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.minecraft/config/CodeChickenCore.cfg
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.minecraft/config/CodeChickenCore.cfg
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#CodeChickenCore configuration file.
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checkUpdates=false
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#set to true to completely deobfuscate mcp names
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dev.deobfuscate=false
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#Enabling this setting will make all minecraft classes public at runtime in MCP just as they are in modloader.
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#You should ONLY use this when you are testing with a mod that relies on runtime publicity and doesn't include access transformers.
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#Such mods are doing the wrong thing and should be fixed.
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dev.runtimePublic=false
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#Configuration options for checking various requirements for a modpack.
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checks
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{
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#If set to true, check RAM available for Minecraft before continuing to load
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checkRAM=true
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#Amount of RAM minimum this modpack needs to load
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minRAM=3GB
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#Name of the modpack
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modPack=GTNH
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#Lower bound of recommended RAM
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recRAM=4GB
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#Upper bound of recommended RAM
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recRAMUpper=6GB
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#Webpage describing RAM settings
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wiki=See <a href="https://gtnh.miraheze.org/m/3S2">the Wiki</a> for details.
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}
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#Various tweaks that can be applied to game mechanics.
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tweaks
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{
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#If set to true and doFireTick is disabled in the game rules, fire will still dissipate if it's not over a fire source
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doFireTickOut=true
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#If set to true, creepers will not destroy landscape. (A version of mobGriefing setting just for creepers)
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environmentallyFriendlyCreepers=false
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#If set to true two adjacent water source blocks will not generate a third.
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finiteWater=true
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#Set this to true to use the pre1.5 lava textures
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replaceLavaFX=false
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#Set this to true to use the pre1.5 water textures
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replaceWaterFX=false
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#If set to false, leaves will only replace air when growing
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softLeafReplace=false
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}
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