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#
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# Aspects
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tc.aspect.infernus=The Nether, Demons, Hellfire
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tc.aspect.ira=Wrath, Anger, Rage
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tc.aspect.gula=Gluttony, Consumption, Indulgence
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tc.aspect.invidia=Envy, Jealousy, Insecurity
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tc.aspect.superbia=Pride, Arrogance, Disdain
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tc.aspect.desidia=Sloth, Laziness, Procrastination
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tc.aspect.luxuria=Lust, Desire, Excess
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#
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# Items
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item.NetherShard.name=Shard
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item.NetherShard.wrath.name=Wrath Shard
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item.NetherShard.envy.name=Envy Shard
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item.NetherShard.gluttony.name=Gluttony Shard
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item.NetherShard.pride.name=Pride Shard
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item.NetherShard.lust.name=Lust Shard
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item.NetherShard.sloth.name=Sloth Shard
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item.NetherShard.greed.name=Greed Shard
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item.NetherShard.taint.name=Taint Shard
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item.NetherShard.despair.name=Despair Shard
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item.SkullAxe.name=Axe of the Skulltaker
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item.ArcaneCake.name=Thaumic Cake
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item.TaintShovel.name=Shovel of the Purifier
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item.TaintPickaxe.name=Pickaxe of Distortion
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item.MorphPickaxe.name=Chameleon Pickaxe
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item.MorphSword.name=Chameleon Sword
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item.MorphShovel.name=Chameleon Shovel
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item.MorphAxe.name=Chameleon Axe
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item.FMResource.name=Resource
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item.FMResource.0.name=Emerald Fragment
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item.FMResource.1.name=Shadow Ink
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item.FMResource.2.name=Manasteel Nugget
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item.FMResource.3.name=Tainted Blood Shard
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item.FMResource.4.name=Elementium Nugget
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item.MobCrystalEmpty.name=Blank Imprinting Crystal
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item.MobCrystal.name=%s Imprinted Crystal
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item.DiabolistFork.name=Diabolist Fork
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item.DiabolistSpork.name=Spork of Doom
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item.GluttonyShard.name=Gluttony Shard
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item.Bloodwell.name=Bloody Scrivener's Tools
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item.EldritchOrb.name=Eldritch Blood Orb
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item.Crystalwell.name=Crystal Scribing Tools
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item.Primewell.name=Primal Scribing Tools
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item.RidingCrop.name=Riding Crop
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item.BoundShears.name=Bound Shears
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item.BloodRapier.name=Rapier of the Strix
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item.Boundwell.name=Bound Scribing Tools
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item.SubCollar.name=Collar of Pain
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item.RingNutrition.name=Ring of Nutrition
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item.TaintFruit.name=Tainted Fruit
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item.TaintCoal.name=Hexcoal
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item.Sword_Dragonslayer.name=Sword of the Dragonslayer
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#
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# Wand components
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item.Wand.tainted.rod=Tainted
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item.Wand.infernal.rod=Infernal
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item.Wand.neutronium.rod=Cosmic Neutronium
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item.Wand.blood.rod=Blood
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item.Wand.witchwood.rod=Witchwood
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item.Wand.livingwood.rod=Livingwood
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item.Wand.dreamwood.rod=Dreamwood
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item.Wand.equivalent.rod=§kAlchemical§r
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item.Wand.profane.rod=Profane
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item.Wand.profaned.rod=Profane
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item.Wand.orichalcum.cap=Orichalcum Studded
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item.Wand.alchemical.cap=Alchemically Crowned
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item.Wand.vinteum.cap=Vinteum Bossed
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item.Wand.manasteel.cap=Manasteel Entwined
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item.Wand.elementium.cap=Elementium Kissed
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item.Wand.terrasteel.cap=Terrasteel Nerfed
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item.WandCores.name=Wand Core
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item.WandCores.tainted.name=Tainted Rod
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item.WandCores.infernal.name=Infernal Rod
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item.WandCores.soul.name=Eldritch Rod
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item.WandCores.blood.name=Blood Rod
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item.WandCores.witchwood.name=Witchwood Rod
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item.WandCores.profane.name=Profane Rod
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item.WandCores.blood_inert.name=Inert Blood Rod
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item.WandCores.livingwood.name=Livingwood Rod
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item.WandCores.livingwood_inert.name=Dormant Livingwood Rod
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item.WandCores.blood_staff.name=Blood Staff Core
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item.WandCores.witchwood_staff.name=Witchwood Staff Core
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item.WandCores.dreamwood.name=Dreamwood Rod
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item.WandCores.dreamwood_inert.name=Silent Dreamwood Rod
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item.WandCores.dreamwood_staff.name=Dreamwood Staff Core
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item.WandCaps.name=Wand Cap
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item.WandCaps.alchemical.name=Alchemical Cap
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item.WandCaps.vinteum.name=Vinteum Cap
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item.WandCaps.soul.name=Ender Cap
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item.WandCaps.manasteel.name=Manasteel Cap
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item.WandCaps.manasteel_inert.name=Inert Manasteel Cap
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item.WandCaps.elementium.name=Elementium Cap
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item.WandCaps.elementium_inert.name=Inert Elementium Cap
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item.WandCaps.terrasteel.name=Terrasteel Cap
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item.BlinkFocus.name=Wand Focus: Blink
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#
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# Blocks
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tile.ArcaneCake.name=Thaumic Cake
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tile.InkFlower.name=Umbral Rose
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tile.WrathCage.name=Wrath Cage
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tile.StarBlock.name=Nether Star Block
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tile.blackRoseBush.name=Umbral Rose Bush
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tile.TaintLog.name=Tainted Log
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tile.TaintPlank.name=Tainted Planks
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tile.TaintLeaves.name=Tainted Leaves
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tile.TaintSapling.name=Tainted Sapling
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tile.TaintStone_Smooth.name=Tainted Stone
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tile.TaintStone_Brick.name=Tainted Stone Bricks
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darkflower.euclidaisy.name=Euclidaisy
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darkflower.whisperweed.name=Whisperweed
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darkflower.tainthistle.name=Tainthistle
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darkflower.bloodthorn.name=Bloodthorn
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tile.botania:flower.euclidaisy.name=Euclidaisy
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tile.botania:flower.whisperweed.name=Whisperweed
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tile.botania:flower.tainthistle.name=Tainthistle
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tile.botania:flower.bloodthorn.name=Bloodthorn
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#
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# Enchantments
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enchantment.cluster=Fiery Core
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enchantment.wrath=Wrath
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enchantment.greedy=Capitalist
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enchantment.consuming=Consuming
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enchantment.educational=Educational
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enchantment.corrupting=Corrupting
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enchantment.voidtouched=Voidtouched
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enchantment.impact=Impact
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#
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# Potions
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potion.blood_seal=Blood Seal
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potion.dragonwrack=Dragonwrack
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#
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# Focus Upgrades
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forbidden.upgrade.hellfire.name=Hellfire
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forbidden.upgrade.hellfire.text=This upgrade unleashes a burst of fire upon teleporting to a location.
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forbidden.upgrade.pandemonium.name=Pandemonium
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forbidden.upgrade.pandemonium.text=This upgrade teleports all surrounding enemies to your previous location upon teleporting to a location.
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#
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# Tooltips
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tooltip.currentowner=Current owner:
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tooltip.divineorb=Stores raw Life Essence
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tooltip.creativeonly=Creative Only
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tooltip.collar.owner=Owner:
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#
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# Messages
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message.collar.alreadywearing=%s is already wearing something around their neck!
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message.collar.placescollar=%s places a collar around your neck.
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message.collar.youplacecollar=You place the collar around %s's neck.
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#
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# Misc
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itemGroup.forbidden=Forbidden Magic
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itemGroup.mobcrystal=Imprinting Crystals
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tc.research_category.FORBIDDEN=Apocrypha
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description.villager.profession.forbidden.heretic=Heretic
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death.attack.blooderp=%1$s was bled dry
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death.attack.dragonslayer=%1$s was slain by %2$s
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death.attack.dragonwrack=%1$s succumbed to a mortal wound
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#
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# Research
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forbidden.research_name.NETHERSHARDS=Nether Shards
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forbidden.research_text.NETHERSHARDS=Aim to misbehave.
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forbidden.research_page.NETHERSHARDS.1=Strange energies swirl through the Nether. On occasion, they have been known to solidify into crystal shards when certain sympathetic events occur.
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forbidden.research_page.NETHERSHARDS.2=These crystals are imbued with different vices and have many uses for more unscrupulous Thaumaturges.<BR>There are seven documented types of nether shard, each attuned to a different "deadly sin."<BR><BR><IMG>forbidden:textures/misc/research.png:0:0:111:16:1</IMG><BR>
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forbidden.research_page.NETHERSHARDS.2b=These crystals are imbued with different vices and have many uses for more unscrupulous Thaumaturges.<BR>There are six documented types of nether shard, each attuned to a different "deadly sin."<BR><BR><IMG>forbidden:textures/misc/research.png:0:16:95:16:1</IMG><BR>
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forbidden.research_page.NETHERSHARDS.3=Wrath Shards crystallize around acts of violence. The more excessive the physical force used, the more likely it is for a Wrath Shard to appear.<BR><BR>Sloth Shards congeal when proxies and accidents are used to collect resources without effort.<BR><BR>Envy Shards are taken from those who have them by those that covet them.<BR><BR>Pride Shards materialize when a creature of truly great power is cut down to size.<BR><BR>Gluttony Shards crystallize when someone feasts.<BR><BR>Greed Shards appear when enchantment is used to turn a profit.
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#
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forbidden.research_name.SKULLAXE=Axe of the Skulltaker
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forbidden.research_text.SKULLAXE=Off with their heads!
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forbidden.research_page.SKULLAXE.1=Some monsters just really boil your blood. Skeletons! Always clacking around and using you for target practice. Or those Creepers! They just creep around blowing things up like they own the place! You wish you could just chop all their smug heads off and place them on pikes.<BR><BR>Fortunately, you've discovered an item that will let you do just that. The Axe of the Skulltaker has a chance to remove the heads of monsters it slays. It might even work on other humans! Unfortunately, the infusion leaves the axe far too bloodthirsty to effectively cleave through boring plant matter.
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#
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forbidden.research_name.RINGFOOD=Ring of Nutrition
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forbidden.research_text.RINGFOOD=Cheese puffs prevent scurvy, right?
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forbidden.research_page.RINGFOOD.1=People keep scolding you. They insist that you can't just eat cookies all day or that "nutrition doesn't work like that." Well, you've had it with these naysayers.<BR><BR>The Ring of Nutrition provides a boost to the food and saturation values of most foods you eat while wearing the ring on your finger.<BR><BR>(Side effects may include nausea, headaches, cramping, vertigo, diabetes, and sudden interest in homeopathy.)
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#
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forbidden.research_name.ARCANECAKE=Thaumic Cake
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forbidden.research_text.ARCANECAKE=Let them eat cake.
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forbidden.research_page.ARCANECAKE.1=If there's one thing you love, it's cake. You would eat its delicious goodness all day if you could, but it always runs out in the end.<BR><BR>To remedy this, you have devised a recipe to infuse a cake with longevity-enhancing magic. The Thaumic Cake lasts significantly longer than a mundane one and will slowly repair itself as long as there's at least a sliver left. The enchantments are unstable, however, and the cake cannot be moved again through conventional means once placed down.
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#
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forbidden.research_name.FOCUSBLINK=Wand Focus: Blink
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forbidden.research_text.FOCUSBLINK=Better than a stupid Ender Pearl
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forbidden.research_page.FOCUSBLINK.1=Ugh.<BR><BR>The only thing that sucks more than getting up is having to walk places. So much woooooork. What's the point of being a big fancy magician if you still have to use your feet like everyone else?<BR><BR>The Blink focus eases the hardships of having to put one foot in front of the other. Just point your wand at a distant location and wave it to teleport yourself there.<BR><BR>Now all you need is a Shower focus and you'll be all set...
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#
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forbidden.research_name.TAINTSHOVEL=Shovel of the Purifier
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forbidden.research_text.TAINTSHOVEL=Like a hot knife through really gross butter
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forbidden.research_page.TAINTSHOVEL.1=Sometimes, the easiest way to remove patches of taint is to just physically remove them.<BR><BR>By reinforcing a thaumium shovel with Silverwood and Order Shards, you have created a tool capable of combating Taint. The Shovel of the Purifier can dig through pulpy tainted lands as effectively as it can through normal earth.<BR><BR>If held in your hand and right-clicked, the shovel will purify all flux goo and gas from a small radius at the cost of durability. You no longer have to clean up infusion mishaps with a piece of cobblestone!
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forbidden.research_page.TAINTSHOVEL.2=When digging through taint with the shovel, there's a chance that the twisted energies released will crystallize into Taint Shards. Unlike other tainted materials, the crystalline pattern keeps these shards stable enough to carry around.
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#
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forbidden.research_name.TAINTPICK=Pickaxe of Distortion
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forbidden.research_text.TAINTPICK=Obsidian Buster
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forbidden.research_page.TAINTPICK.1=By infusing a thaumium pickaxe with taint, you create a tool capable of cutting through difficult materials.<BR><BR>The Pickaxe of Distortion infects hard materials with taint, weakening them. The harder the material, the more effective the pickaxe is at removing it. Unfortunately, the effects of the taint have an inverse effect when mining softer materials, rendering the pickaxe less effective than just pawing at the block with your bare hands.
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#
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forbidden.research_name.ROD_tainted=Tainted Wand Core
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forbidden.research_text.ROD_tainted=Squiggly vis storage
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forbidden.research_page.ROD_tainted.1=Tainted Lands are places of great and terrible power for those Thaumaturges who know how to tap into them.<BR><BR>The Tainted Wand Core can store up to 150 vis of each type and slowly replenishes itself up to 10% in every aspect as long as it is being held inside of a Tainted Land. While the wand is held in your hand, it can also feed off of taint coursing through your veins, randomly restoring vis every time you take damage from flux taint.
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#
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forbidden.research_name.TAINTTREE=Tainted Tree
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forbidden.research_text.TAINTTREE=The root of flux bears gross fruit
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forbidden.research_page.TAINTTREE.1=The sick, twisted runoff of magical experiments can take on a strange life of its own. Most plants are unable to survive in Tainted Lands, but you've found a way to grow one that can. By steeping a sapling in taint, you create a tree that can thrive in Tainted Lands.<BR><BR>Its wood can also be turned into planks which are resistant to fibrous taint, allowing you to build structures safe from spreading taint.<BR><BR>The tree also seems to bear fruit, but eating them is not recommended...
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#
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forbidden.research_name.TAINTSTONE=Tainted Stone
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forbidden.research_text.TAINTSTONE=The Taint rocks on
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forbidden.research_page.TAINTSTONE.1=Tainted Lands aren't very safe places to be. Fibrous Taint hungrily spreads and crawls over most surfaces, eventually enveloping them and making them unsafe to walk on. The fibers don't appear to be harmful to tainted creatures or materials, however.<BR><BR>By mixing taint in with regular stone, you've created a magical material which is structurally stable, but resistant to the spread of fibrous taint. Tainted Stone can be used to build surfaces in Tainted Lands which are safe to walk on.<BR><BR>Not that building in a Tainted Land is advised...
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#
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forbidden.research_name.ROD_infernal=Infernal Wand Core
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forbidden.research_text.ROD_infernal=Devilish vis storage
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forbidden.research_page.ROD_infernal.1=A great and powerful thaumaturge like you deserves a powerful and imposing wand befitting your station. Some hippy silverwood wand just won't cut it. You need a wand that will serve as your scepter of authority.<BR><BR>You've discovered a way to create a wand infused with the power of the Nether. The Infernal Wand Core can hold up to 150 vis and will slowly replenish its supply of Ignis up to 20%. While within the Nether, the wand will also replenish its other aspects to 10%.
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forbidden.research_page.ROD_infernal.2=The wand also imbues you with some protection from the Nether's hazards, extinguishing you if you are on fire or protecting you from the effects of Withering as long as it is in your inventory. While the wand is held in your hand, it will completely protect you from all fire damage.
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#
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forbidden.research_name.ROD_profane=Profane Wand
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forbidden.research_text.ROD_profane=Sign on the dotted line
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forbidden.research_page.ROD_profane.1=Strange villagers have been known to procure these wooden wands carved with blasphemous symbols. Profane Wands draw from a mediocre pool of vis, but they seem to be able to refill themselves very quickly from an unseen source.<BR><BR>The runes on the wand sometimes shift and bleed and the wand itself occasionally whispers of demonic contracts and vile deeds.<BR><BR>Prolonged use is not recommended.
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#
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forbidden.research_name.ROD_soul=Eldritch Wand Core
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forbidden.research_text.ROD_soul=Corrupting vis storage
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forbidden.research_page.ROD_soul.1=You've discovered a way to tap the energy flowing through a Player Beacon and turn it into vis. As long as you're in a dimension with an active Player Beacon attuned to yourself, the Eldritch Wand Core will slowly charge all its internal reserves, which can hold up to 100 vis.<BR><BR>Channeling such great amounts of energy through your soul comes at a price, however. Each point of vis creates large amounts of corruption in your soul. It's best not to rely on its recharge abilities too greatly...
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#
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forbidden.research_name.ROD_blood=Blood Wand Core
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forbidden.research_text.ROD_blood=Alchemical vis storage
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forbidden.research_page.ROD_blood.1=You've created a bridge between Thaumaturgy and Alchemical Wizardry. The Blood Wand can store up to 100 vis and will gradually fill itself using Life Points.<BR><BR>The wand will bind itself to the first person to pick it up. As long as the rod is empty, it will try to fill itself using LP from its owner's network. If there are not enough Life Points to fuel it, it will resort to drawing health from whoever is carrying it, but this conversion is less efficient. If it has no LP to draw from and its holder falls below three hearts, the wand stops charging itself.
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forbidden.research_page.ROD_blood.2=The infusion process alone isn't enough to complete a Blood Wand. Once the Inert Blood Rod has been infused, it must be imbued with life essence in a Blood Altar to be completed.
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#
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forbidden.research_name.ROD_blood_staff=Blood Staff Core
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forbidden.research_text.ROD_blood_staff=Staff of the Blood Magus
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forbidden.research_page.ROD_blood_staff.1=The Blood Wand is useful, but it just charges so slowly. It's time to create a magical implement that can hold up in sustained combat.<BR><BR>Unlike most staves, the Blood Staff holds only 50 vis instead of the 100 its wand form can. Where it truly shines is its ability to recharge vis at a rapid rate. As long as the Blood Staff is held in your hotbar, it will recharge its vis from its owner's LP network four times as quickly as a normal Blood Wand. This voraciousness comes at a price, however. Unlike the wand, the Blood Staff can and will kill whoever's holding it if it doesn't recieve enough LP.
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#
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forbidden.research_name.ROD_witchwood=Witchwood Wand Core
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forbidden.research_text.ROD_witchwood=Mana converter
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forbidden.research_page.ROD_witchwood.1=By creating a wand core out of Witchwood, you've discovered a way to convert mana into Vis. The Witchwood Wand Core holds up to 100 vis and will gradually charge itself at the cost of 140 mana per point of vis.<BR><BR>Further research may reveal ways to lower this price.
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#
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forbidden.research_name.ROD_witchwood_staff=Witchwood Staff Core
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forbidden.research_text.ROD_witchwood_staff=Staff of the Arcanist
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forbidden.research_page.ROD_witchwood_staff.1=The Witchwood Wand eats far too much magical power and charges far too slowly to stand up in sustained combat. It's time for something a little more efficient at channeling arcane power.<BR><BR>Unlike most staves, the Witchwood Staff can only hold 50 vis. Its true strength lies in how quickly it recharges itself. The staff regains vis at over twice the rate of the Witchwood Wand. Furthermore, the staff uses considerably less magical power than the Witchwood Wand, only needing 100 mana per point of vis, if used without the appropriate cap.
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#
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forbidden.research_name.ROD_livingwood=Livingwood Wand Core
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forbidden.research_text.ROD_livingwood=Botanical vis storage
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forbidden.research_page.ROD_livingwood.1=Livingwood has the fantastic ability to manipulate mana. When combined with the right reagents, it can even convert mana into vis.<BR><BR>The Livingwood Wand will quickly draw mana from storage items in your inventory in order to charge itself.<BR><BR>The infusion process burns the livingwood out, unfortunately. Once infused, the wand rod must be charged in a mana pool in order to be re-awakened.
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#
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forbidden.research_name.ROD_dreamwood_staff=Dreamwood Staff
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forbidden.research_text.ROD_dreamwood_staff=Sweet dreams are made of these
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forbidden.research_page.ROD_dreamwood_staff.1=Livingwood is a useful material, but it can't seem to withstand the amount of arcane power needed to make a staff. The elves' dreamwood seems to be up to task, however.<BR><BR>Staves made of dreamwood hold significantly more vis than the equivalent wand and are able to apply more potent power when using foci.<BR><BR>As with livingwood, dreamwood rods must be infused in a mana pool to fully awaken.
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#
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forbidden.research_name.CAP_alchemical=Alchemical Caps
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forbidden.research_text.CAP_alchemical=When Thaumium isn't bloody enough
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forbidden.research_page.CAP_alchemical.1=You've developed a wand cap that merges Thaumaturgy and Alchemical Wizardry. Alchemical Caps are very effective at channeling Aqua, only using 80% of the normal vis cost. For everything else, they offer only a 90% rate.<BR><BR>If combined with a Bloody Wand Core, Alchemical Caps discount the amount of LP consumed by the wand, costing only 900 LP per vis. The caps also cause all attacks from a blood wand to inflict Weakness.
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#
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forbidden.research_name.CAP_vinteum=Vinteum Caps
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forbidden.research_text.CAP_vinteum=Magical wand caps
|
||||
forbidden.research_page.CAP_vinteum.1=By infusing a Thaumium cap with Vinteum, you create a cap that, when combined with a Witchwood Wand Core, lowers its mana cost to only 80 per point of vis.<BR><BR>The Thaumium cap seems to meld well with Vinteum, offering the same 90% vis rate.
|
||||
#
|
||||
forbidden.research_name.CAP_soul=Ender Caps
|
||||
forbidden.research_text.CAP_soul=Protection for your soul
|
||||
forbidden.research_page.CAP_soul.1=You've created a wand cap that can safely channel the destructive energy of The End. Ender Caps have an 80% vis rate on Perditio, but only 90% for other aspects.<BR><BR>When combined with an Eldritch Wand Core, Ender Caps also reduce the amount of corruption your soul suffers from channeling vis out of the End.
|
||||
#
|
||||
forbidden.research_name.CAP_manasteel=Manasteel Caps
|
||||
forbidden.research_text.CAP_manasteel=The secret of mana
|
||||
forbidden.research_page.CAP_manasteel.1=Manasteel has very useful properties when it comes to mana manipulation. When crafted into a wand cap, it offers a 90% vis rate. If combined with a wand that can consume mana, it also makes the mana conversion process more efficient.<BR><BR>In order to be used in the creation of a wand, the Inert Manasteel Caps must be infused in a Mana Pool.
|
||||
#
|
||||
forbidden.research_name.CAP_elementium=Elementium Caps
|
||||
forbidden.research_text.CAP_elementium=Eco Friendly Wand Caps
|
||||
forbidden.research_page.CAP_elementium.1=Alfheim seems to be a world steeped in magical power, and Elementium is no exception. When crafted into a wand cap and treated with the right materials, Elementium Caps have an exceptional ability to channel vis. When combined with a wand or staff that uses mana, they'll also reduce the mana conversion rate.<BR><BR>Elementium's pretty pink color is just icing on the cake.
|
||||
#
|
||||
forbidden.research_name.CAP_terrasteel=Terrasteel Caps
|
||||
forbidden.research_text.CAP_terrasteel=Completion!
|
||||
forbidden.research_page.CAP_terrasteel.1=Sweet Baby Haruhi, this was a terrible idea. What were you thinking?<BR><BR>Terrasteel's oversaturation of mana gives it many of the qualities of the earth it's named after: Strength, durability, density, and... extreme resistance to energy. Terrasteel's sheer inability to channel vis causes most vis to just dissipate harmlessly against it instead of being focused out of the wand.<BR><BR>Apparently just making caps out of every material under the sun isn't a great idea.
|
||||
#
|
||||
forbidden.research_name.TRANSEMERALD=Emerald Transmutation
|
||||
forbidden.research_text.TRANSEMERALD=Transformation of valuables into emerald
|
||||
forbidden.research_page.TRANSEMERALD.1=You have discovered a way to multiply emeralds by steeping emerald fragments in lucrum harvested from other substances.
|
||||
#
|
||||
forbidden.research_name.BLACKFLOWER=Umbral Rose
|
||||
forbidden.research_text.BLACKFLOWER=Save the squid!
|
||||
forbidden.research_page.BLACKFLOWER.1=There's no sight more pathetic than a soggy Thaumaturge. For all your great and miraculous powers, you still have to go jump in the nearest lake and hunt for squids every time you want to refill your inkwell.<BR><BR>You're done squid hunting. By infusing a rose with tenebrae and victus, you create a flower that spreads like a weed and whose petals can be crushed for ink.
|
||||
#
|
||||
forbidden.research_name.WRATHCAGE=Wrath Cage
|
||||
forbidden.research_text.WRATHCAGE=Neverending battle
|
||||
forbidden.research_page.WRATHCAGE.1=Sometimes, it's not enough to just kill something. Sure, slaying a single monster may be rather cathartic, but imagine just mowing down a crowd of the obnoxious little jerks.<BR><BR>To that end, you've discovered a way to recreate the monster spawners found in the ancient ruins. Unlike the original monster spawners, the Wrath Cage responds to redstone controls instead of the presence of human beings and can run much faster than the ancient devices.
|
||||
forbidden.research_page.WRATHCAGE.2=However, you haven't been able to duplicate the original method of infinite creation. For every creature spawned, the Wrath Cage requires a bit of essentia piped into its internal reserves. The device will accept different types of essentia depending on the creature it is attuned to. Alternatively, piping Ira into the cage can serve as a fuel. The cage can also accept Desidia for some reason.<BR><BR>Right-clicking the Wrath Cage with a Diabolist Fork will cycle the cage between the different fuel types, changing which essentia it applies suction to.
|
||||
forbidden.research_page.WRATHCAGE.3=To attune a wrath cage to a specific creature, right click on it with an imprinted crystal. Slaying a compatible creature with a Diabolist Fork while carrying a blank imprinting crystal will attune the crystal to that monster.
|
||||
#
|
||||
forbidden.research_name.FORK=Diabolist Fork
|
||||
forbidden.research_text.FORK=Arcane tinkering tool
|
||||
forbidden.research_page.FORK.1=You've created a tool to help you tinker with various infernal contraptions. The quartz prongs on the Diabolist Fork allow it to attune itself to arcane energies.<BR><BR>Along with being used to tune devices, the fork also makes for a functional weapon.<BR><BR>More information should appear in the following pages as you uncover more research.
|
||||
forbidden.research_page.FORK.wc=If the Diabolist Fork is used to slay a compatible creature with a Blank Imprinting Crystal in your inventory, it will imprint on the crystal. The Imprinted Crystal can then be used to attune a Wrath Cage to that monster.<BR><BR>The fork can also be used to adjust which essentia type a Wrath Cage is using for fuel. Simply right click on the Wrath Cage with the Diabolist Fork to cycle between the three different fuel types.
|
||||
#
|
||||
forbidden.research_name.MORPHTOOLS=Chameleon Tools
|
||||
forbidden.research_text.MORPHTOOLS=There's an enchantment for that...
|
||||
forbidden.research_page.MORPHTOOLS.1=Chameleon Tools are like three tools in one. When first enchanted, right-clicking while sneaking with the tool in your hand changes it to a blank new enchanting slate, allowing you to enchant it with a completely different set of enchantments. Each tool can hold up to three separate enchantment sets which can be alternated between by right-clicking while sneaking.<BR><BR>The tools have no innate way to remove enchantments once fully enchanted, so make each enchantment count!
|
||||
#
|
||||
forbidden.research_name.CLUSTER=Enchantment: Fiery Core
|
||||
forbidden.research_text.CLUSTER=Chameleon of the Core
|
||||
forbidden.research_page.CLUSTER.1=You've discovered an enchantment to allow the Chameleon Pickaxe to imitate the effects of the Pickaxe of the Core. A Chameleon Pickaxe with the Fiery Core enchantment has a chance of dropping clusters when mining certain ores. Clusters are a lot purer than raw ore and can be smelted for two of the ore's normal smelting result. Higher levels of Fiery Core increase the chance of dropping clusters.
|
||||
#
|
||||
forbidden.research_name.IMPACT=Enchantment: Impact
|
||||
forbidden.research_text.IMPACT=Someday that wall is gonna fall.
|
||||
forbidden.research_page.IMPACT.1=The Shovel of the Earthmover mines larger areas than most tools. With the Impact enchantment, so can your Chameleon Pickaxe and Shovel.<BR><BR>A Chameleon Tool with the Impact enchantment mines a 3 x 3 area of blocks instead of just one, making exploratory mining and flattening areas much easier.
|
||||
#
|
||||
forbidden.research_name.GREEDY=Enchantment: Capitalist
|
||||
forbidden.research_text.GREEDY=Unregulated enchanting
|
||||
forbidden.research_page.GREEDY.1=You've discovered a weapon enchantment that allows you to profit from taking lives. Every time a Capitalist weapon slays a hostile creature, there's a chance to drop an Emerald Fragment. If a Capitalist Weapon is used to kill a villager, it will instead drop one of the villager's emeralds.
|
||||
#
|
||||
forbidden.research_name.CONSUMING=Enchantment: Consuming
|
||||
forbidden.research_text.CONSUMING=Garbage Disposal
|
||||
forbidden.research_page.CONSUMING.1=Sick of having to empty your pack of worthless junk, you've devised an enchantment that will automatically destroy common, unwanted materials. Any Cobblestone, Dirt, Gravel, or Netherrack mined by a Consuming tool will be destroyed instead of falling to the ground.
|
||||
#
|
||||
forbidden.research_name.WRATH=Enchantment: Wrath
|
||||
forbidden.research_text.WRATH=When every problem is a nail, all you want is a bigger hammer.
|
||||
forbidden.research_page.WRATH.1=Ugh. You need more excessively violent weapons to kill things with. Enchanting is a good start, but there's only so much Sharpness you can squeeze into a typical sword before it starts to liquefy and sprout daisies instead. Your weapons just aren't killing things hard enough.<BR><BR>To amend this, you've created a special enchantment to force even more violence and death into a weapon. The Wrath enchantment increases the offensive power of a weapon, but is still compatible with Sharpness, Bane of Arthropods, and Smite.
|
||||
#
|
||||
forbidden.research_name.EDUCATIONAL=Enchantment: Educational
|
||||
forbidden.research_text.EDUCATIONAL=You will LEARN!
|
||||
forbidden.research_page.EDUCATIONAL.1=You've created an enchantment to infuse a weapon with the very essence of knowledge and learning. Hammering such learning into monsters' heads will result in them dropping more experience than normal, depending on the level of enchantment.
|
||||
#
|
||||
forbidden.research_name.CORRUPTING=Enchantment: Corrupting
|
||||
forbidden.research_text.CORRUPTING=A bad influence on shards
|
||||
forbidden.research_page.CORRUPTING.1=The Nether is great and all, but it's also kind of a... Hell Hole.<BR><BR>The Corrupting enchant allows you to harvest Nether Shards without having to be in the Nether. A pickaxe enchanted with Corrupting will randomly corrupt harvested elemental shards, changing them into nether shards. The shards only seem susceptible while they are encased in infused stone, so corrupting a shard cluster will have no effect.
|
||||
#
|
||||
forbidden.research_name.VOIDTOUCHED=Enchantment: Voidtouched
|
||||
forbidden.research_text.VOIDTOUCHED=Colour Out of Space
|
||||
forbidden.research_page.VOIDTOUCHED.1=Voidmetal's ability to flow back into place after being damaged is fascinating. You sure wish your Chameleon Tools had the same properties...<BR><BR>The Voidtouched enchant gives a Chameleon Tool the same regenerating quality as Void Tools.<BR><BR>Chameleon Tools affected by the enchantment appear to be made of living scaled flesh which morphs back into shape when hurt. Just looking at it is disturbing for your sanity.
|
||||
#
|
||||
forbidden.research_name.TAINTBASICS=Tainted Lands
|
||||
forbidden.research_text.TAINTBASICS=Deep Purple
|
||||
forbidden.research_page.TAINTBASICS.1=Sometimes, Thaumaturgy goes horribly wrong. Miracles become twisted calamities and the very landscape twists into hideous forms. Tainted Lands are places infected by the sick runoff of magical workings, flux. Local flora and fauna become warped and mutated into forms hostile to normal life and the very ground of a tainted land infects those who tread upon its pulsing fibres.
|
||||
forbidden.research_page.TAINTBASICS.2=Tainted Lands can be found naturally in the world, but can also form when a careless Thaumaturge allows flux goo to stagnate for too long. They are recognizable by their telltale purple fibres and bright violet stalks. Left alone, the tainted land will gradually extend its tendrils outwards, infecting more and more of the surrounding land. Dirt becomes thick, pulpy Tainted Soil while trees and other natural materials are slowly covered in fibres and converted into structurally unsound crust which can collapse or melt into flux goo at any moment.
|
||||
#
|
||||
forbidden.research_name.SCHOOLS=Schools of Magic
|
||||
forbidden.research_text.SCHOOLS=There's more than one path to power...
|
||||
forbidden.research_page.SCHOOLS.1=Many Thaumaturges scoff at the idea of dabbling in other forms of magic. Who needs anything other than the pure, miraculous power of Thaumaturgy?<BR><BR>Less judgmental Thaumaturges tell a different story, however. The other magical arts have a lot to offer a budding mage if you know where to look...
|
||||
#
|
||||
forbidden.research_name.BLOODMAGIC=Blood Magic
|
||||
forbidden.research_text.BLOODMAGIC=With great sacrifice comes great power
|
||||
forbidden.research_page.BLOODMAGIC.1=Blood Magi, or "Alchemical Wizards" as some prefer to call themselves, are a strange, unsavory lot. Building strange ziggurats where they practice their bloody rites, Blood Magi use life energy to imbue items with magical power, or even craft spells.<BR><BR>A more unscrupulous Thaumaturge dabbling in blood magic may be able to get ahead in their studies, but at what cost?
|
||||
#
|
||||
forbidden.research_name.BOTANY=Botany
|
||||
forbidden.research_text.BOTANY=Power sleeps in the earth...
|
||||
forbidden.research_page.BOTANY.1=Some mad alchemists say that flowers are the universal language with which the universe was sang into being.<BR><BR>Whether this is true or not, Botanists have discovered a way to harness the energy of flowers and other plant life to accomplish great feats of magic. Some Thaumaturges might scoff at such "filthy hedge wizardry," but there is a lot of power sleeping beneath the earth for those willing to take it.
|
||||
#
|
||||
forbidden.research_name.BLOODWELL=Bloody Scrivener's Tools
|
||||
forbidden.research_text.BLOODWELL="I'll complete this research if it kills me!"
|
||||
forbidden.research_page.BLOODWELL.1=There's nothing more frustrating than having to pause your research to refill your inkwell. Sometimes, you're just so desperate to complete a research you'd rather use your own blood as ink than stop to go find a refill.<BR><BR>The Bloody Scrivener's Tools will refill using Life Points from their owner's network, at a rate of 25 LP per point. This ability requires human warmth to activate, requiring you to remove the tools from the research table, but without having to actually leave the research area.
|
||||
#
|
||||
forbidden.research_name.ELDRITCHORB=Eldritch Blood Orb
|
||||
forbidden.research_text.ELDRITCHORB=Orb of Bel-Shamharoth
|
||||
forbidden.research_page.ELDRITCHORB.1=Strange whispers speak of power and dark energy in the spaces between the stars where even gods dare not gaze. Whether or not the whispers are telling the truth, it turns out that you can fit a lot of things in those spaces.<BR><BR>By infusing a blood orb with the essence of the void and arcane geometries, you create an orb capable of storing vast amounts of life energy. 80,000,000 LP, to be exact. Storing life energy in a space not bound by Euclidean geometry can't possibly go wrong!
|
||||
#
|
||||
forbidden.research_name.BLOODRAPIER=Rapier of the Strix
|
||||
forbidden.research_text.BLOODRAPIER=Destroyer of Blood Magic
|
||||
forbidden.research_page.BLOODRAPIER.1=There's nothing more dangerous than a Blood Magus that is gorged on life essence. As long as they have enough life energy, there's very little that can pierce their defenses.<BR><BR>Until now.<BR><BR>The Rapier of the Strix, upon striking someone, drinks LP directly from their Soul Network and seals it so that they can't regain any more LP for a while. It may not do very much physical damage, but it packs a metaphysical punch against Blood Magi.
|
||||
#
|
||||
forbidden.research_name.CRYSTALWELL=Crystal Scribing Tools
|
||||
forbidden.research_text.CRYSTALWELL=Arcane Research Grant
|
||||
forbidden.research_page.CRYSTALWELL.1=Combining elemental shards with your inkwell results in some interesting effects. The Crystal Scribing Tools seem to absorb knowledge as you use them to write. Once the well is empty of ink, you can absorb this knowledge for a small burst of research points by holding the tools in your hand and right clicking. Unfortunately, this burns the tool out and turns it back into a mundane Scribing Tool again.
|
||||
forbidden.research_page.CRYSTALWELL.1b=Research can get boring and tedious sometimes. There's only so many hours you can spend taking apart bits of cobblestone in the sad hope of finding esoteric insights before you start considering a change in careers.<BR><BR>Thankfully, you've devised a way to expedite the process. The Crystal Scribing Tools contain a small pool of esoteric knowledge which will slowly be transferred into your mind as you carry them around.<BR><BR>Your chakras are going to be SO aligned!
|
||||
#
|
||||
forbidden.research_name.PRIMEWELL=Primal Scribing Tools
|
||||
forbidden.research_text.PRIMEWELL=Bragging Rights
|
||||
forbidden.research_page.PRIMEWELL.1=You've learned things humans weren't meant to know, seen things humans weren't meant to see, and been places humans weren't meant to go.<BR><BR>What these experiences have taught you is how to refill your inkwell.<BR><BR>By utilizing the strange properties of the Primordial Pearl, you can create a set of scribing tools that will never run out of ink. At the cold, dark end of time when the light of a million stars have died out, the Primal Scribing Tools will still be ready to scribble onwards.
|
||||
#
|
||||
forbidden.research_name.RIDINGCROP=Riding Crop
|
||||
forbidden.research_text.RIDINGCROP=Motivating Pain
|
||||
forbidden.research_page.RIDINGCROP.1=A riding crop is, as its name suggests, a tool used to motivate mounts to move faster. Right clicking with it in your hand while riding a horse or other mount will give the mount a quick lash of pain and cause it to move faster for a little while.<BR><BR>You could hit other creatures with the crop too, but what would possess you to do something like that?
|
||||
#
|
||||
forbidden.research_name.HELLFIRE=Lord of Hellfire
|
||||
forbidden.research_text.HELLFIRE=Never get stranded again
|
||||
forbidden.research_page.HELLFIRE.1=Getting stranded in the Nether is the worst. You go through all the trouble of grabbing what you need, but before you can go home, some stupid ghast decides to rain on your parade by blasting the portal shut. Sure, this can be amended by carrying a flint and steel around, but who actually walks around with those things?<BR><BR>You've discovered a way to use vis in your wand to light fires on certain materials. Right click with a focus-less wand in your hand on the top of netherrack or obsidian to light a flame using some Ignis from your wand.
|
||||
#
|
||||
forbidden.research_name.EUCLIDAISY=Euclidaisy
|
||||
forbidden.research_text.EUCLIDAISY=Mai waifu's power level is over 9000 in the name of the moon! Believe it!
|
||||
forbidden.research_page.EUCLIDAISY.1=Ethereal Essences are an extremely useful sources of rare Auram essentia. Unfortunately, they can be very difficult to come by. Wisps aren't exactly common, and no self-respecting thaumaturge wants to stoop to smashing open a node.<BR><BR>By combining thaumaturgy and hedge magic, you've created a flower that can use mana to rip open the fabric of reality. The rip isn't stable enough to form a node, but it does stay open long enough to drop a single wispy strand of essence. Applying a redstone signal to the flower causes it to stop.
|
||||
#
|
||||
forbidden.research_name.WHISPERWEED=Whisperweed
|
||||
forbidden.research_text.WHISPERWEED=Dubbed, not Subbed
|
||||
forbidden.research_page.WHISPERWEED.1=A busy thaumaturge has better things to do than run around in the field researching things. To save yourself many hours pulling stacks of cobble apart, you've created a flower that's in touch with the supernatural flow of the universe. The Whisperweed is a magical plant which uses mana to whisper scraps of arcane knowledge into the ears of anyone nearby.<BR><BR>Prolonged exposure to its unearthly murmurs may have a negative effect on your psyche, however...
|
||||
#
|
||||
forbidden.research_name.TAINTHISTLE=Tainthistle
|
||||
forbidden.research_text.TAINTHISTLE=It won't clean up your empty pocky containers
|
||||
forbidden.research_page.TAINTHISTLE.1=When you have unlimited arcane power at your fingertips, small chores like mopping flux goo off your laboratory floor just seem beneath you.<BR><BR>Fortunately, you now have a helper to clean up for you. The Tainthistle will suck up any flux goo or gas nearby and use it to generate mana.
|
||||
#
|
||||
forbidden.research_name.SUBCOLLAR=Collar of Pain
|
||||
forbidden.research_text.SUBCOLLAR=Pain and Magic
|
||||
forbidden.research_page.SUBCOLLAR.1=Sometimes, people just want to get hurt. Especially if there's a benefit...<BR><BR>The Collar of Pain has all the capabilities of an Amulet of Vis Storage with the added bonus that it will generate vis whenever you take damage. The more you get hurt, the more vis it generates.
|
||||
#
|
||||
# Lexicon
|
||||
forbidden.lexicon.euclidaisy=Euclidaisy
|
||||
forbidden.lexicon.euclidaisy.0=The eerie, pink &1Euclidaisy&0 is an oddity. It uses large amounts of mana to conjure some sort of ethereal substance that only seems useful to thaumaturges.<br>&oIt doesn't combustion bend.&r
|
||||
forbidden.lexicon.whisperweed=Whisperweed
|
||||
forbidden.lexicon.whisperweed.0=The &1Whisperweed&0 is an unpleasant plant that whispers secrets into the ears of anyone who'll listen. There doesn't seem to be much point to the plant, since the secrets aren't even relevant to botany.<br>&oMore secrets than Wan Shi Tong&r
|
||||
forbidden.lexicon.tainthistle=Tainthistle
|
||||
forbidden.lexicon.tainthistle.0=The disgusting &1Tainthistle&0 derives sustenance from the tainted runoff of magical experiments. It'll suck up any such substance it can find and try to turn it into mana. Since Botany is an environmentally friendly practice, there doesn't seem to be much point to it.<br>&oMore intrusive than a Spirit Vine&r
|
||||
forbidden.lexicon.bloodthorn=Bloodthorn
|
||||
forbidden.lexicon.bloodthorn.0=The results of some sick, twisted Blood Mage's experiments, the &1Bloodthorn&0 is a red mystical flower that has been steeped in blood until it developed a taste for the life force of all things. It uses mana to inflict an extreme level of Weakness on surrounding creatures that is unmatched by any conventional alchemy.<br>&oYakone's legacy&r
|
||||
|
||||
# Rituals
|
||||
ritual.SpiteSanity.name=Plea of Delayed Insanity
|
||||
@@ -0,0 +1,394 @@
|
||||
#
|
||||
# Aspects
|
||||
tc.aspect.infernus=The Nether, Demons, Hellfire
|
||||
tc.aspect.ira=Wrath, Anger, Rage
|
||||
tc.aspect.gula=Gluttony, Consumption, Indulgence
|
||||
tc.aspect.invidia=Envy, Jealousy, Insecurity
|
||||
tc.aspect.superbia=Pride, Arrogance, Disdain
|
||||
tc.aspect.desidia=Sloth, Laziness, Procrastination
|
||||
tc.aspect.luxuria=Lust, Desire, Excess
|
||||
#
|
||||
# Items
|
||||
item.NetherShard.name=Shard
|
||||
item.NetherShard.wrath.name=Wrath Shard
|
||||
item.NetherShard.envy.name=Envy Shard
|
||||
item.NetherShard.gluttony.name=Gluttony Shard
|
||||
item.NetherShard.pride.name=Pride Shard
|
||||
item.NetherShard.lust.name=Lust Shard
|
||||
item.NetherShard.sloth.name=Sloth Shard
|
||||
item.NetherShard.greed.name=Greed Shard
|
||||
item.NetherShard.taint.name=Taint Shard
|
||||
item.NetherShard.despair.name=Despair Shard
|
||||
item.SkullAxe.name=Axe of the Skulltaker
|
||||
item.ArcaneCake.name=Thaumic Cake
|
||||
item.TaintShovel.name=Shovel of the Purifier
|
||||
item.TaintPickaxe.name=Pickaxe of Distortion
|
||||
item.MorphPickaxe.name=Chameleon Pickaxe
|
||||
item.MorphSword.name=Chameleon Sword
|
||||
item.MorphShovel.name=Chameleon Shovel
|
||||
item.MorphAxe.name=Chameleon Axe
|
||||
item.FMResource.name=Resource
|
||||
item.FMResource.0.name=Emerald Fragment
|
||||
item.FMResource.1.name=Shadow Ink
|
||||
item.FMResource.2.name=Manasteel Nugget
|
||||
item.FMResource.3.name=Tainted Blood Shard
|
||||
item.FMResource.4.name=Elementium Nugget
|
||||
item.MobCrystalEmpty.name=Blank Imprinting Crystal
|
||||
item.MobCrystal.name=%s Imprinted Crystal
|
||||
item.DiabolistFork.name=Diabolist Fork
|
||||
item.DiabolistSpork.name=Spork of Doom
|
||||
item.GluttonyShard.name=Gluttony Shard
|
||||
item.Bloodwell.name=Bloody Scrivener's Tools
|
||||
item.EldritchOrb.name=Eldritch Blood Orb
|
||||
item.Crystalwell.name=Crystal Scribing Tools
|
||||
item.Primewell.name=Primal Scribing Tools
|
||||
item.RidingCrop.name=Riding Crop
|
||||
item.BoundShears.name=Bound Shears
|
||||
item.BloodRapier.name=Rapier of the Strix
|
||||
item.Boundwell.name=Bound Scribing Tools
|
||||
item.SubCollar.name=Collar of Pain
|
||||
item.RingNutrition.name=Ring of Nutrition
|
||||
item.TaintFruit.name=Tainted Fruit
|
||||
item.TaintCoal.name=Hexcoal
|
||||
item.Sword_Dragonslayer.name=Sword of the Dragonslayer
|
||||
#
|
||||
# Wand components
|
||||
item.Wand.tainted.rod=Tainted
|
||||
item.Wand.infernal.rod=Infernal
|
||||
item.Wand.neutronium.rod=Cosmic Neutronium
|
||||
item.Wand.blood.rod=Sangre
|
||||
item.Wand.witchwood.rod=Witchwood
|
||||
item.Wand.livingwood.rod=Livingwood
|
||||
item.Wand.dreamwood.rod=Dreamwood
|
||||
item.Wand.equivalent.rod=§kAlchemical§r
|
||||
item.Wand.profane.rod=Profane
|
||||
item.Wand.profaned.rod=Profane
|
||||
item.Wand.orichalcum.cap=Orichalcum Studded
|
||||
item.Wand.alchemical.cap=Alchemically Crowned
|
||||
item.Wand.vinteum.cap=Vinteum Bossed
|
||||
item.Wand.manasteel.cap=Manasteel Entwined
|
||||
item.Wand.elementium.cap=Elementium Kissed
|
||||
item.Wand.terrasteel.cap=Terrasteel Nerfed
|
||||
item.WandCores.name=Wand Core
|
||||
item.WandCores.tainted.name=Tainted Rod
|
||||
item.WandCores.infernal.name=Infernal Rod
|
||||
item.WandCores.soul.name=Eldritch Rod
|
||||
item.WandCores.blood.name=Blood Rod
|
||||
item.WandCores.witchwood.name=Witchwood Rod
|
||||
item.WandCores.profane.name=Profane Rod
|
||||
item.WandCores.blood_inert.name=Inert Blood Rod
|
||||
item.WandCores.livingwood.name=Livingwood Rod
|
||||
item.WandCores.livingwood_inert.name=Dormant Livingwood Rod
|
||||
item.WandCores.blood_staff.name=Blood Staff Core
|
||||
item.WandCores.witchwood_staff.name=Witchwood Staff Core
|
||||
item.WandCores.dreamwood.name=Dreamwood Rod
|
||||
item.WandCores.dreamwood_inert.name=Silent Dreamwood Rod
|
||||
item.WandCores.dreamwood_staff.name=Dreamwood Staff Core
|
||||
item.WandCaps.name=Wand Cap
|
||||
item.WandCaps.alchemical.name=Alchemical Cap
|
||||
item.WandCaps.vinteum.name=Vinteum Cap
|
||||
item.WandCaps.soul.name=Ender Cap
|
||||
item.WandCaps.manasteel.name=Manasteel Cap
|
||||
item.WandCaps.manasteel_inert.name=Inert Manasteel Cap
|
||||
item.WandCaps.elementium.name=Elementium Cap
|
||||
item.WandCaps.elementium_inert.name=Inert Elementium Cap
|
||||
item.WandCaps.terrasteel.name=Terrasteel Cap
|
||||
item.BlinkFocus.name=Wand Focus: Blink
|
||||
#
|
||||
# Blocks
|
||||
tile.ArcaneCake.name=Thaumic Cake
|
||||
tile.InkFlower.name=Umbral Rose
|
||||
tile.WrathCage.name=Wrath Cage
|
||||
tile.StarBlock.name=Nether Star Block
|
||||
tile.blackRoseBush.name=Umbral Rose Bush
|
||||
tile.TaintLog.name=Tainted Log
|
||||
tile.TaintPlank.name=Tainted Planks
|
||||
tile.TaintLeaves.name=Tainted Leaves
|
||||
tile.TaintSapling.name=Tainted Sapling
|
||||
tile.TaintStone_Smooth.name=Tainted Stone
|
||||
tile.TaintStone_Brick.name=Tainted Stone Bricks
|
||||
darkflower.euclidaisy.name=Euclidaisy
|
||||
darkflower.whisperweed.name=Whisperweed
|
||||
darkflower.tainthistle.name=Tainthistle
|
||||
darkflower.bloodthorn.name=Bloodthorn
|
||||
tile.botania:flower.euclidaisy.name=Euclidaisy
|
||||
tile.botania:flower.whisperweed.name=Whisperweed
|
||||
tile.botania:flower.tainthistle.name=Tainthistle
|
||||
tile.botania:flower.bloodthorn.name=Bloodthorn
|
||||
#
|
||||
# Enchantments
|
||||
enchantment.cluster=Fiery Core
|
||||
enchantment.wrath=Wrath
|
||||
enchantment.greedy=Capitalist
|
||||
enchantment.consuming=Consuming
|
||||
enchantment.educational=Educational
|
||||
enchantment.corrupting=Corrupting
|
||||
enchantment.voidtouched=Voidtouched
|
||||
enchantment.impact=Impact
|
||||
#
|
||||
# Potions
|
||||
potion.blood_seal=Blood Seal
|
||||
potion.dragonwrack=Dragonwrack
|
||||
#
|
||||
# Focus Upgrades
|
||||
forbidden.upgrade.hellfire.name=Hellfire
|
||||
forbidden.upgrade.hellfire.text=This upgrade unleashes a burst of fire upon teleporting to a location.
|
||||
forbidden.upgrade.pandemonium.name=Pandemonium
|
||||
forbidden.upgrade.pandemonium.text=This upgrade teleports all surrounding enemies to your previous location upon teleporting to a location.
|
||||
#
|
||||
# Tooltips
|
||||
tooltip.currentowner=Current owner:
|
||||
tooltip.divineorb=Stores raw Life Essence
|
||||
tooltip.creativeonly=Creative Only
|
||||
tooltip.collar.owner=Owner:
|
||||
#
|
||||
# Messages
|
||||
message.collar.alreadywearing=%s is already wearing something around their neck!
|
||||
message.collar.placescollar=%s places a collar around your neck.
|
||||
message.collar.youplacecollar=You place the collar around %s's neck.
|
||||
#
|
||||
# Misc
|
||||
itemGroup.forbidden=Forbidden Magic
|
||||
itemGroup.mobcrystal=Imprinting Crystals
|
||||
tc.research_category.FORBIDDEN=Apocrypha
|
||||
description.villager.profession.forbidden.heretic=Heretic
|
||||
death.attack.blooderp=%1$s was bled dry
|
||||
death.attack.dragonslayer=%1$s was slain by %2$s
|
||||
death.attack.dragonwrack=%1$s succumbed to a mortal wound
|
||||
#
|
||||
# Research
|
||||
forbidden.research_name.NETHERSHARDS=Nether Shards
|
||||
forbidden.research_text.NETHERSHARDS=Aim to misbehave.
|
||||
forbidden.research_page.NETHERSHARDS.1=Strange energies swirl through the Nether. On occasion, they have been known to solidify into crystal shards when certain sympathetic events occur.
|
||||
forbidden.research_page.NETHERSHARDS.2=These crystals are imbued with different vices and have many uses for more unscrupulous Thaumaturges.<BR>There are seven documented types of nether shard, each attuned to a different "deadly sin."<BR><BR><IMG>forbidden:textures/misc/research.png:0:0:111:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.2b=These crystals are imbued with different vices and have many uses for more unscrupulous Thaumaturges.<BR>There are six documented types of nether shard, each attuned to a different "deadly sin."<BR><BR><IMG>forbidden:textures/misc/research.png:0:16:95:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.3=Wrath Shards crystallize around acts of violence. The more excessive the physical force used, the more likely it is for a Wrath Shard to appear.<BR><BR>Sloth Shards congeal when proxies and accidents are used to collect resources without effort.<BR><BR>Envy Shards are taken from those who have them by those that covet them.<BR><BR>Pride Shards materialize when a creature of truly great power is cut down to size.<BR><BR>Gluttony Shards crystallize when someone feasts.<BR><BR>Greed Shards appear when enchantment is used to turn a profit.
|
||||
#
|
||||
forbidden.research_name.SKULLAXE=Axe of the Skulltaker
|
||||
forbidden.research_text.SKULLAXE=Off with their heads!
|
||||
forbidden.research_page.SKULLAXE.1=Some monsters just really boil your blood. Skeletons! Always clacking around and using you for target practice. Or those Creepers! They just creep around blowing things up like they own the place! You wish you could just chop all their smug heads off and place them on pikes.<BR><BR>Fortunately, you've discovered an item that will let you do just that. The Axe of the Skulltaker has a chance to remove the heads of monsters it slays. It might even work on other humans! Unfortunately, the infusion leaves the axe far too bloodthirsty to effectively cleave through boring plant matter.
|
||||
#
|
||||
forbidden.research_name.RINGFOOD=Ring of Nutrition
|
||||
forbidden.research_text.RINGFOOD=Cheese puffs prevent scurvy, right?
|
||||
forbidden.research_page.RINGFOOD.1=People keep scolding you. They insist that you can't just eat cookies all day or that "nutrition doesn't work like that." Well, you've had it with these naysayers.<BR><BR>The Ring of Nutrition provides a boost to the food and saturation values of most foods you eat while wearing the ring on your finger.<BR><BR>(Side effects may include nausea, headaches, cramping, vertigo, diabetes, and sudden interest in homeopathy.)
|
||||
#
|
||||
forbidden.research_name.ARCANECAKE=Thaumic Cake
|
||||
forbidden.research_text.ARCANECAKE=Let them eat cake.
|
||||
forbidden.research_page.ARCANECAKE.1=If there's one thing you love, it's cake. You would eat its delicious goodness all day if you could, but it always runs out in the end.<BR><BR>To remedy this, you have devised a recipe to infuse a cake with longevity-enhancing magic. The Thaumic Cake lasts significantly longer than a mundane one and will slowly repair itself as long as there's at least a sliver left. The enchantments are unstable, however, and the cake cannot be moved again through conventional means once placed down.
|
||||
#
|
||||
forbidden.research_name.FOCUSBLINK=Wand Focus: Blink
|
||||
forbidden.research_text.FOCUSBLINK=Better than a stupid Ender Pearl
|
||||
forbidden.research_page.FOCUSBLINK.1=Ugh.<BR><BR>The only thing that sucks more than getting up is having to walk places. So much woooooork. What's the point of being a big fancy magician if you still have to use your feet like everyone else?<BR><BR>The Blink focus eases the hardships of having to put one foot in front of the other. Just point your wand at a distant location and wave it to teleport yourself there.<BR><BR>Now all you need is a Shower focus and you'll be all set...
|
||||
#
|
||||
forbidden.research_name.TAINTSHOVEL=Shovel of the Purifier
|
||||
forbidden.research_text.TAINTSHOVEL=Like a hot knife through really gross butter
|
||||
forbidden.research_page.TAINTSHOVEL.1=Sometimes, the easiest way to remove patches of taint is to just physically remove them.<BR><BR>By reinforcing a thaumium shovel with Silverwood and Order Shards, you have created a tool capable of combating Taint. The Shovel of the Purifier can dig through pulpy tainted lands as effectively as it can through normal earth.<BR><BR>If held in your hand and right-clicked, the shovel will purify all flux goo and gas from a small radius at the cost of durability. You no longer have to clean up infusion mishaps with a piece of cobblestone!
|
||||
forbidden.research_page.TAINTSHOVEL.2=When digging through taint with the shovel, there's a chance that the twisted energies released will crystallize into Taint Shards. Unlike other tainted materials, the crystalline pattern keeps these shards stable enough to carry around.
|
||||
#
|
||||
forbidden.research_name.TAINTPICK=Pickaxe of Distortion
|
||||
forbidden.research_text.TAINTPICK=Obsidian Buster
|
||||
forbidden.research_page.TAINTPICK.1=By infusing a thaumium pickaxe with taint, you create a tool capable of cutting through difficult materials.<BR><BR>The Pickaxe of Distortion infects hard materials with taint, weakening them. The harder the material, the more effective the pickaxe is at removing it. Unfortunately, the effects of the taint have an inverse effect when mining softer materials, rendering the pickaxe less effective than just pawing at the block with your bare hands.
|
||||
#
|
||||
forbidden.research_name.ROD_tainted=Tainted Wand Core
|
||||
forbidden.research_text.ROD_tainted=Squiggly vis storage
|
||||
forbidden.research_page.ROD_tainted.1=Tainted Lands are places of great and terrible power for those Thaumaturges who know how to tap into them.<BR><BR>The Tainted Wand Core can store up to 150 vis of each type and slowly replenishes itself up to 10% in every aspect as long as it is being held inside of a Tainted Land. While the wand is held in your hand, it can also feed off of taint coursing through your veins, randomly restoring vis every time you take damage from flux taint.
|
||||
#
|
||||
forbidden.research_name.TAINTTREE=Tainted Tree
|
||||
forbidden.research_text.TAINTTREE=The root of flux bears gross fruit
|
||||
forbidden.research_page.TAINTTREE.1=The sick, twisted runoff of magical experiments can take on a strange life of its own. Most plants are unable to survive in Tainted Lands, but you've found a way to grow one that can. By steeping a sapling in taint, you create a tree that can thrive in Tainted Lands.<BR><BR>Its wood can also be turned into planks which are resistant to fibrous taint, allowing you to build structures safe from spreading taint.<BR><BR>The tree also seems to bear fruit, but eating them is not recommended...
|
||||
#
|
||||
forbidden.research_name.TAINTSTONE=Tainted Stone
|
||||
forbidden.research_text.TAINTSTONE=The Taint rocks on
|
||||
forbidden.research_page.TAINTSTONE.1=Tainted Lands aren't very safe places to be. Fibrous Taint hungrily spreads and crawls over most surfaces, eventually enveloping them and making them unsafe to walk on. The fibers don't appear to be harmful to tainted creatures or materials, however.<BR><BR>By mixing taint in with regular stone, you've created a magical material which is structurally stable, but resistant to the spread of fibrous taint. Tainted Stone can be used to build surfaces in Tainted Lands which are safe to walk on.<BR><BR>Not that building in a Tainted Land is advised...
|
||||
#
|
||||
forbidden.research_name.ROD_infernal=Infernal Wand Core
|
||||
forbidden.research_text.ROD_infernal=Devilish vis storage
|
||||
forbidden.research_page.ROD_infernal.1=A great and powerful thaumaturge like you deserves a powerful and imposing wand befitting your station. Some hippy silverwood wand just won't cut it. You need a wand that will serve as your scepter of authority.<BR><BR>You've discovered a way to create a wand infused with the power of the Nether. The Infernal Wand Core can hold up to 150 vis and will slowly replenish its supply of Ignis up to 20%. While within the Nether, the wand will also replenish its other aspects to 10%.
|
||||
forbidden.research_page.ROD_infernal.2=The wand also imbues you with some protection from the Nether's hazards, extinguishing you if you are on fire or protecting you from the effects of Withering as long as it is in your inventory. While the wand is held in your hand, it will completely protect you from all fire damage.
|
||||
#
|
||||
forbidden.research_name.ROD_profane=Profane Wand
|
||||
forbidden.research_text.ROD_profane=Sign on the dotted line
|
||||
forbidden.research_page.ROD_profane.1=Strange villagers have been known to procure these wooden wands carved with blasphemous symbols. Profane Wands draw from a mediocre pool of vis, but they seem to be able to refill themselves very quickly from an unseen source.<BR><BR>The runes on the wand sometimes shift and bleed and the wand itself occasionally whispers of demonic contracts and vile deeds.<BR><BR>Prolonged use is not recommended.
|
||||
#
|
||||
forbidden.research_name.ROD_soul=Eldritch Wand Core
|
||||
forbidden.research_text.ROD_soul=Corrupting vis storage
|
||||
forbidden.research_page.ROD_soul.1=You've discovered a way to tap the energy flowing through a Player Beacon and turn it into vis. As long as you're in a dimension with an active Player Beacon attuned to yourself, the Eldritch Wand Core will slowly charge all its internal reserves, which can hold up to 100 vis.<BR><BR>Channeling such great amounts of energy through your soul comes at a price, however. Each point of vis creates large amounts of corruption in your soul. It's best not to rely on its recharge abilities too greatly...
|
||||
#
|
||||
forbidden.research_name.ROD_blood=Blood Wand Core
|
||||
forbidden.research_text.ROD_blood=Alchemical vis storage
|
||||
forbidden.research_page.ROD_blood.1=You've created a bridge between Thaumaturgy and Alchemical Wizardry. The Blood Wand can store up to 100 vis and will gradually fill itself using Life Points.<BR><BR>The wand will bind itself to the first person to pick it up. As long as the rod is empty, it will try to fill itself using LP from its owner's network. If there are not enough Life Points to fuel it, it will resort to drawing health from whoever is carrying it, but this conversion is less efficient. If it has no LP to draw from and its holder falls below three hearts, the wand stops charging itself.
|
||||
forbidden.research_page.ROD_blood.2=The infusion process alone isn't enough to complete a Blood Wand. Once the Inert Blood Rod has been infused, it must be imbued with life essence in a Blood Altar to be completed.
|
||||
#
|
||||
forbidden.research_name.ROD_blood_staff=Blood Staff Core
|
||||
forbidden.research_text.ROD_blood_staff=Staff of the Blood Magus
|
||||
forbidden.research_page.ROD_blood_staff.1=The Blood Wand is useful, but it just charges so slowly. It's time to create a magical implement that can hold up in sustained combat.<BR><BR>Unlike most staves, the Blood Staff holds only 50 vis instead of the 100 its wand form can. Where it truly shines is its ability to recharge vis at a rapid rate. As long as the Blood Staff is held in your hotbar, it will recharge its vis from its owner's LP network four times as quickly as a normal Blood Wand. This voraciousness comes at a price, however. Unlike the wand, the Blood Staff can and will kill whoever's holding it if it doesn't recieve enough LP.
