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335
.minecraft/config/WarpTheory.cfg
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335
.minecraft/config/WarpTheory.cfg
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# Configuration file
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##########################################################################################################
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# general
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#--------------------------------------------------------------------------------------------------------#
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# Change the inner workings of the mod requires restart
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##########################################################################################################
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general {
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# whether to add general warp effects. If false extra effects will only be seen when using Pure Tear [default: true]
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B:addWarpEffects=true
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# whether warp effects that involve the environment are triggered [default: true]
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B:allowGlobalWarpEffects=true
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# whether multi-level warp effects are allowed. If false, only the first level will trigger [default: true]
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B:allowMultiWarpEffects=true
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# whether items can remove permanent warp or not [default: true]
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B:allowPermWarpRemoval=true
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# whether to allow warp effects known to cause errors on servers [default: false]
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B:allowServerErrorWarpEffects=false
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# disable warp events ignoring warpwarding which occur by Pure Tear [default: false]
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B:disableRebound=false
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# how much more 'expensive' permanent warp is compared to normal warp [range: 0 ~ 2147483647, default: 1]
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I:permWarpMult=1
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# enables less expensive recipes [default: false]
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B:wussMode=false
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}
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##########################################################################################################
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# warp_effects
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#--------------------------------------------------------------------------------------------------------#
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# Toggle specific warp effect, If all disabled Pure Tear will not work
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##########################################################################################################
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warp_effects {
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# Whether to allow acceleration warp effect. [default: true]
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B:allowAccelerationEffect=true
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# Whether to allow spawn bats warp effect. [default: true]
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B:allowBatsEffect=true
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# Whether to allow blaze fireball warp effect. [default: true]
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B:allowBlazeFireballEffect=true
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# Whether to allow blindness warp effect. [default: true]
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B:allowBlindEffect=true
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# Whether to allow random teleport warp effect. [default: true]
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B:allowBlinkEffect=true
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# Whether to allow blood warp effect. [default: true]
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B:allowBloodEffect=true
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# Whether to allow chest scramble warp effect. [default: false]
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B:allowChestEffect=false
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# Whether to allow coin warp effect. [default: true]
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B:allowCoinEffect=true
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# Whether to allow countdown bomb warp effect. [default: true]
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B:allowCountdownBombEffect=true
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# Whether to allow ears (unable to read messages) warp effect. [default: false]
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B:allowDeafEffect=false
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# Whether to allow decay warp effect. [default: true]
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B:allowDecayEffect=true
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# Whether to allow doppelganger warp effect. [default: true]
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B:allowDoppelgangerEffect=true
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# Whether to allow ender pearl warp effect. [default: true]
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B:allowEnderPearlEffect=true
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# Whether to allow endermen warp effect. [default: true]
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B:allowEndermenEffect=true
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# Whether to allow eye blink warp effect. [default: false]
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B:allowEyeBlinkEffect=false
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# Whether to allow fake explosion warp effect. [default: true]
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B:allowFakeBoomEffect=true
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# Whether to allow fake creeper warp effect. [default: true]
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B:allowFakeBoomerEffect=true
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# Whether to allow fake enderman warp effect. [default: true]
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B:allowFakeEndermanEffect=true
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# Whether to allow fake rain warp effect. [default: true]
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B:allowFakeRainEffect=true
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# Whether to allow fake wither warp effect. [default: true]
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B:allowFakeWitherEffect=true
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# Whether to allow fire bats warp effect. [default: true]
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B:allowFireBatsEffect=true
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# Whether to allow friendly creeper warp effect. [default: true]
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B:allowFriendEffect=true
