diff --git a/.minecraft/config/Baubles.cfg b/.minecraft/config/Baubles.cfg index 4be1c101..b38e2b3a 100644 --- a/.minecraft/config/Baubles.cfg +++ b/.minecraft/config/Baubles.cfg @@ -1,5 +1,16 @@ # Configuration file +client { + # Use the old Baubles Button texture and location instead. + # [default: false] + B:useOldGuiButton=false + + # Display the old Bauble GUI instead of the new sidebar. + # [default: false] + B:useOldRendering=false +} + + debug { # Hides the Bauble debug item from the creative menu. # [default: true] @@ -10,6 +21,8 @@ debug { general { # IDs of enchantments that should be treated as soul bound when on items in a bauble slot. I:soulBoundEnchantments < + 8 + 82 > } @@ -53,7 +66,7 @@ override { > # Slot assignments to use if manualSlotSelection is enabled. - # Any assignents after the first 20 will be ignored. + # Any assignments after the first 20 will be ignored. # !Adding, moving, or removing slots of the amulet, ring, or belt types will reduce compatibility with mods made for original Baubles versions! # [default: [amulet], [ring], [ring], [belt]] S:slotTypeOverrides < diff --git a/.minecraft/config/EnhancedLootBags/LootBags.xml b/.minecraft/config/EnhancedLootBags/LootBags.xml index ab78f6de..d35206ff 100644 --- a/.minecraft/config/EnhancedLootBags/LootBags.xml +++ b/.minecraft/config/EnhancedLootBags/LootBags.xml @@ -808,10 +808,10 @@ - - - - + + + + @@ -822,7 +822,7 @@ - + @@ -843,7 +843,7 @@ - + diff --git a/.minecraft/config/GTNewHorizons/dreamcraft.cfg b/.minecraft/config/GTNewHorizons/dreamcraft.cfg index f43080d7..f97f5b9a 100644 --- a/.minecraft/config/GTNewHorizons/dreamcraft.cfg +++ b/.minecraft/config/GTNewHorizons/dreamcraft.cfg @@ -196,8 +196,8 @@ modules { # Set to true to show login message with modpack version [default: true] B:LoginMessage=true - # Version of the Modpack [default: 2.8.0] - S:ModPackVersion=2.8.0 + # Version of the Modpack [default: 2.8.1] + S:ModPackVersion=2.8.1 # Set to false to prevent the OreDict register for SpaceStones and SpaceDusts [default: true] B:OreDictItems=true diff --git a/.minecraft/config/GregTech/Pollution.cfg b/.minecraft/config/GregTech/Pollution.cfg index c1ef7c41..6546e4a2 100644 --- a/.minecraft/config/GregTech/Pollution.cfg +++ b/.minecraft/config/GregTech/Pollution.cfg @@ -56,12 +56,14 @@ pollution { I:pollutionCharcoalPitPerSecond=100 # Pollution released by tier, with the following formula: PollutionBaseDieselGeneratorPerSecond * PollutionDieselGeneratorReleasedByTier[Tier] - # The first entry has meaning as it is here to since machine tier with array index: LV is 1, etc. [default: [0.1, 1.0, 0.9, 0.8]] + # The first entry has meaning as it is here to since machine tier with array index: LV is 1, etc. [default: [0.1, 1.0, 0.9, 0.8, 0.7, 0.6]] D:pollutionDieselGeneratorReleasedByTier < 0.1 1.0 0.9 0.8 + 0.7 + 0.6 > # Controls the pollution released per second by the EBF. [range: -2147483648 ~ 2147483647, default: 400] diff --git a/.minecraft/config/InGameInfoXML/InGameInfo_ru_RU.xml b/.minecraft/config/InGameInfoXML/InGameInfo_ru_RU.xml index 6c86f1bd..10547c46 100644 --- a/.minecraft/config/InGameInfoXML/InGameInfo_ru_RU.xml +++ b/.minecraft/config/InGameInfoXML/InGameInfo_ru_RU.xml @@ -149,7 +149,7 @@ chunkx 3 - -1 + -2 @@ -165,7 +165,7 @@ chunkz 3 - -1 + -2 diff --git a/.minecraft/config/NEI/hiddenitems.cfg b/.minecraft/config/NEI/hiddenitems.cfg index d61c74b1..3c9d41c6 100644 --- a/.minecraft/config/NEI/hiddenitems.cfg +++ b/.minecraft/config/NEI/hiddenitems.cfg @@ -90,11 +90,20 @@ IC2:itemIngot 3 # Refined Iron IC2:itemIngot 5 # Lead IC2:itemIngot 6 # Silver +# IC2 Item Casings +IC2:itemCasing 0 # Copper +IC2:itemCasing 1 # Tin +IC2:itemCasing 2 # Bronze +IC2:itemCasing 3 # Gold +IC2:itemCasing 4 # Iron +IC2:itemCasing 5 # Steel +IC2:itemCasing 6 # Lead + # Project Red Ingots -ProjRed|Core:projectred.core.part 10 # Red Alloy -ProjRed|Core:projectred.core.part 52 # Copper -ProjRed|Core:projectred.core.part 53 # Tin -ProjRed|Core:projectred.core.part 54 # Silver +projectred.core.part 10 # Red Alloy +projectred.core.part 52 # Copper +projectred.core.part 53 # Tin +projectred.core.part 54 # Silver # Tinker's Construct Ingots TConstruct:materials 9 # Copper diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/APortableBarrel-EDtFbLVvQX2Y5mQp84W9bw==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/APortableBarrel-EDtFbLVvQX2Y5mQp84W9bw==.json index a2830c37..842bb090 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/APortableBarrel-EDtFbLVvQX2Y5mQp84W9bw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/APortableBarrel-EDtFbLVvQX2Y5mQp84W9bw==.json @@ -1,8 +1,8 @@ { "questIDHigh:4": 1169604861435527549, "questIDLow:4": -7429140403958989457, - "sizeX:3": 48, - "sizeY:3": 48, + "sizeX:3": 24, + "sizeY:3": 24, "x:3": 576, - "y:3": -24 + "y:3": 168 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CopperBarrel-9B9CvQD0R8iLv-CBMTYZGQ==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CopperBarrel-9B9CvQD0R8iLv-CBMTYZGQ==.json index 631d4d95..ac4b5de2 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CopperBarrel-9B9CvQD0R8iLv-CBMTYZGQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CopperBarrel-9B9CvQD0R8iLv-CBMTYZGQ==.json @@ -3,6 +3,6 @@ "questIDLow:4": -8376729936404801255, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 492, - "y:3": 48 + "x:3": 480, + "y:3": 0 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CopperShulkerBox-dbax1OsmRpWMg6Pt4tE_ig==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CopperShulkerBox-dbax1OsmRpWMg6Pt4tE_ig==.json index 1806570d..38f4f976 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CopperShulkerBox-dbax1OsmRpWMg6Pt4tE_ig==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CopperShulkerBox-dbax1OsmRpWMg6Pt4tE_ig==.json @@ -3,6 +3,6 @@ "questIDLow:4": -8321627444342603894, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 588, - "y:3": 96 + "x:3": 624, + "y:3": 0 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CrystalShulkerBo-DSkXvzhRSKiwFLJywGDMRg==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CrystalShulkerBo-DSkXvzhRSKiwFLJywGDMRg==.json index 52405ea9..6c2c225c 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CrystalShulkerBo-DSkXvzhRSKiwFLJywGDMRg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CrystalShulkerBo-DSkXvzhRSKiwFLJywGDMRg==.json @@ -3,6 +3,6 @@ "questIDLow:4": -5758781817576436666, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 612, + "x:3": 624, "y:3": 336 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DarkSteelBarrel-dNDuychlSiqlrMhfnEKK_w==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DarkSteelBarrel-dNDuychlSiqlrMhfnEKK_w==.json index bf664d40..c2ac724b 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DarkSteelBarrel-dNDuychlSiqlrMhfnEKK_w==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DarkSteelBarrel-dNDuychlSiqlrMhfnEKK_w==.json @@ -3,6 +3,6 @@ "questIDLow:4": -6508607048488154369, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 468, + "x:3": 480, "y:3": 336 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DiamondBarrel-PjAewUoJTnilPpIT-Ce0tA==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DiamondBarrel-PjAewUoJTnilPpIT-Ce0tA==.json index 60babf27..b80fd187 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DiamondBarrel-PjAewUoJTnilPpIT-Ce0tA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DiamondBarrel-PjAewUoJTnilPpIT-Ce0tA==.json @@ -3,6 +3,6 @@ "questIDLow:4": -6539628994429995852, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 492, - "y:3": 288 + "x:3": 480, + "y:3": 240 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DiamondShulkerBo-aIt1E54yQaSOg4CMz-Xegw==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DiamondShulkerBo-aIt1E54yQaSOg4CMz-Xegw==.json index a740523e..7c1ecc7b 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DiamondShulkerBo-aIt1E54yQaSOg4CMz-Xegw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DiamondShulkerBo-aIt1E54yQaSOg4CMz-Xegw==.json @@ -3,6 +3,6 @@ "questIDLow:4": -8177551156102963581, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 588, - "y:3": 288 + "x:3": 624, + "y:3": 240 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/GoldBarrel-GuylOTxSSraeAtj16fZ9-w==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/GoldBarrel-GuylOTxSSraeAtj16fZ9-w==.json index a48a00c6..506a8fd8 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/GoldBarrel-GuylOTxSSraeAtj16fZ9-w==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/GoldBarrel-GuylOTxSSraeAtj16fZ9-w==.json @@ -3,6 +3,6 @@ "questIDLow:4": -7060842715059683845, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 492, - "y:3": 240 + "x:3": 480, + "y:3": 192 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/GoldShulkerBox-YFUK2QflT1G3_WC8XBp2Wg==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/GoldShulkerBox-YFUK2QflT1G3_WC8XBp2Wg==.json index 00e4fa9a..81befc4b 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/GoldShulkerBox-YFUK2QflT1G3_WC8XBp2Wg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/GoldShulkerBox-YFUK2QflT1G3_WC8XBp2Wg==.json @@ -3,6 +3,6 @@ "questIDLow:4": -5188884833545587110, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 588, - "y:3": 240 + "x:3": 624, + "y:3": 192 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/IronBarrel-ne_onBK6TP2F_ySPabM7Lw==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/IronBarrel-ne_onBK6TP2F_ySPabM7Lw==.json index 485b2818..1485eb59 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/IronBarrel-ne_onBK6TP2F_ySPabM7Lw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/IronBarrel-ne_onBK6TP2F_ySPabM7Lw==.json @@ -3,6 +3,6 @@ "questIDLow:4": -8791267749231641809, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 492, - "y:3": 96 + "x:3": 480, + "y:3": 48 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/IronShulkerBox-StA9TvxxSi2n2c7wQdCAFA==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/IronShulkerBox-StA9TvxxSi2n2c7wQdCAFA==.json index a8fa331e..cd28bb9e 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/IronShulkerBox-StA9TvxxSi2n2c7wQdCAFA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/IronShulkerBox-StA9TvxxSi2n2c7wQdCAFA==.json @@ -3,6 +3,6 @@ "questIDLow:4": -6351818268137717740, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 588, - "y:3": 144 + "x:3": 624, + "y:3": 48 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ObsidianBarrel-KfgATF33ToiE0aYS4pp04Q==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ObsidianBarrel-KfgATF33ToiE0aYS4pp04Q==.json index bc1eeacc..abb9b96e 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ObsidianBarrel-KfgATF33ToiE0aYS4pp04Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ObsidianBarrel-KfgATF33ToiE0aYS4pp04Q==.json @@ -3,6 +3,6 @@ "questIDLow:4": -8876130790529141535, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 516, - "y:3": 336 + "x:3": 480, + "y:3": 288 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ObsidianShulkerB-MbFXZcovQ1GRxQCeS2PUuw==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ObsidianShulkerB-MbFXZcovQ1GRxQCeS2PUuw==.json index dc1a77d3..b31e1b8b 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ObsidianShulkerB-MbFXZcovQ1GRxQCeS2PUuw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ObsidianShulkerB-MbFXZcovQ1GRxQCeS2PUuw==.json @@ -3,6 +3,6 @@ "questIDLow:4": -7942941687928335173, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 564, - "y:3": 336 + "x:3": 624, + "y:3": 288 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ShulkerUpgrades-Zza5BrD7TduqKby_b3wQsQ==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ShulkerUpgrades-Zza5BrD7TduqKby_b3wQsQ==.json index 080b50a6..9f68c252 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ShulkerUpgrades-Zza5BrD7TduqKby_b3wQsQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ShulkerUpgrades-Zza5BrD7TduqKby_b3wQsQ==.json @@ -3,6 +3,6 @@ "questIDLow:4": -6185205082821488463, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 588, - "y:3": 48 + "x:3": 624, + "y:3": 144 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/SilverBarrel-fhzjYvdATJuUQTMUO1pVvA==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/SilverBarrel-fhzjYvdATJuUQTMUO1pVvA==.json index 23cafbff..af6d1347 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/SilverBarrel-fhzjYvdATJuUQTMUO1pVvA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/SilverBarrel-fhzjYvdATJuUQTMUO1pVvA==.json @@ -3,6 +3,6 @@ "questIDLow:4": -7763868120621886020, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 492, - "y:3": 144 + "x:3": 480, + "y:3": 96 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/SilverShulkerBox-nc1Pqje3RIe_Yp6WoPOFzg==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/SilverShulkerBox-nc1Pqje3RIe_Yp6WoPOFzg==.json index 5b99d530..ae07b77b 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/SilverShulkerBox-nc1Pqje3RIe_Yp6WoPOFzg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/SilverShulkerBox-nc1Pqje3RIe_Yp6WoPOFzg==.json @@ -3,6 +3,6 @@ "questIDLow:4": -4655984694965074482, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 588, - "y:3": 192 + "x:3": 624, + "y:3": 96 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/SteelBarrel-25yJ-u9OSG-GiMnQY9vWfQ==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/SteelBarrel-25yJ-u9OSG-GiMnQY9vWfQ==.json index 41a1f461..3d2f08b9 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/SteelBarrel-25yJ-u9OSG-GiMnQY9vWfQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/SteelBarrel-25yJ-u9OSG-GiMnQY9vWfQ==.json @@ -3,6 +3,6 @@ "questIDLow:4": -8752523978928826755, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 492, - "y:3": 192 + "x:3": 480, + "y:3": 144 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/Thefutureishere-V9BupH47RI6RWX6vff5dpw==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/Thefutureishere-V9BupH47RI6RWX6vff5dpw==.json index 1cb7ab5d..a6de3837 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/Thefutureishere-V9BupH47RI6RWX6vff5dpw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/Thefutureishere-V9BupH47RI6RWX6vff5dpw==.json @@ -1,8 +1,8 @@ { "questIDHigh:4": 6327679129227052174, "questIDLow:4": -7973202373084553817, - "sizeX:3": 48, - "sizeY:3": 48, - "x:3": 480, - "y:3": -24 + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": 528, + "y:3": 168 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/GettingAround-bAal8kZ3R8eRTwaHgbYkKA==/SpareBattery-vv296Z3mSUqkQEaiJqQcOw==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/GettingAround-bAal8kZ3R8eRTwaHgbYkKA==/SpareBattery-vv296Z3mSUqkQEaiJqQcOw==.json new file mode 100644 index 00000000..ec50cff5 --- /dev/null +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/GettingAround-bAal8kZ3R8eRTwaHgbYkKA==/SpareBattery-vv296Z3mSUqkQEaiJqQcOw==.json @@ -0,0 +1,8 @@ +{ + "questIDHigh:4": -4684379226321303222, + "questIDLow:4": -6611206590732952517, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": 168, + "y:3": 108 +} \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AAAirFilter-AAAAAAAAAAAAAAAAAAALpQ==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AirFilter-AAAAAAAAAAAAAAAAAAALpQ==.json similarity index 100% rename from .minecraft/config/betterquesting/DefaultQuests/QuestLines/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AAAirFilter-AAAAAAAAAAAAAAAAAAALpQ==.json rename to .minecraft/config/betterquesting/DefaultQuests/QuestLines/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AirFilter-AAAAAAAAAAAAAAAAAAALpQ==.json diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AADronearenotDro-prKPwVNgSgOE1NGPiEEF-g==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/DronearenotDrone-prKPwVNgSgOE1NGPiEEF-g==.json similarity index 100% rename from .minecraft/config/betterquesting/DefaultQuests/QuestLines/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AADronearenotDro-prKPwVNgSgOE1NGPiEEF-g==.json rename to .minecraft/config/betterquesting/DefaultQuests/QuestLines/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/DronearenotDrone-prKPwVNgSgOE1NGPiEEF-g==.json diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/PowerfailNotific-a59175-ZS16kxwUW_BCuEQ==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/PowerfailNotific-a59175-ZS16kxwUW_BCuEQ==.json new file mode 100644 index 00000000..f59e3ed2 --- /dev/null +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/PowerfailNotific-a59175-ZS16kxwUW_BCuEQ==.json @@ -0,0 +1,8 @@ +{ + "questIDHigh:4": 7755046755390540638, + "questIDLow:4": -6573279534847578607, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": 84, + "y:3": 144 +} \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/YourNewFriend-AAAAAAAAAAAAAAAAAAAMEQ==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/YourNewFriend-AAAAAAAAAAAAAAAAAAAMEQ==.json index 97c2eefe..15d5cbb1 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/YourNewFriend-AAAAAAAAAAAAAAAAAAAMEQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/YourNewFriend-AAAAAAAAAAAAAAAAAAAMEQ==.json @@ -3,6 +3,6 @@ "questIDLow:4": 3089, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 60, - "y:3": 156 + "x:3": 36, + "y:3": 144 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/EnergizedWireles-49YfyyG5R8KKRRUKePOqfQ==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/EnergizedWireles-49YfyyG5R8KKRRUKePOqfQ==.json new file mode 100644 index 00000000..03fa881a --- /dev/null +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/EnergizedWireles-49YfyyG5R8KKRRUKePOqfQ==.json @@ -0,0 +1,8 @@ +{ + "questIDHigh:4": -2029399624779216958, + "questIDLow:4": -8483351188359370115, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": -108, + "y:3": 552 +} \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/StorageoftheGods-AAAAAAAAAAAAAAAAAAAKGg==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/StorageoftheGods-AAAAAAAAAAAAAAAAAAAKGg==.json index d74512bd..d78f4b16 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/StorageoftheGods-AAAAAAAAAAAAAAAAAAAKGg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/StorageoftheGods-AAAAAAAAAAAAAAAAAAAKGg==.json @@ -3,6 +3,6 @@ "questIDLow:4": 2586, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -60, + "x:3": -108, "y:3": 456 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/ABetterFurnace-5EdKBIyDTYa7xhnSCUZmiQ==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/ABetterFurnace-5EdKBIyDTYa7xhnSCUZmiQ==.json index 68927217..f8d1ffcb 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/ABetterFurnace-5EdKBIyDTYa7xhnSCUZmiQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/ABetterFurnace-5EdKBIyDTYa7xhnSCUZmiQ==.json @@ -3,6 +3,6 @@ "questIDLow:4": -4916213553338882423, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 216, - "y:3": 156 + "x:3": 144, + "y:3": 252 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/AroundandAroundS-AAAAAAAAAAAAAAAAAAAHPA==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/AroundandAroundS-AAAAAAAAAAAAAAAAAAAHPA==.json index 6c84ecb2..a52e69b7 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/AroundandAroundS-AAAAAAAAAAAAAAAAAAAHPA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/AroundandAroundS-AAAAAAAAAAAAAAAAAAAHPA==.json @@ -3,6 +3,6 @@ "questIDLow:4": 1852, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -36, - "y:3": 36 + "x:3": 0, + "y:3": 0 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/BetterThanBarrel-AAAAAAAAAAAAAAAAAAAC1w==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/BetterThanBarrel-AAAAAAAAAAAAAAAAAAAC1w==.json index 326ba8ee..c0af120e 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/BetterThanBarrel-AAAAAAAAAAAAAAAAAAAC1w==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/BetterThanBarrel-AAAAAAAAAAAAAAAAAAAC1w==.json @@ -3,6 +3,6 @@ "questIDLow:4": 727, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 72, - "y:3": 216 + "x:3": 36, + "y:3": 252 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/CompactDrawers-AAAAAAAAAAAAAAAAAAAC2A==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/CompactDrawers-AAAAAAAAAAAAAAAAAAAC2A==.json index 407d73f6..8c114b59 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/CompactDrawers-AAAAAAAAAAAAAAAAAAAC2A==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/CompactDrawers-AAAAAAAAAAAAAAAAAAAC2A==.json @@ -3,6 +3,6 @@ "questIDLow:4": 728, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 0, + "x:3": 36, "y:3": 288 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/DivineRodoftheGo-AAAAAAAAAAAAAAAAAAAF4A==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/DivineRodoftheGo-AAAAAAAAAAAAAAAAAAAF4A==.json index 98d450be..c42ad756 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/DivineRodoftheGo-AAAAAAAAAAAAAAAAAAAF4A==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/DivineRodoftheGo-AAAAAAAAAAAAAAAAAAAF4A==.json @@ -3,6 +3,6 @@ "questIDLow:4": 1504, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 120, - "y:3": 216 + "x:3": 72, + "y:3": 252 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/FramingDrawers-AAAAAAAAAAAAAAAAAAAC2Q==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/FramingDrawers-AAAAAAAAAAAAAAAAAAAC2Q==.json index 3f275743..b99349fd 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/FramingDrawers-AAAAAAAAAAAAAAAAAAAC2Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/FramingDrawers-AAAAAAAAAAAAAAAAAAAC2Q==.json @@ -3,6 +3,6 @@ "questIDLow:4": 729, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 36, - "y:3": 252 + "x:3": 0, + "y:3": 288 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/HowtoOpenYourWoo-AAAAAAAAAAAAAAAAAAAJHQ==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/HowtoOpenYourWoo-AAAAAAAAAAAAAAAAAAAJHQ==.json index e0d09e6d..8f9bb980 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/HowtoOpenYourWoo-AAAAAAAAAAAAAAAAAAAJHQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/HowtoOpenYourWoo-AAAAAAAAAAAAAAAAAAAJHQ==.json @@ -3,6 +3,6 @@ "questIDLow:4": 2333, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 132, - "y:3": 300 + "x:3": 108, + "y:3": 252 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/RareOres-AAAAAAAAAAAAAAAAAAAGCg==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/RareOres-AAAAAAAAAAAAAAAAAAAGCg==.json index 91fccf6e..e5017a96 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/RareOres-AAAAAAAAAAAAAAAAAAAGCg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/RareOres-AAAAAAAAAAAAAAAAAAAGCg==.json @@ -3,6 +3,6 @@ "questIDLow:4": 1546, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 84, - "y:3": 276 + "x:3": 72, + "y:3": 288 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/WoodenDoor-AAAAAAAAAAAAAAAAAAAG_g==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/WoodenDoor-AAAAAAAAAAAAAAAAAAAG_g==.json index d377bf62..5df96a8d 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/WoodenDoor-AAAAAAAAAAAAAAAAAAAG_g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/WoodenDoor-AAAAAAAAAAAAAAAAAAAG_g==.json @@ -3,6 +3,6 @@ "questIDLow:4": 1790, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 132, + "x:3": 108, "y:3": 336 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/IVFieldGenerator-6ENNFc4RS3u2sQFL5fnz1A==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/IVFieldGenerator-6ENNFc4RS3u2sQFL5fnz1A==.json new file mode 100644 index 00000000..f119bbbc --- /dev/null +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/IVFieldGenerator-6ENNFc4RS3u2sQFL5fnz1A==.json @@ -0,0 +1,8 @@ +{ + "questIDHigh:4": -1710438677423764613, + "questIDLow:4": -5282439462436342828, + "sizeX:3": 48, + "sizeY:3": 48, + "x:3": 408, + "y:3": 96 +} \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Intradimensional-VCXYSn_PTZ6kY3d6kFTFwg==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Intradimensional-VCXYSn_PTZ6kY3d6kFTFwg==.json index ce12cea3..15f0cb4b 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Intradimensional-VCXYSn_PTZ6kY3d6kFTFwg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Intradimensional-VCXYSn_PTZ6kY3d6kFTFwg==.json @@ -4,5 +4,5 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": 72, - "y:3": 408 + "y:3": 396 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/MatterManipulato-Y4bRCOWFTgyxdTJXWXjFfA==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/MatterManipulato-Y4bRCOWFTgyxdTJXWXjFfA==.json index 0f26d619..7e4430cb 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/MatterManipulato-Y4bRCOWFTgyxdTJXWXjFfA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/MatterManipulato-Y4bRCOWFTgyxdTJXWXjFfA==.json @@ -3,6 +3,6 @@ "questIDLow:4": -5659562005976529540, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 408, - "y:3": 432 + "x:3": 468, + "y:3": 108 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Thesaneoption-SIqmtgRmTj-EsZlXpCdyWQ==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Thesaneoption-SIqmtgRmTj-EsZlXpCdyWQ==.json index 4da2d596..42e1d250 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Thesaneoption-SIqmtgRmTj-EsZlXpCdyWQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Thesaneoption-SIqmtgRmTj-EsZlXpCdyWQ==.json @@ -1,8 +1,8 @@ { "questIDHigh:4": 5227173618204954175, "questIDLow:4": -8885151988130024871, - "sizeX:3": 36, - "sizeY:3": 36, - "x:3": 252, - "y:3": 144 + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": 204, + "y:3": 192 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Thorium232-nNTmwkdsQgyE6QAfmIwcvg==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Thorium232-nNTmwkdsQgyE6QAfmIwcvg==.json index 7e38a377..8300e3d5 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Thorium232-nNTmwkdsQgyE6QAfmIwcvg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Thorium232-nNTmwkdsQgyE6QAfmIwcvg==.json @@ -1,8 +1,8 @@ { "questIDHigh:4": -7145832986633813492, "questIDLow:4": -8869557855426175810, - "sizeX:3": 36, - "sizeY:3": 36, - "x:3": 252, - "y:3": 192 + "sizeX:3": 48, + "sizeY:3": 48, + "x:3": 240, + "y:3": 180 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Universalpickaxe-VoQ7oLYhTjuomLCz_ddOhA==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Universalpickaxe-VoQ7oLYhTjuomLCz_ddOhA==.json index d47cb979..7c5aee18 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Universalpickaxe-VoQ7oLYhTjuomLCz_ddOhA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Universalpickaxe-VoQ7oLYhTjuomLCz_ddOhA==.json @@ -4,5 +4,5 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": 504, - "y:3": 132 + "y:3": 144 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Waitareyousure-fvz-5lJaRAqfsM1hcAYOng==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Waitareyousure-fvz-5lJaRAqfsM1hcAYOng==.json index 6d7a0848..02a9fb6a 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Waitareyousure-fvz-5lJaRAqfsM1hcAYOng==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Waitareyousure-fvz-5lJaRAqfsM1hcAYOng==.json @@ -1,8 +1,8 @@ { "questIDHigh:4": 9150468808087585802, "questIDLow:4": -6939821207402967394, - "sizeX:3": 38, - "sizeY:3": 36, - "x:3": 192, - "y:3": 192 + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": 204, + "y:3": 240 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/YttriumBariumCup-AAAAAAAAAAAAAAAAAAAGtg==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/YttriumBariumCup-AAAAAAAAAAAAAAAAAAAGtg==.json index 130d3fd5..2fa344be 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/YttriumBariumCup-AAAAAAAAAAAAAAAAAAAGtg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/YttriumBariumCup-AAAAAAAAAAAAAAAAAAAGtg==.json @@ -3,6 +3,6 @@ "questIDLow:4": 1718, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 264, - "y:3": 288 + "x:3": 408, + "y:3": 432 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier7ZPM-AAAAAAAAAAAAAAAAAAAAHg==/PrismarineRecycl-AQMaWAiIRo6vNTAxqopS_Q==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier7ZPM-AAAAAAAAAAAAAAAAAAAAHg==/PrismarineRecycl-AQMaWAiIRo6vNTAxqopS_Q==.json index 78f88485..f8d7e35f 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier7ZPM-AAAAAAAAAAAAAAAAAAAAHg==/PrismarineRecycl-AQMaWAiIRo6vNTAxqopS_Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier7ZPM-AAAAAAAAAAAAAAAAAAAAHg==/PrismarineRecycl-AQMaWAiIRo6vNTAxqopS_Q==.json @@ -3,6 +3,6 @@ "questIDLow:4": -5821693953433775363, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 240, + "x:3": 276, "y:3": -180 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier7ZPM-AAAAAAAAAAAAAAAAAAAAHg==/PrismarineRecycl-kWoNH5tTQX2VIFmkui4YKA==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier7ZPM-AAAAAAAAAAAAAAAAAAAAHg==/PrismarineRecycl-kWoNH5tTQX2VIFmkui4YKA==.json index c101d697..2d7bc6eb 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier7ZPM-AAAAAAAAAAAAAAAAAAAAHg==/PrismarineRecycl-kWoNH5tTQX2VIFmkui4YKA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/Tier7ZPM-AAAAAAAAAAAAAAAAAAAAHg==/PrismarineRecycl-kWoNH5tTQX2VIFmkui4YKA==.json @@ -3,6 +3,6 @@ "questIDLow:4": -7701056798770456536, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 216, - "y:3": -180 + "x:3": 228, + "y:3": -228 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/BasicBeeStats-AAAAAAAAAAAAAAAAAAAIow==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/BasicBeeStats-AAAAAAAAAAAAAAAAAAAIow==.json index 6dc99bff..e6367742 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/BasicBeeStats-AAAAAAAAAAAAAAAAAAAIow==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/BasicBeeStats-AAAAAAAAAAAAAAAAAAAIow==.json @@ -3,6 +3,6 @@ "questIDLow:4": 2211, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 288, - "y:3": 0 + "x:3": 240, + "y:3": 48 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/LootbagUptiering-ZM4oSqeWQRW1Y-zoE01ivg==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/LootbagUptiering-ZM4oSqeWQRW1Y-zoE01ivg==.json index 2656c8c0..ca93fdb1 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/LootbagUptiering-ZM4oSqeWQRW1Y-zoE01ivg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/LootbagUptiering-ZM4oSqeWQRW1Y-zoE01ivg==.json @@ -3,6 +3,6 @@ "questIDLow:4": -5376193048649833794, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 336, + "x:3": 288, "y:3": 0 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/NEIisMorePowerfu-AAAAAAAAAAAAAAAAAAAF4g==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/NEIisMorePowerfu-AAAAAAAAAAAAAAAAAAAF4g==.json index 6cf7da72..10e7ffc3 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/NEIisMorePowerfu-AAAAAAAAAAAAAAAAAAAF4g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/NEIisMorePowerfu-AAAAAAAAAAAAAAAAAAAF4g==.json @@ -3,6 +3,6 @@ "questIDLow:4": 1506, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 288, - "y:3": 48 + "x:3": 336, + "y:3": 0 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/NotEnoughItemsNo-AAAAAAAAAAAAAAAAAAAF4Q==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/NotEnoughItemsNo-AAAAAAAAAAAAAAAAAAAF4Q==.json index 5bdf7839..78262deb 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/NotEnoughItemsNo-AAAAAAAAAAAAAAAAAAAF4Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/NotEnoughItemsNo-AAAAAAAAAAAAAAAAAAAF4Q==.json @@ -3,6 +3,6 @@ "questIDLow:4": 1505, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 240, - "y:3": 48 + "x:3": 384, + "y:3": 0 } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/PowerfailNotific-a59175-ZS16kxwUW_BCuEQ==.json b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/PowerfailNotific-a59175-ZS16kxwUW_BCuEQ==.json new file mode 100644 index 00000000..30b9e5da --- /dev/null +++ b/.minecraft/config/betterquesting/DefaultQuests/QuestLines/TipsandTricks-AAAAAAAAAAAAAAAAAAAALA==/PowerfailNotific-a59175-ZS16kxwUW_BCuEQ==.json @@ -0,0 +1,8 @@ +{ + "questIDHigh:4": 7755046755390540638, + "questIDLow:4": -6573279534847578607, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": 288, + "y:3": 48 +} \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AdeptThaumaturgy-AAAAAAAAAAAAAAAAAAAAFw==/CheckYourWarpFor-TBMfXgORRHuggrozS7vsVA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AdeptThaumaturgy-AAAAAAAAAAAAAAAAAAAAFw==/CheckYourWarpFor-TBMfXgORRHuggrozS7vsVA==.json index 16926e31..be0f937f 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AdeptThaumaturgy-AAAAAAAAAAAAAAAAAAAAFw==/CheckYourWarpFor-TBMfXgORRHuggrozS7vsVA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AdeptThaumaturgy-AAAAAAAAAAAAAAAAAAAAFw==/CheckYourWarpFor-TBMfXgORRHuggrozS7vsVA==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Don\u0027t want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!\n\nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.\n\nHere\u0027s how to read it:\nYour §l§5§lPermanent Warp§r is displayed as a dark purple bar\nYour §5Normal Warp§r is displayed as a light purple bar\nYour §dTemporary Warp§r is displayed as a pink bar\n\nThe bar is full at 100 total warp.", + "desc:8": "Don\u0027t want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!\n\nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.\n\nHere\u0027s how to read it:\nYour §5§lPermanent Warp§r is displayed as a dark purple bar\nYour §5Normal Warp§r is displayed as a light purple bar\nYour §dTemporary Warp§r is displayed as a pink bar\n\nThe bar is full at 100 total warp.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AdeptThaumaturgy-AAAAAAAAAAAAAAAAAAAAFw==/IgnoretheGlintin-AAAAAAAAAAAAAAAAAAAMyA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AdeptThaumaturgy-AAAAAAAAAAAAAAAAAAAAFw==/IgnoretheGlintin-AAAAAAAAAAAAAAAAAAAMyA==.json index 4de44177..3e8d490e 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AdeptThaumaturgy-AAAAAAAAAAAAAAAAAAAAFw==/IgnoretheGlintin-AAAAAAAAAAAAAAAAAAAMyA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AdeptThaumaturgy-AAAAAAAAAAAAAAAAAAAAFw==/IgnoretheGlintin-AAAAAAAAAAAAAAAAAAAMyA==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?\n\n§2§b§3You only need to complete one task.", + "desc:8": "Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?\n\n§3You only need to complete one task.", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AdeptThaumaturgy-AAAAAAAAAAAAAAAAAAAAFw==/TempWarpRemoverS-AAAAAAAAAAAAAAAAAAAESw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AdeptThaumaturgy-AAAAAAAAAAAAAAAAAAAAFw==/TempWarpRemoverS-AAAAAAAAAAAAAAAAAAAESw==.json index 90797521..f2fd8946 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AdeptThaumaturgy-AAAAAAAAAAAAAAAAAAAAFw==/TempWarpRemoverS-AAAAAAAAAAAAAAAAAAAESw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AdeptThaumaturgy-AAAAAAAAAAAAAAAAAAAAFw==/TempWarpRemoverS-AAAAAAAAAAAAAAAAAAAESw==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.\n\nThis can later be upgraded to remove your permanent warp.\n\n\n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note]", + "desc:8": "This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.\n\nThis can later be upgraded to remove your permanent warp.\n\n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note]", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AndSoItBegins-AAAAAAAAAAAAAAAAAAAAAA==/SOTIREDMUSTSLEEP-AAAAAAAAAAAAAAAAAAAADQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AndSoItBegins-AAAAAAAAAAAAAAAAAAAAAA==/SOTIREDMUSTSLEEP-AAAAAAAAAAAAAAAAAAAADQ==.json index 47f6ed1d..cdb631de 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AndSoItBegins-AAAAAAAAAAAAAAAAAAAAAA==/SOTIREDMUSTSLEEP-AAAAAAAAAAAAAAAAAAAADQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AndSoItBegins-AAAAAAAAAAAAAAAAAAAAAA==/SOTIREDMUSTSLEEP-AAAAAAAAAAAAAAAAAAAADQ==.json @@ -18,7 +18,7 @@ "Count:3": 1, "Damage:2": 0, "OreDict:8": "", - "id:8": "minecraft:bed" + "id:8": "etfuturum:white_bed" }, "isGlobal:1": 0, "isMain:1": 1, @@ -91,7 +91,7 @@ "Count:3": 1, "Damage:2": 0, "OreDict:8": "bedWood", - "id:8": "minecraft:bed" + "id:8": "etfuturum:white_bed" } }, "taskID:8": "bq_standard:retrieval" diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AndSoItBegins-AAAAAAAAAAAAAAAAAAAAAA==/WhatYouSow-AAAAAAAAAAAAAAAAAAAABw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AndSoItBegins-AAAAAAAAAAAAAAAAAAAAAA==/WhatYouSow-AAAAAAAAAAAAAAAAAAAABw==.json index dfc4b4c9..42b5bad5 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AndSoItBegins-AAAAAAAAAAAAAAAAAAAAAA==/WhatYouSow-AAAAAAAAAAAAAAAAAAAABw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AndSoItBegins-AAAAAAAAAAAAAAAAAAAAAA==/WhatYouSow-AAAAAAAAAAAAAAAAAAAABw==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "If you, by chance, did read the previous quest and planted the carrots, then you\u0027re fine.\n\nMeanwhile, you should turn some more fruits and vegetables into seeds, and increase the size of your farm to get a steady supply of food.", + "desc:8": "If, by chance, you did read the previous quest and planted the carrots, then you\u0027re fine.\n\nMeanwhile, you should turn some more fruits and vegetables into seeds, and increase the size of your farm to get a steady supply of food.", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/1024kComponent-AAAAAAAAAAAAAAAAAAAJoQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/1024kComponent-AAAAAAAAAAAAAAAAAAAJoQ==.json index 5864d2e3..e0eb49bc 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/1024kComponent-AAAAAAAAAAAAAAAAAAAJoQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/1024kComponent-AAAAAAAAAAAAAAAAAAAJoQ==.json @@ -2,7 +2,11 @@ "preRequisites:9": { "0:10": { "questIDHigh:4": 0, - "questIDLow:4": 2464 + "questIDLow:4": 1225 + }, + "1:10": { + "questIDHigh:4": 0, + "questIDLow:4": 2463 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/1024kEssentiaCom--IWmYEgKSGi0M7rtP59zaw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/1024kEssentiaCom--IWmYEgKSGi0M7rtP59zaw==.json index b4141606..4d81af46 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/1024kEssentiaCom--IWmYEgKSGi0M7rtP59zaw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/1024kEssentiaCom--IWmYEgKSGi0M7rtP59zaw==.json @@ -1,8 +1,12 @@ { "preRequisites:9": { "0:10": { - "questIDHigh:4": 6493401897881190932, - "questIDLow:4": -4728780650118080217 + "questIDHigh:4": 0, + "questIDLow:4": 1225 + }, + "1:10": { + "questIDHigh:4": 0, + "questIDLow:4": 2495 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/16384kComponent-AAAAAAAAAAAAAAAAAAAJow==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/16384kComponent-AAAAAAAAAAAAAAAAAAAJow==.json index ab1c8cc7..a1c2f634 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/16384kComponent-AAAAAAAAAAAAAAAAAAAJow==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/16384kComponent-AAAAAAAAAAAAAAAAAAAJow==.json @@ -2,7 +2,11 @@ "preRequisites:9": { "0:10": { "questIDHigh:4": 0, - "questIDLow:4": 2466 + "questIDLow:4": 2476 + }, + "1:10": { + "questIDHigh:4": 0, + "questIDLow:4": 1710 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/16384kEssentiaCo-JejpWZ7ATZq-0uomP4c7UA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/16384kEssentiaCo-JejpWZ7ATZq-0uomP4c7UA==.json index 130539c0..893540d3 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/16384kEssentiaCo-JejpWZ7ATZq-0uomP4c7UA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/16384kEssentiaCo-JejpWZ7ATZq-0uomP4c7UA==.json @@ -1,8 +1,12 @@ { "preRequisites:9": { "0:10": { - "questIDHigh:4": 4646742205941107312, - "questIDLow:4": -7214976492058174101 + "questIDHigh:4": 0, + "questIDLow:4": 1710 + }, + "1:10": { + "questIDHigh:4": 0, + "questIDLow:4": 2495 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/16kEssentiaCompo-AAAAAAAAAAAAAAAAAAAJww==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/16kEssentiaCompo-AAAAAAAAAAAAAAAAAAAJww==.json index 446fb0d9..4c759ecc 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/16kEssentiaCompo-AAAAAAAAAAAAAAAAAAAJww==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/16kEssentiaCompo-AAAAAAAAAAAAAAAAAAAJww==.json @@ -2,7 +2,7 @@ "preRequisites:9": { "0:10": { "questIDHigh:4": 0, - "questIDLow:4": 2498 + "questIDLow:4": 2495 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/256kComponent-AAAAAAAAAAAAAAAAAAAJoA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/256kComponent-AAAAAAAAAAAAAAAAAAAJoA==.json index e94d1c3f..500cf959 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/256kComponent-AAAAAAAAAAAAAAAAAAAJoA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/256kComponent-AAAAAAAAAAAAAAAAAAAJoA==.json @@ -1,6 +1,10 @@ { "preRequisites:9": { "0:10": { + "questIDHigh:4": 0, + "questIDLow:4": 1014 + }, + "1:10": { "questIDHigh:4": 0, "questIDLow:4": 2463 } diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/256kEssentiaComp-Wh0yn2MOQhS-X_8NiPiZJw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/256kEssentiaComp-Wh0yn2MOQhS-X_8NiPiZJw==.json index f8977222..38c1d01f 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/256kEssentiaComp-Wh0yn2MOQhS-X_8NiPiZJw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/256kEssentiaComp-Wh0yn2MOQhS-X_8NiPiZJw==.json @@ -2,7 +2,11 @@ "preRequisites:9": { "0:10": { "questIDHigh:4": 0, - "questIDLow:4": 2500 + "questIDLow:4": 1014 + }, + "1:10": { + "questIDHigh:4": 0, + "questIDLow:4": 2495 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/4096kComponent-AAAAAAAAAAAAAAAAAAAJog==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/4096kComponent-AAAAAAAAAAAAAAAAAAAJog==.json index 312d2da7..56fea181 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/4096kComponent-AAAAAAAAAAAAAAAAAAAJog==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/4096kComponent-AAAAAAAAAAAAAAAAAAAJog==.json @@ -3,6 +3,10 @@ "0:10": { "questIDHigh:4": 0, "questIDLow:4": 2476 + }, + "1:10": { + "questIDHigh:4": 0, + "questIDLow:4": 1261 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/4096kEssentiaCom-QHyLarPvSnCb30EbaBQdaw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/4096kEssentiaCom-QHyLarPvSnCb30EbaBQdaw==.json index 22ba1959..671623b8 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/4096kEssentiaCom-QHyLarPvSnCb30EbaBQdaw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/4096kEssentiaCom-QHyLarPvSnCb30EbaBQdaw==.json @@ -1,8 +1,12 @@ { "preRequisites:9": { "0:10": { - "questIDHigh:4": -538841647945201560, - "questIDLow:4": -5461816394932849813 + "questIDHigh:4": 0, + "questIDLow:4": 1261 + }, + "1:10": { + "questIDHigh:4": 0, + "questIDLow:4": 2495 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/4kEssentiaCompon-AAAAAAAAAAAAAAAAAAAJwg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/4kEssentiaCompon-AAAAAAAAAAAAAAAAAAAJwg==.json index b682f0cd..357007d7 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/4kEssentiaCompon-AAAAAAAAAAAAAAAAAAAJwg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/4kEssentiaCompon-AAAAAAAAAAAAAAAAAAAJwg==.json @@ -2,7 +2,7 @@ "preRequisites:9": { "0:10": { "questIDHigh:4": 0, - "questIDLow:4": 2497 + "questIDLow:4": 2495 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/64kComponent-AAAAAAAAAAAAAAAAAAAE6A==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/64kComponent-AAAAAAAAAAAAAAAAAAAE6A==.json index 53094afc..8298924a 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/64kComponent-AAAAAAAAAAAAAAAAAAAE6A==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/64kComponent-AAAAAAAAAAAAAAAAAAAE6A==.json @@ -2,7 +2,7 @@ "preRequisites:9": { "0:10": { "questIDHigh:4": 0, - "questIDLow:4": 1253 + "questIDLow:4": 1319 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/64kEssentiaCompo-AAAAAAAAAAAAAAAAAAAJxA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/64kEssentiaCompo-AAAAAAAAAAAAAAAAAAAJxA==.json index 689c71be..af881ec6 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/64kEssentiaCompo-AAAAAAAAAAAAAAAAAAAJxA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/64kEssentiaCompo-AAAAAAAAAAAAAAAAAAAJxA==.json @@ -2,7 +2,7 @@ "preRequisites:9": { "0:10": { "questIDHigh:4": 0, - "questIDLow:4": 2499 + "questIDLow:4": 2495 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/ADigitalSingular-AAAAAAAAAAAAAAAAAAAB1A==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/ADigitalSingular-AAAAAAAAAAAAAAAAAAAB1A==.json index a154ae7d..51df2e39 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/ADigitalSingular-AAAAAAAAAAAAAAAAAAAB1A==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/ADigitalSingular-AAAAAAAAAAAAAAAAAAAB1A==.json @@ -2,7 +2,7 @@ "preRequisites:9": { "0:10": { "questIDHigh:4": 0, - "questIDLow:4": 466 + "questIDLow:4": 2467 }, "1:10": { "questIDHigh:4": 0, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AETier2ItemStora-AAAAAAAAAAAAAAAAAAAFJw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AETier2ItemStora-AAAAAAAAAAAAAAAAAAAFJw==.json index 74db9a22..fd0e6e75 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AETier2ItemStora-AAAAAAAAAAAAAAAAAAAFJw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AETier2ItemStora-AAAAAAAAAAAAAAAAAAAFJw==.json @@ -2,7 +2,11 @@ "preRequisites:9": { "0:10": { "questIDHigh:4": 0, - "questIDLow:4": 1317 + "questIDLow:4": 1406 + }, + "1:10": { + "questIDHigh:4": 0, + "questIDLow:4": 1311 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AETier3ItemStora-AAAAAAAAAAAAAAAAAAAJnw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AETier3ItemStora-AAAAAAAAAAAAAAAAAAAJnw==.json index 3bd031a4..57b81157 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AETier3ItemStora-AAAAAAAAAAAAAAAAAAAJnw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AETier3ItemStora-AAAAAAAAAAAAAAAAAAAJnw==.json @@ -2,7 +2,11 @@ "preRequisites:9": { "0:10": { "questIDHigh:4": 0, - "questIDLow:4": 1256 + "questIDLow:4": 1890 + }, + "1:10": { + "questIDHigh:4": 0, + "questIDLow:4": 1319 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AETier4ItemStora-AAAAAAAAAAAAAAAAAAAJrA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AETier4ItemStora-AAAAAAAAAAAAAAAAAAAJrA==.json index 2ddaa636..d384080a 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AETier4ItemStora-AAAAAAAAAAAAAAAAAAAJrA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AETier4ItemStora-AAAAAAAAAAAAAAAAAAAJrA==.json @@ -2,7 +2,11 @@ "preRequisites:9": { "0:10": { "questIDHigh:4": 0, - "questIDLow:4": 2465 + "questIDLow:4": 1890 + }, + "1:10": { + "questIDHigh:4": 0, + "questIDLow:4": 2463 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AndAnotherDigita-O0tN--UDTlCbt5ufLodVqA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AndAnotherDigita-O0tN--UDTlCbt5ufLodVqA==.json index abb832bf..a539c287 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AndAnotherDigita-O0tN--UDTlCbt5ufLodVqA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AndAnotherDigita-O0tN--UDTlCbt5ufLodVqA==.json @@ -1,13 +1,13 @@ { "preRequisites:9": { "0:10": { - "questIDHigh:4": -3757804415663717874, - "questIDLow:4": -6766405517321273132 - }, - "1:10": { "questIDHigh:4": 0, "questIDLow:4": 2582 }, + "1:10": { + "questIDHigh:4": 2731689745124969882, + "questIDLow:4": -4696434011398522032 + }, "2:10": { "questIDHigh:4": 0, "questIDLow:4": 2588 diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AnotherDigitalSi-QF-_KNlHSnObOPmrJptkwQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AnotherDigitalSi-QF-_KNlHSnObOPmrJptkwQ==.json index 88bb3ab0..1528e196 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AnotherDigitalSi-QF-_KNlHSnObOPmrJptkwQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/AnotherDigitalSi-QF-_KNlHSnObOPmrJptkwQ==.json @@ -1,8 +1,8 @@ { "preRequisites:9": { "0:10": { - "questIDHigh:4": -3865909675079480350, - "questIDLow:4": -7095756151271155560 + "questIDHigh:4": -1948611701130182253, + "questIDLow:4": -8598630939261560940 }, "1:10": { "questIDHigh:4": 0, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/DeckofCards-AAAAAAAAAAAAAAAAAAAJ6w==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/DeckofCards-AAAAAAAAAAAAAAAAAAAJ6w==.json index cf558864..71513ab3 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/DeckofCards-AAAAAAAAAAAAAAAAAAAJ6w==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/DeckofCards-AAAAAAAAAAAAAAAAAAAJ6w==.json @@ -9,7 +9,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "§rThese cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.\n\n§6Redstone Card:§r\n\n§rThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options:§r\n\n§cAlways active\nActive with redstone signal\nActive without redstone signal\nActivate once per pulse\n\n§r§6Capacity Card: §f\n\n§rThe Capacity Card adds more slots for items that use them. \n\n§rIf you add this to an Export Bus, an icon is added to select item priority.\n\n§6Crafting Card: §f\n\n§rThe Crafting Card allows you to automatically request autocrafting of items.\n\n§9In an ME Interface:§f\n\n§rIf you put in items to be stocked, if there aren\u0027t enough, it\u0027ll craft them until it reaches the selected amount. \n\n§rThese crafts are being stocked for recipes that the ME Interface has.§r\n\n[note]If you want them to be seen by the network, you\u0027ll need to put a storage bus on the ME Interface.[/note]\n\n§9In an ME Level Emitter:\n\n§e§aFirst Mode:§f§r §UIt\u0027ll emit a redstone signal while the specific item is being crafted.§r\n\n§e§aSecond Mode:§r§r§r§r It will emit a redstone signal once a crafting job for the item has been requested,§r [warn]but it won\u0027t send the items to be crafted.[/warn] \n\n§rThis is useful if you\u0027re using a dummy pattern, and are using the level emitter to tell something else to happen. \n\n§rYou still need to get the item(s) requested back into the system so it doesn\u0027t tie up a crafting CPU though.\n\n§9In an ME Export Bus:§f\n\n§rIt\u0027ll attempt to send whatever item(s) are selected in the export bus\u0027 GUI.\n\n§e§aFirst Mode:§f§r It\u0027ll§r send available items first, then create crafting jobs for the rest. \n\n§e§aSecond Mode:§f§r It will only send crafted items.\n\n§6Acceleration Card:§f\n\n§rThe Acceleration Card makes the device/fixture work faster. \n\n§r[note]You\u0027ll probably want a lot of these.[/note]\n\n§6Inverter Card:§f\n\n§rThe Inverter Card allows you to invert the item filter of certain fixtures.\n\n§6Fuzzy Card:§f\n\n§rThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. \n\n§rIf you just want it to be fuzzy for NBT, set to §9Match Any.§f§f \n\n§rIf it is set to §c99%§f§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this.", + "desc:8": "These cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.\n\n§6Redstone Card: §r\n\nThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options: \n\n§cAlways active\nActive with redstone signal\nActive without redstone signal\nActivate once per pulse§r\n\n§6Capacity Card: §r\n\nThe Capacity Card adds more slots for items that use them. \n\nIf you add this to an Export Bus, an icon is added to select item priority.\n\n§6Crafting Card: §r\n\nThe Crafting Card allows you to automatically request autocrafting of items.\n\n§9In an ME Interface: §r\n\nIf you put in items to be stocked, if there aren\u0027t enough, it\u0027ll craft them until it reaches the selected amount. \n\nThese crafts are being stocked for recipes that the ME Interface has.\n\n[note]If you want them to be seen by the network, you\u0027ll need to put a storage bus on the ME Interface.[/note]\n\n§9In an ME Level Emitter: §r\n\n§aFirst Mode: §rIt\u0027ll emit a redstone signal while the specific item is being crafted.\n\n§aSecond Mode: §rIt will emit a redstone signal once a crafting job for the item has been requested, [warn]but it won\u0027t send the items to be crafted.[/warn] \n\nThis is useful if you\u0027re using a dummy pattern, and are using the level emitter to tell something else to happen. \n\nYou still need to get the item(s) requested back into the system so it doesn\u0027t tie up a crafting CPU though.\n\n§9In an ME Export Bus: §r\n\nIt\u0027ll attempt to send whatever item(s) are selected in the export bus\u0027 GUI.\n\n§aFirst Mode: §rIt\u0027ll send available items first, then create crafting jobs for the rest. \n\n§aSecond Mode: §rIt will only send crafted items.\n\n§6Acceleration Card: §r\n\nThe Acceleration Card makes the device/fixture work faster. \n\n[note]You\u0027ll probably want a lot of these.[/note]\n\n§6Inverter Card: §r\n\nThe Inverter Card allows you to invert the item filter of certain fixtures.\n\n§6Fuzzy Card: §r\n\nThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. \n\nIf you just want it to be fuzzy for NBT, set to §9Match Any.§r \n\nIf it is set to §c99%§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/KnowingyourThrou-8RZ1YKxCQACS3_7rdoHMMA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/KnowingyourThrou-8RZ1YKxCQACS3_7rdoHMMA==.json index 271d7308..157f79f8 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/KnowingyourThrou-8RZ1YKxCQACS3_7rdoHMMA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/KnowingyourThrou-8RZ1YKxCQACS3_7rdoHMMA==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "[quest]ME Throughput Monitor[/quest]\n\nThe ME Throughput Monitor will show the speed of items entering your network.\n\nClicking with an item will add it to the monitor.\n\nUse a §aWrench§f§r to lock the monitor\n\nWhen the monitor is locked, use §cShift+Right Click§f§r to change the measured time frame. \n\nModes: \n\n§6Per Tick\nPer Second\nPer Minute\nPer Hour", + "desc:8": "[quest]ME Throughput Monitor[/quest]\n\nThe ME Throughput Monitor will show the speed of items entering your network.\n\nClicking with an item will add it to the monitor.\n\nUse a §aWrench§r to lock the monitor\n\nWhen the monitor is locked, use §cShift+Right Click§r to change the measured time frame. \n\nModes: \n\n§6Per Tick\nPer Second\nPer Minute\nPer Hour", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/StartingYourAE2J-BKJ_IdnHR6ideLC6NnyyPg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/StartingYourAE2J-BKJ_IdnHR6ideLC6NnyyPg==.json index 2d2e2747..f5a920e0 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/StartingYourAE2J-BKJ_IdnHR6ideLC6NnyyPg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/StartingYourAE2J-BKJ_IdnHR6ideLC6NnyyPg==.json @@ -16,7 +16,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "§nApplied Energistics 2 is an integral part of GTNH gameplay. \n§r\nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.\n\nThere is a lot to learn, but don\u0027t feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:\n\n§2§2§1§b§r§21. The Wiki:§r§r§o§o §o§o§r[url]§o§o§rhttps://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]\n\n§r- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you\u0027re struggling or want a point of reference.\n\n\n§b§r§22. The Discord: §o§r[url]https://discord.gg/gtnh[/url]\n\n§r- The Discord is full of experienced AE2ers\u0027, check out #ae2-help to find plenty of people who will take time to help you figure something out.\n\n\n§b§r§23. Video Tutorials: §r[url]§o§rhttps://www.youtube.com/watch?v\u003dLUYVmIAEC-I[/url]\n\n§r- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There\u0027s an advanced version as well.", + "desc:8": "§nApplied Energistics 2 is an integral part of GTNH gameplay. \n§r\nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.\n\nThere is a lot to learn, but don\u0027t feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:\n\n§21. The Wiki: §r[url]https://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]\n\n- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you\u0027re struggling or want a point of reference.\n\n§22. The Discord: §r[url]https://discord.gg/gtnh[/url]\n\n- The Discord is full of experienced AE2ers\u0027, check out #ae2-help to find plenty of people who will take time to help you figure something out.\n\n§23. Video Tutorials: §r[url]https://www.youtube.com/watch?v\u003dLUYVmIAEC-I[/url]\n\n- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There\u0027s an advanced version as well.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/VisualizingHowMu-AAAAAAAAAAAAAAAAAAAJ2g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/VisualizingHowMu-AAAAAAAAAAAAAAAAAAAJ2g==.json index 0574e6d9..c2da64c5 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/VisualizingHowMu-AAAAAAAAAAAAAAAAAAAJ2g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/VisualizingHowMu-AAAAAAAAAAAAAAAAAAAJ2g==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you\u0027re running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.\n\nRight-click with item: Will display the current level of that item if not locked.\nRight-click with empty hand: Will reset the display if not locked.\nRight-click with AE2 wrench or network tool: Will toggle the lock.\n\n\nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.\n\nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it\u0027s not the displayed item!\nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.\nRight-clicking (while locked): Attempts to pull out a stack of the item displayed.", + "desc:8": "The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you\u0027re running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.\n\nRight-click with item: Will display the current level of that item if not locked.\nRight-click with empty hand: Will reset the display if not locked.\nRight-click with AE2 wrench or network tool: Will toggle the lock.\n\nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.\n\nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it\u0027s not the displayed item!\nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.\nRight-clicking (while locked): Attempts to pull out a stack of the item displayed.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/WirelessSetup-AAAAAAAAAAAAAAAAAAAFEg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/WirelessSetup-AAAAAAAAAAAAAAAAAAAFEg==.json index 414a3480..ce32879c 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/WirelessSetup-AAAAAAAAAAAAAAAAAAAFEg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/WirelessSetup-AAAAAAAAAAAAAAAAAAAFEg==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.\n\nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.\n\nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.\n\nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.\n\nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.\n\n\nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup.", + "desc:8": "Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.\n\nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.\n\nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.\n\nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.\n\nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.\n\nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup.", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/YetAnotherSingul-SDGKHP7fQx-c3gUBv4DwuQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/YetAnotherSingul-SDGKHP7fQx-c3gUBv4DwuQ==.json index 92a53fd9..72e4b7ba 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/YetAnotherSingul-SDGKHP7fQx-c3gUBv4DwuQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/AppliedEnergisti-AAAAAAAAAAAAAAAAAAAAIw==/YetAnotherSingul-SDGKHP7fQx-c3gUBv4DwuQ==.json @@ -12,7 +12,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?\n\nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).\n\n§c§rThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can\u0027t read numbers, is a lot.\n\nEnjoy crafting one :) You\u0027ll need to kill some Chaos Guardians for it.", + "desc:8": "Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?\n\nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).\n\nThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can\u0027t read numbers, is a lot.\n\nEnjoy crafting one :) You\u0027ll need to kill some Chaos Guardians for it.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/BasicAutomation-AAAAAAAAAAAAAAAAAAAADg==/CraftingChip-AAAAAAAAAAAAAAAAAAAGYQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/BasicAutomation-AAAAAAAAAAAAAAAAAAAADg==/CraftingChip-AAAAAAAAAAAAAAAAAAAGYQ==.json index 439eba9a..ddd54933 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/BasicAutomation-AAAAAAAAAAAAAAAAAAAADg==/CraftingChip-AAAAAAAAAAAAAAAAAAAGYQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/BasicAutomation-AAAAAAAAAAAAAAAAAAAADg==/CraftingChip-AAAAAAAAAAAAAAAAAAAGYQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The crafting chip does exactly what it says. It\u0027s not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.\n\n\n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note]", + "desc:8": "The crafting chip does exactly what it says. It\u0027s not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.\n\n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note]", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CopperShulkerBox-dbax1OsmRpWMg6Pt4tE_ig==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CopperShulkerBox-dbax1OsmRpWMg6Pt4tE_ig==.json index 692e9fb5..1194718b 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CopperShulkerBox-dbax1OsmRpWMg6Pt4tE_ig==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CopperShulkerBox-dbax1OsmRpWMg6Pt4tE_ig==.json @@ -17,7 +17,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The portable equivalent of the Copper Barrel.\n\nHas §n45§n§n§n§n§n§n§n§r slots.\n\n[note]Can be Dyed![/note]", + "desc:8": "The portable equivalent of the Copper Barrel.\n\nHas §n45§r slots.\n\n[note]Can be Dyed![/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, @@ -96,7 +96,7 @@ "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, - "ignoreNBT:1": 1, + "ignoreNBT:1": 0, "index:3": 0, "partialMatch:1": 1, "requiredItems:9": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CrystalShulkerBo-DSkXvzhRSKiwFLJywGDMRg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CrystalShulkerBo-DSkXvzhRSKiwFLJywGDMRg==.json index 027d4f34..2cfadf51 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CrystalShulkerBo-DSkXvzhRSKiwFLJywGDMRg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/CrystalShulkerBo-DSkXvzhRSKiwFLJywGDMRg==.json @@ -1,14 +1,23 @@ { "preRequisites:9": { "0:10": { - "questIDHigh:4": 7533243528826208676, - "questIDLow:4": -8177551156102963581 + "questIDHigh:4": 1169604861435527549, + "questIDLow:4": -7429140403958989457 + }, + "1:10": { + "questIDHigh:4": 0, + "questIDLow:4": 1148 + }, + "2:10": { + "questIDHigh:4": 4481115444753288824, + "questIDLow:4": -6539628994429995852, + "type:1": 1 } }, "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "An enhanced version of the Diamond Shulker that allows you to see the contents within.\n\nHas §n108§n§n§n§n§n§n§n§r slots.\n\n[note]Can be Dyed![/note]", + "desc:8": "An enhanced version of the Diamond Shulker that allows you to see the contents within.\n\nHas §n108§r slots.\n\n[note]Can be Dyed![/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, @@ -23,7 +32,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§6§lCrystal Shulker Box", + "name:8": "§6§lCrystal Shulker Box", "questLogic:8": "AND", "repeatTime:3": -1, "repeat_relative:1": 1, @@ -95,7 +104,7 @@ "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, - "ignoreNBT:1": 1, + "ignoreNBT:1": 0, "index:3": 0, "partialMatch:1": 1, "requiredItems:9": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DarkSteelBarrel-dNDuychlSiqlrMhfnEKK_w==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DarkSteelBarrel-dNDuychlSiqlrMhfnEKK_w==.json index 77eb43cb..1b2eabef 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DarkSteelBarrel-dNDuychlSiqlrMhfnEKK_w==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DarkSteelBarrel-dNDuychlSiqlrMhfnEKK_w==.json @@ -23,7 +23,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§6§lDark Steel Barrel", + "name:8": "§6§lDark Steel Barrel", "questLogic:8": "AND", "repeatTime:3": -1, "repeat_relative:1": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DiamondShulkerBo-aIt1E54yQaSOg4CMz-Xegw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DiamondShulkerBo-aIt1E54yQaSOg4CMz-Xegw==.json index 145bc74f..de5e1bdc 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DiamondShulkerBo-aIt1E54yQaSOg4CMz-Xegw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DiamondShulkerBo-aIt1E54yQaSOg4CMz-Xegw==.json @@ -17,7 +17,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The portable equivalent of the Diamond Barrel, you\u0027ll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.\n\nHas §n108§n§n§n§n§n§n§n§r slots.\n\n[note]Can be Dyed![/note]", + "desc:8": "The portable equivalent of the Diamond Barrel, you\u0027ll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.\n\nHas §n108§r slots.\n\n[note]Can be Dyed![/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, @@ -104,7 +104,7 @@ "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, - "ignoreNBT:1": 1, + "ignoreNBT:1": 0, "index:3": 0, "partialMatch:1": 1, "requiredItems:9": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DraconicChest-njQqj1iCTK-64uA4HfSdVw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DraconicChest-njQqj1iCTK-64uA4HfSdVw==.json index 6ce9f55d..1ebeaf33 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DraconicChest-njQqj1iCTK-64uA4HfSdVw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/DraconicChest-njQqj1iCTK-64uA4HfSdVw==.json @@ -19,7 +19,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§6§lDraconic Chest", + "name:8": "§6§lDraconic Chest", "questLogic:8": "AND", "repeatTime:3": -1, "repeat_relative:1": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/GoldShulkerBox-YFUK2QflT1G3_WC8XBp2Wg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/GoldShulkerBox-YFUK2QflT1G3_WC8XBp2Wg==.json index 95c1b757..37f58811 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/GoldShulkerBox-YFUK2QflT1G3_WC8XBp2Wg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/GoldShulkerBox-YFUK2QflT1G3_WC8XBp2Wg==.json @@ -17,7 +17,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The portable equivalent of the Gold Barrel.\n\nHas §n81§n§n§n§n§n§n§n§r slots.\n\n[note]Can be Dyed![/note]", + "desc:8": "The portable equivalent of the Gold Barrel.\n\nHas §n81§r slots.\n\n[note]Can be Dyed![/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, @@ -96,7 +96,7 @@ "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, - "ignoreNBT:1": 1, + "ignoreNBT:1": 0, "index:3": 0, "partialMatch:1": 1, "requiredItems:9": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/IronShulkerBox-StA9TvxxSi2n2c7wQdCAFA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/IronShulkerBox-StA9TvxxSi2n2c7wQdCAFA==.json index 2aff4f04..9d584940 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/IronShulkerBox-StA9TvxxSi2n2c7wQdCAFA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/IronShulkerBox-StA9TvxxSi2n2c7wQdCAFA==.json @@ -17,7 +17,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The portable equivalent of the Iron Barrel.\n\nHas §n54§n§n§n§n§n§n§n§r slots.\n\n[note]Can be Dyed![/note]", + "desc:8": "The portable equivalent of the Iron Barrel.\n\nHas §n54§r slots.\n\n[note]Can be Dyed![/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, @@ -96,7 +96,7 @@ "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, - "ignoreNBT:1": 1, + "ignoreNBT:1": 0, "index:3": 0, "partialMatch:1": 1, "requiredItems:9": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ObsidianBarrel-KfgATF33ToiE0aYS4pp04Q==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ObsidianBarrel-KfgATF33ToiE0aYS4pp04Q==.json index 556c799c..1d9d65fa 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ObsidianBarrel-KfgATF33ToiE0aYS4pp04Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ObsidianBarrel-KfgATF33ToiE0aYS4pp04Q==.json @@ -23,7 +23,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§6§lObsidian Barrel", + "name:8": "§6§lObsidian Barrel", "questLogic:8": "AND", "repeatTime:3": -1, "repeat_relative:1": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ObsidianShulkerB-MbFXZcovQ1GRxQCeS2PUuw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ObsidianShulkerB-MbFXZcovQ1GRxQCeS2PUuw==.json index a0a982e2..a76f0f8c 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ObsidianShulkerB-MbFXZcovQ1GRxQCeS2PUuw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ObsidianShulkerB-MbFXZcovQ1GRxQCeS2PUuw==.json @@ -1,19 +1,23 @@ { "preRequisites:9": { "0:10": { + "questIDHigh:4": 1169604861435527549, + "questIDLow:4": -7429140403958989457 + }, + "1:10": { "questIDHigh:4": 3024167477773291144, "questIDLow:4": -8876130790529141535, "type:1": 1 }, - "1:10": { - "questIDHigh:4": 7533243528826208676, - "questIDLow:4": -8177551156102963581 + "2:10": { + "questIDHigh:4": 0, + "questIDLow:4": 1148 } }, "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The portable equivalent of the Obsidian Barrel that retains it\u0027s explosion-proof qualities.\n\nHas §n108§n§n§n§n§n§n§n§r slots.\n\n[note]Can be Dyed![/note]", + "desc:8": "The portable equivalent of the Obsidian Barrel that retains it\u0027s explosion-proof qualities.\n\nHas §n108§r slots.\n\n[note]Can be Dyed![/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, @@ -28,8 +32,8 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§6§lObsidian Shulker Box", - "questLogic:8": "OR", + "name:8": "§6§lObsidian Shulker Box", + "questLogic:8": "AND", "repeatTime:3": -1, "repeat_relative:1": 1, "simultaneous:1": 0, @@ -100,7 +104,7 @@ "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, - "ignoreNBT:1": 1, + "ignoreNBT:1": 0, "index:3": 0, "partialMatch:1": 1, "requiredItems:9": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ShulkerUpgrades-Zza5BrD7TduqKby_b3wQsQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ShulkerUpgrades-Zza5BrD7TduqKby_b3wQsQ==.json index 9041f10a..af9c18bc 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ShulkerUpgrades-Zza5BrD7TduqKby_b3wQsQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/ShulkerUpgrades-Zza5BrD7TduqKby_b3wQsQ==.json @@ -12,7 +12,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Shulker boxes in need of an upgrade? Now that you\u0027re in MV and have access to §dCrystalline Pink Slime§r dust they can be! No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand. \n\n§n§A§r§lAvailable Upgrades:§l§r\nVanilla -) Copper\nVanilla -) Iron\nCopper -) Iron\nCopper -) Silver\nIron -) Gold\nSilver -) Gold\nGold -) Diamond\nDiamond -) Crystal\nDiamond -) Obsidian\n\n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]\n", + "desc:8": "Shulker boxes in need of an upgrade? Now that you\u0027re in MV and have access to §dCrystalline Pink Slime§r dust they can be! No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand.\n\n§lAvailable Upgrades:§r\nVanilla -\u003e Copper\nVanilla -\u003e Iron\nCopper -\u003e Iron\nCopper -\u003e Silver\nIron -\u003e Gold\nSilver -\u003e Gold\nGold -\u003e Diamond\nDiamond -\u003e Crystal\nDiamond -\u003e Obsidian\n\n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]\n", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/SilverShulkerBox-nc1Pqje3RIe_Yp6WoPOFzg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/SilverShulkerBox-nc1Pqje3RIe_Yp6WoPOFzg==.json index 8a6c3f58..3a85b803 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/SilverShulkerBox-nc1Pqje3RIe_Yp6WoPOFzg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/BuildingBetterBa-AAAAAAAAAAAAAAAAAAAADQ==/SilverShulkerBox-nc1Pqje3RIe_Yp6WoPOFzg==.json @@ -17,7 +17,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The portable equivalent of the Silver Barrel.\n\nHas §n72§n§n§n§n§n§n§n§r slots.\n\n[note]Can be Dyed![/note]", + "desc:8": "The portable equivalent of the Silver Barrel.\n\nHas §n72§r slots.\n\n[note]Can be Dyed![/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, @@ -96,7 +96,7 @@ "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, - "ignoreNBT:1": 1, + "ignoreNBT:1": 0, "index:3": 0, "partialMatch:1": 1, "requiredItems:9": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/EndgameGoals-AAAAAAAAAAAAAAAAAAAAHQ==/Tier13UXV-7wI7VuLKRe6lqAJpuYKKJg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/EndgameGoals-AAAAAAAAAAAAAAAAAAAAHQ==/Tier13UXV-7wI7VuLKRe6lqAJpuYKKJg==.json index 548880b4..b1ca0642 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/EndgameGoals-AAAAAAAAAAAAAAAAAAAAHQ==/Tier13UXV-7wI7VuLKRe6lqAJpuYKKJg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/EndgameGoals-AAAAAAAAAAAAAAAAAAAAHQ==/Tier13UXV-7wI7VuLKRe6lqAJpuYKKJg==.json @@ -12,7 +12,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Welcome to the final tier of NH (for now).\n\nWe hope you enjoy your stay, though be prepared for a lot of waiting.\n\nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.\n\nHave fun crafting 2 Stargates!\n\n[warn]This tier is far from complete. Expect changes.[/warn]", + "desc:8": "Welcome to the final tier of NH (for now).\n\nWe hope you enjoy your stay, though be prepared for a lot of waiting.\n\nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.\n\nHave fun crafting the Stargate!\n\n[warn]This tier is far from complete. Expect changes.[/warn]", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/FlowerPower-AAAAAAAAAAAAAAAAAAAAIA==/FlowerUnlimitedF-AAAAAAAAAAAAAAAAAAAMww==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/FlowerPower-AAAAAAAAAAAAAAAAAAAAIA==/FlowerUnlimitedF-AAAAAAAAAAAAAAAAAAAMww==.json index 02eba0ff..8a9e0f74 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/FlowerPower-AAAAAAAAAAAAAAAAAAAAIA==/FlowerUnlimitedF-AAAAAAAAAAAAAAAAAAAMww==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/FlowerPower-AAAAAAAAAAAAAAAAAAAAIA==/FlowerUnlimitedF-AAAAAAAAAAAAAAAAAAAMww==.json @@ -13,7 +13,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.\n\nThere §ois§o§o§r another way of getting these, but you\u0027ll have to figure that one out for yourself.", + "desc:8": "The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.\n\nThere §ois§r another way of getting these, but you\u0027ll have to figure that one out for yourself.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/GettingAround-bAal8kZ3R8eRTwaHgbYkKA==/BasicFlightPotio-4LY2S8QsSw-JdMGrF8FUsQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/GettingAround-bAal8kZ3R8eRTwaHgbYkKA==/BasicFlightPotio-4LY2S8QsSw-JdMGrF8FUsQ==.json index ccacaefd..3076840f 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/GettingAround-bAal8kZ3R8eRTwaHgbYkKA==/BasicFlightPotio-4LY2S8QsSw-JdMGrF8FUsQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/GettingAround-bAal8kZ3R8eRTwaHgbYkKA==/BasicFlightPotio-4LY2S8QsSw-JdMGrF8FUsQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Tired of jetpacks? Want normal flight with no strings attached? Look no further!\n\nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.\n\n[note]Chicken Trophies are a rare drop from killing chickens.[/note]\n\n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent and Blood Orb in an Alchemic Chemistry set.[/note]\n", + "desc:8": "Tired of jetpacks? Want normal flight with no strings attached? Look no further!\n\nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.\n\n[note]Chicken Trophies are a rare drop from killing chickens.[/note]\n\n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent in an Alchemic Chemistry set.[/note]\n", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/GettingAround-bAal8kZ3R8eRTwaHgbYkKA==/SpareBattery-vv296Z3mSUqkQEaiJqQcOw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/GettingAround-bAal8kZ3R8eRTwaHgbYkKA==/SpareBattery-vv296Z3mSUqkQEaiJqQcOw==.json new file mode 100644 index 00000000..df60429e --- /dev/null +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/GettingAround-bAal8kZ3R8eRTwaHgbYkKA==/SpareBattery-vv296Z3mSUqkQEaiJqQcOw==.json @@ -0,0 +1,153 @@ +{ + "preRequisites:9": { + "0:10": { + "questIDHigh:4": 0, + "questIDLow:4": 651 + } + }, + "properties:10": { + "betterquesting:10": { + "autoClaim:1": 0, + "desc:8": "The Electric Jetpack may be useful for flight, but it doesn\u0027t seem to last very long. \n\nIf only there was an integrated upgradable battery pack you could keep on your player to extend it\u0027s range...\n\nOh wait, there is!\n\nThe §5§lCharge Pack§r can be used as a battery pack for charging items both in your hotbar and armor equip to your person. Simply place it in the belt bauble slot and it should be fully functional! The HV one should serve you nicely for now.\n\n[note]You can upgrade the Charge Pack as you unlock items that require higher voltages for charging. The Charge Pack will charge anything of-tier or lower- but not higher.[/note]", + "globalShare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 1, + "OreDict:8": "", + "id:8": "miscutils:GTPP.BattPack.03.name", + "tag:10": { + "charge:6": 3072000.0 + } + }, + "isMain:1": 0, + "isSilent:1": 0, + "lockedProgress:1": 0, + "name:8": "Spare Battery", + "questLogic:8": "AND", + "repeatTime:3": -1, + "repeat_relative:1": 1, + "simultaneous:1": 0, + "snd_complete:8": "random.levelup", + "snd_update:8": "random.levelup", + "taskLogic:8": "AND", + "visibility:8": "NORMAL" + } + }, + "questIDHigh:4": -4684379226321303222, + "questIDLow:4": -6611206590732952517, + "rewards:9": { + "0:10": { + "choices:9": { + "0:10": { + "Count:3": 2, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "IC2:itemPartCircuitAdv" + }, + "1:10": { + "Count:3": 1, + "Damage:2": 32692, + "OreDict:8": "", + "id:8": "gregtech:gt.metaitem.01" + }, + "2:10": { + "Count:3": 1, + "Damage:2": 6, + "OreDict:8": "", + "id:8": "enhancedlootbags:lootbag" + } + }, + "ignoreDisabled:1": 0, + "index:3": 0, + "rewardID:8": "bq_standard:choice" + }, + "1:10": { + "ignoreDisabled:1": 0, + "index:3": 1, + "rewardID:8": "bq_standard:item", + "rewards:9": { + "0:10": { + "Count:3": 8, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "dreamcraft:item.CoinTechnicianI" + } + } + } + }, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 8, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "miscutils:itemPlateTantalumCarbide" + }, + "1:10": { + "Count:3": 12, + "Damage:2": 28028, + "OreDict:8": "", + "id:8": "gregtech:gt.metaitem.01" + }, + "2:10": { + "Count:3": 6, + "Damage:2": 1423, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" + }, + "3:10": { + "Count:3": 4, + "Damage:2": 0, + "OreDict:8": "circuitAdvanced", + "id:8": "IC2:itemPartCircuitAdv" + }, + "4:10": { + "Count:3": 4, + "Damage:2": 32538, + "OreDict:8": "", + "id:8": "gregtech:gt.metaitem.01" + }, + "5:10": { + "Count:3": 4, + "Damage:2": 32692, + "OreDict:8": "", + "id:8": "gregtech:gt.metaitem.01" + }, + "6:10": { + "Count:3": 4, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "miscutils:itemCellTantalumCarbide" + } + }, + "taskID:8": "bq_standard:optional_retrieval" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 1, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 32767, + "OreDict:8": "", + "id:8": "miscutils:GTPP.BattPack.03.name", + "tag:10": { + "charge:6": 3072000.0 + } + } + }, + "taskID:8": "bq_standard:retrieval" + } + } +} \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/HardcoreEnderExp-AAAAAAAAAAAAAAAAAAAAKw==/SilverfishBlood-AAAAAAAAAAAAAAAAAAAJRQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/HardcoreEnderExp-AAAAAAAAAAAAAAAAAAAAKw==/SilverfishBlood-AAAAAAAAAAAAAAAAAAAJRQ==.json index 558a11d7..e9d41011 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/HardcoreEnderExp-AAAAAAAAAAAAAAAAAAAAKw==/SilverfishBlood-AAAAAAAAAAAAAAAAAAAJRQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/HardcoreEnderExp-AAAAAAAAAAAAAAAAAAAAKw==/SilverfishBlood-AAAAAAAAAAAAAAAAAAAJRQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.\nGolden swords increase the chance to 1 in 14.\n\n\nIt is used to brew Infestation Remedy.", + "desc:8": "Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.\nGolden swords increase the chance to 1 in 14.\n\nIt is used to brew Infestation Remedy.", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoBee-AAAAAAAAAAAAAAAAAAAAFA==/ArniesBlender-AAAAAAAAAAAAAAAAAAACBQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoBee-AAAAAAAAAAAAAAAAAAAAFA==/ArniesBlender-AAAAAAAAAAAAAAAAAAACBQ==.json index 7622c0d2..b61b2776 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoBee-AAAAAAAAAAAAAAAAAAAAFA==/ArniesBlender-AAAAAAAAAAAAAAAAAAACBQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoBee-AAAAAAAAAAAAAAAAAAAAFA==/ArniesBlender-AAAAAAAAAAAAAAAAAAACBQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely§ nothing§r to do with breakfast.", + "desc:8": "They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely nothing§r to do with breakfast.", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoBee-AAAAAAAAAAAAAAAAAAAAFA==/KeepThemAround-AAAAAAAAAAAAAAAAAAAF6g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoBee-AAAAAAAAAAAAAAAAAAAAFA==/KeepThemAround-AAAAAAAAAAAAAAAAAAAF6g==.json index f99ccb90..5cf27d86 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoBee-AAAAAAAAAAAAAAAAAAAAFA==/KeepThemAround-AAAAAAAAAAAAAAAAAAAF6g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoBee-AAAAAAAAAAAAAAAAAAAAFA==/KeepThemAround-AAAAAAAAAAAAAAAAAAAF6g==.json @@ -14,7 +14,7 @@ "Count:3": 1, "Damage:2": 0, "OreDict:8": "", - "id:8": "ExtraBees:hiveFrame.cocoa" + "id:8": "MagicBees:frameTemporal" }, "isGlobal:1": 0, "isMain:1": 0, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoGeneratePow-AAAAAAAAAAAAAAAAAAAACQ==/BalanceisEveryth-K0_-BjVuR3qh_GZt19SReQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoGeneratePow-AAAAAAAAAAAAAAAAAAAACQ==/BalanceisEveryth-K0_-BjVuR3qh_GZt19SReQ==.json index d7b77991..85784d7a 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoGeneratePow-AAAAAAAAAAAAAAAAAAAACQ==/BalanceisEveryth-K0_-BjVuR3qh_GZt19SReQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoGeneratePow-AAAAAAAAAAAAAAAAAAAACQ==/BalanceisEveryth-K0_-BjVuR3qh_GZt19SReQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "You already transcended dimensions, but as your power demands spike to absurd levels, maybe it\u0027s time to transcend matter!\n\nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.\n\nBut it\u0027s a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.\n\nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it\u0027s 16 Antimatter Hatches and consumes equal amounts of Proto Matter.\n\nEach cycle, the base production of antimatter per hatch is:\n(1/16)*§((§3Antimatter§§§r)^(0.5 + §6§nC§r).\nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA §rand a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.\n\nThis causes an imbalance between the hatches. To properly automate the antimatter production, it\u0027s vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!\n\nProper use of stabilization fluids can significantly reduce energy usage and boost production:\n\nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^§ (1.5 - §2§nM§r§)) EU/t passively\nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§e§r reduced:\nMolten Purified Tengam Exponent \u003d §2§n0.1§r\nTachyon-Rich Fluid Exponent \u003d §2§n0.2§r\nMolten MagMatter \u003d §2§n0.3§r\n\nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU\nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:\nMolten Spacetime Exponent \u003d §5§n0.05§r\nSpatially Enlarged Fluid Exponent \u003d §5§n0.10§r\nMolten Eternity Exponent \u003d §5§n0.15§r\n\nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:\nMolten Shirabon Exponent \u003d §6§n0,05§r\nMolten MHDSCM Exponent \u003d §6§n0,10§r\n\nBy inserting fluids with high energy potential, it\u0027s possible to alter antimatter\u0027s flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.\nDepleted Naquadah Fuel Mk V average \u003d §c§\n§b§n0.05§r\nDepleted Naquadah Fuel Mk VI average \u003d §c§n§b§n0.10§r", + "desc:8": "You already transcended dimensions, but as your power demands spike to absurd levels, maybe it\u0027s time to transcend matter!\n\nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.\n\nBut it\u0027s a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.\n\nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it\u0027s 16 Antimatter Hatches and consumes equal amounts of Proto Matter.\n\nEach cycle, the base production of antimatter per hatch is:\n(1/16)*(§3Antimatter§r)^(0.5 + §6§nC§r).\nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA§r and a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.\n\nThis causes an imbalance between the hatches. To properly automate the antimatter production, it\u0027s vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!\n\nProper use of stabilization fluids can significantly reduce energy usage and boost production:\n\nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^(1.5 - §2§nM§r) EU/t passively\nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§r reduced:\nMolten Purified Tengam Exponent \u003d §2§n0.1§r\nTachyon-Rich Fluid Exponent \u003d §2§n0.2§r\nMolten MagMatter \u003d §2§n0.3§r\n\nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU\nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:\nMolten Spacetime Exponent \u003d §5§n0.05§r\nSpatially Enlarged Fluid Exponent \u003d §5§n0.10§r\nMolten Eternity Exponent \u003d §5§n0.15§r\n\nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:\nMolten Shirabon Exponent \u003d §6§n0,05§r\nMolten MHDSCM Exponent \u003d §6§n0,10§r\n\nBy inserting fluids with high energy potential, it\u0027s possible to alter antimatter\u0027s flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.\nDepleted Naquadah Fuel Mk V average \u003d §c\n§b§n0.05§r\nDepleted Naquadah Fuel Mk VI average \u003d §b§n0.10§r", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoGeneratePow-AAAAAAAAAAAAAAAAAAAACQ==/EvenBetterDiesel-AAAAAAAAAAAAAAAAAAAK4w==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoGeneratePow-AAAAAAAAAAAAAAAAAAAACQ==/EvenBetterDiesel-AAAAAAAAAAAAAAAAAAAK4w==.json index 2f994f58..f24f6951 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoGeneratePow-AAAAAAAAAAAAAAAAAAAACQ==/EvenBetterDiesel-AAAAAAAAAAAAAAAAAAAK4w==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoGeneratePow-AAAAAAAAAAAAAAAAAAAACQ==/EvenBetterDiesel-AAAAAAAAAAAAAAAAAAAK4w==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§a§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.\n\nUnfortunately, the next fuel, unlocked in EV, doesn\u0027t come from Diesel. It\u0027s a completely different processing line, should you wish to tackle it later.", + "desc:8": "In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.\n\nUnfortunately, the next fuel, unlocked in EV, doesn\u0027t come from Diesel. It\u0027s a completely different processing line, should you wish to tackle it later.", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoGeneratePow-AAAAAAAAAAAAAAAAAAAACQ==/WhatWasThatICant-AAAAAAAAAAAAAAAAAAAFyQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoGeneratePow-AAAAAAAAAAAAAAAAAAAACQ==/WhatWasThatICant-AAAAAAAAAAAAAAAAAAAFyQ==.json index c9a3ecc5..21c46e42 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoGeneratePow-AAAAAAAAAAAAAAAAAAAACQ==/WhatWasThatICant-AAAAAAAAAAAAAAAAAAAFyQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/HowtoGeneratePow-AAAAAAAAAAAAAAAAAAAACQ==/WhatWasThatICant-AAAAAAAAAAAAAAAAAAAFyQ==.json @@ -12,7 +12,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it\u0027s almost a 1:1 ratio between the two materials, so this is a good generator when you\u0027ve accumulated several stacks of Tungstensteel.\n\nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §e§b§a2.5M EU per bucket§a§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.\n\n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well. §f§rIt needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn\u0027t working all the time or if you upgrade to a Cryogenic Freezer,", + "desc:8": "The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it\u0027s almost a 1:1 ratio between the two materials, so this is a good generator when you\u0027ve accumulated several stacks of Tungstensteel.\n\nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §a2.5M EU per bucket§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.\n\n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well.§r It needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn\u0027t working all the time or if you upgrade to a Cryogenic Freezer,", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/KaaamiHaaaamiHA-AAAAAAAAAAAAAAAAAAAAGA==/JourneytotheCent-AAAAAAAAAAAAAAAAAAAJag==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/KaaamiHaaaamiHA-AAAAAAAAAAAAAAAAAAAAGA==/JourneytotheCent-AAAAAAAAAAAAAAAAAAAJag==.json index f907be18..6600d8ea 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/KaaamiHaaaamiHA-AAAAAAAAAAAAAAAAAAAAGA==/JourneytotheCent-AAAAAAAAAAAAAAAAAAAJag==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/KaaamiHaaaamiHA-AAAAAAAAAAAAAAAAAAAAGA==/JourneytotheCent-AAAAAAAAAAAAAAAAAAAJag==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:\n\nA) Seemingly empty of life\nB) Full of Bedrock you need to clear away with your new pickaxe\nC) Full of ore veins going up and down\nD) Some of these ores are strange and §odifferent§ §r from the ones you are used to\nE) Since Miners cannot break Bedrock, if you wish to use one, you\u0027ll have to do it for it first.\nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you\u0027ll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)\n\nAmong the ore samples you seem to have brought back with you, you find a number of \"basic\" and \"intermediate\" ores and gems, as well as a few you don\u0027t recognize! Perhaps a return trip is in order?\n\nAlso, you seem to smell like cheese for some reason?", + "desc:8": "After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:\n\nA) Seemingly empty of life\nB) Full of Bedrock you need to clear away with your new pickaxe\nC) Full of ore veins going up and down\nD) Some of these ores are strange and §odifferent§r from the ones you are used to\nE) Since Miners cannot break Bedrock, if you wish to use one, you\u0027ll have to do it for it first.\nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you\u0027ll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)\n\nAmong the ore samples you seem to have brought back with you, you find a number of \"basic\" and \"intermediate\" ores and gems, as well as a few you don\u0027t recognize! Perhaps a return trip is in order?\n\nAlso, you seem to smell like cheese for some reason?", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/KillAlltheThings-AAAAAAAAAAAAAAAAAAAAJQ==/TimetoKillShulke-PpBmbfhnSGqI7R_Mm_vJGw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/KillAlltheThings-AAAAAAAAAAAAAAAAAAAAJQ==/TimetoKillShulke-PpBmbfhnSGqI7R_Mm_vJGw==.json index c6b7b4c7..38a6fdb3 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/KillAlltheThings-AAAAAAAAAAAAAAAAAAAAJQ==/TimetoKillShulke-PpBmbfhnSGqI7R_Mm_vJGw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/KillAlltheThings-AAAAAAAAAAAAAAAAAAAAJQ==/TimetoKillShulke-PpBmbfhnSGqI7R_Mm_vJGw==.json @@ -2,17 +2,13 @@ "preRequisites:9": { "0:10": { "questIDHigh:4": 0, - "questIDLow:4": 230 - }, - "1:10": { - "questIDHigh:4": 0, - "questIDLow:4": 11 + "questIDLow:4": 225 } }, "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The Shulker doesn\u0027t spawn naturally so you will need to obtain it\u0027s spawn egg to complete this quest. You can do so in the coins tab or through crafting.", + "desc:8": "The Shulker can spawn in the Lich or Ghast Queen Tower in the Twilight Forest. You can also optionally obtain it\u0027s spawn egg either with the crafting recipe or through the repeatable quest.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/LooktotheEdges-AAAAAAAAAAAAAAAAAAAAGw==/Offerings-AAAAAAAAAAAAAAAAAAABTQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/LooktotheEdges-AAAAAAAAAAAAAAAAAAAAGw==/Offerings-AAAAAAAAAAAAAAAAAAABTQ==.json index 135e9bee..82ae5127 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/LooktotheEdges-AAAAAAAAAAAAAAAAAAAAGw==/Offerings-AAAAAAAAAAAAAAAAAAABTQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/LooktotheEdges-AAAAAAAAAAAAAAAAAAAAGw==/Offerings-AAAAAAAAAAAAAAAAAAABTQ==.json @@ -12,7 +12,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "For all your offering needs. And of course, it looks fancy!\n\nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern.; you will know it\u0027s correct when a red cloth appears over the top of the altar.\n\nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.\n\nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).\n\nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. \n\n [note]P.S. The 3x3 Altar doesn\u0027t provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note]", + "desc:8": "For all your offering needs. And of course, it looks fancy!\n\nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern. You will know it\u0027s correct when a red cloth appears over the top of the altar.\n\nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.\n\nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).\n\nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. \n\n [note]P.S. The 3x3 Altar doesn\u0027t provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note]", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/Asteampoweredwhi-0rUmaWIPQPaL93q-_pgKXw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/Asteampoweredwhi-0rUmaWIPQPaL93q-_pgKXw==.json index 454b1940..05582c0a 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/Asteampoweredwhi-0rUmaWIPQPaL93q-_pgKXw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/Asteampoweredwhi-0rUmaWIPQPaL93q-_pgKXw==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.\n\nIf you think separation is taking forever, the Steam Separator will speed things up!\n\n§3§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future.", + "desc:8": "How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.\n\nIf you think separation is taking forever, the Steam Separator will speed things up!\n\n§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future.", "globalShare:1": 0, "icon:10": { "Count:3": 1, @@ -80,6 +80,23 @@ "ignoreNBT:1": 1, "index:3": 0, "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 31080, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" + } + }, + "taskID:8": "bq_standard:retrieval" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 1, + "partialMatch:1": 1, "requiredItems:9": { "0:10": { "Count:3": 70, @@ -131,23 +148,6 @@ } }, "taskID:8": "bq_standard:optional_retrieval" - }, - "1:10": { - "autoConsume:1": 0, - "consume:1": 0, - "groupDetect:1": 0, - "ignoreNBT:1": 1, - "index:3": 1, - "partialMatch:1": 1, - "requiredItems:9": { - "0:10": { - "Count:3": 1, - "Damage:2": 31080, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - } - }, - "taskID:8": "bq_standard:retrieval" } } } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/CircuitAssemblyL-AAAAAAAAAAAAAAAAAAAKKQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/CircuitAssemblyL-AAAAAAAAAAAAAAAAAAAKKQ==.json index 8bd2fea8..3e6a8450 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/CircuitAssemblyL-AAAAAAAAAAAAAAAAAAAKKQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/CircuitAssemblyL-AAAAAAAAAAAAAAAAAAAKKQ==.json @@ -57,6 +57,23 @@ "ignoreNBT:1": 1, "index:3": 0, "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 4, + "Damage:2": 12735, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" + } + }, + "taskID:8": "bq_standard:retrieval" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 1, + "partialMatch:1": 1, "requiredItems:9": { "0:10": { "Count:3": 76, @@ -114,23 +131,6 @@ } }, "taskID:8": "bq_standard:optional_retrieval" - }, - "1:10": { - "autoConsume:1": 0, - "consume:1": 0, - "groupDetect:1": 0, - "ignoreNBT:1": 1, - "index:3": 1, - "partialMatch:1": 1, - "requiredItems:9": { - "0:10": { - "Count:3": 4, - "Damage:2": 12735, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - } - }, - "taskID:8": "bq_standard:retrieval" } } } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/CleanImplosions-IlCOpa8bR9WbOjSOPxZIlA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/CleanImplosions-IlCOpa8bR9WbOjSOPxZIlA==.json index c77ce581..de47451b 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/CleanImplosions-IlCOpa8bR9WbOjSOPxZIlA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/CleanImplosions-IlCOpa8bR9WbOjSOPxZIlA==.json @@ -49,6 +49,23 @@ "ignoreNBT:1": 1, "index:3": 0, "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 12734, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" + } + }, + "taskID:8": "bq_standard:retrieval" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 1, + "partialMatch:1": 1, "requiredItems:9": { "0:10": { "Count:3": 2, @@ -82,23 +99,6 @@ } }, "taskID:8": "bq_standard:optional_retrieval" - }, - "1:10": { - "autoConsume:1": 0, - "consume:1": 0, - "groupDetect:1": 0, - "ignoreNBT:1": 1, - "index:3": 1, - "partialMatch:1": 1, - "requiredItems:9": { - "0:10": { - "Count:3": 1, - "Damage:2": 12734, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - } - }, - "taskID:8": "bq_standard:retrieval" } } } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/EngravingWithSty-uP_FwHb_QTyAPaoZ80u74A==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/EngravingWithSty-uP_FwHb_QTyAPaoZ80u74A==.json index e781df20..94b7b2f9 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/EngravingWithSty-uP_FwHb_QTyAPaoZ80u74A==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/EngravingWithSty-uP_FwHb_QTyAPaoZ80u74A==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.\n\nBy using more powerful §lLaser Source Hatches§l §rin the structure, you can gain more parallels and run higher tier recipes.\n\n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note]", + "desc:8": "Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.\n\nBy using more powerful §lLaser Source Hatches§r in the structure, you can gain more parallels and run higher tier recipes.\n\n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/HighVoltageMulti-pKSx6HEUS0WkL6qkwo742g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/HighVoltageMulti-pKSx6HEUS0WkL6qkwo742g==.json index 0b08e7a5..721cd08d 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/HighVoltageMulti-pKSx6HEUS0WkL6qkwo742g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/HighVoltageMulti-pKSx6HEUS0WkL6qkwo742g==.json @@ -12,7 +12,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§l§r, which will allow you to get all byproducts from distillation instead of targeting just one.", + "desc:8": "Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§r, which will allow you to get all byproducts from distillation instead of targeting just one.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/Moresteammorepre-Plg8vg0gS9Ks2Ddc5sIVOg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/Moresteammorepre-Plg8vg0gS9Ks2Ddc5sIVOg==.json index d900b85d..039057b1 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/Moresteammorepre-Plg8vg0gS9Ks2Ddc5sIVOg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/Moresteammorepre-Plg8vg0gS9Ks2Ddc5sIVOg==.json @@ -80,6 +80,23 @@ "ignoreNBT:1": 1, "index:3": 0, "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 31078, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" + } + }, + "taskID:8": "bq_standard:retrieval" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 1, + "partialMatch:1": 1, "requiredItems:9": { "0:10": { "Count:3": 34, @@ -107,23 +124,6 @@ } }, "taskID:8": "bq_standard:optional_retrieval" - }, - "1:10": { - "autoConsume:1": 0, - "consume:1": 0, - "groupDetect:1": 0, - "ignoreNBT:1": 1, - "index:3": 1, - "partialMatch:1": 1, - "requiredItems:9": { - "0:10": { - "Count:3": 1, - "Damage:2": 31078, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - } - }, - "taskID:8": "bq_standard:retrieval" } } } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/Pressurewashing-zorY0c3BQuqLJp7ThOLG-g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/Pressurewashing-zorY0c3BQuqLJp7ThOLG-g==.json index 1c945a56..cd5f864c 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/Pressurewashing-zorY0c3BQuqLJp7ThOLG-g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/Pressurewashing-zorY0c3BQuqLJp7ThOLG-g==.json @@ -80,6 +80,23 @@ "ignoreNBT:1": 1, "index:3": 0, "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 31082, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" + } + }, + "taskID:8": "bq_standard:retrieval" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 1, + "partialMatch:1": 1, "requiredItems:9": { "0:10": { "Count:3": 63, @@ -131,23 +148,6 @@ } }, "taskID:8": "bq_standard:optional_retrieval" - }, - "1:10": { - "autoConsume:1": 0, - "consume:1": 0, - "groupDetect:1": 0, - "ignoreNBT:1": 1, - "index:3": 1, - "partialMatch:1": 1, - "requiredItems:9": { - "0:10": { - "Count:3": 1, - "Damage:2": 31082, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - } - }, - "taskID:8": "bq_standard:retrieval" } } } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/STEAMPOWEREDBREA-quLxATDCQFWsrZRuh_gspA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/STEAMPOWEREDBREA-quLxATDCQFWsrZRuh_gspA==.json index 2b9a9f83..60873cc9 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/STEAMPOWEREDBREA-quLxATDCQFWsrZRuh_gspA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/STEAMPOWEREDBREA-quLxATDCQFWsrZRuh_gspA==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.\n\nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.\n\n§TThey do however have some quirks that need to be taken care of:\n\n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest\n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)\n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block\n\n§W[note]With this quest, you have started your journey with Mass Processing. However, don\u0027t get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note]", + "desc:8": "You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.\n\nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.\n\nThey do however have some quirks that need to be taken care of:\n\n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest\n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)\n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block\n\n[note]With this quest, you have started your journey with Mass Processing. However, don\u0027t get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/SeeYouLather-VJN1qfd5SjCkm7CXVd9Pag==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/SeeYouLather-VJN1qfd5SjCkm7CXVd9Pag==.json index 525ac798..d8271894 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/SeeYouLather-VJN1qfd5SjCkm7CXVd9Pag==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/SeeYouLather-VJN1qfd5SjCkm7CXVd9Pag==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Just in time for the huge number of crystal rods you\u0027ll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!\n\nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.§l\n§§§r§6§9(Parallel \u003d Item Pipe Casing Tier * 8)§r\n\nAdditionally, it has a 300% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80% of the EU/t normally required", + "desc:8": "Just in time for the huge number of crystal rods you\u0027ll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!\n\nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.\n§9(Parallel \u003d Item Pipe Casing Tier * 8)§r\n\nAdditionally, it has a 300% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80% of the EU/t normally required", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/SteamFusing-WGhhKERfRTiJXKZEPoRf1Q==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/SteamFusing-WGhhKERfRTiJXKZEPoRf1Q==.json index 2082d9fd..8ac32f7b 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/SteamFusing-WGhhKERfRTiJXKZEPoRf1Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/SteamFusing-WGhhKERfRTiJXKZEPoRf1Q==.json @@ -80,6 +80,23 @@ "ignoreNBT:1": 1, "index:3": 0, "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 31086, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" + } + }, + "taskID:8": "bq_standard:retrieval" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 1, + "partialMatch:1": 1, "requiredItems:9": { "0:10": { "Count:3": 30, @@ -119,23 +136,6 @@ } }, "taskID:8": "bq_standard:optional_retrieval" - }, - "1:10": { - "autoConsume:1": 0, - "consume:1": 0, - "groupDetect:1": 0, - "ignoreNBT:1": 1, - "index:3": 1, - "partialMatch:1": 1, - "requiredItems:9": { - "0:10": { - "Count:3": 1, - "Damage:2": 31086, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - } - }, - "taskID:8": "bq_standard:retrieval" } } } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/Steamstomping-s6AEHSKiQe2XveT_oDZbZg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/Steamstomping-s6AEHSKiQe2XveT_oDZbZg==.json index a938b778..a354fe94 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/Steamstomping-s6AEHSKiQe2XveT_oDZbZg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/Steamstomping-s6AEHSKiQe2XveT_oDZbZg==.json @@ -80,6 +80,23 @@ "ignoreNBT:1": 1, "index:3": 0, "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 31083, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" + } + }, + "taskID:8": "bq_standard:retrieval" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 1, + "partialMatch:1": 1, "requiredItems:9": { "0:10": { "Count:3": 43, @@ -119,23 +136,6 @@ } }, "taskID:8": "bq_standard:optional_retrieval" - }, - "1:10": { - "autoConsume:1": 0, - "consume:1": 0, - "groupDetect:1": 0, - "ignoreNBT:1": 1, - "index:3": 1, - "partialMatch:1": 1, - "requiredItems:9": { - "0:10": { - "Count:3": 1, - "Damage:2": 31083, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - } - }, - "taskID:8": "bq_standard:retrieval" } } } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/SteamyMincer-AAAAAAAAAAAAAAAAAAAKzA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/SteamyMincer-AAAAAAAAAAAAAAAAAAAKzA==.json index 0bb505e5..0a05b44e 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/SteamyMincer-AAAAAAAAAAAAAAAAAAAKzA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/SteamyMincer-AAAAAAAAAAAAAAAAAAAKzA==.json @@ -80,6 +80,23 @@ "ignoreNBT:1": 1, "index:3": 0, "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 31041, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" + } + }, + "taskID:8": "bq_standard:retrieval" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 1, + "partialMatch:1": 1, "requiredItems:9": { "0:10": { "Count:3": 26, @@ -107,23 +124,6 @@ } }, "taskID:8": "bq_standard:optional_retrieval" - }, - "1:10": { - "autoConsume:1": 0, - "consume:1": 0, - "groupDetect:1": 0, - "ignoreNBT:1": 1, - "index:3": 1, - "partialMatch:1": 1, - "requiredItems:9": { - "0:10": { - "Count:3": 1, - "Damage:2": 31041, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - } - }, - "taskID:8": "bq_standard:retrieval" } } } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/YouSmellLikeaDis-AAAAAAAAAAAAAAAAAAADAA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/YouSmellLikeaDis-AAAAAAAAAAAAAAAAAAADAA==.json index 40121e2a..3e4d5671 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/YouSmellLikeaDis-AAAAAAAAAAAAAAAAAAADAA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MassProcessing-AAAAAAAAAAAAAAAAAAAAEQ==/YouSmellLikeaDis-AAAAAAAAAAAAAAAAAAADAA==.json @@ -94,6 +94,23 @@ "ignoreNBT:1": 1, "index:3": 0, "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 1126, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" + } + }, + "taskID:8": "bq_standard:retrieval" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 1, + "partialMatch:1": 1, "requiredItems:9": { "0:10": { "Count:3": 40, @@ -109,23 +126,6 @@ } }, "taskID:8": "bq_standard:optional_retrieval" - }, - "1:10": { - "autoConsume:1": 0, - "consume:1": 0, - "groupDetect:1": 0, - "ignoreNBT:1": 1, - "index:3": 1, - "partialMatch:1": 1, - "requiredItems:9": { - "0:10": { - "Count:3": 1, - "Damage:2": 1126, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - } - }, - "taskID:8": "bq_standard:retrieval" } } } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ABeginnersGuidet-NGG2rHQ4T4SInwXT8XTGSg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ABeginnersGuidet-NGG2rHQ4T4SInwXT8XTGSg==.json index e4dea6ae..6133b38a 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ABeginnersGuidet-NGG2rHQ4T4SInwXT8XTGSg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ABeginnersGuidet-NGG2rHQ4T4SInwXT8XTGSg==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "If you\u0027ve built the Source Chamber already, you may have noticed that particles aren\u0027t produced as items, like GT++ ones are.\n\nInstead they\u0027re transmitted through Beamline Pipes from multi to multi, similar to real life.\n\nEach stream of particles transmitted, or \"beam\", has four properties:\n- §\n§\n§6Particle§r: the type of particle carried by the beam\n- §4Energy§r: the amount of energy the particles have\n§r- §9Focus§r: out of 100, how focused the beam is\n§r- §dAmount§r: a measure of the number of particles in the beam\n\nNote that you can see info about a multi\u0027s input and output beams by using a Tricorder on the controller.\n\nFor the recipes you\u0027ll be interested in, i.e. the ones that actually produce items, there\u0027ll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).\nTake a look some TC recipes for an example of this.\n\n\nHave a photon. To hang on your wall.", + "desc:8": "If you\u0027ve built the Source Chamber already, you may have noticed that particles aren\u0027t produced as items, like GT++ ones are.\n\nInstead they\u0027re transmitted through Beamline Pipes from multi to multi, similar to real life.\n\nEach stream of particles transmitted, or \"beam\", has four properties:\n- §6Particle§r: the type of particle carried by the beam\n- §4Energy§r: the amount of energy the particles have\n- §9Focus§r: out of 100, how focused the beam is\n- §dAmount§r: a measure of the number of particles in the beam\n\nNote that you can see info about a multi\u0027s input and output beams by using a Tricorder on the controller.\n\nFor the recipes you\u0027ll be interested in, i.e. the ones that actually produce items, there\u0027ll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).\nTake a look some TC recipes for an example of this.\n\nHave a photon. To hang on your wall.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ANotSoUsefulScan-pd68ySXjTD6yW1MN6x6swg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ANotSoUsefulScan-pd68ySXjTD6yW1MN6x6swg==.json index 71f90d49..7d044aa7 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ANotSoUsefulScan-pd68ySXjTD6yW1MN6x6swg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ANotSoUsefulScan-pd68ySXjTD6yW1MN6x6swg==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "...but a very useful meter.\n\nGT EU Meter will give you basic information about electricity in your cables and machines.\n\n\n[note]A more advanced version is available in MV and will allow you to gather much more data, so come back to this tab later to find it.[/note]", + "desc:8": "...but a very useful meter.\n\nGT EU Meter will give you basic information about electricity in your cables and machines.\n\n[note]A more advanced version is available in MV and will allow you to gather much more data, so come back to this tab later to find it.[/note]", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AAAirFilter-AAAAAAAAAAAAAAAAAAALpQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AirFilter-AAAAAAAAAAAAAAAAAAALpQ==.json similarity index 68% rename from .minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AAAirFilter-AAAAAAAAAAAAAAAAAAALpQ==.json rename to .minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AirFilter-AAAAAAAAAAAAAAAAAAALpQ==.json index 92646825..7c318fc0 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AAAirFilter-AAAAAAAAAAAAAAAAAAALpQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AirFilter-AAAAAAAAAAAAAAAAAAALpQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Electric Air Filter\n\nThis wonderful multiblock comes in 3 versions:§9 §rT1 for LV, T2 for late HV and T3 for IV.\n\n§r§9§rIt has 2 modes:\n\n§9§r- a normal mode, where one chunk is processed at a time in the working area, in order, per pollution cleaning cycle.\n- a random mode, where the chunk being cleaned is picked randomly between all the polluted chunks in the working area.\n§r\nTo cycle between the modes, right-click on the controller with a screwdriver.\n\n§9§rThe controller can change its working area from 1x1 to (2*tier+1) x (2*tier+1) chunks. To do that, right-click with a screwdriver on the controller while sneaking. The default size is the maximum working area.\n\n§r§9§rThe pollution removal calculation is equals (by default) to 30 * bonusMultiTier * Muffler Hatches * Turbine Eff * Multiblock Eff * 2.5 ^ Effective Tier where:\n\n- BonusMultiTier is a boost given by the multiblock tier. T1 is 1 (0%), T2 is 1.05 (5%) and T3 is 1.10 (10%)\n\n- Muffler Hatches is the amount of muffler hatches on the multiblock (up to 8)\n\n- Turbine Eff is the efficiency of the turbine chosen to run the multi. It won\u0027t run if there is no turbine in the controller.\n\n- Multiblock Eff is the efficiency of the multiblock (100% when no maintenance issue, -10% per issue)\n\n- Effective Tier is the Effective Tier of the multi: the minimum tier between the electric tier of the multi and the tier of the muffler hatches\n\n§rThe pollution cleaning is boosted by two (by default) when using an Absorption Filter. When added in the input bus, it will be consumed and used for 30 (by default) successful pollution cleaning cycle. If a chunk with no pollution in it is processed, that doesn\u0027t count as successful, and the multi decides that a chunk has no pollution if the pollution is below 10k gibbl (by default). After the 30th successful pollution cleaning cycle, the output bus will give a Dirty Absorption Filter.\n\nTo know if an Absorption Filter is present and how many remaining cycles there are, use a portable scanner on the controller.\n\n§9§rA pollution cycle lasts 10s, and the cleaning is done every second.", + "desc:8": "Electric Air Filter\n\nThis wonderful multiblock comes in 3 versions: T1 for LV, T2 for late HV and T3 for IV.\n\nIt has 2 modes:\n\n- a normal mode, where one chunk is processed at a time in the working area, in order, per pollution cleaning cycle.\n- a random mode, where the chunk being cleaned is picked randomly between all the polluted chunks in the working area.\n To cycle between the modes, right-click on the controller with a screwdriver.\n\nThe controller can change its working area from 1x1 to (2*tier+1) x (2*tier+1) chunks. To do that, right-click with a screwdriver on the controller while sneaking. The default size is the maximum working area.\n\nThe pollution removal calculation is equals (by default) to 30 * bonusMultiTier * Muffler Hatches * Turbine Eff * Multiblock Eff * 2.5 ^ Effective Tier where:\n\n- BonusMultiTier is a boost given by the multiblock tier. T1 is 1 (0%), T2 is 1.05 (5%) and T3 is 1.10 (10%)\n\n- Muffler Hatches is the amount of muffler hatches on the multiblock (up to 8)\n\n- Turbine Eff is the efficiency of the turbine chosen to run the multi. It won\u0027t run if there is no turbine in the controller.\n\n- Multiblock Eff is the efficiency of the multiblock (100% when no maintenance issue, -10% per issue)\n\n- Effective Tier is the Effective Tier of the multi: the minimum tier between the electric tier of the multi and the tier of the muffler hatches.\n\nThe pollution cleaning is boosted by two (by default) when using an Absorption Filter. When added in the input bus, it will be consumed and used for 30 (by default) successful pollution cleaning cycle. If a chunk with no pollution in it is processed, that doesn\u0027t count as successful, and the multi decides that a chunk has no pollution if the pollution is below 10k gibbl (by default). After the 30th successful pollution cleaning cycle, the output bus will give a Dirty Absorption Filter.\n\nTo know if an Absorption Filter is present and how many remaining cycles there are, use a portable scanner on the controller.\n\nA pollution cycle lasts 10s, and the cleaning is done every second.", "globalShare:1": 1, "icon:10": { "Count:3": 1, @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lAir-Filter", + "name:8": "§6§lAir-Filter", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AnUnexpectedBonu-AAAAAAAAAAAAAAAAAAAAUg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AnUnexpectedBonu-AAAAAAAAAAAAAAAAAAAAUg==.json index 8559dd38..d789758e 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AnUnexpectedBonu-AAAAAAAAAAAAAAAAAAAAUg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AnUnexpectedBonu-AAAAAAAAAAAAAAAAAAAAUg==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§7§6§lAn Unexpected Bonus", + "name:8": "§6§lAn Unexpected Bonus", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/BacterialVat-AAAAAAAAAAAAAAAAAAAKAQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/BacterialVat-AAAAAAAAAAAAAAAAAAAKAQ==.json index 9a4ecf6a..7e85c3db 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/BacterialVat-AAAAAAAAAAAAAAAAAAAKAQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/BacterialVat-AAAAAAAAAAAAAAAAAAAKAQ==.json @@ -12,7 +12,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The Bacterial Vat is a unique multiblock machine with its own recipes. But it also has advanced versions of many brewery recipes.\n\nThe Vat isn\u0027t mandatory in this tier, but there are many useful recipes and you\u0027ll need it later on, so let\u0027s build one!\n\nAll recipes require a §cculture§r, some recipes require a specific §cGlass-Tier.\n\n§rThe culture is made in a BioLab and §lput in the controller.\n\n§l§rThe Glass-Tier is calculated as LV \u003d Tier 1, so this quest requires you to make tier 3 glass.", + "desc:8": "The Bacterial Vat is a unique multiblock machine with its own recipes. But it also has advanced versions of many brewery recipes.\n\nThe Vat isn\u0027t mandatory in this tier, but there are many useful recipes and you\u0027ll need it later on, so let\u0027s build one!\n\nAll recipes require a §cculture§r, some recipes require a specific §cGlass-Tier.§r\n\nThe culture is made in a BioLab and §lput in the controller.§r\n\nThe Glass-Tier is calculated as LV \u003d Tier 1, so this quest requires you to make tier 3 glass.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Cleanroom-AAAAAAAAAAAAAAAAAAADrA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Cleanroom-AAAAAAAAAAAAAAAAAAADrA==.json index ee48ff55..638aa37d 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Cleanroom-AAAAAAAAAAAAAAAAAAADrA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Cleanroom-AAAAAAAAAAAAAAAAAAADrA==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "If you want to make more advanced (and cheaper!) circuits, you will need a Cleanroom. The Cleanroom is an interesting multiblock, because you will be placing other machines §oinside§r of the room!\n\nThe cleanroom is a hollow multiblock between 3x4x3 and 15x15x15 (WxHxL) blocks. The base does not need to be a square; a rectangular shape is fine. The top layer is built out of Filter Machine Casings, except for the edges, which are Plascrete Blocks. The controller needs to be in the center of the top layer. If the width or length of the room are even, then it can be any one of the two (or four) middle blocks. The rest of the structure is built out of Plascrete Blocks.\n\nUp to 30% of those Plascrete Blocks can be replaced by other valid blocks or materials:\n\nA Reinforced Door lets you get in and out of the cleanroom. Make sure to keep the doors closed, or the cleanroom will rapidly lose efficiency. Travel Anchors and Elevators also work, you can even embed them in the floor if you want to.\n\nIn order to automate power and item transport through the walls, you can use Cable Diodes or Machine Hulls. Just be really careful when upgrading your machines to a higher voltage. Be sure to remove the machine hulls and diodes and replace them with the new power tier, or else you will be very sad. You don\u0027t need to do this for ones you only use to pass items through.\n\nIf you want to see inside, you can use any EV+ tier glass (for example, Reinforced Glass or Managlass). If the Cleanroom does not form, mind the 30% limit: often the problem is that you added too much glass.\n\nFinally, the Cleanroom itself will need a Maintenance and Energy Hatch to run. The power usage of this multiblock is a bit unusual. It starts out at 40 EU/t and then gradually goes down. But even when it uses 40 EU/t - which is usually MV - a single LV energy hatch suffices, as long as you give it enough power. Just keep in mind that this makes the Cleanroom an exception, not the rule.\n\nLet\u0027s build a 5x5x5 room for now. You can expand it later as needed. Give it power and let it run until it reaches 100% efficiency. Below 100% efficiency, machines inside the cleanroom have a chance to void outputs, so you want to keep the cleanroom running at all times!\n\nAny maintenance issue reduces the maximum efficiency by 10%. Monitor your cleanroom with a Hand Scanner, Industrial Information Panel, or using a Needs Maintenance Cover and a Redstone Powered Light or Howler Alarm.\n\n\n[note]Multiblocks such as the Large Chemical Reactor or Hyper-Intensity Laser Engraver don\u0027t need to be in a cleanroom. However, you will still need the cleanroom later on for other machines, like Bio Labs.[/note]\n\n[note]Other helpful hints: you can use an AE Wireless Connector or a Transvector Interface for item transport to avoid machine hulls, and use a higher tier energy hatch to reach 100% efficiency faster.[/note]\n\n[warn]Keep in mind that you can not use anything in the cleanroom that causes pollution, or the cleanroom will stop working.[/warn]", + "desc:8": "If you want to make more advanced (and cheaper!) circuits, you will need a Cleanroom. The Cleanroom is an interesting multiblock, because you will be placing other machines §oinside§r of the room!\n\nThe cleanroom is a hollow multiblock between 3x4x3 and 15x15x15 (WxHxL) blocks. The base does not need to be a square; a rectangular shape is fine. The top layer is built out of Filter Machine Casings, except for the edges, which are Plascrete Blocks. The controller needs to be in the center of the top layer. If the width or length of the room are even, then it can be any one of the two (or four) middle blocks. The rest of the structure is built out of Plascrete Blocks.\n\nUp to 30% of those Plascrete Blocks can be replaced by other valid blocks or materials:\n\nA Reinforced Door lets you get in and out of the cleanroom. Make sure to keep the doors closed, or the cleanroom will rapidly lose efficiency. Travel Anchors and Elevators also work, you can even embed them in the floor if you want to.\n\nIn order to automate power and item transport through the walls, you can use Cable Diodes or Machine Hulls. Just be really careful when upgrading your machines to a higher voltage. Be sure to remove the machine hulls and diodes and replace them with the new power tier, or else you will be very sad. You don\u0027t need to do this for ones you only use to pass items through.\n\nIf you want to see inside, you can use any EV+ tier glass (for example, Reinforced Glass or Managlass). If the Cleanroom does not form, mind the 30% limit: often the problem is that you added too much glass.\n\nFinally, the Cleanroom itself will need a Maintenance and Energy Hatch to run. The power usage of this multiblock is a bit unusual. It starts out at 40 EU/t and then gradually goes down. But even when it uses 40 EU/t - which is usually MV - a single LV energy hatch suffices, as long as you give it enough power. Just keep in mind that this makes the Cleanroom an exception, not the rule.\n\nLet\u0027s build a 5x5x5 room for now. You can expand it later as needed. Give it power and let it run until it reaches 100% efficiency. Below 100% efficiency, machines inside the cleanroom have a chance to void outputs, so you want to keep the cleanroom running at all times!\n\nAny maintenance issue reduces the maximum efficiency by 10%. Monitor your cleanroom with a Hand Scanner, Industrial Information Panel, or using a Needs Maintenance Cover and a Redstone Powered Light or Howler Alarm.\n\n[note]Multiblocks such as the Large Chemical Reactor or Hyper-Intensity Laser Engraver don\u0027t need to be in a cleanroom. However, you will still need the cleanroom later on for other machines, like Bio Labs.[/note]\n\n[note]Other helpful hints: you can use an AE Wireless Connector or a Transvector Interface for item transport to avoid machine hulls, and use a higher tier energy hatch to reach 100% efficiency faster.[/note]\n\n[warn]Keep in mind that you can not use anything in the cleanroom that causes pollution, or the cleanroom will stop working.[/warn]", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ComponentAssembl-n7yjRSr0R7O2agebw73FGA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ComponentAssembl-n7yjRSr0R7O2agebw73FGA==.json index 357027dd..257bda89 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ComponentAssembl-n7yjRSr0R7O2agebw73FGA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ComponentAssembl-n7yjRSr0R7O2agebw73FGA==.json @@ -23,7 +23,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§6§l§6§lComponent Assembly Line", + "name:8": "§6§lComponent Assembly Line", "questLogic:8": "AND", "repeatTime:3": -1, "repeat_relative:1": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/DecayWarehouse-bLz_cD33RE24mtOb2aLxXg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/DecayWarehouse-bLz_cD33RE24mtOb2aLxXg==.json index f8f65277..9dcc8be3 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/DecayWarehouse-bLz_cD33RE24mtOb2aLxXg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/DecayWarehouse-bLz_cD33RE24mtOb2aLxXg==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. \n\nThe decay speed of the isotope is §c§adependent§r on its half-life.\n\nIsotopes will decay §9regardless§f§r of whether the warehouse is on or powered. \n\nThe Warehouse\u0027s capacity equals the chest\u0027s capacity divided by §c400§f§r.\n\nCapacity of the multiblock for each chest:\n\n§6Super Chest I:§f §c10,000\n§6Super Chest II:§f §c20,000\n§6Super Chest III:§f §c40,000\n§6Super Chest IV:§f §c80,000\n§6Super Chest V:§f §c160,000\n§6Quantum Chest I:§f §c320,000\n§6Quantum Chest II:§f §c640,000\n§6Quantum Chest III:§f §c1,280,000\n§6Quantum Chest IV:§f §c2,560,000\n§6Quantum Chest V:§f §c5,368,000§r\n\n[note]Right click the controller with a §aScrewdriver§f§r to dump stored isotopes into an output bus.\n\nRight click the controller with a §aPlunger§f§r to empty it. [/note]\n\n[warn]The Warehouse\u0027s contents are §nvoided§r when the controller is broken[/warn]", + "desc:8": "The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. \n\nThe decay speed of the isotope is §adependent§r on its half-life.\n\nIsotopes will decay §9regardless§r of whether the warehouse is on or powered. \n\nThe Warehouse\u0027s capacity equals the chest\u0027s capacity divided by §c400§r.\n\nCapacity of the multiblock for each chest:\n\n§6Super Chest I:§r §c10,000\n§6Super Chest II:§r §c20,000\n§6Super Chest III:§r §c40,000\n§6Super Chest IV:§r §c80,000\n§6Super Chest V:§r §c160,000\n§6Quantum Chest I:§r §c320,000\n§6Quantum Chest II:§r §c640,000\n§6Quantum Chest III:§r §c1,280,000\n§6Quantum Chest IV:§r §c2,560,000\n§6Quantum Chest V:§r §c5,368,000§r\n\n[note]Right click the controller with a §aScrewdriver§r to dump stored isotopes into an output bus.\n\nRight click the controller with a §aPlunger§r to empty it. [/note]\n\n[warn]The Warehouse\u0027s contents are §nvoided§r when the controller is broken[/warn]", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/DiggingDeepforWa-jreOZVXRQa2sGXViV7-3Gg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/DiggingDeepforWa-jreOZVXRQa2sGXViV7-3Gg==.json index c9ff9659..cf4def8f 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/DiggingDeepforWa-jreOZVXRQa2sGXViV7-3Gg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/DiggingDeepforWa-jreOZVXRQa2sGXViV7-3Gg==.json @@ -12,7 +12,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).\n\nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.\n\n§3§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r\n\n[note]P.S. The optional quest item count includes the cost for the controller. [/note]", + "desc:8": "Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).\n\nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.\n\n§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r\n\n[note]P.S. The optional quest item count includes the cost for the controller. [/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AADronearenotDro-prKPwVNgSgOE1NGPiEEF-g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/DronearenotDrone-prKPwVNgSgOE1NGPiEEF-g==.json similarity index 97% rename from .minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AADronearenotDro-prKPwVNgSgOE1NGPiEEF-g==.json rename to .minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/DronearenotDrone-prKPwVNgSgOE1NGPiEEF-g==.json index 6ee5f318..2e04a132 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/AADronearenotDro-prKPwVNgSgOE1NGPiEEF-g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/DronearenotDrone-prKPwVNgSgOE1NGPiEEF-g==.json @@ -19,7 +19,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lDrone are not Drones!", + "name:8": "§6§lDrone are not Drones!", "questLogic:8": "AND", "repeatTime:3": -1, "repeat_relative:1": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/EBFTime-AAAAAAAAAAAAAAAAAAAATQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/EBFTime-AAAAAAAAAAAAAAAAAAAATQ==.json index 156aa734..b9a05496 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/EBFTime-AAAAAAAAAAAAAAAAAAAATQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/EBFTime-AAAAAAAAAAAAAAAAAAAATQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "In order to get aluminium ingots, you need an Electric Blast Furnace. It\u0027s another very important step towards victory, so let\u0027s get started.\n\nGetting the Mica for the heating coils might be a little tricky, but you can use a substitute for the first tier of coils.\nYou need 2 LV hatches with 4A of 32V total, or 3 LV hatches with MOOOORE power if the multiblock is not fully repaired.\nIn order to not scrape by for Nickel, check out the quest Source of Nickel in the Novice Thaumaturgy tab.\n\n§rA few recipes produce CO2/SO2 as a fluid. This fluid can be collected by placing a fluid output hatch on the top layer of the EBF. You could also enable fluid voiding in the EBF controller block GUI. For recipes with such a C02/S02 output you must do one or the other or the EBF will not start.\nThe amount of fluid recovered depends on the tier of the muffler hatch.\n\nBart\u0027s Platinum Series recipes output fluids on the BOTTOM and are NOT affected by the muffler hatch tier, so if you want to do Platinum Stuff later, remember that.\n\nMoron always says - Make Muffler Moint Mup. Or point up, anyways. Before the launch, don\u0027t forget to fix maintenance issues and put a programmed circuit if necessary.\n\nIf you want a really fancy EBF, you can add more input fluid hatches and store different fluids in each one.\n\nThe EBF also has a heat adjustment of 100K for each power tier above or below MV. You can only make LV energy hatches right now, but installing two LV energy hatches will overclock the EBF to MV power, eliminating the 100K penalty and setting the initial heat to 1801K.\n\nAs you upgrade your EBF over the course of the game, this heat adjustment will increase. Two MV energy hatches (overclocking to HV) will add +100K, two HV energy hatches (overclocking to EV) will give +200K, and so on. Coils only set the base value. This adjustment does not apply to the Volcanus.\n\nIf the pollution gets really bad, check in GT++ Multiblocks for a pollution scrubber, or upgrade your Muffler.", + "desc:8": "In order to get aluminium ingots, you need an Electric Blast Furnace. It\u0027s another very important step towards victory, so let\u0027s get started.\n\nGetting the Mica for the heating coils might be a little tricky, but you can use a substitute for the first tier of coils.\nYou need 2 LV hatches with 4A of 32V total, or 3 LV hatches with MOOOORE power if the multiblock is not fully repaired.\nIn order to not scrape by for Nickel, check out the quest Source of Nickel in the Novice Thaumaturgy tab.\n\nA few recipes produce CO2/SO2 as a fluid. This fluid can be collected by placing a fluid output hatch on the top layer of the EBF. You could also enable fluid voiding in the EBF controller block GUI. For recipes with such a C02/S02 output you must do one or the other or the EBF will not start.\nThe amount of fluid recovered depends on the tier of the muffler hatch.\n\nBart\u0027s Platinum Series recipes output fluids on the BOTTOM and are NOT affected by the muffler hatch tier, so if you want to do Platinum Stuff later, remember that.\n\nBefore the launch, don\u0027t forget to fix maintenance issues and put a programmed circuit if necessary.\n\nIf you want a really fancy EBF, you can add more input fluid hatches and store different fluids in each one.\n\nThe EBF also has a heat adjustment of 100K for each power tier above or below MV. You can only make LV energy hatches right now, but installing two LV energy hatches will overclock the EBF to MV power, eliminating the 100K penalty and setting the initial heat to 1801K.\n\nAs you upgrade your EBF over the course of the game, this heat adjustment will increase. Two MV energy hatches (overclocking to HV) will add +100K, two HV energy hatches (overclocking to EV) will give +200K, and so on. Coils only set the base value. This adjustment does not apply to the Volcanus.\n\nIf the pollution gets really bad, check in GT++ Multiblocks for a pollution scrubber, or upgrade your Muffler.", "globalShare:1": 1, "icon:10": { "Count:3": 1, @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§r§6§l§5§l§o§l§r§6§lEBF-Time", + "name:8": "§6§lEBF-Time", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/HSSSCoilUpgrade-AAAAAAAAAAAAAAAAAAALTA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/HSSSCoilUpgrade-AAAAAAAAAAAAAAAAAAALTA==.json index bb12031e..95939631 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/HSSSCoilUpgrade-AAAAAAAAAAAAAAAAAAALTA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/HSSSCoilUpgrade-AAAAAAAAAAAAAAAAAAALTA==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Technically this coil tier can be skipped. But you need LuV to get the next one, so you should really get these coils for now.\n\n\nTo process more advanced materials like LuV Superconductor Base you need more than 5400K. Time to upgrade your EBF to 6300K.", + "desc:8": "Technically this coil tier can be skipped. But you need LuV to get the next one, so you should really get these coils for now.\n\nTo process more advanced materials like LuV Superconductor Base you need more than 5400K. Time to upgrade your EBF to 6300K.", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ItsTimetoGetMore-AAAAAAAAAAAAAAAAAAADEA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ItsTimetoGetMore-AAAAAAAAAAAAAAAAAAADEA==.json index 43f17269..ce120829 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ItsTimetoGetMore-AAAAAAAAAAAAAAAAAAADEA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ItsTimetoGetMore-AAAAAAAAAAAAAAAAAAADEA==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "As soon as you have the ability to store energy in large quantities, it would be necessary to have a way to generate energy in large quantities. You need a large bronze boiler. But in order to make this boiler, you will need a mountain of bronze. This boiler produces 800L of steam per tick. This is enough to run 10 basic steam turbines.\n\nThe large boiler can use either water or distilled water. Water is consumed at a rate of 1L of water per 150L of steam.\n\nTo make a large boiler you must make a 3x3x5 structure with Bronze Pipe Casings in the center of the middle 3 levels. The lowest level must contain at least 1 or 2 input hatches, 1 or 2 input buses, 3 or 4 fireboxes, 1 muffler, and one maintenance hatch. The lowest level can not contain any plated bricks. All hatches, buses, and mufflers must have their back side touching a firebox. The output hatch can be placed on any of the upper 4 levels.\n\n§c§cWarning: Different from other boilers, Large Boilers must contain water at all times while active. If at any point the Boiler runs out of water while it is active, it will explode.", + "desc:8": "As soon as you have the ability to store energy in large quantities, it would be necessary to have a way to generate energy in large quantities. You need a large bronze boiler. But in order to make this boiler, you will need a mountain of bronze. This boiler produces 800L of steam per tick. This is enough to run 10 basic steam turbines.\n\nThe large boiler can use either water or distilled water. Water is consumed at a rate of 1L of water per 150L of steam.\n\nTo make a large boiler you must make a 3x3x5 structure with Bronze Pipe Casings in the center of the middle 3 levels. The lowest level must contain at least 1 or 2 input hatches, 1 or 2 input buses, 3 or 4 fireboxes, 1 muffler, and one maintenance hatch. The lowest level can not contain any plated bricks. All hatches, buses, and mufflers must have their back side touching a firebox. The output hatch can be placed on any of the upper 4 levels.\n\n§cWarning: Different from other boilers, Large Boilers must contain water at all times while active. If at any point the Boiler runs out of water while it is active, it will explode.", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/NeutronActivator-AAAAAAAAAAAAAAAAAAALeA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/NeutronActivator-AAAAAAAAAAAAAAAAAAALeA==.json index 0a3c8cbf..c5688791 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/NeutronActivator-AAAAAAAAAAAAAAAAAAALeA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/NeutronActivator-AAAAAAAAAAAAAAAAAAALeA==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "You will need machine to process the naquadah in the future.\n\nThis machine is different from most multis. It needs to use [warn]Neutron Accelerator[/warn] this special hatch instead of energy hatch to keep it running.\n\nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn\u0027t meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.\n\nWhen all Neutron Accelerators aren\u0027t running, NKE will decrease 72keV/s.\n\nNeutron Activator will explode when NKE is over 1200MeV.\n\n§dYou can enable batch mode with wire cutters.§r\n\n[note]The more height/speed casings you have, the more inefficient the EU-\u003eeV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note]", + "desc:8": "The Neutron Activator is a unique machine that you will use for processing Naquadah, and eventually Naquadah Fuel should you choose to do so.\n\nUnlike traditional multis, instead of using a regular energy hatch, this machine relies on a Neutron Accelerator that will need to be regulated by a Sensor Hatch. §3(The Neutron Accelerator needs to be provided power just like an energy hatch)§r\n\nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn\u0027t meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.\n\nWhen all Neutron Accelerators aren\u0027t running, NKE will decrease 72keV/s.\n\nNeutron Activator will explode when NKE is over 1200MeV.\n\n§dYou can enable batch mode with wire cutters.§r\n\n[note]The more height/speed casings you have, the more inefficient the EU-\u003eeV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ProducingSolarPa-NVgXYF-TQvqYnLn1NLM6pw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ProducingSolarPa-NVgXYF-TQvqYnLn1NLM6pw==.json index 1f0816ed..7da24e4a 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ProducingSolarPa-NVgXYF-TQvqYnLn1NLM6pw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/ProducingSolarPa-NVgXYF-TQvqYnLn1NLM6pw==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "[quest]The Solar Factory![/quest]\n\nThe structure has §c3§r tiers, each of which allow greater production than the previous tier. \n\nRecipes in NEI display the minimum wafer tier required. \nWafer Tiers: \n\n§6Monocrystalline\nPhosphorous\nNaquadah\nEuropium\nAmericium\nPhotonically Prepared\nPhotonically Enhanced§r\n\nMachine parallels are based on Precise Casing Tier:\n\n§6MK-I: §f§c8x§r\n§6MK-II: §f§c16x§r\n§6MK-III: §f§c32x§r\n§6MK-IV: §f§c64x§r\n\n§lTier §b2:§r\n\n§aSupports Multi-Amp energy hatches§r\n§c25%§f§r more outputs for every Wafer tier §oabove§r the minimum required.\n§r§r§rThe bonus to outputs occurs after parallels, but §9cannot be greater§f§r than §c100%§r\nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.\n\n§lTier §b3:§r\n\n§aSupports Laser Energy hatches§r\nBonus per increased wafer tier is increased to §c50%§f\n§rZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. \n\n\n\n", + "desc:8": "[quest]The Solar Factory![/quest]\n\nThe structure has tiers, each of which allow greater production than the previous tier. \n\nRecipes in NEI display the minimum wafer tier required. \nWafer Tiers: \n\n§6Monocrystalline\nPhosphorous\nNaquadah\nEuropium\nAmericium\nPhotonically Prepared\nPhotonically Enhanced§r\n\nMachine parallels are based on Precise Casing Tier:\n\n§6MK-I: §c8x§r\n§6MK-II: §c16x§r\n§6MK-III: §c32x§r\n§6MK-IV: §c64x§r\n\n§lTier §b2:§r\n\n§aSupports Multi-Amp energy hatches§r\n§c25%§r more outputs for every Wafer tier §oabove§r the minimum required.\nThe bonus to outputs occurs after parallels, but §9cannot be greater§r than §c100%§r\nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.\n\n§lTier §b3:§r\n\n§aSupports Laser Energy hatches§r\nBonus per increased wafer tier is increased to §c50%§r\nZPM-UV Solar Panels can be made without the previous panel, but at a higher cost.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier2Manipulatin-Mf1D7e-LTaW3rbBRYmxBAQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier2Manipulatin-Mf1D7e-LTaW3rbBRYmxBAQ==.json index 1147ff2b..819d4961 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier2Manipulatin-Mf1D7e-LTaW3rbBRYmxBAQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier2Manipulatin-Mf1D7e-LTaW3rbBRYmxBAQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "After significant progression, you\u0027ll be able to upgrade the QFT to tier 2 by replacing the §b§3Neutron Pulse Manipulator§f §rcasings § with §b§3Cosmic Fabric Manipulator§f §rcasings. Once installed, the QFT can perform the §6§6monaline skip§f,§r § the §6§6first two naqline skips§f§r, and the §6netherite line skip§r.\n\n§rThese casings require more advanced materials, including §b§3Hyper-Stable Self-Healing Adhesive§f§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o\n\nWho knows what kinds of materials you’ll need after this?!", + "desc:8": "After significant progression, you\u0027ll be able to upgrade the QFT to tier 2 by replacing the §3Neutron Pulse Manipulator§r casings with §3Cosmic Fabric Manipulator§r casings. Once installed, the QFT can perform the §6monaline skip§r, the §6first two naqline skips§r, and the §6netherite line skip§r.\n\nThese casings require more advanced materials, including §3Hyper-Stable Self-Healing Adhesive§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o\n\nWho knows what kinds of materials you’ll need after this?!", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier2Shielding-AAAAAAAAAAAAAAAAAAAM2g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier2Shielding-AAAAAAAAAAAAAAAAAAAM2g==.json index d460286b..94eb24ac 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier2Shielding-AAAAAAAAAAAAAAAAAAAM2g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier2Shielding-AAAAAAAAAAAAAAAAAAAM2g==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Consider improving your QFT\u0027s focusing capabilities by replacing your §b§3Neutron Shielding Core§f §r§rcasings with §b§3Cosmic Fabric Shielding Core§f §rcasings. Like the tier 2 manipulators, these also require §b§3Hyper-Stable Self-Healing Adhesive§§§r.", + "desc:8": "Consider improving your QFT\u0027s focusing capabilities by replacing your §3Neutron Shielding Core§r casings with §3Cosmic Fabric Shielding Core§r casings. Like the tier 2 manipulators, these also require §3Hyper-Stable Self-Healing Adhesive§r.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier3Manipulatin-vK1Ed8HPTTms4QxfaA_P8Q==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier3Manipulatin-vK1Ed8HPTTms4QxfaA_P8Q==.json index c3049a84..e43b1496 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier3Manipulatin-vK1Ed8HPTTms4QxfaA_P8Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier3Manipulatin-vK1Ed8HPTTms4QxfaA_P8Q==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §b§3Cosmic Fabric Manipulator§f §rcasings with §b§3§b§3Infinity Infused Manipulator§§§f §rcasings. This tier unlocks two powerful new skips: the §6§6final naqline skip§f §rand the §6§6stem cell skip§f§r.\n\nThis new casing requires even more advanced materials still, including the §b§3Superconductor Rare-Earth Composite§f§r, which can only be crafted in a tier 2 QFT. Unlike §b§3Hyper-Stable Self-Healing Adhesive§f§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.\n\nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.\n\n§oWhat will you discover next?!", + "desc:8": "With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §3Cosmic Fabric Manipulator§r casings with §3Infinity Infused Manipulator§r casings. This tier unlocks two powerful new skips: the §6final naqline skip§r and the §6stem cell skip§r.\n\nThis new casing requires even more advanced materials still, including the §3Superconductor Rare-Earth Composite§r, which can only be crafted in a tier 2 QFT. Unlike §3Hyper-Stable Self-Healing Adhesive§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.\n\nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.\n\n§oWhat will you discover next?!", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier3Shielding-AAAAAAAAAAAAAAAAAAAM2w==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier3Shielding-AAAAAAAAAAAAAAAAAAAM2w==.json index 3ff11cbe..3b425586 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier3Shielding-AAAAAAAAAAAAAAAAAAAM2w==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier3Shielding-AAAAAAAAAAAAAAAAAAAM2w==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Consider improving your QFT\u0027s focusing capabilities even further by replacing your §§§3Cosmic Fabric Shielding Core§f §rcasings with §b§3Infinity Infused Shielding Core§f §rcasings. Like the tier 3 manipulators, these also require §b§3Superconductor Rare-Earth Composite§f§r.", + "desc:8": "Consider improving your QFT\u0027s focusing capabilities even further by replacing your §3Cosmic Fabric Shielding Core§r casings with §3Infinity Infused Shielding Core§r casings. Like the tier 3 manipulators, these also require §3Superconductor Rare-Earth Composite§r.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier4Manipulatin-tXVcSBqQQnS4tF8VoMqr6Q==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier4Manipulatin-tXVcSBqQQnS4tF8VoMqr6Q==.json index ca51bd33..0f31cd99 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier4Manipulatin-tXVcSBqQQnS4tF8VoMqr6Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier4Manipulatin-tXVcSBqQQnS4tF8VoMqr6Q==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §b§3Infinity Infused Manipulator§f §rcasings with §b§3SpaceTime Continuum Ripper§f §rcasings. This final upgrade unlocks all skips, including the §6§6bio cell§f §rskip, the §6§6kevlar skip§f §rand the §6§6radox + xenoxene skip§f§r.\n\nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.\n\nThe material you require will be your magnum opus - the §b§3Black Body Naquadria Supersolid§f§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!\n\nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier.", + "desc:8": "§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §3Infinity Infused Manipulator§r casings with §3SpaceTime Continuum Ripper§r casings. This final upgrade unlocks all skips, including the §6bio cell skip, the kevlar skip and the radox + xenoxene skip§r.\n\nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.\n\nThe material you require will be your magnum opus - the §3Black Body Naquadria Supersolid§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!\n\nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier4Shielding-AAAAAAAAAAAAAAAAAAAM3A==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier4Shielding-AAAAAAAAAAAAAAAAAAAM3A==.json index a2e6545a..0539588c 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier4Shielding-AAAAAAAAAAAAAAAAAAAM3A==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/Tier4Shielding-AAAAAAAAAAAAAAAAAAAM3A==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Consider pushing your QFT\u0027s focusing capability to its final form by replacing your §b§3Infinity Infused Shielding Core§f §rcasings with §b§3SpaceTime Bending Core§f §rcasings. Like the tier 4 manipulators, these also require §b§3Black Body Naquadria Supersolid§f§r.", + "desc:8": "Consider pushing your QFT\u0027s focusing capability to its final form by replacing your §3Infinity Infused Shielding Core§r casings with §3SpaceTime Bending Core§r casings. Like the tier 4 manipulators, these also require §3Black Body Naquadria Supersolid§r.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/YouAreNotPrepare-AAAAAAAAAAAAAAAAAAAL1w==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/YouAreNotPrepare-AAAAAAAAAAAAAAAAAAAL1w==.json index 3ee967c9..ceb224bb 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/YouAreNotPrepare-AAAAAAAAAAAAAAAAAAAL1w==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/YouAreNotPrepare-AAAAAAAAAAAAAAAAAAAL1w==.json @@ -23,7 +23,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§f§k§f§l§6§lYou Are Not Prepared!!!", + "name:8": "§6§lYou Are Not Prepared!!!", "questLogic:8": "XOR", "repeatTime:3": -1, "repeat_relative:1": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/YouAreNotPrepare-AAAAAAAAAAAAAAAAAAALqQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/YouAreNotPrepare-AAAAAAAAAAAAAAAAAAALqQ==.json index 466aebd4..060036d2 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/YouAreNotPrepare-AAAAAAAAAAAAAAAAAAALqQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/YouAreNotPrepare-AAAAAAAAAAAAAAAAAAALqQ==.json @@ -23,7 +23,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§f§k§f§l§6§lYou Are Not Prepared... But They Are", + "name:8": "§6§lYou Are Not Prepared... But They Are", "questLogic:8": "XOR", "repeatTime:3": -1, "repeat_relative:1": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/YouAreNowPrepare-AAAAAAAAAAAAAAAAAAAASg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/YouAreNowPrepare-AAAAAAAAAAAAAAAAAAAASg==.json index 94d2221f..a300d7d8 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/YouAreNowPrepare-AAAAAAAAAAAAAAAAAAAASg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultiblockGoals-AAAAAAAAAAAAAAAAAAAADA==/YouAreNowPrepare-AAAAAAAAAAAAAAAAAAAASg==.json @@ -24,7 +24,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 1, - "name:8": "§f§k§f§l§6§lYou Are Now Prepared, Hopefully!", + "name:8": "§6§lYou Are Now Prepared, Hopefully!", "partySingleReward:1": 0, "questLogic:8": "OR", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/APortableBarrel-EDtFbLVvQX2Y5mQp84W9bw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/APortableBarrel-EDtFbLVvQX2Y5mQp84W9bw==.json index 0fb1c0c5..b7f1c2b2 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/APortableBarrel-EDtFbLVvQX2Y5mQp84W9bw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/APortableBarrel-EDtFbLVvQX2Y5mQp84W9bw==.json @@ -91,7 +91,7 @@ "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, - "ignoreNBT:1": 1, + "ignoreNBT:1": 0, "index:3": 0, "partialMatch:1": 1, "requiredItems:9": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/AQuickerWaytoGet-AAAAAAAAAAAAAAAAAAAHhg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/AQuickerWaytoGet-AAAAAAAAAAAAAAAAAAAHhg==.json index 6e6db0d5..1cd10e11 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/AQuickerWaytoGet-AAAAAAAAAAAAAAAAAAAHhg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/AQuickerWaytoGet-AAAAAAAAAAAAAAAAAAAHhg==.json @@ -92,7 +92,7 @@ "2:10": { "Count:3": 1, "Damage:2": 0, - "OreDict:8": "", + "OreDict:8": "fenceWood", "id:8": "minecraft:fence" } }, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/CircuitProgrammi-AAAAAAAAAAAAAAAAAAAH_w==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/CircuitProgrammi-AAAAAAAAAAAAAAAAAAAH_w==.json index 6c74513c..2c06ce36 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/CircuitProgrammi-AAAAAAAAAAAAAAAAAAAH_w==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/CircuitProgrammi-AAAAAAAAAAAAAAAAAAAH_w==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.\n\nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don\u0027t have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.\n\nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:\n\n1) Find a correct crafting recipe with a screwdriver in NEI and use that.\n\n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won\u0027t work. Eventually you can also make an electric screwdriver.\n\n3) Use the BartWorks Circuit Programmer. It\u0027s only available in MV, but it does not use any durability and runs on EU.\n\n4) Use the GT++ Circuit Programmer block. It isn\u0027t portable and only available in MV, but it allows for automation.\n\n\nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work.", + "desc:8": "Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.\n\nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don\u0027t have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.\n\nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:\n\n1) Find a correct crafting recipe with a screwdriver in NEI and use that.\n\n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won\u0027t work. Eventually you can also make an electric screwdriver.\n\n3) Use the BartWorks Circuit Programmer. It\u0027s only available in MV, but it does not use any durability and runs on EU.\n\n4) Use the GT++ Circuit Programmer block. It isn\u0027t portable and only available in MV, but it allows for automation.\n\nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work.", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/DarksteelChest-t6xRGFm_S2SG6_-xNh8mwQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/DarksteelChest-t6xRGFm_S2SG6_-xNh8mwQ==.json index 7e87bddc..88a8a9d6 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/DarksteelChest-t6xRGFm_S2SG6_-xNh8mwQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/DarksteelChest-t6xRGFm_S2SG6_-xNh8mwQ==.json @@ -23,7 +23,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§6§lDark Steel Chest", + "name:8": "§6§lDark Steel Chest", "questLogic:8": "AND", "repeatTime:3": -1, "repeat_relative:1": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/ETOOMANYKEYS-AAAAAAAAAAAAAAAAAAAIYQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/ETOOMANYKEYS-AAAAAAAAAAAAAAAAAAAIYQ==.json index 2cafa36f..c5f880c5 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/ETOOMANYKEYS-AAAAAAAAAAAAAAAAAAAIYQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/ETOOMANYKEYS-AAAAAAAAAAAAAAAAAAAIYQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "ERROR: Too many keys to fit a 104 key keyboard.\n\nThere are many keybinds in this modpack. To avoid conflicts, most of them are unbound by default. Only the ones available from the start are bound. Note that NEI keybinds are found in the NEI menu and not with the rest of the keybinds.\n\nHere is the list of what some of them do :\n\n\nBetterQuesting\nGRAVE - Open Questbook\n\nDraconic Evolution\nV - Place the item you are holding on the block you are looking at\n\nJourneymap\nB - Create a Waypoint\nCtrl+B - Open the Waypoint Manager\nJ - Open Fullscreen Map\n\u003d - Zoom In (works on minimap too)\n- - Zoom out\n\nInventory Tweaks\nR - Sort Inventory\n\nShare Where I am\nINSERT - Places a temporary beam where you are looking at that will be seen by you and other players\nSHIFT + INSERT - Places a temporary beam where §oyou§r are that will be seen by you and other players\nCTRL + INSERT - Shares the position you are looking at with other players\nCTRL + SHIFT + INSERT - Shares your position with other players\n\nWaila - Shows information about what you are looking at\nNUMPAD1 - show/hide the Waila HUD\nNUMPAD3 - shows how to craft what you are looking at\nNUMPAD4 - shows the crafting usages of the thing you are looking at\n\n\n[note]If you have a non-standard keyboard layout, using the java 17-21 version of GTNH §omight§r help you in being able to use certain keys for keybinds.\n[/note]", + "desc:8": "ERROR: Too many keys to fit a 104 key keyboard.\n\nThere are many keybinds in this modpack. To avoid conflicts, most of them are unbound by default. Only the ones available from the start are bound. Note that NEI keybinds are found in the NEI menu and not with the rest of the keybinds.\n\nHere is the list of what some of them do :\n\nBetterQuesting\nGRAVE - Open Questbook\n\nDraconic Evolution\nV - Place the item you are holding on the block you are looking at\n\nJourneymap\nB - Create a Waypoint\nCtrl+B - Open the Waypoint Manager\nJ - Open Fullscreen Map\n\u003d - Zoom In (works on minimap too)\n- - Zoom out\n\nInventory Tweaks\nR - Sort Inventory\n\nShare Where I am\nINSERT - Places a temporary beam where you are looking at that will be seen by you and other players\nSHIFT + INSERT - Places a temporary beam where §oyou§r are that will be seen by you and other players\nCTRL + INSERT - Shares the position you are looking at with other players\nCTRL + SHIFT + INSERT - Shares your position with other players\n\nWaila - Shows information about what you are looking at\nNUMPAD1 - show/hide the Waila HUD\nNUMPAD3 - shows how to craft what you are looking at\nNUMPAD4 - shows the crafting usages of the thing you are looking at\n\n[note]If you have a non-standard keyboard layout, using the Java 17-25 version of GTNH §omight§r help you in being able to use certain keys for keybinds.\n[/note]", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/FasterCrops-AAAAAAAAAAAAAAAAAAAMRg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/FasterCrops-AAAAAAAAAAAAAAAAAAAMRg==.json index 3c1b8f92..fe09c4eb 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/FasterCrops-AAAAAAAAAAAAAAAAAAAMRg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/FasterCrops-AAAAAAAAAAAAAAAAAAAMRg==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.\n§rIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.\nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.\nTo see the structure, place the controller on ground and use a structure hologram to build.\nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.\nShift-click with screwdriver to change crop type (IC2/normal), sadly you can\u0027t farm both in one machine.\nThere are 3 modes to manage your crops (change with screwdriver):\n\n§lSetup mode (input):\n§rIn this mode you can plant your crops in the machine.\nJust put them in the input bus and enable the machine with a soft mallet.\nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)\nWhen the bus is empty, just disable it and change the mode.\nKeep in mind that there is limited space of slots for your crops depending on the voltage.\nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.\nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.\n\n§lSetup mode (output):\n§rThis mode allows you to move your Greenhouse or upgrade your crops.\nWhen the machine is running in this mode it will output all planted crops in the output bus.\n\n§lNormal operation:\n§rWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r\n\nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.\n\nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400% more drops§r !). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200% per crop in normal mode or +10% in IC2 mode. The bonus is applied evenly on crops. Examples:\nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150% wheat drops and +50% tea drops.\nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40% drops.\n\nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.\n\n§lLast notes:\n§rThe animation can\u0027t be disabled.\nThe lamps can be inverted.\nThe dirt must be tilled.\nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.\nThis MB was created to farm tea because I wanted to.", + "desc:8": "Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.§r\nIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.\nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.\nTo see the structure, place the controller on ground and use a structure hologram to build.\nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.\nShift-click with screwdriver to change crop type (IC2/normal), sadly you can\u0027t farm both in one machine.\nThere are 3 modes to manage your crops (change with screwdriver):\n\n§lSetup mode (input):§r\nIn this mode you can plant your crops in the machine.\nJust put them in the input bus and enable the machine with a soft mallet.\nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)\nWhen the bus is empty, just disable it and change the mode.\nKeep in mind that there is limited space of slots for your crops depending on the voltage.\nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.\nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.\n\n§lSetup mode (output):§r\nThis mode allows you to move your Greenhouse or upgrade your crops.\nWhen the machine is running in this mode it will output all planted crops in the output bus.\n\n§lNormal operation:§r\nWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r\n\nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.\n\nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400% more drops§r!). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200% per crop in normal mode or +10% in IC2 mode. The bonus is applied evenly on crops. Examples:\nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150% wheat drops and +50% tea drops.\nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40% drops.\n\nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.\n\n§lLast notes:§r\nThe animation can\u0027t be disabled.\nThe lamps can be inverted.\nThe dirt must be tilled.\nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.\nThis MB was created to farm tea because I wanted to.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/HighTemperatureS-AAAAAAAAAAAAAAAAAAAMbg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/HighTemperatureS-AAAAAAAAAAAAAAAAAAAMbg==.json index 5079d01b..67efd9d1 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/HighTemperatureS-AAAAAAAAAAAAAAAAAAAMbg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/HighTemperatureS-AAAAAAAAAAAAAAAAAAAMbg==.json @@ -19,7 +19,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§6§6§6§lHigh Temperature Super Breeder", + "name:8": "§6§lHigh Temperature Super Breeder", "questLogic:8": "AND", "repeatTime:3": -1, "repeat_relative:1": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/HypogenCoilUpgra-AAAAAAAAAAAAAAAAAAAMkg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/HypogenCoilUpgra-AAAAAAAAAAAAAAAAAAAMkg==.json index b1b23ebe..67080fd6 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/HypogenCoilUpgra-AAAAAAAAAAAAAAAAAAAMkg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/HypogenCoilUpgra-AAAAAAAAAAAAAAAAAAAMkg==.json @@ -12,7 +12,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.\n\nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§o§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.\n\nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn\u0027t good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.\n\nProvides 12601K heat. Almost certainly, this will end up on your DTPF.", + "desc:8": "Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.\n\nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.\n\nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn\u0027t good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.\n\nProvides 12601K heat. Almost certainly, this will end up on your DTPF.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/IntegratedOreFac-3hN7FykMSJSWSykZiEWvfQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/IntegratedOreFac-3hN7FykMSJSWSykZiEWvfQ==.json index 2a9a076f..5999e8cf 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/IntegratedOreFac-3hN7FykMSJSWSykZiEWvfQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/IntegratedOreFac-3hN7FykMSJSWSykZiEWvfQ==.json @@ -23,7 +23,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§6§6§6§lIntegrated Ore Factory - All in One!", + "name:8": "§6§lIntegrated Ore Factory - All in One!", "questLogic:8": "AND", "repeatTime:3": -1, "repeat_relative:1": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MagnaliumCrossbo-AAAAAAAAAAAAAAAAAAAEgg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MagnaliumCrossbo-AAAAAAAAAAAAAAAAAAAEgg==.json index 8d12bbad..767bfdc0 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MagnaliumCrossbo-AAAAAAAAAAAAAAAAAAAEgg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MagnaliumCrossbo-AAAAAAAAAAAAAAAAAAAEgg==.json @@ -12,7 +12,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Magnalium bolts are much better than your old wooden bolts.\n\nYou can use nether quartz on the bolts to make them even better. This requires a free modifier slot.\n\nExperiment with NEI to find other good bolt materials.\n\nTo make these bolts, you must use a Fluid Solidifier instead of the Tinker\u0027s casting table. It\u0027s important that you get the molten iron out of the smeltery and into the Fluid Solidifier, the GT molten iron won\u0027t work.\n\nThe bolts should be in your inventory if you want to pick up the ones you fired. You can\u0027t pick them up if the bolts are in Battlegear slots.", + "desc:8": "Magnalium bolts are much better than your old wooden bolts.\n\nYou can use nether quartz on the bolts to make them even better. This requires a free modifier slot.\n\nExperiment with NEI to find other good bolt materials.\n\nTo make these bolts, you must use a Fluid Solidifier instead of the Tinker\u0027s casting table. It\u0027s important that you get the molten iron out of the smeltery and into the Fluid Solidifier, the GT molten iron won\u0027t work.\n\nThe bolts should be in your inventory or in a bauble slot if you want to pick up the ones you fired.", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MakingPowerWithY-AAAAAAAAAAAAAAAAAAAEsA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MakingPowerWithY-AAAAAAAAAAAAAAAAAAAEsA==.json index 62615ec7..e7630093 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MakingPowerWithY-AAAAAAAAAAAAAAAAAAAEsA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MakingPowerWithY-AAAAAAAAAAAAAAAAAAAEsA==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§d§l§f§c§lMaking Power With Your Plasma", + "name:8": "§c§lMaking Power With Your Plasma", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MatterManipulato-D6AFvlXcQbqDncL9y2HXEw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MatterManipulato-D6AFvlXcQbqDncL9y2HXEw==.json index 4359a59a..6dbb0926 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MatterManipulato-D6AFvlXcQbqDncL9y2HXEw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MatterManipulato-D6AFvlXcQbqDncL9y2HXEw==.json @@ -13,7 +13,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§o§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.\n\nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:\n\n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you\u0027d like. Works best with GT \u0026 AE2.\n\n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.\n\nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.\n§3\n§lGregTech:§r\n\n- Pipe/Cable connections\n- Machine color\n- Machine front \u0026 output directions\n- Basic machine settings (auto outputs, etc)\n- Hatch settings (sorting, stack limiting, etc)\n- Multi machine settings (void protection, batch mode, etc)\n- Multi rotation\n- Covers\n- Strong redstone output\n- Custom names\n- Ghost circuits\n- Bus/hatch item/fluid lock\n- Modes (for machines that use the new mode system)\n- Data stick data\n- TecTech machine input parameters\n- ME output bus/hatch capacity\n§3\n§lAE2:§r\n\n- Any coloring\n- The orientation\n- The configuration\n- The upgrades\n- Custom names\n- Any stored cells (will also automatically configure cells \u0026 install their upgrades)\n- Any patterns (will encode but not decode patterns)\n- Priority Settings\n- P2P Settings\n- OreDict / Regular Filter", + "desc:8": "The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.\n\nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:\n\n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you\u0027d like. Works best with GT \u0026 AE2.\n\n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.\n\nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.\n§3§lGregTech:§r\n\n- Pipe/Cable connections\n- Machine color\n- Machine front \u0026 output directions\n- Basic machine settings (auto outputs, etc)\n- Hatch settings (sorting, stack limiting, etc)\n- Multi machine settings (void protection, batch mode, etc)\n- Multi rotation\n- Covers\n- Strong redstone output\n- Custom names\n- Ghost circuits\n- Bus/hatch item/fluid lock\n- Modes (for machines that use the new mode system)\n- Data stick data\n- TecTech machine input parameters\n- ME output bus/hatch capacity\n§3§lAE2:§r\n\n- Any coloring\n- The orientation\n- The configuration\n- The upgrades\n- Custom names\n- Any stored cells (will also automatically configure cells \u0026 install their upgrades)\n- Any patterns (will encode but not decode patterns)\n- Priority Settings\n- P2P Settings\n- OreDict / Regular Filter", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MatterManipulato-Y4bRCOWFTgyxdTJXWXjFfA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MatterManipulato-Y4bRCOWFTgyxdTJXWXjFfA==.json index a55d4fe8..a8a9b80d 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MatterManipulato-Y4bRCOWFTgyxdTJXWXjFfA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MatterManipulato-Y4bRCOWFTgyxdTJXWXjFfA==.json @@ -1,13 +1,13 @@ { "preRequisites:9": { "0:10": { - "questIDHigh:4": 0, - "questIDLow:4": 213 - }, - "1:10": { "questIDHigh:4": 0, "questIDLow:4": 1414, "type:1": 1 + }, + "1:10": { + "questIDHigh:4": -1710438677423764613, + "questIDLow:4": -5282439462436342828 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MonsterHunter-AAAAAAAAAAAAAAAAAAAACw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MonsterHunter-AAAAAAAAAAAAAAAAAAAACw==.json index d6ca5bbd..4ed39a26 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MonsterHunter-AAAAAAAAAAAAAAAAAAAACw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MonsterHunter-AAAAAAAAAAAAAAAAAAAACw==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "It\u0027s about time to craft something more useful: A sword!\n\nNow that you have a sword, you will get credit for monster kills in the Kill All the Things tab. Watch out, monsters in this world will chew you up and spit you out!\n\nYou can find additional weapon quests on the Getting Around tab.", + "desc:8": "It\u0027s about time to craft something more useful: A sword!\n\nNow that you have a sword, you will get credit for monster kills in the Kill All the Things tab. Watch out, monsters in this world will chew you up and spit you out!\n\nYou can find additional weapon quests on the ...Without Dying tab.", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MoronsManualforE-AAAAAAAAAAAAAAAAAAAHPQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MoronsManualforE-AAAAAAAAAAAAAAAAAAAHPQ==.json index 46a7b272..577fe3b7 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MoronsManualforE-AAAAAAAAAAAAAAAAAAAHPQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/MoronsManualforE-AAAAAAAAAAAAAAAAAAAHPQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Welcome to the latest Moron\u0027s Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.\n\nSetup\nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody\u0027s friend!\n\nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!\n\nMake sure your muffler hatch is placed on the top middle block. The EBF can\u0027t work if it is not spreading those delightful odors!\n\nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you\u0027ll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you\u0027re poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers\u0027 generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.\n\nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they\u0027re full, so keep an eye on them!\n\nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches!", + "desc:8": "Welcome to the latest Moron\u0027s Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.\n\nSetup\nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody\u0027s friend!\n\nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!\n\nMake sure your muffler hatch is placed on a middle block. The EBF can\u0027t work if it is not spreading those delightful odors!\n\nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you\u0027ll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you\u0027re poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers\u0027 generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.\n\nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they\u0027re full, so keep an eye on them!\n\nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches!", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/NEINextLevelReci-hmQlN9vLSEOyCnCSOOXz7Q==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/NEINextLevelReci-hmQlN9vLSEOyCnCSOOXz7Q==.json index b93ec2aa..ee088ee6 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/NEINextLevelReci-hmQlN9vLSEOyCnCSOOXz7Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/NEINextLevelReci-hmQlN9vLSEOyCnCSOOXz7Q==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "NEI recipe search got improved even further!\n\nSelect a search mode extended+ to try it out!\n\nHere backticks `` are used around the search queries. You don\u0027t need them when searching.\n\nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it would return all the recipes where there\u0027s at least one item that doesn\u0027t have §o\"dust\"§r.\n\nLet\u0027s say you want to search only in §linputs§r. Put §a\u003c§r before your search query to do that! For example `§a\u003c§riron` returns all the recipes with §o\"iron\"§r in one of the §linputs§r, `§a\u003c§rsteel§5@gregtech§r` returns the recipes with at least one item from mods, containing §9Gregtech§r in their name, with §o\"steel\"§r.\n\nBut then, if you search by `§a\u003c§1-§rdust` it still returns the recipes with §o\"dust\"§r on the left. Why is that? Because §a\u003c§r searches among §lany§r items. So if there\u0027s one item that doesn\u0027t have §o\"dust\"§r, then it would still match the recipe, even if the rest of the inputs are dusts.\n\nTo solve this use §a\u003c\u0026§r instead. Like this: `§a\u003c\u0026§1-§rdust`. It returns §lall§r the recipes without §o\"dust\"§r among the inputs! §a\u003c\u0026§r sets a §lstrict§r condition on §lall§r inputs, unlike §a\u003c§r that sets a condition on §lany§r input.\n\nTo filter the §loutputs§r use §a\u003e§r and §a\u003e\u0026§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a\u003e§rgold` gives you the recipes with at least one §loutput§r with §o\"gold\"§r. And `§a\u003e\u0026§rgold` gives you the recipes with §o\"gold\"§r in every outputted item.\n\nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a\u003c§riron§a\u003e§rsteel`, `§a\u003c\u0026§r §1-§b$dust§r §a\u003c§r cell`, `§a\u003e\u0026§1-§rdust cell`.\n\nOr even for `dust§a\u003e§rcell`. Here the non-prefixed part works like default, searching among §lany§r items from the inputs or outputs. So this query returns the recipes with §o\"dust\"§r in one of the inputs or outputs and §o\"cell\"§r in one of the outputs.\n\nIn some recipes you might have items that don\u0027t belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^\u0026§r` respectively.\n\nYou could add spaces for readability too, because (unless you have space mode on) spaces could be used anywhere while in extended+ mode.", + "desc:8": "NEI recipe search has been improved even further!\n\nAs you might already know, §orecipe§r search works §lONLY§r inside the §orecipe§r search field just like in other search modes. This is the small field that replaces the §orecipe§r page number, when you click on the magnifying glass on the left from that number when viewing recipes. Extended+ does §lNOT§r give you the ability to search §orecipes§r in the big main search field below.\n\nSelect the search mode \"extended+\" to try it out!\n\nHere backticks `` are used around the search queries, but you don\u0027t need them when searching.\n\nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it will return all recipes where there\u0027s at least one item that doesn\u0027t have §o\"dust\"§r.\n\nLet\u0027s say you want to search only in §linputs§r. Put §a\u003c§r before your search query to do that. For example: `§a\u003c§riron` returns all the recipes with §o\"iron\"§r in one of the §linputs§r, `§a\u003c§rsteel§5@gregtech§r` returns the recipes with at least one item from any mod containing §9Gregtech§r in their name, using §o\"steel\"§r.\n\nBut then, if you search by `§a\u003c§1-§rdust` it still returns the recipes with §o\"dust\"§r on the left. Why is that? Because §a\u003c§r searches among §lall§r items. So if there\u0027s one item that doesn\u0027t have §o\"dust\"§r, then it would still match the recipe, even if the rest of the inputs are dusts.\n\nTo solve this, use §a\u003c\u0026§r instead. Like this: `§a\u003c\u0026§1-§rdust`. It returns §lall§r the recipes without §o\"dust\"§r among the inputs! §a\u003c\u0026§r sets a §lstrict§r condition on §lall§r inputs, unlike §a\u003c§r that sets a condition on §lany§r input.\n\nTo filter the §loutputs§r use §a\u003e§r and §a\u003e\u0026§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a\u003e§rgold` gives you the recipes with at least one §loutput§r with §o\"gold\"§r. And `§a\u003e\u0026§rgold` gives you the recipes with §o\"gold\"§r in every outputted item.\n\nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a\u003c§riron§a\u003e§rsteel`, `§a\u003c\u0026§r §1-§b$dust§r §a\u003c§r cell`, `§a\u003e\u0026§1-§rdust cell`.\n\nOr even for `dust§a\u003e§rcell`. Here the non-prefixed part works like default, searching among §lall§r items from the inputs and outputs. So this query returns the recipes with §o\"dust\"§r in one of the inputs or outputs and §o\"cell\"§r in one of the outputs.\n\nIn some recipes you might have items that don\u0027t belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^\u0026§r` respectively.\n\nYou can add spaces for readability too, because (unless you have space mode on) spaces can be used anywhere while in extended+ mode.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/ObtainingEnderPe-AAAAAAAAAAAAAAAAAAAJZA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/ObtainingEnderPe-AAAAAAAAAAAAAAAAAAAJZA==.json index 42a3d994..07bb9614 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/ObtainingEnderPe-AAAAAAAAAAAAAAAAAAAJZA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/ObtainingEnderPe-AAAAAAAAAAAAAAAAAAAJZA==.json @@ -19,7 +19,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§e§d§c§6§lObtaining Ender Pearls", + "name:8": "§6§lObtaining Ender Pearls", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/PowerfailNotific-a59175-ZS16kxwUW_BCuEQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/PowerfailNotific-a59175-ZS16kxwUW_BCuEQ==.json new file mode 100644 index 00000000..8cfd3676 --- /dev/null +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/PowerfailNotific-a59175-ZS16kxwUW_BCuEQ==.json @@ -0,0 +1,42 @@ +{ + "preRequisites:9": { + "0:10": { + "questIDHigh:4": 0, + "questIDLow:4": 77 + } + }, + "properties:10": { + "betterquesting:10": { + "autoClaim:1": 0, + "desc:8": "Congratuations on your first EBF!\n\nThroughout your GTNH gameplay you will end up creating hundreds of multiblocks, and will very likely run into a multitude of power failures at some point. \n\nFortunately, we have a dedicated system for helping you stay informed of exactly when and where these power failures occur §3(though the \u0027why\u0027 portion is up to you to figure out!)§r.\n\nWhen a multiblock powerfails, you will receive a notification in §5chat§r, in addition to a visible icon on §5screen§r, and an icon visible on your §5map§r. \n\n§lYou can clear these notifications by§r:\n- Clicking into the multiblock that has powerfailed\n- Deleting the notification in JourneyMap\n- Typing §4/powerfails clear§r\n\nFor those playing §2multiplayer§r, anyone who is on your §2team§r will receive the §2same notifications§r. §2§nOne person§r clearing a notification should clear it for§2 §nall players§r.\n\n[note]This feature uses the same team system as wireless EU. Use \u003c/gt §4global_energy_join§r §1[User Joining] [User to Join]§r\u003e to team up.[/note]\n\nAll of these features can be turned off in the gregtech config. If you want the on screen icon to disappear use §4§l/powerfails hide§r. For all in-game options use §4§l/powerfails help§r.", + "globalShare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "EnderIO:itemPowerItemFilter" + }, + "isMain:1": 0, + "isSilent:1": 0, + "lockedProgress:1": 0, + "name:8": "§6§lPowerfail Notifications", + "questLogic:8": "AND", + "repeatTime:3": -1, + "repeat_relative:1": 1, + "simultaneous:1": 0, + "snd_complete:8": "random.levelup", + "snd_update:8": "random.levelup", + "taskLogic:8": "AND", + "visibility:8": "NORMAL" + } + }, + "questIDHigh:4": 7755046755390540638, + "questIDLow:4": -6573279534847578607, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + } +} \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/PowerintheEther-AAAAAAAAAAAAAAAAAAAMow==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/PowerintheEther-AAAAAAAAAAAAAAAAAAAMow==.json index a77b9872..357fd82c 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/PowerintheEther-AAAAAAAAAAAAAAAAAAAMow==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/PowerintheEther-AAAAAAAAAAAAAAAAAAAMow==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "These new hatches allow you to wirelessly send, store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy/dynamo hatches. A dynamo hatch will consume EU and store it in a global network linked to your user. The wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.\n\nYou can share a wireless network with others by adding them to your network with /gt global_energy_join user1 user2. This will make user1 use user2\u0027s energy when interacting with the global network. You can leave a network at any time by doing /gt global_energy_join your_name your_name.\n\nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.\n\n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note]", + "desc:8": "These new hatches allow you to wirelessly store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy hatches. \n\nAdditionally, the wireless covers can be used for singleblock machines such as a World Accelerator or a BioLab.\n\nThe wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.\n\nYou can share a wireless network with others by adding them to your network with §5/gt global_energy_join §3user1§r §2user2§r. This will make §3user1§r use §2user2\u0027s§r energy when interacting with the global network. You can leave a network at any time by doing §5/gt global_energy_join§r §4your_name your_name§r.\n\nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.\n\n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, @@ -61,9 +61,9 @@ "requiredItems:9": { "0:10": { "Count:3": 1, - "Damage:2": 287, + "Damage:2": 32383, "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" + "id:8": "gregtech:gt.metaitem.01" } }, "taskID:8": "bq_standard:optional_retrieval" diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/PreciseAssembler-AAAAAAAAAAAAAAAAAAAMEg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/PreciseAssembler-AAAAAAAAAAAAAAAAAAAMEg==.json index 7330334f..e46a2dd7 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/PreciseAssembler-AAAAAAAAAAAAAAAAAAAMEg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/PreciseAssembler-AAAAAAAAAAAAAAAAAAAMEg==.json @@ -79,6 +79,23 @@ "ignoreNBT:1": 1, "index:3": 0, "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 32018, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" + } + }, + "taskID:8": "bq_standard:retrieval" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 1, + "partialMatch:1": 1, "requiredItems:9": { "0:10": { "Count:3": 42, @@ -106,23 +123,6 @@ } }, "taskID:8": "bq_standard:optional_retrieval" - }, - "1:10": { - "autoConsume:1": 0, - "consume:1": 0, - "groupDetect:1": 0, - "ignoreNBT:1": 1, - "index:3": 1, - "partialMatch:1": 1, - "requiredItems:9": { - "0:10": { - "Count:3": 1, - "Damage:2": 32018, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - } - }, - "taskID:8": "bq_standard:retrieval" } } } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/Rotor-AAAAAAAAAAAAAAAAAAAEdA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/Rotor-AAAAAAAAAAAAAAAAAAAEdA==.json index a02ef8db..d03d9e92 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/Rotor-AAAAAAAAAAAAAAAAAAAEdA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/Rotor-AAAAAAAAAAAAAAAAAAAEdA==.json @@ -24,7 +24,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§c§9§lRotor", + "name:8": "§9§lRotor", "partySingleReward:1": 0, "questLogic:8": "OR", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/SendingthePowerB-AAAAAAAAAAAAAAAAAAAEeQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/SendingthePowerB-AAAAAAAAAAAAAAAAAAAEeQ==.json index 5787bae5..f576b8ea 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/SendingthePowerB-AAAAAAAAAAAAAAAAAAAEeQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/SendingthePowerB-AAAAAAAAAAAAAAAAAAAEeQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Kinetic generator compatibility has been improved so that you no longer need transformers, you can connect directly with a cable. But why not use your transformer to send the power back to base more efficiently, it\u0027s a loss of about 57/512EU per A just going from 160 straight down to 63 without it. If you transform up (after going through 1 block of cable to transform it to GT power), you only lose about 57/2048EU per A, much better.\n\n[warn]IC2 machines don\u0027t care about rain, but remember to cover your transformer.[/warn]", + "desc:8": "Kinetic generator compatibility has been improved so that you no longer need transformers, you can connect directly with a cable. But why not use your transformer to send the power back to base more efficiently, it\u0027s a loss of about 97EU per HV amp just going from 160 straight down to 63 without it. If you transform up (after going through 1 block of cable to transform it to GT power), you only lose about 97EU per EV amp, which saves 4x the energy in regard to cable loss.\n\n[warn]IC2 machines don\u0027t care about rain, but remember to cover your transformer.[/warn]", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/ShakeThatBooty-AAAAAAAAAAAAAAAAAAAFjA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/ShakeThatBooty-AAAAAAAAAAAAAAAAAAAFjA==.json index 803f9271..b3a68730 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/ShakeThatBooty-AAAAAAAAAAAAAAAAAAAFjA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/ShakeThatBooty-AAAAAAAAAAAAAAAAAAAFjA==.json @@ -142,25 +142,25 @@ "partialMatch:1": 1, "requiredItems:9": { "0:10": { - "Count:3": 18, - "Damage:2": 6, + "Count:3": 1, + "Damage:2": 840, "OreDict:8": "", - "id:8": "miscutils:gtplusplus.blockcasings.2" + "id:8": "gregtech:gt.blockmachines" } }, - "taskID:8": "bq_standard:optional_retrieval" + "taskID:8": "bq_standard:retrieval" }, "1:10": { "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, - "ignoreNBT:1": 0, + "ignoreNBT:1": 1, "index:3": 1, "partialMatch:1": 1, "requiredItems:9": { "0:10": { - "Count:3": 50, - "Damage:2": 5, + "Count:3": 18, + "Damage:2": 6, "OreDict:8": "", "id:8": "miscutils:gtplusplus.blockcasings.2" } @@ -171,18 +171,18 @@ "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, - "ignoreNBT:1": 1, + "ignoreNBT:1": 0, "index:3": 2, "partialMatch:1": 1, "requiredItems:9": { "0:10": { - "Count:3": 1, - "Damage:2": 840, + "Count:3": 50, + "Damage:2": 5, "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" + "id:8": "miscutils:gtplusplus.blockcasings.2" } }, - "taskID:8": "bq_standard:retrieval" + "taskID:8": "bq_standard:optional_retrieval" } } } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/SteelBarrel-25yJ-u9OSG-GiMnQY9vWfQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/SteelBarrel-25yJ-u9OSG-GiMnQY9vWfQ==.json index e7b82a57..ea91f2c3 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/SteelBarrel-25yJ-u9OSG-GiMnQY9vWfQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/SteelBarrel-25yJ-u9OSG-GiMnQY9vWfQ==.json @@ -6,8 +6,7 @@ }, "1:10": { "questIDHigh:4": 6327679129227052174, - "questIDLow:4": -7973202373084553817, - "type:1": 1 + "questIDLow:4": -7973202373084553817 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/TurbineTime-AAAAAAAAAAAAAAAAAAAEsQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/TurbineTime-AAAAAAAAAAAAAAAAAAAEsQ==.json index 1b23ca18..9c167bbd 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/TurbineTime-AAAAAAAAAAAAAAAAAAAEsQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/TurbineTime-AAAAAAAAAAAAAAAAAAAEsQ==.json @@ -27,7 +27,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§a§b§c§d§e§f§d§l§l§c§lTurbine Time", + "name:8": "§c§lTurbine Time", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/WoodenBolts-AAAAAAAAAAAAAAAAAAAEhA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/WoodenBolts-AAAAAAAAAAAAAAAAAAAEhA==.json index c5f9a581..212b1621 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/WoodenBolts-AAAAAAAAAAAAAAAAAAAEhA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/MultipleQuestLine/WoodenBolts-AAAAAAAAAAAAAAAAAAAEhA==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Your crossbow need some ammo to shoot with. Let\u0027s craft some wooden bolts. For now, you can put either iron, obzinite, or steel on the tip of your bolts using the Smeltery. For higher tier bolts and tips you will need to pump metals into a Fluid Solidifier with the correct tool rod inserted.\n\n[warn]For upgrades:[/warn]\n[note]Nether Quartz - More damage\nMoss - Self-Repair (unlock in GTNH Thaumcraft tab)[/note]", + "desc:8": "Your crossbow need some ammo to shoot with. Let\u0027s craft some wooden bolts. For now, you can put either iron, obzinite, or steel on the tip of your bolts using the Smeltery. For higher tier bolts and tips you will need to pump metals into a Fluid Solidifier with the correct tool rod inserted.\n\n[warn]For upgrades:[/warn]\n§lNether Quartz§r - More damage\n§lMoss§r - Self-Repair (unlock in GTNH Thaumcraft tab)\n\n[note]You can store these in a bauble slot to save on inventory space![/note]", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/NoQuestLine/BeesTemplate-AAAAAAAAAAAAAAAAAAAIbw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/NoQuestLine/BeesTemplate-AAAAAAAAAAAAAAAAAAAIbw==.json index a0a0cce2..f7b2ba92 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/NoQuestLine/BeesTemplate-AAAAAAAAAAAAAAAAAAAIbw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/NoQuestLine/BeesTemplate-AAAAAAAAAAAAAAAAAAAIbw==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Get the princess bee and reward bag in NEI first.\nCopy this quest.\nPress Icon and set the icon to the bee.\nChange the name, description, and rewards.\n\nPress Task, and select the stone, and replace it with the princess.\nBefore closing, select the ... next to the bee name and press Raw NBT\nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.\nGo inside there and delete the first entry, keep both of the species so players\nmust have purebreeds.\nDelete the rest of the chromosomes.\nDelete the rest of the entries for Genome.\n\nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.\n\nChange Show:Hidden to Show:Normal.\n\nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.\n\n\n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu.", + "desc:8": "Get the princess bee and reward bag in NEI first.\nCopy this quest.\nPress Icon and set the icon to the bee.\nChange the name, description, and rewards.\n\nPress Task, and select the stone, and replace it with the princess.\nBefore closing, select the ... next to the bee name and press Raw NBT\nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.\nGo inside there and delete the first entry, keep both of the species so players\nmust have purebreeds.\nDelete the rest of the chromosomes.\nDelete the rest of the entries for Genome.\n\nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.\n\nChange Show:Hidden to Show:Normal.\n\nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.\n\n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu.", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/NoQuestLine/TriggerNightvisi-5bnuPY-USBW37JbkO5VzOw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/NoQuestLine/TriggerNightvisi-5bnuPY-USBW37JbkO5VzOw==.json new file mode 100644 index 00000000..eeec86e2 --- /dev/null +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/NoQuestLine/TriggerNightvisi-5bnuPY-USBW37JbkO5VzOw==.json @@ -0,0 +1,79 @@ +{ + "preRequisites:9": { + "0:10": { + "questIDHigh:4": 0, + "questIDLow:4": 753 + }, + "1:10": { + "questIDHigh:4": 0, + "questIDLow:4": 838 + }, + "2:10": { + "questIDHigh:4": 0, + "questIDLow:4": 775 + } + }, + "properties:10": { + "betterquesting:10": { + "autoClaim:1": 1, + "desc:8": "Skip is here for those who get the goggles in a lootbag", + "globalShare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 32767, + "OreDict:8": "", + "id:8": "IC2:itemNightvisionGoggles" + }, + "isMain:1": 0, + "isSilent:1": 1, + "lockedProgress:1": 0, + "name:8": "Trigger: Nightvision Goggle Skip", + "questLogic:8": "AND", + "repeatTime:3": -1, + "repeat_relative:1": 1, + "simultaneous:1": 0, + "snd_complete:8": "random.levelup", + "snd_update:8": "random.levelup", + "taskLogic:8": "AND", + "visibility:8": "NORMAL" + } + }, + "questIDHigh:4": -1893220220163307499, + "questIDLow:4": -5193610363268664517, + "rewards:9": { + "0:10": { + "ignoreDisabled:1": 1, + "index:3": 0, + "questID:8": "AAAAAAAAAAAAAAAAAAADHA\u003d\u003d", + "rewardID:8": "bq_standard:questcompletion" + }, + "1:10": { + "ignoreDisabled:1": 1, + "index:3": 1, + "questID:8": "AAAAAAAAAAAAAAAAAAADHQ\u003d\u003d", + "rewardID:8": "bq_standard:questcompletion" + } + }, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 32767, + "OreDict:8": "", + "id:8": "IC2:itemNightvisionGoggles", + "tag:10": { + "charge:6": 200000.0 + } + } + }, + "taskID:8": "bq_standard:retrieval" + } + } +} \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/NoviceThaumaturg-AAAAAAAAAAAAAAAAAAAAFg==/APechuliarMercha-TvVeFhtYQCSmlekVCdADaQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/NoviceThaumaturg-AAAAAAAAAAAAAAAAAAAAFg==/APechuliarMercha-TvVeFhtYQCSmlekVCdADaQ==.json index 59fd3af7..ab0265f7 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/NoviceThaumaturg-AAAAAAAAAAAAAAAAAAAAFg==/APechuliarMercha-TvVeFhtYQCSmlekVCdADaQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/NoviceThaumaturg-AAAAAAAAAAAAAAAAAAAAFg==/APechuliarMercha-TvVeFhtYQCSmlekVCdADaQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "During your travels, you\u0027ve heard about a forest filled to the brim with magic. In that forest, there is a rumor about an interesting little fellow who can trade magical artifacts, including infused shards! Supposedly, they scour the world for gems and gold, but are cold to wanderers who have no valuables to their name.\n\nYou wonder if you can find this merchant and obtain their wares. If only there was a tool that could help find this... §5§o\"Magical Forest\"§f§r.\n\n[note]Note: This quest accepts meeting any type of Pech, not just Pech Foragers.[/note]", + "desc:8": "During your travels, you\u0027ve heard about a forest filled to the brim with magic. In that forest, there is a rumor about an interesting little fellow who can trade magical artifacts, including infused shards! Supposedly, they scour the world for gems and gold, but are cold to wanderers who have no valuables to their name.\n\nYou wonder if you can find this merchant and obtain their wares. If only there was a tool that could help find this... §5§o\"Magical Forest\"§r.\n\n[note]Note: This quest accepts meeting any type of Pech, not just Pech Foragers.[/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/NoviceThaumaturg-AAAAAAAAAAAAAAAAAAAAFg==/InfiniteDurabili-yT18iStZRzKem7FYnZoRzw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/NoviceThaumaturg-AAAAAAAAAAAAAAAAAAAAFg==/InfiniteDurabili-yT18iStZRzKem7FYnZoRzw==.json index 80fa020f..500bfd2e 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/NoviceThaumaturg-AAAAAAAAAAAAAAAAAAAAFg==/InfiniteDurabili-yT18iStZRzKem7FYnZoRzw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/NoviceThaumaturg-AAAAAAAAAAAAAAAAAAAAFg==/InfiniteDurabili-yT18iStZRzKem7FYnZoRzw==.json @@ -13,7 +13,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!\n\n§b§3[note]Doesn\u0027t work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note]", + "desc:8": "Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!\n\n§3[note]Doesn\u0027t work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/NoviceThaumaturg-AAAAAAAAAAAAAAAAAAAAFg==/JustTellMeWhatto-AAAAAAAAAAAAAAAAAAAFtQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/NoviceThaumaturg-AAAAAAAAAAAAAAAAAAAAFg==/JustTellMeWhatto-AAAAAAAAAAAAAAAAAAAFtQ==.json index 2d599664..dd65ece5 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/NoviceThaumaturg-AAAAAAAAAAAAAAAAAAAAFg==/JustTellMeWhatto-AAAAAAAAAAAAAAAAAAAFtQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/NoviceThaumaturg-AAAAAAAAAAAAAAAAAAAAFg==/JustTellMeWhatto-AAAAAAAAAAAAAAAAAAAFtQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Don\u0027t want to guess at what has what aspect? Just want to get to work? Then scan this stuff. The first set should be scanned in order. If any of them don\u0027t work, try scanning something else first (especially the third set).\n\nWatering Can\nTorch\nCoal\nGrass Block\nTrapdoor\nChest\nGlass Block\nBleached Bone Block\nChicken\nSoul Sand\nPaper\nRotten Flesh\nWheat\nFlint\nObsidian\n\nAsh Cloud\nAny Dye\nWool\nSpider Eye\nSnowball\nMilk Bucket\nVanilla Hoe\nVanilla Pickaxe\nArrow\nVanilla Armor\nQuicksilver\nFence Gate\nIron Nugget\nGold\nZombie Brain\nEnder Pearl\nSlimeball\nTainted Anything. Try overfilling your cauldron to create flux goo to make the slimes (not in your base)\nEthereal Essence (any Aspect) from wisps OR Terra Wart\n\nObzinite Ingot\nPlatinum Metallic Powder\nFine Copper Wire\nMagnetite Dust\nThorium Dust\nA Pig\nNetherrack\nGold Armor\nBed\nLead (not the metal)\nGhast Tear\nClock\nCrystal Matrix Ingot\n\nThe last 5 aspects might only be obtainable by combining aspects or by creating a node that has them. You can combine:\n\nCognito + Ordo\nCognito + Vitium\nVacuos + Motus\nLux + Primordium\nHumanus + Iter\n\n\n\nNote that the above list is for aspects, you may need to scan things like the Nether Portal to unlock certain researches.", + "desc:8": "Don\u0027t want to guess at what has what aspect? Just want to get to work? Then scan this stuff. The first set should be scanned in order. If any of them don\u0027t work, try scanning something else first (especially the third set).\n\nWatering Can\nTorch\nCoal\nGrass Block\nTrapdoor\nChest\nGlass Block\nBleached Bone Block\nChicken\nSoul Sand\nPaper\nRotten Flesh\nWheat\nFlint\nObsidian\n\nAsh Cloud\nAny Dye\nWool\nSpider Eye\nSnowball\nMilk Bucket\nVanilla Hoe\nVanilla Pickaxe\nArrow\nVanilla Armor\nQuicksilver\nFence Gate\nIron Nugget\nGold\nZombie Brain\nEnder Pearl\nSlimeball\nTainted Anything. Try overfilling your cauldron to create flux goo to make the slimes (not in your base)\nEthereal Essence (any Aspect) from wisps OR Terra Wart\n\nObzinite Ingot\nPlatinum Metallic Powder\nFine Copper Wire\nMagnetite Dust\nThorium Dust\nA Pig\nNetherrack\nGold Armor\nBed\nLead (not the metal)\nGhast Tear\nClock\nCrystal Matrix Ingot\n\nThe last 5 aspects might only be obtainable by combining aspects or by creating a node that has them. You can combine:\n\nCognito + Ordo\nCognito + Vitium\nVacuos + Motus\nLux + Primordium\nHumanus + Iter\n\nNote that the above list is for aspects, you may need to scan things like the Nether Portal to unlock certain researches.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/NoviceThaumaturg-AAAAAAAAAAAAAAAAAAAAFg==/WarpWarnings-AAAAAAAAAAAAAAAAAAAG8g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/NoviceThaumaturg-AAAAAAAAAAAAAAAAAAAAFg==/WarpWarnings-AAAAAAAAAAAAAAAAAAAG8g==.json index 61f84eb8..b970b533 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/NoviceThaumaturg-AAAAAAAAAAAAAAAAAAAAFg==/WarpWarnings-AAAAAAAAAAAAAAAAAAAG8g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/NoviceThaumaturg-AAAAAAAAAAAAAAAAAAAAFg==/WarpWarnings-AAAAAAAAAAAAAAAAAAAG8g==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character\u0027s mind and soul, inflicting progressively more dire effects upon them.\n\nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?\n\nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don\u0027t want to spawn a Wither in your base.\n\n[note]If you\u0027re still early on in your thaumcraft journey, Warp shouldn\u0027t be something that scares you away from progressing further. You\u0027ll only stumble upon dangerous warp effects once you\u0027ve done a lot of research. If you still wanna play it safe, make sure to avoid research that\u0027s labeled with \"§d§5Forbidden Knowledge§r\" [/note]\n\n5 warp: Message\n10 warp: Fake Explosion\n15 warp: Coin, Pumpkin\n20 warp: Lay Eggs, Spawn Phantoms\n25 warp: Fake Creeper, Fake Rain\n30 warp: GregTech Fake Sounds, Spawn Bats\n35 warp: Blood, Fake Enderman\n40 warp: Spawn Friendly Creeper\n45 warp: Jump Boost, Nausea\n50 warp: Insomnia, Vis Drain, Strange Noise\n55 warp: Thunderstorm\n60 warp: Spawn Fire Bats\n65 warp: Blindness, Poison\n70 warp: Livestock Rain\n75 warp: Spawn Doppelganger\n80 warp: Spawn Endermen, Wither Potion\n85 warp: Wind\n90 warp: Ender Pearl\n95 warp: Blaze Fireball\n100 warp: Litmus Paper, Junk, Call from the Deep\n110 warp: Obsidian\n120 warp: Lightning\n125 warp: Inventory Swap\n130 warp: Random Teleport\n140 warp: Acceleration\n150 warp: Fake Wither, Inventory Scramble\n160 warp: Countdown Bomb\n170 warp: Mushrooms\n175 warp: Snow\n180 warp: Decay\n190 warp: Swamp\n200 warp: Spawn Wither", + "desc:8": "Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character\u0027s mind and soul, inflicting progressively more dire effects upon them.\n\nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?\n\nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don\u0027t want to spawn a Wither in your base.\n\n[note]If you\u0027re still early on in your thaumcraft journey, Warp shouldn\u0027t be something that scares you away from progressing further. You\u0027ll only stumble upon dangerous warp effects once you\u0027ve done a lot of research. If you still wanna play it safe, make sure to avoid research that\u0027s labeled with \"§5Forbidden Knowledge§r\" [/note]\n\n5 warp: Message\n10 warp: Fake Explosion\n15 warp: Coin, Pumpkin\n20 warp: Lay Eggs, Spawn Phantoms\n25 warp: Fake Creeper, Fake Rain\n30 warp: GregTech Fake Sounds, Spawn Bats\n35 warp: Blood, Fake Enderman\n40 warp: Spawn Friendly Creeper\n45 warp: Jump Boost, Nausea\n50 warp: Insomnia, Vis Drain, Strange Noise\n55 warp: Thunderstorm\n60 warp: Spawn Fire Bats\n65 warp: Blindness, Poison\n70 warp: Livestock Rain\n75 warp: Spawn Doppelganger\n80 warp: Spawn Endermen, Wither Potion\n85 warp: Wind\n90 warp: Ender Pearl\n95 warp: Blaze Fireball\n100 warp: Litmus Paper, Junk, Call from the Deep\n110 warp: Obsidian\n120 warp: Lightning\n125 warp: Inventory Swap\n130 warp: Random Teleport\n140 warp: Acceleration\n150 warp: Fake Wither, Inventory Scramble\n160 warp: Countdown Bomb\n170 warp: Mushrooms\n175 warp: Snow\n180 warp: Decay\n190 warp: Swamp\n200 warp: Spawn Wither", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/PayingtheHighest-AAAAAAAAAAAAAAAAAAAAHA==/IncenseCrucible-1PpNSMRMR_-6fCQnguQX-A==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/PayingtheHighest-AAAAAAAAAAAAAAAAAAAAHA==/IncenseCrucible-1PpNSMRMR_-6fCQnguQX-A==.json index ad42d500..c2180623 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/PayingtheHighest-AAAAAAAAAAAAAAAAAAAAHA==/IncenseCrucible-1PpNSMRMR_-6fCQnguQX-A==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/PayingtheHighest-AAAAAAAAAAAAAAAAAAAAHA==/IncenseCrucible-1PpNSMRMR_-6fCQnguQX-A==.json @@ -12,7 +12,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The forefather of the 1.12.2 Incense Altar.\n\nThe bonuses it gives are mostly similar, but the way it works is completely different.\nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.\n\nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.\nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.\n\nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.\n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §a§9800§r alone.\n\nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.\n\n§dLP§r \u003d §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r\n\n§bIncenseModifier§r \u003d §9IncenseValue§r * 0.001", + "desc:8": "The forefather of the 1.12.2 Incense Altar.\n\nThe bonuses it gives are mostly similar, but the way it works is completely different.\nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.\n\nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.\nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.\n\nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.\n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §9800§r alone.\n\nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.\n\n§dLP§r \u003d §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r\n\n§bIncenseModifier§r \u003d §9IncenseValue§r * 0.001", "globalShare:1": 0, "icon:10": { "Count:3": 64, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/SpaceRace-AAAAAAAAAAAAAAAAAAAAIg==/NitrogenTetroxid-AAAAAAAAAAAAAAAAAAAI9Q==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/SpaceRace-AAAAAAAAAAAAAAAAAAAAIg==/NitrogenTetroxid-AAAAAAAAAAAAAAAAAAAI9Q==.json index cfd9625d..461f1ce9 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/SpaceRace-AAAAAAAAAAAAAAAAAAAAIg==/NitrogenTetroxid-AAAAAAAAAAAAAAAAAAAI9Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/SpaceRace-AAAAAAAAAAAAAAAAAAAAIg==/NitrogenTetroxid-AAAAAAAAAAAAAAAAAAAI9Q==.json @@ -28,7 +28,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§b§a§9§lNitrogen Tetroxide", + "name:8": "§9§lNitrogen Tetroxide", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/EVGTBatteries-AAAAAAAAAAAAAAAAAAAE8Q==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/EVGTBatteries-AAAAAAAAAAAAAAAAAAAE8Q==.json index dd4fe32c..ff4becef 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/EVGTBatteries-AAAAAAAAAAAAAAAAAAAE8Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/EVGTBatteries-AAAAAAAAAAAAAAAAAAAE8Q==.json @@ -2,7 +2,7 @@ "preRequisites:9": { "0:10": { "questIDHigh:4": 0, - "questIDLow:4": 1262 + "questIDLow:4": 1144 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/EVSunnariumBatte-AAAAAAAAAAAAAAAAAAAE8A==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/EVSunnariumBatte-AAAAAAAAAAAAAAAAAAAE8A==.json index 4e60f767..e3f90fb1 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/EVSunnariumBatte-AAAAAAAAAAAAAAAAAAAE8A==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/EVSunnariumBatte-AAAAAAAAAAAAAAAAAAAE8A==.json @@ -2,7 +2,7 @@ "preRequisites:9": { "0:10": { "questIDHigh:4": 0, - "questIDLow:4": 1262 + "questIDLow:4": 1143 }, "1:10": { "questIDHigh:4": 0, @@ -29,7 +29,7 @@ "lockedProgress:1": 0, "name:8": "EV Sunnarium Battery", "partySingleReward:1": 0, - "questLogic:8": "AND", + "questLogic:8": "OR", "repeatTime:3": -1, "repeat_relative:1": 1, "simultaneous:1": 0, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/EnergizedWireles-49YfyyG5R8KKRRUKePOqfQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/EnergizedWireles-49YfyyG5R8KKRRUKePOqfQ==.json new file mode 100644 index 00000000..59955af2 --- /dev/null +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/EnergizedWireles-49YfyyG5R8KKRRUKePOqfQ==.json @@ -0,0 +1,59 @@ +{ + "preRequisites:9": { + "0:10": { + "questIDHigh:4": 0, + "questIDLow:4": 3235 + }, + "1:10": { + "questIDHigh:4": -5918599008967570585, + "questIDLow:4": -6232511347414889484 + } + }, + "properties:10": { + "betterquesting:10": { + "autoClaim:1": 0, + "desc:8": "The §5§lEnergized Wireless Dynamo Hatch§r acts just as you may expect; it will inject EU directly from an energy-producing multiblock into your wireless EU network. No need for those pesky laser conduits and LSC middlemen!\n\n[warn]The dynamo transfer rate is the same as the laser source it\u0027s crafted with: §l65kA UMV§r. Also has a very large internal storage.[/warn]\n\n[note]Great for §lDyson§r \u0026 §lLarge Naquadah Reactor§r.[/note]", + "globalShare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 15040, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" + }, + "isMain:1": 0, + "isSilent:1": 0, + "lockedProgress:1": 0, + "name:8": "Energized Wireless Dynamo Hatch", + "questLogic:8": "AND", + "repeatTime:3": -1, + "repeat_relative:1": 1, + "simultaneous:1": 0, + "snd_complete:8": "random.levelup", + "snd_update:8": "random.levelup", + "taskLogic:8": "AND", + "visibility:8": "NORMAL" + } + }, + "questIDHigh:4": -2029399624779216958, + "questIDLow:4": -8483351188359370115, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 15040, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" + } + }, + "taskID:8": "bq_standard:retrieval" + } + } +} \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/HVBattery-AAAAAAAAAAAAAAAAAAAEeA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/HVBattery-AAAAAAAAAAAAAAAAAAAEeA==.json index e7dd6653..4cb7b723 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/HVBattery-AAAAAAAAAAAAAAAAAAAEeA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/HVBattery-AAAAAAAAAAAAAAAAAAAEeA==.json @@ -12,7 +12,7 @@ "globalShare:1": 1, "icon:10": { "Count:3": 1, - "Damage:2": 32528, + "Damage:2": 32538, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.01", "tag:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/PowerGoggles-GvlZG9IESmW2qsEMw-hkIw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/PowerGoggles-GvlZG9IESmW2qsEMw-hkIw==.json index 981ec1d4..a5876542 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/PowerGoggles-GvlZG9IESmW2qsEMw-hkIw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/StoringandTransf-AAAAAAAAAAAAAAAAAAAAIQ==/PowerGoggles-GvlZG9IESmW2qsEMw-hkIw==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Wanna see how your LSC is doing but don\u0027t want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!\n\nBy §adefault§f§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.\n\nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§f§r air to unlink.\n\nIf you wish to move or modify the display you can do so by opening the power goggles config menu!\n\n[warn]Make sure to check your keybinds! There\u0027s also a keybind for toggling the power chart![/warn]", + "desc:8": "Wanna see how your LSC is doing but don\u0027t want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!\n\nBy §adefault§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.\n\nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§r air to unlink.\n\nIf you wish to move or modify the display you can do so by opening the power goggles config menu!\n\n[warn]Make sure to check your keybinds! There\u0027s also a keybind for toggling the power chart!\n\nOr, if you don\u0027t wanna deal with that, you can use the /powergoggles command[/warn]", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier05Steam-AAAAAAAAAAAAAAAAAAAAAg==/BetterMakethatTw-fRHWhPgpRyyvSRZpL1Pkbw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier05Steam-AAAAAAAAAAAAAAAAAAAAAg==/BetterMakethatTw-fRHWhPgpRyyvSRZpL1Pkbw==.json index 54835006..267573d8 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier05Steam-AAAAAAAAAAAAAAAAAAAAAg==/BetterMakethatTw-fRHWhPgpRyyvSRZpL1Pkbw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier05Steam-AAAAAAAAAAAAAAAAAAAAAg==/BetterMakethatTw-fRHWhPgpRyyvSRZpL1Pkbw==.json @@ -2,8 +2,7 @@ "preRequisites:9": { "0:10": { "questIDHigh:4": 0, - "questIDLow:4": 694, - "type:1": 1 + "questIDLow:4": 694 } }, "properties:10": { @@ -56,9 +55,10 @@ }, "tasks:9": { "0:10": { - "autoConsume:1": 0, - "consume:1": 0, - "groupDetect:1": 0, + "allowAnvil:1": 0, + "allowCraft:1": 1, + "allowCraftedFromStatistics:1": 0, + "allowSmelt:1": 1, "ignoreNBT:1": 1, "index:3": 0, "partialMatch:1": 1, @@ -70,7 +70,7 @@ "id:8": "minecraft:anvil" } }, - "taskID:8": "bq_standard:retrieval" + "taskID:8": "bq_standard:crafting" } } } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier05Steam-AAAAAAAAAAAAAAAAAAAAAg==/ToolForge-AAAAAAAAAAAAAAAAAAAC5Q==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier05Steam-AAAAAAAAAAAAAAAAAAAAAg==/ToolForge-AAAAAAAAAAAAAAAAAAAC5Q==.json index 34b15156..ea1a07d0 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier05Steam-AAAAAAAAAAAAAAAAAAAAAg==/ToolForge-AAAAAAAAAAAAAAAAAAAC5Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier05Steam-AAAAAAAAAAAAAAAAAAAAAg==/ToolForge-AAAAAAAAAAAAAAAAAAAC5Q==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "After getting obzinite, it\u0027s time to craft a tool forge for making bigger (and better) Tinkers tools.\n\n§Y§3You do not have to use iron to create the forge; you can also use other materials like tin or copper, among others.", + "desc:8": "After getting obzinite, it\u0027s time to craft a tool forge for making bigger (and better) Tinkers tools.\n\n§3You do not have to use iron to create the forge; you can also use other materials like tin or copper, among others.", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/ABetterFurnace-5EdKBIyDTYa7xhnSCUZmiQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/ABetterFurnace-5EdKBIyDTYa7xhnSCUZmiQ==.json index e9043127..9151de61 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/ABetterFurnace-5EdKBIyDTYa7xhnSCUZmiQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/ABetterFurnace-5EdKBIyDTYa7xhnSCUZmiQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Build a Blast Furnace!\n\nEnjoy faster smelting for your metals!", + "desc:8": "Build a Blast Furnace!\n\nEnjoy faster smelting for your metals!\n\n[warn]Will not process all items that a regular furnace will. Check NEI for more detail.[/warn]", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/BetterThanBarrel-AAAAAAAAAAAAAAAAAAAC1w==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/BetterThanBarrel-AAAAAAAAAAAAAAAAAAAC1w==.json index 628477e5..f9fcc971 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/BetterThanBarrel-AAAAAAAAAAAAAAAAAAAC1w==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/BetterThanBarrel-AAAAAAAAAAAAAAAAAAAC1w==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 1, - "name:8": "§1§2§lBetter Than Barrels", + "name:8": "§2§lBetter Than Barrels", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/CowTipper-AAAAAAAAAAAAAAAAAAAAKg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/CowTipper-AAAAAAAAAAAAAAAAAAAAKg==.json index 317ccba6..e42e7b3d 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/CowTipper-AAAAAAAAAAAAAAAAAAAAKg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/CowTipper-AAAAAAAAAAAAAAAAAAAAKg==.json @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§2§r§2§lCow Tipper", + "name:8": "§2§lCow Tipper", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/Creosote-AAAAAAAAAAAAAAAAAAAB4Q==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/Creosote-AAAAAAAAAAAAAAAAAAAB4Q==.json index e556850e..44d8922c 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/Creosote-AAAAAAAAAAAAAAAAAAAB4Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/Creosote-AAAAAAAAAAAAAAAAAAAB4Q==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§l§2§lCreosote", + "name:8": "§2§lCreosote", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/DivineRodoftheGo-AAAAAAAAAAAAAAAAAAAF4A==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/DivineRodoftheGo-AAAAAAAAAAAAAAAAAAAF4A==.json index b705f73a..887b37ef 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/DivineRodoftheGo-AAAAAAAAAAAAAAAAAAAF4A==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/DivineRodoftheGo-AAAAAAAAAAAAAAAAAAAF4A==.json @@ -21,7 +21,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 1, - "name:8": "§2§e§k§l§r§3§2§lDivine Rod of the Gods?", + "name:8": "§2§lDivine Rod of the Gods?", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/DontBurnYourFing-AAAAAAAAAAAAAAAAAAAAKQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/DontBurnYourFing-AAAAAAAAAAAAAAAAAAAAKQ==.json index bc1229f2..435bda94 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/DontBurnYourFing-AAAAAAAAAAAAAAAAAAAAKQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/DontBurnYourFing-AAAAAAAAAAAAAAAAAAAAKQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "You have decided it\u0027s time to make some tasty pizza, but your fingers got burned badly. Reading an ancient cookbook you discovered a pair of magical items that would allow you to carry anything hot, even lava in a bucket.\n\n§6§5The gloves have to be placed in the Baubles ring slots. Order does not matter.\n\n§rFor the protection effect, the hot item has to be in your active slot. I wonder if there is some way to carry more than a few buckets at a time?", + "desc:8": "You have decided it\u0027s time to make some tasty pizza, but your fingers got burned badly. Reading an ancient cookbook you discovered a pair of magical items that would allow you to carry anything hot, even lava in a bucket.\n\n§5The gloves have to be placed in the Baubles ring slots. Order does not matter.\n\n§rFor the protection effect, the hot item has to be in your active slot. I wonder if there is some way to carry more than a few buckets at a time?", "globalShare:1": 1, "icon:10": { "Count:3": 1, @@ -126,4 +126,4 @@ "taskID:8": "bq_standard:crafting" } } -} +} \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/GettingCharcoal-AAAAAAAAAAAAAAAAAAAAGA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/GettingCharcoal-AAAAAAAAAAAAAAAAAAAAGA==.json index 428a2f8c..0cec0168 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/GettingCharcoal-AAAAAAAAAAAAAAAAAAAAGA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/GettingCharcoal-AAAAAAAAAAAAAAAAAAAAGA==.json @@ -24,7 +24,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 1, - "name:8": "§1§2§lGetting (Char)coal", + "name:8": "§2§lGetting (Char)coal", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/Maceratorv01Alph-AAAAAAAAAAAAAAAAAAAAEw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/Maceratorv01Alph-AAAAAAAAAAAAAAAAAAAAEw==.json index d7b4b2af..bf9d46aa 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/Maceratorv01Alph-AAAAAAAAAAAAAAAAAAAAEw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/Maceratorv01Alph-AAAAAAAAAAAAAAAAAAAAEw==.json @@ -21,7 +21,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 1, - "name:8": "§1§2§lMacerator v0.1 Alpha", + "name:8": "§2§lMacerator v0.1 Alpha", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/OptionsForFindin-AAAAAAAAAAAAAAAAAAAHSg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/OptionsForFindin-AAAAAAAAAAAAAAAAAAAHSg==.json index 5fa3bb8e..b3d2b2da 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/OptionsForFindin-AAAAAAAAAAAAAAAAAAAHSg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/OptionsForFindin-AAAAAAAAAAAAAAAAAAAHSg==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "It can be hard to find Zinc Gravel Ore on old servers or unlucky world seeds.\n\nThe alternatives are:\n- Buy the zinc gravel in the Coins Coins coins tab,\n- Searching for small zinc ore in the overworld,\n- A recipe with XP buckets on a crafting table.\n\nOnce you reach LV, you can get zinc from processing various ores like antimony, sphalerite, tetrahedrite and tin.\nCheck NEI for more options.", + "desc:8": "It can be hard to find Zinc Gravel Ore on old servers or unlucky world seeds.\n\nThe alternatives are:\n- Buy the Zinc Gravel Ore in the Coins, Coins, Coins tab,\n- Search for Small Zinc Ore in the overworld,\n- Use the recipe with XP buckets in a crafting table.\n\nOnce you reach LV, you can get zinc from processing various ores like antimony, sphalerite, tetrahedrite and tin.\nCheck NEI for more options.", "globalShare:1": 1, "icon:10": { "Count:3": 1, @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§2§lOptions For Finding Zinc in This Tier", + "name:8": "§2§lOptions For Finding Zinc", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/RareOres-AAAAAAAAAAAAAAAAAAAGCg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/RareOres-AAAAAAAAAAAAAAAAAAAGCg==.json index d4ead218..2b3fdd98 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/RareOres-AAAAAAAAAAAAAAAAAAAGCg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/RareOres-AAAAAAAAAAAAAAAAAAAGCg==.json @@ -57,7 +57,7 @@ }, "3:10": { "Count:3": 1, - "Damage:2": 824, + "Damage:2": 57, "OreDict:8": "", "id:8": "gregtech:gt.blockores" } diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/RedstoneEarlyGam-AAAAAAAAAAAAAAAAAAACFw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/RedstoneEarlyGam-AAAAAAAAAAAAAAAAAAACFw==.json index 06642f47..8028b156 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/RedstoneEarlyGam-AAAAAAAAAAAAAAAAAAACFw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/RedstoneEarlyGam-AAAAAAAAAAAAAAAAAAACFw==.json @@ -24,7 +24,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§1§2§lRedstone, Early Game Processing", + "name:8": "§2§lRedstone, Early Game Processing", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/Upgrade20-AAAAAAAAAAAAAAAAAAAB2g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/Upgrade20-AAAAAAAAAAAAAAAAAAAB2g==.json index f3e6b71f..4e6f4bf5 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/Upgrade20-AAAAAAAAAAAAAAAAAAAB2g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/Upgrade20-AAAAAAAAAAAAAAAAAAAB2g==.json @@ -55,7 +55,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§2§k§l§l§r§2§lUpgrade 2.0", + "name:8": "§2§lUpgrade 2.0", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/ZincGravel-AAAAAAAAAAAAAAAAAAAAIg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/ZincGravel-AAAAAAAAAAAAAAAAAAAAIg==.json index bac9e986..609ad5dd 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/ZincGravel-AAAAAAAAAAAAAAAAAAAAIg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier0StoneAge-AAAAAAAAAAAAAAAAAAAAAQ==/ZincGravel-AAAAAAAAAAAAAAAAAAAAIg==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "You can find it in chunks of gravel on the surface.\n\nUse as little as possible and save the rest for when you get a macerator in Steam age, you\u0027ll get twice as much.\n\nIf you can\u0027t find any, you can buy them in the Coins tab.\n\nIf you get enough and fully process it, you can also get gallium for gallium arsenide in LV age.", + "desc:8": "You can find it in chunks of gravel on the surface.\n\nUse as little as possible and save the rest for when you get a macerator in Steam age, you\u0027ll get twice as much.\n\nIf you can\u0027t find any, you can buy them in the Coins tab.\n\nIf you get enough and fully process it, you can also get Gallium for Gallium Arsenide in LV age.", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/GalaxyinaBottle-AAAAAAAAAAAAAAAAAAAKFw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/GalaxyinaBottle-AAAAAAAAAAAAAAAAAAAKFw==.json index 0c3da42c..5dfac455 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/GalaxyinaBottle-AAAAAAAAAAAAAAAAAAAKFw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/GalaxyinaBottle-AAAAAAAAAAAAAAAAAAAKFw==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Good luck with this one, it is many many many times harder than the previous tiers. Required to make extremely endgame materials such as hypogen.\n\nYou may notice the mk4 recipes are §oquite§o §rslow, perhaps consider making a compact reactor instead?\n\n[note]You only have to complete one task to finish this quest.[/note]", + "desc:8": "Good luck with this one, it is many times harder than the previous tiers. It is required to make extremely endgame materials such as hypogen.\n\nThe MK IV reactor grants 4/4 perfect overclocks for every machine tier above the minimum recipe tier instead of the 2/2 perfect overclocks from the previous tiers. That means the speed and power consumption are both quadrupled instead of doubled each time.\n\nRegardless, you may notice the MK IV recipes are §oquite§o §rslow, perhaps consider making a Compact Fusion Reactor instead?\n\n[note]You only have to complete one task to finish this quest.[/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, @@ -61,7 +61,7 @@ "id:8": "miscutils:gtplusplus.blockcasings.3" }, "3:10": { - "Count:3": 16, + "Count:3": 1, "Damage:2": 49, "OreDict:8": "", "id:8": "gregtech:gt.blockmachines" diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/InfinityHelmet-AAAAAAAAAAAAAAAAAAAKCA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/InfinityHelmet-AAAAAAAAAAAAAAAAAAAKCA==.json index 3b85f993..8208d925 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/InfinityHelmet-AAAAAAAAAAAAAAAAAAAKCA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/InfinityHelmet-AAAAAAAAAAAAAAAAAAAKCA==.json @@ -13,7 +13,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "An armor set worthy of a God. This helmet provides infinite saturation.\n\n\nWhile wearing the complete set, you are completely unkillable.", + "desc:8": "An armor set worthy of a God. This helmet provides infinite saturation.\n\nWhile wearing the complete set, you are completely unkillable.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/InfinityPants-E851J_UMQl6d9EwLLLg6AQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/InfinityPants-E851J_UMQl6d9EwLLLg6AQ==.json index e582012e..143fd916 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/InfinityPants-E851J_UMQl6d9EwLLLg6AQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/InfinityPants-E851J_UMQl6d9EwLLLg6AQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.\n\n\nWhile wearing the complete set, you are completely unkillable.", + "desc:8": "An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.\n\nWhile wearing the complete set, you are completely unkillable.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/SomethingFromNot-BFpBG-zDQSCr3DieB6Cw5g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/SomethingFromNot-BFpBG-zDQSCr3DieB6Cw5g==.json index f4dc9024..fb8300c7 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/SomethingFromNot-BFpBG-zDQSCr3DieB6Cw5g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/SomethingFromNot-BFpBG-zDQSCr3DieB6Cw5g==.json @@ -16,7 +16,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this.", + "desc:8": "Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this.\n\n[note]Will require MK-II motors on Space Elevator to function.[/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/TheFinalFrontier-X1tb5rwVSVi5SR5rY7vQIw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/TheFinalFrontier-X1tb5rwVSVi5SR5rY7vQIw==.json index 9d7be039..1bc29234 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/TheFinalFrontier-X1tb5rwVSVi5SR5rY7vQIw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/TheFinalFrontier-X1tb5rwVSVi5SR5rY7vQIw==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "With the §1§lMothership§r (see the Space Race tab for how to build one) you can visit the truly last system: the Amun-Ra system. It has six planets and moons you can visit, each with at least one unique ore vein.\n\n\n§l§nAnubis§r\nInfinity Catalyst vein (Neutronium, Adamantium, Infinity Catalyst, Bedrockium)\n\n§l§nHorus§r\nCosmic Neutronium vein (Neutronium, Cosmic Neutronium, Black Plutonium, Bedrockium)\n\n§l§nMaahes§r\nNaquadria vein (Naquadah, Enriched Naquadah, Naquadria, Trinium)\n\n§l§nMehen Belt§r\nAwakened Draconium vein (Draconium, Draconium, Awakened Draconium, Nether Star)\n\n§l§nNeper§r\nDilithium (Dilithium, Dilithium, Mysterious Crystal, Vinteum)\n\n§l§nSeth§r\nRaw Tengam (Raw Tengam, Raw Tengam, Electrotine, Samarium)\n\n\nRaw Tengam is the vein you will want the most, as you can process Raw Tengam into Attuned Tengam, which is the UEV+ replacement for Magnetic Samarium. On Horus and Neper generate Certus Quartz veins (Certus Quartz, Certus Quartz, Charged Certus Quartz, Quartz Sand) as well §mI can\u0027t imagine why you would still need that though§r.", + "desc:8": "With the §1§lMothership§r (see the Space Race tab for how to build one) you can visit the truly last system: the Amun-Ra system. It has six planets and moons you can visit, each with at least one unique ore vein.\n\n§l§nAnubis§r\nInfinity Catalyst vein (Neutronium, Adamantium, Infinity Catalyst, Bedrockium)\n\n§l§nHorus§r\nCosmic Neutronium vein (Neutronium, Cosmic Neutronium, Black Plutonium, Bedrockium)\n\n§l§nMaahes§r\nNaquadria vein (Naquadah, Enriched Naquadah, Naquadria, Trinium)\n\n§l§nMehen Belt§r\nAwakened Draconium vein (Draconium, Draconium, Awakened Draconium, Nether Star)\n\n§l§nNeper§r\nDilithium (Dilithium, Dilithium, Mysterious Crystal, Vinteum)\n\n§l§nSeth§r\nRaw Tengam (Raw Tengam, Raw Tengam, Electrotine, Samarium)\n\nRaw Tengam is the vein you will want the most, as you can process Raw Tengam into Attuned Tengam, which is the UEV+ replacement for Magnetic Samarium. On Horus and Neper generate Certus Quartz veins (Certus Quartz, Certus Quartz, Charged Certus Quartz, Quartz Sand) as well §mI can\u0027t imagine why you would still need that though§r.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/WellThisLooksShi-AAAAAAAAAAAAAAAAAAAKHA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/WellThisLooksShi-AAAAAAAAAAAAAAAAAAAKHA==.json index a2126396..427fdfe3 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/WellThisLooksShi-AAAAAAAAAAAAAAAAAAAKHA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier10UEV-D_aFb1hFQH2PDkN0_KvAEQ==/WellThisLooksShi-AAAAAAAAAAAAAAAAAAAKHA==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.\n\n§3§3§3§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on.", + "desc:8": "Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.\n\n§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier11UIV-ytf2QCzUSk6ihcYeRbwblw==/FuwusionMK5-vLnSpTweSki3BaorBNQhxQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier11UIV-ytf2QCzUSk6ihcYeRbwblw==/FuwusionMK5-vLnSpTweSki3BaorBNQhxQ==.json index adb3c89d..caa39f16 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier11UIV-ytf2QCzUSk6ihcYeRbwblw==/FuwusionMK5-vLnSpTweSki3BaorBNQhxQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier11UIV-ytf2QCzUSk6ihcYeRbwblw==/FuwusionMK5-vLnSpTweSki3BaorBNQhxQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.\n\nLike its predecessor, the MK4, this version also supports Perfect Overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.\n\n[note]You can specify the batch amount in the GUI if you don\u0027t want it to handle one-tick recipes.[/note]", + "desc:8": "After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.\n\nLike its predecessor, the MK4, this version also supports 4/4 perfect overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.\n\n[note]You can specify the batch amount in the GUI if you don\u0027t want it to handle one-tick recipes.[/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier12UMV-l37V2WvbSHGZQ5oMgAfBuw==/Convergence-XoEzTtuPQjyeHTyqp9eY8Q==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier12UMV-l37V2WvbSHGZQ5oMgAfBuw==/Convergence-XoEzTtuPQjyeHTyqp9eY8Q==.json index 131f6342..e262fde5 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier12UMV-l37V2WvbSHGZQ5oMgAfBuw==/Convergence-XoEzTtuPQjyeHTyqp9eY8Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier12UMV-l37V2WvbSHGZQ5oMgAfBuw==/Convergence-XoEzTtuPQjyeHTyqp9eY8Q==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.\n\nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.\n\nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.\n\nOverall, it is more efficient and totally worth it.\n\nThis process is extremely catalyst-hungry. Ensure you\u0027re producing enough to sustain it.\n\nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]\n\n[note]Math for the curious:\n\nTo clear up what exactly happens in the background, here\u0027s an explanation on how the extra catalyst values are calculated using an example:\n\nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).\nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5§ L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 \u003d 291,876,364,800 EU.\n\nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 \u003d 255,391,819,200 extra EU due to imperfect OCs.\nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.\n\nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L \u003d 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it\u0027s affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 \u003d 1,912.5 L, rounded to 1,912L.\n\nTo summarize it all in a formula:\nAmount extra catalyst per recipe \u003d (B * ((2^x) - 1))/2L\nwhere:\nB is base total EU of the recipe\nx is the number of overclocks\nL is the EU/L of the relevant catalyst [/note]", + "desc:8": "Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.\n\nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.\n\nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.\n\nOverall, it is more efficient and totally worth it.\n\nThis process is extremely catalyst-hungry. Ensure you\u0027re producing enough to sustain it.\n\nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]\n\n[note]Math for the curious:\n\nTo clear up what exactly happens in the background, here\u0027s an explanation on how the extra catalyst values are calculated using an example:\n\nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).\nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 \u003d 291,876,364,800 EU.\n\nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 \u003d 255,391,819,200 extra EU due to imperfect OCs.\nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.\n\nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L \u003d 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it\u0027s affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 \u003d 1,912.5 L, rounded to 1,912L.\n\nTo summarize it all in a formula:\nAmount extra catalyst per recipe \u003d (B * ((2^x) - 1))/2L\nwhere:\nB is base total EU of the recipe\nx is the number of overclocks\nL is the EU/L of the relevant catalyst [/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/ALeadAboutLeadTh-AAAAAAAAAAAAAAAAAAACYA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/ALeadAboutLeadTh-AAAAAAAAAAAAAAAAAAACYA==.json index 55f7717c..9cd324ff 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/ALeadAboutLeadTh-AAAAAAAAAAAAAAAAAAACYA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/ALeadAboutLeadTh-AAAAAAAAAAAAAAAAAAACYA==.json @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§2§3§5§lA Lead About Lead That Leads to Lead", + "name:8": "§5§lA Lead About Lead That Leads to Lead", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/AluminiumTank-AAAAAAAAAAAAAAAAAAALow==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/AluminiumTank-AAAAAAAAAAAAAAAAAAALow==.json index e5ef5d95..2a196f93 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/AluminiumTank-AAAAAAAAAAAAAAAAAAALow==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/AluminiumTank-AAAAAAAAAAAAAAAAAAALow==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§6§l§5§lAluminium Tank", + "name:8": "§5§lAluminium Tank", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/AutomatedFarmer-AAAAAAAAAAAAAAAAAAADqw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/AutomatedFarmer-AAAAAAAAAAAAAAAAAAADqw==.json index 145c00c2..d83ec9db 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/AutomatedFarmer-AAAAAAAAAAAAAAAAAAADqw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/AutomatedFarmer-AAAAAAAAAAAAAAAAAAADqw==.json @@ -23,7 +23,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§6§l§d§5§lAutomated Farmer", + "name:8": "§5§lAutomated Farmer", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/AutomatedStickyR-AAAAAAAAAAAAAAAAAAADqg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/AutomatedStickyR-AAAAAAAAAAAAAAAAAAADqg==.json index cf0bb5ec..c709f3c9 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/AutomatedStickyR-AAAAAAAAAAAAAAAAAAADqg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/AutomatedStickyR-AAAAAAAAAAAAAAAAAAADqg==.json @@ -23,7 +23,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§6§l§5§lAutomated Sticky Resin Farmer", + "name:8": "§5§lAutomated Sticky Resin Farmer", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/BlackandDecker-AAAAAAAAAAAAAAAAAAAGAQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/BlackandDecker-AAAAAAAAAAAAAAAAAAAGAQ==.json index 1745fb62..3eec7d83 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/BlackandDecker-AAAAAAAAAAAAAAAAAAAGAQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/BlackandDecker-AAAAAAAAAAAAAAAAAAAGAQ==.json @@ -31,7 +31,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§§§5§lBlack and Decker", + "name:8": "§5§lBlack and Decker", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/CobaltandArsenic-AAAAAAAAAAAAAAAAAAALYg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/CobaltandArsenic-AAAAAAAAAAAAAAAAAAALYg==.json index fa8795bb..36f10998 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/CobaltandArsenic-AAAAAAAAAAAAAAAAAAALYg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/CobaltandArsenic-AAAAAAAAAAAAAAAAAAALYg==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§d§0§5§lCobalt and Arsenic from Cobaltite", + "name:8": "§5§lCobalt and Arsenic from Cobaltite", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/HandleResourcesL-53iZp0DzRzidBo4-kUsWGg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/HandleResourcesL-53iZp0DzRzidBo4-kUsWGg==.json index 90993f67..a03cef1e 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/HandleResourcesL-53iZp0DzRzidBo4-kUsWGg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/HandleResourcesL-53iZp0DzRzidBo4-kUsWGg==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§6§l§5§lHandle Resources Like a Bo$$ #1", + "name:8": "§5§lHandle Resources Like a Bo$$ #1", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/HandleResourcesL-JRrD8MoLRuCHCD-fFpeNvQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/HandleResourcesL-JRrD8MoLRuCHCD-fFpeNvQ==.json index c50aca13..a622b93c 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/HandleResourcesL-JRrD8MoLRuCHCD-fFpeNvQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/HandleResourcesL-JRrD8MoLRuCHCD-fFpeNvQ==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§6§l§5§lHandle Resources Like a Bo$$ #2", + "name:8": "§5§lHandle Resources Like a Bo$$ #2", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/HandleTinyPilesL-AAAAAAAAAAAAAAAAAAADRw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/HandleTinyPilesL-AAAAAAAAAAAAAAAAAAADRw==.json index 0f29d723..9e5992d4 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/HandleTinyPilesL-AAAAAAAAAAAAAAAAAAADRw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/HandleTinyPilesL-AAAAAAAAAAAAAAAAAAADRw==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§6§l§5§lHandle Tiny Piles Like a K1ng", + "name:8": "§5§lHandle Tiny Piles Like a K1ng", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/HowtoGetSodium-AAAAAAAAAAAAAAAAAAACbQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/HowtoGetSodium-AAAAAAAAAAAAAAAAAAACbQ==.json index 24941ae2..bac6f8f3 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/HowtoGetSodium-AAAAAAAAAAAAAAAAAAACbQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/HowtoGetSodium-AAAAAAAAAAAAAAAAAAACbQ==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§6§5§lHow to Get Sodium", + "name:8": "§5§lHow to Get Sodium", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/RefinedFirestone-njE33db1TxaiJhEBA16E4A==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/RefinedFirestone-njE33db1TxaiJhEBA16E4A==.json index d2f232e8..e8845e7a 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/RefinedFirestone-njE33db1TxaiJhEBA16E4A==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/RefinedFirestone-njE33db1TxaiJhEBA16E4A==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§lRefined Firestone§5", + "name:8": "§5§lRefined Firestone", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/SuctionDeviceNic-AAAAAAAAAAAAAAAAAAACIQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/SuctionDeviceNic-AAAAAAAAAAAAAAAAAAACIQ==.json index fd83e321..0da7f572 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/SuctionDeviceNic-AAAAAAAAAAAAAAAAAAACIQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/SuctionDeviceNic-AAAAAAAAAAAAAAAAAAACIQ==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§3§5§lSuction Device... Nice", + "name:8": "§5§lSuction Device... Nice", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/WelcometoTier1LV-AAAAAAAAAAAAAAAAAAAAWA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/WelcometoTier1LV-AAAAAAAAAAAAAAAAAAAAWA==.json index 37adc456..088987a4 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/WelcometoTier1LV-AAAAAAAAAAAAAAAAAAAAWA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier1LV-AAAAAAAAAAAAAAAAAAAAAw==/WelcometoTier1LV-AAAAAAAAAAAAAAAAAAAAWA==.json @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§r§5§lWelcome to Tier 1, LV", + "name:8": "§5§lWelcome to Tier 1, LV", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/Biomass-AAAAAAAAAAAAAAAAAAAFKw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/Biomass-AAAAAAAAAAAAAAAAAAAFKw==.json index d5d7c618..9fe43959 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/Biomass-AAAAAAAAAAAAAAAAAAAFKw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/Biomass-AAAAAAAAAAAAAAAAAAAFKw==.json @@ -28,7 +28,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§6§lBiomass", + "name:8": "§6§lBiomass", "partySingleReward:1": 0, "questLogic:8": "OR", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/CarbonPlates-AAAAAAAAAAAAAAAAAAADCg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/CarbonPlates-AAAAAAAAAAAAAAAAAAADCg==.json index 74e3841e..184ddc01 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/CarbonPlates-AAAAAAAAAAAAAAAAAAADCg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/CarbonPlates-AAAAAAAAAAAAAAAAAAADCg==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§7§6§lCarbon Plates", + "name:8": "§6§lCarbon Plates", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/CometotheDarkSid-AAAAAAAAAAAAAAAAAAAAig==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/CometotheDarkSid-AAAAAAAAAAAAAAAAAAAAig==.json index 34661340..dda8efcd 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/CometotheDarkSid-AAAAAAAAAAAAAAAAAAAAig==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/CometotheDarkSid-AAAAAAAAAAAAAAAAAAAAig==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§6§lCome to the Dark Side...", + "name:8": "§6§lCome to the Dark Side...", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/DarkSteelPipes-AAAAAAAAAAAAAAAAAAADuQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/DarkSteelPipes-AAAAAAAAAAAAAAAAAAADuQ==.json index 93309bec..07dcc5c3 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/DarkSteelPipes-AAAAAAAAAAAAAAAAAAADuQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/DarkSteelPipes-AAAAAAAAAAAAAAAAAAADuQ==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§6§lDark Steel Pipes", + "name:8": "§6§lDark Steel Pipes", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/ElectrolyzingAll-AAAAAAAAAAAAAAAAAAAAfg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/ElectrolyzingAll-AAAAAAAAAAAAAAAAAAAAfg==.json index e6c36d99..4d1a690b 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/ElectrolyzingAll-AAAAAAAAAAAAAAAAAAAAfg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/ElectrolyzingAll-AAAAAAAAAAAAAAAAAAAAfg==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Collected a lot of dusts you can\u0027t do anything with since you started with macerating, washing and centrifuging ores? It\u0027s finally time to get all the useful materials out of them.\n\nThis machine is §overy §o§rimportant for your MV progression. If you find a biome with tons of Stained or Hardened Clay, you can process it here, plus some other machines, into Sodium, Lithium, Silicon, Aluminium and Oxygen!", + "desc:8": "Collected a lot of dusts you can\u0027t do anything with since you started with macerating, washing and centrifuging ores? It\u0027s finally time to get all the useful materials out of them.\n\nThis machine is §overy§r important for your MV progression. If you find a biome with tons of Stained or Hardened Clay, you can process it here, plus some other machines, into Sodium, Lithium, Silicon, Aluminium and Oxygen!", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/Ethylene-AAAAAAAAAAAAAAAAAAADTw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/Ethylene-AAAAAAAAAAAAAAAAAAADTw==.json index 234352e0..ade2b84d 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/Ethylene-AAAAAAAAAAAAAAAAAAADTw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/Ethylene-AAAAAAAAAAAAAAAAAAADTw==.json @@ -12,7 +12,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "You can make ethylene several different ways\n\n- Ethanol and sulfuric acid in a Chemical Reactor\n- Ethanol in a Chemical Dehydrator\n- Distilling various gases (i.e. wood gas) in a Distillery\n- Obtain it from Oil in the Working with Oil tab\n\n[note]You will need much more than 4 cells later on so keep that in mind.[/note]", + "desc:8": "You can make ethylene several different ways\n\n- Ethanol and sulfuric acid in a Chemical Reactor\n- Ethanol in a Chemical Dehydrator\n- Distilling various gases (i.e. wood gas) in a Distillery\n- Obtain it from Oil in the Working with Oil tab\n\n[note]You will need much more than 12 cells later on so keep that in mind.[/note]", "globalShare:1": 1, "icon:10": { "Count:3": 1, @@ -94,7 +94,7 @@ "partialMatch:1": 1, "requiredItems:9": { "0:10": { - "Count:3": 4, + "Count:3": 12, "Damage:2": 30677, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.01" diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/EvenRarerEarths-AAAAAAAAAAAAAAAAAAAJaQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/EvenRarerEarths-AAAAAAAAAAAAAAAAAAAJaQ==.json index 63c0b33d..1e8ee669 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/EvenRarerEarths-AAAAAAAAAAAAAAAAAAAJaQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/EvenRarerEarths-AAAAAAAAAAAAAAAAAAAJaQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Rare Earth processing may have been ignored, but you believe your new Dehydrator can finally make it worthwhile. First, you need to use some Sulfuric Acid to melt off any impurities in a Chemical Bath, leaving you with Crushed Rare Earth (I). After that you need to process it like a normal ore until you get Rare Earth (I) Dust.\n\nAfter running the Dust through your Dehydrator, you get a number of strange materials, only some of which you recognize. But if you run these materials through an Electrolyzer or through the Dehydrator again, you may get some use out of them. Some of them may take quite a few to do so, but you §o§o§r§h§ohave§r been stockpiling, right? You\u0027ll need 204 Rare Earth.\n\nYou believe if you had more powerful acids and machines, you could extract even more valuable materials out of the Rare Earth.", + "desc:8": "Rare Earth processing may have been ignored, but you believe your new Dehydrator can finally make it worthwhile. First, you need to use some Sulfuric Acid to melt off any impurities in a Chemical Bath, leaving you with Crushed Rare Earth (I). After that you need to process it like a normal ore until you get Rare Earth (I) Dust.\n\nAfter running the Dust through your Dehydrator, you get a number of strange materials, only some of which you recognize. But if you run these materials through an Electrolyzer or through the Dehydrator again, you may get some use out of them. Some of them may take quite a few to do so, but you §ohave§r been stockpiling, right? You\u0027ll need 204 Rare Earth.\n\nYou believe if you had more powerful acids and machines, you could extract even more valuable materials out of the Rare Earth.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/MVAdvancedSteamB-AAAAAAAAAAAAAAAAAAAHag==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/MVAdvancedSteamB-AAAAAAAAAAAAAAAAAAAHag==.json index 9b17244f..725f7cea 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/MVAdvancedSteamB-AAAAAAAAAAAAAAAAAAAHag==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/MVAdvancedSteamB-AAAAAAAAAAAAAAAAAAAHag==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§l§6§lMV Advanced Steam Boiler", + "name:8": "§6§lMV Advanced Steam Boiler", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/MVEnergyHatch-AAAAAAAAAAAAAAAAAAAC8g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/MVEnergyHatch-AAAAAAAAAAAAAAAAAAAC8g==.json index 71330cb6..74672d2a 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/MVEnergyHatch-AAAAAAAAAAAAAAAAAAAC8g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/MVEnergyHatch-AAAAAAAAAAAAAAAAAAAC8g==.json @@ -11,6 +11,11 @@ "2:10": { "questIDHigh:4": 0, "questIDLow:4": 77 + }, + "3:10": { + "questIDHigh:4": 0, + "questIDLow:4": 1598, + "type:1": 1 } }, "properties:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/MoltenPlastic-AAAAAAAAAAAAAAAAAAAC7g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/MoltenPlastic-AAAAAAAAAAAAAAAAAAAC7g==.json index 18c02b3f..0d678260 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/MoltenPlastic-AAAAAAAAAAAAAAAAAAAC7g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/MoltenPlastic-AAAAAAAAAAAAAAAAAAAC7g==.json @@ -100,7 +100,7 @@ "partialMatch:1": 1, "requiredItems:9": { "0:10": { - "Count:3": 41, + "Count:3": 125, "Damage:2": 17874, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.01" diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/MoltenPolyethyle-AAAAAAAAAAAAAAAAAAAC9w==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/MoltenPolyethyle-AAAAAAAAAAAAAAAAAAAC9w==.json index 27ef02fd..3612ef70 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/MoltenPolyethyle-AAAAAAAAAAAAAAAAAAAC9w==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/MoltenPolyethyle-AAAAAAAAAAAAAAAAAAAC9w==.json @@ -94,13 +94,13 @@ "partialMatch:1": 1, "requiredItems:9": { "0:10": { - "Count:3": 4, + "Count:3": 12, "Damage:2": 30677, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.01" }, "1:10": { - "Count:3": 28, + "Count:3": 84, "Damage:2": 30013, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.01" @@ -117,7 +117,7 @@ "partialMatch:1": 1, "requiredItems:9": { "0:10": { - "Count:3": 41, + "Count:3": 125, "Damage:2": 874, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.99" diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/PVCSheets-AAAAAAAAAAAAAAAAAAAHUg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/PVCSheets-AAAAAAAAAAAAAAAAAAAHUg==.json index 4b100787..6ba2aaac 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/PVCSheets-AAAAAAAAAAAAAAAAAAAHUg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/PVCSheets-AAAAAAAAAAAAAAAAAAAHUg==.json @@ -90,7 +90,7 @@ "partialMatch:1": 1, "requiredItems:9": { "0:10": { - "Count:3": 60, + "Count:3": 125, "Damage:2": 17649, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.01" diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/PolyvinylChlorid-AAAAAAAAAAAAAAAAAAAHUQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/PolyvinylChlorid-AAAAAAAAAAAAAAAAAAAHUQ==.json index 21909ff5..e5ea86fb 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/PolyvinylChlorid-AAAAAAAAAAAAAAAAAAAHUQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/PolyvinylChlorid-AAAAAAAAAAAAAAAAAAAHUQ==.json @@ -90,13 +90,13 @@ "partialMatch:1": 1, "requiredItems:9": { "0:10": { - "Count:3": 6, + "Count:3": 12, "Damage:2": 30650, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.01" }, "1:10": { - "Count:3": 41, + "Count:3": 84, "Damage:2": 30013, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.01" @@ -113,7 +113,7 @@ "partialMatch:1": 1, "requiredItems:9": { "0:10": { - "Count:3": 61, + "Count:3": 125, "Damage:2": 649, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.99" diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/PortableProspect-AAAAAAAAAAAAAAAAAAAFyg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/PortableProspect-AAAAAAAAAAAAAAAAAAAFyg==.json index 14a4ea27..4b9d8ec7 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/PortableProspect-AAAAAAAAAAAAAAAAAAAFyg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/PortableProspect-AAAAAAAAAAAAAAAAAAAFyg==.json @@ -27,7 +27,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§6§lPortable Prospecting Tool", + "name:8": "§6§lPortable Prospecting Tool", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/RubyElectrolyzin-AAAAAAAAAAAAAAAAAAAC9Q==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/RubyElectrolyzin-AAAAAAAAAAAAAAAAAAAC9Q==.json index 7fc96864..06123378 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/RubyElectrolyzin-AAAAAAAAAAAAAAAAAAAC9Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/RubyElectrolyzin-AAAAAAAAAAAAAAAAAAAC9Q==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§6§f§6§lRuby Electrolyzing", + "name:8": "§6§lRuby Electrolyzing", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/SodiumHydroxide-AAAAAAAAAAAAAAAAAAADUQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/SodiumHydroxide-AAAAAAAAAAAAAAAAAAADUQ==.json index 94d9e68f..2d2dcc15 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/SodiumHydroxide-AAAAAAAAAAAAAAAAAAADUQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/SodiumHydroxide-AAAAAAAAAAAAAAAAAAADUQ==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§6§f§6§lSodium Hydroxide", + "name:8": "§6§lSodium Hydroxide", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/SodiumPersulfate-AAAAAAAAAAAAAAAAAAAD_Q==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/SodiumPersulfate-AAAAAAAAAAAAAAAAAAAD_Q==.json index b583cf04..436f9c12 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/SodiumPersulfate-AAAAAAAAAAAAAAAAAAAD_Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/SodiumPersulfate-AAAAAAAAAAAAAAAAAAAD_Q==.json @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§6§r§6§k§r§6§lSodium Persulfate", + "name:8": "§6§lSodium Persulfate", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/StainlessTakingT-AAAAAAAAAAAAAAAAAAAF1g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/StainlessTakingT-AAAAAAAAAAAAAAAAAAAF1g==.json index 8b119082..e1d7a22d 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/StainlessTakingT-AAAAAAAAAAAAAAAAAAAF1g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/StainlessTakingT-AAAAAAAAAAAAAAAAAAAF1g==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§6§f§6§lStainless Taking Too Long?", + "name:8": "§6§lStainless Taking Too Long?", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/VinylChloride-AAAAAAAAAAAAAAAAAAAHUA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/VinylChloride-AAAAAAAAAAAAAAAAAAAHUA==.json index 739471e4..722084d9 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/VinylChloride-AAAAAAAAAAAAAAAAAAAHUA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier2MV-AAAAAAAAAAAAAAAAAAAABA==/VinylChloride-AAAAAAAAAAAAAAAAAAAHUA==.json @@ -90,13 +90,13 @@ "partialMatch:1": 1, "requiredItems:9": { "0:10": { - "Count:3": 6, + "Count:3": 12, "Damage:2": 30677, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.01" }, "1:10": { - "Count:3": 12, + "Count:3": 24, "Damage:2": 30023, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.01" @@ -113,7 +113,7 @@ "partialMatch:1": 1, "requiredItems:9": { "0:10": { - "Count:3": 6, + "Count:3": 12, "Damage:2": 30650, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.01" diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/AmplifyingYourUU-AAAAAAAAAAAAAAAAAAAHVA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/AmplifyingYourUU-AAAAAAAAAAAAAAAAAAAHVA==.json index 0eb97cab..401fe8c9 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/AmplifyingYourUU-AAAAAAAAAAAAAAAAAAAHVA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/AmplifyingYourUU-AAAAAAAAAAAAAAAAAAAHVA==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§a§9§lAmplifying Your UUM Production", + "name:8": "§9§lAmplifying Your UUM Production", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/CheaperSimpleCir-AAAAAAAAAAAAAAAAAAAGsg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/CheaperSimpleCir-AAAAAAAAAAAAAAAAAAAGsg==.json index d6e7fa67..d744f84e 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/CheaperSimpleCir-AAAAAAAAAAAAAAAAAAAGsg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/CheaperSimpleCir-AAAAAAAAAAAAAAAAAAAGsg==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§8§9§lCheaper Simple Circuit", + "name:8": "§9§lCheaper Simple Circuit", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, @@ -84,25 +84,25 @@ "partialMatch:1": 1, "requiredItems:9": { "0:10": { - "Count:3": 8, + "Count:3": 6, "Damage:2": 32101, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.03" }, "1:10": { - "Count:3": 8, + "Count:3": 6, "Damage:2": 32061, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.03" }, "2:10": { - "Count:3": 8, + "Count:3": 6, "Damage:2": 26308, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.01" }, "3:10": { - "Count:3": 8, + "Count:3": 6, "Damage:2": 19035, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.02" @@ -114,12 +114,29 @@ "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, - "ignoreNBT:1": 0, - "index:3": 1, + "ignoreNBT:1": 1, + "index:3": 2, "partialMatch:1": 1, "requiredItems:9": { "0:10": { - "Count:3": 64, + "Count:3": 6, + "Damage:2": 32081, + "OreDict:8": "", + "id:8": "gregtech:gt.metaitem.01" + } + }, + "taskID:8": "bq_standard:optional_retrieval" + }, + "2:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 3, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 48, "Damage:2": 32075, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.03" diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/HVAdvancedSteamB-AAAAAAAAAAAAAAAAAAAHbQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/HVAdvancedSteamB-AAAAAAAAAAAAAAAAAAAHbQ==.json index 68dae080..acfc9950 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/HVAdvancedSteamB-AAAAAAAAAAAAAAAAAAAHbQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/HVAdvancedSteamB-AAAAAAAAAAAAAAAAAAAHbQ==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§5§l§6§l§9§lHV Advanced Steam Boiler", + "name:8": "§9§lHV Advanced Steam Boiler", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/HVEnergyHatch-AAAAAAAAAAAAAAAAAAAHbw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/HVEnergyHatch-AAAAAAAAAAAAAAAAAAAHbw==.json index 1ff7d585..17ea9d43 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/HVEnergyHatch-AAAAAAAAAAAAAAAAAAAHbw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/HVEnergyHatch-AAAAAAAAAAAAAAAAAAAHbw==.json @@ -24,7 +24,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§9§e§9§lHV Energy Hatch", + "name:8": "§9§lHV Energy Hatch", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/MagneticPersonal-AAAAAAAAAAAAAAAAAAAHQg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/MagneticPersonal-AAAAAAAAAAAAAAAAAAAHQg==.json index 328ca033..3277e789 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/MagneticPersonal-AAAAAAAAAAAAAAAAAAAHQg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/MagneticPersonal-AAAAAAAAAAAAAAAAAAAHQg==.json @@ -63,7 +63,7 @@ "requiredItems:9": { "0:10": { "Count:3": 1, - "Damage:2": 16, + "Damage:2": 32767, "OreDict:8": "", "id:8": "EnderIO:itemMagnet", "tag:10": { diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/VibrantAlloy-AAAAAAAAAAAAAAAAAAAD3Q==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/VibrantAlloy-AAAAAAAAAAAAAAAAAAAD3Q==.json index 3899b146..d31f641f 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/VibrantAlloy-AAAAAAAAAAAAAAAAAAAD3Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/VibrantAlloy-AAAAAAAAAAAAAAAAAAAD3Q==.json @@ -28,7 +28,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§a§9§lVibrant Alloy", + "name:8": "§9§lVibrant Alloy", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/WorkstationsYour-AAAAAAAAAAAAAAAAAAAD9g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/WorkstationsYour-AAAAAAAAAAAAAAAAAAAD9g==.json index 4ceeaedf..b7d27037 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/WorkstationsYour-AAAAAAAAAAAAAAAAAAAD9g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier3HV-AAAAAAAAAAAAAAAAAAAABQ==/WorkstationsYour-AAAAAAAAAAAAAAAAAAAD9g==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Your first EV circuit is the Workstation.\n\nYou can make Blue Alloy with Silver and Electrotine in an Alloy Smelter. If you don\u0027t have Electrotine, you can make it from Redstone and Electrum in a Mixer. Have fun!\n\nAlso note that using the fluid solidifier is way faster than the extruder for Blue Alloy.", + "desc:8": "Your first EV circuit is the Workstation.\n\nYou can make Blue Alloy with Silver and Electrotine in an Alloy Smelter. If you don\u0027t have Electrotine, you can make it from Redstone and Electrum in a Mixer. Have fun!", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/AdvancedGlue-AAAAAAAAAAAAAAAAAAAByw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/AdvancedGlue-AAAAAAAAAAAAAAAAAAAByw==.json index efa2fc74..70218f93 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/AdvancedGlue-AAAAAAAAAAAAAAAAAAAByw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/AdvancedGlue-AAAAAAAAAAAAAAAAAAAByw==.json @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§a§k§r§a§lAdvanced Glue", + "name:8": "§a§lAdvanced Glue", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/AdvancedIlmenite-AAAAAAAAAAAAAAAAAAAKAg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/AdvancedIlmenite-AAAAAAAAAAAAAAAAAAAKAg==.json index ef34a99b..d7544b7a 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/AdvancedIlmenite-AAAAAAAAAAAAAAAAAAAKAg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/AdvancedIlmenite-AAAAAAAAAAAAAAAAAAAKAg==.json @@ -19,7 +19,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§a§f§a§lAdvanced Ilmenite Processing", + "name:8": "§a§lAdvanced Ilmenite Processing", "questLogic:8": "AND", "repeatTime:3": -1, "repeat_relative:1": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/CuttingUpStuffat-AAAAAAAAAAAAAAAAAAAH4g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/CuttingUpStuffat-AAAAAAAAAAAAAAAAAAAH4g==.json index ea4aa586..64a1f4b7 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/CuttingUpStuffat-AAAAAAAAAAAAAAAAAAAH4g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/CuttingUpStuffat-AAAAAAAAAAAAAAAAAAAH4g==.json @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§9§a§lCutting Up Stuff at EV", + "name:8": "§a§lCutting Up Stuff at EV", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/DimensionalGoalP-AAAAAAAAAAAAAAAAAAAAuw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/DimensionalGoalP-AAAAAAAAAAAAAAAAAAAAuw==.json index d65fdf3a..a80b71ee 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/DimensionalGoalP-AAAAAAAAAAAAAAAAAAAAuw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/DimensionalGoalP-AAAAAAAAAAAAAAAAAAAAuw==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§a§k§l§r§a§lDimensional Goal: Phobos", + "name:8": "§a§lDimensional Goal: Phobos", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVChemicalBath-AAAAAAAAAAAAAAAAAAAE5A==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVChemicalBath-AAAAAAAAAAAAAAAAAAAE5A==.json index cd61eb79..594d81f3 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVChemicalBath-AAAAAAAAAAAAAAAAAAAE5A==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVChemicalBath-AAAAAAAAAAAAAAAAAAAE5A==.json @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§a§f§a§lEV Chemical Bath", + "name:8": "§a§lEV Chemical Bath", "partySingleReward:1": 0, "questLogic:8": "OR", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVChemicalReacto-AAAAAAAAAAAAAAAAAAAE2g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVChemicalReacto-AAAAAAAAAAAAAAAAAAAE2g==.json index 46a49626..02501156 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVChemicalReacto-AAAAAAAAAAAAAAAAAAAE2g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVChemicalReacto-AAAAAAAAAAAAAAAAAAAE2g==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§b§a§lEV Chemical Reactor", + "name:8": "§a§lEV Chemical Reactor", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVCircuitAssembl-AAAAAAAAAAAAAAAAAAAExw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVCircuitAssembl-AAAAAAAAAAAAAAAAAAAExw==.json index 32aa9c1f..70558df0 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVCircuitAssembl-AAAAAAAAAAAAAAAAAAAExw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVCircuitAssembl-AAAAAAAAAAAAAAAAAAAExw==.json @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§b§a§lEV Circuit Assembler", + "name:8": "§a§lEV Circuit Assembler", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVFieldGenerator-Jna1jgAySNSs8nS0YMXpLw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVFieldGenerator-Jna1jgAySNSs8nS0YMXpLw==.json index befcfd7e..95ed9f49 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVFieldGenerator-Jna1jgAySNSs8nS0YMXpLw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVFieldGenerator-Jna1jgAySNSs8nS0YMXpLw==.json @@ -23,7 +23,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§a§lEV Field Generators", + "name:8": "§a§lEV Field Generator", "questLogic:8": "AND", "repeatTime:3": -1, "repeat_relative:1": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVLaserEngraver-AAAAAAAAAAAAAAAAAAAFfw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVLaserEngraver-AAAAAAAAAAAAAAAAAAAFfw==.json index 3d093ff4..80d6bfcf 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVLaserEngraver-AAAAAAAAAAAAAAAAAAAFfw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/EVLaserEngraver-AAAAAAAAAAAAAAAAAAAFfw==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§a§k§r§a§lEV Laser Engraver", + "name:8": "§a§lEV Laser Engraver", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/Graphene-AAAAAAAAAAAAAAAAAAABig==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/Graphene-AAAAAAAAAAAAAAAAAAABig==.json index 75382d1b..040db9ff 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/Graphene-AAAAAAAAAAAAAAAAAAABig==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/Graphene-AAAAAAAAAAAAAAAAAAABig==.json @@ -24,7 +24,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§a§k§r§a§lGraphene", + "name:8": "§a§lGraphene", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/MorePowerNeededS-AAAAAAAAAAAAAAAAAAAH5w==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/MorePowerNeededS-AAAAAAAAAAAAAAAAAAAH5w==.json index 1143ffbe..e23b676d 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/MorePowerNeededS-AAAAAAAAAAAAAAAAAAAH5w==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/MorePowerNeededS-AAAAAAAAAAAAAAAAAAAH5w==.json @@ -25,7 +25,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§b§a§lMore Power Needed, Sir!", + "name:8": "§a§lMore Power Needed, Sir!", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/PlayingWithDusti-AAAAAAAAAAAAAAAAAAALpA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/PlayingWithDusti-AAAAAAAAAAAAAAAAAAALpA==.json index e12e6728..8d4580b4 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/PlayingWithDusti-AAAAAAAAAAAAAAAAAAALpA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/PlayingWithDusti-AAAAAAAAAAAAAAAAAAALpA==.json @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§a§9§a§9§l§9§a§lPlaying With Dust in EV", + "name:8": "§a§lPlaying With Dust in EV", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/PolyvinylAcetate-AAAAAAAAAAAAAAAAAAABzA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/PolyvinylAcetate-AAAAAAAAAAAAAAAAAAABzA==.json index ba78fc5e..b7f8a5e5 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/PolyvinylAcetate-AAAAAAAAAAAAAAAAAAABzA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/PolyvinylAcetate-AAAAAAAAAAAAAAAAAAABzA==.json @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§a§k§r§a§lPolyvinyl Acetate", + "name:8": "§a§lPolyvinyl Acetate", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/TheRedstoneSniff-07lxVb9wQWSSoZRcvIswZQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/TheRedstoneSniff-07lxVb9wQWSSoZRcvIswZQ==.json index 9dc2b7cf..dc1cc188 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/TheRedstoneSniff-07lxVb9wQWSSoZRcvIswZQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/TheRedstoneSniff-07lxVb9wQWSSoZRcvIswZQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn\u0027t tell you, and now you\u0027re stuck wondering what private frequency they placed?\n\nNow, you have a way to do all of that.\n\nIntroducing the §6Redstone Sniffer§r!\n\nFor §cregular wireless redstone§f§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.\n\nFor §cadvanced wireless covers§f§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. ", + "desc:8": "Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn\u0027t tell you, and now you\u0027re stuck wondering what private frequency they placed?\n\nNow, you have a way to do all of that.\n\nIntroducing the §6Redstone Sniffer§r!\n\nFor §cregular wireless redstone§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.\n\nFor §cadvanced wireless covers§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. ", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/VinylAcetate-AAAAAAAAAAAAAAAAAAABzQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/VinylAcetate-AAAAAAAAAAAAAAAAAAABzQ==.json index ee27c344..98c02200 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/VinylAcetate-AAAAAAAAAAAAAAAAAAABzQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/VinylAcetate-AAAAAAAAAAAAAAAAAAABzQ==.json @@ -24,7 +24,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§a§k§r§a§lVinyl Acetate", + "name:8": "§a§lVinyl Acetate", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/WhatsintheBox-AAAAAAAAAAAAAAAAAAAHhQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/WhatsintheBox-AAAAAAAAAAAAAAAAAAAHhQ==.json index 614ac065..55d9e053 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/WhatsintheBox-AAAAAAAAAAAAAAAAAAAHhQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/WhatsintheBox-AAAAAAAAAAAAAAAAAAAHhQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Tired of waiting around for hours with radium in your inventory, waiting for it to decay? With a lead-lined box you can safely leave your radium in it and it\u0027ll decay while you do real work.\n\n[note]You may not be able to shift-click items in and out, but pipes still work. You can not use a WA.[/note]", + "desc:8": "Tired of waiting around for hours with radium in your inventory, waiting for it to decay? With a §5Lead-Lined Box§r you can safely leave your radium in it and it\u0027ll decay while you do real work.\n\n[note]Pipes work with it, but you can not use a WA.[/note]\n\nAdditionally, you can also choose to use the §5Decay Warehouse§r for this task; it\u0027s more efficient but comes at a much higher cost. (More info in Multiblock Goals tab)", "globalShare:1": 1, "icon:10": { "Count:3": 1, @@ -60,7 +60,7 @@ "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, - "ignoreNBT:1": 0, + "ignoreNBT:1": 1, "index:3": 0, "partialMatch:1": 1, "requiredItems:9": { @@ -69,9 +69,15 @@ "Damage:2": 0, "OreDict:8": "", "id:8": "miscutils:blockDecayablesChest" + }, + "1:10": { + "Count:3": 1, + "Damage:2": 15751, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" } }, - "taskID:8": "bq_standard:retrieval" + "taskID:8": "bq_standard:optional_retrieval" }, "1:10": { "autoConsume:1": 0, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/YoureGonnaHateTh-AAAAAAAAAAAAAAAAAAAE3Q==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/YoureGonnaHateTh-AAAAAAAAAAAAAAAAAAAE3Q==.json index 09e3483e..14eaa4f7 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/YoureGonnaHateTh-AAAAAAAAAAAAAAAAAAAE3Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier4EV-AAAAAAAAAAAAAAAAAAAABg==/YoureGonnaHateTh-AAAAAAAAAAAAAAAAAAAE3Q==.json @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§a§f§a§lYou\u0027re Gonna Hate This 1-4 in EV", + "name:8": "§a§lYou\u0027re Gonna Hate This 1-4 in EV", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/33Dichlorobenzid-AAAAAAAAAAAAAAAAAAAGng==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/33Dichlorobenzid-AAAAAAAAAAAAAAAAAAAGng==.json index 50ab46c1..e24785b3 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/33Dichlorobenzid-AAAAAAAAAAAAAAAAAAAGng==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/33Dichlorobenzid-AAAAAAAAAAAAAAAAAAAGng==.json @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§c§b§l3,3 Dichlorobenzidine", + "name:8": "§b§l3,3 Dichlorobenzidine", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Argon-AAAAAAAAAAAAAAAAAAAGgg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Argon-AAAAAAAAAAAAAAAAAAAGgg==.json index 94d7218f..7fb8c68c 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Argon-AAAAAAAAAAAAAAAAAAAGgg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Argon-AAAAAAAAAAAAAAAAAAAGgg==.json @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§c§b§lArgon", + "name:8": "§b§lArgon", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/ButThisisExpensi-AAAAAAAAAAAAAAAAAAAJEw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/ButThisisExpensi-AAAAAAAAAAAAAAAAAAAJEw==.json index da46cd50..f678428a 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/ButThisisExpensi-AAAAAAAAAAAAAAAAAAAJEw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/ButThisisExpensi-AAAAAAAAAAAAAAAAAAAJEw==.json @@ -19,7 +19,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§a§b§lBut... This is Expensive!", + "name:8": "§b§lBut... This is Expensive!", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/EuropaTrip-AAAAAAAAAAAAAAAAAAAF_g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/EuropaTrip-AAAAAAAAAAAAAAAAAAAF_g==.json index b1cac810..2ad9a872 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/EuropaTrip-AAAAAAAAAAAAAAAAAAAF_g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/EuropaTrip-AAAAAAAAAAAAAAAAAAAF_g==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§b§b§lEuropa Trip", + "name:8": "§b§lEuropa Trip", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/EvenBettererMagn-AAAAAAAAAAAAAAAAAAALZg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/EvenBettererMagn-AAAAAAAAAAAAAAAAAAALZg==.json index f9356787..c9d574a5 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/EvenBettererMagn-AAAAAAAAAAAAAAAAAAALZg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/EvenBettererMagn-AAAAAAAAAAAAAAAAAAALZg==.json @@ -28,7 +28,7 @@ "simultaneous:1": 0, "snd_complete:8": "random.levelup", "snd_update:8": "random.levelup", - "taskLogic:8": "AND", + "taskLogic:8": "OR", "visibility:8": "NORMAL" } }, @@ -79,6 +79,27 @@ } }, "taskID:8": "bq_standard:retrieval" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 1, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 358, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" + } + }, + "taskID:8": "bq_standard:retrieval" + }, + "2:10": { + "index:3": 2, + "taskID:8": "bq_standard:checkbox" } } } \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/FirstSeparationR-AAAAAAAAAAAAAAAAAAAJAQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/FirstSeparationR-AAAAAAAAAAAAAAAAAAAJAQ==.json index 6ed7020a..c37bdeb0 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/FirstSeparationR-AAAAAAAAAAAAAAAAAAAJAQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/FirstSeparationR-AAAAAAAAAAAAAAAAAAAJAQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The Platinum Group processing line (AKA Platline) is a multi-step complicated process. Because of its complexity, and how much you need, you should have a processing line running all the time. You should be able to comprehend it better after doing these quests. Or maybe you set it up already, and you\u0027re siphoning off some of the results? Either way.\n\nAs a first step in getting Rhodium, Ruthenium, Iridium, and Osmium, we will split apart the Rhodium from the other metals in an EBF with the Potassium Disulfate you made previously.\n\nThe amounts for this step are pretty annoying, blame Bart for that.\n\n[warn]Your output hatch needs to be at the bottom to collect the Rhodium Sulfate.[/warn]", + "desc:8": "The Platinum Group processing line (AKA Platline) is a multi-step complicated process. Because of its complexity, and how much you need, you should have a processing line running all the time. You should be able to comprehend it better after doing these quests. Or maybe you set it up already, and you\u0027re siphoning off some of the results? Either way.\n\nAs a first step in getting Rhodium, Ruthenium, Iridium, and Osmium, we will split apart the Rhodium from the other metals in an EBF with the Potassium Disulfate you made previously.\n\nThe amounts for this step are pretty annoying, blame Bart for that.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/IVFieldGenerator-6ENNFc4RS3u2sQFL5fnz1A==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/IVFieldGenerator-6ENNFc4RS3u2sQFL5fnz1A==.json new file mode 100644 index 00000000..2fcff7ca --- /dev/null +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/IVFieldGenerator-6ENNFc4RS3u2sQFL5fnz1A==.json @@ -0,0 +1,99 @@ +{ + "preRequisites:9": { + "0:10": { + "questIDHigh:4": 0, + "questIDLow:4": 1890 + }, + "1:10": { + "questIDHigh:4": 0, + "questIDLow:4": 1707, + "type:1": 1 + } + }, + "properties:10": { + "betterquesting:10": { + "autoClaim:1": 0, + "desc:8": "Oh look, the latest and greatest field generator! I wonder what you\u0027ll end up using these for... maybe a Tree Growth Simulator? Maybe a new Matter Manipulator?", + "globalShare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 32674, + "OreDict:8": "", + "id:8": "gregtech:gt.metaitem.01" + }, + "isMain:1": 1, + "isSilent:1": 0, + "lockedProgress:1": 0, + "name:8": "§b§lIV Field Generator", + "questLogic:8": "AND", + "repeatTime:3": -1, + "repeat_relative:1": 1, + "simultaneous:1": 0, + "snd_complete:8": "random.levelup", + "snd_update:8": "random.levelup", + "taskLogic:8": "AND", + "visibility:8": "NORMAL" + } + }, + "questIDHigh:4": -1710438677423764613, + "questIDLow:4": -5282439462436342828, + "rewards:9": { + "0:10": { + "choices:9": { + "0:10": { + "Count:3": 4, + "Damage:2": 11374, + "OreDict:8": "", + "id:8": "gregtech:gt.metaitem.01" + }, + "1:10": { + "Count:3": 8, + "Damage:2": 11083, + "OreDict:8": "", + "id:8": "gregtech:gt.metaitem.01" + }, + "2:10": { + "Count:3": 1, + "Damage:2": 8, + "OreDict:8": "", + "id:8": "enhancedlootbags:lootbag" + } + }, + "ignoreDisabled:1": 0, + "index:3": 0, + "rewardID:8": "bq_standard:choice" + }, + "1:10": { + "ignoreDisabled:1": 0, + "index:3": 1, + "rewardID:8": "bq_standard:item", + "rewards:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "dreamcraft:item.CoinTechnicianIII" + } + } + } + }, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 32674, + "OreDict:8": "", + "id:8": "gregtech:gt.metaitem.01" + } + }, + "taskID:8": "bq_standard:retrieval" + } + } +} \ No newline at end of file diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Monazite-AAAAAAAAAAAAAAAAAAAL4w==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Monazite-AAAAAAAAAAAAAAAAAAAL4w==.json index f3bbfad2..756d3790 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Monazite-AAAAAAAAAAAAAAAAAAAL4w==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Monazite-AAAAAAAAAAAAAAAAAAAL4w==.json @@ -13,7 +13,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Welcome to lanthanide processing!\nIt\u0027ll be a fun journey, whether you like it or not :P\n\nFirst off get some monazite. This is only to get you started,\nas you\u0027re going to need a §oton§o§o§r to truly reap the rewards\nof this line.\n\nYou\u0027ll then need to combine it with nitric acid in the Digester multiblock,\nto get its mud form.\nYes, this is a §overy§r nitric acid hungry process!\n\n[note]To skip all of the Monazite quests hold a stack of each of these in your hand:\n\n- Zirconium Dust / Ingot\n- Hafnia Ingot\n- Cerium Dust / Ingot\n- Samarium Dust / Ingot[/note]", + "desc:8": "Welcome to lanthanide processing!\nIt\u0027ll be a fun journey, whether you like it or not :P\n\nFirst off get some monazite. This is only to get you started,\nas you\u0027re going to need a §oton§r to truly reap the rewards\nof this line.\n\nYou\u0027ll then need to combine it with nitric acid in the Digester multiblock,\nto get its mud form.\nYes, this is a §overy§r nitric acid hungry process!\n\n[note]To skip all of the Monazite quests hold a stack of each of these in your hand:\n\n- Zirconium Dust / Ingot\n- Hafnia Ingot\n- Cerium Dust / Ingot\n- Samarium Dust / Ingot[/note]", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/PotassiumNitrate-AAAAAAAAAAAAAAAAAAAGpw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/PotassiumNitrate-AAAAAAAAAAAAAAAAAAAGpw==.json index 094fb676..84a89c09 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/PotassiumNitrate-AAAAAAAAAAAAAAAAAAAGpw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/PotassiumNitrate-AAAAAAAAAAAAAAAAAAAGpw==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Potassium Nitrate is made from Potassium and Nitric Acid.\nIf you have some saltpeter you can use that instead.\n\n\nPotassium nitrate can only be crafted while saltpeter has many different sources.\nPick the one you prefer, only one is needed to complete the quest.", + "desc:8": "Potassium Nitrate is made from Potassium and Nitric Acid.\nIf you have some saltpeter you can use that instead.\n\nPotassium nitrate can only be crafted while saltpeter has many different sources.\nPick the one you prefer, only one is needed to complete the quest.", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Uranium-AAAAAAAAAAAAAAAAAAAL9Q==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Uranium-AAAAAAAAAAAAAAAAAAAL9Q==.json index 87fa20ad..796d2372 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Uranium-AAAAAAAAAAAAAAAAAAAL9Q==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier5IV-AAAAAAAAAAAAAAAAAAAABw==/Uranium-AAAAAAAAAAAAAAAAAAAL9Q==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "§o§r...And sift it to get the uranium. You §odo§o§r get some 235 out of it so time not entirely wasted, hopefully?", + "desc:8": "...And sift it to get the uranium. You §odo§r get some 235 out of it so time not entirely wasted, hopefully?", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/GettingEuropium-AAAAAAAAAAAAAAAAAAAEvQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/GettingEuropium-AAAAAAAAAAAAAAAAAAAEvQ==.json index c6a71972..312a0701 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/GettingEuropium-AAAAAAAAAAAAAAAAAAAEvQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/GettingEuropium-AAAAAAAAAAAAAAAAAAAEvQ==.json @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§b§9§d§l§b§c§lGetting Europium", + "name:8": "§c§lGetting Europium", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/LuVLaserEngraver-AAAAAAAAAAAAAAAAAAAGmQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/LuVLaserEngraver-AAAAAAAAAAAAAAAAAAAGmQ==.json index 3ca63f8e..db84251f 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/LuVLaserEngraver-AAAAAAAAAAAAAAAAAAAGmQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/LuVLaserEngraver-AAAAAAAAAAAAAAAAAAAGmQ==.json @@ -20,7 +20,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§9§a§c§lLuV Laser Engraver", + "name:8": "§c§lLuV Laser Engraver", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/NetheriteMateria-9dt9i3MYRa-NB6KROtAYFA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/NetheriteMateria-9dt9i3MYRa-NB6KROtAYFA==.json index fc7d8e06..d4f38025 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/NetheriteMateria-9dt9i3MYRa-NB6KROtAYFA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/NetheriteMateria-9dt9i3MYRa-NB6KROtAYFA==.json @@ -3,12 +3,16 @@ "0:10": { "questIDHigh:4": 0, "questIDLow:4": 1212 + }, + "1:10": { + "questIDHigh:4": 0, + "questIDLow:4": 2029 } }, "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Now that you\u0027ve completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to the ingredients necessary for creating all of the different §4Netherite materials§r. \n\nThese will be important for the rest of the game and are used often in a variety of items and materials, so it\u0027s important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.\n\n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note]", + "desc:8": "Now that you\u0027ve completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to §5§lBoron Plasma§r, which is necessary for creating all of the different §4§lNetherite materials§r. \n\nThese will be important for the rest of the game and are used often in a variety of items and materials, so it\u0027s important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.\n\n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note]\n\n[warn]You must use a High-Current Industrial (Plasma) Arc Furnace, a regular one isn\u0027t powerful enough.[/warn]", "globalShare:1": 0, "icon:10": { "Count:3": 1, @@ -70,35 +74,6 @@ }, "tasks:9": { "0:10": { - "autoConsume:1": 0, - "consume:1": 0, - "groupDetect:1": 0, - "ignoreNBT:1": 1, - "index:3": 0, - "partialMatch:1": 1, - "requiredItems:9": { - "0:10": { - "Count:3": 1, - "Damage:2": 11323, - "OreDict:8": "", - "id:8": "gregtech:gt.metaitem.01" - }, - "1:10": { - "Count:3": 1, - "Damage:2": 32246, - "OreDict:8": "", - "id:8": "gregtech:gt.metaitem.03" - }, - "2:10": { - "Count:3": 1, - "Damage:2": 31009, - "OreDict:8": "", - "id:8": "gregtech:gt.metaitem.01" - } - }, - "taskID:8": "bq_standard:optional_retrieval" - }, - "1:10": { "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, @@ -108,7 +83,7 @@ "requiredItems:9": { "0:10": { "Count:3": 1, - "Damage:2": 11132, + "Damage:2": 31009, "OreDict:8": "", "id:8": "gregtech:gt.metaitem.01" } diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/NetheriteScrap-SmLW-ht6TrKSmAUDyDoNqg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/NetheriteScrap-SmLW-ht6TrKSmAUDyDoNqg==.json index b8a1bce1..5f41db6f 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/NetheriteScrap-SmLW-ht6TrKSmAUDyDoNqg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/NetheriteScrap-SmLW-ht6TrKSmAUDyDoNqg==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don\u0027t need very much of it. Technically you §nonly need two§r§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §(§(§3(though, having more scrap handy could improve your setup efficiency).\n\n§rYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.\n\nIf you\u0027re wondering where you can find Ancient Debris, try scouring the Nether. It\u0027s more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!\n\n§r[warn]If you don\u0027t feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn]", + "desc:8": "Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don\u0027t need very much of it. Technically you §nonly need two§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §3(though, having more scrap handy could improve your setup efficiency).§r\n\nYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.\n\nIf you\u0027re wondering where you can find Ancient Debris, try scouring the Nether. It\u0027s more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!§r\n\n[warn]If you don\u0027t feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn]", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/NetheriteScrapSe-01C00SMsRUyKUD2zJht8tA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/NetheriteScrapSe-01C00SMsRUyKUD2zJht8tA==.json index 3c2ed35a..16887809 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/NetheriteScrapSe-01C00SMsRUyKUD2zJht8tA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/NetheriteScrapSe-01C00SMsRUyKUD2zJht8tA==.json @@ -12,7 +12,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Finally, we can start putting some of that Netherite Scrap to use!\n\nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%§r chance at getting a §4Netherite Scrap Seed§r. \n\nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible.\n\n\n\n", + "desc:8": "Finally, we can start putting some of that Netherite Scrap to use!\n\nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%§r chance at getting a §4Netherite Scrap Seed§r. \n\nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/SeparateSolvent-AAAAAAAAAAAAAAAAAAALbQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/SeparateSolvent-AAAAAAAAAAAAAAAAAAALbQ==.json index 3ee7453b..f81329c8 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/SeparateSolvent-AAAAAAAAAAAAAAAAAAALbQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/SeparateSolvent-AAAAAAAAAAAAAAAAAAALbQ==.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §c§6ALL§r of the ether.", + "desc:8": "Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §6ALL§r of the ether.", "globalShare:1": 0, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/StartingFusion-AAAAAAAAAAAAAAAAAAAEvA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/StartingFusion-AAAAAAAAAAAAAAAAAAAEvA==.json index 19a8f611..06ed2313 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/StartingFusion-AAAAAAAAAAAAAAAAAAAEvA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/StartingFusion-AAAAAAAAAAAAAAAAAAAEvA==.json @@ -21,7 +21,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Fusion is a valuable tool you will be using for the rest of the game. It\u0027s used to create unique materials \u0026 plasmas. It can also be used as a very powerful power source when combined with plasma turbines.\n\nFor your first reactor, you will need a controller, 2-16 fluid input hatches, 1-16 fluid output hatches, and 16 energy hatches. All hatches have to be LuV tier or better. Each hatch provides 2048 EU/t for the recipe, and has a storage capacity of 10M EU.\n\nThis means you can do any fusion recipe that takes 32768 EU/t or less, and has a startup cost of 160M EU or less. Using more fluid hatches means you need less fusion casings. While this doesn\u0027t matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers.", + "desc:8": "Now that your power needs are increasing, you need a way to keep up with demand. To generate over 1A ZPM with a single machine you have two options: solars, and fusion.\n\nWhile solars are simpler to set up, solars cap out at 524288 EU/t. Fusion can reach levels close to eight times that with the right setup.\n\nFor your first reactor, you will need a controller, 1-16 fluid input hatches, 1-16 fluid output hatches, and 16 LuV+ energy hatches. Each energy hatch has an energy capacity of 10M EU and draws up to 2048 EU/t.\n\nThat means you can do any fusion recipe with a start cost of 160M EU or less, and takes 32768 EU/t or less. Using more fluid hatches means you need less fusion casings. While this doesn\u0027t matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers.", "globalShare:1": 1, "icon:10": { "Count:3": 1, @@ -33,7 +33,7 @@ "isMain:1": 1, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§l§c§lStarting Fusion", + "name:8": "§c§lStarting Fusion", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, @@ -115,35 +115,6 @@ }, "tasks:9": { "0:10": { - "autoConsume:1": 0, - "consume:1": 0, - "groupDetect:1": 0, - "ignoreNBT:1": 1, - "index:3": 0, - "partialMatch:1": 1, - "requiredItems:9": { - "0:10": { - "Count:3": 2, - "Damage:2": 56, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - }, - "1:10": { - "Count:3": 1, - "Damage:2": 66, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - }, - "2:10": { - "Count:3": 16, - "Damage:2": 46, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - } - }, - "taskID:8": "bq_standard:optional_retrieval" - }, - "1:10": { "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, @@ -162,11 +133,17 @@ "Damage:2": 6, "OreDict:8": "", "id:8": "gregtech:gt.blockcasings" + }, + "2:10": { + "Count:3": 16, + "Damage:2": 46, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" } }, "taskID:8": "bq_standard:optional_retrieval" }, - "2:10": { + "1:10": { "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/SunFusion-AAAAAAAAAAAAAAAAAAAMEw==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/SunFusion-AAAAAAAAAAAAAAAAAAAMEw==.json index f59e8ba2..09cbf68b 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/SunFusion-AAAAAAAAAAAAAAAAAAAMEw==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier6LuV-AAAAAAAAAAAAAAAAAAAACA==/SunFusion-AAAAAAAAAAAAAAAAAAAMEw==.json @@ -19,7 +19,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§l§c§lSun Fusion", + "name:8": "§c§lSun Fusion", "questLogic:8": "AND", "repeatTime:3": -1, "repeat_relative:1": 1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier7ZPM-AAAAAAAAAAAAAAAAAAAAHg==/FusionReactorMKI-AAAAAAAAAAAAAAAAAAAErQ==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier7ZPM-AAAAAAAAAAAAAAAAAAAAHg==/FusionReactorMKI-AAAAAAAAAAAAAAAAAAAErQ==.json index 5301a4ba..7be16746 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier7ZPM-AAAAAAAAAAAAAAAAAAAAHg==/FusionReactorMKI-AAAAAAAAAAAAAAAAAAAErQ==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier7ZPM-AAAAAAAAAAAAAAAAAAAAHg==/FusionReactorMKI-AAAAAAAAAAAAAAAAAAAErQ==.json @@ -24,7 +24,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "Now that you have some Europium, put it to use by making a MK II reactor.\n\nThis one will require the same block placement, but replaces LuV casings with fusion machine casings, superconducting coil blocks with fusion coil blocks, and uses ZPM tier hatches.\n\nEach of the up to 16 ZPM Energy Hatches adds 8192 EU/t power input and 20 MEU starting capacity. Therefore this reactor can handle recipes up to 320M EU at startup. In addition, if you perform a MK I recipe on a MK II, you will overclock it. Fusion overclocking is different from normal GT. It will take 2x the power and the recipe will go 2x faster.", + "desc:8": "Now that you have some Europium, put it to use by making a MK II reactor.\n\nThis one requires the same block placement, but replaces the LuV casings with fusion machine casings and the superconducting coil blocks with fusion coil blocks. The energy hatches must now be at least ZPM too.\n\nEach energy hatch has an energy capacity of 20M EU and draws up to 8192 EU/t. That means it can handle start costs up to 320M EU and power consumption up to 131072 EU/t. Furthermore, MK I recipes in a MK II reactor are granted a 2/2 perfect overclock which doubles the speed and power consumption.", "globalShare:1": 1, "icon:10": { "Count:3": 1, @@ -110,35 +110,6 @@ }, "tasks:9": { "0:10": { - "autoConsume:1": 0, - "consume:1": 0, - "groupDetect:1": 0, - "ignoreNBT:1": 1, - "index:3": 0, - "partialMatch:1": 1, - "requiredItems:9": { - "0:10": { - "Count:3": 1, - "Damage:2": 47, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - }, - "1:10": { - "Count:3": 1, - "Damage:2": 67, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - }, - "2:10": { - "Count:3": 2, - "Damage:2": 57, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - } - }, - "taskID:8": "bq_standard:optional_retrieval" - }, - "1:10": { "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, @@ -157,11 +128,17 @@ "Damage:2": 7, "OreDict:8": "", "id:8": "gregtech:gt.blockcasings4" + }, + "2:10": { + "Count:3": 1, + "Damage:2": 47, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" } }, "taskID:8": "bq_standard:optional_retrieval" }, - "2:10": { + "1:10": { "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier8UV-AAAAAAAAAAAAAAAAAAAALQ==/UpgradingtheReac-AAAAAAAAAAAAAAAAAAAErg==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier8UV-AAAAAAAAAAAAAAAAAAAALQ==/UpgradingtheReac-AAAAAAAAAAAAAAAAAAAErg==.json index 42218764..76641618 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier8UV-AAAAAAAAAAAAAAAAAAAALQ==/UpgradingtheReac-AAAAAAAAAAAAAAAAAAAErg==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/Tier8UV-AAAAAAAAAAAAAAAAAAAALQ==/UpgradingtheReac-AAAAAAAAAAAAAAAAAAAErg==.json @@ -16,7 +16,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "A MK II is nice, but why not make a MK III? This time you will need UV or above hatches, as well as the Fusion Machine Casing MK II.\n\nEach of the up to 16 UV Energy Hatches adds 32768 EU/t power input and 40 MEU starting capacity. Therefore this reactor can handle recipes up to 640M EU at startup.\n\nWhen using it for lower tier recipes, the reactor will double the power needed per recipe, while cutting the processing time in half, both for each tier difference.", + "desc:8": "A MK II is nice, but why not make a MK III? This time you need UV+ energy hatches, as well as the Fusion Machine Casing MK II.\n\nEach energy hatch has an energy capacity of 40M EU and draws up to 32768 EU/t. That means it can handle start costs up to 640M EU and power consumption up to 131072 EU/t.\n\nThe MK III reactor also grants a 2/2 perfect overclock for every machine tier above the minimum recipe tier.", "globalShare:1": 1, "icon:10": { "Count:3": 1, @@ -102,35 +102,6 @@ }, "tasks:9": { "0:10": { - "autoConsume:1": 0, - "consume:1": 0, - "groupDetect:1": 0, - "ignoreNBT:1": 1, - "index:3": 0, - "partialMatch:1": 1, - "requiredItems:9": { - "0:10": { - "Count:3": 2, - "Damage:2": 58, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - }, - "1:10": { - "Count:3": 1, - "Damage:2": 68, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - }, - "2:10": { - "Count:3": 1, - "Damage:2": 48, - "OreDict:8": "", - "id:8": "gregtech:gt.blockmachines" - } - }, - "taskID:8": "bq_standard:optional_retrieval" - }, - "1:10": { "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, @@ -149,11 +120,17 @@ "Damage:2": 8, "OreDict:8": "", "id:8": "gregtech:gt.blockcasings4" + }, + "2:10": { + "Count:3": 1, + "Damage:2": 48, + "OreDict:8": "", + "id:8": "gregtech:gt.blockmachines" } }, "taskID:8": "bq_standard:optional_retrieval" }, - "2:10": { + "1:10": { "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/WithoutDying-AAAAAAAAAAAAAAAAAAAACw==/BestCrossbow-AAAAAAAAAAAAAAAAAAAF9g==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/WithoutDying-AAAAAAAAAAAAAAAAAAAACw==/BestCrossbow-AAAAAAAAAAAAAAAAAAAF9g==.json index 11bd4ab2..ec6464f7 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/WithoutDying-AAAAAAAAAAAAAAAAAAAACw==/BestCrossbow-AAAAAAAAAAAAAAAAAAAF9g==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/WithoutDying-AAAAAAAAAAAAAAAAAAAACw==/BestCrossbow-AAAAAAAAAAAAAAAAAAAF9g==.json @@ -23,7 +23,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§9§k§r§9§m§l§r§m§n§o§r§9§lBest Crossbow?", + "name:8": "§9§lBest Crossbow?", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/WithoutDying-AAAAAAAAAAAAAAAAAAAACw==/IronShields-AAAAAAAAAAAAAAAAAAACkA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/WithoutDying-AAAAAAAAAAAAAAAAAAAACw==/IronShields-AAAAAAAAAAAAAAAAAAACkA==.json index ab3e5f23..155b603e 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/WithoutDying-AAAAAAAAAAAAAAAAAAAACw==/IronShields-AAAAAAAAAAAAAAAAAAACkA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/WithoutDying-AAAAAAAAAAAAAAAAAAAACw==/IronShields-AAAAAAAAAAAAAAAAAAACkA==.json @@ -20,7 +20,7 @@ "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, - "name:8": "§1§2§lIron Shields", + "name:8": "§2§lIron Shields", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, diff --git a/.minecraft/config/betterquesting/DefaultQuests/Quests/WithoutDying-AAAAAAAAAAAAAAAAAAAACw==/SeeingThingsBrig-AAAAAAAAAAAAAAAAAAADCA==.json b/.minecraft/config/betterquesting/DefaultQuests/Quests/WithoutDying-AAAAAAAAAAAAAAAAAAAACw==/SeeingThingsBrig-AAAAAAAAAAAAAAAAAAADCA==.json index 8083bf46..dc94cc39 100644 --- a/.minecraft/config/betterquesting/DefaultQuests/Quests/WithoutDying-AAAAAAAAAAAAAAAAAAAACw==/SeeingThingsBrig-AAAAAAAAAAAAAAAAAAADCA==.json +++ b/.minecraft/config/betterquesting/DefaultQuests/Quests/WithoutDying-AAAAAAAAAAAAAAAAAAAACw==/SeeingThingsBrig-AAAAAAAAAAAAAAAAAAADCA==.json @@ -16,7 +16,7 @@ "properties:10": { "betterquesting:10": { "autoClaim:1": 0, - "desc:8": "The nano helmet is a bit special. It will provide you with night vision as long as you have energy!", + "desc:8": "The nano helmet is a bit special. It will provide you with night vision as long as you have energy!\n\n[note]If you got these from a lootbag, hold these in your hand after completing the \"Carbon Parts\" quest to skip this quest.[/note]", "globalShare:1": 1, "icon:10": { "Count:3": 1, diff --git a/.minecraft/config/railcraft/railcraft.cfg b/.minecraft/config/railcraft/railcraft.cfg index 2991895f..e14d5f1b 100644 --- a/.minecraft/config/railcraft/railcraft.cfg +++ b/.minecraft/config/railcraft/railcraft.cfg @@ -421,6 +421,12 @@ tweaks { B:trackingAura=true } + firestone { + # + # Change to 'firestoneIgnitesBlocks=false' to disabled Firestone items igniting blocks around players + # + B:firestoneIgnitesBlocks=true + } } tracks { diff --git a/.minecraft/config/txloader/forceload/AE2 Fluid Crafting[ae2fc]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/AE2 Fluid Crafting[ae2fc]/lang/ja_JP.lang index df27cf8a..ea2b045b 100644 --- a/.minecraft/config/txloader/forceload/AE2 Fluid Crafting[ae2fc]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/AE2 Fluid Crafting[ae2fc]/lang/ja_JP.lang @@ -26,102 +26,103 @@ item.wireless_ultra_terminal.WIRELESS_ESSENTIA_TERMINAL.name=ユニバーサル item.wireless_ultra_terminal.WIRELESS_INTERFACE_TERMINAL.name=ユニバーサル無線ターミナル - インターフェース item.wireless_ultra_terminal.WIRELESS_FLUID_PATTERN_TERMINAL_EX.name=ユニバーサル無線ターミナル - 加工パターン item.fluid_packet.name=液体パケット -item.quantum_bridge_card.name=Quantum Bridge Card -item.energy_card.name=Energy Card +item.quantum_bridge_card.name=クアンタムブリッジカード +item.energy_card.name=エネルギーカード item.creative_fluid_storage.name=クリエイティブME液体ストレージセル -item.fluid_storage.1.name=%s1k%s ME Fluid Storage Cell -item.fluid_storage.4.name=%s4k%s ME Fluid Storage Cell -item.fluid_storage.16.name=%s16k%s ME Fluid Storage Cell -item.fluid_storage.64.name=%s64k%s ME Fluid Storage Cell -item.fluid_storage.256.name=%s256k%s ME Fluid Storage Cell -item.fluid_storage.1024.name=%s1024k%s ME Fluid Storage Cell -item.fluid_storage.4096.name=%s4096k%s ME Fluid Storage Cell -item.fluid_storage.16384.name=%s16384k%s ME Fluid Storage Cell -item.multi_fluid_storage.1.name=%s1k%s ME Multi-Fluid Storage Cell -item.multi_fluid_storage.4.name=%s4k%s ME Multi-Fluid Storage Cell -item.multi_fluid_storage.16.name=%s16k%s ME Multi-Fluid Storage Cell -item.multi_fluid_storage.64.name=%s64k%s ME Multi-Fluid Storage Cell -item.multi_fluid_storage.256.name=%s256k%s ME Multi-Fluid Storage Cell -item.multi_fluid_storage.1024.name=%s1024k%s ME Multi-Fluid Storage Cell -item.multi_fluid_storage.4096.name=%s4096k%s ME Multi-Fluid Storage Cell -item.multi_fluid_storage.16384.name=%s16384k%s ME Multi-Fluid Storage Cell -item.fluid_storage.quantum.name=ME Fluid Quantum Storage Cell -item.fluid_storage.singularity.name=ME Fluid Digital Singularity Storage Cell +item.fluid_storage.1.name=%s1k%s ME 液体ストレージセル +item.fluid_storage.4.name=%s4k%s ME液体ストレージセル +item.fluid_storage.16.name=%s16k%s ME液体ストレージセル +item.fluid_storage.64.name=%s64k%s ME液体ストレージセル +item.fluid_storage.256.name=%s256k%s ME液体ストレージセル +item.fluid_storage.1024.name=%s1024k%s ME液体ストレージセル +item.fluid_storage.4096.name=%s4096k%s ME液体ストレージセル +item.fluid_storage.16384.name=%s16384k%s ME液体ストレージセル +item.multi_fluid_storage.1.name=%s1k%s MEマルチ液体ストレージセル +item.multi_fluid_storage.4.name=%s4k%s MEマルチ液体ストレージセル +item.multi_fluid_storage.16.name=%s16k%s MEマルチ液体ストレージセル +item.multi_fluid_storage.64.name=%s64k%s MEマルチ液体ストレージセル +item.multi_fluid_storage.256.name=%s256k%s MEマルチ液体ストレージセル +item.multi_fluid_storage.1024.name=%s1024k%s MEマルチ液体ストレージセル +item.multi_fluid_storage.4096.name=%s4096k%s MEマルチ液体ストレージセル +item.multi_fluid_storage.16384.name=%s16384k%s MEマルチ液体ストレージセル +item.fluid_storage.quantum.name=ME 液体量子ストレージセル +item.fluid_storage.singularity.name=ME液体電子特異点ストレージセル item.fluid_storage.void.name=ME Fluid Void Cell item.fluid_storage.Universe.name=ME Fluid Artificial Universe Storage Cell item.fluid_storage.infinity.water.name=ME Fluid Infinity Water Storage Cell item.fluid_part.name=ME Fluid Storage Component -item.fluid_part.0.name=%s1k%s ME Fluid Storage Component -item.fluid_part.1.name=%s4k%s ME Fluid Storage Component -item.fluid_part.2.name=%s16k%s ME Fluid Storage Component -item.fluid_part.3.name=%s64k%s ME Fluid Storage Component -item.fluid_part.4.name=%s256k%s ME Fluid Storage Component -item.fluid_part.5.name=%s1024k%s ME Fluid Storage Component -item.fluid_part.6.name=%s4096k%s ME Fluid Storage Component -item.fluid_part.7.name=%s16384k%s ME Fluid Storage Component +item.fluid_part.0.name=%s1k%s ME液体ストレージコンポーネント +item.fluid_part.1.name=%s4k%s ME液体ストレージコンポーネント +item.fluid_part.2.name=%s16k%s ME液体ストレージコンポーネント +item.fluid_part.3.name=%s64k%s ME液体ストレージコンポーネント +item.fluid_part.4.name= %s256k%s ME液体ストレージコンポーネント +item.fluid_part.5.name=%s1024k%s ME液体ストレージコンポーネント +item.fluid_part.6.name=%s4096k%s ME液体ストレージコンポーネント +item.fluid_part.7.name=%s16384k%s ME液体ストレージコンポーネント item.fluid_storage_housing.name=ME Storage Housing -item.fluid_storage_housing.0.name=ME Fluid Storage Housing -item.fluid_storage_housing.1.name=ME Advanced Fluid Storage Housing -item.fluid_storage_housing.2.name=ME Multi-Fluid Storage Housing -item.fluid_storage_housing.3.name=ME Advanced Multi-Fluid Storage Housing +item.fluid_storage_housing.0.name=ME液体ストレージ筐体 +item.fluid_storage_housing.1.name=ME発展液体ストレージ筐体 +item.fluid_storage_housing.2.name=MEマルチ液体ストレージ筐体 +item.fluid_storage_housing.3.name=ME発展型マルチ液体ストレージ筐体 -tile.fluid_discretizer.name=Fluid Discretizer -tile.fluid_pattern_encoder.name=Fluid Pattern Encoder -tile.fluid_packet_decoder.name=ME Fluid Packet Decoder -tile.fluid_interface.name=ME Dual Interface -tile.ingredient_buffer.name=Ingredient Buffer -tile.large_ingredient_buffer.name=Large Ingredient Buffer -tile.oc_pattern_editor.name=OC Pattern Editor -tile.level_maintainer.name=ME Level Maintainer -tile.fluid_buffer.name=ME Fluid Buffer +tile.fluid_discretizer.name=液体離散化装置 +tile.fluid_pattern_encoder.name=液体パターンエンコーダ +tile.fluid_packet_decoder.name=ME液体パケットデコーダー +tile.fluid_interface.name=ME複合インターフェース +tile.ingredient_buffer.name=素材バッファー +tile.large_ingredient_buffer.name=大型素材バッファー +tile.oc_pattern_editor.name=OCパターンエディター +tile.level_maintainer.name=MEレベルメンテナー +tile.fluid_buffer.name=ME液体バッファー tile.walrus.name=セイウチ tile.super_stock_replenisher.name=Super Stock Replenisher -tile.fluid_auto_filler.name=ME Fluid Auto Filler -tile.certus_quartz_tank.name=Certus Quartz Tank - %s -tile.certus_quartz_tank_empty.name=Certus Quartz Tank +tile.fluid_auto_filler.name=ME液体自動フィルター +tile.certus_quartz_tank.name=ケルタスクォーツタンク - %s +tile.certus_quartz_tank_empty.name=ケルタスクォーツタンク -ae2fc.waila.speed=Speed -ae2fc.waila.enable=Enable -ae2fc.waila.disable=Disable +ae2fc.waila.speed=速度 +ae2fc.waila.enable=有効 +ae2fc.waila.disable=無効 -ae2fc.tooltip.shift_for_more=§r> Hold §3Shift§r for more information -ae2fc.tooltip.ctrl_for_more=§r> Hold §3Ctrl§r for more information -ae2fc.tooltip.fluid_packet_decoder.desc=The Fluid Decoder can decode Fluid packets. It has to be connected to a ME System and a place to store the liquid in otherwise it won't work. -ae2fc.tooltip.discretizer.desc=When the ME Fluid Discretizer is attached to your ME System, it will represent the Fluids that are stored in your ME Fluid Storage Cells (Or Storage bus) as drops. They will be the item equivalent of fluids. Its just another way to show fluids, it won't actually convert your fluids to items. -ae2fc.tooltip.fluid_buffer.desc=This is a high speed fluid IO -ae2fc.tooltip.walrus.desc=GTNH is like a job -ae2fc.tooltip.fluid_auto_filler=Creates fluid canning pattern with given container automatically. -ae2fc.tooltip.level_maintainer.Who_Am_I=Who Am I? -ae2fc.tooltip.level_maintainer.title=§6Request Status§r -ae2fc.tooltip.level_maintainer.desc=Automatically keeps items and fluids in stock by requesting new crafts when needed. Has to be connected to an ME network. -ae2fc.tooltip.level_maintainer.current=Currently: -ae2fc.tooltip.level_maintainer.none=No request configured. -ae2fc.tooltip.level_maintainer.idle=§aIdling§r -ae2fc.tooltip.level_maintainer.idle_desc=The Requester is idling when the requested amount is already reached or if no available CPU. -ae2fc.tooltip.level_maintainer.link=§eCrafting§r -ae2fc.tooltip.level_maintainer.link_desc=The system is currently crafting the requested item or fluid. -ae2fc.tooltip.level_maintainer.export=§5Exporting§r -ae2fc.tooltip.level_maintainer.export_desc=The Requester is trying to export the crafting results to the system. If the Requester has this status for a long time, there is no available space for the export. -ae2fc.tooltip.level_maintainer.error=§4Errored§r -ae2fc.tooltip.level_maintainer.error_desc=The Requester is trying to schedule a crafting job but is failing due to internal error. +ae2fc.tooltip.shift_for_more=§3Shift§r> 押下 §rで更に情報を表示 +ae2fc.tooltip.ctrl_for_more=§3Ctrl§r> 押下 §rで更に情報を表示 +ae2fc.tooltip.fluid_packet_decoder.desc=流体デコーダーは流体パケットをデコードできます。動作させるには、MEシステムと液体を貯蔵する場所への接続が必要です。 + +ae2fc.tooltip.discretizer.desc=ME 液体離散化装置《ME Fluid Discretizer》が ME システムに装着されると、ME 液体ストレージセル《ME Fluid Storage Cell》(または ストレージバス《Storage Bus》)に保存されている液体を液滴として表します。それらは液体に相当するアイテムになります。これは単に液体を表示する別の方法であり、実際に液体をアイテムに変換するわけではありません。 +ae2fc.tooltip.fluid_buffer.desc=これは高速液体IO +ae2fc.tooltip.walrus.desc=GTNHは仕事のようなもの +ae2fc.tooltip.fluid_auto_filler=指定された容器を使用して、液体缶詰パターンを自動的に作成します。 +ae2fc.tooltip.level_maintainer.Who_Am_I=私は誰? +ae2fc.tooltip.level_maintainer.title=§6リクエストステータス§r +ae2fc.tooltip.level_maintainer.desc=必要な時に新しいクラフトをリクエストすることで、自動的にアイテムや液体を在庫しておく。MEネットワークに接続する必要があります。 +ae2fc.tooltip.level_maintainer.current=現在: +ae2fc.tooltip.level_maintainer.none=リクエストが設定されていません。 +ae2fc.tooltip.level_maintainer.idle=§aアイドリング§r +ae2fc.tooltip.level_maintainer.idle_desc=Requesterは、要求された量に既に達しているか、利用可能なCPUがない場合、アイドリング状態になります。 +ae2fc.tooltip.level_maintainer.link=§eクラフト中§r +ae2fc.tooltip.level_maintainer.link_desc=システムは現在、要求されたアイテムまたは液体を作成しています。 +ae2fc.tooltip.level_maintainer.export=§5エクスポート中§r +ae2fc.tooltip.level_maintainer.export_desc=リクエスターは、クラフト結果をシステムにエクスポートしようとしています。リクエスターが長い間このステータスの場合、エクスポートのための利用可能なスペースがありません。 +ae2fc.tooltip.level_maintainer.error=§4エラー§r +ae2fc.tooltip.level_maintainer.error_desc=リクエスターがクラフトジョブをスケジュールしようとしていますが、内部エラーが発生し失敗しています。 ae2fc.tooltip.level_maintainer.not_found=§4Not Found§r ae2fc.tooltip.level_maintainer.not_found_desc=The Requester is trying to schedule a crafting job but can't find a crafting pattern. ae2fc.tooltip.level_maintainer.cant_craft=§4Can't Craft§r ae2fc.tooltip.level_maintainer.cant_craft_desc=The Requester is trying to schedule a crafting job but the crafting manager cannot process the job. (not enough ingredients, CPU doesn't have enough memory, recursion). -ae2fc.tooltip.level_maintainer.batch_size=§6Crafting Batch Size§r -ae2fc.tooltip.level_maintainer.batch_size.hint=When craft requests are emitted, the Requester will use the batch size for the request. Using larger batches will increase the speed of stocking up items but will require more crafting storage. -ae2fc.tooltip.level_maintainer.request_size=§6Amount to Maintain§r -ae2fc.tooltip.level_maintainer.request_size.hint=The count defines how many items should be held in stock before the Requester starts requesting new crafts. -ae2fc.tooltip.ultra_terminal.WIRELESS_CRAFTING_TERMINAL=Mode: Crafting Terminal -ae2fc.tooltip.ultra_terminal.WIRELESS_FLUID_PATTERN_TERMINAL=Mode: Pattern Terminal -ae2fc.tooltip.ultra_terminal.WIRELESS_FLUID_TERMINAL=Mode: Fluid Terminal -ae2fc.tooltip.ultra_terminal.WIRELESS_LEVEL_TERMINAL=Mode: Level Terminal -ae2fc.tooltip.ultra_terminal.WIRELESS_ESSENTIA_TERMINAL=Mode: Essentia Terminal -ae2fc.tooltip.ultra_terminal.WIRELESS_INTERFACE_TERMINAL=Mode: Interface Terminal -ae2fc.tooltip.ultra_terminal.WIRELESS_FLUID_PATTERN_TERMINAL_EX=Mode: Processing Pattern Terminal -ae2fc.tooltip.ultra_terminal=Right click + sneaking to switch mode. -ae2fc.tooltip.ultra_terminal.tips=ToolTips: -ae2fc.tooltip.ultra_terminal.tips.desc=1.You can put it to baubles slot and use hotkey to open.\n2.Interface mode hold §3Shift§7 toggle interface renamer button.\n3.When you are in the crafting plan screen.\nHold §3Shift§7 click cancel button will automatically add missing items to NEI bookmark. +ae2fc.tooltip.level_maintainer.batch_size=§6Cクラフトバッチサイズ§r +ae2fc.tooltip.level_maintainer.batch_size.hint=クラフトのリクエストが出されると、リクエスターはそのリクエストのバッチサイズを使用します。より大きなバッチを使用すると、アイテムをストックするスピードが上がりますが、より多くのクラフトストレージが必要になります。 +ae2fc.tooltip.level_maintainer.request_size=§6維持する量§r +ae2fc.tooltip.level_maintainer.request_size.hint=在庫数は、リクエスターが新たなクラフトの要求を開始する前に、在庫として保持するアイテムの数を定義します。 +ae2fc.tooltip.ultra_terminal.WIRELESS_CRAFTING_TERMINAL=モード:クラフトターミナル +ae2fc.tooltip.ultra_terminal.WIRELESS_FLUID_PATTERN_TERMINAL=モード:パターンターミナル +ae2fc.tooltip.ultra_terminal.WIRELESS_FLUID_TERMINAL=モード:液体ターミナル +ae2fc.tooltip.ultra_terminal.WIRELESS_LEVEL_TERMINAL=モード:レベルターミナル +ae2fc.tooltip.ultra_terminal.WIRELESS_ESSENTIA_TERMINAL=モード:エッセンシアターミナル +ae2fc.tooltip.ultra_terminal.WIRELESS_INTERFACE_TERMINAL=モード:インターフェースターミナル +ae2fc.tooltip.ultra_terminal.WIRELESS_FLUID_PATTERN_TERMINAL_EX=モード:加工パターンターミナル +ae2fc.tooltip.ultra_terminal=右クリック+スニーキングでモード切り替え +ae2fc.tooltip.ultra_terminal.tips=ツールチップ: +ae2fc.tooltip.ultra_terminal.tips.desc=1.Baublesスロットに入れ、ホットキーで開くことができます。\n2.インターフェースモード§3Shift§7長押しでインターフェースリネーマーボタンを切り替えることができます。\n3.クラフト計画画面にいるとき、§3Shift§7を押したままキャンセルボタンをクリックすると、不足しているアイテムを自動的にNEIブックマークに追加します。 ae2fc.tooltip.ultra_terminal.restock.on=Restock activated ae2fc.tooltip.ultra_terminal.restock.off=Restock deactivated ae2fc.tooltip.infinity_fluid=§a無限§r @@ -131,44 +132,44 @@ ae2fc.tooltip.quantum_bridge_card.desc=Allows wireless terminals to connect to a ae2fc.tooltip.energy_card.desc=Infinity Energy for the Wireless Terminal ae2fc.tooltip.cell_contents=次の液体を保持: -ae2fc.tooltip.cell_empty=Cell is empty -ae2fc.tooltip.cell_portable=Right click to open its GUI. It works like a backpack, but you need to charge it before using. -ae2fc.tooltip.fluid_terminal=uh So we don't need EC2 anymore? -ae2fc.tooltip.level_terminal=uh... -ae2fc.tooltip.invalid_fluid=Invalid fluid! -ae2fc.tooltip.encode_pattern=Encode Pattern -ae2fc.tooltip.fluid_packet=Use a Fluid Packet Decoder to\nconvert this back into fluid. -ae2fc.tooltip.empty=Empty -ae2fc.tooltip.dump_tank=Dump Tank Contents -ae2fc.tooltip.switch_fluid_interface=Switch ME Dual Interface GUI -ae2fc.tooltip.not_combine=Merge the same items -ae2fc.tooltip.not_combine.hint=Disabled -ae2fc.tooltip.combine=Merge the same items -ae2fc.tooltip.combine.hint=Enabled +ae2fc.tooltip.cell_empty=セルは空です +ae2fc.tooltip.cell_portable=右クリックでGUIが開きます。バックパックのように使えますが、使用前に充電が必要です。 +ae2fc.tooltip.fluid_terminal=つまり、EC2はもう必要ないということですか? +ae2fc.tooltip.level_terminal=えっと… +ae2fc.tooltip.invalid_fluid=無効な液体! +ae2fc.tooltip.encode_pattern=パターンの書き込み +ae2fc.tooltip.fluid_packet=これを液体に\n戻すには、流体パケットデコーダを使用する。 +ae2fc.tooltip.empty=空 +ae2fc.tooltip.dump_tank=タンクの内容物を廃棄 +ae2fc.tooltip.switch_fluid_interface=MEデュアルインターフェースGUIを切り替え +ae2fc.tooltip.not_combine=同じアイテムをマージ +ae2fc.tooltip.not_combine.hint=無効 +ae2fc.tooltip.combine=同じアイテムをマージ +ae2fc.tooltip.combine.hint=有効 ae2fc.tooltip.fluid_terminal_w=液体ターミナル ae2fc.tooltip.craft_terminal_w=クラフトターミナル ae2fc.tooltip.pattern_terminal_w=パターンターミナル ae2fc.tooltip.essentia_terminal_w=エッセンシアターミナル ae2fc.tooltip.interface_terminal_w=インターフェースターミナル -ae2fc.tooltip.level_terminal_w=Level Terminal -ae2fc.tooltip.pattern_terminal_ex_w=Processing Pattern Terminal -ae2fc.tooltip.wireless.installed=Installed Card: +ae2fc.tooltip.level_terminal_w=レベルターミナル +ae2fc.tooltip.pattern_terminal_ex_w=処理パターンターミナル +ae2fc.tooltip.wireless.installed=インストールされているカード: -ae2fc.tooltip.not_prio=Allow fluids to be placed first -ae2fc.tooltip.not_prio.hint=Disabled -ae2fc.tooltip.prio=Allow fluids to be placed first -ae2fc.tooltip.prio.hint=Enabled -ae2fc.tooltip.submit=Submit -ae2fc.tooltip.enable=Enabled -ae2fc.tooltip.disable=Disabled -ae2fc.tooltip.edit=Edit +ae2fc.tooltip.not_prio=最初に液体を入れることを許可する +ae2fc.tooltip.not_prio.hint=無効 +ae2fc.tooltip.prio=最初に液体を入れることを許可する +ae2fc.tooltip.prio.hint=有効 +ae2fc.tooltip.submit=納品 +ae2fc.tooltip.enable=有効 +ae2fc.tooltip.disable=無効 +ae2fc.tooltip.edit=編集 ae2fc.tooltip.view=View -ae2fc.tooltip.fill_pattern=Allow auto fill blank pattern -ae2fc.tooltip.not_fill_pattern=Allow auto fill blank pattern -ae2fc.tooltip.fill_pattern.hint=Enabled -ae2fc.tooltip.not_fill_pattern.hint=Disabled -ae2fc.tooltip.open_configuration=Open configuration -ae2fc.tooltip.block_highlight=Highlight Block +ae2fc.tooltip.fill_pattern=空白パターンを自動入力を有効にする +ae2fc.tooltip.not_fill_pattern=空白パターンを自動入力を有効にする +ae2fc.tooltip.fill_pattern.hint=有効 +ae2fc.tooltip.not_fill_pattern.hint=無効 +ae2fc.tooltip.open_configuration=設定を開く +ae2fc.tooltip.block_highlight=ハイライトブロック ae2fc.tooltip.magnet_card.off=Magnet Card ae2fc.tooltip.magnet_card.off.hint=Off @@ -183,29 +184,29 @@ ae2fc.tooltip.restock.on.hint=Enable ae2fc.tooltip.restock.off=Toggle Restock ae2fc.tooltip.restock.off.hint=Disable -ae2fc.gui.part_fluid_pattern_terminal=Fluid Pattern Terminal -ae2fc.gui.part_fluid_pattern_terminal_ex=Fluid Processing Pattern Terminal -ae2fc.gui.part_level_terminal=Level Terminal -ae2fc.gui.fluid_pattern_encoder=Fluid Pattern Encoder -ae2fc.gui.fluid_packet_decoder=ME Fluid Packet Decoder -ae2fc.gui.ingredient_buffer=Ingredient Buffer -ae2fc.gui.large_ingredient_buffer=Large Ingredient Buffer -ae2fc.gui.fluid_interface=ME Dual Interface -ae2fc.gui.level_maintainer=ME Level Maintainer +ae2fc.gui.part_fluid_pattern_terminal=液体パターンターミナル +ae2fc.gui.part_fluid_pattern_terminal_ex=液体処理パターンターミナル +ae2fc.gui.part_level_terminal=レベルターミナル +ae2fc.gui.fluid_pattern_encoder=液体パターンエンコーダ +ae2fc.gui.fluid_packet_decoder=ME液体パケットデコーダー +ae2fc.gui.ingredient_buffer=素材バッファー +ae2fc.gui.large_ingredient_buffer=大型素材バッファー +ae2fc.gui.fluid_interface=ME複合インターフェース +ae2fc.gui.level_maintainer=MEレベルメンテナー ae2fc.gui.fluid_interface.0=D ae2fc.gui.fluid_interface.1=U ae2fc.gui.fluid_interface.2=N ae2fc.gui.fluid_interface.3=S ae2fc.gui.fluid_interface.4=W ae2fc.gui.fluid_interface.5=E -ae2fc.gui.oc_pattern_editor=OC Pattern Editor -ae2fc.gui.button.set=Set -ae2fc.gui.part_fluid_level_emitter=ME Fluid Level Emitter -ae2fc.gui.part_fluid_import=ME Fluid Import Bus -ae2fc.gui.part_fluid_export=ME Fluid Export Bus -ae2fc.gui.part_fluid_terminal=ME Fluid Terminal -ae2fc.gui.part_fluid_storage_bus=ME Fluid Storage Bus -ae2fc.gui.fluid_auto_filler=ME Fluid Auto Filler +ae2fc.gui.oc_pattern_editor=OCパターンエディター +ae2fc.gui.button.set=設定 +ae2fc.gui.part_fluid_level_emitter=ME液体レベルエミッター +ae2fc.gui.part_fluid_import=ME液体入力バス +ae2fc.gui.part_fluid_export=ME液体出力バス +ae2fc.gui.part_fluid_terminal=ME液体ターミナル +ae2fc.gui.part_fluid_storage_bus=ME液体ストレージバス +ae2fc.gui.fluid_auto_filler=ME液体自動フィルター ae2fc.gui.magnet=Magnet Filter ae2fc.gui.magnet.nbt=Ignore NBT Data diff --git a/.minecraft/config/txloader/forceload/AE2 Fluid Crafting[ae2fc]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/AE2 Fluid Crafting[ae2fc]/lang/zh_CN.lang index f2209f60..04d50c96 100644 --- a/.minecraft/config/txloader/forceload/AE2 Fluid Crafting[ae2fc]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/AE2 Fluid Crafting[ae2fc]/lang/zh_CN.lang @@ -26,8 +26,8 @@ item.wireless_ultra_terminal.WIRELESS_ESSENTIA_TERMINAL.name=无线通用终端 item.wireless_ultra_terminal.WIRELESS_INTERFACE_TERMINAL.name=无线通用终端 - 接口 item.wireless_ultra_terminal.WIRELESS_FLUID_PATTERN_TERMINAL_EX.name=无线通用终端 - 增广样板 item.fluid_packet.name=流体封包 -item.quantum_bridge_card.name=量子桥升级卡 -item.energy_card.name=无限能量升级卡 +item.quantum_bridge_card.name=量子桥卡 +item.energy_card.name=无限能量卡 item.creative_fluid_storage.name=创造ME流体存储元件 item.fluid_storage.1.name=%s1k%s-ME流体存储元件 item.fluid_storage.4.name=%s4k%s-ME流体存储元件 @@ -47,7 +47,7 @@ item.multi_fluid_storage.4096.name=%s4096k%s-ME多流体存储元件 item.multi_fluid_storage.16384.name=%s16384k%s-ME多流体存储元件 item.fluid_storage.quantum.name=ME量子流体存储元件 item.fluid_storage.singularity.name=ME流体数字奇点元件 -item.fluid_storage.void.name=ME流体虚空存储元件 +item.fluid_storage.void.name=ME流体虚空元件 item.fluid_storage.Universe.name=ME人造宇宙流体存储元件 item.fluid_storage.infinity.water.name=ME无限水流体存储元件 item.fluid_part.name=ME流体存储组件 @@ -103,11 +103,11 @@ ae2fc.tooltip.level_maintainer.link_desc=系统正在合成所请求的物品或 ae2fc.tooltip.level_maintainer.export=§5输出中§r ae2fc.tooltip.level_maintainer.export_desc=请求器正在试图将合成好的物品导入ME系统.如果请求器一直处于此状态,那就是系统没有可存储空间了。 ae2fc.tooltip.level_maintainer.error=§4错误§r -ae2fc.tooltip.level_maintainer.error_desc=由于内部错误,请求器规划合成作业的尝试失败了 -ae2fc.tooltip.level_maintainer.not_found=§4未找到§r -ae2fc.tooltip.level_maintainer.not_found_desc=请求器尝试规划合成作业,但未能找到对应样板 +ae2fc.tooltip.level_maintainer.error_desc=由于内部错误,请求器未能成功提交合成请求 +ae2fc.tooltip.level_maintainer.not_found=§4样板未找到§r +ae2fc.tooltip.level_maintainer.not_found_desc=请求器尝试提交合成请求,但未能找到对应样板 ae2fc.tooltip.level_maintainer.cant_craft=§4无法合成§r -ae2fc.tooltip.level_maintainer.cant_craft_desc=请求器尝试规划合成作业,但管理器无法处理该作业(缺少原材料、CPU内存不足或使用了递归配方) +ae2fc.tooltip.level_maintainer.cant_craft_desc=请求器尝试提交合成请求,但合成管理器无法处理该请求(缺少原材料、CPU内存不足或存在递归配方) ae2fc.tooltip.level_maintainer.batch_size=§6单次合成数量§r ae2fc.tooltip.level_maintainer.batch_size.hint=请求器发出合成请求时,合成数量为"单次合成数量"的设定值.更大的单次合成数量会增加补仓速度,但也需要更大的合成存储器. ae2fc.tooltip.level_maintainer.request_size=维持数量 @@ -122,8 +122,8 @@ ae2fc.tooltip.ultra_terminal.WIRELESS_FLUID_PATTERN_TERMINAL_EX=模式: 增广 ae2fc.tooltip.ultra_terminal=潜行时右击以切换模式 ae2fc.tooltip.ultra_terminal.tips=ToolTips: ae2fc.tooltip.ultra_terminal.tips.desc=1.你可以将它放入饰品栏并使用快捷键打开.\n2.接口模式下,按住§3Shift§7切换接口重命名按钮.\n3.在合成计划界面中.\n按住§3Shift§7点击取消按钮,可以自动将缺少的物品添加到NEI书签. -ae2fc.tooltip.ultra_terminal.restock.on=补货已激活 -ae2fc.tooltip.ultra_terminal.restock.off=补货已停用 +ae2fc.tooltip.ultra_terminal.restock.on=库存补充已激活 +ae2fc.tooltip.ultra_terminal.restock.off=库存补充已停用 ae2fc.tooltip.infinity_fluid=§a无限§r ae2fc.tooltip.fluid_storage.void=无为有处有还无 @@ -170,17 +170,17 @@ ae2fc.tooltip.not_fill_pattern.hint=禁用 ae2fc.tooltip.open_configuration=打开设置 ae2fc.tooltip.block_highlight=高亮方块 -ae2fc.tooltip.magnet_card.off=磁场增幅卡 +ae2fc.tooltip.magnet_card.off=磁力卡 ae2fc.tooltip.magnet_card.off.hint=关闭 -ae2fc.tooltip.magnet_card.inv=磁场增幅卡 -ae2fc.tooltip.magnet_card.inv.hint=捡起至物品栏 -ae2fc.tooltip.magnet_card.me=磁场增幅卡 -ae2fc.tooltip.magnet_card.me.hint=捡起至ME系统 -ae2fc.tooltip.magnet_card.filter=磁卡过滤名单 +ae2fc.tooltip.magnet_card.inv=磁力卡 +ae2fc.tooltip.magnet_card.inv.hint=拾取至物品栏 +ae2fc.tooltip.magnet_card.me=磁力卡 +ae2fc.tooltip.magnet_card.me.hint=拾取至ME系统 +ae2fc.tooltip.magnet_card.filter=磁力卡过滤器 ae2fc.tooltip.magnet_card.oreDictFilter=矿典过滤 ae2fc.tooltip.restock.on=切换补充库存模式 ae2fc.tooltip.restock.on.hint=启用 -ae2fc.tooltip.restock.off=切换补充库存模式 +ae2fc.tooltip.restock.off=切换库存补充模式 ae2fc.tooltip.restock.off.hint=禁用 ae2fc.gui.part_fluid_pattern_terminal=ME流体样板终端 @@ -207,7 +207,7 @@ ae2fc.gui.part_fluid_terminal=ME流体终端 ae2fc.gui.part_fluid_storage_bus=ME流体存储总线 ae2fc.gui.fluid_auto_filler=ME流体自动装填器 -ae2fc.gui.magnet=磁卡过滤名单 +ae2fc.gui.magnet=磁力卡过滤器 ae2fc.gui.magnet.nbt=忽略NBT数据 ae2fc.gui.magnet.meta=忽略Meta数据 ae2fc.gui.magnet.ore=使用矿物辞典 @@ -223,7 +223,7 @@ ae2fc.gui.color.StateError=FFFF5555 error.unknown=未知 ae2fc.key.OpenTerminal=打开无线通用终端 -ae2fc.key.Restock=切换补充库存模式 +ae2fc.key.Restock=切换库存补充模式 itemGroup.ae2fc=AE2流体合成套件 diff --git a/.minecraft/config/txloader/forceload/AE2 Stuff[ae2stuff]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/AE2 Stuff[ae2stuff]/lang/ja_JP.lang index db74af14..980dc989 100644 --- a/.minecraft/config/txloader/forceload/AE2 Stuff[ae2stuff]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/AE2 Stuff[ae2stuff]/lang/ja_JP.lang @@ -5,7 +5,7 @@ tile.ae2stuff.Wireless.name=無線コネクタ tile.ae2stuff.WirelessHub.name=Wireless Hub item.ae2stuff.WirelessKit.name=無線セットアップキット -item.ae2stuff.AdvWirelessKit.name=Advanced Wireless Setup Kit +item.ae2stuff.AdvWirelessKit.name=発展型無線セットアップキット item.ae2stuff.Visualiser.name=ネットワーク可視化ツール ae2stuff.error.not_connected=ネットワークに接続されていません diff --git a/.minecraft/config/txloader/forceload/AE2 Stuff[ae2stuff]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/AE2 Stuff[ae2stuff]/lang/ru_RU.lang index f5b63037..198157fa 100644 --- a/.minecraft/config/txloader/forceload/AE2 Stuff[ae2stuff]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/AE2 Stuff[ae2stuff]/lang/ru_RU.lang @@ -63,6 +63,7 @@ ae2stuff.visualiser.mode.nodes=Показывать Узлы Сети ae2stuff.visualiser.mode.channels=Показывать Каналы ae2stuff.visualiser.mode.nonum=Показывать Каналы и Узлы Сети ae2stuff.visualiser.mode.p2p=Показывать P2P-Соединения +ae2stuff.visualiser.mode.proxy=Show Crafting Input Proxy Links itemGroup.bdew.ae2stuff=AE2 Stuff ae2stuff.key.mode=Переключить режим \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/AE2 Stuff[ae2stuff]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/AE2 Stuff[ae2stuff]/lang/zh_CN.lang index 50e2c78c..92458035 100644 --- a/.minecraft/config/txloader/forceload/AE2 Stuff[ae2stuff]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/AE2 Stuff[ae2stuff]/lang/zh_CN.lang @@ -33,27 +33,27 @@ ae2stuff.wireless.advtool.queueing=§a队列模式 ae2stuff.wireless.advtool.binding=§a绑定模式 ae2stuff.wireless.advtool.queueing.activated=队列模式已激活 ae2stuff.wireless.advtool.binding.activated=绑定模式已激活 -ae2stuff.wireless.advtool.queued=位于 %s,%s,%s 的接入器已加入队列 +ae2stuff.wireless.advtool.queued=位于 %s,%s,%s 的无线接入器已加入队列 ae2stuff.wireless.advtool.queuederror=接入器已处于队列中 -ae2stuff.wireless.advtool.queueing.empty=点击无线接入器以加入绑定队列 +ae2stuff.wireless.advtool.queueing.empty=右击无线接入器以加入绑定队列 ae2stuff.wireless.advtool.binding.empty=切换至队列模式以添加接入器至队列 -ae2stuff.wireless.advtool.queueing.notempty=在队列中的当前无线接入器: -ae2stuff.wireless.advtool.binding.notempty=队列中的当前待绑定无线接入器: -ae2stuff.wireless.advtool.connector.next=在队列中的下一个接入器:%s,%s,%s +ae2stuff.wireless.advtool.queueing.notempty=队列中的无线接入器: +ae2stuff.wireless.advtool.binding.notempty=队列中待绑定的无线接入器: +ae2stuff.wireless.advtool.connector.next=队列中的下一个接入器:%s,%s,%s ae2stuff.wireless.advtool.extra=§o潜行右击以在队列模式和绑定模式间切换 ae2stuff.wireless.advtool.noconnectors=队列中没有接入器。切换工具至队列模式并添加一些 -ae2stuff.wireless.advtool.pop=%s,%s,%s 已从队列中移除 +ae2stuff.wireless.advtool.pop=已从队列中移除位于%s,%s,%s 的接入器 ae2stuff.wireless.advtool.hub.queued=已将%s个集线器槽位加入队列 ae2stuff.wireless.advtool.queueing.clear=队列已清空 -ae2stuff.wireless.tooltips.advtool.queueing.clear=潜行+%s+右键点击清空队列 -ae2stuff.wireless.tooltips.advtool.hubqols.binding=%s+右键以连接至全部空闲集线器槽位 +ae2stuff.wireless.tooltips.advtool.queueing.clear=潜行+%s+右击以清空队列 +ae2stuff.wireless.tooltips.advtool.hubqols.binding=%s+右击以连接至全部空闲集线器槽位 ae2stuff.wireless.tooltips.advtool.hubqols.queueing=%s+右键以将全部空闲集线器槽位加入队列 ae2stuff.wireless.tool.connected=已连接到 %s,%s,%s ae2stuff.wireless.tool.failed=连接失败 ae2stuff.wireless.tool.dimension=两个接入器必须在相同维度 ae2stuff.wireless.tool.noexist=绑定的接入器不存在 ae2stuff.wireless.tool.security.player=安全违规 - 你没有修改这个网络的权限 -ae2stuff.wireless.tool.targethubfull=此集线器已满 +ae2stuff.wireless.tool.targethubfull=目标集线器已满 ae2stuff.visualiser.bound=可视化网络位于 %s,%s,%s ae2stuff.visualiser.mode=模式: diff --git a/.minecraft/config/txloader/forceload/AE2 Wireless Crafting Terminal[ae2wct]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/AE2 Wireless Crafting Terminal[ae2wct]/lang/zh_CN.lang index 54bdb5ce..8aea2a3e 100644 --- a/.minecraft/config/txloader/forceload/AE2 Wireless Crafting Terminal[ae2wct]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/AE2 Wireless Crafting Terminal[ae2wct]/lang/zh_CN.lang @@ -69,6 +69,6 @@ chatmessages.ae2wct.InitializeMagnet=在绑定之前你必须先右键点击手 #Keybindings ae2wct.OpenTerminal=打开无线合成终端 -ae2wct.OpenMagnetFilter=打开磁场增幅卡筛选GUI -ae2wct.SwitchMagnetMode=激活/停用磁场增幅卡 +ae2wct.OpenMagnetFilter=打开磁力卡筛选器GUI +ae2wct.SwitchMagnetMode=激活/停用磁力卡 key.categories.ae2wct=无线合成终端 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Advanced Solar Panels[advancedsolarpanel]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/Advanced Solar Panels[advancedsolarpanel]/lang/de_DE.lang index 08ee55b3..cd274258 100644 --- a/.minecraft/config/txloader/forceload/Advanced Solar Panels[advancedsolarpanel]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/Advanced Solar Panels[advancedsolarpanel]/lang/de_DE.lang @@ -7,7 +7,7 @@ itemIrradiantGlassPane.name=Strahlende Glasscheibe itemIridiumIronPlate.name=Iridium-Eisen Platte itemReinforcedIridiumIronPlate.name=Verstärkte Iridium-Eisen Platte itemIrradiantReinforcedPlate.name=Strahlende Verstärkte Platte -itemSunnariumPart.name=Sunnarium +itemSunnariumPart.name=Sunnarium-Teilchen ingotIridium.name=Iridium Barren itemUranIngot.name=Uranbarren itemMTCore.name=MT Kern diff --git a/.minecraft/config/txloader/forceload/Advanced Solar Panels[advancedsolarpanel]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Advanced Solar Panels[advancedsolarpanel]/lang/ru_RU.lang index 210c4b2b..28a55508 100644 --- a/.minecraft/config/txloader/forceload/Advanced Solar Panels[advancedsolarpanel]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Advanced Solar Panels[advancedsolarpanel]/lang/ru_RU.lang @@ -23,7 +23,7 @@ item.hybridSolarHelmet.name=Гибридный солнечный шлем item.ultimateSolarHelmet.name=Совершенный солнечный шлем tile.AdvancedSolarPanel.name=Новая солнечная панель gui.AdvancedSolarPanel.storage=Ёмкость -gui.AdvancedSolarPanel.maxOutput=Макс выход +gui.AdvancedSolarPanel.maxOutput=Макс. выход gui.AdvancedSolarPanel.generating=Генерация gui.AdvancedSolarPanel.energyPerTick=EU/t gui.MolecularTransformer.input=Вход diff --git a/.minecraft/config/txloader/forceload/Adventure Backpack[adventurebackpack]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Adventure Backpack[adventurebackpack]/lang/ru_RU.lang index 2f16773f..a1bcec5d 100644 --- a/.minecraft/config/txloader/forceload/Adventure Backpack[adventurebackpack]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Adventure Backpack[adventurebackpack]/lang/ru_RU.lang @@ -165,7 +165,7 @@ adventurebackpack:skin.name.light_blue=Голубой adventurebackpack:skin.name.light_gray=Светло-Серый adventurebackpack:skin.name.lime=Лаймовый adventurebackpack:skin.name.magenta=Пурпурный -adventurebackpack:skin.name.magma_cube=Магмовый Куб +adventurebackpack:skin.name.magma_cube=Магмовый куб adventurebackpack:skin.name.melon=Арбузный adventurebackpack:skin.name.modded_network=Молодёжный adventurebackpack:skin.name.mooshroom=Грибной diff --git a/.minecraft/config/txloader/forceload/Adventure Backpack[adventurebackpack]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Adventure Backpack[adventurebackpack]/lang/zh_CN.lang index 0397d360..0ae56391 100644 --- a/.minecraft/config/txloader/forceload/Adventure Backpack[adventurebackpack]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Adventure Backpack[adventurebackpack]/lang/zh_CN.lang @@ -26,7 +26,7 @@ item.adventurebackpack:hose_leftTank_suck.name=软管:左侧储罐 / 吸取模 item.adventurebackpack:hose_leftTank_spill.name=软管:左侧储罐 / 喷洒模式 item.adventurebackpack:hose_leftTank_drink.name=软管:左侧储罐 / 饮用模式 -item.adventurebackpack:hose_rightTank_suck.name=软管:右侧侧储罐 / 吸取模式 +item.adventurebackpack:hose_rightTank_suck.name=软管:右侧储罐 / 吸取模式 item.adventurebackpack:hose_rightTank_spill.name=软管:右侧储罐 / 喷洒模式 item.adventurebackpack:hose_rightTank_drink.name=软管:右侧储罐 / 饮用模式 item.adventurebackpack:hoseUseless.name=软管:无法使用 / 没有背包 diff --git a/.minecraft/config/txloader/forceload/Alchemical Grate[alchgrate]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/Alchemical Grate[alchgrate]/lang/de_DE.lang index b4287cbb..2665c786 100644 --- a/.minecraft/config/txloader/forceload/Alchemical Grate[alchgrate]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/Alchemical Grate[alchgrate]/lang/de_DE.lang @@ -2,5 +2,5 @@ container.alchgrate=Alchemistisches Gitter tile.alchgrate.name=Alchemistisches Gitter tc.research_name.ALCHGRATE=Alchemistisches Gitter -tc.research_page.ALCHGRATE.1=Durch das Kombinieren eines Gitters mit einer Hungrigen Kiste hast du wohl eine Kiste kreiert, dessen Inhalt sowohl im Behälter, als auch in der Welt gleichzeit existiert.

