initial
This commit is contained in:
39
.minecraft/serverutilities/aurora.cfg
Normal file
39
.minecraft/serverutilities/aurora.cfg
Normal file
@@ -0,0 +1,39 @@
|
||||
# Configuration file
|
||||
|
||||
general {
|
||||
# Enable the localhost server, Default: false
|
||||
B:enable=false
|
||||
|
||||
# Webserver Port ID, Default: 48574
|
||||
I:port=48574
|
||||
}
|
||||
|
||||
|
||||
pages {
|
||||
# Enable the command list page from Server Utilities, Default: ENABLED, Valid values: ENABLED, REQUIRES_AUTH, DISABLED
|
||||
S:command_list_page=ENABLED
|
||||
|
||||
# Exclude mods from the modlist: Default: Empty
|
||||
S:modlist_excluded_mods <
|
||||
>
|
||||
|
||||
# Enable the modlist page, Default: ENABLED, Valid values: ENABLED, REQUIRES_AUTH, DISABLED
|
||||
S:modlist_page=ENABLED
|
||||
|
||||
# Enable the permission list page from Server Utilities, Default: ENABLED, Valid values: ENABLED, REQUIRES_AUTH, DISABLED
|
||||
S:permission_list_page=ENABLED
|
||||
|
||||
# Enable the playerlist json page, Default: ENABLED, Valid values: ENABLED, REQUIRES_AUTH, DISABLED
|
||||
S:player_list_json=ENABLED
|
||||
|
||||
# Enable the playerlist table page, Default: ENABLED, Valid values: ENABLED, REQUIRES_AUTH, DISABLED
|
||||
S:player_list_table=ENABLED
|
||||
|
||||
# Enable the player rank page from Server Utilities, Default: REQUIRES_AUTH, Valid values: ENABLED, REQUIRES_AUTH, DISABLED
