initial
This commit is contained in:
326
.minecraft/config/railcraft/blocks.cfg
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326
.minecraft/config/railcraft/blocks.cfg
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# Configuration file
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##########################################################################################################
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# blocks
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#--------------------------------------------------------------------------------------------------------#
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# Here you can disable entire blocks.
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# Changing these will have adverse effects on existing worlds.
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# For the list of which sub-blocks are on each ID see the sub-block section below.
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##########################################################################################################
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blocks {
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B:anvil=true
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B:brick.abyssal=true
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B:brick.bleachedbone=true
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B:brick.bloodstained=true
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B:brick.frostbound=true
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B:brick.infernal=true
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B:brick.nether=true
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B:brick.quarried=true
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B:brick.sandy=true
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B:cube=true
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B:detector=true
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B:elevator=true
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B:firestone.recharge=true
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B:fluid.creosote=true
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B:fluid.steam=true
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B:frame=true
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B:glass=true
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B:lamp=true
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B:machine.alpha=true
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B:machine.beta=true
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B:machine.delta=true
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B:machine.epsilon=true
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B:machine.gamma=true
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B:ore=true
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B:post=true
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B:post.metal=true
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B:post.metal.platform=true
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B:residual.heat=false
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B:signal=true
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B:slab=true
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B:stair=true
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B:track=true
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B:wall.alpha=true
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B:wall.beta=true
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B:worldlogic=true
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}
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##########################################################################################################
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# subblocks
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#--------------------------------------------------------------------------------------------------------#
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# Here is were you can enable/disable various sub-blocks.
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# Railcraft will attemtpt to compensate for any missing component by providing alternatives (usually).
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##########################################################################################################
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subblocks {
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B:cube.brick.infernal=true
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B:cube.brick.sandy=true
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B:cube.coke=true
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B:cube.concrete=true
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B:cube.copper=true
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B:cube.creosote=true
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B:cube.crushed.obsidian=true
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B:cube.lead=true
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B:cube.steel=true
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B:cube.stone.abyssal=true
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B:cube.stone.quarried=true
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B:cube.tin=true
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B:lantern.metal.copper=true
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B:lantern.metal.gold=true
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B:lantern.metal.iron=true
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B:lantern.metal.lead=true
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B:lantern.metal.steel=true
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B:lantern.metal.tin=true
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B:lantern.stone.abyssal=true
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B:lantern.stone.bleachedbone=true
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B:lantern.stone.bloodstained=true
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B:lantern.stone.frostbound=true
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B:lantern.stone.infernal=true
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B:lantern.stone.nether=true
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B:lantern.stone.quarried=true
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B:lantern.stone.sandstone=true
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B:lantern.stone.sandy=true
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B:lantern.stone.stone=true
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B:machine.alpha.anchor.admin=true
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B:machine.alpha.anchor.passive=true
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B:machine.alpha.anchor.personal=true
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B:machine.alpha.anchor.world=true
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B:machine.alpha.blast.furnace=true
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B:machine.alpha.coke.oven=true
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B:machine.alpha.feed.station=true
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B:machine.alpha.rock.crusher=false
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B:machine.alpha.rolling.machine=true
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B:machine.alpha.smoker=true
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B:machine.alpha.steam.oven=true
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B:machine.alpha.steam.trap=true
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B:machine.alpha.steam.trap.auto=true
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B:machine.alpha.tank.water=true
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B:machine.alpha.trade.station=true
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B:machine.alpha.turbine=true
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B:machine.beta.anchor.sentinel=true
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B:machine.beta.boiler.firebox.liquid=true
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B:machine.beta.boiler.firebox.solid=true
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B:machine.beta.boiler.tank.pressure.high=true
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B:machine.beta.boiler.tank.pressure.low=true
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B:machine.beta.chest.metals=true
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B:machine.beta.chest.void=true
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B:machine.beta.engine.steam.high=true
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B:machine.beta.engine.steam.hobby=true
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B:machine.beta.engine.steam.low=true
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B:machine.beta.tank.iron.gauge=true
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B:machine.beta.tank.iron.valve=true
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B:machine.beta.tank.iron.wall=true
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B:machine.beta.tank.steel.gauge=true
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B:machine.beta.tank.steel.valve=true
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B:machine.beta.tank.steel.wall=true
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B:machine.delta.cage=true
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B:machine.delta.wire=true
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B:machine.epsilon.admin.steam.producer=true
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B:machine.epsilon.electric.feeder=true
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B:machine.epsilon.electric.feeder.admin=true
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B:machine.epsilon.engraving.bench=true
