gtnh-experimental-2026-02-22+87-0a93dd5

This commit is contained in:
2026-02-22 19:58:59 +01:00
parent f07f089147
commit aa2e2a744b
4714 changed files with 49636 additions and 54177 deletions
@@ -331,47 +331,26 @@ achievement.gt.blockmachines.hatch.energywirelesstunnel6.tier.13.desc=High Amp W
achievement.gt.blockmachines.hatch.energywirelesstunnel7.tier.13.desc=High Amp Wireless Energy at last!
gt.blockmachines.hatch.energytunnel1.tier.05.name=IV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.05.name=IV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.05.name=IV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.05.name=IV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.05.name=IV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.05.name=IV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.05.name=IV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.06.name=LuV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.06.name=LuV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.06.name=LuV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.06.name=LuV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.06.name=LuV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.06.name=LuV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.06.name=LuV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.07.name=ZPM 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.07.name=ZPM 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.07.name=ZPM 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.07.name=ZPM 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.07.name=ZPM 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.07.name=ZPM 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.07.name=ZPM 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.08.name=UV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.08.name=UV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.08.name=UV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.08.name=UV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.08.name=UV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.08.name=UV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.08.name=UV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.09.name=UHV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.09.name=UHV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.09.name=UHV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.09.name=UHV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.09.name=UHV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.09.name=UHV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.09.name=UHV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.10.name=UEV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.10.name=UEV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.10.name=UEV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.10.name=UEV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.10.name=UEV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.10.name=UEV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.10.name=UEV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.11.name=UIV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.11.name=UIV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.11.name=UIV 4,096A Laser Target Hatch
@@ -428,47 +407,26 @@ gt.blockmachines.hatch.dynamomulti.desc.0=Multiple Ampere Energy Extractor for M
gt.blockmachines.hatch.dynamomulti.desc.1=Amperes Out
gt.blockmachines.hatch.dynamotunnel1.tier.05.name=IV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.05.name=IV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.05.name=IV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.05.name=IV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.05.name=IV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.05.name=IV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.05.name=IV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.06.name=LuV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.06.name=LuV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.06.name=LuV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.06.name=LuV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.06.name=LuV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.06.name=LuV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.06.name=LuV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.07.name=ZPM 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.07.name=ZPM 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.07.name=ZPM 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.07.name=ZPM 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.07.name=ZPM 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.07.name=ZPM 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.07.name=ZPM 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.08.name=UV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.08.name=UV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.08.name=UV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.08.name=UV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.08.name=UV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.08.name=UV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.08.name=UV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.09.name=UHV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.09.name=UHV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.09.name=UHV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.09.name=UHV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.09.name=UHV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.09.name=UHV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.09.name=UHV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.10.name=UEV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.10.name=UEV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.10.name=UEV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.10.name=UEV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.10.name=UEV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.10.name=UEV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.10.name=UEV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.11.name=UIV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.11.name=UIV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.11.name=UIV 4,096A Laser Source Hatch
@@ -687,15 +645,15 @@ gt.blockmachines.multimachine.tm.teslaCoil.desc.1=Used to transmit power to Tesl
gt.blockmachines.multimachine.tm.teslaCoil.desc.2=Can be fed with Helium/Nitrogen/Radon Plasma to increase the range
gt.blockmachines.multimachine.tm.teslaCoil.desc.3=Transmitted voltage depends on the used Tesla Capacitor tier
gt.blockmachines.multimachine.tm.teslaCoil.desc.4=Primary Tesla Windings need to be at least the same tier as the Tesla Capacitor
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.0=Hysteresis low setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.1=Hysteresis high setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.2=Tesla Towers transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.0=Hysteresis Low
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.1=Hysteresis High
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.2=Transfer Radius
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.3=Tesla Transceiver transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.4=Tesla Ultimate Cover transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.5=Output voltage setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.6=Output current setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.5=Output Voltage
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.6=Output Current
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.7=Scan time Min setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.8=Overdrive setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.8=Overdrive
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.9=Unused
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.0=Tesla Towers transfer radius display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.1=Tesla Transceiver transfer radius display
@@ -707,6 +665,9 @@ gt.blockmachines.multimachine.tm.teslaCoil.cfgo.6=Energy Stored display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.7=Energy Fraction display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.8=Scan time display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.9=Output max display
gt.blockmachines.multimachine.tm.teslaCoil.outputVoltage=Output Voltage:
gt.blockmachines.multimachine.tm.teslaCoil.chartButtonTooltip=Open amperage over time chart
gt.blockmachines.multimachine.tm.teslaCoil.heatMapButtonTooltip=Open heat map
gt.blockmachines.multimachine.em.switch.type=Computation Network Switch, CNS
gt.blockmachines.multimachine.em.switch.name=Weighted Network Switch With QoS
@@ -761,7 +722,7 @@ gt.blockmachines.multimachine.em.mattertoem.desc.0=Controller block of the Matte
gt.blockmachines.multimachine.em.mattertoem.desc.1=Transforms items into their elemental form
gt.blockmachines.multimachine.em.emtomatter.name=Matter Dequantizer
gt.blockmachines.multimachine.em.emtomatter.hint.0=1 - Classic Hatches or High Power Casing"
gt.blockmachines.multimachine.em.emtomatter.hint.0=1 - Classic Hatches or High Power Casing
gt.blockmachines.multimachine.em.emtomatter.hint.1=2 - Elemental Input Hatch
gt.blockmachines.multimachine.em.emtomatter.hint.2=3 - Elemental Overflow Hatches or Molecular Casing
gt.blockmachines.multimachine.em.emtomatter.desc.0=Controller block of the Matter Dequantizer
@@ -1015,8 +976,8 @@ fog.upgrade.lore.25=Further utilisation of the quantum entanglement-like propert
fog.upgrade.lore.26=As additional rings are placed closer to the star at the centre of the Forge, the gravitational stress drastically increases on the structure. Graviton shards alleviate these stresses while also creating localized spacetime bridges to link the two rings and their modules respective upgrades.
fog.upgrade.lore.27=A huge development in the capabilities of the Forge has been achieved with the use of large quantities of graviton shards the ability to indefinitely feed the star with stellar fuel. While this has diminishing returns, the star can exist indefinitely despite the extremely accelerated energy expenditure from endless material processing.
fog.upgrade.lore.28=The usage of graviton shards in electrical systems to create localised miniature energy wormholes has allowed for such efficient power transfer that effectively unlimited electricity may be utilized by the Forge. More power means faster processing, quicker material movement, and better utilization of graviton shard related upgrades.
fog.upgrade.lore.29=The final external structural upgrade to the Forge requires the most advanced understanding of graviton shards and their applications in extreme environments. With this, the last 4 module slots of the Forge of the Gods are available to construct, ascending your operation to unseen heights of technological mastery.
fog.upgrade.lore.30=With total mastery of the Forge of the Gods achieved, it is possible to begin a new universe-spanning initiative. It is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours; produce the most exotic plasmas beyond merely periodic elements; and most importantly, begin to understand the immense power of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.
fog.upgrade.lore.29=Further enrichment of the extreme spaces within the Plasma Fabricator & Exoticizer allows for the production of the most exotic plasmas beyond merely periodic elements and facilitates the creation of completely new kinds of subatomic particles, resulting in the creation of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter.
fog.upgrade.lore.30=With the construction of the third and final ring, total mastery of the Forge of the Gods has been achieved and it is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.
fog.upgrade.text.0=Unlocks the base functionality of the Forge of the Gods, meaning 8 module slots, 1 ring, the Helioflare Power Forge module, 2 billion EU/t processing voltage and 15,000K heat bonus cap.
fog.upgrade.text.1=Unlocks a recipe time reduction multiplier based on the current heat the multi is running at. This bonus is calculated via following formula: Multiplier = 1 / (Heat^0.01)
@@ -1047,8 +1008,8 @@ fog.upgrade.text.25=Allows the Heliofusion Exoticizer to be affected by other up
fog.upgrade.text.26=Allows construction of the second ring and adds 4 module slots.
fog.upgrade.text.27=Uncaps maximum fuel consumption, but fuel consumption used in bonus calculations scales according to this formula: Actual FC = Current Max FC + (Current FC - Current Max FC)^0.4, where FC refers to fuel consumption and max FC refers to the max fuel consumption without this upgrade.
fog.upgrade.text.28=Uncaps maximum processing voltage. Voltage can be set in each module's GUI.
fog.upgrade.text.29=Allows construction of the third ring and adds 4 module slots.
fog.upgrade.text.30=Unlocks Magmatter production in the Heliofusion Exoticizer, creation of exotic plasmas in the Heliothermal Plasma Fabricator and Graviton Shard ejection & injection.
fog.upgrade.text.29=Unlocks Magmatter production in the Heliofusion Exoticizer and creation of exotic plasmas in the Heliothermal Plasma Fabricator.
fog.upgrade.text.30=Allows construction of the third ring, adds 4 module slots and unlocks Graviton Shard ejection & injection.
fog.debug.resetbutton.text=Reset
fog.debug.resetbutton.tooltip=Resets all upgrades to zero
@@ -1132,8 +1093,8 @@ gt.blockmachines.multimachine.FOG.fuelinfo.4=This factor also determines the bas
gt.blockmachines.multimachine.FOG.fuelinfo.5=Upgrades can influence these formulas, the changes are listed in the respective upgrades' descriptions.
gt.blockmachines.multimachine.FOG.fueltype=Click to Select Fuel Type
gt.blockmachines.multimachine.FOG.fuelusage=Fuel Usage
gt.blockmachines.multimachine.FOG.plasmamultistep=Multi-Step plasma
gt.blockmachines.multimachine.FOG.plasmarecipetier=Fusion Tier
gt.blockmachines.multimachine.FOG.plasmamultistep=Multi-Step plasma: %s
gt.blockmachines.multimachine.FOG.plasmarecipetier=Fusion Tier: %s
gt.blockmachines.multimachine.FOG.storedfuel=Stored fuel amount:
gt.blockmachines.multimachine.FOG.storedstartupfuel=Star Fuel amount:
gt.blockmachines.multimachine.FOG.batteryinfo=Set battery size
@@ -1175,7 +1136,7 @@ gt.blockmachines.multimachine.FOG.upgrades=Upgrades
gt.blockmachines.multimachine.FOG.milestones=Milestones
gt.blockmachines.multimachine.FOG.fuelinfotext=Once the structure of the Forge is built and the multiblock is formed, just simply turning it on is not sufficient to make it functional. The Forge must be supplied with a certain amount of Star Fuel (the item) to actually boot up. The amount of Star Fuel needed depends on the current fuel consumption factor, which can be set in the fuel configuration menu. By default the maximum is 5, but it can be increased later on with upgrades. Star Fuel scaling is as follows: factor*25*1.2^factor. Star Fuel can be supplied via an input bus, it gets consumed periodically and stored internally. Once there is enough Star Fuel stored in the multi, it turns on for real (allowing modules to connect) and converts the consumed Star Fuel into stored Stellar Fuel. From this point onwards, the Forge must be fueled via one of the liquid fuels (type can be selected in the fuel config menu). If there isn't enough of the selected fuel present in the input hatch, the stored fuel amount will decrease and if it reaches 0, the Forge enters the previous 'off' state where modules disconnect and it has to be supplied with Star Fuel again. The amount of internally stored Stellar Fuel (liquid) can be increased by turning on battery charging, this will cause the fuel usage to double, but half of it will be stored in the internal battery.
gt.blockmachines.multimachine.FOG.moduleinfotext=There are 4 types of modules that can be used in the Forge, the Helioflare Power Forge, Helioflux Melting Core, Heliothermal Plasma Fabricator and Heliofusion Exoticizer. These modules are separate multiblocks that have to be built into the Godforge structure at their designated spots. Once built, these modules have to connect to the Godforge, which happens automatically if all requirements for the respective module are met. Alternatively, there is a button to refresh their status without waiting for the timer. Each of these modules has its specialized functionality & requirements and is affected differently by certain upgrades. The first unlocked module is the §BHelioflare Power Forge§6, which simply put is a blast furnace even more powerful than the mega version. Additionally, this module has a furnace mode, turning it into a hyper powerful multi smelter. This module is unlocked by default and has 1024 base parallel. The second unlock is the §BHelioflux Melting Core§6, which also processes blast furnace recipes, but with a twist, the outputs are ejected in their molten form instead of hot/regular ingots. If an output does not have a molten form, it will output its regular form. This module has to be unlocked by an upgrade to function and has 512 base parallel. The third module is the §BHeliothermal Plasma Fabricator§6, which possesses a unique recipemap featuring direct material to plasma conversion recipes. These recipes are grouped by two properties, fusion tier and steps required, limiting which recipes can be processed before their respective upgrades are unlocked. Unlike regular fusion, these recipes produce the plasma of the input material. This module has 384 base parallel. The fourth and last module is the §BHeliofusion Exoticizer§6, a module capable of producing quark gluon plasma and later on magmatter. This module has unique automation challenges for both materials, so it is recommended to have two of these, as they have to be locked to either one of the materials. The common rule for both modes' automation challenges is as follows: the module outputs materials at the start of a recipe cycle and waits for the correct inputs to arrive before starting the actual processing of the output material. If producing quark-gluon plasma, the module outputs up to 7 different fluids/dusts with amounts between 1-64 and 1-7 respectively, and their corresponding plasmas and amounts have to be returned in order for the recipe to process. For each L of fluid, a bucket of plasma and for each dust 9 ingots worth of plasma must be returned for the recipe to work. If magmatter mode is active, the automation challenge changes. Now the module outputs 1-50L of tachyon rich temporal fluid, 51-100L of spatially enlarged fluid and one dust of a high tier material. The challenge is to return both the tachyon rich and spatially enlarged fluids, plus as much plasma of the dust's material (in ingots) as the difference between the amounts of spatially enlarged and tachyon rich fluid. Once all of these have been returned in the correct amounts, the recipe will start to process and output magmatter. This module has 64 base parallel.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Upgrades are the heart and soul of the Godforge, they unlock most of its functionality and processing power. The upgrade tree can be accessed via its button on the main gui and each upgrade node can be clicked for more information on its effects and unlock requirements. In general, each upgrade can only be unlocked if the prior one is unlocked and there are enough available graviton shards. One exception to this is the first upgrade, as that one has no prior upgrade. Some upgrades can also have extra material costs, which are denoted next to the unlock button if applicable. If an upgrade has more than 1 connected prior upgrade, then there are two options, either the upgrade requires ALL connected prior upgrades or AT LEAST ONE (indicated by the connection's color, red means ALL, blue means AT LEAST ONE). Upgrades can be refunded by simply pressing the unlock button again, but this only works if ALL connected later upgrades are not active/unlocked. The block of upgrades following the unlock of the Heliufusion Exoticizer module are special, as they are what is considered §Bthe Split§6. As the name suggests, only one path out of the three may be chosen at first, and the others will be locked. Each path has specialized buffs that are primarily targeted towards a specific module, and thus affect other module types with reduced effect (unless stated otherwise). The amount of unlockable paths depends on the amount of rings the Godforge has, which in turn are limited by later upgrades.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Upgrades are the heart and soul of the Godforge, they unlock most of its functionality and processing power. The upgrade tree can be accessed via its button on the main gui and each upgrade node can be clicked for more information on its effects and unlock requirements. In general, each upgrade can only be unlocked if the prior one is unlocked and there are enough available graviton shards. One exception to this is the first upgrade, as that one has no prior upgrade. Some upgrades can also have extra material costs, which are denoted next to the unlock button if applicable. If an upgrade has more than 1 connected prior upgrade, then there are two options, either the upgrade requires ALL connected prior upgrades or AT LEAST ONE (indicated by the connection's color, red means ALL, blue means AT LEAST ONE). Upgrades can be refunded by simply pressing the unlock button again, but this only works if ALL connected later upgrades are not active/unlocked. The block of upgrades following the unlock of the Heliofusion Exoticizer module are special, as they are what is considered §Bthe Split§6. As the name suggests, only one path out of the three may be chosen at first, and the others will be locked. Each path has specialized buffs that are primarily targeted towards a specific module, and thus affect other module types with reduced effect (unless stated otherwise). The amount of unlockable paths depends on the amount of rings the Godforge has, which in turn are limited by later upgrades.
gt.blockmachines.multimachine.FOG.milestoneinfotext=Milestones are essential for upgrading the Godforge, as they are the source of graviton shards, the main currency needed for unlocking upgrades. In essence, milestones are just what their name suggests, thresholds that when reached, grant graviton shards. There are four types of milestones, Charge, Conversion, Catalyst and Composition, each referring to a stat of the Godforge. Each milestone has 7 tiers, each being harder to reach than the last, but also granting more graviton shards. The first tier grants 1 graviton shard, the second 2, the third 3 etc. The §BCharge§6 milestone scales off total power consumption of all modules combined, the first tier being unlocked at 1e15 EU consumed, and each subsequent milestone scaling by 9x. The §BConversion§6 milestone scales off total recipes processed across all modules (excluding the Helioflare Power Forge's furnace mode) and its first tier is unlocked at 10M processed recipes. Following tiers scale by 4x. The §BCatalyst§6 milestone is based on the Forge's fuel consumption, counted in Stellar Fuel units (the number entered in the fuel config menu). Reaching the first tier requires 10,000 fuel units to be consumed, and each tier above scales by 3x. Last but not least, the §BComposition§6 milestone works a bit differently, as it scales off the Forge's structure. Milestone levels are granted for each unique type of module present in the structure (Heliofusion Exoticizer modules on quark-gluon and magmatter mode count as unique) and for each additional ring built. Your research suggests that something strange might happen if all milestones reach their final tier... Make sure to check back!
gt.blockmachines.multimachine.FOG.contributors=Contributors
gt.blockmachines.multimachine.FOG.lead=Project Lead
@@ -1407,6 +1368,10 @@ GT5U.gui.text.at_past_5secs.header=§7Past 5 seconds:
GT5U.gui.text.at_past_30secs.header=§7Past 30 seconds:
GT5U.gui.text.at_past_min.header=§7Past minute:
GT5U.gui.text.at_history.values= %s EU/t (%sA %s)
GT5U.gui.text.total_line=Total: %s EU
GT5U.gui.text.usage_line=Usage: %s EU/t
GT5U.gui.text.time_line=Time: %s secs
GT5U.gui.text.time_line_with_ticks=Time: %s secs (%d ticks)
# RecipeMaps
gt.recipe.eyeofharmony=Eye of Harmony
@@ -1526,11 +1491,11 @@ tt.keyphrase.Running_interdimensional_scan=Running interdimensional scan
tt.keyphrase.Running_local_dimension_scan=Running local dimension scan
tt.keyphrase.Overdrive_disengaged=Overdrive disengaged
tt.keyphrase.Overdrive_engaged=Overdrive engaged
tt.keyphrase.Hysteresis_high_set_to=Hysteresis high set to
tt.keyphrase.Hysteresis_low_set_to=Hysteresis low set to
tt.keyphrase.Tesla_radius_set_to=Tesla radius set to
tt.keyphrase.Sending_power=Sending power
tt.keyphrase.Receiving_power=Receiving power
tt.keyphrase.Hysteresis_high_set_to=Hysteresis high set to %s%%
tt.keyphrase.Hysteresis_low_set_to=Hysteresis low set to %s%%
tt.keyphrase.Tesla_radius_set_to=Tesla radius set to %sm
tt.keyphrase.Sending_power=Sending power!
tt.keyphrase.Receiving_power=Receiving power!
tt.keyphrase.Stored_energy=Stored energy
tt.keyphrase.Stored_EU=Stored EU
tt.keyphrase.Average_IO=Average I/O
@@ -1540,6 +1505,14 @@ tt.keyphrase.Amperage_IO_(max)=Amperage I/O (max)
tt.keyphrase.Side_capabilities=Side capabilities
tt.keyphrase.Ass_line_recipe=Assembly Line Recipe
tt.cover.ender_fluid_link.fill=Ender Filling Engaged!
tt.cover.ender_fluid_link.suck=Ender Suction Engaged!
tt.block.world_accelerator.set_speed=Machine acceleration changed to x%s
tt.block.world_accelerator.set_range=Machine range changed to %s blocks
tt.block.world_accelerator.set_range_fail=Can't change range; Machine is in Tile Entity mode!
tt.block.world_accelerator.set_mode=Switched mode to: %s
#OpenTurrets compatibility
tile.turretHeadEM.name=Elemental Matter Turret
tile.turretBaseEM.name=Elemental Turret Base
@@ -1879,7 +1852,7 @@ tt.element.AntiPlutonium=Antiplutonium
tt.element.AntiAmericium=Antiamericium
tt.element.AntiCurium=Anticurium
tt.element.AntiBerkelium=Antiberkelium
tt.element.AntiCalifornium=Antibalifornium
tt.element.AntiCalifornium=Anticalifornium
tt.element.AntiEinsteinium=Antieinsteinium
tt.element.AntiFermium=Antifermium
tt.element.AntiMendelevium=Antimendelevium
@@ -331,47 +331,26 @@ achievement.gt.blockmachines.hatch.energywirelesstunnel6.tier.13.desc=High Amp W
achievement.gt.blockmachines.hatch.energywirelesstunnel7.tier.13.desc=High Amp Wireless Energy at last!
gt.blockmachines.hatch.energytunnel1.tier.05.name=IV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.05.name=IV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.05.name=IV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.05.name=IV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.05.name=IV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.05.name=IV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.05.name=IV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.06.name=LuV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.06.name=LuV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.06.name=LuV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.06.name=LuV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.06.name=LuV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.06.name=LuV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.06.name=LuV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.07.name=ZPM 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.07.name=ZPM 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.07.name=ZPM 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.07.name=ZPM 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.07.name=ZPM 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.07.name=ZPM 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.07.name=ZPM 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.08.name=UV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.08.name=UV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.08.name=UV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.08.name=UV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.08.name=UV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.08.name=UV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.08.name=UV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.09.name=UHV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.09.name=UHV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.09.name=UHV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.09.name=UHV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.09.name=UHV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.09.name=UHV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.09.name=UHV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.10.name=UEV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.10.name=UEV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.10.name=UEV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.10.name=UEV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.10.name=UEV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.10.name=UEV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.10.name=UEV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.11.name=UIV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.11.name=UIV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.11.name=UIV 4,096A Laser Target Hatch
@@ -428,47 +407,26 @@ gt.blockmachines.hatch.dynamomulti.desc.0=Multiple Ampere Energy Extractor for M
gt.blockmachines.hatch.dynamomulti.desc.1=Amperes Out
gt.blockmachines.hatch.dynamotunnel1.tier.05.name=IV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.05.name=IV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.05.name=IV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.05.name=IV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.05.name=IV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.05.name=IV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.05.name=IV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.06.name=LuV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.06.name=LuV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.06.name=LuV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.06.name=LuV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.06.name=LuV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.06.name=LuV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.06.name=LuV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.07.name=ZPM 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.07.name=ZPM 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.07.name=ZPM 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.07.name=ZPM 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.07.name=ZPM 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.07.name=ZPM 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.07.name=ZPM 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.08.name=UV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.08.name=UV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.08.name=UV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.08.name=UV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.08.name=UV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.08.name=UV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.08.name=UV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.09.name=UHV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.09.name=UHV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.09.name=UHV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.09.name=UHV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.09.name=UHV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.09.name=UHV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.09.name=UHV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.10.name=UEV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.10.name=UEV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.10.name=UEV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.10.name=UEV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.10.name=UEV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.10.name=UEV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.10.name=UEV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.11.name=UIV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.11.name=UIV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.11.name=UIV 4,096A Laser Source Hatch
@@ -687,15 +645,15 @@ gt.blockmachines.multimachine.tm.teslaCoil.desc.1=Used to transmit power to Tesl
gt.blockmachines.multimachine.tm.teslaCoil.desc.2=Can be fed with Helium/Nitrogen/Radon Plasma to increase the range
gt.blockmachines.multimachine.tm.teslaCoil.desc.3=Transmitted voltage depends on the used Tesla Capacitor tier
gt.blockmachines.multimachine.tm.teslaCoil.desc.4=Primary Tesla Windings need to be at least the same tier as the Tesla Capacitor
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.0=Hysteresis low setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.1=Hysteresis high setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.2=Tesla Towers transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.0=Hysteresis Low
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.1=Hysteresis High
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.2=Transfer Radius
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.3=Tesla Transceiver transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.4=Tesla Ultimate Cover transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.5=Output voltage setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.6=Output current setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.5=Output Voltage
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.6=Output Current
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.7=Scan time Min setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.8=Overdrive setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.8=Overdrive
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.9=Unused
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.0=Tesla Towers transfer radius display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.1=Tesla Transceiver transfer radius display
@@ -707,6 +665,9 @@ gt.blockmachines.multimachine.tm.teslaCoil.cfgo.6=Energy Stored display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.7=Energy Fraction display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.8=Scan time display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.9=Output max display
gt.blockmachines.multimachine.tm.teslaCoil.outputVoltage=Output Voltage:
gt.blockmachines.multimachine.tm.teslaCoil.chartButtonTooltip=Open amperage over time chart
gt.blockmachines.multimachine.tm.teslaCoil.heatMapButtonTooltip=Open heat map
gt.blockmachines.multimachine.em.switch.type=Computation Network Switch, CNS
gt.blockmachines.multimachine.em.switch.name=Weighted Network Switch With QoS
@@ -761,7 +722,7 @@ gt.blockmachines.multimachine.em.mattertoem.desc.0=Controller block of the Matte
gt.blockmachines.multimachine.em.mattertoem.desc.1=Transforms items into their elemental form
gt.blockmachines.multimachine.em.emtomatter.name=Matter Dequantizer
gt.blockmachines.multimachine.em.emtomatter.hint.0=1 - Classic Hatches or High Power Casing"
gt.blockmachines.multimachine.em.emtomatter.hint.0=1 - Classic Hatches or High Power Casing
gt.blockmachines.multimachine.em.emtomatter.hint.1=2 - Elemental Input Hatch
gt.blockmachines.multimachine.em.emtomatter.hint.2=3 - Elemental Overflow Hatches or Molecular Casing
gt.blockmachines.multimachine.em.emtomatter.desc.0=Controller block of the Matter Dequantizer
@@ -1016,7 +977,7 @@ fog.upgrade.lore.26=As additional rings are placed closer to the star at the cen
fog.upgrade.lore.27=A huge development in the capabilities of the Forge has been achieved with the use of large quantities of graviton shards the ability to indefinitely feed the star with stellar fuel. While this has diminishing returns, the star can exist indefinitely despite the extremely accelerated energy expenditure from endless material processing.
fog.upgrade.lore.28=The usage of graviton shards in electrical systems to create localised miniature energy wormholes has allowed for such efficient power transfer that effectively unlimited electricity may be utilized by the Forge. More power means faster processing, quicker material movement, and better utilization of graviton shard related upgrades.
fog.upgrade.lore.29=La ultima mejora estructural externa para la forja requiere el mas avanzado conocimiento de los fragmentos gravitón y sus aplicaciones en entornos extremos. Con esto, las ultimas 4 ranuras de módulos en la forja de los dioses están disponibles para construir, ascendiendo tu operación a alturas inimaginables de maestría tecnológica.
fog.upgrade.lore.30=With total mastery of the Forge of the Gods achieved, it is possible to begin a new universe-spanning initiative. It is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours; produce the most exotic plasmas beyond merely periodic elements; and most importantly, begin to understand the immense power of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.
fog.upgrade.lore.30=With the construction of the third and final ring, total mastery of the Forge of the Gods has been achieved and it is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.
fog.upgrade.text.0=Unlocks the base functionality of the Forge of the Gods, meaning 8 module slots, 1 ring, the Helioflare Power Forge module, 2 billion EU/t processing voltage and 15,000K heat bonus cap.
fog.upgrade.text.1=Unlocks a recipe time reduction multiplier based on the current heat the multi is running at. This bonus is calculated via following formula: Multiplier = 1 / (Heat^0.01)
@@ -1047,8 +1008,8 @@ fog.upgrade.text.25=Allows the Heliofusion Exoticizer to be affected by other up
fog.upgrade.text.26=Allows construction of the second ring and adds 4 module slots.
fog.upgrade.text.27=Uncaps maximum fuel consumption, but fuel consumption used in bonus calculations scales according to this formula: Actual FC = Current Max FC + (Current FC - Current Max FC)^0.4, where FC refers to fuel consumption and max FC refers to the max fuel consumption without this upgrade.
fog.upgrade.text.28=Uncaps maximum processing voltage. Voltage can be set in each module's GUI.
fog.upgrade.text.29=Allows construction of the third ring and adds 4 module slots.
fog.upgrade.text.30=Unlocks Magmatter production in the Heliofusion Exoticizer, creation of exotic plasmas in the Heliothermal Plasma Fabricator and Graviton Shard ejection & injection.
fog.upgrade.text.29=Unlocks Magmatter production in the Heliofusion Exoticizer and creation of exotic plasmas in the Heliothermal Plasma Fabricator.
fog.upgrade.text.30=Allows construction of the third ring, adds 4 module slots and unlocks Graviton Shard ejection & injection.
