initial
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tab.battle.title=M&B Battlegear 2
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config.battlegear.title=Mine&Blade Battlegear 2 Configuration
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config.battlegear.category=Disabled Custom Item Renderers
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config.battlegear.warn=A restart is needed for changes to take effect
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use.gui.buttons=Enable buttons for inventory
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use.gui.keys=Enable keys for inventory
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render.always.slots=Render always the slots
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render.quiver.skeleton=Render quiver on skeletons
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render.arrow.bow=Render selected arrow on bow
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render.sheathed=Default sheathed rendering on player's : %s
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render.hud.forced=Force hud rendering
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gui.open.fake=Open Screen Customizer
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gui.fake.help1=Move screen components by click and drag
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gui.fake.help2=Quiver Slots
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gui.fake.help3=Shield Stamina Bar
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gui.fake.help4=Offhand Slots
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gui.fake.help5=Mainhand Slots
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flag.design.save=Save
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flag.design.load=Load
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flag.design.load.sections=Load Section
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key.categories.battlegear=Battlegear
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item.battlegear2:bow.greg.name=Greg's Bow
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item.battlegear2:bow.iron.name=Iron Bow
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item.battlegear2:bow.gold.name=Gold Bow
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item.battlegear2:bow.diamond.name=Diamond Bow
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item.battlegear2:heraldric.name=Wappenzeichen
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item.battlegear2:chain.name=Kette
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item.battlegear2:quiver.name=Köcher
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item.battlegear2:mb.arrow.name=Arrow
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item.battlegear2:mb.arrow.ender.name=Ender Arrow
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item.battlegear2:mb.arrow.holy.name=Holy Torch Arrow
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item.battlegear2:mb.arrow.ice.name=Ice Packed Arrow
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item.battlegear2:mb.arrow.explosive.name=Explosive Arrow
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item.battlegear2:mb.arrow.flame.name=Flaming Arrow
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item.battlegear2:mb.arrow.piercing.name=Piercing Arrow
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item.battlegear2:mb.arrow.poison.name=Poison Arrow
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item.battlegear2:mb.arrow.mystery.name=Mystery Arrow
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item.battlegear2:mb.arrow.leech.name=Leech Arrow
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item.battlegear2:dagger.wood.name=Hölzerner Dolch
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item.battlegear2:dagger.stone.name=Steinerner Dolch
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item.battlegear2:dagger.iron.name=Eisener Dolch
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item.battlegear2:dagger.diamond.name=Diamantener Dolch
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item.battlegear2:dagger.gold.name=Goldener Dolch
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item.battlegear2:waraxe.wood.name=Holzstreitaxt
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item.battlegear2:waraxe.stone.name=Steinstreitaxt
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item.battlegear2:waraxe.iron.name=Iron Waraxe
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item.battlegear2:waraxe.diamond.name=Diamantstreitaxt
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item.battlegear2:waraxe.gold.name=Goldstreitaxt
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item.battlegear2:mace.wood.name=Holzstreitkolben
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item.battlegear2:mace.stone.name=Steinstreitkolben
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item.battlegear2:mace.iron.name=Eisenstreitkolben
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item.battlegear2:mace.diamond.name=Diamantstreitkolben
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item.battlegear2:mace.gold.name=Goldstreitkolben
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item.battlegear2:spear.wood.name=Holzspeer
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item.battlegear2:spear.stone.name=Steinspeer
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item.battlegear2:spear.iron.name=Eisenspeer
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item.battlegear2:spear.diamond.name=Diamantspeer
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item.battlegear2:spear.gold.name=Goldspeer
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item.battlegear2:shield.wood.name=Holzschild
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item.battlegear2:shield.hide.name=Lederschild
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item.battlegear2:shield.iron.name=Eisenschild
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item.battlegear2:shield.diamond.name=Diamantschild
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item.battlegear2:shield.gold.name=Goldschild
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item.battlegear2:knights_armour.helmet.name=Ritterhelm
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item.battlegear2:knights_armour.plate.name=Ritterbrustpanzer
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item.battlegear2:knights_armour.legs.name=Ritterhose
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item.battlegear2:knights_armour.boots.name=Ritterstiefel
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item.battlegear2:cloak.name=Umhang
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enchantment.bash.weightless=Bash Weightless
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enchantment.bash.power=Bash Power
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enchantment.bash.damage=Bash Damage
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enchantment.shield.usage=Shield Efficiency
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enchantment.shield.recover=Shield Recovery
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enchantment.bow.loot=Bow Luck
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enchantment.bow.charge=Bow Drawnback
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tile.battlegear2:flagpole.name=Flag Pole
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tile.battlegear2:flagpole.oak.name=Oak Flag Pole
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tile.battlegear2:flagpole.spruce.name=Spruce Flag Pole
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tile.battlegear2:flagpole.birch.name=Birch Flag Pole
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tile.battlegear2:flagpole.jungle.name=Jungle Flag Pole
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tile.battlegear2:flagpole.iron.name=Iron Flag Pole
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tile.battlegear2:flagpole.acacia.name=Acacia Flag Pole
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tile.battlegear2:flagpole.big_oak.name=Dark Oak Flag Pole
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sigil.pattern.title=Schablone
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sigil.icon.title=Siegel
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sigil.icon_pos.title=Siegelposition
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sigil.colour1.title=Farbe 1
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sigil.colour2.title=Farbe 2
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sigil.icon_colour1.title=Siegel%nFarbe 1
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sigil.icon_colour2.title=Siegel%nFarbe 2
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sigil.banner.title=Banner
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sigil.helm.title=Helm
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sigil.colour.select=Wählen
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gui.sigil.add=Add
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gui.sigil.remove=Remove
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gui.sigil.crest=Crest
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gui.sigil.pattern=Background
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attribute.name.weapon.penetrateArmor=Rüstung Durchschlagen
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attribute.name.weapon.daze=Betäubung
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attribute.name.weapon.extendedReach=Reichweite
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attribute.name.weapon.attackSpeed=Attacken-Geschwindigkeit
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attribute.name.weapon.backstab=Rückenstich
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attribute.name.weapon.mountedBonus=Berittener Schaden
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attribute.shield.block.time=%s s Block
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attribute.shield.arrow.count=%s Pfeile
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attribute.quiver.arrow.empty=Leer
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attribute.quiver.arrow.count=Pfeile
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lore.base.arrow.explosive=Packs some explosive power
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lore.base.arrow.holy=It helps you face the darkness
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lore.base.arrow.ice=Effective against hot creatures like blazes and lava monsters
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lore.base.arrow.ender=This Ender Eye seems in pain...
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lore.base.arrow.flame=Flint and Steel ? No need
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lore.base.arrow.piercing=Uncommon cutting ability
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lore.base.arrow.poison=Expensive, heh ?
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lore.base.arrow.mystery=Everyone loves a cookie !
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lore.base.arrow.leech=Makes you feel weak and sad
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lore.advanced.arrow.holy=Put a torch where it falls
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lore.advanced.arrow.ice=Is effective against creatures immune to fire
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lore.advanced.arrow.explosive=Explosion strength depends on arrow critical hit
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lore.advanced.arrow.ender=Instant travel or block transportation
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lore.advanced.arrow.flame=Set mobs, players and blocks on fire
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lore.advanced.arrow.piercing=Shears sheeps with style
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lore.advanced.arrow.poison=Deals Wither effect
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lore.advanced.arrow.mystery=Sends a peace and love message
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lore.advanced.arrow.leech=Has a vampire touch
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tooltip.armour.points=Armor
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commands.weaponwield.usage=/weaponwield current <hand> [player] [usage] OR /weaponwield name <hand> <item name> [usage] OR /weaponwield sensitivity <add|remove|get> <ore|type|id|damage|nbt>
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commands.weaponwield.set=%1$s successfully set as wieldable weapon
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commands.weaponwield.sensitivity=The weapon comparator has following sensitivities: %1$s
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commands.weaponwield.sensitivity.added=Sensibility added to the weapon comparator: %1$s
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commands.weaponwield.sensitivity.removed=Sensibility removed from the weapon comparator: %1$s
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death.attack.battlegearExtra.backstab=%1$s was stabbed from behind by %2$s
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death.attack.battlegearExtra.backstab.item=%1$s was stabbed from behind by %2$s using %3$s
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death.attack.battlegearExtra.mounted=%1$s was pierced by %2$s and his mount
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death.attack.battlegearExtra.mounted.item=%1$s was pierced by %2$s and his mount using %3$s
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@@ -0,0 +1,157 @@
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tab.battle.title=M&B Battlegear 2
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config.battlegear.title=Configuración de Mine&Blade Battlegear 2
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config.battlegear.category=Desactivar Renderizado Especial de Objetos
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config.battlegear.warn=Se requiere reiniciar para que los cambios tengan efecto
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use.gui.buttons=Activar botones para el inventario
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use.gui.keys=Activar teclas para el inventario
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render.always.slots=Siempre renderizar las ranuras
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render.quiver.skeleton=Mostrar el carcaj de los esqueletos
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render.arrow.bow=Mostrar la flecha usada en los arcos
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render.sheathed=Mostrar armas envainadas en otros jugadores (valor por defecto): %s
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render.hud.forced=Forzar renderizado del HUD
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gui.open.fake=Abrir Personalizador de Pantalla
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gui.fake.help1=Mueve los componentes en pantalla pinchando y arrastrando
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gui.fake.help2=Ranuras del Carcaj
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gui.fake.help3=Barra de Stamina del Escudo
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gui.fake.help4=Ranuras de mano secundaria
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gui.fake.help5=Ranuras de la mano principal
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flag.design.save=Guardar
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flag.design.load=Cargar
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flag.design.load.sections=Cargar Sección
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key.categories.battlegear=Equipo de Batalla
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item.battlegear2:bow.greg.name=Arco de Greg
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item.battlegear2:bow.iron.name=Arco de Hierro
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item.battlegear2:bow.gold.name=Arco de Oro
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item.battlegear2:bow.diamond.name=Arco de Diamante
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item.battlegear2:heraldric.name=Icono Heráldico
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item.battlegear2:chain.name=Cadena
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item.battlegear2:quiver.name=Carcaj
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item.battlegear2:mb.arrow.name=Arrow
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item.battlegear2:mb.arrow.ender.name=Flecha de Ender
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item.battlegear2:mb.arrow.holy.name=Flecha de Antorcha Bendita
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item.battlegear2:mb.arrow.ice.name=Flecha de Hielo Compacto
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item.battlegear2:mb.arrow.explosive.name=Flecha Explosiva
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item.battlegear2:mb.arrow.flame.name=Flecha Incendiaria
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item.battlegear2:mb.arrow.piercing.name=Flecha Perforante
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item.battlegear2:mb.arrow.poison.name=Flecha Envenenada
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item.battlegear2:mb.arrow.mystery.name=Flecha Misteriosa
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item.battlegear2:mb.arrow.leech.name=Flecha Drenadora
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item.battlegear2:dagger.wood.name=Daga de Madera
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item.battlegear2:dagger.stone.name=Daga de Piedra
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item.battlegear2:dagger.iron.name=Daga de Hierro
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item.battlegear2:dagger.diamond.name=Daga de Diamante
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item.battlegear2:dagger.gold.name=Daga de Oro
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item.battlegear2:waraxe.wood.name=Hacha de Guerra de Madera
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item.battlegear2:waraxe.stone.name=Hacha de Guerra de Piedra
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item.battlegear2:waraxe.iron.name=Hacha de Guerra de Hierro
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item.battlegear2:waraxe.diamond.name=Hacha de Guerra de Diamante
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item.battlegear2:waraxe.gold.name=Hacha de Guerra de Oro
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item.battlegear2:mace.wood.name=Maza de Madera
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item.battlegear2:mace.stone.name=Maza de Piedra
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item.battlegear2:mace.iron.name=Maza de Hierro
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item.battlegear2:mace.diamond.name=Maza de Diamante
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item.battlegear2:mace.gold.name=Maza de Oro
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item.battlegear2:spear.wood.name=Lanza de Madera
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item.battlegear2:spear.stone.name=Lanza de Piedra
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item.battlegear2:spear.iron.name=Lanza de Hierro
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item.battlegear2:spear.diamond.name=Lanza de Diamante
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item.battlegear2:spear.gold.name=Lanza de Oro
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item.battlegear2:shield.wood.name=Escudo de Madera
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item.battlegear2:shield.hide.name=Escudo de Piel
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item.battlegear2:shield.iron.name=Escudo de Hierro
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item.battlegear2:shield.diamond.name=Escudo de Diamante
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item.battlegear2:shield.gold.name=Escudo de Oro
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item.battlegear2:knights_armour.helmet.name=Yelmo de Caballero
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item.battlegear2:knights_armour.plate.name=Coraza de Caballero
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item.battlegear2:knights_armour.legs.name=Perneras de Caballero
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item.battlegear2:knights_armour.boots.name=Botas de Caballero
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item.battlegear2:cloak.name=Capa
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enchantment.bash.weightless=Embestida Ingrávida
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enchantment.bash.power=Embestida Potente
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enchantment.bash.damage=Embestida Dañina
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enchantment.shield.usage=Eficiencia de Escudo
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enchantment.shield.recover=Recuperación de Escudo
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enchantment.bow.loot=Arquero Afortunado
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enchantment.bow.charge=Arco Reforzado
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tile.battlegear2:flagpole.name=Flag Pole
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tile.battlegear2:flagpole.oak.name=Mástil de Bandera de Roble
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tile.battlegear2:flagpole.spruce.name=Mástil de Bandera de Pino
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tile.battlegear2:flagpole.birch.name=Mástil de Bandera de Abedul
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tile.battlegear2:flagpole.jungle.name=Mástil de Bandera de Selva
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tile.battlegear2:flagpole.iron.name=Mástil de Bandera de Hierro
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tile.battlegear2:flagpole.acacia.name=Mástil de Bandera de Acacia
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tile.battlegear2:flagpole.big_oak.name=Mástil de Bandera de Roble Oscuro
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sigil.pattern.title=Patrón
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sigil.icon.title=Símbolo
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sigil.icon_pos.title=Posición del Símbolo
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sigil.colour1.title=Color 1
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sigil.colour2.title=Color 2
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sigil.icon_colour1.title=Símbolo%nColor 1
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sigil.icon_colour2.title=Símbolo%nColor 2
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||||
sigil.banner.title=Estandarte
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sigil.helm.title=Yelmo
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sigil.colour.select=Seleccionar
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gui.sigil.add=Añadir
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gui.sigil.remove=Quitar
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gui.sigil.crest=Blasón
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gui.sigil.pattern=Fondo
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attribute.name.weapon.penetrateArmor=Penetración de Armadura
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attribute.name.weapon.daze=Aturdimiento
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attribute.name.weapon.extendedReach=Alcance
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attribute.name.weapon.attackSpeed=Velocidad de Ataque
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attribute.name.weapon.backstab=Puñalada por la espalda
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attribute.name.weapon.mountedBonus=Daño Montado
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attribute.shield.block.time=%ss de Bloqueo
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attribute.shield.arrow.count=Flechas de %s
|
||||
attribute.quiver.arrow.empty=Vacío
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||||
attribute.quiver.arrow.count=Flechas
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||||
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lore.base.arrow.explosive=Tiene personalidad explosiva
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lore.base.arrow.holy=Te ayuda a encarar la oscuridad
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lore.base.arrow.ice=Efectiva contra criaturas inmunes al fuego
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lore.base.arrow.ender=Este Ojo de Ender parece dolorido...
