2.8.0-beta-4

This commit is contained in:
2025-09-13 16:08:01 +02:00
parent 7a590ecbfc
commit b2dc5eba36
1506 changed files with 110349 additions and 93715 deletions

View File

@@ -0,0 +1,86 @@
{
"preRequisites:9": {
"0:10": {
"questIDHigh:4": 1218620776680214398,
"questIDLow:4": -6671981679462427921
}
},
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "These ones can extract and insert 16A.",
"globalShare:1": 0,
"icon:10": {
"Count:3": 1,
"Damage:2": 15119,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
},
"isMain:1": 0,
"isSilent:1": 0,
"lockedProgress:1": 0,
"name:8": "EV 16A Hatches",
"questLogic:8": "AND",
"repeatTime:3": -1,
"repeat_relative:1": 1,
"simultaneous:1": 0,
"snd_complete:8": "random.levelup",
"snd_update:8": "random.levelup",
"taskLogic:8": "OR",
"visibility:8": "NORMAL"
}
},
"questIDHigh:4": -8566668037121686375,
"questIDLow:4": -8290416396327675508,
"rewards:9": {
"0:10": {
"ignoreDisabled:1": 0,
"index:3": 0,
"rewardID:8": "bq_standard:item",
"rewards:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 7,
"OreDict:8": "",
"id:8": "enhancedlootbags:lootbag"
}
}
}
},
"tasks:9": {
"0:10": {
"autoConsume:1": 0,
"consume:1": 0,
"groupDetect:1": 0,
"ignoreNBT:1": 1,
"index:3": 0,
"partialMatch:1": 1,
"requiredItems:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 15119,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
}
},
"taskID:8": "bq_standard:retrieval"
},
"1:10": {
"autoConsume:1": 0,
"consume:1": 0,
"groupDetect:1": 0,
"ignoreNBT:1": 1,
"index:3": 1,
"partialMatch:1": 1,
"requiredItems:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 15219,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
}
},
"taskID:8": "bq_standard:retrieval"
}
}
}

View File

@@ -0,0 +1,86 @@
{
"preRequisites:9": {
"0:10": {
"questIDHigh:4": 0,
"questIDLow:4": 2023
}
},
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "To insert and extract many amps from your LSC, make these special hatches.\n\nSome multiblocks can also accept multi-amp hatches.",
"globalShare:1": 0,
"icon:10": {
"Count:3": 1,
"Damage:2": 15109,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
},
"isMain:1": 0,
"isSilent:1": 0,
"lockedProgress:1": 0,
"name:8": "EV 4A Hatches",
"questLogic:8": "AND",
"repeatTime:3": -1,
"repeat_relative:1": 1,
"simultaneous:1": 0,
"snd_complete:8": "random.levelup",
"snd_update:8": "random.levelup",
"taskLogic:8": "OR",
"visibility:8": "NORMAL"
}
},
"questIDHigh:4": 1218620776680214398,
"questIDLow:4": -6671981679462427921,
"rewards:9": {
"0:10": {
"ignoreDisabled:1": 0,
"index:3": 0,
"rewardID:8": "bq_standard:item",
"rewards:9": {
"0:10": {
"Count:3": 2,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnicianII"
}
}
}
},
"tasks:9": {
"0:10": {
"autoConsume:1": 0,
"consume:1": 0,
"groupDetect:1": 0,
"ignoreNBT:1": 1,
"index:3": 0,
"partialMatch:1": 1,
"requiredItems:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 15109,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
}
},
"taskID:8": "bq_standard:retrieval"
},
"1:10": {
"autoConsume:1": 0,
"consume:1": 0,
"groupDetect:1": 0,
"ignoreNBT:1": 1,
"index:3": 1,
"partialMatch:1": 1,
"requiredItems:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 15209,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
}
},
"taskID:8": "bq_standard:retrieval"
}
}
}

