initial
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itemGroup.malisisdoors=Malisis'Doors
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item.wood_sliding_door.name=Holz-Schiebetür
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item.iron_sliding_door.name=Eisen-Schiebetür
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item.jail_door.name=Gefängnistür
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item.laboratory_door.name=Labortür
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item.factory_door.name=Fabriktür
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item.custom_door.name=Eigene Tür
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item.shoji_door.name=Shoji-Schiebetür
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item.rustyHatch.name=Rostige Luke
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item.rustyHandle.name=Rostiger Griff
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item.carriage_door.name=Kutschentor
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item.medieval_door.name=Medieval Door
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item.forcefieldItem.name=Kraftfeldregler
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item.door_spruce.name=Spruce Door
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item.door_birch.name=Birch Door
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item.door_jungle.name=Jungle Door
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item.door_acacia.name=Acacia Door
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item.door_dark_oak.name=Dark Oak Door
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item.saloon.name=Saloon Door
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item.curtain_white.name=White Curtain
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item.curtain_orange.name=Orange Curtain
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item.curtain_magenta.name=Magenta Curtain
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item.curtain_light_blue.name=Light Blue Curtain
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item.curtain_yellow.name=Yellow Curtain
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item.curtain_lime.name=Lime Curtain
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item.curtain_pink.name=Pink Curtain
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item.curtain_gray.name=Gray Curtain
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item.curtain_silver.name=SilverCurtain
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item.curtain_cyan.name=Cyan Curtain
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item.curtain_purple.name=Purple Curtain
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item.curtain_blue.name=Blue Curtain
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item.curtain_brown.name=Brown Curtain
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item.curtain_green.name=Green Curtain
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item.curtain_red.name=Red Curtain
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item.curtain_black.name=Black Curtain
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tile.player_sensor.name=Spielersensor
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tile.vanishing_block.name=Vanishing Frame
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tile.vanishing_block_wood.name=Schwindender Holzrahmen
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tile.vanishing_block_iron.name=Schwindender Eisenrahmen
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tile.vanishing_block_gold.name=Schwindender Goldrahmen
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tile.vanishing_block_diamond.name=Schwindender Diamantrahmen
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tile.block_mixer.name=Blockmischer
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tile.mixed_block.name=Gemischter Block
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tile.garage_door.name=Garagentor
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tile.jail_door.name=Gefängnistür
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tile.laboratory_door.name=Labortür
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tile.factory_door.name=Fabriktür
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tile.door_factory.name=Türfabrik
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tile.custom_door.name=Eigene Tür
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tile.shoji_door.name=Shoji-Schiebetür
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tile.wood_sliding_door.name=Holz-Schiebetür
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tile.iron_sliding_door.name=Eisen-Schiebetür
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tile.rustyHatch.name=Rostige Luke
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tile.carriage_door.name=Wagentor
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tile.carriage_door_collisionHelper.name=Carriage Door Collision Helper
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tile.medieval_door.name=Medieval Door
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tile.medieval_door_collisionHelper.name=Medieval Door Collision Helper
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tile.forcefieldDoor.name=Forcefield
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tile.rustyLadder.name=Rostige Leiter
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tile.door_spruce.name=Spruce Door
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tile.door_birch.name=Birch Door
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tile.door_jungle.name=Jungle Door
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tile.door_acacia.name=Acacia Door
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tile.door_dark_oak.name=Dark Oak Door
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tile.iron_trapdoor.name=Iron Trapdoor
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tile.sliding_trapdoor.name=Sliding Trapdoor
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tile.saloon.name=Saloon Door
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tile.fenceGate.name=Oak Fence Gate
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tile.spruceFenceGate.name=Spruce Fence Gate
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tile.birchFenceGate.name=Birch Fence Gate
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tile.jungleFenceGate.name=Jungle Fence Gate
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tile.darkOakFenceGate.name=Dark Oak Fence Gate
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tile.acaciaFenceGate.name=Acacia Fence Gate
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tile.camoFenceGate.name=Camo Fence Gate
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tile.trapdoor_acacia.name=Acacia Trapdoor
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tile.trapdoor_birch.name=Birch Trapdoor
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tile.trapdoor_dark_oak.name=Dark Oak Trapdoor
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tile.trapdoor_jungle.name=Jungle Trapdoor
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tile.trapdoor_spruce.name=Spruce Trapdoor
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tile.curtain_white.name=White Curtain
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tile.curtain_orange.name=Orange Curtain
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tile.curtain_magenta.name=Magenta Curtain
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tile.curtain_light_blue.name=Light Blue Curtain
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tile.curtain_yellow.name=Yellow Curtain
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tile.curtain_lime.name=Lime Curtain
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tile.curtain_pink.name=Pink Curtain
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tile.curtain_gray.name=Gray Curtain
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tile.curtain_silver.name=SilverCurtain
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tile.curtain_cyan.name=Cyan Curtain
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tile.curtain_purple.name=Purple Curtain
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tile.curtain_blue.name=Blue Curtain
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tile.curtain_brown.name=Brown Curtain
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tile.curtain_green.name=Green Curtain
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tile.curtain_red.name=Red Curtain
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tile.curtain_black.name=Black Curtain
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malisisdoors.command.usage=Benutze /malisisdoors [config|version] (Konfiguration/Version)
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config.title=MalisisDoors - Konfiguration
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config.modifyVanillaDoors=Aktiviere Vanilla-Verbesserungen
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config.modifyVanillaDoors.comment1=Aktiviert Animationen für Türen, Zaungatter und Falltüren.
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config.modifyVanillaDoors.comment2=Dies ersetzt die Türen komplett, daher können Konflikte mit anderen Mods auftreten.
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config.enableMixedBlocks=Aktiviere den Blockmischer sowie gemischte Blöcke
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config.simpleMixedBlockRendering=Einfaches Rendern von gemischten Blöcken
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config.simpleMixedBlockRendering.comment1=Aktiviert weniger attraktives Rendern gemischter Blöcke.
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config.simpleMixedBlockRendering.comment2=Aktiviere diese Option, wenn du Z-Fighting oder andere Rendering-Probleme erlebst.
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config.enableVanishingBlocks=Aktiviere Schwindende Rahmen
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config.enableVanishingGlitch=Aktiviere Wackeln von Schwindenden Rahmen
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config.enableVanishingGlitch.comment=Rahmen werden kurzzeitig instabil und fallen aus unserer Dimension.
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config.vanishingGlitchChance=Häufigkeit des Wackelns von verschw. Rahmen
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config.vanishingGlitchChance.comment=Wie oft werden die Rahmen instabil.
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config.enhancedMixedBlockPlacement=Use enhanced mixed block placement
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config.enhancedMixedBlockPlacement.comment1=Allows to place the block base on where you look instead of the side you're placing it on.
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config.enhancedMixedBlockPlacement.comment2=Use sneak key to inverse the block placement.
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config.enableCamoFenceGate=Enable camo Fence Gates
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config.enableCamoFenceGate.comment=Enables Fence Gate to use the texture of the blocks surrounding them.
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door_movement.rotating_door=Aufschwingend
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door_movement.sliding_door=Auflgeitend
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door_movement.sliding_up_door=Aufgleitend (hoch)
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door_movement.sliding_split_door=Aufgleitend (hoch und runter)
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door_movement.rotating_split_door=Aufklappend
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door_movement.vault_door=Tresor
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door_movement.sliding_4ways=Aufgleitend (4 Richtungen)
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door_movement.rotating_4ways=Aufklappend (4 Richtungen)
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door_movement.rotate_around=Rotating around
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door_movement.rotate_slide=Aufklappen und -gleiten
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door_movement.rotate_place=Aufklappen und Ersetzen
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door_movement.vanishing_door=Schwindend
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door_movement.spinning_door=Spinning
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door_movement.spinning_around_door=Vortex
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door_movement.double_slide_left=Double sliding left
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door_movement.double_slide_right=Double sliding right
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door_movement.double_rotate_left=Double rotating left
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door_movement.double_rotate_right=Double rotating right
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gui.door_factory.tab_properties=Eigenschaften
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gui.door_factory.tab_materials=Materialien
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gui.door_factory.tab_digicode=Digicode
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gui.door_factory.rb_create=Create
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gui.door_factory.rb_edit=Modify
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gui.door_factory.door_movement=Bewegung
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gui.door_factory.door_open_time=Öffnungszeit
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gui.door_factory.door_auto_close_time=Auto close delay
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gui.door_factory.door_require_redstone=Benötigt Redstone
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gui.door_factory.door_double_door=Doppeltür
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gui.door_factory.door_sound=Geräusch
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gui.door_factory.door_sound.silent_door=Lautlos
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gui.door_factory.door_sound.vanilla_door=Vanilla-Tür
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gui.door_factory.door_sound.glass_door=Glasstür
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gui.door_factory.door_sound.jail_door=Gefängnistür
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gui.door_factory.door_sound.pneumatic_door=Pneumatiktür
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gui.door_factory.door_sound.shoji_door=Shoji-Schiebetür
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gui.door_factory.door_sound.carriage_door=Wagentor
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gui.door_factory.frame_type=Rahmenart
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gui.door_factory.top_material=Material oben
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gui.door_factory.bottom_material=Material unten
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gui.door_factory.door_edit_slot=Door to modify
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gui.door_factory.create_door=Tür bauen
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gui.door_factory.edit_door=Modify door
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gui.block_mixer.simple_rendering=Einfaches zeichnen rendern
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gui.block_mixer.simple_rendering_tooltip=Blöcke benötigen ein Chunk-Update um den Effekt zu sehen.
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itemGroup.malisisdoors=Malisis'Doors
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item.wood_sliding_door.name=Wooden Glass Door
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item.iron_sliding_door.name=Iron Glass Door
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item.jail_door.name=Jail Door
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item.laboratory_door.name=Laboratory Door
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item.factory_door.name=Factory Door
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item.custom_door.name=Custom Door
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item.shoji_door.name=Shoji Door
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item.rustyHatch.name=Rusty Hatch
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item.rustyHandle.name=Rusty Handle
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item.carriage_door.name=Carriage Door
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item.medieval_door.name=Medieval Door
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item.forcefieldItem.name=Forcefield Controller
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item.door_spruce.name=Spruce Door
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item.door_birch.name=Birch Door
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item.door_jungle.name=Jungle Door
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item.door_acacia.name=Acacia Door
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item.door_dark_oak.name=Dark Oak Door
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item.saloon.name=Saloon Door
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item.curtain_white.name=White Curtain
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item.curtain_orange.name=Orange Curtain
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item.curtain_magenta.name=Magenta Curtain
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item.curtain_light_blue.name=Light Blue Curtain
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item.curtain_yellow.name=Yellow Curtain
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item.curtain_lime.name=Lime Curtain
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item.curtain_pink.name=Pink Curtain
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item.curtain_gray.name=Gray Curtain
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item.curtain_silver.name=SilverCurtain
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item.curtain_cyan.name=Cyan Curtain
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item.curtain_purple.name=Purple Curtain
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item.curtain_blue.name=Blue Curtain
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item.curtain_brown.name=Brown Curtain
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item.curtain_green.name=Green Curtain
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item.curtain_red.name=Red Curtain
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item.curtain_black.name=Black Curtain
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tile.player_sensor.name=Player Sensor
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tile.vanishing_block.name=Vanishing Frame
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tile.vanishing_block_wood.name=Wooden Vanishing Frame
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tile.vanishing_block_iron.name=Iron Vanishing Frame
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tile.vanishing_block_gold.name=Gold Vanishing Frame
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tile.vanishing_block_diamond.name=Diamond Vanishing Frame
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tile.block_mixer.name=Block Mixer
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tile.mixed_block.name=Mixed Block
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tile.garage_door.name=Garage Door
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tile.jail_door.name=Jail Door
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tile.laboratory_door.name=Laboratory Door
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tile.factory_door.name=Factory Door
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tile.door_factory.name=Door Factory
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tile.custom_door.name=Custom Door
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tile.shoji_door.name=Shoji Door
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tile.wood_sliding_door.name=Wooden Glass Door
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tile.iron_sliding_door.name=Iron Glass Door
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tile.rustyHatch.name=Rusty Hatch
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tile.carriage_door.name=Carriage Door
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tile.carriage_door_collisionHelper.name=Carriage Door Collision Helper
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tile.medieval_door.name=Medieval Door
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tile.medieval_door_collisionHelper.name=Medieval Door Collision Helper
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tile.forcefieldDoor.name=Forcefield
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tile.rustyLadder.name=Rusty Ladder
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tile.door_spruce.name=Spruce Door
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tile.door_birch.name=Birch Door
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tile.door_jungle.name=Jungle Door
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tile.door_acacia.name=Acacia Door
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tile.door_dark_oak.name=Dark Oak Door
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tile.iron_trapdoor.name=Iron Trapdoor
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tile.sliding_trapdoor.name=Sliding Trapdoor
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tile.saloon.name=Saloon Door
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tile.fenceGate.name=Oak Fence Gate
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tile.spruceFenceGate.name=Spruce Fence Gate
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tile.birchFenceGate.name=Birch Fence Gate
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tile.jungleFenceGate.name=Jungle Fence Gate
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tile.darkOakFenceGate.name=Dark Oak Fence Gate
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tile.acaciaFenceGate.name=Acacia Fence Gate
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tile.camoFenceGate.name=Camo Fence Gate
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tile.trapdoor_acacia.name=Acacia Trapdoor
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tile.trapdoor_birch.name=Birch Trapdoor
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tile.trapdoor_dark_oak.name=Dark Oak Trapdoor
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tile.trapdoor_jungle.name=Jungle Trapdoor
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tile.trapdoor_spruce.name=Spruce Trapdoor
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tile.curtain_white.name=White Curtain
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tile.curtain_orange.name=Orange Curtain
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tile.curtain_magenta.name=Magenta Curtain
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tile.curtain_light_blue.name=Light Blue Curtain
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tile.curtain_yellow.name=Yellow Curtain
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tile.curtain_lime.name=Lime Curtain
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tile.curtain_pink.name=Pink Curtain
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tile.curtain_gray.name=Gray Curtain
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tile.curtain_silver.name=SilverCurtain
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tile.curtain_cyan.name=Cyan Curtain
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tile.curtain_purple.name=Purple Curtain
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tile.curtain_blue.name=Blue Curtain
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tile.curtain_brown.name=Brown Curtain
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tile.curtain_green.name=Green Curtain
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tile.curtain_red.name=Red Curtain
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tile.curtain_black.name=Black Curtain
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malisisdoors.command.usage=Use /malisisdoors <command> where command is config or version
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config.title=MalisisDoors' configuration
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config.modifyVanillaDoors=Enable vanilla doors improvement
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config.modifyVanillaDoors.comment1=Enables the animations for doors, fence gates and trap doors.
