initial
This commit is contained in:
236
.minecraft/config/GregTech/Client.cfg
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236
.minecraft/config/GregTech/Client.cfg
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# Configuration file
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client {
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##########################################################################################################
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# colormodulation
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#--------------------------------------------------------------------------------------------------------#
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# Color Modulation section
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##########################################################################################################
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colormodulation {
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##########################################################################################################
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# cableinsulation
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#--------------------------------------------------------------------------------------------------------#
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# RGB values for the cable insulation color modulation.
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##########################################################################################################
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cableinsulation {
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# [range: -2147483648 ~ 2147483647, default: 64]
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I:blue=64
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# [range: -2147483648 ~ 2147483647, default: 64]
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I:green=64
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# [range: -2147483648 ~ 2147483647, default: 64]
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I:red=64
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}
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##########################################################################################################
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# constructionfoam
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#--------------------------------------------------------------------------------------------------------#
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# RGB values for the construction foam color modulation.
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##########################################################################################################
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constructionfoam {
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# [range: -2147483648 ~ 2147483647, default: 64]
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I:blue=64
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# [range: -2147483648 ~ 2147483647, default: 64]
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I:green=64
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# [range: -2147483648 ~ 2147483647, default: 64]
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I:red=64
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}
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##########################################################################################################
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# machinemetal
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#--------------------------------------------------------------------------------------------------------#
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# RGB values for the machine metal color modulation (default GUI color).
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##########################################################################################################
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machinemetal {
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# [range: -2147483648 ~ 2147483647, default: 255]
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I:blue=255
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# [range: -2147483648 ~ 2147483647, default: 220]
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I:green=220
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# [range: -2147483648 ~ 2147483647, default: 210]
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I:red=210
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}
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}
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##########################################################################################################
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# iface
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#--------------------------------------------------------------------------------------------------------#
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# Interface section
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##########################################################################################################
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iface {
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# if true, puts the cover tabs display on the right of the UI instead of the left. [default: false]
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B:coverTabsFlipped=false
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# if true, makes cover tabs visible on GregTech machines. [default: true]
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B:coverTabsVisible=true
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# Which style to use for title tab on machine GUI? 0: text tab split-dark, 1: text tab unified, 2: item icon tab. [range: -2147483648 ~ 2147483647, default: 0]
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I:titleTabStyle=0
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# How verbose should tooltips be when LSHIFT is held? 0: disabled, 1: one-line, 2: normal, 3+: extended. [range: -2147483648 ~ 2147483647, default: 3]
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I:tooltipShiftVerbosity=3
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# How verbose should tooltips be? 0: disabled, 1: one-line, 2: normal, 3+: extended. [range: -2147483648 ~ 2147483647, default: 2]
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I:tooltipVerbosity=2
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}
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##########################################################################################################
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# preference
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#--------------------------------------------------------------------------------------------------------#
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# Preference section
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##########################################################################################################
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preference {
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# if true, input filter will initially be on when input buses are placed in the world. [default: false]
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B:inputBusInitialFilter=false
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# if true, allow multistacks on single blocks by default when they are first placed in the world. [default: false]
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B:singleBlockInitialAllowMultiStack=false
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# if true, input filter will initially be on when machines are placed in the world. [default: false]
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B:singleBlockInitialFilter=false
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}
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##########################################################################################################
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# render
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#--------------------------------------------------------------------------------------------------------#
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# Render section
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##########################################################################################################
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render {
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# if true, enables dirt particles when pollution reaches the threshold. [default: true]
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B:renderDirtParticles=true
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# if true, render flipped machine with flipped textures. [default: true]
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B:renderFlippedMachinesFlipped=true
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# if true, enables glowing of the machine controllers. [default: true]
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B:renderGlowTextures=true
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# if true, render indicators on hatches. [default: true]
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B:renderIndicatorsOnHatch=true
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# if true, enables the blue charge bar for an electric item's charge. [default: true]
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B:renderItemChargeBar=true
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# if true, enables the green -> red durability for an item's damage value. [default: true]
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B:renderItemDurabilityBar=true
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# if true, enables pollution fog when pollution reaches the threshold. [default: true]
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B:renderPollutionFog=true
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# if true, enables ambient-occlusion smooth lighting on tiles. [default: true]
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B:renderTileAmbientOcclusion=true
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# enables BaseMetaTileEntity block updates handled by BlockUpdateHandler. [default: false]
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B:useBlockUpdateHandler=false
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}
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##########################################################################################################
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# waila
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#--------------------------------------------------------------------------------------------------------#
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# Waila section
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##########################################################################################################
