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This commit is contained in:
284
.minecraft/config_backup_updater/GregTech/Client.cfg
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284
.minecraft/config_backup_updater/GregTech/Client.cfg
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# Configuration file
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client {
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##########################################################################################################
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# colormodulation
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#--------------------------------------------------------------------------------------------------------#
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# Color Modulation section
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##########################################################################################################
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colormodulation {
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##########################################################################################################
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# cableinsulation
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#--------------------------------------------------------------------------------------------------------#
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# RGB values for the cable insulation color modulation.
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##########################################################################################################
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cableinsulation {
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# [range: 0 ~ 255, default: 64]
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I:blue=64
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# [range: 0 ~ 255, default: 64]
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I:green=64
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# [range: 0 ~ 255, default: 64]
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I:red=64
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}
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##########################################################################################################
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# machinemetal
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#--------------------------------------------------------------------------------------------------------#
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# RGB values for the machine metal color modulation (default GUI color).
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##########################################################################################################
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machinemetal {
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# [range: 0 ~ 255, default: 255]
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I:blue=255
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# [range: 0 ~ 255, default: 220]
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I:green=220
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# [range: 0 ~ 255, default: 210]
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I:red=210
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}
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}
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##########################################################################################################
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# iface
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#--------------------------------------------------------------------------------------------------------#
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# Interface section
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##########################################################################################################
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iface {
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# if true, puts the cover tabs display on the right of the UI instead of the left. [default: false]
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B:coverTabsFlipped=false
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# if true, makes cover tabs visible on GregTech machines. [default: true]
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B:coverTabsVisible=true
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# Which style should tooltip separator lines have? 0: empty line, 1: dashed line, 2+: continuous line. [range: -2147483648 ~ 2147483647, default: 2]
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I:separatorStyle=2
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# Which style to use for title tab on machine GUI? 0: text tab split-dark, 1: text tab unified, 2: item icon tab. [range: -2147483648 ~ 2147483647, default: 0]
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I:titleTabStyle=0
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# Which style should tooltip finisher separator lines have? 0: no line, 1: empty line, 2: dashed line, 3+: continuous line. [range: -2147483648 ~ 2147483647, default: 3]
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I:tooltipFinisherStyle=3
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# How verbose should tooltips be when LSHIFT is held? 0: disabled, 1: one-line, 2: normal, 3+: extended. [range: -2147483648 ~ 2147483647, default: 3]
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I:tooltipShiftVerbosity=3
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# How verbose should tooltips be? 0: disabled, 1: one-line, 2: normal, 3+: extended. [range: -2147483648 ~ 2147483647, default: 2]
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I:tooltipVerbosity=2
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}
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##########################################################################################################
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# preference
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#--------------------------------------------------------------------------------------------------------#
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# Preference section
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##########################################################################################################
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preference {
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# if true, input filter will initially be on when input buses are placed in the world. [default: false]
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B:inputBusInitialFilter=false
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# if true, input filter will initially be on when input hatches are placed in the world. [default: false]
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B:inputHatchInitialFilter=false
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# If true, scrolling up while hovering a ghost circuit in a machine UI will increment the circuit number. [default: false]
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B:invertCircuitScrollDirection=false
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# Overrides the MC total playable sounds limit. MC's default is 28, which causes problems with many machine sounds at once
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# If sounds are causing large amounts of lag, try lowering this.
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# If sounds are not working at all, try setting this to the lowest value (28).
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# Default: 512 [range: 28 ~ 2048, default: 512]
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I:maxNumSounds=128
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# if true, allow multistacks on single blocks by default when they are first placed in the world. [default: false]
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B:singleBlockInitialAllowMultiStack=false
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# if true, input filter will initially be on when machines are placed in the world. [default: false]
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B:singleBlockInitialFilter=false
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}
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##########################################################################################################
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# render
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#--------------------------------------------------------------------------------------------------------#
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# Render section
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##########################################################################################################
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render {
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# When >0, powerfail notifications will stop rendering after this many seconds. [range: -2147483648 ~ 2147483647, default: 0]
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I:"Powerfail Notification Timeout"=0
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# Render lines to MagLev Pylons when tethering [default: true]
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B:"Render MagLev Tethers"=true
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# [default: true]
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B:"Render Powerfail Notifications"=true
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# Disables coil lighting. Requires world reload (f3 + a or relog). [default: false]
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B:"Use Old Coil Textures"=false
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# if true, enables dirt particles when pollution reaches the threshold. [default: true]
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B:renderDirtParticles=true
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# if true, render flipped machine with flipped textures. [default: true]
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B:renderFlippedMachinesFlipped=true
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# if true, enables glowing of the machine controllers. [default: true]
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B:renderGlowTextures=true
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# if true, render indicators on hatches. [default: true]
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B:renderIndicatorsOnHatch=true
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# if true, enables the blue charge bar for an electric item's charge. [default: true]
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B:renderItemChargeBar=true
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# if true, enables the green -> red durability for an item's damage value. [default: true]
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B:renderItemDurabilityBar=true
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# if true, enables pollution fog when pollution reaches the threshold. [default: true]
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B:renderPollutionFog=true
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# if true, enables ambient-occlusion smooth lighting on tiles. [default: true]
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B:renderTileAmbientOcclusion=true
