initial
This commit is contained in:
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.minecraft/config/RTG/biomes/abyssalcraft.cfg
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.minecraft/config/RTG/biomes/abyssalcraft.cfg
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# Configuration file
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biome {
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abyssalcraft {
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coraliuminfestedswamp {
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# [default: true]
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B:"Allow Villages"=true
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# [default: false]
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B:"Allow Volcanoes"=false
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# This setting controls the size of caves.
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# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Density"=-1
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# This setting controls the number of caves that generate.
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# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Frequency"=-1
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Cobble Block"=
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# If you're using a custom cliff cobble block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Cobble Block Meta"=
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Stone Block"=
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# If you're using a custom cliff stone block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Stone Block Meta"=
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# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Filler Block"=
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# If you're using a custom filler block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Filler Block Meta"=
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# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Top Block"=
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# If you're using a custom top block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Top Block Meta"=
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# This setting controls the number of ravines that generate.
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# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
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# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
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# [range: -1 ~ 100, default: -1]
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I:"Ravine Frequency"=-1
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# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
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# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
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B:"Use RTG Decorations"=true
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# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
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# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
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B:"Use RTG Surfaces"=true
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# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
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# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
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# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
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# [range: -1 ~ 2147483647, default: -1]
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I:"Volcano Chance"=-1
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}
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darklands {
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# [default: true]
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B:"Allow Villages"=true
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# [default: false]
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B:"Allow Volcanoes"=false
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# This setting controls the size of caves.
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# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Density"=-1
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# This setting controls the number of caves that generate.
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# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Frequency"=-1
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# [default: true]
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B:"RTG Decoration: Logs"=true
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Cobble Block"=
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# If you're using a custom cliff cobble block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Cobble Block Meta"=
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Stone Block"=
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# If you're using a custom cliff stone block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Stone Block Meta"=
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# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Filler Block"=
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# If you're using a custom filler block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Filler Block Meta"=
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# [default: ]
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S:"RTG Surface: Mix Block"=
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# [default: ]
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S:"RTG Surface: Mix Block Meta"=
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# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Top Block"=
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# If you're using a custom top block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Top Block Meta"=
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# This setting controls the number of ravines that generate.
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# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
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# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
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# [range: -1 ~ 100, default: -1]
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I:"Ravine Frequency"=-1
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# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
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# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
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B:"Use RTG Decorations"=true
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# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
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# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
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B:"Use RTG Surfaces"=true
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# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
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# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
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# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
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# [range: -1 ~ 2147483647, default: -1]
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I:"Volcano Chance"=-1
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}
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darklandsforest {
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# [default: true]
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B:"Allow Villages"=true
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# [default: false]
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B:"Allow Volcanoes"=false
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# This setting controls the size of caves.
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# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Density"=-1
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# This setting controls the number of caves that generate.
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# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Frequency"=-1
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# [default: true]
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B:"RTG Decoration: Logs"=true
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Cobble Block"=
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# If you're using a custom cliff cobble block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Cobble Block Meta"=
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Stone Block"=
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# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Stone Block Meta"=
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# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Filler Block"=
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# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Filler Block Meta"=
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# [default: ]
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S:"RTG Surface: Mix Block"=
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|
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# [default: ]
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S:"RTG Surface: Mix Block Meta"=
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# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
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||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
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S:"RTG Surface: Top Block"=
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# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
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I:"Ravine Frequency"=-1
|
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|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
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B:"Use RTG Surfaces"=true
