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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"desc:8": "Now you need to make some chips to use in those interface pipes. These ones do not do anything but are needed as a material for crafting the others.\n\nNow would be a good time to look into IC2 crops to get all the dyes you will need for your advanced chips.\n\n[note]If NEI\u0027s bookmarks are blocking you on the left, you can turn it off (O) until that gets fixed.[/note]"
|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,106 @@
|
||||
{
|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"desc:8": "This quest line will show you how to automate desulfurizing of oil products. Return here once you have unlocked the LV distillery quest and have some polyethylene plates."
|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
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|
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|
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||||
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|
||||
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|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
{
|
||||
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||||
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||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"desc:8": "Now it\u0027s time to start the actual desulfurization. Use a chemical reactor of your choice, fill it with sulfuric light fuel and hook it to power. Now connect an interface pipe to it. Put an item stock keeper inside set to store 4 hydrogen cells. Then put in item extractor set to extract hydrogen sulfide and empty cells.\n\nGo to your hydrogen storage super tank and put in a crafting chip set to make one hydrogen cell from one empty cell.\n\nAnd that\u0027s all."
|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
{
|
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
},
|
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|
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|
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|
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||||
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|
||||
"desc:8": "If you do, they\u0027re now really good. I guess. They sound like it at least?"
|
||||
}
|
||||
},
|
||||
"tasks:9": {
|
||||
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||||
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||||
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|
||||
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|
||||
"id:8": "StevesCarts:upgrade",
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"1:10": {
|
||||
"id:8": "StevesCarts:CartModule",
|
||||
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|
||||
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||||
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|
||||
}
|
||||
},
|
||||
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|
||||
}
|
||||
},
|
||||
"rewards:9": {}
|
||||
}
|
||||
@@ -0,0 +1,106 @@
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
}
|
||||
},
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
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|
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|
||||
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|
||||
@@ -0,0 +1,106 @@
|
||||
{
|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
"Count:3": 15,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,110 @@
|
||||
{
|
||||
"questIDHigh:4": 0,
|
||||
"preRequisites:9": {
|
||||
"0:10": {
|
||||
"questIDHigh:4": 0,
|
||||
"questIDLow:4": 1627
|
||||
},
|
||||
"1:10": {
|
||||
"questIDHigh:4": 0,
|
||||
"questIDLow:4": 1628
|
||||
}
|
||||
},
|
||||
"questIDLow:4": 1630,
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"snd_complete:8": "random.levelup",
|
||||
"taskLogic:8": "AND",
|
||||
"partySingleReward:1": 0,
|
||||
"visibility:8": "NORMAL",
|
||||
"isMain:1": 0,
|
||||
"simultaneous:1": 0,
|
||||
"icon:10": {
|
||||
"id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 4,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"snd_update:8": "random.levelup",
|
||||
"repeatTime:3": -1,
|
||||
"globalShare:1": 1,
|
||||
"questLogic:8": "AND",
|
||||
"repeat_relative:1": 1,
|
||||
"name:8": "Item Extractor Chip",
|
||||
"isGlobal:1": 0,
|
||||
"lockedProgress:1": 0,
|
||||
"autoClaim:1": 0,
|
||||
"isSilent:1": 0,
|
||||
"desc:8": "This chip will extract items from the connecting inventory. The extracted items then look for pipes with item responder chips where there\u0027s a free space they could go. If they don\u0027t find any they will go to the overflow default storage chest.\n\nIf you want it to extract everything leave the filter empty and set it to blacklist."
