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# Blocks
tile.nodeTransmodifier.name=Node Transmodifier
# Items
item.nodeAugmentation.name=Node Augmentation
item.wandAugmentationCore.name=Wand Augmentation Core
# Creative tab
itemGroup.thaumicMachina=Thaumic Machina
# Thauminomicon tab
tc.research_category.THAUMIC_MACHINA_CAT=Thaumic Machina
# Thauminomicon entry description prefix
tm.research.prefix.concept=Concept
#
# Special formatting codes:
# <BR> or <BR/> Paragraph break (<BR/> is included for people using XML for their localization)
# <LINE> or <LINE/> Insert a fancy linebreak between sections of text.
# <IMG>...</IMG> Insert a centered image into text. Parameters are separated by ':' and are:
# - mod resource location name
# - png file location (assumed to be a 256x256 texture, a sub-image will be grabbed from this png as specified below)
# - x location of sub-image in png
# - y location of sub-image in png
# - x size of sub-image (255 if full x size of png must be used)
# - y size of sub-image (255 if full y size of png must be used)
# - scaling - 1.0 for normal 256x256 images, or smaller for proportionately smaller .png files (a 16x16 image will be 0.0625)
# Examples:
# <IMG>thaumcraft:textures/gui/gui_researchbook.png:24:184:96:4:1.0</IMG> <-- line break image as used in <LINE> above
# <IMG>thaumcraft:textures/items/alumentum.png:0:0:255:255:0.0625</IMG> <-- alumentum item icon
#
# Research entries
# Information: Concepts
tm.research.name.INFORMATION_CONCEPTS=Concepts
tm.research.desc.INFORMATION_CONCEPTS=What are they?
tm.research.page.INFORMATION_CONCEPTS.1=A Concept, in layman's terms, is a base theory for how something works within the universe, from which you can use to build up other concept's. Concepts are a necessity, if you do not understand how something works, you will never be able to utilise it. Most of the time a concept will not give you items or anything directly, but rather open the gate to the next part of your studies. Concepts usually have round research nodes.<BR>Concepts can be customised in the config file (turned to easy mode (purchasable), or turned off completely (automatically unlocks)).
# Nodal Studies
tm.research.name.NODAL_STUDIES=Nodal Studies
tm.research.desc.NODAL_STUDIES=Renewable energy
tm.research.page.NODAL_STUDIES.1=Whilst nodes seem to be a suitable source for vis for use in wands and other constructs, the nodes seem to not be powerful enough to act as a suitable source for the more powerful thaumic constructs, namely, constructs such as the Thaumic Duplicator (when duplicating more complex items) and Node Transmodifier, in detail, the vis the nodes produce seems to not be potent and concentrated enough to fuel the various constructs which require more potent sources of energy, even essentia is not potent and concentrated enough.
tm.research.page.NODAL_STUDIES.2=Ironically, the one thing thaumaturgist's use the most, seems to be the one thing thaumaturgist's seem to not understand all too well. You have set out to fix this.<BR>By studying Aura Nodes, what they are made of, how they work, and what they can potentially allow a thaumaturgist to do, you have come to a greater level of understanding about what exactly the nature of nodes are. You don't quite understand all the things you are finding, but the simple concepts seem to be lining up, allowing you to start studying and learning about nodes on a much greater level.
# Aura Fields
tm.research.name.AURA_FIELD=Aura Fields
tm.research.desc.AURA_FIELD=The universal web...
tm.research.page.AURA_FIELD.1=By studying Ethereal Essence, which is a manifestation of breaking a node, you have discovered a new realm previously invisible to thaumaturgists.<BR>The universe is comprised of many small regions of space, all encapsulated in a special field which controls the flow of vis throughout the universe. You call this field an Aura Field.<BR>An aura field is similar to that of a gravitational field, it is a special field which is dynamic and ever-changing, any piece of matter AND energy can cause the field to be warped. What do aura fields actually control? Vis.
tm.research.page.AURA_FIELD.2=Well, more specifically, the flow of vis throughout the universe. Vis will flow from auras with higher Aura Density, to areas of lower aura density. An Aura Field can only be changed in one way, a section of it can be made denser, hence that section having a higher Aura Density.<LINE>If you think about aura field's in a geometrical way, where the field is represented by a set of lines, the closer the lines are together, the denser the field is at that point. Think about an aura field having a constant density value throughout the whole field. No areas of higher or lower density, all the same density. If we were
tm.research.page.AURA_FIELD.3=to place a piece of matter in the centre, the aura field would bend and warp towards the matter. In doing so, the lines of the Aura Field would be pushed together, hence the Aura Density being higher in that zone. This is not exactly what happens in the real world, there are MANY smaller aura fields all together, all interacting with each other, and these interactions cause the density value to rise and fall randomly.<LINE>You have also made the discovery that these fields also produce an effect similar to that of a magnetic field, in that it attracts
tm.research.page.AURA_FIELD.4=certain matter, further research into this phenomenon has proven that the field effects matter with low Charge Resistance.
# Vis General
tm.research.name.VIS=Vis
tm.research.desc.VIS=The Thaumaturgist's energy
tm.research.page.VIS.1=Vis is the magical energy which is prevalent throughout the universe, however it is more so abundant near special regions in space where a high concentration of vis is found, known as an Aura Node. Your original knowledge of vis was limited, however it was vast enough to allow you to enter the basics of thaumaturgy. This knowledge, however, is far too simple for the complex parts of thaumaturgy. More knowledge and understanding of vis is required.
# Vis Studies
tm.research.name.VIS_STUDIES=Vis Studies
tm.research.desc.VIS_STUDIES=Coming to grips with the energy
tm.research.page.VIS_STUDIES.1=Further study into vis has shown you that vis is made up of a mixture of multiple types of base energy. These energies are the fundamental building blocks of all other forms of energy, including energies such as gravitational, thermal, kinetic, nuclear, and quantum. You are sure further study will show you more about how the universe works on a fundamental and small level. Using your greater understanding of how vis is structured internally, you may be able to work with vis on a much greater level...
# Charge
tm.research.name.VIS_CHARGE=Charge, and How It Functions
tm.research.desc.VIS_CHARGE=Like static charge, but better!
tm.research.page.VIS_CHARGE.1=Study into how vis and matter interact and function together has shown you a new side of vis previously invisible to thaumaturgists. You have discovered a new property and value of vis, simply known as Charge.<BR>Charge is the name given to vis in general when it is surging through the atomic lattice. It is given this name because it often induces a magical charge within the object.
tm.research.page.VIS_CHARGE.2=Charge is a very interesting thing, as it can be observed differently depending on a set of parameters, which include, but are not limited to, what object the charge is trying to pass through, how it's being observed, what's happening to the object it's trying to pass through, and more.<LINE>Every object within existence has a value known as it's Charge Resistance. While charge is trying to pass through the atomic lattice of an object, depending on what exactly the lattice is doing and how it's behaving, the charge may experience a resistance while passing through the lattice, things such as vibration of atoms,
tm.research.page.VIS_CHARGE.3=movement of electrons, and atomic density can affect this resistance. This resistance is exactly what Charge Resistance is.<BR>Study into how charge actually moves throughout the universe has shown that charge often likes to take the paths of least charge resistance. This is no different for wands, different wands have different charge resistance values, this is partially why some wand cores are better than others when it comes to storing and using vis.
tm.research.page.VIS_CHARGE.4=<LINE>Further study into the concept of Charge has shown that the movement of charge seems to lead to spontaneous Aura Fields being induced.
# Essentia Studies
tm.research.name.ESS_STUDIES=Essentia Studies
tm.research.desc.ESS_STUDIES=Unpicking the connections
tm.research.page.ESS_STUDIES.1=Further study into essentia and what it is has led you to the discovery that essentia is not as simple as you believed it to be. You originally thought essentia was simply vis, but in a physical, liquid, form.<BR>It seems as if that theory is no longer 100% correct, as study into essentia and it's base components have led you to discovering it is much more than that. Essentia does contain vis in a physical form, but the vis is too potent and too unstable to keep in a physical state, it turns straight back into energy, so you theorised that there must be something there keeping vis in it's physical state, and you were correct.
tm.research.page.ESS_STUDIES.2=By studying the base components, you have found out essentia is made of two prime components, vis and flux goo. The flux goo seems to both act as a boundary, of sorts, for the vis, keeping it in it's physical state. However, it also seems to act as a stabiliser for vis, making it more stable, more able to be worked in a physical sense. Because of the close relationship, the two components are tightly bound together, making separation impractical, near impossible, with your current knowledge.
# Wand Studies
tm.research.name.WAND_STUDIES=Wand Studies
tm.research.desc.WAND_STUDIES=Redifining the term 'technological breakthrough'
tm.research.page.WAND_STUDIES.1=The very technology that you have come to rely upon during your trek through thaumic power, and how powerful and reliable it has been, has made you begin to research into it.<BR>Through researching your wands, how they function, how they are created fundamentally, and primarily how they can be enhanced, you have come to the conclusion that the technology you have relied on for this entire time seems to be unfinished technology. You think you may be able to find ways to upgrade and ultimately perfect this technology through further study.
# Wand Augmentation
tm.research.name.WAND_AUGMENTATION=Wand Augmentation Basics
tm.research.desc.WAND_AUGMENTATION=Upgrading done right
tm.research.page.WAND_AUGMENTATION.1=While working your way up through the chains of thaumaturgy, you have gradually been becoming more and more comfortable and knowledgeable with your wands and how they work. You thought you knew everything about how they worked, and you thought you reached the upper limits of wands.<BR>However, further study into the nature of wands has shown you that you were very wrong, the very concept of what a wand is and how it works, seems less of a discovery, and more of an incomplete theory. Wands themselves seem more like an incomplete technology, and you think you have just uncovered what may
tm.research.page.WAND_AUGMENTATION.2=open the doors to a new realm of technology for you.<LINE>Wand Augmentations are sort of like upgrades, or modules, that you can install onto your wands to modify how you wands behave right down at the fundamental level. Augmentations can add a wide array of abilities onto your wands, for example, you may be able to install an Augment that allows you to store more vis in a wand, or perhaps install an Augment which decreases the vis cost of foci use, or maybe install an
tm.research.page.WAND_AUGMENTATION.3=Augment which adds a touch of darkness to your wand, allowing you to use your wand in the various constructs within the realm of the dark arts.<LINE>All Augments require a Wand Augmentation Core, a single piece of Salis Mundus, a Primal Focus, and a catalyst item which can be found on the Augment's research entry.<LINE>The more Augments you have installed, the higher your wand instability gets, see the wand itability stub of this research entry for a run down.
# Wand Stability
tm.research.name.WAND_STABILITY=Wand Stability
tm.research.desc.WAND_STABILITY=The cost of upgrading...
tm.research.page.WAND_STABILITY.1=As you install more and more Augmentations onto your wand, you will notice that your wand gets increasingly unstable. This is the result of modifying your wands at a fundamental level.<BR>Every Augmentation adds a certain percentage of Instability onto your wand, the percentage tends to be fairly low, but some Augmentations push your wand to it's limits and have a higher percentage (see the research entry for each Augmentation to see the Instability percentage).<BR>In low amounts, wand instability can serve as a mere annoyance, however as your wand gets increasingly unstable, the effects can be quite severe.
tm.research.page.WAND_STABILITY.2=Instability cannot be removed from a wand once it is applied, however it can be dulled down...<BR>Vis Discharge:<BR>This effect serves more as an annoyance than a dangerous effect. This Instability causes a random amount of Vis to discharge from your wand at any given time. This Instability effect manifests at any Instability percentage above 0%. Steadily worsens as your Instability increases.
tm.research.page.WAND_STABILITY.3=Augmentation Invert:<BR>This effect is one of the more potentially severe effects. This Instability effect will invert the effect of a randomly selected Augmentation, for example, if you have a Charge Buffer Augmentation installed, instead of adding an extra 25%, this effect causes 25% of your wands base capacity to be subtracted from the base capacity, along with disabling the Augmentation. The Augmentation this effect affects will instead be displayed in red. Manifests at Instability percentages above 25%.
# Wand Augmentation: Charge Buffer
tm.research.name.WAND_AUGMENTATION_CHARGE_BUFFER=Augment: Charge Buffer
tm.research.desc.WAND_AUGMENTATION_CHARGE_BUFFER=Cramming more into less
tm.research.page.WAND_AUGMENTATION_CHARGE_BUFFER.1=Research into how wands actually store vis has shown you that by changing the charge resistance of some sections of the core, you can effectively store more vis within your wands.<BR>Applying this Augment to a wand will give the wand an extra 25% vis storage. Adds 5% instability to the wand core.
# Wand Augmentation: Vis Channel
tm.research.name.WAND_AUGMENTATION_VIS_CHANNEL=Augment: Vis Channels
tm.research.desc.WAND_AUGMENTATION_VIS_CHANNEL=Many pathways
tm.research.page.WAND_AUGMENTATION_VIS_CHANNEL.1=Your use with wands has showed you that by upgrading a variety of things, including, but certainly not limited to, the wand caps and your own robes, you can lower the Vis cost of wand use. You have given great amounts of time and thought into discovering another way you can lower the vis cost, and you have finally discovered a way. By adding special channels of Thaumium into your wand's core, you can create pathways vis will prefer to go down, effectively lowering the vis cost of wand use.<BR>Applying this Augment to a wand will give the wand an extra 10% reduction to vis use. Adds 5% Instability to the wand.
# Wand Augmentation: Tainted Core
tm.research.name.WAND_AUGMENTATION_TAINTED_CORE=Augment: Tainted Core
tm.research.desc.WAND_AUGMENTATION_TAINTED_CORE=Cause I'm baaad to the boone
tm.research.page.WAND_AUGMENTATION_TAINTED_CORE.1=Everything has a light side and a dark side, and magic is no exception. Through your time as a thaumaturge you have seen some of the products of the dark arts, and the side effects that these products have on your state of mind. You have decided you want to 'take a dip in the dark side', so to speak, and upgrade your wand to allow you to dabble in these dark arts.<BR>Applying this Augment to a wand will give the wand the ability to work with darker more sinister magic. Adds 10% Instability to the wand, and can sometimes cause the weilder to be affected by the dark magic surging through the core.
# Wand Augmentation: Taint Capping
tm.research.name.WAND_AUGMENTATION_TAINT_CAPPING=Augment: Taint Capping
tm.research.desc.WAND_AUGMENTATION_TAINT_CAPPING=[WIP] Recycling, taken to the next level
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.1=Your work with the magical arts has shown you that every choice you make can have a dark consequence. Careless thaumaturgy often leads to the buildup of taint. Through your research, you have found out that taint is in fact normal vis that has been corrupted, and turned into a fowl purple substance. You have found a way to integrate an Augmentation into your wand capping that can syphon vis right out of taint and tainted objects. Unfortunately this is not a direct one-for-one method, and the vis often breaks down midway during transfer.<BR>Applying this Augment to a wand will give
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.3=the wand the ability to syphon Vis out of Taint and Tainted objects. Vis is very unstable, and has a 50% chance to discharge into the environment, and a further 25% (if syphon is successful) to mutate into Perditio. Adds 10% Instability to the wand core.
# Wand Augmentation: Contact Discharge
tm.research.name.WAND_AUGMENTATION_CONTACT_DISCHARGE=Augment: Contact Discharge
tm.research.desc.WAND_AUGMENTATION_CONTACT_DISCHARGE=Weaponised Vis
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.1=Your dedication to studying the Crimson's findings has lead to a discovery. When an object has a body of vis moving through the atomic lattice, the body induces a charge in the lattice. This is not new to you, however what follows is. If the body of vis is moving through at a high enough velocity and if the body is dense enough, it can cause the vis to mutate into thermalkinetic energy, which violently vibrates the lattice. In living creatures this causes some pain.<BR>Applying this augment to a wand will allow the wand to deal 2 hearts of damage whilst hitting an entity, at a cost of
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.3=0.15 points of every type of vis within the wand. If the wand does not have at least 0.15 points of each type of vis, the wand will not deal the damage. This damage can bypass armour, however certain thaumic protections and enchants may counteract the vis.
# Life and Living
tm.research.name.LIFE=Life and the Living
tm.research.desc.LIFE=[WIP] The start of the risky side of Thaumaturgy
tm.research.page.LIFE.1=Your growing curiosity has grown too much for you to simply ignore. Your recent studies into the fundamental side of Thaumaturgy has been more on the environment and fundamental side, you now want to venture into the risky side of Thaumaturgical study, the magical arts of living beings.
# Body
tm.research.name.BODY=Body and the Flesh
tm.research.desc.BODY=[WIP] The vessel of living beings
tm.research.page.BODY.1=The body has always been a wonder as to what role it plays in the great scheme of life, some believe it is simply a vessel for a beings main control facility, the soul, others believe it is simply an organic tissue which houses the playground for chemical reactions, all of which drive the body and give it the ability to function. Through your time in Thaumaturgy, it appears that both are technically correct, you have come across more than enough proof to prove that a soul does exist.
# Soul
tm.research.name.SOUL=Spirits and the Soul
tm.research.desc.SOUL=[WIP] The control facility of living beings
tm.research.page.SOUL.1=The soul is a bit of a controversial subject for many, however a not very well documented subject. Many believe we all have a soul tied to our physical bodies, many don't. Through your studies in the magical art of Thaumaturgy, you have come across countless discoveries and experiences that point you to the fact that the soul does indeed exist. You theorise it may be a body of Vis that is entrapped within a defined region in the local Aura Field within the universe.<BR>How much you can manipulate it in a physical state is currently unknown.
# Crimson Philosophy
tm.research.name.CRIMSON_PHILOSOPHY=Crimson Philosophy
tm.research.desc.CRIMSON_PHILOSOPHY=The entry point into the darker side of the universe...
tm.research.page.CRIMSON_PHILOSOPHY.1=As a Thaumaturgist, you have heard a lot about a group of cultists, known as the Crimson Cult. Reading up on the Crimson Cult, it seems as if the Crimson Cult are just a bunch of nutjobs that believed in a ritual-esque religion of sorts, and it seems that their final goal is to open the <insert name of the Eye or whatever>. Having read the Crimson Rites more, it appears that they knew a lot more about the universe than you thought, coming close to discovering the world of Thaumaturgy even. You believe that they have discovered difficult and powerful theories
tm.research.page.CRIMSON_PHILOSOPHY.2=and concepts about how the universe works, and you also believe that they documented their discoveries, from your latest revelation it appears you were very correct. The Crimson Rites seems to have very detailed theories and discoveries about what seemed like simple concepts to you or other Thaumaturgists. Unfortunately, you are unable to transcribe nor understand a lot of the entries, you do understand some of the more simple theories however. You may be able to document these theories in your own Thauminomicon, and then expand upon these
tm.research.page.CRIMSON_PHILOSOPHY.3=theories by putting further study into the theories you document in your Thauminomicon.
# Crimson Astronomy
tm.research.name.CRIMSON_ASTRONOMY=Crimson Astronomy
tm.research.desc.CRIMSON_ASTRONOMY=A different take on the cosmos
tm.research.page.CRIMSON_ASTRONOMY.1=Reading the entries within the Crimson Rites, it seems that some entries seem to be talking about the cosmos, and the universe as a whole. You can see a few different pages that talk about the universe, however you are unsure what exactly these entries link to...
# Crimson - Realisation
tm.research.name.CRIMSON_REALISATION=Realisation
tm.research.desc.CRIMSON_REALISATION=Uncovering the shattering truth...
tm.research.page.CRIMSON_REALISATION.1=The Crimson Cult and their findings has opened you up to the powerful, albeit darker side of Thaumaturgy. All the entries you have read, every single one of them, from the most basic to the most advanced, seem to talk about a "missing link" in the universe, a missing concept that baffled the Crimson Cult. What they didn't realise is the answer was right under their noses and with Thaumaturgy, they would recognise that this link is not missing.<BR>The missing link they were referring to is the concept of Aura Fields. They found a blank spot in their research and they tried hard to fill that blank spot in,
tm.research.page.CRIMSON_REALISATION.2=but they could not fill it in. You can, you already know about the fields, however, thinking about it, the concept of Aura Fields does not exactly match the blank spot all too well. The more you think, the more you start to doubt it. Perhaps you do not understand the universe well after all? But, how could this be after the research you have put into Thaumaturgy.<BR>Looks like it's back to the drawing boards for now...
# Crimson - Celestial Fields
tm.research.name.CRIMSON_CELESTIAL_FIELD=Celestial Fields
tm.research.desc.CRIMSON_CELESTIAL_FIELD=The missing link!
tm.research.page.CRIMSON_CELESTIAL_FIELD.1=After hours of painstaking study and research, you have made a new discovery about the Aura and Aura Fields. It appears that Aura Fields do ultimately control more than just the flow of Vis through the universe. Your research suggests that perhaps, on the other side of the Aura Field, in the actual dimension the Aura resides in, maybe that dimension ultimately controls the cosmos and how it behaves. However, there also appears to be a secondary type of field, above Aura Fields, that is actually behind the control over the cosmos.
tm.research.page.CRIMSON_CELESTIAL_FIELD.2=The name Aura Field does not fit this new type of field, you give it the name Celestial Field.
# Crimson - Thaumaturgy
tm.research.name.CRIMSON_THAUMATURGY=Crimsonic Thaumaturgy
tm.research.desc.CRIMSON_THAUMATURGY=Upgrade tips without the thaumaturgy
tm.research.page.CRIMSON_THAUMATURGY.1=Although the Crimson Cult did not know about Thaumaturgy, they did know a lot about energy, and have actually discovered Vis. A lot of entries talk about a very powerful energy which is located all throughout the universe, the energy often induces "positive charges" in matter (referencing Charge), and sometimes passes into our physical world. They simply called this energy Cosmic Energy. Some entries talk about interactions that Vis has with different types of matter, they have actually recorded and analysed interactions Vis has with potential-Thaumic materials, you start to think about what the Crimson Cult
tm.research.page.CRIMSON_THAUMATURGY.2=could have accomplished, aside from their most important task, if they knew about Thaumaturgy.
# Crimson - Wand Augmentation
tm.research.name.CRIMSON_WAND_AUGMENTATION=Crimsonic Wand Augments
tm.research.desc.CRIMSON_WAND_AUGMENTATION=Upgrades to the upgrades!
tm.research.page.CRIMSON_WAND_AUGMENTATION.1=Working with the Crimson discoveries has shown you a whole new side to the world, to Thaumaturgy even, you know much more than you knew when you started, even when you discovered all the fundamental theories and concepts. You think you have found a few new toys to play with in the field of Wand Augmentation...

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# Blocks
tile.nodeTransmodifier.name=Node Transmodifier
# Items
item.nodeAugmentation.name=Node Augmentation
item.wandAugmentationCore.name=Wand Augmentation Core
# Creative tab
itemGroup.thaumicMachina=Thaumic Machina
# Thauminomicon tab
tc.research_category.THAUMIC_MACHINA_CAT=Thaumic Machina
# Thauminomicon entry description prefix
tm.research.prefix.concept=Concept
#
# Special formatting codes:
# <BR> or <BR/> Paragraph break (<BR/> is included for people using XML for their localization)
# <LINE> or <LINE/> Insert a fancy linebreak between sections of text.
# <IMG>...</IMG> Insert a centered image into text. Parameters are separated by ':' and are:
# - mod resource location name
# - png file location (assumed to be a 256x256 texture, a sub-image will be grabbed from this png as specified below)
# - x location of sub-image in png
# - y location of sub-image in png
# - x size of sub-image (255 if full x size of png must be used)
# - y size of sub-image (255 if full y size of png must be used)
# - scaling - 1.0 for normal 256x256 images, or smaller for proportionately smaller .png files (a 16x16 image will be 0.0625)
# Examples:
# <IMG>thaumcraft:textures/gui/gui_researchbook.png:24:184:96:4:1.0</IMG> <-- line break image as used in <LINE> above
# <IMG>thaumcraft:textures/items/alumentum.png:0:0:255:255:0.0625</IMG> <-- alumentum item icon
#
# Research entries
# Information: Concepts
tm.research.name.INFORMATION_CONCEPTS=Concepts
tm.research.desc.INFORMATION_CONCEPTS=What are they?
tm.research.page.INFORMATION_CONCEPTS.1=A Concept, in layman's terms, is a base theory for how something works within the universe, from which you can use to build up other concept's. Concepts are a necessity, if you do not understand how something works, you will never be able to utilise it. Most of the time a concept will not give you items or anything directly, but rather open the gate to the next part of your studies. Concepts usually have round research nodes.<BR>Concepts can be customised in the config file (turned to easy mode (purchasable), or turned off completely (automatically unlocks)).
# Nodal Studies
tm.research.name.NODAL_STUDIES=Nodal Studies
tm.research.desc.NODAL_STUDIES=Renewable energy
tm.research.page.NODAL_STUDIES.1=Whilst nodes seem to be a suitable source for vis for use in wands and other constructs, the nodes seem to not be powerful enough to act as a suitable source for the more powerful thaumic constructs, namely, constructs such as the Thaumic Duplicator (when duplicating more complex items) and Node Transmodifier, in detail, the vis the nodes produce seems to not be potent and concentrated enough to fuel the various constructs which require more potent sources of energy, even essentia is not potent and concentrated enough.
tm.research.page.NODAL_STUDIES.2=Ironically, the one thing thaumaturgist's use the most, seems to be the one thing thaumaturgist's seem to not understand all too well. You have set out to fix this.<BR>By studying Aura Nodes, what they are made of, how they work, and what they can potentially allow a thaumaturgist to do, you have come to a greater level of understanding about what exactly the nature of nodes are. You don't quite understand all the things you are finding, but the simple concepts seem to be lining up, allowing you to start studying and learning about nodes on a much greater level.
# Aura Fields
tm.research.name.AURA_FIELD=Aura Fields
tm.research.desc.AURA_FIELD=The universal web...
tm.research.page.AURA_FIELD.1=By studying Ethereal Essence, which is a manifestation of breaking a node, you have discovered a new realm previously invisible to thaumaturgists.<BR>The universe is comprised of many small regions of space, all encapsulated in a special field which controls the flow of vis throughout the universe. You call this field an Aura Field.<BR>An aura field is similar to that of a gravitational field, it is a special field which is dynamic and ever-changing, any piece of matter AND energy can cause the field to be warped. What do aura fields actually control? Vis.
tm.research.page.AURA_FIELD.2=Well, more specifically, the flow of vis throughout the universe. Vis will flow from auras with higher Aura Density, to areas of lower aura density. An Aura Field can only be changed in one way, a section of it can be made denser, hence that section having a higher Aura Density.<LINE>If you think about aura field's in a geometrical way, where the field is represented by a set of lines, the closer the lines are together, the denser the field is at that point. Think about an aura field having a constant density value throughout the whole field. No areas of higher or lower density, all the same density. If we were
tm.research.page.AURA_FIELD.3=to place a piece of matter in the centre, the aura field would bend and warp towards the matter. In doing so, the lines of the Aura Field would be pushed together, hence the Aura Density being higher in that zone. This is not exactly what happens in the real world, there are MANY smaller aura fields all together, all interacting with each other, and these interactions cause the density value to rise and fall randomly.<LINE>You have also made the discovery that these fields also produce an effect similar to that of a magnetic field, in that it attracts
tm.research.page.AURA_FIELD.4=certain matter, further research into this phenomenon has proven that the field effects matter with low Charge Resistance.
# Vis General
tm.research.name.VIS=Vis
tm.research.desc.VIS=The Thaumaturgist's energy
tm.research.page.VIS.1=Vis is the magical energy which is prevalent throughout the universe, however it is more so abundant near special regions in space where a high concentration of vis is found, known as an Aura Node. Your original knowledge of vis was limited, however it was vast enough to allow you to enter the basics of thaumaturgy. This knowledge, however, is far too simple for the complex parts of thaumaturgy. More knowledge and understanding of vis is required.
# Vis Studies
tm.research.name.VIS_STUDIES=Vis Studies
tm.research.desc.VIS_STUDIES=Coming to grips with the energy
tm.research.page.VIS_STUDIES.1=Further study into vis has shown you that vis is made up of a mixture of multiple types of base energy. These energies are the fundamental building blocks of all other forms of energy, including energies such as gravitational, thermal, kinetic, nuclear, and quantum. You are sure further study will show you more about how the universe works on a fundamental and small level. Using your greater understanding of how vis is structured internally, you may be able to work with vis on a much greater level...