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waila {
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# if true, enables showing voltage tier of transformer for Waila, instead of raw voltage number. [default: false]
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B:wailaAverageNS=false
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# if true, enables showing voltage tier of transformer for Waila, instead of raw voltage number. [default: true]
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B:wailaTransformerVoltageTier=true
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}
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##########################################################################################################
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# nei
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#--------------------------------------------------------------------------------------------------------#
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# NEI section
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##########################################################################################################
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nei {
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# if true, show original voltage when overclocked. [default: false]
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B:NEIOriginalVoltage=false
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# if true, shows the mod which added the recipe. [default: false]
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B:NEIRecipeOwner=false
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# if true, show the stacktrace related to the recipe addition. [default: false]
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B:NEIRecipeOwnerStackTrace=false
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# if true, shows the recipes using seconds (as opposed to ticks). [default: true]
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B:NEIRecipeSecondMode=true
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##########################################################################################################
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# recipecategories
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#--------------------------------------------------------------------------------------------------------#
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# Recipe category section
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##########################################################################################################
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recipecategories {
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:absNonAlloyRecipes=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:alloySmelterMolding=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:alloySmelterRecycling=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:arcFurnaceRecycling=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:fluidExtractorRecycling=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:forgeHammerRecycling=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:maceratorRecycling=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:plasmaArcFurnaceRecycling=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:ticBoltMolding=ENABLE
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#
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# Possible values: [ENABLE, MERGE, HIDE]
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# [default: ENABLE]
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S:ticPartExtruding=ENABLE
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}
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}
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}
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422
.minecraft/config/GregTech/GregTech.cfg
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422
.minecraft/config/GregTech/GregTech.cfg
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# Configuration file
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gregtech {
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##########################################################################################################
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# debug
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#--------------------------------------------------------------------------------------------------------#
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# Debug section
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##########################################################################################################
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debug {
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# enable D1 flag (a set of debug logs) [default: false]
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B:D1=false
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# enable D2 flag (another set of debug logs) [default: false]
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B:D2=false
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# This will prevent NEI from crashing but spams the Log. [default: false]
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B:allowBrokenRecipeMap=false
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# Debug parameter for single block miner. [default: false]
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B:debugBlockMiner=false
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# Debug parameter for single block pump. [default: false]
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B:debugBlockPump=false
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# Debug parameter for chunk loaders. [default: false]
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B:debugChunkloaders=false
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# Debug parameters for cleanroom testing. [default: false]
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B:debugCleanroom=false
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# Debug parameter for driller testing. [default: false]
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B:debugDriller=false
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# Debug parameter for entity cramming reduction. [default: false]
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B:debugEntityCramming=false
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# Debug parameter for orevein generation. [default: false]
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B:debugOrevein=false
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# Debug parameter for small ore generation. [default: false]
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B:debugSmallOres=false
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# Debug parameter for stones generation. [default: false]
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B:debugStones=false
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# Debug parameter for gregtech.api.util.GT_ChunkAssociatedData [default: false]
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B:debugWorldData=false
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# Debug parameter for world generation. Tracks chunks added/removed from run queue. [default: false]
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B:debugWorldgen=false
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}
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##########################################################################################################
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# features
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#--------------------------------------------------------------------------------------------------------#
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# Features section
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##########################################################################################################
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features {
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# Controls the stacksize of tree related blocks. [range: -2147483648 ~ 2147483647, default: 64]
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I:maxLogStackSize=64
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# Controls the stacksize of oredicted items used in ore treatment. [range: -2147483648 ~ 2147483647, default: 64]
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I:maxOreStackSize=64
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# Controls the stacksize of every oredicted prefix based items used for blocks (if that even makes sense) [range: -2147483648 ~ 2147483647, default: 64]
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I:maxOtherBlocksStackSize=64
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# Controls the stacksize of oredicted planks. [range: -2147483648 ~ 2147483647, default: 64]
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I:maxPlankStackSize=64
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# Controls the stacksize of IC2 overclocker upgrades. [range: -2147483648 ~ 2147483647, default: 4]
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I:upgradeStackSize=4
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}
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##########################################################################################################
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# general
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#--------------------------------------------------------------------------------------------------------#
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# General section
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##########################################################################################################
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general {
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# This will set the blacklist of blocks for CTM blocks. [default: [team.chisel.block.BlockRoadLine]]
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S:CTMBlacklist <
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team.chisel.block.BlockRoadLine
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>
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# This will set the whitelist of blocks for CTM blocks. [default: [team.chisel.block.BlockCarvable], [team.chisel.block.BlockCarvableGlass]]
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S:CTMWhitelist <
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team.chisel.block.BlockCarvable
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team.chisel.block.BlockCarvableGlass
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>
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# if true, enables GT5U and GT++ bees. [default: true]
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B:GTBees=true
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# if true, enables GT5U achievements. [default: true]
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B:achievements=true
