initial
This commit is contained in:
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.minecraft/config/RTG/biomes/abyssalcraft.cfg
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.minecraft/config/RTG/biomes/abyssalcraft.cfg
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# Configuration file
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biome {
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abyssalcraft {
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coraliuminfestedswamp {
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# [default: true]
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B:"Allow Villages"=true
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# [default: false]
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B:"Allow Volcanoes"=false
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# This setting controls the size of caves.
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# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Density"=-1
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# This setting controls the number of caves that generate.
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# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Frequency"=-1
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Cobble Block"=
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# If you're using a custom cliff cobble block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Cobble Block Meta"=
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Stone Block"=
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# If you're using a custom cliff stone block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Stone Block Meta"=
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# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Filler Block"=
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# If you're using a custom filler block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Filler Block Meta"=
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# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Top Block"=
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# If you're using a custom top block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Top Block Meta"=
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# This setting controls the number of ravines that generate.
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# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
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# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
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# [range: -1 ~ 100, default: -1]
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I:"Ravine Frequency"=-1
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# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
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# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
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B:"Use RTG Decorations"=true
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# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
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# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
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B:"Use RTG Surfaces"=true
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# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
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# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
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# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
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# [range: -1 ~ 2147483647, default: -1]
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I:"Volcano Chance"=-1
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}
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darklands {
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# [default: true]
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B:"Allow Villages"=true
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# [default: false]
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B:"Allow Volcanoes"=false
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# This setting controls the size of caves.
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# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Density"=-1
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# This setting controls the number of caves that generate.
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# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Frequency"=-1
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# [default: true]
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B:"RTG Decoration: Logs"=true
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Cobble Block"=
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# If you're using a custom cliff cobble block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Cobble Block Meta"=
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Stone Block"=
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# If you're using a custom cliff stone block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Stone Block Meta"=
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# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Filler Block"=
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# If you're using a custom filler block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Filler Block Meta"=
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# [default: ]
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S:"RTG Surface: Mix Block"=
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# [default: ]
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S:"RTG Surface: Mix Block Meta"=
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# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Top Block"=
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# If you're using a custom top block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Top Block Meta"=
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# This setting controls the number of ravines that generate.
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# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
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# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
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# [range: -1 ~ 100, default: -1]
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I:"Ravine Frequency"=-1
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# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
