gtnh-experimental-2026-02-22+87-0a93dd5
This commit is contained in:
@@ -296,7 +296,7 @@ healingVatContainment= §nContainment Focus Unlocked§r<IMG>thaumichorizons:
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tc.research_name.infusionVat=Creature Infusion
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tc.research_text.infusionVat=Harder, faster, stronger
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infusionVat1=To infuse a living creature would be an unprecedented feat: thaumaturgic texts are filled with cautionary tales of grotesque deformities as the creature's body rejects the foreign magic. Your curative vats may finally allow this procedure to succeed by suspending the organism's vital functions while the infusion is applied.<BR>You must first install a modified runic matrix atop the vat. This is more difficult than it sounds, as attempting to infuse a runic matrix produces considerable magical feedback between the two matrices. The prudent thaumaturge would ensure that her altar is well-prepared.
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infusionVat2=Once the infusion vat has been set up, its operation is almost identical to the standard infusion altar, although essentia must be piped in directly.<BR>The process is somewhat riskier than infusing inanimate matter, however. In addition to the usual effects, accumulated instability will damage the subject. Worse, the process cannot be aborted; it will end in either success or death.<BR>Less hardy creatures may not survive complex infusions without outside help. Your experiments have shown that providing a combination of §3Aqua§0, §7Ordo§0, and §2Terra§0 centivis can slow the rate of injury.
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infusionVat2=Once the infusion vat has been set up, its operation is almost identical to that of the standard infusion altar, although essentia must be piped in directly.<BR>The process is somewhat riskier than infusing inanimate matter, however. In addition to the usual effects, accumulated instability will damage the subject. Worse, the process cannot be aborted; it will end in either success or death.<BR>Less hardy creatures may not survive complex infusions without outside help. Your experiments have shown that providing a combination of §3Aqua§0, §7Ordo§0, and §2Terra§0 centivis can slow the rate of injury.
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infusionVat3=The infusion vat has a few limitations. Chief among them is the fact that humans (and other sentient beings) cannot be infused, as the human soul actively interferes with the addition of magical energy. Likewise, creatures of an already magical nature such as undead and golems will not be affected.<BR>Also, while a given creature can have any number of general infusions, it may possess only one species-specific infusion.<BR>Unfortunately, infused creatures do not pass on their infusions to offspring.
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infusionVatClone= §nIncarnation Unlocked§r<BR>Your incarnation procedure can clone infused creatures. This requires additional essentia; you will need to supply the sum of every aspect from each infusion that the creature was subjected to.<BR>Curiously, the blood sample provides such a complete pattern for the developing organism that no instability is generated and no physical objects are required, making cloning a very efficient way of propagating your creations.
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tc.research_name.generalInfusion=General Infusions
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@@ -483,15 +483,15 @@ tc.research_text.chameleonSkin=Now you see me...
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chameleonSkin1=Whether sneaking into a rival's laboratory or taking notes on the life cycle of the eldritch crab, there are times when you'd like to remain unobserved. Perhaps you can come up with a more permanent solution than chugging invisibility potions?<BR>The §5Chameleon Skin§0 infusion implants magical pigments and microscopic eyes into your skin, reflexively altering its color to match objects on the opposite side. The effect is much like constant invisibility, including its inability to hide armor.<BR>This effect can be toggled using the X key.
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tc.research_name.tumorOops=Eldritch Apotheosis
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tc.research_text.tumorOops=All is the Pattern
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tumorOops1=You believed you had mastered your world and everything upon it. You fool.<BR>It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.<BR>But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial catacylsm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.
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tumorOops2=All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.<BR>Enough to craft into a greater being. The next stage of its life cycle.<BR>But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern- perhaps you can still stop it-<BR>Or incubate more. So many more.
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tumorOops1=You believed you had mastered your world and everything upon it. You fool.<BR>It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.<BR>But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial cataclysm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.
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tumorOops2=All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.<BR>Enough to craft into a greater being. The next stage of its life cycle.<BR>But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern - perhaps you can still stop it-<BR>Or incubate more. So many more.
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tc.research_name.construction=Arcane Construction
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tc.research_text.construction=Don't tell the golems' union
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construction1=TODO
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tc.research_name.planarTheory=Planar Theory
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tc.research_text.planarTheory=Deeper and deeper
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planarTheory1=The cosmos is vaster and more varied than you could have imagined, but certain patterns are starting to emerge. Most importantly, you finally understand what lies between the planes.<BR>It is not a void in the traditional sense, for even the emptiest places are subject to the laws of space and time. Rather, the interplanar substance could be described as frozen possibility - infinite potential with nothing to act upon. Only when it leaks through an aura node in the form of vis, into a world with established natural law, can this potential be actualized.<BR>Such is the root of all magic.
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planarTheory2=Of course, understanding this from an academic perspective is very different from being able to put it into practice. So far, all of your attempts to develop synthetic aura nodes have met with failure. Something is still missing...<BR>One offshoot of this research may warrant further study, however. By shattering an ender pearl, filling the resulting tesseract with ethereal essence, and encasing the structure in voidmetal you have created a remarkably stable device capable of manipulating rips in spacetime.<BR>Perhaps you will find some use for it.
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planarTheory2=Of course, understanding this from an academic perspective is very different from being able to put it into practice. So far, all of your attempts to develop synthetic aura nodes have met with failure. Something is still missing...<BR>One offshoot of this research may warrant further study, however. By shattering an ender pearl, filling the resulting tesseract with ethereal essence, and encasing the structure in voidmetal, you have created a remarkably stable device capable of manipulating rips in spacetime.<BR>Perhaps you will find some use for it.
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tc.research_name.transductionAmplifier=Transduction Amplifier
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tc.research_text.transductionAmplifier=Full power!
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transductionAmplifier1=Without outside interference, an aura node accumulates vis in short spurts as its dimensional breach fluctuates in size. Your node transducers can hold a node open at its largest natural diameter, but actually expanding the breach was not possible until recent advances in planar theory.<BR>You have developed a device which creates spatial turbulence, allowing microscopic rips to merge with an existing energized node. Attaching a transduction amplifier to one's side and applying a redstone signal can increase its centivis output as though the original node had ten additional vis per aspect.
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@@ -515,7 +515,7 @@ planarRift2=This is unfortunate - an extremely high-vis node might have containe
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planarRift3=And what then? Passing matter into the void would immerse it in a sea of endless vis, without grinding it down to its base aspects like an ordinary hungry node. Who can imagine what staggering works of thaumaturgy could be accomplished with this resource at hand?<BR>You imagine there will be severe limitations - most materials will still not survive immersion - but you already understand the basic nature of the process. By right-clicking a rift with your wand, you can tug on ethereal currents and retrieve any surviving objects.<BR>It is now time to determine what can be crafted in this manner...
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tc.research_name.wispSpawn=Wisp Propagation
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tc.research_text.wispSpawn=Kicking the hornet's nest
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wispSpawn1=Casting a pile of salis mundus into a stabilized rift has a curious result: the salt grains absorb enough vis to resonate with one another and clump together into a quasi-living being.<BR>These artificially generated wisps are almost identical to the ones which naturally grow in magical environs. Note that the wisps' aspects will depend on which aspects were present in the parent node.<BR>The number of wisps generated is highly variable, and an incautious thamaturge can find himself quickly overwhelmed.
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wispSpawn1=Casting a pile of salis mundus into a stabilized rift has a curious result: the salt grains absorb enough vis to resonate with one another and clump together into a quasi-living being.<BR>These artificially generated wisps are almost identical to the ones which naturally grow in magical environs. Note that the wisps' aspects will depend on which aspects were present in the parent node.<BR>The number of wisps generated is highly variable, and an incautious thaumaturge can find himself quickly overwhelmed.
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tc.research_name.crystalWand=Crystalline Wand
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tc.research_text.crystalWand=Disposable magic
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crystalWand1=All advanced wands incorporate shards into their design, but only for the purpose of amplifying another material's ability to store vis. On their own, shards are wholly incapable of absorbing additional magic and so cannot drain an aura node - but what if you were to take them straight to the source?<BR>By constructing a wandlike arrangement of crystals and passing it into the void, you have created a curious device - a wand with tremendous vis capacity but no ability to ever recharge itself. Perhaps it could be used to craft objects unattainable with traditional wands.
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@@ -296,7 +296,7 @@ healingVatContainment= §nContainment Focus Unlocked§r<IMG>thaumichorizons:
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tc.research_name.infusionVat=Creature Infusion
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tc.research_text.infusionVat=Harder, faster, stronger
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infusionVat1=To infuse a living creature would be an unprecedented feat: thaumaturgic texts are filled with cautionary tales of grotesque deformities as the creature's body rejects the foreign magic. Your curative vats may finally allow this procedure to succeed by suspending the organism's vital functions while the infusion is applied.<BR>You must first install a modified runic matrix atop the vat. This is more difficult than it sounds, as attempting to infuse a runic matrix produces considerable magical feedback between the two matrices. The prudent thaumaturge would ensure that her altar is well-prepared.
|
||||
infusionVat2=Once the infusion vat has been set up, its operation is almost identical to the standard infusion altar, although essentia must be piped in directly.<BR>The process is somewhat riskier than infusing inanimate matter, however. In addition to the usual effects, accumulated instability will damage the subject. Worse, the process cannot be aborted; it will end in either success or death.<BR>Less hardy creatures may not survive complex infusions without outside help. Your experiments have shown that providing a combination of §3Aqua§0, §7Ordo§0, and §2Terra§0 centivis can slow the rate of injury.
|
||||
infusionVat2=Once the infusion vat has been set up, its operation is almost identical to that of the standard infusion altar, although essentia must be piped in directly.<BR>The process is somewhat riskier than infusing inanimate matter, however. In addition to the usual effects, accumulated instability will damage the subject. Worse, the process cannot be aborted; it will end in either success or death.<BR>Less hardy creatures may not survive complex infusions without outside help. Your experiments have shown that providing a combination of §3Aqua§0, §7Ordo§0, and §2Terra§0 centivis can slow the rate of injury.
|
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infusionVat3=The infusion vat has a few limitations. Chief among them is the fact that humans (and other sentient beings) cannot be infused, as the human soul actively interferes with the addition of magical energy. Likewise, creatures of an already magical nature such as undead and golems will not be affected.<BR>Also, while a given creature can have any number of general infusions, it may possess only one species-specific infusion.<BR>Unfortunately, infused creatures do not pass on their infusions to offspring.
|
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infusionVatClone= §nIncarnation Unlocked§r<BR>Your incarnation procedure can clone infused creatures. This requires additional essentia; you will need to supply the sum of every aspect from each infusion that the creature was subjected to.<BR>Curiously, the blood sample provides such a complete pattern for the developing organism that no instability is generated and no physical objects are required, making cloning a very efficient way of propagating your creations.