fog.debug.resetbutton.text=Reset
fog.debug.resetbutton.tooltip=Resets all upgrades to zero
@@ -1132,8 +1093,8 @@ gt.blockmachines.multimachine.FOG.fuelinfo.4=This factor also determines the bas
gt.blockmachines.multimachine.FOG.fuelinfo.5=Upgrades can influence these formulas, the changes are listed in the respective upgrades' descriptions.
gt.blockmachines.multimachine.FOG.fueltype=Click to Select Fuel Type
gt.blockmachines.multimachine.FOG.fuelusage=Consumo de Combustible
gt.blockmachines.multimachine.FOG.plasmamultistep=Multi-Step plasma
gt.blockmachines.multimachine.FOG.plasmarecipetier=Fusion Tier
gt.blockmachines.multimachine.FOG.plasmamultistep=Multi-Step plasma: %s
gt.blockmachines.multimachine.FOG.plasmarecipetier=Fusion Tier: %s
gt.blockmachines.multimachine.FOG.storedfuel=Stored fuel amount:
gt.blockmachines.multimachine.FOG.storedstartupfuel=Star Fuel amount:
gt.blockmachines.multimachine.FOG.batteryinfo=Set battery size
@@ -1175,7 +1136,7 @@ gt.blockmachines.multimachine.FOG.upgrades=Upgrades
gt.blockmachines.multimachine.FOG.milestones=Milestones
gt.blockmachines.multimachine.FOG.fuelinfotext=Once the structure of the Forge is built and the multiblock is formed, just simply turning it on is not sufficient to make it functional. The Forge must be supplied with a certain amount of Star Fuel (the item) to actually boot up. The amount of Star Fuel needed depends on the current fuel consumption factor, which can be set in the fuel configuration menu. By default the maximum is 5, but it can be increased later on with upgrades. Star Fuel scaling is as follows: factor*25*1.2^factor. Star Fuel can be supplied via an input bus, it gets consumed periodically and stored internally. Once there is enough Star Fuel stored in the multi, it turns on for real (allowing modules to connect) and converts the consumed Star Fuel into stored Stellar Fuel. From this point onwards, the Forge must be fueled via one of the liquid fuels (type can be selected in the fuel config menu). If there isn't enough of the selected fuel present in the input hatch, the stored fuel amount will decrease and if it reaches 0, the Forge enters the previous 'off' state where modules disconnect and it has to be supplied with Star Fuel again. The amount of internally stored Stellar Fuel (liquid) can be increased by turning on battery charging, this will cause the fuel usage to double, but half of it will be stored in the internal battery.
gt.blockmachines.multimachine.FOG.moduleinfotext=There are 4 types of modules that can be used in the Forge, the Helioflare Power Forge, Helioflux Melting Core, Heliothermal Plasma Fabricator and Heliofusion Exoticizer. These modules are separate multiblocks that have to be built into the Godforge structure at their designated spots. Once built, these modules have to connect to the Godforge, which happens automatically if all requirements for the respective module are met. Alternatively, there is a button to refresh their status without waiting for the timer. Each of these modules has its specialized functionality & requirements and is affected differently by certain upgrades. The first unlocked module is the §BHelioflare Power Forge§6, which simply put is a blast furnace even more powerful than the mega version. Additionally, this module has a furnace mode, turning it into a hyper powerful multi smelter. This module is unlocked by default and has 1024 base parallel. The second unlock is the §BHelioflux Melting Core§6, which also processes blast furnace recipes, but with a twist, the outputs are ejected in their molten form instead of hot/regular ingots. If an output does not have a molten form, it will output its regular form. This module has to be unlocked by an upgrade to function and has 512 base parallel. The third module is the §BHeliothermal Plasma Fabricator§6, which possesses a unique recipemap featuring direct material to plasma conversion recipes. These recipes are grouped by two properties, fusion tier and steps required, limiting which recipes can be processed before their respective upgrades are unlocked. Unlike regular fusion, these recipes produce the plasma of the input material. This module has 384 base parallel. The fourth and last module is the §BHeliofusion Exoticizer§6, a module capable of producing quark gluon plasma and later on magmatter. This module has unique automation challenges for both materials, so it is recommended to have two of these, as they have to be locked to either one of the materials. The common rule for both modes' automation challenges is as follows: the module outputs materials at the start of a recipe cycle and waits for the correct inputs to arrive before starting the actual processing of the output material. If producing quark-gluon plasma, the module outputs up to 7 different fluids/dusts with amounts between 1-64 and 1-7 respectively, and their corresponding plasmas and amounts have to be returned in order for the recipe to process. For each L of fluid, a bucket of plasma and for each dust 9 ingots worth of plasma must be returned for the recipe to work. If magmatter mode is active, the automation challenge changes. Now the module outputs 1-50L of tachyon rich temporal fluid, 51-100L of spatially enlarged fluid and one dust of a high tier material. The challenge is to return both the tachyon rich and spatially enlarged fluids, plus as much plasma of the dust's material (in ingots) as the difference between the amounts of spatially enlarged and tachyon rich fluid. Once all of these have been returned in the correct amounts, the recipe will start to process and output magmatter. This module has 64 base parallel.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Upgrades are the heart and soul of the Godforge, they unlock most of its functionality and processing power. The upgrade tree can be accessed via its button on the main gui and each upgrade node can be clicked for more information on its effects and unlock requirements. In general, each upgrade can only be unlocked if the prior one is unlocked and there are enough available graviton shards. One exception to this is the first upgrade, as that one has no prior upgrade. Some upgrades can also have extra material costs, which are denoted next to the unlock button if applicable. If an upgrade has more than 1 connected prior upgrade, then there are two options, either the upgrade requires ALL connected prior upgrades or AT LEAST ONE (indicated by the connection's color, red means ALL, blue means AT LEAST ONE). Upgrades can be refunded by simply pressing the unlock button again, but this only works if ALL connected later upgrades are not active/unlocked. The block of upgrades following the unlock of the Heliufusion Exoticizer module are special, as they are what is considered §Bthe Split§6. As the name suggests, only one path out of the three may be chosen at first, and the others will be locked. Each path has specialized buffs that are primarily targeted towards a specific module, and thus affect other module types with reduced effect (unless stated otherwise). The amount of unlockable paths depends on the amount of rings the Godforge has, which in turn are limited by later upgrades.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Upgrades are the heart and soul of the Godforge, they unlock most of its functionality and processing power. The upgrade tree can be accessed via its button on the main gui and each upgrade node can be clicked for more information on its effects and unlock requirements. In general, each upgrade can only be unlocked if the prior one is unlocked and there are enough available graviton shards. One exception to this is the first upgrade, as that one has no prior upgrade. Some upgrades can also have extra material costs, which are denoted next to the unlock button if applicable. If an upgrade has more than 1 connected prior upgrade, then there are two options, either the upgrade requires ALL connected prior upgrades or AT LEAST ONE (indicated by the connection's color, red means ALL, blue means AT LEAST ONE). Upgrades can be refunded by simply pressing the unlock button again, but this only works if ALL connected later upgrades are not active/unlocked. The block of upgrades following the unlock of the Heliofusion Exoticizer module are special, as they are what is considered §Bthe Split§6. As the name suggests, only one path out of the three may be chosen at first, and the others will be locked. Each path has specialized buffs that are primarily targeted towards a specific module, and thus affect other module types with reduced effect (unless stated otherwise). The amount of unlockable paths depends on the amount of rings the Godforge has, which in turn are limited by later upgrades.
gt.blockmachines.multimachine.FOG.milestoneinfotext=Milestones are essential for upgrading the Godforge, as they are the source of graviton shards, the main currency needed for unlocking upgrades. In essence, milestones are just what their name suggests, thresholds that when reached, grant graviton shards. There are four types of milestones, Charge, Conversion, Catalyst and Composition, each referring to a stat of the Godforge. Each milestone has 7 tiers, each being harder to reach than the last, but also granting more graviton shards. The first tier grants 1 graviton shard, the second 2, the third 3 etc. The §BCharge§6 milestone scales off total power consumption of all modules combined, the first tier being unlocked at 1e15 EU consumed, and each subsequent milestone scaling by 9x. The §BConversion§6 milestone scales off total recipes processed across all modules (excluding the Helioflare Power Forge's furnace mode) and its first tier is unlocked at 10M processed recipes. Following tiers scale by 4x. The §BCatalyst§6 milestone is based on the Forge's fuel consumption, counted in Stellar Fuel units (the number entered in the fuel config menu). Reaching the first tier requires 10,000 fuel units to be consumed, and each tier above scales by 3x. Last but not least, the §BComposition§6 milestone works a bit differently, as it scales off the Forge's structure. Milestone levels are granted for each unique type of module present in the structure (Heliofusion Exoticizer modules on quark-gluon and magmatter mode count as unique) and for each additional ring built. Your research suggests that something strange might happen if all milestones reach their final tier... Make sure to check back!
gt.blockmachines.multimachine.FOG.contributors=Contributors
gt.blockmachines.multimachine.FOG.lead=Project Lead
@@ -1407,6 +1368,10 @@ GT5U.gui.text.at_past_5secs.header=§7Past 5 seconds:
GT5U.gui.text.at_past_30secs.header=§7Past 30 seconds:
GT5U.gui.text.at_past_min.header=§7Past minute:
GT5U.gui.text.at_history.values= %s EU/t (%sA %s)
GT5U.gui.text.total_line=Total: %s EU
GT5U.gui.text.usage_line=Usage: %s EU/t
GT5U.gui.text.time_line=Time: %s secs
GT5U.gui.text.time_line_with_ticks=Time: %s secs (%d ticks)
# RecipeMaps
gt.recipe.eyeofharmony=Eye of Harmony
@@ -1526,11 +1491,11 @@ tt.keyphrase.Running_interdimensional_scan=Running interdimensional scan
tt.keyphrase.Running_local_dimension_scan=Running local dimension scan
tt.keyphrase.Overdrive_disengaged=Overdrive disengaged
tt.keyphrase.Overdrive_engaged=Overdrive engaged
tt.keyphrase.Hysteresis_high_set_to=Hysteresis high set to
tt.keyphrase.Hysteresis_low_set_to=Hysteresis low set to
tt.keyphrase.Tesla_radius_set_to=Tesla radius set to
tt.keyphrase.Sending_power=Sending power
tt.keyphrase.Receiving_power=Receiving power
tt.keyphrase.Hysteresis_high_set_to=Hysteresis high set to %s%%
tt.keyphrase.Hysteresis_low_set_to=Hysteresis low set to %s%%
tt.keyphrase.Tesla_radius_set_to=Tesla radius set to %sm
tt.keyphrase.Sending_power=Sending power!
tt.keyphrase.Receiving_power=Receiving power!
tt.keyphrase.Stored_energy=Stored energy
tt.keyphrase.Stored_EU=Stored EU
tt.keyphrase.Average_IO=Average I/O
@@ -1540,6 +1505,14 @@ tt.keyphrase.Amperage_IO_(max)=Amperage I/O (max)
tt.keyphrase.Side_capabilities=Side capabilities
tt.keyphrase.Ass_line_recipe=Assembly Line Recipe
tt.cover.ender_fluid_link.fill=Ender Filling Engaged!
tt.cover.ender_fluid_link.suck=Ender Suction Engaged!
tt.block.world_accelerator.set_speed=Machine acceleration changed to x%s
tt.block.world_accelerator.set_range=Machine range changed to %s blocks
tt.block.world_accelerator.set_range_fail=Can't change range; Machine is in Tile Entity mode!
tt.block.world_accelerator.set_mode=Switched mode to: %s
#OpenTurrets compatibility
tile.turretHeadEM.name=Elemental Matter Turret
tile.turretBaseEM.name=Elemental Turret Base
@@ -1879,7 +1852,7 @@ tt.element.AntiPlutonium=Antiplutonium
tt.element.AntiAmericium=Antiamericium
tt.element.AntiCurium=Anticurium
tt.element.AntiBerkelium=Antiberkelium
tt.element.AntiCalifornium=Antibalifornium
tt.element.AntiCalifornium=Anticalifornium
tt.element.AntiEinsteinium=Antieinsteinium
tt.element.AntiFermium=Antifermium
tt.element.AntiMendelevium=Antimendelevium
@@ -331,47 +331,26 @@ achievement.gt.blockmachines.hatch.energywirelesstunnel6.tier.13.desc=High Amp W
achievement.gt.blockmachines.hatch.energywirelesstunnel7.tier.13.desc=High Amp Wireless Energy at last!
gt.blockmachines.hatch.energytunnel1.tier.05.name=IV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.05.name=IV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.05.name=IV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.05.name=IV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.05.name=IV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.05.name=IV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.05.name=IV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.06.name=LuV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.06.name=LuV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.06.name=LuV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.06.name=LuV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.06.name=LuV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.06.name=LuV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.06.name=LuV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.07.name=ZPM 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.07.name=ZPM 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.07.name=ZPM 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.07.name=ZPM 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.07.name=ZPM 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.07.name=ZPM 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.07.name=ZPM 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.08.name=UV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.08.name=UV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.08.name=UV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.08.name=UV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.08.name=UV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.08.name=UV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.08.name=UV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.09.name=UHV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.09.name=UHV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.09.name=UHV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.09.name=UHV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.09.name=UHV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.09.name=UHV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.09.name=UHV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.10.name=UEV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.10.name=UEV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.10.name=UEV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.10.name=UEV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.10.name=UEV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.10.name=UEV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.10.name=UEV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.11.name=UIV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.11.name=UIV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.11.name=UIV 4,096A Laser Target Hatch
@@ -428,47 +407,26 @@ gt.blockmachines.hatch.dynamomulti.desc.0=Multiple Ampere Energy Extractor for M
gt.blockmachines.hatch.dynamomulti.desc.1=Amperes Out
gt.blockmachines.hatch.dynamotunnel1.tier.05.name=IV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.05.name=IV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.05.name=IV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.05.name=IV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.05.name=IV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.05.name=IV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.05.name=IV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.06.name=LuV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.06.name=LuV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.06.name=LuV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.06.name=LuV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.06.name=LuV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.06.name=LuV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.06.name=LuV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.07.name=ZPM 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.07.name=ZPM 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.07.name=ZPM 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.07.name=ZPM 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.07.name=ZPM 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.07.name=ZPM 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.07.name=ZPM 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.08.name=UV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.08.name=UV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.08.name=UV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.08.name=UV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.08.name=UV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.08.name=UV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.08.name=UV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.09.name=UHV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.09.name=UHV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.09.name=UHV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.09.name=UHV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.09.name=UHV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.09.name=UHV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.09.name=UHV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.10.name=UEV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.10.name=UEV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.10.name=UEV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.10.name=UEV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.10.name=UEV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.10.name=UEV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.10.name=UEV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.11.name=UIV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.11.name=UIV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.11.name=UIV 4,096A Laser Source Hatch
@@ -687,15 +645,15 @@ gt.blockmachines.multimachine.tm.teslaCoil.desc.1=Used to transmit power to Tesl
gt.blockmachines.multimachine.tm.teslaCoil.desc.2=Can be fed with Helium/Nitrogen/Radon Plasma to increase the range
gt.blockmachines.multimachine.tm.teslaCoil.desc.3=Transmitted voltage depends on the used Tesla Capacitor tier
gt.blockmachines.multimachine.tm.teslaCoil.desc.4=Primary Tesla Windings need to be at least the same tier as the Tesla Capacitor
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.0=Hysteresis low setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.1=Hysteresis high setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.2=Tesla Towers transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.0=Hysteresis Low
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.1=Hysteresis High
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.2=Transfer Radius
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.3=Tesla Transceiver transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.4=Tesla Ultimate Cover transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.5=Output voltage setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.6=Output current setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.5=Output Voltage
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.6=Output Current
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.7=Scan time Min setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.8=Overdrive setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.8=Overdrive
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.9=Unused
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.0=Tesla Towers transfer radius display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.1=Tesla Transceiver transfer radius display
@@ -707,6 +665,9 @@ gt.blockmachines.multimachine.tm.teslaCoil.cfgo.6=Energy Stored display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.7=Energy Fraction display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.8=Scan time display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.9=Output max display
gt.blockmachines.multimachine.tm.teslaCoil.outputVoltage=Output Voltage:
gt.blockmachines.multimachine.tm.teslaCoil.chartButtonTooltip=Open amperage over time chart
gt.blockmachines.multimachine.tm.teslaCoil.heatMapButtonTooltip=Open heat map
gt.blockmachines.multimachine.em.switch.type=Computation Network Switch, CNS
gt.blockmachines.multimachine.em.switch.name=Weighted Network Switch With QoS
@@ -761,7 +722,7 @@ gt.blockmachines.multimachine.em.mattertoem.desc.0=Controller block of the Matte
gt.blockmachines.multimachine.em.mattertoem.desc.1=Transforms items into their elemental form
gt.blockmachines.multimachine.em.emtomatter.name=Matter Dequantizer
gt.blockmachines.multimachine.em.emtomatter.hint.0=1 - Classic Hatches or High Power Casing"
gt.blockmachines.multimachine.em.emtomatter.hint.0=1 - Classic Hatches or High Power Casing
gt.blockmachines.multimachine.em.emtomatter.hint.1=2 - Elemental Input Hatch
gt.blockmachines.multimachine.em.emtomatter.hint.2=3 - Elemental Overflow Hatches or Molecular Casing
gt.blockmachines.multimachine.em.emtomatter.desc.0=Controller block of the Matter Dequantizer
@@ -1015,8 +976,8 @@ fog.upgrade.lore.25=Further utilisation of the quantum entanglement-like propert
fog.upgrade.lore.26=As additional rings are placed closer to the star at the centre of the Forge, the gravitational stress drastically increases on the structure. Graviton shards alleviate these stresses while also creating localized spacetime bridges to link the two rings and their modules respective upgrades.
fog.upgrade.lore.27=A huge development in the capabilities of the Forge has been achieved with the use of large quantities of graviton shards the ability to indefinitely feed the star with stellar fuel. While this has diminishing returns, the star can exist indefinitely despite the extremely accelerated energy expenditure from endless material processing.
fog.upgrade.lore.28=The usage of graviton shards in electrical systems to create localised miniature energy wormholes has allowed for such efficient power transfer that effectively unlimited electricity may be utilized by the Forge. More power means faster processing, quicker material movement, and better utilization of graviton shard related upgrades.
fog.upgrade.lore.29=The final external structural upgrade to the Forge requires the most advanced understanding of graviton shards and their applications in extreme environments. With this, the last 4 module slots of the Forge of the Gods are available to construct, ascending your operation to unseen heights of technological mastery.
fog.upgrade.lore.30=With total mastery of the Forge of the Gods achieved, it is possible to begin a new universe-spanning initiative. It is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours; produce the most exotic plasmas beyond merely periodic elements; and most importantly, begin to understand the immense power of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.
fog.upgrade.lore.29=Further enrichment of the extreme spaces within the Plasma Fabricator & Exoticizer allows for the production of the most exotic plasmas beyond merely periodic elements and facilitates the creation of completely new kinds of subatomic particles, resulting in the creation of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter.
fog.upgrade.lore.30=With the construction of the third and final ring, total mastery of the Forge of the Gods has been achieved and it is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.
fog.upgrade.text.0=Unlocks the base functionality of the Forge of the Gods, meaning 8 module slots, 1 ring, the Helioflare Power Forge module, 2 billion EU/t processing voltage and 15,000K heat bonus cap.
fog.upgrade.text.1=Unlocks a recipe time reduction multiplier based on the current heat the multi is running at. This bonus is calculated via following formula: Multiplier = 1 / (Heat^0.01)
@@ -1047,8 +1008,8 @@ fog.upgrade.text.25=Allows the Heliofusion Exoticizer to be affected by other up
fog.upgrade.text.26=Allows construction of the second ring and adds 4 module slots.
fog.upgrade.text.27=Uncaps maximum fuel consumption, but fuel consumption used in bonus calculations scales according to this formula: Actual FC = Current Max FC + (Current FC - Current Max FC)^0.4, where FC refers to fuel consumption and max FC refers to the max fuel consumption without this upgrade.
fog.upgrade.text.28=Uncaps maximum processing voltage. Voltage can be set in each module's GUI.
fog.upgrade.text.29=Allows construction of the third ring and adds 4 module slots.
fog.upgrade.text.30=Unlocks Magmatter production in the Heliofusion Exoticizer, creation of exotic plasmas in the Heliothermal Plasma Fabricator and Graviton Shard ejection & injection.
fog.upgrade.text.29=Unlocks Magmatter production in the Heliofusion Exoticizer and creation of exotic plasmas in the Heliothermal Plasma Fabricator.
fog.upgrade.text.30=Allows construction of the third ring, adds 4 module slots and unlocks Graviton Shard ejection & injection.
fog.debug.resetbutton.text=Reset
fog.debug.resetbutton.tooltip=Resets all upgrades to zero
@@ -1132,8 +1093,8 @@ gt.blockmachines.multimachine.FOG.fuelinfo.4=This factor also determines the bas
gt.blockmachines.multimachine.FOG.fuelinfo.5=Upgrades can influence these formulas, the changes are listed in the respective upgrades' descriptions.
gt.blockmachines.multimachine.FOG.fueltype=Click to Select Fuel Type
gt.blockmachines.multimachine.FOG.fuelusage=Fuel Usage
gt.blockmachines.multimachine.FOG.plasmamultistep=Multi-Step plasma
gt.blockmachines.multimachine.FOG.plasmarecipetier=Fusion Tier
gt.blockmachines.multimachine.FOG.plasmamultistep=Multi-Step plasma: %s
gt.blockmachines.multimachine.FOG.plasmarecipetier=Fusion Tier: %s
gt.blockmachines.multimachine.FOG.storedfuel=Stored fuel amount:
gt.blockmachines.multimachine.FOG.storedstartupfuel=Star Fuel amount:
gt.blockmachines.multimachine.FOG.batteryinfo=Set battery size
@@ -1175,7 +1136,7 @@ gt.blockmachines.multimachine.FOG.upgrades=Upgrades
gt.blockmachines.multimachine.FOG.milestones=Milestones
gt.blockmachines.multimachine.FOG.fuelinfotext=Once the structure of the Forge is built and the multiblock is formed, just simply turning it on is not sufficient to make it functional. The Forge must be supplied with a certain amount of Star Fuel (the item) to actually boot up. The amount of Star Fuel needed depends on the current fuel consumption factor, which can be set in the fuel configuration menu. By default the maximum is 5, but it can be increased later on with upgrades. Star Fuel scaling is as follows: factor*25*1.2^factor. Star Fuel can be supplied via an input bus, it gets consumed periodically and stored internally. Once there is enough Star Fuel stored in the multi, it turns on for real (allowing modules to connect) and converts the consumed Star Fuel into stored Stellar Fuel. From this point onwards, the Forge must be fueled via one of the liquid fuels (type can be selected in the fuel config menu). If there isn't enough of the selected fuel present in the input hatch, the stored fuel amount will decrease and if it reaches 0, the Forge enters the previous 'off' state where modules disconnect and it has to be supplied with Star Fuel again. The amount of internally stored Stellar Fuel (liquid) can be increased by turning on battery charging, this will cause the fuel usage to double, but half of it will be stored in the internal battery.
gt.blockmachines.multimachine.FOG.moduleinfotext=There are 4 types of modules that can be used in the Forge, the Helioflare Power Forge, Helioflux Melting Core, Heliothermal Plasma Fabricator and Heliofusion Exoticizer. These modules are separate multiblocks that have to be built into the Godforge structure at their designated spots. Once built, these modules have to connect to the Godforge, which happens automatically if all requirements for the respective module are met. Alternatively, there is a button to refresh their status without waiting for the timer. Each of these modules has its specialized functionality & requirements and is affected differently by certain upgrades. The first unlocked module is the §BHelioflare Power Forge§6, which simply put is a blast furnace even more powerful than the mega version. Additionally, this module has a furnace mode, turning it into a hyper powerful multi smelter. This module is unlocked by default and has 1024 base parallel. The second unlock is the §BHelioflux Melting Core§6, which also processes blast furnace recipes, but with a twist, the outputs are ejected in their molten form instead of hot/regular ingots. If an output does not have a molten form, it will output its regular form. This module has to be unlocked by an upgrade to function and has 512 base parallel. The third module is the §BHeliothermal Plasma Fabricator§6, which possesses a unique recipemap featuring direct material to plasma conversion recipes. These recipes are grouped by two properties, fusion tier and steps required, limiting which recipes can be processed before their respective upgrades are unlocked. Unlike regular fusion, these recipes produce the plasma of the input material. This module has 384 base parallel. The fourth and last module is the §BHeliofusion Exoticizer§6, a module capable of producing quark gluon plasma and later on magmatter. This module has unique automation challenges for both materials, so it is recommended to have two of these, as they have to be locked to either one of the materials. The common rule for both modes' automation challenges is as follows: the module outputs materials at the start of a recipe cycle and waits for the correct inputs to arrive before starting the actual processing of the output material. If producing quark-gluon plasma, the module outputs up to 7 different fluids/dusts with amounts between 1-64 and 1-7 respectively, and their corresponding plasmas and amounts have to be returned in order for the recipe to process. For each L of fluid, a bucket of plasma and for each dust 9 ingots worth of plasma must be returned for the recipe to work. If magmatter mode is active, the automation challenge changes. Now the module outputs 1-50L of tachyon rich temporal fluid, 51-100L of spatially enlarged fluid and one dust of a high tier material. The challenge is to return both the tachyon rich and spatially enlarged fluids, plus as much plasma of the dust's material (in ingots) as the difference between the amounts of spatially enlarged and tachyon rich fluid. Once all of these have been returned in the correct amounts, the recipe will start to process and output magmatter. This module has 64 base parallel.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Upgrades are the heart and soul of the Godforge, they unlock most of its functionality and processing power. The upgrade tree can be accessed via its button on the main gui and each upgrade node can be clicked for more information on its effects and unlock requirements. In general, each upgrade can only be unlocked if the prior one is unlocked and there are enough available graviton shards. One exception to this is the first upgrade, as that one has no prior upgrade. Some upgrades can also have extra material costs, which are denoted next to the unlock button if applicable. If an upgrade has more than 1 connected prior upgrade, then there are two options, either the upgrade requires ALL connected prior upgrades or AT LEAST ONE (indicated by the connection's color, red means ALL, blue means AT LEAST ONE). Upgrades can be refunded by simply pressing the unlock button again, but this only works if ALL connected later upgrades are not active/unlocked. The block of upgrades following the unlock of the Heliufusion Exoticizer module are special, as they are what is considered §Bthe Split§6. As the name suggests, only one path out of the three may be chosen at first, and the others will be locked. Each path has specialized buffs that are primarily targeted towards a specific module, and thus affect other module types with reduced effect (unless stated otherwise). The amount of unlockable paths depends on the amount of rings the Godforge has, which in turn are limited by later upgrades.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Upgrades are the heart and soul of the Godforge, they unlock most of its functionality and processing power. The upgrade tree can be accessed via its button on the main gui and each upgrade node can be clicked for more information on its effects and unlock requirements. In general, each upgrade can only be unlocked if the prior one is unlocked and there are enough available graviton shards. One exception to this is the first upgrade, as that one has no prior upgrade. Some upgrades can also have extra material costs, which are denoted next to the unlock button if applicable. If an upgrade has more than 1 connected prior upgrade, then there are two options, either the upgrade requires ALL connected prior upgrades or AT LEAST ONE (indicated by the connection's color, red means ALL, blue means AT LEAST ONE). Upgrades can be refunded by simply pressing the unlock button again, but this only works if ALL connected later upgrades are not active/unlocked. The block of upgrades following the unlock of the Heliofusion Exoticizer module are special, as they are what is considered §Bthe Split§6. As the name suggests, only one path out of the three may be chosen at first, and the others will be locked. Each path has specialized buffs that are primarily targeted towards a specific module, and thus affect other module types with reduced effect (unless stated otherwise). The amount of unlockable paths depends on the amount of rings the Godforge has, which in turn are limited by later upgrades.
gt.blockmachines.multimachine.FOG.milestoneinfotext=Milestones are essential for upgrading the Godforge, as they are the source of graviton shards, the main currency needed for unlocking upgrades. In essence, milestones are just what their name suggests, thresholds that when reached, grant graviton shards. There are four types of milestones, Charge, Conversion, Catalyst and Composition, each referring to a stat of the Godforge. Each milestone has 7 tiers, each being harder to reach than the last, but also granting more graviton shards. The first tier grants 1 graviton shard, the second 2, the third 3 etc. The §BCharge§6 milestone scales off total power consumption of all modules combined, the first tier being unlocked at 1e15 EU consumed, and each subsequent milestone scaling by 9x. The §BConversion§6 milestone scales off total recipes processed across all modules (excluding the Helioflare Power Forge's furnace mode) and its first tier is unlocked at 10M processed recipes. Following tiers scale by 4x. The §BCatalyst§6 milestone is based on the Forge's fuel consumption, counted in Stellar Fuel units (the number entered in the fuel config menu). Reaching the first tier requires 10,000 fuel units to be consumed, and each tier above scales by 3x. Last but not least, the §BComposition§6 milestone works a bit differently, as it scales off the Forge's structure. Milestone levels are granted for each unique type of module present in the structure (Heliofusion Exoticizer modules on quark-gluon and magmatter mode count as unique) and for each additional ring built. Your research suggests that something strange might happen if all milestones reach their final tier... Make sure to check back!