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# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
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B:"Use RTG Decorations"=true
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# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
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# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
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B:"Use RTG Surfaces"=true
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# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
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# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
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# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
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# [range: -1 ~ 2147483647, default: -1]
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I:"Volcano Chance"=-1
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}
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darklandsforest {
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# [default: true]
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B:"Allow Villages"=true
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# [default: false]
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B:"Allow Volcanoes"=false
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# This setting controls the size of caves.
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# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Density"=-1
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# This setting controls the number of caves that generate.
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# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Frequency"=-1
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# [default: true]
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B:"RTG Decoration: Logs"=true
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Cobble Block"=
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# If you're using a custom cliff cobble block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Cobble Block Meta"=
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Stone Block"=
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# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Stone Block Meta"=
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# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Filler Block"=
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# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Filler Block Meta"=
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# [default: ]
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S:"RTG Surface: Mix Block"=
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|
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# [default: ]
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S:"RTG Surface: Mix Block Meta"=
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# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
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||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
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S:"RTG Surface: Top Block"=
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# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
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I:"Ravine Frequency"=-1
|
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|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
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B:"Use RTG Surfaces"=true
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||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
darklandshighland {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# [default: ]
|
||||
S:"RTG Surface: Mix Block"=
|
||||
|
||||
# [default: ]
|
||||
S:"RTG Surface: Mix Block Meta"=
|
||||
|
||||
# [default: ]
|
||||
S:"RTG Surface: Mix Filler Block"=
|
||||
|
||||
# [default: ]
|
||||
S:"RTG Surface: Mix Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
darklandsmountains {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
darklandsplains {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
96
.minecraft/config/RTG/biomes/arsmagica.cfg
Normal file
96
.minecraft/config/RTG/biomes/arsmagica.cfg
Normal file
@@ -0,0 +1,96 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
arsmagica {
|
||||
|
||||
witchwoodforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# [default: true]
|
||||
B:"RTG Decoration: Logs"=true
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
667
.minecraft/config/RTG/biomes/atg.cfg
Normal file
667
.minecraft/config/RTG/biomes/atg.cfg
Normal file
@@ -0,0 +1,667 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
atg {
|
||||
|
||||
gravelbeach {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
rockysteppe {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
shrubland {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
snowygravelbeach {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tropicalshrubland {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tundra {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
volcano {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: true]
|
||||
B:"Allow Volcanoes"=true
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
woodland {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
6412
.minecraft/config/RTG/biomes/biomesoplenty.cfg
Normal file
6412
.minecraft/config/RTG/biomes/biomesoplenty.cfg
Normal file
File diff suppressed because it is too large
Load Diff
175
.minecraft/config/RTG/biomes/buildcraft.cfg
Normal file
175
.minecraft/config/RTG/biomes/buildcraft.cfg
Normal file
@@ -0,0 +1,175 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
buildcraft {
|
||||
|
||||
desertoilfield {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
oceanoilfield {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
175
.minecraft/config/RTG/biomes/chromaticraft.cfg
Normal file
175
.minecraft/config/RTG/biomes/chromaticraft.cfg
Normal file
@@ -0,0 +1,175 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
chromaticraft {
|
||||
|
||||
enderforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
rainbowforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
7436
.minecraft/config/RTG/biomes/enhancedbiomes.cfg
Normal file
7436
.minecraft/config/RTG/biomes/enhancedbiomes.cfg
Normal file
File diff suppressed because it is too large
Load Diff
2316
.minecraft/config/RTG/biomes/extrabiomes.cfg
Normal file
2316
.minecraft/config/RTG/biomes/extrabiomes.cfg
Normal file
File diff suppressed because it is too large
Load Diff
93
.minecraft/config/RTG/biomes/flowercraft.cfg
Normal file
93
.minecraft/config/RTG/biomes/flowercraft.cfg
Normal file