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# If true, allows small boiler automation. [default: false]
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B:allowSmallBoilerAutomation=false
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# if yes, allows the automatic interactions with the maintenance hatches. [default: true]
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B:autoMaintenaceHatchesInteraction=true
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# If true, spawns an axe at the start in adventure mode. Does nothing if the advanture mode isn't forced. [default: true]
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B:axeWhenAdventure=true
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# if true, wires will require soldering material to be connected. [default: false]
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B:costlyCableConnection=false
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# if true, enables crafting unification. [default: true]
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B:craftingUnification=true
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# if true, crashes on null recipe input. [default: true]
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B:crashOnNullRecipeInput=true
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# if true, crops need a block below to fully grow. [default: true]
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B:cropNeedBlock=true
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# if true, shows all the metaitems in creative and in NEI. [default: false]
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B:doShowAllItemsInCreative=false
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# If true, all the GT5U potions are always drinkable. [default: true]
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B:drinksAlwaysDrinkable=true
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# if true, enables all the materials in GT5U. [default: false]
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B:enableAllMaterials=false
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# if true, enables the cleanroom multi. [default: true]
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B:enableCleanroom=true
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# if true, end ores yield twice as much as normal ores. [default: true]
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B:endOreYieldMultiplier=true
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# if true, drops the content of the machine inventory before exploding. [default: false]
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B:explosionItemDrop=false
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# The chance of success to start a fire from the flint and steel. [range: -2147483648 ~ 2147483647, default: 30]
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I:flintChance=30
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# if true, enables GT6 styled wire connections. [default: true]
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B:gt6Cable=true
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# if true, enables GT6 styled pipe connections. [default: true]
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B:gt6Pipe=true
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# if true, sets the hardness of the mobspawers to 500 and their blast resistance to 6 000 000. [default: true]
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B:harderMobSpawner=true
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# if true, hides unused ores. [default: false]
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B:hideUnusedOres=false
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||||
# If true, hungers the players based on his amount of stuff in the inventory every 6s, regardless of player movement. [default: false]
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B:hungerEffect=false
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||||
# if true, enable placeholder for material names in lang file. [default: true]
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||||
B:i18nPlaceholder=true
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||||
# if true, allows GT5U cables to be IC2 power sources. [default: true]
|
||||
B:ic2EnergySourceCompat=true
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||||
# If true, increases dungeon loots in vanilla structures. [default: false]
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||||
B:increaseDungeonLoot=false
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||||
# If true, enables the item oredification of the items in the inventory. [default: true]
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||||
B:inventoryUnification=true
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||||
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||||
# Entity despawn time. [range: -2147483648 ~ 2147483647, default: 6000]
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||||
I:itemDespawnTime=6000
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||||
# if true, logs all the oredict in logs/Explosion.log. [default: true]
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||||
B:loggingExplosions=true
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||||
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||||
# if true, logs all the oredict in logs/OreDict.log. [default: false]
|
||||
B:loggingOreDict=false
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||||
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||||
# if true, log all the oredict in logs/PlayerActivity.log. [default: true]
|
||||
B:loggingPlayerActicity=true
|
||||
|
||||
# if true, enables low gravity requirement in some crafts. Is forced to false if GalactiCraft is not present. [default: true]
|
||||
B:lowGravProcessing=true
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||||
|
||||
# Max entity amount in the same block for entity craming. [range: -2147483648 ~ 2147483647, default: 6]
|
||||
I:maxEqualEntitiesAtOneSpot=6
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||||
|
||||
# Controls the threshold (in ms) above which a lag warning is issued in log for a specific tile entity. [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:millisecondThesholdUntilLagWarning=100
|
||||
|
||||
# Controls the minimum distance allowed for the long distance pipelines to form. [range: -2147483648 ~ 2147483647, default: 64]
|
||||
I:minimalDistancePoints=64
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||||
|
||||
# if true, mixed ores only yields the equivalent of 2/3 of the pure ores. [default: false]
|
||||
B:mixedOreOnlyYieldsTwoThirdsOfPureOre=false
|
||||
|
||||
# if true, makes the GT5U sounds multi-threaded. [default: false]
|
||||
B:multiThreadedSounds=false
|
||||
|
||||
# if true, reduces the durability of the vanilla tools. [default: true]
|
||||
B:nerfedVanillaTools=true
|
||||
|
||||
# If true, nerfs planks recipes. [default: true]
|
||||
B:nerfedWoodPlank=true
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||||
|
||||
# if true, nether ores yield twice as much as normal ores. [default: true]
|
||||
B:netherOreYieldMultiplier=true
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||||
|
||||
# Control number of attempts to find a valid orevein. Generally this maximum limit isn't hit, selecting a vein is cheap [range: -2147483648 ~ 2147483647, default: 64]
|
||||
I:oreveinAttempts=64
|
||||
|
||||
# Control number of attempts to place a valid ore vein. If a vein wasn't placed due to height restrictions, completely in the water, etc, another attempt is tried. [range: -2147483648 ~ 2147483647, default: 8]
|
||||
I:oreveinMaxPlacementAttempts=8
|
||||
|
||||
# Control percentage of filled 3x3 chunks. Lower number means less oreveins spawn. [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:oreveinPercentage=100
|
||||
|
||||
# Whether to place small ores as placer ores for an orevein. [default: true]
|
||||
B:oreveinPlacerOres=true
|
||||
|
||||
# Multiplier to control how many placer ores get generated. [range: -2147483648 ~ 2147483647, default: 2]
|
||||
I:oreveinPlacerOresMultiplier=2
|
||||
|
||||
# if true, rich ores yield twice as much as normal ores. [default: true]
|
||||
B:richOreYieldMultiplier=true
|
||||
|
||||
# If true, forces the survival map into adventure mode. [default: false]
|
||||
B:survivalIntoAdventure=false
|
||||
|
||||
# Controls the amount of tick over the lag averaging is done with the scanner. [range: -2147483648 ~ 2147483647, default: 25]
|
||||
I:ticksForLagAveraging=25
|
||||
|
||||
# If true, enables the timber axe (cuts down whole tree in a single hit). [default: false]
|
||||
B:timber=false
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# harvestlevel
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Harvest level section
|
||||
##########################################################################################################
|
||||
|
||||
harvestlevel {
|
||||
# Activate Harvest Level Change [default: false]
|
||||
B:activateHarvestLevelChange=false
|
||||
|
||||
# GraniteHarvestLevel harvest level [range: -2147483648 ~ 2147483647, default: 3]
|
||||
I:graniteHarvestLevel=3
|
||||
|
||||
# Maximum harvest level [range: -2147483648 ~ 2147483647, default: 7]
|
||||
I:maxHarvestLevel=7
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# machines
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Machines section
|
||||
##########################################################################################################
|
||||
|
||||
machines {
|
||||
# This will make all chunkloading machines act as World Anchors (true) or Passive Anchors (false). [default: false]
|
||||
B:alwaysReloadChunkloaders=false
|
||||
|
||||
# This will set the blacklist for the world accelerator in TE mode. [default: [com.rwtema.extrautils.tileentity.enderquarry.TileEntityEnderQuarry], [advsolar.common.tiles.TileEntityUltimateSolarPanel], [advsolar.common.tiles.TileEntitySolarPanel], [advsolar.common.tiles.TileEntityQuantumSolarPanel], [advsolar.common.tiles.TileEntityHybridSolarPanel], [advsolar.common.tiles.TileEntityAdvancedSolarPanel], [com.supsolpans.tiles.TileAdminSolarPanel], [com.supsolpans.tiles.TilePhotonicSolarPanel], [com.supsolpans.tiles.TileSingularSolarPanel], [com.supsolpans.tiles.TileSpectralSolarPanel], [emt.tile.solar.air.TileEntityAirSolar], [emt.tile.solar.air.TileEntityDoubleAirSolar], [emt.tile.solar.air.TileEntityTripleAirSolar], [emt.tile.solar.air.TileEntityQuadrupleAirSolar], [emt.tile.solar.air.TileEntityQuintupleAirSolar], [emt.tile.solar.air.TileEntitySextupleAirSolar], [emt.tile.solar.air.TileEntitySeptupleAirSolar], [emt.tile.solar.air.TileEntityOctupleAirSolar], [emt.tile.solar.compressed.TileEntityCompressedSolar], [emt.tile.solar.compressed.TileEntityDoubleCompressedSolar], [emt.tile.solar.compressed.TileEntityTripleCompressedSolar], [emt.tile.solar.compressed.TileEntityQuadrupleAirSolar], [emt.tile.solar.compressed.TileEntityQuintupleAirSolar], [emt.tile.solar.compressed.TileEntitySextupleAirSolar], [emt.tile.solar.compressed.TileEntitySeptupleAirSolar], [emt.tile.solar.compressed.TileEntityOctupleAirSolar], [emt.tile.solar.dark.TileEntityDarkSolar], [emt.tile.solar.dark.TileEntityDoubleDarkSolar], [emt.tile.solar.dark.TileEntityTripleDarkSolar], [emt.tile.solar.dark.TileEntityQuadrupleAirSolar], [emt.tile.solar.dark.TileEntityQuintupleAirSolar], [emt.tile.solar.dark.TileEntitySextupleAirSolar], [emt.tile.solar.dark.TileEntitySeptupleAirSolar], [emt.tile.solar.dark.TileEntityOctupleAirSolar], [emt.tile.solar.earth.TileEntityDoubleEarthSolar], [emt.tile.solar.earth.TileEntityEarthSolar], [emt.tile.solar.earth.TileEntityTripleEarthSolar], [emt.tile.solar.earth.TileEntityQuadrupleAirSolar], [emt.tile.solar.earth.TileEntityQuintupleAirSolar], [emt.tile.solar.earth.TileEntitySextupleAirSolar], [emt.tile.solar.earth.TileEntitySeptupleAirSolar], [emt.tile.solar.earth.TileEntityOctupleAirSolar], [emt.tile.solar.fire.TileEntityDoubleFireSolar], [emt.tile.solar.fire.TileEntityFireSolar], [emt.tile.solar.fire.TileEntityTripleFireSolar], [emt.tile.solar.fire.TileEntityQuadrupleAirSolar], [emt.tile.solar.fire.TileEntityQuintupleAirSolar], [emt.tile.solar.fire.TileEntitySextupleAirSolar], [emt.tile.solar.fire.TileEntitySeptupleAirSolar], [emt.tile.solar.fire.TileEntityOctupleAirSolar], [emt.tile.solar.order.TileEntityDoubleOrderSolar], [emt.tile.solar.order.TileEntityOrderSolar], [emt.tile.solar.order.TileEntityTripleOrderSolar], [emt.tile.solar.order.TileEntityQuadrupleAirSolar], [emt.tile.solar.order.TileEntityQuintupleAirSolar], [emt.tile.solar.order.TileEntitySextupleAirSolar], [emt.tile.solar.order.TileEntitySeptupleAirSolar], [emt.tile.solar.order.TileEntityOctupleAirSolar], [emt.tile.solar.water.TileEntityDoubleWaterSolar], [emt.tile.solar.water.TileEntityTripleWaterSolar], [emt.tile.solar.water.TileEntityWaterSolar], [emt.tile.solar.water.TileEntityQuadrupleAirSolar], [emt.tile.solar.water.TileEntityQuintupleAirSolar], [emt.tile.solar.water.TileEntitySextupleAirSolar], [emt.tile.solar.water.TileEntitySeptupleAirSolar], [emt.tile.solar.water.TileEntityOctupleAirSolar], [com.lulan.compactkineticgenerators.tileentity.TileCkgE], [com.lulan.compactkineticgenerators.tileentity.TileCkgH], [com.lulan.compactkineticgenerators.tileentity.TileCkgL], [com.lulan.compactkineticgenerators.tileentity.TileCkgM], [com.lulan.compactkineticgenerators.tileentity.TileCkwaE], [com.lulan.compactkineticgenerators.tileentity.TileCkwaH], [com.lulan.compactkineticgenerators.tileentity.TileCkwaL], [com.lulan.compactkineticgenerators.tileentity.TileCkwaM], [com.lulan.compactkineticgenerators.tileentity.TileCkwmE], [com.lulan.compactkineticgenerators.tileentity.TileCkwmH], [com.lulan.compactkineticgenerators.tileentity.TileCkwmL], [com.lulan.compactkineticgenerators.tileentity.TileCkwmM], [com.supsolpans.tiles.TileSpectralSolarPanel], [com.supsolpans.tiles.TileSingularSolarPanel], [com.supsolpans.tiles.TileAdminSolarPanel], [com.supsolpans.tiles.TilePhotonicSolarPanel], [gtPlusPlus.core.tileentities.general.TileEntityFishTrap], [gtPlusPlus.core.tileentities.general.TileEntityDecayablesChest], [net.bdew.gendustry.machines.apiary.TileApiary], [goodgenerator.blocks.tileEntity.EssentiaHatch], [magicbees.tileentity.TileEntityApimancersDrainerCommon], [magicbees.tileentity.TileEntityApimancersDrainerGT]]
|
||||
S:blacklistedTileEntiyClassNamesForWA <
|
||||
com.rwtema.extrautils.tileentity.enderquarry.TileEntityEnderQuarry
|
||||
advsolar.common.tiles.TileEntityUltimateSolarPanel
|
||||
advsolar.common.tiles.TileEntitySolarPanel
|
||||
advsolar.common.tiles.TileEntityQuantumSolarPanel
|
||||
advsolar.common.tiles.TileEntityHybridSolarPanel
|
||||
advsolar.common.tiles.TileEntityAdvancedSolarPanel
|
||||
com.supsolpans.tiles.TileAdminSolarPanel
|
||||
com.supsolpans.tiles.TilePhotonicSolarPanel
|
||||
com.supsolpans.tiles.TileSingularSolarPanel
|
||||
com.supsolpans.tiles.TileSpectralSolarPanel
|
||||
emt.tile.solar.air.TileEntityAirSolar
|
||||
emt.tile.solar.air.TileEntityDoubleAirSolar
|
||||
emt.tile.solar.air.TileEntityTripleAirSolar
|
||||
emt.tile.solar.air.TileEntityQuadrupleAirSolar
|
||||
emt.tile.solar.air.TileEntityQuintupleAirSolar
|
||||
emt.tile.solar.air.TileEntitySextupleAirSolar
|
||||
emt.tile.solar.air.TileEntitySeptupleAirSolar
|
||||
emt.tile.solar.air.TileEntityOctupleAirSolar
|
||||
emt.tile.solar.compressed.TileEntityCompressedSolar
|
||||
emt.tile.solar.compressed.TileEntityDoubleCompressedSolar
|
||||
emt.tile.solar.compressed.TileEntityTripleCompressedSolar
|
||||
emt.tile.solar.compressed.TileEntityQuadrupleAirSolar
|
||||
emt.tile.solar.compressed.TileEntityQuintupleAirSolar
|
||||
emt.tile.solar.compressed.TileEntitySextupleAirSolar
|
||||
emt.tile.solar.compressed.TileEntitySeptupleAirSolar
|
||||
emt.tile.solar.compressed.TileEntityOctupleAirSolar
|
||||
emt.tile.solar.dark.TileEntityDarkSolar
|
||||
emt.tile.solar.dark.TileEntityDoubleDarkSolar
|
||||
emt.tile.solar.dark.TileEntityTripleDarkSolar
|
||||
emt.tile.solar.dark.TileEntityQuadrupleAirSolar
|
||||
emt.tile.solar.dark.TileEntityQuintupleAirSolar
|
||||
emt.tile.solar.dark.TileEntitySextupleAirSolar
|
||||
emt.tile.solar.dark.TileEntitySeptupleAirSolar
|
||||
emt.tile.solar.dark.TileEntityOctupleAirSolar
|
||||
emt.tile.solar.earth.TileEntityDoubleEarthSolar
|
||||
emt.tile.solar.earth.TileEntityEarthSolar
|
||||
emt.tile.solar.earth.TileEntityTripleEarthSolar
|
||||
emt.tile.solar.earth.TileEntityQuadrupleAirSolar
|
||||
emt.tile.solar.earth.TileEntityQuintupleAirSolar
|
||||
emt.tile.solar.earth.TileEntitySextupleAirSolar
|
||||
emt.tile.solar.earth.TileEntitySeptupleAirSolar
|
||||
emt.tile.solar.earth.TileEntityOctupleAirSolar
|
||||
emt.tile.solar.fire.TileEntityDoubleFireSolar
|
||||
emt.tile.solar.fire.TileEntityFireSolar
|
||||
emt.tile.solar.fire.TileEntityTripleFireSolar
|
||||
emt.tile.solar.fire.TileEntityQuadrupleAirSolar
|
||||
emt.tile.solar.fire.TileEntityQuintupleAirSolar
|
||||
emt.tile.solar.fire.TileEntitySextupleAirSolar
|
||||
emt.tile.solar.fire.TileEntitySeptupleAirSolar
|
||||
emt.tile.solar.fire.TileEntityOctupleAirSolar
|
||||
emt.tile.solar.order.TileEntityDoubleOrderSolar
|
||||
emt.tile.solar.order.TileEntityOrderSolar
|
||||
emt.tile.solar.order.TileEntityTripleOrderSolar
|
||||
emt.tile.solar.order.TileEntityQuadrupleAirSolar
|
||||
emt.tile.solar.order.TileEntityQuintupleAirSolar
|
||||
emt.tile.solar.order.TileEntitySextupleAirSolar
|
||||
emt.tile.solar.order.TileEntitySeptupleAirSolar
|
||||
emt.tile.solar.order.TileEntityOctupleAirSolar
|
||||
emt.tile.solar.water.TileEntityDoubleWaterSolar
|
||||
emt.tile.solar.water.TileEntityTripleWaterSolar
|
||||
emt.tile.solar.water.TileEntityWaterSolar
|
||||
emt.tile.solar.water.TileEntityQuadrupleAirSolar
|
||||
emt.tile.solar.water.TileEntityQuintupleAirSolar
|
||||
emt.tile.solar.water.TileEntitySextupleAirSolar
|
||||
emt.tile.solar.water.TileEntitySeptupleAirSolar
|
||||
emt.tile.solar.water.TileEntityOctupleAirSolar
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkgE
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkgH
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkgL
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkgM
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkwaE
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkwaH
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkwaL
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkwaM
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkwmE
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkwmH
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkwmL
|
||||
com.lulan.compactkineticgenerators.tileentity.TileCkwmM
|
||||
com.supsolpans.tiles.TileSpectralSolarPanel
|
||||
com.supsolpans.tiles.TileSingularSolarPanel
|
||||
com.supsolpans.tiles.TileAdminSolarPanel
|
||||
com.supsolpans.tiles.TilePhotonicSolarPanel
|
||||
gtPlusPlus.core.tileentities.general.TileEntityFishTrap
|
||||
gtPlusPlus.core.tileentities.general.TileEntityDecayablesChest
|
||||
net.bdew.gendustry.machines.apiary.TileApiary
|
||||
goodgenerator.blocks.tileEntity.EssentiaHatch
|
||||
magicbees.tileentity.TileEntityApimancersDrainerCommon
|
||||
magicbees.tileentity.TileEntityApimancersDrainerGT
|
||||
>
|
||||
|
||||
# This will set the percentage how much ReinforcedGlass is Allowed in Cleanroom Walls. [range: 1.4E-45 ~ 3.4028235E38, default: 5.0]
|
||||
S:cleanroomGlass=5.0
|
||||
|
||||
# If true, enable the guis of the machines to get a tint and it will be of the color of the dye applied to the machine. [default: true]
|
||||
B:coloredGUI=true
|
||||
|
||||
# If true, then digital chest with AE2 storage bus will be accessible only through AE2 [default: false]
|
||||
B:disableDigitalChestsExternalAccess=false
|
||||
|
||||
# This will let machines such as drills and pumps chunkload their work area. [default: true]
|
||||
B:enableChunkloaders=true
|
||||
|
||||
# if true, enables MuTEs(multitile entities) to be added to the game. MuTEs are in the start of development and its not recommended to enable them unless you know what you are doing. (always activated in dev env) [default: false]
|
||||
B:enableMultiTileEntities=false
|
||||
|
||||
# If true, machines can explode. [default: true]
|
||||
B:machineExplosions=true
|
||||
|
||||
# If true, machine will randomly explode if there is fire on adjacent blocks. [default: true]
|
||||
B:machineFireExplosions=true
|
||||
|
||||
# If true, machine can take fire. [default: true]
|
||||
B:machineFlammable=true
|
||||
|
||||
# If true and if the machine tint is activated, the guis will have a uniform metallic tint no matter what color is applied to the machines. [default: false]
|
||||
B:machineMetalGUI=false
|
||||
|
||||
# If true, explodes if the machine is dismantled without a wrench. [default: true]
|
||||
B:machineNonWrenchExplosions=true
|
||||
|
||||
# If true, will randomly explode if it is raining. [default: true]
|
||||
B:machineRainExplosions=true
|
||||
|
||||
# If true, will randomly explode during thunderstorm if the machine can be exposed to rain. [default: true]
|
||||
B:machineThunderExplosions=true
|
||||
|
||||
# If true, burn the wires on explosion. (by sending IV amps into the cables) [default: true]
|
||||
B:machineWireFire=true
|
||||
|
||||
# Number of ticks between sending sound packets to clients for electric machines. Default is 1.5 seconds. Trying to mitigate lag and FPS drops. [range: -2147483648 ~ 2147483647, default: 30]
|
||||
I:ticksBetweenSounds=30
|
||||
|
||||
# If true, use the definition of the metallic tint in GT5U, otherwise NHCore will set it to white. [default: true]
|
||||
B:useMachineMetal=true
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# oredropbehavior
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Ore drop behavior section
|
||||
##########################################################################################################
|
||||
|
||||
oredropbehavior {
|
||||
# Settings:
|
||||
# - 'PerDimBlock': Sets the drop to the block variant of the ore block based on dimension, defaults to stone type
|
||||
# - 'UnifiedBlock': Sets the drop to the stone variant of the ore block
|
||||
# - 'Block': Sets the drop to the ore mined
|
||||
# - 'FortuneItem': Sets the drop to the new ore item and makes it affected by fortune - 'Item': Sets the drop to the new ore item
|
||||
# Possible values: [Block, PerDimBlock, UnifiedBlock, FortuneItem, Item]
|
||||
# [default: FortuneItem]
|
||||
S:setting=FortuneItem
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
126
.minecraft/config/GregTech/MachineStats.cfg
Normal file
126
.minecraft/config/GregTech/MachineStats.cfg
Normal file
@@ -0,0 +1,126 @@
|
||||
# Configuration file
|
||||
|
||||
machine_stats {
|
||||
|
||||
##########################################################################################################
|
||||
# bronzesolarboiler
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Bronze solar boiler section
|
||||
##########################################################################################################