# Charge
tm.research.name.VIS_CHARGE=Charge, and How It Functions
tm.research.desc.VIS_CHARGE=Like static charge, but better!
tm.research.page.VIS_CHARGE.1=Study into how vis and matter interact and function together has shown you a new side of vis previously invisible to thaumaturgists. You have discovered a new property and value of vis, simply known as Charge.<BR>Charge is the name given to vis in general when it is surging through the atomic lattice. It is given this name because it often induces a magical charge within the object.
tm.research.page.VIS_CHARGE.2=Charge is a very interesting thing, as it can be observed differently depending on a set of parameters, which include, but are not limited to, what object the charge is trying to pass through, how it's being observed, what's happening to the object it's trying to pass through, and more.<LINE>Every object within existence has a value known as it's Charge Resistance. While charge is trying to pass through the atomic lattice of an object, depending on what exactly the lattice is doing and how it's behaving, the charge may experience a resistance while passing through the lattice, things such as vibration of atoms,
tm.research.page.VIS_CHARGE.3=movement of electrons, and atomic density can affect this resistance. This resistance is exactly what Charge Resistance is.<BR>Study into how charge actually moves throughout the universe has shown that charge often likes to take the paths of least charge resistance. This is no different for wands, different wands have different charge resistance values, this is partially why some wand cores are better than others when it comes to storing and using vis.
tm.research.page.VIS_CHARGE.4=<LINE>Further study into the concept of Charge has shown that the movement of charge seems to lead to spontaneous Aura Fields being induced.
# Essentia Studies
tm.research.name.ESS_STUDIES=Essentia Studies
tm.research.desc.ESS_STUDIES=Unpicking the connections
tm.research.page.ESS_STUDIES.1=Further study into essentia and what it is has led you to the discovery that essentia is not as simple as you believed it to be. You originally thought essentia was simply vis, but in a physical, liquid, form.<BR>It seems as if that theory is no longer 100% correct, as study into essentia and it's base components have led you to discovering it is much more than that. Essentia does contain vis in a physical form, but the vis is too potent and too unstable to keep in a physical state, it turns straight back into energy, so you theorised that there must be something there keeping vis in it's physical state, and you were correct.
tm.research.page.ESS_STUDIES.2=By studying the base components, you have found out essentia is made of two prime components, vis and flux goo. The flux goo seems to both act as a boundary, of sorts, for the vis, keeping it in it's physical state. However, it also seems to act as a stabiliser for vis, making it more stable, more able to be worked in a physical sense. Because of the close relationship, the two components are tightly bound together, making separation impractical, near impossible, with your current knowledge.
# Wand Studies
tm.research.name.WAND_STUDIES=Wand Studies
tm.research.desc.WAND_STUDIES=Redifining the term 'technological breakthrough'
tm.research.page.WAND_STUDIES.1=The very technology that you have come to rely upon during your trek through thaumic power, and how powerful and reliable it has been, has made you begin to research into it.<BR>Through researching your wands, how they function, how they are created fundamentally, and primarily how they can be enhanced, you have come to the conclusion that the technology you have relied on for this entire time seems to be unfinished technology. You think you may be able to find ways to upgrade and ultimately perfect this technology through further study.
# Wand Augmentation
tm.research.name.WAND_AUGMENTATION=Wand Augmentation Basics
tm.research.desc.WAND_AUGMENTATION=Upgrading done right
tm.research.page.WAND_AUGMENTATION.1=While working your way up through the chains of thaumaturgy, you have gradually been becoming more and more comfortable and knowledgeable with your wands and how they work. You thought you knew everything about how they worked, and you thought you reached the upper limits of wands.<BR>However, further study into the nature of wands has shown you that you were very wrong, the very concept of what a wand is and how it works, seems less of a discovery, and more of an incomplete theory. Wands themselves seem more like an incomplete technology, and you think you have just uncovered what may
tm.research.page.WAND_AUGMENTATION.2=open the doors to a new realm of technology for you.<LINE>Wand Augmentations are sort of like upgrades, or modules, that you can install onto your wands to modify how you wands behave right down at the fundamental level. Augmentations can add a wide array of abilities onto your wands, for example, you may be able to install an Augment that allows you to store more vis in a wand, or perhaps install an Augment which decreases the vis cost of foci use, or maybe install an
tm.research.page.WAND_AUGMENTATION.3=Augment which adds a touch of darkness to your wand, allowing you to use your wand in the various constructs within the realm of the dark arts.<LINE>All Augments require a Wand Augmentation Core, a single piece of Salis Mundus, a Primal Focus, and a catalyst item which can be found on the Augment's research entry.<LINE>The more Augments you have installed, the higher your wand instability gets, see the wand itability stub of this research entry for a run down.
# Wand Stability
tm.research.name.WAND_STABILITY=Wand Stability
tm.research.desc.WAND_STABILITY=The cost of upgrading...
tm.research.page.WAND_STABILITY.1=As you install more and more Augmentations onto your wand, you will notice that your wand gets increasingly unstable. This is the result of modifying your wands at a fundamental level.<BR>Every Augmentation adds a certain percentage of Instability onto your wand, the percentage tends to be fairly low, but some Augmentations push your wand to it's limits and have a higher percentage (see the research entry for each Augmentation to see the Instability percentage).<BR>In low amounts, wand instability can serve as a mere annoyance, however as your wand gets increasingly unstable, the effects can be quite severe.
tm.research.page.WAND_STABILITY.2=Instability cannot be removed from a wand once it is applied, however it can be dulled down...<BR>Vis Discharge:<BR>This effect serves more as an annoyance than a dangerous effect. This Instability causes a random amount of Vis to discharge from your wand at any given time. This Instability effect manifests at any Instability percentage above 0%. Steadily worsens as your Instability increases.
tm.research.page.WAND_STABILITY.3=Augmentation Invert:<BR>This effect is one of the more potentially severe effects. This Instability effect will invert the effect of a randomly selected Augmentation, for example, if you have a Charge Buffer Augmentation installed, instead of adding an extra 25%, this effect causes 25% of your wands base capacity to be subtracted from the base capacity, along with disabling the Augmentation. The Augmentation this effect affects will instead be displayed in red. Manifests at Instability percentages above 25%.
# Wand Augmentation: Charge Buffer
tm.research.name.WAND_AUGMENTATION_CHARGE_BUFFER=Augment: Charge Buffer
tm.research.desc.WAND_AUGMENTATION_CHARGE_BUFFER=Cramming more into less
tm.research.page.WAND_AUGMENTATION_CHARGE_BUFFER.1=Research into how wands actually store vis has shown you that by changing the charge resistance of some sections of the core, you can effectively store more vis within your wands.<BR>Applying this Augment to a wand will give the wand an extra 25% vis storage. Adds 5% instability to the wand core.
# Wand Augmentation: Vis Channel
tm.research.name.WAND_AUGMENTATION_VIS_CHANNEL=Augment: Vis Channels
tm.research.desc.WAND_AUGMENTATION_VIS_CHANNEL=Many pathways
tm.research.page.WAND_AUGMENTATION_VIS_CHANNEL.1=Your use with wands has showed you that by upgrading a variety of things, including, but certainly not limited to, the wand caps and your own robes, you can lower the Vis cost of wand use. You have given great amounts of time and thought into discovering another way you can lower the vis cost, and you have finally discovered a way. By adding special channels of Thaumium into your wand's core, you can create pathways vis will prefer to go down, effectively lowering the vis cost of wand use.<BR>Applying this Augment to a wand will give the wand an extra 10% reduction to vis use. Adds 5% Instability to the wand.
# Wand Augmentation: Tainted Core
tm.research.name.WAND_AUGMENTATION_TAINTED_CORE=Augment: Tainted Core
tm.research.desc.WAND_AUGMENTATION_TAINTED_CORE=Cause I'm baaad to the boone
tm.research.page.WAND_AUGMENTATION_TAINTED_CORE.1=Everything has a light side and a dark side, and magic is no exception. Through your time as a thaumaturge you have seen some of the products of the dark arts, and the side effects that these products have on your state of mind. You have decided you want to 'take a dip in the dark side', so to speak, and upgrade your wand to allow you to dabble in these dark arts.<BR>Applying this Augment to a wand will give the wand the ability to work with darker more sinister magic. Adds 10% Instability to the wand, and can sometimes cause the weilder to be affected by the dark magic surging through the core.
# Wand Augmentation: Taint Capping
tm.research.name.WAND_AUGMENTATION_TAINT_CAPPING=Augment: Taint Capping
tm.research.desc.WAND_AUGMENTATION_TAINT_CAPPING=[WIP] Recycling, taken to the next level
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.1=Your work with the magical arts has shown you that every choice you make can have a dark consequence. Careless thaumaturgy often leads to the buildup of taint. Through your research, you have found out that taint is in fact normal vis that has been corrupted, and turned into a fowl purple substance. You have found a way to integrate an Augmentation into your wand capping that can syphon vis right out of taint and tainted objects. Unfortunately this is not a direct one-for-one method, and the vis often breaks down midway during transfer.<BR>Applying this Augment to a wand will give
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.3=the wand the ability to syphon Vis out of Taint and Tainted objects. Vis is very unstable, and has a 50% chance to discharge into the environment, and a further 25% (if syphon is successful) to mutate into Perditio. Adds 10% Instability to the wand core.
# Wand Augmentation: Contact Discharge
tm.research.name.WAND_AUGMENTATION_CONTACT_DISCHARGE=Augment: Contact Discharge
tm.research.desc.WAND_AUGMENTATION_CONTACT_DISCHARGE=Weaponised Vis
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.1=Your dedication to studying the Crimson's findings has lead to a discovery. When an object has a body of vis moving through the atomic lattice, the body induces a charge in the lattice. This is not new to you, however what follows is. If the body of vis is moving through at a high enough velocity and if the body is dense enough, it can cause the vis to mutate into thermalkinetic energy, which violently vibrates the lattice. In living creatures this causes some pain.<BR>Applying this augment to a wand will allow the wand to deal 2 hearts of damage whilst hitting an entity, at a cost of
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.3=0.15 points of every type of vis within the wand. If the wand does not have at least 0.15 points of each type of vis, the wand will not deal the damage. This damage can bypass armour, however certain thaumic protections and enchants may counteract the vis.
# Life and Living
tm.research.name.LIFE=Life and the Living
tm.research.desc.LIFE=[WIP] The start of the risky side of Thaumaturgy
tm.research.page.LIFE.1=Your growing curiosity has grown too much for you to simply ignore. Your recent studies into the fundamental side of Thaumaturgy has been more on the environment and fundamental side, you now want to venture into the risky side of Thaumaturgical study, the magical arts of living beings.
# Body
tm.research.name.BODY=Body and the Flesh
tm.research.desc.BODY=[WIP] The vessel of living beings
tm.research.page.BODY.1=The body has always been a wonder as to what role it plays in the great scheme of life, some believe it is simply a vessel for a beings main control facility, the soul, others believe it is simply an organic tissue which houses the playground for chemical reactions, all of which drive the body and give it the ability to function. Through your time in Thaumaturgy, it appears that both are technically correct, you have come across more than enough proof to prove that a soul does exist.
# Soul
tm.research.name.SOUL=Spirits and the Soul
tm.research.desc.SOUL=[WIP] The control facility of living beings
tm.research.page.SOUL.1=The soul is a bit of a controversial subject for many, however a not very well documented subject. Many believe we all have a soul tied to our physical bodies, many don't. Through your studies in the magical art of Thaumaturgy, you have come across countless discoveries and experiences that point you to the fact that the soul does indeed exist. You theorise it may be a body of Vis that is entrapped within a defined region in the local Aura Field within the universe.<BR>How much you can manipulate it in a physical state is currently unknown.
# Crimson Philosophy
tm.research.name.CRIMSON_PHILOSOPHY=Crimson Philosophy
tm.research.desc.CRIMSON_PHILOSOPHY=The entry point into the darker side of the universe...
tm.research.page.CRIMSON_PHILOSOPHY.1=As a Thaumaturgist, you have heard a lot about a group of cultists, known as the Crimson Cult. Reading up on the Crimson Cult, it seems as if the Crimson Cult are just a bunch of nutjobs that believed in a ritual-esque religion of sorts, and it seems that their final goal is to open the <insert name of the Eye or whatever>. Having read the Crimson Rites more, it appears that they knew a lot more about the universe than you thought, coming close to discovering the world of Thaumaturgy even. You believe that they have discovered difficult and powerful theories
tm.research.page.CRIMSON_PHILOSOPHY.2=and concepts about how the universe works, and you also believe that they documented their discoveries, from your latest revelation it appears you were very correct. The Crimson Rites seems to have very detailed theories and discoveries about what seemed like simple concepts to you or other Thaumaturgists. Unfortunately, you are unable to transcribe nor understand a lot of the entries, you do understand some of the more simple theories however. You may be able to document these theories in your own Thauminomicon, and then expand upon these
tm.research.page.CRIMSON_PHILOSOPHY.3=theories by putting further study into the theories you document in your Thauminomicon.
# Crimson Astronomy
tm.research.name.CRIMSON_ASTRONOMY=Crimson Astronomy
tm.research.desc.CRIMSON_ASTRONOMY=A different take on the cosmos
tm.research.page.CRIMSON_ASTRONOMY.1=Reading the entries within the Crimson Rites, it seems that some entries seem to be talking about the cosmos, and the universe as a whole. You can see a few different pages that talk about the universe, however you are unsure what exactly these entries link to...
# Crimson - Realisation
tm.research.name.CRIMSON_REALISATION=Realisation
tm.research.desc.CRIMSON_REALISATION=Uncovering the shattering truth...
tm.research.page.CRIMSON_REALISATION.1=The Crimson Cult and their findings has opened you up to the powerful, albeit darker side of Thaumaturgy. All the entries you have read, every single one of them, from the most basic to the most advanced, seem to talk about a "missing link" in the universe, a missing concept that baffled the Crimson Cult. What they didn't realise is the answer was right under their noses and with Thaumaturgy, they would recognise that this link is not missing.<BR>The missing link they were referring to is the concept of Aura Fields. They found a blank spot in their research and they tried hard to fill that blank spot in,
tm.research.page.CRIMSON_REALISATION.2=but they could not fill it in. You can, you already know about the fields, however, thinking about it, the concept of Aura Fields does not exactly match the blank spot all too well. The more you think, the more you start to doubt it. Perhaps you do not understand the universe well after all? But, how could this be after the research you have put into Thaumaturgy.<BR>Looks like it's back to the drawing boards for now...
# Crimson - Celestial Fields
tm.research.name.CRIMSON_CELESTIAL_FIELD=Celestial Fields
tm.research.desc.CRIMSON_CELESTIAL_FIELD=The missing link!
tm.research.page.CRIMSON_CELESTIAL_FIELD.1=After hours of painstaking study and research, you have made a new discovery about the Aura and Aura Fields. It appears that Aura Fields do ultimately control more than just the flow of Vis through the universe. Your research suggests that perhaps, on the other side of the Aura Field, in the actual dimension the Aura resides in, maybe that dimension ultimately controls the cosmos and how it behaves. However, there also appears to be a secondary type of field, above Aura Fields, that is actually behind the control over the cosmos.
tm.research.page.CRIMSON_CELESTIAL_FIELD.2=The name Aura Field does not fit this new type of field, you give it the name Celestial Field.
# Crimson - Thaumaturgy
tm.research.name.CRIMSON_THAUMATURGY=Crimsonic Thaumaturgy
tm.research.desc.CRIMSON_THAUMATURGY=Upgrade tips without the thaumaturgy
tm.research.page.CRIMSON_THAUMATURGY.1=Although the Crimson Cult did not know about Thaumaturgy, they did know a lot about energy, and have actually discovered Vis. A lot of entries talk about a very powerful energy which is located all throughout the universe, the energy often induces "positive charges" in matter (referencing Charge), and sometimes passes into our physical world. They simply called this energy Cosmic Energy. Some entries talk about interactions that Vis has with different types of matter, they have actually recorded and analysed interactions Vis has with potential-Thaumic materials, you start to think about what the Crimson Cult
tm.research.page.CRIMSON_THAUMATURGY.2=could have accomplished, aside from their most important task, if they knew about Thaumaturgy.
# Crimson - Wand Augmentation
tm.research.name.CRIMSON_WAND_AUGMENTATION=Crimsonic Wand Augments
tm.research.desc.CRIMSON_WAND_AUGMENTATION=Upgrades to the upgrades!
tm.research.page.CRIMSON_WAND_AUGMENTATION.1=Working with the Crimson discoveries has shown you a whole new side to the world, to Thaumaturgy even, you know much more than you knew when you started, even when you discovered all the fundamental theories and concepts. You think you have found a few new toys to play with in the field of Wand Augmentation...

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# Blocks
tile.nodeTransmodifier.name=Node Transmodifier
# Items
item.nodeAugmentation.name=Node Augmentation
item.wandAugmentationCore.name=Wand Augmentation Core
# Creative tab
itemGroup.thaumicMachina=Thaumic Machina
# Thauminomicon tab
tc.research_category.THAUMIC_MACHINA_CAT=Thaumic Machina
# Thauminomicon entry description prefix
tm.research.prefix.concept=Concept
#
# Special formatting codes:
# <BR> or <BR/> Paragraph break (<BR/> is included for people using XML for their localization)
# <LINE> or <LINE/> Insert a fancy linebreak between sections of text.
# <IMG>...</IMG> Insert a centered image into text. Parameters are separated by ':' and are:
# - mod resource location name
# - png file location (assumed to be a 256x256 texture, a sub-image will be grabbed from this png as specified below)
# - x location of sub-image in png
# - y location of sub-image in png
# - x size of sub-image (255 if full x size of png must be used)
# - y size of sub-image (255 if full y size of png must be used)
# - scaling - 1.0 for normal 256x256 images, or smaller for proportionately smaller .png files (a 16x16 image will be 0.0625)
# Examples:
# <IMG>thaumcraft:textures/gui/gui_researchbook.png:24:184:96:4:1.0</IMG> <-- line break image as used in <LINE> above
# <IMG>thaumcraft:textures/items/alumentum.png:0:0:255:255:0.0625</IMG> <-- alumentum item icon
#
# Research entries
# Information: Concepts
tm.research.name.INFORMATION_CONCEPTS=Concepts
tm.research.desc.INFORMATION_CONCEPTS=What are they?
tm.research.page.INFORMATION_CONCEPTS.1=A Concept, in layman's terms, is a base theory for how something works within the universe, from which you can use to build up other concept's. Concepts are a necessity, if you do not understand how something works, you will never be able to utilise it. Most of the time a concept will not give you items or anything directly, but rather open the gate to the next part of your studies. Concepts usually have round research nodes.<BR>Concepts can be customised in the config file (turned to easy mode (purchasable), or turned off completely (automatically unlocks)).
# Nodal Studies
tm.research.name.NODAL_STUDIES=Nodal Studies
tm.research.desc.NODAL_STUDIES=Renewable energy
tm.research.page.NODAL_STUDIES.1=Whilst nodes seem to be a suitable source for vis for use in wands and other constructs, the nodes seem to not be powerful enough to act as a suitable source for the more powerful thaumic constructs, namely, constructs such as the Thaumic Duplicator (when duplicating more complex items) and Node Transmodifier, in detail, the vis the nodes produce seems to not be potent and concentrated enough to fuel the various constructs which require more potent sources of energy, even essentia is not potent and concentrated enough.
tm.research.page.NODAL_STUDIES.2=Ironically, the one thing thaumaturgist's use the most, seems to be the one thing thaumaturgist's seem to not understand all too well. You have set out to fix this.<BR>By studying Aura Nodes, what they are made of, how they work, and what they can potentially allow a thaumaturgist to do, you have come to a greater level of understanding about what exactly the nature of nodes are. You don't quite understand all the things you are finding, but the simple concepts seem to be lining up, allowing you to start studying and learning about nodes on a much greater level.
# Aura Fields
tm.research.name.AURA_FIELD=Aura Fields
tm.research.desc.AURA_FIELD=The universal web...
tm.research.page.AURA_FIELD.1=By studying Ethereal Essence, which is a manifestation of breaking a node, you have discovered a new realm previously invisible to thaumaturgists.<BR>The universe is comprised of many small regions of space, all encapsulated in a special field which controls the flow of vis throughout the universe. You call this field an Aura Field.<BR>An aura field is similar to that of a gravitational field, it is a special field which is dynamic and ever-changing, any piece of matter AND energy can cause the field to be warped. What do aura fields actually control? Vis.
tm.research.page.AURA_FIELD.2=Well, more specifically, the flow of vis throughout the universe. Vis will flow from auras with higher Aura Density, to areas of lower aura density. An Aura Field can only be changed in one way, a section of it can be made denser, hence that section having a higher Aura Density.<LINE>If you think about aura field's in a geometrical way, where the field is represented by a set of lines, the closer the lines are together, the denser the field is at that point. Think about an aura field having a constant density value throughout the whole field. No areas of higher or lower density, all the same density. If we were
tm.research.page.AURA_FIELD.3=to place a piece of matter in the centre, the aura field would bend and warp towards the matter. In doing so, the lines of the Aura Field would be pushed together, hence the Aura Density being higher in that zone. This is not exactly what happens in the real world, there are MANY smaller aura fields all together, all interacting with each other, and these interactions cause the density value to rise and fall randomly.<LINE>You have also made the discovery that these fields also produce an effect similar to that of a magnetic field, in that it attracts
tm.research.page.AURA_FIELD.4=certain matter, further research into this phenomenon has proven that the field effects matter with low Charge Resistance.
# Vis General
tm.research.name.VIS=Vis
tm.research.desc.VIS=The Thaumaturgist's energy
tm.research.page.VIS.1=Vis is the magical energy which is prevalent throughout the universe, however it is more so abundant near special regions in space where a high concentration of vis is found, known as an Aura Node. Your original knowledge of vis was limited, however it was vast enough to allow you to enter the basics of thaumaturgy. This knowledge, however, is far too simple for the complex parts of thaumaturgy. More knowledge and understanding of vis is required.
# Vis Studies
tm.research.name.VIS_STUDIES=Vis Studies
tm.research.desc.VIS_STUDIES=Coming to grips with the energy
tm.research.page.VIS_STUDIES.1=Further study into vis has shown you that vis is made up of a mixture of multiple types of base energy. These energies are the fundamental building blocks of all other forms of energy, including energies such as gravitational, thermal, kinetic, nuclear, and quantum. You are sure further study will show you more about how the universe works on a fundamental and small level. Using your greater understanding of how vis is structured internally, you may be able to work with vis on a much greater level...
# Charge
tm.research.name.VIS_CHARGE=Charge, and How It Functions
tm.research.desc.VIS_CHARGE=Like static charge, but better!
tm.research.page.VIS_CHARGE.1=Study into how vis and matter interact and function together has shown you a new side of vis previously invisible to thaumaturgists. You have discovered a new property and value of vis, simply known as Charge.<BR>Charge is the name given to vis in general when it is surging through the atomic lattice. It is given this name because it often induces a magical charge within the object.
tm.research.page.VIS_CHARGE.2=Charge is a very interesting thing, as it can be observed differently depending on a set of parameters, which include, but are not limited to, what object the charge is trying to pass through, how it's being observed, what's happening to the object it's trying to pass through, and more.<LINE>Every object within existence has a value known as it's Charge Resistance. While charge is trying to pass through the atomic lattice of an object, depending on what exactly the lattice is doing and how it's behaving, the charge may experience a resistance while passing through the lattice, things such as vibration of atoms,
tm.research.page.VIS_CHARGE.3=movement of electrons, and atomic density can affect this resistance. This resistance is exactly what Charge Resistance is.<BR>Study into how charge actually moves throughout the universe has shown that charge often likes to take the paths of least charge resistance. This is no different for wands, different wands have different charge resistance values, this is partially why some wand cores are better than others when it comes to storing and using vis.
tm.research.page.VIS_CHARGE.4=<LINE>Further study into the concept of Charge has shown that the movement of charge seems to lead to spontaneous Aura Fields being induced.
# Essentia Studies
tm.research.name.ESS_STUDIES=Essentia Studies
tm.research.desc.ESS_STUDIES=Unpicking the connections
tm.research.page.ESS_STUDIES.1=Further study into essentia and what it is has led you to the discovery that essentia is not as simple as you believed it to be. You originally thought essentia was simply vis, but in a physical, liquid, form.<BR>It seems as if that theory is no longer 100% correct, as study into essentia and it's base components have led you to discovering it is much more than that. Essentia does contain vis in a physical form, but the vis is too potent and too unstable to keep in a physical state, it turns straight back into energy, so you theorised that there must be something there keeping vis in it's physical state, and you were correct.
tm.research.page.ESS_STUDIES.2=By studying the base components, you have found out essentia is made of two prime components, vis and flux goo. The flux goo seems to both act as a boundary, of sorts, for the vis, keeping it in it's physical state. However, it also seems to act as a stabiliser for vis, making it more stable, more able to be worked in a physical sense. Because of the close relationship, the two components are tightly bound together, making separation impractical, near impossible, with your current knowledge.
# Wand Studies
tm.research.name.WAND_STUDIES=Wand Studies
tm.research.desc.WAND_STUDIES=Redifining the term 'technological breakthrough'
tm.research.page.WAND_STUDIES.1=The very technology that you have come to rely upon during your trek through thaumic power, and how powerful and reliable it has been, has made you begin to research into it.<BR>Through researching your wands, how they function, how they are created fundamentally, and primarily how they can be enhanced, you have come to the conclusion that the technology you have relied on for this entire time seems to be unfinished technology. You think you may be able to find ways to upgrade and ultimately perfect this technology through further study.
# Wand Augmentation
tm.research.name.WAND_AUGMENTATION=Wand Augmentation Basics
tm.research.desc.WAND_AUGMENTATION=Upgrading done right
tm.research.page.WAND_AUGMENTATION.1=While working your way up through the chains of thaumaturgy, you have gradually been becoming more and more comfortable and knowledgeable with your wands and how they work. You thought you knew everything about how they worked, and you thought you reached the upper limits of wands.<BR>However, further study into the nature of wands has shown you that you were very wrong, the very concept of what a wand is and how it works, seems less of a discovery, and more of an incomplete theory. Wands themselves seem more like an incomplete technology, and you think you have just uncovered what may
tm.research.page.WAND_AUGMENTATION.2=open the doors to a new realm of technology for you.<LINE>Wand Augmentations are sort of like upgrades, or modules, that you can install onto your wands to modify how you wands behave right down at the fundamental level. Augmentations can add a wide array of abilities onto your wands, for example, you may be able to install an Augment that allows you to store more vis in a wand, or perhaps install an Augment which decreases the vis cost of foci use, or maybe install an
tm.research.page.WAND_AUGMENTATION.3=Augment which adds a touch of darkness to your wand, allowing you to use your wand in the various constructs within the realm of the dark arts.<LINE>All Augments require a Wand Augmentation Core, a single piece of Salis Mundus, a Primal Focus, and a catalyst item which can be found on the Augment's research entry.<LINE>The more Augments you have installed, the higher your wand instability gets, see the wand itability stub of this research entry for a run down.
# Wand Stability
tm.research.name.WAND_STABILITY=Wand Stability
tm.research.desc.WAND_STABILITY=The cost of upgrading...
tm.research.page.WAND_STABILITY.1=As you install more and more Augmentations onto your wand, you will notice that your wand gets increasingly unstable. This is the result of modifying your wands at a fundamental level.<BR>Every Augmentation adds a certain percentage of Instability onto your wand, the percentage tends to be fairly low, but some Augmentations push your wand to it's limits and have a higher percentage (see the research entry for each Augmentation to see the Instability percentage).<BR>In low amounts, wand instability can serve as a mere annoyance, however as your wand gets increasingly unstable, the effects can be quite severe.
tm.research.page.WAND_STABILITY.2=Instability cannot be removed from a wand once it is applied, however it can be dulled down...<BR>Vis Discharge:<BR>This effect serves more as an annoyance than a dangerous effect. This Instability causes a random amount of Vis to discharge from your wand at any given time. This Instability effect manifests at any Instability percentage above 0%. Steadily worsens as your Instability increases.
tm.research.page.WAND_STABILITY.3=Augmentation Invert:<BR>This effect is one of the more potentially severe effects. This Instability effect will invert the effect of a randomly selected Augmentation, for example, if you have a Charge Buffer Augmentation installed, instead of adding an extra 25%, this effect causes 25% of your wands base capacity to be subtracted from the base capacity, along with disabling the Augmentation. The Augmentation this effect affects will instead be displayed in red. Manifests at Instability percentages above 25%.
# Wand Augmentation: Charge Buffer
tm.research.name.WAND_AUGMENTATION_CHARGE_BUFFER=Augment: Charge Buffer
tm.research.desc.WAND_AUGMENTATION_CHARGE_BUFFER=Cramming more into less
tm.research.page.WAND_AUGMENTATION_CHARGE_BUFFER.1=Research into how wands actually store vis has shown you that by changing the charge resistance of some sections of the core, you can effectively store more vis within your wands.<BR>Applying this Augment to a wand will give the wand an extra 25% vis storage. Adds 5% instability to the wand core.
