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2025-05-29 23:26:10 +02:00
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# Configuration file
gregtech {
##########################################################################################################
# debug
#--------------------------------------------------------------------------------------------------------#
# Debug section
##########################################################################################################
debug {
# enable D1 flag (a set of debug logs) [default: false]
B:D1=false
# enable D2 flag (another set of debug logs) [default: false]
B:D2=false
# This will prevent NEI from crashing but spams the Log. [default: false]
B:allowBrokenRecipeMap=false
# Debug parameter for single block miner. [default: false]
B:debugBlockMiner=false
# Debug parameter for single block pump. [default: false]
B:debugBlockPump=false
# Debug parameter for chunk loaders. [default: false]
B:debugChunkloaders=false
# Debug parameters for cleanroom testing. [default: false]
B:debugCleanroom=false
# Debug parameter for driller testing. [default: false]
B:debugDriller=false
# Debug parameter for entity cramming reduction. [default: false]
B:debugEntityCramming=false
# Debug parameter for orevein generation. [default: false]
B:debugOrevein=false
# Debug parameter for small ore generation. [default: false]
B:debugSmallOres=false
# Debug parameter for stones generation. [default: false]
B:debugStones=false
# Debug parameter for gregtech.api.util.GT_ChunkAssociatedData [default: false]
B:debugWorldData=false
# Debug parameter for world generation. Tracks chunks added/removed from run queue. [default: false]
B:debugWorldgen=false
}
##########################################################################################################
# features
#--------------------------------------------------------------------------------------------------------#
# Features section
##########################################################################################################
features {
# Controls the stacksize of tree related blocks. [range: -2147483648 ~ 2147483647, default: 64]
I:maxLogStackSize=64
# Controls the stacksize of oredicted items used in ore treatment. [range: -2147483648 ~ 2147483647, default: 64]
I:maxOreStackSize=64
# Controls the stacksize of every oredicted prefix based items used for blocks (if that even makes sense) [range: -2147483648 ~ 2147483647, default: 64]
I:maxOtherBlocksStackSize=64
# Controls the stacksize of oredicted planks. [range: -2147483648 ~ 2147483647, default: 64]
I:maxPlankStackSize=64
# Controls the stacksize of IC2 overclocker upgrades. [range: -2147483648 ~ 2147483647, default: 4]
I:upgradeStackSize=4
}
##########################################################################################################
# general
#--------------------------------------------------------------------------------------------------------#
# General section
##########################################################################################################
general {
# This will set the blacklist of blocks for CTM blocks. [default: [team.chisel.block.BlockRoadLine]]
S:CTMBlacklist <
team.chisel.block.BlockRoadLine
>
# This will set the whitelist of blocks for CTM blocks. [default: [team.chisel.block.BlockCarvable], [team.chisel.block.BlockCarvableGlass]]
S:CTMWhitelist <
team.chisel.block.BlockCarvable
team.chisel.block.BlockCarvableGlass
>
# if true, enables GT5U and GT++ bees. [default: true]
B:GTBees=true
# if true, enables GT5U achievements. [default: true]
B:achievements=true