|
||||
|
||||
bronzesolarboiler {
|
||||
# Number of run-time ticks before boiler starts calcification.
|
||||
# 100% calcification and minimal output will be reached at 2 times this. [range: -2147483648 ~ 2147483647, default: 1080000]
|
||||
I:calcificationTicks=1080000
|
||||
|
||||
# Number of ticks it takes to lose 1°C. [range: -2147483648 ~ 2147483647, default: 45]
|
||||
I:cooldownTicks=45
|
||||
|
||||
# [range: -2147483648 ~ 2147483647, default: 120]
|
||||
I:maxOutputPerSecond=120
|
||||
|
||||
# [range: -2147483648 ~ 2147483647, default: 40]
|
||||
I:minOutputPerSecond=40
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# steelsolarboiler
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Steel solar boiler section
|
||||
##########################################################################################################
|
||||
|
||||
steelsolarboiler {
|
||||
# Number of run-time ticks before boiler starts calcification.
|
||||
# 100% calcification and minimal output will be reached at 2 times this. [range: -2147483648 ~ 2147483647, default: 1080000]
|
||||
I:calcificationTicks=1080000
|
||||
|
||||
# Number of ticks it takes to lose 1°C. [range: -2147483648 ~ 2147483647, default: 75]
|
||||
I:cooldownTicks=75
|
||||
|
||||
# [range: -2147483648 ~ 2147483647, default: 360]
|
||||
I:maxOutputPerSecond=360
|
||||
|
||||
# [range: -2147483648 ~ 2147483647, default: 120]
|
||||
I:minOutputPerSecond=120
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# machines
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Machines section
|
||||
##########################################################################################################
|
||||
|
||||
machines {
|
||||
# If true, allows for multiple eggs on the magical energy absorber. [default: false]
|
||||
B:allowMultipleEggs=true
|
||||
|
||||
# Controls the damageFactorHigh variable in the maintenance damage equation. [range: 1.4E-45 ~ 3.4028235E38, default: 0.6]
|
||||
S:damageFactorHigh=0.6
|
||||
|
||||
# Controls the damageFactorLow variable in the maintenance damage equation. [range: -2147483648 ~ 2147483647, default: 5]
|
||||
I:damageFactorLow=5
|
||||
|
||||
# if true, disable maintenance checks. [default: false]
|
||||
B:disableMaintenanceChecks=false
|
||||
|
||||
# If true, requires at least a free face to open a machine gui. [default: false]
|
||||
B:forceFreeFace=false
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# massfabricator
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Mass fabricator section
|
||||
##########################################################################################################
|
||||
|
||||
massfabricator {
|
||||
# mb of UUA per UUM. [range: -2147483648 ~ 2147483647, default: 1]
|
||||
I:UUAPerUUM=1
|
||||
|
||||
# Speed bonus delivered by the UUA. [range: -2147483648 ~ 2147483647, default: 40]
|
||||
I:UUASpeedBonus=4
|
||||
|
||||
# Duration multiplier. [range: -2147483648 ~ 2147483647, default: 3215]
|
||||
I:durationMultiplier=3215
|
||||
|
||||
# if true, requires UUA to run the mass fab. [default: false]
|
||||
B:requiresUUA=false
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# microwaveenergytransmitter
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Microwave energy transmitter section
|
||||
##########################################################################################################
|
||||
|
||||
microwaveenergytransmitter {
|
||||
# max loss. [range: -2147483648 ~ 2147483647, default: 50]
|
||||
I:maxLoss=50
|
||||
|
||||
# max loss distance. [range: -2147483648 ~ 2147483647, default: 10000]
|
||||
I:maxLossDistance=10000
|
||||
|
||||
# if true, it has a passive energy loss. [default: true]
|
||||
B:passiveEnergyUse=true
|
||||
}
|
||||
|
||||
##########################################################################################################
|
||||
# teleporter
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Teleporter section
|
||||
##########################################################################################################
|
||||
|
||||
teleporter {
|
||||
# if true, allows interdim tp [default: true]
|
||||
B:interDimensionalTPAllowed=true
|
||||
|
||||
# passive energy loss. [range: -2147483648 ~ 2147483647, default: 2048]
|
||||
I:passiveEnergyDrain=2048
|
||||
|
||||
# power multiplier. [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:powerMultiplier=100
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
14
.minecraft/config/GregTech/Other.cfg
Normal file
14
.minecraft/config/GregTech/Other.cfg
Normal file
@@ -0,0 +1,14 @@
|
||||
# Configuration file
|
||||
|
||||
other {
|
||||
# How much pipes you can chain wrench to disable their input. [range: -2147483648 ~ 2147483647, default: 64]
|
||||
I:pipeWrenchingChainRange=64
|
||||
|
||||
# How much blocks you can chain paint with GT spray cans. [range: -2147483648 ~ 2147483647, default: 64]
|
||||
I:sprayCanChainRange=64
|
||||
|
||||
# How much blocks you can paint with GT spray cans. [range: -2147483648 ~ 2147483647, default: 512]
|
||||
I:sprayCanUses=512
|
||||
}
|
||||
|
||||
|
||||
26
.minecraft/config/GregTech/OverpoweredStuff.cfg
Normal file
26
.minecraft/config/GregTech/OverpoweredStuff.cfg
Normal file
@@ -0,0 +1,26 @@
|
||||
# Configuration file
|
||||
|
||||
op_stuff {
|
||||
# If true, machines will explode if RFs injected to a GT machine are above 600 * the max energy they can store. [default: false]
|
||||
B:RFExplosions=false
|
||||
|
||||
# How much EU you get with 100 RF in input. [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:howMuchEUWith100RFInInput=100
|
||||
|
||||
# How much RF you get with 100 EU in input. [range: -2147483648 ~ 2147483647, default: 360]
|
||||
I:howMuchRFWith100EUInInput=360
|
||||
|
||||
# if true, ignores TinkerConstruct in ore registration. [default: true]
|
||||
B:ignoreTinkerConstruct=true
|
||||
|
||||
# if true, enables RF -> EU conversion. [default: false]
|
||||
B:inputRF=false
|
||||
|
||||
# if true, enables EU -> RF conversion. [default: true]
|
||||
B:outputRF=true
|
||||
|
||||
# Controls the exposant used in the computation of the UUM required to replicate an element (uum = mass^replicatorExponent) [range: 1.4E-45 ~ 3.4028235E38, default: 1.2]
|
||||
S:replicatorExponent=1.2
|
||||
}
|
||||
|
||||
|
||||
367
.minecraft/config/GregTech/Pollution.cfg
Normal file
367
.minecraft/config/GregTech/Pollution.cfg
Normal file
@@ -0,0 +1,367 @@
|
||||
# Configuration file
|
||||
|
||||
pollution {
|
||||
# if true, enables pollution in the game. [default: true]
|
||||
B:"Activate Pollution"=true
|
||||
|
||||
# Pollution Amount for Advanced Coke Ovens [range: -2147483648 ~ 2147483647, default: 80]
|
||||
I:advancedCokeOvenPollutionAmount=80
|
||||
|
||||
# maximum base pollution rate in gibbl/s for the single block rocket engines [range: -2147483648 ~ 2147483647, default: 2000]
|
