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"0:10": {
|
||||
"rewardID:8": "bq_standard:item",
|
||||
"index:3": 0,
|
||||
"rewards:9": {
|
||||
"0:10": {
|
||||
"id:8": "dreamcraft:item.CoinChemistIII",
|
||||
"Count:3": 2,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
{
|
||||
"questIDHigh:4": 0,
|
||||
"preRequisites:9": {
|
||||
"0:10": {
|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
"questIDLow:4": 2683,
|
||||
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|
||||
"betterquesting:10": {
|
||||
"snd_complete:8": "random.levelup",
|
||||
"taskLogic:8": "AND",
|
||||
"visibility:8": "NORMAL",
|
||||
"isMain:1": 0,
|
||||
"simultaneous:1": 0,
|
||||
"icon:10": {
|
||||
"id:8": "gregtech:gt.blockmachines",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 15420,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"snd_update:8": "random.levelup",
|
||||
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|
||||
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|
||||
"questLogic:8": "AND",
|
||||
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|
||||
"name:8": "Configuring TecTech Multiblocks",
|
||||
"lockedProgress:1": 0,
|
||||
"autoClaim:1": 0,
|
||||
"isSilent:1": 0,
|
||||
"desc:8": "Many TecTech multis can be customized by adjusting certain internal numbers called parameters. You no longer need a separate block to do so, you can now directly adjust them in the GUI.\n\nIf there are lit up sections in the parameters part of the multi interface (see the TecTech Multiblocks quest), you can configure the multi, otherwise there is nothing to do.\n\nWe\u0027ll be using the Quantum Computer as our example, since that is what you probably want it for.\n\nFirst we need to understand the parameter naming, like ID:0:1:I. The first number represents the parameter block. For the QC only block 0 is used. Each such block can have up to 4 used parameters, 2 inputs and 2 outputs. The letter at the end specifies if a parameter is an input or output with I or O and the number in the middle distinguishes the 2 parameters of this kind in the block. It is either 0 or 1.\n\nInputs are something that is either set or is a default. Outputs give information that the machine sends to you, that indicates things. (like heat or Computation)\n\nAnd lastly. the Parametrizer Memory Card let\u0027s you copy settings from one machine to another easily."
|
||||
}
|
||||
},
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"id:8": "tectech:item.em.parametrizerMemoryCard",
|
||||
"Count:3": 1,
|
||||
"tag:10": {},
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
},
|
||||
"rewards:9": {}
|
||||
}
|
||||
@@ -0,0 +1,108 @@
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
"snd_complete:8": "random.levelup",
|
||||
"taskLogic:8": "AND",
|
||||
"visibility:8": "NORMAL",
|
||||
"isMain:1": 0,
|
||||
"simultaneous:1": 0,
|
||||
"icon:10": {
|
||||
"id:8": "gregtech:gt.blockmachines",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 15313,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"snd_update:8": "random.levelup",
|
||||
"repeatTime:3": -1,
|
||||
"globalShare:1": 0,
|
||||
"questLogic:8": "AND",
|
||||
"repeat_relative:1": 1,
|
||||
"name:8": "Data Bank",
|
||||
"lockedProgress:1": 0,
|
||||
"autoClaim:1": 0,
|
||||
"isSilent:1": 0,
|
||||
"desc:8": "By now you probably feel overwhelmed with the number of data sticks needed for your Assembly Line. TecTech has a solution for you: The Data Bank. It allows you to store more than just 16 data sticks and can be connected to multiple Assembly Lines at the same time.\n\nPlace the controller one block above the ground and use the Multiblock Structure Hologram Projector to see how it is built. You will need a Maintenance Hatch and at least an EV Energy Hatch, though the power requirements can be much higher if you use many Data Access Hatches and Data Bank Master Connectors, for now you should start with an LuV energy hatch. Trying to run the Data Bank and then scanning the controller will tell you how much eu/t is needed.\n\nYou will need more blocks than what is asked for in this quest, as the number of Data Access Hatches and Connectors is up to you. You can have a maximum of 15 combined.\n\nThe Assembly Line Reception Connector replaces your old Data Access Hatch on the Assembly Line. Connect it to a Master Connector on the Data Bank with Optical Fiber Cable and make sure to color the hatches and the cable.\n\n[note]If you can\u0027t figure out what blocks to place, pay attention to the tooltip in the bottom-left when using the Multiblock Structure Hologram Projector. In this case the filler blocks are Computer Casing.[/note]"
|
||||
}
|
||||
},
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"partialMatch:1": 1,
|
||||
"autoConsume:1": 0,
|
||||
"groupDetect:1": 0,
|
||||
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|
||||
"index:3": 0,