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# Enables or disables Trans Metal rendering, also impacts motors, pistons etc with same rendering. Accessibility option. [default: true]
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B:renderTransMetalFancy=true
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# enables BaseMetaTileEntity block updates handled by BlockUpdateHandler. [default: false]
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B:useBlockUpdateHandler=false
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}
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##########################################################################################################
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# waila
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#--------------------------------------------------------------------------------------------------------#
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# Waila section
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##########################################################################################################
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waila {
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# if true, enables showing voltage tier of transformer for Waila, instead of raw voltage number. [default: false]
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B:wailaAverageNS=false
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# if true, enables showing voltage tier of transformer for Waila, instead of raw voltage number. [default: true]
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B:wailaTransformerVoltageTier=true
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}
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##########################################################################################################
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# nei
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#--------------------------------------------------------------------------------------------------------#
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# NEI section
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##########################################################################################################
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nei {
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# if true, show original voltage when overclocked. [default: false]
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B:NEIOriginalVoltage=false
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# if true, shows the mod which added the recipe. [default: false]
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B:NEIRecipeOwner=false
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# if true, show the stacktrace related to the recipe addition. [default: false]
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B:NEIRecipeOwnerStackTrace=false
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# if true, shows the recipes using seconds (as opposed to ticks). [default: true]
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B:NEIRecipeSecondMode=true
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##########################################################################################################
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# recipecategories
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#--------------------------------------------------------------------------------------------------------#
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# Recipe category section
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##########################################################################################################
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recipecategories {
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:absNonAlloyRecipes=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:alloySmelterMolding=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:alloySmelterRecycling=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:arcFurnaceRecycling=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:fluidExtractorRecycling=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:forgeHammerRecycling=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:maceratorRecycling=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:ticBoltMolding=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:ticPartExtruding=ENABLE
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}
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}
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##########################################################################################################
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# blockoverlay
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#--------------------------------------------------------------------------------------------------------#
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# GT Tool Block Overlay section
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##########################################################################################################
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blockoverlay {
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# The alpha for the color of the block overlay [range: 0 ~ 255, default: 127]
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I:alpha=127
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# The blue color of the block overlay [range: 0 ~ 255, default: 0]
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I:blue=0
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# The green color of the block overlay [range: 0 ~ 255, default: 0]
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I:green=0
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# The line width of the block overlay [range: 0.0 ~ 30.0, default: 5]
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S:lineWidth=5
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# The red color of the block overlay [range: 0 ~ 255, default: 0]
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I:red=0
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}
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##########################################################################################################
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# chat
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#--------------------------------------------------------------------------------------------------------#
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# Chat message section
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##########################################################################################################
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chat {
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# Prints the powerfail command help text when receiving a powerfail. The message is only printed once per game session. [default: true]
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B:"Print Powerfail Help Text"=true
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# Displays a chat message when a powerfail occurs. [default: true]
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B:"Print Powerfail Notifications"=true
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}
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}
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416
.minecraft/config_backup_updater/GregTech/GregTech.cfg
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416
.minecraft/config_backup_updater/GregTech/GregTech.cfg
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@@ -0,0 +1,416 @@
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# Configuration file
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gregtech {
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##########################################################################################################
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# debug
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#--------------------------------------------------------------------------------------------------------#
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# Debug section
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##########################################################################################################
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debug {
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# enable D1 flag (a set of debug logs) [default: false]
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B:D1=false
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# enable D2 flag (another set of debug logs) [default: false]
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B:D2=false
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# This will prevent NEI from crashing but spams the Log. [default: false]
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B:allowBrokenRecipeMap=false
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# Debug parameter for single block miner. [default: false]
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B:debugBlockMiner=false
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# Debug parameter for single block pump. [default: false]
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B:debugBlockPump=false
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# Debug parameter for chunk loaders. [default: false]
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B:debugChunkloaders=false
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# Debug parameters for cleanroom testing. [default: false]
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B:debugCleanroom=false
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# Debug parameter for driller testing. [default: false]
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B:debugDriller=false
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# Debug parameter for entity cramming reduction. [default: false]
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B:debugEntityCramming=false
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# Debug parameter for orevein generation. [default: false]
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B:debugOrevein=false
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# Debug parameter for small ore generation. [default: false]
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B:debugSmallOres=false
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# Debug parameter for stones generation. [default: false]
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B:debugStones=false
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# Debug parameter for gregtech.api.util.GT_ChunkAssociatedData [default: false]
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B:debugWorldData=false
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# Debug parameter for world generation. Tracks chunks added/removed from run queue. [default: false]
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B:debugWorldgen=false
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}
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##########################################################################################################
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# features
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#--------------------------------------------------------------------------------------------------------#