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lore.base.arrow.flame=¿Mecheros? ¿Para qué?
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lore.base.arrow.piercing=Cortan cosa mala
|
||||
lore.base.arrow.poison=Parecen caras
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||||
lore.base.arrow.mystery=¡A todo el mundo le gustan las galletas!
|
||||
lore.base.arrow.leech=Te hace sentir débil y triste
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||||
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lore.advanced.arrow.holy=Pone una antorcha donde cae
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||||
lore.advanced.arrow.ice=Es efectivo ante criaturas inmunes al fuego
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||||
lore.advanced.arrow.explosive=La fuerza de la explosión depende de los impactos criticos
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||||
lore.advanced.arrow.ender=Viaje instantáneo o transporte de bloques
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||||
lore.advanced.arrow.flame=Inflama mobs, jugadores y bloques
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||||
lore.advanced.arrow.piercing=Esquila ovejas con estilo
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lore.advanced.arrow.poison=Inflinge Wither
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||||
lore.advanced.arrow.mystery=Envia un mensaje de paz y amor
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||||
lore.advanced.arrow.leech=Tiene toque vampírico
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||||
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tooltip.armour.points=Armadura
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||||
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commands.weaponwield.usage=/weaponwield current <hand> [player] [usage] O /weaponwield name <hand> <item name> [usage] O /weaponwield sensitivity <add|remove|get> <ore|type|id|damage|nbt>
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commands.weaponwield.set=%1$s configurado con éxito como arma empuñable
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||||
commands.weaponwield.sensitivity=El comparador de armas tiene las siguientes sensibilidades: %1$s
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||||
commands.weaponwield.sensitivity.added=Sensibilidad añadida al comparador de armas: %1$s
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||||
commands.weaponwield.sensitivity.removed=Sensibilidad retirada del comparador de armas: %1$s
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||||
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||||
death.attack.battlegearExtra.backstab=%1$s fue apuñalado por la espalda por %2$s
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||||
death.attack.battlegearExtra.backstab.item=%1$s fue apuñalado por la espalda por %2$s usando %3$s
|
||||
death.attack.battlegearExtra.mounted=%1$s fue ensartado por %2$s y su montura
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||||
death.attack.battlegearExtra.mounted.item=%1$s fue ensartado por %2$s y su montura usando %3$s
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||||
@@ -0,0 +1,157 @@
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||||
tab.battle.title=M&B Battlegear 2
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||||
config.battlegear.title=Mine&Blade Battlegear 2 Configuration
|
||||
config.battlegear.category=Disabled Custom Item Renderers
|
||||
config.battlegear.warn=A restart is needed for changes to take effect
|
||||
use.gui.buttons=Enable buttons for inventory
|
||||
use.gui.keys=Enable keys for inventory
|
||||
render.always.slots=Render always the slots
|
||||
render.quiver.skeleton=Render quiver on skeletons
|
||||
render.arrow.bow=Render selected arrow on bow
|
||||
render.sheathed=Default sheathed rendering on player's : %s
|
||||
render.hud.forced=Force hud rendering
|
||||
gui.open.fake=Open Screen Customizer
|
||||
gui.fake.help1=Move screen components by click and drag
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||||
gui.fake.help2=Quiver Slots
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||||
gui.fake.help3=Shield Stamina Bar
|
||||
gui.fake.help4=Offhand Slots
|
||||
gui.fake.help5=Mainhand Slots
|
||||
flag.design.save=Save
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||||
flag.design.load=Load
|
||||
flag.design.load.sections=Load Section
|
||||
|
||||
key.categories.battlegear=Battlegear
|
||||
|
||||
item.battlegear2:bow.greg.name=Greg's Bow
|
||||
item.battlegear2:bow.iron.name=Iron Bow
|
||||
item.battlegear2:bow.gold.name=Gold Bow
|
||||
item.battlegear2:bow.diamond.name=Diamond Bow
|
||||
|
||||
item.battlegear2:heraldric.name=Heraldic Icon
|
||||
item.battlegear2:chain.name=Chain
|
||||
item.battlegear2:quiver.name=Quiver
|
||||
|
||||
item.battlegear2:mb.arrow.name=Arrow
|
||||
item.battlegear2:mb.arrow.ender.name=Ender Arrow
|
||||
item.battlegear2:mb.arrow.holy.name=Holy Torch Arrow
|
||||
item.battlegear2:mb.arrow.ice.name=Ice Packed Arrow
|
||||
item.battlegear2:mb.arrow.explosive.name=Explosive Arrow
|
||||
item.battlegear2:mb.arrow.flame.name=Flaming Arrow
|
||||
item.battlegear2:mb.arrow.piercing.name=Piercing Arrow
|
||||
item.battlegear2:mb.arrow.poison.name=Poison Arrow
|
||||
item.battlegear2:mb.arrow.mystery.name=Mystery Arrow
|
||||
item.battlegear2:mb.arrow.leech.name=Leech Arrow
|
||||
|
||||
item.battlegear2:dagger.wood.name=Wooden Dagger
|
||||
item.battlegear2:dagger.stone.name=Stone Dagger
|
||||
item.battlegear2:dagger.iron.name=Iron Dagger
|
||||
item.battlegear2:dagger.diamond.name=Diamond Dagger
|
||||
item.battlegear2:dagger.gold.name=Golden Dagger
|
||||
|
||||
item.battlegear2:waraxe.wood.name=Wooden Waraxe
|
||||
item.battlegear2:waraxe.stone.name=Stone Waraxe
|
||||
item.battlegear2:waraxe.iron.name=Iron Waraxe
|
||||
item.battlegear2:waraxe.diamond.name=Diamond Waraxe
|
||||
item.battlegear2:waraxe.gold.name=Golden Waraxe
|
||||
|
||||
item.battlegear2:mace.wood.name=Wooden Mace
|
||||
item.battlegear2:mace.stone.name=Stone Mace
|
||||
item.battlegear2:mace.iron.name=Iron Mace
|
||||
item.battlegear2:mace.diamond.name=Diamond Mace
|
||||
item.battlegear2:mace.gold.name=Golden Mace
|
||||
|
||||
item.battlegear2:spear.wood.name=Wooden Spear
|
||||
item.battlegear2:spear.stone.name=Stone Spear
|
||||
item.battlegear2:spear.iron.name=Iron Spear
|
||||
item.battlegear2:spear.diamond.name=Diamond Spear
|
||||
item.battlegear2:spear.gold.name=Golden Spear
|
||||
|
||||
item.battlegear2:shield.wood.name=Wooden Shield
|
||||
item.battlegear2:shield.hide.name=Hide Shield
|
||||
item.battlegear2:shield.iron.name=Iron Shield
|
||||
item.battlegear2:shield.diamond.name=Diamond Shield
|
||||
item.battlegear2:shield.gold.name=Golden Shield
|
||||
|
||||
item.battlegear2:knights_armour.helmet.name=Knight's Helmet
|
||||
item.battlegear2:knights_armour.plate.name=Knight's Plate
|
||||
item.battlegear2:knights_armour.legs.name=Knight's Leggings
|
||||
item.battlegear2:knights_armour.boots.name=Knight's Boots
|
||||
|
||||
item.battlegear2:cloak.name=Cloak
|
||||
|
||||
enchantment.bash.weightless=Bash Weightless
|
||||
enchantment.bash.power=Bash Power
|
||||
enchantment.bash.damage=Bash Damage
|
||||
enchantment.shield.usage=Shield Efficiency
|
||||
enchantment.shield.recover=Shield Recovery
|
||||
enchantment.bow.loot=Bow Luck
|
||||
enchantment.bow.charge=Bow Drawnback
|
||||
|
||||
tile.battlegear2:flagpole.name=Flag Pole
|
||||
tile.battlegear2:flagpole.oak.name=Oak Flag Pole
|
||||
tile.battlegear2:flagpole.spruce.name=Spruce Flag Pole
|
||||
tile.battlegear2:flagpole.birch.name=Birch Flag Pole
|
||||
tile.battlegear2:flagpole.jungle.name=Jungle Flag Pole
|
||||
tile.battlegear2:flagpole.iron.name=Iron Flag Pole
|
||||
tile.battlegear2:flagpole.acacia.name=Acacia Flag Pole
|
||||
tile.battlegear2:flagpole.big_oak.name=Dark Oak Flag Pole
|
||||
|
||||
sigil.pattern.title=Pattern
|
||||
sigil.icon.title=Sigil
|
||||
sigil.icon_pos.title=Sigil Position
|
||||
sigil.colour1.title=Color 1
|
||||
sigil.colour2.title=Color 2
|
||||
sigil.icon_colour1.title=Sigil%nColor 1
|
||||
sigil.icon_colour2.title=Sigil%nColor 2
|
||||
sigil.banner.title=Banner
|
||||
sigil.helm.title=Helmet
|
||||
sigil.colour.select=Select
|
||||
|
||||
gui.sigil.add=Add
|
||||
gui.sigil.remove=Remove
|
||||
gui.sigil.crest=Crest
|
||||
gui.sigil.pattern=Background
|
||||
|
||||
|
||||
attribute.name.weapon.penetrateArmor=Armor Penetration
|
||||
attribute.name.weapon.daze=Daze
|
||||
attribute.name.weapon.extendedReach=Reach
|
||||
attribute.name.weapon.attackSpeed=Attack Speed
|
||||
attribute.name.weapon.backstab=Backstab
|
||||
attribute.name.weapon.mountedBonus=Mounted Damage
|
||||
attribute.shield.block.time=%s s Block
|
||||
attribute.shield.arrow.count=%s Arrows
|
||||
attribute.quiver.arrow.empty=Empty
|
||||
attribute.quiver.arrow.count=Arrows
|
||||
|
||||
lore.base.arrow.explosive=Packs some explosive power
|
||||
lore.base.arrow.holy=It helps you face the darkness
|
||||
lore.base.arrow.ice=Effective against hot creatures like blazes and lava monsters
|
||||
lore.base.arrow.ender=This Ender Eye seems in pain...