View File

@@ -0,0 +1,94 @@
{
"preRequisites:9": {
"0:10": {
"questIDHigh:4": -8566668037121686375,
"questIDLow:4": -8290416396327675508
}
},
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "You get the idea, these ones do 64A!",
"globalShare:1": 0,
"icon:10": {
"Count:3": 1,
"Damage:2": 15129,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
},
"isMain:1": 0,
"isSilent:1": 0,
"lockedProgress:1": 0,
"name:8": "EV 64A Hatches",
"questLogic:8": "AND",
"repeatTime:3": -1,
"repeat_relative:1": 1,
"simultaneous:1": 0,
"snd_complete:8": "random.levelup",
"snd_update:8": "random.levelup",
"taskLogic:8": "OR",
"visibility:8": "NORMAL"
}
},
"questIDHigh:4": 3743002618129826657,
"questIDLow:4": -6359478362695243961,
"rewards:9": {
"0:10": {
"ignoreDisabled:1": 0,
"index:3": 0,
"rewardID:8": "bq_standard:item",
"rewards:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 7,
"OreDict:8": "",
"id:8": "enhancedlootbags:lootbag",
"tag:10": {
"ench:9": {
"0:10": {
"id:2": 35,
"lvl:2": 3
}
}
}
}
}
}
},
"tasks:9": {
"0:10": {
"autoConsume:1": 0,
"consume:1": 0,
"groupDetect:1": 0,
"ignoreNBT:1": 1,
"index:3": 0,
"partialMatch:1": 1,
"requiredItems:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 15229,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
}
},
"taskID:8": "bq_standard:retrieval"
},
"1:10": {
"autoConsume:1": 0,
"consume:1": 0,
"groupDetect:1": 0,
"ignoreNBT:1": 1,
"index:3": 1,
"partialMatch:1": 1,
"requiredItems:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 15229,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
}
},
"taskID:8": "bq_standard:retrieval"
}
}
}

View File

@@ -12,7 +12,7 @@
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "It\u0027s EV, ok?\n\n[note]Complete one task.[/note]",
"desc:8": "It\u0027s EV, OK?\n\n[note]Complete one task.[/note]",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,

View File

@@ -0,0 +1,86 @@
{
"preRequisites:9": {
"0:10": {
"questIDHigh:4": 8265375511745548121,
"questIDLow:4": -4811681098047879827
}
},
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "These ones do 16A.",
"globalShare:1": 0,
"icon:10": {
"Count:3": 1,
"Damage:2": 15110,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
},
"isMain:1": 0,
"isSilent:1": 0,
"lockedProgress:1": 0,
"name:8": "IV 16A Hatches",
"questLogic:8": "AND",
"repeatTime:3": -1,
"repeat_relative:1": 1,
"simultaneous:1": 0,
"snd_complete:8": "random.levelup",
"snd_update:8": "random.levelup",
"taskLogic:8": "OR",
"visibility:8": "NORMAL"
}
},
"questIDHigh:4": -541127558970388865,
"questIDLow:4": -5394963145209394286,
"rewards:9": {
"0:10": {
"ignoreDisabled:1": 0,
"index:3": 0,
"rewardID:8": "bq_standard:item",
"rewards:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 8,
"OreDict:8": "",
"id:8": "enhancedlootbags:lootbag"
}
}
}
},
"tasks:9": {
"0:10": {
"autoConsume:1": 0,
"consume:1": 0,
"groupDetect:1": 0,
"ignoreNBT:1": 1,
"index:3": 0,
"partialMatch:1": 1,
"requiredItems:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 15110,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
}
},
"taskID:8": "bq_standard:retrieval"
},
"1:10": {
"autoConsume:1": 0,
"consume:1": 0,
"groupDetect:1": 0,
"ignoreNBT:1": 1,
"index:3": 1,
"partialMatch:1": 1,
"requiredItems:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 15210,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
}
},
"taskID:8": "bq_standard:retrieval"
}
}
}

View File

@@ -0,0 +1,86 @@
{
"preRequisites:9": {
"0:10": {
"questIDHigh:4": 0,
"questIDLow:4": 2830
}
},
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "Same as the EV Multi-amp hatches, use these to extract and insert many amps from your LSC.",
"globalShare:1": 0,
"icon:10": {
"Count:3": 1,
"Damage:2": 15100,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
},
"isMain:1": 0,
"isSilent:1": 0,
"lockedProgress:1": 0,
"name:8": "IV 4A Hatches",
"questLogic:8": "AND",
"repeatTime:3": -1,
"repeat_relative:1": 1,
"simultaneous:1": 0,
"snd_complete:8": "random.levelup",
"snd_update:8": "random.levelup",
"taskLogic:8": "OR",
"visibility:8": "NORMAL"
}
},
"questIDHigh:4": 8265375511745548121,
"questIDLow:4": -4811681098047879827,
"rewards:9": {
"0:10": {
"ignoreDisabled:1": 0,
"index:3": 0,
"rewardID:8": "bq_standard:item",
"rewards:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "dreamcraft:item.CoinTechnicianIII"
}
}
}
},
"tasks:9": {
"0:10": {
"autoConsume:1": 0,
"consume:1": 0,
"groupDetect:1": 0,
"ignoreNBT:1": 1,
"index:3": 0,
"partialMatch:1": 1,
"requiredItems:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 15100,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
}
},
"taskID:8": "bq_standard:retrieval"
},
"1:10": {
"autoConsume:1": 0,
"consume:1": 0,
"groupDetect:1": 0,
"ignoreNBT:1": 1,
"index:3": 1,
"partialMatch:1": 1,
"requiredItems:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 15200,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
}
},
"taskID:8": "bq_standard:retrieval"
}
}
}