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# Whether to allow GregTech fake sound warp effect. [default: true]
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B:allowGregTechFakeSoundEffect=true
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# Whether to allow insomnia warp effect. [default: true]
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B:allowInsomniaEffect=true
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# Whether to allow inventory scramble warp effect. [default: true]
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B:allowInventoryScrambleEffect=true
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# Whether to allow inventory swap warp effect. [default: true]
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B:allowInventorySwapEffect=true
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# Whether to allow jump boost warp effect. [default: true]
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B:allowJumpEffect=true
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# Whether to allow junk warp effect. [default: true]
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B:allowJunkEffect=true
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# Whether to allow lay eggs warp effect. [default: true]
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B:allowLayEggsEffect=true
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# Whether to allow lightning warp effect. [default: true]
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B:allowLightningEffect=true
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# Whether to allow litmus paper warp effect. [default: true]
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B:allowLitmusPaperEffect=true
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# Whether to allow livestock rain warp effect. [default: true]
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B:allowLiveStockRainEffect=true
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# Whether to allow message warp effect. [default: true]
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B:allowMessageEffect=true
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# Whether to allow mushrooms warp effect. [default: true]
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B:allowMushroomsEffect=true
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# Whether to allow tongue (unable to send messages) warp effect. [default: false]
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B:allowMuteEffect=false
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# Whether to allow nausea warp effect. [default: true]
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B:allowNauseaEffect=true
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# Whether to allow obsidian warp effect. [default: true]
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B:allowObsidianEffect=true
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# Whether to allow phantoms warp effect. [default: true]
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B:allowPhantomsEffect=true
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# Whether to allow poison warp effect. [default: true]
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B:allowPoisonEffect=true
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# Whether to allow pumpkin warp effect. [default: true]
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B:allowPumpkinEffect=true
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# Whether to allow rain warp effect. [default: true]
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B:allowRainEffect=true
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# Whether to allow snow warp effect. [default: true]
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B:allowSnowEffect=true
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# Whether to allow swamp (random trees) warp effect. [default: true]
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B:allowSwampEffect=true
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# Whether to allow wand drain warp effect. [default: true]
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B:allowWandDrainEffect=true
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# Whether to allow wind warp effect. [default: true]
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B:allowWindEffect=true
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# Whether to allow wither potion warp effect. [default: true]
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B:allowWitherPotionEffect=true
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# Whether to allow spawn wither warp effect. [default: true]
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B:allowWitherSpawnEffect=true
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# Whether to allow world hole warp effect. May cause server errors. [default: false]
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B:allowWorldHoleEffect=false
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}
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warp_levels {
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# Min warp required until acceleration can happen. [range: 1 ~ 200, default: 140]
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I:minWarpAccelerationEffect=140
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# Min warp required until spawn bats can happen. [range: 1 ~ 200, default: 30]
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I:minWarpBatsEffect=30
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# Min warp required until blaze fireball can happen. [range: 1 ~ 200, default: 95]
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I:minWarpBlazeFireballEffect=95
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# Min warp required until blindness can happen. [range: 1 ~ 200, default: 65]
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I:minWarpBlindEffect=65
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# Min warp required until random teleport can happen. [range: 1 ~ 200, default: 130]
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I:minWarpBlinkEffect=130
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# Min warp required until blood can happen. [range: 1 ~ 200, default: 35]
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I:minWarpBloodEffect=35
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# Min warp required until chest scramble can happen. [range: 1 ~ 200, default: 175]
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I:minWarpChestEffect=175
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# Min warp required until coin can happen. [range: 1 ~ 200, default: 15]
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I:minWarpCoinEffect=15
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# Min warp required until countdown bomb can happen. [range: 1 ~ 200, default: 160]
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I:minWarpCountdownBombEffect=160
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# Min warp required until ears (unable to read messages) can happen. [range: 1 ~ 200, default: 75]
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I:minWarpDeafEffect=75
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# Min warp required until decay can happen. [range: 1 ~ 200, default: 180]
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I:minWarpDecayEffect=180
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# Min warp required until doppelganger can happen. [range: 1 ~ 200, default: 75]
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I:minWarpDoppelgangerEffect=75