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tc.research_name.generalInfusion=General Infusions
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@@ -483,15 +483,15 @@ tc.research_text.chameleonSkin=Now you see me...
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chameleonSkin1=Whether sneaking into a rival's laboratory or taking notes on the life cycle of the eldritch crab, there are times when you'd like to remain unobserved. Perhaps you can come up with a more permanent solution than chugging invisibility potions?<BR>The §5Chameleon Skin§0 infusion implants magical pigments and microscopic eyes into your skin, reflexively altering its color to match objects on the opposite side. The effect is much like constant invisibility, including its inability to hide armor.<BR>This effect can be toggled using the X key.
|
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tc.research_name.tumorOops=Eldritch Apotheosis
|
||||
tc.research_text.tumorOops=All is the Pattern
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tumorOops1=You believed you had mastered your world and everything upon it. You fool.<BR>It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.<BR>But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial catacylsm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.
|
||||
tumorOops2=All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.<BR>Enough to craft into a greater being. The next stage of its life cycle.<BR>But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern- perhaps you can still stop it-<BR>Or incubate more. So many more.
|
||||
tumorOops1=You believed you had mastered your world and everything upon it. You fool.<BR>It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.<BR>But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial cataclysm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.
|
||||
tumorOops2=All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.<BR>Enough to craft into a greater being. The next stage of its life cycle.<BR>But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern - perhaps you can still stop it-<BR>Or incubate more. So many more.
|
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tc.research_name.construction=Arcane Construction
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tc.research_text.construction=Don't tell the golems' union
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construction1=TODO
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tc.research_name.planarTheory=Planar Theory
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tc.research_text.planarTheory=Deeper and deeper
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planarTheory1=The cosmos is vaster and more varied than you could have imagined, but certain patterns are starting to emerge. Most importantly, you finally understand what lies between the planes.<BR>It is not a void in the traditional sense, for even the emptiest places are subject to the laws of space and time. Rather, the interplanar substance could be described as frozen possibility - infinite potential with nothing to act upon. Only when it leaks through an aura node in the form of vis, into a world with established natural law, can this potential be actualized.<BR>Such is the root of all magic.
|
||||
planarTheory2=Of course, understanding this from an academic perspective is very different from being able to put it into practice. So far, all of your attempts to develop synthetic aura nodes have met with failure. Something is still missing...<BR>One offshoot of this research may warrant further study, however. By shattering an ender pearl, filling the resulting tesseract with ethereal essence, and encasing the structure in voidmetal you have created a remarkably stable device capable of manipulating rips in spacetime.<BR>Perhaps you will find some use for it.
|
||||
planarTheory2=Of course, understanding this from an academic perspective is very different from being able to put it into practice. So far, all of your attempts to develop synthetic aura nodes have met with failure. Something is still missing...<BR>One offshoot of this research may warrant further study, however. By shattering an ender pearl, filling the resulting tesseract with ethereal essence, and encasing the structure in voidmetal, you have created a remarkably stable device capable of manipulating rips in spacetime.<BR>Perhaps you will find some use for it.
|
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tc.research_name.transductionAmplifier=Transduction Amplifier
|
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tc.research_text.transductionAmplifier=Full power!
|
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transductionAmplifier1=Without outside interference, an aura node accumulates vis in short spurts as its dimensional breach fluctuates in size. Your node transducers can hold a node open at its largest natural diameter, but actually expanding the breach was not possible until recent advances in planar theory.<BR>You have developed a device which creates spatial turbulence, allowing microscopic rips to merge with an existing energized node. Attaching a transduction amplifier to one's side and applying a redstone signal can increase its centivis output as though the original node had ten additional vis per aspect.
|
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@@ -515,7 +515,7 @@ planarRift2=This is unfortunate - an extremely high-vis node might have containe
|
||||
planarRift3=And what then? Passing matter into the void would immerse it in a sea of endless vis, without grinding it down to its base aspects like an ordinary hungry node. Who can imagine what staggering works of thaumaturgy could be accomplished with this resource at hand?<BR>You imagine there will be severe limitations - most materials will still not survive immersion - but you already understand the basic nature of the process. By right-clicking a rift with your wand, you can tug on ethereal currents and retrieve any surviving objects.<BR>It is now time to determine what can be crafted in this manner...
|
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tc.research_name.wispSpawn=Wisp Propagation
|
||||
tc.research_text.wispSpawn=Kicking the hornet's nest
|
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wispSpawn1=Casting a pile of salis mundus into a stabilized rift has a curious result: the salt grains absorb enough vis to resonate with one another and clump together into a quasi-living being.<BR>These artificially generated wisps are almost identical to the ones which naturally grow in magical environs. Note that the wisps' aspects will depend on which aspects were present in the parent node.<BR>The number of wisps generated is highly variable, and an incautious thamaturge can find himself quickly overwhelmed.
|
||||
wispSpawn1=Casting a pile of salis mundus into a stabilized rift has a curious result: the salt grains absorb enough vis to resonate with one another and clump together into a quasi-living being.<BR>These artificially generated wisps are almost identical to the ones which naturally grow in magical environs. Note that the wisps' aspects will depend on which aspects were present in the parent node.<BR>The number of wisps generated is highly variable, and an incautious thaumaturge can find himself quickly overwhelmed.
|
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tc.research_name.crystalWand=Crystalline Wand
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tc.research_text.crystalWand=Disposable magic
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crystalWand1=All advanced wands incorporate shards into their design, but only for the purpose of amplifying another material's ability to store vis. On their own, shards are wholly incapable of absorbing additional magic and so cannot drain an aura node - but what if you were to take them straight to the source?<BR>By constructing a wandlike arrangement of crystals and passing it into the void, you have created a curious device - a wand with tremendous vis capacity but no ability to ever recharge itself. Perhaps it could be used to craft objects unattainable with traditional wands.
|
||||
|
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@@ -296,7 +296,7 @@ healingVatContainment= §nContainment Focus Unlocked§r<IMG>thaumichorizons:
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tc.research_name.infusionVat=Creature Infusion
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tc.research_text.infusionVat=Harder, faster, stronger
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infusionVat1=To infuse a living creature would be an unprecedented feat: thaumaturgic texts are filled with cautionary tales of grotesque deformities as the creature's body rejects the foreign magic. Your curative vats may finally allow this procedure to succeed by suspending the organism's vital functions while the infusion is applied.<BR>You must first install a modified runic matrix atop the vat. This is more difficult than it sounds, as attempting to infuse a runic matrix produces considerable magical feedback between the two matrices. The prudent thaumaturge would ensure that her altar is well-prepared.
|
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infusionVat2=Once the infusion vat has been set up, its operation is almost identical to the standard infusion altar, although essentia must be piped in directly.<BR>The process is somewhat riskier than infusing inanimate matter, however. In addition to the usual effects, accumulated instability will damage the subject. Worse, the process cannot be aborted; it will end in either success or death.<BR>Less hardy creatures may not survive complex infusions without outside help. Your experiments have shown that providing a combination of §3Aqua§0, §7Ordo§0, and §2Terra§0 centivis can slow the rate of injury.
|
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infusionVat2=Once the infusion vat has been set up, its operation is almost identical to that of the standard infusion altar, although essentia must be piped in directly.<BR>The process is somewhat riskier than infusing inanimate matter, however. In addition to the usual effects, accumulated instability will damage the subject. Worse, the process cannot be aborted; it will end in either success or death.<BR>Less hardy creatures may not survive complex infusions without outside help. Your experiments have shown that providing a combination of §3Aqua§0, §7Ordo§0, and §2Terra§0 centivis can slow the rate of injury.
|
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infusionVat3=The infusion vat has a few limitations. Chief among them is the fact that humans (and other sentient beings) cannot be infused, as the human soul actively interferes with the addition of magical energy. Likewise, creatures of an already magical nature such as undead and golems will not be affected.<BR>Also, while a given creature can have any number of general infusions, it may possess only one species-specific infusion.<BR>Unfortunately, infused creatures do not pass on their infusions to offspring.
|
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infusionVatClone= §nIncarnation Unlocked§r<BR>Your incarnation procedure can clone infused creatures. This requires additional essentia; you will need to supply the sum of every aspect from each infusion that the creature was subjected to.<BR>Curiously, the blood sample provides such a complete pattern for the developing organism that no instability is generated and no physical objects are required, making cloning a very efficient way of propagating your creations.
|
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tc.research_name.generalInfusion=General Infusions
|
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@@ -483,15 +483,15 @@ tc.research_text.chameleonSkin=Now you see me...
