clientstuff

This commit is contained in:
2025-11-03 15:47:16 +01:00
parent 503b04656d
commit a90cfde309
1655 changed files with 940682 additions and 604 deletions

View File

@@ -37,6 +37,9 @@ general {
# This sets how far apart the chaos islands will spawn. The islands spawn in a grid pattern.
I:"Chaos Island Separation"=10000
# Rarity of draconium ore in other dimensions in whitelist (higher = more common), does not support fractions
I:"Default Draconium Ore Weight"=2
# (Wuss mode) Setting this to true will disable the chaos guardians ability to respawn healing crystals. Under certain circumstances such as on a Spigot server where entity render distance is significantly lower this may be required.
B:"Disable Guardian Crystal Respawn"=false
@@ -71,6 +74,9 @@ general {
B:"Enable HUD info"=true
B:"Enable version checker"=false
# Rarity of draconium ore in end (higher = more common), does not support fractions
I:"End Draconium Ore Weight"=10
# Ender Comet has a 1 in {this number} chance to spawn in each chunk
I:"Ender Comet Rarity"=10000
@@ -96,6 +102,9 @@ general {
# Disable item dislocator sound
B:"Item Dislocator Disable Sound"=false
# Rarity of draconium ore in nether (higher = more common), does not support fractions
I:"Nether Draconium Ore Weight"=5
# Add the id's of dimensions you do not want draconium ore to spawn in
I:"Ore gen dimension blacklist" <
7
@@ -107,6 +116,9 @@ general {
1
>
# Rarity of draconium ore in overworld (higher = more common), does not support fractions
I:"Overworld Draconium Ore Weight"=2
# Is Pigmen blood rage active
B:"Pigmen Blood Rage"=true