|
||||
lore.base.arrow.flame=Flint and Steel ? No need
|
||||
lore.base.arrow.piercing=Uncommon cutting ability
|
||||
lore.base.arrow.poison=Expensive, heh ?
|
||||
lore.base.arrow.mystery=Everyone loves a cookie !
|
||||
lore.base.arrow.leech=Makes you feel weak and sad
|
||||
|
||||
lore.advanced.arrow.holy=Put a torch where it falls
|
||||
lore.advanced.arrow.ice=Is effective against creatures immune to fire
|
||||
lore.advanced.arrow.explosive=Explosion strength depends on arrow critical hit
|
||||
lore.advanced.arrow.ender=Instant travel or block transportation
|
||||
lore.advanced.arrow.flame=Set mobs, players and blocks on fire
|
||||
lore.advanced.arrow.piercing=Shears sheeps with style
|
||||
lore.advanced.arrow.poison=Deals Wither effect
|
||||
lore.advanced.arrow.mystery=Sends a peace and love message
|
||||
lore.advanced.arrow.leech=Has a vampire touch
|
||||
|
||||
tooltip.armour.points=Armor
|
||||
|
||||
commands.weaponwield.usage=/weaponwield current <hand> [player] [usage] OR /weaponwield name <hand> <item name> [usage] OR /weaponwield sensitivity <add|remove|get> <ore|type|id|damage|nbt>
|
||||
commands.weaponwield.set=%1$s successfully set as wieldable weapon
|
||||
commands.weaponwield.sensitivity=The weapon comparator has following sensitivities: %1$s
|
||||
commands.weaponwield.sensitivity.added=Sensibility added to the weapon comparator: %1$s
|
||||
commands.weaponwield.sensitivity.removed=Sensibility removed from the weapon comparator: %1$s
|
||||
|
||||
death.attack.battlegearExtra.backstab=%1$s was stabbed from behind by %2$s
|
||||
death.attack.battlegearExtra.backstab.item=%1$s was stabbed from behind by %2$s using %3$s
|
||||
death.attack.battlegearExtra.mounted=%1$s was pierced by %2$s and his mount
|
||||
death.attack.battlegearExtra.mounted.item=%1$s was pierced by %2$s and his mount using %3$s
|
||||
@@ -0,0 +1,157 @@
|
||||
tab.battle.title=Mine & Blades Battlegear 2
|
||||
config.battlegear.title=Mine&Blade Battlegear 2のConfig設定
|
||||
config.battlegear.category=アイテムのカスタム描画を無効化
|
||||
config.battlegear.warn=変更を反映するには再起動する必要があります。
|
||||
use.gui.buttons=インベントリのボタンを有効化
|
||||
use.gui.keys=インベントリ表示キーを有効化
|
||||
render.always.slots=追加スロットを常に描画
|
||||
render.quiver.skeleton=スケルトンの矢筒を描画
|
||||
render.arrow.bow=弓矢に使用する矢を描画
|
||||
render.sheathed=デフォルトの鞘の描画位置: %s
|
||||
render.hud.forced=HUDの強制描画
|
||||
gui.open.fake=HUDカスタマイザーを開く
|
||||
gui.fake.help1=各HUDをドラッグして移動します
|
||||
gui.fake.help2=矢筒スロット
|
||||
gui.fake.help3=盾のスタミナバー
|
||||
gui.fake.help4=オフハンドスロット
|
||||
gui.fake.help5=メインハンドスロット
|
||||
flag.design.save=保存
|
||||
flag.design.load=読み込み
|
||||
flag.design.load.sections=部分的に読み込み
|
||||
|
||||
key.categories.battlegear=Mine & Blades Battlegear 2
|
||||
|
||||
item.battlegear2:bow.greg.name=Gregの弓
|
||||
item.battlegear2:bow.iron.name=鉄の弓
|
||||
item.battlegear2:bow.gold.name=金の弓
|
||||
item.battlegear2:bow.diamond.name=ダイヤモンドの弓
|
||||
|
||||
item.battlegear2:heraldric.name=紋章アイコン
|
||||
item.battlegear2:chain.name=鎖
|
||||
item.battlegear2:quiver.name=矢筒
|
||||
|
||||
item.battlegear2:mb.arrow.name=矢
|
||||
item.battlegear2:mb.arrow.ender.name=エンダーの矢
|
||||
item.battlegear2:mb.arrow.holy.name=聖なる松明の矢
|
||||
item.battlegear2:mb.arrow.ice.name=氷塊の矢
|
||||
item.battlegear2:mb.arrow.explosive.name=爆発の矢
|
||||
item.battlegear2:mb.arrow.flame.name=燃え盛る矢
|
||||
item.battlegear2:mb.arrow.piercing.name=鋭い矢
|
||||
item.battlegear2:mb.arrow.poison.name=毒の矢
|
||||
item.battlegear2:mb.arrow.mystery.name=神秘の矢
|
||||
item.battlegear2:mb.arrow.leech.name=弱化の矢
|
||||
|
||||
item.battlegear2:dagger.wood.name=木の短剣
|
||||
item.battlegear2:dagger.stone.name=石の短剣
|
||||
item.battlegear2:dagger.iron.name=鉄の短剣
|
||||
item.battlegear2:dagger.diamond.name=ダイヤモンドの短剣
|
||||
item.battlegear2:dagger.gold.name=金の短剣
|
||||
|
||||
item.battlegear2:waraxe.wood.name=木の戦斧
|
||||
item.battlegear2:waraxe.stone.name=石の戦斧
|
||||
item.battlegear2:waraxe.iron.name=鉄の戦斧
|
||||
item.battlegear2:waraxe.diamond.name=ダイヤモンドの戦斧
|
||||
item.battlegear2:waraxe.gold.name=金の戦斧
|
||||
|
||||
item.battlegear2:mace.wood.name=木のメイス
|
||||
item.battlegear2:mace.stone.name=石のメイス
|
||||
item.battlegear2:mace.iron.name=鉄のメイス
|
||||
item.battlegear2:mace.diamond.name=ダイヤモンドのメイス
|
||||
item.battlegear2:mace.gold.name=金のメイス
|
||||
|
||||
item.battlegear2:spear.wood.name=木の槍
|
||||
item.battlegear2:spear.stone.name=石の槍
|
||||
item.battlegear2:spear.iron.name=鉄の槍
|
||||
item.battlegear2:spear.diamond.name=ダイヤモンドの槍
|
||||
item.battlegear2:spear.gold.name=金の槍
|
||||
|
||||
item.battlegear2:shield.wood.name=木の盾
|
||||
item.battlegear2:shield.hide.name=革張りの盾
|
||||
item.battlegear2:shield.iron.name=鉄の盾
|
||||
item.battlegear2:shield.diamond.name=ダイヤモンドの盾
|
||||
item.battlegear2:shield.gold.name=金の盾
|
||||
|
||||
item.battlegear2:knights_armour.helmet.name=騎士のヘルメット
|
||||
item.battlegear2:knights_armour.plate.name=騎士のチェストプレート
|
||||
item.battlegear2:knights_armour.legs.name=騎士のレギンス
|
||||
item.battlegear2:knights_armour.boots.name=騎士のブーツ
|
||||
|
||||
item.battlegear2:cloak.name=マント
|
||||
|
||||
enchantment.bash.weightless=バッシュ軽減
|
||||
enchantment.bash.power=バッシュパンチ
|
||||
enchantment.bash.damage=バッシュ強化
|
||||
enchantment.shield.usage=シールド効率
|
||||
enchantment.shield.recover=シールド回復
|
||||
enchantment.bow.loot=幸運の弓
|
||||
enchantment.bow.charge=高速装填
|
||||
|
||||
tile.battlegear2:flagpole.name=旗竿
|
||||
tile.battlegear2:flagpole.oak.name=オークの旗竿
|
||||
tile.battlegear2:flagpole.spruce.name=トウヒの旗竿
|
||||
tile.battlegear2:flagpole.birch.name=シラカバの旗竿
|
||||
tile.battlegear2:flagpole.jungle.name=ジャングルの旗竿
|
||||
tile.battlegear2:flagpole.iron.name=鉄の旗竿
|
||||
tile.battlegear2:flagpole.acacia.name=アカシアの旗竿
|
||||
tile.battlegear2:flagpole.big_oak.name=ダークオークの旗竿
|
||||
|
||||
sigil.pattern.title=パターン
|
||||
sigil.icon.title=印章
|
||||
sigil.icon_pos.title=印章の位置
|
||||
sigil.colour1.title=色 1
|
||||
sigil.colour2.title=色 2
|
||||
sigil.icon_colour1.title=印章の色 1
|
||||
sigil.icon_colour2.title=印章の色 2
|
||||
sigil.banner.title=旗
|
||||
sigil.helm.title=ヘルメット
|
||||
sigil.colour.select=選択
|
||||
|
||||
gui.sigil.add=追加
|
||||
gui.sigil.remove=削除
|
||||
gui.sigil.crest=クレスト
|
||||
gui.sigil.pattern=背景
|
||||
|
||||
|
||||
attribute.name.weapon.penetrateArmor=防御貫通
|
||||
attribute.name.weapon.daze=スタン
|
||||
attribute.name.weapon.extendedReach=攻撃距離
|
||||
attribute.name.weapon.attackSpeed=攻撃速度
|
||||
attribute.name.weapon.backstab=盾貫通
|
||||
attribute.name.weapon.mountedBonus=搭乗時攻撃力
|
||||
attribute.shield.block.time=%s 秒間防御可
|
||||
attribute.shield.arrow.count=%s x 矢
|
||||
attribute.quiver.arrow.empty=空
|
||||
attribute.quiver.arrow.count=矢筒の中身:
|
||||
|
||||
lore.base.arrow.explosive='爆発的なパワーを秘めているようだ...'
|
||||
lore.base.arrow.holy='暗黒に立ち向かう人向け'
|
||||
lore.base.arrow.ice='ブレイズや溶岩モンスターみたいなアツ~いヤツに効果的'
|
||||
lore.base.arrow.ender='痛そうなエンダーアイだ...'
|
||||
lore.base.arrow.flame='火打石と打ち金? いらないよ'
|
||||
lore.base.arrow.piercing='普通じゃない切断力'
|
||||
lore.base.arrow.poison='コスト高すぎない?'
|
||||
lore.base.arrow.mystery='みんなクッキーが大好き!'
|
||||
lore.base.arrow.leech='悲しくなるほど弱くする'
|
||||
|
||||
lore.advanced.arrow.holy=着弾点に松明を設置します
|
||||
lore.advanced.arrow.ice=火に耐性を持つMobに効果的です
|
||||
lore.advanced.arrow.explosive=着弾点で爆発し、Mobに命中した場合大爆発します
|
||||
lore.advanced.arrow.ender=着弾点へテレポートし、Mobに命中した場合位置を入れ替えます
|
||||
lore.advanced.arrow.flame=着弾点に火を点け、Mobに命中した場合炎上させます
|
||||
lore.advanced.arrow.piercing=防御力を貫通してダメージを与え、またガラスを破壊します
|
||||
lore.advanced.arrow.poison=命中したMobにウィザーのステータス効果を与えます
|
||||
lore.advanced.arrow.mystery=愛と平和のメッセージを伝えます
|
||||
lore.advanced.arrow.leech=着弾点に弱体化のステータス効果をばら撒き、Mobに命中した場合体力を吸収します
|
||||
|
||||
tooltip.armour.points=防御
|
||||
|
||||
commands.weaponwield.usage=/weaponwield current <ハンド> [プレイヤー名] [使用の可否] または /weaponwield name <ハンド> <アイテム名> [usage] または /weaponwield sensitivity <add|remove|get> <鉱石辞書|タイプ|ID|ダメージ値|nbt値>
|
||||
commands.weaponwield.set=%1$s のBattlegearモードでの使用設定を更新しました
|
||||
commands.weaponwield.sensitivity=該当する武器コンパレータには次の感度が設定されています: %1$s
|
||||
commands.weaponwield.sensitivity.added=該当する武器コンパレータに次の感度を設定しました: %1$s
|
||||
commands.weaponwield.sensitivity.removed=該当する武器コンパレータから次の感度を削除しました: %1$s
|
||||
|
||||
death.attack.battlegearExtra.backstab=%1$sは%2$sに背後から刺された
|
||||
death.attack.battlegearExtra.backstab.item=%1$sは%2$sの%3$sで背後から刺された
|
||||
death.attack.battlegearExtra.mounted=%1$sは騎乗した%2$sに貫かれた
|
||||
death.attack.battlegearExtra.mounted.item=%1$sは騎乗した%2$sに%3$sで貫かれた
|
||||
@@ -0,0 +1,157 @@
|
||||
tab.battle.title=M&B Battlegear 2 (마인&블래이드 배틀기어2)
|
||||
config.battlegear.title=Mine&Blade Battlegear 2 설정
|
||||
config.battlegear.category=커스텀 아이템에 대한 렌더링 제거
|
||||
config.battlegear.warn=변경된 효과를 보기 위해선 게임을 재 시작 해야합니다.