|
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chameleonSkin1=Whether sneaking into a rival's laboratory or taking notes on the life cycle of the eldritch crab, there are times when you'd like to remain unobserved. Perhaps you can come up with a more permanent solution than chugging invisibility potions?<BR>The §5Chameleon Skin§0 infusion implants magical pigments and microscopic eyes into your skin, reflexively altering its color to match objects on the opposite side. The effect is much like constant invisibility, including its inability to hide armor.<BR>This effect can be toggled using the X key.
|
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tc.research_name.tumorOops=Eldritch Apotheosis
|
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tc.research_text.tumorOops=All is the Pattern
|
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tumorOops1=You believed you had mastered your world and everything upon it. You fool.<BR>It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.<BR>But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial catacylsm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.
|
||||
tumorOops2=All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.<BR>Enough to craft into a greater being. The next stage of its life cycle.<BR>But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern- perhaps you can still stop it-<BR>Or incubate more. So many more.
|
||||
tumorOops1=You believed you had mastered your world and everything upon it. You fool.<BR>It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.<BR>But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial cataclysm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.
|
||||
tumorOops2=All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.<BR>Enough to craft into a greater being. The next stage of its life cycle.<BR>But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern - perhaps you can still stop it-<BR>Or incubate more. So many more.
|
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tc.research_name.construction=Arcane Construction
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tc.research_text.construction=Don't tell the golems' union
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construction1=TODO
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tc.research_name.planarTheory=Planar Theory
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tc.research_text.planarTheory=Deeper and deeper
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planarTheory1=The cosmos is vaster and more varied than you could have imagined, but certain patterns are starting to emerge. Most importantly, you finally understand what lies between the planes.<BR>It is not a void in the traditional sense, for even the emptiest places are subject to the laws of space and time. Rather, the interplanar substance could be described as frozen possibility - infinite potential with nothing to act upon. Only when it leaks through an aura node in the form of vis, into a world with established natural law, can this potential be actualized.<BR>Such is the root of all magic.
|
||||
planarTheory2=Of course, understanding this from an academic perspective is very different from being able to put it into practice. So far, all of your attempts to develop synthetic aura nodes have met with failure. Something is still missing...<BR>One offshoot of this research may warrant further study, however. By shattering an ender pearl, filling the resulting tesseract with ethereal essence, and encasing the structure in voidmetal you have created a remarkably stable device capable of manipulating rips in spacetime.<BR>Perhaps you will find some use for it.
|
||||
planarTheory2=Of course, understanding this from an academic perspective is very different from being able to put it into practice. So far, all of your attempts to develop synthetic aura nodes have met with failure. Something is still missing...<BR>One offshoot of this research may warrant further study, however. By shattering an ender pearl, filling the resulting tesseract with ethereal essence, and encasing the structure in voidmetal, you have created a remarkably stable device capable of manipulating rips in spacetime.<BR>Perhaps you will find some use for it.
|
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tc.research_name.transductionAmplifier=Transduction Amplifier
|
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tc.research_text.transductionAmplifier=Full power!
|
||||
transductionAmplifier1=Without outside interference, an aura node accumulates vis in short spurts as its dimensional breach fluctuates in size. Your node transducers can hold a node open at its largest natural diameter, but actually expanding the breach was not possible until recent advances in planar theory.<BR>You have developed a device which creates spatial turbulence, allowing microscopic rips to merge with an existing energized node. Attaching a transduction amplifier to one's side and applying a redstone signal can increase its centivis output as though the original node had ten additional vis per aspect.
|
||||
@@ -515,7 +515,7 @@ planarRift2=This is unfortunate - an extremely high-vis node might have containe
|
||||
planarRift3=And what then? Passing matter into the void would immerse it in a sea of endless vis, without grinding it down to its base aspects like an ordinary hungry node. Who can imagine what staggering works of thaumaturgy could be accomplished with this resource at hand?<BR>You imagine there will be severe limitations - most materials will still not survive immersion - but you already understand the basic nature of the process. By right-clicking a rift with your wand, you can tug on ethereal currents and retrieve any surviving objects.<BR>It is now time to determine what can be crafted in this manner...
|
||||
tc.research_name.wispSpawn=Wisp Propagation
|
||||
tc.research_text.wispSpawn=Kicking the hornet's nest
|
||||
wispSpawn1=Casting a pile of salis mundus into a stabilized rift has a curious result: the salt grains absorb enough vis to resonate with one another and clump together into a quasi-living being.<BR>These artificially generated wisps are almost identical to the ones which naturally grow in magical environs. Note that the wisps' aspects will depend on which aspects were present in the parent node.<BR>The number of wisps generated is highly variable, and an incautious thamaturge can find himself quickly overwhelmed.
|
||||
wispSpawn1=Casting a pile of salis mundus into a stabilized rift has a curious result: the salt grains absorb enough vis to resonate with one another and clump together into a quasi-living being.<BR>These artificially generated wisps are almost identical to the ones which naturally grow in magical environs. Note that the wisps' aspects will depend on which aspects were present in the parent node.<BR>The number of wisps generated is highly variable, and an incautious thaumaturge can find himself quickly overwhelmed.
|
||||
tc.research_name.crystalWand=Crystalline Wand
|
||||
tc.research_text.crystalWand=Disposable magic
|
||||
crystalWand1=All advanced wands incorporate shards into their design, but only for the purpose of amplifying another material's ability to store vis. On their own, shards are wholly incapable of absorbing additional magic and so cannot drain an aura node - but what if you were to take them straight to the source?<BR>By constructing a wandlike arrangement of crystals and passing it into the void, you have created a curious device - a wand with tremendous vis capacity but no ability to ever recharge itself. Perhaps it could be used to craft objects unattainable with traditional wands.
|
||||
|
||||
@@ -296,7 +296,7 @@ healingVatContainment= §nContainment Focus Unlocked§r<IMG>thaumichorizons:
|
||||
tc.research_name.infusionVat=Creature Infusion
|
||||
tc.research_text.infusionVat=Harder, faster, stronger
|
||||
infusionVat1=To infuse a living creature would be an unprecedented feat: thaumaturgic texts are filled with cautionary tales of grotesque deformities as the creature's body rejects the foreign magic. Your curative vats may finally allow this procedure to succeed by suspending the organism's vital functions while the infusion is applied.<BR>You must first install a modified runic matrix atop the vat. This is more difficult than it sounds, as attempting to infuse a runic matrix produces considerable magical feedback between the two matrices. The prudent thaumaturge would ensure that her altar is well-prepared.
|
||||
infusionVat2=Once the infusion vat has been set up, its operation is almost identical to the standard infusion altar, although essentia must be piped in directly.<BR>The process is somewhat riskier than infusing inanimate matter, however. In addition to the usual effects, accumulated instability will damage the subject. Worse, the process cannot be aborted; it will end in either success or death.<BR>Less hardy creatures may not survive complex infusions without outside help. Your experiments have shown that providing a combination of §3Aqua§0, §7Ordo§0, and §2Terra§0 centivis can slow the rate of injury.
|
||||
infusionVat2=Once the infusion vat has been set up, its operation is almost identical to that of the standard infusion altar, although essentia must be piped in directly.<BR>The process is somewhat riskier than infusing inanimate matter, however. In addition to the usual effects, accumulated instability will damage the subject. Worse, the process cannot be aborted; it will end in either success or death.<BR>Less hardy creatures may not survive complex infusions without outside help. Your experiments have shown that providing a combination of §3Aqua§0, §7Ordo§0, and §2Terra§0 centivis can slow the rate of injury.
|
||||
infusionVat3=The infusion vat has a few limitations. Chief among them is the fact that humans (and other sentient beings) cannot be infused, as the human soul actively interferes with the addition of magical energy. Likewise, creatures of an already magical nature such as undead and golems will not be affected.<BR>Also, while a given creature can have any number of general infusions, it may possess only one species-specific infusion.<BR>Unfortunately, infused creatures do not pass on their infusions to offspring.
|
||||
infusionVatClone= §nIncarnation Unlocked§r<BR>Your incarnation procedure can clone infused creatures. This requires additional essentia; you will need to supply the sum of every aspect from each infusion that the creature was subjected to.<BR>Curiously, the blood sample provides such a complete pattern for the developing organism that no instability is generated and no physical objects are required, making cloning a very efficient way of propagating your creations.
|
||||
tc.research_name.generalInfusion=General Infusions
|
||||
@@ -483,15 +483,15 @@ tc.research_text.chameleonSkin=Now you see me...
|
||||
chameleonSkin1=Whether sneaking into a rival's laboratory or taking notes on the life cycle of the eldritch crab, there are times when you'd like to remain unobserved. Perhaps you can come up with a more permanent solution than chugging invisibility potions?<BR>The §5Chameleon Skin§0 infusion implants magical pigments and microscopic eyes into your skin, reflexively altering its color to match objects on the opposite side. The effect is much like constant invisibility, including its inability to hide armor.<BR>This effect can be toggled using the X key.
|
||||
tc.research_name.tumorOops=Eldritch Apotheosis
|
||||
tc.research_text.tumorOops=All is the Pattern
|
||||
tumorOops1=You believed you had mastered your world and everything upon it. You fool.<BR>It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.<BR>But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial catacylsm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.
|
||||
tumorOops2=All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.<BR>Enough to craft into a greater being. The next stage of its life cycle.<BR>But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern- perhaps you can still stop it-<BR>Or incubate more. So many more.
|
||||
tumorOops1=You believed you had mastered your world and everything upon it. You fool.<BR>It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.<BR>But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial cataclysm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.
|
||||
tumorOops2=All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.<BR>Enough to craft into a greater being. The next stage of its life cycle.<BR>But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern - perhaps you can still stop it-<BR>Or incubate more. So many more.