View File

@@ -0,0 +1,94 @@
{
"preRequisites:9": {
"0:10": {
"questIDHigh:4": -541127558970388865,
"questIDLow:4": -5394963145209394286
}
},
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "The final multi-amp hatches for IV, 64A!",
"globalShare:1": 0,
"icon:10": {
"Count:3": 1,
"Damage:2": 15120,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
},
"isMain:1": 0,
"isSilent:1": 0,
"lockedProgress:1": 0,
"name:8": "IV 64A Hatches",
"questLogic:8": "AND",
"repeatTime:3": -1,
"repeat_relative:1": 1,
"simultaneous:1": 0,
"snd_complete:8": "random.levelup",
"snd_update:8": "random.levelup",
"taskLogic:8": "OR",
"visibility:8": "NORMAL"
}
},
"questIDHigh:4": 5971863808575554746,
"questIDLow:4": -7768747276085375941,
"rewards:9": {
"0:10": {
"ignoreDisabled:1": 0,
"index:3": 0,
"rewardID:8": "bq_standard:item",
"rewards:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 8,
"OreDict:8": "",
"id:8": "enhancedlootbags:lootbag",
"tag:10": {
"ench:9": {
"0:10": {
"id:2": 35,
"lvl:2": 3
}
}
}
}
}
}
},
"tasks:9": {
"0:10": {
"autoConsume:1": 0,
"consume:1": 0,
"groupDetect:1": 0,
"ignoreNBT:1": 1,
"index:3": 0,
"partialMatch:1": 1,
"requiredItems:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 15120,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
}
},
"taskID:8": "bq_standard:retrieval"
},
"1:10": {
"autoConsume:1": 0,
"consume:1": 0,
"groupDetect:1": 0,
"ignoreNBT:1": 1,
"index:3": 1,
"partialMatch:1": 1,
"requiredItems:9": {
"0:10": {
"Count:3": 1,
"Damage:2": 15220,
"OreDict:8": "",
"id:8": "gregtech:gt.blockmachines"
}
},
"taskID:8": "bq_standard:retrieval"
}
}
}

View File

@@ -8,7 +8,7 @@
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "It is possible to run MV machines while still in LV - build a transformer and use 4 power sources 32 eu/t to power one 128 eu/t machine.\n\nIt transforms power up or down, depending on the mode, which you can switch with a soft mallet. Step-up means 4A LV in, 1A MV out, while step-down means the reverse.\n\nMake sure you understand the following if you prefer your base not being a crater:\nA step-down mode is the default one. In this mode, the large dot is the input. In a step-up mode, it\u0027s the output. Do not mix it up. LV machines that receive MV power will explode.\n\nIf the transformer is connected to power, or was in the past, then do not change the mode with stuff connected. It\u0027s better to break and place it again to get rid of the stored power rather than rotate it with the wrench and blow things up. Make sure to also disconnect the nearby wires with a wire cutter.\n\nAs a reminder, machines don\u0027t blow up if they are given more amps than they can consume. They blow up from higher voltage tier.",
"desc:8": "It is possible to run MV machines while still in LV - build a transformer and use 4 power sources 32 EU/t to power one 128 EU/t machine.\n\nIt transforms power up or down, depending on the mode, which you can switch with a soft mallet. Step-up means 4A LV in, 1A MV out, while step-down means the reverse.\n\nMake sure you understand the following if you prefer your base not being a crater:\nA step-down mode is the default one. In this mode, the large dot is the input. In a step-up mode, it\u0027s the output. Do not mix it up. LV machines that receive MV power will explode.\n\nIf the transformer is connected to power, or was in the past, then do not change the mode with stuff connected. It\u0027s better to break and place it again to get rid of the stored power rather than rotate it with the wrench and blow things up. Make sure to also disconnect the nearby wires with a wire cutter.\n\nAs a reminder, machines don\u0027t blow up if they are given more amps than they can consume. They blow up from higher voltage tier.",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,