@@ -0,0 +1,93 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
flowercraft {
|
||||
|
||||
phantasia {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
749
.minecraft/config/RTG/biomes/forgottennature.cfg
Normal file
749
.minecraft/config/RTG/biomes/forgottennature.cfg
Normal file
@@ -0,0 +1,749 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
forgottennature {
|
||||
|
||||
cherryblossomwoodland {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
crystalforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
eucalyptusforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
greatwoodforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
mapleforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
redwoodforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
redwoodforesthills {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tropicalforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tropicalforesthills {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
93
.minecraft/config/RTG/biomes/growthcraft.cfg
Normal file
93
.minecraft/config/RTG/biomes/growthcraft.cfg
Normal file
@@ -0,0 +1,93 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
growthcraft {
|
||||
|
||||
bambooforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
3558
.minecraft/config/RTG/biomes/highlands.cfg
Normal file
3558
.minecraft/config/RTG/biomes/highlands.cfg
Normal file
File diff suppressed because it is too large
Load Diff
93
.minecraft/config/RTG/biomes/icecreammod.cfg
Normal file
93
.minecraft/config/RTG/biomes/icecreammod.cfg
Normal file
@@ -0,0 +1,93 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
icmod {
|
||||
|
||||
"ice cream" {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
266
.minecraft/config/RTG/biomes/industrialtechnologies.cfg
Normal file
266
.minecraft/config/RTG/biomes/industrialtechnologies.cfg
Normal file
@@ -0,0 +1,266 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
idt {
|
||||
|
||||
ebonyforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# [default: true]
|
||||
B:"RTG Decoration: Logs"=true
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
silkwoodforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# [default: true]
|
||||
B:"RTG Decoration: Logs"=true
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
willowforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# [default: true]
|
||||
B:"RTG Decoration: Logs"=true
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
594
.minecraft/config/RTG/biomes/ridiculousworld.cfg
Normal file
594
.minecraft/config/RTG/biomes/ridiculousworld.cfg
Normal file
@@ -0,0 +1,594 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
ridiculousworld {
|
||||
|
||||
botanicalgarden {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# [default: true]
|
||||
B:"RTG Decoration: Logs"=true
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# [default: ]
|
||||
S:"RTG Surface: Mix Block"=
|
||||
|
||||
# [default: ]
|
||||
S:"RTG Surface: Mix Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
murica {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
mountainofmadness {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
ossuary {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
rockcandymountain {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
shadowfen {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
spookyforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
257
.minecraft/config/RTG/biomes/thaumcraft.cfg
Normal file
257
.minecraft/config/RTG/biomes/thaumcraft.cfg
Normal file
@@ -0,0 +1,257 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
thaumcraft {
|
||||
|
||||
eerie {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
magicalforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
taintedland {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
749
.minecraft/config/RTG/biomes/tofucraft.cfg
Normal file
749
.minecraft/config/RTG/biomes/tofucraft.cfg
Normal file
@@ -0,0 +1,749 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
tofucraft {
|
||||
|
||||
leekplains {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tofubuildings {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tofuextremehills {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tofuextremehillsedge {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tofuforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tofuforesthills {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tofuplainhills {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tofuplains {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tofuriver {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
93
.minecraft/config/RTG/biomes/vampirism.cfg
Normal file
93
.minecraft/config/RTG/biomes/vampirism.cfg
Normal file
@@ -0,0 +1,93 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
vampirism {
|
||||
|
||||
vampireforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
5110
.minecraft/config/RTG/biomes/vanilla.cfg
Normal file
5110
.minecraft/config/RTG/biomes/vanilla.cfg
Normal file
File diff suppressed because it is too large
Load Diff
466
.minecraft/config/RTG/rtg.cfg
Normal file
466
.minecraft/config/RTG/rtg.cfg
Normal file
@@ -0,0 +1,466 @@
|
||||
# Configuration file
|
||||
|
||||
bedrock {
|
||||
# The block to use for the bottom of the Overworld.
|
||||
# [default: minecraft:bedrock]
|
||||
S:"Bedrock block ID"=minecraft:bedrock
|
||||
|
||||
# The meta value of the bedrock block.
|
||||
# [range: 0 ~ 15, default: 0]
|
||||
I:"Bedrock block meta value"=0
|
||||
|
||||
# 0 = Normal bedrock (rough pattern); 1-5 = Number of flat bedrock layers to generate
|
||||
# [range: 0 ~ 5, default: 0]
|
||||
I:"Number of flat bedrock layers"=0
|
||||
}
|
||||
|
||||
|
||||
biomes {
|
||||
# If TRUE, uses the individual biome settings in the biome config files. If FALSE, disables all RTG decorations and uses vanilla decorations instead.
|
||||
# [default: true]
|
||||
B:"Enable RTG Biome Decorations"=true
|
||||
|
||||
# If TRUE, uses the individual biome settings in the biome config files. If FALSE, disables all RTG surfaces and uses vanilla surfaces instead.
|
||||
# [default: true]
|
||||
B:"Enable RTG Biome Surfaces"=true
|
||||
|
||||
# If RTG tries to generate an unsupported biome or a biome that has an ID conflict, it will generate this biome instead.
|
||||
# If set to -1, RTG will crash instead of generating the patch biome. You might want to do this if you're making a mod pack
|
||||
# and want to make sure all biomes are generating correctly.
|
||||
# Default = Vanilla Plains
|
||||
# [range: -1 ~ 255, default: 1]
|
||||
I:"Patch Biome ID"=1
|
||||
}
|
||||
|
||||
|
||||
boulders {
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# [range: 1 ~ 100, default: 1]
|
||||
I:"1/x chance that Cobblestone Boulders will generate if given the opportunity to do so during world gen"=2