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config.modifyVanillaDoors.comment2=This replaces the doors entirely so conflicts may arise if another mod tries to modify them too.
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config.enableMixedBlocks=Enable Block Mixer and Mixed Blocks
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config.simpleMixedBlockRendering=Simple Mixed Blocks rendering
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config.simpleMixedBlockRendering.comment1=Enables less fancy rendering for Mixed Blocks.
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config.simpleMixedBlockRendering.comment2=Enable this option if you experience z-fighting issue or glitched rendering.
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config.enableVanishingBlocks=Enable Vanishing Frames
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config.enableVanishingGlitch=Enable Vanishing Frames glitch animation
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config.enableVanishingGlitch.comment=Frames randomly become unstable and are temporarily out of this dimension.
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config.vanishingGlitchChance=Vanishing Frames glitch frequency
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config.vanishingGlitchChance.comment=How often the frame become unstable.
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||||
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config.enhancedMixedBlockPlacement=Use enhanced mixed block placement
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config.enhancedMixedBlockPlacement.comment1=Allows to place the block base on where you look instead of the side you're placing it on.
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config.enhancedMixedBlockPlacement.comment2=Use sneak key to inverse the block placement.
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||||
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config.enableCamoFenceGate=Enable camo Fence Gates
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config.enableCamoFenceGate.comment=Enables Fence Gate to use the texture of the blocks surrounding them.
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||||
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door_movement.rotating_door=Rotating
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door_movement.sliding_door=Sliding on the side
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door_movement.sliding_up_door=Sliding up
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||||
door_movement.sliding_split_door=Sliding up and down
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door_movement.rotating_split_door=Rotating up and down
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||||
door_movement.vault_door=Vault
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||||
door_movement.sliding_4ways=Sliding four ways
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||||
door_movement.rotating_4ways=Rotating four ways
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||||
door_movement.rotate_around=Rotating around
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||||
door_movement.rotate_slide=Rotating and sliding
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door_movement.rotate_place=Rotating and replacing
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||||
door_movement.vanishing_door=Vanishing
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||||
door_movement.spinning_door=Spinning
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door_movement.spinning_around_door=Vortex
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||||
door_movement.double_slide_left=Double sliding left
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door_movement.double_slide_right=Double sliding right
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door_movement.double_rotate_left=Double rotating left
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door_movement.double_rotate_right=Double rotating right
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||||
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gui.door_factory.tab_properties=Properties
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||||
gui.door_factory.tab_materials=Materials
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gui.door_factory.tab_digicode=Digicode
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||||
gui.door_factory.rb_create=Create
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||||
gui.door_factory.rb_edit=Modify
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gui.door_factory.door_movement=Movement
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gui.door_factory.door_open_time=Opening time
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gui.door_factory.door_auto_close_time=Auto close delay
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gui.door_factory.door_require_redstone=Requires redstone
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gui.door_factory.door_double_door=Double door
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gui.door_factory.door_sound=Sound type
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gui.door_factory.door_sound.silent_door=Silent
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gui.door_factory.door_sound.vanilla_door=Vanilla door
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gui.door_factory.door_sound.glass_door=Glass door
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gui.door_factory.door_sound.jail_door=Jail door
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||||
gui.door_factory.door_sound.pneumatic_door=Pneumatic door
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||||
gui.door_factory.door_sound.shoji_door=Shoji door
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||||
gui.door_factory.door_sound.carriage_door=Big Door
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||||
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||||
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||||
gui.door_factory.frame_type=Frame type
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||||
gui.door_factory.top_material=Top block material
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||||
gui.door_factory.bottom_material=Bottom block material
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||||
gui.door_factory.door_edit_slot=Door to modify
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||||
gui.door_factory.create_door=Create door
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||||
gui.door_factory.edit_door=Modify door
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||||
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||||
gui.block_mixer.simple_rendering=Simple rendering
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||||
gui.block_mixer.simple_rendering_tooltip=In world blocks require chunk update to take effect.
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@@ -0,0 +1,184 @@
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itemGroup.malisisdoors=Malisis'Doors
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||||
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||||
item.wood_sliding_door.name=Wooden Glass Door
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||||
item.iron_sliding_door.name=Iron Glass Door
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||||
item.jail_door.name=Jail Door
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||||
item.laboratory_door.name=Laboratory Door
|
||||
item.factory_door.name=Factory Door
|
||||
item.custom_door.name=Custom Door
|
||||
item.shoji_door.name=Shoji Door
|
||||
item.rustyHatch.name=Rusty Hatch
|
||||
item.rustyHandle.name=Rusty Handle
|
||||
item.carriage_door.name=Carriage Door
|
||||
item.medieval_door.name=Medieval Door
|
||||
item.forcefieldItem.name=Forcefield Controller
|
||||
item.door_spruce.name=Spruce Door
|
||||
item.door_birch.name=Birch Door
|
||||
item.door_jungle.name=Jungle Door
|
||||
item.door_acacia.name=Acacia Door
|
||||
item.door_dark_oak.name=Dark Oak Door
|
||||
item.saloon.name=Saloon Door
|
||||
|
||||
item.curtain_white.name=White Curtain
|
||||
item.curtain_orange.name=Orange Curtain
|
||||
item.curtain_magenta.name=Magenta Curtain
|
||||
item.curtain_light_blue.name=Light Blue Curtain
|
||||
item.curtain_yellow.name=Yellow Curtain
|
||||
item.curtain_lime.name=Lime Curtain
|
||||
item.curtain_pink.name=Pink Curtain
|
||||
item.curtain_gray.name=Gray Curtain
|
||||
item.curtain_silver.name=SilverCurtain
|
||||
item.curtain_cyan.name=Cyan Curtain
|
||||
item.curtain_purple.name=Purple Curtain
|
||||
item.curtain_blue.name=Blue Curtain
|
||||
item.curtain_brown.name=Brown Curtain
|
||||
item.curtain_green.name=Green Curtain
|
||||
item.curtain_red.name=Red Curtain
|
||||
item.curtain_black.name=Black Curtain
|
||||
|
||||
|
||||
tile.player_sensor.name=Player Sensor
|
||||
tile.vanishing_block.name=Vanishing Frame
|
||||
tile.vanishing_block_wood.name=Wooden Vanishing Frame
|
||||
tile.vanishing_block_iron.name=Iron Vanishing Frame
|
||||
tile.vanishing_block_gold.name=Gold Vanishing Frame
|
||||
tile.vanishing_block_diamond.name=Diamond Vanishing Frame
|
||||
tile.block_mixer.name=Block Mixer
|
||||
tile.mixed_block.name=Mixed Block
|
||||
tile.garage_door.name=Garage Door
|
||||
tile.jail_door.name=Jail Door
|
||||
tile.laboratory_door.name=Laboratory Door
|
||||
tile.factory_door.name=Factory Door
|
||||
tile.door_factory.name=Door Factory
|
||||
tile.custom_door.name=Custom Door
|
||||
tile.shoji_door.name=Shoji Door
|
||||
tile.wood_sliding_door.name=Wooden Glass Door
|
||||
tile.iron_sliding_door.name=Iron Glass Door
|
||||
tile.rustyHatch.name=Rusty Hatch
|
||||
tile.carriage_door.name=Carriage Door
|
||||
tile.carriage_door_collisionHelper.name=Carriage Door Collision Helper
|
||||
tile.medieval_door.name=Medieval Door
|
||||
tile.medieval_door_collisionHelper.name=Medieval Door Collision Helper
|
||||
tile.forcefieldDoor.name=Forcefield
|
||||
tile.rustyLadder.name=Rusty Ladder
|
||||
tile.door_spruce.name=Spruce Door
|
||||
tile.door_birch.name=Birch Door
|
||||
tile.door_jungle.name=Jungle Door
|
||||
tile.door_acacia.name=Acacia Door
|
||||
tile.door_dark_oak.name=Dark Oak Door
|
||||
tile.iron_trapdoor.name=Iron Trapdoor
|
||||
tile.sliding_trapdoor.name=Sliding Trapdoor
|
||||
tile.saloon.name=Saloon Door
|
||||
|
||||
tile.fenceGate.name=Oak Fence Gate
|
||||
tile.spruceFenceGate.name=Spruce Fence Gate
|
||||
tile.birchFenceGate.name=Birch Fence Gate
|
||||
tile.jungleFenceGate.name=Jungle Fence Gate
|
||||
tile.darkOakFenceGate.name=Dark Oak Fence Gate
|
||||
tile.acaciaFenceGate.name=Acacia Fence Gate
|
||||
tile.camoFenceGate.name=Camo Fence Gate
|
||||
|
||||
tile.trapdoor_acacia.name=Acacia Trapdoor
|
||||
tile.trapdoor_birch.name=Birch Trapdoor
|
||||
tile.trapdoor_dark_oak.name=Dark Oak Trapdoor
|
||||
tile.trapdoor_jungle.name=Jungle Trapdoor
|
||||
tile.trapdoor_spruce.name=Spruce Trapdoor
|
||||
|
||||
tile.curtain_white.name=White Curtain
|
||||
tile.curtain_orange.name=Orange Curtain
|
||||
tile.curtain_magenta.name=Magenta Curtain
|
||||
tile.curtain_light_blue.name=Light Blue Curtain
|
||||
tile.curtain_yellow.name=Yellow Curtain
|
||||
tile.curtain_lime.name=Lime Curtain
|
||||
tile.curtain_pink.name=Pink Curtain
|
||||
tile.curtain_gray.name=Gray Curtain
|
||||
tile.curtain_silver.name=SilverCurtain
|
||||
tile.curtain_cyan.name=Cyan Curtain
|
||||
tile.curtain_purple.name=Purple Curtain
|
||||
tile.curtain_blue.name=Blue Curtain
|
||||
tile.curtain_brown.name=Brown Curtain
|
||||
tile.curtain_green.name=Green Curtain
|
||||
tile.curtain_red.name=Red Curtain
|
||||
tile.curtain_black.name=Black Curtain
|
||||
|
||||
|
||||
malisisdoors.command.usage=Use /malisisdoors <command> where command is config or version
|
||||
|
||||
config.title=MalisisDoors' configuration
|
||||
|
||||
config.modifyVanillaDoors=Enable vanilla doors improvement
|
||||
config.modifyVanillaDoors.comment1=Enables the animations for doors, fence gates and trap doors.
|
||||
config.modifyVanillaDoors.comment2=This replaces the doors entirely so conflicts may arise if another mod tries to modify them too.
|
||||
|
||||
config.enableMixedBlocks=Enable Block Mixer and Mixed Blocks
|
||||
|
||||
config.simpleMixedBlockRendering=Simple Mixed Blocks rendering
|
||||
config.simpleMixedBlockRendering.comment1=Enables less fancy rendering for Mixed Blocks.
|
||||
config.simpleMixedBlockRendering.comment2=Enable this option if you experience z-fighting issue or glitched rendering.
|
||||
|
||||
config.enableVanishingBlocks=Enable Vanishing Frames
|
||||
|
||||
config.enableVanishingGlitch=Enable Vanishing Frames glitch animation
|
||||
config.enableVanishingGlitch.comment=Frames randomly become unstable and are temporarily out of this dimension.
|
||||
|
||||
config.vanishingGlitchChance=Vanishing Frames glitch frequency
|
||||
config.vanishingGlitchChance.comment=How often the frame become unstable.
|
||||
|
||||
config.enhancedMixedBlockPlacement=Use enhanced mixed block placement
|
||||
config.enhancedMixedBlockPlacement.comment1=Allows to place the block base on where you look instead of the side you're placing it on.
|
||||
config.enhancedMixedBlockPlacement.comment2=Use sneak key to inverse the block placement.
|
||||
|
||||
config.enableCamoFenceGate=Enable camo Fence Gates
|
||||
config.enableCamoFenceGate.comment=Enables Fence Gate to use the texture of the blocks surrounding them.