# If true, allows small boiler automation. [default: false]
B:allowSmallBoilerAutomation=false
# if yes, allows the automatic interactions with the maintenance hatches. [default: true]
B:autoMaintenaceHatchesInteraction=true
# If true, spawns an axe at the start in adventure mode. Does nothing if the advanture mode isn't forced. [default: true]
B:axeWhenAdventure=true
# if true, wires will require soldering material to be connected. [default: false]
B:costlyCableConnection=false
# if true, enables crafting unification. [default: true]
B:craftingUnification=true
# if true, crashes on null recipe input. [default: true]
B:crashOnNullRecipeInput=true
# if true, crops need a block below to fully grow. [default: true]
B:cropNeedBlock=true
# if true, shows all the metaitems in creative and in NEI. [default: false]
B:doShowAllItemsInCreative=false
# If true, all the GT5U potions are always drinkable. [default: true]
B:drinksAlwaysDrinkable=true
# if true, enables all the materials in GT5U. [default: false]
B:enableAllMaterials=false
# if true, enables the cleanroom multi. [default: true]
B:enableCleanroom=true
# if true, end ores yield twice as much as normal ores. [default: true]
B:endOreYieldMultiplier=true
# if true, drops the content of the machine inventory before exploding. [default: false]
B:explosionItemDrop=false
# The chance of success to start a fire from the flint and steel. [range: -2147483648 ~ 2147483647, default: 30]
I:flintChance=30
# if true, enables GT6 styled wire connections. [default: true]
B:gt6Cable=true
# if true, enables GT6 styled pipe connections. [default: true]
B:gt6Pipe=true
# if true, sets the hardness of the mobspawers to 500 and their blast resistance to 6 000 000. [default: true]
B:harderMobSpawner=true
# if true, hides unused ores. [default: false]
B:hideUnusedOres=false
# If true, hungers the players based on his amount of stuff in the inventory every 6s, regardless of player movement. [default: false]
B:hungerEffect=false
# if true, enable placeholder for material names in lang file. [default: true]
B:i18nPlaceholder=true
# if true, allows GT5U cables to be IC2 power sources. [default: true]
B:ic2EnergySourceCompat=true
# If true, increases dungeon loots in vanilla structures. [default: false]
B:increaseDungeonLoot=false
# If true, enables the item oredification of the items in the inventory. [default: true]
B:inventoryUnification=true
# Entity despawn time. [range: -2147483648 ~ 2147483647, default: 6000]
I:itemDespawnTime=6000
# if true, logs all the oredict in logs/Explosion.log. [default: true]
B:loggingExplosions=true
# if true, logs all the oredict in logs/OreDict.log. [default: false]
B:loggingOreDict=false
# if true, log all the oredict in logs/PlayerActivity.log. [default: true]
B:loggingPlayerActicity=true
# if true, enables low gravity requirement in some crafts. Is forced to false if GalactiCraft is not present. [default: true]
B:lowGravProcessing=true
# Max entity amount in the same block for entity craming. [range: -2147483648 ~ 2147483647, default: 6]
I:maxEqualEntitiesAtOneSpot=6
# Controls the threshold (in ms) above which a lag warning is issued in log for a specific tile entity. [range: -2147483648 ~ 2147483647, default: 100]
I:millisecondThesholdUntilLagWarning=100
# Controls the minimum distance allowed for the long distance pipelines to form. [range: -2147483648 ~ 2147483647, default: 64]
I:minimalDistancePoints=64
# if true, mixed ores only yields the equivalent of 2/3 of the pure ores. [default: false]
B:mixedOreOnlyYieldsTwoThirdsOfPureOre=false
# if true, makes the GT5U sounds multi-threaded. [default: false]
B:multiThreadedSounds=false