|
||||
|
||||
# [default: true]
|
||||
B:"Enable Cobblestone Boulders"=true
|
||||
|
||||
# Set this to TRUE to allow UBC to override cobblestone boulders.
|
||||
# This setting doesn't have any effect if UBC is not installed.
|
||||
# [default: true]
|
||||
B:"UBC Boulders"=true
|
||||
}
|
||||
|
||||
|
||||
caves {
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# [range: 1 ~ 40, default: 8]
|
||||
I:"Cave Density"=10
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# [range: 1 ~ 40, default: 16]
|
||||
I:"Cave Frequency"=16
|
||||
|
||||
# Must be set to TRUE for the other cave settings to have any effect.
|
||||
# If FALSE, RTG won't interfere with cave generation at all.
|
||||
# [default: true]
|
||||
B:"Enable Cave Modifications"=true
|
||||
|
||||
# [default: true]
|
||||
B:"Enable Caves"=true
|
||||
}
|
||||
|
||||
|
||||
debugging {
|
||||
# Instead of crashing when it experiences 'java.util.ConcurrentModificationException' (or any other exception)
|
||||
# during structure generation, RTG will stop trying to generate that structure and continue generating the world.
|
||||
# You should only set this to TRUE if you have been instructed to do so by an RTG developer, or if you know what you're doing.
|
||||
# [default: false]
|
||||
B:"Crash on Structure Exceptions"=false
|
||||
|
||||
# WARNING: This should only be enabled if you know what you're doing.
|
||||
# [default: false]
|
||||
B:"Enable Debugging"=false
|
||||
}
|
||||
|
||||
|
||||
dunes {
|
||||
# This setting controls the height of both sand dunes and snow dunes.
|
||||
# Higher values = taller dunes.
|
||||
# [range: 1 ~ 12, default: 4]
|
||||
I:"Height of Dunes"=5
|
||||
}
|
||||
|
||||
|
||||
dungeons {
|
||||
# This setting controls the number of dungeons that generate.
|
||||
# HIGHER values = MORE dungeons & MORE lag. (8 = vanilla dungeon frequency)
|
||||
# [range: 1 ~ 200, default: 8]
|
||||
I:"Dungeon Frequency"=12
|
||||
|
||||
# [default: true]
|
||||
B:"Generate Dungeons"=true
|
||||
}
|
||||
|
||||
|
||||
"flowing liquids" {
|
||||
# 1/x chance that a lava stream will generate on the side of a hill or mountain.
|
||||
# 0 = Never generate; 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# [range: 0 ~ 2147483647, default: 200]
|
||||
I:"Flowing Lava Chance"=200
|
||||
|
||||
# 1/x chance that a water stream will generate on the side of a hill or mountain.
|
||||
# 0 = Never generate; 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# [range: 0 ~ 2147483647, default: 200]
|
||||
I:"Flowing Water Chance"=200
|
||||
}
|
||||
|
||||
|
||||
gui {
|
||||
# [default: true]
|
||||
B:"Enable World Type Notification Screen"=true
|
||||
}
|
||||
|
||||
|
||||
"lakes (surface)" {
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# [range: 1 ~ 100, default: 10]
|
||||
I:"1/x chance that Lava Surface Lakes will generate if given the opportunity to do so during world gen"=10
|
||||
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# [range: 1 ~ 100, default: 10]
|
||||
I:"1/x chance that Water Surface Lakes will generate if given the opportunity to do so during world gen"=10
|
||||
|
||||
# [default: true]
|
||||
B:"Enable Lava Surface Lakes"=true
|
||||
|
||||
# [default: true]
|
||||
B:"Enable Water Surface Lakes"=true
|
||||
}
|
||||
|
||||
|
||||
"lakes (underground)" {
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# [range: 1 ~ 100, default: 10]
|
||||
I:"1/x chance that Lava Underground Lakes will generate if given the opportunity to do so during world gen"=10
|
||||
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# [range: 1 ~ 100, default: 10]
|
||||
I:"1/x chance that Water Underground Lakes will generate if given the opportunity to do so during world gen"=10