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# Features section
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##########################################################################################################
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features {
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# Controls the stacksize of tree related blocks. [range: -2147483648 ~ 2147483647, default: 64]
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I:maxLogStackSize=64
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# Controls the stacksize of oredicted items used in ore treatment. [range: -2147483648 ~ 2147483647, default: 64]
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I:maxOreStackSize=64
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# Controls the stacksize of every oredicted prefix based items used for blocks (if that even makes sense) [range: -2147483648 ~ 2147483647, default: 64]
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I:maxOtherBlocksStackSize=64
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# Controls the stacksize of oredicted planks. [range: -2147483648 ~ 2147483647, default: 64]
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I:maxPlankStackSize=64
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# Controls the stacksize of IC2 overclocker upgrades. [range: -2147483648 ~ 2147483647, default: 4]
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I:upgradeStackSize=4
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}
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##########################################################################################################
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# general
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#--------------------------------------------------------------------------------------------------------#
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# General section
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||||
##########################################################################################################
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general {
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# This will set the blacklist of blocks for CTM blocks. [default: [team.chisel.block.BlockRoadLine]]
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S:CTMBlacklist <
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team.chisel.block.BlockRoadLine
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>
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# This will set the whitelist of blocks for CTM blocks. [default: [team.chisel.block.BlockCarvable], [team.chisel.block.BlockCarvableGlass]]
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S:CTMWhitelist <
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team.chisel.block.BlockCarvable
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team.chisel.block.BlockCarvableGlass
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>
|
||||
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# if true, enables GT5U and GT++ bees. [default: true]
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B:GTBees=true
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# if true, enables GT5U achievements. [default: true]
|
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B:achievements=true
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||||
|
||||
# If true, allows small boiler automation. [default: false]
|
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B:allowSmallBoilerAutomation=false
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||||
|
||||
# if yes, allows the automatic interactions with the maintenance hatches. [default: true]
|
||||
B:autoMaintenaceHatchesInteraction=true
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||||
|
||||
# If true, spawns an axe at the start in adventure mode. Does nothing if the advanture mode isn't forced. [default: true]
|
||||
B:axeWhenAdventure=true
|
||||
|
||||
# if true, change the default durability of wooden vanilla tools to 64 and increase speed to match stone [default: true]
|
||||
B:changedWoodenVanillaTools=true
|
||||
|
||||
# if true, wires will require soldering material to be connected. [default: false]
|
||||
B:costlyCableConnection=false
|
||||
|
||||
# if true, enables crafting unification. [default: true]
|
||||
B:craftingUnification=true
|
||||
|
||||
# if true, crashes on null recipe input. [default: true]
|
||||
B:crashOnNullRecipeInput=true
|
||||
|
||||
# if true, crops need a block below to fully grow. [default: true]
|
||||
B:cropNeedBlock=true
|
||||
|
||||
# if true, shows all the metaitems in creative and in NEI. [default: false]
|
||||
B:doShowAllItemsInCreative=false
|
||||
|
||||
# If true, all the GT5U potions are always drinkable. [default: true]
|
||||
B:drinksAlwaysDrinkable=true
|
||||
|
||||
# if true, enables all the materials in GT5U. [default: false]
|
||||
B:enableAllMaterials=false
|
||||
|
||||
# if true, enables the cleanroom multi. [default: true]
|
||||
B:enableCleanroom=true
|
||||
|
||||
# if true, end ores yield twice as much as normal ores. [default: true]
|
||||
B:endOreYieldMultiplier=true
|
||||
|
||||
# if true, drops the content of the machine inventory before exploding. [default: false]
|
||||
B:explosionItemDrop=false
|
||||
|
||||
# The chance of success to start a fire from the flint and steel. [range: -2147483648 ~ 2147483647, default: 30]
|
||||
I:flintChance=30
|
||||
|
||||
# if true, enables GT6 styled wire connections. [default: true]
|
||||
B:gt6Cable=true
|
||||
|
||||
# if true, enables GT6 styled pipe connections. [default: true]
|
||||
B:gt6Pipe=true
|
||||
|
||||
# if true, sets the hardness of the mobspawers to 500 and their blast resistance to 6 000 000. [default: true]
|
||||
B:harderMobSpawner=true
|
||||
|
||||
# if true, hides unused ores. [default: false]
|
||||
B:hideUnusedOres=false
|
||||
|
||||
# If true, hungers the players based on his amount of stuff in the inventory every 6s, regardless of player movement. [default: false]
|
||||
B:hungerEffect=false
|
||||
|
||||
# if true, enable placeholder for material names in lang file. [default: true]
|
||||
B:i18nPlaceholder=true
|
||||
|
||||
# if true, allows GT5U cables to be IC2 power sources. [default: true]
|
||||
B:ic2EnergySourceCompat=true
|
||||
|
||||
# If true, increases dungeon loots in vanilla structures. [default: false]
|
||||
B:increaseDungeonLoot=false
|
||||
|
||||
# If true, enables the item oredification of the items in the inventory. [default: true]
|
||||
B:inventoryUnification=true
|
||||
|
||||
# Entity despawn time. [range: -2147483648 ~ 2147483647, default: 6000]
|
||||
I:itemDespawnTime=6000
|
||||
|
||||
# if true, logs all the explosions in logs/Explosion.log. [default: true]
|
||||
B:loggingExplosions=true
|
||||
|
||||
# if true, logs all the oredict in logs/OreDict.log. [default: false]
|
||||
B:loggingOreDict=false
|
||||
|
||||
# if true, enables low gravity requirement in some crafts. Is forced to false if GalactiCraft is not present. [default: true]
|
||||
B:lowGravProcessing=true
|
||||
|
||||
# Max entity amount in the same block for entity craming. [range: -2147483648 ~ 2147483647, default: 6]
|
||||
I:maxEqualEntitiesAtOneSpot=6
|
||||
|
||||
# Controls the threshold (in ms) above which a lag warning is issued in log for a specific tile entity. [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:millisecondThesholdUntilLagWarning=100
|
||||
|
||||
# Controls the minimum distance allowed for the long distance pipelines to form. [range: -2147483648 ~ 2147483647, default: 64]
|
||||
I:minimalDistancePoints=64
|
||||
|
||||
# if true, mixed ores only yields the equivalent of 2/3 of the pure ores. [default: false]
|
||||
B:mixedOreOnlyYieldsTwoThirdsOfPureOre=false
|
||||
|
||||
# if true, makes the GT5U sounds multi-threaded. [default: false]
|
||||
B:multiThreadedSounds=false
|
||||
|
||||
# If true, nerfs planks recipes. [default: true]
|
||||
B:nerfedWoodPlank=true
|
||||
|
||||
# if true, nether ores yield twice as much as normal ores. [default: true]
|
||||
B:netherOreYieldMultiplier=true
|
||||
|
||||
# Control number of attempts to find a valid orevein. Generally this maximum limit isn't hit, selecting a vein is cheap [range: -2147483648 ~ 2147483647, default: 64]
|
||||
I:oreveinAttempts=64
|
||||
|
||||
# Control number of attempts to place a valid ore vein. If a vein wasn't placed due to height restrictions, completely in the water, etc, another attempt is tried. [range: -2147483648 ~ 2147483647, default: 8]
|
||||
I:oreveinMaxPlacementAttempts=8
|
||||
|
||||
# Control percentage of filled 3x3 chunks. Lower number means less oreveins spawn. [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:oreveinPercentage=100
|
||||
|
||||
# Whether to place small ores as placer ores for an orevein. [default: true]
|
||||
B:oreveinPlacerOres=true
|
||||
|
||||
# Multiplier to control how many placer ores get generated. [range: -2147483648 ~ 2147483647, default: 2]
|
||||
I:oreveinPlacerOresMultiplier=2
|
||||
|
||||
# if true, rich ores yield twice as much as normal ores. [default: true]
|
||||
B:richOreYieldMultiplier=true
|
||||
|
||||
# If true, forces the survival map into adventure mode. [default: false]
|
||||
B:survivalIntoAdventure=false
|
||||
|
||||
# Controls the amount of tick over the lag averaging is done with the scanner. [range: -2147483648 ~ 2147483647, default: 25]
|
||||
I:ticksForLagAveraging=25
|
||||
|
||||
# If true, enables the timber axe (cuts down whole tree in a single hit). [default: false]
|
||||
B:timber=false
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# harvestlevel
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Harvest level section
|
||||
##########################################################################################################
|
||||
|
||||
harvestlevel {
|
||||
# Activate Harvest Level Change [default: false]
|
||||
B:activateHarvestLevelChange=false
|
||||
|
||||
# GraniteHarvestLevel harvest level [range: -2147483648 ~ 2147483647, default: 3]
|
||||
I:graniteHarvestLevel=3
|
||||
|
||||
# Maximum harvest level [range: -2147483648 ~ 2147483647, default: 7]
|
||||
I:maxHarvestLevel=7
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# machines
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Machines section
|
||||
##########################################################################################################
|
||||
|
||||
machines {
|
||||
# This will make all chunkloading machines act as World Anchors (true) or Passive Anchors (false). [default: false]
|
||||
B:alwaysReloadChunkloaders=false
|
||||
|
||||