|
||||
use.gui.buttons=M&B관리창을 버튼으로 활성화
|
||||
use.gui.keys=M&B관리창을 명령어로 활성화
|
||||
render.always.slots=Render always the slots
|
||||
render.quiver.skeleton=스켈레톤의 화살통 랜더링
|
||||
render.arrow.bow=활시위에 걸린 활 랜더링
|
||||
render.sheathed=플레이어에 대한 기본 옷 에 대한 랜더링 : %s
|
||||
render.hud.forced=강제 HUD 럔더링
|
||||
gui.open.fake=화면 구성 설정
|
||||
gui.fake.help1=화면 구성 GUI를 드래그로 움직입니다.
|
||||
gui.fake.help2=화살통 슬롯바
|
||||
gui.fake.help3=방패 스테미나 바
|
||||
gui.fake.help4=보조무기 슬롯
|
||||
gui.fake.help5=주무기 슬롯
|
||||
flag.design.save=저장
|
||||
flag.design.load=불러오기
|
||||
flag.design.load.sections=섹션 불러오기
|
||||
|
||||
key.categories.battlegear=Battlegear
|
||||
|
||||
item.battlegear2:bow.greg.name=그레그의 활
|
||||
item.battlegear2:bow.iron.name=철 활
|
||||
item.battlegear2:bow.gold.name=금 활
|
||||
item.battlegear2:bow.diamond.name=다이아몬드 활
|
||||
|
||||
item.battlegear2:heraldric.name=문양 제작기
|
||||
item.battlegear2:chain.name=쇠사슬
|
||||
item.battlegear2:quiver.name=화살통
|
||||
|
||||
item.battlegear2:mb.arrow.name=Arrow
|
||||
item.battlegear2:mb.arrow.ender.name=엔더 화살
|
||||
item.battlegear2:mb.arrow.holy.name=신성한 횃불 화살
|
||||
item.battlegear2:mb.arrow.ice.name=꽁꽁얼음 화살
|
||||
item.battlegear2:mb.arrow.explosive.name=폭팔 화살
|
||||
item.battlegear2:mb.arrow.flame.name=불 화살
|
||||
item.battlegear2:mb.arrow.piercing.name=관통 화살
|
||||
item.battlegear2:mb.arrow.poison.name=독 화살
|
||||
item.battlegear2:mb.arrow.mystery.name=미스테리 화살
|
||||
item.battlegear2:mb.arrow.leech.name=흡혈 화살
|
||||
|
||||
item.battlegear2:dagger.wood.name=나무 단검
|
||||
item.battlegear2:dagger.stone.name=돌 단검
|
||||
item.battlegear2:dagger.iron.name=철 단검
|
||||
item.battlegear2:dagger.diamond.name=다이아 단검
|
||||
item.battlegear2:dagger.gold.name=금 단검
|
||||
|
||||
item.battlegear2:waraxe.wood.name=나무 워엑스
|
||||
item.battlegear2:waraxe.stone.name=돌 워엑스
|
||||
item.battlegear2:waraxe.iron.name=철 워엑스
|
||||
item.battlegear2:waraxe.diamond.name=다이아 워엑스
|
||||
item.battlegear2:waraxe.gold.name=금 워엑스
|
||||
|
||||
item.battlegear2:mace.wood.name=나무 메이스
|
||||
item.battlegear2:mace.stone.name=돌 메이스
|
||||
item.battlegear2:mace.iron.name=철 메이스
|
||||
item.battlegear2:mace.diamond.name=다이아 메이스
|
||||
item.battlegear2:mace.gold.name=금 메이스
|
||||
|
||||
item.battlegear2:spear.wood.name=나무 창
|
||||
item.battlegear2:spear.stone.name=돌 창
|
||||
item.battlegear2:spear.iron.name=철 창
|
||||
item.battlegear2:spear.diamond.name=다이아 창
|
||||
item.battlegear2:spear.gold.name=금 창
|
||||
|
||||
item.battlegear2:shield.wood.name=나무 방패
|
||||
item.battlegear2:shield.hide.name=가죽 방패
|
||||
item.battlegear2:shield.iron.name=철 방패
|
||||
item.battlegear2:shield.diamond.name=다이아 방패
|
||||
item.battlegear2:shield.gold.name=금 방패
|
||||
|
||||
item.battlegear2:knights_armour.helmet.name=기사의 투구
|
||||
item.battlegear2:knights_armour.plate.name=기사의 흉갑
|
||||
item.battlegear2:knights_armour.legs.name=기사의 바지
|
||||
item.battlegear2:knights_armour.boots.name=기사의 신발
|
||||
|
||||
item.battlegear2:cloak.name=망토
|
||||
|
||||
enchantment.bash.weightless=배쉬 무게감소
|
||||
enchantment.bash.power=배쉬 파워
|
||||
enchantment.bash.damage=배쉬 대미지
|
||||
enchantment.shield.usage=방패 능률
|
||||
enchantment.shield.recover=방어 회복
|
||||
enchantment.bow.loot=행운의 활
|
||||
enchantment.bow.charge=신속한 장전
|
||||
|
||||
tile.battlegear2:flagpole.name=Flag Pole
|
||||
tile.battlegear2:flagpole.oak.name=참나무 깃대
|
||||
tile.battlegear2:flagpole.spruce.name=가문비나무 깃대
|
||||
tile.battlegear2:flagpole.birch.name=잣나무 깃대
|
||||
tile.battlegear2:flagpole.jungle.name=정글나무 깃대
|
||||
tile.battlegear2:flagpole.iron.name=철 깃대
|
||||
tile.battlegear2:flagpole.acacia.name=아카시아나무 깃대
|
||||
tile.battlegear2:flagpole.big_oak.name=짙은 참나무 깃대
|
||||
|
||||
sigil.pattern.title=패턴
|
||||
sigil.icon.title=문장
|
||||
sigil.icon_pos.title=문장 위치
|
||||
sigil.colour1.title=색상 1
|
||||
sigil.colour2.title=색상 2
|
||||
sigil.icon_colour1.title=문장%n색상 1
|
||||
sigil.icon_colour2.title=문장%n색상 2
|
||||
sigil.banner.title=배너
|
||||
sigil.helm.title=투구
|
||||
sigil.colour.select=선택
|
||||
|
||||
gui.sigil.add=추가
|
||||
gui.sigil.remove=제거
|
||||
gui.sigil.crest=문장
|
||||
gui.sigil.pattern=백그라운드
|
||||
|
||||
|
||||
attribute.name.weapon.penetrateArmor=갑옷 관통
|
||||
attribute.name.weapon.daze=혼란
|
||||
attribute.name.weapon.extendedReach=사정 거리
|
||||
attribute.name.weapon.attackSpeed=공격 속도
|
||||
attribute.name.weapon.backstab=백 스탭
|
||||
attribute.name.weapon.mountedBonus=추가 데미지
|
||||
attribute.shield.block.time=%s 초 방어
|
||||
attribute.shield.arrow.count=%s 화살
|
||||
attribute.quiver.arrow.empty=비어있음
|
||||
attribute.quiver.arrow.count=활 종류
|
||||
|
||||
lore.base.arrow.explosive=폭발은 예술이다!
|
||||
lore.base.arrow.holy=It helps you face the darkness
|
||||
lore.base.arrow.ice=Effective against hot creatures like blazes and lava monsters
|
||||
lore.base.arrow.ender=이 엔더의 눈 많이 아파 보이는데...
|
||||
lore.base.arrow.flame=부싯돌과 철? 이거면 되!
|
||||
lore.base.arrow.piercing=속에 본질을 꿰둘어본다?!
|
||||
lore.base.arrow.poison=비싼 편이지?
|
||||
lore.base.arrow.mystery=모두 쿠키를 사랑한다고!
|
||||
lore.base.arrow.leech=무기력하고 우울해질껄?!
|
||||
|
||||
lore.advanced.arrow.holy=Put a torch where it falls
|
||||
lore.advanced.arrow.ice=Is effective against creatures immune to fire
|
||||
lore.advanced.arrow.explosive=폭팔의 강도는 화살의 치명타 에 따라 다르다.
|
||||
lore.advanced.arrow.ender=즉석 여행 또는 블럭을 운반하고 싶을때...
|
||||
lore.advanced.arrow.flame=몹과 유저 그리고 블럭까지 불에태운다.
|
||||
lore.advanced.arrow.piercing=스타일리시하게 관통을 히지(유리,버섯소,양).
|
||||
lore.advanced.arrow.poison=위더효과를 준다.
|
||||
lore.advanced.arrow.mystery=평화와 사랑의 의미를 보낸다.
|
||||
lore.advanced.arrow.leech=뱀파이어의 손길이 깃들었다.
|
||||
|
||||
tooltip.armour.points=방어력
|
||||
|
||||
commands.weaponwield.usage=/weaponwield current <hand> [player] [usage] OR /weaponwield name <hand> <item name> [usage] OR /weaponwield sensitivity <add|remove|get> <ore|type|id|damage|nbt>
|
||||
commands.weaponwield.set=%1$s successfully set as wieldable weapon
|
||||
commands.weaponwield.sensitivity=The weapon comparator has following sensitivities: %1$s
|
||||
commands.weaponwield.sensitivity.added=Sensibility added to the weapon comparator: %1$s
|
||||
commands.weaponwield.sensitivity.removed=Sensibility removed from the weapon comparator: %1$s
|
||||
|
||||
death.attack.battlegearExtra.backstab=%1$s 이(가) %2$s 에게 통수를 맞아 죽었습니다.
|
||||
death.attack.battlegearExtra.backstab.item=%1$s 이(가) %3$s 을(를) 사용한 %2$s 에게 통수를 맞아 죽었습니다.
|
||||
death.attack.battlegearExtra.mounted=%1$s 이(가) %2$s 에게 꿰뚫렸습니다.
|
||||
death.attack.battlegearExtra.mounted.item=%1$s 이(가) %2$s 에게 꿰뚫렸습니다. %3$s 이란 무기 대단해!