||||
I:baseMaxPollutionPerSecondRocketFuelGenerator=2000
|
||||
|
||||
# minimum base pollution rate in gibbl/s for the single block rocket engines [range: -2147483648 ~ 2147483647, default: 250]
|
||||
I:baseMinPollutionPerSecondRocketFuelGenerator=250
|
||||
|
||||
# How much should the MBF produce pollution per tick per ingot. Then it'll be multiplied by the amount of ingots done in parallel [range: -2147483648 ~ 2147483647, default: 400]
|
||||
I:basePollutionMBFSecond=400
|
||||
|
||||
# base pollution rate in gibbl/s for the single block boilers [range: -2147483648 ~ 2147483647, default: 35]
|
||||
I:basePollutionPerSecondBoiler=35
|
||||
|
||||
# base pollution rate in gibbl/s for the geothermal engines [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:basePollutionPerSecondGeothermalGenerator=100
|
||||
|
||||
# base pollution rate in gibbl/s for the single block semi fluid generators [range: -2147483648 ~ 2147483647, default: 40]
|
||||
I:basePollutionPerSecondSemiFluidGenerator=40
|
||||
|
||||
# Pollution Amount for Coke Ovens [range: -2147483648 ~ 2147483647, default: 10]
|
||||
I:cokeOvenPollutionAmount=10
|
||||
|
||||
# Explosion pollution [range: 1.4E-45 ~ 3.4028235E38, default: 333.34]
|
||||
S:explosionPollutionAmount=333.34
|
||||
|
||||
# Pollution Amount for RC Firebox [range: -2147483648 ~ 2147483647, default: 20]
|
||||
I:fireboxPollutionAmount=20
|
||||
|
||||
# Furnace pollution per second, min 1! [range: -2147483648 ~ 2147483647, default: 20]
|
||||
I:furnacePollutionAmount=20
|
||||
|
||||
# Make furnaces Pollute [default: true]
|
||||
B:furnacesPollute=true
|
||||
|
||||
# Pollution Amount for hobbyist steam engine [range: -2147483648 ~ 2147483647, default: 20]
|
||||
I:hobbyistEnginePollutionAmount=20
|
||||
|
||||
# Controls the pollution released per second by the base diesel generator. [range: -2147483648 ~ 2147483647, default: 40]
|
||||
I:pollutionBaseDieselGeneratorPerSecond=40
|
||||
|
||||
# Controls the pollution released per second by the base gas turbine. [range: -2147483648 ~ 2147483647, default: 40]
|
||||
I:pollutionBaseGasTurbinePerSecond=40
|
||||
|
||||
# Changes colors of certain blocks based on pollution levels [default: true]
|
||||
B:pollutionBlockRecolor=true
|
||||
|
||||
# Controls the pollution released per second by the charcoal pile igniter. [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:pollutionCharcoalPitPerSecond=100
|
||||
|
||||
# Pollution released by tier, with the following formula: PollutionBaseDieselGeneratorPerSecond * PollutionDieselGeneratorReleasedByTier[Tier]
|
||||
# The first entry has meaning as it is here to since machine tier with array index: LV is 1, etc. [default: [0.1, 1.0, 0.9, 0.8]]
|
||||
D:pollutionDieselGeneratorReleasedByTier <
|
||||
0.1
|
||||
1.0
|
||||
0.9
|
||||
0.8
|
||||
>
|
||||
|
||||
# Controls the pollution released per second by the EBF. [range: -2147483648 ~ 2147483647, default: 400]
|
||||
I:pollutionEBFPerSecond=400
|
||||
|
||||
# Controls the pollution released per second by the extreme combustion engine. [range: -2147483648 ~ 2147483647, default: 3840]
|
||||
I:pollutionExtremeCombustionEnginePerSecond=3840
|
||||
|
||||
# Pollution released by tier, with the following formula: PollutionBaseGasTurbinePerSecond * PollutionGasTurbineReleasedByTier[Tier]
|
||||
# The first entry has meaning as it is here to since machine tier with array index: LV is 1, etc. [default: [0.1, 1.0, 0.9, 0.8, 0.7, 0.6]]
|
||||
D:pollutionGasTurbineReleasedByTier <
|
||||
0.1
|
||||
1.0
|
||||
0.9
|
||||
0.8
|
||||
0.7
|
||||
0.6
|
||||
>
|
||||
|
||||
# How much should the Simple Stirling Water Pump produce pollution per second [range: -2147483648 ~ 2147483647, default: 5]
|
||||
I:pollutionHeatedWaterPumpSecond=5
|
||||
|
||||
# Controls the pollution released per second by the high pressure coil boiler. [range: -2147483648 ~ 2147483647, default: 30]
|
||||
I:pollutionHighPressureCoalBoilerPerSecond=30
|
||||
|
||||
# Controls the pollution released per second by the high pressure lava boiler. [range: -2147483648 ~ 2147483647, default: 20]
|
||||
I:pollutionHighPressureLavaBoilerPerSecond=20
|
||||
|
||||
# Controls the pollution released per second by the implosion compressor. [range: -2147483648 ~ 2147483647, default: 10000]
|
||||
I:pollutionImplosionCompressorPerSecond=10000
|
||||
|
||||
# Controls the pollution released per second by the large bronze boiler. [range: -2147483648 ~ 2147483647, default: 1000]
|
||||
I:pollutionLargeBronzeBoilerPerSecond=1000
|
||||
|
||||
# Controls the pollution released per second by the large combustion engine. [range: -2147483648 ~ 2147483647, default: 480]
|
||||
I:pollutionLargeCombustionEnginePerSecond=480
|
||||
|
||||
# Controls the pollution released per second by the large gas turbine. [range: -2147483648 ~ 2147483647, default: 300]
|
||||
I:pollutionLargeGasTurbinePerSecond=300
|
||||
|
||||
# Controls the pollution released per second by the large steel boiler. [range: -2147483648 ~ 2147483647, default: 2000]
|
||||
I:pollutionLargeSteelBoilerPerSecond=2000
|
||||
|
||||
# Controls the pollution released per second by the large titanium boiler. [range: -2147483648 ~ 2147483647, default: 3000]
|
||||
I:pollutionLargeTitaniumBoilerPerSecond=3000
|
||||
|
||||
# Controls the pollution released per second by the large tungstensteel boiler. [range: -2147483648 ~ 2147483647, default: 4000]
|
||||
I:pollutionLargeTungstenSteelBoilerPerSecond=4000
|
||||
|
||||
# Controls the pollution released per second by the multi smelter. [range: -2147483648 ~ 2147483647, default: 400]
|
||||
I:pollutionMultiSmelterPerSecond=400
|
||||
|
||||
# Controls the pollution released by an explosion. [range: -2147483648 ~ 2147483647, default: 100000]
|
||||
I:pollutionOnExplosion=100000
|
||||
|
||||
# pollution rate in gibbl/s for the Elemental Duplicator [range: -2147483648 ~ 2147483647, default: 1000]
|
||||
I:pollutionPerSecondElementalDuplicator=1000
|
||||
|
||||
# pollution rate in gibbl/s for the Alloy blast furnace [range: -2147483648 ~ 2147483647, default: 200]
|
||||
I:pollutionPerSecondMultiABS=200
|
||||
|
||||
# pollution rate in gibbl/s for the Dangote distillus in distillation tower mode [range: -2147483648 ~ 2147483647, default: 480]
|
||||
I:pollutionPerSecondMultiAdvDistillationTower_ModeDT=480
|
||||
|
||||
# pollution rate in gibbl/s for the Dangote distillus in distillery mode [range: -2147483648 ~ 2147483647, default: 240]
|
||||
I:pollutionPerSecondMultiAdvDistillationTower_ModeDistillery=240
|
||||
|
||||
# pollution rate in gibbl/s for the Volcanus [range: -2147483648 ~ 2147483647, default: 500]
|
||||
I:pollutionPerSecondMultiAdvEBF=500
|
||||
|
||||
# pollution rate in gibbl/s for the Density^2 [range: -2147483648 ~ 2147483647, default: 5000]
|
||||
I:pollutionPerSecondMultiAdvImplosion=5000
|
||||
|
||||