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B:machine.epsilon.flux.transformer=true
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B:machine.epsilon.force.track.emitter=true
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B:machine.gamma.dispenser.cart=true
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B:machine.gamma.dispenser.train=true
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B:machine.gamma.loader.energy=true
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B:machine.gamma.loader.item=true
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B:machine.gamma.loader.item.advanced=true
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B:machine.gamma.loader.liquid=true
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B:machine.gamma.loader.rf=true
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B:machine.gamma.unloader.energy=true
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B:machine.gamma.unloader.item=true
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B:machine.gamma.unloader.item.advanced=true
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B:machine.gamma.unloader.liquid=true
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B:machine.gamma.unloader.rf=true
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B:ore.dark.diamond=true
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B:ore.dark.emerald=true
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B:ore.dark.lapis=true
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B:ore.firestone=true
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B:ore.poor.copper=false
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B:ore.poor.gold=false
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B:ore.poor.iron=false
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B:ore.poor.lead=false
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B:ore.poor.tin=false
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B:ore.saltpeter=false
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B:ore.sulfur=false
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B:signal.block.signal=true
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B:signal.block.signal.dual=true
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B:signal.box.analog=true
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B:signal.box.block.relay=true
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B:signal.box.capacitor=true
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B:signal.box.controller=true
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B:signal.box.interlock=true
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B:signal.box.receiver=true
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B:signal.box.sequencer=true
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B:signal.distant=true
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B:signal.distant.dual=true
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B:signal.switch.lever=true
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B:signal.switch.motor=true
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B:signal.switch.routing=true
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B:slab.abyssal.block=true
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B:slab.abyssal.brick=true
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B:slab.abyssal.cobble=true
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B:slab.abyssal.fitted=true
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B:slab.bleachedbone.block=true
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B:slab.bleachedbone.brick=true
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B:slab.bleachedbone.cobble=true
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B:slab.bleachedbone.fitted=true
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B:slab.bloodstained.block=true
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B:slab.bloodstained.brick=true
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B:slab.bloodstained.cobble=true
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B:slab.bloodstained.fitted=true
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B:slab.concrete=true
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B:slab.copper=true
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B:slab.creosote=true
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B:slab.diamond=true
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B:slab.frostbound.block=true
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B:slab.frostbound.brick=true
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B:slab.frostbound.cobble=true
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B:slab.frostbound.fitted=true
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B:slab.gold=true
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B:slab.ice=true
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B:slab.infernal.block=true
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B:slab.infernal.brick=true
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B:slab.infernal.cobble=true
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B:slab.infernal.fitted=true
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B:slab.iron=true
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B:slab.lead=true
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B:slab.nether.block=true
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B:slab.nether.cobble=true
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B:slab.nether.fitted=true
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B:slab.obsidian=true
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B:slab.packed.ice=true
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B:slab.quarried.block=true
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B:slab.quarried.brick=true
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B:slab.quarried.cobble=true
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B:slab.quarried.fitted=true
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B:slab.sandy.block=true
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B:slab.sandy.brick=true
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B:slab.sandy.cobble=true
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B:slab.sandy.fitted=true
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B:slab.snow=true
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B:slab.steel=true
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B:slab.tin=true
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B:stair.abyssal.block=true
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B:stair.abyssal.brick=true
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B:stair.abyssal.cobble=true
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B:stair.abyssal.fitted=true
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B:stair.bleachedbone.block=true
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B:stair.bleachedbone.brick=true
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B:stair.bleachedbone.cobble=true
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B:stair.bleachedbone.fitted=true
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B:stair.bloodstained.block=true
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B:stair.bloodstained.brick=true
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B:stair.bloodstained.cobble=true
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B:stair.bloodstained.fitted=true
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B:stair.concrete=true
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B:stair.copper=true
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B:stair.creosote=true
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B:stair.diamond=true
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B:stair.frostbound.block=true
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B:stair.frostbound.brick=true
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B:stair.frostbound.cobble=true
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B:stair.frostbound.fitted=true
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B:stair.gold=true
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B:stair.ice=true
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B:stair.infernal.block=true
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B:stair.infernal.brick=true
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B:stair.infernal.cobble=true
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B:stair.infernal.fitted=true
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B:stair.iron=true
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B:stair.lead=true
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B:stair.nether.block=true
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B:stair.nether.cobble=true
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B:stair.nether.fitted=true
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B:stair.obsidian=true
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B:stair.packed.ice=true
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B:stair.quarried.block=true
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B:stair.quarried.brick=true
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B:stair.quarried.cobble=true
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B:stair.quarried.fitted=true
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B:stair.sandy.block=true
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B:stair.sandy.brick=true
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B:stair.sandy.cobble=true
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B:stair.sandy.fitted=true
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B:stair.snow=true
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B:stair.steel=true
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B:stair.tin=true
