initial
This commit is contained in:
@@ -0,0 +1,208 @@
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tile.structurelib.blockhint.name=Hint
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tile.structurelib.blockhint.0.name=Hint 1 dot
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tile.structurelib.blockhint.1.name=Hint 2 dots
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tile.structurelib.blockhint.2.name=Hint 3 dots
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tile.structurelib.blockhint.3.name=Hint 4 dots
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tile.structurelib.blockhint.4.name=Hint 5 dots
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tile.structurelib.blockhint.5.name=Hint 6 dots
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tile.structurelib.blockhint.6.name=Hint 7 dots
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tile.structurelib.blockhint.7.name=Hint 8 dots
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tile.structurelib.blockhint.8.name=Hint 9 dots
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tile.structurelib.blockhint.9.name=Hint 10 dots
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tile.structurelib.blockhint.10.name=Hint 11 dots
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tile.structurelib.blockhint.11.name=Hint 12 dots
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tile.structurelib.blockhint.12.name=Hint general
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tile.structurelib.blockhint.13.name=Hint air
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tile.structurelib.blockhint.14.name=Hint no air
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tile.structurelib.blockhint.15.name=Hint error
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item.structurelib.frontRotationTool.name=Front Rotation Tool (Standalone)
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item.structurelib.frontRotationTool.desc.0=Triggers Front Rotation Interface
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item.structurelib.frontRotationTool.desc.1=Rotates only the front panel,
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item.structurelib.frontRotationTool.desc.2=which allows structure rotation.
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item.structurelib.constructableTrigger.name=Multiblock Structure Hologram Projector
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item.structurelib.constructableTrigger.modes.0=Building Mode
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item.structurelib.constructableTrigger.modes.1=Updating Mode
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item.structurelib.constructableTrigger.modes.2=Removing Mode
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item.structurelib.constructableTrigger.desc.0=Triggers Constructable Interface
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item.structurelib.constructableTrigger.desc.1=Shows multiblock construction schematic,
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item.structurelib.constructableTrigger.desc.2=use on the multiblock controller.
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item.structurelib.constructableTrigger.desc.3=(Sneak use on controller to build)
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item.structurelib.constructableTrigger.desc.4=Quantity of schematics in item stack affects tier/mode/type
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item.structurelib.constructableTrigger.desc.5=Hold §l[LSHIFT]§r to display channel data
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item.structurelib.constructableTrigger.desc.lshift.0=Contain %d sub channel.
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item.structurelib.constructableTrigger.too_fast=Please wait %d milliseconds before another autoplace...
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item.structurelib.constructableTrigger.gui.title=Sub Channels
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item.structurelib.constructableTrigger.gui.key=Key:
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item.structurelib.constructableTrigger.gui.value=Value:
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item.structurelib.constructableTrigger.gui.add=Add
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item.structurelib.constructableTrigger.gui.set=Set
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item.structurelib.constructableTrigger.gui.unset=Unset
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item.structurelib.constructableTrigger.gui.wipe=§4Wipe
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item.structurelib.constructableTrigger.gui.error.show=Show Errors
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item.structurelib.constructableTrigger.gui.error.hide=Hide Errors
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item.structurelib.constructableTrigger.gui.gt_no_hatch.enable=No Hatch
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item.structurelib.constructableTrigger.gui.gt_no_hatch.disable=Hatches
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item.structurelib.constructableTrigger.keyCategory=Multiblock Structure Hologram Projector Keys
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item.structurelib.constructableTrigger.keys.cycleMode=Cycle Projector Mode
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item.structurelib.constructableTrigger.gui.channels.from=§rMod: §9§o%s
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item.structurelib.constructableTrigger.gui.info=Many multiblocks support some degree of variation in its structure and use sub channels to indicate which variant to use.\n Sub channels are has a sequence of lower case characters as key and a positive integer as value. Most known sub channels should be available as typeahead completions.\nYou can also drag and drop items from NEI to set the corresponding sub channel value. These items all have a tooltip of §oIndicates value X for sub channel Y§r.
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channels.structurelib.show_errors=When set, will highlight parts of the multiblock that is definitely wrong
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structurelib.tooltip.channelvalue=§7Indicates value §6%d§r§7 for sub channel §6%s
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structurelib.tooltip.indicator_dnd=Drop into GUI to select this value for this channel
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structurelib.autoplace.built_stat=Built %s blocks
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structurelib.autoplace.complete=§aThis multiblock has completed!
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structurelib.autoplace.error.not_enabled=§cThis multiblock does not support autoplace in survival!
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structurelib.autoplace.error.no_simple_block=§cSuggested to place §r%s§c but none was found
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structurelib.autoplace.error.no_item_stack=§cSuggested to place block by using §r%s§c but none was found
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structurelib.autoplace.warning.no_explicit_channel=§6This structure depends on nonexistent sub channel §r%s§6. Using master channel instead.
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structurelib.blockhint.desc.0=Helps while building
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structurelib.blockhint.0.name=Hint 1 dot
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structurelib.blockhint.1.name=Hint 2 dot
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structurelib.blockhint.2.name=Hint 3 dot
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structurelib.blockhint.3.name=Hint 4 dot
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structurelib.blockhint.4.name=Hint 5 dot
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structurelib.blockhint.5.name=Hint 6 dot
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structurelib.blockhint.6.name=Hint 7 dot
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structurelib.blockhint.7.name=Hint 8 dot
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structurelib.blockhint.8.name=Hint 9 dot
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structurelib.blockhint.9.name=Hint 10 dot
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structurelib.blockhint.10.name=Hint 11 dot
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structurelib.blockhint.11.name=Hint 12 dot
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structurelib.blockhint.desc.1=Placeholder for a certain group.
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structurelib.blockhint.12.name=Hint general
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structurelib.blockhint.desc.2=General placeholder.
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structurelib.blockhint.13.name=Hint air
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structurelib.blockhint.desc.3=Make sure it contains Air material.
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structurelib.blockhint.14.name=Hint no air
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structurelib.blockhint.desc.4=Make sure it does not contain Air material.
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structurelib.blockhint.15.name=Hint error
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structurelib.blockhint.desc.5=ERROR, what did u expect?
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itemGroup.structurelib=StructureLib
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structurelib.facing.0=down normal none
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structurelib.facing.1=down normal horizontal
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structurelib.facing.2=down normal vertical
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structurelib.facing.3=down normal both
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structurelib.facing.4=down clockwise none
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structurelib.facing.5=down clockwise horizontal
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structurelib.facing.6=down clockwise vertical
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structurelib.facing.7=down clockwise both
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structurelib.facing.8=down upside down
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structurelib.facing.9=down upside down
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structurelib.facing.10=down upside down
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structurelib.facing.11=down upside down
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structurelib.facing.12=down counter clockwise
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structurelib.facing.13=down counter clockwise
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structurelib.facing.14=down counter clockwise
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structurelib.facing.15=down counter clockwise
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structurelib.facing.16=up normal none
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structurelib.facing.17=up normal horizontal
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structurelib.facing.18=up normal vertical
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structurelib.facing.19=up normal both
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structurelib.facing.20=up clockwise none
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structurelib.facing.21=up clockwise horizontal
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structurelib.facing.22=up clockwise vertical
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structurelib.facing.23=up clockwise both
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structurelib.facing.24=up upside down
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structurelib.facing.25=up upside down
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structurelib.facing.26=up upside down
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structurelib.facing.27=up upside down
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structurelib.facing.28=up counter clockwise
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structurelib.facing.29=up counter clockwise
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structurelib.facing.30=up counter clockwise
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structurelib.facing.31=up counter clockwise
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structurelib.facing.32=north normal none
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structurelib.facing.33=north normal horizontal
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structurelib.facing.34=north normal vertical
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structurelib.facing.35=north normal both
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structurelib.facing.36=north clockwise none
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structurelib.facing.37=north clockwise horizontal
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structurelib.facing.38=north clockwise vertical
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structurelib.facing.39=north clockwise both
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structurelib.facing.40=north upside down
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structurelib.facing.41=north upside down
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structurelib.facing.42=north upside down
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structurelib.facing.43=north upside down
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structurelib.facing.44=north counter clockwise
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structurelib.facing.45=north counter clockwise
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structurelib.facing.46=north counter clockwise
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structurelib.facing.47=north counter clockwise
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structurelib.facing.48=south normal none
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structurelib.facing.49=south normal horizontal
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structurelib.facing.50=south normal vertical
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structurelib.facing.51=south normal both
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structurelib.facing.52=south clockwise none
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structurelib.facing.53=south clockwise horizontal
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structurelib.facing.54=south clockwise vertical
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structurelib.facing.55=south clockwise both
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structurelib.facing.56=south upside down
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structurelib.facing.57=south upside down
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structurelib.facing.58=south upside down
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structurelib.facing.59=south upside down
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structurelib.facing.60=south counter clockwise
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structurelib.facing.61=south counter clockwise
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structurelib.facing.62=south counter clockwise
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structurelib.facing.63=south counter clockwise
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structurelib.facing.64=west normal none
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structurelib.facing.65=west normal horizontal
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structurelib.facing.66=west normal vertical
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structurelib.facing.67=west normal both
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structurelib.facing.68=west clockwise none
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structurelib.facing.69=west clockwise horizontal
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structurelib.facing.70=west clockwise vertical
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structurelib.facing.71=west clockwise both
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structurelib.facing.72=west upside down
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structurelib.facing.73=west upside down
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structurelib.facing.74=west upside down
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structurelib.facing.75=west upside down
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structurelib.facing.76=west counter clockwise
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structurelib.facing.77=west counter clockwise
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structurelib.facing.78=west counter clockwise
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structurelib.facing.79=west counter clockwise
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structurelib.facing.80=east normal none
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structurelib.facing.81=east normal horizontal
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structurelib.facing.82=east normal vertical
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structurelib.facing.83=east normal both
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structurelib.facing.84=east clockwise none
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structurelib.facing.85=east clockwise horizontal
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structurelib.facing.86=east clockwise vertical
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structurelib.facing.87=east clockwise both
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structurelib.facing.88=east upside down
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structurelib.facing.89=east upside down
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structurelib.facing.90=east upside down
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structurelib.facing.91=east upside down
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structurelib.facing.92=east counter clockwise
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structurelib.facing.93=east counter clockwise
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structurelib.facing.94=east counter clockwise
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structurelib.facing.95=east counter clockwise
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structurelib.config.client=Client Side Configurations
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structurelib.config.client.tooltip=Configurations that only changes how the game looks like, but not how it functions.
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structurelib.config.client.hologram=Hologram Configurations
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structurelib.config.client.hologram.tooltip=Configurations that changes how the hologram got projected into the world by default.
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structurelib.config.client.hologram.maxCoexisting=Max Coexisting Holograms
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structurelib.config.client.hologram.maxCoexisting.tooltip=Number of holograms that can coexist. Usually all hints generated by one right click belongs to one hologram. An attempt will be made to prune old holograms when a new hologram is about to be projected and this limit would be exceeded.
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structurelib.config.client.hologram.removeColliding=Remove Colliding Holograms
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structurelib.config.client.hologram.removeColliding.tooltip=Whether an attempt will be made to remove any existing hologram that collides with a new hologram.
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structurelib.config.registries=Sorted Registries
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structurelib.config.registries.tooltip=Sorted Registry is how StructureLib internally keep track of certain features. Each individual elements may be reordered, disabled and enabled at user's command. Changes will be synced to server if needed.\nThis gui can also be accessed in game by shift right clicking air with Multiblock Structure Hologram Projector.
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structurelib.config.registries.stackextractors=Stack Extractors
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structurelib.config.registries.stackextractors.tooltip=Controls which inventory-from-stack functions are enabled during survival autoplace
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structurelib.config.registries.inventoryproviders=Inventory Providers
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structurelib.config.registries.inventoryproviders.tooltip=Controls which inventories functions are enabled during survival autoplace
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structurelib.configgui.enabled=Enabled Entry
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structurelib.configgui.disabled=Disabled Entry
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structurelib.configgui.drag.tooltip=Drag this button to reorder this element.
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structurelib.sortedregistry.inventoryproviders.5000-main-inventory=Main Player Inventory
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structurelib.sortedregistry.inventoryproviders.5000-main-inventory.tooltip=36 slots of item in your main inventory. Armor slots excluded.
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structurelib.sortedregistry.inventoryproviders.7000-ender-inventory=Ender Chest Inventory
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structurelib.sortedregistry.inventoryproviders.7000-ender-inventory.tooltip=Links to your vanilla ender chest inventory. Require at least one "ender backpack like" item in main inventory to work.
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@@ -0,0 +1,208 @@
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tile.structurelib.blockhint.name=Hint
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tile.structurelib.blockhint.0.name=Hint 1 dot
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tile.structurelib.blockhint.1.name=Hint 2 dots
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tile.structurelib.blockhint.2.name=Hint 3 dots
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tile.structurelib.blockhint.3.name=Hint 4 dots
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tile.structurelib.blockhint.4.name=Hint 5 dots
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tile.structurelib.blockhint.5.name=Hint 6 dots
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tile.structurelib.blockhint.6.name=Hint 7 dots
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tile.structurelib.blockhint.7.name=Hint 8 dots
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tile.structurelib.blockhint.8.name=Hint 9 dots
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tile.structurelib.blockhint.9.name=Hint 10 dots
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tile.structurelib.blockhint.10.name=Hint 11 dots
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tile.structurelib.blockhint.11.name=Hint 12 dots
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tile.structurelib.blockhint.12.name=Hint general
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tile.structurelib.blockhint.13.name=Hint air
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tile.structurelib.blockhint.14.name=Hint no air
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tile.structurelib.blockhint.15.name=Hint error
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item.structurelib.frontRotationTool.name=Front Rotation Tool (Standalone)
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item.structurelib.frontRotationTool.desc.0=Triggers Front Rotation Interface
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item.structurelib.frontRotationTool.desc.1=Rotates only the front panel,
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item.structurelib.frontRotationTool.desc.2=que permite la rotación de la estructura.
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item.structurelib.constructableTrigger.name=Multiblock Structure Hologram Projector
|
||||
item.structurelib.constructableTrigger.modes.0=Building Mode
|
||||
item.structurelib.constructableTrigger.modes.1=Updating Mode
|
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item.structurelib.constructableTrigger.modes.2=Removing Mode
|
||||
item.structurelib.constructableTrigger.desc.0=Triggers Constructable Interface
|
||||
item.structurelib.constructableTrigger.desc.1=Shows multiblock construction schematic,
|
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item.structurelib.constructableTrigger.desc.2=use en el controlador del multibloque.
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item.structurelib.constructableTrigger.desc.3=(Sneak use on controller to build)
|
||||
item.structurelib.constructableTrigger.desc.4=Quantity of schematics in item stack affects tier/mode/type
|
||||
item.structurelib.constructableTrigger.desc.5=Hold §l[LSHIFT]§r to display channel data
|
||||
item.structurelib.constructableTrigger.desc.lshift.0=Contain %d sub channel.
|
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item.structurelib.constructableTrigger.too_fast=Por favor, espere %d milisegundos antes de intentar autoconstruir...
|
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item.structurelib.constructableTrigger.gui.title=Sub Channels
|
||||
item.structurelib.constructableTrigger.gui.key=Clave:
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||||
item.structurelib.constructableTrigger.gui.value=Valor:
|
||||
item.structurelib.constructableTrigger.gui.add=Añadir
|
||||
item.structurelib.constructableTrigger.gui.set=Fijar
|
||||
item.structurelib.constructableTrigger.gui.unset=Quitar
|
||||
item.structurelib.constructableTrigger.gui.wipe=§4Limpiar
|
||||
item.structurelib.constructableTrigger.gui.error.show=Show Errors
|
||||
item.structurelib.constructableTrigger.gui.error.hide=Hide Errors
|
||||
item.structurelib.constructableTrigger.gui.gt_no_hatch.enable=No Hatch
|
||||
item.structurelib.constructableTrigger.gui.gt_no_hatch.disable=Hatches
|
||||
item.structurelib.constructableTrigger.keyCategory=Multiblock Structure Hologram Projector Keys
|
||||
item.structurelib.constructableTrigger.keys.cycleMode=Cycle Projector Mode
|
||||
item.structurelib.constructableTrigger.gui.channels.from=§rMod: §9§o%s
|
||||
item.structurelib.constructableTrigger.gui.info=Many multiblocks support some degree of variation in its structure and use sub channels to indicate which variant to use.\n Sub channels are has a sequence of lower case characters as key and a positive integer as value. Most known sub channels should be available as typeahead completions.\nYou can also drag and drop items from NEI to set the corresponding sub channel value. These items all have a tooltip of §oIndicates value X for sub channel Y§r.
|
||||
|
||||
channels.structurelib.show_errors=When set, will highlight parts of the multiblock that is definitely wrong
|
||||
|
||||
structurelib.tooltip.channelvalue=§7Indicates value §6%d§r§7 for sub channel §6%s
|
||||
structurelib.tooltip.indicator_dnd=Drop into GUI to select this value for this channel
|
||||
|
||||
structurelib.autoplace.built_stat=%s bloques construidos
|
||||
structurelib.autoplace.complete=§a¡El multibloque se ha completado!
|
||||
structurelib.autoplace.error.not_enabled=§c¡Este multibloque no soporta ser autoconstruido en supervivencia!
|
||||
structurelib.autoplace.error.no_simple_block=§cSuggested to place §r%s§c but none was found
|
||||
structurelib.autoplace.error.no_item_stack=§cSuggested to place block by using §r%s§c but none was found
|
||||
structurelib.autoplace.warning.no_explicit_channel=§6This structure depends on nonexistent sub channel §r%s§6. Using master channel instead.