# if true, reduces the durability of the vanilla tools. [default: true]
B:nerfedVanillaTools=true
# If true, nerfs planks recipes. [default: true]
B:nerfedWoodPlank=true
# if true, nether ores yield twice as much as normal ores. [default: true]
B:netherOreYieldMultiplier=true
# Control number of attempts to find a valid orevein. Generally this maximum limit isn't hit, selecting a vein is cheap [range: -2147483648 ~ 2147483647, default: 64]
I:oreveinAttempts=64
# Control number of attempts to place a valid ore vein. If a vein wasn't placed due to height restrictions, completely in the water, etc, another attempt is tried. [range: -2147483648 ~ 2147483647, default: 8]
I:oreveinMaxPlacementAttempts=8
# Control percentage of filled 3x3 chunks. Lower number means less oreveins spawn. [range: -2147483648 ~ 2147483647, default: 100]
I:oreveinPercentage=100
# Whether to place small ores as placer ores for an orevein. [default: true]
B:oreveinPlacerOres=true
# Multiplier to control how many placer ores get generated. [range: -2147483648 ~ 2147483647, default: 2]
I:oreveinPlacerOresMultiplier=2
# if true, rich ores yield twice as much as normal ores. [default: true]
B:richOreYieldMultiplier=true
# If true, forces the survival map into adventure mode. [default: false]
B:survivalIntoAdventure=false
# Controls the amount of tick over the lag averaging is done with the scanner. [range: -2147483648 ~ 2147483647, default: 25]
I:ticksForLagAveraging=25
# If true, enables the timber axe (cuts down whole tree in a single hit). [default: false]
B:timber=false
}
##########################################################################################################
# harvestlevel
#--------------------------------------------------------------------------------------------------------#
# Harvest level section
##########################################################################################################
harvestlevel {
# Activate Harvest Level Change [default: false]
B:activateHarvestLevelChange=false
# GraniteHarvestLevel harvest level [range: -2147483648 ~ 2147483647, default: 3]
I:graniteHarvestLevel=3
# Maximum harvest level [range: -2147483648 ~ 2147483647, default: 7]
I:maxHarvestLevel=7
}
##########################################################################################################
# machines
#--------------------------------------------------------------------------------------------------------#
# Machines section
##########################################################################################################
machines {
# This will make all chunkloading machines act as World Anchors (true) or Passive Anchors (false). [default: false]
B:alwaysReloadChunkloaders=false
# This will set the blacklist for the world accelerator in TE mode. [default: [com.rwtema.extrautils.tileentity.enderquarry.TileEntityEnderQuarry], [advsolar.common.tiles.TileEntityUltimateSolarPanel], [advsolar.common.tiles.TileEntitySolarPanel], [advsolar.common.tiles.TileEntityQuantumSolarPanel], [advsolar.common.tiles.TileEntityHybridSolarPanel], [advsolar.common.tiles.TileEntityAdvancedSolarPanel], [com.supsolpans.tiles.TileAdminSolarPanel], [com.supsolpans.tiles.TilePhotonicSolarPanel], [com.supsolpans.tiles.TileSingularSolarPanel], [com.supsolpans.tiles.TileSpectralSolarPanel], [emt.tile.solar.air.TileEntityAirSolar], [emt.tile.solar.air.TileEntityDoubleAirSolar], [emt.tile.solar.air.TileEntityTripleAirSolar], [emt.tile.solar.air.TileEntityQuadrupleAirSolar], [emt.tile.solar.air.TileEntityQuintupleAirSolar], [emt.tile.solar.air.TileEntitySextupleAirSolar], [emt.tile.solar.air.TileEntitySeptupleAirSolar], [emt.tile.solar.air.TileEntityOctupleAirSolar], [emt.tile.solar.compressed.TileEntityCompressedSolar], [emt.tile.solar.compressed.TileEntityDoubleCompressedSolar], [emt.tile.solar.compressed.TileEntityTripleCompressedSolar], [emt.tile.solar.compressed.TileEntityQuadrupleAirSolar], [emt.tile.solar.compressed.TileEntityQuintupleAirSolar], [emt.tile.solar.compressed.TileEntitySextupleAirSolar], [emt.tile.solar.compressed.TileEntitySeptupleAirSolar], [emt.tile.solar.compressed.TileEntityOctupleAirSolar], [emt.tile.solar.dark.TileEntityDarkSolar], [emt.tile.solar.dark.TileEntityDoubleDarkSolar], [emt.tile.solar.dark.TileEntityTripleDarkSolar], [emt.tile.solar.dark.TileEntityQuadrupleAirSolar], [emt.tile.solar.dark.TileEntityQuintupleAirSolar], [emt.tile.solar.dark.TileEntitySextupleAirSolar], [emt.tile.solar.dark.TileEntitySeptupleAirSolar], [emt.tile.solar.dark.TileEntityOctupleAirSolar], [emt.tile.solar.earth.TileEntityDoubleEarthSolar], [emt.tile.solar.earth.TileEntityEarthSolar], [emt.tile.solar.earth.TileEntityTripleEarthSolar], [emt.tile.solar.earth.TileEntityQuadrupleAirSolar], [emt.tile.solar.earth.TileEntityQuintupleAirSolar], [emt.tile.solar.earth.TileEntitySextupleAirSolar], [emt.tile.solar.earth.TileEntitySeptupleAirSolar], [emt.tile.solar.earth.TileEntityOctupleAirSolar], [emt.tile.solar.fire.TileEntityDoubleFireSolar], [emt.tile.solar.fire.TileEntityFireSolar], [emt.tile.solar.fire.TileEntityTripleFireSolar], [emt.tile.solar.fire.TileEntityQuadrupleAirSolar], [emt.tile.solar.fire.TileEntityQuintupleAirSolar], [emt.tile.solar.fire.TileEntitySextupleAirSolar], [emt.tile.solar.fire.TileEntitySeptupleAirSolar], [emt.tile.solar.fire.TileEntityOctupleAirSolar], [emt.tile.solar.order.TileEntityDoubleOrderSolar], [emt.tile.solar.order.TileEntityOrderSolar], [emt.tile.solar.order.TileEntityTripleOrderSolar], [emt.tile.solar.order.TileEntityQuadrupleAirSolar], [emt.tile.solar.order.TileEntityQuintupleAirSolar], [emt.tile.solar.order.TileEntitySextupleAirSolar], [emt.tile.solar.order.TileEntitySeptupleAirSolar], [emt.tile.solar.order.TileEntityOctupleAirSolar], [emt.tile.solar.water.TileEntityDoubleWaterSolar], [emt.tile.solar.water.TileEntityTripleWaterSolar], [emt.tile.solar.water.TileEntityWaterSolar], [emt.tile.solar.water.TileEntityQuadrupleAirSolar], [emt.tile.solar.water.TileEntityQuintupleAirSolar], [emt.tile.solar.water.TileEntitySextupleAirSolar], [emt.tile.solar.water.TileEntitySeptupleAirSolar], [emt.tile.solar.water.TileEntityOctupleAirSolar], [com.lulan.compactkineticgenerators.tileentity.TileCkgE], [com.lulan.compactkineticgenerators.tileentity.TileCkgH], [com.lulan.compactkineticgenerators.tileentity.TileCkgL], [com.lulan.compactkineticgenerators.tileentity.TileCkgM], [com.lulan.compactkineticgenerators.tileentity.TileCkwaE], [com.lulan.compactkineticgenerators.tileentity.TileCkwaH], [com.lulan.compactkineticgenerators.tileentity.TileCkwaL], [com.lulan.compactkineticgenerators.tileentity.TileCkwaM], [com.lulan.compactkineticgenerators.tileentity.TileCkwmE], [com.lulan.compactkineticgenerators.tileentity.TileCkwmH], [com.lulan.compactkineticgenerators.tileentity.TileCkwmL], [com.lulan.compactkineticgenerators.tileentity.TileCkwmM], [com.supsolpans.tiles.TileSpectralSolarPanel], [com.supsolpans.tiles.TileSingularSolarPanel], [com.supsolpans.tiles.TileAdminSolarPanel], [com.supsolpans.tiles.TilePhotonicSolarPanel], [gtPlusPlus.core.tileentities.general.TileEntityFishTrap], [gtPlusPlus.core.tileentities.general.TileEntityDecayablesChest], [net.bdew.gendustry.machines.apiary.TileApiary], [goodgenerator.blocks.tileEntity.EssentiaHatch], [magicbees.tileentity.TileEntityApimancersDrainerCommon], [magicbees.tileentity.TileEntityApimancersDrainerGT]]
S:blacklistedTileEntiyClassNamesForWA <
