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.minecraft/config/cofh/core/common.cfg
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66
.minecraft/config/cofh/core/common.cfg
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# Configuration file
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Enchantment {
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I:Holding=103
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I:Multishot=104
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}
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General {
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# Set to TRUE for this to log when a block is dismantled.
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B:EnableDismantleLogging=false
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# Set to TRUE to display death messages for any named entity.
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B:EnableGenericDeathMessage=false
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# Set to FALSE to disable items on the ground from trying to stack. This can improve server performance.
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B:EnableItemStacking=true
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# Set to TRUE to be informed of non-critical updates. You will still receive critical update notifications.
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B:EnableUpdateNotifications=false
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}
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Holiday {
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# Set this to TRUE to disable Christmas cheer. Scrooge. :(
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B:HoHoNo=false
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# Set this to TRUE to disable April Foolishness.
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B:IHateApril=false
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}
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Security {
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# Set to TRUE to allow for Server Ops to access 'secure' blocks. Your players will be warned upon server connection.
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B:OpsCanAccessSecureBlocks=false
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}
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Version {
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S:Identifier=1.7.10R3.1.4
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}
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World {
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# This will flatten the bedrock layer.
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B:FlatBedrock=true
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# The number of layers of bedrock to flatten to. (Max: 8)
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I:FlatBedrockLayers=1
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# This allows for vanilla Minecraft ore generation to be REPLACED. Configure in the Vanilla.json file; vanilla defaults have been provided. If you rename the Vanilla.json file, this option WILL NOT WORK.
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B:ReplaceVanillaGeneration=false
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# If FlatBedrock is enabled, this will enforce it in previously generated chunks.
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B:RetroactiveFlatBedrock=false
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# This will retroactively generate ores in previously generated chunks.
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B:RetroactiveOreGeneration=false
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Tweaks {
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# Set this to a value > 1 to make trees grow more infrequently. Rate is 1 in N. Example: If this value is set to 3, trees will take 3x the time to grow, on average.
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I:TreeGrowthChance=1
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}
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}
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