gt.blockmachines.multimachine.FOG.contributors=Contributors
gt.blockmachines.multimachine.FOG.lead=Project Lead
@@ -1407,6 +1368,10 @@ GT5U.gui.text.at_past_5secs.header=§7Past 5 seconds:
GT5U.gui.text.at_past_30secs.header=§7Past 30 seconds:
GT5U.gui.text.at_past_min.header=§7Past minute:
GT5U.gui.text.at_history.values= %s EU/t (%sA %s)
GT5U.gui.text.total_line=Total: %s EU
GT5U.gui.text.usage_line=Usage: %s EU/t
GT5U.gui.text.time_line=Time: %s secs
GT5U.gui.text.time_line_with_ticks=Time: %s secs (%d ticks)
# RecipeMaps
gt.recipe.eyeofharmony=Eye of Harmony
@@ -1526,11 +1491,11 @@ tt.keyphrase.Running_interdimensional_scan=Running interdimensional scan
tt.keyphrase.Running_local_dimension_scan=Running local dimension scan
tt.keyphrase.Overdrive_disengaged=Overdrive disengaged
tt.keyphrase.Overdrive_engaged=Overdrive engaged
tt.keyphrase.Hysteresis_high_set_to=Hysteresis high set to
tt.keyphrase.Hysteresis_low_set_to=Hysteresis low set to
tt.keyphrase.Tesla_radius_set_to=Tesla radius set to
tt.keyphrase.Sending_power=Sending power
tt.keyphrase.Receiving_power=Receiving power
tt.keyphrase.Hysteresis_high_set_to=Hysteresis high set to %s%%
tt.keyphrase.Hysteresis_low_set_to=Hysteresis low set to %s%%
tt.keyphrase.Tesla_radius_set_to=Tesla radius set to %sm
tt.keyphrase.Sending_power=Sending power!
tt.keyphrase.Receiving_power=Receiving power!
tt.keyphrase.Stored_energy=Stored energy
tt.keyphrase.Stored_EU=Stored EU
tt.keyphrase.Average_IO=Average I/O
@@ -1540,6 +1505,14 @@ tt.keyphrase.Amperage_IO_(max)=Amperage I/O (max)
tt.keyphrase.Side_capabilities=Side capabilities
tt.keyphrase.Ass_line_recipe=Assembly Line Recipe
tt.cover.ender_fluid_link.fill=Ender Filling Engaged!
tt.cover.ender_fluid_link.suck=Ender Suction Engaged!
tt.block.world_accelerator.set_speed=Machine acceleration changed to x%s
tt.block.world_accelerator.set_range=Machine range changed to %s blocks
tt.block.world_accelerator.set_range_fail=Can't change range; Machine is in Tile Entity mode!
tt.block.world_accelerator.set_mode=Switched mode to: %s
#OpenTurrets compatibility
tile.turretHeadEM.name=Elemental Matter Turret
tile.turretBaseEM.name=Elemental Turret Base
@@ -1879,7 +1852,7 @@ tt.element.AntiPlutonium=Antiplutonium
tt.element.AntiAmericium=Antiamericium
tt.element.AntiCurium=Anticurium
tt.element.AntiBerkelium=Antiberkelium
tt.element.AntiCalifornium=Antibalifornium
tt.element.AntiCalifornium=Anticalifornium
tt.element.AntiEinsteinium=Antieinsteinium
tt.element.AntiFermium=Antifermium
tt.element.AntiMendelevium=Antimendelevium
@@ -4,7 +4,7 @@ itemGroup.EM=TecTech Elemental Matter
#Blocks
tile.quantumStuff.name=Quantum Stuff
tile.Eye of Harmony Renderer.name=アイ・オブ・ハーモニー (描画用)
tile.Eye of Harmony Renderer.name=アイ・オブ・ハーモニー描画用アイテム
tile.quantumGlass.name=クアンタムガラス
tile.quantumGlass.desc.0=高密度なのに透明
@@ -108,7 +108,7 @@ item.tm.teslaCover.desc.4=Who the hell uses cables anyway?
item.tm.teslaStaff.name=Tesla Staff
item.tm.teslaStaff.desc=Power of the gods, at the whim of a mortal!
item.tm.enderfluidlinkcover.name=エンダー体リンクカバー
item.tm.enderfluidlinkcover.name=エンダー体リンクカバー
item.tm.enderfluidlinkcover.desc.0=Ender-Fluid-Enables Machines!
item.tm.enderfluidlinkcover.desc.1=Use on any side of a fluid tank to link it to the Ender
item.tm.enderfluidlinkcover.desc.2=Ender Tanks so are laggy -Bot from the Chads of NH
@@ -331,47 +331,26 @@ achievement.gt.blockmachines.hatch.energywirelesstunnel6.tier.13.desc=High Amp W
achievement.gt.blockmachines.hatch.energywirelesstunnel7.tier.13.desc=High Amp Wireless Energy at last!
gt.blockmachines.hatch.energytunnel1.tier.05.name=IV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.05.name=IV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.05.name=IV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.05.name=IV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.05.name=IV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.05.name=IV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.05.name=IV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.06.name=LuV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.06.name=LuV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.06.name=LuV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.06.name=LuV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.06.name=LuV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.06.name=LuV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.06.name=LuV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.07.name=ZPM 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.07.name=ZPM 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.07.name=ZPM 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.07.name=ZPM 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.07.name=ZPM 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.07.name=ZPM 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.07.name=ZPM 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.08.name=UV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.08.name=UV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.08.name=UV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.08.name=UV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.08.name=UV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.08.name=UV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.08.name=UV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.09.name=UHV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.09.name=UHV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.09.name=UHV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.09.name=UHV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.09.name=UHV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.09.name=UHV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.09.name=UHV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.10.name=UEV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.10.name=UEV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.10.name=UEV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.10.name=UEV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.10.name=UEV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.10.name=UEV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.10.name=UEV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.11.name=UIV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.11.name=UIV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.11.name=UIV 4,096A Laser Target Hatch
@@ -428,47 +407,26 @@ gt.blockmachines.hatch.dynamomulti.desc.0=Multiple Ampere Energy Extractor for M
gt.blockmachines.hatch.dynamomulti.desc.1=Amperes Out
gt.blockmachines.hatch.dynamotunnel1.tier.05.name=IV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.05.name=IV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.05.name=IV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.05.name=IV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.05.name=IV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.05.name=IV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.05.name=IV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.06.name=LuV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.06.name=LuV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.06.name=LuV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.06.name=LuV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.06.name=LuV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.06.name=LuV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.06.name=LuV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.07.name=ZPM 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.07.name=ZPM 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.07.name=ZPM 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.07.name=ZPM 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.07.name=ZPM 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.07.name=ZPM 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.07.name=ZPM 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.08.name=UV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.08.name=UV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.08.name=UV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.08.name=UV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.08.name=UV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.08.name=UV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.08.name=UV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.09.name=UHV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.09.name=UHV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.09.name=UHV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.09.name=UHV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.09.name=UHV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.09.name=UHV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.09.name=UHV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.10.name=UEV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.10.name=UEV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.10.name=UEV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.10.name=UEV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.10.name=UEV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.10.name=UEV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.10.name=UEV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.11.name=UIV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.11.name=UIV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.11.name=UIV 4,096A Laser Source Hatch
@@ -687,15 +645,15 @@ gt.blockmachines.multimachine.tm.teslaCoil.desc.1=Used to transmit power to Tesl
gt.blockmachines.multimachine.tm.teslaCoil.desc.2=Can be fed with Helium/Nitrogen/Radon Plasma to increase the range
gt.blockmachines.multimachine.tm.teslaCoil.desc.3=Transmitted voltage depends on the used Tesla Capacitor tier
gt.blockmachines.multimachine.tm.teslaCoil.desc.4=Primary Tesla Windings need to be at least the same tier as the Tesla Capacitor
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.0=Hysteresis low setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.1=Hysteresis high setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.2=Tesla Towers transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.0=Hysteresis Low
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.1=Hysteresis High
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.2=Transfer Radius
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.3=Tesla Transceiver transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.4=Tesla Ultimate Cover transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.5=Output voltage setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.6=Output current setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.5=Output Voltage
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.6=Output Current
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.7=Scan time Min setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.8=Overdrive setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.8=Overdrive
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.9=Unused
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.0=Tesla Towers transfer radius display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.1=Tesla Transceiver transfer radius display
@@ -707,6 +665,9 @@ gt.blockmachines.multimachine.tm.teslaCoil.cfgo.6=Energy Stored display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.7=Energy Fraction display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.8=Scan time display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.9=Output max display
gt.blockmachines.multimachine.tm.teslaCoil.outputVoltage=Output Voltage:
gt.blockmachines.multimachine.tm.teslaCoil.chartButtonTooltip=Open amperage over time chart
gt.blockmachines.multimachine.tm.teslaCoil.heatMapButtonTooltip=Open heat map
gt.blockmachines.multimachine.em.switch.type=Computation Network Switch, CNS
gt.blockmachines.multimachine.em.switch.name=Weighted Network Switch With QoS
@@ -761,7 +722,7 @@ gt.blockmachines.multimachine.em.mattertoem.desc.0=Controller block of the Matte
gt.blockmachines.multimachine.em.mattertoem.desc.1=Transforms items into their elemental form
gt.blockmachines.multimachine.em.emtomatter.name=Matter Dequantizer
gt.blockmachines.multimachine.em.emtomatter.hint.0=1 - Classic Hatches or High Power Casing"
gt.blockmachines.multimachine.em.emtomatter.hint.0=1 - Classic Hatches or High Power Casing
gt.blockmachines.multimachine.em.emtomatter.hint.1=2 - Elemental Input Hatch
gt.blockmachines.multimachine.em.emtomatter.hint.2=3 - Elemental Overflow Hatches or Molecular Casing
gt.blockmachines.multimachine.em.emtomatter.desc.0=Controller block of the Matter Dequantizer
@@ -1015,8 +976,8 @@ fog.upgrade.lore.25=Further utilisation of the quantum entanglement-like propert
fog.upgrade.lore.26=As additional rings are placed closer to the star at the centre of the Forge, the gravitational stress drastically increases on the structure. Graviton shards alleviate these stresses while also creating localized spacetime bridges to link the two rings and their modules respective upgrades.
fog.upgrade.lore.27=A huge development in the capabilities of the Forge has been achieved with the use of large quantities of graviton shards the ability to indefinitely feed the star with stellar fuel. While this has diminishing returns, the star can exist indefinitely despite the extremely accelerated energy expenditure from endless material processing.
fog.upgrade.lore.28=The usage of graviton shards in electrical systems to create localised miniature energy wormholes has allowed for such efficient power transfer that effectively unlimited electricity may be utilized by the Forge. More power means faster processing, quicker material movement, and better utilization of graviton shard related upgrades.
fog.upgrade.lore.29=The final external structural upgrade to the Forge requires the most advanced understanding of graviton shards and their applications in extreme environments. With this, the last 4 module slots of the Forge of the Gods are available to construct, ascending your operation to unseen heights of technological mastery.
fog.upgrade.lore.30=With total mastery of the Forge of the Gods achieved, it is possible to begin a new universe-spanning initiative. It is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours; produce the most exotic plasmas beyond merely periodic elements; and most importantly, begin to understand the immense power of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.
fog.upgrade.lore.29=Further enrichment of the extreme spaces within the Plasma Fabricator & Exoticizer allows for the production of the most exotic plasmas beyond merely periodic elements and facilitates the creation of completely new kinds of subatomic particles, resulting in the creation of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter.
fog.upgrade.lore.30=With the construction of the third and final ring, total mastery of the Forge of the Gods has been achieved and it is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.
fog.upgrade.text.0=Unlocks the base functionality of the Forge of the Gods, meaning 8 module slots, 1 ring, the Helioflare Power Forge module, 2 billion EU/t processing voltage and 15,000K heat bonus cap.
fog.upgrade.text.1=Unlocks a recipe time reduction multiplier based on the current heat the multi is running at. This bonus is calculated via following formula: Multiplier = 1 / (Heat^0.01)
@@ -1047,8 +1008,8 @@ fog.upgrade.text.25=Allows the Heliofusion Exoticizer to be affected by other up
fog.upgrade.text.26=Allows construction of the second ring and adds 4 module slots.
fog.upgrade.text.27=Uncaps maximum fuel consumption, but fuel consumption used in bonus calculations scales according to this formula: Actual FC = Current Max FC + (Current FC - Current Max FC)^0.4, where FC refers to fuel consumption and max FC refers to the max fuel consumption without this upgrade.
fog.upgrade.text.28=Uncaps maximum processing voltage. Voltage can be set in each module's GUI.
fog.upgrade.text.29=Allows construction of the third ring and adds 4 module slots.
fog.upgrade.text.30=Unlocks Magmatter production in the Heliofusion Exoticizer, creation of exotic plasmas in the Heliothermal Plasma Fabricator and Graviton Shard ejection & injection.
fog.upgrade.text.29=Unlocks Magmatter production in the Heliofusion Exoticizer and creation of exotic plasmas in the Heliothermal Plasma Fabricator.
fog.upgrade.text.30=Allows construction of the third ring, adds 4 module slots and unlocks Graviton Shard ejection & injection.
fog.debug.resetbutton.text=Reset
fog.debug.resetbutton.tooltip=Resets all upgrades to zero
@@ -1132,8 +1093,8 @@ gt.blockmachines.multimachine.FOG.fuelinfo.4=This factor also determines the bas
gt.blockmachines.multimachine.FOG.fuelinfo.5=Upgrades can influence these formulas, the changes are listed in the respective upgrades' descriptions.
gt.blockmachines.multimachine.FOG.fueltype=Click to Select Fuel Type
gt.blockmachines.multimachine.FOG.fuelusage=Fuel Usage
gt.blockmachines.multimachine.FOG.plasmamultistep=Multi-Step plasma
gt.blockmachines.multimachine.FOG.plasmarecipetier=Fusion Tier
gt.blockmachines.multimachine.FOG.plasmamultistep=Multi-Step plasma: %s
gt.blockmachines.multimachine.FOG.plasmarecipetier=Fusion Tier: %s
gt.blockmachines.multimachine.FOG.storedfuel=Stored fuel amount:
gt.blockmachines.multimachine.FOG.storedstartupfuel=Star Fuel amount:
gt.blockmachines.multimachine.FOG.batteryinfo=Set battery size
@@ -1175,7 +1136,7 @@ gt.blockmachines.multimachine.FOG.upgrades=Upgrades
gt.blockmachines.multimachine.FOG.milestones=Milestones
gt.blockmachines.multimachine.FOG.fuelinfotext=Once the structure of the Forge is built and the multiblock is formed, just simply turning it on is not sufficient to make it functional. The Forge must be supplied with a certain amount of Star Fuel (the item) to actually boot up. The amount of Star Fuel needed depends on the current fuel consumption factor, which can be set in the fuel configuration menu. By default the maximum is 5, but it can be increased later on with upgrades. Star Fuel scaling is as follows: factor*25*1.2^factor. Star Fuel can be supplied via an input bus, it gets consumed periodically and stored internally. Once there is enough Star Fuel stored in the multi, it turns on for real (allowing modules to connect) and converts the consumed Star Fuel into stored Stellar Fuel. From this point onwards, the Forge must be fueled via one of the liquid fuels (type can be selected in the fuel config menu). If there isn't enough of the selected fuel present in the input hatch, the stored fuel amount will decrease and if it reaches 0, the Forge enters the previous 'off' state where modules disconnect and it has to be supplied with Star Fuel again. The amount of internally stored Stellar Fuel (liquid) can be increased by turning on battery charging, this will cause the fuel usage to double, but half of it will be stored in the internal battery.
gt.blockmachines.multimachine.FOG.moduleinfotext=There are 4 types of modules that can be used in the Forge, the Helioflare Power Forge, Helioflux Melting Core, Heliothermal Plasma Fabricator and Heliofusion Exoticizer. These modules are separate multiblocks that have to be built into the Godforge structure at their designated spots. Once built, these modules have to connect to the Godforge, which happens automatically if all requirements for the respective module are met. Alternatively, there is a button to refresh their status without waiting for the timer. Each of these modules has its specialized functionality & requirements and is affected differently by certain upgrades. The first unlocked module is the §BHelioflare Power Forge§6, which simply put is a blast furnace even more powerful than the mega version. Additionally, this module has a furnace mode, turning it into a hyper powerful multi smelter. This module is unlocked by default and has 1024 base parallel. The second unlock is the §BHelioflux Melting Core§6, which also processes blast furnace recipes, but with a twist, the outputs are ejected in their molten form instead of hot/regular ingots. If an output does not have a molten form, it will output its regular form. This module has to be unlocked by an upgrade to function and has 512 base parallel. The third module is the §BHeliothermal Plasma Fabricator§6, which possesses a unique recipemap featuring direct material to plasma conversion recipes. These recipes are grouped by two properties, fusion tier and steps required, limiting which recipes can be processed before their respective upgrades are unlocked. Unlike regular fusion, these recipes produce the plasma of the input material. This module has 384 base parallel. The fourth and last module is the §BHeliofusion Exoticizer§6, a module capable of producing quark gluon plasma and later on magmatter. This module has unique automation challenges for both materials, so it is recommended to have two of these, as they have to be locked to either one of the materials. The common rule for both modes' automation challenges is as follows: the module outputs materials at the start of a recipe cycle and waits for the correct inputs to arrive before starting the actual processing of the output material. If producing quark-gluon plasma, the module outputs up to 7 different fluids/dusts with amounts between 1-64 and 1-7 respectively, and their corresponding plasmas and amounts have to be returned in order for the recipe to process. For each L of fluid, a bucket of plasma and for each dust 9 ingots worth of plasma must be returned for the recipe to work. If magmatter mode is active, the automation challenge changes. Now the module outputs 1-50L of tachyon rich temporal fluid, 51-100L of spatially enlarged fluid and one dust of a high tier material. The challenge is to return both the tachyon rich and spatially enlarged fluids, plus as much plasma of the dust's material (in ingots) as the difference between the amounts of spatially enlarged and tachyon rich fluid. Once all of these have been returned in the correct amounts, the recipe will start to process and output magmatter. This module has 64 base parallel.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Upgrades are the heart and soul of the Godforge, they unlock most of its functionality and processing power. The upgrade tree can be accessed via its button on the main gui and each upgrade node can be clicked for more information on its effects and unlock requirements. In general, each upgrade can only be unlocked if the prior one is unlocked and there are enough available graviton shards. One exception to this is the first upgrade, as that one has no prior upgrade. Some upgrades can also have extra material costs, which are denoted next to the unlock button if applicable. If an upgrade has more than 1 connected prior upgrade, then there are two options, either the upgrade requires ALL connected prior upgrades or AT LEAST ONE (indicated by the connection's color, red means ALL, blue means AT LEAST ONE). Upgrades can be refunded by simply pressing the unlock button again, but this only works if ALL connected later upgrades are not active/unlocked. The block of upgrades following the unlock of the Heliufusion Exoticizer module are special, as they are what is considered §Bthe Split§6. As the name suggests, only one path out of the three may be chosen at first, and the others will be locked. Each path has specialized buffs that are primarily targeted towards a specific module, and thus affect other module types with reduced effect (unless stated otherwise). The amount of unlockable paths depends on the amount of rings the Godforge has, which in turn are limited by later upgrades.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Upgrades are the heart and soul of the Godforge, they unlock most of its functionality and processing power. The upgrade tree can be accessed via its button on the main gui and each upgrade node can be clicked for more information on its effects and unlock requirements. In general, each upgrade can only be unlocked if the prior one is unlocked and there are enough available graviton shards. One exception to this is the first upgrade, as that one has no prior upgrade. Some upgrades can also have extra material costs, which are denoted next to the unlock button if applicable. If an upgrade has more than 1 connected prior upgrade, then there are two options, either the upgrade requires ALL connected prior upgrades or AT LEAST ONE (indicated by the connection's color, red means ALL, blue means AT LEAST ONE). Upgrades can be refunded by simply pressing the unlock button again, but this only works if ALL connected later upgrades are not active/unlocked. The block of upgrades following the unlock of the Heliofusion Exoticizer module are special, as they are what is considered §Bthe Split§6. As the name suggests, only one path out of the three may be chosen at first, and the others will be locked. Each path has specialized buffs that are primarily targeted towards a specific module, and thus affect other module types with reduced effect (unless stated otherwise). The amount of unlockable paths depends on the amount of rings the Godforge has, which in turn are limited by later upgrades.
gt.blockmachines.multimachine.FOG.milestoneinfotext=Milestones are essential for upgrading the Godforge, as they are the source of graviton shards, the main currency needed for unlocking upgrades. In essence, milestones are just what their name suggests, thresholds that when reached, grant graviton shards. There are four types of milestones, Charge, Conversion, Catalyst and Composition, each referring to a stat of the Godforge. Each milestone has 7 tiers, each being harder to reach than the last, but also granting more graviton shards. The first tier grants 1 graviton shard, the second 2, the third 3 etc. The §BCharge§6 milestone scales off total power consumption of all modules combined, the first tier being unlocked at 1e15 EU consumed, and each subsequent milestone scaling by 9x. The §BConversion§6 milestone scales off total recipes processed across all modules (excluding the Helioflare Power Forge's furnace mode) and its first tier is unlocked at 10M processed recipes. Following tiers scale by 4x. The §BCatalyst§6 milestone is based on the Forge's fuel consumption, counted in Stellar Fuel units (the number entered in the fuel config menu). Reaching the first tier requires 10,000 fuel units to be consumed, and each tier above scales by 3x. Last but not least, the §BComposition§6 milestone works a bit differently, as it scales off the Forge's structure. Milestone levels are granted for each unique type of module present in the structure (Heliofusion Exoticizer modules on quark-gluon and magmatter mode count as unique) and for each additional ring built. Your research suggests that something strange might happen if all milestones reach their final tier... Make sure to check back!
gt.blockmachines.multimachine.FOG.contributors=Contributors
gt.blockmachines.multimachine.FOG.lead=Project Lead
@@ -1399,7 +1360,7 @@ GT5U.gui.text.invalid_overdrive_setting=§7Invalid overdrive setting
GT5U.gui.text.insufficient_power_no_val=§7Insufficient power
GT5U.gui.text.missing_upgrades=§7Missing upgrades
GT5U.gui.text.waiting_for_inputs=§7Waiting for inputs
GT5U.gui.text.computation_loss=§4Shut down due to computation loss.
GT5U.gui.text.computation_loss=§4コンピューテーションの損失により動作を停止しました
GT5U.gui.text.researching_item=§fResearching: §b%s
GT5U.gui.text.research_progress=§fComputation: %d/%d (%s%%)
GT5U.gui.text.at_eu_transferred=§8EU Transferred:
@@ -1407,6 +1368,10 @@ GT5U.gui.text.at_past_5secs.header=§7Past 5 seconds:
GT5U.gui.text.at_past_30secs.header=§7Past 30 seconds:
GT5U.gui.text.at_past_min.header=§7Past minute:
GT5U.gui.text.at_history.values= %s EU/t (%sA %s)
GT5U.gui.text.total_line=Total: %s EU
GT5U.gui.text.usage_line=Usage: %s EU/t
GT5U.gui.text.time_line=Time: %s secs
GT5U.gui.text.time_line_with_ticks=Time: %s secs (%d ticks)
# RecipeMaps
gt.recipe.eyeofharmony=Eye of Harmony
@@ -1526,11 +1491,11 @@ tt.keyphrase.Running_interdimensional_scan=Running interdimensional scan
tt.keyphrase.Running_local_dimension_scan=Running local dimension scan
tt.keyphrase.Overdrive_disengaged=Overdrive disengaged
tt.keyphrase.Overdrive_engaged=Overdrive engaged
tt.keyphrase.Hysteresis_high_set_to=Hysteresis high set to
tt.keyphrase.Hysteresis_low_set_to=Hysteresis low set to
tt.keyphrase.Tesla_radius_set_to=Tesla radius set to
tt.keyphrase.Sending_power=Sending power
tt.keyphrase.Receiving_power=Receiving power
tt.keyphrase.Hysteresis_high_set_to=Hysteresis high set to %s%%
tt.keyphrase.Hysteresis_low_set_to=Hysteresis low set to %s%%
tt.keyphrase.Tesla_radius_set_to=Tesla radius set to %sm
tt.keyphrase.Sending_power=Sending power!
tt.keyphrase.Receiving_power=Receiving power!
tt.keyphrase.Stored_energy=Stored energy
tt.keyphrase.Stored_EU=Stored EU
tt.keyphrase.Average_IO=Average I/O
@@ -1540,6 +1505,14 @@ tt.keyphrase.Amperage_IO_(max)=Amperage I/O (max)
tt.keyphrase.Side_capabilities=Side capabilities
tt.keyphrase.Ass_line_recipe=Assembly Line Recipe
tt.cover.ender_fluid_link.fill=Ender Filling Engaged!
tt.cover.ender_fluid_link.suck=Ender Suction Engaged!
tt.block.world_accelerator.set_speed=Machine acceleration changed to x%s
tt.block.world_accelerator.set_range=Machine range changed to %s blocks
tt.block.world_accelerator.set_range_fail=Can't change range; Machine is in Tile Entity mode!
tt.block.world_accelerator.set_mode=Switched mode to: %s
#OpenTurrets compatibility
tile.turretHeadEM.name=Elemental Matter Turret
tile.turretBaseEM.name=Elemental Turret Base
@@ -1879,7 +1852,7 @@ tt.element.AntiPlutonium=Antiplutonium
tt.element.AntiAmericium=Antiamericium
tt.element.AntiCurium=Anticurium
tt.element.AntiBerkelium=Antiberkelium
tt.element.AntiCalifornium=Antibalifornium
tt.element.AntiCalifornium=Anticalifornium
tt.element.AntiEinsteinium=Antieinsteinium
tt.element.AntiFermium=Antifermium
tt.element.AntiMendelevium=Antimendelevium
@@ -1,35 +1,35 @@
#Creative Tab Name
itemGroup.TecTech=TecTech Interdimensional
itemGroup.EM=TecTech Elemental Matter
itemGroup.EM=TecTech 원소성 물질
#Blocks
tile.quantumStuff.name=Quantum Stuff
tile.Eye of Harmony Renderer.name=Eye of Harmony Renderer
tile.quantumStuff.name=양자 관련 물건들
tile.Eye of Harmony Renderer.name=조화의 눈 렌더기
tile.quantumGlass.name=Quantum Glass
tile.quantumGlass.desc.0=Dense yet transparent
tile.quantumGlass.desc.1=Glassy & Classy
tile.quantumGlass.name=양자 유리
tile.quantumGlass.desc.0=고밀도지만 투명하다
tile.quantumGlass.desc.1=품격있는 유리
tile.spatiallyTranscendentGravitationalLens.name=Spatially Transcendent Gravitational Lens Block
tile.godforgeGlass.desc.0=Gravitational lensing taken literal
tile.godforgeGlass.desc.1=GraviLens 9000!
tile.spatiallyTranscendentGravitationalLens.name=공간적으로 초월한 중력 렌즈 블록
tile.godforgeGlass.desc.0=말 그대로 중력 렌즈를 실현합니다
tile.godforgeGlass.desc.1=중력 렌즈 9000!
tile.reactorSim.name=Reactor Simulator
tile.reactorSim.desc.0=Fission Reaction Uncertainty Resolver 9001
tile.reactorSim.desc.1=Explodes, but not as much...
tile.reactorSim.name=원자로 시뮬레이터
tile.reactorSim.desc.0=핵분열 원자로 불확실성 해결기 9001
tile.reactorSim.desc.1=폭발합니다, 하지만 그다지 강하진 않습니다
gt.spacetime_compression_field_generator.name=Spacetime Compression Field Generator
gt.time_acceleration_field_generator.name=Time Dilation Field Generator
gt.spacetime_compression_field_generator.name=안정된 시공간 압축장 생성기
gt.time_acceleration_field_generator.name=시간지연장 생성기
tile.Forge of the Gods Renderer.name=Forge of the Gods Renderer
tile.Forge of the Gods Renderer.name=신들의 재련소 렌더기
#Items
item.em.programmer.name=AVR programmer
item.em.programmer.desc.0=Current PC
item.em.programmer.desc.1=Awoken
item.em.programmer.desc.2=Active
item.em.programmer.desc.3=Debug
item.em.programmer.desc.4=Delay
item.em.programmer.name=AVR 프로그래머
item.em.programmer.desc.0=현재 PC
item.em.programmer.desc.1=깨어남
item.em.programmer.desc.2=활성
item.em.programmer.desc.3=디버그
item.em.programmer.desc.4=딜레이
item.em.debugContainer.name=Debug EM Container
item.em.debugContainer.desc.0=Contains
@@ -331,47 +331,26 @@ achievement.gt.blockmachines.hatch.energywirelesstunnel6.tier.13.desc=High Amp W
achievement.gt.blockmachines.hatch.energywirelesstunnel7.tier.13.desc=High Amp Wireless Energy at last!