|
||||
@@ -0,0 +1,157 @@
|
||||
tab.battle.title=M&B Battlegear 2
|
||||
config.battlegear.title=Mine&Blade Battlegear 2 Configuration
|
||||
config.battlegear.category=Disabled Custom Item Renderers
|
||||
config.battlegear.warn=A restart is needed for changes to take effect
|
||||
use.gui.buttons=Enable buttons for inventory
|
||||
use.gui.keys=Enable keys for inventory
|
||||
render.always.slots=Render always the slots
|
||||
render.quiver.skeleton=Render quiver on skeletons
|
||||
render.arrow.bow=Render selected arrow on bow
|
||||
render.sheathed=Default sheathed rendering on player's : %s
|
||||
render.hud.forced=Force hud rendering
|
||||
gui.open.fake=Open Screen Customizer
|
||||
gui.fake.help1=Move screen components by click and drag
|
||||
gui.fake.help2=Quiver Slots
|
||||
gui.fake.help3=Shield Stamina Bar
|
||||
gui.fake.help4=Offhand Slots
|
||||
gui.fake.help5=Mainhand Slots
|
||||
flag.design.save=Save
|
||||
flag.design.load=Load
|
||||
flag.design.load.sections=Load Section
|
||||
|
||||
key.categories.battlegear=Battlegear
|
||||
|
||||
item.battlegear2:bow.greg.name=Łuk Grzegorza
|
||||
item.battlegear2:bow.iron.name=Iron Bow
|
||||
item.battlegear2:bow.gold.name=Gold Bow
|
||||
item.battlegear2:bow.diamond.name=Diamond Bow
|
||||
|
||||
item.battlegear2:heraldric.name=Ikona herbu
|
||||
item.battlegear2:chain.name=Lancuch
|
||||
item.battlegear2:quiver.name=Kolczan
|
||||
|
||||
item.battlegear2:mb.arrow.name=Arrow
|
||||
item.battlegear2:mb.arrow.ender.name=Ender Arrow
|
||||
item.battlegear2:mb.arrow.holy.name=Holy Torch Arrow
|
||||
item.battlegear2:mb.arrow.ice.name=Ice Packed Arrow
|
||||
item.battlegear2:mb.arrow.explosive.name=Explosive Arrow
|
||||
item.battlegear2:mb.arrow.flame.name=Flaming Arrow
|
||||
item.battlegear2:mb.arrow.piercing.name=Piercing Arrow
|
||||
item.battlegear2:mb.arrow.poison.name=Poison Arrow
|
||||
item.battlegear2:mb.arrow.mystery.name=Mystery Arrow
|
||||
item.battlegear2:mb.arrow.leech.name=Leech Arrow
|
||||
|
||||
item.battlegear2:dagger.wood.name=Drewniany Sztylet
|
||||
item.battlegear2:dagger.stone.name=Kamienny Sztylet
|
||||
item.battlegear2:dagger.iron.name=Zelazny Sztylet
|
||||
item.battlegear2:dagger.diamond.name=Diamentowy Sztylet
|
||||
item.battlegear2:dagger.gold.name=Zloty Sztylet
|
||||
|
||||
item.battlegear2:waraxe.wood.name=Drewaniany Topor Bojowy
|
||||
item.battlegear2:waraxe.stone.name=Kamienny Topor Bojowy
|
||||
item.battlegear2:waraxe.iron.name=Zelazny Topor Bojowy
|
||||
item.battlegear2:waraxe.diamond.name=Diamentowy Topor Bojowy
|
||||
item.battlegear2:waraxe.gold.name=Zloty Topor Bojowy
|
||||
|
||||
item.battlegear2:mace.wood.name=Drewniana Maczeta
|
||||
item.battlegear2:mace.stone.name=Kamienna Maczeta
|
||||
item.battlegear2:mace.iron.name=Zelazna Maczeta
|
||||
item.battlegear2:mace.diamond.name=Diametnowa Maczeta
|
||||
item.battlegear2:mace.gold.name=Zlota Maczeta
|
||||
|
||||
item.battlegear2:spear.wood.name=Drewniana Wlocznia
|
||||
item.battlegear2:spear.stone.name=Kamienna Wlocznia
|
||||
item.battlegear2:spear.iron.name=Zelazna Wlocznia
|
||||
item.battlegear2:spear.diamond.name=Diamentowa Wlocznia
|
||||
item.battlegear2:spear.gold.name=Zlota Wlocznia
|
||||
|
||||
item.battlegear2:shield.wood.name=Drewniana Tarcza
|
||||
item.battlegear2:shield.hide.name=Okragla Tarcza
|
||||
item.battlegear2:shield.iron.name=Zelazna Tarcza
|
||||
item.battlegear2:shield.diamond.name=Diamentowa Tarcza
|
||||
item.battlegear2:shield.gold.name=Zlota Tarcza
|
||||
|
||||
item.battlegear2:knights_armour.helmet.name=Ryserski Helm
|
||||
item.battlegear2:knights_armour.plate.name=Rycerski Napiersnik
|
||||
item.battlegear2:knights_armour.legs.name=Ryserskie Getry
|
||||
item.battlegear2:knights_armour.boots.name=Rycerskie Buty
|
||||
|
||||
item.battlegear2:cloak.name=Cloak
|
||||
|
||||
enchantment.bash.weightless=Bash Weightless
|
||||
enchantment.bash.power=Bash Power
|
||||
enchantment.bash.damage=Bash Damage
|
||||
enchantment.shield.usage=Shield Efficiency
|
||||
enchantment.shield.recover=Shield Recovery
|
||||
enchantment.bow.loot=Bow Luck
|
||||
enchantment.bow.charge=Bow Drawnback
|
||||
|
||||
tile.battlegear2:flagpole.name=Flag Pole
|
||||
tile.battlegear2:flagpole.oak.name=Oak Flag Pole
|
||||
tile.battlegear2:flagpole.spruce.name=Spruce Flag Pole
|
||||
tile.battlegear2:flagpole.birch.name=Birch Flag Pole
|
||||
tile.battlegear2:flagpole.jungle.name=Jungle Flag Pole
|
||||
tile.battlegear2:flagpole.iron.name=Iron Flag Pole
|
||||
tile.battlegear2:flagpole.acacia.name=Acacia Flag Pole
|
||||
tile.battlegear2:flagpole.big_oak.name=Dark Oak Flag Pole
|
||||
|
||||
sigil.pattern.title=Model
|
||||
sigil.icon.title=Pieczec
|
||||
sigil.icon_pos.title=Miejsce Pieczeci
|
||||
sigil.colour1.title=Kolor 1
|
||||
sigil.colour2.title=Kolor 2
|
||||
sigil.icon_colour1.title=Kolor%nPieczeci 1
|
||||
sigil.icon_colour2.title=Kolor%nPieczeci 2
|
||||
sigil.banner.title=Banner
|
||||
sigil.helm.title=Helmet
|
||||
sigil.colour.select=Select
|
||||
|
||||
gui.sigil.add=Dodaj
|
||||
gui.sigil.remove=Remove
|
||||
gui.sigil.crest=Crest
|
||||
gui.sigil.pattern=Background
|
||||
|
||||
|
||||
attribute.name.weapon.penetrateArmor=Armor Penetration
|
||||
attribute.name.weapon.daze=Daze
|
||||
attribute.name.weapon.extendedReach=Reach
|
||||
attribute.name.weapon.attackSpeed=Attack Speed
|
||||
attribute.name.weapon.backstab=Backstab
|
||||
attribute.name.weapon.mountedBonus=Mounted Damage
|
||||
attribute.shield.block.time=%s s Block
|
||||
attribute.shield.arrow.count=%s Arrows
|
||||
attribute.quiver.arrow.empty=Empty
|
||||
attribute.quiver.arrow.count=Arrows
|
||||
|
||||
lore.base.arrow.explosive=Packs some explosive power
|
||||
lore.base.arrow.holy=It helps you face the darkness
|
||||
lore.base.arrow.ice=Effective against hot creatures like blazes and lava monsters
|
||||
lore.base.arrow.ender=This Ender Eye seems in pain...
|
||||
lore.base.arrow.flame=Flint and Steel ? No need
|
||||
lore.base.arrow.piercing=Uncommon cutting ability
|
||||
lore.base.arrow.poison=Expensive, heh ?
|
||||
lore.base.arrow.mystery=Everyone loves a cookie !
|
||||
lore.base.arrow.leech=Makes you feel weak and sad
|
||||
|
||||
lore.advanced.arrow.holy=Put a torch where it falls
|
||||
lore.advanced.arrow.ice=Is effective against creatures immune to fire
|
||||
lore.advanced.arrow.explosive=Explosion strength depends on arrow critical hit
|
||||
lore.advanced.arrow.ender=Instant travel or block transportation
|
||||
lore.advanced.arrow.flame=Set mobs, players and blocks on fire
|
||||
lore.advanced.arrow.piercing=Shears sheeps with style
|
||||
lore.advanced.arrow.poison=Deals Wither effect
|
||||
lore.advanced.arrow.mystery=Sends a peace and love message
|
||||
lore.advanced.arrow.leech=Has a vampire touch
|
||||
|
||||
tooltip.armour.points=Armor
|
||||
|
||||
commands.weaponwield.usage=/weaponwield current <hand> [player] [usage] OR /weaponwield name <hand> <item name> [usage] OR /weaponwield sensitivity <add|remove|get> <ore|type|id|damage|nbt>
|
||||
commands.weaponwield.set=%1$s successfully set as wieldable weapon
|
||||
commands.weaponwield.sensitivity=The weapon comparator has following sensitivities: %1$s
|
||||
commands.weaponwield.sensitivity.added=Sensibility added to the weapon comparator: %1$s
|
||||
commands.weaponwield.sensitivity.removed=Sensibility removed from the weapon comparator: %1$s
|
||||
|
||||
death.attack.battlegearExtra.backstab=%1$s was stabbed from behind by %2$s
|
||||
death.attack.battlegearExtra.backstab.item=%1$s was stabbed from behind by %2$s using %3$s
|
||||
death.attack.battlegearExtra.mounted=%1$s was pierced by %2$s and his mount
|
||||
death.attack.battlegearExtra.mounted.item=%1$s was pierced by %2$s and his mount using %3$s
|
||||
@@ -0,0 +1,157 @@
|
||||
tab.battle.title=M&B Battlegear 2
|
||||
config.battlegear.title=Mine&Blade Battlegear 2 - Configurações
|
||||
config.battlegear.category=Desativar renderização de item personalizado
|
||||
config.battlegear.warn=É necessário reinicializar para aplicar as alterações
|
||||
use.gui.buttons=Habilitar botões para o inventário
|
||||
use.gui.keys=Habilitar teclas para o inventário
|
||||
render.always.slots=Render always the slots
|
||||
render.quiver.skeleton=Renderizar aljava em esqueletos
|
||||
render.arrow.bow=Renderizar a flecha selecionada no arco
|
||||
render.sheathed=Rederização padrão de embainhamento nos jogadores: %s
|
||||
render.hud.forced=Forçar renderização do HUD
|
||||
gui.open.fake=Abrir Tela de Customização
|
||||
gui.fake.help1=Clique e arraste para mover os componentes da tela
|
||||
gui.fake.help2=Slots da Aljava
|
||||
gui.fake.help3=Barra de Resistência do Escudo
|
||||
gui.fake.help4=Slot Arma Secundária
|
||||
gui.fake.help5=Slot Arma Primária
|
||||
flag.design.save=Salvar
|
||||
flag.design.load=Carregar
|
||||
flag.design.load.sections=Carregar Seleção
|
||||
|
||||
key.categories.battlegear=Battlegear
|
||||
|
||||
item.battlegear2:bow.greg.name=Greg's Bow
|
||||
item.battlegear2:bow.iron.name=Iron Bow
|
||||
item.battlegear2:bow.gold.name=Gold Bow
|
||||
item.battlegear2:bow.diamond.name=Diamond Bow
|
||||
|
||||
item.battlegear2:heraldric.name=Símbolo Heráldico
|
||||
item.battlegear2:chain.name=Malha
|
||||
item.battlegear2:quiver.name=Aljava
|
||||
|
||||
item.battlegear2:mb.arrow.name=Arrow
|
||||
item.battlegear2:mb.arrow.ender.name=Flecha do Ender
|
||||
item.battlegear2:mb.arrow.holy.name=Holy Torch Arrow
|
||||
item.battlegear2:mb.arrow.ice.name=Ice Packed Arrow
|
||||
item.battlegear2:mb.arrow.explosive.name=Flecha Explosiva
|
||||
item.battlegear2:mb.arrow.flame.name=Flecha Flamejante
|
||||
item.battlegear2:mb.arrow.piercing.name=Flecha Penetrante
|
||||
item.battlegear2:mb.arrow.poison.name=Flecha Envenenada
|
||||
item.battlegear2:mb.arrow.mystery.name=Flecha Misteriosa
|
||||
item.battlegear2:mb.arrow.leech.name=Flecha Sanguessuga
|
||||
|
||||
item.battlegear2:dagger.wood.name=Adaga de Madeira
|
||||
item.battlegear2:dagger.stone.name=Adaga de Pedra
|
||||
item.battlegear2:dagger.iron.name=Adaga de Ferro
|
||||
item.battlegear2:dagger.diamond.name=Adaga de Diamante
|
||||
item.battlegear2:dagger.gold.name=Adaga de Ouro
|
||||
|
||||
item.battlegear2:waraxe.wood.name=Machado de Guerra de Madeira
|
||||
item.battlegear2:waraxe.stone.name=Machado de Guerra de Pedra
|
||||
item.battlegear2:waraxe.iron.name=Machado de Guerra de Ferro
|
||||
item.battlegear2:waraxe.diamond.name=Machado de Guerra de Diamante
|
||||
item.battlegear2:waraxe.gold.name=Machado de Guerra de Ouro
|
||||
|
||||
item.battlegear2:mace.wood.name=Maça de Madeira
|
||||
item.battlegear2:mace.stone.name=Maça de Pedra
|
||||
item.battlegear2:mace.iron.name=Maça de Ferro
|
||||
item.battlegear2:mace.diamond.name=Maça de Diamante
|
||||
item.battlegear2:mace.gold.name=Maça de Ouro
|
||||
|
||||
item.battlegear2:spear.wood.name=Lança de Madeira
|
||||
item.battlegear2:spear.stone.name=Lança de Pedra
|
||||
item.battlegear2:spear.iron.name=Lança de Ferro
|
||||