|
||||
|
||||
structurelib.blockhint.desc.0=Ayuda al construir
|
||||
structurelib.blockhint.0.name=Hint 1 dot
|
||||
structurelib.blockhint.1.name=Hint 2 dot
|
||||
structurelib.blockhint.2.name=Hint 3 dot
|
||||
structurelib.blockhint.3.name=Hint 4 dot
|
||||
structurelib.blockhint.4.name=Hint 5 dot
|
||||
structurelib.blockhint.5.name=Hint 6 dot
|
||||
structurelib.blockhint.6.name=Hint 7 dot
|
||||
structurelib.blockhint.7.name=Hint 8 dot
|
||||
structurelib.blockhint.8.name=Hint 9 dot
|
||||
structurelib.blockhint.9.name=Hint 10 dot
|
||||
structurelib.blockhint.10.name=Hint 11 dot
|
||||
structurelib.blockhint.11.name=Hint 12 dot
|
||||
structurelib.blockhint.desc.1=Placeholder for a certain group.
|
||||
structurelib.blockhint.12.name=Hint general
|
||||
structurelib.blockhint.desc.2=General placeholder.
|
||||
structurelib.blockhint.13.name=Hint air
|
||||
structurelib.blockhint.desc.3=Make sure it contains Air material.
|
||||
structurelib.blockhint.14.name=Hint no air
|
||||
structurelib.blockhint.desc.4=Make sure it does not contain Air material.
|
||||
structurelib.blockhint.15.name=Hint error
|
||||
structurelib.blockhint.desc.5=ERROR, what did u expect?
|
||||
itemGroup.structurelib=StructureLib
|
||||
|
||||
structurelib.facing.0=down normal none
|
||||
structurelib.facing.1=down normal horizontal
|
||||
structurelib.facing.2=down normal vertical
|
||||
structurelib.facing.3=down normal both
|
||||
structurelib.facing.4=down clockwise none
|
||||
structurelib.facing.5=down clockwise horizontal
|
||||
structurelib.facing.6=down clockwise vertical
|
||||
structurelib.facing.7=down clockwise both
|
||||
structurelib.facing.8=down upside down
|
||||
structurelib.facing.9=down upside down
|
||||
structurelib.facing.10=down upside down
|
||||
structurelib.facing.11=down upside down
|
||||
structurelib.facing.12=down counter clockwise
|
||||
structurelib.facing.13=down counter clockwise
|
||||
structurelib.facing.14=down counter clockwise
|
||||
structurelib.facing.15=down counter clockwise
|
||||
structurelib.facing.16=up normal none
|
||||
structurelib.facing.17=up normal horizontal
|
||||
structurelib.facing.18=up normal vertical
|
||||
structurelib.facing.19=up normal both
|
||||
structurelib.facing.20=up clockwise none
|
||||
structurelib.facing.21=up clockwise horizontal
|
||||
structurelib.facing.22=up clockwise vertical
|
||||
structurelib.facing.23=up clockwise both
|
||||
structurelib.facing.24=up upside down
|
||||
structurelib.facing.25=up upside down
|
||||
structurelib.facing.26=up upside down
|
||||
structurelib.facing.27=up upside down
|
||||
structurelib.facing.28=up counter clockwise
|
||||
structurelib.facing.29=up counter clockwise
|
||||
structurelib.facing.30=up counter clockwise
|
||||
structurelib.facing.31=up counter clockwise
|
||||
structurelib.facing.32=north normal none
|
||||
structurelib.facing.33=north normal horizontal
|
||||
structurelib.facing.34=north normal vertical
|
||||
structurelib.facing.35=north normal both
|
||||
structurelib.facing.36=north clockwise none
|
||||
structurelib.facing.37=north clockwise horizontal
|
||||
structurelib.facing.38=north clockwise vertical
|
||||
structurelib.facing.39=north clockwise both
|
||||
structurelib.facing.40=north upside down
|
||||
structurelib.facing.41=north upside down
|
||||
structurelib.facing.42=north upside down
|
||||
structurelib.facing.43=north upside down
|
||||
structurelib.facing.44=north counter clockwise
|
||||
structurelib.facing.45=north counter clockwise
|
||||
structurelib.facing.46=north counter clockwise
|
||||
structurelib.facing.47=north counter clockwise
|
||||
structurelib.facing.48=south normal none
|
||||
structurelib.facing.49=south normal horizontal
|
||||
structurelib.facing.50=south normal vertical
|
||||
structurelib.facing.51=south normal both
|
||||
structurelib.facing.52=south clockwise none
|
||||
structurelib.facing.53=south clockwise horizontal
|
||||
structurelib.facing.54=south clockwise vertical
|
||||
structurelib.facing.55=south clockwise both
|
||||
structurelib.facing.56=south upside down
|
||||
structurelib.facing.57=south upside down
|
||||
structurelib.facing.58=south upside down
|
||||
structurelib.facing.59=south upside down
|
||||
structurelib.facing.60=south counter clockwise
|
||||
structurelib.facing.61=south counter clockwise
|
||||
structurelib.facing.62=south counter clockwise
|
||||
structurelib.facing.63=south counter clockwise
|
||||
structurelib.facing.64=west normal none
|
||||
structurelib.facing.65=west normal horizontal
|
||||
structurelib.facing.66=west normal vertical
|
||||
structurelib.facing.67=west normal both
|
||||
structurelib.facing.68=west clockwise none
|
||||
structurelib.facing.69=west clockwise horizontal
|
||||
structurelib.facing.70=west clockwise vertical
|
||||
structurelib.facing.71=west clockwise both
|
||||
structurelib.facing.72=west upside down
|
||||
structurelib.facing.73=west upside down
|
||||
structurelib.facing.74=west upside down
|
||||
structurelib.facing.75=west upside down
|
||||
structurelib.facing.76=west counter clockwise
|
||||
structurelib.facing.77=west counter clockwise
|
||||
structurelib.facing.78=west counter clockwise
|
||||
structurelib.facing.79=west counter clockwise
|
||||
structurelib.facing.80=east normal none
|
||||
structurelib.facing.81=east normal horizontal
|
||||
structurelib.facing.82=east normal vertical
|
||||
structurelib.facing.83=east normal both
|
||||
structurelib.facing.84=east clockwise none
|
||||
structurelib.facing.85=east clockwise horizontal
|
||||
structurelib.facing.86=east clockwise vertical
|
||||
structurelib.facing.87=east clockwise both
|
||||
structurelib.facing.88=east upside down
|
||||
structurelib.facing.89=east upside down
|
||||
structurelib.facing.90=east upside down
|
||||
structurelib.facing.91=east upside down
|
||||
structurelib.facing.92=east counter clockwise
|
||||
structurelib.facing.93=east counter clockwise
|
||||
structurelib.facing.94=east counter clockwise
|
||||
structurelib.facing.95=east counter clockwise
|
||||
|
||||
structurelib.config.client=Client Side Configurations
|
||||
structurelib.config.client.tooltip=Configurations that only changes how the game looks like, but not how it functions.
|
||||
structurelib.config.client.hologram=Hologram Configurations
|
||||
structurelib.config.client.hologram.tooltip=Configurations that changes how the hologram got projected into the world by default.
|
||||
structurelib.config.client.hologram.maxCoexisting=Max Coexisting Holograms
|
||||
structurelib.config.client.hologram.maxCoexisting.tooltip=Number of holograms that can coexist. Usually all hints generated by one right click belongs to one hologram. An attempt will be made to prune old holograms when a new hologram is about to be projected and this limit would be exceeded.
|
||||
structurelib.config.client.hologram.removeColliding=Remove Colliding Holograms
|
||||
structurelib.config.client.hologram.removeColliding.tooltip=Whether an attempt will be made to remove any existing hologram that collides with a new hologram.
|
||||
|
||||
structurelib.config.registries=Sorted Registries
|
||||
structurelib.config.registries.tooltip=Sorted Registry is how StructureLib internally keep track of certain features. Each individual elements may be reordered, disabled and enabled at user's command. Changes will be synced to server if needed.\nThis gui can also be accessed in game by shift right clicking air with Multiblock Structure Hologram Projector.
|
||||
structurelib.config.registries.stackextractors=Stack Extractors
|
||||
structurelib.config.registries.stackextractors.tooltip=Controls which inventory-from-stack functions are enabled during survival autoplace
|
||||
structurelib.config.registries.inventoryproviders=Inventory Providers
|
||||
structurelib.config.registries.inventoryproviders.tooltip=Controls which inventories functions are enabled during survival autoplace
|
||||
|
||||
structurelib.configgui.enabled=Enabled Entry
|
||||
structurelib.configgui.disabled=Disabled Entry
|
||||
structurelib.configgui.drag.tooltip=Drag this button to reorder this element.
|
||||
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory=Main Player Inventory
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory.tooltip=36 slots of item in your main inventory. Armor slots excluded.
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory=Ender Chest Inventory
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory.tooltip=Links to your vanilla ender chest inventory. Require at least one "ender backpack like" item in main inventory to work.
|
||||
@@ -0,0 +1,208 @@
|
||||
tile.structurelib.blockhint.name=Hint
|
||||
tile.structurelib.blockhint.0.name=Hint 1 dot
|
||||
tile.structurelib.blockhint.1.name=Hint 2 dots
|
||||
tile.structurelib.blockhint.2.name=Hint 3 dots
|
||||
tile.structurelib.blockhint.3.name=Hint 4 dots
|
||||
tile.structurelib.blockhint.4.name=Hint 5 dots
|
||||
tile.structurelib.blockhint.5.name=Hint 6 dots
|
||||
tile.structurelib.blockhint.6.name=Hint 7 dots
|
||||
tile.structurelib.blockhint.7.name=Hint 8 dots
|
||||
tile.structurelib.blockhint.8.name=Hint 9 dots
|
||||
tile.structurelib.blockhint.9.name=Hint 10 dots
|
||||
tile.structurelib.blockhint.10.name=Hint 11 dots
|
||||
tile.structurelib.blockhint.11.name=Hint 12 dots
|
||||
tile.structurelib.blockhint.12.name=Hint general
|
||||
tile.structurelib.blockhint.13.name=Hint air
|
||||
tile.structurelib.blockhint.14.name=Hint no air
|
||||
tile.structurelib.blockhint.15.name=Hint error
|
||||
|
||||
item.structurelib.frontRotationTool.name=Front Rotation Tool (Standalone)
|
||||
item.structurelib.frontRotationTool.desc.0=Active l'interface de rotation frontale
|
||||
item.structurelib.frontRotationTool.desc.1=Rotates only the front panel,
|
||||
item.structurelib.frontRotationTool.desc.2=which allows structure rotation.
|
||||
|
||||
item.structurelib.constructableTrigger.name=Multiblock Structure Hologram Projector
|
||||
item.structurelib.constructableTrigger.modes.0=Building Mode
|
||||
item.structurelib.constructableTrigger.modes.1=Updating Mode
|
||||
item.structurelib.constructableTrigger.modes.2=Removing Mode
|
||||
item.structurelib.constructableTrigger.desc.0=Déclenche l'interface constructible
|
||||
item.structurelib.constructableTrigger.desc.1=Shows multiblock construction schematic,
|
||||
item.structurelib.constructableTrigger.desc.2=use on the multiblock controller.
|
||||
item.structurelib.constructableTrigger.desc.3=(Sneak use on controller to build)
|
||||
item.structurelib.constructableTrigger.desc.4=Quantity of schematics in item stack affects tier/mode/type
|
||||
item.structurelib.constructableTrigger.desc.5=Hold §l[LSHIFT]§r to display channel data
|
||||
item.structurelib.constructableTrigger.desc.lshift.0=Contain %d sub channel.
|
||||
item.structurelib.constructableTrigger.too_fast=Please wait %d milliseconds before another autoplace...
|
||||
item.structurelib.constructableTrigger.gui.title=Sub Channels
|
||||
item.structurelib.constructableTrigger.gui.key=Key:
|
||||
item.structurelib.constructableTrigger.gui.value=Value:
|
||||
item.structurelib.constructableTrigger.gui.add=Add
|
||||
item.structurelib.constructableTrigger.gui.set=Set
|
||||
item.structurelib.constructableTrigger.gui.unset=Unset
|
||||
item.structurelib.constructableTrigger.gui.wipe=§4Wipe
|
||||
item.structurelib.constructableTrigger.gui.error.show=Show Errors
|
||||
item.structurelib.constructableTrigger.gui.error.hide=Hide Errors
|
||||
item.structurelib.constructableTrigger.gui.gt_no_hatch.enable=No Hatch
|
||||
item.structurelib.constructableTrigger.gui.gt_no_hatch.disable=Hatches
|
||||
item.structurelib.constructableTrigger.keyCategory=Multiblock Structure Hologram Projector Keys
|
||||
item.structurelib.constructableTrigger.keys.cycleMode=Cycle Projector Mode
|
||||
item.structurelib.constructableTrigger.gui.channels.from=§rMod: §9§o%s
|
||||
item.structurelib.constructableTrigger.gui.info=Many multiblocks support some degree of variation in its structure and use sub channels to indicate which variant to use.\n Sub channels are has a sequence of lower case characters as key and a positive integer as value. Most known sub channels should be available as typeahead completions.\nYou can also drag and drop items from NEI to set the corresponding sub channel value. These items all have a tooltip of §oIndicates value X for sub channel Y§r.
|
||||
|
||||
channels.structurelib.show_errors=When set, will highlight parts of the multiblock that is definitely wrong
|
||||
|
||||
structurelib.tooltip.channelvalue=§7Indicates value §6%d§r§7 for sub channel §6%s
|
||||
structurelib.tooltip.indicator_dnd=Drop into GUI to select this value for this channel
|
||||
|
||||
structurelib.autoplace.built_stat=Built %s blocks
|
||||
structurelib.autoplace.complete=§aThis multiblock has completed!
|
||||
structurelib.autoplace.error.not_enabled=§cThis multiblock does not support autoplace in survival!
|
||||
structurelib.autoplace.error.no_simple_block=§cSuggested to place §r%s§c but none was found
|
||||
structurelib.autoplace.error.no_item_stack=§cSuggested to place block by using §r%s§c but none was found
|
||||
structurelib.autoplace.warning.no_explicit_channel=§6This structure depends on nonexistent sub channel §r%s§6. Using master channel instead.
|
||||
|
||||
structurelib.blockhint.desc.0=Helps while building
|
||||
structurelib.blockhint.0.name=Hint 1 dot
|
||||
structurelib.blockhint.1.name=Hint 2 dot
|
||||
structurelib.blockhint.2.name=Hint 3 dot
|
||||
structurelib.blockhint.3.name=Hint 4 dot
|
||||
structurelib.blockhint.4.name=Hint 5 dot
|
||||
structurelib.blockhint.5.name=Hint 6 dot
|
||||
structurelib.blockhint.6.name=Hint 7 dot
|
||||
structurelib.blockhint.7.name=Hint 8 dot
|
||||
structurelib.blockhint.8.name=Hint 9 dot
|
||||
structurelib.blockhint.9.name=Hint 10 dot
|
||||
structurelib.blockhint.10.name=Hint 11 dot
|
||||
structurelib.blockhint.11.name=Hint 12 dot
|
||||
structurelib.blockhint.desc.1=Placeholder for a certain group.
|
||||
structurelib.blockhint.12.name=Hint general
|
||||
structurelib.blockhint.desc.2=General placeholder.
|
||||
structurelib.blockhint.13.name=Hint air
|
||||
structurelib.blockhint.desc.3=Make sure it contains Air material.
|
||||
structurelib.blockhint.14.name=Hint no air
|
||||
structurelib.blockhint.desc.4=Make sure it does not contain Air material.
|
||||
structurelib.blockhint.15.name=Hint error
|
||||
structurelib.blockhint.desc.5=ERROR, what did u expect?