# Wand Augmentation: Vis Channel
tm.research.name.WAND_AUGMENTATION_VIS_CHANNEL=Augment: Vis Channels
tm.research.desc.WAND_AUGMENTATION_VIS_CHANNEL=Many pathways
tm.research.page.WAND_AUGMENTATION_VIS_CHANNEL.1=Your use with wands has showed you that by upgrading a variety of things, including, but certainly not limited to, the wand caps and your own robes, you can lower the Vis cost of wand use. You have given great amounts of time and thought into discovering another way you can lower the vis cost, and you have finally discovered a way. By adding special channels of Thaumium into your wand's core, you can create pathways vis will prefer to go down, effectively lowering the vis cost of wand use.<BR>Applying this Augment to a wand will give the wand an extra 10% reduction to vis use. Adds 5% Instability to the wand.
# Wand Augmentation: Tainted Core
tm.research.name.WAND_AUGMENTATION_TAINTED_CORE=Augment: Tainted Core
tm.research.desc.WAND_AUGMENTATION_TAINTED_CORE=Cause I'm baaad to the boone
tm.research.page.WAND_AUGMENTATION_TAINTED_CORE.1=Everything has a light side and a dark side, and magic is no exception. Through your time as a thaumaturge you have seen some of the products of the dark arts, and the side effects that these products have on your state of mind. You have decided you want to 'take a dip in the dark side', so to speak, and upgrade your wand to allow you to dabble in these dark arts.<BR>Applying this Augment to a wand will give the wand the ability to work with darker more sinister magic. Adds 10% Instability to the wand, and can sometimes cause the weilder to be affected by the dark magic surging through the core.
# Wand Augmentation: Taint Capping
tm.research.name.WAND_AUGMENTATION_TAINT_CAPPING=Augment: Taint Capping
tm.research.desc.WAND_AUGMENTATION_TAINT_CAPPING=[WIP] Recycling, taken to the next level
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.1=Your work with the magical arts has shown you that every choice you make can have a dark consequence. Careless thaumaturgy often leads to the buildup of taint. Through your research, you have found out that taint is in fact normal vis that has been corrupted, and turned into a fowl purple substance. You have found a way to integrate an Augmentation into your wand capping that can syphon vis right out of taint and tainted objects. Unfortunately this is not a direct one-for-one method, and the vis often breaks down midway during transfer.<BR>Applying this Augment to a wand will give
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.3=the wand the ability to syphon Vis out of Taint and Tainted objects. Vis is very unstable, and has a 50% chance to discharge into the environment, and a further 25% (if syphon is successful) to mutate into Perditio. Adds 10% Instability to the wand core.
# Wand Augmentation: Contact Discharge
tm.research.name.WAND_AUGMENTATION_CONTACT_DISCHARGE=Augment: Contact Discharge
tm.research.desc.WAND_AUGMENTATION_CONTACT_DISCHARGE=Weaponised Vis
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.1=Your dedication to studying the Crimson's findings has lead to a discovery. When an object has a body of vis moving through the atomic lattice, the body induces a charge in the lattice. This is not new to you, however what follows is. If the body of vis is moving through at a high enough velocity and if the body is dense enough, it can cause the vis to mutate into thermalkinetic energy, which violently vibrates the lattice. In living creatures this causes some pain.<BR>Applying this augment to a wand will allow the wand to deal 2 hearts of damage whilst hitting an entity, at a cost of
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.3=0.15 points of every type of vis within the wand. If the wand does not have at least 0.15 points of each type of vis, the wand will not deal the damage. This damage can bypass armour, however certain thaumic protections and enchants may counteract the vis.
# Life and Living
tm.research.name.LIFE=Life and the Living
tm.research.desc.LIFE=[WIP] The start of the risky side of Thaumaturgy
tm.research.page.LIFE.1=Your growing curiosity has grown too much for you to simply ignore. Your recent studies into the fundamental side of Thaumaturgy has been more on the environment and fundamental side, you now want to venture into the risky side of Thaumaturgical study, the magical arts of living beings.
# Body
tm.research.name.BODY=Body and the Flesh
tm.research.desc.BODY=[WIP] The vessel of living beings
tm.research.page.BODY.1=The body has always been a wonder as to what role it plays in the great scheme of life, some believe it is simply a vessel for a beings main control facility, the soul, others believe it is simply an organic tissue which houses the playground for chemical reactions, all of which drive the body and give it the ability to function. Through your time in Thaumaturgy, it appears that both are technically correct, you have come across more than enough proof to prove that a soul does exist.
# Soul
tm.research.name.SOUL=Spirits and the Soul
tm.research.desc.SOUL=[WIP] The control facility of living beings
tm.research.page.SOUL.1=The soul is a bit of a controversial subject for many, however a not very well documented subject. Many believe we all have a soul tied to our physical bodies, many don't. Through your studies in the magical art of Thaumaturgy, you have come across countless discoveries and experiences that point you to the fact that the soul does indeed exist. You theorise it may be a body of Vis that is entrapped within a defined region in the local Aura Field within the universe.<BR>How much you can manipulate it in a physical state is currently unknown.
# Crimson Philosophy
tm.research.name.CRIMSON_PHILOSOPHY=Crimson Philosophy
tm.research.desc.CRIMSON_PHILOSOPHY=The entry point into the darker side of the universe...
tm.research.page.CRIMSON_PHILOSOPHY.1=As a Thaumaturgist, you have heard a lot about a group of cultists, known as the Crimson Cult. Reading up on the Crimson Cult, it seems as if the Crimson Cult are just a bunch of nutjobs that believed in a ritual-esque religion of sorts, and it seems that their final goal is to open the <insert name of the Eye or whatever>. Having read the Crimson Rites more, it appears that they knew a lot more about the universe than you thought, coming close to discovering the world of Thaumaturgy even. You believe that they have discovered difficult and powerful theories
tm.research.page.CRIMSON_PHILOSOPHY.2=and concepts about how the universe works, and you also believe that they documented their discoveries, from your latest revelation it appears you were very correct. The Crimson Rites seems to have very detailed theories and discoveries about what seemed like simple concepts to you or other Thaumaturgists. Unfortunately, you are unable to transcribe nor understand a lot of the entries, you do understand some of the more simple theories however. You may be able to document these theories in your own Thauminomicon, and then expand upon these
tm.research.page.CRIMSON_PHILOSOPHY.3=theories by putting further study into the theories you document in your Thauminomicon.
# Crimson Astronomy
tm.research.name.CRIMSON_ASTRONOMY=Crimson Astronomy
tm.research.desc.CRIMSON_ASTRONOMY=A different take on the cosmos
tm.research.page.CRIMSON_ASTRONOMY.1=Reading the entries within the Crimson Rites, it seems that some entries seem to be talking about the cosmos, and the universe as a whole. You can see a few different pages that talk about the universe, however you are unsure what exactly these entries link to...
# Crimson - Realisation
tm.research.name.CRIMSON_REALISATION=Realisation
tm.research.desc.CRIMSON_REALISATION=Uncovering the shattering truth...
tm.research.page.CRIMSON_REALISATION.1=The Crimson Cult and their findings has opened you up to the powerful, albeit darker side of Thaumaturgy. All the entries you have read, every single one of them, from the most basic to the most advanced, seem to talk about a "missing link" in the universe, a missing concept that baffled the Crimson Cult. What they didn't realise is the answer was right under their noses and with Thaumaturgy, they would recognise that this link is not missing.<BR>The missing link they were referring to is the concept of Aura Fields. They found a blank spot in their research and they tried hard to fill that blank spot in,
tm.research.page.CRIMSON_REALISATION.2=but they could not fill it in. You can, you already know about the fields, however, thinking about it, the concept of Aura Fields does not exactly match the blank spot all too well. The more you think, the more you start to doubt it. Perhaps you do not understand the universe well after all? But, how could this be after the research you have put into Thaumaturgy.<BR>Looks like it's back to the drawing boards for now...
# Crimson - Celestial Fields
tm.research.name.CRIMSON_CELESTIAL_FIELD=Celestial Fields
tm.research.desc.CRIMSON_CELESTIAL_FIELD=The missing link!
tm.research.page.CRIMSON_CELESTIAL_FIELD.1=After hours of painstaking study and research, you have made a new discovery about the Aura and Aura Fields. It appears that Aura Fields do ultimately control more than just the flow of Vis through the universe. Your research suggests that perhaps, on the other side of the Aura Field, in the actual dimension the Aura resides in, maybe that dimension ultimately controls the cosmos and how it behaves. However, there also appears to be a secondary type of field, above Aura Fields, that is actually behind the control over the cosmos.
tm.research.page.CRIMSON_CELESTIAL_FIELD.2=The name Aura Field does not fit this new type of field, you give it the name Celestial Field.
# Crimson - Thaumaturgy
tm.research.name.CRIMSON_THAUMATURGY=Crimsonic Thaumaturgy
tm.research.desc.CRIMSON_THAUMATURGY=Upgrade tips without the thaumaturgy
tm.research.page.CRIMSON_THAUMATURGY.1=Although the Crimson Cult did not know about Thaumaturgy, they did know a lot about energy, and have actually discovered Vis. A lot of entries talk about a very powerful energy which is located all throughout the universe, the energy often induces "positive charges" in matter (referencing Charge), and sometimes passes into our physical world. They simply called this energy Cosmic Energy. Some entries talk about interactions that Vis has with different types of matter, they have actually recorded and analysed interactions Vis has with potential-Thaumic materials, you start to think about what the Crimson Cult
tm.research.page.CRIMSON_THAUMATURGY.2=could have accomplished, aside from their most important task, if they knew about Thaumaturgy.
# Crimson - Wand Augmentation
tm.research.name.CRIMSON_WAND_AUGMENTATION=Crimsonic Wand Augments
tm.research.desc.CRIMSON_WAND_AUGMENTATION=Upgrades to the upgrades!
tm.research.page.CRIMSON_WAND_AUGMENTATION.1=Working with the Crimson discoveries has shown you a whole new side to the world, to Thaumaturgy even, you know much more than you knew when you started, even when you discovered all the fundamental theories and concepts. You think you have found a few new toys to play with in the field of Wand Augmentation...

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# Blocks
tile.nodeTransmodifier.name=Node Transmodifier
# Items
item.nodeAugmentation.name=Node Augmentation
item.wandAugmentationCore.name=杖増強コア
# Creative tab
itemGroup.thaumicMachina=Thaumic Machina
# Thauminomicon tab
tc.research_category.THAUMIC_MACHINA_CAT=Thaumic Machina
# Thauminomicon entry description prefix
tm.research.prefix.concept=Concept
#
# Special formatting codes:
# <BR> or <BR/> Paragraph break (<BR/> is included for people using XML for their localization)
# <LINE> or <LINE/> Insert a fancy linebreak between sections of text.
# <IMG>...</IMG> Insert a centered image into text. Parameters are separated by ':' and are:
# - mod resource location name
# - png file location (assumed to be a 256x256 texture, a sub-image will be grabbed from this png as specified below)
# - x location of sub-image in png
# - y location of sub-image in png
# - x size of sub-image (255 if full x size of png must be used)
# - y size of sub-image (255 if full y size of png must be used)
# - scaling - 1.0 for normal 256x256 images, or smaller for proportionately smaller .png files (a 16x16 image will be 0.0625)
# Examples:
# <IMG>thaumcraft:textures/gui/gui_researchbook.png:24:184:96:4:1.0</IMG> <-- line break image as used in <LINE> above
# <IMG>thaumcraft:textures/items/alumentum.png:0:0:255:255:0.0625</IMG> <-- alumentum item icon
#
# Research entries
# Information: Concepts
tm.research.name.INFORMATION_CONCEPTS=Concepts
tm.research.desc.INFORMATION_CONCEPTS=What are they?
tm.research.page.INFORMATION_CONCEPTS.1=A Concept, in layman's terms, is a base theory for how something works within the universe, from which you can use to build up other concept's. Concepts are a necessity, if you do not understand how something works, you will never be able to utilise it. Most of the time a concept will not give you items or anything directly, but rather open the gate to the next part of your studies. Concepts usually have round research nodes.<BR>Concepts can be customised in the config file (turned to easy mode (purchasable), or turned off completely (automatically unlocks)).
# Nodal Studies
tm.research.name.NODAL_STUDIES=Nodal Studies
tm.research.desc.NODAL_STUDIES=Renewable energy
tm.research.page.NODAL_STUDIES.1=Whilst nodes seem to be a suitable source for vis for use in wands and other constructs, the nodes seem to not be powerful enough to act as a suitable source for the more powerful thaumic constructs, namely, constructs such as the Thaumic Duplicator (when duplicating more complex items) and Node Transmodifier, in detail, the vis the nodes produce seems to not be potent and concentrated enough to fuel the various constructs which require more potent sources of energy, even essentia is not potent and concentrated enough.
tm.research.page.NODAL_STUDIES.2=Ironically, the one thing thaumaturgist's use the most, seems to be the one thing thaumaturgist's seem to not understand all too well. You have set out to fix this.<BR>By studying Aura Nodes, what they are made of, how they work, and what they can potentially allow a thaumaturgist to do, you have come to a greater level of understanding about what exactly the nature of nodes are. You don't quite understand all the things you are finding, but the simple concepts seem to be lining up, allowing you to start studying and learning about nodes on a much greater level.
# Aura Fields
tm.research.name.AURA_FIELD=Aura Fields
tm.research.desc.AURA_FIELD=The universal web...
tm.research.page.AURA_FIELD.1=By studying Ethereal Essence, which is a manifestation of breaking a node, you have discovered a new realm previously invisible to thaumaturgists.<BR>The universe is comprised of many small regions of space, all encapsulated in a special field which controls the flow of vis throughout the universe. You call this field an Aura Field.<BR>An aura field is similar to that of a gravitational field, it is a special field which is dynamic and ever-changing, any piece of matter AND energy can cause the field to be warped. What do aura fields actually control? Vis.
tm.research.page.AURA_FIELD.2=Well, more specifically, the flow of vis throughout the universe. Vis will flow from auras with higher Aura Density, to areas of lower aura density. An Aura Field can only be changed in one way, a section of it can be made denser, hence that section having a higher Aura Density.<LINE>If you think about aura field's in a geometrical way, where the field is represented by a set of lines, the closer the lines are together, the denser the field is at that point. Think about an aura field having a constant density value throughout the whole field. No areas of higher or lower density, all the same density. If we were
tm.research.page.AURA_FIELD.3=to place a piece of matter in the centre, the aura field would bend and warp towards the matter. In doing so, the lines of the Aura Field would be pushed together, hence the Aura Density being higher in that zone. This is not exactly what happens in the real world, there are MANY smaller aura fields all together, all interacting with each other, and these interactions cause the density value to rise and fall randomly.<LINE>You have also made the discovery that these fields also produce an effect similar to that of a magnetic field, in that it attracts
tm.research.page.AURA_FIELD.4=certain matter, further research into this phenomenon has proven that the field effects matter with low Charge Resistance.
# Vis General
tm.research.name.VIS=Vis
tm.research.desc.VIS=The Thaumaturgist's energy
tm.research.page.VIS.1=Vis is the magical energy which is prevalent throughout the universe, however it is more so abundant near special regions in space where a high concentration of vis is found, known as an Aura Node. Your original knowledge of vis was limited, however it was vast enough to allow you to enter the basics of thaumaturgy. This knowledge, however, is far too simple for the complex parts of thaumaturgy. More knowledge and understanding of vis is required.
# Vis Studies
tm.research.name.VIS_STUDIES=Vis Studies
tm.research.desc.VIS_STUDIES=Coming to grips with the energy
tm.research.page.VIS_STUDIES.1=Further study into vis has shown you that vis is made up of a mixture of multiple types of base energy. These energies are the fundamental building blocks of all other forms of energy, including energies such as gravitational, thermal, kinetic, nuclear, and quantum. You are sure further study will show you more about how the universe works on a fundamental and small level. Using your greater understanding of how vis is structured internally, you may be able to work with vis on a much greater level...
# Charge
tm.research.name.VIS_CHARGE=Charge, and How It Functions
tm.research.desc.VIS_CHARGE=Like static charge, but better!
tm.research.page.VIS_CHARGE.1=Study into how vis and matter interact and function together has shown you a new side of vis previously invisible to thaumaturgists. You have discovered a new property and value of vis, simply known as Charge.<BR>Charge is the name given to vis in general when it is surging through the atomic lattice. It is given this name because it often induces a magical charge within the object.
tm.research.page.VIS_CHARGE.2=Charge is a very interesting thing, as it can be observed differently depending on a set of parameters, which include, but are not limited to, what object the charge is trying to pass through, how it's being observed, what's happening to the object it's trying to pass through, and more.<LINE>Every object within existence has a value known as it's Charge Resistance. While charge is trying to pass through the atomic lattice of an object, depending on what exactly the lattice is doing and how it's behaving, the charge may experience a resistance while passing through the lattice, things such as vibration of atoms,
tm.research.page.VIS_CHARGE.3=movement of electrons, and atomic density can affect this resistance. This resistance is exactly what Charge Resistance is.<BR>Study into how charge actually moves throughout the universe has shown that charge often likes to take the paths of least charge resistance. This is no different for wands, different wands have different charge resistance values, this is partially why some wand cores are better than others when it comes to storing and using vis.
tm.research.page.VIS_CHARGE.4=<LINE>Further study into the concept of Charge has shown that the movement of charge seems to lead to spontaneous Aura Fields being induced.
# Essentia Studies
tm.research.name.ESS_STUDIES=Essentia Studies
tm.research.desc.ESS_STUDIES=Unpicking the connections
tm.research.page.ESS_STUDIES.1=Further study into essentia and what it is has led you to the discovery that essentia is not as simple as you believed it to be. You originally thought essentia was simply vis, but in a physical, liquid, form.<BR>It seems as if that theory is no longer 100% correct, as study into essentia and it's base components have led you to discovering it is much more than that. Essentia does contain vis in a physical form, but the vis is too potent and too unstable to keep in a physical state, it turns straight back into energy, so you theorised that there must be something there keeping vis in it's physical state, and you were correct.
tm.research.page.ESS_STUDIES.2=By studying the base components, you have found out essentia is made of two prime components, vis and flux goo. The flux goo seems to both act as a boundary, of sorts, for the vis, keeping it in it's physical state. However, it also seems to act as a stabiliser for vis, making it more stable, more able to be worked in a physical sense. Because of the close relationship, the two components are tightly bound together, making separation impractical, near impossible, with your current knowledge.
# Wand Studies
tm.research.name.WAND_STUDIES=Wand Studies
tm.research.desc.WAND_STUDIES=Redifining the term 'technological breakthrough'
tm.research.page.WAND_STUDIES.1=The very technology that you have come to rely upon during your trek through thaumic power, and how powerful and reliable it has been, has made you begin to research into it.<BR>Through researching your wands, how they function, how they are created fundamentally, and primarily how they can be enhanced, you have come to the conclusion that the technology you have relied on for this entire time seems to be unfinished technology. You think you may be able to find ways to upgrade and ultimately perfect this technology through further study.
# Wand Augmentation
tm.research.name.WAND_AUGMENTATION=Wand Augmentation Basics
tm.research.desc.WAND_AUGMENTATION=Upgrading done right
tm.research.page.WAND_AUGMENTATION.1=While working your way up through the chains of thaumaturgy, you have gradually been becoming more and more comfortable and knowledgeable with your wands and how they work. You thought you knew everything about how they worked, and you thought you reached the upper limits of wands.<BR>However, further study into the nature of wands has shown you that you were very wrong, the very concept of what a wand is and how it works, seems less of a discovery, and more of an incomplete theory. Wands themselves seem more like an incomplete technology, and you think you have just uncovered what may
tm.research.page.WAND_AUGMENTATION.2=open the doors to a new realm of technology for you.<LINE>Wand Augmentations are sort of like upgrades, or modules, that you can install onto your wands to modify how you wands behave right down at the fundamental level. Augmentations can add a wide array of abilities onto your wands, for example, you may be able to install an Augment that allows you to store more vis in a wand, or perhaps install an Augment which decreases the vis cost of foci use, or maybe install an
tm.research.page.WAND_AUGMENTATION.3=Augment which adds a touch of darkness to your wand, allowing you to use your wand in the various constructs within the realm of the dark arts.<LINE>All Augments require a Wand Augmentation Core, a single piece of Salis Mundus, a Primal Focus, and a catalyst item which can be found on the Augment's research entry.<LINE>The more Augments you have installed, the higher your wand instability gets, see the wand itability stub of this research entry for a run down.
# Wand Stability
tm.research.name.WAND_STABILITY=Wand Stability
tm.research.desc.WAND_STABILITY=The cost of upgrading...
tm.research.page.WAND_STABILITY.1=As you install more and more Augmentations onto your wand, you will notice that your wand gets increasingly unstable. This is the result of modifying your wands at a fundamental level.<BR>Every Augmentation adds a certain percentage of Instability onto your wand, the percentage tends to be fairly low, but some Augmentations push your wand to it's limits and have a higher percentage (see the research entry for each Augmentation to see the Instability percentage).<BR>In low amounts, wand instability can serve as a mere annoyance, however as your wand gets increasingly unstable, the effects can be quite severe.
tm.research.page.WAND_STABILITY.2=Instability cannot be removed from a wand once it is applied, however it can be dulled down...<BR>Vis Discharge:<BR>This effect serves more as an annoyance than a dangerous effect. This Instability causes a random amount of Vis to discharge from your wand at any given time. This Instability effect manifests at any Instability percentage above 0%. Steadily worsens as your Instability increases.
tm.research.page.WAND_STABILITY.3=Augmentation Invert:<BR>This effect is one of the more potentially severe effects. This Instability effect will invert the effect of a randomly selected Augmentation, for example, if you have a Charge Buffer Augmentation installed, instead of adding an extra 25%, this effect causes 25% of your wands base capacity to be subtracted from the base capacity, along with disabling the Augmentation. The Augmentation this effect affects will instead be displayed in red. Manifests at Instability percentages above 25%.
# Wand Augmentation: Charge Buffer
tm.research.name.WAND_AUGMENTATION_CHARGE_BUFFER=Augment: Charge Buffer
tm.research.desc.WAND_AUGMENTATION_CHARGE_BUFFER=Cramming more into less
tm.research.page.WAND_AUGMENTATION_CHARGE_BUFFER.1=Research into how wands actually store vis has shown you that by changing the charge resistance of some sections of the core, you can effectively store more vis within your wands.<BR>Applying this Augment to a wand will give the wand an extra 25% vis storage. Adds 5% instability to the wand core.
# Wand Augmentation: Vis Channel
tm.research.name.WAND_AUGMENTATION_VIS_CHANNEL=Augment: Vis Channels
tm.research.desc.WAND_AUGMENTATION_VIS_CHANNEL=Many pathways
tm.research.page.WAND_AUGMENTATION_VIS_CHANNEL.1=Your use with wands has showed you that by upgrading a variety of things, including, but certainly not limited to, the wand caps and your own robes, you can lower the Vis cost of wand use. You have given great amounts of time and thought into discovering another way you can lower the vis cost, and you have finally discovered a way. By adding special channels of Thaumium into your wand's core, you can create pathways vis will prefer to go down, effectively lowering the vis cost of wand use.<BR>Applying this Augment to a wand will give the wand an extra 10% reduction to vis use. Adds 5% Instability to the wand.
# Wand Augmentation: Tainted Core
tm.research.name.WAND_AUGMENTATION_TAINTED_CORE=Augment: Tainted Core
tm.research.desc.WAND_AUGMENTATION_TAINTED_CORE=Cause I'm baaad to the boone
tm.research.page.WAND_AUGMENTATION_TAINTED_CORE.1=Everything has a light side and a dark side, and magic is no exception. Through your time as a thaumaturge you have seen some of the products of the dark arts, and the side effects that these products have on your state of mind. You have decided you want to 'take a dip in the dark side', so to speak, and upgrade your wand to allow you to dabble in these dark arts.<BR>Applying this Augment to a wand will give the wand the ability to work with darker more sinister magic. Adds 10% Instability to the wand, and can sometimes cause the weilder to be affected by the dark magic surging through the core.
# Wand Augmentation: Taint Capping
tm.research.name.WAND_AUGMENTATION_TAINT_CAPPING=Augment: Taint Capping
tm.research.desc.WAND_AUGMENTATION_TAINT_CAPPING=[WIP] Recycling, taken to the next level
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.1=Your work with the magical arts has shown you that every choice you make can have a dark consequence. Careless thaumaturgy often leads to the buildup of taint. Through your research, you have found out that taint is in fact normal vis that has been corrupted, and turned into a fowl purple substance. You have found a way to integrate an Augmentation into your wand capping that can syphon vis right out of taint and tainted objects. Unfortunately this is not a direct one-for-one method, and the vis often breaks down midway during transfer.<BR>Applying this Augment to a wand will give
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.3=the wand the ability to syphon Vis out of Taint and Tainted objects. Vis is very unstable, and has a 50% chance to discharge into the environment, and a further 25% (if syphon is successful) to mutate into Perditio. Adds 10% Instability to the wand core.
# Wand Augmentation: Contact Discharge
tm.research.name.WAND_AUGMENTATION_CONTACT_DISCHARGE=Augment: Contact Discharge
tm.research.desc.WAND_AUGMENTATION_CONTACT_DISCHARGE=Weaponised Vis
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.1=Your dedication to studying the Crimson's findings has lead to a discovery. When an object has a body of vis moving through the atomic lattice, the body induces a charge in the lattice. This is not new to you, however what follows is. If the body of vis is moving through at a high enough velocity and if the body is dense enough, it can cause the vis to mutate into thermalkinetic energy, which violently vibrates the lattice. In living creatures this causes some pain.<BR>Applying this augment to a wand will allow the wand to deal 2 hearts of damage whilst hitting an entity, at a cost of
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.3=0.15 points of every type of vis within the wand. If the wand does not have at least 0.15 points of each type of vis, the wand will not deal the damage. This damage can bypass armour, however certain thaumic protections and enchants may counteract the vis.
# Life and Living
tm.research.name.LIFE=Life and the Living
tm.research.desc.LIFE=[WIP] The start of the risky side of Thaumaturgy
tm.research.page.LIFE.1=Your growing curiosity has grown too much for you to simply ignore. Your recent studies into the fundamental side of Thaumaturgy has been more on the environment and fundamental side, you now want to venture into the risky side of Thaumaturgical study, the magical arts of living beings.
# Body
tm.research.name.BODY=Body and the Flesh
tm.research.desc.BODY=[WIP] The vessel of living beings
tm.research.page.BODY.1=The body has always been a wonder as to what role it plays in the great scheme of life, some believe it is simply a vessel for a beings main control facility, the soul, others believe it is simply an organic tissue which houses the playground for chemical reactions, all of which drive the body and give it the ability to function. Through your time in Thaumaturgy, it appears that both are technically correct, you have come across more than enough proof to prove that a soul does exist.
# Soul
tm.research.name.SOUL=Spirits and the Soul
tm.research.desc.SOUL=[WIP] The control facility of living beings
tm.research.page.SOUL.1=The soul is a bit of a controversial subject for many, however a not very well documented subject. Many believe we all have a soul tied to our physical bodies, many don't. Through your studies in the magical art of Thaumaturgy, you have come across countless discoveries and experiences that point you to the fact that the soul does indeed exist. You theorise it may be a body of Vis that is entrapped within a defined region in the local Aura Field within the universe.<BR>How much you can manipulate it in a physical state is currently unknown.
# Crimson Philosophy
tm.research.name.CRIMSON_PHILOSOPHY=Crimson Philosophy
tm.research.desc.CRIMSON_PHILOSOPHY=The entry point into the darker side of the universe...
tm.research.page.CRIMSON_PHILOSOPHY.1=As a Thaumaturgist, you have heard a lot about a group of cultists, known as the Crimson Cult. Reading up on the Crimson Cult, it seems as if the Crimson Cult are just a bunch of nutjobs that believed in a ritual-esque religion of sorts, and it seems that their final goal is to open the <insert name of the Eye or whatever>. Having read the Crimson Rites more, it appears that they knew a lot more about the universe than you thought, coming close to discovering the world of Thaumaturgy even. You believe that they have discovered difficult and powerful theories
tm.research.page.CRIMSON_PHILOSOPHY.2=and concepts about how the universe works, and you also believe that they documented their discoveries, from your latest revelation it appears you were very correct. The Crimson Rites seems to have very detailed theories and discoveries about what seemed like simple concepts to you or other Thaumaturgists. Unfortunately, you are unable to transcribe nor understand a lot of the entries, you do understand some of the more simple theories however. You may be able to document these theories in your own Thauminomicon, and then expand upon these
tm.research.page.CRIMSON_PHILOSOPHY.3=theories by putting further study into the theories you document in your Thauminomicon.