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood=Witchwood Wand Core
|
||||
forbidden.research_text.ROD_witchwood=Mana converter
|
||||
forbidden.research_page.ROD_witchwood.1=By creating a wand core out of Witchwood, you've discovered a way to convert mana into Vis. The Witchwood Wand Core holds up to 100 vis and will gradually charge itself at the cost of 140 mana per point of vis.<BR><BR>Further research may reveal ways to lower this price.
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood_staff=Witchwood Staff Core
|
||||
forbidden.research_text.ROD_witchwood_staff=Staff of the Arcanist
|
||||
forbidden.research_page.ROD_witchwood_staff.1=The Witchwood Wand eats far too much magical power and charges far too slowly to stand up in sustained combat. It's time for something a little more efficient at channeling arcane power.<BR><BR>Unlike most staves, the Witchwood Staff can only hold 50 vis. Its true strength lies in how quickly it recharges itself. The staff regains vis at over twice the rate of the Witchwood Wand. Furthermore, the staff uses considerably less magical power than the Witchwood Wand, only needing 100 mana per point of vis, if used without the appropriate cap.
|
||||
#
|
||||
forbidden.research_name.ROD_livingwood=Livingwood Wand Core
|
||||
forbidden.research_text.ROD_livingwood=Botanical vis storage
|
||||
forbidden.research_page.ROD_livingwood.1=Livingwood has the fantastic ability to manipulate mana. When combined with the right reagents, it can even convert mana into vis.<BR><BR>The Livingwood Wand will quickly draw mana from storage items in your inventory in order to charge itself.<BR><BR>The infusion process burns the livingwood out, unfortunately. Once infused, the wand rod must be charged in a mana pool in order to be re-awakened.
|
||||
#
|
||||
forbidden.research_name.ROD_dreamwood_staff=Dreamwood Staff
|
||||
forbidden.research_text.ROD_dreamwood_staff=Sweet dreams are made of these
|
||||
forbidden.research_page.ROD_dreamwood_staff.1=Livingwood is a useful material, but it can't seem to withstand the amount of arcane power needed to make a staff. The elves' dreamwood seems to be up to task, however.<BR><BR>Staves made of dreamwood hold significantly more vis than the equivalent wand and are able to apply more potent power when using foci.<BR><BR>As with livingwood, dreamwood rods must be infused in a mana pool to fully awaken.
|
||||
#
|
||||
forbidden.research_name.CAP_alchemical=Alchemical Caps
|
||||
forbidden.research_text.CAP_alchemical=When Thaumium isn't bloody enough
|
||||
forbidden.research_page.CAP_alchemical.1=You've developed a wand cap that merges Thaumaturgy and Alchemical Wizardry. Alchemical Caps are very effective at channeling Aqua, only using 80% of the normal vis cost. For everything else, they offer only a 90% rate.<BR><BR>If combined with a Bloody Wand Core, Alchemical Caps discount the amount of LP consumed by the wand, costing only 900 LP per vis. The caps also cause all attacks from a blood wand to inflict Weakness.
|
||||
#
|
||||
forbidden.research_name.CAP_vinteum=Vinteum Caps
|
||||
forbidden.research_text.CAP_vinteum=Magical wand caps
|
||||
forbidden.research_page.CAP_vinteum.1=By infusing a Thaumium cap with Vinteum, you create a cap that, when combined with a Witchwood Wand Core, lowers its mana cost to only 80 per point of vis.<BR><BR>The Thaumium cap seems to meld well with Vinteum, offering the same 90% vis rate.
|
||||
#
|
||||
forbidden.research_name.CAP_soul=Ender Caps
|
||||
forbidden.research_text.CAP_soul=Protection for your soul
|
||||
forbidden.research_page.CAP_soul.1=You've created a wand cap that can safely channel the destructive energy of The End. Ender Caps have an 80% vis rate on Perditio, but only 90% for other aspects.<BR><BR>When combined with an Eldritch Wand Core, Ender Caps also reduce the amount of corruption your soul suffers from channeling vis out of the End.
|
||||
#
|
||||
forbidden.research_name.CAP_manasteel=Manasteel Caps
|
||||
forbidden.research_text.CAP_manasteel=The secret of mana
|
||||
forbidden.research_page.CAP_manasteel.1=Manasteel has very useful properties when it comes to mana manipulation. When crafted into a wand cap, it offers a 90% vis rate. If combined with a wand that can consume mana, it also makes the mana conversion process more efficient.<BR><BR>In order to be used in the creation of a wand, the Inert Manasteel Caps must be infused in a Mana Pool.
|
||||
#
|
||||
forbidden.research_name.CAP_elementium=Elementium Caps
|
||||
forbidden.research_text.CAP_elementium=Eco Friendly Wand Caps
|
||||
forbidden.research_page.CAP_elementium.1=Alfheim seems to be a world steeped in magical power, and Elementium is no exception. When crafted into a wand cap and treated with the right materials, Elementium Caps have an exceptional ability to channel vis. When combined with a wand or staff that uses mana, they'll also reduce the mana conversion rate.<BR><BR>Elementium's pretty pink color is just icing on the cake.
|
||||
#
|
||||
forbidden.research_name.CAP_terrasteel=Terrasteel Caps
|
||||
forbidden.research_text.CAP_terrasteel=Completion!
|
||||
forbidden.research_page.CAP_terrasteel.1=Sweet Baby Haruhi, this was a terrible idea. What were you thinking?<BR><BR>Terrasteel's oversaturation of mana gives it many of the qualities of the earth it's named after: Strength, durability, density, and... extreme resistance to energy. Terrasteel's sheer inability to channel vis causes most vis to just dissipate harmlessly against it instead of being focused out of the wand.<BR><BR>Apparently just making caps out of every material under the sun isn't a great idea.
|
||||
#
|
||||
forbidden.research_name.TRANSEMERALD=Emerald Transmutation
|
||||
forbidden.research_text.TRANSEMERALD=Transformation of valuables into emerald
|
||||
forbidden.research_page.TRANSEMERALD.1=You have discovered a way to multiply emeralds by steeping emerald fragments in lucrum harvested from other substances.
|
||||
#
|
||||
forbidden.research_name.BLACKFLOWER=Umbral Rose
|
||||
forbidden.research_text.BLACKFLOWER=Save the squid!
|
||||
forbidden.research_page.BLACKFLOWER.1=There's no sight more pathetic than a soggy Thaumaturge. For all your great and miraculous powers, you still have to go jump in the nearest lake and hunt for squids every time you want to refill your inkwell.<BR><BR>You're done squid hunting. By infusing a rose with tenebrae and victus, you create a flower that spreads like a weed and whose petals can be crushed for ink.
|
||||
#
|
||||
forbidden.research_name.WRATHCAGE=Wrath Cage
|
||||
forbidden.research_text.WRATHCAGE=Neverending battle
|
||||
forbidden.research_page.WRATHCAGE.1=Sometimes, it's not enough to just kill something. Sure, slaying a single monster may be rather cathartic, but imagine just mowing down a crowd of the obnoxious little jerks.<BR><BR>To that end, you've discovered a way to recreate the monster spawners found in the ancient ruins. Unlike the original monster spawners, the Wrath Cage responds to redstone controls instead of the presence of human beings and can run much faster than the ancient devices.
|
||||
forbidden.research_page.WRATHCAGE.2=However, you haven't been able to duplicate the original method of infinite creation. For every creature spawned, the Wrath Cage requires a bit of essentia piped into its internal reserves. The device will accept different types of essentia depending on the creature it is attuned to. Alternatively, piping Ira into the cage can serve as a fuel. The cage can also accept Desidia for some reason.<BR><BR>Right-clicking the Wrath Cage with a Diabolist Fork will cycle the cage between the different fuel types, changing which essentia it applies suction to.
|
||||
forbidden.research_page.WRATHCAGE.3=To attune a wrath cage to a specific creature, right click on it with an imprinted crystal. Slaying a compatible creature with a Diabolist Fork while carrying a blank imprinting crystal will attune the crystal to that monster.
|
||||
#
|
||||
forbidden.research_name.FORK=Diabolist Fork
|
||||
forbidden.research_text.FORK=Arcane tinkering tool
|
||||
forbidden.research_page.FORK.1=You've created a tool to help you tinker with various infernal contraptions. The quartz prongs on the Diabolist Fork allow it to attune itself to arcane energies.<BR><BR>Along with being used to tune devices, the fork also makes for a functional weapon.<BR><BR>More information should appear in the following pages as you uncover more research.
|
||||
forbidden.research_page.FORK.wc=If the Diabolist Fork is used to slay a compatible creature with a Blank Imprinting Crystal in your inventory, it will imprint on the crystal. The Imprinted Crystal can then be used to attune a Wrath Cage to that monster.<BR><BR>The fork can also be used to adjust which essentia type a Wrath Cage is using for fuel. Simply right click on the Wrath Cage with the Diabolist Fork to cycle between the three different fuel types.
|
||||
#
|
||||
forbidden.research_name.MORPHTOOLS=Chameleon Tools
|
||||
forbidden.research_text.MORPHTOOLS=There's an enchantment for that...
|
||||
forbidden.research_page.MORPHTOOLS.1=Chameleon Tools are like three tools in one. When first enchanted, right-clicking while sneaking with the tool in your hand changes it to a blank new enchanting slate, allowing you to enchant it with a completely different set of enchantments. Each tool can hold up to three separate enchantment sets which can be alternated between by right-clicking while sneaking.<BR><BR>The tools have no innate way to remove enchantments once fully enchanted, so make each enchantment count!
|
||||
#
|
||||
forbidden.research_name.CLUSTER=Enchantment: Fiery Core
|
||||
forbidden.research_text.CLUSTER=Chameleon of the Core
|
||||
forbidden.research_page.CLUSTER.1=You've discovered an enchantment to allow the Chameleon Pickaxe to imitate the effects of the Pickaxe of the Core. A Chameleon Pickaxe with the Fiery Core enchantment has a chance of dropping clusters when mining certain ores. Clusters are a lot purer than raw ore and can be smelted for two of the ore's normal smelting result. Higher levels of Fiery Core increase the chance of dropping clusters.
|
||||
#
|
||||
forbidden.research_name.IMPACT=Enchantment: Impact
|
||||
forbidden.research_text.IMPACT=Someday that wall is gonna fall.
|
||||
forbidden.research_page.IMPACT.1=The Shovel of the Earthmover mines larger areas than most tools. With the Impact enchantment, so can your Chameleon Pickaxe and Shovel.<BR><BR>A Chameleon Tool with the Impact enchantment mines a 3 x 3 area of blocks instead of just one, making exploratory mining and flattening areas much easier.
|
||||
#
|
||||
forbidden.research_name.GREEDY=Enchantment: Capitalist
|
||||
forbidden.research_text.GREEDY=Unregulated enchanting
|
||||
forbidden.research_page.GREEDY.1=You've discovered a weapon enchantment that allows you to profit from taking lives. Every time a Capitalist weapon slays a hostile creature, there's a chance to drop an Emerald Fragment. If a Capitalist Weapon is used to kill a villager, it will instead drop one of the villager's emeralds.
|
||||
#
|
||||
forbidden.research_name.CONSUMING=Enchantment: Consuming
|
||||
forbidden.research_text.CONSUMING=Garbage Disposal
|
||||
forbidden.research_page.CONSUMING.1=Sick of having to empty your pack of worthless junk, you've devised an enchantment that will automatically destroy common, unwanted materials. Any Cobblestone, Dirt, Gravel, or Netherrack mined by a Consuming tool will be destroyed instead of falling to the ground.
|
||||
#
|
||||
forbidden.research_name.WRATH=Enchantment: Wrath
|
||||
forbidden.research_text.WRATH=When every problem is a nail, all you want is a bigger hammer.
|
||||
forbidden.research_page.WRATH.1=Ugh. You need more excessively violent weapons to kill things with. Enchanting is a good start, but there's only so much Sharpness you can squeeze into a typical sword before it starts to liquefy and sprout daisies instead. Your weapons just aren't killing things hard enough.<BR><BR>To amend this, you've created a special enchantment to force even more violence and death into a weapon. The Wrath enchantment increases the offensive power of a weapon, but is still compatible with Sharpness, Bane of Arthropods, and Smite.
|
||||
#
|
||||
forbidden.research_name.EDUCATIONAL=Enchantment: Educational
|
||||
forbidden.research_text.EDUCATIONAL=You will LEARN!
|
||||
forbidden.research_page.EDUCATIONAL.1=You've created an enchantment to infuse a weapon with the very essence of knowledge and learning. Hammering such learning into monsters' heads will result in them dropping more experience than normal, depending on the level of enchantment.
|
||||
#
|
||||
forbidden.research_name.CORRUPTING=Enchantment: Corrupting
|
||||
forbidden.research_text.CORRUPTING=A bad influence on shards
|
||||
forbidden.research_page.CORRUPTING.1=The Nether is great and all, but it's also kind of a... Hell Hole.<BR><BR>The Corrupting enchant allows you to harvest Nether Shards without having to be in the Nether. A pickaxe enchanted with Corrupting will randomly corrupt harvested elemental shards, changing them into nether shards. The shards only seem susceptible while they are encased in infused stone, so corrupting a shard cluster will have no effect.
|
||||
#
|
||||
forbidden.research_name.VOIDTOUCHED=Enchantment: Voidtouched
|
||||
forbidden.research_text.VOIDTOUCHED=Colour Out of Space
|
||||
forbidden.research_page.VOIDTOUCHED.1=Voidmetal's ability to flow back into place after being damaged is fascinating. You sure wish your Chameleon Tools had the same properties...<BR><BR>The Voidtouched enchant gives a Chameleon Tool the same regenerating quality as Void Tools.<BR><BR>Chameleon Tools affected by the enchantment appear to be made of living scaled flesh which morphs back into shape when hurt. Just looking at it is disturbing for your sanity.
|
||||
#
|
||||
forbidden.research_name.TAINTBASICS=Tainted Lands
|
||||
forbidden.research_text.TAINTBASICS=Deep Purple
|
||||
forbidden.research_page.TAINTBASICS.1=Sometimes, Thaumaturgy goes horribly wrong. Miracles become twisted calamities and the very landscape twists into hideous forms. Tainted Lands are places infected by the sick runoff of magical workings, flux. Local flora and fauna become warped and mutated into forms hostile to normal life and the very ground of a tainted land infects those who tread upon its pulsing fibres.
|
||||
forbidden.research_page.TAINTBASICS.2=Tainted Lands can be found naturally in the world, but can also form when a careless Thaumaturge allows flux goo to stagnate for too long. They are recognizable by their telltale purple fibres and bright violet stalks. Left alone, the tainted land will gradually extend its tendrils outwards, infecting more and more of the surrounding land. Dirt becomes thick, pulpy Tainted Soil while trees and other natural materials are slowly covered in fibres and converted into structurally unsound crust which can collapse or melt into flux goo at any moment.
|
||||
#
|
||||
forbidden.research_name.SCHOOLS=Schools of Magic
|
||||
forbidden.research_text.SCHOOLS=There's more than one path to power...
|
||||
forbidden.research_page.SCHOOLS.1=Many Thaumaturges scoff at the idea of dabbling in other forms of magic. Who needs anything other than the pure, miraculous power of Thaumaturgy?<BR><BR>Less judgmental Thaumaturges tell a different story, however. The other magical arts have a lot to offer a budding mage if you know where to look...
|
||||
#
|
||||
forbidden.research_name.BLOODMAGIC=Blood Magic
|
||||
forbidden.research_text.BLOODMAGIC=With great sacrifice comes great power
|
||||
forbidden.research_page.BLOODMAGIC.1=Blood Magi, or "Alchemical Wizards" as some prefer to call themselves, are a strange, unsavory lot. Building strange ziggurats where they practice their bloody rites, Blood Magi use life energy to imbue items with magical power, or even craft spells.<BR><BR>A more unscrupulous Thaumaturge dabbling in blood magic may be able to get ahead in their studies, but at what cost?
|
||||
#
|
||||
forbidden.research_name.BOTANY=Botany
|
||||
forbidden.research_text.BOTANY=Power sleeps in the earth...
|
||||
forbidden.research_page.BOTANY.1=Some mad alchemists say that flowers are the universal language with which the universe was sang into being.<BR><BR>Whether this is true or not, Botanists have discovered a way to harness the energy of flowers and other plant life to accomplish great feats of magic. Some Thaumaturges might scoff at such "filthy hedge wizardry," but there is a lot of power sleeping beneath the earth for those willing to take it.
|
||||
#
|
||||
forbidden.research_name.BLOODWELL=Bloody Scrivener's Tools
|
||||
forbidden.research_text.BLOODWELL="I'll complete this research if it kills me!"
|
||||
forbidden.research_page.BLOODWELL.1=There's nothing more frustrating than having to pause your research to refill your inkwell. Sometimes, you're just so desperate to complete a research you'd rather use your own blood as ink than stop to go find a refill.<BR><BR>The Bloody Scrivener's Tools will refill using Life Points from their owner's network, at a rate of 25 LP per point. This ability requires human warmth to activate, requiring you to remove the tools from the research table, but without having to actually leave the research area.
|
||||
#
|
||||
forbidden.research_name.ELDRITCHORB=Eldritch Blood Orb
|
||||
forbidden.research_text.ELDRITCHORB=Orb of Bel-Shamharoth
|
||||
forbidden.research_page.ELDRITCHORB.1=Strange whispers speak of power and dark energy in the spaces between the stars where even gods dare not gaze. Whether or not the whispers are telling the truth, it turns out that you can fit a lot of things in those spaces.<BR><BR>By infusing a blood orb with the essence of the void and arcane geometries, you create an orb capable of storing vast amounts of life energy. 80,000,000 LP, to be exact. Storing life energy in a space not bound by Euclidean geometry can't possibly go wrong!
|
||||
#
|
||||
forbidden.research_name.BLOODRAPIER=Rapier of the Strix
|
||||
forbidden.research_text.BLOODRAPIER=Destroyer of Blood Magic
|
||||
forbidden.research_page.BLOODRAPIER.1=There's nothing more dangerous than a Blood Magus that is gorged on life essence. As long as they have enough life energy, there's very little that can pierce their defenses.<BR><BR>Until now.<BR><BR>The Rapier of the Strix, upon striking someone, drinks LP directly from their Soul Network and seals it so that they can't regain any more LP for a while. It may not do very much physical damage, but it packs a metaphysical punch against Blood Magi.
|
||||
#
|
||||
forbidden.research_name.CRYSTALWELL=Crystal Scribing Tools
|
||||
forbidden.research_text.CRYSTALWELL=Arcane Research Grant
|
||||
forbidden.research_page.CRYSTALWELL.1=Combining elemental shards with your inkwell results in some interesting effects. The Crystal Scribing Tools seem to absorb knowledge as you use them to write. Once the well is empty of ink, you can absorb this knowledge for a small burst of research points by holding the tools in your hand and right clicking. Unfortunately, this burns the tool out and turns it back into a mundane Scribing Tool again.
|
||||
forbidden.research_page.CRYSTALWELL.1b=Research can get boring and tedious sometimes. There's only so many hours you can spend taking apart bits of cobblestone in the sad hope of finding esoteric insights before you start considering a change in careers.<BR><BR>Thankfully, you've devised a way to expedite the process. The Crystal Scribing Tools contain a small pool of esoteric knowledge which will slowly be transferred into your mind as you carry them around.<BR><BR>Your chakras are going to be SO aligned!
|
||||
#
|
||||
forbidden.research_name.PRIMEWELL=Primal Scribing Tools
|
||||
forbidden.research_text.PRIMEWELL=Bragging Rights
|
||||
forbidden.research_page.PRIMEWELL.1=You've learned things humans weren't meant to know, seen things humans weren't meant to see, and been places humans weren't meant to go.<BR><BR>What these experiences have taught you is how to refill your inkwell.<BR><BR>By utilizing the strange properties of the Primordial Pearl, you can create a set of scribing tools that will never run out of ink. At the cold, dark end of time when the light of a million stars have died out, the Primal Scribing Tools will still be ready to scribble onwards.
|
||||
#
|
||||
forbidden.research_name.RIDINGCROP=Riding Crop
|
||||
forbidden.research_text.RIDINGCROP=Motivating Pain
|
||||
forbidden.research_page.RIDINGCROP.1=A riding crop is, as its name suggests, a tool used to motivate mounts to move faster. Right clicking with it in your hand while riding a horse or other mount will give the mount a quick lash of pain and cause it to move faster for a little while.<BR><BR>You could hit other creatures with the crop too, but what would possess you to do something like that?
|
||||
#
|
||||
forbidden.research_name.HELLFIRE=Lord of Hellfire
|
||||
forbidden.research_text.HELLFIRE=Never get stranded again
|
||||
forbidden.research_page.HELLFIRE.1=Getting stranded in the Nether is the worst. You go through all the trouble of grabbing what you need, but before you can go home, some stupid ghast decides to rain on your parade by blasting the portal shut. Sure, this can be amended by carrying a flint and steel around, but who actually walks around with those things?<BR><BR>You've discovered a way to use vis in your wand to light fires on certain materials. Right click with a focus-less wand in your hand on the top of netherrack or obsidian to light a flame using some Ignis from your wand.
|
||||
#
|
||||
forbidden.research_name.EUCLIDAISY=Euclidaisy
|
||||
forbidden.research_text.EUCLIDAISY=Mai waifu's power level is over 9000 in the name of the moon! Believe it!
|
||||
forbidden.research_page.EUCLIDAISY.1=Ethereal Essences are an extremely useful sources of rare Auram essentia. Unfortunately, they can be very difficult to come by. Wisps aren't exactly common, and no self-respecting thaumaturge wants to stoop to smashing open a node.<BR><BR>By combining thaumaturgy and hedge magic, you've created a flower that can use mana to rip open the fabric of reality. The rip isn't stable enough to form a node, but it does stay open long enough to drop a single wispy strand of essence. Applying a redstone signal to the flower causes it to stop.
|
||||
#
|
||||
forbidden.research_name.WHISPERWEED=Whisperweed
|
||||
forbidden.research_text.WHISPERWEED=Dubbed, not Subbed
|
||||
forbidden.research_page.WHISPERWEED.1=A busy thaumaturge has better things to do than run around in the field researching things. To save yourself many hours pulling stacks of cobble apart, you've created a flower that's in touch with the supernatural flow of the universe. The Whisperweed is a magical plant which uses mana to whisper scraps of arcane knowledge into the ears of anyone nearby.<BR><BR>Prolonged exposure to its unearthly murmurs may have a negative effect on your psyche, however...
|
||||
#
|
||||
forbidden.research_name.TAINTHISTLE=Tainthistle
|
||||
forbidden.research_text.TAINTHISTLE=It won't clean up your empty pocky containers
|
||||
forbidden.research_page.TAINTHISTLE.1=When you have unlimited arcane power at your fingertips, small chores like mopping flux goo off your laboratory floor just seem beneath you.<BR><BR>Fortunately, you now have a helper to clean up for you. The Tainthistle will suck up any flux goo or gas nearby and use it to generate mana.
|
||||
#
|
||||
forbidden.research_name.SUBCOLLAR=Collar of Pain
|
||||
forbidden.research_text.SUBCOLLAR=Pain and Magic
|
||||
forbidden.research_page.SUBCOLLAR.1=Sometimes, people just want to get hurt. Especially if there's a benefit...<BR><BR>The Collar of Pain has all the capabilities of an Amulet of Vis Storage with the added bonus that it will generate vis whenever you take damage. The more you get hurt, the more vis it generates.
|
||||
#
|
||||
# Lexicon
|
||||
forbidden.lexicon.euclidaisy=Euclidaisy
|
||||
forbidden.lexicon.euclidaisy.0=The eerie, pink &1Euclidaisy&0 is an oddity. It uses large amounts of mana to conjure some sort of ethereal substance that only seems useful to thaumaturges.<br>&oIt doesn't combustion bend.&r
|
||||
forbidden.lexicon.whisperweed=Whisperweed
|
||||
forbidden.lexicon.whisperweed.0=The &1Whisperweed&0 is an unpleasant plant that whispers secrets into the ears of anyone who'll listen. There doesn't seem to be much point to the plant, since the secrets aren't even relevant to botany.<br>&oMore secrets than Wan Shi Tong&r
|
||||
forbidden.lexicon.tainthistle=Tainthistle
|
||||
forbidden.lexicon.tainthistle.0=The disgusting &1Tainthistle&0 derives sustenance from the tainted runoff of magical experiments. It'll suck up any such substance it can find and try to turn it into mana. Since Botany is an environmentally friendly practice, there doesn't seem to be much point to it.<br>&oMore intrusive than a Spirit Vine&r
|
||||
forbidden.lexicon.bloodthorn=Bloodthorn
|
||||
forbidden.lexicon.bloodthorn.0=The results of some sick, twisted Blood Mage's experiments, the &1Bloodthorn&0 is a red mystical flower that has been steeped in blood until it developed a taste for the life force of all things. It uses mana to inflict an extreme level of Weakness on surrounding creatures that is unmatched by any conventional alchemy.<br>&oYakone's legacy&r
|
||||
|
||||
# Rituals
|
||||
ritual.SpiteSanity.name=Plea of Delayed Insanity
|
||||
@@ -0,0 +1,394 @@
|
||||
#
|
||||
# Aspects
|
||||
tc.aspect.infernus=le Nether, les démons, le feu d'enfer
|
||||
tc.aspect.ira=la colère, le courroux, la rage
|
||||
tc.aspect.gula=la gloutonnerie, la consommation, l'indolence
|
||||
tc.aspect.invidia=l'envie, la jalousie, l'insécurité
|
||||
tc.aspect.superbia=la joie, l'arrogance, le dédain
|
||||
tc.aspect.desidia=la paresse, fainéantise, procrastination
|
||||
tc.aspect.luxuria=la luxure, le désir, l'excès
|
||||
#
|
||||
# Items
|
||||
item.NetherShard.name=Shard
|
||||
item.NetherShard.wrath.name=Wrath Shard
|
||||
item.NetherShard.envy.name=Envy Shard
|
||||
item.NetherShard.gluttony.name=Gluttony Shard
|
||||
item.NetherShard.pride.name=Pride Shard
|
||||
item.NetherShard.lust.name=Lust Shard
|
||||
item.NetherShard.sloth.name=Sloth Shard
|
||||
item.NetherShard.greed.name=Greed Shard
|
||||
item.NetherShard.taint.name=Taint Shard
|
||||
item.NetherShard.despair.name=Despair Shard
|
||||
item.SkullAxe.name=Axe of the Skulltaker
|
||||
item.ArcaneCake.name=Thaumic Cake
|
||||
item.TaintShovel.name=Shovel of the Purifier
|
||||
item.TaintPickaxe.name=Pickaxe of Distortion
|
||||
item.MorphPickaxe.name=Chameleon Pickaxe
|
||||
item.MorphSword.name=Chameleon Sword
|
||||
item.MorphShovel.name=Chameleon Shovel
|
||||
item.MorphAxe.name=Chameleon Axe
|
||||
item.FMResource.name=Resource
|
||||
item.FMResource.0.name=Emerald Fragment
|
||||
item.FMResource.1.name=Shadow Ink
|
||||
item.FMResource.2.name=Manasteel Nugget
|
||||
item.FMResource.3.name=Tainted Blood Shard
|
||||
item.FMResource.4.name=Elementium Nugget
|
||||
item.MobCrystalEmpty.name=Blank Imprinting Crystal
|
||||
item.MobCrystal.name=%s Imprinted Crystal
|
||||
item.DiabolistFork.name=Diabolist Fork
|
||||
item.DiabolistSpork.name=Spork of Doom
|
||||
item.GluttonyShard.name=Gluttony Shard
|
||||
item.Bloodwell.name=Bloody Scrivener's Tools
|
||||
item.EldritchOrb.name=Eldritch Blood Orb
|
||||
item.Crystalwell.name=Crystal Scribing Tools
|
||||
item.Primewell.name=Primal Scribing Tools
|
||||
item.RidingCrop.name=Riding Crop
|
||||
item.BoundShears.name=Bound Shears
|
||||
item.BloodRapier.name=Rapier of the Strix
|
||||
item.Boundwell.name=Bound Scribing Tools
|
||||
item.SubCollar.name=Collar of Pain
|
||||
item.RingNutrition.name=Ring of Nutrition
|
||||
item.TaintFruit.name=Tainted Fruit
|
||||
item.TaintCoal.name=Hexcoal
|
||||
item.Sword_Dragonslayer.name=Sword of the Dragonslayer
|
||||
#
|
||||
# Wand components
|
||||
item.Wand.tainted.rod=Tainted
|
||||
item.Wand.infernal.rod=Infernal
|
||||
item.Wand.neutronium.rod=Cosmic Neutronium
|
||||
item.Wand.blood.rod=Blood
|
||||
item.Wand.witchwood.rod=Witchwood
|
||||
item.Wand.livingwood.rod=Livingwood
|
||||
item.Wand.dreamwood.rod=Dreamwood
|
||||
item.Wand.equivalent.rod=§kAlchemical§r
|
||||
item.Wand.profane.rod=Profane
|
||||
item.Wand.profaned.rod=Profane
|
||||
item.Wand.orichalcum.cap=Orichalcum Studded
|
||||
item.Wand.alchemical.cap=Alchemically Crowned
|
||||
item.Wand.vinteum.cap=Vinteum Bossed
|
||||
item.Wand.manasteel.cap=Manasteel Entwined
|
||||
item.Wand.elementium.cap=Elementium Kissed
|
||||
item.Wand.terrasteel.cap=Terrasteel Nerfed
|
||||
item.WandCores.name=Wand Core
|
||||
item.WandCores.tainted.name=Tainted Rod
|
||||
item.WandCores.infernal.name=Infernal Rod
|
||||
item.WandCores.soul.name=Eldritch Rod
|
||||
item.WandCores.blood.name=Blood Rod
|
||||
item.WandCores.witchwood.name=Witchwood Rod
|
||||
item.WandCores.profane.name=Profane Rod
|
||||
item.WandCores.blood_inert.name=Inert Blood Rod
|
||||
item.WandCores.livingwood.name=Livingwood Rod
|
||||
item.WandCores.livingwood_inert.name=Dormant Livingwood Rod
|
||||
item.WandCores.blood_staff.name=Blood Staff Core
|
||||
item.WandCores.witchwood_staff.name=Witchwood Staff Core
|
||||
item.WandCores.dreamwood.name=Dreamwood Rod
|
||||
item.WandCores.dreamwood_inert.name=Silent Dreamwood Rod
|
||||
item.WandCores.dreamwood_staff.name=Dreamwood Staff Core
|
||||
item.WandCaps.name=Wand Cap
|
||||
item.WandCaps.alchemical.name=Alchemical Cap
|
||||
item.WandCaps.vinteum.name=Vinteum Cap
|
||||
item.WandCaps.soul.name=Ender Cap
|
||||
item.WandCaps.manasteel.name=Manasteel Cap
|
||||
item.WandCaps.manasteel_inert.name=Inert Manasteel Cap
|
||||
item.WandCaps.elementium.name=Elementium Cap
|
||||
item.WandCaps.elementium_inert.name=Inert Elementium Cap
|
||||
item.WandCaps.terrasteel.name=Terrasteel Cap
|
||||
item.BlinkFocus.name=Wand Focus: Blink
|
||||
#
|
||||
# Blocks
|
||||
tile.ArcaneCake.name=Thaumic Cake
|
||||
tile.InkFlower.name=Umbral Rose
|
||||
tile.WrathCage.name=Wrath Cage
|
||||
tile.StarBlock.name=Nether Star Block
|
||||
tile.blackRoseBush.name=Umbral Rose Bush
|
||||
tile.TaintLog.name=Tainted Log
|
||||
tile.TaintPlank.name=Tainted Planks
|
||||
tile.TaintLeaves.name=Tainted Leaves
|
||||
tile.TaintSapling.name=Tainted Sapling
|
||||
tile.TaintStone_Smooth.name=Tainted Stone
|
||||
tile.TaintStone_Brick.name=Tainted Stone Bricks
|
||||
darkflower.euclidaisy.name=Euclidaisy
|
||||
darkflower.whisperweed.name=Whisperweed
|
||||
darkflower.tainthistle.name=Tainthistle
|
||||
darkflower.bloodthorn.name=Bloodthorn
|
||||
tile.botania:flower.euclidaisy.name=Euclidaisy
|
||||
tile.botania:flower.whisperweed.name=Whisperweed
|
||||
tile.botania:flower.tainthistle.name=Tainthistle
|
||||
tile.botania:flower.bloodthorn.name=Bloodthorn
|
||||
#
|
||||
# Enchantments
|
||||
enchantment.cluster=Fiery Core
|
||||
enchantment.wrath=Wrath
|
||||
enchantment.greedy=Capitalist
|
||||
enchantment.consuming=Consuming
|
||||
enchantment.educational=Educational
|
||||
enchantment.corrupting=Corrupting
|
||||
enchantment.voidtouched=Voidtouched
|
||||
enchantment.impact=Impact
|
||||
#
|
||||
# Potions
|
||||
potion.blood_seal=Blood Seal
|
||||
potion.dragonwrack=Dragonwrack
|
||||
#
|
||||
# Focus Upgrades
|
||||
forbidden.upgrade.hellfire.name=Hellfire
|
||||
forbidden.upgrade.hellfire.text=This upgrade unleashes a burst of fire upon teleporting to a location.
|
||||
forbidden.upgrade.pandemonium.name=Pandemonium
|
||||
forbidden.upgrade.pandemonium.text=This upgrade teleports all surrounding enemies to your previous location upon teleporting to a location.
|
||||
#
|
||||
# Tooltips
|
||||
tooltip.currentowner=Current owner:
|
||||
tooltip.divineorb=Stores raw Life Essence
|
||||
tooltip.creativeonly=Creative Only
|
||||
tooltip.collar.owner=Owner:
|
||||
#
|
||||
# Messages
|
||||
message.collar.alreadywearing=%s is already wearing something around their neck!
|
||||
message.collar.placescollar=%s places a collar around your neck.
|
||||
message.collar.youplacecollar=You place the collar around %s's neck.
|
||||
#
|
||||
# Misc
|
||||
itemGroup.forbidden=Forbidden Magic
|
||||
itemGroup.mobcrystal=Imprinting Crystals
|
||||
tc.research_category.FORBIDDEN=Apocrypha
|
||||
description.villager.profession.forbidden.heretic=Heretic
|
||||
death.attack.blooderp=%1$s was bled dry
|
||||
death.attack.dragonslayer=%1$s was slain by %2$s
|
||||
death.attack.dragonwrack=%1$s succumbed to a mortal wound
|
||||
#
|
||||
# Research
|
||||
forbidden.research_name.NETHERSHARDS=Nether Shards
|
||||
forbidden.research_text.NETHERSHARDS=Aim to misbehave.
|
||||
forbidden.research_page.NETHERSHARDS.1=Strange energies swirl through the Nether. On occasion, they have been known to solidify into crystal shards when certain sympathetic events occur.
|
||||
forbidden.research_page.NETHERSHARDS.2=These crystals are imbued with different vices and have many uses for more unscrupulous Thaumaturges.<BR>There are seven documented types of nether shard, each attuned to a different "deadly sin."<BR><BR><IMG>forbidden:textures/misc/research.png:0:0:111:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.2b=These crystals are imbued with different vices and have many uses for more unscrupulous Thaumaturges.<BR>There are six documented types of nether shard, each attuned to a different "deadly sin."<BR><BR><IMG>forbidden:textures/misc/research.png:0:16:95:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.3=Wrath Shards crystallize around acts of violence. The more excessive the physical force used, the more likely it is for a Wrath Shard to appear.<BR><BR>Sloth Shards congeal when proxies and accidents are used to collect resources without effort.<BR><BR>Envy Shards are taken from those who have them by those that covet them.<BR><BR>Pride Shards materialize when a creature of truly great power is cut down to size.<BR><BR>Gluttony Shards crystallize when someone feasts.<BR><BR>Greed Shards appear when enchantment is used to turn a profit.
|
||||
#
|
||||
forbidden.research_name.SKULLAXE=Axe of the Skulltaker
|
||||
forbidden.research_text.SKULLAXE=Off with their heads!
|
||||
forbidden.research_page.SKULLAXE.1=Some monsters just really boil your blood. Skeletons! Always clacking around and using you for target practice. Or those Creepers! They just creep around blowing things up like they own the place! You wish you could just chop all their smug heads off and place them on pikes.<BR><BR>Fortunately, you've discovered an item that will let you do just that. The Axe of the Skulltaker has a chance to remove the heads of monsters it slays. It might even work on other humans! Unfortunately, the infusion leaves the axe far too bloodthirsty to effectively cleave through boring plant matter.
|
||||
#
|
||||
forbidden.research_name.RINGFOOD=Ring of Nutrition
|
||||
forbidden.research_text.RINGFOOD=Cheese puffs prevent scurvy, right?
|
||||
forbidden.research_page.RINGFOOD.1=People keep scolding you. They insist that you can't just eat cookies all day or that "nutrition doesn't work like that." Well, you've had it with these naysayers.<BR><BR>The Ring of Nutrition provides a boost to the food and saturation values of most foods you eat while wearing the ring on your finger.<BR><BR>(Side effects may include nausea, headaches, cramping, vertigo, diabetes, and sudden interest in homeopathy.)
|
||||
#
|
||||
forbidden.research_name.ARCANECAKE=Thaumic Cake
|
||||
forbidden.research_text.ARCANECAKE=Let them eat cake.
|
||||
forbidden.research_page.ARCANECAKE.1=If there's one thing you love, it's cake. You would eat its delicious goodness all day if you could, but it always runs out in the end.<BR><BR>To remedy this, you have devised a recipe to infuse a cake with longevity-enhancing magic. The Thaumic Cake lasts significantly longer than a mundane one and will slowly repair itself as long as there's at least a sliver left. The enchantments are unstable, however, and the cake cannot be moved again through conventional means once placed down.
|
||||
#
|
||||
forbidden.research_name.FOCUSBLINK=Wand Focus: Blink
|
||||
forbidden.research_text.FOCUSBLINK=Better than a stupid Ender Pearl
|
||||
forbidden.research_page.FOCUSBLINK.1=Ugh.<BR><BR>The only thing that sucks more than getting up is having to walk places. So much woooooork. What's the point of being a big fancy magician if you still have to use your feet like everyone else?<BR><BR>The Blink focus eases the hardships of having to put one foot in front of the other. Just point your wand at a distant location and wave it to teleport yourself there.<BR><BR>Now all you need is a Shower focus and you'll be all set...
|
||||
#
|
||||
forbidden.research_name.TAINTSHOVEL=Shovel of the Purifier
|
||||
forbidden.research_text.TAINTSHOVEL=Like a hot knife through really gross butter
|
||||
forbidden.research_page.TAINTSHOVEL.1=Sometimes, the easiest way to remove patches of taint is to just physically remove them.<BR><BR>By reinforcing a thaumium shovel with Silverwood and Order Shards, you have created a tool capable of combating Taint. The Shovel of the Purifier can dig through pulpy tainted lands as effectively as it can through normal earth.<BR><BR>If held in your hand and right-clicked, the shovel will purify all flux goo and gas from a small radius at the cost of durability. You no longer have to clean up infusion mishaps with a piece of cobblestone!
|
||||
forbidden.research_page.TAINTSHOVEL.2=When digging through taint with the shovel, there's a chance that the twisted energies released will crystallize into Taint Shards. Unlike other tainted materials, the crystalline pattern keeps these shards stable enough to carry around.
|
||||
#
|
||||
forbidden.research_name.TAINTPICK=Pickaxe of Distortion
|
||||
forbidden.research_text.TAINTPICK=Obsidian Buster
|
||||
forbidden.research_page.TAINTPICK.1=By infusing a thaumium pickaxe with taint, you create a tool capable of cutting through difficult materials.<BR><BR>The Pickaxe of Distortion infects hard materials with taint, weakening them. The harder the material, the more effective the pickaxe is at removing it. Unfortunately, the effects of the taint have an inverse effect when mining softer materials, rendering the pickaxe less effective than just pawing at the block with your bare hands.
|
||||
#
|
||||
forbidden.research_name.ROD_tainted=Tainted Wand Core
|
||||
forbidden.research_text.ROD_tainted=Squiggly vis storage
|
||||
forbidden.research_page.ROD_tainted.1=Tainted Lands are places of great and terrible power for those Thaumaturges who know how to tap into them.<BR><BR>The Tainted Wand Core can store up to 150 vis of each type and slowly replenishes itself up to 10% in every aspect as long as it is being held inside of a Tainted Land. While the wand is held in your hand, it can also feed off of taint coursing through your veins, randomly restoring vis every time you take damage from flux taint.
|
||||
#
|
||||
forbidden.research_name.TAINTTREE=Tainted Tree
|
||||
forbidden.research_text.TAINTTREE=The root of flux bears gross fruit
|
||||
forbidden.research_page.TAINTTREE.1=The sick, twisted runoff of magical experiments can take on a strange life of its own. Most plants are unable to survive in Tainted Lands, but you've found a way to grow one that can. By steeping a sapling in taint, you create a tree that can thrive in Tainted Lands.<BR><BR>Its wood can also be turned into planks which are resistant to fibrous taint, allowing you to build structures safe from spreading taint.<BR><BR>The tree also seems to bear fruit, but eating them is not recommended...
|
||||
#
|
||||
forbidden.research_name.TAINTSTONE=Tainted Stone
|
||||
forbidden.research_text.TAINTSTONE=The Taint rocks on
|
||||
forbidden.research_page.TAINTSTONE.1=Tainted Lands aren't very safe places to be. Fibrous Taint hungrily spreads and crawls over most surfaces, eventually enveloping them and making them unsafe to walk on. The fibers don't appear to be harmful to tainted creatures or materials, however.<BR><BR>By mixing taint in with regular stone, you've created a magical material which is structurally stable, but resistant to the spread of fibrous taint. Tainted Stone can be used to build surfaces in Tainted Lands which are safe to walk on.<BR><BR>Not that building in a Tainted Land is advised...
|
||||
#
|
||||
forbidden.research_name.ROD_infernal=Infernal Wand Core
|
||||
forbidden.research_text.ROD_infernal=Devilish vis storage
|
||||
forbidden.research_page.ROD_infernal.1=A great and powerful thaumaturge like you deserves a powerful and imposing wand befitting your station. Some hippy silverwood wand just won't cut it. You need a wand that will serve as your scepter of authority.<BR><BR>You've discovered a way to create a wand infused with the power of the Nether. The Infernal Wand Core can hold up to 150 vis and will slowly replenish its supply of Ignis up to 20%. While within the Nether, the wand will also replenish its other aspects to 10%.
|
||||
forbidden.research_page.ROD_infernal.2=The wand also imbues you with some protection from the Nether's hazards, extinguishing you if you are on fire or protecting you from the effects of Withering as long as it is in your inventory. While the wand is held in your hand, it will completely protect you from all fire damage.
|
||||
#
|
||||
forbidden.research_name.ROD_profane=Profane Wand
|
||||
forbidden.research_text.ROD_profane=Sign on the dotted line
|
||||
forbidden.research_page.ROD_profane.1=Strange villagers have been known to procure these wooden wands carved with blasphemous symbols. Profane Wands draw from a mediocre pool of vis, but they seem to be able to refill themselves very quickly from an unseen source.<BR><BR>The runes on the wand sometimes shift and bleed and the wand itself occasionally whispers of demonic contracts and vile deeds.<BR><BR>Prolonged use is not recommended.
|
||||
#
|
||||
forbidden.research_name.ROD_soul=Eldritch Wand Core
|
||||
forbidden.research_text.ROD_soul=Corrupting vis storage
|
||||
forbidden.research_page.ROD_soul.1=You've discovered a way to tap the energy flowing through a Player Beacon and turn it into vis. As long as you're in a dimension with an active Player Beacon attuned to yourself, the Eldritch Wand Core will slowly charge all its internal reserves, which can hold up to 100 vis.<BR><BR>Channeling such great amounts of energy through your soul comes at a price, however. Each point of vis creates large amounts of corruption in your soul. It's best not to rely on its recharge abilities too greatly...
|
||||
#
|
||||
forbidden.research_name.ROD_blood=Blood Wand Core
|
||||
forbidden.research_text.ROD_blood=Alchemical vis storage
|
||||
forbidden.research_page.ROD_blood.1=You've created a bridge between Thaumaturgy and Alchemical Wizardry. The Blood Wand can store up to 100 vis and will gradually fill itself using Life Points.<BR><BR>The wand will bind itself to the first person to pick it up. As long as the rod is empty, it will try to fill itself using LP from its owner's network. If there are not enough Life Points to fuel it, it will resort to drawing health from whoever is carrying it, but this conversion is less efficient. If it has no LP to draw from and its holder falls below three hearts, the wand stops charging itself.
|
||||
forbidden.research_page.ROD_blood.2=The infusion process alone isn't enough to complete a Blood Wand. Once the Inert Blood Rod has been infused, it must be imbued with life essence in a Blood Altar to be completed.
|
||||
#
|
||||
forbidden.research_name.ROD_blood_staff=Blood Staff Core
|
||||
forbidden.research_text.ROD_blood_staff=Staff of the Blood Magus
|
||||
forbidden.research_page.ROD_blood_staff.1=The Blood Wand is useful, but it just charges so slowly. It's time to create a magical implement that can hold up in sustained combat.<BR><BR>Unlike most staves, the Blood Staff holds only 50 vis instead of the 100 its wand form can. Where it truly shines is its ability to recharge vis at a rapid rate. As long as the Blood Staff is held in your hotbar, it will recharge its vis from its owner's LP network four times as quickly as a normal Blood Wand. This voraciousness comes at a price, however. Unlike the wand, the Blood Staff can and will kill whoever's holding it if it doesn't recieve enough LP.
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood=Witchwood Wand Core
|
||||
forbidden.research_text.ROD_witchwood=Mana converter
|
||||
forbidden.research_page.ROD_witchwood.1=By creating a wand core out of Witchwood, you've discovered a way to convert mana into Vis. The Witchwood Wand Core holds up to 100 vis and will gradually charge itself at the cost of 140 mana per point of vis.<BR><BR>Further research may reveal ways to lower this price.