com.rwtema.extrautils.tileentity.enderquarry.TileEntityEnderQuarry
advsolar.common.tiles.TileEntityUltimateSolarPanel
advsolar.common.tiles.TileEntitySolarPanel
advsolar.common.tiles.TileEntityQuantumSolarPanel
advsolar.common.tiles.TileEntityHybridSolarPanel
advsolar.common.tiles.TileEntityAdvancedSolarPanel
com.supsolpans.tiles.TileAdminSolarPanel
com.supsolpans.tiles.TilePhotonicSolarPanel
com.supsolpans.tiles.TileSingularSolarPanel
com.supsolpans.tiles.TileSpectralSolarPanel
emt.tile.solar.air.TileEntityAirSolar
emt.tile.solar.air.TileEntityDoubleAirSolar
emt.tile.solar.air.TileEntityTripleAirSolar
emt.tile.solar.air.TileEntityQuadrupleAirSolar
emt.tile.solar.air.TileEntityQuintupleAirSolar
emt.tile.solar.air.TileEntitySextupleAirSolar
emt.tile.solar.air.TileEntitySeptupleAirSolar
emt.tile.solar.air.TileEntityOctupleAirSolar
emt.tile.solar.compressed.TileEntityCompressedSolar
emt.tile.solar.compressed.TileEntityDoubleCompressedSolar
emt.tile.solar.compressed.TileEntityTripleCompressedSolar
emt.tile.solar.compressed.TileEntityQuadrupleAirSolar
emt.tile.solar.compressed.TileEntityQuintupleAirSolar
emt.tile.solar.compressed.TileEntitySextupleAirSolar
emt.tile.solar.compressed.TileEntitySeptupleAirSolar
emt.tile.solar.compressed.TileEntityOctupleAirSolar
emt.tile.solar.dark.TileEntityDarkSolar
emt.tile.solar.dark.TileEntityDoubleDarkSolar
emt.tile.solar.dark.TileEntityTripleDarkSolar
emt.tile.solar.dark.TileEntityQuadrupleAirSolar
emt.tile.solar.dark.TileEntityQuintupleAirSolar
emt.tile.solar.dark.TileEntitySextupleAirSolar
emt.tile.solar.dark.TileEntitySeptupleAirSolar
emt.tile.solar.dark.TileEntityOctupleAirSolar
emt.tile.solar.earth.TileEntityDoubleEarthSolar
emt.tile.solar.earth.TileEntityEarthSolar
emt.tile.solar.earth.TileEntityTripleEarthSolar
emt.tile.solar.earth.TileEntityQuadrupleAirSolar
emt.tile.solar.earth.TileEntityQuintupleAirSolar
emt.tile.solar.earth.TileEntitySextupleAirSolar
emt.tile.solar.earth.TileEntitySeptupleAirSolar
emt.tile.solar.earth.TileEntityOctupleAirSolar
emt.tile.solar.fire.TileEntityDoubleFireSolar
emt.tile.solar.fire.TileEntityFireSolar
emt.tile.solar.fire.TileEntityTripleFireSolar
emt.tile.solar.fire.TileEntityQuadrupleAirSolar
emt.tile.solar.fire.TileEntityQuintupleAirSolar
emt.tile.solar.fire.TileEntitySextupleAirSolar
emt.tile.solar.fire.TileEntitySeptupleAirSolar
emt.tile.solar.fire.TileEntityOctupleAirSolar
emt.tile.solar.order.TileEntityDoubleOrderSolar
emt.tile.solar.order.TileEntityOrderSolar
emt.tile.solar.order.TileEntityTripleOrderSolar
emt.tile.solar.order.TileEntityQuadrupleAirSolar
emt.tile.solar.order.TileEntityQuintupleAirSolar
emt.tile.solar.order.TileEntitySextupleAirSolar
emt.tile.solar.order.TileEntitySeptupleAirSolar
emt.tile.solar.order.TileEntityOctupleAirSolar
emt.tile.solar.water.TileEntityDoubleWaterSolar
emt.tile.solar.water.TileEntityTripleWaterSolar
emt.tile.solar.water.TileEntityWaterSolar
emt.tile.solar.water.TileEntityQuadrupleAirSolar
emt.tile.solar.water.TileEntityQuintupleAirSolar
emt.tile.solar.water.TileEntitySextupleAirSolar
emt.tile.solar.water.TileEntitySeptupleAirSolar
emt.tile.solar.water.TileEntityOctupleAirSolar
com.lulan.compactkineticgenerators.tileentity.TileCkgE
com.lulan.compactkineticgenerators.tileentity.TileCkgH
com.lulan.compactkineticgenerators.tileentity.TileCkgL
com.lulan.compactkineticgenerators.tileentity.TileCkgM
com.lulan.compactkineticgenerators.tileentity.TileCkwaE
com.lulan.compactkineticgenerators.tileentity.TileCkwaH
com.lulan.compactkineticgenerators.tileentity.TileCkwaL
com.lulan.compactkineticgenerators.tileentity.TileCkwaM
com.lulan.compactkineticgenerators.tileentity.TileCkwmE