Trotz des Verlustes von etwas Kapazität und der Möglichkeit das Gitter zu schließen, bist du sicher, dass dieses Gerät beim sauberen Automatisieren des Fortgeschrittenen Alchemistischen Ofens helfen wird. +tc.research_page.ALCHGRATE.1=Durch das Kombinieren eines Gitters mit einer Hungrigen Kiste hast du wohl eine Kiste kreiert, deren Inhalt sowohl im Behälter, als auch in der Welt gleichzeit existiert.

Trotz des Verlustes von etwas Kapazität und der Möglichkeit, das Gitter zu schließen, bist du sicher, dass dieses Gerät beim sauberen Automatisieren des Fortgeschrittenen Alchemistischen Ofens helfen wird. tc.research_text.ALCHGRATE=Keine verschütteten Gegenstände mehr \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Amun-Ra[amunra]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Amun-Ra[amunra]/lang/ru_RU.lang index f7bc86a1..1d2536a1 100644 --- a/.minecraft/config/txloader/forceload/Amun-Ra[amunra]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Amun-Ra[amunra]/lang/ru_RU.lang @@ -227,7 +227,7 @@ item.baseItem.tricorder.message.unknown=Неизвесно item.baseItem.tricorder.message.unknownGas=Неизвесный газ item.baseItem.tricorder.message.none=нет item.nanotool.name=Нанороботный мультиинструмент -item.nanotool.mode-prefix=Модус +item.nanotool.mode-prefix=Режим item.nanotool.mode.workbench=Верстак item.nanotool.mode.axe=Топор item.nanotool.mode.hoe=Мотыга diff --git a/.minecraft/config/txloader/forceload/Amun-Ra[amunra]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Amun-Ra[amunra]/lang/zh_CN.lang index 157eff33..d4e06106 100644 --- a/.minecraft/config/txloader/forceload/Amun-Ra[amunra]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Amun-Ra[amunra]/lang/zh_CN.lang @@ -40,21 +40,21 @@ tile.smoothbasalt.slab.name=平滑玄武岩台阶 tile.smoothbasalt.stairs.name=平滑玄武岩楼梯 tile.blockUranium.name=铀块 tile.mothershipController.name=母舰导航控制台 -tile.mothershipController.description=控制母舰的目的地. +tile.mothershipController.description=控制母舰的目的地。 tile.mothershipEngineRocket.name=火箭引擎 tile.machines2.name=喷口 tile.mothershipEngineRocketJet.name=火箭引擎喷口 tile.msBoosters1.0.name=粗胚 -tile.mothershipEngineRocketBooster.name=火箭引擎方块 +tile.mothershipEngineRocketBooster.name=火箭引擎基座 tile.mothershipEngineRocket.description=将一个或多个引擎方块排成一行,并在一侧安装引擎喷口,即可建成一台母舰引擎,使母舰可以移动 tile.mothershipSettings.name=母舰配置终端 -tile.mothershipSettings.description=允许自定义母舰在地图上的外观、名字及其登陆权限. +tile.mothershipSettings.description=允许自定义母舰在地图上的外观、名称及其登陆权限。 tile.mothershipSettings.customize=自定义 tile.mothershipSettings.permission=权限 tile.mothershipSettings.permissionLand=登陆权限 -tile.mothershipSettings.permissionLandDesc=设置可登陆此母舰的玩家. +tile.mothershipSettings.permissionLandDesc=设置可登陆此母舰的玩家。 tile.mothershipSettings.permissionUse=使用权限 -tile.mothershipSettings.permissionUseDesc=设置可以访问并使用此母舰上设备的玩家.设备包括导航控制台、火箭引擎以及配置终端. +tile.mothershipSettings.permissionUseDesc=设置可以访问并使用此母舰上设备的玩家。设备包括导航控制台、火箭引擎以及配置终端。 tile.mothershipSettings.permission.addUserError=未找到玩家 %s tile.mothershipSettings.permission.addUserErrorSelf=不能添加自身 tile.mothershipSettings.permission.addUser=添加玩家 @@ -66,20 +66,20 @@ tile.mothershipSettings.permission.whitelist=白名单 tile.mothershipSettings.permission.blacklist=黑名单 tile.msBaseBlock.name=母舰方块 tile.mothershipEngineIon.name=离子推进器 -tile.mothershipEngineRocketBoosterIon.name=离子推进器方块 +tile.mothershipEngineRocketBoosterIon.name=离子推进器基座 tile.mothershipEngineRocketJetIon.name=离子推进器喷口 tile.machines3.0.name=机器 tile.blockScale.name=方块质量 -tile.blockScale.description=显示直接放置在其上的方块质量.该质量与母舰建造相关. +tile.blockScale.description=显示直接放置在其上的方块质量。该质量与母舰建造相关。 tile.machines4.0.name=机器 tile.shuttleDock.name=穿梭机接驳舱 tile.shuttleDock.description=放置在母舰外墙或空间站上,以便穿梭机接驳。穿梭机可以停靠在另一侧。 tile.gravity.name=人工重力发生器 -tile.gravity.description=在可配置的长方体区域中,生成向下(或向上)的力。能耗取决于面积和力的大小。 +tile.gravity.description=在可配置的立方体区域中,生成向下(或向上)的力。能耗取决于作用范围和力的大小。 tile.aluChest.name=铝制箱子 -tile.aluChest.description=容量与普通箱子相同.可以组合成大箱子. +tile.aluChest.description=容量与普通箱子相同。可以组合成大箱子。 tile.steelChest.name=钢制箱子 -tile.steelChest.description=容量是普通箱子的两倍,但不能组合成大箱子. +tile.steelChest.description=容量是普通箱子的两倍,但不能组合成大箱子。 tile.oldConcreteOre.0.name=褐铁矿 diff --git a/.minecraft/config/txloader/forceload/Angelica(+3)[angelica]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/Angelica(+3)[angelica]/lang/fr_FR.lang index f64dece9..b52cba52 100644 --- a/.minecraft/config/txloader/forceload/Angelica(+3)[angelica]/lang/fr_FR.lang +++ b/.minecraft/config/txloader/forceload/Angelica(+3)[angelica]/lang/fr_FR.lang @@ -135,12 +135,37 @@ options.dynamic_lights=Dynamic Lights options.dynamic_lights.tooltip=Enables dynamic lights. Modes: OFF - off, FASTEST - 500ms delay, FAST - 250ms delay, FANCY - 50ms delay, REALTIME - no delay. options.dynamic_lights_shader_force=Dynamic Lights - Forced With Shaders options.dynamic_lights_shader_force.tooltip=Enabled - Dynamic Lights are shown even when a shader is active, Disabled - Dynamic Lights are disabled when a shader is active. +options.angelica.fontconfig=Font Configuration... +options.angelica.fontconfig.title=Font Configuration +options.angelica.fontconfig.currentfonts=Primary font: §e%s§r Fallback font: §b%s +options.angelica.fontconfig.searchprompt=§7§oSearch fonts... +options.angelica.fontconfig.disable_custom_font=Disable Custom Font +options.angelica.fontconfig.enable_custom_font=Enable Custom Font +options.angelica.fontconfig.reset_values=Reset Values +options.angelica.fontconfig.font_quality=Custom Font Quality: %s +options.angelica.fontconfig.shadow_offset=Shadow Offset: %s +options.angelica.fontconfig.glyph_scale=Glyph Scale: %s +options.angelica.fontconfig.glyph_aspect=Glyph Aspect: %s +options.angelica.fontconfig.whitespace_scale=Whitespace Size: %s +options.angelica.fontconfig.glyph_spacing=Glyph Spacing: %s +options.angelica.fontconfig.font_aa_strength=Font AA Strength: %s +options.angelica.fontconfig.aamode.aa_none=Font AA: OFF +options.angelica.fontconfig.aamode.aa_4x=Font AA: 4x MSAA +options.angelica.fontconfig.aamode.aa_16x=Font AA: 16x MSAA +options.angelica.fontconfig.font_quality.tooltip=The quality at which custom fonts are rendered, making them less pixelated at the expense of some performance and memory. +options.angelica.fontconfig.shadow_offset.tooltip=The distance at which the fonts' shadows are drawn. Also affects the way §lbold§r text is drawn; turn this down if you see double text. +options.angelica.fontconfig.glyph_scale.tooltip=The scale of each individual glyph. Extreme values might make your game unplayable. +options.angelica.fontconfig.glyph_aspect.tooltip=The aspect ratio of each individual glyph. +options.angelica.fontconfig.whitespace_scale.tooltip=The scaling factor of blank characters like spaces. +options.angelica.fontconfig.glyph_spacing.tooltip=The spacing between each individual glyph. +options.angelica.fontconfig.font_aa_strength.tooltip=The spacing of samples used in font antialiasing. High values may cause fonts to look blurry, low values may cause aliasing. See what works best with your settings. +options.angelica.fontconfig.aamode.tooltip=The font antialiasing mode. Can significantly improve the appearance and readability of text that's being scaled or viewed at oblique angles, at the expense of some performance. options.angelica.droppedItemLimit=Dropped Item Render Limit options.angelica.droppedItemLimit.tooltip=The maximum number of dropped items that will be rendered. Lower values can improve performance. options.angelica.mobSpawnerRenderDistance=Mob spawner render distance options.angelica.mobSpawnerRenderDistance.tooltip=Render distance for the spinning mob inside mod spawners -options.angelica.itemdisplaylistcount=Item Renderer Display List Cache Size -options.angelica.itemdisplaylistcount.tooltip=The maximum number of display lists to cache in the optimized item renderer. Higher values will increase performance but increase VRAM usage. +options.angelica.itemdisplaylistcount=Item Renderer Cache Limit +options.angelica.itemdisplaylistcount.tooltip=The upper limit of VBO's to cache in the optimized item renderer. Higher values will significantly increase performance, but may result in increased VRAM usage. options.angelica.sleepbeforeswap=Alternate FPS Limiter options.angelica.sleepbeforeswap.tooltip=Switches to an alternate FPS limiter that gives more stable frametimes, in exchange for slightly more latency. Will never introduce more than one frame of latency, and has a lower impact at higher framerates. pack.iris.select.title=Select diff --git a/.minecraft/config/txloader/forceload/Angelica(+3)[angelica]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Angelica(+3)[angelica]/lang/ja_JP.lang index d7aa3c58..befc5adb 100644 --- a/.minecraft/config/txloader/forceload/Angelica(+3)[angelica]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Angelica(+3)[angelica]/lang/ja_JP.lang @@ -135,12 +135,37 @@ options.dynamic_lights=動的ライティング options.dynamic_lights.tooltip=動的ライティングを有効にする。モード: OFF - オフ、FASTEST - 500ms遅延、FAST - 250ms遅延、FANCY - 50ms遅延、REALTIME - 遅延なし options.dynamic_lights_shader_force=動的ライティング - シェーダーによる強制 options.dynamic_lights_shader_force.tooltip=Enabled - シェーダーが有効な場合でも動的ライティングを行います、Disabled - シェーダーが有効な場合は動的ライティングを無効にします。 +options.angelica.fontconfig=フォント設定... +options.angelica.fontconfig.title=フォント設定 +options.angelica.fontconfig.currentfonts=プライマリフォント: §e%s§r セカンダリフォント: §b%s +options.angelica.fontconfig.searchprompt=§7§oフォントを検索... +options.angelica.fontconfig.disable_custom_font=カスタムフォントを無効化 +options.angelica.fontconfig.enable_custom_font=カスタムフォントを有効化 +options.angelica.fontconfig.reset_values=設定値のリセット +options.angelica.fontconfig.font_quality=カスタムフォントの品質: %s +options.angelica.fontconfig.shadow_offset=影のオフセット: %s +options.angelica.fontconfig.glyph_scale=文字の大きさ: %s +options.angelica.fontconfig.glyph_aspect=文字のアスペクト比: %s +options.angelica.fontconfig.whitespace_scale=ホワイトスペースの大きさ: %s +options.angelica.fontconfig.glyph_spacing=文字間隔: %s +options.angelica.fontconfig.font_aa_strength=フォントのAAの強さ: %s +options.angelica.fontconfig.aamode.aa_none=フォントのAA: オフ +options.angelica.fontconfig.aamode.aa_4x=フォントのAA: 4x MSAA +options.angelica.fontconfig.aamode.aa_16x=フォントのAA: 16x MSAA +options.angelica.fontconfig.font_quality.tooltip=カスタムフォントの描画品質。パフォーマンスとメモリ使用量を犠牲にドット感を軽減させることができます。 +options.angelica.fontconfig.shadow_offset.tooltip=フォントの影を描画する距離。§l太字§r テキストの描画にも影響します。太字のテキストが二重に見える場合はこの値を下げてください。 +options.angelica.fontconfig.glyph_scale.tooltip=個々の文字の大きさ。極端な値に設定するとゲームプレイが困難になる可能性があります。 +options.angelica.fontconfig.glyph_aspect.tooltip=個々の文字のアスペクト比。 +options.angelica.fontconfig.whitespace_scale.tooltip=スペースなどの空白文字の大きさ。 +options.angelica.fontconfig.glyph_spacing.tooltip=個々の文字間の空白。 +options.angelica.fontconfig.font_aa_strength.tooltip=フォントのアンチエイリアシングに使用するサンプル間隔。高い値を設定するとフォントがぼやけて滑らかになり、低い値を設定するとエイリアスが発生してギザギザに見えます。お好みの設定に調整してください。 +options.angelica.fontconfig.aamode.tooltip=フォントのアンチエイリアスのモード。若干のパフォーマンスを犠牲にして、拡大縮小されたテキストや斜めから見たテキストの見栄えや読みやすさを大幅に改善できます。 options.angelica.droppedItemLimit=ドロップしたアイテムの描画制限 options.angelica.droppedItemLimit.tooltip=描画されるドロップアイテムの最大個数。値を下げるとパフォーマンスが向上します。 options.angelica.mobSpawnerRenderDistance=Mobスポナーの描画距離 options.angelica.mobSpawnerRenderDistance.tooltip=Mobスポナー内で回っているMobの描画距離 -options.angelica.itemdisplaylistcount=アイテム描画におけるディスプレイリストのキャッシュサイズ -options.angelica.itemdisplaylistcount.tooltip=アイテム描画の最適化においてキャッシュするディスプレイリストの最大数。値を大きくするとパフォーマンスが向上しますが、VRAMの使用量が増えます。 +options.angelica.itemdisplaylistcount=アイテム描画におけるキャッシュ上限 +options.angelica.itemdisplaylistcount.tooltip=アイテム描画の最適化においてキャッシュするVBOの上限値。値を大きくするとパフォーマンスが大幅に向上しますが、VRAMの使用量が増えます。 options.angelica.sleepbeforeswap=代替FPSリミッター options.angelica.sleepbeforeswap.tooltip=少し遅延が増える代わりにフレームタイムが安定する代替FPSリミッターに切り替えます。1フレーム以上の遅延は発生せず、フレームレートが高いほど影響が小さくなります。 pack.iris.select.title=選択 diff --git a/.minecraft/config/txloader/forceload/Angelica(+3)[angelica]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Angelica(+3)[angelica]/lang/tr_TR.lang index 78f7c68b..832c7dcd 100644 --- a/.minecraft/config/txloader/forceload/Angelica(+3)[angelica]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/Angelica(+3)[angelica]/lang/tr_TR.lang @@ -135,6 +135,31 @@ options.dynamic_lights=Dinamik Işıklandırma options.dynamic_lights.tooltip=Dinamik Işıklandırmayı aktifleştirir. Seçenekler: OFF - kapalı, FASTEST - 500ms gecikme, FAST - 250ms gecikme, FANCY - 50ms gecikme, REALTIME - gecikmesiz. options.dynamic_lights_shader_force=Dinamlik Işıklandırma - Shader'la Zorla options.dynamic_lights_shader_force.tooltip=Seçili - Dinamik ışıklandırma shader varken bile aktifleştirilir, Seçili Değil - Dinamik ışıklandırma shader varken devre dışı kalır. +options.angelica.fontconfig=Font Configuration... +options.angelica.fontconfig.title=Font Configuration +options.angelica.fontconfig.currentfonts=Primary font: §e%s§r Fallback font: §b%s +options.angelica.fontconfig.searchprompt=§7§oSearch fonts... +options.angelica.fontconfig.disable_custom_font=Disable Custom Font +options.angelica.fontconfig.enable_custom_font=Enable Custom Font +options.angelica.fontconfig.reset_values=Reset Values +options.angelica.fontconfig.font_quality=Custom Font Quality: %s +options.angelica.fontconfig.shadow_offset=Shadow Offset: %s +options.angelica.fontconfig.glyph_scale=Glyph Scale: %s +options.angelica.fontconfig.glyph_aspect=Glyph Aspect: %s +options.angelica.fontconfig.whitespace_scale=Whitespace Size: %s +options.angelica.fontconfig.glyph_spacing=Glyph Spacing: %s +options.angelica.fontconfig.font_aa_strength=Font AA Strength: %s +options.angelica.fontconfig.aamode.aa_none=Font AA: OFF +options.angelica.fontconfig.aamode.aa_4x=Font AA: 4x MSAA +options.angelica.fontconfig.aamode.aa_16x=Font AA: 16x MSAA +options.angelica.fontconfig.font_quality.tooltip=The quality at which custom fonts are rendered, making them less pixelated at the expense of some performance and memory. +options.angelica.fontconfig.shadow_offset.tooltip=The distance at which the fonts' shadows are drawn. Also affects the way §lbold§r text is drawn; turn this down if you see double text. +options.angelica.fontconfig.glyph_scale.tooltip=The scale of each individual glyph. Extreme values might make your game unplayable. +options.angelica.fontconfig.glyph_aspect.tooltip=The aspect ratio of each individual glyph. +options.angelica.fontconfig.whitespace_scale.tooltip=The scaling factor of blank characters like spaces. +options.angelica.fontconfig.glyph_spacing.tooltip=The spacing between each individual glyph. +options.angelica.fontconfig.font_aa_strength.tooltip=The spacing of samples used in font antialiasing. High values may cause fonts to look blurry, low values may cause aliasing. See what works best with your settings. +options.angelica.fontconfig.aamode.tooltip=The font antialiasing mode. Can significantly improve the appearance and readability of text that's being scaled or viewed at oblique angles, at the expense of some performance. options.angelica.droppedItemLimit=Yerdeki Eşyaların İşlenme Limiti options.angelica.droppedItemLimit.tooltip=Yerdeki eşyaların en fazla kaç tanesinin işleneceğini ayarlar. Düşük değer performansı arttırabilir. options.angelica.mobSpawnerRenderDistance=Yaratık Doğurucu İşleme Mesafesi diff --git a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/de_DE.lang index 0e79e3a5..2fe4415e 100644 --- a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/de_DE.lang @@ -122,7 +122,7 @@ chat.appliedenergistics2.LevelEmitterInAnotherDim=Level emitter located in dimen chat.appliedenergistics2.LevelEmitterHighlighted=The level emitter is now highlighted at %d, %d, %d chat.appliedenergistics2.P2PInAnotherDim=P2P located in dimension: %d and cant be highlighted chat.appliedenergistics2.P2PHighlighted=The P2P is now highlighted at %d, %d, %d -chat.appliedenergistics2.CraftingItemsWentMissing=Could not start craft, ingredient went missing: %d * %s +chat.appliedenergistics2.CraftingItemsWentMissing=Missing ingredient: %d * %s chat.appliedenergistics2.FBOUnsupported=OpenGL FBOs not supported, cannot export image chat.appliedenergistics2.PriorityInvalidTarget=Target has no priority chat.appliedenergistics2.PriorityReadout=Current priority is %d @@ -130,9 +130,11 @@ chat.appliedenergistics2.PriorityConfigured=Updated priority to %d chat.appliedenergistics2.DriveLockingToggled=Cells in drive were partitioned/unpartitioned chat.appliedenergistics2.ChestLockingToggled=Cell in chest was partitioned/unpartitioned chat.appliedenergistics2.FinishCraftingRemind=Crafting of %s * %s finished in %s. -chat.appliedenergistics2.CraftingCantExtract=Can't extract required amount of ingredient from storage: %d / %d | %s +chat.appliedenergistics2.CraftingCantExtract=Can't extract ingredient: %d / %d | %s chat.appliedenergistics2.MachineInOtherDim=%d located in dimension: %d and cant be highlighted +chat.appliedenergistics2.MachineInOtherDimNamed=%d "%s" located in dimension: %d and cant be highlighted chat.appliedenergistics2.MachineHighlighted=The %d is now highlighted at %d, %d, %d +chat.appliedenergistics2.MachineHighlightedNamed=The %d "%d" is now highlighted at %d, %d, %d chat.appliedenergistics2.StorageHighlighted=The %d containing %d %d is now highlighted at %d, %d, %d chat.appliedenergistics2.StorageInOtherDim=%d containing %d %d is located in dimension: %d and cant be highlighted @@ -273,6 +275,8 @@ gui.appliedenergistics2.Empty=Leer gui.appliedenergistics2.Stored=Gespeichert gui.appliedenergistics2.AddToBookmark=Bookmark gui.appliedenergistics2.Cancel=Abbrechen +gui.appliedenergistics2.Suspend=Suspend +gui.appliedenergistics2.Resume=Resume gui.appliedenergistics2.ETAFormat=HH:mm:ss gui.appliedenergistics2.SwitchCraftingSimulationDisplayMode=Switch display mode (List/Tree) gui.appliedenergistics2.Crafting=Fertigung @@ -589,6 +593,9 @@ gui.tooltips.appliedenergistics2.CPUAllowAllDesc=Allow all crafting requests gui.tooltips.appliedenergistics2.CPUOnlyAllowPlayerDesc=Only allow crafting requests from player gui.tooltips.appliedenergistics2.CPUOnlyAllowNonPlayerDesc=Only allow crafting requests from non-player +gui.tooltips.appliedenergistics2.Suspend=Click to stop this CPU from sending out crafts +gui.tooltips.appliedenergistics2.Resume=Click to make this CPU send out crafts again + gui.tooltips.appliedenergistics2.PinsSection=Pins Section gui.tooltips.appliedenergistics2.PinsSectionActive=Pins Section Enabled gui.tooltips.appliedenergistics2.PinsSectionDisabled=Pins Section Disabled @@ -667,6 +674,7 @@ item.appliedenergistics2.ItemExtremeStorageCell.Universe.name=Artificial Univers item.appliedenergistics2.ItemCreativeStorageCell.name=Kreative ME-Speicherzelle item.appliedenergistics2.ItemVoidStorageCell.name=Void ME-Speicherzelle item.appliedenergistics2.ItemEncodedPattern.name=Kodierte ME-Schablone +item.appliedenergistics2.ItemEncodedUltimatePattern.name=Encoded Ultimate Pattern item.appliedenergistics2.ItemViewCell.name=Sichtzelle item.appliedenergistics2.ItemFacade.name=Kabelfassade diff --git a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/es_ES.lang index 2b8f5eb6..0de871c9 100644 --- a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/es_ES.lang @@ -132,7 +132,9 @@ chat.appliedenergistics2.ChestLockingToggled=Celda en el cofre fue Particionada/ chat.appliedenergistics2.FinishCraftingRemind=La elaboración de %s × %s ha terminado en %s chat.appliedenergistics2.CraftingCantExtract=No se puede extraer la cantidad requerida de ingrediente del Almacenamiento: %d / %d | %s chat.appliedenergistics2.MachineInOtherDim=%d ubicada en la dimensión: %d , no puede ser resaltada +chat.appliedenergistics2.MachineInOtherDimNamed=%d "%s" located in dimension: %d and cant be highlighted chat.appliedenergistics2.MachineHighlighted=La %d ahora esta resaltada en %d, %d, %d +chat.appliedenergistics2.MachineHighlightedNamed=The %d "%d" is now highlighted at %d, %d, %d chat.appliedenergistics2.StorageHighlighted=El %d contiene %d %d esta ahora resaltado en %d, %d, %d chat.appliedenergistics2.StorageInOtherDim=%d contiene %d %d esta ubicado en la dimensión: %d y no puede ser resaltado @@ -273,6 +275,8 @@ gui.appliedenergistics2.Empty=Vacío gui.appliedenergistics2.Stored=Almacenado gui.appliedenergistics2.AddToBookmark=Marcador gui.appliedenergistics2.Cancel=Cancelar +gui.appliedenergistics2.Suspend=Suspend +gui.appliedenergistics2.Resume=Resume gui.appliedenergistics2.ETAFormat=HH:mm:ss gui.appliedenergistics2.SwitchCraftingSimulationDisplayMode=Cambiar modo de visualización (Lista/Árbol) gui.appliedenergistics2.Crafting=Elaborando @@ -589,6 +593,9 @@ gui.tooltips.appliedenergistics2.CPUAllowAllDesc=Permitir todas las peticiones d gui.tooltips.appliedenergistics2.CPUOnlyAllowPlayerDesc=Permitir solo las peticiones de elaboración del jugador gui.tooltips.appliedenergistics2.CPUOnlyAllowNonPlayerDesc=Permitir solo las peticiones de elaboración de No-Jugadores +gui.tooltips.appliedenergistics2.Suspend=Click to stop this CPU from sending out crafts +gui.tooltips.appliedenergistics2.Resume=Click to make this CPU send out crafts again + gui.tooltips.appliedenergistics2.PinsSection=Sección de pines gui.tooltips.appliedenergistics2.PinsSectionActive=Sección de pines habilitada gui.tooltips.appliedenergistics2.PinsSectionDisabled=Sección de pines deshabilitada @@ -667,6 +674,7 @@ item.appliedenergistics2.ItemExtremeStorageCell.Universe.name=Celda de Almacenam item.appliedenergistics2.ItemCreativeStorageCell.name=Unidad de Almacenamiento Creativa ME item.appliedenergistics2.ItemVoidStorageCell.name=Celda de Almacenamiento del Vacío ME item.appliedenergistics2.ItemEncodedPattern.name=Patrón Codificado +item.appliedenergistics2.ItemEncodedUltimatePattern.name=Encoded Ultimate Pattern item.appliedenergistics2.ItemViewCell.name=Celda de Visión item.appliedenergistics2.ItemFacade.name=Fachada de Cable diff --git a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/fr_FR.lang index e164400a..3e13343d 100644 --- a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/fr_FR.lang +++ b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/fr_FR.lang @@ -122,7 +122,7 @@ chat.appliedenergistics2.LevelEmitterInAnotherDim=Level emitter located in dimen chat.appliedenergistics2.LevelEmitterHighlighted=The level emitter is now highlighted at %d, %d, %d chat.appliedenergistics2.P2PInAnotherDim=P2P located in dimension: %d and cant be highlighted chat.appliedenergistics2.P2PHighlighted=The P2P is now highlighted at %d, %d, %d -chat.appliedenergistics2.CraftingItemsWentMissing=Could not start craft, ingredient went missing: %d * %s +chat.appliedenergistics2.CraftingItemsWentMissing=Missing ingredient: %d * %s chat.appliedenergistics2.FBOUnsupported=OpenGL FBOs not supported, cannot export image chat.appliedenergistics2.PriorityInvalidTarget=Target has no priority chat.appliedenergistics2.PriorityReadout=Current priority is %d @@ -130,9 +130,11 @@ chat.appliedenergistics2.PriorityConfigured=Updated priority to %d chat.appliedenergistics2.DriveLockingToggled=Cells in drive were partitioned/unpartitioned chat.appliedenergistics2.ChestLockingToggled=Cell in chest was partitioned/unpartitioned chat.appliedenergistics2.FinishCraftingRemind=Crafting of %s * %s finished in %s. -chat.appliedenergistics2.CraftingCantExtract=Can't extract required amount of ingredient from storage: %d / %d | %s +chat.appliedenergistics2.CraftingCantExtract=Can't extract ingredient: %d / %d | %s chat.appliedenergistics2.MachineInOtherDim=%d located in dimension: %d and cant be highlighted +chat.appliedenergistics2.MachineInOtherDimNamed=%d "%s" located in dimension: %d and cant be highlighted chat.appliedenergistics2.MachineHighlighted=The %d is now highlighted at %d, %d, %d +chat.appliedenergistics2.MachineHighlightedNamed=The %d "%d" is now highlighted at %d, %d, %d chat.appliedenergistics2.StorageHighlighted=The %d containing %d %d is now highlighted at %d, %d, %d chat.appliedenergistics2.StorageInOtherDim=%d containing %d %d is located in dimension: %d and cant be highlighted @@ -273,6 +275,8 @@ gui.appliedenergistics2.Empty=Empty gui.appliedenergistics2.Stored=Stored gui.appliedenergistics2.AddToBookmark=Bookmark gui.appliedenergistics2.Cancel=Cancel +gui.appliedenergistics2.Suspend=Suspend +gui.appliedenergistics2.Resume=Resume gui.appliedenergistics2.ETAFormat=HH:mm:ss gui.appliedenergistics2.SwitchCraftingSimulationDisplayMode=Switch display mode (List/Tree) gui.appliedenergistics2.Crafting=Crafting @@ -589,6 +593,9 @@ gui.tooltips.appliedenergistics2.CPUAllowAllDesc=Allow all crafting requests gui.tooltips.appliedenergistics2.CPUOnlyAllowPlayerDesc=Only allow crafting requests from player gui.tooltips.appliedenergistics2.CPUOnlyAllowNonPlayerDesc=Only allow crafting requests from non-player +gui.tooltips.appliedenergistics2.Suspend=Click to stop this CPU from sending out crafts +gui.tooltips.appliedenergistics2.Resume=Click to make this CPU send out crafts again + gui.tooltips.appliedenergistics2.PinsSection=Pins Section gui.tooltips.appliedenergistics2.PinsSectionActive=Pins Section Enabled gui.tooltips.appliedenergistics2.PinsSectionDisabled=Pins Section Disabled @@ -667,6 +674,7 @@ item.appliedenergistics2.ItemExtremeStorageCell.Universe.name=Artificial Univers item.appliedenergistics2.ItemCreativeStorageCell.name=Creative ME Storage Cell item.appliedenergistics2.ItemVoidStorageCell.name=Void ME Storage Cell item.appliedenergistics2.ItemEncodedPattern.name=Encoded Pattern +item.appliedenergistics2.ItemEncodedUltimatePattern.name=Encoded Ultimate Pattern item.appliedenergistics2.ItemViewCell.name=View Cell item.appliedenergistics2.ItemFacade.name=Cable Facade diff --git a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/ja_JP.lang index 50fe46d5..7005181a 100644 --- a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/ja_JP.lang @@ -122,7 +122,7 @@ chat.appliedenergistics2.LevelEmitterInAnotherDim=Level emitter located in dimen chat.appliedenergistics2.LevelEmitterHighlighted=The level emitter is now highlighted at %d, %d, %d chat.appliedenergistics2.P2PInAnotherDim=P2P located in dimension: %d and cant be highlighted chat.appliedenergistics2.P2PHighlighted=The P2P is now highlighted at %d, %d, %d -chat.appliedenergistics2.CraftingItemsWentMissing=クラフトを開始できませんでした: %d * %s +chat.appliedenergistics2.CraftingItemsWentMissing=素材不足: %d * %s chat.appliedenergistics2.FBOUnsupported=OpenGL FBOがサポートされていないため、画像を出力できません。 chat.appliedenergistics2.PriorityInvalidTarget=Target has no priority chat.appliedenergistics2.PriorityReadout=Current priority is %d @@ -130,9 +130,11 @@ chat.appliedenergistics2.PriorityConfigured=Updated priority to %d chat.appliedenergistics2.DriveLockingToggled=Cells in drive were partitioned/unpartitioned chat.appliedenergistics2.ChestLockingToggled=Cell in chest was partitioned/unpartitioned chat.appliedenergistics2.FinishCraftingRemind=Crafting of %s * %s finished in %s. -chat.appliedenergistics2.CraftingCantExtract=Can't extract required amount of ingredient from storage: %d / %d | %s +chat.appliedenergistics2.CraftingCantExtract=Can't extract ingredient: %d / %d | %s chat.appliedenergistics2.MachineInOtherDim=%d located in dimension: %d and cant be highlighted +chat.appliedenergistics2.MachineInOtherDimNamed=%d "%s" located in dimension: %d and cant be highlighted chat.appliedenergistics2.MachineHighlighted=The %d is now highlighted at %d, %d, %d +chat.appliedenergistics2.MachineHighlightedNamed=The %d "%d" is now highlighted at %d, %d, %d chat.appliedenergistics2.StorageHighlighted=The %d containing %d %d is now highlighted at %d, %d, %d chat.appliedenergistics2.StorageInOtherDim=%d containing %d %d is located in dimension: %d and cant be highlighted @@ -273,6 +275,8 @@ gui.appliedenergistics2.Empty=空 gui.appliedenergistics2.Stored=在庫 gui.appliedenergistics2.AddToBookmark=Bookmark gui.appliedenergistics2.Cancel=キャンセル +gui.appliedenergistics2.Suspend=Suspend +gui.appliedenergistics2.Resume=Resume gui.appliedenergistics2.ETAFormat=HH:mm:ss gui.appliedenergistics2.SwitchCraftingSimulationDisplayMode=ディスプレイモードの切替(リスト/ツリー) gui.appliedenergistics2.Crafting=クラフティング @@ -589,6 +593,9 @@ gui.tooltips.appliedenergistics2.CPUAllowAllDesc=Allow all crafting requests gui.tooltips.appliedenergistics2.CPUOnlyAllowPlayerDesc=Only allow crafting requests from player gui.tooltips.appliedenergistics2.CPUOnlyAllowNonPlayerDesc=Only allow crafting requests from non-player +gui.tooltips.appliedenergistics2.Suspend=Click to stop this CPU from sending out crafts +gui.tooltips.appliedenergistics2.Resume=Click to make this CPU send out crafts again + gui.tooltips.appliedenergistics2.PinsSection=Pins Section gui.tooltips.appliedenergistics2.PinsSectionActive=Pins Section Enabled gui.tooltips.appliedenergistics2.PinsSectionDisabled=Pins Section Disabled @@ -667,6 +674,7 @@ item.appliedenergistics2.ItemExtremeStorageCell.Universe.name=Artificial Univers item.appliedenergistics2.ItemCreativeStorageCell.name=クリエイティブMEストレージセル item.appliedenergistics2.ItemVoidStorageCell.name=虚無MEストレージセル item.appliedenergistics2.ItemEncodedPattern.name=エンコードパターン +item.appliedenergistics2.ItemEncodedUltimatePattern.name=Encoded Ultimate Pattern item.appliedenergistics2.ItemViewCell.name=視認セル item.appliedenergistics2.ItemFacade.name=ケーブル外装 diff --git a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/ko_KR.lang index 1fb04039..37907cec 100644 --- a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/ko_KR.lang @@ -122,7 +122,7 @@ chat.appliedenergistics2.LevelEmitterInAnotherDim=Level emitter located in dimen chat.appliedenergistics2.LevelEmitterHighlighted=The level emitter is now highlighted at %d, %d, %d chat.appliedenergistics2.P2PInAnotherDim=P2P located in dimension: %d and cant be highlighted chat.appliedenergistics2.P2PHighlighted=The P2P is now highlighted at %d, %d, %d -chat.appliedenergistics2.CraftingItemsWentMissing=Could not start craft, ingredient went missing: %d * %s +chat.appliedenergistics2.CraftingItemsWentMissing=Missing ingredient: %d * %s chat.appliedenergistics2.FBOUnsupported=OpenGL FBOs not supported, cannot export image chat.appliedenergistics2.PriorityInvalidTarget=Target has no priority chat.appliedenergistics2.PriorityReadout=Current priority is %d @@ -130,9 +130,11 @@ chat.appliedenergistics2.PriorityConfigured=Updated priority to %d chat.appliedenergistics2.DriveLockingToggled=Cells in drive were partitioned/unpartitioned chat.appliedenergistics2.ChestLockingToggled=Cell in chest was partitioned/unpartitioned chat.appliedenergistics2.FinishCraftingRemind=Crafting of %s * %s finished in %s. -chat.appliedenergistics2.CraftingCantExtract=Can't extract required amount of ingredient from storage: %d / %d | %s +chat.appliedenergistics2.CraftingCantExtract=Can't extract ingredient: %d / %d | %s chat.appliedenergistics2.MachineInOtherDim=%d located in dimension: %d and cant be highlighted +chat.appliedenergistics2.MachineInOtherDimNamed=%d "%s" located in dimension: %d and cant be highlighted chat.appliedenergistics2.MachineHighlighted=The %d is now highlighted at %d, %d, %d +chat.appliedenergistics2.MachineHighlightedNamed=The %d "%d" is now highlighted at %d, %d, %d chat.appliedenergistics2.StorageHighlighted=The %d containing %d %d is now highlighted at %d, %d, %d chat.appliedenergistics2.StorageInOtherDim=%d containing %d %d is located in dimension: %d and cant be highlighted @@ -273,6 +275,8 @@ gui.appliedenergistics2.Empty=비어있음 gui.appliedenergistics2.Stored=저장됨 gui.appliedenergistics2.AddToBookmark=Bookmark gui.appliedenergistics2.Cancel=취소 +gui.appliedenergistics2.Suspend=Suspend +gui.appliedenergistics2.Resume=Resume gui.appliedenergistics2.ETAFormat=HH:mm:ss gui.appliedenergistics2.SwitchCraftingSimulationDisplayMode=Switch display mode (List/Tree) gui.appliedenergistics2.Crafting=제작 @@ -589,6 +593,9 @@ gui.tooltips.appliedenergistics2.CPUAllowAllDesc=Allow all crafting requests gui.tooltips.appliedenergistics2.CPUOnlyAllowPlayerDesc=Only allow crafting requests from player gui.tooltips.appliedenergistics2.CPUOnlyAllowNonPlayerDesc=Only allow crafting requests from non-player +gui.tooltips.appliedenergistics2.Suspend=Click to stop this CPU from sending out crafts +gui.tooltips.appliedenergistics2.Resume=Click to make this CPU send out crafts again + gui.tooltips.appliedenergistics2.PinsSection=Pins Section gui.tooltips.appliedenergistics2.PinsSectionActive=Pins Section Enabled gui.tooltips.appliedenergistics2.PinsSectionDisabled=Pins Section Disabled @@ -667,6 +674,7 @@ item.appliedenergistics2.ItemExtremeStorageCell.Universe.name=Artificial Univers item.appliedenergistics2.ItemCreativeStorageCell.name=크리에이티브 ME 저장용 셀 item.appliedenergistics2.ItemVoidStorageCell.name=Void ME Storage Cell item.appliedenergistics2.ItemEncodedPattern.name=쓰여진 패턴 +item.appliedenergistics2.ItemEncodedUltimatePattern.name=Encoded Ultimate Pattern item.appliedenergistics2.ItemViewCell.name=View Cell item.appliedenergistics2.ItemFacade.name=케이블 덮개 diff --git a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/pl_PL.lang b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/pl_PL.lang index b11ee4e3..95c1de82 100644 --- a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/pl_PL.lang +++ b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/pl_PL.lang @@ -132,7 +132,9 @@ chat.appliedenergistics2.ChestLockingToggled=Cell in chest was partitioned/unpar chat.appliedenergistics2.FinishCraftingRemind=Zadanie tworzenia %s * %s zostało zakończone, trwało to łącznie %s. chat.appliedenergistics2.CraftingCantExtract=Nie można wyodrębnić wymaganej ilości składnika z magazynu: %d / %d | %S chat.appliedenergistics2.MachineInOtherDim=%d located in dimension: %d and cant be highlighted +chat.appliedenergistics2.MachineInOtherDimNamed=%d "%s" located in dimension: %d and cant be highlighted chat.appliedenergistics2.MachineHighlighted=The %d is now highlighted at %d, %d, %d +chat.appliedenergistics2.MachineHighlightedNamed=The %d "%d" is now highlighted at %d, %d, %d chat.appliedenergistics2.StorageHighlighted=The %d containing %d %d is now highlighted at %d, %d, %d chat.appliedenergistics2.StorageInOtherDim=%d containing %d %d is located in dimension: %d and cant be highlighted @@ -273,6 +275,8 @@ gui.appliedenergistics2.Empty=Pusty gui.appliedenergistics2.Stored=Przechowane gui.appliedenergistics2.AddToBookmark=Bookmark gui.appliedenergistics2.Cancel=Anuluj +gui.appliedenergistics2.Suspend=Suspend +gui.appliedenergistics2.Resume=Resume gui.appliedenergistics2.ETAFormat=HH:mm:ss gui.appliedenergistics2.SwitchCraftingSimulationDisplayMode=Przełączanie trybu wyświetlania (lista/drzewo) gui.appliedenergistics2.Crafting=Wytwarzanie @@ -589,6 +593,9 @@ gui.tooltips.appliedenergistics2.CPUAllowAllDesc=Allow all crafting requests gui.tooltips.appliedenergistics2.CPUOnlyAllowPlayerDesc=Only allow crafting requests from player gui.tooltips.appliedenergistics2.CPUOnlyAllowNonPlayerDesc=Only allow crafting requests from non-player +gui.tooltips.appliedenergistics2.Suspend=Click to stop this CPU from sending out crafts +gui.tooltips.appliedenergistics2.Resume=Click to make this CPU send out crafts again + gui.tooltips.appliedenergistics2.PinsSection=Pins Section gui.tooltips.appliedenergistics2.PinsSectionActive=Pins Section Enabled gui.tooltips.appliedenergistics2.PinsSectionDisabled=Pins Section Disabled @@ -667,6 +674,7 @@ item.appliedenergistics2.ItemExtremeStorageCell.Universe.name=Dysk Sztuczny Wsze item.appliedenergistics2.ItemCreativeStorageCell.name=Kreatywny Dysk ME item.appliedenergistics2.ItemVoidStorageCell.name=Dysk ME Pustki item.appliedenergistics2.ItemEncodedPattern.name=Zakodowany Wzorzec +item.appliedenergistics2.ItemEncodedUltimatePattern.name=Encoded Ultimate Pattern item.appliedenergistics2.ItemViewCell.name=Dysk Widoku item.appliedenergistics2.ItemFacade.name=Fasada Kablowa diff --git a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/pt_BR.lang b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/pt_BR.lang index 715334df..f369b880 100644 --- a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/pt_BR.lang +++ b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/pt_BR.lang @@ -122,7 +122,7 @@ chat.appliedenergistics2.LevelEmitterInAnotherDim=Level emitter located in dimen chat.appliedenergistics2.LevelEmitterHighlighted=The level emitter is now highlighted at %d, %d, %d chat.appliedenergistics2.P2PInAnotherDim=P2P located in dimension: %d and cant be highlighted chat.appliedenergistics2.P2PHighlighted=The P2P is now highlighted at %d, %d, %d -chat.appliedenergistics2.CraftingItemsWentMissing=Could not start craft, ingredient went missing: %d * %s +chat.appliedenergistics2.CraftingItemsWentMissing=Missing ingredient: %d * %s chat.appliedenergistics2.FBOUnsupported=OpenGL FBOs not supported, cannot export image chat.appliedenergistics2.PriorityInvalidTarget=Target has no priority chat.appliedenergistics2.PriorityReadout=Current priority is %d @@ -130,9 +130,11 @@ chat.appliedenergistics2.PriorityConfigured=Updated priority to %d chat.appliedenergistics2.DriveLockingToggled=Cells in drive were partitioned/unpartitioned chat.appliedenergistics2.ChestLockingToggled=Cell in chest was partitioned/unpartitioned chat.appliedenergistics2.FinishCraftingRemind=Crafting of %s * %s finished in %s. -chat.appliedenergistics2.CraftingCantExtract=Can't extract required amount of ingredient from storage: %d / %d | %s +chat.appliedenergistics2.CraftingCantExtract=Can't extract ingredient: %d / %d | %s chat.appliedenergistics2.MachineInOtherDim=%d located in dimension: %d and cant be highlighted +chat.appliedenergistics2.MachineInOtherDimNamed=%d "%s" located in dimension: %d and cant be highlighted chat.appliedenergistics2.MachineHighlighted=The %d is now highlighted at %d, %d, %d +chat.appliedenergistics2.MachineHighlightedNamed=The %d "%d" is now highlighted at %d, %d, %d chat.appliedenergistics2.StorageHighlighted=The %d containing %d %d is now highlighted at %d, %d, %d chat.appliedenergistics2.StorageInOtherDim=%d containing %d %d is located in dimension: %d and cant be highlighted @@ -273,6 +275,8 @@ gui.appliedenergistics2.Empty=Vazio gui.appliedenergistics2.Stored=Armazenado gui.appliedenergistics2.AddToBookmark=Bookmark gui.appliedenergistics2.Cancel=Cancelar +gui.appliedenergistics2.Suspend=Suspend +gui.appliedenergistics2.Resume=Resume gui.appliedenergistics2.ETAFormat=HH:mm:ss gui.appliedenergistics2.SwitchCraftingSimulationDisplayMode=Switch display mode (List/Tree) gui.appliedenergistics2.Crafting=Fabricando @@ -589,6 +593,9 @@ gui.tooltips.appliedenergistics2.CPUAllowAllDesc=Allow all crafting requests gui.tooltips.appliedenergistics2.CPUOnlyAllowPlayerDesc=Only allow crafting requests from player gui.tooltips.appliedenergistics2.CPUOnlyAllowNonPlayerDesc=Only allow crafting requests from non-player +gui.tooltips.appliedenergistics2.Suspend=Click to stop this CPU from sending out crafts +gui.tooltips.appliedenergistics2.Resume=Click to make this CPU send out crafts again + gui.tooltips.appliedenergistics2.PinsSection=Pins Section gui.tooltips.appliedenergistics2.PinsSectionActive=Pins Section Enabled gui.tooltips.appliedenergistics2.PinsSectionDisabled=Pins Section Disabled @@ -667,6 +674,7 @@ item.appliedenergistics2.ItemExtremeStorageCell.Universe.name=Artificial Univers item.appliedenergistics2.ItemCreativeStorageCell.name=Célula de Armazenamento ME Criativa item.appliedenergistics2.ItemVoidStorageCell.name=Void ME Storage Cell item.appliedenergistics2.ItemEncodedPattern.name=Padrão Codificado +item.appliedenergistics2.ItemEncodedUltimatePattern.name=Encoded Ultimate Pattern item.appliedenergistics2.ItemViewCell.name=Ver Célula item.appliedenergistics2.ItemFacade.name=Fachada de Cabos diff --git a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/ru_RU.lang index d43614a7..0d00525e 100644 --- a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/ru_RU.lang @@ -122,7 +122,7 @@ chat.appliedenergistics2.LevelEmitterInAnotherDim=Излучатель уров chat.appliedenergistics2.LevelEmitterHighlighted=Излучатель уровня сейчас подсвечен и находится: %d, %d, %d chat.appliedenergistics2.P2PInAnotherDim=P2P расположен в измерении: %d и не может быть подсвечен chat.appliedenergistics2.P2PHighlighted=P2P сейчас подсвечен и находится: %d, %d, %d -chat.appliedenergistics2.CraftingItemsWentMissing=Не удалось начать крафт, пропал ингредиент: %d * %s +chat.appliedenergistics2.CraftingItemsWentMissing=Отсутствует ингредиент: %d * %s chat.appliedenergistics2.FBOUnsupported=OpenGL FBO не поддерживаются, невозможно экспортировать изображение chat.appliedenergistics2.PriorityInvalidTarget=Цель не имеет приоритета chat.appliedenergistics2.PriorityReadout=Текущий приоритет: %d @@ -130,9 +130,11 @@ chat.appliedenergistics2.PriorityConfigured=Приоритет обновлен chat.appliedenergistics2.DriveLockingToggled=Ячейки в накопителе были размечены/не размечены chat.appliedenergistics2.ChestLockingToggled=Ячейка в сундуке была размечена/не размечена chat.appliedenergistics2.FinishCraftingRemind=Крафт %s * %s завершён за %s. -chat.appliedenergistics2.CraftingCantExtract=Невозможно извлечь необходимое количество ингредиента из хранилища: %d / %d | %s +chat.appliedenergistics2.CraftingCantExtract=Невозможно извлечь ингредиент: %d / %d | %s chat.appliedenergistics2.MachineInOtherDim=%d расположен в измерении: %d и не может быть подсвечен +chat.appliedenergistics2.MachineInOtherDimNamed=%d "%s" расположен в измерении: %d и не может быть подсвечен chat.appliedenergistics2.MachineHighlighted=%d сейчас подсвечен и находится: %d, %d, %d +chat.appliedenergistics2.MachineHighlightedNamed=%d "%d" сейчас подсвечен и находится: %d, %d, %d chat.appliedenergistics2.StorageHighlighted=%d содержащий %d %d сейчас подсвечен и находится: %d, %d, %d chat.appliedenergistics2.StorageInOtherDim=%d содержащий %d %d находится в измерении: %d и не может быть выделен @@ -226,7 +228,7 @@ gui.appliedenergistics2.NetworkDetails=Подробности сети gui.appliedenergistics2.StorageCells=МЭ ячейки хранения gui.appliedenergistics2.IOBuses=МЭ шина импорта\экспорта gui.appliedenergistics2.Stores=Хранит -gui.appliedenergistics2.BytesUsed=байт использовано +gui.appliedenergistics2.BytesUsed=Байт использовано gui.appliedenergistics2.TimeUsed=Затраченное время gui.appliedenergistics2.Types=типов gui.appliedenergistics2.Blank=Чистый @@ -273,6 +275,8 @@ gui.appliedenergistics2.Empty=Пустой gui.appliedenergistics2.Stored=Хранится gui.appliedenergistics2.AddToBookmark=Закладка gui.appliedenergistics2.Cancel=Отмена +gui.appliedenergistics2.Suspend=Suspend +gui.appliedenergistics2.Resume=Resume gui.appliedenergistics2.ETAFormat=HH:mm:ss gui.appliedenergistics2.SwitchCraftingSimulationDisplayMode=Переключить режим отображения (Список/Дерево) gui.appliedenergistics2.Crafting=Создание @@ -354,9 +358,9 @@ gui.appliedenergistics2.ToUnfollow=Отп. gui.appliedenergistics2.CellRestriction=Ограничение ячейки gui.appliedenergistics2.Restricted=Ограниченный gui.appliedenergistics2.CellRestrictionTips=0 по умолчанию -gui.appliedenergistics2.MaxItems=Макс предметов: -gui.appliedenergistics2.MaxFluid=Макс жидкости: -gui.appliedenergistics2.MaxTypes=Макс типов: +gui.appliedenergistics2.MaxItems=Макс. предметов: +gui.appliedenergistics2.MaxFluid=Макс. жидкости: +gui.appliedenergistics2.MaxTypes=Макс. типов: gui.appliedenergistics2.NumberOfItems=Количество предметов gui.appliedenergistics2.NumberOfFluids=Количество жидкости gui.appliedenergistics2.ItemsPerByte=Предметов на байт: @@ -589,6 +593,9 @@ gui.tooltips.appliedenergistics2.CPUAllowAllDesc=Разрешить все за gui.tooltips.appliedenergistics2.CPUOnlyAllowPlayerDesc=Разрешить только запросы на создание предметов от игрока gui.tooltips.appliedenergistics2.CPUOnlyAllowNonPlayerDesc=Разрешить запросы на создание предметов только от неигроков +gui.tooltips.appliedenergistics2.Suspend=Click to stop this CPU from sending out crafts +gui.tooltips.appliedenergistics2.Resume=Click to make this CPU send out crafts again + gui.tooltips.appliedenergistics2.PinsSection=Секция закрепленных предметов gui.tooltips.appliedenergistics2.PinsSectionActive=Секция закрепленных предметов включена gui.tooltips.appliedenergistics2.PinsSectionDisabled=Секция закрепленных предметов отключена @@ -667,6 +674,7 @@ item.appliedenergistics2.ItemExtremeStorageCell.Universe.name=МЭ ячейка item.appliedenergistics2.ItemCreativeStorageCell.name=Творческая МЭ ячейка хранения item.appliedenergistics2.ItemVoidStorageCell.name=МЭ пустотная ячейка хранения item.appliedenergistics2.ItemEncodedPattern.name=Закодированный шаблон +item.appliedenergistics2.ItemEncodedUltimatePattern.name=Продвинутый закодированный шаблон item.appliedenergistics2.ItemViewCell.name=Ячейка представления item.appliedenergistics2.ItemFacade.name=Кабельный фасад @@ -676,7 +684,7 @@ item.appliedenergistics2.ItemCrystalSeed.Nether.name=Семя кварца Ни item.appliedenergistics2.ItemCrystalSeed.Fluix.name=Изменчивое семя item.appliedenergistics2.ItemPart.InvalidType.name=Отключенный предмет -item.appliedenergistics2.ItemMaterial.InvalidType.name=Этот предмет отключен. +item.appliedenergistics2.ItemMaterial.InvalidType.name=Этот предмет отключён. item.appliedenergistics2.ItemMaterial.name=МЭ компонент item.appliedenergistics2.ItemPart.name=МЭ кабель и/или шина @@ -840,7 +848,7 @@ commands.ae2.usage=Команды предоставляемые Applied Energis commands.ae2.permissions=Вы не имеете соответствующих прав для запуска этой команды. commands.ae2.ChunkLogger=Переключает загрузку и разгрузку чанков в журнал сервера. ( Оператор ) commands.ae2.ChunkLoggerOn=Chunk Logging теперь включён -commands.ae2.ChunkLoggerOff=Chunk Logging теперь отключен +commands.ae2.ChunkLoggerOff=Chunk Logging теперь отключён commands.ae2.Supporters=Отображает список жертвователей AE2 commands.ae2.Profiler=Команда отладки системы, передайте какого-нибудь блока-сущности в системе, чтобы начать/остановить отладку commands.ae2.ProfilerStart=Отладка начата diff --git a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/tr_TR.lang index acfaf018..f8241601 100644 --- a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/tr_TR.lang @@ -122,7 +122,7 @@ chat.appliedenergistics2.LevelEmitterInAnotherDim=Düzey Vericisi %d boyutunda b chat.appliedenergistics2.LevelEmitterHighlighted=Düzey vericisi (%d, %d, %d)'de vurgulandı. chat.appliedenergistics2.P2PInAnotherDim=P2P %d boyutunda bulundu ve vurgulanamıyor. chat.appliedenergistics2.P2PHighlighted=P2P (%d, %d, %d)'de vurgulandı. -chat.appliedenergistics2.CraftingItemsWentMissing=Üretim başlatılamadı, malzeme kayboldu: %d * %s +chat.appliedenergistics2.CraftingItemsWentMissing=Eksik malzeme: %d * %s chat.appliedenergistics2.FBOUnsupported=OpenGL FBOs not supported, cannot export image chat.appliedenergistics2.PriorityInvalidTarget=Hedefin hiçbir önceliği yok chat.appliedenergistics2.PriorityReadout=Şu anki öncelik: %d @@ -132,7 +132,9 @@ chat.appliedenergistics2.ChestLockingToggled=Sandıktaki hücreler bölünmüşt chat.appliedenergistics2.FinishCraftingRemind=%s * %s üretimi %s süresinde tamamlandı. chat.appliedenergistics2.CraftingCantExtract=Depodan gereken miktarda malzeme alınamıyor: %d / %d | %s chat.appliedenergistics2.MachineInOtherDim=%d boyutunda bulundu ve vurgulanamıyor. +chat.appliedenergistics2.MachineInOtherDimNamed=%d "%s" located in dimension: %d and cant be highlighted chat.appliedenergistics2.MachineHighlighted=%d (%d, %d, %d)'de vurgulandı. +chat.appliedenergistics2.MachineHighlightedNamed=The %d "%d" is now highlighted at %d, %d, %d chat.appliedenergistics2.StorageHighlighted=The %d containing %d %d is now highlighted at %d, %d, %d chat.appliedenergistics2.StorageInOtherDim=%d containing %d %d is located in dimension: %d and cant be highlighted @@ -273,6 +275,8 @@ gui.appliedenergistics2.Empty=Boş gui.appliedenergistics2.Stored=Haznede gui.appliedenergistics2.AddToBookmark=Yer İmi gui.appliedenergistics2.Cancel=İptal +gui.appliedenergistics2.Suspend=Askıya al +gui.appliedenergistics2.Resume=Decam ettir gui.appliedenergistics2.ETAFormat=HH:mm:ss gui.appliedenergistics2.SwitchCraftingSimulationDisplayMode=Görüntüleme modunu değiştir (Liste/Ağaç) gui.appliedenergistics2.Crafting=Üretim @@ -589,6 +593,9 @@ gui.tooltips.appliedenergistics2.CPUAllowAllDesc=Tüm üretim isteklerine izin v gui.tooltips.appliedenergistics2.CPUOnlyAllowPlayerDesc=Sadece oyuncudan gelen üretim isteklerine izin ver gui.tooltips.appliedenergistics2.CPUOnlyAllowNonPlayerDesc=Sadece oyuncudan olmayan üretim isteklerine izin ver +gui.tooltips.appliedenergistics2.Suspend=Click to stop this CPU from sending out crafts +gui.tooltips.appliedenergistics2.Resume=Click to make this CPU send out crafts again + gui.tooltips.appliedenergistics2.PinsSection=Sabitlenenler Bölmesi gui.tooltips.appliedenergistics2.PinsSectionActive=Sabitlenenler Bölmesi Aktif gui.tooltips.appliedenergistics2.PinsSectionDisabled=Sabitlenenler Bölmesi Devre Dışı @@ -667,6 +674,7 @@ item.appliedenergistics2.ItemExtremeStorageCell.Universe.name=Yapay Evren ME Dep item.appliedenergistics2.ItemCreativeStorageCell.name=Yaratıcı ME Depolama Hücresi item.appliedenergistics2.ItemVoidStorageCell.name=Boşluk ME Depolama Hücresi item.appliedenergistics2.ItemEncodedPattern.name=Kodlanmış Kalıp +item.appliedenergistics2.ItemEncodedUltimatePattern.name=Encoded Ultimate Pattern item.appliedenergistics2.ItemViewCell.name=Görüntüleme Hücresi item.appliedenergistics2.ItemFacade.name=Kablo Dış Cephesi diff --git a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/zh_CN.lang index 4771c25a..d1d45dd5 100644 --- a/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Applied Energistics 2[appliedenergistics2]/lang/zh_CN.lang @@ -116,13 +116,13 @@ chat.appliedenergistics2.TunnelNotConnected=通道未连接. chat.appliedenergistics2.TunnelInputIsAt=通道入口位于(%d, %d, %d) chat.appliedenergistics2.TunnelHasNoOutputs=通道无出口. chat.appliedenergistics2.TunnelOutputsAreAt=通道出口位于: -chat.appliedenergistics2.InterfaceInOtherDim=接口位于 %d 维度,无法高亮显示 +chat.appliedenergistics2.InterfaceInOtherDim=接口位于%d维度,无法高亮显示 chat.appliedenergistics2.InterfaceHighlighted=接口已高亮,坐标:%d, %d, %d chat.appliedenergistics2.LevelEmitterInAnotherDim=发信器位于 %d 维度,无法高亮显示 chat.appliedenergistics2.LevelEmitterHighlighted=发信器已高亮,坐标:%d, %d, %d chat.appliedenergistics2.P2PInAnotherDim=P2P位于 %d 维度,无法高亮显示 chat.appliedenergistics2.P2PHighlighted=P2P已高亮,坐标:%d, %d, %d -chat.appliedenergistics2.CraftingItemsWentMissing=无法启动合成,缺少材料:%d * %s +chat.appliedenergistics2.CraftingItemsWentMissing=缺少材料:%d * %s chat.appliedenergistics2.FBOUnsupported=不支持OpenGL FBOs,无法导出图片 chat.appliedenergistics2.PriorityInvalidTarget=目标没有优先级 chat.appliedenergistics2.PriorityReadout=当前优先级是%d @@ -130,7 +130,7 @@ chat.appliedenergistics2.PriorityConfigured=更新优先级到%d chat.appliedenergistics2.DriveLockingToggled=驱动器中的元件已分区/未分区 chat.appliedenergistics2.ChestLockingToggled=箱子中的元件已分区/未分区 chat.appliedenergistics2.FinishCraftingRemind=%s 个 %s 的合成已在 %s 内完成. -chat.appliedenergistics2.CraftingCantExtract=存储网络中没有足够的原料:%d / %d | %s +chat.appliedenergistics2.CraftingCantExtract=无法获取原料:%d / %d | %s chat.appliedenergistics2.MachineInOtherDim=%d位于维度:%d,无法高亮显示 chat.appliedenergistics2.MachineHighlighted=%d现在高亮显示于%d, %d, %d chat.appliedenergistics2.StorageHighlighted=%d 包含 §6%d §fx §r%d 已高亮,坐标:%d,%d,%d @@ -446,20 +446,20 @@ gui.tooltips.appliedenergistics2.PartitionStorageHint=基于当前已存储物 gui.tooltips.appliedenergistics2.NextPartitionStorageHint=单击以获取存储中的下一个物品。 gui.tooltips.appliedenergistics2.ClearSettings=清除配置 gui.tooltips.appliedenergistics2.Craftable=可合成 -gui.tooltips.appliedenergistics2.MoveWhenEmpty=当元件或网络为空时移动至输出口. -gui.tooltips.appliedenergistics2.MoveWhenWorkIsDone=传输完成后移动至输出口. -gui.tooltips.appliedenergistics2.MoveWhenFull=当元件或网络装满时移动至输出口. +gui.tooltips.appliedenergistics2.MoveWhenEmpty=当元件或网络为空时移动至输出口。 +gui.tooltips.appliedenergistics2.MoveWhenWorkIsDone=工序完成后移动至输出口。 +gui.tooltips.appliedenergistics2.MoveWhenFull=当元件或网络装满时移动至输出口。 gui.tooltips.appliedenergistics2.Disabled=禁用 gui.tooltips.appliedenergistics2.Enable=启用 -gui.tooltips.appliedenergistics2.Blocking=当容器内有物品时不传送物品. -gui.tooltips.appliedenergistics2.NonBlocking=忽略目标容器的内容. +gui.tooltips.appliedenergistics2.Blocking=当容器内有物品时不传送物品。 +gui.tooltips.appliedenergistics2.NonBlocking=忽略目标容器的内容物。 gui.tooltips.appliedenergistics2.SmartBlocking=允许相同配方输入. gui.tooltips.appliedenergistics2.NonSmartBlocking=常规阻挡模式行为. -gui.tooltips.appliedenergistics2.Craft=输出时若有需要则合成物品. -gui.tooltips.appliedenergistics2.CraftOnly=不使用已存储物品,只使用合成物品. -gui.tooltips.appliedenergistics2.CraftEither=输出时使用已存储物品或合成物品. +gui.tooltips.appliedenergistics2.Craft=合成行为 +gui.tooltips.appliedenergistics2.CraftOnly=输出时不使用已存储物品,只使用合成物品。 +gui.tooltips.appliedenergistics2.CraftEither=输出时使用已存储物品或合成物品。 gui.tooltips.appliedenergistics2.LevelType=检测类型 -gui.tooltips.appliedenergistics2.LevelType_Energy=能源(ae) +gui.tooltips.appliedenergistics2.LevelType_Energy=能源(AE) gui.tooltips.appliedenergistics2.LevelType_Item=物品 gui.tooltips.appliedenergistics2.InventoryTweaks=InventoryTweak(R键整理) gui.tooltips.appliedenergistics2.Mod=Mod diff --git a/.minecraft/config/txloader/forceload/ArchitectureCraft[architecturecraft]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/ArchitectureCraft[architecturecraft]/lang/ja_JP.lang index af44cc90..5c0d3858 100644 --- a/.minecraft/config/txloader/forceload/ArchitectureCraft[architecturecraft]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/ArchitectureCraft[architecturecraft]/lang/ja_JP.lang @@ -6,7 +6,7 @@ item.architecturecraft:largePulley.name=大型滑車 item.architecturecraft:sawblade.name=丸鋸の刃 item.architecturecraft:chisel.name=建築用ノミ item.architecturecraft:hammer.name=建築用ハンマー -item.architecturecraft:glowbrush.name=Architect's Glowbrush +item.architecturecraft:glowbrush.name=建築用発光ブラシ item.architecturecraft:cladding.name=建築用被覆 # Container diff --git a/.minecraft/config/txloader/forceload/ArchitectureCraft[architecturecraft]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/ArchitectureCraft[architecturecraft]/lang/zh_CN.lang index 14e77835..4bb08fd2 100644 --- a/.minecraft/config/txloader/forceload/ArchitectureCraft[architecturecraft]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/ArchitectureCraft[architecturecraft]/lang/zh_CN.lang @@ -6,7 +6,7 @@ item.architecturecraft:largePulley.name=大轮 item.architecturecraft:sawblade.name=圆锯片 item.architecturecraft:chisel.name=建筑师凿 item.architecturecraft:hammer.name=建筑师锤 -item.architecturecraft:glowbrush.name=建筑师刷子 +item.architecturecraft:glowbrush.name=建筑师荧光刷 item.architecturecraft:cladding.name=覆盖板 # Container @@ -56,11 +56,11 @@ gui.architecturecraft.PillarBase=圆梁基座 gui.architecturecraft.DoricCapital=多立克式柱头 gui.architecturecraft.IonicCapital=爱奥尼克式柱头 gui.architecturecraft.CorinthianCapital=科林斯式柱头 -gui.architecturecraft.DoricTriglyph=陶立克柱式 -gui.architecturecraft.DoricTriglyphCorner=三角 -gui.architecturecraft.DoricMetope=墙面 -gui.architecturecraft.Architrave=拱顶 -gui.architecturecraft.ArchitraveCorner=拱形装饰角 +gui.architecturecraft.DoricTriglyph=三槽板 +gui.architecturecraft.DoricTriglyphCorner=三槽板转角 +gui.architecturecraft.DoricMetope=排档间饰 +gui.architecturecraft.Architrave=额枋 +gui.architecturecraft.ArchitraveCorner=额枋角 gui.architecturecraft.WindowFrame=窗框 gui.architecturecraft.WindowCorner=窗角 diff --git a/.minecraft/config/txloader/forceload/Automagy[automagy]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Automagy[automagy]/lang/ru_RU.lang index a4165a12..27162fcc 100644 --- a/.minecraft/config/txloader/forceload/Automagy[automagy]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Automagy[automagy]/lang/ru_RU.lang @@ -648,12 +648,12 @@ Automagy.gui.eagerChest.give=Дать Automagy.gui.eagerChest.take=Взять Automagy.gui.eagerChest.trade=Торгуй со мной, когда открыл Automagy.gui.eagerChest.quantityResult.giveWhitelist.1=Заполнить инвентарь посетителя -Automagy.gui.eagerChest.quantityResult.giveWhitelist.2=на указанный Кол-во -Automagy.gui.eagerChest.quantityResult.giveBlacklist.1=Оставить указанное Количество +Automagy.gui.eagerChest.quantityResult.giveWhitelist.2=на указанное кол-во +Automagy.gui.eagerChest.quantityResult.giveBlacklist.1=Оставить указанное кол-во Automagy.gui.eagerChest.quantityResult.giveBlacklist.2=внутри сундука Automagy.gui.eagerChest.quantityResult.takeWhitelist.1=Заполнить сундук Automagy.gui.eagerChest.quantityResult.takeWhitelist.2=указанное кол-во -Automagy.gui.eagerChest.quantityResult.takeBlacklist.1=Оставить данное Количество +Automagy.gui.eagerChest.quantityResult.takeBlacklist.1=Оставить данное кол-во Automagy.gui.eagerChest.quantityResult.takeBlacklist.2=с посетителями Automagy.gui.finicalMaw.quantityResult.open=Указанные величины diff --git a/.minecraft/config/txloader/forceload/Avaritia[avaritia]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/Avaritia[avaritia]/lang/ko_KR.lang index 4bcb5b25..55f4aa2d 100644 --- a/.minecraft/config/txloader/forceload/Avaritia[avaritia]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/Avaritia[avaritia]/lang/ko_KR.lang @@ -106,7 +106,7 @@ achievement.avaritia:catalyst.desc=Craft your first Infinity Catalyst achievement.avaritia:infinity=INFINITE POWER! achievement.avaritia:infinity.desc=Craft your first Infinity Ingot achievement.avaritia:armok=☺♦ -achievement.avaritia:armok.desc=Craft the Blood Orb of Armok +achievement.avaritia:armok.desc=Armok의 선혈보주 achievement.avaritia:creative_kill=신마저 피를 흘린다 achievement.avaritia:creative_kill.desc="By that sin fell the angels" # diff --git a/.minecraft/config/txloader/forceload/Backhand[backhand]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Backhand[backhand]/lang/zh_CN.lang index 0f940c8a..474fc4c2 100644 --- a/.minecraft/config/txloader/forceload/Backhand[backhand]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Backhand[backhand]/lang/zh_CN.lang @@ -1,4 +1,4 @@ backhandconfig.title=Backhand客户端配置 -backhandconfig.offhandRest=副手渲染为静止 +backhandconfig.offhandRest=渲染静止的空副手 backhandconfig.creativeOffhand=创造模式副手栏 backhand.swap_offhand=交换副手物品 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Baubles Expanded[baubles]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Baubles Expanded[baubles]/lang/ja_JP.lang index 35b38264..7185e98e 100644 --- a/.minecraft/config/txloader/forceload/Baubles Expanded[baubles]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Baubles Expanded[baubles]/lang/ja_JP.lang @@ -1,6 +1,6 @@ # # Items -item.baubleSlotDebugTool.name=Bauble Slot Debug Tool +item.baubleSlotDebugTool.name=Baublesスロットデバッグ用ツール # # GUI button.baubles=アクセサリースロットを開く diff --git a/.minecraft/config/txloader/forceload/Better Achievements[betterachievements]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Better Achievements[betterachievements]/lang/zh_CN.lang index 98a9af20..69959fa2 100644 --- a/.minecraft/config/txloader/forceload/Better Achievements[betterachievements]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Better Achievements[betterachievements]/lang/zh_CN.lang @@ -1,15 +1,15 @@ -betterachievements.gui.old=旧屏幕 -betterachievements.config.cantUnlockArrowColour=无法解锁箭头颜色 -betterachievements.config.canUnlockArrowColour=可以解锁箭头颜色 -betterachievements.config.completeArrowColour=箭头颜色解锁完毕 -betterachievements.config.cantUnlockArrowColour.desc=箭头颜色指向一项成就,此成就不能在 #RRGGBB 格式下解锁 -betterachievements.config.canUnlockArrowColour.desc=箭头颜色指向一项成就,此成就可以在 #RRGGBB 格式下解锁 -betterachievements.config.completeArrowColour.desc=箭头颜色指向一项成就,此成就已在 #RRGGBB 格式下解锁 +betterachievements.gui.old=旧版显示 +betterachievements.config.cantUnlockArrowColour=尚未解锁的箭头颜色 +betterachievements.config.canUnlockArrowColour=可解锁的箭头颜色 +betterachievements.config.completeArrowColour=已完成的箭头颜色 +betterachievements.config.cantUnlockArrowColour.desc=指向暂不可解锁的成就的箭头颜色,格式为#RRGGBB +betterachievements.config.canUnlockArrowColour.desc=指向可解锁的成就的箭头颜色,格式为#RRGGBB +betterachievements.config.completeArrowColour.desc=指向已完成的成就的箭头颜色,格式为#RRGGBB betterachievements.config.scrollButtons=启用滚动按钮 betterachievements.config.scrollButtons.desc=关闭后将不再显示滚动按钮,所有其他功能均正常 betterachievements.config.listTabIcons=选项卡图标列表 -betterachievements.config.listTabIcons.desc=用户设定选项卡图标列表,这将会覆盖代码生成的图标 -betterachievements.config.iconReset=改变选项卡图标 -betterachievements.config.iconReset.desc=在成就页面点击鼠标中键以改变选项卡图标 -betterachievements.config.userColourOverride=总是使用用户设定颜色的箭头 -betterachievements.config.userColourOverride.desc=重写mod设定的箭头颜色 \ No newline at end of file +betterachievements.config.listTabIcons.desc=自定义的选项卡图标列表,该设置会覆盖代码设定的所有图标 +betterachievements.config.iconReset=游戏内更改选项卡图标 +betterachievements.config.iconReset.desc=对任意成就单击鼠标中键,将该页的选项卡图标替换为相应图标 +betterachievements.config.userColourOverride=总是使用自定义的箭头颜色 +betterachievements.config.userColourOverride.desc=覆盖mod设定的箭头颜色 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Better Loading Screen GTNH[betterloadingscreen]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Better Loading Screen GTNH[betterloadingscreen]/lang/zh_CN.lang index 630b0f79..5d532a72 100644 --- a/.minecraft/config/txloader/forceload/Better Loading Screen GTNH[betterloadingscreen]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Better Loading Screen GTNH[betterloadingscreen]/lang/zh_CN.lang @@ -22,4 +22,4 @@ alexiillib.config.closeHelp=关闭帮助 #This is a list, so adding "civcraft.gui.config.help3=..." is fine (and etc) alexiillib.gui.config.help.0=可以通过左上方的按钮访问配置(不用担心,配置仍然存在) alexiillib.gui.config.help.1=左侧是为此mod付出了一些时间和精力的所有人员列表 -alexiillib.gui.config.help.2=右侧是这个mod的更新日志。金色表示正在使用的当前版本,蓝色是新更新日志的开始,而绿色表示CurseForge上有可用的jar文件。 \ No newline at end of file +alexiillib.gui.config.help.2=右侧是这个mod的变更日志。金色表示你正在使用的版本,蓝色是新变更日志开始的位置,而绿色表示CurseForge上有可用的jar文件。 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/de_DE.lang index d19d8e79..e78ddb9b 100644 --- a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/de_DE.lang @@ -1,4 +1,5 @@ item.advanced_memory_card.name=Advanced Memory Card +item.advanced_memory_card.name.gui=Advanced Memory Card item.advanced_memory_card.selected=Frequenz: gui.advanced_memory_card.select=Auswählen gui.advanced_memory_card.bind=Verlinken @@ -39,6 +40,7 @@ gui.advanced_memory_card.gui_scale.large=Current Size: Large gui.advanced_memory_card.gui_scale.dynamic=Current Size: Automatic gui.advanced_memory_card.p2p_status.bound=Verlinkt gui.advanced_memory_card.p2p_status.unbound=Nicht Verlinkt +gui.advanced_memory_card.p2p_status.type=Type: %s - %s gui.advanced_memory_card.p2p_status.input=Eingang gui.advanced_memory_card.p2p_status.output=Ausgang gui.advanced_memory_card.p2p_status.offline=Offline diff --git a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/es_ES.lang index dde3515c..9d4147bb 100644 --- a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/es_ES.lang @@ -1,4 +1,5 @@ item.advanced_memory_card.name=Tarjeta de Memoria Avanzada +item.advanced_memory_card.name.gui=Advanced Memory Card item.advanced_memory_card.selected=Frecuencia: gui.advanced_memory_card.select=Seleccionar gui.advanced_memory_card.bind=Conectar @@ -39,6 +40,7 @@ gui.advanced_memory_card.gui_scale.large=Tamaño actual: Grande gui.advanced_memory_card.gui_scale.dynamic=Tamaño actual: Automático gui.advanced_memory_card.p2p_status.bound=Vinculado gui.advanced_memory_card.p2p_status.unbound=Sin Vincular +gui.advanced_memory_card.p2p_status.type=Type: %s - %s gui.advanced_memory_card.p2p_status.input=Entrada gui.advanced_memory_card.p2p_status.output=Salida gui.advanced_memory_card.p2p_status.offline=Sin conexión diff --git a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/fr_FR.lang index 204e0bf4..62b2f6ed 100644 --- a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/fr_FR.lang +++ b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/fr_FR.lang @@ -1,4 +1,5 @@ item.advanced_memory_card.name=Carte mémoire avancée +item.advanced_memory_card.name.gui=Advanced Memory Card item.advanced_memory_card.selected=Fréquence : gui.advanced_memory_card.select=Sélectionner gui.advanced_memory_card.bind=Lier @@ -39,6 +40,7 @@ gui.advanced_memory_card.gui_scale.large=Taille actuelle : Large gui.advanced_memory_card.gui_scale.dynamic=Taille actuelle : Automatique gui.advanced_memory_card.p2p_status.bound=Lié gui.advanced_memory_card.p2p_status.unbound=Non lié +gui.advanced_memory_card.p2p_status.type=Type: %s - %s gui.advanced_memory_card.p2p_status.input=Entrée gui.advanced_memory_card.p2p_status.output=Sortie gui.advanced_memory_card.p2p_status.offline=Hors-ligne diff --git a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/ja_JP.lang index 4503e374..a07ec51a 100644 --- a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/ja_JP.lang @@ -1,4 +1,5 @@ item.advanced_memory_card.name=Advanced Memory Card +item.advanced_memory_card.name.gui=Advanced Memory Card item.advanced_memory_card.selected=周波数 gui.advanced_memory_card.select=選択 gui.advanced_memory_card.bind=Bind @@ -39,6 +40,7 @@ gui.advanced_memory_card.gui_scale.large=現在の大きさ: 大 gui.advanced_memory_card.gui_scale.dynamic=現在の大きさ: 自動 gui.advanced_memory_card.p2p_status.bound=Bound gui.advanced_memory_card.p2p_status.unbound=Unbound +gui.advanced_memory_card.p2p_status.type=Type: %s - %s gui.advanced_memory_card.p2p_status.input=Input gui.advanced_memory_card.p2p_status.output=Output gui.advanced_memory_card.p2p_status.offline=Offline diff --git a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/ko_KR.lang index 16c1597e..603b4018 100644 --- a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/ko_KR.lang @@ -1,4 +1,5 @@ item.advanced_memory_card.name=고급 메모리 카드 +item.advanced_memory_card.name.gui=Advanced Memory Card item.advanced_memory_card.selected=주파수: gui.advanced_memory_card.select=선택 gui.advanced_memory_card.bind=연결 @@ -39,6 +40,7 @@ gui.advanced_memory_card.gui_scale.large=현재 크기: 큼 gui.advanced_memory_card.gui_scale.dynamic=현재 크기: 자동 gui.advanced_memory_card.p2p_status.bound=연결 gui.advanced_memory_card.p2p_status.unbound=연결 해제 +gui.advanced_memory_card.p2p_status.type=Type: %s - %s gui.advanced_memory_card.p2p_status.input=입력 gui.advanced_memory_card.p2p_status.output=출력 gui.advanced_memory_card.p2p_status.offline=오프라인 diff --git a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/pl_PL.lang b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/pl_PL.lang index 24ca2eb1..0e53c0cd 100644 --- a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/pl_PL.lang +++ b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/pl_PL.lang @@ -1,4 +1,5 @@ item.advanced_memory_card.name=Zaawansowana Karta Pamięci +item.advanced_memory_card.name.gui=Advanced Memory Card item.advanced_memory_card.selected=Częstotliwość: gui.advanced_memory_card.select=Wybierz gui.advanced_memory_card.bind=Powiąż @@ -39,6 +40,7 @@ gui.advanced_memory_card.gui_scale.large=Obecny Rozmiar: Duży gui.advanced_memory_card.gui_scale.dynamic=Obecny Rozmiar: Automatyczny gui.advanced_memory_card.p2p_status.bound=Powiązane gui.advanced_memory_card.p2p_status.unbound=Niepowiązane +gui.advanced_memory_card.p2p_status.type=Type: %s - %s gui.advanced_memory_card.p2p_status.input=Wejście gui.advanced_memory_card.p2p_status.output=Wyjście gui.advanced_memory_card.p2p_status.offline=Offline diff --git a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/pt_BR.lang b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/pt_BR.lang index a1281e36..4700af5f 100644 --- a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/pt_BR.lang +++ b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/pt_BR.lang @@ -1,4 +1,5 @@ item.advanced_memory_card.name=Cartão de Memória Avançado +item.advanced_memory_card.name.gui=Advanced Memory Card item.advanced_memory_card.selected=Frequência: gui.advanced_memory_card.select=Selecionar gui.advanced_memory_card.bind=Vincular @@ -39,6 +40,7 @@ gui.advanced_memory_card.gui_scale.large=Current Size: Large gui.advanced_memory_card.gui_scale.dynamic=Current Size: Automatic gui.advanced_memory_card.p2p_status.bound=Bound gui.advanced_memory_card.p2p_status.unbound=Unbound +gui.advanced_memory_card.p2p_status.type=Type: %s - %s gui.advanced_memory_card.p2p_status.input=Input gui.advanced_memory_card.p2p_status.output=Output gui.advanced_memory_card.p2p_status.offline=Offline diff --git a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/ru_RU.lang index 785b065a..768945e3 100644 --- a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/ru_RU.lang @@ -1,4 +1,5 @@ item.advanced_memory_card.name=Улучшенная карта памяти +item.advanced_memory_card.name.gui=Улучшенная карта памяти item.advanced_memory_card.selected=Частота: gui.advanced_memory_card.select=Выбрать gui.advanced_memory_card.bind=Привязать @@ -39,6 +40,7 @@ gui.advanced_memory_card.gui_scale.large=Текущий размер: Больш gui.advanced_memory_card.gui_scale.dynamic=Текущий размер: Любой gui.advanced_memory_card.p2p_status.bound=Привязано gui.advanced_memory_card.p2p_status.unbound=Не привязан +gui.advanced_memory_card.p2p_status.type=Тип: %s - %s gui.advanced_memory_card.p2p_status.input=Ввод gui.advanced_memory_card.p2p_status.output=Вывод gui.advanced_memory_card.p2p_status.offline=Не в сети diff --git a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/tr_TR.lang index 87e4f5a8..085dfe04 100644 --- a/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/BetterP2P[betterp2p]/lang/tr_TR.lang @@ -1,4 +1,5 @@ item.advanced_memory_card.name=Gelişmiş Hafıza Kartı +item.advanced_memory_card.name.gui=Advanced Memory Card item.advanced_memory_card.selected=Frekans: gui.advanced_memory_card.select=Seç gui.advanced_memory_card.bind=Bağla @@ -39,6 +40,7 @@ gui.advanced_memory_card.gui_scale.large=Şuanki Boyut: Büyük gui.advanced_memory_card.gui_scale.dynamic=Şuanki Boyut: Otomatik gui.advanced_memory_card.p2p_status.bound=Bağlı gui.advanced_memory_card.p2p_status.unbound=Bağlı Değil +gui.advanced_memory_card.p2p_status.type=Type: %s - %s gui.advanced_memory_card.p2p_status.input=Girdi gui.advanced_memory_card.p2p_status.output=Çıktı gui.advanced_memory_card.p2p_status.offline=Devre Dışı diff --git a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[betterquesting]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[betterquesting]/lang/ru_RU.lang index 32b7e57e..95286570 100644 --- a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[betterquesting]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[betterquesting]/lang/ru_RU.lang @@ -188,8 +188,8 @@ betterquesting.toolbox.tool.snap.name=Привязка к Сетке betterquesting.toolbox.tool.snap.desc=Изменяет разрешение привязки к сетке для различных других инструментов. betterquesting.toolbox.tool.copy.name=Копировать betterquesting.toolbox.tool.copy.desc=Копирует выданный квест включая предысторию, задания и награды, но без данных о прогрессе его выполнения. -betterquesting.toolbox.tool.new.name=Новый Квест -betterquesting.toolbox.tool.new.desc=Создаёт новый пустой Квест +betterquesting.toolbox.tool.new.name=Новый квест +betterquesting.toolbox.tool.new.desc=Создаёт новый пустой квест betterquesting.toolbox.tool.delete.name=Удалить Квест betterquesting.toolbox.tool.delete.desc=Удаляет выданный квест из Цепочки квестов и Базы данных betterquesting.toolbox.tool.remove.name=Исключить Квест diff --git a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/de_DE.lang index d20e4fa8..c23fa32a 100644 --- a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/de_DE.lang @@ -1,9 +1,9 @@ -bq_standard.task.retrieval=Retrieval Task -bq_standard.task.optional_retrieval=Optional Task -bq_standard.task.crafting=Crafting Task -bq_standard.task.hunt=Mob Hunt Task +bq_standard.task.retrieval=Abrufaufgabe +bq_standard.task.optional_retrieval=Optionale Aufgabe +bq_standard.task.crafting=Herstellungsaufgabe +bq_standard.task.hunt=Monsterjagd Aufgabe bq_standard.task.scoreboard=Scoreboard Task -bq_standard.task.location=Location Task +bq_standard.task.location=Standort Aufgabe bq_standard.task.fluid=Fluid Task bq_standard.task.meeting=Meeting Task bq_standard.task.xp=Experience Task @@ -23,6 +23,8 @@ bq_standard.reward.xp=Experience Reward bq_standard.reward.recipe=Unlock Recipes bq_standard.reward.questcompletion=Quest Completion Reward +bq_standard.trade_unlock=Associated Vending Machine Exchanges + bq_standard.title.edit_hunt=Edit Hunt Task bq_standard.title.edit_meeting=Edit Meeting Task bq_standard.title.edit_loot_groups=Edit Loot Groups @@ -39,7 +41,7 @@ bq_standard.btn.edit_items=Add/Remove Items bq_standard.btn.consume=Consume: %s bq_standard.gui.amount=Amount -bq_standard.gui.kill=Kill %s +bq_standard.gui.kill=Töte %s bq_standard.gui.location=Location: %s bq_standard.gui.distance=Distance: %s bq_standard.gui.dimension=Dimension: %s @@ -68,4 +70,4 @@ item.bq_standard.loot_chest.name=Loot Chest bq_standard.tooltip.fixed_loot=Loot Set: %s bq_standard.tooltip.fixed_loot_size=Contains %s items bq_standard.tooltip.loot_table=Loot Table: %s -bq_standard.tooltip.loot_chest=Rarity: %s \ No newline at end of file +bq_standard.tooltip.loot_chest=Seltenheit: %s \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/es_ES.lang index 41203e0b..d150ed3d 100644 --- a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/es_ES.lang @@ -23,6 +23,8 @@ bq_standard.reward.xp=Recompensa de Experiencia bq_standard.reward.recipe=Desbloquea Recetas bq_standard.reward.questcompletion=Recompensa por Finalización de Misión +bq_standard.trade_unlock=Associated Vending Machine Exchanges + bq_standard.title.edit_hunt=Editar tarea de caza bq_standard.title.edit_meeting=Editar tarea de reunión bq_standard.title.edit_loot_groups=Editar grupos de botín diff --git a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/fr_FR.lang index 5ff77a95..035a76c9 100644 --- a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/fr_FR.lang +++ b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/fr_FR.lang @@ -23,6 +23,8 @@ bq_standard.reward.xp=Expérience en récompense bq_standard.reward.recipe=Débloque les recettes bq_standard.reward.questcompletion=Récompense d'achèvement de quête +bq_standard.trade_unlock=Associated Vending Machine Exchanges + bq_standard.title.edit_hunt=Modifier la tâche de chasse bq_standard.title.edit_meeting=Modifier la tâche de rencontre bq_standard.title.edit_loot_groups=Edit Loot Groups diff --git a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/ja_JP.lang index a3b0ea64..c8755dff 100644 --- a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/ja_JP.lang @@ -23,6 +23,8 @@ bq_standard.reward.xp=経験値報酬 bq_standard.reward.recipe=レシピ開放 bq_standard.reward.questcompletion=クエスト完了報酬 +bq_standard.trade_unlock=Associated Vending Machine Exchanges + bq_standard.title.edit_hunt=討伐タスクを編集 bq_standard.title.edit_meeting=遭遇タスクを編集 bq_standard.title.edit_loot_groups=ランダム報酬グループの編集 diff --git a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/ko_KR.lang index b8a8da67..27bf95a4 100644 --- a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/ko_KR.lang @@ -23,6 +23,8 @@ bq_standard.reward.xp=경험치 보상 bq_standard.reward.recipe=해제 보상 bq_standard.reward.questcompletion=퀘스트 완료 보상 +bq_standard.trade_unlock=Associated Vending Machine Exchanges + bq_standard.title.edit_hunt=수정 사냥 작업 bq_standard.title.edit_meeting=수정 미팅 작업 bq_standard.title.edit_loot_groups=수정 전리품 묶음 diff --git a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/pl_PL.lang b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/pl_PL.lang index 0799c3e1..129af7ba 100644 --- a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/pl_PL.lang +++ b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/pl_PL.lang @@ -23,6 +23,8 @@ bq_standard.reward.xp=Nagroda Doświadczenia bq_standard.reward.recipe=Odblokuj Receptury bq_standard.reward.questcompletion=Nagroda Ukończenia Zadania +bq_standard.trade_unlock=Associated Vending Machine Exchanges + bq_standard.title.edit_hunt=Edit Hunt Task bq_standard.title.edit_meeting=Edit Meeting Task bq_standard.title.edit_loot_groups=Edit Loot Groups diff --git a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/pt_BR.lang b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/pt_BR.lang index 32e9e67e..86031391 100644 --- a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/pt_BR.lang +++ b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/pt_BR.lang @@ -23,6 +23,8 @@ bq_standard.reward.xp=Recompensa de Experiência bq_standard.reward.recipe=Desbloquear Receitas bq_standard.reward.questcompletion=Recompensa de Missão Completada +bq_standard.trade_unlock=Associated Vending Machine Exchanges + bq_standard.title.edit_hunt=Editar Tarefa de Caça bq_standard.title.edit_meeting=Editar Tarefa de Encontro bq_standard.title.edit_loot_groups=Editar Conjuntos de Espólios diff --git a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/ru_RU.lang index 0a711134..e038ab1a 100644 --- a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/ru_RU.lang @@ -23,6 +23,8 @@ bq_standard.reward.xp=Награда за опыт bq_standard.reward.recipe=Разблокировать рецепты bq_standard.reward.questcompletion=Награда за выполнение задания +bq_standard.trade_unlock=Ассоциированные обмены торгового автомата + bq_standard.title.edit_hunt=Редактировать задачу охоты bq_standard.title.edit_meeting=Редактировать задачу встречи bq_standard.title.edit_loot_groups=Редактировать группы лута diff --git a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/tr_TR.lang index 72006e47..bf88ac6e 100644 --- a/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/BetterQuesting(+3)[bq_standard]/lang/tr_TR.lang @@ -23,6 +23,8 @@ bq_standard.reward.xp=Tecrübe Ödülü bq_standard.reward.recipe=Tarif Aç bq_standard.reward.questcompletion=Görev Tamamlama Ödülü +bq_standard.trade_unlock=Associated Vending Machine Exchanges + bq_standard.title.edit_hunt=Av Görevini Düzenle bq_standard.title.edit_meeting=Buluşma Görevini Düzenle bq_standard.title.edit_loot_groups=Ganimet Gruplarını Düzenle diff --git a/.minecraft/config/txloader/forceload/Binnie Core(+4)[extratrees]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Binnie Core(+4)[extratrees]/lang/ru_RU.lang index 67ca9847..14054240 100644 --- a/.minecraft/config/txloader/forceload/Binnie Core(+4)[extratrees]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Binnie Core(+4)[extratrees]/lang/ru_RU.lang @@ -132,7 +132,7 @@ extratrees.block.planks.butternut.desc=Сливочного оттенка, хо extratrees.block.planks.hickory.desc=Не особо примечательная лиственная порода.|Лесоруб extratrees.block.planks.whitebeam.desc=Рябина круглолистная несмотря на своё прозвище "Белый луч"(англ) имеет довольно приглушенный цвет.|Лесоруб extratrees.block.planks.elm.desc=Довольно яркое персиковое дерево.|Лесоруб -extratrees.block.planks.apple.desc=Очень темная древесина, что делает яблоню очень полезной для культивации новых сортов.|Лесоруб +extratrees.block.planks.apple.desc=Очень тёмная древесина, что делает яблоню очень полезной для культивации новых сортов.|Лесоруб extratrees.block.planks.yew.desc=Хвойное дерево довольно привлекательных оттенков.|Лесоруб extratrees.block.planks.pear.desc=В отличие от яблони, древесина груши не особо уникальна.|Лесоруб extratrees.block.planks.hawthorn.desc=Средняя хвойная порода.|Лесоруб @@ -142,7 +142,7 @@ extratrees.block.planks.maclura.desc=Весьма богатый оранжев extratrees.block.planks.syzgium.desc=Из-за розового оттенка Сизигум является уникальным дереврм.|Лесоруб extratrees.block.planks.brazilwood.desc=Цезальпиния ежовая известна своей глубо-тёмной фиолетовой древесиной.|Лесоруб extratrees.block.planks.logwood.desc=Кампешевое дерево является одним из ближайших аналогов красного дерева.|Лесоруб -extratrees.block.planks.iroko.desc=Эта привлекательная темная древесина годится для красивой притолки.|Лесоруб +extratrees.block.planks.iroko.desc=Эта привлекательная тёмная древесина годится для красивой притолки.|Лесоруб extratrees.block.planks.locust.desc=Робиния ложноакациевая (англ. "Саранча") совершенно не связана с нашествием саранчи.|Лесоруб extratrees.block.planks.eucalyptus.desc=Розоватое дерево, чаще превращается в древесную массу.|Лесоруб extratrees.block.planks.purpleheart.desc=Амарант (англ. "Пурпурное сердце") так назван благодаря глубоко-фиолетовому оттенку.|Лесоруб diff --git a/.minecraft/config/txloader/forceload/Biomes O' Plenty[biomesoplenty]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/Biomes O' Plenty[biomesoplenty]/lang/ko_KR.lang index 599c2d7a..bcdbed70 100644 --- a/.minecraft/config/txloader/forceload/Biomes O' Plenty[biomesoplenty]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/Biomes O' Plenty[biomesoplenty]/lang/ko_KR.lang @@ -1,4 +1,4 @@ -tile.mud.mud.name=Mud +tile.mud.mud.name=진흙 tile.mud.quicksand.name=Quicksand tile.ashStone.name=Ash Stone diff --git a/.minecraft/config/txloader/forceload/Biomes O' Plenty[biomesoplenty]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Biomes O' Plenty[biomesoplenty]/lang/ru_RU.lang index 102a0373..32be6d1e 100644 --- a/.minecraft/config/txloader/forceload/Biomes O' Plenty[biomesoplenty]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Biomes O' Plenty[biomesoplenty]/lang/ru_RU.lang @@ -214,8 +214,8 @@ tile.stoneSingleSlab.mudbrickSlab.name=Плита из глиняного кир tile.planks.sacredoakPlank.name=Доски из священного дуба tile.planks.cherryPlank.name=Доски из вишнёвого дерева -tile.planks.darkPlank.name=Доски из тёмной древесины -tile.planks.firPlank.name=Доски из пихты +tile.planks.darkPlank.name=Доски из тёмного дерева +tile.planks.firPlank.name=Пихтовые доски tile.planks.etherealPlank.name=Доски из эфирной древесины tile.planks.magicPlank.name=Доски из магической древесины tile.planks.mangrovePlank.name=Доски из мангрового дерева @@ -223,7 +223,7 @@ tile.planks.palmPlank.name=Доски из пальмы tile.planks.redwoodPlank.name=Доски из красного дерева tile.planks.willowPlank.name=Доски из ивы tile.planks.bambooThatching.name=Бамбуковое покрытие -tile.planks.pinePlank.name=Доски из сосны +tile.planks.pinePlank.name=Сосновые доски tile.planks.hellBarkPlank.name=Доски из адского дерева tile.planks.jacarandaPlank.name=Доски из жакаранды tile.planks.mahoganyPlank.name=Доски из махагониевой древесины @@ -281,7 +281,7 @@ tile.persimmonLeaves.name=Листва хурмы tile.woodenDoubleSlab1.sacredoakSlab.name=Плита из священного дуба tile.woodenDoubleSlab1.cherrySlab.name=Плита из вишнёвого дерева -tile.woodenDoubleSlab1.darkSlab.name=Плита из тёмной древесины +tile.woodenDoubleSlab1.darkSlab.name=Плита из тёмного дерева tile.woodenDoubleSlab1.firSlab.name=Плита из пихты tile.woodenDoubleSlab1.etherealSlab.name=Плита из эфирной древесины tile.woodenDoubleSlab1.magicSlab.name=Плита из магической древесины @@ -289,14 +289,14 @@ tile.woodenDoubleSlab1.mangroveSlab.name=Плита из мангрового д tile.woodenDoubleSlab1.palmSlab.name=Плита из пальмы tile.woodenDoubleSlab2.redwoodSlab.name=Плита из красного дерева tile.woodenDoubleSlab2.willowSlab.name=Плита из ивы -tile.woodenDoubleSlab2.pineSlab.name=Плита из сосны +tile.woodenDoubleSlab2.pineSlab.name=Сосновая плита tile.woodenDoubleSlab2.hell_barkSlab.name=Плита из адского дерева tile.woodenDoubleSlab2.jacarandaSlab.name=Плита из жакаранды tile.woodenDoubleSlab2.mahoganySlab.name=Плита из махагониевой древесины tile.woodenSingleSlab1.sacredoakSlab.name=Плита из священного дуба tile.woodenSingleSlab1.cherrySlab.name=Плита из вишнёвого дерева -tile.woodenSingleSlab1.darkSlab.name=Плита из тёмной древесины +tile.woodenSingleSlab1.darkSlab.name=Плита из тёмного дерева tile.woodenSingleSlab1.firSlab.name=Плита из пихты tile.woodenSingleSlab1.etherealSlab.name=Плита из эфирной древесины tile.woodenSingleSlab1.magicSlab.name=Плита из магической древесины @@ -304,14 +304,14 @@ tile.woodenSingleSlab1.mangroveSlab.name=Плита из мангрового д tile.woodenSingleSlab1.palmSlab.name=Плита из пальмы tile.woodenSingleSlab2.redwoodSlab.name=Плита из красного дерева tile.woodenSingleSlab2.willowSlab.name=Плита из ивы -tile.woodenSingleSlab2.pineSlab.name=Плита из сосны +tile.woodenSingleSlab2.pineSlab.name=Сосновая плита tile.woodenSingleSlab2.hell_barkSlab.name=Плита из адского дерева tile.woodenSingleSlab2.jacarandaSlab.name=Плита из жакаранды tile.woodenSingleSlab2.mahoganySlab.name=Плита из махагониевой древесины tile.sacredoakStairs.name=Ступеньки из священного дуба tile.cherryStairs.name=Ступеньки из вишнёвого дерева -tile.darkStairs.name=Ступеньки из тёмной древесины +tile.darkStairs.name=Ступеньки из тёмного дерева tile.firStairs.name=Ступеньки из пихты tile.etherealStairs.name=Ступеньки из эфирной древесины tile.magicStairs.name=Ступеньки из магической древесины diff --git a/.minecraft/config/txloader/forceload/Biomes O' Plenty[biomesoplenty]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Biomes O' Plenty[biomesoplenty]/lang/zh_CN.lang index bd09f518..8af5a53f 100644 --- a/.minecraft/config/txloader/forceload/Biomes O' Plenty[biomesoplenty]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Biomes O' Plenty[biomesoplenty]/lang/zh_CN.lang @@ -6,17 +6,17 @@ tile.hardSand.name=硬化沙子 tile.hardDirt.name=硬化泥土 tile.hardIce.name=硬化冰块 tile.driedDirt.name=干燥泥土 -tile.cragRock.name=碎岩 +tile.cragRock.name=崖壁岩石 tile.mudBricks.name=泥砖块 tile.biomeBlock.name=生态群系源质矿石 tile.crystal.name=仙域水晶 tile.rocks.limestone.name=石灰岩 -tile.rocks.limestonesmooth.name=光滑石灰岩 +tile.rocks.limestonesmooth.name=磨制石灰岩 tile.rocks.siltstone.name=粉砂岩 -tile.rocks.siltstonesmooth.name=光滑粉砂岩 +tile.rocks.siltstonesmooth.name=磨制粉砂岩 tile.rocks.shale.name=页岩 -tile.rocks.shalesmooth.name=光滑页岩 +tile.rocks.shalesmooth.name=磨制页岩 tile.ash.name=灰烬块 tile.flesh.name=肉块 @@ -27,7 +27,7 @@ tile.lilyBop.tinylily.name=小型睡莲 tile.plants.deadgrass.name=枯萎草 tile.plants.desertgrass.name=沙漠草 -tile.plants.desertsprouts.name=沙漠野菜 +tile.plants.desertsprouts.name=沙漠芽 tile.plants.dunegrass.name=沙丘草 tile.plants.spectralfern.name=幽灵蕨 tile.plants.thorn.name=荆棘 @@ -45,7 +45,7 @@ tile.plants.wildcarrot.name=野萝卜 tile.flowers.clover.name=苜蓿 tile.flowers.swampflower.name=沼泽花 tile.flowers.deadbloom.name=死亡花 -tile.flowers.glowflower.name=闪光花 +tile.flowers.glowflower.name=夜光花 tile.flowers.hydrangea.name=蓝绣球花 tile.flowers.cosmos.name=橙波斯菊 tile.flowers.daffodil.name=粉水仙 @@ -168,8 +168,8 @@ tile.newBopFarmland.loamy.name=肥沃耕地 tile.bopGrass.spectralmoss.name=幽灵苔藓 tile.bopGrass.smolderinggrass.name=阴燃草 -tile.gemOre.amethystore.name=紫晶矿石 -tile.gemOre.amethystblock.name=紫晶块 +tile.gemOre.amethystore.name=末影紫水晶矿石 +tile.gemOre.amethystblock.name=紫水晶块 tile.gemOre.rubyore.name=红宝石矿石 tile.gemOre.rubyblock.name=红宝石块 tile.gemOre.peridotore.name=橄榄石矿石 @@ -366,7 +366,7 @@ item.jarFilled.jarhoney.name=蜂蜜罐 item.jarFilled.jarpoison.name=毒罐子 item.jarFilled.jarpixie.name=妖精罐子 -item.gems.amethyst.name=紫水晶 +item.gems.amethyst.name=末影紫水晶 item.gems.ruby.name=红宝石 item.gems.peridot.name=橄榄石 item.gems.topaz.name=黄玉 @@ -434,7 +434,7 @@ item.hell_bloodBucket.name=血水桶 item.honeyBucket.name=蜂蜜桶 tile.poison.name=毒液 -tile.hell_blood.name=血 +tile.hell_blood.name=血水 tile.honey.name=蜂蜜 fluid.poison=毒液 @@ -459,12 +459,12 @@ warning.bopStartup5=你也可以在服务器中启用这一世界类型。 warning.bopStartup6=这个提示只会出现一次。 potion.paralysis=麻痹 -potion.possession=中毒 +potion.possession=附身 entity.BiomesOPlenty.Glob.name=泥史莱姆 entity.BiomesOPlenty.JungleSpider.name=丛林蜘蛛 entity.BiomesOPlenty.Phantom.name=魅影 -entity.BiomesOPlenty.Rosester.name=火鸡 +entity.BiomesOPlenty.Rosester.name=品红鸡 entity.BiomesOPlenty.Wasp.name=胡峰 entity.BiomesOPlenty.Bird.name=鸟 entity.BiomesOPlenty.Pixie.name=妖精 diff --git a/.minecraft/config/txloader/forceload/BlockRenderer6343[blockrenderer6343]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/BlockRenderer6343[blockrenderer6343]/lang/ja_JP.lang index b9b581a2..0b78db1f 100644 --- a/.minecraft/config/txloader/forceload/BlockRenderer6343[blockrenderer6343]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/BlockRenderer6343[blockrenderer6343]/lang/ja_JP.lang @@ -1,7 +1,7 @@ gui.blockrenderer6343.BgColor=C6C6C6 blockrenderer6343.multiblock.structure=マルチブロックの構造体 blockrenderer6343.no_space=スペースが不足しています! -blockrenderer6343.multiblock.project=プロジェクトマルチブロック +blockrenderer6343.multiblock.project=マルチブロックを投影 blockrenderer6343.multiblock.overlay=NEIオーバーレイ blockrenderer6343.multiblock.copy_channels=ホログラムプロジェクターを持つことでチャンネルをコピーできる blockrenderer6343.no_projector=ホログラムプロジェクターを手に持っていない @@ -11,5 +11,5 @@ blockrenderer6343.nei.layer=層 blockrenderer6343.nei.hatch_highlight=ハッチの位置のハイライトを切り替え blockrenderer6343.nei.hint_dot=ヒントドット: %s blockrenderer6343.nei.valid_hatches=有効なハッチ: %s -blockrenderer6343.nei.all=All -blockrenderer6343.nei.not_set=Not set \ No newline at end of file +blockrenderer6343.nei.all=すべて +blockrenderer6343.nei.not_set=設定なし \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Blood Arsenal[bloodarsenal]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Blood Arsenal[bloodarsenal]/lang/ru_RU.lang index 7cd77823..099479dc 100644 --- a/.minecraft/config/txloader/forceload/Blood Arsenal[bloodarsenal]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Blood Arsenal[bloodarsenal]/lang/ru_RU.lang @@ -243,7 +243,7 @@ modifier.toolstation.Soulbound=Печать души #Thaumcraft Entries blood_arsenal.research_name.CAP_blood_iron=Пропитанные кровью железные наконечники blood_arsenal.research_text.CAP_blood_iron=Пропитанные жизнью -blood_arsenal.research_page.CAP_blood_iron.1=Алхимические наконечники были только началом. Вы знаете, что, как и пропитанное кровью дерево, пропитанное кровью железо также обладает регенерирующими свойствами, поэтому вы теоретизировали способ объединить пропитанное кровью железо в алхимический наконечник, сделав его... почти живым! Они дают лучшую скидку, чем алхимические наконечники, и, кажется, более эффективны при потреблении LP в сочетании с пропитанным кровью деревянным жезлом. Однако это регенерирующее свойство кажется слишком сильным для стандартного Кровавого Жезла, что делает его инертным, если его надеть на Кровавый Жезл. +blood_arsenal.research_page.CAP_blood_iron.1=Алхимические наконечники были только началом. Вы знаете, что, как и пропитанное кровью дерево, пропитанное кровью железо также обладает регенерирующими свойствами, поэтому вы теоретизировали способ объединить пропитанное кровью железо в алхимический наконечник, сделав его... почти живым! Они дают лучшую скидку, чем алхимические наконечники, и, кажется, более эффективны при потреблении LP в сочетании с пропитанным кровью деревянным жезлом. Однако это регенерирующее свойство кажется слишком сильным для стандартного Кровавого жезла, что делает его инертным, если его надеть на Кровавый жезл. # blood_arsenal.research_name.ROD_blood_wood=Пропитанные кровью деревянные ядра blood_arsenal.research_text.ROD_blood_wood=Пульсирующие жизнью.. diff --git a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/de_DE.lang index f437166f..5f743ae0 100644 --- a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/de_DE.lang @@ -682,4 +682,60 @@ structurelib.bloodmagic.altar.1=Blood Altar structurelib.bloodmagic.altar.2=Hold 1-6 Hologram Projectors to determine the tier structurelib.bloodmagic.altar.3=Tier %s pillars accept any block structurelib.bloodmagic.altar.4=Tier %s caps accept any block -structurelib.bloodmagic.altar.5=Tier 5 beacons accept any block \ No newline at end of file +structurelib.bloodmagic.altar.5=Tier 5 beacons accept any block + +# GTNH NEI Information Pages +# Blood Altar Progression +nei.infopage.bloodAltar.1.a=The Blood Altar is the bleeding heart of Blood Magic: Alchemical Wizardry.\n\nTo begin your journey to immense power, place it in the world and use a Sacrificial Knife while standing close to the altar to turn 1 heart into raw Life Essence. +nei.infopage.bloodAltar.1.b=The Blood Altar is the bleeding heart of Blood Magic: Alchemical Wizardry.\n\nTo begin your journey to immense power, place it in the world and use a Sacrificial Orb while standing close to the altar to turn 1 heart into raw Life Essence. +nei.infopage.bloodAltar.2=Once the Blood Altar holds enough Life Essence, you may place an item inside with right-click. Compatible offerings will absorb Life Essence from the altar and be transmuted. Items can be removed with an empty hand. They may also be inserted and extracted with hoppers and pipes. +nei.infopage.bloodAltar.3=Alongside its main crafting pool, the Blood Altar has two internal fluid buffers: one for input, one for output. Life Essence will slowly seep between the altar's main storage and buffers, which handle all interactions with any manner of fluid pipe or pump. Both buffers have a capacity of 1/10th of the altar's main pool. +nei.infopage.bloodAltar.4=Your first offering should be used to create a Weak Blood Orb. Once created, right-click with it in hand to bind it to your soul. Once bound, it can be placed in the Blood Altar to add life essence to your Soul Network in the form of LP. +nei.infopage.bloodAltar.5=The Blood Altar may be strengthened with Blood Runes. Construct a 3×3 ring beneath its base to reach Tier 2. Each new tier awakens greater transmutations. +nei.infopage.bloodAltar.6=Upgrading the Blood Altar to Tier 3 requires 20 additional Runes in a 7×7 ring (centered on the altar, place 5 on each side) placed one block below the previous ring. Place two-block tall pillars in the corners made from any material and cap them with blocks of Glowstone. The gaps between rings of Runes may be filled by any cosmetic block, or nothing at all. +nei.infopage.bloodAltar.7=Upgrading the Blood Altar to Tier 4 requires 28 additional Runes in an 11×11 ring (centered on the altar, place 7 on each side) placed one block below the previous ring. Place four-block tall pillars in the corners made from any material and cap them with Large Bloodstone Bricks. The Bloodstone should stand one block above the Glowstone. +nei.infopage.bloodAltar.8=Upgrading the Blood Altar to Tier 5 requires 52 additional Runes in a 17×17 ring (centered on the altar, place 13 on each side) placed one block below the previous ring. Place one Beacon in each corner, one block above the Runes. The altar's structure can accommodate the maximum size beacon base for all four beacons. +nei.infopage.bloodAltar.9=Upgrading the Blood Altar to Tier 6 requires 76 additional Runes in a 23×23 ring (centered on the altar, place 19 on each side) placed one block below the previous ring. Place seven-block tall pillars in the corners made from any material and cap them with Crystal Cluster blocks. These caps should stand one block above the Bloodstone used for Tier 4. +# Incense +nei.infopage.incense.1=The Incense Crucible empowers self-sacrifice. Place one near your Blood Altar for each type of incense you will use, and add them with right-click. The flames and colored smoke will fade once the incense is ready. Multiple crucibles with the same incense will burn faster, charging more quickly. +nei.infopage.incense.2.a=Burning incense lasts for about 10 sacrifices. Your Sacrificial Knife will start to glow as the incense burns. While active, using your knife drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.2.b=Burning incense lasts for about 10 sacrifices. Your Sacrificial Orb will start to glow as the incense burns. While active, using your orb drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.3=Incense increases the LP gained compared to normal sacrifices. Each tier requires the previous, and grants the following bonus when fully charged:\n\nWood Ash: 40%\nByrrus: 80%\nLivens: 150%\nViridis: 240%\nPurpura: 350% +# Sacrifices +nei.infopage.sacrifice.1=The Dagger of Sacrifice channels the life of others into the Blood Altar. Strike a creature with the dagger while it is near the altar, and it will be slain instantly, pouring its essence into the altar's pool. +nei.infopage.sacrifice.2=Creatures yield Life Essence according to their vitality: animals give the least, monsters give more, and villagers offer the greatest. Bosses, babies, and other players resist this magic and cannot be sacrificed. +nei.infopage.sacrifice.3=Mechanical hands are unable to wield the Dagger of Sacrifice with the finesse it requires. For automatic sacrifices, seek the Well of Suffering ritual. +# Altar Runes +nei.infopage.rune.augmentedCapacity=The Rune of Augmented Capacity increases the altar's maximum storage by 3500 LP per rune. This bonus applies after Superior Capacity's.\n\nIncreasing the altar's capacity also increases the size of its input and output buffers by a proportional amount. +nei.infopage.rune.dislocation=The Rune of Dislocation accelerates the flow of essence between the altar and its buffers, increasing transfer by 50% per rune, stacking multiplicatively. The altar's veins strain, pushing blood faster through every channel. +nei.infopage.rune.orb=The Rune of the Orb strengthens the link between altar and Soul Network. Each rune temporarily increases the inserted Blood Orb's maximum LP capacity by 4% per rune, stacking additively. Pushing the limits is required to achieve ultimate power. +nei.infopage.rune.superiorCapacity=The Rune of Superior Capacity increases the altar's base storage by 14% per rune, stacking multiplicatively. With enough runes, the altar may hold oceans of Life Essence. +nei.infopage.rune.acceleration=The Rune of Acceleration hastens interactions with the altar's fluid buffers. Normally, they cycle fluid once per second; each rune reduces this delay by 1 tick.\n\nThe effect caps after 19 runes, allowing for a ceaseless torrent of Life Essence. +nei.infopage.rune.quickness=The Rune of Quickness shortens the five-second pause between transmutations by 20%, stacking multiplicatively.\n\nThe effect caps after 18 runes. Unfortunately, the Blood Altar is unable to break the laws of time... +nei.infopage.rune.speed=The Rune of Speed increases the rate at which the altar infuses essence into offerings by 25% per rune, stacking additively. A little haste never hurt anybody. +nei.infopage.rune.efficiency=The Rune of Efficiency is shrouded in mystery. It is inert, unobtainable, and its purpose is long forgotten. +nei.infopage.rune.sacrifice=The Rune of Sacrifice increases LP gained from sacrifices by 12% per rune, stacking additively. With enough runes, every offering yields rivers of blood. +nei.infopage.rune.selfSacrifice=The Rune of Self-Sacrifice empowers offerings of one's own blood, granting 12% more LP per rune, stacking additively. Through pain comes power. +nei.infopage.rune.blank=Blood Runes serve as the foundation of every altar. Though plain at first, they may be replaced with specialized runes that amplify the altar's capabilities, such as the Rune of Sacrifice, which grants more essence when blood is spilled with a Dagger of Sacrifice or the Well of Suffering ritual. +# Progression Items +nei.infopage.bloodShards=Weak Blood Shards, which are required for the Bloodstone Bricks and Master Blood Orb used to progress your altar to Tier 4, are dropped by creatures slain while under the effect of Weakness III or higher. This effect is impossible through traditional means of potion brewing, but a Bound Blade or Potion Flask will be able to apply such an effect. +nei.infopage.demonShards.1=Demon Blood Shards are required for the Archmage Blood Orb and Awakened Activation Crystal. To summon the beings that carry them, place a bound Master Blood Orb (or higher) upon an Arcane Plinth, and surround it with six Arcane Pedestals, each holding the same reagent. +nei.infopage.demonShards.2=The pedestals must be placed in the outer ring of a 5×5 area, with the Arcane Plinth at the center. This forms a hexagonal pattern. After the ritual has been prepared, lightning will strike each pedestal in turn before the Elemental manifests. The reagent used determines the type of Elemental called forth. +nei.infopage.demonShards.3=Elementals are flying, durable creatures with 100 HP that will attack on sight. They can attack from a distance and embody the powers of their element in battle. They need not be slain with a Bound Blade to yield Demon Blood Shards, though drops are not guaranteed. The Looting enchantment increases the chance. +nei.infopage.convocationShards=The Soul and Life Shards required for the Crystal Clusters used to upgrade the altar to Tier 6 are dropped by Demon Grunts summoned by the Convocation of the Damned ritual. Only those who command demons may bring an altar to its ultimate perfection. +# Blood Orb / Soul Network Explanation +nei.infopage.bloodOrbs.1=Blood Orbs are the vessels of your Soul Network. When you create one in the Blood Altar, right-click with it in hand to bind it to yourself. +nei.infopage.bloodOrbs.2=Once bound, place your Blood Orb into the altar. Any Life Essence you pour in, whether by self-sacrifice, dagger, or ritual, will be stored in your personal Soul Network as LP, ready for use by mystical items, powerful sigils, alchemic chemistry, and rituals. +nei.infopage.bloodOrbs.3=Higher tiers of Blood Orbs unlock new recipes. Each orb also has its own maximum LP that it can insert into your Soul Network, which may temporarily be expanded by placing it in a Blood Altar augmented with Runes of the Orb. +nei.infopage.bloodOrbs.4=Your Soul Network is invisible to the eye, but its presence can be felt. Many rituals, sigils, and magical devices will draw directly from your LP. If your network runs dry, the power will be taken from your own life instead. A Divination Sigil may be used to see your current LP. +# Rituals +nei.infopage.rituals.weak.1=Rituals are the next step on your path to power. Right-clicking the Imperfect Ritual Stone will call down lightning and create the following effects when placed beneath the correct block, at the cost of 5,000 LP. +nei.infopage.rituals.weak.2=Water Source: Summon a thunderstorm\nBlock of Coal: Summon an empowered zombie\nLapis Lazuli Block: Shift the time to night\nBedrock: Grant Resistance II for 1 minute +nei.infopage.rituals.1=While it has its uses, the Imperfect Ritual Stone is a curiosity of limited power, since it can only draw strength from the block directly above it. The Master Ritual Stone, by contrast, is capable of channeling energy from many surrounding Ritual Stones. +nei.infopage.rituals.2=To build a ritual, place a Master Ritual Stone surrounded by Ritual Stones, and inscribe them with Elemental Inscription Tools. A Ritual Diviner may instead be used to automatically place the stones and inscribe them correctly. +nei.infopage.rituals.3=Once the ritual is assembled, right-click the Master Ritual Stone with a bound Activation Crystal. If everything is in place and your Soul Network contains sufficient LP, the ritual will commence! Each ritual has a unique effect. Experimentation is encouraged to discover the full potential of the Master Ritual Stone. +nei.infopage.reagents.1=Some rituals can be modified by providing reagents to the Master Ritual Stone. However, raw reagents are too impure to be used directly. They must first be refined in an Alchemic Calcinator into AR (Alchemy Reagent), a pure essence usable by the ritual. +nei.infopage.reagents.2=To use an Alchemic Calcinator, right-click it with a bound Blood Orb, and then right-click it with the reagent item. Reagents may also be inserted via hoppers or pipes. The reagent will be consumed and converted into AR, which the Calcinator will store internally. +nei.infopage.reagents.3=An Alchemic Router is required to transfer AR. Shift-right-click a block containing AR to attune the Router to that reagent. Then right-click the source block, followed by the destination block, to create a link. Shift-right-click in the air to remove the currently saved source. +nei.infopage.reagents.4=An Alchemic Cleanser may be used to remove AR links by using it on the source block. An Alchemic Segmenter may be used to limit how many internal AR tanks a single reagent may occupy; it is attuned in the same way as the Router. +nei.infopage.reagents.5=The range of AR links is limited to a few blocks. To extend the transfer distance, use Alchemic Relays. Crystal Belljars may be placed to store AR, and they will retain their contents when broken. \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/es_ES.lang index 558e84ac..7c24cf62 100644 --- a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/es_ES.lang @@ -682,4 +682,60 @@ structurelib.bloodmagic.altar.1=Blood Altar structurelib.bloodmagic.altar.2=Hold 1-6 Hologram Projectors to determine the tier structurelib.bloodmagic.altar.3=Tier %s pillars accept any block structurelib.bloodmagic.altar.4=Tier %s caps accept any block -structurelib.bloodmagic.altar.5=Tier 5 beacons accept any block \ No newline at end of file +structurelib.bloodmagic.altar.5=Tier 5 beacons accept any block + +# GTNH NEI Information Pages +# Blood Altar Progression +nei.infopage.bloodAltar.1.a=The Blood Altar is the bleeding heart of Blood Magic: Alchemical Wizardry.\n\nTo begin your journey to immense power, place it in the world and use a Sacrificial Knife while standing close to the altar to turn 1 heart into raw Life Essence. +nei.infopage.bloodAltar.1.b=The Blood Altar is the bleeding heart of Blood Magic: Alchemical Wizardry.\n\nTo begin your journey to immense power, place it in the world and use a Sacrificial Orb while standing close to the altar to turn 1 heart into raw Life Essence. +nei.infopage.bloodAltar.2=Once the Blood Altar holds enough Life Essence, you may place an item inside with right-click. Compatible offerings will absorb Life Essence from the altar and be transmuted. Items can be removed with an empty hand. They may also be inserted and extracted with hoppers and pipes. +nei.infopage.bloodAltar.3=Alongside its main crafting pool, the Blood Altar has two internal fluid buffers: one for input, one for output. Life Essence will slowly seep between the altar's main storage and buffers, which handle all interactions with any manner of fluid pipe or pump. Both buffers have a capacity of 1/10th of the altar's main pool. +nei.infopage.bloodAltar.4=Your first offering should be used to create a Weak Blood Orb. Once created, right-click with it in hand to bind it to your soul. Once bound, it can be placed in the Blood Altar to add life essence to your Soul Network in the form of LP. +nei.infopage.bloodAltar.5=The Blood Altar may be strengthened with Blood Runes. Construct a 3×3 ring beneath its base to reach Tier 2. Each new tier awakens greater transmutations. +nei.infopage.bloodAltar.6=Upgrading the Blood Altar to Tier 3 requires 20 additional Runes in a 7×7 ring (centered on the altar, place 5 on each side) placed one block below the previous ring. Place two-block tall pillars in the corners made from any material and cap them with blocks of Glowstone. The gaps between rings of Runes may be filled by any cosmetic block, or nothing at all. +nei.infopage.bloodAltar.7=Upgrading the Blood Altar to Tier 4 requires 28 additional Runes in an 11×11 ring (centered on the altar, place 7 on each side) placed one block below the previous ring. Place four-block tall pillars in the corners made from any material and cap them with Large Bloodstone Bricks. The Bloodstone should stand one block above the Glowstone. +nei.infopage.bloodAltar.8=Upgrading the Blood Altar to Tier 5 requires 52 additional Runes in a 17×17 ring (centered on the altar, place 13 on each side) placed one block below the previous ring. Place one Beacon in each corner, one block above the Runes. The altar's structure can accommodate the maximum size beacon base for all four beacons. +nei.infopage.bloodAltar.9=Upgrading the Blood Altar to Tier 6 requires 76 additional Runes in a 23×23 ring (centered on the altar, place 19 on each side) placed one block below the previous ring. Place seven-block tall pillars in the corners made from any material and cap them with Crystal Cluster blocks. These caps should stand one block above the Bloodstone used for Tier 4. +# Incense +nei.infopage.incense.1=The Incense Crucible empowers self-sacrifice. Place one near your Blood Altar for each type of incense you will use, and add them with right-click. The flames and colored smoke will fade once the incense is ready. Multiple crucibles with the same incense will burn faster, charging more quickly. +nei.infopage.incense.2.a=Burning incense lasts for about 10 sacrifices. Your Sacrificial Knife will start to glow as the incense burns. While active, using your knife drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.2.b=Burning incense lasts for about 10 sacrifices. Your Sacrificial Orb will start to glow as the incense burns. While active, using your orb drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.3=Incense increases the LP gained compared to normal sacrifices. Each tier requires the previous, and grants the following bonus when fully charged:\n\nWood Ash: 40%\nByrrus: 80%\nLivens: 150%\nViridis: 240%\nPurpura: 350% +# Sacrifices +nei.infopage.sacrifice.1=The Dagger of Sacrifice channels the life of others into the Blood Altar. Strike a creature with the dagger while it is near the altar, and it will be slain instantly, pouring its essence into the altar's pool. +nei.infopage.sacrifice.2=Creatures yield Life Essence according to their vitality: animals give the least, monsters give more, and villagers offer the greatest. Bosses, babies, and other players resist this magic and cannot be sacrificed. +nei.infopage.sacrifice.3=Mechanical hands are unable to wield the Dagger of Sacrifice with the finesse it requires. For automatic sacrifices, seek the Well of Suffering ritual. +# Altar Runes +nei.infopage.rune.augmentedCapacity=The Rune of Augmented Capacity increases the altar's maximum storage by 3500 LP per rune. This bonus applies after Superior Capacity's.\n\nIncreasing the altar's capacity also increases the size of its input and output buffers by a proportional amount. +nei.infopage.rune.dislocation=The Rune of Dislocation accelerates the flow of essence between the altar and its buffers, increasing transfer by 50% per rune, stacking multiplicatively. The altar's veins strain, pushing blood faster through every channel. +nei.infopage.rune.orb=The Rune of the Orb strengthens the link between altar and Soul Network. Each rune temporarily increases the inserted Blood Orb's maximum LP capacity by 4% per rune, stacking additively. Pushing the limits is required to achieve ultimate power. +nei.infopage.rune.superiorCapacity=The Rune of Superior Capacity increases the altar's base storage by 14% per rune, stacking multiplicatively. With enough runes, the altar may hold oceans of Life Essence. +nei.infopage.rune.acceleration=The Rune of Acceleration hastens interactions with the altar's fluid buffers. Normally, they cycle fluid once per second; each rune reduces this delay by 1 tick.\n\nThe effect caps after 19 runes, allowing for a ceaseless torrent of Life Essence. +nei.infopage.rune.quickness=The Rune of Quickness shortens the five-second pause between transmutations by 20%, stacking multiplicatively.\n\nThe effect caps after 18 runes. Unfortunately, the Blood Altar is unable to break the laws of time... +nei.infopage.rune.speed=The Rune of Speed increases the rate at which the altar infuses essence into offerings by 25% per rune, stacking additively. A little haste never hurt anybody. +nei.infopage.rune.efficiency=The Rune of Efficiency is shrouded in mystery. It is inert, unobtainable, and its purpose is long forgotten. +nei.infopage.rune.sacrifice=The Rune of Sacrifice increases LP gained from sacrifices by 12% per rune, stacking additively. With enough runes, every offering yields rivers of blood. +nei.infopage.rune.selfSacrifice=The Rune of Self-Sacrifice empowers offerings of one's own blood, granting 12% more LP per rune, stacking additively. Through pain comes power. +nei.infopage.rune.blank=Blood Runes serve as the foundation of every altar. Though plain at first, they may be replaced with specialized runes that amplify the altar's capabilities, such as the Rune of Sacrifice, which grants more essence when blood is spilled with a Dagger of Sacrifice or the Well of Suffering ritual. +# Progression Items +nei.infopage.bloodShards=Weak Blood Shards, which are required for the Bloodstone Bricks and Master Blood Orb used to progress your altar to Tier 4, are dropped by creatures slain while under the effect of Weakness III or higher. This effect is impossible through traditional means of potion brewing, but a Bound Blade or Potion Flask will be able to apply such an effect. +nei.infopage.demonShards.1=Demon Blood Shards are required for the Archmage Blood Orb and Awakened Activation Crystal. To summon the beings that carry them, place a bound Master Blood Orb (or higher) upon an Arcane Plinth, and surround it with six Arcane Pedestals, each holding the same reagent. +nei.infopage.demonShards.2=The pedestals must be placed in the outer ring of a 5×5 area, with the Arcane Plinth at the center. This forms a hexagonal pattern. After the ritual has been prepared, lightning will strike each pedestal in turn before the Elemental manifests. The reagent used determines the type of Elemental called forth. +nei.infopage.demonShards.3=Elementals are flying, durable creatures with 100 HP that will attack on sight. They can attack from a distance and embody the powers of their element in battle. They need not be slain with a Bound Blade to yield Demon Blood Shards, though drops are not guaranteed. The Looting enchantment increases the chance. +nei.infopage.convocationShards=The Soul and Life Shards required for the Crystal Clusters used to upgrade the altar to Tier 6 are dropped by Demon Grunts summoned by the Convocation of the Damned ritual. Only those who command demons may bring an altar to its ultimate perfection. +# Blood Orb / Soul Network Explanation +nei.infopage.bloodOrbs.1=Blood Orbs are the vessels of your Soul Network. When you create one in the Blood Altar, right-click with it in hand to bind it to yourself. +nei.infopage.bloodOrbs.2=Once bound, place your Blood Orb into the altar. Any Life Essence you pour in, whether by self-sacrifice, dagger, or ritual, will be stored in your personal Soul Network as LP, ready for use by mystical items, powerful sigils, alchemic chemistry, and rituals. +nei.infopage.bloodOrbs.3=Higher tiers of Blood Orbs unlock new recipes. Each orb also has its own maximum LP that it can insert into your Soul Network, which may temporarily be expanded by placing it in a Blood Altar augmented with Runes of the Orb. +nei.infopage.bloodOrbs.4=Your Soul Network is invisible to the eye, but its presence can be felt. Many rituals, sigils, and magical devices will draw directly from your LP. If your network runs dry, the power will be taken from your own life instead. A Divination Sigil may be used to see your current LP. +# Rituals +nei.infopage.rituals.weak.1=Rituals are the next step on your path to power. Right-clicking the Imperfect Ritual Stone will call down lightning and create the following effects when placed beneath the correct block, at the cost of 5,000 LP. +nei.infopage.rituals.weak.2=Water Source: Summon a thunderstorm\nBlock of Coal: Summon an empowered zombie\nLapis Lazuli Block: Shift the time to night\nBedrock: Grant Resistance II for 1 minute +nei.infopage.rituals.1=While it has its uses, the Imperfect Ritual Stone is a curiosity of limited power, since it can only draw strength from the block directly above it. The Master Ritual Stone, by contrast, is capable of channeling energy from many surrounding Ritual Stones. +nei.infopage.rituals.2=To build a ritual, place a Master Ritual Stone surrounded by Ritual Stones, and inscribe them with Elemental Inscription Tools. A Ritual Diviner may instead be used to automatically place the stones and inscribe them correctly. +nei.infopage.rituals.3=Once the ritual is assembled, right-click the Master Ritual Stone with a bound Activation Crystal. If everything is in place and your Soul Network contains sufficient LP, the ritual will commence! Each ritual has a unique effect. Experimentation is encouraged to discover the full potential of the Master Ritual Stone. +nei.infopage.reagents.1=Some rituals can be modified by providing reagents to the Master Ritual Stone. However, raw reagents are too impure to be used directly. They must first be refined in an Alchemic Calcinator into AR (Alchemy Reagent), a pure essence usable by the ritual. +nei.infopage.reagents.2=To use an Alchemic Calcinator, right-click it with a bound Blood Orb, and then right-click it with the reagent item. Reagents may also be inserted via hoppers or pipes. The reagent will be consumed and converted into AR, which the Calcinator will store internally. +nei.infopage.reagents.3=An Alchemic Router is required to transfer AR. Shift-right-click a block containing AR to attune the Router to that reagent. Then right-click the source block, followed by the destination block, to create a link. Shift-right-click in the air to remove the currently saved source. +nei.infopage.reagents.4=An Alchemic Cleanser may be used to remove AR links by using it on the source block. An Alchemic Segmenter may be used to limit how many internal AR tanks a single reagent may occupy; it is attuned in the same way as the Router. +nei.infopage.reagents.5=The range of AR links is limited to a few blocks. To extend the transfer distance, use Alchemic Relays. Crystal Belljars may be placed to store AR, and they will retain their contents when broken. \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/fr_FR.lang index 8cdfa664..36f71fa2 100644 --- a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/fr_FR.lang +++ b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/fr_FR.lang @@ -682,4 +682,60 @@ structurelib.bloodmagic.altar.1=Blood Altar structurelib.bloodmagic.altar.2=Hold 1-6 Hologram Projectors to determine the tier structurelib.bloodmagic.altar.3=Tier %s pillars accept any block structurelib.bloodmagic.altar.4=Tier %s caps accept any block -structurelib.bloodmagic.altar.5=Tier 5 beacons accept any block \ No newline at end of file +structurelib.bloodmagic.altar.5=Tier 5 beacons accept any block + +# GTNH NEI Information Pages +# Blood Altar Progression +nei.infopage.bloodAltar.1.a=The Blood Altar is the bleeding heart of Blood Magic: Alchemical Wizardry.\n\nTo begin your journey to immense power, place it in the world and use a Sacrificial Knife while standing close to the altar to turn 1 heart into raw Life Essence. +nei.infopage.bloodAltar.1.b=The Blood Altar is the bleeding heart of Blood Magic: Alchemical Wizardry.\n\nTo begin your journey to immense power, place it in the world and use a Sacrificial Orb while standing close to the altar to turn 1 heart into raw Life Essence. +nei.infopage.bloodAltar.2=Once the Blood Altar holds enough Life Essence, you may place an item inside with right-click. Compatible offerings will absorb Life Essence from the altar and be transmuted. Items can be removed with an empty hand. They may also be inserted and extracted with hoppers and pipes. +nei.infopage.bloodAltar.3=Alongside its main crafting pool, the Blood Altar has two internal fluid buffers: one for input, one for output. Life Essence will slowly seep between the altar's main storage and buffers, which handle all interactions with any manner of fluid pipe or pump. Both buffers have a capacity of 1/10th of the altar's main pool. +nei.infopage.bloodAltar.4=Your first offering should be used to create a Weak Blood Orb. Once created, right-click with it in hand to bind it to your soul. Once bound, it can be placed in the Blood Altar to add life essence to your Soul Network in the form of LP. +nei.infopage.bloodAltar.5=The Blood Altar may be strengthened with Blood Runes. Construct a 3×3 ring beneath its base to reach Tier 2. Each new tier awakens greater transmutations. +nei.infopage.bloodAltar.6=Upgrading the Blood Altar to Tier 3 requires 20 additional Runes in a 7×7 ring (centered on the altar, place 5 on each side) placed one block below the previous ring. Place two-block tall pillars in the corners made from any material and cap them with blocks of Glowstone. The gaps between rings of Runes may be filled by any cosmetic block, or nothing at all. +nei.infopage.bloodAltar.7=Upgrading the Blood Altar to Tier 4 requires 28 additional Runes in an 11×11 ring (centered on the altar, place 7 on each side) placed one block below the previous ring. Place four-block tall pillars in the corners made from any material and cap them with Large Bloodstone Bricks. The Bloodstone should stand one block above the Glowstone. +nei.infopage.bloodAltar.8=Upgrading the Blood Altar to Tier 5 requires 52 additional Runes in a 17×17 ring (centered on the altar, place 13 on each side) placed one block below the previous ring. Place one Beacon in each corner, one block above the Runes. The altar's structure can accommodate the maximum size beacon base for all four beacons. +nei.infopage.bloodAltar.9=Upgrading the Blood Altar to Tier 6 requires 76 additional Runes in a 23×23 ring (centered on the altar, place 19 on each side) placed one block below the previous ring. Place seven-block tall pillars in the corners made from any material and cap them with Crystal Cluster blocks. These caps should stand one block above the Bloodstone used for Tier 4. +# Incense +nei.infopage.incense.1=The Incense Crucible empowers self-sacrifice. Place one near your Blood Altar for each type of incense you will use, and add them with right-click. The flames and colored smoke will fade once the incense is ready. Multiple crucibles with the same incense will burn faster, charging more quickly. +nei.infopage.incense.2.a=Burning incense lasts for about 10 sacrifices. Your Sacrificial Knife will start to glow as the incense burns. While active, using your knife drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.2.b=Burning incense lasts for about 10 sacrifices. Your Sacrificial Orb will start to glow as the incense burns. While active, using your orb drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.3=Incense increases the LP gained compared to normal sacrifices. Each tier requires the previous, and grants the following bonus when fully charged:\n\nWood Ash: 40%\nByrrus: 80%\nLivens: 150%\nViridis: 240%\nPurpura: 350% +# Sacrifices +nei.infopage.sacrifice.1=The Dagger of Sacrifice channels the life of others into the Blood Altar. Strike a creature with the dagger while it is near the altar, and it will be slain instantly, pouring its essence into the altar's pool. +nei.infopage.sacrifice.2=Creatures yield Life Essence according to their vitality: animals give the least, monsters give more, and villagers offer the greatest. Bosses, babies, and other players resist this magic and cannot be sacrificed. +nei.infopage.sacrifice.3=Mechanical hands are unable to wield the Dagger of Sacrifice with the finesse it requires. For automatic sacrifices, seek the Well of Suffering ritual. +# Altar Runes +nei.infopage.rune.augmentedCapacity=The Rune of Augmented Capacity increases the altar's maximum storage by 3500 LP per rune. This bonus applies after Superior Capacity's.\n\nIncreasing the altar's capacity also increases the size of its input and output buffers by a proportional amount. +nei.infopage.rune.dislocation=The Rune of Dislocation accelerates the flow of essence between the altar and its buffers, increasing transfer by 50% per rune, stacking multiplicatively. The altar's veins strain, pushing blood faster through every channel. +nei.infopage.rune.orb=The Rune of the Orb strengthens the link between altar and Soul Network. Each rune temporarily increases the inserted Blood Orb's maximum LP capacity by 4% per rune, stacking additively. Pushing the limits is required to achieve ultimate power. +nei.infopage.rune.superiorCapacity=The Rune of Superior Capacity increases the altar's base storage by 14% per rune, stacking multiplicatively. With enough runes, the altar may hold oceans of Life Essence. +nei.infopage.rune.acceleration=The Rune of Acceleration hastens interactions with the altar's fluid buffers. Normally, they cycle fluid once per second; each rune reduces this delay by 1 tick.\n\nThe effect caps after 19 runes, allowing for a ceaseless torrent of Life Essence. +nei.infopage.rune.quickness=The Rune of Quickness shortens the five-second pause between transmutations by 20%, stacking multiplicatively.\n\nThe effect caps after 18 runes. Unfortunately, the Blood Altar is unable to break the laws of time... +nei.infopage.rune.speed=The Rune of Speed increases the rate at which the altar infuses essence into offerings by 25% per rune, stacking additively. A little haste never hurt anybody. +nei.infopage.rune.efficiency=The Rune of Efficiency is shrouded in mystery. It is inert, unobtainable, and its purpose is long forgotten. +nei.infopage.rune.sacrifice=The Rune of Sacrifice increases LP gained from sacrifices by 12% per rune, stacking additively. With enough runes, every offering yields rivers of blood. +nei.infopage.rune.selfSacrifice=The Rune of Self-Sacrifice empowers offerings of one's own blood, granting 12% more LP per rune, stacking additively. Through pain comes power. +nei.infopage.rune.blank=Blood Runes serve as the foundation of every altar. Though plain at first, they may be replaced with specialized runes that amplify the altar's capabilities, such as the Rune of Sacrifice, which grants more essence when blood is spilled with a Dagger of Sacrifice or the Well of Suffering ritual. +# Progression Items +nei.infopage.bloodShards=Weak Blood Shards, which are required for the Bloodstone Bricks and Master Blood Orb used to progress your altar to Tier 4, are dropped by creatures slain while under the effect of Weakness III or higher. This effect is impossible through traditional means of potion brewing, but a Bound Blade or Potion Flask will be able to apply such an effect. +nei.infopage.demonShards.1=Demon Blood Shards are required for the Archmage Blood Orb and Awakened Activation Crystal. To summon the beings that carry them, place a bound Master Blood Orb (or higher) upon an Arcane Plinth, and surround it with six Arcane Pedestals, each holding the same reagent. +nei.infopage.demonShards.2=The pedestals must be placed in the outer ring of a 5×5 area, with the Arcane Plinth at the center. This forms a hexagonal pattern. After the ritual has been prepared, lightning will strike each pedestal in turn before the Elemental manifests. The reagent used determines the type of Elemental called forth. +nei.infopage.demonShards.3=Elementals are flying, durable creatures with 100 HP that will attack on sight. They can attack from a distance and embody the powers of their element in battle. They need not be slain with a Bound Blade to yield Demon Blood Shards, though drops are not guaranteed. The Looting enchantment increases the chance. +nei.infopage.convocationShards=The Soul and Life Shards required for the Crystal Clusters used to upgrade the altar to Tier 6 are dropped by Demon Grunts summoned by the Convocation of the Damned ritual. Only those who command demons may bring an altar to its ultimate perfection. +# Blood Orb / Soul Network Explanation +nei.infopage.bloodOrbs.1=Blood Orbs are the vessels of your Soul Network. When you create one in the Blood Altar, right-click with it in hand to bind it to yourself. +nei.infopage.bloodOrbs.2=Once bound, place your Blood Orb into the altar. Any Life Essence you pour in, whether by self-sacrifice, dagger, or ritual, will be stored in your personal Soul Network as LP, ready for use by mystical items, powerful sigils, alchemic chemistry, and rituals. +nei.infopage.bloodOrbs.3=Higher tiers of Blood Orbs unlock new recipes. Each orb also has its own maximum LP that it can insert into your Soul Network, which may temporarily be expanded by placing it in a Blood Altar augmented with Runes of the Orb. +nei.infopage.bloodOrbs.4=Your Soul Network is invisible to the eye, but its presence can be felt. Many rituals, sigils, and magical devices will draw directly from your LP. If your network runs dry, the power will be taken from your own life instead. A Divination Sigil may be used to see your current LP. +# Rituals +nei.infopage.rituals.weak.1=Rituals are the next step on your path to power. Right-clicking the Imperfect Ritual Stone will call down lightning and create the following effects when placed beneath the correct block, at the cost of 5,000 LP. +nei.infopage.rituals.weak.2=Water Source: Summon a thunderstorm\nBlock of Coal: Summon an empowered zombie\nLapis Lazuli Block: Shift the time to night\nBedrock: Grant Resistance II for 1 minute +nei.infopage.rituals.1=While it has its uses, the Imperfect Ritual Stone is a curiosity of limited power, since it can only draw strength from the block directly above it. The Master Ritual Stone, by contrast, is capable of channeling energy from many surrounding Ritual Stones. +nei.infopage.rituals.2=To build a ritual, place a Master Ritual Stone surrounded by Ritual Stones, and inscribe them with Elemental Inscription Tools. A Ritual Diviner may instead be used to automatically place the stones and inscribe them correctly. +nei.infopage.rituals.3=Once the ritual is assembled, right-click the Master Ritual Stone with a bound Activation Crystal. If everything is in place and your Soul Network contains sufficient LP, the ritual will commence! Each ritual has a unique effect. Experimentation is encouraged to discover the full potential of the Master Ritual Stone. +nei.infopage.reagents.1=Some rituals can be modified by providing reagents to the Master Ritual Stone. However, raw reagents are too impure to be used directly. They must first be refined in an Alchemic Calcinator into AR (Alchemy Reagent), a pure essence usable by the ritual. +nei.infopage.reagents.2=To use an Alchemic Calcinator, right-click it with a bound Blood Orb, and then right-click it with the reagent item. Reagents may also be inserted via hoppers or pipes. The reagent will be consumed and converted into AR, which the Calcinator will store internally. +nei.infopage.reagents.3=An Alchemic Router is required to transfer AR. Shift-right-click a block containing AR to attune the Router to that reagent. Then right-click the source block, followed by the destination block, to create a link. Shift-right-click in the air to remove the currently saved source. +nei.infopage.reagents.4=An Alchemic Cleanser may be used to remove AR links by using it on the source block. An Alchemic Segmenter may be used to limit how many internal AR tanks a single reagent may occupy; it is attuned in the same way as the Router. +nei.infopage.reagents.5=The range of AR links is limited to a few blocks. To extend the transfer distance, use Alchemic Relays. Crystal Belljars may be placed to store AR, and they will retain their contents when broken. \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/ja_JP.lang index 2b4c2e46..7dc4d031 100644 --- a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/ja_JP.lang @@ -682,4 +682,60 @@ structurelib.bloodmagic.altar.1=Blood Altar structurelib.bloodmagic.altar.2=Hold 1-6 Hologram Projectors to determine the tier structurelib.bloodmagic.altar.3=Tier %s pillars accept any block structurelib.bloodmagic.altar.4=Tier %s caps accept any block -structurelib.bloodmagic.altar.5=Tier 5 beacons accept any block \ No newline at end of file +structurelib.bloodmagic.altar.5=Tier 5 beacons accept any block + +# GTNH NEI Information Pages +# Blood Altar Progression +nei.infopage.bloodAltar.1.a=The Blood Altar is the bleeding heart of Blood Magic: Alchemical Wizardry.\n\nTo begin your journey to immense power, place it in the world and use a Sacrificial Knife while standing close to the altar to turn 1 heart into raw Life Essence. +nei.infopage.bloodAltar.1.b=The Blood Altar is the bleeding heart of Blood Magic: Alchemical Wizardry.\n\nTo begin your journey to immense power, place it in the world and use a Sacrificial Orb while standing close to the altar to turn 1 heart into raw Life Essence. +nei.infopage.bloodAltar.2=Once the Blood Altar holds enough Life Essence, you may place an item inside with right-click. Compatible offerings will absorb Life Essence from the altar and be transmuted. Items can be removed with an empty hand. They may also be inserted and extracted with hoppers and pipes. +nei.infopage.bloodAltar.3=Alongside its main crafting pool, the Blood Altar has two internal fluid buffers: one for input, one for output. Life Essence will slowly seep between the altar's main storage and buffers, which handle all interactions with any manner of fluid pipe or pump. Both buffers have a capacity of 1/10th of the altar's main pool. +nei.infopage.bloodAltar.4=Your first offering should be used to create a Weak Blood Orb. Once created, right-click with it in hand to bind it to your soul. Once bound, it can be placed in the Blood Altar to add life essence to your Soul Network in the form of LP. +nei.infopage.bloodAltar.5=The Blood Altar may be strengthened with Blood Runes. Construct a 3×3 ring beneath its base to reach Tier 2. Each new tier awakens greater transmutations. +nei.infopage.bloodAltar.6=Upgrading the Blood Altar to Tier 3 requires 20 additional Runes in a 7×7 ring (centered on the altar, place 5 on each side) placed one block below the previous ring. Place two-block tall pillars in the corners made from any material and cap them with blocks of Glowstone. The gaps between rings of Runes may be filled by any cosmetic block, or nothing at all. +nei.infopage.bloodAltar.7=Upgrading the Blood Altar to Tier 4 requires 28 additional Runes in an 11×11 ring (centered on the altar, place 7 on each side) placed one block below the previous ring. Place four-block tall pillars in the corners made from any material and cap them with Large Bloodstone Bricks. The Bloodstone should stand one block above the Glowstone. +nei.infopage.bloodAltar.8=Upgrading the Blood Altar to Tier 5 requires 52 additional Runes in a 17×17 ring (centered on the altar, place 13 on each side) placed one block below the previous ring. Place one Beacon in each corner, one block above the Runes. The altar's structure can accommodate the maximum size beacon base for all four beacons. +nei.infopage.bloodAltar.9=Upgrading the Blood Altar to Tier 6 requires 76 additional Runes in a 23×23 ring (centered on the altar, place 19 on each side) placed one block below the previous ring. Place seven-block tall pillars in the corners made from any material and cap them with Crystal Cluster blocks. These caps should stand one block above the Bloodstone used for Tier 4. +# Incense +nei.infopage.incense.1=The Incense Crucible empowers self-sacrifice. Place one near your Blood Altar for each type of incense you will use, and add them with right-click. The flames and colored smoke will fade once the incense is ready. Multiple crucibles with the same incense will burn faster, charging more quickly. +nei.infopage.incense.2.a=Burning incense lasts for about 10 sacrifices. Your Sacrificial Knife will start to glow as the incense burns. While active, using your knife drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.2.b=Burning incense lasts for about 10 sacrifices. Your Sacrificial Orb will start to glow as the incense burns. While active, using your orb drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.3=Incense increases the LP gained compared to normal sacrifices. Each tier requires the previous, and grants the following bonus when fully charged:\n\nWood Ash: 40%\nByrrus: 80%\nLivens: 150%\nViridis: 240%\nPurpura: 350% +# Sacrifices +nei.infopage.sacrifice.1=The Dagger of Sacrifice channels the life of others into the Blood Altar. Strike a creature with the dagger while it is near the altar, and it will be slain instantly, pouring its essence into the altar's pool. +nei.infopage.sacrifice.2=Creatures yield Life Essence according to their vitality: animals give the least, monsters give more, and villagers offer the greatest. Bosses, babies, and other players resist this magic and cannot be sacrificed. +nei.infopage.sacrifice.3=Mechanical hands are unable to wield the Dagger of Sacrifice with the finesse it requires. For automatic sacrifices, seek the Well of Suffering ritual. +# Altar Runes +nei.infopage.rune.augmentedCapacity=The Rune of Augmented Capacity increases the altar's maximum storage by 3500 LP per rune. This bonus applies after Superior Capacity's.\n\nIncreasing the altar's capacity also increases the size of its input and output buffers by a proportional amount. +nei.infopage.rune.dislocation=The Rune of Dislocation accelerates the flow of essence between the altar and its buffers, increasing transfer by 50% per rune, stacking multiplicatively. The altar's veins strain, pushing blood faster through every channel. +nei.infopage.rune.orb=The Rune of the Orb strengthens the link between altar and Soul Network. Each rune temporarily increases the inserted Blood Orb's maximum LP capacity by 4% per rune, stacking additively. Pushing the limits is required to achieve ultimate power. +nei.infopage.rune.superiorCapacity=The Rune of Superior Capacity increases the altar's base storage by 14% per rune, stacking multiplicatively. With enough runes, the altar may hold oceans of Life Essence. +nei.infopage.rune.acceleration=The Rune of Acceleration hastens interactions with the altar's fluid buffers. Normally, they cycle fluid once per second; each rune reduces this delay by 1 tick.\n\nThe effect caps after 19 runes, allowing for a ceaseless torrent of Life Essence. +nei.infopage.rune.quickness=The Rune of Quickness shortens the five-second pause between transmutations by 20%, stacking multiplicatively.\n\nThe effect caps after 18 runes. Unfortunately, the Blood Altar is unable to break the laws of time... +nei.infopage.rune.speed=The Rune of Speed increases the rate at which the altar infuses essence into offerings by 25% per rune, stacking additively. A little haste never hurt anybody. +nei.infopage.rune.efficiency=The Rune of Efficiency is shrouded in mystery. It is inert, unobtainable, and its purpose is long forgotten. +nei.infopage.rune.sacrifice=The Rune of Sacrifice increases LP gained from sacrifices by 12% per rune, stacking additively. With enough runes, every offering yields rivers of blood. +nei.infopage.rune.selfSacrifice=The Rune of Self-Sacrifice empowers offerings of one's own blood, granting 12% more LP per rune, stacking additively. Through pain comes power. +nei.infopage.rune.blank=Blood Runes serve as the foundation of every altar. Though plain at first, they may be replaced with specialized runes that amplify the altar's capabilities, such as the Rune of Sacrifice, which grants more essence when blood is spilled with a Dagger of Sacrifice or the Well of Suffering ritual. +# Progression Items +nei.infopage.bloodShards=Weak Blood Shards, which are required for the Bloodstone Bricks and Master Blood Orb used to progress your altar to Tier 4, are dropped by creatures slain while under the effect of Weakness III or higher. This effect is impossible through traditional means of potion brewing, but a Bound Blade or Potion Flask will be able to apply such an effect. +nei.infopage.demonShards.1=Demon Blood Shards are required for the Archmage Blood Orb and Awakened Activation Crystal. To summon the beings that carry them, place a bound Master Blood Orb (or higher) upon an Arcane Plinth, and surround it with six Arcane Pedestals, each holding the same reagent. +nei.infopage.demonShards.2=The pedestals must be placed in the outer ring of a 5×5 area, with the Arcane Plinth at the center. This forms a hexagonal pattern. After the ritual has been prepared, lightning will strike each pedestal in turn before the Elemental manifests. The reagent used determines the type of Elemental called forth. +nei.infopage.demonShards.3=Elementals are flying, durable creatures with 100 HP that will attack on sight. They can attack from a distance and embody the powers of their element in battle. They need not be slain with a Bound Blade to yield Demon Blood Shards, though drops are not guaranteed. The Looting enchantment increases the chance. +nei.infopage.convocationShards=The Soul and Life Shards required for the Crystal Clusters used to upgrade the altar to Tier 6 are dropped by Demon Grunts summoned by the Convocation of the Damned ritual. Only those who command demons may bring an altar to its ultimate perfection. +# Blood Orb / Soul Network Explanation +nei.infopage.bloodOrbs.1=Blood Orbs are the vessels of your Soul Network. When you create one in the Blood Altar, right-click with it in hand to bind it to yourself. +nei.infopage.bloodOrbs.2=Once bound, place your Blood Orb into the altar. Any Life Essence you pour in, whether by self-sacrifice, dagger, or ritual, will be stored in your personal Soul Network as LP, ready for use by mystical items, powerful sigils, alchemic chemistry, and rituals. +nei.infopage.bloodOrbs.3=Higher tiers of Blood Orbs unlock new recipes. Each orb also has its own maximum LP that it can insert into your Soul Network, which may temporarily be expanded by placing it in a Blood Altar augmented with Runes of the Orb. +nei.infopage.bloodOrbs.4=Your Soul Network is invisible to the eye, but its presence can be felt. Many rituals, sigils, and magical devices will draw directly from your LP. If your network runs dry, the power will be taken from your own life instead. A Divination Sigil may be used to see your current LP. +# Rituals +nei.infopage.rituals.weak.1=Rituals are the next step on your path to power. Right-clicking the Imperfect Ritual Stone will call down lightning and create the following effects when placed beneath the correct block, at the cost of 5,000 LP. +nei.infopage.rituals.weak.2=Water Source: Summon a thunderstorm\nBlock of Coal: Summon an empowered zombie\nLapis Lazuli Block: Shift the time to night\nBedrock: Grant Resistance II for 1 minute +nei.infopage.rituals.1=While it has its uses, the Imperfect Ritual Stone is a curiosity of limited power, since it can only draw strength from the block directly above it. The Master Ritual Stone, by contrast, is capable of channeling energy from many surrounding Ritual Stones. +nei.infopage.rituals.2=To build a ritual, place a Master Ritual Stone surrounded by Ritual Stones, and inscribe them with Elemental Inscription Tools. A Ritual Diviner may instead be used to automatically place the stones and inscribe them correctly. +nei.infopage.rituals.3=Once the ritual is assembled, right-click the Master Ritual Stone with a bound Activation Crystal. If everything is in place and your Soul Network contains sufficient LP, the ritual will commence! Each ritual has a unique effect. Experimentation is encouraged to discover the full potential of the Master Ritual Stone. +nei.infopage.reagents.1=Some rituals can be modified by providing reagents to the Master Ritual Stone. However, raw reagents are too impure to be used directly. They must first be refined in an Alchemic Calcinator into AR (Alchemy Reagent), a pure essence usable by the ritual. +nei.infopage.reagents.2=To use an Alchemic Calcinator, right-click it with a bound Blood Orb, and then right-click it with the reagent item. Reagents may also be inserted via hoppers or pipes. The reagent will be consumed and converted into AR, which the Calcinator will store internally. +nei.infopage.reagents.3=An Alchemic Router is required to transfer AR. Shift-right-click a block containing AR to attune the Router to that reagent. Then right-click the source block, followed by the destination block, to create a link. Shift-right-click in the air to remove the currently saved source. +nei.infopage.reagents.4=An Alchemic Cleanser may be used to remove AR links by using it on the source block. An Alchemic Segmenter may be used to limit how many internal AR tanks a single reagent may occupy; it is attuned in the same way as the Router. +nei.infopage.reagents.5=The range of AR links is limited to a few blocks. To extend the transfer distance, use Alchemic Relays. Crystal Belljars may be placed to store AR, and they will retain their contents when broken. \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/ko_KR.lang index 1522ed6d..9089b510 100644 --- a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/ko_KR.lang @@ -682,4 +682,60 @@ structurelib.bloodmagic.altar.1=Blood Altar structurelib.bloodmagic.altar.2=Hold 1-6 Hologram Projectors to determine the tier structurelib.bloodmagic.altar.3=Tier %s pillars accept any block structurelib.bloodmagic.altar.4=Tier %s caps accept any block -structurelib.bloodmagic.altar.5=Tier 5 beacons accept any block \ No newline at end of file +structurelib.bloodmagic.altar.5=Tier 5 beacons accept any block + +# GTNH NEI Information Pages +# Blood Altar Progression +nei.infopage.bloodAltar.1.a=The Blood Altar is the bleeding heart of Blood Magic: Alchemical Wizardry.\n\nTo begin your journey to immense power, place it in the world and use a Sacrificial Knife while standing close to the altar to turn 1 heart into raw Life Essence. +nei.infopage.bloodAltar.1.b=The Blood Altar is the bleeding heart of Blood Magic: Alchemical Wizardry.\n\nTo begin your journey to immense power, place it in the world and use a Sacrificial Orb while standing close to the altar to turn 1 heart into raw Life Essence. +nei.infopage.bloodAltar.2=Once the Blood Altar holds enough Life Essence, you may place an item inside with right-click. Compatible offerings will absorb Life Essence from the altar and be transmuted. Items can be removed with an empty hand. They may also be inserted and extracted with hoppers and pipes. +nei.infopage.bloodAltar.3=Alongside its main crafting pool, the Blood Altar has two internal fluid buffers: one for input, one for output. Life Essence will slowly seep between the altar's main storage and buffers, which handle all interactions with any manner of fluid pipe or pump. Both buffers have a capacity of 1/10th of the altar's main pool. +nei.infopage.bloodAltar.4=Your first offering should be used to create a Weak Blood Orb. Once created, right-click with it in hand to bind it to your soul. Once bound, it can be placed in the Blood Altar to add life essence to your Soul Network in the form of LP. +nei.infopage.bloodAltar.5=The Blood Altar may be strengthened with Blood Runes. Construct a 3×3 ring beneath its base to reach Tier 2. Each new tier awakens greater transmutations. +nei.infopage.bloodAltar.6=Upgrading the Blood Altar to Tier 3 requires 20 additional Runes in a 7×7 ring (centered on the altar, place 5 on each side) placed one block below the previous ring. Place two-block tall pillars in the corners made from any material and cap them with blocks of Glowstone. The gaps between rings of Runes may be filled by any cosmetic block, or nothing at all. +nei.infopage.bloodAltar.7=Upgrading the Blood Altar to Tier 4 requires 28 additional Runes in an 11×11 ring (centered on the altar, place 7 on each side) placed one block below the previous ring. Place four-block tall pillars in the corners made from any material and cap them with Large Bloodstone Bricks. The Bloodstone should stand one block above the Glowstone. +nei.infopage.bloodAltar.8=Upgrading the Blood Altar to Tier 5 requires 52 additional Runes in a 17×17 ring (centered on the altar, place 13 on each side) placed one block below the previous ring. Place one Beacon in each corner, one block above the Runes. The altar's structure can accommodate the maximum size beacon base for all four beacons. +nei.infopage.bloodAltar.9=Upgrading the Blood Altar to Tier 6 requires 76 additional Runes in a 23×23 ring (centered on the altar, place 19 on each side) placed one block below the previous ring. Place seven-block tall pillars in the corners made from any material and cap them with Crystal Cluster blocks. These caps should stand one block above the Bloodstone used for Tier 4. +# Incense +nei.infopage.incense.1=The Incense Crucible empowers self-sacrifice. Place one near your Blood Altar for each type of incense you will use, and add them with right-click. The flames and colored smoke will fade once the incense is ready. Multiple crucibles with the same incense will burn faster, charging more quickly. +nei.infopage.incense.2.a=Burning incense lasts for about 10 sacrifices. Your Sacrificial Knife will start to glow as the incense burns. While active, using your knife drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.2.b=Burning incense lasts for about 10 sacrifices. Your Sacrificial Orb will start to glow as the incense burns. While active, using your orb drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.3=Incense increases the LP gained compared to normal sacrifices. Each tier requires the previous, and grants the following bonus when fully charged:\n\nWood Ash: 40%\nByrrus: 80%\nLivens: 150%\nViridis: 240%\nPurpura: 350% +# Sacrifices +nei.infopage.sacrifice.1=The Dagger of Sacrifice channels the life of others into the Blood Altar. Strike a creature with the dagger while it is near the altar, and it will be slain instantly, pouring its essence into the altar's pool. +nei.infopage.sacrifice.2=Creatures yield Life Essence according to their vitality: animals give the least, monsters give more, and villagers offer the greatest. Bosses, babies, and other players resist this magic and cannot be sacrificed. +nei.infopage.sacrifice.3=Mechanical hands are unable to wield the Dagger of Sacrifice with the finesse it requires. For automatic sacrifices, seek the Well of Suffering ritual. +# Altar Runes +nei.infopage.rune.augmentedCapacity=The Rune of Augmented Capacity increases the altar's maximum storage by 3500 LP per rune. This bonus applies after Superior Capacity's.\n\nIncreasing the altar's capacity also increases the size of its input and output buffers by a proportional amount. +nei.infopage.rune.dislocation=The Rune of Dislocation accelerates the flow of essence between the altar and its buffers, increasing transfer by 50% per rune, stacking multiplicatively. The altar's veins strain, pushing blood faster through every channel. +nei.infopage.rune.orb=The Rune of the Orb strengthens the link between altar and Soul Network. Each rune temporarily increases the inserted Blood Orb's maximum LP capacity by 4% per rune, stacking additively. Pushing the limits is required to achieve ultimate power. +nei.infopage.rune.superiorCapacity=The Rune of Superior Capacity increases the altar's base storage by 14% per rune, stacking multiplicatively. With enough runes, the altar may hold oceans of Life Essence. +nei.infopage.rune.acceleration=The Rune of Acceleration hastens interactions with the altar's fluid buffers. Normally, they cycle fluid once per second; each rune reduces this delay by 1 tick.\n\nThe effect caps after 19 runes, allowing for a ceaseless torrent of Life Essence. +nei.infopage.rune.quickness=The Rune of Quickness shortens the five-second pause between transmutations by 20%, stacking multiplicatively.\n\nThe effect caps after 18 runes. Unfortunately, the Blood Altar is unable to break the laws of time... +nei.infopage.rune.speed=The Rune of Speed increases the rate at which the altar infuses essence into offerings by 25% per rune, stacking additively. A little haste never hurt anybody. +nei.infopage.rune.efficiency=The Rune of Efficiency is shrouded in mystery. It is inert, unobtainable, and its purpose is long forgotten. +nei.infopage.rune.sacrifice=The Rune of Sacrifice increases LP gained from sacrifices by 12% per rune, stacking additively. With enough runes, every offering yields rivers of blood. +nei.infopage.rune.selfSacrifice=The Rune of Self-Sacrifice empowers offerings of one's own blood, granting 12% more LP per rune, stacking additively. Through pain comes power. +nei.infopage.rune.blank=Blood Runes serve as the foundation of every altar. Though plain at first, they may be replaced with specialized runes that amplify the altar's capabilities, such as the Rune of Sacrifice, which grants more essence when blood is spilled with a Dagger of Sacrifice or the Well of Suffering ritual. +# Progression Items +nei.infopage.bloodShards=Weak Blood Shards, which are required for the Bloodstone Bricks and Master Blood Orb used to progress your altar to Tier 4, are dropped by creatures slain while under the effect of Weakness III or higher. This effect is impossible through traditional means of potion brewing, but a Bound Blade or Potion Flask will be able to apply such an effect. +nei.infopage.demonShards.1=Demon Blood Shards are required for the Archmage Blood Orb and Awakened Activation Crystal. To summon the beings that carry them, place a bound Master Blood Orb (or higher) upon an Arcane Plinth, and surround it with six Arcane Pedestals, each holding the same reagent. +nei.infopage.demonShards.2=The pedestals must be placed in the outer ring of a 5×5 area, with the Arcane Plinth at the center. This forms a hexagonal pattern. After the ritual has been prepared, lightning will strike each pedestal in turn before the Elemental manifests. The reagent used determines the type of Elemental called forth. +nei.infopage.demonShards.3=Elementals are flying, durable creatures with 100 HP that will attack on sight. They can attack from a distance and embody the powers of their element in battle. They need not be slain with a Bound Blade to yield Demon Blood Shards, though drops are not guaranteed. The Looting enchantment increases the chance. +nei.infopage.convocationShards=The Soul and Life Shards required for the Crystal Clusters used to upgrade the altar to Tier 6 are dropped by Demon Grunts summoned by the Convocation of the Damned ritual. Only those who command demons may bring an altar to its ultimate perfection. +# Blood Orb / Soul Network Explanation +nei.infopage.bloodOrbs.1=Blood Orbs are the vessels of your Soul Network. When you create one in the Blood Altar, right-click with it in hand to bind it to yourself. +nei.infopage.bloodOrbs.2=Once bound, place your Blood Orb into the altar. Any Life Essence you pour in, whether by self-sacrifice, dagger, or ritual, will be stored in your personal Soul Network as LP, ready for use by mystical items, powerful sigils, alchemic chemistry, and rituals. +nei.infopage.bloodOrbs.3=Higher tiers of Blood Orbs unlock new recipes. Each orb also has its own maximum LP that it can insert into your Soul Network, which may temporarily be expanded by placing it in a Blood Altar augmented with Runes of the Orb. +nei.infopage.bloodOrbs.4=Your Soul Network is invisible to the eye, but its presence can be felt. Many rituals, sigils, and magical devices will draw directly from your LP. If your network runs dry, the power will be taken from your own life instead. A Divination Sigil may be used to see your current LP. +# Rituals +nei.infopage.rituals.weak.1=Rituals are the next step on your path to power. Right-clicking the Imperfect Ritual Stone will call down lightning and create the following effects when placed beneath the correct block, at the cost of 5,000 LP. +nei.infopage.rituals.weak.2=Water Source: Summon a thunderstorm\nBlock of Coal: Summon an empowered zombie\nLapis Lazuli Block: Shift the time to night\nBedrock: Grant Resistance II for 1 minute +nei.infopage.rituals.1=While it has its uses, the Imperfect Ritual Stone is a curiosity of limited power, since it can only draw strength from the block directly above it. The Master Ritual Stone, by contrast, is capable of channeling energy from many surrounding Ritual Stones. +nei.infopage.rituals.2=To build a ritual, place a Master Ritual Stone surrounded by Ritual Stones, and inscribe them with Elemental Inscription Tools. A Ritual Diviner may instead be used to automatically place the stones and inscribe them correctly. +nei.infopage.rituals.3=Once the ritual is assembled, right-click the Master Ritual Stone with a bound Activation Crystal. If everything is in place and your Soul Network contains sufficient LP, the ritual will commence! Each ritual has a unique effect. Experimentation is encouraged to discover the full potential of the Master Ritual Stone. +nei.infopage.reagents.1=Some rituals can be modified by providing reagents to the Master Ritual Stone. However, raw reagents are too impure to be used directly. They must first be refined in an Alchemic Calcinator into AR (Alchemy Reagent), a pure essence usable by the ritual. +nei.infopage.reagents.2=To use an Alchemic Calcinator, right-click it with a bound Blood Orb, and then right-click it with the reagent item. Reagents may also be inserted via hoppers or pipes. The reagent will be consumed and converted into AR, which the Calcinator will store internally. +nei.infopage.reagents.3=An Alchemic Router is required to transfer AR. Shift-right-click a block containing AR to attune the Router to that reagent. Then right-click the source block, followed by the destination block, to create a link. Shift-right-click in the air to remove the currently saved source. +nei.infopage.reagents.4=An Alchemic Cleanser may be used to remove AR links by using it on the source block. An Alchemic Segmenter may be used to limit how many internal AR tanks a single reagent may occupy; it is attuned in the same way as the Router. +nei.infopage.reagents.5=The range of AR links is limited to a few blocks. To extend the transfer distance, use Alchemic Relays. Crystal Belljars may be placed to store AR, and they will retain their contents when broken. \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/pl_PL.lang b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/pl_PL.lang index 68aa7c9a..d8a73e05 100644 --- a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/pl_PL.lang +++ b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/pl_PL.lang @@ -682,4 +682,60 @@ structurelib.bloodmagic.altar.1=Blood Altar structurelib.bloodmagic.altar.2=Hold 1-6 Hologram Projectors to determine the tier structurelib.bloodmagic.altar.3=Tier %s pillars accept any block structurelib.bloodmagic.altar.4=Tier %s caps accept any block -structurelib.bloodmagic.altar.5=Tier 5 beacons accept any block \ No newline at end of file +structurelib.bloodmagic.altar.5=Tier 5 beacons accept any block + +# GTNH NEI Information Pages +# Blood Altar Progression +nei.infopage.bloodAltar.1.a=The Blood Altar is the bleeding heart of Blood Magic: Alchemical Wizardry.\n\nTo begin your journey to immense power, place it in the world and use a Sacrificial Knife while standing close to the altar to turn 1 heart into raw Life Essence. +nei.infopage.bloodAltar.1.b=The Blood Altar is the bleeding heart of Blood Magic: Alchemical Wizardry.\n\nTo begin your journey to immense power, place it in the world and use a Sacrificial Orb while standing close to the altar to turn 1 heart into raw Life Essence. +nei.infopage.bloodAltar.2=Once the Blood Altar holds enough Life Essence, you may place an item inside with right-click. Compatible offerings will absorb Life Essence from the altar and be transmuted. Items can be removed with an empty hand. They may also be inserted and extracted with hoppers and pipes. +nei.infopage.bloodAltar.3=Alongside its main crafting pool, the Blood Altar has two internal fluid buffers: one for input, one for output. Life Essence will slowly seep between the altar's main storage and buffers, which handle all interactions with any manner of fluid pipe or pump. Both buffers have a capacity of 1/10th of the altar's main pool. +nei.infopage.bloodAltar.4=Your first offering should be used to create a Weak Blood Orb. Once created, right-click with it in hand to bind it to your soul. Once bound, it can be placed in the Blood Altar to add life essence to your Soul Network in the form of LP. +nei.infopage.bloodAltar.5=The Blood Altar may be strengthened with Blood Runes. Construct a 3×3 ring beneath its base to reach Tier 2. Each new tier awakens greater transmutations. +nei.infopage.bloodAltar.6=Upgrading the Blood Altar to Tier 3 requires 20 additional Runes in a 7×7 ring (centered on the altar, place 5 on each side) placed one block below the previous ring. Place two-block tall pillars in the corners made from any material and cap them with blocks of Glowstone. The gaps between rings of Runes may be filled by any cosmetic block, or nothing at all. +nei.infopage.bloodAltar.7=Upgrading the Blood Altar to Tier 4 requires 28 additional Runes in an 11×11 ring (centered on the altar, place 7 on each side) placed one block below the previous ring. Place four-block tall pillars in the corners made from any material and cap them with Large Bloodstone Bricks. The Bloodstone should stand one block above the Glowstone. +nei.infopage.bloodAltar.8=Upgrading the Blood Altar to Tier 5 requires 52 additional Runes in a 17×17 ring (centered on the altar, place 13 on each side) placed one block below the previous ring. Place one Beacon in each corner, one block above the Runes. The altar's structure can accommodate the maximum size beacon base for all four beacons. +nei.infopage.bloodAltar.9=Upgrading the Blood Altar to Tier 6 requires 76 additional Runes in a 23×23 ring (centered on the altar, place 19 on each side) placed one block below the previous ring. Place seven-block tall pillars in the corners made from any material and cap them with Crystal Cluster blocks. These caps should stand one block above the Bloodstone used for Tier 4. +# Incense +nei.infopage.incense.1=The Incense Crucible empowers self-sacrifice. Place one near your Blood Altar for each type of incense you will use, and add them with right-click. The flames and colored smoke will fade once the incense is ready. Multiple crucibles with the same incense will burn faster, charging more quickly. +nei.infopage.incense.2.a=Burning incense lasts for about 10 sacrifices. Your Sacrificial Knife will start to glow as the incense burns. While active, using your knife drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.2.b=Burning incense lasts for about 10 sacrifices. Your Sacrificial Orb will start to glow as the incense burns. While active, using your orb drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.3=Incense increases the LP gained compared to normal sacrifices. Each tier requires the previous, and grants the following bonus when fully charged:\n\nWood Ash: 40%\nByrrus: 80%\nLivens: 150%\nViridis: 240%\nPurpura: 350% +# Sacrifices +nei.infopage.sacrifice.1=The Dagger of Sacrifice channels the life of others into the Blood Altar. Strike a creature with the dagger while it is near the altar, and it will be slain instantly, pouring its essence into the altar's pool. +nei.infopage.sacrifice.2=Creatures yield Life Essence according to their vitality: animals give the least, monsters give more, and villagers offer the greatest. Bosses, babies, and other players resist this magic and cannot be sacrificed. +nei.infopage.sacrifice.3=Mechanical hands are unable to wield the Dagger of Sacrifice with the finesse it requires. For automatic sacrifices, seek the Well of Suffering ritual. +# Altar Runes +nei.infopage.rune.augmentedCapacity=The Rune of Augmented Capacity increases the altar's maximum storage by 3500 LP per rune. This bonus applies after Superior Capacity's.\n\nIncreasing the altar's capacity also increases the size of its input and output buffers by a proportional amount. +nei.infopage.rune.dislocation=The Rune of Dislocation accelerates the flow of essence between the altar and its buffers, increasing transfer by 50% per rune, stacking multiplicatively. The altar's veins strain, pushing blood faster through every channel. +nei.infopage.rune.orb=The Rune of the Orb strengthens the link between altar and Soul Network. Each rune temporarily increases the inserted Blood Orb's maximum LP capacity by 4% per rune, stacking additively. Pushing the limits is required to achieve ultimate power. +nei.infopage.rune.superiorCapacity=The Rune of Superior Capacity increases the altar's base storage by 14% per rune, stacking multiplicatively. With enough runes, the altar may hold oceans of Life Essence. +nei.infopage.rune.acceleration=The Rune of Acceleration hastens interactions with the altar's fluid buffers. Normally, they cycle fluid once per second; each rune reduces this delay by 1 tick.\n\nThe effect caps after 19 runes, allowing for a ceaseless torrent of Life Essence. +nei.infopage.rune.quickness=The Rune of Quickness shortens the five-second pause between transmutations by 20%, stacking multiplicatively.\n\nThe effect caps after 18 runes. Unfortunately, the Blood Altar is unable to break the laws of time... +nei.infopage.rune.speed=The Rune of Speed increases the rate at which the altar infuses essence into offerings by 25% per rune, stacking additively. A little haste never hurt anybody. +nei.infopage.rune.efficiency=The Rune of Efficiency is shrouded in mystery. It is inert, unobtainable, and its purpose is long forgotten. +nei.infopage.rune.sacrifice=The Rune of Sacrifice increases LP gained from sacrifices by 12% per rune, stacking additively. With enough runes, every offering yields rivers of blood. +nei.infopage.rune.selfSacrifice=The Rune of Self-Sacrifice empowers offerings of one's own blood, granting 12% more LP per rune, stacking additively. Through pain comes power. +nei.infopage.rune.blank=Blood Runes serve as the foundation of every altar. Though plain at first, they may be replaced with specialized runes that amplify the altar's capabilities, such as the Rune of Sacrifice, which grants more essence when blood is spilled with a Dagger of Sacrifice or the Well of Suffering ritual. +# Progression Items +nei.infopage.bloodShards=Weak Blood Shards, which are required for the Bloodstone Bricks and Master Blood Orb used to progress your altar to Tier 4, are dropped by creatures slain while under the effect of Weakness III or higher. This effect is impossible through traditional means of potion brewing, but a Bound Blade or Potion Flask will be able to apply such an effect. +nei.infopage.demonShards.1=Demon Blood Shards are required for the Archmage Blood Orb and Awakened Activation Crystal. To summon the beings that carry them, place a bound Master Blood Orb (or higher) upon an Arcane Plinth, and surround it with six Arcane Pedestals, each holding the same reagent. +nei.infopage.demonShards.2=The pedestals must be placed in the outer ring of a 5×5 area, with the Arcane Plinth at the center. This forms a hexagonal pattern. After the ritual has been prepared, lightning will strike each pedestal in turn before the Elemental manifests. The reagent used determines the type of Elemental called forth. +nei.infopage.demonShards.3=Elementals are flying, durable creatures with 100 HP that will attack on sight. They can attack from a distance and embody the powers of their element in battle. They need not be slain with a Bound Blade to yield Demon Blood Shards, though drops are not guaranteed. The Looting enchantment increases the chance. +nei.infopage.convocationShards=The Soul and Life Shards required for the Crystal Clusters used to upgrade the altar to Tier 6 are dropped by Demon Grunts summoned by the Convocation of the Damned ritual. Only those who command demons may bring an altar to its ultimate perfection. +# Blood Orb / Soul Network Explanation +nei.infopage.bloodOrbs.1=Blood Orbs are the vessels of your Soul Network. When you create one in the Blood Altar, right-click with it in hand to bind it to yourself. +nei.infopage.bloodOrbs.2=Once bound, place your Blood Orb into the altar. Any Life Essence you pour in, whether by self-sacrifice, dagger, or ritual, will be stored in your personal Soul Network as LP, ready for use by mystical items, powerful sigils, alchemic chemistry, and rituals. +nei.infopage.bloodOrbs.3=Higher tiers of Blood Orbs unlock new recipes. Each orb also has its own maximum LP that it can insert into your Soul Network, which may temporarily be expanded by placing it in a Blood Altar augmented with Runes of the Orb. +nei.infopage.bloodOrbs.4=Your Soul Network is invisible to the eye, but its presence can be felt. Many rituals, sigils, and magical devices will draw directly from your LP. If your network runs dry, the power will be taken from your own life instead. A Divination Sigil may be used to see your current LP. +# Rituals +nei.infopage.rituals.weak.1=Rituals are the next step on your path to power. Right-clicking the Imperfect Ritual Stone will call down lightning and create the following effects when placed beneath the correct block, at the cost of 5,000 LP. +nei.infopage.rituals.weak.2=Water Source: Summon a thunderstorm\nBlock of Coal: Summon an empowered zombie\nLapis Lazuli Block: Shift the time to night\nBedrock: Grant Resistance II for 1 minute +nei.infopage.rituals.1=While it has its uses, the Imperfect Ritual Stone is a curiosity of limited power, since it can only draw strength from the block directly above it. The Master Ritual Stone, by contrast, is capable of channeling energy from many surrounding Ritual Stones. +nei.infopage.rituals.2=To build a ritual, place a Master Ritual Stone surrounded by Ritual Stones, and inscribe them with Elemental Inscription Tools. A Ritual Diviner may instead be used to automatically place the stones and inscribe them correctly. +nei.infopage.rituals.3=Once the ritual is assembled, right-click the Master Ritual Stone with a bound Activation Crystal. If everything is in place and your Soul Network contains sufficient LP, the ritual will commence! Each ritual has a unique effect. Experimentation is encouraged to discover the full potential of the Master Ritual Stone. +nei.infopage.reagents.1=Some rituals can be modified by providing reagents to the Master Ritual Stone. However, raw reagents are too impure to be used directly. They must first be refined in an Alchemic Calcinator into AR (Alchemy Reagent), a pure essence usable by the ritual. +nei.infopage.reagents.2=To use an Alchemic Calcinator, right-click it with a bound Blood Orb, and then right-click it with the reagent item. Reagents may also be inserted via hoppers or pipes. The reagent will be consumed and converted into AR, which the Calcinator will store internally. +nei.infopage.reagents.3=An Alchemic Router is required to transfer AR. Shift-right-click a block containing AR to attune the Router to that reagent. Then right-click the source block, followed by the destination block, to create a link. Shift-right-click in the air to remove the currently saved source. +nei.infopage.reagents.4=An Alchemic Cleanser may be used to remove AR links by using it on the source block. An Alchemic Segmenter may be used to limit how many internal AR tanks a single reagent may occupy; it is attuned in the same way as the Router. +nei.infopage.reagents.5=The range of AR links is limited to a few blocks. To extend the transfer distance, use Alchemic Relays. Crystal Belljars may be placed to store AR, and they will retain their contents when broken. \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/pt_BR.lang b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/pt_BR.lang index 0d4cced6..ad3e6d27 100644 --- a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/pt_BR.lang +++ b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/pt_BR.lang @@ -682,4 +682,60 @@ structurelib.bloodmagic.altar.1=Blood Altar structurelib.bloodmagic.altar.2=Hold 1-6 Hologram Projectors to determine the tier structurelib.bloodmagic.altar.3=Tier %s pillars accept any block structurelib.bloodmagic.altar.4=Tier %s caps accept any block -structurelib.bloodmagic.altar.5=Tier 5 beacons accept any block \ No newline at end of file +structurelib.bloodmagic.altar.5=Tier 5 beacons accept any block + +# GTNH NEI Information Pages +# Blood Altar Progression +nei.infopage.bloodAltar.1.a=The Blood Altar is the bleeding heart of Blood Magic: Alchemical Wizardry.\n\nTo begin your journey to immense power, place it in the world and use a Sacrificial Knife while standing close to the altar to turn 1 heart into raw Life Essence. +nei.infopage.bloodAltar.1.b=The Blood Altar is the bleeding heart of Blood Magic: Alchemical Wizardry.\n\nTo begin your journey to immense power, place it in the world and use a Sacrificial Orb while standing close to the altar to turn 1 heart into raw Life Essence. +nei.infopage.bloodAltar.2=Once the Blood Altar holds enough Life Essence, you may place an item inside with right-click. Compatible offerings will absorb Life Essence from the altar and be transmuted. Items can be removed with an empty hand. They may also be inserted and extracted with hoppers and pipes. +nei.infopage.bloodAltar.3=Alongside its main crafting pool, the Blood Altar has two internal fluid buffers: one for input, one for output. Life Essence will slowly seep between the altar's main storage and buffers, which handle all interactions with any manner of fluid pipe or pump. Both buffers have a capacity of 1/10th of the altar's main pool. +nei.infopage.bloodAltar.4=Your first offering should be used to create a Weak Blood Orb. Once created, right-click with it in hand to bind it to your soul. Once bound, it can be placed in the Blood Altar to add life essence to your Soul Network in the form of LP. +nei.infopage.bloodAltar.5=The Blood Altar may be strengthened with Blood Runes. Construct a 3×3 ring beneath its base to reach Tier 2. Each new tier awakens greater transmutations. +nei.infopage.bloodAltar.6=Upgrading the Blood Altar to Tier 3 requires 20 additional Runes in a 7×7 ring (centered on the altar, place 5 on each side) placed one block below the previous ring. Place two-block tall pillars in the corners made from any material and cap them with blocks of Glowstone. The gaps between rings of Runes may be filled by any cosmetic block, or nothing at all. +nei.infopage.bloodAltar.7=Upgrading the Blood Altar to Tier 4 requires 28 additional Runes in an 11×11 ring (centered on the altar, place 7 on each side) placed one block below the previous ring. Place four-block tall pillars in the corners made from any material and cap them with Large Bloodstone Bricks. The Bloodstone should stand one block above the Glowstone. +nei.infopage.bloodAltar.8=Upgrading the Blood Altar to Tier 5 requires 52 additional Runes in a 17×17 ring (centered on the altar, place 13 on each side) placed one block below the previous ring. Place one Beacon in each corner, one block above the Runes. The altar's structure can accommodate the maximum size beacon base for all four beacons. +nei.infopage.bloodAltar.9=Upgrading the Blood Altar to Tier 6 requires 76 additional Runes in a 23×23 ring (centered on the altar, place 19 on each side) placed one block below the previous ring. Place seven-block tall pillars in the corners made from any material and cap them with Crystal Cluster blocks. These caps should stand one block above the Bloodstone used for Tier 4. +# Incense +nei.infopage.incense.1=The Incense Crucible empowers self-sacrifice. Place one near your Blood Altar for each type of incense you will use, and add them with right-click. The flames and colored smoke will fade once the incense is ready. Multiple crucibles with the same incense will burn faster, charging more quickly. +nei.infopage.incense.2.a=Burning incense lasts for about 10 sacrifices. Your Sacrificial Knife will start to glow as the incense burns. While active, using your knife drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.2.b=Burning incense lasts for about 10 sacrifices. Your Sacrificial Orb will start to glow as the incense burns. While active, using your orb drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.3=Incense increases the LP gained compared to normal sacrifices. Each tier requires the previous, and grants the following bonus when fully charged:\n\nWood Ash: 40%\nByrrus: 80%\nLivens: 150%\nViridis: 240%\nPurpura: 350% +# Sacrifices +nei.infopage.sacrifice.1=The Dagger of Sacrifice channels the life of others into the Blood Altar. Strike a creature with the dagger while it is near the altar, and it will be slain instantly, pouring its essence into the altar's pool. +nei.infopage.sacrifice.2=Creatures yield Life Essence according to their vitality: animals give the least, monsters give more, and villagers offer the greatest. Bosses, babies, and other players resist this magic and cannot be sacrificed. +nei.infopage.sacrifice.3=Mechanical hands are unable to wield the Dagger of Sacrifice with the finesse it requires. For automatic sacrifices, seek the Well of Suffering ritual. +# Altar Runes +nei.infopage.rune.augmentedCapacity=The Rune of Augmented Capacity increases the altar's maximum storage by 3500 LP per rune. This bonus applies after Superior Capacity's.\n\nIncreasing the altar's capacity also increases the size of its input and output buffers by a proportional amount. +nei.infopage.rune.dislocation=The Rune of Dislocation accelerates the flow of essence between the altar and its buffers, increasing transfer by 50% per rune, stacking multiplicatively. The altar's veins strain, pushing blood faster through every channel. +nei.infopage.rune.orb=The Rune of the Orb strengthens the link between altar and Soul Network. Each rune temporarily increases the inserted Blood Orb's maximum LP capacity by 4% per rune, stacking additively. Pushing the limits is required to achieve ultimate power. +nei.infopage.rune.superiorCapacity=The Rune of Superior Capacity increases the altar's base storage by 14% per rune, stacking multiplicatively. With enough runes, the altar may hold oceans of Life Essence. +nei.infopage.rune.acceleration=The Rune of Acceleration hastens interactions with the altar's fluid buffers. Normally, they cycle fluid once per second; each rune reduces this delay by 1 tick.\n\nThe effect caps after 19 runes, allowing for a ceaseless torrent of Life Essence. +nei.infopage.rune.quickness=The Rune of Quickness shortens the five-second pause between transmutations by 20%, stacking multiplicatively.