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101
.minecraft/config/holoinventory.cfg
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101
.minecraft/config/holoinventory.cfg
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# Configuration file
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##########################################################################################################
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# holoinventory
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#--------------------------------------------------------------------------------------------------------#
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# All our settings are in here, as you might expect...
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##########################################################################################################
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holoinventory {
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# Banned inventories.
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# Use the ingame command '/holoinventory' to change this list easily.
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S:bannedEntities <
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>
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# Banned inventories.
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# Use the ingame command '/holoinventory' to change this list easily.
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S:bannedTiles <
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com.jaquadro.minecraft.storagedrawers.block.tile.TileEntityController
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shedar.mods.ic2.nuclearcontrol.tileentities.TileEntityAdvancedInfoPanel
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shedar.mods.ic2.nuclearcontrol.tileentities.TileEntityInfoPanel
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jds.bibliocraft.tileentities.TileEntityClipboard
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crazypants.enderio.conduit.TileConduitBundle
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>
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# The BG transparancy (0-255)
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I:colorAlpha=200
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# 0-255
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I:colorBlue=196
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# Enable a BG color
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B:colorEnable=false
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# 0-255
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I:colorGreen=157
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# 0-255
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I:colorRed=14
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# Cycle trough all the items one by one. Set to the delay time wanted in ticks. If 0, cycle mode is off. Still takes into a count the mode.
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I:cycle=0
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# Enable debug, use when errors or weird behaviour happens. [default: false]
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B:debug=false
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B:doVersionCheck=false
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# Set to false to prevent all entities from rendering the hologram.
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B:enableEntities=true
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# Stack items, even above 64.
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B:enableStacking=true
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I:keyCode=41
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# Valid modes:
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# 0: Always display hologram.
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# 1: The key toggles the rendering.
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# 2: Only render hologram while key pressed.
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# 3: Don't render hologram while key pressed.
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I:keyMode=1
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# Stores last toggle value. Don't worry about this.
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B:keyState=true
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# Valid modes:
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# 0: Default mode (Display all items).
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# 1: Sorting mode, biggest stack size first.
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# 2: Most abundant mode (Only display the item the most abundant in the chest.
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# 3: Same as 1, but with 3 items.
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# 4: Same as 1, but with 5 items.
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# 5: Same as 1, but with 7 items.
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# 6: Same as 1, but with 9 items.
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I:mode=0
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# Name overrides.
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# Use the ingame command '/holoinventory' to change this list easily.
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S:overrideNameThings <
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>
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# Render multiple items depending on stacksize
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B:renderMultiple=true
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# Renders the inv name above the hologram
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B:renderName=false
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# Visual scale factor (0.0-1.0)
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D:renderScaling=1.0
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# Render the stacksize as text on top of the items
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B:renderText=true
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# Rotate the items in the hologram. Only works on fancy rendering.
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B:rotateItems=false
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# Disable sillyness only if you want to piss of the devs XD [default: true]
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B:sillyness=true
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# Amout of seconds pass before sending a new update to the client looking at the chest.
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I:syncFreq=2
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}
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