# This will set the blacklist for the world accelerator in TE mode. [default: [com.rwtema.extrautils.tileentity.enderquarry.TileEntityEnderQuarry], [advsolar.common.tiles.TileEntityUltimateSolarPanel], [advsolar.common.tiles.TileEntitySolarPanel], [advsolar.common.tiles.TileEntityQuantumSolarPanel], [advsolar.common.tiles.TileEntityHybridSolarPanel], [advsolar.common.tiles.TileEntityAdvancedSolarPanel], [com.supsolpans.tiles.TileAdminSolarPanel], [com.supsolpans.tiles.TilePhotonicSolarPanel], [com.supsolpans.tiles.TileSingularSolarPanel], [com.supsolpans.tiles.TileSpectralSolarPanel], [emt.tile.solar.air.TileEntityAirSolar], [emt.tile.solar.air.TileEntityDoubleAirSolar], [emt.tile.solar.air.TileEntityTripleAirSolar], [emt.tile.solar.air.TileEntityQuadrupleAirSolar], [emt.tile.solar.air.TileEntityQuintupleAirSolar], [emt.tile.solar.air.TileEntitySextupleAirSolar], [emt.tile.solar.air.TileEntitySeptupleAirSolar], [emt.tile.solar.air.TileEntityOctupleAirSolar], [emt.tile.solar.compressed.TileEntityCompressedSolar], [emt.tile.solar.compressed.TileEntityDoubleCompressedSolar], [emt.tile.solar.compressed.TileEntityTripleCompressedSolar], [emt.tile.solar.compressed.TileEntityQuadrupleAirSolar], [emt.tile.solar.compressed.TileEntityQuintupleAirSolar], [emt.tile.solar.compressed.TileEntitySextupleAirSolar], [emt.tile.solar.compressed.TileEntitySeptupleAirSolar], [emt.tile.solar.compressed.TileEntityOctupleAirSolar], [emt.tile.solar.dark.TileEntityDarkSolar], [emt.tile.solar.dark.TileEntityDoubleDarkSolar], [emt.tile.solar.dark.TileEntityTripleDarkSolar], [emt.tile.solar.dark.TileEntityQuadrupleAirSolar], [emt.tile.solar.dark.TileEntityQuintupleAirSolar], [emt.tile.solar.dark.TileEntitySextupleAirSolar], [emt.tile.solar.dark.TileEntitySeptupleAirSolar], [emt.tile.solar.dark.TileEntityOctupleAirSolar], [emt.tile.solar.earth.TileEntityDoubleEarthSolar], [emt.tile.solar.earth.TileEntityEarthSolar], [emt.tile.solar.earth.TileEntityTripleEarthSolar], [emt.tile.solar.earth.TileEntityQuadrupleAirSolar], [emt.tile.solar.earth.TileEntityQuintupleAirSolar], [emt.tile.solar.earth.TileEntitySextupleAirSolar], [emt.tile.solar.earth.TileEntitySeptupleAirSolar], [emt.tile.solar.earth.TileEntityOctupleAirSolar], [emt.tile.solar.fire.TileEntityDoubleFireSolar], [emt.tile.solar.fire.TileEntityFireSolar], [emt.tile.solar.fire.TileEntityTripleFireSolar], [emt.tile.solar.fire.TileEntityQuadrupleAirSolar], [emt.tile.solar.fire.TileEntityQuintupleAirSolar], [emt.tile.solar.fire.TileEntitySextupleAirSolar], [emt.tile.solar.fire.TileEntitySeptupleAirSolar], [emt.tile.solar.fire.TileEntityOctupleAirSolar], [emt.tile.solar.order.TileEntityDoubleOrderSolar], [emt.tile.solar.order.TileEntityOrderSolar], [emt.tile.solar.order.TileEntityTripleOrderSolar], [emt.tile.solar.order.TileEntityQuadrupleAirSolar], [emt.tile.solar.order.TileEntityQuintupleAirSolar], [emt.tile.solar.order.TileEntitySextupleAirSolar], [emt.tile.solar.order.TileEntitySeptupleAirSolar], [emt.tile.solar.order.TileEntityOctupleAirSolar], [emt.tile.solar.water.TileEntityDoubleWaterSolar], [emt.tile.solar.water.TileEntityTripleWaterSolar], [emt.tile.solar.water.TileEntityWaterSolar], [emt.tile.solar.water.TileEntityQuadrupleAirSolar], [emt.tile.solar.water.TileEntityQuintupleAirSolar], [emt.tile.solar.water.TileEntitySextupleAirSolar], [emt.tile.solar.water.TileEntitySeptupleAirSolar], [emt.tile.solar.water.TileEntityOctupleAirSolar], [com.lulan.compactkineticgenerators.tileentity.TileCkgE], [com.lulan.compactkineticgenerators.tileentity.TileCkgH], [com.lulan.compactkineticgenerators.tileentity.TileCkgL], [com.lulan.compactkineticgenerators.tileentity.TileCkgM], [com.lulan.compactkineticgenerators.tileentity.TileCkwaE], [com.lulan.compactkineticgenerators.tileentity.TileCkwaH], [com.lulan.compactkineticgenerators.tileentity.TileCkwaL], [com.lulan.compactkineticgenerators.tileentity.TileCkwaM], [com.lulan.compactkineticgenerators.tileentity.TileCkwmE], [com.lulan.compactkineticgenerators.tileentity.TileCkwmH], [com.lulan.compactkineticgenerators.tileentity.TileCkwmL], [com.lulan.compactkineticgenerators.tileentity.TileCkwmM], [com.supsolpans.tiles.TileSpectralSolarPanel], [com.supsolpans.tiles.TileSingularSolarPanel], [com.supsolpans.tiles.TileAdminSolarPanel], [com.supsolpans.tiles.TilePhotonicSolarPanel], [gtPlusPlus.core.tileentities.general.TileEntityFishTrap], [gtPlusPlus.core.tileentities.general.TileEntityDecayablesChest], [net.bdew.gendustry.machines.apiary.TileApiary], [goodgenerator.blocks.tileEntity.EssentiaHatch], [magicbees.tileentity.TileEntityApimancersDrainerCommon], [magicbees.tileentity.TileEntityApimancersDrainerGT]]
|
||||
S:blacklistedTileEntiyClassNamesForWA <
|
||||
com.rwtema.extrautils.tileentity.enderquarry.TileEntityEnderQuarry
|
||||
advsolar.common.tiles.TileEntityUltimateSolarPanel
|
||||
advsolar.common.tiles.TileEntitySolarPanel
|
||||
advsolar.common.tiles.TileEntityQuantumSolarPanel
|
||||
advsolar.common.tiles.TileEntityHybridSolarPanel
|
||||
advsolar.common.tiles.TileEntityAdvancedSolarPanel
|
||||
com.supsolpans.tiles.TileAdminSolarPanel
|
||||
com.supsolpans.tiles.TilePhotonicSolarPanel
|
||||
com.supsolpans.tiles.TileSingularSolarPanel
|
||||
com.supsolpans.tiles.TileSpectralSolarPanel
|
||||
emt.tile.solar.air.TileEntityAirSolar
|
||||
emt.tile.solar.air.TileEntityDoubleAirSolar
|
||||
emt.tile.solar.air.TileEntityTripleAirSolar
|
||||
emt.tile.solar.air.TileEntityQuadrupleAirSolar
|
||||
emt.tile.solar.air.TileEntityQuintupleAirSolar
|
||||
emt.tile.solar.air.TileEntitySextupleAirSolar
|
||||
emt.tile.solar.air.TileEntitySeptupleAirSolar
|
||||
emt.tile.solar.air.TileEntityOctupleAirSolar
|
||||
emt.tile.solar.compressed.TileEntityCompressedSolar
|
||||
emt.tile.solar.compressed.TileEntityDoubleCompressedSolar
|
||||
emt.tile.solar.compressed.TileEntityTripleCompressedSolar
|
||||
emt.tile.solar.compressed.TileEntityQuadrupleAirSolar
|
||||
emt.tile.solar.compressed.TileEntityQuintupleAirSolar
|
||||
emt.tile.solar.compressed.TileEntitySextupleAirSolar
|
||||
emt.tile.solar.compressed.TileEntitySeptupleAirSolar
|
||||
emt.tile.solar.compressed.TileEntityOctupleAirSolar
|
||||
emt.tile.solar.dark.TileEntityDarkSolar
|
||||
emt.tile.solar.dark.TileEntityDoubleDarkSolar
|
||||
emt.tile.solar.dark.TileEntityTripleDarkSolar
|
||||
emt.tile.solar.dark.TileEntityQuadrupleAirSolar
|
||||
emt.tile.solar.dark.TileEntityQuintupleAirSolar
|
||||
emt.tile.solar.dark.TileEntitySextupleAirSolar
|
||||
emt.tile.solar.dark.TileEntitySeptupleAirSolar
|
||||
emt.tile.solar.dark.TileEntityOctupleAirSolar
|
||||
emt.tile.solar.earth.TileEntityDoubleEarthSolar
|
||||
emt.tile.solar.earth.TileEntityEarthSolar
|
||||
emt.tile.solar.earth.TileEntityTripleEarthSolar
|
||||
emt.tile.solar.earth.TileEntityQuadrupleAirSolar
|
||||
emt.tile.solar.earth.TileEntityQuintupleAirSolar
|
||||
emt.tile.solar.earth.TileEntitySextupleAirSolar
|
||||
emt.tile.solar.earth.TileEntitySeptupleAirSolar
|
||||
emt.tile.solar.earth.TileEntityOctupleAirSolar
|
||||
emt.tile.solar.fire.TileEntityDoubleFireSolar
|
||||
emt.tile.solar.fire.TileEntityFireSolar
|
||||
emt.tile.solar.fire.TileEntityTripleFireSolar
|
||||
emt.tile.solar.fire.TileEntityQuadrupleAirSolar
|
||||
emt.tile.solar.fire.TileEntityQuintupleAirSolar
|
||||
emt.tile.solar.fire.TileEntitySextupleAirSolar
|
||||
emt.tile.solar.fire.TileEntitySeptupleAirSolar
|
||||
emt.tile.solar.fire.TileEntityOctupleAirSolar
|
||||
emt.tile.solar.order.TileEntityDoubleOrderSolar
|
||||
emt.tile.solar.order.TileEntityOrderSolar
|
||||
emt.tile.solar.order.TileEntityTripleOrderSolar
|
||||
emt.tile.solar.order.TileEntityQuadrupleAirSolar
|
||||
emt.tile.solar.order.TileEntityQuintupleAirSolar
|
||||
emt.tile.solar.order.TileEntitySextupleAirSolar
|
||||
emt.tile.solar.order.TileEntitySeptupleAirSolar
|
||||
emt.tile.solar.order.TileEntityOctupleAirSolar
|
||||
emt.tile.solar.water.TileEntityDoubleWaterSolar
|
||||
emt.tile.solar.water.TileEntityTripleWaterSolar
|
||||
emt.tile.solar.water.TileEntityWaterSolar
|
||||
emt.tile.solar.water.TileEntityQuadrupleAirSolar
|
||||
emt.tile.solar.water.TileEntityQuintupleAirSolar
|
||||
emt.tile.solar.water.TileEntitySextupleAirSolar
|
||||
emt.tile.solar.water.TileEntitySeptupleAirSolar
|
||||
emt.tile.solar.water.TileEntityOctupleAirSolar
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkgE
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkgH
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkgL
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkgM
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkwaE
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkwaH
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkwaL
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkwaM
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkwmE
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkwmH
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkwmL
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkwmM
|
||||
com.supsolpans.tiles.TileSpectralSolarPanel
|
||||
com.supsolpans.tiles.TileSingularSolarPanel
|
||||
com.supsolpans.tiles.TileAdminSolarPanel
|
||||
com.supsolpans.tiles.TilePhotonicSolarPanel
|
||||
gtPlusPlus.core.tileentities.general.TileEntityFishTrap
|
||||
gtPlusPlus.core.tileentities.general.TileEntityDecayablesChest
|
||||
net.bdew.gendustry.machines.apiary.TileApiary
|
||||
goodgenerator.blocks.tileEntity.EssentiaHatch
|
||||
magicbees.tileentity.TileEntityApimancersDrainerCommon
|
||||
magicbees.tileentity.TileEntityApimancersDrainerGT
|
||||
>
|
||||
|
||||
# This will set the percentage how much ReinforcedGlass is Allowed in Cleanroom Walls. [range: 1.4E-45 ~ 3.4028235E38, default: 5.0]
|
||||
S:cleanroomGlass=5.0
|
||||
|
||||
# If true, enable the guis of the machines to get a tint and it will be of the color of the dye applied to the machine. [default: true]
|
||||
B:coloredGUI=true
|
||||
|
||||
# If true, then digital chest with AE2 storage bus will be accessible only through AE2 [default: false]
|
||||
B:disableDigitalChestsExternalAccess=false
|
||||
|
||||
# This will let machines such as drills and pumps chunkload their work area. [default: true]
|
||||
B:enableChunkloaders=true
|
||||
|
||||
# If true, machines can explode. [default: true]
|
||||
B:machineExplosions=true
|
||||
|
||||
# If true, machine will randomly explode if there is fire on adjacent blocks. [default: true]
|
||||
B:machineFireExplosions=true
|
||||
|
||||
# If true, machine can take fire. [default: true]
|
||||
B:machineFlammable=true
|
||||
|
||||
# If true and if the machine tint is activated, the guis will have a uniform metallic tint no matter what color is applied to the machines. [default: false]
|
||||
B:machineMetalGUI=false
|
||||
|
||||
# If true, explodes if the machine is dismantled without a wrench. [default: true]
|
||||
B:machineNonWrenchExplosions=true
|
||||
|
||||
# If true, will randomly explode if it is raining. [default: true]
|
||||
B:machineRainExplosions=true
|
||||
|
||||
# If true, will randomly explode during thunderstorm if the machine can be exposed to rain. [default: true]
|
||||
B:machineThunderExplosions=true
|
||||
|
||||
# If true, burn the wires on explosion. (by sending IV amps into the cables) [default: true]
|
||||
B:machineWireFire=true
|
||||
|
||||
# Number of ticks between sending sound packets to clients for electric machines. Default is 1.5 seconds. Trying to mitigate lag and FPS drops. [range: -2147483648 ~ 2147483647, default: 30]
|
||||
I:ticksBetweenSounds=30
|
||||
|
||||
# If true, use the definition of the metallic tint in GT5U, otherwise NHCore will set it to white. [default: true]
|
||||
B:useMachineMetal=true
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# oredropbehavior
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Ore drop behavior section
|
||||
##########################################################################################################
|
||||
|
||||
oredropbehavior {
|
||||
# Settings:
|
||||
# - 'PerDimBlock': Sets the drop to the block variant of the ore block based on dimension, defaults to stone type
|
||||
# - 'UnifiedBlock': Sets the drop to the stone variant of the ore block
|
||||
# - 'Block': Sets the drop to the ore mined
|
||||
# - 'FortuneItem': Sets the drop to the new ore item and makes it affected by fortune - 'Item': Sets the drop to the new ore item
|
||||
# Possible values: [Block, PerDimBlock, UnifiedBlock, FortuneItem, Item]
|
||||
# [default: FortuneItem]
|
||||
S:setting=FortuneItem
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
150
.minecraft/config_backup_updater/GregTech/MachineStats.cfg
Normal file
150
.minecraft/config_backup_updater/GregTech/MachineStats.cfg
Normal file
@@ -0,0 +1,150 @@
|
||||
# Configuration file
|
||||
|
||||
machine_stats {
|
||||
|
||||
##########################################################################################################
|
||||
# bronzesolarboiler
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Bronze solar boiler section
|
||||
##########################################################################################################
