This commit is contained in:
2026-02-23 21:48:28 +01:00
parent 68fcf7fbde
commit 76e9b1b59e
15427 changed files with 620572 additions and 11184 deletions

View File

@@ -57,13 +57,13 @@
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"Damage:2": 0,
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"id:8": "dreamcraft:item.CoinSmithI"
"id:8": "dreamcraft:CoinSmithI"
},
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}
}
}

View File

@@ -640,7 +640,7 @@
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"id:8": "dreamcraft:item.CoinSurvivorI"
"id:8": "dreamcraft:CoinSurvivorI"
}
}
}

View File

@@ -80,7 +80,7 @@
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}
}
}

View File

@@ -75,7 +75,7 @@
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}
}
}

View File

@@ -51,7 +51,7 @@
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"id:8": "dreamcraft:ReinforcedGlassLense"
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@@ -79,7 +79,7 @@
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}
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View File

@@ -75,7 +75,7 @@
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}
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},

View File

@@ -76,7 +76,7 @@
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}
}
}

View File

@@ -75,7 +75,7 @@
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}
}
},

View File

@@ -50,7 +50,7 @@
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}
}

View File

@@ -44,7 +44,7 @@
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View File

@@ -63,7 +63,7 @@
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"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -8,7 +8,7 @@
"properties:10": {
"betterquesting:10": {
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"desc:8": "Stainless steel will be the tier material for HV. Use an MV mixer to produce the dust.\n\nManganese can be acquired as ore byproducts from spessartine, pyrolusite and tantalite ore. You can also pull them apart to get even more. Alternatively you can take apart Red Garnet dusts. If you get desperate, you can buy some ore from the Coins tab.\n\nChrome can be electrolyzed out of ruby dust. You can get ruby dust from redstone if the ruby in redstone veins isn\u0027t enough.",
"desc:8": "Stainless steel will be the tier material for HV. Use an MV mixer to produce the dust.\n\nManganese can be acquired as ore byproducts from spessartine, pyrolusite and tantalite ore. You can also pull them apart to get even more. Alternatively you can take apart Red Garnet dusts. If you get desperate, you can buy some ore from the Vending Machine.\n\nChrome can be electrolyzed out of ruby dust. You can get ruby dust from redstone if the ruby in redstone veins isn\u0027t enough.",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
@@ -63,13 +63,13 @@
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"id:8": "dreamcraft:CoinChemistI"
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"id:8": "dreamcraft:CoinTechnicianI"
}
}
}

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@@ -68,7 +68,7 @@
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}
}
},

View File

@@ -61,7 +61,7 @@
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"id:8": "dreamcraft:CoinTechnicianI"
}
}
}

View File

@@ -63,7 +63,7 @@
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"Damage:2": 0,
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"id:8": "dreamcraft:item.CoinTechnicianI"
"id:8": "dreamcraft:CoinTechnicianI"
}
}
}

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@@ -112,7 +112,7 @@
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"Damage:2": 0,
"OreDict:8": "",
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"id:8": "dreamcraft:CoinSmithI"
},
"2:10": {
"Count:3": 1,

View File

@@ -8,7 +8,7 @@
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "Plant mass needs to be centrifuged into bio chaff, the base material to make biomass.",
"desc:8": "Plant Mass needs to be centrifuged into Bio Chaff, the base material to make biomass.",
"globalShare:1": 1,
"icon:10": {
"Count:3": 32,
@@ -75,7 +75,7 @@
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"Damage:2": 0,
"OreDict:8": "",
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"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -24,7 +24,7 @@
"properties:10": {
"betterquesting:10": {
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"desc:8": "With ethanol or methanol and seed oil or fish oil you can make bio diesel. Its burn value is 320,000 EU per cell, less than regular diesel, but more renewable. Diesel or bio diesel are needed for cetane-boosted diesel.",
"desc:8": "With Ethanol or Methanol and Seed Oil or Fish Oil you can make Bio Diesel. Its burn value is 320,000 EU per cell, less than regular Diesel, but more renewable. Diesel or Bio Diesel are needed for Cetane-Boosted Diesel.",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
@@ -91,7 +91,7 @@
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"Damage:2": 0,
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"id:8": "dreamcraft:CoinChemist"
}
}
}