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||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
darklandshighland {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# [default: ]
|
||||
S:"RTG Surface: Mix Block"=
|
||||
|
||||
# [default: ]
|
||||
S:"RTG Surface: Mix Block Meta"=
|
||||
|
||||
# [default: ]
|
||||
S:"RTG Surface: Mix Filler Block"=
|
||||
|
||||
# [default: ]
|
||||
S:"RTG Surface: Mix Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
darklandsmountains {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
darklandsplains {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
96
.minecraft/config/RTG/biomes/arsmagica.cfg
Normal file
96
.minecraft/config/RTG/biomes/arsmagica.cfg
Normal file
@@ -0,0 +1,96 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
arsmagica {
|
||||
|
||||
witchwoodforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# [default: true]
|
||||
B:"RTG Decoration: Logs"=true
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
667
.minecraft/config/RTG/biomes/atg.cfg
Normal file
667
.minecraft/config/RTG/biomes/atg.cfg
Normal file
@@ -0,0 +1,667 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
atg {
|
||||
|
||||
gravelbeach {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
rockysteppe {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
shrubland {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
snowygravelbeach {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tropicalshrubland {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tundra {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
volcano {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: true]
|
||||
B:"Allow Volcanoes"=true
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
woodland {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
6412
.minecraft/config/RTG/biomes/biomesoplenty.cfg
Normal file
6412
.minecraft/config/RTG/biomes/biomesoplenty.cfg
Normal file
File diff suppressed because it is too large
Load Diff
175
.minecraft/config/RTG/biomes/buildcraft.cfg
Normal file
175
.minecraft/config/RTG/biomes/buildcraft.cfg
Normal file
@@ -0,0 +1,175 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
buildcraft {
|
||||
|
||||
desertoilfield {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
oceanoilfield {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
175
.minecraft/config/RTG/biomes/chromaticraft.cfg
Normal file
175
.minecraft/config/RTG/biomes/chromaticraft.cfg
Normal file
@@ -0,0 +1,175 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
chromaticraft {
|
||||
|
||||
enderforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
rainbowforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
7436
.minecraft/config/RTG/biomes/enhancedbiomes.cfg
Normal file
7436
.minecraft/config/RTG/biomes/enhancedbiomes.cfg
Normal file
File diff suppressed because it is too large
Load Diff
2316
.minecraft/config/RTG/biomes/extrabiomes.cfg
Normal file
2316
.minecraft/config/RTG/biomes/extrabiomes.cfg
Normal file
File diff suppressed because it is too large
Load Diff
93
.minecraft/config/RTG/biomes/flowercraft.cfg
Normal file
93
.minecraft/config/RTG/biomes/flowercraft.cfg
Normal file
@@ -0,0 +1,93 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
flowercraft {
|
||||
|
||||
phantasia {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
749
.minecraft/config/RTG/biomes/forgottennature.cfg
Normal file
749
.minecraft/config/RTG/biomes/forgottennature.cfg
Normal file
@@ -0,0 +1,749 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
forgottennature {
|
||||
|
||||
cherryblossomwoodland {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
crystalforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
eucalyptusforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
greatwoodforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
mapleforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
redwoodforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
redwoodforesthills {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tropicalforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tropicalforesthills {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
93
.minecraft/config/RTG/biomes/growthcraft.cfg
Normal file
93
.minecraft/config/RTG/biomes/growthcraft.cfg
Normal file
@@ -0,0 +1,93 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
growthcraft {
|
||||
|
||||
bambooforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
3558
.minecraft/config/RTG/biomes/highlands.cfg
Normal file
3558
.minecraft/config/RTG/biomes/highlands.cfg
Normal file
File diff suppressed because it is too large
Load Diff
93
.minecraft/config/RTG/biomes/icecreammod.cfg
Normal file
93
.minecraft/config/RTG/biomes/icecreammod.cfg
Normal file
@@ -0,0 +1,93 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
icmod {
|
||||
|
||||
"ice cream" {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
266
.minecraft/config/RTG/biomes/industrialtechnologies.cfg
Normal file
266
.minecraft/config/RTG/biomes/industrialtechnologies.cfg
Normal file
@@ -0,0 +1,266 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
idt {
|
||||
|
||||
ebonyforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# [default: true]
|
||||
B:"RTG Decoration: Logs"=true
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
silkwoodforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# [default: true]
|
||||
B:"RTG Decoration: Logs"=true
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
willowforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# [default: true]
|
||||
B:"RTG Decoration: Logs"=true
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
594
.minecraft/config/RTG/biomes/ridiculousworld.cfg
Normal file
594
.minecraft/config/RTG/biomes/ridiculousworld.cfg
Normal file
@@ -0,0 +1,594 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
ridiculousworld {
|
||||
|
||||
botanicalgarden {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# [default: true]
|
||||
B:"RTG Decoration: Logs"=true
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# [default: ]
|
||||
S:"RTG Surface: Mix Block"=
|
||||
|
||||
# [default: ]
|
||||
S:"RTG Surface: Mix Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
murica {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
mountainofmadness {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
ossuary {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
rockcandymountain {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
shadowfen {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
spookyforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
257
.minecraft/config/RTG/biomes/thaumcraft.cfg
Normal file
257
.minecraft/config/RTG/biomes/thaumcraft.cfg
Normal file
@@ -0,0 +1,257 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
thaumcraft {
|
||||
|
||||
eerie {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
magicalforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
taintedland {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
749
.minecraft/config/RTG/biomes/tofucraft.cfg
Normal file
749
.minecraft/config/RTG/biomes/tofucraft.cfg
Normal file
@@ -0,0 +1,749 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
tofucraft {
|
||||
|
||||
leekplains {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tofubuildings {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tofuextremehills {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tofuextremehillsedge {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tofuforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tofuforesthills {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tofuplainhills {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tofuplains {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
tofuriver {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
93
.minecraft/config/RTG/biomes/vampirism.cfg
Normal file
93
.minecraft/config/RTG/biomes/vampirism.cfg
Normal file
@@ -0,0 +1,93 @@
|
||||
# Configuration file
|
||||
|
||||
biome {
|
||||
|
||||
vampirism {
|
||||
|
||||
vampireforest {
|
||||
# [default: true]
|
||||
B:"Allow Villages"=true
|
||||
|
||||
# [default: false]
|
||||
B:"Allow Volcanoes"=false
|
||||
|
||||
# This setting controls the size of caves.
|
||||
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Density"=-1
|
||||
|
||||
# This setting controls the number of caves that generate.
|
||||
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
||||
# [range: -1 ~ 40, default: -1]
|
||||
I:"Cave Frequency"=-1
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block"=
|
||||
|
||||
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Cobble Block Meta"=
|
||||
|
||||
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
||||
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block"=
|
||||
|
||||
# If you're using a custom cliff stone block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Cliff Stone Block Meta"=
|
||||
|
||||
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Filler Block"=
|
||||
|
||||
# If you're using a custom filler block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Filler Block Meta"=
|
||||
|
||||
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
||||
S:"RTG Surface: Top Block"=
|
||||
|
||||
# If you're using a custom top block, enter its numeric data value here.
|
||||
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
||||
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
||||
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
||||
S:"RTG Surface: Top Block Meta"=
|
||||
|
||||
# This setting controls the number of ravines that generate.
|
||||
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
||||
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
||||
# [range: -1 ~ 100, default: -1]
|
||||
I:"Ravine Frequency"=-1
|
||||
|
||||
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
||||
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
||||
B:"Use RTG Decorations"=true
|
||||
|
||||
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
||||
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
||||
B:"Use RTG Surfaces"=true
|
||||
|
||||
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
||||
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
||||
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
||||
# [range: -1 ~ 2147483647, default: -1]
|
||||
I:"Volcano Chance"=-1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
5110
.minecraft/config/RTG/biomes/vanilla.cfg
Normal file
5110
.minecraft/config/RTG/biomes/vanilla.cfg
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user