|
||||
|
||||
|
||||
door_movement.rotating_door=Rotating
|
||||
door_movement.sliding_door=Sliding on the side
|
||||
door_movement.sliding_up_door=Sliding up
|
||||
door_movement.sliding_split_door=Sliding up and down
|
||||
door_movement.rotating_split_door=Rotating up and down
|
||||
door_movement.vault_door=Vault
|
||||
door_movement.sliding_4ways=Sliding four ways
|
||||
door_movement.rotating_4ways=Rotating four ways
|
||||
door_movement.rotate_around=Rotating around
|
||||
door_movement.rotate_slide=Rotating and sliding
|
||||
door_movement.rotate_place=Rotating and replacing
|
||||
door_movement.vanishing_door=Vanishing
|
||||
door_movement.spinning_door=Spinning
|
||||
door_movement.spinning_around_door=Vortex
|
||||
door_movement.double_slide_left=Double sliding left
|
||||
door_movement.double_slide_right=Double sliding right
|
||||
door_movement.double_rotate_left=Double rotating left
|
||||
door_movement.double_rotate_right=Double rotating right
|
||||
|
||||
|
||||
|
||||
gui.door_factory.tab_properties=Properties
|
||||
gui.door_factory.tab_materials=Matériaux
|
||||
gui.door_factory.tab_digicode=Digicode
|
||||
gui.door_factory.rb_create=Create
|
||||
gui.door_factory.rb_edit=Modify
|
||||
gui.door_factory.door_movement=Movement
|
||||
gui.door_factory.door_open_time=Opening time
|
||||
gui.door_factory.door_auto_close_time=Auto close delay
|
||||
gui.door_factory.door_require_redstone=Requires redstone
|
||||
gui.door_factory.door_double_door=Double door
|
||||
gui.door_factory.door_sound=Sound type
|
||||
gui.door_factory.door_sound.silent_door=Silent
|
||||
gui.door_factory.door_sound.vanilla_door=Vanilla door
|
||||
gui.door_factory.door_sound.glass_door=Glass door
|
||||
gui.door_factory.door_sound.jail_door=Jail door
|
||||
gui.door_factory.door_sound.pneumatic_door=Pneumatic door
|
||||
gui.door_factory.door_sound.shoji_door=Shoji door
|
||||
gui.door_factory.door_sound.carriage_door=Big Door
|
||||
|
||||
|
||||
gui.door_factory.frame_type=Frame type
|
||||
gui.door_factory.top_material=Top block material
|
||||
gui.door_factory.bottom_material=Bottom block material
|
||||
gui.door_factory.door_edit_slot=Door to modify
|
||||
gui.door_factory.create_door=Create door
|
||||
gui.door_factory.edit_door=Modify door
|
||||
|
||||
gui.block_mixer.simple_rendering=Simple rendering
|
||||
gui.block_mixer.simple_rendering_tooltip=In world blocks require chunk update to take effect.
|
||||
@@ -0,0 +1,184 @@
|
||||
itemGroup.malisisdoors=Malisis' Doors
|
||||
|
||||
item.wood_sliding_door.name=木枠のガラスのドア
|
||||
item.iron_sliding_door.name=鉄枠のガラスのドア
|
||||
item.jail_door.name=牢屋のドア
|
||||
item.laboratory_door.name=研究所のドア
|
||||
item.factory_door.name=工場のドア
|
||||
item.custom_door.name=カスタムドア
|
||||
item.shoji_door.name=障子
|
||||
item.rustyHatch.name=錆びた昇降口
|
||||
item.rustyHandle.name=錆びた取っ手
|
||||
item.carriage_door.name=豪邸のドア
|
||||
item.medieval_door.name=中世のドア
|
||||
item.forcefieldItem.name=フォースフィールド制御装置
|
||||
item.door_spruce.name=トウヒのドア
|
||||
item.door_birch.name=シラカバのドア
|
||||
item.door_jungle.name=ジャングルのドア
|
||||
item.door_acacia.name=アカシアのドア
|
||||
item.door_dark_oak.name=ダークオークのドア
|
||||
item.saloon.name=酒場のドア
|
||||
|
||||
item.curtain_white.name=白色のカーテン
|
||||
item.curtain_orange.name=橙色のカーテン
|
||||
item.curtain_magenta.name=赤紫色のカーテン
|
||||
item.curtain_light_blue.name=空色のカーテン
|
||||
item.curtain_yellow.name=黄色のカーテン
|
||||
item.curtain_lime.name=黄緑色のカーテン
|
||||
item.curtain_pink.name=桃色のカーテン
|
||||
item.curtain_gray.name=灰色のカーテン
|
||||
item.curtain_silver.name=薄灰色のカーテン
|
||||
item.curtain_cyan.name=青緑色のカーテン
|
||||
item.curtain_purple.name=紫色のカーテン
|
||||
item.curtain_blue.name=青色のカーテン
|
||||
item.curtain_brown.name=茶色のカーテン
|
||||
item.curtain_green.name=緑色のカーテン
|
||||
item.curtain_red.name=赤色のカーテン
|
||||
item.curtain_black.name=黒色のカーテン
|
||||
|
||||
|
||||
tile.player_sensor.name=プレイヤーセンサー
|
||||
tile.vanishing_block.name=Vanishing Frame
|
||||
tile.vanishing_block_wood.name=木の消滅フレーム
|
||||
tile.vanishing_block_iron.name=鉄の消滅フレーム
|
||||
tile.vanishing_block_gold.name=金の消滅フレーム
|
||||
tile.vanishing_block_diamond.name=ダイヤモンドの消滅フレーム
|
||||
tile.block_mixer.name=ブロックミキサー
|
||||
tile.mixed_block.name=混成ブロック
|
||||
tile.garage_door.name=ガレージドア
|
||||
tile.jail_door.name=牢屋のドア
|
||||
tile.laboratory_door.name=研究所のドア
|
||||
tile.factory_door.name=工場のドア
|
||||
tile.door_factory.name=ドアファクトリー
|
||||
tile.custom_door.name=カスタムドア
|
||||
tile.shoji_door.name=障子
|
||||
tile.wood_sliding_door.name=木枠のガラスのドア
|
||||
tile.iron_sliding_door.name=鉄枠のガラスのドア
|
||||
tile.rustyHatch.name=錆びた昇降口
|
||||
tile.carriage_door.name=豪邸のドア
|
||||
tile.carriage_door_collisionHelper.name=Carriage Door Collision Helper
|
||||
tile.medieval_door.name=中世のドア
|
||||
tile.medieval_door_collisionHelper.name=Medieval Door Collision Helper
|
||||
tile.forcefieldDoor.name=フォースフィールド
|
||||
tile.rustyLadder.name=錆びたはしご
|
||||
tile.door_spruce.name=トウヒのドア
|
||||
tile.door_birch.name=シラカバのドア
|
||||
tile.door_jungle.name=ジャングルのドア
|
||||
tile.door_acacia.name=アカシアのドア
|
||||
tile.door_dark_oak.name=ダークオークのドア
|
||||
tile.iron_trapdoor.name=鉄のトラップドア
|
||||
tile.sliding_trapdoor.name=スライド式トラップドア
|
||||
tile.saloon.name=酒場のドア
|
||||
|
||||
tile.fenceGate.name=オークのフェンスゲート
|
||||
tile.spruceFenceGate.name=トウヒのフェンスゲート
|
||||
tile.birchFenceGate.name=シラカバのフェンスゲート
|
||||
tile.jungleFenceGate.name=ジャングルのフェンスゲート
|
||||
tile.darkOakFenceGate.name=ダークオークのフェンスゲート
|
||||
tile.acaciaFenceGate.name=アカシアのフェンスゲート
|
||||
tile.camoFenceGate.name=擬態フェンスゲート
|
||||
|
||||
tile.trapdoor_acacia.name=アカシアのトラップドア
|
||||
tile.trapdoor_birch.name=シラカバのトラップドア
|
||||
tile.trapdoor_dark_oak.name=ダークオークのトラップドア
|
||||
tile.trapdoor_jungle.name=ジャングルのトラップドア
|
||||
tile.trapdoor_spruce.name=トウヒのトラップドア
|
||||
|
||||
tile.curtain_white.name=白色のカーテン
|
||||
tile.curtain_orange.name=橙色のカーテン
|
||||
tile.curtain_magenta.name=赤紫色のカーテン
|
||||
tile.curtain_light_blue.name=空色のカーテン
|
||||
tile.curtain_yellow.name=黄色のカーテン
|
||||
tile.curtain_lime.name=黄緑色のカーテン
|
||||
tile.curtain_pink.name=桃色のカーテン
|
||||
tile.curtain_gray.name=灰色のカーテン
|
||||
tile.curtain_silver.name=薄灰色のカーテン
|
||||
tile.curtain_cyan.name=青緑色のカーテン
|
||||
tile.curtain_purple.name=紫色のカーテン
|
||||
tile.curtain_blue.name=青色のカーテン
|
||||
tile.curtain_brown.name=茶色のカーテン
|
||||
tile.curtain_green.name=緑色のカーテン
|
||||
tile.curtain_red.name=赤色のカーテン
|
||||
tile.curtain_black.name=黒色のカーテン
|
||||
|
||||
|
||||
malisisdoors.command.usage=/malisisdoors <コマンド> コマンドは"config"か"version"
|
||||
|
||||
config.title=Malisis' Doorsの設定
|
||||
|
||||
config.modifyVanillaDoors=バニラのドアを改善
|
||||
config.modifyVanillaDoors.comment1=有効にすると、ドア、トラップドア、フェンスゲートにアニメーションが付きます。
|
||||
config.modifyVanillaDoors.comment2=ドア等をMod独自のものに置き換えるので、ドアを変更する別のModを入れると競合する可能性があります。
|
||||
|
||||
config.enableMixedBlocks=ブロックミキサーと混成ブロックを追加
|
||||
|
||||
config.simpleMixedBlockRendering=混成ブロックをシンプルに描画
|
||||
config.simpleMixedBlockRendering.comment1=有効にすると、混成ブロックの描画を簡易的にします。
|
||||
config.simpleMixedBlockRendering.comment2=光源バグや描画の不具合が発生する場合は、有効にしてください。
|
||||
|
||||
config.enableVanishingBlocks=消滅フレームを追加
|
||||
|
||||
config.enableVanishingGlitch=消滅フレームのグリッチアニメーション
|
||||
config.enableVanishingGlitch.comment=フレームはランダムに不安定になり、小刻みに震えます。
|
||||
|
||||
config.vanishingGlitchChance=消滅フレームのグリッチ頻度
|
||||
config.vanishingGlitchChance.comment=フレームが不安定になる頻度。
|
||||
|
||||
config.enhancedMixedBlockPlacement=混成ブロックの配置を改善
|
||||
config.enhancedMixedBlockPlacement.comment1=ブロックの土台を、設置する面の方向ではなく、見ている方向に配置するようにします。
|
||||
config.enhancedMixedBlockPlacement.comment2=スニーク中はブロックの設置方向を反転
|
||||
|
||||
config.enableCamoFenceGate=擬態フェンスゲートを追加
|
||||
config.enableCamoFenceGate.comment=有効にすると、左右のブロックに擬態するフェンスゲートを追加します。
|
||||
|
||||
|
||||
door_movement.rotating_door=奥に回転
|
||||
door_movement.sliding_door=横にスライド
|
||||
door_movement.sliding_up_door=上にスライド
|
||||
door_movement.sliding_split_door=上下にスライド
|
||||
door_movement.rotating_split_door=上下に分かれて奥に回転
|
||||
door_movement.vault_door=上下に分かれて横に回転
|
||||
door_movement.sliding_4ways=上下に分かれて上と横にスライド
|
||||
door_movement.rotating_4ways=上下に分かれて上と奥に回転
|
||||
door_movement.rotate_around=奥にスライド
|
||||
door_movement.rotate_slide=回転して奥にスライド
|
||||
door_movement.rotate_place=回転して手前にスライド
|
||||
door_movement.vanishing_door=消滅
|
||||
door_movement.spinning_door=回転して消滅
|
||||
door_movement.spinning_around_door=渦を巻いて消滅
|
||||
door_movement.double_slide_left=2つまで左にスライド
|
||||
door_movement.double_slide_right=2つまで右にスライド
|
||||
door_movement.double_rotate_left=2つまで左に折りたたみ
|
||||
door_movement.double_rotate_right=2つまで右に折りたたみ
|
||||
|
||||
|
||||
|
||||
gui.door_factory.tab_properties=特性
|
||||
gui.door_factory.tab_materials=素材
|
||||
gui.door_factory.tab_digicode=パスコード
|
||||
gui.door_factory.rb_create=作成
|
||||
gui.door_factory.rb_edit=編集
|
||||
gui.door_factory.door_movement=開き方
|
||||
gui.door_factory.door_open_time=開閉時間
|
||||
gui.door_factory.door_auto_close_time=自動で閉まるまでの時間
|
||||
gui.door_factory.door_require_redstone=レッドストーン動力が必要
|
||||
gui.door_factory.door_double_door=両開きドア
|
||||
gui.door_factory.door_sound=開閉音
|
||||
gui.door_factory.door_sound.silent_door=無音
|
||||
gui.door_factory.door_sound.vanilla_door=バニラのドア
|
||||
gui.door_factory.door_sound.glass_door=ガラスのドア
|
||||
gui.door_factory.door_sound.jail_door=牢屋のドア