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood_staff=Witchwood Staff Core
|
||||
forbidden.research_text.ROD_witchwood_staff=Staff of the Arcanist
|
||||
forbidden.research_page.ROD_witchwood_staff.1=The Witchwood Wand eats far too much magical power and charges far too slowly to stand up in sustained combat. It's time for something a little more efficient at channeling arcane power.<BR><BR>Unlike most staves, the Witchwood Staff can only hold 50 vis. Its true strength lies in how quickly it recharges itself. The staff regains vis at over twice the rate of the Witchwood Wand. Furthermore, the staff uses considerably less magical power than the Witchwood Wand, only needing 100 mana per point of vis, if used without the appropriate cap.
|
||||
#
|
||||
forbidden.research_name.ROD_livingwood=Livingwood Wand Core
|
||||
forbidden.research_text.ROD_livingwood=Botanical vis storage
|
||||
forbidden.research_page.ROD_livingwood.1=Livingwood has the fantastic ability to manipulate mana. When combined with the right reagents, it can even convert mana into vis.<BR><BR>The Livingwood Wand will quickly draw mana from storage items in your inventory in order to charge itself.<BR><BR>The infusion process burns the livingwood out, unfortunately. Once infused, the wand rod must be charged in a mana pool in order to be re-awakened.
|
||||
#
|
||||
forbidden.research_name.ROD_dreamwood_staff=Dreamwood Staff
|
||||
forbidden.research_text.ROD_dreamwood_staff=Sweet dreams are made of these
|
||||
forbidden.research_page.ROD_dreamwood_staff.1=Livingwood is a useful material, but it can't seem to withstand the amount of arcane power needed to make a staff. The elves' dreamwood seems to be up to task, however.<BR><BR>Staves made of dreamwood hold significantly more vis than the equivalent wand and are able to apply more potent power when using foci.<BR><BR>As with livingwood, dreamwood rods must be infused in a mana pool to fully awaken.
|
||||
#
|
||||
forbidden.research_name.CAP_alchemical=Alchemical Caps
|
||||
forbidden.research_text.CAP_alchemical=When Thaumium isn't bloody enough
|
||||
forbidden.research_page.CAP_alchemical.1=You've developed a wand cap that merges Thaumaturgy and Alchemical Wizardry. Alchemical Caps are very effective at channeling Aqua, only using 80% of the normal vis cost. For everything else, they offer only a 90% rate.<BR><BR>If combined with a Bloody Wand Core, Alchemical Caps discount the amount of LP consumed by the wand, costing only 900 LP per vis. The caps also cause all attacks from a blood wand to inflict Weakness.
|
||||
#
|
||||
forbidden.research_name.CAP_vinteum=Vinteum Caps
|
||||
forbidden.research_text.CAP_vinteum=Magical wand caps
|
||||
forbidden.research_page.CAP_vinteum.1=By infusing a Thaumium cap with Vinteum, you create a cap that, when combined with a Witchwood Wand Core, lowers its mana cost to only 80 per point of vis.<BR><BR>The Thaumium cap seems to meld well with Vinteum, offering the same 90% vis rate.
|
||||
#
|
||||
forbidden.research_name.CAP_soul=Ender Caps
|
||||
forbidden.research_text.CAP_soul=Protection for your soul
|
||||
forbidden.research_page.CAP_soul.1=You've created a wand cap that can safely channel the destructive energy of The End. Ender Caps have an 80% vis rate on Perditio, but only 90% for other aspects.<BR><BR>When combined with an Eldritch Wand Core, Ender Caps also reduce the amount of corruption your soul suffers from channeling vis out of the End.
|
||||
#
|
||||
forbidden.research_name.CAP_manasteel=Manasteel Caps
|
||||
forbidden.research_text.CAP_manasteel=The secret of mana
|
||||
forbidden.research_page.CAP_manasteel.1=Manasteel has very useful properties when it comes to mana manipulation. When crafted into a wand cap, it offers a 90% vis rate. If combined with a wand that can consume mana, it also makes the mana conversion process more efficient.<BR><BR>In order to be used in the creation of a wand, the Inert Manasteel Caps must be infused in a Mana Pool.
|
||||
#
|
||||
forbidden.research_name.CAP_elementium=Elementium Caps
|
||||
forbidden.research_text.CAP_elementium=Eco Friendly Wand Caps
|
||||
forbidden.research_page.CAP_elementium.1=Alfheim seems to be a world steeped in magical power, and Elementium is no exception. When crafted into a wand cap and treated with the right materials, Elementium Caps have an exceptional ability to channel vis. When combined with a wand or staff that uses mana, they'll also reduce the mana conversion rate.<BR><BR>Elementium's pretty pink color is just icing on the cake.
|
||||
#
|
||||
forbidden.research_name.CAP_terrasteel=Terrasteel Caps
|
||||
forbidden.research_text.CAP_terrasteel=Completion!
|
||||
forbidden.research_page.CAP_terrasteel.1=Sweet Baby Haruhi, this was a terrible idea. What were you thinking?<BR><BR>Terrasteel's oversaturation of mana gives it many of the qualities of the earth it's named after: Strength, durability, density, and... extreme resistance to energy. Terrasteel's sheer inability to channel vis causes most vis to just dissipate harmlessly against it instead of being focused out of the wand.<BR><BR>Apparently just making caps out of every material under the sun isn't a great idea.
|
||||
#
|
||||
forbidden.research_name.TRANSEMERALD=Emerald Transmutation
|
||||
forbidden.research_text.TRANSEMERALD=Transformation of valuables into emerald
|
||||
forbidden.research_page.TRANSEMERALD.1=You have discovered a way to multiply emeralds by steeping emerald fragments in lucrum harvested from other substances.
|
||||
#
|
||||
forbidden.research_name.BLACKFLOWER=Umbral Rose
|
||||
forbidden.research_text.BLACKFLOWER=Save the squid!
|
||||
forbidden.research_page.BLACKFLOWER.1=There's no sight more pathetic than a soggy Thaumaturge. For all your great and miraculous powers, you still have to go jump in the nearest lake and hunt for squids every time you want to refill your inkwell.<BR><BR>You're done squid hunting. By infusing a rose with tenebrae and victus, you create a flower that spreads like a weed and whose petals can be crushed for ink.
|
||||
#
|
||||
forbidden.research_name.WRATHCAGE=Wrath Cage
|
||||
forbidden.research_text.WRATHCAGE=Neverending battle
|
||||
forbidden.research_page.WRATHCAGE.1=Sometimes, it's not enough to just kill something. Sure, slaying a single monster may be rather cathartic, but imagine just mowing down a crowd of the obnoxious little jerks.<BR><BR>To that end, you've discovered a way to recreate the monster spawners found in the ancient ruins. Unlike the original monster spawners, the Wrath Cage responds to redstone controls instead of the presence of human beings and can run much faster than the ancient devices.
|
||||
forbidden.research_page.WRATHCAGE.2=However, you haven't been able to duplicate the original method of infinite creation. For every creature spawned, the Wrath Cage requires a bit of essentia piped into its internal reserves. The device will accept different types of essentia depending on the creature it is attuned to. Alternatively, piping Ira into the cage can serve as a fuel. The cage can also accept Desidia for some reason.<BR><BR>Right-clicking the Wrath Cage with a Diabolist Fork will cycle the cage between the different fuel types, changing which essentia it applies suction to.
|
||||
forbidden.research_page.WRATHCAGE.3=To attune a wrath cage to a specific creature, right click on it with an imprinted crystal. Slaying a compatible creature with a Diabolist Fork while carrying a blank imprinting crystal will attune the crystal to that monster.
|
||||
#
|
||||
forbidden.research_name.FORK=Diabolist Fork
|
||||
forbidden.research_text.FORK=Arcane tinkering tool
|
||||
forbidden.research_page.FORK.1=You've created a tool to help you tinker with various infernal contraptions. The quartz prongs on the Diabolist Fork allow it to attune itself to arcane energies.<BR><BR>Along with being used to tune devices, the fork also makes for a functional weapon.<BR><BR>More information should appear in the following pages as you uncover more research.
|
||||
forbidden.research_page.FORK.wc=If the Diabolist Fork is used to slay a compatible creature with a Blank Imprinting Crystal in your inventory, it will imprint on the crystal. The Imprinted Crystal can then be used to attune a Wrath Cage to that monster.<BR><BR>The fork can also be used to adjust which essentia type a Wrath Cage is using for fuel. Simply right click on the Wrath Cage with the Diabolist Fork to cycle between the three different fuel types.
|
||||
#
|
||||
forbidden.research_name.MORPHTOOLS=Chameleon Tools
|
||||
forbidden.research_text.MORPHTOOLS=There's an enchantment for that...
|
||||
forbidden.research_page.MORPHTOOLS.1=Chameleon Tools are like three tools in one. When first enchanted, right-clicking while sneaking with the tool in your hand changes it to a blank new enchanting slate, allowing you to enchant it with a completely different set of enchantments. Each tool can hold up to three separate enchantment sets which can be alternated between by right-clicking while sneaking.<BR><BR>The tools have no innate way to remove enchantments once fully enchanted, so make each enchantment count!
|
||||
#
|
||||
forbidden.research_name.CLUSTER=Enchantment: Fiery Core
|
||||
forbidden.research_text.CLUSTER=Chameleon of the Core
|
||||
forbidden.research_page.CLUSTER.1=You've discovered an enchantment to allow the Chameleon Pickaxe to imitate the effects of the Pickaxe of the Core. A Chameleon Pickaxe with the Fiery Core enchantment has a chance of dropping clusters when mining certain ores. Clusters are a lot purer than raw ore and can be smelted for two of the ore's normal smelting result. Higher levels of Fiery Core increase the chance of dropping clusters.
|
||||
#
|
||||
forbidden.research_name.IMPACT=Enchantment: Impact
|
||||
forbidden.research_text.IMPACT=Someday that wall is gonna fall.
|
||||
forbidden.research_page.IMPACT.1=The Shovel of the Earthmover mines larger areas than most tools. With the Impact enchantment, so can your Chameleon Pickaxe and Shovel.<BR><BR>A Chameleon Tool with the Impact enchantment mines a 3 x 3 area of blocks instead of just one, making exploratory mining and flattening areas much easier.
|
||||
#
|
||||
forbidden.research_name.GREEDY=Enchantment: Capitalist
|
||||
forbidden.research_text.GREEDY=Unregulated enchanting
|
||||
forbidden.research_page.GREEDY.1=You've discovered a weapon enchantment that allows you to profit from taking lives. Every time a Capitalist weapon slays a hostile creature, there's a chance to drop an Emerald Fragment. If a Capitalist Weapon is used to kill a villager, it will instead drop one of the villager's emeralds.
|
||||
#
|
||||
forbidden.research_name.CONSUMING=Enchantment: Consuming
|
||||
forbidden.research_text.CONSUMING=Garbage Disposal
|
||||
forbidden.research_page.CONSUMING.1=Sick of having to empty your pack of worthless junk, you've devised an enchantment that will automatically destroy common, unwanted materials. Any Cobblestone, Dirt, Gravel, or Netherrack mined by a Consuming tool will be destroyed instead of falling to the ground.
|
||||
#
|
||||
forbidden.research_name.WRATH=Enchantment: Wrath
|
||||
forbidden.research_text.WRATH=When every problem is a nail, all you want is a bigger hammer.
|
||||
forbidden.research_page.WRATH.1=Ugh. You need more excessively violent weapons to kill things with. Enchanting is a good start, but there's only so much Sharpness you can squeeze into a typical sword before it starts to liquefy and sprout daisies instead. Your weapons just aren't killing things hard enough.<BR><BR>To amend this, you've created a special enchantment to force even more violence and death into a weapon. The Wrath enchantment increases the offensive power of a weapon, but is still compatible with Sharpness, Bane of Arthropods, and Smite.
|
||||
#
|
||||
forbidden.research_name.EDUCATIONAL=Enchantment: Educational
|
||||
forbidden.research_text.EDUCATIONAL=You will LEARN!
|
||||
forbidden.research_page.EDUCATIONAL.1=You've created an enchantment to infuse a weapon with the very essence of knowledge and learning. Hammering such learning into monsters' heads will result in them dropping more experience than normal, depending on the level of enchantment.
|
||||
#
|
||||
forbidden.research_name.CORRUPTING=Enchantment: Corrupting
|
||||
forbidden.research_text.CORRUPTING=A bad influence on shards
|
||||
forbidden.research_page.CORRUPTING.1=The Nether is great and all, but it's also kind of a... Hell Hole.<BR><BR>The Corrupting enchant allows you to harvest Nether Shards without having to be in the Nether. A pickaxe enchanted with Corrupting will randomly corrupt harvested elemental shards, changing them into nether shards. The shards only seem susceptible while they are encased in infused stone, so corrupting a shard cluster will have no effect.
|
||||
#
|
||||
forbidden.research_name.VOIDTOUCHED=Enchantment: Voidtouched
|
||||
forbidden.research_text.VOIDTOUCHED=Colour Out of Space
|
||||
forbidden.research_page.VOIDTOUCHED.1=Voidmetal's ability to flow back into place after being damaged is fascinating. You sure wish your Chameleon Tools had the same properties...<BR><BR>The Voidtouched enchant gives a Chameleon Tool the same regenerating quality as Void Tools.<BR><BR>Chameleon Tools affected by the enchantment appear to be made of living scaled flesh which morphs back into shape when hurt. Just looking at it is disturbing for your sanity.
|
||||
#
|
||||
forbidden.research_name.TAINTBASICS=Tainted Lands
|
||||
forbidden.research_text.TAINTBASICS=Deep Purple
|
||||
forbidden.research_page.TAINTBASICS.1=Sometimes, Thaumaturgy goes horribly wrong. Miracles become twisted calamities and the very landscape twists into hideous forms. Tainted Lands are places infected by the sick runoff of magical workings, flux. Local flora and fauna become warped and mutated into forms hostile to normal life and the very ground of a tainted land infects those who tread upon its pulsing fibres.
|
||||
forbidden.research_page.TAINTBASICS.2=Tainted Lands can be found naturally in the world, but can also form when a careless Thaumaturge allows flux goo to stagnate for too long. They are recognizable by their telltale purple fibres and bright violet stalks. Left alone, the tainted land will gradually extend its tendrils outwards, infecting more and more of the surrounding land. Dirt becomes thick, pulpy Tainted Soil while trees and other natural materials are slowly covered in fibres and converted into structurally unsound crust which can collapse or melt into flux goo at any moment.
|
||||
#
|
||||
forbidden.research_name.SCHOOLS=Schools of Magic
|
||||
forbidden.research_text.SCHOOLS=There's more than one path to power...
|
||||
forbidden.research_page.SCHOOLS.1=Many Thaumaturges scoff at the idea of dabbling in other forms of magic. Who needs anything other than the pure, miraculous power of Thaumaturgy?<BR><BR>Less judgmental Thaumaturges tell a different story, however. The other magical arts have a lot to offer a budding mage if you know where to look...
|
||||
#
|
||||
forbidden.research_name.BLOODMAGIC=Blood Magic
|
||||
forbidden.research_text.BLOODMAGIC=With great sacrifice comes great power
|
||||
forbidden.research_page.BLOODMAGIC.1=Blood Magi, or "Alchemical Wizards" as some prefer to call themselves, are a strange, unsavory lot. Building strange ziggurats where they practice their bloody rites, Blood Magi use life energy to imbue items with magical power, or even craft spells.<BR><BR>A more unscrupulous Thaumaturge dabbling in blood magic may be able to get ahead in their studies, but at what cost?
|
||||
#
|
||||
forbidden.research_name.BOTANY=Botany
|
||||
forbidden.research_text.BOTANY=Power sleeps in the earth...
|
||||
forbidden.research_page.BOTANY.1=Some mad alchemists say that flowers are the universal language with which the universe was sang into being.<BR><BR>Whether this is true or not, Botanists have discovered a way to harness the energy of flowers and other plant life to accomplish great feats of magic. Some Thaumaturges might scoff at such "filthy hedge wizardry," but there is a lot of power sleeping beneath the earth for those willing to take it.
|
||||
#
|
||||
forbidden.research_name.BLOODWELL=Bloody Scrivener's Tools
|
||||
forbidden.research_text.BLOODWELL="I'll complete this research if it kills me!"
|
||||
forbidden.research_page.BLOODWELL.1=There's nothing more frustrating than having to pause your research to refill your inkwell. Sometimes, you're just so desperate to complete a research you'd rather use your own blood as ink than stop to go find a refill.<BR><BR>The Bloody Scrivener's Tools will refill using Life Points from their owner's network, at a rate of 25 LP per point. This ability requires human warmth to activate, requiring you to remove the tools from the research table, but without having to actually leave the research area.
|
||||
#
|
||||
forbidden.research_name.ELDRITCHORB=Eldritch Blood Orb
|
||||
forbidden.research_text.ELDRITCHORB=Orb of Bel-Shamharoth
|
||||
forbidden.research_page.ELDRITCHORB.1=Strange whispers speak of power and dark energy in the spaces between the stars where even gods dare not gaze. Whether or not the whispers are telling the truth, it turns out that you can fit a lot of things in those spaces.<BR><BR>By infusing a blood orb with the essence of the void and arcane geometries, you create an orb capable of storing vast amounts of life energy. 80,000,000 LP, to be exact. Storing life energy in a space not bound by Euclidean geometry can't possibly go wrong!
|
||||
#
|
||||
forbidden.research_name.BLOODRAPIER=Rapier of the Strix
|
||||
forbidden.research_text.BLOODRAPIER=Destroyer of Blood Magic
|
||||
forbidden.research_page.BLOODRAPIER.1=There's nothing more dangerous than a Blood Magus that is gorged on life essence. As long as they have enough life energy, there's very little that can pierce their defenses.<BR><BR>Until now.<BR><BR>The Rapier of the Strix, upon striking someone, drinks LP directly from their Soul Network and seals it so that they can't regain any more LP for a while. It may not do very much physical damage, but it packs a metaphysical punch against Blood Magi.
|
||||
#
|
||||
forbidden.research_name.CRYSTALWELL=Crystal Scribing Tools
|
||||
forbidden.research_text.CRYSTALWELL=Arcane Research Grant
|
||||
forbidden.research_page.CRYSTALWELL.1=Combining elemental shards with your inkwell results in some interesting effects. The Crystal Scribing Tools seem to absorb knowledge as you use them to write. Once the well is empty of ink, you can absorb this knowledge for a small burst of research points by holding the tools in your hand and right clicking. Unfortunately, this burns the tool out and turns it back into a mundane Scribing Tool again.
|
||||
forbidden.research_page.CRYSTALWELL.1b=Research can get boring and tedious sometimes. There's only so many hours you can spend taking apart bits of cobblestone in the sad hope of finding esoteric insights before you start considering a change in careers.<BR><BR>Thankfully, you've devised a way to expedite the process. The Crystal Scribing Tools contain a small pool of esoteric knowledge which will slowly be transferred into your mind as you carry them around.<BR><BR>Your chakras are going to be SO aligned!
|
||||
#
|
||||
forbidden.research_name.PRIMEWELL=Primal Scribing Tools
|
||||
forbidden.research_text.PRIMEWELL=Bragging Rights
|
||||
forbidden.research_page.PRIMEWELL.1=You've learned things humans weren't meant to know, seen things humans weren't meant to see, and been places humans weren't meant to go.<BR><BR>What these experiences have taught you is how to refill your inkwell.<BR><BR>By utilizing the strange properties of the Primordial Pearl, you can create a set of scribing tools that will never run out of ink. At the cold, dark end of time when the light of a million stars have died out, the Primal Scribing Tools will still be ready to scribble onwards.
|
||||
#
|
||||
forbidden.research_name.RIDINGCROP=Riding Crop
|
||||
forbidden.research_text.RIDINGCROP=Motivating Pain
|
||||
forbidden.research_page.RIDINGCROP.1=A riding crop is, as its name suggests, a tool used to motivate mounts to move faster. Right clicking with it in your hand while riding a horse or other mount will give the mount a quick lash of pain and cause it to move faster for a little while.<BR><BR>You could hit other creatures with the crop too, but what would possess you to do something like that?
|
||||
#
|
||||
forbidden.research_name.HELLFIRE=Lord of Hellfire
|
||||
forbidden.research_text.HELLFIRE=Never get stranded again
|
||||
forbidden.research_page.HELLFIRE.1=Getting stranded in the Nether is the worst. You go through all the trouble of grabbing what you need, but before you can go home, some stupid ghast decides to rain on your parade by blasting the portal shut. Sure, this can be amended by carrying a flint and steel around, but who actually walks around with those things?<BR><BR>You've discovered a way to use vis in your wand to light fires on certain materials. Right click with a focus-less wand in your hand on the top of netherrack or obsidian to light a flame using some Ignis from your wand.
|
||||
#
|
||||
forbidden.research_name.EUCLIDAISY=Euclidaisy
|
||||
forbidden.research_text.EUCLIDAISY=Mai waifu's power level is over 9000 in the name of the moon! Believe it!
|
||||
forbidden.research_page.EUCLIDAISY.1=Ethereal Essences are an extremely useful sources of rare Auram essentia. Unfortunately, they can be very difficult to come by. Wisps aren't exactly common, and no self-respecting thaumaturge wants to stoop to smashing open a node.<BR><BR>By combining thaumaturgy and hedge magic, you've created a flower that can use mana to rip open the fabric of reality. The rip isn't stable enough to form a node, but it does stay open long enough to drop a single wispy strand of essence. Applying a redstone signal to the flower causes it to stop.
|
||||
#
|
||||
forbidden.research_name.WHISPERWEED=Whisperweed
|
||||
forbidden.research_text.WHISPERWEED=Dubbed, not Subbed
|
||||
forbidden.research_page.WHISPERWEED.1=A busy thaumaturge has better things to do than run around in the field researching things. To save yourself many hours pulling stacks of cobble apart, you've created a flower that's in touch with the supernatural flow of the universe. The Whisperweed is a magical plant which uses mana to whisper scraps of arcane knowledge into the ears of anyone nearby.<BR><BR>Prolonged exposure to its unearthly murmurs may have a negative effect on your psyche, however...
|
||||
#
|
||||
forbidden.research_name.TAINTHISTLE=Tainthistle
|
||||
forbidden.research_text.TAINTHISTLE=It won't clean up your empty pocky containers
|
||||
forbidden.research_page.TAINTHISTLE.1=When you have unlimited arcane power at your fingertips, small chores like mopping flux goo off your laboratory floor just seem beneath you.<BR><BR>Fortunately, you now have a helper to clean up for you. The Tainthistle will suck up any flux goo or gas nearby and use it to generate mana.
|
||||
#
|
||||
forbidden.research_name.SUBCOLLAR=Collar of Pain
|
||||
forbidden.research_text.SUBCOLLAR=Pain and Magic
|
||||
forbidden.research_page.SUBCOLLAR.1=Sometimes, people just want to get hurt. Especially if there's a benefit...<BR><BR>The Collar of Pain has all the capabilities of an Amulet of Vis Storage with the added bonus that it will generate vis whenever you take damage. The more you get hurt, the more vis it generates.
|
||||
#
|
||||
# Lexicon
|
||||
forbidden.lexicon.euclidaisy=Euclidaisy
|
||||
forbidden.lexicon.euclidaisy.0=The eerie, pink &1Euclidaisy&0 is an oddity. It uses large amounts of mana to conjure some sort of ethereal substance that only seems useful to thaumaturges.<br>&oIt doesn't combustion bend.&r
|
||||
forbidden.lexicon.whisperweed=Whisperweed
|
||||
forbidden.lexicon.whisperweed.0=The &1Whisperweed&0 is an unpleasant plant that whispers secrets into the ears of anyone who'll listen. There doesn't seem to be much point to the plant, since the secrets aren't even relevant to botany.<br>&oMore secrets than Wan Shi Tong&r
|
||||
forbidden.lexicon.tainthistle=Tainthistle
|
||||
forbidden.lexicon.tainthistle.0=The disgusting &1Tainthistle&0 derives sustenance from the tainted runoff of magical experiments. It'll suck up any such substance it can find and try to turn it into mana. Since Botany is an environmentally friendly practice, there doesn't seem to be much point to it.<br>&oMore intrusive than a Spirit Vine&r
|
||||
forbidden.lexicon.bloodthorn=Bloodthorn
|
||||
forbidden.lexicon.bloodthorn.0=The results of some sick, twisted Blood Mage's experiments, the &1Bloodthorn&0 is a red mystical flower that has been steeped in blood until it developed a taste for the life force of all things. It uses mana to inflict an extreme level of Weakness on surrounding creatures that is unmatched by any conventional alchemy.<br>&oYakone's legacy&r
|
||||
|
||||
# Rituals
|
||||
ritual.SpiteSanity.name=Plea of Delayed Insanity
|
||||
@@ -0,0 +1,394 @@
|
||||
#
|
||||
# Aspects
|
||||
tc.aspect.infernus=ネザー、悪魔、獄炎
|
||||
tc.aspect.ira=憤怒、怒り、激情
|
||||
tc.aspect.gula=大食、消費、耽溺
|
||||
tc.aspect.invidia=嫉妬、羨望、不安定
|
||||
tc.aspect.superbia=高慢、傲慢、軽蔑
|
||||
tc.aspect.desidia=怠惰、無精、遅延
|
||||
tc.aspect.luxuria=色欲、願望、過剰
|
||||
#
|
||||
# Items
|
||||
item.NetherShard.name=結晶片
|
||||
item.NetherShard.wrath.name=憤怒の結晶片
|
||||
item.NetherShard.envy.name=嫉妬の結晶片
|
||||
item.NetherShard.gluttony.name=貪食の結晶片
|
||||
item.NetherShard.pride.name=傲慢の結晶片
|
||||
item.NetherShard.lust.name=色欲の結晶片
|
||||
item.NetherShard.sloth.name=怠惰の結晶片
|
||||
item.NetherShard.greed.name=貪欲の結晶片
|
||||
item.NetherShard.taint.name=汚染の結晶片
|
||||
item.NetherShard.despair.name=絶望の結晶片
|
||||
item.SkullAxe.name=頭蓋落としの斧
|
||||
item.ArcaneCake.name=魔導ケーキ
|
||||
item.TaintShovel.name=浄化のシャベル
|
||||
item.TaintPickaxe.name=歪曲のツルハシ
|
||||
item.MorphPickaxe.name=変化のツルハシ
|
||||
item.MorphSword.name=変化の剣
|
||||
item.MorphShovel.name=変化のシャベル
|
||||
item.MorphAxe.name=変化の斧
|
||||
item.FMResource.name=素材
|
||||
item.FMResource.0.name=エメラルドの欠片
|
||||
item.FMResource.1.name=影の墨
|
||||
item.FMResource.2.name=マナスチールナゲット
|
||||
item.FMResource.3.name=汚染された血の欠片
|
||||
item.FMResource.4.name=エレメンチウムナゲット
|
||||
item.MobCrystalEmpty.name=空白の刻印水晶
|
||||
item.MobCrystal.name=刻印水晶
|
||||
item.DiabolistFork.name=悪魔のフォーク
|
||||
item.DiabolistSpork.name=運命の先割れスプーン
|
||||
item.GluttonyShard.name=貪食の結晶片
|
||||
item.Bloodwell.name=血の筆記具
|
||||
item.EldritchOrb.name=エルドリッチのブラッドオーブ
|
||||
item.Crystalwell.name=結晶の筆記具
|
||||
item.Primewell.name=始原の筆記具
|
||||
item.RidingCrop.name=乗馬鞭
|
||||
item.BoundShears.name=拘束のハサミ
|
||||
item.BloodRapier.name=ストリックスのレイピア
|
||||
item.Boundwell.name=血の筆記具
|
||||
item.SubCollar.name=苦痛の首輪
|
||||
item.RingNutrition.name=暴食の指輪
|
||||
item.TaintFruit.name=汚染された果実
|
||||
item.TaintCoal.name=ヘキサコール
|
||||
item.Sword_Dragonslayer.name=ドラゴンスレイヤーの剣
|
||||
#
|
||||
# Wand components
|
||||
item.Wand.tainted.rod=汚染された
|
||||
item.Wand.infernal.rod=地獄の
|
||||
item.Wand.neutronium.rod=コズミックニュートロニウムの
|
||||
item.Wand.blood.rod=血の
|
||||
item.Wand.witchwood.rod=ウィッチウッドの
|
||||
item.Wand.livingwood.rod=リビングウッドの
|
||||
item.Wand.dreamwood.rod=ドリームウッドの
|
||||
item.Wand.equivalent.rod=§kAlchemical§r
|
||||
item.Wand.profane.rod=冒涜的な
|
||||
item.Wand.profaned.rod=冒涜的な
|
||||
item.Wand.orichalcum.cap=オリハルコンで装飾された
|
||||
item.Wand.alchemical.cap=錬金加工された
|
||||
item.Wand.vinteum.cap=ヴィンテウム鋼留めの
|
||||
item.Wand.manasteel.cap=マナスチール留めの
|
||||
item.Wand.elementium.cap=エレメンチウム留めの
|
||||
item.Wand.terrasteel.cap=テラスチールでナーフされた
|
||||
item.WandCores.name=杖身
|
||||
item.WandCores.tainted.name=汚染された杖身
|
||||
item.WandCores.infernal.name=地獄の杖身
|
||||
item.WandCores.soul.name=エルドリッチの杖身
|
||||
item.WandCores.blood.name=血の染み込んだ杖身
|
||||
item.WandCores.witchwood.name=ウィッチウッドの杖身
|
||||
item.WandCores.profane.name=冒涜的な杖身
|
||||
item.WandCores.blood_inert.name=不活性な血の染み込んだ杖身
|
||||
item.WandCores.livingwood.name=リビングウッドの杖身
|
||||
item.WandCores.livingwood_inert.name=覚醒していないリビングウッドの杖身
|
||||
item.WandCores.blood_staff.name=血の染み込んだ上級杖身
|
||||
item.WandCores.witchwood_staff.name=ウィッチウッドの上級杖身
|
||||
item.WandCores.dreamwood.name=ドリームウッドの杖身
|
||||
item.WandCores.dreamwood_inert.name=沈黙するドリームウッドの杖身
|
||||
item.WandCores.dreamwood_staff.name=ドリームウッドの上級杖身
|
||||
item.WandCaps.name=石突
|
||||
item.WandCaps.alchemical.name=錬金加工された石突
|
||||
item.WandCaps.vinteum.name=ヴィンテウムの石突
|
||||
item.WandCaps.soul.name=エンダーの石突
|
||||
item.WandCaps.manasteel.name=マナスチールの石突
|
||||
item.WandCaps.manasteel_inert.name=不活性なマナスチールの石突
|
||||
item.WandCaps.elementium.name=エレメンチウムの石突
|
||||
item.WandCaps.elementium_inert.name=不活性なエレメンチウムの石突
|
||||
item.WandCaps.terrasteel.name=テラスチールの石突
|
||||
item.BlinkFocus.name=瞬きの杖星
|
||||
#
|
||||
# Blocks
|
||||
tile.ArcaneCake.name=魔導ケーキ
|
||||
tile.InkFlower.name=影のバラ
|
||||
tile.WrathCage.name=憤怒の檻
|
||||
tile.StarBlock.name=ネザースターブロック
|
||||
tile.blackRoseBush.name=影のバラの茂み
|
||||
tile.TaintLog.name=汚染された原木
|
||||
tile.TaintPlank.name=汚染された木材
|
||||
tile.TaintLeaves.name=汚染された葉
|
||||
tile.TaintSapling.name=汚染された苗木
|
||||
tile.TaintStone_Smooth.name=汚染された石
|
||||
tile.TaintStone_Brick.name=汚染された石レンガ
|
||||
darkflower.euclidaisy.name=ユークリデイジー
|
||||
darkflower.whisperweed.name=ウィスパーウィード
|
||||
darkflower.tainthistle.name=テインティストル
|
||||
darkflower.bloodthorn.name=血の茨
|
||||
tile.botania:flower.euclidaisy.name=ユークリデイジー
|
||||
tile.botania:flower.whisperweed.name=ウィスパーウィード
|
||||
tile.botania:flower.tainthistle.name=テインティストル
|
||||
tile.botania:flower.bloodthorn.name=ブラッドソーン
|
||||
#
|
||||
# Enchantments
|
||||
enchantment.cluster=火の核
|
||||
enchantment.wrath=激怒
|
||||
enchantment.greedy=成金
|
||||
enchantment.consuming=消費
|
||||
enchantment.educational=教育的
|
||||
enchantment.corrupting=堕落
|
||||
enchantment.voidtouched=虚無再生
|
||||
enchantment.impact=衝撃
|
||||
#
|
||||
# Potions
|
||||
potion.blood_seal=血判
|
||||
potion.dragonwrack=竜の崩壊
|
||||
#
|
||||
# Focus Upgrades
|
||||
forbidden.upgrade.hellfire.name=獄炎
|
||||
forbidden.upgrade.hellfire.text=テレポートの際に炸裂弾を放つ。
|
||||
forbidden.upgrade.pandemonium.name=修羅場
|
||||
forbidden.upgrade.pandemonium.text=ある場所にテレポートする際、周囲にいるすべての敵を元の場所にテレポートさせる。
|
||||
#
|
||||
# Tooltips
|
||||
tooltip.currentowner=現在の所有者:
|
||||
tooltip.divineorb=本来のライフエッセンスを貯蔵する
|
||||
tooltip.creativeonly=クリエイティブ限定
|
||||
tooltip.collar.owner=所有者:
|
||||
#
|
||||
# Messages
|
||||
message.collar.alreadywearing=%sは既に首に何かを着けています!
|
||||
message.collar.placescollar=%sがあなたの首にカラーを巻きつけた。
|
||||
message.collar.youplacecollar=あなたは%sの首にカラーを巻きつける。
|
||||
#
|
||||
# Misc
|
||||
itemGroup.forbidden=Forbidden Magic
|
||||
itemGroup.mobcrystal=Forbidden Magic (刻印水晶)
|
||||
tc.research_category.FORBIDDEN=外典
|
||||
description.villager.profession.forbidden.heretic=異端者
|
||||
death.attack.blooderp=%1$sは出血多量で干からびた
|
||||
death.attack.dragonslayer=%1$sは%2$sに殺害された
|
||||
death.attack.dragonwrack=%1$sは致命傷を負って死んだ
|
||||
#
|
||||
# Research
|
||||
forbidden.research_name.NETHERSHARDS=ネザーの結晶片
|
||||
forbidden.research_text.NETHERSHARDS=お行儀悪く行こう。
|
||||
forbidden.research_page.NETHERSHARDS.1=ネザーには奇妙なエネルギーが渦巻いている。時に、特定の共鳴的な事象が起こると、そのエネルギーは結晶片へと固化することが知られている。
|
||||
forbidden.research_page.NETHERSHARDS.2=これらの結晶片にはさまざまな悪徳が染み込んでおり、不徳な魔導師にとっては多くの使い道がある。<BR>ネザーの結晶片にはには7つの種類があり、それぞれが異なる "大罪 "に同調する。<BR><BR><IMG>forbidden:textures/misc/research.png:0:0:111:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.2b=これらの結晶片にはさまざまな悪徳が染み込んでおり、不徳な魔導師にとっては多くの使い道がある。<BR>ネザーの結晶片にはには6つの種類があり、それぞれが異なる "大罪 "に同調する。<BR><BR><IMG>forbidden:textures/misc/research.png:0:16:95:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.3=憤怒の結晶片は、暴力行為の周囲で結晶化する。憤怒の結晶片は、物理的な力が過剰であるほど出現しやすくなる。<BR><BR>怠惰の結晶片は、努力しないで資源を集めるために、代行や事故を利用すると凝結する。<BR><BR>嫉妬の結晶片は、それを欲する者がそれを持つものから奪い取って入手する。<BR><BR>傲慢の結晶片は、真に偉大な力を持つ生物が切り刻まれると出現する。<BR><BR>貪食の結晶片は、何者かがごちそうを食べると結晶化する。<BR><BR>貪欲の結晶片は、エンチャントが利益を生み出すと現れる。
|
||||
#
|
||||
forbidden.research_name.SKULLAXE=頭蓋落としの斧
|
||||
forbidden.research_text.SKULLAXE=首をはねよ!
|
||||
forbidden.research_page.SKULLAXE.1=何とも血が煮え返るようなモンスターがいる。スケルトン!いつもカチャカチャと音を立て、こちらを射撃の練習台にしてくる。あるいはクリーパー!我が物顔で物を吹き飛ばしに忍び寄ってくる!奴らの気障な頭を全て切り落として、杭に刺してやりたいものだ。<BR><BR>幸運なことに、それを可能にするアイテムを発見した。頭蓋落としの斧は、倒したモンスターの首を切り落とすことができる。他の人間にも効くかもしれない!ただ残念なことに、この斧は注入の影響で血に飢えているため、つまらない植物を効率的に切り裂くことはできない。
|
||||
#
|
||||
forbidden.research_name.RINGFOOD=暴食の指輪
|
||||
forbidden.research_text.RINGFOOD=チーズパフは壊血病予防になるんだろ?
|
||||
forbidden.research_page.RINGFOOD.1=人々に叱られ続ける。一日中クッキーを食べているわけにはいかないとか、もしくは「栄養学上そうはいかない 」などと言われる。ああ、こういう否定ばかりの奴らにはもううんざりだ。<BR><BR>暴食の指輪は、指にはめている間、ほとんどの食べ物の満腹度を高める。<BR><BR>(副作用として、吐き気、頭痛、けいれん、めまい、糖尿病、またホメオパシーへの突然の興味などがあるかもしれない。)
|
||||
#
|
||||
forbidden.research_name.ARCANECAKE=魔導ケーキ
|
||||
forbidden.research_text.ARCANECAKE=ケーキを食べさせてあげよう。
|
||||
forbidden.research_page.ARCANECAKE.1=大好きなものをひとつ挙げるとするなら、ケーキだ。できることなら一日中そのおいしさを味わいたいものだが、最後にはいつもなくなってしまう。<BR><BR>この状況を改善するために、ケーキに長持ちする魔法を注入するレシピを考案した。 魔導ケーキは普通のものよりかなり長持ちし、少なくとも一片でも残っている限り、ゆっくりと自己修復する。 ただし魔法は不安定で、一度ケーキを置くと通常の方法では再び移動させることができない。
|
||||
#
|
||||
forbidden.research_name.FOCUSBLINK=瞬きの杖星
|
||||
forbidden.research_text.FOCUSBLINK=バカなエンダーパールよりマシ
|
||||
forbidden.research_page.FOCUSBLINK.1=うおっ。<BR><BR>朝起きること以上に最悪なのは、歩かなければならないことだ。とっっっっっても大変だ。他の皆と同じように足を動かさねばならないならば、ビッグで派手な魔術師である意味などないだろう?<BR><BR>瞬きの杖星は片足をもう片足の前に出す苦労を解消する。杖を遠くの場所に向けて振るだけで、そこに自分をテレポートさせることができる。<BR><BR>あとはシャワーの杖星があれば完璧だ...。
|
||||
#
|
||||
forbidden.research_name.TAINTSHOVEL=浄化のシャベル
|
||||
forbidden.research_text.TAINTSHOVEL=熱いナイフで、マジでグロいバターを切るように
|
||||
forbidden.research_page.TAINTSHOVEL.1=汚染を取り除く最も簡単な方法は、物理的に取り除くことである場合もある。<BR><BR>魔導金属のシャベルをシルバーウッドと秩序の結晶片で強化することで、汚染に対抗しうる道具を生み出した。 浄化のシャベルは、通常の土を掘るのと同じように、ぐちゃぐちゃに汚染された地を効率的に掘ることができる。<BR><BR>このシャベルを手に持って右クリックすると、耐久力を消費して、狭い範囲の液体フラックスやフラックスガスを浄化することができる。もう丸石で注入の失敗を片付ける必要はない!
|
||||
forbidden.research_page.TAINTSHOVEL.2=シャベルで汚染を掘ると、放出される歪んだエネルギーが結晶化して汚染の結晶片になることがある。 この結晶片は他の汚染されたアイテムとは異なり、その結晶パターンゆえに持ち運べるほど安定している。
|
||||
#
|
||||
forbidden.research_name.TAINTPICK=歪曲のツルハシ
|
||||
forbidden.research_text.TAINTPICK=黒曜石バスター
|
||||
forbidden.research_page.TAINTPICK.1=魔導金属のツルハシに汚染を注入することで、硬い素材を自在に削り取るツールを生み出せる。<BR><BR>歪曲のツルハシは硬いものに汚染を伝播させ、その強度を弱める。このツルハシは対象が硬ければ硬いほど、より効果的にその対象を破壊することができる。残念なことに、柔らかいものを採掘する際には、汚染の影響は逆効果となり、ただ素手でブロックを破壊するよりも非効率的になる。
|
||||
#
|
||||
forbidden.research_name.ROD_tainted=汚染された杖身
|
||||
forbidden.research_text.ROD_tainted=ぐにゃぐにゃのVis貯蔵庫
|
||||
forbidden.research_page.ROD_tainted.1=それを活用する方法を知っている魔導師にとって、汚染された地は偉大で恐るべき力を持った場所だ。<BR><BR>汚染された杖身は150Visを貯めることができ、汚染された地の中で所持している限り、それぞれの相について最大10%までVisがゆっくりと自然回復する。杖を手に持っている間、杖は血管を流れる汚染を吸い上げることができ、フラックス汚染によるダメージを受けるたびにランダムにVisを回復する。
|
||||
#
|
||||
forbidden.research_name.TAINTTREE=汚染された木
|
||||
forbidden.research_text.TAINTTREE=フラックスの根は醜い実を結ぶ
|
||||
forbidden.research_page.TAINTTREE.1=魔法の実験でできた病的でねじ曲がった廃液は、それ自体が奇妙な命を持ちうる。ほとんどの植物は汚染された地で生き残ることができないが、それが可能な植物を育てる方法を見つけた。苗木を汚染に浸すことで、汚染された地で成長できる木を生み出せる。<BR><BR>この木は繊維状の汚染に耐性を持った木材にも加工することができ、汚染の拡大を防ぐ安全な建造物を建てることができる。<BR><BR>この木には実もなるようだが、食べるのはお勧めしない...。
|
||||
#
|
||||
forbidden.research_name.TAINTSTONE=汚染された石
|
||||
forbidden.research_text.TAINTSTONE=汚染に立ち向かいし石
|
||||
forbidden.research_page.TAINTSTONE.1=汚染された地はあまり安全な場所ではない。繊維状の汚染は貪欲に広がり、ほとんどのものの表層を這い、いずれはそれらを包み込んで安全に歩けない状態にしてしまう。しかしながら、この繊維は汚染された生物や物質には無害なようだ。<BR><BR>普通の石に汚染を混ぜることで、構造的に安定、それでいて繊維状の汚染の伝播に耐性を持つ魔法の素材を作ることができる。汚染された石は、汚染された地の地表に、安全に歩ける場所を造るのに使うことができる。<BR><BR>汚染された地での建築を勧めるわけではないが...
|
||||
#
|
||||
forbidden.research_name.ROD_infernal=地獄の杖身
|
||||
forbidden.research_text.ROD_infernal=悪魔のVis貯蔵庫
|
||||
forbidden.research_page.ROD_infernal.1=自分のように偉大で強力な魔導師には、その地位にふさわしい強力で堂々とした杖がふさわしい。その辺のヒッピーみたいなシルバーウッドの杖では駄目だ。権威の王笏となる杖が必要なのだ。<BR><BR>ネザーの力を注入した杖を作る方法を発見した。 地獄の杖身は150Visを保持でき、IgnisのVisが20%までゆっくりと自然回復する。 ネザーにいる間は、他の相のVisも10%まで自然回復する。
|
||||
forbidden.research_page.ROD_infernal.2=この杖にはネザーの危険から身を守る効果もあり、インベントリにある限り、火に包まれたときに消火したり、衰弱の効果から身を守ったりする。 杖を手に持っている間は、すべての火によるダメージから完全に身を守ることができる。
|
||||
#
|
||||
forbidden.research_name.ROD_profane=冒涜的な杖
|
||||
forbidden.research_text.ROD_profane=点線の上に署名して
|
||||
forbidden.research_page.ROD_profane.1=奇妙な村人たちは、この冒涜的なシンボルが刻まれた木の杖を仕入れていることが知られている。冒涜的な杖は、普通のVisプールからVisを引き出せるが、不可視の源から非常に素早くVisを補充することができるようだ。<BR><BR>そのルーンは時として変化し、滲み出、そして杖自体が悪魔との契約や卑劣な行為を囁くこともある。<BR><BR>長時間の使用は望ましくない。
|
||||
#
|
||||
forbidden.research_name.ROD_soul=エルドリッチの杖身
|
||||
forbidden.research_text.ROD_soul=堕落のVis貯蔵庫
|
||||
forbidden.research_page.ROD_soul.1=プレイヤービーコンを流れるエネルギーを利用し、それをVisに変える方法を発見した。自身と同調させたプレイヤービーコンと同じディメンションにいる限り、エルドリッチの杖身はゆっくりと充填され、100のVisを保持することができる。<BR><BR>しかしながら、そのような大量のエネルギーを魂に流すのには、代償が伴う。Visの各ポイントは自身の魂に大きな堕落を生み出す。再充填能力に頼りすぎないのが身のためだ...
|
||||
#
|
||||
forbidden.research_name.ROD_blood=血の染み込んだ杖身
|
||||
forbidden.research_text.ROD_blood=錬金術のVis貯蔵庫
|
||||
forbidden.research_page.ROD_blood.1=魔導学と錬金術的魔術の橋渡しをした。血の杖身は100Visを貯蔵することができ、ライフポイントを使ってゆっくりとVisを充填する。<BR><BR>杖は最初に手に取ったプレイヤーに紐付けされる。杖が空である限り、杖は所持者のネットワークのLPを使ってVisを満たそうとする。もし燃料となるライフポイントが足りなければ、それを持っているプレイヤーから体力を引き出そうとするが、この変換はあまり効率的ではない。もし引き出せるLPがなく、持ち主のハートが3つ以下になると、杖はVisの充填を止める。
|
||||
forbidden.research_page.ROD_blood.2=血の杖を完成させるには、注入作業だけでは不十分だ。完成させるには、不活性な血の杖が注入されたら、血の祭壇でそれにライフエッセンスを染み込ませなければならない。
|
||||
#
|
||||
forbidden.research_name.ROD_blood_staff=血の染み込んだ上級杖身
|
||||
forbidden.research_text.ROD_blood_staff=血魔術師の上級杖
|
||||
forbidden.research_page.ROD_blood_staff.1=血の杖は便利だが、いかんせん充填が遅い。継続的な戦闘に耐えうる魔道具を作る時が来た。<BR><BR>100Visを保持できる大半の上級杖とは異なり、血の上級杖は50Visしか保持できない。この杖が真に優れているのは、急速にVisを充填できる点である。血の上級杖がホットバーにある限り、持ち主のLPネットワークから血の杖の4倍の速さでVisを充填する。しかし、この貪欲さには代償が伴う。血の杖と違い、血の上級杖はLPが足りなければ所持者を殺すことができる。
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood=ウィッチウッドの杖身
|
||||
forbidden.research_text.ROD_witchwood=マナ変換器
|
||||
forbidden.research_page.ROD_witchwood.1=ウィッチウッドから杖身を作ることで、マナをVisに変換する方法を発見した。 ウィッチウッドの杖身は最大100Visを保持し、1Visにつき140マナのコストで徐々に充填される。<BR><BR>さらなる研究により、この対価を下げる方法が見つかるかもしれない。
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood_staff=ウィッチウッドの上級杖身
|
||||
forbidden.research_text.ROD_witchwood_staff=古魔術師の杖
|
||||
forbidden.research_page.ROD_witchwood_staff.1=ウィッチウッドの杖は、継続的な戦闘に耐えるにはあまりにも多すぎる魔力を消費し、充填も遅すぎる。魔力を流すのに、もう少し効率的なものを作る時が来た。。<BR><BR>100Visを保持できる大半の上級杖とは異なり、ウィッチウッドの上級杖は50Visしか保持できない。この杖の真の強みは、Vis充填の速さにある。ウィッチウッドの上級杖はウィッチウッドの杖と比べて2倍以上の速度でVisを回復する。さらに、この上級杖はウィッチウッドの杖よりもかなり少ない魔力しか使わず、適切な石突なしで使用した場合でも、1Visにつき100マナしか必要としない。
|
||||
#
|
||||
forbidden.research_name.ROD_livingwood=リビングウッドの杖身
|
||||
forbidden.research_text.ROD_livingwood=植物のVis貯蔵庫
|
||||
forbidden.research_page.ROD_livingwood.1=リビングウッドはマナを操る素晴らしい能力を持っている。適切な試薬と組み合わせれば、マナをVisに変換することも可能だ。<BR><BR>リビングウッドの杖は、インベントリにあるマナ貯蔵アイテムから素早くマナを引き出して、自身にVisを充填する。<BR><BR>注入の儀式の過程で、残念ながらリビングウッドは燃え尽きてしまう。一度注入したら、杖身を再び目覚めさせるために、マナプールでマナを補給しなければならない。
|
||||
#
|
||||
forbidden.research_name.ROD_dreamwood_staff=ドリームウッドの上級杖
|
||||
forbidden.research_text.ROD_dreamwood_staff=良い夢のもと
|
||||
forbidden.research_page.ROD_dreamwood_staff.1=リビングウッドは便利な素材だが、上級杖を作るのに必要な量の神秘の力には耐えられないようだ。しかし、エルフのドリームウッドなら十分耐えられるだろう。<BR><BR>ドリームウッドで作られた上級杖は、同素材の杖よりもはるかに多くのVisを保持し、杖星を使用する際にはより強大な力を発揮することができる。<BR><BR>リビングウッドと同様、ドリームウッドの棒を完全に覚醒させるにはマナプールで注入しなければならない。
|
||||
#
|
||||
forbidden.research_name.CAP_alchemical=錬金加工された石突
|
||||
forbidden.research_text.CAP_alchemical=魔導金属では血の気が不十分なら
|
||||
forbidden.research_page.CAP_alchemical.1=魔導学と錬金術的魔術を融合させた石突を開発した。 錬金加工された石突はアクアのVisを流すのに非常に適しており、通常のVisコストの80%しか使わない。 それ以外のVisでは90%しか使わない。<BR><BR>血の染み込んだ杖身と組み合わせると、錬金加工された石突は杖が消費するLPを減らし、1Visあたり900LPしか消費しなくなる。 また、石突は血の染み込んだ杖からの攻撃全てに弱体化の効果を与える。
|
||||
#
|
||||
forbidden.research_name.CAP_vinteum=ヴィンテウムの石突
|
||||
forbidden.research_text.CAP_vinteum=魔術的な石突
|
||||
forbidden.research_page.CAP_vinteum.1=魔導金属の石突にヴィンテウムを注入することで、ウィッチウッドの杖身と組み合わせたときに1Visあたりのマナ消費量を80にまで下げる石突を作ることができる。<BR><BR>魔導金属の石突はヴィンテウムとうまく融合するようで、Vis効率は変わらず90%である。
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|
||||
forbidden.research_name.CAP_soul=エンダーの石突
|
||||
forbidden.research_text.CAP_soul=魂の保護
|
||||
forbidden.research_page.CAP_soul.1=エンドの破壊的エネルギーを安全に流せる石突を作成した。 エンダーの石突は貴重なものをに関してはVis効率80%を有するが、他の相については90%にとどまる。<BR><BR>またエルドリッチの杖身と組み合わせると、エンダーの石突はエンドからVisを流す際に魂に生じる堕落を低減させることができる。パーディシオ
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|
||||
forbidden.research_name.CAP_manasteel=マナスチールの石突
|
||||
forbidden.research_text.CAP_manasteel=マナの秘密
|
||||
forbidden.research_page.CAP_manasteel.1=マナスチールはマナの操作に関して非常に有用な特性を持っている。石突に加工すると、90%のVis効率を発揮する。マナを消費できる杖身と組み合わせれば、マナの変換プロセスもより効率的になる。<BR><BR>杖不活性の作成に使用するには、不活性なマナスチールの石突をマナプールで注入する必要がある。
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|
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forbidden.research_name.CAP_elementium=エレメンチウムの石突
|
||||
forbidden.research_text.CAP_elementium=環境にやさしい石突
|
||||
forbidden.research_page.CAP_elementium.1=アルフヘイムは魔法の力に満ちた世界であり、エレメンチウムも例外ではない。石突に加工され、適切な材料で処理されたエレメンチウムの石突は、Visを流すのに卓越した能力を持つ。マナを使用する杖や上級杖と組み合わせれば、マナの変換効率を上げることもできる。<BR><BR>エレメンチウムのかわいいピンク色は、まさにケーキの上のアイシングだ。
|
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#
|
||||
forbidden.research_name.CAP_terrasteel=テラスチールの石突
|
||||
forbidden.research_text.CAP_terrasteel=完成!
|
||||
forbidden.research_page.CAP_terrasteel.1=なあハルヒ、こいつは酷いアイディアだぞ。何を考えてるんだ?<BR><BR>テラスチールにはマナが過剰に蓄積されているため、その名の由来である大地の性質が多く備わっている。強度、耐久性、密度、そして...エネルギーに対する極度の抵抗力。テラスチールは全くVisを流すことができないため、ほとんどのVisは杖から放出されることなく、テラスチールに対して無駄に散ってしまう。<BR><BR>どうやら、あらゆる素材で片っ端から石突を作るのは良いアイデアとは言えないようだ。
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||||
#
|
||||
forbidden.research_name.TRANSEMERALD=エメラルドへの変成
|
||||
forbidden.research_text.TRANSEMERALD=錬「エメラルド」術
|
||||
forbidden.research_page.TRANSEMERALD.1=エメラルドの欠片に他の物質から抽出したlucrumの相を加えることで、エメラルドを増やせることを発見した。
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||||
#
|
||||
forbidden.research_name.BLACKFLOWER=影のバラ
|
||||
forbidden.research_text.BLACKFLOWER=イカを保護しろ!
|
||||
forbidden.research_page.BLACKFLOWER.1=ずぶ濡れの魔導師ほど哀れな光景はない。 偉大で奇跡的な力を持ってもなお、インクを補充したい時には毎度近くの湖に飛び込んでイカを狩らなければならない。<BR><BR>イカ狩りは終わりだ。 バラにtenebraeとvictusを注入すれば、雑草のように広がり、花びらを砕いてインクにできる花を生み出せる。
|
||||
#
|
||||
forbidden.research_name.WRATHCAGE=憤怒の檻
|
||||
forbidden.research_text.WRATHCAGE=終わらない戦い
|
||||
forbidden.research_page.WRATHCAGE.1=時に、ただ何かを殺すだけでは物足りないと感じることもある。確かにモンスターを1体倒すだけでもカタルシスは得られるかもしれないが、不愉快な奴の群れをなぎ倒す様を想像してみてほしい。<BR><BR>そこで、古代の遺跡で発見したモンスタースポナーを再び作る方法を発見した。元のモンスタースポナーとは異なり、憤怒の檻はプレイヤーの存在ではなくレッドストーン信号に反応し、古代の装置よりもはるかに速く稼働させることができる。
|
||||
forbidden.research_page.WRATHCAGE.2=しかし、元々あった無限生産性は再現できていない。憤怒の檻が生物を産み出す度に、その内部バッファにエッセンシアを少量送り込む必要がある。この装置は同調した生物の種類に応じて異なる種類のエッセンシアを受け取るようになっている。または、iraを燃料として使用することもできる。またこの檻はなぜかdesidiaも受け取ることができる。<BR><BR>悪魔のフォークで憤怒の檻を右クリックすると、檻の燃料の種類を切り替え、吸引するエッセンシアを変えることができる。
|
||||
forbidden.research_page.WRATHCAGE.3=憤怒の檻を特定の生物に同調させるには、刻印水晶を持ってその生物を右クリックする。 空白の刻印水晶を持った状態で悪魔のフォークを使って対応した生物を倒すと、水晶がそのモンスターに同調する。
|
||||
#
|
||||
forbidden.research_name.FORK=悪魔のフォーク
|
||||
forbidden.research_text.FORK=神秘の鍛冶道具
|
||||
forbidden.research_page.FORK.1=様々な地獄の仕掛けを細工するための道具を作った。悪魔のフォークについた石英の突起は、自身を神秘のエネルギーに同調させることができる。<BR><BR>このフォークは装置の調整に使えるだけでなく、武器としても機能する。<BR><BR>より詳しい情報は、さらに研究を進めれば次のページに現れるだろう。
|
||||
forbidden.research_page.FORK.wc=インベントリ内にある空白の刻印水晶に対応した生物を悪魔のフォークで倒すと、その生物は水晶に刻印される。 刻印水晶は憤怒の檻をそのモンスターに同調させるのに使用する。<BR><BR>また、このフォークを使って憤怒の檻がどのエッセンシアを燃料として使うかを調整することもできる。悪魔のフォークを持って憤怒の檻を右クリックすると、3種類の燃料を切り替えることができる。
|
||||
#
|
||||
forbidden.research_name.MORPHTOOLS=変化のツール
|
||||
forbidden.research_text.MORPHTOOLS=そのためのエンチャントがある...
|
||||
forbidden.research_page.MORPHTOOLS.1=変化のツールは、3つのツールが1つになったようなものだ。最初にエンチャントするとき、ツールを持ったままスニーク右クリックするとエンチャントの石板が空白の新しいものに変わり、全く別のエンチャントセットでエンチャントできるようになる。1つのツールは最大3つのエンチャントセットを保持することができ、スニーク右クリックで交互に変化させられる。<BR><BR>一度完全にエンチャントされたツールはエンチャントを除去する術を持たないので、それぞれのエンチャントを大切に扱うこと!
|
||||
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|
||||
forbidden.research_name.CLUSTER=エンチャント: 火の核
|
||||
forbidden.research_text.CLUSTER=地殻の変化
|
||||
forbidden.research_page.CLUSTER.1=変化のツルハシが地核のつるはしの効果を模倣できるようになるエンチャントを発見した。火の核のエンチャントが付与された変化のつるはしで特定の鉱石を採掘すると、クラスターをドロップする可能性がある。クラスターは元の鉱石よりも純度が高く、通常の精錬と比べて2倍の成果物を得られる。火の核のレベルが高いほどクラスターをドロップする確率が上昇する。
|
||||
#
|
||||
forbidden.research_name.IMPACT=エンチャント: 衝撃
|
||||
forbidden.research_text.IMPACT=あの壁はいつか崩れ去る。
|
||||
forbidden.research_page.IMPACT.1=土建のシャベルはたいていの道具よりも広い範囲を採掘できる。衝撃のエンチャントがあれば、変化のツルハシとシャベルも同じことができる。<BR><BR>衝撃のエンチャントを付与した変化のツールは、1つだけでなく3×3のブロックの範囲を採掘し、探索時の採掘や整地がより簡単になる。
|
||||
#
|
||||
forbidden.research_name.GREEDY=エンチャント: 成金
|
||||
forbidden.research_text.GREEDY=脱法エンチャント
|
||||
forbidden.research_page.GREEDY.1=命を奪うことで恩恵を得られる武器用のエンチャントを発見した。成金エンチャント付きの武器で敵対的生物を倒すたびに、エメラルドの欠片をドロップする可能性がある。成金付きの武器で村人を殺すと、代わりに村人が持っていたエメラルドを1つドロップする。
|
||||
#
|
||||
forbidden.research_name.CONSUMING=エンチャント: 消費
|
||||
forbidden.research_text.CONSUMING=ゴミ処理
|
||||
forbidden.research_page.CONSUMING.1=無価値なガラクタを捨ててスペースを確保するのにうんざりし、ありふれた、不要な素材を自動的に破棄するエンチャントを編み出した。 消費エンチャント付きのツールで採掘した丸石、土、砂利、ネザーラックは地面に落ちる代わりに破棄される。
|
||||
#
|
||||
forbidden.research_name.WRATH=エンチャント: 激怒
|
||||
forbidden.research_text.WRATH=すべての問題が釘であるなら、求めるのはより大きなハンマーだけだ。
|
||||
forbidden.research_page.WRATH.1=うおっ。もっと過度に暴力的な武器が必要だ。エンチャントはいい手始めだが、典型的な剣が溶けて代わりにフランスギクが生え始める前に詰め込めるダメージ増加エンチャントは限られている。その武器では、十分な殺傷力を発揮できないのだ。<BR><BR>これを改善するために、武器にさらなる暴力と死を強制する特別なエンチャントを生み出した。激怒のエンチャントは武器の攻撃力を増加させ、ダメージ増加、虫特攻、アンデッド特攻と両立する。
|
||||
#
|
||||
forbidden.research_name.EDUCATIONAL=エンチャント: 教育的
|
||||
forbidden.research_text.EDUCATIONAL=学ぼう!
|
||||
forbidden.research_page.EDUCATIONAL.1=武器に知識と学習の真髄を注入するエンチャントを生み出した。そのような知識をモンスターの頭に叩き込むと、エンチャントのレベルに応じて、通常よりも多くの経験値を落とすようになる。
|
||||
#
|
||||
forbidden.research_name.CORRUPTING=エンチャント: 堕落
|
||||
forbidden.research_text.CORRUPTING=結晶片への悪影響
|
||||
forbidden.research_page.CORRUPTING.1=ネザーは素晴らしいが、それはまたある種の... 地獄の穴だ。<BR><BR>堕落のエンチャントがあれば、ネザーにいなくてもネザーの結晶片を入手できるようになる。 堕落のエンチャントを付与したツルハシはランダムに根源相の結晶片を堕落させ、ネザーの結晶片に変える。結晶片は石に包まれている間のみ影響を受けやすいようで、結晶株を腐敗させようとしても効果はない。
|
||||
#
|
||||
forbidden.research_name.VOIDTOUCHED=エンチャント: 虚無再生
|
||||
forbidden.research_text.VOIDTOUCHED=宇宙からの色
|
||||
forbidden.research_page.VOIDTOUCHED.1=ダメージを受けても元に戻る虚無鋼の能力は魅力的だ。変化のツールにも同じ性質があればいいのだが...。<BR><BR>虚無再生のエンチャントによって、変化のツールは虚無鋼のツールと同じ再生能力を得る。<BR><BR>このエンチャントの影響を受けた変化のツールは、生きた鱗状の肉でできているように見え、傷つけられると変形して元の形に戻る。見ているだけで正気を失いそうだ。
|
||||
#
|
||||
forbidden.research_name.TAINTBASICS=汚染された地
|
||||
forbidden.research_text.TAINTBASICS=ディープパープル
|
||||
forbidden.research_page.TAINTBASICS.1=時として、魔導学は恐ろしく失敗することもある。奇跡は歪んだ災難となり、風景は醜悪な姿へと変貌する。汚染された地は、魔法の作用における病的な流出物、すなわちフラックスに感染した場所である。その地の動植物は歪み、通常の生命に敵対的な形態へと変異する。そして汚染された地の地面そのものが、その脈打つ繊維を踏む者に感染するのだ。
|
||||
forbidden.research_page.TAINTBASICS.2=汚染された地は自然にも存在するが、不注意な魔導師が液体フラックスを長く滞留させた場合にも形成される。紫色の繊維と鮮やかな紫色の茎が特徴だ。放置しておくと、汚染された地は徐々にその蔓を伸ばし、周囲の土地をどんどん感染させていく。土は肉厚で紫色の"汚染された土壌"となる。樹木やその他の自然物は徐々に繊維に覆われ、構造的に不安定な地殻へと変化し、いつ崩壊するか、融解して液体フラックスになるかわからない状態になる。
|
||||
#
|
||||
forbidden.research_name.SCHOOLS=魔法の流派
|
||||
forbidden.research_text.SCHOOLS=力へ通ずる道は一つではない...
|
||||
forbidden.research_page.SCHOOLS.1=多くの魔導師は、他の形式の魔法をかじるという考えを小馬鹿にする。魔導学の純粋で奇跡的な力以外のものを誰が必要とするだろうか、と。<BR><BR>しかし、あまり批判的でない魔導師は異なることを言う。見るべきところさえ分かれば、他の魔法は新進の魔導師に多くのものを与えてくれるのだ、と...。
|
||||
#
|
||||
forbidden.research_name.BLOODMAGIC=血魔術 - Blood Magic
|
||||
forbidden.research_text.BLOODMAGIC=大いなる犠牲には大いなる力が伴う
|
||||
forbidden.research_page.BLOODMAGIC.1=血魔術師、または"錬金術的魔術師"と呼ばれることを好む者もいるが、は奇妙で不道徳な連中だ。血魔術師は血の儀式を行うため奇妙なジッグラトを建設し、生命エネルギーを使ってアイテムに魔力を吹き込んだり、呪文を作ったりする。<BR><BR>血魔術に手を出した不謹慎な魔導師は研究を進めることができるかもしれないが、その代償は?
|
||||
#
|
||||
forbidden.research_name.BOTANY=魔法植物学 - Botany
|
||||
forbidden.research_text.BOTANY=大地に眠りし力
|
||||
forbidden.research_page.BOTANY.1=狂った錬金術師たちの中には、花は宇宙の誕生に際して歌われた万能の言語だと言う者もいる。<BR><BR>それが真実かどうかは別として、魔法植物学者たちは、花やその他の植物のエネルギーを利用して偉大な魔法を行使する方法を発見した。このような"薄汚い生け垣の魔術"を嘲笑する魔導師もいるかもしれないが、それを手に入れようとする者にとって、大地の下は膨大な力が眠っている場なのだ。
|
||||
#
|
||||
forbidden.research_name.BLOODWELL=血の筆記具
|
||||
forbidden.research_text.BLOODWELL=この研究は死んでもやり遂げる!
|
||||
forbidden.research_page.BLOODWELL.1=インクを補充するために研究の中断を余儀なくされることほど苛立たしいことはない。どうしても研究を完成させたいとき、インク補充のために中断するくらいなら、自分の血をインクとして使ったほうがマシなこともある。<BR><BR>血の筆記具は、持ち主のネットワークからLPを使い、耐久値1ポイントにつき25LPの割合で中身を補充する。この能力の発動には人間の温もりが必要で、研究テーブルから筆記具を取り出す必要があるが、研究エリアから離れる必要はない。
|
||||
#
|
||||
forbidden.research_name.ELDRITCHORB=エルドリッチのブラッドオーブ
|
||||
forbidden.research_text.ELDRITCHORB=ベル・シャムハロスのオーブ
|
||||
forbidden.research_page.ELDRITCHORB.1=奇妙な囁きは、神々でさえ見つめる勇気のない星間に存在する力と闇のエネルギーについて語る。その囁きが真実かどうかは別として、その空間には多くのものを収められることがわかった。<BR><BR>ブラッドオーブに虚空のエッセンスと神秘の幾何学模様を注入することで、膨大な量の生命エネルギーを蓄えられるオーブが作成できる。正確には、80,000,000LPだ。ユークリッド幾何学に縛られない空間に生命エネルギーを蓄えることが、うまくいかないはずがない!