|
||||
itemGroup.structurelib=StructureLib
|
||||
|
||||
structurelib.facing.0=down normal none
|
||||
structurelib.facing.1=down normal horizontal
|
||||
structurelib.facing.2=down normal vertical
|
||||
structurelib.facing.3=down normal both
|
||||
structurelib.facing.4=down clockwise none
|
||||
structurelib.facing.5=down clockwise horizontal
|
||||
structurelib.facing.6=down clockwise vertical
|
||||
structurelib.facing.7=down clockwise both
|
||||
structurelib.facing.8=down upside down
|
||||
structurelib.facing.9=down upside down
|
||||
structurelib.facing.10=down upside down
|
||||
structurelib.facing.11=down upside down
|
||||
structurelib.facing.12=down counter clockwise
|
||||
structurelib.facing.13=down counter clockwise
|
||||
structurelib.facing.14=down counter clockwise
|
||||
structurelib.facing.15=down counter clockwise
|
||||
structurelib.facing.16=up normal none
|
||||
structurelib.facing.17=up normal horizontal
|
||||
structurelib.facing.18=up normal vertical
|
||||
structurelib.facing.19=up normal both
|
||||
structurelib.facing.20=up clockwise none
|
||||
structurelib.facing.21=up clockwise horizontal
|
||||
structurelib.facing.22=up clockwise vertical
|
||||
structurelib.facing.23=up clockwise both
|
||||
structurelib.facing.24=up upside down
|
||||
structurelib.facing.25=up upside down
|
||||
structurelib.facing.26=up upside down
|
||||
structurelib.facing.27=up upside down
|
||||
structurelib.facing.28=up counter clockwise
|
||||
structurelib.facing.29=up counter clockwise
|
||||
structurelib.facing.30=up counter clockwise
|
||||
structurelib.facing.31=up counter clockwise
|
||||
structurelib.facing.32=north normal none
|
||||
structurelib.facing.33=north normal horizontal
|
||||
structurelib.facing.34=north normal vertical
|
||||
structurelib.facing.35=north normal both
|
||||
structurelib.facing.36=north clockwise none
|
||||
structurelib.facing.37=north clockwise horizontal
|
||||
structurelib.facing.38=north clockwise vertical
|
||||
structurelib.facing.39=north clockwise both
|
||||
structurelib.facing.40=north upside down
|
||||
structurelib.facing.41=north upside down
|
||||
structurelib.facing.42=north upside down
|
||||
structurelib.facing.43=north upside down
|
||||
structurelib.facing.44=north counter clockwise
|
||||
structurelib.facing.45=north counter clockwise
|
||||
structurelib.facing.46=north counter clockwise
|
||||
structurelib.facing.47=north counter clockwise
|
||||
structurelib.facing.48=south normal none
|
||||
structurelib.facing.49=south normal horizontal
|
||||
structurelib.facing.50=south normal vertical
|
||||
structurelib.facing.51=south normal both
|
||||
structurelib.facing.52=south clockwise none
|
||||
structurelib.facing.53=south clockwise horizontal
|
||||
structurelib.facing.54=south clockwise vertical
|
||||
structurelib.facing.55=south clockwise both
|
||||
structurelib.facing.56=south upside down
|
||||
structurelib.facing.57=south upside down
|
||||
structurelib.facing.58=south upside down
|
||||
structurelib.facing.59=south upside down
|
||||
structurelib.facing.60=south counter clockwise
|
||||
structurelib.facing.61=south counter clockwise
|
||||
structurelib.facing.62=south counter clockwise
|
||||
structurelib.facing.63=south counter clockwise
|
||||
structurelib.facing.64=west normal none
|
||||
structurelib.facing.65=west normal horizontal
|
||||
structurelib.facing.66=west normal vertical
|
||||
structurelib.facing.67=west normal both
|
||||
structurelib.facing.68=west clockwise none
|
||||
structurelib.facing.69=west clockwise horizontal
|
||||
structurelib.facing.70=west clockwise vertical
|
||||
structurelib.facing.71=west clockwise both
|
||||
structurelib.facing.72=west upside down
|
||||
structurelib.facing.73=west upside down
|
||||
structurelib.facing.74=west upside down
|
||||
structurelib.facing.75=west upside down
|
||||
structurelib.facing.76=west counter clockwise
|
||||
structurelib.facing.77=west counter clockwise
|
||||
structurelib.facing.78=west counter clockwise
|
||||
structurelib.facing.79=west counter clockwise
|
||||
structurelib.facing.80=east normal none
|
||||
structurelib.facing.81=east normal horizontal
|
||||
structurelib.facing.82=east normal vertical
|
||||
structurelib.facing.83=east normal both
|
||||
structurelib.facing.84=east clockwise none
|
||||
structurelib.facing.85=east clockwise horizontal
|
||||
structurelib.facing.86=east clockwise vertical
|
||||
structurelib.facing.87=east clockwise both
|
||||
structurelib.facing.88=east upside down
|
||||
structurelib.facing.89=east upside down
|
||||
structurelib.facing.90=east upside down
|
||||
structurelib.facing.91=east upside down
|
||||
structurelib.facing.92=east counter clockwise
|
||||
structurelib.facing.93=east counter clockwise
|
||||
structurelib.facing.94=east counter clockwise
|
||||
structurelib.facing.95=east counter clockwise
|
||||
|
||||
structurelib.config.client=Client Side Configurations
|
||||
structurelib.config.client.tooltip=Configurations that only changes how the game looks like, but not how it functions.
|
||||
structurelib.config.client.hologram=Hologram Configurations
|
||||
structurelib.config.client.hologram.tooltip=Configurations that changes how the hologram got projected into the world by default.
|
||||
structurelib.config.client.hologram.maxCoexisting=Max Coexisting Holograms
|
||||
structurelib.config.client.hologram.maxCoexisting.tooltip=Number of holograms that can coexist. Usually all hints generated by one right click belongs to one hologram. An attempt will be made to prune old holograms when a new hologram is about to be projected and this limit would be exceeded.
|
||||
structurelib.config.client.hologram.removeColliding=Remove Colliding Holograms
|
||||
structurelib.config.client.hologram.removeColliding.tooltip=Whether an attempt will be made to remove any existing hologram that collides with a new hologram.
|
||||
|
||||
structurelib.config.registries=Sorted Registries
|
||||
structurelib.config.registries.tooltip=Sorted Registry is how StructureLib internally keep track of certain features. Each individual elements may be reordered, disabled and enabled at user's command. Changes will be synced to server if needed.\nThis gui can also be accessed in game by shift right clicking air with Multiblock Structure Hologram Projector.
|
||||
structurelib.config.registries.stackextractors=Stack Extractors
|
||||
structurelib.config.registries.stackextractors.tooltip=Controls which inventory-from-stack functions are enabled during survival autoplace
|
||||
structurelib.config.registries.inventoryproviders=Inventory Providers
|
||||
structurelib.config.registries.inventoryproviders.tooltip=Controls which inventories functions are enabled during survival autoplace
|
||||
|
||||
structurelib.configgui.enabled=Enabled Entry
|
||||
structurelib.configgui.disabled=Disabled Entry
|
||||
structurelib.configgui.drag.tooltip=Drag this button to reorder this element.
|
||||
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory=Main Player Inventory
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory.tooltip=36 slots of item in your main inventory. Armor slots excluded.
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory=Ender Chest Inventory
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory.tooltip=Links to your vanilla ender chest inventory. Require at least one "ender backpack like" item in main inventory to work.
|
||||
@@ -0,0 +1,208 @@
|
||||
tile.structurelib.blockhint.name=Hint
|
||||
tile.structurelib.blockhint.0.name=ヒント 1 ドット
|
||||
tile.structurelib.blockhint.1.name=ヒント 2 ドット
|
||||
tile.structurelib.blockhint.2.name=ヒント 3 ドット
|
||||
tile.structurelib.blockhint.3.name=ヒント 4 ドット
|
||||
tile.structurelib.blockhint.4.name=ヒント 5 ドット
|
||||
tile.structurelib.blockhint.5.name=ヒント 6 ドット
|
||||
tile.structurelib.blockhint.6.name=ヒント 7 ドット
|
||||
tile.structurelib.blockhint.7.name=ヒント 8 ドット
|
||||
tile.structurelib.blockhint.8.name=ヒント 9 ドット
|
||||
tile.structurelib.blockhint.9.name=ヒント 10 ドット
|
||||
tile.structurelib.blockhint.10.name=ヒント 11 ドット
|
||||
tile.structurelib.blockhint.11.name=ヒント 12 ドット
|
||||
tile.structurelib.blockhint.12.name=ヒントブロック
|
||||
tile.structurelib.blockhint.13.name=ヒント 空気
|
||||
tile.structurelib.blockhint.14.name=ヒント 非空気
|
||||
tile.structurelib.blockhint.15.name=ヒント Error
|
||||
|
||||
item.structurelib.frontRotationTool.name=Front Rotation Tool (Standalone)
|
||||
item.structurelib.frontRotationTool.desc.0=Triggers Front Rotation Interface
|
||||
item.structurelib.frontRotationTool.desc.1=Rotates only the front panel,
|
||||
item.structurelib.frontRotationTool.desc.2=which allows structure rotation.
|
||||
|
||||
item.structurelib.constructableTrigger.name=Multiblock Structure Hologram Projector
|
||||
item.structurelib.constructableTrigger.modes.0=Building Mode
|
||||
item.structurelib.constructableTrigger.modes.1=Updating Mode
|
||||
item.structurelib.constructableTrigger.modes.2=Removing Mode
|
||||
item.structurelib.constructableTrigger.desc.0=Triggers Constructable Interface
|
||||
item.structurelib.constructableTrigger.desc.1=Shows multiblock construction schematic,
|
||||
item.structurelib.constructableTrigger.desc.2=use on the multiblock controller.
|
||||
item.structurelib.constructableTrigger.desc.3=(Sneak use on controller to build)
|
||||
item.structurelib.constructableTrigger.desc.4=Quantity of schematics in item stack affects tier/mode/type
|
||||
item.structurelib.constructableTrigger.desc.5=Hold §l[LSHIFT]§r to display channel data
|
||||
item.structurelib.constructableTrigger.desc.lshift.0=Contain %d sub channel.
|
||||
item.structurelib.constructableTrigger.too_fast=Please wait %d milliseconds before another autoplace...
|
||||
item.structurelib.constructableTrigger.gui.title=Sub Channels
|
||||
item.structurelib.constructableTrigger.gui.key=Key:
|
||||
item.structurelib.constructableTrigger.gui.value=Value:
|
||||
item.structurelib.constructableTrigger.gui.add=Add
|
||||
item.structurelib.constructableTrigger.gui.set=Set
|
||||
item.structurelib.constructableTrigger.gui.unset=Unset
|
||||
item.structurelib.constructableTrigger.gui.wipe=§4Wipe
|
||||
item.structurelib.constructableTrigger.gui.error.show=Show Errors
|
||||
item.structurelib.constructableTrigger.gui.error.hide=Hide Errors
|
||||
item.structurelib.constructableTrigger.gui.gt_no_hatch.enable=No Hatch
|
||||
item.structurelib.constructableTrigger.gui.gt_no_hatch.disable=Hatches
|
||||
item.structurelib.constructableTrigger.keyCategory=Multiblock Structure Hologram Projector Keys
|
||||
item.structurelib.constructableTrigger.keys.cycleMode=Cycle Projector Mode
|
||||
item.structurelib.constructableTrigger.gui.channels.from=§rMod: §9§o%s
|
||||
item.structurelib.constructableTrigger.gui.info=Many multiblocks support some degree of variation in its structure and use sub channels to indicate which variant to use.\n Sub channels are has a sequence of lower case characters as key and a positive integer as value. Most known sub channels should be available as typeahead completions.\nYou can also drag and drop items from NEI to set the corresponding sub channel value. These items all have a tooltip of §oIndicates value X for sub channel Y§r.
|
||||
|
||||
channels.structurelib.show_errors=When set, will highlight parts of the multiblock that is definitely wrong
|
||||
|
||||
structurelib.tooltip.channelvalue=§7Indicates value §6%d§r§7 for sub channel §6%s
|
||||
structurelib.tooltip.indicator_dnd=Drop into GUI to select this value for this channel
|
||||
|
||||
structurelib.autoplace.built_stat=Built %s blocks
|
||||
structurelib.autoplace.complete=§aThis multiblock has completed!
|
||||
structurelib.autoplace.error.not_enabled=§cThis multiblock does not support autoplace in survival!
|
||||
structurelib.autoplace.error.no_simple_block=§cSuggested to place §r%s§c but none was found
|
||||
structurelib.autoplace.error.no_item_stack=§cSuggested to place block by using §r%s§c but none was found
|
||||
structurelib.autoplace.warning.no_explicit_channel=§6This structure depends on nonexistent sub channel §r%s§6. Using master channel instead.
|
||||
|
||||
structurelib.blockhint.desc.0=構造物の設置を助ける
|
||||
structurelib.blockhint.0.name=ヒント 1 ドット
|
||||
structurelib.blockhint.1.name=ヒント 2 ドット
|
||||
structurelib.blockhint.2.name=ヒント 3 ドット
|
||||
structurelib.blockhint.3.name=ヒント 4 ドット
|
||||
structurelib.blockhint.4.name=ヒント 5 ドット
|
||||
structurelib.blockhint.5.name=ヒント 6 ドット
|
||||
structurelib.blockhint.6.name=ヒント 7 ドット
|
||||
structurelib.blockhint.7.name=ヒント 8 ドット
|
||||
structurelib.blockhint.8.name=ヒント 9 ドット
|
||||
structurelib.blockhint.9.name=ヒント 10 ドット
|
||||
structurelib.blockhint.10.name=ヒント 11 ドット
|
||||
structurelib.blockhint.11.name=ヒント 12 ドット
|
||||
structurelib.blockhint.desc.1=特定の構造ブロックグループのプレースホルダー
|
||||
structurelib.blockhint.12.name=ヒントブロック
|
||||
structurelib.blockhint.desc.2=プレースホルダー
|
||||
structurelib.blockhint.13.name=ヒント 空気
|
||||
structurelib.blockhint.desc.3=空気が"設置"されていることを確認してください
|
||||
structurelib.blockhint.14.name=ヒント 非空気
|
||||
structurelib.blockhint.desc.4=空気が"設置"されていないことを確認してください
|
||||
structurelib.blockhint.15.name=ヒント Error
|
||||
structurelib.blockhint.desc.5=ERROR, なにを期待していた?
|
||||
itemGroup.structurelib=StructureLib
|
||||
|
||||
structurelib.facing.0=down normal none
|
||||
structurelib.facing.1=down normal horizontal
|
||||
structurelib.facing.2=down normal vertical
|
||||
structurelib.facing.3=down normal both
|
||||
structurelib.facing.4=down clockwise none
|
||||
structurelib.facing.5=down clockwise horizontal
|
||||
structurelib.facing.6=down clockwise vertical
|
||||
structurelib.facing.7=down clockwise both
|
||||
structurelib.facing.8=down upside down
|
||||
structurelib.facing.9=down upside down
|
||||
structurelib.facing.10=down upside down
|
||||
structurelib.facing.11=down upside down
|
||||
structurelib.facing.12=down counter clockwise
|
||||
structurelib.facing.13=down counter clockwise
|
||||
structurelib.facing.14=down counter clockwise
|
||||
structurelib.facing.15=down counter clockwise
|
||||
structurelib.facing.16=up normal none
|
||||
structurelib.facing.17=up normal horizontal
|
||||
structurelib.facing.18=up normal vertical
|
||||
structurelib.facing.19=up normal both
|
||||
structurelib.facing.20=up clockwise none
|
||||
structurelib.facing.21=up clockwise horizontal
|
||||
structurelib.facing.22=up clockwise vertical
|
||||
structurelib.facing.23=up clockwise both
|
||||
structurelib.facing.24=up upside down
|
||||
structurelib.facing.25=up upside down
|
||||
structurelib.facing.26=up upside down
|
||||
structurelib.facing.27=up upside down
|
||||
structurelib.facing.28=up counter clockwise
|
||||
structurelib.facing.29=up counter clockwise
|
||||
structurelib.facing.30=up counter clockwise
|
||||
structurelib.facing.31=up counter clockwise
|
||||
structurelib.facing.32=north normal none
|
||||
structurelib.facing.33=north normal horizontal
|
||||
structurelib.facing.34=north normal vertical
|
||||
structurelib.facing.35=north normal both
|
||||
structurelib.facing.36=north clockwise none
|
||||
structurelib.facing.37=north clockwise horizontal
|
||||
structurelib.facing.38=north clockwise vertical
|
||||
structurelib.facing.39=north clockwise both
|
||||
structurelib.facing.40=north upside down
|
||||
structurelib.facing.41=north upside down
|
||||
structurelib.facing.42=north upside down
|
||||
structurelib.facing.43=north upside down
|
||||
structurelib.facing.44=north counter clockwise
|
||||
structurelib.facing.45=north counter clockwise
|
||||
structurelib.facing.46=north counter clockwise
|
||||
structurelib.facing.47=north counter clockwise
|
||||
structurelib.facing.48=south normal none
|
||||
structurelib.facing.49=south normal horizontal
|
||||
structurelib.facing.50=south normal vertical
|
||||
structurelib.facing.51=south normal both
|
||||
structurelib.facing.52=south clockwise none
|
||||
structurelib.facing.53=south clockwise horizontal
|
||||
structurelib.facing.54=south clockwise vertical
|
||||
structurelib.facing.55=south clockwise both
|
||||
structurelib.facing.56=south upside down
|
||||
structurelib.facing.57=south upside down
|
||||
structurelib.facing.58=south upside down
|
||||
structurelib.facing.59=south upside down
|
||||
structurelib.facing.60=south counter clockwise
|
||||
structurelib.facing.61=south counter clockwise
|
||||
structurelib.facing.62=south counter clockwise
|
||||
structurelib.facing.63=south counter clockwise
|
||||
structurelib.facing.64=west normal none
|
||||
structurelib.facing.65=west normal horizontal
|
||||
structurelib.facing.66=west normal vertical
|
||||
structurelib.facing.67=west normal both
|
||||
structurelib.facing.68=west clockwise none
|
||||
structurelib.facing.69=west clockwise horizontal
|
||||
structurelib.facing.70=west clockwise vertical
|
||||
structurelib.facing.71=west clockwise both
|
||||
structurelib.facing.72=west upside down
|
||||
structurelib.facing.73=west upside down
|
||||
structurelib.facing.74=west upside down
|
||||
structurelib.facing.75=west upside down
|
||||
structurelib.facing.76=west counter clockwise
|
||||
structurelib.facing.77=west counter clockwise
|
||||
structurelib.facing.78=west counter clockwise
|
||||
structurelib.facing.79=west counter clockwise
|
||||
structurelib.facing.80=east normal none
|
||||
structurelib.facing.81=east normal horizontal
|
||||
structurelib.facing.82=east normal vertical
|
||||
structurelib.facing.83=east normal both
|
||||
structurelib.facing.84=east clockwise none
|
||||
structurelib.facing.85=east clockwise horizontal
|
||||
structurelib.facing.86=east clockwise vertical
|
||||
structurelib.facing.87=east clockwise both
|
||||
structurelib.facing.88=east upside down
|
||||
structurelib.facing.89=east upside down
|
||||
structurelib.facing.90=east upside down
|
||||
structurelib.facing.91=east upside down
|
||||
structurelib.facing.92=east counter clockwise
|
||||
structurelib.facing.93=east counter clockwise
|
||||
structurelib.facing.94=east counter clockwise
|
||||
structurelib.facing.95=east counter clockwise
|
||||
|
||||
structurelib.config.client=Client Side Configurations
|
||||
structurelib.config.client.tooltip=Configurations that only changes how the game looks like, but not how it functions.
|
||||
structurelib.config.client.hologram=Hologram Configurations
|
||||
structurelib.config.client.hologram.tooltip=Configurations that changes how the hologram got projected into the world by default.
|
||||
structurelib.config.client.hologram.maxCoexisting=Max Coexisting Holograms
|
||||
structurelib.config.client.hologram.maxCoexisting.tooltip=Number of holograms that can coexist. Usually all hints generated by one right click belongs to one hologram. An attempt will be made to prune old holograms when a new hologram is about to be projected and this limit would be exceeded.
|
||||
structurelib.config.client.hologram.removeColliding=Remove Colliding Holograms
|
||||
structurelib.config.client.hologram.removeColliding.tooltip=Whether an attempt will be made to remove any existing hologram that collides with a new hologram.
|
||||
|
||||
structurelib.config.registries=Sorted Registries
|
||||
structurelib.config.registries.tooltip=Sorted Registry is how StructureLib internally keep track of certain features. Each individual elements may be reordered, disabled and enabled at user's command. Changes will be synced to server if needed.\nThis gui can also be accessed in game by shift right clicking air with Multiblock Structure Hologram Projector.
|
||||
structurelib.config.registries.stackextractors=Stack Extractors
|
||||
structurelib.config.registries.stackextractors.tooltip=Controls which inventory-from-stack functions are enabled during survival autoplace
|
||||
structurelib.config.registries.inventoryproviders=Inventory Providers
|
||||
structurelib.config.registries.inventoryproviders.tooltip=Controls which inventories functions are enabled during survival autoplace
|
||||
|
||||
structurelib.configgui.enabled=Enabled Entry
|
||||
structurelib.configgui.disabled=Disabled Entry
|
||||
structurelib.configgui.drag.tooltip=Drag this button to reorder this element.
|
||||
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory=Main Player Inventory
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory.tooltip=36 slots of item in your main inventory. Armor slots excluded.