|
||||
tc.research_name.construction=Arcane Construction
|
||||
tc.research_text.construction=Don't tell the golems' union
|
||||
construction1=TODO
|
||||
tc.research_name.planarTheory=Planar Theory
|
||||
tc.research_text.planarTheory=Deeper and deeper
|
||||
planarTheory1=The cosmos is vaster and more varied than you could have imagined, but certain patterns are starting to emerge. Most importantly, you finally understand what lies between the planes.<BR>It is not a void in the traditional sense, for even the emptiest places are subject to the laws of space and time. Rather, the interplanar substance could be described as frozen possibility - infinite potential with nothing to act upon. Only when it leaks through an aura node in the form of vis, into a world with established natural law, can this potential be actualized.<BR>Such is the root of all magic.
|
||||
planarTheory2=Of course, understanding this from an academic perspective is very different from being able to put it into practice. So far, all of your attempts to develop synthetic aura nodes have met with failure. Something is still missing...<BR>One offshoot of this research may warrant further study, however. By shattering an ender pearl, filling the resulting tesseract with ethereal essence, and encasing the structure in voidmetal you have created a remarkably stable device capable of manipulating rips in spacetime.<BR>Perhaps you will find some use for it.
|
||||
planarTheory2=Of course, understanding this from an academic perspective is very different from being able to put it into practice. So far, all of your attempts to develop synthetic aura nodes have met with failure. Something is still missing...<BR>One offshoot of this research may warrant further study, however. By shattering an ender pearl, filling the resulting tesseract with ethereal essence, and encasing the structure in voidmetal, you have created a remarkably stable device capable of manipulating rips in spacetime.<BR>Perhaps you will find some use for it.
|
||||
tc.research_name.transductionAmplifier=変換増幅器
|
||||
tc.research_text.transductionAmplifier=Full power!
|
||||
transductionAmplifier1=Without outside interference, an aura node accumulates vis in short spurts as its dimensional breach fluctuates in size. Your node transducers can hold a node open at its largest natural diameter, but actually expanding the breach was not possible until recent advances in planar theory.<BR>You have developed a device which creates spatial turbulence, allowing microscopic rips to merge with an existing energized node. Attaching a transduction amplifier to one's side and applying a redstone signal can increase its centivis output as though the original node had ten additional vis per aspect.
|
||||
@@ -515,7 +515,7 @@ planarRift2=This is unfortunate - an extremely high-vis node might have containe
|
||||
planarRift3=And what then? Passing matter into the void would immerse it in a sea of endless vis, without grinding it down to its base aspects like an ordinary hungry node. Who can imagine what staggering works of thaumaturgy could be accomplished with this resource at hand?<BR>You imagine there will be severe limitations - most materials will still not survive immersion - but you already understand the basic nature of the process. By right-clicking a rift with your wand, you can tug on ethereal currents and retrieve any surviving objects.<BR>It is now time to determine what can be crafted in this manner...
|
||||
tc.research_name.wispSpawn=Wisp Propagation
|
||||
tc.research_text.wispSpawn=Kicking the hornet's nest
|
||||
wispSpawn1=Casting a pile of salis mundus into a stabilized rift has a curious result: the salt grains absorb enough vis to resonate with one another and clump together into a quasi-living being.<BR>These artificially generated wisps are almost identical to the ones which naturally grow in magical environs. Note that the wisps' aspects will depend on which aspects were present in the parent node.<BR>The number of wisps generated is highly variable, and an incautious thamaturge can find himself quickly overwhelmed.
|
||||
wispSpawn1=Casting a pile of salis mundus into a stabilized rift has a curious result: the salt grains absorb enough vis to resonate with one another and clump together into a quasi-living being.<BR>These artificially generated wisps are almost identical to the ones which naturally grow in magical environs. Note that the wisps' aspects will depend on which aspects were present in the parent node.<BR>The number of wisps generated is highly variable, and an incautious thaumaturge can find himself quickly overwhelmed.
|
||||
tc.research_name.crystalWand=Crystalline Wand
|
||||
tc.research_text.crystalWand=Disposable magic
|
||||
crystalWand1=All advanced wands incorporate shards into their design, but only for the purpose of amplifying another material's ability to store vis. On their own, shards are wholly incapable of absorbing additional magic and so cannot drain an aura node - but what if you were to take them straight to the source?<BR>By constructing a wandlike arrangement of crystals and passing it into the void, you have created a curious device - a wand with tremendous vis capacity but no ability to ever recharge itself. Perhaps it could be used to craft objects unattainable with traditional wands.
|
||||
|
||||
@@ -296,7 +296,7 @@ healingVatContainment= §nContainment Focus Unlocked§r<IMG>thaumichorizons:
|
||||
tc.research_name.infusionVat=Creature Infusion
|
||||
tc.research_text.infusionVat=Harder, faster, stronger
|
||||
infusionVat1=To infuse a living creature would be an unprecedented feat: thaumaturgic texts are filled with cautionary tales of grotesque deformities as the creature's body rejects the foreign magic. Your curative vats may finally allow this procedure to succeed by suspending the organism's vital functions while the infusion is applied.<BR>You must first install a modified runic matrix atop the vat. This is more difficult than it sounds, as attempting to infuse a runic matrix produces considerable magical feedback between the two matrices. The prudent thaumaturge would ensure that her altar is well-prepared.
|
||||
infusionVat2=Once the infusion vat has been set up, its operation is almost identical to the standard infusion altar, although essentia must be piped in directly.<BR>The process is somewhat riskier than infusing inanimate matter, however. In addition to the usual effects, accumulated instability will damage the subject. Worse, the process cannot be aborted; it will end in either success or death.<BR>Less hardy creatures may not survive complex infusions without outside help. Your experiments have shown that providing a combination of §3Aqua§0, §7Ordo§0, and §2Terra§0 centivis can slow the rate of injury.
|
||||
infusionVat2=Once the infusion vat has been set up, its operation is almost identical to that of the standard infusion altar, although essentia must be piped in directly.<BR>The process is somewhat riskier than infusing inanimate matter, however. In addition to the usual effects, accumulated instability will damage the subject. Worse, the process cannot be aborted; it will end in either success or death.<BR>Less hardy creatures may not survive complex infusions without outside help. Your experiments have shown that providing a combination of §3Aqua§0, §7Ordo§0, and §2Terra§0 centivis can slow the rate of injury.
|
||||
infusionVat3=The infusion vat has a few limitations. Chief among them is the fact that humans (and other sentient beings) cannot be infused, as the human soul actively interferes with the addition of magical energy. Likewise, creatures of an already magical nature such as undead and golems will not be affected.<BR>Also, while a given creature can have any number of general infusions, it may possess only one species-specific infusion.<BR>Unfortunately, infused creatures do not pass on their infusions to offspring.
|
||||
infusionVatClone= §nIncarnation Unlocked§r<BR>Your incarnation procedure can clone infused creatures. This requires additional essentia; you will need to supply the sum of every aspect from each infusion that the creature was subjected to.<BR>Curiously, the blood sample provides such a complete pattern for the developing organism that no instability is generated and no physical objects are required, making cloning a very efficient way of propagating your creations.
|
||||
tc.research_name.generalInfusion=General Infusions
|
||||
@@ -483,15 +483,15 @@ tc.research_text.chameleonSkin=Now you see me...
|
||||
chameleonSkin1=Whether sneaking into a rival's laboratory or taking notes on the life cycle of the eldritch crab, there are times when you'd like to remain unobserved. Perhaps you can come up with a more permanent solution than chugging invisibility potions?<BR>The §5Chameleon Skin§0 infusion implants magical pigments and microscopic eyes into your skin, reflexively altering its color to match objects on the opposite side. The effect is much like constant invisibility, including its inability to hide armor.<BR>This effect can be toggled using the X key.
|
||||
tc.research_name.tumorOops=Eldritch Apotheosis
|
||||
tc.research_text.tumorOops=All is the Pattern
|
||||
tumorOops1=You believed you had mastered your world and everything upon it. You fool.<BR>It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.<BR>But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial catacylsm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.
|
||||
tumorOops2=All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.<BR>Enough to craft into a greater being. The next stage of its life cycle.<BR>But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern- perhaps you can still stop it-<BR>Or incubate more. So many more.
|
||||
tumorOops1=You believed you had mastered your world and everything upon it. You fool.<BR>It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.<BR>But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial cataclysm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.
|
||||
tumorOops2=All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.<BR>Enough to craft into a greater being. The next stage of its life cycle.<BR>But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern - perhaps you can still stop it-<BR>Or incubate more. So many more.
|
||||
tc.research_name.construction=Arcane Construction
|
||||
tc.research_text.construction=Don't tell the golems' union
|
||||
construction1=TODO
|
||||
tc.research_name.planarTheory=Planar Theory
|
||||
tc.research_text.planarTheory=Deeper and deeper
|
||||
planarTheory1=The cosmos is vaster and more varied than you could have imagined, but certain patterns are starting to emerge. Most importantly, you finally understand what lies between the planes.<BR>It is not a void in the traditional sense, for even the emptiest places are subject to the laws of space and time. Rather, the interplanar substance could be described as frozen possibility - infinite potential with nothing to act upon. Only when it leaks through an aura node in the form of vis, into a world with established natural law, can this potential be actualized.<BR>Such is the root of all magic.
|
||||
planarTheory2=Of course, understanding this from an academic perspective is very different from being able to put it into practice. So far, all of your attempts to develop synthetic aura nodes have met with failure. Something is still missing...<BR>One offshoot of this research may warrant further study, however. By shattering an ender pearl, filling the resulting tesseract with ethereal essence, and encasing the structure in voidmetal you have created a remarkably stable device capable of manipulating rips in spacetime.<BR>Perhaps you will find some use for it.