# Crimson Astronomy
tm.research.name.CRIMSON_ASTRONOMY=Crimson Astronomy
tm.research.desc.CRIMSON_ASTRONOMY=A different take on the cosmos
tm.research.page.CRIMSON_ASTRONOMY.1=Reading the entries within the Crimson Rites, it seems that some entries seem to be talking about the cosmos, and the universe as a whole. You can see a few different pages that talk about the universe, however you are unsure what exactly these entries link to...
# Crimson - Realisation
tm.research.name.CRIMSON_REALISATION=Realisation
tm.research.desc.CRIMSON_REALISATION=Uncovering the shattering truth...
tm.research.page.CRIMSON_REALISATION.1=The Crimson Cult and their findings has opened you up to the powerful, albeit darker side of Thaumaturgy. All the entries you have read, every single one of them, from the most basic to the most advanced, seem to talk about a "missing link" in the universe, a missing concept that baffled the Crimson Cult. What they didn't realise is the answer was right under their noses and with Thaumaturgy, they would recognise that this link is not missing.<BR>The missing link they were referring to is the concept of Aura Fields. They found a blank spot in their research and they tried hard to fill that blank spot in,
tm.research.page.CRIMSON_REALISATION.2=but they could not fill it in. You can, you already know about the fields, however, thinking about it, the concept of Aura Fields does not exactly match the blank spot all too well. The more you think, the more you start to doubt it. Perhaps you do not understand the universe well after all? But, how could this be after the research you have put into Thaumaturgy.<BR>Looks like it's back to the drawing boards for now...
# Crimson - Celestial Fields
tm.research.name.CRIMSON_CELESTIAL_FIELD=Celestial Fields
tm.research.desc.CRIMSON_CELESTIAL_FIELD=The missing link!
tm.research.page.CRIMSON_CELESTIAL_FIELD.1=After hours of painstaking study and research, you have made a new discovery about the Aura and Aura Fields. It appears that Aura Fields do ultimately control more than just the flow of Vis through the universe. Your research suggests that perhaps, on the other side of the Aura Field, in the actual dimension the Aura resides in, maybe that dimension ultimately controls the cosmos and how it behaves. However, there also appears to be a secondary type of field, above Aura Fields, that is actually behind the control over the cosmos.
tm.research.page.CRIMSON_CELESTIAL_FIELD.2=The name Aura Field does not fit this new type of field, you give it the name Celestial Field.
# Crimson - Thaumaturgy
tm.research.name.CRIMSON_THAUMATURGY=Crimsonic Thaumaturgy
tm.research.desc.CRIMSON_THAUMATURGY=Upgrade tips without the thaumaturgy
tm.research.page.CRIMSON_THAUMATURGY.1=Although the Crimson Cult did not know about Thaumaturgy, they did know a lot about energy, and have actually discovered Vis. A lot of entries talk about a very powerful energy which is located all throughout the universe, the energy often induces "positive charges" in matter (referencing Charge), and sometimes passes into our physical world. They simply called this energy Cosmic Energy. Some entries talk about interactions that Vis has with different types of matter, they have actually recorded and analysed interactions Vis has with potential-Thaumic materials, you start to think about what the Crimson Cult
tm.research.page.CRIMSON_THAUMATURGY.2=could have accomplished, aside from their most important task, if they knew about Thaumaturgy.
# Crimson - Wand Augmentation
tm.research.name.CRIMSON_WAND_AUGMENTATION=Crimsonic Wand Augments
tm.research.desc.CRIMSON_WAND_AUGMENTATION=Upgrades to the upgrades!
tm.research.page.CRIMSON_WAND_AUGMENTATION.1=Working with the Crimson discoveries has shown you a whole new side to the world, to Thaumaturgy even, you know much more than you knew when you started, even when you discovered all the fundamental theories and concepts. You think you have found a few new toys to play with in the field of Wand Augmentation...

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# Blocks
tile.nodeTransmodifier.name=Node Transmodifier
# Items
item.nodeAugmentation.name=Node Augmentation
item.wandAugmentationCore.name=Wand Augmentation Core
# Creative tab
itemGroup.thaumicMachina=Thaumic Machina
# Thauminomicon tab
tc.research_category.THAUMIC_MACHINA_CAT=Thaumic Machina
# Thauminomicon entry description prefix
tm.research.prefix.concept=Concept
#
# Special formatting codes:
# <BR> or <BR/> Paragraph break (<BR/> is included for people using XML for their localization)
# <LINE> or <LINE/> Insert a fancy linebreak between sections of text.
# <IMG>...</IMG> Insert a centered image into text. Parameters are separated by ':' and are:
# - mod resource location name
# - png file location (assumed to be a 256x256 texture, a sub-image will be grabbed from this png as specified below)
# - x location of sub-image in png
# - y location of sub-image in png
# - x size of sub-image (255 if full x size of png must be used)
# - y size of sub-image (255 if full y size of png must be used)
# - scaling - 1.0 for normal 256x256 images, or smaller for proportionately smaller .png files (a 16x16 image will be 0.0625)
# Examples:
# <IMG>thaumcraft:textures/gui/gui_researchbook.png:24:184:96:4:1.0</IMG> <-- line break image as used in <LINE> above
# <IMG>thaumcraft:textures/items/alumentum.png:0:0:255:255:0.0625</IMG> <-- alumentum item icon
#
# Research entries
# Information: Concepts
tm.research.name.INFORMATION_CONCEPTS=Concepts
tm.research.desc.INFORMATION_CONCEPTS=What are they?
tm.research.page.INFORMATION_CONCEPTS.1=A Concept, in layman's terms, is a base theory for how something works within the universe, from which you can use to build up other concept's. Concepts are a necessity, if you do not understand how something works, you will never be able to utilise it. Most of the time a concept will not give you items or anything directly, but rather open the gate to the next part of your studies. Concepts usually have round research nodes.<BR>Concepts can be customised in the config file (turned to easy mode (purchasable), or turned off completely (automatically unlocks)).
# Nodal Studies
tm.research.name.NODAL_STUDIES=Nodal Studies
tm.research.desc.NODAL_STUDIES=Renewable energy
tm.research.page.NODAL_STUDIES.1=Whilst nodes seem to be a suitable source for vis for use in wands and other constructs, the nodes seem to not be powerful enough to act as a suitable source for the more powerful thaumic constructs, namely, constructs such as the Thaumic Duplicator (when duplicating more complex items) and Node Transmodifier, in detail, the vis the nodes produce seems to not be potent and concentrated enough to fuel the various constructs which require more potent sources of energy, even essentia is not potent and concentrated enough.
tm.research.page.NODAL_STUDIES.2=Ironically, the one thing thaumaturgist's use the most, seems to be the one thing thaumaturgist's seem to not understand all too well. You have set out to fix this.<BR>By studying Aura Nodes, what they are made of, how they work, and what they can potentially allow a thaumaturgist to do, you have come to a greater level of understanding about what exactly the nature of nodes are. You don't quite understand all the things you are finding, but the simple concepts seem to be lining up, allowing you to start studying and learning about nodes on a much greater level.
# Aura Fields
tm.research.name.AURA_FIELD=Aura Fields
tm.research.desc.AURA_FIELD=The universal web...
tm.research.page.AURA_FIELD.1=By studying Ethereal Essence, which is a manifestation of breaking a node, you have discovered a new realm previously invisible to thaumaturgists.<BR>The universe is comprised of many small regions of space, all encapsulated in a special field which controls the flow of vis throughout the universe. You call this field an Aura Field.<BR>An aura field is similar to that of a gravitational field, it is a special field which is dynamic and ever-changing, any piece of matter AND energy can cause the field to be warped. What do aura fields actually control? Vis.
tm.research.page.AURA_FIELD.2=Well, more specifically, the flow of vis throughout the universe. Vis will flow from auras with higher Aura Density, to areas of lower aura density. An Aura Field can only be changed in one way, a section of it can be made denser, hence that section having a higher Aura Density.<LINE>If you think about aura field's in a geometrical way, where the field is represented by a set of lines, the closer the lines are together, the denser the field is at that point. Think about an aura field having a constant density value throughout the whole field. No areas of higher or lower density, all the same density. If we were
tm.research.page.AURA_FIELD.3=to place a piece of matter in the centre, the aura field would bend and warp towards the matter. In doing so, the lines of the Aura Field would be pushed together, hence the Aura Density being higher in that zone. This is not exactly what happens in the real world, there are MANY smaller aura fields all together, all interacting with each other, and these interactions cause the density value to rise and fall randomly.<LINE>You have also made the discovery that these fields also produce an effect similar to that of a magnetic field, in that it attracts
tm.research.page.AURA_FIELD.4=certain matter, further research into this phenomenon has proven that the field effects matter with low Charge Resistance.
# Vis General
tm.research.name.VIS=Vis
tm.research.desc.VIS=The Thaumaturgist's energy
tm.research.page.VIS.1=Vis is the magical energy which is prevalent throughout the universe, however it is more so abundant near special regions in space where a high concentration of vis is found, known as an Aura Node. Your original knowledge of vis was limited, however it was vast enough to allow you to enter the basics of thaumaturgy. This knowledge, however, is far too simple for the complex parts of thaumaturgy. More knowledge and understanding of vis is required.
# Vis Studies
tm.research.name.VIS_STUDIES=Vis Studies
tm.research.desc.VIS_STUDIES=Coming to grips with the energy
tm.research.page.VIS_STUDIES.1=Further study into vis has shown you that vis is made up of a mixture of multiple types of base energy. These energies are the fundamental building blocks of all other forms of energy, including energies such as gravitational, thermal, kinetic, nuclear, and quantum. You are sure further study will show you more about how the universe works on a fundamental and small level. Using your greater understanding of how vis is structured internally, you may be able to work with vis on a much greater level...
# Charge
tm.research.name.VIS_CHARGE=Charge, and How It Functions
tm.research.desc.VIS_CHARGE=Like static charge, but better!
tm.research.page.VIS_CHARGE.1=Study into how vis and matter interact and function together has shown you a new side of vis previously invisible to thaumaturgists. You have discovered a new property and value of vis, simply known as Charge.<BR>Charge is the name given to vis in general when it is surging through the atomic lattice. It is given this name because it often induces a magical charge within the object.
tm.research.page.VIS_CHARGE.2=Charge is a very interesting thing, as it can be observed differently depending on a set of parameters, which include, but are not limited to, what object the charge is trying to pass through, how it's being observed, what's happening to the object it's trying to pass through, and more.<LINE>Every object within existence has a value known as it's Charge Resistance. While charge is trying to pass through the atomic lattice of an object, depending on what exactly the lattice is doing and how it's behaving, the charge may experience a resistance while passing through the lattice, things such as vibration of atoms,
tm.research.page.VIS_CHARGE.3=movement of electrons, and atomic density can affect this resistance. This resistance is exactly what Charge Resistance is.<BR>Study into how charge actually moves throughout the universe has shown that charge often likes to take the paths of least charge resistance. This is no different for wands, different wands have different charge resistance values, this is partially why some wand cores are better than others when it comes to storing and using vis.
tm.research.page.VIS_CHARGE.4=<LINE>Further study into the concept of Charge has shown that the movement of charge seems to lead to spontaneous Aura Fields being induced.
# Essentia Studies
tm.research.name.ESS_STUDIES=Essentia Studies
tm.research.desc.ESS_STUDIES=Unpicking the connections
tm.research.page.ESS_STUDIES.1=Further study into essentia and what it is has led you to the discovery that essentia is not as simple as you believed it to be. You originally thought essentia was simply vis, but in a physical, liquid, form.<BR>It seems as if that theory is no longer 100% correct, as study into essentia and it's base components have led you to discovering it is much more than that. Essentia does contain vis in a physical form, but the vis is too potent and too unstable to keep in a physical state, it turns straight back into energy, so you theorised that there must be something there keeping vis in it's physical state, and you were correct.
tm.research.page.ESS_STUDIES.2=By studying the base components, you have found out essentia is made of two prime components, vis and flux goo. The flux goo seems to both act as a boundary, of sorts, for the vis, keeping it in it's physical state. However, it also seems to act as a stabiliser for vis, making it more stable, more able to be worked in a physical sense. Because of the close relationship, the two components are tightly bound together, making separation impractical, near impossible, with your current knowledge.
# Wand Studies
tm.research.name.WAND_STUDIES=Wand Studies
tm.research.desc.WAND_STUDIES=Redifining the term 'technological breakthrough'
tm.research.page.WAND_STUDIES.1=The very technology that you have come to rely upon during your trek through thaumic power, and how powerful and reliable it has been, has made you begin to research into it.<BR>Through researching your wands, how they function, how they are created fundamentally, and primarily how they can be enhanced, you have come to the conclusion that the technology you have relied on for this entire time seems to be unfinished technology. You think you may be able to find ways to upgrade and ultimately perfect this technology through further study.
# Wand Augmentation
tm.research.name.WAND_AUGMENTATION=Wand Augmentation Basics
tm.research.desc.WAND_AUGMENTATION=Upgrading done right
tm.research.page.WAND_AUGMENTATION.1=While working your way up through the chains of thaumaturgy, you have gradually been becoming more and more comfortable and knowledgeable with your wands and how they work. You thought you knew everything about how they worked, and you thought you reached the upper limits of wands.<BR>However, further study into the nature of wands has shown you that you were very wrong, the very concept of what a wand is and how it works, seems less of a discovery, and more of an incomplete theory. Wands themselves seem more like an incomplete technology, and you think you have just uncovered what may
tm.research.page.WAND_AUGMENTATION.2=open the doors to a new realm of technology for you.<LINE>Wand Augmentations are sort of like upgrades, or modules, that you can install onto your wands to modify how you wands behave right down at the fundamental level. Augmentations can add a wide array of abilities onto your wands, for example, you may be able to install an Augment that allows you to store more vis in a wand, or perhaps install an Augment which decreases the vis cost of foci use, or maybe install an
tm.research.page.WAND_AUGMENTATION.3=Augment which adds a touch of darkness to your wand, allowing you to use your wand in the various constructs within the realm of the dark arts.<LINE>All Augments require a Wand Augmentation Core, a single piece of Salis Mundus, a Primal Focus, and a catalyst item which can be found on the Augment's research entry.<LINE>The more Augments you have installed, the higher your wand instability gets, see the wand itability stub of this research entry for a run down.
# Wand Stability
tm.research.name.WAND_STABILITY=Wand Stability
tm.research.desc.WAND_STABILITY=The cost of upgrading...
tm.research.page.WAND_STABILITY.1=As you install more and more Augmentations onto your wand, you will notice that your wand gets increasingly unstable. This is the result of modifying your wands at a fundamental level.<BR>Every Augmentation adds a certain percentage of Instability onto your wand, the percentage tends to be fairly low, but some Augmentations push your wand to it's limits and have a higher percentage (see the research entry for each Augmentation to see the Instability percentage).<BR>In low amounts, wand instability can serve as a mere annoyance, however as your wand gets increasingly unstable, the effects can be quite severe.
tm.research.page.WAND_STABILITY.2=Instability cannot be removed from a wand once it is applied, however it can be dulled down...<BR>Vis Discharge:<BR>This effect serves more as an annoyance than a dangerous effect. This Instability causes a random amount of Vis to discharge from your wand at any given time. This Instability effect manifests at any Instability percentage above 0%. Steadily worsens as your Instability increases.
tm.research.page.WAND_STABILITY.3=Augmentation Invert:<BR>This effect is one of the more potentially severe effects. This Instability effect will invert the effect of a randomly selected Augmentation, for example, if you have a Charge Buffer Augmentation installed, instead of adding an extra 25%, this effect causes 25% of your wands base capacity to be subtracted from the base capacity, along with disabling the Augmentation. The Augmentation this effect affects will instead be displayed in red. Manifests at Instability percentages above 25%.
# Wand Augmentation: Charge Buffer
tm.research.name.WAND_AUGMENTATION_CHARGE_BUFFER=Augment: Charge Buffer
tm.research.desc.WAND_AUGMENTATION_CHARGE_BUFFER=Cramming more into less
tm.research.page.WAND_AUGMENTATION_CHARGE_BUFFER.1=Research into how wands actually store vis has shown you that by changing the charge resistance of some sections of the core, you can effectively store more vis within your wands.<BR>Applying this Augment to a wand will give the wand an extra 25% vis storage. Adds 5% instability to the wand core.
# Wand Augmentation: Vis Channel
tm.research.name.WAND_AUGMENTATION_VIS_CHANNEL=Augment: Vis Channels
tm.research.desc.WAND_AUGMENTATION_VIS_CHANNEL=Many pathways
tm.research.page.WAND_AUGMENTATION_VIS_CHANNEL.1=Your use with wands has showed you that by upgrading a variety of things, including, but certainly not limited to, the wand caps and your own robes, you can lower the Vis cost of wand use. You have given great amounts of time and thought into discovering another way you can lower the vis cost, and you have finally discovered a way. By adding special channels of Thaumium into your wand's core, you can create pathways vis will prefer to go down, effectively lowering the vis cost of wand use.<BR>Applying this Augment to a wand will give the wand an extra 10% reduction to vis use. Adds 5% Instability to the wand.
# Wand Augmentation: Tainted Core
tm.research.name.WAND_AUGMENTATION_TAINTED_CORE=Augment: Tainted Core
tm.research.desc.WAND_AUGMENTATION_TAINTED_CORE=Cause I'm baaad to the boone
tm.research.page.WAND_AUGMENTATION_TAINTED_CORE.1=Everything has a light side and a dark side, and magic is no exception. Through your time as a thaumaturge you have seen some of the products of the dark arts, and the side effects that these products have on your state of mind. You have decided you want to 'take a dip in the dark side', so to speak, and upgrade your wand to allow you to dabble in these dark arts.<BR>Applying this Augment to a wand will give the wand the ability to work with darker more sinister magic. Adds 10% Instability to the wand, and can sometimes cause the weilder to be affected by the dark magic surging through the core.
# Wand Augmentation: Taint Capping
tm.research.name.WAND_AUGMENTATION_TAINT_CAPPING=Augment: Taint Capping
tm.research.desc.WAND_AUGMENTATION_TAINT_CAPPING=[WIP] Recycling, taken to the next level
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.1=Your work with the magical arts has shown you that every choice you make can have a dark consequence. Careless thaumaturgy often leads to the buildup of taint. Through your research, you have found out that taint is in fact normal vis that has been corrupted, and turned into a fowl purple substance. You have found a way to integrate an Augmentation into your wand capping that can syphon vis right out of taint and tainted objects. Unfortunately this is not a direct one-for-one method, and the vis often breaks down midway during transfer.<BR>Applying this Augment to a wand will give
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.3=the wand the ability to syphon Vis out of Taint and Tainted objects. Vis is very unstable, and has a 50% chance to discharge into the environment, and a further 25% (if syphon is successful) to mutate into Perditio. Adds 10% Instability to the wand core.
# Wand Augmentation: Contact Discharge
tm.research.name.WAND_AUGMENTATION_CONTACT_DISCHARGE=Augment: Contact Discharge
tm.research.desc.WAND_AUGMENTATION_CONTACT_DISCHARGE=Weaponised Vis
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.1=Your dedication to studying the Crimson's findings has lead to a discovery. When an object has a body of vis moving through the atomic lattice, the body induces a charge in the lattice. This is not new to you, however what follows is. If the body of vis is moving through at a high enough velocity and if the body is dense enough, it can cause the vis to mutate into thermalkinetic energy, which violently vibrates the lattice. In living creatures this causes some pain.<BR>Applying this augment to a wand will allow the wand to deal 2 hearts of damage whilst hitting an entity, at a cost of
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.3=0.15 points of every type of vis within the wand. If the wand does not have at least 0.15 points of each type of vis, the wand will not deal the damage. This damage can bypass armour, however certain thaumic protections and enchants may counteract the vis.
# Life and Living
tm.research.name.LIFE=Life and the Living
tm.research.desc.LIFE=[WIP] The start of the risky side of Thaumaturgy
tm.research.page.LIFE.1=Your growing curiosity has grown too much for you to simply ignore. Your recent studies into the fundamental side of Thaumaturgy has been more on the environment and fundamental side, you now want to venture into the risky side of Thaumaturgical study, the magical arts of living beings.
# Body
tm.research.name.BODY=Body and the Flesh
tm.research.desc.BODY=[WIP] The vessel of living beings
tm.research.page.BODY.1=The body has always been a wonder as to what role it plays in the great scheme of life, some believe it is simply a vessel for a beings main control facility, the soul, others believe it is simply an organic tissue which houses the playground for chemical reactions, all of which drive the body and give it the ability to function. Through your time in Thaumaturgy, it appears that both are technically correct, you have come across more than enough proof to prove that a soul does exist.
# Soul
tm.research.name.SOUL=Spirits and the Soul
tm.research.desc.SOUL=[WIP] The control facility of living beings
tm.research.page.SOUL.1=The soul is a bit of a controversial subject for many, however a not very well documented subject. Many believe we all have a soul tied to our physical bodies, many don't. Through your studies in the magical art of Thaumaturgy, you have come across countless discoveries and experiences that point you to the fact that the soul does indeed exist. You theorise it may be a body of Vis that is entrapped within a defined region in the local Aura Field within the universe.<BR>How much you can manipulate it in a physical state is currently unknown.
# Crimson Philosophy
tm.research.name.CRIMSON_PHILOSOPHY=Crimson Philosophy
tm.research.desc.CRIMSON_PHILOSOPHY=The entry point into the darker side of the universe...
tm.research.page.CRIMSON_PHILOSOPHY.1=As a Thaumaturgist, you have heard a lot about a group of cultists, known as the Crimson Cult. Reading up on the Crimson Cult, it seems as if the Crimson Cult are just a bunch of nutjobs that believed in a ritual-esque religion of sorts, and it seems that their final goal is to open the <insert name of the Eye or whatever>. Having read the Crimson Rites more, it appears that they knew a lot more about the universe than you thought, coming close to discovering the world of Thaumaturgy even. You believe that they have discovered difficult and powerful theories
tm.research.page.CRIMSON_PHILOSOPHY.2=and concepts about how the universe works, and you also believe that they documented their discoveries, from your latest revelation it appears you were very correct. The Crimson Rites seems to have very detailed theories and discoveries about what seemed like simple concepts to you or other Thaumaturgists. Unfortunately, you are unable to transcribe nor understand a lot of the entries, you do understand some of the more simple theories however. You may be able to document these theories in your own Thauminomicon, and then expand upon these
tm.research.page.CRIMSON_PHILOSOPHY.3=theories by putting further study into the theories you document in your Thauminomicon.
# Crimson Astronomy
tm.research.name.CRIMSON_ASTRONOMY=Crimson Astronomy
tm.research.desc.CRIMSON_ASTRONOMY=A different take on the cosmos
tm.research.page.CRIMSON_ASTRONOMY.1=Reading the entries within the Crimson Rites, it seems that some entries seem to be talking about the cosmos, and the universe as a whole. You can see a few different pages that talk about the universe, however you are unsure what exactly these entries link to...
# Crimson - Realisation
tm.research.name.CRIMSON_REALISATION=Realisation
tm.research.desc.CRIMSON_REALISATION=Uncovering the shattering truth...
tm.research.page.CRIMSON_REALISATION.1=The Crimson Cult and their findings has opened you up to the powerful, albeit darker side of Thaumaturgy. All the entries you have read, every single one of them, from the most basic to the most advanced, seem to talk about a "missing link" in the universe, a missing concept that baffled the Crimson Cult. What they didn't realise is the answer was right under their noses and with Thaumaturgy, they would recognise that this link is not missing.<BR>The missing link they were referring to is the concept of Aura Fields. They found a blank spot in their research and they tried hard to fill that blank spot in,
tm.research.page.CRIMSON_REALISATION.2=but they could not fill it in. You can, you already know about the fields, however, thinking about it, the concept of Aura Fields does not exactly match the blank spot all too well. The more you think, the more you start to doubt it. Perhaps you do not understand the universe well after all? But, how could this be after the research you have put into Thaumaturgy.<BR>Looks like it's back to the drawing boards for now...
# Crimson - Celestial Fields
tm.research.name.CRIMSON_CELESTIAL_FIELD=Celestial Fields
tm.research.desc.CRIMSON_CELESTIAL_FIELD=The missing link!
tm.research.page.CRIMSON_CELESTIAL_FIELD.1=After hours of painstaking study and research, you have made a new discovery about the Aura and Aura Fields. It appears that Aura Fields do ultimately control more than just the flow of Vis through the universe. Your research suggests that perhaps, on the other side of the Aura Field, in the actual dimension the Aura resides in, maybe that dimension ultimately controls the cosmos and how it behaves. However, there also appears to be a secondary type of field, above Aura Fields, that is actually behind the control over the cosmos.
tm.research.page.CRIMSON_CELESTIAL_FIELD.2=The name Aura Field does not fit this new type of field, you give it the name Celestial Field.
# Crimson - Thaumaturgy
tm.research.name.CRIMSON_THAUMATURGY=Crimsonic Thaumaturgy
tm.research.desc.CRIMSON_THAUMATURGY=Upgrade tips without the thaumaturgy
tm.research.page.CRIMSON_THAUMATURGY.1=Although the Crimson Cult did not know about Thaumaturgy, they did know a lot about energy, and have actually discovered Vis. A lot of entries talk about a very powerful energy which is located all throughout the universe, the energy often induces "positive charges" in matter (referencing Charge), and sometimes passes into our physical world. They simply called this energy Cosmic Energy. Some entries talk about interactions that Vis has with different types of matter, they have actually recorded and analysed interactions Vis has with potential-Thaumic materials, you start to think about what the Crimson Cult
tm.research.page.CRIMSON_THAUMATURGY.2=could have accomplished, aside from their most important task, if they knew about Thaumaturgy.
# Crimson - Wand Augmentation
tm.research.name.CRIMSON_WAND_AUGMENTATION=Crimsonic Wand Augments
tm.research.desc.CRIMSON_WAND_AUGMENTATION=Upgrades to the upgrades!
tm.research.page.CRIMSON_WAND_AUGMENTATION.1=Working with the Crimson discoveries has shown you a whole new side to the world, to Thaumaturgy even, you know much more than you knew when you started, even when you discovered all the fundamental theories and concepts. You think you have found a few new toys to play with in the field of Wand Augmentation...

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# Blocks
tile.nodeTransmodifier.name=Node Transmodifier
# Items
item.nodeAugmentation.name=Node Augmentation
item.wandAugmentationCore.name=Wand Augmentation Core
# Creative tab
itemGroup.thaumicMachina=Thaumic Machina
# Thauminomicon tab
tc.research_category.THAUMIC_MACHINA_CAT=Thaumic Machina
# Thauminomicon entry description prefix
tm.research.prefix.concept=Concept
#
# Special formatting codes:
# <BR> or <BR/> Paragraph break (<BR/> is included for people using XML for their localization)
# <LINE> or <LINE/> Insert a fancy linebreak between sections of text.
# <IMG>...</IMG> Insert a centered image into text. Parameters are separated by ':' and are:
# - mod resource location name
# - png file location (assumed to be a 256x256 texture, a sub-image will be grabbed from this png as specified below)
# - x location of sub-image in png
# - y location of sub-image in png
# - x size of sub-image (255 if full x size of png must be used)
# - y size of sub-image (255 if full y size of png must be used)
# - scaling - 1.0 for normal 256x256 images, or smaller for proportionately smaller .png files (a 16x16 image will be 0.0625)
# Examples:
# <IMG>thaumcraft:textures/gui/gui_researchbook.png:24:184:96:4:1.0</IMG> <-- line break image as used in <LINE> above
# <IMG>thaumcraft:textures/items/alumentum.png:0:0:255:255:0.0625</IMG> <-- alumentum item icon
#
# Research entries
# Information: Concepts
tm.research.name.INFORMATION_CONCEPTS=Concepts
tm.research.desc.INFORMATION_CONCEPTS=What are they?
tm.research.page.INFORMATION_CONCEPTS.1=A Concept, in layman's terms, is a base theory for how something works within the universe, from which you can use to build up other concept's. Concepts are a necessity, if you do not understand how something works, you will never be able to utilise it. Most of the time a concept will not give you items or anything directly, but rather open the gate to the next part of your studies. Concepts usually have round research nodes.<BR>Concepts can be customised in the config file (turned to easy mode (purchasable), or turned off completely (automatically unlocks)).