|
||||
|
||||
bronzesolarboiler {
|
||||
# Number of run-time ticks before boiler starts calcification.
|
||||
# 100% calcification and minimal output will be reached at 2 times this. [range: -2147483648 ~ 2147483647, default: 1080000]
|
||||
I:calcificationTicks=1080000
|
||||
|
||||
# Number of ticks it takes to lose 1°C. [range: -2147483648 ~ 2147483647, default: 45]
|
||||
I:cooldownTicks=45
|
||||
|
||||
# [range: -2147483648 ~ 2147483647, default: 120]
|
||||
I:maxOutputPerSecond=120
|
||||
|
||||
# [range: -2147483648 ~ 2147483647, default: 40]
|
||||
I:minOutputPerSecond=40
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# steelsolarboiler
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Steel solar boiler section
|
||||
##########################################################################################################
|
||||
|
||||
steelsolarboiler {
|
||||
# Number of run-time ticks before boiler starts calcification.
|
||||
# 100% calcification and minimal output will be reached at 2 times this. [range: -2147483648 ~ 2147483647, default: 1080000]
|
||||
I:calcificationTicks=1080000
|
||||
|
||||
# Number of ticks it takes to lose 1°C. [range: -2147483648 ~ 2147483647, default: 75]
|
||||
I:cooldownTicks=75
|
||||
|
||||
# [range: -2147483648 ~ 2147483647, default: 360]
|
||||
I:maxOutputPerSecond=360
|
||||
|
||||
# [range: -2147483648 ~ 2147483647, default: 120]
|
||||
I:minOutputPerSecond=120
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# machines
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Machines section
|
||||
##########################################################################################################
|
||||
|
||||
machines {
|
||||
# If true, allows for multiple eggs on the magical energy absorber. [default: true]
|
||||
B:allowMultipleEggs=true
|
||||
|
||||
# Controls the damageFactorHigh variable in the maintenance damage equation. [range: 1.4E-45 ~ 3.4028235E38, default: 0.6]
|
||||
S:damageFactorHigh=0.6
|
||||
|
||||
# Controls the damageFactorLow variable in the maintenance damage equation. [range: -2147483648 ~ 2147483647, default: 5]
|
||||
I:damageFactorLow=5
|
||||
|
||||
# if true, disable maintenance checks. [default: false]
|
||||
B:disableMaintenanceChecks=false
|
||||
|
||||
# If true, requires at least a free face to open a machine gui. [default: false]
|
||||
B:forceFreeFace=false
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# massfabricator
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Mass fabricator section
|
||||
##########################################################################################################
|
||||
|
||||
massfabricator {
|
||||
# mb of UUA per UUM. [range: -2147483648 ~ 2147483647, default: 1]
|
||||
I:UUAPerUUM=1
|
||||
|
||||
# Speed bonus delivered by the UUA. [range: -2147483648 ~ 2147483647, default: 4]
|
||||
I:UUASpeedBonus=4
|
||||
|
||||
# Duration multiplier. [range: -2147483648 ~ 2147483647, default: 3215]
|
||||
I:durationMultiplier=3215
|
||||
|
||||
# if true, requires UUA to run the mass fab. [default: false]
|
||||
B:requiresUUA=false
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# microwaveenergytransmitter
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Microwave energy transmitter section
|
||||
##########################################################################################################
|
||||
|
||||
microwaveenergytransmitter {
|
||||
# max loss. [range: -2147483648 ~ 2147483647, default: 50]
|
||||
I:maxLoss=50
|
||||
|
||||
# max loss distance. [range: -2147483648 ~ 2147483647, default: 10000]
|
||||
I:maxLossDistance=10000
|
||||
|
||||
# if true, it has a passive energy loss. [default: true]
|
||||
B:passiveEnergyUse=true
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# teleporter
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Teleporter section
|
||||
##########################################################################################################
|
||||
|
||||
teleporter {
|
||||
# if true, allows interdim tp [default: true]
|
||||
B:interDimensionalTPAllowed=true
|
||||
|
||||
# passive energy loss. [range: -2147483648 ~ 2147483647, default: 2048]
|
||||
I:passiveEnergyDrain=2048
|
||||
|
||||
# power multiplier. [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:powerMultiplier=100
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# cleanroom
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Cleanroom section
|
||||
##########################################################################################################
|
||||
|
||||
cleanroom {
|
||||
# List of other blocks allowed as a part of the cleanroom. Format: <block name> or <block name>:<meta>. [default: [BW_GlasBlocks], [tile.openblocks.elevator], [tile.openblocks.elevator_rotating], [tile.blockTravelAnchor], [tile.blockCosmeticOpaque:2], [tile.extrautils:etherealglass]]
|
||||
S:allowedBlocks <
|
||||
BW_GlasBlocks
|
||||
tile.openblocks.elevator
|
||||
tile.openblocks.elevator_rotating
|
||||
tile.blockTravelAnchor
|
||||
tile.blockCosmeticOpaque:2
|
||||
tile.extrautils:etherealglass
|
||||
>
|
||||
|
||||
# Maximum percentage of plascrete blocks which can be replaced by other valid blocks: glass, doors, hatches, etc. [range: 0 ~ 100, default: 30]
|
||||
I:maxReplacementPercentage=30
|
||||
|
||||
# Minimum number of plascrete blocks in a valid cleanroom. [range: 0 ~ 2147483647, default: 20]
|
||||
I:minCasingCount=20
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
14
.minecraft/config_backup_updater/GregTech/Other.cfg
Normal file
14
.minecraft/config_backup_updater/GregTech/Other.cfg
Normal file
@@ -0,0 +1,14 @@
|
||||
# Configuration file
|
||||
|
||||
other {
|
||||
# How much pipes you can chain wrench to disable their input. [range: -2147483648 ~ 2147483647, default: 64]
|
||||
I:pipeWrenchingChainRange=64
|
||||
|
||||
# How much blocks you can chain paint with GT spray cans. [range: -2147483648 ~ 2147483647, default: 64]
|
||||
I:sprayCanChainRange=64
|
||||
|
||||
# How much blocks you can paint with GT spray cans. [range: -2147483648 ~ 2147483647, default: 512]
|
||||
I:sprayCanUses=512
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
op_stuff {
|
||||
# If true, machines will explode if RFs injected to a GT machine are above 600 * the max energy they can store. [default: false]
|
||||
B:RFExplosions=false
|
||||
|
||||
# How much EU you get with 100 RF in input. [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:howMuchEUWith100RFInInput=100
|
||||
|
||||
# How much RF you get with 100 EU in input. [range: -2147483648 ~ 2147483647, default: 360]
|
||||
I:howMuchRFWith100EUInInput=360
|
||||
|
||||
# if true, ignores TinkerConstruct in ore registration. [default: true]
|
||||
B:ignoreTinkerConstruct=true
|
||||
|
||||
# if true, enables RF -> EU conversion. [default: false]
|
||||
B:inputRF=false
|
||||
|
||||
# if true, enables EU -> RF conversion. [default: true]
|
||||
B:outputRF=true
|
||||
|
||||