View File

@@ -8,7 +8,7 @@
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "You\u0027ve been using steam, creosote, and possibly oil plus their byproducts to generate power. It\u0027s time to start making bio diesel. The first step is to make plant balls out of organic materials. You can use wheat, sugarcane, apples, saplings or, well, practically anything. Indigo blossoms are 4:1 and unlike the rest of the IC2 crops with the same ratio, not really useful for anything else. Realistically, you\u0027ll probably just use saplings though, since you\u0027ll want/need a tree farm anyway.\n\nBe sure you have a Forestry multifarm, Steve\u0027s Carts Farm, IC2 Crop Sticks with a harvester, or whatever, because you need plenty of bio materials for constant bio diesel production.",
"desc:8": "You\u0027ve been using Steam, Creosote, or possibly Oil to generate power. It\u0027s time to start making Bio Diesel. The first step is to make Plantballs out of organic materials. You can use Wheat, Sugar Canes, Apples, Saplings or, well, practically anything. Indigo Blossoms are 4:1 and unlike the rest of the IC2 crops with the same ratio, not really useful for anything else. Realistically, you\u0027ll probably just use saplings though, since you\u0027ll want/need a tree farm anyway.\n\nBe sure you have a Forestry Multifarm, Steve\u0027s Carts Farm, IC2 Crop Sticks with a harvester, or whatever, because you need plenty of bio materials for constant Bio Diesel production.",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
@@ -63,7 +63,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinFarmer"
"id:8": "dreamcraft:CoinFarmer"
}
}
}

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@@ -18,7 +18,7 @@
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"Damage:2": 0,
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"id:8": "dreamcraft:item.BioOrganicMesh"
"id:8": "dreamcraft:BioOrganicMesh"
},
"isGlobal:1": 0,
"isMain:1": 0,
@@ -73,13 +73,13 @@
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"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
},
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"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinFarmer"
"id:8": "dreamcraft:CoinFarmer"
}
}
}
@@ -97,7 +97,7 @@
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"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.RawBioFiber"
"id:8": "dreamcraft:RawBioFiber"
}
},
"taskID:8": "bq_standard:optional_retrieval"
@@ -114,7 +114,7 @@
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"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.BioOrganicMesh"
"id:8": "dreamcraft:BioOrganicMesh"
}
},
"taskID:8": "bq_standard:retrieval"

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@@ -1,14 +1,10 @@
{
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@@ -16,7 +12,7 @@
"properties:10": {
"betterquesting:10": {
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"desc:8": "Chose the IC2 or the gregtech way to make biomass. Water and Bio Chaff is needed.\n\nYou can also use the pyrolyze oven to make biomass in a more efficient way if you make it.\n\nNote that forestry has its own biomass as well. It can also be made into fermented biomass like this kind. Choose which kind you want to make later on yourself.",
"desc:8": "Choose the IC2 or the GregTech way to make Biomass. Water and Bio Chaff is needed.\n\nYou can also use the Pyrolyze Oven to make Biomass in a more efficient way if you make it.\n\nNote that Forestry has its own Biomass as well. It can also be turned into Fermented Biomass.",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
@@ -83,13 +79,13 @@
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"Damage:2": 0,
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"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
},
"1:10": {
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

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@@ -63,13 +63,13 @@
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"Damage:2": 0,
"OreDict:8": "",
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"id:8": "dreamcraft:CoinChemist"
},
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"Damage:2": 0,
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}
}
}

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@@ -63,13 +63,13 @@
"Count:3": 3,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinDarkWizardI"
"id:8": "dreamcraft:CoinDarkWizardI"
},
"1:10": {
"Count:3": 2,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinSmithI"
"id:8": "dreamcraft:CoinSmithI"
}
}
}

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@@ -69,13 +69,13 @@
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"id:8": "dreamcraft:CoinChemist"
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"id:8": "dreamcraft:CoinTechnician"
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}