# Nodal Studies
tm.research.name.NODAL_STUDIES=Nodal Studies
tm.research.desc.NODAL_STUDIES=Renewable energy
tm.research.page.NODAL_STUDIES.1=Whilst nodes seem to be a suitable source for vis for use in wands and other constructs, the nodes seem to not be powerful enough to act as a suitable source for the more powerful thaumic constructs, namely, constructs such as the Thaumic Duplicator (when duplicating more complex items) and Node Transmodifier, in detail, the vis the nodes produce seems to not be potent and concentrated enough to fuel the various constructs which require more potent sources of energy, even essentia is not potent and concentrated enough.
tm.research.page.NODAL_STUDIES.2=Ironically, the one thing thaumaturgist's use the most, seems to be the one thing thaumaturgist's seem to not understand all too well. You have set out to fix this.<BR>By studying Aura Nodes, what they are made of, how they work, and what they can potentially allow a thaumaturgist to do, you have come to a greater level of understanding about what exactly the nature of nodes are. You don't quite understand all the things you are finding, but the simple concepts seem to be lining up, allowing you to start studying and learning about nodes on a much greater level.
# Aura Fields
tm.research.name.AURA_FIELD=Aura Fields
tm.research.desc.AURA_FIELD=The universal web...
tm.research.page.AURA_FIELD.1=By studying Ethereal Essence, which is a manifestation of breaking a node, you have discovered a new realm previously invisible to thaumaturgists.<BR>The universe is comprised of many small regions of space, all encapsulated in a special field which controls the flow of vis throughout the universe. You call this field an Aura Field.<BR>An aura field is similar to that of a gravitational field, it is a special field which is dynamic and ever-changing, any piece of matter AND energy can cause the field to be warped. What do aura fields actually control? Vis.
tm.research.page.AURA_FIELD.2=Well, more specifically, the flow of vis throughout the universe. Vis will flow from auras with higher Aura Density, to areas of lower aura density. An Aura Field can only be changed in one way, a section of it can be made denser, hence that section having a higher Aura Density.<LINE>If you think about aura field's in a geometrical way, where the field is represented by a set of lines, the closer the lines are together, the denser the field is at that point. Think about an aura field having a constant density value throughout the whole field. No areas of higher or lower density, all the same density. If we were
tm.research.page.AURA_FIELD.3=to place a piece of matter in the centre, the aura field would bend and warp towards the matter. In doing so, the lines of the Aura Field would be pushed together, hence the Aura Density being higher in that zone. This is not exactly what happens in the real world, there are MANY smaller aura fields all together, all interacting with each other, and these interactions cause the density value to rise and fall randomly.<LINE>You have also made the discovery that these fields also produce an effect similar to that of a magnetic field, in that it attracts
tm.research.page.AURA_FIELD.4=certain matter, further research into this phenomenon has proven that the field effects matter with low Charge Resistance.
# Vis General
tm.research.name.VIS=Vis
tm.research.desc.VIS=The Thaumaturgist's energy
tm.research.page.VIS.1=Vis is the magical energy which is prevalent throughout the universe, however it is more so abundant near special regions in space where a high concentration of vis is found, known as an Aura Node. Your original knowledge of vis was limited, however it was vast enough to allow you to enter the basics of thaumaturgy. This knowledge, however, is far too simple for the complex parts of thaumaturgy. More knowledge and understanding of vis is required.
# Vis Studies
tm.research.name.VIS_STUDIES=Vis Studies
tm.research.desc.VIS_STUDIES=Coming to grips with the energy
tm.research.page.VIS_STUDIES.1=Further study into vis has shown you that vis is made up of a mixture of multiple types of base energy. These energies are the fundamental building blocks of all other forms of energy, including energies such as gravitational, thermal, kinetic, nuclear, and quantum. You are sure further study will show you more about how the universe works on a fundamental and small level. Using your greater understanding of how vis is structured internally, you may be able to work with vis on a much greater level...
# Charge
tm.research.name.VIS_CHARGE=Charge, and How It Functions
tm.research.desc.VIS_CHARGE=Like static charge, but better!
tm.research.page.VIS_CHARGE.1=Study into how vis and matter interact and function together has shown you a new side of vis previously invisible to thaumaturgists. You have discovered a new property and value of vis, simply known as Charge.<BR>Charge is the name given to vis in general when it is surging through the atomic lattice. It is given this name because it often induces a magical charge within the object.
tm.research.page.VIS_CHARGE.2=Charge is a very interesting thing, as it can be observed differently depending on a set of parameters, which include, but are not limited to, what object the charge is trying to pass through, how it's being observed, what's happening to the object it's trying to pass through, and more.<LINE>Every object within existence has a value known as it's Charge Resistance. While charge is trying to pass through the atomic lattice of an object, depending on what exactly the lattice is doing and how it's behaving, the charge may experience a resistance while passing through the lattice, things such as vibration of atoms,
tm.research.page.VIS_CHARGE.3=movement of electrons, and atomic density can affect this resistance. This resistance is exactly what Charge Resistance is.<BR>Study into how charge actually moves throughout the universe has shown that charge often likes to take the paths of least charge resistance. This is no different for wands, different wands have different charge resistance values, this is partially why some wand cores are better than others when it comes to storing and using vis.
tm.research.page.VIS_CHARGE.4=<LINE>Further study into the concept of Charge has shown that the movement of charge seems to lead to spontaneous Aura Fields being induced.
# Essentia Studies
tm.research.name.ESS_STUDIES=Essentia Studies
tm.research.desc.ESS_STUDIES=Unpicking the connections
tm.research.page.ESS_STUDIES.1=Further study into essentia and what it is has led you to the discovery that essentia is not as simple as you believed it to be. You originally thought essentia was simply vis, but in a physical, liquid, form.<BR>It seems as if that theory is no longer 100% correct, as study into essentia and it's base components have led you to discovering it is much more than that. Essentia does contain vis in a physical form, but the vis is too potent and too unstable to keep in a physical state, it turns straight back into energy, so you theorised that there must be something there keeping vis in it's physical state, and you were correct.
tm.research.page.ESS_STUDIES.2=By studying the base components, you have found out essentia is made of two prime components, vis and flux goo. The flux goo seems to both act as a boundary, of sorts, for the vis, keeping it in it's physical state. However, it also seems to act as a stabiliser for vis, making it more stable, more able to be worked in a physical sense. Because of the close relationship, the two components are tightly bound together, making separation impractical, near impossible, with your current knowledge.
# Wand Studies
tm.research.name.WAND_STUDIES=Wand Studies
tm.research.desc.WAND_STUDIES=Redifining the term 'technological breakthrough'
tm.research.page.WAND_STUDIES.1=The very technology that you have come to rely upon during your trek through thaumic power, and how powerful and reliable it has been, has made you begin to research into it.<BR>Through researching your wands, how they function, how they are created fundamentally, and primarily how they can be enhanced, you have come to the conclusion that the technology you have relied on for this entire time seems to be unfinished technology. You think you may be able to find ways to upgrade and ultimately perfect this technology through further study.
# Wand Augmentation
tm.research.name.WAND_AUGMENTATION=Wand Augmentation Basics
tm.research.desc.WAND_AUGMENTATION=Upgrading done right
tm.research.page.WAND_AUGMENTATION.1=While working your way up through the chains of thaumaturgy, you have gradually been becoming more and more comfortable and knowledgeable with your wands and how they work. You thought you knew everything about how they worked, and you thought you reached the upper limits of wands.<BR>However, further study into the nature of wands has shown you that you were very wrong, the very concept of what a wand is and how it works, seems less of a discovery, and more of an incomplete theory. Wands themselves seem more like an incomplete technology, and you think you have just uncovered what may
tm.research.page.WAND_AUGMENTATION.2=open the doors to a new realm of technology for you.<LINE>Wand Augmentations are sort of like upgrades, or modules, that you can install onto your wands to modify how you wands behave right down at the fundamental level. Augmentations can add a wide array of abilities onto your wands, for example, you may be able to install an Augment that allows you to store more vis in a wand, or perhaps install an Augment which decreases the vis cost of foci use, or maybe install an
tm.research.page.WAND_AUGMENTATION.3=Augment which adds a touch of darkness to your wand, allowing you to use your wand in the various constructs within the realm of the dark arts.<LINE>All Augments require a Wand Augmentation Core, a single piece of Salis Mundus, a Primal Focus, and a catalyst item which can be found on the Augment's research entry.<LINE>The more Augments you have installed, the higher your wand instability gets, see the wand itability stub of this research entry for a run down.
# Wand Stability
tm.research.name.WAND_STABILITY=Wand Stability
tm.research.desc.WAND_STABILITY=The cost of upgrading...
tm.research.page.WAND_STABILITY.1=As you install more and more Augmentations onto your wand, you will notice that your wand gets increasingly unstable. This is the result of modifying your wands at a fundamental level.<BR>Every Augmentation adds a certain percentage of Instability onto your wand, the percentage tends to be fairly low, but some Augmentations push your wand to it's limits and have a higher percentage (see the research entry for each Augmentation to see the Instability percentage).<BR>In low amounts, wand instability can serve as a mere annoyance, however as your wand gets increasingly unstable, the effects can be quite severe.
tm.research.page.WAND_STABILITY.2=Instability cannot be removed from a wand once it is applied, however it can be dulled down...<BR>Vis Discharge:<BR>This effect serves more as an annoyance than a dangerous effect. This Instability causes a random amount of Vis to discharge from your wand at any given time. This Instability effect manifests at any Instability percentage above 0%. Steadily worsens as your Instability increases.
tm.research.page.WAND_STABILITY.3=Augmentation Invert:<BR>This effect is one of the more potentially severe effects. This Instability effect will invert the effect of a randomly selected Augmentation, for example, if you have a Charge Buffer Augmentation installed, instead of adding an extra 25%, this effect causes 25% of your wands base capacity to be subtracted from the base capacity, along with disabling the Augmentation. The Augmentation this effect affects will instead be displayed in red. Manifests at Instability percentages above 25%.
# Wand Augmentation: Charge Buffer
tm.research.name.WAND_AUGMENTATION_CHARGE_BUFFER=Augment: Charge Buffer
tm.research.desc.WAND_AUGMENTATION_CHARGE_BUFFER=Cramming more into less
tm.research.page.WAND_AUGMENTATION_CHARGE_BUFFER.1=Research into how wands actually store vis has shown you that by changing the charge resistance of some sections of the core, you can effectively store more vis within your wands.<BR>Applying this Augment to a wand will give the wand an extra 25% vis storage. Adds 5% instability to the wand core.
# Wand Augmentation: Vis Channel
tm.research.name.WAND_AUGMENTATION_VIS_CHANNEL=Augment: Vis Channels
tm.research.desc.WAND_AUGMENTATION_VIS_CHANNEL=Many pathways
tm.research.page.WAND_AUGMENTATION_VIS_CHANNEL.1=Your use with wands has showed you that by upgrading a variety of things, including, but certainly not limited to, the wand caps and your own robes, you can lower the Vis cost of wand use. You have given great amounts of time and thought into discovering another way you can lower the vis cost, and you have finally discovered a way. By adding special channels of Thaumium into your wand's core, you can create pathways vis will prefer to go down, effectively lowering the vis cost of wand use.<BR>Applying this Augment to a wand will give the wand an extra 10% reduction to vis use. Adds 5% Instability to the wand.
# Wand Augmentation: Tainted Core
tm.research.name.WAND_AUGMENTATION_TAINTED_CORE=Augment: Tainted Core
tm.research.desc.WAND_AUGMENTATION_TAINTED_CORE=Cause I'm baaad to the boone
tm.research.page.WAND_AUGMENTATION_TAINTED_CORE.1=Everything has a light side and a dark side, and magic is no exception. Through your time as a thaumaturge you have seen some of the products of the dark arts, and the side effects that these products have on your state of mind. You have decided you want to 'take a dip in the dark side', so to speak, and upgrade your wand to allow you to dabble in these dark arts.<BR>Applying this Augment to a wand will give the wand the ability to work with darker more sinister magic. Adds 10% Instability to the wand, and can sometimes cause the weilder to be affected by the dark magic surging through the core.
# Wand Augmentation: Taint Capping
tm.research.name.WAND_AUGMENTATION_TAINT_CAPPING=Augment: Taint Capping
tm.research.desc.WAND_AUGMENTATION_TAINT_CAPPING=[WIP] Recycling, taken to the next level
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.1=Your work with the magical arts has shown you that every choice you make can have a dark consequence. Careless thaumaturgy often leads to the buildup of taint. Through your research, you have found out that taint is in fact normal vis that has been corrupted, and turned into a fowl purple substance. You have found a way to integrate an Augmentation into your wand capping that can syphon vis right out of taint and tainted objects. Unfortunately this is not a direct one-for-one method, and the vis often breaks down midway during transfer.<BR>Applying this Augment to a wand will give
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.3=the wand the ability to syphon Vis out of Taint and Tainted objects. Vis is very unstable, and has a 50% chance to discharge into the environment, and a further 25% (if syphon is successful) to mutate into Perditio. Adds 10% Instability to the wand core.
# Wand Augmentation: Contact Discharge
tm.research.name.WAND_AUGMENTATION_CONTACT_DISCHARGE=Augment: Contact Discharge
tm.research.desc.WAND_AUGMENTATION_CONTACT_DISCHARGE=Weaponised Vis
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.1=Your dedication to studying the Crimson's findings has lead to a discovery. When an object has a body of vis moving through the atomic lattice, the body induces a charge in the lattice. This is not new to you, however what follows is. If the body of vis is moving through at a high enough velocity and if the body is dense enough, it can cause the vis to mutate into thermalkinetic energy, which violently vibrates the lattice. In living creatures this causes some pain.<BR>Applying this augment to a wand will allow the wand to deal 2 hearts of damage whilst hitting an entity, at a cost of
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.3=0.15 points of every type of vis within the wand. If the wand does not have at least 0.15 points of each type of vis, the wand will not deal the damage. This damage can bypass armour, however certain thaumic protections and enchants may counteract the vis.
# Life and Living
tm.research.name.LIFE=Life and the Living
tm.research.desc.LIFE=[WIP] The start of the risky side of Thaumaturgy
tm.research.page.LIFE.1=Your growing curiosity has grown too much for you to simply ignore. Your recent studies into the fundamental side of Thaumaturgy has been more on the environment and fundamental side, you now want to venture into the risky side of Thaumaturgical study, the magical arts of living beings.
# Body
tm.research.name.BODY=Body and the Flesh
tm.research.desc.BODY=[WIP] The vessel of living beings
tm.research.page.BODY.1=The body has always been a wonder as to what role it plays in the great scheme of life, some believe it is simply a vessel for a beings main control facility, the soul, others believe it is simply an organic tissue which houses the playground for chemical reactions, all of which drive the body and give it the ability to function. Through your time in Thaumaturgy, it appears that both are technically correct, you have come across more than enough proof to prove that a soul does exist.
# Soul
tm.research.name.SOUL=Spirits and the Soul
tm.research.desc.SOUL=[WIP] The control facility of living beings
tm.research.page.SOUL.1=The soul is a bit of a controversial subject for many, however a not very well documented subject. Many believe we all have a soul tied to our physical bodies, many don't. Through your studies in the magical art of Thaumaturgy, you have come across countless discoveries and experiences that point you to the fact that the soul does indeed exist. You theorise it may be a body of Vis that is entrapped within a defined region in the local Aura Field within the universe.<BR>How much you can manipulate it in a physical state is currently unknown.
# Crimson Philosophy
tm.research.name.CRIMSON_PHILOSOPHY=Crimson Philosophy
tm.research.desc.CRIMSON_PHILOSOPHY=The entry point into the darker side of the universe...
tm.research.page.CRIMSON_PHILOSOPHY.1=As a Thaumaturgist, you have heard a lot about a group of cultists, known as the Crimson Cult. Reading up on the Crimson Cult, it seems as if the Crimson Cult are just a bunch of nutjobs that believed in a ritual-esque religion of sorts, and it seems that their final goal is to open the <insert name of the Eye or whatever>. Having read the Crimson Rites more, it appears that they knew a lot more about the universe than you thought, coming close to discovering the world of Thaumaturgy even. You believe that they have discovered difficult and powerful theories
tm.research.page.CRIMSON_PHILOSOPHY.2=and concepts about how the universe works, and you also believe that they documented their discoveries, from your latest revelation it appears you were very correct. The Crimson Rites seems to have very detailed theories and discoveries about what seemed like simple concepts to you or other Thaumaturgists. Unfortunately, you are unable to transcribe nor understand a lot of the entries, you do understand some of the more simple theories however. You may be able to document these theories in your own Thauminomicon, and then expand upon these
tm.research.page.CRIMSON_PHILOSOPHY.3=theories by putting further study into the theories you document in your Thauminomicon.
# Crimson Astronomy
tm.research.name.CRIMSON_ASTRONOMY=Crimson Astronomy
tm.research.desc.CRIMSON_ASTRONOMY=A different take on the cosmos
tm.research.page.CRIMSON_ASTRONOMY.1=Reading the entries within the Crimson Rites, it seems that some entries seem to be talking about the cosmos, and the universe as a whole. You can see a few different pages that talk about the universe, however you are unsure what exactly these entries link to...
# Crimson - Realisation
tm.research.name.CRIMSON_REALISATION=Realisation
tm.research.desc.CRIMSON_REALISATION=Uncovering the shattering truth...
tm.research.page.CRIMSON_REALISATION.1=The Crimson Cult and their findings has opened you up to the powerful, albeit darker side of Thaumaturgy. All the entries you have read, every single one of them, from the most basic to the most advanced, seem to talk about a "missing link" in the universe, a missing concept that baffled the Crimson Cult. What they didn't realise is the answer was right under their noses and with Thaumaturgy, they would recognise that this link is not missing.<BR>The missing link they were referring to is the concept of Aura Fields. They found a blank spot in their research and they tried hard to fill that blank spot in,
tm.research.page.CRIMSON_REALISATION.2=but they could not fill it in. You can, you already know about the fields, however, thinking about it, the concept of Aura Fields does not exactly match the blank spot all too well. The more you think, the more you start to doubt it. Perhaps you do not understand the universe well after all? But, how could this be after the research you have put into Thaumaturgy.<BR>Looks like it's back to the drawing boards for now...
# Crimson - Celestial Fields
tm.research.name.CRIMSON_CELESTIAL_FIELD=Celestial Fields
tm.research.desc.CRIMSON_CELESTIAL_FIELD=The missing link!
tm.research.page.CRIMSON_CELESTIAL_FIELD.1=After hours of painstaking study and research, you have made a new discovery about the Aura and Aura Fields. It appears that Aura Fields do ultimately control more than just the flow of Vis through the universe. Your research suggests that perhaps, on the other side of the Aura Field, in the actual dimension the Aura resides in, maybe that dimension ultimately controls the cosmos and how it behaves. However, there also appears to be a secondary type of field, above Aura Fields, that is actually behind the control over the cosmos.
tm.research.page.CRIMSON_CELESTIAL_FIELD.2=The name Aura Field does not fit this new type of field, you give it the name Celestial Field.
# Crimson - Thaumaturgy
tm.research.name.CRIMSON_THAUMATURGY=Crimsonic Thaumaturgy
tm.research.desc.CRIMSON_THAUMATURGY=Upgrade tips without the thaumaturgy
tm.research.page.CRIMSON_THAUMATURGY.1=Although the Crimson Cult did not know about Thaumaturgy, they did know a lot about energy, and have actually discovered Vis. A lot of entries talk about a very powerful energy which is located all throughout the universe, the energy often induces "positive charges" in matter (referencing Charge), and sometimes passes into our physical world. They simply called this energy Cosmic Energy. Some entries talk about interactions that Vis has with different types of matter, they have actually recorded and analysed interactions Vis has with potential-Thaumic materials, you start to think about what the Crimson Cult
tm.research.page.CRIMSON_THAUMATURGY.2=could have accomplished, aside from their most important task, if they knew about Thaumaturgy.
# Crimson - Wand Augmentation
tm.research.name.CRIMSON_WAND_AUGMENTATION=Crimsonic Wand Augments
tm.research.desc.CRIMSON_WAND_AUGMENTATION=Upgrades to the upgrades!
tm.research.page.CRIMSON_WAND_AUGMENTATION.1=Working with the Crimson discoveries has shown you a whole new side to the world, to Thaumaturgy even, you know much more than you knew when you started, even when you discovered all the fundamental theories and concepts. You think you have found a few new toys to play with in the field of Wand Augmentation...

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# Blocks
tile.nodeTransmodifier.name=Node Transmodifier
# Items
item.nodeAugmentation.name=Node Augmentation
item.wandAugmentationCore.name=Wand Augmentation Core
# Creative tab
itemGroup.thaumicMachina=Thaumic Machina
# Thauminomicon tab
tc.research_category.THAUMIC_MACHINA_CAT=Thaumic Machina
# Thauminomicon entry description prefix
tm.research.prefix.concept=Concept
#
# Special formatting codes:
# <BR> or <BR/> Paragraph break (<BR/> is included for people using XML for their localization)
# <LINE> or <LINE/> Insert a fancy linebreak between sections of text.
# <IMG>...</IMG> Insert a centered image into text. Parameters are separated by ':' and are:
# - mod resource location name
# - png file location (assumed to be a 256x256 texture, a sub-image will be grabbed from this png as specified below)
# - x location of sub-image in png
# - y location of sub-image in png
# - x size of sub-image (255 if full x size of png must be used)
# - y size of sub-image (255 if full y size of png must be used)
# - scaling - 1.0 for normal 256x256 images, or smaller for proportionately smaller .png files (a 16x16 image will be 0.0625)
# Examples:
# <IMG>thaumcraft:textures/gui/gui_researchbook.png:24:184:96:4:1.0</IMG> <-- line break image as used in <LINE> above
# <IMG>thaumcraft:textures/items/alumentum.png:0:0:255:255:0.0625</IMG> <-- alumentum item icon
#
# Research entries
# Information: Concepts
tm.research.name.INFORMATION_CONCEPTS=Concepts
tm.research.desc.INFORMATION_CONCEPTS=What are they?
tm.research.page.INFORMATION_CONCEPTS.1=A Concept, in layman's terms, is a base theory for how something works within the universe, from which you can use to build up other concept's. Concepts are a necessity, if you do not understand how something works, you will never be able to utilise it. Most of the time a concept will not give you items or anything directly, but rather open the gate to the next part of your studies. Concepts usually have round research nodes.<BR>Concepts can be customised in the config file (turned to easy mode (purchasable), or turned off completely (automatically unlocks)).
# Nodal Studies
tm.research.name.NODAL_STUDIES=Nodal Studies
tm.research.desc.NODAL_STUDIES=Renewable energy
tm.research.page.NODAL_STUDIES.1=Whilst nodes seem to be a suitable source for vis for use in wands and other constructs, the nodes seem to not be powerful enough to act as a suitable source for the more powerful thaumic constructs, namely, constructs such as the Thaumic Duplicator (when duplicating more complex items) and Node Transmodifier, in detail, the vis the nodes produce seems to not be potent and concentrated enough to fuel the various constructs which require more potent sources of energy, even essentia is not potent and concentrated enough.
tm.research.page.NODAL_STUDIES.2=Ironically, the one thing thaumaturgist's use the most, seems to be the one thing thaumaturgist's seem to not understand all too well. You have set out to fix this.<BR>By studying Aura Nodes, what they are made of, how they work, and what they can potentially allow a thaumaturgist to do, you have come to a greater level of understanding about what exactly the nature of nodes are. You don't quite understand all the things you are finding, but the simple concepts seem to be lining up, allowing you to start studying and learning about nodes on a much greater level.
# Aura Fields
tm.research.name.AURA_FIELD=Aura Fields
tm.research.desc.AURA_FIELD=The universal web...
tm.research.page.AURA_FIELD.1=By studying Ethereal Essence, which is a manifestation of breaking a node, you have discovered a new realm previously invisible to thaumaturgists.<BR>The universe is comprised of many small regions of space, all encapsulated in a special field which controls the flow of vis throughout the universe. You call this field an Aura Field.<BR>An aura field is similar to that of a gravitational field, it is a special field which is dynamic and ever-changing, any piece of matter AND energy can cause the field to be warped. What do aura fields actually control? Vis.
tm.research.page.AURA_FIELD.2=Well, more specifically, the flow of vis throughout the universe. Vis will flow from auras with higher Aura Density, to areas of lower aura density. An Aura Field can only be changed in one way, a section of it can be made denser, hence that section having a higher Aura Density.<LINE>If you think about aura field's in a geometrical way, where the field is represented by a set of lines, the closer the lines are together, the denser the field is at that point. Think about an aura field having a constant density value throughout the whole field. No areas of higher or lower density, all the same density. If we were
tm.research.page.AURA_FIELD.3=to place a piece of matter in the centre, the aura field would bend and warp towards the matter. In doing so, the lines of the Aura Field would be pushed together, hence the Aura Density being higher in that zone. This is not exactly what happens in the real world, there are MANY smaller aura fields all together, all interacting with each other, and these interactions cause the density value to rise and fall randomly.<LINE>You have also made the discovery that these fields also produce an effect similar to that of a magnetic field, in that it attracts
tm.research.page.AURA_FIELD.4=certain matter, further research into this phenomenon has proven that the field effects matter with low Charge Resistance.
# Vis General
tm.research.name.VIS=Vis
tm.research.desc.VIS=The Thaumaturgist's energy
tm.research.page.VIS.1=Vis is the magical energy which is prevalent throughout the universe, however it is more so abundant near special regions in space where a high concentration of vis is found, known as an Aura Node. Your original knowledge of vis was limited, however it was vast enough to allow you to enter the basics of thaumaturgy. This knowledge, however, is far too simple for the complex parts of thaumaturgy. More knowledge and understanding of vis is required.
# Vis Studies
tm.research.name.VIS_STUDIES=Vis Studies
tm.research.desc.VIS_STUDIES=Coming to grips with the energy
tm.research.page.VIS_STUDIES.1=Further study into vis has shown you that vis is made up of a mixture of multiple types of base energy. These energies are the fundamental building blocks of all other forms of energy, including energies such as gravitational, thermal, kinetic, nuclear, and quantum. You are sure further study will show you more about how the universe works on a fundamental and small level. Using your greater understanding of how vis is structured internally, you may be able to work with vis on a much greater level...
# Charge
tm.research.name.VIS_CHARGE=Charge, and How It Functions
tm.research.desc.VIS_CHARGE=Like static charge, but better!
tm.research.page.VIS_CHARGE.1=Study into how vis and matter interact and function together has shown you a new side of vis previously invisible to thaumaturgists. You have discovered a new property and value of vis, simply known as Charge.<BR>Charge is the name given to vis in general when it is surging through the atomic lattice. It is given this name because it often induces a magical charge within the object.
tm.research.page.VIS_CHARGE.2=Charge is a very interesting thing, as it can be observed differently depending on a set of parameters, which include, but are not limited to, what object the charge is trying to pass through, how it's being observed, what's happening to the object it's trying to pass through, and more.<LINE>Every object within existence has a value known as it's Charge Resistance. While charge is trying to pass through the atomic lattice of an object, depending on what exactly the lattice is doing and how it's behaving, the charge may experience a resistance while passing through the lattice, things such as vibration of atoms,
tm.research.page.VIS_CHARGE.3=movement of electrons, and atomic density can affect this resistance. This resistance is exactly what Charge Resistance is.<BR>Study into how charge actually moves throughout the universe has shown that charge often likes to take the paths of least charge resistance. This is no different for wands, different wands have different charge resistance values, this is partially why some wand cores are better than others when it comes to storing and using vis.
tm.research.page.VIS_CHARGE.4=<LINE>Further study into the concept of Charge has shown that the movement of charge seems to lead to spontaneous Aura Fields being induced.
# Essentia Studies
tm.research.name.ESS_STUDIES=Essentia Studies
tm.research.desc.ESS_STUDIES=Unpicking the connections
tm.research.page.ESS_STUDIES.1=Further study into essentia and what it is has led you to the discovery that essentia is not as simple as you believed it to be. You originally thought essentia was simply vis, but in a physical, liquid, form.<BR>It seems as if that theory is no longer 100% correct, as study into essentia and it's base components have led you to discovering it is much more than that. Essentia does contain vis in a physical form, but the vis is too potent and too unstable to keep in a physical state, it turns straight back into energy, so you theorised that there must be something there keeping vis in it's physical state, and you were correct.
tm.research.page.ESS_STUDIES.2=By studying the base components, you have found out essentia is made of two prime components, vis and flux goo. The flux goo seems to both act as a boundary, of sorts, for the vis, keeping it in it's physical state. However, it also seems to act as a stabiliser for vis, making it more stable, more able to be worked in a physical sense. Because of the close relationship, the two components are tightly bound together, making separation impractical, near impossible, with your current knowledge.