# pollution rate in gibbl/s for the Algae farm [range: -2147483648 ~ 2147483647, default: 0]
|
||||
I:pollutionPerSecondMultiAlgaePond=0
|
||||
|
||||
# pollution rate in gibbl/s for the Large-Scale auto assembler v1.01 [range: -2147483648 ~ 2147483647, default: 500]
|
||||
I:pollutionPerSecondMultiAutoCrafter=500
|
||||
|
||||
# pollution rate in gibbl/s for the Cyclotron [range: -2147483648 ~ 2147483647, default: 200]
|
||||
I:pollutionPerSecondMultiCyclotron=200
|
||||
|
||||
# pollution rate in gibbl/s for the Flotation cell regulator [range: -2147483648 ~ 2147483647, default: 0]
|
||||
I:pollutionPerSecondMultiFrothFlotationCell=0
|
||||
|
||||
# pollution rate in gibbl/s for the Alloy blast smelter [range: -2147483648 ~ 2147483647, default: 300]
|
||||
I:pollutionPerSecondMultiIndustrialAlloySmelter=300
|
||||
|
||||
# pollution rate in gibbl/s for the High current arc furnace [range: -2147483648 ~ 2147483647, default: 2400]
|
||||
I:pollutionPerSecondMultiIndustrialArcFurnace=2400
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial centrifuge [range: -2147483648 ~ 2147483647, default: 300]
|
||||
I:pollutionPerSecondMultiIndustrialCentrifuge=300
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial Chisel [range: -2147483648 ~ 2147483647, default: 50]
|
||||
I:pollutionPerSecondMultiIndustrialChisel=50
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial coke oven [range: -2147483648 ~ 2147483647, default: 80]
|
||||
I:pollutionPerSecondMultiIndustrialCokeOven=80
|
||||
|
||||
# pollution rate in gibbl/s for the Cutting factory [range: -2147483648 ~ 2147483647, default: 160]
|
||||
I:pollutionPerSecondMultiIndustrialCuttingMachine=160
|
||||
|
||||
# pollution rate in gibbl/s for the Utupu-Tanuri [range: -2147483648 ~ 2147483647, default: 500]
|
||||
I:pollutionPerSecondMultiIndustrialDehydrator=500
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial electrolyzer [range: -2147483648 ~ 2147483647, default: 300]
|
||||
I:pollutionPerSecondMultiIndustrialElectrolyzer=300
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial extrusion machine [range: -2147483648 ~ 2147483647, default: 1000]
|
||||
I:pollutionPerSecondMultiIndustrialExtruder=1000
|
||||
|
||||
# pollution rate in gibbl/s for the Zuhai - fishing port [range: -2147483648 ~ 2147483647, default: 20]
|
||||
I:pollutionPerSecondMultiIndustrialFishingPond=20
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial fluid heater [range: -2147483648 ~ 2147483647, default: 1000]
|
||||
I:pollutionPerSecondMultiIndustrialFluidHeater=1000
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial Forge Hammer [range: -2147483648 ~ 2147483647, default: 250]
|
||||
I:pollutionPerSecondMultiIndustrialForgeHammer=250
|
||||
|
||||
# pollution rate in gibbl/s for the Maceration stack [range: -2147483648 ~ 2147483647, default: 400]
|
||||
I:pollutionPerSecondMultiIndustrialMacerator=400
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial mixing machine [range: -2147483648 ~ 2147483647, default: 800]
|
||||
I:pollutionPerSecondMultiIndustrialMixer=800
|
||||
|
||||
# pollution rate in gibbl/s for the Large processing factory in fluid mode [range: -2147483648 ~ 2147483647, default: 400]
|
||||
I:pollutionPerSecondMultiIndustrialMultiMachine_ModeFluid=400
|
||||
|
||||
# pollution rate in gibbl/s for the Large processing factory in metal mode [range: -2147483648 ~ 2147483647, default: 400]
|
||||
I:pollutionPerSecondMultiIndustrialMultiMachine_ModeMetal=400
|
||||
|
||||
# pollution rate in gibbl/s for the Large processing factory in misc mode [range: -2147483648 ~ 2147483647, default: 600]
|
||||
I:pollutionPerSecondMultiIndustrialMultiMachine_ModeMisc=600
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial material press in bending mode [range: -2147483648 ~ 2147483647, default: 480]
|
||||
I:pollutionPerSecondMultiIndustrialPlatePress_ModeBending=480
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial material press in forming mode [range: -2147483648 ~ 2147483647, default: 240]
|
||||
I:pollutionPerSecondMultiIndustrialPlatePress_ModeForming=240
|
||||
|
||||
# pollution rate in gibbl/s for the Industrial Rock Breaker [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:pollutionPerSecondMultiIndustrialRockBreaker=100
|
||||
|
||||
# pollution rate in gibbl/s for the Large Sifter [range: -2147483648 ~ 2147483647, default: 40]
|
||||
I:pollutionPerSecondMultiIndustrialSifter=40
|
||||
|
||||
# pollution rate in gibbl/s for the Large thermal refinery [range: -2147483648 ~ 2147483647, default: 1000]
|
||||
I:pollutionPerSecondMultiIndustrialThermalCentrifuge=1000
|
||||
|
||||
# pollution rate in gibbl/s for the Cryogenic freezer [range: -2147483648 ~ 2147483647, default: 500]
|
||||
I:pollutionPerSecondMultiIndustrialVacuumFreezer=500
|
||||
|
||||
# pollution rate in gibbl/s for the Ore washing plant in chemical bath mode [range: -2147483648 ~ 2147483647, default: 400]
|
||||
I:pollutionPerSecondMultiIndustrialWashPlant_ModeChemBath=400
|
||||
|
||||
# pollution rate in gibbl/s for the Ore washing plant in ore washer mode [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:pollutionPerSecondMultiIndustrialWashPlant_ModeWasher=100
|
||||
|
||||
# pollution rate in gibbl/s for the Wire factory [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:pollutionPerSecondMultiIndustrialWireMill=100
|
||||
|
||||
# pollution rate in gibbl/s for the IsaMill grinding machine [range: -2147483648 ~ 2147483647, default: 1280]
|
||||
I:pollutionPerSecondMultiIsaMill=1280
|
||||
|
||||
# pollution rate in gibbl/s for the Large semifluid burner [range: -2147483648 ~ 2147483647, default: 1280]
|
||||
I:pollutionPerSecondMultiLargeSemiFluidGenerator=1280
|
||||
|
||||
# pollution rate in gibbl/s for the Matter fabrication CPU [range: -2147483648 ~ 2147483647, default: 40]
|
||||
I:pollutionPerSecondMultiMassFabricator=40
|
||||
|
||||
# pollution rate in gibbl/s for the Multiblock Molecular Transformer [range: -2147483648 ~ 2147483647, default: 1000]
|
||||
I:pollutionPerSecondMultiMolecularTransformer=1000
|
||||
|
||||
# pollution rate in gibbl/s for the Amazon warehousing depot [range: -2147483648 ~ 2147483647, default: 40]
|
||||
I:pollutionPerSecondMultiPackager=40
|
||||
|
||||
# pollution rate in gibbl/s for the Reactor fuel processing plant [range: -2147483648 ~ 2147483647, default: 4000]
|
||||
I:pollutionPerSecondMultiRefinery=4000
|
||||
|
||||
# pollution rate in gibbl/s for the Thermal boiler [range: -2147483648 ~ 2147483647, default: 700]
|
||||
I:pollutionPerSecondMultiThermalBoiler=700
|
||||
|
||||
# pollution rate in gibbl/s for the Tree growth simulator [range: -2147483648 ~ 2147483647, default: 100]
|
||||
I:pollutionPerSecondMultiTreeFarm=100
|
||||
|
||||
# pollution rate in gibbl/s for the Nuclear salt processing plant [range: -2147483648 ~ 2147483647, default: 500]
|
||||