|
||||
|
||||
# [default: true]
|
||||
B:"Enable Lava Underground Lakes"=true
|
||||
|
||||
# [default: true]
|
||||
B:"Enable Water Underground Lakes"=true
|
||||
}
|
||||
|
||||
|
||||
mineshafts {
|
||||
# [default: true]
|
||||
B:"Generate Mineshafts"=true
|
||||
}
|
||||
|
||||
|
||||
"ore gen" {
|
||||
# [default: true]
|
||||
B:"Generate Coal Ore"=false
|
||||
|
||||
# [default: true]
|
||||
B:"Generate Diamond Ore"=false
|
||||
|
||||
# [default: true]
|
||||
B:"Generate Emerald Ore"=false
|
||||
|
||||
# [default: true]
|
||||
B:"Generate Gold Ore"=false
|
||||
|
||||
# [default: true]
|
||||
B:"Generate Iron Ore"=false
|
||||
|
||||
# [default: true]
|
||||
B:"Generate Lapis Lazuli Ore"=false
|
||||
|
||||
# [default: true]
|
||||
B:"Generate Redstone Ore"=false
|
||||
}
|
||||
|
||||
|
||||
plateaus {
|
||||
# Comma-separated list of meta values for the plateau gradient blocks used in the Mesa Bryce biome.
|
||||
# -1 = Plateau block; 0-15 = Plateau gradient block
|
||||
# 0 = White; 1 = Orange; 2 = Magenta; 3 = Light Blue; 4 = Yellow; 5 = Lime; 6 = Pink; 7 = Gray
|
||||
# 8 = Light Gray; 9 = Cyan; 10 = Purple; 11 = Blue; 12 = Brown; 13 = Green; 14 = Red; 15 = Black
|
||||
# [default: -1,-1,0,1,0,0,0,14,0,8,0,1,8,0,-1,0,14,0,0,14,0,0,8]
|
||||
S:"Mesa Bryce Plateau Block Metas"=-1,-1,0,1,0,0,0,14,0,8,0,1,8,0,-1,0,14,0,0,14,0,0,8
|
||||
|
||||
# Comma-separated list of meta values for the plateau gradient blocks used in the Mesa biome variants (doesn't include Mesa Bryce).
|
||||
# -1 = Plateau block; 0-15 = Plateau gradient block
|
||||
# 0 = White; 1 = Orange; 2 = Magenta; 3 = Light Blue; 4 = Yellow; 5 = Lime; 6 = Pink; 7 = Gray
|
||||
# 8 = Light Gray; 9 = Cyan; 10 = Purple; 11 = Blue; 12 = Brown; 13 = Green; 14 = Red; 15 = Black
|
||||
# [default: -1,-1,-1,1,1,1,0,-1,-1,6,1,1,8,0,-1,-1,14,-1,-1,6,1,1,4]
|
||||
S:"Mesa Plateau Block Metas"=-1,-1,-1,1,1,1,0,-1,-1,6,1,1,8,0,-1,-1,14,-1,-1,6,1,1,4