|
||||
#
|
||||
forbidden.research_name.BLOODRAPIER=ストリックスのレイピア
|
||||
forbidden.research_text.BLOODRAPIER=Blood Magicの破壊者
|
||||
forbidden.research_page.BLOODRAPIER.1=ライフエッセンスに溢れた血魔術師ほど危険なものはない。生命エネルギーが十分にある限り、彼らの防御を突破できるものはほとんどない。<BR><BR>今までは。<BR><BR>ストリックスのレイピアは、誰かを殴ると、その人のソウルネットワークからLPを直接吸い上げ、しばらくLPを回復できないように封印する。物理的なダメージは少ないが、血魔術師に対して形而上学的な打撃を与える。
|
||||
#
|
||||
forbidden.research_name.CRYSTALWELL=結晶の筆記具
|
||||
forbidden.research_text.CRYSTALWELL=神秘の研究補助金
|
||||
forbidden.research_page.CRYSTALWELL.1=元素の結晶片とインク壺を組み合わせると、面白い効果が得られる。結晶の筆記具を使って文字を書くと、そこに知識を吸収されるようだ。インクがなくなったら、筆記具を手に持って右クリックすることで、この知識を吸収して研究ポイントを得ることができる。残念なことに、これによって筆記具は力を使い果たし、再び平凡な筆記具に戻ってしまう。
|
||||
forbidden.research_page.CRYSTALWELL.1b=時として研究は退屈で退屈で仕方がない。転職を考え始める前に、秘伝の知見を得たいという悲痛な希望を持って丸石のかけらを分解するのに費やせる時間は限られている。<BR><BR>ありがたいことに、その工程を速やかに進める方法を編み出した。結晶の筆記具には、神秘的な知識の小さな貯蔵庫が入っており、持ち歩くことで徐々に所持者の心に伝わっていく。<BR><BR>チャクラが整っていく!
|
||||
#
|
||||
forbidden.research_name.PRIMEWELL=始原の筆記具
|
||||
forbidden.research_text.PRIMEWELL=自慢する権利
|
||||
forbidden.research_page.PRIMEWELL.1=人類が知るはずのないことを学び、人類が見るはずのないものを見て、人類が行くはずのない場所に行った。<BR><BR>これらの経験が教えてくれたのは、インク壺にインクを補充する方法だ。<BR><BR>始原の真珠の不思議な性質を利用することで、インクの尽きることがない筆記具を作ることができる。百万の星の光が消え去った冷たく暗い時の果てでも、始原の筆記具はなお書き散らし続けることができる。
|
||||
#
|
||||
forbidden.research_name.RIDINGCROP=乗馬鞭
|
||||
forbidden.research_text.RIDINGCROP=気合の入る痛み
|
||||
forbidden.research_page.RIDINGCROP.1=乗馬鞭はその名の通り、騎乗するものを早く動かすための道具だ。 馬や他の乗り物に乗っているときにこの道具を手に持って右クリックすると、乗り物に素早く痛みを与え、少しの間速く動くようになる。<BR><BR>他の生物を叩くこともできるが、そんなことをする理由があるだろうか?
|
||||
#
|
||||
forbidden.research_name.HELLFIRE=獄炎の主
|
||||
forbidden.research_text.HELLFIRE=もう遭難することはない
|
||||
forbidden.research_page.HELLFIRE.1=ネザーでの遭難は最悪だ。せっかく必要なものを手に入れたというのに、家に帰る前にバカなガストがポータルを吹き飛ばしてパレードを台無しにしてしまう。もちろん火打石と打ち金を持ち運んでいれば修理できるだろうが、実際にそんなものを持ち歩く者がいるだろうか?<BR><BR>杖のVisを使って特定の素材に火をつける方法を発見した。 杖星のついていない杖を持ってネザーラックか黒曜石の上面を右クリックすると、杖にあるIgnisのVisを使って炎を灯すことができる。
|
||||
#
|
||||
forbidden.research_name.EUCLIDAISY=ユークリデイジー
|
||||
forbidden.research_text.EUCLIDAISY=俺の嫁の戦闘力は月に代わって9000以上!だってばよ!
|
||||
forbidden.research_page.EUCLIDAISY.1=天上のエッセンスは希少なオーラムのエッセンシアの極めて有用な供給源である。しかし、残念ながら入手は非常に困難である。ウィスプはそう頻繁に現れるものではないし、自尊心のある魔導師はオーラ節を破壊してまで手に入れたがらない。<BR><BR>魔導学と園芸魔法を組み合わせることで、マナを使って現実の切り開く花を作った。その裂け目はオーラ節を形成するほどは安定しないが、一縷のエッセンスをドロップさせるには十分な時間保つ。レッドストーン信号を当てると花は機能を停止する。
|
||||
#
|
||||
forbidden.research_name.WHISPERWEED=ウィスパーウィード
|
||||
forbidden.research_text.WHISPERWEED=吹き替え、字幕なし
|
||||
forbidden.research_page.WHISPERWEED.1=多忙な魔術師は、外を走り回って研究するよりも、もっと良いことをしなければならない。何スタックもの丸石を分解する時間を節約するために、宇宙の超自然的な流れに通じる花を作った。ウィスパーウィードはマナを消費して、近くにいる人の耳に神秘的な知識の断片をささやく魔法の植物だ。<BR><BR>その得体の知れないささやきに長時間さらされると、精神に悪影響を及ぼすかもしれないが...。
|
||||
#
|
||||
forbidden.research_name.TAINTHISTLE=テインティストル
|
||||
forbidden.research_text.TAINTHISTLE=ポッキーの空き箱は片付けてくれない
|
||||
forbidden.research_page.TAINTHISTLE.1=無限の神秘的な力を手にしていると、研究室の床から液体フラックスを拭き取るような小さな雑用は、自分には無用のことのように思えてくる。<BR><BR>幸いなことに、代わりに掃除をしてくれる助っ人が現れた。テインティストルは近くにある液体フラックスやガスを吸い取り、これをマナ生成に用いる。
|
||||
#
|
||||
forbidden.research_name.SUBCOLLAR=苦痛の首輪
|
||||
forbidden.research_text.SUBCOLLAR=痛みと魔法
|
||||
forbidden.research_page.SUBCOLLAR.1=時として、人はただ傷つきたがる。利益があるならなおさらだ。<BR><BR>苦痛の首輪はVis貯蔵の魔除けの機能をすべて備えているほか、ダメージを受けるたびにVisを生成するというボーナスもついている。ダメージを受ければ受けるほど、より多くのVisが生成される。
|
||||
#
|
||||
# Lexicon
|
||||
forbidden.lexicon.euclidaisy=ユークリデイジー
|
||||
forbidden.lexicon.euclidaisy.0=不気味なピンク色の&1ユークリ デイジー&0は奇妙な花です。 大量のマナを消費し、魔導師 にとって有用な、ある種の エーテル的物質を呼び出し ます。<br>&o火の技を使うことはない。&r
|
||||
forbidden.lexicon.whisperweed=ウィスパーウィード
|
||||
forbidden.lexicon.whisperweed.0=&1ウィスパーウィード&0は、 人の耳に秘密を囁く不快な 植物です。その秘密は魔法 植物学とは関係ないので、 この花にさしたる意味はない ようです。<br>&oワン・シー・トンより多くの 秘密&r
|
||||
forbidden.lexicon.tainthistle=テインティストル
|
||||
forbidden.lexicon.tainthistle.0=醜悪な&1テインティストル&0は、 魔法実験の汚染された流出物 から栄養を得ています。 この花はそういった物質を 見つけると吸い上げ、マナに 変換しようとします。魔法 植物学は環境に優しい学問 なので、さしたる意味は ないようです。<br>&oスピリットヴァインより邪魔&r
|
||||
forbidden.lexicon.bloodthorn=ブラッドソーン
|
||||
forbidden.lexicon.bloodthorn.0=病的で歪んだ血魔術師の実験 の成果である&1ブラッドソーン&0 は、 あらゆるものの生命 力を嗜むようになるまで血に 浸された赤い神秘の花です。 この花はマナを消費して、 周囲の生物に従来の錬金術的 魔術とは比較にならないほど 極度の弱体化を付与します。<br>&oヤコネの遺産&r
|
||||
|
||||
# Rituals
|
||||
ritual.SpiteSanity.name=遅れたる狂気の嘆願
|
||||
@@ -0,0 +1,394 @@
|
||||
#
|
||||
# Aspects
|
||||
tc.aspect.infernus=지옥, 악마, 지옥
|
||||
tc.aspect.ira=노여움, 분노, 격노
|
||||
tc.aspect.gula=식탐, 소비, 사치
|
||||
tc.aspect.invidia=시기, 질투
|
||||
tc.aspect.superbia=교만, 오만
|
||||
tc.aspect.desidia=나태, 게으름
|
||||
tc.aspect.luxuria=색욕, 성욕
|
||||
#
|
||||
# Items
|
||||
item.NetherShard.name=Shard
|
||||
item.NetherShard.wrath.name=레이스 샤드
|
||||
item.NetherShard.envy.name=엔비 샤드
|
||||
item.NetherShard.gluttony.name=글루토니 샤드
|
||||
item.NetherShard.pride.name=프라이드 샤드
|
||||
item.NetherShard.lust.name=러스트 샤드
|
||||
item.NetherShard.sloth.name=슬로스 샤드
|
||||
item.NetherShard.greed.name=그리드 샤드
|
||||
item.NetherShard.taint.name=테인트 샤드
|
||||
item.NetherShard.despair.name=디스페어 샤드
|
||||
item.SkullAxe.name=머리사냥꾼의 도끼
|
||||
item.ArcaneCake.name=사우믹 케이크
|
||||
item.TaintShovel.name=정화의 삽
|
||||
item.TaintPickaxe.name=뒤틀림의 곡괭이
|
||||
item.MorphPickaxe.name=카멜레온 곡괭이
|
||||
item.MorphSword.name=카멜레온 검
|
||||
item.MorphShovel.name=카멜레온 삽
|
||||
item.MorphAxe.name=카멜레온 도끼
|
||||
item.FMResource.name=Resource
|
||||
item.FMResource.0.name=에메랄드 파편
|
||||
item.FMResource.1.name=그림자 잉크
|
||||
item.FMResource.2.name=Manasteel 조각
|
||||
item.FMResource.3.name=테인트 혈액 샤드
|
||||
item.FMResource.4.name=Elementium 조각
|
||||
item.MobCrystalEmpty.name=빈 각인된 크리스탈
|
||||
item.MobCrystal.name=%s 이(가) 각인된 크리스탈
|
||||
item.DiabolistFork.name=디아볼리스트 삼지창
|
||||
item.DiabolistSpork.name=재앙의 찌르개
|
||||
item.GluttonyShard.name=글루토니 샤드
|
||||
item.Bloodwell.name=잔인한 대서인의 필기도구
|
||||
item.EldritchOrb.name=엘드리치 블러드 오브
|
||||
item.Crystalwell.name=크리스탈 필기도구
|
||||
item.Primewell.name=태고의 필기도구
|
||||
item.RidingCrop.name=말채찍
|
||||
item.BoundShears.name=Bound Shears
|
||||
item.BloodRapier.name=흡혈귀의 레이피어
|
||||
item.Boundwell.name=Bound 필기도구
|
||||
item.SubCollar.name=고통의 목걸이
|
||||
item.RingNutrition.name=영양의 반지
|
||||
item.TaintFruit.name=테인트 열매
|
||||
item.TaintCoal.name=마력이 깃든 석탄
|
||||
item.Sword_Dragonslayer.name=드래곤 슬레이어의 검
|
||||
#
|
||||
# Wand components
|
||||
item.Wand.tainted.rod=테인트
|
||||
item.Wand.infernal.rod=인페르널
|
||||
item.Wand.neutronium.rod=우주의 뉴트로늄
|
||||
item.Wand.blood.rod=블러드
|
||||
item.Wand.witchwood.rod=Witchwood
|
||||
item.Wand.livingwood.rod=Livingwood
|
||||
item.Wand.dreamwood.rod=Dreamwood
|
||||
item.Wand.equivalent.rod=§kAlchemical§r
|
||||
item.Wand.profane.rod=프로페인
|
||||
item.Wand.profaned.rod=프로페인
|
||||
item.Wand.orichalcum.cap=Orichalcum Studded
|
||||
item.Wand.alchemical.cap=Alchemically Crowned
|
||||
item.Wand.vinteum.cap=Vinteum Bossed
|
||||
item.Wand.manasteel.cap=Manasteel Entwined
|
||||
item.Wand.elementium.cap=Elementium Kissed
|
||||
item.Wand.terrasteel.cap=Terrasteel Nerfed
|
||||
item.WandCores.name=Wand Core
|
||||
item.WandCores.tainted.name=테인트 완드 코어
|
||||
item.WandCores.infernal.name=인페르널 완드 코어
|
||||
item.WandCores.soul.name=엘드리치 완드 코어
|
||||
item.WandCores.blood.name=블러드 완드 코어
|
||||
item.WandCores.witchwood.name=Witchwood 완드 코어
|
||||
item.WandCores.profane.name=프로페인 완드 코어
|
||||
item.WandCores.blood_inert.name=활성화되지 않은 블러드 완드 코어
|
||||
item.WandCores.livingwood.name=Livingwood 완드 코어
|
||||
item.WandCores.livingwood_inert.name=Dormant Livingwood 완드 코어
|
||||
item.WandCores.blood_staff.name=블러드 스태프 코어
|
||||
item.WandCores.witchwood_staff.name=Witchwood 스태프 코어
|
||||
item.WandCores.dreamwood.name=Dreamwood 완드 코어
|
||||
item.WandCores.dreamwood_inert.name=Silent Dreamwood 완드 코어
|
||||
item.WandCores.dreamwood_staff.name=Dreamwood 스태프 코어
|
||||
item.WandCaps.name=Wand Cap
|
||||
item.WandCaps.alchemical.name=Alchemical Cap
|
||||
item.WandCaps.vinteum.name=Vinteum Cap
|
||||
item.WandCaps.soul.name=엔더 완드 캡
|
||||
item.WandCaps.manasteel.name=마나강 완드 캡
|
||||
item.WandCaps.manasteel_inert.name=활성화되지 않은 Manasteel 완드캡
|
||||
item.WandCaps.elementium.name=Elementium 완드캡
|
||||
item.WandCaps.elementium_inert.name=활성화되지 않은 Elementium 완드캡
|
||||
item.WandCaps.terrasteel.name=Terrasteel 완드캡
|
||||
item.BlinkFocus.name=완드 포커스: 블링크
|
||||
#
|
||||
# Blocks
|
||||
tile.ArcaneCake.name=사우믹 케이크
|
||||
tile.InkFlower.name=그림자 장미
|
||||
tile.WrathCage.name=레이스 케이지
|
||||
tile.StarBlock.name=네더의 별 블록
|
||||
tile.blackRoseBush.name=그림자 장미 덤불
|
||||
tile.TaintLog.name=테인트나무
|
||||
tile.TaintPlank.name=테인트 목재
|
||||
tile.TaintLeaves.name=테인트나무 잎
|
||||
tile.TaintSapling.name=테인트나무 묘목
|
||||
tile.TaintStone_Smooth.name=테인트 돌
|
||||
tile.TaintStone_Brick.name=테인트 벽돌
|
||||
darkflower.euclidaisy.name=Euclidaisy
|
||||
darkflower.whisperweed.name=Whisperweed
|
||||
darkflower.tainthistle.name=Tainthistle
|
||||
darkflower.bloodthorn.name=Bloodthorn
|
||||
tile.botania:flower.euclidaisy.name=Euclidaisy
|
||||
tile.botania:flower.whisperweed.name=Whisperweed
|
||||
tile.botania:flower.tainthistle.name=Tainthistle
|
||||
tile.botania:flower.bloodthorn.name=Bloodthorn
|
||||
#
|
||||
# Enchantments
|
||||
enchantment.cluster=타오르는 코어
|
||||
enchantment.wrath=분노
|
||||
enchantment.greedy=자본주의
|
||||
enchantment.consuming=제거
|
||||
enchantment.educational=지식
|
||||
enchantment.corrupting=타락
|
||||
enchantment.voidtouched=공허의 손길
|
||||
enchantment.impact=충격
|
||||
#
|
||||
# Potions
|
||||
potion.blood_seal=Blood Seal
|
||||
potion.dragonwrack=Dragonwrack
|
||||
#
|
||||
# Focus Upgrades
|
||||
forbidden.upgrade.hellfire.name=지옥불
|
||||
forbidden.upgrade.hellfire.text=이 업그레이드는 텔레포트한 지역 주변에 불꽃을 퍼뜨립니다.
|
||||
forbidden.upgrade.pandemonium.name=혼란
|
||||
forbidden.upgrade.pandemonium.text=이 업그레이드는 텔레포트한 지역 주변에 있는 적들을 당신이 텔레포트하기 이전에 있던 곳으로 이동시킵니다.
|
||||
#
|
||||
# Tooltips
|
||||
tooltip.currentowner=현재 소유자:
|
||||
tooltip.divineorb=Stores raw Life Essence
|
||||
tooltip.creativeonly=크리에이티브 전용
|
||||
tooltip.collar.owner=소유자:
|
||||
#
|
||||
# Messages
|
||||
message.collar.alreadywearing=%s 은(는) 이미 목에 무언가 걸고있습니다!
|
||||
message.collar.placescollar=%s 은(는) 당신의 목에 목걸이를 걸었습니다.
|
||||
message.collar.youplacecollar=당신은 %s의 목에 목걸이를 걸었습니다.
|
||||
#
|
||||
# Misc
|
||||
itemGroup.forbidden=포비든 매직
|
||||
itemGroup.mobcrystal=각인의 크리스탈
|
||||
tc.research_category.FORBIDDEN=아포크리파
|
||||
description.villager.profession.forbidden.heretic=이단자
|
||||
death.attack.blooderp=%1$s 은(는) 피가 말라 죽었습니다.
|
||||
death.attack.dragonslayer=%1$s 은(는) %2$s 에게 살해당했습니다.
|
||||
death.attack.dragonwrack=%1$s 은(는) 치명적인 부상에 굴복하였습니다.
|
||||
#
|
||||
# Research
|
||||
forbidden.research_name.NETHERSHARDS=지옥 샤드들
|
||||
forbidden.research_text.NETHERSHARDS=악행을 목표로 하세요
|
||||
forbidden.research_page.NETHERSHARDS.1=이상한 에너지들이 지옥에서 소용돌이칩니다. 가끔, 이 에너지들은 확실하게 동조하는 상황이 발생했을때 샤드 결정으로 응집된다고 알려져있습니다.
|
||||
forbidden.research_page.NETHERSHARDS.2=이 결정들은 각기 다른 악행들과 올바르지 못한 마력으로 가득차있습니다.<BR>이 일곱종류의 지옥샤드는 각각에 대응하는 "7대 죄악"으로 이루어져있습니다.<BR><BR><IMG>forbidden:textures/misc/research.png:0:0:111:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.2b=이 결정들은 각기 다른 악행들과 올바르지 못한 마력으로 가득차있습니다.<BR>이 일곱종류의 지옥샤드는 각각에 대응하는 "7대 죄악"으로 이루어져있습니다.<BR><BR><IMG>forbidden:textures/misc/research.png:0:0:111:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.3=분노 샤드는 폭력이 가해졌을때 결정체를 이룹니다. 더욱 지나친 물리적 폭력이 가해지면, 분노 샤드가 나타날 가능성이 커집니다.<BR><BR>슬로스 샤드는 재해나 사고가 별다른 노력없이 재료를 수집하는데 사용되면 나타납니다.<BR><BR>시기 샤드는 남의 것들을 탐내는자들에게서 얻을 수 있습니다.<BR><BR>교만 샤드는 정말 강력한 힘을 가진 생물에게 본때를 보여주면 나타납니다.<BR><BR>식탐 샤드는 누군가 잔치를 열면 결정체를 이룹니다.<BR><BR>탐욕 샤드는 인챈트가 이윤을 버는데에 사용되면 나타납니다.
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forbidden.research_name.SKULLAXE=머리사냥꾼의 도끼
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||||
forbidden.research_text.SKULLAXE=저들의 머리를 뽑아라!
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forbidden.research_page.SKULLAXE.1=몇몇 괴물들은 그저 당신의 피만을 갈구합니다. 스켈레톤! 항상 달그락거리며 당신을 실습용 타겟으로 써먹습니다. 아니면 크리퍼들! 마치 자신들의 구역이란걸 알리듯이 살금살금 기어와서 주변에 모든걸 날려버립니다! 당신은 그것들의 우쭐해하는 대가리를 잘라 꼬챙이에 꽂아두고 싶었을겁니다.<BR><BR>운이좋게도, 당신은 그러한 바램을 이루어줄 아이템을 발견했습니다. 머리사냥꾼의 도끼는 처치한 몬스터들에게서 머리를 얻을기회를 가집니다. 그리고 다른 인간들에게서도 얻을 수 있죠! 불행하게도, 인퓨전을 끝낸 도끼는 피에 목이마른 나머지 목재를 베는것을 지루해하는 문제가 생깁니다.
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forbidden.research_name.RINGFOOD=영양의 반지
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forbidden.research_text.RINGFOOD=치즈의 영향 성분이 괴혈병 예방에 좋다잖아, 그렇지?
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forbidden.research_page.RINGFOOD.1=사람들은 당신에게 잔소리하죠. 그들은 "영양분이 올바르게 분배되지않는다."라는 이유로 당신이 하루종인 쿠키만 먹을 수 없다고 주장하는겁니다. 뭐, 당신은 이런 고정관념에 사로잡힌 사람들의 의견 따윈 지긋지긋할 뿐 입니다.<BR><BR>당신은 이 영양의 반지를 착용하는 것으로 허기와 포만감보충량을 증진받을 수 있습니다.<BR><BR>(부작용으로 메스꺼움, 두통, 근육경련, 현기증, 당뇨병을 초래할 수 있으므로, 당신은 치료법에 관심을 가질 필요가 있습니다.)
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forbidden.research_name.ARCANECAKE=사우믹 케이크
|
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forbidden.research_text.ARCANECAKE=케이크를 먹이면 되겠네
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forbidden.research_page.ARCANECAKE.1=당신이 좋아하는게 하나 있다면, 그건 케이크일 겁니다. 당신은 가능하다면 하루종일 좋아하는 부분만 먹고 싶겠지만, 결국엔 전부 없어지기 마련입니다.<BR><BR>이 문제점을 해결하기 위해, 당신은 케이크를 충분히 가치있고 오래 갈 수 있게 할 마법주입 레시피를 창안해냈습니다. 사우믹 케이크는 한번 먹으면 사라지는 기존의 케이크와는 다르게 케이크가 한 조각이라도 남아있다면 천천히 복구 될 것입니다. 인챈트는 불안정하기때문에 한번 설치된 케이크는 다시 옮기지 못합니다.
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forbidden.research_name.FOCUSBLINK=완드 포커스: 블링크
|
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forbidden.research_text.FOCUSBLINK=무식한 엔더 진주보단 낫군
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forbidden.research_page.FOCUSBLINK.1=으엑.<BR><BR>일어서는 것보다 더 역겨운 일이 있다면 그건 바로 길을 걷는겁니다. 노오오오오력해야죠. 남들처럼 발만 사용한다면 대마법사가 되는데 무슨 소용이 있겠나요?<BR><BR>이 블링크 포커스는 발을 앞으로 내딛는 어려움을 덜어줍니다. 그냥 멀리있는 곳을 바라보며 완드를 흔들어주면 그곳으로 텔레포트 할 수 있습니다.<BR><BR>이제 당신에게 필요한건 샤워 포커스입니다. 그리고 그것만 준비된다면..
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forbidden.research_name.TAINTSHOVEL=정화의 삽
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forbidden.research_text.TAINTSHOVEL=이거 참 썩은죽 먹기네
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forbidden.research_page.TAINTSHOVEL.1=때때로, 테인트로 뒤덮힌 부분들을 제거하는 가장 쉬운방법은 본인이 스스로 제거하는 것입니다.<BR><BR>사우뮴 삽을 실버우드, 오더 샤드와 함께 강화하는것으로 당신은 테인트에 대항할 수 있는 도구를 창조해냈습니다. 이 정화의 삽은 테인트로 뒤덮힌 걸쭉한 땅을 효과적으로 파낼 수 있습니다.<BR><BR>우클릭으로 삽을 사용할 경우, 내구도를 소모해 근처의 플럭스 점액과 기체들을 제거할 수 있습니다. 당신은 더 이상 제단에서 일어난 사소한 문제들을 조약돌로 청소할 필요가 없어집니다!
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forbidden.research_page.TAINTSHOVEL.2=가끔 테인트로 뒤덮힌 땅을 팔 때, 뒤틀린 기운들이 테인트 샤드로 결정화되어 나올 가능성이 있습니다. 다른 테인트 물질들과는 달리, 샤드들은 결정화된 패턴을 유지하므로 소지한 채 옮기기에 적합합니다.
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forbidden.research_name.TAINTPICK=뒤틀림의 곡괭이
|
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forbidden.research_text.TAINTPICK=흑요석 파괴자
|
||||
forbidden.research_page.TAINTPICK.1=사우뮴 곡괭이에 테인트를 주입하면, 평소엔 부수기 어려웠던것들을 쉽게 부수는 도구를 만들어낼 수 있습니다.<BR><BR>뒤틀림의 곡괭이는 단단한 물질을 테인트로 물들이며, 약화시킵니다. 부숴야 할 물질이 단단할수록, 제거하는데에 효율적입니다. 불행히도, 테인트의 영향은 부드러운 물질을 채광하는데엔 그저 맨 손으로 긁는 것보다도 못한 수준에 정반대의 효과를 발휘할 뿐입니다.
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forbidden.research_name.ROD_tainted=테인트 완드 코어
|
||||
forbidden.research_text.ROD_tainted=구불구불한 완드 저장소
|
||||
forbidden.research_page.ROD_tainted.1=테인트 지역은 굉장하고 끔찍한 힘을 어떻게 사용하는지 알고있는 마법사들을 위한 장소입니다.<BR><BR>테인트 완드 코어는 각각의 비스마다 최대 150을 저장할 수 있고 테인트 지역안에 있을 때 비스가 10%미만으로 떨어지면 자동으로 비스를 회복합니다. 이 완드를 들고있는 동안 테인트로부터 받는 저주로 인해 피해를 입을 때마다 당신의 정맥을 통해 테인트를 먹어치워 무작위로 비스를 충전합니다.
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forbidden.research_name.TAINTTREE=테인트 나무
|
||||
forbidden.research_text.TAINTTREE=플럭스가 낳은 역겨운 과실의 뿌리
|
||||
forbidden.research_page.TAINTTREE.1=병들고 뒤틀린 마법 실험의 잔재들은 그 지역의 생기를 빼앗을 수 있습니다. 때문에 거의 모든 식물들은 테인트 지역에서 살아있을 수 없지만 당신은 이들을 자라나게 할 방법을 찾아냈습니다. 묘목을 테인트에 담그는 것으로, 당신은 테인트 지역에서도 멀쩡히 자라날 수 있는 나무를 창조해냈습니다.<BR><BR>이 나무는 테인트가 퍼지는 곳에서 건축을 할 때 테인트 섬유에 대항할 수 있는 나무판자로 가공하는 것이 가능합니다.<BR><BR>나무에서 과일도 자라는 것같지만, 먹는 것은 그다지 추천하지 않는 바입니다...
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forbidden.research_name.TAINTSTONE=테인트 돌
|
||||
forbidden.research_text.TAINTSTONE=테인트를 즐겨라!
|
||||
forbidden.research_page.TAINTSTONE.1=테인트 지역은 매우 안전한 곳이 아닙니다. 테인트 섬유는 열심히 퍼져나가고, 지면을 기어서, 결국엔 걸어다니기엔 안전하지 못한 곳으로 만들어버립니다. 하지만 섬유는 부패한 생명체나 물질에게는 해로운 영향을 끼치지 않습니다.<BR><BR>평범한 돌과 테인트를 섞음으로써, 테인트 섬유의 영향에 저항력을 가진 안정된 건축자재를 만들어냈습니다. 테인트 돌은 테인트 지역에서 안전하게 걸어다닐 수 있는 건축용 바닥으로 사용할 수 있습니다.<BR><BR>테인트 지역에서 건축물을 짓는 데에 신중해 할 필요는 없지만요...
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forbidden.research_name.ROD_infernal=인페르널 완드 코어
|
||||
forbidden.research_text.ROD_infernal=악마의 비스 저장소
|
||||
forbidden.research_page.ROD_infernal.1=당신같이 훌륭하고 강력한 마법사는 그 자리에 걸맞는 강력하고 인상적인 완드를 가져야 마땅합니다. 히피풍의 실버우드 완드는 예상만큼 좋지 못합니다. 당신의 권위의 상징이 될 완드가 필요합니다.<BR><BR>당신은 지옥의 힘을 불어넣을 수 있는 완드를 창조하는 법을 밝혀냈습니다. 인페르널 완드 코어는 각각의 비스를 150까지 저장하고 Ignis비스가 20% 미만일때 노드 없이도 자동으로 약간의 Ingnis비스를 회복합니다. 지옥에 있는 동안, 다른 비스들 역시 10% 미만일 경우 자동으로 비스를 회복합니다.
|
||||
forbidden.research_page.ROD_infernal.2=또한 이 완드는 인벤토리 안에 있는 동안 위더 효과와 불이 붙는 것 등 이러한 지옥의 위험요소들로부터 당신을 보호해줍니다. 그리고 완드를 손에 들고있는 동안 모든 화염피해를 완벽하게 막아줍니다.
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||||
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|
||||
forbidden.research_name.ROD_profane=프로페인 완드
|
||||
forbidden.research_text.ROD_profane=서명란에 서명해주세요
|
||||
forbidden.research_page.ROD_profane.1=이상한 주민들로부터 불경한 부호로 조각되어있는 나무 완드를 구할 수 있다고 알려져 있습니다. 프로페인 완드는 비스 저장량이 썩 좋지는 않지만, 보이지 않는 원천으로부터 스스로 비스를 채울 수 있는 것처럼 보입니다. <BR><BR>완드의 룬문자들은 가끔씩 피를 흘리며 스스로 불쾌한 죽음을 속삭이고 악령과 계약을 할 때가 있습니다.<BR><BR>따라서 장기적인 사용은 추천하지 않는 바입니다.
|
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|
||||
forbidden.research_name.ROD_soul=엘드리치 완드 코어
|
||||
forbidden.research_text.ROD_soul=Corrupting vis storage
|
||||
forbidden.research_page.ROD_soul.1=You've discovered a way to tap the energy flowing through a Player Beacon and turn it into vis. As long as you're in a dimension with an active Player Beacon attuned to yourself, the Eldritch Wand Core will slowly charge all its internal reserves, which can hold up to 100 vis.<BR><BR>Channeling such great amounts of energy through your soul comes at a price, however. Each point of vis creates large amounts of corruption in your soul. It's best not to rely on its recharge abilities too greatly...
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||||
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|
||||
forbidden.research_name.ROD_blood=블러드 완드 코어
|
||||
forbidden.research_text.ROD_blood=Alchemical vis storage
|
||||
forbidden.research_page.ROD_blood.1=You've created a bridge between Thaumaturgy and Alchemical Wizardry. The Blood Wand can store up to 100 vis and will gradually fill itself using Life Points.<BR><BR>The wand will bind itself to the first person to pick it up. As long as the rod is empty, it will try to fill itself using LP from its owner's network. If there are not enough Life Points to fuel it, it will resort to drawing health from whoever is carrying it, but this conversion is less efficient. If it has no LP to draw from and its holder falls below three hearts, the wand stops charging itself.
|
||||
forbidden.research_page.ROD_blood.2=The infusion process alone isn't enough to complete a Blood Wand. Once the Inert Blood Rod has been infused, it must be imbued with life essence in a Blood Altar to be completed.
|
||||
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|
||||
forbidden.research_name.ROD_blood_staff=블러드 스태프 코어
|
||||
forbidden.research_text.ROD_blood_staff=Staff of the Blood Magus
|
||||
forbidden.research_page.ROD_blood_staff.1=The Blood Wand is useful, but it just charges so slowly. It's time to create a magical implement that can hold up in sustained combat.<BR><BR>Unlike most staves, the Blood Staff holds only 50 vis instead of the 100 its wand form can. Where it truly shines is its ability to recharge vis at a rapid rate. As long as the Blood Staff is held in your hotbar, it will recharge its vis from its owner's LP network four times as quickly as a normal Blood Wand. This voraciousness comes at a price, however. Unlike the wand, the Blood Staff can and will kill whoever's holding it if it doesn't recieve enough LP.
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood=Witchwood 완드 코어
|
||||
forbidden.research_text.ROD_witchwood=Mana converter
|
||||
forbidden.research_page.ROD_witchwood.1=By creating a wand core out of Witchwood, you've discovered a way to convert mana into Vis. The Witchwood Wand Core holds up to 100 vis and will gradually charge itself at the cost of 140 mana per point of vis.<BR><BR>Further research may reveal ways to lower this price.
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood_staff=Witchwood 스태프 코어
|
||||
forbidden.research_text.ROD_witchwood_staff=Staff of the Arcanist
|
||||
forbidden.research_page.ROD_witchwood_staff.1=The Witchwood Wand eats far too much magical power and charges far too slowly to stand up in sustained combat. It's time for something a little more efficient at channeling arcane power.<BR><BR>Unlike most staves, the Witchwood Staff can only hold 50 vis. Its true strength lies in how quickly it recharges itself. The staff regains vis at over twice the rate of the Witchwood Wand. Furthermore, the staff uses considerably less magical power than the Witchwood Wand, only needing 100 mana per point of vis, if used without the appropriate cap.
|
||||
#
|
||||
forbidden.research_name.ROD_livingwood=Livingwood 완드 코어
|
||||
forbidden.research_text.ROD_livingwood=Botanical vis storage
|
||||
forbidden.research_page.ROD_livingwood.1=Livingwood has the fantastic ability to manipulate mana. When combined with the right reagents, it can even convert mana into vis.<BR><BR>The Livingwood Wand will quickly draw mana from storage items in your inventory in order to charge itself.<BR><BR>The infusion process burns the livingwood out, unfortunately. Once infused, the wand rod must be charged in a mana pool in order to be re-awakened.
|
||||
#
|
||||
forbidden.research_name.ROD_dreamwood_staff=Dreamwood 스태프
|
||||
forbidden.research_text.ROD_dreamwood_staff=Sweet dreams are made of these
|
||||
forbidden.research_page.ROD_dreamwood_staff.1=Livingwood is a useful material, but it can't seem to withstand the amount of arcane power needed to make a staff. The elves' dreamwood seems to be up to task, however.<BR><BR>Staves made of dreamwood hold significantly more vis than the equivalent wand and are able to apply more potent power when using foci.<BR><BR>As with livingwood, dreamwood rods must be infused in a mana pool to fully awaken.
|
||||
#
|
||||
forbidden.research_name.CAP_alchemical=Alchemical 완드캡
|
||||
forbidden.research_text.CAP_alchemical=When Thaumium isn't bloody enough
|
||||
forbidden.research_page.CAP_alchemical.1=You've developed a wand cap that merges Thaumaturgy and Alchemical Wizardry. Alchemical Caps are very effective at channeling Aqua, only using 80% of the normal vis cost. For everything else, they offer only a 90% rate.<BR><BR>If combined with a Bloody Wand Core, Alchemical Caps discount the amount of LP consumed by the wand, costing only 900 LP per vis. The caps also cause all attacks from a blood wand to inflict Weakness.
|
||||
#
|
||||
forbidden.research_name.CAP_vinteum=Vinteum 완드캡
|
||||
forbidden.research_text.CAP_vinteum=Magical wand caps
|
||||
forbidden.research_page.CAP_vinteum.1=By infusing a Thaumium cap with Vinteum, you create a cap that, when combined with a Witchwood Wand Core, lowers its mana cost to only 80 per point of vis.<BR><BR>The Thaumium cap seems to meld well with Vinteum, offering the same 90% vis rate.
|
||||
#
|
||||
forbidden.research_name.CAP_soul=엔더 완드캡
|
||||
forbidden.research_text.CAP_soul=Protection for your soul
|
||||
forbidden.research_page.CAP_soul.1=You've created a wand cap that can safely channel the destructive energy of The End. Ender Caps have an 80% vis rate on Perditio, but only 90% for other aspects.<BR><BR>When combined with an Eldritch Wand Core, Ender Caps also reduce the amount of corruption your soul suffers from channeling vis out of the End.
|
||||
#
|
||||
forbidden.research_name.CAP_manasteel=Manasteel 완드캡
|
||||
forbidden.research_text.CAP_manasteel=The secret of mana
|
||||
forbidden.research_page.CAP_manasteel.1=Manasteel has very useful properties when it comes to mana manipulation. When crafted into a wand cap, it offers a 90% vis rate. If combined with a wand that can consume mana, it also makes the mana conversion process more efficient.<BR><BR>In order to be used in the creation of a wand, the Inert Manasteel Caps must be infused in a Mana Pool.
|
||||
#
|
||||
forbidden.research_name.CAP_elementium=Elementium 완드캡
|
||||
forbidden.research_text.CAP_elementium=Eco Friendly Wand Caps
|
||||
forbidden.research_page.CAP_elementium.1=Alfheim seems to be a world steeped in magical power, and Elementium is no exception. When crafted into a wand cap and treated with the right materials, Elementium Caps have an exceptional ability to channel vis. When combined with a wand or staff that uses mana, they'll also reduce the mana conversion rate.<BR><BR>Elementium's pretty pink color is just icing on the cake.
|
||||
#
|
||||
forbidden.research_name.CAP_terrasteel=Terrasteel 완드캡
|
||||
forbidden.research_text.CAP_terrasteel=Completion!
|
||||
forbidden.research_page.CAP_terrasteel.1=Sweet Baby Haruhi, this was a terrible idea. What were you thinking?<BR><BR>Terrasteel's oversaturation of mana gives it many of the qualities of the earth it's named after: Strength, durability, density, and... extreme resistance to energy. Terrasteel's sheer inability to channel vis causes most vis to just dissipate harmlessly against it instead of being focused out of the wand.<BR><BR>Apparently just making caps out of every material under the sun isn't a great idea.
|
||||
#
|
||||
forbidden.research_name.TRANSEMERALD=에메랄드 연성
|
||||
forbidden.research_text.TRANSEMERALD=값비싼 에메랄드 연성
|
||||
forbidden.research_page.TRANSEMERALD.1=당신은 에메랄드 파편을 Lucrum위상에 담그는 것으로 더 많은 에메랄드 파편을 거둬들이는 방법을 찾아냈습니다.
|
||||
#
|
||||
forbidden.research_name.BLACKFLOWER=검은 장미
|
||||
forbidden.research_text.BLACKFLOWER=오징어를 지켜라!
|
||||
forbidden.research_page.BLACKFLOWER.1=물에 흠뻑 젖은 마도학자보다 보기 꼴사나운 것은 없을 것입니다. 기적적인 엄청난 힘을 위해, 당신은 매번 잉크를 채울 때마다 근처 호수에 들어가 오징어를 사냥해야 했습니다.<BR><BR>하지만 이제 오징어 사냥은 그만둘 시간입니다. 장미에 Tenebrae위상과 Victus위상을 주입함으로써, 당신은 잡초처럼 퍼지고 꽃잎을 잉크로 가공할 수 있는 꽃을 만들어냈습니다.
|
||||
#
|
||||
forbidden.research_name.WRATHCAGE=레이스 케이지
|
||||
forbidden.research_text.WRATHCAGE=끝나 지 않는 전투
|
||||
forbidden.research_page.WRATHCAGE.1=가끔씩, 단순한 사냥으로는 충부하지 않을 때가 있습니다. 물론 몬스터 한 마리를 쓰러뜨리는 것이 속시원할 수 있겠지만, 기분나쁜 얼간이 무리를 살육하는 장면을 떠올려보세요.<BR><BR>그 목적을 위해, 당신은 고대 유적에서 몬스터 스포너를 재창조하는 방법을 밝혀냈습니다. 기존의 스포너와는 달리, 사람이 직접 하기보단 레드스톤 신호로 레이스 케이지를 통제할 수 있는편이 고대의 장치보단 빠를 것입니다.
|
||||
forbidden.research_page.WRATHCAGE.2=하지만 당신은 무한히 생명체를 창조하는 것은 따라 할 수 없었습니다. 때문에 생명체들이 스폰 할 때마다, 레이스 케이지는 파이프에 연결된 저장되어있는 소량의 에센시아를 필요로 합니다. 이 장치는 생명체에 대응하는 각기 다른 에센시아를 요구할 것입니다. 그 대신 Ira에센시아는 모든 스포너의 연료로 사용할 수 있습니다. 어째서인지 Desidia에센시아 역시 연료로 사용할 수 있습니다.<BR><BR>디아볼리스트 삼지창으로 레이지 케이스를 우클릭함으로써 요구하는 에센시아의 종류를 바꿀 수 있습니다.
|
||||
forbidden.research_page.WRATHCAGE.3=각인된 크리스탈을 들고 레이지 케이스를 우클릭 하는것으로 스폰할 생명체를 설정할 수 있습니다. 빈 각인된 크리스탈을 소지한 상태로 디아볼리스트 삼지창을 이용해 몬스터를 처치하면, 처치된 몬스터는 크리스탈 안에 각인됩니다.
|
||||
#
|
||||
forbidden.research_name.FORK=디아볼리스트 삼지창
|
||||
forbidden.research_text.FORK=신비한 땜장 도구
|
||||
forbidden.research_page.FORK.1=당신은 다양한 불의 기계를 다룰 수 있는 도구를 만들어냈습니다. 디아볼리스트 삼지창의 석영 갈래는 신비한 에너지들은 조화롭게 할 수 있게 해줍니다.<BR><BR>기계를 조정하는 데에 있어서 삼지창은 실용적인 무기가 됩니다.<BR><BR>추가적인 정보는 당신이 연구를 알아냄에 따라 나타날 것입니다.
|
||||
forbidden.research_page.FORK.wc=빈 각인된 크리스탈을 가진 채로 이 무기를 사용해 생물을 죽이면, 죽인 생물이 크리스탈 안에 각인됩니다. 각인된 크리스탈은 레이스 케이지에서 스폰될 생물을 맞추는데 사용할 수 있습니다.<BR><BR>또한 삼지창은 레이스 케이지에 사용될 에센시아 종류를 조정할 수 있습니다. 그저 디아볼리스트 삼지창을 들고 레이스 케이지를 오른쪽 클릭함으로써 사용할 에센시아의 종류를 선택할 수 있습니다.
|
||||
#
|
||||
forbidden.research_name.MORPHTOOLS=카멜레온 도구들
|
||||
forbidden.research_text.MORPHTOOLS=이걸 위한 인챈트가...
|
||||
forbidden.research_page.MORPHTOOLS.1=카멜레온 도구들은 세개의 도구가 한 곳에 뭉친 것 같아보입니다. 처음 인챈트를 했을 때 도구를 들고 숙인 채로 오른쪽 클릭을 하면 인챈트가 되어있지 않은 빈 슬롯이 생겨, 또 다른 인챈트를 할 수 있게 해줍니다. 각각의 도구는 세가지 분리된 인챈트를 기억하기 때문에 숙인 채로 오른쪽 클릭을 함으로써 번갈아 사용할 수 있습니다.<BR><BR>선천적으로 인챈트를 지울 방법이 없으므로, 신중하게 인챈트 하도록 하세요!
|
||||
#
|
||||
forbidden.research_name.CLUSTER=인챈트: 타오르는 코어
|
||||
forbidden.research_text.CLUSTER=중심의 카멜레온 곡괭이
|
||||
forbidden.research_page.CLUSTER.1=당신은 카멜레온 곡괭이로 중심의 곡괭이의 효과를 모방해내는 인챈트를 발견했습니다. 타오르는 코어 인챈트가 된 카멜레온 곡괭이는 가끔씩 광물 덩어리를 드롭하는 경우가 있습니다. 이 순수한 광물 덩어리는 가공하기가 좀 더 수월하며 화로에서 구우면 두배의 광물을 생산해냅니다. 타오르는 코어의 레벨이 높을수록 광물 덩어리를 드랍할 확률이 올라갑니다.
|
||||
#
|
||||
forbidden.research_name.IMPACT=인챈트: 충격
|
||||
forbidden.research_text.IMPACT=저 벽은 언젠가 무너진다.
|
||||
forbidden.research_page.IMPACT.1=대지이동의 삽은 대부분의 도구들보다 넓은 범위를 파낼 수 있습니다. 그리고 충격 인챈트 덕분에, 카멜레온 곡괭이와 삽도 가능하게 되었습니다.<BR><BR>임팩트 인챈트가 된 카멜레온 도구들은 한번에 3 x 3크기만큼 파내기 떄문에, 탐사를 하거나 땅을 평탄화 할 때 유용합니다.
|
||||
#
|
||||
forbidden.research_name.GREEDY=인챈트: 자본주의
|
||||
forbidden.research_text.GREEDY=규제되지 않은 인챈트
|
||||
forbidden.research_page.GREEDY.1=당신은 무언가를 죽이는 것으로 이윤을 벌 수 있는 인챈트를 발견했습니다. 언제든지 자본주의 인챈트가 부여된 무기로 적대적 몬스터를 처치하면 무작위로 에메랄드 파편을 드랍합니다. 만약 자본주의 인챈트가 부여된 무기로 마을 주민을 죽일 경우 에메랄드를 대신 드랍합니다.
|
||||
#
|
||||
forbidden.research_name.CONSUMING=인챈트: 제거
|
||||
forbidden.research_text.CONSUMING=쓰레기 처분
|
||||
forbidden.research_page.CONSUMING.1=쓸모없는 쓰래기를 담아두기에 신물이 난 당신은 원하지 않는 자재들을 자동으로 파괴하는 인챈트를 창안해 냈습니다. 제거이 붙은 도구로 조약돌, 흙, 자갈, 네더랙을 채광했을시 아이템이 땅에 떨어지는 대신 즉시 파괴될 것입니다.
|
||||
#
|
||||
forbidden.research_name.WRATH=인챈트: 분노
|
||||
forbidden.research_text.WRATH=모든 문제가 못과 같다면, 너에게 필요한건 더 커다란 망치야
|
||||
forbidden.research_page.WRATH.1=으엑. 당신은 무언가를 죽일 때 더 지나치게 폭력적인 무기를 요구합니다. 인챈트는 좋은 시작이지만, 당신은 검이 액화되거나 데이지꽃이 자라나는 것보다 높은 레벨의 날카로움 인챈트를 원합니다. 하지만 당신의 무기는 무언가를 죽이기엔 충분하지 않습니다.<BR><BR>이를 개선하기 위해, 당신은 조금 더 폭력적이고 죽음을 선사할 힘을 무기에 불어넣는 인챈트를 만들어냈습니다. 분노 인챈트는 무기에 기본적인 공격력을 올려주는 것뿐만이 아니라 날카로움, 살충, 강타와 함께 적용 할 수 있습니다.
|
||||
#
|
||||
forbidden.research_name.EDUCATIONAL=인챈트: 지식
|
||||
forbidden.research_text.EDUCATIONAL=넌 배워야해!
|
||||
forbidden.research_page.EDUCATIONAL.1=당신은 무기에 학습과 지식의 본질을 주입함으로써 새로운 인챈트를 만들어냈습니다. 앞서 설명한 지식을 이용해 몬스터를 처치하면 인챈트 레벨에 비례해 평소보다 많은 양의 경험치를 드랍합니다.
|
||||
#
|
||||
forbidden.research_name.CORRUPTING=인챈트: 타락
|
||||
forbidden.research_text.CORRUPTING=샤드의 부정적인 영향력
|
||||
forbidden.research_page.CORRUPTING.1=지옥은 완벽 그 자체입니다만, 조금은...기분 나쁜 곳입니다.<BR><BR>타락 인챈트는 굳이 지옥에 갈 필요없이도 지옥 샤드들을 얻을 수 있게 해줍니다. 곡괭이에 타락 인챈트를 하게되면 무작위로 자연상태의 샤드들을 타락시켜, 지옥 샤드들로 바꿔줍니다.샤드들은 돌 안에 스며들어 있는 동안 예민한 상태이기 때문에, 샤드들이 타락해도 별 영향이 없는 것으로 보입니다.
|
||||
#
|
||||
forbidden.research_name.VOIDTOUCHED=인챈트: 공허의 손길
|
||||
forbidden.research_text.VOIDTOUCHED=무색의 공간
|
||||
forbidden.research_page.VOIDTOUCHED.1=공허합금의 원형을 유지하려는성질은 대단히 흥미롭습니다. 때문에 당신은 카멜레온 도구에도 같은 성질이 있었으면 하는 바램이였습니다.<BR><BR>공허의 손길 인챈트는 카멜레온 도구에게 공허의 도구들과 같은 재생 능력을 부여합니다.<BR><BR>이 인챈트의 영향을 받는 카멜레온 도구들은 흠집이 나면 본래의 모양으로 돌아가려는 성질을 보입니다. 우린 그냥 이게 당신의 정신에 영향을 주는지나 봅시다.
|
||||
#
|
||||
forbidden.research_name.TAINTBASICS=Tainted Lands
|
||||
forbidden.research_text.TAINTBASICS=Deep Purple
|
||||
forbidden.research_page.TAINTBASICS.1=Sometimes, Thaumaturgy goes horribly wrong. Miracles become twisted calamities and the very landscape twists into hideous forms. Tainted Lands are places infected by the sick runoff of magical workings, flux. Local flora and fauna become warped and mutated into forms hostile to normal life and the very ground of a tainted land infects those who tread upon its pulsing fibres.
|
||||
forbidden.research_page.TAINTBASICS.2=Tainted Lands can be found naturally in the world, but can also form when a careless Thaumaturge allows flux goo to stagnate for too long. They are recognizable by their telltale purple fibres and bright violet stalks. Left alone, the tainted land will gradually extend its tendrils outwards, infecting more and more of the surrounding land. Dirt becomes thick, pulpy Tainted Soil while trees and other natural materials are slowly covered in fibres and converted into structurally unsound crust which can collapse or melt into flux goo at any moment.
|
||||
#
|
||||
forbidden.research_name.SCHOOLS=마법 학교
|
||||
forbidden.research_text.SCHOOLS=There's more than one path to power...
|
||||
forbidden.research_page.SCHOOLS.1=Many Thaumaturges scoff at the idea of dabbling in other forms of magic. Who needs anything other than the pure, miraculous power of Thaumaturgy?<BR><BR>Less judgmental Thaumaturges tell a different story, however. The other magical arts have a lot to offer a budding mage if you know where to look...
|
||||
#
|
||||
forbidden.research_name.BLOODMAGIC=선혈 마법
|
||||
forbidden.research_text.BLOODMAGIC=With great sacrifice comes great power
|
||||
forbidden.research_page.BLOODMAGIC.1=Blood Magi, or "Alchemical Wizards" as some prefer to call themselves, are a strange, unsavory lot. Building strange ziggurats where they practice their bloody rites, Blood Magi use life energy to imbue items with magical power, or even craft spells.<BR><BR>A more unscrupulous Thaumaturge dabbling in blood magic may be able to get ahead in their studies, but at what cost?
|
||||
#
|
||||
forbidden.research_name.BOTANY=식물학
|
||||
forbidden.research_text.BOTANY=Power sleeps in the earth...
|
||||
forbidden.research_page.BOTANY.1=Some mad alchemists say that flowers are the universal language with which the universe was sang into being.<BR><BR>Whether this is true or not, Botanists have discovered a way to harness the energy of flowers and other plant life to accomplish great feats of magic. Some Thaumaturges might scoff at such "filthy hedge wizardry," but there is a lot of power sleeping beneath the earth for those willing to take it.
|
||||
#
|
||||
forbidden.research_name.BLOODWELL=잔인한 대서인의 필기도구
|
||||
forbidden.research_text.BLOODWELL="만약 이게 날 죽인다면 이 연구를 끝내겠어!"
|
||||
forbidden.research_page.BLOODWELL.1=There's nothing more frustrating than having to pause your research to refill your inkwell. Sometimes, you're just so desperate to complete a research you'd rather use your own blood as ink than stop to go find a refill.<BR><BR>The Bloody Scrivener's Tools will refill using Life Points from their owner's network, at a rate of 25 LP per point. This ability requires human warmth to activate, requiring you to remove the tools from the research table, but without having to actually leave the research area.
|
||||
#
|
||||
forbidden.research_name.ELDRITCHORB=엘드리치 블러드 오브
|
||||
forbidden.research_text.ELDRITCHORB=Orb of Bel-Shamharoth
|
||||
forbidden.research_page.ELDRITCHORB.1=Strange whispers speak of power and dark energy in the spaces between the stars where even gods dare not gaze. Whether or not the whispers are telling the truth, it turns out that you can fit a lot of things in those spaces.<BR><BR>By infusing a blood orb with the essence of the void and arcane geometries, you create an orb capable of storing vast amounts of life energy. 80,000,000 LP, to be exact. Storing life energy in a space not bound by Euclidean geometry can't possibly go wrong!
|
||||
#
|
||||
forbidden.research_name.BLOODRAPIER=흡혈귀의 레이피어
|
||||
forbidden.research_text.BLOODRAPIER=선혈 마법의 파괴자
|
||||
forbidden.research_page.BLOODRAPIER.1=There's nothing more dangerous than a Blood Magus that is gorged on life essence. As long as they have enough life energy, there's very little that can pierce their defenses.<BR><BR>Until now.<BR><BR>The Rapier of the Strix, upon striking someone, drinks LP directly from their Soul Network and seals it so that they can't regain any more LP for a while. It may not do very much physical damage, but it packs a metaphysical punch against Blood Magi.
|
||||
#
|
||||
forbidden.research_name.CRYSTALWELL=크리스탈 필기도구
|
||||
forbidden.research_text.CRYSTALWELL=신비한 연구 보조
|
||||
forbidden.research_page.CRYSTALWELL.1=원소 샤드와 잉크통을 결합했더니 흥미로운 물건이 나왔습니다. 크리스탈 필기도구는 당신이 작성한 지식을 흡수하는 것으로 보입니다. 잉크가 다 떨어지면, 이 필기도구를 손에 들고 오른쪽 클릭해서 소량의 연구 포인트를 흡수할 수 있습니다. 불행하게도, 다 사용한 도구는 기존의 필기도구로 돌아갑니다.
|
||||
forbidden.research_page.CRYSTALWELL.1b=Research can get boring and tedious sometimes. There's only so many hours you can spend taking apart bits of cobblestone in the sad hope of finding esoteric insights before you start considering a change in careers.<BR><BR>Thankfully, you've devised a way to expedite the process. The Crystal Scribing Tools contain a small pool of esoteric knowledge which will slowly be transferred into your mind as you carry them around.<BR><BR>Your chakras are going to be SO aligned!
|
||||
#
|
||||
forbidden.research_name.PRIMEWELL=태고의 필기도구
|
||||
forbidden.research_text.PRIMEWELL=공권력 자랑
|
||||
forbidden.research_page.PRIMEWELL.1=당신은 남들이 알고싶어하지 않은 것을 배웠고, 보고싶어하지 않은 것을 보았고, 남들이 가고싶어하지 않는 곳에 갔었습니다.<BR><BR>그 경험들이 당신에게 잉크통 채우는 법을 가르쳐주었습니다.<BR><BR>태고의 진주의 이상한 특성을 활용하여 당신은 잉크가 절대 바닥나지 않는 필기도구를 만들어냈습니다. 백만개의 별들의 빛들이 죽어나가는 춥고 어두운 종말의 순간에도, 태고의 필기도구는 계속해서 휘갈려 쓸 준비가 되어있을 것입니다.
|
||||
#
|
||||
forbidden.research_name.RIDINGCROP=말채찍
|
||||
forbidden.research_text.RIDINGCROP=고통을 모티브로
|
||||
forbidden.research_page.RIDINGCROP.1=말채찍은 보다시피 탈것을 빠르게 하기 위한겁니다. 아이템을 든 채로 말을 타거나 다른 탈것을 탄 상태에서 오른쪽 클릭을 하면 채찍으로 후려쳐 잠시동안 빠르게 움직이게 할 수 있습니다.<BR><BR>이 채찍으로 다른 생물들을 때릴 수도 있지만, 굳이 그렇게 해서 얻을게 있겠습니까?
|
||||
#
|
||||
forbidden.research_name.HELLFIRE=지옥불 군주
|
||||
forbidden.research_text.HELLFIRE=다신 날 곤란하게 하지마
|
||||
forbidden.research_page.HELLFIRE.1=지옥에 갇히는 것은 최악입니다. 당신이 집에 가려고 할 때, 몇몇 바보같은 가스터들의 화염구 퍼레이드로 포탈이 닫히는 일을 겪어봤을겁니다. 물론 라이터를 사용하면 고칠 수 있지만, 누가 항상 라이터를 들고 돌아다니겠나요?<BR><BR>당신은 완드의 비스를 사용해 불을 지피는 방법을 알아냈습니다. 포커스가 장착되지않은 완드를 손에 들고 네더랙이나 옵시디언 위에 우클릭을 하면 Ignis비스를 소모해 불을 지필 수 있습니다.
|
||||
#
|
||||
forbidden.research_name.EUCLIDAISY=Euclidaisy
|
||||
forbidden.research_text.EUCLIDAISY=Mai waifu's power level is over 9000 in the name of the moon! Believe it!
|
||||
forbidden.research_page.EUCLIDAISY.1=Ethereal Essences are an extremely useful sources of rare Auram essentia. Unfortunately, they can be very difficult to come by. Wisps aren't exactly common, and no self-respecting thaumaturge wants to stoop to smashing open a node.<BR><BR>By combining thaumaturgy and hedge magic, you've created a flower that can use mana to rip open the fabric of reality. The rip isn't stable enough to form a node, but it does stay open long enough to drop a single wispy strand of essence. Applying a redstone signal to the flower causes it to stop.
|
||||
#
|
||||
forbidden.research_name.WHISPERWEED=Whisperweed
|
||||
forbidden.research_text.WHISPERWEED=Dubbed, not Subbed
|
||||
forbidden.research_page.WHISPERWEED.1=A busy thaumaturge has better things to do than run around in the field researching things. To save yourself many hours pulling stacks of cobble apart, you've created a flower that's in touch with the supernatural flow of the universe. The Whisperweed is a magical plant which uses mana to whisper scraps of arcane knowledge into the ears of anyone nearby.<BR><BR>Prolonged exposure to its unearthly murmurs may have a negative effect on your psyche, however...
|
||||
#
|
||||
forbidden.research_name.TAINTHISTLE=Tainthistle
|
||||
forbidden.research_text.TAINTHISTLE=It won't clean up your empty pocky containers
|
||||
forbidden.research_page.TAINTHISTLE.1=When you have unlimited arcane power at your fingertips, small chores like mopping flux goo off your laboratory floor just seem beneath you.<BR><BR>Fortunately, you now have a helper to clean up for you. The Tainthistle will suck up any flux goo or gas nearby and use it to generate mana.
|
||||
#
|
||||
forbidden.research_name.SUBCOLLAR=고통의 목걸이
|
||||
forbidden.research_text.SUBCOLLAR=고통 그리고 마법
|
||||
forbidden.research_page.SUBCOLLAR.1=때때로 사람들은 아프길 원합니다. 특히 그럼으로써 이득이 있다면 말이죠...<BR><BR>고통의 목걸이는 비스 저장 아뮬렛의 능력을 가짐과 동시에 피해를 받을 때마다 추가로 비스를 만들어 저장합니다. 받는 피해량이 클수록, 만들어내는 비스의 양도 커질 것입니다.