|
||||
"consume:1": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"id:8": "tectech:gt.blockcasingsTT",
|
||||
"Count:3": 18,
|
||||
"Damage:2": 2,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"1:10": {
|
||||
"id:8": "tectech:gt.blockcasingsTT",
|
||||
"Count:3": 6,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"2:10": {
|
||||
"id:8": "tectech:gt.blockcasingsTT",
|
||||
"Count:3": 3,
|
||||
"Damage:2": 1,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"3:10": {
|
||||
"id:8": "gregtech:gt.blockmachines",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 146,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"4:10": {
|
||||
"id:8": "gregtech:gt.blockmachines",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 15443,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"5:10": {
|
||||
"id:8": "gregtech:gt.blockmachines",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 15442,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"6:10": {
|
||||
"id:8": "gregtech:gt.blockmachines",
|
||||
"Count:3": 10,
|
||||
"Damage:2": 15470,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:optional_retrieval"
|
||||
},
|
||||
"1:10": {
|
||||
"partialMatch:1": 1,
|
||||
"autoConsume:1": 0,
|
||||
"groupDetect:1": 0,
|
||||
"ignoreNBT:1": 1,
|
||||
"index:3": 1,
|
||||
"consume:1": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"id:8": "gregtech:gt.blockmachines",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 15313,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
},
|
||||
"rewards:9": {}
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
{
|
||||
"questIDHigh:4": 0,
|
||||
"preRequisites:9": {
|
||||
"0:10": {
|
||||
"questIDHigh:4": 0,
|
||||
"questIDLow:4": 2951
|
||||
}
|
||||
},
|
||||
"questIDLow:4": 2953,
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"snd_complete:8": "random.levelup",
|
||||
"taskLogic:8": "AND",
|
||||
"visibility:8": "NORMAL",
|
||||
"isMain:1": 1,
|
||||
"simultaneous:1": 0,
|
||||
"icon:10": {
|
||||
"id:8": "bartworks:gt.bwMetaGenerateddust",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 10078,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"snd_update:8": "random.levelup",
|
||||
"repeatTime:3": -1,
|
||||
"globalShare:1": 0,
|
||||
"questLogic:8": "AND",
|
||||
"repeat_relative:1": 1,
|
||||
"name:8": "Disproportionation",
|
||||
"lockedProgress:1": 0,
|
||||
"autoClaim:1": 0,
|
||||
"isSilent:1": 0,
|
||||
"desc:8": "The chemical properties of naquadria are a bit weird.\n\nThere\u0027s nothing known that can precipitate it. The only way to get naquadria from the solution is to use high energy particle to bombard it.\n\nHowever, only a part of the output naquadria can be used for further processing and you have to re-purify the rest."
|
||||
}
|
||||
},
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"partialMatch:1": 1,
|
||||
"autoConsume:1": 0,
|
||||
"groupDetect:1": 0,
|
||||
"ignoreNBT:1": 1,
|
||||
"index:3": 0,
|
||||
"consume:1": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"id:8": "bartworks:gt.bwMetaGenerateddust",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 10078,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
},
|
||||
"rewards:9": {
|
||||
"0:10": {
|
||||
"rewardID:8": "bq_standard:item",
|
||||
"index:3": 0,
|
||||
"rewards:9": {
|
||||
"0:10": {
|
||||
"id:8": "dreamcraft:item.CoinChemistIV",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
{
|
||||
"questIDHigh:4": 0,
|
||||
"preRequisites:9": {
|
||||
"0:10": {
|
||||
"questIDHigh:4": 0,
|
||||
"questIDLow:4": 2006
|
||||
}
|
||||
},
|
||||
"questIDLow:4": 457,
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"snd_complete:8": "random.levelup",
|
||||
"taskLogic:8": "AND",
|
||||
"partySingleReward:1": 0,
|
||||
"visibility:8": "NORMAL",
|
||||
"isMain:1": 0,
|
||||
"simultaneous:1": 0,
|
||||
"icon:10": {
|
||||
"id:8": "gregtech:gt.blockmachines",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 15350,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"snd_update:8": "random.levelup",
|
||||
"repeatTime:3": -1,
|
||||
"globalShare:1": 1,
|
||||
"questLogic:8": "AND",
|
||||
"repeat_relative:1": 1,
|
||||
"name:8": "Energy Infuser",
|
||||
"isGlobal:1": 0,
|
||||
"lockedProgress:1": 0,
|
||||
"autoClaim:1": 0,
|
||||
"isSilent:1": 0,
|
||||
"desc:8": "The Energy Infuser is the tech answer to the Thaumic Restorer for repairing items and also acts a charger.\n\nWhen fed with energy it is able to charge any item that is fed into its Input Bus. Fully charged items will be placed in the Output Bus. The items will be fed with the amount of energy provided by the used Energy Hatch.\n\nApart from its charging capabilities the Energy Infuser can repair items when provided with UU-Matter and energy. However, GregTech tools can not be repaired. When repairing the machine consumes 1L UU-Matter and 1000 EU per repaired durability point."