|
||||
|
||||
# An extra block to use for Mesa & Savanna plateau gradients. Defaults to hardened clay.
|
||||
# When configuring the various 'meta' options in this section, use a value of '-1' to reference this block.
|
||||
# [default: minecraft:hardened_clay]
|
||||
S:"Plateau Block ID"=minecraft:hardened_clay
|
||||
|
||||
# The meta value of the plateau block.
|
||||
# [range: 0 ~ 15, default: 0]
|
||||
I:"Plateau Block Meta Value"=0
|
||||
|
||||
# The block to use for Mesa & Savanna plateau gradients. Defaults to stained hardened clay.
|
||||
# This can be any block, but it works best with blocks that have multiple colours, such as stained hardened clay.
|
||||
# The various 'meta' options in this section will use this block to configure the plateau gradients.
|
||||
# [default: minecraft:stained_hardened_clay]
|
||||
S:"Plateau Gradient Block ID"=minecraft:stained_hardened_clay
|
||||
|
||||
# Comma-separated list of meta values for the plateau gradient blocks used in the Savanna biome variants.
|
||||
# -1 = Plateau block; 0-15 = Plateau gradient block
|
||||
# 0 = White; 1 = Orange; 2 = Magenta; 3 = Light Blue; 4 = Yellow; 5 = Lime; 6 = Pink; 7 = Gray
|
||||
# 8 = Light Gray; 9 = Cyan; 10 = Purple; 11 = Blue; 12 = Brown; 13 = Green; 14 = Red; 15 = Black
|
||||
# [default: 0,0,0,0,8,8,12,12,8,0,8,12,12,8,12,8,0,0,8,12,12]
|
||||
S:"Savanna Plateau Block Metas"=0,0,0,0,8,8,12,12,8,0,8,12,12,8,12,8,0,0,8,12,12
|
||||
|
||||
# If set to TRUE, Savanna biome variants will mostly use stone/cobblestone instead of gradient blocks for cliffs and plateaus.
|
||||
# Savanna Plateau M will always use gradient blocks.
|
||||
# [default: true]
|
||||
B:"Use stone for most Savanna biome variants"=true
|
||||
}
|
||||
|
||||
|
||||
ravines {
|
||||
# Must be set to TRUE for the other ravine settings to have any effect.
|
||||
# If FALSE, RTG won't interfere with ravine generation at all.
|
||||
# [default: true]
|
||||
B:"Enable Ravine Modifications"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Enable Ravines"=true
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# [range: 1 ~ 100, default: 50]