|
||||
#
|
||||
# Lexicon
|
||||
forbidden.lexicon.euclidaisy=Euclidaisy
|
||||
forbidden.lexicon.euclidaisy.0=The eerie, pink &1Euclidaisy&0 is an oddity. It uses large amounts of mana to conjure some sort of ethereal substance that only seems useful to thaumaturges.<br>&oIt doesn't combustion bend.&r
|
||||
forbidden.lexicon.whisperweed=Whisperweed
|
||||
forbidden.lexicon.whisperweed.0=The &1Whisperweed&0 is an unpleasant plant that whispers secrets into the ears of anyone who'll listen. There doesn't seem to be much point to the plant, since the secrets aren't even relevant to botany.<br>&oMore secrets than Wan Shi Tong&r
|
||||
forbidden.lexicon.tainthistle=Tainthistle
|
||||
forbidden.lexicon.tainthistle.0=The disgusting &1Tainthistle&0 derives sustenance from the tainted runoff of magical experiments. It'll suck up any such substance it can find and try to turn it into mana. Since Botany is an environmentally friendly practice, there doesn't seem to be much point to it.<br>&oMore intrusive than a Spirit Vine&r
|
||||
forbidden.lexicon.bloodthorn=Bloodthorn
|
||||
forbidden.lexicon.bloodthorn.0=The results of some sick, twisted Blood Mage's experiments, the &1Bloodthorn&0 is a red mystical flower that has been steeped in blood until it developed a taste for the life force of all things. It uses mana to inflict an extreme level of Weakness on surrounding creatures that is unmatched by any conventional alchemy.<br>&oYakone's legacy&r
|
||||
|
||||
# Rituals
|
||||
ritual.SpiteSanity.name=Plea of Delayed Insanity
|
||||
@@ -0,0 +1,394 @@
|
||||
#
|
||||
# Aspects
|
||||
tc.aspect.infernus=The Nether, Demons, Hellfire
|
||||
tc.aspect.ira=Wrath, Anger, Rage
|
||||
tc.aspect.gula=Gluttony, Consumption, Indulgence
|
||||
tc.aspect.invidia=Envy, Jealousy, Insecurity
|
||||
tc.aspect.superbia=Pride, Arrogance, Disdain
|
||||
tc.aspect.desidia=Sloth, Laziness, Procrastination
|
||||
tc.aspect.luxuria=Lust, Desire, Excess
|
||||
#
|
||||
# Items
|
||||
item.NetherShard.name=Shard
|
||||
item.NetherShard.wrath.name=Wrath Shard
|
||||
item.NetherShard.envy.name=Envy Shard
|
||||
item.NetherShard.gluttony.name=Gluttony Shard
|
||||
item.NetherShard.pride.name=Pride Shard
|
||||
item.NetherShard.lust.name=Lust Shard
|
||||
item.NetherShard.sloth.name=Sloth Shard
|
||||
item.NetherShard.greed.name=Greed Shard
|
||||
item.NetherShard.taint.name=Taint Shard
|
||||
item.NetherShard.despair.name=Despair Shard
|
||||
item.SkullAxe.name=Axe of the Skulltaker
|
||||
item.ArcaneCake.name=Thaumic Cake
|
||||
item.TaintShovel.name=Shovel of the Purifier
|
||||
item.TaintPickaxe.name=Pickaxe of Distortion
|
||||
item.MorphPickaxe.name=Kilof Kameleona
|
||||
item.MorphSword.name=Chameleon Sword
|
||||
item.MorphShovel.name=Chameleon Shovel
|
||||
item.MorphAxe.name=Chameleon Axe
|
||||
item.FMResource.name=Resource
|
||||
item.FMResource.0.name=Emerald Fragment
|
||||
item.FMResource.1.name=Shadow Ink
|
||||
item.FMResource.2.name=Manasteel Nugget
|
||||
item.FMResource.3.name=Tainted Blood Shard
|
||||
item.FMResource.4.name=Elementium Nugget
|
||||
item.MobCrystalEmpty.name=Blank Imprinting Crystal
|
||||
item.MobCrystal.name=%s Imprinted Crystal
|
||||
item.DiabolistFork.name=Diabolist Fork
|
||||
item.DiabolistSpork.name=Spork of Doom
|
||||
item.GluttonyShard.name=Gluttony Shard
|
||||
item.Bloodwell.name=Bloody Scrivener's Tools
|
||||
item.EldritchOrb.name=Eldritch Blood Orb
|
||||
item.Crystalwell.name=Crystal Scribing Tools
|
||||
item.Primewell.name=Primal Scribing Tools
|
||||
item.RidingCrop.name=Riding Crop
|
||||
item.BoundShears.name=Bound Shears
|
||||
item.BloodRapier.name=Rapier of the Strix
|
||||
item.Boundwell.name=Bound Scribing Tools
|
||||
item.SubCollar.name=Collar of Pain
|
||||
item.RingNutrition.name=Ring of Nutrition
|
||||
item.TaintFruit.name=Tainted Fruit
|
||||
item.TaintCoal.name=Hexcoal
|
||||
item.Sword_Dragonslayer.name=Sword of the Dragonslayer
|
||||
#
|
||||
# Wand components
|
||||
item.Wand.tainted.rod=Tainted
|
||||
item.Wand.infernal.rod=Infernal
|
||||
item.Wand.neutronium.rod=Cosmic Neutronium
|
||||
item.Wand.blood.rod=Blood
|
||||
item.Wand.witchwood.rod=Witchwood
|
||||
item.Wand.livingwood.rod=Livingwood
|
||||
item.Wand.dreamwood.rod=Dreamwood
|
||||
item.Wand.equivalent.rod=§kAlchemical§r
|
||||
item.Wand.profane.rod=Profane
|
||||
item.Wand.profaned.rod=Profane
|
||||
item.Wand.orichalcum.cap=Orichalcum Studded
|
||||
item.Wand.alchemical.cap=Alchemically Crowned
|
||||
item.Wand.vinteum.cap=Vinteum Bossed
|
||||
item.Wand.manasteel.cap=Manasteel Entwined
|
||||
item.Wand.elementium.cap=Elementium Kissed
|
||||
item.Wand.terrasteel.cap=Terrasteel Nerfed
|
||||
item.WandCores.name=Wand Core
|
||||
item.WandCores.tainted.name=Tainted Rod
|
||||
item.WandCores.infernal.name=Infernal Rod
|
||||
item.WandCores.soul.name=Eldritch Rod
|
||||
item.WandCores.blood.name=Blood Rod
|
||||
item.WandCores.witchwood.name=Witchwood Rod
|
||||
item.WandCores.profane.name=Profane Rod
|
||||
item.WandCores.blood_inert.name=Inert Blood Rod
|
||||
item.WandCores.livingwood.name=Livingwood Rod
|
||||
item.WandCores.livingwood_inert.name=Dormant Livingwood Rod
|
||||
item.WandCores.blood_staff.name=Blood Staff Core
|
||||
item.WandCores.witchwood_staff.name=Witchwood Staff Core
|
||||
item.WandCores.dreamwood.name=Dreamwood Rod
|
||||
item.WandCores.dreamwood_inert.name=Silent Dreamwood Rod
|
||||
item.WandCores.dreamwood_staff.name=Dreamwood Staff Core
|
||||
item.WandCaps.name=Wand Cap
|
||||
item.WandCaps.alchemical.name=Alchemical Cap
|
||||
item.WandCaps.vinteum.name=Vinteum Cap
|
||||
item.WandCaps.soul.name=Ender Cap
|
||||
item.WandCaps.manasteel.name=Manasteel Cap
|
||||
item.WandCaps.manasteel_inert.name=Inert Manasteel Cap
|
||||
item.WandCaps.elementium.name=Elementium Cap
|
||||
item.WandCaps.elementium_inert.name=Inert Elementium Cap
|
||||
item.WandCaps.terrasteel.name=Terrasteel Cap
|
||||
item.BlinkFocus.name=Wand Focus: Blink
|
||||
#
|
||||
# Blocks
|
||||
tile.ArcaneCake.name=Thaumic Cake
|
||||
tile.InkFlower.name=Umbral Rose
|
||||
tile.WrathCage.name=Wrath Cage
|
||||
tile.StarBlock.name=Nether Star Block
|
||||
tile.blackRoseBush.name=Umbral Rose Bush
|
||||
tile.TaintLog.name=Tainted Log
|
||||
tile.TaintPlank.name=Tainted Planks
|
||||
tile.TaintLeaves.name=Tainted Leaves
|
||||
tile.TaintSapling.name=Tainted Sapling
|
||||
tile.TaintStone_Smooth.name=Tainted Stone
|
||||
tile.TaintStone_Brick.name=Tainted Stone Bricks
|
||||
darkflower.euclidaisy.name=Euclidaisy
|
||||
darkflower.whisperweed.name=Whisperweed
|
||||
darkflower.tainthistle.name=Tainthistle
|
||||
darkflower.bloodthorn.name=Bloodthorn
|
||||
tile.botania:flower.euclidaisy.name=Euclidaisy
|
||||
tile.botania:flower.whisperweed.name=Whisperweed
|
||||
tile.botania:flower.tainthistle.name=Tainthistle
|
||||
tile.botania:flower.bloodthorn.name=Bloodthorn
|
||||
#
|
||||
# Enchantments
|
||||
enchantment.cluster=Fiery Core
|
||||
enchantment.wrath=Wrath
|
||||
enchantment.greedy=Capitalist
|
||||
enchantment.consuming=Consuming
|
||||
enchantment.educational=Educational
|
||||
enchantment.corrupting=Corrupting
|
||||
enchantment.voidtouched=Voidtouched
|
||||
enchantment.impact=Impact
|
||||
#
|
||||
# Potions
|
||||
potion.blood_seal=Blood Seal
|
||||
potion.dragonwrack=Dragonwrack
|
||||
#
|
||||
# Focus Upgrades
|
||||
forbidden.upgrade.hellfire.name=Hellfire
|
||||
forbidden.upgrade.hellfire.text=This upgrade unleashes a burst of fire upon teleporting to a location.
|
||||
forbidden.upgrade.pandemonium.name=Pandemonium
|
||||
forbidden.upgrade.pandemonium.text=This upgrade teleports all surrounding enemies to your previous location upon teleporting to a location.
|
||||
#
|
||||
# Tooltips
|
||||
tooltip.currentowner=Current owner:
|
||||
tooltip.divineorb=Stores raw Life Essence
|
||||
tooltip.creativeonly=Creative Only
|
||||
tooltip.collar.owner=Owner:
|
||||
#
|
||||
# Messages
|
||||
message.collar.alreadywearing=%s is already wearing something around their neck!
|
||||
message.collar.placescollar=%s places a collar around your neck.
|
||||
message.collar.youplacecollar=You place the collar around %s's neck.
|
||||
#
|
||||
# Misc
|
||||
itemGroup.forbidden=Forbidden Magic
|
||||
itemGroup.mobcrystal=Imprinting Crystals
|
||||
tc.research_category.FORBIDDEN=Apocrypha
|
||||
description.villager.profession.forbidden.heretic=Heretic
|
||||
death.attack.blooderp=%1$s was bled dry
|
||||
death.attack.dragonslayer=%1$s was slain by %2$s
|
||||
death.attack.dragonwrack=%1$s succumbed to a mortal wound
|
||||
#
|
||||
# Research
|
||||
forbidden.research_name.NETHERSHARDS=Nether Shards
|
||||
forbidden.research_text.NETHERSHARDS=Aim to misbehave.
|
||||
forbidden.research_page.NETHERSHARDS.1=Strange energies swirl through the Nether. On occasion, they have been known to solidify into crystal shards when certain sympathetic events occur.
|
||||
forbidden.research_page.NETHERSHARDS.2=These crystals are imbued with different vices and have many uses for more unscrupulous Thaumaturges.<BR>There are seven documented types of nether shard, each attuned to a different "deadly sin."<BR><BR><IMG>forbidden:textures/misc/research.png:0:0:111:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.2b=These crystals are imbued with different vices and have many uses for more unscrupulous Thaumaturges.<BR>There are six documented types of nether shard, each attuned to a different "deadly sin."<BR><BR><IMG>forbidden:textures/misc/research.png:0:16:95:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.3=Wrath Shards crystallize around acts of violence. The more excessive the physical force used, the more likely it is for a Wrath Shard to appear.<BR><BR>Sloth Shards congeal when proxies and accidents are used to collect resources without effort.<BR><BR>Envy Shards are taken from those who have them by those that covet them.<BR><BR>Pride Shards materialize when a creature of truly great power is cut down to size.<BR><BR>Gluttony Shards crystallize when someone feasts.<BR><BR>Greed Shards appear when enchantment is used to turn a profit.
|
||||
#
|
||||
forbidden.research_name.SKULLAXE=Axe of the Skulltaker
|
||||
forbidden.research_text.SKULLAXE=Off with their heads!
|
||||
forbidden.research_page.SKULLAXE.1=Some monsters just really boil your blood. Skeletons! Always clacking around and using you for target practice. Or those Creepers! They just creep around blowing things up like they own the place! You wish you could just chop all their smug heads off and place them on pikes.<BR><BR>Fortunately, you've discovered an item that will let you do just that. The Axe of the Skulltaker has a chance to remove the heads of monsters it slays. It might even work on other humans! Unfortunately, the infusion leaves the axe far too bloodthirsty to effectively cleave through boring plant matter.
|
||||
#
|
||||
forbidden.research_name.RINGFOOD=Ring of Nutrition
|
||||
forbidden.research_text.RINGFOOD=Cheese puffs prevent scurvy, right?
|
||||
forbidden.research_page.RINGFOOD.1=People keep scolding you. They insist that you can't just eat cookies all day or that "nutrition doesn't work like that." Well, you've had it with these naysayers.<BR><BR>The Ring of Nutrition provides a boost to the food and saturation values of most foods you eat while wearing the ring on your finger.<BR><BR>(Side effects may include nausea, headaches, cramping, vertigo, diabetes, and sudden interest in homeopathy.)
|
||||
#
|
||||
forbidden.research_name.ARCANECAKE=Thaumic Cake
|
||||
forbidden.research_text.ARCANECAKE=Let them eat cake.
|
||||
forbidden.research_page.ARCANECAKE.1=If there's one thing you love, it's cake. You would eat its delicious goodness all day if you could, but it always runs out in the end.<BR><BR>To remedy this, you have devised a recipe to infuse a cake with longevity-enhancing magic. The Thaumic Cake lasts significantly longer than a mundane one and will slowly repair itself as long as there's at least a sliver left. The enchantments are unstable, however, and the cake cannot be moved again through conventional means once placed down.
|
||||
#
|
||||
forbidden.research_name.FOCUSBLINK=Wand Focus: Blink
|
||||
forbidden.research_text.FOCUSBLINK=Better than a stupid Ender Pearl
|
||||
forbidden.research_page.FOCUSBLINK.1=Ugh.<BR><BR>The only thing that sucks more than getting up is having to walk places. So much woooooork. What's the point of being a big fancy magician if you still have to use your feet like everyone else?<BR><BR>The Blink focus eases the hardships of having to put one foot in front of the other. Just point your wand at a distant location and wave it to teleport yourself there.<BR><BR>Now all you need is a Shower focus and you'll be all set...
|
||||
#
|
||||
forbidden.research_name.TAINTSHOVEL=Shovel of the Purifier
|
||||
forbidden.research_text.TAINTSHOVEL=Like a hot knife through really gross butter
|
||||
forbidden.research_page.TAINTSHOVEL.1=Sometimes, the easiest way to remove patches of taint is to just physically remove them.<BR><BR>By reinforcing a thaumium shovel with Silverwood and Order Shards, you have created a tool capable of combating Taint. The Shovel of the Purifier can dig through pulpy tainted lands as effectively as it can through normal earth.<BR><BR>If held in your hand and right-clicked, the shovel will purify all flux goo and gas from a small radius at the cost of durability. You no longer have to clean up infusion mishaps with a piece of cobblestone!
|
||||
forbidden.research_page.TAINTSHOVEL.2=When digging through taint with the shovel, there's a chance that the twisted energies released will crystallize into Taint Shards. Unlike other tainted materials, the crystalline pattern keeps these shards stable enough to carry around.
|
||||
#
|
||||
forbidden.research_name.TAINTPICK=Pickaxe of Distortion
|
||||
forbidden.research_text.TAINTPICK=Obsidian Buster
|
||||
forbidden.research_page.TAINTPICK.1=By infusing a thaumium pickaxe with taint, you create a tool capable of cutting through difficult materials.<BR><BR>The Pickaxe of Distortion infects hard materials with taint, weakening them. The harder the material, the more effective the pickaxe is at removing it. Unfortunately, the effects of the taint have an inverse effect when mining softer materials, rendering the pickaxe less effective than just pawing at the block with your bare hands.
|
||||
#
|
||||
forbidden.research_name.ROD_tainted=Tainted Wand Core
|
||||
forbidden.research_text.ROD_tainted=Squiggly vis storage
|
||||
forbidden.research_page.ROD_tainted.1=Tainted Lands are places of great and terrible power for those Thaumaturges who know how to tap into them.<BR><BR>The Tainted Wand Core can store up to 150 vis of each type and slowly replenishes itself up to 10% in every aspect as long as it is being held inside of a Tainted Land. While the wand is held in your hand, it can also feed off of taint coursing through your veins, randomly restoring vis every time you take damage from flux taint.
|
||||
#
|
||||
forbidden.research_name.TAINTTREE=Tainted Tree
|
||||
forbidden.research_text.TAINTTREE=The root of flux bears gross fruit
|
||||
forbidden.research_page.TAINTTREE.1=The sick, twisted runoff of magical experiments can take on a strange life of its own. Most plants are unable to survive in Tainted Lands, but you've found a way to grow one that can. By steeping a sapling in taint, you create a tree that can thrive in Tainted Lands.<BR><BR>Its wood can also be turned into planks which are resistant to fibrous taint, allowing you to build structures safe from spreading taint.<BR><BR>The tree also seems to bear fruit, but eating them is not recommended...
|
||||
#
|
||||
forbidden.research_name.TAINTSTONE=Tainted Stone
|
||||
forbidden.research_text.TAINTSTONE=The Taint rocks on
|
||||
forbidden.research_page.TAINTSTONE.1=Tainted Lands aren't very safe places to be. Fibrous Taint hungrily spreads and crawls over most surfaces, eventually enveloping them and making them unsafe to walk on. The fibers don't appear to be harmful to tainted creatures or materials, however.<BR><BR>By mixing taint in with regular stone, you've created a magical material which is structurally stable, but resistant to the spread of fibrous taint. Tainted Stone can be used to build surfaces in Tainted Lands which are safe to walk on.<BR><BR>Not that building in a Tainted Land is advised...
|
||||
#
|
||||
forbidden.research_name.ROD_infernal=Infernal Wand Core
|
||||
forbidden.research_text.ROD_infernal=Devilish vis storage
|
||||
forbidden.research_page.ROD_infernal.1=A great and powerful thaumaturge like you deserves a powerful and imposing wand befitting your station. Some hippy silverwood wand just won't cut it. You need a wand that will serve as your scepter of authority.<BR><BR>You've discovered a way to create a wand infused with the power of the Nether. The Infernal Wand Core can hold up to 150 vis and will slowly replenish its supply of Ignis up to 20%. While within the Nether, the wand will also replenish its other aspects to 10%.
|
||||
forbidden.research_page.ROD_infernal.2=The wand also imbues you with some protection from the Nether's hazards, extinguishing you if you are on fire or protecting you from the effects of Withering as long as it is in your inventory. While the wand is held in your hand, it will completely protect you from all fire damage.
|
||||
#
|
||||
forbidden.research_name.ROD_profane=Profane Wand
|
||||
forbidden.research_text.ROD_profane=Sign on the dotted line
|
||||
forbidden.research_page.ROD_profane.1=Strange villagers have been known to procure these wooden wands carved with blasphemous symbols. Profane Wands draw from a mediocre pool of vis, but they seem to be able to refill themselves very quickly from an unseen source.<BR><BR>The runes on the wand sometimes shift and bleed and the wand itself occasionally whispers of demonic contracts and vile deeds.<BR><BR>Prolonged use is not recommended.
|
||||
#
|
||||
forbidden.research_name.ROD_soul=Eldritch Wand Core
|
||||
forbidden.research_text.ROD_soul=Corrupting vis storage
|
||||
forbidden.research_page.ROD_soul.1=You've discovered a way to tap the energy flowing through a Player Beacon and turn it into vis. As long as you're in a dimension with an active Player Beacon attuned to yourself, the Eldritch Wand Core will slowly charge all its internal reserves, which can hold up to 100 vis.<BR><BR>Channeling such great amounts of energy through your soul comes at a price, however. Each point of vis creates large amounts of corruption in your soul. It's best not to rely on its recharge abilities too greatly...
|
||||
#
|
||||
forbidden.research_name.ROD_blood=Blood Wand Core
|
||||
forbidden.research_text.ROD_blood=Alchemical vis storage
|
||||
forbidden.research_page.ROD_blood.1=You've created a bridge between Thaumaturgy and Alchemical Wizardry. The Blood Wand can store up to 100 vis and will gradually fill itself using Life Points.<BR><BR>The wand will bind itself to the first person to pick it up. As long as the rod is empty, it will try to fill itself using LP from its owner's network. If there are not enough Life Points to fuel it, it will resort to drawing health from whoever is carrying it, but this conversion is less efficient. If it has no LP to draw from and its holder falls below three hearts, the wand stops charging itself.
|
||||
forbidden.research_page.ROD_blood.2=The infusion process alone isn't enough to complete a Blood Wand. Once the Inert Blood Rod has been infused, it must be imbued with life essence in a Blood Altar to be completed.
|
||||
#
|
||||
forbidden.research_name.ROD_blood_staff=Blood Staff Core
|
||||
forbidden.research_text.ROD_blood_staff=Staff of the Blood Magus
|
||||
forbidden.research_page.ROD_blood_staff.1=The Blood Wand is useful, but it just charges so slowly. It's time to create a magical implement that can hold up in sustained combat.<BR><BR>Unlike most staves, the Blood Staff holds only 50 vis instead of the 100 its wand form can. Where it truly shines is its ability to recharge vis at a rapid rate. As long as the Blood Staff is held in your hotbar, it will recharge its vis from its owner's LP network four times as quickly as a normal Blood Wand. This voraciousness comes at a price, however. Unlike the wand, the Blood Staff can and will kill whoever's holding it if it doesn't recieve enough LP.
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood=Witchwood Wand Core
|
||||
forbidden.research_text.ROD_witchwood=Mana converter
|
||||
forbidden.research_page.ROD_witchwood.1=By creating a wand core out of Witchwood, you've discovered a way to convert mana into Vis. The Witchwood Wand Core holds up to 100 vis and will gradually charge itself at the cost of 140 mana per point of vis.<BR><BR>Further research may reveal ways to lower this price.
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood_staff=Witchwood Staff Core
|
||||
forbidden.research_text.ROD_witchwood_staff=Staff of the Arcanist
|
||||
forbidden.research_page.ROD_witchwood_staff.1=The Witchwood Wand eats far too much magical power and charges far too slowly to stand up in sustained combat. It's time for something a little more efficient at channeling arcane power.<BR><BR>Unlike most staves, the Witchwood Staff can only hold 50 vis. Its true strength lies in how quickly it recharges itself. The staff regains vis at over twice the rate of the Witchwood Wand. Furthermore, the staff uses considerably less magical power than the Witchwood Wand, only needing 100 mana per point of vis, if used without the appropriate cap.
|
||||
#
|
||||
forbidden.research_name.ROD_livingwood=Livingwood Wand Core
|
||||
forbidden.research_text.ROD_livingwood=Botanical vis storage
|
||||
forbidden.research_page.ROD_livingwood.1=Livingwood has the fantastic ability to manipulate mana. When combined with the right reagents, it can even convert mana into vis.<BR><BR>The Livingwood Wand will quickly draw mana from storage items in your inventory in order to charge itself.<BR><BR>The infusion process burns the livingwood out, unfortunately. Once infused, the wand rod must be charged in a mana pool in order to be re-awakened.
|
||||
#
|
||||
forbidden.research_name.ROD_dreamwood_staff=Dreamwood Staff
|
||||
forbidden.research_text.ROD_dreamwood_staff=Sweet dreams are made of these
|
||||
forbidden.research_page.ROD_dreamwood_staff.1=Livingwood is a useful material, but it can't seem to withstand the amount of arcane power needed to make a staff. The elves' dreamwood seems to be up to task, however.<BR><BR>Staves made of dreamwood hold significantly more vis than the equivalent wand and are able to apply more potent power when using foci.<BR><BR>As with livingwood, dreamwood rods must be infused in a mana pool to fully awaken.
|
||||
#
|
||||
forbidden.research_name.CAP_alchemical=Alchemical Caps
|
||||
forbidden.research_text.CAP_alchemical=When Thaumium isn't bloody enough
|
||||
forbidden.research_page.CAP_alchemical.1=You've developed a wand cap that merges Thaumaturgy and Alchemical Wizardry. Alchemical Caps are very effective at channeling Aqua, only using 80% of the normal vis cost. For everything else, they offer only a 90% rate.<BR><BR>If combined with a Bloody Wand Core, Alchemical Caps discount the amount of LP consumed by the wand, costing only 900 LP per vis. The caps also cause all attacks from a blood wand to inflict Weakness.
|
||||
#
|
||||
forbidden.research_name.CAP_vinteum=Vinteum Caps
|
||||
forbidden.research_text.CAP_vinteum=Magical wand caps
|
||||
forbidden.research_page.CAP_vinteum.1=By infusing a Thaumium cap with Vinteum, you create a cap that, when combined with a Witchwood Wand Core, lowers its mana cost to only 80 per point of vis.<BR><BR>The Thaumium cap seems to meld well with Vinteum, offering the same 90% vis rate.
|
||||
#
|
||||
forbidden.research_name.CAP_soul=Ender Caps
|
||||
forbidden.research_text.CAP_soul=Protection for your soul
|
||||
forbidden.research_page.CAP_soul.1=You've created a wand cap that can safely channel the destructive energy of The End. Ender Caps have an 80% vis rate on Perditio, but only 90% for other aspects.<BR><BR>When combined with an Eldritch Wand Core, Ender Caps also reduce the amount of corruption your soul suffers from channeling vis out of the End.
|
||||
#
|
||||
forbidden.research_name.CAP_manasteel=Manasteel Caps
|
||||
forbidden.research_text.CAP_manasteel=The secret of mana
|
||||
forbidden.research_page.CAP_manasteel.1=Manasteel has very useful properties when it comes to mana manipulation. When crafted into a wand cap, it offers a 90% vis rate. If combined with a wand that can consume mana, it also makes the mana conversion process more efficient.<BR><BR>In order to be used in the creation of a wand, the Inert Manasteel Caps must be infused in a Mana Pool.
|
||||
#
|
||||
forbidden.research_name.CAP_elementium=Elementium Caps
|
||||
forbidden.research_text.CAP_elementium=Eco Friendly Wand Caps
|
||||
forbidden.research_page.CAP_elementium.1=Alfheim seems to be a world steeped in magical power, and Elementium is no exception. When crafted into a wand cap and treated with the right materials, Elementium Caps have an exceptional ability to channel vis. When combined with a wand or staff that uses mana, they'll also reduce the mana conversion rate.<BR><BR>Elementium's pretty pink color is just icing on the cake.
|
||||
#
|
||||
forbidden.research_name.CAP_terrasteel=Terrasteel Caps
|
||||
forbidden.research_text.CAP_terrasteel=Completion!
|
||||
forbidden.research_page.CAP_terrasteel.1=Sweet Baby Haruhi, this was a terrible idea. What were you thinking?<BR><BR>Terrasteel's oversaturation of mana gives it many of the qualities of the earth it's named after: Strength, durability, density, and... extreme resistance to energy. Terrasteel's sheer inability to channel vis causes most vis to just dissipate harmlessly against it instead of being focused out of the wand.<BR><BR>Apparently just making caps out of every material under the sun isn't a great idea.
|
||||
#
|
||||
forbidden.research_name.TRANSEMERALD=Emerald Transmutation
|
||||
forbidden.research_text.TRANSEMERALD=Transformation of valuables into emerald
|
||||
forbidden.research_page.TRANSEMERALD.1=You have discovered a way to multiply emeralds by steeping emerald fragments in lucrum harvested from other substances.
|
||||
#
|
||||
forbidden.research_name.BLACKFLOWER=Umbral Rose
|
||||
forbidden.research_text.BLACKFLOWER=Save the squid!
|
||||
forbidden.research_page.BLACKFLOWER.1=There's no sight more pathetic than a soggy Thaumaturge. For all your great and miraculous powers, you still have to go jump in the nearest lake and hunt for squids every time you want to refill your inkwell.<BR><BR>You're done squid hunting. By infusing a rose with tenebrae and victus, you create a flower that spreads like a weed and whose petals can be crushed for ink.
|
||||
#
|
||||
forbidden.research_name.WRATHCAGE=Wrath Cage
|
||||
forbidden.research_text.WRATHCAGE=Neverending battle
|
||||
forbidden.research_page.WRATHCAGE.1=Sometimes, it's not enough to just kill something. Sure, slaying a single monster may be rather cathartic, but imagine just mowing down a crowd of the obnoxious little jerks.<BR><BR>To that end, you've discovered a way to recreate the monster spawners found in the ancient ruins. Unlike the original monster spawners, the Wrath Cage responds to redstone controls instead of the presence of human beings and can run much faster than the ancient devices.
|
||||
forbidden.research_page.WRATHCAGE.2=However, you haven't been able to duplicate the original method of infinite creation. For every creature spawned, the Wrath Cage requires a bit of essentia piped into its internal reserves. The device will accept different types of essentia depending on the creature it is attuned to. Alternatively, piping Ira into the cage can serve as a fuel. The cage can also accept Desidia for some reason.<BR><BR>Right-clicking the Wrath Cage with a Diabolist Fork will cycle the cage between the different fuel types, changing which essentia it applies suction to.
|
||||
forbidden.research_page.WRATHCAGE.3=To attune a wrath cage to a specific creature, right click on it with an imprinted crystal. Slaying a compatible creature with a Diabolist Fork while carrying a blank imprinting crystal will attune the crystal to that monster.
|
||||
#
|
||||
forbidden.research_name.FORK=Diabolist Fork
|
||||
forbidden.research_text.FORK=Arcane tinkering tool
|
||||
forbidden.research_page.FORK.1=You've created a tool to help you tinker with various infernal contraptions. The quartz prongs on the Diabolist Fork allow it to attune itself to arcane energies.<BR><BR>Along with being used to tune devices, the fork also makes for a functional weapon.<BR><BR>More information should appear in the following pages as you uncover more research.
|
||||
forbidden.research_page.FORK.wc=If the Diabolist Fork is used to slay a compatible creature with a Blank Imprinting Crystal in your inventory, it will imprint on the crystal. The Imprinted Crystal can then be used to attune a Wrath Cage to that monster.<BR><BR>The fork can also be used to adjust which essentia type a Wrath Cage is using for fuel. Simply right click on the Wrath Cage with the Diabolist Fork to cycle between the three different fuel types.
|
||||
#
|
||||
forbidden.research_name.MORPHTOOLS=Chameleon Tools
|
||||
forbidden.research_text.MORPHTOOLS=There's an enchantment for that...
|
||||
forbidden.research_page.MORPHTOOLS.1=Chameleon Tools are like three tools in one. When first enchanted, right-clicking while sneaking with the tool in your hand changes it to a blank new enchanting slate, allowing you to enchant it with a completely different set of enchantments. Each tool can hold up to three separate enchantment sets which can be alternated between by right-clicking while sneaking.<BR><BR>The tools have no innate way to remove enchantments once fully enchanted, so make each enchantment count!
|
||||
#
|
||||
forbidden.research_name.CLUSTER=Enchantment: Fiery Core
|
||||
forbidden.research_text.CLUSTER=Chameleon of the Core
|
||||
forbidden.research_page.CLUSTER.1=Odkryłeś zaklęcie pozwalające Kilofowi Kameleona naśladować efekty Kilofa Rdzenia. Kameleonowy Kilof z zaklęciem Ognistego Rdzenia ma szansę na upuszczenie klastrów podczas wydobywania niektórych rud. Klastry są o wiele czystsze niż surowa ruda i mogą być przetapiane za dwie wartości normalnego wyniku przetapiania rudy. Wyższe poziomy Ognistego Rdzenia zwiększają szansę na upuszczenie klastrów.
|
||||
#
|
||||
forbidden.research_name.IMPACT=Enchantment: Impact
|
||||
forbidden.research_text.IMPACT=Someday that wall is gonna fall.
|
||||
forbidden.research_page.IMPACT.1=Łopata Ziemioporuszenia wydobywa większe obszary niż większość narzędzi. Z zaklęciem Uderzenia, twój Kameleonowy Kilof i Łopata również mogą.<BR><BR>Narzędzie Kameleona z zaklęciem Uderzenia wydobywa obszar 3 x 3 bloków zamiast tylko jednego, co znacznie ułatwia eksplorację i spłaszczanie obszarów.
|
||||
#
|
||||
forbidden.research_name.GREEDY=Enchantment: Capitalist
|
||||
forbidden.research_text.GREEDY=Unregulated enchanting
|
||||
forbidden.research_page.GREEDY.1=You've discovered a weapon enchantment that allows you to profit from taking lives. Every time a Capitalist weapon slays a hostile creature, there's a chance to drop an Emerald Fragment. If a Capitalist Weapon is used to kill a villager, it will instead drop one of the villager's emeralds.
|
||||
#
|
||||
forbidden.research_name.CONSUMING=Enchantment: Consuming
|
||||
forbidden.research_text.CONSUMING=Garbage Disposal
|
||||
forbidden.research_page.CONSUMING.1=Sick of having to empty your pack of worthless junk, you've devised an enchantment that will automatically destroy common, unwanted materials. Any Cobblestone, Dirt, Gravel, or Netherrack mined by a Consuming tool will be destroyed instead of falling to the ground.
|
||||
#
|
||||
forbidden.research_name.WRATH=Enchantment: Wrath
|
||||
forbidden.research_text.WRATH=When every problem is a nail, all you want is a bigger hammer.
|
||||
forbidden.research_page.WRATH.1=Ugh. You need more excessively violent weapons to kill things with. Enchanting is a good start, but there's only so much Sharpness you can squeeze into a typical sword before it starts to liquefy and sprout daisies instead. Your weapons just aren't killing things hard enough.<BR><BR>To amend this, you've created a special enchantment to force even more violence and death into a weapon. The Wrath enchantment increases the offensive power of a weapon, but is still compatible with Sharpness, Bane of Arthropods, and Smite.
|
||||
#
|
||||
forbidden.research_name.EDUCATIONAL=Enchantment: Educational
|
||||
forbidden.research_text.EDUCATIONAL=You will LEARN!
|
||||
forbidden.research_page.EDUCATIONAL.1=You've created an enchantment to infuse a weapon with the very essence of knowledge and learning. Hammering such learning into monsters' heads will result in them dropping more experience than normal, depending on the level of enchantment.
|
||||
#
|
||||
forbidden.research_name.CORRUPTING=Enchantment: Corrupting
|
||||
forbidden.research_text.CORRUPTING=A bad influence on shards
|
||||
forbidden.research_page.CORRUPTING.1=The Nether is great and all, but it's also kind of a... Hell Hole.<BR><BR>The Corrupting enchant allows you to harvest Nether Shards without having to be in the Nether. A pickaxe enchanted with Corrupting will randomly corrupt harvested elemental shards, changing them into nether shards. The shards only seem susceptible while they are encased in infused stone, so corrupting a shard cluster will have no effect.
|
||||
#
|
||||
forbidden.research_name.VOIDTOUCHED=Enchantment: Voidtouched
|
||||
forbidden.research_text.VOIDTOUCHED=Colour Out of Space
|
||||
forbidden.research_page.VOIDTOUCHED.1=Voidmetal's ability to flow back into place after being damaged is fascinating. You sure wish your Chameleon Tools had the same properties...<BR><BR>The Voidtouched enchant gives a Chameleon Tool the same regenerating quality as Void Tools.<BR><BR>Chameleon Tools affected by the enchantment appear to be made of living scaled flesh which morphs back into shape when hurt. Just looking at it is disturbing for your sanity.
|
||||
#
|
||||
forbidden.research_name.TAINTBASICS=Tainted Lands
|
||||
forbidden.research_text.TAINTBASICS=Deep Purple
|
||||
forbidden.research_page.TAINTBASICS.1=Sometimes, Thaumaturgy goes horribly wrong. Miracles become twisted calamities and the very landscape twists into hideous forms. Tainted Lands are places infected by the sick runoff of magical workings, flux. Local flora and fauna become warped and mutated into forms hostile to normal life and the very ground of a tainted land infects those who tread upon its pulsing fibres.
|
||||
forbidden.research_page.TAINTBASICS.2=Tainted Lands can be found naturally in the world, but can also form when a careless Thaumaturge allows flux goo to stagnate for too long. They are recognizable by their telltale purple fibres and bright violet stalks. Left alone, the tainted land will gradually extend its tendrils outwards, infecting more and more of the surrounding land. Dirt becomes thick, pulpy Tainted Soil while trees and other natural materials are slowly covered in fibres and converted into structurally unsound crust which can collapse or melt into flux goo at any moment.
|
||||
#
|
||||
forbidden.research_name.SCHOOLS=Schools of Magic
|
||||
forbidden.research_text.SCHOOLS=There's more than one path to power...
|
||||
forbidden.research_page.SCHOOLS.1=Many Thaumaturges scoff at the idea of dabbling in other forms of magic. Who needs anything other than the pure, miraculous power of Thaumaturgy?<BR><BR>Less judgmental Thaumaturges tell a different story, however. The other magical arts have a lot to offer a budding mage if you know where to look...
|
||||
#
|
||||
forbidden.research_name.BLOODMAGIC=Blood Magic
|
||||
forbidden.research_text.BLOODMAGIC=With great sacrifice comes great power
|
||||
forbidden.research_page.BLOODMAGIC.1=Blood Magi, or "Alchemical Wizards" as some prefer to call themselves, are a strange, unsavory lot. Building strange ziggurats where they practice their bloody rites, Blood Magi use life energy to imbue items with magical power, or even craft spells.<BR><BR>A more unscrupulous Thaumaturge dabbling in blood magic may be able to get ahead in their studies, but at what cost?
|
||||
#
|
||||
forbidden.research_name.BOTANY=Botany
|
||||
forbidden.research_text.BOTANY=Power sleeps in the earth...
|
||||
forbidden.research_page.BOTANY.1=Some mad alchemists say that flowers are the universal language with which the universe was sang into being.<BR><BR>Whether this is true or not, Botanists have discovered a way to harness the energy of flowers and other plant life to accomplish great feats of magic. Some Thaumaturges might scoff at such "filthy hedge wizardry," but there is a lot of power sleeping beneath the earth for those willing to take it.
|
||||
#
|
||||
forbidden.research_name.BLOODWELL=Bloody Scrivener's Tools
|
||||
forbidden.research_text.BLOODWELL="I'll complete this research if it kills me!"
|
||||
forbidden.research_page.BLOODWELL.1=There's nothing more frustrating than having to pause your research to refill your inkwell. Sometimes, you're just so desperate to complete a research you'd rather use your own blood as ink than stop to go find a refill.<BR><BR>The Bloody Scrivener's Tools will refill using Life Points from their owner's network, at a rate of 25 LP per point. This ability requires human warmth to activate, requiring you to remove the tools from the research table, but without having to actually leave the research area.
|
||||
#
|
||||
forbidden.research_name.ELDRITCHORB=Eldritch Blood Orb
|
||||
forbidden.research_text.ELDRITCHORB=Orb of Bel-Shamharoth
|
||||
forbidden.research_page.ELDRITCHORB.1=Strange whispers speak of power and dark energy in the spaces between the stars where even gods dare not gaze. Whether or not the whispers are telling the truth, it turns out that you can fit a lot of things in those spaces.<BR><BR>By infusing a blood orb with the essence of the void and arcane geometries, you create an orb capable of storing vast amounts of life energy. 80,000,000 LP, to be exact. Storing life energy in a space not bound by Euclidean geometry can't possibly go wrong!
|
||||
#
|
||||
forbidden.research_name.BLOODRAPIER=Rapier of the Strix
|
||||
forbidden.research_text.BLOODRAPIER=Destroyer of Blood Magic
|
||||
forbidden.research_page.BLOODRAPIER.1=There's nothing more dangerous than a Blood Magus that is gorged on life essence. As long as they have enough life energy, there's very little that can pierce their defenses.<BR><BR>Until now.<BR><BR>The Rapier of the Strix, upon striking someone, drinks LP directly from their Soul Network and seals it so that they can't regain any more LP for a while. It may not do very much physical damage, but it packs a metaphysical punch against Blood Magi.
|
||||
#
|
||||
forbidden.research_name.CRYSTALWELL=Crystal Scribing Tools
|
||||
forbidden.research_text.CRYSTALWELL=Arcane Research Grant
|
||||
forbidden.research_page.CRYSTALWELL.1=Combining elemental shards with your inkwell results in some interesting effects. The Crystal Scribing Tools seem to absorb knowledge as you use them to write. Once the well is empty of ink, you can absorb this knowledge for a small burst of research points by holding the tools in your hand and right clicking. Unfortunately, this burns the tool out and turns it back into a mundane Scribing Tool again.
|
||||
forbidden.research_page.CRYSTALWELL.1b=Research can get boring and tedious sometimes. There's only so many hours you can spend taking apart bits of cobblestone in the sad hope of finding esoteric insights before you start considering a change in careers.<BR><BR>Thankfully, you've devised a way to expedite the process. The Crystal Scribing Tools contain a small pool of esoteric knowledge which will slowly be transferred into your mind as you carry them around.<BR><BR>Your chakras are going to be SO aligned!
|
||||
#
|
||||
forbidden.research_name.PRIMEWELL=Primal Scribing Tools
|
||||
forbidden.research_text.PRIMEWELL=Bragging Rights
|
||||
forbidden.research_page.PRIMEWELL.1=You've learned things humans weren't meant to know, seen things humans weren't meant to see, and been places humans weren't meant to go.<BR><BR>What these experiences have taught you is how to refill your inkwell.<BR><BR>By utilizing the strange properties of the Primordial Pearl, you can create a set of scribing tools that will never run out of ink. At the cold, dark end of time when the light of a million stars have died out, the Primal Scribing Tools will still be ready to scribble onwards.
|
||||
#
|
||||
forbidden.research_name.RIDINGCROP=Riding Crop
|
||||
forbidden.research_text.RIDINGCROP=Motivating Pain
|
||||
forbidden.research_page.RIDINGCROP.1=A riding crop is, as its name suggests, a tool used to motivate mounts to move faster. Right clicking with it in your hand while riding a horse or other mount will give the mount a quick lash of pain and cause it to move faster for a little while.<BR><BR>You could hit other creatures with the crop too, but what would possess you to do something like that?
|
||||
#
|
||||
forbidden.research_name.HELLFIRE=Lord of Hellfire
|
||||
forbidden.research_text.HELLFIRE=Never get stranded again
|
||||
forbidden.research_page.HELLFIRE.1=Getting stranded in the Nether is the worst. You go through all the trouble of grabbing what you need, but before you can go home, some stupid ghast decides to rain on your parade by blasting the portal shut. Sure, this can be amended by carrying a flint and steel around, but who actually walks around with those things?<BR><BR>You've discovered a way to use vis in your wand to light fires on certain materials. Right click with a focus-less wand in your hand on the top of netherrack or obsidian to light a flame using some Ignis from your wand.
|
||||
#
|
||||
forbidden.research_name.EUCLIDAISY=Euclidaisy
|
||||
forbidden.research_text.EUCLIDAISY=Mai waifu's power level is over 9000 in the name of the moon! Believe it!
|
||||
forbidden.research_page.EUCLIDAISY.1=Ethereal Essences are an extremely useful sources of rare Auram essentia. Unfortunately, they can be very difficult to come by. Wisps aren't exactly common, and no self-respecting thaumaturge wants to stoop to smashing open a node.<BR><BR>By combining thaumaturgy and hedge magic, you've created a flower that can use mana to rip open the fabric of reality. The rip isn't stable enough to form a node, but it does stay open long enough to drop a single wispy strand of essence. Applying a redstone signal to the flower causes it to stop.
|
||||
#
|
||||
forbidden.research_name.WHISPERWEED=Whisperweed
|
||||
forbidden.research_text.WHISPERWEED=Dubbed, not Subbed
|
||||
forbidden.research_page.WHISPERWEED.1=A busy thaumaturge has better things to do than run around in the field researching things. To save yourself many hours pulling stacks of cobble apart, you've created a flower that's in touch with the supernatural flow of the universe. The Whisperweed is a magical plant which uses mana to whisper scraps of arcane knowledge into the ears of anyone nearby.<BR><BR>Prolonged exposure to its unearthly murmurs may have a negative effect on your psyche, however...
|
||||
#
|
||||
forbidden.research_name.TAINTHISTLE=Tainthistle
|
||||
forbidden.research_text.TAINTHISTLE=It won't clean up your empty pocky containers
|
||||
forbidden.research_page.TAINTHISTLE.1=When you have unlimited arcane power at your fingertips, small chores like mopping flux goo off your laboratory floor just seem beneath you.<BR><BR>Fortunately, you now have a helper to clean up for you. The Tainthistle will suck up any flux goo or gas nearby and use it to generate mana.
|
||||
#
|
||||
forbidden.research_name.SUBCOLLAR=Collar of Pain
|
||||
forbidden.research_text.SUBCOLLAR=Pain and Magic
|
||||
forbidden.research_page.SUBCOLLAR.1=Sometimes, people just want to get hurt. Especially if there's a benefit...<BR><BR>The Collar of Pain has all the capabilities of an Amulet of Vis Storage with the added bonus that it will generate vis whenever you take damage. The more you get hurt, the more vis it generates.
|
||||
#
|
||||
# Lexicon
|
||||
forbidden.lexicon.euclidaisy=Euclidaisy
|
||||
forbidden.lexicon.euclidaisy.0=The eerie, pink &1Euclidaisy&0 is an oddity. It uses large amounts of mana to conjure some sort of ethereal substance that only seems useful to thaumaturges.<br>&oIt doesn't combustion bend.&r
|
||||
forbidden.lexicon.whisperweed=Whisperweed
|
||||
forbidden.lexicon.whisperweed.0=The &1Whisperweed&0 is an unpleasant plant that whispers secrets into the ears of anyone who'll listen. There doesn't seem to be much point to the plant, since the secrets aren't even relevant to botany.<br>&oMore secrets than Wan Shi Tong&r
|
||||
forbidden.lexicon.tainthistle=Tainthistle
|
||||
forbidden.lexicon.tainthistle.0=The disgusting &1Tainthistle&0 derives sustenance from the tainted runoff of magical experiments. It'll suck up any such substance it can find and try to turn it into mana. Since Botany is an environmentally friendly practice, there doesn't seem to be much point to it.<br>&oMore intrusive than a Spirit Vine&r
|
||||
forbidden.lexicon.bloodthorn=Bloodthorn
|
||||
forbidden.lexicon.bloodthorn.0=The results of some sick, twisted Blood Mage's experiments, the &1Bloodthorn&0 is a red mystical flower that has been steeped in blood until it developed a taste for the life force of all things. It uses mana to inflict an extreme level of Weakness on surrounding creatures that is unmatched by any conventional alchemy.<br>&oYakone's legacy&r
|
||||
|
||||
# Rituals
|
||||
ritual.SpiteSanity.name=Plea of Delayed Insanity
|
||||
@@ -0,0 +1,394 @@
|
||||
#
|
||||
# Aspects
|
||||
tc.aspect.infernus=The Nether, Demons, Hellfire
|
||||
tc.aspect.ira=Wrath, Anger, Rage
|
||||
tc.aspect.gula=Gluttony, Consumption, Indulgence
|
||||
tc.aspect.invidia=Envy, Jealousy, Insecurity
|
||||
tc.aspect.superbia=Pride, Arrogance, Disdain
|
||||
tc.aspect.desidia=Sloth, Laziness, Procrastination
|
||||
tc.aspect.luxuria=Lust, Desire, Excess
|
||||
#
|
||||
# Items
|
||||
item.NetherShard.name=Shard
|
||||
item.NetherShard.wrath.name=Wrath Shard
|
||||
item.NetherShard.envy.name=Envy Shard
|
||||
item.NetherShard.gluttony.name=Gluttony Shard
|
||||
item.NetherShard.pride.name=Pride Shard
|
||||
item.NetherShard.lust.name=Lust Shard
|
||||
item.NetherShard.sloth.name=Sloth Shard
|
||||
item.NetherShard.greed.name=Greed Shard
|
||||
item.NetherShard.taint.name=Taint Shard
|
||||
item.NetherShard.despair.name=Despair Shard
|
||||
item.SkullAxe.name=Axe of the Skulltaker
|
||||
item.ArcaneCake.name=Thaumic Cake
|
||||
item.TaintShovel.name=Shovel of the Purifier
|
||||
item.TaintPickaxe.name=Pickaxe of Distortion
|
||||
item.MorphPickaxe.name=Chameleon Pickaxe
|
||||
item.MorphSword.name=Chameleon Sword
|
||||
item.MorphShovel.name=Chameleon Shovel
|
||||
item.MorphAxe.name=Chameleon Axe
|
||||
item.FMResource.name=Resource
|
||||
item.FMResource.0.name=Emerald Fragment
|
||||
item.FMResource.1.name=Shadow Ink
|
||||
item.FMResource.2.name=Manasteel Nugget
|
||||
item.FMResource.3.name=Tainted Blood Shard
|
||||
item.FMResource.4.name=Elementium Nugget
|
||||
item.MobCrystalEmpty.name=Blank Imprinting Crystal
|
||||
item.MobCrystal.name=%s Imprinted Crystal
|
||||
item.DiabolistFork.name=Diabolist Fork
|
||||
item.DiabolistSpork.name=Spork of Doom
|
||||
item.GluttonyShard.name=Gluttony Shard
|
||||
item.Bloodwell.name=Bloody Scrivener's Tools
|
||||
item.EldritchOrb.name=Eldritch Blood Orb
|
||||
item.Crystalwell.name=Crystal Scribing Tools
|
||||
item.Primewell.name=Primal Scribing Tools
|
||||
item.RidingCrop.name=Riding Crop
|
||||
item.BoundShears.name=Bound Shears
|
||||
item.BloodRapier.name=Rapier of the Strix
|
||||
item.Boundwell.name=Bound Scribing Tools
|
||||
item.SubCollar.name=Collar of Pain
|
||||
item.RingNutrition.name=Ring of Nutrition
|
||||
item.TaintFruit.name=Tainted Fruit
|
||||
item.TaintCoal.name=Hexcoal
|
||||
item.Sword_Dragonslayer.name=Sword of the Dragonslayer
|
||||
#
|
||||
# Wand components
|
||||
item.Wand.tainted.rod=Tainted
|
||||
item.Wand.infernal.rod=Infernal
|
||||
item.Wand.neutronium.rod=Cosmic Neutronium
|
||||
item.Wand.blood.rod=Blood
|
||||
item.Wand.witchwood.rod=Witchwood
|
||||
item.Wand.livingwood.rod=Livingwood
|
||||
item.Wand.dreamwood.rod=Dreamwood
|
||||
item.Wand.equivalent.rod=§kAlchemical§r
|
||||
item.Wand.profane.rod=Profane
|
||||
item.Wand.profaned.rod=Profane
|
||||
item.Wand.orichalcum.cap=Orichalcum Studded
|
||||
item.Wand.alchemical.cap=Alchemically Crowned
|
||||
item.Wand.vinteum.cap=Vinteum Bossed
|
||||
item.Wand.manasteel.cap=Manasteel Entwined
|
||||
item.Wand.elementium.cap=Elementium Kissed
|
||||
item.Wand.terrasteel.cap=Terrasteel Nerfed
|
||||
item.WandCores.name=Wand Core
|
||||
item.WandCores.tainted.name=Tainted Rod
|
||||
item.WandCores.infernal.name=Infernal Rod
|
||||
item.WandCores.soul.name=Eldritch Rod
|
||||
item.WandCores.blood.name=Blood Rod
|
||||
item.WandCores.witchwood.name=Witchwood Rod
|
||||
item.WandCores.profane.name=Profane Rod
|
||||
item.WandCores.blood_inert.name=Inert Blood Rod
|
||||
item.WandCores.livingwood.name=Livingwood Rod
|
||||
item.WandCores.livingwood_inert.name=Dormant Livingwood Rod
|
||||
item.WandCores.blood_staff.name=Blood Staff Core
|
||||
item.WandCores.witchwood_staff.name=Witchwood Staff Core
|
||||
item.WandCores.dreamwood.name=Dreamwood Rod
|
||||
item.WandCores.dreamwood_inert.name=Silent Dreamwood Rod
|
||||
item.WandCores.dreamwood_staff.name=Dreamwood Staff Core
|
||||
item.WandCaps.name=Wand Cap
|
||||
item.WandCaps.alchemical.name=Alchemical Cap
|
||||
item.WandCaps.vinteum.name=Vinteum Cap
|
||||
item.WandCaps.soul.name=Ender Cap
|
||||
item.WandCaps.manasteel.name=Manasteel Cap
|
||||
item.WandCaps.manasteel_inert.name=Inert Manasteel Cap
|
||||
item.WandCaps.elementium.name=Elementium Cap
|
||||
item.WandCaps.elementium_inert.name=Inert Elementium Cap
|
||||
item.WandCaps.terrasteel.name=Terrasteel Cap
|
||||
item.BlinkFocus.name=Wand Focus: Blink
|
||||
#
|
||||
# Blocks
|
||||
tile.ArcaneCake.name=Thaumic Cake
|
||||
tile.InkFlower.name=Umbral Rose
|
||||
tile.WrathCage.name=Wrath Cage
|
||||
tile.StarBlock.name=Nether Star Block
|
||||
tile.blackRoseBush.name=Umbral Rose Bush
|
||||
tile.TaintLog.name=Tainted Log
|
||||
tile.TaintPlank.name=Tainted Planks
|
||||
tile.TaintLeaves.name=Tainted Leaves
|
||||
tile.TaintSapling.name=Tainted Sapling
|
||||
tile.TaintStone_Smooth.name=Tainted Stone
|
||||
tile.TaintStone_Brick.name=Tainted Stone Bricks
|
||||
darkflower.euclidaisy.name=Euclidaisy
|
||||
darkflower.whisperweed.name=Whisperweed
|
||||
darkflower.tainthistle.name=Tainthistle
|
||||
darkflower.bloodthorn.name=Bloodthorn
|
||||
tile.botania:flower.euclidaisy.name=Euclidaisy
|
||||
tile.botania:flower.whisperweed.name=Whisperweed
|
||||
tile.botania:flower.tainthistle.name=Tainthistle
|
||||
tile.botania:flower.bloodthorn.name=Bloodthorn
|
||||
#
|
||||
# Enchantments
|
||||
enchantment.cluster=Fiery Core
|
||||
enchantment.wrath=Wrath
|
||||
enchantment.greedy=Capitalist
|
||||
enchantment.consuming=Consuming
|
||||
enchantment.educational=Educational
|
||||
enchantment.corrupting=Corrupting
|
||||
enchantment.voidtouched=Voidtouched
|
||||
enchantment.impact=Impact
|
||||
#
|
||||
# Potions
|
||||
potion.blood_seal=Blood Seal
|
||||
potion.dragonwrack=Dragonwrack
|
||||
#
|
||||
# Focus Upgrades
|
||||
forbidden.upgrade.hellfire.name=Hellfire
|
||||
forbidden.upgrade.hellfire.text=This upgrade unleashes a burst of fire upon teleporting to a location.
|
||||
forbidden.upgrade.pandemonium.name=Pandemonium
|
||||
forbidden.upgrade.pandemonium.text=This upgrade teleports all surrounding enemies to your previous location upon teleporting to a location.
|
||||
#
|
||||
# Tooltips
|
||||
tooltip.currentowner=Current owner:
|
||||
tooltip.divineorb=Stores raw Life Essence
|
||||
tooltip.creativeonly=Creative Only
|
||||
tooltip.collar.owner=Owner:
|
||||
#
|
||||
# Messages
|
||||
message.collar.alreadywearing=%s is already wearing something around their neck!
|
||||
message.collar.placescollar=%s places a collar around your neck.
|
||||
message.collar.youplacecollar=You place the collar around %s's neck.
|
||||
#
|
||||
# Misc
|
||||
itemGroup.forbidden=Forbidden Magic
|
||||
itemGroup.mobcrystal=Imprinting Crystals
|
||||
tc.research_category.FORBIDDEN=Apocrypha
|
||||
description.villager.profession.forbidden.heretic=Heretic
|
||||
death.attack.blooderp=%1$s was bled dry
|
||||
death.attack.dragonslayer=%1$s was slain by %2$s
|
||||
death.attack.dragonwrack=%1$s succumbed to a mortal wound
|
||||
#
|
||||
# Research
|
||||
forbidden.research_name.NETHERSHARDS=Nether Shards
|
||||
forbidden.research_text.NETHERSHARDS=Aim to misbehave.
|
||||
forbidden.research_page.NETHERSHARDS.1=Strange energies swirl through the Nether. On occasion, they have been known to solidify into crystal shards when certain sympathetic events occur.
|
||||
forbidden.research_page.NETHERSHARDS.2=These crystals are imbued with different vices and have many uses for more unscrupulous Thaumaturges.<BR>There are seven documented types of nether shard, each attuned to a different "deadly sin."<BR><BR><IMG>forbidden:textures/misc/research.png:0:0:111:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.2b=These crystals are imbued with different vices and have many uses for more unscrupulous Thaumaturges.<BR>There are six documented types of nether shard, each attuned to a different "deadly sin."<BR><BR><IMG>forbidden:textures/misc/research.png:0:16:95:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.3=Wrath Shards crystallize around acts of violence. The more excessive the physical force used, the more likely it is for a Wrath Shard to appear.<BR><BR>Sloth Shards congeal when proxies and accidents are used to collect resources without effort.<BR><BR>Envy Shards are taken from those who have them by those that covet them.<BR><BR>Pride Shards materialize when a creature of truly great power is cut down to size.<BR><BR>Gluttony Shards crystallize when someone feasts.<BR><BR>Greed Shards appear when enchantment is used to turn a profit.
|
||||
#
|
||||
forbidden.research_name.SKULLAXE=Axe of the Skulltaker
|
||||
forbidden.research_text.SKULLAXE=Off with their heads!
|
||||
forbidden.research_page.SKULLAXE.1=Some monsters just really boil your blood. Skeletons! Always clacking around and using you for target practice. Or those Creepers! They just creep around blowing things up like they own the place! You wish you could just chop all their smug heads off and place them on pikes.<BR><BR>Fortunately, you've discovered an item that will let you do just that. The Axe of the Skulltaker has a chance to remove the heads of monsters it slays. It might even work on other humans! Unfortunately, the infusion leaves the axe far too bloodthirsty to effectively cleave through boring plant matter.