\n\nThe effect caps after 18 runes. Unfortunately, the Blood Altar is unable to break the laws of time... +nei.infopage.rune.speed=The Rune of Speed increases the rate at which the altar infuses essence into offerings by 25% per rune, stacking additively. A little haste never hurt anybody. +nei.infopage.rune.efficiency=The Rune of Efficiency is shrouded in mystery. It is inert, unobtainable, and its purpose is long forgotten. +nei.infopage.rune.sacrifice=The Rune of Sacrifice increases LP gained from sacrifices by 12% per rune, stacking additively. With enough runes, every offering yields rivers of blood. +nei.infopage.rune.selfSacrifice=The Rune of Self-Sacrifice empowers offerings of one's own blood, granting 12% more LP per rune, stacking additively. Through pain comes power. +nei.infopage.rune.blank=Blood Runes serve as the foundation of every altar. Though plain at first, they may be replaced with specialized runes that amplify the altar's capabilities, such as the Rune of Sacrifice, which grants more essence when blood is spilled with a Dagger of Sacrifice or the Well of Suffering ritual. +# Progression Items +nei.infopage.bloodShards=Weak Blood Shards, which are required for the Bloodstone Bricks and Master Blood Orb used to progress your altar to Tier 4, are dropped by creatures slain while under the effect of Weakness III or higher. This effect is impossible through traditional means of potion brewing, but a Bound Blade or Potion Flask will be able to apply such an effect. +nei.infopage.demonShards.1=Demon Blood Shards are required for the Archmage Blood Orb and Awakened Activation Crystal. To summon the beings that carry them, place a bound Master Blood Orb (or higher) upon an Arcane Plinth, and surround it with six Arcane Pedestals, each holding the same reagent. +nei.infopage.demonShards.2=The pedestals must be placed in the outer ring of a 5×5 area, with the Arcane Plinth at the center. This forms a hexagonal pattern. After the ritual has been prepared, lightning will strike each pedestal in turn before the Elemental manifests. The reagent used determines the type of Elemental called forth. +nei.infopage.demonShards.3=Elementals are flying, durable creatures with 100 HP that will attack on sight. They can attack from a distance and embody the powers of their element in battle. They need not be slain with a Bound Blade to yield Demon Blood Shards, though drops are not guaranteed. The Looting enchantment increases the chance. +nei.infopage.convocationShards=The Soul and Life Shards required for the Crystal Clusters used to upgrade the altar to Tier 6 are dropped by Demon Grunts summoned by the Convocation of the Damned ritual. Only those who command demons may bring an altar to its ultimate perfection. +# Blood Orb / Soul Network Explanation +nei.infopage.bloodOrbs.1=Blood Orbs are the vessels of your Soul Network. When you create one in the Blood Altar, right-click with it in hand to bind it to yourself. +nei.infopage.bloodOrbs.2=Once bound, place your Blood Orb into the altar. Any Life Essence you pour in, whether by self-sacrifice, dagger, or ritual, will be stored in your personal Soul Network as LP, ready for use by mystical items, powerful sigils, alchemic chemistry, and rituals. +nei.infopage.bloodOrbs.3=Higher tiers of Blood Orbs unlock new recipes. Each orb also has its own maximum LP that it can insert into your Soul Network, which may temporarily be expanded by placing it in a Blood Altar augmented with Runes of the Orb. +nei.infopage.bloodOrbs.4=Your Soul Network is invisible to the eye, but its presence can be felt. Many rituals, sigils, and magical devices will draw directly from your LP. If your network runs dry, the power will be taken from your own life instead. A Divination Sigil may be used to see your current LP. +# Rituals +nei.infopage.rituals.weak.1=Rituals are the next step on your path to power. Right-clicking the Imperfect Ritual Stone will call down lightning and create the following effects when placed beneath the correct block, at the cost of 5,000 LP. +nei.infopage.rituals.weak.2=Water Source: Summon a thunderstorm\nBlock of Coal: Summon an empowered zombie\nLapis Lazuli Block: Shift the time to night\nBedrock: Grant Resistance II for 1 minute +nei.infopage.rituals.1=While it has its uses, the Imperfect Ritual Stone is a curiosity of limited power, since it can only draw strength from the block directly above it. The Master Ritual Stone, by contrast, is capable of channeling energy from many surrounding Ritual Stones. +nei.infopage.rituals.2=To build a ritual, place a Master Ritual Stone surrounded by Ritual Stones, and inscribe them with Elemental Inscription Tools. A Ritual Diviner may instead be used to automatically place the stones and inscribe them correctly. +nei.infopage.rituals.3=Once the ritual is assembled, right-click the Master Ritual Stone with a bound Activation Crystal. If everything is in place and your Soul Network contains sufficient LP, the ritual will commence! Each ritual has a unique effect. Experimentation is encouraged to discover the full potential of the Master Ritual Stone. +nei.infopage.reagents.1=Some rituals can be modified by providing reagents to the Master Ritual Stone. However, raw reagents are too impure to be used directly. They must first be refined in an Alchemic Calcinator into AR (Alchemy Reagent), a pure essence usable by the ritual. +nei.infopage.reagents.2=To use an Alchemic Calcinator, right-click it with a bound Blood Orb, and then right-click it with the reagent item. Reagents may also be inserted via hoppers or pipes. The reagent will be consumed and converted into AR, which the Calcinator will store internally. +nei.infopage.reagents.3=An Alchemic Router is required to transfer AR. Shift-right-click a block containing AR to attune the Router to that reagent. Then right-click the source block, followed by the destination block, to create a link. Shift-right-click in the air to remove the currently saved source. +nei.infopage.reagents.4=An Alchemic Cleanser may be used to remove AR links by using it on the source block. An Alchemic Segmenter may be used to limit how many internal AR tanks a single reagent may occupy; it is attuned in the same way as the Router. +nei.infopage.reagents.5=The range of AR links is limited to a few blocks. To extend the transfer distance, use Alchemic Relays. Crystal Belljars may be placed to store AR, and they will retain their contents when broken. \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/ru_RU.lang index cd52e4da..d0492922 100644 --- a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/ru_RU.lang @@ -682,4 +682,60 @@ structurelib.bloodmagic.altar.1=Кровавый алтарь structurelib.bloodmagic.altar.2=Держите 1-6 голограммных проекторов, чтобы определить уровень structurelib.bloodmagic.altar.3=Столбы уровня %s принимают любой блок structurelib.bloodmagic.altar.4=Tier %s caps accept any block -structurelib.bloodmagic.altar.5=Маяки уровня 5 принимают любой блок \ No newline at end of file +structurelib.bloodmagic.altar.5=Маяки уровня 5 принимают любой блок + +# GTNH NEI Information Pages +# Blood Altar Progression +nei.infopage.bloodAltar.1.a=Кровавый алтарь - это кровавое сердце Blood Magic: Alchemical Wizardry.\n\nЧтобы начать свой путь к безмерной силе, поместите его в мир и используйте жертвенный кинжал, стоя рядом с алтарем, чтобы превратить 1 сердце в жизненную эссенцию. +nei.infopage.bloodAltar.1.b=Кровавый алтарь - это кровавое сердце Blood Magic: Alchemical Wizardry.\n\nЧтобы начать свой путь к безмерной силе, поместите его в мир и используйте жертвенный шар, стоя рядом с алтарем, чтобы превратить 1 сердце в жизненную эссенцию. +nei.infopage.bloodAltar.2=Once the Blood Altar holds enough Life Essence, you may place an item inside with right-click. Compatible offerings will absorb Life Essence from the altar and be transmuted. Items can be removed with an empty hand. They may also be inserted and extracted with hoppers and pipes. +nei.infopage.bloodAltar.3=Alongside its main crafting pool, the Blood Altar has two internal fluid buffers: one for input, one for output. Life Essence will slowly seep between the altar's main storage and buffers, which handle all interactions with any manner of fluid pipe or pump. Both buffers have a capacity of 1/10th of the altar's main pool. +nei.infopage.bloodAltar.4=Your first offering should be used to create a Weak Blood Orb. Once created, right-click with it in hand to bind it to your soul. Once bound, it can be placed in the Blood Altar to add life essence to your Soul Network in the form of LP. +nei.infopage.bloodAltar.5=The Blood Altar may be strengthened with Blood Runes. Construct a 3×3 ring beneath its base to reach Tier 2. Each new tier awakens greater transmutations. +nei.infopage.bloodAltar.6=Upgrading the Blood Altar to Tier 3 requires 20 additional Runes in a 7×7 ring (centered on the altar, place 5 on each side) placed one block below the previous ring. Place two-block tall pillars in the corners made from any material and cap them with blocks of Glowstone. The gaps between rings of Runes may be filled by any cosmetic block, or nothing at all. +nei.infopage.bloodAltar.7=Upgrading the Blood Altar to Tier 4 requires 28 additional Runes in an 11×11 ring (centered on the altar, place 7 on each side) placed one block below the previous ring. Place four-block tall pillars in the corners made from any material and cap them with Large Bloodstone Bricks. The Bloodstone should stand one block above the Glowstone. +nei.infopage.bloodAltar.8=Upgrading the Blood Altar to Tier 5 requires 52 additional Runes in a 17×17 ring (centered on the altar, place 13 on each side) placed one block below the previous ring. Place one Beacon in each corner, one block above the Runes. The altar's structure can accommodate the maximum size beacon base for all four beacons. +nei.infopage.bloodAltar.9=Upgrading the Blood Altar to Tier 6 requires 76 additional Runes in a 23×23 ring (centered on the altar, place 19 on each side) placed one block below the previous ring. Place seven-block tall pillars in the corners made from any material and cap them with Crystal Cluster blocks. These caps should stand one block above the Bloodstone used for Tier 4. +# Incense +nei.infopage.incense.1=The Incense Crucible empowers self-sacrifice. Place one near your Blood Altar for each type of incense you will use, and add them with right-click. The flames and colored smoke will fade once the incense is ready. Multiple crucibles with the same incense will burn faster, charging more quickly. +nei.infopage.incense.2.a=Burning incense lasts for about 10 sacrifices. Your Sacrificial Knife will start to glow as the incense burns. While active, using your knife drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.2.b=Burning incense lasts for about 10 sacrifices. Your Sacrificial Orb will start to glow as the incense burns. While active, using your orb drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.3=Incense increases the LP gained compared to normal sacrifices. Each tier requires the previous, and grants the following bonus when fully charged:\n\nWood Ash: 40%\nByrrus: 80%\nLivens: 150%\nViridis: 240%\nPurpura: 350% +# Sacrifices +nei.infopage.sacrifice.1=The Dagger of Sacrifice channels the life of others into the Blood Altar. Strike a creature with the dagger while it is near the altar, and it will be slain instantly, pouring its essence into the altar's pool. +nei.infopage.sacrifice.2=Creatures yield Life Essence according to their vitality: animals give the least, monsters give more, and villagers offer the greatest. Bosses, babies, and other players resist this magic and cannot be sacrificed. +nei.infopage.sacrifice.3=Mechanical hands are unable to wield the Dagger of Sacrifice with the finesse it requires. For automatic sacrifices, seek the Well of Suffering ritual. +# Altar Runes +nei.infopage.rune.augmentedCapacity=The Rune of Augmented Capacity increases the altar's maximum storage by 3500 LP per rune. This bonus applies after Superior Capacity's.\n\nIncreasing the altar's capacity also increases the size of its input and output buffers by a proportional amount. +nei.infopage.rune.dislocation=The Rune of Dislocation accelerates the flow of essence between the altar and its buffers, increasing transfer by 50% per rune, stacking multiplicatively. The altar's veins strain, pushing blood faster through every channel. +nei.infopage.rune.orb=The Rune of the Orb strengthens the link between altar and Soul Network. Each rune temporarily increases the inserted Blood Orb's maximum LP capacity by 4% per rune, stacking additively. Pushing the limits is required to achieve ultimate power. +nei.infopage.rune.superiorCapacity=The Rune of Superior Capacity increases the altar's base storage by 14% per rune, stacking multiplicatively. With enough runes, the altar may hold oceans of Life Essence. +nei.infopage.rune.acceleration=The Rune of Acceleration hastens interactions with the altar's fluid buffers. Normally, they cycle fluid once per second; each rune reduces this delay by 1 tick.\n\nThe effect caps after 19 runes, allowing for a ceaseless torrent of Life Essence. +nei.infopage.rune.quickness=The Rune of Quickness shortens the five-second pause between transmutations by 20%, stacking multiplicatively.\n\nThe effect caps after 18 runes. Unfortunately, the Blood Altar is unable to break the laws of time... +nei.infopage.rune.speed=The Rune of Speed increases the rate at which the altar infuses essence into offerings by 25% per rune, stacking additively. A little haste never hurt anybody. +nei.infopage.rune.efficiency=The Rune of Efficiency is shrouded in mystery. It is inert, unobtainable, and its purpose is long forgotten. +nei.infopage.rune.sacrifice=The Rune of Sacrifice increases LP gained from sacrifices by 12% per rune, stacking additively. With enough runes, every offering yields rivers of blood. +nei.infopage.rune.selfSacrifice=The Rune of Self-Sacrifice empowers offerings of one's own blood, granting 12% more LP per rune, stacking additively. Through pain comes power. +nei.infopage.rune.blank=Blood Runes serve as the foundation of every altar. Though plain at first, they may be replaced with specialized runes that amplify the altar's capabilities, such as the Rune of Sacrifice, which grants more essence when blood is spilled with a Dagger of Sacrifice or the Well of Suffering ritual. +# Progression Items +nei.infopage.bloodShards=Weak Blood Shards, which are required for the Bloodstone Bricks and Master Blood Orb used to progress your altar to Tier 4, are dropped by creatures slain while under the effect of Weakness III or higher. This effect is impossible through traditional means of potion brewing, but a Bound Blade or Potion Flask will be able to apply such an effect. +nei.infopage.demonShards.1=Demon Blood Shards are required for the Archmage Blood Orb and Awakened Activation Crystal. To summon the beings that carry them, place a bound Master Blood Orb (or higher) upon an Arcane Plinth, and surround it with six Arcane Pedestals, each holding the same reagent. +nei.infopage.demonShards.2=The pedestals must be placed in the outer ring of a 5×5 area, with the Arcane Plinth at the center. This forms a hexagonal pattern. After the ritual has been prepared, lightning will strike each pedestal in turn before the Elemental manifests. The reagent used determines the type of Elemental called forth. +nei.infopage.demonShards.3=Elementals are flying, durable creatures with 100 HP that will attack on sight. They can attack from a distance and embody the powers of their element in battle. They need not be slain with a Bound Blade to yield Demon Blood Shards, though drops are not guaranteed. The Looting enchantment increases the chance. +nei.infopage.convocationShards=The Soul and Life Shards required for the Crystal Clusters used to upgrade the altar to Tier 6 are dropped by Demon Grunts summoned by the Convocation of the Damned ritual. Only those who command demons may bring an altar to its ultimate perfection. +# Blood Orb / Soul Network Explanation +nei.infopage.bloodOrbs.1=Blood Orbs are the vessels of your Soul Network. When you create one in the Blood Altar, right-click with it in hand to bind it to yourself. +nei.infopage.bloodOrbs.2=Once bound, place your Blood Orb into the altar. Any Life Essence you pour in, whether by self-sacrifice, dagger, or ritual, will be stored in your personal Soul Network as LP, ready for use by mystical items, powerful sigils, alchemic chemistry, and rituals. +nei.infopage.bloodOrbs.3=Higher tiers of Blood Orbs unlock new recipes. Each orb also has its own maximum LP that it can insert into your Soul Network, which may temporarily be expanded by placing it in a Blood Altar augmented with Runes of the Orb. +nei.infopage.bloodOrbs.4=Your Soul Network is invisible to the eye, but its presence can be felt. Many rituals, sigils, and magical devices will draw directly from your LP. If your network runs dry, the power will be taken from your own life instead. A Divination Sigil may be used to see your current LP. +# Rituals +nei.infopage.rituals.weak.1=Rituals are the next step on your path to power. Right-clicking the Imperfect Ritual Stone will call down lightning and create the following effects when placed beneath the correct block, at the cost of 5,000 LP. +nei.infopage.rituals.weak.2=Water Source: Summon a thunderstorm\nBlock of Coal: Summon an empowered zombie\nLapis Lazuli Block: Shift the time to night\nBedrock: Grant Resistance II for 1 minute +nei.infopage.rituals.1=While it has its uses, the Imperfect Ritual Stone is a curiosity of limited power, since it can only draw strength from the block directly above it. The Master Ritual Stone, by contrast, is capable of channeling energy from many surrounding Ritual Stones. +nei.infopage.rituals.2=To build a ritual, place a Master Ritual Stone surrounded by Ritual Stones, and inscribe them with Elemental Inscription Tools. A Ritual Diviner may instead be used to automatically place the stones and inscribe them correctly. +nei.infopage.rituals.3=Once the ritual is assembled, right-click the Master Ritual Stone with a bound Activation Crystal. If everything is in place and your Soul Network contains sufficient LP, the ritual will commence! Each ritual has a unique effect. Experimentation is encouraged to discover the full potential of the Master Ritual Stone. +nei.infopage.reagents.1=Some rituals can be modified by providing reagents to the Master Ritual Stone. However, raw reagents are too impure to be used directly. They must first be refined in an Alchemic Calcinator into AR (Alchemy Reagent), a pure essence usable by the ritual. +nei.infopage.reagents.2=To use an Alchemic Calcinator, right-click it with a bound Blood Orb, and then right-click it with the reagent item. Reagents may also be inserted via hoppers or pipes. The reagent will be consumed and converted into AR, which the Calcinator will store internally. +nei.infopage.reagents.3=An Alchemic Router is required to transfer AR. Shift-right-click a block containing AR to attune the Router to that reagent. Then right-click the source block, followed by the destination block, to create a link. Shift-right-click in the air to remove the currently saved source. +nei.infopage.reagents.4=An Alchemic Cleanser may be used to remove AR links by using it on the source block. An Alchemic Segmenter may be used to limit how many internal AR tanks a single reagent may occupy; it is attuned in the same way as the Router. +nei.infopage.reagents.5=The range of AR links is limited to a few blocks. To extend the transfer distance, use Alchemic Relays. Crystal Belljars may be placed to store AR, and they will retain their contents when broken. \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/tr_TR.lang index 60c8901f..b70e159c 100644 --- a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/tr_TR.lang @@ -682,4 +682,60 @@ structurelib.bloodmagic.altar.1=Kan Sunağı structurelib.bloodmagic.altar.2=Kademeyi belirlemek için 1-6 Hologram Projektörünü tutun structurelib.bloodmagic.altar.3=Kademe %s sütunları herhangi bir bloğu kabul eder structurelib.bloodmagic.altar.4=Kademe %s kapakları herhangi bir bloğu kabul eder -structurelib.bloodmagic.altar.5=Kademe 5 işaretçileri herhangi bir bloğu kabul eder \ No newline at end of file +structurelib.bloodmagic.altar.5=Kademe 5 işaretçileri herhangi bir bloğu kabul eder + +# GTNH NEI Information Pages +# Blood Altar Progression +nei.infopage.bloodAltar.1.a=The Blood Altar is the bleeding heart of Blood Magic: Alchemical Wizardry.\n\nTo begin your journey to immense power, place it in the world and use a Sacrificial Knife while standing close to the altar to turn 1 heart into raw Life Essence. +nei.infopage.bloodAltar.1.b=The Blood Altar is the bleeding heart of Blood Magic: Alchemical Wizardry.\n\nTo begin your journey to immense power, place it in the world and use a Sacrificial Orb while standing close to the altar to turn 1 heart into raw Life Essence. +nei.infopage.bloodAltar.2=Once the Blood Altar holds enough Life Essence, you may place an item inside with right-click. Compatible offerings will absorb Life Essence from the altar and be transmuted. Items can be removed with an empty hand. They may also be inserted and extracted with hoppers and pipes. +nei.infopage.bloodAltar.3=Alongside its main crafting pool, the Blood Altar has two internal fluid buffers: one for input, one for output. Life Essence will slowly seep between the altar's main storage and buffers, which handle all interactions with any manner of fluid pipe or pump. Both buffers have a capacity of 1/10th of the altar's main pool. +nei.infopage.bloodAltar.4=Your first offering should be used to create a Weak Blood Orb. Once created, right-click with it in hand to bind it to your soul. Once bound, it can be placed in the Blood Altar to add life essence to your Soul Network in the form of LP. +nei.infopage.bloodAltar.5=The Blood Altar may be strengthened with Blood Runes. Construct a 3×3 ring beneath its base to reach Tier 2. Each new tier awakens greater transmutations. +nei.infopage.bloodAltar.6=Upgrading the Blood Altar to Tier 3 requires 20 additional Runes in a 7×7 ring (centered on the altar, place 5 on each side) placed one block below the previous ring. Place two-block tall pillars in the corners made from any material and cap them with blocks of Glowstone. The gaps between rings of Runes may be filled by any cosmetic block, or nothing at all. +nei.infopage.bloodAltar.7=Upgrading the Blood Altar to Tier 4 requires 28 additional Runes in an 11×11 ring (centered on the altar, place 7 on each side) placed one block below the previous ring. Place four-block tall pillars in the corners made from any material and cap them with Large Bloodstone Bricks. The Bloodstone should stand one block above the Glowstone. +nei.infopage.bloodAltar.8=Upgrading the Blood Altar to Tier 5 requires 52 additional Runes in a 17×17 ring (centered on the altar, place 13 on each side) placed one block below the previous ring. Place one Beacon in each corner, one block above the Runes. The altar's structure can accommodate the maximum size beacon base for all four beacons. +nei.infopage.bloodAltar.9=Upgrading the Blood Altar to Tier 6 requires 76 additional Runes in a 23×23 ring (centered on the altar, place 19 on each side) placed one block below the previous ring. Place seven-block tall pillars in the corners made from any material and cap them with Crystal Cluster blocks. These caps should stand one block above the Bloodstone used for Tier 4. +# Incense +nei.infopage.incense.1=The Incense Crucible empowers self-sacrifice. Place one near your Blood Altar for each type of incense you will use, and add them with right-click. The flames and colored smoke will fade once the incense is ready. Multiple crucibles with the same incense will burn faster, charging more quickly. +nei.infopage.incense.2.a=Burning incense lasts for about 10 sacrifices. Your Sacrificial Knife will start to glow as the incense burns. While active, using your knife drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.2.b=Burning incense lasts for about 10 sacrifices. Your Sacrificial Orb will start to glow as the incense burns. While active, using your orb drains all but the last 10% of your health at once, greatly increasing the LP gained. This leaves you with the Soul Fray effect for a short time, preventing further sacrifices. +nei.infopage.incense.3=Incense increases the LP gained compared to normal sacrifices. Each tier requires the previous, and grants the following bonus when fully charged:\n\nWood Ash: 40%\nByrrus: 80%\nLivens: 150%\nViridis: 240%\nPurpura: 350% +# Sacrifices +nei.infopage.sacrifice.1=The Dagger of Sacrifice channels the life of others into the Blood Altar. Strike a creature with the dagger while it is near the altar, and it will be slain instantly, pouring its essence into the altar's pool. +nei.infopage.sacrifice.2=Creatures yield Life Essence according to their vitality: animals give the least, monsters give more, and villagers offer the greatest. Bosses, babies, and other players resist this magic and cannot be sacrificed. +nei.infopage.sacrifice.3=Mechanical hands are unable to wield the Dagger of Sacrifice with the finesse it requires. For automatic sacrifices, seek the Well of Suffering ritual. +# Altar Runes +nei.infopage.rune.augmentedCapacity=The Rune of Augmented Capacity increases the altar's maximum storage by 3500 LP per rune. This bonus applies after Superior Capacity's.\n\nIncreasing the altar's capacity also increases the size of its input and output buffers by a proportional amount. +nei.infopage.rune.dislocation=The Rune of Dislocation accelerates the flow of essence between the altar and its buffers, increasing transfer by 50% per rune, stacking multiplicatively. The altar's veins strain, pushing blood faster through every channel. +nei.infopage.rune.orb=The Rune of the Orb strengthens the link between altar and Soul Network. Each rune temporarily increases the inserted Blood Orb's maximum LP capacity by 4% per rune, stacking additively. Pushing the limits is required to achieve ultimate power. +nei.infopage.rune.superiorCapacity=The Rune of Superior Capacity increases the altar's base storage by 14% per rune, stacking multiplicatively. With enough runes, the altar may hold oceans of Life Essence. +nei.infopage.rune.acceleration=The Rune of Acceleration hastens interactions with the altar's fluid buffers. Normally, they cycle fluid once per second; each rune reduces this delay by 1 tick.\n\nThe effect caps after 19 runes, allowing for a ceaseless torrent of Life Essence. +nei.infopage.rune.quickness=The Rune of Quickness shortens the five-second pause between transmutations by 20%, stacking multiplicatively.\n\nThe effect caps after 18 runes. Unfortunately, the Blood Altar is unable to break the laws of time... +nei.infopage.rune.speed=The Rune of Speed increases the rate at which the altar infuses essence into offerings by 25% per rune, stacking additively. A little haste never hurt anybody. +nei.infopage.rune.efficiency=The Rune of Efficiency is shrouded in mystery. It is inert, unobtainable, and its purpose is long forgotten. +nei.infopage.rune.sacrifice=The Rune of Sacrifice increases LP gained from sacrifices by 12% per rune, stacking additively. With enough runes, every offering yields rivers of blood. +nei.infopage.rune.selfSacrifice=The Rune of Self-Sacrifice empowers offerings of one's own blood, granting 12% more LP per rune, stacking additively. Through pain comes power. +nei.infopage.rune.blank=Blood Runes serve as the foundation of every altar. Though plain at first, they may be replaced with specialized runes that amplify the altar's capabilities, such as the Rune of Sacrifice, which grants more essence when blood is spilled with a Dagger of Sacrifice or the Well of Suffering ritual. +# Progression Items +nei.infopage.bloodShards=Weak Blood Shards, which are required for the Bloodstone Bricks and Master Blood Orb used to progress your altar to Tier 4, are dropped by creatures slain while under the effect of Weakness III or higher. This effect is impossible through traditional means of potion brewing, but a Bound Blade or Potion Flask will be able to apply such an effect. +nei.infopage.demonShards.1=Demon Blood Shards are required for the Archmage Blood Orb and Awakened Activation Crystal. To summon the beings that carry them, place a bound Master Blood Orb (or higher) upon an Arcane Plinth, and surround it with six Arcane Pedestals, each holding the same reagent. +nei.infopage.demonShards.2=The pedestals must be placed in the outer ring of a 5×5 area, with the Arcane Plinth at the center. This forms a hexagonal pattern. After the ritual has been prepared, lightning will strike each pedestal in turn before the Elemental manifests. The reagent used determines the type of Elemental called forth. +nei.infopage.demonShards.3=Elementals are flying, durable creatures with 100 HP that will attack on sight. They can attack from a distance and embody the powers of their element in battle. They need not be slain with a Bound Blade to yield Demon Blood Shards, though drops are not guaranteed. The Looting enchantment increases the chance. +nei.infopage.convocationShards=The Soul and Life Shards required for the Crystal Clusters used to upgrade the altar to Tier 6 are dropped by Demon Grunts summoned by the Convocation of the Damned ritual. Only those who command demons may bring an altar to its ultimate perfection. +# Blood Orb / Soul Network Explanation +nei.infopage.bloodOrbs.1=Blood Orbs are the vessels of your Soul Network. When you create one in the Blood Altar, right-click with it in hand to bind it to yourself. +nei.infopage.bloodOrbs.2=Once bound, place your Blood Orb into the altar. Any Life Essence you pour in, whether by self-sacrifice, dagger, or ritual, will be stored in your personal Soul Network as LP, ready for use by mystical items, powerful sigils, alchemic chemistry, and rituals. +nei.infopage.bloodOrbs.3=Higher tiers of Blood Orbs unlock new recipes. Each orb also has its own maximum LP that it can insert into your Soul Network, which may temporarily be expanded by placing it in a Blood Altar augmented with Runes of the Orb. +nei.infopage.bloodOrbs.4=Your Soul Network is invisible to the eye, but its presence can be felt. Many rituals, sigils, and magical devices will draw directly from your LP. If your network runs dry, the power will be taken from your own life instead. A Divination Sigil may be used to see your current LP. +# Rituals +nei.infopage.rituals.weak.1=Rituals are the next step on your path to power. Right-clicking the Imperfect Ritual Stone will call down lightning and create the following effects when placed beneath the correct block, at the cost of 5,000 LP. +nei.infopage.rituals.weak.2=Water Source: Summon a thunderstorm\nBlock of Coal: Summon an empowered zombie\nLapis Lazuli Block: Shift the time to night\nBedrock: Grant Resistance II for 1 minute +nei.infopage.rituals.1=While it has its uses, the Imperfect Ritual Stone is a curiosity of limited power, since it can only draw strength from the block directly above it. The Master Ritual Stone, by contrast, is capable of channeling energy from many surrounding Ritual Stones. +nei.infopage.rituals.2=To build a ritual, place a Master Ritual Stone surrounded by Ritual Stones, and inscribe them with Elemental Inscription Tools. A Ritual Diviner may instead be used to automatically place the stones and inscribe them correctly. +nei.infopage.rituals.3=Once the ritual is assembled, right-click the Master Ritual Stone with a bound Activation Crystal. If everything is in place and your Soul Network contains sufficient LP, the ritual will commence! Each ritual has a unique effect. Experimentation is encouraged to discover the full potential of the Master Ritual Stone. +nei.infopage.reagents.1=Some rituals can be modified by providing reagents to the Master Ritual Stone. However, raw reagents are too impure to be used directly. They must first be refined in an Alchemic Calcinator into AR (Alchemy Reagent), a pure essence usable by the ritual. +nei.infopage.reagents.2=To use an Alchemic Calcinator, right-click it with a bound Blood Orb, and then right-click it with the reagent item. Reagents may also be inserted via hoppers or pipes. The reagent will be consumed and converted into AR, which the Calcinator will store internally. +nei.infopage.reagents.3=An Alchemic Router is required to transfer AR. Shift-right-click a block containing AR to attune the Router to that reagent. Then right-click the source block, followed by the destination block, to create a link. Shift-right-click in the air to remove the currently saved source. +nei.infopage.reagents.4=An Alchemic Cleanser may be used to remove AR links by using it on the source block. An Alchemic Segmenter may be used to limit how many internal AR tanks a single reagent may occupy; it is attuned in the same way as the Router. +nei.infopage.reagents.5=The range of AR links is limited to a few blocks. To extend the transfer distance, use Alchemic Relays. Crystal Belljars may be placed to store AR, and they will retain their contents when broken. \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/zh_CN.lang index c92b82bb..9bc67853 100644 --- a/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Blood Magic_ Alchemical Wizardry[alchemicalwizardry]/lang/zh_CN.lang @@ -631,6 +631,25 @@ achievement.alchemicalwizardry:demons.desc=杀死由恶魔入侵召唤的恶魔 achievement.alchemicalwizardry:trancsendentOrb=强上加强 achievement.alchemicalwizardry:trancsendentOrb.desc=捡起卓越气血宝珠 +#Buff +bm.buff.drowning=溺水 +bm.buff.boost=身轻体健 +bm.buff.whirlwind=风盾 +bm.buff.inhibit=抑制 +bm.buff.flight=飞行 +bm.buff.reciprocation=反伤 +bm.buff.flame_cloak=烈焰斗篷 +bm.buff.ice_cloak=冰霜斗篷 +bm.buff.heavy_heart=速降 +bm.buff.fire_fuse=自爆引信 +bm.buff.planar_binding=末影封锁 +bm.buff.soul_fray=灵魂损伤 +bm.buff.soul_harden=灵魂稳固 +bm.buff.deafness=失聪 +bm.buff.feather_fall=缓降 +bm.buff.demon_cloak=恶魔斗篷 +bm.buff.amphibian=两栖视觉 + #G-API Downloading bm.versioning.getGAPI=["[BM] 您没有安装Guide-API! 安装它以解锁此书! [",{"text":"Download","color":"red","hoverEvent":{"action":"show_text","value":{"text":"Click this to auto-magically download the latest version","color":"red"}},"clickEvent":{"action":"run_command","value":"/bloodmagic-download-g-api"}},"]"] bm.versioning.startingDownload=[{"text":"开始下载 %s 请勿移除你的硬盘.", "color":"orange"}] diff --git a/.minecraft/config/txloader/forceload/Botania[botania]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Botania[botania]/lang/ja_JP.lang index df6fbf6e..cd5d0755 100644 --- a/.minecraft/config/txloader/forceload/Botania[botania]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Botania[botania]/lang/ja_JP.lang @@ -1991,7 +1991,7 @@ botania.category.misc=その他 # LOCALIIZATIONS WITHOUT MODID item.aesirRing.name=アース神族の指輪 -item.ancientWill.name=Will +item.ancientWill.name=意思 item.auraRing.name=オーラの指輪 item.auraRingGreater.name=オーラの上位指輪 item.autocraftingHalo.name=大量生産のヘイロー @@ -1999,13 +1999,13 @@ item.baubleBox.name=アクセサリーケース item.blackHoleTalisman.name=ブラックホールのタリスマン item.blackLotus.name=ブラックロータス item.bloodPendant.name=汚れた血のペンダント -item.brewFlask.name=Flask -item.brewVial.name=Vial +item.brewFlask.name=フラスコ +item.brewVial.name=小瓶 item.cacophonium.name=カコフォニウム item.clip.name=レンズクリップ item.cobbleRod.name=地底の杖 item.corporeaSpark.name=コーポレア・スパーク -item.cosmetic.name=Cosmetic +item.cosmetic.name=装飾品 item.craftingHalo.name=組立のヘイロー item.craftPattern.name=クラフトパターン item.crystalBow.name=結晶の弓 @@ -2989,64 +2989,64 @@ botania.page.primusLoci0=Among one's travels, one might come across an unusual f botania.page.primusLoci1=These flowers act as normal &1Dayblooms&0 or &1Nightshades&0, however, they produce mana a little bit faster and do not decay, making them a great find for a fledgling botanist to set up camp around.
Primus flowers are incredibly fickle, and as such, attempting to move them off their natural resting place will kill them. # -- DAYBLOOM -botania.entry.daybloom=Daybloom -botania.tagline.daybloom=Mana from the sky -botania.page.daybloom0=The &1Daybloom&0 is the most basic and rudimentary &4Generating Flower&0. Simply put, it performs a modified photosynthesis process, in order to transform sunlight into &4Mana&0.
The process is rather slow, but about half a dozen of these should get the job done, for now. -botania.page.daybloom1=&1Dayblooms&0 are classified as &4passive flowers&0, which means they will decay after some use.
They also produce feeble amounts of &4Mana&0 to begin with, so perhaps hastily upgrading to &1Endoflames&0 or other &1active flowers&0, once available, might be a good idea. -botania.page.daybloom2=&oStarting up a brand new day&r. +botania.entry.daybloom=デイブルーム +botania.tagline.daybloom=空からマナを得る +botania.page.daybloom0=&1デイブルーム&0は、最も基本 的で初歩的な&4生成花&0です。 簡単に説明すると、これは 光合成を改良したもので、 太陽光を&4マナ&0に変換します。
処理は遅いですが、6個ほ どあれば今は十分でしょう。 +botania.page.daybloom1=&1デイブルーム&0は&4受動的な花&0 に分類され、何回か使うと 枯れます。
また、生成される&4マナ&0の量 も少ないので、できるだけ はやめに&1エンドフレイム&0な どの&4能動的な花&0に置き換え ることをおすすめします。 +botania.page.daybloom2=&o新たな一日がはじまる&r # -- NIGHTSHADE -botania.entry.nightshade=Nightshade -botania.tagline.nightshade=Mana from the moon -botania.page.nightshade0=The &1Nightshade&0 is the dark counterpart of the &1Daybloom&0, as it generates &4Mana&0 passively in any situation the &1Daybloom&0 can not, as long as it's nighttime.
Alike its shining counterpart, they are classified as &4passive flowers&0, and as such will decay. -botania.page.nightshade1=&oThe shadow of the day&r. +botania.entry.nightshade=ナイトシェイド +botania.tagline.nightshade=月からマナを得る +botania.page.nightshade0=&1ナイトシェイド&0は、&1デイブ ルーム&0の対になる花であり、 &1デイブルーム&0が動かない夜 の間に&4マナ&0を生成します。
対になる花と同様に&4受動的 な花&0に分類され、時間経過 で枯れます。 +botania.page.nightshade1=&oその日の影&r # -- ENDOFLAME -botania.entry.endoflame=Endoflame -botania.tagline.endoflame=Mana from fuel -botania.page.endoflame0=While the &1Daybloom&0 is all well and good, a botanist requires more effective means of generating &4Mana&0.
The &1Endoflame&0 does that exactly, it will absorb any combustible items or blocks dropped on the nearby vicinity (albeit only one at a time) and burn through them to passively generate mana while the fuel lasts. -botania.page.endoflame1=There's a few small caveats though, the &1Endoflame&0 will not burn anything that returns a byproduct, an example are &1Lava Buckets&0, that have empty &1Buckets&0 as a byproduct.
Furthermore, the flower can only hold fuel equivalent to that of four times a &1Block of Coal&0. If any individual fuel with longer burn time than that is used, it won't be put to full efficiency. -botania.page.endoflame3=As the &1Endoflame&0 is often a botanist's first foray into proper automatable &4Active Generating Flora&0, it would be best to not leave it to manual usage forever. As the flower requires dropped items, an &1Open Crate&0 (which you can find in the &4Natural Apparatus&0) section, and some sort of limiting mechanism (a timer or pressure plate) would be ideal for it. -botania.page.endoflame2=&oNot nitor&r. +botania.entry.endoflame=エンドフレイム +botania.tagline.endoflame=燃料からマナを得る +botania.page.endoflame0=&1デイブルーム&0も悪くはあり ませんが、ボタニストには もっと効率的な&4マナ&0生成手 段が必要です。
&1エンドフレイム&0がまだにそ れです。付近にドロップさ れた燃料を吸収し(ただし 1度に1つだけです)、それ を燃焼させてマナを生成し ます。 +botania.page.endoflame1=ただし、いくつか注意点が あります。&1エンドフレイム&0 は副産物のあるアイテムは 燃やすません。例えば、空 の&1バケツ&0が副産物となる&1溶 岩入りバケツ&0などです。
さらに、&1石炭ブロック&0の4倍 の燃料までしか保持できず、 それ以上の燃焼時間のアイ テムは最大の効率を得るこ とができません。 +botania.page.endoflame3=&1エンドフレイム&0は、ボタニ ストにとって最初の自動化 可能な&4能動的な生成花&0にな るので、いつまでも手動で 使い続けるのはおすすめし ません。この花にはドロッ プアイテムが必要なので、 &1開いた木箱&0(&4自然の装置&0を 参照)と、何らかの制御機 構(タイマーや感圧板)が 理想的です。 +botania.page.endoflame2=&oニトロではない&r # -- HYDROANGEAS -botania.entry.hydroangeas=Hydroangeas -botania.tagline.hydroangeas=Mana from water -botania.page.hydroangeas0=&1Hydroangeas&0 act as a liquid based passive generator. They will suck up any &1Still Water&0 in a 3x3 area around it, on the same height, creating &4Mana&0 from it. The amount they produce is comparable to that of an &1Endoflame&0. They also seem to function faster during &4Rain&0.
&1Hydroangeas&0 are classified as &4passive flowers&0 and as such will decay. -botania.page.hydroangeas2=A simple &1Hydroangeas&0 system -botania.page.hydroangeas1=&oFrom some Hyperdimension&r? +botania.entry.hydroangeas=ハイドロエンジア +botania.tagline.hydroangeas=水からマナを得る +botania.page.hydroangeas0=&1ハイドロエンジア&0は、液体 を使った受動的なエネルギ ー生成装置として機能しま す。これは同じ高さの周囲 3x3ブロックの&1水源&0を吸収 し、&4マナ&0を生成します。こ れの生成量は&1エンドフレイ ム&0と同等です。また、&4雨&0が 降っている間は動作が速く なります。
&1ハイドロエンジア&0は&4受動的 な花&0に分類されるので枯れ ます。 +botania.page.hydroangeas2=単純な&1ハイドロエンジア&0システム +botania.page.hydroangeas1=&oどこかの超次元から?&r # -- THERMALILY -botania.entry.thermalily=Thermalily -botania.tagline.thermalily=Mana from lava -botania.page.thermalily0=The &1Thermalily&0 acts as a &1Lava&0 counterpart to the &1Hydroangeas&0. As expected, the flower will absorb &1Lava&0 around it, in the same height as it, to create &4Mana&0.
After absorbing the &1Lava&0, the flower will produce &4Mana&0 for around 45 seconds. After it stops, it needs a bit of time, around 5 minutes, to cool down, before it can absorb more &1Lava&0. -botania.page.thermalily2=The amount of &4Mana&0 the &1Thermalily&0 produces during its active period is extremely high, serving as a very functional flower for when a quick boost is needed.
During the "cooldown" period, if the flower were to absorb any &4Lava&0, it instead consumes it, generating no &4Mana&0 and having to wait 5 minutes from there to start over. -botania.page.thermalily3=While placing &1Lava&0 in the world is definitely possible via &1Dispensers&0, automatically gathering it and carrying it from the &4Nether&0 or deep underground is another story entirely.
As such, the &1Thermalily&0 is clasified as a "semi-automatable" flower. -botania.page.thermalily1=&o0108 Style&r. +botania.entry.thermalily=サーマリリィ +botania.tagline.thermalily=溶岩からマナを得る +botania.page.thermalily0=&1サーマリリィ&0は、&ハイドロ エンジア&0の&1溶岩&0版です。つ まり、同じ高さにある周囲 の&1溶岩&0を吸って&4マナ&0を生み 出します。
&1溶岩&0を生成した後、45秒か けて&4マナ&0を生成します。そ の後、5分のクールタイム を挟んで再度&1溶岩&0を吸収で きるようになります。 +botania.page.thermalily2=稼働中の&1サーマリリィ&0が生 成する&4マナ&0の量は非常に 多く、急に多量の&4マナ&0が必 要になったときにとても有 用な花です。
クールタイム中に&4溶岩&0を吸 収した場合、&4マナ&0は生成さ れず、残りクールタイムが 5分に戻ります。 +botania.page.thermalily3=&1溶岩&0を設置するには&1ディス ペンサー&0を使えばできます が、自動で回収して&4ネザー&0 や地下深くから運んでくる のは別の話です。
なので、&1サーマリリィ&0は"半 自動化可能"な花に分類さ れます。 +botania.page.thermalily1=&o0108 Style&r # -- ROSA ARCANA -botania.entry.arcanerose=Rosa Arcana -botania.tagline.arcanerose=Mana from experience -botania.page.arcanerose0=&4Experience Points&0 are a form of magic of sorts. The &1Rosa Arcana&0 can tap into it and absorb the experience of players on the ground around it, turning it into &1Mana&0.
What the flower can not do, however, is absorb raw experience orbs from the floor. They must first be gathered by a player. -botania.page.arcanerose1=&oWhen this card is Summoned, toss a coin&r. +botania.entry.arcanerose=ローザアルカナ +botania.tagline.arcanerose=経験からマナを得る +botania.page.arcanerose0=&4経験値&0は魔法のようなもの です。&1ローザアルカナ&0は、 周囲のプレイヤーから経験 値を吸収し、それを&4マナ&0に 変換します。
ただし、経験値オーブを直 接吸収することはできませ ん。プレイヤーが回収する 必要があります。 +botania.page.arcanerose1=&oこのカードが召喚されたとき、コインを1枚投げる&r # -- MUNCHDEW -botania.entry.munchdew=Munchdew -botania.tagline.munchdew=Mana from leaves -botania.page.munchdew0=Generating the form of natural energy that is &4Mana&0 should be a pretty good process when done via other living materials. By using the &1Munchdew&0, any &1Leaves&0 near the flower will get munched up and converted into &4Mana&0.
It's to note that, though, no saplings or any other items will be dropped from the leaves. -botania.page.munchdew1=This flower outputs a hefty amount of mana per tree eaten.
However, after if finishes eating all the available leaves, when left without any, it'll take a break from doing so and will only be able to eat again after a bit over a minute. -botania.page.munchdew2=&oYou pay for dinner, Shibazaki&r. +botania.entry.munchdew=マンチデュー +botania.tagline.munchdew=葉からマナを得る +botania.page.munchdew0=&4マナ&0という形の自然エネル ギーを生きている素材から 生成するのは、かなりよい 手段でしょう。&1マンチデュー&0 を使用すると、付近にある &1葉&0を喰らい&4マナ&0に変換しま す。
ただし、葉から苗木などの アイテムがドロップしない ことには注意してください。 +botania.page.munchdew1=この花は、木を喰らうたび にかなりのマナを生み出し ます。
ただし、葉を食べ終えて残 りがなくなると、1分経過 するまで食べることができ なくなります。 +botania.page.munchdew2=&o夕食はあなたのおごりね、シバザキ&r # -- ENTROPINNYUM -botania.entry.entropinnyum=Entropinnyum -botania.tagline.entropinnyum=Mana from TNT -botania.page.entropinnyum0=In order to generate a blast of &4Mana&0, one might in fact, require a blast nearby. Igniting a block of &1TNT&0 in the near an &1Entropinnyum&0, if it doesn't fall in water, will have the latter absorb all the entropy generated by the blast into itself, creating a large amount of &4Mana&0 and nullifying any possible damage. Lastly, to absorb the explosion, the flower must not have any &4Mana&0 stored in it or the process will fail. -botania.page.entropinnyum1=&oCool guys don't look at explosions&r. +botania.entry.entropinnyum=エントロピニウム +botania.tagline.entropinnyum=TNTからマナを得る +botania.page.entropinnyum0=&4マナ&0を爆発的に生み出すに は、実際に爆発が必要なの かもしれません。&1エントロ ピニウム&0の近くで&1TNT&0が着 火された場合、それが水に 落ちなければ、爆発による エントロピーを吸収し、大 量の&4マナ&0を生成するととも に爆発によるダメージを無 効化します。最後に、花に &4マナ&0が残っている場合は爆 発を吸収できず、失敗しま す。 +botania.page.entropinnyum1=&oクールガイは爆発なんて見やしない&r # -- KEKIMURUS -botania.entry.kekimurus=Kekimurus -botania.tagline.kekimurus=Mana from cake -botania.page.kekimurus0=&1Cake&0 is delicious, everyone loves it, flowers included.
The &1Kekimurus&0 is one of these &1Cake&0 aficionados, and will eat any it spots nearby, using its enriching nutrients to create &4Mana&0. +botania.entry.kekimurus=ケキムラス +botania.tagline.kekimurus=ケーキからマナを得る +botania.page.kekimurus0=&1ケーキ&0は美味しいです。み んな好きです。それは花も です。
&1ケキムラス&0は&1ケーキ&0が大好 きで、近くにあると食べて 栄養素から&4マナ&0を生み出し ます。 botania.page.kekimurus1=&otop kek&r # -- GOURMARYLLIS @@ -3058,10 +3058,10 @@ botania.page.gourmaryllis2=The amount of &4Mana&0 created also makes use of this botania.page.gourmaryllis3=&oA hot pot for our new residents&r. # -- NARSLIMMUS -botania.entry.narslimmus=Narslimmus -botania.tagline.narslimmus=Mana from slime -botania.page.narslimmus0=There's some sort of unbeknownst power in the universe that creates &1Slimes&0 at seemingly random spots. &4Slime Chunks&0, they call it. The &1Narslimmus&0 is a flower that has the ability to tap into that energy. If placed down near a &1Slime&0 created by that power, it'll destroy it, collecting all the &4Mana&0 generated by the entropy. The larger the &1Slime&0, the more &4Mana&0 is created. It also makes a bit of a sticky mess. -botania.page.narslimmus1=&oStick around, would ye&r? +botania.entry.narslimmus=ナースライムス +botania.tagline.narslimmus=スライムからマナを得る +botania.page.narslimmus0=宇宙にはランダムな場所に &1スライム&0を生み出す、&4スラ イムチャンク&0と呼ばれる未 知の力がどうやら存在する ようです。&1ナースライムス&0 は、そのエネルギーを利用 できる花です。花の近くに &4スライムチャンク&0によって 生み出された&1スライム&0がい る場合、それを破壊し、発 生したエントロピーから&4マ ナ&0を生成します。&1スライム&0 が大きければ大きいほど、 より多い&4マナ&0を生み出しま す。ついでにベトベトしま す。 +botania.page.narslimmus1=&oもう少しいてくれないか?&r # -- SPECTROLUS botania.entry.spectrolus=Spectrolus @@ -3097,10 +3097,10 @@ botania.page.dandelifeon9=Creating &1Cellular Blocks&0 # - NATURAL APPARATUS # -- MANA PYLON -botania.entry.pylon=Mana Pylon -botania.tagline.pylon=Enchantment booster -botania.page.pylon0=A &1Mana Pylon&0 is a structure that can pull energies from the earth and use them to power enchanting processes.
For one, setting one adjacent to an &1Enchanting Table&0 as if it was a &1Bookshelf&0 will drastically increase the power it can convey, just 2 of these are enough for it to reach &4Level 30&0. -botania.page.pylon1=&oYou must construct additional pylons!&r +botania.entry.pylon=マナのパイロン +botania.tagline.pylon=エンチャントをブースト +botania.page.pylon0=&1マナのパイロン&0は、大地か らエネルギーを引き出して エンチャント処理に使用す る構造物です。
これを&1本棚&0のように&1エンチャ ントテーブル&0の周囲に設置 すると伝達できる力が劇的 に増加し、たった2つで&4レ ベル30&0に到達します。 +botania.page.pylon1=&o追加のパイロンが必要です!&r # -- MANA ENCHANTING botania.entry.manaEnchanting=Enchanting with Mana @@ -3115,40 +3115,40 @@ botania.page.manaEnchanting8=When enough &4Mana&0 is gathered, the enchanting pr botania.page.manaEnchanting9=During the enchanting process, the item can not be removed, but it can after the process has been completed.
Note that if at any point, any component of the construct is removed, it'll revert to its original &1Lapis Lazuli Block&0 form. # -- SPREADER TURNTABLE -botania.entry.turntable=Spreader Turntable -botania.tagline.turntable=Spin spreaders around -botania.page.turntable0=The &1Spreader Turntable&0, as its name implies, can turn &1Mana Spreaders&0 around and around. Placing a spreader above the turntable will rotate it, given that a redstone signal isn't applied.
To change the speed of the turntable, right click with a &1Wand of the Forest&0, shift-right clicking will invert the movement. -botania.page.turntable1=You spin me right round +botania.entry.turntable=射出装置の回転台 +botania.tagline.turntable=射出装置をまわす +botania.page.turntable0=&1射出装置の回転台&0は、名前 の通り&1マナ射出装置&0をぐる ぐるまわすことができます。 回転台の上に射出装置を設 置すると、レッドストーン 信号を受け取っていない間 は回転します。
&1森の杖&0で右クリックすると、 回転台の速度が変更されま す。Shift右クリックする と、回転方向が反転します。 +botania.page.turntable1=ユー・スピン・ミー・ラウンド # -- ALCHEMISING WITH MANA -botania.entry.manaAlchemy=Alchemising with Mana -botania.tagline.manaAlchemy=Turn A into B. Exchange may or may not be equivalent -botania.page.manaAlchemy0=&4Mana&0 is an extremely volatile substance, to a point that its complete properties and abilities are unknown.
One of them is known, though, by attaching an &1Alchemy Catalyst&0, created with a mixture of otherworldly materials to the bottom of a &1Mana Pool&0, it enables the pool to perform &4Alchemy&0. -botania.page.manaAlchemy1=Creating the &1Catalyst&0 -botania.page.manaAlchemy2=&1Rotten Flesh&0 to &1Leather&0 -botania.page.manaAlchemy3=Various types of &1Wood&0 -botania.page.manaAlchemy4=Various types of &1Saplings&0 -botania.page.manaAlchemy5=Breaking down &1Glowstone Blocks&0 -botania.page.manaAlchemy6=Breaking down &1Quartz Blocks&0 -botania.page.manaAlchemy7=Creating &1Chiseled Stone Bricks&0 -botania.page.manaAlchemy8=Further freezing &1Snow&0 into &1Ice&0 -botania.page.manaAlchemy9=Converting between &1Vines&0 and &1Lilypads&0 -botania.page.manaAlchemy10=Various breeds of &1Fish&0 -botania.page.manaAlchemy11=Transmuting &1Seeds&0 and &1Crops&0 -botania.page.manaAlchemy12=Purifying &1Poisonous Potatoes&0 -botania.page.manaAlchemy13=Conjuring &1Nether Wart&0 -botania.page.manaAlchemy14=Converting between &1Gunpowder&0 and &1Flint&0 -botania.page.manaAlchemy15=Making &1Name Tags&0 -botania.page.manaAlchemy16=Splitting &1Wool&0 into &1String&0 -botania.page.manaAlchemy17=Converting between &1Slimeballs&0 and &1Cactus&0 -botania.page.manaAlchemy18=Creating &1Ender Pearls&0 -botania.page.manaAlchemy19=Converting between &1Glowstone&0 and &1Redstone&0 -botania.page.manaAlchemy20=Breaking &1Cobblestone&0 into &1Sand&0 -botania.page.manaAlchemy21=Breaking &1Hardened Clay&0 into &1Red Sand&0 -botania.page.manaAlchemy22=Breaking down &1Clay&0 and &1Bricks&0 -botania.page.manaAlchemy23=Making &1Coarse Dirt&0 -botania.page.manaAlchemy24=Transmuting &1Tall Grass&0 types -botania.page.manaAlchemy25=Transmuting mundane flowers +botania.entry.manaAlchemy=マナと錬金術 +botania.tagline.manaAlchemy=AをBにする。交換は等価の場合とそうでない場合がある +botania.page.manaAlchemy0=&4マナ&0は極めて不安定な物質 であり、その性質と能力は 完全には解明されていませ ん。
ただし、異界の素材で作ら れた&1錬金術の触媒&0を&1マナプ ール&0の下に置くことで&4錬金 術&0を行えるようになること は知られています。 +botania.page.manaAlchemy1=&1触媒&0のクラフト +botania.page.manaAlchemy2=&1腐った肉&0から&1革&0への変換 +botania.page.manaAlchemy3=&1原木&0の種類の変換 +botania.page.manaAlchemy4=&1苗木&0の種類の変換 +botania.page.manaAlchemy5=&1グロウストーンブロック&0の分解 +botania.page.manaAlchemy6=&1クォーツブロック&0の分解 +botania.page.manaAlchemy7=&1模様入りの石レンガ&0の作成 +botania.page.manaAlchemy8=&1雪&0から&1氷&0への凍結 +botania.page.manaAlchemy9=&1ツタ&0と&1スイレンの葉&0の変換 +botania.page.manaAlchemy10=&1魚&0の種類の変換 +botania.page.manaAlchemy11=&1種&0と&1作物&0の変換 +botania.page.manaAlchemy12=&1青くなったジャガイモ&0の浄化 +botania.page.manaAlchemy13=&1ネザーウォート&0への変換 +botania.page.manaAlchemy14=&1火薬&0と&1火打石&0の変換 +botania.page.manaAlchemy15=&1名札&0の作成 +botania.page.manaAlchemy16=&1羊毛&0から&1糸&0への分解 +botania.page.manaAlchemy17=&1スライムボール&0と&1サボテン&0の変換 +botania.page.manaAlchemy18=&1エンダーパール&0の作成 +botania.page.manaAlchemy19=&1グロウストーン&0と&1レッドストーン&0の変換 +botania.page.manaAlchemy20=&1丸石&0から&1砂&0への破壊 +botania.page.manaAlchemy21=&1テラコッタ&0から&1赤い砂&0への破壊 +botania.page.manaAlchemy22=&1粘土&0と&1レンガ&0の分解 +botania.page.manaAlchemy23=&1粗い土&0の作成 +botania.page.manaAlchemy24=&1草&0の種類の変換 +botania.page.manaAlchemy25=普通の花の変換 # -- BOTANICAL BREWERY botania.entry.brewery=植物の醸造台 @@ -3243,33 +3243,33 @@ botania.page.forestDrum1=It's to note that the drum does not store mana, hence, botania.page.forestDrum2=But if you close your eyes... # -- ABSTRUSE PLATFORM -botania.entry.platform=Abstruse Platform -botania.tagline.platform=Disguisable platform you can fall down in -botania.page.platform0=By laying &1Livingwood&0 on a very specific format it's possible to create a platform of sorts, that only has a physical body for whoever is on top of it and isn't sneaking. For anyone else, it's like it's not there. &4Mana Bursts&0 will always travel through it without any trouble.
It's also possible to camouflage this block as any other simple block by simply right clicking it. -botania.page.platform2=Right clicking a platform with a block in it with a &1Wand of the Forest&0 will change all connected platforms with no block set to them to the block on the one clicked. Shift-right clicking removes all blocks. -botania.page.platform1=It would be Ethereal but the name was taken +botania.entry.platform=難解なプラットフォーム +botania.tagline.platform=落下する偽装可能なブロック +botania.page.platform0=&1リビングウッド&0を特定の形 で形成すると、上に乗って いてスニークしていない者 に対してのみ実体を持つプ ラットフォームが作れます。 他の者に対しては実体を持 たず、&4マナバースト&0も通り 抜けます。
ブロックを持って右クリッ クすることで、そのブロッ クに偽装できます。 +botania.page.platform2=偽装されたプラットフォー ムを&1森の杖&0で右クリックす ると、繋がっているプラッ トフォームも同じブロック で偽装させます。Shift右 クリックですべての偽装を 解除します。 +botania.page.platform1=&7《&0天上&7/Ethereal》&0という 名前を使いたかったが、す でに使われていた # -- CONJURING WITH MANA -botania.entry.manaConjuration=Conjuring with Mana -botania.tagline.manaConjuration=Duplicate your resources with mana -botania.page.manaConjuration0=Similar to the ability to &4Alchemise with Mana&0, a catalyst also exists for &4Conjuration&0, the magic of materializing resources from magical energy only. The mechanism works in a similar way to the &1Alchemy Catalyst&0 where one tosses an item into the pool with the catalyst below. -botania.page.manaConjuration1=Creating the catalyst -botania.page.manaConjuration2=Conjuring &1Redstone&0 -botania.page.manaConjuration3=Conjuring &1Glowstone&0 -botania.page.manaConjuration4=Conjuring &1Quartz&0 -botania.page.manaConjuration5=Conjuring &1Coal&0 -botania.page.manaConjuration6=Conjuring &1Snow&0 -botania.page.manaConjuration7=Conjuring &1Netherrack&0 -botania.page.manaConjuration8=Conjuring &1Soul Sand&0 -botania.page.manaConjuration9=Conjuring &1Gravel&0 -botania.page.manaConjuration10=Conjuring &1Leaves&0 -botania.page.manaConjuration11=Conjuring &1Grass&0 +botania.entry.manaConjuration=マナと呪術 +botania.tagline.manaConjuration=マナを使って素材を複製 +botania.page.manaConjuration0=&4マナ&0には&4錬金術&0以外にも、 魔法のエネルギーから物質 を実体化する魔法である&4呪 術&0の触媒も存在します。こ れは&1錬金術の触媒&0と同様の 仕組みで動作し、プールの 下に触媒を設置してアイテ ムを投げ入れます。 +botania.page.manaConjuration1=触媒のクラフト +botania.page.manaConjuration2=&1レッドストーン&0の複製 +botania.page.manaConjuration3=&1グロウストーン&0の複製 +botania.page.manaConjuration4=&1クォーツ&0の複製 +botania.page.manaConjuration5=&1石炭&0の複製 +botania.page.manaConjuration6=&1雪&0の複製 +botania.page.manaConjuration7=&1ネザーラック&0の複製 +botania.page.manaConjuration8=&1ソウルサンド&0の複製 +botania.page.manaConjuration9=&1砂利&0の複製 +botania.page.manaConjuration10=&1葉&0の複製 +botania.page.manaConjuration11=&1草&0の複製 # -- SPECTRAL PLATFORM -botania.entry.spectralPlatform=Spectral Platform -botania.tagline.spectralPlatform=Disguisable platform with no solid body -botania.page.spectralPlatform0=The &1Spectral Platform&0 isn't more than an &1Abstruse Platform&0 with no physical body whatsoever. Whereas the &1Abstruse Platform&0 would have a physical body in some cases, the &1Spectral Platform&0 lets anything go through it, regardless of their position. -botania.page.spectralPlatform1=This reminds me of a Puzzle +botania.entry.spectralPlatform=おばけプラットフォーム +botania.tagline.spectralPlatform=実体を持たない偽装可能なブロック +botania.page.spectralPlatform0=&1おばけプラットフォーム&0は、 実体を持たない&1難解なプラッ トフォーム&0に過ぎません。 &1難解なプラットフォーム&0は 場合によっては実体を持ち ますが、&1おばけプラットフォ ーム&0はいつでも実体を持ち ません。 +botania.page.spectralPlatform1=まるでパズルみたい # -- DRUM OF THE GATHERING botania.entry.gatherDrum=Drum of the Gathering @@ -3327,23 +3327,23 @@ botania.page.manaBomb0=Putting together some &1TNT&0 and a &1Gaia Spirit&0 creat botania.page.manaBomb1=Prepare to face the mighty... # -- TERU TERU BOZU -botania.entry.teruTeruBozu=Teru Teru Bozu -botania.tagline.teruTeruBozu=Weather control and cuteness overload -botania.page.teruTeruBozu0=&1Teru Teru Bozu&0 are known as amulets that can ward away bad weather. Simply creating one of these and placing it in the world will decrease the amount of time that &1Rain&0 or &1Snowstorms&0 will last. During bad weather, right clicking one with a &1Sunflower&0 or tossing said flower at it will have the sun come back. Attaching a &1Redstone Comparator&0 to one of these allows for it to detect bad weather. -botania.page.teruTeruBozu1=Too spoopy +botania.entry.teruTeruBozu=てるてる坊主 +botania.tagline.teruTeruBozu=天候制御と可愛さ爆発 +botania.page.teruTeruBozu0=&1てるてる坊主&0は、悪天候を 追い払うお守りとして知ら れています。これを作成し 設置するだけで、&1雨&0や71雷雨&0 の時間を短くすることがで きます。悪天候の間、&1ヒマ ワリ&0を持って右クリックす るか投げつけることで、太 陽が戻ってきます。&1レッド ストーンコンパレーター&0を 使用すると、悪天候を検知 できます。 +botania.page.teruTeruBozu1=怖すぎ # -- LIVINGWOOD AVATAR -botania.entry.avatar=Livingwood Avatar -botania.tagline.avatar=Rod effects in a block -botania.page.avatar0=Carving some &1Livingwood&0 and combining it with a &1Mana Diamond&0 heart creates an apparatus known as the &1Livingwood Avatar&0. By itself, this block doesn't do anything, aside from looking reasonably pretty.
However, giving it a &4Rod&0 can enable it to cast varied magic, depending on which one is given. At the cost of &4Mana&0, from a spreader, of course. -botania.page.avatar1=Not all &4Rods&0 fit this criteria. Any that do, however, will have an explanation of what they can do when given to a &1Livingwood Avatar&0 on their entry.
A few examples of some rods that will work are the &1Rod of the Skies&0, &1Rod of the Hells&0 and &1Rod of the Plentiful Mantle&0. -botania.page.avatar2=But is it an anime? +botania.entry.avatar=リビングウッドのアバター +botania.tagline.avatar=杖の効果を行使するブロック +botania.page.avatar0=&1リビングウッド&0を彫って&1マ ナダイヤモンド&0の心臓をは め込むことで、&1リビングウッ ドのアバター&0という装置が 作れます。この状態では見 た目がかわいい以外に特に 機能はありません。
ただし、&4杖&0を持たせること で対応する魔法を唱えられ るようになります。もちろ ん、コストの&4マナ&0は射出装 置から与えます。 +botania.page.avatar1=すべての&4杖&0を使用できるわ けではありません。使用で きる杖は&1リビングウッドの アバター&0に持たせたときの 効果が辞典に記載されてい ます。
例えば、&1空の杖&0、&1地獄の杖&0、 &1豊かな地脈の杖&0が使用でき ます。 +botania.page.avatar2=それってアニメ? # -- FEL PUMPKIN -botania.entry.felPumpkin=Fel Pumpkin -botania.tagline.felPumpkin=A pumpkin that can spawn blazes -botania.page.felPumpkin0=A &1Fel Pumpkin&0 is a demented infusion of a &1Pumpkin&0 with the fel spirits of slain monsters. This vile pumpkin can be placed atop two &1Iron Bars&0, in a similar fashion to a &1Snow Golem&0, to spawn a &1Blaze&0.
&1Blazes&0 spawned with this method drop a fairly reasonable amount of &1Blaze Powder&0 instead of a small serving of &1Blaze Rods&0. -botania.page.felPumpkin1=Nerfing warlocks again +botania.entry.felPumpkin=フェル・パンプキン +botania.tagline.felPumpkin=ブレイズを召喚できるカボチャ +botania.page.felPumpkin0=&1フェル・パンプキン&0は、倒 したモンスターのフェル・ スピリットを&1カボチャ&0に注 入したものです。この卑し いカボチャは、&1スノウゴー レム&0のように&1鉄格子&02つの 上に置くことで&1ブレイズ&0を スポーンさせれます。
これによりスポーンした&1ブ レイズ&0は、少量の&1ブレイズ ロッド&0ではなくそこそこの 量の&1ブレイズパウダー&0をド ロップします。 +botania.page.felPumpkin1=ウォーロックが再び弱体化されます # - MYSTICAL INSTRUMENTS # -- MANA BLASTER @@ -3734,15 +3734,15 @@ botania.page.redString13=Lastly, the &1Red Stringed Interceptor&0 will bind to a botania.page.redString14=The &1Red Stringed Interceptor&0. # -- FLUGEL TIARA -botania.entry.flightTiara=Flügel Tiara -botania.tagline.flightTiara=The ability to fly... for a bit -botania.page.flightTiara0=The &4Flügel&0 were once a dominant species in the lands, now they're but a race past extinct, once created as godslayers, who possessed the ability of flight.
The usage of &1Gaia Spirits&0 allows for a small replica of their power, in the form of the &1Flügel Tiara&0, which, at the cost of &4Mana&0 allows for flight. -botania.page.flightTiara4=Not all is perfect with reproducing old technology though, the tiara has its flaws, that meaning it can't provide the power of flight constantly. If used for over thirty seconds without letting it recharge it'll stop being able to provide the power of flight.
A "flight bar" is displayed on the HUD to help monitor this. -botania.page.flightTiara5=In addition to simple flight, the tiara grants the wearer the ability to &4dash&0 and &4glide&0. Pressing the sprint key (CTRL by default) while flying, provided one isn't sprinting already, will start a dash, a quick speed boost in the direction the wearer's facing.
Dashes can only be done every 2 seconds. -botania.page.flightTiara6=Gliding allows one to gently descend to the ground while also covering a decent horizontal distance. It also prevents fall damage. To glide, one would simply sneak while falling.
Gliding can be executed even with an empty flight bar, but while gliding, the flight bar regenerates slower than normally. -botania.page.flightTiara1=Forty thousand books from another world -botania.page.flightTiara2=Combining the Tiara with a variety of Quartz species allows for it to create various different kinds of aesthetic wings, one for each style of quartz.
The recipes for the various types of quartz can be found in the &4Decorative Blocks&0 entry under &4Miscellaneous&0, &1Elven Quartz&0 is acquired by trading &1Nether Quartz&0 with the elves. -botania.page.flightTiara3=Adding Wings (they can be swapped any time) +botania.entry.flightTiara=フリューゲルティアラ +botania.tagline.flightTiara=飛ぶことができる...ちょっとだけ +botania.page.flightTiara0=&4フリューゲル&0は、かつてこ の世界を支配していた種族 であり、すでに絶滅してし まっています。神殺しとし て創られ、飛行能力を持っ ていました。
&1ガイアの魂&0を使うことで力 の複製である&1フリューゲル ティアラ&0を作ることができ、 &4マナ&0を消費して飛べるよう になります。 +botania.page.flightTiara4=しかし、古の技術の再現は 完璧ではなく、飛び続ける ことはできません。30秒以 上連続して使用した場合、 再チャージしないと飛行能 力を使えなくなります。
これを確認できるように"飛 行ゲージ"がHUDに表示され るようになります。 +botania.page.flightTiara5=ティアラには単純な飛行能 力だけでなく、&4加速&0と&4滑空&0 の能力もあります。飛行中 にダッシュキー(デフォル トはCtrl)を押すと、既に ダッシュしていない場合、 加速が発動します。これは プレイヤーの向いている方 向への瞬間的な加速です。
加速は2秒おきにしか使え ません。 +botania.page.flightTiara6=滑空は、地面へとゆるやか に降下しながら水平方向へ 移動します。また、落下ダ メージを防ぎます。滑空す るには、落下中にスニーク します。
飛行ゲージが空でも滑空は できますが、滑空中は飛行 バーの回復が遅くなります。 +botania.page.flightTiara1=異世界からの四万冊の本 +botania.page.flightTiara2=ティアラを様々なクォーツ を組み合わせることで、クォ ーツに応じた見た目の翼に 変えることができます。
各クォーツのレシピは&4その 他&0の&4装飾ブロック&0に記載さ れています。&1エルフクォー ツ&0は、エルフが&1ネザークォ ーツ&0と交換してくれます。 +botania.page.flightTiara3=翼の追加(いつでも変更可能) # -- BASICS OF CORPOREA botania.entry.corporea=Basics of Corporea @@ -3862,42 +3862,42 @@ botania.page.bIntro1=The &4Baubles Screen&0 botania.page.bIntro2=It's to note that, if &4Thaumcraft&0 or any other mod that uses the baubles system is installed, this inventory will be shared between the various mods. # -- COSMETIC BAUBLES -botania.entry.cosmeticBaubles=Cosmetic Baubles -botania.tagline.cosmeticBaubles=Accessories that don't provide power -botania.page.cosmeticBaubles0=A large selection of &1Cosmetic Baubles&0 is available to change or add style to any baubles a player has equipped. These can both be worn by themselves, on the amulet slot, or crafted alongside another &4Bauble&0 in a crafting grid to change the look of the bauble to the new &4Cosmetic Override&0. Removing &4Cosmetic Overrides&0 can be done through putting the bauble back in the crafting grid. -botania.page.cosmeticBaubles1=Creating these is done through an interesting method, weaving a specific color of petal around some &1Mana Infused String&0 creates an item. The type of item created doesn't seem to have anything to do with the color.
How this works really isn't too well known, it's like the person that came up with this didn't bother to use better materials or something, who knows. -botania.page.cosmeticBaubles2=They're cool -botania.page.cosmeticBaubles3=My desires are... unconventional -botania.page.cosmeticBaubles4=How unpleasant -botania.page.cosmeticBaubles5=It's cold in Kalos -botania.page.cosmeticBaubles6=Do they reveal anything? -botania.page.cosmeticBaubles7=Shut up Alexander and the Trajan -botania.page.cosmeticBaubles8=The eye has to be hidden -botania.page.cosmeticBaubles9=Not for bean sprouts -botania.page.cosmeticBaubles10=The best color -botania.page.cosmeticBaubles11=Tilting the umbrella too much -botania.page.cosmeticBaubles12=The Neighbours' Club -botania.page.cosmeticBaubles13=Nyaa -botania.page.cosmeticBaubles14=Don't get too ahead of yourself -botania.page.cosmeticBaubles15=Evil up! -botania.page.cosmeticBaubles16=Nudistoooooooooo -botania.page.cosmeticBaubles17=(insert reference here) -botania.page.cosmeticBaubles18=Lurk moar -botania.page.cosmeticBaubles19=I need your time -botania.page.cosmeticBaubles20=So rare -botania.page.cosmeticBaubles21=Oh hey, Loki -botania.page.cosmeticBaubles22=Challenge up! -botania.page.cosmeticBaubles23=Representing! -botania.page.cosmeticBaubles24=Reminds me of a puzzle -botania.page.cosmeticBaubles25=You've met with a terrible fate, haven't you? -botania.page.cosmeticBaubles26=Thanks for the gold stranger -botania.page.cosmeticBaubles27=Woah, colors -botania.page.cosmeticBaubles28=Who the hell do you think I am? -botania.page.cosmeticBaubles29=Nothing suspicious here, nope -botania.page.cosmeticBaubles30=I can fly with these -botania.page.cosmeticBaubles31=Not actually part of spain -botania.page.cosmeticBaubles32=Now you too can believe -botania.page.cosmeticBaubles33=Get on the treadmill, angbadang +botania.entry.cosmeticBaubles=見た目アクセサリー +botania.tagline.cosmeticBaubles=力を与えないアクセサリー +botania.page.cosmeticBaubles0=プレイヤーの装備するアク セサリーの見た目を追加し たり変更したりできる、豊 富な種類の&1見た目アクセサ リー&0が用意されています。 これは直接アミュレットス ロットに装備することもで きますが、他の&4アクセサリー&0 とクラフトすることで&4見た 目の上書き&0をすることもで きます。アクセサリーを単 体クラフトすることで、&4見 た目の上書き&0を解除するこ とができます。 +botania.page.cosmeticBaubles1=これらは特定の色の花びら を&1マナが染み込んだ糸&0で織 り込むという不思議な方法 で作成できます。できるア イテムと色に関連はないで す。
これがどう機能するかはよ くわかっていません。これ を考えた人がもっといい素 材を使うことを思いつかな かったようですが、真相は わかりません。 +botania.page.cosmeticBaubles2=クールだね +botania.page.cosmeticBaubles3=私の欲望は...型破りだ +botania.page.cosmeticBaubles4=不愉快です +botania.page.cosmeticBaubles5=カロスは寒い +botania.page.cosmeticBaubles6=何を明らかにするのですか? +botania.page.cosmeticBaubles7=黙れ、アレキサンダーとトラヤヌス +botania.page.cosmeticBaubles8=邪眼を封印せねば +botania.page.cosmeticBaubles9=もやしのためではない +botania.page.cosmeticBaubles10=最高の色だ +botania.page.cosmeticBaubles11=傘を傾けすぎる +botania.page.cosmeticBaubles12=隣人部 +botania.page.cosmeticBaubles13=にゃーん +botania.page.cosmeticBaubles14=もう何も恐くない +botania.page.cosmeticBaubles15=悪ポイントが上がった! +botania.page.cosmeticBaubles16=戦維喪失! +botania.page.cosmeticBaubles17=(ここに参照を挿入) +botania.page.cosmeticBaubles18=半年ROMれ +botania.page.cosmeticBaubles19=あなたの時間がほしい +botania.page.cosmeticBaubles20=とてもレア +botania.page.cosmeticBaubles21=やぁ、ロキ +botania.page.cosmeticBaubles22=困難に立ち向かえ! +botania.page.cosmeticBaubles23=私が代表だ! +botania.page.cosmeticBaubles24=まるでパズルみたい +botania.page.cosmeticBaubles25=ひどい目にあったのですか? +botania.page.cosmeticBaubles26=ゴールドをありがとう、見知らぬ人 +botania.page.cosmeticBaubles27=わぁ、色だ +botania.page.cosmeticBaubles28=俺を誰だと思っていやがる! +botania.page.cosmeticBaubles29=これで怪しくないでしょう? +botania.page.cosmeticBaubles30=これで飛べる +botania.page.cosmeticBaubles31=実際にはスペインの一部ではない +botania.page.cosmeticBaubles32=これで信じられる +botania.page.cosmeticBaubles33=ルームランナーに乗れ、angbadang # -- TINY PLANET botania.entry.tinyPlanet=Tiny Planet @@ -4035,10 +4035,10 @@ botania.page.swapRing0=Switching tools is a pain. People often find themselves s botania.page.swapRing1=Use the right tools # -- PLANESTRIDER'S SASH -botania.entry.speedUpBelt=Planestrider's Sash -botania.tagline.speedUpBelt=Speeds you up the more you walk -botania.page.speedUpBelt0=The &1Planestrider's Sash&0 works as an alternative to the &1Soujourner's Sash&0.
Unlike the aforementioned item, the &1Planestider's Sash&0 will not give the wearer a speed boost by default. However, when they walk, the sash will get more and more charged, enabling the wearer to go much faster than any other sash. Case one would stop, this bonus is reset. -botania.page.speedUpBelt1=If you go slow you're a Planeswalker +botania.entry.speedUpBelt=次元旅行者の肩帯 +botania.tagline.speedUpBelt=歩くほどに速くなる +botania.page.speedUpBelt0=&1次元旅行者の肩帯&0は、&1旅人 の肩帯&0の代替品として機能 します。
&1旅人の肩帯&0とは異なり、&1次 元旅行者の肩帯&0はデフォル トで着用者に速度上昇を与 えません。ただし、歩くこ とでチャージされて最終的 に他の肩帯よりも速くなり ます。停止すると効果はリ セットされます。 +botania.page.speedUpBelt1=ゆっくり歩くならプレインズウォーカーだ # -- BAUBLE CASE botania.entry.baubleBox=Bauble Case @@ -4048,87 +4048,87 @@ botania.page.baubleBox1=It could even be a boat! # - ALFHOMANCY # -- THE PORTAL TO ALFHEIM -botania.entry.aIntro=The Portal to Alfheim -botania.tagline.aIntro=The next step in the Journey... -botania.page.aIntro0=It's said that once, &4Elves&0 used to share the world with us &4Minecrafters&0. Due to unknown events, they would've been banished back to their own world, &4Alfheim&0.
Experimentation has been done in attempt to bridge the gap between the two worlds, and means of creating a portal that does just that have been devised. -botania.page.aIntro1=Creating this portal proves not to be an easy task, as quite a few exquisite resources are necessary. The requirements are as follows: 8 &1Livingwood&0 blocks, 3 &1Glimmering Livingwood&0 blocks, 1 &1Elven Gateway Core&0 (read on), 2 &1Mana Pools&0 and 2 &1Natura Pylons&0 (read on). -botania.page.aIntro2=Creating the &1Elven Gateway Core&0 -botania.page.aIntro3=Creating &1Natura Pylons&0 -botania.page.aIntro4=Alfheim Portal -botania.page.aIntro5=To open up the portal, simply right click the core with a &1Wand of the Forest&0.
The portal requires a substantial amount of &4Mana&0 deposited in both the pools to open up, after that, it'll slowly drain some to keep itself powered. If it runs out of &4Mana&0, the connection will be broken. -botania.page.aIntro6=The amount of &4Mana&0 required to open up the portal is orders of magnitude higher than that to keep it maintained, thus closing the portal to prevent &4Mana&0 loss is a poor strategy.
Furthermore, the link isn't strong enough to allow living beings to go through it, but it seems that &4items&0 can. -botania.page.aIntro7=The amount of information about &1Alfheim&0 stored in this lexicon is limited to this entry alone. Perhaps &4letting the&0 &4Elves have a look at it&0 might prove beneficial.
Perhaps they'd also return a good amount of knowledge of their mystical constructs. +botania.entry.aIntro=アルフヘイムへのポータル +botania.tagline.aIntro=旅の新たな一歩... +botania.page.aIntro0=かつて、我々&4マインクラフ ター&0は&4エルフ&0と世界を共有 していたと言われています。 ある出来事によりエルフた ちは彼らの世界である&4アル フヘイム&0へと追放されたよ うです。
2つの世界を繋ぐ実験が行 われ、それを実現するポー タルを作る手段が考案され たのです。 +botania.page.aIntro1=このポータルを作るにはか なりの数の精巧な素材が必 要となるため、簡単な作業 ではありません。必要素材 は次のとおりです:&1リビン グウッド&0ブロック 8個、&1き らめくリビングウッド&0ブロ ック 3個、&1エルフのゲート のコア&0(後述) 1個、&1マナ プール&0 2個、&1自然のパイロ ン&0(後述) 2個 +botania.page.aIntro2=&1エルフのゲートのコア&0のクラフト +botania.page.aIntro3=&1自然のパイロン&0のクラフト +botania.page.aIntro4=アルフヘイムポータル +botania.page.aIntro5=ポータルを開くには、&1森の 杖&0でコアを右クリックして ください。
ポータルを開くために、両 方のプールへと&4マナ&0を溜め る必要があります。接続し ている間は&4マナ&0を継続的 に消費し続け、&4マナ&0が尽き ると切断されます。 +botania.page.aIntro6=ポータルを開くために必要 な&4マナ&0の量は維持するのに 必要な量よりも桁違いに多 いです。そのため、&4マナ&0の 損失を防ぐためにはポータ ルを閉じるのは非効率です。
その接続は生物が通れるほ ど強いものではありません が、&4アイテム&0くらいであれ ば通せるでしょう。 +botania.page.aIntro7=この辞典に記されている&1ア ルフヘイム&0に関する記述は この項目のみです。もしか すると、&4これをエルフに見 てもらう&0のがいいのかもし れません。
彼らも自分たちの神秘的な 構造物に関する知識を返し てくれるかもしれませんね。 # -- A MESSAGE FROM ELVEN GARDE -botania.entry.elfMessage=A Message from Elven Garde -botania.tagline.elfMessage=Definitely a message. Yup +botania.entry.elfMessage=エルヴンガルドからのメッセージ +botania.tagline.elfMessage=間違いなくメッセージだ。うん。 botania.page.elfMessage0= # ^ This is blank on purpose -botania.page.elfMessage1=&oGreetings. We noticed that our portal was opened via a link from another world. That's rather shocking news indeed. We thank you very much for providing us with a repository of the knowledge from your world, as to keep us up to date to what happened since we left it, it's been a while since then, it's good to see it's doing well. -botania.page.elfMessage2=&oAfter some discussion with the high council of Elven Garde, we have decided to cooperate with you. You see, reading through your "Lexica Botania" has shown us a good amount of resources from your world that we would be extremely keen as to get our hands on, as these are non-existent in our lands. -botania.page.elfMessage3=&oThe link you have managed to establish is rather weak, no living beings will be able to go through, as you already know. However, there's a positive side to this, the link strikes the fabric of time of both our worlds in a way where it doesn't keep them in sync, that's the reason why you received your book back so quickly. -botania.page.elfMessage4=&oWhen it comes to Mana and other magical energies, we are plenty stocked on them, so worry not about the portal closing on our end. Let's put this in prospect, in order for the advance of both our civilizations, we vow to accept a given set of resources from your world we lack in ours in exchange for resources you lack in yours. -botania.page.elfMessage5=&oWe have taken the liberty of assigning our best scribes to put together a great set of knowledge from our world we're willing to share, you can find it in your lexicon just as you'd find knowledge from yours. We hope you find it enlightening and that it encourages you to invest in our materials. -botania.page.elfMessage6=&oLast but not least, do keep in mind that if you decide to send something we have not vouched to trade for, we will assume it as a gift and keep it for ourselves, just as a forewarning. We look forward to exchanging resources with you.
Best Regards, the High Council of Elven Garde. +botania.page.elfMessage1=&oごきげんよう。我々のポー タルが異世界から接続され 開かれていることに気付き ました。それは我々にとっ て衝撃的な出来事でした。 其方の世界の知識をご提供 いただき心より感謝申し上 げます。我々が其方の世界 を去ってからのことを知る ことができ大変嬉しく思い ます。あれから多くの時間 が流れましたが、順調のよ うで何よりです。 +botania.page.elfMessage2=&oエルヴンガルド最高評議会 で協議した結果、我々は貴 方と協力することにいたし ました。"Botania魔法辞典" を拝読したところ、我々の 世界には存在しない貴重な 資源が記載されておりまし た。これらは我々にとって 非常に有益であると存じま す。 +botania.page.elfMessage3=&o貴方が確立した接続は非常 に脆弱なものであり、いか なる生命も通過することは できません。ただし、この 現象には利点もあります。 この接続は互いの世界の時 間を同期しない形で作用し ているため、本を迅速に返 却することができました。 +botania.page.elfMessage4=&oマナ等の魔法エネルギーは 十分な量を確保しておりま すので、此方側のポータル が閉じてしまうことを心配 する必要はございません。 両文明の進歩のために、我 々の世界に不足している資 源を提供いただけた場合、 貴方の世界に不足している 資源を提供することを約束 いたします。 +botania.page.elfMessage5=&o我々の最高の記録官に貴方 へ提供したい知識をまとめ させました。貴方の知識と 同様に辞典の中に記してあ ります。この知識が我々の 資源への投資を促すものに なることを願っております。 +botania.page.elfMessage6=最後に、我々が取引の保証 をしていない物品を提供さ れた場合、我々はそれを贈 り物とみなし此方で保管い たします。あらかじめご了 承ください。資源の取引を 楽しみにしております。
エルヴンガルド最高評議会 # -- THE RESOURCES OF ALFHEIM -botania.entry.elfResources=The Resources of Alfheim -botania.tagline.elfResources=What's beyond the gate -botania.page.elfResources0=&4Alfheim&0 contains a very varied amount of exquisite resources. Sadly though, most of them are extremely scarce and hard to come by due to competition between the various clans. The elves are interested in trading some materials, such as &1Dreamwood&0, &1Elementium&0, &1Pixie Dust&0 or &1Dragonstone&0, resources native to their lands. -botania.page.elfResources1=Trading for &1Dreamwood&0 -botania.page.elfResources2=&1Dreamwood&0, similarly to &1Livingwood&0 can be turned into various &4Decorative Blocks&0, have a look through the &4Decorative Blocks&0 entry under &4Miscelaneous&0 for the recipes. -botania.page.elfResources10=&1Dreamwood Twigs&0 -botania.page.elfResources3=Trading for &1Elementium&0 -botania.page.elfResources4=Trading for &1Pixie Dust&0 -botania.page.elfResources5=Trading for &1Dragonstone&0 -botania.page.elfResources6=The &1Elves&0 are also quite keen on the white posh block from the &4Nether&0, &1Nether Quartz&0, the ones they have on their world are tinted green. This quartz works just like any other quartz, be it normal &1Nether Quartz&0 or any of the decorative variants you can find on the &4Decorative Blocks&0 entry under &4Miscelaneous&0. -botania.page.elfResources7=Trading for &1Elven Quartz&0 -botania.page.elfResources8=Alfheim also has its own variant of &1Glass&0, in the form of &1Alfglass&0. Its look is rather light and its patterns are randomized depending on where it's placed.
Trading goes for &1Managlass&0. -botania.page.elfResources9=Trading for &1Alfglass&0 +botania.entry.elfResources=アルフヘイムの資源 +botania.tagline.elfResources=門の向こうには何がある +botania.page.elfResources0=&4アルフヘイム&0には、非常に 多種多様な精巧な素材があ ります。しかし、それらの ほとんどは部族間の争いに よって入手が困難になって います。エルフは、&1ドリー ムウッド&0、&1エレメンチウム&0、 &1妖精の粉&0、&1ドラゴンストー ン&0といった自領の資源の取 引に興味を示しています。 +botania.page.elfResources1=&1ドリームウッド&0の交易 +botania.page.elfResources2=&1ドリームウッド&0は、&1リビン グウッド&0のように様々な&4装 飾ブロック&0に加工できます。 レシピについては、&4その他&0 の&4装飾ブロック&0を参照して ください。 +botania.page.elfResources10=&1ドリームウッドの小枝&0 +botania.page.elfResources3=&1エレメンチウム&0の交易 +botania.page.elfResources4=&1妖精の粉&0の交易 +botania.page.elfResources5=&1ドラゴンストーン&0の交易 +botania.page.elfResources6=&1エルフ&0は&4ネザー&0にある白く て高級そうなブロック、&1ネ ザークォーツ&0にも興味を示 しています。彼らの世界の クォーツは緑色をしていま す。このクォーツは、通常 の&1ネザークォーツ&0や&4その他&0 の&4装飾ブロック&0に記載のあ る装飾用バリエーションと 同様に機能します。 +botania.page.elfResources7=&1エルフクォーツ&0の交易 +botania.page.elfResources8=アルフヘイムにも&1アルフガ ラス&0という独自の&1ガラス&0が 存在します。その見た目は とても明るく、設置場所に よって模様が変わります。
&1マナガラス&0との取引を求め ています。 +botania.page.elfResources9=&1アルフガラス&0の交易 # -- RITUAL OF GAIA -botania.entry.gaiaRitual=Ritual of Gaia -botania.tagline.gaiaRitual=Summon the Guardian of Gaia for GREAT JUSTICE! -botania.page.gaiaRitual0=The &4Ritual of Gaia&0 is a procedure often enacted by the elves, which is the only way to acquire &1Gaia Spirits&0, which are essences of the power of the Goddess of Gaia herself.
This ritual required an &4Active&0 &1Beacon&0 with some &1Gaia Pylons&0 (read on) one level above the beacon as the altar, as well as a single &1Terrasteel Ingot&0 as a sacrifice. -botania.page.gaiaRitual1=Creating &1Gaia Pylons&0 -botania.page.gaiaRitual2=Ritual of Gaia -botania.page.gaiaRitual3=To start the ritual, simply shift-right click the &1Beacon&0 block with a &1Terrasteel Ingot&0, take a step back and prepare to fight for your life. Good preparation is required, as the fight with the &4Guardian of Gaia&0 can be even harder than that of the &4Wither&0. Upon defeating the &4Guardian&0, one can collect their prize, a handful of &1Spirits of Gaia&0. -botania.page.gaiaRitual4=The common attire for this ritual is a set of Enchanted &1Elementium Armor&0, a &1Terra Blade&0 and a large assortment of &4Brews&0 and &4Baubles&0. The effect of the &1Beacon&0 is nullified during the battle, so that should be taken in mind.
The &1Guardian&0 has a massive health pool, so preparation in the form of &4Enchantments&0 and &4Brews&0 is a must! -botania.page.gaiaRitual5=The difficulty and rewards bestowed by the ritual depend on the amount of people participating. Executing the ritual with over five people might be a recipe for disaster due to the chaos created, so collaborative rituals of that scale shouldn't be attempted.
Lastly, staying away from the purple might be a good idea. +botania.entry.gaiaRitual=ガイアの儀式 +botania.tagline.gaiaRitual=大いなる正義のため、ガイアの守護者を召喚せよ! +botania.page.gaiaRitual0=&4ガイアの儀式&0はエルフによっ て頻繁に行われる儀式であ り、ガイアの女神の力の根 源である&1ガイアの魂&0を得る 唯一の方法です。
この儀式には、&4起動した&0&1ビ ーコン&0とその一段上に設置 された&1ガイアのパイロン&0 (後述)から構成される祭 壇が必要であり、貢物とし て&1テラスチールインゴット&0 を1個捧げる必要もありま す。 +botania.page.gaiaRitual1=&1ガイアのパイロン&0のクラフト +botania.page.gaiaRitual2=ガイアの儀式 +botania.page.gaiaRitual3=儀式を始めるには、&1テラス チールインゴット&0を持って &1ビーコン&0にShift右クリッ クしてください。その後、 一歩下がって命をかけた戦 いに備えましょう。&4ガイア の守護者&0との戦いは&4ウィザ ー&0との戦いよりも厳しいも のとなる可能性があるので、 十分な準備をすることをお すすめします。&4守護者&0を倒 すと、報酬として&1ガイアの 魂&0を獲得できます。 +botania.page.gaiaRitual4=この儀式のための一般的な 装備は、エンチャントされ た&1エレメンチウム防具&0一式、 &1テラブレード&0、そして大量 の&4醸造品&0と&4アクセサリー&0で す。戦闘中は&1ビーコン&0の効 果は無効化されるので、そ の点は注意してください。
&1守護者&0は膨大な体力を持つ ため、&4エンチャント&0や&4醸造 品&0などの準備が必須です! +botania.page.gaiaRitual5=この儀式と難易度と報酬は 参加する人数によって変わ ります。5人以上で儀式を 行うと、混乱により大惨事 を招く可能性があるので、 その規模の共同儀式は行う べきではありません。
最後に、紫色からは離れる ことをおすすめします。 # -- RITUAL OF GAIA II -botania.entry.gaiaRitualHardmode=Ritual of Gaia II -botania.tagline.gaiaRitualHardmode=Pixie Boogaloo -botania.page.gaiaRitualHardmode0=One would think that combining two of the most powerful resources known to existance, in the form of &1Terrasteel&0 and &1Gaia Spirits&0 would create an unstoppable material. It seems that the material is very much stoppable, though. In fact, the two forces cancel eachother out when combined into an ingot, creating an utterly useless alloy. -botania.page.gaiaRitualHardmode1=This ingot, though, due to the concentrated energy and power in it, does allow for the summoning of a stronger &1Gaia Guardian&0, with more resistance, strength and speed.
For all of this, it also drops more &1Gaia Spirits&0 than normal, as well as a handful of goodies and rare treasure, making it a worthwhile foe. -botania.page.gaiaRitualHardmode2=Creating the &1Gaia Spirit Ingot&0. +botania.entry.gaiaRitualHardmode=ガイアの儀式 II +botania.tagline.gaiaRitualHardmode=ピクシー・ブーガルー +botania.page.gaiaRitualHardmode0=存在が知られている最も強 力な素材の二つである&1テラ スチール&0と&1ガイアの魂&0を組 み合わせたらとんでもない 素材ができると思いません か? しかし、実はとんで もあるんです。実際、この 2つの素材を混ぜてインゴッ トにすると、互いの力を打 ち消し合って意味のない合 金が出来上がります。 +botania.page.gaiaRitualHardmode1=しかし、インゴットに凝縮 された魔力を使って通常よ りも強力な&1ガイアの守護者&0 を召喚することができます。 防御力、攻撃力、機動力の どれもが優れています。
この敵は、より多くの&1ガイ アの魂&0をドロップし、さら に貴重なアイテムも入手で きるので、戦う価値のある 相手と言えるでしょう。 +botania.page.gaiaRitualHardmode2=&1ガイアスピリットインゴット&0のクラフト # -- THE RELICS OF THE AESIR -botania.entry.relics=The Relics of the Aesir -botania.tagline.relics=A myth? Or reality? -botania.page.relics0=There's an old tale from the high clans of Alfheim. It says something among the lines of "The one who rolls the Dice of Fate is to be rewarded with the Gifts of the Gods". These so called &1Relics of the Aesir&0 are rumored to be unique and soulbound, by which only one will ever be awarded to any one individual and only they might use it.
But then again, it's probably just folklore. +botania.entry.relics=アース神族の遺物 +botania.tagline.relics=神話? それとも現実? +botania.page.relics0=アルフヘイムの上級部族に 伝わる古い伝承に「運命の ダイスを振る者は、神々か らの賜物が贈られるだろう」 というものがあります。&1ア ース神族の遺物&0という贈り 物は唯一無二で魂に縛られ ていると言われており、一 人に一つしか贈られず、そ の者のみが使用できます。
とわいえ、単なる言い伝え に過ぎないでしょう。 # -- THE RELICS OF THE AESIR II -botania.entry.relicInfo=The Relics of the Aesir II -botania.tagline.relicInfo=They're real after all -botania.page.relicInfo0=It appears as if the speculated relics are, in fact, real. These items, materialized from rolls of the &1Dice of Fate&0 possess incredible powers, the fact that the dice is six-sided possibly indicates to the existance of six of these.
Relics seem to contain knowledge of who earned them, and thus giving someone else a relic that doesn't belong to them might be a poor idea. -botania.page.relicInfo1=According to the original texts, the same relic may not be awarded to any one person twice, so keeping the item safe is a priority. Perhaps something like &1Resolute Ivy&0 would be a good investment.
Interestingly enough, earning a relic also imparts upon this lexicon the knowledge on how to use it. How useful. +botania.entry.relicInfo=アース神族の遺物 II +botania.tagline.relicInfo=結局のところ、それは実在した +botania.page.relicInfo0=かねてより噂されていた遺 物は、実際に実在するよう です。それは&1運命のダイス&0 を振ることで実体化したも のであり、驚異的な力を秘 めています。ダイスが六面 体であるという事実は、遺 物が6つ存在することを表 しているのかもしれません。
遺物は誰に贈られたもので あるかを知っています。そ のため、他の誰かに貸すこ とはおすすめしません。 +botania.page.relicInfo1=伝承によると同じ遺物が同 じ者に再度贈られることは ないため、遺物を守ること は最優先事項でしょう。こ れには&1頑固なツタ&0が役に 立ちそうです。
不思議なことに、手に入れ た遺物に関する知識が辞典 に書き加えられるようです。 便利ですね。 # -- THE FRUIT OF GRISAIA -botania.entry.infiniteFruit=The Fruit of Grisaia -botania.tagline.infiniteFruit=Endless supply of nourishment -botania.page.infiniteFruit0=The relic known as &1The Fruit of Grisaia&0 is bestowed with the power to eternally nourish the brave soul who earned it. It can be eaten similarly to any other piece of food, but instead of utilizing matter to feed, it uses &4Mana&0 from one's inventory.
Hope you like the taste of apple though. +botania.entry.infiniteFruit=グリザイアの果実 +botania.tagline.infiniteFruit=尽きることのない栄養 +botania.page.infiniteFruit0=&1グリサイアの果実&0と呼ばれ る遺物は、それを手に入れ た勇敢な魂を永遠に養う力 が授けられています。他の 食料と同様に食べることは できますが、これ自体は食 べても減らずインベントリ から&4マナ&0を消費します。
リンゴ味が気に入るといい のですが。 # -- KEY OF THE KING'S LAW -botania.entry.kingKey=Key of the King's Law -botania.tagline.kingKey=Open the treasury -botania.page.kingKey0=The &1Key of the King's Law&0 is a powerful relic with the ability to materialize weapons at command. Holding right click with this key will summon a plenthora of varied weapons from... somewhere. Up to twenty weapons can be created at once. Releasing the grip on the key will launch all the weapons, one at a time, where the summoner is looking at, at high speed. These weapons will create an explosion on contact. +botania.entry.kingKey=王律鍵 +botania.tagline.kingKey=宝物庫の扉を開け +botania.page.kingKey0=&1王律鍵&0は、命令に応じて武 器を実体化させる能力を持 つ強力な遺物です。この鍵 を持って右クリックを押し 続けると、様々の武器が何 処からか大量に召喚されま す。一度に召喚できる上限 は20個です。右クリックを 離すと、武器が使用者の向 いている方向へ順次発射さ れます。これらの武器は接 触時に爆発します。 # -- EYE OF THE FLUGEL -botania.entry.flugelEye=Eye of the Flügel -botania.tagline.flugelEye=The true power of a Flügel -botania.page.flugelEye0=Unlike the fabricated &1Flügel Tiara&0, the &1Eye of the Flügel&0 contains primordial &4Flügel&0 magic. Magic strong enough, in fact, to harness the &4Flügels&0' ability to recall themselves to a place they've visited.
Shift-right clicking with this eye somewhere will bind it to that position. After that, holding right click for a while will recall the user back to the aforementioned location. -botania.page.flugelEye1=This teleportation ability not only costs &4Mana&0 but can not be executed across two different dimensions, sadly enough.
Aside from that, simply being in possession of an &1Eye of the Flügel&0 allows a wearer of the &1Flügel Tiara&0 to fly past the normal limits, at a higher cost, of course. +botania.entry.flugelEye=フリューゲルの目 +botania.tagline.flugelEye=フリューゲルの真の力 +botania.page.flugelEye0=模造品である&1フリューゲル ティアラ&0とは異なり、&1フリュ ーゲルの目&0には原初の&4フリュ ーゲル&0の魔力を宿していま す。その魔力は強力で、&4フ リューゲル&0の持つ自らを訪 れたことのある場所へ呼び 戻す能力を扱えるほどです。
目を持ってShift右クリッ クすることで、その場所を 記録します。その後、右ク リックを長押しすることで、 記録した場所へ戻ることが できます。 +botania.page.flugelEye1=このテレポート能力は&4マナ&0 を消費するだけでなく、残 念ながらディメンション間 移動もできません。
&1フリューゲルティアラ&0の着 用者は、&1フリューゲルの目&0 を持っているだけで通常の 限界を超えて飛行すること ができます。もちろんより 高いコストが必要にはなり ますが。 # -- RING OF THOR botania.entry.thorRing=Ring of Thor @@ -4149,16 +4149,16 @@ botania.tagline.odinRing=Godlike resistance botania.page.odinRing0=One of the three mythic rings of the &4Aesir&0, the &1Ring of Odin&0 grants its wearer the vitality and resistance of the Elder God &4Odin&0. As well as the addition of ten extra hearts of health, the &1Ring of Odin&0 protects the wearer from various kinds of elemental damage such as drowning, suffocation, fire or starvation. The ring can also be combined with the other two rings of the &4Aesir&0 in a crafting table to create the ultimate ring. # -- ELVEN LORE - THE SHATTERING -botania.entry.elvenLore=Elven Lore - The Shattering -botania.tagline.elvenLore=Some lore on why we are where we are -botania.page.elvenLore0=It seems this section of the lexicon is just a bunch of pieces of paper. By the looks of them, they seem like they were taken from a document from the libraries of Elven Garde.
Their contents should contain historical knowledge, but doubtfully anything important to the studies of botany itself. -botania.page.elvenLore1=&oA few millennia have passed since The Shattering. The amount of us who actually know about what really happened that day is rather minute. Nidavellir broke down, and while the Dwarves' incredible resistance helped, a great part of their technology and civilization was eradicated. Muspelheim, what was (...) -botania.page.elvenLore2=&opreviously in the very opposite corner of the World Tree herself collided with Midgard, merging the two worlds in an apocalypse, eradicating any life remaining in that world. There's theories that state Hel was also involved in the event, although none were ever confirmed. Fissures in the ground of (...) -botania.page.elvenLore3=&oJotunheim opened all around, massacring a great portion of the Giants who lived there, its current status remains unknown. Niflheim seemed to stay in place, unlike Muspelheim, interestingly enough. Since it contained no known lifeforms, we can admit that damage is irrelevant. Lastly, ourselves, the (...) -botania.page.elvenLore4=&oelves of Alfheim, the damage on our world was somewhat split. The Salamander and Undine clans suffered a massive cut on their population, due to the unstableness of their volcanic and aquatic environments, respectively. Most of the Sylph were completely intact due to their extraordinary flight capabilities, the (...) -botania.page.elvenLore5=&oSpriggan also had fairly small scale consequences. During that time our civilization prospects were fairly weak and our choices of residence were mostly just huts made of Dreamwood, so, luckily, rebuilding was little of a chore. Allewyn, our emissary in Asgard witnessed this happening, everything happened faster (...) -botania.page.elvenLore6=&othan the birth of a Pixie. Thor shattering the Bifrost with Mjolnir, her command to evacuate all of the elven civilization residing in Midgard, luckily she was here unscathed, or at least that's what records say, regardless, a few millennia later, she's passed off long ago. Right now our major concern is the status of Midgard. (...) -botania.page.elvenLore7=&oThe collapse of the Bifrost broke any interaction between the various worlds, but the sheer quantity of Mana residues we have left behind will surely have lingered and infused the world with life all over again, be it animal, floral or fungal, natural or magical in essence. We hope it's enough to create intelligent life that can properly harness it though. +botania.entry.elvenLore=エルフの伝承 ― 大崩壊 +botania.tagline.elvenLore=我々がなぜここにいるのか +botania.page.elvenLore0=このセクションは単なる紙 切れの集まりのようです。 見た目から判断すると、こ れはエルフガルドの図書館 の蔵書から引き裂かれたペ ージのようです。
これらの内容に歴史的価値 はあると思いますが、植物 学において重要な情報とは 言えないでしょう。 +botania.page.elvenLore1=&o大崩壊から数千年が経過し た。あの日、実際に何が起 きたのかを知る者は、ごく わずかだ。ニザヴェッリル は崩壊し、ドワーフたちの 驚異的な抵抗があったもの の、彼らの技術と文明は大 部分は失われてしまった。 ムスペルヘイムは、かつて(...) +botania.page.elvenLore2=&o世界樹の反対側の隅にあっ たミズガルズと衝突し、二 つの世界は一つの黙示録へ と融合し、世界に残るあら ゆる生命を根絶させた。ヘ ルもこの出来事に関わって いたとも言われているが、 その事実は確認されていな い。地表の裂け目が(...) +botania.page.elvenLore3=&oヨトゥンヘイムのいたると ころに開かれ、そこに住む 多くの巨人が死んでしまっ た。現在の状況は依然とし て不明である。不思議なこ とにニヴルヘイムは、ムス ペルヘイムとは異なりその 場に留まり続けた。既知の 生命は存在しなかったため、 損傷は問題なかったと言え る。最後に、我々(...) +botania.page.elvenLore4=&oエルフのアルフヘイムへの 損害はある程度分散してい た。サラマンダー族とウン ディーネ族は、環境の不安 定化により人口を大きく減 少させた。シルフ族の大半 は、その並外れた飛行能力 のおかげで無傷だった。(...) +botania.page.elvenLore5=&oスプリガン族も、被害は比 較的小規模だった。当時の 我々の文明は高度と言える ようなものではなく、住居 のほとんどがドリームウッ ドで作られた小屋だったた め、再建にはそれほどの手 間がかからなかった。アー スガルズにいた我々の使者 であるアレウィンはこの出 来事を目撃していた。すべ ては(...) +botania.page.elvenLore6=&oピクシーが生まれるよりも 速い瞬間の出来事だった。 トールがミョルニルでビフ ロストを破壊したこと、ア レウィンがミズガルズの全 エルフ文明に避難指示を出 したこと、幸運なことに彼 女も無事だったこと、少な くとも記録にはそう書かれ ている。いずれにせよ、数 千年経った現在、彼女はと っくにこの世を去っている。 現時点で我々の一番の懸念 はミズガルズである。(...) +botania.page.elvenLore7=&oビフロストの崩壊により、 世界間のあらゆる交流は絶 たれてしまった。しかし、 我々が残した膨大な魔力の 残滓は、動物であれ、植物 であれ、菌類であれ、本質 的に自然であれ魔法であれ、 あらゆる生命を世界に吹き 込むことだろう。我々は、 それがマナを適切に扱える 知的生命体を生み出すのに 十分であることを願ってい る。 # - MISCLANEOUS # -- UNSTABLE CUBE @@ -4174,37 +4174,37 @@ botania.page.unstableBlocks6=It's also possible, by using the &1Unstable Beacons botania.page.unstableBlocks7=Shoot in case of titan # -- DECORATIVE BLOCKS -botania.entry.decorativeBlocks=Decorative Blocks -botania.tagline.decorativeBlocks=Just what it says, really -botania.page.decorativeBlocks0=Past functionality, quite a few decorative blocks are available to make your builds look better.
Starting off. It's possible to turn blocks of &1Livingrock&0 and &1Livingwood&0 into decorative blocks. Each of them features 4 different decorative variations. -botania.page.decorativeBlocks1=Livingrock bricks. -botania.page.decorativeBlocks2=Mossing the bricks -botania.page.decorativeBlocks3=Cracking the bricks -botania.page.decorativeBlocks4=Framing the bricks -botania.page.decorativeBlocks5=Turning wood into planks -botania.page.decorativeBlocks6=Mossing the planks -botania.page.decorativeBlocks7=Framing the planks -botania.page.decorativeBlocks8=Pattern planks -botania.page.decorativeBlocks9=Glimmering livingwood -botania.page.decorativeBlocks10=Carrying on, by combining &1Nether Quartz&0 with all sorts of other substances, it's possible to create a wide array of other decorative &1Quartz&0 blocks.
As expected, all these items can be crafted into all their decorative block counterparts just like regular &1Quartz&0 blocks are crafted. +botania.entry.decorativeBlocks=装飾ブロック +botania.tagline.decorativeBlocks=本当に、書いてある通り +botania.page.decorativeBlocks0=機能面だけでなく、見た目 のための装飾ブロックも多 数用意されています。
では、始めましょう。&1リビ ングロック&0と&1リビングウッ ド&0を装飾ブロックにするこ とができます。それぞれに 4種類の異なる装飾バリエ ーションがあります。 +botania.page.decorativeBlocks1=リビングロックレンガ +botania.page.decorativeBlocks2=苔むしたレンガ +botania.page.decorativeBlocks3=ひび割れたレンガ +botania.page.decorativeBlocks4=フレーム付きレンガ +botania.page.decorativeBlocks5=木材に加工 +botania.page.decorativeBlocks6=苔むした木材 +botania.page.decorativeBlocks7=フレーム付き木材 +botania.page.decorativeBlocks8=模様入り木材 +botania.page.decorativeBlocks9=きらめくリビングウッド +botania.page.decorativeBlocks10=さらに、&1ネザークォーツ&0を 様々な素材と組み合わせる ことで、多種多様な装飾用 &1クォーツ&0ブロックを作成で きます。
これらのアイテムは、通常 の&1クォーツ&0ブロックと同様 に装飾ブロックにできます。 botania.page.decorativeBlocks11=くすんだクォーツ botania.page.decorativeBlocks12=マナクォーツ botania.page.decorativeBlocks13=ブレイズクォーツ botania.page.decorativeBlocks14=ラベンダークォーツ -botania.page.decorativeBlocks15=Redquartz +botania.page.decorativeBlocks15=レッドクォーツ botania.page.decorativeBlocks23=サニークォーツ -botania.page.decorativeBlocks16=A few blocks can be organized in methods different than normal to create new building blocks, such as &1Reed Blocks&0, &1Thatch&0, &1Roof Tiles&0 and a few new &1Bricks&0.
All these also can be crafted into both stairs and slabs. -botania.page.decorativeBlocks17=Crafting &1Reed Blocks&0 -botania.page.decorativeBlocks18=Crafting &1Thatch&0 -botania.page.decorativeBlocks19=Crafting &1Roof Tiles&0 -botania.page.decorativeBlocks20=Crafting &1Hellish Bricks&0 -botania.page.decorativeBlocks21=Crafting &1Soul Bricks&0 -botania.page.decorativeBlocks22=Crafting &1Frosty Bricks&0 +botania.page.decorativeBlocks16=いくつかのブロックは異な る組み立てをすることで、 新たな建材ブロックにする ことができます。たとえば、 &1サトウキビブロック&0、&1わら ぶき&0、&1屋根のタイル&0、そし て新たな&1レンガ&0です。
これらはすべて、階段とハ ーフブロックにできます。 +botania.page.decorativeBlocks17=&1サトウキビブロック&0のクラフト +botania.page.decorativeBlocks18=&1わらぶき&0のクラフト +botania.page.decorativeBlocks19=&1屋根のタイル&0のクラフト +botania.page.decorativeBlocks20=&1地獄のレンガ&0のクラフト +botania.page.decorativeBlocks21=&1ソウルレンガ&0のクラフト +botania.page.decorativeBlocks22=&1冷たいレンガ&0のクラフト # -- DISPENSER TWEAKS -botania.entry.dispenserTweaks=Dispenser Tweaks -botania.tagline.dispenserTweaks=Get more out of your dispensers -botania.page.dispenserTweaks0=&1Dispensers&0, among their normal abilities, can also plant all sorts of crops, from &1Seeds&0, &1Potatos&0 or &1Carrots&0 to even &1Nether Wart&0. The crop is planted in the block right in front of the dispenser.
The &1Dispensers&0 can also use the &1Wand of the Forest&0 for some specific tasks such as triggering a &1Runic Altar&0. +botania.entry.dispenserTweaks=ディスペンサーの調整 +botania.tagline.dispenserTweaks=ディスペンサーをもっと活用しよう +botania.page.dispenserTweaks0=&1ディスペンサー&0は通常の機 能に加え、&1種&0、&1ジャガイモ&0、 &1ニンジン&0から&1ネザーウォー ト&0に至るまで、あらゆる作 物を植えることができます。 作物はディスペンサーの前 のブロックに植えられます。
また、&1森の杖&0を使うことで &1ルーンの祭壇&0の起動なども 行うこともできます。 # -- GLIMMERING FLOWERS botania.entry.shinyFlowers=Glimmering Flowers @@ -4215,15 +4215,15 @@ botania.page.shinyFlowers1=Pretty Pretty Shiny Shiny botania.page.shinyFlowers2=Like Laputa but (a lot) tinier # -- PRISMARINE -botania.entry.prismarine=Prismarine -botania.tagline.prismarine=UFO Commander, we are the future -botania.page.prismarine0=&1Prismarine&0 is an interesting component and building block. Some scholars even go as far as to say it comes from &4the future&0.
To create it, one requires an &1Alchemy Catalyst&0. Simply tossing some &1Nether Quartz&0 into a &1Mana Pool&0 with the catalyst attached to it will get some of this material. -botania.page.prismarine1=There's various building blocks that can be created using the &1Prismarine Shards&0, to which all but the &1Sea Lantern&0 can be turned into their &1Stair&0 and &1Slab&0 variants. -botania.page.prismarine2=Creating &1Prismarine Shards&0 -botania.page.prismarine3=Crafting &1Prismarine&0 -botania.page.prismarine4=Crafting &1Prismarine Bricks&0 -botania.page.prismarine5=Crafting &1Dark Prismarine&0 -botania.page.prismarine6=Crafting the &1Sea Lantern&0 +botania.entry.prismarine=プリズマリン +botania.tagline.prismarine=UFOコマンダー、我々こそが未来だ +botania.page.prismarine0=&1プリズマリン&0は不思議な素 材であり、建築用ブロック です。一部の学者は&4未来&0か ら来たものであると主張し ています。
これを作成するには&1錬金術 の触媒&0が必要です。触媒を 付けた&1マナプール&0に&1ネザー クォーツ&0を投げ入れるだけ で、この素材が得られます。 +botania.page.prismarine1=&1プリズマリンの欠片&0を使う ことで様々な建築ブロック を作ることができ、そのう ち&1シーランタン&0以外のブロッ クは&1階段&0や&1ハーフブロック&0 にすることができます。 +botania.page.prismarine2=&1プリズマリンの欠片&0のクラフト +botania.page.prismarine3=&1プリズマリン&0のクラフト +botania.page.prismarine4=&1プリズマリンレンガ&0のクラフト +botania.page.prismarine5=&1ダークプリズマリン&0のクラフト +botania.page.prismarine6=&1シーランタン&0のクラフト # -- NATURAL SHEDDING botania.entry.shedding=Natural Shedding @@ -4231,10 +4231,10 @@ botania.tagline.shedding=Things dropping other things botania.page.shedding0=The living and unliving beings that inhabit our lands don't live in a static state. It's common for pieces of their body to fall out, or for them to drop things, or for them to extrude substances. The following pages list some such items that can come from such entities. # -- TINY POTATO -botania.entry.tinyPotato=Tiny Potato -botania.tagline.tinyPotato=A potato friend for all of us -botania.page.tinyPotato0=It's a tiny potato, it believes in you, you can do the thing.
No really, that's it, by tossing a &1Potato&0 in a &1Mana Pool&0, the potato gains a little lively essence and happy feeling. It's a lively one, giving it a right click will make it even more so!
It can also be named in an &1Anvil&0. -botania.page.tinyPotato1=Put it on Kickstarter, it'll work +botania.entry.tinyPotato=ちいさなポテト +botania.tagline.tinyPotato=我々みんなのポテトな友達 +botania.page.tinyPotato0=ちっちゃなジャガイモです。 あなたを信用しています。
本当にそれだけです。&1マナ プール&0に入れられた&1ジャガ イモ&0はちょっとした活気と 幸せな感情を得ます。これ は元気なジャガイモです。 右クリックするともっと元 気になりますよ!
&1金床&0を使うと名付けれます。 +botania.page.tinyPotato1=Kickstarterに出せば、きっとうまくいくよ # -- HEAD CREATION botania.entry.headCreating=Head Creation @@ -4252,10 +4252,10 @@ botania.page.azulejo2=Crafting a block of &1Azulejo&0 botania.page.azulejo3=Cycling between the patterns # -- STARFIELD CREATOR -botania.entry.starfield=Starfield Creator -botania.tagline.starfield=Create a starry sky -botania.page.starfield0=The &1Starfield Creator&0 does exactly as it says, by releasing elven energies into the air, if it's placed in the world, during night time it will create a starry sky that extends for a fair distance. -botania.page.starfield1=Twinkle twinkle +botania.entry.starfield=星空生成器 +botania.tagline.starfield=星空を作り出す +botania.page.starfield0=&1星空生成器&0はその名の通り、 設置するとエルフのエネル ギーを大気中に放出し、夜 間にかなりの距離にわたっ て広がる星空を作り出しま す。 +botania.page.starfield1=きらきらひかる # -- TRODDEN DIRT botania.entry.dirtPath=Trodden Dirt @@ -4292,11 +4292,11 @@ botania.page.blazeBlock0=Smashing a bunch of blazing material together makes a u botania.page.blazeBlock1=0x1a4 # -- CHALLENGES -botania.entry.challenges=Challenges -botania.tagline.challenges=Challenge yourself -botania.page.challenges0=&1Challenges&0 are available in the &1Lexica Botania&0 by clicking the icon on the left of the landing page shaped like a cup. These, as the name says, challenge the player to create a mechanism using the features only available in &1Botania&0 and &1Minecraft&0 itself.
Of course, you can use items from other mods to complete them, but that's no fun. -botania.page.challenges1=All of the challenges are possible, of course. They just require some thinking and knowledge of the ins and outs of redstone and the &1Botania&0 mechanics themselves.
It's highly recommended that they're done without using features from external mods, as they have been created with that in mind, and aren't really challenges if you put down a block that solves them instantly. -botania.page.challenges2=The challenges aren't obligatory in any way, and do not provide any material reward. They're purely suggestions as to what &1Botania&0 can do, automation wise, and are but scratching the surface of that topic. Challenges need be marked completed manually.
It should be kept in mind that the boundaries of this world are one's imagination, so don't stop at the ideas in there! +botania.entry.challenges=チャレンジ +botania.tagline.challenges=自分自身に挑戦 +botania.page.challenges0=&1チャレンジ&0は、&1Botania魔 法辞典&0の最初のページの左 側にあるカップ型のアイコ ンをクリックすることで利 用できます。これは、その 名の通り、&1Botania&0と&1Mine craft&0の機能のみを用いて、 プレイヤーに機構の作成を 要求するものです。
もちろん他Modのアイテム を使って完了することもで きますが、それで楽しいで すか? +botania.page.challenges1=もちろん、すべてのチャレ ンジは実現可能です。ただ、 レッドストーンの仕組みと &1Botania&0の仕様に関する思 考と知識が必要なだけです。
これらのチャレンジは、他 Modの機能は使わずに達成 することを強くおすすめし ます。それを前提として設 計されているものであり、 ブロックを1つ置いて解決 できるようでは真の挑戦と は言えません。 +botania.page.challenges2=このチャレンジは義務では なく、物質的な報酬も一切 ありません。これらは&1Bota nia&0で実現可能な自動化に 関する単なる提案に過ぎず、 そのトピックのほんの一部 に過ぎません。チャレンジ は手動で完了する必要があ ります。
この世界の限界は想像力で 決まることを肝に銘じてお きましょう。決して目の前 にあるアイデアだけで満足 してはいけません! # -- CACOPHONIUM botania.entry.cacophonium=カコフォニウム diff --git a/.minecraft/config/txloader/forceload/Botania[botania]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Botania[botania]/lang/zh_CN.lang index b943dd35..1300aa01 100644 --- a/.minecraft/config/txloader/forceload/Botania[botania]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Botania[botania]/lang/zh_CN.lang @@ -2444,686 +2444,686 @@ tile.unstableBlock.name=不稳定立方 # -- WELCOME TO BOTANIA botania.entry.welcome=欢迎来到植物魔法世界 botania.tagline.welcome=欢迎光临植物魔法酒店 -botania.page.welcome0=&o欢迎使用植物魔法!首先,我 祝贺你做出了正确的决定 - 把一本书和树苗绑在一起,或 者是偶然在什么箱子里找到了 这本巨著。怎样都可以啦。
&o你可以通过页面下方的箭头、 鼠标滚轮或键盘上的方向键来 浏览这本书。 -botania.page.welcome1=&o剥开其光鲜的外表,植物魔法 的本质却是“科技MOD”,因为对 于科技MOD的每一个环节来说, 你都需要心灵手巧、深思熟虑 还有红石电路,方能不断推进 科技前进。将这句话铭记在心, 会很有用的。
&o当然啦,不要担心,你同时还会 得到一些酷炫的新玩具、方块 还有装备。 -botania.page.welcome2=&o不论出于什么意图或者目的, 对于那些以建造好玩、新奇而 酷炫的东西为初心的玩家来说, 植物魔法都将会是他们的最爱。 虽然它是以完全独立,即可以单 独进行游戏的标准设计的,但 同时它也能和其它MOD打成一 片。
&o除去极少数个案,植物魔法的 一切都是可以仅靠Minecraft 的特性以及MOD自身的特性就 可以完成的。 -botania.page.welcome3=&o当你迷失前进的方向时,不妨 去看下本MOD的成就和挑战列 表,这两个列表都可以在本书首 页的左侧找到。
&o本书排版友好,同时也提供了 大量方便浏览的功能,所以请 在正式开始探究前稍微花点时 间来了解这些小玩意儿都能做 些什么。 -botania.page.welcome4=&o在这之后呢有一个十分钟左右 的基础教程,你可以选择浏览, 或者认真做笔记,抑或跳过。
&o然而呢,这本书只会教你最基 础的东西。所以,建议在深刻理 解每一个概念后,进行更深一层 的研究。 -botania.page.welcome5=&o如果你不知道你该了解些什么, 请在浏览时按住SHIFT,将各个 章节粗略浏览一遍,并对每个 东西都有一些简单的印象。
&o“辞典索引”分类对于搜索很有 帮助,因为这个分类集所有条 目于大成,本辞典的条目都可以 在此找到。 -botania.page.welcome6=&o然后这就是整个植物魔法简介 啦!你现在可以选择去浏览教程 了。谨此祝你在植物魔法的旅 程中玩得开心,就像我制作植物 魔法的旅程一样!
&o~Vazkii,植物魔法作者
&o要继续,请点击下方的“返回”按 钮。鼠标右键和退格键也有一 样的效果哦。 +botania.page.welcome0=&o欢迎使用植物魔法!首先,我祝贺你做出了正确的决定 - 把一本书和树苗绑在一起,或者是偶然在什么箱子里找到了这本巨著。怎样都可以啦。
&o你可以通过页面下方的箭头、鼠标滚轮或键盘上的方向键来浏览这本书。 +botania.page.welcome1=&o剥开其光鲜的外表,植物魔法的本质却是“科技MOD”,因为对于科技MOD的每一个环节来说,你都需要心灵手巧、深思熟虑还有红石电路,方能不断推进科技前进。将这句话铭记在心,会很有用的。
&o当然啦,不要担心,你同时还会得到一些酷炫的新玩具,方块,还有装备。 +botania.page.welcome2=&o不论出于什么意图或者目的,对于那些以建造好玩、新奇而酷炫的东西为初心的玩家来说,植物魔法都将会是他们的最爱。虽然它是以完全独立,即可以单独进行游戏的标准设计的,但同时它也能和其它MOD打成一片。
&o除去极少数个案,植物魔法的一切都是可以仅靠Minecraft的特性以及MOD自身的特性就可以完成的。 +botania.page.welcome3=&o当你迷失前进的方向时,不妨去看下本MOD的成就和挑战列表,这两个列表都可以在本书首页的左侧找到。
&o本书排版友好,同时也提供了大量方便浏览的功能,所以请在正式开始探究前稍微花点时间来了解这些小玩意儿都能做些什么。 +botania.page.welcome4=&o在这之后呢有一个十分钟左右的基础教程,你可以选择浏览,或者认真做笔记,抑或跳过。
&o然而呢,这本书只会教你最基础的东西。所以,建议在深刻理解每一个概念后,进行更深一层的研究。 +botania.page.welcome5=&o如果你不知道你该了解些什么,请在浏览时按住SHIFT,将各个章节粗略浏览一遍,并对每个东西都有一些简单的印象。
&o“辞典索引”分类对于搜索很有帮助,因为这个分类集所有条目于大成,本辞典的条目都可以在此找到。 +botania.page.welcome6=&o然后这就是整个植物魔法简介啦!你现在可以选择去浏览教程了。谨此祝你在植物魔法的旅程中玩得开心,就像我制作植物魔法的旅程一样!
&o~Vazkii,植物魔法作者
&o要继续,请点击下方的“返回”按钮。鼠标右键和退格键也有一样的效果哦。 # -- TUTORIAL OF THE BASICS botania.entry.tutorial=基础教程 botania.tagline.tutorial=快速入门 -botania.page.tutorial0=尽管你可以随意浏览本书的 各个章节,我们也准备了“教 程指引”.点击下方的按钮跟 随指引来学习植物魔法的入 门基础. +botania.page.tutorial0=尽管你可以随意浏览本书的各个章节,我们也准备了“教程指引”。点击下方的按钮跟随指引来学习植物魔法的入门基础。 # -- GARDEN OF GLASS botania.entry.gardenOfGlass=水晶花园 botania.tagline.gardenOfGlass=你的新挑战 -botania.page.gardenOfGlass0=在&2水晶花园&0里,没有人会听 见你的尖叫声.
这是一个单独的空间.
多么令人振奋. -botania.page.gardenOfGlass1=&2水晶花园s&0植物魔法的空岛模 式.他只适合那些了解植魔 的抖M们, 但如果你是新 人,我们也很乐意你体验一下.
MOD中绝大多数的功能不变 ,但我们调整了一部分地方 以适应空岛环境。调整的地 方见下页. -botania.page.gardenOfGlass2=创建&1水晶花园&0后,你可以从 脚下发现一些活根.他们可 以用来制作&1树苗&0和&1花肥&0. 也 可以作为&1骨粉&0来使用. 空手 Shift右击&1泥土&0或者&1草方块&0以 翻土来寻找一些&1鹅卵石&0, 用他们制作&1圆石&0. 你还可以 用&1碗&0右击水方块以给&1花药台&0 加水. +botania.page.gardenOfGlass0=在&2水晶花园&0里,没有人会听见你的尖叫声。
这是一个单独的空间。
多么令人振奋。 +botania.page.gardenOfGlass1=&2水晶花园s&0植物魔法的空岛模式。他只适合那些了解植魔的抖M们,但如果你是新人,我们也很乐意你体验一下。
MOD中绝大多数的功能不变,但我们调整了一部分地方以适应空岛环境。调整的地方见下页。 +botania.page.gardenOfGlass2=创建&1水晶花园&0后,你可以从脚下发现一些活根。他们可以用来制作&1树苗&0和&1花肥&0。也可以作为&1骨粉&0来使用。空手Shift右击&1泥土&0或者&1草方块&0以翻土来寻找一些&1鹅卵石&0,用他们制作&1圆石&0。你还可以用&1碗&0右击水方块以给&1花药台&0加水。 botania.page.gardenOfGlass3=制作&1树苗&0 botania.page.gardenOfGlass4=制作&1花肥&0 botania.page.gardenOfGlass5=制作&1圆石&0 -botania.page.gardenOfGlass6=除此之外, 有些东西在植 物魔法中调整得更适合空岛 游戏: &1凝矿兰&0将更容易制作 ,速度更快并且更便宜; &1随想之茧&0以及&1魔力发射器&0的 配方也有所改变; 用制作 &1黑曜石&0的&1烈焰灯&0,改为用烈焰 粉而不是烈焰棒合成;西瓜 种子和南瓜种子可以通过打掉 高草掉落;每份原料可以制作 更多的花肥.&1甘蔗&0和&1黏液球&0变 得可以制作. +botania.page.gardenOfGlass6=除此之外,有些东西在植物魔法中调整得更适合空岛游戏:&1凝矿兰&0将更容易制作,速度更快并且更便宜;&1随想之茧&0以及&1魔力发射器&0的配方也有所改变;用制作&1黑曜石&0的&1烈焰灯&0,改为用烈焰粉而不是烈焰棒合成;西瓜种子和南瓜种子可以通过打掉高草掉落;每份原料可以制作更多的花肥。&1甘蔗&0和&1黏液球&0变得可以制作。 botania.page.gardenOfGlass7=制作&1甘蔗&0 botania.page.gardenOfGlass8=制作&1黏液球&0 -botania.page.gardenOfGlass9=也许可以给&1南瓜&0注入一些 死去怪物的邪恶思想,来制作 &1恶魔头南瓜&0.通过将南瓜放置 在两个竖直放置的&1铁栅栏&0上 ,这有点像&1雪傀儡&0,但会出 现一个烈焰人&0.
以这种方式生成的&1烈焰人&0会 掉落&1烈焰粉&0而不是&1烈焰棒&0. -botania.page.gardenOfGlass11=除了照明, 将&1魔力闪光&0放在 出生点允许那些不慎丢掉 &1植物魔法辞典&0的玩家们用一 个&1树苗&0来重新获得它, 通过 手持&1树苗&0右击&1魔力闪光&0.
这只会在玩家失去他们的&1植物魔法辞典&0时生效. -botania.page.gardenOfGlass12=最后, 制作&1末地传送门&0的配方 +botania.page.gardenOfGlass9=也许可以给&1南瓜&0注入一些死去怪物的邪恶思想,来制作&1恶魔头南瓜&0。通过将南瓜放置在两个竖直放置的&1铁栅栏&0上,这有点像&1雪傀儡&0,但会出现一个烈焰人&0。
以这种方式生成的&1烈焰人&0会掉落&1烈焰粉&0而不是&1烈焰棒&0。 +botania.page.gardenOfGlass11=除了照明,将&1魔力闪光&0放在出生点允许那些不慎丢掉&1植物魔法辞典&0的玩家们用一个&1树苗&0来重新获得它,通过手持&1树苗&0右击&1魔力闪光&0。
这只会在玩家失去他们的&1植物魔法辞典&0时生效。 +botania.page.gardenOfGlass12=最后,制作&1末地传送门&0的配方 # -- LEXICA BOTANIA botania.entry.lexicon=植物魔法辞典 botania.tagline.lexicon=你在读什么玩意,蠢货 -botania.page.lexicon0=&1植物魔法辞典&0是所有植物学 相关的知识库.但你可能已经 了解了.
如你所预料的,所有的信息都 记载在了这里.为了方便,如 果某方块在书里有一个条目, 可以手持&1植物魔法辞典&0shift 右击以打开那个条目. -botania.page.lexicon3=任何以&o斜体&r书写的条目均为 &4基础&0条目,包含了玩植物魔法 所需的最基础的知识.建议优 先阅读,大多数章节包含一个 或多个,所以最好仔细看看. -botania.page.lexicon1=合成&1植物魔法辞典&0. -botania.page.lexicon2=&1植物魔法辞典&0标题也可以定 制.将它放入&1铁砧&0重新命名,你 不仅可以改变封面,而且可以 改变标题.
辞典显示的版本相当于你所 运行的&4植物魔法&0版本,不,我不 关心植物魔法与现实的界限. +botania.page.lexicon0=&1植物魔法辞典&0是所有植物学相关的知识库。但你可能已经了解了。
如你所预料的,所有的信息都记载在了这里。为了方便,如果某方块在书里有一个条目,可以手持&1植物魔法辞典&0shift右击以打开那个条目。 +botania.page.lexicon3=任何以&o斜体&r书写的条目均为&4基础&0条目,包含了玩植物魔法所需的最基础的知识。建议优先阅读,大多数章节包含一个或多个,所以最好仔细看看。 +botania.page.lexicon1=合成&1植物魔法辞典&0。 +botania.page.lexicon2=&1植物魔法辞典&0标题也可以定制。将它放入&1铁砧&0重新命名,你不仅可以改变封面,而且可以改变标题。
辞典显示的版本相当于你所运行的&4植物魔法&0版本,不,我不关心植物魔法与现实的界限。 # -- MYSTICAL FLOWERS botania.entry.flowers=神秘花 botania.tagline.flowers=研究的根源 -botania.page.flowers0=世界各地,你都能遇到大量的 神秘花.找到它们并不困难因 为它们总是闪烁着亮光.
它们有着共计&416&0种不同的颜色.
也可以使用&1花肥&0(往下看)种 出这些花. +botania.page.flowers0=世界各地,你都能遇到大量的神秘花。找到它们并不困难因为它们总是闪烁着亮光。
它们有着共计&416&0种不同的颜色。
也可以使用&1花肥&0(往下看)种出这些花。 botania.page.flowers1=它们看起来是这样的... -botania.page.flowers2=这些花可以采摘用于获取&1神&0 &1秘花瓣&0,可以用来制成魔法工 具或是类似的植物.
这些花瓣也能磨成&1花粉&0,使用 &1杵和臼&0,功能和所有的普通染 料相似. -botania.page.flowers3=摘取花瓣. -botania.page.flowers4=合成&1杵和臼&0. -botania.page.flowers5=将花瓣磨成粉. -botania.page.flowers6=通过将&1花粉&0和一些&1骨粉&0混合, 能做出一个不同种的肥料.那 就是&1花肥&0,会在附近区域催生 出少量&1神秘花&0,如果你没有把 它用完的话. -botania.page.flowers7=制作花肥(任意花粉均有效) +botania.page.flowers2=这些花可以采摘用于获取&1神&0&1秘花瓣&0,可以用来制成魔法工具或是类似的植物。
这些花瓣也能磨成&1花粉&0,使用&1杵和臼&0,功能和所有的普通染料相似。 +botania.page.flowers3=摘取花瓣。 +botania.page.flowers4=合成&1杵和臼&0。 +botania.page.flowers5=将花瓣磨成粉。 +botania.page.flowers6=通过将&1花粉&0和一些&1骨粉&0混合,能做出一个不同种的肥料。那就是&1花肥&0,会在附近区域催生出少量&1神秘花&0,如果你没有把它用完的话。 +botania.page.flowers7=制作花肥(任意花粉均有效) botania.page.flowers8=用指定的染料同样有效 -botania.page.flowers10=&1神秘花&0也存在着高的一种.只 能用&1剪刀&0来采集,可以得到 相对于普通神秘花两倍数量 的花瓣.尽管他们对于染色而 言有些太大了. -botania.page.flowers12=
也能通过对&1神秘花&0或者&1地上 的花瓣&0使用&1骨粉&0来人工制造 它.
如果你发现某种特定颜色的 花瓣不够了,试着将它放在地 上并对它使用&1骨粉&0. +botania.page.flowers10=&1神秘花&0也存在着高的一种。只能用&1剪刀&0来采集,可以得到相对于普通神秘花两倍数量的花瓣。尽管他们对于染色而言有些太大了。 +botania.page.flowers12=
也能通过对&1神秘花&0或者&1地上的花瓣&0使用&1骨粉&0来人工制造它。
如果你发现某种特定颜色的花瓣不够了,试着将它放在地上并对它使用&1骨粉&0。 botania.page.flowers11=以备不时之需 botania.page.flowers9=花瓣也能做成方块 # -- PETAL APOTHECARY botania.entry.apothecary=花药台 botania.tagline.apothecary=你用什么制作花 -botania.page.apothecary0=为了让植物魔法师做出有特 殊作用的植物,需要有能给植 物注入神秘能量的特殊方法.
幸运的是,&1花药台&0能做到那一 点. -botania.page.apothecary1=&1花药台&0. -botania.page.apothecary2=给该方块放置并添加一些水( 使用&1水桶&0),能接受任何投入 的&1神秘花瓣&0,释放它们的能量.
一旦放入了正确的花瓣,扔一 些&1种子&0就完成了整个过程.
直接投入水桶也能给它加水. -botania.page.apothecary3=使用这种方法可以做出相当 多的植物,更多信息请阅读本 辞典&4功能类植物&0和&4产能类植物&0 的部分.
最后一点,空手shift右击&1花药&0 &1台&0会取出上一次投入的物品. -botania.page.apothecary4=除了&1水&0,你也可以将&1岩浆&0放入 其中,那样的话,它就成为了 一个火盆或是焚化炉,会破坏 一切碰到它的物品.
最后,投入&1藤蔓&0也会给它加上 藤蔓覆盖的视觉效果. -botania.page.apothecary7=&1红石比较器&0能检测其中是否 有水.
因为&1花药台&0能够用&1水桶&0装满 水,且&1发射器&0也能装水,那么 制造一个自动花药台自动填 水系统应该不是太困难. -botania.page.apothecary6=对于想要挖掘出每一个方块 潜力的人,这里有一个小提示, 在花药台合成一朵花之后20s 内空手右击,就会将上一次合 成所用的原料从背包送入其 中,以便进行快速大量的合成 .前提是花药台里有水. -botania.page.apothecary5=合成&1花药台&0. +botania.page.apothecary0=为了让植物魔法师做出有特殊作用的植物,需要有能给植物注入神秘能量的特殊方法。
幸运的是,&1花药台&0能做到那一点。 +botania.page.apothecary1=&1花药台&0。 +botania.page.apothecary2=给该方块放置并添加一些水(使用&1水桶&0),能接受任何投入的&1神秘花瓣&0,释放它们的能量。
一旦放入了正确的花瓣,扔一些&1种子&0就完成了整个过程。
直接投入水桶也能给它加水。 +botania.page.apothecary3=使用这种方法可以做出相当多的植物,更多信息请阅读本辞典&4功能类植物&0和&4产能类植物&0的部分。
最后一点,空手shift右击&1花药&0&1台&0会取出上一次投入的物品。 +botania.page.apothecary4=除了&1水&0,你也可以将&1岩浆&0放入其中,那样的话,它就成为了一个火盆或是焚化炉,会破坏一切碰到它的物品。
最后,投入&1藤蔓&0也会给它加上藤蔓覆盖的视觉效果。 +botania.page.apothecary7=&1红石比较器&0能检测其中是否有水。
因为&1花药台&0能够用&1水桶&0装满水,且&1发射器&0也能装水,那么制造一个自动花药台自动填水系统应该不是太困难。 +botania.page.apothecary6=对于想要挖掘出每一个方块潜力的人,这里有一个小提示,在花药台合成一朵花之后20s内空手右击,就会将上一次合成所用的原料从背包送入其中,以便进行快速大量的合成。前提是花药台里有水。 +botania.page.apothecary5=合成&1花药台&0。 # -- PURE DAISY botania.entry.pureDaisy=白雏菊 botania.tagline.pureDaisy=活木,活石与其他的创造者 -botania.page.pureDaisy0=&1白雏菊&0不仅是最基础的,也是 一个植物魔法师所有的最重 要的花.
这种花会净化任何相邻的&1木&0 &1头&0和&1石头&0方块,如下一页所示, 变为净化的产物,&1活木&0和&1活石&0 ,可用于合成. +botania.page.pureDaisy0=&1白雏菊&0不仅是最基础的,也是一个植物魔法师所有的最重要的花。
这种花会净化任何相邻的&1木&0&1头&0和&1石头&0方块,如下一页所示,变为净化的产物,&1活木&0和&1活石&0,可用于合成。 botania.page.pureDaisy1=给它&4一分钟&0就会... botania.page.pureDaisy2=&1活木&0可做成活木枝 -botania.page.pureDaisy4=此外还有一些方块放在这朵 花旁边时也能被净化.尽管它 们并不像活木活石那样是必 需品,或许也能派上什么用场 .包括&1地狱岩&0变为&1圆石&0,&1灵魂沙&0 变为&1沙子&0以及&1冰&0变为&1浮冰&0. +botania.page.pureDaisy4=此外还有一些方块放在这朵花旁边时也能被净化。尽管它们并不像活木活石那样是必需品,或许也能派上什么用场。包括&1地狱岩&0变为&1圆石&0,&1灵魂沙&0变为&1沙子&0以及&1冰&0变为&1浮冰&0。 botania.page.pureDaisy3=白色明亮而纯洁 # -- WAND OF THE FOREST botania.entry.wand=森林法杖 botania.tagline.wand=你最重要的万能扳手 -botania.page.wand0=对一个植物魔法师而言最普 通的多用途工具就是&1森林法&0 &1杖&0了.
这个法杖由一对任意颜色的 &1神秘花瓣&0和几根&1活木枝&0紧紧 捆绑制成,许多地方都要用到 它. -botania.page.wand1=法杖有两种模式,&4绑定模式&0与 &4工作模式&0.&4绑定模式&0下shift 右击相应的方块来选择.再次 shift右击其他地方来绑定 两方块.&4工作模式&0下shift右 击则不会绑定任何东西.
两模式可通过shift右击空气 来切换. -botania.page.wand2=如果法杖没有绑定到任何对 象,shift右击一个方块让它 绕着所点击的轴旋转.
比如,点击一个&1箱子&0的顶部就 能旋转它.能被旋转的大多数 方块都有效. +botania.page.wand0=对一个植物魔法师而言最普通的多用途工具就是&1森林法&0&1杖&0了。
这个法杖由一对任意颜色的&1神秘花瓣&0和几根&1活木枝&0紧紧捆绑制成,许多地方都要用到它。 +botania.page.wand1=法杖有两种模式,&4绑定模式&0与&4工作模式&0。&4绑定模式&0下shift右击相应的方块来选择。再次shift右击其他地方来绑定两方块。&4工作模式&0下shift右击则不会绑定任何东西。
两模式可通过shift右击空气来切换。 +botania.page.wand2=如果法杖没有绑定到任何对象,shift右击一个方块让它绕着所点击的轴旋转。
比如,点击一个&1箱子&0的顶部就能旋转它。能被旋转的大多数方块都有效。 botania.page.wand3=使用的花瓣决定了法杖颜色 # -- RUNIC ALTAR botania.entry.runeAltar=符文祭坛 botania.tagline.runeAltar=为了更好的花或是物品的符文 -botania.page.runeAltar21=制作符文是植物魔法发展的 一个重要而复杂的部分.首要 的是,这种合成需要熟知一些 &4魔力运用&0的知识.在进一步学 习前,阅览完&1植物魔法辞典&0 中那些重要的条目(&o斜体&r书写 )或许能给你启发. -botania.page.runeAltar0=&1符文&0是复杂魔法设备和植物 的重要组成部分.
为了制作这些,需要&1符文祭坛&0.
为了使用&1符文祭坛&0,放置下来 ,通过右击或简单的投掷,添 加你要合成的符文的原材料. -botania.page.runeAltar1=通过将一个&1魔力发射器&0连接 到祭坛以开始,再用&1森林法杖&0 右击.
很明显能看出祭坛是否吸收 了足够多的&4魔力&0.这种情况下, 只要在顶部扔一个&1活石&0再用 法杖点击就能获得你的符文. -botania.page.runeAltar2=合成&1符文祭坛&0. -botania.page.runeAltar3=共计16种&1符文&0.
最基本最初级的符文是以&4四&0 &4大元素&0命名的.中级符文则是 以&4四季&0命名的,而最高级符文 是以&4七宗罪&0命名的.此外还有 一个单独的&1符文:魔力&0. -botania.page.runeAltar20=潜行空手右击未接收魔力的 &1符文祭坛&0时,则会取出上一个 添加的物品.
最后,连接&1比较器&0,接收&4魔力&0 时发出强度为&41&0的信号,准备 好合成符文时输出强度为&42&0 的信号. -botania.page.runeAltar22=类似于&1花药台&0,在一次合成完 成后用空手右击该方块会将 上一次所用的物品放入其中, 便于快速大量的合成. -botania.page.runeAltar4=&1水之符文&0. -botania.page.runeAltar5=&1地之符文&0. -botania.page.runeAltar6=&1风之符文&0. -botania.page.runeAltar7=&1火之符文&0. -botania.page.runeAltar8=&1春之符文&0. -botania.page.runeAltar9=&1夏之符文&0. -botania.page.runeAltar10=&1秋之符文&0. -botania.page.runeAltar11=&1冬之符文&0. -botania.page.runeAltar12=&1魔力符文&0. -botania.page.runeAltar13=&1欲望符文&0. -botania.page.runeAltar14=&1暴食符文&0. -botania.page.runeAltar15=&1贪婪符文&0. -botania.page.runeAltar16=&1懒惰符文&0. -botania.page.runeAltar17=&1暴怒符文&0. -botania.page.runeAltar18=&1嫉妒符文&0. -botania.page.runeAltar19=&1傲慢符文&0. +botania.page.runeAltar21=制作符文是植物魔法发展的一个重要而复杂的部分。首要的是,这种合成需要熟知一些&4魔力运用&0的知识。在进一步学习前,阅览完&1植物魔法辞典&0中那些重要的条目(&o斜体&r书写)或许能给你启发。 +botania.page.runeAltar0=&1符文&0是复杂魔法设备和植物的重要组成部分。
为了制作这些,需要&1符文祭坛&0。
为了使用&1符文祭坛&0,放置下来,通过右击或简单的投掷,添加你要合成的符文的原材料。 +botania.page.runeAltar1=通过将一个&1魔力发射器&0连接到祭坛以开始,再用&1森林法杖&0右击。
很明显能看出祭坛是否吸收了足够多的&4魔力&0。这种情况下,只要在顶部扔一个&1活石&0再用法杖点击就能获得你的符文。 +botania.page.runeAltar2=合成&1符文祭坛&0。 +botania.page.runeAltar3=共计16种&1符文&0。
最基本最初级的符文是以&4四&0&4大元素&0命名的。中级符文则是以&4四季&0命名的,而最高级符文是以&4七宗罪&0命名的。此外还有一个单独的&1符文:魔力&0。 +botania.page.runeAltar20=潜行空手右击未接收魔力的&1符文祭坛&0时,则会取出上一个添加的物品。
最后,连接&1比较器&0,接收&4魔力&0时发出强度为&41&0的信号,准备好合成符文时输出强度为&42&0的信号。 +botania.page.runeAltar22=类似于&1花药台&0,在一次合成完成后用空手右击该方块会将上一次所用的物品放入其中,便于快速大量的合成。 +botania.page.runeAltar4=&1水之符文&0。 +botania.page.runeAltar5=&1地之符文&0。 +botania.page.runeAltar6=&1风之符文&0。 +botania.page.runeAltar7=&1火之符文&0。 +botania.page.runeAltar8=&1春之符文&0。 +botania.page.runeAltar9=&1夏之符文&0。 +botania.page.runeAltar10=&1秋之符文&0。 +botania.page.runeAltar11=&1冬之符文&0。 +botania.page.runeAltar12=&1魔力符文&0。 +botania.page.runeAltar13=&1欲望符文&0。 +botania.page.runeAltar14=&1暴食符文&0。 +botania.page.runeAltar15=&1贪婪符文&0。 +botania.page.runeAltar16=&1懒惰符文&0。 +botania.page.runeAltar17=&1暴怒符文&0。 +botania.page.runeAltar18=&1嫉妒符文&0。 +botania.page.runeAltar19=&1傲慢符文&0。 # -- TERRASTEEL botania.entry.terrasteel=泰拉钢 botania.tagline.terrasteel=源于魔力与自然的强大金属 -botania.page.terrasteel0=&1泰拉钢&0是一种复杂的魔法合金 ,需注入大量&4魔力&0而成.事 实证明做出这种金属不是那么 简单.要制作的话,首先需要 一个&1泰拉凝聚板&0,将它置于一 个由&1青金石块&0和&1活石&0组成的棋 盘状的布局之上.需提供&4魔力&0 给这个方块,&1火花&0也许能加快 其工作效率. +botania.page.terrasteel0=&1泰拉钢&0是一种复杂的魔法合金,需注入大量&4魔力&0而成。事实证明做出这种金属不是那么简单。要制作的话,首先需要一个&1泰拉凝聚板&0,将它置于一个由&1青金石块&0和&1活石&0组成的棋盘状的布局之上。需提供&4魔力&0给这个方块,&1火花&0也许能加快其工作效率。 botania.page.terrasteel1=制作泰拉凝聚板 -botania.page.terrasteel2=泰拉凝聚板放置好且已做好接 收&4魔力&0的准备之后,将一个&1魔 力钢锭,魔力钻石与魔力珍珠&0 掷于其顶部即可开始注魔.
此过程中拾起任何物品均会使 注魔骤停,导致严重的 &4魔力流失&0.注魔将会使用一半 &1魔力池&0的魔力以制作一小块 &4泰拉钢&0,多个&1火花&0可加快注魔 速度. +botania.page.terrasteel2=泰拉凝聚板放置好且已做好接收&4魔力&0的准备之后,将一个&1魔力钢锭,魔力钻石与魔力珍珠&0掷于其顶部即可开始注魔。
此过程中拾起任何物品均会使注魔骤停,导致严重的&4魔力流失&0。注魔将会使用一半&1魔力池&0的魔力以制作一小块&4泰拉钢&0,多个&1火花&0可加快注魔速度。 botania.page.terrasteel3=制作&1泰拉钢&0的模型 botania.page.terrasteel4=T.A. Plate # -- BLACK LOTUS botania.entry.blackLotus=黑莲花 botania.tagline.blackLotus=赚魔力的稀有外快 -botania.page.blackLotus0=有这样一种难以捉摸的花,名 叫&1黑莲花&0,它既不能生长也不 会增殖.也无人知晓它们从何 而来.
唯一知道的便是,它蕴含着丰 富的&4魔力&0,只需投入有魔力的 &1魔力池&0便能释放出来. +botania.page.blackLotus0=有这样一种难以捉摸的花,名叫&1黑莲花&0,它既不能生长也不会增殖。也无人知晓它们从何而来。
唯一知道的便是,它蕴含着丰富的&4魔力&0,只需投入有魔力的&1魔力池&0便能释放出来。 # -- FLOWER POUCH botania.entry.flowerBag=采花袋 botania.tagline.flowerBag=帮你存储花瓣的可靠小袋 -botania.page.flowerBag0=众所周知,&4物品栏&0的空间是有 限的,这样一来带着各种颜色 的花就变成了一个难题.幸运的 是,&1采花袋&0考虑到了这些问题 .每种颜色的&1神秘花&0最多能储 存1组,除此之外,它还会主动 将持有者捡起的花装入其中. -botania.page.flowerBag2=手上拿着的物品不会被自动 放入袋子中.
其次,用采花袋shift右击&1箱子&0 或其他容器会将储存的花装 入其中. -botania.page.flowerBag1=Pull a copter out of it (任意颜色均可) +botania.page.flowerBag0=众所周知,&4物品栏&0的空间是有限的,这样一来带着各种颜色的花就变成了一个难题。幸运的是,&1采花袋&0考虑到了这些问题。每种颜色的&1神秘花&0最多能储存1组,除此之外,它还会主动将持有者捡起的花装入其中。 +botania.page.flowerBag2=手上拿着的物品不会被自动放入袋子中。
其次,用采花袋shift右击&1箱子&0或其他容器会将储存的花装入其中。 +botania.page.flowerBag1=Pull a copter out of it(任意颜色均可) # -- MUSHROOM POUCH botania.entry.shroomBag=采菇袋 botania.tagline.shroomBag=帮你存储蘑菇的可靠小袋 -botania.page.shroomBag0=和&1采花袋&0一样,采菇袋会 将持有者捡起的那一堆&1微光 蘑菇&0放入其中.
手上拿着的物品不会被自动 放入袋子中.
其次,用采菇袋右键点击&1箱子&0 或其他容器会将储存的 微光蘑菇装入其中. +botania.page.shroomBag0=和&1采花袋&0一样,采菇袋会将持有者捡起的那一堆&1微光蘑菇&0放入其中。
手上拿着的物品不会被自动放入袋子中。
其次,用采菇袋右键点击&1箱子&0或其他容器会将储存的微光蘑菇装入其中。 botania.page.shroomBag1=任意颜色均可 # -- WRAP botania.entry.wrap=扭曲 botania.tagline.wrap=这可是扭曲 -botania.page.wrap0=看样子这个模组的作者决心 以&1扭曲&0的形式增加种游戏机 制.我不太清楚它会怎样,很有 可能是什么坏的东西.:/
你所说的"第四面墙"是什么 ...?(十八世纪的法国剧作家 提出了第四面墙Fourth Wall 的观念,他殷殷叮嘱营造幻觉 的重要性) +botania.page.wrap0=看样子这个模组的作者决心以&1扭曲&0的形式增加种游戏机制。我不太清楚它会怎样,很有可能是什么坏的东西。 :/
你所说的"第四面墙"是什么...?(十八世纪的法国剧作家提出了第四面墙FourthWall的观念,他殷殷叮嘱营造幻觉的重要性) # - MANA # -- AN INTRODUCTION TO MANA botania.entry.mIntro=魔力的介绍 botania.tagline.mIntro=始于魔力 -botania.page.mIntro0=&4魔力&0是一种虚无的物质.通俗 的说,它是&4神秘能量&0的一种形 态.感觉上来说它是变化无常 的,并且它的颜色由所在的环 境决定.
控制&4魔力&0是一个植物魔法师 所需掌握的最重要的技能之 一. -botania.page.mIntro1=制造&4魔力&0要一系列&4产能类花&0 (浏览各个部分).&4魔力&0能通过 使用&1魔力发射器&0来传输并存 入&1魔力池&0.&4魔力&0能用于各种不 同的东西上.初学者可用于&4功&0 &4能类花&0(浏览各个部分). -botania.page.mIntro2=掌握&4魔力&0的艺术需要先学习 如何使用&1太阳花&0,&1魔力发射器&0 和&1魔力池&0.
这些构成了一个基础的魔力 系统,可用于各种用途.详情浏 览本书&4功能植物&0和&4神秘设备&0 章节. +botania.page.mIntro0=&4魔力&0是一种虚无的物质。通俗的说,它是&4神秘能量&0的一种形态。感觉上来说它是变化无常的,并且它的颜色由所在的环境决定。
控制&4魔力&0是一个植物魔法师所需掌握的最重要的技能之一。 +botania.page.mIntro1=制造&4魔力&0要一系列&4产能类花&0(浏览各个部分)。&4魔力&0能通过使用&1魔力发射器&0来传输并存入&1魔力池&0。&4魔力&0能用于各种不同的东西上。初学者可用于&4功&0&4能类花&0(浏览各个部分)。 +botania.page.mIntro2=掌握&4魔力&0的艺术需要先学习如何使用&1太阳花&0,&1魔力发射器&0和&1魔力池&0。
这些构成了一个基础的魔力系统,可用于各种用途。详情浏览本书&4功能植物&0和&4神秘设备&0章节。 # -- MANA SPREADER botania.entry.spreader=魔力发射器 botania.tagline.spreader=你忠实的魔力传送器 -botania.page.spreader0=&1魔力发射器&0是运用&4魔力&0中最 重要的一部分.
这是一个允许从点A到点B传 递&4魔力&0的方块.放置在地上 时,它会面朝六个基本方向中 的一个.手持&1森林法杖&0shift右 击它,就能照点击位置调整它 的朝向.可用&4绑定模式&0的法杖 让它指向其他方块. +botania.page.spreader0=&1魔力发射器&0是运用&4魔力&0中最重要的一部分。
这是一个允许从点A到点B传递&4魔力&0的方块。放置在地上时,它会面朝六个基本方向中的一个。手持&1森林法杖&0shift右击它,就能照点击位置调整它的朝向。可用&4绑定模式&0的法杖让它指向其他方块。 botania.page.spreader1=手持&1森林法杖&0 -botania.page.spreader2=&1魔力发射器&0有一个很小的内 部&4魔力&0缓存,这个缓存能被附 近的&4产能花&0填充.要查看&1魔力&0 &1发射器&0的缓存量需要一根&1森&0 &1林法杖&0,如最后一页所示.
注意需要用法杖右击才能看 到缓存的量. -botania.page.spreader3=手持&1森林法杖&0将会显示一条 发射器朝向的光线,末端停留 在目标处.常亮的闪烁光点就 是&4魔力流失&0开始的地方.
如果目标处的方块可以接收 &4魔力&0,并且不是满的,发射器 就会发出一条&4魔力脉冲&0,它会 飞向目标,并将&4魔力&0输送给它. -botania.page.spreader4=魔力发射器每次只发射一波 脉冲,直到上一波命中目标才 会发射下一波.
此外,一段时间后脉冲也会受 &4魔力流失&0的影响.在光线中变 稀薄的部分就开始发生流失 了.当光线进入一个发射器时 也会有少量&4魔力流失&0. -botania.page.spreader11=提供一个&4红石信号&0给魔力发 射器会让它停止工作.在需要 更好的控制时推荐&1红石魔力&0 &1发射器&0,因为它可以在没有目 标方块的情况经由红石脉冲 激活发射脉冲. +botania.page.spreader2=&1魔力发射器&0有一个很小的内部&4魔力&0缓存,这个缓存能被附近的&4产能花&0填充。要查看&1魔力&0&1发射器&0的缓存量需要一根&1森&0&1林法杖&0,如最后一页所示。
注意需要用法杖右击才能看到缓存的量。 +botania.page.spreader3=手持&1森林法杖&0将会显示一条发射器朝向的光线,末端停留在目标处。常亮的闪烁光点就是&4魔力流失&0开始的地方。
如果目标处的方块可以接收&4魔力&0,并且不是满的,发射器就会发出一条&4魔力脉冲&0,它会飞向目标,并将&4魔力&0输送给它。 +botania.page.spreader4=魔力发射器每次只发射一波脉冲,直到上一波命中目标才会发射下一波。
此外,一段时间后脉冲也会受&4魔力流失&0的影响。在光线中变稀薄的部分就开始发生流失了。当光线进入一个发射器时也会有少量&4魔力流失&0。 +botania.page.spreader11=提供一个&4红石信号&0给魔力发射器会让它停止工作。在需要更好的控制时推荐&1红石魔力&0&1发射器&0,因为它可以在没有目标方块的情况经由红石脉冲激活发射脉冲。 botania.page.spreader5=合成&1魔力发射器&0 -botania.page.spreader10=用一块&1羊毛&0右击发射器便可 将它套住.不仅看上去更美观 ,这样也会降低脉冲的噪音.
再次空手右击则会移除包装. +botania.page.spreader10=用一块&1羊毛&0右击发射器便可将它套住。不仅看上去更美观,这样也会降低脉冲的噪音。
再次空手右击则会移除包装。 # -- MANA POOL botania.entry.pool=魔力池 botania.tagline.pool=魔力存储区 -botania.page.pool0=&1魔力池&0简单说就是储存&4魔力&0 的地方.
魔力能通过使用&1魔力发射器&0 输入,与魔力池相邻的&1魔力发&0 &1射器&0会自动从中抽取魔力增 加内部缓存.
所有&4功能花&0需要一个相邻的 &1魔力池&0提供能量. -botania.page.pool9=&1魔力池&0有两种,较弱的一个, &1稀释的&0只能储存极少量的&4魔&0 &4力&0,此外还有一个&1普通的&0,可储 存百倍于稀释的魔力且能注 魔物品.
其他地方所提及的"魔力池" 都是指普通的那一个. +botania.page.pool0=&1魔力池&0简单说就是储存&4魔力&0的地方。
魔力能通过使用&1魔力发射器&0输入,与魔力池相邻的&1魔力发&0&1射器&0会自动从中抽取魔力增加内部缓存。
所有&4功能花&0需要一个相邻的&1魔力池&0提供能量。 +botania.page.pool9=&1魔力池&0有两种,较弱的一个,&1稀释的&0只能储存极少量的&4魔&0&4力&0,此外还有一个&1普通的&0,可储存百倍于稀释的魔力且能注魔物品。
其他地方所提及的"魔力池"都是指普通的那一个。 botania.page.pool1=普通的&1魔力池&0 -botania.page.pool10=制作&1稀释魔力池&0. -botania.page.pool14=&1稀释魔力池&0可以作为一个有 用的缓存,特别是那些不太消 耗的&4魔力&0的功能花或系统,因 为普通的魔力池容量实在是 太大了.令人高兴不已的是, 在普通魔力池中&4魔力&0消耗的 度数并不是那么准确,因为容 量太大,它们在显示消耗魔力 区别时不是那么明显 -botania.page.pool2=将一些材料投入普通的&1魔力&0 &1池&0会使它们被注入&4魔力&0,将其 变为更富能量的形式.
比如&1铁锭&0和&1神秘花瓣&0.
该方块的&4魔力&0同&1魔力发射器&0 .&1红石比较器&0也能根据其中的 魔力量输出信号. -botania.page.pool8=为了美观,也可以投入任意颜 色的&1花粉&0来给池子染色,全部 的十六种颜色都是可用的. +botania.page.pool10=制作&1稀释魔力池&0。 +botania.page.pool14=&1稀释魔力池&0可以作为一个有用的缓存,特别是那些不太消耗的&4魔力&0的功能花或系统,因为普通的魔力池容量实在是太大了。令人高兴不已的是,在普通魔力池中&4魔力&0消耗的度数并不是那么准确,因为容量太大,它们在显示消耗魔力区别时不是那么明显 +botania.page.pool2=将一些材料投入普通的&1魔力&0&1池&0会使它们被注入&4魔力&0,将其变为更富能量的形式。
比如&1铁锭&0和&1神秘花瓣&0。
该方块的&4魔力&0同&1魔力发射器&0。&1红石比较器&0也能根据其中的魔力量输出信号。 +botania.page.pool8=为了美观,也可以投入任意颜色的&1花粉&0来给池子染色,全部的十六种颜色都是可用的。 botania.page.pool3=制作&1魔力钢&0 botania.page.pool4=制作&1魔力珍珠&0 botania.page.pool5=制作&1魔力钻石&0 botania.page.pool6=制作&1魔力花瓣&0 -botania.page.pool11=制作&1魔力玻璃&0,透明且无缝的玻璃. +botania.page.pool11=制作&1魔力玻璃&0,透明且无缝的玻璃。 botania.page.pool12=制作&1线&0 botania.page.pool13=使用&1蕴魔丝线&0制作&1蜘蛛网&0 -botania.page.pool7=注魔&1魔力曲奇&0,味道好极了. +botania.page.pool7=注魔&1魔力曲奇&0,味道好极了。 # -- SPARKS botania.entry.sparks=火花 botania.tagline.sparks=简单迅速的短距离魔力传输 -botania.page.sparks0=&1火花&0是种有趣的实体.它由纯 粹的能量与&4魔力&0结合而生,能 被置于少部分容纳或是接收 &4魔力&0的方块上方,当然主要还 是&1魔力池&0.
有些方块能利用来自&1火花&0的 魔力,当它们的用途现在仍是 十分有限的样子. -botania.page.sparks1=将一个&1火花&0放置于一个&1魔力池&0 顶部,且在另一个能接受魔力 的方块顶部也放置一个&1火花&0, 则会允许后者在需要时能远程 使用存储于该&1魔力池&0中的魔力 ,只要它们不要离得太远.
若 要移除&1火花&0,只需手持&1森林法 杖&0shift右击之.右击之则会显示其 魔力将会被传输至哪个&1火花&0. -botania.page.sparks3=在一些人觉得&1火花&0看上去过于 耀眼的场合下,你可以&1幻影墨水&0 使得目标&1火花&0变得透明.这不 会消耗墨水. +botania.page.sparks0=&1火花&0是种有趣的实体。它由纯粹的能量与&4魔力&0结合而生,能被置于少部分容纳或是接收&4魔力&0的方块上方,当然主要还是&1魔力池&0。
有些方块能利用来自&1火花&0的魔力,当它们的用途现在仍是十分有限的样子。 +botania.page.sparks1=将一个&1火花&0放置于一个&1魔力池&0顶部,且在另一个能接受魔力的方块顶部也放置一个&1火花&0,则会允许后者在需要时能远程使用存储于该&1魔力池&0中的魔力,只要它们不要离得太远。
若要移除&1火花&0,只需手持&1森林法杖&0shift右击之。右击之则会显示其魔力将会被传输至哪个&1火花&0。 +botania.page.sparks3=在一些人觉得&1火花&0看上去过于耀眼的场合下,你可以&1幻影墨水&0使得目标&1火花&0变得透明。这不会消耗墨水。 botania.page.sparks2=&o举起叉勺&r # -- SPARK AUGMENTATION botania.entry.sparkUpgrades=火花升级 botania.tagline.sparkUpgrades=升级火花,让他变得更有用 -botania.page.sparkUpgrades0=似乎&1火花&0比之前所知的还要 实用.可对其使用各种&1升级&0来 增强它们的能力.注意升级只 能用于&1魔力池&0上方的&1火花&0.
每个&1火花&0在给定时间内只能 拥有一种&1升级&0. -botania.page.sparkUpgrades1=首先,&1弥散升级&0会使&1火花&0耗尽 下方池中的&4魔力&0,用来给附近 玩家身上容纳&4魔力&0的物品充 能. -botania.page.sparkUpgrades2=&1聚集升级&0会让&1火花&0从附近任 何未升级&1火花&0的池子中抽取 &4魔力&0,直到它的池子充满为止. -botania.page.sparkUpgrades3=&1扩散升级&0会使&1火花&0将它自己 池中全部&4魔力&0输出到任何邻 近的,未升级或是弥散升级 &1火花&0的池子中,直到它完全变 空. -botania.page.sparkUpgrades4=最后,&1隔绝升级&0会阻止&1火花&0与 任何聚集或扩散&1火花&0交互,但 仍可以和可通过&1火花&0网络接 收&4魔力&0的方块交互. +botania.page.sparkUpgrades0=似乎&1火花&0比之前所知的还要实用。可对其使用各种&1升级&0来增强它们的能力。注意升级只能用于&1魔力池&0上方的&1火花&0。
每个&1火花&0在给定时间内只能拥有一种&1升级&0。 +botania.page.sparkUpgrades1=首先,&1弥散升级&0会使&1火花&0耗尽下方池中的&4魔力&0,用来给附近玩家身上容纳&4魔力&0的物品充能。 +botania.page.sparkUpgrades2=&1聚集升级&0会让&1火花&0从附近任何未升级&1火花&0的池子中抽取&4魔力&0,直到它的池子充满为止。 +botania.page.sparkUpgrades3=&1扩散升级&0会使&1火花&0将它自己池中全部&4魔力&0输出到任何邻近的,未升级或是弥散升级&1火花&0的池子中,直到它完全变空。 +botania.page.sparkUpgrades4=最后,&1隔绝升级&0会阻止&1火花&0与任何聚集或扩散&1火花&0交互,但仍可以和可通过&1火花&0网络接收&4魔力&0的方块交互。 botania.page.sparkUpgrades5=制作升级 # -- MANA DISTRIBUTOR botania.entry.distributor=魔力分配器 botania.tagline.distributor=均匀地分配魔力到每一个池子 -botania.page.distributor0=任何一个植物魔法师都会发 展到仅仅一个&1魔力池&0不够的 地步.
&1魔力分配器&0将能解决这些问 题.将它紧邻几个&1魔力池&0放置 ,当它收到来自&4魔力脉冲&0的&4魔&0 &4力&0时它会将这些魔力均分分 配给相邻的池子. +botania.page.distributor0=任何一个植物魔法师都会发展到仅仅一个&1魔力池&0不够的地步。
&1魔力分配器&0将能解决这些问题。将它紧邻几个&1魔力池&0放置,当它收到来自&4魔力脉冲&0的&4魔&0&4力&0时它会将这些魔力均分分配给相邻的池子。 botania.page.distributor1=合成分配器 # -- MANA VOID botania.entry.manaVoid=魔力销毁器 botania.tagline.manaVoid=销毁一切进来的魔力 -botania.page.manaVoid0=&1魔力销毁器&0通俗的说,就是&4魔&0 &4力&0的垃圾桶.所有进入这个方 块的&4魔力&0都会消失在虚空,再 也不会出现.
将它放在一个&1魔力池&0下方会 让池子总是接收&4魔力&0,但销毁 超出容量的部分. +botania.page.manaVoid0=&1魔力销毁器&0通俗的说,就是&4魔&0&4力&0的垃圾桶。所有进入这个方块的&4魔力&0都会消失在虚空,再也不会出现。
将它放在一个&1魔力池&0下方会让池子总是接收&4魔力&0,但销毁超出容量的部分。 botania.page.manaVoid1=Even Chad from accounting? # -- MANA FLUXFIELD botania.entry.rfGenerator=魔力转换器 botania.tagline.rfGenerator=魔力变RF啦! -botania.page.rfGenerator0=将&4魔力&0引入红石能量场,就可 以将其从自然能量源形态转 为&4红石流量&0.
将一魔力发射器对向此方块, 就可把进入其中的&4魔力&0转化 为&4RF&0.之后就能用各种传输&4RF&0 的装置来输出. +botania.page.rfGenerator0=将&4魔力&0引入红石能量场,就可以将其从自然能量源形态转为&4红石流量&0。
将一魔力发射器对向此方块,就可把进入其中的&4魔力&0转化为&4RF&0。之后就能用各种传输&4RF&0的装置来输出。 botania.page.rfGenerator1=The bullet guys. I bit it. # -- MANA LENSES botania.entry.lens=魔力透镜 botania.tagline.lens=发射器的多样化配置 -botania.page.lens0=为了发掘&1魔力发射器&0的潜力, 需要&1魔力透镜&0.最基础的魔 力透镜没有任何效果.
透镜能被&4染成&0十六种颜色中 的一种,或使用&1魔力珍珠&0做成 &1彩虹透镜&0.这些会改变魔力脉 冲的颜色. -botania.page.lens1=基础透镜,没有特殊效果. +botania.page.lens0=为了发掘&1魔力发射器&0的潜力,需要&1魔力透镜&0。最基础的魔力透镜没有任何效果。
透镜能被&4染成&0十六种颜色中的一种,或使用&1魔力珍珠&0做成&1彩虹透镜&0。这些会改变魔力脉冲的颜色。 +botania.page.lens1=基础透镜,没有特殊效果。 botania.page.lens2=&4染色&0透镜! botania.page.lens3=&1彩虹透镜&0合成 -botania.page.lens4=透镜不仅仅是为了各种炫丽 的色彩.你可以用各种材料升 级以制作出能赋予&4魔力脉冲&0 各种效果的新透镜.
注意如果你用的是普通的&1魔&0 &1力发射器&0,在末端需要有一个 能接受&4魔力&0的方块才能发射 脉冲.对于一些透镜还是推荐 使用&1红石魔力发射器&0. -botania.page.lens5=有时,尽管,单独给魔力发射器 一个&1魔力透镜&0还不够.用&1黏液&0 &1球&0在合成台可以叠加复合透 镜,复合为一个透镜是可行的, 并能保留双方的特性.
所用的第一个透镜决定了外 观(文本和颜色).注意有些叠 加是无效的,比如两个同类的 透镜. -botania.page.lens6=&1速度透镜&0会大幅提升&4魔力脉&0 &4冲&0的速度,这样不仅会加快光 线流失&4魔力&0的速度,还会使每 次脉冲魔力量更少. +botania.page.lens4=透镜不仅仅是为了各种炫丽的色彩。你可以用各种材料升级以制作出能赋予&4魔力脉冲&0各种效果的新透镜。
注意如果你用的是普通的&1魔&0&1力发射器&0,在末端需要有一个能接受&4魔力&0的方块才能发射脉冲。对于一些透镜还是推荐使用&1红石魔力发射器&0。 +botania.page.lens5=有时,尽管,单独给魔力发射器一个&1魔力透镜&0还不够。用&1黏液&0&1球&0在合成台可以叠加复合透镜,复合为一个透镜是可行的,并能保留双方的特性。
所用的第一个透镜决定了外观(文本和颜色)。注意有些叠加是无效的,比如两个同类的透镜。 +botania.page.lens6=&1速度透镜&0会大幅提升&4魔力脉&0&4冲&0的速度,这样不仅会加快光线流失&4魔力&0的速度,还会使每次脉冲魔力量更少。 botania.page.lens7=速度透镜 -botania.page.lens8=&1强度透镜&0会使每束&4魔力脉冲&0 携带&4魔力&0加倍,然而,光线变 得更慢并且流失魔力时的速 率提高. +botania.page.lens8=&1强度透镜&0会使每束&4魔力脉冲&0携带&4魔力&0加倍,然而,光线变得更慢并且流失魔力时的速率提高。 botania.page.lens9=强度透镜 -botania.page.lens10=&1阻力透镜&0会显著延迟&4魔力脉&0 &4冲&0开始流失&4魔力&0的时间,但这 会让它的速度变慢点. +botania.page.lens10=&1阻力透镜&0会显著延迟&4魔力脉&0&4冲&0开始流失&4魔力&0的时间,但这会让它的速度变慢点。 botania.page.lens11=阻力透镜 -botania.page.lens12=&1效率透镜&0会让&4魔力脉冲&0晚些 开始流失&4魔力&0,但一旦开始, 流失的速度减缓了很多. +botania.page.lens12=&1效率透镜&0会让&4魔力脉冲&0晚些开始流失&4魔力&0,但一旦开始,流失的速度减缓了很多。 botania.page.lens13=效率透镜 -botania.page.lens14=&1反射透镜&0会让&4魔力脉冲&0在墙 壁之间反射,而不是因碰撞而 消失. +botania.page.lens14=&1反射透镜&0会让&4魔力脉冲&0在墙壁之间反射,而不是因碰撞而消失。 botania.page.lens15=反射透镜 -botania.page.lens16=&1引力透镜&0使得&4魔力脉冲&0受到 世上重力的作用,因此形成弧 形运动轨迹.作为补偿,也轻 微延迟了&4魔力&0的流失. +botania.page.lens16=&1引力透镜&0使得&4魔力脉冲&0受到世上重力的作用,因此形成弧形运动轨迹。作为补偿,也轻微延迟了&4魔力&0的流失。 botania.page.lens17=引力透镜 -botania.page.lens18=&1挖掘透镜&0赋予&4魔力脉冲&0破坏 它所接触的一切方块的能力, 使用它本身的魔力来运作. -botania.page.lens19=挖掘透镜 -botania.page.lens20=&1伤害透镜&0给予&4魔力脉冲&0伤害 它穿过的任何生物的力量,使 用它本身的魔力来运作. +botania.page.lens18=&1挖掘透镜&0赋予&4魔力脉冲&0破坏它所接触的一切方块的能力,使用它本身的魔力来运作。 +botania.page.lens19=挖掘透镜 +botania.page.lens20=&1伤害透镜&0给予&4魔力脉冲&0伤害它穿过的任何生物的力量,使用它本身的魔力来运作。 botania.page.lens21=伤害透镜 -botania.page.lens22=&1虚化透镜&0是个有趣的透镜. 通过利用&1奥秘平台&0和它的特 殊能力,就能做出一个使&4魔力&0 &4脉冲&0穿透方块的透镜.但这样 一来,它也会更早开始流失魔 力. +botania.page.lens22=&1虚化透镜&0是个有趣的透镜。通过利用&1奥秘平台&0和它的特殊能力,就能做出一个使&4魔力&0&4脉冲&0穿透方块的透镜。但这样一来,它也会更早开始流失魔力。 botania.page.lens23=虚化透镜 -botania.page.lens24=&1磁化透镜&0,正如它的名字,使 &4魔力脉冲&0能被附近可接收&4魔&0 &4力&0的方块吸引.这使得脉冲的 速度有所减缓. +botania.page.lens24=&1磁化透镜&0,正如它的名字,使&4魔力脉冲&0能被附近可接收&4魔&0&4力&0的方块吸引。这使得脉冲的速度有所减缓。 botania.page.lens25=合成透镜 -botania.page.lens26=&1爆炸透镜&0给&4魔力脉冲&0注入熵 热,使它在撞上不能接收&4魔力&0 的对象时以爆炸的形式释放 能量. +botania.page.lens26=&1爆炸透镜&0给&4魔力脉冲&0注入熵热,使它在撞上不能接收&4魔力&0的对象时以爆炸的形式释放能量。 botania.page.lens27=合成透镜 -botania.page.lens28=&1推力透镜&0赋予&4魔力脉冲&0能对 任何附近的&4下落物品&0,&4经验球&0 甚至是&4下落方块&0产生影响,使 它们沿着脉冲的运动方向移 动. +botania.page.lens28=&1推力透镜&0赋予&4魔力脉冲&0能对任何附近的&4下落物品&0,&4经验球&0甚至是&4下落方块&0产生影响,使它们沿着脉冲的运动方向移动。 botania.page.lens29=合成透镜 -botania.page.lens30=&1重力透镜&0给&4魔力脉冲&0附加上 负荷,使得它所击中的任何方 块,若下方没有其他方块就会 落下,就像&1沙子&0和&1砂砾&0那样. +botania.page.lens30=&1重力透镜&0给&4魔力脉冲&0附加上负荷,使得它所击中的任何方块,若下方没有其他方块就会落下,就像&1沙子&0和&1砂砾&0那样。 botania.page.lens31=合成透镜 -botania.page.lens32=&1引燃透镜&0被注入了燃烧的火 花,它会点燃所撞上的方块. 也有着开关&1地狱门&0的能力.尽 管它似乎不能点燃活体生物. +botania.page.lens32=&1引燃透镜&0被注入了燃烧的火花,它会点燃所撞上的方块。也有着开关&1地狱门&0的能力。尽管它似乎不能点燃活体生物。 botania.page.lens33=合成透镜 -botania.page.lens34=&1力量透镜&0就像&1活塞&0一样,当它 撞上了能被活塞推动的方块, 就会推动那个方块. +botania.page.lens34=&1力量透镜&0就像&1活塞&0一样,当它撞上了能被活塞推动的方块,就会推动那个方块。 botania.page.lens35=合成透镜 -botania.page.lens36=&1闪光透镜&0所发出的脉冲在接 触到方块时,会制造出一团与 脉冲相同颜色的火焰,既能用 作照明也能作为装饰.
但如果脉冲击中的是另一团 闪光火焰,则会将其扑灭. +botania.page.lens36=&1闪光透镜&0所发出的脉冲在接触到方块时,会制造出一团与脉冲相同颜色的火焰,既能用作照明也能作为装饰。
但如果脉冲击中的是另一团闪光火焰,则会将其扑灭。 botania.page.lens37=合成透镜 # -- MANA TABLET botania.entry.manaTablet=魔力石板 botania.tagline.manaTablet=便携式魔力存储 -botania.page.manaTablet0=尽管用&1魔力发射器&0传输&4魔力&0 还不错,还有种方法能做到同 样的事.
&1魔力石板&0就是一个能储存 &4魔力&0的便携品.
不仅如此,其他物品也能从石 板中抽取魔力,这使它成为了 一个必需的工具. -botania.page.manaTablet1=将它扔在&1魔力池&0上就会使两 者间进行&1魔力&0传输.
用&1森林法杖&0shift右击&1魔力池&0 就可以改变&4魔力&0的流向.
最后,不像普通的物品,落在 地上的魔力石板不会消失. -botania.page.manaTablet2=别把它放在口袋里,它有可能会折弯(iPhone6) +botania.page.manaTablet0=尽管用&1魔力发射器&0传输&4魔力&0还不错,还有种方法能做到同样的事。
&1魔力石板&0就是一个能储存&4魔力&0的便携品。
不仅如此,其他物品也能从石板中抽取魔力,这使它成为了一个必需的工具。 +botania.page.manaTablet1=将它扔在&1魔力池&0上就会使两者间进行&1魔力&0传输。
用&1森林法杖&0shift右击&1魔力池&0就可以改变&4魔力&0的流向。
最后,不像普通的物品,落在地上的魔力石板不会消失。 +botania.page.manaTablet2=别把它放在口袋里,它有可能会折弯(iPhone6) # -- MANA MIRROR botania.entry.manaMirror=魔力手镜 botania.tagline.manaMirror=便携式可移除魔力链接 -botania.page.manaMirror0=&1魔力手镜&0就是类似于&1魔力石板&0 的&4魔力&0储存物品.它能绑定至 一个&1魔力池&0并且能让其他物 品从中抽取&4魔力&0.
将镜子与魔力池绑定,只需要 用手镜&4shift右击&0池子就可 以.手镜不能以其他方式输入 或输出魔力. +botania.page.manaMirror0=&1魔力手镜&0就是类似于&1魔力石板&0的&4魔力&0储存物品。它能绑定至一个&1魔力池&0并且能让其他物品从中抽取&4魔力&0。
将镜子与魔力池绑定,只需要用手镜&4shift右击&0池子就可以。手镜不能以其他方式输入或输出魔力。 botania.page.manaMirror1=镜子镜子墙上的镜子... # -- MANA DETECTOR botania.entry.manaDetector=魔力检测器 botania.tagline.manaDetector=检测脉冲并发射红石信号 -botania.page.manaDetector0=像&1魔力检测器&0这样的设备可 以在&4魔力脉冲&0穿过它时检测 到魔力(脉冲不会因与它的撞 击而损耗)并发出一个红石信 号. +botania.page.manaDetector0=像&1魔力检测器&0这样的设备可以在&4魔力脉冲&0穿过它时检测到魔力(脉冲不会因与它的撞击而损耗)并发出一个红石信号。 botania.page.manaDetector1=合成检测器 # -- PULSE MANA SPREADER botania.entry.redstoneSpreader=红石魔力发射器 botania.tagline.redstoneSpreader=红石信号控制的魔力发射器 -botania.page.redstoneSpreader0=通过组合&1魔力发射器&0与&1红石&0, 就能做出&1红石魔力发射器&0,它 只在收到&4红石信号&0时才会发 射脉冲,不管末端是否有可接 收魔力的方块.
值得一提的是.只有发出去的 脉冲因魔力流失而消失或被 吸收了才会允许下一波的发 射. +botania.page.redstoneSpreader0=通过组合&1魔力发射器&0与&1红石&0,就能做出&1红石魔力发射器&0,它只在收到&4红石信号&0时才会发射脉冲,不管末端是否有可接收魔力的方块。
值得一提的是。只有发出去的脉冲因魔力流失而消失或被吸收了才会允许下一波的发射。 botania.page.redstoneSpreader1=只需加点红石 # -- MANASTAR botania.entry.manastar=魔力星 botania.tagline.manastar=区分盈亏的花朵 -botania.page.manastar0=&1森林法杖&0不精确的测量有时 不会告诉你&1魔力池&0的魔力是 在增加还是减少.
做一朵&1魔力星&0并临近魔力池 放置会使它因魔力减少而闪 红光,魔力增加闪蓝光.它的 测量间隔仅有几秒. -botania.page.manastar1=&r我是一颗划过天空的流星&r. +botania.page.manastar0=&1森林法杖&0不精确的测量有时不会告诉你&1魔力池&0的魔力是在增加还是减少。
做一朵&1魔力星&0并临近魔力池放置会使它因魔力减少而闪红光,魔力增加闪蓝光。它的测量间隔仅有几秒。 +botania.page.manastar1=&r我是一颗划过天空的流星&r。 # -- ELVEN MANA SPREADERS botania.entry.dreamwoodSpreader=精灵魔力发射器 botania.tagline.dreamwoodSpreader=更强大,更好用,更迅速 -botania.page.dreamwoodSpreader0=简而言之,&1梦之木&0引导&4魔力&0的 能力比&1活木&0要好.用&1源质钢锭&0 以及&1魔力珍珠&0做些改进你就 得到了能发射更多&4魔力&0的&1魔&0 &1力发射器&0,速度更快并且&4魔力&0 &4流失&0发生的更迟.
可惜的是,它不能做成&1红石魔&0 &1力发射器&0. +botania.page.dreamwoodSpreader0=简而言之,&1梦之木&0引导&4魔力&0的能力比&1活木&0要好。用&1源质钢锭&0以及&1魔力珍珠&0做些改进你就得到了能发射更多&4魔力&0的&1魔&0&1力发射器&0,速度更快并且&4魔力&0&4流失&0发生的更迟。
可惜的是,它不能做成&1红石魔&0&1力发射器&0。 botania.page.dreamwoodSpreader1=更好的发射器就是它了 -botania.page.dreamwoodSpreader2=将这个足够强力的发射器和 一个&1盖亚之魂&0与一块&1龙石&0相 结合,就能制作出更佳出色的 发射器.&1盖亚发射器&0在诸多的 魔力发射器之中居于顶端,有 着更优越的性能. +botania.page.dreamwoodSpreader2=将这个足够强力的发射器和一个&1盖亚之魂&0与一块&1龙石&0相结合,就能制作出更佳出色的发射器。&1盖亚发射器&0在诸多的魔力发射器之中居于顶端,有着更优越的性能。 botania.page.dreamwoodSpreader3=终极发射器 # -- ELVEN MANA LENSES botania.entry.elvenLenses=精灵魔力透镜 botania.tagline.elvenLenses=新能力!高级魔力透镜 -botania.page.elvenLenses0=是时候利用来自阿尔弗海姆 的知识了,同时也有了一批 新的&1魔力透镜&0供你体验
不像那些世间所拥有的平凡 透镜,这些透镜有更广泛的 功能... -botania.page.elvenLenses1=首先是&1涂色透镜&0.&1涂色透镜&0需 要染成十六种颜色之一才能 工作.当它碰到了一个可染 色的方块(&1羊毛,硬化黏土或 是玻璃&0...)它会将任何方块染成 与&4魔力脉冲&0本身相同的颜色. 看起来对&4羊&0同样有效. +botania.page.elvenLenses0=是时候利用来自阿尔弗海姆的知识了,同时也有了一批新的&1魔力透镜&0供你体验
不像那些世间所拥有的平凡透镜,这些透镜有更广泛的功能... +botania.page.elvenLenses1=首先是&1涂色透镜&0。&1涂色透镜&0需要染成十六种颜色之一才能工作。当它碰到了一个可染色的方块(&1羊毛,硬化黏土或是玻璃&0...)它会将任何方块染成与&4魔力脉冲&0本身相同的颜色。看起来对&4羊&0同样有效。 botania.page.elvenLenses2=涂色透镜 -botania.page.elvenLenses3=&1传送透镜&0是个有趣的透镜 .其发出的脉冲,在接触到&1力 量传递器&0时将会传送到&1力量 传递器&0绑定的方块处且不会 出现魔力损耗.其次,当它 与&1挖掘透镜&0组合成复合透镜 (&1挖掘透镜&0必须是可见的),这 会使得脉冲不会破坏&力量传 递器&0或&1活塞&0,并且会将被破 坏的方块传送至脉冲起点. +botania.page.elvenLenses3=&1传送透镜&0是个有趣的透镜。其发出的脉冲,在接触到&1力量传递器&0时将会传送到&1力量传递器&0绑定的方块处且不会出现魔力损耗。其次,当它与&1挖掘透镜&0组合成复合透镜(&1挖掘透镜&0必须是可见的),这会使得脉冲不会破坏&力量传递器&0或&1活塞&0,并且会将被破坏的方块传送至脉冲起点。 botania.page.elvenLenses4=传送透镜 -botania.page.elvenLenses5=&1变向透镜&只会在&1魔力发射器&0 上工作.其发出的脉冲在接 触&1魔力发射器&0时,不仅会发 生普通的&4魔力&0传输,还会使 得接受该脉冲的发射器朝向 发射该脉冲的发射器. +botania.page.elvenLenses5=&1变向透镜&只会在&1魔力发射器&0上工作。其发出的脉冲在接触&1魔力发射器&0时,不仅会发生普通的&4魔力&0传输,还会使得接受该脉冲的发射器朝向发射该脉冲的发射器。 botania.page.elvenLenses6=变向透镜 -botania.page.elvenLenses7=&1庆祝透镜&0的功能类似于&1爆炸 透镜&0,然而不是爆炸,而是一 束根据脉冲颜色的烟花. +botania.page.elvenLenses7=&1庆祝透镜&0的功能类似于&1爆炸透镜&0,然而不是爆炸,而是一束根据脉冲颜色的烟花。 botania.page.elvenLenses8=庆祝透镜 -botania.page.elvenLenses9=&1闪耀透镜&0接手了&1魔力发射器&0 原本功能,组织它发射魔力 脉冲.作为替代,连续喷射 有着脉冲颜色的颗粒,发射 器会朝着这个方块一直喷射.
它有着很好的装饰意义 +botania.page.elvenLenses9=&1闪耀透镜&0接手了&1魔力发射器&0原本功能,组织它发射魔力脉冲。作为替代,连续喷射有着脉冲颜色的颗粒,发射器会朝着这个方块一直喷射。
它有着很好的装饰意义 botania.page.elvenLenses10=闪耀透镜 # -- MANA PRISM botania.entry.prism=魔力棱镜 botania.tagline.prism=飞行中改变脉冲性质 -botania.page.prism0=&1魔力透镜&0的原理使得能量可 以通过控制&4魔力脉冲&0传递, &1魔力棱镜&0使用该技术使得脉 冲在穿过时附加其上的透镜 效果.
使用&1幻影平台&0作为原料,这个 方块不具有碰撞体积,实体和 脉冲可以穿过它,就像它不存 在一般 -botania.page.prism1=使用任何类型的&1魔力透镜&0右 击它可以将其装在棱镜上.当 &4魔力脉冲&0穿过棱镜时,它的颜 色和效果就会被设置成透镜 的.假如透镜未染色,脉冲就会 变为白色.
使用4个基础透镜同样可以 增加脉冲损失&4魔力&0前飞行的 时间,让它飞得更远. -botania.page.prism2=它也可以用红石信号关闭. +botania.page.prism0=&1魔力透镜&0的原理使得能量可以通过控制&4魔力脉冲&0传递,&1魔力棱镜&0使用该技术使得脉冲在穿过时附加其上的透镜效果。
使用&1幻影平台&0作为原料,这个方块不具有碰撞体积,实体和脉冲可以穿过它,就像它不存在一般 +botania.page.prism1=使用任何类型的&1魔力透镜&0右击它可以将其装在棱镜上。当&4魔力脉冲&0穿过棱镜时,它的颜色和效果就会被设置成透镜的。假如透镜未染色,脉冲就会变为白色。
使用4个基础透镜同样可以增加脉冲损失&4魔力&0前飞行的时间,让它飞得更远。 +botania.page.prism2=它也可以用红石信号关闭。 botania.page.prism3=墙上另一个像素 # -- MANA ON RAILS botania.entry.poolCart=轨道上的魔力 botania.tagline.poolCart=这不是网络框架 -botania.page.poolCart0=说起远距离传输&4魔力&0,还有什 么比把&1魔力池&0装在&1矿车&0里更 简单的方法呢?这很简单.就 像其他的矿车一样,制造&1魔力&0 &1池矿车&0,它可以在轨道上装载 并运输&4魔力&0.
破坏装有&4魔力池&0的矿车会浪 费掉&4魔力&0,小心点. -botania.page.poolCart1=在矿车和池子间传输&4魔力&0需 要&1魔力泵&0.它可以面对4个主 要方向并在相邻的池子和目 标池子对面轨道上的魔力池 矿车之间传输&4魔力&0.
传输速率由于本身构造相当 的快,所以作为高速的代价, 它伴随着&4魔力损耗&0. -botania.page.poolCart2=在泵中,&4魔力&0流动去向的一侧 是粉色的,&4魔力&0会从蓝色端吸 取.
泵可以用红石关闭,&1比较器&0会 根据矿车内&4魔力&0含量输出信 号.
最后,魔力池矿车只能用于运 输,不能将其中的&4魔力&0接收,发 送,传输或注入任何物品. +botania.page.poolCart0=说起远距离传输&4魔力&0,还有什么比把&1魔力池&0装在&1矿车&0里更简单的方法呢?这很简单。就像其他的矿车一样,制造&1魔力&0&1池矿车&0,它可以在轨道上装载并运输&4魔力&0。
破坏装有&4魔力池&0的矿车会浪费掉&4魔力&0,小心点。 +botania.page.poolCart1=在矿车和池子间传输&4魔力&0需要&1魔力泵&0。它可以面对4个主要方向并在相邻的池子和目标池子对面轨道上的魔力池矿车之间传输&4魔力&0。
传输速率由于本身构造相当的快,所以作为高速的代价,它伴随着&4魔力损耗&0。 +botania.page.poolCart2=在泵中,&4魔力&0流动去向的一侧是粉色的,&4魔力&0会从蓝色端吸取。
泵可以用红石关闭,&1比较器&0会根据矿车内&4魔力&0含量输出信号。
最后,魔力池矿车只能用于运输,不能将其中的&4魔力&0接收,发送,传输或注入任何物品。 botania.page.poolCart3=我爱火车 botania.page.poolCart4=这不是管道 # -- SPARK TINKERER botania.entry.sparkChanger=火花工匠台 botania.tagline.sparkChanger=用红石加强对火花的控制 -botania.page.sparkChanger0=&1火花工匠台&0是个能改变&1火花 升级&0的方块,只要将其放在&1魔 力池&0或其他接有&1火花&0的方块 上就能让它们相连接。
只要用&1火花升级&0右击&1火花工匠 台&0就能将升级装入,再次右 击即可取下。 -botania.page.sparkChanger1=当&1火花工匠台&0收到红石信号 时,它会在相连的&1火花&0中随 机挑选一个与自身所存升级 类型不同的火花,并用存储 的升级替换&1该火花&0的升级。
储存的升级可以通过&1漏斗&0一 类的途径导出,使用比较器 也可以辨别升级的类型。 -botania.page.sparkChanger2=哈哈, 水火相容... +botania.page.sparkChanger0=&1火花工匠台&0是个能改变&1火花升级&0的方块,只要将其放在&1魔力池&0或其他接有&1火花&0的方块上就能让它们相连接。
只要用&1火花升级&0右击&1火花工匠台&0就能将升级装入,再次右击即可取下。 +botania.page.sparkChanger1=当&1火花工匠台&0收到红石信号时,它会在相连的&1火花&0中随机挑选一个与自身所存升级类型不同的火花,并用存储的升级替换&1该火花&0的升级。
储存的升级可以通过&1漏斗&0一类的途径导出,使用比较器也可以辨别升级的类型。 +botania.page.sparkChanger2=哈哈,水火相容... # -- MANATIDE BELLOWS botania.entry.bellows=魔源风箱 botania.tagline.bellows=让魔力池和熔炉更快工作 -botania.page.bellows0=&1魔源风箱&0是一种简单的,用来 提升&1魔力池&0传输速率的设备.
将这些风箱放在魔力池旁边, 并将风口对准, &魔力池&0传输&4魔力&0到&1魔力石板 &0或类似物品的速率就会提升 .使用多个风箱将使得传输 速率变得更快 -botania.page.bellows1=&1魔源风箱&0另一个不怎么显眼 的能力是让&1熔炉&0的火烧的更 旺
通过右击来手动使用&1魔源 风箱&0,并将风向口对准一个正 在使用&1熔炉&0并鼓动他们能够 使得&1熔炉&0烧东西变得更有效 率且更为迅速. +botania.page.bellows0=&1魔源风箱&0是一种简单的,用来提升&1魔力池&0传输速率的设备。
将这些风箱放在魔力池旁边,并将风口对准,&魔力池&0传输&4魔力&0到&1魔力石板&0或类似物品的速率就会提升。使用多个风箱将使得传输速率变得更快 +botania.page.bellows1=&1魔源风箱&0另一个不怎么显眼的能力是让&1熔炉&0的火烧的更旺
通过右击来手动使用&1魔源风箱&0,并将风向口对准一个正在使用&1熔炉&0并鼓动他们能够使得&1熔炉&0烧东西变得更有效率且更为迅速。 botania.page.bellows2=是时候火上浇油了 # - FUNCTIONAL FLOWERS # -- AN INTRODUCTION TO FUNCTION botania.entry.fIntro=功能的介绍 botania.tagline.fIntro=用魔力做事的花 -botania.page.fIntro0=植物魔法师生产的&4魔力&0有许 多地方可以用到,其中一个就 是&4功能花&0.
这些花会从附近的&1魔力池&0抽 取&4魔力&0,用以完成它们所定的 任务.
注意它们不能直接从&1魔力发&0 &1射器&0获取魔力. -botania.page.fIntro1=所有的&4功能花&0,就像&4产能花&0一 样有一小部分&4魔力&0的缓存.
查看&4魔力&0的标准方法就是, 用&1森林法杖&0右击更新魔力读 条. -botania.page.fIntro2=这些花会记住它们抽取&4魔力&0 的那个&1魔力池&0.它们只会从自 己被种下时最近的池子(或是 之后最近放置的,如果没有的 话),仅此一个,除非这个池子 被移除.可用&4绑定模式&0的法杖 将它绑定到另一个池子. -botania.page.fIntro3=最后,制作时用到&1红石根&0的功 能花.花的效果能用红石控制. +botania.page.fIntro0=植物魔法师生产的&4魔力&0有许多地方可以用到,其中一个就是&4功能花&0。
这些花会从附近的&1魔力池&0抽取&4魔力&0,用以完成它们所定的任务。
注意它们不能直接从&1魔力发&0&1射器&0获取魔力。 +botania.page.fIntro1=所有的&4功能花&0,就像&4产能花&0一样有一小部分&4魔力&0的缓存。
查看&4魔力&0的标准方法就是,用&1森林法杖&0右击更新魔力读条。 +botania.page.fIntro2=这些花会记住它们抽取&4魔力&0的那个&1魔力池&0。它们只会从自己被种下时最近的池子(或是之后最近放置的,如果没有的话),仅此一个,除非这个池子被移除。可用&4绑定模式&0的法杖将它绑定到另一个池子。 +botania.page.fIntro3=最后,制作时用到&1红石根&0的功能花。花的效果能用红石控制。 botania.page.fIntro4=&1红石根&0方便红石控制 # -- FLOWER SHRINKING botania.entry.flowerShrinking=缩小花 botania.tagline.flowerShrinking=同样的花,更小的范围 -botania.page.flowerShrinking0=有些功能花的工作范围太大 了,而有的人不需要那么大的 范围,而现在只需要将花投入 &1炼金催化&0的&1魔力池&0,消耗一点 &4魔力&0,它们的工作半径就会被 缩小,其余效果保持不变. +botania.page.flowerShrinking0=有些功能花的工作范围太大了,而有的人不需要那么大的范围,而现在只需要将花投入&1炼金催化&0的&1魔力池&0,消耗一点&4魔力&0,它们的工作半径就会被缩小,其余效果保持不变。 botania.page.flowerShrinking1=就像手办一样 # -- MODULATING DELAY botania.entry.flowerSpeed=延迟控制 botania.tagline.flowerSpeed=改变花的工作时间 -botania.page.flowerSpeed0=与那些会把物品丢在地上的&4功 能型花朵&0交互时有个问题,就 是如何确保它们井然有序地工 作。
把花种在&1灰化土&0上会让它们 在拾取物品前延迟少许几秒, 这样可以做出一个有“优先级” 的分类系统。若是把花种在 &1菌丝&0上,其延迟会更大。 -botania.page.flowerSpeed1=这个系统还可以借助&1寒地之种&0 和&1菌丝孢子&0扩展到&1浮空花&0上。
对于两朵延迟等级一样的花 (或者无延迟),&4产能花&0(例如&1火 红莲&0)会先于&4功能花&0(例如&1漏斗 花&0)捡起物品。 若是两朵一模一样的花呢?这 是个秘密。 +botania.page.flowerSpeed0=与那些会把物品丢在地上的&4功能型花朵&0交互时有个问题,就是如何确保它们井然有序地工作。
把花种在&1灰化土&0上会让它们在拾取物品前延迟少许几秒,这样可以做出一个有“优先级”的分类系统。若是把花种在&1菌丝&0上,其延迟会更大。 +botania.page.flowerSpeed1=这个系统还可以借助&1寒地之种&0和&1菌丝孢子&0扩展到&1浮空花&0上。
对于两朵延迟等级一样的花(或者无延迟),&4产能花&0(例如&1火红莲&0)会先于&4功能花&0(例如&1漏斗花&0)捡起物品。若是两朵一模一样的花呢?这是个秘密。 # -- JADED AMARANTHUS botania.entry.jadedAmaranthus=翡翠苋 botania.tagline.jadedAmaranthus=制作更多的魔力花 -botania.page.jadedAmaranthus0=每个人都喜欢花对吧?&1翡翠苋&0 就是为此而生的.
用&1魔力池&0给它提供&4魔力&0会让 它在周围快速长出新的&1神秘&0 &1花&0,在范围内的任何一处. +botania.page.jadedAmaranthus0=每个人都喜欢花对吧?&1翡翠苋&0就是为此而生的。
用&1魔力池&0给它提供&4魔力&0会让它在周围快速长出新的&1神秘&0&1花&0,在范围内的任何一处。 botania.page.jadedAmaranthus1=&o这难道是紫丁香&r。 -botania.page.jadedAmaranthus2=&o等一下,你刚刚是召唤出了一 大堆花么?
是啊,有什么奇怪的?
这不科学,不是么?
我有魔力,需要什么科学! +botania.page.jadedAmaranthus2=&o等一下,你刚刚是召唤出了一大堆花么?
是啊,有什么奇怪的?
这不科学,不是么?
我有魔力,需要什么科学! # -- BELLETHRONE botania.entry.bellethorne=娇媚之刺 botania.tagline.bellethorne=伤害生物 -botania.page.bellethorne0=&1娇媚之刺&0是朵神奇的花.通过 使用&4魔力&0它会对周围一切生 物造成伤害(对&4玩家&0安全). -botania.page.bellethorne1=&o每朵玫瑰都有它自己的刺&r. +botania.page.bellethorne0=&1娇媚之刺&0是朵神奇的花。通过使用&4魔力&0它会对周围一切生物造成伤害(对&4玩家&0安全)。 +botania.page.bellethorne1=&o每朵玫瑰都有它自己的刺&r。 # -- DREADTHORNE botania.entry.dreadthorne=恐惧之刺 botania.tagline.dreadthorne=只伤害成年动物 -botania.page.dreadthorne0=&1恐惧之刺&0比起&1娇媚之刺&0稍 微特殊一点,因为它,不会无 差别伤害生物,只会伤害&4成年&0 动物而已. -botania.page.dreadthorne1=&o不,邦德先生,你可以去死了&r. +botania.page.dreadthorne0=&1恐惧之刺&0比起&1娇媚之刺&0稍微特殊一点,因为它,不会无差别伤害生物,只会伤害&4成年&0动物而已。 +botania.page.dreadthorne1=&o不,邦德先生,你可以去死了&r。 # -- HEISEI DREAM botania.entry.heiseiDream=平成之梦 botania.tagline.heiseiDream=让怪物互相残杀 -botania.page.heiseiDream0=&1平成之梦&0会用&4魔力&0,会唤醒附 近&4怪物&0的仇恨,让它们窝里斗. +botania.page.heiseiDream0=&1平成之梦&0会用&4魔力&0,会唤醒附近&4怪物&0的仇恨,让它们窝里斗。 botania.page.heiseiDream1=&o生于忧患,死于安乐&r。 # -- TIGERSEYE botania.entry.tigerseye=虎之眼 botania.tagline.tigerseye=吓唬并赶走苦力怕 -botania.page.tigerseye0=我们都知道&4苦力怕&0害怕&4猫&0.
&1虎之眼&0利用非常微弱的,通过 散发出猫的气味,恐吓附近的 &4苦力怕&0,阻止它们爆炸.也会 让它们主动逃离&4玩家&0. -botania.page.tigerseye1=&o是时候向敌人反击了&r. +botania.page.tigerseye0=我们都知道&4苦力怕&0害怕&4猫&0。
&1虎之眼&0利用非常微弱的,通过散发出猫的气味,恐吓附近的&4苦力怕&0,阻止它们爆炸。也会让它们主动逃离&4玩家&0。 +botania.page.tigerseye1=&o是时候向敌人反击了&r。 # -- ORECHID botania.entry.orechid=凝矿兰 botania.tagline.orechid=石中取矿 -botania.page.orechid0=尽管挖矿很好,我们应想些可 再生的方法.&1凝矿兰&0会用(大量 的)&4魔力&0来在附近的&1石头&0方块 中生成&4矿物&0.
它生成的矿物是随机的,但显 然普通的比稀有的偏多. -botania.page.orechid1=&o这可不是龙的便便(SAO)&r. +botania.page.orechid0=尽管挖矿很好,我们应想些可再生的方法。&1凝矿兰&0会用(大量的)&4魔力&0来在附近的&1石头&0方块中生成&4矿物&0。
它生成的矿物是随机的,但显然普通的比稀有的偏多。 +botania.page.orechid1=&o这可不是龙的便便(SAO)&r。 # -- ORECHID IGNEM botania.entry.orechidIgnem=炎矿兰 botania.tagline.orechidIgnem=地狱岩里的地狱矿 -botania.page.orechidIgnem0=&1凝矿兰&0是朵不错的花.用&4魔力&0 来产生原矿,对谁而言都是极 好的.然而它却不能产生来自 &4下界&0的矿物.通过改变花瓣的 配方,你解决了这个问题.现 在它就能利用&1地狱岩&0来产生 &4下界&0矿物.花必须在&4下界&0才能 工作 -botania.page.orechidIgnem1=&o变热吧&r. +botania.page.orechidIgnem0=&1凝矿兰&0是朵不错的花。用&4魔力&0来产生原矿,对谁而言都是极好的。然而它却不能产生来自&4下界&0的矿物。通过改变花瓣的配方,你解决了这个问题。现在它就能利用&1地狱岩&0来产生&4下界&0矿物。花必须在&4下界&0才能工作 +botania.page.orechidIgnem1=&o变热吧&r。 # -- FALLEN KANADE botania.entry.fallenKanade=天降之奏 botania.tagline.fallenKanade=强大的小范围 -botania.page.fallenKanade0=&1天降之奏&0是有天使属性的花, 会从附近的&4魔力池&0抽取&4魔力&0 给附近的&4玩家&0提供生命恢复 的效果. -botania.page.fallenKanade0a=&1天降之奏&0是有天使属性的花, 会从附近的&4魔力池&0抽取&4魔力&0 给附近的&4玩家&0提供生命恢复 的效果.
有趣的是,&4血魔法师们&0已经知 道了这朵花会因他们祭坛魔 法的属性而失效,务必注意这 一点. +botania.page.fallenKanade0=&1天降之奏&0是有天使属性的花,会从附近的&4魔力池&0抽取&4魔力&0给附近的&4玩家&0提供生命恢复的效果。 +botania.page.fallenKanade0a=&1天降之奏&0是有天使属性的花,会从附近的&4魔力池&0抽取&4魔力&0给附近的&4玩家&0提供生命恢复的效果。
有趣的是,&4血魔法师们&0已经知道了这朵花会因他们祭坛魔法的属性而失效,务必注意这一点。 botania.page.fallenKanade1=&o音速手刃,第四版&r。 # -- EXOFLAME botania.entry.exoflame=冶炼火 botania.tagline.exoflame=点燃并给熔炉加速 -botania.page.exoflame0=不像同类的产能花,&1冶炼火&0将 &4魔力&0用于产生热量.
邻近的&1熔炉&0都会被&1冶炼火&0加 热,同时提高效率,消耗一些 &4魔力&0. -botania.page.exoflame1=&o还有比这快的吗&r. +botania.page.exoflame0=不像同类的产能花,&1冶炼火&0将&4魔力&0用于产生热量。
邻近的&1熔炉&0都会被&1冶炼火&0加热,同时提高效率,消耗一些&4魔力&0。 +botania.page.exoflame1=&o还有比这快的吗&r。 # -- AGRICARNATION botania.entry.agricarnation=田园康乃馨 botania.tagline.agricarnation=让作物长得更快 -botania.page.agricarnation0=要喂饱一群人,首先作物缓慢 的生长是个问题.&1田园康乃馨&0 是种能将&4魔力&0变为一种自然 肥料的花,能让附近的植物快 速生长. +botania.page.agricarnation0=要喂饱一群人,首先作物缓慢的生长是个问题。&1田园康乃馨&0是种能将&4魔力&0变为一种自然肥料的花,能让附近的植物快速生长。 botania.page.agricarnation1=&o高山的颂歌&r... # -- HOPPERHOCK botania.entry.hopperhock=漏斗花 botania.tagline.hopperhock=捡起物品 -botania.page.hopperhock0=&1漏斗花&0会拾取它附近的物品. 提供&4魔力&0不是必需的,但这会 增加拾取范围.
捡起的物品会被放入相邻的 容器中(比如&1箱子&0).给任意容 器挂上&1物品展示框&0会指定某 种物品是否放入容器. -botania.page.hopperhock1=所有未挂有&1物品展示框&0的容 器会接受所有物品,但有标记 的容器会优先一些.
物品排序的规则可借由&1森林&0 &1法杖&0shift右击花来改变. -botania.page.hopperhock2=&o我猜我会带上我的萝莉私奔&r. +botania.page.hopperhock0=&1漏斗花&0会拾取它附近的物品。提供&4魔力&0不是必需的,但这会增加拾取范围。
捡起的物品会被放入相邻的容器中(比如&1箱子&0)。给任意容器挂上&1物品展示框&0会指定某种物品是否放入容器。 +botania.page.hopperhock1=所有未挂有&1物品展示框&0的容器会接受所有物品,但有标记的容器会优先一些。
物品排序的规则可借由&1森林&0&1法杖&0shift右击花来改变。 +botania.page.hopperhock2=&o我猜我会带上我的萝莉私奔&r。 # -- TANGLEBERRIE botania.entry.tangleberrie=束缚莓 botania.tagline.tangleberrie=让怪物呆在这 -botania.page.tangleberrie0=&1束缚莓&0是一种消耗少量&4魔力&0 让所有邻近的动物和怪物限 制在一个圈内无法脱离的花. -botania.page.tangleberrie1=&o纠缠,勇敢和冻结&r. +botania.page.tangleberrie0=&1束缚莓&0是一种消耗少量&4魔力&0让所有邻近的动物和怪物限制在一个圈内无法脱离的花。 +botania.page.tangleberrie1=&o纠缠,勇敢和冻结&r。 # -- JIYUULIA botania.entry.jiyuulia=自由之翼 botania.tagline.jiyuulia=赶走怪物 -botania.page.jiyuulia0=&1自由之翼&0是种消耗少量&4魔力&0 而使得所有邻近的动物和怪 物无法进入一个圈内的花. +botania.page.jiyuulia0=&1自由之翼&0是种消耗少量&4魔力&0而使得所有邻近的动物和怪物无法进入一个圈内的花。 botania.page.jiyuulia1=&oHR HD DT Masterpiece(osu)&r. # -- RANNUNCARPUS botania.entry.rannuncarpus=手掌花 botania.tagline.rannuncarpus=放置方块 -botania.page.rannuncarpus0=真是朵方便的花,&1手掌花&0会拾 取附近任何掉落物品形式的 方块并放置在其他地方.只会 将方块放置在特殊的方块上, 要指定这种特殊方块,只需将 它放在这朵花种植的土方块 下就可以. -botania.page.rannuncarpus1=方块式物品,比如&1甘蔗&0也会奏 效的,但,就像这些方块一样, 它们只能被放在平常能放置 的地方.
最后,提供&4魔力&0不是必需的, 但这会增加工作范围. +botania.page.rannuncarpus0=真是朵方便的花,&1手掌花&0会拾取附近任何掉落物品形式的方块并放置在其他地方。只会将方块放置在特殊的方块上,要指定这种特殊方块,只需将它放在这朵花种植的土方块下就可以。 +botania.page.rannuncarpus1=方块式物品,比如&1甘蔗&0也会奏效的,但,就像这些方块一样,它们只能被放在平常能放置的地方。
最后,提供&4魔力&0不是必需的,但这会增加工作范围。 botania.page.rannuncarpus2=&oThe Sandpit of Yanille&r? # -- HYACIDUS botania.entry.hyacidus=毒风信 botania.tagline.hyacidus=毒死怪物 -botania.page.hyacidus0=因为某些原因,毒不会致命. &1毒风信&0,能用来毒害周围的怪 物,让它们脆弱得一击即死. -botania.page.hyacidus1=&o硬骨头不好啃&r. +botania.page.hyacidus0=因为某些原因,毒不会致命。&1毒风信&0,能用来毒害周围的怪物,让它们脆弱得一击即死。 +botania.page.hyacidus1=&o硬骨头不好啃&r。 # -- POLLIDISIAC botania.entry.pollidisiac=畜牧花 botania.tagline.pollidisiac=让他们产仔 -botania.page.pollidisiac0=动物爱吃东西,事实上那就是 它们一直所做的事.有趣的是 它们只会吃喂给它们的东西.
&1畜牧花&0就会那么做,消耗一些 魔力,利用附近可用的食物类 物品(&1小麦&0,&1胡萝卜&0,等等)来 饲养动物,使它们拥有&o好心情&r. -botania.page.pollidisiac1=&o地狱厨房&r. +botania.page.pollidisiac0=动物爱吃东西,事实上那就是它们一直所做的事。有趣的是它们只会吃喂给它们的东西。
&1畜牧花&0就会那么做,消耗一些魔力,利用附近可用的食物类物品(&1小麦&0,&1胡萝卜&0,等等)来饲养动物,使它们拥有&o好心情&r。 +botania.page.pollidisiac1=&o地狱厨房&r。 # -- CLAYCONIA botania.entry.clayconia=黏土花 botania.tagline.clayconia=沙子变黏土 -botania.page.clayconia0=&1黏土花&0是种简单的花,本质上 来说.它所做的就是滋润附近 的&1沙子&0,将它们转为&1黏土&0,这 个过程会使用一定量的&4魔力&0, 还不太疯狂吧. -botania.page.clayconia1=&o简直是杀手的笑话&r. +botania.page.clayconia0=&1黏土花&0是种简单的花,本质上来说。它所做的就是滋润附近的&1沙子&0,将它们转为&1黏土&0,这个过程会使用一定量的&4魔力&0,还不太疯狂吧。 +botania.page.clayconia1=&o简直是杀手的笑话&r。 # -- LOONIUM botania.entry.loonium=聚宝花 botania.tagline.loonium=召唤地牢的战利品 -botania.page.loonium0=任何疲于冒险的家伙们都知 道&4地牢&0会有些好东西.&1聚宝花&0 会消耗大量&4魔力&0,使这些物品 实体化并掉落在附近. +botania.page.loonium0=任何疲于冒险的家伙们都知道&4地牢&0会有些好东西。&1聚宝花&0会消耗大量&4魔力&0,使这些物品实体化并掉落在附近。 botania.page.loonium1=&o箱子箱子我需要箱子&r! # -- DAFFOMILL botania.entry.daffomill=扇水仙 botania.tagline.daffomill=用风移动物品 -botania.page.daffomill0=&1扇水仙&0就像个风扇.它会消耗 少量&4魔力&0推动它前方的任何 物品.
使用&1森林法杖&0shift右击可以 调整朝向.它实时的朝向可以 通过风粒子的效果来判断. -botania.page.daffomill1=&o风电机?不,我就是个风扇&r. +botania.page.daffomill0=&1扇水仙&0就像个风扇。它会消耗少量&4魔力&0推动它前方的任何物品。
使用&1森林法杖&0shift右击可以调整朝向。它实时的朝向可以通过风粒子的效果来判断。 +botania.page.daffomill1=&o风电机?不,我就是个风扇&r。 # -- VINCULOTUS botania.entry.vinculotus=诱引莲 botania.tagline.vinculotus=禁止末影人传送 -botania.page.vinculotus0=&1诱引莲&0有着干扰大范围内的 &4末影人&0瞬移的能力.消耗一些 &4魔力&0,当&4末影人&0要瞬移到某处 时,它们只会被传送到&1诱引莲&0 的所在处. +botania.page.vinculotus0=&1诱引莲&0有着干扰大范围内的&4末影人&0瞬移的能力。消耗一些&4魔力&0,当&4末影人&0要瞬移到某处时,它们只会被传送到&1诱引莲&0的所在处。 botania.page.vinculotus1=用你的指尖轻触这朵黑莲 # -- SPECTRANTHEMUM botania.entry.spectranthemum=凌空蓟 botania.tagline.spectranthemum=传送物品 -botania.page.spectranthemum0=长途运输物品是一个艰巨的 任务.水路和&1扇水仙&0也没法简 单完成这个任务.&1凌空蓟&0会消 耗少量&4魔力&0将周围的掉落物 传送到另一个地点.传送过一 次之后,其他同类的花就不能 用于传送该种物品. -botania.page.spectranthemum1=为了指定物品的去向,可以使 用&1森林法杖&0的绑定模式来绑 定这朵花和某个方块,就像绑 到魔力池上一样.仅在12格以 内有效.查看这朵花绑定的方 块就像查看魔力池传输&4魔力&0 那样,潜行时用法杖指向它即 可. -botania.page.spectranthemum2=这朵花受&4区块加载机制&0所限, 因此它不会作用于未加载的 区块.这里就不多加叙述了.
&o推荐查询: "Chunks and Chicken", "Anchors of the World". +botania.page.spectranthemum0=长途运输物品是一个艰巨的任务。水路和&1扇水仙&0也没法简单完成这个任务。&1凌空蓟&0会消耗少量&4魔力&0将周围的掉落物传送到另一个地点。传送过一次之后,其他同类的花就不能用于传送该种物品。 +botania.page.spectranthemum1=为了指定物品的去向,可以使用&1森林法杖&0的绑定模式来绑定这朵花和某个方块,就像绑到魔力池上一样。仅在12格以内有效。查看这朵花绑定的方块就像查看魔力池传输&4魔力&0那样,潜行时用法杖指向它即可。 +botania.page.spectranthemum2=这朵花受&4区块加载机制&0所限, 因此它不会作用于未加载的区块。这里就不多加叙述了。
&o推荐查询:"Chunks and Chicken","Anchors of the World"。 botania.page.spectranthemum3=&o(n)spooky(n+2)me&r. # -- MEDUMONE botania.entry.medumone=石化草 botania.tagline.medumone=冻住怪物 -botania.page.medumone0=&1石化草&0能完全抑制周围生物 的移动.
当它接收到&4魔力&0时,会用强力 的减速效果抑制附近任何实 体的移动,除了玩家. +botania.page.medumone0=&1石化草&0能完全抑制周围生物的移动。
当它接收到&4魔力&0时,会用强力的减速效果抑制附近任何实体的移动,除了玩家。 botania.page.medumone1=&o他们看上去像是石像一般&r... # -- MARIMORPHOSIS botania.entry.marimorphosis=异构花 botania.tagline.marimorphosis=创造新的石头 -botania.page.marimorphosis0=&1异构花&0会使得附近的&1石质&0方 块发生转变.从而变为8种不 同的&1变质岩&0中的1种.8种都 会生成,但生成得最多的取决 于所在的群系.它们都能用于 制作石砖,錾制石砖,台阶,楼 梯甚至是各种&1花药台&0. +botania.page.marimorphosis0=&1异构花&0会使得附近的&1石质&0方块发生转变。从而变为8种不同的&1变质岩&0中的1种。8种都会生成,但生成得最多的取决于所在的群系。它们都能用于制作石砖,錾制石砖,台阶,楼梯甚至是各种&1花药台&0。 botania.page.marimorphosis1=各种类型的&1变质岩&0 botania.page.marimorphosis3=就像ClariS的歌一样多彩 -botania.page.marimorphosis2=&o这朵花就像是漂亮的片麻岩&r. +botania.page.marimorphosis2=&o这朵花就像是漂亮的片麻岩&r。 # -- BUBBELL botania.entry.bubbell=气泡铃 botania.tagline.bubbell=水下的气泡 -botania.page.bubbell0=水下建筑可不轻松,要在海底 腾出空气既麻烦也耗时.在水 下种上一株&1气泡铃&0,提供&4魔力&0 (优先),它就会产生一个球形 的空间并排开周围的水.这个 球半径约12格.要保持它就得 持续供应&4魔力&0. -botania.page.bubbell1=&o就像一些休闲游戏&r. +botania.page.bubbell0=水下建筑可不轻松,要在海底腾出空气既麻烦也耗时。在水下种上一株&1气泡铃&0,提供&4魔力&0(优先),它就会产生一个球形的空间并排开周围的水。这个球半径约12格。要保持它就得持续供应&4魔力&0。 +botania.page.bubbell1=&o就像一些休闲游戏&r。 # -- SOLEGNOLIA botania.entry.solegnolia=弱磁兰 botania.tagline.solegnolia=创造一个磁化指环无法工作的地方 -botania.page.solegnolia0=&1磁化指环&0对于搜集材料的人 而言十分便利,但这也会让他 们陷入另一个麻烦:总是会捡 起不需要的物品.
&1弱磁兰&0会抑制指环的能力并 阻止任何物品被吸往佩戴指 环的人.这朵花不会消耗任何 魔力,尽管它有一个魔力缓存 区(也许是bug). +botania.page.solegnolia0=&1磁化指环&0对于搜集材料的人而言十分便利,但这也会让他们陷入另一个麻烦:总是会捡起不需要的物品。
&1弱磁兰&0会抑制指环的能力并阻止任何物品被吸往佩戴指环的人。这朵花不会消耗任何魔力,尽管它有一个魔力缓存区(也许是bug)。 botania.page.solegnolia1=On/Off # - GENERATING FLOWERS # -- AN INTRODUCTION TO GENERATION botania.entry.gIntro=产能的介绍 botania.tagline.gIntro=消耗资源产生魔力 -botania.page.gIntro0=&4生产魔力&0应是每个植物魔法 师最优先的事项.幸运的是有 一系列&4产能花&0能胜任这项工 作.
这些花,就如它们的名字那样, 产生&4魔力&0,既是主动也是被动 的.除非另有说明,所有&4产能&0 &4花&0在特定条件下才会被动产 生&4魔力&0. -botania.page.gIntro1=所有的&4产能花&0,不同于&4功能花&0 那样有少量&4魔力&0缓存.
查看&4魔力&0的标准方法就是,用 &1森林法杖&0右击更新魔力读数.
这些魔力会被存入附近最近 的&1魔力发射器&0中. -botania.page.gIntro2=注意这些花会记住它们存入 &4魔力&0的&1魔力发射器&0.它们只会 存入被种下时最近的发射器 (或之后放置得最近的发射器 ,如果种下时没有的话),仅 此一个,除非该发射器被移除 .可用&4绑定模式&0的法杖将它绑 定到另一个发射器. +botania.page.gIntro0=&4生产魔力&0应是每个植物魔法师最优先的事项。幸运的是有一系列&4产能花&0能胜任这项工作。
这些花,就如它们的名字那样,产生&4魔力&0,既是主动也是被动的。除非另有说明,所有&4产能&0&4花&0在特定条件下才会被动产生&4魔力&0。 +botania.page.gIntro1=所有的&4产能花&0,不同于&4功能花&0那样有少量&4魔力&0缓存。
查看&4魔力&0的标准方法就是,用&1森林法杖&0右击更新魔力读数。
这些魔力会被存入附近最近的&1魔力发射器&0中。 +botania.page.gIntro2=注意这些花会记住它们存入&4魔力&0的&1魔力发射器&0。它们只会存入被种下时最近的发射器(或之后放置得最近的发射器,如果种下时没有的话),仅此一个,除非该发射器被移除。可用&4绑定模式&0的法杖将它绑定到另一个发射器。 # -- CAVEATS OF PASSIVE GENERATION botania.entry.passiveGen=被动产能的注意事项 botania.tagline.passiveGen=要免费还是要实惠 -botania.page.passiveGen0=&4产能花&0分为两类,&4被动型&0和&4主动 型&0.
&4被动型产能花&0是指那些利 用完全免费的自然资源,比 如阳光或水,来生产(少量 )&4魔力&0的产能花.&4主动型产能 花&0则是通过消耗各种资源来 产生&4魔力&0,无论这些资源是否 可再生. -botania.page.passiveGen1=在你植物魔法生涯的开始,只 有那些最基本,最简单的&4被动 型产能花&0可用,比方说&1太阳花&0 或者&1夜颠茄&0.
这些产能花很快就会被更好, 更有效率的&4主动型产能花&0所 代替,它们并不能作为植魔启 蒙以外的用途,因为&4被动型产 能花&0工作2-3天后会变成 &1枯死的灌木&0。 +botania.page.passiveGen0=&4产能花&0分为两类,&4被动型&0和&4主动型&0。
&4被动型产能花&0是指那些利用完全免费的自然资源,比如阳光或水,来生产(少量)&4魔力&0的产能花。&4主动型产能花&0则是通过消耗各种资源来产生&4魔力&0,无论这些资源是否可再生。 +botania.page.passiveGen1=在你植物魔法生涯的开始,只有那些最基本,最简单的&4被动型产能花&0可用,比方说&1太阳花&0或者&1夜颠茄&0。
这些产能花很快就会被更好,更有效率的&4主动型产能花&0所代替,它们并不能作为植魔启蒙以外的用途,因为&4被动型产能花&0工作2-3天后会变成&1枯死的灌木&0。 # -- PRIMUS LOCI botania.entry.primusLoci=始祖花 botania.tagline.primusLoci=打上补丁的不朽奇葩 -botania.page.primusLoci0=旅行的途中, 你可能会遇 见一些不同寻常的,有点像 &1太阳花&0和&1夜颠茄&0的花丛.
他们是所谓的&4始祖花&0,是世界 的奇迹, 在这里会生成两 种特别的花丛,&1始祖太阳花&0 和&1始祖夜颠茄&0. -botania.page.primusLoci1=这些花与&1太阳花&0或&1夜颠茄&0别 无二致, 然而,他们产 生魔力的速度更快,而且他 们不会枯萎,这种特性使得 他们成为植魔新人的梦寐以 求之物
始祖花是那么的敏感, 也 因此, 让他们背井离乡就 意味着置之于死地. +botania.page.primusLoci0=旅行的途中,你可能会遇见一些不同寻常的,有点像&1太阳花&0和&1夜颠茄&0的花丛。
他们是所谓的&4始祖花&0,是世界的奇迹,在这里会生成两种特别的花丛,&1始祖太阳花&0和&1始祖夜颠茄&0。 +botania.page.primusLoci1=这些花与&1太阳花&0或&1夜颠茄&0别无二致,然而,他们产生魔力的速度更快,而且他们不会枯萎,这种特性使得他们成为植魔新人的梦寐以求之物
始祖花是那么的敏感,也因此,让他们背井离乡就意味着置之于死地。 # -- DAYBLOOM botania.entry.daybloom=太阳花 botania.tagline.daybloom=天空中的魔力 -botania.page.daybloom0=&1太阳花&0是最基本的&4产能花&0.简 而言之,它进行着特别的光合 作用,将阳光转化为&4魔力&0.
这个过程十分缓慢,需要十朵 甚至更多才能有所产出,当下 而言. -botania.page.daybloom1=这些花会相互争夺光照,因此 在邻近的四个面有同类花时 会减少&4魔力&0的产量.
作为初期的花它们的效率有 限,或许升级为&1火红莲&0或其他 的花是个不错的选择. -botania.page.daybloom2=&o崭新的一天开始了&r. +botania.page.daybloom0=&1太阳花&0是最基本的&4产能花&0。简而言之,它进行着特别的光合作用,将阳光转化为&4魔力&0。
这个过程十分缓慢,需要十朵甚至更多才能有所产出,当下而言。 +botania.page.daybloom1=这些花会相互争夺光照,因此在邻近的四个面有同类花时会减少&4魔力&0的产量。
作为初期的花它们的效率有限,或许升级为&1火红莲&0或其他的花是个不错的选择。 +botania.page.daybloom2=&o崭新的一天开始了&r。 # -- NIGHTSHADE botania.entry.nightshade=夜颠茄 botania.tagline.nightshade=月光中的魔力 -botania.page.nightshade0=&1夜颠茄&0是黑暗版的&1太阳花&0,它 会在&1太阳花&0不能工作的情况 下被动产生&4魔力&0,尽管只有一 半的速度.
同样它也会因邻近的个体而 降低效率. -botania.page.nightshade1=&o白日的阴影&r. +botania.page.nightshade0=&1夜颠茄&0是黑暗版的&1太阳花&0,它会在&1太阳花&0不能工作的情况下被动产生&4魔力&0,尽管只有一半的速度。
同样它也会因邻近的个体而降低效率。 +botania.page.nightshade1=&o白日的阴影&r。 # -- ENDOFLAME botania.entry.endoflame=火红莲 botania.tagline.endoflame=燃烧产能 -botania.page.endoflame0=尽管&1太阳花&0很好,对植物魔法 师而言还需要更有效的生产 &4魔力&0的方法.
&1火红莲&0恰好是那样的,它会吸 收掉落在附近的任何可燃物 品和方块(每次一个)并在燃 烧期间释放出魔力. -botania.page.endoflame1=有个小提示,&1火红莲&0不会燃烧 有燃烧产物的物品,比如&1岩浆&0 &1桶&0,会留下&1空桶&0.
根据它们的特性,你在书中所 见的&1花格箱&0或许能助你实现 它的补给. -botania.page.endoflame3=&1火红莲&0是植物学家初涉自动化 时经常用到的&4主动型产能花&0, 别一直手动了. 由于此花需要掉落物,所以一个 &1花格箱&0(见&4自然装置&0) 加上某种限制机制(计时器或压力板) 就挺合适的. -botania.page.endoflame2=&o不是闪耀之光&r. +botania.page.endoflame0=尽管&1太阳花&0很好,对植物魔法师而言还需要更有效的生产&4魔力&0的方法。
&1火红莲&0恰好是那样的,它会吸收掉落在附近的任何可燃物品和方块(每次一个)并在燃烧期间释放出魔力。 +botania.page.endoflame1=有个小提示,&1火红莲&0不会燃烧有燃烧产物的物品,比如&1岩浆&0&1桶&0,会留下&1空桶&0。
根据它们的特性,你在书中所见的&1花格箱&0或许能助你实现它的补给。 +botania.page.endoflame3=&1火红莲&0是植物学家初涉自动化时经常用到的&4主动型产能花&0,别一直手动了。由于此花需要掉落物,所以一个&1花格箱&0(见&4自然装置&0)加上某种限制机制(计时器或压力板)就挺合适的。 +botania.page.endoflame2=&o不是闪耀之光&r。 # -- HYDROANGEAS botania.entry.hydroangeas=水绣球 botania.tagline.hydroangeas=水力产魔机 -botania.page.hydroangeas0=尽管被动的&4魔力&0生产可以通 过&1太阳花&0轻松实现,同样便利 的方法也是有的.&1水绣球&0会吸 取以它为中心3x3范围内等 高的&1静水&0,从中产生&4魔力&0.
似乎&4下雨&0天会更快,但有谁会 想到呢? +botania.page.hydroangeas0=尽管被动的&4魔力&0生产可以通过&1太阳花&0轻松实现,同样便利的方法也是有的。&1水绣球&0会吸取以它为中心3x3范围内等高的&1静水&0,从中产生&4魔力&0。
似乎&4下雨&0天会更快,但有谁会想到呢? botania.page.hydroangeas2=一个简单的&1水绣球&0系统 -botania.page.hydroangeas1=&o超次元来物&r? +botania.page.hydroangeas1=&o超次元来物&r? # -- THERMALILY botania.entry.thermalily=炽玫瑰 botania.tagline.thermalily=地热发电植魔版 -botania.page.thermalily0=有时候产能速度太慢了,就像 &1水绣球&0和&1火红莲&0.这个问题的 答案就是&1炽玫瑰&0,原理类似&1水&0 &1绣球&0,但它吸收的是&1岩浆&0.它 会在消耗&1岩浆&0时迅速产生大 量的&1魔力&0,这也会让它过热, 因此它在重新开始产能前还 需要一些时间来冷却. -botania.page.thermalily2=&1炽玫瑰&0工作时产生的&4魔力&0 非常多,可用于为需要快速充能的 功能花供能.
在"冷却"期间,炽玫瑰碰到的&4岩浆&0将被直接消耗,同时没有&4魔力&0产出,并重新计算5分钟的等待时间. -botania.page.thermalily3=想要将&1岩浆&0放置到世界上肯定 需要通过&1红线发射器&0, 而自动收集岩浆并将其从&4下界&0 或者地下深处送回基地就是另一个故事了.
因此,&1炽玫瑰&0被列为"半 自动"产能花. -botania.page.thermalily1=&o0108款&r. +botania.page.thermalily0=有时候产能速度太慢了,就像&1水绣球&0和&1火红莲&0。这个问题的答案就是&1炽玫瑰&0,原理类似&1水&0&1绣球&0,但它吸收的是&1岩浆&0。它会在消耗&1岩浆&0时迅速产生大量的&1魔力&0,这也会让它过热,因此它在重新开始产能前还需要一些时间来冷却。 +botania.page.thermalily2=&1炽玫瑰&0工作时产生的&4魔力&0非常多,可用于为需要快速充能的功能花供能。
在"冷却"期间,炽玫瑰碰到的&4岩浆&0将被直接消耗,同时没有&4魔力&0产出,并重新计算5分钟的等待时间。 +botania.page.thermalily3=想要将&1岩浆&0放置到世界上肯定需要通过&1红线发射器&0,而自动收集岩浆并将其从&4下界&0或者地下深处送回基地就是另一个故事了。
因此,&1炽玫瑰&0被列为"半自动"产能花。 +botania.page.thermalily1=&o0108款&r。 # -- ROSA ARCANA botania.entry.arcanerose=阿卡纳蔷薇 botania.tagline.arcanerose=经验当魔力使 -botania.page.arcanerose0=&4经验点&0是一种形式的魔力. &1阿卡纳蔷薇&0能吸收附近玩家 的经验,并利用它产生&1魔力&0. -botania.page.arcanerose1=&o该卡被召唤时,投掷硬币&r. +botania.page.arcanerose0=&4经验点&0是一种形式的魔力。&1阿卡纳蔷薇&0能吸收附近玩家的经验,并利用它产生&1魔力&0。 +botania.page.arcanerose1=&o该卡被召唤时,投掷硬币&r。 # -- MUNCHDEW botania.entry.munchdew=咀叶花 botania.tagline.munchdew=食草植物的魔力 -botania.page.munchdew0=通过其它生物材料生产自然 能量形式的&4魔力&0是极好的.利 用&1咀叶花&0,靠近花的一切&1树叶&0 都会被啃食并转为&4魔力&0.
需要注意,被啃食的树叶不会 掉落树苗和其它物品. -botania.page.munchdew1=这朵花每啃食一棵树都会输 出大量的魔力.
然而,当所有可啃食的树叶吃 完后,它就会稍作休息并且只 能在一分钟左右后重新开始 啃食. -botania.page.munchdew2=&o你付饭钱吧,柴崎&r. +botania.page.munchdew0=通过其它生物材料生产自然能量形式的&4魔力&0是极好的。利用&1咀叶花&0,靠近花的一切&1树叶&0都会被啃食并转为&4魔力&0。
需要注意,被啃食的树叶不会掉落树苗和其它物品。 +botania.page.munchdew1=这朵花每啃食一棵树都会输出大量的魔力。
然而,当所有可啃食的树叶吃完后,它就会稍作休息并且只能在一分钟左右后重新开始啃食。 +botania.page.munchdew2=&o你付饭钱吧,柴崎&r。 # -- ENTROPINNYUM botania.entry.entropinnyum=热爆花 botania.tagline.entropinnyum=爆炸才是Mana -botania.page.entropinnyum0=事实上为了制造一波&4魔力&0,就 需要附近有一波爆炸.
靠近&1热爆花&0点燃一个&1TNT&0,花 就会吸收爆炸产生的热与冲 击并产生大量的&4魔力&0,消除一 切爆炸伤害.最后,为了吸收 爆炸,花本身需要无&4魔力&0否则 这个过程就会失败. -botania.page.entropinnyum1=&o耍帅的家伙是不会看爆炸的&r. +botania.page.entropinnyum0=事实上为了制造一波&4魔力&0,就需要附近有一波爆炸。
靠近&1热爆花&0点燃一个&1TNT&0,花就会吸收爆炸产生的热与冲击并产生大量的&4魔力&0,消除一切爆炸伤害。最后,为了吸收爆炸,花本身需要无&4魔力&0否则这个过程就会失败。 +botania.page.entropinnyum1=&o耍帅的家伙是不会看爆炸的&r。 # -- KEKIMURUS botania.entry.kekimurus=贪食花 botania.tagline.kekimurus=蛋糕魔法 -botania.page.kekimurus0=&1蛋糕&0很美味,人人喜爱,花也 是.
&1贪食花&0就是一个&1蛋糕&0狂热者, 它会吃掉附近的蛋糕,用丰富 的营养物制造&4魔力&0. -botania.page.kekimurus1=&oFlaxbeard之花就是它了&r. +botania.page.kekimurus0=&1蛋糕&0很美味,人人喜爱,花也是。
&1贪食花&0就是一个&1蛋糕&0狂热者,它会吃掉附近的蛋糕,用丰富的营养物制造&4魔力&0。 +botania.page.kekimurus1=&oFlaxbeard之花就是它了&r。 # -- GOURMARYLLIS botania.entry.gourmaryllis=彼方兰 botania.tagline.gourmaryllis=它能吃魔力曲奇吗? -botania.page.gourmaryllis0=&1彼方兰&0是朵饥饿的花.它会吃 掉它附近小范围内的一切食 物,并转为&4魔力&0.
问题在于,它在一定时间内只 能消化某种食物,消化完成时 便会制造出&4魔力&0.它所发现的 其他食物,也会被吃掉但不产 生任何魔力. -botania.page.gourmaryllis1=消化美味的时间取决于它的 营养值,通俗来说,就是食物 所含的饱食度.
因此,一个&1牛排&0需要4秒来消 化,一个&1胡萝卜&0则需要2秒,一 个&1面包&0就需要2.5秒,以此类 推. -botania.page.gourmaryllis2=&4魔力&0的产量也取决于这个值, 食物越有营养它的效率就越 高.举例来说,单个&1牛排&0能比 两根&1胡萝卜&0产生更多的&1魔力&0, 无论是总量还是每秒的. -botania.page.gourmaryllis3=&o为我们的新房客准备的火锅&r. +botania.page.gourmaryllis0=&1彼方兰&0是朵饥饿的花。它会吃掉它附近小范围内的一切食物,并转为&4魔力&0。
问题在于,它在一定时间内只能消化某种食物,消化完成时便会制造出&4魔力&0。它所发现的其他食物,也会被吃掉但不产生任何魔力。 +botania.page.gourmaryllis1=消化美味的时间取决于它的营养值,通俗来说,就是食物所含的饱食度。
因此,一个&1牛排&0需要4秒来消化,一个&1胡萝卜&0则需要2秒,一个&1面包&0就需要2。5秒,以此类推。 +botania.page.gourmaryllis2=&4魔力&0的产量也取决于这个值,食物越有营养它的效率就越高。举例来说,单个&1牛排&0能比两根&1胡萝卜&0产生更多的&1魔力&0,无论是总量还是每秒的。 +botania.page.gourmaryllis3=&o为我们的新房客准备的火锅&r。 # -- NARSLIMMUS botania.entry.narslimmus=黏球草 botania.tagline.narslimmus=黏黏魔法 -botania.page.narslimmus0=这个世界上一些地方还存在 着未知的能量场,那里能产生 &1史莱姆&0.人们称其&4史莱姆区块&0 .&1黏球草&0就能利用这种能量.如 果它被种在了一只由那种能 量生出的&1史莱姆&0旁边,它就会 将其分解并收集由其产生的 所有&4魔力&0.&1史莱姆&0越大,产生 的&4魔力&0就越多.它也会弄得黏 黏糊糊的. -botania.page.narslimmus1=&o留下来吧,好吗&r? +botania.page.narslimmus0=这个世界上一些地方还存在着未知的能量场,那里能产生&1史莱姆&0。人们称其&4史莱姆区块&0。&1黏球草&0就能利用这种能量。如果它被种在了一只由那种能量生出的&1史莱姆&0旁边,它就会将其分解并收集由其产生的所有&4魔力&0。&1史莱姆&0越大,产生的&4魔力&0就越多。它也会弄得黏黏糊糊的。 +botania.page.narslimmus1=&o留下来吧,好吗&r? # -- SPECTROLUS botania.entry.spectrolus=斑斓花 botania.tagline.spectrolus=吃的是羊毛,吐出的是魔力 -botania.page.spectrolus0=&1斑斓花&0是一朵特别喜欢各种 颜色&1羊毛&0的花.它会吸收任何 丢在旁边的&1羊毛&0并利用它们 制造&4魔力&0.
提醒一下.它对于颜色十分挑 剔.一开始是白色,在吸收一块 &1羊毛&0后,它就会按照顺序索求 下一个颜色的羊毛. -botania.page.spectrolus1=虽然它会消耗周围任何&1羊毛&0, 但它只会根据想要的颜色来 产生魔力,所以胡乱拿&1羊毛&0给 它是一种极其浪费的做法.
需求的下一个羊毛颜色可以 通过手持&1森林法杖&0将鼠标悬 停在花上查看. -botania.page.spectrolus2=&o彩虹的味道&r. +botania.page.spectrolus0=&1斑斓花&0是一朵特别喜欢各种颜色&1羊毛&0的花。它会吸收任何丢在旁边的&1羊毛&0并利用它们制造&4魔力&0。
提醒一下。它对于颜色十分挑剔。一开始是白色,在吸收一块&1羊毛&0后,它就会按照顺序索求下一个颜色的羊毛。 +botania.page.spectrolus1=虽然它会消耗周围任何&1羊毛&0,但它只会根据想要的颜色来产生魔力,所以胡乱拿&1羊毛&0给它是一种极其浪费的做法。
需求的下一个羊毛颜色可以通过手持&1森林法杖&0将鼠标悬停在花上查看。 +botania.page.spectrolus2=&o彩虹的味道&r。 # -- RAFFLOWSIA botania.entry.rafflowsia=噬草花 botania.tagline.rafflowsia=没用的花朵,更多的魔力 -botania.page.rafflowsia0=许久以前有一个国家,这个 国家的园丁们热衷于&1太阳花&0 , &1夜颠茄&0和&1水绣球&0,并从栽 培这些神奇的植物们的过程 中寻找乐趣。国民们因此受 益,享受着这仿佛上天的恩 赐般的免费的&1魔力&0并对此津 津乐道。
他们无知而快乐着 ,从未遇见过接下来要发生 的灾厄。 -botania.page.rafflowsia1=然而灾难悄然降临,曾经繁 茂的花园大面积枯萎将贵族 们的繁荣之梦砸得支离破碎 。无数个日夜的辛劳与汗水 栽培而成的花朵们全都变成 了&1枯死的灌木&0。
为了反抗背叛了他们的神明 ,这个国家的人民竭斯底里 的喊道:“被动型产能花就 是个笑话!” -botania.page.rafflowsia2=也许是因为他们的祈祷与信 念起了作用,不久后,贵族 中的能工巧匠培育出了一种 新的花卉。这种新的花卉品 种很好的处理了之前那些被 称为笑话的产能花。
也因为那段历史,这种新的 花卉被戏称为&1噬草花&0. -botania.page.rafflowsia3=&1噬草花&0的工作原理类似&1贪食花&0,对于任何种类的&4被动型产能花&0, 它会寻找所有种在地上的并吃掉他们, 并以此产生&4魔力&0.
然而, 吃掉太多相同的会使得产生的魔力变少,为了使其达到最大效率, 也许不应该让他在短时间内吃掉大量相同类型的被动产能花. -botania.page.rafflowsia4=&o你可以说这是,新的黎明&r. +botania.page.rafflowsia0=许久以前有一个国家,这个国家的园丁们热衷于&1太阳花&0,&1夜颠茄&0和&1水绣球&0,并从栽培这些神奇的植物们的过程中寻找乐趣。国民们因此受益,享受着这仿佛上天的恩赐般的免费的&1魔力&0并对此津津乐道。
他们无知而快乐着,从未遇见过接下来要发生的灾厄。 +botania.page.rafflowsia1=然而灾难悄然降临,曾经繁茂的花园大面积枯萎将贵族们的繁荣之梦砸得支离破碎。无数个日夜的辛劳与汗水栽培而成的花朵们全都变成了&1枯死的灌木&0。
为了反抗背叛了他们的神明,这个国家的人民竭斯底里的喊道:“被动型产能花就是个笑话!” +botania.page.rafflowsia2=也许是因为他们的祈祷与信念起了作用,不久后,贵族中的能工巧匠培育出了一种新的花卉。这种新的花卉品种很好的处理了之前那些被称为笑话的产能花。
也因为那段历史,这种新的花卉被戏称为&1噬草花&0。 +botania.page.rafflowsia3=&1噬草花&0的工作原理类似&1贪食花&0,对于任何种类的&4被动型产能花&0,它会寻找所有种在地上的并吃掉他们,并以此产生&4魔力&0。
然而,吃掉太多相同的会使得产生的魔力变少,为了使其达到最大效率,也许不应该让他在短时间内吃掉大量相同类型的被动产能花。 +botania.page.rafflowsia4=&o你可以说这是,新的黎明&r。 # -- DANDELIFEON botania.entry.dandelifeon=启命英 botania.tagline.dandelifeon=魔力源于生命 -botania.page.dandelifeon_w=警告: 这个系统仍处于实 验当中.
它也许很快就会变化. 所以 不要太依赖它. -botania.page.dandelifeon0=&1启命英&0并不是一朵适合胆小 鬼的花.
因为它也许是植魔里最强大 的主动产能花,同时它产生 魔力的方式也是最为复杂的. -botania.page.dandelifeon1=这朵花充分利用了众所周知 的&4康威生命游戏&0中的细胞自 主行动. 它的工作范围是以&1启命英&0为 中心,25x25的一个正方形.
当给出一个红石信号时, 这 朵花会以每秒2次的频率执 行游戏. -botania.page.dandelifeon2=游戏以&4细胞&0为单位进行.25x 25的区域可视为一个25x25 的细胞网格
细胞有存活和死亡两种状态 ,如果该位置有一个&1细胞方 块&0则判定为存活 (往下看) 否则判定为死亡. 每一个 细胞同一平面上&4相邻&0八个细 胞. -botania.page.dandelifeon3=游戏每执行一次, 都将发 生下述变动: &41)&0若相邻细胞中少 于2多于4个细胞或存活,则 该细胞死亡 &442)&0若相邻细胞中有2-3个存活, 则该细胞生死保持不变. &43)&0若某死亡的细胞相邻有3个细 胞存活,则该细胞复活. -botania.page.dandelifeon4=所有这些变动都是同时发生 的.
除此之外, 还有一些规则 是传统&4康威生命游戏&0中不存 在而专属于&1启命英&0的,它们将 会在后面介绍. -botania.page.dandelifeon5=所有细胞都有年龄, 从0开 始计算.无论细胞何时存活 ,若相邻有2-3个细胞存活, 该细胞年龄+1.当死亡的细 胞重新判定为存活时,该细胞 的年龄将等同于相邻细胞中 最老的细胞+1.所有年龄大于 60的细胞将在下一次执行后 死亡. -botania.page.dandelifeon6=其次, &1启命英&0为中心3x3的 区域并不适合细胞居住.所 有即将在这个区域出现的细 胞方块都不会出现,取而代之 的是产生&4魔力&0.年龄越高的细 胞产生的&4魔力&0越多.年龄为0 的&4细胞&0不会产生任何魔力. -botania.page.dandelifeon10=每当该区域的细胞被吸收时, 外侧的细胞会全部死亡.
对于细胞还有一些别的限制 ,两朵不同的&1启命英&0对同一 个区域执行游戏会使得其中 的细胞死亡.最后,游戏中被&1启 命英&0游戏以外的行为移除的 细胞都会死亡. -botania.page.dandelifeon7=&1细胞方块&0可由&1仙人掌&0,&1胡萝卜&0 和&1马铃薯&0制作,它们极度脆弱 ,一旦放置就不能挖掘或者被 &1活塞&0推动.也不能生成(通过 规则3)在任何非空气 方块上.
不在&1启命英&0范围内的细胞方 块与普通方块无异. -botania.page.dandelifeon8=&o细胞工艺^2&r. +botania.page.dandelifeon_w=警告:这个系统仍处于实验当中。
它也许很快就会变化。所以不要太依赖它。 +botania.page.dandelifeon0=&1启命英&0并不是一朵适合胆小鬼的花。
因为它也许是植魔里最强大的主动产能花,同时它产生魔力的方式也是最为复杂的。 +botania.page.dandelifeon1=这朵花充分利用了众所周知的&4康威生命游戏&0中的细胞自主行动。它的工作范围是以&1启命英&0为中心,25x25的一个正方形。
当给出一个红石信号时,这朵花会以每秒2次的频率执行游戏。 +botania.page.dandelifeon2=游戏以&4细胞&0为单位进行。25x25的区域可视为一个25x25的细胞网格
细胞有存活和死亡两种状态,如果该位置有一个&1细胞方块&0则判定为存活(往下看)否则判定为死亡。每一个细胞同一平面上&4相邻&0八个细胞。 +botania.page.dandelifeon3=游戏每执行一次,都将发生下述变动:&41)&0若相邻细胞中少于2多于4个细胞或存活,则该细胞死亡&442)&0若相邻细胞中有2-3个存活,则该细胞生死保持不变。&43)&0若某死亡的细胞相邻有3个细胞存活,则该细胞复活。 +botania.page.dandelifeon4=所有这些变动都是同时发生的。
除此之外,还有一些规则是传统&4康威生命游戏&0中不存在而专属于&1启命英&0的,它们将会在后面介绍。 +botania.page.dandelifeon5=所有细胞都有年龄,从0开始计算。无论细胞何时存活,若相邻有2-3个细胞存活,该细胞年龄+1。当死亡的细胞重新判定为存活时,该细胞的年龄将等同于相邻细胞中最老的细胞+1。所有年龄大于60的细胞将在下一次执行后死亡。 +botania.page.dandelifeon6=其次,&1启命英&0为中心3x3的区域并不适合细胞居住。所有即将在这个区域出现的细胞方块都不会出现,取而代之的是产生&4魔力&0。年龄越高的细胞产生的&4魔力&0越多。年龄为0的&4细胞&0不会产生任何魔力。 +botania.page.dandelifeon10=每当该区域的细胞被吸收时,外侧的细胞会全部死亡。
对于细胞还有一些别的限制,两朵不同的&1启命英&0对同一个区域执行游戏会使得其中的细胞死亡。最后,游戏中被&1启命英&0游戏以外的行为移除的细胞都会死亡。 +botania.page.dandelifeon7=&1细胞方块&0可由&1仙人掌&0,&1胡萝卜&0和&1马铃薯&0制作,它们极度脆弱,一旦放置就不能挖掘或者被&1活塞&0推动。也不能生成(通过规则3)在任何非空气方块上。
不在&1启命英&0范围内的细胞方块与普通方块无异。 +botania.page.dandelifeon8=&o细胞工艺^2&r。 botania.page.dandelifeon9=制作&1细胞方块&0 # - NATURAL APPARATUS # -- MANA PYLON botania.entry.pylon=魔法水晶 botania.tagline.pylon=附魔强化者 -botania.page.pylon0=&1魔法水晶&0是一个能将能量从 地下中抽出用于供给附魔过 程的装置.
举例来说,将一个临近&1附魔台&0 放置会起到和&1书架&0一样的作 用,会大幅增加附魔等级,2个 魔法水晶就足够达到&4Level30&0. +botania.page.pylon0=&1魔法水晶&0是一个能将能量从地下中抽出用于供给附魔过程的装置。
举例来说,将一个临近&1附魔台&0放置会起到和&1书架&0一样的作用,会大幅增加附魔等级,2个魔法水晶就足够达到&4Level30&0。 botania.page.pylon1=&o你必须增建水晶塔!&r # -- MANA ENCHANTING botania.entry.manaEnchanting=魔力附魔 botania.tagline.manaEnchanting=利用魔力来附魔工具 -botania.page.manaEnchanting0=通过利用&1魔法水晶&0输出的魔 法能量,能建造出一个用附魔 书无消耗附魔物品的装置,叫 做&1魔力附魔台&0.
建造它需要大量的空间和材 料. -botania.page.manaEnchanting1=建造&1魔力附魔台&0,需 要大量空间,17个&1黑曜石&0块, 10个任意颜色的&1神秘花&0,6个 &1魔法水晶&0和一个&1青金石块&0.
如何组装的说明在后续页面. -botania.page.manaEnchanting2=魔力附魔台. -botania.page.manaEnchanting5=摆放完成后,用&1森林法杖&0右击 青金石块附魔台就成型了.
使用附魔台时,需要将要附魔 的物品放入附魔台(通过右击 )并在黑曜石圈内扔下&1附魔&0 &1书&0. -botania.page.manaEnchanting6=已附魔的物品不能放入附魔 台.
开始附魔时,用&1森林法杖&0右击 附魔台.它会检测周围的书, 一旦检测完毕,就会出现一个 符文圈,说明这时可以捡起地 上的书了. -botania.page.manaEnchanting7=附魔开始后,附魔台就会需要 &4魔力&0.
有两种来源,通过&4魔力脉冲&0或 在附魔台上方放置&1火花&0,后者 要快一些. -botania.page.manaEnchanting8=当聚集了足够的&4魔力&0时,附魔 过程就告终了,附魔将会赋予 物品.
所需&4魔力&0的量取决于施加附 魔的稀有度,等级,和附魔总 数.
如果有的书有不止一种附魔, 那么仅会附魔第一个. -botania.page.manaEnchanting9=附魔过程中物品不能取出,但 可在完成后取出.
注意附魔台结构的任何一部 分被移除或是破坏都会将它 变为原来的&1青金石块&0. +botania.page.manaEnchanting0=通过利用&1魔法水晶&0输出的魔法能量,能建造出一个用附魔书无消耗附魔物品的装置,叫做&1魔力附魔台&0。
建造它需要大量的空间和材料。 +botania.page.manaEnchanting1=建造&1魔力附魔台&0,需要大量空间,17个&1黑曜石&0块,10个任意颜色的&1神秘花&0,6个&1魔法水晶&0和一个&1青金石块&0。
如何组装的说明在后续页面。 +botania.page.manaEnchanting2=魔力附魔台。 +botania.page.manaEnchanting5=摆放完成后,用&1森林法杖&0右击青金石块附魔台就成型了。
使用附魔台时,需要将要附魔的物品放入附魔台(通过右击)并在黑曜石圈内扔下&1附魔&0&1书&0。 +botania.page.manaEnchanting6=已附魔的物品不能放入附魔台。
开始附魔时,用&1森林法杖&0右击附魔台。它会检测周围的书,一旦检测完毕,就会出现一个符文圈,说明这时可以捡起地上的书了。 +botania.page.manaEnchanting7=附魔开始后,附魔台就会需要&4魔力&0。
有两种来源,通过&4魔力脉冲&0或在附魔台上方放置&1火花&0,后者要快一些。 +botania.page.manaEnchanting8=当聚集了足够的&4魔力&0时,附魔过程就告终了,附魔将会赋予物品。
所需&4魔力&0的量取决于施加附魔的稀有度,等级,和附魔总数。
如果有的书有不止一种附魔,那么仅会附魔第一个。 +botania.page.manaEnchanting9=附魔过程中物品不能取出,但可在完成后取出。
注意附魔台结构的任何一部分被移除或是破坏都会将它变为原来的&1青金石块&0。 # -- SPREADER TURNTABLE botania.entry.turntable=发射器旋转台 botania.tagline.turntable=旋转发射器 -botania.page.turntable0=&1发射器旋转台&0如它的名字,能 将&1魔力发射器&0来回旋转.在上 方放置一个发射器旋转台就 会开始转动它,红石信号会阻 止旋转.
要改变转速,用&1森林法杖&0右击 它,shift右击会反转. +botania.page.turntable0=&1发射器旋转台&0如它的名字,能将&1魔力发射器&0来回旋转。在上方放置一个发射器旋转台就会开始转动它,红石信号会阻止旋转。
要改变转速,用&1森林法杖&0右击它,shift右击会反转。 botania.page.turntable1=你让我刚好转了一圈 # -- ALCHEMISING WITH MANA botania.entry.manaAlchemy=魔力炼金 botania.tagline.manaAlchemy=将A变为B,这种交换并不等价 -botania.page.manaAlchemy0=&4魔力&0是种不稳定的物质,某种 程度上我们还未了解它的完 整属性和能力.
但有一点,装上&1炼金催化器&0, 由特别材料混合制成放在&1魔&0 &1力池&0底部,使得池子能进行&4炼&0 &4金&0. +botania.page.manaAlchemy0=&4魔力&0是种不稳定的物质,某种程度上我们还未了解它的完整属性和能力。
但有一点,装上&1炼金催化器&0,由特别材料混合制成放在&1魔&0&1力池&0底部,使得池子能进行&4炼&0&4金&0。 botania.page.manaAlchemy1=制作&1催化器&0 botania.page.manaAlchemy2=&1腐肉&0变&1皮革&0 botania.page.manaAlchemy3=各种类型的&1木头&0 @@ -3153,106 +3153,106 @@ botania.page.manaAlchemy25=回归平凡的花 # -- BOTANICAL BREWERY botania.entry.brewery=植物酿造 botania.tagline.brewery=酝酿更多地强力药水 -botania.page.brewery0=鉴于&4魔力&0的多用性,那么它能 被用于制作某些&4药水&0的事实肯 定不会让大家吃惊.简单来说 ,&4魔法药水&0就是&4原版药水&0的一 个变体.它们的制作需用到&4魔 力&0与一系列材料.
不像&4原版药水&0,&4魔法药水&0有特 定的配方,并且每个小瓶所含 的剂量是原版药水的多倍. -botania.page.brewery1=为了制作&4魔法药水&0,需要一个 &1植物酿造台&0,&1玻璃小瓶&0以及配 方中明确要求的试剂.
&4魔力&0在此之中,既当作溶剂, 又当作能量源,通过&4魔力脉冲&0 提供能量.只需使一个&1魔力发 射器&0指向&1植物酿造台&0即可使之 运作. +botania.page.brewery0=鉴于&4魔力&0的多用性,那么它能被用于制作某些&4药水&0的事实肯定不会让大家吃惊。简单来说,&4魔法药水&0就是&4原版药水&0的一个变体。它们的制作需用到&4魔力&0与一系列材料。
不像&4原版药水&0,&4魔法药水&0有特定的配方,并且每个小瓶所含的剂量是原版药水的多倍。 +botania.page.brewery1=为了制作&4魔法药水&0,需要一个&1植物酿造台&0,&1玻璃小瓶&0以及配方中明确要求的试剂。
&4魔力&0在此之中,既当作溶剂,又当作能量源,通过&4魔力脉冲&0提供能量。只需使一个&1魔力发射器&0指向&1植物酿造台&0即可使之运作。 botania.page.brewery2=制作&1魔法药水&0 botania.page.brewery3=合成&1玻璃小瓶&0 -botania.page.brewery4=操作&1植物酿造台&0其实相当简单 .首先,若要添加物品,手持 该物品然后右击酿造台,或者 投掷之.
首先要添加的物品就 是&1玻璃小瓶&0,它会被放置于酿 造台的顶部.继续添加其它需 要的材料.一旦使用这些材料 的某种&4魔法药水&0在酿造台中可 被制作,&4魔力&0就会开始流动, 接着只需耐心等待即可. -botania.page.brewery5a=一种简单的魔法药水,它效仿 了&1迅捷药水&0,服用后,玩家会 被给予与之相仿的效果,使玩 家获得一个&4速度II&0的效果. +botania.page.brewery4=操作&1植物酿造台&0其实相当简单。首先,若要添加物品,手持该物品然后右击酿造台,或者投掷之。
首先要添加的物品就是&1玻璃小瓶&0,它会被放置于酿造台的顶部。继续添加其它需要的材料。一旦使用这些材料的某种&4魔法药水&0在酿造台中可被制作,&4魔力&0就会开始流动,接着只需耐心等待即可。 +botania.page.brewery5a=一种简单的魔法药水,它效仿了&1迅捷药水&0,服用后,玩家会被给予与之相仿的效果,使玩家获得一个&4速度II&0的效果。 botania.page.brewery5b=跑得飞起 -botania.page.brewery6a=一种简单的魔法药水,它效仿 了&1力量药水&0,服用后,玩家会 被给予与之相仿的效果,使玩 家获得一个&4力量II&0的效果. +botania.page.brewery6a=一种简单的魔法药水,它效仿了&1力量药水&0,服用后,玩家会被给予与之相仿的效果,使玩家获得一个&4力量II&0的效果。 botania.page.brewery6b=阿多 -botania.page.brewery7a=一种简单的魔法药水,它效仿 了&1急迫药水&0,服用后,玩家会 被给予与之相仿的效果,使玩 家获得一个&4急迫II&0的效果. -botania.page.brewery7b=充满了C9H13NO3(肾上腺素) -botania.page.brewery8a=一种简单的魔法药水,它效仿 了&1治疗药水&0,服用后,玩家会 被给予与之相仿的效果,使玩 家获得一个&4立即治愈&0的效果. -botania.page.brewery8b=他拿到了真银, GG -botania.page.brewery9a=一种简单的魔法药水,它效仿 了&1跳跃药水&0,服用后,玩家会 被给予与之相仿的效果,使玩 家获得一个&4跳跃提升II&0的效果. -botania.page.brewery9b=我要跳得更高, 不正如孩 子们所说的吗?? -botania.page.brewery10a=一种简单的魔法药水,它效仿 了&1再生药水&0,服用后,玩家会 被给予与之相仿的效果,使玩 家获得一个&4生命恢复II&0的效果. +botania.page.brewery7a=一种简单的魔法药水,它效仿了&1急迫药水&0,服用后,玩家会被给予与之相仿的效果,使玩家获得一个&4急迫II&0的效果。 +botania.page.brewery7b=充满了C9H13NO3(肾上腺素) +botania.page.brewery8a=一种简单的魔法药水,它效仿了&1治疗药水&0,服用后,玩家会被给予与之相仿的效果,使玩家获得一个&4立即治愈&0的效果。 +botania.page.brewery8b=他拿到了真银,GG +botania.page.brewery9a=一种简单的魔法药水,它效仿了&1跳跃药水&0,服用后,玩家会被给予与之相仿的效果,使玩家获得一个&4跳跃提升II&0的效果。 +botania.page.brewery9b=我要跳得更高,不正如孩子们所说的吗?? +botania.page.brewery10a=一种简单的魔法药水,它效仿了&1再生药水&0,服用后,玩家会被给予与之相仿的效果,使玩家获得一个&4生命恢复II&0的效果。 botania.page.brewery10b=気持ちいい -botania.page.brewery17a=一种简单的魔法药水,它效仿 了&1再生药水&0,服用后,玩家会 被给予与之相仿的效果,使玩 家获得一个&4生命恢复&0的效果, 但持续时间更长. +botania.page.brewery17a=一种简单的魔法药水,它效仿了&1再生药水&0,服用后,玩家会被给予与之相仿的效果,使玩家获得一个&4生命恢复&0的效果,但持续时间更长。 botania.page.brewery17b=我猜她变得更有弹性了 -botania.page.brewery11a=一种简单的魔法药水,它效仿 了&1抗性药水&0,服用后,玩家会 被给予与之相仿的效果,使玩 家获得一个&4抗性提升II&0的效果. +botania.page.brewery11a=一种简单的魔法药水,它效仿了&1抗性药水&0,服用后,玩家会被给予与之相仿的效果,使玩家获得一个&4抗性提升II&0的效果。 botania.page.brewery11b=别碰它 -botania.page.brewery12a=一种简单的魔法药水,它效仿 了&1抗火药水&0,服用后,玩家会 被给予与之相仿的效果,使玩 家获得一个&4抗火&0的效果. -botania.page.brewery12b=他不是真正的龙,火焰绝不会 杀死真正的龙 -botania.page.brewery13a=一种简单的魔法药水,它效仿 了&1水下呼吸药水&0,服用后,玩 家会被给予与之相仿的效果, 使玩家获得一个&4水下呼吸&0的效 果. -botania.page.brewery13b=大洋之下,大洋之下 -botania.page.brewery14a=一种简单的魔法药水,它效仿 了&1隐身药水&0,服用后,玩家会 被给予与之相仿的效果,使玩 家获得一个&4隐身&0的效果. +botania.page.brewery12a=一种简单的魔法药水,它效仿了&1抗火药水&0,服用后,玩家会被给予与之相仿的效果,使玩家获得一个&4抗火&0的效果。 +botania.page.brewery12b=他不是真正的龙,火焰绝不会杀死真正的龙 +botania.page.brewery13a=一种简单的魔法药水,它效仿了&1水下呼吸药水&0,服用后,玩家会被给予与之相仿的效果,使玩家获得一个&4水下呼吸&0的效果。 +botania.page.brewery13b=大洋之下,大洋之下 +botania.page.brewery14a=一种简单的魔法药水,它效仿了&1隐身药水&0,服用后,玩家会被给予与之相仿的效果,使玩家获得一个&4隐身&0的效果。 botania.page.brewery14b=假设你侵犯了我的领地 -botania.page.brewery15a=一种简单的魔法药水,它效仿 了&1夜视药水&0,服用后,玩家会 被给予与之相仿的效果,使玩 家获得一个&4夜视&0的效果. -botania.page.brewery15b=寂静是否随之而来? -botania.page.brewery16a=botania.page.brewery13a=一种简单的魔法药水,它效仿 了&1伤害吸收药水&0,服用后,玩 家会被给予与之相仿的效果, 使玩家获得一个&4伤害吸收IV&0的 效果. +botania.page.brewery15a=一种简单的魔法药水,它效仿了&1夜视药水&0,服用后,玩家会被给予与之相仿的效果,使玩家获得一个&4夜视&0的效果。 +botania.page.brewery15b=寂静是否随之而来? +botania.page.brewery16a=botania。page。brewery13a=一种简单的魔法药水,它效仿了&1伤害吸收药水&0,服用后,玩家会被给予与之相仿的效果,使玩家获得一个&4伤害吸收IV&0的效果。 botania.page.brewery16b=你准会感冒 # -- BREWING FLASKS botania.entry.flasks=酿药烧瓶 botania.tagline.flasks=更大的酿造容器 -botania.page.flasks0=&1精灵玻璃&0看起来比用于制作 &1玻璃小瓶&0的&1魔力玻璃&0更具韧性 .使用&1精灵玻璃&0制作的&1烧瓶&0是 精灵一族用于存放&4魔法药水&0的 典型容器,并且可存储6瓶剂 量,远超只能存储4瓶剂量的 &1小瓶&0. -botania.page.flasks1=但是使用&1烧瓶&0酿造药水所需的 材料消耗更少,但是&4魔力&0是其 两倍.
最后,鉴于&1烧瓶&0的瓶颈比&1小瓶&0 的要大出很多,里面的药水也 因此会被更快饮用. +botania.page.flasks0=&1精灵玻璃&0看起来比用于制作&1玻璃小瓶&0的&1魔力玻璃&0更具韧性。使用&1精灵玻璃&0制作的&1烧瓶&0是精灵一族用于存放&4魔法药水&0的典型容器,并且可存储6瓶剂量,远超只能存储4瓶剂量的&1小瓶&0。 +botania.page.flasks1=但是使用&1烧瓶&0酿造药水所需的材料消耗更少,但是&4魔力&0是其两倍。
最后,鉴于&1烧瓶&0的瓶颈比&1小瓶&0的要大出很多,里面的药水也因此会被更快饮用。 botania.page.flasks2=在桥下找到一瓶 # -- COMPLEX BREWING botania.entry.complexBrews=高级酿造 botania.tagline.complexBrews=更强大的酿造,新的buff -botania.page.complexBrews0=不同于&1炼药台&0所制作的传统 &1药水&0,这里还有一些复杂的方 子,可以做出更加复杂或新颖 效果的药水. -botania.page.complexBrews1a=一种同时提供正面和负面效 果的药水.一方面它让你充满 力量,另一方面你也会更佳脆 弱. +botania.page.complexBrews0=不同于&1炼药台&0所制作的传统&1药水&0,这里还有一些复杂的方子,可以做出更加复杂或新颖效果的药水。 +botania.page.complexBrews1a=一种同时提供正面和负面效果的药水。一方面它让你充满力量,另一方面你也会更佳脆弱。 botania.page.complexBrews1b=96级炼药学 -botania.page.complexBrews2a=有这种效果的生物在杀死其 他生物时会恢复HP. +botania.page.complexBrews2a=有这种效果的生物在杀死其他生物时会恢复HP。 botania.page.complexBrews2b=杀戮的小丑 -botania.page.complexBrews3a=有这种效果的生物将免疫任 何掉落伤害. +botania.page.complexBrews3a=有这种效果的生物将免疫任何掉落伤害。 botania.page.complexBrews3b=我称它为魔法 -botania.page.complexBrews4a=这种药水产生了虚空光环,周 围任何生物都会受到其影响. 在128格半径内,怪物不被允 许生成. -botania.page.complexBrews4b=50$平民价!? -botania.page.complexBrews5a=这种药水产生了虚空光环,周 围任何生物都会受到其影响. 在64半径内,怪物会无视亮度 或其它条件生成. 不能与&1空虚&0同时作用. -botania.page.complexBrews5b=我们应该祈祷奇迹? -botania.page.complexBrews6a=有这种药水效果的玩家会在 钓鱼时有更高的熟练度会以 2倍的速度钓到鱼和其它战利 品. +botania.page.complexBrews4a=这种药水产生了虚空光环,周围任何生物都会受到其影响。在128格半径内,怪物不被允许生成。 +botania.page.complexBrews4b=50$平民价!? +botania.page.complexBrews5a=这种药水产生了虚空光环,周围任何生物都会受到其影响。在64半径内,怪物会无视亮度或其它条件生成。不能与&1空虚&0同时作用。 +botania.page.complexBrews5b=我们应该祈祷奇迹? +botania.page.complexBrews6a=有这种药水效果的玩家会在钓鱼时有更高的熟练度会以2倍的速度钓到鱼和其它战利品。 botania.page.complexBrews6b=也许你会钓到大鱼 -botania.page.complexBrews7a=当你喝下这瓶药水,它会清除 你的所有药水效果.无论是正 面的,负面的还是其他什么 buff +botania.page.complexBrews7a=当你喝下这瓶药水,它会清除你的所有药水效果。无论是正面的,负面的还是其他什么buff botania.page.complexBrews7b=绝对的灵——————魂 # -- BREW INCENSES botania.entry.incense=药剂熏香 botania.tagline.incense=区域酿造效果 -botania.page.incense0=&4药剂&0以液态形式存在时可以 提供多样化的效果.然而持续 时间却是它的短板,药水多了 还占空间.如果用&1熏香&0代替瓶 子就能解决这个问题了,它们 也能像普通的瓶子那样被灌 入&4药剂&0的效果,但需要约10倍 &4魔力&0才行. -botania.page.incense1=&1熏香&0能通过右击放在&1香盘&0上, 这时再用&1打火石&0右击就能将 其点燃.一旦点着,熏香就不 能取下了.
在需要替换前,一根熏香能燃 烧60倍于对应药水时长的时 间. -botania.page.incense2=燃着&1熏香&0的&1香盘&0将会提供注 入&4药剂&0的效果,以香盘为中心 24格以内的所有玩家都会受 到影响.
但不是所有的&4药剂&0效果都能 注入&1熏香&0,比如&4瞬间治疗&0和&1伤&0 &1害吸收&0就不能注入,熏香也不 能有一个以上的效果. -botania.page.incense5=对于喜欢熏香的自动化狂魔 而言,&1熏香&0能通过&1漏斗&0或其他 输入方式接收物品.有熏香时 &1比较器&0会输出强度为1的信号 ,燃烧的时候强度则是2.
最后,如果一束&1引燃透镜&0发出 的&4魔力脉冲&0击中了有熏香的 香盘,就会将其点着. +botania.page.incense0=&4药剂&0以液态形式存在时可以提供多样化的效果。然而持续时间却是它的短板,药水多了还占空间。如果用&1熏香&0代替瓶子就能解决这个问题了,它们也能像普通的瓶子那样被灌入&4药剂&0的效果,但需要约10倍&4魔力&0才行。 +botania.page.incense1=&1熏香&0能通过右击放在&1香盘&0上,这时再用&1打火石&0右击就能将其点燃。一旦点着,熏香就不能取下了。
在需要替换前,一根熏香能燃烧60倍于对应药水时长的时间。 +botania.page.incense2=燃着&1熏香&0的&1香盘&0将会提供注入&4药剂&0的效果,以香盘为中心24格以内的所有玩家都会受到影响。
但不是所有的&4药剂&0效果都能注入&1熏香&0,比如&4瞬间治疗&0和&1伤&0&1害吸收&0就不能注入,熏香也不能有一个以上的效果。 +botania.page.incense5=对于喜欢熏香的自动化狂魔而言,&1熏香&0能通过&1漏斗&0或其他输入方式接收物品。有熏香时&1比较器&0会输出强度为1的信号,燃烧的时候强度则是2。
最后,如果一束&1引燃透镜&0发出的&4魔力脉冲&0击中了有熏香的香盘,就会将其点着。 botania.page.incense3=Incense is wincense botania.page.incense4=放上熏香 # -- EYE OF THE ANCIENTS botania.entry.forestEye=远古之眼 botania.tagline.forestEye=动物检测 -botania.page.forestEye0=就像在世上寻找生命的古人 一样,这个方块,&1远古之眼&0,会 那么做.
紧邻放置一个&1红石比较器&0,会 根据他能找到的动物数量输 出一定强度的红石信号. -botania.page.forestEye1=计数值从2开始,因此,若是2 只动物,就会输出强度为1的 信号,3只的话,就会是强度2 以此类推.
最后,时间的长河黯淡了它的 视力,所以这个方块只能看见 任何方向6格以内的动物. +botania.page.forestEye0=就像在世上寻找生命的古人一样,这个方块,&1远古之眼&0,会那么做。
紧邻放置一个&1红石比较器&0,会根据他能找到的动物数量输出一定强度的红石信号。 +botania.page.forestEye1=计数值从2开始,因此,若是2只动物,就会输出强度为1的信号,3只的话,就会是强度2以此类推。
最后,时间的长河黯淡了它的视力,所以这个方块只能看见任何方向6格以内的动物。 botania.page.forestEye2=现在你看见我了... # -- OPEN CRATE botania.entry.openCrate=花格箱 botania.tagline.openCrate=物品掉落的简易方式 -botania.page.openCrate0=有时像&1漏斗&0和&1发射器&0这样的 装置不够快.一个简单的解 决方案就是制作一个花格箱 然后在底部开洞.
是的,就是这么简单.&1花格箱&0 接收来自&1漏斗&0或其他途径输 送的物品,而且显然,从下面 直接漏出物品. -botania.page.openCrate1=&1花格箱&0一个有趣的效果就是, 输入红石信号时,它输出的所 有物品都比平常多10秒不会 被&1漏斗花&0,&1手掌花&0和&1畜牧花&0捡 走. +botania.page.openCrate0=有时像&1漏斗&0和&1发射器&0这样的装置不够快。一个简单的解决方案就是制作一个花格箱然后在底部开洞。
是的,就是这么简单。&1花格箱&0接收来自&1漏斗&0或其他途径输送的物品,而且显然,从下面直接漏出物品。 +botania.page.openCrate1=&1花格箱&0一个有趣的效果就是,输入红石信号时,它输出的所有物品都比平常多10秒不会被&1漏斗花&0,&1手掌花&0和&1畜牧花&0捡走。 botania.page.openCrate2=一个精妙的箱子 # -- DRUM OF THE WILD botania.entry.forestDrum=狂野之鼓 botania.tagline.forestDrum=通过魔力脉冲激发,收获作物并除草 -botania.page.forestDrum0=&1狂野之鼓&0通俗说,就是打击乐 器版的&1狂野号角&0.它与手持的 号角有相同的功能,但是放置 在地上的.
要击响它破坏附近的花草,需 要向它发射一道&4魔力脉冲&0. -botania.page.forestDrum1=注意鼓本身并不存储魔力,然 而,为了触发它,需要&1红石魔&0 &1力发射器&0或是&1魔力脉冲&0. +botania.page.forestDrum0=&1狂野之鼓&0通俗说,就是打击乐器版的&1狂野号角&0。它与手持的号角有相同的功能,但是放置在地上的。
要击响它破坏附近的花草,需要向它发射一道&4魔力脉冲&0。 +botania.page.forestDrum1=注意鼓本身并不存储魔力,然而,为了触发它,需要&1红石魔&0&1力发射器&0或是&1魔力脉冲&0。 botania.page.forestDrum2=但如果你闭上了眼睛... # -- ABSTRUSE PLATFORM botania.entry.platform=奥秘平台 botania.tagline.platform=可以穿过的伪装平台 -botania.page.platform0=将&1活木&0摆成一个十分特殊的 形式能做出一种平台,对它上 方未潜行的人来说才有碰撞 箱.而对于其他人,就好像不 在那儿一样.&4魔力脉冲&0总能无 阻碍的穿过它.
也可以通过右击将它伪装成 其他方块. -botania.page.platform2=用&1森林法杖&0右击一个已设定 的平台会将与其相连的平台 都变为所点平台的设定方块, shift右击则会移除所有的 设定. -botania.page.platform1=本因叫虚无平台的但名字被 取过了(神秘工匠) +botania.page.platform0=将&1活木&0摆成一个十分特殊的形式能做出一种平台,对它上方未潜行的人来说才有碰撞箱。而对于其他人,就好像不在那儿一样。&4魔力脉冲&0总能无阻碍的穿过它。
也可以通过右击将它伪装成其他方块。 +botania.page.platform2=用&1森林法杖&0右击一个已设定的平台会将与其相连的平台都变为所点平台的设定方块,shift右击则会移除所有的设定。 +botania.page.platform1=本因叫虚无平台的但名字被取过了(神秘工匠) # -- CONJURING WITH MANA botania.entry.manaConjuration=魔力炼造 botania.tagline.manaConjuration=用魔力复制你的资源 -botania.page.manaConjuration0=类似&4魔力炼金&0的能力,也存在 着&4炼造&0的催化器,只利用魔法 能量制作材料的魔法.工作的 机制类似&1炼金催化器&0,向下方 有催化器的池子投掷物品. +botania.page.manaConjuration0=类似&4魔力炼金&0的能力,也存在着&4炼造&0的催化器,只利用魔法能量制作材料的魔法。工作的机制类似&1炼金催化器&0,向下方有催化器的池子投掷物品。 botania.page.manaConjuration1=制作催化器 botania.page.manaConjuration2=炼造&1红石&0 botania.page.manaConjuration3=炼造&1荧石&0 @@ -3268,121 +3268,121 @@ botania.page.manaConjuration11=炼造&1草&0 # -- SPECTRAL PLATFORM botania.entry.spectralPlatform=幻影平台 botania.tagline.spectralPlatform=没有实体的伪装平台 -botania.page.spectralPlatform0=&1幻影平台&0可不是&1奥秘平台&0那 样的.&1奥秘平台&0在有些情况下 会有碰撞箱,而&1幻影平台&0则可 让一切穿过,不管在什么位置. +botania.page.spectralPlatform0=&1幻影平台&0可不是&1奥秘平台&0那样的。&1奥秘平台&0在有些情况下会有碰撞箱,而&1幻影平台&0则可让一切穿过,不管在什么位置。 botania.page.spectralPlatform1=这让我想起了一个谜题 # -- DRUM OF THE GATHERING botania.entry.gatherDrum=收集之鼓 botania.tagline.gatherDrum=用魔力剪羊毛挤牛奶 -botania.page.gatherDrum0=所谓的&1收集之鼓&0,短期来说,就 是一个为牲畜而准备的&1狂野&0 &1之鼓&0.
当有&4魔力脉冲&0撞上它时,它会 给周围长毛的&4羊&0剪毛.所有的&4牛&0 ,下方若有&1空桶&0的话,牛奶就会 被装入桶中. +botania.page.gatherDrum0=所谓的&1收集之鼓&0,短期来说,就是一个为牲畜而准备的&1狂野&0&1之鼓&0。
当有&4魔力脉冲&0撞上它时,它会给周围长毛的&4羊&0剪毛。所有的&4牛&0,下方若有&1空桶&0的话,牛奶就会被装入桶中。 botania.page.gatherDrum1=轻叩你的土地 # -- CRAFTY CRATE botania.entry.craftCrate=机巧箱 botania.tagline.craftCrate=自动合成法 -botania.page.craftCrate0=就如它的名字所示,&1机巧箱&0对 应着&1花格箱&0但它能像&1工作台&0 那样将物品组装成其他物品.
就像&1工作台&0那样它有9个物品 栏,可以将物品在其中摆成指 定合成配方. -botania.page.craftCrate1=物品遵循由左到右由上至下 的原则(这里进一步说明),有 一个特殊的物品,叫做&1合成占&0 &1位符&0,放入时,会算作合成中 的空位.用于有空槽的合成( 比如熔炉,箱子,镐...). +botania.page.craftCrate0=就如它的名字所示,&1机巧箱&0对应着&1花格箱&0但它能像&1工作台&0那样将物品组装成其他物品。
就像&1工作台&0那样它有9个物品栏,可以将物品在其中摆成指定合成配方。 +botania.page.craftCrate1=物品遵循由左到右由上至下的原则(这里进一步说明),有一个特殊的物品,叫做&1合成占&0&1位符&0,放入时,会算作合成中的空位。用于有空槽的合成(比如熔炉,箱子,镐...)。 botania.page.craftCrate2=制作合成占位符 -botania.page.craftCrate3=完成合成,一共需要两步.
首先,在9个栏中填满合成所 需的物品或占位符就会显示 出合成结果,占位符和任何副 产物(比如制作蛋糕时的桶) ,这就是最简单的方法. -botania.page.craftCrate4=用&1森林法杖&0右击这个箱子(注 意:&1发射器&0也能做到)就会开 始用其中的物品合成并喷出 产物.
如果该过程失败就会直接喷 出其中所有的物品. -botania.page.craftCrate7=使箱子连接&1比较器&0会根据内 部的物品数输出红石信号,在 用其制造机械时这非常有价 值. +botania.page.craftCrate3=完成合成,一共需要两步。
首先,在9个栏中填满合成所需的物品或占位符就会显示出合成结果,占位符和任何副产物(比如制作蛋糕时的桶),这就是最简单的方法。 +botania.page.craftCrate4=用&1森林法杖&0右击这个箱子(注意:&1发射器&0也能做到)就会开始用其中的物品合成并喷出产物。
如果该过程失败就会直接喷出其中所有的物品。 +botania.page.craftCrate7=使箱子连接&1比较器&0会根据内部的物品数输出红石信号,在用其制造机械时这非常有价值。 botania.page.craftCrate5=合成&1钻石镐&0的示例 botania.page.craftCrate6=葡萄牙制造 -botania.page.craftCrate8=&1机巧箱&0也能装上模板.用于锁 定配方中特定的槽,阻止物品 进入这些槽,起到类似占位符 的作用.
只有少量的基础模板,右击机 巧箱即可使用(不会消耗模板). +botania.page.craftCrate8=&1机巧箱&0也能装上模板。用于锁定配方中特定的槽,阻止物品进入这些槽,起到类似占位符的作用。
只有少量的基础模板,右击机巧箱即可使用(不会消耗模板)。 botania.page.craftCrate9=9种不同的模板 # -- HOVERING HOURGLASS botania.entry.hourglass=悬浮沙漏 botania.tagline.hourglass=用沙子计时的简单计时器 -botania.page.hourglass0=对于任何一个想要钻研红石 电路的人而言,计时器是必经 之路.一个单独的时钟电路就 会占用不少空间,并且运作缓 慢.而&1悬浮沙漏&0就是一个基于 沙子的计时器,简单而精确. 如名字所示,它能自行悬浮并 倒置. -botania.page.hourglass1=沙漏自身有一个物品栏,可通 过右击存入最多1组&1沙子&0,&1红&0 &1沙&0或&1灵魂沙&0.再次右击就会取 出.放入沙子后,它们就会流 向沙漏的另一端,全部流下时 输出一个红石脉冲并颠倒沙 漏,重置整个计时. -botania.page.hourglass2=每道脉冲的间隔时间取决于 使用的沙子数量和种类.普通 的&1沙子&0每个计做1秒,&1红沙&0每 个计做10秒,&1灵魂沙&0每个计做 1分钟.各种沙子不能混合使 用.手持&1森林法杖&0指向沙漏方 块可以查看每次脉冲的间隔 时间. -botania.page.hourglass3=注意沙子是一次性加入的,因 此你必须在自己的物品栏内 设定好所需的数量.