item.battlegear2:spear.diamond.name=Lança de Diamante
|
||||
item.battlegear2:spear.gold.name=Lança de Ouro
|
||||
|
||||
item.battlegear2:shield.wood.name=Escudo de Madeira
|
||||
item.battlegear2:shield.hide.name=Escudo de Pedra
|
||||
item.battlegear2:shield.iron.name=Escudo de Ferro
|
||||
item.battlegear2:shield.diamond.name=Escudo de Diamante
|
||||
item.battlegear2:shield.gold.name=Escudo de Ouro
|
||||
|
||||
item.battlegear2:knights_armour.helmet.name=Elmo de Cavaleiro
|
||||
item.battlegear2:knights_armour.plate.name=Peitoral de Cavaleiro
|
||||
item.battlegear2:knights_armour.legs.name=Perneira de Cavaleiro
|
||||
item.battlegear2:knights_armour.boots.name=Botas de Cavaleiro
|
||||
|
||||
item.battlegear2:cloak.name=Manto
|
||||
|
||||
enchantment.bash.weightless=Pancada Leve
|
||||
enchantment.bash.power=Força da Pancada
|
||||
enchantment.bash.damage=Dano da Pancada
|
||||
enchantment.shield.usage=Eficiência do Escudo
|
||||
enchantment.shield.recover=Recuperação do Escudo
|
||||
enchantment.bow.loot=Sorte do Arco
|
||||
enchantment.bow.charge=Esticar Arco
|
||||
|
||||
tile.battlegear2:flagpole.name=Flag Pole
|
||||
tile.battlegear2:flagpole.oak.name=Mastro de Bandeira de Carvalho
|
||||
tile.battlegear2:flagpole.spruce.name=Mastro de Bandeira de Pinheiro
|
||||
tile.battlegear2:flagpole.birch.name=Mastro de Bandeira de Eucalípito
|
||||
tile.battlegear2:flagpole.jungle.name=Mastro de Bandeira da Selva
|
||||
tile.battlegear2:flagpole.iron.name=Mastro de Bandeira de Ferro
|
||||
tile.battlegear2:flagpole.acacia.name=Mastro de Bandeira de Acácia
|
||||
tile.battlegear2:flagpole.big_oak.name=Mastro de Bandeira de Carvalho Escuro
|
||||
|
||||
sigil.pattern.title=Padrão
|
||||
sigil.icon.title=Insígnia
|
||||
sigil.icon_pos.title=Posição da Insígnia
|
||||
sigil.colour1.title=Cor 1
|
||||
sigil.colour2.title=Cor 2
|
||||
sigil.icon_colour1.title=Insígnia%nCor 1
|
||||
sigil.icon_colour2.title=Insígnia%nCor 2
|
||||
sigil.banner.title=Faixa
|
||||
sigil.helm.title=Elmo
|
||||
sigil.colour.select=Selecione
|
||||
|
||||
gui.sigil.add=Adicionar
|
||||
gui.sigil.remove=Remover
|
||||
gui.sigil.crest=Crista
|
||||
gui.sigil.pattern=Fundo
|
||||
|
||||
|
||||
attribute.name.weapon.penetrateArmor=Penetração de Armadura
|
||||
attribute.name.weapon.daze=Torpor
|
||||
attribute.name.weapon.extendedReach=Alce
|
||||
attribute.name.weapon.attackSpeed=Velocidade de Ataque
|
||||
attribute.name.weapon.backstab=Golpe por Trás
|
||||
attribute.name.weapon.mountedBonus=Dano de Montaria
|
||||
attribute.shield.block.time=s Bloqueio
|
||||
attribute.shield.arrow.count=Flechas
|
||||
attribute.quiver.arrow.empty=Vazio
|
||||
attribute.quiver.arrow.count=Flechas
|
||||
|
||||
lore.base.arrow.explosive=Tem uma potência explosiva
|
||||
lore.base.arrow.holy=It helps you face the darkness
|
||||
lore.base.arrow.ice=Effective against hot creatures like blazes and lava monsters
|
||||
lore.base.arrow.ender=Esse Olho do Fim parece com dor...
|
||||
lore.base.arrow.flame=Isqueiro? Não há necessidade
|
||||
lore.base.arrow.piercing=Capacidade de corte incomum
|
||||
lore.base.arrow.poison=Caro, heim?
|
||||
lore.base.arrow.mystery=Todo mundo adora biscoito!
|
||||
lore.base.arrow.leech=Faz você se sentir fraco e triste
|
||||
|
||||
lore.advanced.arrow.holy=Put a torch where it falls
|
||||
lore.advanced.arrow.ice=Is effective against creatures immune to fire
|
||||
lore.advanced.arrow.explosive=A força da explosão depende do acerto crítico da flecha
|
||||
lore.advanced.arrow.ender=Transporte instantâneo de blocos ou para viajar
|
||||
lore.advanced.arrow.flame=Ateia fogo em mobs, jogadores e blocos
|
||||
lore.advanced.arrow.piercing=Tose ovelhas com estilo
|
||||
lore.advanced.arrow.poison=Dá o efeito de apodrecimento
|
||||
lore.advanced.arrow.mystery=Envia uma mensagem de paz e amor
|
||||
lore.advanced.arrow.leech=Tem um toque vampírico
|
||||
|
||||
tooltip.armour.points=Armadura
|
||||
|
||||
commands.weaponwield.usage=/weaponwield current <hand> [player] [usage] OR /weaponwield name <hand> <item name> [usage] OR /weaponwield sensitivity <add|remove|get> <ore|type|id|damage|nbt>
|
||||
commands.weaponwield.set=%1$s definida com sucesso como arma de brandir
|
||||
commands.weaponwield.sensitivity=O comparador de arma tem a seguinte sensibilidade: %1$s
|
||||
commands.weaponwield.sensitivity.added=Sensibilidade adicionada ao comparador de armas: %1$s
|
||||
commands.weaponwield.sensitivity.removed=Sensibilidade removida do comparador de armas: %1$s
|
||||
|
||||
death.attack.battlegearExtra.backstab=%1$s foi apunhalado pelas costas por %2$s
|
||||
death.attack.battlegearExtra.backstab.item=%1$s foi apunhalado pelas costas por %2$s usando %3$s
|
||||
death.attack.battlegearExtra.mounted=%1$s foi trespassado por %2$s em sua montaria
|
||||
death.attack.battlegearExtra.mounted.item=%1$s foi trespassado por %2$s em sua montaria usando %3$s
|
||||
@@ -0,0 +1,157 @@
|
||||
tab.battle.title=M&B Battlegear 2
|
||||
config.battlegear.title=Конфигурация Mine&Blade Battlegear 2
|
||||
config.battlegear.category=Отключенное пользоват. отображение предметов
|
||||
config.battlegear.warn=Требуется перезапуск для того, чтобы изменения вступили в силу
|
||||
use.gui.buttons=Включить кнопки для инвентаря
|
||||
use.gui.keys=Включить клавиши для инвентаря
|
||||
render.always.slots=Всегда отображать слоты
|
||||
render.quiver.skeleton=Отображать колчан на скелетах
|
||||
render.arrow.bow=Отображать выбранную стрелу на луке
|
||||
render.sheathed=По умолчанию рендеринг ножен на игроке: %s
|
||||
render.hud.forced=Принудительное отображение HUD
|
||||
gui.open.fake=Открыть настройщик экрана
|
||||
gui.fake.help1=Двигайте компоненты экрана щелчком и перетаскиванием
|
||||
gui.fake.help2=Слоты колчана
|
||||
gui.fake.help3=Полоска выносливости щита
|
||||
gui.fake.help4=Слоты доп. руки
|
||||
gui.fake.help5=Слоты главной руки
|
||||
flag.design.save=Сохранить
|
||||
flag.design.load=Загрузить
|
||||
flag.design.load.sections=Раздел загрузки
|
||||
|
||||
key.categories.battlegear=Battlegear
|
||||
|
||||
item.battlegear2:bow.greg.name=Greg's лук
|
||||
item.battlegear2:bow.iron.name=Железный лук
|
||||
item.battlegear2:bow.gold.name=Золотой лук
|
||||
item.battlegear2:bow.diamond.name=Алмазный лук
|
||||
|
||||
item.battlegear2:heraldric.name=Геральдическая иконка
|
||||
item.battlegear2:chain.name=Цепь
|
||||
item.battlegear2:quiver.name=Колчан
|
||||
|
||||
item.battlegear2:mb.arrow.name=Стрела
|
||||
item.battlegear2:mb.arrow.ender.name=Стрела Края
|
||||
item.battlegear2:mb.arrow.holy.name=Святая факельная стрела
|
||||
item.battlegear2:mb.arrow.ice.name=Ледяная стрела
|
||||
item.battlegear2:mb.arrow.explosive.name=Разрывная стрела
|
||||
item.battlegear2:mb.arrow.flame.name=Пламенная стрела
|
||||
item.battlegear2:mb.arrow.piercing.name=Бронебойная стрела
|
||||
item.battlegear2:mb.arrow.poison.name=Ядовитая стрела
|
||||
item.battlegear2:mb.arrow.mystery.name=Таинственная стрела
|
||||
item.battlegear2:mb.arrow.leech.name=Стрела-кровосос
|
||||
|
||||
item.battlegear2:dagger.wood.name=Деревянный кинжал
|
||||
item.battlegear2:dagger.stone.name=Каменный кинжал
|
||||
item.battlegear2:dagger.iron.name=Железный кинжал
|
||||
item.battlegear2:dagger.diamond.name=Алмазный кинжал
|
||||
item.battlegear2:dagger.gold.name=Золотой кинжал
|
||||
|
||||
item.battlegear2:waraxe.wood.name=Деревянный боевой топор
|
||||
item.battlegear2:waraxe.stone.name=Каменный боевой топор
|
||||
item.battlegear2:waraxe.iron.name=Железный боевой топор
|
||||
item.battlegear2:waraxe.diamond.name=Алмазный боевой топор
|
||||
item.battlegear2:waraxe.gold.name=Золотой боевой топор
|
||||
|
||||
item.battlegear2:mace.wood.name=Деревянная булава
|
||||
item.battlegear2:mace.stone.name=Каменная булава
|
||||
item.battlegear2:mace.iron.name=Железная булава
|
||||
item.battlegear2:mace.diamond.name=Алмазная булава
|
||||
item.battlegear2:mace.gold.name=Золотая булава
|
||||
|
||||
item.battlegear2:spear.wood.name=Деревянное копьё
|
||||
item.battlegear2:spear.stone.name=Каменное копьё
|
||||
item.battlegear2:spear.iron.name=Железное копьё
|
||||
item.battlegear2:spear.diamond.name=Алмазное копьё
|
||||
item.battlegear2:spear.gold.name=Золотое копьё
|
||||
|
||||
item.battlegear2:shield.wood.name=Деревянный щит
|
||||
item.battlegear2:shield.hide.name=Кожанный щит
|
||||
item.battlegear2:shield.iron.name=Железный щит
|
||||
item.battlegear2:shield.diamond.name=Алмазный щит
|
||||
item.battlegear2:shield.gold.name=Золотой щит
|
||||
|
||||
item.battlegear2:knights_armour.helmet.name=Шлем рыцаря
|
||||
item.battlegear2:knights_armour.plate.name=Кираса рыцаря
|
||||
item.battlegear2:knights_armour.legs.name=Поножи рыцаря
|
||||
item.battlegear2:knights_armour.boots.name=Ботинки рыцаря
|
||||
|
||||
item.battlegear2:cloak.name=Плащ
|
||||
|
||||
enchantment.bash.weightless=Невесомость сильного удара
|
||||
enchantment.bash.power=Сила сильного удара
|
||||
enchantment.bash.damage=Урон сильного удара
|
||||
enchantment.shield.usage=Эффективность щита
|
||||
enchantment.shield.recover=Восстановление щита
|
||||
enchantment.bow.loot=Удача для лука
|
||||
enchantment.bow.charge=Скорость натяжения лука
|
||||
|
||||
tile.battlegear2:flagpole.name=Флагшток
|
||||
tile.battlegear2:flagpole.oak.name=Флагшток из дуба
|
||||
tile.battlegear2:flagpole.spruce.name=Флагшток из ели
|
||||
tile.battlegear2:flagpole.birch.name=Флагшток из берёзы
|
||||
tile.battlegear2:flagpole.jungle.name=Флагшток из тропического дерева
|
||||
tile.battlegear2:flagpole.iron.name=Железный флагшток
|
||||
tile.battlegear2:flagpole.acacia.name=Флагшток из акации
|
||||
tile.battlegear2:flagpole.big_oak.name=Флагшток из тёмного дуба
|
||||
|
||||
sigil.pattern.title=Шаблон
|
||||
sigil.icon.title=Сигил
|
||||
sigil.icon_pos.title=Расположение сигила
|
||||
sigil.colour1.title=Цвет 1-ый
|
||||
sigil.colour2.title=Цвет 2-ой
|
||||
sigil.icon_colour1.title=Сигил%nЦвет 1-ый
|
||||
sigil.icon_colour2.title=Сигил%nЦвет 2-ой
|
||||
sigil.banner.title=Знамя
|
||||
sigil.helm.title=Шлем
|
||||
sigil.colour.select=Выбрать
|
||||
|
||||
gui.sigil.add=Добавить
|
||||
gui.sigil.remove=Убрать
|
||||
gui.sigil.crest=Нашлемник
|
||||
gui.sigil.pattern=Задний фон
|
||||
|
||||
|
||||
attribute.name.weapon.penetrateArmor=Пробивание брони
|
||||
attribute.name.weapon.daze=Оглушение
|
||||
attribute.name.weapon.extendedReach=Размах
|
||||
attribute.name.weapon.attackSpeed=Скорость атаки
|
||||
attribute.name.weapon.backstab=Удар в спину
|
||||
attribute.name.weapon.mountedBonus=Урон верхом
|
||||
attribute.shield.block.time=Блок на %s
|
||||
attribute.shield.arrow.count=Стрелы: %s
|
||||
attribute.quiver.arrow.empty=Пусто
|
||||
attribute.quiver.arrow.count=Стрелы
|
||||
|
||||
lore.base.arrow.explosive=Содержит взрывную силу
|
||||
lore.base.arrow.holy=Это поможет вам противостоять тьме
|
||||
lore.base.arrow.ice=Эффективен против горячих существ, таких как ифрит и лавовые монстры
|
||||
lore.base.arrow.ender=Этому Оку Края кажется больно...