|
||||
planarTheory2=Of course, understanding this from an academic perspective is very different from being able to put it into practice. So far, all of your attempts to develop synthetic aura nodes have met with failure. Something is still missing...<BR>One offshoot of this research may warrant further study, however. By shattering an ender pearl, filling the resulting tesseract with ethereal essence, and encasing the structure in voidmetal, you have created a remarkably stable device capable of manipulating rips in spacetime.<BR>Perhaps you will find some use for it.
|
||||
tc.research_name.transductionAmplifier=Transduction Amplifier
|
||||
tc.research_text.transductionAmplifier=Full power!
|
||||
transductionAmplifier1=Without outside interference, an aura node accumulates vis in short spurts as its dimensional breach fluctuates in size. Your node transducers can hold a node open at its largest natural diameter, but actually expanding the breach was not possible until recent advances in planar theory.<BR>You have developed a device which creates spatial turbulence, allowing microscopic rips to merge with an existing energized node. Attaching a transduction amplifier to one's side and applying a redstone signal can increase its centivis output as though the original node had ten additional vis per aspect.
|
||||
@@ -515,7 +515,7 @@ planarRift2=This is unfortunate - an extremely high-vis node might have containe
|
||||
planarRift3=And what then? Passing matter into the void would immerse it in a sea of endless vis, without grinding it down to its base aspects like an ordinary hungry node. Who can imagine what staggering works of thaumaturgy could be accomplished with this resource at hand?<BR>You imagine there will be severe limitations - most materials will still not survive immersion - but you already understand the basic nature of the process. By right-clicking a rift with your wand, you can tug on ethereal currents and retrieve any surviving objects.<BR>It is now time to determine what can be crafted in this manner...
|
||||
tc.research_name.wispSpawn=Wisp Propagation
|
||||
tc.research_text.wispSpawn=Kicking the hornet's nest
|
||||
wispSpawn1=Casting a pile of salis mundus into a stabilized rift has a curious result: the salt grains absorb enough vis to resonate with one another and clump together into a quasi-living being.<BR>These artificially generated wisps are almost identical to the ones which naturally grow in magical environs. Note that the wisps' aspects will depend on which aspects were present in the parent node.<BR>The number of wisps generated is highly variable, and an incautious thamaturge can find himself quickly overwhelmed.
|
||||
wispSpawn1=Casting a pile of salis mundus into a stabilized rift has a curious result: the salt grains absorb enough vis to resonate with one another and clump together into a quasi-living being.<BR>These artificially generated wisps are almost identical to the ones which naturally grow in magical environs. Note that the wisps' aspects will depend on which aspects were present in the parent node.<BR>The number of wisps generated is highly variable, and an incautious thaumaturge can find himself quickly overwhelmed.
|
||||
tc.research_name.crystalWand=Crystalline Wand
|
||||
tc.research_text.crystalWand=Disposable magic
|
||||
crystalWand1=All advanced wands incorporate shards into their design, but only for the purpose of amplifying another material's ability to store vis. On their own, shards are wholly incapable of absorbing additional magic and so cannot drain an aura node - but what if you were to take them straight to the source?<BR>By constructing a wandlike arrangement of crystals and passing it into the void, you have created a curious device - a wand with tremendous vis capacity but no ability to ever recharge itself. Perhaps it could be used to craft objects unattainable with traditional wands.
|
||||
|
||||
@@ -296,7 +296,7 @@ healingVatContainment= §nContainment Focus Unlocked§r<IMG>thaumichorizons:
|
||||
tc.research_name.infusionVat=Creature Infusion
|
||||
tc.research_text.infusionVat=Harder, faster, stronger
|
||||
infusionVat1=To infuse a living creature would be an unprecedented feat: thaumaturgic texts are filled with cautionary tales of grotesque deformities as the creature's body rejects the foreign magic. Your curative vats may finally allow this procedure to succeed by suspending the organism's vital functions while the infusion is applied.<BR>You must first install a modified runic matrix atop the vat. This is more difficult than it sounds, as attempting to infuse a runic matrix produces considerable magical feedback between the two matrices. The prudent thaumaturge would ensure that her altar is well-prepared.
|
||||
infusionVat2=Once the infusion vat has been set up, its operation is almost identical to the standard infusion altar, although essentia must be piped in directly.<BR>The process is somewhat riskier than infusing inanimate matter, however. In addition to the usual effects, accumulated instability will damage the subject. Worse, the process cannot be aborted; it will end in either success or death.<BR>Less hardy creatures may not survive complex infusions without outside help. Your experiments have shown that providing a combination of §3Aqua§0, §7Ordo§0, and §2Terra§0 centivis can slow the rate of injury.
|
||||
infusionVat2=Once the infusion vat has been set up, its operation is almost identical to that of the standard infusion altar, although essentia must be piped in directly.<BR>The process is somewhat riskier than infusing inanimate matter, however. In addition to the usual effects, accumulated instability will damage the subject. Worse, the process cannot be aborted; it will end in either success or death.<BR>Less hardy creatures may not survive complex infusions without outside help. Your experiments have shown that providing a combination of §3Aqua§0, §7Ordo§0, and §2Terra§0 centivis can slow the rate of injury.
|
||||
infusionVat3=The infusion vat has a few limitations. Chief among them is the fact that humans (and other sentient beings) cannot be infused, as the human soul actively interferes with the addition of magical energy. Likewise, creatures of an already magical nature such as undead and golems will not be affected.<BR>Also, while a given creature can have any number of general infusions, it may possess only one species-specific infusion.<BR>Unfortunately, infused creatures do not pass on their infusions to offspring.
|
||||
infusionVatClone= §nIncarnation Unlocked§r<BR>Your incarnation procedure can clone infused creatures. This requires additional essentia; you will need to supply the sum of every aspect from each infusion that the creature was subjected to.<BR>Curiously, the blood sample provides such a complete pattern for the developing organism that no instability is generated and no physical objects are required, making cloning a very efficient way of propagating your creations.
|
||||
tc.research_name.generalInfusion=General Infusions
|
||||
@@ -483,15 +483,15 @@ tc.research_text.chameleonSkin=Now you see me...
|
||||
chameleonSkin1=Niezależnie od tego, czy zakradasz się do laboratorium rywala, czy robisz notatki na temat cyklu życia eldritch kraba, są chwile, kiedy chciałbyś pozostać niezauważony. Być może możesz wymyślić trwalsze rozwiązanie niż picie eliksirów niewidzialności? <BR>Infuzja §5Skóry Kameleona§0 wszczepia magiczne pigmenty i mikroskopijne oczy w twoją skórę, odruchowo zmieniając jej kolor, aby pasował do obiektów po przeciwnej stronie. Efekt jest podobny do stałej niewidzialności, włączając w to brak możliwości ukrycia zbroi.<BR>Efekt ten można przełączać za pomocą klawisza X.
|
||||
tc.research_name.tumorOops=Eldritch Apotheosis
|
||||
tc.research_text.tumorOops=All is the Pattern
|
||||
tumorOops1=You believed you had mastered your world and everything upon it. You fool.<BR>It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.<BR>But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial catacylsm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.
|
||||
tumorOops2=All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.<BR>Enough to craft into a greater being. The next stage of its life cycle.<BR>But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern- perhaps you can still stop it-<BR>Or incubate more. So many more.
|
||||
tumorOops1=You believed you had mastered your world and everything upon it. You fool.<BR>It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.<BR>But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial cataclysm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.
|
||||
tumorOops2=All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.<BR>Enough to craft into a greater being. The next stage of its life cycle.<BR>But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern - perhaps you can still stop it-<BR>Or incubate more. So many more.
|
||||
tc.research_name.construction=Arcane Construction
|
||||
tc.research_text.construction=Don't tell the golems' union
|
||||
construction1=TODO
|
||||
tc.research_name.planarTheory=Planar Theory
|
||||
tc.research_text.planarTheory=Deeper and deeper
|
||||
planarTheory1=The cosmos is vaster and more varied than you could have imagined, but certain patterns are starting to emerge. Most importantly, you finally understand what lies between the planes.<BR>It is not a void in the traditional sense, for even the emptiest places are subject to the laws of space and time. Rather, the interplanar substance could be described as frozen possibility - infinite potential with nothing to act upon. Only when it leaks through an aura node in the form of vis, into a world with established natural law, can this potential be actualized.<BR>Such is the root of all magic.
|
||||
planarTheory2=Of course, understanding this from an academic perspective is very different from being able to put it into practice. So far, all of your attempts to develop synthetic aura nodes have met with failure. Something is still missing...<BR>One offshoot of this research may warrant further study, however. By shattering an ender pearl, filling the resulting tesseract with ethereal essence, and encasing the structure in voidmetal you have created a remarkably stable device capable of manipulating rips in spacetime.<BR>Perhaps you will find some use for it.
|
||||
planarTheory2=Of course, understanding this from an academic perspective is very different from being able to put it into practice. So far, all of your attempts to develop synthetic aura nodes have met with failure. Something is still missing...<BR>One offshoot of this research may warrant further study, however. By shattering an ender pearl, filling the resulting tesseract with ethereal essence, and encasing the structure in voidmetal, you have created a remarkably stable device capable of manipulating rips in spacetime.<BR>Perhaps you will find some use for it.
|
||||
tc.research_name.transductionAmplifier=Transduction Amplifier
|
||||
tc.research_text.transductionAmplifier=Full power!