不能向已有沙子的沙漏内添 入新的沙子,否则就会移除之 前加入的沙子.沙漏内的沙子 可以通过&1漏斗&0和其他途径取 出或添入. -botania.page.hourglass4=用&1森林法杖&0右击则会将它锁 定(或解锁).锁定时,无法添 加或移除沙子,以免有人不小 心右击到.
如果一道&4魔力脉冲&0击中该方 块,则会让沙子停止流动,再 次击中则会继续流动. +botania.page.hourglass0=对于任何一个想要钻研红石电路的人而言,计时器是必经之路。一个单独的时钟电路就会占用不少空间,并且运作缓慢。而&1悬浮沙漏&0就是一个基于沙子的计时器,简单而精确。如名字所示,它能自行悬浮并倒置。 +botania.page.hourglass1=沙漏自身有一个物品栏,可通过右击存入最多1组&1沙子&0,&1红&0&1沙&0或&1灵魂沙&0。再次右击就会取出。放入沙子后,它们就会流向沙漏的另一端,全部流下时输出一个红石脉冲并颠倒沙漏,重置整个计时。 +botania.page.hourglass2=每道脉冲的间隔时间取决于使用的沙子数量和种类。普通的&1沙子&0每个计做1秒,&1红沙&0每个计做10秒,&1灵魂沙&0每个计做1分钟。各种沙子不能混合使用。手持&1森林法杖&0指向沙漏方块可以查看每次脉冲的间隔时间。 +botania.page.hourglass3=注意沙子是一次性加入的,因此你必须在自己的物品栏内设定好所需的数量。
不能向已有沙子的沙漏内添入新的沙子,否则就会移除之前加入的沙子。沙漏内的沙子可以通过&1漏斗&0和其他途径取出或添入。 +botania.page.hourglass4=用&1森林法杖&0右击则会将它锁定(或解锁)。锁定时,无法添加或移除沙子,以免有人不小心右击到。
如果一道&4魔力脉冲&0击中该方块,则会让沙子停止流动,再次击中则会继续流动。 botania.page.hourglass5=时光之沙 # -- SPECTRAL RAIL botania.entry.ghostRail=幻影轨道 botania.tagline.ghostRail=让矿车飞一会儿 -botania.page.ghostRail0=将&1铁轨&0铺在&1幻影平台&0上会给 经过其上的&1矿车&0附加有趣的 能力:当它驶过这段轨道时, 矿车会略微的浮空,此时它也 能穿墙而过.
该效果会在矿车着陆于另一 段铁轨或撞上&1梦之木&0一类的 方块时消失. -botania.page.ghostRail1=你可以称它:灵魂轨迹 +botania.page.ghostRail0=将&1铁轨&0铺在&1幻影平台&0上会给经过其上的&1矿车&0附加有趣的能力:当它驶过这段轨道时,矿车会略微的浮空,此时它也能穿墙而过。
该效果会在矿车着陆于另一段铁轨或撞上&1梦之木&0一类的方块时消失。 +botania.page.ghostRail1=你可以称它:灵魂轨迹 # -- DRUM OF THE CANOPY botania.entry.canopyDrum=林冠之鼓 botania.tagline.canopyDrum=用魔力破坏叶子 -botania.page.canopyDrum0=&1林冠之鼓&0就像&1狂野之鼓&0一样, 不过它所用的是&1林冠号角&0.它 的功能和手持的号角相同,不 过它需要放置下来.
若要让它发出振动破坏周围 的树叶,你需要向其发射一道 &4魔力脉冲&0. -botania.page.canopyDrum1=鼓本身不会储存魔力,因此激 活它就需要一个&1红石魔力发&0 &1射器&0或&1魔力发射器&0. +botania.page.canopyDrum0=&1林冠之鼓&0就像&1狂野之鼓&0一样,不过它所用的是&1林冠号角&0。它的功能和手持的号角相同,不过它需要放置下来。
若要让它发出振动破坏周围的树叶,你需要向其发射一道&4魔力脉冲&0。 +botania.page.canopyDrum1=鼓本身不会储存魔力,因此激活它就需要一个&1红石魔力发&0&1射器&0或&1魔力发射器&0。 # -- COCOON OF CAPRICE botania.entry.cocoon=随想之茧 botania.tagline.cocoon=孵化属于你的动物 -botania.page.cocoon0=茧通常是进化与蜕变的象征.
制作一个&1随想之茧&0并把它放 在地上会慢慢地将其中的基 本元素进化转变为&1小动物&0.很 多情况下不会演变成农场动 物,而可能是更为稀有的, 与众不同的,比如1狼&0或&1马&0 -botania.page.cocoon1=听说给茧&1绿宝石&0会稍微改变 茧的产出
也许真的会有什么 人来验证一下这个. -botania.page.cocoon2=新世界, 乌托邦 +botania.page.cocoon0=茧通常是进化与蜕变的象征。
制作一个&1随想之茧&0并把它放在地上会慢慢地将其中的基本元素进化转变为&1小动物&0。很多情况下不会演变成农场动物,而可能是更为稀有的,与众不同的,比如1狼&0或&1马&0 +botania.page.cocoon1=听说给茧&1绿宝石&0会稍微改变茧的产出
也许真的会有什么人来验证一下这个。 +botania.page.cocoon2=新世界,乌托邦 # -- MANASTORM CHARGE botania.entry.manaBomb=魔力风暴 botania.tagline.manaBomb=魔力风暴是爆炸. 爆炸爆炸 爆炸爆炸爆炸爆炸 -botania.page.manaBomb0=将&1TNT&0放在一起再加上&1盖亚之 魂&0来制作一个&1魔力风暴&0,它是 爆炸的化身, 毫不夸张的说 .让他接受一个&1魔力脉冲&0,充能 器会产生一个不稳定的&1魔力 风暴震荡&0,这会造成一场长时 间的&1魔力爆发&0,并摧毁附近 所有方块.
不用说,只有疯子 才会在家里附近释放这只摧 毁一切的力量 +botania.page.manaBomb0=将&1TNT&0放在一起再加上&1盖亚之魂&0来制作一个&1魔力风暴&0,它是爆炸的化身,毫不夸张的说。让他接受一个&1魔力脉冲&0,充能器会产生一个不稳定的&1魔力风暴震荡&0,这会造成一场长时间的&1魔力爆发&0,并摧毁附近所有方块。
不用说,只有疯子才会在家里附近释放这只摧毁一切的力量 botania.page.manaBomb1=准备面对伟大的存在... # -- TERU TERU BOZU botania.entry.teruTeruBozu=晴天娃娃 botania.tagline.teruTeruBozu=天气控制以及超人的可爱 -botania.page.teruTeruBozu0=&1晴天娃娃&0,众所周知,是一种驱 散坏天气的护身符. 简单 地制作一个并将它放在世界 上能够减少&1雨&0或&1雷暴s&0持续的 时间. 坏天气的时候,拿 着&1向日葵&0右击他或朝他投掷 向日葵会让晴天再临.给予 一个&1红石比较器&0能够让他检测 坏天气. +botania.page.teruTeruBozu0=&1晴天娃娃&0,众所周知,是一种驱散坏天气的护身符。简单地制作一个并将它放在世界上能够减少&1雨&0或&1雷暴s&0持续的时间。坏天气的时候,拿着&1向日葵&0右击他或朝他投掷向日葵会让晴天再临。给予一个&1红石比较器&0能够让他检测坏天气。 botania.page.teruTeruBozu1=Too spoopy # -- LIVINGWOOD AVATAR botania.entry.avatar=活木化身 botania.tagline.avatar=方块中的法杖 -botania.page.avatar0=将&1活木&0雕刻成形并用&1魔力钻 石&0作为其心脏,这样便制作 了一个名为&1活木化身&0的著名 设备. 它本身并不能做任何事 情——除了看起来十分可爱
然而,只要给它一根&4法杖&0就 能让他施展各种的魔法, 这 取决于给它法杖的类型. 当 然,它所需的&4魔力&0由发射器 供给. -botania.page.avatar1=并非所有的&4法杖&0都适合.然而, 所有可用的法杖,都会在它 们自己的页面解释放入&1活木 化身&0中的效果
一些可用法杖的例子比如&1天 空法杖&0,&1地狱法杖&0以及&1彩虹 桥法杖&0. -botania.page.avatar2=但不是番剧吗? +botania.page.avatar0=将&1活木&0雕刻成形并用&1魔力钻石&0作为其心脏,这样便制作了一个名为&1活木化身&0的著名设备。它本身并不能做任何事情——除了看起来十分可爱
然而,只要给它一根&4法杖&0就能让他施展各种的魔法,这取决于给它法杖的类型。当然,它所需的&4魔力&0由发射器供给。 +botania.page.avatar1=并非所有的&4法杖&0都适合。然而,所有可用的法杖,都会在它们自己的页面解释放入&1活木化身&0中的效果
一些可用法杖的例子比如&1天空法杖&0,&1地狱法杖&0以及&1彩虹桥法杖&0。 +botania.page.avatar2=但不是番剧吗? # -- FEL PUMPKIN botania.entry.felPumpkin=恶魔头南瓜 botania.tagline.felPumpkin=生成烈焰人的南瓜 -botania.page.felPumpkin0=朝&1南瓜&0里注入怪物疯狂的精 神就能制作&1恶魔头南瓜&0.将这 个邪恶南瓜放在两个竖直放 置的&1铁栏杆&0上,这有点像制作 &1雪傀儡&0,但它会生成烈焰人&0.
以这种方式生成的&1烈焰人&0显然 只能掉落合理数量的&1烈焰粉&0而 不是一小撮&1烈焰棒&0. +botania.page.felPumpkin0=朝&1南瓜&0里注入怪物疯狂的精神就能制作&1恶魔头南瓜&0。将这个邪恶南瓜放在两个竖直放置的&1铁栏杆&0上,这有点像制作&1雪傀儡&0,但它会生成烈焰人&0。
以这种方式生成的&1烈焰人&0显然只能掉落合理数量的&1烈焰粉&0而不是一小撮&1烈焰棒&0。 botania.page.felPumpkin1=再次削弱魔法使们 # - MYSTICAL INSTRUMENTS # -- MANA BLASTER botania.entry.manaBlaster=魔力脉冲枪 botania.tagline.manaBlaster=便携式魔力发射器,有透镜的! -botania.page.manaBlaster0=&1魔力脉冲枪&0就像是个便携的 &1魔力发射器&0,性状做成了手枪 一样便于使用,但并不是真的 枪,它只是个便携式的发射器.
通过使用使用者物品栏的&4魔&0 &4力携带品&0里的&4魔力&0,它能朝所 看方向射出一道魔力脉冲. -botania.page.manaBlaster1=这种脉冲不同于魔力发射器 里发出的,它更快,但只有前 者四分之三的魔力量.在发射 后也只有短暂的冷却时间. -botania.page.manaBlaster2=&1魔力透镜&0也对脉冲枪有效,安 装的话,只要将它们放入工作 台合成就可以,取下透镜只需 把枪放回合成栏. +botania.page.manaBlaster0=&1魔力脉冲枪&0就像是个便携的&1魔力发射器&0,性状做成了手枪一样便于使用,但并不是真的枪,它只是个便携式的发射器。
通过使用使用者物品栏的&4魔&0&4力携带品&0里的&4魔力&0,它能朝所看方向射出一道魔力脉冲。 +botania.page.manaBlaster1=这种脉冲不同于魔力发射器里发出的,它更快,但只有前者四分之三的魔力量。在发射后也只有短暂的冷却时间。 +botania.page.manaBlaster2=&1魔力透镜&0也对脉冲枪有效,安装的话,只要将它们放入工作台合成就可以,取下透镜只需把枪放回合成栏。 botania.page.manaBlaster3=我们要更猛的枪 # -- PASTURE SEEDS botania.entry.grassSeeds=草地之种 -botania.tagline.grassSeeds=种植草地,会灰化土以及菌丝 -botania.page.grassSeeds0=看着草地蔓延可不是什么有 趣的事.通过给&1高草&0注入&4魔力&0 ,就能做出&1草地之种&0,它能在 芜原长出草,只需右击土块.
其他类的植物也能种出来,比 如&1灰化土&0和&1菌丝&0与对应的种 子. +botania.tagline.grassSeeds=产出草方块、灰化土和菌丝的种子 +botania.page.grassSeeds0=看着草地蔓延可不是什么有趣的事。通过给&1高草&0注入&4魔力&0,就能做出&1草地之种&0,它能在芜原长出草,只需右击土块。
其他类的植物也能种出来,比如&1灰化土&0和&1菌丝&0与对应的种子。 botania.page.grassSeeds1=&1草地之种&0与草方块 botania.page.grassSeeds2=&1寒地之种&0与灰化土 botania.page.grassSeeds3=&1菌丝孢子&0与菌丝 -botania.page.grassSeeds4=现在有6种新的&1草地之种&0可 以制作, 所有种类的草地 都有了自己的表述.
他们会向普通的草地之种那 样蔓延,植物也能在上面生 长. 类似草方块, 他们 只能被&4精准采集&0挖掘. 然而 ,它们不会因为有方块在上方 而变回泥土. +botania.page.grassSeeds4=现在有6种新的&1草地之种&0可以制作,所有种类的草地都有了自己的表述。
他们会向普通的草地之种那样蔓延,植物也能在上面生长。类似草方块,他们只能被&4精准采集&0挖掘。然而,它们不会因为有方块在上方而变回泥土。 botania.page.grassSeeds5=各种各样的&1草地之种&0 # -- ROD OF THE LANDS botania.entry.dirtRod=大地法杖 botania.tagline.dirtRod=制造泥土的法杖 -botania.page.dirtRod0=&1大地法杖&0就是个傻瓜工具,使 用物品栏里的&4魔力&0(通过&1魔力 石板&0或其他),它能塑造并放 置出&1泥土&0. +botania.page.dirtRod0=&1大地法杖&0就是个傻瓜工具,使用物品栏里的&4魔力&0(通过&1魔力石板&0或其他),它能塑造并放置出&1泥土&0。 botania.page.dirtRod1=脏脏的 # -- TERRA FIRMA ROD botania.entry.terraformRod=大地权杖 botania.tagline.terraformRod=整地用法杖 -botania.page.terraformRod0=尽管一般使用铲子来挖土,整 平大片的土地就没那么简单 了.
使用&1大地权杖&0,就能 以快速的环境友好型的方法 整平土地. -botania.page.terraformRod1=这支杖,消耗一些你物品栏里 的&4魔力&0,将土地整平到你站的 高度.这么做的话,手持它按 住&4右键&0,身边的地形就会缓慢 整平到你的高度,同时放置&1泥&0 &1土&0和移除方块. -botania.page.terraformRod2=注意被它移除的方块是不可 修复的.地形会尽可能的调整 ,直到距离的上限,为了防止 破坏山形,整平会以地形的自 然外貌为基准进行.
最后,该法杖在海平面以下将 会失效. +botania.page.terraformRod0=尽管一般使用铲子来挖土,整平大片的土地就没那么简单了。
使用&1大地权杖&0,就能以快速的环境友好型的方法整平土地。 +botania.page.terraformRod1=这支杖,消耗一些你物品栏里的&4魔力&0,将土地整平到你站的高度。这么做的话,手持它按住&4右键&0,身边的地形就会缓慢整平到你的高度,同时放置&1泥&0&1土&0和移除方块。 +botania.page.terraformRod2=注意被它移除的方块是不可修复的。地形会尽可能的调整,直到距离的上限,为了防止破坏山形,整平会以地形的自然外貌为基准进行。
最后,该法杖在海平面以下将会失效。 botania.page.terraformRod3=这就是审判 # -- MANASTEEL EQUIPMENT botania.entry.manaGear=魔力钢装备 botania.tagline.manaGear=用魔力自我维护的铁制工具 -botania.page.manaGear0=&1魔力钢&0,和其他金属一样,能做 成类似的工具和护甲.
这种金属制作的工具和护甲 会保有&1铁&0的性能,但附魔能力 和耐久度优越.当&1魔力钢&0制品受 损时,如果物品栏中有可用的 &4魔力&0(比如&1魔力石板&0),就会优 先消耗魔力. -botania.page.manaGear10=部分工具在右击时有特殊功 能.&1镐子&0会将背包中的火把放 置下来,&1斧子&0则会以同样的方 式种下树苗,&1铲子&0会像锄头一 样耕地.
要注意的是不同于铁剪刀,魔 力材料制作的&1剪刀&0会触发绊 线. +botania.page.manaGear0=&1魔力钢&0,和其他金属一样,能做成类似的工具和护甲。
这种金属制作的工具和护甲会保有&1铁&0的性能,但附魔能力和耐久度优越。当&1魔力钢&0制品受损时,如果物品栏中有可用的&4魔力&0(比如&1魔力石板&0),就会优先消耗魔力。 +botania.page.manaGear10=部分工具在右击时有特殊功能。&1镐子&0会将背包中的火把放置下来,&1斧子&0则会以同样的方式种下树苗,&1铲子&0会像锄头一样耕地。
要注意的是不同于铁剪刀,魔力材料制作的&1剪刀&0会触发绊线。 botania.page.manaGear1=&1魔钢镐&0 botania.page.manaGear2=&1魔钢铲&0 botania.page.manaGear3=&1魔钢斧&0 @@ -3396,7 +3396,7 @@ botania.page.manaGear9=&1魔钢靴子&0 # -- HORN OF THE WILD botania.entry.grassHorn=狂野号角 botania.tagline.grassHorn=收获你附近所有的草和作物 -botania.page.grassHorn0=空手清理&1高草&0显然是个麻烦 事.
吹响&1狂野号角&0会让附近的植 物被快速铲除,留下用手破坏 时的掉落物.
稍加改造就能用于破坏树叶 或雪. +botania.page.grassHorn0=空手清理&1高草&0显然是个麻烦事。
吹响&1狂野号角&0会让附近的植物被快速铲除,留下用手破坏时的掉落物。
稍加改造就能用于破坏树叶或雪。 botania.page.grassHorn1=制作号角 botania.page.grassHorn2=改造为破坏&1树叶&0 botania.page.grassHorn3=改造为破坏&1雪&0 @@ -3404,7 +3404,7 @@ botania.page.grassHorn3=改造为破坏&1雪&0 # -- TERRASTEEL ARMOR botania.entry.terrasteelArmor=泰拉钢护甲 botania.tagline.terrasteelArmor=钻石级的魔钢装 -botania.page.terrasteelArmor0=由&1泰拉钢&0制成的护甲,与&1魔力钢&0 制成的相似,会消耗物品栏中 的&4魔力&0抵消磨损.
然而这套护甲,有着&1钻石&0级别 的性能而不是&1铁&0的,并且穿戴 时会增加穿着者的生命值. +botania.page.terrasteelArmor0=由&1泰拉钢&0制成的护甲,与&1魔力钢&0制成的相似,会消耗物品栏中的&4魔力&0抵消磨损。
然而这套护甲,有着&1钻石&0级别的性能而不是&1铁&0的,并且穿戴时会增加穿着者的生命值。 botania.page.terrasteelArmor1=&1泰拉钢头盔&0 botania.page.terrasteelArmor2=&1泰拉钢胸甲&0 botania.page.terrasteelArmor3=&1泰拉钢护腿&0 @@ -3413,39 +3413,39 @@ botania.page.terrasteelArmor4=&1泰拉钢靴子&0 # -- TERRA BLADE botania.entry.terraSword=泰拉之刃 botania.tagline.terraSword=发射激光的剑 -botania.page.terraSword0=&1泰拉之刃&0由&1泰拉钢&0制作而成, 是一把注入了自然之力的剑. 不仅有着相当于&1钻石剑&0的强 度,还会像&1魔力钢工具&0一样使用 物品栏的&4魔力&0,但在挥舞时, 有一定几率发出一道相当于 近身伤害的光线. +botania.page.terraSword0=&1泰拉之刃&0由&1泰拉钢&0制作而成,是一把注入了自然之力的剑。不仅有着相当于&1钻石剑&0的强度,还会像&1魔力钢工具&0一样使用物品栏的&4魔力&0,但在挥舞时,有一定几率发出一道相当于近身伤害的光线。 botania.page.terraSword1=不会破碎的英雄之剑 # -- TERRA SHATTERER botania.entry.terraPick=泰拉粉碎者 botania.tagline.terraPick=可升级性的大范围挖掘力 -botania.page.terraPick0=&1泰拉粉碎者&0是个可以积攒大 量魔力的工具,因为制作过程 使用了相当的&1泰拉钢&0.
它的功能有点像&1魔力石板&0因 为它可以通过投入&1魔力池&0而 获取&1魔力&0,尽管它不能返还 &4魔力&0,所以它功能又与储存不 同. -botania.page.terraPick1=工具里储存的&4魔力&0量决定了 它的&4阶位&0.阶位如下:&4D&0,&4C&0,&4B&0, &4A&0,&4S&0,&4SS&0.&4D&0就是默认的阶位.
阶位升级所需的&4魔力&0量会随 着阶位而增加.例如从&4D&0升至 &4C&0,只需要在&1魔力池&0待个几秒. -botania.page.terraPick2=从&4C&0升至&4B&0,需要一个满的&1魔力&0 &1池&0,每级是上一级的十倍消耗 ,最终到达&4SS&0.
工具的阶位不会改变它的速 度,但会增强&4激活能力&0.
可以通过右击开启工具的能 力. -botania.page.terraPick3=当工具激活时,它能破坏区域 内的方块.阶位&4C&0还是一小块 ,到了&4B&0就成了一个区域, 随着 阶位升高区域也会增大.注意 阶位&4D&0的工具不能激活.
激活时会消耗工具储存的&4魔&0 &4力&0,哪怕不是用于挖掘. -botania.page.terraPick4=最后,工具每次破坏方块时都 会受到磨损,所以最好物品栏 有与阶位相应的&4魔力&0储存,工 具的功能又像&1魔力钢工具&0,因为 它使用&4魔力&0抵消磨损,制作原 料是&1泰拉钢&0.
它也不会像普通掉落物品那 样消失. +botania.page.terraPick0=&1泰拉粉碎者&0是个可以积攒大量魔力的工具,因为制作过程使用了相当的&1泰拉钢&0。
它的功能有点像&1魔力石板&0因为它可以通过投入&1魔力池&0而获取&1魔力&0,尽管它不能返还&4魔力&0,所以它功能又与储存不同。 +botania.page.terraPick1=工具里储存的&4魔力&0量决定了它的&4阶位&0。阶位如下:&4D&0,&4C&0,&4B&0,&4A&0,&4S&0,&4SS&0。&4D&0就是默认的阶位。
阶位升级所需的&4魔力&0量会随着阶位而增加。例如从&4D&0升至&4C&0,只需要在&1魔力池&0待个几秒。 +botania.page.terraPick2=从&4C&0升至&4B&0,需要一个满的&1魔力&0&1池&0,每级是上一级的十倍消耗,最终到达&4SS&0。
工具的阶位不会改变它的速度,但会增强&4激活能力&0。
可以通过右击开启工具的能力。 +botania.page.terraPick3=当工具激活时,它能破坏区域内的方块。阶位&4C&0还是一小块,到了&4B&0就成了一个区域,随着阶位升高区域也会增大。注意阶位&4D&0的工具不能激活。
激活时会消耗工具储存的&4魔&0&4力&0,哪怕不是用于挖掘。 +botania.page.terraPick4=最后,工具每次破坏方块时都会受到磨损,所以最好物品栏有与阶位相应的&4魔力&0储存,工具的功能又像&1魔力钢工具&0,因为它使用&4魔力&0抵消磨损,制作原料是&1泰拉钢&0。
它也不会像普通掉落物品那样消失。 botania.page.terraPick5=WE'RE MINING IN THE DATABASE WOW WOW(ログ ホライズン) # -- ROD OF THE SEAS botania.entry.waterRod=海洋法杖 botania.tagline.waterRod=制造水的法杖 -botania.page.waterRod0=类似大地法杖,&1海洋法杖&0会消 耗一些&4魔力&0,在所用之处放置 &1水&0方块.此外,它也能用于填 充&1花药台&0. -botania.page.waterRod1=保持地球的洁净,它不是天王 星 +botania.page.waterRod0=类似大地法杖,&1海洋法杖&0会消耗一些&4魔力&0,在所用之处放置&1水&0方块。此外,它也能用于填充&1花药台&0。 +botania.page.waterRod1=保持地球的洁净,它不是天王星 # -- ELEMENTIUM EQUIPMENT botania.entry.elfGear=源质钢装备 botania.tagline.elfGear=有着特殊效果的魔力钢级装备 -botania.page.elfGear0=就像其他金属那样,&1源质钢&0能 用于制作工具和护甲.
这些装备有不错的耐磨性,约 为钻石的一半,也有抽取&4魔力&0 以防磨损的能力. -botania.page.elfGear1=每一种工具都有着它们自己 独特的能力.护甲会让穿戴者 在被攻击时有几率刷出一只 &1小精灵&0追逐攻击者,造成一定 伤害.
装备的&1源质钢护甲&0越多,这个 几率越高. -botania.page.elfGear2=首先,&1源质钢镐&0会破坏一切&1圆&0 &1石&0,&1泥土&0,&1地狱岩&0和其他常见 材料,只留下矿物和有用的资 源.
将&1源质钢镐&0与&1泰拉粉碎者&0在 合成栏中结合会给予后者这 种能力.这个过程不能撤销. +botania.page.elfGear0=就像其他金属那样,&1源质钢&0能用于制作工具和护甲。
这些装备有不错的耐磨性,约为钻石的一半,也有抽取&4魔力&0以防磨损的能力。 +botania.page.elfGear1=每一种工具都有着它们自己独特的能力。护甲会让穿戴者在被攻击时有几率刷出一只&1小精灵&0追逐攻击者,造成一定伤害。
装备的&1源质钢护甲&0越多,这个几率越高。 +botania.page.elfGear2=首先,&1源质钢镐&0会破坏一切&1圆&0&1石&0,&1泥土&0,&1地狱岩&0和其他常见材料,只留下矿物和有用的资源。
将&1源质钢镐&0与&1泰拉粉碎者&0在合成栏中结合会给予后者这种能力。这个过程不能撤销。 botania.page.elfGear3=我的包里倒出来都是圆石 -botania.page.elfGear4=&1源质钢铲&0,会让所挖的受重力 影响的方块(&1砂砾&0,&1沙子&0,等等 ),挖掉它上方/下方同样材料 的方块,挖矿时再也不会有砂 砾掉下来了. +botania.page.elfGear4=&1源质钢铲&0,会让所挖的受重力影响的方块(&1砂砾&0,&1沙子&0,等等),挖掉它上方/下方同样材料的方块,挖矿时再也不会有砂砾掉下来了。 botania.page.elfGear5=把东西放在其他东西上 -botania.page.elfGear6=&1源质钢斧&0也能作为武器使用, 如果用在最后一击攻击&4僵尸&0 ,&4骷髅射手&0,&4苦力怕&0甚至其他 &4玩家&0,就有几率斩首,留下他 们的头. +botania.page.elfGear6=&1源质钢斧&0也能作为武器使用,如果用在最后一击攻击&4僵尸&0,&4骷髅射手&0,&4苦力怕&0甚至其他&4玩家&0,就有几率斩首,留下他们的头。 botania.page.elfGear7=砍下他们的头 -botania.page.elfGear8=&1源质钢剪&0拥有的能力就是,像 拿着弓一样拉伸时,会快速剪 下持有者为中心大范围内所 有羊的毛. -botania.page.elfGear9=Nui?她是无害的 -botania.page.elfGear10=最后,&1源质钢剑&0会增加攻击时 &4小精灵&0生成的机率(即使没有 装备&1源质钢护甲&0也会生成)并 增强生成的&4小精灵&0. +botania.page.elfGear8=&1源质钢剪&0拥有的能力就是,像拿着弓一样拉伸时,会快速剪下持有者为中心大范围内所有羊的毛。 +botania.page.elfGear9=Nui?她是无害的 +botania.page.elfGear10=最后,&1源质钢剑&0会增加攻击时&4小精灵&0生成的机率(即使没有装备&1源质钢护甲&0也会生成)并增强生成的&4小精灵&0。 botania.page.elfGear11=微微摇曳的光 botania.page.elfGear12=十六夜のフォルトゥーナ botania.page.elfGear13=海猫鸣泣之时 @@ -3455,204 +3455,204 @@ botania.page.elfGear15=时空轮回 # -- EXTRAPOLATED BUCKET botania.entry.openBucket=无底桶 botania.tagline.openBucket=摧毁一切进入之物 -botania.page.openBucket0=用&1源质钢锭&0似乎能做出一个 有趣的桶.它所获得的液体都 会消失于虚空,再也不会出现 .看起来是个不错的清理工具. +botania.page.openBucket0=用&1源质钢锭&0似乎能做出一个有趣的桶。它所获得的液体都会消失于虚空,再也不会出现。看起来是个不错的清理工具。 botania.page.openBucket1=Lewis的纪念品 # -- ROD OF THE BIFROST botania.entry.rainbowRod=彩虹桥法杖 botania.tagline.rainbowRod=制造彩虹桥,以及梦幻建筑方块的法杖 -botania.page.rainbowRod0=&4彩虹桥&0,连接人界与神域的桥 梁.
尽管这个物品,&1彩虹桥法杖&0不 是用来那么做的,它让持有者 通过消耗一些&4魔力&0右击,向他 所看的方向延伸出一座彩虹 桥. -botania.page.rainbowRod1=这座桥可以多到几百个方块, 但会在十五秒后消失.
同一时间内一支&1彩虹桥法杖&0 只能创造一座桥,只有之前的 桥消失后才能创造下一个. -botania.page.rainbowRod6=它可以给&1活木化身&0使用.如 果这样做,他会在自己的前 方视野范围内,为每一个试 图走过的玩家架起彩虹桥
这个过程化身需要&4魔力&0,并 且可以给它一个红石信号以 关闭它. -botania.page.rainbowRod2=跟我来!!开辟出一条道路前 行! +botania.page.rainbowRod0=&4彩虹桥&0,连接人界与神域的桥梁。
尽管这个物品,&1彩虹桥法杖&0不是用来那么做的,它让持有者通过消耗一些&4魔力&0右击,向他所看的方向延伸出一座彩虹桥。 +botania.page.rainbowRod1=这座桥可以多到几百个方块,但会在十五秒后消失。
同一时间内一支&1彩虹桥法杖&0只能创造一座桥,只有之前的桥消失后才能创造下一个。 +botania.page.rainbowRod6=它可以给&1活木化身&0使用。如果这样做,他会在自己的前方视野范围内,为每一个试图走过的玩家架起彩虹桥
这个过程化身需要&4魔力&0,并且可以给它一个红石信号以关闭它。 +botania.page.rainbowRod2=跟我来!!开辟出一条道路前行! botania.page.rainbowRod3=装饰用的&1彩虹桥方块&0 botania.page.rainbowRod4=彩虹&1微光石&0 botania.page.rainbowRod5=彩虹&1微光石木板&0 -botania.page.rainbowRod7=&1神话魔力池&0! 和普通魔力池一样 +botania.page.rainbowRod7=&1神话魔力池&0!和普通魔力池一样 # -- ROD OF THE SKIES botania.entry.tornadoRod=天空法杖 botania.tagline.tornadoRod=让你跳向天空的法杖 -botania.page.tornadoRod0=&1天空法杖&0是个消耗一些&4魔力&0 将人快速推到天上的神奇工 具.
要这么做的话只要像弓一样 握住它升空速度就会飞增.
它需要少量的时间来充能,但 这段时间内会免除一切摔落 伤害,保证使用者的安全. -botania.page.tornadoRod2=它可以给&1活木化身&0使用.如 果这么做,任何在化身旁边 的试图跳跃的玩家都能体验 飞的感觉,就仿佛他们在使 用这个法杖.
这个过程化身需要&4魔力&0,并 且可以给它一个红石信号以 关闭它. +botania.page.tornadoRod0=&1天空法杖&0是个消耗一些&4魔力&0将人快速推到天上的神奇工具。
要这么做的话只要像弓一样握住它升空速度就会飞增。
它需要少量的时间来充能,但这段时间内会免除一切摔落伤害,保证使用者的安全。 +botania.page.tornadoRod2=它可以给&1活木化身&0使用。如果这么做,任何在化身旁边的试图跳跃的玩家都能体验飞的感觉,就仿佛他们在使用这个法杖。
这个过程化身需要&4魔力&0,并且可以给它一个红石信号以关闭它。 botania.page.tornadoRod1=里世界的宝物 # -- ROD OF THE HELLS botania.entry.fireRod=地狱法杖 botania.tagline.fireRod=制造火焰圈的法杖 -botania.page.fireRod0=&1地狱法杖&0包含着燃烧火焰的 源质,对着地面使用会产生一 个燃烧内部的一切的火焰圈, 消耗相当的&4魔力&0.
火圈需要一点时间扩散开来, 注意完全扩散开后它会燃烧 内部的一切生物,包括使用者. -botania.page.fireRod2=它可以给&1活木化身&0使用.如 果这么做,它会在化身周边 创造一个火焰圈,就像你使 用法杖一样.
这个过程化身需要&4魔力&0,并 且可以给它一个红石信号以 关闭它. +botania.page.fireRod0=&1地狱法杖&0包含着燃烧火焰的源质,对着地面使用会产生一个燃烧内部的一切的火焰圈,消耗相当的&4魔力&0。
火圈需要一点时间扩散开来,注意完全扩散开后它会燃烧内部的一切生物,包括使用者。 +botania.page.fireRod2=它可以给&1活木化身&0使用。如果这么做,它会在化身周边创造一个火焰圈,就像你使用法杖一样。
这个过程化身需要&4魔力&0,并且可以给它一个红石信号以关闭它。 botania.page.fireRod1=MeguMegu无尽之夜的火 # -- VINE BALLS botania.entry.vineBall=藤蔓球 botania.tagline.vineBall=帮助你如梯子搬攀登的可投掷藤蔓 -botania.page.vineBall0=&1梯子&0不能独立存在,它们需要 有依附的东西,然而&1藤蔓&0不需 要.通常来说,&1藤蔓&0不够坚韧 能让人挂在上面.
通过糅合一些&1藤蔓&0,能做出一 种可以投掷的球,在它所撞的 地方长出一道墙人的&1藤蔓&0梯 子. -botania.page.vineBall1=也可以用一些类似&1活木&0和&1风&0 &1之符文&0的材料制作一把能忽 视重力发射&1藤蔓球&0的弹弓. -botania.page.vineBall2=这将会在Vineacraft出现.. +botania.page.vineBall0=&1梯子&0不能独立存在,它们需要有依附的东西,然而&1藤蔓&0不需要。通常来说,&1藤蔓&0不够坚韧能让人挂在上面。
通过糅合一些&1藤蔓&0,能做出一种可以投掷的球,在它所撞的地方长出一道墙人的&1藤蔓&0梯子。 +botania.page.vineBall1=也可以用一些类似&1活木&0和&1风&0&1之符文&0的材料制作一把能忽视重力发射&1藤蔓球&0的弹弓。 +botania.page.vineBall2=这将会在Vineacraft出现。。 botania.page.vineBall3=...如果那确实存在的话. -botania.page.vineBall4=哦,你也能制作&1苔石&0 +botania.page.vineBall4=哦,你也能制作&1苔石&0 # -- SHARD OF LAPUTA botania.entry.laputaShard=拉普达碎片 botania.tagline.laputaShard=天空之城拉普达的碎片 -botania.page.laputaShard0=通过有些复杂的激活程序,结 合一些有趣的材料包括&1盖亚&0 &1之魂&0就能制作一个特殊的碎 片,当对土地使用时,就能让 附近一个几乎的球形区域升至 空中.
这个过程可持续10分钟 并且根据土地的质量消耗对 应量的碎片. -botania.page.laputaShard2=创建的岛的初始半径为14格 ,换句话说就是直径28格.可 通过添加&1盖亚之魂&0来升级,每 个增加1格半径,即2格直径. -botania.page.laputaShard1=看呐白,拉普达真的存在! +botania.page.laputaShard0=通过有些复杂的激活程序,结合一些有趣的材料包括&1盖亚&0&1之魂&0就能制作一个特殊的碎片,当对土地使用时,就能让附近一个几乎的球形区域升至空中。
这个过程可持续10分钟并且根据土地的质量消耗对应量的碎片。 +botania.page.laputaShard2=创建的岛的初始半径为14格,换句话说就是直径28格。可通过添加&1盖亚之魂&0来升级,每个增加1格半径,即2格直径。 +botania.page.laputaShard1=看呐白,拉普达真的存在! botania.page.laputaShard3=大小很重要 # -- EQUESTRIAN VIRUS botania.entry.virus=马类病毒 botania.tagline.virus=超级强化马 -botania.page.virus0=通过混合一些成分,能制作出 一种可改变马类生物性状序 列的病毒.
用在一匹&1马&0的身上就会改变 它的性状序列,将它变成一匹 &1僵尸&0或&1骷髅马&0.不仅仅是这样 ,它还会极大地改变所有&1马&0的 遗传特性. +botania.page.virus0=通过混合一些成分,能制作出一种可改变马类生物性状序列的病毒。
用在一匹&1马&0的身上就会改变它的性状序列,将它变成一匹&1僵尸&0或&1骷髅马&0。不仅仅是这样,它还会极大地改变所有&1马&0的遗传特性。 botania.page.virus1=小马驹不在这 botania.page.virus2=也不在这儿 # -- ROD OF THE HIGHLANDS botania.entry.skyDirtRod=高原法杖 botania.tagline.skyDirtRod=在天空中制造泥土 -botania.page.skyDirtRod0=尽管&1大地法杖&0十分出色,但若能不依靠其他东西而放置&1泥土&0就更好了.
&1高原法杖&0就是那样的,保有&1大地法杖&0原本的力量同时,它也能在半空中放置&1泥土&0,多消耗一点&4魔力&0. +botania.page.skyDirtRod0=尽管&1大地法杖&0十分出色,但若能不依靠其他东西而放置&1泥土&0就更好了。
&1高原法杖&0就是那样的,保有&1大地法杖&0原本的力量同时,它也能在半空中放置&1泥土&0,多消耗一点&4魔力&0。 botania.page.skyDirtRod1=mk2型泥土棍 # -- VITREOUS PICKAXE botania.entry.glassPick=玻璃镐 botania.tagline.glassPick=仅限玻璃的精准镐 -botania.page.glassPick0=将&1玻璃&0放置下来后还不得不 破坏掉真是心碎的经历,幸运 的是,做出一把&1玻璃镐&0采集就 不会破坏掉玻璃,这就像是为 玻璃而生的廉价的&4精准采集&0. +botania.page.glassPick0=将&1玻璃&0放置下来后还不得不破坏掉真是心碎的经历,幸运的是,做出一把&1玻璃镐&0采集就不会破坏掉玻璃,这就像是为玻璃而生的廉价的&4精准采集&0。 botania.page.glassPick1=请勿与食物放在一起 # -- ROD OF DIVINING botania.entry.diviningRod=占矿法杖 botania.tagline.diviningRod=能寻找矿石的法杖 -botania.page.diviningRod0=就如其名所示,&1占矿法杖&0能卜 测使用者周围大范围内的矿 物.它们会闪出亮点来显示位 置.
这个过程显然会消耗掉玩家 相当量的&4魔力&0. -botania.page.diviningRod2=它可以给&1活木化身&0使用.如 果这么做,它会显示周边所 有的矿物,如同玩家使用它 一般,但直到它被移除为止 都会一直显示
这个过程化身需要&4魔力&0,并 且可以给它一个红石信号以 关闭它. +botania.page.diviningRod0=就如其名所示,&1占矿法杖&0能卜测使用者周围大范围内的矿物。它们会闪出亮点来显示位置。
这个过程显然会消耗掉玩家相当量的&4魔力&0。 +botania.page.diviningRod2=它可以给&1活木化身&0使用。如果这么做,它会显示周边所有的矿物,如同玩家使用它一般,但直到它被移除为止都会一直显示
这个过程化身需要&4魔力&0,并且可以给它一个红石信号以关闭它。 botania.page.diviningRod1=inb4 ee3 # -- ROD OF THE BLACK MESA botania.entry.gravityRod=黑山法杖 botania.tagline.gravityRod=举起,扔出生物 -botania.page.gravityRod0=&1黑山法杖&0是个强力的遗物,传说这些最 初和撬棍被发现于一座黑山 的山顶.
使用时需要对怪物或是物品 右键.松开右键就会扔出选择 的实体,左键时则会让它发出 强力的爆破. -botania.page.gravityRod1=当然这种力量不是免费的,它 会消耗使用者相当大量的&4魔&0 &4力&0. -botania.page.gravityRod2=为什么是亚麻? +botania.page.gravityRod0=&1黑山法杖&0是个强力的遗物,传说这些最初和撬棍被发现于一座黑山的山顶。
使用时需要对怪物或是物品右键。松开右键就会扔出选择的实体,左键时则会让它发出强力的爆破。 +botania.page.gravityRod1=当然这种力量不是免费的,它会消耗使用者相当大量的&4魔&0&4力&0。 +botania.page.gravityRod2=为什么是亚麻? # -- TIMELESS IVY botania.entry.regenIvy=永恒常春藤 botania.tagline.regenIvy=附着在物品上,消耗魔力修复耐久的常春藤 -botania.page.regenIvy0=尽管&1魔力钢&0和&1源质钢&0能用&4魔力&0 保护自身,其他的工具和护甲 却没有这种能力.
可以给几乎所有物品附上一 些&1永恒常春藤&0,使它们能用&4魔&0 &4力&0修复. -botania.page.regenIvy1=使用的话,只需将常春藤和目 标工具,以及3个在铁砧上修 理该工具的材料(比如&1钻石镐 &0用的就是&1钻石&0)
由于没有直接连接到材料,这样消耗的&4魔力&0比起&1魔力钢&0的会多很多. +botania.page.regenIvy0=尽管&1魔力钢&0和&1源质钢&0能用&4魔力&0保护自身,其他的工具和护甲却没有这种能力。
可以给几乎所有物品附上一些&1永恒常春藤&0,使它们能用&4魔&0&4力&0修复。 +botania.page.regenIvy1=使用的话,只需将常春藤和目标工具,以及3个在铁砧上修理该工具的材料(比如&1钻石镐&0用的就是&1钻石&0)
由于没有直接连接到材料,这样消耗的&4魔力&0比起&1魔力钢&0的会多很多。 botania.page.regenIvy2=带上你的炼狱扁斧 # -- ROD OF THE ARCANE BARRAGE botania.entry.missileRod=弹幕法杖 botania.tagline.missileRod=biubiu法杖 -botania.page.missileRod0=&1弹幕法杖&0是一种对付大量敌 人用的极其强力的武器.赋予 它能量会产生无数随机追踪 目标的奥术飞弹,但这会消耗 相当巨大的&4魔力&0. -botania.page.missileRod2=它可以给&1活木化身&0使用.如 果这么做,它会会产生无数 奥术飞弹并攻击附近怪物, 只要它能够正常使用
这个过程化身需要&4魔力&0,并 且可以给它一个红石信号以 关闭它. +botania.page.missileRod0=&1弹幕法杖&0是一种对付大量敌人用的极其强力的武器。赋予它能量会产生无数随机追踪目标的奥术飞弹,但这会消耗相当巨大的&4魔力&0。 +botania.page.missileRod2=它可以给&1活木化身&0使用。如果这么做,它会会产生无数奥术飞弹并攻击附近怪物,只要它能够正常使用
这个过程化身需要&4魔力&0,并且可以给它一个红石信号以关闭它。 botania.page.missileRod1=死ね死ね死ね死ね死ね # -- ASSEMBLY HALO botania.entry.craftingHalo=合成环 botania.tagline.craftingHalo=快捷合成,附带网格哦 -botania.page.craftingHalo0=带着&1工作台&0到处跑太麻烦了. &1合成环&0不仅仅是一个便携的 &1工作台&0更是一个快捷的合成 工具.手持它时就会显示出一 "圈"的配方.
直接右击&1工作台&0的图标就会 打开一个合成界面. -botania.page.craftingHalo1=只要物品还在背包里它就会 储存最近一次合成的配方.
右击环上的空位即可添加最 近一次的配方.右击配方则会 使用背包中的物品进行合成. Shift左击就能移除配方. +botania.page.craftingHalo0=带着&1工作台&0到处跑太麻烦了。&1合成环&0不仅仅是一个便携的&1工作台&0更是一个快捷的合成工具。手持它时就会显示出一"圈"的配方。
直接右击&1工作台&0的图标就会打开一个合成界面。 +botania.page.craftingHalo1=只要物品还在背包里它就会储存最近一次合成的配方。
右击环上的空位即可添加最近一次的配方。右击配方则会使用背包中的物品进行合成。Shift左击就能移除配方。 botania.page.craftingHalo2=只会遵循菜单的料理是无味的 # -- LENS CLIP botania.entry.clip=透镜夹 botania.tagline.clip=魔力脉冲枪的多透镜升级 -botania.page.clip0=&1魔力脉冲枪&0作为一个强大而 万能的工具,它的缺陷就在于 每次最多只能储存一个&1透镜&0. 将&1透镜夹&0和&1魔力脉冲枪&0在合 成栏合成后,就能让它储存最 多6个透镜.
就像他们常说的,没有枪的 俄罗斯轮盘可不算赌博... -botania.page.clip1=添加和取出&1透镜&0就像之前做 的那样,要注意的是,只会按 照脉冲枪当前的槽取出或装 入透镜.
Shift右击&1魔力脉冲枪&0即可切 换槽位.同时也会改变所选的 透镜,前提是槽内装了透镜. -botania.page.clip2=透镜太多?合而为一,自由切换吧! +botania.page.clip0=&1魔力脉冲枪&0作为一个强大而万能的工具,它的缺陷就在于每次最多只能储存一个&1透镜&0.将&1透镜夹&0和&1魔力脉冲枪&0在合成栏合成后,就能让它储存最多6个透镜。
就像他们常说的,没有枪的俄罗斯轮盘可不算赌博... +botania.page.clip1=添加和取出&1透镜&0就像之前做的那样,要注意的是,只会按照脉冲枪当前的槽取出或装入透镜。
Shift右击&1魔力脉冲枪&0即可切换槽位。同时也会改变所选的透镜,前提是槽内装了透镜。 +botania.page.clip2=透镜太多?合而为一,自由切换吧! # -- ROD OF THE DEPTHS botania.entry.cobbleRod=深渊法杖 botania.tagline.cobbleRod=制造圆石的法杖 -botania.page.cobbleRod0=&1深渊法杖&0就是&1大地法杖&0的变 种.不过它放置的是&1圆石&0,且 消耗更大. +botania.page.cobbleRod0=&1深渊法杖&0就是&1大地法杖&0的变种。不过它放置的是&1圆石&0,且消耗更大。 botania.page.cobbleRod1=圆石时间! # -- ROD OF THE MOLTEN CORE botania.entry.smeltRod=炽心法杖 botania.tagline.smeltRod=燃烧方块的法杖 -botania.page.smeltRod0=&1炽心法杖&0拥有从世界核心吸 收热量的能力.拿着它指向世 界中的方块右击就可以将其 熔炼成对应的方块.
举些例子,&1圆石&0变成&1石头&0,&1沙子&0 变成&1玻璃&0,等等. +botania.page.smeltRod0=&1炽心法杖&0拥有从世界核心吸收热量的能力。拿着它指向世界中的方块右击就可以将其熔炼成对应的方块。
举些例子,&1圆石&0变成&1石头&0,&1沙子&0变成&1玻璃&0,等等。 botania.page.smeltRod1=从火精灵那里偷来的 # -- WORLD SEED botania.entry.worldSeed=世界之种 botania.tagline.worldSeed=自由返回世界出生点 -botania.page.worldSeed0=&1世界之种&0是一种元素能量物 质,拥有让使用者返回世界出 生点的能力.
如果使用的人距离出生点超 过24格,使用该种子右击就会 将他们传送回去,种子会被消 耗掉. +botania.page.worldSeed0=&1世界之种&0是一种元素能量物质,拥有让使用者返回世界出生点的能力。
如果使用的人距离出生点超过24格,使用该种子右击就会将他们传送回去,种子会被消耗掉。 botania.page.worldSeed1=心在何方 # -- SPELLBINDING CLOTH botania.entry.spellCloth=封印之布 botania.tagline.spellCloth=消去物品附魔之布 -botania.page.spellCloth0=将&1羊毛&0和一些&4魔力&0用&1魔力珍&0 &1珠&0混合,可以创造一种吸收任 何与之接触的&4附魔&0的布.
将&1封印之布&0和任何已附魔的 物品在合成栏合成会消耗一 些布的耐久并移除物品的全 部附魔. +botania.page.spellCloth0=将&1羊毛&0和一些&4魔力&0用&1魔力珍&0&1珠&0混合,可以创造一种吸收任何与之接触的&4附魔&0的布。
将&1封印之布&0和任何已附魔的物品在合成栏合成会消耗一些布的耐久并移除物品的全部附魔。 botania.page.spellCloth1=书里的老东西 # -- THORN CHAKRAM botania.entry.thornChakram=荆棘飞轮 botania.tagline.thornChakram=反弹与剧毒之飞轮 -botania.page.thornChakram0=&1荆棘飞轮&0是一种用&1泰拉钢&0和 植物制造的一种投掷武器. 掷出后,它会刺穿敌人,伤害它 们并有时候令其中毒,并在方 块上反弹,短暂时间后返回,类 似于回旋镖. +botania.page.thornChakram0=&1荆棘飞轮&0是一种用&1泰拉钢&0和植物制造的一种投掷武器。掷出后,它会刺穿敌人,伤害它们并有时候令其中毒,并在方块上反弹,短暂时间后返回,类似于回旋镖。 botania.page.thornChakram1=孢子与毒刺 # -- FLARE CHAKRAM botania.entry.fireChakram=火焰飞轮 botania.tagline.fireChakram=火焰版的荆棘飞轮 -botania.page.fireChakram0=将一些&1烈焰粉&0和&1精灵尘&0用在 &1荆棘飞轮&0上时,奇迹发生了 ,这让强有力的武器进化成 了&1火焰飞轮&0.
&1火焰飞轮&0有着和&1荆棘飞轮&0一 样的能力,唯一不同的 是它会使得所有生物着火, 而且你不能拿它来做培根肉 ,不是吗? +botania.page.fireChakram0=将一些&1烈焰粉&0和&1精灵尘&0用在&1荆棘飞轮&0上时,奇迹发生了,这让强有力的武器进化成了&1火焰飞轮&0。
&1火焰飞轮&0有着和&1荆棘飞轮&0一样的能力,唯一不同的是它会使得所有生物着火,而且你不能拿它来做培根肉,不是吗? botania.page.fireChakram1=如同fenn的专辑 # -- OVERGROWTH SEED botania.entry.overgrowthSeed=增生之种 botania.tagline.overgrowthSeed=被动产能花在这里不会死亡 -botania.page.overgrowthSeed0=&1增生之种&0是一种神奇的东西, 可以赋予&1草地&0以魔力,在 世界里右击,就会创造一块&1蕴&0 &1魔土&0.在&1蕴魔土&0里扎根的花会 以正常2倍的速度工作.
-botania.page.overgrowthSeed1=但是还有一个问题.没有创造 这种东西的方法存在,但它们 会在古遗迹或类似的结构内 生成. +botania.page.overgrowthSeed0=&1增生之种&0是一种神奇的东西,可以赋予&1草地&0以魔力,在世界里右击,就会创造一块&1蕴&0&1魔土&0。在&1蕴魔土&0里扎根的花会以正常2倍的速度工作。
+botania.page.overgrowthSeed1=但是还有一个问题。没有创造这种东西的方法存在,但它们会在古遗迹或类似的结构内生成。 # -- LIVINGWOOD BOW botania.entry.livingwoodBow=活木弓 botania.tagline.livingwoodBow=用魔力自我修复的强大之弓 -botania.page.livingwoodBow0=活木弓,顾名思义,是用&1活木&0和 &1蕴魔丝线0制作的.因其材料的 特殊,比普通&1弓&0更耐用,它也可 以用&4魔力&0修复,类似&1魔力钢工具&0. -botania.page.livingwoodBow1=它能把飞机打下来么? +botania.page.livingwoodBow0=活木弓,顾名思义,是用&1活木&0和&1蕴魔丝线0制作的。因其材料的特殊,比普通&1弓&0更耐用,它也可以用&4魔力&0修复,类似&1魔力钢工具&0。 +botania.page.livingwoodBow1=它能把飞机打下来么? # -- CRYSTAL BOW botania.entry.crystalBow=水晶弓 botania.tagline.crystalBow=魔力造箭的更快速的弓 -botania.page.crystalBow0=使用&1龙石&0制作,&1水晶弓&0是通过 &4魔力&0发射箭矢的远程武器.类 似&1活木弓&0,它也可以用&4魔力&0维 修,但是不必携带&1箭&0了,因为它 们可以通过魔力形成.
由于弓的轻便和灵活的结构, 它可以比常规木弓发射速度 更快. +botania.page.crystalBow0=使用&1龙石&0制作,&1水晶弓&0是通过&4魔力&0发射箭矢的远程武器。类似&1活木弓&0,它也可以用&4魔力&0维修,但是不必携带&1箭&0了,因为它们可以通过魔力形成。
由于弓的轻便和灵活的结构,它可以比常规木弓发射速度更快。 botania.page.crystalBow1=精灵在漫游 # -- STONE OF TEMPERANCE botania.entry.temperanceStone=节制之石 botania.tagline.temperanceStone=限制泰拉粉碎者力量的石头 -botania.page.temperanceStone0=&1泰拉粉碎者&0在能量充足时能 破坏大片的土地,然而有时这 并不是使用者想要的.有些情 况下3x3的挖掘或许会更好. 在背包中放入一个激活的&1节&0 &1制之石&0就可以让泰拉粉碎者 的破坏范围限制在3x3以内. 这也会影响到&1泰拉断裂者&0.这 个石头可以通过shift右击切 换. +botania.page.temperanceStone0=&1泰拉粉碎者&0在能量充足时能破坏大片的土地,然而有时这并不是使用者想要的。有些情况下3x3的挖掘或许会更好。在背包中放入一个激活的&1节&0&1制之石&0就可以让泰拉粉碎者的破坏范围限制在3x3以内。这也会影响到&1泰拉断裂者&0。这个石头可以通过shift右击切换。 botania.page.temperanceStone1=别浪费 # -- TERRA TRUNCATOR botania.entry.terraAxe=泰拉断裂者 botania.tagline.terraAxe=一次砍掉整棵树的斧头,多么令人愉悦 -botania.page.terraAxe0=&1泰拉断裂者&0是把拥有着&1泰拉&0 &1钢&0优越性能的巨斧.砍树时它 会席卷一切,飞速破坏掉所有 的原木与树叶.当然这伴随着 巨大的&4魔力&0消耗.
当玩家潜行或带有&1节制之石&0 的时候不会生效. +botania.page.terraAxe0=&1泰拉断裂者&0是把拥有着&1泰拉&0&1钢&0优越性能的巨斧。砍树时它会席卷一切,飞速破坏掉所有的原木与树叶。当然这伴随着巨大的&4魔力&0消耗。
当玩家潜行或带有&1节制之石&0的时候不会生效。 botania.page.terraAxe1=这还没完呢 # -- FLORAL OBEDIENCE STICK botania.entry.obedienceStick=植物遵从法杖 botania.tagline.obedienceStick=绑定众花于一身 -botania.page.obedienceStick0=没人理解原理,但将一些&1魔 力钢锭&0加上&1活木枝&0就能制造 以枚将附近的花全部绑定在 一个点上的设备.
要使用&1植物 遵从法杖&0,拿着它请右 击&1魔力发射器&0或者&1魔力池&0就 会将附近所有(有效的)花朵 绑定其中. +botania.page.obedienceStick0=没人理解原理,但将一些&1魔力钢锭&0加上&1活木枝&0就能制造以枚将附近的花全部绑定在一个点上的设备。
要使用&1植物遵从法杖&0,拿着它请右击&1魔力发射器&0或者&1魔力池&0就会将附近所有(有效的)花朵绑定其中。 botania.page.obedienceStick1=这不是一个愚蠢的新时代帽子 # -- SLIME IN A BOTTLE botania.entry.slimeBottle=史莱姆罐子 botania.tagline.slimeBottle=史莱姆区块检测器 -botania.page.slimeBottle0=将一些史莱姆物质放入&1源质 钢锭容器&0中似乎会有告知史 莱姆位置的有趣效果.当你 在一个&1史莱姆&0区块且它能正 常生成的地方时,里面的史 莱姆会因奇怪的原因跳动
然而这足以证明收集黏液球 和放置&1黏球草&0的有用性. +botania.page.slimeBottle0=将一些史莱姆物质放入&1源质钢锭容器&0中似乎会有告知史莱姆位置的有趣效果。当你在一个&1史莱姆&0区块且它能正常生成的地方时,里面的史莱姆会因奇怪的原因跳动
然而这足以证明收集黏液球和放置&1黏球草&0的有用性。 botania.page.slimeBottle1=跳娃娃 # -- ROD OF THE SHIFTING CRUST botania.entry.exchangeRod=移壳杆 botania.tagline.exchangeRod=改变方块的法杖 -botania.page.exchangeRod0=&1移壳杆&0是一个能快速更替方 块的神奇设备.为了做到这 个,你必须先选择一个目标 方块,潜行右击放在地上的 方块即可.
选择完以后,左击另一个你 想要替换的方块,当然你的 背包必须有目标方块. -botania.page.exchangeRod1=右击这个方块会将你点击的 方块替换成你选择的目标方 块.很显然,这些方块来自 你的背包.只有完整的方块 才能够更替.花是不行的, 火把及其他奇怪东西也是. 使用这种力量自然需要背包 里有&4魔力&0 -botania.page.exchangeRod2=其他一些设备或法杖也能给 &1移壳杆&0提供额外的能力.
例如&1大地法杖&0能给&1移壳杆&0 无限的&1泥土&0,前提是你有供&1大 地法杖&0消耗的额外&4魔力&0. +botania.page.exchangeRod0=&1移壳杆&0是一个能快速更替方块的神奇设备。为了做到这个,你必须先选择一个目标方块,潜行右击放在地上的方块即可。
选择完以后,左击另一个你想要替换的方块,当然你的背包必须有目标方块。 +botania.page.exchangeRod1=右击这个方块会将你点击的方块替换成你选择的目标方块。很显然,这些方块来自你的背包。只有完整的方块才能够更替。花是不行的,火把及其他奇怪东西也是。使用这种力量自然需要背包里有&4魔力&0 +botania.page.exchangeRod2=其他一些设备或法杖也能给&1移壳杆&0提供额外的能力。
例如&1大地法杖&0能给&1移壳杆&0无限的&1泥土&0,前提是你有供&1大地法杖&0消耗的额外&4魔力&0。 botania.page.exchangeRod3=私自公平贸易 # -- MANAWEAVE CLOTH botania.entry.manaweave=魔源法袍 botania.tagline.manaweave=法袍能够生成魔力并提高法 杖的效果 -botania.page.manaweave0=&1魔源法袍&0是一种包含&4魔力&0的 有着元始能量的服装.
这身装备可用&1魔源布匹&0制作 ,它们在性能和强度上并不 算优秀,但这种长袍有着强 大的套装效果来弥补这种缺 陷,有着很高的&4魔力&0减免, 并使得魔力脉冲枪更强大 -botania.page.manaweave1=穿齐一套&1魔源法袍&0能显著提 升法杖的效率,增加其作用 范围/强度.或仅仅是消耗, 对于那些傻瓜设备.
&1魔源法袍&0能够使用背包的&4魔 力&自我修复,正如&1魔力钢装备&0, 但因为它们有着更高的魔力 亲和力,消耗的魔力也更小 +botania.page.manaweave0=&1魔源法袍&0是一种包含&4魔力&0的有着元始能量的服装。
这身装备可用&1魔源布匹&0制作,它们在性能和强度上并不算优秀,但这种长袍有着强大的套装效果来弥补这种缺陷,有着很高的&4魔力&0减免,并使得魔力脉冲枪更强大 +botania.page.manaweave1=穿齐一套&1魔源法袍&0能显著提升法杖的效率,增加其作用范围/强度。或仅仅是消耗,对于那些傻瓜设备。
&1魔源法袍&0能够使用背包的&4魔力&自我修复,正如&1魔力钢装备&0,但因为它们有着更高的魔力亲和力,消耗的魔力也更小 botania.page.manaweave2=利用蕴魔丝线 botania.page.manaweave3=制作斗篷 botania.page.manaweave4=制作长袍 @@ -3662,215 +3662,215 @@ botania.page.manaweave6=制作长靴 # -- MANUFACTORY HALO botania.entry.autocraftingHalo=工厂环 botania.tagline.autocraftingHalo=为你制作的合成环 -botania.page.autocraftingHalo0=&1工厂环&0作为&1合成环&0的变体型 .除了有&1合成环&0的全部功能 以外,&1工厂环&0会自动合成所 有你给它的配方(只要有材 料),只要你不是手持着它.
这有这一些潜在的用途,比 如在采矿的时候自动压缩矿 物. +botania.page.autocraftingHalo0=&1工厂环&0作为&1合成环&0的变体型。除了有&1合成环&0的全部功能以外,&1工厂环&0会自动合成所有你给它的配方(只要有材料),只要你不是手持着它。
这有这一些潜在的用途,比如在采矿的时候自动压缩矿物。 botania.page.autocraftingHalo1=现在启动环... # -- WORLDSHAPER'S SEXTANT botania.entry.sextant=盖世六分仪 botania.tagline.sextant=帮助制作圆的工具 -botania.page.sextant0=在这个方块世界,艺术的创 造往往不能避免圆, 这时 候他们不得不使用一种"标 记"的邪恶技术弄一个圆出 来.
&1盖世六分仪&0是一个简单的— —正如你所想——制造圆的 工具.要使用它,只要简单点击 作为圆心的方块和测量半径 的方块即可. -botania.page.sextant1=使用这个工具时会出现一个 蓝圈,作为要制作的圆的简 单预览.一旦设定好,一个 虚拟的&1圆石&0圈会显现出来作 为建筑参考.
潜行右击能够重设工具并移 除虚拟圆石 -botania.page.sextant2=你画了一个圆,来证明你的决 心 +botania.page.sextant0=在这个方块世界,艺术的创造往往不能避免圆,这时候他们不得不使用一种"标记"的邪恶技术弄一个圆出来。
&1盖世六分仪&0是一个简单的——正如你所想——制造圆的工具。要使用它,只要简单点击作为圆心的方块和测量半径的方块即可。 +botania.page.sextant1=使用这个工具时会出现一个蓝圈,作为要制作的圆的简单预览。一旦设定好,一个虚拟的&1圆石&0圈会显现出来作为建筑参考。
潜行右击能够重设工具并移除虚拟圆石 +botania.page.sextant2=你画了一个圆,来证明你的决心 # - ENDER ARTEFACTS # -- EXTRACTING ENDER AIR botania.entry.enderAir=获取末地空气 botania.tagline.enderAir=制造末地石的可投掷瓶子 -botania.page.enderAir0=&1末地&0的空气看起来有一些变 异的特性.如果在&1末地&0用空的 &1玻璃瓶&0右击就会收集到那里 的空气,它也可以像喷溅药水 一样扔出去,着陆点附近的&1石&0 &1头&0则会变成&1末地石&0. +botania.page.enderAir0=&1末地&0的空气看起来有一些变异的特性。如果在&1末地&0用空的&1玻璃瓶&0右击就会收集到那里的空气,它也可以像喷溅药水一样扔出去,着陆点附近的&1石&0&1头&0则会变成&1末地石&0。 # -- ENDER OVERSEER botania.entry.enderEyeBlock=末影监视者 botania.tagline.enderEyeBlock=看着来激活红石信号 -botania.page.enderEyeBlock0=&4末影人&0的眼睛被看见时十分 敏感.由此制成的方块在64格 内被玩家直视时就会发出&4红&0 &4石信号&0.
当然,头戴&1南瓜&0时可以避免. +botania.page.enderEyeBlock0=&4末影人&0的眼睛被看见时十分敏感。由此制成的方块在64格内被玩家直视时就会发出&4红&0&4石信号&0。
当然,头戴&1南瓜&0时可以避免。 botania.page.enderEyeBlock1=MY BRAND # -- FORCE RELAY botania.entry.pistonRelay=力量传递器 botania.tagline.pistonRelay=除去活塞推动力 -botania.page.pistonRelay0=看样子给&1活塞&0注入&4魔力&0会产 生有趣的副作用.
这个方块会撕裂空间构造,将 任何活塞给它的推力传给绑 定方块. -botania.page.pistonRelay1=将它绑定到方块,用&1森林法杖&0 右击它,再右击要绑定的方块.
此外,这个方块高度不稳定, 并且有可能出现预料外的情 况,务必小心,它也不能被黏 性活塞推拉. -botania.page.pistonRelay2=给&1活塞&0注入&4魔力&0. +botania.page.pistonRelay0=看样子给&1活塞&0注入&4魔力&0会产生有趣的副作用。
这个方块会撕裂空间构造,将任何活塞给它的推力传给绑定方块。 +botania.page.pistonRelay1=将它绑定到方块,用&1森林法杖&0右击它,再右击要绑定的方块。
此外,这个方块高度不稳定,并且有可能出现预料外的情况,务必小心,它也不能被黏性活塞推拉。 +botania.page.pistonRelay2=给&1活塞&0注入&4魔力&0。 # -- HAND OF ENDER botania.entry.enderHand=末影之手 botania.tagline.enderHand=随时随地的末影箱 -botania.page.enderHand0=&1末影之手&0让使用者能跨维度 触及末界,换言之就是&1末影箱&0 的物品栏.无论何地只需用这 个手右击并消耗一些&4魔力&0.
若对其他玩家使用则会相应 打开&o他们的&r末影物品栏,消耗 更多的&4魔力&0. -botania.page.enderHand0a=&1末影之手&0让使用者能跨维度 触及末界,换言之就是&1末影箱&0 的物品栏.无论何地只需用这 个手右击并消耗一些&4魔力&0. -botania.page.enderHand2=不仅如此,若玩家的背包中有 &1末影之手&0,那么&1移壳杆&0就能使 用玩家&1末影箱&0里的方块,这比 起平时使用,要消耗更多的&4魔 力&0. +botania.page.enderHand0=&1末影之手&0让使用者能跨维度触及末界,换言之就是&1末影箱&0的物品栏。无论何地只需用这个手右击并消耗一些&4魔力&0。
若对其他玩家使用则会相应打开&o他们的&r末影物品栏,消耗更多的&4魔力&0。 +botania.page.enderHand0a=&1末影之手&0让使用者能跨维度触及末界,换言之就是&1末影箱&0的物品栏。无论何地只需用这个手右击并消耗一些&4魔力&0。 +botania.page.enderHand2=不仅如此,若玩家的背包中有&1末影之手&0,那么&1移壳杆&0就能使用玩家&1末影箱&0里的方块,这比起平时使用,要消耗更多的&4魔力&0。 botania.page.enderHand1=Zezima讨厌他! botania.page.enderHand1a=就像是4G版的末影箱 # -- SOULSCRIBE botania.entry.enderDagger=灵魂匕首 botania.tagline.enderDagger=如黄油搬击杀末影人的匕首 -botania.page.enderDagger0=那些&4末影人&0.他们是继&4苦力怕&0 之后第二恼人的.我诅咒,想 出它的人一定是和&onotch&r喝多 了.
然而,给一般的匕首注入它们 的能量,就能做出&1灵魂匕首&0, 一把能像切黄油般对付&1末影&0 &1人&0的匕首. -botania.page.enderDagger1=由于注魔的关系这把匕首只 能承受很少的击杀量,并且所 用的能量阻止了&1魔力钢&0获取&4魔&0 &4力&0预防磨损,它就和普通的工 具一样了.一切都是为了那个 怪物. +botania.page.enderDagger0=那些&4末影人&0。他们是继&4苦力怕&0之后第二恼人的。我诅咒,想出它的人一定是和&onotch&r喝多了。
然而,给一般的匕首注入它们的能量,就能做出&1灵魂匕首&0,一把能像切黄油般对付&1末影&0&1人&0的匕首。 +botania.page.enderDagger1=由于注魔的关系这把匕首只能承受很少的击杀量,并且所用的能量阻止了&1魔力钢&0获取&4魔&0&4力&0预防磨损,它就和普通的工具一样了。一切都是为了那个怪物。 botania.page.enderDagger2=灵魂的冲击 # -- LIFE IMBUER botania.entry.spawnerClaw=生命灌注器 botania.tagline.spawnerClaw=用魔力生成怪物,即使你不在身边 -botania.page.spawnerClaw0=&1刷怪笼&0是个有趣的东西.它们 能从稀薄的空气中抽取出生 命,但不知何故,只在附近有 玩家时才会运行.
当然这会在某些程度上限制 它生成生物的速度. -botania.page.spawnerClaw1=将一个&1生命灌注器&0放在刷怪 笼的顶端并用&1魔力发射器&0提 供大量的&4魔力&0,当附近无玩家 时,&4魔力&0就会驱动刷怪笼, 就好像有玩家存在一样. +botania.page.spawnerClaw0=&1刷怪笼&0是个有趣的东西。它们能从稀薄的空气中抽取出生命,但不知何故,只在附近有玩家时才会运行。
当然这会在某些程度上限制它生成生物的速度。 +botania.page.spawnerClaw1=将一个&1生命灌注器&0放在刷怪笼的顶端并用&1魔力发射器&0提供大量的&4魔力&0,当附近无玩家时,&4魔力&0就会驱动刷怪笼,就好像有玩家存在一样。 botania.page.spawnerClaw2=暗影巨龙 # -- RED STRING botania.entry.redString=红线 botania.tagline.redString=远程容器还有各种远程设备 -botania.page.redString0=Lore说过上帝将一条红线系在了 那些命中注定会互相影响各自 生命的人们的脚踝处.这启发 了发明家们想出了一种远程连 接方块的方法,并命名为&1红线&0 .用这种精致的材料制成的方 块可面朝6个基础方向,并且 在一定范围内与它能找到的第 一个有效且可相容的方块绑定. -botania.page.redString1=每个&4红线&0方块都有自己不同的 绑定标准,但是每个变体都有 相同的绑定距离要求.如果方 块已建立绑定,则玩家手持 &1森林法杖&0就会看到线.
中间的 方块不会阻挡方块之间的连接 .最后,&1红线&0方块不能被绑定 -botania.page.redString2=你是否正处于紧要关头? -botania.page.redString3=首先,&1红线容器&0可以任何容器 (&1箱子&0,&1熔炉&0,&1漏斗&0等)绑定 ,物品可用&1漏斗&0或者其它方法 放入其中.物品会被放入与之 绑定的容器中,并且会从与导 入&红线容器&0相同的方位进入到 对应的容器中. -botania.page.redString4=&1红线容器&0. -botania.page.redString5=&1红线发射器&0与&1发射器&0或&1投掷器&0 绑定,它的功能与&1红线容器&0相 似,物品会从与导入 &红线发射器&0相同的方位进入到 对应的容器中.当给它一个红 石信号时, &1发射器&0或&1投掷器&0便 会发射. -botania.page.redString6=&1红线发射器&0. -botania.page.redString7=&1红线施肥器&0可以与任何能被 &1骨粉&0催熟的方块绑定.对着 &1红线施肥器&0使用&1骨粉&0 会对与之 绑定的方块施肥. -botania.page.redString8=&1红线施肥器&0. -botania.page.redString9=&1红线比较器&0可与任何状态可被 读取的&1容器&0,比如&1箱子&0, &1魔力池&0, &1符文祭坛&0等绑定.将 一个&1比较器&0向外指着这个方块 放置会发出与&1比较器&0抵着与之 绑定方块放置相同的信号. -botania.page.redString10=&1红线比较器&0. -botania.page.redString11=&1红线继电器&0是个有趣的 方块.任何带效果的花均可放 置于其上.该方块会与任何花 绑定当该方块顶部有一朵花时 ,这朵花不会做任何事,该方 块会获取这朵花的所有属性, 并且将像那朵花一样运作, 仿佛其自身就是一朵花. -botania.page.redString12=&1红线继电器&0. -botania.page.redString13=最后,&1红线拦截器&0可与任何复 杂方块绑定(比如&1箱子&0, &1熔 炉&0, &1花药台&0,等). 每当它所绑定的方 块被玩家右击使用时,拦截器 会发射一个红石信号. -botania.page.redString14=&1红线拦截器&0. +botania.page.redString0=Lore说过上帝将一条红线系在了那些命中注定会互相影响各自生命的人们的脚踝处。这启发了发明家们想出了一种远程连接方块的方法,并命名为&1红线&0。用这种精致的材料制成的方块可面朝6个基础方向,并且在一定范围内与它能找到的第一个有效且可相容的方块绑定。 +botania.page.redString1=每个&4红线&0方块都有自己不同的绑定标准,但是每个变体都有相同的绑定距离要求。如果方块已建立绑定,则玩家手持&1森林法杖&0就会看到线。
中间的方块不会阻挡方块之间的连接。最后,&1红线&0方块不能被绑定 +botania.page.redString2=你是否正处于紧要关头? +botania.page.redString3=首先,&1红线容器&0可以任何容器(&1箱子&0,&1熔炉&0,&1漏斗&0等)绑定,物品可用&1漏斗&0或者其它方法放入其中。物品会被放入与之绑定的容器中,并且会从与导入&红线容器&0相同的方位进入到对应的容器中。 +botania.page.redString4=&1红线容器&0。 +botania.page.redString5=&1红线发射器&0与&1发射器&0或&1投掷器&0绑定,它的功能与&1红线容器&0相似,物品会从与导入&红线发射器&0相同的方位进入到对应的容器中。当给它一个红石信号时,&1发射器&0或&1投掷器&0便会发射。 +botania.page.redString6=&1红线发射器&0。 +botania.page.redString7=&1红线施肥器&0可以与任何能被&1骨粉&0催熟的方块绑定。对着&1红线施肥器&0使用&1骨粉&0会对与之绑定的方块施肥。 +botania.page.redString8=&1红线施肥器&0。 +botania.page.redString9=&1红线比较器&0可与任何状态可被读取的&1容器&0,比如&1箱子&0,&1魔力池&0,&1符文祭坛&0等绑定。将一个&1比较器&0向外指着这个方块放置会发出与&1比较器&0抵着与之绑定方块放置相同的信号。 +botania.page.redString10=&1红线比较器&0。 +botania.page.redString11=&1红线继电器&0是个有趣的方块。任何带效果的花均可放置于其上。该方块会与任何花绑定当该方块顶部有一朵花时,这朵花不会做任何事,该方块会获取这朵花的所有属性,并且将像那朵花一样运作,仿佛其自身就是一朵花。 +botania.page.redString12=&1红线继电器&0。 +botania.page.redString13=最后,&1红线拦截器&0可与任何复杂方块绑定(比如&1箱子&0,&1熔炉&0,&1花药台&0,等)。每当它所绑定的方块被玩家右击使用时,拦截器会发射一个红石信号。 +botania.page.redString14=&1红线拦截器&0。 # -- FLUGEL TIARA botania.entry.flightTiara=天翼族之冠 botania.tagline.flightTiara=飞行的能力...暂时的 -botania.page.flightTiara0=&4天翼族&0一度支配着这片土地, 现在却是濒临灭绝的种族,作 为弑神者而被创造出来,拥有 着飞行的能力.
使用&1盖亚之魂&0能复制出一点 她们的力量,那就是以&1天翼族&0 &1之冠&0的形式,消耗&4魔力&0就能飞 行. -botania.page.flightTiara4=然而并不能彻底完美地再现 这项技术,这顶头冠有着缺陷 ,这意味着它不能持续的飞行 .如果你持续飞行30秒而没有 让其再充能,它就会停止提供 飞行的力量.
一个"飞行槽"会出现在HU D上以方便查看. -botania.page.flightTiara5=除了简单的飞行,天翼族之冠 给了穿戴者&4冲刺&0和&4滑翔&0的能 力.飞行时按下冲刺键(默认 为CTRL),将会开始冲刺而不 是停止冲刺,将会给穿戴者飞 行方向一个加速度.
冲刺每两秒只能使用一次. -botania.page.flightTiara6=滑翔允许你轻轻地着陆,它有 着不错的水平飞行距离.同时 防止掉落伤害.要滑翔,只需 在掉落的时候按住潜行键.
滑翔即使在飞行槽空时也能 使用, 但滑翔时飞行槽的 回复速度 +botania.page.flightTiara0=&4天翼族&0一度支配着这片土地,现在却是濒临灭绝的种族,作为弑神者而被创造出来,拥有着飞行的能力。
使用&1盖亚之魂&0能复制出一点她们的力量,那就是以&1天翼族&0&1之冠&0的形式,消耗&4魔力&0就能飞行。 +botania.page.flightTiara4=然而并不能彻底完美地再现这项技术,这顶头冠有着缺陷,这意味着它不能持续的飞行。如果你持续飞行30秒而没有让其再充能,它就会停止提供飞行的力量。
一个"飞行槽"会出现在HUD上以方便查看。 +botania.page.flightTiara5=除了简单的飞行,天翼族之冠给了穿戴者&4冲刺&0和&4滑翔&0的能力。飞行时按下冲刺键(默认为CTRL),将会开始冲刺而不是停止冲刺,将会给穿戴者飞行方向一个加速度。
冲刺每两秒只能使用一次。 +botania.page.flightTiara6=滑翔允许你轻轻地着陆,它有着不错的水平飞行距离。同时防止掉落伤害。要滑翔,只需在掉落的时候按住潜行键。
滑翔即使在飞行槽空时也能使用,但滑翔时飞行槽的回复速度 botania.page.flightTiara1=异世界的四万本书 -botania.page.flightTiara2=将头冠配上各种石英碎片就 能做出各种漂亮的翅膀,每种 石英对应一种.
各种石英的合成可在&4杂项&0下 的&4装饰方块&0章节找到,&1精灵石&0 &1英&0是与精灵贸易&1下界石英&0而 获得的. -botania.page.flightTiara3=添上羽翼(它们随时都可以切换) +botania.page.flightTiara2=将头冠配上各种石英碎片就能做出各种漂亮的翅膀,每种石英对应一种。
各种石英的合成可在&4杂项&0下的&4装饰方块&0章节找到,&1精灵石&0&1英&0是与精灵贸易&1下界石英&0而获得的。 +botania.page.flightTiara3=添上羽翼(它们随时都可以切换) # -- BASICS OF CORPOREA botania.entry.corporea=多媒体的基础知识 botania.tagline.corporea=物品管理系统 -botania.page.corporea0=&4多媒体&0是一个利用末地的能 量和世界的空白空间来瞬间 从点A到点B传输物品的魔力 系统,无需任何连接部件.
这个系统通过&1火花&0的变种来 运作,&1多媒体火花&0.这和普通的 &1火花&0有一些共性,但也有一些 区别. -botania.page.corporea1=首先,它们可以放在任何&4容器&0 上方,例如&1箱子&0或&1发射器&0,不能 是&4魔力容器&0,其次,有两种&1多媒&0 &1体火花&0,基础的&1多媒体火花&0和 &1主媒体火花&0.这些火花在类似 网络的系统内工作,每个&1主媒&0 &1体火花&0代表一个&4多媒体网络&0, 其中的每个火花都可以与网 络内的其他火花交互. -botania.page.corporea2=当&1多媒体火花&0被放置或操作 时,每个火花都会对周围任何 火花操作,将它们添加到一个 &1主媒体火花&0所代表的网络内 并继续对周围火花操作,形成 链式反应.虽然每个火花只能 涉及很短距离,但组合之后,整 个网络可以拥有近乎无限 的距离. -botania.page.corporea3=&1多媒体火花&0可以查看下方的 容器,但只能从上方输入物品. 每个&1多媒体火花&0具有查看网 络内其他火花及其内容的功 能,以及必要时命令它们的能 力,取决于下方的方块类型. -botania.page.corporea4=需要注意的是&1主媒体火花&0作 为网络的一部分,它提取的容 器内不能有物品.
还有,网络不需要的物品会被 动操作.多媒体没有将新物品 添加到网络的能力,这些应该 用&1漏斗&0或其它方法实现. -botania.page.corporea5=和普通的&1火花&0一样,&1多媒体火&0 &1花&0也有扩展方法,就是上色的 能力.在世界里,在火花的周围 漂浮着一个图标,使用&1花粉&0右 击火花可以改变颜色.这些颜 色定义了网络.火花只能与其 它有相同颜色的火花在同一 个网络内. -botania.page.corporea6=火花染色的能力使得近距离 形成多个不同&4多媒体网络&0成 为可能,不会相互干扰.
查看网络和移除火花的做法 和普通火花的一样.最后,将2 个同色的&1主媒体火花&0放得太 近或许是个坏主意,可能会 导致冲突或奇怪的现象. +botania.page.corporea0=&4多媒体&0是一个利用末地的能量和世界的空白空间来瞬间从点A到点B传输物品的魔力系统,无需任何连接部件。
这个系统通过&1火花&0的变种来运作,&1多媒体火花&0。这和普通的&1火花&0有一些共性,但也有一些区别。 +botania.page.corporea1=首先,它们可以放在任何&4容器&0上方,例如&1箱子&0或&1发射器&0,不能是&4魔力容器&0,其次,有两种&1多媒&0&1体火花&0,基础的&1多媒体火花&0和&1主媒体火花&0。这些火花在类似网络的系统内工作,每个&1主媒&0&1体火花&0代表一个&4多媒体网络&0,其中的每个火花都可以与网络内的其他火花交互。 +botania.page.corporea2=当&1多媒体火花&0被放置或操作时,每个火花都会对周围任何火花操作,将它们添加到一个&1主媒体火花&0所代表的网络内并继续对周围火花操作,形成链式反应。虽然每个火花只能涉及很短距离,但组合之后,整个网络可以拥有近乎无限的距离。 +botania.page.corporea3=&1多媒体火花&0可以查看下方的容器,但只能从上方输入物品。每个&1多媒体火花&0具有查看网络内其他火花及其内容的功能,以及必要时命令它们的能力,取决于下方的方块类型。 +botania.page.corporea4=需要注意的是&1主媒体火花&0作为网络的一部分,它提取的容器内不能有物品。
还有,网络不需要的物品会被动操作。多媒体没有将新物品添加到网络的能力,这些应该用&1漏斗&0或其它方法实现。 +botania.page.corporea5=和普通的&1火花&0一样,&1多媒体火&0&1花&0也有扩展方法,就是上色的能力。在世界里,在火花的周围漂浮着一个图标,使用&1花粉&0右击火花可以改变颜色。这些颜色定义了网络。火花只能与其它有相同颜色的火花在同一个网络内。 +botania.page.corporea6=火花染色的能力使得近距离形成多个不同&4多媒体网络&0成为可能,不会相互干扰。
查看网络和移除火花的做法和普通火花的一样。最后,将2个同色的&1主媒体火花&0放得太近或许是个坏主意,可能会导致冲突或奇怪的现象。 botania.page.corporea7=制作&1多媒体火花&0 botania.page.corporea8=制作&1主媒体火花&0 # -- CORPOREA INDEX botania.entry.corporeaIndex=多媒体索引 botania.tagline.corporeaIndex=说话请求网络物品 -botania.page.corporeaIndex0=&4多媒体网络&0的强大能力在于 可以通过说出物品名发出请 求.
&1多媒体索引&0是一个类似末影 水晶的方块,可以与给定的上 面放有&1多媒体火花&0的&4多媒体&0 &4网络&0交流.
在世界里,靠近它就会激活并 会显示保持激活的半径. -botania.page.corporeaIndex1=当激活时,索引会拦截附近玩 家发送的&4聊天信息&0,将其作为 &4请求&0并防止其发送到聊天栏. 然后,它会在网络内搜索匹配 请求的物品.例如,输入"铁锭" 就会在网络里搜索一个&1铁锭&0 并把它传送过来,并在世界里 物质化. -botania.page.corporeaIndex2=输入"铁..."将搜索任何名称包 括"铁"的物品,例如&1铁锭&0,&1铁镐&0, 等等.输入"this"会搜索与玩家 手中物品相同的物品.
请求可以不只是一个物品.例 如"10 苹果"作为请求,如上所 述,即10个&1苹果&0. -botania.page.corporeaIndex3=物品名称的复数形式只能在 常规名词涉及到复数(以"-s", "-es"或"-ies"为后缀)时使用, 当前版本同样适用于多个物 品请求,例如"10 苹果".
"10 of this"搜索10个等同于 玩家手持物品的物品. -botania.page.corporeaIndex4=复数请求的例子包括 "10 apples", "a stack of apples", "2 stacks of apples", "2 stacks and 20 apples", "half a stack of apples", "a dozen apples",等等.
索引可以识别或多或少的搜 索的繁琐形式,所以: "2x stacks and 20x of apples"等同于 "2 stack 2 apple"或 "2 stacks + 2 apples". -botania.page.corporeaIndex5=搜索"all"或"every"会提供网络 内符合条件的全部物品,所以 "all 苹果"将提供网络内所有 苹果.
另外,搜索"count","show","tell" 或"display"不会抽取任何物品, 但会显示物品库存. -botania.page.corporeaIndex8=当靠近一个&1多媒体索引&0时, 如果你安装了&4NEI&0, 在背包内物品(或NEI面板)上 按下"C"即可要求一个相应物品.
如果按下"C"同时按下"SHIFT" 即可要求一组,如果按下"CTRL" 即可要求半组,而如果按下的是 "SHIFT+CTRL"即可要求四分之一组. -botania.page.corporeaIndex6=最后,当靠近一个&1多媒体索引&0时, 在聊天栏写下一个物品名的一部分 然后按下TAB即可自动补全. -botania.page.corporeaIndex7=一个真正的魔法物品. +botania.page.corporeaIndex0=&4多媒体网络&0的强大能力在于可以通过说出物品名发出请求。
&1多媒体索引&0是一个类似末影水晶的方块,可以与给定的上面放有&1多媒体火花&0的&4多媒体&0&4网络&0交流。
在世界里,靠近它就会激活并会显示保持激活的半径。 +botania.page.corporeaIndex1=当激活时,索引会拦截附近玩家发送的&4聊天信息&0,将其作为&4请求&0并防止其发送到聊天栏。然后,它会在网络内搜索匹配请求的物品。例如,输入"铁锭"就会在网络里搜索一个&1铁锭&0并把它传送过来,并在世界里物质化。 +botania.page.corporeaIndex2=输入“铁...”将搜索任何名称包 括"铁"的物品,例如&1铁锭&0,&1铁镐&0, 等等。输入“this”会搜索与玩家手中物品相同的物品。
请求可以不只是一个物品。例:如"10 苹果"作为请求,如上所述,即10个&1苹果&0。 +botania.page.corporeaIndex3=物品名称的复数形式只能在常规名词涉及到复数(以"-s","-es"或"-ies"为后缀)时使用,当前版本同样适用于多个物品请求,例如"10苹果"。
"10ofthis"搜索10个等同于玩家手持物品的物品。 +botania.page.corporeaIndex4=复数请求的例子包括 "10 apples" , "a stack of apples" , "2 stacks of apples" , "2 stacks and 20 apples" , "half a stack of apples" , "a dozen apples",等等。
索引可以识别或多或少的搜索的繁琐形式,所以: "2x stacks and 20x of apples" 等同于 "2 stack 2 apple" 或 "2 stacks + 2 apples"。 +botania.page.corporeaIndex5=搜索“all”或“every”会提供网络内符合条件的全部物品,所以“all 苹果”将提供网络内所有苹果。
另外,搜索"count" , "show" , "tell"或"display"不会抽取任何物品, 但会显示物品库存。 +botania.page.corporeaIndex8=当靠近一个&1多媒体索引&0时,如果你安装了&4NEI&0,在背包内物品(或NEI面板)上按下"C"即可要求一个相应物品。
如果按下"C"同时按下"SHIFT"即可要求一组,如果按下"CTRL"即可要求半组,而如果按下的是"SHIFT+CTRL"即可要求四分之一组。 +botania.page.corporeaIndex6=最后,当靠近一个&1多媒体索引&0时,在聊天栏写下一个物品名的一部分然后按下TAB即可自动补全。 +botania.page.corporeaIndex7=一个真正的魔法物品。 # -- CORPOREA FUNNEL botania.entry.corporeaFunnel=多媒体漏斗 botania.tagline.corporeaFunnel=利用红石朝多媒体请求物品 -botania.page.corporeaFunnel0=利用&4多媒体网络&0的一个更简 单的方块就是&1多媒体漏斗&0,通 过在上方放置&1多媒体火花&0接 入网络,通入红石信号,它会从 网络里抽取一个物品.
物品会被放入下方1或2格的 容器内,如果容器不存在或已 满,就会扔到漏斗上方. -botania.page.corporeaFunnel1=&1多媒体漏斗&0只能抽取匹配过 滤项的物品,类似&1漏斗花&0,过滤 项由&1物品展示框&0内的物品指 定.抽取的物品是多个展示框 内物品中的随机一个.
旋转展示框内的物品就能改 变每次请求的数量,旋转一次 两次和三次分别对应着16, 32和64. +botania.page.corporeaFunnel0=利用&4多媒体网络&0的一个更简单的方块就是&1多媒体漏斗&0,通过在上方放置&1多媒体火花&0接入网络,通入红石信号,它会从网络里抽取一个物品。
物品会被放入下方1或2格的容器内,如果容器不存在或已满,就会扔到漏斗上方。 +botania.page.corporeaFunnel1=&1多媒体漏斗&0只能抽取匹配过滤项的物品,类似&1漏斗花&0,过滤项由&1物品展示框&0内的物品指定。抽取的物品是多个展示框内物品中的随机一个。
旋转展示框内的物品就能改变每次请求的数量,旋转一次两次和三次分别对应着16,32和64。 botania.page.corporeaFunnel2=像应用能源一样 # -- CORPOREA INTERCEPTOR botania.entry.corporeaInterceptor=多媒体拦截器 botania.tagline.corporeaInterceptor=拦截多媒体请求并发射红石脉冲 -botania.page.corporeaInterceptor0=&1多媒体拦截器&0的功能如其名, 它会拦截多媒体请求.首先, 装有物品的&1展示框&0要挂在方 块上,它会决定触发拦截器的 物品类型.
当请求经由索引或漏斗等进 入网络中时,若对应的物品在 网络中存量不足,该方块便会 被触发. -botania.page.corporeaInterceptor1=当然,只有在请求的物品与&1展&0 &1示框&0内的物品匹配时才会触 发拦截器.这时它就会输出一 个短的红石脉冲.这能用于各 种用途,比如用&1机巧箱&0合成所 需的物品,或是点亮灯以提醒 材料不足. +botania.page.corporeaInterceptor0=&1多媒体拦截器&0的功能如其名,它会拦截多媒体请求。首先,装有物品的&1展示框&0要挂在方块上,它会决定触发拦截器的物品类型。
当请求经由索引或漏斗等进入网络中时,若对应的物品在网络中存量不足,该方块便会被触发。 +botania.page.corporeaInterceptor1=当然,只有在请求的物品与&1展&0&1示框&0内的物品匹配时才会触发拦截器。这时它就会输出一个短的红石脉冲。这能用于各种用途,比如用&1机巧箱&0合成所需的物品,或是点亮灯以提醒材料不足。 botania.page.corporeaInterceptor2=自动化前景可观 # -- CORPOREA CRYSTAL CUBE botania.entry.corporeaCrystalCube=多媒体水晶魔方 botania.tagline.corporeaCrystalCube=观测并请求网络物品 -botania.page.corporeaCrystalCube0=预言家通常会透过水晶球来 预知未来.而用多媒体的人则 会通过水晶魔方来观测当下. &1多媒体水晶魔方&0就是一个能 与&4多媒体网络&0交互的可视化 媒介.将其放置下来后再装上 &1多媒体火花&0,就能让它接入网 络. -botania.page.corporeaCrystalCube1=这之后,用物品右击它就能让 它监测网络中现存的数量.显 示的数据每秒更新一次.
当水晶魔方已被指定物品后, 左击它就会请求一单位物品, shift左击则会请求一整组. -botania.page.corporeaCrystalCube3=可以在&1多媒体水晶魔方&0旁 放置&1红石比较器&0,这会根据 多媒体网络中物品数量来发 出不同强度的红石信号,其判 断数目呈指数增长,简单地说, 物品每多出一倍信号强度加 一,从1开始.0个物品没有信 号.1个物品输出1强度的信号 ,2个物品输出2的信号,4个 物品输出3的信号,8个物品输 出4的信号,16则为5.以此 类推,最大为15. +botania.page.corporeaCrystalCube0=预言家通常会透过水晶球来预知未来。而用多媒体的人则会通过水晶魔方来观测当下。&1多媒体水晶魔方&0就是一个能与&4多媒体网络&0交互的可视化媒介。将其放置下来后再装上&1多媒体火花&0,就能让它接入网络。 +botania.page.corporeaCrystalCube1=这之后,用物品右击它就能让它监测网络中现存的数量。显示的数据每秒更新一次。
当水晶魔方已被指定物品后,左击它就会请求一单位物品,shift左击则会请求一整组。 +botania.page.corporeaCrystalCube3=可以在&1多媒体水晶魔方&0旁放置&1红石比较器&0,这会根据多媒体网络中物品数量来发出不同强度的红石信号,其判断数目呈指数增长,简单地说,物品每多出一倍信号强度加一,从1开始。0个物品没有信号。1个物品输出1强度的信号,2个物品输出2的信号,4个物品输出3的信号,8个物品输出4的信号,16则为5。以此类推,最大为15。 botania.page.corporeaCrystalCube2=我永远都能看见 # -- CORPOREA RETAINER botania.entry.corporeaRetainer=多媒体固定器 botania.tagline.corporeaRetainer=多媒体重请求的记忆 -botania.page.corporeaRetainer0=&1多媒体固定器&0可以算是&1多媒 体拦截器&0的一个插件.将它放 在拦截器的旁边允许其"记录 "多媒体拦截器所拦截的多媒 体请求.
然后, 多媒体固定器会"记 住"发出该请求的多媒体设备 以及它请求的物品和数量. -botania.page.corporeaRetainer1=记录了多媒体请求以后,一旦 &1多媒体固定器&0接收到红石信 号, 它会向多媒体网络发出 所记录的请求.打个比方, 多媒体漏斗向请求&1橡木木板&0 .多媒体拦截器拦截了这个请 求并发射一个红石脉冲使(机 巧箱或别的什么)开始制作木 板.做好以后向固定器发出红 石信号,让其发出一个相同 的请求,多媒体漏斗的请求得 以完成. -botania.page.corporeaRetainer2=因为&1多媒体固定器&0是作为多 媒体拦截器的附属,所以它不 需要多媒体火花就能与网络 互动.
多媒体固定器一次只能记录 一个请求,直到这个请求被执 行前都不会再次记录.一个&1红 石比较器&0能够记录它是否有 记录请求. +botania.page.corporeaRetainer0=&1多媒体固定器&0可以算是&1多媒体拦截器&0的一个插件。将它放在拦截器的旁边允许其"记录"多媒体拦截器所拦截的多媒体请求。
然后,多媒体固定器会"记住"发出该请求的多媒体设备以及它请求的物品和数量。 +botania.page.corporeaRetainer1=记录了多媒体请求以后,一旦&1多媒体固定器&0接收到红石信号,它会向多媒体网络发出所记录的请求。打个比方,多媒体漏斗向请求&1橡木木板&0。多媒体拦截器拦截了这个请求并发射一个红石脉冲使(机巧箱或别的什么)开始制作木板。做好以后向固定器发出红石信号,让其发出一个相同的请求,多媒体漏斗的请求得以完成。 +botania.page.corporeaRetainer2=因为&1多媒体固定器&0是作为多媒体拦截器的附属,所以它不需要多媒体火花就能与网络互动。
多媒体固定器一次只能记录一个请求,直到这个请求被执行前都不会再次记录。一个&1红石比较器&0能够记录它是否有记录请求。 botania.page.corporeaRetainer3=金鱼的克星 # -- DECORATIVE END BLOCKS botania.entry.endStoneDecor=装饰性末地方块 botania.tagline.endStoneDecor=一些末地风格的装饰 -botania.page.endStoneDecor0=类似于其它石质方块,&1末地石&0 也能制成砖块和錾制石砖,砖 块可以跟&1石砖&0一样用于制作 楼梯和台阶. +botania.page.endStoneDecor0=类似于其它石质方块,&1末地石&0也能制成砖块和錾制石砖,砖块可以跟&1石砖&0一样用于制作楼梯和台阶。 botania.page.endStoneDecor1=制作&1末地石砖&0 botania.page.endStoneDecor2=制作&1錾制末地石砖&0 -botania.page.endStoneDecor3=&1末影石砖&0,紫珀是个愚蠢的名字 +botania.page.endStoneDecor3=&1末影石砖&0,紫珀是个愚蠢的名字 botania.page.endStoneDecor4=制作&1竖纹末影石砖&0 # -- LIFE AGGREGATOR botania.entry.spawnerMover=生命聚合器 botania.tagline.spawnerMover=移动刷怪笼 -botania.page.spawnerMover0=通过特殊形式组合&1龙石&0,&1源质&0 &1铁锭&0和&1盖亚之魂&0,能制作出一 个可以容纳&1刷怪笼&0的能量并 将它放置在其他地方的装置.
注意这个装置用一次就会碎 掉. -botania.page.spawnerMover1=我们得到了刷怪笼,但好像不 太值. +botania.page.spawnerMover0=通过特殊形式组合&1龙石&0,&1源质&0&1铁锭&0和&1盖亚之魂&0,能制作出一个可以容纳&1刷怪笼&0的能量并将它放置在其他地方的装置。
注意这个装置用一次就会碎掉。 +botania.page.spawnerMover1=我们得到了刷怪笼,但好像不太值。 # -- RESOLUTE IVY botania.entry.keepIvy=坚毅之藤 botania.tagline.keepIvy=死后保留其身之藤 -botania.page.keepIvy0=每个人都知道,在复活之前东 西洒了一地,通常是个极大的 麻烦.解决办法十分简单.通过 将&1坚毅之藤&0与物品在合成台 合成,该物品就会在死亡的时 候保留在物品栏.在此之后 藤蔓会变质需要再次添加,如 果想让物品再次保留的话. -botania.page.keepIvy2=然而,有些物品不能附加上坚 毅之藤.
出于某些&o技术性原因&r,坚毅之 藤不能附加在那些合成后有 退还的物品上,例如&1水桶&0或是 &1研钵和杵&0. -botania.page.keepIvy1=人被杀,就会死 +botania.page.keepIvy0=每个人都知道,在复活之前东西洒了一地,通常是个极大的麻烦。解决办法十分简单。通过将&1坚毅之藤&0与物品在合成台合成,该物品就会在死亡的时候保留在物品栏。在此之后藤蔓会变质需要再次添加,如果想让物品再次保留的话。 +botania.page.keepIvy2=然而,有些物品不能附加上坚毅之藤。
出于某些&o技术性原因&r,坚毅之藤不能附加在那些合成后有退还的物品上,例如&1水桶&0或是&1研钵和杵&0。 +botania.page.keepIvy1=人被杀,就会死 # -- BLACK HOLE TALISMAN botania.entry.blackHoleTalisman=黑洞护符 botania.tagline.blackHoleTalisman=无限的存储某一方块 -botania.page.blackHoleTalisman0=虚空是一个充满了...虚空的 空间,真的.那里什么东西都 没有.但也有一些新花样,这个 空间可以用来存储你心里想 的物品.
&1黑洞护符&0利用强大的盖亚力 量和末影魔法允许单一类型 的方块几乎无限量的存储在 这个空间. -botania.page.blackHoleTalisman1=对着地上的方块右击可以将 护符设定为这种方块.只有在 护符空的时候才有效.完成后, 对着空气shift右击护符可以 激活或关闭.当启用后放在物 品栏,它会尝试保留一组,只有 一组,对应的方块,在物品栏和虚 空间传输物品. -botania.page.blackHoleTalisman2=当护符内有任何物品时,里面 的方块可以被放置,就像放在 物品栏的普通方块一样简单 右击即可.
右击物品栏会试图从护符内 提取方块填充. -botania.page.blackHoleTalisman3=就像雷电,但双倍欢乐 +botania.page.blackHoleTalisman0=虚空是一个充满了...虚空的空间,真的。那里什么东西都没有。但也有一些新花样,这个空间可以用来存储你心里想的物品。
&1黑洞护符&0利用强大的盖亚力量和末影魔法允许单一类型的方块几乎无限量的存储在这个空间。 +botania.page.blackHoleTalisman1=对着地上的方块右击可以将护符设定为这种方块。只有在护符空的时候才有效。完成后,对着空气shift右击护符可以激活或关闭。当启用后放在物品栏,它会尝试保留一组,只有一组,对应的方块,在物品栏和虚空间传输物品。 +botania.page.blackHoleTalisman2=当护符内有任何物品时,里面的方块可以被放置,就像放在物品栏的普通方块一样简单右击即可。
右击物品栏会试图从护符内提取方块填充。 +botania.page.blackHoleTalisman3=就像雷电,但双倍欢乐 # -- LUMINIZER TRANSPORT botania.entry.luminizerTransport=微光传送 botania.tagline.luminizerTransport=翱翔天空 -botania.page.luminizerTransport0=&1微光&0作为一种运送玩家和其 他活着的生物——通过光的小 径——的简单手段.
&1微光&0可以作为方块放置.要使 &1微光&0工作,你需要将其中一个 微光绑定到另一个上,通过&1森 林法杖&0的绑定模式进行绑定. 右击一个&1微光&0会将点击者传 送到绑定的&1微光&0所在位置. -botania.page.luminizerTransport1=两个&1微光&0之间传送距离不大 于20米,但你可以通过链接 成网络设计一个长距且复杂 的路径.
两个&1微光&0之间只能单向传输, 除非相互绑定它们.然而如果 这么做就会形成一个死循环.
此外,多个&1微光&0可以指向一个终点. +botania.page.luminizerTransport0=&1微光&0作为一种运送玩家和其他活着的生物——通过光的小径——的简单手段。
&1微光&0可以作为方块放置。要使&1微光&0工作,你需要将其中一个微光绑定到另一个上,通过&1森林法杖&0的绑定模式进行绑定。右击一个&1微光&0会将点击者传送到绑定的&1微光&0所在位置。 +botania.page.luminizerTransport1=两个&1微光&0之间传送距离不大于20米,但你可以通过链接成网络设计一个长距且复杂的路径。
两个&1微光&0之间只能单向传输,除非相互绑定它们。然而如果这么做就会形成一个死循环。
此外,多个&1微光&0可以指向一个终点。 botania.page.luminizerTransport2=微光走向未来 -botania.page.luminizerTransport3=给&1微光&0加一些红石就能制作 &1探测微光&0.它在功能和使用方 法上与&1微光&0类似,但它会在有 生物经过或是作为终点到达时 发射一个&4红石脉冲&0. -botania.page.luminizerTransport4=你准备绘制了吗? -botania.page.luminizerTransport5=玩家可以简单去右击&1微光&0,然 而为了使得动物,掉落物, 或是其它东西利用这条小 径,一个&1微光发射器&0是必要 的.它需要放置在&1微光&0的旁边 ,当它接收到一个&4红石信号&0时 ,它会随机传送一个站在它上 面的生物到&1微光&0的轨迹上,让 他们享受一次愉快的旅行. +botania.page.luminizerTransport3=给&1微光&0加一些红石就能制作&1探测微光&0。它在功能和使用方法上与&1微光&0类似,但它会在有生物经过或是作为终点到达时发射一个&4红石脉冲&0。 +botania.page.luminizerTransport4=你准备绘制了吗? +botania.page.luminizerTransport5=玩家可以简单去右击&1微光&0,然而为了使得动物,掉落物,或是其它东西利用这条小径,一个&1微光发射器&0是必要的。它需要放置在&1微光&0的旁边,当它接收到一个&4红石信号&0时,它会随机传送一个站在它上面的生物到&1微光&0的轨迹上,让他们享受一次愉快的旅行。 botania.page.luminizerTransport6=相信它,立旗吧 # -- STARCALLER botania.entry.starSword=召星者 botania.tagline.starSword=一把召唤流星的剑 -botania.page.starSword0=&1召星者&0是一把有着召唤流星 得剑,在挥动它的时候,剑有 几率从填上上召唤一个流星 落到持有者所看的位置,这颗 流星会对所有接触到的实体 造成伤害.制作这把剑可不是 一个简单的任务,它需要&1瓶装 末地空气&0以及一把&1泰拉之刃 &0.注意:这么做会将泰拉之刃 上的附魔消去. -botania.page.starSword1=呼喊着,我的愤怒,无论如 何... +botania.page.starSword0=&1召星者&0是一把有着召唤流星得剑,在挥动它的时候,剑有几率从填上上召唤一个流星落到持有者所看的位置,这颗流星会对所有接触到的实体造成伤害。制作这把剑可不是一个简单的任务,它需要&1瓶装末地空气&0以及一把&1泰拉之刃&0。注意:这么做会将泰拉之刃上的附魔消去。 +botania.page.starSword1=呼喊着,我的愤怒,无论如何... # -- THUNDERCALLER botania.entry.thunderSword=召雷者 botania.tagline.thunderSword=一把召唤雷电的剑 -botania.page.thunderSword0=&1召雷者&0是一把能召唤雷电的 双刃.制作它需要&1泰拉之刃 &0,&1瓶装末地空气&0以及一些杂七 杂八的材料,&1召雷者&0牺牲了 原本的远距离攻击能力,换取 了能同时攻击多个目标的能力.
攻击时&1召雷者&0会形成一道可 传递的闪电链,所有被传递的 怪物都会受到伤害,每次传递 都会降低伤害 +botania.page.thunderSword0=&1召雷者&0是一把能召唤雷电的双刃。制作它需要&1泰拉之刃&0,&1瓶装末地空气&0以及一些杂七杂八的材料,&1召雷者&0牺牲了原本的远距离攻击能力,换取了能同时攻击多个目标的能力。
攻击时&1召雷者&0会形成一道可传递的闪电链,所有被传递的怪物都会受到伤害,每次传递都会降低伤害 botania.page.thunderSword1=商业交涉必备利器 # - BAUBLES AND ACCESSORIES # -- AN INTRODUCTION TO BAUBLES botania.entry.bIntro=饰品介绍 botania.tagline.bIntro=提供能量的饰品 -botania.page.bIntro0=&4饰品(Baubles)&0,平常也指&4小&0 &4饰品&0或者&4护身符&0这样在穿戴 时提供不同效果的装备.
要装备只需按&4B&0键(可修改). 有四个栏,一个&4项链&0栏,两个 &4戒指&0栏和一个&4腰带&0栏. +botania.page.bIntro0=&4饰品(Baubles)&0,平常也指&4小&0&4饰品&0或者&4护身符&0这样在穿戴时提供不同效果的装备。
要装备只需按&4B&0键(可修改)。有四个栏,一个&4项链&0栏,两个&4戒指&0栏和一个&4腰带&0栏。 botania.page.bIntro1=&4饰品栏界面&0 -botania.page.bIntro2=注意,如果&4神秘时代&0或其他使 用Baubles的模组也安装了 的话,这个栏会与它们共享. +botania.page.bIntro2=注意,如果&4神秘时代&0或其他使用Baubles的模组也安装了的话,这个栏会与它们共享。 # -- COSMETIC BAUBLES botania.entry.cosmeticBaubles=装饰小件 botania.tagline.cosmeticBaubles=没有力量的配件 -botania.page.cosmeticBaubles0=有许多&1装饰品&0能添加到玩家 所装备的饰品上.它们既能单 独穿戴(项链栏),也能与其他 &4Bauble&0的饰品在合成栏合成, 给其添加&4装饰层&0.将复合后的 饰品放入合成栏就能移除&4装&0 &4饰层&0. -botania.page.cosmeticBaubles1=制作的方法相当有趣,将特定 颜色的花瓣与&1蕴魔丝线&0编织 即可,做出的成品和颜色似乎 并无关联.
它的原理也无从得知,看起来 做它的人并不想找些更好的 材料,谁知道呢. +botania.page.cosmeticBaubles0=有许多&1装饰品&0能添加到玩家所装备的饰品上。它们既能单独穿戴(项链栏),也能与其他&4Bauble&0的饰品在合成栏合成,给其添加&4装饰层&0。将复合后的饰品放入合成栏就能移除&4装&0&4饰层&0。 +botania.page.cosmeticBaubles1=制作的方法相当有趣,将特定颜色的花瓣与&1蕴魔丝线&0编织即可,做出的成品和颜色似乎并无关联。
它的原理也无从得知,看起来做它的人并不想找些更好的材料,谁知道呢。 botania.page.cosmeticBaubles2=帅气 botania.page.cosmeticBaubles3=我想要...打破常规 botania.page.cosmeticBaubles4=多么让人讨厌 botania.page.cosmeticBaubles5=Kalos可是很冷的 -botania.page.cosmeticBaubles6=有看见什么么? +botania.page.cosmeticBaubles6=有看见什么么? botania.page.cosmeticBaubles7=都给我闭嘴 botania.page.cosmeticBaubles8=这只眼睛必须被封印 botania.page.cosmeticBaubles9=这可不是豆芽 @@ -3885,299 +3885,299 @@ botania.page.cosmeticBaubles17=谁说我是死鱼眼的 botania.page.cosmeticBaubles18=Lurk moar botania.page.cosmeticBaubles19=我需要你的时间 botania.page.cosmeticBaubles20=稀有之物 -botania.page.cosmeticBaubles21=嘿, Loki +botania.page.cosmeticBaubles21=嘿,Loki botania.page.cosmeticBaubles22=接受挑战吧! botania.page.cosmeticBaubles23=我就是代表! botania.page.cosmeticBaubles24=让我想起了一个谜题 -botania.page.cosmeticBaubles25=你真是不走运,不是么? +botania.page.cosmeticBaubles25=你真是不走运,不是么? botania.page.cosmeticBaubles26=感谢那个金色的外星人 -botania.page.cosmeticBaubles27=哇哦,这色彩 -botania.page.cosmeticBaubles28=你以为我是谁? -botania.page.cosmeticBaubles29=这里没什么可疑的,没有 +botania.page.cosmeticBaubles27=哇哦,这色彩 +botania.page.cosmeticBaubles28=你以为我是谁? +botania.page.cosmeticBaubles29=这里没什么可疑的,没有 botania.page.cosmeticBaubles30=我能用它飞起来 botania.page.cosmeticBaubles31=不是西班牙的一部分 botania.page.cosmeticBaubles32=现在你该相信了 -botania.page.cosmeticBaubles33=跑起来吧,年轻人 +botania.page.cosmeticBaubles33=跑起来吧,年轻人 # -- TINY PLANET botania.entry.tinyPlanet=行星项链 botania.tagline.tinyPlanet=让魔力因你而转 -botania.page.tinyPlanet0=&1行星项链&0是一个有着引力能 力的&4饰品&0,装备时&1行星项链&0 会将附近的&4魔力脉冲&0引向装 备者,使它们围绕其转动.
用些&1石头&0增加它的质量,它也 能放置下来,有同样的功能. +botania.page.tinyPlanet0=&1行星项链&0是一个有着引力能力的&4饰品&0,装备时&1行星项链&0会将附近的&4魔力脉冲&0引向装备者,使它们围绕其转动。
用些&1石头&0增加它的质量,它也能放置下来,有同样的功能。 botania.page.tinyPlanet1=重生! botania.page.tinyPlanet2=像是冥王星 # -- BAND OF MANA botania.entry.manaRing=魔力之戒 botania.tagline.manaRing=手指上的魔力石板 -botania.page.manaRing0=将&1魔力石板&0和一些&1魔力钢&0组合 能做出一个穿戴方便的&4戒指&0, 就像魔力石板那样的功能,也 能当做&4饰品&0装备.
用些&1泰拉钢&0就可以升级,可储 存4倍的&4魔力&0. +botania.page.manaRing0=将&1魔力石板&0和一些&1魔力钢&0组合能做出一个穿戴方便的&4戒指&0,就像魔力石板那样的功能,也能当做&4饰品&0装备。
用些&1泰拉钢&0就可以升级,可储存4倍的&4魔力&0。 botania.page.manaRing1=制作戒指 botania.page.manaRing2=升级戒指 # -- BAND OF AURA botania.entry.auraRing=光环之戒 botania.tagline.auraRing=被动的产能戒指 -botania.page.auraRing0=&1光环之戒&0与&1魔力之戒&0有点不 同,因为它不是用于储存&4魔力&0 ,而是在装备时缓慢制造魔力 并存入可携带&4魔力&0的物品.
用些&1泰拉钢&0就可以升级,会让 它产生&4魔力&0的速度快些. +botania.page.auraRing0=&1光环之戒&0与&1魔力之戒&0有点不同,因为它不是用于储存&4魔力&0,而是在装备时缓慢制造魔力并存入可携带&4魔力&0的物品。
用些&1泰拉钢&0就可以升级,会让它产生&4魔力&0的速度快些。 botania.page.auraRing1=制作戒指 botania.page.auraRing2=升级戒指 # -- SOUJOURNER'S SASH botania.entry.travelBelt=旅居者腰带 botania.tagline.travelBelt=更快,更高,更远 -botania.page.travelBelt0=穿越各种地形是个麻烦事. &1旅居者腰带&0能装备在&4腰带&0栏 ,装备时增加移动速度,跳跃 高度和摔落伤害减免.
最后,非潜行时能让装备者自 动走上一格高的坡而不需要 跳跃. +botania.page.travelBelt0=穿越各种地形是个麻烦事。&1旅居者腰带&0能装备在&4腰带&0栏,装备时增加移动速度,跳跃高度和摔落伤害减免。
最后,非潜行时能让装备者自动走上一格高的坡而不需要跳跃。 botania.page.travelBelt1=...everell # -- TECTONIC GIRDLE botania.entry.knockbackBelt=抗击腰带 botania.tagline.knockbackBelt=阻止一切击退 -botania.page.knockbackBelt0=通过利用构造运动的力量, &1抗击腰带&0,穿戴时会消除一切 外部攻击施加给装备者的&4击&0 &4退&0效果. +botania.page.knockbackBelt0=通过利用构造运动的力量,&1抗击腰带&0,穿戴时会消除一切外部攻击施加给装备者的&4击&0&4退&0效果。 botania.page.knockbackBelt1=我就是不会被撼动之人 # -- SNOWFLAKE PENDANT botania.entry.icePendant=雪花项链 botania.tagline.icePendant=行于水面,以冰为径 -botania.page.icePendant0=&1雪花项链&0是一个蕴含着冻结 能量的&4饰品&0,穿戴时它会将所 站高度周围一切静止的&1水&0方 块冻为&1冰&0.
&1冰&0会在装备者离开后快速融 化.最后,这个项链不会在穿 戴者潜行或是完全没入水中 时生效. -botania.page.icePendant1=你想堆个雪人么? +botania.page.icePendant0=&1雪花项链&0是一个蕴含着冻结能量的&4饰品&0,穿戴时它会将所站高度周围一切静止的&1水&0方块冻为&1冰&0。
&1冰&0会在装备者离开后快速融化。最后,这个项链不会在穿戴者潜行或是完全没入水中时生效。 +botania.page.icePendant1=你想堆个雪人么? # -- PYROCLAST PENDANT botania.entry.lavaPendant=火石项链 botania.tagline.lavaPendant=抵抗火焰...稍微的 -botania.page.lavaPendant0=&1火石项链&0是个吸收少量热量 的&4饰品&0,若穿戴者着火且没有 直接处于&1火&0,&1岩浆&0或其他能引 起燃烧的地方,火就会被扑灭 . +botania.page.lavaPendant0=&1火石项链&0是个吸收少量热量的&4饰品&0,若穿戴者着火且没有直接处于&1火&0,&1岩浆&0或其他能引起燃烧的地方,火就会被扑灭。 botania.page.lavaPendant1=花子本应用到这个 # -- GOLDEN LAUREL CROWN botania.entry.goldenLaurel=黄金桂冠 botania.tagline.goldenLaurel=一次性的免死金牌 -botania.page.goldenLaurel0=&1盖亚之魂&0的用途之一就是,赋 予使用者一层不死的保护,穿 戴&1黄金桂冠&0时,如果穿戴者即 将死亡桂冠就会破碎,回复他 们所有的生命值并附加短暂 的无敌效果. -botania.page.goldenLaurel1=考虑到主题,那就是自然女神 +botania.page.goldenLaurel0=&1盖亚之魂&0的用途之一就是,赋予使用者一层不死的保护,穿戴&1黄金桂冠&0时,如果穿戴者即将死亡桂冠就会破碎,回复他们所有的生命值并附加短暂的无敌效果。 +botania.page.goldenLaurel1=考虑到主题,那就是自然女神 # -- RING OF CHORDATA botania.entry.waterRing=鱼泳指环 botania.tagline.waterRing=水里游得更快! -botania.page.waterRing0=&1鱼泳指环&0能让装备者像鱼一 样游泳,穿戴者的水下速度得 到提升.它也提供了良好的视 野,如果有可用的&4魔力&0,还能 消耗魔力用来水下呼吸. +botania.page.waterRing0=&1鱼泳指环&0能让装备者像鱼一样游泳,穿戴者的水下速度得到提升。它也提供了良好的视野,如果有可用的&4魔力&0,还能消耗魔力用来水下呼吸。 botania.page.waterRing1=看看鱼的AI # -- RING OF THE MANTLE botania.entry.miningRing=地幔指环 botania.tagline.miningRing=匆忙的快速挖掘 -botania.page.miningRing0=&1地幔指环&0让你快速挖掘,物品 栏有可用的&4魔力&0时,它会给装 备者一个&4急迫&0效果.装备物品 ,攻击,挖掘甚至是挥手时都 会消耗一些&4魔力&0. +botania.page.miningRing0=&1地幔指环&0让你快速挖掘,物品栏有可用的&4魔力&0时,它会给装备者一个&4急迫&0效果。装备物品,攻击,挖掘甚至是挥手时都会消耗一些&4魔力&0。 botania.page.miningRing1=挖呀挖洞 # -- RING OF MAGNETIZATION botania.entry.magnetRing=磁化指环 botania.tagline.magnetRing=把物品拉向你 -botania.page.magnetRing0=通过将&1磁化透镜&0做成可穿戴 的指环,可用它来磁化周围的 物品.装备时,这个指环会将 附近物品吸向穿戴者,前提是 非潜行状态.
注意它有一个特性,当装备者 扔出一个物品后5秒内它会 停止工作,以免再将扔出去的 东西吸回来. -botania.page.magnetRing1=怎么做到的? +botania.page.magnetRing0=通过将&1磁化透镜&0做成可穿戴的指环,可用它来磁化周围的物品。装备时,这个指环会将附近物品吸向穿戴者,前提是非潜行状态。
注意它有一个特性,当装备者扔出一个物品后5秒内它会停止工作,以免再将扔出去的东西吸回来。 +botania.page.magnetRing1=怎么做到的? botania.page.magnetRing2=升级指环可以扩大其有效范围 # -- RING OF FAR REACH botania.entry.reachRing=触物指环 botania.tagline.reachRing=触及远方,建造伟业 -botania.page.reachRing0=利用一个人傲慢的力量,将一 切都掌控于手.戴上&1触物指环&0 后,穿戴者破坏,放置和交互 方块以及攻击生物等等的最 大距离都会增加3格. +botania.page.reachRing0=利用一个人傲慢的力量,将一切都掌控于手。戴上&1触物指环&0后,穿戴者破坏,放置和交互方块以及攻击生物等等的最大距离都会增加3格。 botania.page.reachRing1=烈火与鲜血 # -- CHARM OF THE DIVA botania.entry.divaCharm=女王项链 botania.tagline.divaCharm=魅惑那些攻击者 -botania.page.divaCharm0=在周围有其他敌对生物时, &1女王项链&0让穿戴者获得控制 被攻击的怪物的能力,受控制 的怪物会追随其他敌对生物. 当然这个过程需要一点的&4魔&0 &4力&0来生效. +botania.page.divaCharm0=在周围有其他敌对生物时,&1女王项链&0让穿戴者获得控制被攻击的怪物的能力,受控制的怪物会追随其他敌对生物。当然这个过程需要一点的&4魔&0&4力&0来生效。 botania.page.divaCharm1=你应该尊重大姐头 # -- GREAT FAIRY RING botania.entry.pixieRing=精灵指环 botania.tagline.pixieRing=生成更多的精灵朋友(警告: 你的朋友喜欢自杀) -botania.page.pixieRing0=这个指环类似&1源质钢护甲&0,使 用之前最好还是先了解它的 力量.穿戴时&1精灵指环&0会增加 装备者受攻击时&4小精灵&0出现 的几率,即便没有装备&1源质钢&0 &1护甲&0也是有效的. -botania.page.pixieRing1=我们有方方的头,还有尖尖的 帽子 +botania.page.pixieRing0=这个指环类似&1源质钢护甲&0,使用之前最好还是先了解它的力量。穿戴时&1精灵指环&0会增加装备者受攻击时&4小精灵&0出现的几率,即便没有装备&1源质钢&0&1护甲&0也是有效的。 +botania.page.pixieRing1=我们有方方的头,还有尖尖的帽子 # -- GLOBETROTTER'S SASH botania.entry.superTravelBelt=环游者腰带 botania.tagline.superTravelBelt=跑得飞起 -botania.page.superTravelBelt0=&1环游者腰带&0简而言之,就是升 级版的&1旅居者腰带&0,使用&1盖&0 &1亚之魂&0和一些精灵材料,这条 新腰带让穿戴者达到&1旅居者&0 &1腰带&0都不及的不可置信的速 度. -botania.page.superTravelBelt1=没时间推测了,执行我的计划 +botania.page.superTravelBelt0=&1环游者腰带&0简而言之,就是升级版的&1旅居者腰带&0,使用&1盖&0&1亚之魂&0和一些精灵材料,这条新腰带让穿戴者达到&1旅居者&0&1腰带&0都不及的不可置信的速度。 +botania.page.superTravelBelt1=没时间推测了,执行我的计划 # -- THE SPECTATOR botania.entry.itemFinder=寻物者 botania.tagline.itemFinder=从世间寻找追求之物 -botania.page.itemFinder0=&1寻物者&0是一个增强穿戴者对 世界感知能力的头饰.当你手 持某个物品,任何有同种物品 的&4容器&0(箱子,矿车,带箱子的 驴,熔炉等等...),同种物品 的&4掉落物&0,装备该物品的&4怪物&0 &o(...)&r -botania.page.itemFinder1=&o(...)&r物品栏拥有该物品的 &4玩家&0和有与该物品相关交易 的&4村民&0都会闪烁着彩光,使他 们更容易被认出.
而潜行时,穿戴者附近所有的 掉落物品都会发光,不管是什 么种类. -botania.page.itemFinder2=你听见它们的细语了么? +botania.page.itemFinder0=&1寻物者&0是一个增强穿戴者对世界感知能力的头饰。当你手持某个物品,任何有同种物品的&4容器&0(箱子,矿车,带箱子的驴,熔炉等等...),同种物品的&4掉落物&0,装备该物品的&4怪物&0&o(...)&r +botania.page.itemFinder1=&o(...)&r物品栏拥有该物品的&4玩家&0和有与该物品相关交易的&4村民&0都会闪烁着彩光,使他们更容易被认出。
而潜行时,穿戴者附近所有的掉落物品都会发光,不管是什么种类。 +botania.page.itemFinder2=你听见它们的细语了么? # -- CRIMSON PENDANT botania.entry.superLavaPendant=绯红项链 botania.tagline.superLavaPendant=彻底的火免 -botania.page.superLavaPendant0=&1绯红项链&0简而言之,就是&1火石&0 &1项链&0的升级版,穿着时能提供 对火和岩浆的免疫力,而不是 单纯的灭火. +botania.page.superLavaPendant0=&1绯红项链&0简而言之,就是&1火石&0&1项链&0的升级版,穿着时能提供对火和岩浆的免疫力,而不是单纯的灭火。 botania.page.superLavaPendant1=[秘碑解码]亚军 # -- TAINTED BLOOD PENDANT botania.entry.bloodPendant=污血吊坠 botania.tagline.bloodPendant=酝酿成结晶吊坠 -botania.page.bloodPendant0=采用原始的&4药水&0材料制作,下 界,看起来很容易利用这份力 量.
&1污血吊坠&0允许在饰品栏头饰 槽穿戴的使用者产生浓缩的 &4药剂效果&0.当吊坠被装备时会 吸收使用者的魔力并产生效 果,&4魔力&0消耗取决于&4药剂效果&0 的等级. -botania.page.bloodPendant1=将吊坠用普通&4药水&0注魔后装 在&1玻璃瓶&0里的药剂来注魔是 有必要的.尽管成本增加了10 倍.
但是吊坠不会接受全部的效 果,少部分不会产生效果,例如 &4瞬间治疗&0或者&4伤害吸收&0. 最后,拥有多个&药剂效果&0的吊 坠也无效. +botania.page.bloodPendant0=采用原始的&4药水&0材料制作,下界,看起来很容易利用这份力量。
&1污血吊坠&0允许在饰品栏头饰槽穿戴的使用者产生浓缩的&4药剂效果&0。当吊坠被装备时会吸收使用者的魔力并产生效果,&4魔力&0消耗取决于&4药剂效果&0的等级。 +botania.page.bloodPendant1=将吊坠用普通&4药水&0注魔后装在&1玻璃瓶&0里的药剂来注魔是有必要的。尽管成本增加了10倍。
但是吊坠不会接受全部的效果,少部分不会产生效果,例如&4瞬间治疗&0或者&4伤害吸收&0。最后,拥有多个&药剂效果&0的吊坠也无效。 botania.page.bloodPendant2=我一定会得到Saber # -- CLOAKS OF JUDGEMENT botania.entry.judgementCloaks=审判斗篷 botania.tagline.judgementCloaks=美德和罪恶,审判对手的斗篷 -botania.page.judgementCloaks0=&1审判斗篷&0是一对可以作为腰 带的斗篷(而且,它们穿在腰带 槽).它们的能力会在穿戴者 受到伤害时触发.此后,他们会 有10秒充能时间,在此之内不 会再次触发. -botania.page.judgementCloaks1=&1神圣斗篷&0激活时,会充分阻挡 受到的伤害.不适用于魔法伤 害.
&1罪恶斗篷&0则会对周围所有敌 对生物造成同样的伤害. +botania.page.judgementCloaks0=&1审判斗篷&0是一对可以作为腰带的斗篷(而且,它们穿在腰带槽)。它们的能力会在穿戴者受到伤害时触发。此后,他们会有10秒充能时间,在此之内不会再次触发。 +botania.page.judgementCloaks1=&1神圣斗篷&0激活时,会充分阻挡受到的伤害。不适用于魔法伤害。
&1罪恶斗篷&0则会对周围所有敌对生物造成同样的伤害。 botania.page.judgementCloaks2=神圣的斗篷 botania.page.judgementCloaks3=尝尝我的复仇! # -- MANASEER MONOCLE botania.entry.monocle=窥魔之镜 botania.tagline.monocle=观赏花的半径的一个必不可 少的工具 -botania.page.monocle0=观察&4魔力脉冲&0去向一个极其 方便的工具就是&1窥魔之镜&0. 它不仅是一个奇特的护目镜, 还可以让装备者看到附近所 有的&4魔力脉冲&0,即便他们视线 被挡住了.更重要的是,或许 戴着它看向花时能知晓其作 用的范围. -botania.page.monocle2=除此之外,戴着&1窥魔之镜&0来看 红石将会显示它们的详情,这 有助于你建造红石装置.
窥魔之镜可以作为&4装饰小件 &0与其它饰品组合.如果这么做 ,两者的功能都能够保留,这 样就不会多占用一个槽了 +botania.page.monocle0=观察&4魔力脉冲&0去向一个极其方便的工具就是&1窥魔之镜&0。它不仅是一个奇特的护目镜,还可以让装备者看到附近所有的&4魔力脉冲&0,即便他们视线被挡住了。更重要的是,或许戴着它看向花时能知晓其作用的范围。 +botania.page.monocle2=除此之外,戴着&1窥魔之镜&0来看红石将会显示它们的详情,这有助于你建造红石装置。
窥魔之镜可以作为&4装饰小件&0与其它饰品组合。如果这么做,两者的功能都能够保留,这样就不会多占用一个槽了 botania.page.monocle1=为啥要向老小子打招呼 # -- RING OF CORRECTION botania.entry.swapRing=修正指环 botania.tagline.swapRing=工作时要用正确的工具 -botania.page.swapRing0=切换工具十分痛苦.人们经常 发现自己挖泥土的时候用... 镐?使用&1修正指环&0是极好的选 择,嘛,修正它.
当佩戴该指环时,手中的工具 将永远是正确匹配所破坏方 块的,无论是镐,斧头还是铲子. 只对需要&4魔力&0的工具有效. +botania.page.swapRing0=切换工具十分痛苦。人们经常发现自己挖泥土的时候用...镐?使用&1修正指环&0是极好的选择,嘛,修正它。
当佩戴该指环时,手中的工具将永远是正确匹配所破坏方块的,无论是镐,斧头还是铲子。只对需要&4魔力&0的工具有效。 botania.page.swapRing1=使用正确的工具 # -- PLANESTRIDER'S SASH botania.entry.speedUpBelt=平原旅带 botania.tagline.speedUpBelt=越走越快 -botania.page.speedUpBelt0=&1平原旅带&0的功能完全可以替 代&1旅居者腰带&0
不同于后者,&1平原旅带&0一开始 不会给穿戴者加速.然而,在 你行走的时候,旅带会不断充 能,让穿戴者越走越快,远超 过旅居者腰带.一旦你停下, 它就会重置充能. +botania.page.speedUpBelt0=&1平原旅带&0的功能完全可以替代&1旅居者腰带&0
不同于后者,&1平原旅带&0一开始不会给穿戴者加速。然而,在你行走的时候,旅带会不断充能,让穿戴者越走越快,远超过旅居者腰带。一旦你停下,它就会重置充能。 botania.page.speedUpBelt1=漫步的你是平原旅者 # -- BAUBLE CASE botania.entry.baubleBox=饰品盒子 botania.tagline.baubleBox=随身携带的饰品存储 -botania.page.baubleBox0=有时候携带太多的&4饰品&0是一件 麻烦事,背包空间是有限的. 于是更好的办法是将它们都 放在&1饰品盒子&0里,一个随手携 带&4饰品&0的箱子.
盒子的特殊设计允许你快速 切换佩戴饰品.它同时能放一 些&4魔力&0容器如&1魔力石板&0. +botania.page.baubleBox0=有时候携带太多的&4饰品&0是一件麻烦事,背包空间是有限的。于是更好的办法是将它们都放在&1饰品盒子&0里,一个随手携带&4饰品&0的箱子。
盒子的特殊设计允许你快速切换佩戴饰品。它同时能放一些&4魔力&0容器如&1魔力石板&0。 botania.page.baubleBox1=它甚至能当船使! # - ALFHOMANCY # -- THE PORTAL TO ALFHEIM botania.entry.aIntro=精灵传送门 botania.tagline.aIntro=旅行的下一步... -botania.page.aIntro0=据说过去,&4精灵&0曾与&4Minecrafters&0 共享世界.然而未知的变故, 使得他们被禁止回到自己的 世界,&4艾尔夫海姆&0.
他们一直以来都在尝试着桥 接两个世界,最终制作传送门 的方法被发明了出来. -botania.page.aIntro1=制作这个传送门看样子不是 个简单的工作,需要一些特别 的材料.如下:8个&1活木&0方块, 3个&1微光活木&0方块,1个&1精灵门&0 &1核心&0(继续读),2个&1魔力池&0和 2个&1自然水晶&0(继续读). +botania.page.aIntro0=据说过去,&4精灵&0曾与&4Minecrafters&0共享世界。然而未知的变故,使得他们被禁止回到自己的世界,&4艾尔夫海姆&0。
他们一直以来都在尝试着桥接两个世界,最终制作传送门的方法被发明了出来。 +botania.page.aIntro1=制作这个传送门看样子不是个简单的工作,需要一些特别的材料。如下:8个&1活木&0方块,3个&1微光活木&0方块,1个&1精灵门&0&1核心&0(继续读),2个&1魔力池&0和2个&1自然水晶&0(继续读)。 botania.page.aIntro2=制作&1精灵门核心&0 botania.page.aIntro3=合成&1自然水晶&0 botania.page.aIntro4=加上&1微光活木&0 -botania.page.aIntro5=要打开传送门,只需用&1森林法&0 &1杖&0右击核心.
门需要两个池子中大量的&4魔&0 &4力&0来开启,之后就只会缓慢抽 取微量保持自身供能.如果&4魔&0 &4力&0耗尽了,链接就会被破坏. -botania.page.aIntro6=开启门所需的&4魔力&0量远多于 维持所需的,因此关闭传送门 想节省&4魔力&0的做法是下下策.
此外,它的连接不足以强到能 让生物通过,但&4物品&0似乎可以. -botania.page.aIntro7=这本书里关于&1艾尔夫海姆&0的 情报也只有这么多了,或许你 &4让精灵看看这本书&0能获得更 多情报. +botania.page.aIntro5=要打开传送门,只需用&1森林法&0&1杖&0右击核心。
门需要两个池子中大量的&4魔&0&4力&0来开启,之后就只会缓慢抽取微量保持自身供能。如果&4魔&0&4力&0耗尽了,链接就会被破坏。 +botania.page.aIntro6=开启门所需的&4魔力&0量远多于维持所需的,因此关闭传送门想节省&4魔力&0的做法是下下策。
此外,它的连接不足以强到能让生物通过,但&4物品&0似乎可以。 +botania.page.aIntro7=这本书里关于&1艾尔夫海姆&0的情报也只有这么多了,或许你&4让精灵看看这本书&0能获得更多情报。 # -- A MESSAGE FROM ELVEN GARDE botania.entry.elfMessage=来自爱尔文·加尔得的消息 botania.tagline.elfMessage=肯定的回复. Yup botania.page.elfMessage0= # ^ This is blank on purpose -botania.page.elfMessage1=&o致以问候.我们注意到我们的 传送门被其他世界的连接打 开了.说起来的确有些震惊. 感谢你向我们提供你所在世 界的知识库,让我们能了解到 在离开那里之后的事,真的过 去很久了呢,我们也很高兴能 看到那里的一切安好. -botania.page.elfMessage2=&o经过与爱尔文·加尔德高级议 会的讨论,我们决定与您合作 .你看,你的"植物魔法辞典" 让我们知道了诸多很难入手 的你所在世界的资源,因为这 些资源根本不存在于我们的 土地. -botania.page.elfMessage3=&o你所建立的连接十分脆弱,生 物无法穿过,你现在应该已经 知道了.然而,这也有积极的 一面,我们两个世界之间的时 间连接是不同步的,那就是为 何你这么快就拿回了书. -botania.page.elfMessage4=&o谈到魔力和其他魔法能量,我 们有充足的量,所以不用担心 传送门在我们这一侧关闭.让 我们展望未来,为了我们两个 文明的发展,我们约定交换彼 此缺乏的资源. -botania.page.elfMessage5=&o我们让最好的文士写下了我 们世界的一些知识以分享,你 可以像查看你的知识一样在 你的辞典里找到它们.我们希 望这能启发你并鼓励你与我 们持续交易下去. -botania.page.elfMessage6=&o最后,注意如果你送来我们没 有约好交易的东西,我们会将 它当作送给我们的礼物,提醒 一下.不过我们还是更希望与 你交换资源.
诚挚的问候 爱尔文·加尔得高级议会. +botania.page.elfMessage1=&o致以问候。我们注意到我们的传送门被其他世界的连接打开了。说起来的确有些震惊。感谢你向我们提供你所在世界的知识库,让我们能了解到在离开那里之后的事,真的过去很久了呢,我们也很高兴能看到那里的一切安好。 +botania.page.elfMessage2=&o经过与爱尔文·加尔德高级议会的讨论,我们决定与您合作。你看,你的"植物魔法辞典"让我们知道了诸多很难入手的你所在世界的资源,因为这些资源根本不存在于我们的土地。 +botania.page.elfMessage3=&o你所建立的连接十分脆弱,生物无法穿过,你现在应该已经知道了。然而,这也有积极的一面,我们两个世界之间的时间连接是不同步的,那就是为何你这么快就拿回了书。 +botania.page.elfMessage4=&o谈到魔力和其他魔法能量,我们有充足的量,所以不用担心传送门在我们这一侧关闭。让我们展望未来,为了我们两个文明的发展,我们约定交换彼此缺乏的资源。 +botania.page.elfMessage5=&o我们让最好的文士写下了我们世界的一些知识以分享,你可以像查看你的知识一样在你的辞典里找到它们。我们希望这能启发你并鼓励你与我们持续交易下去。 +botania.page.elfMessage6=&o最后,注意如果你送来我们没有约好交易的东西,我们会将它当作送给我们的礼物,提醒一下。不过我们还是更希望与你交换资源。
诚挚的问候爱尔文·加尔得高级议会。 # -- THE RESOURCES OF ALFHEIM botania.entry.elfResources=精灵的交易 botania.tagline.elfResources=物超所值 -botania.page.elfResources0=&4艾尔夫海姆&0有许多高级的材 料.可惜的是,大多数由于部 族间的竞争而变得稀缺.精灵 们乐于交易一些材料,比如&1梦&0 &1之木&0,&1源质钢锭&0,&1精灵尘&0和&1龙&0 &1石&0,这些都是他们那里的本土 资源. +botania.page.elfResources0=&4艾尔夫海姆&0有许多高级的材料。可惜的是,大多数由于部族间的竞争而变得稀缺。精灵们乐于交易一些材料,比如&1梦&0&1之木&0,&1源质钢锭&0,&1精灵尘&0和&1龙&0&1石&0,这些都是他们那里的本土资源。 botania.page.elfResources1=交换&1梦之木&0 -botania.page.elfResources2=&1梦之木&0,类似&1活木&0能制成不同 的&4装饰方块&0,在&4杂项&0里浏览&4装&0 &4饰方块&0章节以查看合成. +botania.page.elfResources2=&1梦之木&0,类似&1活木&0能制成不同的&4装饰方块&0,在&4杂项&0里浏览&4装&0&4饰方块&0章节以查看合成。 botania.page.elfResources10=&1梦之木棍&0 botania.page.elfResources3=交换&1源质钢&0 botania.page.elfResources4=交换&1精灵尘&0 botania.page.elfResources5=交换&1龙石&0 -botania.page.elfResources6=&1精灵&0也十分热衷&4下界&0产的白 色光洁的方块,&1下界石英&0,而 它们的世界所有的石英是绿 色的.这种石英就像其他石英 一样,在&4杂项&0里浏览&4装饰方块&0 章节以查看&1下界石英&0相关页 面. +botania.page.elfResources6=&1精灵&0也十分热衷&4下界&0产的白色光洁的方块,&1下界石英&0,而它们的世界所有的石英是绿色的。这种石英就像其他石英一样,在&4杂项&0里浏览&4装饰方块&0章节以查看&1下界石英&0相关页面。 botania.page.elfResources7=交换&1精灵石英&0 -botania.page.elfResources8=艾尔夫海姆也有着它自己独 特的&1玻璃&0,名为&1精灵玻璃&0.它 们看起来更加的明亮,并且其 图案也会根据环境而变化. +botania.page.elfResources8=艾尔夫海姆也有着它自己独特的&1玻璃&0,名为&1精灵玻璃&0。它们看起来更加的明亮,并且其图案也会根据环境而变化。 botania.page.elfResources9=交换&1精灵玻璃&0 # -- RITUAL OF GAIA botania.entry.gaiaRitual=盖亚仪式 botania.tagline.gaiaRitual=嫉妒是盖亚守护者的源泉! -botania.page.gaiaRitual0=&4盖亚仪式&0是一个由精灵所创 立的程序,它是获得&1盖亚之魂&0 即大地女神力量的精华的唯 一途径.
该仪式需要一个&4激活的&0&1信标&0 以及一些&1盖亚水晶&0(继续浏览 )置于信标上高一格作为祭坛 ,祭品则是&1泰拉钢锭&0. +botania.page.gaiaRitual0=&4盖亚仪式&0是一个由精灵所创立的程序,它是获得&1盖亚之魂&0即大地女神力量的精华的唯一途径。
该仪式需要一个&4激活的&0&1信标&0以及一些&1盖亚水晶&0(继续浏览)置于信标上高一格作为祭坛,祭品则是&1泰拉钢锭&0。 botania.page.gaiaRitual1=制作&1盖亚水晶&0 -botania.page.gaiaRitual2=放置水晶(比信标高一格) -botania.page.gaiaRitual3=要启动仪式,需手持&1泰拉钢锭&0 shift右击&1信标&0,再退后几步准 备开战.这需要极好的准备工 作,与&4盖亚守护者&0的战斗会比 与&4凋灵&0的还要艰难.一旦击败 了&4守护者&0,就能获得他们的奖 励:一些&1盖亚之魂&0. -botania.page.gaiaRitual4=你最好记住以下几点.首先极 力推荐附魔的&1源质钢护甲&0,远 优于传统的&1钻石护甲&0因为它 能刷出&1小精灵&0. 其次力推&1泰拉之刃&0, &4魔法药水&0与各类&4饰品&0.
其次,&1信标&0提供的效果在战斗 期间会被消除,准备阶段时最 好记住.
&1守护者&0的生命值很高,因此&4附魔&0和&4植物酿造&0是必须的! -botania.page.gaiaRitual5=仪式的难度和奖励取决于参 与的人的数量.五人以上进行 的仪式可能是一个灾难,会造 成可怕的混乱,不要尝试组团 刷仪式
最后,远离那些紫色的东西. (盖亚陷阱) +botania.page.gaiaRitual2=放置水晶(比信标高一格) +botania.page.gaiaRitual3=要启动仪式,需手持&1泰拉钢锭&0shift右击&1信标&0,再退后几步准备开战。这需要极好的准备工作,与&4盖亚守护者&0的战斗会比与&4凋灵&0的还要艰难。一旦击败了&4守护者&0,就能获得他们的奖励:一些&1盖亚之魂&0。 +botania.page.gaiaRitual4=你最好记住以下几点。首先极力推荐附魔的&1源质钢护甲&0,远优于传统的&1钻石护甲&0因为它能刷出&1小精灵&0。其次力推&1泰拉之刃&0,&4魔法药水&0与各类&4饰品&0。
其次,&1信标&0提供的效果在战斗期间会被消除,准备阶段时最好记住。
&1守护者&0的生命值很高,因此&4附魔&0和&4植物酿造&0是必须的! +botania.page.gaiaRitual5=仪式的难度和奖励取决于参与的人的数量。五人以上进行的仪式可能是一个灾难,会造成可怕的混乱,不要尝试组团刷仪式
最后,远离那些紫色的东西。(盖亚陷阱) # -- RITUAL OF GAIA II botania.entry.gaiaRitualHardmode=盖亚仪式II botania.tagline.gaiaRitualHardmode=精灵之舞 -botania.page.gaiaRitualHardmode0=有人认为,以&1泰拉钢&0和&1盖亚之&0 &1魂&0的形式结合两种已知的最 强大能源,可以制造一种无敌 的材料.看起来这种材料极其 强劲.事实上,当两种材料相互 抵消结合形成锭的时候,创造 了一种完全无用的合金. -botania.page.gaiaRitualHardmode1=这种锭,由于集中了能量和魔 力,或许能召唤出更加强大的 &1盖亚守护者&0,拥有更强的韧性, 力量和速度.
因此,它也会比平常的掉落更 多的&1盖亚之魂&0,还有少量稀世 珍宝,这都让它成为一个有价 值的敌人. -botania.page.gaiaRitualHardmode2=制作&1盖亚魂锭&0. +botania.page.gaiaRitualHardmode0=有人认为,以&1泰拉钢&0和&1盖亚之&0&1魂&0的形式结合两种已知的最强大能源,可以制造一种无敌的材料。看起来这种材料极其强劲。事实上,当两种材料相互抵消结合形成锭的时候,创造了一种完全无用的合金。 +botania.page.gaiaRitualHardmode1=这种锭,由于集中了能量和魔力,或许能召唤出更加强大的&1盖亚守护者&0,拥有更强的韧性,力量和速度。
因此,它也会比平常的掉落更多的&1盖亚之魂&0,还有少量稀世珍宝,这都让它成为一个有价值的敌人。 +botania.page.gaiaRitualHardmode2=制作&1盖亚魂锭&0。 # -- THE RELICS OF THE AESIR botania.entry.relics=诸神的遗物 botania.tagline.relics=是神话?还是真实? -botania.page.relics0=关于艾尔夫海姆的高阶种族 有着这样一个传说:"转动命 运之骰的人将会得到神的恩 赐".这些恩赐之物被称作&1诸&0 &1神的遗物&0,传言它们独一无二 并且会与持有者的灵魂相绑 定,也就是说仅有被恩赐其物 之人才能将其使用.
但或许,那只是一个传说而已. +botania.page.relics0=关于艾尔夫海姆的高阶种族有着这样一个传说:"转动命运之骰的人将会得到神的恩赐"。这些恩赐之物被称作&1诸&0&1神的遗物&0,传言它们独一无二并且会与持有者的灵魂相绑定,也就是说仅有被恩赐其物之人才能将其使用。
但或许,那只是一个传说而已。 # -- THE RELICS OF THE AESIR II botania.entry.relicInfo=诸神的遗物 II botania.tagline.relicInfo=他们终究是真实的 -botania.page.relicInfo0=从现状推测,这些遗物终究是 真实的.这些物品,通过&1命运 骰子&0中奇妙的力量物质化自 身,事实上因为这个骰子有六 个面,因此推断遗物很可能有 6个.
遗物似乎有着记忆它们拥有 者的智慧,因此将属于自己的 遗物交给别人使用是很糟糕 的主意. -botania.page.relicInfo1=根据记载,相同的遗物不会授 予同一个人两次,因此必须尽 可能保证你的遗物安全.也许 使用类似&1坚毅之藤&0的道具是 个好的投资.
有趣的是,获得这个遗物的人 同时也会拥有使用它的知识. +botania.page.relicInfo0=从现状推测,这些遗物终究是真实的。这些物品,通过&1命运骰子&0中奇妙的力量物质化自身,事实上因为这个骰子有六个面,因此推断遗物很可能有6个。
遗物似乎有着记忆它们拥有者的智慧,因此将属于自己的遗物交给别人使用是很糟糕的主意。 +botania.page.relicInfo1=根据记载,相同的遗物不会授予同一个人两次,因此必须尽可能保证你的遗物安全。也许使用类似&1坚毅之藤&0的道具是个好的投资。
有趣的是,获得这个遗物的人同时也会拥有使用它的知识。 # -- THE FRUIT OF GRISAIA botania.entry.infiniteFruit=禁忌之果 botania.tagline.infiniteFruit=无穷无尽的营养供应 -botania.page.infiniteFruit0=被称为&1禁忌之果&0的遗物赋予 那些得到它的勇敢灵魂永垂 不朽的营养.它可以像普通的 食物一样食用,但不像一般食 物那样消耗自身,它利用背包 里的魔力填满你的饥饿度.
希望你喜欢苹果的味道... +botania.page.infiniteFruit0=被称为&1禁忌之果&0的遗物赋予那些得到它的勇敢灵魂永垂不朽的营养。它可以像普通的食物一样食用,但不像一般食物那样消耗自身,它利用背包里的魔力填满你的饥饿度。
希望你喜欢苹果的味道... # -- KEY OF THE KING'S LAW botania.entry.kingKey=王之宝钥 botania.tagline.kingKey=打开宝物库 -botania.page.kingKey0=&1王之宝钥&0是一个随心所欲物 质化武器的强大遗物.按住右 键将会从...某地召唤大量 各式各样的武器.一次至多召 唤20把武器.松开钥匙就会 以极高的速度一次性发射所 有武器,朝着召唤者所看的方 向.一旦产生接触武器就会爆 炸. +botania.page.kingKey0=&1王之宝钥&0是一个随心所欲物质化武器的强大遗物。按住右键将会从...某地召唤大量各式各样的武器。一次至多召唤20把武器。松开钥匙就会以极高的速度一次性发射所有武器,朝着召唤者所看的方向。一旦产生接触武器就会爆炸。 # -- EYE OF THE FLUGEL botania.entry.flugelEye=天翼族之眼 botania.tagline.flugelEye=天翼族的真正力量 -botania.page.flugelEye0=不同于伪造的&1天翼族之冠&0 ,&1天翼族之眼&0拥有原生的&4天翼族&0 魔力.事实上,这种魔力强大 到,利用&4天翼族&0自身的力量将 其召回曾经抵达之地
手持该眼潜行右击就能记录 持有者所指的位置.然后手 持该眼按住右键就能将其传 送到这个位置 -botania.page.flugelEye1=这种传送不仅仅消耗&4魔力&0而 且不能跨维度传送,真是令人 悲伤.
除此之外,简单的手持&1天翼 族之眼&0允许&1天翼族之冠&0限制更少,当 然这使得消耗更高. +botania.page.flugelEye0=不同于伪造的&1天翼族之冠&0,&1天翼族之眼&0拥有原生的&4天翼族&0魔力。事实上,这种魔力强大到,利用&4天翼族&0自身的力量将其召回曾经抵达之地
手持该眼潜行右击就能记录持有者所指的位置。然后手持该眼按住右键就能将其传送到这个位置 +botania.page.flugelEye1=这种传送不仅仅消耗&4魔力&0而且不能跨维度传送,真是令人悲伤。
除此之外,简单的手持&1天翼族之眼&0允许&1天翼族之冠&0限制更少,当然这使得消耗更高。 # -- RING OF THOR botania.entry.thorRing=托尔之戒 botania.tagline.thorRing=因为泰拉粉碎者不够强大 -botania.page.thorRing0= &4亚瑟王&0所持有的三神戒之一, &1托尔之戒&0,戴上这枚戒指的人 将拥有雷神&4托尔&0的力量.这种 力量能够极大地增加&1泰拉粉 碎者&0激活时的开采范围.
这枚戒指能够与另外两枚&4亚 瑟王&0的戒指结合形成一个最强 的戒指. +botania.page.thorRing0=&4亚瑟王&0所持有的三神戒之一,&1托尔之戒&0,戴上这枚戒指的人将拥有雷神&4托尔&0的力量。这种力量能够极大地增加&1泰拉粉碎者&0激活时的开采范围。
这枚戒指能够与另外两枚&4亚瑟王&0的戒指结合形成一个最强的戒指。 # -- RING OF LOKI botania.entry.lokiRing=洛基之戒 botania.tagline.lokiRing=力量来自这边,那边,以及彼岸 -botania.page.lokiRing0=&4亚瑟王&0所持有的三神戒之一,&1洛基之戒&0让穿戴者能像恶作剧之神&4洛基&0一样 一次放置多个方块.
要设定这项能力,首先最重要的是要空手操作.戴着&1洛基之戒&0并空手潜行右击一个方块开始使用它. -botania.page.lokiRing1=一旦选定初始方块, 潜行右击另一些方块会记录初始方块的相对位置——利用戒指的力量.为了完成选择,你需要潜行右击一开始的方块.
潜行右击一个已经选中的方块能够取消选中它.要重置做好的选择,只需潜行右击地面两次. -botania.page.lokiRing2=在你完成选择后,你会发现你看向的方块所选相对位置有框架标记.当你潜行放置一个方块时,框架标记的方块会模仿你的动作放下相同的方块, 这让你能够一次性放置大量的方块.这个能力同样会影响到&1泰拉粉碎者&0以及&1泰拉断裂者&0(挖掘时标记点会模仿你的挖掘,激活时也会). -botania.page.lokiRing3=当然这么强大的力量肯定不是免费的. 每放置一个方块都会消耗穿戴者背包里的&4魔力&0.要注意你选择的方块越多,&4每一个放置方块&0消耗魔力越多.
最后,这枚戒指能够与另外两 枚&4亚瑟王&0的戒指结合形成一 个最强的戒指. +botania.page.lokiRing0=&4亚瑟王&0所持有的三神戒之一,&1洛基之戒&0让穿戴者能像恶作剧之神&4洛基&0一样一次放置多个方块。
要设定这项能力,首先最重要的是要空手操作。戴着&1洛基之戒&0并空手潜行右击一个方块开始使用它。 +botania.page.lokiRing1=一旦选定初始方块,潜行右击另一些方块会记录初始方块的相对位置——利用戒指的力量。为了完成选择,你需要潜行右击一开始的方块。
潜行右击一个已经选中的方块能够取消选中它。要重置做好的选择,只需潜行右击地面两次。 +botania.page.lokiRing2=在你完成选择后,你会发现你看向的方块所选相对位置有框架标记。当你潜行放置一个方块时,框架标记的方块会模仿你的动作放下相同的方块,这让你能够一次性放置大量的方块。这个能力同样会影响到&1泰拉粉碎者&0以及&1泰拉断裂者&0(挖掘时标记点会模仿你的挖掘,激活时也会)。 +botania.page.lokiRing3=当然这么强大的力量肯定不是免费的。每放置一个方块都会消耗穿戴者背包里的&4魔力&0。要注意你选择的方块越多,&4每一个放置方块&0消耗魔力越多。
最后,这枚戒指能够与另外两枚&4亚瑟王&0的戒指结合形成一个最强的戒指。 # -- RING OF ODIN botania.entry.odinRing=奥丁之戒 botania.tagline.odinRing=神佑buff -botania.page.odinRing0=&4亚瑟王&0所持有的三神戒之一, 赠与穿戴者主神&4奥丁&0的生命 力与活力.穿戴&1奥丁之戒&0不仅 会有额外10颗心的生命,还 能保护穿戴者免受各种环境 伤害如溺水,窒息,火焰以及 饥饿. 这枚戒指能够与另外 两枚&4亚瑟王&0的戒指结合形成 一个最强的戒指. +botania.page.odinRing0=&4亚瑟王&0所持有的三神戒之一,赠与穿戴者主神&4奥丁&0的生命力与活力。穿戴&1奥丁之戒&0不仅会有额外10颗心的生命,还能保护穿戴者免受各种环境伤害如溺水,窒息,火焰以及饥饿。这枚戒指能够与另外两枚&4亚瑟王&0的戒指结合形成一个最强的戒指。 # -- ELVEN LORE - THE SHATTERING botania.entry.elvenLore=精灵传说-毁灭 botania.tagline.elvenLore=为何在此,因何在此 -botania.page.elvenLore0=看起来书中的这部分只是一 堆纸片.但细看却能发现,这 些似乎来自于爱尔文•加尔得 图书馆的文献.
其中的内容应该是历史相关 的知识,但这和研究植物学有 什么关系… -botania.page.elvenLore1=&o自[毁灭]后已经过去了几千年. 我们之中仅有少部分人还记 得那天到底发生了什么.尼德 威阿尔(矮人之乡)崩塌殆尽, 尽管矮人们顽强反抗,但他们 的大部分科学和文明仍难逃 一劫.之前位于世界树另一侧 的火之国穆斯贝尔海姆,(...) -botania.page.elvenLore2=&o与神域阿斯加德相撞,天启之 中的两个世界相互融合,泯灭 了其中所生存的一切生命.有 学说称死亡之国也被卷入了 那场浩劫,但无人考证.此外, 巨人之国的大地上涌现出无 数的裂痕,(...) -botania.page.elvenLore3=&o杀死了生活在那里的大部分 巨人,现况仍无从得知.有趣 的是,雾之国似乎并未像火之 国那样受到影响.那里存在着 的生命形式都是未知的,我们 只能承认破坏对那里影响甚 微.最后,对我们自身,(...) -botania.page.elvenLore4=&o艾尔夫海姆的精灵们而言,破 坏使我们的世界产生了分裂. 由于极度不稳定的生存环境, 火精灵与水精灵的数量都被 大幅削减.而风精灵得益于自 身卓越的飞行能力,他们几乎 毫发无损.(...) -botania.page.elvenLore5=&o影精灵们也只受到了很小的 影响.那段时间,我们文明的 前景十分迷茫,我们也仅能住 在梦之木搭成的临时小屋中, 所以重建的过程不太困难.我 们在阿斯加德的使者阿莱文 目睹了这一切的发生,一切都 发生得太快(...) -botania.page.elvenLore6=&o雷神托尔用锤子粉碎了彩虹 桥,她命令居住在人类国度米 德加德的所有精灵们疏散撤 离,万幸她没有受什么伤,至 少记录上是这么写的.不管怎 样,几千年过去了,她早已离 去.而如今我们主要担心的还 是米德加德的状况.(...) -botania.page.elvenLore7=&o彩虹桥的崩塌使得各个世界 之间的联系都被切断了,但我 们在那里所留下的魔力定会 再一次给世界注入生命的活 力,无论是动物,植物还是真 菌,也无论它们是自然的还是 魔法的.希望它足以创造出能 和我们交流联系的智慧生物, 我们等待着这一天. +botania.page.elvenLore0=看起来书中的这部分只是一堆纸片。但细看却能发现,这些似乎来自于爱尔文•加尔得图书馆的文献。
其中的内容应该是历史相关的知识,但这和研究植物学有什么关系… +botania.page.elvenLore1=&o自[毁灭]后已经过去了几千年。我们之中仅有少部分人还记得那天到底发生了什么。尼德威阿尔(矮人之乡)崩塌殆尽,尽管矮人们顽强反抗,但他们的大部分科学和文明仍难逃一劫。之前位于世界树另一侧的火之国穆斯贝尔海姆,(...) +botania.page.elvenLore2=&o与神域阿斯加德相撞,天启之中的两个世界相互融合,泯灭了其中所生存的一切生命。有学说称死亡之国也被卷入了那场浩劫,但无人考证。此外,巨人之国的大地上涌现出无数的裂痕,(...) +botania.page.elvenLore3=&o杀死了生活在那里的大部分巨人,现况仍无从得知。有趣的是,雾之国似乎并未像火之国那样受到影响。那里存在着的生命形式都是未知的,我们只能承认破坏对那里影响甚微。最后,对我们自身,(...) +botania.page.elvenLore4=&o艾尔夫海姆的精灵们而言,破坏使我们的世界产生了分裂。由于极度不稳定的生存环境,火精灵与水精灵的数量都被大幅削减。而风精灵得益于自身卓越的飞行能力,他们几乎毫发无损。(...) +botania.page.elvenLore5=&o影精灵们也只受到了很小的影响。那段时间,我们文明的前景十分迷茫,我们也仅能住在梦之木搭成的临时小屋中,所以重建的过程不太困难。我们在阿斯加德的使者阿莱文目睹了这一切的发生,一切都发生得太快(...) +botania.page.elvenLore6=&o雷神托尔用锤子粉碎了彩虹桥,她命令居住在人类国度米德加德的所有精灵们疏散撤离,万幸她没有受什么伤,至少记录上是这么写的。不管怎样,几千年过去了,她早已离去。而如今我们主要担心的还是米德加德的状况。(...) +botania.page.elvenLore7=&o彩虹桥的崩塌使得各个世界之间的联系都被切断了,但我们在那里所留下的魔力定会再一次给世界注入生命的活力,无论是动物,植物还是真菌,也无论它们是自然的还是魔法的。希望它足以创造出能和我们交流联系的智慧生物,我们等待着这一天。 # - MISCLANEOUS # -- UNSTABLE CUBE botania.entry.unstableBlocks=不稳定方立方 botania.tagline.unstableBlocks=梦幻的花哨方块 -botania.page.unstableBlocks0=摆弄高强度的&4魔力&0注入物时 做出了这些奇怪的立方.看起 来会发出各种颜色的闪电,但 除此以外就好像没什么用了. +botania.page.unstableBlocks0=摆弄高强度的&4魔力&0注入物时做出了这些奇怪的立方。看起来会发出各种颜色的闪电,但除此以外就好像没什么用了。 botania.page.unstableBlocks1=真漂亮 botania.page.unstableBlocks2=它们有十六种颜色 -botania.page.unstableBlocks3=还有一个版本会放出大量能 量,以光线射入天空变为团状 的形式.它能被&4红石信号&0控制 ,名叫&1不稳定灯塔&0,不知为什 么看起来挺像. -botania.page.unstableBlocks4=烟花? +botania.page.unstableBlocks3=还有一个版本会放出大量能量,以光线射入天空变为团状的形式。它能被&4红石信号&0控制,名叫&1不稳定灯塔&0,不知为什么看起来挺像。 +botania.page.unstableBlocks4=烟花? botania.page.unstableBlocks5=结合起来 -botania.page.unstableBlocks6=也可以使用&1不稳定灯塔&0,制成 可控的便携式工具,那就是 &1信号弹&0.
它会向天空射出持续几秒的 彩色光圈,还会眩晕附近的敌 人. +botania.page.unstableBlocks6=也可以使用&1不稳定灯塔&0,制成可控的便携式工具,那就是&1信号弹&0。
它会向天空射出持续几秒的彩色光圈,还会眩晕附近的敌人。 botania.page.unstableBlocks7=巨人来了就发射 # -- DECORATIVE BLOCKS botania.entry.decorativeBlocks=装饰方块 botania.tagline.decorativeBlocks=真的如所说明的那样 -botania.page.decorativeBlocks0=除去功能,很少有装饰方块能 点缀你的建筑.
但从现在起.你就能将&1活石&0和 &1活木&0变为装饰方块.它们各自 对应着四种不同的装饰方块. -botania.page.decorativeBlocks1=活石砖. +botania.page.decorativeBlocks0=除去功能,很少有装饰方块能点缀你的建筑。
但从现在起。你就能将&1活石&0和&1活木&0变为装饰方块。它们各自对应着四种不同的装饰方块。 +botania.page.decorativeBlocks1=活石砖。 botania.page.decorativeBlocks2=苔活石砖 botania.page.decorativeBlocks3=裂活石砖 botania.page.decorativeBlocks4=框边活石砖 @@ -4186,14 +4186,14 @@ botania.page.decorativeBlocks6=苔活木板 botania.page.decorativeBlocks7=框边活木板 botania.page.decorativeBlocks8=框纹活木板 botania.page.decorativeBlocks9=微光活木 -botania.page.decorativeBlocks10=此外,将&1下界石英&0与其他物质 混合就能做出其他&1石英&0方块.
并且这些新的石英也能像原 版&1石英&0那样合成装饰方块. +botania.page.decorativeBlocks10=此外,将&1下界石英&0与其他物质混合就能做出其他&1石英&0方块。
并且这些新的石英也能像原版&1石英&0那样合成装饰方块。 botania.page.decorativeBlocks11=烟熏石英 botania.page.decorativeBlocks12=魔力石英 botania.page.decorativeBlocks13=烈焰石英 botania.page.decorativeBlocks14=熏香石英 botania.page.decorativeBlocks15=红色石英 botania.page.decorativeBlocks23=金黄石英 -botania.page.decorativeBlocks16=少数方块能用不同于平常的 方法制作成新的建筑方块,例 如&1甘蔗块&0,&1茅草块&0,&1瓦块&0和一 些新的&1砖块&0.
它们都能做成台阶和楼梯. +botania.page.decorativeBlocks16=少数方块能用不同于平常的方法制作成新的建筑方块,例如&1甘蔗块&0,&1茅草块&0,&1瓦块&0和一些新的&1砖块&0。
它们都能做成台阶和楼梯。 botania.page.decorativeBlocks17=合成&1甘蔗块&0 botania.page.decorativeBlocks18=合成&1茅草块&0 botania.page.decorativeBlocks19=合成&1瓦块&0 @@ -4204,21 +4204,21 @@ botania.page.decorativeBlocks22=合成&1霜冻砖块&0 # -- DISPENSER TWEAKS botania.entry.dispenserTweaks=发射器改动(原版) botania.tagline.dispenserTweaks=让你的发射器能做更多 -botania.page.dispenserTweaks0=&1发射器&0,在原有基础上,也能 种植作物,通过&1种子&0,&1马铃薯&0 ,&1胡萝卜&0甚至&1地狱疣&0.作物会 种在发射器前方的方块上.
&1发射器&0也能使用&1森林法杖&0做 些特殊工作比如启动&1符文祭&0 &1坛&0. +botania.page.dispenserTweaks0=&1发射器&0,在原有基础上,也能种植作物,通过&1种子&0,&1马铃薯&0,&1胡萝卜&0甚至&1地狱疣&0。作物会种在发射器前方的方块上。
&1发射器&0也能使用&1森林法杖&0做些特殊工作比如启动&1符文祭&0&1坛&0。 # -- GLIMMERING FLOWERS botania.entry.shinyFlowers=荧光花 botania.tagline.shinyFlowers=浮空的发光花 -botania.page.shinyFlowers0=给你的&1神秘花&0加上点&1荧石粉&0, 就能让她们更闪耀,发出相当 于&1荧石块&0亮度的物理光.
加上一些&1泥土&0和&1草地之种&0就 能将它们变为一块小型空岛, 它不仅能发光,而且还很炫酷. -botania.page.shinyFlowers3=将任何颜色的&1浮空花朵&0与任何 有效果的花朵, (任何 &4功能性或产能花朵&0等)在合 成台里相互结合,会得到拥有双 方属性,效果及外观的 &1浮空花&0. +botania.page.shinyFlowers0=给你的&1神秘花&0加上点&1荧石粉&0,就能让她们更闪耀,发出相当于&1荧石块&0亮度的物理光。
加上一些&1泥土&0和&1草地之种&0就能将它们变为一块小型空岛,它不仅能发光,而且还很炫酷。 +botania.page.shinyFlowers3=将任何颜色的&1浮空花朵&0与任何有效果的花朵,(任何&4功能性或产能花朵&0等)在合成台里相互结合,会得到拥有双方属性,效果及外观的&1浮空花&0。 botania.page.shinyFlowers1=一闪一闪 -botania.page.shinyFlowers2=就像拉普达(天空之城)但小 多了 +botania.page.shinyFlowers2=就像拉普达(天空之城)但小多了 # -- PRISMARINE botania.entry.prismarine=海晶石 botania.tagline.prismarine=UFO长官:我们来自未来 -botania.page.prismarine0=&1海晶石&0是个有趣的建筑构造 方块.有的人说这是来自&4未来&0 的.
制作需要&1炼金催化器&0.扔一些 &1下界石英&0就可以得到这种材 料. -botania.page.prismarine1=有多种建筑方块可用&1海晶石&0 &1碎片&0合成,除了&1海晶灯&0以外的 都能做成对应的&1楼梯&0和&1半砖&0. +botania.page.prismarine0=&1海晶石&0是个有趣的建筑构造方块。有的人说这是来自&4未来&0的。
制作需要&1炼金催化器&0。扔一些&1下界石英&0就可以得到这种材料。 +botania.page.prismarine1=有多种建筑方块可用&1海晶石&0&1碎片&0合成,除了&1海晶灯&0以外的都能做成对应的&1楼梯&0和&1半砖&0。 botania.page.prismarine2=制作&1海晶石碎片&0 botania.page.prismarine3=合成&1海晶石&0 botania.page.prismarine4=合成&1海晶石砖&0 @@ -4228,25 +4228,25 @@ botania.page.prismarine6=合成&1海晶灯&0 # -- NATURAL SHEDDING botania.entry.shedding=自然掉落物 botania.tagline.shedding=一物克一物 -botania.page.shedding0=这片土地上的生物都以非静 态的形式生存着.所以它们掉 落身体的一部分或是其他什 么东西都是很正常的.之后的 页面列举了这些生物会掉落 的物品. +botania.page.shedding0=这片土地上的生物都以非静态的形式生存着。所以它们掉落身体的一部分或是其他什么东西都是很正常的。之后的页面列举了这些生物会掉落的物品。 # -- TINY POTATO botania.entry.tinyPotato=小土豆 botania.tagline.tinyPotato=土豆是我们所有人的朋友 -botania.page.tinyPotato0=这是一个小土豆,它相信你,你 能做到.
尽管听起来不太真实,但就是 那样,将一个&1马铃薯&0投入&1魔力&0 &1池&0,它就得到了一点活性精华 并且感到愉悦.它很活跃,右击 它还能让它更活跃! -botania.page.tinyPotato1=将它放在Kickstarter网站上 就起效了 +botania.page.tinyPotato0=这是一个小土豆,它相信你,你能做到。
尽管听起来不太真实,但就是那样,将一个&1马铃薯&0投入&1魔力&0&1池&0,它就得到了一点活性精华并且感到愉悦。它很活跃,右击它还能让它更活跃! +botania.page.tinyPotato1=将它放在Kickstarter网站上就起效了 # -- HEAD CREATION botania.entry.headCreating=头颅制造 botania.tagline.headCreating=制造玩家的头颅 -botania.page.headCreating0=一个特别的精灵咒语,配合一 些材料和一个&1命名牌&0就能做 出牌子里所写者头的复制品. 虽然并不知道这是怎样的原 理,但似乎可以用&1符文祭坛&0来 制作. -botania.page.headCreating2=有一个社区中的小组,致力于制造 装饰性头颅.与本词典中的其他页 不同,点击页面左侧的&1在线查看&0 按钮后,会跳转到一个网站,其上有 一个ID列表,都是可以用来复制 头颅的名字.不过请注意,这个表 不是植物魔法任何形式的附属,你 也可以通过其他方式弄到头颅. +botania.page.headCreating0=一个特别的精灵咒语,配合一些材料和一个&1命名牌&0就能做出牌子里所写者头的复制品。虽然并不知道这是怎样的原理,但似乎可以用&1符文祭坛&0来制作。 +botania.page.headCreating2=有一个社区中的小组,致力于制造装饰性头颅。与本词典中的其他页不同,点击页面左侧的&1在线查看&0按钮后,会跳转到一个网站,其上有一个ID列表,都是可以用来复制头颅的名字。不过请注意,这个表不是植物魔法任何形式的附属,你也可以通过其他方式弄到头颅。 botania.page.headCreating1=在游戏中获得你的头 # -- AZULEJO -- http://en.wikipedia.org/wiki/Azulejo botania.entry.azulejo=阿兹勒赫瓷砖 botania.tagline.azulejo=蓝白胖次(装饰)方块 -botania.page.azulejo0=&1阿兹勒赫瓷砖&0是种装饰方块, 它们是被摹制了蓝白相间花 纹的瓷砖.要制作它们,只需 要一些&1青金石&0和一个&1石英块&0 即可.
之后,再将它放入合成栏就可 以在12种不同的样式之间切 换. +botania.page.azulejo0=&1阿兹勒赫瓷砖&0是种装饰方块,它们是被摹制了蓝白相间花纹的瓷砖。要制作它们,只需要一些&1青金石&0和一个&1石英块&0即可。
之后,再将它放入合成栏就可以在12种不同的样式之间切换。 botania.page.azulejo1=花样的图案 botania.page.azulejo2=制作一个&1阿兹勒赫瓷砖&0 botania.page.azulejo3=各种样式间循环 @@ -4254,32 +4254,32 @@ botania.page.azulejo3=各种样式间循环 # -- STARFIELD CREATOR botania.entry.starfield=星空制造器 botania.tagline.starfield=制造星空 -botania.page.starfield0=&1星空制造器&0就像它的名字一 样,通过将精灵的能量释放到 空中,置于世界上时,会在夜 晚创造出一片距离很远的星 空. +botania.page.starfield0=&1星空制造器&0就像它的名字一样,通过将精灵的能量释放到空中,置于世界上时,会在夜晚创造出一片距离很远的星空。 botania.page.starfield1=一闪一闪 # -- TRODDEN DIRT botania.entry.dirtPath=沙土 botania.tagline.dirtPath=为行走而制的土 -botania.page.dirtPath0=&1沙土&0的存在使得人造小路与 自然风光绝妙的配合在一起. 类似于&1耕地&0,它略低于地表, 在上面行走也会获得一点加 速的效果. +botania.page.dirtPath0=&1沙土&0的存在使得人造小路与自然风光绝妙的配合在一起。类似于&1耕地&0,它略低于地表,在上面行走也会获得一点加速的效果。 botania.page.dirtPath1=跟着黄土小径 botania.page.dirtPath2=也能做成台阶 # -- SHIMMERING MUSHROOMS botania.entry.mushrooms=微光蘑菇 botania.tagline.mushrooms=摸起来黏黏的,但不会让你恶心 -botania.page.mushrooms0=在&1蘑菇上&0撒些&1花粉&0看起来会起 到有趣的效果,它们会变异成 相应的颜色并获得新的性状 和发出微弱光亮的能力.除了 看上去有趣就没什么用了.
它们也有可能在偏远区域的 地下深处被发现. +botania.page.mushrooms0=在&1蘑菇上&0撒些&1花粉&0看起来会起到有趣的效果,它们会变异成相应的颜色并获得新的性状和发出微弱光亮的能力。除了看上去有趣就没什么用了。
它们也有可能在偏远区域的地下深处被发现。 botania.page.mushrooms1=这些蘑菇不会让你变大 # -- PHANTOM INK botania.entry.phantomInk=幻影墨水 botania.tagline.phantomInk=让你的装甲隐形 -botania.page.phantomInk0=谁都不会希望自己炫酷的皮 肤和饰品被一堆金属盔甲挡住. 又笨重又难看!
幸运的是,通过在合成栏内用 &1幻影墨水&0染色,盔甲就会完全 隐形,仍会保持护甲原有的效 果.这只对使用&4魔力&0的护甲有 效. -botania.page.phantomInk1=你想找谁? +botania.page.phantomInk0=谁都不会希望自己炫酷的皮肤和饰品被一堆金属盔甲挡住。又笨重又难看!
幸运的是,通过在合成栏内用&1幻影墨水&0染色,盔甲就会完全隐形,仍会保持护甲原有的效果。这只对使用&4魔力&0的护甲有效。 +botania.page.phantomInk1=你想找谁? # -- STONE ALCHEMY botania.entry.stoneAlchemy=岩石炼金 botania.tagline.stoneAlchemy=制造新的石头 -botania.page.stoneAlchemy0=用&1炼金催化器&0就能做出新类型 的&1石头&0.你只需将一个&1石头&0投 入催化的魔力池中,它就会变 成另一种石头(依次循环).
类似&1海晶石&0,一些学者表示这 项技术来自未来.这些石头及 它们制成的砖块也能做成楼 梯和台阶. +botania.page.stoneAlchemy0=用&1炼金催化器&0就能做出新类型的&1石头&0。你只需将一个&1石头&0投入催化的魔力池中,它就会变成另一种石头(依次循环)。
类似&1海晶石&0,一些学者表示这项技术来自未来。这些石头及它们制成的砖块也能做成楼梯和台阶。 botania.page.stoneAlchemy1=制作不同的石头 botania.page.stoneAlchemy2=磨光 botania.page.stoneAlchemy3=砌砖 @@ -4288,50 +4288,50 @@ botania.page.stoneAlchemy4=錾制 # -- BLAZE LIGHT botania.entry.blazeBlock=烈焰灯 botania.tagline.blazeBlock=压缩烈焰棒存储,新的黑曜石获取方式 -botania.page.blazeBlock0=将一捆&1烈焰棒&0压实就能得到 一个发光的装饰方块,尽管粗 糙,却是个不错的光源.
类似&1煤块&0,&1烈焰灯&0也能用作燃 料.将它放在&1白雏菊&0旁边则会 被转化为&1黑曜石&0,真是见鬼了. +botania.page.blazeBlock0=将一捆&1烈焰棒&0压实就能得到一个发光的装饰方块,尽管粗糙,却是个不错的光源。
类似&1煤块&0,&1烈焰灯&0也能用作燃料。将它放在&1白雏菊&0旁边则会被转化为&1黑曜石&0,真是见鬼了。 botania.page.blazeBlock1=0x1a4 # -- CHALLENGES botania.entry.challenges=挑战 botania.tagline.challenges=自我挑战 -botania.page.challenges0=&1挑战&0在&1植物魔法辞典&0首页的 左侧点击性状像杯子的图标 进入.这正如其名,玩家只使用 &1Botania&0和&1Minecraft&0自身的特 性来创建一个机制完成挑战.
当然,你也可以运用其它mod的 物品来完成,但是那样就没什 么乐趣了. -botania.page.challenges1=当然所有的挑战都是有可能 实现的.它们只需要一些关于 红石的思考与知识和&1Botania&0的 装置.
强烈建议不要使用其它mod来 完成挑战,如果你仅仅放置下 一个方块就立即解决问题了 的就算不上是真正的挑战. -botania.page.challenges2=挑战并不是义务,也并不会提 供什么物质上的奖励.它们只 是纯粹地建议用&1Botania&0能出 做什么样的只能的自动化.挑 战项目需要手动标记已完成.
它应该让人们记住世界的边 界是人们的想象力,所以不要 在这儿的想法上停止! +botania.page.challenges0=&1挑战&0在&1植物魔法辞典&0首页的左侧点击性状像杯子的图标进入。这正如其名,玩家只使用&1Botania&0和&1Minecraft&0自身的特性来创建一个机制完成挑战。
当然,你也可以运用其它mod的物品来完成,但是那样就没什么乐趣了。 +botania.page.challenges1=当然所有的挑战都是有可能实现的。它们只需要一些关于红石的思考与知识和&1Botania&0的装置。
强烈建议不要使用其它mod来完成挑战,如果你仅仅放置下一个方块就立即解决问题了的就算不上是真正的挑战。 +botania.page.challenges2=挑战并不是义务,也并不会提供什么物质上的奖励。它们只是纯粹地建议用&1Botania&0能出做什么样的只能的自动化。挑战项目需要手动标记已完成。
它应该让人们记住世界的边界是人们的想象力,所以不要在这儿的想法上停止! # -- CACOPHONIUM botania.entry.cacophonium=不和谐之音 botania.tagline.cacophonium=模仿生物的声音 -botania.page.cacophonium0=这是个有趣的设备,&1不和谐之音&0 有着能模仿任何活着的生物 声音的能力,为使其"模仿"一个 生物.你需要拿着它右击一个 生物.然后按住右键它就会开 始模仿.
为什么有人会想要做这个,这 玩意超越了我的伦理观. -botania.page.cacophonium1=自行车! 不和谐之音 -botania.page.cacophonium2=为了最大化这种不和谐,&1不和 谐之音&0潜行右击&1音符盒&0来使 其记录这种声音.
你个怪物. +botania.page.cacophonium0=这是个有趣的设备,&1不和谐之音&0有着能模仿任何活着的生物声音的能力,为使其"模仿"一个生物。你需要拿着它右击一个生物。然后按住右键它就会开始模仿。
为什么有人会想要做这个,这玩意超越了我的伦理观。 +botania.page.cacophonium1=自行车!不和谐之音 +botania.page.cacophonium2=为了最大化这种不和谐,&1不和谐之音&0潜行右击&1音符盒&0来使其记录这种声音。
你个怪物。 # -- PORTUGUESE PAVEMENT botania.entry.pavement=葡萄牙路面 botania.tagline.pavement=路面建造学 -botania.page.pavement0=&1葡萄牙路面&0是一种专为路面 设计的精美建筑方块.它有很 多种颜色,且都能制成半砖和 楼梯
对于那些想进行微型方块以 及多方块建造的艺术家来讲 ,这些方块肯定是完美的路面. +botania.page.pavement0=&1葡萄牙路面&0是一种专为路面设计的精美建筑方块。它有很多种颜色,且都能制成半砖和楼梯
对于那些想进行微型方块以及多方块建造的艺术家来讲,这些方块肯定是完美的路面。 botania.page.pavement1=这很可靠 # -- THAUMCRAFT INTEGRATION botania.entry.tcIntegration=神秘学相关 botania.tagline.tcIntegration=与神秘时代的各种互动 -botania.page.tcIntegration0=&4植物学&0与&4神秘学&0常有交叉之 处.使用本书中和&5神秘学&0中 提到的一些东西就能将两者 结合制造新的物品. -botania.page.tcIntegration1=首先,将任何一种&1魔力金属&0头 盔和一副&1揭示之护目镜&0结合 就能兼得两者的能力.
护甲的保护力和恢复力都将 与护目镜的能力共存,但&4vis&0 减免的能力则会丢失. -botania.page.tcIntegration2=揭示之头盔(植物魔法的头盔 都有效) -botania.page.tcIntegration3=接下来,&4魔力&0也能作为一种特 殊的墨水来使用.给&1笔与墨&0注 入来自&1魔力池&0的&4魔力&0就能让 其将所提的&4魔力&0作为颜料源.
补充起来类似给&1魔力石板&0充 能,直接扔到池子上面即可. +botania.page.tcIntegration0=&4植物学&0与&4神秘学&0常有交叉之处。使用本书中和&5神秘学&0中提到的一些东西就能将两者结合制造新的物品。 +botania.page.tcIntegration1=首先,将任何一种&1魔力金属&0头盔和一副&1揭示之护目镜&0结合就能兼得两者的能力。
护甲的保护力和恢复力都将与护目镜的能力共存,但&4vis&0减免的能力则会丢失。 +botania.page.tcIntegration2=揭示之头盔(植物魔法的头盔都有效) +botania.page.tcIntegration3=接下来,&4魔力&0也能作为一种特殊的墨水来使用。给&1笔与墨&0注入来自&1魔力池&0的&4魔力&0就能让其将所提的&4魔力&0作为颜料源。
补充起来类似给&1魔力石板&0充能,直接扔到池子上面即可。 botania.page.tcIntegration4=制作&1植物学家的笔墨&0 -botania.page.tcIntegration5=最后,还有一些对&1注魔祭坛&0有 用的东西,能降低它的不稳定 性.
它们是&1荧光花,浮空花和任意&0 &1的水晶&0. -botania.page.tcIntegration6a=也许精神错乱不可能有什么 好的解决方法.在这种情况下 ,洗个澡会很有效.药剂或许会 成为更好的方法,但... +botania.page.tcIntegration5=最后,还有一些对&1注魔祭坛&0有用的东西,能降低它的不稳定性。
它们是&1荧光花,浮空花和任意&0&1的水晶&0。 +botania.page.tcIntegration6a=也许精神错乱不可能有什么好的解决方法。在这种情况下,洗个澡会很有效。药剂或许会成为更好的方法,但... botania.page.tcIntegration6b=a哥要不爽了 # -- BUILDCRAFT INTEGRATION botania.entry.bcIntegration=Buildcraft结合 botania.tagline.bcIntegration=和植物魔法互动的门 -botania.page.bcIntegration0=最近在管道技术上的进步使得 &1BC门&0能感知其周围的&4魔力&0. &1BC门&0现可感知一个&4魔力&0容器 是否为空,满或者是否包含魔 力.
&1BC门&0也可使用&1魔力探测器&0 触发来探测是否有魔力经过管 道.而且,它们也可感知 &1符文祭坛&0是否已可合成符文. +botania.page.bcIntegration0=最近在管道技术上的进步使得&1BC门&0能感知其周围的&4魔力&0。&1BC门&0现可感知一个&4魔力&0容器是否为空,满或者是否包含魔力。
&1BC门&0也可使用&1魔力探测器&0触发来探测是否有魔力经过管道。而且,它们也可感知&1符文祭坛&0是否已可合成符文。 # -- BANNER ADDITIONS botania.entry.banners=更多旗帜 botania.tagline.banners=好多新旗帜图案 -botania.page.banners0=因为未来&1旗帜&0的存在,&1植物 魔法&0为其添加了&415&0种新图标, 这些图标可与既有图案和图标 混合搭配使用。
除了染料以外,下列这些物品 也可以在工作台中为&1旗帜&0附 加图标:&1所有铁质工具&0、&1火花 升级&0、&1生鱼&0、&1活木枝和梦之 木棍&0、&1植物魔法辞典&0、&1泰拉钢&0 和&1小土豆&0。 +botania.page.banners0=因为未来&1旗帜&0的存在,&1植物魔法&0为其添加了&415&0种新图标,这些图标可与既有图案和图标混合搭配使用。
除了染料以外,下列这些物品也可以在工作台中为&1旗帜&0附加图标:&1所有铁质工具&0、&1火花升级&0、&1生鱼&0、&1活木枝和梦之木棍&0、&1植物魔法辞典&0、&1泰拉钢&0和&1小土豆&0。 botania.page.banners1=各种旗帜展览 # -- PREVNTING DECAY diff --git a/.minecraft/config/txloader/forceload/BuildCraft(+6)[buildcraft]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/BuildCraft(+6)[buildcraft]/lang/tr_TR.lang index a324a445..f2ce05b5 100644 --- a/.minecraft/config/txloader/forceload/BuildCraft(+6)[buildcraft]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/BuildCraft(+6)[buildcraft]/lang/tr_TR.lang @@ -111,7 +111,7 @@ config.general.fuel.fuel.combustion.energyOutput=Combustion engine fuel output config.general.fuel.oil.combustion.energyOutput=Combustion engine oil output config.general.itemLifespan=Eşya ömrü (saniyeler) config.general.canEnginesExplode=Engines explode -config.general.oilCanBurn=Burning oil +config.general.oilCanBurn=Petrolü Yakmak config.general.oilIsDense=Dense oil config.general.pipes.baseFluidRate=Base flow rate config.general.pipes.facadeBlacklist=Facade blacklist diff --git a/.minecraft/config/txloader/forceload/Carpenter's Blocks[carpentersblocks]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Carpenter's Blocks[carpentersblocks]/lang/zh_CN.lang index 91bbe1c3..658c0c7e 100644 --- a/.minecraft/config/txloader/forceload/Carpenter's Blocks[carpentersblocks]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Carpenter's Blocks[carpentersblocks]/lang/zh_CN.lang @@ -23,7 +23,7 @@ tile.blockCarpentersGate.name=木匠栅栏门 tile.blockCarpentersHatch.name=木匠活板门 tile.blockCarpentersLadder.name=木匠梯子 tile.blockCarpentersLever.name=木匠拉杆 -tile.blockCarpentersPressurePlate.name=木匠压力盘 +tile.blockCarpentersPressurePlate.name=木匠压力板 tile.blockCarpentersSlope.name=木匠斜坡 tile.blockCarpentersSlope.wedge.name=木匠楔形斜坡 tile.blockCarpentersSlope.obliqueInterior.name=木匠内倾斜坡 diff --git a/.minecraft/config/txloader/forceload/Chisel[chisel]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Chisel[chisel]/lang/ja_JP.lang index 5cfaf335..2f805cea 100644 --- a/.minecraft/config/txloader/forceload/Chisel[chisel]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Chisel[chisel]/lang/ja_JP.lang @@ -27,7 +27,7 @@ item.cloudBottle.name=雲入り瓶 item.cloudBottle.desc=右クリックで投げる。着弾地点に雲ブロックを出現させる item.smashingRock.name=粉砕の小石 item.smashingRock.desc=右クリックで投げる。着弾地点付近の丸石を砂利に、砂利を砂に変化させる -item.upgrade.name=Upgrade +item.upgrade.name=アップグレード item.upgrade_speed.name=速度アップグレード item.upgrade_automation.name=自動化アップグレード item.upgrade_stack.name=スタックアップグレード @@ -139,7 +139,7 @@ tile.beacon.blue.desc=青色ビームビーコン tile.beacon.brown.desc=茶色ビームビーコン tile.beacon.cyan.desc=青緑色ビームビーコン tile.beacon.green.desc=緑色ビームビーコン -tile.beacon.lightBlue.desc=Light Blue Beamed Beacon +tile.beacon.lightBlue.desc=空色ビームビーコン tile.beacon.silver.desc=薄灰色ビームビーコン tile.beacon.lime.desc=黄緑色ビームビーコン tile.beacon.magenta.desc=赤紫色ビームビーコン @@ -950,9 +950,9 @@ tile.dirt.9.desc=横向きの土 tile.dirt.10.desc=縦向きの土 tile.dirt.11.desc=土の地層 tile.dirt.12.desc=樹皮模様の土 -tile.dirt.13.desc=Jumbled Dirt -tile.dirt.14.desc=Tilled Dirt -tile.dirt.15.desc=Large Dirt Tile +tile.dirt.13.desc=ごちゃ混ぜの土 +tile.dirt.14.desc=耕された土 +tile.dirt.15.desc=大きい土タイル #Ice tile.chisel.ice.name=氷 @@ -1091,24 +1091,24 @@ tile.chisel.dark_oak_planks.name=ダークオークの木材 tile.chisel.acacia_planks.name=アカシアの木材 #BOP Wood -tile.chisel.sacredoak_planks.name=Sacred Oak Wood Planks -tile.chisel.cherry_planks.name=Cherry Wood Planks -tile.chisel.dark_planks.name=Dark Wood Planks -tile.chisel.fir_planks.name=Fir Wood Planks -tile.chisel.ethereal_planks.name=Ethereal Wood Planks -tile.chisel.magic_planks.name=Magic Wood Planks -tile.chisel.mangrove_planks.name=Mangrove Wood Planks -tile.chisel.palm_planks.name=Palm Wood Planks -tile.chisel.redwood_planks.name=Redwood Wood Planks -tile.chisel.willow_planks.name=Willow Wood Planks -tile.chisel.pine_planks.name=Pine Wood Planks -tile.chisel.hellbark_planks.name=Hellbark Wood Planks -tile.chisel.jacaranda_planks.name=Jacaranda Wood Planks -tile.chisel.mahogany_planks.name=Mahogany Wood Planks +tile.chisel.sacredoak_planks.name=神聖なるオークの木材 +tile.chisel.cherry_planks.name=サクラの木材 +tile.chisel.dark_planks.name=ダークウッドの木材 +tile.chisel.fir_planks.name=モミの木材 +tile.chisel.ethereal_planks.name=エーテルの木材 +tile.chisel.magic_planks.name=マジカルツリーの木材 +tile.chisel.mangrove_planks.name=マングローブの木材 +tile.chisel.palm_planks.name=ヤシの木材 +tile.chisel.redwood_planks.name=セコイアの木材 +tile.chisel.willow_planks.name=ヤナギの木材 +tile.chisel.pine_planks.name=シロマツの木材 +tile.chisel.hellbark_planks.name=ヘルバークの木材 +tile.chisel.jacaranda_planks.name=ジャカランダの木材 +tile.chisel.mahogany_planks.name=マホガニーの木材 #Thaumcraft Wood -tile.chisel.greatwood_planks.name=Greatwood Wood Planks -tile.chisel.silverwood_planks.name=Silverwood Wood Planks +tile.chisel.greatwood_planks.name=グレートウッドの木材 +tile.chisel.silverwood_planks.name=シルバーウッドの木材 #Iron Fence tile.chisel.iron_bars.name=鉄格子 @@ -1542,38 +1542,38 @@ tile.dark-oak.planks.14.desc=不揃いなダークオークの木材 tile.dark-oak.planks.15.desc=不揃いな縦向きのダークオークの木材 #Sacred Oak -tile.sacredoak.planks.1.desc=Smooth Sacred Oak Wood Planks -tile.sacredoak.planks.2.desc=Short Sacred Oak Wood Planks -tile.sacredoak.planks.6.desc=Fancy Sacred Oak Wood Plank Arrangement -tile.sacredoak.planks.8.desc=Sacred Oak Wood Panel -tile.sacredoak.planks.9.desc=Sacred Oak Wood Double Slab -tile.sacredoak.planks.10.desc=Sacred Oak Wood Crate -tile.sacredoak.planks.11.desc=Fancy Sacred Oak Wood Crate -tile.sacredoak.planks.13.desc=Large Long Sacred Oak Wood Planks -tile.sacredoak.planks.3.desc=Vertical Sacred Oak Wood Planks -tile.sacredoak.planks.4.desc=Vertical Uneven Sacred Oak Wood Planks -tile.sacredoak.planks.5.desc=Sacred Oak Wood Parquet -tile.sacredoak.planks.7.desc=Sacred Oak Wood Plank Blinds -tile.sacredoak.planks.12.desc=Sacred Oak Wood Scaffold -tile.sacredoak.planks.14.desc=Sacred Oak Wood Planks in Disarray -tile.sacredoak.planks.15.desc=Vertical Sacred Oak Wood Planks in Disarray +tile.sacredoak.planks.1.desc=磨かれた神聖なるオークの木材 +tile.sacredoak.planks.2.desc=短めの神聖なるオークの木材 +tile.sacredoak.planks.6.desc=おしゃれな神聖なるオークの木材 +tile.sacredoak.planks.8.desc=神聖なるオークのパネル +tile.sacredoak.planks.9.desc=重ねた神聖なるオークのパネルのハーフブロック +tile.sacredoak.planks.10.desc=神聖なるオークの木箱 +tile.sacredoak.planks.11.desc=おしゃれな神聖なるオークの木箱 +tile.sacredoak.planks.13.desc=大きい神聖なるオークの木材 +tile.sacredoak.planks.3.desc=縦向きの神聖なるオークの木材 +tile.sacredoak.planks.4.desc=むらがある縦向きの神聖なるオークの木材 +tile.sacredoak.planks.5.desc=神聖なるオークの寄せ木細工 +tile.sacredoak.planks.7.desc=神聖なるオークの日避け +tile.sacredoak.planks.12.desc=神聖なるオークの足場 +tile.sacredoak.planks.14.desc=不揃いな神聖なるオークの木材 +tile.sacredoak.planks.15.desc=不揃いな縦向きの神聖なるオークの木材 #Cherry -tile.cherry.planks.1.desc=Smooth Cherry Wood Planks -tile.cherry.planks.2.desc=Short Cherry Wood Planks -tile.cherry.planks.6.desc=Fancy Cherry Wood Plank Arrangement -tile.cherry.planks.8.desc=Cherry Wood Panel -tile.cherry.planks.9.desc=Cherry Wood Double Slab -tile.cherry.planks.10.desc=Cherry Wood Crate -tile.cherry.planks.11.desc=Fancy Cherry Wood Crate -tile.cherry.planks.13.desc=Large Long Cherry Wood Planks -tile.cherry.planks.3.desc=Vertical Cherry Wood Planks -tile.cherry.planks.4.desc=Vertical Uneven Cherry Wood Planks -tile.cherry.planks.5.desc=Cherry Wood Parquet -tile.cherry.planks.7.desc=Cherry Wood Plank Blinds -tile.cherry.planks.12.desc=Cherry Wood Scaffold -tile.cherry.planks.14.desc=Cherry Wood Planks in Disarray -tile.cherry.planks.15.desc=Vertical Cherry Wood Planks in Disarray +tile.cherry.planks.1.desc=磨かれたサクラの木材 +tile.cherry.planks.2.desc=短めのサクラの木材 +tile.cherry.planks.6.desc=おしゃれなサクラの木材 +tile.cherry.planks.8.desc=サクラのパネル +tile.cherry.planks.9.desc=重ねたサクラのパネルのハーフブロック +tile.cherry.planks.10.desc=サクラの木箱 +tile.cherry.planks.11.desc=おしゃれなサクラの木箱 +tile.cherry.planks.13.desc=大きいサクラの木材 +tile.cherry.planks.3.desc=縦向きのサクラの木材 +tile.cherry.planks.4.desc=むらがある縦向きのサクラの木材 +tile.cherry.planks.5.desc=サクラの寄せ木細工 +tile.cherry.planks.7.desc=サクラの日避け +tile.cherry.planks.12.desc=サクラの足場 +tile.cherry.planks.14.desc=不揃いなサクラの木材 +tile.cherry.planks.15.desc=不揃いな縦向きのサクラの木材 #Dark tile.dark.planks.1.desc=Smooth Dark Wood Planks @@ -2185,8 +2185,8 @@ tile.froglight.4.desc=フラックス tile.froglight.5.desc=ウラン tile.froglight.6.desc=Girisium tile.froglight.7.desc=オランダム -tile.froglight.8.desc=Blood-Stained +tile.froglight.8.desc=血染め tile.froglight.9.desc=イコル -tile.chisel.amber.name=Block of Amber -tile.chisel.bloodBrick.name=Bloodstone Brick \ No newline at end of file +tile.chisel.amber.name=琥珀ブロック +tile.chisel.bloodBrick.name=ブラッドストーンレンガ \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Chisel[chisel]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Chisel[chisel]/lang/ru_RU.lang index c429192e..9f691882 100644 --- a/.minecraft/config/txloader/forceload/Chisel[chisel]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Chisel[chisel]/lang/ru_RU.lang @@ -1091,24 +1091,24 @@ tile.chisel.dark_oak_planks.name=Древесина тёмного дуба tile.chisel.acacia_planks.name=Древесина акации #BOP Wood -tile.chisel.sacredoak_planks.name=Sacred Oak Wood Planks -tile.chisel.cherry_planks.name=Cherry Wood Planks -tile.chisel.dark_planks.name=Dark Wood Planks -tile.chisel.fir_planks.name=Fir Wood Planks -tile.chisel.ethereal_planks.name=Ethereal Wood Planks -tile.chisel.magic_planks.name=Magic Wood Planks -tile.chisel.mangrove_planks.name=Mangrove Wood Planks -tile.chisel.palm_planks.name=Palm Wood Planks -tile.chisel.redwood_planks.name=Redwood Wood Planks -tile.chisel.willow_planks.name=Willow Wood Planks -tile.chisel.pine_planks.name=Pine Wood Planks -tile.chisel.hellbark_planks.name=Hellbark Wood Planks -tile.chisel.jacaranda_planks.name=Jacaranda Wood Planks -tile.chisel.mahogany_planks.name=Mahogany Wood Planks +tile.chisel.sacredoak_planks.name=Доски из священного дуба +tile.chisel.cherry_planks.name=Доски из вишнёвого дерева +tile.chisel.dark_planks.name=Доски из тёмного дерева +tile.chisel.fir_planks.name=Пихтовые доски +tile.chisel.ethereal_planks.name=Доски из эфирной древесины +tile.chisel.magic_planks.name=Доски из магической древесины +tile.chisel.mangrove_planks.name=Доски из мангрового дерева +tile.chisel.palm_planks.name=Доски из пальмы +tile.chisel.redwood_planks.name=Доски из красного дерева +tile.chisel.willow_planks.name=Доски из ивы +tile.chisel.pine_planks.name=Сосновые доски +tile.chisel.hellbark_planks.name=Доски из адского дерева +tile.chisel.jacaranda_planks.name=Доски из жакаранды +tile.chisel.mahogany_planks.name=Доски из махагониевой древесины #Thaumcraft Wood -tile.chisel.greatwood_planks.name=Greatwood Wood Planks -tile.chisel.silverwood_planks.name=Silverwood Wood Planks +tile.chisel.greatwood_planks.name=Доски из великого дерева +tile.chisel.silverwood_planks.name=Доски из серебряного дерева #Iron Fence tile.chisel.iron_bars.name=Железные прутья @@ -1542,276 +1542,276 @@ tile.dark-oak.planks.14.desc=Беспорядочные доски из тёмн tile.dark-oak.planks.15.desc=Беспорядочные вертикальные доски из тёмного дуба #Sacred Oak -tile.sacredoak.planks.1.desc=Smooth Sacred Oak Wood Planks -tile.sacredoak.planks.2.desc=Short Sacred Oak Wood Planks -tile.sacredoak.planks.6.desc=Fancy Sacred Oak Wood Plank Arrangement -tile.sacredoak.planks.8.desc=Sacred Oak Wood Panel -tile.sacredoak.planks.9.desc=Sacred Oak Wood Double Slab -tile.sacredoak.planks.10.desc=Sacred Oak Wood Crate -tile.sacredoak.planks.11.desc=Fancy Sacred Oak Wood Crate -tile.sacredoak.planks.13.desc=Large Long Sacred Oak Wood Planks -tile.sacredoak.planks.3.desc=Vertical Sacred Oak Wood Planks -tile.sacredoak.planks.4.desc=Vertical Uneven Sacred Oak Wood Planks -tile.sacredoak.planks.5.desc=Sacred Oak Wood Parquet -tile.sacredoak.planks.7.desc=Sacred Oak Wood Plank Blinds -tile.sacredoak.planks.12.desc=Sacred Oak Wood Scaffold -tile.sacredoak.planks.14.desc=Sacred Oak Wood Planks in Disarray -tile.sacredoak.planks.15.desc=Vertical Sacred Oak Wood Planks in Disarray +tile.sacredoak.planks.1.desc=Гладкие доски из священного дуба +tile.sacredoak.planks.2.desc=Короткие доски из священного дуба +tile.sacredoak.planks.6.desc=Изысканная композиция досок из священного дуба +tile.sacredoak.planks.8.desc=Панель из священного дуба +tile.sacredoak.planks.9.desc=Двойная плита из священного дуба +tile.sacredoak.planks.10.desc=Ящик из священного дуба +tile.sacredoak.planks.11.desc=Изысканный ящик из священного дуба +tile.sacredoak.planks.13.desc=Большие длинные доски из священного дуба +tile.sacredoak.planks.3.desc=Вертикальные доски из священного дуба +tile.sacredoak.planks.4.desc=Вертикальные неровные доски из священного дуба +tile.sacredoak.planks.5.desc=Паркет из священного дуба +tile.sacredoak.planks.7.desc=Жалюзи из досок из священного дуба +tile.sacredoak.planks.12.desc=Строительные леса из священного дуба +tile.sacredoak.planks.14.desc=Беспорядочные доски из священного дуба +tile.sacredoak.planks.15.desc=Беспорядочные вертикальные доски из священного дуба #Cherry -tile.cherry.planks.1.desc=Smooth Cherry Wood Planks -tile.cherry.planks.2.desc=Short Cherry Wood Planks -tile.cherry.planks.6.desc=Fancy Cherry Wood Plank Arrangement -tile.cherry.planks.8.desc=Cherry Wood Panel -tile.cherry.planks.9.desc=Cherry Wood Double Slab -tile.cherry.planks.10.desc=Cherry Wood Crate -tile.cherry.planks.11.desc=Fancy Cherry Wood Crate -tile.cherry.planks.13.desc=Large Long Cherry Wood Planks -tile.cherry.planks.3.desc=Vertical Cherry Wood Planks -tile.cherry.planks.4.desc=Vertical Uneven Cherry Wood Planks -tile.cherry.planks.5.desc=Cherry Wood Parquet -tile.cherry.planks.7.desc=Cherry Wood Plank Blinds -tile.cherry.planks.12.desc=Cherry Wood Scaffold -tile.cherry.planks.14.desc=Cherry Wood Planks in Disarray -tile.cherry.planks.15.desc=Vertical Cherry Wood Planks in Disarray +tile.cherry.planks.1.desc=Гладкие доски из вишнёвого дерева +tile.cherry.planks.2.desc=Короткие доски из вишнёвого дерева +tile.cherry.planks.6.desc=Изысканная композиция досок из вишнёвого дерева +tile.cherry.planks.8.desc=Панель из вишнёвого дерева +tile.cherry.planks.9.desc=Двойная плита из вишнёвого дерева +tile.cherry.planks.10.desc=Ящик из вишнёвого дерева +tile.cherry.planks.11.desc=Изысканный ящик из вишнёвого дерева +tile.cherry.planks.13.desc=Большие длинные доски из вишнёвого дерева +tile.cherry.planks.3.desc=Вертикальные доски из вишнёвого дерева +tile.cherry.planks.4.desc=Вертикальные неровные доски из вишнёвого дерева +tile.cherry.planks.5.desc=Паркет из вишнёвого дерева +tile.cherry.planks.7.desc=Жалюзи из досок из вишнёвого дерева +tile.cherry.planks.12.desc=Строительные леса из вишнёвого дерева +tile.cherry.planks.14.desc=Беспорядочные доски из вишнёвого дерева +tile.cherry.planks.15.desc=Беспорядочные вертикальные доски из вишнёвого дерева #Dark -tile.dark.planks.1.desc=Smooth Dark Wood Planks -tile.dark.planks.2.desc=Short Dark Wood Planks -tile.dark.planks.6.desc=Fancy Dark Wood Plank Arrangement -tile.dark.planks.8.desc=Dark Wood Panel -tile.dark.planks.9.desc=Dark Wood Double Slab -tile.dark.planks.10.desc=Dark Wood Crate -tile.dark.planks.11.desc=Fancy Dark Wood Crate -tile.dark.planks.13.desc=Large Long Dark Wood Planks -tile.dark.planks.3.desc=Vertical Dark Wood Planks -tile.dark.planks.4.desc=Vertical Uneven Dark Wood Planks -tile.dark.planks.5.desc=Dark Wood Parquet -tile.dark.planks.7.desc=Dark Wood Plank Blinds -tile.dark.planks.12.desc=Dark Wood Scaffold -tile.dark.planks.14.desc=Dark Wood Planks in Disarray -tile.dark.planks.15.desc=Vertical Dark Wood Planks in Disarray +tile.dark.planks.1.desc=Гладкие доски из тёмного дерева +tile.dark.planks.2.desc=Короткие доски из тёмного дерева +tile.dark.planks.6.desc=Изысканная композиция досок из тёмного дерева +tile.dark.planks.8.desc=Панель из тёмного дерева +tile.dark.planks.9.desc=Двойная плита из тёмного дерева +tile.dark.planks.10.desc=Ящик из тёмного дерева +tile.dark.planks.11.desc=Изысканный ящик из тёмного дерева +tile.dark.planks.13.desc=Большие длинные доски из тёмного дерева +tile.dark.planks.3.desc=Вертикальные доски из тёмного дерева +tile.dark.planks.4.desc=Вертикальные неровные доски из тёмного дерева +tile.dark.planks.5.desc=Паркет из тёмного дерева +tile.dark.planks.7.desc=Жалюзи из досок из тёмного дерева +tile.dark.planks.12.desc=Строительные леса из тёмного дерева +tile.dark.planks.14.desc=Беспорядочные доски из тёмного дерева +tile.dark.planks.15.desc=Беспорядочные вертикальные доски из тёмного дерева #Fir -tile.fir.planks.1.desc=Smooth Fir Wood Planks -tile.fir.planks.2.desc=Short Fir Wood Planks -tile.fir.planks.6.desc=Fancy Fir Wood Plank Arrangement -tile.fir.planks.8.desc=Fir Wood Panel -tile.fir.planks.9.desc=Fir Wood Double Slab -tile.fir.planks.10.desc=Fir Wood Crate -tile.fir.planks.11.desc=Fancy Fir Wood Crate -tile.fir.planks.13.desc=Large Long Fir Wood Planks -tile.fir.planks.3.desc=Vertical Fir Wood Planks -tile.fir.planks.4.desc=Vertical Uneven Fir Wood Planks -tile.fir.planks.5.desc=Fir Wood Parquet -tile.fir.planks.7.desc=Fir Wood Plank Blinds -tile.fir.planks.12.desc=Fir Wood Scaffold -tile.fir.planks.14.desc=Fir Wood Planks in Disarray -tile.fir.planks.15.desc=Vertical Fir Wood Planks in Disarray +tile.fir.planks.1.desc=Гладкие пихтовые доски +tile.fir.planks.2.desc=Короткие пихтовые доски +tile.fir.planks.6.desc=Изысканная композиция пихтовых досок +tile.fir.planks.8.desc=Панель из пихты +tile.fir.planks.9.desc=Двойная плита из пихты +tile.fir.planks.10.desc=Ящик из пихты +tile.fir.planks.11.desc=Изысканный ящик из пихты +tile.fir.planks.13.desc=Большие длинные пихтовые доски +tile.fir.planks.3.desc=Вертикальные пихтовые доски +tile.fir.planks.4.desc=Вертикальные неровные пихтовые доски +tile.fir.planks.5.desc=Паркет из пихты +tile.fir.planks.7.desc=Жалюзи из пихтовых досок +tile.fir.planks.12.desc=Строительные леса из пихты +tile.fir.planks.14.desc=Беспорядочные пихтовые доски +tile.fir.planks.15.desc=Беспорядочные вертикальные пихтовые доски #Ethereal -tile.ethereal.planks.1.desc=Smooth Ethereal Wood Planks -tile.ethereal.planks.2.desc=Short Ethereal Wood Planks -tile.ethereal.planks.6.desc=Fancy Ethereal Wood Plank Arrangement -tile.ethereal.planks.8.desc=Ethereal Wood Panel -tile.ethereal.planks.9.desc=Ethereal Wood Double Slab -tile.ethereal.planks.10.desc=Ethereal Wood Crate -tile.ethereal.planks.11.desc=Fancy Ethereal Wood Crate -tile.ethereal.planks.13.desc=Large Long Ethereal Wood Planks -tile.ethereal.planks.3.desc=Vertical Ethereal Wood Planks -tile.ethereal.planks.4.desc=Vertical Uneven Ethereal Wood Planks -tile.ethereal.planks.5.desc=Ethereal Wood Parquet -tile.ethereal.planks.7.desc=Ethereal Wood Plank Blinds -tile.ethereal.planks.12.desc=Ethereal Wood Scaffold -tile.ethereal.planks.14.desc=Ethereal Wood Planks in Disarray -tile.ethereal.planks.15.desc=Vertical Ethereal Wood Planks in Disarray +tile.ethereal.planks.1.desc=Гладкие доски из эфирной древесины +tile.ethereal.planks.2.desc=Короткие доски из эфирной древесины +tile.ethereal.planks.6.desc=Изысканная композиция из досок из эфирной древесины +tile.ethereal.planks.8.desc=Панель из эфирной древесины +tile.ethereal.planks.9.desc=Двойная плита из эфирной древесины +tile.ethereal.planks.10.desc=Ящик из эфирной древесины +tile.ethereal.planks.11.desc=Изысканный ящик из эфирной древесины +tile.ethereal.planks.13.desc=Большие длинные доски из эфирной древесины +tile.ethereal.planks.3.desc=Вертикальные доски из эфирной древесины +tile.ethereal.planks.4.desc=Вертикальные неровные доски из эфирной древесины +tile.ethereal.planks.5.desc=Паркет из эфирной древесины +tile.ethereal.planks.7.desc=Жалюзи из досок из эфирной древесины +tile.ethereal.planks.12.desc=Строительные леса из эфирной древесины +tile.ethereal.planks.14.desc=Беспорядочные доски из эфирной древесины +tile.ethereal.planks.15.desc=Беспорядочные вертикальные доски из эфирной древесины #Magic -tile.magic.planks.1.desc=Smooth Magic Wood Planks -tile.magic.planks.2.desc=Short Magic Wood Planks -tile.magic.planks.6.desc=Fancy Magic Wood Plank Arrangement -tile.magic.planks.8.desc=Magic Wood Panel -tile.magic.planks.9.desc=Magic Wood Double Slab -tile.magic.planks.10.desc=Magic Wood Crate -tile.magic.planks.11.desc=Fancy Magic Wood Crate -tile.magic.planks.13.desc=Large Long Magic Wood Planks -tile.magic.planks.3.desc=Vertical Magic Wood Planks -tile.magic.planks.4.desc=Vertical Uneven Magic Wood Planks -tile.magic.planks.5.desc=Magic Wood Parquet -tile.magic.planks.7.desc=Magic Wood Plank Blinds -tile.magic.planks.12.desc=Magic Wood Scaffold -tile.magic.planks.14.desc=Magic Wood Planks in Disarray -tile.magic.planks.15.desc=Vertical Magic Wood Planks in Disarray +tile.magic.planks.1.desc=Гладкие доски из магической древесины +tile.magic.planks.2.desc=Короткие доски из магической древесины +tile.magic.planks.6.desc=Изысканная композиция из досок из магической древесины +tile.magic.planks.8.desc=Панель из магической древесины +tile.magic.planks.9.desc=Двойная плита из магической древесины +tile.magic.planks.10.desc=Ящик из магической древесины +tile.magic.planks.11.desc=Изысканный ящик из магической древесины +tile.magic.planks.13.desc=Большие длинные доски из магической древесины +tile.magic.planks.3.desc=Вертикальные доски из магической древесины +tile.magic.planks.4.desc=Вертикальные неровные доски из магической древесины +tile.magic.planks.5.desc=Паркет из магической древесины +tile.magic.planks.7.desc=Жалюзи из досок из магической древесины +tile.magic.planks.12.desc=Строительные леса из магической древесины +tile.magic.planks.14.desc=Беспорядочные доски из магической древесины +tile.magic.planks.15.desc=Беспорядочные вертикальные доски из магической древесины #Mangrove -tile.mangrove.planks.1.desc=Smooth Mangrove Wood Planks -tile.mangrove.planks.2.desc=Short Mangrove Wood Planks -tile.mangrove.planks.6.desc=Fancy Mangrove Wood Plank Arrangement -tile.mangrove.planks.8.desc=Mangrove Wood Panel -tile.mangrove.planks.9.desc=Mangrove Wood Double Slab -tile.mangrove.planks.10.desc=Mangrove Wood Crate -tile.mangrove.planks.11.desc=Fancy Mangrove Wood Crate -tile.mangrove.planks.13.desc=Large Long Mangrove Wood Planks -tile.mangrove.planks.3.desc=Vertical Mangrove Wood Planks -tile.mangrove.planks.4.desc=Vertical Uneven Mangrove Wood Planks -tile.mangrove.planks.5.desc=Mangrove Wood Parquet -tile.mangrove.planks.7.desc=Mangrove Wood Plank Blinds -tile.mangrove.planks.12.desc=Mangrove Wood Scaffold -tile.mangrove.planks.14.desc=Mangrove Wood Planks in Disarray -tile.mangrove.planks.15.desc=Vertical Mangrove Wood Planks in Disarray +tile.mangrove.planks.1.desc=Гладкие доски из мангрового дерева +tile.mangrove.planks.2.desc=Короткие доски из мангрового дерева +tile.mangrove.planks.6.desc=Изысканная композиция из досок из мангрового дерева +tile.mangrove.planks.8.desc=Панель из мангрового дерева +tile.mangrove.planks.9.desc=Двойная плита из мангрового дерева +tile.mangrove.planks.10.desc=Ящик из мангрового дерева +tile.mangrove.planks.11.desc=Изысканный ящик из мангрового дерева +tile.mangrove.planks.13.desc=Большие длинные доски из мангрового дерева +tile.mangrove.planks.3.desc=Вертикальные доски из мангрового дерева +tile.mangrove.planks.4.desc=Вертикальные неровные доски из мангрового дерева +tile.mangrove.planks.5.desc=Паркет из мангрового дерева +tile.mangrove.planks.7.desc=Жалюзи из досок из мангрового дерева +tile.mangrove.planks.12.desc=Строительные леса из мангрового дерева +tile.mangrove.planks.14.desc=Беспорядочные доски из мангрового дерева +tile.mangrove.planks.15.desc=Беспорядочные вертикальные доски из мангрового дерева #Palm -tile.palm.planks.1.desc=Smooth Palm Wood Planks -tile.palm.planks.2.desc=Short Palm Wood Planks -tile.palm.planks.6.desc=Fancy Palm Wood Plank Arrangement -tile.palm.planks.8.desc=Palm Wood Panel -tile.palm.planks.9.desc=Palm Wood Double Slab -tile.palm.planks.10.desc=Palm Wood Crate -tile.palm.planks.11.desc=Fancy Palm Wood Crate -tile.palm.planks.13.desc=Large Long Palm Wood Planks -tile.palm.planks.3.desc=Vertical Palm Wood Planks -tile.palm.planks.4.desc=Vertical Uneven Palm Wood Planks -tile.palm.planks.5.desc=Palm Wood Parquet -tile.palm.planks.7.desc=Palm Wood Plank Blinds -tile.palm.planks.12.desc=Palm Wood Scaffold -tile.palm.planks.14.desc=Palm Wood Planks in Disarray -tile.palm.planks.15.desc=Vertical Palm Wood Planks in Disarray +tile.palm.planks.1.desc=Гладкие доски из пальмы +tile.palm.planks.2.desc=Короткие доски из пальмы +tile.palm.planks.6.desc=Изысканная композиция из досок из пальмы +tile.palm.planks.8.desc=Панель из пальмы +tile.palm.planks.9.desc=Двойная плита из пальмы +tile.palm.planks.10.desc=Ящик из пальмы +tile.palm.planks.11.desc=Изысканный ящик из пальмы +tile.palm.planks.13.desc=Большие длинные доски из пальмы +tile.palm.planks.3.desc=Вертикальные доски из пальмы +tile.palm.planks.4.desc=Вертикальные неровные доски из пальмы +tile.palm.planks.5.desc=Паркет из пальмы +tile.palm.planks.7.desc=Жалюзи из досок из пальмы +tile.palm.planks.12.desc=Строительные леса из пальмы +tile.palm.planks.14.desc=Беспорядочные доски из пальмы +tile.palm.planks.15.desc=Беспорядочные вертикальные доски из пальмы #Redwood -tile.redwood.planks.1.desc=Smooth Redwood Wood Planks -tile.redwood.planks.2.desc=Short Redwood Wood Planks -tile.redwood.planks.6.desc=Fancy Redwood Wood Plank Arrangement -tile.redwood.planks.8.desc=Redwood Wood Panel -tile.redwood.planks.9.desc=Redwood Wood Double Slab -tile.redwood.planks.10.desc=Redwood Wood Crate -tile.redwood.planks.11.desc=Fancy Redwood Wood Crate -tile.redwood.planks.13.desc=Large Long Redwood Wood Planks -tile.redwood.planks.3.desc=Vertical Redwood Wood Planks -tile.redwood.planks.4.desc=Vertical Uneven Redwood Wood Planks -tile.redwood.planks.5.desc=Redwood Wood Parquet -tile.redwood.planks.7.desc=Redwood Wood Plank Blinds -tile.redwood.planks.12.desc=Redwood Wood Scaffold -tile.redwood.planks.14.desc=Redwood Wood Planks in Disarray -tile.redwood.planks.15.desc=Vertical Redwood Wood Planks in Disarray +tile.redwood.planks.1.desc=Гладкие доски из красного дерева +tile.redwood.planks.2.desc=Короткие доски из красного дерева +tile.redwood.planks.6.desc=Изысканная композиция из досок из красного дерева +tile.redwood.planks.8.desc=Панель из красного дерева +tile.redwood.planks.9.desc=Двойная плита из красного дерева +tile.redwood.planks.10.desc=Ящик из красного дерева +tile.redwood.planks.11.desc=Изысканный ящик из красного дерева +tile.redwood.planks.13.desc=Большие длинные доски из красного дерева +tile.redwood.planks.3.desc=Вертикальные доски из красного дерева +tile.redwood.planks.4.desc=Вертикальные неровные доски из красного дерева +tile.redwood.planks.5.desc=Паркет из красного дерева +tile.redwood.planks.7.desc=Жалюзи из досок из красного дерева +tile.redwood.planks.12.desc=Строительные леса из красного дерева +tile.redwood.planks.14.desc=Беспорядочные доски из красного дерева +tile.redwood.planks.15.desc=Беспорядочные вертикальные доски из красного дерева #Willow -tile.willow.planks.1.desc=Smooth Willow Wood Planks -tile.willow.planks.2.desc=Short Willow Wood Planks -tile.willow.planks.6.desc=Fancy Willow Wood Plank Arrangement -tile.willow.planks.8.desc=Willow Wood Panel -tile.willow.planks.9.desc=Willow Wood Double Slab -tile.willow.planks.10.desc=Willow Wood Crate -tile.willow.planks.11.desc=Fancy Willow Wood Crate -tile.willow.planks.13.desc=Large Long Willow Wood Planks -tile.willow.planks.3.desc=Vertical Willow Wood Planks -tile.willow.planks.4.desc=Vertical Uneven Willow Wood Planks -tile.willow.planks.5.desc=Willow Wood Parquet -tile.willow.planks.7.desc=Willow Wood Plank Blinds -tile.willow.planks.12.desc=Willow Wood Scaffold -tile.willow.planks.14.desc=Willow Wood Planks in Disarray -tile.willow.planks.15.desc=Vertical Willow Wood Planks in Disarray +tile.willow.planks.1.desc=Гладкие доски из ивы +tile.willow.planks.2.desc=Короткие доски из ивы +tile.willow.planks.6.desc=Изысканная композиция из досок из ивы +tile.willow.planks.8.desc=Панель из ивы +tile.willow.planks.9.desc=Двойная плита из ивы +tile.willow.planks.10.desc=Ящик из ивы +tile.willow.planks.11.desc=Изысканный ящик из ивы +tile.willow.planks.13.desc=Большие длинные доски из ивы +tile.willow.planks.3.desc=Вертикальные доски из ивы +tile.willow.planks.4.desc=Вертикальные неровные доски из ивы +tile.willow.planks.5.desc=Паркет из ивы +tile.willow.planks.7.desc=Жалюзи из досок из ивы +tile.willow.planks.12.desc=Строительные леса из ивы +tile.willow.planks.14.desc=Беспорядочные доски из ивы +tile.willow.planks.15.desc=Беспорядочные вертикальные доски из ивы #Pine -tile.pine.planks.1.desc=Smooth Pine Wood Planks -tile.pine.planks.2.desc=Short Pine Wood Planks -tile.pine.planks.6.desc=Fancy Pine Wood Plank Arrangement -tile.pine.planks.8.desc=Pine Wood Panel -tile.pine.planks.9.desc=Pine Wood Double Slab -tile.pine.planks.10.desc=Pine Wood Crate -tile.pine.planks.11.desc=Fancy Pine Wood Crate -tile.pine.planks.13.desc=Large Long Pine Wood Planks -tile.pine.planks.3.desc=Vertical Pine Wood Planks -tile.pine.planks.4.desc=Vertical Uneven Pine Wood Planks -tile.pine.planks.5.desc=Pine Wood Parquet -tile.pine.planks.7.desc=Pine Wood Plank Blinds -tile.pine.planks.12.desc=Pine Wood Scaffold -tile.pine.planks.14.desc=Pine Wood Planks in Disarray -tile.pine.planks.15.desc=Vertical Pine Wood Planks in Disarray +tile.pine.planks.1.desc=Гладкие сосновые доски +tile.pine.planks.2.desc=Короткие сосновые доски +tile.pine.planks.6.desc=Изысканная композиция из сосновых досок +tile.pine.planks.8.desc=Панель из сосны +tile.pine.planks.9.desc=Двойная плита из сосны +tile.pine.planks.10.desc=Ящик из сосны +tile.pine.planks.11.desc=Изысканный ящик из сосны +tile.pine.planks.13.desc=Большие длинные сосновые доски +tile.pine.planks.3.desc=Вертикальные сосновые доски +tile.pine.planks.4.desc=Вертикальные неровные сосновые доски +tile.pine.planks.5.desc=Паркет из сосны +tile.pine.planks.7.desc=Жалюзи из сосновых досок +tile.pine.planks.12.desc=Строительные леса из сосны +tile.pine.planks.14.desc=Беспорядочные сосновые доски +tile.pine.planks.15.desc=Беспорядочные вертикальные сосновые доски #Hellbark -tile.hellbark.planks.1.desc=Smooth Hellbark Wood Planks -tile.hellbark.planks.2.desc=Short Hellbark Wood Planks -tile.hellbark.planks.6.desc=Fancy Hellbark Wood Plank Arrangement -tile.hellbark.planks.8.desc=Hellbark Wood Panel -tile.hellbark.planks.9.desc=Hellbark Wood Double Slab -tile.hellbark.planks.10.desc=Hellbark Wood Crate -tile.hellbark.planks.11.desc=Fancy Hellbark Wood Crate -tile.hellbark.planks.13.desc=Large Long Hellbark Wood Planks -tile.hellbark.planks.3.desc=Vertical Hellbark Wood Planks -tile.hellbark.planks.4.desc=Vertical Uneven Hellbark Wood Planks -tile.hellbark.planks.5.desc=Hellbark Wood Parquet -tile.hellbark.planks.7.desc=Hellbark Wood Plank Blinds -tile.hellbark.planks.12.desc=Hellbark Wood Scaffold -tile.hellbark.planks.14.desc=Hellbark Wood Planks in Disarray -tile.hellbark.planks.15.desc=Vertical Hellbark Wood Planks in Disarray +tile.hellbark.planks.1.desc=Гладкие доски из адского дерева +tile.hellbark.planks.2.desc=Короткие доски из адского дерева +tile.hellbark.planks.6.desc=Изысканная композиция из досок из адского дерева +tile.hellbark.planks.8.desc=Панель из адского дерева +tile.hellbark.planks.9.desc=Двойная плита из адского дерева +tile.hellbark.planks.10.desc=Ящик из адского дерева +tile.hellbark.planks.11.desc=Изысканный ящик из адского дерева +tile.hellbark.planks.13.desc=Большие длинные доски из адского дерева +tile.hellbark.planks.3.desc=Вертикальные доски из адского дерева +tile.hellbark.planks.4.desc=Вертикальные неровные доски из адского дерева +tile.hellbark.planks.5.desc=Паркет из адского дерева +tile.hellbark.planks.7.desc=Жалюзи из досок из адского дерева +tile.hellbark.planks.12.desc=Строительные леса из адского дерева +tile.hellbark.planks.14.desc=Беспорядочные доски из адского дерева +tile.hellbark.planks.15.desc=Беспорядочные вертикальные доски из адского дерева #Jacaranda -tile.jacaranda.planks.1.desc=Smooth Jacaranda Wood Planks -tile.jacaranda.planks.2.desc=Short Jacaranda Wood Planks -tile.jacaranda.planks.6.desc=Fancy Jacaranda Wood Plank Arrangement -tile.jacaranda.planks.8.desc=Jacaranda Wood Panel +tile.jacaranda.planks.1.desc=Гладкие доски из жакаранды +tile.jacaranda.planks.2.desc=Короткие доски из жакаранды +tile.jacaranda.planks.6.desc=Изысканная композиция из досок из жакаранды +tile.jacaranda.planks.8.desc=Панель из жакаранды tile.jacaranda.planks.9.desc=Двойная плита из жакаранды tile.jacaranda.planks.10.desc=Ящик из жакаранды tile.jacaranda.planks.11.desc=Изысканный ящик из жакаранды -tile.jacaranda.planks.13.desc=Large Long Jacaranda Wood Planks -tile.jacaranda.planks.3.desc=Vertical Jacaranda Wood Planks -tile.jacaranda.planks.4.desc=Vertical Uneven Jacaranda Wood Planks -tile.jacaranda.planks.5.desc=Jacaranda Wood Parquet -tile.jacaranda.planks.7.desc=Jacaranda Wood Plank Blinds -tile.jacaranda.planks.12.desc=Jacaranda Wood Scaffold -tile.jacaranda.planks.14.desc=Jacaranda Wood Planks in Disarray -tile.jacaranda.planks.15.desc=Vertical Jacaranda Wood Planks in Disarray +tile.jacaranda.planks.13.desc=Большие длинные доски из жакаранды +tile.jacaranda.planks.3.desc=Вертикальные доски из жакаранды +tile.jacaranda.planks.4.desc=Вертикальные неровные доски из жакаранды +tile.jacaranda.planks.5.desc=Паркет из жакаранды +tile.jacaranda.planks.7.desc=Жалюзи из досок из жакаранды +tile.jacaranda.planks.12.desc=Строительные леса из жакаранды +tile.jacaranda.planks.14.desc=Беспорядочные доски из жакаранды +tile.jacaranda.planks.15.desc=Беспорядочные вертикальные доски из жакаранды #Mahogany -tile.mahogany.planks.1.desc=Smooth Mahogany Wood Planks -tile.mahogany.planks.2.desc=Short Mahogany Wood Planks -tile.mahogany.planks.6.desc=Fancy Mahogany Wood Plank Arrangement -tile.mahogany.planks.8.desc=Mahogany Wood Panel -tile.mahogany.planks.9.desc=Mahogany Wood Double Slab -tile.mahogany.planks.10.desc=Mahogany Wood Crate -tile.mahogany.planks.11.desc=Fancy Mahogany Wood Crate -tile.mahogany.planks.13.desc=Large Long Mahogany Wood Planks -tile.mahogany.planks.3.desc=Vertical Mahogany Wood Planks -tile.mahogany.planks.4.desc=Vertical Uneven Mahogany Wood Planks -tile.mahogany.planks.5.desc=Mahogany Wood Parquet -tile.mahogany.planks.7.desc=Mahogany Wood Plank Blinds -tile.mahogany.planks.12.desc=Mahogany Wood Scaffold -tile.mahogany.planks.14.desc=Mahogany Wood Planks in Disarray -tile.mahogany.planks.15.desc=Vertical Mahogany Wood Planks in Disarray +tile.mahogany.planks.1.desc=Гладкие доски из махагониевой древесины +tile.mahogany.planks.2.desc=Короткие доски из махагониевой древесины +tile.mahogany.planks.6.desc=Изысканная композиция из досок из махагониевой древесины +tile.mahogany.planks.8.desc=Панель из махагониевой древесины +tile.mahogany.planks.9.desc=Двойная плита из махагониевой древесины +tile.mahogany.planks.10.desc=Ящик из махагониевой древесины +tile.mahogany.planks.11.desc=Изысканный ящик из махагониевой древесины +tile.mahogany.planks.13.desc=Большие длинные доски из махагониевой древесины +tile.mahogany.planks.3.desc=Вертикальные доски из махагониевой древесины +tile.mahogany.planks.4.desc=Вертикальные неровные доски из махагониевой древесины +tile.mahogany.planks.5.desc=Паркет из махагониевой древесины +tile.mahogany.planks.7.desc=Жалюзи из досок из махагониевой древесины +tile.mahogany.planks.12.desc=Строительные леса из махагониевой древесины +tile.mahogany.planks.14.desc=Беспорядочные доски из махагониевой древесины +tile.mahogany.planks.15.desc=Беспорядочные вертикальные доски из махагониевой древесины #Greatwood -tile.greatwood.planks.1.desc=Smooth Greatwood Wood Planks -tile.greatwood.planks.2.desc=Short Greatwood Wood Planks -tile.greatwood.planks.6.desc=Fancy Greatwood Wood Plank Arrangement -tile.greatwood.planks.8.desc=Greatwood Wood Panel -tile.greatwood.planks.9.desc=Greatwood Wood Double Slab -tile.greatwood.planks.10.desc=Greatwood Wood Crate -tile.greatwood.planks.11.desc=Fancy Greatwood Wood Crate -tile.greatwood.planks.13.desc=Large Long Greatwood Wood Planks -tile.greatwood.planks.3.desc=Vertical Greatwood Wood Planks -tile.greatwood.planks.4.desc=Vertical Uneven Greatwood Wood Planks -tile.greatwood.planks.5.desc=Greatwood Wood Parquet -tile.greatwood.planks.7.desc=Greatwood Wood Plank Blinds -tile.greatwood.planks.12.desc=Greatwood Wood Scaffold -tile.greatwood.planks.14.desc=Greatwood Wood Planks in Disarray -tile.greatwood.planks.15.desc=Vertical Greatwood Wood Planks in Disarray +tile.greatwood.planks.1.desc=Гладкие доски из великого дерева +tile.greatwood.planks.2.desc=Короткие доски из великого дерева +tile.greatwood.planks.6.desc=Изысканная композиция из досок великого дерева +tile.greatwood.planks.8.desc=Панель из великого дерева +tile.greatwood.planks.9.desc=Двойная плита из великого дерева +tile.greatwood.planks.10.desc=Ящик из великого дерева +tile.greatwood.planks.11.desc=Изысканный ящик из великого дерева +tile.greatwood.planks.13.desc=Большие длинные доски из великого дерева +tile.greatwood.planks.3.desc=Вертикальные доски из великого дерева +tile.greatwood.planks.4.desc=Вертикальные неровные доски из великого дерева +tile.greatwood.planks.5.desc=Паркет из великого дерева +tile.greatwood.planks.7.desc=Жалюзи из досок великого дерева +tile.greatwood.planks.12.desc=Строительные леса из великого дерева +tile.greatwood.planks.14.desc=Беспорядочные доски из великого дерева +tile.greatwood.planks.15.desc=Беспорядочные вертикальные доски из великого дерева #Silverwood -tile.silverwood.planks.1.desc=Гладкие доски серебряного дерева -tile.silverwood.planks.2.desc=Короткие доски серебряного дерева +tile.silverwood.planks.1.desc=Гладкие доски из серебряного дерева +tile.silverwood.planks.2.desc=Короткие доски из серебряного дерева tile.silverwood.planks.6.desc=Изысканная композиция из досок серебряного дерева tile.silverwood.planks.8.desc=Панель из серебряного дерева tile.silverwood.planks.9.desc=Двойная плита из серебряного дерева tile.silverwood.planks.10.desc=Ящик из серебряного дерева tile.silverwood.planks.11.desc=Изысканный ящик из серебряного дерева -tile.silverwood.planks.13.desc=Большие длинные доски серебряного дерева -tile.silverwood.planks.3.desc=Вертикальные доски серебряного дерева -tile.silverwood.planks.4.desc=Вертикальные неровные доски серебряного дерева +tile.silverwood.planks.13.desc=Большие длинные доски из серебряного дерева +tile.silverwood.planks.3.desc=Вертикальные доски из серебряного дерева +tile.silverwood.planks.4.desc=Вертикальные неровные доски из серебряного дерева tile.silverwood.planks.5.desc=Паркет из серебряного дерева tile.silverwood.planks.7.desc=Жалюзи из досок серебряного дерева tile.silverwood.planks.12.desc=Строительные леса из серебряного дерева -tile.silverwood.planks.14.desc=Беспорядочные доски серебряного дерева -tile.silverwood.planks.15.desc=Беспорядочные вертикальные доски серебряного дерева +tile.silverwood.planks.14.desc=Беспорядочные доски из серебряного дерева +tile.silverwood.planks.15.desc=Беспорядочные вертикальные доски из серебряного дерева #Stained Glass white.bubble.desc=Белое пузырчатое стекло diff --git a/.minecraft/config/txloader/forceload/Chisel[chisel]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Chisel[chisel]/lang/zh_CN.lang index bb7cd726..c0278c45 100644 --- a/.minecraft/config/txloader/forceload/Chisel[chisel]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Chisel[chisel]/lang/zh_CN.lang @@ -1090,6 +1090,26 @@ tile.chisel.jungle_planks.name=丛林木板 tile.chisel.dark_oak_planks.name=深色橡木板 tile.chisel.acacia_planks.name=金合欢木板 +#BOP Wood +tile.chisel.sacredoak_planks.name=神圣橡木木板 +tile.chisel.cherry_planks.name=樱花木板 +tile.chisel.dark_planks.name=黑暗木板 +tile.chisel.fir_planks.name=杉木木板 +tile.chisel.ethereal_planks.name=空灵木板 +tile.chisel.magic_planks.name=魔法木板 +tile.chisel.mangrove_planks.name=红树木板 +tile.chisel.palm_planks.name=棕榈木板 +tile.chisel.redwood_planks.name=红杉木板 +tile.chisel.willow_planks.name=柳木木板 +tile.chisel.pine_planks.name=松木木板 +tile.chisel.hellbark_planks.name=地狱皮木板 +tile.chisel.jacaranda_planks.name=蓝花楹木板 +tile.chisel.mahogany_planks.name=桃花心木木板 + +#Thaumcraft Wood +tile.chisel.greatwood_planks.name=宏伟之木木板 +tile.chisel.silverwood_planks.name=银树木板 + #Iron Fence tile.chisel.iron_bars.name=铁栅栏 tile.iron_bars.1.desc=无框铁栅栏 @@ -1521,6 +1541,278 @@ tile.dark-oak.planks.12.desc=深色橡木脚手架 tile.dark-oak.planks.14.desc=杂乱深色橡木木板 tile.dark-oak.planks.15.desc=杂乱竖纹深色橡木木板 +#Sacred Oak +tile.sacredoak.planks.1.desc=平滑神圣橡木木板 +tile.sacredoak.planks.2.desc=短神圣橡木木板 +tile.sacredoak.planks.6.desc=精致神圣橡木木板 +tile.sacredoak.planks.8.desc=神圣橡木镶板 +tile.sacredoak.planks.9.desc=神圣橡木双层台阶 +tile.sacredoak.planks.10.desc=神圣橡木货箱 +tile.sacredoak.planks.11.desc=精致神圣橡木货箱 +tile.sacredoak.planks.13.desc=长神圣橡木木板 +tile.sacredoak.planks.3.desc=竖纹神圣橡木木板 +tile.sacredoak.planks.4.desc=不均匀竖纹神圣橡木木板 +tile.sacredoak.planks.5.desc=神圣橡木拼花木板 +tile.sacredoak.planks.7.desc=神圣橡木卷帘 +tile.sacredoak.planks.12.desc=神圣橡木脚手架 +tile.sacredoak.planks.14.desc=杂乱神圣橡木木板 +tile.sacredoak.planks.15.desc=杂乱竖纹神圣橡木木板 + +#Cherry +tile.cherry.planks.1.desc=平滑樱花木板 +tile.cherry.planks.2.desc=短樱花木板 +tile.cherry.planks.6.desc=精致樱花木板 +tile.cherry.planks.8.desc=樱花木镶板 +tile.cherry.planks.9.desc=樱花木双层台阶 +tile.cherry.planks.10.desc=樱花木货箱 +tile.cherry.planks.11.desc=精致樱花木货箱 +tile.cherry.planks.13.desc=长樱花木板 +tile.cherry.planks.3.desc=竖纹樱花木板 +tile.cherry.planks.4.desc=不均匀竖纹樱花木板 +tile.cherry.planks.5.desc=樱花木拼花木板 +tile.cherry.planks.7.desc=樱花木卷帘 +tile.cherry.planks.12.desc=樱花木脚手架 +tile.cherry.planks.14.desc=杂乱樱花木板 +tile.cherry.planks.15.desc=杂乱竖纹樱花木板 + +#Dark +tile.dark.planks.1.desc=平滑黑暗木板 +tile.dark.planks.2.desc=短黑暗木板 +tile.dark.planks.6.desc=精致黑暗木板 +tile.dark.planks.8.desc=黑暗木镶板 +tile.dark.planks.9.desc=黑暗木双层台阶 +tile.dark.planks.10.desc=黑暗木货箱 +tile.dark.planks.11.desc=精致黑暗木货箱 +tile.dark.planks.13.desc=长黑暗木板 +tile.dark.planks.3.desc=竖纹黑暗木板 +tile.dark.planks.4.desc=不均匀竖纹黑暗木板 +tile.dark.planks.5.desc=黑暗木拼花木板 +tile.dark.planks.7.desc=黑暗木卷帘 +tile.dark.planks.12.desc=黑暗木脚手架 +tile.dark.planks.14.desc=杂乱黑暗木板 +tile.dark.planks.15.desc=杂乱竖纹黑暗木板 + +#Fir +tile.fir.planks.1.desc=平滑杉木木板 +tile.fir.planks.2.desc=短杉木木板 +tile.fir.planks.6.desc=精致杉木木板 +tile.fir.planks.8.desc=杉木镶板 +tile.fir.planks.9.desc=杉木双层台阶 +tile.fir.planks.10.desc=杉木货箱 +tile.fir.planks.11.desc=精致杉木货箱 +tile.fir.planks.13.desc=长杉木木板 +tile.fir.planks.3.desc=竖纹杉木木板 +tile.fir.planks.4.desc=不均匀竖纹杉木木板 +tile.fir.planks.5.desc=杉木拼花木板 +tile.fir.planks.7.desc=杉木卷帘 +tile.fir.planks.12.desc=杉木脚手架 +tile.fir.planks.14.desc=杂乱杉木木板 +tile.fir.planks.15.desc=杂乱竖纹杉木木板 + +#Ethereal +tile.ethereal.planks.1.desc=平滑空灵木板 +tile.ethereal.planks.2.desc=短空灵木板 +tile.ethereal.planks.6.desc=精致空灵木板 +tile.ethereal.planks.8.desc=空灵木镶板 +tile.ethereal.planks.9.desc=空灵木双层台阶 +tile.ethereal.planks.10.desc=空灵木货箱 +tile.ethereal.planks.11.desc=精致空灵木货箱 +tile.ethereal.planks.13.desc=长空灵木板 +tile.ethereal.planks.3.desc=竖纹空灵木板 +tile.ethereal.planks.4.desc=不均匀竖纹空灵木板 +tile.ethereal.planks.5.desc=空灵木拼花木板 +tile.ethereal.planks.7.desc=空灵木卷帘 +tile.ethereal.planks.12.desc=空灵木脚手架 +tile.ethereal.planks.14.desc=杂乱空灵木板 +tile.ethereal.planks.15.desc=杂乱竖纹空灵木板 + +#Magic +tile.magic.planks.1.desc=平滑魔法木板 +tile.magic.planks.2.desc=短魔法木板 +tile.magic.planks.6.desc=精致魔法木板 +tile.magic.planks.8.desc=魔法木镶板 +tile.magic.planks.9.desc=魔法木双层台阶 +tile.magic.planks.10.desc=魔法木货箱 +tile.magic.planks.11.desc=精致魔法木货箱 +tile.magic.planks.13.desc=长魔法木板 +tile.magic.planks.3.desc=竖纹魔法木板 +tile.magic.planks.4.desc=不均匀竖纹魔法木板 +tile.magic.planks.5.desc=魔法木拼花木板 +tile.magic.planks.7.desc=魔法木卷帘 +tile.magic.planks.12.desc=魔法木脚手架 +tile.magic.planks.14.desc=杂乱魔法木板 +tile.magic.planks.15.desc=杂乱竖纹魔法木板 + +#Mangrove +tile.mangrove.planks.1.desc=平滑红树木板 +tile.mangrove.planks.2.desc=短红树木板 +tile.mangrove.planks.6.desc=精致红树木板 +tile.mangrove.planks.8.desc=红树木镶板 +tile.mangrove.planks.9.desc=红树木双层台阶 +tile.mangrove.planks.10.desc=红树木货箱 +tile.mangrove.planks.11.desc=精致红树木货箱 +tile.mangrove.planks.13.desc=长红树木板 +tile.mangrove.planks.3.desc=竖纹红树木板 +tile.mangrove.planks.4.desc=不均匀竖纹红树木板 +tile.mangrove.planks.5.desc=红树木拼花木板 +tile.mangrove.planks.7.desc=红树木卷帘 +tile.mangrove.planks.12.desc=红树木脚手架 +tile.mangrove.planks.14.desc=杂乱红树木板 +tile.mangrove.planks.15.desc=杂乱竖纹红树木板 + +#Palm +tile.palm.planks.1.desc=平滑棕榈木板 +tile.palm.planks.2.desc=短棕榈木板 +tile.palm.planks.6.desc=精致棕榈木板 +tile.palm.planks.8.desc=棕榈木镶板 +tile.palm.planks.9.desc=棕榈木双层台阶 +tile.palm.planks.10.desc=棕榈木货箱 +tile.palm.planks.11.desc=精致棕榈木货箱 +tile.palm.planks.13.desc=长棕榈木板 +tile.palm.planks.3.desc=竖纹棕榈木板 +tile.palm.planks.4.desc=不均匀竖纹棕榈木板 +tile.palm.planks.5.desc=棕榈木拼花木板 +tile.palm.planks.7.desc=棕榈木卷帘 +tile.palm.planks.12.desc=棕榈木脚手架 +tile.palm.planks.14.desc=杂乱棕榈木板 +tile.palm.planks.15.desc=杂乱竖纹棕榈木板 + +#Redwood +tile.redwood.planks.1.desc=平滑红杉木板 +tile.redwood.planks.2.desc=短红杉木板 +tile.redwood.planks.6.desc=精致红杉木板 +tile.redwood.planks.8.desc=红杉木镶板 +tile.redwood.planks.9.desc=红杉木双层台阶 +tile.redwood.planks.10.desc=红杉木货箱 +tile.redwood.planks.11.desc=精致红杉木货箱 +tile.redwood.planks.13.desc=长红杉木板 +tile.redwood.planks.3.desc=竖纹红杉木板 +tile.redwood.planks.4.desc=不均匀竖纹红杉木板 +tile.redwood.planks.5.desc=红杉木拼花木板 +tile.redwood.planks.7.desc=红杉木卷帘 +tile.redwood.planks.12.desc=红杉木脚手架 +tile.redwood.planks.14.desc=杂乱红杉木板 +tile.redwood.planks.15.desc=杂乱竖纹红杉木板 + +#Willow +tile.willow.planks.1.desc=平滑柳木木板 +tile.willow.planks.2.desc=短柳木木板 +tile.willow.planks.6.desc=精致柳木木板 +tile.willow.planks.8.desc=柳木镶板 +tile.willow.planks.9.desc=柳木双层台阶 +tile.willow.planks.10.desc=柳木货箱 +tile.willow.planks.11.desc=精致柳木货箱 +tile.willow.planks.13.desc=长柳木木板 +tile.willow.planks.3.desc=竖纹柳木木板 +tile.willow.planks.4.desc=不均匀竖纹柳木木板 +tile.willow.planks.5.desc=柳木拼花木板 +tile.willow.planks.7.desc=柳木卷帘 +tile.willow.planks.12.desc=柳木脚手架 +tile.willow.planks.14.desc=杂乱柳木木板 +tile.willow.planks.15.desc=杂乱竖纹柳木木板 + +#Pine +tile.pine.planks.1.desc=平滑松木木板 +tile.pine.planks.2.desc=短松木木板 +tile.pine.planks.6.desc=精致松木木板 +tile.pine.planks.8.desc=松木镶板 +tile.pine.planks.9.desc=松木双层台阶 +tile.pine.planks.10.desc=松木货箱 +tile.pine.planks.11.desc=精致松木货箱 +tile.pine.planks.13.desc=长松木木板 +tile.pine.planks.3.desc=竖纹松木木板 +tile.pine.planks.4.desc=不均匀竖纹松木木板 +tile.pine.planks.5.desc=松木拼花木板 +tile.pine.planks.7.desc=松木卷帘 +tile.pine.planks.12.desc=松木脚手架 +tile.pine.planks.14.desc=杂乱松木木板 +tile.pine.planks.15.desc=杂乱竖纹松木木板 + +#Hellbark +tile.hellbark.planks.1.desc=平滑地狱皮木板 +tile.hellbark.planks.2.desc=短地狱皮木板 +tile.hellbark.planks.6.desc=精致地狱皮木板 +tile.hellbark.planks.8.desc=地狱皮木镶板 +tile.hellbark.planks.9.desc=地狱皮木双层台阶 +tile.hellbark.planks.10.desc=地狱皮木货箱 +tile.hellbark.planks.11.desc=精致地狱皮木货箱 +tile.hellbark.planks.13.desc=长地狱皮木板 +tile.hellbark.planks.3.desc=竖纹地狱皮木板 +tile.hellbark.planks.4.desc=不均匀竖纹地狱皮木板 +tile.hellbark.planks.5.desc=地狱皮木拼花木板 +tile.hellbark.planks.7.desc=地狱皮木卷帘 +tile.hellbark.planks.12.desc=地狱皮木脚手架 +tile.hellbark.planks.14.desc=杂乱地狱皮木板 +tile.hellbark.planks.15.desc=杂乱竖纹地狱皮木板 + +#Jacaranda +tile.jacaranda.planks.1.desc=平滑蓝花楹木板 +tile.jacaranda.planks.2.desc=短蓝花楹木板 +tile.jacaranda.planks.6.desc=精致蓝花楹木板 +tile.jacaranda.planks.8.desc=蓝花楹木镶板 +tile.jacaranda.planks.9.desc=蓝花楹木双层台阶 +tile.jacaranda.planks.10.desc=蓝花楹木货箱 +tile.jacaranda.planks.11.desc=精致蓝花楹木货箱 +tile.jacaranda.planks.13.desc=长蓝花楹木板 +tile.jacaranda.planks.3.desc=竖纹蓝花楹木板 +tile.jacaranda.planks.4.desc=不均匀竖纹蓝花楹木板 +tile.jacaranda.planks.5.desc=蓝花楹木拼花木板 +tile.jacaranda.planks.7.desc=蓝花楹木卷帘 +tile.jacaranda.planks.12.desc=蓝花楹木脚手架 +tile.jacaranda.planks.14.desc=杂乱蓝花楹木板 +tile.jacaranda.planks.15.desc=杂乱竖纹蓝花楹木板 + +#Mahogany +tile.mahogany.planks.1.desc=平滑桃花心木木板 +tile.mahogany.planks.2.desc=短桃花心木木板 +tile.mahogany.planks.6.desc=精致桃花心木木板 +tile.mahogany.planks.8.desc=桃花心木镶板 +tile.mahogany.planks.9.desc=桃花心木双层台阶 +tile.mahogany.planks.10.desc=桃花心木货箱 +tile.mahogany.planks.11.desc=精致桃花心木货箱 +tile.mahogany.planks.13.desc=长桃花心木木板 +tile.mahogany.planks.3.desc=竖纹桃花心木木板 +tile.mahogany.planks.4.desc=不均匀竖纹桃花心木木板 +tile.mahogany.planks.5.desc=桃花心木拼花木板 +tile.mahogany.planks.7.desc=桃花心木卷帘 +tile.mahogany.planks.12.desc=桃花心木脚手架 +tile.mahogany.planks.14.desc=杂乱桃花心木木板 +tile.mahogany.planks.15.desc=杂乱竖纹桃花心木木板 + +#Greatwood +tile.greatwood.planks.1.desc=平滑宏伟之木木板 +tile.greatwood.planks.2.desc=短宏伟之木木板 +tile.greatwood.planks.6.desc=精致宏伟之木木板 +tile.greatwood.planks.8.desc=宏伟之木镶板 +tile.greatwood.planks.9.desc=宏伟之木双层台阶 +tile.greatwood.planks.10.desc=宏伟之木货箱 +tile.greatwood.planks.11.desc=精致宏伟之木货箱 +tile.greatwood.planks.13.desc=长宏伟之木木板 +tile.greatwood.planks.3.desc=竖纹宏伟之木木板 +tile.greatwood.planks.4.desc=不均匀竖纹宏伟之木木板 +tile.greatwood.planks.5.desc=宏伟之木拼花木板 +tile.greatwood.planks.7.desc=宏伟之木卷帘 +tile.greatwood.planks.12.desc=宏伟之木脚手架 +tile.greatwood.planks.14.desc=杂乱宏伟之木木板 +tile.greatwood.planks.15.desc=杂乱竖纹宏伟之木木板 + +#Silverwood +tile.silverwood.planks.1.desc=平滑银树木板 +tile.silverwood.planks.2.desc=短银树木板 +tile.silverwood.planks.6.desc=精致银树木板 +tile.silverwood.planks.8.desc=银树木镶板 +tile.silverwood.planks.9.desc=银树木双层台阶 +tile.silverwood.planks.10.desc=银树木货箱 +tile.silverwood.planks.11.desc=精致银树木货箱 +tile.silverwood.planks.13.desc=长银树木板 +tile.silverwood.planks.3.desc=竖纹银树木板 +tile.silverwood.planks.4.desc=不均匀竖纹银树木板 +tile.silverwood.planks.5.desc=银树木拼花木板 +tile.silverwood.planks.7.desc=银树木卷帘 +tile.silverwood.planks.12.desc=银树木脚手架 +tile.silverwood.planks.14.desc=杂乱银树木板 +tile.silverwood.planks.15.desc=杂乱竖纹银树木板 + #Stained Glass white.bubble.desc=白色凹痕染色玻璃 white.glass.desc=白色平面染色玻璃 diff --git a/.minecraft/config/txloader/forceload/Compact Kinetic Wind and Water Generators[compactkineticgenerators]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Compact Kinetic Wind and Water Generators[compactkineticgenerators]/lang/zh_CN.lang index cd2ed942..b121f7b3 100644 --- a/.minecraft/config/txloader/forceload/Compact Kinetic Wind and Water Generators[compactkineticgenerators]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Compact Kinetic Wind and Water Generators[compactkineticgenerators]/lang/zh_CN.lang @@ -20,8 +20,8 @@ item.compactkineticgenerators:IridiumRotor.name=铱转子 item.compactkineticgenerators:IridiumBlade.name=铱扇叶 # tooltip -tooltip.ckg.eu=输出: 0-%s EU/t -tooltip.ckg.ku=输出: 0-%s倍 KU/t +tooltip.ckg.eu=输出:0-%s EU/t +tooltip.ckg.ku=输出:0-%s倍 KU/t tooltip.ckg.capacity0=容量: 1m EU tooltip.ckg.capacity1=容量: 4m EU tooltip.ckg.capacity2=容量: 10m EU diff --git a/.minecraft/config/txloader/forceload/Computronics[computronics]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Computronics[computronics]/lang/ja_JP.lang index 5a0317fb..223f46a8 100644 --- a/.minecraft/config/txloader/forceload/Computronics[computronics]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Computronics[computronics]/lang/ja_JP.lang @@ -1,21 +1,21 @@ tile.computronics.ironNoteBlock.name=鉄製音符ブロック -tile.computronics.tapeDrive.name=Tape Drive -tile.computronics.camera.name=Camera -tile.computronics.chatBox.name=Chat Box -tile.computronics.chatBox.creative.name=Creative Chat Box +tile.computronics.tapeDrive.name=テープドライブ +tile.computronics.camera.name=カメラ +tile.computronics.chatBox.name=チャットボックス +tile.computronics.chatBox.creative.name=クリエイティブのチャットボックス tile.computronics.sorter.name=Sorter -tile.computronics.cipher.name=Cipher Block -tile.computronics.cipher_advanced.name=Advanced Cipher Block -tile.computronics.radar.name=Radar -tile.computronics.colorfulLamp.name=Colorful Lamp -tile.computronics.locomotiveRelay.name=Digital Locomotive Relay -tile.computronics.digitalControllerBox.name=Digital Signal Controller Box -tile.computronics.digitalReceiverBox.name=Digital Signal Receiver Box -tile.computronics.detector.name=Detector - Digital +tile.computronics.cipher.name=暗号ブロック +tile.computronics.cipher_advanced.name=発展型暗号ブロック +tile.computronics.radar.name=レーダー +tile.computronics.colorfulLamp.name=カラフルランプ +tile.computronics.locomotiveRelay.name=デジタル機関車中継器 +tile.computronics.digitalControllerBox.name=デジタル信号送信ボックス +tile.computronics.digitalReceiverBox.name=デジタル信号受信ボックス +tile.computronics.detector.name=カート検知器 - デジタル tile.computronics.ticketMachine.name=Ticket Machine -tile.computronics.audiocable.name=Audio Cable -tile.computronics.speaker.name=Speaker -tile.computronics.speechBox.name=Speech Box +tile.computronics.audiocable.name=オーディオケーブル +tile.computronics.speaker.name=スピーカー +tile.computronics.speechBox.name=読み上げボックス tooltip.computronics.chatBox.creative=NSA in a box! tooltip.computronics.cipher.advanced=For the Starchasers! diff --git a/.minecraft/config/txloader/forceload/CraftPresence[craftpresence]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/CraftPresence[craftpresence]/lang/ru_RU.lang index b37790fd..81cc3fd2 100644 --- a/.minecraft/config/txloader/forceload/CraftPresence[craftpresence]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/CraftPresence[craftpresence]/lang/ru_RU.lang @@ -71,7 +71,7 @@ craftpresence.logger.error.keycode=Произошла ошибка назнач craftpresence.logger.error.module=Произошло исключение модуля: craftpresence.logger.error.pack=Не удается получить данные сборки "%1$s" (игнорируйте, если не используете сборки "%1$s") craftpresence.logger.error.parser=Произошло исключение парсера: -craftpresence.logger.error.rpc=CraftPresence обнаружил следующую ошибку RPC и был отключен, чтобы предотварить сбой: %1$s +craftpresence.logger.error.rpc=CraftPresence обнаружил следующую ошибку RPC и был отключён, чтобы предотварить сбой: %1$s craftpresence.logger.error.system=CraftPresence не удается получить системную информацию, возможно, что-то работает неправильно... craftpresence.logger.error.verbose=Пожалуйста, включите подробный режим для просмотра деталей. craftpresence.logger.info.config.new=Новые данные конфигурации для CraftPresence были успешно созданы! diff --git a/.minecraft/config/txloader/forceload/CraftPresence[craftpresence]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/CraftPresence[craftpresence]/lang/zh_CN.lang index 01167378..210bc2cc 100644 --- a/.minecraft/config/txloader/forceload/CraftPresence[craftpresence]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/CraftPresence[craftpresence]/lang/zh_CN.lang @@ -1,15 +1,15 @@ #PARSE_ESCAPES craftpresence.command.compile=§6§l编译器输出:§r\n “%1$s”\n\n§6§l反编译(大小:%2$s):§r\n %3$s -craftpresence.command.current_data=§l当前 RPC 数据(登录为%1$s):§r\n §6§lActivity Type:§r %2$s\n §6§l详细:§r %3$s\n §6§l游戏状态:§r %4$s\n §6§l起始时间戳:§r %5$s\n §6§l客户端ID:§r %6$s\n §6§l大图标键:§r %7$s\n §6§l大图标文本:§r %8$s\n §6§l小图标键:§r %9$s\n §6§l小图标文本:§r %10$s\n §6§l队伍ID:§r %11$s\n §6§l队伍大小:§r %12$s\n §6§l队伍最大人数:§r %13$s\n §6§l队伍隐私:§r %14$s\n §6§l加入密码:§r %15$s\n §6§l结束时间戳:§r %16$s\n §6§lMatch Secret:§r %17$s\n §6§lSpectate Secret:§r %18$s\n §6§l按钮:§r %19$s\n §6§l是否为实例:§r %20$s -craftpresence.command.export.exception=§c§l命令异常 - 无法导出来自客户端ID %1$s 的资源 -craftpresence.command.export.post=§2§l完成导出来自客户端ID %2$s 的 %1$s 资源,完整副本状态为 %3$s -craftpresence.command.export.pre=§6§l开始导出来自客户端ID %2$s 的 %1$s 资源,完整副本状态为 %3$s +craftpresence.command.current_data=§l当前RPC数据(以%1$s身份登录):§r\n §6§l活动状态:§r%2$s\n §6§l详细信息:§r%3$s\n §6§l游戏状态:§r%4$s\n §6§l起始时间戳:§r%5$s\n §6§l客户端ID:§r%6$s\n §6§l大图标键:§r%7$s\n §6§l大图标文本:§r%8$s\n §6§l小图标键:§r%9$s\n §6§l小图标文本:§r%10$s\n §6§l队伍ID:§r%11$s\n §6§l队伍大小:§r%12$s\n §6§l队伍最大人数:§r%13$s\n §6§l队伍私密性:§r%14$s\n §6§l加入密钥:§r%15$s\n §6§l结束时间戳:§r%16$s\n §6§l比赛密钥:§r%17$s\n §6§l旁观密钥:§r%18$s\n §6§l按钮:§r%19$s\n §6§l是否为实例:§r%20$s +craftpresence.command.export.exception=§c§l命令异常 - 无法从ID为%1$s的服务器导出资产 +craftpresence.command.export.post=§2§l已从ID为%2$s的客户端导出%1$s项资产,完整副本状态为%3$s +craftpresence.command.export.pre=§6§l开始从ID为%2$s的客户端导出%1$s项资产,完整副本状态为%3$s craftpresence.command.export.progress=§6§l正在从客户端ID %1$s 导出资源:%2$s of %3$s craftpresence.command.offline=§c§l无法执行命令 - 客户端已离线... craftpresence.command.reboot.post=§2§lCraftPresence已重新启动! craftpresence.command.reboot.pre=§6§正在重新启动CraftPresence... -craftpresence.command.reload=§6§l重新载入CraftPresence数据,取决于设置! -craftpresence.command.reload.complete=§2§l已重新加载CraftPresence数据! +craftpresence.command.reload=§6§l重新载入CraftPresence数据,取决于设置! +craftpresence.command.reload.complete=§2§l已重新载入CraftPresence数据! craftpresence.command.request.accept=§6§l加入请求通过!%1$s已收到邀请! craftpresence.command.request.denied=§6§l加入请求被%1$s拒绝! craftpresence.command.request.info=§6§l请求信息:§r\n §6§l请求者用户名:%1$s\n\n §6§l使用/cp request 或等待%2$s秒忽略 @@ -32,14 +32,14 @@ craftpresence.defaults.dimension_messages.dimension_messages=在{dimension.name} craftpresence.defaults.integrations.replaymod.editor={player.name}正在编辑回放 craftpresence.defaults.integrations.replaymod.renderer={player.name}正在导出回放({replaymod.frames.current} / {replaymod.frames.total}帧) craftpresence.defaults.integrations.replaymod.viewer={player.name}正在浏览回放 -craftpresence.defaults.placeholder.mods={general.mods} Mod(s) +craftpresence.defaults.placeholder.mods={general.mods} Mod craftpresence.defaults.placeholder.pack={pack.name} -craftpresence.defaults.placeholder.player_info.coordinate=在{player.position.x}, {player.position.z} +craftpresence.defaults.placeholder.player_info.coordinate=位于{player.position.x}, {player.position.z} craftpresence.defaults.placeholder.player_info.health=血量:{player.health.current}/{player.health.max} craftpresence.defaults.placeholder.player_info.in=({custom.player_info.health}) craftpresence.defaults.placeholder.player_info.items=物品:{item.main_hand.message} craftpresence.defaults.placeholder.player_info.out=作为{player.name} -craftpresence.defaults.placeholder.players={server.players.current} / {server.players.max} 个玩家 +craftpresence.defaults.placeholder.players={server.players.current}/{server.players.max}个玩家 craftpresence.defaults.placeholder.world_info=在{world.name}中 craftpresence.defaults.server_messages.server_messages=在{server.motd.raw}游玩 craftpresence.defaults.server_messages.server_motd=一个Minecraft服务器 @@ -91,7 +91,7 @@ craftpresence.logger.info.pack.init=Checking for "%1$s" pack data... craftpresence.logger.info.pack.loaded=Found "%1$s" pack data! (Name: "%2$s", Icon: "%3$s") craftpresence.logger.info.shutdown=正在关闭CraftPresence... craftpresence.logger.warning.debug_mode=您正在调试环境中运行CraftPresence,某些功能可能无法正常工作! -craftpresence.message.unsupported=这个功能不支持在此Minecraft版本使用 +craftpresence.message.unsupported=此Minecraft版本不支持该功能 craftpresence.placeholders.asIcon.description=将字符串转换为有效且可接受的图标格式 craftpresence.placeholders.asIcon.usage=asIcon(input, whitespaceIndex ?: '') craftpresence.placeholders.asIdentifier.description=将标识符转换为格式正确且可解释的名称 @@ -232,7 +232,7 @@ craftpresence.placeholders.lerpDouble.description=在指定值间进行线性插 craftpresence.placeholders.lerpDouble.usage=lerpDouble(num, min, max) craftpresence.placeholders.lerpFloat.description=在指定值间进行线性插值 craftpresence.placeholders.lerpFloat.usage=lerpFloat(num, min, max) -craftpresence.placeholders.mcTranslate.description=Translates an Unlocalized String, based on the game translations retrieved for the current language +craftpresence.placeholders.mcTranslate.description=翻译未本地化的字符串,根据当前语言中检索到的MC翻译 craftpresence.placeholders.mcTranslate.usage=mcTranslate(input=String, args=Object...) craftpresence.placeholders.menu.icon.description=主界面的显示图标(如果可用) craftpresence.placeholders.menu.message.description=主界面的显示数据(如果可用) @@ -302,7 +302,7 @@ craftpresence.placeholders.timeToString.usage=timeToString(date, toFormat, toTim craftpresence.placeholders.title=可用的占位符 craftpresence.placeholders.toCamelCase.description=将字符串转换为有效且可接受的驼峰大小写格式 craftpresence.placeholders.toCamelCase.usage=toCamelCase(input) -craftpresence.placeholders.translate.description=Translates an Unlocalized String, based on the mod translations retrieved for the current language +craftpresence.placeholders.translate.description=翻译未本地化的字符串,根据当前语言中检索到的模组翻译 craftpresence.placeholders.translate.usage=translate(input=String, args=Object...) craftpresence.placeholders.world.difficulty.description=当前世界难度 craftpresence.placeholders.world.name.description=当前世界名称 @@ -312,8 +312,8 @@ craftpresence.placeholders.world.time.format_24.description=The current world's craftpresence.placeholders.world.type.description=当前世界类型 craftpresence.placeholders.world.weather.name.description=The current world's weather name gui.config.comment.accessibility.language_id=用于翻译此模组字符串的语言标识符 -gui.config.comment.accessibility.strip_extra_gui_elements=允许 CraftPresence 从 GUI 中移除多余的显示效果\n (可提高某些区域的性能) -gui.config.comment.accessibility.strip_translation_colors=允许 CraftPresence 删除翻译中的颜色代码 +gui.config.comment.accessibility.strip_extra_gui_elements=允许CraftPresence从GUI中移除多余的显示增强效果\n (可提高某些区域的性能) +gui.config.comment.accessibility.strip_translation_colors=允许CraftPresence删除翻译中的颜色代码 gui.config.comment.accessibility.strip_translation_formatting=允许CraftPresence去除翻译文本的格式 gui.config.comment.advanced.allow_duplicate_packets=是否允许在刷新屏幕的时候发送重复的高级在线状态消息(Rich Presence Events)\n 注意:\n - 这可能会消耗更多网络流量,但是有助于更好地检测意外断开连接的情况 gui.config.comment.advanced.allow_endpoint_icons=是否允许站点图标系统(主要与动态图标一起使用) @@ -336,7 +336,7 @@ gui.config.comment.advanced.verbose_mode=切换详细模式,显示更详细的 gui.config.comment.biome_messages.biome_icon=在不支持或未知生物群落中默认使用的生物群落图标 gui.config.comment.biome_messages.biome_messages=自定义与生物群系一起显示的消息\n%1$s gui.config.comment.button.reset.config=重设这个配置文件为默认配置\n警告:这会覆写保存后做过的所有更改! -gui.config.comment.button.sync.config=同步本地配置文件中的任何更改\n警告:如果未保存,将覆盖此处所做的任何更改! +gui.config.comment.button.sync.config=同步本地配置文件中的任何更改\n警告:在此进行的未保存更改会被覆盖! gui.config.comment.dimension_messages.dimension_icon=在不支持或未知维度中默认使用的维度图标 gui.config.comment.dimension_messages.dimension_messages=自定义与维度一起显示的消息\n%1$s gui.config.comment.display.dynamic_icons=自定义在RPC中显示的动态图像\n 注意:\n - 可以使用其他模块中的任何占位符(全局、生物群系、维度等) @@ -361,7 +361,7 @@ gui.config.comment.server_messages.ping_rate_interval=ping当前服务器数据 gui.config.comment.server_messages.ping_rate_unit=ping当前服务器数据(如果有)的时间单位\n(支持:seconds、minutes、hours、days) gui.config.comment.server_messages.server_icon=在不支持的服务器中默认使用的服务器图标 gui.config.comment.server_messages.server_messages=自定义与服务器一起显示的消息\n%1$s -gui.config.comment.server_messages.server_motd=在服务器Motd为空时默认使用的服务器Motd\n(也适用于直接连接) +gui.config.comment.server_messages.server_motd=在服务器欢迎语为空时默认使用的服务器欢迎语\n(也适用于直接连接) gui.config.comment.server_messages.server_name=在服务器名称为空时默认使用的服务器名称\n(也适用于直接连接) gui.config.comment.status_messages.lan_message=在局域网游戏中显示的消息\n%1$s gui.config.comment.status_messages.loading_message=在加载状态下显示的消息\n(在RPC初始化和第一次刷新之间)\n%1$s @@ -399,7 +399,7 @@ gui.config.message.editor.color.preview=§l预览 gui.config.message.editor.color.start=§l起始颜色 gui.config.message.editor.color.sync_end_color=同步末地颜色 gui.config.message.editor.color.tint_factor=色调系数 -gui.config.message.editor.color.value.alpha=A值 +gui.config.message.editor.color.value.alpha=Alpha值 gui.config.message.editor.color.value.blue=B值 gui.config.message.editor.color.value.green=G值 gui.config.message.editor.color.value.red=R值 @@ -498,10 +498,10 @@ gui.config.name.server_messages.ping_rate_interval=Ping速率间隔 gui.config.name.server_messages.ping_rate_unit=Ping速率单位 gui.config.name.server_messages.server_icon=默认服务器图标 gui.config.name.server_messages.server_messages=服务器消息 -gui.config.name.server_messages.server_motd=默认服务器Motd +gui.config.name.server_messages.server_motd=默认服务器欢迎语 gui.config.name.server_messages.server_name=默认服务器名称 gui.config.name.status_messages.lan_message=局域网游戏消息 -gui.config.name.status_messages.loading_message=载入中消息 +gui.config.name.status_messages.loading_message=加载状态消息 gui.config.name.status_messages.main_menu_message=主菜单消息 gui.config.name.status_messages.realm_message=Realm消息 gui.config.name.status_messages.single_player_message=单人游戏消息 @@ -529,7 +529,7 @@ gui.config.title.selector.biome=CraftPresence - 选择生物群系 gui.config.title.selector.button=CraftPresence - 选择一个按钮 gui.config.title.selector.dimension=CraftPresence - 选择维度 gui.config.title.selector.entity=CraftPresence - 选择实体 -gui.config.title.selector.extra=(已显示%1$s;总共%2$s) +gui.config.title.selector.extra=(已显示%1$s;共%2$s) gui.config.title.selector.gui=CraftPresence - 选择GUI gui.config.title.selector.icon=CraftPresence - 选择图标 gui.config.title.selector.item=CraftPresence - 选择物品 @@ -546,6 +546,6 @@ gui.config.title.server.edit_specific_server=CraftPresence - 编辑服务器(% gui.config.title.server_messages=自定义服务端消息 gui.config.title.status.edit_specific_status=CraftPresence - 编辑状态 (%1$s) gui.config.title.status_messages=自定义状态消息 -key.craftpresence.category=CraftPresence - 控制面板 -key.craftpresence.config_keycode.description=用于访问配置界面的按键绑定 +key.craftpresence.category=CraftPresence - 控制 +key.craftpresence.config_keycode.description=用于访问配置界面的绑定按键 key.craftpresence.config_keycode.name=配置界面按键绑定 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/de_DE.lang index 93cc082c..683b95cd 100644 --- a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/de_DE.lang @@ -777,6 +777,7 @@ enderio.itemCoordSelector.chat.setDimension=Festgelegte Dimension: %s%s #Painter tile.blockPainter.name=Färbemaschine enderio.blockPainter.paintedWith=Bemalt mit: +enderio.blockPainter.paintedWith.none=§onothing§r tile.blockPaintedFence.name=Bemalter Zaun tile.blockPaintedFenceGate.name=Bemaltes Tor tile.blockPaintedWall.name=Bemalte Wand diff --git a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/es_ES.lang index eaff7ad4..c310cc9b 100644 --- a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/es_ES.lang @@ -777,6 +777,7 @@ enderio.itemCoordSelector.chat.setDimension=Establecer Dimensión: %s%s #Painter tile.blockPainter.name=Máquina de Pintar enderio.blockPainter.paintedWith=Pintado con: +enderio.blockPainter.paintedWith.none=§onothing§r tile.blockPaintedFence.name=Valla Pintada tile.blockPaintedFenceGate.name=Puerta de Valla Pintada tile.blockPaintedWall.name=Muro Pintado diff --git a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/fr_FR.lang index 08458c7b..7042b2e0 100644 --- a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/fr_FR.lang +++ b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/fr_FR.lang @@ -777,6 +777,7 @@ enderio.itemCoordSelector.chat.setDimension=Set Dimension: %s%s #Painter tile.blockPainter.name=Painting Machine enderio.blockPainter.paintedWith=Painted with: +enderio.blockPainter.paintedWith.none=§onothing§r tile.blockPaintedFence.name=Painted Fence tile.blockPaintedFenceGate.name=Painted Gate tile.blockPaintedWall.name=Painted Wall diff --git a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/ja_JP.lang index 292d334e..94b30aed 100644 --- a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/ja_JP.lang @@ -19,7 +19,7 @@ item.enderio.itemEnderface.name=エンダーフェイス #Conduits enderio.blockConduitBundle=導管束 -tile.blockConduitFacade.name=Conduit Facade +tile.blockConduitFacade.name=導管用外装 enderio.blockConduitFacade=導管用外装 item.enderio.itemConduitFacade.name=導管用外装 item.enderio.itemConduitFacade.hardened.name=導管用強化外装 @@ -30,12 +30,12 @@ item.enderio.itemConduitFacade.tooltip.detailed.line3=レンチや導管を装 item.enderio.itemConduitFacade.tooltip.detailed.line4=見えなくなります item.enderio.itemConduitFacade.hardened.tooltip=強化:破壊や爆発に耐えます -item.itemPowerConduit.name=Energy Conduit +item.itemPowerConduit.name=エネルギー導管 enderio.itemPowerConduit.name=エネルギー導管 enderio.itemPowerConduitEnhanced.name=強化エネルギー導管 enderio.itemPowerConduitEnder.name=エンダーエネルギー導管 -item.itemPowerConduitEndergy.name=Energy Conduit +item.itemPowerConduitEndergy.name=エネルギー導管 enderio.itemPowerConduitEndergyCrude.name=粘土混合体製エネルギー導管 enderio.itemPowerConduitEndergyIron.name=鉄製エネルギー導管 enderio.itemPowerConduitEndergyAluminum.name=アルミニウム製エネルギー導管 @@ -49,12 +49,12 @@ enderio.itemPowerConduitEndergyCrystallinePinkSlime.name=結晶質ピンクス enderio.itemPowerConduitEndergyMelodic.name=メロディー合金製エネルギー導管 enderio.itemPowerConduitEndergyStellar.name=星合金製エネルギー導管 -item.itemRedstoneConduit.name=Redstone Conduit +item.itemRedstoneConduit.name=レッドストーン導管 enderio.itemRedstoneConduit.name=レッドストーン導管 enderio.itemRedstoneConduitSwitch.name=導管スイッチ enderio.itemRedstoneConduitInsulated.name=絶縁レッドストーン導管 -item.itemLiquidConduit.name=Fluid Conduit +item.itemLiquidConduit.name=液体導管 enderio.itemLiquidConduit.name=液体導管 enderio.itemLiquidConduitAdvanced.name=加圧液体導管 enderio.itemLiquidConduitEnder.name=エンダー液体導管 @@ -76,13 +76,13 @@ enderio.itemLiquidConduitEnder.tooltip.detailed.line1=液体を瞬時に転送 enderio.itemLiquidConduitEnder.tooltip.detailed.line2=複数の液体を1つの導管で enderio.itemLiquidConduitEnder.tooltip.detailed.line3=輸送できる -item.itemItemConduit.name=Item Conduit +item.itemItemConduit.name=アイテム導管 enderio.itemItemConduit.name=アイテム導管 -item.itemBasicFilterUpgrade.name=Item Filter +item.itemBasicFilterUpgrade.name=アイテムフィルター enderio.filterUpgradeBasic.name=基本アイテムフィルター enderio.filterUpgradeAdvanced.name=強化アイテムフィルター -item.itemBigFilterUpgrade.name=Big Item Filter +item.itemBigFilterUpgrade.name=大容量アイテムフィルター enderio.filterUpgradeBig.name=大容量アイテムフィルター enderio.filterUpgradeBigAdvanced.name=大容量強化アイテムフィルター enderio.itemConduitFilterUpgrade=アイテム導管のアップグレード @@ -127,7 +127,7 @@ item.itemExtractSpeedDowngrade.tooltip.basic.line1=アイテム導管のダウ item.itemExtractSpeedDowngrade.tooltip.detailed.line1=このアイテム1つで item.itemExtractSpeedDowngrade.tooltip.detailed.line2=輸送速度を1にする -item.itemFunctionUpgrade.name=Remote Awareness Upgrade +item.itemFunctionUpgrade.name=遠隔認識アップグレード item.itemInventoryPanelUpgrade.name=遠隔認識アップグレード item.itemInventoryPanelUpgrade.tooltip.basic.line1=インベントリパネルで遠隔認識できるようにする item.itemInventoryPanelUpgrade.tooltip.detailed.line1=アイテム導管の機能的アップグレード @@ -143,13 +143,13 @@ enderio.itemGasConduit.tooltip.maxExtract=最大搬出量 : enderio.itemGasConduit.tooltip.maxIo=最大輸送量 : enderio.itemGasConduit.tooltip.detailed.line1=Mekanismと互換性のある気体を輸送する -item.itemMEConduit.name=ME Conduit +item.itemMEConduit.name=ME導管 enderio.itemMEConduit.name=ME導管 enderio.itemMEConduitDense.name=高密度ME導管 enderio.itemMEConduit.channelsUsed={0,number} of {1,number} Channels -item.itemOCConduit.name=Network Conduit (OC) -enderio.itemOCConduit.name=Network Conduit (OC) +item.itemOCConduit.name=ネットワーク導管 (OC) +enderio.itemOCConduit.name=ネットワーク導管 (OC) #Entity entity.witherSkeleton.name=ウィザースケルトン @@ -777,6 +777,7 @@ enderio.itemCoordSelector.chat.setDimension=ディメンションを設定: %s%s #Painter tile.blockPainter.name=塗装機 enderio.blockPainter.paintedWith=塗装ブロック : +enderio.blockPainter.paintedWith.none=§onothing§r tile.blockPaintedFence.name=塗装したフェンス tile.blockPaintedFenceGate.name=塗装したフェンスゲート tile.blockPaintedWall.name=塗装した塀 diff --git a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/ko_KR.lang index b4b2a5f9..4a61096a 100644 --- a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/ko_KR.lang @@ -777,6 +777,7 @@ enderio.itemCoordSelector.chat.setDimension=Set Dimension: %s%s #Painter tile.blockPainter.name=채색기 enderio.blockPainter.paintedWith=채색된 블럭: +enderio.blockPainter.paintedWith.none=§onothing§r tile.blockPaintedFence.name=채색된 울타리 tile.blockPaintedFenceGate.name=채색된 울타리 문 tile.blockPaintedWall.name=채색된 담장 diff --git a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/pl_PL.lang b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/pl_PL.lang index a36f3a3c..ce7063a4 100644 --- a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/pl_PL.lang +++ b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/pl_PL.lang @@ -777,6 +777,7 @@ enderio.itemCoordSelector.chat.setDimension=Set Dimension: %s%s #Painter tile.blockPainter.name=Painting Machine enderio.blockPainter.paintedWith=Pomalowana: +enderio.blockPainter.paintedWith.none=§onothing§r tile.blockPaintedFence.name=Painted Fence tile.blockPaintedFenceGate.name=Painted Gate tile.blockPaintedWall.name=Painted Wall diff --git a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/pt_BR.lang b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/pt_BR.lang index c4d948e2..c72d23b5 100644 --- a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/pt_BR.lang +++ b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/pt_BR.lang @@ -777,6 +777,7 @@ enderio.itemCoordSelector.chat.setDimension=Set Dimension: %s%s #Painter tile.blockPainter.name=Máquina de Pintura enderio.blockPainter.paintedWith=Pintado com: +enderio.blockPainter.paintedWith.none=§onothing§r tile.blockPaintedFence.name=Cerca Pintada tile.blockPaintedFenceGate.name=Portão Pintado tile.blockPaintedWall.name=Parede Pintada diff --git a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/ru_RU.lang index 78544d3b..869b7864 100644 --- a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/ru_RU.lang @@ -4,7 +4,7 @@ enderio.power.rf=RF enderio.power.tmb=тик/Л enderio.power.tick=/тик -enderio.power.maxOutput=Макс выход +enderio.power.maxOutput=Макс. выход enderio.power.generates=Генерирует enderio.power.generation_rate=на скорости @@ -406,7 +406,7 @@ tile.blockSolarPanel.tooltip.common.line1=Солнечная энергия! tile.blockSolarPanel.tooltip.detailed.line1=Производит энергию в светлое время суток tile.blockSolarPanel.tooltip.detailed.line2=Должна быть четкая линия обзора tile.blockSolarPanel.tooltip.detailed.line3=неба -enderio.maxSolorProduction=Макс выход +enderio.maxSolorProduction=Макс. выход enderio.tooltip.efficiency=Эффективность enderio.tooltip.sunlightBlocked=Небо закрыто! @@ -456,7 +456,7 @@ tile.blockCapBank.tooltipPrefix=Содержит enderio.capbank.maxIO=Макс. ввод/вывод enderio.capbank.maxIn=Макс. ввод -enderio.capbank.maxOut=Макс выход +enderio.capbank.maxOut=Макс. выход enderio.capbank.change=Вход/выход enderio.capbank.iodisplay.stable=Вход/выход enderio.capbank.iodisplay.gain=Вход @@ -839,7 +839,7 @@ skullZombieElectrode.name=Зомби-электрод skullZombieController.name=Зомби-контроллер skullZombieFrankenstien.name=Зомби Фрэнк skullEnderResonator.name=Резонатор Края -skullSentientEnder.name=Разумный Край +skullSentientEnder.name=Разумный край skullSkeletalContractor.name=Скелетный подрядчик skullGuardianDiode.name=Диод охраны @@ -959,13 +959,13 @@ enderio.darksteel.upgrade.spoon.tooltip.detailed.line2=есть ложка enderio.darksteel.upgrade.glider.name=Планер enderio.darksteel.upgrade.glider.tooltip.detailed.line1=Включает планирование enderio.darksteel.upgrade.glider.enabled=Планер активирован -enderio.darksteel.upgrade.glider.disabled=Планер отключен +enderio.darksteel.upgrade.glider.disabled=Планер отключён enderio.darksteel.upgrade.sound.name=Звуколокатор enderio.darksteel.upgrade.sound.tooltip.detailed.line1=Отображает расположение enderio.darksteel.upgrade.sound.tooltip.detailed.line2=ближайших звуков enderio.darksteel.upgrade.sound.enabled=Звуколокатор активирован -enderio.darksteel.upgrade.sound.disabled=Звуколокатор отключен +enderio.darksteel.upgrade.sound.disabled=Звуколокатор отключён enderio.darksteel.upgrade.gogglesOfRevealing.name=Откровение enderio.darksteel.upgrade.gogglesOfRevealing.tooltip.detailed.line1=Снижение затрат Вис: 5% @@ -1145,7 +1145,7 @@ enderio.gui.capBank.inputRs=Режим красного камня на вход enderio.gui.capBank.outputRs=Режим красного камня на выходе enderio.gui.capBank.maxIo=Макс. ввод/вывод enderio.gui.capBank.maxInput=Макс. ввод -enderio.gui.capBank.maxOutput=Макс выход +enderio.gui.capBank.maxOutput=Макс. выход enderio.gui.capBank.inputMode=Вход enderio.gui.capBank.outputMode=Выход @@ -1327,7 +1327,7 @@ enderio.gui.conduit.item.oreDicDisabled=Игнорировать словарь enderio.gui.conduit.item.selfFeedEnabled=Авто-подача включена enderio.gui.conduit.item.selfFeedDisabled=Авто-подача отключена enderio.gui.conduit.item.roundRobinEnabled=Цикл включён -enderio.gui.conduit.item.roundRobinDisabled=Цикл отключен +enderio.gui.conduit.item.roundRobinDisabled=Цикл отключён enderio.gui.conduit.item.priority=Приоритет enderio.gui.conduit.item.fuzzy.disabled=Сравнение повреждения: Отключено diff --git a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/tr_TR.lang index 7b92bc2f..c7bdb2a4 100644 --- a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/tr_TR.lang @@ -777,6 +777,7 @@ enderio.itemCoordSelector.chat.setDimension=Set Dimension: %s%s #Painter tile.blockPainter.name=Painting Machine enderio.blockPainter.paintedWith=Painted with: +enderio.blockPainter.paintedWith.none=§onothing§r tile.blockPaintedFence.name=Painted Fence tile.blockPaintedFenceGate.name=Painted Gate tile.blockPaintedWall.name=Painted Wall @@ -1433,7 +1434,7 @@ enderio.nei.sagmill.outputchance=Chance: {0,choice,0#'<1'|0<{0,number}}% enderio.nei.slicensplice=Slice'N'Splice enderio.nei.soulbinder=Soul Binder enderio.nei.vat=Vat -enderio.tooltip.burntime=Burn Time: +enderio.tooltip.burntime=Yanma Süresi: enderio.tooltip.oredict=Ore Dictionary: enderio.tooltip.meta=Meta: enderio.tooltip.uid=UID: diff --git a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/zh_CN.lang index cc21d564..3dd54c15 100644 --- a/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Ender IO[enderio]/lang/zh_CN.lang @@ -777,6 +777,7 @@ enderio.itemCoordSelector.chat.setDimension=设置维度: %s%s #Painter tile.blockPainter.name=喷涂机 enderio.blockPainter.paintedWith=喷涂: +enderio.blockPainter.paintedWith.none=§o无§r tile.blockPaintedFence.name=喷涂栅栏 tile.blockPaintedFenceGate.name=喷涂门 tile.blockPaintedWall.name=喷涂墙 diff --git a/.minecraft/config/txloader/forceload/EnderCore[endercore]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/EnderCore[endercore]/lang/de_DE.lang index 9594f824..9d030bd8 100644 --- a/.minecraft/config/txloader/forceload/EnderCore[endercore]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/EnderCore[endercore]/lang/de_DE.lang @@ -12,15 +12,15 @@ endercore.enchantment.xpboost.tooltip=Extra XP from mob kills enchantment.autosmelt=Auto-Smelt endercore.enchantment.autosmelt.tooltip=Automatically smelts whatever is mined -endercore.celebrate=Happy New Year! +endercore.celebrate=Frohes Neues Jahr! endercore.resourcepack.readme=This is the actual file used for resources in-game. endercore.resourcepack.readme2=Do not edit this, it will be created/deleted by the mod. endercore.gui.normal=Normal -endercore.gui.search=Search: -endercore.gui.modlistinfo1=OMG everything is different! -endercore.gui.modlistinfo2=New layout provided by: +endercore.gui.search=Suchen: +endercore.gui.modlistinfo1=Oh mein Gott alles ist anders! +endercore.gui.modlistinfo2=Neues Layout zur Verfügung gestellt durch: endercore.error.ttcore.1=EnderCore cannot reliably be run alongside ttCore. endercore.error.ttcore.2=All ttCore features/utils are now included in EnderCore. diff --git a/.minecraft/config/txloader/forceload/Enhanced LootBags[enhancedlootbags]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Enhanced LootBags[enhancedlootbags]/lang/ja_JP.lang index c773a1d7..05215e21 100644 --- a/.minecraft/config/txloader/forceload/Enhanced LootBags[enhancedlootbags]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Enhanced LootBags[enhancedlootbags]/lang/ja_JP.lang @@ -2,13 +2,13 @@ enhancedlootbags.string.lootbag_templatename=報酬バッグ (%s) enhancedlootbags.string.default=デフォルト enhancedlootbags.string.try_again=機能していないようです。もう一度試してください! enhancedlootbags.string.sorry_damaged=この報酬バッグは使用できないようです、申し訳ございません。 -enhancedlootbags.string.not_fortuned=§5You feel that a bit more "Fortune" might be a good idea... -enhancedlootbags.string.no_fortune_needed=You're feeling lucky! -enhancedlootbags.string.fortuned=§6Contains %d%% fewer low-tier drops. +enhancedlootbags.string.not_fortuned=§5もう少し"幸運"があったほうがよさそうです... +enhancedlootbags.string.no_fortune_needed=幸運を感じます! +enhancedlootbags.string.fortuned=§6低ランクの出現率は%d%%が減少しています itemGroup.ELBTab=Enhanced LootBags enhancedlootbags.nei.category=報酬バッグ -enhancedlootbags.nei.recipe.also_has_loot_from=Also has loot from: +enhancedlootbags.nei.recipe.also_has_loot_from=以下の戦利品も含まれます: enhancedlootbags.nei.recipe.drop_id=ドロップID: %s enhancedlootbags.nei.recipe.drop_group=ドロップグループ: %s enhancedlootbags.nei.recipe.amount_exact=個数: %s @@ -19,4 +19,4 @@ enhancedlootbags.nei.recipe.weight=加重確率: %s enhancedlootbags.nei.recipe.weight_accumulated=累積加重確率: %s enhancedlootbags.nei.recipe.chance=ドロップ確率 (幸運0/1/2/3): %s | %s | %s | %s -enhancedlootbags.dreamcraft.enchantment_tip=§3Craft with a Fortune III book and a component to improve! \ No newline at end of file +enhancedlootbags.dreamcraft.enchantment_tip=§3幸運IIIの本と改良用コンポーネントとともにクラフトしよう! \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Et Futurum Requiem[etfuturum]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Et Futurum Requiem[etfuturum]/lang/ru_RU.lang index b3413d96..1aef1b90 100644 --- a/.minecraft/config/txloader/forceload/Et Futurum Requiem[etfuturum]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Et Futurum Requiem[etfuturum]/lang/ru_RU.lang @@ -408,7 +408,7 @@ item.etfuturum.amethyst_shard.name=Осколок аметиста item.etfuturum.honeycomb.name=Пчелиные соты item.etfuturum.honey_bottle.name=Бутылочка мёда item.etfuturum.bamboo.name=Бамбук -item.etfuturum.glow_berries.name=Glow Berries +item.etfuturum.glow_berries.name=Светящиеся ягоды # Arrows item.etfuturum.tipped_arrow.name=Стрела с эффектом @@ -660,7 +660,7 @@ tile.etfuturum.sculk_catalyst.name=Скалк-катализатор tile.etfuturum.magma.name=Магмовый блок tile.etfuturum.bone.name=Костяной блок -tile.etfuturum.cave_vines.name=Cave Vines +tile.etfuturum.cave_vines.name=Пещерная лоза tile.etfuturum.tinted_glass.name=Тонированное стекло tile.etfuturum.bee_nest.name=Пчелиное гнездо @@ -1709,7 +1709,7 @@ efr.log.experimental.bugs=Обязательно сообщайте об оши efr.critical.badbetterfpsalgorithm1=§4§l[КРИТИЧНО]: §bBetterFPS §rнастроен с плохим алгоритмом. efr.critical.badbetterfpsalgorithm2= "rivens-half" или "taylors" не должны использоваться для предотвращения ущерба вашему миру. Настоятельно рекомендуется зайти в его конфигурацию и изменить "algorithm" на что-нибудь другое, желательно "vanilla". efr.critical.badbetterfpsalgorithm3= Это показано вам, потому что вышеупомянутые математические алгоритмы содержат ошибки и генерируют неверные числа, что приводит к возможному блокированию сохранения. -efr.elytra.flight.disabled=Полет элитр отключен в целях вашей безопасности. +efr.elytra.flight.disabled=Полет элитр отключён в целях вашей безопасности. efr.elytra.betterfps.warn1=§cBetterFPS настроен плохо. efr.elytra.betterfps.warn2=§cПроверьте предупреждение чата для получения дополнительной информации. efr.elytra.betterfps.warn3=§cПолет элитр отключен. @@ -1999,7 +1999,7 @@ item.etfuturum.raw_boron.name=Необработанный бор item.etfuturum.simpleores.raw_adamantium.name=Необработанный адамантий -item.etfuturum.tipped_arrow.potion.confusion.name=Arrow of Nausea -item.etfuturum.tipped_arrow.potion.wither.name=Arrow of Withering +item.etfuturum.tipped_arrow.potion.confusion.name=Стрела тошноты +item.etfuturum.tipped_arrow.potion.wither.name=Стрела иссушения # PATRIOTS IN CONTROL 😎 🇺🇸 🦅 # \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Et Futurum Requiem[etfuturum]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Et Futurum Requiem[etfuturum]/lang/tr_TR.lang index dbdc6ab9..261bcc89 100644 --- a/.minecraft/config/txloader/forceload/Et Futurum Requiem[etfuturum]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/Et Futurum Requiem[etfuturum]/lang/tr_TR.lang @@ -127,7 +127,7 @@ subtitle.entity.shulker.close=Shulker closes subtitle.entity.shulker.teleport=Shulker teleports subtitle.entity.shulker.death=Shulker dies subtitle.entity.zombie_villager.ambient=Zombie Villager groans -subtitle.entity.zombie_villager.hurt=Zombie Villager takes damage +subtitle.entity.zombie_villager.hurt=Zombi Köylü hasar alıyor subtitle.entity.zombie_villager.death=Zombie Villager dies subtitle.entity.witch.ambient=Cadı güler subtitle.entity.witch.drink=Cadı içer @@ -282,7 +282,7 @@ subtitle.mob.villager.idle=Villager mumbles subtitle.mob.villager.haggle=Villager mumbles subtitle.mob.villager.yes=Villager agrees subtitle.mob.villager.no=Villager does not agree -subtitle.mob.villager.hit=Köylü hasar aldı +subtitle.mob.villager.hit=Köylü hasar alıyor subtitle.mob.zombie.say=Zombi inliyor subtitle.mob.skeleton.say=İskelet takırdıyor subtitle.mob.spider.say=Örümcek tıslıyor @@ -670,7 +670,7 @@ tile.etfuturum.honeycomb_block.name=Bal Peteği Bloğu tile.etfuturum.glow_lichen.name=Glow Lichen -tile.etfuturum.barrel.name=Barrel +tile.etfuturum.barrel.name=Varil tile.etfuturum.blast_furnace.name=Blast Furnace tile.etfuturum.smoker.name=Smoker tile.etfuturum.stonecutter.name=Stonecutter @@ -1720,15 +1720,15 @@ efr.elytra.betterfps.warn3=§cElytra flight has been disabled. # Mod support blocks -tile.etfuturum.iron_barrel.name=Iron Barrel -tile.etfuturum.gold_barrel.name=Gold Barrel -tile.etfuturum.diamond_barrel.name=Diamond Barrel -tile.etfuturum.copper_barrel.name=Copper Barrel -tile.etfuturum.silver_barrel.name=Silver Barrel -tile.etfuturum.obsidian_barrel.name=Obsidian Barrel -tile.etfuturum.netherite_barrel.name=Netherite Barrel -tile.etfuturum.steel_barrel.name=Steel Barrel -tile.etfuturum.darksteel_barrel.name=Dark Steel Barrel +tile.etfuturum.iron_barrel.name=Demir Varil +tile.etfuturum.gold_barrel.name=Altın Varil +tile.etfuturum.diamond_barrel.name=Elmas Varil +tile.etfuturum.copper_barrel.name=Bakır Varil +tile.etfuturum.silver_barrel.name=Gümüş Varil +tile.etfuturum.obsidian_barrel.name=Obsidyen Varil +tile.etfuturum.netherite_barrel.name=Netherit Varil +tile.etfuturum.steel_barrel.name=Çelik Varil +tile.etfuturum.darksteel_barrel.name=Kara Çelik Varil tile.etfuturum.iron_shulker_box.name=Iron Shulker Box @@ -1970,17 +1970,17 @@ item.shulker_copper_iron_upgrade.name=Copper to Iron Shulker Box Upgrade item.shulker_copper_silver_upgrade.name=Copper to Silver Shulker Box Upgrade item.shulker_silver_gold_upgrade.name=Silver to Gold Shulker Box Upgrade -item.barrel_vanilla_iron_upgrade.name=Vanilla to Iron Barrel Upgrade -item.barrel_vanilla_copper_upgrade.name=Vanilla to Copper Barrel Upgrade -item.barrel_iron_gold_upgrade.name=Iron to Gold Barrel Upgrade -item.barrel_gold_diamond_upgrade.name=Gold to Diamond Barrel Upgrade -item.barrel_diamond_obsidian_upgrade.name=Diamond to Obsidian Barrel Upgrade -item.barrel_copper_iron_upgrade.name=Copper to Iron Barrel Upgrade -item.barrel_copper_silver_upgrade.name=Copper to Silver Barrel Upgrade -item.barrel_silver_gold_upgrade.name=Silver to Gold Barrel Upgrade -item.barrel_steel_gold_upgrade.name=Steel to Gold Barrel Upgrade -item.barrel_obsidian_netherite_upgrade.name=Obsidian to Netherite Barrel Upgrade -item.barrel_obsidian_darksteel_upgrade.name=Obsidian to Dark Steel Barrel Upgrade +item.barrel_vanilla_iron_upgrade.name=Vanilladan Demire Varil Yükseltmesi +item.barrel_vanilla_copper_upgrade.name=Vanilladan Bakıra Varil Yükseltmesi +item.barrel_iron_gold_upgrade.name=Demirden Altına Varil Yükseltmesi +item.barrel_gold_diamond_upgrade.name=Altından Elmasa Varil Yükseltmesi +item.barrel_diamond_obsidian_upgrade.name=Elmastan Obsidyene Varil Yükseltmesi +item.barrel_copper_iron_upgrade.name=Bakırdan Demire Varil Yükseltmesi +item.barrel_copper_silver_upgrade.name=Bakırdan Gümüşe Varil Yükseltmesi +item.barrel_silver_gold_upgrade.name=Gümüşden Altına Varil Yükseltmesi +item.barrel_steel_gold_upgrade.name=Çelikten Altına Varil Yükseltmesi +item.barrel_obsidian_netherite_upgrade.name=Obsidyenden Netherite Varil Yükseltmesi +item.barrel_obsidian_darksteel_upgrade.name=Obsidyenden Kara Çeliğe Varil Yükseltmesi item.etfuturum.raw_aluminum.name=Ham Alüminyum item.etfuturum.raw_tin.name=Ham Kalay diff --git a/.minecraft/config/txloader/forceload/Et Futurum Requiem[etfuturum]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Et Futurum Requiem[etfuturum]/lang/zh_CN.lang index 95cd44ab..d3acc838 100644 --- a/.minecraft/config/txloader/forceload/Et Futurum Requiem[etfuturum]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Et Futurum Requiem[etfuturum]/lang/zh_CN.lang @@ -51,9 +51,9 @@ gui.warn.continue=继续…… gui.warn.dismiss=不再显示此警告。 gui.warn.notice=注意: gui.warn.configSplit1=由于 Et Futurum Requiem 的主配置变得非常长且难以浏览,所以配置被拆分成多个文件。你之所以收到此警告是因为在“configs/etfuturum.cfg”有个先前版本的配置文件。目前并不会自动转移你的配置,所以一定要查看新文件! -gui.warn.configSplit2=当你完成上述操作后,你可以删除或重命名旧配置文件,或勾选下面的方框以停止显示此警告。 -gui.chat.update=%1$s 版本 %2$s 可用! -gui.chat.update.download=请按此处下载 %s 的更新! +gui.warn.configSplit2=完成后,您可以删除或重命名旧的配置文件,或者勾选下方的选项框以停止显示此警告。 +gui.chat.update=%1$s的%2$s版本已发布! +gui.chat.update.download=点击此处下载%s的更新! # Subtitles subtitle.game.tnt.primed=TNT:嘶嘶作响 @@ -408,6 +408,7 @@ item.etfuturum.amethyst_shard.name=紫水晶碎片 item.etfuturum.honeycomb.name=蜜脾 item.etfuturum.honey_bottle.name=蜂蜜瓶 item.etfuturum.bamboo.name=竹子 +item.etfuturum.glow_berries.name=发光浆果 # Arrows item.etfuturum.tipped_arrow.name=药箭 @@ -659,6 +660,8 @@ tile.etfuturum.sculk_catalyst.name=幽匿催发体 tile.etfuturum.magma.name=岩浆块 tile.etfuturum.bone.name=骨块 +tile.etfuturum.cave_vines.name=洞穴藤蔓 + tile.etfuturum.tinted_glass.name=遮光玻璃 tile.etfuturum.bee_nest.name=蜂巢 tile.etfuturum.beehive.name=蜂箱 @@ -1996,6 +1999,7 @@ item.etfuturum.raw_boron.name=粗硼 item.etfuturum.simpleores.raw_adamantium.name=粗精金 - +item.etfuturum.tipped_arrow.potion.confusion.name=反胃之箭 +item.etfuturum.tipped_arrow.potion.wither.name=凋零之箭 # PATRIOTS IN CONTROL 😎 🇺🇸 🦅 # \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/FindIt[findit]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/FindIt[findit]/lang/zh_CN.lang index c9d68b36..310eb3ec 100644 --- a/.minecraft/config/txloader/forceload/FindIt[findit]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/FindIt[findit]/lang/zh_CN.lang @@ -1,3 +1,3 @@ nei.options.keys.gui.findit=搜索世界 -nei.options.keys.gui.findit.find_block=搜索附近的方块 -nei.options.keys.gui.findit.find_item=搜索附近库存中的物品 \ No newline at end of file +nei.options.keys.gui.findit.find_block=在附近搜索指定方块 +nei.options.keys.gui.findit.find_item=在附近容器中搜索指定物品 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Flood Lights[floodlights]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Flood Lights[floodlights]/lang/ja_JP.lang index 08ca96b3..75b58ebd 100644 --- a/.minecraft/config/txloader/forceload/Flood Lights[floodlights]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Flood Lights[floodlights]/lang/ja_JP.lang @@ -12,7 +12,7 @@ tile.floodlights:carbonFloodlight.name=非電動投光照明 tile.floodlights:electricFloodlight.name=電動投光照明 tile.floodlights:smallElectricFloodlight.name=小型電動投光照明 tile.floodlights:uvFloodlight.name=UV投光器 -tile.floodlights:smallElectricFloodlightMetaBlock.name=Flourescent Light +tile.floodlights:smallElectricFloodlightMetaBlock.name=蛍光灯 tile.floodlights:smallElectricFloodlightMetaBlock_smallFluorescent.name=小型蛍光灯 tile.floodlights:smallElectricFloodlightMetaBlock_squareFluorescent.name=正方形の蛍光灯 tile.floodlights:growLight.name=グロー・ライト diff --git a/.minecraft/config/txloader/forceload/Flood Lights[floodlights]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Flood Lights[floodlights]/lang/zh_CN.lang index 1e5e8841..e62f3368 100644 --- a/.minecraft/config/txloader/forceload/Flood Lights[floodlights]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Flood Lights[floodlights]/lang/zh_CN.lang @@ -4,17 +4,17 @@ item.floodlights:glowingFilament.name=白炽灯丝 item.floodlights:electricIncandescentLightBulb.name=电力白炽灯泡 item.floodlights:carbonDissolver.name=燃料溶解器 item.floodlights:carbonLantern.name=节能灯 -item.floodlights:mantle.name=灯架 +item.floodlights:mantle.name=纱罩 item.floodlights:lightDebugTool.name=灯泡调试工具 #TileEntities tile.floodlights:carbonFloodlight.name=节能泛光灯 tile.floodlights:electricFloodlight.name=电力泛光灯 tile.floodlights:smallElectricFloodlight.name=小型电力泛光灯 -tile.floodlights:uvFloodlight.name=UV泛光灯 -tile.floodlights:smallElectricFloodlightMetaBlock.name=萤光灯 -tile.floodlights:smallElectricFloodlightMetaBlock_smallFluorescent.name=小型萤光灯 -tile.floodlights:smallElectricFloodlightMetaBlock_squareFluorescent.name=广场大灯 +tile.floodlights:uvFloodlight.name=紫外线泛光灯 +tile.floodlights:smallElectricFloodlightMetaBlock.name=荧光灯 +tile.floodlights:smallElectricFloodlightMetaBlock_smallFluorescent.name=小型荧光灯 +tile.floodlights:smallElectricFloodlightMetaBlock_squareFluorescent.name=方形荧光灯 tile.floodlights:growLight.name=催生灯 tile.floodlights:tilePhantomLight.name=幻影灯 diff --git a/.minecraft/config/txloader/forceload/Forbidden Magic[forbidden]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Forbidden Magic[forbidden]/lang/ru_RU.lang index 5646c12d..4482de0c 100644 --- a/.minecraft/config/txloader/forceload/Forbidden Magic[forbidden]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Forbidden Magic[forbidden]/lang/ru_RU.lang @@ -355,7 +355,7 @@ forbidden.research_page.CRYSTALWELL.1b=Исследования иногда б # forbidden.research_name.PRIMEWELL=Сингулярная чернильница с пером forbidden.research_text.PRIMEWELL=Право похвастать! -forbidden.research_page.PRIMEWELL.1=Вы познали вещи, которые не придут на ум обычному человеку, вы видели вещи, которые люди и представить не могли, вы были в местах, который лежат за гранью человеческого понимания.