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# Min warp required until ender pearl can happen. [range: 1 ~ 200, default: 90]
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I:minWarpEnderPearlEffect=90
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# Min warp required until endermen can happen. [range: 1 ~ 200, default: 80]
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I:minWarpEndermenEffect=80
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# Min warp required until eye blink can happen. [range: 1 ~ 200, default: 5]
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I:minWarpEyeBlinkEffect=5
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# Min warp required until fake explosion can happen. [range: 1 ~ 200, default: 10]
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I:minWarpFakeBoomEffect=10
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# Min warp required until fake creeper can happen. [range: 1 ~ 200, default: 25]
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I:minWarpFakeBoomerEffect=25
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# Min warp required until fake enderman can happen. [range: 1 ~ 200, default: 35]
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I:minWarpFakeEndermanEffect=35
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# Min warp required until fake rain can happen. [range: 1 ~ 200, default: 25]
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I:minWarpFakeRainEffect=25
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# Min warp required until fake wither can happen. [range: 1 ~ 200, default: 150]
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I:minWarpFakeWitherEffect=150
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# Min warp required until fire bats can happen. [range: 1 ~ 200, default: 60]
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I:minWarpFireBatsEffect=60
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# Min warp required until friendly creeper can happen. [range: 1 ~ 200, default: 40]
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I:minWarpFriendEffect=40
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# Min warp required until GregTech fake sound can happen. [range: 1 ~ 200, default: 30]
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I:minWarpGregTechFakeSoundEffect=30
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# Min warp required until insomnia can happen. [range: 1 ~ 200, default: 50]
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I:minWarpInsomniaEffect=50
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# Min warp required until inventory scramble can happen. [range: 1 ~ 200, default: 150]
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I:minWarpInventoryScrambleEffect=150
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# Min warp required until inventory swap can happen. [range: 1 ~ 200, default: 125]
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I:minWarpInventorySwapEffect=125
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# Min warp required until jump boost can happen. [range: 1 ~ 200, default: 45]
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I:minWarpJumpEffect=45
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# Min warp required until junk can happen. [range: 1 ~ 200, default: 100]
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I:minWarpJunkEffect=100
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# Min warp required until lay eggs can happen. [range: 1 ~ 200, default: 20]
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I:minWarpLayEggsEffect=20
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# Min warp required until lightning can happen. [range: 1 ~ 200, default: 120]
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I:minWarpLightningEffect=120
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# Min warp required until litmus paper can happen. [range: 1 ~ 200, default: 100]
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I:minWarpLitmusPaperEffect=100
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# Min warp required until livestock rain can happen. [range: 1 ~ 200, default: 70]
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I:minWarpLiveStockRainEffect=70
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# Min warp required until message can happen. [range: 1 ~ 200, default: 5]
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I:minWarpMessageEffect=5
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# Min warp required until mushrooms can happen. [range: 1 ~ 200, default: 170]
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I:minWarpMushroomsEffect=170
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# Min warp required until tongue (unable to send messages) can happen. [range: 1 ~ 200, default: 75]
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I:minWarpMuteEffect=75
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# Min warp required until nausea can happen. [range: 1 ~ 200, default: 45]
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I:minWarpNauseaEffect=45
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# Min warp required until obsidian can happen. [range: 1 ~ 200, default: 110]
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I:minWarpObsidianEffect=110
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# Min warp required until phantoms can happen. [range: 1 ~ 200, default: 20]
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I:minWarpPhantomsEffect=20
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# Min warp required until poison can happen. [range: 1 ~ 200, default: 65]
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I:minWarpPoisonEffect=65
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# Min warp required until pumpkin can happen. [range: 1 ~ 200, default: 15]
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I:minWarpPumpkinEffect=15
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# Min warp required until rain can happen. [range: 1 ~ 200, default: 55]
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I:minWarpRainEffect=55
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# Min warp required until snow can happen. [range: 1 ~ 200, default: 175]
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I:minWarpSnowEffect=175
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# Min warp required until swamp (random trees) can happen. [range: 1 ~ 200, default: 190]
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I:minWarpSwampEffect=190
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# Min warp required until wand drain can happen. [range: 1 ~ 200, default: 50]
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I:minWarpWandDrainEffect=50
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# Min warp required until wind can happen. [range: 1 ~ 200, default: 85]
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I:minWarpWindEffect=85
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# Min warp required until wither potion can happen. [range: 1 ~ 200, default: 80]
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I:minWarpWitherPotionEffect=80
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# Min warp required until spawn wither can happen. [range: 1 ~ 200, default: 200]
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I:minWarpWitherSpawnEffect=200
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# Min warp required until world hole can happen. [range: 1 ~ 200, default: 150]
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I:minWarpWorldHoleEffect=150
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}
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