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B:track.boarding=true
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B:track.boarding.train=true
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B:track.buffer.stop=true
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B:track.control=true
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B:track.coupler=true
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B:track.decoupler=true
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B:track.detector.direction=true
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B:track.disembarking=true
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B:track.disposal=true
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B:track.electric=true
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B:track.electric.junction=true
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B:track.electric.switch=true
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B:track.electric.wye=true
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B:track.embarking=true
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B:track.force=true
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B:track.gated=true
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B:track.gated.oneway=true
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B:track.holding=true
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B:track.holding.train=true
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B:track.junction=true
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B:track.launcher=true
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B:track.limiter=true
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B:track.lockdown=true
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B:track.lockdown.train=true
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B:track.locking=true
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B:track.locomotive=true
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B:track.oneway=true
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B:track.priming=true
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B:track.reinforced=true
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B:track.reinforced.boost=true
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B:track.reinforced.junction=true
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B:track.reinforced.switch=true
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B:track.reinforced.wye=true
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B:track.routing=true
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B:track.slow=true
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B:track.slow.boost=true
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B:track.slow.junction=true
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B:track.slow.switch=true
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B:track.slow.wye=true
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B:track.speed=true
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B:track.speed.boost=true
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B:track.speed.switch=true
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B:track.speed.transition=true
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B:track.speed.wye=true
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B:track.suspended=true
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B:track.switch=true
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B:track.whistle=true
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B:track.wye=true
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B:wall.abyssal.brick=true
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B:wall.bleachedbone.brick=true
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B:wall.bloodstained.brick=true
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B:wall.brick=true
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B:wall.concrete=true
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B:wall.diamond=true
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B:wall.frost.bound.brick=true
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B:wall.gold=true
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B:wall.ice=true
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B:wall.infernal.brick=true
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B:wall.iron=true
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B:wall.nether.brick=true
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B:wall.obsidian=true
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B:wall.quarried.brick=true
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B:wall.quartz=true
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B:wall.quartz.chiseled=true
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B:wall.sandstone=true
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B:wall.sandstone.chiseled=true
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B:wall.sandstone.smooth=true
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B:wall.sandy.brick=true
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B:wall.snow=true
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B:wall.stone.brick=true
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B:wall.stone.brick.chiseled=true
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B:wall.stone.brick.cracked=true
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B:wall.stone.brick.mossy=true
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}
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94
.minecraft/config/railcraft/items.cfg
Normal file
94
.minecraft/config/railcraft/items.cfg
Normal file
@@ -0,0 +1,94 @@
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# Configuration file
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||||
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||||
##########################################################################################################
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||||
# items
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||||
#--------------------------------------------------------------------------------------------------------#
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||||
# Many items can be disabled by setting them to 'false'.
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||||
# This is not true for all items, so some experimentation may be needed.
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||||
# Some disabled items will cause a substitute to be used in crafting recipes.
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||||
##########################################################################################################
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||||
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||||
items {
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||||
B:armor.goggles=true
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||||
B:armor.overalls=true
|
||||
B:armor.steel.boots=true
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||||
B:armor.steel.helmet=true
|
||||
B:armor.steel.legs=true
|
||||
B:armor.steel.plate=true
|
||||
B:backpack.apothecary.t1=true
|
||||
B:backpack.apothecary.t2=true
|
||||
B:backpack.iceman.t1=true
|
||||
B:backpack.iceman.t2=true
|
||||
B:backpack.trackman.t1=true
|
||||
B:backpack.trackman.t2=true
|
||||
B:cart.anchor=true
|
||||
B:cart.anchor.admin=true
|
||||
B:cart.anchor.personal=true
|
||||
B:cart.bore=true
|
||||
B:cart.energy.batbox=true
|
||||
B:cart.energy.cesu=true
|
||||
B:cart.energy.mfe=true
|
||||
B:cart.energy.mfsu=true
|
||||
B:cart.gift=true
|
||||
B:cart.loco.steam.solid=true
|
||||
B:cart.pumpkin=true
|
||||
B:cart.tank=true
|
||||
B:cart.tnt=true
|
||||
B:cart.tnt.wood=true
|
||||
B:cart.track.relayer=true
|
||||
B:cart.undercutter=true
|
||||
B:cart.work=true
|
||||
B:dust=false
|
||||
B:emblem=true
|
||||
B:firestone.cracked=true
|
||||
B:firestone.cut=true
|
||||
B:firestone.raw=true
|
||||
B:firestone.refined=true
|
||||
B:fluid.creosote.bottle=true
|
||||
B:fluid.creosote.bucket=true
|
||||
B:fluid.creosote.can=true
|
||||
B:fluid.creosote.cell=true
|
||||
B:fluid.creosote.refactory=true
|
||||
B:fluid.creosote.wax=true
|
||||
B:fluid.steam.bottle=true
|
||||
B:fuel.coke=true
|
||||
B:ic2.upgrade.lapotron=true
|
||||
B:ingot=false
|
||||
B:nugget=false
|
||||
B:part.circuit=true
|
||||
B:part.gear=true
|
||||
B:part.plate=false
|
||||
B:part.rail=true
|
||||
B:part.railbed=true
|
||||
B:part.rebar=true
|
||||
B:part.signal.lamp=true
|
||||
B:part.tie=true
|
||||
B:part.turbine.blade=true
|
||||
B:part.turbine.disk=true
|
||||
B:part.turbine.rotor=true
|
||||
B:routing.table=true
|
||||
B:routing.ticket=true
|
||||
B:routing.ticket.gold=true
|
||||
B:tool.bore.head.diamond=true
|
||||
B:tool.bore.head.iron=true
|
||||
B:tool.bore.head.steel=true
|
||||
B:tool.crowbar=true
|
||||
B:tool.crowbar.magic=true
|
||||
B:tool.crowbar.reinforced=true
|
||||
B:tool.crowbar.void=true
|
||||
B:tool.electric.meter=true
|
||||
B:tool.magnifying.glass=true
|
||||
B:tool.notepad=true
|
||||
B:tool.signal.label=true
|
||||
B:tool.signal.tuner=true
|
||||
B:tool.steel.axe=true
|
||||
B:tool.steel.hoe=true
|
||||
B:tool.steel.pickaxe=true
|
||||
B:tool.steel.shears=true
|
||||
B:tool.steel.shovel=true
|
||||
B:tool.steel.sword=true
|
||||
B:tool.surveyor=true
|
||||
B:tool.whistle.tuner=true
|
||||
}
|
||||
|
||||
|
||||
40
.minecraft/config/railcraft/modules.cfg
Normal file
40
.minecraft/config/railcraft/modules.cfg
Normal file
@@ -0,0 +1,40 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# modules
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
# Disabling the Energy Module will remove the energy requirement from machines, but will only do so if Forestry or Buildcraft are not installed.
|
||||
##########################################################################################################