View File

@@ -57,7 +57,7 @@
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"Damage:2": 0,
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}

View File

@@ -57,7 +57,7 @@
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}
}

View File

@@ -69,13 +69,13 @@
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"id:8": "dreamcraft:CoinTechnicianI"
},
"1:10": {
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"Damage:2": 0,
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"id:8": "dreamcraft:item.CoinAdventureI"
"id:8": "dreamcraft:CoinAdventureI"
}
}
}

View File

@@ -57,13 +57,13 @@
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"id:8": "dreamcraft:CoinChemist"
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"id:8": "dreamcraft:CoinTechnician"
}
}
}

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@@ -81,7 +81,7 @@
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"Damage:2": 0,
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"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -68,13 +68,13 @@
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"Damage:2": 0,
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"id:8": "dreamcraft:CoinChemist"
},
"1:10": {
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"Damage:2": 0,
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"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

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@@ -69,13 +69,13 @@
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"id:8": "dreamcraft:CoinTechnician"
},
"1:10": {
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"Damage:2": 0,
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"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
}
}
},

View File

@@ -68,7 +68,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
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"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -70,7 +70,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -75,7 +75,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

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@@ -71,13 +71,13 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
},
"1:10": {
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

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@@ -2,26 +2,24 @@
"preRequisites:9": {
"0:10": {
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"questIDLow:4": 733
"questIDLow:4": 138
}
},
"properties:10": {
"betterquesting:10": {
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"desc:8": "The first way you get biomass out of bio chaff is to use the IC2 Fluid Canner. One bucket of water and one bio chaff gives one bucket of biomass.\n\n[warn]This option is not really recommended. You should focus on GT machines, not IC2. It also has some buggy interaction with normal cells, you might need to use universal cells.[/warn]",
"globalShare:1": 1,
"desc:8": "Tired of your magnet picking up everything? Fortunately, with the advent of Dark Steel this no longer needs to be an issue.\n\nThe Dislocator Inhibitor will restrict the function of the Draconic Evolution Item Dislocator within a customizable range of up to 16 blocks. You can stop it from picking up items entirely, or configure a whitelist or blacklist of your choosing. Additionally, you can choose whether it is always active or only enabled by a redstone signal.",
"globalShare:1": 0,
"icon:10": {
"Count:3": 1,
"Damage:2": 6,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "IC2:blockMachine"
"id:8": "DraconicEvolution:dislocatorInhibitor"
},
"isGlobal:1": 0,
"isMain:1": 0,
"isSilent:1": 0,
"lockedProgress:1": 0,
"name:8": "§6§lWay One: IC2 Fluid Canner",
"partySingleReward:1": 0,
"name:8": "§6§lDislocator Inhibitor",
"questLogic:8": "AND",
"repeatTime:3": -1,
"repeat_relative:1": 1,
@@ -32,32 +30,20 @@
"visibility:8": "NORMAL"
}
},
"questIDHigh:4": 0,
"questIDLow:4": 734,
"questIDHigh:4": 8833047734431992136,
"questIDLow:4": -6760626514029793290,
"rewards:9": {
"0:10": {
"choices:9": {
"0:10": {
"Count:3": 4,
"Damage:2": 1246,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
},
"1:10": {
"Count:3": 1,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "IC2:itemPartCircuit"
},
"2:10": {
"Count:3": 8,
"Damage:2": 28880,
"Count:3": 2,
"Damage:2": 11364,
"OreDict:8": "",
"id:8": "gregtech:gt.metaitem.01"
},
"3:10": {
"1:10": {
"Count:3": 1,
"Damage:2": 4,
"Damage:2": 5,
"OreDict:8": "",
"id:8": "enhancedlootbags:lootbag"
}
@@ -75,7 +61,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}
@@ -85,15 +71,15 @@
"autoConsume:1": 0,
"consume:1": 0,
"groupDetect:1": 0,
"ignoreNBT:1": 0,
"ignoreNBT:1": 1,
"index:3": 0,
"partialMatch:1": 1,
"requiredItems:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 6,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "IC2:blockMachine"
"id:8": "DraconicEvolution:dislocatorInhibitor"
}
},
"taskID:8": "bq_standard:retrieval"