|
||||
#
|
||||
forbidden.research_name.RINGFOOD=Ring of Nutrition
|
||||
forbidden.research_text.RINGFOOD=Cheese puffs prevent scurvy, right?
|
||||
forbidden.research_page.RINGFOOD.1=People keep scolding you. They insist that you can't just eat cookies all day or that "nutrition doesn't work like that." Well, you've had it with these naysayers.<BR><BR>The Ring of Nutrition provides a boost to the food and saturation values of most foods you eat while wearing the ring on your finger.<BR><BR>(Side effects may include nausea, headaches, cramping, vertigo, diabetes, and sudden interest in homeopathy.)
|
||||
#
|
||||
forbidden.research_name.ARCANECAKE=Thaumic Cake
|
||||
forbidden.research_text.ARCANECAKE=Let them eat cake.
|
||||
forbidden.research_page.ARCANECAKE.1=If there's one thing you love, it's cake. You would eat its delicious goodness all day if you could, but it always runs out in the end.<BR><BR>To remedy this, you have devised a recipe to infuse a cake with longevity-enhancing magic. The Thaumic Cake lasts significantly longer than a mundane one and will slowly repair itself as long as there's at least a sliver left. The enchantments are unstable, however, and the cake cannot be moved again through conventional means once placed down.
|
||||
#
|
||||
forbidden.research_name.FOCUSBLINK=Wand Focus: Blink
|
||||
forbidden.research_text.FOCUSBLINK=Better than a stupid Ender Pearl
|
||||
forbidden.research_page.FOCUSBLINK.1=Ugh.<BR><BR>The only thing that sucks more than getting up is having to walk places. So much woooooork. What's the point of being a big fancy magician if you still have to use your feet like everyone else?<BR><BR>The Blink focus eases the hardships of having to put one foot in front of the other. Just point your wand at a distant location and wave it to teleport yourself there.<BR><BR>Now all you need is a Shower focus and you'll be all set...
|
||||
#
|
||||
forbidden.research_name.TAINTSHOVEL=Shovel of the Purifier
|
||||
forbidden.research_text.TAINTSHOVEL=Like a hot knife through really gross butter
|
||||
forbidden.research_page.TAINTSHOVEL.1=Sometimes, the easiest way to remove patches of taint is to just physically remove them.<BR><BR>By reinforcing a thaumium shovel with Silverwood and Order Shards, you have created a tool capable of combating Taint. The Shovel of the Purifier can dig through pulpy tainted lands as effectively as it can through normal earth.<BR><BR>If held in your hand and right-clicked, the shovel will purify all flux goo and gas from a small radius at the cost of durability. You no longer have to clean up infusion mishaps with a piece of cobblestone!
|
||||
forbidden.research_page.TAINTSHOVEL.2=When digging through taint with the shovel, there's a chance that the twisted energies released will crystallize into Taint Shards. Unlike other tainted materials, the crystalline pattern keeps these shards stable enough to carry around.
|
||||
#
|
||||
forbidden.research_name.TAINTPICK=Pickaxe of Distortion
|
||||
forbidden.research_text.TAINTPICK=Obsidian Buster
|
||||
forbidden.research_page.TAINTPICK.1=By infusing a thaumium pickaxe with taint, you create a tool capable of cutting through difficult materials.<BR><BR>The Pickaxe of Distortion infects hard materials with taint, weakening them. The harder the material, the more effective the pickaxe is at removing it. Unfortunately, the effects of the taint have an inverse effect when mining softer materials, rendering the pickaxe less effective than just pawing at the block with your bare hands.
|
||||
#
|
||||
forbidden.research_name.ROD_tainted=Tainted Wand Core
|
||||
forbidden.research_text.ROD_tainted=Squiggly vis storage
|
||||
forbidden.research_page.ROD_tainted.1=Tainted Lands are places of great and terrible power for those Thaumaturges who know how to tap into them.<BR><BR>The Tainted Wand Core can store up to 150 vis of each type and slowly replenishes itself up to 10% in every aspect as long as it is being held inside of a Tainted Land. While the wand is held in your hand, it can also feed off of taint coursing through your veins, randomly restoring vis every time you take damage from flux taint.
|
||||
#
|
||||
forbidden.research_name.TAINTTREE=Tainted Tree
|
||||
forbidden.research_text.TAINTTREE=The root of flux bears gross fruit
|
||||
forbidden.research_page.TAINTTREE.1=The sick, twisted runoff of magical experiments can take on a strange life of its own. Most plants are unable to survive in Tainted Lands, but you've found a way to grow one that can. By steeping a sapling in taint, you create a tree that can thrive in Tainted Lands.<BR><BR>Its wood can also be turned into planks which are resistant to fibrous taint, allowing you to build structures safe from spreading taint.<BR><BR>The tree also seems to bear fruit, but eating them is not recommended...
|
||||
#
|
||||
forbidden.research_name.TAINTSTONE=Tainted Stone
|
||||
forbidden.research_text.TAINTSTONE=The Taint rocks on
|
||||
forbidden.research_page.TAINTSTONE.1=Tainted Lands aren't very safe places to be. Fibrous Taint hungrily spreads and crawls over most surfaces, eventually enveloping them and making them unsafe to walk on. The fibers don't appear to be harmful to tainted creatures or materials, however.<BR><BR>By mixing taint in with regular stone, you've created a magical material which is structurally stable, but resistant to the spread of fibrous taint. Tainted Stone can be used to build surfaces in Tainted Lands which are safe to walk on.<BR><BR>Not that building in a Tainted Land is advised...
|
||||
#
|
||||
forbidden.research_name.ROD_infernal=Infernal Wand Core
|
||||
forbidden.research_text.ROD_infernal=Devilish vis storage
|
||||
forbidden.research_page.ROD_infernal.1=A great and powerful thaumaturge like you deserves a powerful and imposing wand befitting your station. Some hippy silverwood wand just won't cut it. You need a wand that will serve as your scepter of authority.<BR><BR>You've discovered a way to create a wand infused with the power of the Nether. The Infernal Wand Core can hold up to 150 vis and will slowly replenish its supply of Ignis up to 20%. While within the Nether, the wand will also replenish its other aspects to 10%.
|
||||
forbidden.research_page.ROD_infernal.2=The wand also imbues you with some protection from the Nether's hazards, extinguishing you if you are on fire or protecting you from the effects of Withering as long as it is in your inventory. While the wand is held in your hand, it will completely protect you from all fire damage.
|
||||
#
|
||||
forbidden.research_name.ROD_profane=Profane Wand
|
||||
forbidden.research_text.ROD_profane=Sign on the dotted line
|
||||
forbidden.research_page.ROD_profane.1=Strange villagers have been known to procure these wooden wands carved with blasphemous symbols. Profane Wands draw from a mediocre pool of vis, but they seem to be able to refill themselves very quickly from an unseen source.<BR><BR>The runes on the wand sometimes shift and bleed and the wand itself occasionally whispers of demonic contracts and vile deeds.<BR><BR>Prolonged use is not recommended.
|
||||
#
|
||||
forbidden.research_name.ROD_soul=Eldritch Wand Core
|
||||
forbidden.research_text.ROD_soul=Corrupting vis storage
|
||||
forbidden.research_page.ROD_soul.1=You've discovered a way to tap the energy flowing through a Player Beacon and turn it into vis. As long as you're in a dimension with an active Player Beacon attuned to yourself, the Eldritch Wand Core will slowly charge all its internal reserves, which can hold up to 100 vis.<BR><BR>Channeling such great amounts of energy through your soul comes at a price, however. Each point of vis creates large amounts of corruption in your soul. It's best not to rely on its recharge abilities too greatly...
|
||||
#
|
||||
forbidden.research_name.ROD_blood=Blood Wand Core
|
||||
forbidden.research_text.ROD_blood=Alchemical vis storage
|
||||
forbidden.research_page.ROD_blood.1=You've created a bridge between Thaumaturgy and Alchemical Wizardry. The Blood Wand can store up to 100 vis and will gradually fill itself using Life Points.<BR><BR>The wand will bind itself to the first person to pick it up. As long as the rod is empty, it will try to fill itself using LP from its owner's network. If there are not enough Life Points to fuel it, it will resort to drawing health from whoever is carrying it, but this conversion is less efficient. If it has no LP to draw from and its holder falls below three hearts, the wand stops charging itself.
|
||||
forbidden.research_page.ROD_blood.2=The infusion process alone isn't enough to complete a Blood Wand. Once the Inert Blood Rod has been infused, it must be imbued with life essence in a Blood Altar to be completed.
|
||||
#
|
||||
forbidden.research_name.ROD_blood_staff=Blood Staff Core
|
||||
forbidden.research_text.ROD_blood_staff=Staff of the Blood Magus
|
||||
forbidden.research_page.ROD_blood_staff.1=The Blood Wand is useful, but it just charges so slowly. It's time to create a magical implement that can hold up in sustained combat.<BR><BR>Unlike most staves, the Blood Staff holds only 50 vis instead of the 100 its wand form can. Where it truly shines is its ability to recharge vis at a rapid rate. As long as the Blood Staff is held in your hotbar, it will recharge its vis from its owner's LP network four times as quickly as a normal Blood Wand. This voraciousness comes at a price, however. Unlike the wand, the Blood Staff can and will kill whoever's holding it if it doesn't recieve enough LP.
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood=Witchwood Wand Core
|
||||
forbidden.research_text.ROD_witchwood=Mana converter
|
||||
forbidden.research_page.ROD_witchwood.1=By creating a wand core out of Witchwood, you've discovered a way to convert mana into Vis. The Witchwood Wand Core holds up to 100 vis and will gradually charge itself at the cost of 140 mana per point of vis.<BR><BR>Further research may reveal ways to lower this price.
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood_staff=Witchwood Staff Core
|
||||
forbidden.research_text.ROD_witchwood_staff=Staff of the Arcanist
|
||||
forbidden.research_page.ROD_witchwood_staff.1=The Witchwood Wand eats far too much magical power and charges far too slowly to stand up in sustained combat. It's time for something a little more efficient at channeling arcane power.<BR><BR>Unlike most staves, the Witchwood Staff can only hold 50 vis. Its true strength lies in how quickly it recharges itself. The staff regains vis at over twice the rate of the Witchwood Wand. Furthermore, the staff uses considerably less magical power than the Witchwood Wand, only needing 100 mana per point of vis, if used without the appropriate cap.
|
||||
#
|
||||
forbidden.research_name.ROD_livingwood=Livingwood Wand Core
|
||||
forbidden.research_text.ROD_livingwood=Botanical vis storage
|
||||
forbidden.research_page.ROD_livingwood.1=Livingwood has the fantastic ability to manipulate mana. When combined with the right reagents, it can even convert mana into vis.<BR><BR>The Livingwood Wand will quickly draw mana from storage items in your inventory in order to charge itself.<BR><BR>The infusion process burns the livingwood out, unfortunately. Once infused, the wand rod must be charged in a mana pool in order to be re-awakened.
|
||||
#
|
||||
forbidden.research_name.ROD_dreamwood_staff=Dreamwood Staff
|
||||
forbidden.research_text.ROD_dreamwood_staff=Sweet dreams are made of these
|
||||
forbidden.research_page.ROD_dreamwood_staff.1=Livingwood is a useful material, but it can't seem to withstand the amount of arcane power needed to make a staff. The elves' dreamwood seems to be up to task, however.<BR><BR>Staves made of dreamwood hold significantly more vis than the equivalent wand and are able to apply more potent power when using foci.<BR><BR>As with livingwood, dreamwood rods must be infused in a mana pool to fully awaken.
|
||||
#
|
||||
forbidden.research_name.CAP_alchemical=Alchemical Caps
|
||||
forbidden.research_text.CAP_alchemical=When Thaumium isn't bloody enough
|
||||
forbidden.research_page.CAP_alchemical.1=You've developed a wand cap that merges Thaumaturgy and Alchemical Wizardry. Alchemical Caps are very effective at channeling Aqua, only using 80% of the normal vis cost. For everything else, they offer only a 90% rate.<BR><BR>If combined with a Bloody Wand Core, Alchemical Caps discount the amount of LP consumed by the wand, costing only 900 LP per vis. The caps also cause all attacks from a blood wand to inflict Weakness.
|
||||
#
|
||||
forbidden.research_name.CAP_vinteum=Vinteum Caps
|
||||
forbidden.research_text.CAP_vinteum=Magical wand caps
|
||||
forbidden.research_page.CAP_vinteum.1=By infusing a Thaumium cap with Vinteum, you create a cap that, when combined with a Witchwood Wand Core, lowers its mana cost to only 80 per point of vis.<BR><BR>The Thaumium cap seems to meld well with Vinteum, offering the same 90% vis rate.
|
||||
#
|
||||
forbidden.research_name.CAP_soul=Ender Caps
|
||||
forbidden.research_text.CAP_soul=Protection for your soul
|
||||
forbidden.research_page.CAP_soul.1=You've created a wand cap that can safely channel the destructive energy of The End. Ender Caps have an 80% vis rate on Perditio, but only 90% for other aspects.<BR><BR>When combined with an Eldritch Wand Core, Ender Caps also reduce the amount of corruption your soul suffers from channeling vis out of the End.
|
||||
#
|
||||
forbidden.research_name.CAP_manasteel=Manasteel Caps
|
||||
forbidden.research_text.CAP_manasteel=The secret of mana
|
||||
forbidden.research_page.CAP_manasteel.1=Manasteel has very useful properties when it comes to mana manipulation. When crafted into a wand cap, it offers a 90% vis rate. If combined with a wand that can consume mana, it also makes the mana conversion process more efficient.<BR><BR>In order to be used in the creation of a wand, the Inert Manasteel Caps must be infused in a Mana Pool.
|
||||
#
|
||||
forbidden.research_name.CAP_elementium=Elementium Caps
|
||||
forbidden.research_text.CAP_elementium=Eco Friendly Wand Caps
|
||||
forbidden.research_page.CAP_elementium.1=Alfheim seems to be a world steeped in magical power, and Elementium is no exception. When crafted into a wand cap and treated with the right materials, Elementium Caps have an exceptional ability to channel vis. When combined with a wand or staff that uses mana, they'll also reduce the mana conversion rate.<BR><BR>Elementium's pretty pink color is just icing on the cake.
|
||||
#
|
||||
forbidden.research_name.CAP_terrasteel=Terrasteel Caps
|
||||
forbidden.research_text.CAP_terrasteel=Completion!
|
||||
forbidden.research_page.CAP_terrasteel.1=Sweet Baby Haruhi, this was a terrible idea. What were you thinking?<BR><BR>Terrasteel's oversaturation of mana gives it many of the qualities of the earth it's named after: Strength, durability, density, and... extreme resistance to energy. Terrasteel's sheer inability to channel vis causes most vis to just dissipate harmlessly against it instead of being focused out of the wand.<BR><BR>Apparently just making caps out of every material under the sun isn't a great idea.
|
||||
#
|
||||
forbidden.research_name.TRANSEMERALD=Emerald Transmutation
|
||||
forbidden.research_text.TRANSEMERALD=Transformation of valuables into emerald
|
||||
forbidden.research_page.TRANSEMERALD.1=You have discovered a way to multiply emeralds by steeping emerald fragments in lucrum harvested from other substances.
|
||||
#
|
||||
forbidden.research_name.BLACKFLOWER=Umbral Rose
|
||||
forbidden.research_text.BLACKFLOWER=Save the squid!
|
||||
forbidden.research_page.BLACKFLOWER.1=There's no sight more pathetic than a soggy Thaumaturge. For all your great and miraculous powers, you still have to go jump in the nearest lake and hunt for squids every time you want to refill your inkwell.<BR><BR>You're done squid hunting. By infusing a rose with tenebrae and victus, you create a flower that spreads like a weed and whose petals can be crushed for ink.
|
||||
#
|
||||
forbidden.research_name.WRATHCAGE=Wrath Cage
|
||||
forbidden.research_text.WRATHCAGE=Neverending battle
|
||||
forbidden.research_page.WRATHCAGE.1=Sometimes, it's not enough to just kill something. Sure, slaying a single monster may be rather cathartic, but imagine just mowing down a crowd of the obnoxious little jerks.<BR><BR>To that end, you've discovered a way to recreate the monster spawners found in the ancient ruins. Unlike the original monster spawners, the Wrath Cage responds to redstone controls instead of the presence of human beings and can run much faster than the ancient devices.
|
||||
forbidden.research_page.WRATHCAGE.2=However, you haven't been able to duplicate the original method of infinite creation. For every creature spawned, the Wrath Cage requires a bit of essentia piped into its internal reserves. The device will accept different types of essentia depending on the creature it is attuned to. Alternatively, piping Ira into the cage can serve as a fuel. The cage can also accept Desidia for some reason.<BR><BR>Right-clicking the Wrath Cage with a Diabolist Fork will cycle the cage between the different fuel types, changing which essentia it applies suction to.
|
||||
forbidden.research_page.WRATHCAGE.3=To attune a wrath cage to a specific creature, right click on it with an imprinted crystal. Slaying a compatible creature with a Diabolist Fork while carrying a blank imprinting crystal will attune the crystal to that monster.
|
||||
#
|
||||
forbidden.research_name.FORK=Diabolist Fork
|
||||
forbidden.research_text.FORK=Arcane tinkering tool
|
||||
forbidden.research_page.FORK.1=You've created a tool to help you tinker with various infernal contraptions. The quartz prongs on the Diabolist Fork allow it to attune itself to arcane energies.<BR><BR>Along with being used to tune devices, the fork also makes for a functional weapon.<BR><BR>More information should appear in the following pages as you uncover more research.
|
||||
forbidden.research_page.FORK.wc=If the Diabolist Fork is used to slay a compatible creature with a Blank Imprinting Crystal in your inventory, it will imprint on the crystal. The Imprinted Crystal can then be used to attune a Wrath Cage to that monster.<BR><BR>The fork can also be used to adjust which essentia type a Wrath Cage is using for fuel. Simply right click on the Wrath Cage with the Diabolist Fork to cycle between the three different fuel types.
|
||||
#
|
||||
forbidden.research_name.MORPHTOOLS=Chameleon Tools
|
||||
forbidden.research_text.MORPHTOOLS=There's an enchantment for that...
|
||||
forbidden.research_page.MORPHTOOLS.1=Chameleon Tools are like three tools in one. When first enchanted, right-clicking while sneaking with the tool in your hand changes it to a blank new enchanting slate, allowing you to enchant it with a completely different set of enchantments. Each tool can hold up to three separate enchantment sets which can be alternated between by right-clicking while sneaking.<BR><BR>The tools have no innate way to remove enchantments once fully enchanted, so make each enchantment count!
|
||||
#
|
||||
forbidden.research_name.CLUSTER=Enchantment: Fiery Core
|
||||
forbidden.research_text.CLUSTER=Chameleon of the Core
|
||||
forbidden.research_page.CLUSTER.1=You've discovered an enchantment to allow the Chameleon Pickaxe to imitate the effects of the Pickaxe of the Core. A Chameleon Pickaxe with the Fiery Core enchantment has a chance of dropping clusters when mining certain ores. Clusters are a lot purer than raw ore and can be smelted for two of the ore's normal smelting result. Higher levels of Fiery Core increase the chance of dropping clusters.
|
||||
#
|
||||
forbidden.research_name.IMPACT=Enchantment: Impact
|
||||
forbidden.research_text.IMPACT=Someday that wall is gonna fall.
|
||||
forbidden.research_page.IMPACT.1=The Shovel of the Earthmover mines larger areas than most tools. With the Impact enchantment, so can your Chameleon Pickaxe and Shovel.<BR><BR>A Chameleon Tool with the Impact enchantment mines a 3 x 3 area of blocks instead of just one, making exploratory mining and flattening areas much easier.
|
||||
#
|
||||
forbidden.research_name.GREEDY=Enchantment: Capitalist
|
||||
forbidden.research_text.GREEDY=Unregulated enchanting
|
||||
forbidden.research_page.GREEDY.1=You've discovered a weapon enchantment that allows you to profit from taking lives. Every time a Capitalist weapon slays a hostile creature, there's a chance to drop an Emerald Fragment. If a Capitalist Weapon is used to kill a villager, it will instead drop one of the villager's emeralds.
|
||||
#
|
||||
forbidden.research_name.CONSUMING=Enchantment: Consuming
|
||||
forbidden.research_text.CONSUMING=Garbage Disposal
|
||||
forbidden.research_page.CONSUMING.1=Sick of having to empty your pack of worthless junk, you've devised an enchantment that will automatically destroy common, unwanted materials. Any Cobblestone, Dirt, Gravel, or Netherrack mined by a Consuming tool will be destroyed instead of falling to the ground.
|
||||
#
|
||||
forbidden.research_name.WRATH=Enchantment: Wrath
|
||||
forbidden.research_text.WRATH=When every problem is a nail, all you want is a bigger hammer.
|
||||
forbidden.research_page.WRATH.1=Ugh. You need more excessively violent weapons to kill things with. Enchanting is a good start, but there's only so much Sharpness you can squeeze into a typical sword before it starts to liquefy and sprout daisies instead. Your weapons just aren't killing things hard enough.<BR><BR>To amend this, you've created a special enchantment to force even more violence and death into a weapon. The Wrath enchantment increases the offensive power of a weapon, but is still compatible with Sharpness, Bane of Arthropods, and Smite.
|
||||
#
|
||||
forbidden.research_name.EDUCATIONAL=Enchantment: Educational
|
||||
forbidden.research_text.EDUCATIONAL=You will LEARN!
|
||||
forbidden.research_page.EDUCATIONAL.1=You've created an enchantment to infuse a weapon with the very essence of knowledge and learning. Hammering such learning into monsters' heads will result in them dropping more experience than normal, depending on the level of enchantment.
|
||||
#
|
||||
forbidden.research_name.CORRUPTING=Enchantment: Corrupting
|
||||
forbidden.research_text.CORRUPTING=A bad influence on shards
|
||||
forbidden.research_page.CORRUPTING.1=The Nether is great and all, but it's also kind of a... Hell Hole.<BR><BR>The Corrupting enchant allows you to harvest Nether Shards without having to be in the Nether. A pickaxe enchanted with Corrupting will randomly corrupt harvested elemental shards, changing them into nether shards. The shards only seem susceptible while they are encased in infused stone, so corrupting a shard cluster will have no effect.
|
||||
#
|
||||
forbidden.research_name.VOIDTOUCHED=Enchantment: Voidtouched
|
||||
forbidden.research_text.VOIDTOUCHED=Colour Out of Space
|
||||
forbidden.research_page.VOIDTOUCHED.1=Voidmetal's ability to flow back into place after being damaged is fascinating. You sure wish your Chameleon Tools had the same properties...<BR><BR>The Voidtouched enchant gives a Chameleon Tool the same regenerating quality as Void Tools.<BR><BR>Chameleon Tools affected by the enchantment appear to be made of living scaled flesh which morphs back into shape when hurt. Just looking at it is disturbing for your sanity.
|
||||
#
|
||||
forbidden.research_name.TAINTBASICS=Tainted Lands
|
||||
forbidden.research_text.TAINTBASICS=Deep Purple
|
||||
forbidden.research_page.TAINTBASICS.1=Sometimes, Thaumaturgy goes horribly wrong. Miracles become twisted calamities and the very landscape twists into hideous forms. Tainted Lands are places infected by the sick runoff of magical workings, flux. Local flora and fauna become warped and mutated into forms hostile to normal life and the very ground of a tainted land infects those who tread upon its pulsing fibres.
|
||||
forbidden.research_page.TAINTBASICS.2=Tainted Lands can be found naturally in the world, but can also form when a careless Thaumaturge allows flux goo to stagnate for too long. They are recognizable by their telltale purple fibres and bright violet stalks. Left alone, the tainted land will gradually extend its tendrils outwards, infecting more and more of the surrounding land. Dirt becomes thick, pulpy Tainted Soil while trees and other natural materials are slowly covered in fibres and converted into structurally unsound crust which can collapse or melt into flux goo at any moment.
|
||||
#
|
||||
forbidden.research_name.SCHOOLS=Schools of Magic
|
||||
forbidden.research_text.SCHOOLS=There's more than one path to power...
|
||||
forbidden.research_page.SCHOOLS.1=Many Thaumaturges scoff at the idea of dabbling in other forms of magic. Who needs anything other than the pure, miraculous power of Thaumaturgy?<BR><BR>Less judgmental Thaumaturges tell a different story, however. The other magical arts have a lot to offer a budding mage if you know where to look...
|
||||
#
|
||||
forbidden.research_name.BLOODMAGIC=Blood Magic
|
||||
forbidden.research_text.BLOODMAGIC=With great sacrifice comes great power
|
||||
forbidden.research_page.BLOODMAGIC.1=Blood Magi, or "Alchemical Wizards" as some prefer to call themselves, are a strange, unsavory lot. Building strange ziggurats where they practice their bloody rites, Blood Magi use life energy to imbue items with magical power, or even craft spells.<BR><BR>A more unscrupulous Thaumaturge dabbling in blood magic may be able to get ahead in their studies, but at what cost?
|
||||
#
|
||||
forbidden.research_name.BOTANY=Botany
|
||||
forbidden.research_text.BOTANY=Power sleeps in the earth...
|
||||
forbidden.research_page.BOTANY.1=Some mad alchemists say that flowers are the universal language with which the universe was sang into being.<BR><BR>Whether this is true or not, Botanists have discovered a way to harness the energy of flowers and other plant life to accomplish great feats of magic. Some Thaumaturges might scoff at such "filthy hedge wizardry," but there is a lot of power sleeping beneath the earth for those willing to take it.
|
||||
#
|
||||
forbidden.research_name.BLOODWELL=Bloody Scrivener's Tools
|
||||
forbidden.research_text.BLOODWELL="I'll complete this research if it kills me!"
|
||||
forbidden.research_page.BLOODWELL.1=There's nothing more frustrating than having to pause your research to refill your inkwell. Sometimes, you're just so desperate to complete a research you'd rather use your own blood as ink than stop to go find a refill.<BR><BR>The Bloody Scrivener's Tools will refill using Life Points from their owner's network, at a rate of 25 LP per point. This ability requires human warmth to activate, requiring you to remove the tools from the research table, but without having to actually leave the research area.
|
||||
#
|
||||
forbidden.research_name.ELDRITCHORB=Eldritch Blood Orb
|
||||
forbidden.research_text.ELDRITCHORB=Orb of Bel-Shamharoth
|
||||
forbidden.research_page.ELDRITCHORB.1=Strange whispers speak of power and dark energy in the spaces between the stars where even gods dare not gaze. Whether or not the whispers are telling the truth, it turns out that you can fit a lot of things in those spaces.<BR><BR>By infusing a blood orb with the essence of the void and arcane geometries, you create an orb capable of storing vast amounts of life energy. 80,000,000 LP, to be exact. Storing life energy in a space not bound by Euclidean geometry can't possibly go wrong!
|
||||
#
|
||||
forbidden.research_name.BLOODRAPIER=Rapier of the Strix
|
||||
forbidden.research_text.BLOODRAPIER=Destroyer of Blood Magic
|
||||
forbidden.research_page.BLOODRAPIER.1=There's nothing more dangerous than a Blood Magus that is gorged on life essence. As long as they have enough life energy, there's very little that can pierce their defenses.<BR><BR>Until now.<BR><BR>The Rapier of the Strix, upon striking someone, drinks LP directly from their Soul Network and seals it so that they can't regain any more LP for a while. It may not do very much physical damage, but it packs a metaphysical punch against Blood Magi.
|
||||
#
|
||||
forbidden.research_name.CRYSTALWELL=Crystal Scribing Tools
|
||||
forbidden.research_text.CRYSTALWELL=Arcane Research Grant
|
||||
forbidden.research_page.CRYSTALWELL.1=Combining elemental shards with your inkwell results in some interesting effects. The Crystal Scribing Tools seem to absorb knowledge as you use them to write. Once the well is empty of ink, you can absorb this knowledge for a small burst of research points by holding the tools in your hand and right clicking. Unfortunately, this burns the tool out and turns it back into a mundane Scribing Tool again.
|
||||
forbidden.research_page.CRYSTALWELL.1b=Research can get boring and tedious sometimes. There's only so many hours you can spend taking apart bits of cobblestone in the sad hope of finding esoteric insights before you start considering a change in careers.<BR><BR>Thankfully, you've devised a way to expedite the process. The Crystal Scribing Tools contain a small pool of esoteric knowledge which will slowly be transferred into your mind as you carry them around.<BR><BR>Your chakras are going to be SO aligned!
|
||||
#
|
||||
forbidden.research_name.PRIMEWELL=Primal Scribing Tools
|
||||
forbidden.research_text.PRIMEWELL=Bragging Rights
|
||||
forbidden.research_page.PRIMEWELL.1=You've learned things humans weren't meant to know, seen things humans weren't meant to see, and been places humans weren't meant to go.<BR><BR>What these experiences have taught you is how to refill your inkwell.<BR><BR>By utilizing the strange properties of the Primordial Pearl, you can create a set of scribing tools that will never run out of ink. At the cold, dark end of time when the light of a million stars have died out, the Primal Scribing Tools will still be ready to scribble onwards.
|
||||
#
|
||||
forbidden.research_name.RIDINGCROP=Riding Crop
|
||||
forbidden.research_text.RIDINGCROP=Motivating Pain
|
||||
forbidden.research_page.RIDINGCROP.1=A riding crop is, as its name suggests, a tool used to motivate mounts to move faster. Right clicking with it in your hand while riding a horse or other mount will give the mount a quick lash of pain and cause it to move faster for a little while.<BR><BR>You could hit other creatures with the crop too, but what would possess you to do something like that?
|
||||
#
|
||||
forbidden.research_name.HELLFIRE=Lord of Hellfire
|
||||
forbidden.research_text.HELLFIRE=Never get stranded again
|
||||
forbidden.research_page.HELLFIRE.1=Getting stranded in the Nether is the worst. You go through all the trouble of grabbing what you need, but before you can go home, some stupid ghast decides to rain on your parade by blasting the portal shut. Sure, this can be amended by carrying a flint and steel around, but who actually walks around with those things?<BR><BR>You've discovered a way to use vis in your wand to light fires on certain materials. Right click with a focus-less wand in your hand on the top of netherrack or obsidian to light a flame using some Ignis from your wand.
|
||||
#
|
||||
forbidden.research_name.EUCLIDAISY=Euclidaisy
|
||||
forbidden.research_text.EUCLIDAISY=Mai waifu's power level is over 9000 in the name of the moon! Believe it!
|
||||
forbidden.research_page.EUCLIDAISY.1=Ethereal Essences are an extremely useful sources of rare Auram essentia. Unfortunately, they can be very difficult to come by. Wisps aren't exactly common, and no self-respecting thaumaturge wants to stoop to smashing open a node.<BR><BR>By combining thaumaturgy and hedge magic, you've created a flower that can use mana to rip open the fabric of reality. The rip isn't stable enough to form a node, but it does stay open long enough to drop a single wispy strand of essence. Applying a redstone signal to the flower causes it to stop.
|
||||
#
|
||||
forbidden.research_name.WHISPERWEED=Whisperweed
|
||||
forbidden.research_text.WHISPERWEED=Dubbed, not Subbed
|
||||
forbidden.research_page.WHISPERWEED.1=A busy thaumaturge has better things to do than run around in the field researching things. To save yourself many hours pulling stacks of cobble apart, you've created a flower that's in touch with the supernatural flow of the universe. The Whisperweed is a magical plant which uses mana to whisper scraps of arcane knowledge into the ears of anyone nearby.<BR><BR>Prolonged exposure to its unearthly murmurs may have a negative effect on your psyche, however...
|
||||
#
|
||||
forbidden.research_name.TAINTHISTLE=Tainthistle
|
||||
forbidden.research_text.TAINTHISTLE=It won't clean up your empty pocky containers
|
||||
forbidden.research_page.TAINTHISTLE.1=When you have unlimited arcane power at your fingertips, small chores like mopping flux goo off your laboratory floor just seem beneath you.<BR><BR>Fortunately, you now have a helper to clean up for you. The Tainthistle will suck up any flux goo or gas nearby and use it to generate mana.
|
||||
#
|
||||
forbidden.research_name.SUBCOLLAR=Collar of Pain
|
||||
forbidden.research_text.SUBCOLLAR=Pain and Magic
|
||||
forbidden.research_page.SUBCOLLAR.1=Sometimes, people just want to get hurt. Especially if there's a benefit...<BR><BR>The Collar of Pain has all the capabilities of an Amulet of Vis Storage with the added bonus that it will generate vis whenever you take damage. The more you get hurt, the more vis it generates.
|
||||
#
|
||||
# Lexicon
|
||||
forbidden.lexicon.euclidaisy=Euclidaisy
|
||||
forbidden.lexicon.euclidaisy.0=The eerie, pink &1Euclidaisy&0 is an oddity. It uses large amounts of mana to conjure some sort of ethereal substance that only seems useful to thaumaturges.<br>&oIt doesn't combustion bend.&r
|
||||
forbidden.lexicon.whisperweed=Whisperweed
|
||||
forbidden.lexicon.whisperweed.0=The &1Whisperweed&0 is an unpleasant plant that whispers secrets into the ears of anyone who'll listen. There doesn't seem to be much point to the plant, since the secrets aren't even relevant to botany.<br>&oMore secrets than Wan Shi Tong&r
|
||||
forbidden.lexicon.tainthistle=Tainthistle
|
||||
forbidden.lexicon.tainthistle.0=The disgusting &1Tainthistle&0 derives sustenance from the tainted runoff of magical experiments. It'll suck up any such substance it can find and try to turn it into mana. Since Botany is an environmentally friendly practice, there doesn't seem to be much point to it.<br>&oMore intrusive than a Spirit Vine&r
|
||||
forbidden.lexicon.bloodthorn=Bloodthorn
|
||||
forbidden.lexicon.bloodthorn.0=The results of some sick, twisted Blood Mage's experiments, the &1Bloodthorn&0 is a red mystical flower that has been steeped in blood until it developed a taste for the life force of all things. It uses mana to inflict an extreme level of Weakness on surrounding creatures that is unmatched by any conventional alchemy.<br>&oYakone's legacy&r
|
||||
|
||||
# Rituals
|
||||
ritual.SpiteSanity.name=Plea of Delayed Insanity
|
||||
@@ -0,0 +1,394 @@
|
||||
#
|
||||
# Aspects
|
||||
tc.aspect.infernus=Нижний мир, Демоны, Адский огонь
|
||||
tc.aspect.ira=Гнев, Злость, Ярость
|
||||
tc.aspect.gula=Прожорливость, Потребление, Наслаждение
|
||||
tc.aspect.invidia=Зависть, Ревность, Ненадежность
|
||||
tc.aspect.superbia=Гордость, Высокомерие, Презрение
|
||||
tc.aspect.desidia=Лень, Праздность, Промедление
|
||||
tc.aspect.luxuria=Страсть, Желание, Избыток
|
||||
#
|
||||
# Items
|
||||
item.NetherShard.name=Кристалл
|
||||
item.NetherShard.wrath.name=Осколок гнева
|
||||
item.NetherShard.envy.name=Осколок зависти
|
||||
item.NetherShard.gluttony.name=Осколок прожорливости
|
||||
item.NetherShard.pride.name=Осколок гордости
|
||||
item.NetherShard.lust.name=Осколок страсти
|
||||
item.NetherShard.sloth.name=Осколок лени
|
||||
item.NetherShard.greed.name=Осколок жадности
|
||||
item.NetherShard.taint.name=Осколок заразы
|
||||
item.NetherShard.despair.name=Осколок отчаяния
|
||||
item.SkullAxe.name=Топор собирателя черепов
|
||||
item.ArcaneCake.name=Таумический торт
|
||||
item.TaintShovel.name=Лопата очистителя
|
||||
item.TaintPickaxe.name=Кирка искажения
|
||||
item.MorphPickaxe.name=Хамелеоновая кирка
|
||||
item.MorphSword.name=Хамелеоновый меч
|
||||
item.MorphShovel.name=Хамелеоновая лопата
|
||||
item.MorphAxe.name=Хамелеоновый топор
|
||||
item.FMResource.name=Предмет
|
||||
item.FMResource.0.name=Изумрудный фрагмент
|
||||
item.FMResource.1.name=Теневые чернила
|
||||
item.FMResource.2.name=Самородок манастали
|
||||
item.FMResource.3.name=Сгусток заражённой крови
|
||||
item.FMResource.4.name=Элементиевый самородок
|
||||
item.MobCrystalEmpty.name=Пустой кристалл импринтинга
|
||||
item.MobCrystal.name=Отпечатанный кристалл (%s)
|
||||
item.DiabolistFork.name=Адские вилы
|
||||
item.DiabolistSpork.name=Ложка-вилка смерти
|
||||
item.GluttonyShard.name=Осколок прожорливости
|
||||
item.Bloodwell.name=Инструменты кровавого писца
|
||||
item.EldritchOrb.name=Древний шар крови
|
||||
item.Crystalwell.name=Кристальная чернильница с пером
|
||||
item.Primewell.name=Сингулярная чернильница с пером
|
||||
item.RidingCrop.name=Хлыст
|
||||
item.BoundShears.name=Связанные ножницы
|
||||
item.BloodRapier.name=Рапира неясыти
|
||||
item.Boundwell.name=Связанная чернильница с пером
|
||||
item.SubCollar.name=Ошейник боли
|
||||
item.RingNutrition.name=Кольцо насыщения
|
||||
item.TaintFruit.name=Зараженный фрукт
|
||||
item.TaintCoal.name=Проклятый уголь
|
||||
item.Sword_Dragonslayer.name=Меч Убийцы Драконов
|
||||
#
|
||||
# Wand components
|
||||
item.Wand.tainted.rod=заражённый
|
||||
item.Wand.infernal.rod=адский
|
||||
item.Wand.neutronium.rod=Космический нейтроний
|
||||
item.Wand.blood.rod=кровавый
|
||||
item.Wand.witchwood.rod=ведьмодревесный
|
||||
item.Wand.livingwood.rod=живодревесный
|
||||
item.Wand.dreamwood.rod=мечтодревесный
|
||||
item.Wand.equivalent.rod=§kАлхимический§r
|
||||
item.Wand.profane.rod=Скверный
|
||||
item.Wand.profaned.rod=Оскверненный
|
||||
item.Wand.orichalcum.cap=Обитый орихалком
|
||||
item.Wand.alchemical.cap=Алхимически возвышенный
|
||||
item.Wand.vinteum.cap=Утолщённый Винтеумом
|
||||
item.Wand.manasteel.cap=Обвитый манасталью
|
||||
item.Wand.elementium.cap=Поцелованный элементием
|
||||
item.Wand.terrasteel.cap=Нерфленный террасталью
|
||||
item.WandCores.name=Стержень
|
||||
item.WandCores.tainted.name=Заражённый стержень
|
||||
item.WandCores.infernal.name=Адский стержень
|
||||
item.WandCores.soul.name=Древний стержень
|
||||
item.WandCores.blood.name=Кровавый стержень
|
||||
item.WandCores.witchwood.name=Стержень из ведьминой древесины
|
||||
item.WandCores.profane.name=Скверный стержень
|
||||
item.WandCores.blood_inert.name=Инертный кровавый стержень
|
||||
item.WandCores.livingwood.name=Стержень из живой древесины
|
||||
item.WandCores.livingwood_inert.name=Бездействующий стержень из живой древесины
|
||||
item.WandCores.blood_staff.name=Кровавое ядро посоха
|
||||
item.WandCores.witchwood_staff.name=Ядро посоха из ведьминой древесины
|
||||
item.WandCores.dreamwood.name=Стержень из древесины мечтаний
|
||||
item.WandCores.dreamwood_inert.name=Бездействующий стержень из древесины мечтаний
|
||||
item.WandCores.dreamwood_staff.name=Ядро посоха из древесины мечтаний
|
||||
item.WandCaps.name=Наконечник
|
||||
item.WandCaps.alchemical.name=Алхимический наконечник
|
||||
item.WandCaps.vinteum.name=Наконечник Винтеума
|
||||
item.WandCaps.soul.name=Наконечник Края
|
||||
item.WandCaps.manasteel.name=Манастальной наконечник
|
||||
item.WandCaps.manasteel_inert.name=Инертный манастальной наконечник
|
||||
item.WandCaps.elementium.name=Элементиевый наконечник
|
||||
item.WandCaps.elementium_inert.name=Инертный элементиевый наконечник
|
||||
item.WandCaps.terrasteel.name=Террастальной наконечник
|
||||
item.BlinkFocus.name=Набалдашник: Скачок
|
||||
#
|
||||
# Blocks
|
||||
tile.ArcaneCake.name=Таумический торт
|
||||
tile.InkFlower.name=Мрачная роза
|
||||
tile.WrathCage.name=Клетка гнева
|
||||
tile.StarBlock.name=Блок адских звезд
|
||||
tile.blackRoseBush.name=Мрачный куст роз
|
||||
tile.TaintLog.name=Зараженное дерево
|
||||
tile.TaintPlank.name=Зараженные доски
|
||||
tile.TaintLeaves.name=Зараженная листва
|
||||
tile.TaintSapling.name=Зараженный саженец
|
||||
tile.TaintStone_Smooth.name=Зараженный камень
|
||||
tile.TaintStone_Brick.name=Зараженные каменные кирпичи
|
||||
darkflower.euclidaisy.name=Евклидова маргаритка
|
||||
darkflower.whisperweed.name=Шепчущий сорняк
|
||||
darkflower.tainthistle.name=Чертополох
|
||||
darkflower.bloodthorn.name=Кровавый шип
|
||||
tile.botania:flower.euclidaisy.name=Евклидова маргаритка
|
||||
tile.botania:flower.whisperweed.name=Шепчущий сорняк
|
||||
tile.botania:flower.tainthistle.name=Чертополох
|
||||
tile.botania:flower.bloodthorn.name=Кровавый шип
|
||||
#
|
||||
# Enchantments
|
||||
enchantment.cluster=Огненное ядро
|
||||
enchantment.wrath=Гнев
|
||||
enchantment.greedy=Капиталист
|
||||
enchantment.consuming=Потребление
|
||||
enchantment.educational=Образование
|
||||
enchantment.corrupting=Искажение
|
||||
enchantment.voidtouched=Касание пустоты
|
||||
enchantment.impact=Влияние
|
||||
#
|
||||
# Potions
|
||||
potion.blood_seal=Печать крови
|
||||
potion.dragonwrack=Убийца Драконов
|
||||
#
|
||||
# Focus Upgrades
|
||||
forbidden.upgrade.hellfire.name=Адское пламя
|
||||
forbidden.upgrade.hellfire.text=Как только вы телепортируетесь в определенное место, это улучшение насылает поток огня на все живое вокруг.
|
||||
forbidden.upgrade.pandemonium.name=Столпотворение
|
||||
forbidden.upgrade.pandemonium.text=Это улучшение телепортирует ближайших врагов на ваше предыдущее место, как только вы телепортируетесь.
|
||||
#
|
||||
# Tooltips
|
||||
tooltip.currentowner=Текущий владелец:
|
||||
tooltip.divineorb=Содержит необработанную жизненную эссенцию
|
||||
tooltip.creativeonly=Только для творческого режима
|
||||
tooltip.collar.owner=Владелец:
|
||||
#
|
||||
# Messages
|
||||
message.collar.alreadywearing=На шее %s уже что-то надето!
|
||||
message.collar.placescollar=%s надевает Вам на шею ошейник.
|
||||
message.collar.youplacecollar=Вы надели ошейник на шею %s.
|
||||
#
|
||||
# Misc
|
||||
itemGroup.forbidden=Forbidden Magic
|
||||
itemGroup.mobcrystal=Отпечатанные кристаллы
|
||||
tc.research_category.FORBIDDEN=Апокрифы
|
||||
description.villager.profession.forbidden.heretic=Еретик
|
||||
death.attack.blooderp=%1$s истек кровью
|
||||
death.attack.dragonslayer=%1$s был убит %2$s
|
||||
death.attack.dragonwrack=%1$s погиб от смертельной раны
|
||||
#
|
||||
# Research
|
||||
forbidden.research_name.NETHERSHARDS=Адский осколок
|
||||
forbidden.research_text.NETHERSHARDS=Цель: плохо себя вести.
|
||||
forbidden.research_page.NETHERSHARDS.1=Странная энергия циркулирует по Нижнему миру. Как известно, иногда она затвердевает в хрустальные осколки во время определённых событий.
|
||||
forbidden.research_page.NETHERSHARDS.2=Эти кристаллы пронизаны различными пороками и имеют множество применений для бессовестных тауматургов.<BR>Есть семь типов Адских осколков, и каждый из которых настроен на свой "Смертный грех".<BR><BR><IMG>forbidden:textures/misc/research.png:0:0:111:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.2b=Эти кристаллы пронизаны различными пороками и имеют множество применений для бессовестных тауматургов.<BR>Есть шесть типов Адских осколков и каждый представляется собой "Смертный грех."<BR><BR><IMG>forbidden:textures/misc/research.png:0:16:95:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.3=Осколки гнева кристаллизуются во время актов насилия. Чем больше применяется физической силы, тем больше вероятность появления осколка гнева.<BR>Осколки лени появляются тогда, когда Вы слишком легко находите ресурсы.<BR>Осколки ненависти берутся у тех, у кого они есть, и передаются тем, кто жаждет их.<BR>Осколок гордости появится, когда существо с поистине великой силой будет побеждено.<BR>Осколки прожорливости кристаллизируются, когда кто-то пирует.<BR>Осколки жадности появляются, когда для получения выгоды используются зачарования.
|
||||
#
|
||||
forbidden.research_name.SKULLAXE=Топор собирателя черепов
|
||||
forbidden.research_text.SKULLAXE=Отрубить им головы!
|
||||
forbidden.research_page.SKULLAXE.1=Некоторые монстры ну просто выводят Вас из себя! Например скелеты! Они всегда используют Вас в качестве мишени. Или криперы! Они всегда ходят рядом и взрывают всё вокруг! Вы хотите отрубить им их самодовольные головы и воткнуть их на копья.<BR><BR>К счастью, Вы обнаружили предмет, который позволит Вам сделать это. При убийстве монстра топором собирателя черепов, есть шанс, что Вы отрубите ему голову. Можно также отрубить головы игрокам! К сожалению, наполнение делает топор слишком кровожадным, что не позволяет эффективно рубить деревья.
|
||||
#
|
||||
forbidden.research_name.RINGFOOD=Кольцо насыщения
|
||||
forbidden.research_text.RINGFOOD=Сырные шарики защищают от цинги, да?
|
||||
forbidden.research_page.RINGFOOD.1=Люди продолжают ругать Вас. Они говорят, что нельзя есть печенье целый день или что "насыщение работает иначе". Что ж, раньше Вам приходилось выслушивать этих скептиков...<BR>Кольцо насыщения повышает пищевую ценность и насыщаемость большинства продуктов, которые вы едите, пока кольцо одето на Вашем пальце.<BR><BR>Возможные побочные эффекты: тошнота, головные боли, судороги, головокружение, диабет и внезапный интерес к гомеопатии.
|
||||
#
|
||||
forbidden.research_name.ARCANECAKE=Таумический торт
|
||||
forbidden.research_text.ARCANECAKE=Пусть едят торт.
|
||||
forbidden.research_page.ARCANECAKE.1=Если существует вещь, которую Вы любите, то это - торт. Вы бы ели его день за днём, но, увы, он всегда заканчивается.<BR><BR>Чтобы исправить это, Вы написали рецепт, который наполняет торт магией долголетия. Таумический торт заканчивается намного медленнее, чем земной, и он будет медленно себя восстанавливать, пока есть хотя бы кусочек. Однако его чары нестабильны, как только Вы его поставили, торт нельзя будет перемещать обычными способами.
|
||||
#
|
||||
forbidden.research_name.FOCUSBLINK=Набалдашник: Мерцание
|
||||
forbidden.research_text.FOCUSBLINK=Лучше, чем глупый жемчуг Эндера!
|
||||
forbidden.research_page.FOCUSBLINK.1=Тьфу.<BR><BR>Единственная вещь, которая достает вас больше, чем подъем с кровати это вынужденные прогулки. Так мнооого работы. Зачем быть взрослым и модным магом, если использовать свои ноги также, как и все?<BR><BR>Набалдашник облегчит ваши трудности с переносом одной ноги вперед второй. Только кликните вашим набалдашником в любое место, поддайтесь его влиянию, и вы телепортируете себя в то место!<BR><BR>А теперь лишь осталось сделать Набалдашник для принятия душа и тогда будет полный набор...
|
||||
#
|
||||
forbidden.research_name.TAINTSHOVEL=Лопата очистителя
|
||||
forbidden.research_text.TAINTSHOVEL=Как горячий нож сквозь плотное масло
|
||||
forbidden.research_page.TAINTSHOVEL.1=Иногда, самый простой способ убрать пятна заражения - просто физически убрать их.<BR><BR>Укрепляя таум-лопату серебряной древесиной и осколками порядка, Вы создали инструмент, который способен бороться с заражением. Лопата очистителя может копать вязкую заражённую почву так же эффективно, как через обычную землю.<BR><BR>Если Вы возьмёте её в руки и нажмёте ПКМ, лопата очистит всю заражённую слизь и газ в небольшом радиусе, за счёт прочности. Вам больше не придётся убирать неудачи наполнения куском булыжника!
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forbidden.research_page.TAINTSHOVEL.2=Когда Вы копаете заражение лопатой, есть шанс, что выпущенная энергия кристаллизуется в осколки заразы. В отличие от других заражённых материалов, кристаллическая структура держит эти осколки в стабильности, что позволяет носить их с собой.
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forbidden.research_name.TAINTPICK=Кирка искажения
|
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forbidden.research_text.TAINTPICK=Обсидиановый уничтожитель
|
||||
forbidden.research_page.TAINTPICK.1=Наполняя таум-кирку заражением, Вы создали инструмент, который способен добывать твёрдые материалы.<BR><BR>Кирка искажения заражает твёрдые материалы, ослабляя их. Чем твёрже материал, тем эффективнее кирка добывает его. К сожалению, последствия заражения имеют обратный эффект, и при добыче более мягких материалов кирка добывает их медленней, даже медленнее руки.
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forbidden.research_name.ROD_tainted=Заражённый стержень
|
||||
forbidden.research_text.ROD_tainted=Изогнутое хранилище Вис
|
||||
forbidden.research_page.ROD_tainted.1=Заражённые земли - это место великой и ужасной энергии для тех тауматургов, которые знают как её использовать.<BR><BR>Заражённый стержень может хранить до 150 Вис каждого типа и медленно пополнять каждый аспект до 10%, пока жезл находятся на заражённой земле. Когда Вы держите жезл в руке, он также может питаться от заражения, бегущего по Вашим венам, случайно восстанавливая Вис, во время получении урона от порчи.
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forbidden.research_name.TAINTTREE=Зараженное дерево
|
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forbidden.research_text.TAINTTREE=Как насчет наполненных порчей деревьев?
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forbidden.research_page.TAINTTREE.1=Больное, искалеченное магическими экспериментами способно жить по странным обстоятельствам... Большинство деревьев не способно выжить в Зараженных Землях, но вы, кажется, нашли выход вырастить кое-что, что выживет. Объединив саженец с малой долей заразы, вы создали дерево, которое может процветать в Зараженных Землях.<BR><BR>Его бревна вполне можно переделать в доски, которые способны противостоять заражению, позволяя тем самым строить сооружения, защищенные от распространения заражения.<BR><BR>Дерево, кажется, может плодоносить, но есть его фрукты крайне не рекомендуется...
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forbidden.research_name.TAINTSTONE=Зараженный камень
|
||||
forbidden.research_text.TAINTSTONE=Зараза уже в камне?
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||||
forbidden.research_page.TAINTSTONE.1=Зараженные Земли не такие уж и дружелюбные, и не кажутся безопасными. Заражение жадно распространяется и ползет все быстрее по поверхности, и в конце концов покрывает ее, что делает небезопасным прогуливаться по ней. тем не менее, Зараженные волокна не представляют угрозу к уже зараженным существам и материалам.<BR><BR>Смешав заразу с обычным камнем, вы создали магический материал, безопасный для строительства и не позволяющий заражению выбраться наружу. Зараженный камень может быть использовать для создания поверхности, по которой можно безопасно пройтись.<BR><BR>Не то чтобы строительство в Зараженных Землях рекомендовалось, но...
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forbidden.research_name.ROD_infernal=Адский стержень
|
||||
forbidden.research_text.ROD_infernal=Дьявольское хранилище Вис
|
||||
forbidden.research_page.ROD_infernal.1=Такой великий и могучий тауматург как Вы, заслуживает мощный и внушительный жезл, достойный Вашей станции. Серебродревесный жезл кажется Вам не таким уж и внушительным. Вам нужен жезл, который будет служить в качестве скипетра власти.<BR><BR>Вы обнаружили способ создания жезла, который наполнен силой нижнего мира. Адский стержень может содержать до 150 Вис и он будет медленно пополнять запас Ignis до 20%. Если Вы будете находиться в Нижнем мире, жезл также будет пополнять другие аспекты до 10%.
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forbidden.research_page.ROD_infernal.2=Жезл также наделяет Вас какой-то защитой от опасностей Нижнего мира, он не даст Вам сгореть, если Вы стоите в огне, также он будет защищать Вас от иссушения, пока жезл находится в Вашем инвентаре. Когда жезл находится в руке, он будет полностью защищать Вас от всех повреждений огнём.
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forbidden.research_name.ROD_profane=Скверный жезл
|
||||
forbidden.research_text.ROD_profane=На волоске от...
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||||
forbidden.research_page.ROD_profane.1=Странные жители знали, как создать особый деревянный жезл, покрытый символами еретиков. Скверные жезлы создавали из посредственных бассейнов с висом, но они кажутся способными пополняться очень быстро, качая вис из невидимого источника.<BR><BR>Руны на жезле, бывает, сдвигаются или кровоточат, и иногда жезл шепчет демонические контракты и мерзкие дела.<BR><BR>Длительное использование не рекомендуется.
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||||
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|
||||
forbidden.research_name.ROD_soul=Древний стержень
|
||||
forbidden.research_text.ROD_soul=Оскверняющее хранилище Вис
|
||||
forbidden.research_page.ROD_soul.1=Вы обнаружили способ использования энергии, поступающей через маяк и превращения её в Вис. Пока Вы находитесь в измерении с активным маяком, который привязан к Вам, древний стержень будет медленно заряжать все свои внутренние резервы, которые могут вместить до 100 Вис.<BR><BR>Однако, перемещение такого большого количества энергии через Вашу душу имеет свою цену. Каждая единица Вис создаёт большие объёмы порчи в Вашей душе. Старайтесь слишком сильно не полагаться эти особенности пополнения...
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forbidden.research_name.ROD_blood=Кровавый стержень
|
||||
forbidden.research_text.ROD_blood=Алхимическое хранилище Вис
|
||||
forbidden.research_page.ROD_blood.1=Вы создали мост между Тауматургией и Алхимической магией. Кровавый жезл может хранить до 100 Вис и постепенно пополнять себя с помощью LP.<BR><BR>Жезл будет связывать себя с тем, кто впервые подобрал его. Пока жезл пуст, он будет пытаться заполнить себя с помощью LP своего владельца. Если нет достаточного количества LP, чтобы питать его, он будет прибегать к изъятию здоровья того, кто владеет им, но это преобразование менее эффективно. Если у владельца нет достаточного количества LP, и если у него меньше трёх сердец жизни, жезл перестанет заряжать себя.
|
||||
forbidden.research_page.ROD_blood.2=Процесса наполнения не достаточно для завершения кровавого жезла. После наполнения кровавого стержня, он должен быть проникнут жизненной эссенцией в кровавом алтаре.
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||||
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|
||||
forbidden.research_name.ROD_blood_staff=Кровавое ядро посоха
|
||||
forbidden.research_text.ROD_blood_staff=Посох кровавого мага
|
||||
forbidden.research_page.ROD_blood_staff.1=Кровавый жезл полезен, но медленно заряжается. Пора осуществить волшебную реализацию, которая сможет быть устойчивой в бою.<BR><BR>В отличие от большинства жезлов, кровавый посох вмещает только 50 Вис вместо 100 Вис, как у всех жезлов. Его особенность - это способность заряжаться более быстрыми темпами. Пока кровавый посох находится в панели быстрого доступа, он будет заряжаться LP владельца в четыре раза быстрее, чем обычный кровавый жезл. Однако, эта жадность имеет свою цену. В отличие от жезла, кровавый посох может убить того кто держит его, если он не получает достаточного количества LP.
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood=Стержень из ведьминой древесины
|
||||
forbidden.research_text.ROD_witchwood=Преобразователь маны
|
||||
forbidden.research_page.ROD_witchwood.1=Создавая стержень из ведьминой древесины, Вы обнаружили способ преобразования маны в Вис. Стержень из ведьминой древесины содержит до 100 Вис и постепенно заряжает себя ценой в 140 маны - одно очко Вис.<BR>Дальнейшие исследования могут открыть способы понижения этой цены.