View File

@@ -8,7 +8,7 @@
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "If you want a stationary battery, you can make an AFSU capable of storing up to 1 billion EU and charging items. You can pick it up with a wrench, but you\u0027ll lose a percentage of the stored EU. Make sure you right-click, not left-click. Left-clicking will cause it to lose all stored EU.\n\nAs an alternative, if you can afford them, try the GT++ Energy Buffers. They are more expensive and cannot charge items, but store more, don\u0027t lose any EU, and can be configured from 1-16A. See the GT++ tab for details.\n\n[note]These can apparently draw infinite amps, so maybe use a diode or something if you like having the power on.[/note]",
"desc:8": "If you want a stationary battery, you can make an AFSU capable of storing up to 1 billion EU and charging items. You can pick it up with a wrench, but you\u0027ll lose a percentage of the stored EU. Make sure you right-click, not left-click. Left-clicking will cause it to lose all stored EU.\n\nAs an alternative, if you can afford them, try the GT++ Energy Buffers. They are more expensive and cannot charge items, but store more, don\u0027t lose any EU, and can be configured from 1-16A.\n\n[note]These can apparently draw infinite amps, so maybe use a diode or something if you like having the power on.[/note]",
"globalShare:1": 1,
"icon:10": {
"Count:3": 1,

View File

@@ -8,7 +8,7 @@
"properties:10": {
"betterquesting:10": {
"autoClaim:1": 0,
"desc:8": "Are you sick and tired of having cables all around your base? Are you tired of having to upgrade your cables constantly to handle different amperage amounts? Are you a fan of lightning bolts zapping around your base?\n\nThen this multiblock is for you, the Telsa Tower comes with high amperage output and full TecTech energy hatch support with this powerful multiblock.\n\nTo get started you will need to fill the tower with capacitors matching the tier of the Primary Tesla Windings within the capacitor bank. The Tesla Winding determines the tier of power that the tower transfers power at and the amount of capacitors determines the maximum amperage that can be output.\n\nA total of 16 capacitors can be placed into one capacitor bank so you might need many banks depending on your power needs.\n\nOnce the tower is constructed click open the controller to configure the maximum transfer distance of the tower to fit the needs of your base. The range setting is currently buggy which means that at least for now you can do so without needing any plasmas. This option is called “Tesla Towers Transfer Radius Setting”.\n\nNow that your tower is all configured how do you get power out of it to your machines? Well I am glad you asked. To get power to the machines of the base you will need to use the Tesla Coil Covers. Place them on your machines, energy hatches and even transformers to get power flowing from the tower. Energy hatches are a bit picky however and the hatch likes to be facing upwards to receive power.\n\n[warn]Warning! The Tesla Tower will output only one tier of amp such as EV, IV etc. When upgrading the Primary Tesla Windings, please make sure to check that all of your coil covers and transceivers in the base can handle the upgraded power. Failure to do so will result in a machine explosion.[/warn]\n\n[warn]Failure to turn off the controller before adjustment can also cause an explosion.[/warn]",
"desc:8": "Are you sick and tired of having cables all around your base? Are you tired of having to upgrade your cables constantly to handle different amperage amounts? Are you a fan of lightning bolts zapping around your base?\n\nThen this multiblock is for you, the Tesla Tower comes with high amperage output and full TecTech energy hatch support with this powerful multiblock.\n\nTo get started you will need to fill the tower with capacitors matching the tier of the Primary Tesla Windings within the capacitor bank. The Tesla Winding determines the tier of power that the tower transfers power at and the amount of capacitors determines the maximum amperage that can be output.\n\nA total of 16 capacitors can be placed into one capacitor bank so you might need many banks depending on your power needs.\n\nOnce the tower is constructed click open the controller to configure the maximum transfer distance of the tower to fit the needs of your base. The range setting is currently buggy which means that at least for now you can do so without needing any plasmas. This option is called “Tesla Towers Transfer Radius Setting”.\n\nNow that your tower is all configured how do you get power out of it to your machines? Well I am glad you asked. To get power to the machines of the base you will need to use the Tesla Coil Covers. Place them on your machines, energy hatches and even transformers to get power flowing from the tower. Energy hatches are a bit picky however and the hatch likes to be facing upwards to receive power.\n\n[warn]Warning! The Tesla Tower will output only one tier of amp such as EV, IV etc. When upgrading the Primary Tesla Windings, please make sure to check that all of your coil covers and transceivers in the base can handle the upgraded power. Failure to do so will result in a machine explosion.[/warn]\n\n[warn]Failure to turn off the controller before adjustment can also cause an explosion.[/warn]",
"globalShare:1": 0,
"icon:10": {
"Count:3": 1,