|
||||
}
|
||||
},
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"partialMatch:1": 1,
|
||||
"autoConsume:1": 0,
|
||||
"groupDetect:1": 0,
|
||||
"ignoreNBT:1": 0,
|
||||
"index:3": 0,
|
||||
"consume:1": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 4,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
},
|
||||
"rewards:9": {
|
||||
"0:10": {
|
||||
"rewardID:8": "bq_standard:choice",
|
||||
"index:3": 0,
|
||||
"choices:9": {
|
||||
"0:10": {
|
||||
"id:8": "ProjRed|Core:projectred.core.part",
|
||||
"Count:3": 2,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"1:10": {
|
||||
"id:8": "IC2:itemPartCircuit",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"2:10": {
|
||||
"id:8": "gregtech:gt.blockmachines",
|
||||
"Count:3": 8,
|
||||
"Damage:2": 2000,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"3:10": {
|
||||
"id:8": "ProjRed|Core:projectred.core.part",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 44,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"4:10": {
|
||||
"id:8": "enhancedlootbags:lootbag",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 4,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
}
|
||||
},
|
||||
"1:10": {
|
||||
"rewardID:8": "bq_standard:item",
|
||||
"index:3": 1,
|
||||
"rewards:9": {
|
||||
"0:10": {
|
||||
"id:8": "dreamcraft:item.CoinTechnician",
|
||||
"Count:3": 15,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,118 @@
|
||||
{
|
||||
"questIDHigh:4": 0,
|
||||
"preRequisites:9": {
|
||||
"0:10": {
|
||||
"questIDHigh:4": 0,
|
||||
"questIDLow:4": 1626
|
||||
}
|
||||
},
|
||||
"questIDLow:4": 1628,
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"snd_complete:8": "random.levelup",
|
||||
"taskLogic:8": "AND",
|
||||
"partySingleReward:1": 0,
|
||||
"visibility:8": "NORMAL",
|
||||
"isMain:1": 0,
|
||||
"simultaneous:1": 0,
|
||||
"icon:10": {
|
||||
"id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 2,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"snd_update:8": "random.levelup",
|
||||
"repeatTime:3": -1,
|
||||
"globalShare:1": 1,
|
||||
"questLogic:8": "AND",
|
||||
"repeat_relative:1": 1,
|
||||
"name:8": "Item Overflow Chip",
|
||||
"isGlobal:1": 0,
|
||||
"lockedProgress:1": 0,
|
||||
"autoClaim:1": 0,
|
||||
"isSilent:1": 0,
|
||||
"desc:8": "This chip stores the items in a connected inventory. It designates a storage for items that have no other place to go. It is strongly recomended to have a default storage for items in every pipe system, otherwise bad stuff can happen. Best used with a large chest (diamond for example).\n\nIt seems to have some bugs though, so don\u0027t craft more than one without testing it first.\n\nYou might have to just use a normal item responder and add the items you want routed back to your overflow spot."
|
||||
}
|
||||
},
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"partialMatch:1": 1,
|
||||
"autoConsume:1": 0,
|
||||
"groupDetect:1": 0,
|
||||
"ignoreNBT:1": 0,
|
||||
"index:3": 0,
|
||||
"consume:1": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 2,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
},
|
||||
"rewards:9": {
|
||||
"0:10": {
|
||||
"rewardID:8": "bq_standard:choice",
|
||||
"index:3": 0,
|
||||
"choices:9": {
|
||||
"0:10": {
|
||||
"id:8": "ProjRed|Core:projectred.core.part",
|
||||
"Count:3": 2,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"1:10": {
|
||||
"id:8": "IC2:itemPartCircuit",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"2:10": {
|
||||
"id:8": "gregtech:gt.blockmachines",
|
||||
"Count:3": 8,
|
||||
"Damage:2": 2000,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"3:10": {
|
||||
"id:8": "ProjRed|Core:projectred.core.part",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 44,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"4:10": {
|
||||
"id:8": "enhancedlootbags:lootbag",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 4,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
}
|
||||
},
|
||||
"1:10": {
|
||||
"rewardID:8": "bq_standard:item",
|
||||
"index:3": 1,
|
||||
"rewards:9": {
|
||||
"0:10": {
|
||||
"id:8": "dreamcraft:item.CoinTechnician",
|
||||
"Count:3": 15,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
}
|
||||
},
|
||||
"2:10": {
|
||||
"rewardID:8": "bq_standard:item",