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory=Ender Chest Inventory
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory.tooltip=Links to your vanilla ender chest inventory. Require at least one "ender backpack like" item in main inventory to work.
|
||||
@@ -0,0 +1,208 @@
|
||||
tile.structurelib.blockhint.name=Hint
|
||||
tile.structurelib.blockhint.0.name=Hint 1 dot
|
||||
tile.structurelib.blockhint.1.name=Hint 2 dots
|
||||
tile.structurelib.blockhint.2.name=Hint 3 dots
|
||||
tile.structurelib.blockhint.3.name=Hint 4 dots
|
||||
tile.structurelib.blockhint.4.name=Hint 5 dots
|
||||
tile.structurelib.blockhint.5.name=Hint 6 dots
|
||||
tile.structurelib.blockhint.6.name=Hint 7 dots
|
||||
tile.structurelib.blockhint.7.name=Hint 8 dots
|
||||
tile.structurelib.blockhint.8.name=Hint 9 dots
|
||||
tile.structurelib.blockhint.9.name=Hint 10 dots
|
||||
tile.structurelib.blockhint.10.name=Hint 11 dots
|
||||
tile.structurelib.blockhint.11.name=Hint 12 dots
|
||||
tile.structurelib.blockhint.12.name=Hint general
|
||||
tile.structurelib.blockhint.13.name=Hint air
|
||||
tile.structurelib.blockhint.14.name=Hint no air
|
||||
tile.structurelib.blockhint.15.name=Hint error
|
||||
|
||||
item.structurelib.frontRotationTool.name=Front Rotation Tool (Standalone)
|
||||
item.structurelib.frontRotationTool.desc.0=Triggers Front Rotation Interface
|
||||
item.structurelib.frontRotationTool.desc.1=Rotates only the front panel,
|
||||
item.structurelib.frontRotationTool.desc.2=which allows structure rotation.
|
||||
|
||||
item.structurelib.constructableTrigger.name=Multiblock Structure Hologram Projector
|
||||
item.structurelib.constructableTrigger.modes.0=Building Mode
|
||||
item.structurelib.constructableTrigger.modes.1=Updating Mode
|
||||
item.structurelib.constructableTrigger.modes.2=Removing Mode
|
||||
item.structurelib.constructableTrigger.desc.0=Triggers Constructable Interface
|
||||
item.structurelib.constructableTrigger.desc.1=Shows multiblock construction schematic,
|
||||
item.structurelib.constructableTrigger.desc.2=use on the multiblock controller.
|
||||
item.structurelib.constructableTrigger.desc.3=(Sneak use on controller to build)
|
||||
item.structurelib.constructableTrigger.desc.4=Quantity of schematics in item stack affects tier/mode/type
|
||||
item.structurelib.constructableTrigger.desc.5=Hold §l[LSHIFT]§r to display channel data
|
||||
item.structurelib.constructableTrigger.desc.lshift.0=Contain %d sub channel.
|
||||
item.structurelib.constructableTrigger.too_fast=Please wait %d milliseconds before another autoplace...
|
||||
item.structurelib.constructableTrigger.gui.title=Sub Channels
|
||||
item.structurelib.constructableTrigger.gui.key=키:
|
||||
item.structurelib.constructableTrigger.gui.value=값:
|
||||
item.structurelib.constructableTrigger.gui.add=추가
|
||||
item.structurelib.constructableTrigger.gui.set=설정
|
||||
item.structurelib.constructableTrigger.gui.unset=Unset
|
||||
item.structurelib.constructableTrigger.gui.wipe=§4Wipe
|
||||
item.structurelib.constructableTrigger.gui.error.show=Show Errors
|
||||
item.structurelib.constructableTrigger.gui.error.hide=Hide Errors
|
||||
item.structurelib.constructableTrigger.gui.gt_no_hatch.enable=No Hatch
|
||||
item.structurelib.constructableTrigger.gui.gt_no_hatch.disable=Hatches
|
||||
item.structurelib.constructableTrigger.keyCategory=Multiblock Structure Hologram Projector Keys
|
||||
item.structurelib.constructableTrigger.keys.cycleMode=Cycle Projector Mode
|
||||
item.structurelib.constructableTrigger.gui.channels.from=§rMod: §9§o%s
|
||||
item.structurelib.constructableTrigger.gui.info=Many multiblocks support some degree of variation in its structure and use sub channels to indicate which variant to use.\n Sub channels are has a sequence of lower case characters as key and a positive integer as value. Most known sub channels should be available as typeahead completions.\nYou can also drag and drop items from NEI to set the corresponding sub channel value. These items all have a tooltip of §oIndicates value X for sub channel Y§r.
|
||||
|
||||
channels.structurelib.show_errors=When set, will highlight parts of the multiblock that is definitely wrong
|
||||
|
||||
structurelib.tooltip.channelvalue=§7Indicates value §6%d§r§7 for sub channel §6%s
|
||||
structurelib.tooltip.indicator_dnd=Drop into GUI to select this value for this channel
|
||||
|
||||
structurelib.autoplace.built_stat=Built %s blocks
|
||||
structurelib.autoplace.complete=§aThis multiblock has completed!
|
||||
structurelib.autoplace.error.not_enabled=§cThis multiblock does not support autoplace in survival!
|
||||
structurelib.autoplace.error.no_simple_block=§cSuggested to place §r%s§c but none was found
|
||||
structurelib.autoplace.error.no_item_stack=§cSuggested to place block by using §r%s§c but none was found
|
||||
structurelib.autoplace.warning.no_explicit_channel=§6This structure depends on nonexistent sub channel §r%s§6. Using master channel instead.
|
||||
|
||||
structurelib.blockhint.desc.0=Helps while building
|
||||
structurelib.blockhint.0.name=Hint 1 dot
|
||||
structurelib.blockhint.1.name=Hint 2 dot
|
||||
structurelib.blockhint.2.name=Hint 3 dot
|
||||
structurelib.blockhint.3.name=Hint 4 dot
|
||||
structurelib.blockhint.4.name=Hint 5 dot
|
||||
structurelib.blockhint.5.name=Hint 6 dot
|
||||
structurelib.blockhint.6.name=Hint 7 dot
|
||||
structurelib.blockhint.7.name=Hint 8 dot
|
||||
structurelib.blockhint.8.name=Hint 9 dot
|
||||
structurelib.blockhint.9.name=Hint 10 dot
|
||||
structurelib.blockhint.10.name=Hint 11 dot
|
||||
structurelib.blockhint.11.name=Hint 12 dot
|
||||
structurelib.blockhint.desc.1=Placeholder for a certain group.
|
||||
structurelib.blockhint.12.name=Hint general
|
||||
structurelib.blockhint.desc.2=General placeholder.
|
||||
structurelib.blockhint.13.name=Hint air
|
||||
structurelib.blockhint.desc.3=Make sure it contains Air material.
|
||||
structurelib.blockhint.14.name=Hint no air
|
||||
structurelib.blockhint.desc.4=Make sure it does not contain Air material.
|
||||
structurelib.blockhint.15.name=Hint error
|
||||
structurelib.blockhint.desc.5=ERROR, what did u expect?
|
||||
itemGroup.structurelib=StructureLib
|
||||
|
||||
structurelib.facing.0=down normal none
|
||||
structurelib.facing.1=down normal horizontal
|
||||
structurelib.facing.2=down normal vertical
|
||||
structurelib.facing.3=down normal both
|
||||
structurelib.facing.4=down clockwise none
|
||||
structurelib.facing.5=down clockwise horizontal
|
||||
structurelib.facing.6=down clockwise vertical
|
||||
structurelib.facing.7=down clockwise both
|
||||
structurelib.facing.8=down upside down
|
||||
structurelib.facing.9=down upside down
|
||||
structurelib.facing.10=down upside down
|
||||
structurelib.facing.11=down upside down
|
||||
structurelib.facing.12=down counter clockwise
|
||||
structurelib.facing.13=down counter clockwise
|
||||
structurelib.facing.14=down counter clockwise
|
||||
structurelib.facing.15=down counter clockwise
|
||||
structurelib.facing.16=up normal none
|
||||
structurelib.facing.17=up normal horizontal
|
||||
structurelib.facing.18=up normal vertical
|
||||
structurelib.facing.19=up normal both
|
||||
structurelib.facing.20=up clockwise none
|
||||
structurelib.facing.21=up clockwise horizontal
|
||||
structurelib.facing.22=up clockwise vertical
|
||||
structurelib.facing.23=up clockwise both
|
||||
structurelib.facing.24=up upside down
|
||||
structurelib.facing.25=up upside down
|
||||
structurelib.facing.26=up upside down
|
||||
structurelib.facing.27=up upside down
|
||||
structurelib.facing.28=up counter clockwise
|
||||
structurelib.facing.29=up counter clockwise
|
||||
structurelib.facing.30=up counter clockwise
|
||||
structurelib.facing.31=up counter clockwise
|
||||
structurelib.facing.32=north normal none
|
||||
structurelib.facing.33=north normal horizontal
|
||||
structurelib.facing.34=north normal vertical
|
||||
structurelib.facing.35=north normal both
|
||||
structurelib.facing.36=north clockwise none
|
||||
structurelib.facing.37=north clockwise horizontal
|
||||
structurelib.facing.38=north clockwise vertical
|
||||
structurelib.facing.39=north clockwise both
|
||||
structurelib.facing.40=north upside down
|
||||
structurelib.facing.41=north upside down
|
||||
structurelib.facing.42=north upside down
|
||||
structurelib.facing.43=north upside down
|
||||
structurelib.facing.44=north counter clockwise
|
||||
structurelib.facing.45=north counter clockwise
|
||||
structurelib.facing.46=north counter clockwise
|
||||
structurelib.facing.47=north counter clockwise
|
||||
structurelib.facing.48=south normal none
|
||||
structurelib.facing.49=south normal horizontal
|
||||
structurelib.facing.50=south normal vertical
|
||||
structurelib.facing.51=south normal both
|
||||
structurelib.facing.52=south clockwise none
|
||||
structurelib.facing.53=south clockwise horizontal
|
||||
structurelib.facing.54=south clockwise vertical
|
||||
structurelib.facing.55=south clockwise both
|
||||
structurelib.facing.56=south upside down
|
||||
structurelib.facing.57=south upside down
|
||||
structurelib.facing.58=south upside down
|
||||
structurelib.facing.59=south upside down
|
||||
structurelib.facing.60=south counter clockwise
|
||||
structurelib.facing.61=south counter clockwise
|
||||
structurelib.facing.62=south counter clockwise
|
||||
structurelib.facing.63=south counter clockwise
|
||||
structurelib.facing.64=west normal none
|
||||
structurelib.facing.65=west normal horizontal
|
||||
structurelib.facing.66=west normal vertical
|
||||
structurelib.facing.67=west normal both
|
||||
structurelib.facing.68=west clockwise none
|
||||
structurelib.facing.69=west clockwise horizontal
|
||||
structurelib.facing.70=west clockwise vertical
|
||||
structurelib.facing.71=west clockwise both
|
||||
structurelib.facing.72=west upside down
|
||||
structurelib.facing.73=west upside down
|
||||
structurelib.facing.74=west upside down
|
||||
structurelib.facing.75=west upside down
|
||||
structurelib.facing.76=west counter clockwise
|
||||
structurelib.facing.77=west counter clockwise
|
||||
structurelib.facing.78=west counter clockwise
|
||||
structurelib.facing.79=west counter clockwise
|
||||
structurelib.facing.80=east normal none
|
||||
structurelib.facing.81=east normal horizontal
|
||||
structurelib.facing.82=east normal vertical
|
||||
structurelib.facing.83=east normal both
|
||||
structurelib.facing.84=east clockwise none
|
||||
structurelib.facing.85=east clockwise horizontal
|
||||
structurelib.facing.86=east clockwise vertical
|
||||
structurelib.facing.87=east clockwise both
|
||||
structurelib.facing.88=east upside down
|
||||
structurelib.facing.89=east upside down
|
||||
structurelib.facing.90=east upside down
|
||||
structurelib.facing.91=east upside down
|
||||
structurelib.facing.92=east counter clockwise
|
||||
structurelib.facing.93=east counter clockwise
|
||||
structurelib.facing.94=east counter clockwise
|
||||
structurelib.facing.95=east counter clockwise
|
||||
|
||||
structurelib.config.client=Client Side Configurations
|
||||
structurelib.config.client.tooltip=Configurations that only changes how the game looks like, but not how it functions.
|
||||
structurelib.config.client.hologram=Hologram Configurations
|
||||
structurelib.config.client.hologram.tooltip=Configurations that changes how the hologram got projected into the world by default.
|
||||
structurelib.config.client.hologram.maxCoexisting=Max Coexisting Holograms
|
||||
structurelib.config.client.hologram.maxCoexisting.tooltip=Number of holograms that can coexist. Usually all hints generated by one right click belongs to one hologram. An attempt will be made to prune old holograms when a new hologram is about to be projected and this limit would be exceeded.
|
||||
structurelib.config.client.hologram.removeColliding=Remove Colliding Holograms
|
||||
structurelib.config.client.hologram.removeColliding.tooltip=Whether an attempt will be made to remove any existing hologram that collides with a new hologram.
|
||||
|
||||
structurelib.config.registries=Sorted Registries
|
||||
structurelib.config.registries.tooltip=Sorted Registry is how StructureLib internally keep track of certain features. Each individual elements may be reordered, disabled and enabled at user's command. Changes will be synced to server if needed.\nThis gui can also be accessed in game by shift right clicking air with Multiblock Structure Hologram Projector.
|
||||
structurelib.config.registries.stackextractors=Stack Extractors
|
||||
structurelib.config.registries.stackextractors.tooltip=Controls which inventory-from-stack functions are enabled during survival autoplace
|
||||
structurelib.config.registries.inventoryproviders=Inventory Providers
|
||||
structurelib.config.registries.inventoryproviders.tooltip=Controls which inventories functions are enabled during survival autoplace
|
||||
|
||||
structurelib.configgui.enabled=Enabled Entry
|
||||
structurelib.configgui.disabled=Disabled Entry
|
||||
structurelib.configgui.drag.tooltip=Drag this button to reorder this element.
|
||||
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory=Main Player Inventory
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory.tooltip=36 slots of item in your main inventory. Armor slots excluded.
