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121
.minecraft/config/battlegear2.cfg
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121
.minecraft/config/battlegear2.cfg
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# Configuration file
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coremod {
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# Only use for advanced bug reporting when asked by a dev.
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B:"ASM debug Mode"=false
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}
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##########################################################################################################
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# enchantmentsid
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#--------------------------------------------------------------------------------------------------------#
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# Values should be between 0 and 255, or the enchantment will be disabled
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##########################################################################################################
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enchantmentsid {
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I:BashDamage=128
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I:BashPower=127
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I:BashWeight=126
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I:BowCharge=132
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I:BowLoot=131
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I:ShieldRecovery=130
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I:ShieldUsage=129
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}
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general {
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B:"Always Show Battlegear Slots"=false
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# This will disable completely the provided item, along with their renderers and recipes including them.
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# These should all be placed on separate lines between the provided '<' and '>'.
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# The valid values are:
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# heraldric, chain, quiver, dagger, waraxe,
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# mace, spear, shield, knight.armour, mb.arrow,
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# flagpole,
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S:"Disabled Items" <
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>
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# This will disable the crafting recipe for the provided item/blocks.
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# It should be noted that this WILL NOT remove the item from the game, it will only disable the recipe.
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# In this way the items may still be obtained through creative mode and cheats, but players will be unable to craft them.
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# These should all be placed on separate lines between the provided '<' and '>'. The valid values are:
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# chain, quiver, dagger, waraxe, mace,
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# spear, shield, knight.armour, flagpole, mb.arrow.explosive,
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# mb.arrow.ender, mb.arrow.flame, mb.arrow.piercing, mb.arrow.poison, mb.arrow.mystery,
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# mb.arrow.leech, chain.armour
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S:"Disabled Recipies" <
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>
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B:"Enable GUI Buttons"=true
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B:"Enable GUI Keys"=false
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}
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##########################################################################################################
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# rendering
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#--------------------------------------------------------------------------------------------------------#
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# This category is client side, you don't have to sync its values with server in multiplayer.
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##########################################################################################################
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rendering {
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# Where sheathed items are going by default
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S:"Default Sheath"=HIP
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# This will disable the special rendering for the provided item.
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# These should all be placed on separate lines between the provided '<' and '>'.
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# The valid values are:
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# spear, shield, bow, quiver, flagpole,
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S:"Disabled Renderers" <
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>
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B:"Force screen components rendering"=false
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# Change to move this bar in your gui
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I:"Mainhand hotbar relative horizontal position"=0
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# Change to move this bar in your gui
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I:"Mainhand hotbar relative vertical position"=0
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# Change to move this bar in your gui
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I:"Offhand hotbar relative horizontal position"=0
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# Change to move this bar in your gui
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I:"Offhand hotbar relative vertical position"=0
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# Change to move this bar in your gui
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I:"Quiver hotbar relative horizontal position"=0
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# Change to move this bar in your gui
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I:"Quiver hotbar relative vertical position"=0
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B:"Render arrow with bow uncharged"=true
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B:"Render quiver on skeleton back"=true
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# Change to move this bar in your gui
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I:"Shield bar relative horizontal position"=0
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# Change to move this bar in your gui
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I:"Shield bar relative vertical position"=0
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}
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server {
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# How often packets are sent over the network to update the battle inventory slots. Lower for faster updates, but more packets to deal for each client. [range: 1 ~ 20000, default: 20]
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I:"Update packet rate"=20
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}
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##########################################################################################################
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# skeleton customarrow spawn rate
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#--------------------------------------------------------------------------------------------------------#
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# The spawn rate (between 0 & 1) that Skeletons will spawn with Arrows provided from this mod
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##########################################################################################################
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"skeleton customarrow spawn rate" {
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D:ender=0.0
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D:explosive=0.1
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D:flame=0.1
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D:leech=0.1
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D:mystery=0.0
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D:piercing=0.1
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D:poison=0.1
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}
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