|
||||
S:player_rank_page=REQUIRES_AUTH
|
||||
|
||||
# Enable the world info page, Default: ENABLED, Valid values: ENABLED, REQUIRES_AUTH, DISABLED
|
||||
S:world_info_json=ENABLED
|
||||
}
|
||||
|
||||
|
||||
40
.minecraft/serverutilities/client/serverutilities.cfg
Normal file
40
.minecraft/serverutilities/client/serverutilities.cfg
Normal file
@@ -0,0 +1,40 @@
|
||||
# Configuration file
|
||||
|
||||
general {
|
||||
I:button_daytime=6000
|
||||
I:button_nighttime=18000
|
||||
|
||||
# Show item NBT in inventory.
|
||||
B:item_nbt=false
|
||||
|
||||
# Show item Ore Dictionary names in inventory.
|
||||
B:item_ore_names=false
|
||||
|
||||
# Enable JourneyMap overlay. Requires VisualProspecting installed. Changes will apply after restart.
|
||||
B:journeymap_overlay=true
|
||||
|
||||
# SCREEN: Receive notifications as normal above the hotbar.
|
||||
# CHAT: Convert all non-important notifications to chat messages.
|
||||
# DISABLED: Disable non-important notifications entirely.
|
||||
S:notification_location=SCREEN
|
||||
|
||||
# Draw dotted lines on loaded chunks to improve noticeability.
|
||||
B:show_dotted_lines=true
|
||||
|
||||
# Show when server will shut down in corner.
|
||||
B:show_shutdown_timer=true
|
||||
|
||||
# When will it start to show the shutdown timer.
|
||||
S:shutdown_timer_start=1m
|
||||
|
||||
# DISABLED: Buttons are hidden.
|
||||
# TOP_LEFT: Buttons are placed on top-left corner, where NEI has its buttons.
|
||||
# INVENTORY_SIDE: Buttons are placed on the left side of your inventory.
|
||||
# AUTO: When NEI is installed, INVENTORY_SIDE, else TOP_LEFT.
|
||||
S:sidebar_buttons=auto
|
||||
|
||||
# Move buttons above potion effect label whenever an effect is active and placement is set to AUTO.
|
||||
B:sidebar_buttons_above_potion=false
|
||||
}
|
||||
|
||||
|
||||
15
.minecraft/serverutilities/client/sidebar_buttons.json
Normal file
15
.minecraft/serverutilities/client/sidebar_buttons.json
Normal file
@@ -0,0 +1,15 @@
|
||||
{
|
||||
"serverutilities": {
|
||||
"my_team": true,
|
||||
"settings": true,
|
||||
"admin_panel": true,
|
||||
"toggle.gamemode": true,
|
||||
"toggle.rain": true,
|
||||
"toggle.day": true,
|
||||
"toggle.night": true,
|
||||
"heal": true,
|
||||
"claimed_chunks": true,
|
||||
"trash_can": true,
|
||||
"leaderboards": true
|
||||
}
|
||||
}
|
||||
1
.minecraft/serverutilities/server/players.txt
Normal file
1
.minecraft/serverutilities/server/players.txt
Normal file
@@ -0,0 +1 @@
|
||||
// For more info visit https://github.com/GTNewHorizons/ServerUtilities
|
||||
33
.minecraft/serverutilities/server/ranks.txt
Normal file
33
.minecraft/serverutilities/server/ranks.txt
Normal file
@@ -0,0 +1,33 @@
|
||||
// For more info visit https://github.com/GTNewHorizons/ServerUtilities
|
||||
|
||||
[player]
|
||||
default_player_rank: true
|
||||
power: 1
|
||||
serverutilities.claims.max_chunks: 100
|
||||
serverutilities.chunkloader.max_chunks: 50
|
||||
serverutilities.homes.max: 1
|
||||
serverutilities.homes.warmup: 5s
|
||||
serverutilities.homes.cooldown: 5s
|
||||
serverutilities.homes.cross_dim: false
|
||||
|
||||
[vip]
|
||||
power: 20
|
||||
serverutilities.chat.name_format: <&bVIP {name}&r>
|
||||
serverutilities.claims.max_chunks: 500
|
||||
serverutilities.chunkloader.max_chunks: 100
|
||||
serverutilities.homes.max: 1
|
||||
serverutilities.homes.warmup: 0s
|
||||
serverutilities.homes.cooldown: 1s
|
||||
serverutilities.homes.cross_dim: false
|
||||
|
||||
[admin]
|
||||
default_op_rank: true
|
||||
power: 100
|
||||
serverutilities.chat.name_format: <&2{name}&r>
|
||||
serverutilities.claims.max_chunks: 1000
|
||||
serverutilities.chunkloader.max_chunks: 1000
|
||||
serverutilities.claims.bypass_limits: true
|
||||
serverutilities.homes.max: 1
|
||||
serverutilities.homes.warmup: 0s
|
||||
serverutilities.homes.cooldown: 0s
|
||||
serverutilities.homes.cross_dim: false
|
||||
394
.minecraft/serverutilities/serverutilities.cfg
Normal file
394
.minecraft/serverutilities/serverutilities.cfg
Normal file
@@ -0,0 +1,394 @@
|
||||
# Configuration file
|
||||
|
||||
afk {
|
||||
# Enables afk timer. [default: true]
|
||||
B:enabled=true
|
||||
|
||||
# Enables afk timer in singleplayer. [default: true]
|
||||
B:enabled_singleplayer=true
|
||||
|
||||
# After how much time it will display notification to all players. [default: 5m]
|
||||
S:notification_timer=5m
|
||||
}
|
||||
|
||||
|
||||
auto_shutdown {
|
||||
# Enables auto-shutdown. [default: false]
|
||||
B:enabled=false
|
||||
|
||||
# Enables auto-shutdown in singleplayer worlds. [default: false]
|
||||
B:enabled_singleplayer=false
|
||||
|
||||
# Server will automatically shut down after X hours.
|
||||
# Time Format: HH:MM. If the system time matches a value, server will shut down.
|
||||
# It will look for closest value available that is not equal to current time. [default: [04:00], [16:00]]
|
||||
S:times <
|
||||
04:00
|
||||
16:00
|
||||
>
|
||||
}
|
||||
|
||||
|
||||
backups {
|
||||
# Path to backups folder. [default: ./backups/]
|
||||
S:backup_folder_path=./backups/
|
||||
|
||||
# Time between backups in hours.
|
||||
# 1.0 - backups every hour 6.0 - backups every 6 hours 0.5 - backups every 30 minutes. [range: 4.9E-324 ~ 1.7976931348623157E308, default: 0.5]
|
||||
S:backup_timer=0.5
|
||||
|
||||
# Number of backup files to keep before deleting old ones. [range: -2147483648 ~ 2147483647, default: 12]
|
||||
I:backups_to_keep=12
|
||||
|
||||
# How much the backup file will be compressed. 1 - best speed 9 - smallest file size. [range: -2147483648 ~ 2147483647, default: 1]
|
||||
I:compression_level=1
|
||||
|
||||
# Delete backups that have a custom name set through /backup start <name> [default: true]
|
||||
B:delete_custom_name_backups=true
|
||||
|
||||
# Prints (current size | total size) when backup is done [default: true]
|
||||
B:display_file_size=true
|
||||
|
||||
# Enables backups. [default: true]
|
||||
B:enable_backups=true
|
||||
|
||||
# Max size of backup folder in GB. If total folder size exceeds this value it will delete old backups until the size is under.