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory=Ender Chest Inventory
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory.tooltip=Links to your vanilla ender chest inventory. Require at least one "ender backpack like" item in main inventory to work.
|
||||
@@ -0,0 +1,208 @@
|
||||
tile.structurelib.blockhint.name=Hint
|
||||
tile.structurelib.blockhint.0.name=Hint 1 dot
|
||||
tile.structurelib.blockhint.1.name=Hint 2 dots
|
||||
tile.structurelib.blockhint.2.name=Hint 3 dots
|
||||
tile.structurelib.blockhint.3.name=Hint 4 dots
|
||||
tile.structurelib.blockhint.4.name=Hint 5 dots
|
||||
tile.structurelib.blockhint.5.name=Hint 6 dots
|
||||
tile.structurelib.blockhint.6.name=Hint 7 dots
|
||||
tile.structurelib.blockhint.7.name=Hint 8 dots
|
||||
tile.structurelib.blockhint.8.name=Hint 9 dots
|
||||
tile.structurelib.blockhint.9.name=Hint 10 dots
|
||||
tile.structurelib.blockhint.10.name=Hint 11 dots
|
||||
tile.structurelib.blockhint.11.name=Hint 12 dots
|
||||
tile.structurelib.blockhint.12.name=Hint general
|
||||
tile.structurelib.blockhint.13.name=Hint air
|
||||
tile.structurelib.blockhint.14.name=Hint no air
|
||||
tile.structurelib.blockhint.15.name=Hint error
|
||||
|
||||
item.structurelib.frontRotationTool.name=Front Rotation Tool (Standalone)
|
||||
item.structurelib.frontRotationTool.desc.0=Triggers Front Rotation Interface
|
||||
item.structurelib.frontRotationTool.desc.1=Rotates only the front panel,
|
||||
item.structurelib.frontRotationTool.desc.2=which allows structure rotation.
|
||||
|
||||
item.structurelib.constructableTrigger.name=Multiblock Structure Hologram Projector
|
||||
item.structurelib.constructableTrigger.modes.0=Building Mode
|
||||
item.structurelib.constructableTrigger.modes.1=Updating Mode
|
||||
item.structurelib.constructableTrigger.modes.2=Removing Mode
|
||||
item.structurelib.constructableTrigger.desc.0=Triggers Constructable Interface
|
||||
item.structurelib.constructableTrigger.desc.1=Shows multiblock construction schematic,
|
||||
item.structurelib.constructableTrigger.desc.2=use on the multiblock controller.
|
||||
item.structurelib.constructableTrigger.desc.3=(Sneak use on controller to build)
|
||||
item.structurelib.constructableTrigger.desc.4=Quantity of schematics in item stack affects tier/mode/type
|
||||
item.structurelib.constructableTrigger.desc.5=Hold §l[LSHIFT]§r to display channel data
|
||||
item.structurelib.constructableTrigger.desc.lshift.0=Contain %d sub channel.
|
||||
item.structurelib.constructableTrigger.too_fast=Please wait %d milliseconds before another autoplace...
|
||||
item.structurelib.constructableTrigger.gui.title=Sub Channels
|
||||
item.structurelib.constructableTrigger.gui.key=Key:
|
||||
item.structurelib.constructableTrigger.gui.value=Value:
|
||||
item.structurelib.constructableTrigger.gui.add=Dodaj
|
||||
item.structurelib.constructableTrigger.gui.set=Ustaw
|
||||
item.structurelib.constructableTrigger.gui.unset=Unset
|
||||
item.structurelib.constructableTrigger.gui.wipe=§4Wipe
|
||||
item.structurelib.constructableTrigger.gui.error.show=Show Errors
|
||||
item.structurelib.constructableTrigger.gui.error.hide=Hide Errors
|
||||
item.structurelib.constructableTrigger.gui.gt_no_hatch.enable=No Hatch
|
||||
item.structurelib.constructableTrigger.gui.gt_no_hatch.disable=Hatches
|
||||
item.structurelib.constructableTrigger.keyCategory=Multiblock Structure Hologram Projector Keys
|
||||
item.structurelib.constructableTrigger.keys.cycleMode=Cycle Projector Mode
|
||||
item.structurelib.constructableTrigger.gui.channels.from=§rMod: §9§o%s
|
||||
item.structurelib.constructableTrigger.gui.info=Many multiblocks support some degree of variation in its structure and use sub channels to indicate which variant to use.\n Sub channels are has a sequence of lower case characters as key and a positive integer as value. Most known sub channels should be available as typeahead completions.\nYou can also drag and drop items from NEI to set the corresponding sub channel value. These items all have a tooltip of §oIndicates value X for sub channel Y§r.
|
||||
|
||||
channels.structurelib.show_errors=When set, will highlight parts of the multiblock that is definitely wrong
|
||||
|
||||
structurelib.tooltip.channelvalue=§7Indicates value §6%d§r§7 for sub channel §6%s
|
||||
structurelib.tooltip.indicator_dnd=Drop into GUI to select this value for this channel
|
||||
|
||||
structurelib.autoplace.built_stat=Built %s blocks
|
||||
structurelib.autoplace.complete=§aThis multiblock has completed!
|
||||
structurelib.autoplace.error.not_enabled=§cThis multiblock does not support autoplace in survival!
|
||||
structurelib.autoplace.error.no_simple_block=§cSuggested to place §r%s§c but none was found
|
||||
structurelib.autoplace.error.no_item_stack=§cSuggested to place block by using §r%s§c but none was found
|
||||
structurelib.autoplace.warning.no_explicit_channel=§6This structure depends on nonexistent sub channel §r%s§6. Using master channel instead.
|
||||
|
||||
structurelib.blockhint.desc.0=Helps while building
|
||||
structurelib.blockhint.0.name=Hint 1 dot
|
||||
structurelib.blockhint.1.name=Hint 2 dot
|
||||
structurelib.blockhint.2.name=Hint 3 dot
|
||||
structurelib.blockhint.3.name=Hint 4 dot
|
||||
structurelib.blockhint.4.name=Hint 5 dot
|
||||
structurelib.blockhint.5.name=Hint 6 dot
|
||||
structurelib.blockhint.6.name=Hint 7 dot
|
||||
structurelib.blockhint.7.name=Hint 8 dot
|
||||
structurelib.blockhint.8.name=Hint 9 dot
|
||||
structurelib.blockhint.9.name=Hint 10 dot
|
||||
structurelib.blockhint.10.name=Hint 11 dot
|
||||
structurelib.blockhint.11.name=Hint 12 dot
|
||||
structurelib.blockhint.desc.1=Placeholder for a certain group.
|
||||
structurelib.blockhint.12.name=Hint general
|
||||
structurelib.blockhint.desc.2=General placeholder.
|
||||
structurelib.blockhint.13.name=Hint air
|
||||
structurelib.blockhint.desc.3=Make sure it contains Air material.
|
||||
structurelib.blockhint.14.name=Hint no air
|
||||
structurelib.blockhint.desc.4=Make sure it does not contain Air material.
|
||||
structurelib.blockhint.15.name=Hint error
|
||||
structurelib.blockhint.desc.5=ERROR, what did u expect?
|
||||
itemGroup.structurelib=StructureLib
|
||||
|
||||
structurelib.facing.0=down normal none
|
||||
structurelib.facing.1=down normal horizontal
|
||||
structurelib.facing.2=down normal vertical
|
||||
structurelib.facing.3=down normal both
|
||||
structurelib.facing.4=down clockwise none
|
||||
structurelib.facing.5=down clockwise horizontal
|
||||
structurelib.facing.6=down clockwise vertical
|
||||
structurelib.facing.7=down clockwise both
|
||||
structurelib.facing.8=down upside down
|
||||
structurelib.facing.9=down upside down
|
||||
structurelib.facing.10=down upside down
|
||||
structurelib.facing.11=down upside down
|
||||
structurelib.facing.12=down counter clockwise
|
||||
structurelib.facing.13=down counter clockwise
|
||||
structurelib.facing.14=down counter clockwise
|
||||
structurelib.facing.15=down counter clockwise
|
||||
structurelib.facing.16=up normal none
|
||||
structurelib.facing.17=up normal horizontal
|
||||
structurelib.facing.18=up normal vertical
|
||||
structurelib.facing.19=up normal both
|
||||
structurelib.facing.20=up clockwise none
|
||||
structurelib.facing.21=up clockwise horizontal
|
||||
structurelib.facing.22=up clockwise vertical
|
||||
structurelib.facing.23=up clockwise both
|
||||
structurelib.facing.24=up upside down
|
||||
structurelib.facing.25=up upside down
|
||||
structurelib.facing.26=up upside down
|
||||
structurelib.facing.27=up upside down
|
||||
structurelib.facing.28=up counter clockwise
|
||||
structurelib.facing.29=up counter clockwise
|
||||
structurelib.facing.30=up counter clockwise
|
||||
structurelib.facing.31=up counter clockwise
|
||||
structurelib.facing.32=north normal none
|
||||
structurelib.facing.33=north normal horizontal
|
||||
structurelib.facing.34=north normal vertical
|
||||
structurelib.facing.35=north normal both
|
||||
structurelib.facing.36=north clockwise none
|
||||
structurelib.facing.37=north clockwise horizontal
|
||||
structurelib.facing.38=north clockwise vertical
|
||||
structurelib.facing.39=north clockwise both
|
||||
structurelib.facing.40=north upside down
|
||||
structurelib.facing.41=north upside down
|
||||
structurelib.facing.42=north upside down
|
||||
structurelib.facing.43=north upside down
|
||||
structurelib.facing.44=north counter clockwise
|
||||
structurelib.facing.45=north counter clockwise
|
||||
structurelib.facing.46=north counter clockwise
|
||||
structurelib.facing.47=north counter clockwise
|
||||
structurelib.facing.48=south normal none
|
||||
structurelib.facing.49=south normal horizontal
|
||||
structurelib.facing.50=south normal vertical
|
||||
structurelib.facing.51=south normal both
|
||||
structurelib.facing.52=south clockwise none
|
||||
structurelib.facing.53=south clockwise horizontal
|
||||
structurelib.facing.54=south clockwise vertical
|
||||
structurelib.facing.55=south clockwise both
|
||||
structurelib.facing.56=south upside down
|
||||
structurelib.facing.57=south upside down
|
||||
structurelib.facing.58=south upside down
|
||||
structurelib.facing.59=south upside down
|
||||
structurelib.facing.60=south counter clockwise
|
||||
structurelib.facing.61=south counter clockwise
|
||||
structurelib.facing.62=south counter clockwise
|
||||
structurelib.facing.63=south counter clockwise
|
||||
structurelib.facing.64=west normal none
|
||||
structurelib.facing.65=west normal horizontal
|
||||
structurelib.facing.66=west normal vertical
|
||||
structurelib.facing.67=west normal both
|
||||
structurelib.facing.68=west clockwise none
|
||||
structurelib.facing.69=west clockwise horizontal
|
||||
structurelib.facing.70=west clockwise vertical
|
||||
structurelib.facing.71=west clockwise both
|
||||
structurelib.facing.72=west upside down
|
||||
structurelib.facing.73=west upside down
|
||||
structurelib.facing.74=west upside down
|
||||
structurelib.facing.75=west upside down
|
||||
structurelib.facing.76=west counter clockwise
|
||||
structurelib.facing.77=west counter clockwise
|
||||
structurelib.facing.78=west counter clockwise
|
||||
structurelib.facing.79=west counter clockwise
|
||||
structurelib.facing.80=east normal none
|
||||
structurelib.facing.81=east normal horizontal
|
||||
structurelib.facing.82=east normal vertical
|
||||
structurelib.facing.83=east normal both
|
||||
structurelib.facing.84=east clockwise none
|
||||
structurelib.facing.85=east clockwise horizontal
|
||||
structurelib.facing.86=east clockwise vertical
|
||||
structurelib.facing.87=east clockwise both
|
||||
structurelib.facing.88=east upside down
|
||||
structurelib.facing.89=east upside down
|
||||
structurelib.facing.90=east upside down
|
||||
structurelib.facing.91=east upside down
|
||||
structurelib.facing.92=east counter clockwise
|
||||
structurelib.facing.93=east counter clockwise
|
||||
structurelib.facing.94=east counter clockwise
|
||||
structurelib.facing.95=east counter clockwise
|
||||
|
||||
structurelib.config.client=Client Side Configurations
|
||||
structurelib.config.client.tooltip=Configurations that only changes how the game looks like, but not how it functions.
|
||||
structurelib.config.client.hologram=Hologram Configurations
|
||||
structurelib.config.client.hologram.tooltip=Configurations that changes how the hologram got projected into the world by default.
|
||||
structurelib.config.client.hologram.maxCoexisting=Max Coexisting Holograms
|
||||
structurelib.config.client.hologram.maxCoexisting.tooltip=Number of holograms that can coexist. Usually all hints generated by one right click belongs to one hologram. An attempt will be made to prune old holograms when a new hologram is about to be projected and this limit would be exceeded.
|
||||
structurelib.config.client.hologram.removeColliding=Remove Colliding Holograms
|
||||
structurelib.config.client.hologram.removeColliding.tooltip=Whether an attempt will be made to remove any existing hologram that collides with a new hologram.
|
||||
|
||||
structurelib.config.registries=Sorted Registries
|
||||
structurelib.config.registries.tooltip=Sorted Registry is how StructureLib internally keep track of certain features. Each individual elements may be reordered, disabled and enabled at user's command. Changes will be synced to server if needed.\nThis gui can also be accessed in game by shift right clicking air with Multiblock Structure Hologram Projector.
|
||||
structurelib.config.registries.stackextractors=Stack Extractors
|
||||
structurelib.config.registries.stackextractors.tooltip=Controls which inventory-from-stack functions are enabled during survival autoplace
|
||||
structurelib.config.registries.inventoryproviders=Inventory Providers
|
||||
structurelib.config.registries.inventoryproviders.tooltip=Controls which inventories functions are enabled during survival autoplace
|
||||
|
||||
structurelib.configgui.enabled=Enabled Entry
|
||||
structurelib.configgui.disabled=Disabled Entry
|
||||
structurelib.configgui.drag.tooltip=Drag this button to reorder this element.
|
||||
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory=Main Player Inventory
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory.tooltip=36 slots of item in your main inventory. Armor slots excluded.
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory=Ender Chest Inventory
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory.tooltip=Links to your vanilla ender chest inventory. Require at least one "ender backpack like" item in main inventory to work.
|
||||
@@ -0,0 +1,208 @@
|
||||
tile.structurelib.blockhint.name=Hint
|
||||
tile.structurelib.blockhint.0.name=Hint 1 dot
|
||||
tile.structurelib.blockhint.1.name=Hint 2 dots
|
||||
tile.structurelib.blockhint.2.name=Hint 3 dots
|
||||
tile.structurelib.blockhint.3.name=Hint 4 dots
|
||||
tile.structurelib.blockhint.4.name=Hint 5 dots
|
||||
tile.structurelib.blockhint.5.name=Hint 6 dots
|
||||
tile.structurelib.blockhint.6.name=Hint 7 dots
|
||||
tile.structurelib.blockhint.7.name=Hint 8 dots
|
||||
tile.structurelib.blockhint.8.name=Hint 9 dots
|
||||
tile.structurelib.blockhint.9.name=Hint 10 dots
|
||||
tile.structurelib.blockhint.10.name=Hint 11 dots
|
||||
tile.structurelib.blockhint.11.name=Hint 12 dots
|
||||
tile.structurelib.blockhint.12.name=Hint general
|
||||
tile.structurelib.blockhint.13.name=Hint air
|
||||
tile.structurelib.blockhint.14.name=Hint no air
|
||||
tile.structurelib.blockhint.15.name=Hint error
|
||||
|
||||
item.structurelib.frontRotationTool.name=Front Rotation Tool (Standalone)
|
||||
item.structurelib.frontRotationTool.desc.0=Triggers Front Rotation Interface
|
||||
item.structurelib.frontRotationTool.desc.1=Rotates only the front panel,
|
||||
item.structurelib.frontRotationTool.desc.2=which allows structure rotation.
|
||||
|
||||
item.structurelib.constructableTrigger.name=Multiblock Structure Hologram Projector
|
||||
item.structurelib.constructableTrigger.modes.0=Building Mode
|
||||
item.structurelib.constructableTrigger.modes.1=Updating Mode
|
||||
item.structurelib.constructableTrigger.modes.2=Removing Mode
|
||||
item.structurelib.constructableTrigger.desc.0=Triggers Constructable Interface
|
||||
item.structurelib.constructableTrigger.desc.1=Shows multiblock construction schematic,
|
||||
item.structurelib.constructableTrigger.desc.2=use on the multiblock controller.
|
||||
item.structurelib.constructableTrigger.desc.3=(Sneak use on controller to build)
|
||||
item.structurelib.constructableTrigger.desc.4=Quantity of schematics in item stack affects tier/mode/type
|
||||
item.structurelib.constructableTrigger.desc.5=Hold §l[LSHIFT]§r to display channel data
|
||||
item.structurelib.constructableTrigger.desc.lshift.0=Contain %d sub channel.
|
||||
item.structurelib.constructableTrigger.too_fast=Please wait %d milliseconds before another autoplace...
|
||||
item.structurelib.constructableTrigger.gui.title=Sub Channels
|
||||
item.structurelib.constructableTrigger.gui.key=Key:
|
||||
item.structurelib.constructableTrigger.gui.value=Value:
|
||||
item.structurelib.constructableTrigger.gui.add=Add
|
||||
item.structurelib.constructableTrigger.gui.set=Set
|
||||
item.structurelib.constructableTrigger.gui.unset=Unset
|
||||
item.structurelib.constructableTrigger.gui.wipe=§4Wipe
|
||||
item.structurelib.constructableTrigger.gui.error.show=Show Errors
|
||||
item.structurelib.constructableTrigger.gui.error.hide=Hide Errors
|
||||
item.structurelib.constructableTrigger.gui.gt_no_hatch.enable=No Hatch
|
||||
item.structurelib.constructableTrigger.gui.gt_no_hatch.disable=Hatches
|
||||
item.structurelib.constructableTrigger.keyCategory=Multiblock Structure Hologram Projector Keys
|
||||
item.structurelib.constructableTrigger.keys.cycleMode=Cycle Projector Mode
|
||||
item.structurelib.constructableTrigger.gui.channels.from=§rMod: §9§o%s
|
||||
item.structurelib.constructableTrigger.gui.info=Many multiblocks support some degree of variation in its structure and use sub channels to indicate which variant to use.\n Sub channels are has a sequence of lower case characters as key and a positive integer as value. Most known sub channels should be available as typeahead completions.\nYou can also drag and drop items from NEI to set the corresponding sub channel value. These items all have a tooltip of §oIndicates value X for sub channel Y§r.
|
||||
|
||||
channels.structurelib.show_errors=When set, will highlight parts of the multiblock that is definitely wrong
|
||||
|
||||
structurelib.tooltip.channelvalue=§7Indicates value §6%d§r§7 for sub channel §6%s
|
||||
structurelib.tooltip.indicator_dnd=Drop into GUI to select this value for this channel
|
||||
|
||||
structurelib.autoplace.built_stat=Built %s blocks
|
||||
structurelib.autoplace.complete=§aThis multiblock has completed!
|
||||
structurelib.autoplace.error.not_enabled=§cThis multiblock does not support autoplace in survival!
|
||||
structurelib.autoplace.error.no_simple_block=§cSuggested to place §r%s§c but none was found
|
||||
structurelib.autoplace.error.no_item_stack=§cSuggested to place block by using §r%s§c but none was found
|
||||
structurelib.autoplace.warning.no_explicit_channel=§6This structure depends on nonexistent sub channel §r%s§6. Using master channel instead.
|
||||
|
||||
structurelib.blockhint.desc.0=Helps while building
|
||||
structurelib.blockhint.0.name=Hint 1 dot
|
||||
structurelib.blockhint.1.name=Hint 2 dot
|
||||
structurelib.blockhint.2.name=Hint 3 dot
|
||||
structurelib.blockhint.3.name=Hint 4 dot
|
||||
structurelib.blockhint.4.name=Hint 5 dot
|
||||
structurelib.blockhint.5.name=Hint 6 dot
|
||||
structurelib.blockhint.6.name=Hint 7 dot
|
||||
structurelib.blockhint.7.name=Hint 8 dot
|
||||
structurelib.blockhint.8.name=Hint 9 dot
|
||||
structurelib.blockhint.9.name=Hint 10 dot
|
||||
structurelib.blockhint.10.name=Hint 11 dot
|
||||
structurelib.blockhint.11.name=Hint 12 dot
|
||||
structurelib.blockhint.desc.1=Placeholder for a certain group.