View File

@@ -57,7 +57,7 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnicianI"
"id:8": "dreamcraft:CoinTechnicianI"
}
}
}

View File

@@ -73,13 +73,13 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemistI"
"id:8": "dreamcraft:CoinChemistI"
},
"1:10": {
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnicianI"
"id:8": "dreamcraft:CoinTechnicianI"
}
}
}

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@@ -8,7 +8,7 @@
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "Ethanol has a burn value of 192,000 EU per cell can be used to make bio diesel and other fluids.",
"desc:8": "Ethanol has a burn value of 192,000 EU per cell can be used to make Bio Diesel and other fluids.",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
@@ -75,7 +75,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
}
}
}

View File

@@ -74,13 +74,13 @@
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"Damage:2": 0,
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"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
},
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"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -79,7 +79,7 @@
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"id:8": "dreamcraft:item.CoinChemistI"
"id:8": "dreamcraft:CoinChemistI"
}
}
}

View File

@@ -68,19 +68,19 @@
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"id:8": "dreamcraft:item.CoinChemistII"
"id:8": "dreamcraft:CoinChemistII"
},
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"id:8": "dreamcraft:item.CoinSmithII"
"id:8": "dreamcraft:CoinSmithII"
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"2:10": {
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"id:8": "dreamcraft:item.CoinTechnicianII"
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}
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View File

@@ -57,7 +57,7 @@
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"id:8": "dreamcraft:CoinTechnicianI"
}
}
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@@ -103,77 +103,65 @@
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View File

@@ -13,7 +13,7 @@
"betterquesting:10": {
":8": "With the MV fermenter you can produce fermented biomass. This is the base product to make methane, ethanol and methanol.\nWhen you reach HV tier there\u0027s a more efficient way to process it - the distillation tower multiblock.",
"autoClaim:1": 0,
"desc:8": "Fermenting your biomass allows you to get more products out of it like methanol, ethanol, ammonia, etc.",
"desc:8": "Fermenting your Biomass allows you to get more products out of it like Methanol, Ethanol, Ammonia, etc.",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
@@ -80,13 +80,13 @@
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"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
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"id:8": "dreamcraft:CoinTechnician"
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}

View File

@@ -44,7 +44,7 @@
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"id:8": "dreamcraft:CoinChemist"
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}

View File

@@ -77,13 +77,13 @@
"Count:3": 25,
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"id:8": "dreamcraft:CoinSmith"
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"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -75,13 +75,13 @@
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"id:8": "dreamcraft:CoinChemist"
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"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -75,7 +75,7 @@
"Count:3": 5,
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"id:8": "dreamcraft:CoinTechnicianI"
}
}
},

View File

@@ -63,7 +63,7 @@
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"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -75,7 +75,7 @@
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"id:8": "dreamcraft:CoinChemist"
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}

View File

@@ -75,7 +75,7 @@
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"id:8": "dreamcraft:CoinTechnicianI"
}
}
}

View File

@@ -57,7 +57,7 @@
"Count:3": 1,
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"id:8": "dreamcraft:item.CoinTechnicianII"
"id:8": "dreamcraft:CoinTechnicianII"
},
"1:10": {
"Count:3": 1,

View File

@@ -85,7 +85,7 @@
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"id:8": "dreamcraft:CoinChemist"
}
}
}

View File

@@ -1,122 +0,0 @@
{
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}
},
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"desc:8": "Surface-mount devices are more advanced circuits parts. They\u0027re needed for the EV tier+ circuit line and are cheaper to craft than the basic versions, if you have the right materials. You need an MV Assembler and some molten polyethylene. For now, resistors are probably the only ones you can make with any ease.",
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},
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"name:8": "§6§lHangover From All That Glue?",
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"snd_update:8": "random.levelup",
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"visibility:8": "NORMAL"
}
},
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"id:8": "enhancedlootbags:lootbag"
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}
},
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},
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}
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}