gt.blockmachines.hatch.energytunnel1.tier.05.name=IV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.05.name=IV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.05.name=IV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.05.name=IV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.05.name=IV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.05.name=IV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.05.name=IV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.06.name=LuV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.06.name=LuV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.06.name=LuV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.06.name=LuV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.06.name=LuV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.06.name=LuV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.06.name=LuV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.07.name=ZPM 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.07.name=ZPM 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.07.name=ZPM 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.07.name=ZPM 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.07.name=ZPM 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.07.name=ZPM 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.07.name=ZPM 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.08.name=UV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.08.name=UV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.08.name=UV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.08.name=UV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.08.name=UV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.08.name=UV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.08.name=UV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.09.name=UHV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.09.name=UHV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.09.name=UHV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.09.name=UHV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.09.name=UHV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.09.name=UHV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.09.name=UHV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.10.name=UEV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.10.name=UEV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.10.name=UEV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.10.name=UEV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.10.name=UEV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.10.name=UEV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.10.name=UEV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.11.name=UIV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.11.name=UIV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.11.name=UIV 4,096A Laser Target Hatch
@@ -428,47 +407,26 @@ gt.blockmachines.hatch.dynamomulti.desc.0=Multiple Ampere Energy Extractor for M
gt.blockmachines.hatch.dynamomulti.desc.1=Amperes Out
gt.blockmachines.hatch.dynamotunnel1.tier.05.name=IV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.05.name=IV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.05.name=IV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.05.name=IV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.05.name=IV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.05.name=IV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.05.name=IV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.06.name=LuV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.06.name=LuV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.06.name=LuV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.06.name=LuV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.06.name=LuV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.06.name=LuV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.06.name=LuV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.07.name=ZPM 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.07.name=ZPM 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.07.name=ZPM 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.07.name=ZPM 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.07.name=ZPM 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.07.name=ZPM 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.07.name=ZPM 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.08.name=UV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.08.name=UV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.08.name=UV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.08.name=UV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.08.name=UV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.08.name=UV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.08.name=UV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.09.name=UHV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.09.name=UHV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.09.name=UHV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.09.name=UHV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.09.name=UHV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.09.name=UHV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.09.name=UHV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.10.name=UEV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.10.name=UEV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.10.name=UEV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.10.name=UEV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.10.name=UEV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.10.name=UEV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.10.name=UEV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.11.name=UIV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.11.name=UIV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.11.name=UIV 4,096A Laser Source Hatch
@@ -687,15 +645,15 @@ gt.blockmachines.multimachine.tm.teslaCoil.desc.1=Used to transmit power to Tesl
gt.blockmachines.multimachine.tm.teslaCoil.desc.2=Can be fed with Helium/Nitrogen/Radon Plasma to increase the range
gt.blockmachines.multimachine.tm.teslaCoil.desc.3=Transmitted voltage depends on the used Tesla Capacitor tier
gt.blockmachines.multimachine.tm.teslaCoil.desc.4=Primary Tesla Windings need to be at least the same tier as the Tesla Capacitor
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.0=Hysteresis low setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.1=Hysteresis high setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.2=Tesla Towers transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.0=Hysteresis Low
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.1=Hysteresis High
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.2=Transfer Radius
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.3=Tesla Transceiver transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.4=Tesla Ultimate Cover transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.5=Output voltage setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.6=Output current setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.5=Output Voltage
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.6=Output Current
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.7=Scan time Min setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.8=Overdrive setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.8=Overdrive
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.9=Unused
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.0=Tesla Towers transfer radius display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.1=Tesla Transceiver transfer radius display
@@ -707,6 +665,9 @@ gt.blockmachines.multimachine.tm.teslaCoil.cfgo.6=Energy Stored display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.7=Energy Fraction display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.8=Scan time display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.9=Output max display
gt.blockmachines.multimachine.tm.teslaCoil.outputVoltage=Output Voltage:
gt.blockmachines.multimachine.tm.teslaCoil.chartButtonTooltip=Open amperage over time chart
gt.blockmachines.multimachine.tm.teslaCoil.heatMapButtonTooltip=Open heat map
gt.blockmachines.multimachine.em.switch.type=Computation Network Switch, CNS
gt.blockmachines.multimachine.em.switch.name=Weighted Network Switch With QoS
@@ -761,7 +722,7 @@ gt.blockmachines.multimachine.em.mattertoem.desc.0=Controller block of the Matte
gt.blockmachines.multimachine.em.mattertoem.desc.1=Transforms items into their elemental form
gt.blockmachines.multimachine.em.emtomatter.name=Matter Dequantizer
gt.blockmachines.multimachine.em.emtomatter.hint.0=1 - Classic Hatches or High Power Casing"
gt.blockmachines.multimachine.em.emtomatter.hint.0=1 - Classic Hatches or High Power Casing
gt.blockmachines.multimachine.em.emtomatter.hint.1=2 - Elemental Input Hatch
gt.blockmachines.multimachine.em.emtomatter.hint.2=3 - Elemental Overflow Hatches or Molecular Casing
gt.blockmachines.multimachine.em.emtomatter.desc.0=Controller block of the Matter Dequantizer
@@ -1015,8 +976,8 @@ fog.upgrade.lore.25=Further utilisation of the quantum entanglement-like propert
fog.upgrade.lore.26=As additional rings are placed closer to the star at the centre of the Forge, the gravitational stress drastically increases on the structure. Graviton shards alleviate these stresses while also creating localized spacetime bridges to link the two rings and their modules respective upgrades.
fog.upgrade.lore.27=A huge development in the capabilities of the Forge has been achieved with the use of large quantities of graviton shards the ability to indefinitely feed the star with stellar fuel. While this has diminishing returns, the star can exist indefinitely despite the extremely accelerated energy expenditure from endless material processing.
fog.upgrade.lore.28=The usage of graviton shards in electrical systems to create localised miniature energy wormholes has allowed for such efficient power transfer that effectively unlimited electricity may be utilized by the Forge. More power means faster processing, quicker material movement, and better utilization of graviton shard related upgrades.
fog.upgrade.lore.29=The final external structural upgrade to the Forge requires the most advanced understanding of graviton shards and their applications in extreme environments. With this, the last 4 module slots of the Forge of the Gods are available to construct, ascending your operation to unseen heights of technological mastery.
fog.upgrade.lore.30=With total mastery of the Forge of the Gods achieved, it is possible to begin a new universe-spanning initiative. It is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours; produce the most exotic plasmas beyond merely periodic elements; and most importantly, begin to understand the immense power of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.
fog.upgrade.lore.29=Further enrichment of the extreme spaces within the Plasma Fabricator & Exoticizer allows for the production of the most exotic plasmas beyond merely periodic elements and facilitates the creation of completely new kinds of subatomic particles, resulting in the creation of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter.
fog.upgrade.lore.30=With the construction of the third and final ring, total mastery of the Forge of the Gods has been achieved and it is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.
fog.upgrade.text.0=Unlocks the base functionality of the Forge of the Gods, meaning 8 module slots, 1 ring, the Helioflare Power Forge module, 2 billion EU/t processing voltage and 15,000K heat bonus cap.
fog.upgrade.text.1=Unlocks a recipe time reduction multiplier based on the current heat the multi is running at. This bonus is calculated via following formula: Multiplier = 1 / (Heat^0.01)
@@ -1033,24 +994,24 @@ fog.upgrade.text.11=Unlocks the Heliofusion Exoticizer module and quark gluon pl
fog.upgrade.text.12=Improves the fuel consumption -> heat conversion formula. Improved formula: Power Forge Heat = log_1.12(Stellar Fuel Units/sec) * 1000 + 12601, Melting Core Heat = log1.18(Stellar Fuel Units/sec) * 1000 + 12601
fog.upgrade.text.13=Improves the formula of SA to: Multiplier = 1 + (Stellar Fuel Units/sec) / 5
fog.upgrade.text.14=Improves the OC formula from 4/2 OCs to 4/2.3 OCs.
fog.upgrade.text.15=Allows the Heliothermal Plasma Fabricator to process multi step plasmas. Tier restriction still applies.
fog.upgrade.text.16=Allows the Helioflare Power Forge to receive the full benefits of the Helioflux Melting Core upgrade path.
fog.upgrade.text.17=Increases the cap of EBF heat bonuses to 30,000K.
fog.upgrade.text.18=Unlocks a multiplier to maximum parallel based on current heat. This bonus is calculated via this formula: Multiplier = 1 + Heat / 15000
fog.upgrade.text.19=Improves the EBF energy reduction heat bonus from 5%% to 8%% and adds an energy discount based on the fill level of the internal battery. This bonus is calculated via the formula: Discount = (Current fill level / Max Capacity - 0.5)^2 * (-0.6) + 0.15, multiplied by 2/3 for modules other than the Plasma Fabricator
fog.upgrade.text.20=EBF heat bonuses are granted above 30,000K, but the heat value used in heat bonus calculations is determined by this formula: Power Forge Heat = 30000 + (Current Heat - 30000)^0.85, Melting Core Heat = 30000 + (Current Heat - 30000)^0.8
fog.upgrade.text.21=Unlocks a multiplier to maximum parallel based on total amount of purchased upgrades. This bonus is calculated via this formula: Multiplier = 1 + Upgrade Amount / 5
fog.upgrade.text.22=Improves IGCC based on current maximum parallel. Improved Formula: Multiplier = (1 / Heat^0.01) / (Parallel^0.02)
fog.upgrade.text.23=Multiplies maximum processing voltage by 4 per active ring, applies after other bonuses.
fog.upgrade.text.24=Allows the Heliothermal Plasma Fabricator to process up to T5 plasmas.
fog.upgrade.text.25=Allows the Heliofusion Exoticizer to be affected by other upgrade benefits, but those benefits are square rooted first. The overclock bonus is adjusted via the following formula: OC Factor = 2 + (Base OC Factor - 2)^2
fog.upgrade.text.26=Allows construction of the second ring and adds 4 module slots.
fog.upgrade.text.27=Uncaps maximum fuel consumption, but fuel consumption used in bonus calculations scales according to this formula: Actual FC = Current Max FC + (Current FC - Current Max FC)^0.4, where FC refers to fuel consumption and max FC refers to the max fuel consumption without this upgrade.
fog.upgrade.text.28=Uncaps maximum processing voltage. Voltage can be set in each module's GUI.
fog.upgrade.text.29=Allows construction of the third ring and adds 4 module slots.
fog.upgrade.text.30=Unlocks Magmatter production in the Heliofusion Exoticizer, creation of exotic plasmas in the Heliothermal Plasma Fabricator and Graviton Shard ejection & injection.
fog.upgrade.text.15=헬리오퓨전 특이화 장치(Heliofusion Exoticizer)가 다단계 플라즈마 처리가 가능해집니다. 티어 제한은 여전히 적용됩니다.
fog.upgrade.text.16=헬리오플레어 파워 포지(Helioflare Power Forge) 모듈이 헬리오플레어 멜팅 코어(Helioflare Melting Core) 모듈 업그레이드 경로의 모든 혜택을 받을 수 있도록 합니다.
fog.upgrade.text.17=EBF 열 보너스 한도를 30000K로 증가시킵니다.
fog.upgrade.text.18=현재 열에 기반하여 최대 병렬화 배수를 해제합니다. 이 보너스는 다음 공식으로 계산됩니다: 병렬화 = 1 + 현재열값 / 15000
fog.upgrade.text.19=EBF 에너지 절감 열 보너스를 5%에서 8%로 향상시키며, 내부 배터리 충전 수준에 기반한 에너지 할인을 추가합니다. 이 보너스는 다음 공식을 통해 계산됩니다:할인률 = (현재 충전 수준 / 최대 용량 - 0.5)^2 * (-0.6) + 0.15
fog.upgrade.text.20=EBF 열 보너스는 30,000K 이상에서 제공되지만, 열 보너스 계산에 사용되는 열 값은 아래의 공식으로 결정됩니다: 실제 열값 = 30,000 + (현재 열값 - 30,000)^0.85
fog.upgrade.text.21=구매한 업그레이드 총량에 기반하여 최대 병렬화 배수를 해제합니다. 이 보너스는 다음 공식을 통해 계산됩니다: 병렬화 배수 = 1 + (총 업그레이드 수량 / 5)
fog.upgrade.text.22=현재 최대 병렬화에 기반하여 개선된 중력 대류 코일(IGCC)를 개선합니다. 개선된 공식: 단축배수 = (1 / 열값^0.01) / (병렬화율^0.02)
fog.upgrade.text.23=활성화된 링 1개당 최대 처리 전압을 4배로 증가시킵니다. 이 효과는 다른 보너스 적용 후에 추가됩니다.
fog.upgrade.text.24=헬리오서멀 플라즈마 제조기(Heliothermal Plasma Fabricator)가 티어5 핵융합 플라즈마까지 처리할 수 있도록 허용합니다.
fog.upgrade.text.25=헬리오퓨전 특이화 장치(Heliofusion Exoticizer)가 다른 업그레이드 혜택의 영향을 받을 수 있도록 허용하지만, 이러한 혜택은 제곱근 처리 후 적용됩니다. 오버클럭 보너스는 아래 공식을 통해 조정됩니다: 오버클럭 배수 = 2 + (기본 오버클럭 배수 - 2)^2
fog.upgrade.text.26=두 번째 링의 건설이 가능하며, 4개의 모듈 슬롯을 추가합니다.
fog.upgrade.text.27=최대 연료 소비량 제한을 해제하지만, 보너스 계산에 사용되는 연료 소비량은 아래 공식을 따릅니다: 실제 연료 소비량 = 현재 최대 연료 소비량 + (현재 연료 소비량 - 현재 최대 연료 소비량)^0.4
fog.upgrade.text.28=최대 처리 전압 제한을 해제합니다. 전압은 각 모듈의 GUI에서 설정할 수 있습니다.
fog.upgrade.text.29=세 번째 링의 건설을 허용하며, 4개의 모듈 슬롯을 추가합니다.
fog.upgrade.text.30=Allows construction of the third ring, adds 4 module slots and unlocks Graviton Shard ejection & injection.
fog.debug.resetbutton.text=Reset
fog.debug.resetbutton.text=초기화
fog.debug.resetbutton.tooltip=Resets all upgrades to zero
fog.debug.unlockall.text=Unlock all upgrades
fog.debug.gravitonshardsetter.tooltip=Set the amount of available graviton shards
@@ -1083,7 +1044,7 @@ fog.button.color.tooltip=Cosmetics Menu
fog.button.statistics.tooltip=Stats Overview
fog.text.tooltip.heat=Heat value used for checking if a recipe can run
fog.text.tooltip.effectiveheat=Heat value used for calculating bonuses
fog.text.tooltip.parallel=Maximum parallel amount
fog.text.tooltip.parallel=최대 병렬 처리
fog.text.tooltip.speedbonus=Multiplier for base recipe time, making it shorter
fog.text.tooltip.energydiscount=Multiplier for base energy usage, reducing it
fog.text.tooltip.ocdivisor=Divisor for recipe time reduction per overclock (does not affect perfect OCs)
@@ -1103,11 +1064,11 @@ achievement.gt.godforgecasing.1=Celestial Matter Guidance Casing
achievement.gt.godforgecasing.2=Boundless Gravitationally Severed Structure Casing
achievement.gt.godforgecasing.3=Transcendentally Amplified Magnetic Confinement Casing
achievement.gt.godforgecasing.4=Stellar Energy Siphon Casing
achievement.gt.godforgecasing.5=Remote Graviton Flow Modulator
achievement.gt.godforgecasing.5=원격 중력자 유동 조절기
achievement.gt.godforgecasing.6=Medial Graviton Flow Modulator
achievement.gt.godforgecasing.7=Central Graviton Flow Modulator
achievement.gt.godforgecasing.7=중앙 중력자 유동 조절기
achievement.gt.blockmachines.multimachine.em.forge_of_gods.desc=BEEEEEEEEEAAAAAAM
achievement.gt.blockmachines.multimachine.em.forge_of_gods.desc=비이이이이이임
achievement.gt.blockmachines.multimachine.em.smelting_module.desc=The one furnace to rule them all.
achievement.gt.blockmachines.multimachine.em.molten_module.desc=Hope you have good fluid solidifiers!
achievement.gt.blockmachines.multimachine.em.plasma_module.desc=Fusion? No thanks.
@@ -1122,7 +1083,7 @@ achievement.gt.godforgecasing.6.desc=Building block of the Forge of the Gods
achievement.gt.godforgecasing.7.desc=Building block of the Forge of the Gods
gt.blockmachines.multimachine.FOG.parallel=Parallel
gt.blockmachines.multimachine.FOG.batch=Batch Size
gt.blockmachines.multimachine.FOG.batch=묶음 크기
gt.blockmachines.multimachine.FOG.fuelconsumption=Stellar Fuel Consumption Factor
gt.blockmachines.multimachine.FOG.fuelinfo.0=The Stellar Fuel Consumption Factor is the main determining factor in calculating the total stellar fuel consumption per second. Each fuel type has different scaling, which is as follows:
gt.blockmachines.multimachine.FOG.fuelinfo.1=Dimensionally Transcendent Residue: factor*300*1.15^factor
@@ -1132,8 +1093,8 @@ gt.blockmachines.multimachine.FOG.fuelinfo.4=This factor also determines the bas
gt.blockmachines.multimachine.FOG.fuelinfo.5=Upgrades can influence these formulas, the changes are listed in the respective upgrades' descriptions.
gt.blockmachines.multimachine.FOG.fueltype=Click to Select Fuel Type
gt.blockmachines.multimachine.FOG.fuelusage=Fuel Usage
gt.blockmachines.multimachine.FOG.plasmamultistep=Multi-Step plasma
gt.blockmachines.multimachine.FOG.plasmarecipetier=Fusion Tier
gt.blockmachines.multimachine.FOG.plasmamultistep=Multi-Step plasma: %s
gt.blockmachines.multimachine.FOG.plasmarecipetier=Fusion Tier: %s
gt.blockmachines.multimachine.FOG.storedfuel=Stored fuel amount:
gt.blockmachines.multimachine.FOG.storedstartupfuel=Star Fuel amount:
gt.blockmachines.multimachine.FOG.batteryinfo=Set battery size
@@ -1175,7 +1136,7 @@ gt.blockmachines.multimachine.FOG.upgrades=Upgrades
gt.blockmachines.multimachine.FOG.milestones=Milestones
gt.blockmachines.multimachine.FOG.fuelinfotext=Once the structure of the Forge is built and the multiblock is formed, just simply turning it on is not sufficient to make it functional. The Forge must be supplied with a certain amount of Star Fuel (the item) to actually boot up. The amount of Star Fuel needed depends on the current fuel consumption factor, which can be set in the fuel configuration menu. By default the maximum is 5, but it can be increased later on with upgrades. Star Fuel scaling is as follows: factor*25*1.2^factor. Star Fuel can be supplied via an input bus, it gets consumed periodically and stored internally. Once there is enough Star Fuel stored in the multi, it turns on for real (allowing modules to connect) and converts the consumed Star Fuel into stored Stellar Fuel. From this point onwards, the Forge must be fueled via one of the liquid fuels (type can be selected in the fuel config menu). If there isn't enough of the selected fuel present in the input hatch, the stored fuel amount will decrease and if it reaches 0, the Forge enters the previous 'off' state where modules disconnect and it has to be supplied with Star Fuel again. The amount of internally stored Stellar Fuel (liquid) can be increased by turning on battery charging, this will cause the fuel usage to double, but half of it will be stored in the internal battery.
gt.blockmachines.multimachine.FOG.moduleinfotext=There are 4 types of modules that can be used in the Forge, the Helioflare Power Forge, Helioflux Melting Core, Heliothermal Plasma Fabricator and Heliofusion Exoticizer. These modules are separate multiblocks that have to be built into the Godforge structure at their designated spots. Once built, these modules have to connect to the Godforge, which happens automatically if all requirements for the respective module are met. Alternatively, there is a button to refresh their status without waiting for the timer. Each of these modules has its specialized functionality & requirements and is affected differently by certain upgrades. The first unlocked module is the §BHelioflare Power Forge§6, which simply put is a blast furnace even more powerful than the mega version. Additionally, this module has a furnace mode, turning it into a hyper powerful multi smelter. This module is unlocked by default and has 1024 base parallel. The second unlock is the §BHelioflux Melting Core§6, which also processes blast furnace recipes, but with a twist, the outputs are ejected in their molten form instead of hot/regular ingots. If an output does not have a molten form, it will output its regular form. This module has to be unlocked by an upgrade to function and has 512 base parallel. The third module is the §BHeliothermal Plasma Fabricator§6, which possesses a unique recipemap featuring direct material to plasma conversion recipes. These recipes are grouped by two properties, fusion tier and steps required, limiting which recipes can be processed before their respective upgrades are unlocked. Unlike regular fusion, these recipes produce the plasma of the input material. This module has 384 base parallel. The fourth and last module is the §BHeliofusion Exoticizer§6, a module capable of producing quark gluon plasma and later on magmatter. This module has unique automation challenges for both materials, so it is recommended to have two of these, as they have to be locked to either one of the materials. The common rule for both modes' automation challenges is as follows: the module outputs materials at the start of a recipe cycle and waits for the correct inputs to arrive before starting the actual processing of the output material. If producing quark-gluon plasma, the module outputs up to 7 different fluids/dusts with amounts between 1-64 and 1-7 respectively, and their corresponding plasmas and amounts have to be returned in order for the recipe to process. For each L of fluid, a bucket of plasma and for each dust 9 ingots worth of plasma must be returned for the recipe to work. If magmatter mode is active, the automation challenge changes. Now the module outputs 1-50L of tachyon rich temporal fluid, 51-100L of spatially enlarged fluid and one dust of a high tier material. The challenge is to return both the tachyon rich and spatially enlarged fluids, plus as much plasma of the dust's material (in ingots) as the difference between the amounts of spatially enlarged and tachyon rich fluid. Once all of these have been returned in the correct amounts, the recipe will start to process and output magmatter. This module has 64 base parallel.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Upgrades are the heart and soul of the Godforge, they unlock most of its functionality and processing power. The upgrade tree can be accessed via its button on the main gui and each upgrade node can be clicked for more information on its effects and unlock requirements. In general, each upgrade can only be unlocked if the prior one is unlocked and there are enough available graviton shards. One exception to this is the first upgrade, as that one has no prior upgrade. Some upgrades can also have extra material costs, which are denoted next to the unlock button if applicable. If an upgrade has more than 1 connected prior upgrade, then there are two options, either the upgrade requires ALL connected prior upgrades or AT LEAST ONE (indicated by the connection's color, red means ALL, blue means AT LEAST ONE). Upgrades can be refunded by simply pressing the unlock button again, but this only works if ALL connected later upgrades are not active/unlocked. The block of upgrades following the unlock of the Heliufusion Exoticizer module are special, as they are what is considered §Bthe Split§6. As the name suggests, only one path out of the three may be chosen at first, and the others will be locked. Each path has specialized buffs that are primarily targeted towards a specific module, and thus affect other module types with reduced effect (unless stated otherwise). The amount of unlockable paths depends on the amount of rings the Godforge has, which in turn are limited by later upgrades.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Upgrades are the heart and soul of the Godforge, they unlock most of its functionality and processing power. The upgrade tree can be accessed via its button on the main gui and each upgrade node can be clicked for more information on its effects and unlock requirements. In general, each upgrade can only be unlocked if the prior one is unlocked and there are enough available graviton shards. One exception to this is the first upgrade, as that one has no prior upgrade. Some upgrades can also have extra material costs, which are denoted next to the unlock button if applicable. If an upgrade has more than 1 connected prior upgrade, then there are two options, either the upgrade requires ALL connected prior upgrades or AT LEAST ONE (indicated by the connection's color, red means ALL, blue means AT LEAST ONE). Upgrades can be refunded by simply pressing the unlock button again, but this only works if ALL connected later upgrades are not active/unlocked. The block of upgrades following the unlock of the Heliofusion Exoticizer module are special, as they are what is considered §Bthe Split§6. As the name suggests, only one path out of the three may be chosen at first, and the others will be locked. Each path has specialized buffs that are primarily targeted towards a specific module, and thus affect other module types with reduced effect (unless stated otherwise). The amount of unlockable paths depends on the amount of rings the Godforge has, which in turn are limited by later upgrades.
gt.blockmachines.multimachine.FOG.milestoneinfotext=Milestones are essential for upgrading the Godforge, as they are the source of graviton shards, the main currency needed for unlocking upgrades. In essence, milestones are just what their name suggests, thresholds that when reached, grant graviton shards. There are four types of milestones, Charge, Conversion, Catalyst and Composition, each referring to a stat of the Godforge. Each milestone has 7 tiers, each being harder to reach than the last, but also granting more graviton shards. The first tier grants 1 graviton shard, the second 2, the third 3 etc. The §BCharge§6 milestone scales off total power consumption of all modules combined, the first tier being unlocked at 1e15 EU consumed, and each subsequent milestone scaling by 9x. The §BConversion§6 milestone scales off total recipes processed across all modules (excluding the Helioflare Power Forge's furnace mode) and its first tier is unlocked at 10M processed recipes. Following tiers scale by 4x. The §BCatalyst§6 milestone is based on the Forge's fuel consumption, counted in Stellar Fuel units (the number entered in the fuel config menu). Reaching the first tier requires 10,000 fuel units to be consumed, and each tier above scales by 3x. Last but not least, the §BComposition§6 milestone works a bit differently, as it scales off the Forge's structure. Milestone levels are granted for each unique type of module present in the structure (Heliofusion Exoticizer modules on quark-gluon and magmatter mode count as unique) and for each additional ring built. Your research suggests that something strange might happen if all milestones reach their final tier... Make sure to check back!
gt.blockmachines.multimachine.FOG.contributors=Contributors
gt.blockmachines.multimachine.FOG.lead=Project Lead
@@ -1407,6 +1368,10 @@ GT5U.gui.text.at_past_5secs.header=§7Past 5 seconds:
GT5U.gui.text.at_past_30secs.header=§7Past 30 seconds:
GT5U.gui.text.at_past_min.header=§7Past minute:
GT5U.gui.text.at_history.values= %s EU/t (%sA %s)
GT5U.gui.text.total_line=Total: %s EU
GT5U.gui.text.usage_line=Usage: %s EU/t
GT5U.gui.text.time_line=Time: %s secs
GT5U.gui.text.time_line_with_ticks=Time: %s secs (%d ticks)
# RecipeMaps
gt.recipe.eyeofharmony=Eye of Harmony
@@ -1526,11 +1491,11 @@ tt.keyphrase.Running_interdimensional_scan=Running interdimensional scan
tt.keyphrase.Running_local_dimension_scan=Running local dimension scan
tt.keyphrase.Overdrive_disengaged=Overdrive disengaged
tt.keyphrase.Overdrive_engaged=Overdrive engaged
tt.keyphrase.Hysteresis_high_set_to=Hysteresis high set to
tt.keyphrase.Hysteresis_low_set_to=Hysteresis low set to
tt.keyphrase.Tesla_radius_set_to=Tesla radius set to
tt.keyphrase.Sending_power=Sending power
tt.keyphrase.Receiving_power=Receiving power
tt.keyphrase.Hysteresis_high_set_to=Hysteresis high set to %s%%
tt.keyphrase.Hysteresis_low_set_to=Hysteresis low set to %s%%
tt.keyphrase.Tesla_radius_set_to=Tesla radius set to %sm
tt.keyphrase.Sending_power=Sending power!
tt.keyphrase.Receiving_power=Receiving power!
tt.keyphrase.Stored_energy=Stored energy
tt.keyphrase.Stored_EU=Stored EU
tt.keyphrase.Average_IO=Average I/O
@@ -1540,6 +1505,14 @@ tt.keyphrase.Amperage_IO_(max)=Amperage I/O (max)
tt.keyphrase.Side_capabilities=Side capabilities
tt.keyphrase.Ass_line_recipe=Assembly Line Recipe
tt.cover.ender_fluid_link.fill=Ender Filling Engaged!
tt.cover.ender_fluid_link.suck=Ender Suction Engaged!
tt.block.world_accelerator.set_speed=Machine acceleration changed to x%s
tt.block.world_accelerator.set_range=Machine range changed to %s blocks
tt.block.world_accelerator.set_range_fail=Can't change range; Machine is in Tile Entity mode!