|
||||
transductionAmplifier1=Without outside interference, an aura node accumulates vis in short spurts as its dimensional breach fluctuates in size. Your node transducers can hold a node open at its largest natural diameter, but actually expanding the breach was not possible until recent advances in planar theory.<BR>You have developed a device which creates spatial turbulence, allowing microscopic rips to merge with an existing energized node. Attaching a transduction amplifier to one's side and applying a redstone signal can increase its centivis output as though the original node had ten additional vis per aspect.
|
||||
@@ -515,7 +515,7 @@ planarRift2=This is unfortunate - an extremely high-vis node might have containe
|
||||
planarRift3=And what then? Passing matter into the void would immerse it in a sea of endless vis, without grinding it down to its base aspects like an ordinary hungry node. Who can imagine what staggering works of thaumaturgy could be accomplished with this resource at hand?<BR>You imagine there will be severe limitations - most materials will still not survive immersion - but you already understand the basic nature of the process. By right-clicking a rift with your wand, you can tug on ethereal currents and retrieve any surviving objects.<BR>It is now time to determine what can be crafted in this manner...
|
||||
tc.research_name.wispSpawn=Wisp Propagation
|
||||
tc.research_text.wispSpawn=Kicking the hornet's nest
|
||||
wispSpawn1=Casting a pile of salis mundus into a stabilized rift has a curious result: the salt grains absorb enough vis to resonate with one another and clump together into a quasi-living being.<BR>These artificially generated wisps are almost identical to the ones which naturally grow in magical environs. Note that the wisps' aspects will depend on which aspects were present in the parent node.<BR>The number of wisps generated is highly variable, and an incautious thamaturge can find himself quickly overwhelmed.
|
||||
wispSpawn1=Casting a pile of salis mundus into a stabilized rift has a curious result: the salt grains absorb enough vis to resonate with one another and clump together into a quasi-living being.<BR>These artificially generated wisps are almost identical to the ones which naturally grow in magical environs. Note that the wisps' aspects will depend on which aspects were present in the parent node.<BR>The number of wisps generated is highly variable, and an incautious thaumaturge can find himself quickly overwhelmed.
|
||||
tc.research_name.crystalWand=Crystalline Wand
|
||||
tc.research_text.crystalWand=Disposable magic
|
||||
crystalWand1=All advanced wands incorporate shards into their design, but only for the purpose of amplifying another material's ability to store vis. On their own, shards are wholly incapable of absorbing additional magic and so cannot drain an aura node - but what if you were to take them straight to the source?<BR>By constructing a wandlike arrangement of crystals and passing it into the void, you have created a curious device - a wand with tremendous vis capacity but no ability to ever recharge itself. Perhaps it could be used to craft objects unattainable with traditional wands.
|
||||
|
||||
@@ -296,7 +296,7 @@ healingVatContainment= §nContainment Focus Unlocked§r<IMG>thaumichorizons:
|
||||
tc.research_name.infusionVat=Creature Infusion
|
||||
tc.research_text.infusionVat=Harder, faster, stronger
|
||||
infusionVat1=To infuse a living creature would be an unprecedented feat: thaumaturgic texts are filled with cautionary tales of grotesque deformities as the creature's body rejects the foreign magic. Your curative vats may finally allow this procedure to succeed by suspending the organism's vital functions while the infusion is applied.<BR>You must first install a modified runic matrix atop the vat. This is more difficult than it sounds, as attempting to infuse a runic matrix produces considerable magical feedback between the two matrices. The prudent thaumaturge would ensure that her altar is well-prepared.
|
||||
infusionVat2=Once the infusion vat has been set up, its operation is almost identical to the standard infusion altar, although essentia must be piped in directly.<BR>The process is somewhat riskier than infusing inanimate matter, however. In addition to the usual effects, accumulated instability will damage the subject. Worse, the process cannot be aborted; it will end in either success or death.<BR>Less hardy creatures may not survive complex infusions without outside help. Your experiments have shown that providing a combination of §3Aqua§0, §7Ordo§0, and §2Terra§0 centivis can slow the rate of injury.
|
||||
infusionVat2=Once the infusion vat has been set up, its operation is almost identical to that of the standard infusion altar, although essentia must be piped in directly.<BR>The process is somewhat riskier than infusing inanimate matter, however. In addition to the usual effects, accumulated instability will damage the subject. Worse, the process cannot be aborted; it will end in either success or death.<BR>Less hardy creatures may not survive complex infusions without outside help. Your experiments have shown that providing a combination of §3Aqua§0, §7Ordo§0, and §2Terra§0 centivis can slow the rate of injury.
|
||||
infusionVat3=The infusion vat has a few limitations. Chief among them is the fact that humans (and other sentient beings) cannot be infused, as the human soul actively interferes with the addition of magical energy. Likewise, creatures of an already magical nature such as undead and golems will not be affected.<BR>Also, while a given creature can have any number of general infusions, it may possess only one species-specific infusion.<BR>Unfortunately, infused creatures do not pass on their infusions to offspring.
|
||||
infusionVatClone= §nIncarnation Unlocked§r<BR>Your incarnation procedure can clone infused creatures. This requires additional essentia; you will need to supply the sum of every aspect from each infusion that the creature was subjected to.<BR>Curiously, the blood sample provides such a complete pattern for the developing organism that no instability is generated and no physical objects are required, making cloning a very efficient way of propagating your creations.
|
||||
tc.research_name.generalInfusion=General Infusions
|
||||
@@ -483,15 +483,15 @@ tc.research_text.chameleonSkin=Now you see me...
|
||||
chameleonSkin1=Whether sneaking into a rival's laboratory or taking notes on the life cycle of the eldritch crab, there are times when you'd like to remain unobserved. Perhaps you can come up with a more permanent solution than chugging invisibility potions?<BR>The §5Chameleon Skin§0 infusion implants magical pigments and microscopic eyes into your skin, reflexively altering its color to match objects on the opposite side. The effect is much like constant invisibility, including its inability to hide armor.<BR>This effect can be toggled using the X key.
|
||||
tc.research_name.tumorOops=Eldritch Apotheosis
|
||||
tc.research_text.tumorOops=All is the Pattern
|
||||
tumorOops1=You believed you had mastered your world and everything upon it. You fool.<BR>It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.<BR>But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial catacylsm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.
|
||||
tumorOops2=All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.<BR>Enough to craft into a greater being. The next stage of its life cycle.<BR>But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern- perhaps you can still stop it-<BR>Or incubate more. So many more.
|
||||
tumorOops1=You believed you had mastered your world and everything upon it. You fool.<BR>It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.<BR>But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial cataclysm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.
|
||||
tumorOops2=All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.<BR>Enough to craft into a greater being. The next stage of its life cycle.<BR>But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern - perhaps you can still stop it-<BR>Or incubate more. So many more.
|
||||
tc.research_name.construction=Arcane Construction
|
||||
tc.research_text.construction=Don't tell the golems' union
|
||||
construction1=TODO
|
||||
tc.research_name.planarTheory=Planar Theory
|
||||
tc.research_text.planarTheory=Deeper and deeper
|
||||
planarTheory1=The cosmos is vaster and more varied than you could have imagined, but certain patterns are starting to emerge. Most importantly, you finally understand what lies between the planes.<BR>It is not a void in the traditional sense, for even the emptiest places are subject to the laws of space and time. Rather, the interplanar substance could be described as frozen possibility - infinite potential with nothing to act upon. Only when it leaks through an aura node in the form of vis, into a world with established natural law, can this potential be actualized.<BR>Such is the root of all magic.
|
||||
planarTheory2=Of course, understanding this from an academic perspective is very different from being able to put it into practice. So far, all of your attempts to develop synthetic aura nodes have met with failure. Something is still missing...<BR>One offshoot of this research may warrant further study, however. By shattering an ender pearl, filling the resulting tesseract with ethereal essence, and encasing the structure in voidmetal you have created a remarkably stable device capable of manipulating rips in spacetime.<BR>Perhaps you will find some use for it.
|
||||
planarTheory2=Of course, understanding this from an academic perspective is very different from being able to put it into practice. So far, all of your attempts to develop synthetic aura nodes have met with failure. Something is still missing...<BR>One offshoot of this research may warrant further study, however. By shattering an ender pearl, filling the resulting tesseract with ethereal essence, and encasing the structure in voidmetal, you have created a remarkably stable device capable of manipulating rips in spacetime.<BR>Perhaps you will find some use for it.
|
||||
tc.research_name.transductionAmplifier=Transduction Amplifier
|
||||
tc.research_text.transductionAmplifier=Full power!
|
||||
transductionAmplifier1=Without outside interference, an aura node accumulates vis in short spurts as its dimensional breach fluctuates in size. Your node transducers can hold a node open at its largest natural diameter, but actually expanding the breach was not possible until recent advances in planar theory.<BR>You have developed a device which creates spatial turbulence, allowing microscopic rips to merge with an existing energized node. Attaching a transduction amplifier to one's side and applying a redstone signal can increase its centivis output as though the original node had ten additional vis per aspect.
|
||||
@@ -515,7 +515,7 @@ planarRift2=This is unfortunate - an extremely high-vis node might have containe
|
||||
planarRift3=And what then? Passing matter into the void would immerse it in a sea of endless vis, without grinding it down to its base aspects like an ordinary hungry node. Who can imagine what staggering works of thaumaturgy could be accomplished with this resource at hand?<BR>You imagine there will be severe limitations - most materials will still not survive immersion - but you already understand the basic nature of the process. By right-clicking a rift with your wand, you can tug on ethereal currents and retrieve any surviving objects.<BR>It is now time to determine what can be crafted in this manner...