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood_staff=Ядро посоха из ведьминой древесины
|
||||
forbidden.research_text.ROD_witchwood_staff=Посох чародея
|
||||
forbidden.research_page.ROD_witchwood_staff.1=Жезл из ведьминой древесины "пожирает" слишком много магической силы и заряжается слишком медленно, чтобы быть устойчивым в бою. Вам кажется, что пора сделать что-то немного более эффективное, в направлении мистической силы.<BR><BR>В отличии от большинства жезлов, посох из ведьминой древесины может содержать только 50 Вис. Его истинная сила заключается в том, что он быстро заряжается. Посох восстанавливает Вис в два раза быстрее, чем жезл из ведьминой древесины. Кроме того, посох использует значительно меньшую магическую силу, чем жезл из ведьминой древесины и ему нужно только 100 маны за Вис, если он используется без соответствующего наконечника.
|
||||
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|
||||
forbidden.research_name.ROD_livingwood=Стержень из живой древесины
|
||||
forbidden.research_text.ROD_livingwood=Ботаническое хранилище Вис
|
||||
forbidden.research_page.ROD_livingwood.1=У живой древесины есть удивительная способность к манипуляции маной. В сочетании с правильными реагентами, она может преобразовывать ману в Вис.<BR><BR>Жезл из живой древесины будет быстро забирать ману из предметов в Вашем инвентаре для того, чтобы зарядить себя.<BR><BR>К сожалению, процесс наполнения сжигает живую древесину. После наполнения, стержень должен быть перезаряжен в бассейне маны для пробуждения.
|
||||
#
|
||||
forbidden.research_name.ROD_dreamwood_staff=Посох из древесины мечтаний
|
||||
forbidden.research_text.ROD_dreamwood_staff=Сладкие мечты сделаны из них
|
||||
forbidden.research_page.ROD_dreamwood_staff.1=Живая древесина - полезный материал, но она не может выдержать большое количество тайной энергии, которая необходима для создания посоха. Однако, древесина мечтаний эльфов может выполнить эту задачу.<BR><BR>Посохи, сделанные из древесины мечтаний содержат значительно больше Вис, чем эквивалентный жезл, а также они могут принять больше энергии, при использовании набалдашника.<BR><BR>Как и с живой древесиной, стержни из древесины мечтаний должны быть наполнены в бассейне с маной для полного пробуждения.
|
||||
#
|
||||
forbidden.research_name.CAP_alchemical=Алхимические наконечники
|
||||
forbidden.research_text.CAP_alchemical=Когда таумиум недостаточно кровавый
|
||||
forbidden.research_page.CAP_alchemical.1=Вы разработали наконечник, который объединяет тауматургию и алхимическую магию. Алхимические наконечники очень эффективны в выкачивании Aqua, использую только 80% обычной цены Вис. Для остального, они предлагают только 90% траты Вис.<BR><BR>В сочетании с кровавым стержнем, алхимические наконечники снижают потребление LP жезлом, стоимость составит всего 900 LP за Вис. Атаки наконечниками на кровавом жезле также вызывают слабость.
|
||||
#
|
||||
forbidden.research_name.CAP_vinteum=Наконечники Винтеума
|
||||
forbidden.research_text.CAP_vinteum=Магические наконечники
|
||||
forbidden.research_page.CAP_vinteum.1=Наполняя таум-наконечник винтия, вы создали наконечник, который в сочетании со стержнем из ведьминой древесины, понижает стоимость маны до 80 очков за Вис.<BR><BR>Таум-наконечник похоже хорошо сливается с винтием, предлагая те же 90% траты Вис.
|
||||
#
|
||||
forbidden.research_name.CAP_soul=Наконечники Края
|
||||
forbidden.research_text.CAP_soul=Защита для Вашей души
|
||||
forbidden.research_page.CAP_soul.1=Вы создали наконечник, который может безопасно выкачивать разрушительную энергию Края. Наконечники Края тратят 80% Вис Perditio и 90% других аспектов.<BR><BR>В сочетании с древним стержнем, наконечники Края также уменьшают силу повреждения Вашей души, получаемую от выкачивания Вис из Края.
|
||||
#
|
||||
forbidden.research_name.CAP_manasteel=Наконечники из манастали
|
||||
forbidden.research_text.CAP_manasteel=Секрет маны
|
||||
forbidden.research_page.CAP_manasteel.1=Манасталь имеет очень полезные свойства, когда дело доходит до манипуляции маной. Вы сделали наконечник для жезла, который тратит в среднем 90% Вис. В сочетании со стержнем, который может потреблять ману, процесс преобразования маны становится более эффективным.<BR><BR>При создании жезла, инертный манастальной наконечник должен быть заряжен маной.
|
||||
#
|
||||
forbidden.research_name.CAP_elementium=Элементиевые наконечники
|
||||
forbidden.research_text.CAP_elementium=Экологичные наконечники
|
||||
forbidden.research_page.CAP_elementium.1=Эльфхейм похож на погруженный в магическую силу мир и элементий тоже. При слиянии в наконечник и после обработки нужными материалами, элементиевые наконечники имеют исключительную способность к выкачиванию Вис. В сочетании с жезлом или посохом, которые используют ману, они также уменьшают курс обмена маны.<BR><BR>Симпатичный розовый цвет элементия просто глазурь на торте.
|
||||
#
|
||||
forbidden.research_name.CAP_terrasteel=Террасталиевые наконечники
|
||||
forbidden.research_text.CAP_terrasteel=Завершение!
|
||||
forbidden.research_page.CAP_terrasteel.1=Милый Ребенок, это ужасная идея! О чем ты думал?<BR><BR>Террасталиевое перенасыщение маной дает ему множество могучих сил земли, которые зовутся: Сила, прочность, компактность, и... экстремальная устойчивость к энергии. Явная террасталиевая неспособность проводить вис становится причиной того, что большинство вис просто безвредно рассеивается против воли, вместо того, чтобы быть использованными.<BR><BR>Видимо, создание наконечников из каждого материала - не такая уж хорошая идея.
|
||||
#
|
||||
forbidden.research_name.TRANSEMERALD=Трансмутация изумруда
|
||||
forbidden.research_text.TRANSEMERALD=Трансформация ценностей в изумруд
|
||||
forbidden.research_page.TRANSEMERALD.1=Вы обнаружили способ удвоения изумрудов, погружая изумрудные осколки в Lucrum, добытых из других материалов.
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||||
#
|
||||
forbidden.research_name.BLACKFLOWER=Мрачная роза
|
||||
forbidden.research_text.BLACKFLOWER=Спасите спрута!
|
||||
forbidden.research_page.BLACKFLOWER.1=Нет более жалкого зрелища, чем видеть мокрого тауматурга. Несмотря на Ваши великие и магические силы, Вам все равно придётся идти прыгать в ближайшее озеро и устраивать охоту за спрутами каждый раз, когда Вы захотите пополнить Вашу чернильницу.<BR><BR>Прекращайте охотиться за спрутами! Соединяя розу с Tenebrae и Victus, Вы создаёте цветок, который распространяется как сорняк, и чьи лепестки могут быть раздавлены для создания чернил.
|
||||
#
|
||||
forbidden.research_name.WRATHCAGE=Клетка гнева
|
||||
forbidden.research_text.WRATHCAGE=Бесконечная битва
|
||||
forbidden.research_page.WRATHCAGE.1=Иногда, недостаточно просто убить что-то или кого-то. Конечно, убийство одного монстра может быть хорошим очищением мира, но представьте как Вы просто выкашиваете толпы неприятных страшил.<BR><BR>С этой целью, Вы обнаружили способ воссоздать спаунеры монстров, которые Вы нашли в древних руинах. В отличие от обычных спаунеров монстров, клетка гнева реагирует на сигналы красного камня, а не на наличие человека и она работает намного быстрее древних аналогов.
|
||||
forbidden.research_page.WRATHCAGE.2=Тем не менее, Вы не смогли воссоздать оригинальный метод бесконечного появления существ. За каждое существо клетка гнева требует немного эссенции, которую нужно передать по трубам. Устройство будет принимать разные типы эссенции в зависимости от привязанного существа. Также, Ira может служить, как топливо. Клетка также принимает Desidia.<BR><BR>Нажатие ПКМ по клетке гнева адскими вилами будет менять цикл клетки между разными видами топлива, меняя потребляемую эссенцию клеткой.
|
||||
forbidden.research_page.WRATHCAGE.3=Чтобы привязать клетку гнева к определённому существу, нажмите ПКМ по ней с отпечатанным кристаллом в руке. Убийство совместимого существа адскими вилами, имея при этом чистый отпечатанный кристалл, привяжет кристалл к этому монстру.
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forbidden.research_name.FORK=Адские вилы
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||||
forbidden.research_text.FORK=Тайный инструмент инженера
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||||
forbidden.research_page.FORK.1=Вы создали инструмент, который поможет Вашему инженерному началу с разными адскими штуковинами. Кварцевые зубцы на адских вилах позволят им привязать себя к тайной энергии.<BR><BR>Вместе с тем что вилы используются для настройки устройств, вилы также работают как оружие.<BR><BR>Больше информации должно появиться на следующих страницах, после того как Вы проведёте больше исследований.
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||||
forbidden.research_page.FORK.wc=Если адские вилы используются для убийства совместимого существа вместе с чистым отпечатанным кристаллом в Вашем инвентаре, то это отпечает существо на кристалле. Отпечатанный кристалл потом может быть использован, чтобы привязать клетку гнева к этому монстру.<BR><BR>Вилы также можно использовать для настройки того, какой тип эссенции клетка гнева использует в качестве топлива. Просто нажмите ПКМ по клетке гнева адскими вилами, чтобы изменить тип топлива.
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forbidden.research_name.MORPHTOOLS=Хамелеоновые инструменты
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||||
forbidden.research_text.MORPHTOOLS=Для них есть зачарования...
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forbidden.research_page.MORPHTOOLS.1=Хамелеоновые инструменты - это как три инструмента в одном. При первом зачаровании, нажатие ПКМ, сидя с инструментом в руке, изменяет его на чистое покрытие для зачарования, позволяя Вам зачаровать его с совершенно другим набором зачарований. Каждый инструмент может содержать три отдельных набора зачарований, которые можно чередовать между собой, нажимая ПКМ, сидя.<BR><BR>Инструменты не имеют природного способа удаления наборов зачарований после полного зачарования, так что считайте каждое зачарование!
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forbidden.research_name.CLUSTER=Зачарование: Огненное ядро
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forbidden.research_text.CLUSTER=Хамелеон ядра
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||||
forbidden.research_page.CLUSTER.1=Вы обнаружили зачарование, которое позволит хамелеоновой кирке имитировать эффекты кирки Огня. Хамелеоновая кирка с зачарованием: Огненное ядро имеет шанс получения кластеров определённых руд. Кластеры намного чище, чем сырая руда, а также они могут быть переплавлены в два слитка руды. Чем выше уровень зачарования, тем выше шанс получения кластеров.
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forbidden.research_name.IMPACT=Зачарование: Влияние
|
||||
forbidden.research_text.IMPACT=Когда-нибудь эта стена упадёт.
|
||||
forbidden.research_page.IMPACT.1=Некоторые инструменты имеют гораздо большую область добычи. Зачарование: Влияние применяется на хамелеоновую кирку и лопату.<BR><BR>Хамелеоновый инструмент с зачарованием: Влияние добывает территорию блоков 3 x 3 вместо одного, делая разведочную добычу и уплощение территории гораздо проще.
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forbidden.research_name.GREEDY=Зачарование: Капиталист
|
||||
forbidden.research_text.GREEDY=Нерегулируемое зачарование
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||||
forbidden.research_page.GREEDY.1=Вы обнаружили зачарование для оружия, которое позволяет получать выгоду, забирая жизни. При убийстве оружием капиталиста враждебных существ, существует шанс получения изумрудного осколка. Если оружие капиталиста используется для убийства жителя деревни, то существует шанс получения его изумруда.
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forbidden.research_name.CONSUMING=Зачарование: Потребление
|
||||
forbidden.research_text.CONSUMING=Мусороудаление
|
||||
forbidden.research_page.CONSUMING.1=Из-за боли от опустошения Вашего инвентаря от ненужного мусора, Вы разработали зачарование, которое будет автоматически уничтожать распространённые, ненужные материалы. Любой булыжник, земля, гравий или камень нижнего мира, добытый инструментом потребления, будет уничтожен.
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forbidden.research_name.WRATH=Зачарование: Гнев
|
||||
forbidden.research_text.WRATH=Когда каждая проблема - гвоздь, всё, что Вам нужно - это большой молот.
|
||||
forbidden.research_page.WRATH.1=Ах! Вам нужно больше чрезмерно жестокого оружия для убийства существ. Зачарование - хорошее начало, только так можно заточить меч прежде чем он начнёт превращаться в жидкость. Ваш меч просто убивает недостаточно эффективно.<BR><BR>Чтобы исправить это, Вы создали специальное зачарование, которое внедряет ещё больше силы и смерти в Ваш меч. Зачарование: Гнев увеличивает наступательную силу меча, оно также совместимо с зачарованиями острота, бич членистоногих и небесная кара.
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forbidden.research_name.EDUCATIONAL=Зачарование: Образование
|
||||
forbidden.research_text.EDUCATIONAL=Вы будете УЧИТЬ!
|
||||
forbidden.research_page.EDUCATIONAL.1=Вы создали зачарование для наполнения оружия эссенцией знаний и изучения. Уничтожение голов монстров учёбой даст больше опыта чем обычно, в зависимости от уровня зачарования.
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forbidden.research_name.CORRUPTING=Зачарование: Искажение
|
||||
forbidden.research_text.CORRUPTING=Плохое влияние на кристаллы
|
||||
forbidden.research_page.CORRUPTING.1=Нижний мир великолепен, но он также что-то вроде.. адской дыры.<BR><BR>Зачарование: Искажение позволит Вам собирать осколки Нижнего мира, при этом не находясь в нижнем мире. Кирка зачарованная искажением будет случайно искажать собранные осколки стихий, превращая их в осколки Нижнего мира. Осколки кажутся восприимчивыми только тогда, когда они помещены в наполненный камень, это значит что искажение кластера не будет иметь никого эффекта.
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forbidden.research_name.VOIDTOUCHED=Зачарование: Прикосновение пустоты
|
||||
forbidden.research_text.VOIDTOUCHED=Цвет из Космоса
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||||
forbidden.research_page.VOIDTOUCHED.1=Способность пустотного металла регенерировать повреждения завораживает. Вы хотите, чтобы Ваши хамелеоновые инструменты имели те же свойства...<BR><BR>Зачарование: Прикосновение пустоты даёт хамелеоновому инструменту тоже качество регенерации, что и у пустотных инструментов.<BR><BR>Хамелеоновые инструменты после зачарования похожи на живую плоть, которая превращается обратно в нужную форму при нанесении урона. Даже когда Вы просто смотрите на них Ваш рассудок начинает пошатываться.
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forbidden.research_name.TAINTBASICS=Заражённые земли
|
||||
forbidden.research_text.TAINTBASICS=Темно-фиолетовый
|
||||
forbidden.research_page.TAINTBASICS.1=Иногда, тауматургия проходит ужасно неправильно. Чудеса превращаются в бедствия, а ландшафт становится отвратительной формы. Заражённые земли - это такие места, которые заражены болезненными отходами магов - порчей. Местные флора и фауна деформируются и мутируют во враждебные для нормальной жизни формы, и само основание заражённых земель заражает тех, кто наступает на заражённые волокна.
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||||
forbidden.research_page.TAINTBASICS.2=Заражённые земли можно найти в природе, но также, они могут образовываться при неосторожности тауматурга, если заражённая слизь простоит слишком долго без внимания. Заражённые земли узнаваемы из-за их выдающихся фиолетовых волокон и ярких фиолетовых растений. Оставшись без внимания, заражённая земля будет постепенно расширять свои владения, заражая всё больше и больше окрестных земель. Земля становится густой, а заражённая почва, деревья и другие природные материалы медленно покрываются волокнами и преобразуются в структурно нездоровую кору, которая может рухнуть или раствориться в заражённую слизь в любой момент.
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forbidden.research_name.SCHOOLS=Школы магии
|
||||
forbidden.research_text.SCHOOLS=Существует больше одного пути к энергии...
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||||
forbidden.research_page.SCHOOLS.1=Многие тауматурги насмехались над идеей вмешательства в другие виды магии. Кому нужно что-то, кроме чистой, чудотворной энергии тауматургии?<BR><BR>Однако, менее предвзятые тауматурги рассказали другую историю. Другие магические искусства могут многое предложить ищущему магу, если Вы знаете где искать...
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forbidden.research_name.BLOODMAGIC=Магия крови
|
||||
forbidden.research_text.BLOODMAGIC=С великой жертвой приходит большая энергия
|
||||
forbidden.research_page.BLOODMAGIC.1=Маги крови или "Алхимические волшебники", как некоторые предпочитают себя называть, странные, даже очень. Построив странные зиккураты, где они занимаются своими кровавыми обрядами, маги крови используют жизненную энергию для наполнения предметов магической энергией или даже создают заклинания.<BR><BR>Более бессовестные тауматурги, вмешиваясь в магию крови, смогут опередить других в исследованиях, но какой ценой?
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forbidden.research_name.BOTANY=Ботаника
|
||||
forbidden.research_text.BOTANY=Энергия спит в земле...
|
||||
forbidden.research_page.BOTANY.1=Некоторые сумасшедшие алхимики говорят, что цветы - это универсальный язык, с которым вселенная появилась на свет.<BR><BR>Верно ли это или нет, ботаники нашли способ использовать энергию цветов и других растений, чтобы совершать великие подвиги во имя магии. Некоторые тауматурги издевались над таким "грязным заросшим волшебством", но ведь действительно существует огромная спящая энергия под землёй для тех, кто готов взять её.
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||||
forbidden.research_name.BLOODWELL=Кровавые инструменты писаря
|
||||
forbidden.research_text.BLOODWELL="Я завершу это исследование, если оно убьёт меня!"
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||||
forbidden.research_page.BLOODWELL.1=Нет ничего более ужасного, чем приостановка исследования для пополнения своей чернильницы. Иногда, Вы так отчаянно хотите завершить своё исследование, что Вы предпочли бы использовать свою кровь вместо чернил, а не идти перезаправлять чернильницу.<BR><BR>Кровавые инструменты писаря будут заправляться, используя LP их владельца, со скоростью 25 LP за очко. Эта способность требует человеческого тепла, для этого Вам нужно убрать инструменты из стола исследований, но Вам не нужно покидать зону исследования.
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forbidden.research_name.ELDRITCHORB=Древний кровавый шар
|
||||
forbidden.research_text.ELDRITCHORB=Шар пожирателя душ
|
||||
forbidden.research_page.ELDRITCHORB.1=Прошёл шёпот в ряду кругов тауматургов, что Ихор на самом деле кровь Бога. Вы не знаете правда это или нет, но Ихор, кажется, имеет родство с более продвинутыми алхимическими устройствами.<BR><BR>Древний кровавый шар - вот что получается, когда Вы соединяете продвинутую тауматургию и алхимическое колдовство. Наполнение значительно увеличивает ёмкость шара, позволяя ему хранить колоссальные 70,000,000 LP. Для чего Вам нужно столько LP?
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forbidden.research_name.BLOODRAPIER=Рапира неясыти
|
||||
forbidden.research_text.BLOODRAPIER=Уничтожитель Blood Magic
|
||||
forbidden.research_page.BLOODRAPIER.1=Нет ничего опаснее мага крови, который напился жизненной эссенции. Пока у него достаточно жизненной силы, шанс пробить его защиту очень мал.<BR><BR>Но теперь...<BR><BR>Рапира неясыти, попадая по кому-то, забирает LP напрямую из его жизненной сети и на время блокирует её таким образом, что маг больше не может получить LP. Она не наносит большого физического урона, но она содержит в себе метафизический урон против магов крови.
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||||
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||||
forbidden.research_name.CRYSTALWELL=Кристальная чернильница с пером
|
||||
forbidden.research_text.CRYSTALWELL=Тайный исследовательский грант
|
||||
forbidden.research_page.CRYSTALWELL.1=Соединение осколков стихий с Вашей чернильницей даёт Вам достаточно интересные эффекты. Кристальная чернильница с пером, кажется, поглощает знания, которые Вы ей записываете. После того как в чернильнице закончатся чернила, Вы можете поглотить это знание за небольшое количество очков исследования, держа чернильницу в руках и нажав ПКМ. К сожалению, это сжигает чернильницу и превращает её в земную чернильницу с пером.
|
||||
forbidden.research_page.CRYSTALWELL.1b=Исследования иногда бывают скучными и нудными. Пока ты будешь разбирать куски булыжника в жалкой надежде найти эзотерические подсказки, пройдут кучи часов, после которых тебе захочется сменить направление своей карьеры.<BR><BR>Однако ты нашел способ ускорить процесс. Кристальная чернильница с пером содержат в себе малую часть эзотерических знаний, которые будут потихоньку проникать в твой разум пока они рядом с тобой<BR><BR>Мы твои чакры тебе ТАК перестроим!
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||||
forbidden.research_name.PRIMEWELL=Сингулярная чернильница с пером
|
||||
forbidden.research_text.PRIMEWELL=Право похвастать!
|
||||
forbidden.research_page.PRIMEWELL.1=Вы познали вещи, которые не придут на ум обычному человеку, вы видели вещи, которые люди и представить не могли, вы были в местах, который лежат за гранью человеческого понимания.<BR><BR>Этот великий опыт научил вас тому, как пополнять вашу чернильницу.<BR><BR>Используя странные возможности Сингулярной Жемчужины, вы смогли создать такую чернильницу, которая никогда не закончится! В холоде ли, в беспросветной ли тьме, где свет от миллиона звезд уже давно умер, Сингулярная Чернильница с Пером уже готова к исследованию.
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||||
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||||
forbidden.research_name.RIDINGCROP=Хлыст
|
||||
forbidden.research_text.RIDINGCROP=Мотивированная боль
|
||||
forbidden.research_page.RIDINGCROP.1=Хлыст, как подсказывает его название, это инструмент, используемый для побуждения животных, которых можно оседлать, двигаться быстрее. Щелчок ПКМ с хлыстом в руке, когда Вы на лошади или на другом животном, и после удара животное будет двигаться быстрее в течение некоторого времени.<BR><BR>Вы можете ударить хлыстом и других животных, но что заставляет Вас делать это?
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||||
forbidden.research_name.HELLFIRE=Властелин адского огня
|
||||
forbidden.research_text.HELLFIRE=Никогда не попадай в затруднительное положение
|
||||
forbidden.research_page.HELLFIRE.1=Остаться пустым в Нижнем мире - худшее, что может произойти. Вы преодолеваете все трудности в поисках чего-то, что Вам нужно, но прежде чем Вы вернётесь домой, какой-нибудь глупый гаст решает поплакать, разрушив при этом Ваш портал. Конечно, эта проблема может быть решена, если у Вас есть огниво, но кто носит с собой огниво?<BR><BR>Вы обнаружили способ использования Вис в Вашем жезле для зажигания огня на некоторых материалах. Нажмите ПКМ жезлом без набалдашника по адскому камню или обсидиану, чтобы зажечь огонь, используя Ignis из жезла.
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forbidden.research_name.EUCLIDAISY=Евклидова маргаритка
|
||||
forbidden.research_text.EUCLIDAISY=Уровень энергии Mai waifu, больше чем 9000 в названии Луны! Верьте!
|
||||
forbidden.research_page.EUCLIDAISY.1=Эфирная эссенция, является чрезвычайно полезным источником эссенции и очень важным ингредиентом для соли тауматурга. К сожалению, её очень трудно найти. Но даже не самый уважающий себя тауматург, не будет опускаться до разрушения открытых узлов ауры.<BR><BR>Объединив Тауматургию и хедж-магию, Вы создали цветок, который использует ману для разрыва тонкой грани реальности. Разрыв не достаточно стабилен, чтобы сформировать узел, но он останется открытым до того, пока из него не выйдет хотя бы склянка эссенции. Активный сигнал красного камня, заставит этот цветок остановиться.
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forbidden.research_name.WHISPERWEED=Шепчущий сорняк
|
||||
forbidden.research_text.WHISPERWEED=Названный, но Непокорный
|
||||
forbidden.research_page.WHISPERWEED.1=У занятого тауматурга есть более важные дела, чем бегать повсюду и всё исследовать. Чтобы сэкономить время, Вы создали цветок, который всё время находится в контакте со сверхъестественными потоками вселенной. Шепчущий сорняк - это волшебное растение, которое использует ману для того, чтобы шептать обрывки тайных знаний тем, кто стоит рядом. Длительное воздействие её неземных шумов, может негативно влиять на Вашу психику, однако...
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|
||||
forbidden.research_name.TAINTHISTLE=Чертополох
|
||||
forbidden.research_text.TAINTHISTLE=Он не опустошит Ваши пустые карманные контейнеры
|
||||
forbidden.research_page.TAINTHISTLE.1=Когда неограниченная тайная энергия сосредоточена на кончиках Ваших пальцев, небольшие хлопоты, вроде уборки заражённой слизи в Вашей лаборатории, кажутся Вам ниже Вашего достоинства.<BR><BR>К счастью, теперь у Вас есть помощник, который поможет Вам прибраться. Чертополох будет засасывать заражённую слизь, заражённый газ и будет использовать их для генерации маны.
|
||||
#
|
||||
forbidden.research_name.SUBCOLLAR=Ошейник боли
|
||||
forbidden.research_text.SUBCOLLAR=Боль и Магия
|
||||
forbidden.research_page.SUBCOLLAR.1=Иногда люди просто хотят почувствовать боль. Особенно, если в этом есть выгода...<BR><BR>Ошейник боли имеет все возможности амулета хранения Вис, а также небольшой бонус в виде накопления Вис при получении урона. Чем больше Ваша боль, тем больше Вис сгенерируется.
|
||||
#
|
||||
# Lexicon
|
||||
forbidden.lexicon.euclidaisy=Евклидова маргаритка
|
||||
forbidden.lexicon.euclidaisy.0=Жуткая, розовая &1Евклидова маргаритка&0 - очень необычна. Она использует большие объёмы маны, чтобы заклинать что-то наподобие эфирной субстанции, и тауматургам это кажется очень полезным свойством.<br>&oОн несгораем.&r
|
||||
forbidden.lexicon.whisperweed=Шепчущий сорняк
|
||||
forbidden.lexicon.whisperweed.0=&1Шепчущий сорняк&0 - это неприятное растение, которое шепчет секреты в уши тем, кто может слышать. Это растение не совсем уж полезное, поскольку секреты не относятся к ботанике.<br>&oБольше секретов, чем у Ван Ши Тонга&r.
|
||||
forbidden.lexicon.tainthistle=Чертополох
|
||||
forbidden.lexicon.tainthistle.0=Отвратительный &1Чертополох&0 питается заражёнными отходами магических экспериментов. Он будет засасывать подобные субстанции, а затем будет пытаться превратить их в ману. Поскольку практика в ботанике экологически чистая, о ней можно особо не говорить.<br>&oБолее навязчив, чем призрачная лоза&r
|
||||
forbidden.lexicon.bloodthorn=Кровавый шип
|
||||
forbidden.lexicon.bloodthorn.0=Результатом экспериментов некоторых больных, повёрнутых магов крови стал &1Кровавый шип&0 - это красный мистический цветок, который был погружен в кровь, приобретя при этом вкус жизненной силы. Он использует ману для развития максимального уровня слабости у ближайших существ, у которых нет аналогов в традиционной алхимии.<br>&oНаследие Якона&r
|
||||
|
||||
# Rituals
|
||||
ritual.SpiteSanity.name=Мольба об отложенном сумасшествии
|
||||
@@ -0,0 +1,394 @@
|
||||
#
|
||||
# Aspects
|
||||
tc.aspect.infernus=The Nether, Demons, Hellfire
|
||||
tc.aspect.ira=Wrath, Anger, Rage
|
||||
tc.aspect.gula=Gluttony, Consumption, Indulgence
|
||||
tc.aspect.invidia=Envy, Jealousy, Insecurity
|
||||
tc.aspect.superbia=Pride, Arrogance, Disdain
|
||||
tc.aspect.desidia=Sloth, Laziness, Procrastination
|
||||
tc.aspect.luxuria=Lust, Desire, Excess
|
||||
#
|
||||
# Items
|
||||
item.NetherShard.name=Shard
|
||||
item.NetherShard.wrath.name=Wrath Shard
|
||||
item.NetherShard.envy.name=Envy Shard
|
||||
item.NetherShard.gluttony.name=Gluttony Shard
|
||||
item.NetherShard.pride.name=Pride Shard
|
||||
item.NetherShard.lust.name=Lust Shard
|
||||
item.NetherShard.sloth.name=Sloth Shard
|
||||
item.NetherShard.greed.name=Greed Shard
|
||||
item.NetherShard.taint.name=Taint Shard
|
||||
item.NetherShard.despair.name=Despair Shard
|
||||
item.SkullAxe.name=Axe of the Skulltaker
|
||||
item.ArcaneCake.name=Thaumic Cake
|
||||
item.TaintShovel.name=Shovel of the Purifier
|
||||
item.TaintPickaxe.name=Pickaxe of Distortion
|
||||
item.MorphPickaxe.name=Chameleon Pickaxe
|
||||
item.MorphSword.name=Chameleon Sword
|
||||
item.MorphShovel.name=Chameleon Shovel
|
||||
item.MorphAxe.name=Chameleon Axe
|
||||
item.FMResource.name=Resource
|
||||
item.FMResource.0.name=Emerald Fragment
|
||||
item.FMResource.1.name=Shadow Ink
|
||||
item.FMResource.2.name=Manasteel Nugget
|
||||
item.FMResource.3.name=Tainted Blood Shard
|
||||
item.FMResource.4.name=Elementium Nugget
|
||||
item.MobCrystalEmpty.name=Blank Imprinting Crystal
|
||||
item.MobCrystal.name=%s Imprinted Crystal
|
||||
item.DiabolistFork.name=Diabolist Fork
|
||||
item.DiabolistSpork.name=Spork of Doom
|
||||
item.GluttonyShard.name=Gluttony Shard
|
||||
item.Bloodwell.name=Bloody Scrivener's Tools
|
||||
item.EldritchOrb.name=Eldritch Blood Orb
|
||||
item.Crystalwell.name=Crystal Scribing Tools
|
||||
item.Primewell.name=Primal Scribing Tools
|
||||
item.RidingCrop.name=Riding Crop
|
||||
item.BoundShears.name=Bound Shears
|
||||
item.BloodRapier.name=Rapier of the Strix
|
||||
item.Boundwell.name=Bound Scribing Tools
|
||||
item.SubCollar.name=Collar of Pain
|
||||
item.RingNutrition.name=Ring of Nutrition
|
||||
item.TaintFruit.name=Tainted Fruit
|
||||
item.TaintCoal.name=Hexcoal
|
||||
item.Sword_Dragonslayer.name=Sword of the Dragonslayer
|
||||
#
|
||||
# Wand components
|
||||
item.Wand.tainted.rod=Tainted
|
||||
item.Wand.infernal.rod=Infernal
|
||||
item.Wand.neutronium.rod=Cosmic Neutronium
|
||||
item.Wand.blood.rod=Blood
|
||||
item.Wand.witchwood.rod=Witchwood
|
||||
item.Wand.livingwood.rod=Livingwood
|
||||
item.Wand.dreamwood.rod=Dreamwood
|
||||
item.Wand.equivalent.rod=§kAlchemical§r
|
||||
item.Wand.profane.rod=Profane
|
||||
item.Wand.profaned.rod=Profane
|
||||
item.Wand.orichalcum.cap=Orichalcum Studded
|
||||
item.Wand.alchemical.cap=Alchemically Crowned
|
||||
item.Wand.vinteum.cap=Vinteum Bossed
|
||||
item.Wand.manasteel.cap=Manasteel Entwined
|
||||
item.Wand.elementium.cap=Elementium Kissed
|
||||
item.Wand.terrasteel.cap=Terrasteel Nerfed
|
||||
item.WandCores.name=Wand Core
|
||||
item.WandCores.tainted.name=Tainted Rod
|
||||
item.WandCores.infernal.name=Infernal Rod
|
||||
item.WandCores.soul.name=Eldritch Rod
|
||||
item.WandCores.blood.name=Blood Rod
|
||||
item.WandCores.witchwood.name=Witchwood Rod
|
||||
item.WandCores.profane.name=Profane Rod
|
||||
item.WandCores.blood_inert.name=Inert Blood Rod
|
||||
item.WandCores.livingwood.name=Livingwood Rod
|
||||
item.WandCores.livingwood_inert.name=Dormant Livingwood Rod
|
||||
item.WandCores.blood_staff.name=Blood Staff Core
|
||||
item.WandCores.witchwood_staff.name=Witchwood Staff Core
|
||||
item.WandCores.dreamwood.name=Dreamwood Rod
|
||||
item.WandCores.dreamwood_inert.name=Silent Dreamwood Rod
|
||||
item.WandCores.dreamwood_staff.name=Dreamwood Staff Core
|
||||
item.WandCaps.name=Wand Cap
|
||||
item.WandCaps.alchemical.name=Alchemical Cap
|
||||
item.WandCaps.vinteum.name=Vinteum Cap
|
||||
item.WandCaps.soul.name=Ender Cap
|
||||
item.WandCaps.manasteel.name=Efsun Çeliği Baş
|
||||
item.WandCaps.manasteel_inert.name=Inert Manasteel Cap
|
||||
item.WandCaps.elementium.name=Elementium Cap
|
||||
item.WandCaps.elementium_inert.name=Inert Elementium Cap
|
||||
item.WandCaps.terrasteel.name=Dünyevi Çelik Baş
|
||||
item.BlinkFocus.name=Wand Focus: Blink
|
||||
#
|
||||
# Blocks
|
||||
tile.ArcaneCake.name=Thaumic Cake
|
||||
tile.InkFlower.name=Umbral Rose
|
||||
tile.WrathCage.name=Wrath Cage
|
||||
tile.StarBlock.name=Nether Star Block
|
||||
tile.blackRoseBush.name=Umbral Rose Bush
|
||||
tile.TaintLog.name=Tainted Log
|
||||
tile.TaintPlank.name=Tainted Planks
|
||||
tile.TaintLeaves.name=Tainted Leaves
|
||||
tile.TaintSapling.name=Tainted Sapling
|
||||
tile.TaintStone_Smooth.name=Tainted Stone
|
||||
tile.TaintStone_Brick.name=Tainted Stone Bricks
|
||||
darkflower.euclidaisy.name=Euclidaisy
|
||||
darkflower.whisperweed.name=Whisperweed
|
||||
darkflower.tainthistle.name=Tainthistle
|
||||
darkflower.bloodthorn.name=Bloodthorn
|
||||
tile.botania:flower.euclidaisy.name=Euclidaisy
|
||||
tile.botania:flower.whisperweed.name=Whisperweed
|
||||
tile.botania:flower.tainthistle.name=Tainthistle
|
||||
tile.botania:flower.bloodthorn.name=Bloodthorn
|
||||
#
|
||||
# Enchantments
|
||||
enchantment.cluster=Fiery Core
|
||||
enchantment.wrath=Wrath
|
||||
enchantment.greedy=Capitalist
|
||||
enchantment.consuming=Consuming
|
||||
enchantment.educational=Educational
|
||||
enchantment.corrupting=Corrupting
|
||||
enchantment.voidtouched=Voidtouched
|
||||
enchantment.impact=Impact
|
||||
#
|
||||
# Potions
|
||||
potion.blood_seal=Blood Seal
|
||||
potion.dragonwrack=Dragonwrack
|
||||
#
|
||||
# Focus Upgrades
|
||||
forbidden.upgrade.hellfire.name=Hellfire
|
||||
forbidden.upgrade.hellfire.text=This upgrade unleashes a burst of fire upon teleporting to a location.
|
||||
forbidden.upgrade.pandemonium.name=Pandemonium
|
||||
forbidden.upgrade.pandemonium.text=This upgrade teleports all surrounding enemies to your previous location upon teleporting to a location.
|
||||
#
|
||||
# Tooltips
|
||||
tooltip.currentowner=Current owner:
|
||||
tooltip.divineorb=Stores raw Life Essence
|
||||
tooltip.creativeonly=Creative Only
|
||||
tooltip.collar.owner=Owner:
|
||||
#
|
||||
# Messages
|
||||
message.collar.alreadywearing=%s is already wearing something around their neck!
|
||||
message.collar.placescollar=%s places a collar around your neck.
|
||||
message.collar.youplacecollar=You place the collar around %s's neck.
|
||||
#
|
||||
# Misc
|
||||
itemGroup.forbidden=Forbidden Magic
|
||||
itemGroup.mobcrystal=Imprinting Crystals
|
||||
tc.research_category.FORBIDDEN=Apocrypha
|
||||
description.villager.profession.forbidden.heretic=Heretic
|
||||
death.attack.blooderp=%1$s was bled dry
|
||||
death.attack.dragonslayer=%1$s was slain by %2$s
|
||||
death.attack.dragonwrack=%1$s succumbed to a mortal wound
|
||||
#
|
||||
# Research
|
||||
forbidden.research_name.NETHERSHARDS=Nether Shards
|
||||
forbidden.research_text.NETHERSHARDS=Aim to misbehave.
|
||||
forbidden.research_page.NETHERSHARDS.1=Strange energies swirl through the Nether. On occasion, they have been known to solidify into crystal shards when certain sympathetic events occur.
|
||||
forbidden.research_page.NETHERSHARDS.2=These crystals are imbued with different vices and have many uses for more unscrupulous Thaumaturges.<BR>There are seven documented types of nether shard, each attuned to a different "deadly sin."<BR><BR><IMG>forbidden:textures/misc/research.png:0:0:111:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.2b=These crystals are imbued with different vices and have many uses for more unscrupulous Thaumaturges.<BR>There are six documented types of nether shard, each attuned to a different "deadly sin."<BR><BR><IMG>forbidden:textures/misc/research.png:0:16:95:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.3=Wrath Shards crystallize around acts of violence. The more excessive the physical force used, the more likely it is for a Wrath Shard to appear.<BR><BR>Sloth Shards congeal when proxies and accidents are used to collect resources without effort.<BR><BR>Envy Shards are taken from those who have them by those that covet them.<BR><BR>Pride Shards materialize when a creature of truly great power is cut down to size.<BR><BR>Gluttony Shards crystallize when someone feasts.<BR><BR>Greed Shards appear when enchantment is used to turn a profit.
|
||||
#
|
||||
forbidden.research_name.SKULLAXE=Axe of the Skulltaker
|
||||
forbidden.research_text.SKULLAXE=Off with their heads!
|
||||
forbidden.research_page.SKULLAXE.1=Some monsters just really boil your blood. Skeletons! Always clacking around and using you for target practice. Or those Creepers! They just creep around blowing things up like they own the place! You wish you could just chop all their smug heads off and place them on pikes.<BR><BR>Fortunately, you've discovered an item that will let you do just that. The Axe of the Skulltaker has a chance to remove the heads of monsters it slays. It might even work on other humans! Unfortunately, the infusion leaves the axe far too bloodthirsty to effectively cleave through boring plant matter.
|
||||
#
|
||||
forbidden.research_name.RINGFOOD=Ring of Nutrition
|
||||
forbidden.research_text.RINGFOOD=Cheese puffs prevent scurvy, right?
|
||||
forbidden.research_page.RINGFOOD.1=People keep scolding you. They insist that you can't just eat cookies all day or that "nutrition doesn't work like that." Well, you've had it with these naysayers.<BR><BR>The Ring of Nutrition provides a boost to the food and saturation values of most foods you eat while wearing the ring on your finger.<BR><BR>(Side effects may include nausea, headaches, cramping, vertigo, diabetes, and sudden interest in homeopathy.)
|
||||
#
|
||||
forbidden.research_name.ARCANECAKE=Thaumic Cake
|
||||
forbidden.research_text.ARCANECAKE=Let them eat cake.
|
||||
forbidden.research_page.ARCANECAKE.1=If there's one thing you love, it's cake. You would eat its delicious goodness all day if you could, but it always runs out in the end.<BR><BR>To remedy this, you have devised a recipe to infuse a cake with longevity-enhancing magic. The Thaumic Cake lasts significantly longer than a mundane one and will slowly repair itself as long as there's at least a sliver left. The enchantments are unstable, however, and the cake cannot be moved again through conventional means once placed down.
|
||||
#
|
||||
forbidden.research_name.FOCUSBLINK=Wand Focus: Blink
|
||||
forbidden.research_text.FOCUSBLINK=Better than a stupid Ender Pearl
|
||||
forbidden.research_page.FOCUSBLINK.1=Ugh.<BR><BR>The only thing that sucks more than getting up is having to walk places. So much woooooork. What's the point of being a big fancy magician if you still have to use your feet like everyone else?<BR><BR>The Blink focus eases the hardships of having to put one foot in front of the other. Just point your wand at a distant location and wave it to teleport yourself there.<BR><BR>Now all you need is a Shower focus and you'll be all set...
|
||||
#
|
||||
forbidden.research_name.TAINTSHOVEL=Shovel of the Purifier
|
||||
forbidden.research_text.TAINTSHOVEL=Like a hot knife through really gross butter
|
||||
forbidden.research_page.TAINTSHOVEL.1=Sometimes, the easiest way to remove patches of taint is to just physically remove them.<BR><BR>By reinforcing a thaumium shovel with Silverwood and Order Shards, you have created a tool capable of combating Taint. The Shovel of the Purifier can dig through pulpy tainted lands as effectively as it can through normal earth.<BR><BR>If held in your hand and right-clicked, the shovel will purify all flux goo and gas from a small radius at the cost of durability. You no longer have to clean up infusion mishaps with a piece of cobblestone!
|
||||
forbidden.research_page.TAINTSHOVEL.2=When digging through taint with the shovel, there's a chance that the twisted energies released will crystallize into Taint Shards. Unlike other tainted materials, the crystalline pattern keeps these shards stable enough to carry around.
|
||||
#
|
||||
forbidden.research_name.TAINTPICK=Pickaxe of Distortion
|
||||
forbidden.research_text.TAINTPICK=Obsidian Buster
|
||||
forbidden.research_page.TAINTPICK.1=By infusing a thaumium pickaxe with taint, you create a tool capable of cutting through difficult materials.<BR><BR>The Pickaxe of Distortion infects hard materials with taint, weakening them. The harder the material, the more effective the pickaxe is at removing it. Unfortunately, the effects of the taint have an inverse effect when mining softer materials, rendering the pickaxe less effective than just pawing at the block with your bare hands.
|
||||
#
|
||||
forbidden.research_name.ROD_tainted=Tainted Wand Core
|
||||
forbidden.research_text.ROD_tainted=Squiggly vis storage
|
||||
forbidden.research_page.ROD_tainted.1=Tainted Lands are places of great and terrible power for those Thaumaturges who know how to tap into them.<BR><BR>The Tainted Wand Core can store up to 150 vis of each type and slowly replenishes itself up to 10% in every aspect as long as it is being held inside of a Tainted Land. While the wand is held in your hand, it can also feed off of taint coursing through your veins, randomly restoring vis every time you take damage from flux taint.
|
||||
#
|
||||
forbidden.research_name.TAINTTREE=Tainted Tree
|
||||
forbidden.research_text.TAINTTREE=The root of flux bears gross fruit
|
||||
forbidden.research_page.TAINTTREE.1=The sick, twisted runoff of magical experiments can take on a strange life of its own. Most plants are unable to survive in Tainted Lands, but you've found a way to grow one that can. By steeping a sapling in taint, you create a tree that can thrive in Tainted Lands.<BR><BR>Its wood can also be turned into planks which are resistant to fibrous taint, allowing you to build structures safe from spreading taint.<BR><BR>The tree also seems to bear fruit, but eating them is not recommended...
|
||||
#
|
||||
forbidden.research_name.TAINTSTONE=Tainted Stone
|
||||
forbidden.research_text.TAINTSTONE=The Taint rocks on
|
||||
forbidden.research_page.TAINTSTONE.1=Tainted Lands aren't very safe places to be. Fibrous Taint hungrily spreads and crawls over most surfaces, eventually enveloping them and making them unsafe to walk on. The fibers don't appear to be harmful to tainted creatures or materials, however.<BR><BR>By mixing taint in with regular stone, you've created a magical material which is structurally stable, but resistant to the spread of fibrous taint. Tainted Stone can be used to build surfaces in Tainted Lands which are safe to walk on.<BR><BR>Not that building in a Tainted Land is advised...
|
||||
#
|
||||
forbidden.research_name.ROD_infernal=Infernal Wand Core
|
||||
forbidden.research_text.ROD_infernal=Devilish vis storage
|
||||
forbidden.research_page.ROD_infernal.1=A great and powerful thaumaturge like you deserves a powerful and imposing wand befitting your station. Some hippy silverwood wand just won't cut it. You need a wand that will serve as your scepter of authority.<BR><BR>You've discovered a way to create a wand infused with the power of the Nether. The Infernal Wand Core can hold up to 150 vis and will slowly replenish its supply of Ignis up to 20%. While within the Nether, the wand will also replenish its other aspects to 10%.
|
||||
forbidden.research_page.ROD_infernal.2=The wand also imbues you with some protection from the Nether's hazards, extinguishing you if you are on fire or protecting you from the effects of Withering as long as it is in your inventory. While the wand is held in your hand, it will completely protect you from all fire damage.
|
||||
#
|
||||
forbidden.research_name.ROD_profane=Profane Wand
|
||||
forbidden.research_text.ROD_profane=Sign on the dotted line
|
||||
forbidden.research_page.ROD_profane.1=Strange villagers have been known to procure these wooden wands carved with blasphemous symbols. Profane Wands draw from a mediocre pool of vis, but they seem to be able to refill themselves very quickly from an unseen source.<BR><BR>The runes on the wand sometimes shift and bleed and the wand itself occasionally whispers of demonic contracts and vile deeds.<BR><BR>Prolonged use is not recommended.
|
||||
#
|
||||
forbidden.research_name.ROD_soul=Eldritch Wand Core
|
||||
forbidden.research_text.ROD_soul=Corrupting vis storage
|
||||
forbidden.research_page.ROD_soul.1=You've discovered a way to tap the energy flowing through a Player Beacon and turn it into vis. As long as you're in a dimension with an active Player Beacon attuned to yourself, the Eldritch Wand Core will slowly charge all its internal reserves, which can hold up to 100 vis.<BR><BR>Channeling such great amounts of energy through your soul comes at a price, however. Each point of vis creates large amounts of corruption in your soul. It's best not to rely on its recharge abilities too greatly...
|
||||
#
|
||||
forbidden.research_name.ROD_blood=Blood Wand Core
|
||||
forbidden.research_text.ROD_blood=Alchemical vis storage
|
||||
forbidden.research_page.ROD_blood.1=You've created a bridge between Thaumaturgy and Alchemical Wizardry. The Blood Wand can store up to 100 vis and will gradually fill itself using Life Points.<BR><BR>The wand will bind itself to the first person to pick it up. As long as the rod is empty, it will try to fill itself using LP from its owner's network. If there are not enough Life Points to fuel it, it will resort to drawing health from whoever is carrying it, but this conversion is less efficient. If it has no LP to draw from and its holder falls below three hearts, the wand stops charging itself.
|
||||
forbidden.research_page.ROD_blood.2=The infusion process alone isn't enough to complete a Blood Wand. Once the Inert Blood Rod has been infused, it must be imbued with life essence in a Blood Altar to be completed.
|
||||
#
|
||||
forbidden.research_name.ROD_blood_staff=Blood Staff Core
|
||||
forbidden.research_text.ROD_blood_staff=Staff of the Blood Magus
|
||||
forbidden.research_page.ROD_blood_staff.1=The Blood Wand is useful, but it just charges so slowly. It's time to create a magical implement that can hold up in sustained combat.<BR><BR>Unlike most staves, the Blood Staff holds only 50 vis instead of the 100 its wand form can. Where it truly shines is its ability to recharge vis at a rapid rate. As long as the Blood Staff is held in your hotbar, it will recharge its vis from its owner's LP network four times as quickly as a normal Blood Wand. This voraciousness comes at a price, however. Unlike the wand, the Blood Staff can and will kill whoever's holding it if it doesn't recieve enough LP.
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood=Witchwood Wand Core
|
||||
forbidden.research_text.ROD_witchwood=Mana converter
|
||||
forbidden.research_page.ROD_witchwood.1=By creating a wand core out of Witchwood, you've discovered a way to convert mana into Vis. The Witchwood Wand Core holds up to 100 vis and will gradually charge itself at the cost of 140 mana per point of vis.<BR><BR>Further research may reveal ways to lower this price.
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood_staff=Witchwood Staff Core
|
||||
forbidden.research_text.ROD_witchwood_staff=Staff of the Arcanist
|
||||
forbidden.research_page.ROD_witchwood_staff.1=The Witchwood Wand eats far too much magical power and charges far too slowly to stand up in sustained combat. It's time for something a little more efficient at channeling arcane power.<BR><BR>Unlike most staves, the Witchwood Staff can only hold 50 vis. Its true strength lies in how quickly it recharges itself. The staff regains vis at over twice the rate of the Witchwood Wand. Furthermore, the staff uses considerably less magical power than the Witchwood Wand, only needing 100 mana per point of vis, if used without the appropriate cap.
|
||||
#
|
||||
forbidden.research_name.ROD_livingwood=Livingwood Wand Core
|
||||
forbidden.research_text.ROD_livingwood=Botanical vis storage
|
||||
forbidden.research_page.ROD_livingwood.1=Livingwood has the fantastic ability to manipulate mana. When combined with the right reagents, it can even convert mana into vis.<BR><BR>The Livingwood Wand will quickly draw mana from storage items in your inventory in order to charge itself.<BR><BR>The infusion process burns the livingwood out, unfortunately. Once infused, the wand rod must be charged in a mana pool in order to be re-awakened.
|
||||
#
|
||||
forbidden.research_name.ROD_dreamwood_staff=Dreamwood Staff
|
||||
forbidden.research_text.ROD_dreamwood_staff=Sweet dreams are made of these
|
||||
forbidden.research_page.ROD_dreamwood_staff.1=Livingwood is a useful material, but it can't seem to withstand the amount of arcane power needed to make a staff. The elves' dreamwood seems to be up to task, however.<BR><BR>Staves made of dreamwood hold significantly more vis than the equivalent wand and are able to apply more potent power when using foci.<BR><BR>As with livingwood, dreamwood rods must be infused in a mana pool to fully awaken.
|
||||
#
|
||||
forbidden.research_name.CAP_alchemical=Alchemical Caps
|
||||
forbidden.research_text.CAP_alchemical=When Thaumium isn't bloody enough
|
||||
forbidden.research_page.CAP_alchemical.1=You've developed a wand cap that merges Thaumaturgy and Alchemical Wizardry. Alchemical Caps are very effective at channeling Aqua, only using 80% of the normal vis cost. For everything else, they offer only a 90% rate.<BR><BR>If combined with a Bloody Wand Core, Alchemical Caps discount the amount of LP consumed by the wand, costing only 900 LP per vis. The caps also cause all attacks from a blood wand to inflict Weakness.
|
||||
#
|
||||
forbidden.research_name.CAP_vinteum=Vinteum Caps
|
||||
forbidden.research_text.CAP_vinteum=Magical wand caps
|
||||
forbidden.research_page.CAP_vinteum.1=By infusing a Thaumium cap with Vinteum, you create a cap that, when combined with a Witchwood Wand Core, lowers its mana cost to only 80 per point of vis.<BR><BR>The Thaumium cap seems to meld well with Vinteum, offering the same 90% vis rate.
|
||||
#
|
||||
forbidden.research_name.CAP_soul=Ender Caps
|
||||
forbidden.research_text.CAP_soul=Protection for your soul
|
||||
forbidden.research_page.CAP_soul.1=You've created a wand cap that can safely channel the destructive energy of The End. Ender Caps have an 80% vis rate on Perditio, but only 90% for other aspects.<BR><BR>When combined with an Eldritch Wand Core, Ender Caps also reduce the amount of corruption your soul suffers from channeling vis out of the End.
|
||||
#
|
||||
forbidden.research_name.CAP_manasteel=Efsun Çeliği Başlar
|
||||
forbidden.research_text.CAP_manasteel=Efsunun sırrı
|
||||
forbidden.research_page.CAP_manasteel.1=Manasteel has very useful properties when it comes to mana manipulation. When crafted into a wand cap, it offers a 90% vis rate. If combined with a wand that can consume mana, it also makes the mana conversion process more efficient.<BR><BR>In order to be used in the creation of a wand, the Inert Manasteel Caps must be infused in a Mana Pool.
|
||||
#
|
||||
forbidden.research_name.CAP_elementium=Elementium Caps
|
||||
forbidden.research_text.CAP_elementium=Eco Friendly Wand Caps
|
||||
forbidden.research_page.CAP_elementium.1=Alfheim seems to be a world steeped in magical power, and Elementium is no exception. When crafted into a wand cap and treated with the right materials, Elementium Caps have an exceptional ability to channel vis. When combined with a wand or staff that uses mana, they'll also reduce the mana conversion rate.<BR><BR>Elementium's pretty pink color is just icing on the cake.
|
||||
#
|
||||
forbidden.research_name.CAP_terrasteel=Dünyevi Çelik Başlar
|
||||
forbidden.research_text.CAP_terrasteel=Completion!
|
||||
forbidden.research_page.CAP_terrasteel.1=Sweet Baby Haruhi, this was a terrible idea. What were you thinking?<BR><BR>Terrasteel's oversaturation of mana gives it many of the qualities of the earth it's named after: Strength, durability, density, and... extreme resistance to energy. Terrasteel's sheer inability to channel vis causes most vis to just dissipate harmlessly against it instead of being focused out of the wand.<BR><BR>Apparently just making caps out of every material under the sun isn't a great idea.
|
||||
#
|
||||
forbidden.research_name.TRANSEMERALD=Emerald Transmutation
|
||||
forbidden.research_text.TRANSEMERALD=Transformation of valuables into emerald
|
||||
forbidden.research_page.TRANSEMERALD.1=You have discovered a way to multiply emeralds by steeping emerald fragments in lucrum harvested from other substances.
|
||||
#
|
||||
forbidden.research_name.BLACKFLOWER=Umbral Rose
|
||||
forbidden.research_text.BLACKFLOWER=Save the squid!
|
||||
forbidden.research_page.BLACKFLOWER.1=There's no sight more pathetic than a soggy Thaumaturge. For all your great and miraculous powers, you still have to go jump in the nearest lake and hunt for squids every time you want to refill your inkwell.<BR><BR>You're done squid hunting. By infusing a rose with tenebrae and victus, you create a flower that spreads like a weed and whose petals can be crushed for ink.
|
||||
#
|
||||
forbidden.research_name.WRATHCAGE=Wrath Cage
|
||||
forbidden.research_text.WRATHCAGE=Neverending battle
|
||||
forbidden.research_page.WRATHCAGE.1=Sometimes, it's not enough to just kill something. Sure, slaying a single monster may be rather cathartic, but imagine just mowing down a crowd of the obnoxious little jerks.<BR><BR>To that end, you've discovered a way to recreate the monster spawners found in the ancient ruins. Unlike the original monster spawners, the Wrath Cage responds to redstone controls instead of the presence of human beings and can run much faster than the ancient devices.
|
||||
forbidden.research_page.WRATHCAGE.2=However, you haven't been able to duplicate the original method of infinite creation. For every creature spawned, the Wrath Cage requires a bit of essentia piped into its internal reserves. The device will accept different types of essentia depending on the creature it is attuned to. Alternatively, piping Ira into the cage can serve as a fuel. The cage can also accept Desidia for some reason.<BR><BR>Right-clicking the Wrath Cage with a Diabolist Fork will cycle the cage between the different fuel types, changing which essentia it applies suction to.
|
||||
forbidden.research_page.WRATHCAGE.3=To attune a wrath cage to a specific creature, right click on it with an imprinted crystal. Slaying a compatible creature with a Diabolist Fork while carrying a blank imprinting crystal will attune the crystal to that monster.
|
||||
#
|
||||
forbidden.research_name.FORK=Diabolist Fork
|
||||
forbidden.research_text.FORK=Arcane tinkering tool
|
||||
forbidden.research_page.FORK.1=You've created a tool to help you tinker with various infernal contraptions. The quartz prongs on the Diabolist Fork allow it to attune itself to arcane energies.<BR><BR>Along with being used to tune devices, the fork also makes for a functional weapon.<BR><BR>More information should appear in the following pages as you uncover more research.
|
||||
forbidden.research_page.FORK.wc=If the Diabolist Fork is used to slay a compatible creature with a Blank Imprinting Crystal in your inventory, it will imprint on the crystal. The Imprinted Crystal can then be used to attune a Wrath Cage to that monster.<BR><BR>The fork can also be used to adjust which essentia type a Wrath Cage is using for fuel. Simply right click on the Wrath Cage with the Diabolist Fork to cycle between the three different fuel types.
|
||||
#
|
||||
forbidden.research_name.MORPHTOOLS=Chameleon Tools
|
||||
forbidden.research_text.MORPHTOOLS=There's an enchantment for that...
|
||||
forbidden.research_page.MORPHTOOLS.1=Chameleon Tools are like three tools in one. When first enchanted, right-clicking while sneaking with the tool in your hand changes it to a blank new enchanting slate, allowing you to enchant it with a completely different set of enchantments. Each tool can hold up to three separate enchantment sets which can be alternated between by right-clicking while sneaking.<BR><BR>The tools have no innate way to remove enchantments once fully enchanted, so make each enchantment count!
|
||||
#
|
||||
forbidden.research_name.CLUSTER=Enchantment: Fiery Core
|
||||
forbidden.research_text.CLUSTER=Chameleon of the Core
|
||||
forbidden.research_page.CLUSTER.1=You've discovered an enchantment to allow the Chameleon Pickaxe to imitate the effects of the Pickaxe of the Core. A Chameleon Pickaxe with the Fiery Core enchantment has a chance of dropping clusters when mining certain ores. Clusters are a lot purer than raw ore and can be smelted for two of the ore's normal smelting result. Higher levels of Fiery Core increase the chance of dropping clusters.
|
||||
#
|
||||
forbidden.research_name.IMPACT=Enchantment: Impact
|
||||
forbidden.research_text.IMPACT=Someday that wall is gonna fall.
|
||||
forbidden.research_page.IMPACT.1=The Shovel of the Earthmover mines larger areas than most tools. With the Impact enchantment, so can your Chameleon Pickaxe and Shovel.<BR><BR>A Chameleon Tool with the Impact enchantment mines a 3 x 3 area of blocks instead of just one, making exploratory mining and flattening areas much easier.
|
||||
#
|
||||
forbidden.research_name.GREEDY=Enchantment: Capitalist
|
||||
forbidden.research_text.GREEDY=Unregulated enchanting
|
||||
forbidden.research_page.GREEDY.1=You've discovered a weapon enchantment that allows you to profit from taking lives. Every time a Capitalist weapon slays a hostile creature, there's a chance to drop an Emerald Fragment. If a Capitalist Weapon is used to kill a villager, it will instead drop one of the villager's emeralds.
|
||||
#
|
||||
forbidden.research_name.CONSUMING=Enchantment: Consuming
|
||||
forbidden.research_text.CONSUMING=Garbage Disposal
|
||||
forbidden.research_page.CONSUMING.1=Sick of having to empty your pack of worthless junk, you've devised an enchantment that will automatically destroy common, unwanted materials. Any Cobblestone, Dirt, Gravel, or Netherrack mined by a Consuming tool will be destroyed instead of falling to the ground.
|
||||
#
|
||||
forbidden.research_name.WRATH=Enchantment: Wrath
|
||||
forbidden.research_text.WRATH=When every problem is a nail, all you want is a bigger hammer.
|
||||
forbidden.research_page.WRATH.1=Ugh. You need more excessively violent weapons to kill things with. Enchanting is a good start, but there's only so much Sharpness you can squeeze into a typical sword before it starts to liquefy and sprout daisies instead. Your weapons just aren't killing things hard enough.<BR><BR>To amend this, you've created a special enchantment to force even more violence and death into a weapon. The Wrath enchantment increases the offensive power of a weapon, but is still compatible with Sharpness, Bane of Arthropods, and Smite.
|
||||
#
|
||||
forbidden.research_name.EDUCATIONAL=Enchantment: Educational
|
||||
forbidden.research_text.EDUCATIONAL=You will LEARN!
|
||||
forbidden.research_page.EDUCATIONAL.1=You've created an enchantment to infuse a weapon with the very essence of knowledge and learning. Hammering such learning into monsters' heads will result in them dropping more experience than normal, depending on the level of enchantment.
|
||||
#
|
||||
forbidden.research_name.CORRUPTING=Enchantment: Corrupting
|
||||
forbidden.research_text.CORRUPTING=A bad influence on shards
|
||||
forbidden.research_page.CORRUPTING.1=The Nether is great and all, but it's also kind of a... Hell Hole.<BR><BR>The Corrupting enchant allows you to harvest Nether Shards without having to be in the Nether. A pickaxe enchanted with Corrupting will randomly corrupt harvested elemental shards, changing them into nether shards. The shards only seem susceptible while they are encased in infused stone, so corrupting a shard cluster will have no effect.