|
||||
|
||||
modules {
|
||||
B:automation=true
|
||||
B:chunk.loading=true
|
||||
B:electricity=true
|
||||
B:emblem=true
|
||||
B:extras=true
|
||||
B:factory=true
|
||||
B:forestry=true
|
||||
B:ic2=true
|
||||
B:locomotives=true
|
||||
B:magic=true
|
||||
B:redstone.flux=true
|
||||
B:routing=true
|
||||
B:seasonal=true
|
||||
B:signals=true
|
||||
B:steam=true
|
||||
B:structures=true
|
||||
B:thaumcraft=true
|
||||
B:tracks=true
|
||||
B:tracks.electric=true
|
||||
B:tracks.highspeed=true
|
||||
B:tracks.reinforced=true
|
||||
B:tracks.wood=true
|
||||
B:train=true
|
||||
B:transport=true
|
||||
B:world=true
|
||||
}
|
||||
|
||||
|
||||
598
.minecraft/config/railcraft/railcraft.cfg
Normal file
598
.minecraft/config/railcraft/railcraft.cfg
Normal file
@@ -0,0 +1,598 @@
|
||||
# Configuration file
|
||||
|
||||
anchors {
|
||||
#
|
||||
# change to craftable=false to disable World Anchor crafting, they will still be available via Creative
|
||||
#
|
||||
B:craftable=true
|
||||
|
||||
#
|
||||
# change to 'delete.anchors=true' to delete every World Anchor or Anchor Cart in the world.
|
||||
# Value resets to false after each session.
|
||||
# To disable Anchors completely, disable the ChunkLoading Module from 'modules.cfg'
|
||||
#
|
||||
B:delete.anchors=false
|
||||
|
||||
#
|
||||
# change to interact.with.pipes=false to prevent pipes, tubes, or various other things from interacting with Anchors
|
||||
#
|
||||
B:interact.with.pipes=true
|
||||
|
||||
#
|
||||
# change to passive.craftable=false to disable Passive Anchor crafting, they will still be available via Creative
|
||||
#
|
||||
B:passive.craftable=true
|
||||
|
||||
#
|
||||
# the number of hours that an item will power a Passive Anchor
|
||||
# this is an approximation only, actual duration is affected by number of chunks loaded and tick rate
|
||||
# if the list is empty, Passive Anchors will not require fuel, default = 12
|
||||
# Entry Format: <modid>:<itemname>#<metadata>=<value>
|
||||
# Example: personal.fuel= minecraft:ender_pearl=12, minecraft:coal#0=4
|
||||
#
|
||||
S:passive.fuel=minecraft:ender_pearl=1, dreamcraft:item.CoinChunkloaderTierI=24, dreamcraft:item.CoinChunkloaderTierII=48, dreamcraft:item.CoinChunkloaderTierIII=96, dreamcraft:item.CoinChunkloaderTierIV=192, dreamcraft:item.CoinChunkloaderTierV=384
|
||||
|
||||
#
|
||||
# change to personal.craftable=false to disable Personal Anchor crafting, they will still be available via Creative
|
||||
#
|
||||
B:personal.craftable=true
|
||||
|
||||
#
|
||||
# the number of hours that an item will power a Personal Anchor or Personal Anchor Cart
|
||||
# this is an approximation only, actual duration is affected by number of chunks loaded and tick rate
|
||||
# if the list is empty, Personal Anchors will not require fuel, default = 12
|
||||
# Entry Format: <modid>:<itemname>#<metadata>=<value>
|
||||
# Example: personal.fuel= minecraft:ender_pearl=12, minecraft:coal#0=4
|
||||
#
|
||||
S:personal.fuel=EnderZoo:enderFragment=1, minecraft:ender_pearl=4, dreamcraft:item.CoinChunkloaderTierI=48, dreamcraft:item.CoinChunkloaderTierII=96, dreamcraft:item.CoinChunkloaderTierIII=192,dreamcraft:item.CoinChunkloaderTierIV=364, dreamcraft:item.CoinChunkloaderTierV=768
|
||||
|
||||
#
|
||||
# change to 'print.debug=true' to log debug info for Anchors
|
||||
#
|
||||
B:print.debug=false
|
||||
|
||||