Этот великий опыт научил вас тому, как пополнять вашу чернильницу.

Используя странные возможности Сингулярной Жемчужины, вы смогли создать такую чернильницу, которая никогда не закончится! В холоде ли, в беспросветной ли тьме, где свет от миллиона звезд уже давно умер, Сингулярная Чернильница с Пером уже готова к исследованию. +forbidden.research_page.PRIMEWELL.1=Вы познали вещи, которые не придут на ум обычному человеку, вы видели вещи, которые люди и представить не могли, вы были в местах, который лежат за гранью человеческого понимания.

Этот великий опыт научил вас тому, как пополнять вашу чернильницу.

Используя странные возможности сингулярной жемчужины, вы смогли создать такую чернильницу, которая никогда не закончится! В холоде ли, в беспросветной ли тьме, где свет от миллиона звезд уже давно умер, сингулярная чернильница с пером уже готова к исследованию. # forbidden.research_name.RIDINGCROP=Хлыст forbidden.research_text.RIDINGCROP=Мотивированная боль diff --git a/.minecraft/config/txloader/forceload/Forbidden Magic[forbidden]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Forbidden Magic[forbidden]/lang/zh_CN.lang index 8016458a..0afb74f2 100644 --- a/.minecraft/config/txloader/forceload/Forbidden Magic[forbidden]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Forbidden Magic[forbidden]/lang/zh_CN.lang @@ -234,7 +234,7 @@ forbidden.research_page.ROD_witchwood_staff.1=巫魂木法杖要吞噬掉太多 # forbidden.research_name.ROD_livingwood=活木杖柄 forbidden.research_text.ROD_livingwood=植物Vis容器 -forbidden.research_page.ROD_livingwood.1=活木在操纵AM魔力的性能上得天独厚.当其与合适的药剂相融合,甚至可以将AM魔力转换为TC魔力.

活木法杖能从物品栏存储的物品中抽取AM魔力为自己充能.

不幸的是,注魔的过程会使活木陷入休眠,注魔后杖端需要在血池中进行充能才能重新激活. +forbidden.research_page.ROD_livingwood.1=活木在操纵植魔魔力的性能上得天独厚.当其与合适的药剂相融合,甚至可以将植魔魔力转换为TC魔力.

活木法杖能从物品栏存储的物品中抽取植魔魔力为自己充能.

不幸的是,注魔的过程会使活木陷入休眠,注魔后杖端需要在魔力池中进行充能才能重新激活. # forbidden.research_name.ROD_dreamwood_staff=梦之木杖柄 forbidden.research_text.ROD_dreamwood_staff=甜美之梦所缔造 @@ -254,7 +254,7 @@ forbidden.research_page.CAP_soul.1=你已经制造出一种杖端,能够安全 # forbidden.research_name.CAP_manasteel=魔钢杖端 forbidden.research_text.CAP_manasteel=魔力之秘 -forbidden.research_page.CAP_manasteel.1=魔力钢在操纵AM魔力的特性方面得天独厚.用它来制作的杖端只有90%的魔力效率.安装在活木杖柄上后,它能够让AM魔力转换成vis的效率更高.

为了用于制作法杖,惰性魔钢杖端需要在血池中激活. +forbidden.research_page.CAP_manasteel.1=魔力钢在操纵植魔魔力的特性方面得天独厚.用它来制作的杖端只有90%的魔力效率.安装在活木杖柄上后,它能够让植魔魔力转换成vis的效率更高.

为了用于制作法杖,惰性魔钢杖端需要在魔力池中激活. # forbidden.research_name.CAP_elementium=元素钢杖端 forbidden.research_text.CAP_elementium=生态友好型杖端 diff --git a/.minecraft/config/txloader/forceload/Forestry[forestry]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Forestry[forestry]/lang/zh_CN.lang index a9740e65..600194a7 100644 --- a/.minecraft/config/txloader/forceload/Forestry[forestry]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Forestry[forestry]/lang/zh_CN.lang @@ -8,22 +8,22 @@ death.engine.clockwork=%1$s被散落的弹簧片刺中了。 for.beverage.effect.alcoholic=酗酒 for.beverage.effect.antidote=解毒 -for.chat.accesslocked=%s是该机器的主人,并且他已关闭了访问权限。 +for.chat.accesslocked=该机器的主人是%s,且访问权限已被关闭。 for.chat.cannotmemorizeagain=你已经记住了相关内容。 -for.chat.memorizednote=你记录了笔记并扔掉了皱巴巴的小纸片。 +for.chat.memorizednote=你记下了笔记的内容并扔掉了这张皱巴巴的小纸片。 for.chat.memorizednote2=你对用%1$s和%2$s杂交出%3$s更有信心了! -for.chat.command.aliases=可替代命令:%s +for.chat.command.aliases=命令别名:%s for.chat.command.list=可用子命令: -for.chat.command.permlevel=权限等级: %s +for.chat.command.permlevel=权限等级:%s for.chat.command.noperms=你没有权限使用该命令。 -for.chat.command.forestry.help=林业模组可用的许多命令。 -for.chat.command.forestry.format=格式: /%s +for.chat.command.forestry.help=林业模组的可用命令 +for.chat.command.forestry.format=格式: /%s <子命令> for.chat.command.forestry.version.desc=- %s :版本信息 for.chat.command.forestry.version.help=显示当前版本 -for.chat.command.forestry.version.format=格式: /%s +for.chat.command.forestry.version.format=格式:/%s for.chat.command.forestry.plugins.desc=- %s :林业组件列表 for.chat.command.forestry.plugins.help=列出当前的林业组件。绿色为已激活的,红色为禁用的。 diff --git a/.minecraft/config/txloader/forceload/GT NEI Ore Plugin GT_NH Mod[gtneioreplugin]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GT NEI Ore Plugin GT_NH Mod[gtneioreplugin]/lang/ja_JP.lang index 4919ba6e..6c8c0558 100644 --- a/.minecraft/config/txloader/forceload/GT NEI Ore Plugin GT_NH Mod[gtneioreplugin]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GT NEI Ore Plugin GT_NH Mod[gtneioreplugin]/lang/ja_JP.lang @@ -28,8 +28,8 @@ gtnop.gui.nei.oreName=鉱石名 gtnop.gui.nei.amount=チャンクあたりの量 gtnop.gui.nei.chanceDrops=ドロップ -gtnop.gui.nei.ieVeinComponent=Vein components -gtnop.gui.nei.fromMod=From mod +gtnop.gui.nei.ieVeinComponent=鉱脈の構成成分 +gtnop.gui.nei.fromMod=追加Mod gtnop.gui.nei.seeAll=すべて見る gtnop.gui.nei.vein=鉱脈 diff --git a/.minecraft/config/txloader/forceload/GT++(+1)[miscutils]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/GT++(+1)[miscutils]/lang/tr_TR.lang index 2f2bcfa4..56225d70 100644 --- a/.minecraft/config/txloader/forceload/GT++(+1)[miscutils]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/GT++(+1)[miscutils]/lang/tr_TR.lang @@ -2900,7 +2900,7 @@ item.cyclohexane.name=Cyclohexane Cell item.cyclohexanone.name=Cyclohexanone Cell item.nitrobenzene.name=Nitrobenzene Cell item.ender.name=Cell of Liquid Ender -item.xpjuice.name=Cell of Liquid Xp +item.xpjuice.name=Sıvı TP Hücresi item.itemBombUnf.name=Throwable Bomb (unf) item.itemBombCasing.name=Bomb Casing item.gtpp.throwable.bomb.name=Throwable Bomb diff --git a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/de_DE.lang index 9b68c9c4..529e3f42 100644 --- a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/de_DE.lang @@ -1391,6 +1391,7 @@ tb.rec.capthauminite.page.NH.1=These new caps seem to better than thaumium caps, tc.research_name.TB.TaintFlask=Concentrated Taint tc.research_text.TB.TaintFlask=What could go wrong ? tb.rec.TB.TaintFlask.page.NH.0= Your experiments with taint were quite successful, but you know that you can do much better. So you tried to feed the bottled taint with some vitium essentia. The result is quite nice, it grows and gets even stronger, so why not trying this with a full jar of vitium. Since you definitly dont want to taint you whole home you'll need a controlled enviroment, like the infusion. However, you should better stabilise the flask with some salis mundus, just to make sure that no taint escapes. +tb.rec.knose.page.1NH=A newborn Rosa Mysteria seems too weak for the regular soil - it dies of without any aspects supporting its growth. You've tried putting it on top of Salis Mundus - does not do the job. However, those Aspect Blocks serve like a descent enough base for the plant to grow. While growing it will accumulate aspects from the block underneath it. Once grown a Knowledge Fragment of sorts can be harvested. It will be attuned to certain aspects based on the block the Rose was growing on. Growing the rose on top of a mixed block yields a Mixed Fragment. It is up to you to discover what would happen should you grow the rose on a Tainted Block, but you have a feeling that nothing good will happen... tc.research_name.DiacountringsGTNH=Shard Rings tc.research_text.DiacountringsGTNH=Conserving vis tc.research_name.JarsealGTNH=Seal of Jar Binding @@ -1549,6 +1550,9 @@ tc.research_name.INCENSECRUCIBLE=Incense Crucible tc.research_text.INCENSECRUCIBLE=[BM] Doesn't make you smell good IRL tc.research_page.INCENSECRUCIBLE=Because somehow, smelling good makes you bleed more. +tc.research_page.MIRROR.3fixed=Transporting items through mirrors places stress on the magical glass and to prevent it from shattering the mirror automatically slows down the rate at which items is spit out the other side. The greater the instability, the more the transfer rate is slowed.
This instability slowly lessens over time, but it can also be negated by relaying Ordo vis directly to the mirror. +tc.research_page.CAP_copper.1fixed=Copper has similar properties to iron when used as a wand cap, but is as efficient as gold when used to channel Ordo or Perditio vis. + # Tinker's Construct manual contents item.tconstruct.manual.common.recipes=Rezepte item.tconstruct.manual.common.toc=Table of Contents @@ -1789,4 +1793,7 @@ dreamcraft.welcome.visitdiscord=Visit our Discord at dreamcraft.welcome.click_discord=Click to open Discord! dreamcraft.pausemenu.bug=Report a Bug -dreamcraft.pausemenu.wiki=Open the Wiki \ No newline at end of file +dreamcraft.pausemenu.wiki=Open the Wiki +dreamcraft.pausemenu.sharetolan.tooltip=§cOpen to LAN is not supported in GTNH§r\nInstead, setup a dedicated server for multiplayer\nCheck the wiki for instructions\nYou can run the server in parallel with the\ngame client on one computer + +dreamcraft.gui.sharetolan.message=GTNH does not support multiplayer via Open To LAN. §cExternal connections are disabled!§r \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/es_ES.lang index 0a9483a4..a0bf8d0c 100644 --- a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/es_ES.lang @@ -1391,6 +1391,7 @@ tb.rec.capthauminite.page.NH.1=These new caps seem to better than thaumium caps, tc.research_name.TB.TaintFlask=Concentrated Taint tc.research_text.TB.TaintFlask=What could go wrong ? tb.rec.TB.TaintFlask.page.NH.0= Your experiments with taint were quite successful, but you know that you can do much better. So you tried to feed the bottled taint with some vitium essentia. The result is quite nice, it grows and gets even stronger, so why not trying this with a full jar of vitium. Since you definitly dont want to taint you whole home you'll need a controlled enviroment, like the infusion. However, you should better stabilise the flask with some salis mundus, just to make sure that no taint escapes. +tb.rec.knose.page.1NH=A newborn Rosa Mysteria seems too weak for the regular soil - it dies of without any aspects supporting its growth. You've tried putting it on top of Salis Mundus - does not do the job. However, those Aspect Blocks serve like a descent enough base for the plant to grow. While growing it will accumulate aspects from the block underneath it. Once grown a Knowledge Fragment of sorts can be harvested. It will be attuned to certain aspects based on the block the Rose was growing on. Growing the rose on top of a mixed block yields a Mixed Fragment. It is up to you to discover what would happen should you grow the rose on a Tainted Block, but you have a feeling that nothing good will happen... tc.research_name.DiacountringsGTNH=Shard Rings tc.research_text.DiacountringsGTNH=Conserving vis tc.research_name.JarsealGTNH=Seal of Jar Binding @@ -1549,6 +1550,9 @@ tc.research_name.INCENSECRUCIBLE=Incense Crucible tc.research_text.INCENSECRUCIBLE=[BM] Doesn't make you smell good IRL tc.research_page.INCENSECRUCIBLE=Because somehow, smelling good makes you bleed more. +tc.research_page.MIRROR.3fixed=Transporting items through mirrors places stress on the magical glass and to prevent it from shattering the mirror automatically slows down the rate at which items is spit out the other side. The greater the instability, the more the transfer rate is slowed.
This instability slowly lessens over time, but it can also be negated by relaying Ordo vis directly to the mirror. +tc.research_page.CAP_copper.1fixed=Copper has similar properties to iron when used as a wand cap, but is as efficient as gold when used to channel Ordo or Perditio vis. + # Tinker's Construct manual contents item.tconstruct.manual.common.recipes=Recipes item.tconstruct.manual.common.toc=Table of Contents @@ -1789,4 +1793,7 @@ dreamcraft.welcome.visitdiscord=Visit our Discord at dreamcraft.welcome.click_discord=Click to open Discord! dreamcraft.pausemenu.bug=Report a Bug -dreamcraft.pausemenu.wiki=Open the Wiki \ No newline at end of file +dreamcraft.pausemenu.wiki=Open the Wiki +dreamcraft.pausemenu.sharetolan.tooltip=§cOpen to LAN is not supported in GTNH§r\nInstead, setup a dedicated server for multiplayer\nCheck the wiki for instructions\nYou can run the server in parallel with the\ngame client on one computer + +dreamcraft.gui.sharetolan.message=GTNH does not support multiplayer via Open To LAN. §cExternal connections are disabled!§r \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/fr_FR.lang index 414a0ef8..8c229f35 100644 --- a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/fr_FR.lang +++ b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/fr_FR.lang @@ -1391,6 +1391,7 @@ tb.rec.capthauminite.page.NH.1=These new caps seem to better than thaumium caps, tc.research_name.TB.TaintFlask=Concentrated Taint tc.research_text.TB.TaintFlask=What could go wrong ? tb.rec.TB.TaintFlask.page.NH.0= Your experiments with taint were quite successful, but you know that you can do much better. So you tried to feed the bottled taint with some vitium essentia. The result is quite nice, it grows and gets even stronger, so why not trying this with a full jar of vitium. Since you definitly dont want to taint you whole home you'll need a controlled enviroment, like the infusion. However, you should better stabilise the flask with some salis mundus, just to make sure that no taint escapes. +tb.rec.knose.page.1NH=A newborn Rosa Mysteria seems too weak for the regular soil - it dies of without any aspects supporting its growth. You've tried putting it on top of Salis Mundus - does not do the job. However, those Aspect Blocks serve like a descent enough base for the plant to grow. While growing it will accumulate aspects from the block underneath it. Once grown a Knowledge Fragment of sorts can be harvested. It will be attuned to certain aspects based on the block the Rose was growing on. Growing the rose on top of a mixed block yields a Mixed Fragment. It is up to you to discover what would happen should you grow the rose on a Tainted Block, but you have a feeling that nothing good will happen... tc.research_name.DiacountringsGTNH=Shard Rings tc.research_text.DiacountringsGTNH=Conserving vis tc.research_name.JarsealGTNH=Seal of Jar Binding @@ -1549,6 +1550,9 @@ tc.research_name.INCENSECRUCIBLE=Incense Crucible tc.research_text.INCENSECRUCIBLE=[BM] Doesn't make you smell good IRL tc.research_page.INCENSECRUCIBLE=Because somehow, smelling good makes you bleed more. +tc.research_page.MIRROR.3fixed=Transporting items through mirrors places stress on the magical glass and to prevent it from shattering the mirror automatically slows down the rate at which items is spit out the other side. The greater the instability, the more the transfer rate is slowed.
This instability slowly lessens over time, but it can also be negated by relaying Ordo vis directly to the mirror. +tc.research_page.CAP_copper.1fixed=Copper has similar properties to iron when used as a wand cap, but is as efficient as gold when used to channel Ordo or Perditio vis. + # Tinker's Construct manual contents item.tconstruct.manual.common.recipes=Recipes item.tconstruct.manual.common.toc=Table of Contents @@ -1789,4 +1793,7 @@ dreamcraft.welcome.visitdiscord=Visit our Discord at dreamcraft.welcome.click_discord=Click to open Discord! dreamcraft.pausemenu.bug=Report a Bug -dreamcraft.pausemenu.wiki=Open the Wiki \ No newline at end of file +dreamcraft.pausemenu.wiki=Open the Wiki +dreamcraft.pausemenu.sharetolan.tooltip=§cOpen to LAN is not supported in GTNH§r\nInstead, setup a dedicated server for multiplayer\nCheck the wiki for instructions\nYou can run the server in parallel with the\ngame client on one computer + +dreamcraft.gui.sharetolan.message=GTNH does not support multiplayer via Open To LAN. §cExternal connections are disabled!§r \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/ja_JP.lang index 73d9b460..95ea2aa3 100644 --- a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/ja_JP.lang @@ -1391,6 +1391,7 @@ tb.rec.capthauminite.page.NH.1=この新たな石突は魔導金属製のもの tc.research_name.TB.TaintFlask=Concentrated Taint tc.research_text.TB.TaintFlask=What could go wrong ? tb.rec.TB.TaintFlask.page.NH.0= Your experiments with taint were quite successful, but you know that you can do much better. So you tried to feed the bottled taint with some vitium essentia. The result is quite nice, it grows and gets even stronger, so why not trying this with a full jar of vitium. Since you definitly dont want to taint you whole home you'll need a controlled enviroment, like the infusion. However, you should better stabilise the flask with some salis mundus, just to make sure that no taint escapes. +tb.rec.knose.page.1NH=A newborn Rosa Mysteria seems too weak for the regular soil - it dies of without any aspects supporting its growth. You've tried putting it on top of Salis Mundus - does not do the job. However, those Aspect Blocks serve like a descent enough base for the plant to grow. While growing it will accumulate aspects from the block underneath it. Once grown a Knowledge Fragment of sorts can be harvested. It will be attuned to certain aspects based on the block the Rose was growing on. Growing the rose on top of a mixed block yields a Mixed Fragment. It is up to you to discover what would happen should you grow the rose on a Tainted Block, but you have a feeling that nothing good will happen... tc.research_name.DiacountringsGTNH=結晶片の指輪 tc.research_text.DiacountringsGTNH=Visの節約 tc.research_name.JarsealGTNH=保護瓶の紐づけ用封蝋 @@ -1549,6 +1550,9 @@ tc.research_name.INCENSECRUCIBLE=Incense Crucible tc.research_text.INCENSECRUCIBLE=[BM] Doesn't make you smell good IRL tc.research_page.INCENSECRUCIBLE=Because somehow, smelling good makes you bleed more. +tc.research_page.MIRROR.3fixed=Transporting items through mirrors places stress on the magical glass and to prevent it from shattering the mirror automatically slows down the rate at which items is spit out the other side. The greater the instability, the more the transfer rate is slowed.
This instability slowly lessens over time, but it can also be negated by relaying Ordo vis directly to the mirror. +tc.research_page.CAP_copper.1fixed=Copper has similar properties to iron when used as a wand cap, but is as efficient as gold when used to channel Ordo or Perditio vis. + # Tinker's Construct manual contents item.tconstruct.manual.common.recipes=レシピ item.tconstruct.manual.common.toc=目次 @@ -1789,4 +1793,7 @@ dreamcraft.welcome.visitdiscord=Visit our Discord at dreamcraft.welcome.click_discord=Click to open Discord! dreamcraft.pausemenu.bug=バグを報告 -dreamcraft.pausemenu.wiki=Wikiを開く \ No newline at end of file +dreamcraft.pausemenu.wiki=Wikiを開く +dreamcraft.pausemenu.sharetolan.tooltip=§cOpen to LAN is not supported in GTNH§r\nInstead, setup a dedicated server for multiplayer\nCheck the wiki for instructions\nYou can run the server in parallel with the\ngame client on one computer + +dreamcraft.gui.sharetolan.message=GTNH does not support multiplayer via Open To LAN. §cExternal connections are disabled!§r \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/ko_KR.lang index 0d5c6b91..643a3494 100644 --- a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/ko_KR.lang @@ -1391,6 +1391,7 @@ tb.rec.capthauminite.page.NH.1=These new caps seem to better than thaumium caps, tc.research_name.TB.TaintFlask=Concentrated Taint tc.research_text.TB.TaintFlask=What could go wrong ? tb.rec.TB.TaintFlask.page.NH.0= Your experiments with taint were quite successful, but you know that you can do much better. So you tried to feed the bottled taint with some vitium essentia. The result is quite nice, it grows and gets even stronger, so why not trying this with a full jar of vitium. Since you definitly dont want to taint you whole home you'll need a controlled enviroment, like the infusion. However, you should better stabilise the flask with some salis mundus, just to make sure that no taint escapes. +tb.rec.knose.page.1NH=A newborn Rosa Mysteria seems too weak for the regular soil - it dies of without any aspects supporting its growth. You've tried putting it on top of Salis Mundus - does not do the job. However, those Aspect Blocks serve like a descent enough base for the plant to grow. While growing it will accumulate aspects from the block underneath it. Once grown a Knowledge Fragment of sorts can be harvested. It will be attuned to certain aspects based on the block the Rose was growing on. Growing the rose on top of a mixed block yields a Mixed Fragment. It is up to you to discover what would happen should you grow the rose on a Tainted Block, but you have a feeling that nothing good will happen... tc.research_name.DiacountringsGTNH=Shard Rings tc.research_text.DiacountringsGTNH=Conserving vis tc.research_name.JarsealGTNH=Seal of Jar Binding @@ -1549,6 +1550,9 @@ tc.research_name.INCENSECRUCIBLE=Incense Crucible tc.research_text.INCENSECRUCIBLE=[BM] Doesn't make you smell good IRL tc.research_page.INCENSECRUCIBLE=Because somehow, smelling good makes you bleed more. +tc.research_page.MIRROR.3fixed=Transporting items through mirrors places stress on the magical glass and to prevent it from shattering the mirror automatically slows down the rate at which items is spit out the other side. The greater the instability, the more the transfer rate is slowed.
This instability slowly lessens over time, but it can also be negated by relaying Ordo vis directly to the mirror. +tc.research_page.CAP_copper.1fixed=Copper has similar properties to iron when used as a wand cap, but is as efficient as gold when used to channel Ordo or Perditio vis. + # Tinker's Construct manual contents item.tconstruct.manual.common.recipes=Recipes item.tconstruct.manual.common.toc=Table of Contents @@ -1789,4 +1793,7 @@ dreamcraft.welcome.visitdiscord=Visit our Discord at dreamcraft.welcome.click_discord=Click to open Discord! dreamcraft.pausemenu.bug=Report a Bug -dreamcraft.pausemenu.wiki=Open the Wiki \ No newline at end of file +dreamcraft.pausemenu.wiki=Open the Wiki +dreamcraft.pausemenu.sharetolan.tooltip=§cOpen to LAN is not supported in GTNH§r\nInstead, setup a dedicated server for multiplayer\nCheck the wiki for instructions\nYou can run the server in parallel with the\ngame client on one computer + +dreamcraft.gui.sharetolan.message=GTNH does not support multiplayer via Open To LAN. §cExternal connections are disabled!§r \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/pl_PL.lang b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/pl_PL.lang index 20291b5a..8a103004 100644 --- a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/pl_PL.lang +++ b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/pl_PL.lang @@ -1391,6 +1391,7 @@ tb.rec.capthauminite.page.NH.1=These new caps seem to better than thaumium caps, tc.research_name.TB.TaintFlask=Concentrated Taint tc.research_text.TB.TaintFlask=What could go wrong ? tb.rec.TB.TaintFlask.page.NH.0= Your experiments with taint were quite successful, but you know that you can do much better. So you tried to feed the bottled taint with some vitium essentia. The result is quite nice, it grows and gets even stronger, so why not trying this with a full jar of vitium. Since you definitly dont want to taint you whole home you'll need a controlled enviroment, like the infusion. However, you should better stabilise the flask with some salis mundus, just to make sure that no taint escapes. +tb.rec.knose.page.1NH=A newborn Rosa Mysteria seems too weak for the regular soil - it dies of without any aspects supporting its growth. You've tried putting it on top of Salis Mundus - does not do the job. However, those Aspect Blocks serve like a descent enough base for the plant to grow. While growing it will accumulate aspects from the block underneath it. Once grown a Knowledge Fragment of sorts can be harvested. It will be attuned to certain aspects based on the block the Rose was growing on. Growing the rose on top of a mixed block yields a Mixed Fragment. It is up to you to discover what would happen should you grow the rose on a Tainted Block, but you have a feeling that nothing good will happen... tc.research_name.DiacountringsGTNH=Shard Rings tc.research_text.DiacountringsGTNH=Conserving vis tc.research_name.JarsealGTNH=Seal of Jar Binding @@ -1549,6 +1550,9 @@ tc.research_name.INCENSECRUCIBLE=Incense Crucible tc.research_text.INCENSECRUCIBLE=[BM] Doesn't make you smell good IRL tc.research_page.INCENSECRUCIBLE=Because somehow, smelling good makes you bleed more. +tc.research_page.MIRROR.3fixed=Transporting items through mirrors places stress on the magical glass and to prevent it from shattering the mirror automatically slows down the rate at which items is spit out the other side. The greater the instability, the more the transfer rate is slowed.
This instability slowly lessens over time, but it can also be negated by relaying Ordo vis directly to the mirror. +tc.research_page.CAP_copper.1fixed=Copper has similar properties to iron when used as a wand cap, but is as efficient as gold when used to channel Ordo or Perditio vis. + # Tinker's Construct manual contents item.tconstruct.manual.common.recipes=Recipes item.tconstruct.manual.common.toc=Table of Contents @@ -1789,4 +1793,7 @@ dreamcraft.welcome.visitdiscord=Visit our Discord at dreamcraft.welcome.click_discord=Click to open Discord! dreamcraft.pausemenu.bug=Report a Bug -dreamcraft.pausemenu.wiki=Open the Wiki \ No newline at end of file +dreamcraft.pausemenu.wiki=Open the Wiki +dreamcraft.pausemenu.sharetolan.tooltip=§cOpen to LAN is not supported in GTNH§r\nInstead, setup a dedicated server for multiplayer\nCheck the wiki for instructions\nYou can run the server in parallel with the\ngame client on one computer + +dreamcraft.gui.sharetolan.message=GTNH does not support multiplayer via Open To LAN. §cExternal connections are disabled!§r \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/pt_BR.lang b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/pt_BR.lang index 94eb41a6..83fba086 100644 --- a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/pt_BR.lang +++ b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/pt_BR.lang @@ -1391,6 +1391,7 @@ tb.rec.capthauminite.page.NH.1=These new caps seem to better than thaumium caps, tc.research_name.TB.TaintFlask=Concentrated Taint tc.research_text.TB.TaintFlask=What could go wrong ? tb.rec.TB.TaintFlask.page.NH.0= Your experiments with taint were quite successful, but you know that you can do much better. So you tried to feed the bottled taint with some vitium essentia. The result is quite nice, it grows and gets even stronger, so why not trying this with a full jar of vitium. Since you definitly dont want to taint you whole home you'll need a controlled enviroment, like the infusion. However, you should better stabilise the flask with some salis mundus, just to make sure that no taint escapes. +tb.rec.knose.page.1NH=A newborn Rosa Mysteria seems too weak for the regular soil - it dies of without any aspects supporting its growth. You've tried putting it on top of Salis Mundus - does not do the job. However, those Aspect Blocks serve like a descent enough base for the plant to grow. While growing it will accumulate aspects from the block underneath it. Once grown a Knowledge Fragment of sorts can be harvested. It will be attuned to certain aspects based on the block the Rose was growing on. Growing the rose on top of a mixed block yields a Mixed Fragment. It is up to you to discover what would happen should you grow the rose on a Tainted Block, but you have a feeling that nothing good will happen... tc.research_name.DiacountringsGTNH=Shard Rings tc.research_text.DiacountringsGTNH=Conserving vis tc.research_name.JarsealGTNH=Seal of Jar Binding @@ -1549,6 +1550,9 @@ tc.research_name.INCENSECRUCIBLE=Incense Crucible tc.research_text.INCENSECRUCIBLE=[BM] Doesn't make you smell good IRL tc.research_page.INCENSECRUCIBLE=Because somehow, smelling good makes you bleed more. +tc.research_page.MIRROR.3fixed=Transporting items through mirrors places stress on the magical glass and to prevent it from shattering the mirror automatically slows down the rate at which items is spit out the other side. The greater the instability, the more the transfer rate is slowed.
This instability slowly lessens over time, but it can also be negated by relaying Ordo vis directly to the mirror. +tc.research_page.CAP_copper.1fixed=Copper has similar properties to iron when used as a wand cap, but is as efficient as gold when used to channel Ordo or Perditio vis. + # Tinker's Construct manual contents item.tconstruct.manual.common.recipes=Recipes item.tconstruct.manual.common.toc=Table of Contents @@ -1789,4 +1793,7 @@ dreamcraft.welcome.visitdiscord=Visit our Discord at dreamcraft.welcome.click_discord=Click to open Discord! dreamcraft.pausemenu.bug=Report a Bug -dreamcraft.pausemenu.wiki=Open the Wiki \ No newline at end of file +dreamcraft.pausemenu.wiki=Open the Wiki +dreamcraft.pausemenu.sharetolan.tooltip=§cOpen to LAN is not supported in GTNH§r\nInstead, setup a dedicated server for multiplayer\nCheck the wiki for instructions\nYou can run the server in parallel with the\ngame client on one computer + +dreamcraft.gui.sharetolan.message=GTNH does not support multiplayer via Open To LAN. §cExternal connections are disabled!§r \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/ru_RU.lang index 193c56b7..2604493b 100644 --- a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/ru_RU.lang @@ -161,7 +161,7 @@ item.NanoChestJetPack.name=Нано нагрудник с реактивным item.NanoPlatedLeggings.name=Поножи с нанопокрытием item.NanoRubberBoots.name=Сапоги из нанорезины item.NanoScubaHelmet.name=Нано шлем-акваланг -item.HighEnergyCircuitParts.name=High Energy Circuit Parts +item.HighEnergyCircuitParts.name=Части электросхемы высокой мощности item.Display.name=Экран item.LaserEmitter.name=Лазерный излучатель item.PistonPlate.name=Поршневая пластина @@ -354,7 +354,7 @@ item.MoldFormHelmet.name=Форма отливки (Шлем) item.MoldHelmet.name=Форма (Шлем) item.MoldFormLeggings.name=Форма отливки (Поножи) item.MoldLeggings.name=Форма (Поножи) -item.QuantumBread_0.name=Квантовый разрезанный хлеб +item.QuantumBread_0.name=Квантовый нарезанный хлеб item.QuantumBread_1.name=Квантовый хлеб tile.AdminsBedrockLamp.name=Admin's Bedrock Lamp tile.BoringBlock.name=Просто скучный блок... @@ -368,7 +368,7 @@ item.LichBoneFragment.name=Фрагмент Кости Лича item.FieryBloodDrop.name=Капля огненной крови item.CarminiteChip.name=Кусочек Карминита item.CarminiteFragment.name=Фрагмент Карминита -item.SnowQueenBloodDrop.name=Капля крови Снежной Королевы +item.SnowQueenBloodDrop.name=Капля крови снежной королевы item.MalformedSlush.name=Бесформенный сгусток item.UncookedSlush.name=Сырой сгусток item.GlowingMarshmallow.name=Светящийся Зефир @@ -887,7 +887,7 @@ tc.research_text.SIGILOFWHIRLWIND=[BM] Просто сдуй эти стрелы tc.research_page.SIGILOFWHIRLWIND=При одном взмахе руки к вам прилетят далекие предметы, а при другом они будут отброшены. С тех пор вы освоили эти два жеста и встроили их в Сигилы, чтобы автоматически вызывать эффекты.