tt.block.world_accelerator.set_mode=Switched mode to: %s
#OpenTurrets compatibility
tile.turretHeadEM.name=Elemental Matter Turret
tile.turretBaseEM.name=Elemental Turret Base
@@ -1636,58 +1609,58 @@ tt.keyword.TauonNeutrino=Tauon neutrino
tt.keyword.PositronNeutrino=Positron neutrino
tt.keyword.AntimuonNeutrino=Antimuon neutrino
tt.keyword.AntitauonNeutrino=Antitauon neutrino
tt.keyword.QuarkUp=Up
tt.keyword.QuarkCharm=Charm
tt.keyword.QuarkTop=Top
tt.keyword.QuarkDown=Down
tt.keyword.QuarkStrange=Strange
tt.keyword.QuarkBottom=Bottom
tt.keyword.QuarkAntiUp=Antiup
tt.keyword.QuarkAntiCharm=Anticharm
tt.keyword.QuarkAntiTop=Antitop
tt.keyword.QuarkAntiDown=Antidown
tt.keyword.QuarkAntiStrange=Antistrange
tt.keyword.QuarkAntiBottom=Antibottom
tt.keyword.Higgs=Higgs
tt.keyword.QuarkUp=
tt.keyword.QuarkCharm=
tt.keyword.QuarkTop=
tt.keyword.QuarkDown=아래
tt.keyword.QuarkStrange=이상한
tt.keyword.QuarkBottom=바텀
tt.keyword.QuarkAntiUp=반 위
tt.keyword.QuarkAntiCharm=반 챰
tt.keyword.QuarkAntiTop=반 탑
tt.keyword.QuarkAntiDown=반 아래
tt.keyword.QuarkAntiStrange=반 이상한
tt.keyword.QuarkAntiBottom=반 바텀
tt.keyword.Higgs=힉스
#These are Thaumcraft aspects
tt.keyword.Air=Air
tt.keyword.Earth=Earth
tt.keyword.Fire=Fire
tt.keyword.Water=Water
tt.keyword.Order=Order
tt.keyword.Entropy=Entropy
tt.keyword.Chaos=Chaos
tt.keyword.Air=공기
tt.keyword.Earth=
tt.keyword.Fire=
tt.keyword.Water=
tt.keyword.Order=질서
tt.keyword.Entropy=엔트로피
tt.keyword.Chaos=카오스
tt.keyword.Primal=Primal
tt.keyword.Aspect=Aspect
tt.keyword.Primal=태초의
tt.keyword.Aspect=위상
tt.element.Neutronium=Neutronium
tt.element.Hydrogen=Hydrogen
tt.element.Helium=Helium
tt.element.Lithium=Lithium
tt.element.Beryllium=Beryllium
tt.element.Boron=Boron
tt.element.Carbon=Carbon
tt.element.Nitrogen=Nitrogen
tt.element.Oxygen=Oxygen
tt.element.Fluorine=Fluorine
tt.element.Neon=Neon
tt.element.Sodium=Sodium
tt.element.Magnesium=Magnesium
tt.element.Aluminium=Aluminium
tt.element.Silicon=Silicon
tt.element.Phosphorus=Phosphorus
tt.element.Sulfur=Sulfur
tt.element.Chlorine=Chlorine
tt.element.Argon=Argon
tt.element.Potassium=Potassium
tt.element.Calcium=Calcium
tt.element.Scandium=Scandium
tt.element.Titanium=Titanium
tt.element.Vanadium=Vanadium
tt.element.Chromium=Chromium
tt.element.Manganese=Manganese
tt.element.Iron=Iron
tt.element.Neutronium=뉴트로늄
tt.element.Hydrogen=수소
tt.element.Helium=헬륨
tt.element.Lithium=리튬
tt.element.Beryllium=베릴륨
tt.element.Boron=붕소
tt.element.Carbon=탄소
tt.element.Nitrogen=질소
tt.element.Oxygen=산소
tt.element.Fluorine=플루오린
tt.element.Neon=네온
tt.element.Sodium=나트륨
tt.element.Magnesium=마그네슘
tt.element.Aluminium=알루미늄
tt.element.Silicon=실리콘
tt.element.Phosphorus=
tt.element.Sulfur=
tt.element.Chlorine=염소
tt.element.Argon=아르곤
tt.element.Potassium=칼륨
tt.element.Calcium=칼슘
tt.element.Scandium=스칸듐
tt.element.Titanium=티타늄
tt.element.Vanadium=바나듐
tt.element.Chromium=크로뮴
tt.element.Manganese=망가니즈
tt.element.Iron=
tt.element.Cobalt=Cobalt
tt.element.Nickel=Nickel
tt.element.Copper=Copper
@@ -1737,57 +1710,57 @@ tt.element.Hafnium=Hafnium
tt.element.Tantalum=Tantalum
tt.element.Tungsten=Tungsten
tt.element.Rhenium=Rhenium
tt.element.Osmium=Osmium
tt.element.Iridium=Iridium
tt.element.Platinum=Platinum
tt.element.Gold=Gold
tt.element.Mercury=Mercury
tt.element.Thallium=Thallium
tt.element.Lead=Lead
tt.element.Bismuth=Bismuth
tt.element.Polonium=Polonium
tt.element.Astatine=Astatine
tt.element.Radon=Radon
tt.element.Francium=Francium
tt.element.Radium=Radium
tt.element.Actinium=Actinium
tt.element.Thorium=Thorium
tt.element.Protactinium=Protactinium
tt.element.Uranium=Uranium
tt.element.Neptunium=Neptunium
tt.element.Plutonium=Plutonium
tt.element.Americium=Americium
tt.element.Curium=Curium
tt.element.Berkelium=Berkelium
tt.element.Californium=Californium
tt.element.Einsteinium=Einsteinium
tt.element.Fermium=Fermium
tt.element.Mendelevium=Mendelevium
tt.element.Nobelium=Nobelium
tt.element.Lawrencium=Lawrencium
tt.element.Rutherfordium=Rutherfordium
tt.element.Dubnium=Dubnium
tt.element.Seaborgium=Seaborgium
tt.element.Bohrium=Bohrium
tt.element.Osmium=오스뮴
tt.element.Iridium=이리듐
tt.element.Platinum=백금
tt.element.Gold=
tt.element.Mercury=수은
tt.element.Thallium=탈륨
tt.element.Lead=
tt.element.Bismuth=비스무트
tt.element.Polonium=폴로늄
tt.element.Astatine=아스타틴
tt.element.Radon=라돈
tt.element.Francium=프랑슘
tt.element.Radium=라듐
tt.element.Actinium=악티늄
tt.element.Thorium=토륨
tt.element.Protactinium=프로트악티늄
tt.element.Uranium=우라늄
tt.element.Neptunium=넵투늄
tt.element.Plutonium=플루토늄
tt.element.Americium=아메리슘
tt.element.Curium=퀴륨
tt.element.Berkelium=버클륨
tt.element.Californium=캘리포늄
tt.element.Einsteinium=아인슈타이늄
tt.element.Fermium=페르뮴
tt.element.Mendelevium=멘델레븀
tt.element.Nobelium=노벨륨
tt.element.Lawrencium=로렌슘
tt.element.Rutherfordium=러더포듐
tt.element.Dubnium=더브늄
tt.element.Seaborgium=시보륨
tt.element.Bohrium=보륨
tt.element.Hassium=Hassium
tt.element.Meitnerium=Meitnerium
tt.element.Darmstadtium=Darmstadtium
tt.element.Roentgenium=Roentgenium
tt.element.Copernicium=Copernicium
tt.element.Nihonium=Nihonium
tt.element.Flerovium=Flerovium
tt.element.Flerovium=플레로븀
tt.element.Moscovium=Moscovium
tt.element.Livermorium=Livermorium
tt.element.Tennessine=Tennessine
tt.element.Oganesson=Oganesson
tt.element.Oganesson=오가네손
tt.element.AntiNeutronium=Antineutronium
tt.element.AntiHydrogen=Antihydrogen
tt.element.AntiHelium=Antihelium
tt.element.AntiLithium=Antilithium
tt.element.AntiBeryllium=Antiberyllium
tt.element.AntiBoron=Antiboron
tt.element.AntiCarbon=Anticarbon
tt.element.AntiNeutronium=반중성자
tt.element.AntiHydrogen=반수소
tt.element.AntiHelium=반헬륨
tt.element.AntiLithium=반리튬
tt.element.AntiBeryllium=반베릴륨
tt.element.AntiBoron=반붕소
tt.element.AntiCarbon=반탄소
tt.element.AntiNitrogen=Antinitrogen
tt.element.AntiOxygen=Antioxygen
tt.element.AntiFluorine=Antifluorine
@@ -1879,7 +1852,7 @@ tt.element.AntiPlutonium=Antiplutonium
tt.element.AntiAmericium=Antiamericium
tt.element.AntiCurium=Anticurium
tt.element.AntiBerkelium=Antiberkelium
tt.element.AntiCalifornium=Antibalifornium
tt.element.AntiCalifornium=Anticalifornium
tt.element.AntiEinsteinium=Antieinsteinium
tt.element.AntiFermium=Antifermium
tt.element.AntiMendelevium=Antimendelevium
@@ -1922,7 +1895,7 @@ tt.IUPAC.S=Sept
tt.IUPAC.O=Oct
tt.IUPAC.E=Enn
tt.IUPAC.ium=ium
tt.IUPAC.Anti=Anti
tt.IUPAC.Anti=
tt.keyword.Weird=*
tt.tooltip.mark_general=: Interdimensional
@@ -1939,24 +1912,24 @@ GT5U.gui.config.general.teslatweaks=Tesla Tweaks
GT5U.gui.config.general.visual=Visual
tt.eoh.fancy_names.crude=Crude
tt.eoh.fancy_names.primitive=Primitive
tt.eoh.fancy_names.stable=Stable
tt.eoh.fancy_names.Advanced=Advanced
tt.eoh.fancy_names.superb=Superb
tt.eoh.fancy_names.exotic=Exotic
tt.eoh.fancy_names.perfect=Perfect
tt.eoh.fancy_names.tipler=Tipler
tt.eoh.fancy_names.gallifreyan=Gallifreyan
tt.eoh.fancy_names.primitive=원시적인
tt.eoh.fancy_names.stable=안정된
tt.eoh.fancy_names.Advanced=고급
tt.eoh.fancy_names.superb=휼륭한
tt.eoh.fancy_names.exotic=엑소틱
tt.eoh.fancy_names.perfect=완벽한
tt.eoh.fancy_names.tipler=티플러
tt.eoh.fancy_names.gallifreyan=갈리프레이
tt.eoh.fancy_names.unknown=Unknown
tt.godforge.casings.Error.Tooltip=Error, report to GTNH team
tt.godforge.casings.0.Tooltip.0=Shielded by the event horizon of a singularity
tt.godforge.casings.0.Tooltip.1=Don't get too close...
tt.godforge.casings.1.Tooltip.0=Designed to route stellar matter using spacetime distortion
tt.godforge.casings.1.Tooltip.1=Reality Distortion
tt.godforge.casings.2.Tooltip.0=Unaffected by gravitational forces
tt.godforge.casings.2.Tooltip.1=Not even a black hole could tear it apart.
tt.godforge.casings.3.Tooltip.0=Creates enormous magnetic fields capable of constraining entire stars
tt.godforge.casings.Error.Tooltip=에러! GTNH 팀에 알리세요
tt.godforge.casings.0.Tooltip.0=사건의 지평선으로 보호됨
tt.godforge.casings.0.Tooltip.1=너무 가까이 가지 마세요...
tt.godforge.casings.1.Tooltip.0=시공간의 왜곡을 통해 성간물질의 흐름을 유도하도록 설계되었습니다
tt.godforge.casings.1.Tooltip.1=현실 왜곡
tt.godforge.casings.2.Tooltip.0=중력에 영향을 받지 않음
tt.godforge.casings.2.Tooltip.1=블랙홀조차도 찢어놓을 수 없습니다
tt.godforge.casings.3.Tooltip.0=별 전체를 넣을 수 있을 정도로 거대한 자기장을 생성합니다
tt.godforge.casings.3.Tooltip.1=It's super effective!
tt.godforge.casings.4.Tooltip.0=Taps into streams of stellar matter to harness their heat energy
tt.godforge.casings.4.Tooltip.1=Turn up the heat!
@@ -331,47 +331,26 @@ achievement.gt.blockmachines.hatch.energywirelesstunnel6.tier.13.desc=High Amp W
achievement.gt.blockmachines.hatch.energywirelesstunnel7.tier.13.desc=High Amp Wireless Energy at last!
gt.blockmachines.hatch.energytunnel1.tier.05.name=IV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.05.name=IV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.05.name=IV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.05.name=IV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.05.name=IV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.05.name=IV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.05.name=IV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.06.name=LuV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.06.name=LuV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.06.name=LuV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.06.name=LuV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.06.name=LuV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.06.name=LuV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.06.name=LuV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.07.name=ZPM 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.07.name=ZPM 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.07.name=ZPM 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.07.name=ZPM 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.07.name=ZPM 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.07.name=ZPM 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.07.name=ZPM 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.08.name=UV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.08.name=UV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.08.name=UV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.08.name=UV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.08.name=UV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.08.name=UV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.08.name=UV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.09.name=UHV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.09.name=UHV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.09.name=UHV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.09.name=UHV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.09.name=UHV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.09.name=UHV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.09.name=UHV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.10.name=UEV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.10.name=UEV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.10.name=UEV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.10.name=UEV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.10.name=UEV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.10.name=UEV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.10.name=UEV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.11.name=UIV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.11.name=UIV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.11.name=UIV 4,096A Laser Target Hatch
@@ -428,47 +407,26 @@ gt.blockmachines.hatch.dynamomulti.desc.0=Multiple Ampere Energy Extractor for M
gt.blockmachines.hatch.dynamomulti.desc.1=Amperes Out
gt.blockmachines.hatch.dynamotunnel1.tier.05.name=IV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.05.name=IV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.05.name=IV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.05.name=IV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.05.name=IV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.05.name=IV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.05.name=IV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.06.name=LuV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.06.name=LuV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.06.name=LuV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.06.name=LuV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.06.name=LuV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.06.name=LuV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.06.name=LuV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.07.name=ZPM 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.07.name=ZPM 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.07.name=ZPM 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.07.name=ZPM 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.07.name=ZPM 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.07.name=ZPM 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.07.name=ZPM 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.08.name=UV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.08.name=UV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.08.name=UV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.08.name=UV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.08.name=UV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.08.name=UV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.08.name=UV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.09.name=UHV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.09.name=UHV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.09.name=UHV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.09.name=UHV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.09.name=UHV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.09.name=UHV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.09.name=UHV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.10.name=UEV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.10.name=UEV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.10.name=UEV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.10.name=UEV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.10.name=UEV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.10.name=UEV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.10.name=UEV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.11.name=UIV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.11.name=UIV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.11.name=UIV 4,096A Laser Source Hatch
@@ -687,15 +645,15 @@ gt.blockmachines.multimachine.tm.teslaCoil.desc.1=Used to transmit power to Tesl
gt.blockmachines.multimachine.tm.teslaCoil.desc.2=Can be fed with Helium/Nitrogen/Radon Plasma to increase the range
gt.blockmachines.multimachine.tm.teslaCoil.desc.3=Transmitted voltage depends on the used Tesla Capacitor tier
gt.blockmachines.multimachine.tm.teslaCoil.desc.4=Primary Tesla Windings need to be at least the same tier as the Tesla Capacitor
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.0=Hysteresis low setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.1=Hysteresis high setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.2=Tesla Towers transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.0=Hysteresis Low
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.1=Hysteresis High
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.2=Transfer Radius
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.3=Tesla Transceiver transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.4=Tesla Ultimate Cover transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.5=Output voltage setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.6=Output current setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.5=Output Voltage
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.6=Output Current
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.7=Scan time Min setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.8=Overdrive setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.8=Overdrive
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.9=Unused
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.0=Tesla Towers transfer radius display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.1=Tesla Transceiver transfer radius display
@@ -707,6 +665,9 @@ gt.blockmachines.multimachine.tm.teslaCoil.cfgo.6=Energy Stored display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.7=Energy Fraction display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.8=Scan time display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.9=Output max display
gt.blockmachines.multimachine.tm.teslaCoil.outputVoltage=Output Voltage:
gt.blockmachines.multimachine.tm.teslaCoil.chartButtonTooltip=Open amperage over time chart
gt.blockmachines.multimachine.tm.teslaCoil.heatMapButtonTooltip=Open heat map
gt.blockmachines.multimachine.em.switch.type=Computation Network Switch, CNS
gt.blockmachines.multimachine.em.switch.name=Weighted Network Switch With QoS
@@ -761,7 +722,7 @@ gt.blockmachines.multimachine.em.mattertoem.desc.0=Controller block of the Matte
gt.blockmachines.multimachine.em.mattertoem.desc.1=Transforms items into their elemental form
gt.blockmachines.multimachine.em.emtomatter.name=Matter Dequantizer
gt.blockmachines.multimachine.em.emtomatter.hint.0=1 - Classic Hatches or High Power Casing"
gt.blockmachines.multimachine.em.emtomatter.hint.0=1 - Classic Hatches or High Power Casing
gt.blockmachines.multimachine.em.emtomatter.hint.1=2 - Elemental Input Hatch
gt.blockmachines.multimachine.em.emtomatter.hint.2=3 - Elemental Overflow Hatches or Molecular Casing
gt.blockmachines.multimachine.em.emtomatter.desc.0=Controller block of the Matter Dequantizer
@@ -1015,8 +976,8 @@ fog.upgrade.lore.25=Further utilisation of the quantum entanglement-like propert
fog.upgrade.lore.26=As additional rings are placed closer to the star at the centre of the Forge, the gravitational stress drastically increases on the structure. Graviton shards alleviate these stresses while also creating localized spacetime bridges to link the two rings and their modules respective upgrades.
fog.upgrade.lore.27=A huge development in the capabilities of the Forge has been achieved with the use of large quantities of graviton shards the ability to indefinitely feed the star with stellar fuel. While this has diminishing returns, the star can exist indefinitely despite the extremely accelerated energy expenditure from endless material processing.
fog.upgrade.lore.28=The usage of graviton shards in electrical systems to create localised miniature energy wormholes has allowed for such efficient power transfer that effectively unlimited electricity may be utilized by the Forge. More power means faster processing, quicker material movement, and better utilization of graviton shard related upgrades.
fog.upgrade.lore.29=The final external structural upgrade to the Forge requires the most advanced understanding of graviton shards and their applications in extreme environments. With this, the last 4 module slots of the Forge of the Gods are available to construct, ascending your operation to unseen heights of technological mastery.
fog.upgrade.lore.30=With total mastery of the Forge of the Gods achieved, it is possible to begin a new universe-spanning initiative. It is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours; produce the most exotic plasmas beyond merely periodic elements; and most importantly, begin to understand the immense power of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.
fog.upgrade.lore.29=Further enrichment of the extreme spaces within the Plasma Fabricator & Exoticizer allows for the production of the most exotic plasmas beyond merely periodic elements and facilitates the creation of completely new kinds of subatomic particles, resulting in the creation of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter.
fog.upgrade.lore.30=With the construction of the third and final ring, total mastery of the Forge of the Gods has been achieved and it is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.
fog.upgrade.text.0=Unlocks the base functionality of the Forge of the Gods, meaning 8 module slots, 1 ring, the Helioflare Power Forge module, 2 billion EU/t processing voltage and 15,000K heat bonus cap.
fog.upgrade.text.1=Unlocks a recipe time reduction multiplier based on the current heat the multi is running at. This bonus is calculated via following formula: Multiplier = 1 / (Heat^0.01)
@@ -1047,8 +1008,8 @@ fog.upgrade.text.25=Allows the Heliofusion Exoticizer to be affected by other up
fog.upgrade.text.26=Allows construction of the second ring and adds 4 module slots.
fog.upgrade.text.27=Uncaps maximum fuel consumption, but fuel consumption used in bonus calculations scales according to this formula: Actual FC = Current Max FC + (Current FC - Current Max FC)^0.4, where FC refers to fuel consumption and max FC refers to the max fuel consumption without this upgrade.
fog.upgrade.text.28=Uncaps maximum processing voltage. Voltage can be set in each module's GUI.
fog.upgrade.text.29=Allows construction of the third ring and adds 4 module slots.
fog.upgrade.text.30=Unlocks Magmatter production in the Heliofusion Exoticizer, creation of exotic plasmas in the Heliothermal Plasma Fabricator and Graviton Shard ejection & injection.
fog.upgrade.text.29=Unlocks Magmatter production in the Heliofusion Exoticizer and creation of exotic plasmas in the Heliothermal Plasma Fabricator.
fog.upgrade.text.30=Allows construction of the third ring, adds 4 module slots and unlocks Graviton Shard ejection & injection.
fog.debug.resetbutton.text=Reset
fog.debug.resetbutton.tooltip=Resets all upgrades to zero
@@ -1132,8 +1093,8 @@ gt.blockmachines.multimachine.FOG.fuelinfo.4=This factor also determines the bas
gt.blockmachines.multimachine.FOG.fuelinfo.5=Upgrades can influence these formulas, the changes are listed in the respective upgrades' descriptions.
gt.blockmachines.multimachine.FOG.fueltype=Click to Select Fuel Type
gt.blockmachines.multimachine.FOG.fuelusage=Fuel Usage
gt.blockmachines.multimachine.FOG.plasmamultistep=Multi-Step plasma
gt.blockmachines.multimachine.FOG.plasmarecipetier=Fusion Tier
gt.blockmachines.multimachine.FOG.plasmamultistep=Multi-Step plasma: %s
gt.blockmachines.multimachine.FOG.plasmarecipetier=Fusion Tier: %s
gt.blockmachines.multimachine.FOG.storedfuel=Stored fuel amount:
gt.blockmachines.multimachine.FOG.storedstartupfuel=Star Fuel amount:
gt.blockmachines.multimachine.FOG.batteryinfo=Set battery size
@@ -1175,7 +1136,7 @@ gt.blockmachines.multimachine.FOG.upgrades=Upgrades
gt.blockmachines.multimachine.FOG.milestones=Milestones
gt.blockmachines.multimachine.FOG.fuelinfotext=Once the structure of the Forge is built and the multiblock is formed, just simply turning it on is not sufficient to make it functional. The Forge must be supplied with a certain amount of Star Fuel (the item) to actually boot up. The amount of Star Fuel needed depends on the current fuel consumption factor, which can be set in the fuel configuration menu. By default the maximum is 5, but it can be increased later on with upgrades. Star Fuel scaling is as follows: factor*25*1.2^factor. Star Fuel can be supplied via an input bus, it gets consumed periodically and stored internally. Once there is enough Star Fuel stored in the multi, it turns on for real (allowing modules to connect) and converts the consumed Star Fuel into stored Stellar Fuel. From this point onwards, the Forge must be fueled via one of the liquid fuels (type can be selected in the fuel config menu). If there isn't enough of the selected fuel present in the input hatch, the stored fuel amount will decrease and if it reaches 0, the Forge enters the previous 'off' state where modules disconnect and it has to be supplied with Star Fuel again. The amount of internally stored Stellar Fuel (liquid) can be increased by turning on battery charging, this will cause the fuel usage to double, but half of it will be stored in the internal battery.
gt.blockmachines.multimachine.FOG.moduleinfotext=There are 4 types of modules that can be used in the Forge, the Helioflare Power Forge, Helioflux Melting Core, Heliothermal Plasma Fabricator and Heliofusion Exoticizer. These modules are separate multiblocks that have to be built into the Godforge structure at their designated spots. Once built, these modules have to connect to the Godforge, which happens automatically if all requirements for the respective module are met. Alternatively, there is a button to refresh their status without waiting for the timer. Each of these modules has its specialized functionality & requirements and is affected differently by certain upgrades. The first unlocked module is the §BHelioflare Power Forge§6, which simply put is a blast furnace even more powerful than the mega version. Additionally, this module has a furnace mode, turning it into a hyper powerful multi smelter. This module is unlocked by default and has 1024 base parallel. The second unlock is the §BHelioflux Melting Core§6, which also processes blast furnace recipes, but with a twist, the outputs are ejected in their molten form instead of hot/regular ingots. If an output does not have a molten form, it will output its regular form. This module has to be unlocked by an upgrade to function and has 512 base parallel. The third module is the §BHeliothermal Plasma Fabricator§6, which possesses a unique recipemap featuring direct material to plasma conversion recipes. These recipes are grouped by two properties, fusion tier and steps required, limiting which recipes can be processed before their respective upgrades are unlocked. Unlike regular fusion, these recipes produce the plasma of the input material. This module has 384 base parallel. The fourth and last module is the §BHeliofusion Exoticizer§6, a module capable of producing quark gluon plasma and later on magmatter. This module has unique automation challenges for both materials, so it is recommended to have two of these, as they have to be locked to either one of the materials. The common rule for both modes' automation challenges is as follows: the module outputs materials at the start of a recipe cycle and waits for the correct inputs to arrive before starting the actual processing of the output material. If producing quark-gluon plasma, the module outputs up to 7 different fluids/dusts with amounts between 1-64 and 1-7 respectively, and their corresponding plasmas and amounts have to be returned in order for the recipe to process. For each L of fluid, a bucket of plasma and for each dust 9 ingots worth of plasma must be returned for the recipe to work. If magmatter mode is active, the automation challenge changes. Now the module outputs 1-50L of tachyon rich temporal fluid, 51-100L of spatially enlarged fluid and one dust of a high tier material. The challenge is to return both the tachyon rich and spatially enlarged fluids, plus as much plasma of the dust's material (in ingots) as the difference between the amounts of spatially enlarged and tachyon rich fluid. Once all of these have been returned in the correct amounts, the recipe will start to process and output magmatter. This module has 64 base parallel.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Upgrades are the heart and soul of the Godforge, they unlock most of its functionality and processing power. The upgrade tree can be accessed via its button on the main gui and each upgrade node can be clicked for more information on its effects and unlock requirements. In general, each upgrade can only be unlocked if the prior one is unlocked and there are enough available graviton shards. One exception to this is the first upgrade, as that one has no prior upgrade. Some upgrades can also have extra material costs, which are denoted next to the unlock button if applicable. If an upgrade has more than 1 connected prior upgrade, then there are two options, either the upgrade requires ALL connected prior upgrades or AT LEAST ONE (indicated by the connection's color, red means ALL, blue means AT LEAST ONE). Upgrades can be refunded by simply pressing the unlock button again, but this only works if ALL connected later upgrades are not active/unlocked. The block of upgrades following the unlock of the Heliufusion Exoticizer module are special, as they are what is considered §Bthe Split§6. As the name suggests, only one path out of the three may be chosen at first, and the others will be locked. Each path has specialized buffs that are primarily targeted towards a specific module, and thus affect other module types with reduced effect (unless stated otherwise). The amount of unlockable paths depends on the amount of rings the Godforge has, which in turn are limited by later upgrades.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Upgrades are the heart and soul of the Godforge, they unlock most of its functionality and processing power. The upgrade tree can be accessed via its button on the main gui and each upgrade node can be clicked for more information on its effects and unlock requirements. In general, each upgrade can only be unlocked if the prior one is unlocked and there are enough available graviton shards. One exception to this is the first upgrade, as that one has no prior upgrade. Some upgrades can also have extra material costs, which are denoted next to the unlock button if applicable. If an upgrade has more than 1 connected prior upgrade, then there are two options, either the upgrade requires ALL connected prior upgrades or AT LEAST ONE (indicated by the connection's color, red means ALL, blue means AT LEAST ONE). Upgrades can be refunded by simply pressing the unlock button again, but this only works if ALL connected later upgrades are not active/unlocked. The block of upgrades following the unlock of the Heliofusion Exoticizer module are special, as they are what is considered §Bthe Split§6. As the name suggests, only one path out of the three may be chosen at first, and the others will be locked. Each path has specialized buffs that are primarily targeted towards a specific module, and thus affect other module types with reduced effect (unless stated otherwise). The amount of unlockable paths depends on the amount of rings the Godforge has, which in turn are limited by later upgrades.
gt.blockmachines.multimachine.FOG.milestoneinfotext=Milestones are essential for upgrading the Godforge, as they are the source of graviton shards, the main currency needed for unlocking upgrades. In essence, milestones are just what their name suggests, thresholds that when reached, grant graviton shards. There are four types of milestones, Charge, Conversion, Catalyst and Composition, each referring to a stat of the Godforge. Each milestone has 7 tiers, each being harder to reach than the last, but also granting more graviton shards. The first tier grants 1 graviton shard, the second 2, the third 3 etc. The §BCharge§6 milestone scales off total power consumption of all modules combined, the first tier being unlocked at 1e15 EU consumed, and each subsequent milestone scaling by 9x. The §BConversion§6 milestone scales off total recipes processed across all modules (excluding the Helioflare Power Forge's furnace mode) and its first tier is unlocked at 10M processed recipes. Following tiers scale by 4x. The §BCatalyst§6 milestone is based on the Forge's fuel consumption, counted in Stellar Fuel units (the number entered in the fuel config menu). Reaching the first tier requires 10,000 fuel units to be consumed, and each tier above scales by 3x. Last but not least, the §BComposition§6 milestone works a bit differently, as it scales off the Forge's structure. Milestone levels are granted for each unique type of module present in the structure (Heliofusion Exoticizer modules on quark-gluon and magmatter mode count as unique) and for each additional ring built. Your research suggests that something strange might happen if all milestones reach their final tier... Make sure to check back!