|
||||
}
|
||||
},
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"partialMatch:1": 1,
|
||||
"autoConsume:1": 0,
|
||||
"groupDetect:1": 0,
|
||||
"ignoreNBT:1": 1,
|
||||
"index:3": 0,
|
||||
"consume:1": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"id:8": "gregtech:gt.blockmachines",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 15350,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
},
|
||||
"rewards:9": {}
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
{
|
||||
"questIDHigh:4": 0,
|
||||
"preRequisites:9": {
|
||||
"0:10": {
|
||||
"questIDHigh:4": 0,
|
||||
"questIDLow:4": 2947
|
||||
}
|
||||
},
|
||||
"questIDLow:4": 2919,
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"snd_complete:8": "random.levelup",
|
||||
"taskLogic:8": "AND",
|
||||
"visibility:8": "NORMAL",
|
||||
"isMain:1": 0,
|
||||
"simultaneous:1": 0,
|
||||
"icon:10": {
|
||||
"id:8": "gregtech:gt.metaitem.01",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 11326,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"snd_update:8": "random.levelup",
|
||||
"repeatTime:3": -1,
|
||||
"globalShare:1": 0,
|
||||
"questLogic:8": "AND",
|
||||
"repeat_relative:1": 1,
|
||||
"name:8": "Enriched Naquadah Ingot",
|
||||
"lockedProgress:1": 0,
|
||||
"autoClaim:1": 0,
|
||||
"isSilent:1": 0,
|
||||
"desc:8": "Ah, you made it.\n\nYou can choose to smelt it with zinc in an EBF or electrolyze it. Either is fine but you can fully recycle the zinc, so the EBF recipe is better if you want the ingot."
|
||||
}
|
||||
},
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"partialMatch:1": 1,
|
||||
"autoConsume:1": 0,
|
||||
"groupDetect:1": 0,
|
||||
"ignoreNBT:1": 1,
|
||||
"index:3": 0,
|
||||
"consume:1": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"id:8": "gregtech:gt.metaitem.01",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 11326,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
},
|
||||
"rewards:9": {
|
||||
"0:10": {
|
||||
"rewardID:8": "bq_standard:item",
|
||||
"index:3": 0,
|
||||
"rewards:9": {
|
||||
"0:10": {
|
||||
"id:8": "dreamcraft:item.CoinChemistIII",
|
||||
"Count:3": 20,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"1:10": {
|
||||
"id:8": "enhancedlootbags:lootbag",
|
||||
"Count:3": 2,
|
||||
"tag:10": {
|
||||
"ench:9": {
|
||||
"0:10": {
|
||||
"lvl:2": 3,
|
||||
"id:2": 35
|
||||
}
|
||||
}
|
||||
},
|
||||
"Damage:2": 42,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
{
|
||||
"questIDHigh:4": 0,
|
||||
"preRequisites:9": {
|
||||
"0:10": {
|
||||
"questIDHigh:4": 0,
|
||||
"questIDLow:4": 2610
|
||||
}
|
||||
},
|
||||
"questIDLow:4": 2920,
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"snd_complete:8": "random.levelup",
|
||||
"taskLogic:8": "AND",
|
||||
"visibility:8": "NORMAL",
|
||||
"isMain:1": 0,
|
||||
"simultaneous:1": 0,
|
||||
"icon:10": {
|
||||
"id:8": "bartworks:gt.bwMetaGeneratedcell",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 10069,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"snd_update:8": "random.levelup",
|
||||
"repeatTime:3": -1,
|
||||
"globalShare:1": 0,
|
||||
"questLogic:8": "AND",
|
||||
"repeat_relative:1": 1,
|
||||
"name:8": "Enriched Naquadah Time",
|
||||
"lockedProgress:1": 0,
|
||||
"autoClaim:1": 0,
|
||||
"isSilent:1": 0,
|
||||
"desc:8": "The enriched naquadah line is much shorter than the naquadah line, and easier. It\u0027s used for fuel or Neuro Processing Units which are UV content, so if you don\u0027t want to build a line for it, just ignore these quests."