|
||||
# 0 = Disabled and backups_to_keep will be used instead. [range: -2147483648 ~ 2147483647, default: 0]
|
||||
I:max_folder_size=0
|
||||
|
||||
# Backups won't run if no players are online. [default: true]
|
||||
B:need_online_players=true
|
||||
|
||||
# Only include claimed chunks in backup.
|
||||
# Backups will be much faster and smaller, but any unclaimed chunk will be unrecoverable. [default: false]
|
||||
B:only_backup_claimed_chunks=false
|
||||
|
||||
# Silence backup notifications. [default: false]
|
||||
B:silent_backup=false
|
||||
|
||||
# Run backup in a separated thread (recommended) [default: true]
|
||||
B:use_separate_thread=true
|
||||
}
|
||||
|
||||
|
||||
chat {
|
||||
# Adds ~ to player names that have changed nickname to prevent trolling. [default: false]
|
||||
B:add_nickname_tilde=false
|
||||
}
|
||||
|
||||
|
||||
commands {
|
||||
# [default: true]
|
||||
B:back=false
|
||||
|
||||
# [default: true]
|
||||
B:backup=true
|
||||
|
||||
# [default: true]
|
||||
B:chunks=true
|
||||
|
||||
# [default: true]
|
||||
B:dump_chunkloaders=true
|
||||
|
||||
# [default: true]
|
||||
B:dump_permissions=true
|
||||
|
||||
# [default: true]
|
||||
B:dump_stats=true
|
||||
|
||||
# [default: true]
|
||||
B:fly=false
|
||||
|
||||
# [default: true]
|
||||
B:god=false
|
||||
|
||||
# [default: true]
|
||||
B:heal=false
|
||||
|
||||
# [default: true]
|
||||
B:home=false
|
||||
|
||||
# [default: true]
|
||||
B:inv=true
|
||||
|
||||
# [default: true]
|
||||
B:kickme=false
|
||||
|
||||
# [default: true]
|
||||
B:killall=true
|
||||
|
||||
# [default: true]
|
||||
B:leaderboard=true
|
||||
|
||||
# [default: true]
|
||||
B:mute=false
|
||||
|
||||
# [default: true]
|
||||
B:nbtedit=true
|
||||
|
||||
# [default: true]
|
||||
B:nick=false
|
||||
|
||||
# [default: true]
|
||||
B:ranks=true
|
||||
|
||||
# [default: true]
|
||||
B:rec=false
|
||||
|
||||
# [default: true]
|
||||
B:reload=true
|
||||
|
||||
# [default: true]
|
||||
B:rtp=false
|
||||
|
||||
# [default: true]
|
||||
B:spawn=false
|
||||
|
||||
# [default: true]
|
||||
B:tpa=false
|
||||
|
||||
# [default: true]
|
||||
B:tpl=true
|
||||
|
||||
# [default: true]
|
||||
B:trash_can=true
|
||||
|
||||
# [default: true]
|
||||
B:warp=false
|
||||
}
|
||||
|
||||
|
||||
debugging {
|
||||
# See dev-only sidebar buttons. They probably don't do anything. [default: false]
|
||||
B:dev_sidebar_buttons=false
|
||||
|
||||
# See GUI widget bounds when you hold B. [default: false]
|
||||
B:gui_widget_bounds=false
|
||||
|
||||
# Print a message in console every time a chunk is forced or unforced. Recommended to be off, because spam. [default: false]
|
||||
B:log_chunkloading=false
|
||||
|
||||
# Log config editing. [default: false]
|
||||
B:log_config_editing=false
|
||||
|
||||
# Log all events that extend EventBase. [default: false]
|
||||
B:log_events=false
|
||||
|
||||
# Log incoming and outgoing network messages. [default: false]
|
||||
B:log_network=false
|
||||
|
||||
# Log player teleporting. [default: false]
|
||||
B:log_teleport=false
|
||||
|
||||
# Print more errors. [default: false]
|
||||
B:print_more_errors=false
|
||||
|
||||
# Print more info. [default: false]
|
||||
B:print_more_info=false
|
||||
|
||||
# Enables special debug commands. [default: false]
|
||||
B:special_commands=false
|
||||
}
|
||||
|
||||
|
||||
general {
|
||||
# Merges player profiles, in case player logged in without internet connection/in offline mode server. If set to DEFAULT, it will only merge on singleplayer worlds.