Сигил вихря, когда он активен, отражает снаряды и стрелы, выпущенные в вас. Активация этого сигила стоит 350 LP за использование. При вставке в Связанную броню Сигил вихря имеет тот же эффект отклонения. tc.research_name.SIGILOFSUPRESSION=Сигил подавления tc.research_text.SIGILOFSUPRESSION=[BM] Ходите так же, как Иисус -tc.research_page.SIGILOFSUPRESSION=Впечатляет, что может придумать Маг крови с пустым разумом. Вы видели возможность создавать жидкости и удалять жидкости, но никогда не делать того и другого одновременно. Что может помешать достаточно находчивому магу сделать это?

Сигил подавления, довольно забавный эксперимент, временно удаляет любой источник жидкости в радиусе 5 блоков. Как только он будет отключен или вы выйдете за пределы радиуса, источники вернутся. Активация этого знака стоит 500 LP каждые 10 секунд, пока он не будет деактивирован. При вставке в Связанную Броню он имеет тот же эффект. +tc.research_page.SIGILOFSUPRESSION=Впечатляет, что может придумать Маг крови с пустым разумом. Вы видели возможность создавать жидкости и удалять жидкости, но никогда не делать того и другого одновременно. Что может помешать достаточно находчивому магу сделать это?

Сигил подавления, довольно забавный эксперимент, временно удаляет любой источник жидкости в радиусе 5 блоков. Как только он будет отключён или вы выйдете за пределы радиуса, источники вернутся. Активация этого знака стоит 500 LP каждые 10 секунд, пока он не будет деактивирован. При вставке в Связанную Броню он имеет тот же эффект. tc.research_name.SIGILOFENDERSEVERANCE=Сигил разрыва Края tc.research_text.SIGILOFENDERSEVERANCE=[BM] Поставьте этих Эндерменов в ужасную ситуацию tc.research_page.SIGILOFENDERSEVERANCE=Вы достаточно освоили магию телепортации, чтобы научиться отключать ее, и мгновенно придумали эквивалентный Сигил.

Сигил разрыва Края, названный в честь чёрного ужасы, которые делают это так часто, предотвращают телепортацию, а это означает, что эти монстры больше не могут уклоняться от дальних атак. Его радиус действия составляет 11 х 11 х 11 блоков с центром на вас. Пока этот сигил активен, он стоит 300 LP каждые 10 секунд. @@ -1008,7 +1008,7 @@ tc.research_text.ENDERTANK=[EC] О, это волшебнее танка! EnderStorage.research_page.ENDERTANK=Цистерна Края предлагает стационарное хранилище, вмещающее до 16 ведер одной жидкости. Как и у Сундук Края, у него сверху есть три шерстяные подушечки, которыми можно манипулировать ПКМ по каждой из них с красителем. Цистерны с одинаковыми цветами будут распределять жидкости между собой даже в разных измерениях. Кроме того ПКМ алмазом по циферблату с ромбом установит этот танк в частную сеть для этого игрока, изменит цвет циферблата на ромбовидный и отобразит ваше имя пользователя во всплывающей подсказке.

