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# Configuration file
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##########################################################################################################
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# HarvestLevelNames
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#--------------------------------------------------------------------------------------------------------#
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# Use materialnames to set the name of a harvest level. The entrties have to either be identifiers for Tinker-Materials OR the registered names of items.
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# For Example: 'Level0=wood' would change the first harvest level to wood from stone. Likewise 'Level5=minecraft:emerald' would change that level to Emerald.
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##########################################################################################################
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HarvestLevelNames {
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}
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