|
||||
gui.door_factory.door_sound.pneumatic_door=機械のドア
|
||||
gui.door_factory.door_sound.shoji_door=障子
|
||||
gui.door_factory.door_sound.carriage_door=大きいドア
|
||||
|
||||
|
||||
gui.door_factory.frame_type=フレーム
|
||||
gui.door_factory.top_material=上側
|
||||
gui.door_factory.bottom_material=下側
|
||||
gui.door_factory.door_edit_slot=編集するドア
|
||||
gui.door_factory.create_door=ドアを作成
|
||||
gui.door_factory.edit_door=ドアを編集
|
||||
|
||||
gui.block_mixer.simple_rendering=シンプルな描画
|
||||
gui.block_mixer.simple_rendering_tooltip=チャンクの再読み込みが必要です。
|
||||
@@ -0,0 +1,184 @@
|
||||
itemGroup.malisisdoors=Malisis'Doors
|
||||
|
||||
item.wood_sliding_door.name=Wooden Glass Door
|
||||
item.iron_sliding_door.name=Iron Glass Door
|
||||
item.jail_door.name=Jail Door
|
||||
item.laboratory_door.name=Laboratory Door
|
||||
item.factory_door.name=Factory Door
|
||||
item.custom_door.name=Custom Door
|
||||
item.shoji_door.name=Shoji Door
|
||||
item.rustyHatch.name=Rusty Hatch
|
||||
item.rustyHandle.name=Rusty Handle
|
||||
item.carriage_door.name=Carriage Door
|
||||
item.medieval_door.name=Medieval Door
|
||||
item.forcefieldItem.name=Forcefield Controller
|
||||
item.door_spruce.name=Spruce Door
|
||||
item.door_birch.name=Birch Door
|
||||
item.door_jungle.name=Jungle Door
|
||||
item.door_acacia.name=Acacia Door
|
||||
item.door_dark_oak.name=Dark Oak Door
|
||||
item.saloon.name=Saloon Door
|
||||
|
||||
item.curtain_white.name=White Curtain
|
||||
item.curtain_orange.name=Orange Curtain
|
||||
item.curtain_magenta.name=Magenta Curtain
|
||||
item.curtain_light_blue.name=Light Blue Curtain
|
||||
item.curtain_yellow.name=Yellow Curtain
|
||||
item.curtain_lime.name=Lime Curtain
|
||||
item.curtain_pink.name=Pink Curtain
|
||||
item.curtain_gray.name=Gray Curtain
|
||||
item.curtain_silver.name=SilverCurtain
|
||||
item.curtain_cyan.name=Cyan Curtain
|
||||
item.curtain_purple.name=Purple Curtain
|
||||
item.curtain_blue.name=Blue Curtain
|
||||
item.curtain_brown.name=Brown Curtain
|
||||
item.curtain_green.name=Green Curtain
|
||||
item.curtain_red.name=Red Curtain
|
||||
item.curtain_black.name=Black Curtain
|
||||
|
||||
|
||||
tile.player_sensor.name=Player Sensor
|
||||
tile.vanishing_block.name=Vanishing Frame
|
||||
tile.vanishing_block_wood.name=Wooden Vanishing Frame
|
||||
tile.vanishing_block_iron.name=Iron Vanishing Frame
|
||||
tile.vanishing_block_gold.name=Gold Vanishing Frame
|
||||
tile.vanishing_block_diamond.name=Diamond Vanishing Frame
|
||||
tile.block_mixer.name=Block Mixer
|
||||
tile.mixed_block.name=Mixed Block
|
||||
tile.garage_door.name=Garage Door
|
||||
tile.jail_door.name=Jail Door
|
||||
tile.laboratory_door.name=Laboratory Door
|
||||
tile.factory_door.name=Factory Door
|
||||
tile.door_factory.name=Door Factory
|
||||
tile.custom_door.name=Custom Door
|
||||
tile.shoji_door.name=Shoji Door
|
||||
tile.wood_sliding_door.name=Wooden Glass Door
|
||||
tile.iron_sliding_door.name=Iron Glass Door
|
||||
tile.rustyHatch.name=Rusty Hatch
|
||||
tile.carriage_door.name=Carriage Door
|
||||
tile.carriage_door_collisionHelper.name=Carriage Door Collision Helper
|
||||
tile.medieval_door.name=Medieval Door
|
||||
tile.medieval_door_collisionHelper.name=Medieval Door Collision Helper
|
||||
tile.forcefieldDoor.name=Forcefield
|
||||
tile.rustyLadder.name=Rusty Ladder
|
||||
tile.door_spruce.name=Spruce Door
|
||||
tile.door_birch.name=Birch Door
|
||||
tile.door_jungle.name=Jungle Door
|
||||
tile.door_acacia.name=Acacia Door
|
||||
tile.door_dark_oak.name=Dark Oak Door
|
||||
tile.iron_trapdoor.name=Iron Trapdoor
|
||||
tile.sliding_trapdoor.name=Sliding Trapdoor
|
||||
tile.saloon.name=Saloon Door
|
||||
|
||||
tile.fenceGate.name=Oak Fence Gate
|
||||
tile.spruceFenceGate.name=Spruce Fence Gate
|
||||
tile.birchFenceGate.name=Birch Fence Gate
|
||||
tile.jungleFenceGate.name=Jungle Fence Gate
|
||||
tile.darkOakFenceGate.name=Dark Oak Fence Gate
|
||||
tile.acaciaFenceGate.name=Acacia Fence Gate
|
||||
tile.camoFenceGate.name=Camo Fence Gate
|
||||
|
||||
tile.trapdoor_acacia.name=Acacia Trapdoor
|
||||
tile.trapdoor_birch.name=Birch Trapdoor
|
||||
tile.trapdoor_dark_oak.name=Dark Oak Trapdoor
|
||||
tile.trapdoor_jungle.name=Jungle Trapdoor
|
||||
tile.trapdoor_spruce.name=Spruce Trapdoor
|
||||
|
||||
tile.curtain_white.name=White Curtain
|
||||
tile.curtain_orange.name=Orange Curtain
|
||||
tile.curtain_magenta.name=Magenta Curtain
|
||||
tile.curtain_light_blue.name=Light Blue Curtain
|
||||
tile.curtain_yellow.name=Yellow Curtain
|
||||
tile.curtain_lime.name=Lime Curtain
|
||||
tile.curtain_pink.name=Pink Curtain
|
||||
tile.curtain_gray.name=Gray Curtain
|
||||
tile.curtain_silver.name=SilverCurtain
|
||||
tile.curtain_cyan.name=Cyan Curtain
|
||||
tile.curtain_purple.name=Purple Curtain
|
||||
tile.curtain_blue.name=Blue Curtain
|
||||
tile.curtain_brown.name=Brown Curtain
|
||||
tile.curtain_green.name=Green Curtain
|
||||
tile.curtain_red.name=Red Curtain
|
||||
tile.curtain_black.name=Black Curtain
|
||||
|
||||
|
||||
malisisdoors.command.usage=Use /malisisdoors <command> where command is config or version
|
||||
|
||||
config.title=MalisisDoors' configuration
|
||||
|
||||
config.modifyVanillaDoors=Enable vanilla doors improvement
|
||||
config.modifyVanillaDoors.comment1=Enables the animations for doors, fence gates and trap doors.
|
||||
config.modifyVanillaDoors.comment2=This replaces the doors entirely so conflicts may arise if another mod tries to modify them too.
|
||||
|
||||
config.enableMixedBlocks=Enable Block Mixer and Mixed Blocks
|
||||
|
||||
config.simpleMixedBlockRendering=Simple Mixed Blocks rendering
|
||||
config.simpleMixedBlockRendering.comment1=Enables less fancy rendering for Mixed Blocks.
|
||||
config.simpleMixedBlockRendering.comment2=Enable this option if you experience z-fighting issue or glitched rendering.
|
||||
|
||||
config.enableVanishingBlocks=Enable Vanishing Frames
|
||||
|
||||
config.enableVanishingGlitch=Enable Vanishing Frames glitch animation
|
||||
config.enableVanishingGlitch.comment=Frames randomly become unstable and are temporarily out of this dimension.
|
||||
|
||||
config.vanishingGlitchChance=Vanishing Frames glitch frequency
|
||||
config.vanishingGlitchChance.comment=How often the frame become unstable.
|
||||
|
||||
config.enhancedMixedBlockPlacement=Use enhanced mixed block placement
|
||||
config.enhancedMixedBlockPlacement.comment1=Allows to place the block base on where you look instead of the side you're placing it on.
|
||||
config.enhancedMixedBlockPlacement.comment2=Use sneak key to inverse the block placement.
|
||||
|
||||
config.enableCamoFenceGate=Enable camo Fence Gates
|
||||
config.enableCamoFenceGate.comment=Enables Fence Gate to use the texture of the blocks surrounding them.
|
||||
|
||||
|
||||
door_movement.rotating_door=Rotating
|
||||
door_movement.sliding_door=Sliding on the side
|
||||
door_movement.sliding_up_door=Sliding up
|
||||
door_movement.sliding_split_door=Sliding up and down
|
||||
door_movement.rotating_split_door=Rotating up and down
|
||||
door_movement.vault_door=Vault
|
||||
door_movement.sliding_4ways=Sliding four ways
|
||||
door_movement.rotating_4ways=Rotating four ways
|
||||
door_movement.rotate_around=Rotating around
|
||||
door_movement.rotate_slide=Rotating and sliding
|
||||
door_movement.rotate_place=Rotating and replacing
|
||||
door_movement.vanishing_door=Vanishing
|
||||
door_movement.spinning_door=Spinning
|
||||
door_movement.spinning_around_door=Vortex
|
||||
door_movement.double_slide_left=Double sliding left
|
||||
door_movement.double_slide_right=Double sliding right
|
||||
door_movement.double_rotate_left=Double rotating left
|
||||
door_movement.double_rotate_right=Double rotating right
|
||||
|
||||
|
||||
|
||||
gui.door_factory.tab_properties=Properties
|
||||
gui.door_factory.tab_materials=Materials
|
||||
gui.door_factory.tab_digicode=Digicode
|
||||
gui.door_factory.rb_create=Create
|
||||
gui.door_factory.rb_edit=Modify
|
||||
gui.door_factory.door_movement=Movement
|
||||
gui.door_factory.door_open_time=Opening time
|
||||
gui.door_factory.door_auto_close_time=Auto close delay
|
||||
gui.door_factory.door_require_redstone=Requires redstone
|
||||
gui.door_factory.door_double_door=Double door
|
||||
gui.door_factory.door_sound=Sound type
|
||||
gui.door_factory.door_sound.silent_door=Silent
|
||||
gui.door_factory.door_sound.vanilla_door=Vanilla door
|
||||
gui.door_factory.door_sound.glass_door=Glass door
|
||||
gui.door_factory.door_sound.jail_door=Jail door
|
||||
gui.door_factory.door_sound.pneumatic_door=Pneumatic door
|
||||
gui.door_factory.door_sound.shoji_door=Shoji door
|
||||
gui.door_factory.door_sound.carriage_door=Big Door
|
||||
|
||||
|
||||
gui.door_factory.frame_type=Frame type
|
||||
gui.door_factory.top_material=Top block material
|
||||
gui.door_factory.bottom_material=Bottom block material
|
||||
gui.door_factory.door_edit_slot=Door to modify
|
||||
gui.door_factory.create_door=Create door
|
||||
gui.door_factory.edit_door=Modify door
|
||||
|
||||
gui.block_mixer.simple_rendering=Simple rendering
|
||||
gui.block_mixer.simple_rendering_tooltip=In world blocks require chunk update to take effect.