#
|
||||
# change to print.locations=true to print Anchor locations to the log on startup
|
||||
#
|
||||
B:print.locations=false
|
||||
|
||||
#
|
||||
# the number of hours that an item will power a World Anchor or World Anchor Cart
|
||||
# this is an approximation only, actual duration is affected by number of chunks loaded and tick rate
|
||||
# if the list is empty, World Anchors will not require fuel, default = 12
|
||||
# Entry Format: <modid>:<itemname>#<metadata>=<value>
|
||||
# Example: personal.fuel= minecraft:ender_pearl=12, minecraft:coal#0=4
|
||||
#
|
||||
S:world.fuel=dreamcraft:item.CoinChunkloaderTierI=12, dreamcraft:item.CoinChunkloaderTierII=24, dreamcraft:item.CoinChunkloaderTierIII=48, dreamcraft:item.CoinChunkloaderTierIV=96, dreamcraft:item.CoinChunkloaderTierV=192
|
||||
}
|
||||
|
||||
|
||||
##########################################################################################################
|
||||
# carts
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disable individual carts here.
|
||||
##########################################################################################################
|
||||
|
||||
carts {
|
||||
B:cart.anchor=true
|
||||
B:cart.anchor.admin=true
|
||||
B:cart.anchor.personal=true
|
||||
B:cart.bore=true
|
||||
B:cart.cargo=true
|
||||
B:cart.energy.batbox=true
|
||||
B:cart.energy.cesu=true
|
||||
B:cart.energy.mfe=true
|
||||
B:cart.energy.mfsu=true
|
||||
B:cart.gift=true
|
||||
B:cart.loco.creative=true
|
||||
B:cart.loco.electric=true
|
||||
B:cart.loco.steam.solid=true
|
||||
B:cart.pumpkin=true
|
||||
B:cart.redstone.flux=true
|
||||
B:cart.tank=true
|
||||
B:cart.tnt=true
|
||||
B:cart.tnt.wood=true
|
||||
B:cart.track.layer=true
|
||||
B:cart.track.relayer=true
|
||||
B:cart.track.remover=true
|
||||
B:cart.undercutter=true
|
||||
B:cart.work=true
|
||||
}
|
||||
|
||||
|
||||
##########################################################################################################
|
||||
# enchantments
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Enchantment ids are defined here.
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
enchantments {
|
||||
I:ench_destruction=192
|
||||
I:ench_implosion=191
|
||||
I:ench_wrecking=190
|
||||
}
|
||||
|
||||
|
||||
##########################################################################################################
|
||||
# fluids
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# You can control whether Railcraft defines specific Fluids here.
|
||||
# However, be aware that if you disable a Fluid that is not defined by another mod,you may suffer errors and unexpected behavior.
|
||||
##########################################################################################################
|
||||
|
||||
fluids {
|
||||
B:creosote=true
|
||||
B:steam=true
|
||||
}
|
||||
|
||||
|
||||
general {
|
||||
#
|
||||
# change to 'check.version.online=false' to disable latest version checking
|
||||
#
|
||||
B:check.version.online=false
|
||||
|
||||
#
|
||||
# change to 'play.sounds=false' to prevent all mod sounds from playing
|
||||
#
|
||||
B:play.sounds=true
|
||||
}
|
||||
|
||||
|
||||
##########################################################################################################
|
||||
# loot
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Loot chances are defined here.