View File

@@ -44,7 +44,7 @@
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"id:8": "dreamcraft:CoinChemist"
}
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}

View File

@@ -69,7 +69,7 @@
"Count:3": 5,
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"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnicianI"
"id:8": "dreamcraft:CoinTechnicianI"
}
}
}

View File

@@ -69,13 +69,13 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
},
"1:10": {
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -57,7 +57,7 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnicianII"
"id:8": "dreamcraft:CoinTechnicianII"
}
}
}

View File

@@ -78,7 +78,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
}
}
}

View File

@@ -79,7 +79,7 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnicianI"
"id:8": "dreamcraft:CoinTechnicianI"
}
}
}

View File

@@ -69,13 +69,13 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemistI"
"id:8": "dreamcraft:CoinChemistI"
},
"1:10": {
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnicianI"
"id:8": "dreamcraft:CoinTechnicianI"
}
}
}

View File

@@ -57,13 +57,13 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
},
"1:10": {
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -75,7 +75,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -63,7 +63,7 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnicianI"
"id:8": "dreamcraft:CoinTechnicianI"
}
}
}

View File

@@ -70,7 +70,7 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnicianI"
"id:8": "dreamcraft:CoinTechnicianI"
}
}
}

View File

@@ -57,7 +57,7 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnicianI"
"id:8": "dreamcraft:CoinTechnicianI"
}
}
}

View File

@@ -80,7 +80,7 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnicianI"
"id:8": "dreamcraft:CoinTechnicianI"
}
}
},

View File

@@ -12,7 +12,7 @@
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "How about lossless 128 EU Wires? Pentacadmiummagnesiumhexaoxide is a superconductor wire and will transfer your energy without any loss. Every Voltage going forward has a superconductor wire with zero loss.\n\nMix Cadmium, Magnesium and Oxygen in an MV mixer. Next, the base dust needs an EBF with Kanthal Coils to be smelted. A vacuum freezer is also required to cool it down. Make some MV Superconductor Base Wires and use an Assembler to combine these wires with Helium, Stainless Steel pipes and MV pumps to get your 128 EU/t superconductor wires.\n\n[note]Whether these are worth it to save a little power or not is up to you of course. Also note that although they\u0027re wires, you aren\u0027t hurt by coming into contact with them.[/note]",
"desc:8": "How about lossless 128 EU Wires? Pentacadmiummagnesiumhexaoxide is a superconductor wire and will transfer your energy without any loss. Every Voltage going forward has a superconductor wire with zero loss.\n\nMix Cadmium, Magnesium and Oxygen in an MV mixer. Next, the base dust needs an EBF with Kanthal Coils to be smelted. Make some MV Superconductor Base Wires and use an Assembler to combine these wires with Helium, Stainless Steel pipes and MV pumps to get your 128 EU/t superconductor wires.\n\n[note]Whether these are worth it to save a little power or not is up to you of course. Also note that although they\u0027re wires, you aren\u0027t hurt by coming into contact with them.[/note]",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
@@ -61,19 +61,19 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinSmithI"
"id:8": "dreamcraft:CoinSmithI"
},
"1:10": {
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemistI"
"id:8": "dreamcraft:CoinChemistI"
},
"2:10": {
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinDarkWizardI"
"id:8": "dreamcraft:CoinDarkWizardI"
}
}
}

View File

@@ -2,7 +2,7 @@
"preRequisites:9": {
"0:10": {
"questIDHigh:4": 0,
"questIDLow:4": 1835
"questIDLow:4": 128
}
},
"properties:10": {
@@ -63,7 +63,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -8,7 +8,7 @@
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "To produce methanol and ethanol much faster, craft a mv distillery.",
"desc:8": "To produce Methanol and Ethanol much faster, craft a MV Distillery.",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
@@ -75,7 +75,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -73,7 +73,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -8,7 +8,7 @@
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "Methane gas has a burn value of 104,000 EU per cell and can be burned in the gas turbine.",
"desc:8": "Methane gas has a burn value of 104,000 EU per cell and can be burned in the Gas Turbine.",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
@@ -75,7 +75,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
}
}
}

