This commit is contained in:
samsonsin
2025-05-29 23:26:10 +02:00
commit 90b3575aea
11149 changed files with 2362534 additions and 0 deletions

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{
"ExampleMob": {
"removeAll": false,
"additions": [
{
"reconstructableStack": {
"itemIdentifier": {
"modId": "minecraft",
"name": "diamond_sword"
},
"meta": 0,
"size": 1,
"tagCompound": null
},
"type": "Rare",
"chance": 500,
"enchantable": 20,
"damages": {
"1": 1,
"2": 5,
"3": 10
},
"lootable": true,
"playerOnly": false,
"variableChance": false,
"chanceModifiers": [],
"additionalInfo": []
}
],
"removals": [
{
"reconstructableStack": {
"itemIdentifier": {
"modId": "minecraft",
"name": "rotten_flesh"
},
"meta": 0,
"size": 1,
"tagCompound": null
},
"type": "Normal"
}
]
}
}

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# Configuration file
compatibility {
# Adds all mob variants EnderIO powered spawners to NEI.
B:addAllEnderIOSpawnersToNEI=false
# Enables "Infernal Drops" NEI page if Infernal-Mobs mod is loaded.
B:enableInfernalDrops=true
}
debug {
# 0 - Default, log only basic, summary information. 1 - More detailed logs
I:LoggingLevel=0
B:ShowRenderErrors=false
}
mobhandler {
# When will cache regeneration trigger? 0 - Never, 1 - ModAdditionRemoval, 2 - ModAdditionRemovalChange, 3 - Always,
I:CacheRegenerationTrigger=2
# Enable "Mob Info" NEI page
B:Enabled=true
# Hidden mode will make all mobs hidden in NEI until you kill them.
B:HiddenMode=false
# Include mobs that have no drops in NEI
B:IncludeEmptyMobs=true
# These mobs will be skipped when generating recipe map
S:MobBlacklist <
Giant
Thaumcraft.TravelingTrunk
chisel.snowman
OpenBlocks.Luggage
OpenBlocks.MiniMe
SpecialMobs.SpecialCreeper
SpecialMobs.SpecialZombie
SpecialMobs.SpecialPigZombie
SpecialMobs.SpecialSlime
SpecialMobs.SpecialSkeleton
SpecialMobs.SpecialEnderman
SpecialMobs.SpecialCaveSpider
SpecialMobs.SpecialGhast
SpecialMobs.SpecialWitch
SpecialMobs.SpecialSpider
TwilightForest.HydraHead
TwilightForest.RovingCube
TwilightForest.Harbinger Cube
TwilightForest.Adherent
SpecialMobs.SpecialSilverfish
>
# Seconds to wait before skipping a mob's dropmap. If negative, will not timeout any mobs
D:MobTimeout=10.0
}
villagertradeshandler {
# Show villager trades in NEI
B:Enabled=true
}