|
||||
tc.research_name.wispSpawn=Wisp Propagation
|
||||
tc.research_text.wispSpawn=Kicking the hornet's nest
|
||||
wispSpawn1=Casting a pile of salis mundus into a stabilized rift has a curious result: the salt grains absorb enough vis to resonate with one another and clump together into a quasi-living being.<BR>These artificially generated wisps are almost identical to the ones which naturally grow in magical environs. Note that the wisps' aspects will depend on which aspects were present in the parent node.<BR>The number of wisps generated is highly variable, and an incautious thamaturge can find himself quickly overwhelmed.
|
||||
wispSpawn1=Casting a pile of salis mundus into a stabilized rift has a curious result: the salt grains absorb enough vis to resonate with one another and clump together into a quasi-living being.<BR>These artificially generated wisps are almost identical to the ones which naturally grow in magical environs. Note that the wisps' aspects will depend on which aspects were present in the parent node.<BR>The number of wisps generated is highly variable, and an incautious thaumaturge can find himself quickly overwhelmed.
|
||||
tc.research_name.crystalWand=Crystalline Wand
|
||||
tc.research_text.crystalWand=Disposable magic
|
||||
crystalWand1=All advanced wands incorporate shards into their design, but only for the purpose of amplifying another material's ability to store vis. On their own, shards are wholly incapable of absorbing additional magic and so cannot drain an aura node - but what if you were to take them straight to the source?<BR>By constructing a wandlike arrangement of crystals and passing it into the void, you have created a curious device - a wand with tremendous vis capacity but no ability to ever recharge itself. Perhaps it could be used to craft objects unattainable with traditional wands.
|
||||
|
||||
@@ -409,7 +409,7 @@ tc.research_text.silverSap=Волшебный вкус
|
||||
silverSap1=Способности серебряного дерева к очищению широко используются в тауматургических конструкциях, но пиломатериалы бывают слишком громоздки, чтобы делать из них ювелирные и тонкие предметы. Теперь вы обнаружили способ измельчения древесных бревен, для создания густого сиропа, который сохраняет большинство магических свойств.<BR>Серебродревесный сок является мощным дезинфицирующим средством, и при этом удивительно нетоксичным. В самом деле, сироп со вкусом ванили является мощным стимулятором и может даже улучшить Вашу способность управлять Вис, если конечно Вы не против незначительных галлюцинаций...<BR>Сок, вроде бы, не вызывает привыкания, но лучше иметь запасную порцию, так... на всякий случай.
|
||||
tc.research_name.silverBed=Серебрянодревесная кровать
|
||||
tc.research_text.silverBed=Сладких снов
|
||||
silverBed1=С тех пор, как вы начали углубляться в запрещенную магию, ваш сон стал ночным кошмаром. Возможно, специальная кровать поможет немного расслабиться от проявлений искажения.<BR>Изготовленная из серебряного дерева и зачарованной ткани, а также ароматно пахнущая солями для ванн, эта кровать позволит даже самым искаженным тауматургам спать спокойно. А еще, утром вы проснетесь с недолгим эффектом защиты от проявлений искажения.
|
||||
silverBed1=С тех пор, как вы начали углубляться в запрещённую магию, ваш сон стал ночным кошмаром. Возможно, специальная кровать поможет немного расслабиться от проявлений искажения.<BR>Изготовленная из серебряного дерева и зачарованной ткани, а также ароматно пахнущая солями для ванн, эта кровать позволит даже самым искаженным тауматургам спать спокойно. А еще, утром вы проснетесь с недолгим эффектом защиты от проявлений искажения.
|
||||
tc.research_name.enchantClay=Глина чародея
|
||||
tc.research_text.enchantClay=Податливая магия
|
||||
enchantClay1=Процесс зачарования вплетается магической энергией в инструмент, позволяя сделать такую форму, которая способна существовать как физически, так и метафизически. Именно поэтому чары на двух одинаковых физических объектах - скажем, два железных меча - могут быть объединены через наковальню, а меч и топор - нет. До этих пор.<BR> Соединив особую смесь из глины, ртути и таумиума с зачарованным объектом в окне крафта, Вы можете передать его зачарование глине, которую затем можно обработать и изменить ее физическую и магическую форму, позволяя Вам соединять её с другими инструментами на наковальне. Это всё ещё требует опыта...
|
||||
@@ -483,15 +483,15 @@ tc.research_text.chameleonSkin=А я здесь уже давно...
|
||||
chameleonSkin1=Неважно, пробрались ли вы в лабораторию соперника, или изучаете жизний цикл древнего краба, порой бывают моменты, в которые Вы предпочли бы оставаться невидимым. Возможно, Вам удастся придумать более постоянное решение, чем литрами хлестать зелье невидимости?<BR>§5Кожа хамелеона§0 покроет вашу кожу магическими пигментами и микроскопическими глазами, рефлекторно изменяющими их цвет в соответствии с предметами на противоположной стороне тела. Результат очень похож на постоянную невидимость, в том числе и потому что неспособен скрывать броню.<BR>Включить или выключить эту способность можно, нажав клавишу X.
|
||||
tc.research_name.tumorOops=Древний апофеоз
|
||||
tc.research_text.tumorOops=Все является шаблоном
|
||||
tumorOops1=Вы верили, что постигли всё о своём мире и его содержимом. Глупец.<BR>Всё наконец прояснилось. Древние это не существа в обычном понимании этого слова, не нелепые создания из плоти и крови, вроде Вас. Они - это схема, записанная в звёздах, в потоках и завихрених магии, закодированная в структуре самой жизни.<BR>Но Схема была разбита на части, отделённые друг от друга и рассеянные по всему космосу неким первичным катаклизмом, о природе которого можно только гадать. Она ищет способ воссоздать себя ещё с начала времён, и теперь Вы сыграли роль в её жизненном цикле.
|
||||
tumorOops2=Все Ваши исследования, творения, путешествия служили плану Схемы. Изучение законов магии впустило её в Ваш разум. Создание запретных артефактов позволило ей воссоздать себя в физической форме. И, раз уж Вы пережили испытания Внешних земель, значит Схема решила, что Вы собрали достаточную её часть.<BR>Достаточную для создания высшего существа. Следующей стадии её жизненного цикла.<BR>Но Вы ещё жизы. Возможно, ещё не поздно. Возможно Вы сможете лучше понять Схему- возможно Вы ещё можете её остановить-<BR>Или взрастить ещё сильнее. Гораздо сильнее.
|
||||
tumorOops1=Вы верили, что постигли всё о своём мире и его содержимом. Глупец.<BR>Всё наконец прояснилось. Древние это не существа в обычном понимании этого слова, не нелепые создания из плоти и крови, вроде вас. Они - это схема, записанная в звёздах, в потоках и завихрениях магии, закодированная в структуре самой жизни.<BR>Но схема была разбита на части, отделённые друг от друга и рассеянные по всему космосу неким первичным катаклизмом, о природе которого можно только гадать. Она ищет способ воссоздать себя ещё с начала времён, и теперь Вы сыграли роль в её жизненном цикле.
|
||||
tumorOops2=Все ваши исследования, творения, путешествия служили плану схемы. Изучение законов магии впустило её в ваш разум. Создание запретных артефактов позволило ей воссоздать себя в физической форме. И, раз уж вы пережили испытания Внешних земель, значит Схема решила, что вы собрали достаточную её часть.<BR>Достаточную для создания высшего существа. Следующей стадии её жизненного цикла.<BR>Но вы ещё живы. Возможно, ещё не поздно. Возможно вы сможете лучше понять Схему- возможно Вы ещё можете её остановить-<BR>Или взрастить ещё сильнее. Гораздо сильнее.
|
||||
tc.research_name.construction=Магическое строительство
|
||||
tc.research_text.construction=Не говорите профсоюзу големов
|
||||
construction1=TODO
|
||||
tc.research_name.planarTheory=Планарная теория
|
||||
tc.research_text.planarTheory=Всё глубже и глубже
|
||||
planarTheory1=Космос гораздо больше и хаотичнее, чем Вы могли представить, но Вы начинаете видеть похожие схемы. Важнее всего то, что Вы наконец поняли, что лежит между планами.<BR>Это не пустота в традиционном понимании, ведь даже самые пустые места подчиняются законам времени и пространства. Скорее вещество, лежащее между измерениями, можно описать, как застывшую вероятность - безграничный потенциал, которому не на что воздействовать. Его можно реализовать лишь когда он через узлы ауры проникает в мир с устойчивыми законами природы, принимая форму Вис.<BR>Такова природа всей магии.
|
||||
planarTheory2=Разумеется, понимание этого с академической точки зрения сильно отличается от применения этих знаний на практике. Пока что ни одна Ваша попытка создать искусственный узел ауры не увенчалась успехом. Чего-то по-прежнему не хватает...<BR>Тем не менее, одно из ответвлений этого исследования может пригодиться в будущем. Расколов жемчужину Эндера, заполнив получившийся тессеракт эфирной эссенцией, и заточив результат в корпус из пустотного металла, Вы создали на удивление стабильное устройство, способное управлять разрывами в пространстве-времени.<BR>Возможно, Вы ещё найдёте ему применение.
|
||||
planarTheory2=Разумеется, понимание этого с академической точки зрения сильно отличается от применения этих знаний на практике. Пока что ни одна Ваша попытка создать искусственный узел ауры не увенчалась успехом. Чего-то по-прежнему не хватает...<BR>Тем не менее, одно из ответвлений этого исследования может пригодиться в будущем. Расколов жемчужину Эндера, заполнив получившийся тессеракт эфирной эссенцией, и заточив результат в корпус из пустотного металла, вы создали на удивление стабильное устройство, способное управлять разрывами в пространстве-времени.<BR>Возможно, вы ещё найдёте ему применение.
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tc.research_name.transductionAmplifier=Усилитель преобразования
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tc.research_text.transductionAmplifier=Мощность на полную!