|
||||
# Possible values: [TRUE, FALSE, DEFAULT]
|
||||
# [default: TRUE]
|
||||
S:merge_offline_mode_players=TRUE
|
||||
}
|
||||
|
||||
|
||||
login {
|
||||
# Enables message of the day. [default: false]
|
||||
B:enable_motd=false
|
||||
|
||||
# Enables starting items. [default: false]
|
||||
B:enable_starting_items=false
|
||||
|
||||
# Message of the day. This will be displayed when player joins the server. [default: ["Hello player!"]]
|
||||
S:motd <
|
||||
"Hello player!"
|
||||
>
|
||||
|
||||
# Items to give player when they first join the server.
|
||||
# Format: '{id:"ID",Count:X,Damage:X,tag:{}}', Use /print_item to get NBT of item in your hand. [default: [{id:"minecraft:stone_sword",Count:1,Damage:1,tag:{display:{Name:"Epic Stone Sword"}}}]]
|
||||
S:starting_items <
|
||||
>
|
||||
}
|
||||
|
||||
|
||||
ranks {
|
||||
# Add permissions for commands and allow them to be controlled by ranks. [default: true]
|
||||
B:command_permissions=true
|
||||
|
||||
# Enables Ranks. [default: true]
|
||||
B:enabled=false
|
||||
|
||||
# Adds chat colors/rank-specific syntax. [default: true]
|
||||
B:override_chat=true
|
||||
}
|
||||
|
||||
|
||||
tasks {
|
||||
|
||||
cleanup {
|
||||
# Enables periodic removal of entities [default: false]
|
||||
B:enabled=false
|
||||
|
||||
# Include experience orbs in cleanup [default: true]
|
||||
B:experience=true
|
||||
|
||||
# Include hostile mobs in cleanup [default: true]
|
||||
B:hostiles=true
|
||||
|
||||
# How often the cleanup should run in hours [range: 4.9E-324 ~ 1.7976931348623157E308, default: 2.0]
|
||||
D:interval=2.0
|
||||
|
||||
# Include items on the ground in cleanup [default: true]
|
||||
B:items=true
|
||||
|
||||
# Include passive mobs in cleanup [default: false]
|
||||
B:passives=false
|
||||
|
||||
# Silence cleanup warning that are sent prior to starting [default: false]
|
||||
B:silent=false
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
teams {
|
||||
# Automatically creates a team for player on multiplayer, based on their username and with a random color. [default: false]