|
||||
@@ -0,0 +1,184 @@
|
||||
itemGroup.malisisdoors=Malisis'Doors
|
||||
|
||||
item.wood_sliding_door.name=Wooden Glass Door
|
||||
item.iron_sliding_door.name=Iron Glass Door
|
||||
item.jail_door.name=Jail Door
|
||||
item.laboratory_door.name=Laboratory Door
|
||||
item.factory_door.name=Factory Door
|
||||
item.custom_door.name=Custom Door
|
||||
item.shoji_door.name=Shoji Door
|
||||
item.rustyHatch.name=Rusty Hatch
|
||||
item.rustyHandle.name=Rusty Handle
|
||||
item.carriage_door.name=Carriage Door
|
||||
item.medieval_door.name=Medieval Door
|
||||
item.forcefieldItem.name=Forcefield Controller
|
||||
item.door_spruce.name=Spruce Door
|
||||
item.door_birch.name=Birch Door
|
||||
item.door_jungle.name=Jungle Door
|
||||
item.door_acacia.name=Acacia Door
|
||||
item.door_dark_oak.name=Dark Oak Door
|
||||
item.saloon.name=Saloon Door
|
||||
|
||||
item.curtain_white.name=White Curtain
|
||||
item.curtain_orange.name=Orange Curtain
|
||||
item.curtain_magenta.name=Magenta Curtain
|
||||
item.curtain_light_blue.name=Light Blue Curtain
|
||||
item.curtain_yellow.name=Yellow Curtain
|
||||
item.curtain_lime.name=Lime Curtain
|
||||
item.curtain_pink.name=Pink Curtain
|
||||
item.curtain_gray.name=Gray Curtain
|
||||
item.curtain_silver.name=SilverCurtain
|
||||
item.curtain_cyan.name=Cyan Curtain
|
||||
item.curtain_purple.name=Purple Curtain
|
||||
item.curtain_blue.name=Blue Curtain
|
||||
item.curtain_brown.name=Brown Curtain
|
||||
item.curtain_green.name=Green Curtain
|
||||
item.curtain_red.name=Red Curtain
|
||||
item.curtain_black.name=Black Curtain
|
||||
|
||||
|
||||
tile.player_sensor.name=Player Sensor
|
||||
tile.vanishing_block.name=Vanishing Frame
|
||||
tile.vanishing_block_wood.name=Wooden Vanishing Frame
|
||||
tile.vanishing_block_iron.name=Iron Vanishing Frame
|
||||
tile.vanishing_block_gold.name=Gold Vanishing Frame
|
||||
tile.vanishing_block_diamond.name=Diamond Vanishing Frame
|
||||
tile.block_mixer.name=Block Mixer
|
||||
tile.mixed_block.name=Mixed Block
|
||||
tile.garage_door.name=Garage Door
|
||||
tile.jail_door.name=Jail Door
|
||||
tile.laboratory_door.name=Laboratory Door
|
||||
tile.factory_door.name=Factory Door
|
||||
tile.door_factory.name=Door Factory
|
||||
tile.custom_door.name=Custom Door
|
||||
tile.shoji_door.name=Shoji Door
|
||||
tile.wood_sliding_door.name=Wooden Glass Door
|
||||
tile.iron_sliding_door.name=Iron Glass Door
|
||||
tile.rustyHatch.name=Rusty Hatch
|
||||
tile.carriage_door.name=Carriage Door
|
||||
tile.carriage_door_collisionHelper.name=Carriage Door Collision Helper
|
||||
tile.medieval_door.name=Medieval Door
|
||||
tile.medieval_door_collisionHelper.name=Medieval Door Collision Helper
|
||||
tile.forcefieldDoor.name=Forcefield
|
||||
tile.rustyLadder.name=Rusty Ladder
|
||||
tile.door_spruce.name=Spruce Door
|
||||
tile.door_birch.name=Birch Door
|
||||
tile.door_jungle.name=Jungle Door
|
||||
tile.door_acacia.name=Acacia Door
|
||||
tile.door_dark_oak.name=Dark Oak Door
|
||||
tile.iron_trapdoor.name=Iron Trapdoor
|
||||
tile.sliding_trapdoor.name=Sliding Trapdoor
|
||||
tile.saloon.name=Saloon Door
|
||||
|
||||
tile.fenceGate.name=Oak Fence Gate
|
||||
tile.spruceFenceGate.name=Spruce Fence Gate
|
||||
tile.birchFenceGate.name=Birch Fence Gate
|
||||
tile.jungleFenceGate.name=Jungle Fence Gate
|
||||
tile.darkOakFenceGate.name=Dark Oak Fence Gate
|
||||
tile.acaciaFenceGate.name=Acacia Fence Gate
|
||||
tile.camoFenceGate.name=Camo Fence Gate
|
||||
|
||||
tile.trapdoor_acacia.name=Acacia Trapdoor
|
||||
tile.trapdoor_birch.name=Birch Trapdoor
|
||||
tile.trapdoor_dark_oak.name=Dark Oak Trapdoor
|
||||
tile.trapdoor_jungle.name=Jungle Trapdoor
|
||||
tile.trapdoor_spruce.name=Spruce Trapdoor
|
||||
|
||||
tile.curtain_white.name=White Curtain
|
||||
tile.curtain_orange.name=Orange Curtain
|
||||
tile.curtain_magenta.name=Magenta Curtain
|
||||
tile.curtain_light_blue.name=Light Blue Curtain
|
||||
tile.curtain_yellow.name=Yellow Curtain
|
||||
tile.curtain_lime.name=Lime Curtain
|
||||
tile.curtain_pink.name=Pink Curtain
|
||||
tile.curtain_gray.name=Gray Curtain
|
||||
tile.curtain_silver.name=SilverCurtain
|
||||
tile.curtain_cyan.name=Cyan Curtain
|
||||
tile.curtain_purple.name=Purple Curtain
|
||||
tile.curtain_blue.name=Blue Curtain
|
||||
tile.curtain_brown.name=Brown Curtain
|
||||
tile.curtain_green.name=Green Curtain
|
||||
tile.curtain_red.name=Red Curtain
|
||||
tile.curtain_black.name=Black Curtain
|
||||
|
||||
|
||||
malisisdoors.command.usage=Use /malisisdoors <command> where command is config or version
|
||||
|
||||
config.title=MalisisDoors' configuration
|
||||
|
||||
config.modifyVanillaDoors=Enable vanilla doors improvement
|
||||
config.modifyVanillaDoors.comment1=Enables the animations for doors, fence gates and trap doors.
|
||||
config.modifyVanillaDoors.comment2=This replaces the doors entirely so conflicts may arise if another mod tries to modify them too.
|
||||
|
||||
config.enableMixedBlocks=Enable Block Mixer and Mixed Blocks
|
||||
|
||||
config.simpleMixedBlockRendering=Simple Mixed Blocks rendering
|
||||
config.simpleMixedBlockRendering.comment1=Enables less fancy rendering for Mixed Blocks.
|
||||
config.simpleMixedBlockRendering.comment2=Enable this option if you experience z-fighting issue or glitched rendering.
|
||||
|
||||
config.enableVanishingBlocks=Enable Vanishing Frames
|
||||
|
||||
config.enableVanishingGlitch=Enable Vanishing Frames glitch animation
|
||||
config.enableVanishingGlitch.comment=Frames randomly become unstable and are temporarily out of this dimension.
|
||||
|
||||
config.vanishingGlitchChance=Vanishing Frames glitch frequency
|
||||
config.vanishingGlitchChance.comment=How often the frame become unstable.
|
||||
|
||||
config.enhancedMixedBlockPlacement=Use enhanced mixed block placement
|
||||
config.enhancedMixedBlockPlacement.comment1=Allows to place the block base on where you look instead of the side you're placing it on.
|
||||
config.enhancedMixedBlockPlacement.comment2=Use sneak key to inverse the block placement.
|
||||
|
||||
config.enableCamoFenceGate=Enable camo Fence Gates
|
||||
config.enableCamoFenceGate.comment=Enables Fence Gate to use the texture of the blocks surrounding them.
|
||||
|
||||
|
||||
door_movement.rotating_door=Rotating
|
||||
door_movement.sliding_door=Sliding on the side
|
||||
door_movement.sliding_up_door=Sliding up
|
||||
door_movement.sliding_split_door=Sliding up and down
|
||||
door_movement.rotating_split_door=Rotating up and down
|
||||
door_movement.vault_door=Vault
|
||||
door_movement.sliding_4ways=Sliding four ways
|
||||
door_movement.rotating_4ways=Rotating four ways
|
||||
door_movement.rotate_around=Rotating around
|
||||
door_movement.rotate_slide=Rotating and sliding
|
||||
door_movement.rotate_place=Rotating and replacing
|
||||
door_movement.vanishing_door=Vanishing
|
||||
door_movement.spinning_door=Spinning
|
||||
door_movement.spinning_around_door=Vortex
|
||||
door_movement.double_slide_left=Double sliding left
|
||||
door_movement.double_slide_right=Double sliding right
|
||||
door_movement.double_rotate_left=Double rotating left
|
||||
door_movement.double_rotate_right=Double rotating right
|
||||
|
||||
|
||||
|
||||
gui.door_factory.tab_properties=Properties
|
||||
gui.door_factory.tab_materials=Materials
|
||||
gui.door_factory.tab_digicode=Digicode
|
||||
gui.door_factory.rb_create=Create
|
||||
gui.door_factory.rb_edit=Modify
|
||||
gui.door_factory.door_movement=Movement
|
||||
gui.door_factory.door_open_time=Opening time
|
||||
gui.door_factory.door_auto_close_time=Auto close delay
|
||||
gui.door_factory.door_require_redstone=Requires redstone
|
||||
gui.door_factory.door_double_door=Double door
|
||||
gui.door_factory.door_sound=Sound type
|
||||
gui.door_factory.door_sound.silent_door=Silent
|
||||
gui.door_factory.door_sound.vanilla_door=Vanilla door
|
||||
gui.door_factory.door_sound.glass_door=Glass door
|
||||
gui.door_factory.door_sound.jail_door=Jail door
|
||||
gui.door_factory.door_sound.pneumatic_door=Pneumatic door
|
||||
gui.door_factory.door_sound.shoji_door=Shoji door
|
||||
gui.door_factory.door_sound.carriage_door=Big Door
|
||||
|
||||
|
||||
gui.door_factory.frame_type=Frame type
|
||||
gui.door_factory.top_material=Top block material
|
||||
gui.door_factory.bottom_material=Bottom block material
|
||||
gui.door_factory.door_edit_slot=Door to modify
|
||||
gui.door_factory.create_door=Create door
|
||||
gui.door_factory.edit_door=Modify door
|
||||
|
||||
gui.block_mixer.simple_rendering=Simple rendering
|
||||
gui.block_mixer.simple_rendering_tooltip=In world blocks require chunk update to take effect.
|
||||
@@ -0,0 +1,184 @@
|
||||
itemGroup.malisisdoors=Malisis'Doors
|
||||
|
||||
item.wood_sliding_door.name=Wooden Glass Door
|
||||
item.iron_sliding_door.name=Iron Glass Door
|
||||
item.jail_door.name=Jail Door
|
||||
item.laboratory_door.name=Laboratory Door
|
||||
item.factory_door.name=Factory Door
|
||||
item.custom_door.name=Custom Door
|
||||
item.shoji_door.name=Shoji Door
|
||||
item.rustyHatch.name=Rusty Hatch
|
||||
item.rustyHandle.name=Rusty Handle
|
||||
item.carriage_door.name=Carriage Door
|
||||
item.medieval_door.name=Medieval Door
|
||||
item.forcefieldItem.name=Forcefield Controller
|
||||
item.door_spruce.name=Spruce Door
|
||||
item.door_birch.name=Birch Door
|
||||
item.door_jungle.name=Jungle Door
|
||||
item.door_acacia.name=Acacia Door
|
||||
item.door_dark_oak.name=Dark Oak Door
|
||||
item.saloon.name=Saloon Door
|
||||
|
||||
item.curtain_white.name=White Curtain
|
||||
item.curtain_orange.name=Orange Curtain
|
||||
item.curtain_magenta.name=Magenta Curtain
|
||||
item.curtain_light_blue.name=Light Blue Curtain
|
||||
item.curtain_yellow.name=Yellow Curtain
|
||||
item.curtain_lime.name=Lime Curtain
|
||||
item.curtain_pink.name=Pink Curtain
|
||||
item.curtain_gray.name=Gray Curtain
|
||||
item.curtain_silver.name=SilverCurtain
|
||||
item.curtain_cyan.name=Cyan Curtain
|
||||
item.curtain_purple.name=Purple Curtain
|
||||
item.curtain_blue.name=Blue Curtain
|
||||
item.curtain_brown.name=Brown Curtain
|
||||
item.curtain_green.name=Green Curtain
|
||||
item.curtain_red.name=Red Curtain
|
||||
item.curtain_black.name=Black Curtain
|
||||
|
||||
|
||||
tile.player_sensor.name=Player Sensor
|
||||
tile.vanishing_block.name=Vanishing Frame
|
||||
tile.vanishing_block_wood.name=Wooden Vanishing Frame
|
||||
tile.vanishing_block_iron.name=Iron Vanishing Frame
|
||||
tile.vanishing_block_gold.name=Gold Vanishing Frame
|
||||
tile.vanishing_block_diamond.name=Diamond Vanishing Frame
|
||||
tile.block_mixer.name=Block Mixer
|
||||
tile.mixed_block.name=Mixed Block
|
||||
tile.garage_door.name=Garage Door
|
||||
tile.jail_door.name=Jail Door
|
||||
tile.laboratory_door.name=Laboratory Door
|
||||
tile.factory_door.name=Factory Door
|
||||
tile.door_factory.name=Door Factory
|
||||
tile.custom_door.name=Custom Door
|
||||
tile.shoji_door.name=Shoji Door
|
||||
tile.wood_sliding_door.name=Wooden Glass Door
|
||||
tile.iron_sliding_door.name=Iron Glass Door
|
||||
tile.rustyHatch.name=Rusty Hatch
|
||||
tile.carriage_door.name=Carriage Door
|
||||
tile.carriage_door_collisionHelper.name=Carriage Door Collision Helper
|
||||
tile.medieval_door.name=Medieval Door
|
||||
tile.medieval_door_collisionHelper.name=Medieval Door Collision Helper
|
||||
tile.forcefieldDoor.name=Forcefield
|
||||
tile.rustyLadder.name=Rusty Ladder
|
||||
tile.door_spruce.name=Spruce Door
|
||||
tile.door_birch.name=Birch Door
|
||||
tile.door_jungle.name=Jungle Door
|
||||
tile.door_acacia.name=Acacia Door
|
||||
tile.door_dark_oak.name=Dark Oak Door
|
||||
tile.iron_trapdoor.name=Iron Trapdoor
|
||||
tile.sliding_trapdoor.name=Sliding Trapdoor
|
||||
tile.saloon.name=Saloon Door
|
||||
|
||||
tile.fenceGate.name=Oak Fence Gate
|
||||
tile.spruceFenceGate.name=Spruce Fence Gate
|
||||
tile.birchFenceGate.name=Birch Fence Gate
|
||||
tile.jungleFenceGate.name=Jungle Fence Gate
|
||||
tile.darkOakFenceGate.name=Dark Oak Fence Gate
|
||||
tile.acaciaFenceGate.name=Acacia Fence Gate
|
||||
tile.camoFenceGate.name=Camo Fence Gate
|
||||
|
||||
tile.trapdoor_acacia.name=Acacia Trapdoor
|
||||
tile.trapdoor_birch.name=Birch Trapdoor
|
||||
tile.trapdoor_dark_oak.name=Dark Oak Trapdoor
|
||||
tile.trapdoor_jungle.name=Jungle Trapdoor
|
||||
tile.trapdoor_spruce.name=Spruce Trapdoor
|
||||
|
||||
tile.curtain_white.name=White Curtain
|
||||
tile.curtain_orange.name=Orange Curtain
|
||||
tile.curtain_magenta.name=Magenta Curtain
|
||||
tile.curtain_light_blue.name=Light Blue Curtain
|
||||
tile.curtain_yellow.name=Yellow Curtain
|
||||
tile.curtain_lime.name=Lime Curtain
|
||||
tile.curtain_pink.name=Pink Curtain
|
||||
tile.curtain_gray.name=Gray Curtain
|
||||
tile.curtain_silver.name=SilverCurtain
|
||||
tile.curtain_cyan.name=Cyan Curtain
|
||||
tile.curtain_purple.name=Purple Curtain
|
||||
tile.curtain_blue.name=Blue Curtain
|
||||
tile.curtain_brown.name=Brown Curtain
|
||||
tile.curtain_green.name=Green Curtain
|
||||
tile.curtain_red.name=Red Curtain
|
||||
tile.curtain_black.name=Black Curtain
|
||||
|
||||
|
||||
malisisdoors.command.usage=Use /malisisdoors <command> where command is config or version
|
||||
|
||||
config.title=MalisisDoors' configuration
|
||||
|
||||
config.modifyVanillaDoors=Enable vanilla doors improvement
|
||||
config.modifyVanillaDoors.comment1=Enables the animations for doors, fence gates and trap doors.
