clientstuff
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@@ -37,6 +37,9 @@ general {
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# This sets how far apart the chaos islands will spawn. The islands spawn in a grid pattern.
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I:"Chaos Island Separation"=10000
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# Rarity of draconium ore in other dimensions in whitelist (higher = more common), does not support fractions
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I:"Default Draconium Ore Weight"=2
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# (Wuss mode) Setting this to true will disable the chaos guardians ability to respawn healing crystals. Under certain circumstances such as on a Spigot server where entity render distance is significantly lower this may be required.
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B:"Disable Guardian Crystal Respawn"=false
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@@ -71,6 +74,9 @@ general {
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B:"Enable HUD info"=true
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B:"Enable version checker"=false
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# Rarity of draconium ore in end (higher = more common), does not support fractions
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I:"End Draconium Ore Weight"=10
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# Ender Comet has a 1 in {this number} chance to spawn in each chunk
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I:"Ender Comet Rarity"=10000
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@@ -96,6 +102,9 @@ general {
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# Disable item dislocator sound
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B:"Item Dislocator Disable Sound"=false
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# Rarity of draconium ore in nether (higher = more common), does not support fractions
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I:"Nether Draconium Ore Weight"=5
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# Add the id's of dimensions you do not want draconium ore to spawn in
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I:"Ore gen dimension blacklist" <
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7
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@@ -107,6 +116,9 @@ general {
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1
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>
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# Rarity of draconium ore in overworld (higher = more common), does not support fractions
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I:"Overworld Draconium Ore Weight"=2
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# Is Pigmen blood rage active
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B:"Pigmen Blood Rage"=true
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