# Controls the exposant used in the computation of the UUM required to replicate an element (uum = mass^replicatorExponent) [range: 1.4E-45 ~ 3.4028235E38, default: 1.2]
|
||||
S:replicatorExponent=1.2
|
||||
}
|
||||
|
||||
|
||||
366
.minecraft/config_backup_updater/GregTech/Pollution.cfg
Normal file
366
.minecraft/config_backup_updater/GregTech/Pollution.cfg
Normal file
@@ -0,0 +1,366 @@
|
||||
# Configuration file
|
||||
|
||||
pollution {
|
||||
# if true, enables pollution in the game. [default: true]
|
||||
B:"Activate Pollution"=true
|
||||
|
||||
# Pollution Amount for Advanced Coke Ovens [range: -2147483648 ~ 2147483647, default: 80]
|
||||
I:advancedCokeOvenPollutionAmount=80
|
||||
|
||||
# maximum base pollution rate in gibbl/s for the single block rocket engines [range: -2147483648 ~ 2147483647, default: 2000]
|
||||
I:baseMaxPollutionPerSecondRocketFuelGenerator=2000
|
||||
|
||||
# minimum base pollution rate in gibbl/s for the single block rocket engines [range: -2147483648 ~ 2147483647, default: 250]
|
||||
I:baseMinPollutionPerSecondRocketFuelGenerator=250
|
||||
|
||||
# How much should the MBF produce pollution per tick per ingot. Then it'll be multiplied by the amount of ingots done in parallel [range: -2147483648 ~ 2147483647, default: 400]
|
||||
I:basePollutionMBFSecond=400
|
||||
|
||||
# base pollution rate in gibbl/s for the single block boilers [range: -2147483648 ~ 2147483647, default: 35]
|
||||
I:basePollutionPerSecondBoiler=35
|
||||
|
||||
# base pollution rate in gibbl/s for the geothermal engines [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:basePollutionPerSecondGeothermalGenerator=100
|
||||
|
||||
# base pollution rate in gibbl/s for the single block semi fluid generators [range: -2147483648 ~ 2147483647, default: 40]
|
||||
I:basePollutionPerSecondSemiFluidGenerator=40
|
||||
|
||||
# Pollution Amount for Coke Ovens [range: -2147483648 ~ 2147483647, default: 10]
|
||||
I:cokeOvenPollutionAmount=10
|
||||
|
||||
# Explosion pollution [range: 1.4E-45 ~ 3.4028235E38, default: 333.34]
|
||||
S:explosionPollutionAmount=333.34
|
||||
|
||||
# Pollution Amount for RC Firebox [range: -2147483648 ~ 2147483647, default: 20]
|
||||
I:fireboxPollutionAmount=20
|
||||
|
||||
# Furnace pollution per second, min 1! [range: -2147483648 ~ 2147483647, default: 20]
|
||||
I:furnacePollutionAmount=20
|
||||
|
||||
# Make furnaces Pollute [default: true]
|
||||
B:furnacesPollute=true
|
||||
|
||||
# Pollution Amount for hobbyist steam engine [range: -2147483648 ~ 2147483647, default: 20]
|
||||
I:hobbyistEnginePollutionAmount=20
|
||||
|
||||
# Controls the pollution released per second by the base diesel generator. [range: -2147483648 ~ 2147483647, default: 40]
|
||||
I:pollutionBaseDieselGeneratorPerSecond=40
|
||||
|
||||
# Controls the pollution released per second by the base gas turbine. [range: -2147483648 ~ 2147483647, default: 40]
|
||||
I:pollutionBaseGasTurbinePerSecond=40
|
||||
|
||||
# Changes colors of certain blocks based on pollution levels [default: true]
|
||||
B:pollutionBlockRecolor=true
|
||||
|
||||
# Controls the pollution released per second by the charcoal pile igniter. [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:pollutionCharcoalPitPerSecond=100
|
||||
|
||||
# Pollution released by tier, with the following formula: PollutionBaseDieselGeneratorPerSecond * PollutionDieselGeneratorReleasedByTier[Tier]
|
||||
# The first entry has meaning as it is here to since machine tier with array index: LV is 1, etc. [default: [0.1, 1.0, 0.9, 0.8, 0.7, 0.6]]
|
||||
D:pollutionDieselGeneratorReleasedByTier <
|
||||
0.1
|
||||
1.0
|
||||
0.9
|
||||
0.8
|
||||
0.7
|
||||
0.6
|
||||
>
|
||||
|
||||
# Controls the pollution released per second by the EBF. [range: -2147483648 ~ 2147483647, default: 400]
|
||||
I:pollutionEBFPerSecond=400
|
||||
|
||||
# Controls the pollution released per second by the extreme combustion engine. [range: -2147483648 ~ 2147483647, default: 3840]
|
||||
I:pollutionExtremeCombustionEnginePerSecond=3840
|
||||
|
||||
# Pollution released by tier, with the following formula: PollutionBaseGasTurbinePerSecond * PollutionGasTurbineReleasedByTier[Tier]
|
||||
# The first entry has meaning as it is here to since machine tier with array index: LV is 1, etc. [default: [0.1, 1.0, 0.9, 0.8, 0.7, 0.6]]
|
||||
D:pollutionGasTurbineReleasedByTier <
|
||||
0.1
|
||||
1.0
|
||||
0.9
|
||||
0.8
|
||||
0.7
|
||||
0.6
|
||||
>
|
||||
|
||||
# How much should the Simple Stirling Water Pump produce pollution per second [range: -2147483648 ~ 2147483647, default: 5]
|
||||
I:pollutionHeatedWaterPumpSecond=5
|
||||
|
||||
# Controls the pollution released per second by the high pressure coil boiler. [range: -2147483648 ~ 2147483647, default: 30]
|
||||
I:pollutionHighPressureCoalBoilerPerSecond=30
|
||||
|
||||
# Controls the pollution released per second by the high pressure lava boiler. [range: -2147483648 ~ 2147483647, default: 20]
|
||||
I:pollutionHighPressureLavaBoilerPerSecond=20
|
||||
|
||||
# Controls the pollution released per second by the implosion compressor. [range: -2147483648 ~ 2147483647, default: 10000]
|
||||
I:pollutionImplosionCompressorPerSecond=10000
|
||||
|
||||
# Controls the pollution released per second by the large bronze boiler. [range: -2147483648 ~ 2147483647, default: 200]
|
||||
I:pollutionLargeBronzeBoilerPerSecond=200
|
||||
|
||||
# Controls the pollution released per second by the large combustion engine. [range: -2147483648 ~ 2147483647, default: 480]
|
||||
I:pollutionLargeCombustionEnginePerSecond=480
|
||||
|
||||
# Controls the pollution released per second by the large gas turbine. [range: -2147483648 ~ 2147483647, default: 300]
|
||||
I:pollutionLargeGasTurbinePerSecond=300
|
||||
|
||||
# Controls the pollution released per second by the large steel boiler. [range: -2147483648 ~ 2147483647, default: 400]
|
||||
I:pollutionLargeSteelBoilerPerSecond=400
|
||||
|
||||
# Controls the pollution released per second by the large titanium boiler. [range: -2147483648 ~ 2147483647, default: 800]
|
||||
I:pollutionLargeTitaniumBoilerPerSecond=800
|
||||
|
||||
# Controls the pollution released per second by the large tungstensteel boiler. [range: -2147483648 ~ 2147483647, default: 1600]
|
||||
I:pollutionLargeTungstenSteelBoilerPerSecond=1600
|
||||
|
||||
# Controls the pollution released per second by the multi smelter. [range: -2147483648 ~ 2147483647, default: 400]
|
||||
I:pollutionMultiSmelterPerSecond=400
|
||||
|
||||
# Controls the pollution released by an explosion. [range: -2147483648 ~ 2147483647, default: 100000]
|
||||
I:pollutionOnExplosion=100000
|
||||
|
||||
# pollution rate in gibbl/s for the Elemental Duplicator [range: -2147483648 ~ 2147483647, default: 1000]
|
||||
I:pollutionPerSecondElementalDuplicator=1000
|
||||
|
||||
# pollution rate in gibbl/s for the Alloy blast furnace [range: -2147483648 ~ 2147483647, default: 200]
|
||||
I:pollutionPerSecondMultiABS=200
|
||||
|
||||
# pollution rate in gibbl/s for the Dangote distillus in distillation tower mode [range: -2147483648 ~ 2147483647, default: 480]
|