|
||||
config.modifyVanillaDoors.comment2=This replaces the doors entirely so conflicts may arise if another mod tries to modify them too.
|
||||
|
||||
config.enableMixedBlocks=Enable Block Mixer and Mixed Blocks
|
||||
|
||||
config.simpleMixedBlockRendering=Simple Mixed Blocks rendering
|
||||
config.simpleMixedBlockRendering.comment1=Enables less fancy rendering for Mixed Blocks.
|
||||
config.simpleMixedBlockRendering.comment2=Enable this option if you experience z-fighting issue or glitched rendering.
|
||||
|
||||
config.enableVanishingBlocks=Enable Vanishing Frames
|
||||
|
||||
config.enableVanishingGlitch=Enable Vanishing Frames glitch animation
|
||||
config.enableVanishingGlitch.comment=Frames randomly become unstable and are temporarily out of this dimension.
|
||||
|
||||
config.vanishingGlitchChance=Vanishing Frames glitch frequency
|
||||
config.vanishingGlitchChance.comment=How often the frame become unstable.
|
||||
|
||||
config.enhancedMixedBlockPlacement=Use enhanced mixed block placement
|
||||
config.enhancedMixedBlockPlacement.comment1=Allows to place the block base on where you look instead of the side you're placing it on.
|
||||
config.enhancedMixedBlockPlacement.comment2=Use sneak key to inverse the block placement.
|
||||
|
||||
config.enableCamoFenceGate=Enable camo Fence Gates
|
||||
config.enableCamoFenceGate.comment=Enables Fence Gate to use the texture of the blocks surrounding them.
|
||||
|
||||
|
||||
door_movement.rotating_door=Rotating
|
||||
door_movement.sliding_door=Sliding on the side
|
||||
door_movement.sliding_up_door=Sliding up
|
||||
door_movement.sliding_split_door=Sliding up and down
|
||||
door_movement.rotating_split_door=Rotating up and down
|
||||
door_movement.vault_door=Vault
|
||||
door_movement.sliding_4ways=Sliding four ways
|
||||
door_movement.rotating_4ways=Rotating four ways
|
||||
door_movement.rotate_around=Rotating around
|
||||
door_movement.rotate_slide=Rotating and sliding
|
||||
door_movement.rotate_place=Rotating and replacing
|
||||
door_movement.vanishing_door=Vanishing
|
||||
door_movement.spinning_door=Spinning
|
||||
door_movement.spinning_around_door=Vortex
|
||||
door_movement.double_slide_left=Double sliding left
|
||||
door_movement.double_slide_right=Double sliding right
|
||||
door_movement.double_rotate_left=Double rotating left
|
||||
door_movement.double_rotate_right=Double rotating right
|
||||
|
||||
|
||||
|
||||
gui.door_factory.tab_properties=Properties
|
||||
gui.door_factory.tab_materials=Materials
|
||||
gui.door_factory.tab_digicode=Digicode
|
||||
gui.door_factory.rb_create=Create
|
||||
gui.door_factory.rb_edit=Modify
|
||||
gui.door_factory.door_movement=Movement
|
||||
gui.door_factory.door_open_time=Opening time
|
||||
gui.door_factory.door_auto_close_time=Auto close delay
|
||||
gui.door_factory.door_require_redstone=Requires redstone
|
||||
gui.door_factory.door_double_door=Double door
|
||||
gui.door_factory.door_sound=Sound type
|
||||
gui.door_factory.door_sound.silent_door=Silent
|
||||
gui.door_factory.door_sound.vanilla_door=Vanilla door
|
||||
gui.door_factory.door_sound.glass_door=Glass door
|
||||
gui.door_factory.door_sound.jail_door=Jail door
|
||||
gui.door_factory.door_sound.pneumatic_door=Pneumatic door
|
||||
gui.door_factory.door_sound.shoji_door=Shoji door
|
||||
gui.door_factory.door_sound.carriage_door=Big Door
|
||||
|
||||
|
||||
gui.door_factory.frame_type=Frame type
|
||||
gui.door_factory.top_material=Top block material
|
||||
gui.door_factory.bottom_material=Bottom block material
|
||||
gui.door_factory.door_edit_slot=Door to modify
|
||||
gui.door_factory.create_door=Create door
|
||||
gui.door_factory.edit_door=Modify door
|
||||
|
||||
gui.block_mixer.simple_rendering=Simple rendering
|
||||
gui.block_mixer.simple_rendering_tooltip=In world blocks require chunk update to take effect.
|
||||
@@ -0,0 +1,184 @@
|
||||
itemGroup.malisisdoors=Malisis'Doors
|
||||
|
||||
item.wood_sliding_door.name=Деревянная стеклянная дверь
|
||||
item.iron_sliding_door.name=Железная стеклянная дверь
|
||||
item.jail_door.name=Тюремная дверь
|
||||
item.laboratory_door.name=Лабораторная дверь
|
||||
item.factory_door.name=Фабричная дверь
|
||||
item.custom_door.name=Пользовательская дверь
|
||||
item.shoji_door.name=Дверь Сёдзи
|
||||
item.rustyHatch.name=Ржавый люк
|
||||
item.rustyHandle.name=Ржавый вентиль
|
||||
item.carriage_door.name=Дверь-фрейм
|
||||
item.medieval_door.name=Средневековая дверь
|
||||
item.forcefieldItem.name=Контроллер силового поля
|
||||
item.door_spruce.name=Дверь из ели
|
||||
item.door_birch.name=Дверь из берёзы
|
||||
item.door_jungle.name=Дверь из тропического дерева
|
||||
item.door_acacia.name=Дверь из акации
|
||||
item.door_dark_oak.name=Дверь из тёмного дуба
|
||||
item.saloon.name=Дверь салуна
|
||||
|
||||
item.curtain_white.name=Занавеска белая
|
||||
item.curtain_orange.name=Занавеска оранжевая
|
||||
item.curtain_magenta.name=Занавеска пурпурная
|
||||
item.curtain_light_blue.name=Занавеска голубая
|
||||
item.curtain_yellow.name=Занавеска жёлтая
|
||||
item.curtain_lime.name=Занавеска лаймовая
|
||||
item.curtain_pink.name=Занавеска розовая
|
||||
item.curtain_gray.name=Занавеска серая
|
||||
item.curtain_silver.name=Занавеска серебряная
|
||||
item.curtain_cyan.name=Занавеска бирюзовая
|
||||
item.curtain_purple.name=Занавеска фиолетовая
|
||||
item.curtain_blue.name=Занавеска синяя
|
||||
item.curtain_brown.name=Занавеска коричневая
|
||||
item.curtain_green.name=Занавеска зелёная
|
||||
item.curtain_red.name=Занавеска красная
|
||||
item.curtain_black.name=Занавеска чёрная
|
||||
|
||||
|
||||
tile.player_sensor.name=Датчик игрока
|
||||
tile.vanishing_block.name=Рамка исчезновения
|
||||
tile.vanishing_block_wood.name=Деревянная рамка исчезновения
|
||||
tile.vanishing_block_iron.name=Железная рамка исчезновения
|
||||
tile.vanishing_block_gold.name=Золотая рамка исчезновения
|
||||
tile.vanishing_block_diamond.name=Алмазная рамка исчезновения
|
||||
tile.block_mixer.name=Смешиватель блоков
|
||||
tile.mixed_block.name=Смешанный блок
|
||||
tile.garage_door.name=Гаражная дверь
|
||||
tile.jail_door.name=Тюремная дверь
|
||||
tile.laboratory_door.name=Лабораторная дверь
|
||||
tile.factory_door.name=Фабричная дверь
|
||||
tile.door_factory.name=Дверная фабрика
|
||||
tile.custom_door.name=Пользовательская дверь
|
||||
tile.shoji_door.name=Дверь Сёдзи
|
||||
tile.wood_sliding_door.name=Деревянная стеклянная дверь
|
||||
tile.iron_sliding_door.name=Железная стеклянная дверь
|
||||
tile.rustyHatch.name=Ржавый люк
|
||||
tile.carriage_door.name=Дверь-фрейм
|
||||
tile.carriage_door_collisionHelper.name=Помощник столкновений для раздвижной двери
|
||||
tile.medieval_door.name=Средневековая дверь
|
||||
tile.medieval_door_collisionHelper.name=Помощник столкновений для средневековой двери
|
||||
tile.forcefieldDoor.name=Силовое поле
|
||||
tile.rustyLadder.name=Ржавая лестница
|
||||
tile.door_spruce.name=Дверь из ели
|
||||
tile.door_birch.name=Дверь из берёзы
|
||||
tile.door_jungle.name=Дверь из тропического дерева
|
||||
tile.door_acacia.name=Дверь из акации
|
||||
tile.door_dark_oak.name=Дверь из тёмного дуба
|
||||
tile.iron_trapdoor.name=Железный люк
|
||||
tile.sliding_trapdoor.name=Задвижной люк
|
||||
tile.saloon.name=Дверь салуна
|
||||
|
||||
tile.fenceGate.name=Калитка из дуба
|
||||
tile.spruceFenceGate.name=Калитка из ели
|
||||
tile.birchFenceGate.name=Калитка из березы
|
||||
tile.jungleFenceGate.name=Калитка из тропического дерева
|
||||
tile.darkOakFenceGate.name=Калитка из тёмного дуба
|
||||
tile.acaciaFenceGate.name=Калитка из акации
|
||||
tile.camoFenceGate.name=Камуфляжная калитка
|
||||
|
||||
tile.trapdoor_acacia.name=Люк из акации
|
||||
tile.trapdoor_birch.name=Люк из березы
|
||||
tile.trapdoor_dark_oak.name=Люк из тёмного дуба
|
||||
tile.trapdoor_jungle.name=Люк из тропического дерева
|
||||
tile.trapdoor_spruce.name=Люк из ели
|
||||
|
||||
tile.curtain_white.name=Занавеска белая
|
||||
tile.curtain_orange.name=Занавеска оранжевая
|
||||
tile.curtain_magenta.name=Занавеска пурпурная
|
||||
tile.curtain_light_blue.name=Занавеска голубая
|
||||
tile.curtain_yellow.name=Занавеска жёлтая
|
||||
tile.curtain_lime.name=Занавеска лаймовая
|
||||
tile.curtain_pink.name=Занавеска розовая
|
||||
tile.curtain_gray.name=Занавеска серая
|
||||
tile.curtain_silver.name=Занавеска серебряная
|
||||
tile.curtain_cyan.name=Занавеска бирюзовая
|
||||
tile.curtain_purple.name=Занавеска фиолетовая
|
||||
tile.curtain_blue.name=Занавеска синяя
|
||||
tile.curtain_brown.name=Занавеска коричневая
|
||||
tile.curtain_green.name=Занавеска зелёная
|
||||
tile.curtain_red.name=Занавеска красная
|
||||
tile.curtain_black.name=Занавеска чёрная
|
||||
|
||||
|
||||
malisisdoors.command.usage=Используйте /malisisdoors <команда>, где "команда" - это "config" или "version"
|
||||
|
||||
config.title=Настройки MalisisDoors
|
||||
|
||||
config.modifyVanillaDoors=Включить улучшение стандартных дверей
|
||||
config.modifyVanillaDoors.comment1=Включает анимацию для дверей, калиток и люков.
|
||||
config.modifyVanillaDoors.comment2=Это полностью заменит двери, так что могут появиться конфликты, если другой мод попытается изменить их.
|
||||
|
||||
config.enableMixedBlocks=Включить смешиватель блоков и смешанные блоки
|
||||
|
||||
config.simpleMixedBlockRendering=Упрощённое отображение смешанных блоков
|
||||
config.simpleMixedBlockRendering.comment1=Включает менее качественное отображение для смешанных блоков.
|
||||
config.simpleMixedBlockRendering.comment2=Включите эту опцию, если наблюдаются ошибки в отображении блоков и эффектов мода.