gt.blockmachines.multimachine.FOG.contributors=Contributors
gt.blockmachines.multimachine.FOG.lead=Project Lead
@@ -1407,6 +1368,10 @@ GT5U.gui.text.at_past_5secs.header=§7Past 5 seconds:
GT5U.gui.text.at_past_30secs.header=§7Past 30 seconds:
GT5U.gui.text.at_past_min.header=§7Past minute:
GT5U.gui.text.at_history.values= %s EU/t (%sA %s)
GT5U.gui.text.total_line=Total: %s EU
GT5U.gui.text.usage_line=Usage: %s EU/t
GT5U.gui.text.time_line=Time: %s secs
GT5U.gui.text.time_line_with_ticks=Time: %s secs (%d ticks)
# RecipeMaps
gt.recipe.eyeofharmony=Eye of Harmony
@@ -1486,9 +1451,9 @@ tt.keyword.Computation=Computation
tt.keyword.Problems=Problems
tt.keyword.Efficiency=Efficiency
#Button that allows to pass power to other machines
tt.keyword.PowerPass=PowerPass
tt.keyword.PowerPass=PowerPass: §9%s
#Button that vents EM
tt.keyword.SafeVoid=SafeVoid
tt.keyword.SafeVoid=SafeVoid: §9%s
tt.keyword.Parametrizer=Parametrizer
tt.keyword.Value=Value
tt.keyword.Input=Input
@@ -1508,7 +1473,7 @@ tt.keyphrase.Energy_Hatches=Energy Hatches
tt.keyphrase.Probably_uses=Currently uses
tt.keyphrase.Probably_makes=Currently generates
tt.keyphrase.Tier_Rating=Tier Rating
tt.keyphrase.Amp_Rating=Amp Rating
tt.keyphrase.Amp_Rating=Amp Rating §a%s A
tt.keyphrase.Computation_Available=Computation Available
tt.keyphrase.Computation_Remaining=Computation Remaining
tt.keyphrase.AL_Recipe_Providing=Providing §6%s§7 Assembly Line Recipes
@@ -1526,11 +1491,11 @@ tt.keyphrase.Running_interdimensional_scan=Running interdimensional scan
tt.keyphrase.Running_local_dimension_scan=Running local dimension scan
tt.keyphrase.Overdrive_disengaged=Overdrive disengaged
tt.keyphrase.Overdrive_engaged=Overdrive engaged
tt.keyphrase.Hysteresis_high_set_to=Hysteresis high set to
tt.keyphrase.Hysteresis_low_set_to=Hysteresis low set to
tt.keyphrase.Tesla_radius_set_to=Tesla radius set to
tt.keyphrase.Sending_power=Sending power
tt.keyphrase.Receiving_power=Receiving power
tt.keyphrase.Hysteresis_high_set_to=Hysteresis high set to %s%%
tt.keyphrase.Hysteresis_low_set_to=Hysteresis low set to %s%%
tt.keyphrase.Tesla_radius_set_to=Tesla radius set to %sm
tt.keyphrase.Sending_power=Sending power!
tt.keyphrase.Receiving_power=Receiving power!
tt.keyphrase.Stored_energy=Stored energy
tt.keyphrase.Stored_EU=Stored EU
tt.keyphrase.Average_IO=Average I/O
@@ -1540,6 +1505,14 @@ tt.keyphrase.Amperage_IO_(max)=Amperage I/O (max)
tt.keyphrase.Side_capabilities=Side capabilities
tt.keyphrase.Ass_line_recipe=Assembly Line Recipe
tt.cover.ender_fluid_link.fill=Ender Filling Engaged!
tt.cover.ender_fluid_link.suck=Ender Suction Engaged!
tt.block.world_accelerator.set_speed=Machine acceleration changed to x%s
tt.block.world_accelerator.set_range=Machine range changed to %s blocks
tt.block.world_accelerator.set_range_fail=Can't change range; Machine is in Tile Entity mode!
tt.block.world_accelerator.set_mode=Switched mode to: %s
#OpenTurrets compatibility
tile.turretHeadEM.name=Elemental Matter Turret
tile.turretBaseEM.name=Elemental Turret Base
@@ -1879,7 +1852,7 @@ tt.element.AntiPlutonium=Antiplutonium
tt.element.AntiAmericium=Antiamericium
tt.element.AntiCurium=Anticurium
tt.element.AntiBerkelium=Antiberkelium
tt.element.AntiCalifornium=Antibalifornium
tt.element.AntiCalifornium=Anticalifornium
tt.element.AntiEinsteinium=Antieinsteinium
tt.element.AntiFermium=Antifermium
tt.element.AntiMendelevium=Antimendelevium
@@ -1985,7 +1958,7 @@ tt.eoh.spacetime.standard.tooltip.1=§b§lCapable of running recipes up to tier
tt.infodata.multi.energy_hatches=Energy Hatches: %s EU / %s EU
tt.infodata.multi.currently_generates=Currently generates: %s EU/t at %s A
tt.infodata.multi.computation=Computation: %s / %s
tt.infodata.multi.computation=Computation: §a%s §r/ §e%s
tt.infodata.multi.max_parallel=Max Parallel: %s
tt.infodata.multi.multiplier.recipe_time=Recipe time multiplier: %s
tt.infodata.multi.multiplier.energy=Energy multiplier: %s
@@ -331,47 +331,26 @@ achievement.gt.blockmachines.hatch.energywirelesstunnel6.tier.13.desc=High Amp W
achievement.gt.blockmachines.hatch.energywirelesstunnel7.tier.13.desc=High Amp Wireless Energy at last!
gt.blockmachines.hatch.energytunnel1.tier.05.name=IV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.05.name=IV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.05.name=IV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.05.name=IV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.05.name=IV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.05.name=IV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.05.name=IV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.06.name=LuV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.06.name=LuV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.06.name=LuV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.06.name=LuV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.06.name=LuV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.06.name=LuV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.06.name=LuV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.07.name=ZPM 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.07.name=ZPM 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.07.name=ZPM 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.07.name=ZPM 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.07.name=ZPM 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.07.name=ZPM 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.07.name=ZPM 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.08.name=UV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.08.name=UV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.08.name=UV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.08.name=UV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.08.name=UV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.08.name=UV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.08.name=UV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.09.name=UHV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.09.name=UHV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.09.name=UHV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.09.name=UHV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.09.name=UHV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.09.name=UHV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.09.name=UHV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.10.name=UEV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.10.name=UEV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.10.name=UEV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.10.name=UEV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.10.name=UEV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.10.name=UEV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.10.name=UEV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.11.name=UIV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.11.name=UIV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.11.name=UIV 4,096A Laser Target Hatch
@@ -428,47 +407,26 @@ gt.blockmachines.hatch.dynamomulti.desc.0=Multiple Ampere Energy Extractor for M
gt.blockmachines.hatch.dynamomulti.desc.1=Amperes Out
gt.blockmachines.hatch.dynamotunnel1.tier.05.name=IV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.05.name=IV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.05.name=IV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.05.name=IV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.05.name=IV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.05.name=IV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.05.name=IV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.06.name=LuV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.06.name=LuV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.06.name=LuV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.06.name=LuV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.06.name=LuV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.06.name=LuV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.06.name=LuV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.07.name=ZPM 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.07.name=ZPM 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.07.name=ZPM 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.07.name=ZPM 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.07.name=ZPM 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.07.name=ZPM 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.07.name=ZPM 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.08.name=UV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.08.name=UV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.08.name=UV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.08.name=UV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.08.name=UV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.08.name=UV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.08.name=UV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.09.name=UHV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.09.name=UHV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.09.name=UHV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.09.name=UHV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.09.name=UHV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.09.name=UHV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.09.name=UHV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.10.name=UEV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.10.name=UEV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.10.name=UEV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.10.name=UEV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.10.name=UEV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.10.name=UEV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.10.name=UEV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.11.name=UIV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.11.name=UIV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.11.name=UIV 4,096A Laser Source Hatch
@@ -687,15 +645,15 @@ gt.blockmachines.multimachine.tm.teslaCoil.desc.1=Used to transmit power to Tesl
gt.blockmachines.multimachine.tm.teslaCoil.desc.2=Can be fed with Helium/Nitrogen/Radon Plasma to increase the range
gt.blockmachines.multimachine.tm.teslaCoil.desc.3=Transmitted voltage depends on the used Tesla Capacitor tier
gt.blockmachines.multimachine.tm.teslaCoil.desc.4=Primary Tesla Windings need to be at least the same tier as the Tesla Capacitor
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.0=Hysteresis low setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.1=Hysteresis high setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.2=Tesla Towers transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.0=Hysteresis Low
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.1=Hysteresis High
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.2=Transfer Radius
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.3=Tesla Transceiver transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.4=Tesla Ultimate Cover transfer radius setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.5=Output voltage setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.6=Output current setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.5=Output Voltage
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.6=Output Current
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.7=Scan time Min setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.8=Overdrive setting
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.8=Overdrive
gt.blockmachines.multimachine.tm.teslaCoil.cfgi.9=Unused
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.0=Tesla Towers transfer radius display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.1=Tesla Transceiver transfer radius display
@@ -707,6 +665,9 @@ gt.blockmachines.multimachine.tm.teslaCoil.cfgo.6=Energy Stored display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.7=Energy Fraction display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.8=Scan time display
gt.blockmachines.multimachine.tm.teslaCoil.cfgo.9=Output max display
gt.blockmachines.multimachine.tm.teslaCoil.outputVoltage=Output Voltage:
gt.blockmachines.multimachine.tm.teslaCoil.chartButtonTooltip=Open amperage over time chart
gt.blockmachines.multimachine.tm.teslaCoil.heatMapButtonTooltip=Open heat map
gt.blockmachines.multimachine.em.switch.type=Computation Network Switch, CNS
gt.blockmachines.multimachine.em.switch.name=Weighted Network Switch With QoS
@@ -761,7 +722,7 @@ gt.blockmachines.multimachine.em.mattertoem.desc.0=Controller block of the Matte
gt.blockmachines.multimachine.em.mattertoem.desc.1=Transforms items into their elemental form
gt.blockmachines.multimachine.em.emtomatter.name=Matter Dequantizer
gt.blockmachines.multimachine.em.emtomatter.hint.0=1 - Classic Hatches or High Power Casing"
gt.blockmachines.multimachine.em.emtomatter.hint.0=1 - Classic Hatches or High Power Casing
gt.blockmachines.multimachine.em.emtomatter.hint.1=2 - Elemental Input Hatch
gt.blockmachines.multimachine.em.emtomatter.hint.2=3 - Elemental Overflow Hatches or Molecular Casing
gt.blockmachines.multimachine.em.emtomatter.desc.0=Controller block of the Matter Dequantizer
@@ -1015,8 +976,8 @@ fog.upgrade.lore.25=Further utilisation of the quantum entanglement-like propert
fog.upgrade.lore.26=As additional rings are placed closer to the star at the centre of the Forge, the gravitational stress drastically increases on the structure. Graviton shards alleviate these stresses while also creating localized spacetime bridges to link the two rings and their modules respective upgrades.
fog.upgrade.lore.27=A huge development in the capabilities of the Forge has been achieved with the use of large quantities of graviton shards the ability to indefinitely feed the star with stellar fuel. While this has diminishing returns, the star can exist indefinitely despite the extremely accelerated energy expenditure from endless material processing.
fog.upgrade.lore.28=The usage of graviton shards in electrical systems to create localised miniature energy wormholes has allowed for such efficient power transfer that effectively unlimited electricity may be utilized by the Forge. More power means faster processing, quicker material movement, and better utilization of graviton shard related upgrades.
fog.upgrade.lore.29=The final external structural upgrade to the Forge requires the most advanced understanding of graviton shards and their applications in extreme environments. With this, the last 4 module slots of the Forge of the Gods are available to construct, ascending your operation to unseen heights of technological mastery.
fog.upgrade.lore.30=With total mastery of the Forge of the Gods achieved, it is possible to begin a new universe-spanning initiative. It is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours; produce the most exotic plasmas beyond merely periodic elements; and most importantly, begin to understand the immense power of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.
fog.upgrade.lore.29=Further enrichment of the extreme spaces within the Plasma Fabricator & Exoticizer allows for the production of the most exotic plasmas beyond merely periodic elements and facilitates the creation of completely new kinds of subatomic particles, resulting in the creation of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter.
fog.upgrade.lore.30=With the construction of the third and final ring, total mastery of the Forge of the Gods has been achieved and it is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.
fog.upgrade.text.0=Unlocks the base functionality of the Forge of the Gods, meaning 8 module slots, 1 ring, the Helioflare Power Forge module, 2 billion EU/t processing voltage and 15,000K heat bonus cap.
fog.upgrade.text.1=Unlocks a recipe time reduction multiplier based on the current heat the multi is running at. This bonus is calculated via following formula: Multiplier = 1 / (Heat^0.01)
@@ -1047,8 +1008,8 @@ fog.upgrade.text.25=Allows the Heliofusion Exoticizer to be affected by other up
fog.upgrade.text.26=Allows construction of the second ring and adds 4 module slots.
fog.upgrade.text.27=Uncaps maximum fuel consumption, but fuel consumption used in bonus calculations scales according to this formula: Actual FC = Current Max FC + (Current FC - Current Max FC)^0.4, where FC refers to fuel consumption and max FC refers to the max fuel consumption without this upgrade.
fog.upgrade.text.28=Uncaps maximum processing voltage. Voltage can be set in each module's GUI.
fog.upgrade.text.29=Allows construction of the third ring and adds 4 module slots.
fog.upgrade.text.30=Unlocks Magmatter production in the Heliofusion Exoticizer, creation of exotic plasmas in the Heliothermal Plasma Fabricator and Graviton Shard ejection & injection.
fog.upgrade.text.29=Unlocks Magmatter production in the Heliofusion Exoticizer and creation of exotic plasmas in the Heliothermal Plasma Fabricator.
fog.upgrade.text.30=Allows construction of the third ring, adds 4 module slots and unlocks Graviton Shard ejection & injection.
fog.debug.resetbutton.text=Reset
fog.debug.resetbutton.tooltip=Resets all upgrades to zero
@@ -1175,7 +1136,7 @@ gt.blockmachines.multimachine.FOG.upgrades=Upgrades
gt.blockmachines.multimachine.FOG.milestones=Milestones
gt.blockmachines.multimachine.FOG.fuelinfotext=Once the structure of the Forge is built and the multiblock is formed, just simply turning it on is not sufficient to make it functional. The Forge must be supplied with a certain amount of Star Fuel (the item) to actually boot up. The amount of Star Fuel needed depends on the current fuel consumption factor, which can be set in the fuel configuration menu. By default the maximum is 5, but it can be increased later on with upgrades. Star Fuel scaling is as follows: factor*25*1.2^factor. Star Fuel can be supplied via an input bus, it gets consumed periodically and stored internally. Once there is enough Star Fuel stored in the multi, it turns on for real (allowing modules to connect) and converts the consumed Star Fuel into stored Stellar Fuel. From this point onwards, the Forge must be fueled via one of the liquid fuels (type can be selected in the fuel config menu). If there isn't enough of the selected fuel present in the input hatch, the stored fuel amount will decrease and if it reaches 0, the Forge enters the previous 'off' state where modules disconnect and it has to be supplied with Star Fuel again. The amount of internally stored Stellar Fuel (liquid) can be increased by turning on battery charging, this will cause the fuel usage to double, but half of it will be stored in the internal battery.
gt.blockmachines.multimachine.FOG.moduleinfotext=There are 4 types of modules that can be used in the Forge, the Helioflare Power Forge, Helioflux Melting Core, Heliothermal Plasma Fabricator and Heliofusion Exoticizer. These modules are separate multiblocks that have to be built into the Godforge structure at their designated spots. Once built, these modules have to connect to the Godforge, which happens automatically if all requirements for the respective module are met. Alternatively, there is a button to refresh their status without waiting for the timer. Each of these modules has its specialized functionality & requirements and is affected differently by certain upgrades. The first unlocked module is the §BHelioflare Power Forge§6, which simply put is a blast furnace even more powerful than the mega version. Additionally, this module has a furnace mode, turning it into a hyper powerful multi smelter. This module is unlocked by default and has 1024 base parallel. The second unlock is the §BHelioflux Melting Core§6, which also processes blast furnace recipes, but with a twist, the outputs are ejected in their molten form instead of hot/regular ingots. If an output does not have a molten form, it will output its regular form. This module has to be unlocked by an upgrade to function and has 512 base parallel. The third module is the §BHeliothermal Plasma Fabricator§6, which possesses a unique recipemap featuring direct material to plasma conversion recipes. These recipes are grouped by two properties, fusion tier and steps required, limiting which recipes can be processed before their respective upgrades are unlocked. Unlike regular fusion, these recipes produce the plasma of the input material. This module has 384 base parallel. The fourth and last module is the §BHeliofusion Exoticizer§6, a module capable of producing quark gluon plasma and later on magmatter. This module has unique automation challenges for both materials, so it is recommended to have two of these, as they have to be locked to either one of the materials. The common rule for both modes' automation challenges is as follows: the module outputs materials at the start of a recipe cycle and waits for the correct inputs to arrive before starting the actual processing of the output material. If producing quark-gluon plasma, the module outputs up to 7 different fluids/dusts with amounts between 1-64 and 1-7 respectively, and their corresponding plasmas and amounts have to be returned in order for the recipe to process. For each L of fluid, a bucket of plasma and for each dust 9 ingots worth of plasma must be returned for the recipe to work. If magmatter mode is active, the automation challenge changes. Now the module outputs 1-50L of tachyon rich temporal fluid, 51-100L of spatially enlarged fluid and one dust of a high tier material. The challenge is to return both the tachyon rich and spatially enlarged fluids, plus as much plasma of the dust's material (in ingots) as the difference between the amounts of spatially enlarged and tachyon rich fluid. Once all of these have been returned in the correct amounts, the recipe will start to process and output magmatter. This module has 64 base parallel.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Upgrades are the heart and soul of the Godforge, they unlock most of its functionality and processing power. The upgrade tree can be accessed via its button on the main gui and each upgrade node can be clicked for more information on its effects and unlock requirements. In general, each upgrade can only be unlocked if the prior one is unlocked and there are enough available graviton shards. One exception to this is the first upgrade, as that one has no prior upgrade. Some upgrades can also have extra material costs, which are denoted next to the unlock button if applicable. If an upgrade has more than 1 connected prior upgrade, then there are two options, either the upgrade requires ALL connected prior upgrades or AT LEAST ONE (indicated by the connection's color, red means ALL, blue means AT LEAST ONE). Upgrades can be refunded by simply pressing the unlock button again, but this only works if ALL connected later upgrades are not active/unlocked. The block of upgrades following the unlock of the Heliufusion Exoticizer module are special, as they are what is considered §Bthe Split§6. As the name suggests, only one path out of the three may be chosen at first, and the others will be locked. Each path has specialized buffs that are primarily targeted towards a specific module, and thus affect other module types with reduced effect (unless stated otherwise). The amount of unlockable paths depends on the amount of rings the Godforge has, which in turn are limited by later upgrades.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Upgrades are the heart and soul of the Godforge, they unlock most of its functionality and processing power. The upgrade tree can be accessed via its button on the main gui and each upgrade node can be clicked for more information on its effects and unlock requirements. In general, each upgrade can only be unlocked if the prior one is unlocked and there are enough available graviton shards. One exception to this is the first upgrade, as that one has no prior upgrade. Some upgrades can also have extra material costs, which are denoted next to the unlock button if applicable. If an upgrade has more than 1 connected prior upgrade, then there are two options, either the upgrade requires ALL connected prior upgrades or AT LEAST ONE (indicated by the connection's color, red means ALL, blue means AT LEAST ONE). Upgrades can be refunded by simply pressing the unlock button again, but this only works if ALL connected later upgrades are not active/unlocked. The block of upgrades following the unlock of the Heliofusion Exoticizer module are special, as they are what is considered §Bthe Split§6. As the name suggests, only one path out of the three may be chosen at first, and the others will be locked. Each path has specialized buffs that are primarily targeted towards a specific module, and thus affect other module types with reduced effect (unless stated otherwise). The amount of unlockable paths depends on the amount of rings the Godforge has, which in turn are limited by later upgrades.
gt.blockmachines.multimachine.FOG.milestoneinfotext=Milestones are essential for upgrading the Godforge, as they are the source of graviton shards, the main currency needed for unlocking upgrades. In essence, milestones are just what their name suggests, thresholds that when reached, grant graviton shards. There are four types of milestones, Charge, Conversion, Catalyst and Composition, each referring to a stat of the Godforge. Each milestone has 7 tiers, each being harder to reach than the last, but also granting more graviton shards. The first tier grants 1 graviton shard, the second 2, the third 3 etc. The §BCharge§6 milestone scales off total power consumption of all modules combined, the first tier being unlocked at 1e15 EU consumed, and each subsequent milestone scaling by 9x. The §BConversion§6 milestone scales off total recipes processed across all modules (excluding the Helioflare Power Forge's furnace mode) and its first tier is unlocked at 10M processed recipes. Following tiers scale by 4x. The §BCatalyst§6 milestone is based on the Forge's fuel consumption, counted in Stellar Fuel units (the number entered in the fuel config menu). Reaching the first tier requires 10,000 fuel units to be consumed, and each tier above scales by 3x. Last but not least, the §BComposition§6 milestone works a bit differently, as it scales off the Forge's structure. Milestone levels are granted for each unique type of module present in the structure (Heliofusion Exoticizer modules on quark-gluon and magmatter mode count as unique) and for each additional ring built. Your research suggests that something strange might happen if all milestones reach their final tier... Make sure to check back!
gt.blockmachines.multimachine.FOG.contributors=Contributors
gt.blockmachines.multimachine.FOG.lead=Project Lead
@@ -1407,6 +1368,10 @@ GT5U.gui.text.at_past_5secs.header=§7Após 5 segundos:
GT5U.gui.text.at_past_30secs.header=§7Após 30 segundos:
GT5U.gui.text.at_past_min.header=§7Após um minuto:
GT5U.gui.text.at_history.values=%s UE/t (%sA %s)
GT5U.gui.text.total_line=Total: %s EU
GT5U.gui.text.usage_line=Usage: %s EU/t
GT5U.gui.text.time_line=Time: %s secs
GT5U.gui.text.time_line_with_ticks=Time: %s secs (%d ticks)
# RecipeMaps
gt.recipe.eyeofharmony=Olho da Harmonia
@@ -1526,11 +1491,11 @@ tt.keyphrase.Running_interdimensional_scan=Running interdimensional scan
tt.keyphrase.Running_local_dimension_scan=Running local dimension scan
tt.keyphrase.Overdrive_disengaged=Overdrive disengaged
tt.keyphrase.Overdrive_engaged=Overdrive engaged
tt.keyphrase.Hysteresis_high_set_to=Hysteresis high set to
tt.keyphrase.Hysteresis_low_set_to=Hysteresis low set to
tt.keyphrase.Tesla_radius_set_to=Tesla radius set to
tt.keyphrase.Sending_power=Sending power
tt.keyphrase.Receiving_power=Receiving power
tt.keyphrase.Hysteresis_high_set_to=Hysteresis high set to %s%%
tt.keyphrase.Hysteresis_low_set_to=Hysteresis low set to %s%%
tt.keyphrase.Tesla_radius_set_to=Tesla radius set to %sm
tt.keyphrase.Sending_power=Sending power!
tt.keyphrase.Receiving_power=Receiving power!
tt.keyphrase.Stored_energy=Stored energy
tt.keyphrase.Stored_EU=Stored EU
tt.keyphrase.Average_IO=Average I/O
@@ -1540,6 +1505,14 @@ tt.keyphrase.Amperage_IO_(max)=Amperage I/O (max)
tt.keyphrase.Side_capabilities=Side capabilities
tt.keyphrase.Ass_line_recipe=Receita da Linha de Montagem
tt.cover.ender_fluid_link.fill=Ender Filling Engaged!
tt.cover.ender_fluid_link.suck=Ender Suction Engaged!
tt.block.world_accelerator.set_speed=Machine acceleration changed to x%s
tt.block.world_accelerator.set_range=Machine range changed to %s blocks
tt.block.world_accelerator.set_range_fail=Can't change range; Machine is in Tile Entity mode!
tt.block.world_accelerator.set_mode=Switched mode to: %s
#OpenTurrets compatibility
tile.turretHeadEM.name=Elemental Matter Turret
tile.turretBaseEM.name=Elemental Turret Base
@@ -1879,7 +1852,7 @@ tt.element.AntiPlutonium=Antiplutonium
tt.element.AntiAmericium=Antiamericium
tt.element.AntiCurium=Anticurium
tt.element.AntiBerkelium=Antiberkelium
tt.element.AntiCalifornium=Antibalifornium
tt.element.AntiCalifornium=Anticalifornium
tt.element.AntiEinsteinium=Antieinsteinium
tt.element.AntiFermium=Antifermium
tt.element.AntiMendelevium=Antimendelevium
@@ -331,47 +331,26 @@ achievement.gt.blockmachines.hatch.energywirelesstunnel6.tier.13.desc=Након
achievement.gt.blockmachines.hatch.energywirelesstunnel7.tier.13.desc=Наконец-то высокоамперная беспроводная энергия!