|
||||
B:autocreate_mp=false
|
||||
|
||||
# Automatically creates (or joins) a team on singleplayer/LAN with ID 'singleplayer'. [default: true]
|
||||
B:autocreate_sp=true
|
||||
|
||||
# Disable teams entirely [default: false]
|
||||
B:disable_teams=false
|
||||
|
||||
# Forces player chat messages to be prefixed with their team name. Example: [Team] <Player> Message [default: false]
|
||||
B:force_team_prefix=false
|
||||
|
||||
# Don't allow other players to break blocks in claimed chunks [default: true]
|
||||
B:grief_protection=true
|
||||
|
||||
# Disable no team notification entirely. [default: false]
|
||||
B:hide_team_notification=false
|
||||
|
||||
# Don't allow other players to interact with blocks in claimed chunks [default: true]
|
||||
B:interaction_protection=true
|
||||
}
|
||||
|
||||
|
||||
world {
|
||||
# Dimensions where chunk claiming isn't allowed. [default: []]
|
||||
I:blocked_claiming_dimensions <
|
||||
>
|
||||
|
||||
# Enables chunk claiming. [default: true]
|
||||
B:chunk_claiming=false
|
||||
|
||||
# Enables chunk loading. If chunk_claiming is set to false, changing this won't do anything. [default: true]
|
||||
B:chunk_loading=true
|
||||
|
||||
# Disables player damage when they are stuck in walls. [default: false]
|
||||
B:disable_player_suffocation_damage=false
|
||||
|
||||
# List of items that will have right-click function disabled on both sides.
|
||||
# You can use '/inv disable_right_click' command to do with from in-game.
|
||||
# Syntax: modid:item:metadata. Set metadata to * to ignore it. [default: []]
|
||||
S:disabled_right_click_items <
|
||||
>
|
||||
|
||||
# Allowed values:
|
||||
# DEFAULT = Teams can decide their explosion setting
|
||||
# TRUE = Explosions on for everyone.
|
||||
# FALSE = Explosions disabled for everyone.
|
||||
# Possible values: [TRUE, FALSE, DEFAULT]
|
||||
# [default: DEFAULT]
|
||||
S:enable_explosions=TRUE
|
||||
|
||||
# Allowed values:
|
||||
# DEFAULT = Players can choose their own PVP status.
|
||||
# TRUE = PVP on for everyone.
|
||||
# FALSE = PVP disabled for everyone.
|
||||
# Possible values: [TRUE, FALSE, DEFAULT]
|
||||
# [default: DEFAULT]
|
||||
S:enable_pvp=TRUE
|
||||
|
||||
# Locked time in ticks in spawn dimension.
|
||||
# -1 - Disabled
|
||||
# 0 - Morning
|
||||
# 6000 - Noon
|
||||
# 12000 - Evening
|
||||
# 18000 - Midnight [range: -1 ~ 23999, default: -1]
|
||||
I:forced_spawn_dimension_time=-1
|
||||
|
||||
# Locked weather type in spawn dimension.
|
||||
# -1 - Disabled
|
||||
# 0 - Clear
|
||||
# 1 - Raining
|
||||
# 2 - Thunderstorm [range: -1 ~ 2, default: -1]
|
||||
I:forced_spawn_dimension_weather=-1
|
||||
|
||||
# Max /rtp distance [range: 4.9E-324 ~ 1.7976931348623157E308, default: 100000.0]
|
||||
D:rtp_max_distance=100000.0
|
||||
|
||||
# Max tries /rtp does before failure. [range: -2147483648 ~ 2147483647, default: 200]
|
||||
I:rtp_max_tries=200
|
||||
|
||||
# Min /rtp distance [range: 4.9E-324 ~ 1.7976931348623157E308, default: 1000.0]
|
||||
D:rtp_min_distance=1000.0
|
||||
|
||||
# If set to true, explosions and hostile mobs in spawn area will be disabled, players won't be able to attack each other in spawn area. [default: false]
|
||||
B:safe_spawn=false
|
||||
|
||||
# Show play time in corner. [default: false]
|
||||
B:show_playtime=false
|
||||
|
||||
# Enable spawn area in singleplayer. [default: false]
|
||||
B:spawn_area_in_sp=false
|
||||
|
||||
# Spawn dimension. Overworld by default. [range: -2147483648 ~ 2147483647, default: 0]
|
||||
I:spawn_dimension=0
|
||||
|
||||
# Spawn radius. You must set spawn-protection in server.properties file to 0! [range: -2147483648 ~ 2147483647, default: 0]
|
||||
I:spawn_radius=0
|
||||
|
||||
# Unloads erroring chunks if dimension isn't loaded or some other problem occurs. [default: false]
|
||||
B:unload_erroring_chunks=false
|
||||
|
||||
logging {
|
||||
# Logs block breaking. [default: true]
|
||||
B:block_broken=false
|
||||
|
||||
# Logs block placement. [default: true]
|
||||
B:block_placed=false
|
||||
|
||||
# Enables chat logging. [default: false]
|
||||
B:chat_enable=false
|
||||
|
||||
# Enables world logging. [default: false]
|
||||
B:enabled=false
|
||||
|
||||
# Logs player attacks on other players/entites. [default: true]
|
||||
B:entity_attacked=false
|
||||
|
||||
# Exclude mobs from entity attack logging. [default: true]
|
||||
B:exclude_mob_entity=false
|
||||
|
||||
# Includes creative players in world logging. [default: false]
|
||||
B:include_creative_players=false
|
||||
|
||||
# Includes fake players in world logging. [default: false]
|
||||
B:include_fake_players=false
|
||||
|
||||
# Logs item clicking in air. [default: true]
|
||||
B:item_clicked_in_air=false
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user