|
||||
|
||||
config.enableVanishingBlocks=Включить рамки исчезновения
|
||||
|
||||
config.enableVanishingGlitch=Включить анимацию "мерцания" рамок исчезновения
|
||||
config.enableVanishingGlitch.comment=Рамки иногда становятся нестабильными и на время выпадают из этого измерения.
|
||||
|
||||
config.vanishingGlitchChance=Частота анимации "мерцания" рамок исчезновения
|
||||
config.vanishingGlitchChance.comment=Как часто рамки становятся нестабильными.
|
||||
|
||||
config.enhancedMixedBlockPlacement=Использовать продвинутую систему размещения смешанных блоков
|
||||
config.enhancedMixedBlockPlacement.comment1=Позволяет разместить основу блока в точке взгляда, а не на стороне какого-либо ранее размещённого блока.
|
||||
config.enhancedMixedBlockPlacement.comment2=Присядьте, чтобы изменить размещение блока.
|
||||
|
||||
config.enableCamoFenceGate=Включить "камуфляжные" калитки
|
||||
config.enableCamoFenceGate.comment=Позволяет калиткам использовать текстуру ближайших блоков.
|
||||
|
||||
|
||||
door_movement.rotating_door=Вращение
|
||||
door_movement.sliding_door=Сдвиг в сторону
|
||||
door_movement.sliding_up_door=Сдвиг вверх
|
||||
door_movement.sliding_split_door=Сдвиг вверх и вниз
|
||||
door_movement.rotating_split_door=Вращение вверх и вниз
|
||||
door_movement.vault_door=Хранилище
|
||||
door_movement.sliding_4ways=4-сторонний сдвиг
|
||||
door_movement.rotating_4ways=4-стороннее вращение
|
||||
door_movement.rotate_around=Вращение вокруг
|
||||
door_movement.rotate_slide=Вращение и сдвиг
|
||||
door_movement.rotate_place=Вращение и замена
|
||||
door_movement.vanishing_door=Исчезновение
|
||||
door_movement.spinning_door=Кручение
|
||||
door_movement.spinning_around_door=Кручение вокруг
|
||||
door_movement.double_slide_left=Двойной сдвиг влево
|
||||
door_movement.double_slide_right=Двойной сдвиг вправо
|
||||
door_movement.double_rotate_left=Двойное вращение влево
|
||||
door_movement.double_rotate_right=Двойное вращение вправо
|
||||
|
||||
|
||||
|
||||
gui.door_factory.tab_properties=Свойства
|
||||
gui.door_factory.tab_materials=Материалы
|
||||
gui.door_factory.tab_digicode=Цифр. код
|
||||
gui.door_factory.rb_create=Сделать
|
||||
gui.door_factory.rb_edit=Изменить
|
||||
gui.door_factory.door_movement=Движение
|
||||
gui.door_factory.door_open_time=Время открытия
|
||||
gui.door_factory.door_auto_close_time=Задержка закрытия
|
||||
gui.door_factory.door_require_redstone=Требуется сигнал красного камня
|
||||
gui.door_factory.door_double_door=Двойная дверь
|
||||
gui.door_factory.door_sound=Тип звука
|
||||
gui.door_factory.door_sound.silent_door=Без звука
|
||||
gui.door_factory.door_sound.vanilla_door=Обычная дверь
|
||||
gui.door_factory.door_sound.glass_door=Стеклянная дверь
|
||||
gui.door_factory.door_sound.jail_door=Тюремная дверь
|
||||
gui.door_factory.door_sound.pneumatic_door=Пневматическая дверь
|
||||
gui.door_factory.door_sound.shoji_door=Дверь Сёдзи
|
||||
gui.door_factory.door_sound.carriage_door=Дверь-фрейм
|
||||
|
||||
|
||||
gui.door_factory.frame_type=Тип рамки
|
||||
gui.door_factory.top_material=Материал верхнего блока
|
||||
gui.door_factory.bottom_material=Материал нижнего блока
|
||||
gui.door_factory.door_edit_slot=Дверь для изменения
|
||||
gui.door_factory.create_door=Сделать дверь
|
||||
gui.door_factory.edit_door=Изменить дверь
|
||||
|
||||
gui.block_mixer.simple_rendering=Упрощённое отображение
|
||||
gui.block_mixer.simple_rendering_tooltip=Потребуется обновление чанка, чтобы изменения проявились.
|
||||
@@ -0,0 +1,184 @@
|
||||
itemGroup.malisisdoors=Malisis'Doors
|
||||
|
||||
item.wood_sliding_door.name=Tahta Cam Kapı
|
||||
item.iron_sliding_door.name=Demir Cam Kapı
|
||||
item.jail_door.name=Hapishane Kapısı
|
||||
item.laboratory_door.name=Laboratuvar kapısı
|
||||
item.factory_door.name=Fabrika Kapısı
|
||||
item.custom_door.name=Özel Yapım Kapı
|
||||
item.shoji_door.name=Shoji Kapı
|
||||
item.rustyHatch.name=Paslı Kapak
|
||||
item.rustyHandle.name=Paslı Sap
|
||||
item.carriage_door.name=Garaj Kapısı
|
||||
item.medieval_door.name=Ortaçağdan Kalma Kapı
|
||||
item.forcefieldItem.name=Güç Alanı Kontrolcüsü
|
||||
item.door_spruce.name=Ladin Kapı
|
||||
item.door_birch.name=Huş Kapı
|
||||
item.door_jungle.name=Orman Ağacı Kapı
|
||||
item.door_acacia.name=Akasya Kapı
|
||||
item.door_dark_oak.name=Koyu Meşe Kapı
|
||||
item.saloon.name=Salon Kapısı
|
||||
|
||||
item.curtain_white.name=Beyaz Perde
|
||||
item.curtain_orange.name=Turuncu Perde
|
||||
item.curtain_magenta.name=Eflatun Perde
|
||||
item.curtain_light_blue.name=Açık Mavi Perde
|
||||
item.curtain_yellow.name=Sarı Perde
|
||||
item.curtain_lime.name=Açık Yeşil Perde
|
||||
item.curtain_pink.name=Pembe Perde
|
||||
item.curtain_gray.name=Gri Perde
|
||||
item.curtain_silver.name=Gümüş Perde
|
||||
item.curtain_cyan.name=Camgöbeği Perde
|
||||
item.curtain_purple.name=Mor Perde
|
||||
item.curtain_blue.name=Mavi Perde
|
||||
item.curtain_brown.name=Kahverengi Perde
|
||||
item.curtain_green.name=Yeşil Perde
|
||||
item.curtain_red.name=Kırmızı Perde
|
||||
item.curtain_black.name=Siyah Perde
|
||||
|
||||
|
||||
tile.player_sensor.name=Oyuncu Sensörü
|
||||
tile.vanishing_block.name=Vanishing Frame
|
||||
tile.vanishing_block_wood.name=Tahta Kaybolan Çerçeve
|
||||
tile.vanishing_block_iron.name=Demir Kaybolan Çerçeve
|
||||
tile.vanishing_block_gold.name=Altın Kaybolan Çerçeve
|
||||
tile.vanishing_block_diamond.name=Elmas Kaybolan Çerçeve
|
||||
tile.block_mixer.name=Blok Karıştırıcı
|
||||
tile.mixed_block.name=Karışmış Blok
|
||||
tile.garage_door.name=Garaj Kapısı
|
||||
tile.jail_door.name=Hapishane Kapısı
|
||||
tile.laboratory_door.name=Laboratuvar kapısı
|
||||
tile.factory_door.name=Fabrika Kapısı
|
||||
tile.door_factory.name=Kapı Fabrikası
|
||||
tile.custom_door.name=Özel Yapım Kapı
|
||||
tile.shoji_door.name=Shoji Kapı
|
||||
tile.wood_sliding_door.name=Tahta Cam Kapı
|
||||
tile.iron_sliding_door.name=Demir Cam Kapı
|
||||
tile.rustyHatch.name=Paslı Kapak
|
||||
tile.carriage_door.name=Büyük Kapı
|
||||
tile.carriage_door_collisionHelper.name=Carriage Door Collision Helper
|
||||
tile.medieval_door.name=Ortaçağdan Kalma Kapı
|
||||
tile.medieval_door_collisionHelper.name=Medieval Door Collision Helper
|
||||
tile.forcefieldDoor.name=Güç Alanı
|
||||
tile.rustyLadder.name=Paslı Merdiven
|
||||
tile.door_spruce.name=Ladin Kapı
|
||||
tile.door_birch.name=Huş Kapı
|
||||
tile.door_jungle.name=Orman Ağacı Kapı
|
||||
tile.door_acacia.name=Akasya Kapı
|
||||
tile.door_dark_oak.name=Koyu Meşe Kapı
|
||||
tile.iron_trapdoor.name=Demir Tuzak Kapısı
|
||||
tile.sliding_trapdoor.name=Kayan Tuzak Kapısı
|
||||
tile.saloon.name=Salon Kapısı
|
||||
|
||||
tile.fenceGate.name=Meşe Çit Kapısı
|
||||
tile.spruceFenceGate.name=Ladin Çit Kapısı
|
||||
tile.birchFenceGate.name=Huş Çit Kapısı
|
||||
tile.jungleFenceGate.name=Orman Ağacı Çit Kapısı
|
||||
tile.darkOakFenceGate.name=Koyu Meşe Çit Kapısı
|
||||
tile.acaciaFenceGate.name=Akasya Çit Kapısı
|
||||
tile.camoFenceGate.name=Kamuflaj Çit Kapısı
|
||||
|
||||
tile.trapdoor_acacia.name=Akasya Tuzak Kapısı
|
||||
tile.trapdoor_birch.name=Huş Tuzak Kapısı
|
||||
tile.trapdoor_dark_oak.name=Koyu Meşe Tuzak Kapısı
|
||||
tile.trapdoor_jungle.name=Orman Ağacı Tuzak Kapısı
|
||||
tile.trapdoor_spruce.name=Ladin Tuzak Kapısı
|
||||
|
||||
tile.curtain_white.name=Beyaz Perde
|
||||
tile.curtain_orange.name=Turuncu Perde
|
||||
tile.curtain_magenta.name=Eflatun Perde
|
||||
tile.curtain_light_blue.name=Açık Mavi Perde
|
||||
tile.curtain_yellow.name=Sarı Perde
|
||||
tile.curtain_lime.name=Açık Yeşil Perde
|
||||
tile.curtain_pink.name=Pembe Perde
|
||||
tile.curtain_gray.name=Gri Perde
|
||||
tile.curtain_silver.name=Gümüş Perde
|
||||
tile.curtain_cyan.name=Camgöbeği Perde
|
||||
tile.curtain_purple.name=Camgöbeği Perde
|
||||
tile.curtain_blue.name=Mavi Perde
|
||||
tile.curtain_brown.name=Kahverengi Perde
|
||||
tile.curtain_green.name=Yeşil Perde
|
||||
tile.curtain_red.name=Kırmızı Perde
|
||||
tile.curtain_black.name=Siyah Perde
|
||||
|
||||
|
||||
malisisdoors.command.usage=[/malisisdoors <command>] command yerine konfigürasyonu ya da versiyonu yaz
|
||||
|
||||
config.title=MalisisDoors' Konfigürasyon
|
||||
|
||||
config.modifyVanillaDoors=Vanilla kapılarının iyileştirilmesini aktifleştir
|
||||
config.modifyVanillaDoors.comment1=Kapıların, çit kapılarının ve tuzak kapılarının animasyonunu aktifleştirir
|
||||
config.modifyVanillaDoors.comment2=Bu mod tümüyle kapıları değiştirir bu yüzden başka bir mod kapıları modifiye etmeye çalışırsa çakışmalar yaşanabilir.
|
||||
|
||||
config.enableMixedBlocks=Blok Karıştırıcıyı ve Karışmış Blokları aktifleştir
|
||||
|
||||
config.simpleMixedBlockRendering=Karışmış Bloklar için basit görüntü işleme
|
||||
config.simpleMixedBlockRendering.comment1=Karışmış bloklar için daha az gerçekçi görüntü işlemeyi etkinleştirir.
|
||||
config.simpleMixedBlockRendering.comment2=Herhangi bir görüntü hatası yaşarsan bunu aktifleştir.
|
||||
|
||||
config.enableVanishingBlocks=Kaybolan Çerçeveleri aktifleştir
|
||||
|
||||
config.enableVanishingGlitch=Kaybolan Çerçeveler için bozuk görüntü animasyonunu aktifleştir
|
||||
config.enableVanishingGlitch.comment=Kareler rastgele bir şekilde dengesiz olur ve geçici olarak bu boyut dışı gibi gözükür.