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transductionAmplifier1=Без вмешательства извне узел ауры накапливает Вис короткими всплесками, поскольку связанный с ним разрыв между измерениями постоянно изменяет свой размер. Ваш узел-преобразователь может держать узел открытым на уровне его максимально возможного диаметра, но увеличить его было невозможно до Ваших недавних открытий в области планарной теории.<BR>Вы разработали устройство, создающее завихрения пространства и позволяющее микроскопическим разрывам сливаться с уже существующим возбуждённым узлом. Присоединение усилителя преобразования к одной из сторон узла и активация его сигналом
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@@ -296,7 +296,7 @@ healingVatContainment= §nContainment Focus Unlocked§r<IMG>thaumichorizons:
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tc.research_name.infusionVat=Creature Infusion
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tc.research_text.infusionVat=Harder, faster, stronger
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infusionVat1=To infuse a living creature would be an unprecedented feat: thaumaturgic texts are filled with cautionary tales of grotesque deformities as the creature's body rejects the foreign magic. Your curative vats may finally allow this procedure to succeed by suspending the organism's vital functions while the infusion is applied.<BR>You must first install a modified runic matrix atop the vat. This is more difficult than it sounds, as attempting to infuse a runic matrix produces considerable magical feedback between the two matrices. The prudent thaumaturge would ensure that her altar is well-prepared.
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infusionVat2=Once the infusion vat has been set up, its operation is almost identical to the standard infusion altar, although essentia must be piped in directly.<BR>The process is somewhat riskier than infusing inanimate matter, however. In addition to the usual effects, accumulated instability will damage the subject. Worse, the process cannot be aborted; it will end in either success or death.<BR>Less hardy creatures may not survive complex infusions without outside help. Your experiments have shown that providing a combination of §3Aqua§0, §7Ordo§0, and §2Terra§0 centivis can slow the rate of injury.
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infusionVat2=Once the infusion vat has been set up, its operation is almost identical to that of the standard infusion altar, although essentia must be piped in directly.<BR>The process is somewhat riskier than infusing inanimate matter, however. In addition to the usual effects, accumulated instability will damage the subject. Worse, the process cannot be aborted; it will end in either success or death.<BR>Less hardy creatures may not survive complex infusions without outside help. Your experiments have shown that providing a combination of §3Aqua§0, §7Ordo§0, and §2Terra§0 centivis can slow the rate of injury.
|
||||
infusionVat3=The infusion vat has a few limitations. Chief among them is the fact that humans (and other sentient beings) cannot be infused, as the human soul actively interferes with the addition of magical energy. Likewise, creatures of an already magical nature such as undead and golems will not be affected.<BR>Also, while a given creature can have any number of general infusions, it may possess only one species-specific infusion.<BR>Unfortunately, infused creatures do not pass on their infusions to offspring.
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||||
infusionVatClone= §nIncarnation Unlocked§r<BR>Your incarnation procedure can clone infused creatures. This requires additional essentia; you will need to supply the sum of every aspect from each infusion that the creature was subjected to.<BR>Curiously, the blood sample provides such a complete pattern for the developing organism that no instability is generated and no physical objects are required, making cloning a very efficient way of propagating your creations.
|
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tc.research_name.generalInfusion=General Infusions
|
||||
@@ -483,15 +483,15 @@ tc.research_text.chameleonSkin=Now you see me...
|
||||
chameleonSkin1=Whether sneaking into a rival's laboratory or taking notes on the life cycle of the eldritch crab, there are times when you'd like to remain unobserved. Perhaps you can come up with a more permanent solution than chugging invisibility potions?<BR>The §5Chameleon Skin§0 infusion implants magical pigments and microscopic eyes into your skin, reflexively altering its color to match objects on the opposite side. The effect is much like constant invisibility, including its inability to hide armor.<BR>This effect can be toggled using the X key.
|
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tc.research_name.tumorOops=Eldritch Apotheosis
|
||||
tc.research_text.tumorOops=All is the Pattern
|
||||
tumorOops1=You believed you had mastered your world and everything upon it. You fool.<BR>It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.<BR>But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial catacylsm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.
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||||
tumorOops2=All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.<BR>Enough to craft into a greater being. The next stage of its life cycle.<BR>But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern- perhaps you can still stop it-<BR>Or incubate more. So many more.
|
||||
tumorOops1=You believed you had mastered your world and everything upon it. You fool.<BR>It is finally clear. The Eldritch are not beings in the ordinary sense, not crude things of meat and blood and bone like yourself. They are a pattern written in the stars, in the currents and eddies of magic, encoded deep in the structure of life itself.<BR>But the Pattern is fragmented, sundered and spread throughout the cosmos by some primordial cataclysm which can only be guessed at. It has sought to reassemble itself since the dawn of time, and now you have played your role in its life cycle.
|
||||
tumorOops2=All of your studies, your creations, your journeys have served the Pattern. Learning the laws of magic invited it into your mind. Crafting forbidden artifacts allowed it to replicate itself into physical matter. And once you survived the trials of the Outer Lands, the Pattern judged you to have accumulated enough of itself.<BR>Enough to craft into a greater being. The next stage of its life cycle.<BR>But you still live. Perhaps it is not too late. Perhaps you can understand more of the Pattern - perhaps you can still stop it-<BR>Or incubate more. So many more.
|
||||
tc.research_name.construction=Arcane Construction
|
||||
tc.research_text.construction=Don't tell the golems' union
|
||||
construction1=TODO
|
||||
tc.research_name.planarTheory=Planar Theory
|
||||
tc.research_text.planarTheory=Deeper and deeper
|
||||
planarTheory1=The cosmos is vaster and more varied than you could have imagined, but certain patterns are starting to emerge. Most importantly, you finally understand what lies between the planes.<BR>It is not a void in the traditional sense, for even the emptiest places are subject to the laws of space and time. Rather, the interplanar substance could be described as frozen possibility - infinite potential with nothing to act upon. Only when it leaks through an aura node in the form of vis, into a world with established natural law, can this potential be actualized.<BR>Such is the root of all magic.
|
||||
planarTheory2=Of course, understanding this from an academic perspective is very different from being able to put it into practice. So far, all of your attempts to develop synthetic aura nodes have met with failure. Something is still missing...<BR>One offshoot of this research may warrant further study, however. By shattering an ender pearl, filling the resulting tesseract with ethereal essence, and encasing the structure in voidmetal you have created a remarkably stable device capable of manipulating rips in spacetime.<BR>Perhaps you will find some use for it.
|
||||
planarTheory2=Of course, understanding this from an academic perspective is very different from being able to put it into practice. So far, all of your attempts to develop synthetic aura nodes have met with failure. Something is still missing...<BR>One offshoot of this research may warrant further study, however. By shattering an ender pearl, filling the resulting tesseract with ethereal essence, and encasing the structure in voidmetal, you have created a remarkably stable device capable of manipulating rips in spacetime.<BR>Perhaps you will find some use for it.
|
||||
tc.research_name.transductionAmplifier=Transduction Amplifier
|
||||
tc.research_text.transductionAmplifier=Full power!
|
||||
transductionAmplifier1=Without outside interference, an aura node accumulates vis in short spurts as its dimensional breach fluctuates in size. Your node transducers can hold a node open at its largest natural diameter, but actually expanding the breach was not possible until recent advances in planar theory.<BR>You have developed a device which creates spatial turbulence, allowing microscopic rips to merge with an existing energized node. Attaching a transduction amplifier to one's side and applying a redstone signal can increase its centivis output as though the original node had ten additional vis per aspect.
|
||||
@@ -515,7 +515,7 @@ planarRift2=This is unfortunate - an extremely high-vis node might have containe
|
||||
planarRift3=And what then? Passing matter into the void would immerse it in a sea of endless vis, without grinding it down to its base aspects like an ordinary hungry node. Who can imagine what staggering works of thaumaturgy could be accomplished with this resource at hand?<BR>You imagine there will be severe limitations - most materials will still not survive immersion - but you already understand the basic nature of the process. By right-clicking a rift with your wand, you can tug on ethereal currents and retrieve any surviving objects.<BR>It is now time to determine what can be crafted in this manner...
|
||||
tc.research_name.wispSpawn=Wisp Propagation
|
||||
tc.research_text.wispSpawn=Kicking the hornet's nest
|
||||
wispSpawn1=Casting a pile of salis mundus into a stabilized rift has a curious result: the salt grains absorb enough vis to resonate with one another and clump together into a quasi-living being.<BR>These artificially generated wisps are almost identical to the ones which naturally grow in magical environs. Note that the wisps' aspects will depend on which aspects were present in the parent node.<BR>The number of wisps generated is highly variable, and an incautious thamaturge can find himself quickly overwhelmed.
|
||||
wispSpawn1=Casting a pile of salis mundus into a stabilized rift has a curious result: the salt grains absorb enough vis to resonate with one another and clump together into a quasi-living being.<BR>These artificially generated wisps are almost identical to the ones which naturally grow in magical environs. Note that the wisps' aspects will depend on which aspects were present in the parent node.<BR>The number of wisps generated is highly variable, and an incautious thaumaturge can find himself quickly overwhelmed.
|
||||
tc.research_name.crystalWand=Crystalline Wand
|
||||
tc.research_text.crystalWand=Disposable magic
|
||||
crystalWand1=All advanced wands incorporate shards into their design, but only for the purpose of amplifying another material's ability to store vis. On their own, shards are wholly incapable of absorbing additional magic and so cannot drain an aura node - but what if you were to take them straight to the source?<BR>By constructing a wandlike arrangement of crystals and passing it into the void, you have created a curious device - a wand with tremendous vis capacity but no ability to ever recharge itself. Perhaps it could be used to craft objects unattainable with traditional wands.
|
||||
|
||||
Reference in New Issue
Block a user