|
||||
I:"Ravine Frequency"=75
|
||||
}
|
||||
|
||||
|
||||
rivers {
|
||||
# Set this to FALSE to prevent RTG from generating lush river bank decorations in hot biomes, like Desert and Mesa.
|
||||
# Lush decorations consist of tallgrass, trees, shrubs, and other flora.
|
||||
# [default: true]
|
||||
B:"Enable Lush River Bank Decorations in Hot Biomes"=true
|
||||
|
||||
# Set this to FALSE to prevent RTG from generating lush river bank surfaces in hot biomes, like Desert and Mesa.
|
||||
# Lush surfaces consist (almost exclusively) of grass blocks.
|
||||
# [default: true]
|
||||
B:"Enable Lush River Bank Surfaces in Hot Biomes"=true
|
||||
}
|
||||
|
||||
|
||||
"rivers and scenic lakes" {
|
||||
# Higher numbers make the large-scale cut-off noise have a greater effect. Defaults to 0.5
|
||||
# [range: 0.0 ~ 2.0, default: 0.5]
|
||||
S:"Amplitude of Large-Scale River Cut Off"=0.5
|
||||
|
||||
# Biome ID for scenic lakes when frozen (default 11 = Frozen River)
|
||||
# [range: 0 ~ 254, default: 11]
|
||||
I:"Biome for frozen scenic lakes"=11
|
||||
|
||||
# Biome ID for scenic lakes when not frozen (default 7 = River)
|
||||
# [range: 0 ~ 254, default: 7]
|
||||
I:"Biome for scenic lakes"=7
|
||||
|
||||
# Defaults to 1 (standard frequency)
|
||||
# [range: 0.0 ~ 10.0, default: 1.0]
|
||||
S:"Lake Frequency Multiplier"=1.5
|
||||
|
||||
# Makes scenic lake shores bend and curve more. Defaults to 1
|
||||
# [range: 0.0 ~ 2.0, default: 1.0]
|
||||
S:"Lake Shore Irregularity"=1.5
|
||||
|
||||
# Defaults to 1 (standard size)
|
||||
# [range: 0.0 ~ 10.0, default: 1.0]
|
||||
S:"Lake Size Multiplier"=1.0
|
||||
|
||||
# Higher numbers make rivers bend more. Defaults to 1
|
||||
# [range: 0.0 ~ 2.0, default: 1.0]
|
||||
S:"Multiplier to River Bending"=2.0
|
||||
|
||||
# Multiplier to river frequencies. Defaults to 1
|
||||
# [range: 0.0 ~ 10.0, default: 1.0]
|
||||
S:"River Frequency Multiplier"=1.5
|
||||
|
||||
# Defaults to 1 (standard width)
|
||||
# [range: 0.0 ~ 10.0, default: 1.0]
|
||||
S:"River Width Multiplier"=1.5
|
||||
|
||||
# Higher numbers make grassy areas near rivers bigger, but also more rare. Defaults to 350
|
||||
# [range: 50.0 ~ 5000.0, default: 350.0]
|
||||
S:"Scale of Large-Scale River Cut Off"=350.0
|
||||
}
|
||||
|
||||
|
||||
saplings {
|
||||
# Set this to TRUE to allow RTG's custom trees to grow from vanilla saplings.
|
||||
# RTG's custom trees can be grown only from the saplings that their leaves would drop naturally, and only in the biomes where they naturally generate.
|
||||
# For example, you can only grow a Swamp Willow in a Swamp biome, and only with an Oak sapling (because Swamp Willows have Oak leaves).
|
||||
# [default: true]
|
||||
B:"Enable RTG Saplings"=true
|
||||
|
||||
# 1/x chance that a vanilla sapling will grow one of RTG's custom trees.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# [range: 1 ~ 2147483647, default: 2]
|
||||
I:"RTG Tree from Vanilla Sapling Chance"=2
|
||||
}
|
||||
|
||||
|
||||
"scattered features" {
|
||||
# Must be set to TRUE for the other scattered feature settings to have any effect.
|
||||
# If FALSE, RTG won't interfere with scattered feature generation at all.
|
||||
# [default: true]
|
||||
B:"Enable Scattered Feature Modifications"=true
|
||||
|
||||
# [default: true]
|
||||
B:"Generate Scattered Features"=true
|
||||
|
||||
# Scattered features = desert temples, jungle temples, and witch huts; 32 = Vanilla
|
||||
# [range: 1 ~ 2147483647, default: 48]
|
||||
I:"Maximum distance between scattered features"=48
|
||||
|
||||
# Scattered features = desert temples, jungle temples, and witch huts; 8 = Vanilla
|
||||
# [range: 1 ~ 2147483647, default: 12]
|
||||
I:"Minimum distance between scattered features"=12
|
||||
}
|
||||
|
||||
|
||||
snow {
|
||||
# This applies to newly-generated chunks only. Snow layers will still appear in cold/snowy biomes after it snows.
|
||||
# [default: true]
|
||||
B:"Enable Snow Layers"=true
|
||||
}
|
||||
|
||||
|
||||
strongholds {
|
||||
# [default: true]
|
||||
B:"Generate Strongholds"=true
|
||||
}
|
||||
|
||||
|
||||
"terrain shadowing" {
|
||||
# The block to use for desert terrain shadowing, typically seen on the cliffs of desert mountains. Defaults to stained hardened clay.
|
||||
# [default: minecraft:stained_hardened_clay]
|
||||
S:"Desert shadow block ID"=minecraft:stained_hardened_clay
|
||||
|
||||
# The meta value of the shadow block for desert cliffs. Defaults to 0 (white).
|
||||
# [range: 0 ~ 15, default: 0]
|
||||
I:"Desert shadow block meta value"=0
|
||||
|
||||
# The block to use for stone terrain shadowing, typically seen on the cliffs of stone mountains. Defaults to stained hardened clay.