|
||||
}
|
||||
},
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"partialMatch:1": 1,
|
||||
"autoConsume:1": 0,
|
||||
"groupDetect:1": 0,
|
||||
"ignoreNBT:1": 1,
|
||||
"index:3": 0,
|
||||
"consume:1": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"id:8": "bartworks:gt.bwMetaGeneratedcell",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 10069,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:optional_retrieval"
|
||||
},
|
||||
"1:10": {
|
||||
"index:3": 1,
|
||||
"taskID:8": "bq_standard:checkbox"
|
||||
}
|
||||
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||||
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}
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||||
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||||
"desc:8": "The ZPM tier. Speaking of ZPM, did you know the name is based on the Zero Point Module from the show Stargate SG-1, which continues the story of the movie? It\u0027s a great show, go watch it! Maybe you have already found a depleted ZPM in the world generation. If you find some help, maybe you can even create a completely new one."
|
||||
}
|
||||
},
|
||||
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|
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}
|
||||
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||||
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|
||||
}
|
||||
},
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||||
}
|
||||
},
|
||||
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}
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{
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"desc:8": "Another rocket, another set of planets. Get to work already, that\u0027s why you made it, right?\n\nThere\u0027s only two new planets this time, Proteus and Triton. They\u0027re both moons of Neptune.\n\nThe new veins are Neutronium, Niobium, and Thorium. The ores are: Adamantium, Gallium, Naquadah, Neutronium, Niobium, Plutonium-241, Titanium, Uranium 235, Uranium-238, and Yttrium.\n\nYou can get Black Plutonium from small ores on Triton.\n\nYou should pick up some planet blocks while you\u0027re visiting.\n\nThe schematic is on Proteus."
|
||||
}
|
||||
},
|
||||
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|
||||
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|
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||||
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|
||||
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||||
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|
||||
}
|
||||
},
|
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|
||||
}
|
||||
},
|
||||
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|
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}
|
||||
@@ -0,0 +1,61 @@
|
||||
{
|
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
"desc:8": "Just Make It ™.\n\n[note]PS: You can make the ZPM CA now and start on the wetware line if you want, but the quests are in UV since you can\u0027t make the last circuit until then.[/note]"
|
||||
}
|
||||
},
|
||||
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|
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|
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||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
{
|
||||
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|
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"isSilent:1": 0,
|
||||
"desc:8": "Like previous tiers, you need a same-tier assembler to make the energy hatch. It\u0027s also used to make Trinium Coils."
|
||||
}
|
||||
},
|
||||
"tasks:9": {
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
{
|
||||
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|
||||
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||||
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||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"name:8": "ZPM Energy Hatch",
|
||||
"lockedProgress:1": 0,
|
||||
"autoClaim:1": 0,
|
||||
"isSilent:1": 0,
|
||||
"desc:8": "You\u0027ll need this for the next tier of fusion so you can make Americium and Tritanium, and to upgrade your multis."
|
||||
}
|
||||
},
|
||||
"tasks:9": {
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
"Count:3": 1,
|
||||
"Damage:2": 47,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
},
|
||||
"rewards:9": {}
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
{
|
||||
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|
||||
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|
||||
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||||
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|
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|
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
"snd_complete:8": "random.levelup",
|
||||
"taskLogic:8": "AND",
|
||||
"visibility:8": "NORMAL",
|
||||
"isMain:1": 1,
|
||||
"simultaneous:1": 0,
|
||||
"icon:10": {
|
||||
"id:8": "gregtech:gt.metaitem.01",
|
||||
"Count:3": 1,
|
||||
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|
||||
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|
||||
},
|
||||
"snd_update:8": "random.levelup",
|
||||
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|
||||
"globalShare:1": 0,
|
||||
"questLogic:8": "AND",
|
||||
"repeat_relative:1": 1,
|
||||
"name:8": "ZPM Field Generator",
|
||||
"lockedProgress:1": 0,
|
||||
"autoClaim:1": 0,
|
||||
"isSilent:1": 0,
|
||||
"desc:8": "Why are they circles anyway? Wouldn\u0027t that make it harder to fit in a device?"