View File

@@ -8,7 +8,7 @@
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "Methanol has a burn value of 84,000 EU per cell and can be used to make bio diesel and other fluids. It\u0027s also used to make certain rocket fuels.",
"desc:8": "Methanol has a burn value of 84,000 EU per cell and can be used to make Bio Diesel and other fluids. It\u0027s also used to make certain rocket fuels.",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
@@ -75,7 +75,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -64,13 +64,13 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemistI"
"id:8": "dreamcraft:CoinChemistI"
},
"1:10": {
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnicianI"
"id:8": "dreamcraft:CoinTechnicianI"
}
}
}

View File

@@ -79,13 +79,13 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemistI"
"id:8": "dreamcraft:CoinChemistI"
},
"1:10": {
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnicianI"
"id:8": "dreamcraft:CoinTechnicianI"
}
}
}
@@ -100,7 +100,7 @@
"partialMatch:1": 1,
"requiredItems:9": {
"0:10": {
"Count:3": 125,
"Count:3": 124,
"Damage:2": 17874,
"OreDict:8": "",
"id:8": "gregtech:gt.metaitem.01"

View File

@@ -12,7 +12,7 @@
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "Polyethylene is made out of ethylene and oxygen in a chemical reactor. Molten Polyethylene cells hold 144L, perfect for 1 ingot or plate.\nIf you want precise amounts, you can use a Volumetric Flask once you electrolyze some Boron from Borax.\n\nYou §omay§r have started getting damaged from holding the cells. If you have, put your glove baubles back on. All Molten cells cause damage and store 144L. Mostly, Molten cells come from metal-type materials, or stuff that was melted. Excuse me, §oFluid Extracted§r, whatever that\u0027s supposed to mean.\n\nNotice some leftovers? Try using the plunger, or if you have the materials, you can use 12 ethylene cells and 84 oxygen cells to make exactly 125 cells of polyethylene.",
"desc:8": "Polyethylene is made out of ethylene and oxygen in a chemical reactor. Molten Polyethylene cells hold 144L, perfect for 1 ingot or plate.\nIf you want precise amounts, you can use a Volumetric Flask once you electrolyze some Boron from Borax.\n\nYou §omay§r have started getting damaged from holding the cells. If you have, put your glove baubles back on. All Molten cells cause damage and store 144L. Mostly, Molten cells come from metal-type materials, or stuff that was melted. Excuse me, §oFluid Extracted§r, whatever that\u0027s supposed to mean.\n\nIf you have the materials, you can use 12 ethylene cells and 83 oxygen cells to make 124 cells of polyethylene.\n\n[note]Notice some leftovers? Try using the plunger[/note]",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
@@ -79,7 +79,7 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemistI"
"id:8": "dreamcraft:CoinChemistI"
}
}
}
@@ -100,7 +100,7 @@
"id:8": "gregtech:gt.metaitem.01"
},
"1:10": {
"Count:3": 84,
"Count:3": 83,
"Damage:2": 30013,
"OreDict:8": "",
"id:8": "gregtech:gt.metaitem.01"
@@ -117,7 +117,7 @@
"partialMatch:1": 1,
"requiredItems:9": {
"0:10": {
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"Count:3": 124,
"Damage:2": 874,
"OreDict:8": "",
"id:8": "gregtech:gt.metaitem.99"

View File

@@ -73,7 +73,7 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnicianI"
"id:8": "dreamcraft:CoinTechnicianI"
}
}
}

View File

@@ -75,7 +75,7 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemistI"
"id:8": "dreamcraft:CoinChemistI"
}
}
}

View File

@@ -57,7 +57,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -63,7 +63,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -14,7 +14,7 @@
"Count:3": 1,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.BioCarbonPlate"
"id:8": "dreamcraft:BioCarbonPlate"
},
"isGlobal:1": 0,
"isMain:1": 0,
@@ -69,13 +69,13 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
},
"1:10": {
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinFarmer"
"id:8": "dreamcraft:CoinFarmer"
}
}
}
@@ -93,7 +93,7 @@
"Count:3": 24,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.BioCarbonPlate"
"id:8": "dreamcraft:BioCarbonPlate"
}
},
"taskID:8": "bq_standard:optional_retrieval"