gt.blockmachines.hatch.energytunnel1.tier.05.name=IV 256A Приёмник лазера
gt.blockmachines.hatch.energytunnel2.tier.05.name=IV 1,024A Приёмник лазера
gt.blockmachines.hatch.energytunnel3.tier.05.name=IV 4,096A Приёмник лазера
gt.blockmachines.hatch.energytunnel4.tier.05.name=IV 16,384A Приёмник лазера
gt.blockmachines.hatch.energytunnel5.tier.05.name=IV 65,536A Приёмник лазера
gt.blockmachines.hatch.energytunnel6.tier.05.name=IV 262,144A Приёмник лазера
gt.blockmachines.hatch.energytunnel7.tier.05.name=IV 1,048,576A Приёмник лазера
gt.blockmachines.hatch.energytunnel1.tier.06.name=LuV 256A Приёмник лазера
gt.blockmachines.hatch.energytunnel2.tier.06.name=LuV 1,024A Приёмник лазера
gt.blockmachines.hatch.energytunnel3.tier.06.name=LuV 4,096A Приёмник лазера
gt.blockmachines.hatch.energytunnel4.tier.06.name=LuV 16,384A Приёмник лазера
gt.blockmachines.hatch.energytunnel5.tier.06.name=LuV 65,536A Приёмник лазера
gt.blockmachines.hatch.energytunnel6.tier.06.name=LuV 262,144A Приёмник лазера
gt.blockmachines.hatch.energytunnel7.tier.06.name=LuV 1,048,576A Приёмник лазера
gt.blockmachines.hatch.energytunnel1.tier.07.name=ZPM 256A Приёмник лазера
gt.blockmachines.hatch.energytunnel2.tier.07.name=ZPM 1,024A Приёмник лазера
gt.blockmachines.hatch.energytunnel3.tier.07.name=ZPM 4,096A Приёмник лазера
gt.blockmachines.hatch.energytunnel4.tier.07.name=ZPM 16,384A Приёмник лазера
gt.blockmachines.hatch.energytunnel5.tier.07.name=ZPM 65,536A Приёмник лазера
gt.blockmachines.hatch.energytunnel6.tier.07.name=ZPM 262,144A Приёмник лазера
gt.blockmachines.hatch.energytunnel7.tier.07.name=ZPM 1,048,576A Приёмник лазера
gt.blockmachines.hatch.energytunnel1.tier.08.name=UV 256A Приёмник лазера
gt.blockmachines.hatch.energytunnel2.tier.08.name=UV 1,024A Приёмник лазера
gt.blockmachines.hatch.energytunnel3.tier.08.name=UV 4,096A Приёмник лазера
gt.blockmachines.hatch.energytunnel4.tier.08.name=UV 16,384A Приёмник лазера
gt.blockmachines.hatch.energytunnel5.tier.08.name=UV 65,536A Приёмник лазера
gt.blockmachines.hatch.energytunnel6.tier.08.name=UV 262,144A Приёмник лазера
gt.blockmachines.hatch.energytunnel7.tier.08.name=UV 1,048,576A Приёмник лазера
gt.blockmachines.hatch.energytunnel1.tier.09.name=UHV 256A Приёмник лазера
gt.blockmachines.hatch.energytunnel2.tier.09.name=UHV 1,024A Приёмник лазера
gt.blockmachines.hatch.energytunnel3.tier.09.name=UHV 4,096A Приёмник лазера
gt.blockmachines.hatch.energytunnel4.tier.09.name=UHV 16,384A Приёмник лазера
gt.blockmachines.hatch.energytunnel5.tier.09.name=UHV 65,536A Приёмник лазера
gt.blockmachines.hatch.energytunnel6.tier.09.name=UHV 262,144A Приёмник лазера
gt.blockmachines.hatch.energytunnel7.tier.09.name=UHV 1,048,576A Приёмник лазера
gt.blockmachines.hatch.energytunnel1.tier.10.name=UEV 256A Приёмник лазера
gt.blockmachines.hatch.energytunnel2.tier.10.name=UEV 1,024A Приёмник лазера
gt.blockmachines.hatch.energytunnel3.tier.10.name=UEV 4,096A Приёмник лазера
gt.blockmachines.hatch.energytunnel4.tier.10.name=UEV 16,384A Приёмник лазера
gt.blockmachines.hatch.energytunnel5.tier.10.name=UEV 65,536A Приёмник лазера
gt.blockmachines.hatch.energytunnel6.tier.10.name=UEV 262,144A Приёмник лазера
gt.blockmachines.hatch.energytunnel7.tier.10.name=UEV 1,048,576A Приёмник лазера
gt.blockmachines.hatch.energytunnel1.tier.11.name=UIV 256A Приёмник лазера
gt.blockmachines.hatch.energytunnel2.tier.11.name=UIV 1,024A Приёмник лазера
gt.blockmachines.hatch.energytunnel3.tier.11.name=UIV 4,096A Приёмник лазера
@@ -428,47 +407,26 @@ gt.blockmachines.hatch.dynamomulti.desc.0=Мультиамперный выхо
gt.blockmachines.hatch.dynamomulti.desc.1=Выходных ампер
gt.blockmachines.hatch.dynamotunnel1.tier.05.name=IV 256A Источник лазера
gt.blockmachines.hatch.dynamotunnel2.tier.05.name=IV 1,024A Источник лазера
gt.blockmachines.hatch.dynamotunnel3.tier.05.name=IV 4,096A Источник лазера
gt.blockmachines.hatch.dynamotunnel4.tier.05.name=IV 16,384A Источник лазера
gt.blockmachines.hatch.dynamotunnel5.tier.05.name=IV 65,536A Источник лазера
gt.blockmachines.hatch.dynamotunnel6.tier.05.name=IV 262,144A Источник лазера
gt.blockmachines.hatch.dynamotunnel7.tier.05.name=IV 1,048,576A Источник лазера
gt.blockmachines.hatch.dynamotunnel1.tier.06.name=LuV 256A Источник лазера
gt.blockmachines.hatch.dynamotunnel2.tier.06.name=LuV 1,024A Источник лазера
gt.blockmachines.hatch.dynamotunnel3.tier.06.name=LuV 4,096A Источник лазера
gt.blockmachines.hatch.dynamotunnel4.tier.06.name=LuV 16,384A Источник лазера
gt.blockmachines.hatch.dynamotunnel5.tier.06.name=LuV 65,536A Источник лазера
gt.blockmachines.hatch.dynamotunnel6.tier.06.name=LuV 262,144A Источник лазера
gt.blockmachines.hatch.dynamotunnel7.tier.06.name=LuV 1,048,576A Источник лазера
gt.blockmachines.hatch.dynamotunnel1.tier.07.name=ZPM 256A Источник лазера
gt.blockmachines.hatch.dynamotunnel2.tier.07.name=ZPM 1,024A Источник лазера
gt.blockmachines.hatch.dynamotunnel3.tier.07.name=ZPM 4,096A Источник лазера
gt.blockmachines.hatch.dynamotunnel4.tier.07.name=ZPM 16,384A Источник лазера
gt.blockmachines.hatch.dynamotunnel5.tier.07.name=ZPM 65,536A Источник лазера
gt.blockmachines.hatch.dynamotunnel6.tier.07.name=ZPM 262,144A Источник лазера
gt.blockmachines.hatch.dynamotunnel7.tier.07.name=ZPM 1,048,576A Источник лазера
gt.blockmachines.hatch.dynamotunnel1.tier.08.name=UV 256A Источник лазера
gt.blockmachines.hatch.dynamotunnel2.tier.08.name=UV 1,024A Источник лазера
gt.blockmachines.hatch.dynamotunnel3.tier.08.name=UV 4,096A Источник лазера
gt.blockmachines.hatch.dynamotunnel4.tier.08.name=UV 16,384A Источник лазера
gt.blockmachines.hatch.dynamotunnel5.tier.08.name=UV 65,536A Источник лазера
gt.blockmachines.hatch.dynamotunnel6.tier.08.name=UV 262,144A Источник лазера
gt.blockmachines.hatch.dynamotunnel7.tier.08.name=UV 1,048,576A Источник лазера
gt.blockmachines.hatch.dynamotunnel1.tier.09.name=UHV 256A Источник лазера
gt.blockmachines.hatch.dynamotunnel2.tier.09.name=UHV 1,024A Источник лазера
gt.blockmachines.hatch.dynamotunnel3.tier.09.name=UHV 4,096A Источник лазера
gt.blockmachines.hatch.dynamotunnel4.tier.09.name=UHV 16,384A Источник лазера
gt.blockmachines.hatch.dynamotunnel5.tier.09.name=UHV 65,536A Источник лазера
gt.blockmachines.hatch.dynamotunnel6.tier.09.name=UHV 262,144A Источник лазера
gt.blockmachines.hatch.dynamotunnel7.tier.09.name=UHV 1,048,576A Источник лазера
gt.blockmachines.hatch.dynamotunnel1.tier.10.name=UEV 256A Источник лазера
gt.blockmachines.hatch.dynamotunnel2.tier.10.name=UEV 1,024A Источник лазера
gt.blockmachines.hatch.dynamotunnel3.tier.10.name=UEV 4,096A Источник лазера
gt.blockmachines.hatch.dynamotunnel4.tier.10.name=UEV 16,384A Источник лазера
gt.blockmachines.hatch.dynamotunnel5.tier.10.name=UEV 65,536A Источник лазера
gt.blockmachines.hatch.dynamotunnel6.tier.10.name=UEV 262,144A Источник лазера
gt.blockmachines.hatch.dynamotunnel7.tier.10.name=UEV 1,048,576A Источник лазера
gt.blockmachines.hatch.dynamotunnel1.tier.11.name=UIV 256A Источник лазера
gt.blockmachines.hatch.dynamotunnel2.tier.11.name=UIV 1,024A Источник лазера
gt.blockmachines.hatch.dynamotunnel3.tier.11.name=UIV 4,096A Источник лазера
@@ -721,7 +679,7 @@ gt.blockmachines.multimachine.em.switch.desc.4=The first parameter in each group
gt.blockmachines.multimachine.em.switch.desc.5=The second parameter in each group controls the hatch weight.
gt.blockmachines.multimachine.em.switch.adv.name=Статичный QoS сетевой коммутатор
gt.blockmachines.multimachine.em.switch.adv.desc.0=Версия облачного сетевого коммутатора с переменной длиной.
gt.blockmachines.multimachine.em.switch.adv.desc.1=Потребляет §b524,288§7 EU/t за среднюю секцию во время работы.
gt.blockmachines.multimachine.em.switch.adv.desc.1=Расходует §b524,288§7 EU/t в среднем за секцию во время работы.
gt.blockmachines.multimachine.em.switch.adv.desc.2=Вывод вычислений настраивается путем щелчка ПКМ по выходным разъёмам с помощью отвёртки.
gt.blockmachines.multimachine.em.switch.adv.desc.3=Выходные разъёмы должны быть частью структуры, чтобы их можно было настраивать.
gt.blockmachines.multimachine.em.switch.adv.desc.4=Вывод вычислений для разъёма напрямую контролируется настройкой разъёма.
@@ -993,7 +951,7 @@ fog.upgrade.lore.0=Кузница богов - это чрезвычайно м
fog.upgrade.lore.1=Первое крупное улучшение Кузницы Богов позволило увеличить скорость обработки при повышении температуры благодаря эффекту гравитационного искривления гравитонных осколков. Это первое из многих применений осколков, которые будут открыты в ходе постоянного использования Кузницы.
fog.upgrade.lore.2=Гравитонные осколки деформируют площадь поверхности топлива, используемого в кузнице, повышая эффективность, поскольку на единицу топлива можно переработать больше материала. Гравитонные осколки будут иметь решающее значение для дальнейшего повышения эффективности, чтобы компенсировать постоянно растущие потребности кузницы.
fog.upgrade.lore.3=С помощью гравитонных осколков можно увеличить пространство в топливных камерах кузницы, что позволяет сжигать большее количество топлива и достигать более высоких температур. Не забудьте запастись топливом, чтобы поддерживать жизнь звезды в центре кузницы.
fog.upgrade.lore.4=Гравитонные осколки воздействуют не только на материю, но и на энергию: при достаточно высокой концентрации звездного топлива сверхпроводимость в Кузнице возникает исключительно за счет гравитационных сил. Какими ещё свойствами могут обладать Гравитонные осколки?
fog.upgrade.lore.4=Гравитонные осколки воздействуют не только на материю, но и на энергию: при достаточно высокой концентрации звездного топлива сверхпроводимость в Кузнице возникает исключительно за счёт гравитационных сил. Какими ещё свойствами могут обладать Гравитонные осколки?
fog.upgrade.lore.5=По мере использования Кузницы накапливается всё больше данных о гравитонных осколках. Выяснилось, что они могут стабилизировать мощность кузницы, позволяя напрямую извлекать расплавленный материал, пока он ещё находится вблизи сердца звезды.
fog.upgrade.lore.6=По мере того как расход звездного топлива увеличивает размер и энергию звезды, растет и количество материалов, которые можно переработать за один раз. Гравитонные осколки позволяют манипулировать большим количеством материалов рядом со звездой в ядре Кузницы.
fog.upgrade.lore.7=По мере углубления понимания гравитонных осколков можно добиться лучшего контроля над материалами, которыми они манипулируют. Гравитонные осколки представляют собой альтернативу электромагнитному сдерживанию плазмы, используя вместо этого манипуляции с пространством-временем, что позволяет кузнице напрямую выдавать обработанные материалы в виде плазмы.
@@ -1001,7 +959,7 @@ fog.upgrade.lore.8=Добавление гравитонных осколков
fog.upgrade.lore.9=Простое добавление новых гравитонных осколков в топливную камеру усиливает способность кузницы потреблять всё большее количество звездного топлива. Этому даже способствуют гравитонные осколки, помещенные в разные части кузницы - похоже, осколки проявляют свойства, сходные с квантовой запутанностью.
fog.upgrade.lore.10=Увеличение концентрации гравитонных осколков возле областей обработки материалов в Кузнице настолько сильно искривляет пространство-время, что позволяет манипулировать материалами из каузального будущего и прошлого. Это, по сути, удваивает возможности ввода и обработки материалов.
fog.upgrade.lore.11=Использование большого количества гравитонных осколков создает настолько экстремальные области пространства, что экзотические формы материи могут существовать с гораздо большей стабильностью, чем обычно. К сожалению, эта область настолько экстремальна, что по существу пространственно отделена от остальной части Кузницы, не позволяя использовать существующие улучшения структуры и других её модулей.
fog.upgrade.lore.12=Воздействие гравитонно-индуцированных микрочёрных дыр может ещё больше сжать звездное топливо, увеличивая его способность подпитывать звезду в центре Кузницы за счет реакций синтеза с более высокой энергией, чем это обычно возможно в естественной звезде. В результате выделяется больше тепла, что повышает эффективность работы Кузницы.
fog.upgrade.lore.12=Воздействие гравитонно-индуцированных микрочёрных дыр может ещё больше сжать звездное топливо, увеличивая его способность подпитывать звезду в центре Кузницы за счёт реакций синтеза с более высокой энергией, чем это обычно возможно в естественной звезде. В результате выделяется больше тепла, что повышает эффективность работы Кузницы.
fog.upgrade.lore.13=При увеличении концентрации гравитонных осколков в топливной камере начинают проявляться бесконечные фракталоподобные свойства в ограниченном пространстве, что ещё больше повышает производительность. Правда, для этого необходимо соразмерно увеличить количество звездного топлива, чтобы энергия достигла материи в глубине камеры.
fog.upgrade.lore.14=Используя уникальные свойства гравитонных осколков по управлению энергией, можно более эффективно использовать энергию в кузнице. Управление электронами с помощью гравитации, а не материи или электромагнитных сил приводит к меньшим потерям энергии и, следовательно к большей скорости обработки.
fog.upgrade.lore.15=Подобно Квантовому силовому преобразователю, квантово-механические свойства гравитонных осколков позволяют Кузнице завершить сложную серию процессов ядерного синтеза за одно событие, напрямую манипулируя субатомными частицами самих материалов.
@@ -1018,8 +976,8 @@ fog.upgrade.lore.25=Дальнейшее использование свойст
fog.upgrade.lore.26=Когда дополнительные кольца размещаются ближе к звезде в центре Кузницы, гравитационная нагрузка на структуру резко возрастает. Гравитонные осколки снижают это напряжение, а также создают локальные пространственно-временные мосты, соединяющие два кольца и соответствующие им модули улучшений.
fog.upgrade.lore.27=Огромное развитие возможностей Кузницы было достигнуто благодаря использованию большого количества гравитонных осколков - способность бесконечно подпитывать звезду звездным топливом. Хотя отдача от этого уменьшается, звезда может существовать бесконечно долго, несмотря на чрезвычайно ускоренный расход энергии при бесконечной переработке материалов.
fog.upgrade.lore.28=Использование гравитонных осколков в электрических системах для создания локализованных миниатюрных энергетических червоточин позволило обеспечить настолько эффективную передачу энергии, что Кузница может использовать фактически неограниченное количество энергии. Больше энергии означает более быструю обработку, более быстрое перемещение материалов и более эффективное использование улучшений, связанных с гравитонными осколками.
fog.upgrade.lore.29=Последняя внешняя структурная модернизация Кузницы требует наиболее глубокого понимания гравитонных осколков и их применения в экстремальных условиях. После этого станут доступны последние 4 модульных слота Кузницы Богов, которые поднимут вашу операцию до невиданных высот технологического мастерства.
fog.upgrade.lore.30=После полного овладения Кузницей Богов можно приступить к новой инициативе по расширению вселенной. Теперь можно квантовать и извлекать гравитонные осколки для использования за пределами Кузницы в новых мощных технологических начинаниях; производить самую экзотическую плазму, выходящую за рамки простых периодических элементов; и, что самое важное, начать понимать огромную силу магматерии - формы материи, состоящей исключительно из магнитных монополей, плотность и стабильность которой в миллиарды раз превышает плотность и стабильность обычной бозонной материи. Именно с этим развитием событий вы осознаете, что завершение Кузницы было не конечной целью, а лишь ступенькой на пути к всеобщей трансцендентности.
fog.upgrade.lore.29=Дальнейшее обогащение экстремальных пространств внутри Производителя плазмы и Exoticizer позволяет производить самые экзотические плазмы, выходящие за рамки простых периодических элементов, и способствует созданию совершенно новых типов субатомных частиц, что приводит к образованию магматерии - формы материи, полностью состоящей из магнитных монополей, плотность и стабильность которой в миллиарды раз превышают плотность и стабильность обычной бозонной материи.
fog.upgrade.lore.30=С постройкой третьего и последнего кольца был достигнут полный контроль над Кузницей Богов, и теперь стало возможным квантовать и извлекать гравитонные осколки для использования за пределами Кузницы в новых мощных технологических разработках. Именно с этим развитием событий вы осознаете, что завершение Кузницы было не конечной целью, а лишь ступенькой на пути к всеобщей трансцендентности.
fog.upgrade.text.0=Разблокирует базовую функциональность Кузницы богов, то есть 8 слотов для модулей, 1 кольцо, модуль Helioflare Power Forge, рабочий вольтаж 2 миллиарда EU/t и предельный бонус к теплоотдаче 15,000 K.
fog.upgrade.text.1=Разблокирует множитель сокращения времени рецепта в зависимости от текущей температуры, при которой работает мульти. Этот бонус рассчитывается по следующей формуле: Множитель = 1 / (Температура^0.01)
@@ -1041,7 +999,7 @@ fog.upgrade.text.16=Позволяет Helioflare Power Forge получить
fog.upgrade.text.17=Увеличивает лимит бонуса тепла EBF до 30,000K.
fog.upgrade.text.18=Разблокирует множитель для максимальной параллели на основе текущего тепла. Этот бонус рассчитывается по следующей формуле: Множитель = 1 + Тепло / 15000
fog.upgrade.text.19=Улучшает снижение энергии EBF на нагрев с 5%% до 8%% и добавляет скидку на энергию основанную на уровне заполненности внутреннего аккумулятора. Этот бонус рассчитывается по формуле: Скидка = (Текущий уровень заполнения / Макс. объём - 0.5)^2 * (-0.6) + 0.15, умноженная на 2/3 для всех моделей кроме Производителя плазмы.
fog.upgrade.text.20=Бонусы за нагрев EBF предоставляются при температуре выше 30,000K, но значение нагрева используемое в расчетах бонуса за нагрев, определяется по следующей формуле: Нагрев Power Forge = 30000 + (Текущий нагрев - 30000)^0.85, Нагрев Melting Core = 30000 + (Текущий нагрев - 30 000)^0.8
fog.upgrade.text.20=Бонусы за нагрев EBF предоставляются при температуре выше 30,000K, но значение нагрева используемое в расчётах бонуса за нагрев, определяется по следующей формуле: Нагрев Power Forge = 30000 + (Текущий нагрев - 30000)^0.85, Нагрев Melting Core = 30000 + (Текущий нагрев - 30 000)^0.8
fog.upgrade.text.21=Разблокирует множитель для максимальной параллели на основе общего количества приобретенных улучшений. Этот бонус рассчитывается по следующей формуле: Множитель = 1 + количество улучшения / 5
fog.upgrade.text.22=Улучшает УГКГ на основе максимальной параллели. Улучшенная формула: Множитель = (1 / Тепло^0.01) / (Параллель^0.02)
fog.upgrade.text.23=Умножает максимальный рабочий вольтаж на 4 за каждое активное кольцо, применяется после других бонусов.
@@ -1050,8 +1008,8 @@ fog.upgrade.text.25=Позволяет Heliofusion Exoticizer получать
fog.upgrade.text.26=Позволяет построить второе кольцо и добавляет 4 слота для модулей.
fog.upgrade.text.27=Отключает максимальный расход топлива, но расход топлива, используемый в расчётах бонусов, масштабируется по следующей формуле: Фактический РТ = Текущий макс. РТ + (Текущий РТ - Текущий макс. РТ)^0.4, где РТ - расход топлива, а макс. РТ - макс. расход топлива без этого улучшения.
fog.upgrade.text.28=Отключает максимальный вольтаж обработки. Вольтаж можно задать в GUI каждого модуля.
fog.upgrade.text.29=Позволяет построить третье кольцо и добавляет 4 слота для модулей.
fog.upgrade.text.30=Разблокирует производство Магматерии в Heliofusion Exoticizer, создание экзотических плазм в Гелиотермальном производителе плазмы и выброс и впрыск гравитонных осколоков.
fog.upgrade.text.29=Открывает возможность производства магматерии в Heliofusion Exoticizer и создания экзотической плазмы в Гелиотермальном производителе плазмы.
fog.upgrade.text.30=Позволяет построить третье кольцо, добавляет 4 слота для модулей и разблокирует выброс и впрыск гравитонных осколков.
fog.debug.resetbutton.text=Сброс
fog.debug.resetbutton.tooltip=Сбрасывает все улучшения до нуля
@@ -1091,7 +1049,7 @@ fog.text.tooltip.speedbonus=Множитель базового времени
fog.text.tooltip.energydiscount=Множитель базового энергопотребления, снижающий его
fog.text.tooltip.ocdivisor=Делитель для сокращения времени рецепта при разгоне (не влияет на идеальный разгон)
fog.text.tooltip.processingvoltage=Базовый рабочий вольтаж для рецептов
fog.text.tooltip.factorpreview=Введите топливный коэффициент для моделирования расчетов с
fog.text.tooltip.factorpreview=Введите топливный коэффициент для моделирования расчётов с
fog.text.tooltip.applysimulationchanges=Моделировать новые значения
fog.text.tooltip.voltageadjustment=Из-за проблем с переполнением, фактический вольтаж рассчитывается по следующей формуле:
fog.text.tooltip.voltageadjustment.1=Вольтаж = Мин(Выбранный вольтаж, 2^63 / Макс. параллель)
@@ -1110,10 +1068,10 @@ achievement.gt.godforgecasing.5=Отдалённый гравитонный мо
achievement.gt.godforgecasing.6=Медиальный гравитонный модулятор потока
achievement.gt.godforgecasing.7=Центральный гравитонный модулятор потока
achievement.gt.blockmachines.multimachine.em.forge_of_gods.desc=BEEEEEEEEEAAAAAAM
achievement.gt.blockmachines.multimachine.em.forge_of_gods.desc=БААААААААААААААААААМ
achievement.gt.blockmachines.multimachine.em.smelting_module.desc=Одна печь, чтобы править всеми.
achievement.gt.blockmachines.multimachine.em.molten_module.desc=Надеюсь, у вас хорошие жидкие отвердители!
achievement.gt.blockmachines.multimachine.em.plasma_module.desc=Fusion? No thanks.
achievement.gt.blockmachines.multimachine.em.plasma_module.desc=Слияние? Нет, спасибо.
achievement.gt.blockmachines.multimachine.em.exotic_module.desc=Создаём статику с 2024 года!
achievement.gt.godforgecasing.0.desc=Строительный блок Кузницы Богов
achievement.gt.godforgecasing.1.desc=Строительный блок Кузницы Богов
@@ -1127,7 +1085,7 @@ achievement.gt.godforgecasing.7.desc=Строительный блок Кузн
gt.blockmachines.multimachine.FOG.parallel=Параллель
gt.blockmachines.multimachine.FOG.batch=Размер партии
gt.blockmachines.multimachine.FOG.fuelconsumption=Коэффициент расхода звёздного топлива
gt.blockmachines.multimachine.FOG.fuelinfo.0=Коэффициент расхода звёздного топлива является основным определяющим фактором при расчете общего расхода звёздного топлива в секунду. Каждый тип топлива имеет различное масштабирование, которое выглядит следующим образом:
gt.blockmachines.multimachine.FOG.fuelinfo.0=Коэффициент расхода звёздного топлива является основным определяющим фактором при расчёте общего расхода звёздного топлива в секунду. Каждый тип топлива имеет различное масштабирование, которое выглядит следующим образом:
gt.blockmachines.multimachine.FOG.fuelinfo.1=Пространственно-трансцендентный остаток: коэффициент*300*1.15^коэффициент
gt.blockmachines.multimachine.FOG.fuelinfo.2=Смесь конденсированной сырой звёздной плазмы: коэффициент*2*1.08^коэффициент
gt.blockmachines.multimachine.FOG.fuelinfo.3=Магнитно-гидродинамически сдержанная звездная материя: коэффициент/25
@@ -1135,8 +1093,8 @@ gt.blockmachines.multimachine.FOG.fuelinfo.4=Этот множитель так
gt.blockmachines.multimachine.FOG.fuelinfo.5=Улучшения могут влиять на эти формулы, изменения перечислены в описаниях соответствующих улучшенний.
gt.blockmachines.multimachine.FOG.fueltype=Нажмите, чтобы выбрать тип топлива
gt.blockmachines.multimachine.FOG.fuelusage=Потребление топлива
gt.blockmachines.multimachine.FOG.plasmamultistep=Многоступенчатая плазма
gt.blockmachines.multimachine.FOG.plasmarecipetier=Тир плазмы
gt.blockmachines.multimachine.FOG.plasmamultistep=Многоступенчатая плазма: %s
gt.blockmachines.multimachine.FOG.plasmarecipetier=Тир плазмы: %s
gt.blockmachines.multimachine.FOG.storedfuel=Количество хранимого топлива:
gt.blockmachines.multimachine.FOG.storedstartupfuel=Количество звездного топлива:
gt.blockmachines.multimachine.FOG.batteryinfo=Установить размер батареи
@@ -1156,7 +1114,7 @@ gt.blockmachines.multimachine.FOG.inversion=Инверсия
gt.blockmachines.multimachine.FOG.expectedinputs=Expected Inputs
gt.blockmachines.multimachine.FOG.possibleinputsqgp=Возможные входные материалы для QGP
gt.blockmachines.multimachine.FOG.possibleinputsmagmatter=Возможные входные материалы для Магматерии
gt.blockmachines.multimachine.FOG.inversioninfotext=Как только все вехи Кузницы достигнут 7-го тира, активируется инверсия. Это снимает ограничение на максимальный тир всех вех и позволяет масштабировать до бесконечности. Масштабирование каждой вехи меняется с экспоненциального на линейное, но предоставленное количество гравитонных осколков продолжает увеличиваться. Количество прогресса, необходимое для каждой последующей вехи, равно количеству, необходимому для 7-го тира каждой вехи. Веха "Структура" является исключением, поскольку она продолжает масштабироваться на 1 на каждом тире, имея собственную формулу для расчета прогресса. Каждому типу модуля присваивается значение, начиная от 1 для Helioflare Power Forge до 5 для Heliofusion Exoticizer в режиме магматерии, затем количество каждого присутствующего модуля вычитается на 1 и умножается на его значение. Эти значения суммируются и делятся на 5, это последний тир вехи поверх базового 7.
gt.blockmachines.multimachine.FOG.inversioninfotext=Как только все вехи Кузницы достигнут 7-го тира, активируется инверсия. Это снимает ограничение на максимальный тир всех вех и позволяет масштабировать до бесконечности. Масштабирование каждой вехи меняется с экспоненциального на линейное, но предоставленное количество гравитонных осколков продолжает увеличиваться. Количество прогресса, необходимое для каждой последующей вехи, равно количеству, необходимому для 7-го тира каждой вехи. Веха "Структура" является исключением, поскольку она продолжает масштабироваться на 1 на каждом тире, имея собственную формулу для расчёта прогресса. Каждому типу модуля присваивается значение, начиная от 1 для Helioflare Power Forge до 5 для Heliofusion Exoticizer в режиме магматерии, затем количество каждого присутствующего модуля вычитается на 1 и умножается на его значение. Эти значения суммируются и делятся на 5, это последний тир вехи поверх базового 7.
gt.blockmachines.multimachine.FOG.powermilestone=Заряд
gt.blockmachines.multimachine.FOG.recipemilestone=Конверсия
gt.blockmachines.multimachine.FOG.fuelmilestone=Катализатор
@@ -1178,7 +1136,7 @@ gt.blockmachines.multimachine.FOG.upgrades=Улучшения
gt.blockmachines.multimachine.FOG.milestones=Вехи
gt.blockmachines.multimachine.FOG.fuelinfotext=После того, как структура кузницы построена и мультиблок сформирован, простого включения недостаточно для функционирования. Для запуска кузницы необходимо её заправить определенным количеством Звёздного топлива (это предмет). Необходимое количество Звёздного топлива зависит от текущего коэффициента расхода звёздного топлива, который можно установить в Меню конфигурации топлива. По умолчанию максимум 5, но его можно увеличить позже с помощью улучшений. Масштабирование звёздного топлива происходит следующим образом: коэффициент*25*1,2^коэффициент. Звёздное топливо может подаваться через входной люк, потребляется периодически и хранится внутри. Как только в мультиблоке накопится достаточное количество Звёздного топлива, он включится по-настоящему (позволяя модулям подключаться) и преобразует потреблённое Звёздное топливо в хранимое Звёздное топливо. С этого момента Кузница должна питаться одним из видов жидкого топлива (тип можно выбрать в меню конфигурации топлива). Если в входном шлюзе недостаточно выбранного топлива, количество хранимого топлива уменьшится, и если оно достигнет 0, кузница перейдет в предыдущее состояние «выключено», в котором модули отключаются, и её придется снова снабжать Звёздным топливом. Количество хранящегося внутри Звёздного топлива (жидкость) можно увеличить, включив зарядку аккумулятора. Это приведет к удвоению расхода топлива, но половина его будет храниться во внутреннем аккумуляторе.