|
||||
}
|
||||
},
|
||||
"tasks:9": {
|
||||
"0:10": {
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||||
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"requiredItems:9": {
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||||
"0:10": {
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"id:8": "gregtech:gt.metaitem.01",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 32676,
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||||
"OreDict:8": ""
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
},
|
||||
"rewards:9": {}
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
{
|
||||
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|
||||
"preRequisites:9": {
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}
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||||
},
|
||||
"questIDLow:4": 2619,
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||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"snd_complete:8": "random.levelup",
|
||||
"taskLogic:8": "AND",
|
||||
"visibility:8": "NORMAL",
|
||||
"isMain:1": 1,
|
||||
"simultaneous:1": 0,
|
||||
"icon:10": {
|
||||
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"Count:3": 1,
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|
||||
},
|
||||
"snd_update:8": "random.levelup",
|
||||
"repeatTime:3": -1,
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||||
"globalShare:1": 0,
|
||||
"questLogic:8": "AND",
|
||||
"repeat_relative:1": 1,
|
||||
"name:8": "ZPM Superconductors (131,072 EU/t)",
|
||||
"lockedProgress:1": 0,
|
||||
"autoClaim:1": 0,
|
||||
"isSilent:1": 0,
|
||||
"desc:8": "You can figure out how to make them yourself, right?"
|
||||
}
|
||||
},
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"partialMatch:1": 1,
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"index:3": 0,
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"requiredItems:9": {
|
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"0:10": {
|
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"id:8": "gregtech:gt.blockmachines",
|
||||
"Count:3": 64,
|
||||
"Damage:2": 2420,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
},
|
||||
"rewards:9": {}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
{
|
||||
"questIDHigh:4": 8829866191450688815,
|
||||
"preRequisites:9": {
|
||||
"0:10": {
|
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"questIDLow:4": 2627
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}
|
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},
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"questIDLow:4": -8868495820464237601,
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"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"snd_complete:8": "random.levelup",
|
||||
"taskLogic:8": "AND",
|
||||
"visibility:8": "NORMAL",
|
||||
"isMain:1": 1,
|
||||
"simultaneous:1": 0,
|
||||
"icon:10": {
|
||||
"id:8": "gregtech:gt.blockmachines",
|
||||
"Count:3": 1,
|
||||
"Damage:2": 9406,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"snd_update:8": "random.levelup",
|
||||
"repeatTime:3": -1,
|
||||
"globalShare:1": 0,
|
||||
"questLogic:8": "AND",
|
||||
"repeat_relative:1": 1,
|
||||
"name:8": "pH Neutralization",
|
||||
"lockedProgress:1": 0,
|
||||
"autoClaim:1": 0,
|
||||
"isSilent:1": 0,
|
||||
"desc:8": "If you want to process your Europium-Doped Wafers with a significant speed boost, this machine is for you. Using the pH neutral water you get from this machine, you can process wafers twice as fast.\n\nThis is the first real complex automation challenge in the waterline, it\u0027s up to you to figure out how you want to deal with the pH neutralization process. Have fun!\n\n[note]This multiblock is very picky about where its hatches for acids and bases go. If you can\u0027t figure out why it\u0027s not forming, chances are you forgot to place these hatches in the correct location. Use the hologram projector to see where they go.[/note]"
|
||||
}
|
||||
},
|
||||
"tasks:9": {
|
||||
"0:10": {
|
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|
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|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
},
|
||||
"1:10": {
|
||||
"partialMatch:1": 1,
|
||||
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|
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|
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|
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"requiredItems:9": {
|
||||
"0:10": {
|
||||
"id:8": "gregtech:gt.blockcasings9",
|
||||
"Count:3": 134,
|
||||
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|
||||
"OreDict:8": ""
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},
|
||||
"1:10": {
|
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"id:8": "gregtech:gt.blockcasings9",
|
||||
"Count:3": 15,
|
||||
"Damage:2": 7,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"2:10": {
|
||||
"id:8": "gregtech:gt.blockglass1",
|
||||
"Count:3": 18,
|
||||
"Damage:2": 0,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"3:10": {
|
||||
"id:8": "gregtech:gt.blockframes",
|
||||
"Count:3": 48,
|
||||
"Damage:2": 325,
|
||||
"OreDict:8": ""
|
||||
},
|
||||
"4:10": {
|
||||
"id:8": "gregtech:gt.blockmachines",
|
||||
"Count:3": 2,
|
||||
"Damage:2": 9407,
|
||||
"OreDict:8": ""
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:optional_retrieval"
|
||||
}
|
||||
},
|
||||
"rewards:9": {}
|
||||
}
|
||||
Reference in New Issue
Block a user