|
||||
#
|
||||
forbidden.research_name.VOIDTOUCHED=Enchantment: Voidtouched
|
||||
forbidden.research_text.VOIDTOUCHED=Colour Out of Space
|
||||
forbidden.research_page.VOIDTOUCHED.1=Voidmetal's ability to flow back into place after being damaged is fascinating. You sure wish your Chameleon Tools had the same properties...<BR><BR>The Voidtouched enchant gives a Chameleon Tool the same regenerating quality as Void Tools.<BR><BR>Chameleon Tools affected by the enchantment appear to be made of living scaled flesh which morphs back into shape when hurt. Just looking at it is disturbing for your sanity.
|
||||
#
|
||||
forbidden.research_name.TAINTBASICS=Tainted Lands
|
||||
forbidden.research_text.TAINTBASICS=Deep Purple
|
||||
forbidden.research_page.TAINTBASICS.1=Sometimes, Thaumaturgy goes horribly wrong. Miracles become twisted calamities and the very landscape twists into hideous forms. Tainted Lands are places infected by the sick runoff of magical workings, flux. Local flora and fauna become warped and mutated into forms hostile to normal life and the very ground of a tainted land infects those who tread upon its pulsing fibres.
|
||||
forbidden.research_page.TAINTBASICS.2=Tainted Lands can be found naturally in the world, but can also form when a careless Thaumaturge allows flux goo to stagnate for too long. They are recognizable by their telltale purple fibres and bright violet stalks. Left alone, the tainted land will gradually extend its tendrils outwards, infecting more and more of the surrounding land. Dirt becomes thick, pulpy Tainted Soil while trees and other natural materials are slowly covered in fibres and converted into structurally unsound crust which can collapse or melt into flux goo at any moment.
|
||||
#
|
||||
forbidden.research_name.SCHOOLS=Schools of Magic
|
||||
forbidden.research_text.SCHOOLS=There's more than one path to power...
|
||||
forbidden.research_page.SCHOOLS.1=Many Thaumaturges scoff at the idea of dabbling in other forms of magic. Who needs anything other than the pure, miraculous power of Thaumaturgy?<BR><BR>Less judgmental Thaumaturges tell a different story, however. The other magical arts have a lot to offer a budding mage if you know where to look...
|
||||
#
|
||||
forbidden.research_name.BLOODMAGIC=Blood Magic
|
||||
forbidden.research_text.BLOODMAGIC=With great sacrifice comes great power
|
||||
forbidden.research_page.BLOODMAGIC.1=Blood Magi, or "Alchemical Wizards" as some prefer to call themselves, are a strange, unsavory lot. Building strange ziggurats where they practice their bloody rites, Blood Magi use life energy to imbue items with magical power, or even craft spells.<BR><BR>A more unscrupulous Thaumaturge dabbling in blood magic may be able to get ahead in their studies, but at what cost?
|
||||
#
|
||||
forbidden.research_name.BOTANY=Botany
|
||||
forbidden.research_text.BOTANY=Power sleeps in the earth...
|
||||
forbidden.research_page.BOTANY.1=Some mad alchemists say that flowers are the universal language with which the universe was sang into being.<BR><BR>Whether this is true or not, Botanists have discovered a way to harness the energy of flowers and other plant life to accomplish great feats of magic. Some Thaumaturges might scoff at such "filthy hedge wizardry," but there is a lot of power sleeping beneath the earth for those willing to take it.
|
||||
#
|
||||
forbidden.research_name.BLOODWELL=Bloody Scrivener's Tools
|
||||
forbidden.research_text.BLOODWELL="I'll complete this research if it kills me!"
|
||||
forbidden.research_page.BLOODWELL.1=There's nothing more frustrating than having to pause your research to refill your inkwell. Sometimes, you're just so desperate to complete a research you'd rather use your own blood as ink than stop to go find a refill.<BR><BR>The Bloody Scrivener's Tools will refill using Life Points from their owner's network, at a rate of 25 LP per point. This ability requires human warmth to activate, requiring you to remove the tools from the research table, but without having to actually leave the research area.
|
||||
#
|
||||
forbidden.research_name.ELDRITCHORB=Eldritch Blood Orb
|
||||
forbidden.research_text.ELDRITCHORB=Orb of Bel-Shamharoth
|
||||
forbidden.research_page.ELDRITCHORB.1=Strange whispers speak of power and dark energy in the spaces between the stars where even gods dare not gaze. Whether or not the whispers are telling the truth, it turns out that you can fit a lot of things in those spaces.<BR><BR>By infusing a blood orb with the essence of the void and arcane geometries, you create an orb capable of storing vast amounts of life energy. 80,000,000 LP, to be exact. Storing life energy in a space not bound by Euclidean geometry can't possibly go wrong!
|
||||
#
|
||||
forbidden.research_name.BLOODRAPIER=Rapier of the Strix
|
||||
forbidden.research_text.BLOODRAPIER=Destroyer of Blood Magic
|
||||
forbidden.research_page.BLOODRAPIER.1=There's nothing more dangerous than a Blood Magus that is gorged on life essence. As long as they have enough life energy, there's very little that can pierce their defenses.<BR><BR>Until now.<BR><BR>The Rapier of the Strix, upon striking someone, drinks LP directly from their Soul Network and seals it so that they can't regain any more LP for a while. It may not do very much physical damage, but it packs a metaphysical punch against Blood Magi.
|
||||
#
|
||||
forbidden.research_name.CRYSTALWELL=Crystal Scribing Tools
|
||||
forbidden.research_text.CRYSTALWELL=Arcane Research Grant
|
||||
forbidden.research_page.CRYSTALWELL.1=Combining elemental shards with your inkwell results in some interesting effects. The Crystal Scribing Tools seem to absorb knowledge as you use them to write. Once the well is empty of ink, you can absorb this knowledge for a small burst of research points by holding the tools in your hand and right clicking. Unfortunately, this burns the tool out and turns it back into a mundane Scribing Tool again.
|
||||
forbidden.research_page.CRYSTALWELL.1b=Research can get boring and tedious sometimes. There's only so many hours you can spend taking apart bits of cobblestone in the sad hope of finding esoteric insights before you start considering a change in careers.<BR><BR>Thankfully, you've devised a way to expedite the process. The Crystal Scribing Tools contain a small pool of esoteric knowledge which will slowly be transferred into your mind as you carry them around.<BR><BR>Your chakras are going to be SO aligned!
|
||||
#
|
||||
forbidden.research_name.PRIMEWELL=Primal Scribing Tools
|
||||
forbidden.research_text.PRIMEWELL=Bragging Rights
|
||||
forbidden.research_page.PRIMEWELL.1=You've learned things humans weren't meant to know, seen things humans weren't meant to see, and been places humans weren't meant to go.<BR><BR>What these experiences have taught you is how to refill your inkwell.<BR><BR>By utilizing the strange properties of the Primordial Pearl, you can create a set of scribing tools that will never run out of ink. At the cold, dark end of time when the light of a million stars have died out, the Primal Scribing Tools will still be ready to scribble onwards.
|
||||
#
|
||||
forbidden.research_name.RIDINGCROP=Riding Crop
|
||||
forbidden.research_text.RIDINGCROP=Motivating Pain
|
||||
forbidden.research_page.RIDINGCROP.1=A riding crop is, as its name suggests, a tool used to motivate mounts to move faster. Right clicking with it in your hand while riding a horse or other mount will give the mount a quick lash of pain and cause it to move faster for a little while.<BR><BR>You could hit other creatures with the crop too, but what would possess you to do something like that?
|
||||
#
|
||||
forbidden.research_name.HELLFIRE=Lord of Hellfire
|
||||
forbidden.research_text.HELLFIRE=Never get stranded again
|
||||
forbidden.research_page.HELLFIRE.1=Getting stranded in the Nether is the worst. You go through all the trouble of grabbing what you need, but before you can go home, some stupid ghast decides to rain on your parade by blasting the portal shut. Sure, this can be amended by carrying a flint and steel around, but who actually walks around with those things?<BR><BR>You've discovered a way to use vis in your wand to light fires on certain materials. Right click with a focus-less wand in your hand on the top of netherrack or obsidian to light a flame using some Ignis from your wand.
|
||||
#
|
||||
forbidden.research_name.EUCLIDAISY=Euclidaisy
|
||||
forbidden.research_text.EUCLIDAISY=Mai waifu's power level is over 9000 in the name of the moon! Believe it!
|
||||
forbidden.research_page.EUCLIDAISY.1=Ethereal Essences are an extremely useful sources of rare Auram essentia. Unfortunately, they can be very difficult to come by. Wisps aren't exactly common, and no self-respecting thaumaturge wants to stoop to smashing open a node.<BR><BR>By combining thaumaturgy and hedge magic, you've created a flower that can use mana to rip open the fabric of reality. The rip isn't stable enough to form a node, but it does stay open long enough to drop a single wispy strand of essence. Applying a redstone signal to the flower causes it to stop.
|
||||
#
|
||||
forbidden.research_name.WHISPERWEED=Whisperweed
|
||||
forbidden.research_text.WHISPERWEED=Dubbed, not Subbed
|
||||
forbidden.research_page.WHISPERWEED.1=A busy thaumaturge has better things to do than run around in the field researching things. To save yourself many hours pulling stacks of cobble apart, you've created a flower that's in touch with the supernatural flow of the universe. The Whisperweed is a magical plant which uses mana to whisper scraps of arcane knowledge into the ears of anyone nearby.<BR><BR>Prolonged exposure to its unearthly murmurs may have a negative effect on your psyche, however...
|
||||
#
|
||||
forbidden.research_name.TAINTHISTLE=Tainthistle
|
||||
forbidden.research_text.TAINTHISTLE=It won't clean up your empty pocky containers
|
||||
forbidden.research_page.TAINTHISTLE.1=When you have unlimited arcane power at your fingertips, small chores like mopping flux goo off your laboratory floor just seem beneath you.<BR><BR>Fortunately, you now have a helper to clean up for you. The Tainthistle will suck up any flux goo or gas nearby and use it to generate mana.
|
||||
#
|
||||
forbidden.research_name.SUBCOLLAR=Collar of Pain
|
||||
forbidden.research_text.SUBCOLLAR=Pain and Magic
|
||||
forbidden.research_page.SUBCOLLAR.1=Sometimes, people just want to get hurt. Especially if there's a benefit...<BR><BR>The Collar of Pain has all the capabilities of an Amulet of Vis Storage with the added bonus that it will generate vis whenever you take damage. The more you get hurt, the more vis it generates.
|
||||
#
|
||||
# Lexicon
|
||||
forbidden.lexicon.euclidaisy=Euclidaisy
|
||||
forbidden.lexicon.euclidaisy.0=The eerie, pink &1Euclidaisy&0 is an oddity. It uses large amounts of mana to conjure some sort of ethereal substance that only seems useful to thaumaturges.<br>&oIt doesn't combustion bend.&r
|
||||
forbidden.lexicon.whisperweed=Whisperweed
|
||||
forbidden.lexicon.whisperweed.0=The &1Whisperweed&0 is an unpleasant plant that whispers secrets into the ears of anyone who'll listen. There doesn't seem to be much point to the plant, since the secrets aren't even relevant to botany.<br>&oMore secrets than Wan Shi Tong&r
|
||||
forbidden.lexicon.tainthistle=Tainthistle
|
||||
forbidden.lexicon.tainthistle.0=The disgusting &1Tainthistle&0 derives sustenance from the tainted runoff of magical experiments. It'll suck up any such substance it can find and try to turn it into mana. Since Botany is an environmentally friendly practice, there doesn't seem to be much point to it.<br>&oMore intrusive than a Spirit Vine&r
|
||||
forbidden.lexicon.bloodthorn=Bloodthorn
|
||||
forbidden.lexicon.bloodthorn.0=The results of some sick, twisted Blood Mage's experiments, the &1Bloodthorn&0 is a red mystical flower that has been steeped in blood until it developed a taste for the life force of all things. It uses mana to inflict an extreme level of Weakness on surrounding creatures that is unmatched by any conventional alchemy.<br>&oYakone's legacy&r
|
||||
|
||||
# Rituals
|
||||
ritual.SpiteSanity.name=Plea of Delayed Insanity
|
||||
@@ -0,0 +1,394 @@
|
||||
#
|
||||
# Aspects
|
||||
tc.aspect.infernus=下界,恶魔,地狱火
|
||||
tc.aspect.ira=暴怒,恼怒,怒火
|
||||
tc.aspect.gula=饕餮,挥霍,放纵
|
||||
tc.aspect.invidia=妒忌,嫉妒,不安
|
||||
tc.aspect.superbia=傲慢,自大,轻蔑
|
||||
tc.aspect.desidia=怠惰,懒散,拖延
|
||||
tc.aspect.luxuria=欲望,欲念,无度
|
||||
#
|
||||
# Items
|
||||
item.NetherShard.name=碎片
|
||||
item.NetherShard.wrath.name=暴怒碎片
|
||||
item.NetherShard.envy.name=妒忌碎片
|
||||
item.NetherShard.gluttony.name=饕餮碎片
|
||||
item.NetherShard.pride.name=傲慢碎片
|
||||
item.NetherShard.lust.name=欲望碎片
|
||||
item.NetherShard.sloth.name=怠惰碎片
|
||||
item.NetherShard.greed.name=贪婪碎片
|
||||
item.NetherShard.taint.name=腐化碎片
|
||||
item.NetherShard.despair.name=绝望碎片
|
||||
item.SkullAxe.name=啄颅斧
|
||||
item.ArcaneCake.name=奥法蛋糕
|
||||
item.TaintShovel.name=净化铲
|
||||
item.TaintPickaxe.name=畸变镐
|
||||
item.MorphPickaxe.name=避役镐
|
||||
item.MorphSword.name=避役剑
|
||||
item.MorphShovel.name=避役铲
|
||||
item.MorphAxe.name=避役斧
|
||||
item.FMResource.name=资源
|
||||
item.FMResource.0.name=绿宝石碎片
|
||||
item.FMResource.1.name=暗影墨水
|
||||
item.FMResource.2.name=魔力钢粒
|
||||
item.FMResource.3.name=腐血碎片
|
||||
item.FMResource.4.name=元素钢粒
|
||||
item.MobCrystalEmpty.name=空白留影水晶
|
||||
item.MobCrystal.name=%s 留影水晶
|
||||
item.DiabolistFork.name=妖魔之叉
|
||||
item.DiabolistSpork.name=劫难叉勺
|
||||
item.GluttonyShard.name=饕餮碎片
|
||||
item.Bloodwell.name=血腥之笔与墨
|
||||
item.EldritchOrb.name=邪术气血宝珠
|
||||
item.Crystalwell.name=水晶笔与墨
|
||||
item.Primewell.name=元始笔与墨
|
||||
item.RidingCrop.name=马鞭
|
||||
item.BoundShears.name=绑定剪刀
|
||||
item.BloodRapier.name=血鸮西洋剑
|
||||
item.Boundwell.name=绑定笔与墨
|
||||
item.SubCollar.name=苦痛项圈
|
||||
item.RingNutrition.name=滋养指环
|
||||
item.TaintFruit.name=腐化果实
|
||||
item.TaintCoal.name=腐化木炭
|
||||
item.Sword_Dragonslayer.name=屠龙者之剑
|
||||
#
|
||||
# Wand components
|
||||
item.Wand.tainted.rod=腐化
|
||||
item.Wand.infernal.rod=炼狱
|
||||
item.Wand.neutronium.rod=宇宙中子
|
||||
item.Wand.blood.rod=血腥
|
||||
item.Wand.witchwood.rod=巫魂木
|
||||
item.Wand.livingwood.rod=活木
|
||||
item.Wand.dreamwood.rod=梦之木
|
||||
item.Wand.equivalent.rod=§k炼金§r
|
||||
item.Wand.profane.rod=渎神木
|
||||
item.Wand.profaned.rod=渎神木
|
||||
item.Wand.orichalcum.cap=镶嵌山铜杖端
|
||||
item.Wand.alchemical.cap=炼金纹饰杖端
|
||||
item.Wand.vinteum.cap=温特姆杖端
|
||||
item.Wand.manasteel.cap=魔钢缠绕杖端
|
||||
item.Wand.elementium.cap=元素钢亲吻杖端
|
||||
item.Wand.terrasteel.cap=泰拉钢杖端
|
||||
item.WandCores.name=法杖核心
|
||||
item.WandCores.tainted.name=腐化杖柄
|
||||
item.WandCores.infernal.name=炼狱杖柄
|
||||
item.WandCores.soul.name=异域杖柄
|
||||
item.WandCores.blood.name=血腥杖柄
|
||||
item.WandCores.witchwood.name=巫魂木杖柄
|
||||
item.WandCores.profane.name=渎神杖柄
|
||||
item.WandCores.blood_inert.name=惰性血腥杖柄
|
||||
item.WandCores.livingwood.name=活木杖柄
|
||||
item.WandCores.livingwood_inert.name=休眠活木杖柄
|
||||
item.WandCores.blood_staff.name=血腥杖芯
|
||||
item.WandCores.witchwood_staff.name=巫魂木杖芯
|
||||
item.WandCores.dreamwood.name=梦之木杖柄
|
||||
item.WandCores.dreamwood_inert.name=休眠梦之木杖柄
|
||||
item.WandCores.dreamwood_staff.name=梦之木杖芯
|
||||
item.WandCaps.name=杖端
|
||||
item.WandCaps.alchemical.name=炼金杖端
|
||||
item.WandCaps.vinteum.name=温特姆杖端
|
||||
item.WandCaps.soul.name=末影杖端
|
||||
item.WandCaps.manasteel.name=魔钢杖端
|
||||
item.WandCaps.manasteel_inert.name=惰性魔钢杖端
|
||||
item.WandCaps.elementium.name=元素钢杖端
|
||||
item.WandCaps.elementium_inert.name=惰性元素钢杖端
|
||||
item.WandCaps.terrasteel.name=泰拉钢杖端
|
||||
item.BlinkFocus.name=法杖核心:闪烁
|
||||
#
|
||||
# Blocks
|
||||
tile.ArcaneCake.name=奥法蛋糕
|
||||
tile.InkFlower.name=暗影玫瑰
|
||||
tile.WrathCage.name=暴怒之笼
|
||||
tile.StarBlock.name=下界之星方块
|
||||
tile.blackRoseBush.name=暗影玫瑰丛
|
||||
tile.TaintLog.name=腐化木头
|
||||
tile.TaintPlank.name=腐化木板
|
||||
tile.TaintLeaves.name=腐化树叶
|
||||
tile.TaintSapling.name=腐化树苗
|
||||
tile.TaintStone_Smooth.name=腐化石头
|
||||
tile.TaintStone_Brick.name=腐化石砖
|
||||
darkflower.euclidaisy.name=天域菊
|
||||
darkflower.whisperweed.name=细语草
|
||||
darkflower.tainthistle.name=腐化蓟
|
||||
darkflower.bloodthorn.name=血荆棘
|
||||
tile.botania:flower.euclidaisy.name=天域菊
|
||||
tile.botania:flower.whisperweed.name=细语草
|
||||
tile.botania:flower.tainthistle.name=腐化蓟
|
||||
tile.botania:flower.bloodthorn.name=血荆棘
|
||||
#
|
||||
# Enchantments
|
||||
enchantment.cluster=炽心
|
||||
enchantment.wrath=暴怒
|
||||
enchantment.greedy=剥削
|
||||
enchantment.consuming=挥霍
|
||||
enchantment.educational=教育
|
||||
enchantment.corrupting=堕落
|
||||
enchantment.voidtouched=虚空之触
|
||||
enchantment.impact=冲击
|
||||
#
|
||||
# Potions
|
||||
potion.blood_seal=血之印记
|
||||
potion.dragonwrack=龙之吐息
|
||||
#
|
||||
# Focus Upgrades
|
||||
forbidden.upgrade.hellfire.name=地狱火
|
||||
forbidden.upgrade.hellfire.text=这个升级将会在你被传送到的地方释放一团火焰.
|
||||
forbidden.upgrade.pandemonium.name=尘嚣
|
||||
forbidden.upgrade.pandemonium.text=这个升级将会把你被传送到的地方的敌人送到你之前的位置.
|
||||
#
|
||||
# Tooltips
|
||||
tooltip.currentowner=当前持有者:
|
||||
tooltip.divineorb=存储原始的生命本质:
|
||||
tooltip.creativeonly=创造模式专用
|
||||
tooltip.collar.owner=持有者:
|
||||
#
|
||||
# Messages
|
||||
message.collar.alreadywearing=%s的脖子上早已戴上了某种东西!
|
||||
message.collar.placescollar=%s将项圈戴在了你的脖子上.
|
||||
message.collar.youplacecollar=你向%s的脖子上戴上了项圈.
|
||||
#
|
||||
# Misc
|
||||
itemGroup.forbidden=禁忌魔法
|
||||
itemGroup.mobcrystal=留影水晶
|
||||
tc.research_category.FORBIDDEN=伪经
|
||||
description.villager.profession.forbidden.heretic=异教徒
|
||||
death.attack.blooderp=%1$s的血流干了
|
||||
death.attack.dragonslayer=%1$s被%2$s杀害了- -
|
||||
death.attack.dragonwrack=%1$s受到了致命伤害
|
||||
#
|
||||
# Research
|
||||
forbidden.research_name.NETHERSHARDS=下界之星
|
||||
forbidden.research_text.NETHERSHARDS=为了为所欲为.
|
||||
forbidden.research_page.NETHERSHARDS.1=诡异的能量流打着漩儿贯穿着下界.有时候,正如我们所知,当某些共鸣事件发生之际,这些能量流会凝结成一些水晶碎片.
|
||||
forbidden.research_page.NETHERSHARDS.2=这些水晶内充斥着世间诸罪,对那些更肆无忌惮的神秘使来说用途广泛.<BR>目前有7种记录在案的下界碎片,分别与不同的"死罪"相谐。<BR><BR><IMG>forbidden:textures/misc/research.png:0:0:111:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.2b=这些水晶内充斥着世间诸罪,对那些更加百无禁忌的神秘使来说用途广泛.<BR>目前有6种记录在案的下界碎片,分别与不同的"死罪"相谐。<BR><BR><IMG>forbidden:textures/misc/research.png:0:16:95:16:1</IMG><BR>
|
||||
forbidden.research_page.NETHERSHARDS.3=暴怒碎片凝结了各种暴力行径.逞凶滥武越肆无忌惮之地越可能出现暴怒碎片.<BR><BR>怠倦碎片会在人们妄想毫不付出,仅仅靠假手他人或投机倒把就能收集到资源的时候凝固成形.<BR><BR>妒忌碎片会被那些觊觎者从拥有它们的人手里夺走.<BR><BR>傲慢碎片会在那些真正强大的生物颜面扫地时具现.<BR><BR>随着时间的推移还将会冒出更多的共鸣事件!
|
||||
#
|
||||
forbidden.research_name.SKULLAXE=啄颅斧
|
||||
forbidden.research_text.SKULLAXE=砍掉他们的脑袋!
|
||||
forbidden.research_page.SKULLAXE.1=某些怪物就是那么能让你热血沸腾.骷髅!老是咔咔作响,拿你当练箭的靶子.他们就那样来回转悠,扫荡一切彷佛主宰着这片土地.你真希望你可以一股劲儿剁掉他们自鸣得意的脑袋,将它们插在矛尖上.<BR><BR>幸运的是,你真发现一个能让你实现设想的好东西.啄颅斧有一定几率会砍掉用它杀死的怪物的头颅.在杀人的时候甚至也能发挥这效果!不幸的是,注入的魔力为了使得这柄斧头足以能割草无双,让它过于嗜血了.
|
||||
#
|
||||
forbidden.research_name.RINGFOOD=滋养指环
|
||||
forbidden.research_text.RINGFOOD=奶酪泡芙可以预防坏血病,对吧?
|
||||
forbidden.research_page.RINGFOOD.1=人们一直在责备你.他们坚持认为你不可能终日以曲奇为食,或者说"营养不是那样补充的."好吧,但是你现在可以拿这个来回应那些反对者了.<BR><BR>当你手指上戴着滋养指环时,它就可以给你绝大多数的食物提供额外的饱食度加成.<BR><BR>(副作用可能包括反胃,头痛,痉挛,眩晕,糖尿病,以及对顺势疗法的突发兴趣.)
|
||||
#
|
||||
forbidden.research_name.ARCANECAKE=奥法蛋糕
|
||||
forbidden.research_text.ARCANECAKE=让他们吃掉蛋糕.
|
||||
forbidden.research_page.ARCANECAKE.1=若问有哪样事物为你所钟爱,那必定是指蛋糕了.愿意的话你可以一整天品尝它的美味,但也总有吃光的时候.<BR><BR>为了补救这种遗憾,你开发出一种新的配方,将长寿魔法注入到蛋糕之中.奥法蛋糕明显比普通蛋糕耐吃,且只要剩下一点点,就能随着时间推移自己复原.然而这种附魔并不稳定,放下后的蛋糕将无法用寻常手段移除.
|
||||
#
|
||||
forbidden.research_name.FOCUSBLINK=法杖核心:闪烁
|
||||
forbidden.research_text.FOCUSBLINK=比那愚蠢的末影珍珠要好
|
||||
forbidden.research_page.FOCUSBLINK.1=啊哈.<BR><BR>有一件事情比起床还令人恼火,那就是走路.简直是成吨————的工作.如果你还是像凡人一样用脚走路,那么你成为一名华丽丽的法师的意义是什么?<BR><BR>闪烁核心,解放你的双脚!只需要将你的法杖指向远处并不断挥舞,你就被传送过去了.<BR><BR>现在你只需要一个Shower核心,然后就一切就绪了...
|
||||
#
|
||||
forbidden.research_name.TAINTSHOVEL=净化铲
|
||||
forbidden.research_text.TAINTSHOVEL=犹如火热的刀子划过真正的黄油
|
||||
forbidden.research_page.TAINTSHOVEL.1=有时,清楚腐化区域的最简单途径无非直接挖走它们.<BR><BR>使用银树和秩序碎片强化神秘铲,你制造出这柄能够对抗腐化的工具.净化铲能够像挖开普通泥土那样捣稀泥一般地挖开腐化后的大地.<BR><BR>手持它右击,铲子就会消耗一些耐久,净化小范围内所有的咒波粘浆和瓦斯.你就不必再用圆石来一点点处理注魔的灾难了!
|
||||
forbidden.research_page.TAINTSHOVEL.2=用这柄铲子挖开腐化的大地有几率释放出的扭曲能量,会结晶成腐化碎片.不像其余的腐化材料,水晶的形态让这种碎片稳定到能够随身携带.
|
||||
#
|
||||
forbidden.research_name.TAINTPICK=畸变镐
|
||||
forbidden.research_text.TAINTPICK=黑曜石粉碎机
|
||||
forbidden.research_page.TAINTPICK.1=向神秘镐中注入腐化的力量,你制造出一柄能凿开坚固材料的工具.<BR><BR>畸变镐能用腐化的力量侵染材料以削弱它们.材料越坚固,镐子挖走它们的效率最高.不幸的是,腐化的力量对那些较为柔软的材料影响微乎其微,换言之用它来挖软和的东西还不如徒手快.
|
||||
#
|
||||
forbidden.research_name.ROD_tainted=腐化杖柄
|
||||
forbidden.research_text.ROD_tainted=扭曲Vis容器
|
||||
forbidden.research_page.ROD_tainted.1=腐化的大地对那些知道如何开发它们的神秘使来说是既了不起又糟透了的地方.<BR><BR>腐化法杖核心能够存储每种vis50点,且身处腐化区域时还能自动将每种vis回复到10%的水平.这种法杖被攥在手里时,还能从穿透静脉的咒波污染中汲取能量,在每次承受咒波污染伤害时随机回复魔力.
|
||||
#
|
||||
forbidden.research_name.TAINTTREE=腐化之树
|
||||
forbidden.research_text.TAINTTREE=咒流之根所蕴育的邪恶果实
|
||||
forbidden.research_page.TAINTTREE.1=那些令人作呕的,极度扭曲的魔法实验残余可以承载一些奇怪的生命.大多数植物是无法在腐化之地生存的,但是你却找到了一种可以种在那里的植物.将树苗浸泡于腐化之中,你创造出了一种能在腐化之地生长的树.<BR><BR>它的木头可以被加工成对腐化纤维有抗性的木板,这样你就可以建造出一间能抵御腐化扩散的房子.<BR><BR>这种树似乎还能结出果实,但是吃掉那些果实并不是一个好主意...
|
||||
#
|
||||
forbidden.research_name.TAINTSTONE=腐化石头
|
||||
forbidden.research_text.TAINTSTONE=石头上摇滚的污染
|
||||
forbidden.research_page.TAINTSTONE.1=腐化之地并不是一个适合久留的安全地带.腐化草丛像饿疯了一样扩散,将它们的触手延伸到几乎所有物体的表面,并最终包围,使得你无法在上面行走.然而这草丛并不会对腐化的生物或材料造成危害.<BR><BR>将普通石头与腐化相混合,你创造出了一种结构坚硬并且能抵抗腐化草丛扩散的魔法材料.腐化石头可用于在腐化之地铺设一条安全通行的道路.<BR><BR>然而这并不意味着在腐化之地定居是个好主意...
|
||||
#
|
||||
forbidden.research_name.ROD_infernal=炼狱杖柄
|
||||
forbidden.research_text.ROD_infernal=恶魔Vis容器
|
||||
forbidden.research_page.ROD_infernal.1=像您这般伟大而强力的神秘使,值得拥有一柄与身份相衬且炫酷强力的法杖.那些嬉皮的银树法杖根本无法胜任.您需要的法杖,必须要能够作为彰显权威的节杖.<BR><BR>你研究出一种注入下界之力制造法杖的方法.炼狱法杖核心能够容纳150点vis,并且能够自动回复Ignis源质到20%的水平.当身处下界,其他vis也能自动回复到10%的水平.
|
||||
forbidden.research_page.ROD_infernal.2=这柄法杖还附加一些针对下界危险的防护法术.只要它留在物品栏内,就不仅能自动帮你扑灭身上的火焰,还能帮助你豁免凋灵效果.手持这柄法杖时,能够完全免疫所有灼烧伤害.
|
||||
#
|
||||
forbidden.research_name.ROD_profane=渎神杖柄
|
||||
forbidden.research_text.ROD_profane=在虚线上签名(照单全收)
|
||||
forbidden.research_page.ROD_profane.1=众所周知,怪异的村民会售卖这些雕刻着亵渎神灵符号的木制魔杖.渎神魔杖自身的vis存储相当平庸,但它们似乎能够很快地从一个看不见的来源重新充能.<BR><BR>魔杖上的符文又是会变换和流血,而魔杖自身偶尔会细语恶魔的契约并唆使卑鄙的行为.<BR><BR>不建议长时间使用它.
|
||||
#
|
||||
forbidden.research_name.ROD_soul=异域杖柄
|
||||
forbidden.research_text.ROD_soul=堕落Vis容器
|
||||
forbidden.research_page.ROD_soul.1=你研究出一种从玩家信标中抽取能量转换为魔力的技术.只要相绑定的玩家信标同你处于同一位面,那么异域法杖核心就能缓慢能恢复所有的魔力,她最大能容纳每种vis100点.<BR><BR>然而,引导如此巨大的能量流贯穿灵魂会付出一些代价.每一点的魔力都深深腐蚀了你的灵魂.因此最好不要过分依赖它的自动充能效果了……
|
||||
#
|
||||
forbidden.research_name.ROD_blood=血腥杖柄
|
||||
forbidden.research_text.ROD_blood=炼金学Vis容器
|
||||
forbidden.research_page.ROD_blood.1=在神秘学和炼金术之间你构筑出一座桥梁.血腥法杖能够容纳100单位的Vis,并且可以消耗生命点来补充自己.<BR><BR>这柄法杖会和第一个拿起它来的人绑定.如果没有足够的生命点作为燃料,这柄法杖还会试图抽取拿着它的人的生命力,但这种转换的效率并不高.若手持法杖的人血量下降到三颗心一下,并非多余生命可供抽取,法杖将会停止为自己充能.
|
||||
forbidden.research_page.ROD_blood.2=单独的注魔过程不足以完成一柄血腥法杖.注魔制作的惰性血腥法杖需要在血腥祭坛内注入生命精华才能激活.
|
||||
#
|
||||
forbidden.research_name.ROD_blood_staff=血腥杖芯
|
||||
forbidden.research_text.ROD_blood_staff=血法师之杖
|
||||
forbidden.research_page.ROD_blood_staff.1=血腥法杖有用,但充能太慢了.是时候做一柄适合用于持久战斗的魔法工具了.<BR><BR>不像多数手杖,血腥手杖只能容纳50单位的Vis,而非其法杖形式的100 单位容量.它真正的亮点在于能够快速回复魔力.只要将血腥手杖放置在快捷栏内,它就能以4倍于血腥法杖的速度从其主人的生命点系统中抽取能量充能.不像法杖,如若没有足够的生命点它将会而且也愿意杀死持有它的家伙.
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood=巫魂木杖柄
|
||||
forbidden.research_text.ROD_witchwood=魔力转换
|
||||
forbidden.research_page.ROD_witchwood.1=使用巫魂木制作出这柄法杖后,你研究出一种能够将AM魔力转换成TC魔力的方法.巫魂木杖柄能容纳100 单位Vis且能以140 mana换取1 vis的效率回复魔力.<BR><BR>进一步的研究会帮助你找到降低转换损耗之策.
|
||||
#
|
||||
forbidden.research_name.ROD_witchwood_staff=巫魂木杖芯
|
||||
forbidden.research_text.ROD_witchwood_staff=巫师之杖
|
||||
forbidden.research_page.ROD_witchwood_staff.1=巫魂木法杖要吞噬掉太多的AM魔力,充能又慢得远远不适合用于持久战斗.是时候做点能稍微高效点儿地引导奥术能量的玩意儿了.不像多数手杖,巫魂木手杖只能容纳50 单位Vis.它真正的优势在于快速的充能效率—达到巫魂木法杖的2倍.不仅如此,相比巫魂木法杖,若没有合适的杖端,巫魂木手杖还能节约可观的AM魔力,只需要100点就能换取1 单位的TC魔力.
|
||||
#
|
||||
forbidden.research_name.ROD_livingwood=活木杖柄
|
||||
forbidden.research_text.ROD_livingwood=植物Vis容器
|
||||
forbidden.research_page.ROD_livingwood.1=活木在操纵AM魔力的性能上得天独厚.当其与合适的药剂相融合,甚至可以将AM魔力转换为TC魔力.<BR><BR>活木法杖能从物品栏存储的物品中抽取AM魔力为自己充能.<BR><BR>不幸的是,注魔的过程会使活木陷入休眠,注魔后杖端需要在血池中进行充能才能重新激活.
|
||||
#
|
||||
forbidden.research_name.ROD_dreamwood_staff=梦之木杖柄
|
||||
forbidden.research_text.ROD_dreamwood_staff=甜美之梦所缔造
|
||||
forbidden.research_page.ROD_dreamwood_staff.1=活木是一种有用的材料,但它似乎无法承受制造杖柄时所用的那种奥法魔力.但是精灵族的梦之木却可以胜任.<BR><BR>梦之木所打造的法杖,相比于等价的其它法杖来说明显能容纳更多Vis,在使用法杖核心时还能增强核心的效果.<BR><BR>和活木一样,要完全激活梦之木杖柄需要将其放入魔力池中进行注魔方可.
|
||||
#
|
||||
forbidden.research_name.CAP_alchemical=炼金纹饰杖端
|
||||
forbidden.research_text.CAP_alchemical=当神秘学不够血腥时
|
||||
forbidden.research_page.CAP_alchemical.1=将神秘学与炼金巫术相结合,你开发出一种新型杖端.炼金纹饰杖端在引导Aqua源质时非常高效,与平常相比仅仅需要80%的源质消耗量.但对其余类型的源质,效率只有90%.<BR><BR>若安装在血腥杖柄上,炼金纹饰杖端将提高生命点转换成魔力的效率,每vis只需900生命点.这种杖端还能让所有的血腥法杖发出的攻击附带虚弱效果.
|
||||
#
|
||||
forbidden.research_name.CAP_vinteum=温特姆杖端
|
||||
forbidden.research_text.CAP_vinteum=魔法杖端
|
||||
forbidden.research_page.CAP_vinteum.1=将神秘杖端与温特姆相融,你制作出一种杖端,能够安装在巫魂木杖柄上,使得其只需要消耗80点AM魔力就能转换一点TC魔力.<BR><BR>看起来神秘杖端和温特姆相得益彰,还保留着90%的魔力使用效率.
|
||||
#
|
||||
forbidden.research_name.CAP_soul=末影杖端
|
||||
forbidden.research_text.CAP_soul=灵魂防护
|
||||
forbidden.research_page.CAP_soul.1=你已经制造出一种杖端,能够安全引导末地毁灭性的能量.末影杖端引导Perditio源质时只有80%的效率,但对其他源质有90%的效率.<BR><BR>安装在异域杖柄上的话,末影杖端能够削减引导从末地引导来的能量对灵魂的腐蚀.
|
||||
#
|
||||
forbidden.research_name.CAP_manasteel=魔钢杖端
|
||||
forbidden.research_text.CAP_manasteel=魔力之秘
|
||||
forbidden.research_page.CAP_manasteel.1=魔力钢在操纵AM魔力的特性方面得天独厚.用它来制作的杖端只有90%的魔力效率.安装在活木杖柄上后,它能够让AM魔力转换成vis的效率更高.<BR><BR>为了用于制作法杖,惰性魔钢杖端需要在血池中激活.
|
||||
#
|
||||
forbidden.research_name.CAP_elementium=元素钢杖端
|
||||
forbidden.research_text.CAP_elementium=生态友好型杖端
|
||||
forbidden.research_page.CAP_elementium.1=精灵世界似乎是一个浸透着魔力的世界,然而元素钢也不例外.当使用正确的材料处理并用于合成为杖端后,元素钢杖端正如期望中的那样获得了引导Vis的能力.若是与使用Mana的杖芯或杖柄相结合,它们还可以降低Mana的转换比率.<BR><BR>元素钢的那一抹粉色就像是凝结在蛋糕上一样.
|
||||
#
|
||||
forbidden.research_name.CAP_terrasteel=泰拉钢杖端
|
||||
forbidden.research_text.CAP_terrasteel=完成!
|
||||
forbidden.research_page.CAP_terrasteel.1=小宝贝,这是个可怕的想法.你在想什么?<BR><BR>泰拉钢对mana的过度饱和赋予了它许多类似大地的性质,诸如:力量,耐久,致密,和...对能量的极端抵抗力.泰拉钢纯粹的抗魔性导致绝大部分的vis只会消散而不是从魔杖中凝聚.<BR><BR>显然,将世上的所有材料都做成杖端不是个好主意.
|
||||
#
|
||||
forbidden.research_name.TRANSEMERALD=嬗变术:绿宝石
|
||||
forbidden.research_text.TRANSEMERALD=将贵重物品转换为绿宝石
|
||||
forbidden.research_page.TRANSEMERALD.1=你研究出一种将绿宝石碎片浸泡在从其他物质中提取出的lucrum源质中,以增殖绿宝石的方法.
|
||||
#
|
||||
forbidden.research_name.BLACKFLOWER=暗影玫瑰
|
||||
forbidden.research_text.BLACKFLOWER=救救乌贼!
|
||||
forbidden.research_page.BLACKFLOWER.1=没有比一个湿漉漉的神秘使还要更令人悲戚的画面了.尽管你掌控着伟大而神奇的魔力,但每次需要补充墨水的时候,你仍然不得不跳进最近的湖里去猎杀乌贼.<BR><BR>你杀乌贼真的杀得腻歪透了.向玫瑰注入tenebrae和victus源质,你创造出一种茎叶如杂草,花瓣可以磨浆成墨汁的花.
|
||||
#
|
||||
forbidden.research_name.WRATHCAGE=暴怒之笼
|
||||
forbidden.research_text.WRATHCAGE=战无止境
|
||||
forbidden.research_page.WRATHCAGE.1=有时候,小打小杀就是不够.诚然,杀掉一只孤零零的怪物相当令人身通体便,但想象一下屠戮掉一大波可憎小蠢蛋的画面吧.<BR><BR>为了实现这一目标,你研究出一种方法,能够重新制造出古代废墟中的怪物.不像天然的刷怪笼,暴怒之笼由红石信号控制,因而无需感应是否有人类出现,而且这种笼子可以比刷怪笼这种古代设备运行得更快速.
|
||||
forbidden.research_page.WRATHCAGE.2=然而,你无法复制天然刷怪笼无限刷怪的特性.每诞下一只生物都会让暴怒笼子消耗一点点用管道导入其内的源质.依据对应生物的不同,暴怒之笼需要不同类型的源质.抑或你可以导入Ira源质来作为燃料.也可以使用Desidia来实现另外一些功能.<BR><BR>拿着妖魔之叉右键暴怒之笼,能够循环切换其使用的燃料类型,切换它抽取哪一种源质.
|
||||
forbidden.research_page.WRATHCAGE.3=要使暴怒之笼与某种指定生物绑定,可以使用留影水晶右击笼子.携带空白留影水晶用妖魔之叉杀死生物能够将生物的信息烙印到水晶之中.
|
||||
#
|
||||
forbidden.research_name.FORK=妖魔之叉
|
||||
forbidden.research_text.FORK=神秘匠人之工具
|
||||
forbidden.research_page.FORK.1=你制造出一柄工具用以捣鼓数种炼狱装置.石英支撑的叉尖让妖魔之叉能够同奥术能量相谐振.<BR><BR>除了能用以调整设备,妖魔之叉用来做实用武器亦不错.<BR><BR>当你解锁了更多研究后下面几页会出现更重要的信息.
|
||||
forbidden.research_page.FORK.wc=如果用妖魔之叉杀死支持的生物类型时物品栏内有空白留影水晶,那么这种生物就会被烙印到水晶中.留影水晶可以用于暴怒之笼,以绑定某种怪物.<BR><BR>这柄叉子还能用来设置暴怒之笼使用哪种源质作为燃料.只需拿着妖魔之叉右键暴怒之笼,就能在三种不同的燃料类型中切换.
|
||||
#
|
||||
forbidden.research_name.MORPHTOOLS=避役工具
|
||||
forbidden.research_text.MORPHTOOLS=这里有一项能用上的附魔…
|
||||
forbidden.research_page.MORPHTOOLS.1=避役工具是种三合一的工具.当第一次附魔后,手持这柄工具潜行状态下按下右键能够将其切换成没有经过附魔的状态,这使得它可以再次进行完全不同的附魔.每一柄工具有三种可以独立附魔的状态,都能使用潜行下按住右键来切换.<BR><BR>但这种工具一经附魔便无法抹去效果,因此应利用好每一次附魔机会!
|
||||
#
|
||||
forbidden.research_name.CLUSTER=附魔:炽心
|
||||
forbidden.research_text.CLUSTER=核心之避役
|
||||
forbidden.research_page.CLUSTER.1=你研究出一种能让避役镐模仿炽心镐效果的附魔.进行炽心附魔后的避役镐在采掘某种矿石时有几率掉落原矿簇.原矿簇是一种比天然矿石纯度更高的矿藏,冶炼时相比普通矿石能够翻倍得到产物.炽心附魔等级越高掉落原矿簇几率越大.
|
||||
#
|
||||
forbidden.research_name.IMPACT==附魔:冲击
|
||||
forbidden.research_text.IMPACT=有一天墙壁轰然倒塌.
|
||||
forbidden.research_page.IMPACT.1=某些工具在用来挖掘时效果范围会更宽广.如果带有冲击附魔,你的避役镐和避役铲就能有这种效果.<BR><BR>带有冲击附魔的避役工具能够一次破坏3X3区域的方块,让开掘矿道,平整土地变得更加轻松.
|
||||
#
|
||||
forbidden.research_name.GREEDY=附魔:剥削
|
||||
forbidden.research_text.GREEDY=无控的附魔
|
||||
forbidden.research_page.GREEDY.1=你已经研究出一种武器附魔,能让你从生物那里榨取好处.每次使用附魔了剥削的武器杀死一只敌对生物,就有几率掉落出一枚绿宝石碎片.若用它杀死村民,可能的掉落物则代之以村民的绿宝石.
|
||||
#
|
||||
forbidden.research_name.CONSUMING=附魔:挥霍
|
||||
forbidden.research_text.CONSUMING=垃圾处理
|
||||
forbidden.research_page.CONSUMING.1=烦透了要手动清空口袋里无用的垃圾,你设计出一种附魔,能够让工具自动毁掉那些寻常的不需要的材料.被挥霍工具挖掉的所有圆石,泥土或下界岩都会被销毁,而非掉落到地上.
|
||||
#
|
||||
forbidden.research_name.WRATH=附魔:暴怒
|
||||
forbidden.research_text.WRATH=当一切都变得棘手如钉子,那你只需要一柄更沉的锤子
|
||||
forbidden.research_page.WRATH.1=唷.你需要用更加凶暴残忍的武器来进行杀戮.附魔是个好的开始,但一柄普通的剑也不过就只能进行那么多次锋利附魔,否则它就会溶解掉,溅开如同盛放的雏菊.你的拼命家伙就是没法子那么爽快地用来虐杀敌手.<BR><BR>为了弥补这一缺憾,你研究出一种新型的附魔能够让武器更加致命,更加凶残暴力.暴怒附魔能够提高武器伤害并且不与锋利,节肢杀手以及亡灵杀手冲突.
|
||||
#
|
||||
forbidden.research_name.EDUCATIONAL=附魔:教育
|
||||
forbidden.research_text.EDUCATIONAL=你会学到的!
|
||||
forbidden.research_page.EDUCATIONAL.1=你创造出一种附魔,能将知识和学习的精髓注入武器.依这项附魔的等级不同,教育武器能够将好学精神捶入怪物的脑门,让它们死后比平常掉落出更多经验.
|
||||
#
|
||||
forbidden.research_name.CORRUPTING=附魔:堕落
|
||||
forbidden.research_text.CORRUPTING=对碎片的坏影响
|
||||
forbidden.research_page.CORRUPTING.1=下界无与伦比,但它毕竟是一个地狱之坑.<BR><BR>堕落附魔让你无须前往下界就能收获到下界碎片.堕落附魔的镐能随机腐化挖出的元素碎片,将其转换为下界碎片.晶化的碎片只是看起来容易感染,因此腐化晶簇不会有效果.
|
||||
#
|
||||
forbidden.research_name.VOIDTOUCHED=附魔:虚空之触
|
||||
forbidden.research_text.VOIDTOUCHED=外域之色彩
|
||||
forbidden.research_page.VOIDTOUCHED.1=虚空锭受损后自动回流的特性令人艳羡.你很希望你的避役工具能够拥有类似特性...<BR><BR>虚空之触附魔能够给予避役工具类似虚空工具那样的自动回复能力.<BR><BR>受此附魔影响的避役工具会变得仿佛用具有生命力的血肉铸成,能够在受损后自动回复原来的形状.不过请小心,它似乎对你的精神状况有负面影响.
|
||||
#
|
||||
forbidden.research_name.TAINTBASICS=腐化的大地
|
||||
forbidden.research_text.TAINTBASICS=深紫色
|
||||
forbidden.research_page.TAINTBASICS.1=有时候,神秘学会变得糟糕可怖.奇迹变成了扭曲的灾难以及大片丑陋的景观.腐化的大地是被魔法设备排出的扭曲魔力咒波污染了的地方.当地的花花草草会发生扭曲的变异,动物也会从普通的野兽转变成敌对的怪物.腐化极端严重的腐化区域还会感染那些践踏它脉动的须根的家伙.
|
||||
forbidden.research_page.TAINTBASICS.2=腐化大地天然分布于世界的某些角落.但有时也会因为粗枝大叶的神秘使让咒波粘浆淤塞了过长时间而人为形成.它们很容易通过那些深紫色的须根和亮紫色的藤梗辨识.如若放置不管,腐化大地一般会将它的触手向外蔓延,感染周围越来越多的土地.树木或其他天然植渐渐会被覆盖上一层纤维状的物质,而泥土会变成稠密发紫的腐化泥土,变得结构松垮,随时可能坍塌或融化成咒波粘浆.
|
||||
#
|
||||
forbidden.research_name.SCHOOLS=魔法学园
|
||||
forbidden.research_text.SCHOOLS=条条大路通魔法...
|
||||
forbidden.research_page.SCHOOLS.1=很多神秘使嘲笑那些涉猎其它形式的魔法的想法.又有谁需要那些不同于纯净,奇迹般的秘术魔法呢?<BR><BR>然而不拘泥于常识的神秘使们却讲述了一个完全不同的故事.若你知道该从哪里下手的话,那些其他的魔法的艺术完全有能力孕育出一代全新的魔术师...
|
||||
#
|
||||
forbidden.research_name.BLOODMAGIC=血之魔法
|
||||
forbidden.research_text.BLOODMAGIC=献祭中孕育的力量
|
||||
forbidden.research_page.BLOODMAGIC.1=血魔法,或者用一些人的偏好,"炼金巫术",是个奇特但名声不好的选择.建造各种奇怪的金字塔形的神殿并练习血腥的仪式,血魔法师们使用生命源质向物品中灌注魔力,甚至是制造符咒.<BR><BR>若是一名醉心于血之魔法的,更肆无忌惮的神秘使或许可以在这个领域更加深入一些,但是代价又如何呢?
|
||||
#
|
||||
forbidden.research_name.BOTANY=花之魔法
|
||||
forbidden.research_text.BOTANY=地下长眠之力...
|
||||
forbidden.research_page.BOTANY.1=一些狂热炼金术士说花朵是宇宙于咏唱中诞生之时的超通用语言.<BR><BR>不论此论点正确与否,植物学家们确实已经发现了驾驭花和其它植物的能量的方法,并籍此达成魔法之技艺.有些神秘使嘲笑说这是"树篱中的肮脏巫术",但是在那地下的最深处,确有那强大的力量,正等候有识之人的发掘.
|
||||
#
|
||||
forbidden.research_name.BLOODWELL=血腥之笔与墨
|
||||
forbidden.research_text.BLOODWELL="如若它杀了我,我便能完成这项研究!"
|
||||
forbidden.research_page.BLOODWELL.1=没有比研究到一半却需要补充墨水更令人沮丧的事情了.有时候,你宁可使用自己的血来代替墨水也不愿意中断研究去找墨水.<BR><BR>血腥之笔与墨将能够使用生命点来补充墨水,每25个生命点补充一点墨水.但这项能力需要用体温激活,因此填充墨水时需要你从研究台中取出这个工具,但却实际上不会因此中断研究.
|
||||
#
|
||||
forbidden.research_name.ELDRITCHORB=邪术气血宝珠
|
||||
forbidden.research_text.ELDRITCHORB=噬灵者的宝珠
|
||||
forbidden.research_page.ELDRITCHORB.1=即便是神也不敢遥望的星隙之间,奇怪的低语吐诉着黑暗之力.不管其所说是否属实,它让你清楚这些空间能被注入许多东西.<BR><BR>通过给一个气血宝珠注入虚空之力,塑以奥术之形,你创造出了一个能储存巨量生命能量的宝珠.足足有80,000,000 LP的储量.将生命能量存于不受欧几里得几何所局限的空间之内是不可能出错的!
|
||||
#
|
||||
forbidden.research_name.BLOODRAPIER=血鸮西洋剑
|
||||
forbidden.research_text.BLOODRAPIER=血魔法的克星
|
||||
forbidden.research_page.BLOODRAPIER.1=还有何物比嗜血成性的血魔法师更加凶险? 只要对方有着充足的生命能量,就极难穿透他们的防御.<BR><BR>但现在不同了.<BR><BR>有了血鸮西洋剑,只要击打某人,就能从其灵魂网络中直接抽取LP并封存起来,使得他们一时半会儿无法回复LP.或许造成的物理伤害不高,但对血魔法师来说这却是不小的损伤.
|
||||
#
|
||||
forbidden.research_name.CRYSTALWELL=水晶笔与墨
|
||||
forbidden.research_text.CRYSTALWELL=奥术研究授权
|
||||
forbidden.research_page.CRYSTALWELL.1=将元素碎片与你的魔瓶融合会出现有趣的效果.看起来,用水晶笔与墨书写的时候会吸收到知识.当墨水耗尽时,你可以拿起水晶笔与墨右键,吸收到的这些知识就会转变成一些研究点供你使用.遗憾的是,这会耗尽这个小玩意儿上附带的魔力,使得它又变回普通的笔与墨.
|
||||
forbidden.research_page.CRYSTALWELL.1b=Research can get boring and tedious sometimes.There's only so many hours you can spend taking apart bits of cobblestone in the sad hope of finding esoteric insights before you start considering a change in careers.<BR><BR>Thankfully,you've devised a way to expedite the process.The Crystal Scribing Tools contain a small pool of esoteric knowledge which will slowly be transferred into your mind as you carry them around.<BR><BR>Your chakras are going to be SO aligned!
|
||||
#
|
||||
forbidden.research_name.PRIMEWELL=元始笔与墨
|
||||
forbidden.research_text.PRIMEWELL=超一流的正确选择
|
||||
forbidden.research_page.PRIMEWELL.1=你学到了一些人类不曾知晓的东西,看到了人类不曾看到的东西,并来到了人类不曾涉足的领域.<BR><BR>这些不寻常的经历教会了你一种新的装填墨水的方式.<BR><BR>利用元始珍珠的非凡性质,你可以制造出一些永不耗尽的笔与墨.纵使有黑暗且冷酷的时间终结,纵使有百万之恒星的瞬间爆炸,元始笔与墨将始终向前记录着一切.
|
||||
#
|
||||
forbidden.research_name.RIDINGCROP=马鞭
|
||||
forbidden.research_text.RIDINGCROP=鞭策之痛
|
||||
forbidden.research_page.RIDINGCROP.1=马鞭,顾名思义,是一种让坐骑跑得更快的工具.手持马鞭骑着马匹或其他坐骑时右击,会让坐骑感到一阵疼痛,鞭策它加速奔跑一阵儿.<BR><BR>当然你也可以用这个鞭子抽打其他生物,但到底你被什么念头占据了身体才会那样子啊?
|
||||
#
|
||||
forbidden.research_name.HELLFIRE=地狱火领主
|
||||
forbidden.research_text.HELLFIRE=从此势不可挡
|
||||
forbidden.research_page.HELLFIRE.1=身陷下界是最糟糕的体验.当你克服了你所需要克服的重重困难,终于就要能回到家园的时候,一些愚蠢的幽魂却打算耀武扬威地对你轰炸一通,以至于传送门都被关掉了.当然,若随身携带着打火石再重新修好也并不费事,但谁会一直随身带这些玩意儿?<BR><BR>你研究出一种利用法杖魔力点燃某些材料的方法.手持卸掉核心的法杖右击地狱岩或者黑曜石的上方,会从法杖中消耗掉一些Ignis源质并点燃一团火焰.
|
||||
#
|
||||
forbidden.research_name.EUCLIDAISY=天域菊
|
||||
forbidden.research_text.EUCLIDAISY=俺の嫁,以月亮的名义,能量超⑨千!我反正信了!
|
||||
forbidden.research_page.EUCLIDAISY.1=天域之华是源质的重要来源,也是世界盐配方中非常重要的材料.不幸的是它们很难获得.精灵并不常见,而有自尊心的神秘使很少会想要去敲碎节点.<BR><BR>融汇神秘学与植物魔法的知识你研究出一种花,能够耗费大量法力打破现实世界的藩篱.尽管这道裂隙不足以形成一个节点,但却能够维持一段时间,足以让单个的天域之华漏出.通入红石信号能够让这朵花停止运作.
|
||||
#
|
||||
forbidden.research_name.WHISPERWEED=细语草
|
||||
forbidden.research_text.WHISPERWEED=这是外号,不是替身
|
||||
forbidden.research_page.WHISPERWEED.1=相比于为了研究忙得团团转,一位神秘使其实应该去做一些更好的事情.为了拯救你那些浪费在乱七八糟的事情上的时间,你创造了一种花,它可以触碰到宇宙中那超自然的源流.拥有魔力的细语草会消耗Mana,将细碎的奥术知识低声地告诉在一旁聆听的人.<BR><BR>然而,长期暴露在它超自然的咕哝下也许会对你的心理造成负面影响...
|
||||
#
|
||||
forbidden.research_name.TAINTHISTLE=腐化蓟
|
||||
forbidden.research_text.TAINTHISTLE=它不会扫荡干净你的空百奇盒子的
|
||||
forbidden.research_page.TAINTHISTLE.1=在你的指尖拥有无尽的魔法时,像是清理你实验室地板上的咒波粘浆这样的零活就显得有些卑贱了.<BR><BR>幸运的是,现在你找到了一位可以帮你扫地的助手.腐化蓟将会吃掉它附近所有的咒波粘浆和瓦斯,并以此来产生Mana.
|
||||
#
|
||||
forbidden.research_name.SUBCOLLAR=苦痛项圈
|
||||
forbidden.research_text.SUBCOLLAR=痛苦与魔法
|
||||
forbidden.research_page.SUBCOLLAR.1=有时,人类只是想受到伤害.尤其是在有好处的时候...<BR><BR>苦痛项圈拥有作为一个魔力储存护身符的所有能力,但它会在你受到伤害时产生一定量Vis.你受到的伤害越多,产生的Vis就越多.
|
||||
#
|
||||
# Lexicon
|
||||
forbidden.lexicon.euclidaisy=天域菊
|
||||
forbidden.lexicon.euclidaisy.0=那古怪的粉色&1天域菊&0十分不可 思议.它耗费大量魔力变幻出 一些看来只有神秘使用得着的 天域之华.<br>这种手法似乎并非寻常的知识. 试试查阅魔导手册?
|
||||
forbidden.lexicon.whisperweed=细语草
|
||||
forbidden.lexicon.whisperweed.0=&1细语草&0是种不开心的植物,它 总是会向那些愿意聆听的人 倾吐秘密.关于这个植物似乎 并没有什么要说的,因为那些 秘密和植物学的联系不大.<br>&o比万事通知道的秘密还要多&r
|
||||
forbidden.lexicon.tainthistle=腐化蓟
|
||||
forbidden.lexicon.tainthistle.0=那令人厌恶的&1腐化蓟&0原本是 生长于魔法实验后产生的腐化 物质中的植物.它会消灭掉它 能找到的一切物质,并试图 转化为Mana.因为植物学是 一项环境友好型的业务,所以 这里也没什么可以多说的.<br>&o比Spirit Vine更具有入侵性&r
|
||||
forbidden.lexicon.bloodthorn=血荆棘
|
||||
forbidden.lexicon.bloodthorn.0=源自一些令人作呕并且极度 扭曲的血魔法师的实验, &1血荆棘&0是一种神秘红色花朵, 长期浸泡于血液之中,直到它 发展出了吞噬一切生命力的 特性.它会消耗魔力并对周围 的所有与炼金术不相配的生物 施加以极高级别的虚弱.<br>&o崖昆(Yakone)的遗产&r
|
||||
|
||||
# Rituals
|
||||
ritual.SpiteSanity.name=暂抑扭曲
|
||||
Reference in New Issue
Block a user