|
||||
# Smaller values are rarer.
|
||||
# Example Loot:
|
||||
# Bread = 100
|
||||
# Redstone = 50
|
||||
# Record = 5
|
||||
# Golden Apple = 1
|
||||
##########################################################################################################
|
||||
|
||||
loot {
|
||||
I:armor.goggles=5
|
||||
I:armor.overalls=10
|
||||
I:armor.steel.boots=5
|
||||
I:armor.steel.helmet=5
|
||||
I:armor.steel.legs=5
|
||||
I:armor.steel.plate=5
|
||||
I:cart.basic=10
|
||||
I:cart.chest=10
|
||||
I:cart.hopper=5
|
||||
I:cart.tnt=5
|
||||
I:cart.tnt.wood=5
|
||||
I:cart.work=8
|
||||
I:creosote.bottle=20
|
||||
I:fuel.coal=20
|
||||
I:fuel.coke=20
|
||||
I:gear.bushing=5
|
||||
I:rail.part=20
|
||||
I:steel.block=5
|
||||
I:steel.ingot=10
|
||||
I:tie.stone=10
|
||||
I:tie.wood=20
|
||||
I:tool.crowbar=10
|
||||
I:tool.electric.meter=5
|
||||
I:tool.magnifying.glass=5
|
||||
I:tool.signal.tuner=5
|
||||
I:tool.steel.axe=5
|
||||
I:tool.steel.pickaxe=5
|
||||
I:tool.steel.shears=5
|
||||
I:tool.steel.shovel=5
|
||||
I:tool.steel.sword=5
|
||||
I:tool.surveyor=5
|
||||
I:track.basic=30
|
||||
}
|
||||
|
||||
|
||||
##########################################################################################################
|
||||
# recipes
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# You can add or remove various recipes here
|
||||
##########################################################################################################
|
||||
|
||||
recipes {
|
||||
|
||||
minecraft {
|
||||
|
||||
furnace {
|
||||
#
|
||||
# change to 'creosote=true' to add smelting recipes for Creosote Oil to the vanilla furnace
|
||||
#
|
||||
B:creosote=false
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
railcraft {
|
||||
|
||||
track {
|
||||
#
|
||||
# change to 'useAltRecipes=true' to use track recipes more similar to vanilla minecraft
|
||||
#
|
||||
B:useAltRecipes=false
|
||||
}
|
||||
|
||||
rockcrusher {
|
||||
#
|
||||
# change to 'ores=false' to prevent the game from crushing ores into dusts (only available if IC2 installed)
|
||||
#
|
||||
B:ores=true
|
||||
}
|
||||
|
||||
misc {
|
||||
#
|
||||
# set the output of the coalcoke and stick recipe for torches, setting to 0 will disable'
|
||||
# min=0, default=8, max=32
|
||||
#
|
||||
I:coalcoke.torches=8
|
||||
|
||||
#
|
||||
# set the output of the creosote and woool recipe for torches, setting to 0 will disable'
|
||||
# min=0, default=6, max=16
|
||||
#
|
||||
I:creosote.torches=2
|
||||
|
||||
#
|
||||
# change to 'gunpowder=false' to disable the sulfur, saltpeter, charcoal dust recipe for gunpowder
|
||||
#
|
||||
B:gunpowder=true
|
||||
}
|
||||
|
||||
cart {
|
||||
#
|
||||
# change to 'bronze=false' to disable the bronze recipe for minecarts
|
||||
#
|
||||
B:bronze=true
|
||||
|
||||
#
|
||||
# change to 'furnace=true' to enable the Furnace Minecart recipe
|
||||
#
|
||||
B:furnace=false
|
||||
|
||||
#
|
||||
# change to 'steel=false' to disable the steel recipe for minecarts
|
||||
#
|
||||
B:steel=true
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
ic2 {
|
||||
|
||||
macerator {
|
||||
#
|
||||
# change to 'blaze=false' to disable the IC2 Macerator recipe for Blaze Powder
|
||||
#
|
||||
B:blaze=true
|
||||
|
||||
#
|
||||
# change to 'bones=false' to disable the IC2 Macerator recipe for Bonemeal
|
||||
#
|
||||
B:bones=true
|
||||
|
||||
#
|
||||
# change to 'charcoal=false' to disable the IC2 Macerator recipe for Charcoal Dust
|
||||
#
|
||||
B:charcoal=true
|
||||
|
||||
#
|
||||
# change to 'cobble=false' to disable the IC2 Macerator recipes for Cobblestone
|
||||
#
|
||||
B:cobble=true
|
||||
|
||||
#
|
||||
# change to 'dirt=false' to disable the IC2 Macerator recipe for Dirt
|
||||
#
|
||||
B:dirt=true
|
||||
|
||||
#
|
||||
# change to 'obsidian=false' to disable the IC2 Macerator recipes for Cushed Obsidian and Obsidian Dust
|
||||
#
|
||||
B:obsidian=false
|
||||
|
||||
#
|
||||
# change to 'ores=false' to disable the IC2 Macerator recipes for Ore Dusts
|
||||
#
|
||||
B:ores=true
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