|
||||
lore.base.arrow.flame=Огниво? Спасибо, не надо
|
||||
lore.base.arrow.piercing=Необычная проникающая способность
|
||||
lore.base.arrow.poison=Дорого, хе-хе?
|
||||
lore.base.arrow.mystery=Все любят печенье!
|
||||
lore.base.arrow.leech=Делает Вас слабым и грустным
|
||||
|
||||
lore.advanced.arrow.holy=Поместите факел туда, где он упадет
|
||||
lore.advanced.arrow.ice=Эффективен против существ, невосприимчивых к огню.
|
||||
lore.advanced.arrow.explosive=Сила взрыва зависит от критического удара
|
||||
lore.advanced.arrow.ender=Мгновенное перемещение или перемещение блока
|
||||
lore.advanced.arrow.flame=Поджигает мобов, игроков и блоки
|
||||
lore.advanced.arrow.piercing=Стрижёт овец со стилем
|
||||
lore.advanced.arrow.poison=Наносит иссушающий эффект
|
||||
lore.advanced.arrow.mystery=Посылает мир и сообщение любви
|
||||
lore.advanced.arrow.leech=Прикосновение вампира
|
||||
|
||||
tooltip.armour.points=Броня
|
||||
|
||||
commands.weaponwield.usage=/weaponwield current <рука> [игрок] ИЛИ /weaponwield name <рука> <название предмета> ИЛИ /weaponwield sensitivity <add|remove|get> <ore|type|id|damage|nbt>
|
||||
commands.weaponwield.set=%1$s успешно установлен как доступное оружие
|
||||
commands.weaponwield.sensitivity=Оружейный компаратор имеет следующие чувствительности: %1$s
|
||||
commands.weaponwield.sensitivity.added=Чувствительность добавлена к оружейному компаратору: %1$s
|
||||
commands.weaponwield.sensitivity.removed=Чувствительность убрана из оружейного компаратора: %1$s
|
||||
|
||||
death.attack.battlegearExtra.backstab=%1$s был зарезан сзади игроком %2$s
|
||||
death.attack.battlegearExtra.backstab.item=%1$s был зарезан сзади игроком %2$s с помощью %3$s
|
||||
death.attack.battlegearExtra.mounted=%1$s был проткнут насквозь игроком %2$s и его лошадью
|
||||
death.attack.battlegearExtra.mounted.item=%1$s был проткнут насквозь игроком %2$s и его лошадью, с помощью %3$s
|
||||
@@ -0,0 +1,157 @@
|
||||
tab.battle.title=M&B Battlegear 2
|
||||
config.battlegear.title=Mine&Blade Battlegear 2 Yapılandırma
|
||||
config.battlegear.category=Özel Eşya İşleyiciler Devre Dışı
|
||||
config.battlegear.warn=Değişimlerin uygulanması için yeniden başlatma gerekli
|
||||
use.gui.buttons=Envanter için butonları etkinleştir
|
||||
use.gui.keys=Envanter için tuşları etkinleştir
|
||||
render.always.slots=Daima yuvaları işle
|
||||
render.quiver.skeleton=İskeletlerde titremeyi işle
|
||||
render.arrow.bow=Yaydaki seçili oku işle
|
||||
render.sheathed=Oyuncu üzerinde varsayılan kılıflı işleme : %s
|
||||
render.hud.forced=Arayüz işlemeyi zorla
|
||||
gui.open.fake=Ekran Özelleşticiyi Aç
|
||||
gui.fake.help1=Ekran bileşenlerini tıklayarak ve sürükleyerek hareket ettir
|
||||
gui.fake.help2=Sadak Yuvaları
|
||||
gui.fake.help3=Kalkan Dayanıklılık Çubuğu
|
||||
gui.fake.help4=El Dışı Yuvalar
|
||||
gui.fake.help5=Mainhand Slots
|
||||
flag.design.save=Kaydet
|
||||
flag.design.load=Yükle
|
||||
flag.design.load.sections=Bölüm Yükle
|
||||
|
||||
key.categories.battlegear=Savaş Teçhizatı
|
||||
|
||||
item.battlegear2:bow.greg.name=Greg'in Yayı
|
||||
item.battlegear2:bow.iron.name=Demir Yay
|
||||
item.battlegear2:bow.gold.name=Altın Yay
|
||||
item.battlegear2:bow.diamond.name=Elmas Yay
|
||||
|
||||
item.battlegear2:heraldric.name=Hanedan Simgesi
|
||||
item.battlegear2:chain.name=Zincir
|
||||
item.battlegear2:quiver.name=Sadak
|
||||
|
||||
item.battlegear2:mb.arrow.name=Arrow
|
||||
item.battlegear2:mb.arrow.ender.name=Ender Oku
|
||||
item.battlegear2:mb.arrow.holy.name=Kutsal Meşale Oku
|
||||
item.battlegear2:mb.arrow.ice.name=Buzlu Ok
|
||||
item.battlegear2:mb.arrow.explosive.name=Patlayıcı Ok
|
||||
item.battlegear2:mb.arrow.flame.name=Ateşli Ok
|
||||
item.battlegear2:mb.arrow.piercing.name=Delici Ok
|
||||
item.battlegear2:mb.arrow.poison.name=Zehir Oku
|
||||
item.battlegear2:mb.arrow.mystery.name=Gizemli Ok
|
||||
item.battlegear2:mb.arrow.leech.name=Sülük Ok
|
||||
|
||||
item.battlegear2:dagger.wood.name=Tahta Hançer
|
||||
item.battlegear2:dagger.stone.name=Taş Hançer
|
||||
item.battlegear2:dagger.iron.name=Demir Hançer
|
||||
item.battlegear2:dagger.diamond.name=Elmas Hançer
|
||||
item.battlegear2:dagger.gold.name=Altın Hançer
|
||||
|
||||
item.battlegear2:waraxe.wood.name=Tahta Savaş Baltası
|
||||
item.battlegear2:waraxe.stone.name=Taş Savaş Baltası
|
||||
item.battlegear2:waraxe.iron.name=Demir Savaş Baltası
|
||||
item.battlegear2:waraxe.diamond.name=Elmas Savaş Baltası
|
||||
item.battlegear2:waraxe.gold.name=Altın Savaş Baltası
|
||||
|
||||
item.battlegear2:mace.wood.name=Tahta Topuz
|
||||
item.battlegear2:mace.stone.name=Taş Topuz
|
||||
item.battlegear2:mace.iron.name=Demir Topuz
|
||||
item.battlegear2:mace.diamond.name=Elmas Topuz
|
||||
item.battlegear2:mace.gold.name=Altın Topuz
|
||||
|
||||
item.battlegear2:spear.wood.name=Tahta Mızrak
|
||||
item.battlegear2:spear.stone.name=Taş Mızrak
|
||||
item.battlegear2:spear.iron.name=Demir Mızrak
|
||||
item.battlegear2:spear.diamond.name=Elmas Mızrak
|
||||
item.battlegear2:spear.gold.name=Altın Mızrak
|
||||
|
||||
item.battlegear2:shield.wood.name=Tahta Kalkan
|
||||
item.battlegear2:shield.hide.name=Kalkanı Sakla
|
||||
item.battlegear2:shield.iron.name=Demir Kalkan
|
||||
item.battlegear2:shield.diamond.name=Elmas Kalkan
|
||||
item.battlegear2:shield.gold.name=Altın Kalkan
|
||||
|
||||
item.battlegear2:knights_armour.helmet.name=Şövalyenin Kaskı
|
||||
item.battlegear2:knights_armour.plate.name=Şövalyenin Zırhı
|
||||
item.battlegear2:knights_armour.legs.name=Şövalyenin Pantolonu
|
||||
item.battlegear2:knights_armour.boots.name=Şövalyenin Botları
|
||||
|
||||
item.battlegear2:cloak.name=Pelerin
|
||||
|
||||
enchantment.bash.weightless=Ağırlıksız Darbe
|
||||
enchantment.bash.power=Darbe Gücü
|
||||
enchantment.bash.damage=Darbe Hasarı
|
||||
enchantment.shield.usage=Kalkan Verimliliği
|
||||
enchantment.shield.recover=Kalkan İyileşimi
|
||||
enchantment.bow.loot=Yay Şansı
|
||||
enchantment.bow.charge=Bow Drawnback
|
||||
|
||||
tile.battlegear2:flagpole.name=Flag Pole
|
||||
tile.battlegear2:flagpole.oak.name=Meşe Bayrak Direği
|
||||
tile.battlegear2:flagpole.spruce.name=Ladin Bayrak Direği
|
||||
tile.battlegear2:flagpole.birch.name=Huş Bayrak Direği
|
||||
tile.battlegear2:flagpole.jungle.name=Orman Ağacı Bayrak Direği
|
||||
tile.battlegear2:flagpole.iron.name=Demir Bayrak Direği
|
||||
tile.battlegear2:flagpole.acacia.name=Akasya Bayrak Direği
|
||||
tile.battlegear2:flagpole.big_oak.name=Koyu Meşe Bayrak Direği
|
||||
|
||||
sigil.pattern.title=Desen
|
||||
sigil.icon.title=Mühür
|
||||
sigil.icon_pos.title=Mühür Konumu
|
||||
sigil.colour1.title=Renk 1
|
||||
sigil.colour2.title=Renk 2
|
||||
sigil.icon_colour1.title=Mühür%nRenk 1
|
||||
sigil.icon_colour2.title=Mühür%nRenk 2
|
||||
sigil.banner.title=Sancak
|
||||
sigil.helm.title=Kask
|
||||
sigil.colour.select=Seç
|
||||
|
||||
gui.sigil.add=Ekle
|
||||
gui.sigil.remove=Kaldır
|
||||
gui.sigil.crest=Tepe
|
||||
gui.sigil.pattern=Arkaplan
|
||||
|
||||
|
||||
attribute.name.weapon.penetrateArmor=Zırh Deliciliği
|
||||
attribute.name.weapon.daze=Sersemlik
|
||||
attribute.name.weapon.extendedReach=Yetişme
|
||||
attribute.name.weapon.attackSpeed=Saldırı Hızı
|
||||
attribute.name.weapon.backstab=Arkadan Saldırı
|
||||
attribute.name.weapon.mountedBonus=At Üstündeki Hasar
|
||||
attribute.shield.block.time=%s s Blok
|
||||
attribute.shield.arrow.count=%s Oklar
|
||||
attribute.quiver.arrow.empty=Boş
|
||||
attribute.quiver.arrow.count=Oklar
|
||||
|
||||
lore.base.arrow.explosive=Biraz patlayıcı güç barındırır
|
||||
lore.base.arrow.holy=Karanlıkla yüzleşmene yardımcı olur
|
||||
lore.base.arrow.ice=Blaze'ler ve lav canavarları gibi sıcak yaratıklara karşı etkilidir
|
||||
lore.base.arrow.ender=Bu Ender Gözü acı içinde gibi görünüyor...