Частный резервуар Цистерна Края не будет использовать какие-либо жидкости совместно с общественным резервуаром или частным резервуаром другого пользователя, даже если цветные подушечки совпадают. tc.research_name.ENDERPOUCHE=Сумка Края tc.research_text.ENDERPOUCHE=[EC] О, это волшебнее, чем рюкзак! -EnderStorage.research_page.ENDERPOUCHE=Сумка Края - это предмет, который предлагает удаленный доступ к любому Сундуку Края через ПКМ. Shift+ПКМ по Сундуку Края Сумкой Края синхронизирует цветовой код сумки с цветовым кодом сундука, заменив старый код сумки. Когда GUI Сумки Края открыт, её всё ещё можно перемещать в инвентаре, в том числе в Сумку Края. В отличие от вещей похожих на сумки из других модов, содержимое этой можно получить, используя любой Сундук Края или Сумку Края с тем же кодом. +EnderStorage.research_page.ENDERPOUCHE=Сумка края - это предмет, который предлагает удаленный доступ к любому Сундуку края через ПКМ. Shift+ПКМ по Сундуку края Сумкой края синхронизирует цветовой код сумки с цветовым кодом сундука, заменив старый код сумки. Когда GUI Сумки края открыт, её всё ещё можно перемещать в инвентаре, в том числе в Сумку Края. В отличие от вещей похожих на сумки из других модов, содержимое этой можно получить, используя любой Сундук края или Сумку края с тем же кодом. tc.research_name.AUTOENCHANTINGTABLE=Авто-стол зачаровывания tc.research_text.AUTOENCHANTINGTABLE=[OB] Хорошее автоматическое зачарование OpenBlocks.research_page.AUTOENCHANTINGTABLE.1=Авто-стол зачаровывания может извлекать опыт из резервуара с использованием настройки автоматического питья, который затем сохраняется во внутреннем жидкостном буфере перед использованием. Также есть настройка для автоматического извлечения предметов для работы из инвентаря на какой-то стороне стола зачарования, а также ресурсов или книг для их объединения. Окончательная настройка позволяет выбросить готовый предмет в инвентарь на какой-то стороне стола зачарования. Все настройки можно настроить для работы с определенными сторонами блока. @@ -1194,7 +1194,7 @@ tc.research_text.LargeEssentiaGenerator=Сжечь всё tc.research_page.LargeEssentiaGenerator=Должно быть, это оно. Все ваши усилия по созданию генераторов Essentia наконец-то окупились. Вам удалось создать схему конструкции, похожей на реактор, которая позволит вам создавать энергию практически из чего угодно. Единственными оставшимися проблемами являются Chamber и Walls этого сооружения. tc.research_name.EssentiaDiffusionCells=Диффузионная ячейка эссенции tc.research_text.EssentiaDiffusionCells=Разберите их на части -tc.research_page.EssentiaDiffusionCells=Внутренняя камера вашего Большого генератора на эссенции должна выдерживать самое высокое механическое и магическое давление. Ему также нужен специальный катализатор, который активирует Эссенцию, но ваши усилия с Изначальной Жемчужиной не увенчались успехом, они просто оказались недостаточно сильными... +tc.research_page.EssentiaDiffusionCells=Внутренняя камера вашего Большого генератора на эссенции должна выдерживать самое высокое механическое и магическое давление. Ему также нужен специальный катализатор, который активирует эссенцию, но ваши усилия с изначальной жемчужиной не увенчались успехом, они просто оказались недостаточно сильными... tc.research_name.MagicContainingCasings=Оболочки содержащие магию tc.research_text.MagicContainingCasings=Сохранение магии внутри tc.research_page.MagicContainingCasings=Внешний слой вашего Большого генератора на эссенции должен удерживать необходимое излучение на месте, но также должен охлаждаться. Единственное решение, которое вы нашли в этой теме, - это силовые поля. @@ -1325,7 +1325,7 @@ tc.research_name.CrystalDaggerGTNH=Кристаллизованная Кровь tc.research_text.CrystalDaggerGTNH=Анализ показал - у вас Древний Голод tc.research_name.CrimsonRobesGTNH=Багряная Вышивка tc.research_text.CrimsonRobesGTNH=Тепло снаружи -tc.research_page.CrimsonRobesGTNH=После тщательного изучения Кристаллизованной Крови вы пришли к выводу, что она обладает теми же свойствами, что и Одеяния Культистов.
Окропив Кристаллизованной кровью зачарованную ткань, вы смогли полностью воссоздать одеяния культистов.
Используя Запятнанную багрянцем ткань (см. правее) вы сшили все части одеяния культиста. Выкройки вы описали на последующих страницах. +tc.research_page.CrimsonRobesGTNH=После тщательного изучения Кристаллизованной крови вы пришли к выводу, что она обладает теми же свойствами, что и Одеяния культистов.
Окропив кристаллизованной кровью зачарованную ткань, вы смогли полностью воссоздать одеяния культистов.
Используя запятнанную багрянцем ткань (см. правее) вы сшили все части одеяния культиста. Выкройки вы описали на последующих страницах. tc.research_name.KnightRobesGTNH=Багряная Ковка tc.research_text.KnightRobesGTNH=Танец под звон стали tc.research_name.PraetorarmorGTNH=Продвинутая Багряная Ковка @@ -1376,12 +1376,12 @@ tc.research_text.CAP_crimsoncloth=Нет, это не кетчуп tc.research_page.CAP_crimsoncloth=Ваши исследования в кроличьей норе таких Багряная вышивка и Напитанная мраком наконечники привели к концентрированному куску огромного конденсированного магического проводника.
Похоже, что Кристаллизованная кровь из которой была испачкана ткань помогает наконечникам проводить канал Вис с гораздо более эффективной скоростью. Наконечник из Запятнанной багрянцем ткани дают скидку 20%. tc.research_name.CAP_shadowmetal=Наконечники из теневого металла tc.research_text.CAP_shadowmetal=Тьма из света -tc.research_page.CAP_shadowmetal=Получше изучив пустотные наконечники, вы подумали, что было бы неплохо увеличить их потенциал. Попробовав наполнить их теневым металом и первичными аспектами Сингулярной Жемчужины, вы добились успеха.
Мракометаллические наконечники отличаются прекрасной магической проводимостью и уменьшают затраты вис на целых 30%. +tc.research_page.CAP_shadowmetal=Получше изучив пустотные наконечники, вы подумали, что было бы неплохо увеличить их потенциал. Попробовав наполнить их теневым металлом и первичными аспектами сингулярной жемчужины, вы добились успеха.
Мракометаллические наконечники отличаются прекрасной магической проводимостью и уменьшают затраты вис на целых 30%. tc.research_name.WARPWARNING=Предупреждения об искажении tc.research_text.WARPWARNING=[WT] Увядание в обычном мире WARPTHEORY.research_page.WARPWARNING.1=Thaumcraft предлагает значительную мощь своих устройств и инструментов. Но у силы есть цена... Эту цену представляет собой Искажение: разложение разума и души персонажа, наносящее ему всё более ужасные последствия. Хотя эффекты искажения могут варьироваться от раздражающих до смертельных, накопление его в достаточном количестве также может предоставить вам доступ к большей силе... за счет увеличения безумия и внимания темных сил. По крайней мере, другие могут назвать это безумием... но действительно ли это безумие, когда голоса в твоей голове дарят полезные знания, а монстры, которые появляются перед твоим уходом, остаются позади? WARPTHEORY.research_page.WARPWARNING.2=Теория искажения добавляет игроку ряд новых эффектов искажения. Будьте очень осторожны, потому что вы не хотите, чтобы на вашей базе появился Иссушитель.
Прочитайте список эффектов... -WARPTHEORY.research_page.WARPWARNING.3=5 искажения: Сообщения
10 искажения: Ложный взрыв
15 искажения: Монета, Тыква
20 искажения: Откладывайте яйца, Заспаунить фантомов
25 искажения: Поддельный Крипер, Поддельный дождь
30 искажения: GregTech поддельные звуки, Заспаунить Летучих мышей
35 искажения: Кровь, Поддельный Эндермен
40 искажения: Заспаунить Дружелюбного Крипера
45 искажения: Увеличение прыжка, Тошнота +WARPTHEORY.research_page.WARPWARNING.3=5 искажения: Сообщения
10 искажения: Ложный взрыв
15 искажения: Монета, Тыква
20 искажения: Откладывайте яйца, Заспаунить фантомов
25 искажения: Поддельный крипер, Поддельный дождь
30 искажения: GregTech поддельные звуки, Заспаунить летучих мышей
35 искажения: Кровь, Поддельный эндермен
40 искажения: Заспаунить дружелюбного крипера
45 искажения: Увеличение прыжка, Тошнота WARPTHEORY.research_page.WARPWARNING.4=50 искажения: Бессонница, Утечка виса, Странные звуки
55 искажения: Гроза
60 искажения: Заспаунить Огненных летучих мышей
65 искажения: Слепота, Отравление
70 искажения: Дождь из домашнего скота
75 искажения: Заспаунить Двойника
80 искажения: Заспаунить Эндермена, Зелья иссушения
85 искажения: Ветер
90 искажения: Жемчуг Эндера
95 искажения: Огненный снаряд Ифрита WARPTHEORY.research_page.WARPWARNING.5=100 искажения: Лакмусовая бумажка, Хлам, Зов Бездны
110 искажения: Обсидиан
120 искажения: Молния
125 искажения: Обмен инвентаря
130 искажения: Случайный телепорт
140 искажения: Ускорение
150 искажения: Поддельный Иссушитель, Перемешивание инвентаря WARPTHEORY.research_page.WARPWARNING.6=160 искажения: Бомба с таймером
170 искажения: Грибы
175 искажения: Снег
180 искажения: Разложение
190 искажения: Болото
200 искажения: Заспаунить Иссушителя @@ -1391,6 +1391,7 @@ tb.rec.capthauminite.page.NH.1=Они кажется, лучше, чем тау tc.research_name.TB.TaintFlask=Пузырек концентрированной порчи tc.research_text.TB.TaintFlask=Что может пойти не так? tb.rec.TB.TaintFlask.page.NH.0= Ваши эксперименты с порчей прошли весьма успешно, но вы знаете, что можете добиться большего. Итак, вы попытались накормить заразу в бутылке немного эссенции vitium. Результат вполне приятный, он растет и становится ещё сильнее, так почему бы не попробовать это с полной банкой vitium. Поскольку вы определенно не хотите испортить весь дом, вам понадобится контролируемая среда, например infusion. Тем не менее, вам лучше стабилизировать колбу с помощью Salis Mundus, просто чтобы убедиться, что никакие загрязнения не ускользнут. +tb.rec.knose.page.1NH=A newborn Rosa Mysteria seems too weak for the regular soil - it dies of without any aspects supporting its growth. You've tried putting it on top of Salis Mundus - does not do the job. However, those Aspect Blocks serve like a descent enough base for the plant to grow. While growing it will accumulate aspects from the block underneath it. Once grown a Knowledge Fragment of sorts can be harvested. It will be attuned to certain aspects based on the block the Rose was growing on. Growing the rose on top of a mixed block yields a Mixed Fragment. It is up to you to discover what would happen should you grow the rose on a Tainted Block, but you have a feeling that nothing good will happen... tc.research_name.DiacountringsGTNH=Кольца из осколков tc.research_text.DiacountringsGTNH=Сохранение вис tc.research_name.JarsealGTNH=Печать связи банок @@ -1500,7 +1501,7 @@ Witchery.research_page.SPINNINGWHEELW=Прялка - это устройство tc.research_name.RUBYSLIPPERS=Рубиновые тапочки tc.research_text.RUBYSLIPPERS=[WI] Добро пожаловать домой Witchery.research_page.RUBYSLIPPERS.1=Рубиновые тапочки носят в прорези для ног и имеют такую же прочность и защиту, как и кожаные ботинки. Их тоже можно зачаровать, как кожаные ботинки. Их нельзя покрасить.
Раз в 30 минут, если игрок находится под воздействием инфузии, если игрок скандирует в чате *There's no place like home* или использует команду: *скандирует no place like home
Они будут телепортироваться обратно в точку своего появления в том же измерении, эта способность стоит 40% от общей вложенной силы игрока (или 60%, если телепорт является межпространственным). -Witchery.research_page.RUBYSLIPPERS.2=В качестве альтернативы, раз в 60 секунд игрок может бросить Привязанный Путевой Камень рядом с собой и использовать приведенное выше заклинание, чтобы телепортироваться к месту нахождения Путевого камня (путевой камень будет израсходован!).
Это Способность избавляет от необходимости рисовать круг для использования Обряда Транспозиции. Эта способность стоит 20% от общей энергии игрока (или 40%, если телепорт является межпространственным).
Рубиновые туфли станут невидимыми, когда игрок станет невидимым. Это только визуальное изменение, мобы по-прежнему будут реагировать так, как будто на них надета обычная обувь. Однако другие игроки не смогут увидеть тапочки! +Witchery.research_page.RUBYSLIPPERS.2=В качестве альтернативы, раз в 60 секунд игрок может бросить Привязанный путевой Камень рядом с собой и использовать приведенное выше заклинание, чтобы телепортироваться к месту нахождения Путевого камня (путевой камень будет израсходован!).
Это Способность избавляет от необходимости рисовать круг для использования Обряда транспозиции. Эта способность стоит 20% от общей энергии игрока (или 40%, если телепорт является межпространственным).
Рубиновые туфли станут невидимыми, когда игрок станет невидимым. Это только визуальное изменение, мобы по-прежнему будут реагировать так, как будто на них надета обычная обувь. Однако другие игроки не смогут увидеть тапочки! tc.research_name.DISTILLERY=Перегонный куб tc.research_text.DISTILLERY=[ВИ] Блаб... Блаб... Witchery.research_page.DISTILLERY=Перегонный куб - это конструкция, используемая для дистилляции магических ингредиентов. Он не похож на обычный Перегонный куб, поскольку он нагревается, используя энергию, полученную от ближайшего алтаря. Перегонный куб должен находиться в пределах примерно 14 (до 16) блоков от алтаря, чтобы получать от него энергию. Если нет, в интерфейсе отображается небольшой значок. мощность имеется. Один или два ингредиента перегоняются вместе, в результате чего получается до четырех дистиллятов; или полученные материалы. Также необходим запас глиняных банок для сбора некоторых или всех дистиллятов. Винокурня создается с использованием небольшого количества таумия, котла, трубок тонкой работы, глиняных кувшинов и камень силы. @@ -1516,7 +1517,7 @@ tc.research_name.ALTAR=Алтарь tc.research_text.ALTAR=[WI]Отче наш Witchery.research_page.ALTAR.1=Алтарь - это точка сосредоточения магии, присутствующей в окружающей области, в единый пригодный для использования источник силы. Поскольку колдовство - это метод использования силы природы, размещение алтаря в месте, где мало или совсем нет живых существ, даст очень мало магии для работы. Есть причина, по которой большинство хижин ведьм находятся глубоко в темных лесах или болотах!
Алтарь создается путем размещения шести алтарных блоков по схеме 2х3; вы поймете, что это правильно, когда поверх жертвенника появится красная ткань. Witchery.research_page.ALTAR.2=Активация алтаря ПКМ по нему откроет экран, показывающий, сколько энергии собрал алтарь, сколько он может собрать и текущую скорость его перезарядки. Важно проверить, достаточно ли доступной энергии для проведения данного обряда или использования рецепта винокуренного завода или чайника.
Максимальное количество доступной энергии определяется тем, сколько природных предметов находится вблизи алтаря, грязи, трава, деревья, растения и т. д. - все вносит свой вклад; камень и песок этого не делают. Важно иметь разнообразное сочетание различных растений, деревьев и сельскохозяйственных культур (растения из других модов также поддерживаются в некоторой степени). -Witchery.research_page.ALTAR.3=P.S. Thanks to OCD blighted Witches the altar has undergone modifications to allow it to be made in a 3x3 pattern as well. +Witchery.research_page.ALTAR.3=P.S. Благодаря ведьмам, одержимые ОКР, алтарь претерпел изменения, позволяющие сделать его также в формате 3x3. tc.research_name.CHALICE=Кубок tc.research_text.CHALICE=[WI] Ваше здоровье Witchery.research_page.CHALICE=Кубок - это улучшение алтаря, которое увеличивает максимальное количество энергии, которую может вместить алтарь. Кубок увеличит максимальную мощность в 1 раз по сравнению с базовой мощностью.
Кубок улучшается до Наполненной Чаши. Только одно улучшение чаши повлияет на алтарь. @@ -1549,6 +1550,9 @@ tc.research_name.INCENSECRUCIBLE=Тигель для благовоний tc.research_text.INCENSECRUCIBLE=[BM] В реальной жизни от этого не пахнет хорошо. tc.research_page.INCENSECRUCIBLE=Because somehow, smelling good makes you bleed more. +tc.research_page.MIRROR.3fixed=Transporting items through mirrors places stress on the magical glass and to prevent it from shattering the mirror automatically slows down the rate at which items is spit out the other side. The greater the instability, the more the transfer rate is slowed.
This instability slowly lessens over time, but it can also be negated by relaying Ordo vis directly to the mirror. +tc.research_page.CAP_copper.1fixed=Copper has similar properties to iron when used as a wand cap, but is as efficient as gold when used to channel Ordo or Perditio vis. + # Tinker's Construct manual contents item.tconstruct.manual.common.recipes=Рецепты item.tconstruct.manual.common.toc=Содержание @@ -1789,4 +1793,7 @@ dreamcraft.welcome.visitdiscord=Приглашаем в наш Discord: dreamcraft.welcome.click_discord=Нажмите, чтобы открыть Discord! dreamcraft.pausemenu.bug=Нашёл ошибку? -dreamcraft.pausemenu.wiki=Открыть Wiki \ No newline at end of file +dreamcraft.pausemenu.wiki=Открыть Wiki +dreamcraft.pausemenu.sharetolan.tooltip=§cОткрытый доступ по локальной сети не поддерживается в GTNH§r\nВместо этого настройте выделенный сервер для многопользовательской игры.\nИнструкции смотрите на вики.\nВы можете запустить сервер параллельно с\nигровым клиентом на одном компьютере. + +dreamcraft.gui.sharetolan.message=GTNH does not support multiplayer via Open To LAN. §cExternal connections are disabled!§r \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/tr_TR.lang index e9088020..ae023432 100644 --- a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/tr_TR.lang @@ -191,12 +191,12 @@ item.UnfiredSearedBrick.name=Yakılmamış Katı Tuğla item.UnfiredCokeOvenBrick.name=Unfired Coke Oven Brick item.HotNetherrackBrick.name=Hot Netherrack Brick item.UnfiredSlimeSoulBrick.name=Unfired Slime Soul Brick -item.CokeOvenBrick.name=Coke Oven Brick -item.CokeOvenBrickDust.name=Coke Oven Brick Dust -item.AdvancedCokeOvenBrick.name=Advanced Coke Oven Brick -item.AdvancedCokeOvenBrickDust.name=Advanced Coke Oven Brick Dust +item.CokeOvenBrick.name=Kok Fırın Tuğlası +item.CokeOvenBrickDust.name=Kok Fırın Tuğla Tozu +item.AdvancedCokeOvenBrick.name=Gelişmiş Kok Fırını Tuğlası +item.AdvancedCokeOvenBrickDust.name=Gelişmiş Kok Fırını Tuğla Tozu item.InfernalBrick.name=Infernal Brick -item.WoodenBrickForm.name=Wooden Form (Brick) +item.WoodenBrickForm.name=Ahşap Kalıp (Tuğla) item.BioCarbonPlate.name=Bio Carbon Plate item.BioBall.name=Bio Ball item.BioOrganicMesh.name=Bio Organic Mesh @@ -559,7 +559,7 @@ item.MaceratedPlantmass.name=Plant Mass tile.BloodyThaumium.name=Blood-Soaked Thaumium Block tile.BloodyVoid.name=Blood-Soaked Void Block tile.BloodyIchorium.name=Blood-Soaked Ichorium Block -item.TwilightCrystal.name=Quick and Dirty Portal Generator +item.TwilightCrystal.name=Hızlı ve Basit Portal Oluşturucu item.LapotronDust.name=Lapotron Dust item.RawLapotronCrystal.name=Raw Lapotron Crystal tile.Concrete.name=Concrete @@ -1391,6 +1391,7 @@ tb.rec.capthauminite.page.NH.1=These new caps seem to better than thaumium caps, tc.research_name.TB.TaintFlask=Concentrated Taint tc.research_text.TB.TaintFlask=What could go wrong ? tb.rec.TB.TaintFlask.page.NH.0= Your experiments with taint were quite successful, but you know that you can do much better. So you tried to feed the bottled taint with some vitium essentia. The result is quite nice, it grows and gets even stronger, so why not trying this with a full jar of vitium. Since you definitly dont want to taint you whole home you'll need a controlled enviroment, like the infusion. However, you should better stabilise the flask with some salis mundus, just to make sure that no taint escapes. +tb.rec.knose.page.1NH=A newborn Rosa Mysteria seems too weak for the regular soil - it dies of without any aspects supporting its growth. You've tried putting it on top of Salis Mundus - does not do the job. However, those Aspect Blocks serve like a descent enough base for the plant to grow. While growing it will accumulate aspects from the block underneath it. Once grown a Knowledge Fragment of sorts can be harvested. It will be attuned to certain aspects based on the block the Rose was growing on. Growing the rose on top of a mixed block yields a Mixed Fragment. It is up to you to discover what would happen should you grow the rose on a Tainted Block, but you have a feeling that nothing good will happen... tc.research_name.DiacountringsGTNH=Shard Rings tc.research_text.DiacountringsGTNH=Conserving vis tc.research_name.JarsealGTNH=Seal of Jar Binding @@ -1549,6 +1550,9 @@ tc.research_name.INCENSECRUCIBLE=Incense Crucible tc.research_text.INCENSECRUCIBLE=[BM] Doesn't make you smell good IRL tc.research_page.INCENSECRUCIBLE=Because somehow, smelling good makes you bleed more. +tc.research_page.MIRROR.3fixed=Transporting items through mirrors places stress on the magical glass and to prevent it from shattering the mirror automatically slows down the rate at which items is spit out the other side. The greater the instability, the more the transfer rate is slowed.
This instability slowly lessens over time, but it can also be negated by relaying Ordo vis directly to the mirror. +tc.research_page.CAP_copper.1fixed=Copper has similar properties to iron when used as a wand cap, but is as efficient as gold when used to channel Ordo or Perditio vis. + # Tinker's Construct manual contents item.tconstruct.manual.common.recipes=Recipes item.tconstruct.manual.common.toc=Table of Contents @@ -1779,14 +1783,17 @@ dreamcraft.gui.quitmessage.yes=Yes dreamcraft.gui.quitmessage.no=No dreamcraft.gui.quitmessage.never=Don't Show Again! -dreamcraft.welcome.welcome=Welcome to GregTech: New Horizons -dreamcraft.welcome.questbook=The Quest Book has a shortcut key, check your keybindings. -dreamcraft.welcome.gtnh_wiki=GTNH Wiki link: -dreamcraft.welcome.click_wiki=Click to open the wiki! -dreamcraft.welcome.report_bug=Please report bugs on GitHub: -dreamcraft.welcome.click_github=Click to open the GitHub! -dreamcraft.welcome.visitdiscord=Visit our Discord at -dreamcraft.welcome.click_discord=Click to open Discord! +dreamcraft.welcome.welcome=GregTech: New Horizons'a hoş geldiniz +dreamcraft.welcome.questbook=Quest Book'un kısayol tuşu vardır, tuş atamalarını kontrol et. +dreamcraft.welcome.gtnh_wiki=GTNH Wiki linki: +dreamcraft.welcome.click_wiki=Wiki'yi açmak için tıklayın! +dreamcraft.welcome.report_bug=Lütfen hataları GitHub'da bildirin: +dreamcraft.welcome.click_github=GitHub'ı açmak için tıklayın! +dreamcraft.welcome.visitdiscord=Discord'umuzu ziyaret edin: +dreamcraft.welcome.click_discord=Discord'u açmak için tıklayın! dreamcraft.pausemenu.bug=Hata Bildir -dreamcraft.pausemenu.wiki=Wiki'yi Aç \ No newline at end of file +dreamcraft.pausemenu.wiki=Wiki'yi Aç +dreamcraft.pausemenu.sharetolan.tooltip=§cOpen to LAN is not supported in GTNH§r\nInstead, setup a dedicated server for multiplayer\nCheck the wiki for instructions\nYou can run the server in parallel with the\ngame client on one computer + +dreamcraft.gui.sharetolan.message=GTNH does not support multiplayer via Open To LAN. §cExternal connections are disabled!§r \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/zh_CN.lang index 0716f219..f30fb12d 100644 --- a/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/GT_ New Horizons[dreamcraft]/lang/zh_CN.lang @@ -62,38 +62,38 @@ item.BarnardaEStoneDust.name=巴纳德E尘 item.BarnardaFStoneDust.name=巴纳德F尘 item.VegaBStoneDust.name=织女一B尘 item.MushroomPowder.name=蘑菇粉 -item.MoldFormAnvil.name=铸件(砧) -item.MoldFormArrowHead.name=铸件(箭头) -item.MoldFormBaguette.name=铸件(法棍) -item.MoldFormBall.name=铸件(球) -item.MoldFormBlock.name=铸件(块) -item.MoldFormBottle.name=铸件(瓶) -item.MoldFormBread.name=铸件(面包) -item.MoldFormBuns.name=铸件(小圆面包) -item.MoldFormCasing.name=铸件(外壳) -item.MoldFormCoinage.name=铸件(硬币) -item.MoldFormCylinder.name=铸件(圆柱) -item.MoldFormGear.name=铸件(齿轮) -item.MoldFormIngot.name=铸件(锭) -item.MoldFormName.name=铸件(名字) -item.MoldFormNuggets.name=铸件(粒) -item.MoldFormPlate.name=铸件(板) -item.MoldFormSmallGear.name=铸件(小型齿轮) -item.MoldFormRing.name=铸件(环) -item.MoldFormStick.name=铸件(杆) -item.MoldFormStickLong.name=铸件(长杆) -item.MoldFormScrew.name=铸件(螺丝) -item.MoldFormRound.name=铸件(滚珠) -item.MoldFormBolt.name=铸件(螺栓) -item.MoldFormRotor.name=铸件(转子) -item.MoldFormTurbineBlade.name=铸件(涡轮扇叶) -item.MoldFormPipeTiny.name=铸件(微型管道) -item.MoldFormPipeSmall.name=铸件(小型管道) -item.MoldFormPipeMedium.name=铸件(管道) -item.MoldFormPipeLarge.name=铸件(大型管道) -item.MoldFormPipeHuge.name=铸件(巨型管道) +item.MoldFormAnvil.name=铸件(砧) +item.MoldFormArrowHead.name=铸件(箭头) +item.MoldFormBaguette.name=铸件(法棍) +item.MoldFormBall.name=铸件(球) +item.MoldFormBlock.name=铸件(块) +item.MoldFormBottle.name=铸件(瓶子) +item.MoldFormBread.name=铸件(面包) +item.MoldFormBuns.name=铸件(小圆面包) +item.MoldFormCasing.name=铸件(外壳) +item.MoldFormCoinage.name=铸件(硬币) +item.MoldFormCylinder.name=铸件(圆柱) +item.MoldFormGear.name=铸件(齿轮) +item.MoldFormIngot.name=铸件(锭) +item.MoldFormName.name=铸件(名字) +item.MoldFormNuggets.name=铸件(粒) +item.MoldFormPlate.name=铸件(板) +item.MoldFormSmallGear.name=铸件(小型齿轮) +item.MoldFormRing.name=铸件(环) +item.MoldFormStick.name=铸件(杆) +item.MoldFormStickLong.name=铸件(长杆) +item.MoldFormScrew.name=铸件(螺丝) +item.MoldFormRound.name=铸件(滚珠) +item.MoldFormBolt.name=铸件(螺栓) +item.MoldFormRotor.name=铸件(转子) +item.MoldFormTurbineBlade.name=铸件(涡轮扇叶) +item.MoldFormPipeTiny.name=铸件(微型管道) +item.MoldFormPipeSmall.name=铸件(小型管道) +item.MoldFormPipeMedium.name=铸件(管道) +item.MoldFormPipeLarge.name=铸件(大型管道) +item.MoldFormPipeHuge.name=铸件(巨型管道) item.MoldFormDrillHead.name=铸件(钻头) -item.ShapeAxeHead.name=铸形(斧头) +item.ShapeAxeHead.name=铸形(斧头) item.ShapeBlock.name=铸形(块) item.ShapeBoat.name=铸形(船) item.ShapeBolt.name=铸形(螺栓) @@ -993,7 +993,7 @@ TConstruct.research_page.GREENHEARTCANISTER.1=绿心容器可提升玩家血量 tc.research_name.SHULKER=潜影盒 tc.research_text.SHULKER=紫色毛绒箱子 EtFuturumRequiem.research_page.SHULKER.1=潜影盒在被开采时会掉落自身。与其他容器不同,潜影盒的内容物会存储在掉落的物品中,而不会单独掉落。不要试图将一个潜影盒放入另一个潜影盒内,否则你将撕裂已知宇宙的结构…… -tc.research_name.NetheriteArmour=下界合金齿轮 +tc.research_name.NetheriteArmour=下界合金套装 tc.research_text.NetheriteArmour=别再开火了 EtFuturumRequiem.research_page.NetheriteArmour.1=最纯净的下界合金仍遥不可及,但或许你能用这种古老形态提升装备。虽然改进微乎其微,你却感到地狱般的炫酷。然而当你握持它时,那些恶魔将庇护之力笼罩了你。沐浴在恶魔之力的笼罩下,你能感知装备周围形成了一层防护壳。 tc.research_name.ELYTRA=鞘翅 @@ -1540,7 +1540,7 @@ tc.research_name.WAYSTONE=寻路石 tc.research_text.WAYSTONE=[WI]传送 Witchery.research_page.WAYSTONE=寻路石是一块雕刻过的燧石,它是圆环法阵的重要核心物品之一,主要用于传送法阵.可使用<巫术:圆环法阵>一书中的绑定仪式,将寻路石绑定到特定地点.
将8个他处符文绘制成一个3x3的空心圆,然后将一块寻路石丢进圆环中心并等待一段时间,也可以制作出绑定到该处的绑定的寻路石. tc.research_name.RUNEDTABLET=符文石板 -tc.research_text.RUNEDTABLET=[NH]凋灵...?它只是个下界之星而已 +tc.research_text.RUNEDTABLET=[NH]Boss...? 它只是个元始珍珠而已 kosh.research_page.RUNEDTABLET=你想安排BOSS?动手吧!!! tc.research_name.CRIMSONRITES=血腥仪式 tc.research_text.CRIMSONRITES=正在解开未知 @@ -1738,7 +1738,7 @@ item.tconstruct.manual.smeltery.smeltery_parts2=1 焦黑储罐 item.tconstruct.manual.smeltery.smeltery_parts3=9 焦黑砖块 item.tconstruct.manual.smeltery.smeltery_parts4=任意10个焦黑砖块,焦黑储罐或者排液口的组合 item.tconstruct.manual.smeltery.smeltery_parts5=1 浇筑口 -item.tconstruct.manual.smeltery.smeltery_parts6=1 浇筑台 +item.tconstruct.manual.smeltery.smeltery_parts6=1 浇铸台 item.tconstruct.manual.smeltery.construction1=开始建造时,先铺设一个 3x3 的焦黑砖块底座.在这些砖块上方留空;你将围绕一个3x3空心横截面的结构构建外壳.\n\n将控制器放置在上层,焦黑储罐可以放置在相同高度的任何位置.其余的空间可以用焦黑砖块,焦黑储罐或排液口填充.\n\n排液口的小端应该朝向外侧.如果成功的话,控制器会点亮并开始工作.向焦黑储罐罐中填充熔岩,将金属放入冶炼炉中,然后观察它的运作.\n\n由于熔岩释放的热量,结构必须是一个 5x5 的外壳.冶炼炉的垂直高度没有限制. item.tconstruct.manual.smeltery.construction2=更大的冶炼炉当然能容纳更多的金属,控制器可以放在任何高度,只要有相应的焦黑储罐即可.\n\n当你准备从冶炼炉中倒出液态金属时,将一个浇筑口安装在排液口上,并在其下方放置一个浇铸台.\n\n其他液体排出装置也可以使用,但不被推荐.附上示意图以供参考. item.tconstruct.manual.smeltery.figure1a=图1a diff --git a/.minecraft/config/txloader/forceload/Gadomancy[gadomancy]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Gadomancy[gadomancy]/lang/zh_CN.lang index 94d62ca9..c013014a 100644 --- a/.minecraft/config/txloader/forceload/Gadomancy[gadomancy]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Gadomancy[gadomancy]/lang/zh_CN.lang @@ -1,4 +1,4 @@ -item.ItemGolemPlacer.silverwood.name=银木傀儡 +item.ItemGolemPlacer.silverwood.name=银树傀儡 item.ItemGolemPlacer.obsidian.name=黑曜石傀儡 item.ItemTransformationFocus.name=[WIP]法杖核心:变形 item.ItemFamiliar.name=天域使魔 @@ -15,9 +15,9 @@ gadomancy.lore.deprecation.back=放进合成栏, 你就能拿回你的东西! itemGroup.gadomancy=魔像密经 tc.research_category.gadomancy=魔像密经 -tc.research_name.GADOMANCY.GOLEMSILVERWOOD=银木傀儡 +tc.research_name.GADOMANCY.GOLEMSILVERWOOD=银树傀儡 tc.research_text.GADOMANCY.GOLEMSILVERWOOD=只是一点点化学物质X -gadomancy.research_page.GOLEMSILVERWOOD.1=这种傀儡由银木雕刻而就,继承了银木对魔法亲和的本性,由此可携带更多升级.
§l§n银木傀儡属性:§r
§l耐久:§r一般
§l力量:§r低
§l回复:§r一般
§l运载量:§r8
§l速度:§r快捷
§l升级:§r3 +gadomancy.research_page.GOLEMSILVERWOOD.1=这种傀儡由银树雕刻而就,继承了银树对魔法亲和的本性,由此可携带更多升级.
§l§n银树傀儡属性:§r
§l耐久:§r一般
§l力量:§r低
§l回复:§r一般
§l运载量:§r8
§l速度:§r快捷
§l升级:§r3 tc.research_name.GADOMANCY.GOLEMRUNICSHIELD=傀儡守护符文 tc.research_text.GADOMANCY.GOLEMRUNICSHIELD=现已支持你的小朋友! diff --git a/.minecraft/config/txloader/forceload/Galacticraft Core(+1)[galacticraftasteroids]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Galacticraft Core(+1)[galacticraftasteroids]/lang/ja_JP.lang index c8e9161a..0caa80e4 100644 --- a/.minecraft/config/txloader/forceload/Galacticraft Core(+1)[galacticraftasteroids]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Galacticraft Core(+1)[galacticraftasteroids]/lang/ja_JP.lang @@ -1,7 +1,7 @@ # Galacticraft Asteroids Language File = UNITED STATES ENGLISH # GENERAL ITEMS -item.itemTier3Rocket.name=Tier 3 Rocket +item.itemTier3Rocket.name=Tier 3のロケット item.itemTier3Rocket.t3Rocket.name=Tier 3のロケット item.itemAstroMiner.name=天体掘削機 item.heavyNoseCone.name=重装甲ノーズコーン @@ -42,11 +42,11 @@ item.titanium_boots.name=チタンのブーツ item.methaneCanisterPartial.name=メタンガスボンベ item.methaneCanister.name=充填済みのメタンガスボンベ item.canister.gas.name=Gas #short name for Methane Gas contents level -item.canisterPartialLOX.name=Canister of Liquid Oxygen +item.canisterPartialLOX.name=液体酸素ボンベ item.canister.LOX.partial.name=液体酸素ボンベ item.canister.LOX.full.name=充填済みの液体酸素ボンベ item.canister.LOX.name=LOX #short name for Liquid Oxygen contents level -item.canisterPartialLN2.name=Canister of Liquid Nitrogen +item.canisterPartialLN2.name=液体窒素ボンベ item.canister.liquidNitrogen.partial.name=液体窒素ボンベ item.canister.liquidNitrogen.full.name=充填済みの液体窒素ボンベ item.canister.liquidNitrogen.name=Liquid #short name for Liquid Nitrogen contents level @@ -56,13 +56,13 @@ item.canister.liquidArgon.name=Liquid #short name for Liquid Argon content item.emptyGasCanister.name=空のガスボンベ # FLUIDS AND GASES -fluid.methane=メタンガス -fluid.oxygen=酸素ガス -fluid.nitrogen=窒素ガス -fluid.hydrogen=水素ガス -fluid.carbondioxide=CO2ガス -fluid.helium=ヘリウムガス -fluid.argon=アルゴンガス +fluid.methane=メタン +fluid.oxygen=酸素 +fluid.nitrogen=窒素 +fluid.hydrogen=水素 +fluid.carbondioxide=二酸化炭素 +fluid.helium=ヘリウム +fluid.argon=アルゴン fluid.atmosphericgases=大気ガス fluid.liquidmethane=液体メタン fluid.liquidoxygen=液体酸素 @@ -80,14 +80,14 @@ tile.asteroidsBlock.oreIlmenite.name=イルメナイト鉱石 tile.asteroidsBlock.oreAluminum.name=アルミニウム鉱石 tile.beamReflector.name=エネルギービーム反射機 tile.beamReceiver.name=エネルギービーム受信機 -tile.telepadFake.name=Short Range Telepad +tile.telepadFake.name=短距離用テレパッド tile.telepadShort.name=短距離用テレパッド tile.walkway.name=歩道 tile.walkwayWire.name=歩道 tile.walkwayOxygenPipe.name=歩道 tile.treasureT3.name=Tier 3 宝箱 tile.denseIce.name=高密度氷 -tile.minerBaseFull.name=Astro Miner Base +tile.minerBaseFull.name=天体掘削機ベース tile.minerBase.name=天体掘削機ベース # GUI @@ -144,14 +144,14 @@ tile.minerBase.description=The Astro Miner Base is the docking point for an Astr schematic.astroMiner.name=天体掘削機 # ENTITIES -entity.GalacticraftMars.SmallAsteroidGC.name=Small Asteroid +entity.GalacticraftMars.SmallAsteroidGC.name=小さな小惑星 entity.GalacticraftMars.GrappleHookGC.name=Grapple Hook -entity.GalacticraftMars.Tier3RocketGC.name=Tier 3 Rocket +entity.GalacticraftMars.Tier3RocketGC.name=Tier 3のロケット entity.GalacticraftMars.EntryPodAsteroids.name=Entry Pod -entity.GalacticraftMars.AstroMiner.name=Astro Miner +entity.GalacticraftMars.AstroMiner.name=天体掘削機 # CONTAINERS -container.shortRangeTelepad.name=Short Range Telepad +container.shortRangeTelepad.name=短距離用テレパッド container.entryPod.name=Entry Pod # CONFIG GUI diff --git a/.minecraft/config/txloader/forceload/Galacticraft Core(+1)[galacticraftcore]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Galacticraft Core(+1)[galacticraftcore]/lang/ru_RU.lang index 212af699..bfb14f9a 100644 --- a/.minecraft/config/txloader/forceload/Galacticraft Core(+1)[galacticraftcore]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Galacticraft Core(+1)[galacticraftcore]/lang/ru_RU.lang @@ -501,7 +501,7 @@ gui.oxygenStorage.desc.1=Кислород gui.energyStorage.desc.0=Хранилище энергии gui.energyStorage.desc.1=Энергия gui.oxygenUse.desc=Потребление кислорода -gui.maxOutput.desc=Макс выход +gui.maxOutput.desc=Макс. выход gui.checkbox.redstoneSignal.name=Открывается по сигналу красного камня gui.checkbox.playerWithin.name=Игрок в пределах gui.checkbox.playerName.name=Имя игрока: diff --git a/.minecraft/config/txloader/forceload/Galacticraft Core(+1)[galacticraftmars]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Galacticraft Core(+1)[galacticraftmars]/lang/ja_JP.lang index 0734881a..ff96aa3d 100644 --- a/.minecraft/config/txloader/forceload/Galacticraft Core(+1)[galacticraftmars]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Galacticraft Core(+1)[galacticraftmars]/lang/ja_JP.lang @@ -4,12 +4,12 @@ item.rawDesh.name=未精製のデッシュ item.deshStick.name=デッシュの棒 item.ingotDesh.name=デッシュインゴット -item.spaceshipTier2.name=Tier 2 Rocket +item.spaceshipTier2.name=Tier 2のロケット item.spaceshipTier2.t2Rocket.name=Tier 2のロケット item.reinforcedPlateT2.name=重装甲プレート item.tier2.desc=Tier 2 item.slimelingCargo.name=スライムリングのインベントリかばん -item.key.name=Tier 2 Dungeon Key +item.key.name=Tier 2 ダンジョンの鍵 item.key.T2.name=Tier 2 ダンジョンの鍵 item.compressedDesh.name=圧縮デッシュ item.spaceshipTier2.cargoRocket.name=貨物ロケット @@ -176,12 +176,12 @@ schematic.rocketT3.name=Tier 3のロケット schematic.cargoRocket.name=自動貨物ロケット # ENTITIES -entity.GalacticraftMars.CargoRocket.name=Cargo Rocket +entity.GalacticraftMars.CargoRocket.name=貨物ロケット entity.GalacticraftMars.CreeperBoss.name=Evolved Creeper Boss -entity.GalacticraftMars.LandingBalloons.name=Landing Balloons -entity.GalacticraftMars.Slimeling.name=Slimeling +entity.GalacticraftMars.LandingBalloons.name=着陸気球 +entity.GalacticraftMars.Slimeling.name=スライムリング entity.GalacticraftMars.Sludgeling.name=Sludgeling -entity.GalacticraftMars.SpaceshipT2.name=Tier 2 Rocket +entity.GalacticraftMars.SpaceshipT2.name=Tier 2のロケット # CONTAINERS container.launchcontroller.name=発射制御機 diff --git a/.minecraft/config/txloader/forceload/Galacticraft Core(+1)[galacticraftmoon]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Galacticraft Core(+1)[galacticraftmoon]/lang/zh_CN.lang index 339ed73f..8df970e6 100644 --- a/.minecraft/config/txloader/forceload/Galacticraft Core(+1)[galacticraftmoon]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Galacticraft Core(+1)[galacticraftmoon]/lang/zh_CN.lang @@ -24,7 +24,7 @@ tile.moonBlock.bricks.name=月球地牢砖块 tile.cheeseBlock.name=奶酪块 # GUI -gui.choosePlanet.desc.moon=宜居#无氧气#重力:18% +gui.choosePlanet.desc.moon=宜居#无氧气#重力:18% # OTHER container.lander.name=太空登陆舱 diff --git a/.minecraft/config/txloader/forceload/GalaxySpace[galaxyspace]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GalaxySpace[galaxyspace]/lang/ja_JP.lang index bb471015..66ea830a 100644 --- a/.minecraft/config/txloader/forceload/GalaxySpace[galaxyspace]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GalaxySpace[galaxyspace]/lang/ja_JP.lang @@ -150,7 +150,7 @@ achievement.vegabGS.desc=§8《§7ベガb§8/Vega B》§7 を訪れる。 menu.update=Update [Galaxy Space]! -tile.MercuryBlocks.name=Mercury Block +tile.MercuryBlocks.name=水星のブロック tile.MercuryGrunt.name=水星の地表ブロック tile.MercurySubGrunt.name=水星の地下ブロック tile.MercuryCore.name=水星の核 @@ -158,14 +158,14 @@ tile.MercuryLeadOre.name=鉛鉱石 tile.MercuryIronOre.name=鉄鉱石 tile.MercuryNickelOre.name=ニッケル鉱石 -tile.VenusBlocks.name=Venus Block +tile.VenusBlocks.name=金星のブロック tile.VenusGrunt.name=金星の地表ブロック tile.VenusSubGrunt.name=金星の地下ブロック tile.VenusSulfurOre.name=硫黄鉱石 tile.VenusDiamondOre.name=ダイヤモンド鉱石 tile.LeadOre.name=鉛鉱石 -tile.MetalsBlocks.name=Decorative Metal Block +tile.MetalsBlocks.name=装飾用金属ブロック tile.DecoLead.name=装飾用鉛ブロック tile.DecoAdamantite.name=装飾用アダマンタイトブロック tile.DecoCobaltum.name=装飾用コバルトブロック @@ -196,7 +196,7 @@ tile.FutureGlass_Magneta.name=赤紫色のフューチャーガラス tile.FutureGlass_Orange.name=橙色のフューチャーガラス tile.FutureGlass_White.name=白色のフューチャーガラス -tile.CeresBlocks.name=Ceres Block +tile.CeresBlocks.name=ケレスのブロック tile.CeresGrunt.name=ケレスの地表ブロック tile.CeresSubGrunt.name=ケレスの地下ブロック tile.CeresGlowStone.name=ケレスのグロウストーン @@ -206,7 +206,7 @@ tile.CeresWeb.name=ケレスのクモの巣 tile.CeresDungFloor.name=ケレスのダンジョンの床 tile.CeresDungTop.name=ケレスのダンジョンの天井 -tile.PlutoBlocks.name=Pluto Block +tile.PlutoBlocks.name=冥王星のブロック tile.PlutoGrunt.name=冥王星の地表の氷 tile.PlutoGrunt2.name=冥王星の地表の氷 tile.PlutoGrunt3.name=冥王星の地表の氷 @@ -216,27 +216,27 @@ tile.PlutoStone.name=冥王星の石 tile.PlutoBricks.name=冥王星のダンジョンレンガ tile.PlutoGlowStone.name=冥王星のグロウストーン -tile.HaumeaBlocks.name=Haumea Surface Block +tile.HaumeaBlocks.name=ハウメアの地表ブロック tile.HaumeaGrunt.name=ハウメアの地表ブロック -tile.MakemakeBlocks.name=Makemake Block +tile.MakemakeBlocks.name=マケマケのブロック tile.MakemakeGrunt.name=マケマケの地表ブロック tile.MakemakeSubGrunt.name=マケマケの地下ブロック -tile.PhobosRock.name=Phobos Block +tile.PhobosRock.name=フォボスのブロック tile.PhobosGrunt.name=フォボスの地表ブロック tile.PhobosSubGrunt.name=フォボスの地下ブロック tile.PhobosStone.name=フォボスの石 tile.PhobosDeshOre.name=デッシュ鉱石 tile.PhobosCobaltumOre.name=コバルト鉱石 -tile.DeimosBlocks.name=Deimos Block +tile.DeimosBlocks.name=ダイモスのブロック tile.DeimosGrunt.name=ダイモスの地表ブロック tile.DeimosSubGrunt.name=ダイモスの地下ブロック tile.DeimosOriharukonOre.name=オリハルコン鉱石 tile.DeimosTinOre.name=錫鉱石 -tile.IOBlocks.name=Io Block +tile.IOBlocks.name=イオのブロック tile.IOGrunt.name=イオの地表ブロック tile.IOStone.name=イオの石 tile.IOAsh.name=イオの灰 @@ -250,23 +250,23 @@ tile.IOSulfurOre.name=硫黄鉱石 tile.IODungTop.name=イオのダンジョンの天井 tile.IODungFloor.name=イオのダンジョンの床 -tile.EuropaBlocks.name=Europa Block +tile.EuropaBlocks.name=エウロパのブロック tile.EuropaGrunt.name=エウロパの地表ブロック tile.EuropaIce.name=エウロパの氷 tile.EuropaGeyzer.name=エウロパの間欠泉 tile.EuropaUnderwaterGeyser.name=エウロパの水中間欠泉 -tile.GanymedeBlocks.name=Ganymede Block +tile.GanymedeBlocks.name=ガニメデのブロック tile.GanymedeGrunt.name=ガニメデの地表ブロック tile.GanymedeSubGrunt.name=ガニメデの地下ブロック tile.GanymedeMagnesiumOre.name=マグネシウム鉱石 tile.GanymedeTitanuimOre.name=イルメナイト鉱石 -tile.CallistoBlocks.name=Callisto Block +tile.CallistoBlocks.name=カリストのブロック tile.CallistoGrunt.name=カリストの地表ブロック tile.CallistoSubGrunt.name=カリストの地下ブロック -tile.EnceladusBlocks.name=Enceladus Block +tile.EnceladusBlocks.name=エンケラドゥスのブロック tile.EnceladusSnow.name=エンケラドゥスの雪 tile.EnceladusGrunt.name=エンケラドゥスの地下ブロック tile.EnceladusBricks.name=エンケラドゥスのダンジョンレンガ @@ -280,20 +280,20 @@ tile.T6Chest.name=宝箱 Tier 6 tile.T7Chest.name=宝箱 Tier 7 tile.T8Chest.name=宝箱 Tier 8 -tile.TitanBlocks.name=Titan Block +tile.TitanBlocks.name=タイタンのブロック tile.TitanGrunt.name=タイタンの地表ブロック tile.TitanSubGrunt.name=タイタンの地下ブロック tile.TitanStone.name=タイタンの石 tile.Methane.name=液体メタン tile.NuclearFuel.name=バイオ燃料 -tile.MirandaBlocks.name=Miranda Block +tile.MirandaBlocks.name=ミランダのブロック tile.MirandaGrunt.name=ミランダの地表ブロック tile.MirandaSubGrunt.name=ミランダの地下ブロック tile.MirandaStone.name=ミランダの石 tile.MirandaIronOre.name=鉄鉱石 -tile.OberonBlocks.name=Oberon Block +tile.OberonBlocks.name=オベロンのブロック tile.OberonGrunt.name=オベロンの地表ブロック tile.OberonSubGrunt.name=オベロンの地下ブロック tile.OberonStone.name=オベロンの石 @@ -307,7 +307,7 @@ tile.ProteusGlowStone.name=プロテウスのグロウストーン tile.ProteusWolframiumOre.name=タングステン鉱石 tile.ProteusPlatinumOre.name=プラチナ鉱石 -tile.TritonBlocks.name=Triton Block +tile.TritonBlocks.name=トリトンのブロック tile.TritonGrunt.name=トリトンの地表ブロック tile.TritonSubGrunt.name=トリトンの地下ブロック tile.TritonStone.name=トリトンの石 @@ -318,13 +318,13 @@ tile.ACentauriBbSubGrunt.name=ケンタウルス座アルファ星Bbの地下ブ tile.Barnarda2Grass.name=バーナードCの草 tile.Barnarda2Dirt.name=バーナードCの土 -tile.Barnarda2Reed.name=Barnarda C Dandelion -tile.Barnarda2Dandelions.name=Barnarda C Dandelion +tile.Barnarda2Reed.name=バーナードCのタンポポ +tile.Barnarda2Dandelions.name=バーナードCのタンポポ tile.Barnarda2Dandelions.Dandelion1.name=バーナードCのタンポポ tile.Barnarda2Dandelions.Dandelion2.name=バーナードCのタンポポ tile.Barnarda2Dandelion3.name=バーナードCのタンポポ tile.Barnarda2Log.name=バーナードCの原木 -tile.Barnarda2Planks.name=Barnarda C Wood Planks +tile.Barnarda2Planks.name=バーナードCの木材 tile.Barnarda2PlanksOak.name=バーナードCの木材 tile.Sapling_1.name=バーナードCの苗木 tile.Leaves_1.name=バーナードCの葉 @@ -342,11 +342,11 @@ tile.Barnarda2Reed.Reed2.name=バーナードCの実付きタンポポ tile.VegaBGrunt.name=ベガbの地表ブロック tile.VegaBSubGrunt.name=ベガbの地下ブロック -tile.TCetiEBlocks.name=T Ceti E Block +tile.TCetiEBlocks.name=くじら座タウ星Eのブロック tile.TCetiEGrunt.name=くじら座タウ星Eの地表ブロック tile.TCetiESubGrunt.name=くじら座タウ星Eの地下ブロック tile.TCetiEStone.name=くじら座タウ星Eの石ブロック -tile.TCetiEBlockDandelions.name=T Ceti E Seaweed +tile.TCetiEBlockDandelions.name=くじら座タウ星Eの海藻 tile.TCetiEBlockDandelions.TCetiEDandelion1.name=くじら座タウ星Eの海藻 tile.TCetiEBlockDandelions.TCetiEDandelion2.name=くじら座タウ星Eの海藻 tile.TCetiEBlockDandelions.TCetiEDandelion3.name=くじら座タウ星Eの海藻 @@ -364,11 +364,11 @@ tile.SolarWindPanel.name=太陽風パネル tile.SolarWindPanel.desc=太陽風をエネルギーに変換します。 tile.ConverterSurface.name=地表変換機 tile.ConverterSurface.desc=惑星の地表を草ブロックに変換します。惑星のテラフォーミングに役立つ機械。 -tile.StorageModuleT3.0.name=Advanced Energy Cluster -tile.StorageModuleT3.name=Advanced Energy Cluster +tile.StorageModuleT3.0.name=発展型エネルギークラスター +tile.StorageModuleT3.name=発展型エネルギークラスター tile.StorageModule.desc=エネルギークラスターの上位バージョン。大量のエネルギーを蓄えることができます。 -tile.OxygenStorageModuleT2.0.name=Advanced Oxygen Module -tile.OxygenStorageModuleT2.name=Advanced Oxygen Module +tile.OxygenStorageModuleT2.0.name=発展型酸素モジュール +tile.OxygenStorageModuleT2.name=発展型酸素モジュール tile.OxygenStorageModule.desc=酸素貯蔵モジュールの改良版。 tile.SolarPanel.name=ハイブリッドソーラーパネル tile.SolarHybrid.desc=発展型パネルの2倍のエネルギーを生成します。 @@ -392,15 +392,15 @@ item.Tier6Key.name=Tier 6 ダンジョンの鍵 item.Tier7Key.name=Tier 7 ダンジョンの鍵 item.Tier8Key.name=Tier 8 ダンジョンの鍵 -item.Tier4Rocket.name=Tier 4 Rocket +item.Tier4Rocket.name=Tier 4のロケット item.Tier4Rocket.t4Rocket.name=Tier 4のロケット -item.Tier5Rocket.name=Tier 5 Rocket +item.Tier5Rocket.name=Tier 5のロケット item.Tier5Rocket.t5Rocket.name=Tier 5のロケット -item.Tier6Rocket.name=Tier 6 Rocket +item.Tier6Rocket.name=Tier 6のロケット item.Tier6Rocket.t6Rocket.name=Tier 6のロケット -item.Tier7Rocket.name=Tier 7 Rocket +item.Tier7Rocket.name=Tier 7のロケット item.Tier7Rocket.t7Rocket.name=Tier 7のロケット -item.Tier8Rocket.name=Tier 8 Rocket +item.Tier8Rocket.name=Tier 8のロケット item.Tier8Rocket.t8Rocket.name=Tier 8のロケット item.HeavyDutyPlate4.name=重装甲プレート @@ -433,7 +433,7 @@ item.spacesuit_helmetglasses.name=宇宙服のセンサーゴーグル item.spacesuit_jetplate.name=宇宙服のジェットパック item.spacesuit_gravityboots.name=宇宙服の重力ブーツ -item.Ingots.name=Metal Ingot +item.Ingots.name=金属インゴット item.LeadIngot.name=鉛インゴット item.DuraluminIngot.name=ジュラルミンインゴット item.NickelIngot.name=ニッケルインゴット @@ -445,7 +445,7 @@ item.AdamantiteIngot.name=アダマンタイトインゴット item.MithrilIngot.name=ミスリルインゴット item.OriharukonIngot.name=オリハルコンインゴット -item.CompressedPlates.name=Compressed Metal +item.CompressedPlates.name=圧縮金属 item.CompressedLead.name=圧縮鉛 item.CompressedDuralumin.name=圧縮ジュラルミン item.CompressedNickel.name=圧縮ニッケル @@ -485,7 +485,7 @@ item.LeadBattery.name=鉛電池 item.UnknowWaterBucket.name=未知の液体入りバケツ item.BarnardaCStrawberry.name=未知の果実 -item.RocketControlComputer.name=Rocket Control Computer +item.RocketControlComputer.name=ロケット制御コンピューター item.computerTier1.name=ロケット制御コンピューター Tier 1 item.computerTier2.name=ロケット制御コンピューター Tier 2 item.computerTier3.name=ロケット制御コンピューター Tier 3 @@ -499,10 +499,10 @@ item.computerBuggy.name=ムーンバギー制御コンピューター item.computerMiner.name=天体掘削機制御コンピューター item.RobotArm.name=多目的ロボットアーム -item.ItemBioFuelCanister.name=Biofuel Canister +item.ItemBioFuelCanister.name=バイオ燃料缶 item.biofuelCanister.name=バイオ燃料缶 -item.GlowstoneDusts.name=Glowstone Dust +item.GlowstoneDusts.name=グロウストーンダスト item.CeresGlowstoneDust.name=ケレスのグロウストーンダスト item.IoGlowstoneDust.name=イオのグロウストーンダスト item.EnceladusGlowstoneDust.name=エンケラドゥスのグロウストーンダスト @@ -564,11 +564,11 @@ entity.GalacticraftCore.EvolvedFireCreeper.name=Evolved Fire Creeper entity.GalacticraftCore.EvolvedFireSkeleton.name=Evolved Fire Skeleton entity.GalacticraftCore.EvolvedFireSpider.name=Evolved Fire Spider entity.GalacticraftCore.EvolvedGuardian.name=Evolved Water Guardian -entity.GalacticraftCore.SpaceshipT4.name=Tier 4 Rocket -entity.GalacticraftCore.SpaceshipT5.name=Tier 5 Rocket -entity.GalacticraftCore.SpaceshipT6.name=Tier 6 Rocket -entity.GalacticraftCore.SpaceshipT7.name=Tier 7 Rocket -entity.GalacticraftCore.SpaceshipT8.name=Tier 8 Rocket +entity.GalacticraftCore.SpaceshipT4.name=Tier 4のロケット +entity.GalacticraftCore.SpaceshipT5.name=Tier 5のロケット +entity.GalacticraftCore.SpaceshipT6.name=Tier 6のロケット +entity.GalacticraftCore.SpaceshipT7.name=Tier 7のロケット +entity.GalacticraftCore.SpaceshipT8.name=Tier 8のロケット entity.GalacticraftCore.Tentacles.name=Nature Tentacle planet.Ceres=ケレス diff --git a/.minecraft/config/txloader/forceload/Graviation Suite[gravisuite]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Graviation Suite[gravisuite]/lang/ru_RU.lang index 244318d0..b11649ec 100644 --- a/.minecraft/config/txloader/forceload/Graviation Suite[gravisuite]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Graviation Suite[gravisuite]/lang/ru_RU.lang @@ -24,7 +24,7 @@ message.text.activated=активирован message.text.enabled=включен message.text.on=включен message.text.off=откл. -message.text.disabled=отключен +message.text.disabled=отключён message.advElJetpack.hoverMode=Планирование message.advElJetpack.jetpackEngine=Двигатель джетпака message.text.powerSupply=Внешнее питание @@ -40,7 +40,7 @@ message.graviChestPlate.gravitationEngine=Гравитационный двиг message.graviChestPlate.levitationMode=Левитация message.graviChestPlate.levitationMode.short=Л message.graviChestPlate.lowEnergy=Не хватает энергии для запуска гравитационного двигателя! -message.graviChestPlate.shutdown=Внимание! У вас закончилась энергия. Гравитационный двигатель отключен. +message.graviChestPlate.shutdown=Внимание! У вас закончилась энергия. Гравитационный двигатель отключён. message.graviChestPlate.noEnergyToBoost=Не хватает энергии для ускорения message.hud.displayHud=Отображение статуса message.hud.location=Расположение статуса diff --git a/.minecraft/config/txloader/forceload/Gravitation Suite Neo[gravisuiteneo]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Gravitation Suite Neo[gravisuiteneo]/lang/ru_RU.lang index e817dc63..c51df52e 100644 --- a/.minecraft/config/txloader/forceload/Gravitation Suite Neo[gravisuiteneo]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Gravitation Suite Neo[gravisuiteneo]/lang/ru_RU.lang @@ -19,7 +19,7 @@ message.xp.toolLevel=Уровень инструмента message.xp.nextLevelUp=След. уровень message.xp.levelup=Вы чувствуете себя более уверенно, используя свой инструмент (+1 уровень) message.xp.maxLevelReached=Инструмент достиг максимального уровня обновления -message.vajra.silkTouchDisabled=Невозможно изменить режим инструмента! Точный режим отключен в файле конфигурации! +message.vajra.silkTouchDisabled=Невозможно изменить режим инструмента! Точный режим отключён в файле конфигурации! message.vajra.clickRightForSilk=ПКМ для сбора урожая в точном режиме message.plasmaLauncher.noEnergy=Недостаточно энергии message.plasmaLauncher.recharging=Плазменное поле перезаряжается, пожалуйста, подождите... @@ -34,7 +34,7 @@ message.graviChestPlate.noEnergyToBoost=Недостаточно энергии message.graviChestPlate.shieldMode=Квантовый щит message.graviChestPlate.lowpowerShieldBreak=Внимание: ваша энергетическая ячейка истощена; квантовый щит отключен message.graviChestPlate.invalidshieldSetup=Ошибка: Невозможно найти реле Щита; Щит не может быть активирован -message.graviChestPlate.invalidSetupShieldBreak=Внимание: Соединение с реле защиты потеряно. Квантовый Щит отключен +message.graviChestPlate.invalidSetupShieldBreak=Внимание: Соединение с реле защиты потеряно. Квантовый Щит отключён message.graviChestPlate.ShieldUpNotEnoughPower=Недостаточно энергии для включения Квантого щита message.graviChestPlate.MedkitNoPower=Недостаточно энергии для зарядки наноботов message.graviChestPlate.MedkitNoNanoBots=Наноботы не найдены; инъекция не удалась diff --git a/.minecraft/config/txloader/forceload/GregTech(+12)[gregtech]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+12)[gregtech]/lang/ja_JP.lang index a3ea7415..f235141a 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+12)[gregtech]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+12)[gregtech]/lang/ja_JP.lang @@ -65,7 +65,7 @@ GT5U.PA.discount=Discount GT5U.PA.parallel=並列処理 GT5U.LHE.steam=(in steam) -GT5U.LHE.superheated=Superheated +GT5U.LHE.superheated=過熱 GT5U.LHE.threshold=threshold GT5U.DTPF.convergencebutton=Allow Convergence @@ -849,7 +849,7 @@ achievement.lvmotor.desc=Craft an LV Motor achievement.pumpcover=Pump achievement.pumpcover.desc=Craft an LV Pump achievement.closeit=Close it! -achievement.closeit.desc=Get a Shutter Cover +achievement.closeit.desc=シャッターモジュールカバーを入手する achievement.slurp=スラーピー achievement.slurp.desc=§8《§7発展型ポンプ II§8/Advanced Pump II》§7 をクラフトする。 achievement.transport=Transport diff --git a/.minecraft/config/txloader/forceload/GregTech(+12)[miscutils]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/GregTech(+12)[miscutils]/lang/tr_TR.lang index efa7efdd..8a5e4e6a 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+12)[miscutils]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+12)[miscutils]/lang/tr_TR.lang @@ -2901,7 +2901,7 @@ item.cyclohexane.name=Cyclohexane Cell item.cyclohexanone.name=Cyclohexanone Cell item.nitrobenzene.name=Nitrobenzene Cell item.ender.name=Cell of Liquid Ender -item.xpjuice.name=Cell of Liquid Xp +item.xpjuice.name=Sıvı TP Hücresi item.itemBombUnf.name=Throwable Bomb (unf) item.itemBombCasing.name=Bomb Casing item.gtpp.throwable.bomb.name=Throwable Bomb diff --git a/.minecraft/config/txloader/forceload/GregTech(+12)[tectech]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/GregTech(+12)[tectech]/lang/es_ES.lang index 05f844fb..581808a9 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+12)[tectech]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+12)[tectech]/lang/es_ES.lang @@ -1239,7 +1239,7 @@ tt.keyword.Structure.ElementalOverflow=Elemental Overflow Hatch tt.keyword.Structure.ElementalInput=Elemental Input Hatch tt.keyword.Structure.EssentiaStorage=Essentia Storage tt.keyword.Structure.DataConnector=Conector de Datos -tt.keyword.Structure.SuperconductingCoilBlock=Bobina Superconductora +tt.keyword.Structure.SuperconductingCoilBlock=Bloque de Bobina Superconductora tt.keyword.Structure.StainlessSteelCasing=Stainless Steel Casing tt.wirelessInputData.config.text=Configure how much computation to pull from wireless network diff --git a/.minecraft/config/txloader/forceload/GregTech(+12)[tectech]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+12)[tectech]/lang/ja_JP.lang index b988b1a2..7ddfdd45 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+12)[tectech]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+12)[tectech]/lang/ja_JP.lang @@ -85,7 +85,7 @@ item.tm.itemTeslaComponent.1.name=超電導テスラ巻線 item.tm.itemTeslaComponent.desc=Tesla bois need these! item.tm.teslaCover.0.name=テスラコイルカバー -item.tm.teslaCover.1.name=テスラコイルカバー リッチエディション +item.tm.teslaCover.1.name=高級テスラコイルカバー item.tm.teslaCover.desc.0=Tesla-Enables Machines! item.tm.teslaCover.desc.1=Tesla-Enables Machines! (BUT LOUDER!!) item.tm.teslaCover.desc.2=Yeet this broken item into some spicy water! @@ -95,12 +95,12 @@ item.tm.teslaCover.desc.4=Who the hell uses cables anyway? item.tm.teslaStaff.name=Tesla Staff item.tm.teslaStaff.desc=Power of the gods, at the whim of a mortal! -item.tm.enderfluidlinkcover.name=Ender Fluid Link Cover +item.tm.enderfluidlinkcover.name=エンダー液体リンクカバー item.tm.enderfluidlinkcover.desc.0=Ender-Fluid-Enables Machines! item.tm.enderfluidlinkcover.desc.1=Use on any side of a fluid tank to link it to the Ender item.tm.enderfluidlinkcover.desc.2=Ender Tanks so are laggy -Bot from the Chads of NH -item.tm.powerpassupgradecover.name=Power Pass Upgrade Cover +item.tm.powerpassupgradecover.name=出力通過アップグレードカバー item.tm.powerpassupgradecover.desc.0=Add power pass functionality to TecTech Multiblocks item.tm.powerpassupgradecover.desc.1=Active transformer in a can?? item.tm.powerpassupgradecover.desc.2=Chain them up like Christmas lights! @@ -645,7 +645,7 @@ gt.blockcasingsBA0.8.desc.1=Who wouldn't want a 32k epoxy multi? gt.blockmachines.multimachine.em.transformer.name=Active Transformer gt.blockmachines.multimachine.em.transformer.hint=1 - Energy IO Hatches or High Power Casing gt.blockmachines.multimachine.em.transformer.desc.0=Controller block of the Active Transformer -gt.blockmachines.multimachine.em.transformer.desc.1=Can transform to and from any voltage +gt.blockmachines.multimachine.em.transformer.desc.1=あらゆる変圧に対応 gt.blockmachines.multimachine.em.transformer.desc.2=Only 0.004% power loss, HAYO! gt.blockmachines.multimachine.em.transformer.desc.3=Will explode if broken while running diff --git a/.minecraft/config/txloader/forceload/GregTech(+13)[gregtech]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+13)[gregtech]/lang/ja_JP.lang index 68a8e892..071ab17c 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+13)[gregtech]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+13)[gregtech]/lang/ja_JP.lang @@ -65,7 +65,7 @@ GT5U.PA.discount=Discount GT5U.PA.parallel=Parallel processing GT5U.LHE.steam=(in steam) -GT5U.LHE.superheated=Superheated +GT5U.LHE.superheated=過熱 GT5U.LHE.threshold=threshold GT5U.DTPF.convergencebutton=Allow Convergence @@ -854,7 +854,7 @@ achievement.lvmotor.desc=Craft an LV Motor achievement.pumpcover=Pump achievement.pumpcover.desc=Craft an LV Pump achievement.closeit=Close it! -achievement.closeit.desc=Get a Shutter Cover +achievement.closeit.desc=シャッターモジュールカバーを入手する achievement.slurp=Slurp achievement.slurp.desc=Craft an Advanced Pump II achievement.transport=Transport @@ -868,7 +868,7 @@ achievement.complexmachines.desc=Craft a LV Robot Arm achievement.avengers=Avengers Assemble achievement.avengers.desc=Craft a LV Assembling Machine achievement.filterregulate=Filter and Regulate -achievement.filterregulate.desc=Get an Item Filter +achievement.filterregulate.desc=§8《§7アイテムフィルター§8/Item Filter》§7 を入手する achievement.steampower=Steam Power! achievement.steampower.desc=Craft a Basic Steam Turbine achievement.batterys=Batteries diff --git a/.minecraft/config/txloader/forceload/GregTech(+13)[miscutils]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/GregTech(+13)[miscutils]/lang/tr_TR.lang index 406bac0d..d2fb341e 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+13)[miscutils]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+13)[miscutils]/lang/tr_TR.lang @@ -2901,7 +2901,7 @@ item.cyclohexane.name=Cyclohexane Cell item.cyclohexanone.name=Cyclohexanone Cell item.nitrobenzene.name=Nitrobenzene Cell item.ender.name=Cell of Liquid Ender -item.xpjuice.name=Cell of Liquid Xp +item.xpjuice.name=Sıvı TP Hücresi item.itemBombUnf.name=Throwable Bomb (unf) item.itemBombCasing.name=Bomb Casing item.gtpp.throwable.bomb.name=Throwable Bomb diff --git a/.minecraft/config/txloader/forceload/GregTech(+13)[tectech]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+13)[tectech]/lang/ja_JP.lang index df2b3ef3..150519b0 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+13)[tectech]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+13)[tectech]/lang/ja_JP.lang @@ -84,8 +84,8 @@ item.tm.itemTeslaComponent.0.name=Electrum Tesla Windings item.tm.itemTeslaComponent.1.name=Superconductive Tesla Windings item.tm.itemTeslaComponent.desc=Tesla bois need these! -item.tm.teslaCover.0.name=Tesla Coil Cover -item.tm.teslaCover.1.name=Tesla Coil Cover Rich Edition +item.tm.teslaCover.0.name=テスラコイルカバー +item.tm.teslaCover.1.name=高級テスラコイルカバー item.tm.teslaCover.desc.0=Tesla-Enables Machines! item.tm.teslaCover.desc.1=Tesla-Enables Machines! (BUT LOUDER!!) item.tm.teslaCover.desc.2=Yeet this broken item into some spicy water! @@ -95,12 +95,12 @@ item.tm.teslaCover.desc.4=Who the hell uses cables anyway? item.tm.teslaStaff.name=Tesla Staff item.tm.teslaStaff.desc=Power of the gods, at the whim of a mortal! -item.tm.enderfluidlinkcover.name=Ender Fluid Link Cover +item.tm.enderfluidlinkcover.name=エンダー液体リンクカバー item.tm.enderfluidlinkcover.desc.0=Ender-Fluid-Enables Machines! item.tm.enderfluidlinkcover.desc.1=Use on any side of a fluid tank to link it to the Ender item.tm.enderfluidlinkcover.desc.2=Ender Tanks so are laggy -Bot from the Chads of NH -item.tm.powerpassupgradecover.name=Power Pass Upgrade Cover +item.tm.powerpassupgradecover.name=出力通過アップグレードカバー item.tm.powerpassupgradecover.desc.0=Add power pass functionality to TecTech Multiblocks item.tm.powerpassupgradecover.desc.1=Active transformer in a can?? item.tm.powerpassupgradecover.desc.2=Chain them up like Christmas lights! @@ -645,7 +645,7 @@ gt.blockcasingsBA0.8.desc.1=Who wouldn't want a 32k epoxy multi? gt.blockmachines.multimachine.em.transformer.name=Active Transformer gt.blockmachines.multimachine.em.transformer.hint=1 - Energy IO Hatches or High Power Casing gt.blockmachines.multimachine.em.transformer.desc.0=Controller block of the Active Transformer -gt.blockmachines.multimachine.em.transformer.desc.1=Can transform to and from any voltage +gt.blockmachines.multimachine.em.transformer.desc.1=あらゆる変圧に対応 gt.blockmachines.multimachine.em.transformer.desc.2=Only 0.004% power loss, HAYO! gt.blockmachines.multimachine.em.transformer.desc.3=Will explode if broken while running diff --git a/.minecraft/config/txloader/forceload/GregTech(+14)[bartworks]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+14)[bartworks]/lang/ja_JP.lang index a4a0a68e..12329fd8 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+14)[bartworks]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+14)[bartworks]/lang/ja_JP.lang @@ -280,8 +280,8 @@ chat.cal.mode.1=Circuit Assembler Mode #Liquids # gui -BW.gui.text.radio_hatch.tooltip.radiation_shutter=Radiation Shutter -BW.gui.text.radio_hatch.tooltip.radiation_shutter_control=Radiation Shutter Control +BW.gui.text.radio_hatch.tooltip.radiation_shutter=放射線遮蔽機構 +BW.gui.text.radio_hatch.tooltip.radiation_shutter_control=放射線遮蔽機構の制御 BW.gui.text.lesu.eu=EU: %s BW.gui.text.lesu.max=MAX: %s diff --git a/.minecraft/config/txloader/forceload/GregTech(+14)[gregtech]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+14)[gregtech]/lang/ja_JP.lang index 6806ea85..f7dd5f28 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+14)[gregtech]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+14)[gregtech]/lang/ja_JP.lang @@ -765,7 +765,7 @@ GT5U.MBTT.TecTechMultiAmp=Supports TecTech Multi-Amp Hatches! GT5U.MBTT.TecTechHatch=Supports TecTech Multi-Amp and Laser Hatches! GT5U.MBTT.Param=Parametrizer Hatch GT5U.MBTT.Uncertainty=Uncertainty Hatch -GT5U.MBTT.InputData=Data Reception Connector +GT5U.MBTT.InputData=データ受信コネクター GT5U.MBTT.OutputData=Data Transmission Connector GT5U.MBTT.Causes=Causes GT5U.MBTT.PPS=pollution per second @@ -810,7 +810,7 @@ GT5U.PA.discount=Discount GT5U.PA.parallel=Parallel processing GT5U.LHE.steam=(in steam) -GT5U.LHE.superheated=Superheated +GT5U.LHE.superheated=過熱 GT5U.LHE.threshold=threshold GT5U.DTPF.convergencebutton=Allow Convergence @@ -1942,7 +1942,7 @@ achievement.lvmotor.desc=Craft an LV Motor achievement.pumpcover=Pump achievement.pumpcover.desc=Craft an LV Pump achievement.closeit=Close it! -achievement.closeit.desc=Get a Shutter Cover +achievement.closeit.desc=シャッターモジュールカバーを入手する achievement.slurp=Slurp achievement.slurp.desc=Craft an Advanced Pump II achievement.transport=Transport @@ -1956,7 +1956,7 @@ achievement.complexmachines.desc=Craft a LV Robot Arm achievement.avengers=Avengers Assemble achievement.avengers.desc=Craft a LV Assembling Machine achievement.filterregulate=Filter and Regulate -achievement.filterregulate.desc=Get an Item Filter +achievement.filterregulate.desc=§8《§7アイテムフィルター§8/Item Filter》§7 を入手する achievement.steampower=Steam Power! achievement.steampower.desc=Craft a Basic Steam Turbine achievement.batterys=Batteries diff --git a/.minecraft/config/txloader/forceload/GregTech(+14)[kubatech]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/GregTech(+14)[kubatech]/lang/tr_TR.lang index 19d913b2..2c038520 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+14)[kubatech]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+14)[kubatech]/lang/tr_TR.lang @@ -88,8 +88,8 @@ kubatech.infodata.eec.current_mob=Current Mob: §e%s kubatech.infodata.eec.current_mob.none=Current Mob: §eNone kubatech.infodata.eec.animations.enabled=Animations: §eEnabled kubatech.infodata.eec.animations.disabled=Animations: §eDisabled -kubatech.infodata.eec.produce_infernal_drops.allowed=Is allowed to produce infernal drops: §eYes -kubatech.infodata.eec.produce_infernal_drops.not_allowed=Is not allowed to produce infernal drops: §eNo +kubatech.infodata.eec.produce_infernal_drops.allowed=Şeytani ganimetler üretmeye izin verilir: §eEvet +kubatech.infodata.eec.produce_infernal_drops.not_allowed=Şeytani ganimetler üretmek yasaktır: §eHayır kubatech.infodata.eec.void_damaged.yes=Void all damaged and enchanted items: §eYes kubatech.infodata.eec.void_damaged.no=Void all damaged and enchanted items: §eNo kubatech.infodata.eec.in_ritual_mode.yes=Is in ritual mode: §eYes diff --git a/.minecraft/config/txloader/forceload/GregTech(+14)[miscutils]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/GregTech(+14)[miscutils]/lang/tr_TR.lang index 1e2858e7..f9d7b3ec 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+14)[miscutils]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+14)[miscutils]/lang/tr_TR.lang @@ -3081,7 +3081,7 @@ item.cyclohexane.name=Cyclohexane Cell item.cyclohexanone.name=Cyclohexanone Cell item.nitrobenzene.name=Nitrobenzene Cell item.ender.name=Cell of Liquid Ender -item.xpjuice.name=Cell of Liquid Xp +item.xpjuice.name=Sıvı TP Hücresi item.itemBombUnf.name=Throwable Bomb (unf) item.itemBombCasing.name=Bomb Casing item.gtpp.throwable.bomb.name=Throwable Bomb diff --git a/.minecraft/config/txloader/forceload/GregTech(+14)[tectech]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+14)[tectech]/lang/ja_JP.lang index a48ef7c0..0d21635d 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+14)[tectech]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+14)[tectech]/lang/ja_JP.lang @@ -96,9 +96,9 @@ item.tm.itemTeslaComponent.0.name=Electrum Tesla Windings item.tm.itemTeslaComponent.1.name=Superconductive Tesla Windings item.tm.itemTeslaComponent.desc=Tesla bois need these! -item.tm.teslaCover.name=Tesla Coil Cover -item.tm.teslaCover.0.name=Tesla Coil Cover -item.tm.teslaCover.1.name=Tesla Coil Cover Rich Edition +item.tm.teslaCover.name=テスラコイルカバー +item.tm.teslaCover.0.name=テスラコイルカバー +item.tm.teslaCover.1.name=高級テスラコイルカバー item.tm.teslaCover.desc.0=Tesla-Enables Machines! item.tm.teslaCover.desc.1=Tesla-Enables Machines! (BUT LOUDER!!) item.tm.teslaCover.desc.2=Yeet this broken item into some spicy water! @@ -108,12 +108,12 @@ item.tm.teslaCover.desc.4=Who the hell uses cables anyway? item.tm.teslaStaff.name=Tesla Staff item.tm.teslaStaff.desc=Power of the gods, at the whim of a mortal! -item.tm.enderfluidlinkcover.name=Ender Fluid Link Cover +item.tm.enderfluidlinkcover.name=エンダー液体リンクカバー item.tm.enderfluidlinkcover.desc.0=Ender-Fluid-Enables Machines! item.tm.enderfluidlinkcover.desc.1=Use on any side of a fluid tank to link it to the Ender item.tm.enderfluidlinkcover.desc.2=Ender Tanks so are laggy -Bot from the Chads of NH -item.tm.powerpassupgradecover.name=Power Pass Upgrade Cover +item.tm.powerpassupgradecover.name=出力通過アップグレードカバー item.tm.powerpassupgradecover.desc.0=Add power pass functionality to TecTech Multiblocks item.tm.powerpassupgradecover.desc.1=Active transformer in a can?? item.tm.powerpassupgradecover.desc.2=Chain them up like Christmas lights! @@ -662,7 +662,7 @@ gt.blockcasingsBA0.8.desc.1=Who wouldn't want a 32k epoxy multi? gt.blockmachines.multimachine.em.transformer.name=Active Transformer gt.blockmachines.multimachine.em.transformer.machinetype=Active Transformer, AT gt.blockmachines.multimachine.em.transformer.hint=1 - Energy IO Hatches or High Power Casing -gt.blockmachines.multimachine.em.transformer.desc.1=Can transform to and from any voltage +gt.blockmachines.multimachine.em.transformer.desc.1=あらゆる変圧に対応 gt.blockmachines.multimachine.em.transformer.desc.2=Only 0.004% power loss, HAYO! gt.blockmachines.multimachine.tm.microwave.name=Microwave Grinder diff --git a/.minecraft/config/txloader/forceload/GregTech(+15)[bartworks]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+15)[bartworks]/lang/ja_JP.lang index a4a0a68e..12329fd8 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+15)[bartworks]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+15)[bartworks]/lang/ja_JP.lang @@ -280,8 +280,8 @@ chat.cal.mode.1=Circuit Assembler Mode #Liquids # gui -BW.gui.text.radio_hatch.tooltip.radiation_shutter=Radiation Shutter -BW.gui.text.radio_hatch.tooltip.radiation_shutter_control=Radiation Shutter Control +BW.gui.text.radio_hatch.tooltip.radiation_shutter=放射線遮蔽機構 +BW.gui.text.radio_hatch.tooltip.radiation_shutter_control=放射線遮蔽機構の制御 BW.gui.text.lesu.eu=EU: %s BW.gui.text.lesu.max=MAX: %s diff --git a/.minecraft/config/txloader/forceload/GregTech(+15)[gregtech]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+15)[gregtech]/lang/ja_JP.lang index 84b16d58..f1319235 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+15)[gregtech]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+15)[gregtech]/lang/ja_JP.lang @@ -765,7 +765,7 @@ GT5U.MBTT.TecTechMultiAmp=Supports TecTech Multi-Amp Hatches! GT5U.MBTT.TecTechHatch=Supports TecTech Multi-Amp and Laser Hatches! GT5U.MBTT.Param=Parametrizer Hatch GT5U.MBTT.Uncertainty=Uncertainty Hatch -GT5U.MBTT.InputData=Data Reception Connector +GT5U.MBTT.InputData=データ受信コネクター GT5U.MBTT.OutputData=Data Transmission Connector GT5U.MBTT.Causes=Causes GT5U.MBTT.PPS=pollution per second @@ -810,7 +810,7 @@ GT5U.PA.discount=Discount GT5U.PA.parallel=Parallel processing GT5U.LHE.steam=(in steam) -GT5U.LHE.superheated=Superheated +GT5U.LHE.superheated=過熱 GT5U.LHE.threshold=threshold GT5U.DTPF.convergencebutton=Allow Convergence @@ -1942,7 +1942,7 @@ achievement.lvmotor.desc=Craft an LV Motor achievement.pumpcover=Pump achievement.pumpcover.desc=Craft an LV Pump achievement.closeit=Close it! -achievement.closeit.desc=Get a Shutter Cover +achievement.closeit.desc=シャッターモジュールカバーを入手する achievement.slurp=Slurp achievement.slurp.desc=Craft an Advanced Pump II achievement.transport=Transport diff --git a/.minecraft/config/txloader/forceload/GregTech(+15)[kubatech]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/GregTech(+15)[kubatech]/lang/tr_TR.lang index 19d913b2..2c038520 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+15)[kubatech]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+15)[kubatech]/lang/tr_TR.lang @@ -88,8 +88,8 @@ kubatech.infodata.eec.current_mob=Current Mob: §e%s kubatech.infodata.eec.current_mob.none=Current Mob: §eNone kubatech.infodata.eec.animations.enabled=Animations: §eEnabled kubatech.infodata.eec.animations.disabled=Animations: §eDisabled -kubatech.infodata.eec.produce_infernal_drops.allowed=Is allowed to produce infernal drops: §eYes -kubatech.infodata.eec.produce_infernal_drops.not_allowed=Is not allowed to produce infernal drops: §eNo +kubatech.infodata.eec.produce_infernal_drops.allowed=Şeytani ganimetler üretmeye izin verilir: §eEvet +kubatech.infodata.eec.produce_infernal_drops.not_allowed=Şeytani ganimetler üretmek yasaktır: §eHayır kubatech.infodata.eec.void_damaged.yes=Void all damaged and enchanted items: §eYes kubatech.infodata.eec.void_damaged.no=Void all damaged and enchanted items: §eNo kubatech.infodata.eec.in_ritual_mode.yes=Is in ritual mode: §eYes diff --git a/.minecraft/config/txloader/forceload/GregTech(+15)[miscutils]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/GregTech(+15)[miscutils]/lang/tr_TR.lang index 210ccd95..9445d56b 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+15)[miscutils]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+15)[miscutils]/lang/tr_TR.lang @@ -3081,7 +3081,7 @@ item.cyclohexane.name=Cyclohexane Cell item.cyclohexanone.name=Cyclohexanone Cell item.nitrobenzene.name=Nitrobenzene Cell item.ender.name=Cell of Liquid Ender -item.xpjuice.name=Cell of Liquid Xp +item.xpjuice.name=Sıvı TP Hücresi item.itemBombUnf.name=Throwable Bomb (unf) item.itemBombCasing.name=Bomb Casing item.gtpp.throwable.bomb.name=Throwable Bomb diff --git a/.minecraft/config/txloader/forceload/GregTech(+15)[tectech]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+15)[tectech]/lang/ja_JP.lang index a48ef7c0..0d21635d 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+15)[tectech]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+15)[tectech]/lang/ja_JP.lang @@ -96,9 +96,9 @@ item.tm.itemTeslaComponent.0.name=Electrum Tesla Windings item.tm.itemTeslaComponent.1.name=Superconductive Tesla Windings item.tm.itemTeslaComponent.desc=Tesla bois need these! -item.tm.teslaCover.name=Tesla Coil Cover -item.tm.teslaCover.0.name=Tesla Coil Cover -item.tm.teslaCover.1.name=Tesla Coil Cover Rich Edition +item.tm.teslaCover.name=テスラコイルカバー +item.tm.teslaCover.0.name=テスラコイルカバー +item.tm.teslaCover.1.name=高級テスラコイルカバー item.tm.teslaCover.desc.0=Tesla-Enables Machines! item.tm.teslaCover.desc.1=Tesla-Enables Machines! (BUT LOUDER!!) item.tm.teslaCover.desc.2=Yeet this broken item into some spicy water! @@ -108,12 +108,12 @@ item.tm.teslaCover.desc.4=Who the hell uses cables anyway? item.tm.teslaStaff.name=Tesla Staff item.tm.teslaStaff.desc=Power of the gods, at the whim of a mortal! -item.tm.enderfluidlinkcover.name=Ender Fluid Link Cover +item.tm.enderfluidlinkcover.name=エンダー液体リンクカバー item.tm.enderfluidlinkcover.desc.0=Ender-Fluid-Enables Machines! item.tm.enderfluidlinkcover.desc.1=Use on any side of a fluid tank to link it to the Ender item.tm.enderfluidlinkcover.desc.2=Ender Tanks so are laggy -Bot from the Chads of NH -item.tm.powerpassupgradecover.name=Power Pass Upgrade Cover +item.tm.powerpassupgradecover.name=出力通過アップグレードカバー item.tm.powerpassupgradecover.desc.0=Add power pass functionality to TecTech Multiblocks item.tm.powerpassupgradecover.desc.1=Active transformer in a can?? item.tm.powerpassupgradecover.desc.2=Chain them up like Christmas lights! @@ -662,7 +662,7 @@ gt.blockcasingsBA0.8.desc.1=Who wouldn't want a 32k epoxy multi? gt.blockmachines.multimachine.em.transformer.name=Active Transformer gt.blockmachines.multimachine.em.transformer.machinetype=Active Transformer, AT gt.blockmachines.multimachine.em.transformer.hint=1 - Energy IO Hatches or High Power Casing -gt.blockmachines.multimachine.em.transformer.desc.1=Can transform to and from any voltage +gt.blockmachines.multimachine.em.transformer.desc.1=あらゆる変圧に対応 gt.blockmachines.multimachine.em.transformer.desc.2=Only 0.004% power loss, HAYO! gt.blockmachines.multimachine.tm.microwave.name=Microwave Grinder diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[bartworks]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[bartworks]/lang/ja_JP.lang index 33b02fdc..ebf50522 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[bartworks]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[bartworks]/lang/ja_JP.lang @@ -269,7 +269,7 @@ BW.infoData.mega_vacuum_freezer.subspace_cooling.inactive=亜空間冷却: §c BW.NEI.display.radhatch.0=放射線量: %s Sv BW.NEI.display.radhatch.1=質量: %s kg -BW.NEI.display.radhatch.2=時間: %s s +BW.NEI.display.radhatch.2=時間: %s 秒 misc.BatchModeTextOn=バッチレシピ misc.BatchModeTextOff=バッチレシピを使用しない diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[bartworks]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[bartworks]/lang/ru_RU.lang index 0d5789b3..5d27088c 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[bartworks]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[bartworks]/lang/ru_RU.lang @@ -214,7 +214,7 @@ tile.diode.name=Кабельный диод tile.energydistributor.name=Распределитель энергии tile.acidgenerator.name=Кислотный генератор tile.bw.mbf.name=Мега электрическая доменная печь -tile.bw.mvf.name=Мега вакуумный холодильник +tile.bw.mvf.name=Мега вакуумный морозильник tile.biolab.name=Биолаборатория tile.biovat.name=Бактериальный чан tile.radiohatch.name=Радио шлюз diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[goodgenerator]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[goodgenerator]/lang/ja_JP.lang index fbb89b10..9e2e4e31 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[goodgenerator]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[goodgenerator]/lang/ja_JP.lang @@ -314,7 +314,7 @@ gg.scanner.info.les.speed_up=速度上昇: gg.scanner.info.generator.generates=現在の発電量: %s EU/t gg.scanner.info.generator.problems=問題: gg.scanner.info.generator.efficiency=効率: -gg.scanner.info.neutron_activator.progress=進捗: %s s / %s s +gg.scanner.info.neutron_activator.progress=進捗: %s 秒 / %s 秒 gg.scanner.info.neutron_activator.input=現在の中性子の運動エネルギー入力量: %sev gg.scanner.info.fusion_reactor_mk=核融合炉 MK diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/de_DE.lang index ac830933..94191ed0 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/de_DE.lang @@ -189,8 +189,8 @@ gt.interact.desc.deny_i_invert_o=Deny input, Invert output gt.interact.desc.any_i_filter_o=Permit any input, Filter output gt.interact.desc.any_i_invert_o=Permit any input, Invert output gt.interact.desc.mb.idle.1=Hit with Soft Mallet -gt.interact.desc.mb.idle.2=to (re-)start the Machine -gt.interact.desc.mb.idle.3=if it doesn't start. +gt.interact.desc.mb.idle.2= to (re-)start the Machine +gt.interact.desc.mb.idle.3= if it doesn't start. gt.interact.desc.mb.running=Running perfectly. gt.interact.desc.mb.incomplete=Incomplete Structure. gt.interact.desc.mb.locking_on=Single recipe locking enabled. Will lock to next recipe. @@ -198,6 +198,8 @@ gt.interact.desc.mb.locking_off=Single recipe locking disabled. gt.interact.desc.mb.mode=§fRunning mode: §6%s gt.interact.desc.export=Export gt.interact.desc.import=Import +gt.interact.desc.export.tooltip=Export +gt.interact.desc.import.tooltip=Import gt.interact.desc.export_cond=Export (conditional) gt.interact.desc.import_cond=Import (conditional) gt.interact.desc.export_invert_cond=Export (invert cond) @@ -215,14 +217,29 @@ gt.interact.desc.input_from_output_on=Input from Output Side allowed gt.interact.desc.input_from_output_off=Input from Output Side forbidden gt.interact.desc.public=Public gt.interact.desc.private=Private -gt.interact.desc.set_perm=Public/Private -gt.interact.desc.set_io=Import/Export -gt.interact.desc.channel=Channel -gt.interact.desc.freq=Frequency -gt.interact.desc.freq_format=Frequency: %s +gt.interact.desc.privfreq=Use Private Frequency +gt.interact.desc.gatemode=Gate Mode +gt.interact.desc.andgate=AND Gate +gt.interact.desc.nandgate=NAND Gate +gt.interact.desc.orgate=OR Gate +gt.interact.desc.norgate=NOR Gate +gt.interact.desc.analogmode=ANALOG Mode +gt.interact.desc.recipeprogress=Recipe Progress +gt.interact.desc.machineidle=Machine Idle +gt.interact.desc.fluidthreshold=Fluid Threshold +gt.interact.desc.itemthreshold=Item Threshold +gt.interact.desc.item_slot=Item In Slot +gt.interact.desc.any_slot=-1 is Any Slot +gt.interact.desc.set_perm=§8Public/Private +gt.interact.desc.set_io=§8Import/Export +gt.interact.desc.channel=§8Channel +gt.interact.desc.freq=§8Frequency +gt.interact.desc.freq_format=Frequency: %s Private: %s gt.interact.desc.freq_perm=Frequency: %s, Transmission: %s -gt.interact.desc.normal=Normal -gt.interact.desc.inverted=Inverted +gt.interact.desc.normal=§8Normal +gt.interact.desc.normal.tooltip=Normal +gt.interact.desc.inverted=§8Inverted +gt.interact.desc.inverted.tooltip=Inverted gt.interact.desc.inverted_b=(Inverted) gt.interact.desc.ready=Ready to work gt.interact.desc.not_ready=Not ready to work @@ -793,6 +810,7 @@ GT5U.MBTT.Parallel.Additional=%s Parallels per %s Tier GT5U.MBTT.Parallel.Singular=%s Parallel GT5U.MBTT.Speed.Base=%s Speed GT5U.MBTT.Speed.Additional=%s Speed per %s Tier +GT5U.MBTT.Speed.Absolute=Speed is %s times %s Tier GT5U.MBTT.EuDiscount.Base=%s EU Usage GT5U.MBTT.EuDiscount.Additional=%s EU Usage per %s Tier GT5U.MBTT.SteamDiscount.Base=%s Steam Usage @@ -804,14 +822,16 @@ GT5U.MBTT.Tiers.MetalMachineCasing=Metal Machine Casing GT5U.MBTT.Tiers.ItemPipe=Item Pipe Casing GT5U.MBTT.Tiers.FluidPipe=Pipe Casing GT5U.MBTT.Tiers.Solenoid=Solenoid +GT5U.MBTT.Tiers.Turbine=Sum of Turbine +GT5U.MBTT.Tiers.Glass=Glass GT5U.MBTT.Steam.Speed=%s faster than using single block steam machines of the same pressure GT5U.MBTT.Steam.Eff=Only consumes steam at %s of the steam flowrate normally required GT5U.MBTT.Structure.Complex=Structure is too complex! GT5U.MBTT.Structure.SeeStructure1=To see the structure, use a GT5U.MBTT.Structure.SeeStructure2=Hologram Projector on the Controller! -GT5U.MBTT.Structure.MinGlassForLaser=-tier glass required for §9Tec§1Tech§7 Laser Hatches -GT5U.MBTT.Structure.GlassEnergyLimit=Energy Hatch limited by Glass tier -GT5U.MBTT.Structure.GlassEnergyLimitTier=-tier Glass unlocks all +GT5U.MBTT.Structure.MinGlassForLaser=-tier §fGlass§7 required for §9Tec§1Tech§7 Laser Hatches +GT5U.MBTT.Structure.GlassEnergyLimit=Energy Hatch limited by §fGlass§7 Tier +GT5U.MBTT.Structure.GlassEnergyLimitTier=-tier unlocks all GT5U.MBTT.Structure.NoTierSkips=This machine can only run recipes matching its average energy hatch tier GT5U.MBTT.Structure.MaxTierSkips=This machine can run recipes at most %d tiers above its average energy hatch tier GT5U.MBTT.Structure.UnlimitedTierSkips=This machine can run recipes regardless of tier, if given enough energy @@ -1125,6 +1145,10 @@ GT5U.machines.select_circuit.tooltip.configuration.none=None GT5U.machines.select_circuit.tooltip.1=§7LMB/RMB/scroll to cycle through the list GT5U.machines.select_circuit.tooltip.2=§7Shift left click to open GUI GT5U.machines.select_circuit.tooltip.3=§7Shift right click to clear +GT5U.machines.select_mold.tooltip=Ghost Mold Slot +GT5U.machines.select_mold.tooltip.1=§7LMB/RMB/scroll to cycle through the list +GT5U.machines.select_mold.tooltip.2=§7Shift left click to open GUI +GT5U.machines.select_mold=Configure Mold GT5U.machines.extra_tooltips_toggle.tooltip=Additional information GT5U.machines.fluid_transfer.tooltip=Fluid Auto-Output GT5U.machines.fluid_transfer.tooltip.extended=§6Screwdriver:§7 Right click machine to @@ -1174,6 +1198,9 @@ GT5U.GTPP_MULTI_WASH_PLANT.mode.1=Simple Washer GT5U.GTPP_MULTI_WASH_PLANT.mode.2=Chemical Bath GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.0=Bending GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.1=Forming Press +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.0=Furnace +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.1=Blasting +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.2=Smoking GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.0=Separator GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.1=Polarizer GT5U.MULTI_CANNER.mode.0=Canner @@ -1270,7 +1297,6 @@ GT5U.machines.stocking_bus.auto_pull.tooltip.2=Right-Click to edit additional pa GT5U.machines.stocking_bus.min_stack_size=Min Stack Size GT5U.machines.stocking_bus.refresh_time=Slot Refresh Time (Ticks) GT5U.machines.stocking_bus.force_check=Recipe Check on change -GT5U.machines.stocking_bus.hatch_warning=Requires a fresh structure check to apply (Reboot/Replace controller) GT5U.machines.stocking_bus.auto_pull_toggle.enabled=Automatic Item Pull Enabled GT5U.machines.stocking_bus.auto_pull_toggle.disabled=Automatic Item Pull Disabled GT5U.machines.stocking_hatch.auto_pull.tooltip.1=Click to toggle automatic fluid pulling from ME. @@ -1343,7 +1369,7 @@ channels.gregtech.time_dilation=Decides the tier of Time Dilation Field Generato channels.gregtech.gt_no_hatch=When set, disable automatic hatch placement channels.gregtech.field=Decides the tier of T.F.F.T. Storage Field. -GT5U.gui.select.current=Current: +GT5U.gui.select.current=§8Current: GT5U.gui.button.liquid_filling_OFF=§7Liquid Filling: §4OFF GT5U.gui.button.liquid_filling_ON=§7Liquid Filling: §aON GT5U.gui.button.power_switch=Power Switch @@ -1384,12 +1410,15 @@ GT5U.gui.button.drone_error=Sort by §3shutdown status GT5U.gui.button.drone_showLocalName=Show localized name GT5U.gui.button.toggle_output_slot_lock=Toggle output slot GT5U.gui.button.power_panel=Open Power Panel +GT5U.gui.button.turbinemenu=Open Chamber Controller +GT5U.gui.button.machineinfo=Display Machine Information GT5U.gui.button.max_parallel=Always use maximum GT5U.gui.text.rangedvalue=Range: %s-%s GT5U.gui.text.lockedvalue=Locked: %s GT5U.gui.text.success=§aProcessing recipe GT5U.gui.text.progress=§fProgress: GT5U.gui.text.amount=§fAmount: +GT5U.gui.text.per_tick=§fPer tick: GT5U.gui.text.per_second=§fPer second: GT5U.gui.text.per_minute=§fPer minute: GT5U.gui.text.per_hour=§fPer hour: @@ -1469,6 +1498,7 @@ GT5U.gui.text.out_of_fluid=§4No following fluids supplied: §b%s§f x §6%s L GT5U.gui.text.out_of_item=§4No following items supplied: §b%s§f x §6%s GT5U.gui.text.out_of_stuff=§4No following stuffs supplied: §b%s§f x §6%s GT5U.gui.text.power_loss=§4Shut down due to power loss. +GT5U.gui.text.no_void_mining=§4Cannot void mine this dimension (%s). GT5U.gui.text.pollution_fail=§4Failed to output the pollution. GT5U.gui.text.structure_incomplete=§4Shut down due to incomplete structure. GT5U.gui.text.no_repair=§4Shut down due to machine damage. @@ -1491,6 +1521,7 @@ GT5U.gui.missing_casings_specific=Too few %s: need %s but have %s GT5U.gui.missing_hatch=Missing %s GT5U.gui.too_many_hatches=Too many %ses (max %s) GT5U.gui.text.power_panel=Power Control Panel +GT5U.gui.text.powerfail_events=Powerfail Events GT5U.gui.text.too_uncertain=Too Uncertain. GT5U.gui.text.invalid_parameters=Invalid Parameters. GT5U.gui.text.enabled=§aEnabled§f @@ -1517,6 +1548,15 @@ GT5U.gui.text.cluster=Cluster Decay GT5U.gui.text.alpha-transfer=Alpha Transfer GT5U.gui.text.beta-minus=Beta Minus Decay GT5U.gui.text.beta-plus=Beta Plus Decay +GT5U.gui.text.invalidfluidsup=Invalid Fluid Supplied + + +GT5U.gui.hoverable.runningfine=Running Fine. +GT5U.gui.hoverable.incomplete=Structure incomplete. +GT5U.gui.hoverable.powerloss=Lost Power. +GT5U.gui.hoverable.norepair=Machine too damaged. +GT5U.gui.hoverable.manualshutdown=Manual shutdown (get it?). +GT5U.gui.hoverable.error=ERROR! REPORT ME! GT5U.gui.config.client=Client GT5U.gui.config.client.color_modulation=Color Modulation @@ -1546,7 +1586,6 @@ GT5U.gui.config.machine_stats.mass_fabricator=Mass Fabricator GT5U.gui.config.machine_stats.teleporter=Teleporter GT5U.gui.config.machine_stats.cleanroom=Cleanroom GT5U.gui.config.worldgen=Worldgen -GT5U.gui.config.worldgen.end_asteroids=End Asteroids GT5U.gui.config.worldgen.general=General GT5U.gui.text.cannot_change_when_running=Can't change configuration when running! @@ -1561,18 +1600,18 @@ GT5U.gui.tooltip.redstone_circuit.change=Change Redstone Circuit GT5U.gui.tooltip.redstone_receiver.analog=ANALOG Mode\nOnly use this mode with ONE transmitter in total,\nno logic involved GT5U.gui.tooltip.hatch.crafting_input_me.place_manual_items=Place manual items GT5U.gui.tooltip.hatch.crafting_input_me.export=Return all internally stored items back to AE -GT5U.gui.text.fluid_limiter.threshold=Percent threshold +GT5U.gui.text.fluid_limiter.threshold=§8Percent threshold GT5U.gui.text.volumetric_flask.capacity=Capacity GT5U.gui.text.volumetric_flask.confirm=Confirm -GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=No Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=>= 1 Issue -GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=>= 2 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=>= 3 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=>= 4 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=>= 5 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=Rotor < 20% -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=Rotor ≈ 0% +GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=§8No Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=§8>= 1 Issue +GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=§8>= 2 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=§8>= 3 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=§8>= 4 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=§8>= 5 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=§8Rotor < 20% +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=§8Rotor ≈ 0% GT5U.gui.text.fusion_computer.hit_to_start=Hit with Soft Mallet to (re-)start the Machine if it doesn't start. GT5U.gui.text.fusion_computer.running_perfectly=Running perfectly. @@ -1732,6 +1771,8 @@ gt.behaviour.paintspray.infinite.tooltip.pick=MMB: On a Surface block to Copy co gt.behaviour.paintspray.infinite.tooltip.lock=Sneak + MMB: Lock or unlock spray can gt.behaviour.paintspray.infinite.tooltip.gui=MMB: Open color choice GUI gt.behaviour.paintspray.infinite.tooltip.prevent_shake=%s + MMB: Toggle Color Cycle Lock +gt.behaviour.paintspray.infinite.tooltip.author_byline=§o"Try using this in your offhand!"§r -§cQuerns§r + GTPacketInfiniteSpraycan.Action.TOGGLE_SHAKE_LOCK=Infinite Spray Can : Color Cycle Lock @@ -1779,6 +1820,7 @@ GT5U.multiblock.itemPipeTier=Item Pipe Tier GT5U.multiblock.coilLevel=Heating Coil Level GT5U.multiblock.preciseassemblercasing=Voltage limited by casing tier: %s GT5U.multiblock.runningMode=§eRunning Mode: +GT5U.multiblock.startup=Starting up... # NEI recipe handlers GT5U.nei.heat_capacity=Heat Capacity: %s K (%s) @@ -1878,6 +1920,155 @@ GT5U.interface.coverTabs.redstone.west=west GT5U.interface.coverTabs.redstone.east=east GT5U.interface.coverTabs.redstone.unknown= +## Redstone Receiver +GT5U.gui.tooltip.redstone_receiver.GateMode=§8Gate Mode +GT5U.gui.tooltip.redstone_receiver.AND_Gate=AND Gate +GT5U.gui.tooltip.redstone_receiver.NAND_Gate=NAND Gate +GT5U.gui.tooltip.redstone_receiver.OR_Gate=OR Gate +GT5U.gui.tooltip.redstone_receiver.NOR_Gate=NOR Gate + +## Arm +gt.interact.desc.arm.any=Any +gt.interact.desc.arm.Internal_Slot=§8Internal slot# +gt.interact.desc.arm.Adjacent_Slot=§8Adjacent slot# + +## Machine Controller Cover +gt.interact.desc.MachContr.EnRedstone=§8Enable with Redstone +gt.interact.desc.MachContr.DisRedstone=§8Disable with Redstone +gt.interact.desc.MachContr.DisMachine=§8Disable machine +gt.interact.desc.MachContr.SafeMode=§8Safe Mode + +## Conveyor +gt.interact.desc.conveyor.AlwaysOn=Always On +gt.interact.desc.conveyor.MachProcState=Use Machine Processing State +gt.interact.desc.conveyor.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.conveyor.AllowIn=Allow Input +gt.interact.desc.conveyor.AllowOut=Allow Output +gt.interact.desc.conveyor.BlockIn=Block Input +gt.interact.desc.conveyor.BlockOut=Block Output +gt.interact.desc.conveyor.ExpImp=§8Export/Import +gt.interact.desc.conveyor.Conditional=§8Conditional +gt.interact.desc.conveyor.InputBlock=§8Input Blocking +gt.interact.desc.conveyor.OutputBlock=§8Output Blocking + +## DoesWorkUI +gt.interact.desc.MachineEnabled=§8Machine enabled +gt.interact.desc.MachineIdle=§8Machine idle +gt.interact.desc.RecipeProgress=§8Recipe progress + +## EU MEter +gt.interact.desc.EnergyThreshold=§8Energy threshold + +## Facade +gt.interact.desc.facade.Redstone=§8Redstone +gt.interact.desc.facade.Energy=§8Energy +gt.interact.desc.facade.Fluids=§8Fluids +gt.interact.desc.facade.Items=§8Items + +## FluidFilter +gt.interact.desc.FluidFilter.FilterInput=Filter Input +gt.interact.desc.FluidFilter.FilterOutput=Filter Output +gt.interact.desc.FluidFilter.FilterChat=Filter Fluid: +gt.interact.desc.FluidFilter.AllowOutput=Allow Output +gt.interact.desc.FluidFilter.AllowInput=Allow Input +gt.interact.desc.FluidFilter.BlockOutput=Block Output +gt.interact.desc.FluidFilter.BlockInput=Block Input + +gt.interact.desc.FluidFilter.WhitelistFluid=Whitelist Fluid +gt.interact.desc.FluidFilter.BlacklistFluid=Blacklist Fluid +gt.interact.desc.FluidFilter.Direction=§8Filter Direction +gt.interact.desc.FluidFilter.Type=§8Filter Type +gt.interact.desc.FluidFilter.BlockFlow=§8Block Flow +gt.interact.desc.FluidFilter.Empty=§8Filter Empty + +## Fluid Regulator +gt.interact.desc.fluid_regulator.AlwaysOn=Always On +gt.interact.desc.fluid_regulator.MachProcState=Use Machine Processing State +gt.interact.desc.fluid_regulator.InvertedMachProcState=Use Inverted Machine Processing State + +gt.interact.desc.fluid_regulator.ExpImp=§8Export/Import +gt.interact.desc.fluid_regulator.Conditional=§8Conditional +gt.interact.desc.fluid_regulator.L=§8 L +gt.interact.desc.fluid_regulator.Ticks=§8 ticks +gt.interact.desc.fluid_regulator.Average=Average: +gt.interact.desc.fluid_regulator.L_Sec=L/sec + +## Item Filter +gt.interact.desc.Item_Filter.Whitelist_Mode=Whitelist Mode +gt.interact.desc.Item_Filter.Blacklist_Mode=Blacklist Mode +gt.interact.desc.Item_Filter.Filter=§8Filter: +gt.interact.desc.Item_Filter.CheckMode=§8Check Mode + +## Item Meter +gt.interact.desc.Item_Meter.All=All +gt.interact.desc.Item_Meter.DetectSlot=§8Detect slot # +gt.interact.desc.Item_Meter.ItemThreshold=§8Item threshold + +## Liquid Meter (Fluid meter) +gt.interact.desc.Fluid_Meter.FluidThreshold=§8Fluid threshold + +## Player Detector +gt.interact.desc.Player_Detector.Emit_Player_Close=Emit if any Player is close +gt.interact.desc.Player_Detector.Emit_Player_No_Close=Emit if other Player is close +gt.interact.desc.Player_Detector.Emit_You_Close=Emit if you are close +gt.interact.desc.Player_Detector.Any_Player=§8Any player +gt.interact.desc.Player_Detector.Other_Players=§8Other players +gt.interact.desc.Player_Detector.Only_Owner=§8Only owner + +## Pump +gt.interact.desc.Pump.AlwaysOn=Always On +gt.interact.desc.Pump.MachProcState=Use Machine Processing State +gt.interact.desc.Pump.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.Pump.AllowIn=Allow Input +gt.interact.desc.Pump.AllowOut=Allow Output +gt.interact.desc.Pump.BlockIn=Block Input +gt.interact.desc.Pump.BlockOut=Block Output +gt.interact.desc.Pump.ExpImp=§8Export/Import +gt.interact.desc.Pump.Conditional=§8Conditional +gt.interact.desc.Pump.InputBlock=§8Input Blocking +gt.interact.desc.Pump.OutputBlock=§8Output Blocking + +## RedstoneWirelessBase +gt.interact.desc.RedstoneWirelessBase.Use_Private_Freq=§8Use Private Frequency + +## Shutter +gt.interact.desc.Shutter.Open_Enabled=§8Open if work enabled +gt.interact.desc.Shutter.Open_Disabled=§8Open if work disabled +gt.interact.desc.Shutter.OutAllow=§8Only Output allowed +gt.interact.desc.Shutter.InAllow=§8Only Input allowed + +## Wireless Activity + +gt.interact.desc.Wireless_Activity.Enabled=§8Machine enabled +gt.interact.desc.Wireless_Activity.Idle=§8Machine idle +gt.interact.desc.Wireless_Activity.Recipe_Progress=§8Recipe progress + +gt.interact.tooltip.Wireless_Activity.Recipe_Progress=Recipe progress +gt.interact.tooltip.Wireless_Activity.Idle=Machine idle +gt.interact.tooltip.Wireless_Activity.Enabled=Machine enabled + +## Wireless Fluid Detector +gt.interact.desc.Wireless_Fluid_Detector.FluidThreshold=§8Fluid threshold + +## Wireless Item Detector +gt.interact.desc.Item_Item_Detector.All=All +gt.interact.desc.Item_Item_Detector.ItemThreshold=§8Item threshold +gt.interact.desc.Item_Item_Detector.DetectSlot=§8Detect slot # + +## Energy Detector +gt.interact.desc.Energy_Detector.universal=§8Universal +gt.interact.desc.Energy_Detector.universal.tooltip=§fUniversal Storage +gt.interact.desc.Energy_Detector.electricity=§8Int. EU +gt.interact.desc.Energy_Detector.electricity.tooltip=§fElectricity Storage +gt.interact.desc.Energy_Detector.steam=§8Steam +gt.interact.desc.Energy_Detector.steam.tooltip=§fSteam Storage +gt.interact.desc.Energy_Detector.average_in=§8Avg. Input +gt.interact.desc.Energy_Detector.average_in.tooltip=§fAverage Electric Input +gt.interact.desc.Energy_Detector.average_out=§8Avg. Output +gt.interact.desc.Energy_Detector.average_out.tooltip=§fAverage Electric Output +gt.interact.desc.Energy_Detector.eu_stored=§8EU stored +gt.interact.desc.Energy_Detector.eu_stored.tooltip=§fElectricity Storage(Including Batteries) + # NEI Display GT5U.nei.display.steam_variant.bronze=Bronze GT5U.nei.display.steam_variant.steel=Steel @@ -2633,7 +2824,15 @@ for.bees.species.fireessence=Fire Essence for.bees.species.unknownwater=Unknown Liquid for.bees.species.nethershard=Nether Shard for.bees.species.endshard=Ender Shard -for.bees.species.dragonblood=Dragonblood +for.bees.species.manasteel=Manasteel +for.bees.species.elvenelementium=Elven Elementium +for.bees.species.terrasteel=Terrasteel +for.bees.species.gaiaspirit=Gaia Spirit +for.bees.species.mmm=M-M-M +for.bees.species.dragonstone=Dragonstone + +for.bees.authority.mmm=ignThree +for.bees.authority.gaia=ignThree for.description.machinist=The Machinist Queen, born from the synergy of active machinery and roaring fire. It manufactures essential components needed to build and expand an apiarists empire.||Aditya & Noila @@ -2829,8 +3028,8 @@ gt.cover.info.button.tick_rate.3=Hold Ctrl to adjust by more steps per click gt.cover.info.button.bounds_notification.minimum=§7 (minimum)§r gt.cover.info.button.bounds_notification.maximum=§7 (maximum)§r gt.cover.wirelessdetector.redstone.tooltip=Changes this covers Redstone output behavior -gt.cover.wirelessdetector.redstone.0=Only a wireless signal -gt.cover.wirelessdetector.redstone.1=Wireless signal & direct Redstone +gt.cover.wirelessdetector.redstone.0=§8Only a wireless signal +gt.cover.wirelessdetector.redstone.1=§8Wireless signal & direct Redstone gt.time.tick.singular=tick gt.time.tick.plural=ticks gt.time.second.singular=second @@ -2869,14 +3068,14 @@ GT5U.gui.text.no_tools=§7Missing applicable tools # Cover Overflow Valve GTPP.chat.text.cover_overflow_valve_overflow_point=Overflow Point: %d L -GTPP.gui.text.cover_overflow_valve_overflow_point=Overflow Point -GTPP.gui.text.cover_overflow_valve_voiding_rate=Voiding Rate -GTPP.gui.text.cover_overflow_valve_allow_fluid_input=Allow Fluid Input -GTPP.gui.text.cover_overflow_valve_block_fluid_input=Block Fluid Input -GTPP.gui.text.cover_overflow_valve_allow_fluid_output=Allow Fluid Output -GTPP.gui.text.cover_overflow_valve_block_fluid_output=Block Fluid Output -GTPP.gui.text.cover_overflow_valve_liter=L -GTPP.gui.text.cover_overflow_valve_l_per_update=L/update +GTPP.gui.text.cover_overflow_valve_overflow_point=§8Overflow Point +GTPP.gui.text.cover_overflow_valve_voiding_rate=§8Voiding Rate +GTPP.gui.text.cover_overflow_valve_allow_fluid_input=§8Allow Fluid Input +GTPP.gui.text.cover_overflow_valve_block_fluid_input=§8Block Fluid Input +GTPP.gui.text.cover_overflow_valve_allow_fluid_output=§8Allow Fluid Output +GTPP.gui.text.cover_overflow_valve_block_fluid_output=§8Block Fluid Output +GTPP.gui.text.cover_overflow_valve_liter=§8L +GTPP.gui.text.cover_overflow_valve_l_per_update=§8L/update GTPP.EBF.heat=Heat capacity @@ -3457,4 +3656,7 @@ item.gt.depletedRodNaquadria2.name=Dual Fuel Rod (Depleted Naquadria) item.gt.depletedRodNaquadria4.name=Quad Fuel Rod (Depleted Naquadria) # Entities -entity.gregtech.PowderBarrelPrimed.name=Lit Powder Barrel \ No newline at end of file +entity.gregtech.PowderBarrelPrimed.name=Lit Powder Barrel + +#mui1 +mui.button.close=x \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/es_ES.lang index fb6785b3..8f826f67 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/es_ES.lang @@ -189,8 +189,8 @@ gt.interact.desc.deny_i_invert_o=Deny input, Invert output gt.interact.desc.any_i_filter_o=Permit any input, Filter output gt.interact.desc.any_i_invert_o=Permit any input, Invert output gt.interact.desc.mb.idle.1=Hit with Soft Mallet -gt.interact.desc.mb.idle.2=to (re-)start the Machine -gt.interact.desc.mb.idle.3=if it doesn't start. +gt.interact.desc.mb.idle.2= to (re-)start the Machine +gt.interact.desc.mb.idle.3= if it doesn't start. gt.interact.desc.mb.running=Running perfectly. gt.interact.desc.mb.incomplete=Incomplete Structure. gt.interact.desc.mb.locking_on=Single recipe locking enabled. Will lock to next recipe. @@ -198,6 +198,8 @@ gt.interact.desc.mb.locking_off=Single recipe locking disabled. gt.interact.desc.mb.mode=§fRunning mode: §6%s gt.interact.desc.export=Export gt.interact.desc.import=Import +gt.interact.desc.export.tooltip=Export +gt.interact.desc.import.tooltip=Import gt.interact.desc.export_cond=Export (conditional) gt.interact.desc.import_cond=Import (conditional) gt.interact.desc.export_invert_cond=Export (invert cond) @@ -215,14 +217,29 @@ gt.interact.desc.input_from_output_on=Input from Output Side allowed gt.interact.desc.input_from_output_off=Input from Output Side forbidden gt.interact.desc.public=Public gt.interact.desc.private=Private -gt.interact.desc.set_perm=Public/Private -gt.interact.desc.set_io=Import/Export -gt.interact.desc.channel=Channel -gt.interact.desc.freq=Frequency -gt.interact.desc.freq_format=Frequency: %s +gt.interact.desc.privfreq=Use Private Frequency +gt.interact.desc.gatemode=Gate Mode +gt.interact.desc.andgate=AND Gate +gt.interact.desc.nandgate=NAND Gate +gt.interact.desc.orgate=OR Gate +gt.interact.desc.norgate=NOR Gate +gt.interact.desc.analogmode=ANALOG Mode +gt.interact.desc.recipeprogress=Recipe Progress +gt.interact.desc.machineidle=Machine Idle +gt.interact.desc.fluidthreshold=Fluid Threshold +gt.interact.desc.itemthreshold=Item Threshold +gt.interact.desc.item_slot=Item In Slot +gt.interact.desc.any_slot=-1 is Any Slot +gt.interact.desc.set_perm=§8Public/Private +gt.interact.desc.set_io=§8Import/Export +gt.interact.desc.channel=§8Channel +gt.interact.desc.freq=§8Frequency +gt.interact.desc.freq_format=Frequency: %s Private: %s gt.interact.desc.freq_perm=Frequency: %s, Transmission: %s -gt.interact.desc.normal=Normal -gt.interact.desc.inverted=Inverted +gt.interact.desc.normal=§8Normal +gt.interact.desc.normal.tooltip=Normal +gt.interact.desc.inverted=§8Inverted +gt.interact.desc.inverted.tooltip=Inverted gt.interact.desc.inverted_b=(Inverted) gt.interact.desc.ready=Ready to work gt.interact.desc.not_ready=Not ready to work @@ -793,6 +810,7 @@ GT5U.MBTT.Parallel.Additional=%s Parallels per %s Tier GT5U.MBTT.Parallel.Singular=%s Parallel GT5U.MBTT.Speed.Base=%s Speed GT5U.MBTT.Speed.Additional=%s Speed per %s Tier +GT5U.MBTT.Speed.Absolute=Speed is %s times %s Tier GT5U.MBTT.EuDiscount.Base=%s EU Usage GT5U.MBTT.EuDiscount.Additional=%s EU Usage per %s Tier GT5U.MBTT.SteamDiscount.Base=%s Steam Usage @@ -804,14 +822,16 @@ GT5U.MBTT.Tiers.MetalMachineCasing=Metal Machine Casing GT5U.MBTT.Tiers.ItemPipe=Item Pipe Casing GT5U.MBTT.Tiers.FluidPipe=Pipe Casing GT5U.MBTT.Tiers.Solenoid=Solenoid +GT5U.MBTT.Tiers.Turbine=Sum of Turbine +GT5U.MBTT.Tiers.Glass=Glass GT5U.MBTT.Steam.Speed=%s faster than using single block steam machines of the same pressure GT5U.MBTT.Steam.Eff=Only consumes steam at %s of the steam flowrate normally required GT5U.MBTT.Structure.Complex=Structure is too complex! GT5U.MBTT.Structure.SeeStructure1=To see the structure, use a GT5U.MBTT.Structure.SeeStructure2=Hologram Projector on the Controller! -GT5U.MBTT.Structure.MinGlassForLaser=-tier glass required for §9Tec§1Tech§7 Laser Hatches -GT5U.MBTT.Structure.GlassEnergyLimit=Energy Hatch limited by Glass tier -GT5U.MBTT.Structure.GlassEnergyLimitTier=-tier Glass unlocks all +GT5U.MBTT.Structure.MinGlassForLaser=-tier §fGlass§7 required for §9Tec§1Tech§7 Laser Hatches +GT5U.MBTT.Structure.GlassEnergyLimit=Energy Hatch limited by §fGlass§7 Tier +GT5U.MBTT.Structure.GlassEnergyLimitTier=-tier unlocks all GT5U.MBTT.Structure.NoTierSkips=This machine can only run recipes matching its average energy hatch tier GT5U.MBTT.Structure.MaxTierSkips=This machine can run recipes at most %d tiers above its average energy hatch tier GT5U.MBTT.Structure.UnlimitedTierSkips=This machine can run recipes regardless of tier, if given enough energy @@ -1125,6 +1145,10 @@ GT5U.machines.select_circuit.tooltip.configuration.none=None GT5U.machines.select_circuit.tooltip.1=§7LMB/RMB/scroll to cycle through the list GT5U.machines.select_circuit.tooltip.2=§7Shift left click to open GUI GT5U.machines.select_circuit.tooltip.3=§7Shift right click to clear +GT5U.machines.select_mold.tooltip=Ghost Mold Slot +GT5U.machines.select_mold.tooltip.1=§7LMB/RMB/scroll to cycle through the list +GT5U.machines.select_mold.tooltip.2=§7Shift left click to open GUI +GT5U.machines.select_mold=Configure Mold GT5U.machines.extra_tooltips_toggle.tooltip=Additional information GT5U.machines.fluid_transfer.tooltip=Fluid Auto-Output GT5U.machines.fluid_transfer.tooltip.extended=§6Screwdriver:§7 Right click machine to @@ -1174,6 +1198,9 @@ GT5U.GTPP_MULTI_WASH_PLANT.mode.1=Simple Washer GT5U.GTPP_MULTI_WASH_PLANT.mode.2=Chemical Bath GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.0=Bending GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.1=Forming Press +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.0=Furnace +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.1=Blasting +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.2=Smoking GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.0=Separator GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.1=Polarizer GT5U.MULTI_CANNER.mode.0=Canner @@ -1270,7 +1297,6 @@ GT5U.machines.stocking_bus.auto_pull.tooltip.2=Right-Click to edit additional pa GT5U.machines.stocking_bus.min_stack_size=Min Stack Size GT5U.machines.stocking_bus.refresh_time=Slot Refresh Time (Ticks) GT5U.machines.stocking_bus.force_check=Recipe Check on change -GT5U.machines.stocking_bus.hatch_warning=Requires a fresh structure check to apply (Reboot/Replace controller) GT5U.machines.stocking_bus.auto_pull_toggle.enabled=Automatic Item Pull Enabled GT5U.machines.stocking_bus.auto_pull_toggle.disabled=Automatic Item Pull Disabled GT5U.machines.stocking_hatch.auto_pull.tooltip.1=Click to toggle automatic fluid pulling from ME. @@ -1343,7 +1369,7 @@ channels.gregtech.time_dilation=Decides the tier of Time Dilation Field Generato channels.gregtech.gt_no_hatch=When set, disable automatic hatch placement channels.gregtech.field=Decides the tier of T.F.F.T. Storage Field. -GT5U.gui.select.current=Current: +GT5U.gui.select.current=§8Current: GT5U.gui.button.liquid_filling_OFF=§7Liquid Filling: §4OFF GT5U.gui.button.liquid_filling_ON=§7Liquid Filling: §aON GT5U.gui.button.power_switch=Power Switch @@ -1384,12 +1410,15 @@ GT5U.gui.button.drone_error=Sort by §3shutdown status GT5U.gui.button.drone_showLocalName=Show localized name GT5U.gui.button.toggle_output_slot_lock=Toggle output slot GT5U.gui.button.power_panel=Open Power Panel +GT5U.gui.button.turbinemenu=Open Chamber Controller +GT5U.gui.button.machineinfo=Display Machine Information GT5U.gui.button.max_parallel=Always use maximum GT5U.gui.text.rangedvalue=Range: %s-%s GT5U.gui.text.lockedvalue=Locked: %s GT5U.gui.text.success=§aProcessing recipe GT5U.gui.text.progress=§fProgress: GT5U.gui.text.amount=§fAmount: +GT5U.gui.text.per_tick=§fPer tick: GT5U.gui.text.per_second=§fPer second: GT5U.gui.text.per_minute=§fPer minute: GT5U.gui.text.per_hour=§fPer hour: @@ -1469,6 +1498,7 @@ GT5U.gui.text.out_of_fluid=§4No following fluids supplied: §b%s§f x §6%s L GT5U.gui.text.out_of_item=§4No following items supplied: §b%s§f x §6%s GT5U.gui.text.out_of_stuff=§4No following stuffs supplied: §b%s§f x §6%s GT5U.gui.text.power_loss=§4Shut down due to power loss. +GT5U.gui.text.no_void_mining=§4Cannot void mine this dimension (%s). GT5U.gui.text.pollution_fail=§4Failed to output the pollution. GT5U.gui.text.structure_incomplete=§4Shut down due to incomplete structure. GT5U.gui.text.no_repair=§4Shut down due to machine damage. @@ -1491,6 +1521,7 @@ GT5U.gui.missing_casings_specific=Too few %s: need %s but have %s GT5U.gui.missing_hatch=Missing %s GT5U.gui.too_many_hatches=Too many %ses (max %s) GT5U.gui.text.power_panel=Power Control Panel +GT5U.gui.text.powerfail_events=Powerfail Events GT5U.gui.text.too_uncertain=Too Uncertain. GT5U.gui.text.invalid_parameters=Invalid Parameters. GT5U.gui.text.enabled=§aEnabled§f @@ -1517,6 +1548,15 @@ GT5U.gui.text.cluster=Cluster Decay GT5U.gui.text.alpha-transfer=Alpha Transfer GT5U.gui.text.beta-minus=Beta Minus Decay GT5U.gui.text.beta-plus=Beta Plus Decay +GT5U.gui.text.invalidfluidsup=Invalid Fluid Supplied + + +GT5U.gui.hoverable.runningfine=Running Fine. +GT5U.gui.hoverable.incomplete=Structure incomplete. +GT5U.gui.hoverable.powerloss=Lost Power. +GT5U.gui.hoverable.norepair=Machine too damaged. +GT5U.gui.hoverable.manualshutdown=Manual shutdown (get it?). +GT5U.gui.hoverable.error=ERROR! REPORT ME! GT5U.gui.config.client=Client GT5U.gui.config.client.color_modulation=Color Modulation @@ -1546,7 +1586,6 @@ GT5U.gui.config.machine_stats.mass_fabricator=Mass Fabricator GT5U.gui.config.machine_stats.teleporter=Teleporter GT5U.gui.config.machine_stats.cleanroom=Cleanroom GT5U.gui.config.worldgen=Worldgen -GT5U.gui.config.worldgen.end_asteroids=End Asteroids GT5U.gui.config.worldgen.general=General GT5U.gui.text.cannot_change_when_running=Can't change configuration when running! @@ -1561,18 +1600,18 @@ GT5U.gui.tooltip.redstone_circuit.change=Change Redstone Circuit GT5U.gui.tooltip.redstone_receiver.analog=ANALOG Mode\nOnly use this mode with ONE transmitter in total,\nno logic involved GT5U.gui.tooltip.hatch.crafting_input_me.place_manual_items=Place manual items GT5U.gui.tooltip.hatch.crafting_input_me.export=Return all internally stored items back to AE -GT5U.gui.text.fluid_limiter.threshold=Percent threshold +GT5U.gui.text.fluid_limiter.threshold=§8Percent threshold GT5U.gui.text.volumetric_flask.capacity=Capacity GT5U.gui.text.volumetric_flask.confirm=Confirm -GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=No Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=>= 1 Issue -GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=>= 2 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=>= 3 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=>= 4 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=>= 5 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=Rotor < 20% -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=Rotor ≈ 0% +GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=§8No Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=§8>= 1 Issue +GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=§8>= 2 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=§8>= 3 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=§8>= 4 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=§8>= 5 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=§8Rotor < 20% +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=§8Rotor ≈ 0% GT5U.gui.text.fusion_computer.hit_to_start=Hit with Soft Mallet to (re-)start the Machine if it doesn't start. GT5U.gui.text.fusion_computer.running_perfectly=Running perfectly. @@ -1732,6 +1771,8 @@ gt.behaviour.paintspray.infinite.tooltip.pick=MMB: On a Surface block to Copy co gt.behaviour.paintspray.infinite.tooltip.lock=Sneak + MMB: Lock or unlock spray can gt.behaviour.paintspray.infinite.tooltip.gui=MMB: Open color choice GUI gt.behaviour.paintspray.infinite.tooltip.prevent_shake=%s + MMB: Toggle Color Cycle Lock +gt.behaviour.paintspray.infinite.tooltip.author_byline=§o"Try using this in your offhand!"§r -§cQuerns§r + GTPacketInfiniteSpraycan.Action.TOGGLE_SHAKE_LOCK=Infinite Spray Can : Color Cycle Lock @@ -1779,6 +1820,7 @@ GT5U.multiblock.itemPipeTier=Item Pipe Tier GT5U.multiblock.coilLevel=Heating Coil Level GT5U.multiblock.preciseassemblercasing=Voltage limited by casing tier: %s GT5U.multiblock.runningMode=§eRunning Mode: +GT5U.multiblock.startup=Starting up... # NEI recipe handlers GT5U.nei.heat_capacity=Heat Capacity: %s K (%s) @@ -1878,6 +1920,155 @@ GT5U.interface.coverTabs.redstone.west=west GT5U.interface.coverTabs.redstone.east=east GT5U.interface.coverTabs.redstone.unknown= +## Redstone Receiver +GT5U.gui.tooltip.redstone_receiver.GateMode=§8Gate Mode +GT5U.gui.tooltip.redstone_receiver.AND_Gate=AND Gate +GT5U.gui.tooltip.redstone_receiver.NAND_Gate=NAND Gate +GT5U.gui.tooltip.redstone_receiver.OR_Gate=OR Gate +GT5U.gui.tooltip.redstone_receiver.NOR_Gate=NOR Gate + +## Arm +gt.interact.desc.arm.any=Any +gt.interact.desc.arm.Internal_Slot=§8Internal slot# +gt.interact.desc.arm.Adjacent_Slot=§8Adjacent slot# + +## Machine Controller Cover +gt.interact.desc.MachContr.EnRedstone=§8Enable with Redstone +gt.interact.desc.MachContr.DisRedstone=§8Disable with Redstone +gt.interact.desc.MachContr.DisMachine=§8Disable machine +gt.interact.desc.MachContr.SafeMode=§8Safe Mode + +## Conveyor +gt.interact.desc.conveyor.AlwaysOn=Always On +gt.interact.desc.conveyor.MachProcState=Use Machine Processing State +gt.interact.desc.conveyor.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.conveyor.AllowIn=Allow Input +gt.interact.desc.conveyor.AllowOut=Allow Output +gt.interact.desc.conveyor.BlockIn=Block Input +gt.interact.desc.conveyor.BlockOut=Block Output +gt.interact.desc.conveyor.ExpImp=§8Export/Import +gt.interact.desc.conveyor.Conditional=§8Conditional +gt.interact.desc.conveyor.InputBlock=§8Input Blocking +gt.interact.desc.conveyor.OutputBlock=§8Output Blocking + +## DoesWorkUI +gt.interact.desc.MachineEnabled=§8Machine enabled +gt.interact.desc.MachineIdle=§8Machine idle +gt.interact.desc.RecipeProgress=§8Recipe progress + +## EU MEter +gt.interact.desc.EnergyThreshold=§8Energy threshold + +## Facade +gt.interact.desc.facade.Redstone=§8Redstone +gt.interact.desc.facade.Energy=§8Energy +gt.interact.desc.facade.Fluids=§8Fluids +gt.interact.desc.facade.Items=§8Items + +## FluidFilter +gt.interact.desc.FluidFilter.FilterInput=Filter Input +gt.interact.desc.FluidFilter.FilterOutput=Filter Output +gt.interact.desc.FluidFilter.FilterChat=Filter Fluid: +gt.interact.desc.FluidFilter.AllowOutput=Allow Output +gt.interact.desc.FluidFilter.AllowInput=Allow Input +gt.interact.desc.FluidFilter.BlockOutput=Block Output +gt.interact.desc.FluidFilter.BlockInput=Block Input + +gt.interact.desc.FluidFilter.WhitelistFluid=Whitelist Fluid +gt.interact.desc.FluidFilter.BlacklistFluid=Blacklist Fluid +gt.interact.desc.FluidFilter.Direction=§8Filter Direction +gt.interact.desc.FluidFilter.Type=§8Filter Type +gt.interact.desc.FluidFilter.BlockFlow=§8Block Flow +gt.interact.desc.FluidFilter.Empty=§8Filter Empty + +## Fluid Regulator +gt.interact.desc.fluid_regulator.AlwaysOn=Always On +gt.interact.desc.fluid_regulator.MachProcState=Use Machine Processing State +gt.interact.desc.fluid_regulator.InvertedMachProcState=Use Inverted Machine Processing State + +gt.interact.desc.fluid_regulator.ExpImp=§8Export/Import +gt.interact.desc.fluid_regulator.Conditional=§8Conditional +gt.interact.desc.fluid_regulator.L=§8 L +gt.interact.desc.fluid_regulator.Ticks=§8 ticks +gt.interact.desc.fluid_regulator.Average=Average: +gt.interact.desc.fluid_regulator.L_Sec=L/sec + +## Item Filter +gt.interact.desc.Item_Filter.Whitelist_Mode=Whitelist Mode +gt.interact.desc.Item_Filter.Blacklist_Mode=Blacklist Mode +gt.interact.desc.Item_Filter.Filter=§8Filter: +gt.interact.desc.Item_Filter.CheckMode=§8Check Mode + +## Item Meter +gt.interact.desc.Item_Meter.All=All +gt.interact.desc.Item_Meter.DetectSlot=§8Detect slot # +gt.interact.desc.Item_Meter.ItemThreshold=§8Item threshold + +## Liquid Meter (Fluid meter) +gt.interact.desc.Fluid_Meter.FluidThreshold=§8Fluid threshold + +## Player Detector +gt.interact.desc.Player_Detector.Emit_Player_Close=Emit if any Player is close +gt.interact.desc.Player_Detector.Emit_Player_No_Close=Emit if other Player is close +gt.interact.desc.Player_Detector.Emit_You_Close=Emit if you are close +gt.interact.desc.Player_Detector.Any_Player=§8Any player +gt.interact.desc.Player_Detector.Other_Players=§8Other players +gt.interact.desc.Player_Detector.Only_Owner=§8Only owner + +## Pump +gt.interact.desc.Pump.AlwaysOn=Always On +gt.interact.desc.Pump.MachProcState=Use Machine Processing State +gt.interact.desc.Pump.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.Pump.AllowIn=Allow Input +gt.interact.desc.Pump.AllowOut=Allow Output +gt.interact.desc.Pump.BlockIn=Block Input +gt.interact.desc.Pump.BlockOut=Block Output +gt.interact.desc.Pump.ExpImp=§8Export/Import +gt.interact.desc.Pump.Conditional=§8Conditional +gt.interact.desc.Pump.InputBlock=§8Input Blocking +gt.interact.desc.Pump.OutputBlock=§8Output Blocking + +## RedstoneWirelessBase +gt.interact.desc.RedstoneWirelessBase.Use_Private_Freq=§8Use Private Frequency + +## Shutter +gt.interact.desc.Shutter.Open_Enabled=§8Open if work enabled +gt.interact.desc.Shutter.Open_Disabled=§8Open if work disabled +gt.interact.desc.Shutter.OutAllow=§8Only Output allowed +gt.interact.desc.Shutter.InAllow=§8Only Input allowed + +## Wireless Activity + +gt.interact.desc.Wireless_Activity.Enabled=§8Machine enabled +gt.interact.desc.Wireless_Activity.Idle=§8Machine idle +gt.interact.desc.Wireless_Activity.Recipe_Progress=§8Recipe progress + +gt.interact.tooltip.Wireless_Activity.Recipe_Progress=Recipe progress +gt.interact.tooltip.Wireless_Activity.Idle=Machine idle +gt.interact.tooltip.Wireless_Activity.Enabled=Machine enabled + +## Wireless Fluid Detector +gt.interact.desc.Wireless_Fluid_Detector.FluidThreshold=§8Fluid threshold + +## Wireless Item Detector +gt.interact.desc.Item_Item_Detector.All=All +gt.interact.desc.Item_Item_Detector.ItemThreshold=§8Item threshold +gt.interact.desc.Item_Item_Detector.DetectSlot=§8Detect slot # + +## Energy Detector +gt.interact.desc.Energy_Detector.universal=§8Universal +gt.interact.desc.Energy_Detector.universal.tooltip=§fUniversal Storage +gt.interact.desc.Energy_Detector.electricity=§8Int. EU +gt.interact.desc.Energy_Detector.electricity.tooltip=§fElectricity Storage +gt.interact.desc.Energy_Detector.steam=§8Steam +gt.interact.desc.Energy_Detector.steam.tooltip=§fSteam Storage +gt.interact.desc.Energy_Detector.average_in=§8Avg. Input +gt.interact.desc.Energy_Detector.average_in.tooltip=§fAverage Electric Input +gt.interact.desc.Energy_Detector.average_out=§8Avg. Output +gt.interact.desc.Energy_Detector.average_out.tooltip=§fAverage Electric Output +gt.interact.desc.Energy_Detector.eu_stored=§8EU stored +gt.interact.desc.Energy_Detector.eu_stored.tooltip=§fElectricity Storage(Including Batteries) + # NEI Display GT5U.nei.display.steam_variant.bronze=Bronze GT5U.nei.display.steam_variant.steel=Steel @@ -2633,7 +2824,15 @@ for.bees.species.fireessence=Fire Essence for.bees.species.unknownwater=Unknown Liquid for.bees.species.nethershard=Nether Shard for.bees.species.endshard=Ender Shard -for.bees.species.dragonblood=Dragonblood +for.bees.species.manasteel=Manasteel +for.bees.species.elvenelementium=Elven Elementium +for.bees.species.terrasteel=Terrasteel +for.bees.species.gaiaspirit=Gaia Spirit +for.bees.species.mmm=M-M-M +for.bees.species.dragonstone=Dragonstone + +for.bees.authority.mmm=ignThree +for.bees.authority.gaia=ignThree for.description.machinist=The Machinist Queen, born from the synergy of active machinery and roaring fire. It manufactures essential components needed to build and expand an apiarists empire.||Aditya & Noila @@ -2829,8 +3028,8 @@ gt.cover.info.button.tick_rate.3=Hold Ctrl to adjust by more steps per click gt.cover.info.button.bounds_notification.minimum=§7 (minimum)§r gt.cover.info.button.bounds_notification.maximum=§7 (maximum)§r gt.cover.wirelessdetector.redstone.tooltip=Changes this covers Redstone output behavior -gt.cover.wirelessdetector.redstone.0=Only a wireless signal -gt.cover.wirelessdetector.redstone.1=Wireless signal & direct Redstone +gt.cover.wirelessdetector.redstone.0=§8Only a wireless signal +gt.cover.wirelessdetector.redstone.1=§8Wireless signal & direct Redstone gt.time.tick.singular=tick gt.time.tick.plural=ticks gt.time.second.singular=second @@ -2869,14 +3068,14 @@ GT5U.gui.text.no_tools=§7Missing applicable tools # Cover Overflow Valve GTPP.chat.text.cover_overflow_valve_overflow_point=Overflow Point: %d L -GTPP.gui.text.cover_overflow_valve_overflow_point=Overflow Point -GTPP.gui.text.cover_overflow_valve_voiding_rate=Voiding Rate -GTPP.gui.text.cover_overflow_valve_allow_fluid_input=Allow Fluid Input -GTPP.gui.text.cover_overflow_valve_block_fluid_input=Block Fluid Input -GTPP.gui.text.cover_overflow_valve_allow_fluid_output=Allow Fluid Output -GTPP.gui.text.cover_overflow_valve_block_fluid_output=Block Fluid Output -GTPP.gui.text.cover_overflow_valve_liter=L -GTPP.gui.text.cover_overflow_valve_l_per_update=L/update +GTPP.gui.text.cover_overflow_valve_overflow_point=§8Overflow Point +GTPP.gui.text.cover_overflow_valve_voiding_rate=§8Voiding Rate +GTPP.gui.text.cover_overflow_valve_allow_fluid_input=§8Allow Fluid Input +GTPP.gui.text.cover_overflow_valve_block_fluid_input=§8Block Fluid Input +GTPP.gui.text.cover_overflow_valve_allow_fluid_output=§8Allow Fluid Output +GTPP.gui.text.cover_overflow_valve_block_fluid_output=§8Block Fluid Output +GTPP.gui.text.cover_overflow_valve_liter=§8L +GTPP.gui.text.cover_overflow_valve_l_per_update=§8L/update GTPP.EBF.heat=Heat capacity @@ -3457,4 +3656,7 @@ item.gt.depletedRodNaquadria2.name=Dual Fuel Rod (Depleted Naquadria) item.gt.depletedRodNaquadria4.name=Quad Fuel Rod (Depleted Naquadria) # Entities -entity.gregtech.PowderBarrelPrimed.name=Lit Powder Barrel \ No newline at end of file +entity.gregtech.PowderBarrelPrimed.name=Lit Powder Barrel + +#mui1 +mui.button.close=x \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/fr_FR.lang index ac830933..94191ed0 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/fr_FR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/fr_FR.lang @@ -189,8 +189,8 @@ gt.interact.desc.deny_i_invert_o=Deny input, Invert output gt.interact.desc.any_i_filter_o=Permit any input, Filter output gt.interact.desc.any_i_invert_o=Permit any input, Invert output gt.interact.desc.mb.idle.1=Hit with Soft Mallet -gt.interact.desc.mb.idle.2=to (re-)start the Machine -gt.interact.desc.mb.idle.3=if it doesn't start. +gt.interact.desc.mb.idle.2= to (re-)start the Machine +gt.interact.desc.mb.idle.3= if it doesn't start. gt.interact.desc.mb.running=Running perfectly. gt.interact.desc.mb.incomplete=Incomplete Structure. gt.interact.desc.mb.locking_on=Single recipe locking enabled. Will lock to next recipe. @@ -198,6 +198,8 @@ gt.interact.desc.mb.locking_off=Single recipe locking disabled. gt.interact.desc.mb.mode=§fRunning mode: §6%s gt.interact.desc.export=Export gt.interact.desc.import=Import +gt.interact.desc.export.tooltip=Export +gt.interact.desc.import.tooltip=Import gt.interact.desc.export_cond=Export (conditional) gt.interact.desc.import_cond=Import (conditional) gt.interact.desc.export_invert_cond=Export (invert cond) @@ -215,14 +217,29 @@ gt.interact.desc.input_from_output_on=Input from Output Side allowed gt.interact.desc.input_from_output_off=Input from Output Side forbidden gt.interact.desc.public=Public gt.interact.desc.private=Private -gt.interact.desc.set_perm=Public/Private -gt.interact.desc.set_io=Import/Export -gt.interact.desc.channel=Channel -gt.interact.desc.freq=Frequency -gt.interact.desc.freq_format=Frequency: %s +gt.interact.desc.privfreq=Use Private Frequency +gt.interact.desc.gatemode=Gate Mode +gt.interact.desc.andgate=AND Gate +gt.interact.desc.nandgate=NAND Gate +gt.interact.desc.orgate=OR Gate +gt.interact.desc.norgate=NOR Gate +gt.interact.desc.analogmode=ANALOG Mode +gt.interact.desc.recipeprogress=Recipe Progress +gt.interact.desc.machineidle=Machine Idle +gt.interact.desc.fluidthreshold=Fluid Threshold +gt.interact.desc.itemthreshold=Item Threshold +gt.interact.desc.item_slot=Item In Slot +gt.interact.desc.any_slot=-1 is Any Slot +gt.interact.desc.set_perm=§8Public/Private +gt.interact.desc.set_io=§8Import/Export +gt.interact.desc.channel=§8Channel +gt.interact.desc.freq=§8Frequency +gt.interact.desc.freq_format=Frequency: %s Private: %s gt.interact.desc.freq_perm=Frequency: %s, Transmission: %s -gt.interact.desc.normal=Normal -gt.interact.desc.inverted=Inverted +gt.interact.desc.normal=§8Normal +gt.interact.desc.normal.tooltip=Normal +gt.interact.desc.inverted=§8Inverted +gt.interact.desc.inverted.tooltip=Inverted gt.interact.desc.inverted_b=(Inverted) gt.interact.desc.ready=Ready to work gt.interact.desc.not_ready=Not ready to work @@ -793,6 +810,7 @@ GT5U.MBTT.Parallel.Additional=%s Parallels per %s Tier GT5U.MBTT.Parallel.Singular=%s Parallel GT5U.MBTT.Speed.Base=%s Speed GT5U.MBTT.Speed.Additional=%s Speed per %s Tier +GT5U.MBTT.Speed.Absolute=Speed is %s times %s Tier GT5U.MBTT.EuDiscount.Base=%s EU Usage GT5U.MBTT.EuDiscount.Additional=%s EU Usage per %s Tier GT5U.MBTT.SteamDiscount.Base=%s Steam Usage @@ -804,14 +822,16 @@ GT5U.MBTT.Tiers.MetalMachineCasing=Metal Machine Casing GT5U.MBTT.Tiers.ItemPipe=Item Pipe Casing GT5U.MBTT.Tiers.FluidPipe=Pipe Casing GT5U.MBTT.Tiers.Solenoid=Solenoid +GT5U.MBTT.Tiers.Turbine=Sum of Turbine +GT5U.MBTT.Tiers.Glass=Glass GT5U.MBTT.Steam.Speed=%s faster than using single block steam machines of the same pressure GT5U.MBTT.Steam.Eff=Only consumes steam at %s of the steam flowrate normally required GT5U.MBTT.Structure.Complex=Structure is too complex! GT5U.MBTT.Structure.SeeStructure1=To see the structure, use a GT5U.MBTT.Structure.SeeStructure2=Hologram Projector on the Controller! -GT5U.MBTT.Structure.MinGlassForLaser=-tier glass required for §9Tec§1Tech§7 Laser Hatches -GT5U.MBTT.Structure.GlassEnergyLimit=Energy Hatch limited by Glass tier -GT5U.MBTT.Structure.GlassEnergyLimitTier=-tier Glass unlocks all +GT5U.MBTT.Structure.MinGlassForLaser=-tier §fGlass§7 required for §9Tec§1Tech§7 Laser Hatches +GT5U.MBTT.Structure.GlassEnergyLimit=Energy Hatch limited by §fGlass§7 Tier +GT5U.MBTT.Structure.GlassEnergyLimitTier=-tier unlocks all GT5U.MBTT.Structure.NoTierSkips=This machine can only run recipes matching its average energy hatch tier GT5U.MBTT.Structure.MaxTierSkips=This machine can run recipes at most %d tiers above its average energy hatch tier GT5U.MBTT.Structure.UnlimitedTierSkips=This machine can run recipes regardless of tier, if given enough energy @@ -1125,6 +1145,10 @@ GT5U.machines.select_circuit.tooltip.configuration.none=None GT5U.machines.select_circuit.tooltip.1=§7LMB/RMB/scroll to cycle through the list GT5U.machines.select_circuit.tooltip.2=§7Shift left click to open GUI GT5U.machines.select_circuit.tooltip.3=§7Shift right click to clear +GT5U.machines.select_mold.tooltip=Ghost Mold Slot +GT5U.machines.select_mold.tooltip.1=§7LMB/RMB/scroll to cycle through the list +GT5U.machines.select_mold.tooltip.2=§7Shift left click to open GUI +GT5U.machines.select_mold=Configure Mold GT5U.machines.extra_tooltips_toggle.tooltip=Additional information GT5U.machines.fluid_transfer.tooltip=Fluid Auto-Output GT5U.machines.fluid_transfer.tooltip.extended=§6Screwdriver:§7 Right click machine to @@ -1174,6 +1198,9 @@ GT5U.GTPP_MULTI_WASH_PLANT.mode.1=Simple Washer GT5U.GTPP_MULTI_WASH_PLANT.mode.2=Chemical Bath GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.0=Bending GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.1=Forming Press +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.0=Furnace +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.1=Blasting +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.2=Smoking GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.0=Separator GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.1=Polarizer GT5U.MULTI_CANNER.mode.0=Canner @@ -1270,7 +1297,6 @@ GT5U.machines.stocking_bus.auto_pull.tooltip.2=Right-Click to edit additional pa GT5U.machines.stocking_bus.min_stack_size=Min Stack Size GT5U.machines.stocking_bus.refresh_time=Slot Refresh Time (Ticks) GT5U.machines.stocking_bus.force_check=Recipe Check on change -GT5U.machines.stocking_bus.hatch_warning=Requires a fresh structure check to apply (Reboot/Replace controller) GT5U.machines.stocking_bus.auto_pull_toggle.enabled=Automatic Item Pull Enabled GT5U.machines.stocking_bus.auto_pull_toggle.disabled=Automatic Item Pull Disabled GT5U.machines.stocking_hatch.auto_pull.tooltip.1=Click to toggle automatic fluid pulling from ME. @@ -1343,7 +1369,7 @@ channels.gregtech.time_dilation=Decides the tier of Time Dilation Field Generato channels.gregtech.gt_no_hatch=When set, disable automatic hatch placement channels.gregtech.field=Decides the tier of T.F.F.T. Storage Field. -GT5U.gui.select.current=Current: +GT5U.gui.select.current=§8Current: GT5U.gui.button.liquid_filling_OFF=§7Liquid Filling: §4OFF GT5U.gui.button.liquid_filling_ON=§7Liquid Filling: §aON GT5U.gui.button.power_switch=Power Switch @@ -1384,12 +1410,15 @@ GT5U.gui.button.drone_error=Sort by §3shutdown status GT5U.gui.button.drone_showLocalName=Show localized name GT5U.gui.button.toggle_output_slot_lock=Toggle output slot GT5U.gui.button.power_panel=Open Power Panel +GT5U.gui.button.turbinemenu=Open Chamber Controller +GT5U.gui.button.machineinfo=Display Machine Information GT5U.gui.button.max_parallel=Always use maximum GT5U.gui.text.rangedvalue=Range: %s-%s GT5U.gui.text.lockedvalue=Locked: %s GT5U.gui.text.success=§aProcessing recipe GT5U.gui.text.progress=§fProgress: GT5U.gui.text.amount=§fAmount: +GT5U.gui.text.per_tick=§fPer tick: GT5U.gui.text.per_second=§fPer second: GT5U.gui.text.per_minute=§fPer minute: GT5U.gui.text.per_hour=§fPer hour: @@ -1469,6 +1498,7 @@ GT5U.gui.text.out_of_fluid=§4No following fluids supplied: §b%s§f x §6%s L GT5U.gui.text.out_of_item=§4No following items supplied: §b%s§f x §6%s GT5U.gui.text.out_of_stuff=§4No following stuffs supplied: §b%s§f x §6%s GT5U.gui.text.power_loss=§4Shut down due to power loss. +GT5U.gui.text.no_void_mining=§4Cannot void mine this dimension (%s). GT5U.gui.text.pollution_fail=§4Failed to output the pollution. GT5U.gui.text.structure_incomplete=§4Shut down due to incomplete structure. GT5U.gui.text.no_repair=§4Shut down due to machine damage. @@ -1491,6 +1521,7 @@ GT5U.gui.missing_casings_specific=Too few %s: need %s but have %s GT5U.gui.missing_hatch=Missing %s GT5U.gui.too_many_hatches=Too many %ses (max %s) GT5U.gui.text.power_panel=Power Control Panel +GT5U.gui.text.powerfail_events=Powerfail Events GT5U.gui.text.too_uncertain=Too Uncertain. GT5U.gui.text.invalid_parameters=Invalid Parameters. GT5U.gui.text.enabled=§aEnabled§f @@ -1517,6 +1548,15 @@ GT5U.gui.text.cluster=Cluster Decay GT5U.gui.text.alpha-transfer=Alpha Transfer GT5U.gui.text.beta-minus=Beta Minus Decay GT5U.gui.text.beta-plus=Beta Plus Decay +GT5U.gui.text.invalidfluidsup=Invalid Fluid Supplied + + +GT5U.gui.hoverable.runningfine=Running Fine. +GT5U.gui.hoverable.incomplete=Structure incomplete. +GT5U.gui.hoverable.powerloss=Lost Power. +GT5U.gui.hoverable.norepair=Machine too damaged. +GT5U.gui.hoverable.manualshutdown=Manual shutdown (get it?). +GT5U.gui.hoverable.error=ERROR! REPORT ME! GT5U.gui.config.client=Client GT5U.gui.config.client.color_modulation=Color Modulation @@ -1546,7 +1586,6 @@ GT5U.gui.config.machine_stats.mass_fabricator=Mass Fabricator GT5U.gui.config.machine_stats.teleporter=Teleporter GT5U.gui.config.machine_stats.cleanroom=Cleanroom GT5U.gui.config.worldgen=Worldgen -GT5U.gui.config.worldgen.end_asteroids=End Asteroids GT5U.gui.config.worldgen.general=General GT5U.gui.text.cannot_change_when_running=Can't change configuration when running! @@ -1561,18 +1600,18 @@ GT5U.gui.tooltip.redstone_circuit.change=Change Redstone Circuit GT5U.gui.tooltip.redstone_receiver.analog=ANALOG Mode\nOnly use this mode with ONE transmitter in total,\nno logic involved GT5U.gui.tooltip.hatch.crafting_input_me.place_manual_items=Place manual items GT5U.gui.tooltip.hatch.crafting_input_me.export=Return all internally stored items back to AE -GT5U.gui.text.fluid_limiter.threshold=Percent threshold +GT5U.gui.text.fluid_limiter.threshold=§8Percent threshold GT5U.gui.text.volumetric_flask.capacity=Capacity GT5U.gui.text.volumetric_flask.confirm=Confirm -GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=No Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=>= 1 Issue -GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=>= 2 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=>= 3 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=>= 4 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=>= 5 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=Rotor < 20% -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=Rotor ≈ 0% +GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=§8No Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=§8>= 1 Issue +GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=§8>= 2 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=§8>= 3 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=§8>= 4 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=§8>= 5 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=§8Rotor < 20% +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=§8Rotor ≈ 0% GT5U.gui.text.fusion_computer.hit_to_start=Hit with Soft Mallet to (re-)start the Machine if it doesn't start. GT5U.gui.text.fusion_computer.running_perfectly=Running perfectly. @@ -1732,6 +1771,8 @@ gt.behaviour.paintspray.infinite.tooltip.pick=MMB: On a Surface block to Copy co gt.behaviour.paintspray.infinite.tooltip.lock=Sneak + MMB: Lock or unlock spray can gt.behaviour.paintspray.infinite.tooltip.gui=MMB: Open color choice GUI gt.behaviour.paintspray.infinite.tooltip.prevent_shake=%s + MMB: Toggle Color Cycle Lock +gt.behaviour.paintspray.infinite.tooltip.author_byline=§o"Try using this in your offhand!"§r -§cQuerns§r + GTPacketInfiniteSpraycan.Action.TOGGLE_SHAKE_LOCK=Infinite Spray Can : Color Cycle Lock @@ -1779,6 +1820,7 @@ GT5U.multiblock.itemPipeTier=Item Pipe Tier GT5U.multiblock.coilLevel=Heating Coil Level GT5U.multiblock.preciseassemblercasing=Voltage limited by casing tier: %s GT5U.multiblock.runningMode=§eRunning Mode: +GT5U.multiblock.startup=Starting up... # NEI recipe handlers GT5U.nei.heat_capacity=Heat Capacity: %s K (%s) @@ -1878,6 +1920,155 @@ GT5U.interface.coverTabs.redstone.west=west GT5U.interface.coverTabs.redstone.east=east GT5U.interface.coverTabs.redstone.unknown= +## Redstone Receiver +GT5U.gui.tooltip.redstone_receiver.GateMode=§8Gate Mode +GT5U.gui.tooltip.redstone_receiver.AND_Gate=AND Gate +GT5U.gui.tooltip.redstone_receiver.NAND_Gate=NAND Gate +GT5U.gui.tooltip.redstone_receiver.OR_Gate=OR Gate +GT5U.gui.tooltip.redstone_receiver.NOR_Gate=NOR Gate + +## Arm +gt.interact.desc.arm.any=Any +gt.interact.desc.arm.Internal_Slot=§8Internal slot# +gt.interact.desc.arm.Adjacent_Slot=§8Adjacent slot# + +## Machine Controller Cover +gt.interact.desc.MachContr.EnRedstone=§8Enable with Redstone +gt.interact.desc.MachContr.DisRedstone=§8Disable with Redstone +gt.interact.desc.MachContr.DisMachine=§8Disable machine +gt.interact.desc.MachContr.SafeMode=§8Safe Mode + +## Conveyor +gt.interact.desc.conveyor.AlwaysOn=Always On +gt.interact.desc.conveyor.MachProcState=Use Machine Processing State +gt.interact.desc.conveyor.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.conveyor.AllowIn=Allow Input +gt.interact.desc.conveyor.AllowOut=Allow Output +gt.interact.desc.conveyor.BlockIn=Block Input +gt.interact.desc.conveyor.BlockOut=Block Output +gt.interact.desc.conveyor.ExpImp=§8Export/Import +gt.interact.desc.conveyor.Conditional=§8Conditional +gt.interact.desc.conveyor.InputBlock=§8Input Blocking +gt.interact.desc.conveyor.OutputBlock=§8Output Blocking + +## DoesWorkUI +gt.interact.desc.MachineEnabled=§8Machine enabled +gt.interact.desc.MachineIdle=§8Machine idle +gt.interact.desc.RecipeProgress=§8Recipe progress + +## EU MEter +gt.interact.desc.EnergyThreshold=§8Energy threshold + +## Facade +gt.interact.desc.facade.Redstone=§8Redstone +gt.interact.desc.facade.Energy=§8Energy +gt.interact.desc.facade.Fluids=§8Fluids +gt.interact.desc.facade.Items=§8Items + +## FluidFilter +gt.interact.desc.FluidFilter.FilterInput=Filter Input +gt.interact.desc.FluidFilter.FilterOutput=Filter Output +gt.interact.desc.FluidFilter.FilterChat=Filter Fluid: +gt.interact.desc.FluidFilter.AllowOutput=Allow Output +gt.interact.desc.FluidFilter.AllowInput=Allow Input +gt.interact.desc.FluidFilter.BlockOutput=Block Output +gt.interact.desc.FluidFilter.BlockInput=Block Input + +gt.interact.desc.FluidFilter.WhitelistFluid=Whitelist Fluid +gt.interact.desc.FluidFilter.BlacklistFluid=Blacklist Fluid +gt.interact.desc.FluidFilter.Direction=§8Filter Direction +gt.interact.desc.FluidFilter.Type=§8Filter Type +gt.interact.desc.FluidFilter.BlockFlow=§8Block Flow +gt.interact.desc.FluidFilter.Empty=§8Filter Empty + +## Fluid Regulator +gt.interact.desc.fluid_regulator.AlwaysOn=Always On +gt.interact.desc.fluid_regulator.MachProcState=Use Machine Processing State +gt.interact.desc.fluid_regulator.InvertedMachProcState=Use Inverted Machine Processing State + +gt.interact.desc.fluid_regulator.ExpImp=§8Export/Import +gt.interact.desc.fluid_regulator.Conditional=§8Conditional +gt.interact.desc.fluid_regulator.L=§8 L +gt.interact.desc.fluid_regulator.Ticks=§8 ticks +gt.interact.desc.fluid_regulator.Average=Average: +gt.interact.desc.fluid_regulator.L_Sec=L/sec + +## Item Filter +gt.interact.desc.Item_Filter.Whitelist_Mode=Whitelist Mode +gt.interact.desc.Item_Filter.Blacklist_Mode=Blacklist Mode +gt.interact.desc.Item_Filter.Filter=§8Filter: +gt.interact.desc.Item_Filter.CheckMode=§8Check Mode + +## Item Meter +gt.interact.desc.Item_Meter.All=All +gt.interact.desc.Item_Meter.DetectSlot=§8Detect slot # +gt.interact.desc.Item_Meter.ItemThreshold=§8Item threshold + +## Liquid Meter (Fluid meter) +gt.interact.desc.Fluid_Meter.FluidThreshold=§8Fluid threshold + +## Player Detector +gt.interact.desc.Player_Detector.Emit_Player_Close=Emit if any Player is close +gt.interact.desc.Player_Detector.Emit_Player_No_Close=Emit if other Player is close +gt.interact.desc.Player_Detector.Emit_You_Close=Emit if you are close +gt.interact.desc.Player_Detector.Any_Player=§8Any player +gt.interact.desc.Player_Detector.Other_Players=§8Other players +gt.interact.desc.Player_Detector.Only_Owner=§8Only owner + +## Pump +gt.interact.desc.Pump.AlwaysOn=Always On +gt.interact.desc.Pump.MachProcState=Use Machine Processing State +gt.interact.desc.Pump.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.Pump.AllowIn=Allow Input +gt.interact.desc.Pump.AllowOut=Allow Output +gt.interact.desc.Pump.BlockIn=Block Input +gt.interact.desc.Pump.BlockOut=Block Output +gt.interact.desc.Pump.ExpImp=§8Export/Import +gt.interact.desc.Pump.Conditional=§8Conditional +gt.interact.desc.Pump.InputBlock=§8Input Blocking +gt.interact.desc.Pump.OutputBlock=§8Output Blocking + +## RedstoneWirelessBase +gt.interact.desc.RedstoneWirelessBase.Use_Private_Freq=§8Use Private Frequency + +## Shutter +gt.interact.desc.Shutter.Open_Enabled=§8Open if work enabled +gt.interact.desc.Shutter.Open_Disabled=§8Open if work disabled +gt.interact.desc.Shutter.OutAllow=§8Only Output allowed +gt.interact.desc.Shutter.InAllow=§8Only Input allowed + +## Wireless Activity + +gt.interact.desc.Wireless_Activity.Enabled=§8Machine enabled +gt.interact.desc.Wireless_Activity.Idle=§8Machine idle +gt.interact.desc.Wireless_Activity.Recipe_Progress=§8Recipe progress + +gt.interact.tooltip.Wireless_Activity.Recipe_Progress=Recipe progress +gt.interact.tooltip.Wireless_Activity.Idle=Machine idle +gt.interact.tooltip.Wireless_Activity.Enabled=Machine enabled + +## Wireless Fluid Detector +gt.interact.desc.Wireless_Fluid_Detector.FluidThreshold=§8Fluid threshold + +## Wireless Item Detector +gt.interact.desc.Item_Item_Detector.All=All +gt.interact.desc.Item_Item_Detector.ItemThreshold=§8Item threshold +gt.interact.desc.Item_Item_Detector.DetectSlot=§8Detect slot # + +## Energy Detector +gt.interact.desc.Energy_Detector.universal=§8Universal +gt.interact.desc.Energy_Detector.universal.tooltip=§fUniversal Storage +gt.interact.desc.Energy_Detector.electricity=§8Int. EU +gt.interact.desc.Energy_Detector.electricity.tooltip=§fElectricity Storage +gt.interact.desc.Energy_Detector.steam=§8Steam +gt.interact.desc.Energy_Detector.steam.tooltip=§fSteam Storage +gt.interact.desc.Energy_Detector.average_in=§8Avg. Input +gt.interact.desc.Energy_Detector.average_in.tooltip=§fAverage Electric Input +gt.interact.desc.Energy_Detector.average_out=§8Avg. Output +gt.interact.desc.Energy_Detector.average_out.tooltip=§fAverage Electric Output +gt.interact.desc.Energy_Detector.eu_stored=§8EU stored +gt.interact.desc.Energy_Detector.eu_stored.tooltip=§fElectricity Storage(Including Batteries) + # NEI Display GT5U.nei.display.steam_variant.bronze=Bronze GT5U.nei.display.steam_variant.steel=Steel @@ -2633,7 +2824,15 @@ for.bees.species.fireessence=Fire Essence for.bees.species.unknownwater=Unknown Liquid for.bees.species.nethershard=Nether Shard for.bees.species.endshard=Ender Shard -for.bees.species.dragonblood=Dragonblood +for.bees.species.manasteel=Manasteel +for.bees.species.elvenelementium=Elven Elementium +for.bees.species.terrasteel=Terrasteel +for.bees.species.gaiaspirit=Gaia Spirit +for.bees.species.mmm=M-M-M +for.bees.species.dragonstone=Dragonstone + +for.bees.authority.mmm=ignThree +for.bees.authority.gaia=ignThree for.description.machinist=The Machinist Queen, born from the synergy of active machinery and roaring fire. It manufactures essential components needed to build and expand an apiarists empire.||Aditya & Noila @@ -2829,8 +3028,8 @@ gt.cover.info.button.tick_rate.3=Hold Ctrl to adjust by more steps per click gt.cover.info.button.bounds_notification.minimum=§7 (minimum)§r gt.cover.info.button.bounds_notification.maximum=§7 (maximum)§r gt.cover.wirelessdetector.redstone.tooltip=Changes this covers Redstone output behavior -gt.cover.wirelessdetector.redstone.0=Only a wireless signal -gt.cover.wirelessdetector.redstone.1=Wireless signal & direct Redstone +gt.cover.wirelessdetector.redstone.0=§8Only a wireless signal +gt.cover.wirelessdetector.redstone.1=§8Wireless signal & direct Redstone gt.time.tick.singular=tick gt.time.tick.plural=ticks gt.time.second.singular=second @@ -2869,14 +3068,14 @@ GT5U.gui.text.no_tools=§7Missing applicable tools # Cover Overflow Valve GTPP.chat.text.cover_overflow_valve_overflow_point=Overflow Point: %d L -GTPP.gui.text.cover_overflow_valve_overflow_point=Overflow Point -GTPP.gui.text.cover_overflow_valve_voiding_rate=Voiding Rate -GTPP.gui.text.cover_overflow_valve_allow_fluid_input=Allow Fluid Input -GTPP.gui.text.cover_overflow_valve_block_fluid_input=Block Fluid Input -GTPP.gui.text.cover_overflow_valve_allow_fluid_output=Allow Fluid Output -GTPP.gui.text.cover_overflow_valve_block_fluid_output=Block Fluid Output -GTPP.gui.text.cover_overflow_valve_liter=L -GTPP.gui.text.cover_overflow_valve_l_per_update=L/update +GTPP.gui.text.cover_overflow_valve_overflow_point=§8Overflow Point +GTPP.gui.text.cover_overflow_valve_voiding_rate=§8Voiding Rate +GTPP.gui.text.cover_overflow_valve_allow_fluid_input=§8Allow Fluid Input +GTPP.gui.text.cover_overflow_valve_block_fluid_input=§8Block Fluid Input +GTPP.gui.text.cover_overflow_valve_allow_fluid_output=§8Allow Fluid Output +GTPP.gui.text.cover_overflow_valve_block_fluid_output=§8Block Fluid Output +GTPP.gui.text.cover_overflow_valve_liter=§8L +GTPP.gui.text.cover_overflow_valve_l_per_update=§8L/update GTPP.EBF.heat=Heat capacity @@ -3457,4 +3656,7 @@ item.gt.depletedRodNaquadria2.name=Dual Fuel Rod (Depleted Naquadria) item.gt.depletedRodNaquadria4.name=Quad Fuel Rod (Depleted Naquadria) # Entities -entity.gregtech.PowderBarrelPrimed.name=Lit Powder Barrel \ No newline at end of file +entity.gregtech.PowderBarrelPrimed.name=Lit Powder Barrel + +#mui1 +mui.button.close=x \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/ja_JP.lang index f7c6e164..e8274d76 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/ja_JP.lang @@ -10,96 +10,96 @@ itemGroup.GregTech.Materials=GregTech (素材) itemGroup.GregTech.Ores=GregTech (鉱石) # Components -gt.component.dust=%s Dust -gt.component.dustsmall=Small Pile of %s Dust -gt.component.dusttiny=Tiny Pile of %s Dust -gt.component.ingot=%s Ingot -gt.component.hotingot=Hot %s Ingot -gt.component.plate=%s Plate -gt.component.platedouble=Double %s Plate -gt.component.rod=%s Rod -gt.component.rodlong=Long %s Rod -gt.component.gear=%s Gear -gt.component.smallgear=Small %s Gear -gt.component.screw=%s Screw -gt.component.bolt=%s Bolt -gt.component.rotor=%s Rotor -gt.component.ring=%s Ring -gt.component.foil=%s Foil -gt.component.plasmacell=%s Plasma Cell -gt.component.cell=%s Cell -gt.component.nugget=%s Nugget -gt.component.spring=%s Spring -gt.component.smallspring=Small %s Spring -gt.component.finewire=Fine %s Wire -gt.component.platedense=Dense %s Plate -gt.component.platesuperdense=Superdense %s Plate +gt.component.dust=%sの粉 +gt.component.dustsmall=小さな%sの粉 +gt.component.dusttiny=とても小さな%sの粉 +gt.component.ingot=%sインゴット +gt.component.hotingot=熱い%sインゴット +gt.component.plate=%sプレート +gt.component.platedouble=二重%sプレート +gt.component.rod=%sの棒 +gt.component.rodlong=長い%sの棒 +gt.component.gear=%sの歯車 +gt.component.smallgear=小さな%sの歯車 +gt.component.screw=%sのスクリュー +gt.component.bolt=%sのボルト +gt.component.rotor=%sのローター +gt.component.ring=%sのリング +gt.component.foil=%sのホイル +gt.component.plasmacell=%sプラズマ入りセル +gt.component.cell=%s入りセル +gt.component.nugget=%sナゲット +gt.component.spring=%sのバネ +gt.component.smallspring=小さな%sのバネ +gt.component.finewire=細い%sのワイヤー +gt.component.platedense=高密度な%sプレート +gt.component.platesuperdense=超高密度%sプレート # Crops -gt.crop.argentia.name=Argentia -gt.crop.bauxia.name=Bauxia -gt.crop.blazereed.name=Blazereed -gt.crop.bobsyeruncleranks.name=Bobsyeruncleranks -gt.crop.brown_mushrooms.name=Brown Mushrooms -gt.crop.chilly.name=Chilly -gt.crop.coppon.name=Coppon -gt.crop.corium.name=Corium -gt.crop.corpseplant.name=Corpseplant -gt.crop.creeperweed.name=Creeperweed -gt.crop.cucumber.name=Cucumber -gt.crop.diareed.name=Diareed -gt.crop.eggplant.name=Eggplant -gt.crop.enderbloom.name=Enderbloom -gt.crop.evil_ore.name=Evil Ore -gt.crop.fertilia.name=Fertilia -gt.crop.flax.name=Flax -gt.crop.galvania.name=Galvania -gt.crop.glowheat.name=Glowheat -gt.crop.god_of_thunder.name=God of Thunder -gt.crop.grape.name=Grape -gt.crop.indigo.name=Indigo -gt.crop.lazulia.name=Lazulia -gt.crop.lemon.name=Lemon -gt.crop.liveroots.name=Liveroots -gt.crop.meatrose.name=Meatrose -gt.crop.micadia.name=Micadia -gt.crop.milkwart.name=Milkwart -gt.crop.nickelback.name=Nickelback -gt.crop.oilberries.name=Oilberries -gt.crop.olivia.name=Olivia -gt.crop.onion.name=Onion -gt.crop.platina.name=Platina -gt.crop.plumbilia.name=Plumbilia -gt.crop.pyrolusium.name=Pyrolusium -gt.crop.quantaria.name=Quantaria -gt.crop.rape.name=Rape -gt.crop.reactoria.name=Reactoria -gt.crop.red_mushrooms.name=Red Mushrooms -gt.crop.sapphirum.name=Sapphirum -gt.crop.scheelinium.name=Scheelinium -gt.crop.slimeplant.name=Slimeplant -gt.crop.spidernip.name=Spidernip -gt.crop.stargatium.name=Stargatium -gt.crop.starwart.name=Starwart -gt.crop.steeleafranks.name=Steeleafranks -gt.crop.tea.name=Tea -gt.crop.tearstalks.name=Tearstalks -gt.crop.tine.name=Tine -gt.crop.titania.name=Titania -gt.crop.tomato.name=Tomato -gt.crop.transformium.name=Transformium -gt.crop.trollplant.name=Trollplant -gt.crop.withereed.name=Withereed -gt.crop.zomplant.name=Zomplant +gt.crop.argentia.name=アルゼンチア +gt.crop.bauxia.name=ボーキサイア +gt.crop.blazereed.name=ブレイズキビ +gt.crop.bobsyeruncleranks.name=ボブはあなたのおじさんのベリー +gt.crop.brown_mushrooms.name=茶色のキノコ +gt.crop.chilly.name=トウガラシ +gt.crop.coppon.name=コッポン +gt.crop.corium.name=コリウム +gt.crop.corpseplant.name=墓所の草 +gt.crop.creeperweed.name=タクミソウ +gt.crop.cucumber.name=キュウリ +gt.crop.diareed.name=ダイヤキビ +gt.crop.eggplant.name=タマゴタケ +gt.crop.enderbloom.name=エンダーブルーム +gt.crop.evil_ore.name=エヴィルオア +gt.crop.fertilia.name=フェーティリア +gt.crop.flax.name=アマ +gt.crop.galvania.name=ガルバニーア +gt.crop.glowheat.name=輝石小麦 +gt.crop.god_of_thunder.name=ゴッド・オブ・サンダー +gt.crop.grape.name=ブドウ +gt.crop.indigo.name=インディゴ +gt.crop.lazulia.name=ラズリア +gt.crop.lemon.name=レモン +gt.crop.liveroots.name=生きている根 +gt.crop.meatrose.name=ミートローズ +gt.crop.micadia.name=マイカディア +gt.crop.milkwart.name=ミルクウォート +gt.crop.nickelback.name=ニッケルバック +gt.crop.oilberries.name=オイルベリー +gt.crop.olivia.name=オリビア +gt.crop.onion.name=タマネギ +gt.crop.platina.name=プラティナ +gt.crop.plumbilia.name=プランビリア +gt.crop.pyrolusium.name=パイロルシウム +gt.crop.quantaria.name=クアンタリア +gt.crop.rape.name=アブラナ +gt.crop.reactoria.name=リアクトリア +gt.crop.red_mushrooms.name=赤色のキノコ +gt.crop.sapphirum.name=サファイラム +gt.crop.scheelinium.name=スキーリニウム +gt.crop.slimeplant.name=スライムプラント +gt.crop.spidernip.name=スパイダーニップ +gt.crop.stargatium.name=スターゲーティウム +gt.crop.starwart.name=スターウォート +gt.crop.steeleafranks.name=スティーリー・フランク +gt.crop.tea.name=チャノキ +gt.crop.tearstalks.name=ナミダタケ +gt.crop.tine.name=ティン +gt.crop.titania.name=タイタニア +gt.crop.tomato.name=トマト +gt.crop.transformium.name=トランスフォーミウム +gt.crop.trollplant.name=トロールプラント +gt.crop.withereed.name=ウィザーキビ +gt.crop.zomplant.name=ゾンプラント # Tooltip info of tile-entities -gt.tileentity.eup_in=Voltage IN: §a%d (%s§a)§7 -gt.tileentity.eup_out=Voltage OUT: §a%d (%s§a)§7 -gt.tileentity.eup_amount=Amperage: §e%d§7 -gt.tileentity.eup_store=Capacity: §9%d§7 EU -gt.tileentity.has_muffler=is Muffled -gt.tileentity.has_steam_upgrade=has Steam Upgrade -gt.tileentity.colored=Colored (%s%s§7) +gt.tileentity.eup_in=入力電圧: §a%d (%s§a)§7 +gt.tileentity.eup_out=出力電圧: : §a%d (%s§a)§7 +gt.tileentity.eup_amount=アンペア数: §e%d§7 +gt.tileentity.eup_store=容量: §9%d§7 EU +gt.tileentity.has_muffler=消音中 +gt.tileentity.has_steam_upgrade=蒸気アップグレード +gt.tileentity.colored=染色済 (%s%s§7) item.gt.advancedsensorcard.name=GregTech 発展型センサーカード gt.blackholerenderer.name=ブラックホール(描画用) @@ -145,63 +145,65 @@ item.gt.propolis.name=プロポリス tile.gt.dronerender.name=雄蜂(描画用) # GT Item Descriptions -gt.item.desc.stored_heat=Stored Heat: %s -gt.item.desc.durability=Durability: %s/%s +gt.item.desc.stored_heat=蓄熱量: %s +gt.item.desc.durability=耐久値: %s/%s gt.item.desc.tier=%s Tier %s gt.item.desc.level=%s lvl %s -gt.item.desc.damage=Attack Damage: %s -gt.item.desc.mine_speed=Mining Speed: %s -gt.item.desc.base_eff=Base Efficiency: %s -gt.item.desc.fuel_eff=Fuel | Optimal Flow > EU/t Produced | Efficiency -gt.item.desc.gas_energy=Energy from Optimal Gas Flow: %s EU/t -gt.item.desc.plasma_energy=Energy from Optimal Plasma Flow: %s EU/t -gt.item.desc.stored_eu=Contains %s EU Tier: %s -gt.item.desc.empty=Empty. You should recycle it properly. -gt.item.desc.eu_info=%s / %s EU - Voltage: %s -gt.item.desc.no_fluid=No Fluids Contained +gt.item.desc.damage=攻撃ダメージ: %s +gt.item.desc.mine_speed=採掘速度: %s +gt.item.desc.base_eff=基本効率: %s +gt.item.desc.fuel_eff=燃料 | 最適流量 > 発電EU/t | 効率 +gt.item.desc.gas_energy=ガス流量最適時の発電量: %s EU/t +gt.item.desc.plasma_energy=プラズマ流量最適時の発電量: %s EU/t +gt.item.desc.stored_eu=蓄電量: %s EU Tier: %s +gt.item.desc.empty=空です。適切にリサイクルしましょう。 +gt.item.desc.eu_info=%s / %s EU - 電圧: %s +gt.item.desc.no_fluid=液体はありません gt.item.desc.fluid_info=%sL / %sL -gt.item.desc.miss_coord=Missing Coordinates! -gt.item.desc.device_at=Device at: -gt.item.desc.state=State: %s +gt.item.desc.miss_coord=座標がありません! +gt.item.desc.device_at=デバイスの座標: +gt.item.desc.state=状態: %s gt.item.desc.breeder_tip=Bath with neutron in a hot reactor -gt.item.desc.progress=Progress: %s/%s -gt.item.desc.haz_rad=Radiation Hazard -gt.item.desc.turbine_eff=Turbine Efficiency (Loose): %s -gt.item.desc.steam_rate=Optimal Steam flow (Loose): %s L/t +gt.item.desc.progress=進捗: %s/%s +gt.item.desc.haz_rad=放射能注意 +gt.item.desc.turbine_eff=タービン効率 (緩め): %s +gt.item.desc.steam_rate=最適な蒸気流量 (緩め): %s L/t gt.item.desc.eff_tier=Overflow Efficiency Tier: %s -gt.item.desc.steam_eut=Energy from Optimal Steam Flow: %s EU/t -gt.item.desc.steam_eut_loose=Energy from Optimal Steam Flow (Loose): %s EU/t +gt.item.desc.steam_eut=蒸気流量最適時の発電量: %s EU/t +gt.item.desc.steam_eut_loose=蒸気流量最適時の発電量 (緩め): %s EU/t # GT Interaction Descriptions gt.interact.desc.out_slot=Puts out into adjacent Slot # gt.interact.desc.in_slot=Grabs in for own Slot # -gt.interact.desc.signal_on=Enable with Signal -gt.interact.desc.signal_inverted=Disable with Signal -gt.interact.desc.signal_off=Disabled -gt.interact.desc.signal_on_safe=Enable with Signal (Safe) -gt.interact.desc.signal_inverted_safe=Disable with Signal (Safe) -gt.interact.desc.filter_i_deny_o=Filter input, Deny output -gt.interact.desc.invert_i_deny_o=Invert input, Deny output -gt.interact.desc.filter_i_any_o=Filter input, Permit any output -gt.interact.desc.invert_i_any_o=Invert input, Permit any output -gt.interact.desc.deny_i_filter_o=Deny input, Filter output -gt.interact.desc.deny_i_invert_o=Deny input, Invert output -gt.interact.desc.any_i_filter_o=Permit any input, Filter output -gt.interact.desc.any_i_invert_o=Permit any input, Invert output -gt.interact.desc.mb.idle.1=Hit with Soft Mallet -gt.interact.desc.mb.idle.2=to (re-)start the Machine -gt.interact.desc.mb.idle.3=if it doesn't start. -gt.interact.desc.mb.running=Running perfectly. -gt.interact.desc.mb.incomplete=Incomplete Structure. -gt.interact.desc.mb.locking_on=Single recipe locking enabled. Will lock to next recipe. -gt.interact.desc.mb.locking_off=Single recipe locking disabled. -gt.interact.desc.mb.mode=§fRunning mode: §6%s -gt.interact.desc.export=Export -gt.interact.desc.import=Import -gt.interact.desc.export_cond=Export (conditional) -gt.interact.desc.import_cond=Import (conditional) -gt.interact.desc.export_invert_cond=Export (invert cond) -gt.interact.desc.import_invert_cond=Import (invert cond) +gt.interact.desc.signal_on=信号で有効 +gt.interact.desc.signal_inverted=信号で無効 +gt.interact.desc.signal_off=無効 +gt.interact.desc.signal_on_safe=信号で有効(セーフ) +gt.interact.desc.signal_inverted_safe=信号で無効(セーフ) +gt.interact.desc.filter_i_deny_o=入力をフィルター、出力を禁止 +gt.interact.desc.invert_i_deny_o=入力を反転、出力を禁止 +gt.interact.desc.filter_i_any_o=入力をフィルター、出力を許可 +gt.interact.desc.invert_i_any_o=入力を反転、出力を許可 +gt.interact.desc.deny_i_filter_o=入力を禁止、出力をフィルター +gt.interact.desc.deny_i_invert_o=入力を禁止、出力を反転 +gt.interact.desc.any_i_filter_o=入力を許可、出力をフィルター +gt.interact.desc.any_i_invert_o=入力を許可、出力を反転 +gt.interact.desc.mb.idle.1=始動しない場合、 +gt.interact.desc.mb.idle.2= ソフトマレットで右クリックして +gt.interact.desc.mb.idle.3= 機械を(再)始動してください。 +gt.interact.desc.mb.running=動作は完璧です。 +gt.interact.desc.mb.incomplete=マルチブロック構造が不完全です。 +gt.interact.desc.mb.locking_on=単一レシピロックが有効。次の実行レシピにロックされます。 +gt.interact.desc.mb.locking_off=単一レシピロックが無効。 +gt.interact.desc.mb.mode=§f稼働モード: §6%s +gt.interact.desc.export=搬出 +gt.interact.desc.import=搬入 +gt.interact.desc.export.tooltip=Export +gt.interact.desc.import.tooltip=Import +gt.interact.desc.export_cond=搬出 (条件付き) +gt.interact.desc.import_cond=搬入 (条件付き) +gt.interact.desc.export_invert_cond=搬出 (反転条件) +gt.interact.desc.import_invert_cond=搬入 (反転条件) gt.interact.desc.export_allow_cond=Export allow Input (conditional) gt.interact.desc.import_allow_cond=Import allow Output (conditional) gt.interact.desc.export_allow_invert_cond=Export allow Input (invert cond) @@ -213,21 +215,36 @@ gt.interact.desc.export_allow=Export allow Input gt.interact.desc.import_allow=Import allow Output gt.interact.desc.input_from_output_on=Input from Output Side allowed gt.interact.desc.input_from_output_off=Input from Output Side forbidden -gt.interact.desc.public=Public -gt.interact.desc.private=Private -gt.interact.desc.set_perm=Public/Private -gt.interact.desc.set_io=Import/Export -gt.interact.desc.channel=Channel -gt.interact.desc.freq=Frequency -gt.interact.desc.freq_format=Frequency: %s -gt.interact.desc.freq_perm=Frequency: %s, Transmission: %s -gt.interact.desc.normal=Normal -gt.interact.desc.inverted=Inverted -gt.interact.desc.inverted_b=(Inverted) -gt.interact.desc.ready=Ready to work -gt.interact.desc.not_ready=Not ready to work -gt.interact.desc.mach_on=Machine Enabled -gt.interact.desc.mach_off=Machine Disabled +gt.interact.desc.public=公共 +gt.interact.desc.private=個人用 +gt.interact.desc.privfreq=Use Private Frequency +gt.interact.desc.gatemode=Gate Mode +gt.interact.desc.andgate=AND Gate +gt.interact.desc.nandgate=NAND Gate +gt.interact.desc.orgate=OR Gate +gt.interact.desc.norgate=NOR Gate +gt.interact.desc.analogmode=ANALOG Mode +gt.interact.desc.recipeprogress=Recipe Progress +gt.interact.desc.machineidle=Machine Idle +gt.interact.desc.fluidthreshold=Fluid Threshold +gt.interact.desc.itemthreshold=Item Threshold +gt.interact.desc.item_slot=Item In Slot +gt.interact.desc.any_slot=-1 is Any Slot +gt.interact.desc.set_perm=§8共用/個人用 +gt.interact.desc.set_io=§8搬入/搬出 +gt.interact.desc.channel=§8チャンネル +gt.interact.desc.freq=§8周波数 +gt.interact.desc.freq_format=周波数: %s 個人用: %s +gt.interact.desc.freq_perm=周波数: %s、送信: %s +gt.interact.desc.normal=§8通常 +gt.interact.desc.normal.tooltip=Normal +gt.interact.desc.inverted=§8反転 +gt.interact.desc.inverted.tooltip=Inverted +gt.interact.desc.inverted_b=(反転) +gt.interact.desc.ready=準備完了 +gt.interact.desc.not_ready=準備中 +gt.interact.desc.mach_on=機械が有効 +gt.interact.desc.mach_off=機械が無効 gt.interact.desc.univ_normal=Normal Universal Storage gt.interact.desc.univ_invert=Inverted Universal Storage gt.interact.desc.eu_normal=Normal Electricity Storage @@ -253,350 +270,350 @@ item.GTPP.air_intake_hatch.name=エアインテークハッチ item.GTPP.catalyst_housing.name=触媒用ハウジング # GT++ Materials -gtpp.material.AbyssalAlloy=Abyssal Alloy -gtpp.material.AceticAnhydride=Acetic Anhydride -gtpp.material.AdvancedNitinol=Advanced Nitinol -gtpp.material.AgarditeCd=Agardite (Cd) -gtpp.material.AgarditeLa=Agardite (La) -gtpp.material.AgarditeNd=Agardite (Nd) -gtpp.material.AgarditeY=Agardite (Y) -gtpp.material.Alburnite=Alburnite -gtpp.material.Almandine=Almandine -gtpp.material.Alumina=Alumina -gtpp.material.Aluminium=Aluminium -gtpp.material.Americium=Americium -gtpp.material.Ammonia=Ammonia -gtpp.material.Ammonium=Ammonium -gtpp.material.AmmoniumNitrate=Ammonium Nitrate -gtpp.material.AmmoniumBifluoride=Ammonium Bifluoride -gtpp.material.AmmoniumTetrafluoroberyllate=Ammonium Tetrafluoroberyllate -gtpp.material.AncientGranite=Ancient Granite -gtpp.material.Antimony=Antimony -gtpp.material.Arcanite=Arcanite -gtpp.material.ArceusAlloy2B=Arceus Alloy 2B -gtpp.material.Argon=Argon -gtpp.material.Arsenic=Arsenic -gtpp.material.AstralTitanium=Astral Titanium -gtpp.material.BabbitAlloy=Babbit Alloy -gtpp.material.BariteRa=Barite (Ra) -gtpp.material.Barium=Barium -gtpp.material.Beryllium=Beryllium -gtpp.material.BerylliumFluoride=Beryllium Fluoride -gtpp.material.BerylliumHydroxide=Beryllium Hydroxide -gtpp.material.Bismuth=Bismuth -gtpp.material.BlackMetal=Black Metal -gtpp.material.BlackSteel=BlackSteel -gtpp.material.BlackTitanium=Black Titanium -gtpp.material.BloodSteel=Blood Steel -gtpp.material.Boron=Boron -gtpp.material.Botmium=Botmium -gtpp.material.Brine=Brine -gtpp.material.Bromine=Bromine -gtpp.material.Bronze=Bronze -gtpp.material.BurntReactorFuelI=Burnt Reactor Fuel I -gtpp.material.BurntReactorFuelII=Burnt Reactor Fuel II -gtpp.material.Cadmium=Cadmium -gtpp.material.Caesium=Caesium -gtpp.material.Calcium=Calcium -gtpp.material.CalciumCarbonate=Calcium Carbonate -gtpp.material.CalciumSulfateGypsum=Calcium Sulfate (Gypsum) -gtpp.material.Californium=Californium -gtpp.material.Carbon=Carbon -gtpp.material.CarbonDioxide=Carbon Dioxide -gtpp.material.CarbonMonoxide=Carbon Monoxide -gtpp.material.CelestialTungsten=Celestial Tungsten -gtpp.material.Cerite=Cerite -gtpp.material.Cerium=Cerium -gtpp.material.Chalcopyrite=Chalcopyrite -gtpp.material.Chlorine=Chlorine -gtpp.material.ChloroaceticAcid=Chloroacetic Acid -gtpp.material.ChloroaceticMixture=Chloroacetic Mixture -gtpp.material.ChromaticGlass=Chromatic Glass -gtpp.material.Chrome=Chrome -gtpp.material.CinobiteA243=Cinobite A243 -gtpp.material.Clay=Clay -gtpp.material.Cobalt=Cobalt -gtpp.material.Comancheite=Comancheite -gtpp.material.CookedZrCl4=Cooked ZrCl4 -gtpp.material.Copper=Copper -gtpp.material.CopperIISulfate=Copper(II) Sulfate -gtpp.material.CopperIISulfatePentahydrate=Copper(II) Sulfate Pentahydrate -gtpp.material.Crocoite=Crocoite -gtpp.material.CryoliteF=Cryolite (F) -gtpp.material.Curium=Curium -gtpp.material.CyanoaceticAcid=Cyanoacetic Acid -gtpp.material.CyanoacrylatePolymer=Cyanoacrylate Polymer -gtpp.material.DecayedRadium226=Decayed Radium-226 -gtpp.material.DemicheleiteBr=Demicheleite (Br) -gtpp.material.DichloroaceticAcid=Dichloroacetic Acid -gtpp.material.Dragonblood=Dragonblood -gtpp.material.DriedEarth=Dried Earth -gtpp.material.Dysprosium=Dysprosium -gtpp.material.EglinSteel=Eglin Steel -gtpp.material.EglinSteelBaseCompound=Eglin Steel Base Compound -gtpp.material.EnderPearl=EnderPearl -gtpp.material.EnergyCrystal=Energy Crystal -gtpp.material.Erbium=Erbium -gtpp.material.EthylCyanoacetate=Ethyl Cyanoacetate -gtpp.material.EthylCyanoacrylateSuperGlue=Ethyl Cyanoacrylate (Super Glue) -gtpp.material.Europium=Europium -gtpp.material.Fermium=Fermium -gtpp.material.Florencite=Florencite -gtpp.material.Fluorcaphite=Fluorcaphite -gtpp.material.FluorinatedUraniumHexafluorideFUF6=Fluorinated Uranium Hexafluoride (F-UF6) -gtpp.material.Fluorine=Fluorine -gtpp.material.FluorineSpargedTBSalt=Fluorine Sparged TB Salt -gtpp.material.FluorineSpargedTSalt=Fluorine Sparged T Salt -gtpp.material.FluoriteF=Fluorite (F) -gtpp.material.Force=Force -gtpp.material.FormaldehydeCatalyst=Formaldehyde Catalyst -gtpp.material.GadoliniteCe=Gadolinite (Ce) -gtpp.material.GadoliniteY=Gadolinite (Y) -gtpp.material.Gadolinium=Gadolinium -gtpp.material.Galena=Galena -gtpp.material.Gallium=Gallium -gtpp.material.Geikielite=Geikielite -gtpp.material.Germanium=Germanium -gtpp.material.Glowstone=Glowstone -gtpp.material.Gold=Gold -gtpp.material.Greenockite=Greenockite -gtpp.material.Grisium=Grisium -gtpp.material.Grossular=Grossular -gtpp.material.HG1223=HG-1223 +gtpp.material.AbyssalAlloy=アビサル合金 +gtpp.material.AceticAnhydride=無水酢酸 +gtpp.material.AdvancedNitinol=発展型ニチノール +gtpp.material.AgarditeCd=アガード石(Cd) +gtpp.material.AgarditeLa=アガード石(La) +gtpp.material.AgarditeNd=アガード石(Nd) +gtpp.material.AgarditeY=アガード石(Y) +gtpp.material.Alburnite=アルバーナイト +gtpp.material.Almandine=鉄礬柘榴石 +gtpp.material.Alumina=アルミナ +gtpp.material.Aluminium=アルミニウム +gtpp.material.Americium=アメリシウム +gtpp.material.Ammonia=アンモニア +gtpp.material.Ammonium=アンモニウム +gtpp.material.AmmoniumNitrate=硝酸アンモニウム +gtpp.material.AmmoniumBifluoride=二フッ化アンモニウム +gtpp.material.AmmoniumTetrafluoroberyllate=テトラフルオロベリリウム酸アンモニウム +gtpp.material.AncientGranite=古の花崗岩 +gtpp.material.Antimony=アンチモン +gtpp.material.Arcanite=アルケナイト +gtpp.material.ArceusAlloy2B=アルセウス合金2B +gtpp.material.Argon=アルゴン +gtpp.material.Arsenic=ヒ素 +gtpp.material.AstralTitanium=星雲のチタン +gtpp.material.BabbitAlloy=バビット合金 +gtpp.material.BariteRa=重晶石(Ra) +gtpp.material.Barium=バリウム +gtpp.material.Beryllium=ベリリウム +gtpp.material.BerylliumFluoride=フッ化ベリリウム +gtpp.material.BerylliumHydroxide=水酸化ベリリウム +gtpp.material.Bismuth=ビスマス +gtpp.material.BlackMetal=ブラックメタル +gtpp.material.BlackSteel=ブラックスチール +gtpp.material.BlackTitanium=ブラックチタン +gtpp.material.BloodSteel=ブラッドスチール +gtpp.material.Boron=ホウ素 +gtpp.material.Botmium=ボットミウム +gtpp.material.Brine=濃塩水 +gtpp.material.Bromine=臭素 +gtpp.material.Bronze=青銅 +gtpp.material.BurntReactorFuelI=使用済み原子炉燃料 I +gtpp.material.BurntReactorFuelII=使用済み原子炉燃料 II +gtpp.material.Cadmium=カドミウム +gtpp.material.Caesium=セシウム +gtpp.material.Calcium=カルシウム +gtpp.material.CalciumCarbonate=炭酸カルシウム +gtpp.material.CalciumSulfateGypsum=硫酸カルシウム(石膏) +gtpp.material.Californium=カリホルニウム +gtpp.material.Carbon=炭素 +gtpp.material.CarbonDioxide=二酸化炭素 +gtpp.material.CarbonMonoxide=一酸化炭素 +gtpp.material.CelestialTungsten=天上のタングステン +gtpp.material.Cerite=セライト +gtpp.material.Cerium=セリウム +gtpp.material.Chalcopyrite=黄銅鉱 +gtpp.material.Chlorine=塩素 +gtpp.material.ChloroaceticAcid=クロロ酢酸 +gtpp.material.ChloroaceticMixture=クロロ酢酸混合液 +gtpp.material.ChromaticGlass=極彩色のガラス +gtpp.material.Chrome=クロム +gtpp.material.CinobiteA243=シノバイトA243 +gtpp.material.Clay=粘土 +gtpp.material.Cobalt=コバルト +gtpp.material.Comancheite=コマンカイト +gtpp.material.CookedZrCl4=焙焼したZrCl4 +gtpp.material.Copper=銅 +gtpp.material.CopperIISulfate=硫酸銅(II) +gtpp.material.CopperIISulfatePentahydrate=硫酸銅(II)五水和物 +gtpp.material.Crocoite=紅鉛鉱 +gtpp.material.CryoliteF=氷晶石(F) +gtpp.material.Curium=キュリウム +gtpp.material.CyanoaceticAcid=シアノ酢酸 +gtpp.material.CyanoacrylatePolymer=シアノアクリレートポリマー +gtpp.material.DecayedRadium226=崩壊したラジウム226 +gtpp.material.DemicheleiteBr=デミケライト(Br) +gtpp.material.DichloroaceticAcid=ジクロロ酢酸 +gtpp.material.Dragonblood=ドラゴンブラッド +gtpp.material.DriedEarth=乾いた土 +gtpp.material.Dysprosium=ジスプロシウム +gtpp.material.EglinSteel=エグリンスチール +gtpp.material.EglinSteelBaseCompound=エグリンスチールベース複合材 +gtpp.material.EnderPearl=エンダーパール +gtpp.material.EnergyCrystal=エネルギークリスタル +gtpp.material.Erbium=エルビウム +gtpp.material.EthylCyanoacetate=シアノ酢酸エチル +gtpp.material.EthylCyanoacrylateSuperGlue=エチルシアノアクリレート(スーパーグルー) +gtpp.material.Europium=ユーロピウム +gtpp.material.Fermium=フェルミウム +gtpp.material.Florencite=フローレンス石 +gtpp.material.Fluorcaphite=フルオロカファイト +gtpp.material.FluorinatedUraniumHexafluorideFUF6=六フッ化フッ素ウラン(F-UF6) +gtpp.material.Fluorine=フッ素 +gtpp.material.FluorineSpargedTBSalt=フッ素注入されたトリウム-ベリリウム塩(TB塩) +gtpp.material.FluorineSpargedTSalt=フッ素注入されたトリウム塩(T塩) +gtpp.material.FluoriteF=蛍石(F) +gtpp.material.Force=フォース +gtpp.material.FormaldehydeCatalyst=ホルムアルデヒド触媒 +gtpp.material.GadoliniteCe=ガドリン石(Ce) +gtpp.material.GadoliniteY=ガドリン石(Y) +gtpp.material.Gadolinium=ガドリニウム +gtpp.material.Galena=方鉛鉱 +gtpp.material.Gallium=ガリウム +gtpp.material.Geikielite=ゲイキー石 +gtpp.material.Germanium=ゲルマニウム +gtpp.material.Glowstone=グロウストーン +gtpp.material.Gold=金 +gtpp.material.Greenockite=硫カドミウム鉱 +gtpp.material.Grisium=グリシウム +gtpp.material.Grossular=灰礬柘榴石 +gtpp.material.HG1223=Hg-1223 gtpp.material.HS188A=HS188-A -gtpp.material.Hafnium=Hafnium -gtpp.material.HastelloyC276=Hastelloy-C276 -gtpp.material.HastelloyN=Hastelloy-N -gtpp.material.HastelloyW=Hastelloy-W -gtpp.material.HastelloyX=Hastelloy-X +gtpp.material.Hafnium=ハフニウム +gtpp.material.HastelloyC276=ハステロイ-C276 +gtpp.material.HastelloyN=ハステロイ-N +gtpp.material.HastelloyW=ハステロイ-W +gtpp.material.HastelloyX=ハステロイ-X gtpp.material.HeLiCoPtEr=HeLiCoPtEr -gtpp.material.Helium=Helium -gtpp.material.HeliumSpargedUSalt=Helium Sparged U Salt -gtpp.material.Hibonite=Hibonite -gtpp.material.Holmium=Holmium -gtpp.material.Honeaite=Honeaite -gtpp.material.HydratedLime=Hydrated Lime -gtpp.material.Hydrogen=Hydrogen -gtpp.material.HydrogenChloride=Hydrogen Chloride -gtpp.material.HydrogenChlorideMix=Hydrogen Chloride Mix -gtpp.material.HydrogenCyanide=Hydrogen Cyanide -gtpp.material.Hydroxide=Hydroxide -gtpp.material.Hypogen=Hypogen -gtpp.material.Incoloy020=Incoloy-020 -gtpp.material.IncoloyDS=Incoloy-DS -gtpp.material.IncoloyMA956=Incoloy-MA956 -gtpp.material.Inconel625=Inconel-625 -gtpp.material.Inconel690=Inconel-690 -gtpp.material.Inconel792=Inconel-792 -gtpp.material.Indalloy140=Indalloy 140 -gtpp.material.Indium=Indium -gtpp.material.InfusedAir=Infused Air -gtpp.material.InfusedEarth=Infused Earth -gtpp.material.InfusedEntropy=Infused Entropy -gtpp.material.InfusedFire=Infused Fire -gtpp.material.InfusedOrder=Infused Order -gtpp.material.InfusedWater=Infused Water -gtpp.material.Invar=Invar -gtpp.material.Iodine=Iodine -gtpp.material.Irarsite=Irarsite -gtpp.material.Iridium=Iridium -gtpp.material.Iron=Iron -gtpp.material.Kanthal=Kanthal -gtpp.material.Kashinite=Kashinite -gtpp.material.Koboldite=Koboldite -gtpp.material.Krypton=Krypton -gtpp.material.LFTRFuel1=LFTR Fuel 1 -gtpp.material.LFTRFuel2=LFTR Fuel 2 -gtpp.material.LFTRFuel3=LFTR Fuel 3 -gtpp.material.LFTRFuelBase=LFTR Fuel Base -gtpp.material.LafiumCompound=Lafium Compound -gtpp.material.Lafossaite=Lafossaite -gtpp.material.LanthaniteCe=Lanthanite (Ce) -gtpp.material.LanthaniteLa=Lanthanite (La) -gtpp.material.LanthaniteNd=Lanthanite (Nd) -gtpp.material.Lanthanum=Lanthanum -gtpp.material.Laurenium=Laurenium -gtpp.material.Lautarite=Lautarite -gtpp.material.Lead=Lead -gtpp.material.Lepersonnite=Lepersonnite -gtpp.material.Li2CO3CaO2H2Compound=Li2CO3 + CaO2H2 Compound -gtpp.material.Lithium=Lithium -gtpp.material.LithiumCarbonate=Lithium Carbonate -gtpp.material.LithiumHydroperoxide=Lithium Hydroperoxide -gtpp.material.LithiumHydroxide=Lithium Hydroxide -gtpp.material.LithiumPeroxide=Lithium Peroxide -gtpp.material.LithiumTetrafluoroberyllateFuelCompound=Lithium Tetrafluoroberyllate Fuel Compound -gtpp.material.Lithium7=Lithium 7 -gtpp.material.LithiumFluoride=Lithium Fluoride -gtpp.material.LithiumTetrafluoroberyllateLFTB=Lithium Tetrafluoroberyllate (LFTB) -gtpp.material.Lutetium=Lutetium -gtpp.material.Magic=Magic -gtpp.material.Magnesium=Magnesium -gtpp.material.Manganese=Manganese -gtpp.material.ManureByproduct=Manure Byproduct -gtpp.material.MaragingSteel250=Maraging Steel 250 -gtpp.material.MaragingSteel300=Maraging Steel 300 -gtpp.material.MaragingSteel350=Maraging Steel 350 -gtpp.material.MeatRaw=MeatRaw -gtpp.material.Mercury=Mercury -gtpp.material.Miessiite=Miessiite -gtpp.material.Molybdenum=Molybdenum -gtpp.material.Monazite=Monazite -gtpp.material.MutatedLivingSolder=Mutated Living Solder -gtpp.material.Naquadah=Naquadah -gtpp.material.NaquadahEnriched=NaquadahEnriched -gtpp.material.Naquadria=Naquadria -gtpp.material.Neodymium=Neodymium -gtpp.material.Neon=Neon -gtpp.material.Neptunium=Neptunium -gtpp.material.NeptuniumHexafluoride=Neptunium Hexafluoride -gtpp.material.NetherQuartz=NetherQuartz -gtpp.material.Nichrome=Nichrome -gtpp.material.Nichromite=Nichromite -gtpp.material.Nickel=Nickel -gtpp.material.Niobium=Niobium -gtpp.material.NiobiumCarbide=Niobium Carbide -gtpp.material.Nitinol60=Nitinol 60 -gtpp.material.Nitrogen=Nitrogen -gtpp.material.Octiron=Octiron -gtpp.material.OrganicFertilizer=Organic Fertilizer -gtpp.material.Osmiridium=Osmiridium -gtpp.material.Osmium=Osmium -gtpp.material.Oxygen=Oxygen -gtpp.material.Palladium=Palladium -gtpp.material.Pentlandite=Pentlandite -gtpp.material.Perroudite=Perroudite -gtpp.material.PhosphorousUraniumHexafluoridePUF6=Phosphorous Uranium Hexafluoride (P-UF6) -gtpp.material.Phosphorus=Phosphorus -gtpp.material.PhthalicAnhydride=Phthalic Anhydride -gtpp.material.Pikyonium64B=Pikyonium 64B -gtpp.material.Plastic=Plastic -gtpp.material.Platinum=Platinum -gtpp.material.Plutonium238=Plutonium-238 -gtpp.material.Plutonium241=Plutonium241 -gtpp.material.Polonium=Polonium -gtpp.material.Polycrase=Polycrase -gtpp.material.Polytetrafluoroethylene=Polytetrafluoroethylene -gtpp.material.Potassium=Potassium -gtpp.material.PotassiumNitrate=Potassium Nitrate -gtpp.material.Potin=Potin -gtpp.material.Praseodymium=Praseodymium -gtpp.material.Promethium=Promethium -gtpp.material.Protactinium=Protactinium -gtpp.material.Pyrope=Pyrope -gtpp.material.Quantum=Quantum -gtpp.material.RadioactiveMineralMix=Radioactive Mineral Mix -gtpp.material.Radium=Radium -gtpp.material.Radon=Radon -gtpp.material.RareEarthI=Rare Earth (I) -gtpp.material.RareEarthII=Rare Earth (II) -gtpp.material.RareEarthIII=Rare Earth (III) -gtpp.material.Redstone=Redstone -gtpp.material.Rhenium=Rhenium -gtpp.material.Rhodium=Rhodium -gtpp.material.Rhugnor=Rhugnor -gtpp.material.Rubidium=Rubidium -gtpp.material.Runite=Runite -gtpp.material.Ruthenium=Ruthenium -gtpp.material.SaltWater=Salt Water -gtpp.material.Samarium=Samarium -gtpp.material.SamarskiteY=Samarskite (Y) -gtpp.material.SamarskiteYb=Samarskite (Yb) -gtpp.material.Scandium=Scandium -gtpp.material.SeleniousAcid=Selenious Acid -gtpp.material.Selenium=Selenium -gtpp.material.SeleniumDioxide=Selenium Dioxide -gtpp.material.SeleniumHexafluoride=Selenium Hexafluoride -gtpp.material.Silicon=Silicon -gtpp.material.SiliconCarbide=Silicon Carbide -gtpp.material.SiliconDioxide=SiliconDioxide -gtpp.material.Silver=Silver -gtpp.material.Sodium=Sodium -gtpp.material.SodiumChloride=Sodium Chloride -gtpp.material.SodiumCyanide=Sodium Cyanide -gtpp.material.SodiumFluoride=Sodium Fluoride -gtpp.material.SodiumNitrate=Sodium Nitrate -gtpp.material.SolarSaltCold=Solar Salt (Cold) -gtpp.material.SolarSaltHot=Solar Salt (Hot) -gtpp.material.SolidAcidCatalystMixture=Solid Acid Catalyst Mixture -gtpp.material.SoulSand=SoulSand -gtpp.material.Spessartine=Spessartine -gtpp.material.Sphalerite=Sphalerite -gtpp.material.Staballoy=Staballoy -gtpp.material.StableMoltenSaltBase=Stable Molten Salt Base -gtpp.material.StainlessSteel=StainlessSteel -gtpp.material.Steel=Steel -gtpp.material.Stellite=Stellite -gtpp.material.Stone=Stone -gtpp.material.Strontium=Strontium -gtpp.material.StrontiumHydroxide=Strontium Hydroxide -gtpp.material.StrontiumOxide=Strontium Oxide -gtpp.material.Sulfur=Sulfur -gtpp.material.Talonite=Talonite -gtpp.material.Tantalloy60=Tantalloy-60 -gtpp.material.Tantalloy61=Tantalloy-61 -gtpp.material.Tantalum=Tantalum -gtpp.material.TantalumCarbide=Tantalum Carbide -gtpp.material.Technetium=Technetium -gtpp.material.TechnetiumHexafluoride=Technetium Hexafluoride -gtpp.material.Tellurium=Tellurium -gtpp.material.Terbium=Terbium -gtpp.material.Thallium=Thallium -gtpp.material.Thaumium=Thaumium -gtpp.material.Thorium=Thorium -gtpp.material.Thorium232=Thorium 232 -gtpp.material.ThoriumBerylliumDepletedMoltenSaltTBSalt=Thorium-Beryllium Depleted Molten Salt (TB Salt) -gtpp.material.ThoriumDepletedMoltenSaltTSalt=Thorium Depleted Molten Salt (T Salt) -gtpp.material.ThoriumHexafluoride=Thorium Hexafluoride -gtpp.material.ThoriumTetrafluoride=Thorium Tetrafluoride -gtpp.material.Thulium=Thulium -gtpp.material.Tin=Tin -gtpp.material.Titanite=Titanite -gtpp.material.Titanium=Titanium -gtpp.material.Titansteel=Titansteel -gtpp.material.TrichloroaceticAcid=Trichloroacetic Acid -gtpp.material.Trinium=Trinium -gtpp.material.TriniumNaquadahAlloy=Trinium Naquadah Alloy -gtpp.material.TriniumNaquadahCarbonite=Trinium Naquadah Carbonite -gtpp.material.TriniumTitaniumAlloy=Trinium Titanium Alloy -gtpp.material.Tumbaga=Tumbaga -gtpp.material.TumbagaMix=Tumbaga Mix -gtpp.material.Tungsten=Tungsten -gtpp.material.TungstenCarbide=Tungsten Carbide -gtpp.material.TungstenSteel=TungstenSteel -gtpp.material.TungstenTitaniumCarbide=Tungsten Titanium Carbide -gtpp.material.UN18Fertiliser=UN-18 Fertiliser -gtpp.material.UN32Fertiliser=UN-32 Fertiliser -gtpp.material.Uranium=Uranium -gtpp.material.Uranium232=Uranium 232 -gtpp.material.Uranium233=Uranium 233 -gtpp.material.Uranium235=Uranium235 -gtpp.material.UraniumDepletedMoltenSaltUSalt=Uranium Depleted Molten Salt (U Salt) -gtpp.material.UraniumHexafluoride=Uranium Hexafluoride -gtpp.material.UraniumTetrafluoride=Uranium Tetrafluoride -gtpp.material.Vanadium=Vanadium -gtpp.material.Water=Water -gtpp.material.WatertightSteel=Watertight Steel -gtpp.material.WhiteMetal=White Metal -gtpp.material.WoodsGlass=Wood's Glass -gtpp.material.WroughtIron=WroughtIron -gtpp.material.Xenon=Xenon -gtpp.material.Xenotime=Xenotime -gtpp.material.Ytterbium=Ytterbium -gtpp.material.Yttriaite=Yttriaite -gtpp.material.Yttrialite=Yttrialite -gtpp.material.Yttrium=Yttrium -gtpp.material.Yttrocerite=Yttrocerite -gtpp.material.Zeron100=Zeron-100 -gtpp.material.Zimbabweite=Zimbabweite -gtpp.material.Zinc=Zinc -gtpp.material.Zircon=Zircon -gtpp.material.Zirconium=Zirconium -gtpp.material.ZirconiumCarbide=Zirconium Carbide -gtpp.material.ZirconiumTetrafluoride=Zirconium Tetrafluoride -gtpp.material.Zirconolite=Zirconolite -gtpp.material.Zircophyllite=Zircophyllite -gtpp.material.Zirkelite=Zirkelite +gtpp.material.Helium=ヘリウム +gtpp.material.HeliumSpargedUSalt=ヘリウム注入されたウラン塩(U塩) +gtpp.material.Hibonite=ヒボナイト +gtpp.material.Holmium=ホルミウム +gtpp.material.Honeaite=ホネアイト +gtpp.material.HydratedLime=消石灰 +gtpp.material.Hydrogen=水素 +gtpp.material.HydrogenChloride=塩化水素 +gtpp.material.HydrogenChlorideMix=塩化水素混合物 +gtpp.material.HydrogenCyanide=シアン化水素 +gtpp.material.Hydroxide=水酸化物 +gtpp.material.Hypogen=ハイポジェン +gtpp.material.Incoloy020=インコロイ-020 +gtpp.material.IncoloyDS=インコロイ-DS +gtpp.material.IncoloyMA956=インコロイ-MA956 +gtpp.material.Inconel625=インコネル-625 +gtpp.material.Inconel690=インコネル-690 +gtpp.material.Inconel792=インコネル-792 +gtpp.material.Indalloy140=インダロイ140 +gtpp.material.Indium=インジウム +gtpp.material.InfusedAir=エアの結晶 +gtpp.material.InfusedEarth=テラの結晶 +gtpp.material.InfusedEntropy=パーディシオの結晶 +gtpp.material.InfusedFire=イグニスの結晶 +gtpp.material.InfusedOrder=オードの結晶 +gtpp.material.InfusedWater=アクアの結晶 +gtpp.material.Invar=インバー +gtpp.material.Iodine=ヨウ素 +gtpp.material.Irarsite=輝イリジウム鉱 +gtpp.material.Iridium=イリジウム +gtpp.material.Iron=鉄 +gtpp.material.Kanthal=カンタル +gtpp.material.Kashinite=カシナイト +gtpp.material.Koboldite=コボルダイト +gtpp.material.Krypton=クリプトン +gtpp.material.LFTRFuel1=LFTR燃料 1 +gtpp.material.LFTRFuel2=LFTR燃料 2 +gtpp.material.LFTRFuel3=LFTR燃料 3 +gtpp.material.LFTRFuelBase=LFTR燃料ベース +gtpp.material.LafiumCompound=ラフィウム複合材 +gtpp.material.Lafossaite=ラフォーサイト +gtpp.material.LanthaniteCe=ランタン石(Ce) +gtpp.material.LanthaniteLa=ランタン石(La) +gtpp.material.LanthaniteNd=ランタン石(Nd) +gtpp.material.Lanthanum=ランタン +gtpp.material.Laurenium=ラウレニウム +gtpp.material.Lautarite=ロータライト +gtpp.material.Lead=鉛 +gtpp.material.Lepersonnite=レーパーソンアイト +gtpp.material.Li2CO3CaO2H2Compound=Li2CO3 + Ca(OH)2複合体 +gtpp.material.Lithium=リチウム +gtpp.material.LithiumCarbonate=炭酸リチウム +gtpp.material.LithiumHydroperoxide=リチウムヒドロペルオキシド +gtpp.material.LithiumHydroxide=水酸化リチウム +gtpp.material.LithiumPeroxide=過酸化リチウム +gtpp.material.LithiumTetrafluoroberyllateFuelCompound=テトラフルオロベリリウム酸リチウム燃料用複合材 +gtpp.material.Lithium7=リチウム7 +gtpp.material.LithiumFluoride=フッ化リチウム +gtpp.material.LithiumTetrafluoroberyllateLFTB=テトラフルオロベリリウム酸リチウム(LFTB) +gtpp.material.Lutetium=ルテチウム +gtpp.material.Magic=魔法 +gtpp.material.Magnesium=マグネシウム +gtpp.material.Manganese=マンガン +gtpp.material.ManureByproduct=肥料副産物 +gtpp.material.MaragingSteel250=マルエージングスチール250 +gtpp.material.MaragingSteel300=マルエージングスチール300 +gtpp.material.MaragingSteel350=マルエージングスチール350 +gtpp.material.MeatRaw=生肉 +gtpp.material.Mercury=水銀 +gtpp.material.Miessiite=ミエシアイト +gtpp.material.Molybdenum=モリブデン +gtpp.material.Monazite=モナズ石 +gtpp.material.MutatedLivingSolder=突然変異した生きているはんだ +gtpp.material.Naquadah=ナクアダ +gtpp.material.NaquadahEnriched=濃縮ナクアダ +gtpp.material.Naquadria=ナクアドリア +gtpp.material.Neodymium=ネオジム +gtpp.material.Neon=ネオン +gtpp.material.Neptunium=ネプツニウム +gtpp.material.NeptuniumHexafluoride=六フッ化ネプツニウム +gtpp.material.NetherQuartz=ネザークォーツ +gtpp.material.Nichrome=ニクロム +gtpp.material.Nichromite=ニクロマイト +gtpp.material.Nickel=ニッケル +gtpp.material.Niobium=ニオブ +gtpp.material.NiobiumCarbide=炭化ニオブ +gtpp.material.Nitinol60=ニチノール60 +gtpp.material.Nitrogen=窒素 +gtpp.material.Octiron=オクティロン +gtpp.material.OrganicFertilizer=有機肥料 +gtpp.material.Osmiridium=オスミリジウム +gtpp.material.Osmium=オスミウム +gtpp.material.Oxygen=酸素 +gtpp.material.Palladium=パラジウム +gtpp.material.Pentlandite=ペントランド鉱 +gtpp.material.Perroudite=ペロウダイト +gtpp.material.PhosphorousUraniumHexafluoridePUF6=六フッ化リンウラン(P-UF6) +gtpp.material.Phosphorus=リン +gtpp.material.PhthalicAnhydride=無水フタル酸 +gtpp.material.Pikyonium64B=ピキオニウム64B +gtpp.material.Plastic=プラスチック +gtpp.material.Platinum=プラチナ +gtpp.material.Plutonium238=プルトニウム238 +gtpp.material.Plutonium241=プルトニウム241 +gtpp.material.Polonium=ポロニウム +gtpp.material.Polycrase=ポリクレース石 +gtpp.material.Polytetrafluoroethylene=ポリテトラフルオロエチレン +gtpp.material.Potassium=カリウム +gtpp.material.PotassiumNitrate=硝酸カリウム +gtpp.material.Potin=ポティン +gtpp.material.Praseodymium=プラセオジム +gtpp.material.Promethium=プロメチウム +gtpp.material.Protactinium=プロトアクチニウム +gtpp.material.Pyrope=苦礬柘榴石 +gtpp.material.Quantum=クアンタム +gtpp.material.RadioactiveMineralMix=放射性鉱含混合物 +gtpp.material.Radium=ラジウム +gtpp.material.Radon=ラドン +gtpp.material.RareEarthI=レアアース(I) +gtpp.material.RareEarthII=レアアース(II) +gtpp.material.RareEarthIII=レアアース(III) +gtpp.material.Redstone=レッドストーン +gtpp.material.Rhenium=レニウム +gtpp.material.Rhodium=ロジウム +gtpp.material.Rhugnor=ルグナー +gtpp.material.Rubidium=ルビジウム +gtpp.material.Runite=ルナイト +gtpp.material.Ruthenium=ルテニウム +gtpp.material.SaltWater=塩水 +gtpp.material.Samarium=サマリウム +gtpp.material.SamarskiteY=サマルスキー石(Y) +gtpp.material.SamarskiteYb=サマルスキー石(Yb) +gtpp.material.Scandium=スカンジウム +gtpp.material.SeleniousAcid=亜セレン酸 +gtpp.material.Selenium=セレン +gtpp.material.SeleniumDioxide=二酸化セレン +gtpp.material.SeleniumHexafluoride=六フッ化セレン +gtpp.material.Silicon=シリコン +gtpp.material.SiliconCarbide=炭化シリコン +gtpp.material.SiliconDioxide=二酸化ケイ素 +gtpp.material.Silver=銀 +gtpp.material.Sodium=ナトリウム +gtpp.material.SodiumChloride=塩化ナトリウム +gtpp.material.SodiumCyanide=シアン化ナトリウム +gtpp.material.SodiumFluoride=フッ化ナトリウム +gtpp.material.SodiumNitrate=硝酸ナトリウム +gtpp.material.SolarSaltCold=蓄熱用溶融塩(冷却済み) +gtpp.material.SolarSaltHot=蓄熱用溶融塩(加熱済み) +gtpp.material.SolidAcidCatalystMixture=固体酸触媒混合液 +gtpp.material.SoulSand=ソウルサンド +gtpp.material.Spessartine=満礬柘榴石 +gtpp.material.Sphalerite=閃亜鉛鉱 +gtpp.material.Staballoy=スタブ合金 +gtpp.material.StableMoltenSaltBase=安定した溶融塩ベース +gtpp.material.StainlessSteel=ステンレススチール +gtpp.material.Steel=スチール +gtpp.material.Stellite=ステライト +gtpp.material.Stone=石 +gtpp.material.Strontium=ストロンチウム +gtpp.material.StrontiumHydroxide=水酸化ストロンチウム +gtpp.material.StrontiumOxide=酸化ストロンチウム +gtpp.material.Sulfur=硫黄 +gtpp.material.Talonite=タロナイト +gtpp.material.Tantalloy60=タンタロイ-60 +gtpp.material.Tantalloy61=タンタロイ-61 +gtpp.material.Tantalum=タンタル +gtpp.material.TantalumCarbide=炭化タンタル +gtpp.material.Technetium=テクネチウム +gtpp.material.TechnetiumHexafluoride=六フッ化テクネチウム +gtpp.material.Tellurium=テルル +gtpp.material.Terbium=テルビウム +gtpp.material.Thallium=タリウム +gtpp.material.Thaumium=魔導金属 +gtpp.material.Thorium=トリウム +gtpp.material.Thorium232=トリウム232 +gtpp.material.ThoriumBerylliumDepletedMoltenSaltTBSalt=使用済みの溶融トリウム-ベリリウム塩(TB塩) +gtpp.material.ThoriumDepletedMoltenSaltTSalt=使用済みの溶融トリウム塩(T塩) +gtpp.material.ThoriumHexafluoride=六フッ化トリウム +gtpp.material.ThoriumTetrafluoride=四フッ化トリウム +gtpp.material.Thulium=ツリウム +gtpp.material.Tin=錫 +gtpp.material.Titanite=チタン石 +gtpp.material.Titanium=チタン +gtpp.material.Titansteel=タイタンスチール +gtpp.material.TrichloroaceticAcid=トリクロロ酢酸 +gtpp.material.Trinium=トリニウム +gtpp.material.TriniumNaquadahAlloy=トリニウムナクアダ合金 +gtpp.material.TriniumNaquadahCarbonite=トリニウムナクアダカーボナイト +gtpp.material.TriniumTitaniumAlloy=トリニウムチタン合金 +gtpp.material.Tumbaga=トゥンバガ +gtpp.material.TumbagaMix=トゥンバガ混合物 +gtpp.material.Tungsten=タングステン +gtpp.material.TungstenCarbide=炭化タングステン +gtpp.material.TungstenSteel=タングステンスチール +gtpp.material.TungstenTitaniumCarbide=タングステンチタンカーバイド +gtpp.material.UN18Fertiliser=UN-18肥料 +gtpp.material.UN32Fertiliser=UN-32肥料 +gtpp.material.Uranium=ウラン +gtpp.material.Uranium232=ウラン232 +gtpp.material.Uranium233=ウラン233 +gtpp.material.Uranium235=ウラン235 +gtpp.material.UraniumDepletedMoltenSaltUSalt=使用済みの溶融ウラン塩(U塩) +gtpp.material.UraniumHexafluoride=六フッ化ウラン +gtpp.material.UraniumTetrafluoride=四フッ化ウラン +gtpp.material.Vanadium=バナジウム +gtpp.material.Water=水 +gtpp.material.WatertightSteel=ウォータータイトスチール +gtpp.material.WhiteMetal=ホワイトメタル +gtpp.material.WoodsGlass=ウッドガラス +gtpp.material.WroughtIron=錬鉄 +gtpp.material.Xenon=キセノン +gtpp.material.Xenotime=ゼノタイム +gtpp.material.Ytterbium=イッテルビウム +gtpp.material.Yttriaite=イットリアアイト +gtpp.material.Yttrialite=イットリア石 +gtpp.material.Yttrium=イットリウム +gtpp.material.Yttrocerite=イットロセライト +gtpp.material.Zeron100=ゼロン-100 +gtpp.material.Zimbabweite=ジンバブエイト +gtpp.material.Zinc=亜鉛 +gtpp.material.Zircon=ジルコン +gtpp.material.Zirconium=ジルコニウム +gtpp.material.ZirconiumCarbide=炭化ジルコニウム +gtpp.material.ZirconiumTetrafluoride=四フッ化ジルコニウム +gtpp.material.Zirconolite=ジルコノライト +gtpp.material.Zircophyllite=ジルコフィライト +gtpp.material.Zirkelite=ジルケル鉱 gtpp.material.ZrCl4=ZrCl4 # Air Filter @@ -745,7 +762,7 @@ GT5U.providesgashazmatprotection=ガス耐性を提供します # Multiblock Tooltip Builder Keywords # Context can be found in the class gregtech.api.util.MultiblockTooltipBuilder GT5U.MBTT.MachineType=機械の種類 -GT5U.MBTT.StaticParallels=Processes up to %s recipes at once +GT5U.MBTT.StaticParallels=一度に最大%s種類のレシピを処理します GT5U.MBTT.Dimensions=寸法 GT5U.MBTT.Hollow=(中空) GT5U.MBTT.Structure=構造 @@ -773,55 +790,58 @@ GT5U.MBTT.Uncertainty=不確定性ハッチ GT5U.MBTT.InputData=データ受信コネクター GT5U.MBTT.OutputData=データ送信コネクター GT5U.MBTT.Causes=毎秒 -GT5U.MBTT.Produces=Produces +GT5U.MBTT.Produces=生産中 GT5U.MBTT.PPS=の汚染を排出します GT5U.MBTT.Hold=Hold GT5U.MBTT.Display=を押して構造ガイドを表示します GT5U.MBTT.StructureHint=ブロックによっては複数の候補があったり、どのTierでも使用できるものがあります GT5U.MBTT.Mod=制作者: GT5U.MBTT.Air=ブロックの設置不可 -GT5U.MBTT.ParallelBase=Processes %s items per %s Tier -GT5U.MBTT.ParallelBase_Singular=Processes %s item per %s Tier -GT5U.MBTT.SpeedBase=%s faster than single block machines of the same voltage -GT5U.MBTT.SpeedTiered=%s faster than single block machines of the same voltage, per %s Tier -GT5U.MBTT.EuDiscountBase=Uses %s of the EU normally required -GT5U.MBTT.EuDiscountTiered=Uses %s less EU per %s Tier -GT5U.MBTT.Parallel_Multiplicative=%s Parallels per %s Tier +GT5U.MBTT.ParallelBase=%s 個のアイテムを処理 (%s Tier毎) +GT5U.MBTT.ParallelBase_Singular=%s 個のアイテムを処理 (%s Tier毎) +GT5U.MBTT.SpeedBase=同一電圧のシングルブロック機械と比較して速度%s倍 +GT5U.MBTT.SpeedTiered=同一電圧のシングルブロック機械と比較して速度%s倍 (%s Tier毎) +GT5U.MBTT.EuDiscountBase=通常の電力消費量の%sを使用 +GT5U.MBTT.EuDiscountTiered=%s Tier毎に消費EUの%sを削減 +GT5U.MBTT.Parallel_Multiplicative=並列処理数 %s (%s Tier毎) -GT5U.MBTT.Parallel.Base=%s Parallels -GT5U.MBTT.Parallel.Additional=%s Parallels per %s Tier -GT5U.MBTT.Parallel.Singular=%s Parallel -GT5U.MBTT.Speed.Base=%s Speed -GT5U.MBTT.Speed.Additional=%s Speed per %s Tier -GT5U.MBTT.EuDiscount.Base=%s EU Usage -GT5U.MBTT.EuDiscount.Additional=%s EU Usage per %s Tier -GT5U.MBTT.SteamDiscount.Base=%s Steam Usage -GT5U.MBTT.Tiers.Voltage=Voltage -GT5U.MBTT.Tiers.Machine=Machine -GT5U.MBTT.Tiers.Coil=Heating Coil -GT5U.MBTT.Tiers.MachineCasing=Machine Casing -GT5U.MBTT.Tiers.MetalMachineCasing=Metal Machine Casing -GT5U.MBTT.Tiers.ItemPipe=Item Pipe Casing -GT5U.MBTT.Tiers.FluidPipe=Pipe Casing -GT5U.MBTT.Tiers.Solenoid=Solenoid -GT5U.MBTT.Steam.Speed=%s faster than using single block steam machines of the same pressure -GT5U.MBTT.Steam.Eff=Only consumes steam at %s of the steam flowrate normally required +GT5U.MBTT.Parallel.Base=並列処理数 %s +GT5U.MBTT.Parallel.Additional=並列処理数 %s (%s Tier毎) +GT5U.MBTT.Parallel.Singular=並列処理数 %s +GT5U.MBTT.Speed.Base=速度 %s +GT5U.MBTT.Speed.Additional=速度 %s (%s Tier毎) +GT5U.MBTT.Speed.Absolute=Speed is %s times %s Tier +GT5U.MBTT.EuDiscount.Base=消費電力 %s +GT5U.MBTT.EuDiscount.Additional=消費電力 %s (%s Tier毎) +GT5U.MBTT.SteamDiscount.Base=蒸気消費 %s +GT5U.MBTT.Tiers.Voltage=電圧 +GT5U.MBTT.Tiers.Machine=機械 +GT5U.MBTT.Tiers.Coil=コイルブロック +GT5U.MBTT.Tiers.MachineCasing=マシン外装 +GT5U.MBTT.Tiers.MetalMachineCasing=金属マシン外装 +GT5U.MBTT.Tiers.ItemPipe=アイテムパイプ外装 +GT5U.MBTT.Tiers.FluidPipe=パイプ外装 +GT5U.MBTT.Tiers.Solenoid=ソレノイド +GT5U.MBTT.Tiers.Turbine=タービンの合計 +GT5U.MBTT.Tiers.Glass=Glass +GT5U.MBTT.Steam.Speed=同一圧力のシングルブロック蒸気機械と比較して速度%s倍 +GT5U.MBTT.Steam.Eff=通常の蒸気消費量の%sを使用 GT5U.MBTT.Structure.Complex=構造が複雑すぎます! GT5U.MBTT.Structure.SeeStructure1=構造を見るには、本体に GT5U.MBTT.Structure.SeeStructure2=ホログラムプロジェクターを使用してください! -GT5U.MBTT.Structure.MinGlassForLaser=-tierのガラスで§9Tec§1Tech§7のレーザーハッチを使用可能になります -GT5U.MBTT.Structure.GlassEnergyLimit=エネルギーハッチの電圧はガラスのTierによって制限されます -GT5U.MBTT.Structure.GlassEnergyLimitTier=-tierのガラスで全電圧が解放されます -GT5U.MBTT.Structure.NoTierSkips=This machine can only run recipes matching its average energy hatch tier -GT5U.MBTT.Structure.MaxTierSkips=This machine can run recipes at most %d tiers above its average energy hatch tier -GT5U.MBTT.Structure.UnlimitedTierSkips=This machine can run recipes regardless of tier, if given enough energy +GT5U.MBTT.Structure.MinGlassForLaser=-tierの§fガラス§7で§9Tec§1Tech§7のレーザーハッチを使用可能になります +GT5U.MBTT.Structure.GlassEnergyLimit=エネルギーハッチの電圧は§fガラス§7のTierによって制限されます +GT5U.MBTT.Structure.GlassEnergyLimitTier=-tierで全電圧が解放されます +GT5U.MBTT.Structure.NoTierSkips=エネルギーハッチの平均Tierに合致するレシピしか実行できません +GT5U.MBTT.Structure.MaxTierSkips=処理できるレシピのTierはエネルギーハッチの平均Tier+%dまでです +GT5U.MBTT.Structure.UnlimitedTierSkips=十分な電力が供給された場合、この機械はTierを無視してレシピを実行可能です GT5U.MBTT.HatchInfo=任意の%s GT5U.MBTT.HatchDots= (%s ドット) GT5U.MBTT.BoroGlassAny=ホウケイ酸ガラス (任意、混用可) GT5U.MBTT.BoroGlassTiered=ホウケイ酸ガラス (任意) -GT5U.MBTT.ConfigMenu=Configuration Menu -GT5U.MBTT.PerfectOC=Machine does not lose efficiency when overclocked -GT5U.MBTT.PCB.Tier=PCB Factory Tier +GT5U.MBTT.ConfigMenu=設定メニュー +GT5U.MBTT.PerfectOC=オーバークロックによる効率低下が発生しません +GT5U.MBTT.PCB.Tier=PCBファクトリー Tier GT5U.MBTT.PCB.Bio=Biochamber GT5U.MBTT.PCB.RotBio=Bio Rotation GT5U.MBTT.PCB.LiqCool=Liquid Cooling @@ -845,11 +865,11 @@ GT5U.MBTT.PCB.Tooltip.2=Rotates the biochamber by 90 degrees. GT5U.MBTT.PCB.Tooltip.3=Allows for overclocking. Requires 10 L/s of distilled water. Cooling upgrades are mutually exclusive. GT5U.MBTT.PCB.Tooltip.4=Enables perfect overclocking by allowing nanites to work with extreme speed and efficiency. Uses 10 L/s of Super Coolant. GT5U.MBTT.PCB.Tooltip.5=Set the trace size. Smaller traces allow material savings but take longer to fabricate. Larger traces waste material but are fast. 50-200 μm. -GT5U.MBTT.PCB.Tooltip.6=Can't change configuration when running! +GT5U.MBTT.PCB.Tooltip.6=稼働中には設定を変更できません! GT5U.MBTT.AlchemyCasingAny=Alchemically Resistant/Inert/Immune Casing GT5U.MBTT.AlchemicalConstructAny=Alchemical Construct -GT5U.MBTT.SuperChest=Super/Quantum Chest +GT5U.MBTT.SuperChest=スーパー/クアンタムチェスト GT5U.MBTT.subchannel=サブチャンネルの §6%s§r§7 を §6%s§r§7 に使用します @@ -1008,8 +1028,8 @@ gt.recipe.replicator=複製機 gt.recipe.replicator.description=マターから元素を生成する gt.recipe.rockbreaker=削岩機 gt.recipe.rockbreaker.description=§b水§7と§c溶岩§7を側面に隣接させるか、§c溶岩§7を周囲に設置しソウルサンドを下に設置する必要がある -gt.recipe.rockbreaker.fakeitem.side=IT'S FREE! Place Lava on Side -gt.recipe.rockbreaker.fakeitem.top=IT'S FREE! Place Lava on Top +gt.recipe.rockbreaker.fakeitem.side=アイテムは必要ありません!水と溶岩を隣接させてください +gt.recipe.rockbreaker.fakeitem.top=アイテムは必要ありません!溶岩を上面に設置してください gt.recipe.scanner=スキャナー gt.recipe.scanner.description=作物や素材をスキャンする gt.recipe.sifter=ふるい機 @@ -1055,8 +1075,8 @@ gt.recipe.largeboilerfakefuels=大型ボイラー gt.recipe.nanoforge=ナノフォージ gt.recipe.pcbfactory=PCBファクトリー gt.recipe.ic2nuke=核分裂反応 -gt.recipe.entropic-processing=Entropic Processing -gt.recipe.isotope-decay=Isotope Decay +gt.recipe.entropic-processing=無秩序的加工 +gt.recipe.isotope-decay=同位体崩壊 gt.recipe.purificationplantclarifier=清澄化 gt.recipe.purificationplantflocculation=凝集処理 gt.recipe.purificationplantphadjustment=pH中和 @@ -1091,15 +1111,15 @@ GT5U.machines.chunks=チャンク GT5U.machines.miner=採掘機 GT5U.machines.powersource.power=電力 GT5U.machines.powersource.steam=蒸気 -GT5U.machines.steam.amount=%1$s/%2$sL Steam +GT5U.machines.steam.amount=%1$s/%2$sL 蒸気 GT5U.machines.pump=ポンプ GT5U.machines.separatebus=入力バスの分離を次に設定しました: GT5U.machines.pumpareaset=汲み上げ範囲を設定: GT5U.machines.oilfluidpump=石油/液体ポンプ GT5U.machines.minermulti=マルチブロック採掘機 -GT5U.machines.muffled=Sound Muffling -GT5U.machines.muffled.on=Sound Muffling: §aEnabled§r -GT5U.machines.muffled.off=Sound Muffling: §cDisabled§r +GT5U.machines.muffled=消音 +GT5U.machines.muffled.on=消音: §a有効§r +GT5U.machines.muffled.off=消音: §c無効§r GT5U.machines.digitalchest.voidoverflow.enabled=超過分消去モードを§aOn§rに設定しました GT5U.machines.digitalchest.voidoverflow.disabled=超過分消去モードを§aOff§rに設定しました GT5U.machines.digitalchest.inputfilter.enabled=入力フィルターを§aOn§rに設定しました @@ -1125,6 +1145,10 @@ GT5U.machines.select_circuit.tooltip.configuration.none=なし GT5U.machines.select_circuit.tooltip.1=§7左クリック/右クリック/スクロールで回路リストを循環させます GT5U.machines.select_circuit.tooltip.2=§7Shift+左クリックでGUIを開きます GT5U.machines.select_circuit.tooltip.3=§7Shift+右クリックで設定をクリアします +GT5U.machines.select_mold.tooltip=Ghost Mold Slot +GT5U.machines.select_mold.tooltip.1=§7LMB/RMB/scroll to cycle through the list +GT5U.machines.select_mold.tooltip.2=§7Shift left click to open GUI +GT5U.machines.select_mold=Configure Mold GT5U.machines.extra_tooltips_toggle.tooltip=追加情報 GT5U.machines.fluid_transfer.tooltip=液体の自動搬出 GT5U.machines.fluid_transfer.tooltip.extended=§6ドライバー:§7 機械を右クリックで @@ -1174,6 +1198,9 @@ GT5U.GTPP_MULTI_WASH_PLANT.mode.1=簡易式洗浄機 GT5U.GTPP_MULTI_WASH_PLANT.mode.2=化学槽 GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.0=圧延機 GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.1=成型プレス機機 +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.0=かまど +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.1=溶鉱 +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.2=燻製 GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.0=電磁分離機 GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.1=磁化機 GT5U.MULTI_CANNER.mode.0=缶詰機 @@ -1204,8 +1231,8 @@ GT5U.machines.oreprocessor.Sifter=ふるい機 GT5U.machines.oreprocessor.Chemical_Bathing=化学槽 GT5U.machines.oreprocessor.Ore_Washer=鉱石洗浄機 GT5U.machines.oreprocessor.Thermal_Centrifuge=熱遠心分離機 -GT5U.machines.oreprocessor.Forge_Hammer=Forge Hammer -GT5U.machines.oreprocessor.Simple_Washer=Simple Washer +GT5U.machines.oreprocessor.Forge_Hammer=鍛造機 +GT5U.machines.oreprocessor.Simple_Washer=簡易式洗浄機 GT5U.machines.oreprocessor.WRONG_MODE=問題が発生しました GT5U.machines.industrialapiary.cancel.tooltip=§c処理を停止する GT5U.machines.industrialapiary.cancel.tooltip.1=§7機械の動作を停止します (§8《§7ソフトマレット§8/Soft Mallet》§7) @@ -1270,7 +1297,6 @@ GT5U.machines.stocking_bus.auto_pull.tooltip.2=右クリックして詳細設定 GT5U.machines.stocking_bus.min_stack_size=最小スタックサイズ GT5U.machines.stocking_bus.refresh_time=スロット更新時間 (tick) GT5U.machines.stocking_bus.force_check=変更時のレシピ確認 -GT5U.machines.stocking_bus.hatch_warning=適用するには構造体の新規チェックが必要です (再起動/本体の再設置) GT5U.machines.stocking_bus.auto_pull_toggle.enabled=自動アイテムプルを有効化 GT5U.machines.stocking_bus.auto_pull_toggle.disabled=自動アイテムプルを無効化 GT5U.machines.stocking_hatch.auto_pull.tooltip.1=クリックしてMEネットワークからの自動液体プルモードを設定します。 @@ -1302,8 +1328,8 @@ GT5U.machines.hatch_output.lockfluid.empty=なし GT5U.machines.basic_tank.liquid_amount=液体量 GT5U.machines.computation_hatch.pending_computation=§7Total Computation I/O: §b%d§r GT5U.machines.computation_hatch.wasted_computation=§7Wasted Computation: §b%d§r -GT5U.machines.animations.enabled=Animations are now enabled -GT5U.machines.animations.disabled=Animations are now disabled +GT5U.machines.animations.enabled=アニメーションを有効化 +GT5U.machines.animations.disabled=アニメーションを無効化 GT5U.machines.nano_forge.t4_info_tooltip=Click for T4 info GT5U.machines.nano_forge.t4_info_header=Nano Forge Tier 4 GT5U.machines.nano_forge.t4_info_text.1=Upgrading the Nano Forge to T4 by placing an eternity nanite into the controller completely transforms the structure and unlocks both a scaling speed boost and parallel for mass nanite creation. @@ -1313,8 +1339,8 @@ GT5U.machines.nano_forge.t4_info_text.4=To actually apply the parallels to the r GT5U.machines.nano_forge.t4_info_text.5=A recipe time multiplier is also granted based on maximum parallels via the following formula: GT5U.machines.nano_forge.t4_info_text.6=Recipe Time Multiplier = 0.9999^(Maximum Parallel) GT5U.machines.nano_forge.t4_info_text.7=Additionally, tier 1 & 2 nanites will receive unconditional perfect overclocks, while perfect OCs on tier 3 nanites require parallels to be above 1. Tier 4 nanites do not get perfect overclocks. -GT5U.machines.antimatter_forge.enableRender=Enable Antimatter Forge Render -GT5U.machines.antimatter_forge.disableRender=Disable Antimatter Forge Render +GT5U.machines.antimatter_forge.enableRender=反物質フォージの描画を有効化 +GT5U.machines.antimatter_forge.disableRender=反物質フォージの描画を無効化 GT5U.recipe_filter.empty_representation_slot.tooltip=§7クリックで機械にフィルターを設定します GT5U.recipe_filter.representation_slot.tooltip=§7クリックで設定を消去します @@ -1343,7 +1369,7 @@ channels.gregtech.time_dilation=Decides the tier of Time Dilation Field Generato channels.gregtech.gt_no_hatch=When set, disable automatic hatch placement channels.gregtech.field=Decides the tier of T.F.F.T. Storage Field. -GT5U.gui.select.current=現在設定: +GT5U.gui.select.current=§8現在設定: GT5U.gui.button.liquid_filling_OFF=§7液体の充填: §4OFF GT5U.gui.button.liquid_filling_ON=§7液体の充填: §aON GT5U.gui.button.power_switch=電源スイッチ @@ -1352,13 +1378,13 @@ GT5U.gui.button.voiding_mode_none=§7超過消去モード: 無効 GT5U.gui.button.voiding_mode_item=§7超過消去モード: §6アイテム GT5U.gui.button.voiding_mode_fluid=§7超過消去モード: §9液体 GT5U.gui.button.voiding_mode_all=§7超過消去モード: §6アイテム§7と§9液体 -GT5U.gui.button.input_separation_on=Input Separation: ON -GT5U.gui.button.input_separation_off=Input Separation: OFF +GT5U.gui.button.input_separation_on=入力バス分離モード: オン +GT5U.gui.button.input_separation_off=入力バス分離モード: オフ GT5U.gui.button.mode_switch=モード切り替え -GT5U.gui.button.batch_mode_on=Batch Mode: ON -GT5U.gui.button.batch_mode_off=Batch Mode: OFF -GT5U.gui.button.lock_recipe_on=Lock Recipe: ON -GT5U.gui.button.lock_recipe_off=Lock Recipe: OFF +GT5U.gui.button.batch_mode_on=バッチモード: オン +GT5U.gui.button.batch_mode_off=バッチモード: オフ +GT5U.gui.button.lock_recipe_on=レシピロックモード: オン +GT5U.gui.button.lock_recipe_off=レシピロックモード: オフ GT5U.gui.button.structure_update=構造体の更新 GT5U.gui.button.down_tier=Tierを下げる GT5U.gui.button.tier=Tier: @@ -1384,12 +1410,15 @@ GT5U.gui.button.drone_error=§3動作停止状態§r§fで並び替えます GT5U.gui.button.drone_showLocalName=カスタムネームを表示します GT5U.gui.button.toggle_output_slot_lock=出力スロットの切り替え GT5U.gui.button.power_panel=電力パネルを開く +GT5U.gui.button.turbinemenu=Open Chamber Controller +GT5U.gui.button.machineinfo=機械の情報表示 GT5U.gui.button.max_parallel=常に最大で使う GT5U.gui.text.rangedvalue=範囲: %s-%s GT5U.gui.text.lockedvalue=ロック: %s GT5U.gui.text.success=§aレシピを処理中 GT5U.gui.text.progress=§f進捗: GT5U.gui.text.amount=§fAmount: +GT5U.gui.text.per_tick=§fPer tick: GT5U.gui.text.per_second=§fPer second: GT5U.gui.text.per_minute=§fPer minute: GT5U.gui.text.per_hour=§fPer hour: @@ -1455,8 +1484,8 @@ GT5U.gui.text.drill_chunks_left=採掘中のチャンク: §a%s / %s GT5U.gui.text.drill_current_vein=採掘中の鉱脈: §a%s GT5U.gui.text.drill_offline_reason=ドリルオフライン: %s GT5U.gui.text.drill_offline_generic=ドリルオフライン -GT5U.gui.text.drill_extracting_ores=Extracting Ores -GT5U.gui.text.drill_extracting_ores_failed=Extraction Failed +GT5U.gui.text.drill_extracting_ores=鉱石を取り出し中 +GT5U.gui.text.drill_extracting_ores_failed=鉱石の取り出しに失敗 GT5U.gui.text.stocking_bus_fail_extraction=§4ストッキングバスから指定した個数のアイテムを引き出せませんでした。同一インベントリに複数のストレージバスを取り付けている場合にこのエラーが起こる可能性があります。 GT5U.gui.text.stocking_hatch_fail_extraction=§4ストッキングハッチから指定した量の液体を引き出せませんでした。同一タンクに複数の液体ストレージバスを取り付けている場合にこのエラーが起こる可能性があります。 GT5U.gui.text.drone_noDrone=§4入力バスにドローンが見つかりません! @@ -1469,11 +1498,12 @@ GT5U.gui.text.out_of_fluid=§4次の液体が供給されていません: §b%s GT5U.gui.text.out_of_item=§4次のアイテムが供給されていません: §b%s§f x §6%s GT5U.gui.text.out_of_stuff=§4No following stuffs supplied: §b%s§f x §6%s GT5U.gui.text.power_loss=§4電力損失により動作を停止しました +GT5U.gui.text.no_void_mining=§4Cannot void mine this dimension (%s). GT5U.gui.text.pollution_fail=§4汚染の排出に失敗しました。 GT5U.gui.text.structure_incomplete=§4不完全な構造により動作を停止しました。 GT5U.gui.text.no_repair=§4マシンの損傷により動作を停止しました。 GT5U.gui.text.no_machine_part=本体スロットに正しい機械パーツがありません。 -GT5U.gui.text.insufficient=§4Shut down due to insufficient dynamo size +GT5U.gui.text.insufficient=§4ダイナモのサイズが不十分なため動作を停止しました GT5U.gui.text.missing_item=§7要求アイテムが不足しています: §b%s§f GT5U.gui.text.ph_sensor=pHしきい値 GT5U.gui.text.critical_ph_value=pHが基準値を超えました。 @@ -1491,32 +1521,42 @@ GT5U.gui.missing_casings_specific=%s不足: %s個必要です。現在%s個 GT5U.gui.missing_hatch=%sが不足しています GT5U.gui.too_many_hatches=%sが多すぎます (最大%s個) GT5U.gui.text.power_panel=パワーコントロールパネル +GT5U.gui.text.powerfail_events=パワーフェイル通知 GT5U.gui.text.too_uncertain=不確定性が高すぎます。 GT5U.gui.text.invalid_parameters=無効なパラメータです。 GT5U.gui.text.enabled=§a有効§f GT5U.gui.text.disabled=§c無効§f GT5U.gui.text.lma_craftingfx=クラフトの影響を見る GT5U.gui.text.repair_tip=ツールでクリックして修理。 -GT5U.gui.text.repair_info=Right-click hatch with Duct Tape\nor a filled Tool Box to repair all issues. -GT5U.gui.text.apiary_missing_flowers=Missing flowers: %s -GT5U.gui.text.microwave_energy_transmitter.x=Target X -GT5U.gui.text.microwave_energy_transmitter.y=Target Y -GT5U.gui.text.microwave_energy_transmitter.z=Target Z -GT5U.gui.text.microwave_energy_transmitter.d=Target Dim -GT5U.gui.text.contents=§7Contents:§r +GT5U.gui.text.repair_info=ダクトテープまたは工具箱でハッチを\n右クリックして問題を修理します。 +GT5U.gui.text.apiary_missing_flowers=花がありません: %s +GT5U.gui.text.microwave_energy_transmitter.x=対象X座標 +GT5U.gui.text.microwave_energy_transmitter.y=対象Y座標 +GT5U.gui.text.microwave_energy_transmitter.z=対象Z座標 +GT5U.gui.text.microwave_energy_transmitter.d=対象ディメンション +GT5U.gui.text.contents=§7内容物:§r GT5U.gui.text.content-entry=§7%s:§9 %s§r -GT5U.gui.text.decay-rate=§7Decay Rate:§9 %s§7%s -GT5U.gui.text.nothing=§7Nothing§r -GT5U.gui.text.half-life=Half-life: %s %s +GT5U.gui.text.decay-rate=§7崩壊速度:§9 %s§7%s +GT5U.gui.text.nothing=§7なし§r +GT5U.gui.text.half-life=半減期: %s %s GT5U.gui.text.isotope-prod-per-s=Prod/Stack/Second: %.2e -GT5U.gui.text.decay-type=Decay Type: %s -GT5U.gui.text.unknown=Unknown -GT5U.gui.text.alpha=Alpha Decay -GT5U.gui.text.spontaneous-fission=Spontaneous Fission -GT5U.gui.text.cluster=Cluster Decay -GT5U.gui.text.alpha-transfer=Alpha Transfer -GT5U.gui.text.beta-minus=Beta Minus Decay -GT5U.gui.text.beta-plus=Beta Plus Decay +GT5U.gui.text.decay-type=崩壊の種類: %s +GT5U.gui.text.unknown=不明 +GT5U.gui.text.alpha=アルファ崩壊 +GT5U.gui.text.spontaneous-fission=自発核分裂 +GT5U.gui.text.cluster=クラスター崩壊 +GT5U.gui.text.alpha-transfer=アルファ移行 +GT5U.gui.text.beta-minus=ベータマイナス崩壊 +GT5U.gui.text.beta-plus=ベータプラス崩壊 +GT5U.gui.text.invalidfluidsup=無効な液体が供給されました + + +GT5U.gui.hoverable.runningfine=Running Fine. +GT5U.gui.hoverable.incomplete=Structure incomplete. +GT5U.gui.hoverable.powerloss=Lost Power. +GT5U.gui.hoverable.norepair=Machine too damaged. +GT5U.gui.hoverable.manualshutdown=Manual shutdown (get it?). +GT5U.gui.hoverable.error=ERROR! REPORT ME! GT5U.gui.config.client=クライアント GT5U.gui.config.client.color_modulation=色の変更 @@ -1546,51 +1586,50 @@ GT5U.gui.config.machine_stats.mass_fabricator=物質製造機 GT5U.gui.config.machine_stats.teleporter=テレポーター GT5U.gui.config.machine_stats.cleanroom=クリーンルーム GT5U.gui.config.worldgen=ワールド生成 -GT5U.gui.config.worldgen.end_asteroids=エンド小惑星 GT5U.gui.config.worldgen.general=一般 -GT5U.gui.text.cannot_change_when_running=Can't change configuration when running! +GT5U.gui.text.cannot_change_when_running=稼働中には設定を変更できません! -GT5U.gui.tooltip.purification_plant.debug_mode=Toggle debug mode. +GT5U.gui.tooltip.purification_plant.debug_mode=デバッグモードの切り替え。 GT5U.gui.text.purification_plant.hit_to_start=Hit with Soft Mallet to start. -GT5U.gui.tooltip.redstone_circuit.toggle_output=Toggle EU Output -GT5U.gui.tooltip.redstone_circuit.toggle_active=Toggle Active State -GT5U.gui.tooltip.redstone_circuit.change=Change Redstone Circuit +GT5U.gui.tooltip.redstone_circuit.toggle_output=EU出力の切り替え +GT5U.gui.tooltip.redstone_circuit.toggle_active=動作の切り替え +GT5U.gui.tooltip.redstone_circuit.change=レッドストーン回路の切り替え GT5U.gui.tooltip.redstone_receiver.analog=ANALOG Mode\nOnly use this mode with ONE transmitter in total,\nno logic involved GT5U.gui.tooltip.hatch.crafting_input_me.place_manual_items=Place manual items GT5U.gui.tooltip.hatch.crafting_input_me.export=Return all internally stored items back to AE -GT5U.gui.text.fluid_limiter.threshold=Percent threshold +GT5U.gui.text.fluid_limiter.threshold=§8Percent threshold GT5U.gui.text.volumetric_flask.capacity=Capacity GT5U.gui.text.volumetric_flask.confirm=Confirm -GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=No Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=>= 1 Issue -GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=>= 2 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=>= 3 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=>= 4 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=>= 5 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=Rotor < 20% -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=Rotor ≈ 0% +GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=§8No Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=§8>= 1 Issue +GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=§8>= 2 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=§8>= 3 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=§8>= 4 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=§8>= 5 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=§8Rotor < 20% +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=§8Rotor ≈ 0% -GT5U.gui.text.fusion_computer.hit_to_start=Hit with Soft Mallet to (re-)start the Machine if it doesn't start. -GT5U.gui.text.fusion_computer.running_perfectly=Running perfectly. +GT5U.gui.text.fusion_computer.hit_to_start=始動しない場合、ソフトマレットで右クリックして機械を(再)始動してください。 +GT5U.gui.text.fusion_computer.running_perfectly=動作は完璧です -GT5U.gui.text.large_fluid_extractor.not_enough_casings=Not enough casings: need %d, but\nhave %d. -GT5U.gui.text.wormhole_generator.missing_entangled_singularity=§7Missing Entangled Singularity§f -GT5U.gui.text.wormhole_generator.status.no_destination=§7Wormhole status: §cNo destination§f -GT5U.gui.text.wormhole_generator.status.decaying=§7Wormhole status: §6Decaying§f -GT5U.gui.text.wormhole_generator.status.active=§7Wormhole status: §bActive§f -GT5U.gui.text.wormhole_generator.status.inactive=§7Wormhole status: Inactive§f -GT5U.gui.text.wormhole_generator.diameter=§7Wormhole diameter: §b%,d§7 ŧf -GT5U.gui.text.wormhole_generator.max_io=§7Max I/O per hatch: §b%,d§7 EU/t§f -GT5U.gui.text.wormhole_generator.max_io.large=§7Max I/O per hatch: §b%3.3e§7 EU/t§f +GT5U.gui.text.large_fluid_extractor.not_enough_casings=外装不足: %d個必要です。\n現在%d個 +GT5U.gui.text.wormhole_generator.missing_entangled_singularity=§7量子もつれ特異点がありません§f +GT5U.gui.text.wormhole_generator.status.no_destination=§7ワームホールの状態: §c行き先なし§f +GT5U.gui.text.wormhole_generator.status.decaying=§7ワームホールの状態: §6消滅中§f +GT5U.gui.text.wormhole_generator.status.active=§7ワームホールの状態: §b活性化§f +GT5U.gui.text.wormhole_generator.status.inactive=§7ワームホールの状態: §6不活性§f +GT5U.gui.text.wormhole_generator.diameter=§7ワームホールの直径: §b%,d§7 Å(オングストローム)§f +GT5U.gui.text.wormhole_generator.max_io=§7ハッチ毎の最大入出力: §b%,d§7 EU/t§f +GT5U.gui.text.wormhole_generator.max_io.large=§7ハッチ毎の最大入出力: §b%3.3e§7 EU/t§f -GT5U.gui.text.status.active=Active -GT5U.gui.text.status.online=Online -GT5U.gui.text.status.disabled=Disabled -GT5U.gui.text.status.incomplete=Incomplete Structure +GT5U.gui.text.status.active=有効 +GT5U.gui.text.status.online=オンライン +GT5U.gui.text.status.disabled=無効 +GT5U.gui.text.status.incomplete=不完全な構造体 GT5U.gui.text.x=X: %s GT5U.gui.text.y=Y: %s GT5U.gui.text.z=Z: %s @@ -1598,18 +1637,18 @@ GT5U.gui.text.dim=Dim: %s GT5U.gui.text.dim.valid=Dim Valid: Yes GT5U.gui.text.dim.invalid=Dim Valid: No -GT5U.gui.title.unknown=Unknown -GT5U.gui.text.item_amount=Item Amount +GT5U.gui.title.unknown=不明 +GT5U.gui.text.item_amount=アイテム量 -GT5U.gui.circuit.generic.data_display.off=OFF -GT5U.gui.circuit.generic.data_display.on=ON -GT5U.gui.circuit.data_description.delay=Delay -GT5U.gui.circuit.data_description.length=Length -GT5U.gui.circuit.data_description.rs_on=RS => ON -GT5U.gui.circuit.data_description.rs_off=RS => OFF +GT5U.gui.circuit.generic.data_display.off=オフ +GT5U.gui.circuit.generic.data_display.on=オン +GT5U.gui.circuit.data_description.delay=遅延 +GT5U.gui.circuit.data_description.length=長さ +GT5U.gui.circuit.data_description.rs_on=RS => オン +GT5U.gui.circuit.data_description.rs_off=RS => オフ -GT5U.gui.circuit.basic.name=Basic Logic -GT5U.gui.circuit.basic.description=Regular Logic Gates +GT5U.gui.circuit.basic.name=基本論理回路 +GT5U.gui.circuit.basic.description=通常の論理ゲート GT5U.gui.circuit.data_description.or=OR GT5U.gui.circuit.data_description.nor=NOR GT5U.gui.circuit.data_description.xor=XOR @@ -1656,38 +1695,38 @@ GT5U.gui.circuit.timer.description=Pulses Redstone GT5U.gui.circuit.timer.data_description.pulses=Pulses GT5U.gui.circuit.timer.data_description.time=Time -GT5U.gui.text.second=%s second -GT5U.gui.text.second.plural=%s seconds -GT5U.gui.text.minute=%s minute -GT5U.gui.text.minute.plural=%s minutes -GT5U.gui.text.hour=%s hour -GT5U.gui.text.hour.plural=%s hours -GT5U.gui.text.day=%s day -GT5U.gui.text.day.plural=%s days +GT5U.gui.text.second=%s秒 +GT5U.gui.text.second.plural=%s秒 +GT5U.gui.text.minute=%s分 +GT5U.gui.text.minute.plural=%s分 +GT5U.gui.text.hour=%s時間 +GT5U.gui.text.hour.plural=%s時間 +GT5U.gui.text.day=%s日 +GT5U.gui.text.day.plural=%s日 -GT5U.gui.text.show-powerfail-layer=Show Powerfails -GT5U.gui.chat.powerfail=%s at %s in %s powerfailed %s time %s ago -GT5U.gui.chat.powerfail.plural=%s at %s in %s powerfailed %s times %s ago -GT5U.gui.chat.powerfail.waypoint=%s (%s time, %s ago) -GT5U.gui.chat.powerfail.waypoint.plural=%s (%s times, %s ago) +GT5U.gui.text.show-powerfail-layer=パワーフェイルを表示 +GT5U.gui.chat.powerfail=%s(%s、%s)に%s回パワーフェイルが発生(%s前) +GT5U.gui.chat.powerfail.plural=%s(%s、%s)に%s回パワーフェイルが発生(%s前) +GT5U.gui.chat.powerfail.waypoint=%s (%s回、%s前) +GT5U.gui.chat.powerfail.waypoint.plural=%s (%s回、%s前) -GT5U.gui.chat.powerfail.waypoint.tooltip=Machine: %s\nLocation: %s\nCount: %s\nLast Occurrence: %s\nPress %s to clear +GT5U.gui.chat.powerfail.waypoint.tooltip=機械: %s\n場所: %s\n回数: %s\n最後の発生: %s\n%sを押して消去 -GT5U.gui.chat.powerfail.hint=§7Use /powerfails help for more info. +GT5U.gui.chat.powerfail.hint=§7/powerfails を使用すると詳細な情報を表示します。 -GT5U.gui.chat.powerfail.login=You have %s uncleared powerfail. -GT5U.gui.chat.powerfail.login.plural=You have %s uncleared powerfails. +GT5U.gui.chat.powerfail.login=%s個のパワーフェイルがあります。 +GT5U.gui.chat.powerfail.login.plural=%s個のパワーフェイルがあります。 -GT5U.gui.chat.powerfail.cleared=Cleared all of your powerfails. -GT5U.gui.chat.powerfail.cleared-dim=Cleared all of your powerfails in the current dimension. +GT5U.gui.chat.powerfail.cleared=全てのパワーフェイルを消去しました。 +GT5U.gui.chat.powerfail.cleared-dim=現在のディメンションにある全てのパワーフェイルを消去しました。 -GT5U.gui.chat.powerfail.list.none=No powerfails have occurred. -GT5U.gui.chat.powerfail.list.uncleared-header=Uncleared powerfails: +GT5U.gui.chat.powerfail.list.none=パワーフェイルは発生していません。 +GT5U.gui.chat.powerfail.list.uncleared-header=パワーフェイル: GT5U.gui.chat.powerfail.list.entry=- %s GT5U.gui.chat.powerfail.list.truncated=%s additional powerfails truncated -GT5U.gui.chat.powerfail.shown=Enabled powerfail overlay rendering. -GT5U.gui.chat.powerfail.hidden=Disabled powerfail overlay rendering. +GT5U.gui.chat.powerfail.shown=パワーフェイルのオーバーレイ表示を有効化。 +GT5U.gui.chat.powerfail.hidden=パワーフェイルのオーバーレイ表示を無効化。 # Note to translators: this translation entry is supposed to be a number indicating how many taunts you define here # Game will randomly display one of them @@ -1732,7 +1771,9 @@ gt.behaviour.paintspray.infinite.tooltip.pick=ホイールクリック: ブロ gt.behaviour.paintspray.infinite.tooltip.lock=スニーク + ホイールクリック: スプレー缶をロック/ロック解除 gt.behaviour.paintspray.infinite.tooltip.gui=ホイールクリック: 色設定GUIを開く gt.behaviour.paintspray.infinite.tooltip.prevent_shake=%s + ホイールクリック: 色の循環をロック -GTPacketInfiniteSpraycan.Action.TOGGLE_SHAKE_LOCK=Infinite Spray Can : Color Cycle Lock +gt.behaviour.paintspray.infinite.tooltip.author_byline=§o"Try using this in your offhand!"§r -§cQuerns§r + +GTPacketInfiniteSpraycan.Action.TOGGLE_SHAKE_LOCK=無限スプレー缶 : 色をロック gt.behaviour.trowel.tooltip1=Places a random block from your hotbar @@ -1778,7 +1819,8 @@ GT5U.multiblock.fluidPipeTier=液体パイプTier GT5U.multiblock.itemPipeTier=アイテムパイプTier GT5U.multiblock.coilLevel=コイルブロックのレベル GT5U.multiblock.preciseassemblercasing=外装Tierで制限された電圧: %s -GT5U.multiblock.runningMode=§eRunning Mode: +GT5U.multiblock.runningMode=§e動作モード: +GT5U.multiblock.startup=Starting up... # NEI recipe handlers GT5U.nei.heat_capacity=要求熱容量: %s K (%s) @@ -1878,20 +1920,169 @@ GT5U.interface.coverTabs.redstone.west=西 GT5U.interface.coverTabs.redstone.east=東 GT5U.interface.coverTabs.redstone.unknown= +## Redstone Receiver +GT5U.gui.tooltip.redstone_receiver.GateMode=§8Gate Mode +GT5U.gui.tooltip.redstone_receiver.AND_Gate=AND Gate +GT5U.gui.tooltip.redstone_receiver.NAND_Gate=NAND Gate +GT5U.gui.tooltip.redstone_receiver.OR_Gate=OR Gate +GT5U.gui.tooltip.redstone_receiver.NOR_Gate=NOR Gate + +## Arm +gt.interact.desc.arm.any=Any +gt.interact.desc.arm.Internal_Slot=§8Internal slot# +gt.interact.desc.arm.Adjacent_Slot=§8Adjacent slot# + +## Machine Controller Cover +gt.interact.desc.MachContr.EnRedstone=§8Enable with Redstone +gt.interact.desc.MachContr.DisRedstone=§8Disable with Redstone +gt.interact.desc.MachContr.DisMachine=§8Disable machine +gt.interact.desc.MachContr.SafeMode=§8Safe Mode + +## Conveyor +gt.interact.desc.conveyor.AlwaysOn=Always On +gt.interact.desc.conveyor.MachProcState=Use Machine Processing State +gt.interact.desc.conveyor.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.conveyor.AllowIn=Allow Input +gt.interact.desc.conveyor.AllowOut=Allow Output +gt.interact.desc.conveyor.BlockIn=Block Input +gt.interact.desc.conveyor.BlockOut=Block Output +gt.interact.desc.conveyor.ExpImp=§8Export/Import +gt.interact.desc.conveyor.Conditional=§8Conditional +gt.interact.desc.conveyor.InputBlock=§8Input Blocking +gt.interact.desc.conveyor.OutputBlock=§8Output Blocking + +## DoesWorkUI +gt.interact.desc.MachineEnabled=§8Machine enabled +gt.interact.desc.MachineIdle=§8Machine idle +gt.interact.desc.RecipeProgress=§8Recipe progress + +## EU MEter +gt.interact.desc.EnergyThreshold=§8Energy threshold + +## Facade +gt.interact.desc.facade.Redstone=§8Redstone +gt.interact.desc.facade.Energy=§8Energy +gt.interact.desc.facade.Fluids=§8Fluids +gt.interact.desc.facade.Items=§8Items + +## FluidFilter +gt.interact.desc.FluidFilter.FilterInput=Filter Input +gt.interact.desc.FluidFilter.FilterOutput=Filter Output +gt.interact.desc.FluidFilter.FilterChat=Filter Fluid: +gt.interact.desc.FluidFilter.AllowOutput=Allow Output +gt.interact.desc.FluidFilter.AllowInput=Allow Input +gt.interact.desc.FluidFilter.BlockOutput=Block Output +gt.interact.desc.FluidFilter.BlockInput=Block Input + +gt.interact.desc.FluidFilter.WhitelistFluid=Whitelist Fluid +gt.interact.desc.FluidFilter.BlacklistFluid=Blacklist Fluid +gt.interact.desc.FluidFilter.Direction=§8Filter Direction +gt.interact.desc.FluidFilter.Type=§8Filter Type +gt.interact.desc.FluidFilter.BlockFlow=§8Block Flow +gt.interact.desc.FluidFilter.Empty=§8Filter Empty + +## Fluid Regulator +gt.interact.desc.fluid_regulator.AlwaysOn=Always On +gt.interact.desc.fluid_regulator.MachProcState=Use Machine Processing State +gt.interact.desc.fluid_regulator.InvertedMachProcState=Use Inverted Machine Processing State + +gt.interact.desc.fluid_regulator.ExpImp=§8Export/Import +gt.interact.desc.fluid_regulator.Conditional=§8Conditional +gt.interact.desc.fluid_regulator.L=§8 L +gt.interact.desc.fluid_regulator.Ticks=§8 ticks +gt.interact.desc.fluid_regulator.Average=Average: +gt.interact.desc.fluid_regulator.L_Sec=L/sec + +## Item Filter +gt.interact.desc.Item_Filter.Whitelist_Mode=Whitelist Mode +gt.interact.desc.Item_Filter.Blacklist_Mode=Blacklist Mode +gt.interact.desc.Item_Filter.Filter=§8Filter: +gt.interact.desc.Item_Filter.CheckMode=§8Check Mode + +## Item Meter +gt.interact.desc.Item_Meter.All=All +gt.interact.desc.Item_Meter.DetectSlot=§8Detect slot # +gt.interact.desc.Item_Meter.ItemThreshold=§8Item threshold + +## Liquid Meter (Fluid meter) +gt.interact.desc.Fluid_Meter.FluidThreshold=§8Fluid threshold + +## Player Detector +gt.interact.desc.Player_Detector.Emit_Player_Close=Emit if any Player is close +gt.interact.desc.Player_Detector.Emit_Player_No_Close=Emit if other Player is close +gt.interact.desc.Player_Detector.Emit_You_Close=Emit if you are close +gt.interact.desc.Player_Detector.Any_Player=§8Any player +gt.interact.desc.Player_Detector.Other_Players=§8Other players +gt.interact.desc.Player_Detector.Only_Owner=§8Only owner + +## Pump +gt.interact.desc.Pump.AlwaysOn=Always On +gt.interact.desc.Pump.MachProcState=Use Machine Processing State +gt.interact.desc.Pump.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.Pump.AllowIn=Allow Input +gt.interact.desc.Pump.AllowOut=Allow Output +gt.interact.desc.Pump.BlockIn=Block Input +gt.interact.desc.Pump.BlockOut=Block Output +gt.interact.desc.Pump.ExpImp=§8Export/Import +gt.interact.desc.Pump.Conditional=§8Conditional +gt.interact.desc.Pump.InputBlock=§8Input Blocking +gt.interact.desc.Pump.OutputBlock=§8Output Blocking + +## RedstoneWirelessBase +gt.interact.desc.RedstoneWirelessBase.Use_Private_Freq=§8Use Private Frequency + +## Shutter +gt.interact.desc.Shutter.Open_Enabled=動作可能な場合は開く +gt.interact.desc.Shutter.Open_Disabled=動作不能な場合は開く +gt.interact.desc.Shutter.OutAllow=出力のみ可 +gt.interact.desc.Shutter.InAllow=入力のみ可 + +## Wireless Activity + +gt.interact.desc.Wireless_Activity.Enabled=§8Machine enabled +gt.interact.desc.Wireless_Activity.Idle=§8Machine idle +gt.interact.desc.Wireless_Activity.Recipe_Progress=§8Recipe progress + +gt.interact.tooltip.Wireless_Activity.Recipe_Progress=Recipe progress +gt.interact.tooltip.Wireless_Activity.Idle=Machine idle +gt.interact.tooltip.Wireless_Activity.Enabled=Machine enabled + +## Wireless Fluid Detector +gt.interact.desc.Wireless_Fluid_Detector.FluidThreshold=§8Fluid threshold + +## Wireless Item Detector +gt.interact.desc.Item_Item_Detector.All=All +gt.interact.desc.Item_Item_Detector.ItemThreshold=§8Item threshold +gt.interact.desc.Item_Item_Detector.DetectSlot=§8Detect slot # + +## Energy Detector +gt.interact.desc.Energy_Detector.universal=§8Universal +gt.interact.desc.Energy_Detector.universal.tooltip=§fUniversal Storage +gt.interact.desc.Energy_Detector.electricity=§8Int. EU +gt.interact.desc.Energy_Detector.electricity.tooltip=§fElectricity Storage +gt.interact.desc.Energy_Detector.steam=§8Steam +gt.interact.desc.Energy_Detector.steam.tooltip=§fSteam Storage +gt.interact.desc.Energy_Detector.average_in=§8Avg. Input +gt.interact.desc.Energy_Detector.average_in.tooltip=§fAverage Electric Input +gt.interact.desc.Energy_Detector.average_out=§8Avg. Output +gt.interact.desc.Energy_Detector.average_out.tooltip=§fAverage Electric Output +gt.interact.desc.Energy_Detector.eu_stored=§8EU stored +gt.interact.desc.Energy_Detector.eu_stored.tooltip=§fElectricity Storage(Including Batteries) + # NEI Display -GT5U.nei.display.steam_variant.bronze=Bronze -GT5U.nei.display.steam_variant.steel=Steel -GT5U.nei.display.duration.seconds=Time: %s seconds -GT5U.nei.display.duration.ticks=Time: %s ticks -GT5U.nei.display.total=Total: %s EU -GT5U.nei.display.total.steam=Total: %s L of Steam -GT5U.nei.display.usage=Usage: %s EU/t %s -GT5U.nei.display.usage.original=Original usage: %s EU/t %s -GT5U.nei.display.usage.steam=Usage: %s L/s of Steam -GT5U.nei.display.voltage=Voltage: %s EU/t %s -GT5U.nei.display.amperage=Amperage: %s A +GT5U.nei.display.steam_variant.bronze=青銅製 +GT5U.nei.display.steam_variant.steel=スチール製 +GT5U.nei.display.duration.seconds=時間: %s 秒 +GT5U.nei.display.duration.ticks=時間: %d tick +GT5U.nei.display.total=合計: %s EU +GT5U.nei.display.total.steam=合計: %s L (蒸気) +GT5U.nei.display.usage=消費量: %s EU/t %s +GT5U.nei.display.usage.original=元の消費量: %s EU/t %s +GT5U.nei.display.usage.steam=消費量: %s L/s (蒸気) +GT5U.nei.display.voltage=電圧: %s EU/t %s +GT5U.nei.display.amperage=アンペア数: %s A GT5U.nei.display.overclock=(OC) -GT5U.nei.display.average=Average: %s EU/t %s +GT5U.nei.display.average=平均: %s EU/t %s GT5U.biomes.humidity=湿度: @@ -2557,8 +2748,8 @@ for.bees.species.salty=岩塩 for.bees.species.electrotine=青粉 for.bees.species.uranium=放鉱 for.bees.species.plutonium=冥鉱 -for.bees.species.naquadah=Naquadah -for.bees.species.naquadria=Naquadria +for.bees.species.naquadah=星門 +for.bees.species.naquadria=亜星 for.bees.species.dob=D-O-B for.bees.species.thorium=雷鉱 for.bees.species.lutetium=巴鉱 @@ -2626,14 +2817,22 @@ for.bees.species.dragonessence=龍質 for.bees.species.enderman=終者 for.bees.species.endermanhead=終頭 for.bees.species.silverfish=紙魚 -for.bees.species.rareearth=Rare Earth +for.bees.species.rareearth=希土 for.bees.species.neodymium=Neodymium for.bees.species.europium=Europium for.bees.species.fireessence=Fire Essence for.bees.species.unknownwater=Unknown Liquid for.bees.species.nethershard=Nether Shard for.bees.species.endshard=Ender Shard -for.bees.species.dragonblood=Dragonblood +for.bees.species.manasteel=Manasteel +for.bees.species.elvenelementium=Elven Elementium +for.bees.species.terrasteel=Terrasteel +for.bees.species.gaiaspirit=Gaia Spirit +for.bees.species.mmm=M-M-M +for.bees.species.dragonstone=Dragonstone + +for.bees.authority.mmm=ignThree +for.bees.authority.gaia=ignThree for.description.machinist=The Machinist Queen, born from the synergy of active machinery and roaring fire. It manufactures essential components needed to build and expand an apiarists empire.||Aditya & Noila @@ -2829,15 +3028,15 @@ gt.cover.info.button.tick_rate.3=Ctrlを押しながらクリックすると細 gt.cover.info.button.bounds_notification.minimum=§7 (最小)§r gt.cover.info.button.bounds_notification.maximum=§7 (最大)§r gt.cover.wirelessdetector.redstone.tooltip=このカバーのレッドストーン信号出力時の挙動を変更します -gt.cover.wirelessdetector.redstone.0=無線信号のみ -gt.cover.wirelessdetector.redstone.1=無線信号と直接入力信号 +gt.cover.wirelessdetector.redstone.0=§8無線信号のみ +gt.cover.wirelessdetector.redstone.1=§8無線信号と直接入力信号 gt.time.tick.singular=tick gt.time.tick.plural=tick gt.time.second.singular=秒 gt.time.second.plural=秒 #Tool modes -key.gt.tool_mode_switch=Tool Mode Switch +key.gt.tool_mode_switch=ツールのモード切り替え gt.wrench.mode.1=連結モード gt.wrench.mode.2=Precise Mode @@ -2869,14 +3068,14 @@ GT5U.gui.text.no_tools=§7適用可能なツールがありません # Cover Overflow Valve GTPP.chat.text.cover_overflow_valve_overflow_point=消去開始のしきい値: %d L -GTPP.gui.text.cover_overflow_valve_overflow_point=消去開始のしきい値 -GTPP.gui.text.cover_overflow_valve_voiding_rate=消去速度 -GTPP.gui.text.cover_overflow_valve_allow_fluid_input=液体の入力を許可 -GTPP.gui.text.cover_overflow_valve_block_fluid_input=液体の入力をブロック -GTPP.gui.text.cover_overflow_valve_allow_fluid_output=液体の出力を許可 -GTPP.gui.text.cover_overflow_valve_block_fluid_output=液体の出力をブロック -GTPP.gui.text.cover_overflow_valve_liter=L -GTPP.gui.text.cover_overflow_valve_l_per_update=L/ブロック更新 +GTPP.gui.text.cover_overflow_valve_overflow_point=§8消去開始のしきい値 +GTPP.gui.text.cover_overflow_valve_voiding_rate=§8消去速度 +GTPP.gui.text.cover_overflow_valve_allow_fluid_input=§8液体の入力を許可 +GTPP.gui.text.cover_overflow_valve_block_fluid_input=§8液体の入力をブロック +GTPP.gui.text.cover_overflow_valve_allow_fluid_output=§8液体の出力を許可 +GTPP.gui.text.cover_overflow_valve_block_fluid_output=§8液体の出力をブロック +GTPP.gui.text.cover_overflow_valve_liter=§8L +GTPP.gui.text.cover_overflow_valve_l_per_update=§8L/ブロック更新 GTPP.EBF.heat=熱容量 @@ -2985,102 +3184,102 @@ GTPP.tooltip.block.mining_level=採掘レベル: %d GTPP.tooltip.block.contains=含有物: GTPP.tooltip.meta_special.quantum_stability=Provides quantum stability GTPP.tooltip.meta_special.quantum_modulation=Provides quantum modulation -GTPP.tooltip.meta_food.unless_starving=I wouldn't eat this unless I was starving -GTPP.tooltip.meta_food.better_cooked=Doesn't look any better cooked -GTPP.tooltip.meta_food.warm_touch=Warm to the touch -GTPP.tooltip.dust-decay-hint=Only decays in a %s or a %s +GTPP.tooltip.meta_food.unless_starving=餓死しそうな状況でもない限りこんなものは食べたくない +GTPP.tooltip.meta_food.better_cooked=焼いたって見た目は良くならない +GTPP.tooltip.meta_food.warm_touch=触るとほのかに温かい +GTPP.tooltip.dust-decay-hint=%sか%sの中でしか崩壊しません # GTPP structure hints -GTPP.tooltip.structure.anvil=Anvil -GTPP.tooltip.structure.data_orb_repository=Data Orb Repository -GTPP.tooltip.structure.many_bus_hatch=Input Bus, Output Bus, Input Hatch, Output Hatch, Energy Hatch -GTPP.tooltip.structure.rotor_assembly=Rotor Assembly +GTPP.tooltip.structure.anvil=金床 +GTPP.tooltip.structure.data_orb_repository=データオーブレポジトリ +GTPP.tooltip.structure.many_bus_hatch=入力バス、出力バス、入力ハッチ、出力ハッチ、エネルギーハッチ +GTPP.tooltip.structure.rotor_assembly=ローターアセンブリー -GT5U.tooltip.pollution.produces=Produces %d Pollution/Second -GT5U.tooltip.pollution.produces.multiblock=A complete Multiblock produces %d Pollution/Second -GT5U.tooltip.pollution.produces.firebox=Produces %d Pollution/Second per firebox -GT5U.tooltip.pollution.produces.rocket.ignited=Produces %d Pollution/Second when ignited -GT5U.tooltip.pollution.produces.rocket.flying=Produces %d Pollution/Second when flying +GT5U.tooltip.pollution.produces=毎秒 %d の汚染を排出します +GT5U.tooltip.pollution.produces.multiblock=完成したマルチブロックは毎秒 %d の汚染を排出します +GT5U.tooltip.pollution.produces.firebox=火室1個あたり毎秒 %d の汚染を排出します +GT5U.tooltip.pollution.produces.rocket.ignited=点火時に毎秒 %d の汚染を排出します +GT5U.tooltip.pollution.produces.rocket.flying=飛行時に毎秒 %d の汚染を排出します # GT structure hints -GT5U.tooltip.structure.data_access_hatch=Data Access Hatch -GT5U.tooltip.structure.electromagnet_housing=Electromagnet Housing -GT5U.tooltip.structure.laser_source_hatch=Laser Source Hatch -GT5U.tooltip.structure.heating_coil=Heating Coil -GT5U.tooltip.structure.four_item_pipe_casings=4 Item Pipe Casings -GT5U.tooltip.structure.heat_sensor_hatch=Heat Sensor Hatch -GT5U.tooltip.structure.degasser_control_hatch=Degasser Control Hatch -GT5U.tooltip.structure.input_hatch_ozone=Input Hatch (Ozone) -GT5U.tooltip.structure.input_hatch_water=Input Hatch (Water) -GT5U.tooltip.structure.output_hatch=Output Hatch -GT5U.tooltip.structure.ph_sensor_hatch=pH Sensor Hatch -GT5U.tooltip.structure.input_bus_sodium_hydroxide=Input Bus (Sodium Hydroxide) -GT5U.tooltip.structure.input_hatch_hydrochloric_acid=Input Hatch (Hydrochloric Acid) -GT5U.tooltip.structure.input_hatch_coolant=Input Hatch (Coolant) -GT5U.tooltip.structure.input_hatch_plasma=Input Hatch (Plasma) -GT5U.tooltip.structure.input_hatch_output_hatch=Input Hatch, Output Hatch -GT5U.tooltip.structure.lens_housing=Lens Housing -GT5U.tooltip.structure.lens_indicator=Lens Indicator +GT5U.tooltip.structure.data_access_hatch=データアクセスハッチ +GT5U.tooltip.structure.electromagnet_housing=電磁石ハウジング +GT5U.tooltip.structure.laser_source_hatch=レーザー源ハッチ +GT5U.tooltip.structure.heating_coil=コイルブロック +GT5U.tooltip.structure.four_item_pipe_casings=4 アイテムパイプ外装 +GT5U.tooltip.structure.heat_sensor_hatch=熱センサーハッチ +GT5U.tooltip.structure.degasser_control_hatch=脱気制御ハッチ +GT5U.tooltip.structure.input_hatch_ozone=入力ハッチ (オゾン用) +GT5U.tooltip.structure.input_hatch_water=入力ハッチ (水用) +GT5U.tooltip.structure.output_hatch=出力ハッチ +GT5U.tooltip.structure.ph_sensor_hatch=pHセンサーハッチ +GT5U.tooltip.structure.input_bus_sodium_hydroxide=入力バス (水酸化ナトリウム用) +GT5U.tooltip.structure.input_hatch_hydrochloric_acid=入力ハッチ (塩酸用) +GT5U.tooltip.structure.input_hatch_coolant=入力ハッチ (冷却材用) +GT5U.tooltip.structure.input_hatch_plasma=入力ハッチ (プラズマ用) +GT5U.tooltip.structure.input_hatch_output_hatch=入力ハッチ、出力ハッチ +GT5U.tooltip.structure.lens_housing=レンズハウジング +GT5U.tooltip.structure.lens_indicator=レンズインジケーター -GT5U.tooltip.fluid.registry=Registry: %s -GT5U.tooltip.fluid.amount=Amount: %s L -GT5U.tooltip.fluid.temperature=Temperature: %s K -GT5U.tooltip.fluid.stat=State: %s -GT5U.tooltip.fluid.stat.gas=Gas -GT5U.tooltip.fluid.stat.liquid=Liquid +GT5U.tooltip.fluid.registry=レジストリ: %s +GT5U.tooltip.fluid.amount=量: %s L +GT5U.tooltip.fluid.temperature=温度: %s K +GT5U.tooltip.fluid.stat=状態: %s +GT5U.tooltip.fluid.stat.gas=気体 +GT5U.tooltip.fluid.stat.liquid=液体 -GT5U.tooltip.comb.ban_forestry=Forestry can't process it -GT5U.tooltip.mega_apiary.only_producer=Will only be produced in mega Apiary +GT5U.tooltip.comb.ban_forestry=Forestry機械では処理できません +GT5U.tooltip.mega_apiary.only_producer=メガ・養蜂箱でのみ生産 GT5U.tooltip.electric.tier=Tier: %d GT5U.tooltip.electric.tier.s=Tier: %s -gt.coilheattooltip=Base Heating Capacity = -gt.coilunittooltip= Kelvin +gt.coilheattooltip=基本熱容量 = +gt.coilunittooltip=K (ケルビン) -GT5U.tootlip.tool.turbine.steam=Steam -GT5U.tootlip.tool.turbine.loose=Loose -GT5U.tootlip.tool.turbine.super=Supercritical and Superheated EU values are 2x -GT5U.tootlip.tool.turbine.gas=Gas -GT5U.tootlip.tool.turbine.plasma=Plasma -GT5U.tooltip.tool.heat=Heat: %d K +GT5U.tootlip.tool.turbine.steam=蒸気 +GT5U.tootlip.tool.turbine.loose=緩め +GT5U.tootlip.tool.turbine.super=超臨界蒸気または過熱蒸気ではEUの値が2倍になります +GT5U.tootlip.tool.turbine.gas=気体 +GT5U.tootlip.tool.turbine.plasma=プラズマ +GT5U.tooltip.tool.heat=熱: %d K -GT5U.tooltip.volumetric_flask.empty=Empty -GT5U.tooltip.volumetric_flask.set_volume=Rightclick on air to set volume (only while empty) +GT5U.tooltip.volumetric_flask.empty=空 +GT5U.tooltip.volumetric_flask.set_volume=空中を右クリックで容量を設定 (空の時のみ) -GT5U.tooltip.purify.1=Throw into Cauldron to get clean Dust -GT5U.tooltip.purify.2=Can be used as Enriched Naquadah Fuel Substitute -GT5U.tooltip.nqgen=Can be used as Enriched Naquadah Fuel Substitute +GT5U.tooltip.purify.1=大釜に投げ入れて粉をきれいにできます +GT5U.tooltip.purify.2=濃縮ナクアダ燃料の代わりとして使えます +GT5U.tooltip.nqgen=濃縮ナクアダ燃料の代わりとして使えます # info data -GT5U.infodata.no_network=No Network -GT5U.infodata.battery_buffer.stored_items=Stored Items: %s EU / %s EU -GT5U.infodata.battery_buffer.average_input=Average input: %s EU/t -GT5U.infodata.battery_buffer.average_output=Average output: %s EU/t -GT5U.infodata.progress=Progress: %s s / %s s -GT5U.infodata.energy=Stored Energy: %s EU / %s EU -GT5U.infodata.currently_uses=Currently uses: %s EU/t at %s A -GT5U.infodata.probably_uses=Probably uses: %s EU/t -GT5U.infodata.parallel.current=Current Parallel: %s -GT5U.infodata.max_energy_income_tier=Max Energy Income: %s EU/t(*2A) Tier: %s -GT5U.infodata.problems_efficiency=Problems: %s Efficiency: %s -GT5U.infodata.cable.failed=Failed to get Power Node info -GT5U.infodata.cable.amperage=Amperage: %s / %s A -GT5U.infodata.cable.voltage_out=Voltage Out: %s / %s EU/t -GT5U.infodata.cable.avg_amperage=Avg Amperage (20t): %s A -GT5U.infodata.cable.avg_output=Avg Output (20t): %s EU/t +GT5U.infodata.no_network=ネットワークなし +GT5U.infodata.battery_buffer.stored_items=収納アイテムの蓄電量: %s EU / %s EU +GT5U.infodata.battery_buffer.average_input=平均入力: %s EU/t +GT5U.infodata.battery_buffer.average_output=平均出力: %s EU/t +GT5U.infodata.progress=進捗: %s 秒 / %s 秒 +GT5U.infodata.energy=蓄電量: %s EU / %s EU +GT5U.infodata.currently_uses=現在の電力消費量: %s EU/t (%s A) +GT5U.infodata.probably_uses=消費予定電力: %s EU/t +GT5U.infodata.parallel.current=現在の並列数: %s +GT5U.infodata.max_energy_income_tier=最大エネルギー入力量: %s EU/t(*2A) Tier: %s +GT5U.infodata.problems_efficiency=問題: %s 効率: %s +GT5U.infodata.cable.failed=パワーノードの情報取得に失敗 +GT5U.infodata.cable.amperage=アンペア数: %s / %s A +GT5U.infodata.cable.voltage_out=出力電圧: %s / %s EU/t +GT5U.infodata.cable.avg_amperage=平均アンペア数 (20t): %s A +GT5U.infodata.cable.avg_output=平均出力 (20t): %s EU/t -GT5U.infodata.hatch.output=Output Hatch -GT5U.infodata.hatch.output.fluid=Stored Fluid: %s -GT5U.infodata.hatch.output.fluid.none=No Fluid -GT5U.infodata.hatch.output.fluid.locked_to.none=Not Locked -GT5U.infodata.hatch.output.fluid.locked_to=Locked to %s +GT5U.infodata.hatch.output=出力ハッチ +GT5U.infodata.hatch.output.fluid=貯蔵中の液体: %s +GT5U.infodata.hatch.output.fluid.none=液体なし +GT5U.infodata.hatch.output.fluid.locked_to.none=ロック解除中 +GT5U.infodata.hatch.output.fluid.locked_to=%s にロック中 -GT5U.infodata.boiler_solar.heat=Heat Capacity: %s Hot time: %s -GT5U.infodata.boiler_solar.output=Min output: %s Max output: %s -GT5U.infodata.boiler_solar.current_output=Current Output: %s +GT5U.infodata.boiler_solar.heat=要求熱容量: %s 加熱時間: %s +GT5U.infodata.boiler_solar.output=最少出力: %s 最大出力: %s +GT5U.infodata.boiler_solar.current_output=現在の出力: %s -GT5U.infodata.undefined=Undefined +GT5U.infodata.undefined=未定義 GT5U.infodata.hatch.me.diagnostics.proxy=(proxy) GT5U.infodata.hatch.me.diagnostics.node=(node) @@ -3088,91 +3287,91 @@ GT5U.infodata.hatch.me.diagnostics.grid=(grid) GT5U.infodata.hatch.me.diagnostics.channels=(channels) GT5U.infodata.hatch.me.diagnostics.booting=(booting) GT5U.infodata.hatch.me.diagnostics.power=(power)s -GT5U.infodata.hatch.crafting_input_me.bus.online=The bus is §aonline§r -GT5U.infodata.hatch.crafting_input_me.bus.offline=The bus is §coffline%s§r -GT5U.infodata.hatch.internal_inventory=Internal Inventory: -GT5U.infodata.hatch.internal_inventory.slot=Slot %d %s -GT5U.infodata.hatch.crafting_input_slave.linked_to=This bus is linked to the Crafting Input Buffer at %d, %d, %d. -GT5U.infodata.hatch.crafting_input_slave.not_linked_to=This bus is not linked to any Crafting Input Buffer. -GT5U.infodata.hatch.output_bus_me.cache_capacity=Item cache capacity: %s -GT5U.infodata.hatch.output_bus_me.empty=The bus has no cached items +GT5U.infodata.hatch.crafting_input_me.bus.online=バスは§aオンライン§rです +GT5U.infodata.hatch.crafting_input_me.bus.offline=バスは§aオフライン%s§rです +GT5U.infodata.hatch.internal_inventory=内部インベントリ: +GT5U.infodata.hatch.internal_inventory.slot=スロット %d %s +GT5U.infodata.hatch.crafting_input_slave.linked_to=このバスは座標(%d, %d, %d)のクラフト入力バッファーとリンクしています +GT5U.infodata.hatch.crafting_input_slave.not_linked_to=このバスはクラフト入力バッファーとリンクしていません +GT5U.infodata.hatch.output_bus_me.cache_capacity=アイテムキャッシュ容量: %s +GT5U.infodata.hatch.output_bus_me.empty=このバスがキャッシュ中のアイテムはありません GT5U.infodata.hatch.output_bus_me.contains=The bus contains %d cached stacks: -GT5U.infodata.hatch.output_me.cache_capacity=Fluid cache capacity: %s -GT5U.infodata.hatch.output_me.empty=The bus has no cached fluids +GT5U.infodata.hatch.output_me.cache_capacity=液体キャッシュ容量: %s +GT5U.infodata.hatch.output_me.empty=このバスがキャッシュ中の液体はありません GT5U.infodata.hatch.output_me.contains=The hatch contains %d cached fluids: -GT5U.infodata.juke_box.uuid=Jukebox UUID: %s -GT5U.infodata.juke_box.uuid.unset=unset -GT5U.infodata.juke_box.loop_mode=Loop mode: %b -GT5U.infodata.juke_box.shuffle_mode=Shuffle mode: %b -GT5U.infodata.juke_box.played=Played the disc for [ms]: %d -GT5U.infodata.juke_box.current=Current disc duration [ms]: %d -GT5U.infodata.juke_box.playback_range=Playback range [blocks]: %f -GT5U.infodata.juke_box.p2p_range=P2P range [blocks]: %f -GT5U.infodata.juke_box.raw_playback_strength=Raw playback strength: %f -GT5U.infodata.juke_box.raw_p2p_strength=Raw p2p strength: %f +GT5U.infodata.juke_box.uuid=ジュークボックスのUUID: %s +GT5U.infodata.juke_box.uuid.unset=未設定 +GT5U.infodata.juke_box.loop_mode=ループモード: %b +GT5U.infodata.juke_box.shuffle_mode=シャッフルモード: %b +GT5U.infodata.juke_box.played=レコードの再生時間 [ミリ秒]: %d +GT5U.infodata.juke_box.current=現在のレコードの全体再生時間 [ミリ秒]: %d +GT5U.infodata.juke_box.playback_range=再生範囲 [ブロック]: %f +GT5U.infodata.juke_box.p2p_range=P2Pの範囲 [ブロック]: %f +GT5U.infodata.juke_box.raw_playback_strength=再生音量: %f +GT5U.infodata.juke_box.raw_p2p_strength=P2Pの再生音量: %f -GT5U.infodata.coordinates=Coordinates: +GT5U.infodata.coordinates=座標: GT5U.infodata.coordinates.x=X: %s GT5U.infodata.coordinates.y=Y: %s GT5U.infodata.coordinates.z=Z: %s -GT5U.infodata.dimension=Dimension: %s -GT5U.infodata.dimension.valid=Dimension Valid: %s -GT5U.infodata.dimension.registered=Dimension Registered: %s -GT5U.infodata.yes=Yes -GT5U.infodata.no=No +GT5U.infodata.dimension=ディメンション: %s +GT5U.infodata.dimension.valid=有効ディメンション: %s +GT5U.infodata.dimension.registered=登録ディメンション: %s +GT5U.infodata.yes=あり +GT5U.infodata.no=なし -GT5U.infodata.world_accelerator.mode=Accelerator running in %s mode -GT5U.infodata.world_accelerator.speed=Speed setting: [%d / %d] -GT5U.infodata.world_accelerator.consuming=Consuming %d EU/t -GT5U.infodata.world_accelerator.radius=Radius setting: [%d / %d] +GT5U.infodata.world_accelerator.mode=加速器は%sモードで稼働中 +GT5U.infodata.world_accelerator.speed=速度設定: [%d / %d] +GT5U.infodata.world_accelerator.consuming=%d EU/t 消費中 +GT5U.infodata.world_accelerator.radius=範囲設定: [%d / %d] -GT5U.infodata.air_filter.has_filter=Has a filter in it: %b -GT5U.infodata.air_filter.pollution_reduction=Pollution reduction: %s gibbl/t -GT5U.infodata.air_filter.remaining_cycles=remaining cycles for the filter (if present): %d +GT5U.infodata.air_filter.has_filter=フィルターの有無: %b +GT5U.infodata.air_filter.pollution_reduction=汚染除去量: %s gibbl/t +GT5U.infodata.air_filter.remaining_cycles=フィルターの残りサイクル数 (存在時): %d -GT5U.infodata.diesel_engine=Diesel Engine -GT5U.infodata.extreme_diesel_engine=Extreme Diesel Engine -GT5U.infodata.fusion_reactor_mk=Fusion Reactor MK +GT5U.infodata.diesel_engine=ディーゼルエンジン +GT5U.infodata.extreme_diesel_engine=強化型ディーゼルエンジン +GT5U.infodata.fusion_reactor_mk=核融合炉 MK -GT5U.infodata.large_fluid_extractor.max_parallels=Max Parallels: %s%d%s -GT5U.infodata.large_fluid_extractor.heating_coil_speed_bonus=Heating Coil Speed Bonus: +%s%.0f%s %% -GT5U.infodata.large_fluid_extractor.total_speed_multiplier=Total Speed Multiplier: %s%.0f%s %% -GT5U.infodata.large_fluid_extractor.total_eu_multiplier=Total EU/t Multiplier: %s%.0f%s %% +GT5U.infodata.large_fluid_extractor.max_parallels=最大並列処理数: %s%d%s +GT5U.infodata.large_fluid_extractor.heating_coil_speed_bonus=コイルブロックの速度ボーナス: +%s%.0f%s %% +GT5U.infodata.large_fluid_extractor.total_speed_multiplier=合計速度倍率: %s%.0f%s %% +GT5U.infodata.large_fluid_extractor.total_eu_multiplier=合計EU/t倍率: %s%.0f%s %% -GT5U.infodata.oil_drill.drilling_fluid=Drilling Fluid: %s -GT5U.infodata.oil_drill.drilling_flow=Drilling flow: %s L/t +GT5U.infodata.oil_drill.drilling_fluid=掘穿泥水: %s +GT5U.infodata.oil_drill.drilling_flow=掘穿泥水: %s L/t -GT5U.infodata.critical_info=Critical Information -GT5U.infodata.plasma_forge.ticks_run_fuel_discount=Ticks run: %s, Fuel Discount: %s (Extra catalyst use: %sL) -GT5U.infodata.plasma_forge.convergence=Convergence: %s +GT5U.infodata.critical_info=重要情報 +GT5U.infodata.plasma_forge.ticks_run_fuel_discount=稼働時間(tick): %s、燃料消費削減: %s (追加の触媒消費: %sL) +GT5U.infodata.plasma_forge.convergence=収束: %s GT5U.infodata.plasma_forge.convergence.progress=, perfect convergence reached in %s min GT5U.infodata.plasma_forge.convergence.achieved=, perfect convergence achieved -GT5U.infodata.plasma_forge.convergence.active=Active -GT5U.infodata.plasma_forge.convergence.inactive=Inactive +GT5U.infodata.plasma_forge.convergence.active=有効 +GT5U.infodata.plasma_forge.convergence.inactive=無効 -GT5U.infodata.wormhole_generator=Wormhole Generator Info -GT5U.infodata.wormhole_generator.structure_error=§cStructure errors:§r -GT5U.infodata.wormhole_generator.bad_class_tier=§cGlass tier must be greater than or equal to the energy hatch tiers.§r -GT5U.infodata.wormhole_generator.no_link=An entangled singularity must be present in the controller slot -GT5U.infodata.wormhole_generator.status.no_destination=Wormhole status: §cNo destination§f -GT5U.infodata.wormhole_generator.status.active=Wormhole status: §bActive§f -GT5U.infodata.wormhole_generator.status.decaying=Wormhole status: §6Decaying§f -GT5U.infodata.wormhole_generator.status.inactive=Wormhole status: §7Inactive§f -GT5U.infodata.wormhole_generator.status.no_energy=Wormhole status: §7No energy in input hatches§f -GT5U.infodata.wormhole_generator.diameter=Wormhole diameter: §b%,d§r angstrom -GT5U.infodata.wormhole_generator.optimal_transfer_speed=Optimal transfer speed: §b%,.0f§r EU/t +GT5U.infodata.wormhole_generator=ワームホール発電機の情報 +GT5U.infodata.wormhole_generator.structure_error=§c構造体エラー:§r +GT5U.infodata.wormhole_generator.bad_class_tier=§cガラスのTierはエネルギーハッチのTier以上である必要があります。§r +GT5U.infodata.wormhole_generator.no_link=量子もつれ特異点を本体スロットに配置する必要があります +GT5U.infodata.wormhole_generator.status.no_destination=ワームホールの状態: §c行き先なし§f +GT5U.infodata.wormhole_generator.status.active=ワームホールの状態: §b活性化§f +GT5U.infodata.wormhole_generator.status.decaying=ワームホールの状態: §6消滅中§f +GT5U.infodata.wormhole_generator.status.inactive=ワームホールの状態: §7不活性§f +GT5U.infodata.wormhole_generator.status.no_energy=ワームホールの状態: §7ハッチにエネルギー入力なし§f +GT5U.infodata.wormhole_generator.diameter=ワームホールの直径: §b%,d§r オングストローム +GT5U.infodata.wormhole_generator.optimal_transfer_speed=最適な転送速度: §b%,.0f§r EU/t GT5U.infodata.wormhole_generator.transferred=%s hatch (%,dA/t %s) transferred §b%,d§f EU (equivalent to %,dA/t) with an efficiency of %.3f%% in the last %d seconds GT5U.infodata.wormhole_generator.received=%s hatch (%,dA/t %s) received §b%,d§f EU (equivalent to %,dA/t) with an efficiency of %.3f%% in the last %d seconds -GT5U.infodata.wormhole_generator.not_present=%s hatch is not present +GT5U.infodata.wormhole_generator.not_present=%sのハッチがありません -GT5U.infodata.wormhole_generator.hatch.top=Top -GT5U.infodata.wormhole_generator.hatch.bottom=Bottom -GT5U.infodata.wormhole_generator.hatch.left=Left -GT5U.infodata.wormhole_generator.hatch.right=Right -GT5U.infodata.wormhole_generator.hatch.back=Back -GT5U.infodata.wormhole_generator.hatch.front=Front +GT5U.infodata.wormhole_generator.hatch.top=上面 +GT5U.infodata.wormhole_generator.hatch.bottom=下面 +GT5U.infodata.wormhole_generator.hatch.left=左面 +GT5U.infodata.wormhole_generator.hatch.right=右面 +GT5U.infodata.wormhole_generator.hatch.back=背面 +GT5U.infodata.wormhole_generator.hatch.front=前面 GT5U.infodata.purification_plant.status_button=Status GT5U.infodata.purification_plant.status_title=§lPurification Unit Status @@ -3202,41 +3401,41 @@ GT5U.infodata.purification_unit_uv_treatment.lens_swaps=Lens swaps performed thi GT5U.infodata.purification_unit_uv_treatment.lens_requested=Current lens requested: %s GT5U.infodata.purification_unit_uv_treatment.removed_too_early=Removed lens too early. Failing this recipe. -GT5U.infodata.digital_chest.stored_items=Stored Items: -GT5U.infodata.digital_chest.stored_items.empty=No Items -GT5U.infodata.quantum_chest.name=Quantum Chest -GT5U.infodata.super_chest.name=Super Chest -GT5U.infodata.digital_tank.stored_fluid=Stored Fluid: -GT5U.infodata.digital_tank.stored_fluid.empty=No Fluid -GT5U.infodata.quantum_tank.name=Quantum Tank -GT5U.infodata.super_tank.name=Super Tank +GT5U.infodata.digital_chest.stored_items=収納中のアイテム:%s +GT5U.infodata.digital_chest.stored_items.empty=アイテムなし +GT5U.infodata.quantum_chest.name=クアンタムチェスト +GT5U.infodata.super_chest.name=スーパーチェスト +GT5U.infodata.digital_tank.stored_fluid=貯蔵中の液体: +GT5U.infodata.digital_tank.stored_fluid.empty=液体なし +GT5U.infodata.quantum_tank.name=クアンタムタンク +GT5U.infodata.super_tank.name=スーパータンク -GT5U.word_accelerator.mode.blocks=Blocks -GT5U.word_accelerator.mode.tile_entities=TileEntities +GT5U.word_accelerator.mode.blocks=ブロック +GT5U.word_accelerator.mode.tile_entities=TileEntity -GT5U.voltage_names.ultra_low_voltage=Ultra Low Voltage -GT5U.voltage_names.low_voltage=Low Voltage -GT5U.voltage_names.medium_voltage=Medium Voltage -GT5U.voltage_names.high_voltage=High Voltage -GT5U.voltage_names.extreme_voltage=Extreme Voltage -GT5U.voltage_names.insane_voltage=Insane Voltage -GT5U.voltage_names.ludicrous_voltage=Ludicrous Voltage -GT5U.voltage_names.zpm_voltage=ZPM Voltage -GT5U.voltage_names.ultimate_voltage=Ultimate Voltage -GT5U.voltage_names.ultimate_high_voltage=Ultimate High Voltage -GT5U.voltage_names.ultimate_extreme_voltage=Ultimate Extreme Voltage -GT5U.voltage_names.ultimate_insane_voltage=Ultimate Insane Voltage -GT5U.voltage_names.ultimate_mega_voltage=Ultimate Mega Voltage -GT5U.voltage_names.ultimate_extended_mega_voltage=Ultimate Extended Mega Voltage -GT5U.voltage_names.maximum_voltage=Maximum Voltage -GT5U.voltage_names.error_voltage_report_this=Error Voltage, report this +GT5U.voltage_names.ultra_low_voltage=ULV +GT5U.voltage_names.low_voltage=LV +GT5U.voltage_names.medium_voltage=MV +GT5U.voltage_names.high_voltage=HV +GT5U.voltage_names.extreme_voltage=EV +GT5U.voltage_names.insane_voltage=IV +GT5U.voltage_names.ludicrous_voltage=LuV +GT5U.voltage_names.zpm_voltage=ZPM +GT5U.voltage_names.ultimate_voltage=UV +GT5U.voltage_names.ultimate_high_voltage=UHV +GT5U.voltage_names.ultimate_extreme_voltage=UEV +GT5U.voltage_names.ultimate_insane_voltage=UIV +GT5U.voltage_names.ultimate_mega_voltage=UMV +GT5U.voltage_names.ultimate_extended_mega_voltage=UXV +GT5U.voltage_names.maximum_voltage=MAX +GT5U.voltage_names.error_voltage_report_this=エラー、このアイテムを報告してください # Achievements # 4/2/19 -achievement.gt.blockmachines.fusioncomputer.tier.09=Fusion Computer Mark IV -achievement.gtplusplus.blockcasings.3.12=Fusion Casing MK III +achievement.gt.blockmachines.fusioncomputer.tier.09=核融合炉制御コンピューター Mark IV +achievement.gtplusplus.blockcasings.3.12=核融合外装Mk III achievement.gtplusplus.blockcasings.3.13=Advanced Magnetic Containment! achievement.gtplusplus.blockcasings.3.15=Quantum Containment! achievement.gt.blockmachines.fusioncomputer.tier.09.desc=[AL] Pickup this item to see the recipe in NEI @@ -3394,67 +3593,70 @@ achievement.gt.blockmachines.gtpp.multimachine.replicator=Elemental Duplicator achievement.gt.blockmachines.gtpp.multimachine.replicator.desc=[AL] Pickup this item to see the recipe in NEI # Fission Fuels -item.gt.rodLithium.name=Fuel Rod (Lithium) -item.gt.rodGlowstone.name=Fuel Rod (Glowstone) -item.gt.rodThorium.name=Fuel Rod (Thorium) -item.gt.rodThorium2.name=Dual Fuel Rod (Thorium) -item.gt.rodThorium4.name=Quad Fuel Rod (Thorium) -item.gt.rodUranium.name=Fuel Rod (Uranium) -item.gt.rodUranium2.name=Dual Fuel Rod (Uranium) -item.gt.rodUranium4.name=Quad Fuel Rod (Uranium) -item.gt.rodMOX.name=Fuel Rod (MOX) -item.gt.rodMOX2.name=Dual Fuel Rod (MOX) -item.gt.rodMOX4.name=Quad Fuel Rod (MOX) -item.gt.rodHighDensityUranium.name=Fuel Rod (High Density Uranium) -item.gt.rodHighDensityUranium2.name=Dual Fuel Rod (High Density Uranium) -item.gt.rodHighDensityUranium4.name=Quad Fuel Rod (High Density Uranium) -item.gt.rodHighDensityPlutonium.name=Fuel Rod (High Density Plutonium) -item.gt.rodHighDensityPlutonium2.name=Dual Fuel Rod (High Density Plutonium) -item.gt.rodHighDensityPlutonium4.name=Quad Fuel Rod (High Density Plutonium) -item.gt.rodExcitedUranium.name=Fuel Rod (Excited Uranium) -item.gt.rodExcitedUranium2.name=Dual Fuel Rod (Excited Uranium) -item.gt.rodExcitedUranium4.name=Quad Fuel Rod (Excited Uranium) -item.gt.rodExcitedPlutonium.name=Fuel Rod (Excited Plutonium) -item.gt.rodExcitedPlutonium2.name=Dual Fuel Rod (Excited Plutonium) -item.gt.rodExcitedPlutonium4.name=Quad Fuel Rod (Excited Plutonium) -item.gt.rodNaquadah.name=Fuel Rod (Naquadah) -item.gt.rodNaquadah2.name=Dual Fuel Rod (Naquadah) -item.gt.rodNaquadah4.name=Quad Fuel Rod (Naquadah) -item.gt.rodNaquadah32.name=The Core -item.gt.rodNaquadria.name=Fuel Rod (Naquadria) -item.gt.rodNaquadria2.name=Dual Fuel Rod (Naquadria) -item.gt.rodNaquadria4.name=Quad Fuel Rod (Naquadria) +item.gt.rodLithium.name=リチウムの燃料棒 +item.gt.rodGlowstone.name=グロウストーンの燃料棒 +item.gt.rodThorium.name=トリウムの燃料棒 +item.gt.rodThorium2.name=トリウムの二重燃料棒 +item.gt.rodThorium4.name=トリウムの四重燃料棒 +item.gt.rodUranium.name=ウランの燃料棒 +item.gt.rodUranium2.name=ウランの二重燃料棒 +item.gt.rodUranium4.name=ウランの四重燃料棒 +item.gt.rodMOX.name=MOXの燃料棒 +item.gt.rodMOX2.name=MOXの二重燃料棒 +item.gt.rodMOX4.name=MOXの四重燃料棒 +item.gt.rodHighDensityUranium.name=超高密度ウランの燃料棒 +item.gt.rodHighDensityUranium2.name=超高密度ウランの二重燃料棒 +item.gt.rodHighDensityUranium4.name=超高密度ウランの四重燃料棒 +item.gt.rodHighDensityPlutonium.name=超高密度プルトニウムの燃料棒 +item.gt.rodHighDensityPlutonium2.name=超高密度プルトニウムの二重燃料棒 +item.gt.rodHighDensityPlutonium4.name=超高密度プルトニウムの四重燃料棒 +item.gt.rodExcitedUranium.name=励起状態ウランの燃料棒 +item.gt.rodExcitedUranium2.name=励起状態ウランの二重燃料棒 +item.gt.rodExcitedUranium4.name=励起状態ウランの四重燃料棒 +item.gt.rodExcitedPlutonium.name=励起状態プルトニウムの燃料棒 +item.gt.rodExcitedPlutonium2.name=励起状態プルトニウムの二重燃料棒 +item.gt.rodExcitedPlutonium4.name=励起状態プルトニウムの四重燃料棒 +item.gt.rodNaquadah.name=ナクアダの燃料棒 +item.gt.rodNaquadah2.name=ナクアダの二重燃料棒 +item.gt.rodNaquadah4.name=ナクアダの四重燃料棒 +item.gt.rodNaquadah32.name=ザ・コア +item.gt.rodNaquadria.name=ナクアドリアの燃料棒 +item.gt.rodNaquadria2.name=ナクアドリアの二重燃料棒 +item.gt.rodNaquadria4.name=ナクアドリアの四重燃料棒 -item.gt.depletedRodLithium.name=Fuel Rod (Tritium) -item.gt.depletedRodGlowstone.name=Fuel Rod (Sunnarium) -item.gt.depletedRodThorium.name=Fuel Rod (Depleted Thorium) -item.gt.depletedRodThorium2.name=Dual Fuel Rod (Depleted Thorium) -item.gt.depletedRodThorium4.name=Quad Fuel Rod (Depleted Thorium) -item.gt.depletedRodUranium.name=Fuel Rod (Depleted Uranium) -item.gt.depletedRodUranium2.name=Dual Fuel Rod (Depleted Uranium) -item.gt.depletedRodUranium4.name=Quad Fuel Rod (Depleted Uranium) -item.gt.depletedRodMOX.name=Fuel Rod (Depleted MOX) -item.gt.depletedRodMOX2.name=Dual Fuel Rod (Depleted MOX) -item.gt.depletedRodMOX4.name=Quad Fuel Rod (Depleted MOX) -item.gt.depletedRodHighDensityUranium.name=Fuel Rod (Depleted High Density Uranium) -item.gt.depletedRodHighDensityUranium2.name=Dual Fuel Rod (Depleted High Density Uranium) -item.gt.depletedRodHighDensityUranium4.name=Quad Fuel Rod (Depleted High Density Uranium) -item.gt.depletedRodHighDensityPlutonium.name=Fuel Rod (Depleted High Density Plutonium) -item.gt.depletedRodHighDensityPlutonium2.name=Dual Fuel Rod (Depleted High Density Plutonium) -item.gt.depletedRodHighDensityPlutonium4.name=Quad Fuel Rod (Depleted High Density Plutonium) -item.gt.depletedRodExcitedUranium.name=Fuel Rod (Depleted Excited Uranium) -item.gt.depletedRodExcitedUranium2.name=Dual Fuel Rod (Depleted Excited Uranium) -item.gt.depletedRodExcitedUranium4.name=Quad Fuel Rod (Depleted Excited Uranium) -item.gt.depletedRodExcitedPlutonium.name=Fuel Rod (Depleted Excited Plutonium) -item.gt.depletedRodExcitedPlutonium2.name=Dual Fuel Rod (Depleted Excited Plutonium) -item.gt.depletedRodExcitedPlutonium4.name=Quad Fuel Rod (Depleted Excited Plutonium) -item.gt.depletedRodNaquadah.name=Fuel Rod (Depleted Naquadah) -item.gt.depletedRodNaquadah2.name=Dual Fuel Rod (Depleted Naquadah) -item.gt.depletedRodNaquadah4.name=Quad Fuel Rod (Depleted Naquadah) -item.gt.depletedRodNaquadah32.name=The Core (Depleted) -item.gt.depletedRodNaquadria.name=Fuel Rod (Depleted Naquadria) -item.gt.depletedRodNaquadria2.name=Dual Fuel Rod (Depleted Naquadria) -item.gt.depletedRodNaquadria4.name=Quad Fuel Rod (Depleted Naquadria) +item.gt.depletedRodLithium.name=三重水素の燃料棒 (使用済み) +item.gt.depletedRodGlowstone.name=サナリウムの燃料棒 (使用済み) +item.gt.depletedRodThorium.name=トリウムの燃料棒 (使用済み) +item.gt.depletedRodThorium2.name=トリウムの二重燃料棒 (使用済み) +item.gt.depletedRodThorium4.name=トリウムの四重燃料棒 (使用済み) +item.gt.depletedRodUranium.name=ウランの燃料棒 (使用済み) +item.gt.depletedRodUranium2.name=ウランの二重燃料棒 (使用済み) +item.gt.depletedRodUranium4.name=ウランの四重燃料 (使用済み) +item.gt.depletedRodMOX.name=MOXの燃料棒 (使用済み) +item.gt.depletedRodMOX2.name=MOXの二重燃料棒 (使用済み) +item.gt.depletedRodMOX4.name=MOXの四重燃料 (使用済み) +item.gt.depletedRodHighDensityUranium.name=超高密度ウランの燃料棒 (使用済み) +item.gt.depletedRodHighDensityUranium2.name=超高密度ウランの二重燃料棒 (使用済み) +item.gt.depletedRodHighDensityUranium4.name=超高密度ウランの四重燃料棒 (使用済み) +item.gt.depletedRodHighDensityPlutonium.name=超高密度プルトニウムの燃料棒 (使用済み) +item.gt.depletedRodHighDensityPlutonium2.name=超高密度プルトニウムの二重燃料棒 (使用済み) +item.gt.depletedRodHighDensityPlutonium4.name=超高密度プルトニウムの四重燃料棒 (使用済み) +item.gt.depletedRodExcitedUranium.name=励起状態ウランの燃料棒 (使用済み) +item.gt.depletedRodExcitedUranium2.name=励起状態ウランの二重燃料棒 (使用済み) +item.gt.depletedRodExcitedUranium4.name=励起状態ウランの四重燃料棒 (使用済み) +item.gt.depletedRodExcitedPlutonium.name=励起状態プルトニウムの燃料棒 (使用済み) +item.gt.depletedRodExcitedPlutonium2.name=励起状態プルトニウムの二重燃料棒 (使用済み) +item.gt.depletedRodExcitedPlutonium4.name=励起状態プルトニウムの四重燃料棒 (使用済み) +item.gt.depletedRodNaquadah.name=ナクアダの燃料棒 (使用済み) +item.gt.depletedRodNaquadah2.name=ナクアダの二重燃料棒 (使用済み) +item.gt.depletedRodNaquadah4.name=ナクアダの四重燃料棒 (使用済み) +item.gt.depletedRodNaquadah32.name=ザ・コア (使用済み) +item.gt.depletedRodNaquadria.name=ナクアドリアの燃料棒 (使用済み) +item.gt.depletedRodNaquadria2.name=ナクアドリアの二重燃料棒 (使用済み) +item.gt.depletedRodNaquadria4.name=ナクアドリアの四重燃料棒 (使用済み) # Entities -entity.gregtech.PowderBarrelPrimed.name=Lit Powder Barrel \ No newline at end of file +entity.gregtech.PowderBarrelPrimed.name=着火した火薬樽 + +#mui1 +mui.button.close=x \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/ko_KR.lang index ac830933..94191ed0 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/ko_KR.lang @@ -189,8 +189,8 @@ gt.interact.desc.deny_i_invert_o=Deny input, Invert output gt.interact.desc.any_i_filter_o=Permit any input, Filter output gt.interact.desc.any_i_invert_o=Permit any input, Invert output gt.interact.desc.mb.idle.1=Hit with Soft Mallet -gt.interact.desc.mb.idle.2=to (re-)start the Machine -gt.interact.desc.mb.idle.3=if it doesn't start. +gt.interact.desc.mb.idle.2= to (re-)start the Machine +gt.interact.desc.mb.idle.3= if it doesn't start. gt.interact.desc.mb.running=Running perfectly. gt.interact.desc.mb.incomplete=Incomplete Structure. gt.interact.desc.mb.locking_on=Single recipe locking enabled. Will lock to next recipe. @@ -198,6 +198,8 @@ gt.interact.desc.mb.locking_off=Single recipe locking disabled. gt.interact.desc.mb.mode=§fRunning mode: §6%s gt.interact.desc.export=Export gt.interact.desc.import=Import +gt.interact.desc.export.tooltip=Export +gt.interact.desc.import.tooltip=Import gt.interact.desc.export_cond=Export (conditional) gt.interact.desc.import_cond=Import (conditional) gt.interact.desc.export_invert_cond=Export (invert cond) @@ -215,14 +217,29 @@ gt.interact.desc.input_from_output_on=Input from Output Side allowed gt.interact.desc.input_from_output_off=Input from Output Side forbidden gt.interact.desc.public=Public gt.interact.desc.private=Private -gt.interact.desc.set_perm=Public/Private -gt.interact.desc.set_io=Import/Export -gt.interact.desc.channel=Channel -gt.interact.desc.freq=Frequency -gt.interact.desc.freq_format=Frequency: %s +gt.interact.desc.privfreq=Use Private Frequency +gt.interact.desc.gatemode=Gate Mode +gt.interact.desc.andgate=AND Gate +gt.interact.desc.nandgate=NAND Gate +gt.interact.desc.orgate=OR Gate +gt.interact.desc.norgate=NOR Gate +gt.interact.desc.analogmode=ANALOG Mode +gt.interact.desc.recipeprogress=Recipe Progress +gt.interact.desc.machineidle=Machine Idle +gt.interact.desc.fluidthreshold=Fluid Threshold +gt.interact.desc.itemthreshold=Item Threshold +gt.interact.desc.item_slot=Item In Slot +gt.interact.desc.any_slot=-1 is Any Slot +gt.interact.desc.set_perm=§8Public/Private +gt.interact.desc.set_io=§8Import/Export +gt.interact.desc.channel=§8Channel +gt.interact.desc.freq=§8Frequency +gt.interact.desc.freq_format=Frequency: %s Private: %s gt.interact.desc.freq_perm=Frequency: %s, Transmission: %s -gt.interact.desc.normal=Normal -gt.interact.desc.inverted=Inverted +gt.interact.desc.normal=§8Normal +gt.interact.desc.normal.tooltip=Normal +gt.interact.desc.inverted=§8Inverted +gt.interact.desc.inverted.tooltip=Inverted gt.interact.desc.inverted_b=(Inverted) gt.interact.desc.ready=Ready to work gt.interact.desc.not_ready=Not ready to work @@ -793,6 +810,7 @@ GT5U.MBTT.Parallel.Additional=%s Parallels per %s Tier GT5U.MBTT.Parallel.Singular=%s Parallel GT5U.MBTT.Speed.Base=%s Speed GT5U.MBTT.Speed.Additional=%s Speed per %s Tier +GT5U.MBTT.Speed.Absolute=Speed is %s times %s Tier GT5U.MBTT.EuDiscount.Base=%s EU Usage GT5U.MBTT.EuDiscount.Additional=%s EU Usage per %s Tier GT5U.MBTT.SteamDiscount.Base=%s Steam Usage @@ -804,14 +822,16 @@ GT5U.MBTT.Tiers.MetalMachineCasing=Metal Machine Casing GT5U.MBTT.Tiers.ItemPipe=Item Pipe Casing GT5U.MBTT.Tiers.FluidPipe=Pipe Casing GT5U.MBTT.Tiers.Solenoid=Solenoid +GT5U.MBTT.Tiers.Turbine=Sum of Turbine +GT5U.MBTT.Tiers.Glass=Glass GT5U.MBTT.Steam.Speed=%s faster than using single block steam machines of the same pressure GT5U.MBTT.Steam.Eff=Only consumes steam at %s of the steam flowrate normally required GT5U.MBTT.Structure.Complex=Structure is too complex! GT5U.MBTT.Structure.SeeStructure1=To see the structure, use a GT5U.MBTT.Structure.SeeStructure2=Hologram Projector on the Controller! -GT5U.MBTT.Structure.MinGlassForLaser=-tier glass required for §9Tec§1Tech§7 Laser Hatches -GT5U.MBTT.Structure.GlassEnergyLimit=Energy Hatch limited by Glass tier -GT5U.MBTT.Structure.GlassEnergyLimitTier=-tier Glass unlocks all +GT5U.MBTT.Structure.MinGlassForLaser=-tier §fGlass§7 required for §9Tec§1Tech§7 Laser Hatches +GT5U.MBTT.Structure.GlassEnergyLimit=Energy Hatch limited by §fGlass§7 Tier +GT5U.MBTT.Structure.GlassEnergyLimitTier=-tier unlocks all GT5U.MBTT.Structure.NoTierSkips=This machine can only run recipes matching its average energy hatch tier GT5U.MBTT.Structure.MaxTierSkips=This machine can run recipes at most %d tiers above its average energy hatch tier GT5U.MBTT.Structure.UnlimitedTierSkips=This machine can run recipes regardless of tier, if given enough energy @@ -1125,6 +1145,10 @@ GT5U.machines.select_circuit.tooltip.configuration.none=None GT5U.machines.select_circuit.tooltip.1=§7LMB/RMB/scroll to cycle through the list GT5U.machines.select_circuit.tooltip.2=§7Shift left click to open GUI GT5U.machines.select_circuit.tooltip.3=§7Shift right click to clear +GT5U.machines.select_mold.tooltip=Ghost Mold Slot +GT5U.machines.select_mold.tooltip.1=§7LMB/RMB/scroll to cycle through the list +GT5U.machines.select_mold.tooltip.2=§7Shift left click to open GUI +GT5U.machines.select_mold=Configure Mold GT5U.machines.extra_tooltips_toggle.tooltip=Additional information GT5U.machines.fluid_transfer.tooltip=Fluid Auto-Output GT5U.machines.fluid_transfer.tooltip.extended=§6Screwdriver:§7 Right click machine to @@ -1174,6 +1198,9 @@ GT5U.GTPP_MULTI_WASH_PLANT.mode.1=Simple Washer GT5U.GTPP_MULTI_WASH_PLANT.mode.2=Chemical Bath GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.0=Bending GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.1=Forming Press +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.0=Furnace +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.1=Blasting +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.2=Smoking GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.0=Separator GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.1=Polarizer GT5U.MULTI_CANNER.mode.0=Canner @@ -1270,7 +1297,6 @@ GT5U.machines.stocking_bus.auto_pull.tooltip.2=Right-Click to edit additional pa GT5U.machines.stocking_bus.min_stack_size=Min Stack Size GT5U.machines.stocking_bus.refresh_time=Slot Refresh Time (Ticks) GT5U.machines.stocking_bus.force_check=Recipe Check on change -GT5U.machines.stocking_bus.hatch_warning=Requires a fresh structure check to apply (Reboot/Replace controller) GT5U.machines.stocking_bus.auto_pull_toggle.enabled=Automatic Item Pull Enabled GT5U.machines.stocking_bus.auto_pull_toggle.disabled=Automatic Item Pull Disabled GT5U.machines.stocking_hatch.auto_pull.tooltip.1=Click to toggle automatic fluid pulling from ME. @@ -1343,7 +1369,7 @@ channels.gregtech.time_dilation=Decides the tier of Time Dilation Field Generato channels.gregtech.gt_no_hatch=When set, disable automatic hatch placement channels.gregtech.field=Decides the tier of T.F.F.T. Storage Field. -GT5U.gui.select.current=Current: +GT5U.gui.select.current=§8Current: GT5U.gui.button.liquid_filling_OFF=§7Liquid Filling: §4OFF GT5U.gui.button.liquid_filling_ON=§7Liquid Filling: §aON GT5U.gui.button.power_switch=Power Switch @@ -1384,12 +1410,15 @@ GT5U.gui.button.drone_error=Sort by §3shutdown status GT5U.gui.button.drone_showLocalName=Show localized name GT5U.gui.button.toggle_output_slot_lock=Toggle output slot GT5U.gui.button.power_panel=Open Power Panel +GT5U.gui.button.turbinemenu=Open Chamber Controller +GT5U.gui.button.machineinfo=Display Machine Information GT5U.gui.button.max_parallel=Always use maximum GT5U.gui.text.rangedvalue=Range: %s-%s GT5U.gui.text.lockedvalue=Locked: %s GT5U.gui.text.success=§aProcessing recipe GT5U.gui.text.progress=§fProgress: GT5U.gui.text.amount=§fAmount: +GT5U.gui.text.per_tick=§fPer tick: GT5U.gui.text.per_second=§fPer second: GT5U.gui.text.per_minute=§fPer minute: GT5U.gui.text.per_hour=§fPer hour: @@ -1469,6 +1498,7 @@ GT5U.gui.text.out_of_fluid=§4No following fluids supplied: §b%s§f x §6%s L GT5U.gui.text.out_of_item=§4No following items supplied: §b%s§f x §6%s GT5U.gui.text.out_of_stuff=§4No following stuffs supplied: §b%s§f x §6%s GT5U.gui.text.power_loss=§4Shut down due to power loss. +GT5U.gui.text.no_void_mining=§4Cannot void mine this dimension (%s). GT5U.gui.text.pollution_fail=§4Failed to output the pollution. GT5U.gui.text.structure_incomplete=§4Shut down due to incomplete structure. GT5U.gui.text.no_repair=§4Shut down due to machine damage. @@ -1491,6 +1521,7 @@ GT5U.gui.missing_casings_specific=Too few %s: need %s but have %s GT5U.gui.missing_hatch=Missing %s GT5U.gui.too_many_hatches=Too many %ses (max %s) GT5U.gui.text.power_panel=Power Control Panel +GT5U.gui.text.powerfail_events=Powerfail Events GT5U.gui.text.too_uncertain=Too Uncertain. GT5U.gui.text.invalid_parameters=Invalid Parameters. GT5U.gui.text.enabled=§aEnabled§f @@ -1517,6 +1548,15 @@ GT5U.gui.text.cluster=Cluster Decay GT5U.gui.text.alpha-transfer=Alpha Transfer GT5U.gui.text.beta-minus=Beta Minus Decay GT5U.gui.text.beta-plus=Beta Plus Decay +GT5U.gui.text.invalidfluidsup=Invalid Fluid Supplied + + +GT5U.gui.hoverable.runningfine=Running Fine. +GT5U.gui.hoverable.incomplete=Structure incomplete. +GT5U.gui.hoverable.powerloss=Lost Power. +GT5U.gui.hoverable.norepair=Machine too damaged. +GT5U.gui.hoverable.manualshutdown=Manual shutdown (get it?). +GT5U.gui.hoverable.error=ERROR! REPORT ME! GT5U.gui.config.client=Client GT5U.gui.config.client.color_modulation=Color Modulation @@ -1546,7 +1586,6 @@ GT5U.gui.config.machine_stats.mass_fabricator=Mass Fabricator GT5U.gui.config.machine_stats.teleporter=Teleporter GT5U.gui.config.machine_stats.cleanroom=Cleanroom GT5U.gui.config.worldgen=Worldgen -GT5U.gui.config.worldgen.end_asteroids=End Asteroids GT5U.gui.config.worldgen.general=General GT5U.gui.text.cannot_change_when_running=Can't change configuration when running! @@ -1561,18 +1600,18 @@ GT5U.gui.tooltip.redstone_circuit.change=Change Redstone Circuit GT5U.gui.tooltip.redstone_receiver.analog=ANALOG Mode\nOnly use this mode with ONE transmitter in total,\nno logic involved GT5U.gui.tooltip.hatch.crafting_input_me.place_manual_items=Place manual items GT5U.gui.tooltip.hatch.crafting_input_me.export=Return all internally stored items back to AE -GT5U.gui.text.fluid_limiter.threshold=Percent threshold +GT5U.gui.text.fluid_limiter.threshold=§8Percent threshold GT5U.gui.text.volumetric_flask.capacity=Capacity GT5U.gui.text.volumetric_flask.confirm=Confirm -GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=No Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=>= 1 Issue -GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=>= 2 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=>= 3 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=>= 4 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=>= 5 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=Rotor < 20% -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=Rotor ≈ 0% +GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=§8No Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=§8>= 1 Issue +GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=§8>= 2 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=§8>= 3 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=§8>= 4 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=§8>= 5 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=§8Rotor < 20% +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=§8Rotor ≈ 0% GT5U.gui.text.fusion_computer.hit_to_start=Hit with Soft Mallet to (re-)start the Machine if it doesn't start. GT5U.gui.text.fusion_computer.running_perfectly=Running perfectly. @@ -1732,6 +1771,8 @@ gt.behaviour.paintspray.infinite.tooltip.pick=MMB: On a Surface block to Copy co gt.behaviour.paintspray.infinite.tooltip.lock=Sneak + MMB: Lock or unlock spray can gt.behaviour.paintspray.infinite.tooltip.gui=MMB: Open color choice GUI gt.behaviour.paintspray.infinite.tooltip.prevent_shake=%s + MMB: Toggle Color Cycle Lock +gt.behaviour.paintspray.infinite.tooltip.author_byline=§o"Try using this in your offhand!"§r -§cQuerns§r + GTPacketInfiniteSpraycan.Action.TOGGLE_SHAKE_LOCK=Infinite Spray Can : Color Cycle Lock @@ -1779,6 +1820,7 @@ GT5U.multiblock.itemPipeTier=Item Pipe Tier GT5U.multiblock.coilLevel=Heating Coil Level GT5U.multiblock.preciseassemblercasing=Voltage limited by casing tier: %s GT5U.multiblock.runningMode=§eRunning Mode: +GT5U.multiblock.startup=Starting up... # NEI recipe handlers GT5U.nei.heat_capacity=Heat Capacity: %s K (%s) @@ -1878,6 +1920,155 @@ GT5U.interface.coverTabs.redstone.west=west GT5U.interface.coverTabs.redstone.east=east GT5U.interface.coverTabs.redstone.unknown= +## Redstone Receiver +GT5U.gui.tooltip.redstone_receiver.GateMode=§8Gate Mode +GT5U.gui.tooltip.redstone_receiver.AND_Gate=AND Gate +GT5U.gui.tooltip.redstone_receiver.NAND_Gate=NAND Gate +GT5U.gui.tooltip.redstone_receiver.OR_Gate=OR Gate +GT5U.gui.tooltip.redstone_receiver.NOR_Gate=NOR Gate + +## Arm +gt.interact.desc.arm.any=Any +gt.interact.desc.arm.Internal_Slot=§8Internal slot# +gt.interact.desc.arm.Adjacent_Slot=§8Adjacent slot# + +## Machine Controller Cover +gt.interact.desc.MachContr.EnRedstone=§8Enable with Redstone +gt.interact.desc.MachContr.DisRedstone=§8Disable with Redstone +gt.interact.desc.MachContr.DisMachine=§8Disable machine +gt.interact.desc.MachContr.SafeMode=§8Safe Mode + +## Conveyor +gt.interact.desc.conveyor.AlwaysOn=Always On +gt.interact.desc.conveyor.MachProcState=Use Machine Processing State +gt.interact.desc.conveyor.