|
||||
structurelib.blockhint.12.name=Hint general
|
||||
structurelib.blockhint.desc.2=General placeholder.
|
||||
structurelib.blockhint.13.name=Hint air
|
||||
structurelib.blockhint.desc.3=Make sure it contains Air material.
|
||||
structurelib.blockhint.14.name=Hint no air
|
||||
structurelib.blockhint.desc.4=Make sure it does not contain Air material.
|
||||
structurelib.blockhint.15.name=Hint error
|
||||
structurelib.blockhint.desc.5=ERROR, what did u expect?
|
||||
itemGroup.structurelib=StructureLib
|
||||
|
||||
structurelib.facing.0=down normal none
|
||||
structurelib.facing.1=down normal horizontal
|
||||
structurelib.facing.2=down normal vertical
|
||||
structurelib.facing.3=down normal both
|
||||
structurelib.facing.4=down clockwise none
|
||||
structurelib.facing.5=down clockwise horizontal
|
||||
structurelib.facing.6=down clockwise vertical
|
||||
structurelib.facing.7=down clockwise both
|
||||
structurelib.facing.8=down upside down
|
||||
structurelib.facing.9=down upside down
|
||||
structurelib.facing.10=down upside down
|
||||
structurelib.facing.11=down upside down
|
||||
structurelib.facing.12=down counter clockwise
|
||||
structurelib.facing.13=down counter clockwise
|
||||
structurelib.facing.14=down counter clockwise
|
||||
structurelib.facing.15=down counter clockwise
|
||||
structurelib.facing.16=up normal none
|
||||
structurelib.facing.17=up normal horizontal
|
||||
structurelib.facing.18=up normal vertical
|
||||
structurelib.facing.19=up normal both
|
||||
structurelib.facing.20=up clockwise none
|
||||
structurelib.facing.21=up clockwise horizontal
|
||||
structurelib.facing.22=up clockwise vertical
|
||||
structurelib.facing.23=up clockwise both
|
||||
structurelib.facing.24=up upside down
|
||||
structurelib.facing.25=up upside down
|
||||
structurelib.facing.26=up upside down
|
||||
structurelib.facing.27=up upside down
|
||||
structurelib.facing.28=up counter clockwise
|
||||
structurelib.facing.29=up counter clockwise
|
||||
structurelib.facing.30=up counter clockwise
|
||||
structurelib.facing.31=up counter clockwise
|
||||
structurelib.facing.32=north normal none
|
||||
structurelib.facing.33=north normal horizontal
|
||||
structurelib.facing.34=north normal vertical
|
||||
structurelib.facing.35=north normal both
|
||||
structurelib.facing.36=north clockwise none
|
||||
structurelib.facing.37=north clockwise horizontal
|
||||
structurelib.facing.38=north clockwise vertical
|
||||
structurelib.facing.39=north clockwise both
|
||||
structurelib.facing.40=north upside down
|
||||
structurelib.facing.41=north upside down
|
||||
structurelib.facing.42=north upside down
|
||||
structurelib.facing.43=north upside down
|
||||
structurelib.facing.44=north counter clockwise
|
||||
structurelib.facing.45=north counter clockwise
|
||||
structurelib.facing.46=north counter clockwise
|
||||
structurelib.facing.47=north counter clockwise
|
||||
structurelib.facing.48=south normal none
|
||||
structurelib.facing.49=south normal horizontal
|
||||
structurelib.facing.50=south normal vertical
|
||||
structurelib.facing.51=south normal both
|
||||
structurelib.facing.52=south clockwise none
|
||||
structurelib.facing.53=south clockwise horizontal
|
||||
structurelib.facing.54=south clockwise vertical
|
||||
structurelib.facing.55=south clockwise both
|
||||
structurelib.facing.56=south upside down
|
||||
structurelib.facing.57=south upside down
|
||||
structurelib.facing.58=south upside down
|
||||
structurelib.facing.59=south upside down
|
||||
structurelib.facing.60=south counter clockwise
|
||||
structurelib.facing.61=south counter clockwise
|
||||
structurelib.facing.62=south counter clockwise
|
||||
structurelib.facing.63=south counter clockwise
|
||||
structurelib.facing.64=west normal none
|
||||
structurelib.facing.65=west normal horizontal
|
||||
structurelib.facing.66=west normal vertical
|
||||
structurelib.facing.67=west normal both
|
||||
structurelib.facing.68=west clockwise none
|
||||
structurelib.facing.69=west clockwise horizontal
|
||||
structurelib.facing.70=west clockwise vertical
|
||||
structurelib.facing.71=west clockwise both
|
||||
structurelib.facing.72=west upside down
|
||||
structurelib.facing.73=west upside down
|
||||
structurelib.facing.74=west upside down
|
||||
structurelib.facing.75=west upside down
|
||||
structurelib.facing.76=west counter clockwise
|
||||
structurelib.facing.77=west counter clockwise
|
||||
structurelib.facing.78=west counter clockwise
|
||||
structurelib.facing.79=west counter clockwise
|
||||
structurelib.facing.80=east normal none
|
||||
structurelib.facing.81=east normal horizontal
|
||||
structurelib.facing.82=east normal vertical
|
||||
structurelib.facing.83=east normal both
|
||||
structurelib.facing.84=east clockwise none
|
||||
structurelib.facing.85=east clockwise horizontal
|
||||
structurelib.facing.86=east clockwise vertical
|
||||
structurelib.facing.87=east clockwise both
|
||||
structurelib.facing.88=east upside down
|
||||
structurelib.facing.89=east upside down
|
||||
structurelib.facing.90=east upside down
|
||||
structurelib.facing.91=east upside down
|
||||
structurelib.facing.92=east counter clockwise
|
||||
structurelib.facing.93=east counter clockwise
|
||||
structurelib.facing.94=east counter clockwise
|
||||
structurelib.facing.95=east counter clockwise
|
||||
|
||||
structurelib.config.client=Client Side Configurations
|
||||
structurelib.config.client.tooltip=Configurations that only changes how the game looks like, but not how it functions.
|
||||
structurelib.config.client.hologram=Hologram Configurations
|
||||
structurelib.config.client.hologram.tooltip=Configurations that changes how the hologram got projected into the world by default.
|
||||
structurelib.config.client.hologram.maxCoexisting=Max Coexisting Holograms
|
||||
structurelib.config.client.hologram.maxCoexisting.tooltip=Number of holograms that can coexist. Usually all hints generated by one right click belongs to one hologram. An attempt will be made to prune old holograms when a new hologram is about to be projected and this limit would be exceeded.
|
||||
structurelib.config.client.hologram.removeColliding=Remove Colliding Holograms
|
||||
structurelib.config.client.hologram.removeColliding.tooltip=Whether an attempt will be made to remove any existing hologram that collides with a new hologram.
|
||||
|
||||
structurelib.config.registries=Sorted Registries
|
||||
structurelib.config.registries.tooltip=Sorted Registry is how StructureLib internally keep track of certain features. Each individual elements may be reordered, disabled and enabled at user's command. Changes will be synced to server if needed.\nThis gui can also be accessed in game by shift right clicking air with Multiblock Structure Hologram Projector.
|
||||
structurelib.config.registries.stackextractors=Stack Extractors
|
||||
structurelib.config.registries.stackextractors.tooltip=Controls which inventory-from-stack functions are enabled during survival autoplace
|
||||
structurelib.config.registries.inventoryproviders=Inventory Providers
|
||||
structurelib.config.registries.inventoryproviders.tooltip=Controls which inventories functions are enabled during survival autoplace
|
||||
|
||||
structurelib.configgui.enabled=Enabled Entry
|
||||
structurelib.configgui.disabled=Disabled Entry
|
||||
structurelib.configgui.drag.tooltip=Drag this button to reorder this element.
|
||||
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory=Main Player Inventory
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory.tooltip=36 slots of item in your main inventory. Armor slots excluded.
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory=Ender Chest Inventory
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory.tooltip=Links to your vanilla ender chest inventory. Require at least one "ender backpack like" item in main inventory to work.
|
||||
@@ -0,0 +1,208 @@
|
||||
tile.structurelib.blockhint.name=Подсказка
|
||||
tile.structurelib.blockhint.0.name=Подсказка 1 точка
|
||||
tile.structurelib.blockhint.1.name=Подсказка 2 точки
|
||||
tile.structurelib.blockhint.2.name=Подсказка 3 точки
|
||||
tile.structurelib.blockhint.3.name=Подсказка 4 точки
|
||||
tile.structurelib.blockhint.4.name=Подсказка 5 точек
|
||||
tile.structurelib.blockhint.5.name=Подсказка 6 точек
|
||||
tile.structurelib.blockhint.6.name=Подсказка 7 точек
|
||||
tile.structurelib.blockhint.7.name=Подсказка 8 точек
|
||||
tile.structurelib.blockhint.8.name=Подсказка 9 точек
|
||||
tile.structurelib.blockhint.9.name=Подсказка 10 точек
|
||||
tile.structurelib.blockhint.10.name=Подсказка 11 точек
|
||||
tile.structurelib.blockhint.11.name=Подсказка 12 точек
|
||||
tile.structurelib.blockhint.12.name=Общая подсказка
|
||||
tile.structurelib.blockhint.13.name=Подсказка воздух
|
||||
tile.structurelib.blockhint.14.name=Подсказка нет воздуха
|
||||
tile.structurelib.blockhint.15.name=Подсказка ошибка
|
||||
|
||||
item.structurelib.frontRotationTool.name=Инструмент для поворота (Автономный)
|
||||
item.structurelib.frontRotationTool.desc.0=Открывает интерфейс поворота лицевой стороны
|
||||
item.structurelib.frontRotationTool.desc.1=Поворачивает только лицевую сторону,
|
||||
item.structurelib.frontRotationTool.desc.2=что позволяет повернуть всю структуру.
|
||||
|
||||
item.structurelib.constructableTrigger.name=Голограммный проектор мультиблоковой структуры
|
||||
item.structurelib.constructableTrigger.modes.0=Building Mode
|
||||
item.structurelib.constructableTrigger.modes.1=Updating Mode
|
||||
item.structurelib.constructableTrigger.modes.2=Removing Mode
|
||||
item.structurelib.constructableTrigger.desc.0=Используется по интерфейсу контроллера
|
||||
item.structurelib.constructableTrigger.desc.1=Показывает схему постройки мультиблочной структуры,
|
||||
item.structurelib.constructableTrigger.desc.2=используется при нажатии по контроллеру
|
||||
item.structurelib.constructableTrigger.desc.3=(Shift+ПКМ для автоматической постройки)
|
||||
item.structurelib.constructableTrigger.desc.4=Количество проекторов в одном слоте влияет на тир/режим/тип постройки, если он не задан в GUI проектора
|
||||
item.structurelib.constructableTrigger.desc.5=Удерживайте §l[LSHIFT]§r для отображения данных канала
|
||||
item.structurelib.constructableTrigger.desc.lshift.0=Содержит %d подканал
|
||||
item.structurelib.constructableTrigger.too_fast=Подождите %d миллисекунд перед очередным автозаполнением...
|
||||
item.structurelib.constructableTrigger.gui.title=Sub Channels
|
||||
item.structurelib.constructableTrigger.gui.key=Ключ:
|
||||
item.structurelib.constructableTrigger.gui.value=Значение:
|
||||
item.structurelib.constructableTrigger.gui.add=Добавить
|
||||
item.structurelib.constructableTrigger.gui.set=Задать
|
||||
item.structurelib.constructableTrigger.gui.unset=Сбросить
|
||||
item.structurelib.constructableTrigger.gui.wipe=§4Стереть
|
||||
item.structurelib.constructableTrigger.gui.error.show=Показать ошибки
|
||||
item.structurelib.constructableTrigger.gui.error.hide=Скрыть ошибки
|
||||
item.structurelib.constructableTrigger.gui.gt_no_hatch.enable=No Hatch
|
||||
item.structurelib.constructableTrigger.gui.gt_no_hatch.disable=Hatches
|
||||
item.structurelib.constructableTrigger.keyCategory=Multiblock Structure Hologram Projector Keys
|
||||
item.structurelib.constructableTrigger.keys.cycleMode=Cycle Projector Mode
|
||||
item.structurelib.constructableTrigger.gui.channels.from=§rMod: §9§o%s
|
||||
item.structurelib.constructableTrigger.gui.info=Many multiblocks support some degree of variation in its structure and use sub channels to indicate which variant to use.\n Sub channels are has a sequence of lower case characters as key and a positive integer as value. Most known sub channels should be available as typeahead completions.\nYou can also drag and drop items from NEI to set the corresponding sub channel value. These items all have a tooltip of §oIndicates value X for sub channel Y§r.
|
||||
|
||||
channels.structurelib.show_errors=When set, will highlight parts of the multiblock that is definitely wrong
|
||||
|
||||
structurelib.tooltip.channelvalue=§7Indicates value §6%d§r§7 for sub channel §6%s
|
||||
structurelib.tooltip.indicator_dnd=Drop into GUI to select this value for this channel
|
||||
|
||||
structurelib.autoplace.built_stat=Построено %s блоков
|
||||
structurelib.autoplace.complete=§aЭтот мультиблок собран!
|
||||
structurelib.autoplace.error.not_enabled=§cЭтот мультиблок не поддерживает автозаполнение в выживании!
|
||||
structurelib.autoplace.error.no_simple_block=§cSuggested to place §r%s§c but none was found
|
||||
structurelib.autoplace.error.no_item_stack=§cSuggested to place block by using §r%s§c but none was found
|
||||
structurelib.autoplace.warning.no_explicit_channel=§6Эта структура зависит от несуществующего подканала §r%s§6. Вместо этого используйте главный канал.
|
||||
|
||||
structurelib.blockhint.desc.0=Помогает при постройке
|
||||
structurelib.blockhint.0.name=Подсказка 1 точка
|
||||
structurelib.blockhint.1.name=Подсказка 2 точки
|
||||
structurelib.blockhint.2.name=Подсказка 3 точки
|
||||
structurelib.blockhint.3.name=Подсказка 4 точки
|
||||
structurelib.blockhint.4.name=Подсказка 5 точек
|
||||
structurelib.blockhint.5.name=Подсказка 6 точек
|
||||
structurelib.blockhint.6.name=Подсказка 7 точек
|
||||
structurelib.blockhint.7.name=Подсказка 8 точек
|
||||
structurelib.blockhint.8.name=Подсказка 9 точек
|
||||
structurelib.blockhint.9.name=Подсказка 10 точек
|
||||
structurelib.blockhint.10.name=Подсказка 11 точек
|
||||
structurelib.blockhint.11.name=Подсказка 12 точек
|
||||
structurelib.blockhint.desc.1=Заполнитель конкретной группы.
|
||||
structurelib.blockhint.12.name=Общая подсказка
|
||||
structurelib.blockhint.desc.2=Общий заполнитель.
|
||||
structurelib.blockhint.13.name=Подсказка воздух
|
||||
structurelib.blockhint.desc.3=Убедитесь, что это содержит воздух.
|
||||
structurelib.blockhint.14.name=Подсказка нет воздуха
|
||||
structurelib.blockhint.desc.4=Убедитесь, что это не содержит воздух.
|
||||
structurelib.blockhint.15.name=Подсказка ошибка
|
||||
structurelib.blockhint.desc.5=ОШИБКА (а что вы ожидали?)