gt.blockmachines.multimachine.FOG.moduleinfotext=There are 4 types of modules that can be used in the Forge, the Helioflare Power Forge, Helioflux Melting Core, Heliothermal Plasma Fabricator and Heliofusion Exoticizer. These modules are separate multiblocks that have to be built into the Godforge structure at their designated spots. Once built, these modules have to connect to the Godforge, which happens automatically if all requirements for the respective module are met. Alternatively, there is a button to refresh their status without waiting for the timer. Each of these modules has its specialized functionality & requirements and is affected differently by certain upgrades. The first unlocked module is the §BHelioflare Power Forge§6, which simply put is a blast furnace even more powerful than the mega version. Additionally, this module has a furnace mode, turning it into a hyper powerful multi smelter. This module is unlocked by default and has 1024 base parallel. The second unlock is the §BHelioflux Melting Core§6, which also processes blast furnace recipes, but with a twist, the outputs are ejected in their molten form instead of hot/regular ingots. If an output does not have a molten form, it will output its regular form. This module has to be unlocked by an upgrade to function and has 512 base parallel. The third module is the §BHeliothermal Plasma Fabricator§6, which possesses a unique recipemap featuring direct material to plasma conversion recipes. These recipes are grouped by two properties, fusion tier and steps required, limiting which recipes can be processed before their respective upgrades are unlocked. Unlike regular fusion, these recipes produce the plasma of the input material. This module has 384 base parallel. The fourth and last module is the §BHeliofusion Exoticizer§6, a module capable of producing quark gluon plasma and later on magmatter. This module has unique automation challenges for both materials, so it is recommended to have two of these, as they have to be locked to either one of the materials. The common rule for both modes' automation challenges is as follows: the module outputs materials at the start of a recipe cycle and waits for the correct inputs to arrive before starting the actual processing of the output material. If producing quark-gluon plasma, the module outputs up to 7 different fluids/dusts with amounts between 1-64 and 1-7 respectively, and their corresponding plasmas and amounts have to be returned in order for the recipe to process. For each L of fluid, a bucket of plasma and for each dust 9 ingots worth of plasma must be returned for the recipe to work. If magmatter mode is active, the automation challenge changes. Now the module outputs 1-50L of tachyon rich temporal fluid, 51-100L of spatially enlarged fluid and one dust of a high tier material. The challenge is to return both the tachyon rich and spatially enlarged fluids, plus as much plasma of the dust's material (in ingots) as the difference between the amounts of spatially enlarged and tachyon rich fluid. Once all of these have been returned in the correct amounts, the recipe will start to process and output magmatter. This module has 64 base parallel.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Улучшения - это сердце и душа Кузницы Богов, они раскрывают большую часть его функциональности и вычислительной мощности. Доступ к дереву улучшений можно получить с помощью кнопки в главном графическом интерфейсе, и на каждый узел улучшения можно нажать для получения дополнительной информации о его эффектах и ​​требованиях разблокировки. Как правило, каждое улучшение может быть разблокировано только в том случае, если предыдущее разблокировано и есть достаточно доступных гравитонных осколков. Исключением является первое улучшение, так как у него нет предыдущего улучшения. Некоторые улучшения также могут иметь дополнительные материальные затраты, которые указаны рядом с кнопкой разблокировки, если применимо. Если у улучшения есть более 1 подключенного предыдущего улучшения, то есть два варианта: либо для улучшения требуются ВСЕ подключенные предыдущие улучшения, либо КАК МИНИМУМ ОДНО (обозначается цветом соединения, красный означает ВСЕ, синий означает КАК МИНИМУМ ОДНО). Улучшения можно вернуть, просто нажав кнопку разблокировки ещё раз, но это работает только в том случае, если ВСЕ подключенные более поздние улучшения неактивны/разблокированы. Блок улучшений, следующий за разблокировкой модуля Heliufusion Exoticizer, является особенным, поскольку он считается §BРазделением§6. Как следует из названия, сначала можно выбрать только один путь из трёх, остальные будут заблокированы. Каждый путь имеет особые усиления, направленные в первую очередь на определённый модуль и, следовательно, влияющие на другие типы модулей с меньшим эффектом (если не указано иное). Количество разблокируемых путей зависит от количества колец в Кузнице Богов, которое, в свою очередь, ограничивается последующими улучшениями.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Улучшения - это сердце и душа Кузницы Богов, они раскрывают большую часть его функциональности и вычислительной мощности. Доступ к дереву улучшений можно получить с помощью кнопки в главном графическом интерфейсе, и на каждый узел улучшения можно нажать для получения дополнительной информации о его эффектах и ​​требованиях разблокировки. Как правило, каждое улучшение может быть разблокировано только в том случае, если предыдущее разблокировано и есть достаточно доступных гравитонных осколков. Исключением является первое улучшение, так как у него нет предыдущего улучшения. Некоторые улучшения также могут иметь дополнительные материальные затраты, которые указаны рядом с кнопкой разблокировки, если применимо. Если у улучшения есть более 1 подключенного предыдущего улучшения, то есть два варианта: либо для улучшения требуются ВСЕ подключенные предыдущие улучшения, либо КАК МИНИМУМ ОДНО (обозначается цветом соединения, красный означает ВСЕ, синий означает КАК МИНИМУМ ОДНО). Улучшения можно вернуть, просто нажав кнопку разблокировки ещё раз, но это работает только в том случае, если ВСЕ подключенные более поздние улучшения неактивны/разблокированы. Блок улучшений, следующий за разблокировкой модуля Heliofusion Exoticizer, является особенным, поскольку он считается §BРазделением§6. Как следует из названия, сначала можно выбрать только один путь из трёх, остальные будут заблокированы. Каждый путь имеет особые усиления, направленные в первую очередь на определённый модуль и, следовательно, влияющие на другие типы модулей с меньшим эффектом (если не указано иное). Количество разблокируемых путей зависит от количества колец в Кузнице Богов, которое, в свою очередь, ограничивается последующими улучшениями.
gt.blockmachines.multimachine.FOG.milestoneinfotext=Вехи необходимы для улучшения Кузницы Богов, поскольку они являются источником гравитонных осколков - основной валюты, необходимой для разблокировки улучшений. По сути, вехи - это именно то, о чем говорит их название: пороговые значения, при достижении которых вы получаете гравитонные осколки. Существует четыре типа вех: "Заряд", "Конверсия", "Катализатор" и "Структура", каждая из которых относится к характеристике Кузницы Богов. Каждый веха состоит из 7 тиров, каждый из которых сложнее достичь, чем предыдущий, но и дает больше гравитонных осколков. Первый тир даёт 1 гравитонный осколок, второй - 2, третий - 3 и т. д. Веха §bЗаряд§6 масштабирует общее энергопотребление всех модулей вместе взятых, первый тир разблокируется при потреблении 1e15 EU, а каждая последующая веха масштабируется в 9 раз. Веха §bКонверсия§6 масштабируется от общего числа обработанных рецептов во всех модулях (за исключением режима печи Helioflare Power Forge), и его первый тир разблокируется при 10 млн обработанных рецептов. Последующие тиры увеличиваются в 4 раза. Веха §bКатализатор§6 основана на расходе топлива кузницы, который измеряется в единицах звёздного топлива (число, указанное в меню конфигурации топлива). Для достижения первого тира требуется израсходовать 10,000 единиц топлива, а каждый последующий тир увеличивает свой расход в 3 раза. И последнее, но не менее важное: веха §bСтруктура§6 работает немного по-другому, поскольку он масштабируется в зависимости от структуры Кузницы. Вехи достижений присваиваются за каждый уникальный тип модуля, присутствующего в структуре (модули Heliofusion Exoticizer в режиме кварк-глюона и магматтера считаются уникальными) и за каждое дополнительно построенное кольцо. Ваши исследования показывают, что может произойти что-то странное, если все контрольные точки достигнут своего конечного тира... Обязательно проверяйте!
gt.blockmachines.multimachine.FOG.contributors=Авторы
gt.blockmachines.multimachine.FOG.lead=Руководитель проекта
@@ -1410,6 +1368,10 @@ GT5U.gui.text.at_past_5secs.header=§7Последние 5 секунд:
GT5U.gui.text.at_past_30secs.header=§7Последние 30 секунд:
GT5U.gui.text.at_past_min.header=§7Последняя минута:
GT5U.gui.text.at_history.values= %s EU/t (%sA %s)
GT5U.gui.text.total_line=Всего: %s EU
GT5U.gui.text.usage_line=Используется: %s EU/t
GT5U.gui.text.time_line=Время: %s с
GT5U.gui.text.time_line_with_ticks=Время: %s с (%d тиков)
# RecipeMaps
gt.recipe.eyeofharmony=Око гармонии
@@ -1548,7 +1510,7 @@ tt.cover.ender_fluid_link.suck=Ender Suction Engaged!
tt.block.world_accelerator.set_speed=Machine acceleration changed to x%s
tt.block.world_accelerator.set_range=Радиус механизма изменён на %s блоков
tt.block.world_accelerator.set_range_fail=Can't change range; Machine is in Tile Entity mode!
tt.block.world_accelerator.set_range_fail=Невозможно изменить диапазон; Механизм находится в режиме TileEntity!
tt.block.world_accelerator.set_mode=Переключился в режим: %s
#OpenTurrets compatibility
@@ -1912,27 +1874,27 @@ tt.element.AntiLivermorium=Анти ливерморий
tt.element.AntiTennessine=Анти теннессин
tt.element.AntiOganesson=Анти оганессон
tt.IUPAC.n=nil
tt.IUPAC.u=un
tt.IUPAC.b=bi
tt.IUPAC.t=tri
tt.IUPAC.q=quad
tt.IUPAC.p=pent
tt.IUPAC.h=hex
tt.IUPAC.s=sept
tt.IUPAC.o=oct
tt.IUPAC.e=enn
tt.IUPAC.N=Nil
tt.IUPAC.U=Un
tt.IUPAC.B=Bi
tt.IUPAC.T=Tri
tt.IUPAC.Q=Quad
tt.IUPAC.P=Pent
tt.IUPAC.H=Hex
tt.IUPAC.S=Sept
tt.IUPAC.O=Oct
tt.IUPAC.E=Enn
tt.IUPAC.ium=ium
tt.IUPAC.n=ноль
tt.IUPAC.u=ун
tt.IUPAC.b=би
tt.IUPAC.t=три
tt.IUPAC.q=квадро
tt.IUPAC.p=пента
tt.IUPAC.h=гекса
tt.IUPAC.s=септа
tt.IUPAC.o=окто
tt.IUPAC.e=нона
tt.IUPAC.N=Ноль
tt.IUPAC.U=Ун
tt.IUPAC.B=Би
tt.IUPAC.T=Три
tt.IUPAC.Q=Квадро
tt.IUPAC.P=Пента
tt.IUPAC.H=Гекса
tt.IUPAC.S=Септа
tt.IUPAC.O=Окто
tt.IUPAC.E=Нона
tt.IUPAC.ium=ий
tt.IUPAC.Anti=Анти
tt.keyword.Weird=*
@@ -1947,7 +1909,7 @@ tt.chat.debug.generator=Режим лазера: %s
GT5U.gui.config.general.debug=Отладка
GT5U.gui.config.general.features=Особенности
GT5U.gui.config.general.teslatweaks=Настройки Тесла
GT5U.gui.config.general.visual=Visual
GT5U.gui.config.general.visual=Визуальный
tt.eoh.fancy_names.crude=Грубый
tt.eoh.fancy_names.primitive=Примитивный
@@ -1978,8 +1940,8 @@ tt.godforge.casings.6.Tooltip.1=Все ближе...
tt.godforge.casings.7.Tooltip.0=Управляет потоком гравитонов для управления гравитацией
tt.godforge.casings.7.Tooltip.1=Гравитационный центр
tt.godforge.casings.8.Tooltip.0=Переносит и сохраняет огромное количество тепла без потерь
tt.godforge.casings.8.Tooltip.1=<<<Thermal<<<
tt.godforge.casings.8.Tooltip.2=>>>Wave>>>
tt.godforge.casings.8.Tooltip.1=<<<Тепловая<<<
tt.godforge.casings.8.Tooltip.2=>>>Волна>>>
tt.godforge.star_color.preset.default=По умолчанию
tt.godforge.star_color.preset.rainbow=Радужный
tt.godforge.star_color.preset.clouds_pick=Выбор Cloud's
@@ -2068,7 +2030,7 @@ tt.gui.text.debug_structure_writer.moving_origin=(Перемещение ист
tt.gui.text.hatch.uncertainty.status.ok=Статус: ОК
tt.gui.text.hatch.uncertainty.status.ng=Status: NG
tt.gui.tooltip.full_led_desc.in.id=ID: %s:%s:§bI %s
tt.gui.tooltip.full_led_desc.out.id=ID: %s:%s:§bO %s
tt.gui.tooltip.full_led_desc.in.id=ID: %s:%s:§bВвод %s
tt.gui.tooltip.full_led_desc.out.id=ID: %s:%s:§bВывод %s
tt.gui.tooltip.full_led_desc.value=Значение: %s
tt.gui.tooltip.full_led_desc.unused=Пока не используется
@@ -331,47 +331,26 @@ achievement.gt.blockmachines.hatch.energywirelesstunnel6.tier.13.desc=High Amp W
achievement.gt.blockmachines.hatch.energywirelesstunnel7.tier.13.desc=High Amp Wireless Energy at last!
gt.blockmachines.hatch.energytunnel1.tier.05.name=IV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.05.name=IV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.05.name=IV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.05.name=IV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.05.name=IV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.05.name=IV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.05.name=IV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.06.name=LuV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.06.name=LuV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.06.name=LuV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.06.name=LuV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.06.name=LuV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.06.name=LuV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.06.name=LuV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.07.name=ZPM 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.07.name=ZPM 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.07.name=ZPM 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.07.name=ZPM 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.07.name=ZPM 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.07.name=ZPM 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.07.name=ZPM 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.08.name=UV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.08.name=UV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.08.name=UV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.08.name=UV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.08.name=UV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.08.name=UV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.08.name=UV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.09.name=UHV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.09.name=UHV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.09.name=UHV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.09.name=UHV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.09.name=UHV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.09.name=UHV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.09.name=UHV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.10.name=UEV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.10.name=UEV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.10.name=UEV 4,096A Laser Target Hatch
gt.blockmachines.hatch.energytunnel4.tier.10.name=UEV 16,384A Laser Target Hatch
gt.blockmachines.hatch.energytunnel5.tier.10.name=UEV 65,536A Laser Target Hatch
gt.blockmachines.hatch.energytunnel6.tier.10.name=UEV 262,144A Laser Target Hatch
gt.blockmachines.hatch.energytunnel7.tier.10.name=UEV 1,048,576A Laser Target Hatch
gt.blockmachines.hatch.energytunnel1.tier.11.name=UIV 256A Laser Target Hatch
gt.blockmachines.hatch.energytunnel2.tier.11.name=UIV 1,024A Laser Target Hatch
gt.blockmachines.hatch.energytunnel3.tier.11.name=UIV 4,096A Laser Target Hatch
@@ -428,47 +407,26 @@ gt.blockmachines.hatch.dynamomulti.desc.0=Multiple Ampere Energy Extractor for M
gt.blockmachines.hatch.dynamomulti.desc.1=Amperes Out
gt.blockmachines.hatch.dynamotunnel1.tier.05.name=IV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.05.name=IV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.05.name=IV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.05.name=IV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.05.name=IV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.05.name=IV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.05.name=IV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.06.name=LuV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.06.name=LuV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.06.name=LuV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.06.name=LuV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.06.name=LuV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.06.name=LuV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.06.name=LuV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.07.name=ZPM 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.07.name=ZPM 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.07.name=ZPM 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.07.name=ZPM 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.07.name=ZPM 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.07.name=ZPM 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.07.name=ZPM 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.08.name=UV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.08.name=UV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.08.name=UV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.08.name=UV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.08.name=UV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.08.name=UV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.08.name=UV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.09.name=UHV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.09.name=UHV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.09.name=UHV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.09.name=UHV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.09.name=UHV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.09.name=UHV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.09.name=UHV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.10.name=UEV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.10.name=UEV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.10.name=UEV 4,096A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel4.tier.10.name=UEV 16,384A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel5.tier.10.name=UEV 65,536A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel6.tier.10.name=UEV 262,144A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel7.tier.10.name=UEV 1,048,576A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel1.tier.11.name=UIV 256A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel2.tier.11.name=UIV 1,024A Laser Source Hatch
gt.blockmachines.hatch.dynamotunnel3.tier.11.name=UIV 4,096A Laser Source Hatch
@@ -764,7 +722,7 @@ gt.blockmachines.multimachine.em.mattertoem.desc.0=Controller block of the Matte
gt.blockmachines.multimachine.em.mattertoem.desc.1=Transforms items into their elemental form
gt.blockmachines.multimachine.em.emtomatter.name=Matter Dequantizer
gt.blockmachines.multimachine.em.emtomatter.hint.0=1 - Classic Hatches or High Power Casing"
gt.blockmachines.multimachine.em.emtomatter.hint.0=1 - Classic Hatches or High Power Casing
gt.blockmachines.multimachine.em.emtomatter.hint.1=2 - Elemental Input Hatch
gt.blockmachines.multimachine.em.emtomatter.hint.2=3 - Elemental Overflow Hatches or Molecular Casing
gt.blockmachines.multimachine.em.emtomatter.desc.0=Controller block of the Matter Dequantizer
@@ -1018,8 +976,8 @@ fog.upgrade.lore.25=Further utilisation of the quantum entanglement-like propert
fog.upgrade.lore.26=As additional rings are placed closer to the star at the centre of the Forge, the gravitational stress drastically increases on the structure. Graviton shards alleviate these stresses while also creating localized spacetime bridges to link the two rings and their modules respective upgrades.
fog.upgrade.lore.27=A huge development in the capabilities of the Forge has been achieved with the use of large quantities of graviton shards the ability to indefinitely feed the star with stellar fuel. While this has diminishing returns, the star can exist indefinitely despite the extremely accelerated energy expenditure from endless material processing.
fog.upgrade.lore.28=The usage of graviton shards in electrical systems to create localised miniature energy wormholes has allowed for such efficient power transfer that effectively unlimited electricity may be utilized by the Forge. More power means faster processing, quicker material movement, and better utilization of graviton shard related upgrades.
fog.upgrade.lore.29=The final external structural upgrade to the Forge requires the most advanced understanding of graviton shards and their applications in extreme environments. With this, the last 4 module slots of the Forge of the Gods are available to construct, ascending your operation to unseen heights of technological mastery.
fog.upgrade.lore.30=With total mastery of the Forge of the Gods achieved, it is possible to begin a new universe-spanning initiative. It is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours; produce the most exotic plasmas beyond merely periodic elements; and most importantly, begin to understand the immense power of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.
fog.upgrade.lore.29=Further enrichment of the extreme spaces within the Plasma Fabricator & Exoticizer allows for the production of the most exotic plasmas beyond merely periodic elements and facilitates the creation of completely new kinds of subatomic particles, resulting in the creation of magmatter, a form of matter made entirely of magnetic monopoles with density and stability billions of times that of conventional bosonic matter.
fog.upgrade.lore.30=With the construction of the third and final ring, total mastery of the Forge of the Gods has been achieved and it is now possible to quantize and extract graviton shards for use outside the Forge in powerful new technological endeavours. It is with this development you realise that the completion of the Forge was not the end goal, but merely a stepping stone to universal transcendence.
fog.upgrade.text.0=Unlocks the base functionality of the Forge of the Gods, meaning 8 module slots, 1 ring, the Helioflare Power Forge module, 2 billion EU/t processing voltage and 15,000K heat bonus cap.
fog.upgrade.text.1=Unlocks a recipe time reduction multiplier based on the current heat the multi is running at. This bonus is calculated via following formula: Multiplier = 1 / (Heat^0.01)
@@ -1050,8 +1008,8 @@ fog.upgrade.text.25=Allows the Heliofusion Exoticizer to be affected by other up
fog.upgrade.text.26=Allows construction of the second ring and adds 4 module slots.
fog.upgrade.text.27=Uncaps maximum fuel consumption, but fuel consumption used in bonus calculations scales according to this formula: Actual FC = Current Max FC + (Current FC - Current Max FC)^0.4, where FC refers to fuel consumption and max FC refers to the max fuel consumption without this upgrade.
fog.upgrade.text.28=Uncaps maximum processing voltage. Voltage can be set in each module's GUI.
fog.upgrade.text.29=Allows construction of the third ring and adds 4 module slots.
fog.upgrade.text.30=Unlocks Magmatter production in the Heliofusion Exoticizer, creation of exotic plasmas in the Heliothermal Plasma Fabricator and Graviton Shard ejection & injection.
fog.upgrade.text.29=Unlocks Magmatter production in the Heliofusion Exoticizer and creation of exotic plasmas in the Heliothermal Plasma Fabricator.
fog.upgrade.text.30=Allows construction of the third ring, adds 4 module slots and unlocks Graviton Shard ejection & injection.
fog.debug.resetbutton.text=Reset
fog.debug.resetbutton.tooltip=Resets all upgrades to zero
@@ -1135,8 +1093,8 @@ gt.blockmachines.multimachine.FOG.fuelinfo.4=This factor also determines the bas
gt.blockmachines.multimachine.FOG.fuelinfo.5=Upgrades can influence these formulas, the changes are listed in the respective upgrades' descriptions.
gt.blockmachines.multimachine.FOG.fueltype=Click to Select Fuel Type
gt.blockmachines.multimachine.FOG.fuelusage=Fuel Usage
gt.blockmachines.multimachine.FOG.plasmamultistep=Multi-Step plasma
gt.blockmachines.multimachine.FOG.plasmarecipetier=Fusion Tier
gt.blockmachines.multimachine.FOG.plasmamultistep=Multi-Step plasma: %s
gt.blockmachines.multimachine.FOG.plasmarecipetier=Fusion Tier: %s
gt.blockmachines.multimachine.FOG.storedfuel=Stored fuel amount:
gt.blockmachines.multimachine.FOG.storedstartupfuel=Star Fuel amount:
gt.blockmachines.multimachine.FOG.batteryinfo=Set battery size
@@ -1178,7 +1136,7 @@ gt.blockmachines.multimachine.FOG.upgrades=Upgrades
gt.blockmachines.multimachine.FOG.milestones=Milestones
gt.blockmachines.multimachine.FOG.fuelinfotext=Once the structure of the Forge is built and the multiblock is formed, just simply turning it on is not sufficient to make it functional. The Forge must be supplied with a certain amount of Star Fuel (the item) to actually boot up. The amount of Star Fuel needed depends on the current fuel consumption factor, which can be set in the fuel configuration menu. By default the maximum is 5, but it can be increased later on with upgrades. Star Fuel scaling is as follows: factor*25*1.2^factor. Star Fuel can be supplied via an input bus, it gets consumed periodically and stored internally. Once there is enough Star Fuel stored in the multi, it turns on for real (allowing modules to connect) and converts the consumed Star Fuel into stored Stellar Fuel. From this point onwards, the Forge must be fueled via one of the liquid fuels (type can be selected in the fuel config menu). If there isn't enough of the selected fuel present in the input hatch, the stored fuel amount will decrease and if it reaches 0, the Forge enters the previous 'off' state where modules disconnect and it has to be supplied with Star Fuel again. The amount of internally stored Stellar Fuel (liquid) can be increased by turning on battery charging, this will cause the fuel usage to double, but half of it will be stored in the internal battery.
gt.blockmachines.multimachine.FOG.moduleinfotext=There are 4 types of modules that can be used in the Forge, the Helioflare Power Forge, Helioflux Melting Core, Heliothermal Plasma Fabricator and Heliofusion Exoticizer. These modules are separate multiblocks that have to be built into the Godforge structure at their designated spots. Once built, these modules have to connect to the Godforge, which happens automatically if all requirements for the respective module are met. Alternatively, there is a button to refresh their status without waiting for the timer. Each of these modules has its specialized functionality & requirements and is affected differently by certain upgrades. The first unlocked module is the §BHelioflare Power Forge§6, which simply put is a blast furnace even more powerful than the mega version. Additionally, this module has a furnace mode, turning it into a hyper powerful multi smelter. This module is unlocked by default and has 1024 base parallel. The second unlock is the §BHelioflux Melting Core§6, which also processes blast furnace recipes, but with a twist, the outputs are ejected in their molten form instead of hot/regular ingots. If an output does not have a molten form, it will output its regular form. This module has to be unlocked by an upgrade to function and has 512 base parallel. The third module is the §BHeliothermal Plasma Fabricator§6, which possesses a unique recipemap featuring direct material to plasma conversion recipes. These recipes are grouped by two properties, fusion tier and steps required, limiting which recipes can be processed before their respective upgrades are unlocked. Unlike regular fusion, these recipes produce the plasma of the input material. This module has 384 base parallel. The fourth and last module is the §BHeliofusion Exoticizer§6, a module capable of producing quark gluon plasma and later on magmatter. This module has unique automation challenges for both materials, so it is recommended to have two of these, as they have to be locked to either one of the materials. The common rule for both modes' automation challenges is as follows: the module outputs materials at the start of a recipe cycle and waits for the correct inputs to arrive before starting the actual processing of the output material. If producing quark-gluon plasma, the module outputs up to 7 different fluids/dusts with amounts between 1-64 and 1-7 respectively, and their corresponding plasmas and amounts have to be returned in order for the recipe to process. For each L of fluid, a bucket of plasma and for each dust 9 ingots worth of plasma must be returned for the recipe to work. If magmatter mode is active, the automation challenge changes. Now the module outputs 1-50L of tachyon rich temporal fluid, 51-100L of spatially enlarged fluid and one dust of a high tier material. The challenge is to return both the tachyon rich and spatially enlarged fluids, plus as much plasma of the dust's material (in ingots) as the difference between the amounts of spatially enlarged and tachyon rich fluid. Once all of these have been returned in the correct amounts, the recipe will start to process and output magmatter. This module has 64 base parallel.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Upgrades are the heart and soul of the Godforge, they unlock most of its functionality and processing power. The upgrade tree can be accessed via its button on the main gui and each upgrade node can be clicked for more information on its effects and unlock requirements. In general, each upgrade can only be unlocked if the prior one is unlocked and there are enough available graviton shards. One exception to this is the first upgrade, as that one has no prior upgrade. Some upgrades can also have extra material costs, which are denoted next to the unlock button if applicable. If an upgrade has more than 1 connected prior upgrade, then there are two options, either the upgrade requires ALL connected prior upgrades or AT LEAST ONE (indicated by the connection's color, red means ALL, blue means AT LEAST ONE). Upgrades can be refunded by simply pressing the unlock button again, but this only works if ALL connected later upgrades are not active/unlocked. The block of upgrades following the unlock of the Heliufusion Exoticizer module are special, as they are what is considered §Bthe Split§6. As the name suggests, only one path out of the three may be chosen at first, and the others will be locked. Each path has specialized buffs that are primarily targeted towards a specific module, and thus affect other module types with reduced effect (unless stated otherwise). The amount of unlockable paths depends on the amount of rings the Godforge has, which in turn are limited by later upgrades.
gt.blockmachines.multimachine.FOG.upgradeinfotext=Upgrades are the heart and soul of the Godforge, they unlock most of its functionality and processing power. The upgrade tree can be accessed via its button on the main gui and each upgrade node can be clicked for more information on its effects and unlock requirements. In general, each upgrade can only be unlocked if the prior one is unlocked and there are enough available graviton shards. One exception to this is the first upgrade, as that one has no prior upgrade. Some upgrades can also have extra material costs, which are denoted next to the unlock button if applicable. If an upgrade has more than 1 connected prior upgrade, then there are two options, either the upgrade requires ALL connected prior upgrades or AT LEAST ONE (indicated by the connection's color, red means ALL, blue means AT LEAST ONE). Upgrades can be refunded by simply pressing the unlock button again, but this only works if ALL connected later upgrades are not active/unlocked. The block of upgrades following the unlock of the Heliofusion Exoticizer module are special, as they are what is considered §Bthe Split§6. As the name suggests, only one path out of the three may be chosen at first, and the others will be locked. Each path has specialized buffs that are primarily targeted towards a specific module, and thus affect other module types with reduced effect (unless stated otherwise). The amount of unlockable paths depends on the amount of rings the Godforge has, which in turn are limited by later upgrades.
gt.blockmachines.multimachine.FOG.milestoneinfotext=Milestones are essential for upgrading the Godforge, as they are the source of graviton shards, the main currency needed for unlocking upgrades. In essence, milestones are just what their name suggests, thresholds that when reached, grant graviton shards. There are four types of milestones, Charge, Conversion, Catalyst and Composition, each referring to a stat of the Godforge. Each milestone has 7 tiers, each being harder to reach than the last, but also granting more graviton shards. The first tier grants 1 graviton shard, the second 2, the third 3 etc. The §BCharge§6 milestone scales off total power consumption of all modules combined, the first tier being unlocked at 1e15 EU consumed, and each subsequent milestone scaling by 9x. The §BConversion§6 milestone scales off total recipes processed across all modules (excluding the Helioflare Power Forge's furnace mode) and its first tier is unlocked at 10M processed recipes. Following tiers scale by 4x. The §BCatalyst§6 milestone is based on the Forge's fuel consumption, counted in Stellar Fuel units (the number entered in the fuel config menu). Reaching the first tier requires 10,000 fuel units to be consumed, and each tier above scales by 3x. Last but not least, the §BComposition§6 milestone works a bit differently, as it scales off the Forge's structure. Milestone levels are granted for each unique type of module present in the structure (Heliofusion Exoticizer modules on quark-gluon and magmatter mode count as unique) and for each additional ring built. Your research suggests that something strange might happen if all milestones reach their final tier... Make sure to check back!
gt.blockmachines.multimachine.FOG.contributors=Contributors
gt.blockmachines.multimachine.FOG.lead=Project Lead
@@ -1410,6 +1368,10 @@ GT5U.gui.text.at_past_5secs.header=§7Past 5 seconds:
GT5U.gui.text.at_past_30secs.header=§7Past 30 seconds:
GT5U.gui.text.at_past_min.header=§7Past minute:
GT5U.gui.text.at_history.values= %s EU/t (%sA %s)
GT5U.gui.text.total_line=Total: %s EU
GT5U.gui.text.usage_line=Usage: %s EU/t
GT5U.gui.text.time_line=Time: %s secs
GT5U.gui.text.time_line_with_ticks=Time: %s secs (%d ticks)
# RecipeMaps
gt.recipe.eyeofharmony=Eye of Harmony
@@ -1890,7 +1852,7 @@ tt.element.AntiPlutonium=Antiplutonium
tt.element.AntiAmericium=Antiamericium
tt.element.AntiCurium=Anticurium
tt.element.AntiBerkelium=Antiberkelium
tt.element.AntiCalifornium=Antibalifornium
tt.element.AntiCalifornium=Anticalifornium
tt.element.AntiEinsteinium=Antieinsteinium
tt.element.AntiFermium=Antifermium
tt.element.AntiMendelevium=Antimendelevium