I:pollutionPerSecondNuclearSaltProcessingPlant=500
|
||||
|
||||
# Controls the threshold starting from which players get poison effect. [range: -2147483648 ~ 2147483647, default: 750000]
|
||||
I:pollutionPoisonLimit=750000
|
||||
|
||||
# Controls the pollution released per second by the bricked blast furnace. [range: -2147483648 ~ 2147483647, default: 200]
|
||||
I:pollutionPrimitveBlastFurnacePerSecond=200
|
||||
|
||||
# Controls the pollution released per second by the pyrolyse oven. [range: -2147483648 ~ 2147483647, default: 300]
|
||||
I:pollutionPyrolyseOvenPerSecond=300
|
||||
|
||||
# Controls the pollution reduction obtained with each increment of the circuit when throttling large boilers. [range: 1.4E-45 ~ 3.4028235E38, default: 0.041666668]
|
||||
S:pollutionReleasedByThrottle=0.041666668
|
||||
|
||||
# coefficient applied to the base rate of the single block boilers based on its tier (first is tier 0 aka ULV) [default: [0.0, 1.0, 1.43, 1.86]]
|
||||
D:pollutionReleasedByTierBoiler <
|
||||
0.0
|
||||
1.0
|
||||
1.43
|
||||
1.86
|
||||
>
|
||||
|
||||
# coefficient applied to the base rate of the single block geothermal engines based on its tier (first is tier 0 aka ULV) [default: [0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0]]
|
||||
D:pollutionReleasedByTierGeothermalGenerator <
|
||||
0.0
|
||||
0.0
|
||||
0.0
|
||||
0.0
|
||||
1.0
|
||||
1.0
|
||||
1.0
|
||||
>
|
||||
|
||||
# coefficient applied to the base rate of the single block rocket engines based on its tier (first is tier 0 aka ULV) [default: [0.0, 0.0, 0.0, 0.0, 1.0, 2.0, 3.0]]
|
||||
D:pollutionReleasedByTierRocketFuelGenerator <
|
||||
0.0
|
||||
0.0
|
||||
0.0
|
||||
0.0
|
||||
1.0
|
||||
2.0
|
||||
3.0
|
||||
>
|
||||
|
||||
# coefficient applied to the base rate of the single block semi fluid generators based on its tier (first is tier 0 aka ULV) [default: [0.0, 2.0, 4.0, 8.0, 12.0, 16.0]]
|
||||
D:pollutionReleasedByTierSemiFluidGenerator <
|
||||
0.0
|
||||
2.0
|
||||
4.0
|
||||
8.0
|
||||
12.0
|
||||
16.0
|
||||
>
|
||||
|
||||
# Controls the pollution released per second by the small coil boiler. [range: -2147483648 ~ 2147483647, default: 20]
|
||||
I:pollutionSmallCoalBoilerPerSecond=20
|
||||
|
||||
# Controls the threshold starting from which you can see fog. [range: -2147483648 ~ 2147483647, default: 550000]
|
||||
I:pollutionSmogLimit=550000
|
||||
|
||||
# Controls the threshold starting from which if it rains, will turn cobblestone into gravel and gravel into sand. [range: -2147483648 ~ 2147483647, default: 2000000]
|
||||
I:pollutionSourRainLimit=2000000
|
||||
|
||||
# Controls the threshold starting from which vegetation starts to be killed. [range: -2147483648 ~ 2147483647, default: 1000000]
|
||||
I:pollutionVegetationLimit=1000000
|
||||
|
||||
# Make Railcraft Pollute [default: true]
|
||||
B:railcraftPollutes=true
|
||||
|
||||
# Double Plant Blocks - Recolor Block List [default: [net.minecraft.block.BlockDoublePlant:FLOWER]]
|
||||
S:renderBlockDoublePlant <
|
||||
net.minecraft.block.BlockDoublePlant:FLOWER
|
||||
>
|
||||
|
||||
# Liquid Blocks - Recolor Block List [default: [net.minecraft.block.BlockLiquid:LIQUID]]
|
||||
S:renderBlockLiquid <
|
||||
net.minecraft.block.BlockLiquid:LIQUID
|
||||
>
|
||||
|
||||
# Crossed Squares - Recolor Block List [default: [net.minecraft.block.BlockTallGrass:FLOWER], [net.minecraft.block.BlockFlower:FLOWER], [biomesoplenty.common.blocks.BlockBOPFlower:FLOWER], [biomesoplenty.common.blocks.BlockBOPFlower2:FLOWER], [biomesoplenty.common.blocks.BlockBOPFoliage:FLOWER]]
|
||||
S:renderCrossedSquares <
|
||||
net.minecraft.block.BlockTallGrass:FLOWER
|
||||
net.minecraft.block.BlockFlower:FLOWER
|
||||
biomesoplenty.common.blocks.BlockBOPFlower:FLOWER
|
||||
biomesoplenty.common.blocks.BlockBOPFlower2:FLOWER
|
||||
biomesoplenty.common.blocks.BlockBOPFoliage:FLOWER
|
||||
>
|
||||
|
||||
# Standard Blocks - Recolor Block List [default: [net.minecraft.block.BlockGrass:GRASS], [net.minecraft.block.BlockLeavesBase:LEAVES], [biomesoplenty.common.blocks.BlockOriginGrass:GRASS], [biomesoplenty.common.blocks.BlockLongGrass:GRASS], [biomesoplenty.common.blocks.BlockNewGrass:GRASS], [tconstruct.blocks.slime.SlimeGrass:GRASS], [thaumcraft.common.blocks.BlockMagicalLeaves:LEAVES]]
|
||||
S:renderStandardBlock <
|
||||
net.minecraft.block.BlockGrass:GRASS
|
||||
net.minecraft.block.BlockLeavesBase:LEAVES
|
||||
biomesoplenty.common.blocks.BlockOriginGrass:GRASS
|
||||
biomesoplenty.common.blocks.BlockLongGrass:GRASS
|
||||
biomesoplenty.common.blocks.BlockNewGrass:GRASS
|
||||
tconstruct.blocks.slime.SlimeGrass:GRASS
|
||||
thaumcraft.common.blocks.BlockMagicalLeaves:LEAVES
|
||||
>
|
||||
|
||||
# Block Vine - Recolor Block List [default: [net.minecraft.block.BlockVine:FLOWER]]
|
||||
S:renderblockVine <
|
||||
net.minecraft.block.BlockVine:FLOWER
|
||||
>
|
||||
|
||||
# Pollution Amount for Rockets [range: -2147483648 ~ 2147483647, default: 10000]
|
||||
I:rocketPollutionAmount=10000
|
||||
|
||||
# Make rockets Pollute [default: true]
|
||||
B:rocketsPollute=true
|
||||
|
||||
# Pollution Amount for tunnel bore [range: -2147483648 ~ 2147483647, default: 2]
|
||||
I:tunnelBorePollutionAmount=2
|
||||
}
|
||||
|
||||
|
||||
44
.minecraft/config/GregTech/WorldGeneration.cfg
Normal file
44
.minecraft/config/GregTech/WorldGeneration.cfg
Normal file
@@ -0,0 +1,44 @@
|
||||
# Configuration file
|
||||
|
||||
worldgen {
|
||||
|
||||
general {
|
||||
# If true, disables vanilla oregen. [default: true]
|
||||
B:disableVanillaOres=true
|
||||
|
||||
# if true, enables basalt ore gen. [default: true]
|
||||
B:generateBasaltOres=true
|
||||
|
||||
# if true, enables black granite ore gen. [default: true]
|
||||
B:generateBlackGraniteOres=true
|
||||
|
||||
# if true, enables marble ore gen. [default: true]
|
||||
B:generateMarbleOres=true
|
||||
|
||||
# if true, enables red granite ore gen. [default: true]
|
||||
B:generateRedGraniteOres=true
|
||||
|
||||
# if true, enables underground dirt gen. Does nothing if the vanilla oregen is enabled! [default: true]
|
||||
B:generateUndergroundDirtGen=true
|
||||
|
||||
# if true, enables underground gravel gen. Does nothing if the vanilla oregen is enabled! [default: true]
|
||||
B:generateUndergroundGravelGen=true
|
||||
}
|
||||
|
||||
endasteroids {
|
||||
# The maximum size for the end asteroids. [range: -2147483648 ~ 2147483647, default: 200]
|
||||
I:EndAsteroidMaxSize=200
|
||||
|
||||
# The minimum size for the end asteroids. [range: -2147483648 ~ 2147483647, default: 200]
|
||||
I:EndAsteroidMinSize=200
|
||||
|
||||
# The probability weight to generate end asteroids. [range: -2147483648 ~ 2147483647, default: 300]
|
||||
I:EndAsteroidProbability=300
|
||||
|
||||
# if true, enables end asteroids. [default: true]
|
||||
B:generateEndAsteroids=true
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user