# Wand Studies
tm.research.name.WAND_STUDIES=Wand Studies
tm.research.desc.WAND_STUDIES=Redifining the term 'technological breakthrough'
tm.research.page.WAND_STUDIES.1=The very technology that you have come to rely upon during your trek through thaumic power, and how powerful and reliable it has been, has made you begin to research into it.<BR>Through researching your wands, how they function, how they are created fundamentally, and primarily how they can be enhanced, you have come to the conclusion that the technology you have relied on for this entire time seems to be unfinished technology. You think you may be able to find ways to upgrade and ultimately perfect this technology through further study.
# Wand Augmentation
tm.research.name.WAND_AUGMENTATION=Wand Augmentation Basics
tm.research.desc.WAND_AUGMENTATION=Upgrading done right
tm.research.page.WAND_AUGMENTATION.1=While working your way up through the chains of thaumaturgy, you have gradually been becoming more and more comfortable and knowledgeable with your wands and how they work. You thought you knew everything about how they worked, and you thought you reached the upper limits of wands.<BR>However, further study into the nature of wands has shown you that you were very wrong, the very concept of what a wand is and how it works, seems less of a discovery, and more of an incomplete theory. Wands themselves seem more like an incomplete technology, and you think you have just uncovered what may
tm.research.page.WAND_AUGMENTATION.2=open the doors to a new realm of technology for you.<LINE>Wand Augmentations are sort of like upgrades, or modules, that you can install onto your wands to modify how you wands behave right down at the fundamental level. Augmentations can add a wide array of abilities onto your wands, for example, you may be able to install an Augment that allows you to store more vis in a wand, or perhaps install an Augment which decreases the vis cost of foci use, or maybe install an
tm.research.page.WAND_AUGMENTATION.3=Augment which adds a touch of darkness to your wand, allowing you to use your wand in the various constructs within the realm of the dark arts.<LINE>All Augments require a Wand Augmentation Core, a single piece of Salis Mundus, a Primal Focus, and a catalyst item which can be found on the Augment's research entry.<LINE>The more Augments you have installed, the higher your wand instability gets, see the wand itability stub of this research entry for a run down.
# Wand Stability
tm.research.name.WAND_STABILITY=Wand Stability
tm.research.desc.WAND_STABILITY=The cost of upgrading...
tm.research.page.WAND_STABILITY.1=As you install more and more Augmentations onto your wand, you will notice that your wand gets increasingly unstable. This is the result of modifying your wands at a fundamental level.<BR>Every Augmentation adds a certain percentage of Instability onto your wand, the percentage tends to be fairly low, but some Augmentations push your wand to it's limits and have a higher percentage (see the research entry for each Augmentation to see the Instability percentage).<BR>In low amounts, wand instability can serve as a mere annoyance, however as your wand gets increasingly unstable, the effects can be quite severe.
tm.research.page.WAND_STABILITY.2=Instability cannot be removed from a wand once it is applied, however it can be dulled down...<BR>Vis Discharge:<BR>This effect serves more as an annoyance than a dangerous effect. This Instability causes a random amount of Vis to discharge from your wand at any given time. This Instability effect manifests at any Instability percentage above 0%. Steadily worsens as your Instability increases.
tm.research.page.WAND_STABILITY.3=Augmentation Invert:<BR>This effect is one of the more potentially severe effects. This Instability effect will invert the effect of a randomly selected Augmentation, for example, if you have a Charge Buffer Augmentation installed, instead of adding an extra 25%, this effect causes 25% of your wands base capacity to be subtracted from the base capacity, along with disabling the Augmentation. The Augmentation this effect affects will instead be displayed in red. Manifests at Instability percentages above 25%.
# Wand Augmentation: Charge Buffer
tm.research.name.WAND_AUGMENTATION_CHARGE_BUFFER=Augment: Charge Buffer
tm.research.desc.WAND_AUGMENTATION_CHARGE_BUFFER=Cramming more into less
tm.research.page.WAND_AUGMENTATION_CHARGE_BUFFER.1=Research into how wands actually store vis has shown you that by changing the charge resistance of some sections of the core, you can effectively store more vis within your wands.<BR>Applying this Augment to a wand will give the wand an extra 25% vis storage. Adds 5% instability to the wand core.
# Wand Augmentation: Vis Channel
tm.research.name.WAND_AUGMENTATION_VIS_CHANNEL=Augment: Vis Channels
tm.research.desc.WAND_AUGMENTATION_VIS_CHANNEL=Many pathways
tm.research.page.WAND_AUGMENTATION_VIS_CHANNEL.1=Your use with wands has showed you that by upgrading a variety of things, including, but certainly not limited to, the wand caps and your own robes, you can lower the Vis cost of wand use. You have given great amounts of time and thought into discovering another way you can lower the vis cost, and you have finally discovered a way. By adding special channels of Thaumium into your wand's core, you can create pathways vis will prefer to go down, effectively lowering the vis cost of wand use.<BR>Applying this Augment to a wand will give the wand an extra 10% reduction to vis use. Adds 5% Instability to the wand.
# Wand Augmentation: Tainted Core
tm.research.name.WAND_AUGMENTATION_TAINTED_CORE=Augment: Tainted Core
tm.research.desc.WAND_AUGMENTATION_TAINTED_CORE=Cause I'm baaad to the boone
tm.research.page.WAND_AUGMENTATION_TAINTED_CORE.1=Everything has a light side and a dark side, and magic is no exception. Through your time as a thaumaturge you have seen some of the products of the dark arts, and the side effects that these products have on your state of mind. You have decided you want to 'take a dip in the dark side', so to speak, and upgrade your wand to allow you to dabble in these dark arts.<BR>Applying this Augment to a wand will give the wand the ability to work with darker more sinister magic. Adds 10% Instability to the wand, and can sometimes cause the weilder to be affected by the dark magic surging through the core.
# Wand Augmentation: Taint Capping
tm.research.name.WAND_AUGMENTATION_TAINT_CAPPING=Augment: Taint Capping
tm.research.desc.WAND_AUGMENTATION_TAINT_CAPPING=[WIP] Recycling, taken to the next level
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.1=Your work with the magical arts has shown you that every choice you make can have a dark consequence. Careless thaumaturgy often leads to the buildup of taint. Through your research, you have found out that taint is in fact normal vis that has been corrupted, and turned into a fowl purple substance. You have found a way to integrate an Augmentation into your wand capping that can syphon vis right out of taint and tainted objects. Unfortunately this is not a direct one-for-one method, and the vis often breaks down midway during transfer.<BR>Applying this Augment to a wand will give
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.3=the wand the ability to syphon Vis out of Taint and Tainted objects. Vis is very unstable, and has a 50% chance to discharge into the environment, and a further 25% (if syphon is successful) to mutate into Perditio. Adds 10% Instability to the wand core.
# Wand Augmentation: Contact Discharge
tm.research.name.WAND_AUGMENTATION_CONTACT_DISCHARGE=Augment: Contact Discharge
tm.research.desc.WAND_AUGMENTATION_CONTACT_DISCHARGE=Weaponised Vis
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.1=Your dedication to studying the Crimson's findings has lead to a discovery. When an object has a body of vis moving through the atomic lattice, the body induces a charge in the lattice. This is not new to you, however what follows is. If the body of vis is moving through at a high enough velocity and if the body is dense enough, it can cause the vis to mutate into thermalkinetic energy, which violently vibrates the lattice. In living creatures this causes some pain.<BR>Applying this augment to a wand will allow the wand to deal 2 hearts of damage whilst hitting an entity, at a cost of
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.3=0.15 points of every type of vis within the wand. If the wand does not have at least 0.15 points of each type of vis, the wand will not deal the damage. This damage can bypass armour, however certain thaumic protections and enchants may counteract the vis.
# Life and Living
tm.research.name.LIFE=Life and the Living
tm.research.desc.LIFE=[WIP] The start of the risky side of Thaumaturgy
tm.research.page.LIFE.1=Your growing curiosity has grown too much for you to simply ignore. Your recent studies into the fundamental side of Thaumaturgy has been more on the environment and fundamental side, you now want to venture into the risky side of Thaumaturgical study, the magical arts of living beings.
# Body
tm.research.name.BODY=Body and the Flesh
tm.research.desc.BODY=[WIP] The vessel of living beings
tm.research.page.BODY.1=The body has always been a wonder as to what role it plays in the great scheme of life, some believe it is simply a vessel for a beings main control facility, the soul, others believe it is simply an organic tissue which houses the playground for chemical reactions, all of which drive the body and give it the ability to function. Through your time in Thaumaturgy, it appears that both are technically correct, you have come across more than enough proof to prove that a soul does exist.
# Soul
tm.research.name.SOUL=Spirits and the Soul
tm.research.desc.SOUL=[WIP] The control facility of living beings
tm.research.page.SOUL.1=The soul is a bit of a controversial subject for many, however a not very well documented subject. Many believe we all have a soul tied to our physical bodies, many don't. Through your studies in the magical art of Thaumaturgy, you have come across countless discoveries and experiences that point you to the fact that the soul does indeed exist. You theorise it may be a body of Vis that is entrapped within a defined region in the local Aura Field within the universe.<BR>How much you can manipulate it in a physical state is currently unknown.
# Crimson Philosophy
tm.research.name.CRIMSON_PHILOSOPHY=Crimson Philosophy
tm.research.desc.CRIMSON_PHILOSOPHY=The entry point into the darker side of the universe...
tm.research.page.CRIMSON_PHILOSOPHY.1=As a Thaumaturgist, you have heard a lot about a group of cultists, known as the Crimson Cult. Reading up on the Crimson Cult, it seems as if the Crimson Cult are just a bunch of nutjobs that believed in a ritual-esque religion of sorts, and it seems that their final goal is to open the <insert name of the Eye or whatever>. Having read the Crimson Rites more, it appears that they knew a lot more about the universe than you thought, coming close to discovering the world of Thaumaturgy even. You believe that they have discovered difficult and powerful theories
tm.research.page.CRIMSON_PHILOSOPHY.2=and concepts about how the universe works, and you also believe that they documented their discoveries, from your latest revelation it appears you were very correct. The Crimson Rites seems to have very detailed theories and discoveries about what seemed like simple concepts to you or other Thaumaturgists. Unfortunately, you are unable to transcribe nor understand a lot of the entries, you do understand some of the more simple theories however. You may be able to document these theories in your own Thauminomicon, and then expand upon these
tm.research.page.CRIMSON_PHILOSOPHY.3=theories by putting further study into the theories you document in your Thauminomicon.
# Crimson Astronomy
tm.research.name.CRIMSON_ASTRONOMY=Crimson Astronomy
tm.research.desc.CRIMSON_ASTRONOMY=A different take on the cosmos
tm.research.page.CRIMSON_ASTRONOMY.1=Reading the entries within the Crimson Rites, it seems that some entries seem to be talking about the cosmos, and the universe as a whole. You can see a few different pages that talk about the universe, however you are unsure what exactly these entries link to...
# Crimson - Realisation
tm.research.name.CRIMSON_REALISATION=Realisation
tm.research.desc.CRIMSON_REALISATION=Uncovering the shattering truth...
tm.research.page.CRIMSON_REALISATION.1=The Crimson Cult and their findings has opened you up to the powerful, albeit darker side of Thaumaturgy. All the entries you have read, every single one of them, from the most basic to the most advanced, seem to talk about a "missing link" in the universe, a missing concept that baffled the Crimson Cult. What they didn't realise is the answer was right under their noses and with Thaumaturgy, they would recognise that this link is not missing.<BR>The missing link they were referring to is the concept of Aura Fields. They found a blank spot in their research and they tried hard to fill that blank spot in,
tm.research.page.CRIMSON_REALISATION.2=but they could not fill it in. You can, you already know about the fields, however, thinking about it, the concept of Aura Fields does not exactly match the blank spot all too well. The more you think, the more you start to doubt it. Perhaps you do not understand the universe well after all? But, how could this be after the research you have put into Thaumaturgy.<BR>Looks like it's back to the drawing boards for now...
# Crimson - Celestial Fields
tm.research.name.CRIMSON_CELESTIAL_FIELD=Celestial Fields
tm.research.desc.CRIMSON_CELESTIAL_FIELD=The missing link!
tm.research.page.CRIMSON_CELESTIAL_FIELD.1=After hours of painstaking study and research, you have made a new discovery about the Aura and Aura Fields. It appears that Aura Fields do ultimately control more than just the flow of Vis through the universe. Your research suggests that perhaps, on the other side of the Aura Field, in the actual dimension the Aura resides in, maybe that dimension ultimately controls the cosmos and how it behaves. However, there also appears to be a secondary type of field, above Aura Fields, that is actually behind the control over the cosmos.
tm.research.page.CRIMSON_CELESTIAL_FIELD.2=The name Aura Field does not fit this new type of field, you give it the name Celestial Field.
# Crimson - Thaumaturgy
tm.research.name.CRIMSON_THAUMATURGY=Crimsonic Thaumaturgy
tm.research.desc.CRIMSON_THAUMATURGY=Upgrade tips without the thaumaturgy
tm.research.page.CRIMSON_THAUMATURGY.1=Although the Crimson Cult did not know about Thaumaturgy, they did know a lot about energy, and have actually discovered Vis. A lot of entries talk about a very powerful energy which is located all throughout the universe, the energy often induces "positive charges" in matter (referencing Charge), and sometimes passes into our physical world. They simply called this energy Cosmic Energy. Some entries talk about interactions that Vis has with different types of matter, they have actually recorded and analysed interactions Vis has with potential-Thaumic materials, you start to think about what the Crimson Cult
tm.research.page.CRIMSON_THAUMATURGY.2=could have accomplished, aside from their most important task, if they knew about Thaumaturgy.
# Crimson - Wand Augmentation
tm.research.name.CRIMSON_WAND_AUGMENTATION=Crimsonic Wand Augments
tm.research.desc.CRIMSON_WAND_AUGMENTATION=Upgrades to the upgrades!
tm.research.page.CRIMSON_WAND_AUGMENTATION.1=Working with the Crimson discoveries has shown you a whole new side to the world, to Thaumaturgy even, you know much more than you knew when you started, even when you discovered all the fundamental theories and concepts. You think you have found a few new toys to play with in the field of Wand Augmentation...

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# Blocks
tile.nodeTransmodifier.name=Преобразователь узла
# Items
item.nodeAugmentation.name=Улучшение узла
item.wandAugmentationCore.name=Ядро улучшения жезла
# Creative tab
itemGroup.thaumicMachina=Thaumic Machina
# Thauminomicon tab
tc.research_category.THAUMIC_MACHINA_CAT=Таумическая машина
# Thauminomicon entry description prefix
tm.research.prefix.concept=Концепция
#
# Special formatting codes:
# <BR> or <BR/> Paragraph break (<BR/> is included for people using XML for their localization)
# <LINE> or <LINE/> Insert a fancy linebreak between sections of text.
# <IMG>...</IMG> Insert a centered image into text. Parameters are separated by ':' and are:
# - mod resource location name
# - png file location (assumed to be a 256x256 texture, a sub-image will be grabbed from this png as specified below)
# - x location of sub-image in png
# - y location of sub-image in png
# - x size of sub-image (255 if full x size of png must be used)
# - y size of sub-image (255 if full y size of png must be used)
# - scaling - 1.0 for normal 256x256 images, or smaller for proportionately smaller .png files (a 16x16 image will be 0.0625)
# Examples:
# <IMG>thaumcraft:textures/gui/gui_researchbook.png:24:184:96:4:1.0</IMG> <-- line break image as used in <LINE> above
# <IMG>thaumcraft:textures/items/alumentum.png:0:0:255:255:0.0625</IMG> <-- alumentum item icon
#
# Research entries
# Information: Concepts
tm.research.name.INFORMATION_CONCEPTS=Концепции
tm.research.desc.INFORMATION_CONCEPTS=Кто они такие?
tm.research.page.INFORMATION_CONCEPTS.1=Концепция, с точки зрения непрофессионала, - это базовая теория о том, как что-то работает во Вселенной, на основе которой вы можете создавать другие концепции. Концепции необходимы, если вы не понимаете, как что-то работает, вы никогда не сможете это использовать. В большинстве случаев концепция не дает вам предметов или чего-либо еще напрямую, а скорее открывает путь к следующей части вашего обучения. Концепции обычно имеют круглые исследовательские узлы.<BR>Концепции можно настроить в конфигурационном файле (перевести в простой режим (можно приобрести) или полностью отключить (автоматически разблокируется)).
# Nodal Studies
tm.research.name.NODAL_STUDIES=Узловые исследования
tm.research.desc.NODAL_STUDIES=Возобновляемые источники энергии
tm.research.page.NODAL_STUDIES.1=Хотя узлы, по-видимому, являются подходящим источником vis для использования в жезлах и других конструкциях, узлы, по-видимому, недостаточно мощны, чтобы выступать в качестве подходящего источника для более мощных таумических конструкций, а именно, таких конструкций, как Таумический дубликатор (при дублировании более сложные предметы) и трансмодификатор узлов, в деталях, вис, производимый узлами, кажется недостаточно мощным и концентрированным, чтобы питать различные конструкции, которым требуются более мощные источники энергии, даже эссенция недостаточно мощная и концентрированная.
tm.research.page.NODAL_STUDIES.2=По иронии судьбы, тауматурги больше всего используют одну вещь, которую они, похоже, не слишком хорошо понимают. Вы задались целью исправить это.<BR>Изучая узлы ауры, из чего они сделаны, как они работают и что они потенциально могут позволить делать тауматургу, вы пришли к более глубокому пониманию того, какова именно природа узлов. Вы не совсем понимаете все, что находите, но простые концепции, похоже, выстраиваются в ряд, позволяя вам начать изучать узлы на гораздо более высоком уровне.
# Aura Fields
tm.research.name.AURA_FIELD=Поля ауры
tm.research.desc.AURA_FIELD=Всемирная паутина...
tm.research.page.AURA_FIELD.1=Изучая Эфирную сущность, которая является проявлением разрушения узла, вы открыли новую область, ранее невидимую для тауматургов.<BR>Вселенная состоит из множества небольших областей пространства, все они заключены в специальное поле, которое управляет потоком вис по всей Вселенной. Вы называете это поле полем ауры.<BR>Поле ауры аналогично полю тяготения, это особое поле, которое является динамичным и постоянно меняющимся, любая частица материи И энергии может вызвать деформацию поля. Чем на самом деле управляют поля ауры? Вис.
tm.research.page.AURA_FIELD.2=Ну, более конкретно, поток вис по всей Вселенной. Вис будет перетекать из аур с более высокой плотностью ауры в области с более низкой плотностью ауры. Поле ауры может быть изменено только одним способом, его участок можно сделать более плотным, следовательно, этот участок имеет более высокую плотность ауры.<LINE> Если представить поле ауры геометрически, где поле представлено набором линий, то чем ближе линии расположены друг к другу, тем плотнее поле в этой точке. Представьте поле ауры, имеющее постоянное значение плотности по всему полю. Нет областей с большей или меньшей плотностью, все с одинаковой плотностью. Если бы мы
tm.research.page.AURA_FIELD.3=были если поместить кусочек материи в центр, поле ауры будет изгибаться и деформироваться по направлению к материи. При этом линии поля ауры будут сближены, следовательно, плотность ауры в этой зоне будет выше. Это не совсем то, что происходит в реальном мире, существует множество меньших полей ауры, все они взаимодействуют друг с другом, и эти взаимодействия приводят к случайному повышению и понижению значения плотности.<LINE>Вы также сделали открытие, что эти поля также производят эффект, аналогичный эффекту магнитного поля, поскольку оно притягивает
tm.research.page.AURA_FIELD.4=определенное вещество, дальнейшие исследования этого явления доказали, что эффекты поля имеют значение при низком сопротивлении заряду.
# Vis General
tm.research.name.VIS=Вис
tm.research.desc.VIS=Энергия Тауматурга
tm.research.page.VIS.1=Вис - это магическая энергия, которая распространена по всей Вселенной, однако ее больше всего вблизи особых областей в космосе, где обнаруживается высокая концентрация вис, известная как узел ауры. Ваши первоначальные знания о вис были ограничены, однако они были достаточно обширны, чтобы позволить вам ознакомиться с основами тауматургии. Эти знания, однако, слишком просты для сложных частей тауматургии. Требуется больше знаний и понимания вис.
# Vis Studies
tm.research.name.VIS_STUDIES=Исследования Вис
tm.research.desc.VIS_STUDIES=В борьбе с энергией
tm.research.page.VIS_STUDIES.1=Дальнейшее изучение вис показало вам, что вис состоит из смеси нескольких типов базовой энергии. Эти энергии являются фундаментальными строительными блоками всех других форм энергии, включая такие энергии, как гравитационная, тепловая, кинетическая, ядерная и квантовая. Вы уверены, что дальнейшее изучение покажет вам больше о том, как работает Вселенная на фундаментальном и малом уровне. Используя ваше более глубокое понимание внутренней структуры вис, вы, возможно, сможете работать с вис на гораздо более высоком уровне...
# Charge
tm.research.name.VIS_CHARGE=Заряд и как он функционирует
tm.research.desc.VIS_CHARGE=Как статический заряд, но лучше!
tm.research.page.VIS_CHARGE.1=Изучение того, как vis и материя взаимодействуют и функционируют вместе, показало вам новую сторону vis, ранее невидимую тауматургам. Вы открыли новое свойство и ценность vis, просто известное как заряд.<BR>Заряд - это название, данное vis в целом, когда он проходит через атомную решетку. Ему дано такое название, потому что он часто индуцирует магический заряд внутри объекта.
tm.research.page.VIS_CHARGE.2=Заряд - очень интересная вещь, поскольку его можно наблюдать по-разному в зависимости от набора параметров, которые включают, но не ограничиваются, тем, через какой объект пытается пройти заряд, как за ним наблюдают, что происходит с объектом, который он пытается пройти насквозь, и даже больше.<LINE>Каждый существующий объект имеет значение, известное как его сопротивление заряду. В то время как заряд пытается пройти через атомную решётку объекта, в зависимости от того, что именно делает решетка и как она себя ведет, заряд может испытывать сопротивление при прохождении через решетку, такие вещи,
tm.research.page.VIS_CHARGE.3=как вибрация атомов, движение электронов и атомная плотность могут влиять на это сопротивление. Это сопротивление в точности соответствует сопротивлению заряду.<BR>Изучение того, как заряд на самом деле перемещается по Вселенной, показало, что заряду часто нравится выбирать пути наименьшего сопротивления заряду. Это ничем не отличается для волшебных палочек, разные палочки имеют разные значения сопротивления заряду, отчасти поэтому некоторые сердечники палочек лучше других, когда дело доходит до хранения и использования vis.
tm.research.page.VIS_CHARGE.4=<LINE>Дальнейшее изучение концепции заряда показало, что движение заряда, по-видимому, приводит к спонтанному наведению полей ауры.
# Essentia Studies
tm.research.name.ESS_STUDIES=Исследования эссенции
tm.research.desc.ESS_STUDIES=Распаковка соединений
tm.research.page.ESS_STUDIES.1=Дальнейшее изучение эссенции и того, что это такое, привело вас к открытию, что эссенция не так проста, как вы думали. Изначально вы думали, что эссенция - это просто вис, но в физической жидкой форме.<BR>Похоже, что эта теория больше не верна на 100%, поскольку изучение эссенции и ее базовых компонентов привело вас к открытию, что это нечто гораздо большее. Эссенция действительно содержит вис в физической форме, но вис слишком силен и слишком нестабилен, чтобы поддерживать его в физическом состоянии, он сразу же превращается обратно в энергию, поэтому вы предположили, что там должно быть что-то удерживающее вис
tm.research.page.ESS_STUDIES.2=в его физическом состоянии, и вы были правы. Изучая базовые компоненты, вы выяснили, что эссенция состоит из двух основных компонентов: вис и флюс-слизи. Жидкий флюс, по-видимому, действует как своего рода граница для вис, удерживая его в физическом состоянии. Однако, похоже, он также действует как стабилизатор для вис, делая его более стабильным, более пригодным для работы в физическом смысле. Из-за тесной взаимосвязи эти два компонента тесно связаны друг с другом, что делает разделение непрактичным, почти невозможным, с вашими текущими знаниями.
# Wand Studies
tm.research.name.WAND_STUDIES=Исследования жезлов
tm.research.desc.WAND_STUDIES=Переосмысление термина 'технологический прорыв'
tm.research.page.WAND_STUDIES.1=Та самая технология, на которую вы стали полагаться во время своего путешествия через таумическую силу, и то, насколько мощной и надежной она была, заставила вас начать ее исследовать.<BR>Посредством исследований ваши палочки, как они функционируют, как они созданы принципиально и в первую очередь как их можно улучшить, вы пришли к выводу, что технология, на которую вы полагались все это время, кажется, является незавершенной технологией. Вы думаете, что сможете найти способы обновить и, в конечном итоге, усовершенствовать эту технологию путем дальнейшего изучения.
# Wand Augmentation
tm.research.name.WAND_AUGMENTATION=Основы улучшения жезла
tm.research.desc.WAND_AUGMENTATION=Обновление выполнено правильно
tm.research.page.WAND_AUGMENTATION.1=Продвигаясь вверх по цепям тауматургии, вы постепенно становитесь все более и более уверенными и осведомленными о своих палочках и о том, как они работают. Вы думали, что знаете все о том, как они работают, и вы думали, что достигли верхних пределов возможностей палочек.<BR>Однако дальнейшее изучение природы палочек показало вам, что вы очень ошибались, сама концепция того, что такое палочка. и то, как это работает, кажется не столько открытием, сколько неполной теорией. Сами по себе палочки больше похожи на незавершенную технологию, и вы думаете, что только что открыли то, что может
tm.research.page.WAND_AUGMENTATION.2=открыть для вас двери в новую область технологий.<LINE>Улучшение жезлов - это что-то вроде обновлений или модулей, которые вы можете установить на свои палочки, чтобы изменить их правильное поведение вниз на фундаментальном уровне. Улучшения могут добавить вашим палочкам широкий спектр способностей, например, вы можете установить улучшение, которая позволит вам хранить больше Вис в палочке, или, возможно, установить улучшение, которая снижает стоимость использования Вис, или, может быть, установить
tm.research.page.WAND_AUGMENTATION.3=улучшение, которое добавляет нотку тьмы к вашей палочке, позволяя вам использовать ее в различных конструкциях в сфере темных искусств.<LINE>Для всех дополнений требуется ядро улучшения палочки, один кусок Салиса Мундуса, Первичный Фокус и предмет-катализатор, который можно найти в записи об исследовании дополнений.<LINE>Чем больше дополнений вы установили, тем выше становится нестабильность вашей палочки, см. заглушку этого исследования о возможности использования палочки. вход для спуска.
# Wand Stability
tm.research.name.WAND_STABILITY=Стабильность жезла
tm.research.desc.WAND_STABILITY=Стоимость обновления...
tm.research.page.WAND_STABILITY.1=По мере того, как вы устанавливаете на свою палочку все больше и больше улучшений, вы заметите, что ваша палочка становится все более нестабильной. Это результат модификации ваших палочек на фундаментальном уровне.<BR>Каждое улучшение добавляет определенный процент нестабильности к вашей палочке, процент, как правило, довольно низкий, но некоторые улучшения доводят вашу палочку до предела и имеют более высокий процент. (см. запись исследования для каждого улучшения, чтобы увидеть процент нестабильности).<BR>В небольших количествах нестабильность палочки может служить просто раздражением, однако по мере того, как ваша палочка становится все более нестабильной, последствия могут быть весьма серьезными.
tm.research.page.WAND_STABILITY.2=как ваша палочка становится все более нестабильной, последствия могут быть весьма серьезными. Нестабильность нельзя убрать с палочки после ее применения, однако ее можно притупить...<BR>Выброс Вис:<BR>Этот эффект скорее раздражает, чем опасен эффект. Эта нестабильность приводит к тому, что из вашей палочки в любой момент времени выбрасывается случайное количество Вис. Этот эффект нестабильности проявляется при любом проценте нестабильности выше 0%. Постоянно ухудшается по мере увеличения вашей нестабильности.
tm.research.page.WAND_STABILITY.3=Инверсия улучшения:<BR>Этот эффект является одним из наиболее потенциально серьезных эффектов. Этот эффект нестабильности инвертирует эффект случайно выбранного улучшения, например, если у вас установлено усиление буфера заряда, вместо добавления дополнительных 25% этот эффект приводит к вычитанию 25% базовой емкости ваших жезлов из базовой ёмкости, а также отключить усиление. Вместо этого усиление, на которое влияет этот эффект, будет отображаться красным. Проявляется при проценте нестабильности выше 25%.