|
||||
"index:3": 2,
|
||||
"rewards:9": {
|
||||
"0:10": {
|
||||
"id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,106 @@
|
||||
{
|
||||
"questIDHigh:4": 0,
|
||||
"preRequisites:9": {
|
||||
"0:10": {
|
||||
"questIDHigh:4": 0,
|
||||
"questIDLow:4": 1626
|
||||
}
|
||||
},
|
||||
"questIDLow:4": 1627,
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"snd_complete:8": "random.levelup",
|
||||
"taskLogic:8": "AND",
|
||||
"partySingleReward:1": 0,
|
||||
"visibility:8": "NORMAL",
|
||||
"isMain:1": 0,
|
||||
"simultaneous:1": 0,
|
||||
"icon:10": {
|
||||
"id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"snd_update:8": "random.levelup",
|
||||
"repeatTime:3": -1,
|
||||
"globalShare:1": 1,
|
||||
"questLogic:8": "AND",
|
||||
"repeat_relative:1": 1,
|
||||
"name:8": "Item Responder Chip",
|
||||
"isGlobal:1": 0,
|
||||
"lockedProgress:1": 0,
|
||||
"autoClaim:1": 0,
|
||||
"isSilent:1": 0,
|
||||
"desc:8": "This chip also stores items in connected invetory. It designates a storage for items that are set in the filter of this chip. They do not actively request for items, they only serve as a destination for items to go. You can open up the menu by rightclicking the chip. There you can set which items should it accept and the priority. Items will go to item responders with higher priority first."
|
||||
}
|
||||
},
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"partialMatch:1": 1,
|
||||
"autoConsume:1": 0,
|
||||
"groupDetect:1": 0,
|
||||
"ignoreNBT:1": 0,
|
||||
"index:3": 0,
|
||||
"consume:1": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
},
|
||||
"rewards:9": {
|
||||
"0:10": {
|
||||
"rewardID:8": "bq_standard:choice",
|
||||
"index:3": 0,
|
||||
"choices:9": {
|
||||
"0:10": {
|
||||
"id:8": "ProjRed|Core:projectred.core.part",
|
||||
"Count:3": 2,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"1:10": {
|
||||
"id:8": "IC2:itemPartCircuit",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"2:10": {
|
||||
"id:8": "gregtech:gt.blockmachines",
|
||||
"Count:3": 8,
|
||||
"Damage:2": 2000,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"3:10": {
|
||||
"id:8": "ProjRed|Core:projectred.core.part",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 44,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"4:10": {
|
||||
"id:8": "enhancedlootbags:lootbag",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 4,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
}
|
||||
},
|
||||
"1:10": {
|
||||
"rewardID:8": "bq_standard:item",
|
||||
"index:3": 1,
|
||||
"rewards:9": {
|
||||
"0:10": {
|
||||
"id:8": "dreamcraft:item.CoinTechnician",
|
||||
"Count:3": 15,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,106 @@
|
||||
{
|
||||
"questIDHigh:4": 0,
|
||||
"preRequisites:9": {
|
||||
"0:10": {
|
||||
"questIDHigh:4": 0,
|
||||
"questIDLow:4": 1631
|
||||
}
|
||||
},
|
||||
"questIDLow:4": 1632,
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"snd_complete:8": "random.levelup",
|
||||
"taskLogic:8": "AND",
|
||||
"partySingleReward:1": 0,
|
||||
"visibility:8": "NORMAL",
|
||||
"isMain:1": 0,
|
||||
"simultaneous:1": 0,
|
||||
"icon:10": {
|
||||
"id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 6,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"snd_update:8": "random.levelup",
|
||||
"repeatTime:3": -1,
|
||||
"globalShare:1": 1,
|
||||
"questLogic:8": "AND",
|
||||
"repeat_relative:1": 1,
|
||||
"name:8": "Item Stock Keeper Chip",
|
||||
"isGlobal:1": 0,
|
||||
"lockedProgress:1": 0,
|
||||
"autoClaim:1": 0,
|
||||
"isSilent:1": 0,
|
||||
"desc:8": "The item stock keeper looks at the connecting inventory and keeps item stocked in there. If the item is missing it will keep bothering item broadcasters every few seconds if they have the item and if they can send it. It\u0027s basically like an annoying child. \n\nIt is really useful though. Want a chest that will always have 64 cobble and dirt in it and if you take them they will get replaced? This guy is perfect for that job. It\u0027s great for keeping machines stocked. When stocking GT machines, the top left slot of the 3x3 is equal to the left slot of the machine. Want a chemical reactor that keeps 3 hydrogen cells ready to go to make ammonia, just add nitrogen? This is the chip for you."