||||
I:pollutionPerSecondMultiAdvDistillationTower_ModeDT=480
|
||||
|
||||
# pollution rate in gibbl/s for the Dangote distillus in distillery mode [range: -2147483648 ~ 2147483647, default: 240]
|
||||
I:pollutionPerSecondMultiAdvDistillationTower_ModeDistillery=240
|
||||
|
||||
# pollution rate in gibbl/s for the Volcanus [range: -2147483648 ~ 2147483647, default: 500]
|
||||
I:pollutionPerSecondMultiAdvEBF=500
|
||||
|
||||
# pollution rate in gibbl/s for the Density^2 [range: -2147483648 ~ 2147483647, default: 5000]
|
||||
I:pollutionPerSecondMultiAdvImplosion=5000
|
||||
|
||||
# pollution rate in gibbl/s for the Algae farm [range: -2147483648 ~ 2147483647, default: 0]
|
||||
I:pollutionPerSecondMultiAlgaePond=0
|
||||
|
||||
# pollution rate in gibbl/s for the Large-Scale auto assembler v1.01 [range: -2147483648 ~ 2147483647, default: 500]
|
||||
I:pollutionPerSecondMultiAutoCrafter=500
|
||||
|
||||
# pollution rate in gibbl/s for the Flotation cell regulator [range: -2147483648 ~ 2147483647, default: 0]
|
||||
I:pollutionPerSecondMultiFrothFlotationCell=0
|
||||
|
||||
# pollution rate in gibbl/s for the Alloy blast smelter [range: -2147483648 ~ 2147483647, default: 300]
|
||||
I:pollutionPerSecondMultiIndustrialAlloySmelter=300
|
||||
|
||||
# pollution rate in gibbl/s for the High current arc furnace [range: -2147483648 ~ 2147483647, default: 2400]
|
||||
I:pollutionPerSecondMultiIndustrialArcFurnace=2400
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial centrifuge [range: -2147483648 ~ 2147483647, default: 300]
|
||||
I:pollutionPerSecondMultiIndustrialCentrifuge=300
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial Chisel [range: -2147483648 ~ 2147483647, default: 50]
|
||||
I:pollutionPerSecondMultiIndustrialChisel=50
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial coke oven [range: -2147483648 ~ 2147483647, default: 80]
|
||||
I:pollutionPerSecondMultiIndustrialCokeOven=80
|
||||
|
||||
# pollution rate in gibbl/s for the Cutting factory [range: -2147483648 ~ 2147483647, default: 160]
|
||||
I:pollutionPerSecondMultiIndustrialCuttingMachine=160
|
||||
|
||||
# pollution rate in gibbl/s for the Utupu-Tanuri [range: -2147483648 ~ 2147483647, default: 500]
|
||||
I:pollutionPerSecondMultiIndustrialDehydrator=500
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial electrolyzer [range: -2147483648 ~ 2147483647, default: 300]
|
||||
I:pollutionPerSecondMultiIndustrialElectrolyzer=300
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial extrusion machine [range: -2147483648 ~ 2147483647, default: 1000]
|
||||
I:pollutionPerSecondMultiIndustrialExtruder=1000
|
||||
|
||||
# pollution rate in gibbl/s for the Zuhai - fishing port [range: -2147483648 ~ 2147483647, default: 20]
|
||||
I:pollutionPerSecondMultiIndustrialFishingPond=20
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial fluid heater [range: -2147483648 ~ 2147483647, default: 1000]
|
||||
I:pollutionPerSecondMultiIndustrialFluidHeater=1000
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial Forge Hammer [range: -2147483648 ~ 2147483647, default: 250]
|
||||
I:pollutionPerSecondMultiIndustrialForgeHammer=250
|
||||
|
||||
# pollution rate in gibbl/s for the Maceration stack [range: -2147483648 ~ 2147483647, default: 400]
|
||||
I:pollutionPerSecondMultiIndustrialMacerator=400
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial mixing machine [range: -2147483648 ~ 2147483647, default: 800]
|
||||
I:pollutionPerSecondMultiIndustrialMixer=800
|
||||
|
||||
# pollution rate in gibbl/s for the Large processing factory in fluid mode [range: -2147483648 ~ 2147483647, default: 400]
|
||||
I:pollutionPerSecondMultiIndustrialMultiMachine_ModeFluid=400
|
||||
|
||||
# pollution rate in gibbl/s for the Large processing factory in metal mode [range: -2147483648 ~ 2147483647, default: 400]
|
||||
I:pollutionPerSecondMultiIndustrialMultiMachine_ModeMetal=400
|
||||
|
||||
# pollution rate in gibbl/s for the Large processing factory in misc mode [range: -2147483648 ~ 2147483647, default: 600]
|
||||
I:pollutionPerSecondMultiIndustrialMultiMachine_ModeMisc=600
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial material press in bending mode [range: -2147483648 ~ 2147483647, default: 480]
|
||||
I:pollutionPerSecondMultiIndustrialPlatePress_ModeBending=480
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial material press in forming mode [range: -2147483648 ~ 2147483647, default: 240]
|
||||
I:pollutionPerSecondMultiIndustrialPlatePress_ModeForming=240
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial Rock Breaker [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:pollutionPerSecondMultiIndustrialRockBreaker=100
|
||||
|
||||
# pollution rate in gibbl/s for the Large Sifter [range: -2147483648 ~ 2147483647, default: 40]
|
||||
I:pollutionPerSecondMultiIndustrialSifter=40
|
||||
|
||||
# pollution rate in gibbl/s for the Large thermal refinery [range: -2147483648 ~ 2147483647, default: 1000]
|
||||
I:pollutionPerSecondMultiIndustrialThermalCentrifuge=1000
|
||||
|
||||
# pollution rate in gibbl/s for the Cryogenic freezer [range: -2147483648 ~ 2147483647, default: 500]
|
||||
I:pollutionPerSecondMultiIndustrialVacuumFreezer=500
|
||||
|
||||
# pollution rate in gibbl/s for the Ore washing plant in chemical bath mode [range: -2147483648 ~ 2147483647, default: 400]
|
||||
I:pollutionPerSecondMultiIndustrialWashPlant_ModeChemBath=400
|
||||
|
||||
# pollution rate in gibbl/s for the Ore washing plant in ore washer mode [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:pollutionPerSecondMultiIndustrialWashPlant_ModeWasher=100
|
||||
|
||||
# pollution rate in gibbl/s for the Wire factory [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:pollutionPerSecondMultiIndustrialWireMill=100
|
||||
|
||||
# pollution rate in gibbl/s for the IsaMill grinding machine [range: -2147483648 ~ 2147483647, default: 1280]
|
||||
I:pollutionPerSecondMultiIsaMill=1280
|
||||
|
||||
# pollution rate in gibbl/s for the Large semifluid burner [range: -2147483648 ~ 2147483647, default: 1280]
|
||||
I:pollutionPerSecondMultiLargeSemiFluidGenerator=1280
|
||||
|
||||
# pollution rate in gibbl/s for the Matter fabrication CPU [range: -2147483648 ~ 2147483647, default: 40]
|
||||
I:pollutionPerSecondMultiMassFabricator=40
|
||||
|
||||
# pollution rate in gibbl/s for the Multiblock Molecular Transformer [range: -2147483648 ~ 2147483647, default: 1000]
|
||||
I:pollutionPerSecondMultiMolecularTransformer=1000
|
||||
|
||||
# pollution rate in gibbl/s for the Amazon warehousing depot [range: -2147483648 ~ 2147483647, default: 40]
|
||||
I:pollutionPerSecondMultiPackager=40
|
||||
|
||||
# pollution rate in gibbl/s for the Reactor fuel processing plant [range: -2147483648 ~ 2147483647, default: 4000]
|
||||
I:pollutionPerSecondMultiRefinery=4000
|
||||
|
||||
# pollution rate in gibbl/s for the Thermal boiler [range: -2147483648 ~ 2147483647, default: 700]
|
||||
I:pollutionPerSecondMultiThermalBoiler=700
|
||||
|
||||