forestry {
|
||||
|
||||
misc {
|
||||
#
|
||||
# change to 'fertilizer=false' to disable the saltpeter recipe for Forestry Fertilizer
|
||||
#
|
||||
B:fertilizer=true
|
||||
}
|
||||
|
||||
carpenter {
|
||||
#
|
||||
# change to 'creosote.block=false' to disable the Carptenter Creosote Block recipe
|
||||
#
|
||||
B:creosote.block=true
|
||||
|
||||
#
|
||||
# change to 'ties=false' to disable the Carptenter Tie recipe
|
||||
#
|
||||
B:ties=true
|
||||
|
||||
#
|
||||
# change to 'torches=false' to disable the Carptenter Creosote Torch recipe
|
||||
#
|
||||
B:torches=true
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
##########################################################################################################
|
||||
# tweaks
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Here you can change the behavior of various things
|
||||
##########################################################################################################
|
||||
|
||||
tweaks {
|
||||
|
||||
blocks {
|
||||
|
||||
cartdispenser {
|
||||
#
|
||||
# set the minimum number of seconds between cart dispensing, default=0
|
||||
#
|
||||
I:delay=0
|
||||
}
|
||||
|
||||
irontank {
|
||||
#
|
||||
# Change to 'allow.stacking=false' to disable the stacking of Iron Tanks
|
||||
#
|
||||
B:allow.stacking=true
|
||||
|
||||
#
|
||||
# Allows you to set the max Iron Tank base dimension, valid values are 3, 5, 7, and 9
|
||||
#
|
||||
I:maxsize=9
|
||||
}
|
||||
|
||||
signals {
|
||||
#
|
||||
# change to 'printDebug=true' to log debug info for Signal Blocks
|
||||
#
|
||||
B:printDebug=false
|
||||
|
||||
#
|
||||
# measured in tick, smaller numbers update more often, resulting in more sensitive signals, but cost more cpu power, default = 4
|
||||
#
|
||||
I:update.interval=4
|
||||
}
|
||||
|
||||
machines {
|
||||
#
|
||||
# change to 'requirePower=false' to disable the Power Requirements for most machines
|
||||
#
|
||||
B:requirePower=true
|
||||
}
|
||||
|
||||
boiler {
|
||||
#
|
||||
# adjust the heat value of BioFuel in a Boiler
|
||||
#
|
||||
D:biofuelMultiplier=1.0
|
||||
|
||||
#
|
||||
# adjust the heat value of Fuel in a Boiler
|
||||
#
|
||||
D:fuelMultiplier=1.0
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
steam {
|
||||
#
|
||||
# adjust the amount of fuel used to create Steam, min=0.2, default=1.0, max=6.0
|
||||
#
|
||||
D:fuelPerSteamMultiplier=1.0
|
||||
}
|
||||
|
||||
items {
|
||||
|
||||
goggles {
|
||||
#
|
||||
# Change to 'trackingAura=false' to disable the Tracking Aura
|
||||
#
|
||||
B:trackingAura=true
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
tracks {
|
||||
|
||||
speed {
|
||||
#
|
||||
# add entity names to exclude them from explosions caused by high speed collisions
|
||||
#
|
||||
S:entities.excluded <
|
||||
>
|
||||
|
||||
#
|
||||
# change 'max.speed' to limit max speed on high speed rails, useful if your computer can't keep up with chunk loading, min=0.6, default=0.8, max=1.2
|
||||
#
|
||||
D:max.speed=0.800000011920929
|
||||
}
|
||||
|
||||
launch {
|
||||
#
|
||||
# change the value to your desired max launch rail force, min=5, default=30, max=50
|
||||
#
|
||||
I:force.max=50
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
routing {
|
||||
#
|
||||
# change to 'ops.only=true' to limit the editing of Golden Tickets to server admins only
|
||||
#
|
||||
B:ops.only=false
|
||||
}
|
||||
|
||||
carts {
|
||||
|
||||
general {
|
||||
#
|
||||
# change to 'breakOnDrop=true' to restore vanilla behavior
|
||||
#
|
||||
B:breakOnDrop=false
|
||||
|
||||
#
|
||||
# change to 'collideWithItems=true' to restore minecart collisions with dropped items, ignored if 'register.collision.handler=false'
|
||||
#
|
||||
B:collideWithItems=false
|
||||
|
||||
#
|
||||
# change the value to your desired minecart stack size, vanilla=1, default=3, max=64
|
||||
#
|
||||
I:maxStackSize=3
|
||||
|
||||
#
|
||||
# change to 'printLinkingDebug=true' to log debug info for Cart Linking
|
||||
#
|
||||
B:printLinkingDebug=false
|
||||
|
||||
#
|
||||