|
||||
}
|
||||
},
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"partialMatch:1": 1,
|
||||
"autoConsume:1": 0,
|
||||
"groupDetect:1": 0,
|
||||
"ignoreNBT:1": 0,
|
||||
"index:3": 0,
|
||||
"consume:1": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"id:8": "ProjRed|Transportation:projectred.transportation.routingchip",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 6,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
},
|
||||
"rewards:9": {
|
||||
"0:10": {
|
||||
"rewardID:8": "bq_standard:choice",
|
||||
"index:3": 0,
|
||||
"choices:9": {
|
||||
"0:10": {
|
||||
"id:8": "ProjRed|Core:projectred.core.part",
|
||||
"Count:3": 2,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"1:10": {
|
||||
"id:8": "IC2:itemPartCircuit",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"2:10": {
|
||||
"id:8": "gregtech:gt.blockmachines",
|
||||
"Count:3": 8,
|
||||
"Damage:2": 2000,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"3:10": {
|
||||
"id:8": "ProjRed|Core:projectred.core.part",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 44,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"4:10": {
|
||||
"id:8": "enhancedlootbags:lootbag",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 4,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
}
|
||||
},
|
||||
"1:10": {
|
||||
"rewardID:8": "bq_standard:item",
|
||||
"index:3": 1,
|
||||
"rewards:9": {
|
||||
"0:10": {
|
||||
"id:8": "dreamcraft:item.CoinTechnician",
|
||||
"Count:3": 15,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,94 @@
|
||||
{
|
||||
"questIDHigh:4": 0,
|
||||
"preRequisites:9": {
|
||||
"0:10": {
|
||||
"questIDHigh:4": 0,
|
||||
"questIDLow:4": 1623
|
||||
}
|
||||
},
|
||||
"questIDLow:4": 1624,
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"snd_complete:8": "random.levelup",
|
||||
"taskLogic:8": "AND",
|
||||
"partySingleReward:1": 0,
|
||||
"visibility:8": "NORMAL",
|
||||
"isMain:1": 0,
|
||||
"simultaneous:1": 0,
|
||||
"icon:10": {
|
||||
"id:8": "ProjRed|Transportation:projectred.transportation.pipe",
|
||||
"Count:3": 1,
|
||||
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@@ -0,0 +1,100 @@
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@@ -0,0 +1,117 @@
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{
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"desc:8": "Here\u0027s a small reward for making all those chips."
|
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},
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"tasks:9": {
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},
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}
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@@ -0,0 +1,61 @@
|
||||
{
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"id:8": "gregtech:gt.blockmachines",
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"desc:8": "First we should make a place to store all the fluids we\u0027ll use.\n\nIf you\u0027re interested what they\u0027ll be used for:\n1 for oxygen\n1 for hydrogen\n1 for sulfuric acid"
|
||||
}
|
||||
},
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||||
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||||
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},
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|
||||
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|
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}
|
||||
@@ -0,0 +1,94 @@
|
||||
{
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|
||||
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|
||||
},
|
||||
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||||
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|
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|
||||
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|
||||
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|
||||
}
|
||||
Reference in New Issue
Block a user