|
||||
itemGroup.structurelib=StructureLib
|
||||
|
||||
structurelib.facing.0=вниз нормальный нет
|
||||
structurelib.facing.1=вниз нормальный по горизонтали
|
||||
structurelib.facing.2=вниз нормальный по вертикали
|
||||
structurelib.facing.3=вниз нормальный оба
|
||||
structurelib.facing.4=вниз по часовой стрелке нет
|
||||
structurelib.facing.5=вниз по часовой стрелке по горизонтали
|
||||
structurelib.facing.6=вниз по часовой стрелке по вертикали
|
||||
structurelib.facing.7=вниз по часовой стрелке оба
|
||||
structurelib.facing.8=вниз перевернутый
|
||||
structurelib.facing.9=вниз перевернутый
|
||||
structurelib.facing.10=вниз перевернутый
|
||||
structurelib.facing.11=вниз перевернутый
|
||||
structurelib.facing.12=вниз против часовой стрелки
|
||||
structurelib.facing.13=вниз против часовой стрелки
|
||||
structurelib.facing.14=вниз против часовой стрелки
|
||||
structurelib.facing.15=вниз против часовой стрелки
|
||||
structurelib.facing.16=вверх нормальный нет
|
||||
structurelib.facing.17=вверх нормальный по горизонтали
|
||||
structurelib.facing.18=вверх нормальный по вертикали
|
||||
structurelib.facing.19=вверх нормальный оба
|
||||
structurelib.facing.20=вверх по часовой стрелке нет
|
||||
structurelib.facing.21=вверх по часовой стрелке по горизонтали
|
||||
structurelib.facing.22=вверх по часовой стрелке по вертикали
|
||||
structurelib.facing.23=вверх по часовой стрелке оба
|
||||
structurelib.facing.24=вверх перевернутый
|
||||
structurelib.facing.25=вверх перевернутый
|
||||
structurelib.facing.26=вверх перевернутый
|
||||
structurelib.facing.27=вверх перевернутый
|
||||
structurelib.facing.28=вверх против часовой стрелки
|
||||
structurelib.facing.29=вверх против часовой стрелки
|
||||
structurelib.facing.30=вверх против часовой стрелки
|
||||
structurelib.facing.31=вверх против часовой стрелки
|
||||
structurelib.facing.32=север нормальный нет
|
||||
structurelib.facing.33=север нормальный по горизонтали
|
||||
structurelib.facing.34=север нормальный по вертикали
|
||||
structurelib.facing.35=север нормальный оба
|
||||
structurelib.facing.36=север по часовой стрелке нет
|
||||
structurelib.facing.37=север по часовой стрелке по горизонтали
|
||||
structurelib.facing.38=север по часовой стрелке по вертикали
|
||||
structurelib.facing.39=север по часовой стрелке оба
|
||||
structurelib.facing.40=север перевернутый
|
||||
structurelib.facing.41=север перевернутый
|
||||
structurelib.facing.42=север перевернутый
|
||||
structurelib.facing.43=север перевернутый
|
||||
structurelib.facing.44=север против часовой стрелки
|
||||
structurelib.facing.45=север против часовой стрелки
|
||||
structurelib.facing.46=север против часовой стрелки
|
||||
structurelib.facing.47=север против часовой стрелки
|
||||
structurelib.facing.48=юг нормальный нет
|
||||
structurelib.facing.49=юг нормальный по горизонтали
|
||||
structurelib.facing.50=юг нормальный по вертикали
|
||||
structurelib.facing.51=юг нормальный оба
|
||||
structurelib.facing.52=юг по часовой стрелке нет
|
||||
structurelib.facing.53=юг по часовой стрелке по горизонтали
|
||||
structurelib.facing.54=юг по часовой стрелке по вертикали
|
||||
structurelib.facing.55=юг по часовой стрелке оба
|
||||
structurelib.facing.56=юг перевернутый
|
||||
structurelib.facing.57=юг перевернутый
|
||||
structurelib.facing.58=юг перевернутый
|
||||
structurelib.facing.59=юг перевернутый
|
||||
structurelib.facing.60=юг против часовой стрелки
|
||||
structurelib.facing.61=юг против часовой стрелки
|
||||
structurelib.facing.62=юг против часовой стрелки
|
||||
structurelib.facing.63=юг против часовой стрелки
|
||||
structurelib.facing.64=запад нормальный нет
|
||||
structurelib.facing.65=запад нормальный по горизонтали
|
||||
structurelib.facing.66=запад нормальный по вертикали
|
||||
structurelib.facing.67=запад нормальный оба
|
||||
structurelib.facing.68=запад по часовой стрелке нет
|
||||
structurelib.facing.69=запад по часовой стрелке по горизонтали
|
||||
structurelib.facing.70=запад по часовой стрелке по вертикали
|
||||
structurelib.facing.71=запад по часовой стрелке оба
|
||||
structurelib.facing.72=запад перевернутый
|
||||
structurelib.facing.73=запад перевернутый
|
||||
structurelib.facing.74=запад перевернутый
|
||||
structurelib.facing.75=запад перевернутый
|
||||
structurelib.facing.76=запад против часовой стрелки
|
||||
structurelib.facing.77=запад против часовой стрелки
|
||||
structurelib.facing.78=запад против часовой стрелки
|
||||
structurelib.facing.79=запад против часовой стрелки
|
||||
structurelib.facing.80=восток нормальный нет
|
||||
structurelib.facing.81=восток нормальный по горизонтали
|
||||
structurelib.facing.82=восток нормальный по вертикали
|
||||
structurelib.facing.83=восток нормальный оба
|
||||
structurelib.facing.84=восток по часовой стрелке нет
|
||||
structurelib.facing.85=восток по часовой стрелке по горизонтали
|
||||
structurelib.facing.86=восток по часовой стрелке по вертикали
|
||||
structurelib.facing.87=восток по часовой стрелке оба
|
||||
structurelib.facing.88=восток перевернутый
|
||||
structurelib.facing.89=восток перевернутый
|
||||
structurelib.facing.90=восток перевернутый
|
||||
structurelib.facing.91=восток перевернутый
|
||||
structurelib.facing.92=восток против часовой стрелки
|
||||
structurelib.facing.93=восток против часовой стрелки
|
||||
structurelib.facing.94=восток против часовой стрелки
|
||||
structurelib.facing.95=восток против часовой стрелки
|
||||
|
||||
structurelib.config.client=Настройки клиента
|
||||
structurelib.config.client.tooltip=Настройки, которые изменяют только внешний вид игры, но не то, как она функционирует.
|
||||
structurelib.config.client.hologram=Голограммные настройки
|
||||
structurelib.config.client.hologram.tooltip=Настройки, которые по умолчанию меняют способ проецирования голограммы в мир.
|
||||
structurelib.config.client.hologram.maxCoexisting=Макс. сосуществующих голограмм
|
||||
structurelib.config.client.hologram.maxCoexisting.tooltip=Количество голограмм, которые могут сосуществовать. Обычно все подсказки, сгенерированные одним щелчком ПКМ, принадлежат одной голограмме. Будет предпринята попытка удаления старой голограммы, когда будет проецироваться новая голограмма и этот лимит будет превышен.
|
||||
structurelib.config.client.hologram.removeColliding=Remove Colliding Holograms
|
||||
structurelib.config.client.hologram.removeColliding.tooltip=Whether an attempt will be made to remove any existing hologram that collides with a new hologram.
|
||||
|
||||
structurelib.config.registries=Sorted Registries
|
||||
structurelib.config.registries.tooltip=Sorted Registry is how StructureLib internally keep track of certain features. Each individual elements may be reordered, disabled and enabled at user's command. Changes will be synced to server if needed.\nThis gui can also be accessed in game by shift right clicking air with Multiblock Structure Hologram Projector.
|
||||
structurelib.config.registries.stackextractors=Stack Extractors
|
||||
structurelib.config.registries.stackextractors.tooltip=Controls which inventory-from-stack functions are enabled during survival autoplace
|
||||
structurelib.config.registries.inventoryproviders=Inventory Providers
|
||||
structurelib.config.registries.inventoryproviders.tooltip=Controls which inventories functions are enabled during survival autoplace
|
||||
|
||||
structurelib.configgui.enabled=Enabled Entry
|
||||
structurelib.configgui.disabled=Disabled Entry
|
||||
structurelib.configgui.drag.tooltip=Перетащите эту кнопку, чтобы изменить порядок этого элемента.
|
||||
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory=Основной инвентарь игрока
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory.tooltip=36 ячеек для предметов в вашем основном инвентаре. Слоты для брони исключены.
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory=Инвентарь Сундука Эндера
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory.tooltip=Соединяет на ваш инвентарь из ванильного сундука Эндера. Требуется не менее один "похожий на рюкзак Эндера" предмет в основном инвентаре для работы.
|
||||
@@ -0,0 +1,208 @@
|
||||
tile.structurelib.blockhint.name=Hint
|
||||
tile.structurelib.blockhint.0.name=Hint 1 dot
|
||||
tile.structurelib.blockhint.1.name=Hint 2 dots
|
||||
tile.structurelib.blockhint.2.name=Hint 3 dots
|
||||
tile.structurelib.blockhint.3.name=Hint 4 dots
|
||||
tile.structurelib.blockhint.4.name=Hint 5 dots
|
||||
tile.structurelib.blockhint.5.name=Hint 6 dots
|
||||
tile.structurelib.blockhint.6.name=Hint 7 dots
|
||||
tile.structurelib.blockhint.7.name=Hint 8 dots
|
||||
tile.structurelib.blockhint.8.name=Hint 9 dots
|
||||
tile.structurelib.blockhint.9.name=Hint 10 dots
|
||||
tile.structurelib.blockhint.10.name=Hint 11 dots
|
||||
tile.structurelib.blockhint.11.name=Hint 12 dots
|
||||
tile.structurelib.blockhint.12.name=Hint general
|
||||
tile.structurelib.blockhint.13.name=Hint air
|
||||
tile.structurelib.blockhint.14.name=Hint no air
|
||||
tile.structurelib.blockhint.15.name=Hint error
|
||||
|
||||
item.structurelib.frontRotationTool.name=Front Rotation Tool (Standalone)
|
||||
item.structurelib.frontRotationTool.desc.0=Triggers Front Rotation Interface
|
||||
item.structurelib.frontRotationTool.desc.1=Rotates only the front panel,
|
||||
item.structurelib.frontRotationTool.desc.2=which allows structure rotation.
|
||||
|
||||
item.structurelib.constructableTrigger.name=Multiblock Structure Hologram Projector
|
||||
item.structurelib.constructableTrigger.modes.0=Building Mode
|
||||
item.structurelib.constructableTrigger.modes.1=Updating Mode
|
||||
item.structurelib.constructableTrigger.modes.2=Removing Mode
|
||||
item.structurelib.constructableTrigger.desc.0=Triggers Constructable Interface
|
||||
item.structurelib.constructableTrigger.desc.1=Shows multiblock construction schematic,
|
||||
item.structurelib.constructableTrigger.desc.2=use on the multiblock controller.
|
||||
item.structurelib.constructableTrigger.desc.3=(Sneak use on controller to build)
|
||||
item.structurelib.constructableTrigger.desc.4=Quantity of schematics in item stack affects tier/mode/type
|
||||
item.structurelib.constructableTrigger.desc.5=Hold §l[LSHIFT]§r to display channel data
|
||||
item.structurelib.constructableTrigger.desc.lshift.0=Contain %d sub channel.
|
||||
item.structurelib.constructableTrigger.too_fast=Please wait %d milliseconds before another autoplace...
|
||||
item.structurelib.constructableTrigger.gui.title=Sub Channels
|
||||
item.structurelib.constructableTrigger.gui.key=Key:
|
||||
item.structurelib.constructableTrigger.gui.value=Value:
|
||||
item.structurelib.constructableTrigger.gui.add=Add
|
||||
item.structurelib.constructableTrigger.gui.set=Set
|
||||
item.structurelib.constructableTrigger.gui.unset=Unset
|
||||
item.structurelib.constructableTrigger.gui.wipe=§4Wipe
|
||||
item.structurelib.constructableTrigger.gui.error.show=Show Errors
|
||||
item.structurelib.constructableTrigger.gui.error.hide=Hide Errors
|
||||
item.structurelib.constructableTrigger.gui.gt_no_hatch.enable=No Hatch
|
||||
item.structurelib.constructableTrigger.gui.gt_no_hatch.disable=Hatches
|
||||
item.structurelib.constructableTrigger.keyCategory=Multiblock Structure Hologram Projector Keys
|
||||
item.structurelib.constructableTrigger.keys.cycleMode=Cycle Projector Mode
|
||||
item.structurelib.constructableTrigger.gui.channels.from=§rMod: §9§o%s
|
||||
item.structurelib.constructableTrigger.gui.info=Many multiblocks support some degree of variation in its structure and use sub channels to indicate which variant to use.\n Sub channels are has a sequence of lower case characters as key and a positive integer as value. Most known sub channels should be available as typeahead completions.\nYou can also drag and drop items from NEI to set the corresponding sub channel value. These items all have a tooltip of §oIndicates value X for sub channel Y§r.
|
||||
|
||||
channels.structurelib.show_errors=When set, will highlight parts of the multiblock that is definitely wrong
|
||||
|
||||
structurelib.tooltip.channelvalue=§7Indicates value §6%d§r§7 for sub channel §6%s
|
||||
structurelib.tooltip.indicator_dnd=Drop into GUI to select this value for this channel
|
||||
|
||||
structurelib.autoplace.built_stat=Built %s blocks
|
||||
structurelib.autoplace.complete=§aThis multiblock has completed!
|
||||
structurelib.autoplace.error.not_enabled=§cThis multiblock does not support autoplace in survival!
|
||||
structurelib.autoplace.error.no_simple_block=§cSuggested to place §r%s§c but none was found
|
||||
structurelib.autoplace.error.no_item_stack=§cSuggested to place block by using §r%s§c but none was found
|
||||
structurelib.autoplace.warning.no_explicit_channel=§6This structure depends on nonexistent sub channel §r%s§6. Using master channel instead.
|
||||
|
||||
structurelib.blockhint.desc.0=Helps while building
|
||||
structurelib.blockhint.0.name=Hint 1 dot
|
||||
structurelib.blockhint.1.name=Hint 2 dot
|
||||
structurelib.blockhint.2.name=Hint 3 dot
|
||||
structurelib.blockhint.3.name=Hint 4 dot
|
||||
structurelib.blockhint.4.name=Hint 5 dot
|
||||
structurelib.blockhint.5.name=Hint 6 dot
|
||||
structurelib.blockhint.6.name=Hint 7 dot
|
||||
structurelib.blockhint.7.name=Hint 8 dot
|
||||
structurelib.blockhint.8.name=Hint 9 dot
|
||||
structurelib.blockhint.9.name=Hint 10 dot
|
||||
structurelib.blockhint.10.name=Hint 11 dot
|
||||
structurelib.blockhint.11.name=Hint 12 dot
|
||||
structurelib.blockhint.desc.1=Placeholder for a certain group.
|
||||
structurelib.blockhint.12.name=Hint general
|
||||
structurelib.blockhint.desc.2=General placeholder.
|
||||
structurelib.blockhint.13.name=Hint air
|
||||
structurelib.blockhint.desc.3=Make sure it contains Air material.
|
||||
structurelib.blockhint.14.name=Hint no air
|
||||
structurelib.blockhint.desc.4=Make sure it does not contain Air material.
|
||||
structurelib.blockhint.15.name=Hint error
|
||||
structurelib.blockhint.desc.5=ERROR, what did u expect?
|
||||
itemGroup.structurelib=StructureLib
|
||||
|
||||
structurelib.facing.0=down normal none
|
||||
structurelib.facing.1=down normal horizontal
|
||||
structurelib.facing.2=down normal vertical
|
||||
structurelib.facing.3=down normal both
|
||||
structurelib.facing.4=down clockwise none
|
||||
structurelib.facing.5=down clockwise horizontal
|
||||
structurelib.facing.6=down clockwise vertical
|
||||
structurelib.facing.7=down clockwise both
|
||||
structurelib.facing.8=down upside down
|
||||
structurelib.facing.9=down upside down
|
||||
structurelib.facing.10=down upside down
|
||||
structurelib.facing.11=down upside down
|
||||
structurelib.facing.12=down counter clockwise
|
||||
structurelib.facing.13=down counter clockwise
|
||||
structurelib.facing.14=down counter clockwise
|
||||
structurelib.facing.15=down counter clockwise
|
||||
structurelib.facing.16=up normal none
|
||||
structurelib.facing.17=up normal horizontal
|
||||
structurelib.facing.18=up normal vertical
|
||||
structurelib.facing.19=up normal both
|
||||
structurelib.facing.20=up clockwise none
|
||||
structurelib.facing.21=up clockwise horizontal
|
||||
structurelib.facing.22=up clockwise vertical
|
||||
structurelib.facing.23=up clockwise both
|
||||
structurelib.facing.24=up upside down
|
||||
structurelib.facing.25=up upside down
|
||||
structurelib.facing.26=up upside down
|
||||
structurelib.facing.27=up upside down
|
||||
structurelib.facing.28=up counter clockwise
|
||||
structurelib.facing.29=up counter clockwise
|
||||
structurelib.facing.30=up counter clockwise
|
||||
structurelib.facing.31=up counter clockwise
|
||||
structurelib.facing.32=north normal none
|
||||
structurelib.facing.33=north normal horizontal
|
||||
structurelib.facing.34=north normal vertical
|
||||
structurelib.facing.35=north normal both
|
||||
structurelib.facing.36=north clockwise none
|
||||
structurelib.facing.37=north clockwise horizontal
|
||||
structurelib.facing.38=north clockwise vertical
|
||||
structurelib.facing.39=north clockwise both
|
||||
structurelib.facing.40=north upside down
|
||||
structurelib.facing.41=north upside down
|
||||
structurelib.facing.42=north upside down
|
||||
structurelib.facing.43=north upside down
|
||||
structurelib.facing.44=north counter clockwise
|
||||
structurelib.facing.45=north counter clockwise
|
||||
structurelib.facing.46=north counter clockwise
|
||||
structurelib.facing.47=north counter clockwise
|
||||
structurelib.facing.48=south normal none
|
||||
structurelib.facing.49=south normal horizontal
|
||||
structurelib.facing.50=south normal vertical
|
||||
structurelib.facing.51=south normal both
|
||||
structurelib.facing.52=south clockwise none
|
||||
structurelib.facing.53=south clockwise horizontal
|
||||
structurelib.facing.54=south clockwise vertical
|
||||
structurelib.facing.55=south clockwise both
|
||||
structurelib.facing.56=south upside down
|
||||
structurelib.facing.57=south upside down
|
||||
structurelib.facing.58=south upside down
|
||||
structurelib.facing.59=south upside down
|
||||
structurelib.facing.60=south counter clockwise
|
||||
structurelib.facing.61=south counter clockwise
|
||||
structurelib.facing.62=south counter clockwise
|
||||
structurelib.facing.63=south counter clockwise
|
||||
structurelib.facing.64=west normal none
|
||||
structurelib.facing.65=west normal horizontal
|
||||
structurelib.facing.66=west normal vertical
|
||||
structurelib.facing.67=west normal both
|
||||
structurelib.facing.68=west clockwise none
|
||||
structurelib.facing.69=west clockwise horizontal
|
||||
structurelib.facing.70=west clockwise vertical
|
||||
structurelib.facing.71=west clockwise both
|
||||
structurelib.facing.72=west upside down
|
||||
structurelib.facing.73=west upside down
|
||||
structurelib.facing.74=west upside down
|
||||
structurelib.facing.75=west upside down
|
||||
structurelib.facing.76=west counter clockwise
|
||||
structurelib.facing.77=west counter clockwise
|
||||
structurelib.facing.78=west counter clockwise
|
||||
structurelib.facing.79=west counter clockwise
|
||||
structurelib.facing.80=east normal none
|
||||
structurelib.facing.81=east normal horizontal
|
||||
structurelib.facing.82=east normal vertical
|
||||
structurelib.facing.83=east normal both
|
||||
structurelib.facing.84=east clockwise none
|
||||
structurelib.facing.85=east clockwise horizontal
|
||||
structurelib.facing.86=east clockwise vertical
|
||||
structurelib.facing.87=east clockwise both
|
||||
structurelib.facing.88=east upside down
|
||||
structurelib.facing.89=east upside down
|
||||
structurelib.facing.90=east upside down
|
||||
structurelib.facing.91=east upside down
|
||||
structurelib.facing.92=east counter clockwise
|
||||
structurelib.facing.93=east counter clockwise
|
||||
structurelib.facing.94=east counter clockwise
|
||||
structurelib.facing.95=east counter clockwise
|
||||
|
||||
structurelib.config.client=Client Side Configurations
|
||||
structurelib.config.client.tooltip=Configurations that only changes how the game looks like, but not how it functions.
|
||||
structurelib.config.client.hologram=Hologram Configurations
|
||||
structurelib.config.client.hologram.tooltip=Configurations that changes how the hologram got projected into the world by default.
|
||||
structurelib.config.client.hologram.maxCoexisting=Max Coexisting Holograms
|
||||
structurelib.config.client.hologram.maxCoexisting.tooltip=Number of holograms that can coexist. Usually all hints generated by one right click belongs to one hologram. An attempt will be made to prune old holograms when a new hologram is about to be projected and this limit would be exceeded.
|
||||
structurelib.config.client.hologram.removeColliding=Remove Colliding Holograms
|
||||
structurelib.config.client.hologram.removeColliding.tooltip=Whether an attempt will be made to remove any existing hologram that collides with a new hologram.
|
||||
|
||||
structurelib.config.registries=Sorted Registries
|
||||
structurelib.config.registries.tooltip=Sorted Registry is how StructureLib internally keep track of certain features. Each individual elements may be reordered, disabled and enabled at user's command. Changes will be synced to server if needed.\nThis gui can also be accessed in game by shift right clicking air with Multiblock Structure Hologram Projector.
|
||||
structurelib.config.registries.stackextractors=Stack Extractors
|
||||
structurelib.config.registries.stackextractors.tooltip=Controls which inventory-from-stack functions are enabled during survival autoplace
|
||||
structurelib.config.registries.inventoryproviders=Inventory Providers
|
||||
structurelib.config.registries.inventoryproviders.tooltip=Controls which inventories functions are enabled during survival autoplace
|
||||
|
||||
structurelib.configgui.enabled=Enabled Entry
|
||||
structurelib.configgui.disabled=Disabled Entry
|
||||
structurelib.configgui.drag.tooltip=Drag this button to reorder this element.
|
||||
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory=Main Player Inventory
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory.tooltip=36 slots of item in your main inventory. Armor slots excluded.