# change to 'register.collision.handler=false' to use a minecart collision handler from a different mod or vanilla behavior
|
||||
#
|
||||
B:register.collision.handler=true
|
||||
|
||||
#
|
||||
# change to 'solid.carts=false' to return minecarts to vanilla player vs cart collision behavior
|
||||
# in vanilla minecarts are ghost like can be walked through
|
||||
# but making carts solid also makes them hard to push by hand
|
||||
# this setting is ignored if aren't using the Railcraft Collision Handler
|
||||
#
|
||||
B:solid.carts=true
|
||||
}
|
||||
|
||||
basic {
|
||||
#
|
||||
# change to 'adjustDrag=false' to give basic carts the original vanilla drag values, after changing you may need to replace the carts to see any change in game
|
||||
#
|
||||
B:adjustDrag=true
|
||||
}
|
||||
|
||||
chest {
|
||||
#
|
||||
# change to 'allowLiquids=true' to allow you put cans/capsules in Chest Carts
|
||||
#
|
||||
B:allowLiquids=false
|
||||
}
|
||||
|
||||
bore {
|
||||
#
|
||||
# change to 'destroyBlocks=true' to cause the Bore to destroy the blocks it mines instead of dropping them
|
||||
#
|
||||
B:destroyBlocks=false
|
||||
|
||||
#
|
||||
# change to 'mineAllBlocks=false' to enable mining checks, use true setting with caution, especially on servers
|
||||
#
|
||||
B:mineAllBlocks=true
|
||||
|
||||
#
|
||||
# add block ids to 'mineableBlocks' in a common seperated list to define non-vanilla blocks mineable by the tunnel bore
|
||||
# ignored if 'tweaks.carts.bore.mineAllBlocks=true'
|
||||
# metadata sensative entries can be defined in the form 'modid:blockname#metadata'
|
||||
# Example:mineableBlocks= { minecraft:stone, minecraft:stonebrick#3 }
|
||||
#
|
||||
S:mineableBlocks={}
|
||||
|
||||
#
|
||||
# adjust the speed at which the Bore mines blocks, min=0.1, default=1.0, max=50.0
|
||||
#
|
||||
D:miningSpeed=1.0
|
||||
}
|
||||
|
||||
locomotive {
|
||||
#
|
||||
# change to 'damageMobs=false' to disable Locomotive damage on mobs, they will still knockback mobs
|
||||
#
|
||||
B:damageMobs=true
|
||||
|
||||
#
|
||||
# controls how much power locomotives have and how many carts they can pull
|
||||
# be warned, longer trains have a greater chance for glitches
|
||||
# as such it HIGHLY recommended you do not change this
|
||||
#
|
||||
I:horsepower=15
|
||||
|
||||
steam {
|
||||
#
|
||||
# adjust the multiplier used when calculating fuel use, min=0.2, default=3.0, max=12.0
|
||||
#
|
||||
D:efficiencyMulitplier=3.0
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
tank {
|
||||
#
|
||||
# change the value to your desired Tank Cart capacity in buckets, min=4, default=32, max=64, ignored if 'tweaks.minecarts.tank.useCustomValues=false'
|
||||
#
|
||||
I:capacity=32
|
||||
|
||||
#
|
||||
# change the value to your desired Tank Cart fill rate in milli-buckets per tick, min=4, default=32, max=64
|
||||
# there are 1000 milli-buckets in a bucket, ignored if 'tweaks.minecarts.tank.useCustomValues=false'
|
||||
#
|
||||
I:fillrate=32
|
||||
|
||||
#
|
||||
# change to 'useCustomValues=true' to adjust the Tank Cart's capacity and fill rate
|
||||
#
|
||||
B:useCustomValues=false
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
worldgen {
|
||||
|
||||
##########################################################################################################
|
||||
# generate
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# You can control which Ores/Features generate in the world here.
|
||||
# If wish to disable world gen entirely it is recommended
|
||||
# that you disable the World Module in 'modules.cfg' instead.
|
||||
##########################################################################################################
|
||||
|
||||
generate {
|
||||
B:abyssal=true
|
||||
B:copper=false
|
||||
B:firestone=true
|
||||
B:gold=false
|
||||
B:iron=false
|
||||
B:lead=false
|
||||
B:quarried=true
|
||||
B:saltpeter=false
|
||||
B:sulfur=false
|
||||
B:tin=false
|
||||
B:workshop=true
|
||||
}
|
||||
|
||||
id {
|
||||
I:workshop=456
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user