# Wand Augmentation: Charge Buffer
tm.research.name.WAND_AUGMENTATION_CHARGE_BUFFER=Улучшение: Буфер заряда
tm.research.desc.WAND_AUGMENTATION_CHARGE_BUFFER=Втиснуть больше в меньшее
tm.research.page.WAND_AUGMENTATION_CHARGE_BUFFER.1=Исследование того, как жезлы на самом деле хранят Вис, показало, что, изменяя сопротивление заряду некоторых участков ядра, вы можете эффективно хранить больше Вис внутри своих палочек.<BR>Применив это улучшение к палочка даст палочке дополнительные 25% объема памяти. Добавляет 5% нестабильности ядру палочки.
# Wand Augmentation: Vis Channel
tm.research.name.WAND_AUGMENTATION_VIS_CHANNEL=Улучшение: Вис каналы
tm.research.desc.WAND_AUGMENTATION_VIS_CHANNEL=Множество путей
tm.research.page.WAND_AUGMENTATION_VIS_CHANNEL.1=Ваше использование жезлов показало вам, что, улучшая различные вещи, включая, помимо прочего, колпачки для палочек и ваши собственные мантии, вы можете снизить стоимость использования Вис палочкой. Вы потратили много времени и обдумали поиск другого способа снизить стоимость Вис, и наконец нашли способ. Добавляя специальные каналы таумия в ядро вашей палочки, вы можете создавать пути, по которым Вис предпочтет идти, эффективно снижая затраты на использование палочки.<BR>Применение этого улучшения к палочке даст палочке дополнительное снижение на 10% использовать. Добавляет 5% нестабильности палочке.
# Wand Augmentation: Tainted Core
tm.research.name.WAND_AUGMENTATION_TAINTED_CORE=Улучшение: Испорченное ядро
tm.research.desc.WAND_AUGMENTATION_TAINTED_CORE=Потому что я до чертиков запутался
tm.research.page.WAND_AUGMENTATION_TAINTED_CORE.1=Все имеет светлую и темную стороны, и магия не является исключением. За время своей работы в качестве тауматурга вы видели некоторые продукты темных искусств и побочные эффекты, которые эти продукты оказывают на ваше состояние ума. Вы решили, что хотите, так сказать, 'окунуться в темную сторону' и улучшить свою палочку, чтобы вы могли окунуться в эти темные искусства.<BR>Применение этого улучшения к палочке даст ей возможность работайте с более темной и зловещей магией.
# Wand Augmentation: Taint Capping
tm.research.name.WAND_AUGMENTATION_TAINT_CAPPING=Улучшение: блокирование порчи
tm.research.desc.WAND_AUGMENTATION_TAINT_CAPPING=[WIP] Переработка, переход на новый уровень
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.1=Ваша работа с магическими искусствами показала вам, что каждый ваш выбор может иметь мрачные последствия. Неосторожное колдовство часто приводит к накоплению порчи. В результате вашего исследования вы выяснили, что порча на самом деле является нормальной Вис, которая была испорчена и превратилась в вещество птичьего фиолетового цвета. Вы нашли способ интегрировать в насадку вашей палочки аугментацию, которая может выкачивать Вис прямо из порчи и испорченных объектов. К сожалению, это не прямой метод "один к одному", и Вис часто выходит из строя на полпути во время передачи.
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.3=Применение этого улучшения к палочке дастпалочка, способная выкачивать Вис из порчи и испорченных объектов. Вис очень нестабилен и имеет 50% шанс выброситься в окружающую среду и еще 25% (в случае успешного выкачивания) мутировать в Пердитио. Добавляет 10% нестабильности к ядру палочки.
# Wand Augmentation: Contact Discharge
tm.research.name.WAND_AUGMENTATION_CONTACT_DISCHARGE=Улучшение: Контактный разряд
tm.research.desc.WAND_AUGMENTATION_CONTACT_DISCHARGE=Вис с вооружением
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.1=Ваша преданность изучению находок Кримсона привела к открытию. Когда у объекта есть тело Вис, движущееся через атомную решетку, это тело индуцирует заряд в решетке. Это не ново для вас, однако то, что будет дальше, таково. Если тело Вис движется с достаточно высокой скоростью и если тело достаточно плотное, это может привести к мутации Виса в термокинетическую энергию, которая сильно вибрирует решетку. У живых существ это причиняет некоторую боль.<BR>Применение этого улучшения к палочке позволит ей наносить 2 сердца урона при ударе по существу, затрачивая
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.3=0,15 очков каждого типа Вис внутри палочки. Если жезл не имеет хотя бы 0,15 очка каждого типа Вис, то жезл не нанесёт урона. Этот урон может обойти броню, однако некоторые таумические защиты и чары могут противодействовать Вис.
# Life and Living
tm.research.name.LIFE=Жизнь и живое
tm.research.desc.LIFE=[WIP] Начало рискованной стороны Тауматургии
tm.research.page.LIFE.1=Ваше растущее любопытство стало слишком большим, чтобы вы могли его просто игнорировать. Ваши недавние исследования фундаментальной стороны Тауматургии были больше посвящены окружающей среде и фундаментальной стороне, теперь вы хотите рискнуть заняться рискованной стороной Тауматургических исследований, магическими искусствами живых существ.
# Body
tm.research.name.BODY=Тело и плоть
tm.research.desc.BODY=[WIP] Сосуд живых существ
tm.research.page.BODY.1=Тело всегда было загадкой относительно того, какую роль оно играет в великой схеме жизни, некоторые полагают, что это просто сосуд для главного средства управления существом, души, другие верят в это. Это просто органическая ткань, в которой происходят химические реакции, которые приводят в движение тело и дают ему возможность функционировать. За время вашего пребывания в Тауматургии выяснилось, что оба варианта технически верны: вы нашли более чем достаточно доказательств того, что душа действительно существует.
# Soul
tm.research.name.SOUL=Духи и душа
tm.research.desc.SOUL=[WIP] Средство управления живыми существами
tm.research.page.SOUL.1=Душа для многих является спорной темой, однако эта тема не очень хорошо документирована. Многие верят, что у всех нас есть душа, привязанная к нашему физическому телу, но многие нет. Благодаря вашим исследованиям магического искусства Тауматургии вы столкнулись с бесчисленными открытиями и опытом, которые указывают вам на тот факт, что душа действительно существует. Вы предполагаете, что это может быть тело Виса, заключенное в определенной области локального поля ауры во вселенной.<BR>На данный момент неизвестно, насколько вы можете манипулировать им в физическом состоянии.
# Crimson Philosophy
tm.research.name.CRIMSON_PHILOSOPHY=Багровая философия
tm.research.desc.CRIMSON_PHILOSOPHY=Точка входа на темную сторону вселенной...
tm.research.page.CRIMSON_PHILOSOPHY.1=Как чародей, вы много слышали о группе культистов, известной как Багровый Культ. Читая об Багровом Культе, кажется, что Багровый Культ - это просто кучка психов, которые верят в своего рода ритуальную религию, и кажется, что их конечная цель - открыть <вставьте имя Ока или что-то в этом роде. >. Прочитав больше "Багровых обрядов", оказалось, что они знали о вселенной гораздо больше, чем вы думаете, и даже приблизились к открытию мира Тауматургии. Вы верите, что они открыли сложные и мощные теории.
tm.research.page.CRIMSON_PHILOSOPHY.2=и концепции о том, как работает Вселенная, и вы также верите, что они задокументировали свои открытия, судя по вашему последнему откровению, вы были очень правы. Кажется, Багровые Ритуалы содержат очень подробные теории и открытия о том, что вам или другим тауматургам казалось простыми концепциями. К сожалению, вы не можете расшифровать и понять многие записи, однако вы понимаете некоторые из наиболее простых теорий. Возможно, вы сможете задокументировать эти теории в своем Тауминомиконе, а затем расширить их.
tm.research.page.CRIMSON_PHILOSOPHY.3=теории путем дальнейшего изучения теорий, которые вы документируете в своем Тауминомиконе.
# Crimson Astronomy
tm.research.name.CRIMSON_ASTRONOMY=Багровая астрономия
tm.research.desc.CRIMSON_ASTRONOMY=Другой взгляд на космос
tm.research.page.CRIMSON_ASTRONOMY.1=Читая записи в Багровых Обрядах, кажется, что некоторые записи говорят о космосе и вселенной в целом. Вы можете увидеть несколько разных страниц, посвященных вселенной, однако вы не уверены, на что именно ссылаются эти записи...
# Crimson - Realisation
tm.research.name.CRIMSON_REALISATION=Реализация
tm.research.desc.CRIMSON_REALISATION=Раскрытие сокрушительной истины...
tm.research.page.CRIMSON_REALISATION.1=Багровый культ и его открытия открыли вам могущественную, хотя и темную сторону Тауматургии. Все статьи, которые вы прочитали, каждая из них, от самых простых до самых продвинутых, похоже, говорят о "недостающем звене" во вселенной, недостающей концепции, которая сбивала с толку Багровый Культ. Чего они не осознавали, так это того, что ответ был прямо у них под носом, и с помощью Тауматургии они поняли, что это звено не отсутствует.<BR>Недостающее звено, о котором они говорили, - это концепция Полей Ауры. Они нашли белое пятно в своих исследованиях и изо всех сил старались его заполнить.
tm.research.page.CRIMSON_REALISATION.2=но они не смогли его заполнить. Вы можете, вы уже знаете о полях, однако, если подумать, концепция Полей Ауры не совсем соответствует пустому месту. Чем больше вы думаете, тем больше вы начинаете в этом сомневаться. Возможно, вы все-таки плохо понимаете вселенную? Но как такое могло быть после исследований, которые вы провели в области Тауматургии?<BR>Похоже, сейчас все снова к чертежным доскам...
# Crimson - Celestial Fields
tm.research.name.CRIMSON_CELESTIAL_FIELD=Небесные поля
tm.research.desc.CRIMSON_CELESTIAL_FIELD=Недостающее звено!
tm.research.page.CRIMSON_CELESTIAL_FIELD.1=После нескольких часов кропотливого изучения и исследований вы сделали новое открытие об Ауре и Полях Ауры. Похоже, что поля ауры в конечном итоге контролируют больше, чем просто поток Вис через вселенную. Ваше исследование предполагает, что, возможно, по другую сторону Поля Ауры, в реальном измерении, в котором находится Аура, возможно, это измерение в конечном итоге контролирует космос и его поведение. Однако, по-видимому, существует также вторичный тип поля, расположенный над полями Ауры, который на самом деле отвечает за контроль над космосом.
tm.research.page.CRIMSON_CELESTIAL_FIELD.2=Имя Поле Ауры не соответствует этому новому типу поля, вы даете ему имя Небесное Поле.
# Crimson - Thaumaturgy
tm.research.name.CRIMSON_THAUMATURGY=Багровая Тауматургия
tm.research.desc.CRIMSON_THAUMATURGY=Советы по обновлению без магии
tm.research.page.CRIMSON_THAUMATURGY.1=Хотя Багровый Культ не знал о Тауматургии, они много знали об энергии и действительно открыли Вис. Во многих записях говорится об очень мощном энергии, которая находится по всей Вселенной, часто вызывает "положительные заряды" в материи (имеется в виду Заряд), а иногда переходит в наш физический мир. Они просто назвали эту энергию Космической Энергией. В некоторых записях говорится о взаимодействиях Виса с различными типами материи, они фактически записали и проанализировали взаимодействия Виса с потенциально-таумическими материалами, вы начинаете думать о том, что такое Багровый Культ.
tm.research.page.CRIMSON_THAUMATURGY.2=могли бы выполнить, помимо своей самой важной задачи, если бы знали о Тауматургии.
# Crimson - Wand Augmentation
tm.research.name.CRIMSON_WAND_AUGMENTATION=Улучшения Багровой палочки
tm.research.desc.CRIMSON_WAND_AUGMENTATION=Обновления для обновлений!
tm.research.page.CRIMSON_WAND_AUGMENTATION.1=Работа с открытиями Багрового культа показала вам совершенно новую сторону мира, даже Тауматургии вы знаете гораздо больше, чем знали когда начинали, даже когда вы открыли все фундаментальные теории и концепции. Вы думаете, что нашли несколько новых игрушек в области улучшения палочки...

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# Blocks
tile.nodeTransmodifier.name=Node Transmodifier
# Items
item.nodeAugmentation.name=Node Augmentation
item.wandAugmentationCore.name=Wand Augmentation Core
# Creative tab
itemGroup.thaumicMachina=Thaumic Machina
# Thauminomicon tab
tc.research_category.THAUMIC_MACHINA_CAT=Thaumic Machina
# Thauminomicon entry description prefix
tm.research.prefix.concept=Concept
#
# Special formatting codes:
# <BR> or <BR/> Paragraph break (<BR/> is included for people using XML for their localization)
# <LINE> or <LINE/> Insert a fancy linebreak between sections of text.
# <IMG>...</IMG> Insert a centered image into text. Parameters are separated by ':' and are:
# - mod resource location name
# - png file location (assumed to be a 256x256 texture, a sub-image will be grabbed from this png as specified below)
# - x location of sub-image in png
# - y location of sub-image in png
# - x size of sub-image (255 if full x size of png must be used)
# - y size of sub-image (255 if full y size of png must be used)
# - scaling - 1.0 for normal 256x256 images, or smaller for proportionately smaller .png files (a 16x16 image will be 0.0625)
# Examples:
# <IMG>thaumcraft:textures/gui/gui_researchbook.png:24:184:96:4:1.0</IMG> <-- line break image as used in <LINE> above
# <IMG>thaumcraft:textures/items/alumentum.png:0:0:255:255:0.0625</IMG> <-- alumentum item icon
#
# Research entries
# Information: Concepts
tm.research.name.INFORMATION_CONCEPTS=Concepts
tm.research.desc.INFORMATION_CONCEPTS=What are they?
tm.research.page.INFORMATION_CONCEPTS.1=A Concept, in layman's terms, is a base theory for how something works within the universe, from which you can use to build up other concept's. Concepts are a necessity, if you do not understand how something works, you will never be able to utilise it. Most of the time a concept will not give you items or anything directly, but rather open the gate to the next part of your studies. Concepts usually have round research nodes.<BR>Concepts can be customised in the config file (turned to easy mode (purchasable), or turned off completely (automatically unlocks)).
# Nodal Studies
tm.research.name.NODAL_STUDIES=Nodal Studies
tm.research.desc.NODAL_STUDIES=Renewable energy
tm.research.page.NODAL_STUDIES.1=Whilst nodes seem to be a suitable source for vis for use in wands and other constructs, the nodes seem to not be powerful enough to act as a suitable source for the more powerful thaumic constructs, namely, constructs such as the Thaumic Duplicator (when duplicating more complex items) and Node Transmodifier, in detail, the vis the nodes produce seems to not be potent and concentrated enough to fuel the various constructs which require more potent sources of energy, even essentia is not potent and concentrated enough.
tm.research.page.NODAL_STUDIES.2=Ironically, the one thing thaumaturgist's use the most, seems to be the one thing thaumaturgist's seem to not understand all too well. You have set out to fix this.<BR>By studying Aura Nodes, what they are made of, how they work, and what they can potentially allow a thaumaturgist to do, you have come to a greater level of understanding about what exactly the nature of nodes are. You don't quite understand all the things you are finding, but the simple concepts seem to be lining up, allowing you to start studying and learning about nodes on a much greater level.
# Aura Fields
tm.research.name.AURA_FIELD=Aura Fields
tm.research.desc.AURA_FIELD=The universal web...
tm.research.page.AURA_FIELD.1=By studying Ethereal Essence, which is a manifestation of breaking a node, you have discovered a new realm previously invisible to thaumaturgists.<BR>The universe is comprised of many small regions of space, all encapsulated in a special field which controls the flow of vis throughout the universe. You call this field an Aura Field.<BR>An aura field is similar to that of a gravitational field, it is a special field which is dynamic and ever-changing, any piece of matter AND energy can cause the field to be warped. What do aura fields actually control? Vis.
tm.research.page.AURA_FIELD.2=Well, more specifically, the flow of vis throughout the universe. Vis will flow from auras with higher Aura Density, to areas of lower aura density. An Aura Field can only be changed in one way, a section of it can be made denser, hence that section having a higher Aura Density.<LINE>If you think about aura field's in a geometrical way, where the field is represented by a set of lines, the closer the lines are together, the denser the field is at that point. Think about an aura field having a constant density value throughout the whole field. No areas of higher or lower density, all the same density. If we were
tm.research.page.AURA_FIELD.3=to place a piece of matter in the centre, the aura field would bend and warp towards the matter. In doing so, the lines of the Aura Field would be pushed together, hence the Aura Density being higher in that zone. This is not exactly what happens in the real world, there are MANY smaller aura fields all together, all interacting with each other, and these interactions cause the density value to rise and fall randomly.<LINE>You have also made the discovery that these fields also produce an effect similar to that of a magnetic field, in that it attracts
tm.research.page.AURA_FIELD.4=certain matter, further research into this phenomenon has proven that the field effects matter with low Charge Resistance.
# Vis General
tm.research.name.VIS=Vis
tm.research.desc.VIS=The Thaumaturgist's energy
tm.research.page.VIS.1=Vis is the magical energy which is prevalent throughout the universe, however it is more so abundant near special regions in space where a high concentration of vis is found, known as an Aura Node. Your original knowledge of vis was limited, however it was vast enough to allow you to enter the basics of thaumaturgy. This knowledge, however, is far too simple for the complex parts of thaumaturgy. More knowledge and understanding of vis is required.
# Vis Studies
tm.research.name.VIS_STUDIES=Vis Studies
tm.research.desc.VIS_STUDIES=Coming to grips with the energy
tm.research.page.VIS_STUDIES.1=Further study into vis has shown you that vis is made up of a mixture of multiple types of base energy. These energies are the fundamental building blocks of all other forms of energy, including energies such as gravitational, thermal, kinetic, nuclear, and quantum. You are sure further study will show you more about how the universe works on a fundamental and small level. Using your greater understanding of how vis is structured internally, you may be able to work with vis on a much greater level...
# Charge
tm.research.name.VIS_CHARGE=Charge, and How It Functions
tm.research.desc.VIS_CHARGE=Like static charge, but better!
tm.research.page.VIS_CHARGE.1=Study into how vis and matter interact and function together has shown you a new side of vis previously invisible to thaumaturgists. You have discovered a new property and value of vis, simply known as Charge.<BR>Charge is the name given to vis in general when it is surging through the atomic lattice. It is given this name because it often induces a magical charge within the object.
tm.research.page.VIS_CHARGE.2=Charge is a very interesting thing, as it can be observed differently depending on a set of parameters, which include, but are not limited to, what object the charge is trying to pass through, how it's being observed, what's happening to the object it's trying to pass through, and more.<LINE>Every object within existence has a value known as it's Charge Resistance. While charge is trying to pass through the atomic lattice of an object, depending on what exactly the lattice is doing and how it's behaving, the charge may experience a resistance while passing through the lattice, things such as vibration of atoms,
tm.research.page.VIS_CHARGE.3=movement of electrons, and atomic density can affect this resistance. This resistance is exactly what Charge Resistance is.<BR>Study into how charge actually moves throughout the universe has shown that charge often likes to take the paths of least charge resistance. This is no different for wands, different wands have different charge resistance values, this is partially why some wand cores are better than others when it comes to storing and using vis.
tm.research.page.VIS_CHARGE.4=<LINE>Further study into the concept of Charge has shown that the movement of charge seems to lead to spontaneous Aura Fields being induced.
# Essentia Studies
tm.research.name.ESS_STUDIES=Essentia Studies
tm.research.desc.ESS_STUDIES=Unpicking the connections
tm.research.page.ESS_STUDIES.1=Further study into essentia and what it is has led you to the discovery that essentia is not as simple as you believed it to be. You originally thought essentia was simply vis, but in a physical, liquid, form.<BR>It seems as if that theory is no longer 100% correct, as study into essentia and it's base components have led you to discovering it is much more than that. Essentia does contain vis in a physical form, but the vis is too potent and too unstable to keep in a physical state, it turns straight back into energy, so you theorised that there must be something there keeping vis in it's physical state, and you were correct.
tm.research.page.ESS_STUDIES.2=By studying the base components, you have found out essentia is made of two prime components, vis and flux goo. The flux goo seems to both act as a boundary, of sorts, for the vis, keeping it in it's physical state. However, it also seems to act as a stabiliser for vis, making it more stable, more able to be worked in a physical sense. Because of the close relationship, the two components are tightly bound together, making separation impractical, near impossible, with your current knowledge.
# Wand Studies
tm.research.name.WAND_STUDIES=Wand Studies
tm.research.desc.WAND_STUDIES=Redifining the term 'technological breakthrough'
tm.research.page.WAND_STUDIES.1=The very technology that you have come to rely upon during your trek through thaumic power, and how powerful and reliable it has been, has made you begin to research into it.<BR>Through researching your wands, how they function, how they are created fundamentally, and primarily how they can be enhanced, you have come to the conclusion that the technology you have relied on for this entire time seems to be unfinished technology. You think you may be able to find ways to upgrade and ultimately perfect this technology through further study.
# Wand Augmentation
tm.research.name.WAND_AUGMENTATION=Wand Augmentation Basics
tm.research.desc.WAND_AUGMENTATION=Upgrading done right
tm.research.page.WAND_AUGMENTATION.1=While working your way up through the chains of thaumaturgy, you have gradually been becoming more and more comfortable and knowledgeable with your wands and how they work. You thought you knew everything about how they worked, and you thought you reached the upper limits of wands.<BR>However, further study into the nature of wands has shown you that you were very wrong, the very concept of what a wand is and how it works, seems less of a discovery, and more of an incomplete theory. Wands themselves seem more like an incomplete technology, and you think you have just uncovered what may
tm.research.page.WAND_AUGMENTATION.2=open the doors to a new realm of technology for you.<LINE>Wand Augmentations are sort of like upgrades, or modules, that you can install onto your wands to modify how you wands behave right down at the fundamental level. Augmentations can add a wide array of abilities onto your wands, for example, you may be able to install an Augment that allows you to store more vis in a wand, or perhaps install an Augment which decreases the vis cost of foci use, or maybe install an
tm.research.page.WAND_AUGMENTATION.3=Augment which adds a touch of darkness to your wand, allowing you to use your wand in the various constructs within the realm of the dark arts.<LINE>All Augments require a Wand Augmentation Core, a single piece of Salis Mundus, a Primal Focus, and a catalyst item which can be found on the Augment's research entry.<LINE>The more Augments you have installed, the higher your wand instability gets, see the wand itability stub of this research entry for a run down.
# Wand Stability
tm.research.name.WAND_STABILITY=Wand Stability
tm.research.desc.WAND_STABILITY=The cost of upgrading...
tm.research.page.WAND_STABILITY.1=As you install more and more Augmentations onto your wand, you will notice that your wand gets increasingly unstable. This is the result of modifying your wands at a fundamental level.<BR>Every Augmentation adds a certain percentage of Instability onto your wand, the percentage tends to be fairly low, but some Augmentations push your wand to it's limits and have a higher percentage (see the research entry for each Augmentation to see the Instability percentage).<BR>In low amounts, wand instability can serve as a mere annoyance, however as your wand gets increasingly unstable, the effects can be quite severe.
tm.research.page.WAND_STABILITY.2=Instability cannot be removed from a wand once it is applied, however it can be dulled down...<BR>Vis Discharge:<BR>This effect serves more as an annoyance than a dangerous effect. This Instability causes a random amount of Vis to discharge from your wand at any given time. This Instability effect manifests at any Instability percentage above 0%. Steadily worsens as your Instability increases.
tm.research.page.WAND_STABILITY.3=Augmentation Invert:<BR>This effect is one of the more potentially severe effects. This Instability effect will invert the effect of a randomly selected Augmentation, for example, if you have a Charge Buffer Augmentation installed, instead of adding an extra 25%, this effect causes 25% of your wands base capacity to be subtracted from the base capacity, along with disabling the Augmentation. The Augmentation this effect affects will instead be displayed in red. Manifests at Instability percentages above 25%.
# Wand Augmentation: Charge Buffer
tm.research.name.WAND_AUGMENTATION_CHARGE_BUFFER=Augment: Charge Buffer
tm.research.desc.WAND_AUGMENTATION_CHARGE_BUFFER=Cramming more into less
tm.research.page.WAND_AUGMENTATION_CHARGE_BUFFER.1=Research into how wands actually store vis has shown you that by changing the charge resistance of some sections of the core, you can effectively store more vis within your wands.<BR>Applying this Augment to a wand will give the wand an extra 25% vis storage. Adds 5% instability to the wand core.
# Wand Augmentation: Vis Channel
tm.research.name.WAND_AUGMENTATION_VIS_CHANNEL=Augment: Vis Channels
tm.research.desc.WAND_AUGMENTATION_VIS_CHANNEL=Many pathways
tm.research.page.WAND_AUGMENTATION_VIS_CHANNEL.1=Your use with wands has showed you that by upgrading a variety of things, including, but certainly not limited to, the wand caps and your own robes, you can lower the Vis cost of wand use. You have given great amounts of time and thought into discovering another way you can lower the vis cost, and you have finally discovered a way. By adding special channels of Thaumium into your wand's core, you can create pathways vis will prefer to go down, effectively lowering the vis cost of wand use.<BR>Applying this Augment to a wand will give the wand an extra 10% reduction to vis use. Adds 5% Instability to the wand.
# Wand Augmentation: Tainted Core
tm.research.name.WAND_AUGMENTATION_TAINTED_CORE=Augment: Tainted Core
tm.research.desc.WAND_AUGMENTATION_TAINTED_CORE=Cause I'm baaad to the boone
tm.research.page.WAND_AUGMENTATION_TAINTED_CORE.1=Everything has a light side and a dark side, and magic is no exception. Through your time as a thaumaturge you have seen some of the products of the dark arts, and the side effects that these products have on your state of mind. You have decided you want to 'take a dip in the dark side', so to speak, and upgrade your wand to allow you to dabble in these dark arts.<BR>Applying this Augment to a wand will give the wand the ability to work with darker more sinister magic. Adds 10% Instability to the wand, and can sometimes cause the weilder to be affected by the dark magic surging through the core.
# Wand Augmentation: Taint Capping
tm.research.name.WAND_AUGMENTATION_TAINT_CAPPING=Augment: Taint Capping
tm.research.desc.WAND_AUGMENTATION_TAINT_CAPPING=[WIP] Recycling, taken to the next level
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.1=Your work with the magical arts has shown you that every choice you make can have a dark consequence. Careless thaumaturgy often leads to the buildup of taint. Through your research, you have found out that taint is in fact normal vis that has been corrupted, and turned into a fowl purple substance. You have found a way to integrate an Augmentation into your wand capping that can syphon vis right out of taint and tainted objects. Unfortunately this is not a direct one-for-one method, and the vis often breaks down midway during transfer.<BR>Applying this Augment to a wand will give
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.3=the wand the ability to syphon Vis out of Taint and Tainted objects. Vis is very unstable, and has a 50% chance to discharge into the environment, and a further 25% (if syphon is successful) to mutate into Perditio. Adds 10% Instability to the wand core.
# Wand Augmentation: Contact Discharge
tm.research.name.WAND_AUGMENTATION_CONTACT_DISCHARGE=Augment: Contact Discharge
tm.research.desc.WAND_AUGMENTATION_CONTACT_DISCHARGE=Weaponised Vis
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.1=Your dedication to studying the Crimson's findings has lead to a discovery. When an object has a body of vis moving through the atomic lattice, the body induces a charge in the lattice. This is not new to you, however what follows is. If the body of vis is moving through at a high enough velocity and if the body is dense enough, it can cause the vis to mutate into thermalkinetic energy, which violently vibrates the lattice. In living creatures this causes some pain.<BR>Applying this augment to a wand will allow the wand to deal 2 hearts of damage whilst hitting an entity, at a cost of
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.3=0.15 points of every type of vis within the wand. If the wand does not have at least 0.15 points of each type of vis, the wand will not deal the damage. This damage can bypass armour, however certain thaumic protections and enchants may counteract the vis.
# Life and Living
tm.research.name.LIFE=Life and the Living
tm.research.desc.LIFE=[WIP] The start of the risky side of Thaumaturgy
tm.research.page.LIFE.1=Your growing curiosity has grown too much for you to simply ignore. Your recent studies into the fundamental side of Thaumaturgy has been more on the environment and fundamental side, you now want to venture into the risky side of Thaumaturgical study, the magical arts of living beings.
# Body
tm.research.name.BODY=Body and the Flesh
tm.research.desc.BODY=[WIP] The vessel of living beings
tm.research.page.BODY.1=The body has always been a wonder as to what role it plays in the great scheme of life, some believe it is simply a vessel for a beings main control facility, the soul, others believe it is simply an organic tissue which houses the playground for chemical reactions, all of which drive the body and give it the ability to function. Through your time in Thaumaturgy, it appears that both are technically correct, you have come across more than enough proof to prove that a soul does exist.