|
||||
# [default: minecraft:stained_hardened_clay]
|
||||
S:"Stone shadow block ID"=minecraft:stained_hardened_clay
|
||||
|
||||
# The meta value of the shadow block for stone cliffs. Defaults to 9 (cyan).
|
||||
# [range: 0 ~ 15, default: 9]
|
||||
I:"Stone shadow block meta value"=9
|
||||
|
||||
# Set this to TRUE to allow UBC to override desert shadowing.
|
||||
# This setting doesn't have any effect if UBC is not installed.
|
||||
# [default: true]
|
||||
B:"UBC Mode (Desert)"=true
|
||||
|
||||
# Set this to TRUE to allow UBC to override stone shadowing.
|
||||
# This setting doesn't have any effect if UBC is not installed.
|
||||
# [default: true]
|
||||
B:"UBC Mode (Stone)"=true
|
||||
}
|
||||
|
||||
|
||||
trees {
|
||||
# Set this to FALSE to prevent shrub trunks from generating below the surface.
|
||||
# [default: true]
|
||||
B:"Allow Shrubs to Generate Below Surface"=true
|
||||
|
||||
# Set this to FALSE to prevent trees from generating on sand.
|
||||
# This setting only affects trees generated by RTG. Trees generated by a biome's decorator
|
||||
# will adhere to their own generation rules. (RTG's Palm Trees ignore this setting.)
|
||||
# [default: false]
|
||||
B:"Allow Trees to Generate on Sand"=false
|
||||
|
||||
# Set this to FALSE to prevent the trunks of RTG trees from using the 'all-bark' texture model.
|
||||
# For more information, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Wood
|
||||
# [default: true]
|
||||
B:"Allow bark-covered logs"=true
|
||||
}
|
||||
|
||||
|
||||
villages {
|
||||
# Set this to FALSE to resolve issues with mods that also modify villages.
|
||||
# If set to FALSE, the 'Minimum distance between villages', 'Maximum distance between villages' & 'Size of villages' settings will have no effect.
|
||||
# [default: true]
|
||||
B:"Enable village modifications"=true
|
||||
|
||||
# [default: true]
|
||||
B:"Generate Villages"=true
|
||||
|
||||
# Lower values = villages closer together; 32 = Vanilla
|
||||
# [range: 1 ~ 2147483647, default: 48]
|
||||
I:"Maximum distance between villages"=48
|
||||
|
||||
# Higher values = villages further apart; 8 = Vanilla
|
||||
# [range: 1 ~ 2147483647, default: 12]
|
||||
I:"Minimum distance between villages"=20
|
||||
|
||||
# Higher values = bigger villages; 0 = Vanilla
|
||||
# [range: 0 ~ 10, default: 0]
|
||||
I:"Size of villages"=2
|
||||
}
|
||||
|
||||
|
||||
volcanoes {
|
||||
# Set this to FALSE to prevent lava from flowing down the sides of volcanoes.
|
||||
# [default: true]
|
||||
B:"Enable volcano eruptions"=true
|
||||
|
||||
# Set this to FALSE to prevent volcanoes from generating.
|
||||
# [default: true]
|
||||
B:"Enable volcanoes"=true
|
||||
|
||||
# 1/x chance that a volcano will generate in a biome that has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# [range: 1 ~ 2147483647, default: 36]
|
||||
I:"Volcano Chance"=30
|
||||
|
||||
# The main block to use for the surface of the volcano.
|
||||
# [default: minecraft:obsidian]
|
||||
S:"Volcano block ID"=minecraft:obsidian
|
||||
|
||||
# The meta value of the volcano block.
|
||||
# [range: 0 ~ 15, default: 0]
|
||||
I:"Volcano block meta value"=0
|
||||
|
||||
# The block ID of the 1st volcano mix block.
|
||||
# [default: BiomesOPlenty:ashStone]
|
||||
S:"Volcano mix 1 block ID"=BiomesOPlenty:ashStone
|
||||
|
||||
# The meta value of the 1st volcano mix block.
|
||||
# [range: 0 ~ 15, default: 0]
|
||||
I:"Volcano mix 1 block meta value"=0
|
||||
|
||||
# The block ID of the 2nd volcano mix block.
|
||||
# [default: BiomesOPlenty:ash]
|
||||
S:"Volcano mix 2 block ID"=BiomesOPlenty:ash
|
||||
|
||||
# The meta value of the 2nd volcano mix block.
|
||||
# [range: 0 ~ 15, default: 0]
|
||||
I:"Volcano mix 2 block meta value"=0
|
||||
|
||||
# The block ID of the 3rd volcano mix block.
|
||||
# [default: minecraft:coal_block]
|
||||
S:"Volcano mix 3 block ID"=minecraft:coal_block
|
||||
|
||||
# The meta value of the 3rd volcano mix block.
|
||||
# [range: 0 ~ 15, default: 0]
|
||||
I:"Volcano mix 3 block meta value"=0
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user