|
||||
lore.base.arrow.flame=Çakmaktaşı ve Çelik ? Gerek yok
|
||||
lore.base.arrow.piercing=Sıradan dışı kesme yeteneği
|
||||
lore.base.arrow.poison=Pahalı he?
|
||||
lore.base.arrow.mystery=Herkes bir kurabiye sever !
|
||||
lore.base.arrow.leech=Kendini güçsüz ve üzgün hissetmeni sağlar
|
||||
|
||||
lore.advanced.arrow.holy=Düştüğü yere bir meşale koy
|
||||
lore.advanced.arrow.ice=Ateşe karşı bağışıklığı olan yaratıklara karşı etkilidir
|
||||
lore.advanced.arrow.explosive=Patlama gücü okun kritik vuruşuna bağlıdır
|
||||
lore.advanced.arrow.ender=Anında seyahat veya blok ışınlama
|
||||
lore.advanced.arrow.flame=Yaratıkları, oyuncuları ve blokları ateşe verir
|
||||
lore.advanced.arrow.piercing=Koyunları şık bir şekilde kırpar
|
||||
lore.advanced.arrow.poison=Wither etkisi verir
|
||||
lore.advanced.arrow.mystery=Barış ve sevgi mesajı yollar
|
||||
lore.advanced.arrow.leech=Vampir dokunuşu var
|
||||
|
||||
tooltip.armour.points=Zırh
|
||||
|
||||
commands.weaponwield.usage=/weaponwield current <hand> [player] [usage] OR /weaponwield name <hand> <item name> [usage] OR /weaponwield sensitivity <add|remove|get> <ore|type|id|damage|nbt>
|
||||
commands.weaponwield.set=%1$s başarıyla kullanılabilir silah olarak ayarlandı
|
||||
commands.weaponwield.sensitivity=Silah karşılaştırıcısı aşağıdaki hassasiyetlere sahiptir: %1$s
|
||||
commands.weaponwield.sensitivity.added=Silah karşılaştırıcısına eklenen hassasiyet: %1$s
|
||||
commands.weaponwield.sensitivity.removed=Silah karşılaştırıcısından hassasiyet kaldırıldı: %1$s
|
||||
|
||||
death.attack.battlegearExtra.backstab=%1$s, %2$s tarafından arkadan bıçaklandı
|
||||
death.attack.battlegearExtra.backstab.item=%1$s, %3$s kullanılarak %2$s tarafından arkadan bıçaklandı
|
||||
death.attack.battlegearExtra.mounted=%1$s, %2$s ve bineği tarafından delindi
|
||||
death.attack.battlegearExtra.mounted.item=%1$s, %2$s ve bineği tarafından %3$s kullanılarak delindi
|
||||
@@ -0,0 +1,157 @@
|
||||
tab.battle.title=挖矿与砍杀|战备双持2
|
||||
config.battlegear.title=挖矿与砍杀2 配置文件
|
||||
config.battlegear.category=禁用自定义物品渲染
|
||||
config.battlegear.warn=需要重启才能生效
|
||||
use.gui.buttons=开启物品栏按钮
|
||||
use.gui.keys=开启物品栏快捷键
|
||||
render.always.slots=始终渲染格子
|
||||
render.quiver.skeleton=渲染骷髅箭袋
|
||||
render.arrow.bow=渲染拉弓动画
|
||||
render.sheathed=强制渲染玩家覆盖贴图 : %s
|
||||
render.hud.forced=强制渲染抬头显示HUD
|
||||
gui.open.fake=开启界面定制功能
|
||||
gui.fake.help1=点击拖拽来移动屏幕部件
|
||||
gui.fake.help2=箭袋格子
|
||||
gui.fake.help3=护盾耐久条
|
||||
gui.fake.help4=副手格子
|
||||
gui.fake.help5=主手格子
|
||||
flag.design.save=保存
|
||||
flag.design.load=载入
|
||||
flag.design.load.sections=载入选择
|
||||
|
||||
key.categories.battlegear=战备双持
|
||||
|
||||
item.battlegear2:bow.greg.name=格雷的弓
|
||||
item.battlegear2:bow.iron.name=铁弓
|
||||
item.battlegear2:bow.gold.name=金弓
|
||||
item.battlegear2:bow.diamond.name=钻石弓
|
||||
|
||||
item.battlegear2:heraldric.name=纹章图标
|
||||
item.battlegear2:chain.name=铁链
|
||||
item.battlegear2:quiver.name=箭袋
|
||||
|
||||
item.battlegear2:mb.arrow.name=箭
|
||||
item.battlegear2:mb.arrow.ender.name=末影箭
|
||||
item.battlegear2:mb.arrow.holy.name=圣火箭
|
||||
item.battlegear2:mb.arrow.ice.name=寒冰箭
|
||||
item.battlegear2:mb.arrow.explosive.name=爆裂箭
|
||||
item.battlegear2:mb.arrow.flame.name=烈焰箭
|
||||
item.battlegear2:mb.arrow.piercing.name=穿刺箭
|
||||
item.battlegear2:mb.arrow.poison.name=剧毒箭
|
||||
item.battlegear2:mb.arrow.mystery.name=奥秘箭
|
||||
item.battlegear2:mb.arrow.leech.name=水蛭箭
|
||||
|
||||
item.battlegear2:dagger.wood.name=木匕首
|
||||
item.battlegear2:dagger.stone.name=石头匕首
|
||||
item.battlegear2:dagger.iron.name=铁匕首
|
||||
item.battlegear2:dagger.diamond.name=钻石匕首
|
||||
item.battlegear2:dagger.gold.name=金匕首
|
||||
|
||||
item.battlegear2:waraxe.wood.name=木战斧
|
||||
item.battlegear2:waraxe.stone.name=石头战斧
|
||||
item.battlegear2:waraxe.iron.name=铁战斧
|
||||
item.battlegear2:waraxe.diamond.name=钻石战斧
|
||||
item.battlegear2:waraxe.gold.name=金战斧
|
||||
|
||||
item.battlegear2:mace.wood.name=木槌
|
||||
item.battlegear2:mace.stone.name=石头槌
|
||||
item.battlegear2:mace.iron.name=铁槌
|
||||
item.battlegear2:mace.diamond.name=钻石槌
|
||||
item.battlegear2:mace.gold.name=金槌
|
||||
|
||||
item.battlegear2:spear.wood.name=木标枪
|
||||
item.battlegear2:spear.stone.name=石头标枪
|
||||
item.battlegear2:spear.iron.name=铁标枪
|
||||
item.battlegear2:spear.diamond.name=钻石标枪
|
||||
item.battlegear2:spear.gold.name=金标枪
|
||||
|
||||
item.battlegear2:shield.wood.name=木盾
|
||||
item.battlegear2:shield.hide.name=皮盾
|
||||
item.battlegear2:shield.iron.name=铁盾
|
||||
item.battlegear2:shield.diamond.name=钻石盾
|
||||
item.battlegear2:shield.gold.name=金盾
|
||||
|
||||
item.battlegear2:knights_armour.helmet.name=骑士头盔
|
||||
item.battlegear2:knights_armour.plate.name=骑士胸甲
|
||||
item.battlegear2:knights_armour.legs.name=骑士护腿
|
||||
item.battlegear2:knights_armour.boots.name=骑士靴子
|
||||
|
||||
item.battlegear2:cloak.name=披风
|
||||
|
||||
enchantment.bash.weightless=举重若轻
|
||||
enchantment.bash.power=强打
|
||||
enchantment.bash.damage=怒击
|
||||
enchantment.shield.usage=护盾效能
|
||||
enchantment.shield.recover=护盾回复
|
||||
enchantment.bow.loot=时运之矢
|
||||
enchantment.bow.charge=张弦
|
||||
|
||||
tile.battlegear2:flagpole.name=旗杆
|
||||
tile.battlegear2:flagpole.oak.name=橡木旗杆
|
||||
tile.battlegear2:flagpole.spruce.name=云杉旗杆
|
||||
tile.battlegear2:flagpole.birch.name=白桦旗杆
|
||||
tile.battlegear2:flagpole.jungle.name=丛林木旗杆
|
||||
tile.battlegear2:flagpole.iron.name=铁旗杆
|
||||
tile.battlegear2:flagpole.acacia.name=刺槐旗杆
|
||||
tile.battlegear2:flagpole.big_oak.name=黑橡木旗杆
|
||||
|
||||
sigil.pattern.title=图案
|
||||
sigil.icon.title=印章
|
||||
sigil.icon_pos.title=印章位置
|
||||
sigil.colour1.title=颜色1
|
||||
sigil.colour2.title=颜色2
|
||||
sigil.icon_colour1.title=印章l%n颜色1
|
||||
sigil.icon_colour2.title=印章%n颜色2
|
||||
sigil.banner.title=旗帜
|
||||
sigil.helm.title=头盔
|
||||
sigil.colour.select=选择
|
||||
|
||||
gui.sigil.add=添加
|
||||
gui.sigil.remove=移除
|
||||
gui.sigil.crest=饰章
|
||||
gui.sigil.pattern=背景
|
||||
|
||||
|
||||
attribute.name.weapon.penetrateArmor=破甲
|
||||
attribute.name.weapon.daze=击晕
|
||||
attribute.name.weapon.extendedReach=攻击距离
|
||||
attribute.name.weapon.attackSpeed=攻击速度
|
||||
attribute.name.weapon.backstab=背刺
|
||||
attribute.name.weapon.mountedBonus=骑兵额外伤害
|
||||
attribute.shield.block.time=%s 秒格挡
|
||||
attribute.shield.arrow.count=%s 弓箭
|
||||
attribute.quiver.arrow.empty=已空
|
||||
attribute.quiver.arrow.count=弓箭
|
||||
|
||||
lore.base.arrow.explosive=包裹着爆裂的能量
|
||||
lore.base.arrow.holy=帮助你直面黑暗
|
||||
lore.base.arrow.ice=对烈焰人和熔岩怪物等火焰怪物有效
|
||||
lore.base.arrow.ender=这只末影之眼看来正陷入痛苦...
|
||||
lore.base.arrow.flame=燧石?不需要了.
|
||||
lore.base.arrow.piercing=非比寻常的切割能力
|
||||
lore.base.arrow.poison=很贵吧,啊哈?
|
||||
lore.base.arrow.mystery=人人都爱曲奇饼!
|
||||
lore.base.arrow.leech=让你感到虚弱和悲伤.
|
||||
|
||||
lore.advanced.arrow.holy=在落点处插上火把
|
||||
lore.advanced.arrow.ice=对免疫火焰伤害的怪物有效
|
||||
lore.advanced.arrow.explosive=爆炸强度取决于箭矢暴击伤害.
|
||||
lore.advanced.arrow.ender=立即进行/取消传送.
|
||||
lore.advanced.arrow.flame=让生物,玩家和方块着火.
|
||||
lore.advanced.arrow.piercing=花式剪羊毛.
|
||||
lore.advanced.arrow.poison=造成凋零效果.
|
||||
lore.advanced.arrow.mystery=发出爱与和平的宣言.
|
||||
lore.advanced.arrow.leech=拥有吸血鬼之触.
|
||||
|
||||
tooltip.armour.points=护甲
|
||||
|
||||
commands.weaponwield.usage=/weaponwield current <hand> [玩家名] [用途] 或 /weaponwield name <hand> <物品名称> [用途] 或 /weaponwield sensitivity <add|remove|get> <ore|type|id|damage|nbt>
|
||||
commands.weaponwield.set=已成功设置该物品可装备至护盾格
|
||||
commands.weaponwield.sensitivity=武器比较器有以下灵敏度: %1$s
|
||||
commands.weaponwield.sensitivity.added=武器比较器灵敏度已增加: %1$s
|
||||
commands.weaponwield.sensitivity.removed=武器比较器灵敏度已减少: %1$s
|
||||
|
||||
death.attack.battlegearExtra.backstab=%1$s死于%2$s的背刺.
|
||||
death.attack.battlegearExtra.backstab.item=%1$死于%2$s使用%3$s发起的背刺.
|
||||
death.attack.battlegearExtra.mounted=%1$s被%2$s和他的坐骑踩得粉碎.
|
||||
death.attack.battlegearExtra.mounted.item=%1$s被骑着坐骑的%2$s用%3$s刺得粉碎.
|
||||
Reference in New Issue
Block a user