# Soul
tm.research.name.SOUL=Spirits and the Soul
tm.research.desc.SOUL=[WIP] The control facility of living beings
tm.research.page.SOUL.1=The soul is a bit of a controversial subject for many, however a not very well documented subject. Many believe we all have a soul tied to our physical bodies, many don't. Through your studies in the magical art of Thaumaturgy, you have come across countless discoveries and experiences that point you to the fact that the soul does indeed exist. You theorise it may be a body of Vis that is entrapped within a defined region in the local Aura Field within the universe.<BR>How much you can manipulate it in a physical state is currently unknown.
# Crimson Philosophy
tm.research.name.CRIMSON_PHILOSOPHY=Crimson Philosophy
tm.research.desc.CRIMSON_PHILOSOPHY=The entry point into the darker side of the universe...
tm.research.page.CRIMSON_PHILOSOPHY.1=As a Thaumaturgist, you have heard a lot about a group of cultists, known as the Crimson Cult. Reading up on the Crimson Cult, it seems as if the Crimson Cult are just a bunch of nutjobs that believed in a ritual-esque religion of sorts, and it seems that their final goal is to open the <insert name of the Eye or whatever>. Having read the Crimson Rites more, it appears that they knew a lot more about the universe than you thought, coming close to discovering the world of Thaumaturgy even. You believe that they have discovered difficult and powerful theories
tm.research.page.CRIMSON_PHILOSOPHY.2=and concepts about how the universe works, and you also believe that they documented their discoveries, from your latest revelation it appears you were very correct. The Crimson Rites seems to have very detailed theories and discoveries about what seemed like simple concepts to you or other Thaumaturgists. Unfortunately, you are unable to transcribe nor understand a lot of the entries, you do understand some of the more simple theories however. You may be able to document these theories in your own Thauminomicon, and then expand upon these
tm.research.page.CRIMSON_PHILOSOPHY.3=theories by putting further study into the theories you document in your Thauminomicon.
# Crimson Astronomy
tm.research.name.CRIMSON_ASTRONOMY=Crimson Astronomy
tm.research.desc.CRIMSON_ASTRONOMY=A different take on the cosmos
tm.research.page.CRIMSON_ASTRONOMY.1=Reading the entries within the Crimson Rites, it seems that some entries seem to be talking about the cosmos, and the universe as a whole. You can see a few different pages that talk about the universe, however you are unsure what exactly these entries link to...
# Crimson - Realisation
tm.research.name.CRIMSON_REALISATION=Realisation
tm.research.desc.CRIMSON_REALISATION=Uncovering the shattering truth...
tm.research.page.CRIMSON_REALISATION.1=The Crimson Cult and their findings has opened you up to the powerful, albeit darker side of Thaumaturgy. All the entries you have read, every single one of them, from the most basic to the most advanced, seem to talk about a "missing link" in the universe, a missing concept that baffled the Crimson Cult. What they didn't realise is the answer was right under their noses and with Thaumaturgy, they would recognise that this link is not missing.<BR>The missing link they were referring to is the concept of Aura Fields. They found a blank spot in their research and they tried hard to fill that blank spot in,
tm.research.page.CRIMSON_REALISATION.2=but they could not fill it in. You can, you already know about the fields, however, thinking about it, the concept of Aura Fields does not exactly match the blank spot all too well. The more you think, the more you start to doubt it. Perhaps you do not understand the universe well after all? But, how could this be after the research you have put into Thaumaturgy.<BR>Looks like it's back to the drawing boards for now...
# Crimson - Celestial Fields
tm.research.name.CRIMSON_CELESTIAL_FIELD=Celestial Fields
tm.research.desc.CRIMSON_CELESTIAL_FIELD=The missing link!
tm.research.page.CRIMSON_CELESTIAL_FIELD.1=After hours of painstaking study and research, you have made a new discovery about the Aura and Aura Fields. It appears that Aura Fields do ultimately control more than just the flow of Vis through the universe. Your research suggests that perhaps, on the other side of the Aura Field, in the actual dimension the Aura resides in, maybe that dimension ultimately controls the cosmos and how it behaves. However, there also appears to be a secondary type of field, above Aura Fields, that is actually behind the control over the cosmos.
tm.research.page.CRIMSON_CELESTIAL_FIELD.2=The name Aura Field does not fit this new type of field, you give it the name Celestial Field.
# Crimson - Thaumaturgy
tm.research.name.CRIMSON_THAUMATURGY=Crimsonic Thaumaturgy
tm.research.desc.CRIMSON_THAUMATURGY=Upgrade tips without the thaumaturgy
tm.research.page.CRIMSON_THAUMATURGY.1=Although the Crimson Cult did not know about Thaumaturgy, they did know a lot about energy, and have actually discovered Vis. A lot of entries talk about a very powerful energy which is located all throughout the universe, the energy often induces "positive charges" in matter (referencing Charge), and sometimes passes into our physical world. They simply called this energy Cosmic Energy. Some entries talk about interactions that Vis has with different types of matter, they have actually recorded and analysed interactions Vis has with potential-Thaumic materials, you start to think about what the Crimson Cult
tm.research.page.CRIMSON_THAUMATURGY.2=could have accomplished, aside from their most important task, if they knew about Thaumaturgy.
# Crimson - Wand Augmentation
tm.research.name.CRIMSON_WAND_AUGMENTATION=Crimsonic Wand Augments
tm.research.desc.CRIMSON_WAND_AUGMENTATION=Upgrades to the upgrades!
tm.research.page.CRIMSON_WAND_AUGMENTATION.1=Working with the Crimson discoveries has shown you a whole new side to the world, to Thaumaturgy even, you know much more than you knew when you started, even when you discovered all the fundamental theories and concepts. You think you have found a few new toys to play with in the field of Wand Augmentation...

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# Blocks
tile.nodeTransmodifier.name=节点传输调节器
# Items
item.nodeAugmentation.name=节点强化装置
item.wandAugmentationCore.name=法杖强化核心
# Creative tab
itemGroup.thaumicMachina=神秘力学
# Thauminomicon tab
tc.research_category.THAUMIC_MACHINA_CAT=神秘力学
# Thauminomicon entry description prefix
tm.research.prefix.concept=概念
#
# Special formatting codes:
# <BR> or <BR/> Paragraph break (<BR/> is included for people using XML for their localization)
# <LINE> or <LINE/> Insert a fancy linebreak between sections of text.
# <IMG>...</IMG> Insert a centered image into text. Parameters are separated by ':' and are:
# - mod resource location name
# - png file location (assumed to be a 256x256 texture, a sub-image will be grabbed from this png as specified below)
# - x location of sub-image in png
# - y location of sub-image in png
# - x size of sub-image (255 if full x size of png must be used)
# - y size of sub-image (255 if full y size of png must be used)
# - scaling - 1.0 for normal 256x256 images, or smaller for proportionately smaller .png files (a 16x16 image will be 0.0625)
# Examples:
# <IMG>thaumcraft:textures/gui/gui_researchbook.png:24:184:96:4:1.0</IMG> <-- line break image as used in <LINE> above
# <IMG>thaumcraft:textures/items/alumentum.png:0:0:255:255:0.0625</IMG> <-- alumentum item icon
#
# Research entries
# Information: Concepts
tm.research.name.INFORMATION_CONCEPTS=概念
tm.research.desc.INFORMATION_CONCEPTS=它们的本质是什么?
tm.research.page.INFORMATION_CONCEPTS.1=用外行人的话来说,概念是宇宙中某些东西如何运作的基础理论,你可以从一个概念出发来建立其他概念.概念是不可或缺的,如果你不理解某些东西是如何运作的,你就永远无法利用它.大多数情况下,概念不会直接给予你物品或任何东西,而是打开通往下一部分研究的大门.概念通常是圆形研究节点.<BR>概念可以在配置文件中自定义(转为简单模式(可使用研究点解锁),或完全关闭(自动解锁)).
# Nodal Studies
tm.research.name.NODAL_STUDIES=节点学研究
tm.research.desc.NODAL_STUDIES=可再生能源
tm.research.page.NODAL_STUDIES.1=虽然节点似乎是法杖和其他构造Vis的合适来源,但节点似乎不够强大,不足以作为更强大的神秘构造的合适来源,即类似奥术复印机(当复印更复杂的物品时)和节点传输调节器这样的结构,更详细地说,节点产生的Vis似乎不够强力也不够集中,无法满足那些需要更强大能量来源的各种构造,甚至连源质也不够强力与集中.
tm.research.page.NODAL_STUDIES.2=具有讽刺意味的是,这种神秘使最常使用的东西,看起来神秘使自己也没有深入了解.你已着手解决这个问题.<BR>通过研究灵气节点,它们是由什么构成的,它们是如何运作的,以及它们可能让一个神秘使做到什么,你对节点的确切性质有了更深入的了解.你不太理解你所发现的所有东西,但简单的概念似乎可以排成一列,让你可以开始研究并学习节点更深层次的知识.
# Aura Fields
tm.research.name.AURA_FIELD=灵气场
tm.research.desc.AURA_FIELD=万维网...
tm.research.page.AURA_FIELD.1=通过研究破坏节点产生的的天域之华,你发现了一个前人并未发现的新领域.<BR>宇宙由许多小空间区域组成,所有这些区域都封装在一个特殊的领域内,该区域控制整个宇宙中的Vis流动.你将这个领域称为灵气场.<BR>灵气场类似于引力场,它是一个动态且不断变化的特殊场,任何物质和能量都会导致场的翘曲.灵气场实际上控制了什么? 当然是Vis.
tm.research.page.AURA_FIELD.2=嗯,更具体地说,灵气场控制着整个宇宙中的vis流动.Vis将从具有较高灵气密度的区域流向较低灵气密度的区域.灵气场只能以一种方式改变,它的一部分可以被变得更加密集,于是该部分就将具有更高的灵气密度.<LINE>如果你以几何方式考虑灵气场,将场看成一系列的线,当相邻的线越接近,那么就表示该点的场越密集.想象一下整个灵气场有完全恒定的密度值,没有密度更高或更低的区域.
tm.research.page.AURA_FIELD.3=如果我们在中心放置一块物质,灵气场将会向物质弯曲.这样,灵气场的场线就会被推挤靠近,于是该区域的灵气密度就会变得更高.但这种理想情况在现实世界里并不存在,有许许多多的小灵气场存在,而这些灵气场会发生相互作用,这些相互作用导致密度值的上升和下降是随机的.<LINE>你还发现这些场也产生了类似于磁场的效果,因为它可以吸引
tm.research.page.AURA_FIELD.4=某些物质,对这种现象的进一步研究已经证明,这种类似磁场的作用对低魔抗的物质比较有效.
# Vis General
tm.research.name.VIS=Vis
tm.research.desc.VIS=神秘使的能源
tm.research.page.VIS.1=Vis是整个宇宙中普遍存在的魔法能量,但是在太空中发现高浓度Vis的特殊区域附近,它被称为灵气节点.你对vis的原始知识是有限的,但它足以让你进入神秘学的基础领域.然而,这种知识相对于神秘学的复杂部分来说太简单了.你需要Vis的更多知识和对其更深的理解.
# Vis Studies
tm.research.name.VIS_STUDIES=Vis研究
tm.research.desc.VIS_STUDIES=来掌控能量吧
tm.research.page.VIS_STUDIES.1=对Vis的进一步研究表明,Vis是由多种基础能量的混合物组成的.这些能量是所有其他形式能量的基石,包括引力,热力,动力,核能,和量子等能量.你确信进一步的研究将向你展示更多关于宇宙如何在基础和微观层次运作的信息.通过更好地理解Vis的内部构造,你可以在更高层次上使用Vis...
# Charge
tm.research.name.VIS_CHARGE=魔子,以及它是如何运作的
tm.research.desc.VIS_CHARGE=与电荷相似,但比它更好!
tm.research.page.VIS_CHARGE.1=研究Vis和物质如何相互作用和共同产生作用,向你展示了神秘使之前未发现的Vis另一面.你已经发现了Vis的一个新的属性和参数值,简称为魔子.<BR>通常当Vis蜂拥穿过原子晶格时,我们称其为魔子.之所以将其命名为魔子是因为它常常在物质内部产生魔法充能效应.
tm.research.page.VIS_CHARGE.2=魔子是一种很有意思的东西,因为基于一组参数可以观察到魔子的不同特性,这些参数包括但不限于,魔子试图通过的物体种类,不同的观察方式,在魔子通过的同时物体发生的不同变化等等.<LINE>每个存在的物体都有一个被称为"魔子抗性(阻力)"(简称魔抗).当魔子试图穿过物体的原子晶格时,其可能受到的阻力,取决于晶格究竟在做什么以及它的运作方式,例如原子振动(晶格振动),
tm.research.page.VIS_CHARGE.3=电子的运动,以及原子密度都会影响这种阻力.这种阻力就是魔子抗性(魔抗).<BR>对魔子在宇宙中的运动方式的进一步研究显示,魔子通常倾向于选取最小魔抗路径运动.魔抗从一个新的角度解释了法杖属性的不同,不同的法杖有不同的魔抗值,这从某种意义上解释了为什么某些杖芯相比于别的杖芯在存储与使用Vis方面做得更好.
tm.research.page.VIS_CHARGE.4=<LINE>对魔子概念的进一步研究表明,魔子的运动可能会导致自发灵气场的产生.
# Essentia Studies
tm.research.name.ESS_STUDIES=源质研究
tm.research.desc.ESS_STUDIES=拆开那联系
tm.research.page.ESS_STUDIES.1=对源质的进一步研究使你发现源质并不像你认为的那么简单.你原本认为源质只是简单的Vis,区别仅仅在于源质是一种物理的,液体形式的Vis.<BR>似乎这个理论不再100%正确,因为对源质及其基本构成的研究已经让你发现它远不止于此.源质的确包含了物理形式的Vis,但是Vis太强大而且太不稳定了,难以保持物理状态,它会直接变回能量,所以你从理论上认为必须有某种东西使Vis保持它的物理状态,而事实证明你是对的.
tm.research.page.ESS_STUDIES.2=通过研究源质的基本构成,你发现源质是由两种基础组件构成的,Vis和咒波粘浆.咒波粘浆似乎既可以作为Vis的表面,也可以作为Vis的界面,束缚Vis保持其物理状态.然而,它似乎也作为Vis的稳定剂,使其更稳定,更能够在物理状态下工作.由于这种紧密的关系,这两个基础组件紧密地结合在一起,以你目前的知识,想要将其分离是不切实际,几乎不可能的.
# Wand Studies
tm.research.name.WAND_STUDIES=法杖研究
tm.research.desc.WAND_STUDIES=重新定义'技术突破'一词
tm.research.page.WAND_STUDIES.1=法杖是你在神秘世界跋山涉水过程中所仰赖的技术,想知道法杖的强大与可靠性有多强,你开始深入研究它.<BR>通过研究你的法杖,它们如何运作,它们是如何被创造出来的,以及主要是如何强化它们,你得出的结论是,你一直依赖的技术似乎是一种未完成的技术.你认为通过进一步研究,你可以找到升级并最终完善此技术的方法.
# Wand Augmentation
tm.research.name.WAND_AUGMENTATION=法杖强化基础
tm.research.desc.WAND_AUGMENTATION=正确地升级
tm.research.page.WAND_AUGMENTATION.1=对神秘知识链进行研究的过程中,你逐渐变得越来越了解你的法杖以及其运作方式.你以为你知道法杖如何运作的一切,你以为你达到了法杖的上限.<BR>然而,对法杖本质的进一步研究已经向你展示了你错得有多离谱,法杖的概念及其运作方式,似乎比起一个发现来说,更适合称为一个不完整的理论.法杖本身看起来更像是一种不完善的技术,你认为你刚刚发现了通向
tm.research.page.WAND_AUGMENTATION.2=新技术领域的大门的道路.<LINE>法杖强化有点像升级或模块,你可以将其安装到法杖上来修改法杖在基础层次的运作方式.法杖强化可以在你的法杖上添加各种各样的能力,例如,你可以安装一个允许你在法杖中存储更多Vis的强化,或者可以安装一个减少法杖核心Vis消耗的强化,或是安装一个为你的法杖添加一丝
tm.research.page.WAND_AUGMENTATION.3=黑暗力量的强化,使你的法杖能够用于黑暗艺术领域中的各种结构.<LINE>所有强化都需要一个法杖强化核心,一份世界盐,一种基础的法杖核心,以及一份催化剂(可在各种法杖强化的研究条目中找到).<LINE>你安装的法杖强化越多,你的法杖就越不稳定,请参阅此研究条目下方的法杖稳定性部分.
# Wand Stability
tm.research.name.WAND_STABILITY=法杖稳定性
tm.research.desc.WAND_STABILITY=升级的代价...
tm.research.page.WAND_STABILITY.1=随着你在你的法杖上安装越来越多的强化,你注意到你的法杖不稳定性持续增加.这就是在基础层次修改你的法杖的结果.<BR>每次强化都会在你的法杖中增加一定比例的不稳定性,百分比往往相当低,但是一些强化会将你的法杖推向极限并且具有更高的百分比(参见每个强化的研究条目以查看不稳定百分比).<BR>在数量较少的情况下,法杖不稳定只会令人烦恼,但是当你的法杖变得越来越不稳定时,效果会非常严重.
tm.research.page.WAND_STABILITY.2=不稳定性一旦产生就不能被移除,但你可以减少它...<BR>Vis流失:<BR>这种效应更像是一种烦恼而非危险的效应.这种不稳定性效应导致随机量的Vis在任何给定时间从你的法杖中排出.此效应会在不稳定百分比超过0%后出现.随着你的不稳定性增加而稳步恶化.
tm.research.page.WAND_STABILITY.3=强化反转:<BR>这种效应是潜在的更严重效应之一.这种不稳定效应将反转随机选择的强化效果,例如,如果你安装了魔子缓存强化,这种不稳定效应会导致法杖基础容量的25%被减去,而不是额外增加25%.被此效应影响的法杖强化将会显示为红色.此效用将会在不稳定百分比超过25%后出现.
# Wand Augmentation: Charge Buffer
tm.research.name.WAND_AUGMENTATION_CHARGE_BUFFER=法杖强化: 魔子缓存
tm.research.desc.WAND_AUGMENTATION_CHARGE_BUFFER=塞得更多
tm.research.page.WAND_AUGMENTATION_CHARGE_BUFFER.1=对法杖存储实际方式的研究已经向你展示了通过改变杖芯某些部分的魔抗,你可以有效地在你的法杖中存储更多的vis.<BR>将这个强化应用到法杖中会使法杖额外增加25%存储.但同时增加5%的不稳定性.
# Wand Augmentation: Vis Channel
tm.research.name.WAND_AUGMENTATION_VIS_CHANNEL=法杖强化: Vis隧道
tm.research.desc.WAND_AUGMENTATION_VIS_CHANNEL=条条大路通罗马
tm.research.page.WAND_AUGMENTATION_VIS_CHANNEL.1=你以前对法杖的使用让你知道,你能通过升级多种物品来降低使用法杖时的vis消耗,这些升级包括但不限于,杖端和你自己的魔法袍.你花了很多时间思考这个问题,终于了发现另一种降低消耗的方法.通过在法杖核心添加特殊的vis通道,你可以有效降低法杖使用时的消耗.<BR>将这个强化应用到法杖将使法杖减少10%的vis消耗.但同时增加5%的不稳定性.
# Wand Augmentation: Tainted Core
tm.research.name.WAND_AUGMENTATION_TAINTED_CORE=法杖强化: 腐化核心
tm.research.desc.WAND_AUGMENTATION_TAINTED_CORE=这让我的骨头不大舒服
tm.research.page.WAND_AUGMENTATION_TAINTED_CORE.1=一切都有光明的一面和黑暗的一面,魔法也不例外.你作为神秘使的这段时间已经看到了黑暗艺术的一些产物,以及这些产物对你精神的副作用.你已经决定要 '在黑暗的一面畅游',升级你的法杖将会使你能涉猎这些黑暗艺术.<BR>将这个强化应用到法杖将赋予其与更黑暗更邪恶的魔法一起工作的能力.同时增加10%的不稳定性,但有时会造成你被穿过这个核心的黑暗魔法影响(咒流).
# Wand Augmentation: Taint Capping
tm.research.name.WAND_AUGMENTATION_TAINT_CAPPING=法杖强化: 腐化杖端
tm.research.desc.WAND_AUGMENTATION_TAINT_CAPPING=[WIP]循环再利用
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.1=你对魔法的研究经验告诉你,你做出的每一个选择都可能产生黑暗的后果.粗心的神秘使经常导致腐化的积累.通过你的研究,你发现腐化仅仅是一种被腐蚀了的vis,并且转变成了一种淡紫色的物质.你已经找到了一种方法,可以将强化功能集成到你的杖端中,使你可以直接从腐化和腐化的物体中吸取vis.不幸的是,这种转化并非1=1的形式,在转化过程中vis常常会中途崩溃.<BR>将这个强化应用到法杖中将给予法杖
tm.research.page.WAND_AUGMENTATION_TAINT_CAPPING.3=从腐化和腐化的物体中吸取Vis的能力.Vis非常不稳定,有50%的几率散失在环境中,还有25%(如果吸收成功)的几率变异称为Perditio(混沌).同时增加10%的不稳定性.
# Wand Augmentation: Contact Discharge
tm.research.name.WAND_AUGMENTATION_CONTACT_DISCHARGE=法杖强化: 接触放能
tm.research.desc.WAND_AUGMENTATION_CONTACT_DISCHARGE=Vis武器化
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.1=你对血腥教徒们的发现进行研究,获得了一定的收获.当物体被vis穿过原子晶格时,物体在晶格中感应出魔子.这不是什么新鲜事,但随之而来的是.如果vis穿过的速度足够快并且此物体足够致密,那么就会造成vis变异成为热动能,从而剧烈振动晶格.在生物体内这会引起一些痛苦.<BR>将这个强化应用到法杖中将使其在击中实体时造成2心伤害,同时消耗
tm.research.page.WAND_AUGMENTATION_CONTACT_DISCHARGE.3=法杖中所有种类vis0.15点.如果vis不足,则法杖不会造成伤害.此伤害可以穿甲,但某些神秘类护符和魔法可能可以抵消此伤害.
# Life and Living
tm.research.name.LIFE=生命与生物
tm.research.desc.LIFE=[WIP]神秘学危险一面的开始
tm.research.page.LIFE.1=你不断增长的好奇心已经无法满足.你最近对神秘学的基础研究更多地关注环境和基本方面,你现在想要冒险进入神秘学研究的危险方面,即生物的神奇艺术.
# Body
tm.research.name.BODY=身体和肉体
tm.research.desc.BODY=[WIP]生物的渡世宝筏
tm.research.page.BODY.1=身体一直是一个奇迹,它在生命中扮演了重要角色,有些人认为它只是一个生物的控制中枢————灵魂————的容器,其他人认为它只是一个有机组织,是化学反应的场地,所有这些化学反应都会驱动身体并使其发挥作用.在你作为神秘使的生涯中,你发现这两种说法在技术上都是正确的,你已经遇到足够的证据来证明灵魂确实存在.
# Soul
tm.research.name.SOUL=精神与灵魂
tm.research.desc.SOUL=[WIP]生物的控制中枢
tm.research.page.SOUL.1=对于许多人来说,灵魂是一个有争议的主题,但这是一个没有很好记录的主题.许多人认为我们都有一个与我们身体相关的灵魂,但也有许多人觉得没有.通过对神秘学神奇艺术的研究,你会遇到无数的发现和经验,这些发现和经验指向灵魂确实存在的事实.你推论它可能是一种vis体,被包含在宇宙中局部灵气场中.<BR>你在物理状态下操纵它的程度目前还不得而知.
# Crimson Philosophy
tm.research.name.CRIMSON_PHILOSOPHY=血腥教徒们的哲学
tm.research.desc.CRIMSON_PHILOSOPHY=进入宇宙黑暗面的切入点...
tm.research.page.CRIMSON_PHILOSOPHY.1=作为一名神秘使,你听过很多关于一群被称为血腥崇拜的邪教徒的消息.仔细阅读血腥崇拜,似乎血腥教徒们只是一群相信仪式式宗教信仰的傻子,似乎他们的终极目标是打开邪术之眼或别的什么.在更多地阅读了血腥仪式之后,看起来他们对宇宙的了解比你想象的要多得多,甚至接近发现神秘学的世界.你相信他们已经发现了关于宇宙如何运作的
tm.research.page.CRIMSON_PHILOSOPHY.2=复杂而强大的理论与概念,你也相信他们记录了他们的发现,从你最近的发现看来你是非常正确的.血腥仪式似乎对于你或其他神秘使的简单概念有非常详细的理论和发现.不幸的是,你无法转录或理解很多条目,但你确实理解了一些较为简单的理论.你可以在自己的魔法笔记里记录这些理论,然后通过研究这些记录下来的理论
tm.research.page.CRIMSON_PHILOSOPHY.3=来进一步扩展它们.
# Crimson Astronomy
tm.research.name.CRIMSON_ASTRONOMY=血腥天文学
tm.research.desc.CRIMSON_ASTRONOMY=对宇宙的不同看法
tm.research.page.CRIMSON_ASTRONOMY.1=阅读血腥仪式中的条目,有些条目似乎在谈论天体和整个宇宙.你可以看到几个讨论宇宙的不同页面,但是你不确定这些条目到底链接到什么...
# Crimson - Realisation
tm.research.name.CRIMSON_REALISATION=认识
tm.research.desc.CRIMSON_REALISATION=揭开破碎的真相...
tm.research.page.CRIMSON_REALISATION.1=血腥教徒和他们的发现让你了解了神秘学的强大,虽然是黑暗面的神秘学.你读过的所有条目,从最基本到最高级的每一个条目,似乎都在谈论宇宙中的"缺失环节",这是一个让血腥教徒陷入困境的缺失概念.他们没有意识到答案在他们的鼻子底下,如果考虑神秘学,他们就会认识到这个链接并没有丢失.<BR>他们所指的缺失环节是灵气场的概念.他们在他们的研究中发现了一个空白点,他们努力填补那个空白点,
tm.research.page.CRIMSON_REALISATION.2=但未能做到.但你可以,你已经知道了这个场,但是考虑到它,灵气场的概念并没有完全匹配那个空白点.你思考地越多,你就越开始怀疑它.也许你终究还不了解宇宙? 但是,在你进入神秘学的研究领域后,这怎么可能呢.<BR>现在看起来它已经回到了理论拼图中...
# Crimson - Celestial Fields
tm.research.name.CRIMSON_CELESTIAL_FIELD=天体场
tm.research.desc.CRIMSON_CELESTIAL_FIELD=缺失的环节!
tm.research.page.CRIMSON_CELESTIAL_FIELD.1=经过数小时艰苦的学习和研究,你对灵气和灵气场有了新的发现.似乎灵气场最终控制的不仅仅是通过宇宙的Vis流量.你的研究表明,或许,在灵气场的另一边,在灵气所处的实际维度中,也许这个维度最终控制着天体及其行为.然而,在灵气场之上似乎还存在一种次要类型的场,这种场才实际控制着天体.
tm.research.page.CRIMSON_CELESTIAL_FIELD.2=灵气场这个名字不适合这种场,你将其命名为天体场.
# Crimson - Thaumaturgy
tm.research.name.CRIMSON_THAUMATURGY=血腥神秘学
tm.research.desc.CRIMSON_THAUMATURGY=进一步研究
tm.research.page.CRIMSON_THAUMATURGY.1=尽管血腥教徒不了解神秘学,但他们确实对能量很了解,并且实际上已经发现了Vis.很多条目都谈到了一种非常强大的能量,这种能量在宇宙中无处不在,这种能量常常会引起物质中的"感应魔子"(参考魔子),有时会进入我们的物质世界.他们简单地将这种能量称为天体能量.一些条目谈论Vis与不同类型物质的相互作用,他们实际上记录并分析了Vis与潜在的神秘材料的相互作用,你开始考虑若是血腥教徒
tm.research.page.CRIMSON_THAUMATURGY.2=知晓神秘学,除了他们最重要的任务,他们还可以完成什么.
# Crimson - Wand Augmentation
tm.research.name.CRIMSON_WAND_AUGMENTATION=血腥法杖强化
tm.research.desc.CRIMSON_WAND_AUGMENTATION=更进一步!
tm.research.page.CRIMSON_WAND_AUGMENTATION.1=即使你已经发现了所有的基本理论和概念,但通过研究血腥教徒们的发现,你看到了世界全新的一面,有别于神秘学的一面.你认为你在法杖强化领域找到了一些新的玩具...