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2026-02-23 21:48:28 +01:00
parent 68fcf7fbde
commit 76e9b1b59e
15427 changed files with 620572 additions and 11184 deletions

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# Configuration file
buildinmods {
B:RegisterGalacticCraftCore=false
B:RegisterGalacticCraftPlanets=false
B:RegisterGalaxySpace=false
B:RegisterVanillaDim=false
}
debug {
# Enable debug output, not recommended for servers [default: false]
B:PrintDebugMessagesToFMLLog=false
# Enable trace output. Warning: This will produce gazillions of log entries [default: false]
B:PrintTraceMessagesToFMLLog=false
# Enable to profile oregen and register the ingame command ggregprofiler [default: false]
B:ProfileOreGen=false
# In quiet-mode only errors, warnings and fatals will be printed to the logfile/console [default: false]
B:QuietMode=false
# Report if a ore tileentity could not be placed [default: false]
B:ReportOreGenFailures=false
}
extras {
# Define the chest you wish to use as LootChest. use the <ModID>:<Name>:<meta> format or leave empty for the default Minecraft Chest [default: ]
S:CustomLootChest=
# If set to true, you can export any structure stored on a AE2 spatial storage disk. (Can't be spawned yet, WiP). Requires SchematicsEnabled to be true [default: false]
B:EnableAEExportCommand=false
# Enables/disables the dungeon-chest generator system for asteroids. New config values will be generated if set to true [default: true]
B:LootChestsEnabled=true
# Enable the experimental Schematics-handler to spawn exported schematics in dimensions. This is WiP, use at own risk [default: false]
B:SchematicsEnabled=false
}
main {
B:IHaveConfiguredEverything=true
}