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory=Ender Chest Inventory
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory.tooltip=Links to your vanilla ender chest inventory. Require at least one "ender backpack like" item in main inventory to work.
|
||||
@@ -0,0 +1,190 @@
|
||||
tile.structurelib.blockhint.0.name=提示方块:1号
|
||||
tile.structurelib.blockhint.1.name=提示方块:2号
|
||||
tile.structurelib.blockhint.2.name=提示方块:3号
|
||||
tile.structurelib.blockhint.3.name=提示方块:4号
|
||||
tile.structurelib.blockhint.4.name=提示方块:5号
|
||||
tile.structurelib.blockhint.5.name=提示方块:6号
|
||||
tile.structurelib.blockhint.6.name=提示方块:7号
|
||||
tile.structurelib.blockhint.7.name=提示方块:8号
|
||||
tile.structurelib.blockhint.8.name=提示方块:9号
|
||||
tile.structurelib.blockhint.9.name=提示方块:10号
|
||||
tile.structurelib.blockhint.10.name=提示方块:11号
|
||||
tile.structurelib.blockhint.11.name=提示方块:12号
|
||||
tile.structurelib.blockhint.12.name=提示方块:一般
|
||||
tile.structurelib.blockhint.13.name=提示方块:空气
|
||||
tile.structurelib.blockhint.14.name=提示方块:非空气
|
||||
tile.structurelib.blockhint.15.name=提示方块:错误
|
||||
|
||||
item.structurelib.frontRotationTool.name=正面旋转扳手(独立)
|
||||
item.structurelib.frontRotationTool.desc.0=触发正面旋转界面
|
||||
item.structurelib.frontRotationTool.desc.1=可以旋转多方块控制器,
|
||||
item.structurelib.frontRotationTool.desc.2=从而使整个结构可以旋转.
|
||||
|
||||
item.structurelib.constructableTrigger.name=多方块机器全息投影仪
|
||||
item.structurelib.constructableTrigger.desc.0=触发可构造界面
|
||||
item.structurelib.constructableTrigger.desc.1=显示多方块结构全息投影,
|
||||
item.structurelib.constructableTrigger.desc.2=请对多方块控制器使用.
|
||||
item.structurelib.constructableTrigger.desc.3=(潜行右键控制器方块可直接构造)
|
||||
item.structurelib.constructableTrigger.desc.4=堆叠数量影响等级/模式/类型
|
||||
item.structurelib.constructableTrigger.desc.5=按住 §l[LSHIFT]§r 以显示信道数据
|
||||
item.structurelib.constructableTrigger.desc.lshift.0=包含%d个子信道.
|
||||
item.structurelib.constructableTrigger.too_fast=请等待 %d 毫秒,再进行下一次自动构造...
|
||||
item.structurelib.constructableTrigger.gui.key=信道名:
|
||||
item.structurelib.constructableTrigger.gui.value=值:
|
||||
item.structurelib.constructableTrigger.gui.add=添加
|
||||
item.structurelib.constructableTrigger.gui.set=替换
|
||||
item.structurelib.constructableTrigger.gui.unset=删除
|
||||
item.structurelib.constructableTrigger.gui.wipe=§4全部清空
|
||||
|
||||
structurelib.autoplace.built_stat=已放置 %s 个方块
|
||||
structurelib.autoplace.complete=§a此多方块机器已构造完成!
|
||||
structurelib.autoplace.error.not_enabled=§c此多方块机器不支持生存模式自动构造!
|
||||
structurelib.autoplace.error.no_simple_block=§c建议放置 §r%s§c ,但未在库存中找到
|
||||
structurelib.autoplace.error.no_item_stack=§c建议使用 §r%s§c 放置方块,但未在库存中找到
|
||||
structurelib.autoplace.warning.no_explicit_channel=§6本结构依赖于不存在的子信道 §r%s§6. 已使用主信道替代.
|
||||
|
||||
structurelib.blockhint.desc.0=帮助构建多方块机器
|
||||
structurelib.blockhint.0.name=提示方块:1号
|
||||
structurelib.blockhint.1.name=提示方块:2号
|
||||
structurelib.blockhint.2.name=提示方块:3号
|
||||
structurelib.blockhint.3.name=提示方块:4号
|
||||
structurelib.blockhint.4.name=提示方块:5号
|
||||
structurelib.blockhint.5.name=提示方块:6号
|
||||
structurelib.blockhint.6.name=提示方块:7号
|
||||
structurelib.blockhint.7.name=提示方块:8号
|
||||
structurelib.blockhint.8.name=提示方块:9号
|
||||
structurelib.blockhint.9.name=提示方块:10号
|
||||
structurelib.blockhint.10.name=提示方块:11号
|
||||
structurelib.blockhint.11.name=提示方块:12号
|
||||
structurelib.blockhint.desc.1=某组方块的占位符.
|
||||
structurelib.blockhint.12.name=提示方块:一般
|
||||
structurelib.blockhint.desc.2=通用占位符.
|
||||
structurelib.blockhint.13.name=提示方块:空气
|
||||
structurelib.blockhint.desc.3=确保其为空气方块.
|
||||
structurelib.blockhint.14.name=提示方块:非空气
|
||||
structurelib.blockhint.desc.4=确保其不是空气方块.
|
||||
structurelib.blockhint.15.name=提示方块:错误
|
||||
structurelib.blockhint.desc.5=错误,你在期待什么?
|
||||
itemGroup.structurelib=结构库
|
||||
|
||||
structurelib.facing.0=面朝下方,无旋转,无翻转
|
||||
structurelib.facing.1=面朝下方,无旋转,水平翻转
|
||||
structurelib.facing.2=面朝下方,无旋转,垂直翻转
|
||||
structurelib.facing.3=面朝下方,无旋转,水平、垂直翻转
|
||||
structurelib.facing.4=面朝下方,顺时针旋转90°,无翻转
|
||||
structurelib.facing.5=面朝下方,顺时针旋转90°,水平翻转
|
||||
structurelib.facing.6=面朝下方,顺时针旋转90°,垂直翻转
|
||||
structurelib.facing.7=面朝下方,顺时针旋转90°,水平、垂直翻转
|
||||
structurelib.facing.8=面朝下方,旋转180°
|
||||
structurelib.facing.9=面朝下方,旋转180°
|
||||
structurelib.facing.10=面朝下方,旋转180°
|
||||
structurelib.facing.11=面朝下方,旋转180°
|
||||
structurelib.facing.12=面朝下方,逆时针旋转90°
|
||||
structurelib.facing.13=面朝下方,逆时针旋转90°
|
||||
structurelib.facing.14=面朝下方,逆时针旋转90°
|
||||
structurelib.facing.15=面朝下方,逆时针旋转90°
|
||||
structurelib.facing.16=面朝上方,无旋转,无翻转
|
||||
structurelib.facing.17=面朝上方,无旋转,水平翻转
|
||||
structurelib.facing.18=面朝上方,无旋转,垂直翻转
|
||||
structurelib.facing.19=面朝上方,无旋转,水平、垂直翻转
|
||||
structurelib.facing.20=面朝上方,顺时针旋转90°,无翻转
|
||||
structurelib.facing.21=面朝上方,顺时针旋转90°,水平翻转
|
||||
structurelib.facing.22=面朝上方,顺时针旋转90°,垂直翻转
|
||||
structurelib.facing.23=面朝上方,顺时针旋转90°,水平、垂直翻转
|
||||
structurelib.facing.24=面朝上方,旋转180°
|
||||
structurelib.facing.25=面朝上方,旋转180°
|
||||
structurelib.facing.26=面朝上方,旋转180°
|
||||
structurelib.facing.27=面朝上方,旋转180°
|
||||
structurelib.facing.28=面朝上方,逆时针旋转90°
|
||||
structurelib.facing.29=面朝上方,逆时针旋转90°
|
||||
structurelib.facing.30=面朝上方,逆时针旋转90°
|
||||
structurelib.facing.31=面朝上方,逆时针旋转90°
|
||||
structurelib.facing.32=面朝北方,无旋转,无翻转
|
||||
structurelib.facing.33=面朝北方,无旋转,水平翻转
|
||||
structurelib.facing.34=面朝北方,无旋转,垂直翻转
|
||||
structurelib.facing.35=面朝北方,无旋转,水平、垂直翻转
|
||||
structurelib.facing.36=面朝北方,顺时针旋转90°,无翻转
|
||||
structurelib.facing.37=面朝北方,顺时针旋转90°,水平翻转
|
||||
structurelib.facing.38=面朝北方,顺时针旋转90°,垂直翻转
|
||||
structurelib.facing.39=面朝北方,顺时针旋转90°,水平、垂直翻转
|
||||
structurelib.facing.40=面朝北方,旋转180°
|
||||
structurelib.facing.41=面朝北方,旋转180°
|
||||
structurelib.facing.42=面朝北方,旋转180°
|
||||
structurelib.facing.43=面朝北方,旋转180°
|
||||
structurelib.facing.44=面朝北方,逆时针旋转90°
|
||||
structurelib.facing.45=面朝北方,逆时针旋转90°
|
||||
structurelib.facing.46=面朝北方,逆时针旋转90°
|
||||
structurelib.facing.47=面朝北方,逆时针旋转90°
|
||||
structurelib.facing.48=面朝南方,无旋转,无翻转
|
||||
structurelib.facing.49=面朝南方,无旋转,水平翻转
|
||||
structurelib.facing.50=面朝南方,无旋转,垂直翻转
|
||||
structurelib.facing.51=面朝南方,无旋转,水平、垂直翻转
|
||||
structurelib.facing.52=面朝南方,顺时针旋转90°,无翻转
|
||||
structurelib.facing.53=面朝南方,顺时针旋转90°,水平翻转
|
||||
structurelib.facing.54=面朝南方,顺时针旋转90°,垂直翻转
|
||||
structurelib.facing.55=面朝南方,顺时针旋转90°,水平、垂直翻转
|
||||
structurelib.facing.56=面朝南方,旋转180°
|
||||
structurelib.facing.57=面朝南方,旋转180°
|
||||
structurelib.facing.58=面朝南方,旋转180°
|
||||
structurelib.facing.59=面朝南方,旋转180°
|
||||
structurelib.facing.60=面朝南方,逆时针旋转90°
|
||||
structurelib.facing.61=面朝南方,逆时针旋转90°
|
||||
structurelib.facing.62=面朝南方,逆时针旋转90°
|
||||
structurelib.facing.63=面朝南方,逆时针旋转90°
|
||||
structurelib.facing.64=面朝西方,无旋转,无翻转
|
||||
structurelib.facing.65=面朝西方,无旋转,水平翻转
|
||||
structurelib.facing.66=面朝西方,无旋转,垂直翻转
|
||||
structurelib.facing.67=面朝西方,无旋转,水平、垂直翻转
|
||||
structurelib.facing.68=面朝西方,顺时针旋转90°,无翻转
|
||||
structurelib.facing.69=面朝西方,顺时针旋转90°,水平翻转
|
||||
structurelib.facing.70=面朝西方,顺时针旋转90°,垂直翻转
|
||||
structurelib.facing.71=面朝西方,顺时针旋转90°,水平、垂直翻转
|
||||
structurelib.facing.72=面朝西方,旋转180°
|
||||
structurelib.facing.73=面朝西方,旋转180°
|
||||
structurelib.facing.74=面朝西方,旋转180°
|
||||
structurelib.facing.75=面朝西方,旋转180°
|
||||
structurelib.facing.76=面朝西方,逆时针旋转90°
|
||||
structurelib.facing.77=面朝西方,逆时针旋转90°
|
||||
structurelib.facing.78=面朝西方,逆时针旋转90°
|
||||
structurelib.facing.79=面朝西方,逆时针旋转90°
|
||||
structurelib.facing.80=面朝东方,无旋转,无翻转
|
||||
structurelib.facing.81=面朝东方,无旋转,水平翻转
|
||||
structurelib.facing.82=面朝东方,无旋转,垂直翻转
|
||||
structurelib.facing.83=面朝东方,无旋转,水平、垂直翻转
|
||||
structurelib.facing.84=面朝东方,顺时针旋转90°,无翻转
|
||||
structurelib.facing.85=面朝东方,顺时针旋转90°,水平翻转
|
||||
structurelib.facing.86=面朝东方,顺时针旋转90°,垂直翻转
|
||||
structurelib.facing.87=面朝东方,顺时针旋转90°,水平、垂直翻转
|
||||
structurelib.facing.88=面朝东方,旋转180°
|
||||
structurelib.facing.89=面朝东方,旋转180°
|
||||
structurelib.facing.90=面朝东方,旋转180°
|
||||
structurelib.facing.91=面朝东方,旋转180°
|
||||
structurelib.facing.92=面朝东方,逆时针旋转90°
|
||||
structurelib.facing.93=面朝东方,逆时针旋转90°
|
||||
structurelib.facing.94=面朝东方,逆时针旋转90°
|
||||
structurelib.facing.95=面朝东方,逆时针旋转90°
|
||||
|
||||
structurelib.config.client=客户端配置
|
||||
structurelib.config.client.tooltip=此配置只改变游戏外观,而不改变其功能.
|
||||
structurelib.config.client.hologram=全息配置
|
||||
structurelib.config.client.hologram.tooltip=此配置改变默认情况下,全息图如何投影到世界上.
|
||||
structurelib.config.client.hologram.maxCoexisting=最大共存全息图数
|
||||
structurelib.config.client.hologram.maxCoexisting.tooltip=可以同时存在的全息图数量. 一般一次右键生成的所有提示都视为一个全息图. 当存在多个全息图且超过此数量后,尝试生成新全息图时会删除旧全息图.
|
||||
structurelib.config.client.hologram.removeColliding=移除冲突全息图
|
||||
structurelib.config.client.hologram.removeColliding.tooltip=已存在的全息图与新全息图冲突时,会删除旧全息图.
|
||||
|
||||
structurelib.config.registries=排序注册表
|
||||
structurelib.config.registries.tooltip=排序注册表是StructureLib内部跟踪某些功能的方式。每个单独的元素可以根据用户的命令进行重新排序、禁用或启用。必要时,变更将同步到服务器。\n这个图形界面也可以通过在游戏中使用多方块机器全息投影仪对着空气Shift+右键点击来访问。
|
||||
structurelib.config.registries.stackextractors=物品提取器
|
||||
structurelib.config.registries.stackextractors.tooltip=控制生存模式自动放置时启用的存储空间(从物品栏中的物品中打开)
|
||||
structurelib.config.registries.inventoryproviders=存储空间提供者
|
||||
structurelib.config.registries.inventoryproviders.tooltip=控制生存模式自动放置时启用的存储空间(直接打开)
|
||||
|
||||
structurelib.configgui.enabled=启用项
|
||||
structurelib.configgui.disabled=禁用项
|
||||
structurelib.configgui.drag.tooltip=拖动该按钮改变该项位置
|
||||
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory=玩家主物品栏
|
||||
structurelib.sortedregistry.inventoryproviders.5000-main-inventory.tooltip=你的主物品栏中的36个槽位。护甲槽除外。
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory=末影箱子物品栏
|
||||
structurelib.sortedregistry.inventoryproviders.7000-ender-inventory.tooltip=连接到你的原版末影箱。需要身上至少有一个“末影背包”之类的物品才能工作。
|
||||
Reference in New Issue
Block a user