|
||||
|
||||
config.vanishingGlitchChance=Kaybolan Çerçevelerin görüntülerindeki bozulma sıklığı
|
||||
config.vanishingGlitchChance.comment=Hangi sıklıkla çerçeve dengesiz olacak
|
||||
|
||||
config.enhancedMixedBlockPlacement=Gelişmiş Karışık blok yerleştirmesi kullan
|
||||
config.enhancedMixedBlockPlacement.comment1=Bloğu baktığınız yöne doğru koymanıza izin verir
|
||||
config.enhancedMixedBlockPlacement.comment2=Bloğu ters şekilde yerleştirmek için eğilme tuşunu kullan
|
||||
|
||||
config.enableCamoFenceGate=Kamuflaj Çit Kapılarını aktifleştir
|
||||
config.enableCamoFenceGate.comment=Çit kapılarının etrafındaki blokların dokusunu kullanmasını aktifleştirir
|
||||
|
||||
|
||||
door_movement.rotating_door=Döner
|
||||
door_movement.sliding_door=Yana kayar
|
||||
door_movement.sliding_up_door=Yukarı kayar
|
||||
door_movement.sliding_split_door=Yukarı ve aşağı kayar
|
||||
door_movement.rotating_split_door=Yukarı ve aşağı döner
|
||||
door_movement.vault_door=Kasa
|
||||
door_movement.sliding_4ways=Dört tarafa kayar
|
||||
door_movement.rotating_4ways=Dört tarafa döner
|
||||
door_movement.rotate_around=Etrafında döner
|
||||
door_movement.rotate_slide=Döner ve Kayar
|
||||
door_movement.rotate_place=Döner ve yerine geçer
|
||||
door_movement.vanishing_door=Kaybolur
|
||||
door_movement.spinning_door=Hızlıca döner
|
||||
door_movement.spinning_around_door=Girdap
|
||||
door_movement.double_slide_left=Sola çiftli kayar
|
||||
door_movement.double_slide_right=Sağa çiftli kayar
|
||||
door_movement.double_rotate_left=Sola çiftli döner
|
||||
door_movement.double_rotate_right=Sağa çiftli döner
|
||||
|
||||
|
||||
|
||||
gui.door_factory.tab_properties=Özellikler
|
||||
gui.door_factory.tab_materials=Malzemeler
|
||||
gui.door_factory.tab_digicode=Dijital Kod
|
||||
gui.door_factory.rb_create=Oluştur
|
||||
gui.door_factory.rb_edit=Düzenle
|
||||
gui.door_factory.door_movement=Haraket
|
||||
gui.door_factory.door_open_time=Açılma zamanı
|
||||
gui.door_factory.door_auto_close_time=Oto kapanma gecikmesi
|
||||
gui.door_factory.door_require_redstone=Kızıltaş gereksinimi
|
||||
gui.door_factory.door_double_door=Çifte Kapı
|
||||
gui.door_factory.door_sound=Ses türü
|
||||
gui.door_factory.door_sound.silent_door=Sessiz
|
||||
gui.door_factory.door_sound.vanilla_door=Vanilla kapı
|
||||
gui.door_factory.door_sound.glass_door=Cam kapı
|
||||
gui.door_factory.door_sound.jail_door=Hapishane kapısı
|
||||
gui.door_factory.door_sound.pneumatic_door=Pnömatik kapı
|
||||
gui.door_factory.door_sound.shoji_door=Shoji kapı
|
||||
gui.door_factory.door_sound.carriage_door=Büyük Kapı
|
||||
|
||||
|
||||
gui.door_factory.frame_type=Çerçeve türü
|
||||
gui.door_factory.top_material=Blok üstünün malzemesi
|
||||
gui.door_factory.bottom_material=Blok altının malzemesi
|
||||
gui.door_factory.door_edit_slot=Modifiye edilecek kapı
|
||||
gui.door_factory.create_door=Kapı oluştur
|
||||
gui.door_factory.edit_door=Kapıyı düzenle
|
||||
|
||||
gui.block_mixer.simple_rendering=Basit görüntü işleme
|
||||
gui.block_mixer.simple_rendering_tooltip=Dünya içi blokların aktifleşmesi için chunk güncellemesi gerekir
|
||||
@@ -0,0 +1,184 @@
|
||||
itemGroup.malisisdoors=更多门
|
||||
|
||||
item.wood_sliding_door.name=木框玻璃门
|
||||
item.iron_sliding_door.name=铁框玻璃门
|
||||
item.jail_door.name=监狱门
|
||||
item.laboratory_door.name=实验室门
|
||||
item.factory_door.name=工厂门
|
||||
item.custom_door.name=自定义门
|
||||
item.shoji_door.name=障子门
|
||||
item.rustyHatch.name=生锈舱门
|
||||
item.rustyHandle.name=生锈手轮
|
||||
item.carriage_door.name=宅门
|
||||
item.medieval_door.name=中世纪门
|
||||
item.forcefieldItem.name=力场控制器
|
||||
item.door_spruce.name=云杉木门
|
||||
item.door_birch.name=白桦木门
|
||||
item.door_jungle.name=丛林木门
|
||||
item.door_acacia.name=金合欢木门
|
||||
item.door_dark_oak.name=深色橡木门
|
||||
item.saloon.name=酒馆门
|
||||
|
||||
item.curtain_white.name=白色幕布
|
||||
item.curtain_orange.name=橙色幕布
|
||||
item.curtain_magenta.name=品红色幕布
|
||||
item.curtain_light_blue.name=淡蓝色幕布
|
||||
item.curtain_yellow.name=黄色幕布
|
||||
item.curtain_lime.name=黄绿色幕布
|
||||
item.curtain_pink.name=粉色幕布
|
||||
item.curtain_gray.name=灰色幕布
|
||||
item.curtain_silver.name=银色幕布
|
||||
item.curtain_cyan.name=青色幕布
|
||||
item.curtain_purple.name=紫色幕布
|
||||
item.curtain_blue.name=蓝色幕布
|
||||
item.curtain_brown.name=棕色幕布
|
||||
item.curtain_green.name=绿色幕布
|
||||
item.curtain_red.name=红色幕布
|
||||
item.curtain_black.name=黑色幕布
|
||||
|
||||
|
||||
tile.player_sensor.name=玩家感应器
|
||||
tile.vanishing_block.name=消失的框架
|
||||
tile.vanishing_block_wood.name=消失的木框架
|
||||
tile.vanishing_block_iron.name=消失的铁框架
|
||||
tile.vanishing_block_gold.name=消失的金框架
|
||||
tile.vanishing_block_diamond.name=消失的钻石框架
|
||||
tile.block_mixer.name=方块混合器
|
||||
tile.mixed_block.name=混合方块
|
||||
tile.garage_door.name=车库门
|
||||
tile.jail_door.name=监狱门
|
||||
tile.laboratory_door.name=实验室门
|
||||
tile.factory_door.name=工厂门
|
||||
tile.door_factory.name=制门工厂
|
||||
tile.custom_door.name=自定义门
|
||||
tile.shoji_door.name=障子门
|
||||
tile.wood_sliding_door.name=木框玻璃门
|
||||
tile.iron_sliding_door.name=铁框玻璃门
|
||||
tile.rustyHatch.name=生锈舱门
|
||||
tile.carriage_door.name=宅门
|
||||
tile.carriage_door_collisionHelper.name=宅门碰撞助手
|
||||
tile.medieval_door.name=中世纪门
|
||||
tile.medieval_door_collisionHelper.name=中世纪门碰撞助手
|
||||
tile.forcefieldDoor.name=力场
|
||||
tile.rustyLadder.name=生锈铁梯
|
||||
tile.door_spruce.name=云杉木门
|
||||
tile.door_birch.name=白桦木门
|
||||
tile.door_jungle.name=丛林木门
|
||||
tile.door_acacia.name=金合欢木门
|
||||
tile.door_dark_oak.name=深色橡木门
|
||||
tile.iron_trapdoor.name=铁制活板门
|
||||
tile.sliding_trapdoor.name=滑动活板门
|
||||
tile.saloon.name=酒馆门
|
||||
|
||||
tile.fenceGate.name=橡木栅栏门
|
||||
tile.spruceFenceGate.name=云杉木栅栏门
|
||||
tile.birchFenceGate.name=白桦木栅栏门
|
||||
tile.jungleFenceGate.name=丛林木栅栏门
|
||||
tile.darkOakFenceGate.name=深色橡木栅栏门
|
||||
tile.acaciaFenceGate.name=金合欢木栅栏门
|
||||
tile.camoFenceGate.name=混色栅栏门
|
||||
|
||||
tile.trapdoor_acacia.name=金合欢木活板门
|
||||
tile.trapdoor_birch.name=白桦木活板门
|
||||
tile.trapdoor_dark_oak.name=深色橡木活板门
|
||||
tile.trapdoor_jungle.name=丛林木活板门
|
||||
tile.trapdoor_spruce.name=云杉木活板门
|
||||
|
||||
tile.curtain_white.name=白色幕布
|
||||
tile.curtain_orange.name=橙色幕布
|
||||
tile.curtain_magenta.name=品红色幕布
|
||||
tile.curtain_light_blue.name=淡蓝色幕布
|
||||
tile.curtain_yellow.name=黄色幕布
|
||||
tile.curtain_lime.name=黄绿色幕布
|
||||
tile.curtain_pink.name=粉色幕布
|
||||
tile.curtain_gray.name=灰色幕布
|
||||
tile.curtain_silver.name=银色幕布
|
||||
tile.curtain_cyan.name=青色幕布
|
||||
tile.curtain_purple.name=紫色幕布
|
||||
tile.curtain_blue.name=蓝色幕布
|
||||
tile.curtain_brown.name=棕色幕布
|
||||
tile.curtain_green.name=绿色幕布
|
||||
tile.curtain_red.name=红色幕布
|
||||
tile.curtain_black.name=黑色幕布
|
||||
|
||||
|
||||
malisisdoors.command.usage=使用指令/malisisdoors <command>需在command处键入配置名或版本
|
||||
|
||||
config.title=MalisisDoors模组配置
|
||||
|
||||
config.modifyVanillaDoors=启用原版门的修改
|
||||
config.modifyVanillaDoors.comment1=启用门,栅栏门和活板门的动画.
|
||||
config.modifyVanillaDoors.comment2=这会完全替换掉门,所以当其他模组试图修改它们时可能会有冲突.
|
||||
|
||||
config.enableMixedBlocks=启用方块混合器和混合方块
|
||||
|
||||
config.simpleMixedBlockRendering=简化混合方块的渲染
|
||||
config.simpleMixedBlockRendering.comment1=启用混合方块的流畅渲染.
|
||||
config.simpleMixedBlockRendering.comment2=如果你遇到了深度冲突或是渲染干扰,启用该选项.
|
||||
|
||||
config.enableVanishingBlocks=启用消失的框架
|
||||
|
||||
config.enableVanishingGlitch=启用消失框架的动画
|
||||
config.enableVanishingGlitch.comment=框架会随机变得不稳定且会暂时消失.
|
||||
|
||||
config.vanishingGlitchChance=框架消失频率
|
||||
config.vanishingGlitchChance.comment=框架变得不稳定的频率.
|
||||
|
||||
config.enhancedMixedBlockPlacement=混合方块使用增强的放置判定
|
||||
config.enhancedMixedBlockPlacement.comment1=使你能在所看的地方而不是一个侧面放置方块.
|
||||
config.enhancedMixedBlockPlacement.comment2=使用潜行来切换放置判定.
|
||||
|
||||
config.enableCamoFenceGate=启用伪装栅栏门
|
||||
config.enableCamoFenceGate.comment=启用栅栏门,让其使用周围方块的材质.
|
||||
|
||||
|
||||
door_movement.rotating_door=旋转
|
||||
door_movement.sliding_door=侧向滑动
|
||||
door_movement.sliding_up_door=上滑
|
||||
door_movement.sliding_split_door=上下滑动
|
||||
door_movement.rotating_split_door=上下旋转
|
||||
door_movement.vault_door=保险
|
||||
door_movement.sliding_4ways=四向滑动
|
||||
door_movement.rotating_4ways=四向旋转
|
||||
door_movement.rotate_around=自由旋转
|
||||
door_movement.rotate_slide=旋转和滑动
|
||||
door_movement.rotate_place=旋转和替换
|
||||
door_movement.vanishing_door=消失
|
||||
door_movement.spinning_door=飞旋
|
||||
door_movement.spinning_around_door=漩涡
|
||||
door_movement.double_slide_left=双滑门(左)
|
||||
door_movement.double_slide_right=双滑门(右)
|
||||
door_movement.double_rotate_left=折叠门(左)
|
||||
door_movement.double_rotate_right=折叠门(右)
|
||||
|
||||
|
||||
|
||||
gui.door_factory.tab_properties=属性
|
||||
gui.door_factory.tab_materials=材料
|
||||
gui.door_factory.tab_digicode=数控密码
|
||||
gui.door_factory.rb_create=制作
|
||||
gui.door_factory.rb_edit=修改
|
||||
gui.door_factory.door_movement=移动
|
||||
gui.door_factory.door_open_time=打开时间
|
||||
gui.door_factory.door_auto_close_time=自动关闭延时
|
||||
gui.door_factory.door_require_redstone=需要红石
|
||||
gui.door_factory.door_double_door=双门
|
||||
gui.door_factory.door_sound=音效类型
|
||||
gui.door_factory.door_sound.silent_door=静音
|
||||
gui.door_factory.door_sound.vanilla_door=原版门
|
||||
gui.door_factory.door_sound.glass_door=玻璃门
|
||||
gui.door_factory.door_sound.jail_door=监狱门
|
||||
gui.door_factory.door_sound.pneumatic_door=气动门
|
||||
gui.door_factory.door_sound.shoji_door=障子门
|
||||
gui.door_factory.door_sound.carriage_door=宅门
|
||||
|
||||
|
||||
gui.door_factory.frame_type=框架类型
|
||||
gui.door_factory.top_material=顶部方块材料
|
||||
gui.door_factory.bottom_material=底部方块材料
|
||||
gui.door_factory.door_edit_slot=需要修改的门
|
||||
gui.door_factory.create_door=制作门
|
||||
gui.door_factory.edit_door=修改门
|
||||
|
||||
gui.block_mixer.simple_rendering=简单渲染
|
||||
gui.block_mixer.simple_rendering_tooltip=世界内的方块需要区块更新才能起效.
|
||||
Reference in New Issue
Block a user