# pollution rate in gibbl/s for the Tree growth simulator [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:pollutionPerSecondMultiTreeFarm=100
|
||||
|
||||
# pollution rate in gibbl/s for the Nuclear salt processing plant [range: -2147483648 ~ 2147483647, default: 500]
|
||||
I:pollutionPerSecondNuclearSaltProcessingPlant=500
|
||||
|
||||
# Controls the threshold starting from which players get poison effect. [range: -2147483648 ~ 2147483647, default: 750000]
|
||||
I:pollutionPoisonLimit=750000
|
||||
|
||||
# Controls the pollution released per second by the bricked blast furnace. [range: -2147483648 ~ 2147483647, default: 200]
|
||||
I:pollutionPrimitveBlastFurnacePerSecond=200
|
||||
|
||||
# Controls the pollution released per second by the pyrolyse oven. [range: -2147483648 ~ 2147483647, default: 300]
|
||||
I:pollutionPyrolyseOvenPerSecond=300
|
||||
|
||||
# Controls the pollution reduction obtained with each increment of the circuit when throttling large boilers. [range: 1.4E-45 ~ 3.4028235E38, default: 0.041666668]
|
||||
S:pollutionReleasedByThrottle=0.041666668
|
||||
|
||||
# coefficient applied to the base rate of the single block boilers based on its tier (first is tier 0 aka ULV) [default: [0.0, 1.0, 1.43, 1.86]]
|
||||
D:pollutionReleasedByTierBoiler <
|
||||
0.0
|
||||
1.0
|
||||
1.43
|
||||
1.86
|
||||
>
|
||||
|
||||
# coefficient applied to the base rate of the single block geothermal engines based on its tier (first is tier 0 aka ULV) [default: [0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0]]
|
||||
D:pollutionReleasedByTierGeothermalGenerator <
|
||||
0.0
|
||||
0.0
|
||||
0.0
|
||||
0.0
|
||||
1.0
|
||||
1.0
|
||||
1.0
|
||||
>
|
||||
|
||||
# coefficient applied to the base rate of the single block rocket engines based on its tier (first is tier 0 aka ULV) [default: [0.0, 0.0, 0.0, 0.0, 1.0, 2.0, 3.0]]
|
||||
D:pollutionReleasedByTierRocketFuelGenerator <
|
||||
0.0
|
||||
0.0
|
||||
0.0
|
||||
0.0
|
||||
1.0
|
||||
2.0
|
||||
3.0
|
||||
>
|
||||
|
||||
# coefficient applied to the base rate of the single block semi fluid generators based on its tier (first is tier 0 aka ULV) [default: [0.0, 2.0, 4.0, 8.0, 12.0, 16.0]]
|
||||
D:pollutionReleasedByTierSemiFluidGenerator <
|
||||
0.0
|
||||
2.0
|
||||
4.0
|
||||
8.0
|
||||
12.0
|
||||
16.0
|
||||
>
|
||||
|
||||
# Controls the pollution released per second by the small coil boiler. [range: -2147483648 ~ 2147483647, default: 20]
|
||||
I:pollutionSmallCoalBoilerPerSecond=20
|
||||
|
||||
# Controls the threshold starting from which you can see fog. [range: -2147483648 ~ 2147483647, default: 550000]
|
||||
I:pollutionSmogLimit=550000
|
||||
|
||||
# Controls the threshold starting from which if it rains, will turn cobblestone into gravel and gravel into sand. [range: -2147483648 ~ 2147483647, default: 2000000]
|
||||
I:pollutionSourRainLimit=2000000
|
||||
|
||||
# Controls the threshold starting from which vegetation starts to be killed. [range: -2147483648 ~ 2147483647, default: 1000000]
|
||||
I:pollutionVegetationLimit=1000000
|
||||
|
||||
# Make Railcraft Pollute [default: true]
|
||||
B:railcraftPollutes=true
|
||||
|
||||
# Double Plant Blocks - Recolor Block List [default: [net.minecraft.block.BlockDoublePlant:FLOWER]]
|
||||
S:renderBlockDoublePlant <
|
||||
net.minecraft.block.BlockDoublePlant:FLOWER
|
||||
>
|
||||
|
||||
# Liquid Blocks - Recolor Block List [default: [net.minecraft.block.BlockLiquid:LIQUID]]
|
||||
S:renderBlockLiquid <
|
||||
net.minecraft.block.BlockLiquid:LIQUID
|
||||
>
|
||||
|
||||
# Crossed Squares - Recolor Block List [default: [net.minecraft.block.BlockTallGrass:FLOWER], [net.minecraft.block.BlockFlower:FLOWER], [biomesoplenty.common.blocks.BlockBOPFlower:FLOWER], [biomesoplenty.common.blocks.BlockBOPFlower2:FLOWER], [biomesoplenty.common.blocks.BlockBOPFoliage:FLOWER]]
|
||||
S:renderCrossedSquares <
|
||||
net.minecraft.block.BlockTallGrass:FLOWER
|
||||
net.minecraft.block.BlockFlower:FLOWER
|
||||
biomesoplenty.common.blocks.BlockBOPFlower:FLOWER
|
||||
biomesoplenty.common.blocks.BlockBOPFlower2:FLOWER
|
||||
biomesoplenty.common.blocks.BlockBOPFoliage:FLOWER
|
||||
>
|
||||
|
||||
# Standard Blocks - Recolor Block List [default: [net.minecraft.block.BlockGrass:GRASS], [net.minecraft.block.BlockLeavesBase:LEAVES], [biomesoplenty.common.blocks.BlockOriginGrass:GRASS], [biomesoplenty.common.blocks.BlockLongGrass:GRASS], [biomesoplenty.common.blocks.BlockNewGrass:GRASS], [tconstruct.blocks.slime.SlimeGrass:GRASS], [thaumcraft.common.blocks.BlockMagicalLeaves:LEAVES]]
|
||||
S:renderStandardBlock <
|
||||
net.minecraft.block.BlockGrass:GRASS
|
||||
net.minecraft.block.BlockLeavesBase:LEAVES
|
||||
biomesoplenty.common.blocks.BlockOriginGrass:GRASS
|
||||
biomesoplenty.common.blocks.BlockLongGrass:GRASS
|
||||
biomesoplenty.common.blocks.BlockNewGrass:GRASS
|
||||
tconstruct.blocks.slime.SlimeGrass:GRASS
|
||||
thaumcraft.common.blocks.BlockMagicalLeaves:LEAVES
|
||||
>
|
||||
|
||||
# Block Vine - Recolor Block List [default: [net.minecraft.block.BlockVine:FLOWER]]
|
||||
S:renderblockVine <
|
||||
net.minecraft.block.BlockVine:FLOWER
|
||||
>
|
||||
|
||||
# Pollution Amount for Rockets [range: -2147483648 ~ 2147483647, default: 10000]
|
||||
I:rocketPollutionAmount=10000
|
||||
|
||||
# Make rockets Pollute [default: true]
|
||||
B:rocketsPollute=true
|
||||
|
||||
# Pollution Amount for tunnel bore [range: -2147483648 ~ 2147483647, default: 2]
|
||||
I:tunnelBorePollutionAmount=2
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,44 @@
|
||||
# Configuration file
|
||||
|
||||
worldgen {
|
||||
|
||||
general {
|
||||
# If true, disables vanilla oregen. [default: true]
|
||||
B:disableVanillaOres=true
|
||||
|
||||
# if true, enables basalt ore gen. [default: true]
|
||||
B:generateBasaltOres=true
|
||||
|
||||
# if true, enables black granite ore gen. [default: true]
|
||||
B:generateBlackGraniteOres=true
|
||||
|
||||
# if true, enables marble ore gen. [default: true]
|
||||
B:generateMarbleOres=true
|
||||
|
||||
# if true, enables red granite ore gen. [default: true]
|
||||
B:generateRedGraniteOres=true
|
||||
|
||||
# if true, enables underground dirt gen. Does nothing if the vanilla oregen is enabled! [default: true]
|
||||
B:generateUndergroundDirtGen=true
|
||||
|
||||
# if true, enables underground gravel gen. Does nothing if the vanilla oregen is enabled! [default: true]
|
||||
B:generateUndergroundGravelGen=true
|
||||
}
|
||||
|
||||
endasteroids {
|
||||
# The maximum size for the end asteroids. [range: -2147483648 ~ 2147483647, default: 200]
|
||||
I:EndAsteroidMaxSize=200
|
||||
|
||||
# The minimum size for the end asteroids. [range: -2147483648 ~ 2147483647, default: 200]
|
||||
I:EndAsteroidMinSize=200
|
||||
|
||||
# The probability weight to generate end asteroids. [range: -2147483648 ~ 2147483647, default: 300]
|
||||
I:EndAsteroidProbability=300
|
||||
|
||||
# if true, enables end asteroids. [default: true]
|
||||
B:generateEndAsteroids=true
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user