View File

@@ -75,7 +75,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
}
}
}

View File

@@ -44,7 +44,7 @@
"Count:3": 4,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChunkloaderTierI"
"id:8": "dreamcraft:CoinChunkloaderTierI"
},
"1:10": {
"Count:3": 1,
@@ -63,7 +63,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -57,7 +57,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -8,13 +8,13 @@
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "Macerate the plantballs down to plant mass for better processing. The HV macerator has an extra slot so you can get more, but it\u0027s not worth it power-wise, same for EV and IV.",
"desc:8": "Macerate the Plantballs down to Plant Mass for better processing. The HV Macerator has an extra slot so you can get more, but it\u0027s not worth it power-wise, same for EV and IV.",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.MaceratedPlantmass"
"id:8": "dreamcraft:MaceratedPlantmass"
},
"isGlobal:1": 0,
"isMain:1": 0,
@@ -75,7 +75,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}
@@ -93,7 +93,7 @@
"Count:3": 64,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.MaceratedPlantmass"
"id:8": "dreamcraft:MaceratedPlantmass"
}
},
"taskID:8": "bq_standard:retrieval"

View File

@@ -8,7 +8,7 @@
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "Next you should compress plantballs out of your wheat.\n\nThe MV compressor is twice as fast as the LV. You might think this means using it is a good idea. Well, it depends. Remember it also uses 4x the power. This means you spend 2x the EU in total to get the same amount of EU out. If you overclock too much in your fuel production setup, you end up with an EU deficit! Overclocking once is usually well worth it though.\n\nEventually you want to use multiblocks for better speeds and efficiency!",
"desc:8": "Next you should compress Plantballs out of your bio materials.\n\nThe MV Compressor is twice as fast as the LV one. You might think this means using it is a good idea. Well, it depends. Remember it also uses 4x the power. This means you spend 2x the EU in total to get the same amount of EU out. If you overclock too much in your fuel production setup, you end up with an EU deficit! Overclocking once is usually well worth it though.\n\nEventually you want to use multiblocks for better speeds and efficiency!",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,
@@ -75,7 +75,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -75,7 +75,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
}
}
}

View File

@@ -76,7 +76,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -63,7 +63,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -57,7 +57,7 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
},

View File

@@ -67,13 +67,13 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinDarkWizard"
"id:8": "dreamcraft:CoinDarkWizard"
},
"1:10": {
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -69,13 +69,13 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
},
"1:10": {
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -65,7 +65,7 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemistI"
"id:8": "dreamcraft:CoinChemistI"
}
}
}

View File

@@ -57,13 +57,13 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
},
"1:10": {
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -14,7 +14,7 @@
"Count:3": 1,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.EdibleSalt"
"id:8": "dreamcraft:EdibleSalt"
},
"isMain:1": 0,
"isSilent:1": 0,
@@ -61,7 +61,7 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemistI"
"id:8": "dreamcraft:CoinChemistI"
}
}
}

View File

@@ -75,13 +75,13 @@
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemist"
"id:8": "dreamcraft:CoinChemist"
},
"1:10": {
"Count:3": 25,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnician"
"id:8": "dreamcraft:CoinTechnician"
}
}
}

View File

@@ -44,7 +44,7 @@
"Count:3": 1,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemistI"
"id:8": "dreamcraft:CoinChemistI"
},
"1:10": {
"Count:3": 12,

View File

@@ -63,7 +63,7 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnicianI"
"id:8": "dreamcraft:CoinTechnicianI"
}
}
}

View File

@@ -48,7 +48,7 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemistI"
"id:8": "dreamcraft:CoinChemistI"
}
}
}

View File

@@ -48,7 +48,7 @@
"Count:3": 5,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinChemistI"
"id:8": "dreamcraft:CoinChemistI"
}
}
}

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