com.lulan.compactkineticgenerators.tileentity.TileCkwmH
com.lulan.compactkineticgenerators.tileentity.TileCkwmL
com.lulan.compactkineticgenerators.tileentity.TileCkwmM
com.supsolpans.tiles.TileSpectralSolarPanel
com.supsolpans.tiles.TileSingularSolarPanel
com.supsolpans.tiles.TileAdminSolarPanel
com.supsolpans.tiles.TilePhotonicSolarPanel
gtPlusPlus.core.tileentities.general.TileEntityFishTrap
gtPlusPlus.core.tileentities.general.TileEntityDecayablesChest
net.bdew.gendustry.machines.apiary.TileApiary
goodgenerator.blocks.tileEntity.EssentiaHatch
magicbees.tileentity.TileEntityApimancersDrainerCommon
magicbees.tileentity.TileEntityApimancersDrainerGT
>
# This will set the percentage how much ReinforcedGlass is Allowed in Cleanroom Walls. [range: 1.4E-45 ~ 3.4028235E38, default: 5.0]
S:cleanroomGlass=5.0
# If true, enable the guis of the machines to get a tint and it will be of the color of the dye applied to the machine. [default: true]
B:coloredGUI=true
# If true, then digital chest with AE2 storage bus will be accessible only through AE2 [default: false]
B:disableDigitalChestsExternalAccess=false
# This will let machines such as drills and pumps chunkload their work area. [default: true]
B:enableChunkloaders=true
# if true, enables MuTEs(multitile entities) to be added to the game. MuTEs are in the start of development and its not recommended to enable them unless you know what you are doing. (always activated in dev env) [default: false]
B:enableMultiTileEntities=false
# If true, machines can explode. [default: true]
B:machineExplosions=true
# If true, machine will randomly explode if there is fire on adjacent blocks. [default: true]
B:machineFireExplosions=true
# If true, machine can take fire. [default: true]
B:machineFlammable=true
# If true and if the machine tint is activated, the guis will have a uniform metallic tint no matter what color is applied to the machines. [default: false]
B:machineMetalGUI=false
# If true, explodes if the machine is dismantled without a wrench. [default: true]
B:machineNonWrenchExplosions=true
# If true, will randomly explode if it is raining. [default: true]
B:machineRainExplosions=true
# If true, will randomly explode during thunderstorm if the machine can be exposed to rain. [default: true]
B:machineThunderExplosions=true
# If true, burn the wires on explosion. (by sending IV amps into the cables) [default: true]
B:machineWireFire=true
# Number of ticks between sending sound packets to clients for electric machines. Default is 1.5 seconds. Trying to mitigate lag and FPS drops. [range: -2147483648 ~ 2147483647, default: 30]
I:ticksBetweenSounds=30
# If true, use the definition of the metallic tint in GT5U, otherwise NHCore will set it to white. [default: true]
B:useMachineMetal=true
}
##########################################################################################################
# oredropbehavior
#--------------------------------------------------------------------------------------------------------#
# Ore drop behavior section
##########################################################################################################
oredropbehavior {
# Settings:
# - 'PerDimBlock': Sets the drop to the block variant of the ore block based on dimension, defaults to stone type
# - 'UnifiedBlock': Sets the drop to the stone variant of the ore block
# - 'Block': Sets the drop to the ore mined
# - 'FortuneItem': Sets the drop to the new ore item and makes it affected by fortune - 'Item': Sets the drop to the new ore item
# Possible values: [Block, PerDimBlock, UnifiedBlock, FortuneItem, Item]
# [default: FortuneItem]
S:setting=FortuneItem
}
}