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.conveyor.AllowIn=Allow Input +gt.interact.desc.conveyor.AllowOut=Allow Output +gt.interact.desc.conveyor.BlockIn=Block Input +gt.interact.desc.conveyor.BlockOut=Block Output +gt.interact.desc.conveyor.ExpImp=§8Export/Import +gt.interact.desc.conveyor.Conditional=§8Conditional +gt.interact.desc.conveyor.InputBlock=§8Input Blocking +gt.interact.desc.conveyor.OutputBlock=§8Output Blocking + +## DoesWorkUI +gt.interact.desc.MachineEnabled=§8Machine enabled +gt.interact.desc.MachineIdle=§8Machine idle +gt.interact.desc.RecipeProgress=§8Recipe progress + +## EU MEter +gt.interact.desc.EnergyThreshold=§8Energy threshold + +## Facade +gt.interact.desc.facade.Redstone=§8Redstone +gt.interact.desc.facade.Energy=§8Energy +gt.interact.desc.facade.Fluids=§8Fluids +gt.interact.desc.facade.Items=§8Items + +## FluidFilter +gt.interact.desc.FluidFilter.FilterInput=Filter Input +gt.interact.desc.FluidFilter.FilterOutput=Filter Output +gt.interact.desc.FluidFilter.FilterChat=Filter Fluid: +gt.interact.desc.FluidFilter.AllowOutput=Allow Output +gt.interact.desc.FluidFilter.AllowInput=Allow Input +gt.interact.desc.FluidFilter.BlockOutput=Block Output +gt.interact.desc.FluidFilter.BlockInput=Block Input + +gt.interact.desc.FluidFilter.WhitelistFluid=Whitelist Fluid +gt.interact.desc.FluidFilter.BlacklistFluid=Blacklist Fluid +gt.interact.desc.FluidFilter.Direction=§8Filter Direction +gt.interact.desc.FluidFilter.Type=§8Filter Type +gt.interact.desc.FluidFilter.BlockFlow=§8Block Flow +gt.interact.desc.FluidFilter.Empty=§8Filter Empty + +## Fluid Regulator +gt.interact.desc.fluid_regulator.AlwaysOn=Always On +gt.interact.desc.fluid_regulator.MachProcState=Use Machine Processing State +gt.interact.desc.fluid_regulator.InvertedMachProcState=Use Inverted Machine Processing State + +gt.interact.desc.fluid_regulator.ExpImp=§8Export/Import +gt.interact.desc.fluid_regulator.Conditional=§8Conditional +gt.interact.desc.fluid_regulator.L=§8 L +gt.interact.desc.fluid_regulator.Ticks=§8 ticks +gt.interact.desc.fluid_regulator.Average=Average: +gt.interact.desc.fluid_regulator.L_Sec=L/sec + +## Item Filter +gt.interact.desc.Item_Filter.Whitelist_Mode=Whitelist Mode +gt.interact.desc.Item_Filter.Blacklist_Mode=Blacklist Mode +gt.interact.desc.Item_Filter.Filter=§8Filter: +gt.interact.desc.Item_Filter.CheckMode=§8Check Mode + +## Item Meter +gt.interact.desc.Item_Meter.All=All +gt.interact.desc.Item_Meter.DetectSlot=§8Detect slot # +gt.interact.desc.Item_Meter.ItemThreshold=§8Item threshold + +## Liquid Meter (Fluid meter) +gt.interact.desc.Fluid_Meter.FluidThreshold=§8Fluid threshold + +## Player Detector +gt.interact.desc.Player_Detector.Emit_Player_Close=Emit if any Player is close +gt.interact.desc.Player_Detector.Emit_Player_No_Close=Emit if other Player is close +gt.interact.desc.Player_Detector.Emit_You_Close=Emit if you are close +gt.interact.desc.Player_Detector.Any_Player=§8Any player +gt.interact.desc.Player_Detector.Other_Players=§8Other players +gt.interact.desc.Player_Detector.Only_Owner=§8Only owner + +## Pump +gt.interact.desc.Pump.AlwaysOn=Always On +gt.interact.desc.Pump.MachProcState=Use Machine Processing State +gt.interact.desc.Pump.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.Pump.AllowIn=Allow Input +gt.interact.desc.Pump.AllowOut=Allow Output +gt.interact.desc.Pump.BlockIn=Block Input +gt.interact.desc.Pump.BlockOut=Block Output +gt.interact.desc.Pump.ExpImp=§8Export/Import +gt.interact.desc.Pump.Conditional=§8Conditional +gt.interact.desc.Pump.InputBlock=§8Input Blocking +gt.interact.desc.Pump.OutputBlock=§8Output Blocking + +## RedstoneWirelessBase +gt.interact.desc.RedstoneWirelessBase.Use_Private_Freq=§8Use Private Frequency + +## Shutter +gt.interact.desc.Shutter.Open_Enabled=§8Open if work enabled +gt.interact.desc.Shutter.Open_Disabled=§8Open if work disabled +gt.interact.desc.Shutter.OutAllow=§8Only Output allowed +gt.interact.desc.Shutter.InAllow=§8Only Input allowed + +## Wireless Activity + +gt.interact.desc.Wireless_Activity.Enabled=§8Machine enabled +gt.interact.desc.Wireless_Activity.Idle=§8Machine idle +gt.interact.desc.Wireless_Activity.Recipe_Progress=§8Recipe progress + +gt.interact.tooltip.Wireless_Activity.Recipe_Progress=Recipe progress +gt.interact.tooltip.Wireless_Activity.Idle=Machine idle +gt.interact.tooltip.Wireless_Activity.Enabled=Machine enabled + +## Wireless Fluid Detector +gt.interact.desc.Wireless_Fluid_Detector.FluidThreshold=§8Fluid threshold + +## Wireless Item Detector +gt.interact.desc.Item_Item_Detector.All=All +gt.interact.desc.Item_Item_Detector.ItemThreshold=§8Item threshold +gt.interact.desc.Item_Item_Detector.DetectSlot=§8Detect slot # + +## Energy Detector +gt.interact.desc.Energy_Detector.universal=§8Universal +gt.interact.desc.Energy_Detector.universal.tooltip=§fUniversal Storage +gt.interact.desc.Energy_Detector.electricity=§8Int. EU +gt.interact.desc.Energy_Detector.electricity.tooltip=§fElectricity Storage +gt.interact.desc.Energy_Detector.steam=§8Steam +gt.interact.desc.Energy_Detector.steam.tooltip=§fSteam Storage +gt.interact.desc.Energy_Detector.average_in=§8Avg. Input +gt.interact.desc.Energy_Detector.average_in.tooltip=§fAverage Electric Input +gt.interact.desc.Energy_Detector.average_out=§8Avg. Output +gt.interact.desc.Energy_Detector.average_out.tooltip=§fAverage Electric Output +gt.interact.desc.Energy_Detector.eu_stored=§8EU stored +gt.interact.desc.Energy_Detector.eu_stored.tooltip=§fElectricity Storage(Including Batteries) + # NEI Display GT5U.nei.display.steam_variant.bronze=Bronze GT5U.nei.display.steam_variant.steel=Steel @@ -2633,7 +2824,15 @@ for.bees.species.fireessence=Fire Essence for.bees.species.unknownwater=Unknown Liquid for.bees.species.nethershard=Nether Shard for.bees.species.endshard=Ender Shard -for.bees.species.dragonblood=Dragonblood +for.bees.species.manasteel=Manasteel +for.bees.species.elvenelementium=Elven Elementium +for.bees.species.terrasteel=Terrasteel +for.bees.species.gaiaspirit=Gaia Spirit +for.bees.species.mmm=M-M-M +for.bees.species.dragonstone=Dragonstone + +for.bees.authority.mmm=ignThree +for.bees.authority.gaia=ignThree for.description.machinist=The Machinist Queen, born from the synergy of active machinery and roaring fire. It manufactures essential components needed to build and expand an apiarists empire.||Aditya & Noila @@ -2829,8 +3028,8 @@ gt.cover.info.button.tick_rate.3=Hold Ctrl to adjust by more steps per click gt.cover.info.button.bounds_notification.minimum=§7 (minimum)§r gt.cover.info.button.bounds_notification.maximum=§7 (maximum)§r gt.cover.wirelessdetector.redstone.tooltip=Changes this covers Redstone output behavior -gt.cover.wirelessdetector.redstone.0=Only a wireless signal -gt.cover.wirelessdetector.redstone.1=Wireless signal & direct Redstone +gt.cover.wirelessdetector.redstone.0=§8Only a wireless signal +gt.cover.wirelessdetector.redstone.1=§8Wireless signal & direct Redstone gt.time.tick.singular=tick gt.time.tick.plural=ticks gt.time.second.singular=second @@ -2869,14 +3068,14 @@ GT5U.gui.text.no_tools=§7Missing applicable tools # Cover Overflow Valve GTPP.chat.text.cover_overflow_valve_overflow_point=Overflow Point: %d L -GTPP.gui.text.cover_overflow_valve_overflow_point=Overflow Point -GTPP.gui.text.cover_overflow_valve_voiding_rate=Voiding Rate -GTPP.gui.text.cover_overflow_valve_allow_fluid_input=Allow Fluid Input -GTPP.gui.text.cover_overflow_valve_block_fluid_input=Block Fluid Input -GTPP.gui.text.cover_overflow_valve_allow_fluid_output=Allow Fluid Output -GTPP.gui.text.cover_overflow_valve_block_fluid_output=Block Fluid Output -GTPP.gui.text.cover_overflow_valve_liter=L -GTPP.gui.text.cover_overflow_valve_l_per_update=L/update +GTPP.gui.text.cover_overflow_valve_overflow_point=§8Overflow Point +GTPP.gui.text.cover_overflow_valve_voiding_rate=§8Voiding Rate +GTPP.gui.text.cover_overflow_valve_allow_fluid_input=§8Allow Fluid Input +GTPP.gui.text.cover_overflow_valve_block_fluid_input=§8Block Fluid Input +GTPP.gui.text.cover_overflow_valve_allow_fluid_output=§8Allow Fluid Output +GTPP.gui.text.cover_overflow_valve_block_fluid_output=§8Block Fluid Output +GTPP.gui.text.cover_overflow_valve_liter=§8L +GTPP.gui.text.cover_overflow_valve_l_per_update=§8L/update GTPP.EBF.heat=Heat capacity @@ -3457,4 +3656,7 @@ item.gt.depletedRodNaquadria2.name=Dual Fuel Rod (Depleted Naquadria) item.gt.depletedRodNaquadria4.name=Quad Fuel Rod (Depleted Naquadria) # Entities -entity.gregtech.PowderBarrelPrimed.name=Lit Powder Barrel \ No newline at end of file +entity.gregtech.PowderBarrelPrimed.name=Lit Powder Barrel + +#mui1 +mui.button.close=x \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/pl_PL.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/pl_PL.lang index ac830933..94191ed0 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/pl_PL.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/pl_PL.lang @@ -189,8 +189,8 @@ gt.interact.desc.deny_i_invert_o=Deny input, Invert output gt.interact.desc.any_i_filter_o=Permit any input, Filter output gt.interact.desc.any_i_invert_o=Permit any input, Invert output gt.interact.desc.mb.idle.1=Hit with Soft Mallet -gt.interact.desc.mb.idle.2=to (re-)start the Machine -gt.interact.desc.mb.idle.3=if it doesn't start. +gt.interact.desc.mb.idle.2= to (re-)start the Machine +gt.interact.desc.mb.idle.3= if it doesn't start. gt.interact.desc.mb.running=Running perfectly. gt.interact.desc.mb.incomplete=Incomplete Structure. gt.interact.desc.mb.locking_on=Single recipe locking enabled. Will lock to next recipe. @@ -198,6 +198,8 @@ gt.interact.desc.mb.locking_off=Single recipe locking disabled. gt.interact.desc.mb.mode=§fRunning mode: §6%s gt.interact.desc.export=Export gt.interact.desc.import=Import +gt.interact.desc.export.tooltip=Export +gt.interact.desc.import.tooltip=Import gt.interact.desc.export_cond=Export (conditional) gt.interact.desc.import_cond=Import (conditional) gt.interact.desc.export_invert_cond=Export (invert cond) @@ -215,14 +217,29 @@ gt.interact.desc.input_from_output_on=Input from Output Side allowed gt.interact.desc.input_from_output_off=Input from Output Side forbidden gt.interact.desc.public=Public gt.interact.desc.private=Private -gt.interact.desc.set_perm=Public/Private -gt.interact.desc.set_io=Import/Export -gt.interact.desc.channel=Channel -gt.interact.desc.freq=Frequency -gt.interact.desc.freq_format=Frequency: %s +gt.interact.desc.privfreq=Use Private Frequency +gt.interact.desc.gatemode=Gate Mode +gt.interact.desc.andgate=AND Gate +gt.interact.desc.nandgate=NAND Gate +gt.interact.desc.orgate=OR Gate +gt.interact.desc.norgate=NOR Gate +gt.interact.desc.analogmode=ANALOG Mode +gt.interact.desc.recipeprogress=Recipe Progress +gt.interact.desc.machineidle=Machine Idle +gt.interact.desc.fluidthreshold=Fluid Threshold +gt.interact.desc.itemthreshold=Item Threshold +gt.interact.desc.item_slot=Item In Slot +gt.interact.desc.any_slot=-1 is Any Slot +gt.interact.desc.set_perm=§8Public/Private +gt.interact.desc.set_io=§8Import/Export +gt.interact.desc.channel=§8Channel +gt.interact.desc.freq=§8Frequency +gt.interact.desc.freq_format=Frequency: %s Private: %s gt.interact.desc.freq_perm=Frequency: %s, Transmission: %s -gt.interact.desc.normal=Normal -gt.interact.desc.inverted=Inverted +gt.interact.desc.normal=§8Normal +gt.interact.desc.normal.tooltip=Normal +gt.interact.desc.inverted=§8Inverted +gt.interact.desc.inverted.tooltip=Inverted gt.interact.desc.inverted_b=(Inverted) gt.interact.desc.ready=Ready to work gt.interact.desc.not_ready=Not ready to work @@ -793,6 +810,7 @@ GT5U.MBTT.Parallel.Additional=%s Parallels per %s Tier GT5U.MBTT.Parallel.Singular=%s Parallel GT5U.MBTT.Speed.Base=%s Speed GT5U.MBTT.Speed.Additional=%s Speed per %s Tier +GT5U.MBTT.Speed.Absolute=Speed is %s times %s Tier GT5U.MBTT.EuDiscount.Base=%s EU Usage GT5U.MBTT.EuDiscount.Additional=%s EU Usage per %s Tier GT5U.MBTT.SteamDiscount.Base=%s Steam Usage @@ -804,14 +822,16 @@ GT5U.MBTT.Tiers.MetalMachineCasing=Metal Machine Casing GT5U.MBTT.Tiers.ItemPipe=Item Pipe Casing GT5U.MBTT.Tiers.FluidPipe=Pipe Casing GT5U.MBTT.Tiers.Solenoid=Solenoid +GT5U.MBTT.Tiers.Turbine=Sum of Turbine +GT5U.MBTT.Tiers.Glass=Glass GT5U.MBTT.Steam.Speed=%s faster than using single block steam machines of the same pressure GT5U.MBTT.Steam.Eff=Only consumes steam at %s of the steam flowrate normally required GT5U.MBTT.Structure.Complex=Structure is too complex! GT5U.MBTT.Structure.SeeStructure1=To see the structure, use a GT5U.MBTT.Structure.SeeStructure2=Hologram Projector on the Controller! -GT5U.MBTT.Structure.MinGlassForLaser=-tier glass required for §9Tec§1Tech§7 Laser Hatches -GT5U.MBTT.Structure.GlassEnergyLimit=Energy Hatch limited by Glass tier -GT5U.MBTT.Structure.GlassEnergyLimitTier=-tier Glass unlocks all +GT5U.MBTT.Structure.MinGlassForLaser=-tier §fGlass§7 required for §9Tec§1Tech§7 Laser Hatches +GT5U.MBTT.Structure.GlassEnergyLimit=Energy Hatch limited by §fGlass§7 Tier +GT5U.MBTT.Structure.GlassEnergyLimitTier=-tier unlocks all GT5U.MBTT.Structure.NoTierSkips=This machine can only run recipes matching its average energy hatch tier GT5U.MBTT.Structure.MaxTierSkips=This machine can run recipes at most %d tiers above its average energy hatch tier GT5U.MBTT.Structure.UnlimitedTierSkips=This machine can run recipes regardless of tier, if given enough energy @@ -1125,6 +1145,10 @@ GT5U.machines.select_circuit.tooltip.configuration.none=None GT5U.machines.select_circuit.tooltip.1=§7LMB/RMB/scroll to cycle through the list GT5U.machines.select_circuit.tooltip.2=§7Shift left click to open GUI GT5U.machines.select_circuit.tooltip.3=§7Shift right click to clear +GT5U.machines.select_mold.tooltip=Ghost Mold Slot +GT5U.machines.select_mold.tooltip.1=§7LMB/RMB/scroll to cycle through the list +GT5U.machines.select_mold.tooltip.2=§7Shift left click to open GUI +GT5U.machines.select_mold=Configure Mold GT5U.machines.extra_tooltips_toggle.tooltip=Additional information GT5U.machines.fluid_transfer.tooltip=Fluid Auto-Output GT5U.machines.fluid_transfer.tooltip.extended=§6Screwdriver:§7 Right click machine to @@ -1174,6 +1198,9 @@ GT5U.GTPP_MULTI_WASH_PLANT.mode.1=Simple Washer GT5U.GTPP_MULTI_WASH_PLANT.mode.2=Chemical Bath GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.0=Bending GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.1=Forming Press +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.0=Furnace +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.1=Blasting +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.2=Smoking GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.0=Separator GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.1=Polarizer GT5U.MULTI_CANNER.mode.0=Canner @@ -1270,7 +1297,6 @@ GT5U.machines.stocking_bus.auto_pull.tooltip.2=Right-Click to edit additional pa GT5U.machines.stocking_bus.min_stack_size=Min Stack Size GT5U.machines.stocking_bus.refresh_time=Slot Refresh Time (Ticks) GT5U.machines.stocking_bus.force_check=Recipe Check on change -GT5U.machines.stocking_bus.hatch_warning=Requires a fresh structure check to apply (Reboot/Replace controller) GT5U.machines.stocking_bus.auto_pull_toggle.enabled=Automatic Item Pull Enabled GT5U.machines.stocking_bus.auto_pull_toggle.disabled=Automatic Item Pull Disabled GT5U.machines.stocking_hatch.auto_pull.tooltip.1=Click to toggle automatic fluid pulling from ME. @@ -1343,7 +1369,7 @@ channels.gregtech.time_dilation=Decides the tier of Time Dilation Field Generato channels.gregtech.gt_no_hatch=When set, disable automatic hatch placement channels.gregtech.field=Decides the tier of T.F.F.T. Storage Field. -GT5U.gui.select.current=Current: +GT5U.gui.select.current=§8Current: GT5U.gui.button.liquid_filling_OFF=§7Liquid Filling: §4OFF GT5U.gui.button.liquid_filling_ON=§7Liquid Filling: §aON GT5U.gui.button.power_switch=Power Switch @@ -1384,12 +1410,15 @@ GT5U.gui.button.drone_error=Sort by §3shutdown status GT5U.gui.button.drone_showLocalName=Show localized name GT5U.gui.button.toggle_output_slot_lock=Toggle output slot GT5U.gui.button.power_panel=Open Power Panel +GT5U.gui.button.turbinemenu=Open Chamber Controller +GT5U.gui.button.machineinfo=Display Machine Information GT5U.gui.button.max_parallel=Always use maximum GT5U.gui.text.rangedvalue=Range: %s-%s GT5U.gui.text.lockedvalue=Locked: %s GT5U.gui.text.success=§aProcessing recipe GT5U.gui.text.progress=§fProgress: GT5U.gui.text.amount=§fAmount: +GT5U.gui.text.per_tick=§fPer tick: GT5U.gui.text.per_second=§fPer second: GT5U.gui.text.per_minute=§fPer minute: GT5U.gui.text.per_hour=§fPer hour: @@ -1469,6 +1498,7 @@ GT5U.gui.text.out_of_fluid=§4No following fluids supplied: §b%s§f x §6%s L GT5U.gui.text.out_of_item=§4No following items supplied: §b%s§f x §6%s GT5U.gui.text.out_of_stuff=§4No following stuffs supplied: §b%s§f x §6%s GT5U.gui.text.power_loss=§4Shut down due to power loss. +GT5U.gui.text.no_void_mining=§4Cannot void mine this dimension (%s). GT5U.gui.text.pollution_fail=§4Failed to output the pollution. GT5U.gui.text.structure_incomplete=§4Shut down due to incomplete structure. GT5U.gui.text.no_repair=§4Shut down due to machine damage. @@ -1491,6 +1521,7 @@ GT5U.gui.missing_casings_specific=Too few %s: need %s but have %s GT5U.gui.missing_hatch=Missing %s GT5U.gui.too_many_hatches=Too many %ses (max %s) GT5U.gui.text.power_panel=Power Control Panel +GT5U.gui.text.powerfail_events=Powerfail Events GT5U.gui.text.too_uncertain=Too Uncertain. GT5U.gui.text.invalid_parameters=Invalid Parameters. GT5U.gui.text.enabled=§aEnabled§f @@ -1517,6 +1548,15 @@ GT5U.gui.text.cluster=Cluster Decay GT5U.gui.text.alpha-transfer=Alpha Transfer GT5U.gui.text.beta-minus=Beta Minus Decay GT5U.gui.text.beta-plus=Beta Plus Decay +GT5U.gui.text.invalidfluidsup=Invalid Fluid Supplied + + +GT5U.gui.hoverable.runningfine=Running Fine. +GT5U.gui.hoverable.incomplete=Structure incomplete. +GT5U.gui.hoverable.powerloss=Lost Power. +GT5U.gui.hoverable.norepair=Machine too damaged. +GT5U.gui.hoverable.manualshutdown=Manual shutdown (get it?). +GT5U.gui.hoverable.error=ERROR! REPORT ME! GT5U.gui.config.client=Client GT5U.gui.config.client.color_modulation=Color Modulation @@ -1546,7 +1586,6 @@ GT5U.gui.config.machine_stats.mass_fabricator=Mass Fabricator GT5U.gui.config.machine_stats.teleporter=Teleporter GT5U.gui.config.machine_stats.cleanroom=Cleanroom GT5U.gui.config.worldgen=Worldgen -GT5U.gui.config.worldgen.end_asteroids=End Asteroids GT5U.gui.config.worldgen.general=General GT5U.gui.text.cannot_change_when_running=Can't change configuration when running! @@ -1561,18 +1600,18 @@ GT5U.gui.tooltip.redstone_circuit.change=Change Redstone Circuit GT5U.gui.tooltip.redstone_receiver.analog=ANALOG Mode\nOnly use this mode with ONE transmitter in total,\nno logic involved GT5U.gui.tooltip.hatch.crafting_input_me.place_manual_items=Place manual items GT5U.gui.tooltip.hatch.crafting_input_me.export=Return all internally stored items back to AE -GT5U.gui.text.fluid_limiter.threshold=Percent threshold +GT5U.gui.text.fluid_limiter.threshold=§8Percent threshold GT5U.gui.text.volumetric_flask.capacity=Capacity GT5U.gui.text.volumetric_flask.confirm=Confirm -GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=No Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=>= 1 Issue -GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=>= 2 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=>= 3 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=>= 4 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=>= 5 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=Rotor < 20% -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=Rotor ≈ 0% +GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=§8No Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=§8>= 1 Issue +GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=§8>= 2 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=§8>= 3 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=§8>= 4 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=§8>= 5 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=§8Rotor < 20% +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=§8Rotor ≈ 0% GT5U.gui.text.fusion_computer.hit_to_start=Hit with Soft Mallet to (re-)start the Machine if it doesn't start. GT5U.gui.text.fusion_computer.running_perfectly=Running perfectly. @@ -1732,6 +1771,8 @@ gt.behaviour.paintspray.infinite.tooltip.pick=MMB: On a Surface block to Copy co gt.behaviour.paintspray.infinite.tooltip.lock=Sneak + MMB: Lock or unlock spray can gt.behaviour.paintspray.infinite.tooltip.gui=MMB: Open color choice GUI gt.behaviour.paintspray.infinite.tooltip.prevent_shake=%s + MMB: Toggle Color Cycle Lock +gt.behaviour.paintspray.infinite.tooltip.author_byline=§o"Try using this in your offhand!"§r -§cQuerns§r + GTPacketInfiniteSpraycan.Action.TOGGLE_SHAKE_LOCK=Infinite Spray Can : Color Cycle Lock @@ -1779,6 +1820,7 @@ GT5U.multiblock.itemPipeTier=Item Pipe Tier GT5U.multiblock.coilLevel=Heating Coil Level GT5U.multiblock.preciseassemblercasing=Voltage limited by casing tier: %s GT5U.multiblock.runningMode=§eRunning Mode: +GT5U.multiblock.startup=Starting up... # NEI recipe handlers GT5U.nei.heat_capacity=Heat Capacity: %s K (%s) @@ -1878,6 +1920,155 @@ GT5U.interface.coverTabs.redstone.west=west GT5U.interface.coverTabs.redstone.east=east GT5U.interface.coverTabs.redstone.unknown= +## Redstone Receiver +GT5U.gui.tooltip.redstone_receiver.GateMode=§8Gate Mode +GT5U.gui.tooltip.redstone_receiver.AND_Gate=AND Gate +GT5U.gui.tooltip.redstone_receiver.NAND_Gate=NAND Gate +GT5U.gui.tooltip.redstone_receiver.OR_Gate=OR Gate +GT5U.gui.tooltip.redstone_receiver.NOR_Gate=NOR Gate + +## Arm +gt.interact.desc.arm.any=Any +gt.interact.desc.arm.Internal_Slot=§8Internal slot# +gt.interact.desc.arm.Adjacent_Slot=§8Adjacent slot# + +## Machine Controller Cover +gt.interact.desc.MachContr.EnRedstone=§8Enable with Redstone +gt.interact.desc.MachContr.DisRedstone=§8Disable with Redstone +gt.interact.desc.MachContr.DisMachine=§8Disable machine +gt.interact.desc.MachContr.SafeMode=§8Safe Mode + +## Conveyor +gt.interact.desc.conveyor.AlwaysOn=Always On +gt.interact.desc.conveyor.MachProcState=Use Machine Processing State +gt.interact.desc.conveyor.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.conveyor.AllowIn=Allow Input +gt.interact.desc.conveyor.AllowOut=Allow Output +gt.interact.desc.conveyor.BlockIn=Block Input +gt.interact.desc.conveyor.BlockOut=Block Output +gt.interact.desc.conveyor.ExpImp=§8Export/Import +gt.interact.desc.conveyor.Conditional=§8Conditional +gt.interact.desc.conveyor.InputBlock=§8Input Blocking +gt.interact.desc.conveyor.OutputBlock=§8Output Blocking + +## DoesWorkUI +gt.interact.desc.MachineEnabled=§8Machine enabled +gt.interact.desc.MachineIdle=§8Machine idle +gt.interact.desc.RecipeProgress=§8Recipe progress + +## EU MEter +gt.interact.desc.EnergyThreshold=§8Energy threshold + +## Facade +gt.interact.desc.facade.Redstone=§8Redstone +gt.interact.desc.facade.Energy=§8Energy +gt.interact.desc.facade.Fluids=§8Fluids +gt.interact.desc.facade.Items=§8Items + +## FluidFilter +gt.interact.desc.FluidFilter.FilterInput=Filter Input +gt.interact.desc.FluidFilter.FilterOutput=Filter Output +gt.interact.desc.FluidFilter.FilterChat=Filter Fluid: +gt.interact.desc.FluidFilter.AllowOutput=Allow Output +gt.interact.desc.FluidFilter.AllowInput=Allow Input +gt.interact.desc.FluidFilter.BlockOutput=Block Output +gt.interact.desc.FluidFilter.BlockInput=Block Input + +gt.interact.desc.FluidFilter.WhitelistFluid=Whitelist Fluid +gt.interact.desc.FluidFilter.BlacklistFluid=Blacklist Fluid +gt.interact.desc.FluidFilter.Direction=§8Filter Direction +gt.interact.desc.FluidFilter.Type=§8Filter Type +gt.interact.desc.FluidFilter.BlockFlow=§8Block Flow +gt.interact.desc.FluidFilter.Empty=§8Filter Empty + +## Fluid Regulator +gt.interact.desc.fluid_regulator.AlwaysOn=Always On +gt.interact.desc.fluid_regulator.MachProcState=Use Machine Processing State +gt.interact.desc.fluid_regulator.InvertedMachProcState=Use Inverted Machine Processing State + +gt.interact.desc.fluid_regulator.ExpImp=§8Export/Import +gt.interact.desc.fluid_regulator.Conditional=§8Conditional +gt.interact.desc.fluid_regulator.L=§8 L +gt.interact.desc.fluid_regulator.Ticks=§8 ticks +gt.interact.desc.fluid_regulator.Average=Average: +gt.interact.desc.fluid_regulator.L_Sec=L/sec + +## Item Filter +gt.interact.desc.Item_Filter.Whitelist_Mode=Whitelist Mode +gt.interact.desc.Item_Filter.Blacklist_Mode=Blacklist Mode +gt.interact.desc.Item_Filter.Filter=§8Filter: +gt.interact.desc.Item_Filter.CheckMode=§8Check Mode + +## Item Meter +gt.interact.desc.Item_Meter.All=All +gt.interact.desc.Item_Meter.DetectSlot=§8Detect slot # +gt.interact.desc.Item_Meter.ItemThreshold=§8Item threshold + +## Liquid Meter (Fluid meter) +gt.interact.desc.Fluid_Meter.FluidThreshold=§8Fluid threshold + +## Player Detector +gt.interact.desc.Player_Detector.Emit_Player_Close=Emit if any Player is close +gt.interact.desc.Player_Detector.Emit_Player_No_Close=Emit if other Player is close +gt.interact.desc.Player_Detector.Emit_You_Close=Emit if you are close +gt.interact.desc.Player_Detector.Any_Player=§8Any player +gt.interact.desc.Player_Detector.Other_Players=§8Other players +gt.interact.desc.Player_Detector.Only_Owner=§8Only owner + +## Pump +gt.interact.desc.Pump.AlwaysOn=Always On +gt.interact.desc.Pump.MachProcState=Use Machine Processing State +gt.interact.desc.Pump.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.Pump.AllowIn=Allow Input +gt.interact.desc.Pump.AllowOut=Allow Output +gt.interact.desc.Pump.BlockIn=Block Input +gt.interact.desc.Pump.BlockOut=Block Output +gt.interact.desc.Pump.ExpImp=§8Export/Import +gt.interact.desc.Pump.Conditional=§8Conditional +gt.interact.desc.Pump.InputBlock=§8Input Blocking +gt.interact.desc.Pump.OutputBlock=§8Output Blocking + +## RedstoneWirelessBase +gt.interact.desc.RedstoneWirelessBase.Use_Private_Freq=§8Use Private Frequency + +## Shutter +gt.interact.desc.Shutter.Open_Enabled=§8Open if work enabled +gt.interact.desc.Shutter.Open_Disabled=§8Open if work disabled +gt.interact.desc.Shutter.OutAllow=§8Only Output allowed +gt.interact.desc.Shutter.InAllow=§8Only Input allowed + +## Wireless Activity + +gt.interact.desc.Wireless_Activity.Enabled=§8Machine enabled +gt.interact.desc.Wireless_Activity.Idle=§8Machine idle +gt.interact.desc.Wireless_Activity.Recipe_Progress=§8Recipe progress + +gt.interact.tooltip.Wireless_Activity.Recipe_Progress=Recipe progress +gt.interact.tooltip.Wireless_Activity.Idle=Machine idle +gt.interact.tooltip.Wireless_Activity.Enabled=Machine enabled + +## Wireless Fluid Detector +gt.interact.desc.Wireless_Fluid_Detector.FluidThreshold=§8Fluid threshold + +## Wireless Item Detector +gt.interact.desc.Item_Item_Detector.All=All +gt.interact.desc.Item_Item_Detector.ItemThreshold=§8Item threshold +gt.interact.desc.Item_Item_Detector.DetectSlot=§8Detect slot # + +## Energy Detector +gt.interact.desc.Energy_Detector.universal=§8Universal +gt.interact.desc.Energy_Detector.universal.tooltip=§fUniversal Storage +gt.interact.desc.Energy_Detector.electricity=§8Int. EU +gt.interact.desc.Energy_Detector.electricity.tooltip=§fElectricity Storage +gt.interact.desc.Energy_Detector.steam=§8Steam +gt.interact.desc.Energy_Detector.steam.tooltip=§fSteam Storage +gt.interact.desc.Energy_Detector.average_in=§8Avg. Input +gt.interact.desc.Energy_Detector.average_in.tooltip=§fAverage Electric Input +gt.interact.desc.Energy_Detector.average_out=§8Avg. Output +gt.interact.desc.Energy_Detector.average_out.tooltip=§fAverage Electric Output +gt.interact.desc.Energy_Detector.eu_stored=§8EU stored +gt.interact.desc.Energy_Detector.eu_stored.tooltip=§fElectricity Storage(Including Batteries) + # NEI Display GT5U.nei.display.steam_variant.bronze=Bronze GT5U.nei.display.steam_variant.steel=Steel @@ -2633,7 +2824,15 @@ for.bees.species.fireessence=Fire Essence for.bees.species.unknownwater=Unknown Liquid for.bees.species.nethershard=Nether Shard for.bees.species.endshard=Ender Shard -for.bees.species.dragonblood=Dragonblood +for.bees.species.manasteel=Manasteel +for.bees.species.elvenelementium=Elven Elementium +for.bees.species.terrasteel=Terrasteel +for.bees.species.gaiaspirit=Gaia Spirit +for.bees.species.mmm=M-M-M +for.bees.species.dragonstone=Dragonstone + +for.bees.authority.mmm=ignThree +for.bees.authority.gaia=ignThree for.description.machinist=The Machinist Queen, born from the synergy of active machinery and roaring fire. It manufactures essential components needed to build and expand an apiarists empire.||Aditya & Noila @@ -2829,8 +3028,8 @@ gt.cover.info.button.tick_rate.3=Hold Ctrl to adjust by more steps per click gt.cover.info.button.bounds_notification.minimum=§7 (minimum)§r gt.cover.info.button.bounds_notification.maximum=§7 (maximum)§r gt.cover.wirelessdetector.redstone.tooltip=Changes this covers Redstone output behavior -gt.cover.wirelessdetector.redstone.0=Only a wireless signal -gt.cover.wirelessdetector.redstone.1=Wireless signal & direct Redstone +gt.cover.wirelessdetector.redstone.0=§8Only a wireless signal +gt.cover.wirelessdetector.redstone.1=§8Wireless signal & direct Redstone gt.time.tick.singular=tick gt.time.tick.plural=ticks gt.time.second.singular=second @@ -2869,14 +3068,14 @@ GT5U.gui.text.no_tools=§7Missing applicable tools # Cover Overflow Valve GTPP.chat.text.cover_overflow_valve_overflow_point=Overflow Point: %d L -GTPP.gui.text.cover_overflow_valve_overflow_point=Overflow Point -GTPP.gui.text.cover_overflow_valve_voiding_rate=Voiding Rate -GTPP.gui.text.cover_overflow_valve_allow_fluid_input=Allow Fluid Input -GTPP.gui.text.cover_overflow_valve_block_fluid_input=Block Fluid Input -GTPP.gui.text.cover_overflow_valve_allow_fluid_output=Allow Fluid Output -GTPP.gui.text.cover_overflow_valve_block_fluid_output=Block Fluid Output -GTPP.gui.text.cover_overflow_valve_liter=L -GTPP.gui.text.cover_overflow_valve_l_per_update=L/update +GTPP.gui.text.cover_overflow_valve_overflow_point=§8Overflow Point +GTPP.gui.text.cover_overflow_valve_voiding_rate=§8Voiding Rate +GTPP.gui.text.cover_overflow_valve_allow_fluid_input=§8Allow Fluid Input +GTPP.gui.text.cover_overflow_valve_block_fluid_input=§8Block Fluid Input +GTPP.gui.text.cover_overflow_valve_allow_fluid_output=§8Allow Fluid Output +GTPP.gui.text.cover_overflow_valve_block_fluid_output=§8Block Fluid Output +GTPP.gui.text.cover_overflow_valve_liter=§8L +GTPP.gui.text.cover_overflow_valve_l_per_update=§8L/update GTPP.EBF.heat=Heat capacity @@ -3457,4 +3656,7 @@ item.gt.depletedRodNaquadria2.name=Dual Fuel Rod (Depleted Naquadria) item.gt.depletedRodNaquadria4.name=Quad Fuel Rod (Depleted Naquadria) # Entities -entity.gregtech.PowderBarrelPrimed.name=Lit Powder Barrel \ No newline at end of file +entity.gregtech.PowderBarrelPrimed.name=Lit Powder Barrel + +#mui1 +mui.button.close=x \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/pt_BR.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/pt_BR.lang index ac830933..94191ed0 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/pt_BR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/pt_BR.lang @@ -189,8 +189,8 @@ gt.interact.desc.deny_i_invert_o=Deny input, Invert output gt.interact.desc.any_i_filter_o=Permit any input, Filter output gt.interact.desc.any_i_invert_o=Permit any input, Invert output gt.interact.desc.mb.idle.1=Hit with Soft Mallet -gt.interact.desc.mb.idle.2=to (re-)start the Machine -gt.interact.desc.mb.idle.3=if it doesn't start. +gt.interact.desc.mb.idle.2= to (re-)start the Machine +gt.interact.desc.mb.idle.3= if it doesn't start. gt.interact.desc.mb.running=Running perfectly. gt.interact.desc.mb.incomplete=Incomplete Structure. gt.interact.desc.mb.locking_on=Single recipe locking enabled. Will lock to next recipe. @@ -198,6 +198,8 @@ gt.interact.desc.mb.locking_off=Single recipe locking disabled. gt.interact.desc.mb.mode=§fRunning mode: §6%s gt.interact.desc.export=Export gt.interact.desc.import=Import +gt.interact.desc.export.tooltip=Export +gt.interact.desc.import.tooltip=Import gt.interact.desc.export_cond=Export (conditional) gt.interact.desc.import_cond=Import (conditional) gt.interact.desc.export_invert_cond=Export (invert cond) @@ -215,14 +217,29 @@ gt.interact.desc.input_from_output_on=Input from Output Side allowed gt.interact.desc.input_from_output_off=Input from Output Side forbidden gt.interact.desc.public=Public gt.interact.desc.private=Private -gt.interact.desc.set_perm=Public/Private -gt.interact.desc.set_io=Import/Export -gt.interact.desc.channel=Channel -gt.interact.desc.freq=Frequency -gt.interact.desc.freq_format=Frequency: %s +gt.interact.desc.privfreq=Use Private Frequency +gt.interact.desc.gatemode=Gate Mode +gt.interact.desc.andgate=AND Gate +gt.interact.desc.nandgate=NAND Gate +gt.interact.desc.orgate=OR Gate +gt.interact.desc.norgate=NOR Gate +gt.interact.desc.analogmode=ANALOG Mode +gt.interact.desc.recipeprogress=Recipe Progress +gt.interact.desc.machineidle=Machine Idle +gt.interact.desc.fluidthreshold=Fluid Threshold +gt.interact.desc.itemthreshold=Item Threshold +gt.interact.desc.item_slot=Item In Slot +gt.interact.desc.any_slot=-1 is Any Slot +gt.interact.desc.set_perm=§8Public/Private +gt.interact.desc.set_io=§8Import/Export +gt.interact.desc.channel=§8Channel +gt.interact.desc.freq=§8Frequency +gt.interact.desc.freq_format=Frequency: %s Private: %s gt.interact.desc.freq_perm=Frequency: %s, Transmission: %s -gt.interact.desc.normal=Normal -gt.interact.desc.inverted=Inverted +gt.interact.desc.normal=§8Normal +gt.interact.desc.normal.tooltip=Normal +gt.interact.desc.inverted=§8Inverted +gt.interact.desc.inverted.tooltip=Inverted gt.interact.desc.inverted_b=(Inverted) gt.interact.desc.ready=Ready to work gt.interact.desc.not_ready=Not ready to work @@ -793,6 +810,7 @@ GT5U.MBTT.Parallel.Additional=%s Parallels per %s Tier GT5U.MBTT.Parallel.Singular=%s Parallel GT5U.MBTT.Speed.Base=%s Speed GT5U.MBTT.Speed.Additional=%s Speed per %s Tier +GT5U.MBTT.Speed.Absolute=Speed is %s times %s Tier GT5U.MBTT.EuDiscount.Base=%s EU Usage GT5U.MBTT.EuDiscount.Additional=%s EU Usage per %s Tier GT5U.MBTT.SteamDiscount.Base=%s Steam Usage @@ -804,14 +822,16 @@ GT5U.MBTT.Tiers.MetalMachineCasing=Metal Machine Casing GT5U.MBTT.Tiers.ItemPipe=Item Pipe Casing GT5U.MBTT.Tiers.FluidPipe=Pipe Casing GT5U.MBTT.Tiers.Solenoid=Solenoid +GT5U.MBTT.Tiers.Turbine=Sum of Turbine +GT5U.MBTT.Tiers.Glass=Glass GT5U.MBTT.Steam.Speed=%s faster than using single block steam machines of the same pressure GT5U.MBTT.Steam.Eff=Only consumes steam at %s of the steam flowrate normally required GT5U.MBTT.Structure.Complex=Structure is too complex! GT5U.MBTT.Structure.SeeStructure1=To see the structure, use a GT5U.MBTT.Structure.SeeStructure2=Hologram Projector on the Controller! -GT5U.MBTT.Structure.MinGlassForLaser=-tier glass required for §9Tec§1Tech§7 Laser Hatches -GT5U.MBTT.Structure.GlassEnergyLimit=Energy Hatch limited by Glass tier -GT5U.MBTT.Structure.GlassEnergyLimitTier=-tier Glass unlocks all +GT5U.MBTT.Structure.MinGlassForLaser=-tier §fGlass§7 required for §9Tec§1Tech§7 Laser Hatches +GT5U.MBTT.Structure.GlassEnergyLimit=Energy Hatch limited by §fGlass§7 Tier +GT5U.MBTT.Structure.GlassEnergyLimitTier=-tier unlocks all GT5U.MBTT.Structure.NoTierSkips=This machine can only run recipes matching its average energy hatch tier GT5U.MBTT.Structure.MaxTierSkips=This machine can run recipes at most %d tiers above its average energy hatch tier GT5U.MBTT.Structure.UnlimitedTierSkips=This machine can run recipes regardless of tier, if given enough energy @@ -1125,6 +1145,10 @@ GT5U.machines.select_circuit.tooltip.configuration.none=None GT5U.machines.select_circuit.tooltip.1=§7LMB/RMB/scroll to cycle through the list GT5U.machines.select_circuit.tooltip.2=§7Shift left click to open GUI GT5U.machines.select_circuit.tooltip.3=§7Shift right click to clear +GT5U.machines.select_mold.tooltip=Ghost Mold Slot +GT5U.machines.select_mold.tooltip.1=§7LMB/RMB/scroll to cycle through the list +GT5U.machines.select_mold.tooltip.2=§7Shift left click to open GUI +GT5U.machines.select_mold=Configure Mold GT5U.machines.extra_tooltips_toggle.tooltip=Additional information GT5U.machines.fluid_transfer.tooltip=Fluid Auto-Output GT5U.machines.fluid_transfer.tooltip.extended=§6Screwdriver:§7 Right click machine to @@ -1174,6 +1198,9 @@ GT5U.GTPP_MULTI_WASH_PLANT.mode.1=Simple Washer GT5U.GTPP_MULTI_WASH_PLANT.mode.2=Chemical Bath GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.0=Bending GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.1=Forming Press +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.0=Furnace +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.1=Blasting +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.2=Smoking GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.0=Separator GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.1=Polarizer GT5U.MULTI_CANNER.mode.0=Canner @@ -1270,7 +1297,6 @@ GT5U.machines.stocking_bus.auto_pull.tooltip.2=Right-Click to edit additional pa GT5U.machines.stocking_bus.min_stack_size=Min Stack Size GT5U.machines.stocking_bus.refresh_time=Slot Refresh Time (Ticks) GT5U.machines.stocking_bus.force_check=Recipe Check on change -GT5U.machines.stocking_bus.hatch_warning=Requires a fresh structure check to apply (Reboot/Replace controller) GT5U.machines.stocking_bus.auto_pull_toggle.enabled=Automatic Item Pull Enabled GT5U.machines.stocking_bus.auto_pull_toggle.disabled=Automatic Item Pull Disabled GT5U.machines.stocking_hatch.auto_pull.tooltip.1=Click to toggle automatic fluid pulling from ME. @@ -1343,7 +1369,7 @@ channels.gregtech.time_dilation=Decides the tier of Time Dilation Field Generato channels.gregtech.gt_no_hatch=When set, disable automatic hatch placement channels.gregtech.field=Decides the tier of T.F.F.T. Storage Field. -GT5U.gui.select.current=Current: +GT5U.gui.select.current=§8Current: GT5U.gui.button.liquid_filling_OFF=§7Liquid Filling: §4OFF GT5U.gui.button.liquid_filling_ON=§7Liquid Filling: §aON GT5U.gui.button.power_switch=Power Switch @@ -1384,12 +1410,15 @@ GT5U.gui.button.drone_error=Sort by §3shutdown status GT5U.gui.button.drone_showLocalName=Show localized name GT5U.gui.button.toggle_output_slot_lock=Toggle output slot GT5U.gui.button.power_panel=Open Power Panel +GT5U.gui.button.turbinemenu=Open Chamber Controller +GT5U.gui.button.machineinfo=Display Machine Information GT5U.gui.button.max_parallel=Always use maximum GT5U.gui.text.rangedvalue=Range: %s-%s GT5U.gui.text.lockedvalue=Locked: %s GT5U.gui.text.success=§aProcessing recipe GT5U.gui.text.progress=§fProgress: GT5U.gui.text.amount=§fAmount: +GT5U.gui.text.per_tick=§fPer tick: GT5U.gui.text.per_second=§fPer second: GT5U.gui.text.per_minute=§fPer minute: GT5U.gui.text.per_hour=§fPer hour: @@ -1469,6 +1498,7 @@ GT5U.gui.text.out_of_fluid=§4No following fluids supplied: §b%s§f x §6%s L GT5U.gui.text.out_of_item=§4No following items supplied: §b%s§f x §6%s GT5U.gui.text.out_of_stuff=§4No following stuffs supplied: §b%s§f x §6%s GT5U.gui.text.power_loss=§4Shut down due to power loss. +GT5U.gui.text.no_void_mining=§4Cannot void mine this dimension (%s). GT5U.gui.text.pollution_fail=§4Failed to output the pollution. GT5U.gui.text.structure_incomplete=§4Shut down due to incomplete structure. GT5U.gui.text.no_repair=§4Shut down due to machine damage. @@ -1491,6 +1521,7 @@ GT5U.gui.missing_casings_specific=Too few %s: need %s but have %s GT5U.gui.missing_hatch=Missing %s GT5U.gui.too_many_hatches=Too many %ses (max %s) GT5U.gui.text.power_panel=Power Control Panel +GT5U.gui.text.powerfail_events=Powerfail Events GT5U.gui.text.too_uncertain=Too Uncertain. GT5U.gui.text.invalid_parameters=Invalid Parameters. GT5U.gui.text.enabled=§aEnabled§f @@ -1517,6 +1548,15 @@ GT5U.gui.text.cluster=Cluster Decay GT5U.gui.text.alpha-transfer=Alpha Transfer GT5U.gui.text.beta-minus=Beta Minus Decay GT5U.gui.text.beta-plus=Beta Plus Decay +GT5U.gui.text.invalidfluidsup=Invalid Fluid Supplied + + +GT5U.gui.hoverable.runningfine=Running Fine. +GT5U.gui.hoverable.incomplete=Structure incomplete. +GT5U.gui.hoverable.powerloss=Lost Power. +GT5U.gui.hoverable.norepair=Machine too damaged. +GT5U.gui.hoverable.manualshutdown=Manual shutdown (get it?). +GT5U.gui.hoverable.error=ERROR! REPORT ME! GT5U.gui.config.client=Client GT5U.gui.config.client.color_modulation=Color Modulation @@ -1546,7 +1586,6 @@ GT5U.gui.config.machine_stats.mass_fabricator=Mass Fabricator GT5U.gui.config.machine_stats.teleporter=Teleporter GT5U.gui.config.machine_stats.cleanroom=Cleanroom GT5U.gui.config.worldgen=Worldgen -GT5U.gui.config.worldgen.end_asteroids=End Asteroids GT5U.gui.config.worldgen.general=General GT5U.gui.text.cannot_change_when_running=Can't change configuration when running! @@ -1561,18 +1600,18 @@ GT5U.gui.tooltip.redstone_circuit.change=Change Redstone Circuit GT5U.gui.tooltip.redstone_receiver.analog=ANALOG Mode\nOnly use this mode with ONE transmitter in total,\nno logic involved GT5U.gui.tooltip.hatch.crafting_input_me.place_manual_items=Place manual items GT5U.gui.tooltip.hatch.crafting_input_me.export=Return all internally stored items back to AE -GT5U.gui.text.fluid_limiter.threshold=Percent threshold +GT5U.gui.text.fluid_limiter.threshold=§8Percent threshold GT5U.gui.text.volumetric_flask.capacity=Capacity GT5U.gui.text.volumetric_flask.confirm=Confirm -GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=No Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=>= 1 Issue -GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=>= 2 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=>= 3 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=>= 4 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=>= 5 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=Rotor < 20% -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=Rotor ≈ 0% +GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=§8No Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=§8>= 1 Issue +GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=§8>= 2 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=§8>= 3 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=§8>= 4 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=§8>= 5 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=§8Rotor < 20% +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=§8Rotor ≈ 0% GT5U.gui.text.fusion_computer.hit_to_start=Hit with Soft Mallet to (re-)start the Machine if it doesn't start. GT5U.gui.text.fusion_computer.running_perfectly=Running perfectly. @@ -1732,6 +1771,8 @@ gt.behaviour.paintspray.infinite.tooltip.pick=MMB: On a Surface block to Copy co gt.behaviour.paintspray.infinite.tooltip.lock=Sneak + MMB: Lock or unlock spray can gt.behaviour.paintspray.infinite.tooltip.gui=MMB: Open color choice GUI gt.behaviour.paintspray.infinite.tooltip.prevent_shake=%s + MMB: Toggle Color Cycle Lock +gt.behaviour.paintspray.infinite.tooltip.author_byline=§o"Try using this in your offhand!"§r -§cQuerns§r + GTPacketInfiniteSpraycan.Action.TOGGLE_SHAKE_LOCK=Infinite Spray Can : Color Cycle Lock @@ -1779,6 +1820,7 @@ GT5U.multiblock.itemPipeTier=Item Pipe Tier GT5U.multiblock.coilLevel=Heating Coil Level GT5U.multiblock.preciseassemblercasing=Voltage limited by casing tier: %s GT5U.multiblock.runningMode=§eRunning Mode: +GT5U.multiblock.startup=Starting up... # NEI recipe handlers GT5U.nei.heat_capacity=Heat Capacity: %s K (%s) @@ -1878,6 +1920,155 @@ GT5U.interface.coverTabs.redstone.west=west GT5U.interface.coverTabs.redstone.east=east GT5U.interface.coverTabs.redstone.unknown= +## Redstone Receiver +GT5U.gui.tooltip.redstone_receiver.GateMode=§8Gate Mode +GT5U.gui.tooltip.redstone_receiver.AND_Gate=AND Gate +GT5U.gui.tooltip.redstone_receiver.NAND_Gate=NAND Gate +GT5U.gui.tooltip.redstone_receiver.OR_Gate=OR Gate +GT5U.gui.tooltip.redstone_receiver.NOR_Gate=NOR Gate + +## Arm +gt.interact.desc.arm.any=Any +gt.interact.desc.arm.Internal_Slot=§8Internal slot# +gt.interact.desc.arm.Adjacent_Slot=§8Adjacent slot# + +## Machine Controller Cover +gt.interact.desc.MachContr.EnRedstone=§8Enable with Redstone +gt.interact.desc.MachContr.DisRedstone=§8Disable with Redstone +gt.interact.desc.MachContr.DisMachine=§8Disable machine +gt.interact.desc.MachContr.SafeMode=§8Safe Mode + +## Conveyor +gt.interact.desc.conveyor.AlwaysOn=Always On +gt.interact.desc.conveyor.MachProcState=Use Machine Processing State +gt.interact.desc.conveyor.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.conveyor.AllowIn=Allow Input +gt.interact.desc.conveyor.AllowOut=Allow Output +gt.interact.desc.conveyor.BlockIn=Block Input +gt.interact.desc.conveyor.BlockOut=Block Output +gt.interact.desc.conveyor.ExpImp=§8Export/Import +gt.interact.desc.conveyor.Conditional=§8Conditional +gt.interact.desc.conveyor.InputBlock=§8Input Blocking +gt.interact.desc.conveyor.OutputBlock=§8Output Blocking + +## DoesWorkUI +gt.interact.desc.MachineEnabled=§8Machine enabled +gt.interact.desc.MachineIdle=§8Machine idle +gt.interact.desc.RecipeProgress=§8Recipe progress + +## EU MEter +gt.interact.desc.EnergyThreshold=§8Energy threshold + +## Facade +gt.interact.desc.facade.Redstone=§8Redstone +gt.interact.desc.facade.Energy=§8Energy +gt.interact.desc.facade.Fluids=§8Fluids +gt.interact.desc.facade.Items=§8Items + +## FluidFilter +gt.interact.desc.FluidFilter.FilterInput=Filter Input +gt.interact.desc.FluidFilter.FilterOutput=Filter Output +gt.interact.desc.FluidFilter.FilterChat=Filter Fluid: +gt.interact.desc.FluidFilter.AllowOutput=Allow Output +gt.interact.desc.FluidFilter.AllowInput=Allow Input +gt.interact.desc.FluidFilter.BlockOutput=Block Output +gt.interact.desc.FluidFilter.BlockInput=Block Input + +gt.interact.desc.FluidFilter.WhitelistFluid=Whitelist Fluid +gt.interact.desc.FluidFilter.BlacklistFluid=Blacklist Fluid +gt.interact.desc.FluidFilter.Direction=§8Filter Direction +gt.interact.desc.FluidFilter.Type=§8Filter Type +gt.interact.desc.FluidFilter.BlockFlow=§8Block Flow +gt.interact.desc.FluidFilter.Empty=§8Filter Empty + +## Fluid Regulator +gt.interact.desc.fluid_regulator.AlwaysOn=Always On +gt.interact.desc.fluid_regulator.MachProcState=Use Machine Processing State +gt.interact.desc.fluid_regulator.InvertedMachProcState=Use Inverted Machine Processing State + +gt.interact.desc.fluid_regulator.ExpImp=§8Export/Import +gt.interact.desc.fluid_regulator.Conditional=§8Conditional +gt.interact.desc.fluid_regulator.L=§8 L +gt.interact.desc.fluid_regulator.Ticks=§8 ticks +gt.interact.desc.fluid_regulator.Average=Average: +gt.interact.desc.fluid_regulator.L_Sec=L/sec + +## Item Filter +gt.interact.desc.Item_Filter.Whitelist_Mode=Whitelist Mode +gt.interact.desc.Item_Filter.Blacklist_Mode=Blacklist Mode +gt.interact.desc.Item_Filter.Filter=§8Filter: +gt.interact.desc.Item_Filter.CheckMode=§8Check Mode + +## Item Meter +gt.interact.desc.Item_Meter.All=All +gt.interact.desc.Item_Meter.DetectSlot=§8Detect slot # +gt.interact.desc.Item_Meter.ItemThreshold=§8Item threshold + +## Liquid Meter (Fluid meter) +gt.interact.desc.Fluid_Meter.FluidThreshold=§8Fluid threshold + +## Player Detector +gt.interact.desc.Player_Detector.Emit_Player_Close=Emit if any Player is close +gt.interact.desc.Player_Detector.Emit_Player_No_Close=Emit if other Player is close +gt.interact.desc.Player_Detector.Emit_You_Close=Emit if you are close +gt.interact.desc.Player_Detector.Any_Player=§8Any player +gt.interact.desc.Player_Detector.Other_Players=§8Other players +gt.interact.desc.Player_Detector.Only_Owner=§8Only owner + +## Pump +gt.interact.desc.Pump.AlwaysOn=Always On +gt.interact.desc.Pump.MachProcState=Use Machine Processing State +gt.interact.desc.Pump.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.Pump.AllowIn=Allow Input +gt.interact.desc.Pump.AllowOut=Allow Output +gt.interact.desc.Pump.BlockIn=Block Input +gt.interact.desc.Pump.BlockOut=Block Output +gt.interact.desc.Pump.ExpImp=§8Export/Import +gt.interact.desc.Pump.Conditional=§8Conditional +gt.interact.desc.Pump.InputBlock=§8Input Blocking +gt.interact.desc.Pump.OutputBlock=§8Output Blocking + +## RedstoneWirelessBase +gt.interact.desc.RedstoneWirelessBase.Use_Private_Freq=§8Use Private Frequency + +## Shutter +gt.interact.desc.Shutter.Open_Enabled=§8Open if work enabled +gt.interact.desc.Shutter.Open_Disabled=§8Open if work disabled +gt.interact.desc.Shutter.OutAllow=§8Only Output allowed +gt.interact.desc.Shutter.InAllow=§8Only Input allowed + +## Wireless Activity + +gt.interact.desc.Wireless_Activity.Enabled=§8Machine enabled +gt.interact.desc.Wireless_Activity.Idle=§8Machine idle +gt.interact.desc.Wireless_Activity.Recipe_Progress=§8Recipe progress + +gt.interact.tooltip.Wireless_Activity.Recipe_Progress=Recipe progress +gt.interact.tooltip.Wireless_Activity.Idle=Machine idle +gt.interact.tooltip.Wireless_Activity.Enabled=Machine enabled + +## Wireless Fluid Detector +gt.interact.desc.Wireless_Fluid_Detector.FluidThreshold=§8Fluid threshold + +## Wireless Item Detector +gt.interact.desc.Item_Item_Detector.All=All +gt.interact.desc.Item_Item_Detector.ItemThreshold=§8Item threshold +gt.interact.desc.Item_Item_Detector.DetectSlot=§8Detect slot # + +## Energy Detector +gt.interact.desc.Energy_Detector.universal=§8Universal +gt.interact.desc.Energy_Detector.universal.tooltip=§fUniversal Storage +gt.interact.desc.Energy_Detector.electricity=§8Int. EU +gt.interact.desc.Energy_Detector.electricity.tooltip=§fElectricity Storage +gt.interact.desc.Energy_Detector.steam=§8Steam +gt.interact.desc.Energy_Detector.steam.tooltip=§fSteam Storage +gt.interact.desc.Energy_Detector.average_in=§8Avg. Input +gt.interact.desc.Energy_Detector.average_in.tooltip=§fAverage Electric Input +gt.interact.desc.Energy_Detector.average_out=§8Avg. Output +gt.interact.desc.Energy_Detector.average_out.tooltip=§fAverage Electric Output +gt.interact.desc.Energy_Detector.eu_stored=§8EU stored +gt.interact.desc.Energy_Detector.eu_stored.tooltip=§fElectricity Storage(Including Batteries) + # NEI Display GT5U.nei.display.steam_variant.bronze=Bronze GT5U.nei.display.steam_variant.steel=Steel @@ -2633,7 +2824,15 @@ for.bees.species.fireessence=Fire Essence for.bees.species.unknownwater=Unknown Liquid for.bees.species.nethershard=Nether Shard for.bees.species.endshard=Ender Shard -for.bees.species.dragonblood=Dragonblood +for.bees.species.manasteel=Manasteel +for.bees.species.elvenelementium=Elven Elementium +for.bees.species.terrasteel=Terrasteel +for.bees.species.gaiaspirit=Gaia Spirit +for.bees.species.mmm=M-M-M +for.bees.species.dragonstone=Dragonstone + +for.bees.authority.mmm=ignThree +for.bees.authority.gaia=ignThree for.description.machinist=The Machinist Queen, born from the synergy of active machinery and roaring fire. It manufactures essential components needed to build and expand an apiarists empire.||Aditya & Noila @@ -2829,8 +3028,8 @@ gt.cover.info.button.tick_rate.3=Hold Ctrl to adjust by more steps per click gt.cover.info.button.bounds_notification.minimum=§7 (minimum)§r gt.cover.info.button.bounds_notification.maximum=§7 (maximum)§r gt.cover.wirelessdetector.redstone.tooltip=Changes this covers Redstone output behavior -gt.cover.wirelessdetector.redstone.0=Only a wireless signal -gt.cover.wirelessdetector.redstone.1=Wireless signal & direct Redstone +gt.cover.wirelessdetector.redstone.0=§8Only a wireless signal +gt.cover.wirelessdetector.redstone.1=§8Wireless signal & direct Redstone gt.time.tick.singular=tick gt.time.tick.plural=ticks gt.time.second.singular=second @@ -2869,14 +3068,14 @@ GT5U.gui.text.no_tools=§7Missing applicable tools # Cover Overflow Valve GTPP.chat.text.cover_overflow_valve_overflow_point=Overflow Point: %d L -GTPP.gui.text.cover_overflow_valve_overflow_point=Overflow Point -GTPP.gui.text.cover_overflow_valve_voiding_rate=Voiding Rate -GTPP.gui.text.cover_overflow_valve_allow_fluid_input=Allow Fluid Input -GTPP.gui.text.cover_overflow_valve_block_fluid_input=Block Fluid Input -GTPP.gui.text.cover_overflow_valve_allow_fluid_output=Allow Fluid Output -GTPP.gui.text.cover_overflow_valve_block_fluid_output=Block Fluid Output -GTPP.gui.text.cover_overflow_valve_liter=L -GTPP.gui.text.cover_overflow_valve_l_per_update=L/update +GTPP.gui.text.cover_overflow_valve_overflow_point=§8Overflow Point +GTPP.gui.text.cover_overflow_valve_voiding_rate=§8Voiding Rate +GTPP.gui.text.cover_overflow_valve_allow_fluid_input=§8Allow Fluid Input +GTPP.gui.text.cover_overflow_valve_block_fluid_input=§8Block Fluid Input +GTPP.gui.text.cover_overflow_valve_allow_fluid_output=§8Allow Fluid Output +GTPP.gui.text.cover_overflow_valve_block_fluid_output=§8Block Fluid Output +GTPP.gui.text.cover_overflow_valve_liter=§8L +GTPP.gui.text.cover_overflow_valve_l_per_update=§8L/update GTPP.EBF.heat=Heat capacity @@ -3457,4 +3656,7 @@ item.gt.depletedRodNaquadria2.name=Dual Fuel Rod (Depleted Naquadria) item.gt.depletedRodNaquadria4.name=Quad Fuel Rod (Depleted Naquadria) # Entities -entity.gregtech.PowderBarrelPrimed.name=Lit Powder Barrel \ No newline at end of file +entity.gregtech.PowderBarrelPrimed.name=Lit Powder Barrel + +#mui1 +mui.button.close=x \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/ru_RU.lang index d6a8373b..d2d478eb 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/ru_RU.lang @@ -198,6 +198,8 @@ gt.interact.desc.mb.locking_off=Блокировка одного рецепта gt.interact.desc.mb.mode=§fРежим работы: §6%s gt.interact.desc.export=Экспорт gt.interact.desc.import=Импорт +gt.interact.desc.export.tooltip=Экспорт +gt.interact.desc.import.tooltip=Импорт gt.interact.desc.export_cond=Экспорт (Условный) gt.interact.desc.import_cond=Импорт (Условный) gt.interact.desc.export_invert_cond=Экспорт (Инвертированный) @@ -215,14 +217,29 @@ gt.interact.desc.input_from_output_on=Вход со стороны выхода gt.interact.desc.input_from_output_off=Вход со стороны выхода запрещен gt.interact.desc.public=Публичный gt.interact.desc.private=Приватный -gt.interact.desc.set_perm=Публ./Приватный -gt.interact.desc.set_io=Экспорт/Импорт -gt.interact.desc.channel=Канал -gt.interact.desc.freq=Частота -gt.interact.desc.freq_format=Частота: %s +gt.interact.desc.privfreq=Использовать приватную частоту +gt.interact.desc.gatemode=Гейт режим +gt.interact.desc.andgate=И гейт +gt.interact.desc.nandgate=И-НЕ гейт +gt.interact.desc.orgate=ИЛИ гейт +gt.interact.desc.norgate=ИЛИ-НЕ гейт +gt.interact.desc.analogmode=Аналоговый режим +gt.interact.desc.recipeprogress=Прогресс рецепта +gt.interact.desc.machineidle=Механизм простаивает +gt.interact.desc.fluidthreshold=Порог жидкости +gt.interact.desc.itemthreshold=Порог предмета +gt.interact.desc.item_slot=Предмет в слоте +gt.interact.desc.any_slot=-1 is Any Slot +gt.interact.desc.set_perm=§8Публ./Приватный +gt.interact.desc.set_io=§8Экспорт/Импорт +gt.interact.desc.channel=§8Канал +gt.interact.desc.freq=§8Частота +gt.interact.desc.freq_format=Частота: %s Владелец: %s gt.interact.desc.freq_perm=Frequency: %s, Transmission: %s -gt.interact.desc.normal=Обычный -gt.interact.desc.inverted=Инвертированный +gt.interact.desc.normal=§8Обычный +gt.interact.desc.normal.tooltip=Обычный +gt.interact.desc.inverted=§8Инвертированный +gt.interact.desc.inverted.tooltip=Инвертированный gt.interact.desc.inverted_b=(Инвертированный) gt.interact.desc.ready=Готов к работе gt.interact.desc.not_ready=Не готов к работе @@ -793,6 +810,7 @@ GT5U.MBTT.Parallel.Additional=%s параллелей за %s тир GT5U.MBTT.Parallel.Singular=Параллелей: %s GT5U.MBTT.Speed.Base=Скорость: %s GT5U.MBTT.Speed.Additional=%s быстрее за %s тир +GT5U.MBTT.Speed.Absolute=Speed is %s times %s Tier GT5U.MBTT.EuDiscount.Base=EU потребление: %s GT5U.MBTT.EuDiscount.Additional=Используется %s EU за %s тир GT5U.MBTT.SteamDiscount.Base=Используется пара: %s @@ -804,14 +822,16 @@ GT5U.MBTT.Tiers.MetalMachineCasing=Корпус GT5U.MBTT.Tiers.ItemPipe=Предметный полый корпус GT5U.MBTT.Tiers.FluidPipe=Полый корпус GT5U.MBTT.Tiers.Solenoid=Соленоид +GT5U.MBTT.Tiers.Turbine=Сумма турбины +GT5U.MBTT.Tiers.Glass=Стекло GT5U.MBTT.Steam.Speed=На %s быстрее, чем при использовании одноблочных паровых машин того же давления GT5U.MBTT.Steam.Eff=Расход пара составляет %s от обычно требуемого расхода GT5U.MBTT.Structure.Complex=Эта структура слишком комплексная! GT5U.MBTT.Structure.SeeStructure1=Чтобы увидеть структуру, используйте GT5U.MBTT.Structure.SeeStructure2=голограммный проект на контроллере! -GT5U.MBTT.Structure.MinGlassForLaser=-стекло требуется для §9Tec§1Tech§7 лазеров -GT5U.MBTT.Structure.GlassEnergyLimit=Энерговвод ограничен тиром стекла -GT5U.MBTT.Structure.GlassEnergyLimitTier=-стекло разблокирует всё +GT5U.MBTT.Structure.MinGlassForLaser=-тировое §fстекло§7 требуется для §9Tec§1Tech§7 лазеров +GT5U.MBTT.Structure.GlassEnergyLimit=Энерговвод ограничен тиром §fстекла§7 +GT5U.MBTT.Structure.GlassEnergyLimitTier=-тир разблокирует всё GT5U.MBTT.Structure.NoTierSkips=Этот механизм может выполнять только те рецепты, которые соответствуют ее среднему тиру энерговвода GT5U.MBTT.Structure.MaxTierSkips=Этот механизм может выполнять рецепты на %d тиров выше своего среднего тира энерговвода GT5U.MBTT.Structure.UnlimitedTierSkips=Этот механизм может выполнять рецепты независимо от тира, если ей дать достаточно энергии @@ -1125,6 +1145,10 @@ GT5U.machines.select_circuit.tooltip.configuration.none=Нет GT5U.machines.select_circuit.tooltip.1=§7ЛКМ/ПКМ/прокрутка для перемещения по списку GT5U.machines.select_circuit.tooltip.2=§7Shift+ЛКМ, чтобы открыть интерфейс GT5U.machines.select_circuit.tooltip.3=§7Shift+ПКМ чтобы очистить +GT5U.machines.select_mold.tooltip=Слот призрачной схемы +GT5U.machines.select_mold.tooltip.1=§7ЛКМ/ПКМ/прокрутка для перемещения по списку +GT5U.machines.select_mold.tooltip.2=§7Shift+ЛКМ, чтобы открыть GUI +GT5U.machines.select_mold=Настроить форму GT5U.machines.extra_tooltips_toggle.tooltip=Дополнительная информация GT5U.machines.fluid_transfer.tooltip=Авто-вывод жидкости GT5U.machines.fluid_transfer.tooltip.extended=§6Отвёртка:§7 ПКМ по механизму чтобы @@ -1174,6 +1198,9 @@ GT5U.GTPP_MULTI_WASH_PLANT.mode.1=Простая промывочная маши GT5U.GTPP_MULTI_WASH_PLANT.mode.2=Химическая ванна GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.0=Гибочный станок GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.1=Формовочный пресс +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.0=Печь +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.1=Дутьё +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.2=Копчение GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.0=Сепаратор GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.1=Поляризатор GT5U.MULTI_CANNER.mode.0=Наполнитель @@ -1270,7 +1297,6 @@ GT5U.machines.stocking_bus.auto_pull.tooltip.2=ПКМ изменить допо GT5U.machines.stocking_bus.min_stack_size=Мин. размер стака GT5U.machines.stocking_bus.refresh_time=Время обновления слота (тиков) GT5U.machines.stocking_bus.force_check=Проверка рецепта на изменение -GT5U.machines.stocking_bus.hatch_warning=Для применения требуется новая проверка структуры (перезапуск/замена контроллера) GT5U.machines.stocking_bus.auto_pull_toggle.enabled=Включить авто-подачу предметов GT5U.machines.stocking_bus.auto_pull_toggle.disabled=Отключить авто-подачу предметов GT5U.machines.stocking_hatch.auto_pull.tooltip.1=Нажмите для включения автоматического извлечения жидкости из МЭ @@ -1343,7 +1369,7 @@ channels.gregtech.time_dilation=Определяет тир Генератора channels.gregtech.gt_no_hatch=When set, disable automatic hatch placement channels.gregtech.field=Определяет тир T.F.F.T блока хранения жидкостей. -GT5U.gui.select.current=Состояние: +GT5U.gui.select.current=§8Состояние: GT5U.gui.button.liquid_filling_OFF=§7Жидкое наполнение: §4ОТКЛ. GT5U.gui.button.liquid_filling_ON=§7Жидкое наполнение: §aВКЛ. GT5U.gui.button.power_switch=Выключатель питания @@ -1384,12 +1410,15 @@ GT5U.gui.button.drone_error=Сортировать по §3статусу неи GT5U.gui.button.drone_showLocalName=Показать локализованное имя GT5U.gui.button.toggle_output_slot_lock=Toggle output slot GT5U.gui.button.power_panel=Открыть панель энергии +GT5U.gui.button.turbinemenu=Open Chamber Controller +GT5U.gui.button.machineinfo=Отображение информации о механизме GT5U.gui.button.max_parallel=Всегда использовать максимум GT5U.gui.text.rangedvalue=Радиус: %s-%s GT5U.gui.text.lockedvalue=Заблокировано: %s GT5U.gui.text.success=§aОбработка рецепта GT5U.gui.text.progress=§fПрогресс: GT5U.gui.text.amount=§fКоличество: +GT5U.gui.text.per_tick=§fВ тик: GT5U.gui.text.per_second=§fВ секунду: GT5U.gui.text.per_minute=§fВ минуту: GT5U.gui.text.per_hour=§fВ час: @@ -1469,6 +1498,7 @@ GT5U.gui.text.out_of_fluid=§4Не поставлены следующие жи GT5U.gui.text.out_of_item=§4Не поставлены следующие предметы: §b%s§f x §6%s GT5U.gui.text.out_of_stuff=§4Не поставлены следующие ресурсы: §b%s§f x §6%s GT5U.gui.text.power_loss=§4Выключен из-за потери питания. +GT5U.gui.text.no_void_mining=§4Cannot void mine this dimension (%s). GT5U.gui.text.pollution_fail=§4Не удалось вывести загрязнение. GT5U.gui.text.structure_incomplete=§4Отключён из-за неполной структуры. GT5U.gui.text.no_repair=§4Выключен из-за повреждения механизма. @@ -1491,6 +1521,7 @@ GT5U.gui.missing_casings_specific=Too few %s: need %s but have %s GT5U.gui.missing_hatch=Отсутствует %s GT5U.gui.too_many_hatches=Too many %ses (max %s) GT5U.gui.text.power_panel=Панель управления энергией +GT5U.gui.text.powerfail_events=События сбоя питания GT5U.gui.text.too_uncertain=Слишком неопределенный. GT5U.gui.text.invalid_parameters=Неверные параметры. GT5U.gui.text.enabled=§aВключён§f @@ -1517,6 +1548,15 @@ GT5U.gui.text.cluster=Распад кластера GT5U.gui.text.alpha-transfer=Альфа-передача GT5U.gui.text.beta-minus=β- распад GT5U.gui.text.beta-plus=β+ распад +GT5U.gui.text.invalidfluidsup=Invalid Fluid Supplied + + +GT5U.gui.hoverable.runningfine=Работает отлично. +GT5U.gui.hoverable.incomplete=Незавершенная структура. +GT5U.gui.hoverable.powerloss=Потеря энергии +GT5U.gui.hoverable.norepair=Механизм слишком повреждён. +GT5U.gui.hoverable.manualshutdown=Ручное выключение (понятно?). +GT5U.gui.hoverable.error=ОШИБКА! СООБЩИТЕ ОБ ОШИБКЕ! GT5U.gui.config.client=Клиент GT5U.gui.config.client.color_modulation=Модуляция цвета @@ -1546,7 +1586,6 @@ GT5U.gui.config.machine_stats.mass_fabricator=Генератор материи GT5U.gui.config.machine_stats.teleporter=Телепорт GT5U.gui.config.machine_stats.cleanroom=Чистая комната GT5U.gui.config.worldgen=Worldgen -GT5U.gui.config.worldgen.end_asteroids=Астероиды Энда GT5U.gui.config.worldgen.general=Общие GT5U.gui.text.cannot_change_when_running=Невозможно изменить конфигурацию во время работы! @@ -1561,18 +1600,18 @@ GT5U.gui.tooltip.redstone_circuit.change=Change Redstone Circuit GT5U.gui.tooltip.redstone_receiver.analog=ANALOG Mode\nOnly use this mode with ONE transmitter in total,\nno logic involved GT5U.gui.tooltip.hatch.crafting_input_me.place_manual_items=Place manual items GT5U.gui.tooltip.hatch.crafting_input_me.export=Return all internally stored items back to AE -GT5U.gui.text.fluid_limiter.threshold=Процентный порог +GT5U.gui.text.fluid_limiter.threshold=§8Процентный порог GT5U.gui.text.volumetric_flask.capacity=Ёмкость GT5U.gui.text.volumetric_flask.confirm=Подтвердить -GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=Нет проблем -GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=>= 1 проблема -GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=>= 2 проблемы -GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=>= 3 проблемы -GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=>= 4 проблемы -GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=>= 5 проблем -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=Ротор < 20% -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=Ротор ≈ 0% +GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=§8Нет проблем +GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=§8>= 1 проблема +GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=§8>= 2 проблемы +GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=§8>= 3 проблемы +GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=§8>= 4 проблемы +GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=§8>= 5 проблем +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=§8Ротор < 20% +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=§8Ротор ≈ 0% GT5U.gui.text.fusion_computer.hit_to_start=Ударь киянкой для (пере)запуска механизма если он не запускается. GT5U.gui.text.fusion_computer.running_perfectly=Неполадок не обнаружено. @@ -1656,18 +1695,18 @@ GT5U.gui.circuit.timer.description=Pulses Redstone GT5U.gui.circuit.timer.data_description.pulses=Pulses GT5U.gui.circuit.timer.data_description.time=Время -GT5U.gui.text.second=%s second -GT5U.gui.text.second.plural=%s seconds -GT5U.gui.text.minute=%s minute -GT5U.gui.text.minute.plural=%s minutes -GT5U.gui.text.hour=%s hour -GT5U.gui.text.hour.plural=%s hours -GT5U.gui.text.day=%s day -GT5U.gui.text.day.plural=%s days +GT5U.gui.text.second=%s секунд +GT5U.gui.text.second.plural=%s секунд +GT5U.gui.text.minute=%s минут +GT5U.gui.text.minute.plural=%s минут +GT5U.gui.text.hour=%s часов +GT5U.gui.text.hour.plural=%s часов +GT5U.gui.text.day=%s дней +GT5U.gui.text.day.plural=%s дней -GT5U.gui.text.show-powerfail-layer=Show Powerfails -GT5U.gui.chat.powerfail=%s at %s in %s powerfailed %s time %s ago -GT5U.gui.chat.powerfail.plural=%s at %s in %s powerfailed %s times %s ago +GT5U.gui.text.show-powerfail-layer=Показать сбои питания +GT5U.gui.chat.powerfail=%s в %s в %s произошел сбой питания %s времени %s назад +GT5U.gui.chat.powerfail.plural=%s в %s в %s произошел сбой питания %s времени %s назад GT5U.gui.chat.powerfail.waypoint=%s (%s time, %s ago) GT5U.gui.chat.powerfail.waypoint.plural=%s (%s times, %s ago) @@ -1732,6 +1771,8 @@ gt.behaviour.paintspray.infinite.tooltip.pick=Средний щелчок: по gt.behaviour.paintspray.infinite.tooltip.lock=Shift+Средний щелчок: блокировать или разблокировать баллончик gt.behaviour.paintspray.infinite.tooltip.gui=Средний щелчок: Открыть GUI выбора цвета gt.behaviour.paintspray.infinite.tooltip.prevent_shake=%s+Средний щелчок: Переключить блокировку изменения цвета +gt.behaviour.paintspray.infinite.tooltip.author_byline=§o"Попробуйте использовать это в левой руке!"§r -§cQuerns§r + GTPacketInfiniteSpraycan.Action.TOGGLE_SHAKE_LOCK=Бесконечный баллончик: Заблокировано изменения цвета @@ -1770,7 +1811,7 @@ GT5U.multiblock.problems=Проблемы GT5U.multiblock.mei=Предел подачи энергии GT5U.multiblock.maxtier=Макс. тир GT5U.multiblock.usage=Сейчас используется -GT5U.multiblock.parallelism=Макс параллель +GT5U.multiblock.parallelism=Макс. параллель GT5U.multiblock.curparallelism=Текущая параллель GT5U.multiblock.euModifier=EU Модификатор GT5U.multiblock.speed=Скорость @@ -1779,6 +1820,7 @@ GT5U.multiblock.itemPipeTier=Тир предметной трубы GT5U.multiblock.coilLevel=Тир нагревательной катушки GT5U.multiblock.preciseassemblercasing=Вольтаж ограничен тиром корпуса: %s GT5U.multiblock.runningMode=§eРежим работы: +GT5U.multiblock.startup=Starting up... # NEI recipe handlers GT5U.nei.heat_capacity=Теплоёмкость: %s K (%s) @@ -1861,13 +1903,13 @@ GT5U.config.waila.WailaTransformerVoltageTier=Показать тир вольт GT5U.config.waila.WailaAverageNS=Show average ns of multiblocks on waila # Cover tabs -GT5U.interface.coverTabs.down=Снизу -GT5U.interface.coverTabs.up=Сверху -GT5U.interface.coverTabs.north=Север -GT5U.interface.coverTabs.south=Юг -GT5U.interface.coverTabs.west=Запад -GT5U.interface.coverTabs.east=Восток -GT5U.interface.coverTabs.cover_on=Модуль %s на стороне: %s +GT5U.interface.coverTabs.down=нижней +GT5U.interface.coverTabs.up=верхней +GT5U.interface.coverTabs.north=северной +GT5U.interface.coverTabs.south=южной +GT5U.interface.coverTabs.west=западной +GT5U.interface.coverTabs.east=восточной +GT5U.interface.coverTabs.cover_on=Модуль на %s стороне: %s GT5U.interface.coverTabs.emits_redstone=Излучает сильный сигнал красного камня на стороне %s GT5U.interface.coverTabs.redstone.bottom=снизу @@ -1878,6 +1920,155 @@ GT5U.interface.coverTabs.redstone.west=запад GT5U.interface.coverTabs.redstone.east=восток GT5U.interface.coverTabs.redstone.unknown= +## Redstone Receiver +GT5U.gui.tooltip.redstone_receiver.GateMode=§8Гейт режим +GT5U.gui.tooltip.redstone_receiver.AND_Gate=И гейт +GT5U.gui.tooltip.redstone_receiver.NAND_Gate=И-НЕ гейт +GT5U.gui.tooltip.redstone_receiver.OR_Gate=ИЛИ гейт +GT5U.gui.tooltip.redstone_receiver.NOR_Gate=ИЛИ-НЕ гейт + +## Arm +gt.interact.desc.arm.any=Любой +gt.interact.desc.arm.Internal_Slot=§8Внутренний слот# +gt.interact.desc.arm.Adjacent_Slot=§8Соседний слот# + +## Machine Controller Cover +gt.interact.desc.MachContr.EnRedstone=§8Включение по редстоуну +gt.interact.desc.MachContr.DisRedstone=§8Отключение по редстоуну +gt.interact.desc.MachContr.DisMachine=§8Отключить механизм +gt.interact.desc.MachContr.SafeMode=§8Безопасный режим + +## Conveyor +gt.interact.desc.conveyor.AlwaysOn=Всегда вкл. +gt.interact.desc.conveyor.MachProcState=Use Machine Processing State +gt.interact.desc.conveyor.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.conveyor.AllowIn=Разрешить ввод +gt.interact.desc.conveyor.AllowOut=Разрешить вывод +gt.interact.desc.conveyor.BlockIn=Блокир. ввод +gt.interact.desc.conveyor.BlockOut=Блокир. вывод +gt.interact.desc.conveyor.ExpImp=§8Экспорт/Импорт +gt.interact.desc.conveyor.Conditional=§8Условный +gt.interact.desc.conveyor.InputBlock=§8Блок. ввода +gt.interact.desc.conveyor.OutputBlock=§8Блок. вывода + +## DoesWorkUI +gt.interact.desc.MachineEnabled=§8Механизм включён +gt.interact.desc.MachineIdle=§8Механизм простаивает +gt.interact.desc.RecipeProgress=§8Прогресс рецепта + +## EU MEter +gt.interact.desc.EnergyThreshold=§8Energy threshold + +## Facade +gt.interact.desc.facade.Redstone=§8Сигнал красного камня +gt.interact.desc.facade.Energy=§8Энергия +gt.interact.desc.facade.Fluids=§8Жидкости +gt.interact.desc.facade.Items=§8Предметы + +## FluidFilter +gt.interact.desc.FluidFilter.FilterInput=Разрешить ввод +gt.interact.desc.FluidFilter.FilterOutput=Разрешить вывод +gt.interact.desc.FluidFilter.FilterChat=Filter Fluid: +gt.interact.desc.FluidFilter.AllowOutput=Разрешить вывод +gt.interact.desc.FluidFilter.AllowInput=Allow Input +gt.interact.desc.FluidFilter.BlockOutput=Блокир. вывод +gt.interact.desc.FluidFilter.BlockInput=Block Input + +gt.interact.desc.FluidFilter.WhitelistFluid=Белый список жидкости +gt.interact.desc.FluidFilter.BlacklistFluid=Чёрный список жидкости +gt.interact.desc.FluidFilter.Direction=§8Направление фильтра +gt.interact.desc.FluidFilter.Type=§8Тип фильтра +gt.interact.desc.FluidFilter.BlockFlow=§8Блокировать поток +gt.interact.desc.FluidFilter.Empty=§8Фильтр пустой + +## Fluid Regulator +gt.interact.desc.fluid_regulator.AlwaysOn=Всегда вкл. +gt.interact.desc.fluid_regulator.MachProcState=Use Machine Processing State +gt.interact.desc.fluid_regulator.InvertedMachProcState=Use Inverted Machine Processing State + +gt.interact.desc.fluid_regulator.ExpImp=§8Экспорт/Импорт +gt.interact.desc.fluid_regulator.Conditional=§8Условный +gt.interact.desc.fluid_regulator.L=§8 Л +gt.interact.desc.fluid_regulator.Ticks=§8 тиков +gt.interact.desc.fluid_regulator.Average=Average: +gt.interact.desc.fluid_regulator.L_Sec=Л/сек + +## Item Filter +gt.interact.desc.Item_Filter.Whitelist_Mode=Режим белого списка +gt.interact.desc.Item_Filter.Blacklist_Mode=Режим чёрного списка +gt.interact.desc.Item_Filter.Filter=§8Фильтр +gt.interact.desc.Item_Filter.CheckMode=§8Режим проверки + +## Item Meter +gt.interact.desc.Item_Meter.All=Всё +gt.interact.desc.Item_Meter.DetectSlot=§8Обнаружить слот # +gt.interact.desc.Item_Meter.ItemThreshold=§8Item threshold + +## Liquid Meter (Fluid meter) +gt.interact.desc.Fluid_Meter.FluidThreshold=§8Fluid threshold + +## Player Detector +gt.interact.desc.Player_Detector.Emit_Player_Close=Излучать, если любой игрок находится рядом +gt.interact.desc.Player_Detector.Emit_Player_No_Close=Излучать, если другой игрок находится рядом +gt.interact.desc.Player_Detector.Emit_You_Close=Излучать, если вы вблизи +gt.interact.desc.Player_Detector.Any_Player=§8Любой игрок +gt.interact.desc.Player_Detector.Other_Players=§8Другие игроки +gt.interact.desc.Player_Detector.Only_Owner=§8Только создатель + +## Pump +gt.interact.desc.Pump.AlwaysOn=Всегда вкл. +gt.interact.desc.Pump.MachProcState=Use Machine Processing State +gt.interact.desc.Pump.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.Pump.AllowIn=Разрешить ввод +gt.interact.desc.Pump.AllowOut=Разрешить вывод +gt.interact.desc.Pump.BlockIn=Блокир. ввод +gt.interact.desc.Pump.BlockOut=Блокир. вывод +gt.interact.desc.Pump.ExpImp=§8Экспорт/Импорт +gt.interact.desc.Pump.Conditional=§8Условный +gt.interact.desc.Pump.InputBlock=§8Блок. ввода +gt.interact.desc.Pump.OutputBlock=§8Блок. вывода + +## RedstoneWirelessBase +gt.interact.desc.RedstoneWirelessBase.Use_Private_Freq=§8Использовать приватную частоту + +## Shutter +gt.interact.desc.Shutter.Open_Enabled=§8Открыть, если работа включена +gt.interact.desc.Shutter.Open_Disabled=§8Открыть, если работа отключена +gt.interact.desc.Shutter.OutAllow=§8Разрешен только вывод +gt.interact.desc.Shutter.InAllow=§8Разрешен только ввод + +## Wireless Activity + +gt.interact.desc.Wireless_Activity.Enabled=§8Механизм включён +gt.interact.desc.Wireless_Activity.Idle=§8Механизм простаивает +gt.interact.desc.Wireless_Activity.Recipe_Progress=§8Прогресс рецепта + +gt.interact.tooltip.Wireless_Activity.Recipe_Progress=Прогресс рецепта +gt.interact.tooltip.Wireless_Activity.Idle=Механизм простаивает +gt.interact.tooltip.Wireless_Activity.Enabled=Механизм включён + +## Wireless Fluid Detector +gt.interact.desc.Wireless_Fluid_Detector.FluidThreshold=§8Fluid threshold + +## Wireless Item Detector +gt.interact.desc.Item_Item_Detector.All=Всё +gt.interact.desc.Item_Item_Detector.ItemThreshold=§8Item threshold +gt.interact.desc.Item_Item_Detector.DetectSlot=§8Обнаружить слот # + +## Energy Detector +gt.interact.desc.Energy_Detector.universal=§8Универсальный +gt.interact.desc.Energy_Detector.universal.tooltip=§fУниверсальное хранилище +gt.interact.desc.Energy_Detector.electricity=§8Вход EU +gt.interact.desc.Energy_Detector.electricity.tooltip=§fЭлектро-хранилище +gt.interact.desc.Energy_Detector.steam=§8Пар +gt.interact.desc.Energy_Detector.steam.tooltip=§fХранилище пара +gt.interact.desc.Energy_Detector.average_in=§8Ср. ввод +gt.interact.desc.Energy_Detector.average_in.tooltip=§fСредний электро-вход +gt.interact.desc.Energy_Detector.average_out=§8Средний ввод +gt.interact.desc.Energy_Detector.average_out.tooltip=§fСредний электро-выход +gt.interact.desc.Energy_Detector.eu_stored=§8EU хранится +gt.interact.desc.Energy_Detector.eu_stored.tooltip=§fЭлектро-хранилище(с аккумуляторами) + # NEI Display GT5U.nei.display.steam_variant.bronze=Бронза GT5U.nei.display.steam_variant.steel=Сталь @@ -2026,8 +2217,8 @@ achievement.bettercircuits=Хорошие электросхемы achievement.bettercircuits.desc=Получите хорошие электросхемы achievement.stepforward=Шаг вперёд achievement.stepforward.desc=Получите продвинутую электросхему -achievement.gtmonosilicon=Буль монокристаллического кремния -achievement.gtmonosilicon.desc=Создайте Буль монокристаллического кремния +achievement.gtmonosilicon=Монокристалл кремния +achievement.gtmonosilicon.desc=Создайте монокристалл кремния achievement.gtlogicwafer=Вафля логической схемы achievement.gtlogicwafer.desc=Создайте вафля логической схемы achievement.gtlogiccircuit=Логическая интегральная схема @@ -2431,7 +2622,7 @@ achievement.gt.blockmachines.wireless.transmitter.tier.14.desc=Просто по achievement.gt.blockmachines.multimachine.oildrillinfinite=Бесконечная буровая установка для жидкостей achievement.gt.blockmachines.multimachine.oildrillinfinite.desc=Просто посмотри рецепт в NEI -achievement.gt.blockmachines.multimachine.oreprocessor=Комплексный рудный завод +achievement.gt.blockmachines.multimachine.oreprocessor=Фабрика полной рудопереработки achievement.gt.blockmachines.multimachine.oreprocessor.desc=Processing all those ores. achievement.gt.blockmachines.multimachine.em.infuser=Наполнитель энергии @@ -2633,7 +2824,15 @@ for.bees.species.fireessence=Огненная эссенция for.bees.species.unknownwater=Неизвестная вода for.bees.species.nethershard=Адский кристалл for.bees.species.endshard=Осколок Края -for.bees.species.dragonblood=Драконья кровь +for.bees.species.manasteel=Манасталиевая +for.bees.species.elvenelementium=Элементиевая +for.bees.species.terrasteel=Террасталиевая +for.bees.species.gaiaspirit=Дух Гайи +for.bees.species.mmm=M-M-M +for.bees.species.dragonstone=Драконий камень + +for.bees.authority.mmm=ignThree +for.bees.authority.gaia=ignThree for.description.machinist=The Machinist Queen, born from the synergy of active machinery and roaring fire. It manufactures essential components needed to build and expand an apiarists empire.||Aditya & Noila @@ -2735,7 +2934,7 @@ fluid.Formaldehyde=Формальдегид fluid.tcetieisfucusserratusfluid=Колония tcetieisfucusserratus fluid.MeatExtract=Мясной экстракт # No recipe -fluid.CompressedOxygen=Сжатый Кислород +fluid.CompressedOxygen=Сжатый кислород fluid.CompressedNitrogen=Сжатый азот fluid.redplasma=красная плазма fluid.tile.fluidBlockSludge=жидкостной блок шлама @@ -2829,8 +3028,8 @@ gt.cover.info.button.tick_rate.3=Удерживайте Ctrl, чтобы рег gt.cover.info.button.bounds_notification.minimum=§7 (минимум)§r gt.cover.info.button.bounds_notification.maximum=§7 (максимум)§r gt.cover.wirelessdetector.redstone.tooltip=Changes this covers Redstone output behavior -gt.cover.wirelessdetector.redstone.0=Только беспроводной сигнал -gt.cover.wirelessdetector.redstone.1=Беспроводной сигнал и прямой сигнал красного камня +gt.cover.wirelessdetector.redstone.0=§8Только беспроводной сигнал +gt.cover.wirelessdetector.redstone.1=§8Беспроводной сигнал и прямой сигнал красного камня gt.time.tick.singular=тик gt.time.tick.plural=тиков gt.time.second.singular=секунд @@ -2869,14 +3068,14 @@ GT5U.gui.text.no_tools=§7Отсутствует применимые инстр # Cover Overflow Valve GTPP.chat.text.cover_overflow_valve_overflow_point=Overflow Point: %d L -GTPP.gui.text.cover_overflow_valve_overflow_point=Overflow Point -GTPP.gui.text.cover_overflow_valve_voiding_rate=Voiding Rate -GTPP.gui.text.cover_overflow_valve_allow_fluid_input=Разрешить ввод жидкости -GTPP.gui.text.cover_overflow_valve_block_fluid_input=Блокировать ввод жидкости -GTPP.gui.text.cover_overflow_valve_allow_fluid_output=Разрешить вывод жидкости -GTPP.gui.text.cover_overflow_valve_block_fluid_output=Блокировать вывод жидкости -GTPP.gui.text.cover_overflow_valve_liter=Л -GTPP.gui.text.cover_overflow_valve_l_per_update=Л/обновление +GTPP.gui.text.cover_overflow_valve_overflow_point=§8Overflow Point +GTPP.gui.text.cover_overflow_valve_voiding_rate=§8Voiding Rate +GTPP.gui.text.cover_overflow_valve_allow_fluid_input=§8Разрешить ввод жидкости +GTPP.gui.text.cover_overflow_valve_block_fluid_input=§8Блокировать ввод жидкости +GTPP.gui.text.cover_overflow_valve_allow_fluid_output=§8Разрешить вывод жидкости +GTPP.gui.text.cover_overflow_valve_block_fluid_output=§8Блокировать вывод жидкости +GTPP.gui.text.cover_overflow_valve_liter=§8Л +GTPP.gui.text.cover_overflow_valve_l_per_update=§8Л/обновление GTPP.EBF.heat=Теплоёмкость @@ -3457,4 +3656,7 @@ item.gt.depletedRodNaquadria2.name=Сдвоенный топливный сте item.gt.depletedRodNaquadria4.name=Счетверённый топливный стержень (Обеднённый наквадрий) # Entities -entity.gregtech.PowderBarrelPrimed.name=Зажжённая пороховая бочка \ No newline at end of file +entity.gregtech.PowderBarrelPrimed.name=Зажжённая пороховая бочка + +#mui1 +mui.button.close=x \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/tr_TR.lang index 144c8706..2406c878 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/tr_TR.lang @@ -189,8 +189,8 @@ gt.interact.desc.deny_i_invert_o=Deny input, Invert output gt.interact.desc.any_i_filter_o=Permit any input, Filter output gt.interact.desc.any_i_invert_o=Permit any input, Invert output gt.interact.desc.mb.idle.1=Hit with Soft Mallet -gt.interact.desc.mb.idle.2=to (re-)start the Machine -gt.interact.desc.mb.idle.3=if it doesn't start. +gt.interact.desc.mb.idle.2= to (re-)start the Machine +gt.interact.desc.mb.idle.3= if it doesn't start. gt.interact.desc.mb.running=Running perfectly. gt.interact.desc.mb.incomplete=Incomplete Structure. gt.interact.desc.mb.locking_on=Single recipe locking enabled. Will lock to next recipe. @@ -198,6 +198,8 @@ gt.interact.desc.mb.locking_off=Single recipe locking disabled. gt.interact.desc.mb.mode=§fRunning mode: §6%s gt.interact.desc.export=Export gt.interact.desc.import=Import +gt.interact.desc.export.tooltip=Export +gt.interact.desc.import.tooltip=Import gt.interact.desc.export_cond=Export (conditional) gt.interact.desc.import_cond=Import (conditional) gt.interact.desc.export_invert_cond=Export (invert cond) @@ -215,14 +217,29 @@ gt.interact.desc.input_from_output_on=Input from Output Side allowed gt.interact.desc.input_from_output_off=Input from Output Side forbidden gt.interact.desc.public=Public gt.interact.desc.private=Private -gt.interact.desc.set_perm=Public/Private -gt.interact.desc.set_io=Import/Export -gt.interact.desc.channel=Channel -gt.interact.desc.freq=Frequency -gt.interact.desc.freq_format=Frequency: %s +gt.interact.desc.privfreq=Use Private Frequency +gt.interact.desc.gatemode=Gate Mode +gt.interact.desc.andgate=AND Gate +gt.interact.desc.nandgate=NAND Gate +gt.interact.desc.orgate=OR Gate +gt.interact.desc.norgate=NOR Gate +gt.interact.desc.analogmode=ANALOG Mode +gt.interact.desc.recipeprogress=Recipe Progress +gt.interact.desc.machineidle=Machine Idle +gt.interact.desc.fluidthreshold=Fluid Threshold +gt.interact.desc.itemthreshold=Item Threshold +gt.interact.desc.item_slot=Item In Slot +gt.interact.desc.any_slot=-1 is Any Slot +gt.interact.desc.set_perm=§8Public/Private +gt.interact.desc.set_io=§8Import/Export +gt.interact.desc.channel=§8Channel +gt.interact.desc.freq=§8Frequency +gt.interact.desc.freq_format=Frequency: %s Private: %s gt.interact.desc.freq_perm=Frequency: %s, Transmission: %s -gt.interact.desc.normal=Normal -gt.interact.desc.inverted=Inverted +gt.interact.desc.normal=§8Normal +gt.interact.desc.normal.tooltip=Normal +gt.interact.desc.inverted=§8Inverted +gt.interact.desc.inverted.tooltip=Inverted gt.interact.desc.inverted_b=(Inverted) gt.interact.desc.ready=Ready to work gt.interact.desc.not_ready=Not ready to work @@ -793,6 +810,7 @@ GT5U.MBTT.Parallel.Additional=%s Parallels per %s Tier GT5U.MBTT.Parallel.Singular=%s Parallel GT5U.MBTT.Speed.Base=%s Speed GT5U.MBTT.Speed.Additional=%s Speed per %s Tier +GT5U.MBTT.Speed.Absolute=Speed is %s times %s Tier GT5U.MBTT.EuDiscount.Base=%s EU Usage GT5U.MBTT.EuDiscount.Additional=%s EU Usage per %s Tier GT5U.MBTT.SteamDiscount.Base=%s Steam Usage @@ -804,14 +822,16 @@ GT5U.MBTT.Tiers.MetalMachineCasing=Metal Machine Casing GT5U.MBTT.Tiers.ItemPipe=Item Pipe Casing GT5U.MBTT.Tiers.FluidPipe=Pipe Casing GT5U.MBTT.Tiers.Solenoid=Solenoid +GT5U.MBTT.Tiers.Turbine=Sum of Turbine +GT5U.MBTT.Tiers.Glass=Glass GT5U.MBTT.Steam.Speed=%s faster than using single block steam machines of the same pressure GT5U.MBTT.Steam.Eff=Only consumes steam at %s of the steam flowrate normally required GT5U.MBTT.Structure.Complex=Structure is too complex! GT5U.MBTT.Structure.SeeStructure1=To see the structure, use a GT5U.MBTT.Structure.SeeStructure2=Hologram Projector on the Controller! -GT5U.MBTT.Structure.MinGlassForLaser=-tier glass required for §9Tec§1Tech§7 Laser Hatches -GT5U.MBTT.Structure.GlassEnergyLimit=Energy Hatch limited by Glass tier -GT5U.MBTT.Structure.GlassEnergyLimitTier=-tier Glass unlocks all +GT5U.MBTT.Structure.MinGlassForLaser=-tier §fGlass§7 required for §9Tec§1Tech§7 Laser Hatches +GT5U.MBTT.Structure.GlassEnergyLimit=Energy Hatch limited by §fGlass§7 Tier +GT5U.MBTT.Structure.GlassEnergyLimitTier=-tier unlocks all GT5U.MBTT.Structure.NoTierSkips=This machine can only run recipes matching its average energy hatch tier GT5U.MBTT.Structure.MaxTierSkips=This machine can run recipes at most %d tiers above its average energy hatch tier GT5U.MBTT.Structure.UnlimitedTierSkips=This machine can run recipes regardless of tier, if given enough energy @@ -1125,6 +1145,10 @@ GT5U.machines.select_circuit.tooltip.configuration.none=None GT5U.machines.select_circuit.tooltip.1=§7LMB/RMB/scroll to cycle through the list GT5U.machines.select_circuit.tooltip.2=§7Shift left click to open GUI GT5U.machines.select_circuit.tooltip.3=§7Shift right click to clear +GT5U.machines.select_mold.tooltip=Ghost Mold Slot +GT5U.machines.select_mold.tooltip.1=§7LMB/RMB/scroll to cycle through the list +GT5U.machines.select_mold.tooltip.2=§7Shift left click to open GUI +GT5U.machines.select_mold=Configure Mold GT5U.machines.extra_tooltips_toggle.tooltip=Additional information GT5U.machines.fluid_transfer.tooltip=Fluid Auto-Output GT5U.machines.fluid_transfer.tooltip.extended=§6Screwdriver:§7 Right click machine to @@ -1174,6 +1198,9 @@ GT5U.GTPP_MULTI_WASH_PLANT.mode.1=Simple Washer GT5U.GTPP_MULTI_WASH_PLANT.mode.2=Chemical Bath GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.0=Bending GT5U.GTPP_MULTI_INDUSTRIAL_PLATE_PRESS.mode.1=Forming Press +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.0=Furnace +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.1=Blasting +GT5U.GTPP_MULTI_STEAM_FURNACE.mode.2=Smoking GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.0=Separator GT5U.INDUSTRIAL_ELECTROMAGNETIC_SEPARATOR.mode.1=Polarizer GT5U.MULTI_CANNER.mode.0=Canner @@ -1270,7 +1297,6 @@ GT5U.machines.stocking_bus.auto_pull.tooltip.2=Right-Click to edit additional pa GT5U.machines.stocking_bus.min_stack_size=Min Stack Size GT5U.machines.stocking_bus.refresh_time=Slot Refresh Time (Ticks) GT5U.machines.stocking_bus.force_check=Recipe Check on change -GT5U.machines.stocking_bus.hatch_warning=Requires a fresh structure check to apply (Reboot/Replace controller) GT5U.machines.stocking_bus.auto_pull_toggle.enabled=Automatic Item Pull Enabled GT5U.machines.stocking_bus.auto_pull_toggle.disabled=Automatic Item Pull Disabled GT5U.machines.stocking_hatch.auto_pull.tooltip.1=Click to toggle automatic fluid pulling from ME. @@ -1343,7 +1369,7 @@ channels.gregtech.time_dilation=Decides the tier of Time Dilation Field Generato channels.gregtech.gt_no_hatch=When set, disable automatic hatch placement channels.gregtech.field=Decides the tier of T.F.F.T. Storage Field. -GT5U.gui.select.current=Current: +GT5U.gui.select.current=§8Current: GT5U.gui.button.liquid_filling_OFF=§7Liquid Filling: §4OFF GT5U.gui.button.liquid_filling_ON=§7Liquid Filling: §aON GT5U.gui.button.power_switch=Power Switch @@ -1384,12 +1410,15 @@ GT5U.gui.button.drone_error=Sort by §3shutdown status GT5U.gui.button.drone_showLocalName=Show localized name GT5U.gui.button.toggle_output_slot_lock=Toggle output slot GT5U.gui.button.power_panel=Open Power Panel +GT5U.gui.button.turbinemenu=Open Chamber Controller +GT5U.gui.button.machineinfo=Display Machine Information GT5U.gui.button.max_parallel=Always use maximum GT5U.gui.text.rangedvalue=Range: %s-%s GT5U.gui.text.lockedvalue=Locked: %s GT5U.gui.text.success=§aProcessing recipe GT5U.gui.text.progress=§fProgress: GT5U.gui.text.amount=§fAmount: +GT5U.gui.text.per_tick=§fPer tick: GT5U.gui.text.per_second=§fPer second: GT5U.gui.text.per_minute=§fPer minute: GT5U.gui.text.per_hour=§fPer hour: @@ -1469,6 +1498,7 @@ GT5U.gui.text.out_of_fluid=§4No following fluids supplied: §b%s§f x §6%s L GT5U.gui.text.out_of_item=§4No following items supplied: §b%s§f x §6%s GT5U.gui.text.out_of_stuff=§4No following stuffs supplied: §b%s§f x §6%s GT5U.gui.text.power_loss=§4Shut down due to power loss. +GT5U.gui.text.no_void_mining=§4Cannot void mine this dimension (%s). GT5U.gui.text.pollution_fail=§4Failed to output the pollution. GT5U.gui.text.structure_incomplete=§4Shut down due to incomplete structure. GT5U.gui.text.no_repair=§4Shut down due to machine damage. @@ -1491,6 +1521,7 @@ GT5U.gui.missing_casings_specific=Too few %s: need %s but have %s GT5U.gui.missing_hatch=Missing %s GT5U.gui.too_many_hatches=Too many %ses (max %s) GT5U.gui.text.power_panel=Power Control Panel +GT5U.gui.text.powerfail_events=Powerfail Events GT5U.gui.text.too_uncertain=Too Uncertain. GT5U.gui.text.invalid_parameters=Invalid Parameters. GT5U.gui.text.enabled=§aEnabled§f @@ -1517,6 +1548,15 @@ GT5U.gui.text.cluster=Cluster Decay GT5U.gui.text.alpha-transfer=Alpha Transfer GT5U.gui.text.beta-minus=Beta Minus Decay GT5U.gui.text.beta-plus=Beta Plus Decay +GT5U.gui.text.invalidfluidsup=Invalid Fluid Supplied + + +GT5U.gui.hoverable.runningfine=Running Fine. +GT5U.gui.hoverable.incomplete=Structure incomplete. +GT5U.gui.hoverable.powerloss=Lost Power. +GT5U.gui.hoverable.norepair=Machine too damaged. +GT5U.gui.hoverable.manualshutdown=Manual shutdown (get it?). +GT5U.gui.hoverable.error=ERROR! REPORT ME! GT5U.gui.config.client=Client GT5U.gui.config.client.color_modulation=Color Modulation @@ -1546,7 +1586,6 @@ GT5U.gui.config.machine_stats.mass_fabricator=Mass Fabricator GT5U.gui.config.machine_stats.teleporter=Teleporter GT5U.gui.config.machine_stats.cleanroom=Temizoda GT5U.gui.config.worldgen=Worldgen -GT5U.gui.config.worldgen.end_asteroids=End Asteroids GT5U.gui.config.worldgen.general=General GT5U.gui.text.cannot_change_when_running=Can't change configuration when running! @@ -1561,18 +1600,18 @@ GT5U.gui.tooltip.redstone_circuit.change=Change Redstone Circuit GT5U.gui.tooltip.redstone_receiver.analog=ANALOG Mode\nOnly use this mode with ONE transmitter in total,\nno logic involved GT5U.gui.tooltip.hatch.crafting_input_me.place_manual_items=Place manual items GT5U.gui.tooltip.hatch.crafting_input_me.export=Return all internally stored items back to AE -GT5U.gui.text.fluid_limiter.threshold=Percent threshold +GT5U.gui.text.fluid_limiter.threshold=§8Percent threshold GT5U.gui.text.volumetric_flask.capacity=Capacity GT5U.gui.text.volumetric_flask.confirm=Confirm -GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=No Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=>= 1 Issue -GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=>= 2 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=>= 3 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=>= 4 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=>= 5 Issues -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=Rotor < 20% -GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=Rotor ≈ 0% +GT5U.gui.text.wireless_maintenance_detector.extra.no_issues=§8No Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge1_issues=§8>= 1 Issue +GT5U.gui.text.wireless_maintenance_detector.extra.ge2_issues=§8>= 2 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge3_issues=§8>= 3 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge4_issues=§8>= 4 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.ge5_issues=§8>= 5 Issues +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_lt20=§8Rotor < 20% +GT5U.gui.text.wireless_maintenance_detector.extra.rotor_0=§8Rotor ≈ 0% GT5U.gui.text.fusion_computer.hit_to_start=Hit with Soft Mallet to (re-)start the Machine if it doesn't start. GT5U.gui.text.fusion_computer.running_perfectly=Running perfectly. @@ -1732,6 +1771,8 @@ gt.behaviour.paintspray.infinite.tooltip.pick=MMB: On a Surface block to Copy co gt.behaviour.paintspray.infinite.tooltip.lock=Sneak + MMB: Lock or unlock spray can gt.behaviour.paintspray.infinite.tooltip.gui=MMB: Open color choice GUI gt.behaviour.paintspray.infinite.tooltip.prevent_shake=%s + MMB: Toggle Color Cycle Lock +gt.behaviour.paintspray.infinite.tooltip.author_byline=§o"Try using this in your offhand!"§r -§cQuerns§r + GTPacketInfiniteSpraycan.Action.TOGGLE_SHAKE_LOCK=Infinite Spray Can : Color Cycle Lock @@ -1779,6 +1820,7 @@ GT5U.multiblock.itemPipeTier=Item Pipe Tier GT5U.multiblock.coilLevel=Heating Coil Level GT5U.multiblock.preciseassemblercasing=Voltage limited by casing tier: %s GT5U.multiblock.runningMode=§eRunning Mode: +GT5U.multiblock.startup=Starting up... # NEI recipe handlers GT5U.nei.heat_capacity=Heat Capacity: %s K (%s) @@ -1878,6 +1920,155 @@ GT5U.interface.coverTabs.redstone.west=west GT5U.interface.coverTabs.redstone.east=east GT5U.interface.coverTabs.redstone.unknown= +## Redstone Receiver +GT5U.gui.tooltip.redstone_receiver.GateMode=§8Gate Mode +GT5U.gui.tooltip.redstone_receiver.AND_Gate=AND Gate +GT5U.gui.tooltip.redstone_receiver.NAND_Gate=NAND Gate +GT5U.gui.tooltip.redstone_receiver.OR_Gate=OR Gate +GT5U.gui.tooltip.redstone_receiver.NOR_Gate=NOR Gate + +## Arm +gt.interact.desc.arm.any=Any +gt.interact.desc.arm.Internal_Slot=§8Internal slot# +gt.interact.desc.arm.Adjacent_Slot=§8Adjacent slot# + +## Machine Controller Cover +gt.interact.desc.MachContr.EnRedstone=§8Enable with Redstone +gt.interact.desc.MachContr.DisRedstone=§8Disable with Redstone +gt.interact.desc.MachContr.DisMachine=§8Disable machine +gt.interact.desc.MachContr.SafeMode=§8Safe Mode + +## Conveyor +gt.interact.desc.conveyor.AlwaysOn=Always On +gt.interact.desc.conveyor.MachProcState=Use Machine Processing State +gt.interact.desc.conveyor.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.conveyor.AllowIn=Allow Input +gt.interact.desc.conveyor.AllowOut=Allow Output +gt.interact.desc.conveyor.BlockIn=Block Input +gt.interact.desc.conveyor.BlockOut=Block Output +gt.interact.desc.conveyor.ExpImp=§8Export/Import +gt.interact.desc.conveyor.Conditional=§8Conditional +gt.interact.desc.conveyor.InputBlock=§8Input Blocking +gt.interact.desc.conveyor.OutputBlock=§8Output Blocking + +## DoesWorkUI +gt.interact.desc.MachineEnabled=§8Machine enabled +gt.interact.desc.MachineIdle=§8Machine idle +gt.interact.desc.RecipeProgress=§8Recipe progress + +## EU MEter +gt.interact.desc.EnergyThreshold=§8Energy threshold + +## Facade +gt.interact.desc.facade.Redstone=§8Redstone +gt.interact.desc.facade.Energy=§8Energy +gt.interact.desc.facade.Fluids=§8Fluids +gt.interact.desc.facade.Items=§8Items + +## FluidFilter +gt.interact.desc.FluidFilter.FilterInput=Filter Input +gt.interact.desc.FluidFilter.FilterOutput=Filter Output +gt.interact.desc.FluidFilter.FilterChat=Filter Fluid: +gt.interact.desc.FluidFilter.AllowOutput=Allow Output +gt.interact.desc.FluidFilter.AllowInput=Allow Input +gt.interact.desc.FluidFilter.BlockOutput=Block Output +gt.interact.desc.FluidFilter.BlockInput=Block Input + +gt.interact.desc.FluidFilter.WhitelistFluid=Whitelist Fluid +gt.interact.desc.FluidFilter.BlacklistFluid=Blacklist Fluid +gt.interact.desc.FluidFilter.Direction=§8Filter Direction +gt.interact.desc.FluidFilter.Type=§8Filter Type +gt.interact.desc.FluidFilter.BlockFlow=§8Block Flow +gt.interact.desc.FluidFilter.Empty=§8Filter Empty + +## Fluid Regulator +gt.interact.desc.fluid_regulator.AlwaysOn=Always On +gt.interact.desc.fluid_regulator.MachProcState=Use Machine Processing State +gt.interact.desc.fluid_regulator.InvertedMachProcState=Use Inverted Machine Processing State + +gt.interact.desc.fluid_regulator.ExpImp=§8Export/Import +gt.interact.desc.fluid_regulator.Conditional=§8Conditional +gt.interact.desc.fluid_regulator.L=§8 L +gt.interact.desc.fluid_regulator.Ticks=§8 ticks +gt.interact.desc.fluid_regulator.Average=Average: +gt.interact.desc.fluid_regulator.L_Sec=L/sec + +## Item Filter +gt.interact.desc.Item_Filter.Whitelist_Mode=Whitelist Mode +gt.interact.desc.Item_Filter.Blacklist_Mode=Blacklist Mode +gt.interact.desc.Item_Filter.Filter=§8Filter: +gt.interact.desc.Item_Filter.CheckMode=§8Check Mode + +## Item Meter +gt.interact.desc.Item_Meter.All=All +gt.interact.desc.Item_Meter.DetectSlot=§8Detect slot # +gt.interact.desc.Item_Meter.ItemThreshold=§8Item threshold + +## Liquid Meter (Fluid meter) +gt.interact.desc.Fluid_Meter.FluidThreshold=§8Fluid threshold + +## Player Detector +gt.interact.desc.Player_Detector.Emit_Player_Close=Emit if any Player is close +gt.interact.desc.Player_Detector.Emit_Player_No_Close=Emit if other Player is close +gt.interact.desc.Player_Detector.Emit_You_Close=Emit if you are close +gt.interact.desc.Player_Detector.Any_Player=§8Any player +gt.interact.desc.Player_Detector.Other_Players=§8Other players +gt.interact.desc.Player_Detector.Only_Owner=§8Only owner + +## Pump +gt.interact.desc.Pump.AlwaysOn=Always On +gt.interact.desc.Pump.MachProcState=Use Machine Processing State +gt.interact.desc.Pump.InvertedMachProcState=Use Inverted Machine Processing State +gt.interact.desc.Pump.AllowIn=Allow Input +gt.interact.desc.Pump.AllowOut=Allow Output +gt.interact.desc.Pump.BlockIn=Block Input +gt.interact.desc.Pump.BlockOut=Block Output +gt.interact.desc.Pump.ExpImp=§8Export/Import +gt.interact.desc.Pump.Conditional=§8Conditional +gt.interact.desc.Pump.InputBlock=§8Input Blocking +gt.interact.desc.Pump.OutputBlock=§8Output Blocking + +## RedstoneWirelessBase +gt.interact.desc.RedstoneWirelessBase.Use_Private_Freq=§8Use Private Frequency + +## Shutter +gt.interact.desc.Shutter.Open_Enabled=§8Open if work enabled +gt.interact.desc.Shutter.Open_Disabled=§8Open if work disabled +gt.interact.desc.Shutter.OutAllow=§8Only Output allowed +gt.interact.desc.Shutter.InAllow=§8Only Input allowed + +## Wireless Activity + +gt.interact.desc.Wireless_Activity.Enabled=§8Machine enabled +gt.interact.desc.Wireless_Activity.Idle=§8Machine idle +gt.interact.desc.Wireless_Activity.Recipe_Progress=§8Recipe progress + +gt.interact.tooltip.Wireless_Activity.Recipe_Progress=Recipe progress +gt.interact.tooltip.Wireless_Activity.Idle=Machine idle +gt.interact.tooltip.Wireless_Activity.Enabled=Machine enabled + +## Wireless Fluid Detector +gt.interact.desc.Wireless_Fluid_Detector.FluidThreshold=§8Fluid threshold + +## Wireless Item Detector +gt.interact.desc.Item_Item_Detector.All=All +gt.interact.desc.Item_Item_Detector.ItemThreshold=§8Item threshold +gt.interact.desc.Item_Item_Detector.DetectSlot=§8Detect slot # + +## Energy Detector +gt.interact.desc.Energy_Detector.universal=§8Universal +gt.interact.desc.Energy_Detector.universal.tooltip=§fUniversal Storage +gt.interact.desc.Energy_Detector.electricity=§8Int. EU +gt.interact.desc.Energy_Detector.electricity.tooltip=§fElectricity Storage +gt.interact.desc.Energy_Detector.steam=§8Steam +gt.interact.desc.Energy_Detector.steam.tooltip=§fSteam Storage +gt.interact.desc.Energy_Detector.average_in=§8Avg. Input +gt.interact.desc.Energy_Detector.average_in.tooltip=§fAverage Electric Input +gt.interact.desc.Energy_Detector.average_out=§8Avg. Output +gt.interact.desc.Energy_Detector.average_out.tooltip=§fAverage Electric Output +gt.interact.desc.Energy_Detector.eu_stored=§8EU stored +gt.interact.desc.Energy_Detector.eu_stored.tooltip=§fElectricity Storage(Including Batteries) + # NEI Display GT5U.nei.display.steam_variant.bronze=Bronze GT5U.nei.display.steam_variant.steel=Steel @@ -2633,7 +2824,15 @@ for.bees.species.fireessence=Fire Essence for.bees.species.unknownwater=Unknown Liquid for.bees.species.nethershard=Nether Shard for.bees.species.endshard=Ender Shard -for.bees.species.dragonblood=Dragonblood +for.bees.species.manasteel=Manasteel +for.bees.species.elvenelementium=Elven Elementium +for.bees.species.terrasteel=Terrasteel +for.bees.species.gaiaspirit=Gaia Spirit +for.bees.species.mmm=M-M-M +for.bees.species.dragonstone=Dragonstone + +for.bees.authority.mmm=ignThree +for.bees.authority.gaia=ignThree for.description.machinist=The Machinist Queen, born from the synergy of active machinery and roaring fire. It manufactures essential components needed to build and expand an apiarists empire.||Aditya & Noila @@ -2829,8 +3028,8 @@ gt.cover.info.button.tick_rate.3=Hold Ctrl to adjust by more steps per click gt.cover.info.button.bounds_notification.minimum=§7 (minimum)§r gt.cover.info.button.bounds_notification.maximum=§7 (maximum)§r gt.cover.wirelessdetector.redstone.tooltip=Changes this covers Redstone output behavior -gt.cover.wirelessdetector.redstone.0=Only a wireless signal -gt.cover.wirelessdetector.redstone.1=Wireless signal & direct Redstone +gt.cover.wirelessdetector.redstone.0=§8Only a wireless signal +gt.cover.wirelessdetector.redstone.1=§8Wireless signal & direct Redstone gt.time.tick.singular=tick gt.time.tick.plural=ticks gt.time.second.singular=second @@ -2869,14 +3068,14 @@ GT5U.gui.text.no_tools=§7Missing applicable tools # Cover Overflow Valve GTPP.chat.text.cover_overflow_valve_overflow_point=Overflow Point: %d L -GTPP.gui.text.cover_overflow_valve_overflow_point=Overflow Point -GTPP.gui.text.cover_overflow_valve_voiding_rate=Voiding Rate -GTPP.gui.text.cover_overflow_valve_allow_fluid_input=Allow Fluid Input -GTPP.gui.text.cover_overflow_valve_block_fluid_input=Block Fluid Input -GTPP.gui.text.cover_overflow_valve_allow_fluid_output=Allow Fluid Output -GTPP.gui.text.cover_overflow_valve_block_fluid_output=Block Fluid Output -GTPP.gui.text.cover_overflow_valve_liter=L -GTPP.gui.text.cover_overflow_valve_l_per_update=L/update +GTPP.gui.text.cover_overflow_valve_overflow_point=§8Overflow Point +GTPP.gui.text.cover_overflow_valve_voiding_rate=§8Voiding Rate +GTPP.gui.text.cover_overflow_valve_allow_fluid_input=§8Allow Fluid Input +GTPP.gui.text.cover_overflow_valve_block_fluid_input=§8Block Fluid Input +GTPP.gui.text.cover_overflow_valve_allow_fluid_output=§8Allow Fluid Output +GTPP.gui.text.cover_overflow_valve_block_fluid_output=§8Block Fluid Output +GTPP.gui.text.cover_overflow_valve_liter=§8L +GTPP.gui.text.cover_overflow_valve_l_per_update=§8L/update GTPP.EBF.heat=Heat capacity @@ -3457,4 +3656,7 @@ item.gt.depletedRodNaquadria2.name=Dual Fuel Rod (Depleted Naquadria) item.gt.depletedRodNaquadria4.name=Quad Fuel Rod (Depleted Naquadria) # Entities -entity.gregtech.PowderBarrelPrimed.name=Lit Powder Barrel \ No newline at end of file +entity.gregtech.PowderBarrelPrimed.name=Lit Powder Barrel + +#mui1 +mui.button.close=x \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/zh_CN.lang index 3112df05..6209418c 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gregtech]/lang/zh_CN.lang @@ -418,7 +418,7 @@ gtpp.material.Lanthanum=镧 gtpp.material.Laurenium=劳伦姆合金 gtpp.material.Lautarite=碘钙石 gtpp.material.Lead=铅 -gtpp.material.Lepersonnite=绿泥石 +gtpp.material.Lepersonnite=莱普生石 gtpp.material.Li2CO3CaO2H2Compound=碳酸锂+氢氧化钙复合物 gtpp.material.Lithium=锂 gtpp.material.LithiumCarbonate=碳酸锂 @@ -695,7 +695,7 @@ GT5U.power_goggles.link_fail=那不是兰波顿超级电容库... GT5U.power_goggles.unlink=护目镜已断开连接。 GT5U.power_goggles.link_tooltip=已连接至位于%d,%d,%d的兰波顿超级电容库:%s。 # Power Goggles config GUI -GT5U.power_goggles_config.notation_scientific=科学技术法 +GT5U.power_goggles_config.notation_scientific=科学计数法 GT5U.power_goggles_config.notation_engineering=工程记数法 GT5U.power_goggles_config.notation_si=标准记数法 GT5U.power_goggles_config.reading_both=同时 @@ -727,7 +727,7 @@ GT5U.power_goggles_config.text_good=良好的文字颜色 GT5U.power_goggles_config.text_good_tooltip=改变当EU为增加时,文本和功率图的颜色 GT5U.maglevHarness.tooltip=在能量塔范围内时获得创造飞行 -GT5U.maglevHarness.pylons=§4 您必须建造更多的能量塔! +GT5U.maglevHarness.pylons=§9您必须建造更多的能量塔! GT5U.autoplace.error.no_hatch=§c建议放置仓室 §4%s§c ,但未在库存中找到 GT5U.autoplace.error.no_mte.id=§c建议放置meta-ID为 §4%s§c 的方块,但未在库存中找到 @@ -1656,6 +1656,39 @@ GT5U.gui.circuit.timer.description=红石脉冲 GT5U.gui.circuit.timer.data_description.pulses=脉冲 GT5U.gui.circuit.timer.data_description.time=时间 +GT5U.gui.text.second=%s 秒 +GT5U.gui.text.second.plural=%s 秒 +GT5U.gui.text.minute=%s 分钟 +GT5U.gui.text.minute.plural=%s 分钟 +GT5U.gui.text.hour=%s 小时 +GT5U.gui.text.hour.plural=%s 小时 +GT5U.gui.text.day=%s 天 +GT5U.gui.text.day.plural=%s 天 + +GT5U.gui.text.show-powerfail-layer=显示电力故障 +GT5U.gui.chat.powerfail=%s(位于%s %s)发生了%s次电力故障(上一次在%s前) +GT5U.gui.chat.powerfail.plural=%s(位于%s %s)发生了%s次电力故障(上一次在%s前) +GT5U.gui.chat.powerfail.waypoint=%s(%s次,上一次在%s前) +GT5U.gui.chat.powerfail.waypoint.plural=%s(%s次,上一次在%s前) + +GT5U.gui.chat.powerfail.waypoint.tooltip=机器: %s\n位置: %s\n故障次数: %s\n最后发生于: %s\n摁下 %s 键清除 + +GT5U.gui.chat.powerfail.hint=§7使用 /powerfails help 指令来获取更多信息. + +GT5U.gui.chat.powerfail.login=你有%s项未解决的电力故障. +GT5U.gui.chat.powerfail.login.plural=你有%s项未解决的电力故障. + +GT5U.gui.chat.powerfail.cleared=已解决所有的电力故障. +GT5U.gui.chat.powerfail.cleared-dim=已解决当前维度中所有的电力故障. + +GT5U.gui.chat.powerfail.list.none=未发生任何电力故障. +GT5U.gui.chat.powerfail.list.uncleared-header=未解决的电力故障: +GT5U.gui.chat.powerfail.list.entry=- %s +GT5U.gui.chat.powerfail.list.truncated=另有%s个电力故障未显示 + +GT5U.gui.chat.powerfail.shown=已启用电力故障覆盖渲染. +GT5U.gui.chat.powerfail.hidden=已禁用电力故障覆盖渲染. + # Note to translators: this translation entry is supposed to be a number indicating how many taunts you define here # Game will randomly display one of them GT5U.item.programmed_circuit.no_screwdriver.count=3 @@ -1990,7 +2023,7 @@ achievement.smallparts.desc=制造真空管 achievement.gtbasiccircuit=基础电路 achievement.gtbasiccircuit.desc=制造一个电路板 achievement.bettercircuits=更好的电路 -achievement.bettercircuits.desc=得到优质 +achievement.bettercircuits.desc=得到优质电子电路 achievement.stepforward=更进一步 achievement.stepforward.desc=制造高级电路板 achievement.gtmonosilicon=单晶硅 @@ -2396,7 +2429,7 @@ achievement.gt.blockmachines.wireless.transmitter.tier.13.desc=捡起此物品 achievement.gt.blockmachines.wireless.transmitter.tier.14=MAX无线动力仓 achievement.gt.blockmachines.wireless.transmitter.tier.14.desc=捡起此物品以在NEI内解锁该合成表 -achievement.gt.blockmachines.multimachine.oildrillinfinite=无尽油气流体钻机 +achievement.gt.blockmachines.multimachine.oildrillinfinite=无尽流体钻机 achievement.gt.blockmachines.multimachine.oildrillinfinite.desc=捡起此物品以在NEI内解锁该合成表 achievement.gt.blockmachines.multimachine.oreprocessor=集成矿石处理厂 achievement.gt.blockmachines.multimachine.oreprocessor.desc=正在处理所有矿石. @@ -3002,8 +3035,8 @@ GT5U.tooltip.mega_apiary.only_producer=仅在巨型工业蜂箱中生产 GT5U.tooltip.electric.tier=等级:%d GT5U.tooltip.electric.tier.s=等级:%s -gt.coilheattooltip=基础炉温 = -gt.coilunittooltip=开尔文 +gt.coilheattooltip=基础炉温 = +gt.coilunittooltip= K GT5U.tootlip.tool.turbine.steam=蒸汽缓存 GT5U.tootlip.tool.turbine.loose=松 diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/de_DE.lang index 5a8b588d..e155e8b9 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/de_DE.lang @@ -42,47 +42,60 @@ gtnop.nei.genPositionInfo=In the center of each chunk gtnop.world.Overworld=Overworld gtnop.world.Nether=Nether gtnop.world.TheEnd=The End -gtnop.world.Twilight=Twilight Forest +gtnop.world.TwilightForest=Twilight Forest gtnop.world.EndAsteroid=Far End Asteroids gtnop.world.Vanilla EndAsteroids=Vanilla End Asteroids -gtnop.world.Moon=Moon -gtnop.world.Mars=Mars -gtnop.world.Phobos=Phobos -gtnop.world.Deimos=Deimos -gtnop.world.Asteroids=Asteroids -gtnop.world.Ceres=Ceres -gtnop.world.Europa=Europa -gtnop.world.Ganymede=Ganymede -gtnop.world.Callisto=Callisto -gtnop.world.Ross128b=Ross128b -gtnop.world.Io=Io -gtnop.world.Venus=Venus -gtnop.world.Mercury=Mercury -gtnop.world.Enceladus=Enceladus -gtnop.world.Titan=Titan -gtnop.world.Ross128ba=Ross128ba -gtnop.world.Miranda=Miranda -gtnop.world.Oberon=Oberon -gtnop.world.Proteus=Proteus -gtnop.world.Triton=Triton -gtnop.world.Pluto=Pluto -gtnop.world.Kuiperbelt=Kuiper Belt -gtnop.world.Haumea=Haumea -gtnop.world.MakeMake=Makemake -gtnop.world.CentauriA=α Centauri Bb -gtnop.world.VegaB=Vega B -gtnop.world.BarnardC=Barnard C -gtnop.world.BarnardE=Barnard E -gtnop.world.BarnardF=Barnard F -gtnop.world.TcetiE=T Ceti E -gtnop.world.Anubis=Anubis -gtnop.world.MehenBelt=Mehen Belt -gtnop.world.Horus=Horus -gtnop.world.Maahes=Maahes -gtnop.world.Neper=Neper -gtnop.world.Seth=Seth +gtnop.world.dimensionDarkWorld=The Toxic Everglades +gtnop.world.moon=Moon +gtnop.world.mars=Mars +gtnop.world.phobos=Phobos +gtnop.world.deimos=Deimos +gtnop.world.asteroids=Asteroids +gtnop.world.ceres=Ceres +gtnop.world.europa=Europa +gtnop.world.ganymed=Ganymede +gtnop.world.callisto=Callisto +gtnop.world.ross128b=Ross128b +gtnop.world.iojupiter=Io +gtnop.world.venus=Venus +gtnop.world.mercury=Mercury +gtnop.world.enceladus=Enceladus +gtnop.world.titan=Titan +gtnop.world.ross128ba=Ross128ba +gtnop.world.miranda=Miranda +gtnop.world.oberon=Oberon +gtnop.world.proteus=Proteus +gtnop.world.triton=Triton +gtnop.world.pluto=Pluto +gtnop.world.kuiperbelt=Kuiper Belt +gtnop.world.haumea=Haumea +gtnop.world.makemake=Makemake +gtnop.world.centauribb=α Centauri Bb +gtnop.world.vega1=Vega B +gtnop.world.barnarda2=Barnard C +gtnop.world.barnarda4=Barnard E +gtnop.world.barnarda5=Barnard F +gtnop.world.tcetie=T Ceti E +gtnop.world.anubis=Anubis +gtnop.world.asteroidbeltmehen=Mehen Belt +gtnop.world.horus=Horus +gtnop.world.maahes=Maahes +gtnop.world.neper=Neper +gtnop.world.seth=Seth gtnop.world.Underdark=Deep Dark +# world tiers +gtnop.tier.0=%s +gtnop.tier.1=T1: %s +gtnop.tier.2=T2: %s +gtnop.tier.3=T3: %s +gtnop.tier.4=T4: %s +gtnop.tier.5=T5: %s +gtnop.tier.6=T6: %s +gtnop.tier.7=T7: %s +gtnop.tier.8=T8: %s +gtnop.tier.9=T9: %s +gtnop.tier.10=T10: %s # biome names gtnop.biome.none.name=None diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/es_ES.lang index fa98072a..e155e8b9 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/es_ES.lang @@ -42,47 +42,60 @@ gtnop.nei.genPositionInfo=In the center of each chunk gtnop.world.Overworld=Overworld gtnop.world.Nether=Nether gtnop.world.TheEnd=The End -gtnop.world.Twilight=Twilight Forest +gtnop.world.TwilightForest=Twilight Forest gtnop.world.EndAsteroid=Far End Asteroids gtnop.world.Vanilla EndAsteroids=Vanilla End Asteroids -gtnop.world.Moon=Moon -gtnop.world.Mars=Mars -gtnop.world.Phobos=Fobos -gtnop.world.Deimos=Deimos -gtnop.world.Asteroids=Asteroids -gtnop.world.Ceres=Ceres -gtnop.world.Europa=Europa -gtnop.world.Ganymede=Ganymede -gtnop.world.Callisto=Callisto -gtnop.world.Ross128b=Ross128b -gtnop.world.Io=Io -gtnop.world.Venus=Venus -gtnop.world.Mercury=Mercury -gtnop.world.Enceladus=Enceladus -gtnop.world.Titan=Titan -gtnop.world.Ross128ba=Ross128ba -gtnop.world.Miranda=Miranda -gtnop.world.Oberon=Oberon -gtnop.world.Proteus=Proteus -gtnop.world.Triton=Triton -gtnop.world.Pluto=Pluto -gtnop.world.Kuiperbelt=Kuiper Belt -gtnop.world.Haumea=Haumea -gtnop.world.MakeMake=Makemake -gtnop.world.CentauriA=α Centauri Bb -gtnop.world.VegaB=Vega B -gtnop.world.BarnardC=Barnard C -gtnop.world.BarnardE=Barnard E -gtnop.world.BarnardF=Barnard F -gtnop.world.TcetiE=T Ceti E -gtnop.world.Anubis=Anubis -gtnop.world.MehenBelt=Mehen Belt -gtnop.world.Horus=Horus -gtnop.world.Maahes=Maahes -gtnop.world.Neper=Neper -gtnop.world.Seth=Seth +gtnop.world.dimensionDarkWorld=The Toxic Everglades +gtnop.world.moon=Moon +gtnop.world.mars=Mars +gtnop.world.phobos=Phobos +gtnop.world.deimos=Deimos +gtnop.world.asteroids=Asteroids +gtnop.world.ceres=Ceres +gtnop.world.europa=Europa +gtnop.world.ganymed=Ganymede +gtnop.world.callisto=Callisto +gtnop.world.ross128b=Ross128b +gtnop.world.iojupiter=Io +gtnop.world.venus=Venus +gtnop.world.mercury=Mercury +gtnop.world.enceladus=Enceladus +gtnop.world.titan=Titan +gtnop.world.ross128ba=Ross128ba +gtnop.world.miranda=Miranda +gtnop.world.oberon=Oberon +gtnop.world.proteus=Proteus +gtnop.world.triton=Triton +gtnop.world.pluto=Pluto +gtnop.world.kuiperbelt=Kuiper Belt +gtnop.world.haumea=Haumea +gtnop.world.makemake=Makemake +gtnop.world.centauribb=α Centauri Bb +gtnop.world.vega1=Vega B +gtnop.world.barnarda2=Barnard C +gtnop.world.barnarda4=Barnard E +gtnop.world.barnarda5=Barnard F +gtnop.world.tcetie=T Ceti E +gtnop.world.anubis=Anubis +gtnop.world.asteroidbeltmehen=Mehen Belt +gtnop.world.horus=Horus +gtnop.world.maahes=Maahes +gtnop.world.neper=Neper +gtnop.world.seth=Seth gtnop.world.Underdark=Deep Dark +# world tiers +gtnop.tier.0=%s +gtnop.tier.1=T1: %s +gtnop.tier.2=T2: %s +gtnop.tier.3=T3: %s +gtnop.tier.4=T4: %s +gtnop.tier.5=T5: %s +gtnop.tier.6=T6: %s +gtnop.tier.7=T7: %s +gtnop.tier.8=T8: %s +gtnop.tier.9=T9: %s +gtnop.tier.10=T10: %s # biome names gtnop.biome.none.name=None diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/fr_FR.lang index 5a8b588d..e155e8b9 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/fr_FR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/fr_FR.lang @@ -42,47 +42,60 @@ gtnop.nei.genPositionInfo=In the center of each chunk gtnop.world.Overworld=Overworld gtnop.world.Nether=Nether gtnop.world.TheEnd=The End -gtnop.world.Twilight=Twilight Forest +gtnop.world.TwilightForest=Twilight Forest gtnop.world.EndAsteroid=Far End Asteroids gtnop.world.Vanilla EndAsteroids=Vanilla End Asteroids -gtnop.world.Moon=Moon -gtnop.world.Mars=Mars -gtnop.world.Phobos=Phobos -gtnop.world.Deimos=Deimos -gtnop.world.Asteroids=Asteroids -gtnop.world.Ceres=Ceres -gtnop.world.Europa=Europa -gtnop.world.Ganymede=Ganymede -gtnop.world.Callisto=Callisto -gtnop.world.Ross128b=Ross128b -gtnop.world.Io=Io -gtnop.world.Venus=Venus -gtnop.world.Mercury=Mercury -gtnop.world.Enceladus=Enceladus -gtnop.world.Titan=Titan -gtnop.world.Ross128ba=Ross128ba -gtnop.world.Miranda=Miranda -gtnop.world.Oberon=Oberon -gtnop.world.Proteus=Proteus -gtnop.world.Triton=Triton -gtnop.world.Pluto=Pluto -gtnop.world.Kuiperbelt=Kuiper Belt -gtnop.world.Haumea=Haumea -gtnop.world.MakeMake=Makemake -gtnop.world.CentauriA=α Centauri Bb -gtnop.world.VegaB=Vega B -gtnop.world.BarnardC=Barnard C -gtnop.world.BarnardE=Barnard E -gtnop.world.BarnardF=Barnard F -gtnop.world.TcetiE=T Ceti E -gtnop.world.Anubis=Anubis -gtnop.world.MehenBelt=Mehen Belt -gtnop.world.Horus=Horus -gtnop.world.Maahes=Maahes -gtnop.world.Neper=Neper -gtnop.world.Seth=Seth +gtnop.world.dimensionDarkWorld=The Toxic Everglades +gtnop.world.moon=Moon +gtnop.world.mars=Mars +gtnop.world.phobos=Phobos +gtnop.world.deimos=Deimos +gtnop.world.asteroids=Asteroids +gtnop.world.ceres=Ceres +gtnop.world.europa=Europa +gtnop.world.ganymed=Ganymede +gtnop.world.callisto=Callisto +gtnop.world.ross128b=Ross128b +gtnop.world.iojupiter=Io +gtnop.world.venus=Venus +gtnop.world.mercury=Mercury +gtnop.world.enceladus=Enceladus +gtnop.world.titan=Titan +gtnop.world.ross128ba=Ross128ba +gtnop.world.miranda=Miranda +gtnop.world.oberon=Oberon +gtnop.world.proteus=Proteus +gtnop.world.triton=Triton +gtnop.world.pluto=Pluto +gtnop.world.kuiperbelt=Kuiper Belt +gtnop.world.haumea=Haumea +gtnop.world.makemake=Makemake +gtnop.world.centauribb=α Centauri Bb +gtnop.world.vega1=Vega B +gtnop.world.barnarda2=Barnard C +gtnop.world.barnarda4=Barnard E +gtnop.world.barnarda5=Barnard F +gtnop.world.tcetie=T Ceti E +gtnop.world.anubis=Anubis +gtnop.world.asteroidbeltmehen=Mehen Belt +gtnop.world.horus=Horus +gtnop.world.maahes=Maahes +gtnop.world.neper=Neper +gtnop.world.seth=Seth gtnop.world.Underdark=Deep Dark +# world tiers +gtnop.tier.0=%s +gtnop.tier.1=T1: %s +gtnop.tier.2=T2: %s +gtnop.tier.3=T3: %s +gtnop.tier.4=T4: %s +gtnop.tier.5=T5: %s +gtnop.tier.6=T6: %s +gtnop.tier.7=T7: %s +gtnop.tier.8=T8: %s +gtnop.tier.9=T9: %s +gtnop.tier.10=T10: %s # biome names gtnop.biome.none.name=None diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/ja_JP.lang index aa762123..d681f153 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/ja_JP.lang @@ -42,47 +42,60 @@ gtnop.nei.genPositionInfo=各チャンクの中心 gtnop.world.Overworld=オーバーワールド gtnop.world.Nether=ネザー gtnop.world.TheEnd=エンド -gtnop.world.Twilight=黄昏の森 +gtnop.world.TwilightForest=Twilight Forest gtnop.world.EndAsteroid=遠いエンド小惑星 gtnop.world.Vanilla EndAsteroids=バニラのエンド小惑星 -gtnop.world.Moon=月 -gtnop.world.Mars=火星 -gtnop.world.Phobos=フォボス -gtnop.world.Deimos=ダイモス -gtnop.world.Asteroids=小惑星帯 -gtnop.world.Ceres=ケレス -gtnop.world.Europa=エウロパ -gtnop.world.Ganymede=ガニメデ -gtnop.world.Callisto=カリスト -gtnop.world.Ross128b=ロス128b -gtnop.world.Io=イオ -gtnop.world.Venus=金星 -gtnop.world.Mercury=水星 -gtnop.world.Enceladus=エンケラドゥス -gtnop.world.Titan=タイタン -gtnop.world.Ross128ba=ロス128ba -gtnop.world.Miranda=ミランダ -gtnop.world.Oberon=オベロン -gtnop.world.Proteus=プロテウス -gtnop.world.Triton=トリトン -gtnop.world.Pluto=冥王星 -gtnop.world.Kuiperbelt=カイパーベルト -gtnop.world.Haumea=ハウメア -gtnop.world.MakeMake=マケマケ -gtnop.world.CentauriA=ケンタウルス座アルファ星Bb -gtnop.world.VegaB=ベガb -gtnop.world.BarnardC=バーナードC -gtnop.world.BarnardE=バーナードE -gtnop.world.BarnardF=バーナードF -gtnop.world.TcetiE=くじら座タウ星E -gtnop.world.Anubis=アヌビス -gtnop.world.MehenBelt=メヘンベルト -gtnop.world.Horus=ホルス -gtnop.world.Maahes=マヘス -gtnop.world.Neper=ネペル -gtnop.world.Seth=セト +gtnop.world.dimensionDarkWorld=The Toxic Everglades +gtnop.world.moon=Moon +gtnop.world.mars=Mars +gtnop.world.phobos=Phobos +gtnop.world.deimos=Deimos +gtnop.world.asteroids=Asteroids +gtnop.world.ceres=Ceres +gtnop.world.europa=Europa +gtnop.world.ganymed=Ganymede +gtnop.world.callisto=Callisto +gtnop.world.ross128b=Ross128b +gtnop.world.iojupiter=Io +gtnop.world.venus=Venus +gtnop.world.mercury=Mercury +gtnop.world.enceladus=Enceladus +gtnop.world.titan=Titan +gtnop.world.ross128ba=Ross128ba +gtnop.world.miranda=Miranda +gtnop.world.oberon=Oberon +gtnop.world.proteus=Proteus +gtnop.world.triton=Triton +gtnop.world.pluto=Pluto +gtnop.world.kuiperbelt=Kuiper Belt +gtnop.world.haumea=Haumea +gtnop.world.makemake=Makemake +gtnop.world.centauribb=α Centauri Bb +gtnop.world.vega1=Vega B +gtnop.world.barnarda2=Barnard C +gtnop.world.barnarda4=Barnard E +gtnop.world.barnarda5=Barnard F +gtnop.world.tcetie=T Ceti E +gtnop.world.anubis=Anubis +gtnop.world.asteroidbeltmehen=Mehen Belt +gtnop.world.horus=Horus +gtnop.world.maahes=Maahes +gtnop.world.neper=Neper +gtnop.world.seth=Seth gtnop.world.Underdark=深き闇 +# world tiers +gtnop.tier.0=%s +gtnop.tier.1=T1: %s +gtnop.tier.2=T2: %s +gtnop.tier.3=T3: %s +gtnop.tier.4=T4: %s +gtnop.tier.5=T5: %s +gtnop.tier.6=T6: %s +gtnop.tier.7=T7: %s +gtnop.tier.8=T8: %s +gtnop.tier.9=T9: %s +gtnop.tier.10=T10: %s # biome names gtnop.biome.none.name=なし diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/ko_KR.lang index 5a8b588d..e155e8b9 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/ko_KR.lang @@ -42,47 +42,60 @@ gtnop.nei.genPositionInfo=In the center of each chunk gtnop.world.Overworld=Overworld gtnop.world.Nether=Nether gtnop.world.TheEnd=The End -gtnop.world.Twilight=Twilight Forest +gtnop.world.TwilightForest=Twilight Forest gtnop.world.EndAsteroid=Far End Asteroids gtnop.world.Vanilla EndAsteroids=Vanilla End Asteroids -gtnop.world.Moon=Moon -gtnop.world.Mars=Mars -gtnop.world.Phobos=Phobos -gtnop.world.Deimos=Deimos -gtnop.world.Asteroids=Asteroids -gtnop.world.Ceres=Ceres -gtnop.world.Europa=Europa -gtnop.world.Ganymede=Ganymede -gtnop.world.Callisto=Callisto -gtnop.world.Ross128b=Ross128b -gtnop.world.Io=Io -gtnop.world.Venus=Venus -gtnop.world.Mercury=Mercury -gtnop.world.Enceladus=Enceladus -gtnop.world.Titan=Titan -gtnop.world.Ross128ba=Ross128ba -gtnop.world.Miranda=Miranda -gtnop.world.Oberon=Oberon -gtnop.world.Proteus=Proteus -gtnop.world.Triton=Triton -gtnop.world.Pluto=Pluto -gtnop.world.Kuiperbelt=Kuiper Belt -gtnop.world.Haumea=Haumea -gtnop.world.MakeMake=Makemake -gtnop.world.CentauriA=α Centauri Bb -gtnop.world.VegaB=Vega B -gtnop.world.BarnardC=Barnard C -gtnop.world.BarnardE=Barnard E -gtnop.world.BarnardF=Barnard F -gtnop.world.TcetiE=T Ceti E -gtnop.world.Anubis=Anubis -gtnop.world.MehenBelt=Mehen Belt -gtnop.world.Horus=Horus -gtnop.world.Maahes=Maahes -gtnop.world.Neper=Neper -gtnop.world.Seth=Seth +gtnop.world.dimensionDarkWorld=The Toxic Everglades +gtnop.world.moon=Moon +gtnop.world.mars=Mars +gtnop.world.phobos=Phobos +gtnop.world.deimos=Deimos +gtnop.world.asteroids=Asteroids +gtnop.world.ceres=Ceres +gtnop.world.europa=Europa +gtnop.world.ganymed=Ganymede +gtnop.world.callisto=Callisto +gtnop.world.ross128b=Ross128b +gtnop.world.iojupiter=Io +gtnop.world.venus=Venus +gtnop.world.mercury=Mercury +gtnop.world.enceladus=Enceladus +gtnop.world.titan=Titan +gtnop.world.ross128ba=Ross128ba +gtnop.world.miranda=Miranda +gtnop.world.oberon=Oberon +gtnop.world.proteus=Proteus +gtnop.world.triton=Triton +gtnop.world.pluto=Pluto +gtnop.world.kuiperbelt=Kuiper Belt +gtnop.world.haumea=Haumea +gtnop.world.makemake=Makemake +gtnop.world.centauribb=α Centauri Bb +gtnop.world.vega1=Vega B +gtnop.world.barnarda2=Barnard C +gtnop.world.barnarda4=Barnard E +gtnop.world.barnarda5=Barnard F +gtnop.world.tcetie=T Ceti E +gtnop.world.anubis=Anubis +gtnop.world.asteroidbeltmehen=Mehen Belt +gtnop.world.horus=Horus +gtnop.world.maahes=Maahes +gtnop.world.neper=Neper +gtnop.world.seth=Seth gtnop.world.Underdark=Deep Dark +# world tiers +gtnop.tier.0=%s +gtnop.tier.1=T1: %s +gtnop.tier.2=T2: %s +gtnop.tier.3=T3: %s +gtnop.tier.4=T4: %s +gtnop.tier.5=T5: %s +gtnop.tier.6=T6: %s +gtnop.tier.7=T7: %s +gtnop.tier.8=T8: %s +gtnop.tier.9=T9: %s +gtnop.tier.10=T10: %s # biome names gtnop.biome.none.name=None diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/pl_PL.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/pl_PL.lang index 5a8b588d..e155e8b9 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/pl_PL.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/pl_PL.lang @@ -42,47 +42,60 @@ gtnop.nei.genPositionInfo=In the center of each chunk gtnop.world.Overworld=Overworld gtnop.world.Nether=Nether gtnop.world.TheEnd=The End -gtnop.world.Twilight=Twilight Forest +gtnop.world.TwilightForest=Twilight Forest gtnop.world.EndAsteroid=Far End Asteroids gtnop.world.Vanilla EndAsteroids=Vanilla End Asteroids -gtnop.world.Moon=Moon -gtnop.world.Mars=Mars -gtnop.world.Phobos=Phobos -gtnop.world.Deimos=Deimos -gtnop.world.Asteroids=Asteroids -gtnop.world.Ceres=Ceres -gtnop.world.Europa=Europa -gtnop.world.Ganymede=Ganymede -gtnop.world.Callisto=Callisto -gtnop.world.Ross128b=Ross128b -gtnop.world.Io=Io -gtnop.world.Venus=Venus -gtnop.world.Mercury=Mercury -gtnop.world.Enceladus=Enceladus -gtnop.world.Titan=Titan -gtnop.world.Ross128ba=Ross128ba -gtnop.world.Miranda=Miranda -gtnop.world.Oberon=Oberon -gtnop.world.Proteus=Proteus -gtnop.world.Triton=Triton -gtnop.world.Pluto=Pluto -gtnop.world.Kuiperbelt=Kuiper Belt -gtnop.world.Haumea=Haumea -gtnop.world.MakeMake=Makemake -gtnop.world.CentauriA=α Centauri Bb -gtnop.world.VegaB=Vega B -gtnop.world.BarnardC=Barnard C -gtnop.world.BarnardE=Barnard E -gtnop.world.BarnardF=Barnard F -gtnop.world.TcetiE=T Ceti E -gtnop.world.Anubis=Anubis -gtnop.world.MehenBelt=Mehen Belt -gtnop.world.Horus=Horus -gtnop.world.Maahes=Maahes -gtnop.world.Neper=Neper -gtnop.world.Seth=Seth +gtnop.world.dimensionDarkWorld=The Toxic Everglades +gtnop.world.moon=Moon +gtnop.world.mars=Mars +gtnop.world.phobos=Phobos +gtnop.world.deimos=Deimos +gtnop.world.asteroids=Asteroids +gtnop.world.ceres=Ceres +gtnop.world.europa=Europa +gtnop.world.ganymed=Ganymede +gtnop.world.callisto=Callisto +gtnop.world.ross128b=Ross128b +gtnop.world.iojupiter=Io +gtnop.world.venus=Venus +gtnop.world.mercury=Mercury +gtnop.world.enceladus=Enceladus +gtnop.world.titan=Titan +gtnop.world.ross128ba=Ross128ba +gtnop.world.miranda=Miranda +gtnop.world.oberon=Oberon +gtnop.world.proteus=Proteus +gtnop.world.triton=Triton +gtnop.world.pluto=Pluto +gtnop.world.kuiperbelt=Kuiper Belt +gtnop.world.haumea=Haumea +gtnop.world.makemake=Makemake +gtnop.world.centauribb=α Centauri Bb +gtnop.world.vega1=Vega B +gtnop.world.barnarda2=Barnard C +gtnop.world.barnarda4=Barnard E +gtnop.world.barnarda5=Barnard F +gtnop.world.tcetie=T Ceti E +gtnop.world.anubis=Anubis +gtnop.world.asteroidbeltmehen=Mehen Belt +gtnop.world.horus=Horus +gtnop.world.maahes=Maahes +gtnop.world.neper=Neper +gtnop.world.seth=Seth gtnop.world.Underdark=Deep Dark +# world tiers +gtnop.tier.0=%s +gtnop.tier.1=T1: %s +gtnop.tier.2=T2: %s +gtnop.tier.3=T3: %s +gtnop.tier.4=T4: %s +gtnop.tier.5=T5: %s +gtnop.tier.6=T6: %s +gtnop.tier.7=T7: %s +gtnop.tier.8=T8: %s +gtnop.tier.9=T9: %s +gtnop.tier.10=T10: %s # biome names gtnop.biome.none.name=None diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/pt_BR.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/pt_BR.lang index 5a8b588d..e155e8b9 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/pt_BR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/pt_BR.lang @@ -42,47 +42,60 @@ gtnop.nei.genPositionInfo=In the center of each chunk gtnop.world.Overworld=Overworld gtnop.world.Nether=Nether gtnop.world.TheEnd=The End -gtnop.world.Twilight=Twilight Forest +gtnop.world.TwilightForest=Twilight Forest gtnop.world.EndAsteroid=Far End Asteroids gtnop.world.Vanilla EndAsteroids=Vanilla End Asteroids -gtnop.world.Moon=Moon -gtnop.world.Mars=Mars -gtnop.world.Phobos=Phobos -gtnop.world.Deimos=Deimos -gtnop.world.Asteroids=Asteroids -gtnop.world.Ceres=Ceres -gtnop.world.Europa=Europa -gtnop.world.Ganymede=Ganymede -gtnop.world.Callisto=Callisto -gtnop.world.Ross128b=Ross128b -gtnop.world.Io=Io -gtnop.world.Venus=Venus -gtnop.world.Mercury=Mercury -gtnop.world.Enceladus=Enceladus -gtnop.world.Titan=Titan -gtnop.world.Ross128ba=Ross128ba -gtnop.world.Miranda=Miranda -gtnop.world.Oberon=Oberon -gtnop.world.Proteus=Proteus -gtnop.world.Triton=Triton -gtnop.world.Pluto=Pluto -gtnop.world.Kuiperbelt=Kuiper Belt -gtnop.world.Haumea=Haumea -gtnop.world.MakeMake=Makemake -gtnop.world.CentauriA=α Centauri Bb -gtnop.world.VegaB=Vega B -gtnop.world.BarnardC=Barnard C -gtnop.world.BarnardE=Barnard E -gtnop.world.BarnardF=Barnard F -gtnop.world.TcetiE=T Ceti E -gtnop.world.Anubis=Anubis -gtnop.world.MehenBelt=Mehen Belt -gtnop.world.Horus=Horus -gtnop.world.Maahes=Maahes -gtnop.world.Neper=Neper -gtnop.world.Seth=Seth +gtnop.world.dimensionDarkWorld=The Toxic Everglades +gtnop.world.moon=Moon +gtnop.world.mars=Mars +gtnop.world.phobos=Phobos +gtnop.world.deimos=Deimos +gtnop.world.asteroids=Asteroids +gtnop.world.ceres=Ceres +gtnop.world.europa=Europa +gtnop.world.ganymed=Ganymede +gtnop.world.callisto=Callisto +gtnop.world.ross128b=Ross128b +gtnop.world.iojupiter=Io +gtnop.world.venus=Venus +gtnop.world.mercury=Mercury +gtnop.world.enceladus=Enceladus +gtnop.world.titan=Titan +gtnop.world.ross128ba=Ross128ba +gtnop.world.miranda=Miranda +gtnop.world.oberon=Oberon +gtnop.world.proteus=Proteus +gtnop.world.triton=Triton +gtnop.world.pluto=Pluto +gtnop.world.kuiperbelt=Kuiper Belt +gtnop.world.haumea=Haumea +gtnop.world.makemake=Makemake +gtnop.world.centauribb=α Centauri Bb +gtnop.world.vega1=Vega B +gtnop.world.barnarda2=Barnard C +gtnop.world.barnarda4=Barnard E +gtnop.world.barnarda5=Barnard F +gtnop.world.tcetie=T Ceti E +gtnop.world.anubis=Anubis +gtnop.world.asteroidbeltmehen=Mehen Belt +gtnop.world.horus=Horus +gtnop.world.maahes=Maahes +gtnop.world.neper=Neper +gtnop.world.seth=Seth gtnop.world.Underdark=Deep Dark +# world tiers +gtnop.tier.0=%s +gtnop.tier.1=T1: %s +gtnop.tier.2=T2: %s +gtnop.tier.3=T3: %s +gtnop.tier.4=T4: %s +gtnop.tier.5=T5: %s +gtnop.tier.6=T6: %s +gtnop.tier.7=T7: %s +gtnop.tier.8=T8: %s +gtnop.tier.9=T9: %s +gtnop.tier.10=T10: %s # biome names gtnop.biome.none.name=None diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/ru_RU.lang index 745c2640..234d00ac 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/ru_RU.lang @@ -42,47 +42,60 @@ gtnop.nei.genPositionInfo=В центре каждого чанка gtnop.world.Overworld=Обычный мир gtnop.world.Nether=Ад gtnop.world.TheEnd=Энд -gtnop.world.Twilight=Сумеречный лес +gtnop.world.TwilightForest=Сумеречный лес gtnop.world.EndAsteroid=Далёкие астероиды Энда gtnop.world.Vanilla EndAsteroids=Астероиды ванильного Энда -gtnop.world.Moon=Луна -gtnop.world.Mars=Марс -gtnop.world.Phobos=Фобос -gtnop.world.Deimos=Деймос -gtnop.world.Asteroids=Пояс астероидов -gtnop.world.Ceres=Церера -gtnop.world.Europa=Европа -gtnop.world.Ganymede=Ганимед -gtnop.world.Callisto=Каллисто -gtnop.world.Ross128b=Ross128b -gtnop.world.Io=Ио -gtnop.world.Venus=Венера -gtnop.world.Mercury=Меркурий -gtnop.world.Enceladus=Энцелад -gtnop.world.Titan=Титан -gtnop.world.Ross128ba=Ross128ba -gtnop.world.Miranda=Миранда -gtnop.world.Oberon=Оберон -gtnop.world.Proteus=Протей -gtnop.world.Triton=Тритон -gtnop.world.Pluto=Плутон -gtnop.world.Kuiperbelt=Пояс Койпера -gtnop.world.Haumea=Хаумеа -gtnop.world.MakeMake=Макемаке -gtnop.world.CentauriA=α Центавра Bb -gtnop.world.VegaB=Поверхность Веги Б -gtnop.world.BarnardC=Барнарда C -gtnop.world.BarnardE=Барнарда E -gtnop.world.BarnardF=Барнарда F -gtnop.world.TcetiE=Тау Кита E -gtnop.world.Anubis=Анубис -gtnop.world.MehenBelt=Пояс Мехен -gtnop.world.Horus=Гор -gtnop.world.Maahes=Маахес -gtnop.world.Neper=Непер -gtnop.world.Seth=Сиф +gtnop.world.dimensionDarkWorld=Токсичные болота +gtnop.world.moon=Луна +gtnop.world.mars=Марс +gtnop.world.phobos=Фобос +gtnop.world.deimos=Деймос +gtnop.world.asteroids=Астероиды +gtnop.world.ceres=Церера +gtnop.world.europa=Европа +gtnop.world.ganymed=Ганимед +gtnop.world.callisto=Каллисто +gtnop.world.ross128b=Ross128b +gtnop.world.iojupiter=Ио +gtnop.world.venus=Венера +gtnop.world.mercury=Меркурий +gtnop.world.enceladus=Энцелад +gtnop.world.titan=Титан +gtnop.world.ross128ba=Ross128ba +gtnop.world.miranda=Миранда +gtnop.world.oberon=Оберон +gtnop.world.proteus=Протей +gtnop.world.triton=Тритон +gtnop.world.pluto=Плутон +gtnop.world.kuiperbelt=Пояс Койпера +gtnop.world.haumea=Хаумеа +gtnop.world.makemake=Макемаке +gtnop.world.centauribb=α Центавра Bb +gtnop.world.vega1=Вега B +gtnop.world.barnarda2=Барнарда C +gtnop.world.barnarda4=Барнарда E +gtnop.world.barnarda5=Барнарда F +gtnop.world.tcetie=Тау Кита E +gtnop.world.anubis=Анубис +gtnop.world.asteroidbeltmehen=Пояс Мехен +gtnop.world.horus=Гор +gtnop.world.maahes=Маахес +gtnop.world.neper=Непер +gtnop.world.seth=Сиф gtnop.world.Underdark=Deep Dark +# world tiers +gtnop.tier.0=%s +gtnop.tier.1=Т1: %s +gtnop.tier.2=Т2: %s +gtnop.tier.3=Т3: %s +gtnop.tier.4=Т4: %s +gtnop.tier.5=Т5: %s +gtnop.tier.6=Т6: %s +gtnop.tier.7=Т7: %s +gtnop.tier.8=Т8: %s +gtnop.tier.9=Т9: %s +gtnop.tier.10=Т10: %s # biome names gtnop.biome.none.name=Нет diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/tr_TR.lang index 5a8b588d..e155e8b9 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/tr_TR.lang @@ -42,47 +42,60 @@ gtnop.nei.genPositionInfo=In the center of each chunk gtnop.world.Overworld=Overworld gtnop.world.Nether=Nether gtnop.world.TheEnd=The End -gtnop.world.Twilight=Twilight Forest +gtnop.world.TwilightForest=Twilight Forest gtnop.world.EndAsteroid=Far End Asteroids gtnop.world.Vanilla EndAsteroids=Vanilla End Asteroids -gtnop.world.Moon=Moon -gtnop.world.Mars=Mars -gtnop.world.Phobos=Phobos -gtnop.world.Deimos=Deimos -gtnop.world.Asteroids=Asteroids -gtnop.world.Ceres=Ceres -gtnop.world.Europa=Europa -gtnop.world.Ganymede=Ganymede -gtnop.world.Callisto=Callisto -gtnop.world.Ross128b=Ross128b -gtnop.world.Io=Io -gtnop.world.Venus=Venus -gtnop.world.Mercury=Mercury -gtnop.world.Enceladus=Enceladus -gtnop.world.Titan=Titan -gtnop.world.Ross128ba=Ross128ba -gtnop.world.Miranda=Miranda -gtnop.world.Oberon=Oberon -gtnop.world.Proteus=Proteus -gtnop.world.Triton=Triton -gtnop.world.Pluto=Pluto -gtnop.world.Kuiperbelt=Kuiper Belt -gtnop.world.Haumea=Haumea -gtnop.world.MakeMake=Makemake -gtnop.world.CentauriA=α Centauri Bb -gtnop.world.VegaB=Vega B -gtnop.world.BarnardC=Barnard C -gtnop.world.BarnardE=Barnard E -gtnop.world.BarnardF=Barnard F -gtnop.world.TcetiE=T Ceti E -gtnop.world.Anubis=Anubis -gtnop.world.MehenBelt=Mehen Belt -gtnop.world.Horus=Horus -gtnop.world.Maahes=Maahes -gtnop.world.Neper=Neper -gtnop.world.Seth=Seth +gtnop.world.dimensionDarkWorld=The Toxic Everglades +gtnop.world.moon=Moon +gtnop.world.mars=Mars +gtnop.world.phobos=Phobos +gtnop.world.deimos=Deimos +gtnop.world.asteroids=Asteroids +gtnop.world.ceres=Ceres +gtnop.world.europa=Europa +gtnop.world.ganymed=Ganymede +gtnop.world.callisto=Callisto +gtnop.world.ross128b=Ross128b +gtnop.world.iojupiter=Io +gtnop.world.venus=Venus +gtnop.world.mercury=Mercury +gtnop.world.enceladus=Enceladus +gtnop.world.titan=Titan +gtnop.world.ross128ba=Ross128ba +gtnop.world.miranda=Miranda +gtnop.world.oberon=Oberon +gtnop.world.proteus=Proteus +gtnop.world.triton=Triton +gtnop.world.pluto=Pluto +gtnop.world.kuiperbelt=Kuiper Belt +gtnop.world.haumea=Haumea +gtnop.world.makemake=Makemake +gtnop.world.centauribb=α Centauri Bb +gtnop.world.vega1=Vega B +gtnop.world.barnarda2=Barnard C +gtnop.world.barnarda4=Barnard E +gtnop.world.barnarda5=Barnard F +gtnop.world.tcetie=T Ceti E +gtnop.world.anubis=Anubis +gtnop.world.asteroidbeltmehen=Mehen Belt +gtnop.world.horus=Horus +gtnop.world.maahes=Maahes +gtnop.world.neper=Neper +gtnop.world.seth=Seth gtnop.world.Underdark=Deep Dark +# world tiers +gtnop.tier.0=%s +gtnop.tier.1=T1: %s +gtnop.tier.2=T2: %s +gtnop.tier.3=T3: %s +gtnop.tier.4=T4: %s +gtnop.tier.5=T5: %s +gtnop.tier.6=T6: %s +gtnop.tier.7=T7: %s +gtnop.tier.8=T8: %s +gtnop.tier.9=T9: %s +gtnop.tier.10=T10: %s # biome names gtnop.biome.none.name=None diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/zh_CN.lang index dc15ca90..466003d3 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gtneioreplugin]/lang/zh_CN.lang @@ -12,7 +12,7 @@ gtnop.gui.nei.secondaryOre=下层矿石 gtnop.gui.nei.betweenOre=中层矿石 gtnop.gui.nei.sporadicOre=散乱分布 gtnop.gui.nei.genHeight=生成高度 -gtnop.gui.nei.weightedChance=生成几率 +gtnop.gui.nei.weightedChance=生成权重 gtnop.gui.nei.worldNames=生成世界 gtnop.gui.nei.restrictBiome=生物群系限制 gtnop.gui.nei.dimension=维度 diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[gtnhlanth]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[gtnhlanth]/lang/ru_RU.lang index 52f126f2..56726dc0 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[gtnhlanth]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[gtnhlanth]/lang/ru_RU.lang @@ -5,7 +5,7 @@ gtnhlanth.recipe.tc=Приёмник элементарных частиц gtnhlanth.recipe.sc=Источник элементарных частиц gtnhlanth.tt.beaminfo=Используйте §bпортативный сканер §7для получения информации о входе/выходе этого мультиблока -gtnhlanth.tt.blueprint=Чтобы увидеть структуру, используйте §9 Structure§1Lib §r§fголограммный проектор на контроллере! +gtnhlanth.tt.blueprint=Чтобы увидеть структуру, используйте §9 Structure§2Lib §7голограммный проектор на контроллере! gtnhlanth.tt.pc=§6Частично расходуется: §7Получает урон в процессе работы gtnhlanth.tt.hintdot=Блок подсказка с точкой %s diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[kubatech]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[kubatech]/lang/tr_TR.lang index 80053b3b..09fa10a7 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[kubatech]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[kubatech]/lang/tr_TR.lang @@ -110,8 +110,8 @@ kubatech.infodata.eec.current_mob=Current Mob: §e%s kubatech.infodata.eec.current_mob.none=Current Mob: §eNone kubatech.infodata.eec.animations.enabled=Animations: §eEnabled kubatech.infodata.eec.animations.disabled=Animations: §eDisabled -kubatech.infodata.eec.produce_infernal_drops.allowed=Is allowed to produce infernal drops: §eYes -kubatech.infodata.eec.produce_infernal_drops.not_allowed=Is not allowed to produce infernal drops: §eNo +kubatech.infodata.eec.produce_infernal_drops.allowed=Şeytani ganimetler üretmeye izin verilir: §eEvet +kubatech.infodata.eec.produce_infernal_drops.not_allowed=Şeytani ganimetler üretmek yasaktır: §eHayır kubatech.infodata.eec.void_damaged.yes=Void all damaged and enchanted items: §eYes kubatech.infodata.eec.void_damaged.no=Void all damaged and enchanted items: §eNo kubatech.infodata.eec.in_ritual_mode.yes=Is in ritual mode: §eYes diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/de_DE.lang index ad80ca78..77d1cee3 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/de_DE.lang @@ -3653,7 +3653,7 @@ item.CarbonMonoxide.name=Carbon Monoxide Cell item.itemCellCarbonMonoxide.name=Carbon Monoxide Cell item.acetone.name=Acetone Cell item.saltwater.name=Salt Water Cell -item.BasicAgrichemItem.22.name=Mold (Pellet) +item.BasicAgrichemItem.22.name=Extruder Shape (Pellet) item.BasicAgrichemItem.23.name=Clean Aluminium Mix # Added 12/12/19 diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/es_ES.lang index 0532867d..c990d9a3 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/es_ES.lang @@ -3653,7 +3653,7 @@ item.CarbonMonoxide.name=Carbon Monoxide Cell item.itemCellCarbonMonoxide.name=Carbon Monoxide Cell item.acetone.name=Acetone Cell item.saltwater.name=Salt Water Cell -item.BasicAgrichemItem.22.name=Mold (Pellet) +item.BasicAgrichemItem.22.name=Extruder Shape (Pellet) item.BasicAgrichemItem.23.name=Clean Aluminium Mix # Added 12/12/19 diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/fr_FR.lang index ad80ca78..77d1cee3 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/fr_FR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/fr_FR.lang @@ -3653,7 +3653,7 @@ item.CarbonMonoxide.name=Carbon Monoxide Cell item.itemCellCarbonMonoxide.name=Carbon Monoxide Cell item.acetone.name=Acetone Cell item.saltwater.name=Salt Water Cell -item.BasicAgrichemItem.22.name=Mold (Pellet) +item.BasicAgrichemItem.22.name=Extruder Shape (Pellet) item.BasicAgrichemItem.23.name=Clean Aluminium Mix # Added 12/12/19 diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/ja_JP.lang index 3262bf60..365fc156 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/ja_JP.lang @@ -4100,7 +4100,7 @@ gtpp.gui.text.power_sub_station.turn_on_with_mallet=マレットで起動 gtpp.gui.atmospheric_reconditioner.tooltip.reduction=減少量: %s/秒 gtpp.gui.crop_harvestor.tooltip.water=水: %sL / %sL -gtpp.gui.multiblock.progress.text=進捗: %s s / %s s +gtpp.gui.multiblock.progress.text=進捗: %s 秒 / %s 秒 gtpp.gui.multiblock.eu_t_p.text=%s EU/t/実行中処理 gtpp.gui.multiblock.duration.text=時間: %s tick gtpp.gui.multiblock.max_voltage.txt=%s EU/t(*2A) Tier: %s diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/ko_KR.lang index 430667a0..4ccce846 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/ko_KR.lang @@ -3653,7 +3653,7 @@ item.CarbonMonoxide.name=Carbon Monoxide Cell item.itemCellCarbonMonoxide.name=Carbon Monoxide Cell item.acetone.name=Acetone Cell item.saltwater.name=Salt Water Cell -item.BasicAgrichemItem.22.name=Mold (Pellet) +item.BasicAgrichemItem.22.name=Extruder Shape (Pellet) item.BasicAgrichemItem.23.name=Clean Aluminium Mix # Added 12/12/19 diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/pl_PL.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/pl_PL.lang index ad80ca78..77d1cee3 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/pl_PL.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/pl_PL.lang @@ -3653,7 +3653,7 @@ item.CarbonMonoxide.name=Carbon Monoxide Cell item.itemCellCarbonMonoxide.name=Carbon Monoxide Cell item.acetone.name=Acetone Cell item.saltwater.name=Salt Water Cell -item.BasicAgrichemItem.22.name=Mold (Pellet) +item.BasicAgrichemItem.22.name=Extruder Shape (Pellet) item.BasicAgrichemItem.23.name=Clean Aluminium Mix # Added 12/12/19 diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/pt_BR.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/pt_BR.lang index ad80ca78..77d1cee3 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/pt_BR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/pt_BR.lang @@ -3653,7 +3653,7 @@ item.CarbonMonoxide.name=Carbon Monoxide Cell item.itemCellCarbonMonoxide.name=Carbon Monoxide Cell item.acetone.name=Acetone Cell item.saltwater.name=Salt Water Cell -item.BasicAgrichemItem.22.name=Mold (Pellet) +item.BasicAgrichemItem.22.name=Extruder Shape (Pellet) item.BasicAgrichemItem.23.name=Clean Aluminium Mix # Added 12/12/19 diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/ru_RU.lang index 7e446353..20333003 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/ru_RU.lang @@ -3949,11 +3949,11 @@ item.BasicGenericChemItem.16.name=Катализатор платиновой г item.BasicGenericChemItem.17.name=Катализатор полимерного пластика item.BasicGenericChemItem.18.name=Катализатор полимерной резины item.BasicGenericChemItem.19.name=Adhesion Promoter Catalyst -item.BasicGenericChemItem.20.name=Тита-вольфрам индиевый катализатор +item.BasicGenericChemItem.20.name=Тита-вольфрамо индиевый катализатор item.BasicGenericChemItem.21.name=Радиоактивный катализатор item.BasicGenericChemItem.22.name=Катализатор редкоземельной группы item.BasicGenericChemItem.23.name=Простой наквадаховый катализатор -item.BasicGenericChemItem.24.name=Улучшенный наквадаховый катализатор +item.BasicGenericChemItem.24.name=Продвинутый наквадаховый катализатор item.BasicGenericChemItem.25.name=Катализатор сырого интеллекта item.BasicGenericChemItem.26.name=Ultimate Plasticizer Catalyst item.BasicGenericChemItem.27.name=Катализатор биологического интеллекта @@ -3978,7 +3978,7 @@ item.BasicGenericChemItem.33.name=Катализатор стимулятора # Added 13/03/25 item.BasicGenericChemItem.34.name=Hellish Force Catalyst -item.BasicGenericChemItem.35.name=Crystal Colorization Catalyst +item.BasicGenericChemItem.35.name=Кристаллический окрашенный катализатор # config gui gtpp.gui.config.general=Общие diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/tr_TR.lang index 76bbbd52..c8071fb3 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/tr_TR.lang @@ -3077,7 +3077,7 @@ item.cyclohexane.name=Cyclohexane Cell item.cyclohexanone.name=Cyclohexanone Cell item.nitrobenzene.name=Nitrobenzene Cell item.ender.name=Cell of Liquid Ender -item.xpjuice.name=Cell of Liquid Xp +item.xpjuice.name=Sıvı TP Hücresi item.itemBombUnf.name=Throwable Bomb (unf) item.itemBombCasing.name=Bomb Casing item.gtpp.throwable.bomb.name=Throwable Bomb @@ -3653,7 +3653,7 @@ item.CarbonMonoxide.name=Carbon Monoxide Cell item.itemCellCarbonMonoxide.name=Carbon Monoxide Cell item.acetone.name=Acetone Cell item.saltwater.name=Tuzlu Su Hücresi -item.BasicAgrichemItem.22.name=Mold (Pellet) +item.BasicAgrichemItem.22.name=Extruder Shape (Pellet) item.BasicAgrichemItem.23.name=Clean Aluminium Mix # Added 12/12/19 diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/zh_CN.lang index 9316b0ac..ccf0c97e 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[miscutils]/lang/zh_CN.lang @@ -1413,15 +1413,15 @@ item.crushedCentrifugedGadoliniteY.name=离心硅铍钇矿(Y)矿石 item.crushedPurifiedGadoliniteY.name=洗净的硅铍钇矿(Y)矿石 item.dustImpureGadoliniteY.name=含杂硅铍钇矿(Y)粉 item.dustPureGadoliniteY.name=洁净硅铍钇矿(Y)粉 -item.itemDustLepersonnite.name=绿泥石粉 -item.itemDustTinyLepersonnite.name=小撮绿泥石粉 -item.itemDustSmallLepersonnite.name=小堆绿泥石粉 -item.crushedLepersonnite.name=粉碎的绿泥石矿石 -item.oreRawLepersonnite.name=粗绿泥石矿石 -item.crushedCentrifugedLepersonnite.name=离心绿泥石矿石 -item.crushedPurifiedLepersonnite.name=洗净的绿泥石矿石 -item.dustImpureLepersonnite.name=含杂绿泥石粉 -item.dustPureLepersonnite.name=洁净绿泥石粉 +item.itemDustLepersonnite.name=莱普生石粉 +item.itemDustTinyLepersonnite.name=小撮莱普生石粉 +item.itemDustSmallLepersonnite.name=小堆莱普生石粉 +item.crushedLepersonnite.name=粉碎的莱普生石矿石 +item.oreRawLepersonnite.name=粗莱普生石矿石 +item.crushedCentrifugedLepersonnite.name=离心莱普生石矿石 +item.crushedPurifiedLepersonnite.name=洗净的莱普生石矿石 +item.dustImpureLepersonnite.name=含杂莱普生石粉 +item.dustPureLepersonnite.name=洁净莱普生石粉 item.itemDustSamarskiteY.name=铌钇矿(Y)粉 item.itemDustTinySamarskiteY.name=小撮铌钇矿(Y)粉 item.itemDustSmallSamarskiteY.name=小堆铌钇矿(Y)粉 @@ -2245,7 +2245,7 @@ tile.OreZimbabweite.name=钛铌铅钠石矿石 tile.OreZirconolite.name=钛锆酸钙矿石 tile.OreGadoliniteCe.name=硅铍钇矿(Ce)矿石 tile.OreGadoliniteY.name=硅铍钇矿(Y)矿石 -tile.OreLepersonnite.name=绿泥石矿石 +tile.OreLepersonnite.name=莱普生石矿石 tile.OreSamarskiteY.name=铌钇矿(Y)矿石 tile.OreSamarskiteYb.name=铌钇矿(Yb)矿石 tile.OreXenotime.name=磷钇矿石 @@ -3033,7 +3033,7 @@ item.particle.base.Proton.name=质子 item.particle.base.Neutron.name=中子 item.particle.base.Lambda.name=λ粒子 item.particle.base.Omega.name=Ω粒子 -item.particle.base.Pion.name=介子 +item.particle.base.Pion.name=π介子 item.particle.base.ETA Meson.name=η介子 item.particle.base.Unknown.name=未知粒子 diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[tectech]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[tectech]/lang/ja_JP.lang index 227ac948..89a6fd4b 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[tectech]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[tectech]/lang/ja_JP.lang @@ -96,9 +96,9 @@ item.tm.itemTeslaComponent.0.name=Electrum Tesla Windings item.tm.itemTeslaComponent.1.name=Superconductive Tesla Windings item.tm.itemTeslaComponent.desc=Tesla bois need these! -item.tm.teslaCover.name=Tesla Coil Cover -item.tm.teslaCover.0.name=Tesla Coil Cover -item.tm.teslaCover.1.name=Tesla Coil Cover Rich Edition +item.tm.teslaCover.name=テスラコイルカバー +item.tm.teslaCover.0.name=テスラコイルカバー +item.tm.teslaCover.1.name=高級テスラコイルカバー item.tm.teslaCover.desc.0=Tesla-Enables Machines! item.tm.teslaCover.desc.1=Tesla-Enables Machines! (BUT LOUDER!!) item.tm.teslaCover.desc.2=Yeet this broken item into some spicy water! @@ -108,12 +108,12 @@ item.tm.teslaCover.desc.4=Who the hell uses cables anyway? item.tm.teslaStaff.name=Tesla Staff item.tm.teslaStaff.desc=Power of the gods, at the whim of a mortal! -item.tm.enderfluidlinkcover.name=Ender Fluid Link Cover +item.tm.enderfluidlinkcover.name=エンダー液体リンクカバー item.tm.enderfluidlinkcover.desc.0=Ender-Fluid-Enables Machines! item.tm.enderfluidlinkcover.desc.1=Use on any side of a fluid tank to link it to the Ender item.tm.enderfluidlinkcover.desc.2=Ender Tanks so are laggy -Bot from the Chads of NH -item.tm.powerpassupgradecover.name=Power Pass Upgrade Cover +item.tm.powerpassupgradecover.name=出力通過アップグレードカバー item.tm.powerpassupgradecover.desc.0=Add power pass functionality to TecTech Multiblocks item.tm.powerpassupgradecover.desc.1=Active transformer in a can?? item.tm.powerpassupgradecover.desc.2=Chain them up like Christmas lights! @@ -587,7 +587,7 @@ gt.blockhintTT.15.name=Hint error gt.blockhintTT.desc.5=ERROR, what did u expect? gt.blockcasingsTT.name=Machine Casing -gt.blockcasingsTT.0.name=High Power Casing +gt.blockcasingsTT.0.name=高出力外装 gt.blockcasingsTT.0.desc.0=Well suited for high power applications. gt.blockcasingsTT.0.desc.1=The power levels are rising! gt.blockcasingsTT.1.name=Computer Casing @@ -662,7 +662,7 @@ gt.blockcasingsBA0.8.desc.1=Who wouldn't want a 32k epoxy multi? gt.blockmachines.multimachine.em.transformer.name=Active Transformer gt.blockmachines.multimachine.em.transformer.machinetype=Active Transformer, AT gt.blockmachines.multimachine.em.transformer.hint=1 - Energy IO Hatches or High Power Casing -gt.blockmachines.multimachine.em.transformer.desc.1=Can transform to and from any voltage +gt.blockmachines.multimachine.em.transformer.desc.1=あらゆる変圧に対応 gt.blockmachines.multimachine.em.transformer.desc.2=Only 0.004% power loss, HAYO! gt.blockmachines.multimachine.tm.microwave.name=Microwave Grinder diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[tectech]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[tectech]/lang/ru_RU.lang index d26d99d3..547c34fe 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[tectech]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[tectech]/lang/ru_RU.lang @@ -718,10 +718,10 @@ gt.blockmachines.multimachine.em.switch.desc.4=The first parameter in each group gt.blockmachines.multimachine.em.switch.desc.5=The second parameter in each group controls the hatch weight. gt.blockmachines.multimachine.em.switch.adv.name=Статичный QoS сетевой коммутатор gt.blockmachines.multimachine.em.switch.adv.desc.0=Версия облачного сетевого коммутатора с переменной длиной. -gt.blockmachines.multimachine.em.switch.adv.desc.1=Consumes §b524,288§7 EU/t per middle slice while active. +gt.blockmachines.multimachine.em.switch.adv.desc.1=Потребляет §b524,288§7 EU/t за среднюю секцию во время работы. gt.blockmachines.multimachine.em.switch.adv.desc.2=Вывод вычислений настраивается путем щелчка ПКМ по выходным разъёмам с помощью отвёртки. gt.blockmachines.multimachine.em.switch.adv.desc.3=Выходные разъёмы должны быть частью структуры, чтобы их можно было настраивать. -gt.blockmachines.multimachine.em.switch.adv.desc.4=Computation output for a hatch is directly controlled by the hatch's setting. +gt.blockmachines.multimachine.em.switch.adv.desc.4=Вывод вычислений для разъёма напрямую контролируется настройкой разъёма. gt.blockmachines.multimachine.em.switch.adv.desc.5=Для распределения облачных вычислений используйте §6%s§r. gt.blockmachines.multimachine.em.computer.name=Квантовый компьютер @@ -927,18 +927,18 @@ fog.upgrade.tt.3=Расширение космической топливной fog.upgrade.tt.4=Graviton-Induced Superconductivity System fog.upgrade.tt.5=Fluid Dynamics Integration Module fog.upgrade.tt.6=Сверхсветовой усилитель -fog.upgrade.tt.7=Gravitational Plasma Containment Inductor +fog.upgrade.tt.7=Индуктор гравитационного удержания плазмы fog.upgrade.tt.8=Релятивистский электронный конденсатор fog.upgrade.tt.9=Гравитонный модулятор запутанности fog.upgrade.tt.10=Устройство разрыва замкнутой временной кривой fog.upgrade.tt.11=Блок изоляции кварк-глюонной плазмы -fog.upgrade.tt.12=Singularity Exposure Fuel Compression Process +fog.upgrade.tt.12=Процесс сжатия топлива под воздействием сингулярности fog.upgrade.tt.13=Методы трансфинитного построения fog.upgrade.tt.14=Излучатель гравитационно-управляемого электронного пучка fog.upgrade.tt.15=Temporal Plasma Transformation Process fog.upgrade.tt.16=Duplicity of Potency fog.upgrade.tt.17=Интеграция критического туннелирования нейтрино -fog.upgrade.tt.18=Extreme Pulsar Exposure Chambers +fog.upgrade.tt.18=Камеры экстремального воздействия пульсара fog.upgrade.tt.19=Internal Micro-Kugelblitz Generator fog.upgrade.tt.20=Neutron Degeneracy Pressure Exposure fog.upgrade.tt.21=Parity of Singularity @@ -960,18 +960,18 @@ fog.upgrade.tt.short.3=РКТК fog.upgrade.tt.short.4=GISS fog.upgrade.tt.short.5=FDIM fog.upgrade.tt.short.6=СУ -fog.upgrade.tt.short.7=GPCI +fog.upgrade.tt.short.7=ИГУП fog.upgrade.tt.short.8=РЭК fog.upgrade.tt.short.9=ГМЗ fog.upgrade.tt.short.10=УРЗВК fog.upgrade.tt.short.11=БИКГП -fog.upgrade.tt.short.12=SEFCP +fog.upgrade.tt.short.12=ПСТВС fog.upgrade.tt.short.13=МТП fog.upgrade.tt.short.14=ИГУЭП fog.upgrade.tt.short.15=TPTP fog.upgrade.tt.short.16=DoP fog.upgrade.tt.short.17=ИКТН -fog.upgrade.tt.short.18=EPEC +fog.upgrade.tt.short.18=КЭВП fog.upgrade.tt.short.19=IMKG fog.upgrade.tt.short.20=NDPE fog.upgrade.tt.short.21=PoS @@ -1052,8 +1052,8 @@ fog.upgrade.text.30=Разблокирует производство Магма fog.debug.resetbutton.text=Сброс fog.debug.resetbutton.tooltip=Сбрасывает все улучшения до нуля -fog.debug.unlockall.text=Unlock all upgrades -fog.debug.gravitonshardsetter.tooltip=Set the amount of available graviton shards +fog.debug.unlockall.text=Разблокировать все улучшения +fog.debug.gravitonshardsetter.tooltip=Установите количество доступных гравитонных осколков fog.button.fuelconfig.tooltip=Меню конфигурации топлива fog.button.upgradetree.tooltip=Path of Celestial Transcendence @@ -1062,15 +1062,15 @@ fog.button.furnacemode.tooltip.02=Режим печи fog.button.magmattermode.tooltip.01=Режим кварк-глюонная плазма fog.button.magmattermode.tooltip.02=Режим магматерии fog.button.magmattermode.tooltip.03=Режим магматерии заблокирован, отсутствует улучшение -fog.button.battery.tooltip.01=Toggle Battery Charging +fog.button.battery.tooltip.01=Переключить зарядку аккумулятора fog.button.battery.tooltip.02=Щелкните ПКМ, чтобы открыть меню конфигурации (если оно разблокировано) fog.button.voltageconfig.tooltip.01=Открыть конфигурацию вольтажа fog.button.voltageconfig.tooltip.02=Конфигурация вольтажа заблокирована, требуется Безграничный поток (улучшение) fog.button.structurecheck.tooltip=Обновить статус подключения модуля fog.button.milestones.tooltip=Milestone Overview fog.button.materialrequirements.tooltip=Для улучшения требуются дополнительные материалы -fog.button.materialrequirementsmet.tooltip=All materials supplied -fog.button.materialrequirements.tooltip.clickhere=Click to open material insertion window +fog.button.materialrequirementsmet.tooltip=Все материалы предоставлены +fog.button.materialrequirements.tooltip.clickhere=Щелкните, чтобы открыть окно вставки материала fog.button.ejection.tooltip=Toggle Graviton Shard Ejection fog.button.formatting.tooltip=Переключить форматирование чисел fog.button.exoticinputs.tooltip=Click to display expected inputs @@ -1091,7 +1091,7 @@ fog.text.tooltip.processingvoltage=Базовый рабочий вольтаж fog.text.tooltip.factorpreview=Введите топливный коэффициент для моделирования расчетов с fog.text.tooltip.applysimulationchanges=Моделировать новые значения fog.text.tooltip.voltageadjustment=Из-за проблем с переполнением, фактический вольтаж рассчитывается по следующей формуле: -fog.text.tooltip.voltageadjustment.1=Вольтаж = Мин(Выбранный вольтаж, 2^63 / Макс параллель) +fog.text.tooltip.voltageadjustment.1=Вольтаж = Мин(Выбранный вольтаж, 2^63 / Макс. параллель) achievement.gt.blockmachines.multimachine.em.forge_of_gods=Кузница Богов achievement.gt.blockmachines.multimachine.em.smelting_module=Helioflare Power Forge @@ -1148,7 +1148,7 @@ gt.blockmachines.multimachine.FOG.milestoneprogress=Current Milestone Level gt.blockmachines.multimachine.FOG.progress=Next Milestone at gt.blockmachines.multimachine.FOG.milestonecomplete=Milestone Complete gt.blockmachines.multimachine.FOG.milestoneinfo=View Milestone Progress -gt.blockmachines.multimachine.FOG.inversionactive=Inversion Active +gt.blockmachines.multimachine.FOG.inversionactive=Инверсия активна gt.blockmachines.multimachine.FOG.inversion=Инверсия gt.blockmachines.multimachine.FOG.expectedinputs=Expected Inputs gt.blockmachines.multimachine.FOG.possibleinputsqgp=Возможные входные материалы для QGP @@ -1414,12 +1414,12 @@ tt.keyword.ID=ID #Example: 32EU at 1A tt.keyword.at=при # Any X -tt.keyword.Structure.AnyComputerCasing=Любой Корпус компьютера +tt.keyword.Structure.AnyComputerCasing=Любой корпус компьютера tt.keyword.Structure.AnyHighPowerCasing=Любой высокоэнергетический корпус tt.keyword.Structure.AnyHighPowerCasing1D=Любой высокоэнергетический корпус с 1 точками tt.keyword.Structure.AnyHighPowerCasing2D=Любой высокоэнергетический корпус с 2 точками tt.keyword.Structure.AnyHighPowerCasingFront=Любой высокоэнергетический корпус на передней стороне -tt.keyword.Structure.AnyTeslaBaseCasingOuter=Любой внешний Корпус основания Башни Теслы +tt.keyword.Structure.AnyTeslaBaseCasingOuter=Любой внешний корпус основания Башни Теслы tt.keyword.Structure.AnyComputerCasingFirstOrLastSlice=Любой корпус компьютера на первой или последней секции tt.keyword.Structure.AnyComputerCasingBackMain=Любой корпус компьютера на задней стороне основного корпуса tt.keyword.Structure.AnyAdvComputerCasing=Любой улучшенный корпус компьютера diff --git a/.minecraft/config/txloader/forceload/GregTech(+16)[tectech]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/GregTech(+16)[tectech]/lang/zh_CN.lang index 8e42b7a4..f0d9af19 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+16)[tectech]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+16)[tectech]/lang/zh_CN.lang @@ -798,7 +798,7 @@ gt.blockmachines.multimachine.em.research.desc.2=需要为其提供算力 gt.blockmachines.multimachine.em.research.desc.3=在完成闪存写入之前不会消耗物品 gt.blockmachines.multimachine.em.research.desc.4=使用螺丝刀切换模式. gt.blockmachines.multimachine.em.research.desc.5=扫描模式所需计算遵循公式: -gt.blockmachines.multimachine.em.research.desc.6=配方持续时间(秒)* (2 ^ (配方电压等级 - 1)) +gt.blockmachines.multimachine.em.research.desc.6=配方持续时间(tick)* (2 ^ (配方电压等级 - 1)) gt.blockmachines.multimachine.em.research.mode.Assembly_line=模式:研究站 gt.blockmachines.multimachine.em.research.mode.Scanner=模式:扫描仪 gt.blockmachines.multimachine.em.research.computation=算力:%,d / %,d diff --git a/.minecraft/config/txloader/forceload/GregTech(+8)[gregtech]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+8)[gregtech]/lang/ja_JP.lang index d69d52d6..97f788be 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+8)[gregtech]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+8)[gregtech]/lang/ja_JP.lang @@ -65,7 +65,7 @@ GT5U.PA.discount=Discount GT5U.PA.parallel=並列処理 GT5U.LHE.steam=(in steam) -GT5U.LHE.superheated=Superheated +GT5U.LHE.superheated=過熱 GT5U.LHE.threshold=threshold GT5U.fusion.req=EU要求 @@ -767,7 +767,7 @@ achievement.lvmotor.desc=Craft an LV Motor achievement.pumpcover=Pump achievement.pumpcover.desc=Craft an LV Pump achievement.closeit=Close it! -achievement.closeit.desc=Get a Shutter Cover +achievement.closeit.desc=シャッターモジュールカバーを入手する achievement.slurp=スラーピー achievement.slurp.desc=§8《§7発展型ポンプ II§8/Advanced Pump II》§7 をクラフトする。 achievement.transport=Transport diff --git a/.minecraft/config/txloader/forceload/GregTech(+8)[miscutils]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/GregTech(+8)[miscutils]/lang/tr_TR.lang index 195ffbf6..e3c7cfc4 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+8)[miscutils]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+8)[miscutils]/lang/tr_TR.lang @@ -2900,7 +2900,7 @@ item.cyclohexane.name=Cyclohexane Cell item.cyclohexanone.name=Cyclohexanone Cell item.nitrobenzene.name=Nitrobenzene Cell item.ender.name=Cell of Liquid Ender -item.xpjuice.name=Cell of Liquid Xp +item.xpjuice.name=Sıvı TP Hücresi item.itemBombUnf.name=Throwable Bomb (unf) item.itemBombCasing.name=Bomb Casing item.gtpp.throwable.bomb.name=Throwable Bomb diff --git a/.minecraft/config/txloader/forceload/GregTech(+8)[tectech]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech(+8)[tectech]/lang/ja_JP.lang index e18bbe7d..ad622d3d 100644 --- a/.minecraft/config/txloader/forceload/GregTech(+8)[tectech]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech(+8)[tectech]/lang/ja_JP.lang @@ -85,7 +85,7 @@ item.tm.itemTeslaComponent.1.name=超電導テスラ巻線 item.tm.itemTeslaComponent.desc=Tesla bois need these! item.tm.teslaCover.0.name=テスラコイルカバー -item.tm.teslaCover.1.name=テスラコイルカバー リッチエディション +item.tm.teslaCover.1.name=高級テスラコイルカバー item.tm.teslaCover.desc.0=Tesla-Enables Machines! item.tm.teslaCover.desc.1=Tesla-Enables Machines! (BUT LOUDER!!) item.tm.teslaCover.desc.2=Yeet this broken item into some spicy water! @@ -95,12 +95,12 @@ item.tm.teslaCover.desc.4=Who the hell uses cables anyway? item.tm.teslaStaff.name=Tesla Staff item.tm.teslaStaff.desc=Power of the gods, at the whim of a mortal! -item.tm.enderfluidlinkcover.name=Ender Fluid Link Cover +item.tm.enderfluidlinkcover.name=エンダー液体リンクカバー item.tm.enderfluidlinkcover.desc.0=Ender-Fluid-Enables Machines! item.tm.enderfluidlinkcover.desc.1=Use on any side of a fluid tank to link it to the Ender item.tm.enderfluidlinkcover.desc.2=Ender Tanks so are laggy -Bot from the Chads of NH -item.tm.powerpassupgradecover.name=Power Pass Upgrade Cover +item.tm.powerpassupgradecover.name=出力通過アップグレードカバー item.tm.powerpassupgradecover.desc.0=Add power pass functionality to TecTech Multiblocks item.tm.powerpassupgradecover.desc.1=Active transformer in a can?? item.tm.powerpassupgradecover.desc.2=Chain them up like Christmas lights! @@ -639,7 +639,7 @@ gt.blockcasingsBA0.8.desc.1=Who wouldn't want a 32k epoxy multi? gt.blockmachines.multimachine.em.transformer.name=Active Transformer gt.blockmachines.multimachine.em.transformer.hint=1 - Energy IO Hatches or High Power Casing gt.blockmachines.multimachine.em.transformer.desc.0=Controller block of the Active Transformer -gt.blockmachines.multimachine.em.transformer.desc.1=Can transform to and from any voltage +gt.blockmachines.multimachine.em.transformer.desc.1=あらゆる変圧に対応 gt.blockmachines.multimachine.em.transformer.desc.2=Only 0.004% power loss, HAYO! gt.blockmachines.multimachine.em.transformer.desc.3=Will explode if broken while running diff --git a/.minecraft/config/txloader/forceload/GregTech[gregtech]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/GregTech[gregtech]/lang/es_ES.lang index 78eab417..e7fab28d 100644 --- a/.minecraft/config/txloader/forceload/GregTech[gregtech]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/GregTech[gregtech]/lang/es_ES.lang @@ -101,7 +101,7 @@ gt.recipe.assembler.description=Vengadores, ¡Uníos! gt.recipe.autoclave=Autoclave gt.recipe.autoclave.description=Cristalizando tus Polvos gt.recipe.brewer=Cerveceria -gt.recipe.brewer.description=Fermentando tus Bebidas +gt.recipe.brewer.description=Elaborando tus Bebidas gt.recipe.metalbender=Máquina de Doblado gt.recipe.metalbender.description=¡Buu, es malo! ¡¡¡Queremos a BENDER!!! gt.recipe.canner=Enlatadora @@ -177,7 +177,7 @@ ic.recipe.recycler.description=Comprime, quema, destruye, y filtra TODO gt.recipe.replicator=Replicador gt.recipe.replicator.description=Produciendo materia elemental gt.recipe.rockbreaker=Romperocas -gt.recipe.rockbreaker.description=Pon agua y lava de manera adyacente +gt.recipe.rockbreaker.description=Coloca agua y lava de manera adyacente gt.recipe.scanner=Escáner gt.recipe.scanner.description=Escanea cultivos y otras cosas gt.recipe.sifter=Sifter diff --git a/.minecraft/config/txloader/forceload/GregTech[gregtech]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/GregTech[gregtech]/lang/ja_JP.lang index 06ffe9c8..1a415201 100644 --- a/.minecraft/config/txloader/forceload/GregTech[gregtech]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/GregTech[gregtech]/lang/ja_JP.lang @@ -65,7 +65,7 @@ GT5U.PA.discount=Discount GT5U.PA.parallel=並列処理 GT5U.LHE.steam=(in steam) -GT5U.LHE.superheated=Superheated +GT5U.LHE.superheated=過熱 GT5U.LHE.threshold=threshold GT5U.fusion.req=EU要求 @@ -767,7 +767,7 @@ achievement.lvmotor.desc=Craft an LV Motor achievement.pumpcover=Pump achievement.pumpcover.desc=Craft an LV Pump achievement.closeit=Close it! -achievement.closeit.desc=Get a Shutter Cover +achievement.closeit.desc=シャッターモジュールカバーを入手する achievement.slurp=スラーピー achievement.slurp.desc=§8《§7発展型ポンプ II§8/Advanced Pump II》§7 をクラフトする。 achievement.transport=Transport diff --git a/.minecraft/config/txloader/forceload/Hardcore Ender Expansion[hardcoreenderexpansion]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Hardcore Ender Expansion[hardcoreenderexpansion]/lang/ru_RU.lang index 8dbd3c19..9c7a62ee 100644 --- a/.minecraft/config/txloader/forceload/Hardcore Ender Expansion[hardcoreenderexpansion]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Hardcore Ender Expansion[hardcoreenderexpansion]/lang/ru_RU.lang @@ -116,7 +116,7 @@ item.transferenceGem.name=Самоцвет переноса item.transferenceGem.info.linked=Связан item.templeCaller.name=Призыватель храма item.templeCaller.bacon.name=Призыватель бекона -item.templeCaller.info.disabled=Призыватель храма отключен на сервере. +item.templeCaller.info.disabled=Призыватель храма отключён на сервере. item.templeCaller.info.energy=Призывателю храма не хватает энергии. item.templeCaller.info.conditions=Не время для использования! item.biomeCompass.name=Компас биомов diff --git a/.minecraft/config/txloader/forceload/Hodgepodge[hodgepodge]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Hodgepodge[hodgepodge]/lang/ja_JP.lang index 0373a13e..cb58ba52 100644 --- a/.minecraft/config/txloader/forceload/Hodgepodge[hodgepodge]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Hodgepodge[hodgepodge]/lang/ja_JP.lang @@ -3,32 +3,32 @@ key.fastBlockPlacing.desc=ブロックの高速設置 key.fastBlockPlacing.enabled=§fブロックの高速設置 §a有効化 key.fastBlockPlacing.disabled=§fブロックの高速設置g §c無効化 -tile.dirt.name=Dirt -tile.sapling.name=Sapling -tile.sand.name=Sand -tile.flower1.name=Flower -tile.flower2.name=Flower -tile.stoneSlab.name=Slab +tile.dirt.name=土 +tile.sapling.name=苗木 +tile.sand.name=砂 +tile.flower1.name=花 +tile.flower2.name=花 +tile.stoneSlab.name=ハーフブロック tile.monsterStoneEgg.name=Stone Monster Egg -tile.woodSlab.name=Slab -tile.cobbleWall.name=Wall -tile.quartzBlock.name=Quartz Block +tile.woodSlab.name=ハーフブロック +tile.cobbleWall.name=塀 +tile.quartzBlock.name=クォーツブロック tile.clayHardenedStained.name=Stained Clay -tile.woolCarpet.name=Carpet +tile.woolCarpet.name=カーペット tile.doublePlant.name=Large Plant -item.dyePowder.name=Dye +item.dyePowder.name=染料 item.skull.name=Skull -item.fish.name=Fish +item.fish.name=魚 commands.time.get=The current world time is %s (time of day: %s) commands.time.usageWithGet=/time OR /time get -hodgepodge.soundsmenu.refreshsounds=Refresh Sounds +hodgepodge.soundsmenu.refreshsounds=サウンドをリフレッシュ hodgepodge.bed_respawn.msg=Respawn point set -bettermodlist.sort.normal=Normal +bettermodlist.sort.normal=通常 bettermodlist.sort.a_to_z=A-Z bettermodlist.sort.z_to_a=Z-A -bettermodlist.gui.modlistinfo1=OMG everything is different! -bettermodlist.gui.modlistinfo2=New layout provided by: \ No newline at end of file +bettermodlist.gui.modlistinfo1=なんてこった!何もかもが違う! +bettermodlist.gui.modlistinfo2=新しいレイアウトの提供元 : \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Hunger Overhaul[HungerOverhaul]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Hunger Overhaul[HungerOverhaul]/lang/zh_CN.lang index cb333274..a306b6d1 100644 --- a/.minecraft/config/txloader/forceload/Hunger Overhaul[HungerOverhaul]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Hunger Overhaul[HungerOverhaul]/lang/zh_CN.lang @@ -2,7 +2,7 @@ potion.wellfedPotion=饱食 potion.newSlowdownPotionHO=缓慢 # tooltip strings -hungeroverhaul.crop.grows.best.in=适宜种植环境: +hungeroverhaul.crop.grows.best.in=适宜种植环境: # these should all be in lowercase hungeroverhaul.hearty=丰盛的%s diff --git a/.minecraft/config/txloader/forceload/I Will Find You[ifu]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/I Will Find You[ifu]/lang/ja_JP.lang index ff74d54e..21a82ae6 100644 --- a/.minecraft/config/txloader/forceload/I Will Find You[ifu]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/I Will Find You[ifu]/lang/ja_JP.lang @@ -1,12 +1,12 @@ item.ifu_buildingKit.name=ダウンジングロッド itemGroup.DayNModTools=I Will Find You -IFU.FindTarget=探知対象: -IFU.description1=探したい鉱石ブロックをインベントリ内に配置してください -" +IFU.FindTarget=探知対象: %s +IFU.description1=探したい鉱石ブロックをインベントリ内に配置してください IFU.description2=ブロックに向けてShift+右クリックしてアイテムインベントリを開きます IFU.description3=一度に使用できるダウジングロッドは1本までです IFU.SearchRadiusText=探知半径 X,Z: %s Y: %s -IFU.disableAtSomewhereWarning1=** 宇宙では使用できません! ** +IFU.disableAtSomewhereWarning1=宇宙では使用できません! IFU.disableAtSomewhereWarning2=オーバーワールド、ネザー、黄昏の森でのみ使用できます IFU.BlacklistedBlock=! このブロックはブラックリストに登録されている ! -IFU.NameTip=対象 : +IFU.NameTip=対象: %s IFU.Empty=なし \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/I Will Find You[ifu]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/I Will Find You[ifu]/lang/ko_KR.lang index 66dc2ea9..2b628dd6 100644 --- a/.minecraft/config/txloader/forceload/I Will Find You[ifu]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/I Will Find You[ifu]/lang/ko_KR.lang @@ -1,12 +1,12 @@ item.ifu_buildingKit.name=광석 탐색 지팡이 itemGroup.DayNModTools=IFU -IFU.FindTarget=I want to find: -IFU.description1=Put ore block you want to find in item inventory -" +IFU.FindTarget=I want to find: %s +IFU.description1=Put ore block you want to find in item inventory IFU.description2=SHIFT+RIGHT CLICK on ground to open inventory IFU.description3=You can only use 1 finder at a time IFU.SearchRadiusText=Search radius X, Z: %s Y: %s -IFU.disableAtSomewhereWarning1=** DOES NOT WORK IN SPACE! ** +IFU.disableAtSomewhereWarning1=Does not work in space! IFU.disableAtSomewhereWarning2=Overworld, Nether, Twilight Forest only IFU.BlacklistedBlock=! Blacklisted block ! -IFU.NameTip=Name : +IFU.NameTip=Name: %s IFU.Empty=Empty \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/I Will Find You[ifu]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/I Will Find You[ifu]/lang/ru_RU.lang index 00357c56..cd6d0c0e 100644 --- a/.minecraft/config/txloader/forceload/I Will Find You[ifu]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/I Will Find You[ifu]/lang/ru_RU.lang @@ -1,12 +1,12 @@ item.ifu_buildingKit.name=Жезл для поиска руды itemGroup.DayNModTools=IFU -IFU.FindTarget=я хочу найти: -IFU.description1=Поместите блок/пыль руды, которую вы хотите найти, в инвентарь предмета-" +IFU.FindTarget=Я хочу найти: %s +IFU.description1=Поместите блок/пыль руды, которую вы хотите найти, в инвентарь предмета IFU.description2=SHIFT+ПКМ по земле, чтобы открыть инвентарь IFU.description3=Одновременно вы можете использовать только 1 поисковик IFU.SearchRadiusText=Радиус поиска X, Z: %s Y: %s -IFU.disableAtSomewhereWarning1=** НЕ РАБОТАЕТ В КОСМОСЕ! ** +IFU.disableAtSomewhereWarning1=НЕ РАБОТАЕТ В КОСМОСЕ! IFU.disableAtSomewhereWarning2=Только Обычный мир, Ад и Сумеречный лес IFU.BlacklistedBlock=! Блок в чёрном списке! -IFU.NameTip=Название: +IFU.NameTip=Название: %s IFU.Empty=Пусто \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/InGame Info XML[ingameinfo]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/InGame Info XML[ingameinfo]/lang/ru_RU.lang index e6f3ce61..60a9bf22 100644 --- a/.minecraft/config/txloader/forceload/InGame Info XML[ingameinfo]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/InGame Info XML[ingameinfo]/lang/ru_RU.lang @@ -307,4 +307,4 @@ commands.ingameinfoxml.save=Сохранение %s... commands.ingameinfoxml.success=Готово! commands.ingameinfoxml.failure=Что-то пошло не так! commands.ingameinfoxml.enable=Оверлей InGame Info XML включен. -commands.ingameinfoxml.disable=Оверлей InGame Info XML отключен. \ No newline at end of file +commands.ingameinfoxml.disable=Оверлей InGame Info XML отключён. \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/InGame Info XML[ingameinfo]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/InGame Info XML[ingameinfo]/lang/tr_TR.lang index 7365aa4e..55268750 100644 --- a/.minecraft/config/txloader/forceload/InGame Info XML[ingameinfo]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/InGame Info XML[ingameinfo]/lang/tr_TR.lang @@ -280,8 +280,8 @@ ingameinfoxml.tag.tfcseason.desc=Season. ingameinfoxml.tag.tfcdate.desc=Date. ingameinfoxml.tag.tfcday.desc=Day. ingameinfoxml.tag.tfcmonth.desc=Month. -ingameinfoxml.tag.tfcyear.desc=Year. -ingameinfoxml.tag.fmtskill.desc=%s information. +ingameinfoxml.tag.tfcyear.desc=Yıl. +ingameinfoxml.tag.fmtskill.desc=%s bilgi. ingameinfoxml.tag.fmtskillrank.desc=Current rank for %s. ingameinfoxml.tag.fmtskillprogress.desc=Current progress in %s. diff --git a/.minecraft/config/txloader/forceload/InGame Info XML[ingameinfo]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/InGame Info XML[ingameinfo]/lang/zh_CN.lang index c456c46f..77f223ac 100644 --- a/.minecraft/config/txloader/forceload/InGame Info XML[ingameinfo]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/InGame Info XML[ingameinfo]/lang/zh_CN.lang @@ -212,7 +212,7 @@ ingameinfoxml.tag.direction.desc=以角度为单位(-180~180)的玩家朝向. ingameinfoxml.tag.roughdirection.desc=玩家当前大致朝向(南,西,北,东). ingameinfoxml.tag.finedirection.desc=玩家当前精确朝向(南/西南/西/西北/……) ingameinfoxml.tag.abrroughdirection.desc=玩家当前当前大致朝向简写(南,西,北,东). -ingameinfoxml.tag.abrfinedirection.desc=玩家当前精确朝向简写(南/西南/西/西北/……) +ingameinfoxml.tag.abrfinedirection.desc=玩家当前精确朝向简写(S/SW/W/NW/……) ingameinfoxml.tag.directionhud.desc=一个小型的材质化的方向HUD(显示器). # gui - tag list - player potion diff --git a/.minecraft/config/txloader/forceload/Infernal Mobs[infernalmobs]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Infernal Mobs[infernalmobs]/lang/ru_RU.lang index 2d69325b..282569d5 100644 --- a/.minecraft/config/txloader/forceload/Infernal Mobs[infernalmobs]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Infernal Mobs[infernalmobs]/lang/ru_RU.lang @@ -130,7 +130,7 @@ translation.infernalmobs:suffix.theSwiftOne= Стремительный translation.infernalmobs:suffix.ofbeinginyourFace= Наглый translation.infernalmobs:suffix.ofSnagging= Цепкий translation.infernalmobs:suffix.theQuickFingered= Ловкорук -translation.infernalmobs:suffix.ofPettyTheft= Мелкой Кражи +translation.infernalmobs:suffix.ofPettyTheft= Мелкой кражи translation.infernalmobs:suffix.yoink= .. УПС translation.infernalmobs:suffix.ofLightning= Молнии translation.infernalmobs:suffix.theRaiden= Райдэн diff --git a/.minecraft/config/txloader/forceload/Infernal Mobs[infernalmobs]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Infernal Mobs[infernalmobs]/lang/tr_TR.lang index 63796487..25b52a25 100644 --- a/.minecraft/config/txloader/forceload/Infernal Mobs[infernalmobs]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/Infernal Mobs[infernalmobs]/lang/tr_TR.lang @@ -1,24 +1,24 @@ -translation.infernalmobs:rareClass=Rare -translation.infernalmobs:infernalClass=Infernal -translation.infernalmobs:ultraClass=Ultra +translation.infernalmobs:rareClass= Nadir +translation.infernalmobs:infernalClass=Şeytani +translation.infernalmobs:ultraClass= Ultra -translation.infernalmobs:prefix.recurring= recurring -translation.infernalmobs:prefix.undying= undying -translation.infernalmobs:prefix.twinlived= twinlived -translation.infernalmobs:prefix.witchkin= witchkin -translation.infernalmobs:prefix.brewing= brewing -translation.infernalmobs:prefix.singed= singed -translation.infernalmobs:prefix.reckless= reckless -translation.infernalmobs:prefix.raging= raging -translation.infernalmobs:prefix.smashing= smashing -translation.infernalmobs:prefix.thumping= thumping -translation.infernalmobs:prefix.trolling= trolling -translation.infernalmobs:prefix.byebye= byebye -translation.infernalmobs:prefix.turtling= turtling -translation.infernalmobs:prefix.defensive= defensive -translation.infernalmobs:prefix.armoured= armoured -translation.infernalmobs:prefix.stalking= stalking +translation.infernalmobs:prefix.recurring= tekrarlayan +translation.infernalmobs:prefix.undying= ölümsüz +translation.infernalmobs:prefix.twinlived=ikiz yaşamlı +translation.infernalmobs:prefix.witchkin=cadı +translation.infernalmobs:prefix.brewing=demleme +translation.infernalmobs:prefix.singed= yanık +translation.infernalmobs:prefix.reckless= pervasız +translation.infernalmobs:prefix.raging= öfkeli +translation.infernalmobs:prefix.smashing= ezici +translation.infernalmobs:prefix.thumping= gümleme +translation.infernalmobs:prefix.trolling= troll +translation.infernalmobs:prefix.byebye= baybay +translation.infernalmobs:prefix.turtling=kaplumbağa +translation.infernalmobs:prefix.defensive= defansif +translation.infernalmobs:prefix.armoured= zırhlı +translation.infernalmobs:prefix.stalking=takip eden translation.infernalmobs:prefix.unseen= unseen translation.infernalmobs:prefix.hunting= hunting translation.infernalmobs:prefix.dark= dark diff --git a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/de_DE.lang index aede2129..76351884 100644 --- a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/de_DE.lang @@ -1,10 +1,18 @@ key.categories.bogosorter=Inventory Bogo Sorter key.sort_config=Open Sort Config -key.sort=Sort Inventory +key.sort_nogui=Sort Inventory Outside GUIs +key.sort_gui=Sort Inventory In GUIs key.dropoff=Dropoff key.dropoff.tooltip1=Dropoff To Nearby Inventories key.dropoff.tooltip2=Control + Drag To Move key.tooltip.keybind=Keybind +key.bogosorter.controls_button=A Shortcuts Settings +key.bogosorter.move_all_same=Move All Same +key.bogosorter.move_all=Move All +key.bogosorter.move_single=Move Single +key.bogosorter.move_single_empty=Move Single To Empty Slot +key.bogosorter.throw_all_same=Throw All Same +key.bogosorter.throw_all=Throw All bogosort.gui.title=Sort Config bogosort.gui.tab.general.name=General @@ -33,7 +41,7 @@ bogosort.gui.usageticker_enable=Enable Usage Ticker bogosort.gui.usageticker_mainhand=Enable Usage Ticker Mainhand bogosort.gui.usageticker_offhand=Enable Usage Ticker Offhand bogosort.gui.usageticker_armor=Enable Usage Ticker Armor - +bogosort.gui.usageticker_arrow=Enable Usage Ticker Arrows bogosort.command.config_relaod.success=Reloaded sorting config @@ -109,11 +117,16 @@ bogosorter.config.usage_ticker.enable=Enable usage ticker bogosorter.config.usage_ticker.mainhand=Show main hand usage bogosorter.config.usage_ticker.offhand=Show off hand usage bogosorter.config.usage_ticker.armor=Show armor usage +bogosorter.config.usage_ticker.arrow=Arrow Settings +bogosorter.config.usage_ticker.arrow.enable=Enable arrow usage +bogosorter.config.usage_ticker.arrow.arrowItems=Item arrows +bogosorter.config.usage_ticker.arrow.bowItems=Item bows bogosorter.config.sort.sound=Sort button click sound bogosorter.config.hotbarsort.enable=Enable hotbar sort bogosorter.config.hotbarswap.enable=Enable hotbar swap -bogosorter.config.autorefill.enable=Enable auto-refill +bogosorter.config.autorefill.enable=Enable auto-refill (Client Toggle) +bogosorter.config.autorefill.enable_server=Enable auto-refill (Server Toggle) bogosorter.config.autorefill.damage_threshold=Auto-refill damage threshold bogosorter.config.preventSplit=Prevent Split for Unstackable Items bogosorter.config.button.color=Sort button color diff --git a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/es_ES.lang index aede2129..76351884 100644 --- a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/es_ES.lang @@ -1,10 +1,18 @@ key.categories.bogosorter=Inventory Bogo Sorter key.sort_config=Open Sort Config -key.sort=Sort Inventory +key.sort_nogui=Sort Inventory Outside GUIs +key.sort_gui=Sort Inventory In GUIs key.dropoff=Dropoff key.dropoff.tooltip1=Dropoff To Nearby Inventories key.dropoff.tooltip2=Control + Drag To Move key.tooltip.keybind=Keybind +key.bogosorter.controls_button=A Shortcuts Settings +key.bogosorter.move_all_same=Move All Same +key.bogosorter.move_all=Move All +key.bogosorter.move_single=Move Single +key.bogosorter.move_single_empty=Move Single To Empty Slot +key.bogosorter.throw_all_same=Throw All Same +key.bogosorter.throw_all=Throw All bogosort.gui.title=Sort Config bogosort.gui.tab.general.name=General @@ -33,7 +41,7 @@ bogosort.gui.usageticker_enable=Enable Usage Ticker bogosort.gui.usageticker_mainhand=Enable Usage Ticker Mainhand bogosort.gui.usageticker_offhand=Enable Usage Ticker Offhand bogosort.gui.usageticker_armor=Enable Usage Ticker Armor - +bogosort.gui.usageticker_arrow=Enable Usage Ticker Arrows bogosort.command.config_relaod.success=Reloaded sorting config @@ -109,11 +117,16 @@ bogosorter.config.usage_ticker.enable=Enable usage ticker bogosorter.config.usage_ticker.mainhand=Show main hand usage bogosorter.config.usage_ticker.offhand=Show off hand usage bogosorter.config.usage_ticker.armor=Show armor usage +bogosorter.config.usage_ticker.arrow=Arrow Settings +bogosorter.config.usage_ticker.arrow.enable=Enable arrow usage +bogosorter.config.usage_ticker.arrow.arrowItems=Item arrows +bogosorter.config.usage_ticker.arrow.bowItems=Item bows bogosorter.config.sort.sound=Sort button click sound bogosorter.config.hotbarsort.enable=Enable hotbar sort bogosorter.config.hotbarswap.enable=Enable hotbar swap -bogosorter.config.autorefill.enable=Enable auto-refill +bogosorter.config.autorefill.enable=Enable auto-refill (Client Toggle) +bogosorter.config.autorefill.enable_server=Enable auto-refill (Server Toggle) bogosorter.config.autorefill.damage_threshold=Auto-refill damage threshold bogosorter.config.preventSplit=Prevent Split for Unstackable Items bogosorter.config.button.color=Sort button color diff --git a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/fr_FR.lang index aede2129..76351884 100644 --- a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/fr_FR.lang +++ b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/fr_FR.lang @@ -1,10 +1,18 @@ key.categories.bogosorter=Inventory Bogo Sorter key.sort_config=Open Sort Config -key.sort=Sort Inventory +key.sort_nogui=Sort Inventory Outside GUIs +key.sort_gui=Sort Inventory In GUIs key.dropoff=Dropoff key.dropoff.tooltip1=Dropoff To Nearby Inventories key.dropoff.tooltip2=Control + Drag To Move key.tooltip.keybind=Keybind +key.bogosorter.controls_button=A Shortcuts Settings +key.bogosorter.move_all_same=Move All Same +key.bogosorter.move_all=Move All +key.bogosorter.move_single=Move Single +key.bogosorter.move_single_empty=Move Single To Empty Slot +key.bogosorter.throw_all_same=Throw All Same +key.bogosorter.throw_all=Throw All bogosort.gui.title=Sort Config bogosort.gui.tab.general.name=General @@ -33,7 +41,7 @@ bogosort.gui.usageticker_enable=Enable Usage Ticker bogosort.gui.usageticker_mainhand=Enable Usage Ticker Mainhand bogosort.gui.usageticker_offhand=Enable Usage Ticker Offhand bogosort.gui.usageticker_armor=Enable Usage Ticker Armor - +bogosort.gui.usageticker_arrow=Enable Usage Ticker Arrows bogosort.command.config_relaod.success=Reloaded sorting config @@ -109,11 +117,16 @@ bogosorter.config.usage_ticker.enable=Enable usage ticker bogosorter.config.usage_ticker.mainhand=Show main hand usage bogosorter.config.usage_ticker.offhand=Show off hand usage bogosorter.config.usage_ticker.armor=Show armor usage +bogosorter.config.usage_ticker.arrow=Arrow Settings +bogosorter.config.usage_ticker.arrow.enable=Enable arrow usage +bogosorter.config.usage_ticker.arrow.arrowItems=Item arrows +bogosorter.config.usage_ticker.arrow.bowItems=Item bows bogosorter.config.sort.sound=Sort button click sound bogosorter.config.hotbarsort.enable=Enable hotbar sort bogosorter.config.hotbarswap.enable=Enable hotbar swap -bogosorter.config.autorefill.enable=Enable auto-refill +bogosorter.config.autorefill.enable=Enable auto-refill (Client Toggle) +bogosorter.config.autorefill.enable_server=Enable auto-refill (Server Toggle) bogosorter.config.autorefill.damage_threshold=Auto-refill damage threshold bogosorter.config.preventSplit=Prevent Split for Unstackable Items bogosorter.config.button.color=Sort button color diff --git a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/ja_JP.lang index fefdb341..0c0dc50a 100644 --- a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/ja_JP.lang @@ -1,10 +1,18 @@ key.categories.bogosorter=Inventory Bogo Sorter key.sort_config=ソート設定を開く -key.sort=インベントリのソート +key.sort_nogui=Sort Inventory Outside GUIs +key.sort_gui=Sort Inventory In GUIs key.dropoff=自動収納 key.dropoff.tooltip1=付近のインベントリに自動収納 key.dropoff.tooltip2=Ctrl + ドラッグで移動 key.tooltip.keybind=キー割り当て +key.bogosorter.controls_button=A Shortcuts Settings +key.bogosorter.move_all_same=Move All Same +key.bogosorter.move_all=Move All +key.bogosorter.move_single=Move Single +key.bogosorter.move_single_empty=Move Single To Empty Slot +key.bogosorter.throw_all_same=Throw All Same +key.bogosorter.throw_all=Throw All bogosort.gui.title=ソート設定 bogosort.gui.tab.general.name=一般 @@ -33,7 +41,7 @@ bogosort.gui.usageticker_enable=Enable Usage Ticker bogosort.gui.usageticker_mainhand=Enable Usage Ticker Mainhand bogosort.gui.usageticker_offhand=Enable Usage Ticker Offhand bogosort.gui.usageticker_armor=Enable Usage Ticker Armor - +bogosort.gui.usageticker_arrow=Enable Usage Ticker Arrows bogosort.command.config_relaod.success=ソート設定を再読み込みしました @@ -109,11 +117,16 @@ bogosorter.config.usage_ticker.enable=Enable usage ticker bogosorter.config.usage_ticker.mainhand=Show main hand usage bogosorter.config.usage_ticker.offhand=Show off hand usage bogosorter.config.usage_ticker.armor=Show armor usage +bogosorter.config.usage_ticker.arrow=Arrow Settings +bogosorter.config.usage_ticker.arrow.enable=Enable arrow usage +bogosorter.config.usage_ticker.arrow.arrowItems=Item arrows +bogosorter.config.usage_ticker.arrow.bowItems=Item bows bogosorter.config.sort.sound=ソートボタンのクリック音 bogosorter.config.hotbarsort.enable=ホットバーのソートを有効化 bogosorter.config.hotbarswap.enable=ホットバーの入れ替えを有効化 -bogosorter.config.autorefill.enable=自動補充を有効化 +bogosorter.config.autorefill.enable=自動補充を有効化 (クライアント側の変更) +bogosorter.config.autorefill.enable_server=Enable auto-refill (Server Toggle) bogosorter.config.autorefill.damage_threshold=自動補充のダメージしきい値 bogosorter.config.preventSplit=スタック不可能なアイテムの分離を防止 bogosorter.config.button.color=ソートボタンの色 diff --git a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/ko_KR.lang index aede2129..76351884 100644 --- a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/ko_KR.lang @@ -1,10 +1,18 @@ key.categories.bogosorter=Inventory Bogo Sorter key.sort_config=Open Sort Config -key.sort=Sort Inventory +key.sort_nogui=Sort Inventory Outside GUIs +key.sort_gui=Sort Inventory In GUIs key.dropoff=Dropoff key.dropoff.tooltip1=Dropoff To Nearby Inventories key.dropoff.tooltip2=Control + Drag To Move key.tooltip.keybind=Keybind +key.bogosorter.controls_button=A Shortcuts Settings +key.bogosorter.move_all_same=Move All Same +key.bogosorter.move_all=Move All +key.bogosorter.move_single=Move Single +key.bogosorter.move_single_empty=Move Single To Empty Slot +key.bogosorter.throw_all_same=Throw All Same +key.bogosorter.throw_all=Throw All bogosort.gui.title=Sort Config bogosort.gui.tab.general.name=General @@ -33,7 +41,7 @@ bogosort.gui.usageticker_enable=Enable Usage Ticker bogosort.gui.usageticker_mainhand=Enable Usage Ticker Mainhand bogosort.gui.usageticker_offhand=Enable Usage Ticker Offhand bogosort.gui.usageticker_armor=Enable Usage Ticker Armor - +bogosort.gui.usageticker_arrow=Enable Usage Ticker Arrows bogosort.command.config_relaod.success=Reloaded sorting config @@ -109,11 +117,16 @@ bogosorter.config.usage_ticker.enable=Enable usage ticker bogosorter.config.usage_ticker.mainhand=Show main hand usage bogosorter.config.usage_ticker.offhand=Show off hand usage bogosorter.config.usage_ticker.armor=Show armor usage +bogosorter.config.usage_ticker.arrow=Arrow Settings +bogosorter.config.usage_ticker.arrow.enable=Enable arrow usage +bogosorter.config.usage_ticker.arrow.arrowItems=Item arrows +bogosorter.config.usage_ticker.arrow.bowItems=Item bows bogosorter.config.sort.sound=Sort button click sound bogosorter.config.hotbarsort.enable=Enable hotbar sort bogosorter.config.hotbarswap.enable=Enable hotbar swap -bogosorter.config.autorefill.enable=Enable auto-refill +bogosorter.config.autorefill.enable=Enable auto-refill (Client Toggle) +bogosorter.config.autorefill.enable_server=Enable auto-refill (Server Toggle) bogosorter.config.autorefill.damage_threshold=Auto-refill damage threshold bogosorter.config.preventSplit=Prevent Split for Unstackable Items bogosorter.config.button.color=Sort button color diff --git a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/pl_PL.lang b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/pl_PL.lang index aede2129..76351884 100644 --- a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/pl_PL.lang +++ b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/pl_PL.lang @@ -1,10 +1,18 @@ key.categories.bogosorter=Inventory Bogo Sorter key.sort_config=Open Sort Config -key.sort=Sort Inventory +key.sort_nogui=Sort Inventory Outside GUIs +key.sort_gui=Sort Inventory In GUIs key.dropoff=Dropoff key.dropoff.tooltip1=Dropoff To Nearby Inventories key.dropoff.tooltip2=Control + Drag To Move key.tooltip.keybind=Keybind +key.bogosorter.controls_button=A Shortcuts Settings +key.bogosorter.move_all_same=Move All Same +key.bogosorter.move_all=Move All +key.bogosorter.move_single=Move Single +key.bogosorter.move_single_empty=Move Single To Empty Slot +key.bogosorter.throw_all_same=Throw All Same +key.bogosorter.throw_all=Throw All bogosort.gui.title=Sort Config bogosort.gui.tab.general.name=General @@ -33,7 +41,7 @@ bogosort.gui.usageticker_enable=Enable Usage Ticker bogosort.gui.usageticker_mainhand=Enable Usage Ticker Mainhand bogosort.gui.usageticker_offhand=Enable Usage Ticker Offhand bogosort.gui.usageticker_armor=Enable Usage Ticker Armor - +bogosort.gui.usageticker_arrow=Enable Usage Ticker Arrows bogosort.command.config_relaod.success=Reloaded sorting config @@ -109,11 +117,16 @@ bogosorter.config.usage_ticker.enable=Enable usage ticker bogosorter.config.usage_ticker.mainhand=Show main hand usage bogosorter.config.usage_ticker.offhand=Show off hand usage bogosorter.config.usage_ticker.armor=Show armor usage +bogosorter.config.usage_ticker.arrow=Arrow Settings +bogosorter.config.usage_ticker.arrow.enable=Enable arrow usage +bogosorter.config.usage_ticker.arrow.arrowItems=Item arrows +bogosorter.config.usage_ticker.arrow.bowItems=Item bows bogosorter.config.sort.sound=Sort button click sound bogosorter.config.hotbarsort.enable=Enable hotbar sort bogosorter.config.hotbarswap.enable=Enable hotbar swap -bogosorter.config.autorefill.enable=Enable auto-refill +bogosorter.config.autorefill.enable=Enable auto-refill (Client Toggle) +bogosorter.config.autorefill.enable_server=Enable auto-refill (Server Toggle) bogosorter.config.autorefill.damage_threshold=Auto-refill damage threshold bogosorter.config.preventSplit=Prevent Split for Unstackable Items bogosorter.config.button.color=Sort button color diff --git a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/pt_BR.lang b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/pt_BR.lang index aede2129..76351884 100644 --- a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/pt_BR.lang +++ b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/pt_BR.lang @@ -1,10 +1,18 @@ key.categories.bogosorter=Inventory Bogo Sorter key.sort_config=Open Sort Config -key.sort=Sort Inventory +key.sort_nogui=Sort Inventory Outside GUIs +key.sort_gui=Sort Inventory In GUIs key.dropoff=Dropoff key.dropoff.tooltip1=Dropoff To Nearby Inventories key.dropoff.tooltip2=Control + Drag To Move key.tooltip.keybind=Keybind +key.bogosorter.controls_button=A Shortcuts Settings +key.bogosorter.move_all_same=Move All Same +key.bogosorter.move_all=Move All +key.bogosorter.move_single=Move Single +key.bogosorter.move_single_empty=Move Single To Empty Slot +key.bogosorter.throw_all_same=Throw All Same +key.bogosorter.throw_all=Throw All bogosort.gui.title=Sort Config bogosort.gui.tab.general.name=General @@ -33,7 +41,7 @@ bogosort.gui.usageticker_enable=Enable Usage Ticker bogosort.gui.usageticker_mainhand=Enable Usage Ticker Mainhand bogosort.gui.usageticker_offhand=Enable Usage Ticker Offhand bogosort.gui.usageticker_armor=Enable Usage Ticker Armor - +bogosort.gui.usageticker_arrow=Enable Usage Ticker Arrows bogosort.command.config_relaod.success=Reloaded sorting config @@ -109,11 +117,16 @@ bogosorter.config.usage_ticker.enable=Enable usage ticker bogosorter.config.usage_ticker.mainhand=Show main hand usage bogosorter.config.usage_ticker.offhand=Show off hand usage bogosorter.config.usage_ticker.armor=Show armor usage +bogosorter.config.usage_ticker.arrow=Arrow Settings +bogosorter.config.usage_ticker.arrow.enable=Enable arrow usage +bogosorter.config.usage_ticker.arrow.arrowItems=Item arrows +bogosorter.config.usage_ticker.arrow.bowItems=Item bows bogosorter.config.sort.sound=Sort button click sound bogosorter.config.hotbarsort.enable=Enable hotbar sort bogosorter.config.hotbarswap.enable=Enable hotbar swap -bogosorter.config.autorefill.enable=Enable auto-refill +bogosorter.config.autorefill.enable=Enable auto-refill (Client Toggle) +bogosorter.config.autorefill.enable_server=Enable auto-refill (Server Toggle) bogosorter.config.autorefill.damage_threshold=Auto-refill damage threshold bogosorter.config.preventSplit=Prevent Split for Unstackable Items bogosorter.config.button.color=Sort button color diff --git a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/ru_RU.lang index c3f93a70..f80d0dce 100644 --- a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/ru_RU.lang @@ -1,10 +1,18 @@ key.categories.bogosorter=Inventory Bogo Sorter key.sort_config=Открыть конфигурацию сортировки -key.sort=Сортировать инвентарь -key.dropoff=Выбросить -key.dropoff.tooltip1=Dropoff To Nearby Inventories -key.dropoff.tooltip2=Control + Drag To Move +key.sort_nogui=Sort Inventory Outside GUIs +key.sort_gui=Sort Inventory In GUIs +key.dropoff=Сбросить +key.dropoff.tooltip1=Сбросить в ближайшие хранилища +key.dropoff.tooltip2=CTRL + зажать для перемещения key.tooltip.keybind=Сочетание клавиш +key.bogosorter.controls_button=Настройки сочетания клавиш +key.bogosorter.move_all_same=Переместить всё одинаковое +key.bogosorter.move_all=Переместить всё +key.bogosorter.move_single=Переместить один +key.bogosorter.move_single_empty=Переместить один в свободный слот +key.bogosorter.throw_all_same=Сбросить всё одинаковое +key.bogosorter.throw_all=Сбросить всё bogosort.gui.title=Конфигурация сортировки bogosort.gui.tab.general.name=Общие @@ -25,15 +33,15 @@ bogosort.gui.hotbar_scrolling.tooltip=Прокручивание стобцов bogosort.gui.enabled=Включено bogosort.gui.button.enabled=Enable sort and config buttons in GUI's bogosort.gui.button.color=Background color of sort buttons -bogosort.gui.dropoff_enable=Включить выброс -bogosort.gui.dropoffbutton_enable=Показать кнопку вырузки в инвентаре -bogosort.gui.dropoff_render=Показать цели выгрузки -bogosort.gui.dropoff_chatmessage=Показать сообщение в чате о выгрузке +bogosort.gui.dropoff_enable=Включить сброс +bogosort.gui.dropoffbutton_enable=Показать кнопку сброса в инвентаре +bogosort.gui.dropoff_render=Показать цели сброса +bogosort.gui.dropoff_chatmessage=Показать сообщение в чате о сбросе bogosort.gui.usageticker_enable=Включить тикер использования bogosort.gui.usageticker_mainhand=Включить тикер использования основной руки bogosort.gui.usageticker_offhand=Включить тикер использования неосновной руки bogosort.gui.usageticker_armor=Включить тикер использования брони - +bogosort.gui.usageticker_arrow=Enable Usage Ticker Arrows bogosort.command.config_relaod.success=Перезагружен конфиг сортировки @@ -90,31 +98,36 @@ bogosort.sortrules.nbt.enchantment_book.description=Сортирует зача bogosort.sortrules.nbt.gt_circ_config.description=Сортирует программируемые схемы GregTech по их конфигурации bogosort.sortrules.nbt.gt_item_damage.description=Сортирует инструменты GregTech по их повреждению -bogosorter.config.dropoff=Drop-Off Settings -bogosorter.config.dropoff.enable=Enable drop-off -bogosorter.config.dropoff.scan_radius=Drop-off scan radius (blocks) -bogosorter.config.dropoff.render=Render highlight on containers -bogosorter.config.dropoff.chat_message=Show chat message on drop-off +bogosorter.config.dropoff=Настройка сброса +bogosorter.config.dropoff.enable=Включить сброс +bogosorter.config.dropoff.scan_radius=Радиус сканирования для сброса (блоки) +bogosorter.config.dropoff.render=Подсвечивать хранилища +bogosorter.config.dropoff.chat_message=Показывать сообщение в чате о сбросе bogosorter.config.dropoff.quota=Drop-off quota (ms) bogosorter.config.dropoff.throttle=Drop-off throttle (ms) -bogosorter.config.dropoff.targets=Container name filters +bogosorter.config.dropoff.targets=Фильтр хранилищ (имена) -bogosorter.config.dropoff.button=Drop-Off Button Settings +bogosorter.config.dropoff.button=Настройки кнопки сброса bogosorter.config.dropoff.button.x=Положение кнопки X bogosorter.config.dropoff.button.y=Положение кнопки Y -bogosorter.config.dropoff.button.visible=Show Drop-Off Button +bogosorter.config.dropoff.button.visible=Показывать кнопку сброса bogosorter.config.usage_ticker=Usage Ticker Settings bogosorter.config.usage_ticker.enable=Enable usage ticker bogosorter.config.usage_ticker.mainhand=Show main hand usage bogosorter.config.usage_ticker.offhand=Show off hand usage bogosorter.config.usage_ticker.armor=Show armor usage +bogosorter.config.usage_ticker.arrow=Arrow Settings +bogosorter.config.usage_ticker.arrow.enable=Enable arrow usage +bogosorter.config.usage_ticker.arrow.arrowItems=Item arrows +bogosorter.config.usage_ticker.arrow.bowItems=Item bows bogosorter.config.sort.sound=Sort button click sound bogosorter.config.hotbarsort.enable=Enable hotbar sort bogosorter.config.hotbarswap.enable=Enable hotbar swap -bogosorter.config.autorefill.enable=Enable auto-refill -bogosorter.config.autorefill.damage_threshold=Auto-refill damage threshold +bogosorter.config.autorefill.enable=Enable auto-refill (Client Toggle) +bogosorter.config.autorefill.enable_server=Enable auto-refill (Server Toggle) +bogosorter.config.autorefill.damage_threshold=Порог урона автопополнения bogosorter.config.preventSplit=Prevent Split for Unstackable Items bogosorter.config.button.color=Sort button color bogosorter.config.button.enable=Enable sort button \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/tr_TR.lang index aede2129..6db93bc2 100644 --- a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/tr_TR.lang @@ -1,10 +1,18 @@ key.categories.bogosorter=Inventory Bogo Sorter -key.sort_config=Open Sort Config -key.sort=Sort Inventory +key.sort_config=Sıralama Yapılandırmasını Aç +key.sort_nogui=Sort Inventory Outside GUIs +key.sort_gui=Sort Inventory In GUIs key.dropoff=Dropoff key.dropoff.tooltip1=Dropoff To Nearby Inventories key.dropoff.tooltip2=Control + Drag To Move key.tooltip.keybind=Keybind +key.bogosorter.controls_button=A Shortcuts Settings +key.bogosorter.move_all_same=Move All Same +key.bogosorter.move_all=Move All +key.bogosorter.move_single=Move Single +key.bogosorter.move_single_empty=Move Single To Empty Slot +key.bogosorter.throw_all_same=Throw All Same +key.bogosorter.throw_all=Throw All bogosort.gui.title=Sort Config bogosort.gui.tab.general.name=General @@ -33,7 +41,7 @@ bogosort.gui.usageticker_enable=Enable Usage Ticker bogosort.gui.usageticker_mainhand=Enable Usage Ticker Mainhand bogosort.gui.usageticker_offhand=Enable Usage Ticker Offhand bogosort.gui.usageticker_armor=Enable Usage Ticker Armor - +bogosort.gui.usageticker_arrow=Enable Usage Ticker Arrows bogosort.command.config_relaod.success=Reloaded sorting config @@ -109,11 +117,16 @@ bogosorter.config.usage_ticker.enable=Enable usage ticker bogosorter.config.usage_ticker.mainhand=Show main hand usage bogosorter.config.usage_ticker.offhand=Show off hand usage bogosorter.config.usage_ticker.armor=Show armor usage +bogosorter.config.usage_ticker.arrow=Arrow Settings +bogosorter.config.usage_ticker.arrow.enable=Enable arrow usage +bogosorter.config.usage_ticker.arrow.arrowItems=Item arrows +bogosorter.config.usage_ticker.arrow.bowItems=Item bows bogosorter.config.sort.sound=Sort button click sound bogosorter.config.hotbarsort.enable=Enable hotbar sort bogosorter.config.hotbarswap.enable=Enable hotbar swap -bogosorter.config.autorefill.enable=Enable auto-refill +bogosorter.config.autorefill.enable=Enable auto-refill (Client Toggle) +bogosorter.config.autorefill.enable_server=Enable auto-refill (Server Toggle) bogosorter.config.autorefill.damage_threshold=Auto-refill damage threshold bogosorter.config.preventSplit=Prevent Split for Unstackable Items bogosorter.config.button.color=Sort button color diff --git a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/zh_CN.lang index 702111ed..9c8e5131 100644 --- a/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Inventory Bogo Sorter(+2)[bogosorter]/lang/zh_CN.lang @@ -14,6 +14,7 @@ bogosort.gui.tab.nbt_sort_rules.name=NBT排序规则 bogosort.gui.available_sort_rules=可用排序规则 bogosort.gui.configured_sort_rules=配置排序规则 bogosort.gui.enable_hotbarSort=启用快捷栏排序 +bogosort.gui.enable_noguiSort=允许在没有打开任何GUI时使用绑定按键进行排序 bogosort.gui.enable_refill=启用自动快捷栏重填 bogosort.gui.refill_comment=夸克已安装。如果此选项被禁用,他们的可能仍然启用。您可以在“管理”->“自动工具补货”('Management' -> 'Automatic Tool Restock')中找到配置。 bogosort.gui.refill_threshold=自动重装耐久阈值 diff --git a/.minecraft/config/txloader/forceload/Iron Chests[ironchest]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Iron Chests[ironchest]/lang/zh_CN.lang index 233fa6a4..57d31d7d 100644 --- a/.minecraft/config/txloader/forceload/Iron Chests[ironchest]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Iron Chests[ironchest]/lang/zh_CN.lang @@ -32,8 +32,8 @@ item.ironchest:IRONSTEEL.name=箱子升级:铁>钢 item.ironchest:IRONSILVER.name=箱子升级:铁>银 book.ironchest:dirtchest9000.title=傻瓜也一定会用的泥箱子9000! -book.ironchest:dirtchest9000.page1=欢迎使用这台全新的泥箱子9000!希望你能愉快地常年使用我们的设备来储存(大量)泥土(大雾)。 -book.ironchest:dirtchest9000.page2=使用方法: 把一组泥土丢进去就行了。每次您经过的时候都可以打开它(很方便地)取出来用。 -book.ironchest:dirtchest9000.page3=希望您阅读本手册愉快,并选择使用我们的产品。作为泥箱子9000手册作者我谨向您致以诚挚问候。 -book.ironchest:dirtchest9000.page4=质量保障: 恕本产品不提供任何质量保障。您的泥土或者能安全存储其内,或者会逐渐流失到环境中,或者什么也不会发生。(读者:我了个去!) +book.ironchest:dirtchest9000.page1=欢迎使用这台全新的泥箱子9000!!我们希望您能在向其存入一堆泥土的过程中度过愉快的数年。 +book.ironchest:dirtchest9000.page2=使用方法:只需将您自选的一组泥土放进箱子里的超高容量槽位中,即可享受无上的便利——每次经过它时,都可以随意取用这些泥土! +book.ironchest:dirtchest9000.page3=希望您阅读本手册愉快,期待您在未来考虑使用我们的产品。泥箱子9000!手册编者团队敬上。 +book.ironchest:dirtchest9000.page4=质量保障:恕本产品不提供任何质量保障。您的泥土可能无法被存储、逐渐流失到环境中,或者一动不动。 book.ironchest:dirtchest9000.page5=泥箱子9000十分环保。请小心收藏好本手册,如果您随手丢进岩浆的话,我们可会伤心的。 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/JABBA[jabba]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/JABBA[jabba]/lang/zh_CN.lang index b3e935d2..e90d647e 100644 --- a/.minecraft/config/txloader/forceload/JABBA[jabba]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/JABBA[jabba]/lang/zh_CN.lang @@ -17,11 +17,11 @@ item.upgrade.core.creative.name=创造升级 text.jabba.ubgrade.core.ender=将桶升级为B空间桶 text.jabba.ubgrade.core.redstone=允许桶发出红石信号 text.jabba.ubgrade.core.hopper=允许桶自动输出 -text.jabba.ubgrade.core.storage=将储存容量升至%s组 -text.jabba.ubgrade.core.void=一旦桶被填满就会删除多余的物品 +text.jabba.ubgrade.core.storage=使存储容量增加%s组 +text.jabba.ubgrade.core.void=桶被填满时删除继续放入的物品 text.jabba.ubgrade.core.creative=允许从桶中无限取出物品 -item.upgrade.side.generic.name=贴面 / 伪装板 +item.upgrade.side.generic.name=贴面 item.upgrade.side.sticker.name=贴面 item.upgrade.side.hopper.name=漏斗贴面 item.upgrade.side.redstone.name=红石贴面 @@ -31,19 +31,19 @@ item.upgrade.structural=结构等级-MK item.hammer.name=桶锤 item.hammer.normal.name=桶锤 -item.hammer.bspace.name=桶锤(谐振) -item.hammer.redstone.name=桶锤(红石) -item.hammer.hopper.name=桶锤(漏斗) -item.hammer.storage.name=桶锤(储存) -item.hammer.structural.name=桶锤(结构) -item.hammer.void.name=桶锤(虚空) -item.hammer.creative.name=桶锤(创造) +item.hammer.bspace.name=桶锤(谐振) +item.hammer.redstone.name=桶锤(红石) +item.hammer.hopper.name=桶锤(漏斗) +item.hammer.storage.name=桶锤(储存) +item.hammer.structural.name=桶锤(结构) +item.hammer.void.name=桶锤(虚空) +item.hammer.creative.name=桶锤(创造) item.dolly.normal.empty.name=手推车 -item.dolly.normal.full.name=手推车(满) -item.dolly.normal.folded.name=手推车(折叠) +item.dolly.normal.full.name=手推车(满) +item.dolly.normal.folded.name=手推车(折叠) item.dolly.diamond.empty.name=钻石手推车 -item.dolly.diamond.full.name=钻石手推车(满) +item.dolly.diamond.full.name=钻石手推车(满) item.dolly.folding_hint.1=潜行右键以折叠 item.dolly.folding_hint.2=折叠手推车可以存入箱子或背包 item.dolly.folded_hint=右键以打开 @@ -52,31 +52,31 @@ item.fork.name=B空间音叉 tile.blockbarrel.name=更好的桶 text.jabba.bonk=梆! -text.jabba.downgrade=你不能降级此桶 -text.jabba.coreupgrade_exists=核心升级已经安装 -text.jabba.upgrade_exists=升级已经启用了 +text.jabba.downgrade=你不能安装更低阶的结构升级 +text.jabba.coreupgrade_exists=该核心升级已被安装 +text.jabba.upgrade_exists=该升级已被安装 text.jabba.upgrade_remove=请先移除一些升级 -text.jabba.upgrade_insufficient=没有足够的升级插槽了,你需要最少 %s 个插槽启用它 -text.jabba.upgrade_required=你需要至少一个 %s 升级标记来启用它. -text.jabba.facade_redstone=这个贴面需要一个红石升级. -text.jabba.facade_hopper=这个贴面需要一个漏斗升级. -text.jabba.stack_remove=请先移除一些物品. -text.jabba.bspace_prevent=在共鸣期间不能这么干. -text.jabba.bspace_remove=共鸣消失... -text.jabba.bspace_noreact=这个桶没有对音叉作出反应. -text.jabba.bspace_content=桶中的物品阻止了本次共鸣. -text.jabba.bsapce_structure=结构差异巨大,以至于难以找到共同频率. -text.jabba.bspace_fork_resonating=音叉开始产生共鸣. -text.jabba.bspace_fork_lost=音叉已失去原始共鸣来源. -text.jabba.bspace_resonating=桶在共鸣. -text.jabba.hammer_normal=你的桶锤已回归正常状态. -text.jabba.hammer_bspace=你感到你的锤子开始共鸣. -text.jabba.hammer_redstone=你的锤开始发出红石信号. -text.jabba.hammer_hopper=你开始难以握住锤子. -text.jabba.hammer_storage=你的锤子开始成长. -text.jabba.hammer_structural=你的锤子已经成了一把用于精准破坏的工具. -text.jabba.hammer_void=你的锤子好像不见了. -text.jabba.hammer_creative=你好像突然有了无限的锤子来源. +text.jabba.upgrade_insufficient=升级插槽不足,安装该升级需要至少%s个升级插槽 +text.jabba.upgrade_required=你至少需要安装一个%s阶结构升级才能安装该升级 +text.jabba.facade_redstone=这个贴面需要先安装一个红石升级 +text.jabba.facade_hopper=这个贴面需要先安装一个漏斗升级 +text.jabba.stack_remove=请先移除一些物品 +text.jabba.bspace_prevent=在共鸣期间不能这么干 +text.jabba.bspace_remove=共鸣消失…… +text.jabba.bspace_noreact=这个桶没有对音叉作出反应 +text.jabba.bspace_content=桶中的物品阻止了本次共鸣 +text.jabba.bsapce_structure=结构差异巨大,以至于难以找到共同频率 +text.jabba.bspace_fork_resonating=音叉开始产生共鸣 +text.jabba.bspace_fork_lost=音叉已失去原始共鸣来源 +text.jabba.bspace_resonating=桶在共鸣 +text.jabba.hammer_normal=你的桶锤已回归正常状态 +text.jabba.hammer_bspace=你感到你的锤子开始共鸣 +text.jabba.hammer_redstone=你的锤开始发出红色的荧光 +text.jabba.hammer_hopper=你开始难以握住锤子 +text.jabba.hammer_storage=你的锤子开始成长 +text.jabba.hammer_structural=你的锤子成为了一把用于精准破坏的工具 +text.jabba.hammer_void=你的锤子好像不见了 +text.jabba.hammer_creative=§9你好像突然有了无限数量的锤子§r text.jabba.dolly_too_complex=这个物体太重,捡不起来。如果你需要移动,需降低其复杂度。 itemGroup.jabba=更好的桶 diff --git a/.minecraft/config/txloader/forceload/JourneyMap[journeymap]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/JourneyMap[journeymap]/lang/ja_JP.lang index 58698bbc..462425fd 100644 --- a/.minecraft/config/txloader/forceload/JourneyMap[journeymap]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/JourneyMap[journeymap]/lang/ja_JP.lang @@ -111,17 +111,17 @@ jm.common.location_xzy_verbose=x: %1$s, z: %2$s, y: %3$s jm.common.location_xzyv_label=x, z, y (v) jm.common.location_xzyv_plain=%1$s, %2$s, %3$s (%4$s) jm.common.location_xzyv_verbose=x: %1$s, z: %2$s, y: %3$s (%4$s) -jm.common.time_format=Time -jm.common.time_format.tooltip=Format of how in-game time is displayed. -jm.common.time_day_12hr_label=Day - Time (12 hour) -jm.common.time_day_12hr_plain=Day %1$s - %2$s:%3$s %4$s -jm.common.time_day_24hr_label=Day - Time (24 hour) -jm.common.time_day_24hr_plain=Day %1$s - %2$s:%3$s -jm.common.time_day_only_label=Day Only -jm.common.time_day_only_plain=Day %1$s -jm.common.time_time_only_12hr_label=Time Only (12 hour) -jm.common.time_time_only_12hr_plain=%2$s:%3$s %4$s -jm.common.time_time_only_24hr_label=Time Only (24 hour) +jm.common.time_format=時間 +jm.common.time_format.tooltip=ゲーム内時間の表示形式 +jm.common.time_day_12hr_label=日 - 時(12時間表記) +jm.common.time_day_12hr_plain=%1$s日 - %4$s %2$s:%3$s +jm.common.time_day_24hr_label=日 - 時(24時間表記) +jm.common.time_day_24hr_plain=%1$s日 - %2$s:%3$s +jm.common.time_day_only_label=日のみ +jm.common.time_day_only_plain=%1$s日 +jm.common.time_time_only_12hr_label=時間のみ(12時間表記) +jm.common.time_time_only_12hr_plain=%4$s %2$s:%3$s +jm.common.time_time_only_24hr_label=時間のみ(24時間表記) jm.common.time_time_only_24hr_plain=%2$s:%3$s jm.common.log_warning=ログレベル「%1$s」はゲームの動作を著しく重くします。通常のプレイでは使用しないでください! jm.common.map_saved=マップを画像として保存しました: %1$s @@ -149,10 +149,10 @@ jm.common.mapgui_only_ready=[§b%1$s§f]キーを押してJourneyMapのメニュ jm.common.memory_warning=Minecraftがメモリの上限を超えています: %1$s jm.common.mob_icon_set=Mobアイコン jm.common.mob_icon_set.tooltip=マップ上のMobアイコンの表示を変更します。 -jm.common.entity_scale=Entity Scale -jm.common.entity_scale.tooltip=The scale used for entities -jm.common.entity_blur=Entity Blur -jm.common.entity_blur.tooltip=If true, enables blur for entity icons. Set to false for a pixelated look +jm.common.entity_scale=エンティティのサイズ +jm.common.entity_scale.tooltip=エンティティに使われるサイズ +jm.common.entity_blur=エンティティのぼかし +jm.common.entity_blur.tooltip=チェックがオンの場合、エンティティアイコンにぼかしが入ります。オフの場合、ピクセル化された表示になります。 jm.common.new_version_available=JourneyMapの新しいバージョンがあります: %1$s jm.common.night=夜 jm.common.off=オフ @@ -329,8 +329,8 @@ jm.minimap.shape_rectangle=横長の四角形 jm.minimap.shape_square=正方形 jm.minimap.show_biome=バイオームを表示 jm.minimap.show_biome.tooltip=現在バイオームを表示します。 -jm.minimap.show_time=Show Time -jm.minimap.show_time.tooltip=Show the current in-game time +jm.minimap.show_time=時間を表示 +jm.minimap.show_time.tooltip=現在のゲーム内時間を表示 jm.minimap.show_compass=コンパスを表示 jm.minimap.show_compass.tooltip=ミニマップの枠に方角を表示します jm.minimap.show_fps=FPSを表示 diff --git a/.minecraft/config/txloader/forceload/LittleTiles(+1)[littletiles]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/LittleTiles(+1)[littletiles]/lang/zh_CN.lang index 34ac5a1a..7f9d79d3 100644 --- a/.minecraft/config/txloader/forceload/LittleTiles(+1)[littletiles]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/LittleTiles(+1)[littletiles]/lang/zh_CN.lang @@ -20,6 +20,7 @@ tile.LTBlocks.brickBig.name=可染色方块(大石砖) tile.LTBlocks.structured.name=可染色方块(錾制石砖) tile.LTBlocks.brokenBrickBig.name=可染色方块(大裂石砖) tile.LTBlocks.clay.name=可染色方块(黏土) +tile.LTTile.name=小瓷砖 key.categories.littletiles=LT小方块 key.littletiles.flip=翻转 key.littletiles.mark=标记 diff --git a/.minecraft/config/txloader/forceload/Logistics Pipes[logisticspipes]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Logistics Pipes[logisticspipes]/lang/ja_JP.lang index f5f99c0e..54701afa 100644 --- a/.minecraft/config/txloader/forceload/Logistics Pipes[logisticspipes]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Logistics Pipes[logisticspipes]/lang/ja_JP.lang @@ -4,184 +4,184 @@ # Example '%cYELLOW ' (The space behind will be removed) # Pipes -item.PipeItemsBasicTransport=Unrouted Transport Pipe -item.PipeItemsBasicTransport.name=Unrouted Transport Pipe -item.PipeItemsBasicTransport.tip1=Type: Simple Transport Pipe -item.PipeItemsBasicTransport.tip2= - Serves for the Transport of Items -item.PipeItemsBasicTransport.tip3= - Doesn´t route Stuff -item.PipeItemsBasicTransport.tip4= - Can´t access Inventories +item.PipeItemsBasicTransport=不定経路輸送パイプ +item.PipeItemsBasicTransport.name=不定経路輸送パイプ +item.PipeItemsBasicTransport.tip1=種類: 単純輸送パイプ +item.PipeItemsBasicTransport.tip2= - アイテム輸送機能を持つ +item.PipeItemsBasicTransport.tip3= - 経路制御は不可能 +item.PipeItemsBasicTransport.tip4= - インベントリへのアクセスは不可能 -item.PipeItemsBasicLogistics=Basic Logistics Pipe -item.PipeItemsBasicLogistics.name=Basic Logistics Pipe -item.PipeItemsBasicLogistics.tip1=Type: Passive push destination -item.PipeItemsBasicLogistics.tip2= - Routes items around the network. -item.PipeItemsBasicLogistics.tip3= - Puts specific types of items into chests. -item.PipeItemsBasicLogistics.tip4= - Can be a default route. +item.PipeItemsBasicLogistics=基本パイプ +item.PipeItemsBasicLogistics.name=基本パイプ +item.PipeItemsBasicLogistics.tip1=種類: 消極的なアイテム回収 +item.PipeItemsBasicLogistics.tip2= - ネットワーク内で輸送されるアイテムの経路を制御する +item.PipeItemsBasicLogistics.tip3= - 特定のアイテムをチェストに回収 +item.PipeItemsBasicLogistics.tip4= - デフォルトルート設定が可能 -item.PipeItemsRequestLogistics=Request Logistics Pipe -item.PipeItemsRequestLogistics.name=Request Logistics Pipe -item.PipeItemsRequestLogistics.tip1=Type: Active requester -item.PipeItemsRequestLogistics.tip2= - Lets you manually request items -item.PipeItemsRequestLogistics.tip3= - Items can come from any Item Source pipe -item.PipeItemsRequestLogistics.tip4= - Put a chest on the pipe to catch items coming out. +item.PipeItemsRequestLogistics=要求パイプ +item.PipeItemsRequestLogistics.name=要求パイプ +item.PipeItemsRequestLogistics.tip1=種類: 積極的な要求 +item.PipeItemsRequestLogistics.tip2= - 手動でアイテムを要求可能にする +item.PipeItemsRequestLogistics.tip3= - アイテム供給源からアイテムを取り出す +item.PipeItemsRequestLogistics.tip4= - パイプにチェストを繋げて要求アイテムを回収可能 -item.PipeItemsRequestLogisticsMk2=Request Logistics Pipe Mk2 -item.PipeItemsRequestLogisticsMk2.name=Request Logistics Pipe Mk2 -item.PipeItemsRequestLogisticsMk2.tip1=Type: Active requester -item.PipeItemsRequestLogisticsMk2.tip2= - Faster then a Mk1 -item.PipeItemsRequestLogisticsMk2.tip3= - Lets you manually request items -item.PipeItemsRequestLogisticsMk2.tip4= - Items can come from any Source pipe -item.PipeItemsRequestLogisticsMk2.tip5= - Put a chest on the pipe to catch items coming out. +item.PipeItemsRequestLogisticsMk2=要求パイプ Mk2 +item.PipeItemsRequestLogisticsMk2.name=要求パイプ Mk2 +item.PipeItemsRequestLogisticsMk2.tip1=種類: 積極的な要求 +item.PipeItemsRequestLogisticsMk2.tip2= - Mk1よりも高速 +item.PipeItemsRequestLogisticsMk2.tip3= - 手動でアイテムを要求可能にする +item.PipeItemsRequestLogisticsMk2.tip4= - 供給パイプからアイテムを取り出す +item.PipeItemsRequestLogisticsMk2.tip5= - パイプにチェストを繋げて要求アイテムを回収可能 -item.PipeItemsProviderLogistics=Provider Logistics Pipe -item.PipeItemsProviderLogistics.name=Provider Logistics Pipe -item.PipeItemsProviderLogistics.tip1=Type: Item Source -item.PipeItemsProviderLogistics.tip2= - Attaches to an inventory -item.PipeItemsProviderLogistics.tip3= - Sends 16 items into the network on request -item.PipeItemsProviderLogistics.tip4= - Ignores Suppliers on the same block. +item.PipeItemsProviderLogistics=供給パイプ +item.PipeItemsProviderLogistics.name=供給パイプ +item.PipeItemsProviderLogistics.tip1=種類: アイテム供給源 +item.PipeItemsProviderLogistics.tip2= - インベントリに接続して使用 +item.PipeItemsProviderLogistics.tip3= - 要求を受けた際ネットワークに16個のアイテムを発送 +item.PipeItemsProviderLogistics.tip4= - 同一ブロックに接続された補給パイプは無視する -item.PipeItemsProviderLogisticsMk2=Provider Logistics Pipe Mk2 -item.PipeItemsProviderLogisticsMk2.name=Provider Logistics Pipe Mk2 -item.PipeItemsProviderLogisticsMk2.tip1=Type: Item Source -item.PipeItemsProviderLogisticsMk2.tip2= - Attaches to an inventory -item.PipeItemsProviderLogisticsMk2.tip3= - Sends a stack of items into the network on request -item.PipeItemsProviderLogisticsMk2.tip4= - Ignores Suppliers on the same block. +item.PipeItemsProviderLogisticsMk2=供給パイプ Mk2 +item.PipeItemsProviderLogisticsMk2.name=供給パイプ Mk2 +item.PipeItemsProviderLogisticsMk2.tip1=種類: アイテム供給源 +item.PipeItemsProviderLogisticsMk2.tip2= - インベントリに接続して使用 +item.PipeItemsProviderLogisticsMk2.tip3= - 要求を受けた際ネットワークに1スタックのアイテムを発送 +item.PipeItemsProviderLogisticsMk2.tip4= - 同一ブロックに接続された補給パイプは無視する -item.PipeItemsCraftingLogistics=Crafting Logistics Pipe -item.PipeItemsCraftingLogistics.name=Crafting Logistics Pipe -item.PipeItemsCraftingLogistics.tip1=Type: Active Requester + Source -item.PipeItemsCraftingLogistics.tip2= - Crafts one item at a time. -item.PipeItemsCraftingLogistics.tip3= - Attaches to an Automatic Crafting Table. -item.PipeItemsCraftingLogistics.tip4= - Automatically crafts the item inside when requested. -item.PipeItemsCraftingLogistics.tip5= - Can use a satelite pipe to send inputs elsewhere. +item.PipeItemsCraftingLogistics=加工パイプ +item.PipeItemsCraftingLogistics.name=加工パイプ +item.PipeItemsCraftingLogistics.tip1=種類: 積極的な要求 + 供給源 +item.PipeItemsCraftingLogistics.tip2= - 一度に1個のアイテムをクラフト +item.PipeItemsCraftingLogistics.tip3= - 自動作業台に接続して使用 +item.PipeItemsCraftingLogistics.tip4= - 要求時は自動的に指定されたアイテムをクラフト +item.PipeItemsCraftingLogistics.tip5= - 接続箇所以外にアイテムを送る場合は加工補佐パイプが使用可能 -item.PipeItemsCraftingLogisticsMk2=Crafting Logistics Pipe Mk2 -item.PipeItemsCraftingLogisticsMk2.name=Crafting Logistics Pipe Mk2 -item.PipeItemsCraftingLogisticsMk2.tip1=Type: Active Requester + Source -item.PipeItemsCraftingLogisticsMk2.tip2= - Crafts 16 items at a time. -item.PipeItemsCraftingLogisticsMk2.tip3= - Attaches to an Automatic Crafting Table. -item.PipeItemsCraftingLogisticsMk2.tip4= - Automatically crafts the item inside when requested. -item.PipeItemsCraftingLogisticsMk2.tip5= - Can use a satelite pipe to send inputs elsewhere. +item.PipeItemsCraftingLogisticsMk2=加工パイプ Mk2 +item.PipeItemsCraftingLogisticsMk2.name=加工パイプ Mk2 +item.PipeItemsCraftingLogisticsMk2.tip1=種類: 積極的な要求 + 供給源 +item.PipeItemsCraftingLogisticsMk2.tip2= - 一度に16個のアイテムをクラフト +item.PipeItemsCraftingLogisticsMk2.tip3= - 自動作業台に接続して使用 +item.PipeItemsCraftingLogisticsMk2.tip4= - 要求時は自動的に指定されたアイテムをクラフト +item.PipeItemsCraftingLogisticsMk2.tip5= - 接続箇所以外にアイテムを送る場合は加工補佐パイプが使用可能 -item.PipeItemsCraftingLogisticsMk3=Crafting Logistics Pipe Mk3 -item.PipeItemsCraftingLogisticsMk3.name=Crafting Logistics Pipe Mk3 -item.PipeItemsCraftingLogisticsMk3.tip1=Type: Active Requester + Source -item.PipeItemsCraftingLogisticsMk3.tip2= - Crafts a stack at a time. -item.PipeItemsCraftingLogisticsMk3.tip3= - Attaches to an Automatic Crafting Table. -item.PipeItemsCraftingLogisticsMk3.tip4= - Automatically crafts the item inside when requested. -item.PipeItemsCraftingLogisticsMk3.tip5= - Can use a satelite pipe to send inputs elsewhere. +item.PipeItemsCraftingLogisticsMk3=加工パイプ Mk3 +item.PipeItemsCraftingLogisticsMk3.name=加工パイプ Mk3 +item.PipeItemsCraftingLogisticsMk3.tip1=種類: 積極的な要求 + 供給源 +item.PipeItemsCraftingLogisticsMk3.tip2= - 一度に1スタックのアイテムをクラフト +item.PipeItemsCraftingLogisticsMk3.tip3= - 自動作業台に接続して使用 +item.PipeItemsCraftingLogisticsMk3.tip4= - 要求時は自動的に指定されたアイテムをクラフト +item.PipeItemsCraftingLogisticsMk3.tip5= - 接続箇所以外にアイテムを送る場合は加工補佐パイプが使用可能 -item.PipeItemsSatelliteLogistics=Satellite Logistics Pipe -item.PipeItemsSatelliteLogistics.name=Satellite Logistics Pipe -item.PipeItemsSatelliteLogistics.tip1=Type: Active request destination -item.PipeItemsSatelliteLogistics.tip2= - A crafting pipe can send additional inputs here +item.PipeItemsSatelliteLogistics=加工補佐パイプ +item.PipeItemsSatelliteLogistics.name=加工補佐パイプ +item.PipeItemsSatelliteLogistics.tip1=種類: 積極的な要求回収 +item.PipeItemsSatelliteLogistics.tip2= - 加工パイプと連携して接続先に追加のアイテムを入力可能 -item.PipeItemsSupplierLogistics=Supplier Logistics Pipe -item.PipeItemsSupplierLogistics.name=Supplier Logistics Pipe -item.PipeItemsSupplierLogistics.tip1=Type: Active item requester -item.PipeItemsSupplierLogistics.tip2= - Automatically fills a chest or machine -item.PipeItemsSupplierLogistics.tip3= - Can get items from any Item Source. -item.PipeItemsSupplierLogistics.tip4= - Ignores Providers on the same block. +item.PipeItemsSupplierLogistics=補給パイプ +item.PipeItemsSupplierLogistics.name=補給パイプ +item.PipeItemsSupplierLogistics.tip1=種類: 積極的なアイテム要求 +item.PipeItemsSupplierLogistics.tip2= - チェストや機械に自動でアイテムを補給 +item.PipeItemsSupplierLogistics.tip3= - アイテム供給源からアイテムを取り出す +item.PipeItemsSupplierLogistics.tip4= - 同一ブロックに接続された供給パイプは無視する -item.PipeItemsBuilderSupplierLogistics=Builder Supplier Logistics Pipe -item.PipeItemsBuilderSupplierLogistics.tip1=Type: Active item requester -item.PipeItemsBuilderSupplierLogistics.tip2= - Automatically fills a builder with required materials +item.PipeItemsBuilderSupplierLogistics=補給パイプ(ビルダー) +item.PipeItemsBuilderSupplierLogistics.tip1=種類: 積極的なアイテム要求 +item.PipeItemsBuilderSupplierLogistics.tip2= - ビルダーが要求したアイテムを自動で補給 -item.PipeLogisticsChassiMk1=Logistics Chassis Mk1 -item.PipeLogisticsChassiMk1.name=Logistics Chassis Mk1 -item.PipeLogisticsChassiMk1.tip1=Type: Mixed -item.PipeLogisticsChassiMk1.tip2= - Can hold 1 module. +item.PipeLogisticsChassiMk1=物流制御パイプ Mk1 +item.PipeLogisticsChassiMk1.name=物流制御パイプ Mk1 +item.PipeLogisticsChassiMk1.tip1=種類: 多様 +item.PipeLogisticsChassiMk1.tip2= - モジュールを1個保持可能 -item.PipeLogisticsChassiMk2=Logistics Chassis Mk2 -item.PipeLogisticsChassiMk2.name=Logistics Chassis Mk2 -item.PipeLogisticsChassiMk2.tip1=Type: Mixed -item.PipeLogisticsChassiMk2.tip2= - Can hold 2 modules. +item.PipeLogisticsChassiMk2=物流制御パイプ Mk2 +item.PipeLogisticsChassiMk2.name=物流制御パイプ Mk2 +item.PipeLogisticsChassiMk2.tip1=種類: 多様 +item.PipeLogisticsChassiMk2.tip2= - モジュールを2個保持可能 -item.PipeLogisticsChassiMk3=Logistics Chassis Mk3 -item.PipeLogisticsChassiMk3.name=Logistics Chassis Mk3 -item.PipeLogisticsChassiMk3.tip1=Type: Mixed -item.PipeLogisticsChassiMk3.tip2= - Can hold 3 modules. +item.PipeLogisticsChassiMk3=物流制御パイプ Mk3 +item.PipeLogisticsChassiMk3.name=物流制御パイプ Mk3 +item.PipeLogisticsChassiMk3.tip1=種類: 多様 +item.PipeLogisticsChassiMk3.tip2= - モジュールを3個保持可能 -item.PipeLogisticsChassiMk4=Logistics Chassis Mk4 -item.PipeLogisticsChassiMk4.name=Logistics Chassis Mk4 -item.PipeLogisticsChassiMk4.tip1=Type: Mixed -item.PipeLogisticsChassiMk4.tip2= - Can hold 4 modules. +item.PipeLogisticsChassiMk4=物流制御パイプ Mk4 +item.PipeLogisticsChassiMk4.name=物流制御パイプ Mk4 +item.PipeLogisticsChassiMk4.tip1=種類: 多様 +item.PipeLogisticsChassiMk4.tip2= - モジュールを4個保持可能 -item.PipeLogisticsChassiMk5=Logistics Chassis Mk5 -item.PipeLogisticsChassiMk5.name=Logistics Chassis Mk5 -item.PipeLogisticsChassiMk5.tip1=Type: Mixed -item.PipeLogisticsChassiMk5.tip2= - Can hold 8 modules. +item.PipeLogisticsChassiMk5=物流制御パイプ Mk5 +item.PipeLogisticsChassiMk5.name=物流制御パイプ Mk5 +item.PipeLogisticsChassiMk5.tip1=種類: 多様 +item.PipeLogisticsChassiMk5.tip2= - モジュールを8個保持可能 -item.PipeItemsRemoteOrdererLogistics=Remote Orderer Logistics Pipe -item.PipeItemsRemoteOrdererLogistics.name=Remote Orderer Logistics Pipe -item.PipeItemsRemoteOrdererLogistics.tip1=Type: Active requester -item.PipeItemsRemoteOrdererLogistics.tip2= - Lets you manually request items *remotely* -item.PipeItemsRemoteOrdererLogistics.tip3= - Can pull from any Item Source -item.PipeItemsRemoteOrdererLogistics.tip4= - You must right click a Remote Orderer on this pipe. +item.PipeItemsRemoteOrdererLogistics=遠隔要求パイプ +item.PipeItemsRemoteOrdererLogistics.name=遠隔要求パイプ +item.PipeItemsRemoteOrdererLogistics.tip1=種類: 積極的な要求 +item.PipeItemsRemoteOrdererLogistics.tip2= - 遠隔でアイテムを要求可能にする +item.PipeItemsRemoteOrdererLogistics.tip3= - アイテム供給源からアイテムを取り出す +item.PipeItemsRemoteOrdererLogistics.tip4= - このパイプをリモートオーダーで右クリックする必要あり -item.PipeItemsApiaristAnalyser=Bee Analyzer Logistics Pipe -item.PipeItemsApiaristAnalyser.name=Bee Analyzer Logistics Pipe -item.PipeItemsApiaristAnalyser.tip1=Type: Passive Destination -item.PipeItemsApiaristAnalyser.tip2= - A passive destination for un-analyzed bees -item.PipeItemsApiaristAnalyser.tip3= - Allows for automatic analyzing +item.PipeItemsApiaristAnalyser=蜂鑑定パイプ +item.PipeItemsApiaristAnalyser.name=蜂鑑定パイプ +item.PipeItemsApiaristAnalyser.tip1=種類: 消極的な回収 +item.PipeItemsApiaristAnalyser.tip2= - 未解析の蜂の消極的な回収先 +item.PipeItemsApiaristAnalyser.tip3= - 自動解析が可能 -item.PipeItemsApiaristSink=BeeSink Logistics Pipe -item.PipeItemsApiaristSink.name=BeeSink Logistics Pipe -item.PipeItemsApiaristSink.tip1=Type: Passive Destination -item.PipeItemsApiaristSink.tip2= - A passive destination for analyzed bees -item.PipeItemsApiaristSink.tip3= - Can filter based on genetic properties and genome. +item.PipeItemsApiaristSink=蜂回収パイプ +item.PipeItemsApiaristSink.name=蜂回収パイプ +item.PipeItemsApiaristSink.tip1=種類: 消極的な回収 +item.PipeItemsApiaristSink.tip2= - 解析済みの蜂の消極的な回収先 +item.PipeItemsApiaristSink.tip3= - 遺伝的特性やゲノムに応じたフィルター設定が可能 -item.PipeItemsInvSysConnector=Logistics Inventory System Connector -item.PipeItemsInvSysConnector.name=Logistics Inventory System Connector -item.PipeItemsInvSysConnector.tip1=Type: Bridge -item.PipeItemsInvSysConnector.tip2= - Connects two logistics networks together -item.PipeItemsInvSysConnector.tip3= over a shared inventory -item.PipeItemsInvSysConnector.tip4= - Usually used with an ender chest but you -item.PipeItemsInvSysConnector.tip5= can get clever with trains too... +item.PipeItemsInvSysConnector=コネクタパイプ +item.PipeItemsInvSysConnector.name=コネクタパイプ +item.PipeItemsInvSysConnector.tip1=種類: ブリッジ +item.PipeItemsInvSysConnector.tip2= - 中身を共有するインベントリを介して +item.PipeItemsInvSysConnector.tip3= 2つの物流ネットワークを接続 +item.PipeItemsInvSysConnector.tip4= - 専らエンダーチェストと併用されるが +item.PipeItemsInvSysConnector.tip5= 列車との併用もできるかもしれない... -item.PipeItemsSystemEntranceLogistics=Logistics System Entrance Pipe -item.PipeItemsSystemEntranceLogistics.name=Logistics System Entrance Pipe -item.PipeItemsSystemEntranceLogistics.tip1=Type: Router -item.PipeItemsSystemEntranceLogistics.tip2= - Sends un-routable items to a matched -item.PipeItemsSystemEntranceLogistics.tip3= Destination Pipe. -item.PipeItemsSystemEntranceLogistics.tip4= - Both Entrance and Destination pipe -item.PipeItemsSystemEntranceLogistics.tip5= must share a coded frequency card. +item.PipeItemsSystemEntranceLogistics=入口パイプ +item.PipeItemsSystemEntranceLogistics.name=入口パイプ +item.PipeItemsSystemEntranceLogistics.tip1=種類: ルーター +item.PipeItemsSystemEntranceLogistics.tip2= - 輸送経路が指定されていないアイテムを +item.PipeItemsSystemEntranceLogistics.tip3= 対応する出口パイプへ送る +item.PipeItemsSystemEntranceLogistics.tip4= - 入口および出口パイプは +item.PipeItemsSystemEntranceLogistics.tip5= 共有の周波数カードを保持する必要がある -item.PipeItemsSystemDestinationLogistics=Logistics System Destination Pipe -item.PipeItemsSystemDestinationLogistics.name=Logistics System Destination Pipe -item.PipeItemsSystemDestinationLogistics.tip1=Type: Special Destination -item.PipeItemsSystemDestinationLogistics.tip2= - Receives un-routeable items from a -item.PipeItemsSystemDestinationLogistics.tip3= matched Entrance Pipe -item.PipeItemsSystemDestinationLogistics.tip4= - Both Entrance and Destination pipe -item.PipeItemsSystemDestinationLogistics.tip5= must share a coded frequency card. +item.PipeItemsSystemDestinationLogistics=出口パイプ +item.PipeItemsSystemDestinationLogistics.name=出口パイプ +item.PipeItemsSystemDestinationLogistics.tip1=種類: 特殊な回収 +item.PipeItemsSystemDestinationLogistics.tip2= - 輸送経路が指定されていないアイテムを +item.PipeItemsSystemDestinationLogistics.tip3= 対応する入口パイプから受け取る +item.PipeItemsSystemDestinationLogistics.tip4= - 入口および出口パイプは +item.PipeItemsSystemDestinationLogistics.tip5= 共有の周波数カードを保持する必要がある -item.PipeItemsFirewall=Logistics Firewall Pipe -item.PipeItemsFirewall.name=Logistics Firewall Pipe -item.PipeItemsFirewall.tip1=Type: Request Filter -item.PipeItemsFirewall.tip2= - Allows connecting 'hostile' networks -item.PipeItemsFirewall.tip3= while allowing only certain items to pass +item.PipeItemsFirewall=ファイアーウォールパイプ +item.PipeItemsFirewall.name=ファイアーウォールパイプ +item.PipeItemsFirewall.tip1=種類: 要求フィルター +item.PipeItemsFirewall.tip2= - 特定アイテムの通行のみを可能にしながら +item.PipeItemsFirewall.tip3=異なるネットワークとの接続が可能 -item.PipeItemsFluidSupplier=Logistics Fluid Container Supplier -item.PipeItemsFluidSupplier.name=Logistics Fluid Container Supplier -item.PipeItemsFluidSupplier.tip1=Uses buckets or other fluid containers to fill the connected tank -item.PipeFluidSupplierMk2=Logistics Fluid Supplier -item.PipeFluidSupplierMk2.name=Logistics Fluid Supplier -item.PipeFluidSupplierMk2.tip1=Requests configured fluid from network then pulls into connected fluid tank -item.LogisticsFluidConnectorPipe=Logistics Fluid Connector Pipe -item.PipeFluidBasic=Logistics Fluid Basic Pipe -item.PipeFluidBasic.name=Logistics Fluid Basic Pipe -item.PipeFluidInsertion=Logistics Fluid Insertion Pipe -item.PipeFluidInsertion.name=Logistics Fluid Insertion Pipe -item.PipeFluidProvider=Logistics Fluid Provider Pipe -item.PipeFluidProvider.name=Logistics Fluid Provider Pipe -item.PipeFluidRequestLogistics=Logistics Fluid Request Pipe -item.PipeFluidRequestLogistics.name=Logistics Fluid Request Pipe -item.PipeFluidExtractor=Logistics Fluid Extractor Pipe -item.PipeFluidExtractor.name=Logistics Fluid Extractor Pipe -item.PipeFluidSatellite=Logistics Fluid Satellite Pipe -item.PipeFluidSatellite.name=Logistics Fluid Satellite Pipe -item.PipeBlockRequestTable=Logistics Request Table -item.PipeBlockRequestTable.name=Logistics Request Table +item.PipeItemsFluidSupplier=補給パイプ(液体容器) +item.PipeItemsFluidSupplier.name=補給パイプ(液体容器) +item.PipeItemsFluidSupplier.tip1=バケツやその他液体コンテナで指定した液体を接続しているタンクに補給 +item.PipeFluidSupplierMk2=液体補給パイプ +item.PipeFluidSupplierMk2.name=液体補給パイプ +item.PipeFluidSupplierMk2.tip1=設定した液体をネットワークから要求し接続しているタンクに補給 +item.LogisticsFluidConnectorPipe=液体接続パイプ +item.PipeFluidBasic=液体基本パイプ +item.PipeFluidBasic.name=液体基本パイプ +item.PipeFluidInsertion=液体挿入パイプ +item.PipeFluidInsertion.name=液体挿入パイプ +item.PipeFluidProvider=液体供給パイプ +item.PipeFluidProvider.name=液体供給パイプ +item.PipeFluidRequestLogistics=液体要求パイプ +item.PipeFluidRequestLogistics.name=液体要求パイプ +item.PipeFluidExtractor=液体抽出パイプ +item.PipeFluidExtractor.name=液体抽出パイプ +item.PipeFluidSatellite=液体補佐パイプ +item.PipeFluidSatellite.name=液体補佐パイプ +item.PipeBlockRequestTable=要求作業台 +item.PipeBlockRequestTable.name=要求作業台 item.logisticspipes.tip.active_destination=Valid destination for %cYELLOW Active%cGRAY routes item.logisticspipes.tip.passive_destination=Valid destination for %cYELLOW Passive%cGRAY routes @@ -192,45 +192,45 @@ item.logisticspipes.tip.passive_source=Valid source for %cYELLOW Passive%cGRAY #TODO: Add shift tooltip information -item.itemModule.name=Module -item.ModuleBlank=Blank Module -item.ModuleItemSink=ItemSink module -item.ModulePassiveSupplier=Passive Supplier module -item.ModuleExtractor=Extractor module -item.ModulePolymorphicItemSink=Polymorphic ItemSink module -item.ModuleQuickSort=QuickSort module -item.ModuleTerminus=Terminus module -item.ModuleAdvancedExtractor=Advanced Extractor module -item.ModuleExtractorMk2=Extractor MK2 module -item.ModuleAdvancedExtractorMK2=Advanced Extractor MK2 -item.ModuleExtractorMk3=Extractor MK3 module -item.ModuleAdvancedExtractorMK3=Advanced Extractor MK3 -item.ModuleProvider=Provider module -item.ModuleProviderMk2=Provider module MK2 -item.ModuleElectricManager=Electric Manager module -item.ModuleElectricBuffer=Electric Buffer module -item.ModuleApiaristAnalyser=Bee Analyzer module -item.ModuleApiaristSink=BeeSink module -item.ModuleApiaristRefiller=Apiary Refiller module -item.ModuleApiaristTerminus=Drone Terminus module -item.ModuleModBasedItemSink=Mod Based ItemSink module -item.ModuleOreDictItemSink=OreDict ItemSink module -item.ModuleThaumicAspectSink=Thaumic AspectSink module -item.ModuleEnchantmentSink=Enchantment Sink module -item.ModuleEnchantmentSinkMK2=Enchantment Sink module MK2 -item.ModuleCCBasedItemSink=CC Based ItemSink module -item.ModuleCCBasedQuickSort=CC Based QuickSort module -item.ModuleCrafter=Crafting module -item.ModuleCrafterMK2=Crafting module MK2 -item.ModuleCrafterMK3=Crafting module MK3 -item.ModuleActiveSupplier=Active Supplier Module -item.ModuleCreativeTabBasedItemSink=Creative Tab Based ItemSink module -item.ModuleTypeFilterItemSink=Type Filter ItemSink module +item.itemModule.name=モジュール +item.ModuleBlank=ブランクモジュール +item.ModuleItemSink=回収モジュール +item.ModulePassiveSupplier=消極補給モジュール +item.ModuleExtractor=抽出モジュール +item.ModulePolymorphicItemSink=読取回収モジュール +item.ModuleQuickSort=高速分別モジュール +item.ModuleTerminus=終端回収モジュール +item.ModuleAdvancedExtractor=抽出モジュール改 +item.ModuleExtractorMk2=抽出モジュール MK2 +item.ModuleAdvancedExtractorMK2=抽出モジュール改 MK2 +item.ModuleExtractorMk3=抽出モジュール MK3 +item.ModuleAdvancedExtractorMK3=抽出モジュール改 MK3 +item.ModuleProvider=供給モジュール +item.ModuleProviderMk2=供給モジュール Mk2 +item.ModuleElectricManager=充電管理モジュール +item.ModuleElectricBuffer=充電緩衝モジュール +item.ModuleApiaristAnalyser=蜂鑑定モジュール +item.ModuleApiaristSink=蜂回収モジュール +item.ModuleApiaristRefiller=蜂再補充モジュール +item.ModuleApiaristTerminus=雄蜂終端モジュール +item.ModuleModBasedItemSink=Mod指定回収モジュール +item.ModuleOreDictItemSink=鉱石辞書回収モジュール +item.ModuleThaumicAspectSink=相指定回収モジュール +item.ModuleEnchantmentSink=エンチャント回収モジュール +item.ModuleEnchantmentSinkMK2=エンチャント回収モジュール MK2 +item.ModuleCCBasedItemSink=CC依存回収モジュール +item.ModuleCCBasedQuickSort=CC依存高速分別モジュール +item.ModuleCrafter=加工モジュール +item.ModuleCrafterMK2=加工モジュール Mk2 +item.ModuleCrafterMK3=加工モジュール Mk3 +item.ModuleActiveSupplier=積極補給モジュール +item.ModuleCreativeTabBasedItemSink=クリエイティブタブ指定回収モジュール +item.ModuleTypeFilterItemSink=タイプフィルター回収モジュール # Items -item.structframe=Structural Pipe Frame -item.pipeComponents.name=Structural Pipe Frame +item.structframe=パイプ構造フレーム +item.pipeComponents.name=パイプ構造フレーム item.microservo=Micro Servo item.routeprocess=Routing Logic Processor item.micropackager=Micro Packager @@ -238,216 +238,216 @@ item.microcapsulator=Micro Capsulator item.logicexpander=Logic Expansion Circuit item.lense=Focus Lense item.acceptor=Laser Acceptor Interface -item.blankupgrade=Blank Upgrade -item.goldupgradechip=Gold Upgrade Chip -item.diamondupgradechip=Diamond Upgrade Chip -item.goldcraftingupgradechip=Advanced Gold Crafting Chip -item.diamondcraftingupgradechip=Advanced Diamond Crafting Chip -item.pipeController=Logistics Pipe Controller -item.pipeController.name=Logistics Pipe Controller -item.brokenItem=Logistics Broken Item -item.brokenItem.name=Logistics Broken Item -item.logisticsFluidContainer=Logistics Fluid Container -item.logisticsFluidContainer.name=Logistics Fluid Container +item.blankupgrade=ブランクチップ +item.goldupgradechip=金製アップグレード部品 +item.diamondupgradechip=ダイヤモンド製アップグレード部品 +item.goldcraftingupgradechip=発展型金製アップグレード部品 +item.diamondcraftingupgradechip=発展型ダイヤモンド製アップグレード部品 +item.pipeController=パイプコントローラー +item.pipeController.name=パイプコントローラー +item.brokenItem=破損アイテム +item.brokenItem.name=破損アイテム +item.logisticsFluidContainer=補給パイプ(液体容器) +item.logisticsFluidContainer.name=補給パイプ(液体容器) # %cRED (DEPRECATED) %cRESET -item.upgradeManagerItem=Upgrade Manager -item.HUDbow=Logistics HUD Bow -item.logisticsParts.name=Logistics HUD Bow -item.HUDglass=Logistics HUD Glass -item.HUDnosebridge=Logistics HUD Nose Bridge -item.NanoHopper=Nano Hopper -item.logisticsItemCard=Logistics Item Card -item.logisticsItemCard.name=Logistics Item Card -item.itemDisk=Logistics Disk -item.itemDisk.name=Logistics Disk +item.upgradeManagerItem=アップグレーダー +item.HUDbow=眼鏡のツル +item.logisticsParts.name=眼鏡のツル +item.HUDglass=眼鏡のレンズ +item.HUDnosebridge=眼鏡のブリッジ +item.NanoHopper=ナノホッパー +item.logisticsItemCard=周波数カード +item.logisticsItemCard.name=周波数カード +item.itemDisk=リクエストディスク +item.itemDisk.name=リクエストディスク # %cRED (DEPRECATED) %cRESET -item.networkMonitorItem=Network monitor -item.ItemPipeSignCreator.name=Sign Creator -item.ItemPipeSignCreator.0=Crafting Sign Creator -item.ItemPipeSignCreator.1=Item Amount Sign Creator -item.logisticsHUDGlasses=Logistics HUD Glasses -item.logisticsHUDGlasses.name=Logistics HUD Glasses -item.remoteOrdererItem=Remote Orderer -item.remoteOrdererItem.name=Remote Orderer +item.networkMonitorItem=ネットワークモニター +item.ItemPipeSignCreator.name=サインクリエイター +item.ItemPipeSignCreator.0=サインクリエイター +item.ItemPipeSignCreator.1=アイテム量サインクリエイター +item.logisticsHUDGlasses=ロジスティクス眼鏡 +item.logisticsHUDGlasses.name=ロジスティクス眼鏡 +item.remoteOrdererItem=リモートオーダー +item.remoteOrdererItem.name=リモートオーダー # Tooltips -tooltip.brokenItem.1=This is an useless item -tooltip.brokenItem.2=You get this by trying to -tooltip.brokenItem.3=break a protected pipe -tooltip.logisticsItemCard=This is no valid Card +tooltip.brokenItem.1=役に立たないアイテムです +tooltip.brokenItem.2=保護されたパイプを破壊しようとすると +tooltip.brokenItem.3=このアイテムを入手します +tooltip.logisticsItemCard=有効なカードではありません # Upgrades -item.itemUpgrade.name=Upgrade -item.SneakyUpgradeUP=Sneaky Upgrade (UP) -item.SneakyUpgradeDOWN=Sneaky Upgrade (DOWN) -item.SneakyUpgradeNORTH=Sneaky Upgrade (NORTH) -item.SneakyUpgradeSOUTH=Sneaky Upgrade (SOUTH) -item.SneakyUpgradeEAST=Sneaky Upgrade (EAST) -item.SneakyUpgradeWEST=Sneaky Upgrade (WEST) -item.CombinedSneakyUpgrade=Sneaky Combination Upgrade -item.SpeedUpgrade=Item Speed Upgrade -item.ConnectionUpgradeUP=Disconnection Upgrade (UP) -item.ConnectionUpgradeDOWN=Disconnection Upgrade (DOWN) -item.ConnectionUpgradeNORTH=Disconnection Upgrade (NORTH) -item.ConnectionUpgradeSOUTH=Disconnection Upgrade (SOUTH) -item.ConnectionUpgradeEAST=Disconnection Upgrade (EAST) -item.ConnectionUpgradeWEST=Disconnection Upgrade (WEST) -item.AdvancedSatelliteUpgrade=Advanced Satellite Upgrade -item.FluidCraftingUpgrade=Fluid Crafting Upgrade -item.CraftingByproductUpgrade=Crafting Byproduct Extraction Upgrade -item.PatternUpgrade=Placement Rules Upgrade -item.FuzzyUpgrade=Fuzzy Upgrade -item.PowerTransportationUpgrade=Power Transportation Upgrade -item.BCPowerSupplierUpgrade=BC Power Supplier Upgrade -item.RFPowerSupplierUpgrade=TE Power Supplier Upgrade -item.IC2LVPowerSupplierUpgrade=IC2 LV Power Supplier Upgrade -item.IC2MVPowerSupplierUpgrade=IC2 MV Power Supplier Upgrade -item.IC2HVPowerSupplierUpgrade=IC2 HV Power Supplier Upgrade -item.IC2EVPowerSupplierUpgrade=IC2 EV Power Supplier Upgrade -item.CCRemoteControlUpgrade=CC Remote Control Upgrade -item.CraftingMonitoringUpgrade=Crafting Monitoring Upgrade -item.OpaqueUpgrade=Opaque Upgrade -item.CraftingCleanupUpgrade=Crafting Cleanup Upgrade +item.itemUpgrade.name=アップグレードチップ +item.SneakyUpgradeUP=搬入偽装チップ (上) +item.SneakyUpgradeDOWN=搬入偽装チップ (下) +item.SneakyUpgradeNORTH=搬入偽装チップ (北) +item.SneakyUpgradeSOUTH=搬入偽装チップ (南) +item.SneakyUpgradeEAST=搬入偽装チップ (東) +item.SneakyUpgradeWEST=搬入偽装チップ (西) +item.CombinedSneakyUpgrade=搬入偽装組み合わせチップ +item.SpeedUpgrade=速度加速チップ +item.ConnectionUpgradeUP=連結禁止チップ (上) +item.ConnectionUpgradeDOWN=連結禁止チップ (下) +item.ConnectionUpgradeNORTH=連結禁止チップ (北) +item.ConnectionUpgradeSOUTH=連結禁止チップ (南) +item.ConnectionUpgradeEAST=連結禁止チップ (東) +item.ConnectionUpgradeWEST=連結禁止チップ (西) +item.AdvancedSatelliteUpgrade=発展型加工補佐チップ +item.FluidCraftingUpgrade=液体加工補佐チップ +item.CraftingByproductUpgrade=加工副産物排出チップ +item.PatternUpgrade=補給配置規則チップ +item.FuzzyUpgrade=ファジーチップ +item.PowerTransportationUpgrade=エネルギー伝導チップ +item.BCPowerSupplierUpgrade=BCエネルギー補給チップ +item.RFPowerSupplierUpgrade=TEエネルギー補給チップ +item.IC2LVPowerSupplierUpgrade=IC2 LVエネルギー補給チップ +item.IC2MVPowerSupplierUpgrade=IC2 MVエネルギー補給チップ +item.IC2HVPowerSupplierUpgrade=IC2 HVエネルギー補給チップ +item.IC2EVPowerSupplierUpgrade=IC2 EVエネルギー補給チップ +item.CCRemoteControlUpgrade=CC遠隔操作チップ +item.CraftingMonitoringUpgrade=加工モニタリングチップ +item.OpaqueUpgrade=透明化チップ +item.CraftingCleanupUpgrade=加工クリーンアップチップ item.LogicControllerUpgrade=Logic Controller Upgrade -item.UpgradeModuleUpgrade=Upgrade Module Upgrade +item.UpgradeModuleUpgrade=モジュール用チップスロット追加チップ #Upgrade info -item.upgrade.info.both1=Can be applied to %cYELLOW {0} %cRESET %cGRAY pipes -item.upgrade.info.both2=and %cYELLOW {0} %cRESET %cGRAY modules -item.upgrade.info.pipe=Can be applied to %cYELLOW {0} %cRESET %cGRAY pipes -item.upgrade.info.module=Can be applied to %cYELLOW {0} %cRESET %cGRAY modules -item.upgrade.info.all=All -item.upgrade.info.crafting=Crafting -item.upgrade.info.itemsink=Item Sink -item.upgrade.info.supplier=Supplier -item.upgrade.info.requestblock=Request Block -item.upgrade.info.chassi=Chassi -item.upgrade.info.basic=Basic +item.upgrade.info.both1=%cYELLOW {0} %cRESET %cGRAYパイプに適用可能 +item.upgrade.info.both2=%cYELLOW {0} %cRESET %cGRAYモジュールに適用可能 +item.upgrade.info.pipe=%cYELLOW {0} %cRESET %cGRAYパイプに適用可能 +item.upgrade.info.module=%cYELLOW {0} %cRESET %cGRAYモジュールに適用可能 +item.upgrade.info.all=すべての +item.upgrade.info.crafting=加工 +item.upgrade.info.itemsink=アイテム回収 +item.upgrade.info.supplier=補給 +item.upgrade.info.requestblock=要求 +item.upgrade.info.chassi=物流制御 +item.upgrade.info.basic=基本 # Blocks tile.solderingstation=はんだ付けステーション -tile.logisticspowerjunction=Logistics Power Junction -tile.logisticssecuritystation=Logistics Security Station -tile.logisticscraftingtable=Logistics Crafting Table -tile.logisticsfuzzycraftingtable=Logistics Fuzzy Crafting Table -tile.logisticsbcpowerprovider=Logistics MJ Power Provider -tile.logisticsic2powerprovider=Logistics EU Power Provider -tile.logisticstepowerprovider=Logistics RF Power Provider -tile.logisticsstatisticstable=Logistics Statistics Table +tile.logisticspowerjunction=LP変換機 +tile.logisticssecuritystation=セキュリティステーション +tile.logisticscraftingtable=ロジスティクス作業台 +tile.logisticsfuzzycraftingtable=ファジーロジスティクス作業台 +tile.logisticsbcpowerprovider=MJ変換機 +tile.logisticsic2powerprovider=EU変換機 +tile.logisticstepowerprovider=RF変換機 +tile.logisticsstatisticstable=ロジスティクス統計台 # Misc itemGroup.Logistics_Pipes=Logistics Pipes -misc.holdshift= -misc.extractionmode.Normal=Normal -misc.extractionmode.LeaveFirst=Leave 1st stack -misc.extractionmode.LeaveLast=Leave last stack -misc.extractionmode.LeaveFirstAndLast=Leave first & last stack -misc.extractionmode.Leave1PerStack=Leave 1 item per stack -misc.extractionmode.Leave1PerType=Leave 1 item per type -misc.selectType=Select Type -misc.selectOreDict=Select OreDict Type +misc.holdshift=<%cYELLOW %cITALIC Shift %cRESET %cGRAY で詳細を表示> +misc.extractionmode.Normal=通常 +misc.extractionmode.LeaveFirst=最初の1スタックを残す +misc.extractionmode.LeaveLast=最後の1スタックを残す +misc.extractionmode.LeaveFirstAndLast=最初と最後の1スタックを残す +misc.extractionmode.Leave1PerStack=各スタックを1個残す +misc.extractionmode.Leave1PerType=各種アイテムを1個残す +misc.selectType=アイテムの種類を選択 +misc.selectOreDict=鉱石辞書を選択 -LogisticsPipes Pipe Block.name=LogisticsPipes Pipe Block +LogisticsPipes Pipe Block.name=LogisticsPipes パイプブロック #Misc Chat messages -lp.chat.slotnotfound=Couldn't find that slot internaly. Sorry. Please try again. -lp.chat.permissiondenied=Permission denied -lp.chat.connectedtopipe=Connected to pipe -lp.misc.noenergy=No Energy -lp.hud.config.chassie.enabled=Enabled Chassis. -lp.hud.config.chassie.disabled=Disabled Chassis. -lp.hud.config.crafting.enabled=Enabled Crafting. -lp.hud.config.crafting.disabled=Disabled Crafting. -lp.hud.config.invsyscon.enabled=Enabled InvSysCon. -lp.hud.config.invsyscon.disabled=Disabled InvSysCon. -lp.hud.config.powerjunction.enabled=Enabled Power Junction. -lp.hud.config.powerjunction.disabled=Disabled Power Junction. -lp.hud.config.provider.enabled=Enabled Provider. -lp.hud.config.provider.disabled=Disabled Provider. -lp.hud.config.satellite.enabled=Enabled Satellite. -lp.hud.config.satellite.disabled=Disabled Satellite. +lp.chat.slotnotfound=内部スロットが見つかりませんでした。申し訳ありませんが再度お試しください。 +lp.chat.permissiondenied=アクセス拒否 +lp.chat.connectedtopipe=パイプに接続 +lp.misc.noenergy=エネルギーなし +lp.hud.config.chassie.enabled=物流制御パイプを有効化 +lp.hud.config.chassie.disabled=物流制御パイプを無効化 +lp.hud.config.crafting.enabled=加工パイプを有効化 +lp.hud.config.crafting.disabled=加工パイプを無効化 +lp.hud.config.invsyscon.enabled=コネクタパイプを有効化 +lp.hud.config.invsyscon.disabled=コネクタパイプを無効化 +lp.hud.config.powerjunction.enabled=LP変換機を有効化 +lp.hud.config.powerjunction.disabled=LP変換機を無効化 +lp.hud.config.provider.enabled=供給パイプを有効化 +lp.hud.config.provider.disabled=供給パイプを無効化 +lp.hud.config.satellite.enabled=加工補佐パイプを有効化 +lp.hud.config.satellite.disabled=加工補佐パイプを無効化 # GUI -gui.itemsink.Yes=Yes -gui.itemsink.No=No -gui.itemsink.Inventory=Inventory -gui.itemsink.Defaultroute=Default route -gui.itemsink.IgnoreData=Ignore Data -gui.itemsink.IgnoreNBT=Ignore NBT -gui.itemsink.import=Import +gui.itemsink.Yes=有効 +gui.itemsink.No=無効 +gui.itemsink.Inventory=インベントリ +gui.itemsink.Defaultroute=デフォルトルート +gui.itemsink.IgnoreData=メタデータを無視 +gui.itemsink.IgnoreNBT=NBTを無視 +gui.itemsink.import=インポート -gui.crafting.Inputs=Inputs -gui.crafting.Inventory=Inventory -gui.crafting.Import=Import -gui.crafting.Open=Open -gui.crafting.Output=Output -gui.crafting.Satellite=Satellite -gui.crafting.Off=Off -gui.crafting.Priority=Priority +gui.crafting.Inputs=入力 +gui.crafting.Inventory=インベントリ +gui.crafting.Import=インポート +gui.crafting.Open=開く +gui.crafting.Output=出力 +gui.crafting.Satellite=加工補佐 +gui.crafting.Off=無効 +gui.crafting.Priority=優先度 gui.crafting.Extra=Extra -gui.crafting.OreDict=OreDict -gui.crafting.IgnDamage=IgnDamage -gui.crafting.IgnNBT=IgnNBT -gui.crafting.OrePrefix=OrePrefix -gui.crafting.Include=Include -gui.crafting.Exclude=Exclude +gui.crafting.OreDict=鉱石辞書 +gui.crafting.IgnDamage=ダメージ値無視 +gui.crafting.IgnNBT=NBT無視 +gui.crafting.OrePrefix=鉱石辞書接頭辞 +gui.crafting.Include=許可 +gui.crafting.Exclude=拒否 -gui.firewall.Blocked=Blocked -gui.firewall.Allowed=Allowed -gui.firewall.Firewall=Firewall -gui.firewall.Filter=Filter -gui.firewall.Filtereditemsare=Filtered items are -gui.firewall.Providing=Providing -gui.firewall.Crafting=Crafting -gui.firewall.Sorting=Sorting -gui.firewall.Powerflow=Powerflow +gui.firewall.Blocked=拒否 +gui.firewall.Allowed=許可 +gui.firewall.Firewall=ファイアーウォール +gui.firewall.Filter=フィルター +gui.firewall.Filtereditemsare=登録アイテムを +gui.firewall.Providing=供給 +gui.firewall.Crafting=加工 +gui.firewall.Sorting=ソート +gui.firewall.Powerflow=エネルギー伝達 -gui.fluidbasic.Empty=Empty +gui.fluidbasic.Empty=未設定 -gui.fluidsuppliermk2.Fluid=Fluid -gui.fluidsuppliermk2.partial=Partial -gui.fluidsuppliermk2.partial.tip=Allows the network to partially fulfill the required space -gui.fluidsuppliermk2.partial.no=No -gui.fluidsuppliermk2.partial.no.tip=§eNo§7: Fluid is pulled only if network has enough resources to fill the required space completely -gui.fluidsuppliermk2.partial.yes=Yes -gui.fluidsuppliermk2.partial.yes.tip=§eYes§7: Fluid is pulled even if network doesn't have enough resources to fill the required space completely -gui.fluidsuppliermk2.refill_if_depleted=Refill on depletion at least -gui.fluidsuppliermk2.refill_if_depleted.tip=Allows to request fluid only if the space is emptied by at least §e%s§r mB -gui.fluidsuppliermk2.refill_if_depleted.tip.zero=§7Setting to §e0§7 disables the feature -gui.fluidsuppliermk2.TargetInv=Fluid to keep stocked +gui.fluidsuppliermk2.Fluid=液体 +gui.fluidsuppliermk2.partial=部分的要求 +gui.fluidsuppliermk2.partial.tip=ネットワーク内にある液体の部分的補給を許可 +gui.fluidsuppliermk2.partial.no=無効 +gui.fluidsuppliermk2.partial.no.tip=§e無効§7: ネットワーク内に十分な量の液体がある場合のみ要求 +gui.fluidsuppliermk2.partial.yes=有効 +gui.fluidsuppliermk2.partial.yes.tip=§e有効§7: ネットワーク内に十分な量の液体がない場合にも要求 +gui.fluidsuppliermk2.refill_if_depleted=補給のしきい値 +gui.fluidsuppliermk2.refill_if_depleted.tip=残りの液体量が §e%s§r mB以下になったら液体の要求を許可 +gui.fluidsuppliermk2.refill_if_depleted.tip.zero=§7§e0§7 に設定すると無効化 +gui.fluidsuppliermk2.TargetInv=補給する液体 -gui.fluidsupplier.TargetInv=Fluids to keep stocked -gui.fluidsupplier.Inventory=Inventory -gui.fluidsupplier.Partialrequests=Partial requests -gui.fluidsupplier.Yes=Yes -gui.fluidsupplier.No=No +gui.fluidsupplier.TargetInv=補給する液体 +gui.fluidsupplier.Inventory=インベントリ +gui.fluidsupplier.Partialrequests=部分的要求 +gui.fluidsupplier.Yes=有効 +gui.fluidsupplier.No=無効 -gui.invsyscon.Refresh=Refresh -gui.invsyscon.Save=Save -gui.invsyscon.InventorySystemConnector=Inventory System Connector -gui.invsyscon.ConnectionCard=Connection Card -gui.invsyscon.Waitingfor=Waiting for +gui.invsyscon.Refresh=更新 +gui.invsyscon.Save=保存 +gui.invsyscon.InventorySystemConnector=コネクタ +gui.invsyscon.ConnectionCard=周波数カード +gui.invsyscon.Waitingfor=待機中 gui.invsyscon.Resistance=Resistance -gui.powerjunction.LogisticsPowerJunction=Logistics Power Junction -gui.powerjunction.StoredEnergy=Stored Energy +gui.powerjunction.LogisticsPowerJunction=LP変換機 +gui.powerjunction.StoredEnergy=蓄電量 -gui.powerprovider.LogisticsMJPowerProvider=Logistics MJ Power Provider -gui.powerprovider.LogisticsEUPowerProvider=Logistics EU Power Provider -gui.powerprovider.LogisticsRFPowerProvider=Logistics RF Power Provider -gui.powerprovider.StoredEnergy=Stored Energy +gui.powerprovider.LogisticsMJPowerProvider=MJ変換機 +gui.powerprovider.LogisticsEUPowerProvider=EU変換機 +gui.powerprovider.LogisticsRFPowerProvider=RF変換機 +gui.powerprovider.StoredEnergy=蓄電量 -gui.providerpipe.TargetInv=Items to provide (or empty for all) -gui.providerpipe.Inventory=Inventory -gui.providerpipe.Mode=Mode -gui.providerpipe.Exclude=Exclude -gui.providerpipe.Include=Include -gui.providerpipe.Switch=Switch +gui.providerpipe.TargetInv=供給するアイテム (無指定ですべて供給) +gui.providerpipe.Inventory=インベントリ +gui.providerpipe.Mode=モード +gui.providerpipe.Exclude=拒否 +gui.providerpipe.Include=許可 +gui.providerpipe.Switch=切替 gui.routingstats.Session=Session gui.routingstats.Lifetime=Lifetime @@ -455,44 +455,44 @@ gui.routingstats.Sent=Sent gui.routingstats.Recieved=Recieved gui.routingstats.Relayed=Relayed gui.routingstats.RoutingTableSize=RoutingTableSize -gui.routingstats.exit=Press to exit +gui.routingstats.exit=を押して閉じる -gui.satellite.SatelliteID=Satellite ID +gui.satellite.SatelliteID=加工補佐ID -gui.securitystation.Open=Open +gui.securitystation.Open=開く gui.securitystation.EditTable=Edit Table -gui.securitystation.Authorize=Authorize -gui.securitystation.Deauthorize=Deauthorize -gui.securitystation.SecurityStation=Security Station -gui.securitystation.allowCCAccess=Allow ComputerCraft Access -gui.securitystation.excludeIDs=Excluded ComputerCraft IDs -gui.securitystation.pipeRemove=Allow automated Pipe remove -gui.securitystation.Player=Player -gui.securitystation.SecurityCards=Security Cards -gui.securitystation.Inventory=Inventory -gui.securitystation.popup.ccAccess.Remove=Remove -gui.securitystation.popup.ccAccess.Add=Add -gui.securitystation.popup.player.Close=Close -gui.securitystation.popup.player.Player=Player -gui.securitystation.popup.player.ConfigureSettings=Configure Settings -gui.securitystation.popup.player.ActiveRequesting=Active Requesting -gui.securitystation.popup.player.UpgradePipes=Upgrade Pipes -gui.securitystation.popup.player.CheckNetwork=Check Network -gui.securitystation.popup.player.RemovePipes=Remove Pipes +gui.securitystation.Authorize=承認 +gui.securitystation.Deauthorize=承認解除 +gui.securitystation.SecurityStation=セキュリティステーション +gui.securitystation.allowCCAccess=ComputerCraftのアクセスを許可 +gui.securitystation.excludeIDs=ComputerCraftのIDを除外 +gui.securitystation.pipeRemove=パイプの自動撤去を許可 +gui.securitystation.Player=プレイヤー名 +gui.securitystation.SecurityCards=セキュリティカード +gui.securitystation.Inventory=インベントリ +gui.securitystation.popup.ccAccess.Remove=削除 +gui.securitystation.popup.ccAccess.Add=追加 +gui.securitystation.popup.player.Close=閉じる +gui.securitystation.popup.player.Player=プレイヤー名 +gui.securitystation.popup.player.ConfigureSettings=設定の変更 +gui.securitystation.popup.player.ActiveRequesting=アイテム要求 +gui.securitystation.popup.player.UpgradePipes=パイプのアップグレード +gui.securitystation.popup.player.CheckNetwork=ネットワークの確認 +gui.securitystation.popup.player.RemovePipes=パイプの撤去 -gui.supplierpipe.TargetInv=Items to keep stocked -gui.supplierpipe.TargetInvPattern=Items to keep in the specified slots -gui.supplierpipe.Inventory=Inventory -gui.supplierpipe.RequestMode=Request Mode +gui.supplierpipe.TargetInv=補給するアイテム +gui.supplierpipe.TargetInvPattern=特定スロットに補給するアイテム +gui.supplierpipe.Inventory=インベントリ +gui.supplierpipe.RequestMode=要求モード -gui.upgrademanager.Upgrades=Upgrades -gui.upgrademanager.Inventory=Inventory -gui.upgrademanager.SneakyUpgrades=Sneaky Upgrades +gui.upgrademanager.Upgrades=アップグレード +gui.upgrademanager.Inventory=インベントリ +gui.upgrademanager.SneakyUpgrades=搬入偽装チップ -gui.pipecontroller.upgrade=Upgrades -gui.pipecontroller.inventory=Inventory -gui.pipecontroller.sneakyUpgrades=Sneaky Upgrades -gui.pipecontroller.security=Security +gui.pipecontroller.upgrade=アップグレード +gui.pipecontroller.inventory=インベントリ +gui.pipecontroller.sneakyUpgrades=搬入偽装チップ +gui.pipecontroller.security=セキュリティ gui.pipecontroller.Session=Session gui.pipecontroller.Lifetime=Lifetime gui.pipecontroller.Sent=Sent @@ -500,13 +500,13 @@ gui.pipecontroller.Recieved=Recieved gui.pipecontroller.Relayed=Relayed gui.pipecontroller.RoutingTableSize=RoutingTableSize -gui.networkstatistics.amount=Track amount -gui.networkstatistics.crafting=View active crafting tasks -gui.networkstatistics.gettasks=Acquire tasks -gui.networkstatistics.add.alreadytracked=This item type is already tracked +gui.networkstatistics.amount=数量の追跡 +gui.networkstatistics.crafting=アクティブな加工タスクを表示 +gui.networkstatistics.gettasks=タスクを取得 +gui.networkstatistics.add.alreadytracked=このアイテムはすでに追跡中です -gui.settings.pipenewrenderer=Use New Renderer -gui.settings.pipevborenderer=Use VBO Renderer (experimental) -gui.settings.pipefallbackrenderer=Use Fallback Renderer -gui.settings.piperenderdistance=Max. Distance for new Renderer -gui.settings.pipecontentrenderdistance=Max. Distance for Pipe Content \ No newline at end of file +gui.settings.pipenewrenderer=新テクスチャを使用 +gui.settings.pipevborenderer=VBOレンダラーを使用 (実験的設定) +gui.settings.pipefallbackrenderer=フォールバックレンダラーを使用 +gui.settings.piperenderdistance=新テクスチャの最長描画距離 +gui.settings.pipecontentrenderdistance=パイプ接続の最長描画距離 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Magic Bees[magicbees]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Magic Bees[magicbees]/lang/zh_CN.lang index ea94120d..22d6f7f6 100644 --- a/.minecraft/config/txloader/forceload/Magic Bees[magicbees]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Magic Bees[magicbees]/lang/zh_CN.lang @@ -671,7 +671,7 @@ tc.research_page.MB_EssenceLife.1=由魔力所创造,这种源质在暴露在蜜 tc.research_name.MB_EssenceDeath=暗影之墓源质 tc.research_text.MB_EssenceDeath=[MB] 离地六英尺不足. -tc.research_page.MB_EssenceDeath.1=暗影之墓源质引导着许多在世界中徘徊的“自然”生物的死亡:僵尸、骷髅,诸如此类的生物。将蜜蜂暴露于这种能量下,会使它们变得缓慢和迟钝,并缩短它们的寿命。一些养蜂人认为使用这些源质注入的框架是残忍的,然而,其他人则认为这是正常养蜂的自然部分,他们着眼于在他们的有生之年创造出完美的蜜蜂品种。
安全养蜂协会建议使用心灵感应或非常长的钳子来处理它们。 +tc.research_page.MB_EssenceDeath.1=暗影之墓源质引导着许多在世界中徘徊的“自然”生物的死亡:僵尸、骷髅,诸如此类的生物。将蜜蜂暴露于这种能量下,会使它们变得缓慢和迟钝,并缩短它们的寿命。一些养蜂人认为使用这些注入这些源质的框架是残忍的。然而,其他人则认为这是正常养蜂的自然部分,他们着眼于在他们的有生之年创造出完美的蜜蜂品种。
安全养蜂协会建议使用念动力或非常长的钳子来处理它们。 tc.research_name.MB_EssenceArmor=恒久不灭源质 tc.research_text.MB_EssenceArmor=[MB] 你胶水上的橡胶 diff --git a/.minecraft/config/txloader/forceload/Matter Manipulator[matter-manipulator]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Matter Manipulator[matter-manipulator]/lang/zh_CN.lang index 00a9544b..ba7d4c8a 100644 --- a/.minecraft/config/txloader/forceload/Matter Manipulator[matter-manipulator]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Matter Manipulator[matter-manipulator]/lang/zh_CN.lang @@ -35,92 +35,92 @@ item.metaitem.24.desc=允许物质操纵者 MKIII 从量子上行链路上的激 item.metaitem.25.name=操纵者挖掘升级 item.metaitem.25.desc=允许原型物质操纵者移除方块 item.metaitem.26.name=操纵者传送辅助升级 -item.metaitem.26.desc=双倍操纵者放置速率 +item.metaitem.26.desc=使操纵者放置速率翻倍 item.metaitem.27.name=操纵者自适应线束升级 -item.metaitem.27.desc=操纵者的能量消耗减少 50% +item.metaitem.27.desc=操纵者的能量消耗减少50% mm.upgrade.hint=与以下任意一个操纵者合成以安装此升级 mm.tooltip.voltage=%s / %s EU - 电压:%s mm.tooltip.installed_upgrades=已安装升级: -mm.structure.hatch-info=任何 %s 机械方块 -mm.structure.hatch-dots=(点 %s) +mm.structure.hatch-info=任意%s机械方块 +mm.structure.hatch-dots=(提示方块:%s) # GUI -mm.gui.set_mode=设置模式 -mm.gui.set_remove_mode=设置移除模式 -mm.gui.remove_none=不移除 -mm.gui.remove_replaceable=移除可更换 -mm.gui.remove_all=移除所有 -mm.gui.geometry=几何 -mm.gui.moving=移动 -mm.gui.copying=复制中 -mm.gui.exchanging=交换中 -mm.gui.cables=线缆 -mm.gui.select_blocks=选择方块 -mm.gui.set_corners=设置角 -mm.gui.set_edges=设置边 -mm.gui.set_faces=设置面 -mm.gui.set_volumes=设置体积 -mm.gui.set_all=设置所有 -mm.gui.clear_all=清除所有 -mm.gui.set_shape=设置形状 +mm.gui.set_mode=选择模式 +mm.gui.set_remove_mode=设置移除行为 +mm.gui.remove_none=不移除方块 +mm.gui.remove_replaceable=移除可更换方块 +mm.gui.remove_all=移除所有方块 +mm.gui.geometry=几何模式 +mm.gui.moving=移动模式 +mm.gui.copying=复制模式 +mm.gui.exchanging=替换模式 +mm.gui.cables=线缆模式 +mm.gui.select_blocks=设定方块种类 +mm.gui.set_corners=设定顶角方块为… +mm.gui.set_edges=设定棱方块为… +mm.gui.set_faces=设定表面方块为… +mm.gui.set_volumes=设定内部方块为… +mm.gui.set_all=设定所有方块为… +mm.gui.clear_all=清空所有方块 +mm.gui.set_shape=设定形状 mm.gui.line=直线 -mm.gui.cube=立方 +mm.gui.cube=长方体 mm.gui.sphere=球体 mm.gui.cylinder=圆柱 -mm.gui.move_coords=移动坐标 +mm.gui.move_coords=移动选区 mm.gui.move_coord_a=移动坐标A -mm.gui.move_all=移动所有 +mm.gui.move_all=整体移动 mm.gui.move_coord_b=移动坐标B -mm.gui.move_here=移动到这里 -mm.gui.mark_copy=标记复制 -mm.gui.edit_stack=编辑堆叠 +mm.gui.move_here=移动到此处 +mm.gui.mark_copy=标记复制选区 +mm.gui.edit_stack=编辑堆叠粘贴 mm.gui.reset=重置 mm.gui.mark=标记 -mm.gui.planning=规划中 -mm.gui.cancel_auto_plans=取消自动计划 -mm.gui.plan_all_auto=计划(全部,自动) -mm.gui.plan_all_manual=计划(全部,手动) -mm.gui.clear_manual_plans=清除手动计划 -mm.gui.plan_missing_manual=计划(缺失,手动) -mm.gui.plan_missing_auto=计划(缺失,自动) +mm.gui.planning=规划 +mm.gui.cancel_auto_plans=取消自动规划 +mm.gui.plan_all_auto=规划(所有方块/自动摆放) +mm.gui.plan_all_manual=规划(所有方块/手动摆放) +mm.gui.clear_manual_plans=清除手动规划 +mm.gui.plan_missing_manual=规划(缺失方块/手动摆放) +mm.gui.plan_missing_auto=规划(缺失方块/自动摆放) mm.gui.edit_transform=编辑变换 -mm.gui.mark_cut=标记剪切 -mm.gui.mark_paste=标记粘贴 -mm.gui.edit_replace_whitelist=编辑替换白名单 -mm.gui.clear=清除 -mm.gui.add_block=添加方块 -mm.gui.set_block=设置方块 -mm.gui.set_block_to_replace_with=设置要替换的方块 -mm.gui.set_cable=设置线缆 +mm.gui.mark_cut=标记剪切选区 +mm.gui.mark_paste=标记粘贴选区 +mm.gui.edit_replace_whitelist=编辑可替换方块列表 +mm.gui.clear=清空 +mm.gui.add_block=添加… +mm.gui.set_block=设定为… +mm.gui.set_block_to_replace_with=设定目标方块为… +mm.gui.set_cable=设定线缆为… # InfoMessage mm.info.error.out_of_eu=物质操纵者EU耗尽。 mm.info.error.could_not_place=无法放置剩余的%s个方块。 -mm.info.finished_placing=放置方块完成。 +mm.info.finished_placing=方块放置完毕。 mm.info.warning.could_not_find=找不到物品,将暂时跳过%d个方块: mm.info.placed_remaining=放置了%s个方块(剩余%s个) mm.info.warning=方块%d,%d,%d%s出现警告:%s mm.info.error=方块%d,%d,%d%s出现错误:%s -mm.info.error.could_not_move_block=无法移动方块 X=%d,Y=%d,Z=%d:%s -mm.info.error.could_not_move_protected_block=无法移动受保护的方块 X=%d,Y=%d,Z=%d:%s -mm.info.error.could_not_move_invulnerable_block=无法移动无敌状态的初始方块X=%d,Y=%d,Z=%d:%s -mm.info.error.could_not_move_blocked_block=目标位置被阻挡,初始方块X=%d,Y=%d,Z=%d:%s +mm.info.error.could_not_move_block=无法移动位于X=%d,Y=%d,Z=%d的方块:%s +mm.info.error.could_not_move_protected_block=无法移动位于X=%d,Y=%d,Z=%d的受保护方块:%s +mm.info.error.could_not_move_invulnerable_block=无法移动位于X=%d,Y=%d,Z=%d的不可破坏方块:%s +mm.info.error.could_not_move_blocked_block=位于X=%d,Y=%d,Z=%d的源方块%s的目标位置被阻挡 mm.info.process_move=移动了%s个方块(剩余%s个) -mm.info.finished_move=完成移动方块。 +mm.info.finished_move=方块移动完毕。 mm.info.warning.protected_area=你试图在受保护区域破坏/放置方块! mm.info.warning.not_find_container_for_fluid=无法为流体找到容器(它已被清空): mm.info.error.could_not_push_items_to_uplink=无法将物品推送至上行链路: -mm.info.error.could_not_push_fluids_to_uplink=无法将流体推送至上联链路: +mm.info.error.could_not_push_fluids_to_uplink=无法将流体推送至上行链路: mm.info.error.could_not_request_items_from_uplink=无法从上行链路请求物品: mm.info.added=已将%s添加至%s mm.info.set=将%s设置为:%s mm.info.set_block_to_replace_with=将方块替换为:%s mm.info.added_block_to_exchange_whitelist=已添加方块至交换白名单:%s -mm.info.set_exchange_whitelist_to_only_contain=设置交换白名单仅包含:%s +mm.info.set_exchange_whitelist_to_only_contain=将可替换方块列表设置为仅包含:%s mm.info.set_cable=设置线缆为:%s mm.info.error.cannot_mark_copy=无法标记数组:复制区域无效 mm.info.error.cannot_mark_paste=无法标记数组:粘贴坐标无效 @@ -145,7 +145,7 @@ mm.info.error.error_setting_property=设置属性时出错:%s mm.info.error.move_overlapping=剪切区域和粘贴区域重叠时不能进行移动。 # Transform -mm.transform.info=翻转:%s\n向上:%s\n向前:%s +mm.transform.info=翻转:%s\n顶面朝向:%s\n正面朝向:%s mm.transform.button.rotate_x-=旋转 X- mm.transform.button.rotate_x+=旋转 X+ mm.transform.button.rotate_y-=旋转 Y- @@ -157,14 +157,14 @@ mm.transform.button.flip_y=翻转 Y mm.transform.button.flip_z=翻转 Z mm.transform.button.reset=重置 mm.transform.header.copy=复制 -mm.transform.header.copy_a=复制 (A) +mm.transform.header.copy_a=复制(A) mm.transform.header.copy_b=复制(B) mm.transform.header.paste=粘贴 -mm.transform.header.stacking=叠加中 +mm.transform.header.stacking=堆叠 # Keybindings key.mm=物质操纵者 -key.mm-ctrl=Ctrl +key.mm-ctrl=控制键 key.mm-cut=标记剪切 key.mm-copy=标记复制 key.mm-paste=标记粘贴 diff --git a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/de_DE.lang index 76060e86..07ca502e 100644 --- a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/de_DE.lang @@ -129,6 +129,7 @@ attribute.shield.arrow.count=%s Pfeile attribute.shield.arrow.state=Display Arrows: %s (Sneak + Right Click while holding to toggle) attribute.quiver.arrow.empty=Leer attribute.quiver.arrow.count=Pfeile +attribute.quiver.tooltip.retrieve=Shift + right click to retrieve all arrows. lore.base.arrow.explosive=Packs some explosive power lore.base.arrow.holy=It helps you face the darkness diff --git a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/es_ES.lang index c6e5b2f3..ee5c8ae7 100644 --- a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/es_ES.lang @@ -129,6 +129,7 @@ attribute.shield.arrow.count=Flechas de %s attribute.shield.arrow.state=Display Arrows: %s (Sneak + Right Click while holding to toggle) attribute.quiver.arrow.empty=Vacío attribute.quiver.arrow.count=Flechas +attribute.quiver.tooltip.retrieve=Shift + right click to retrieve all arrows. lore.base.arrow.explosive=Tiene personalidad explosiva lore.base.arrow.holy=Te ayuda a encarar la oscuridad diff --git a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/fr_FR.lang index 7818c1d4..a2daaf4f 100644 --- a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/fr_FR.lang +++ b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/fr_FR.lang @@ -129,6 +129,7 @@ attribute.shield.arrow.count=%s Arrows attribute.shield.arrow.state=Display Arrows: %s (Sneak + Right Click while holding to toggle) attribute.quiver.arrow.empty=Empty attribute.quiver.arrow.count=Arrows +attribute.quiver.tooltip.retrieve=Shift + right click to retrieve all arrows. lore.base.arrow.explosive=Packs some explosive power lore.base.arrow.holy=It helps you face the darkness diff --git a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/ja_JP.lang index 489c306f..a90c5e74 100644 --- a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/ja_JP.lang @@ -129,6 +129,7 @@ attribute.shield.arrow.count=%s x 矢 attribute.shield.arrow.state=Display Arrows: %s (Sneak + Right Click while holding to toggle) attribute.quiver.arrow.empty=空 attribute.quiver.arrow.count=矢筒の中身: +attribute.quiver.tooltip.retrieve=Shift + right click to retrieve all arrows. lore.base.arrow.explosive='爆発的なパワーを秘めているようだ...' lore.base.arrow.holy='暗黒に立ち向かう人向け' diff --git a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/ko_KR.lang index 026a4767..a5e5f3c7 100644 --- a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/ko_KR.lang @@ -129,6 +129,7 @@ attribute.shield.arrow.count=%s 화살 attribute.shield.arrow.state=Display Arrows: %s (Sneak + Right Click while holding to toggle) attribute.quiver.arrow.empty=비어있음 attribute.quiver.arrow.count=활 종류 +attribute.quiver.tooltip.retrieve=Shift + right click to retrieve all arrows. lore.base.arrow.explosive=폭발은 예술이다! lore.base.arrow.holy=It helps you face the darkness diff --git a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/pl_PL.lang b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/pl_PL.lang index 349f65f7..1ec60236 100644 --- a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/pl_PL.lang +++ b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/pl_PL.lang @@ -129,6 +129,7 @@ attribute.shield.arrow.count=%s Arrows attribute.shield.arrow.state=Display Arrows: %s (Sneak + Right Click while holding to toggle) attribute.quiver.arrow.empty=Empty attribute.quiver.arrow.count=Arrows +attribute.quiver.tooltip.retrieve=Shift + right click to retrieve all arrows. lore.base.arrow.explosive=Packs some explosive power lore.base.arrow.holy=It helps you face the darkness diff --git a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/pt_BR.lang b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/pt_BR.lang index 287200a3..402bb2e3 100644 --- a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/pt_BR.lang +++ b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/pt_BR.lang @@ -129,6 +129,7 @@ attribute.shield.arrow.count=Flechas attribute.shield.arrow.state=Display Arrows: %s (Sneak + Right Click while holding to toggle) attribute.quiver.arrow.empty=Vazio attribute.quiver.arrow.count=Flechas +attribute.quiver.tooltip.retrieve=Shift + right click to retrieve all arrows. lore.base.arrow.explosive=Tem uma potência explosiva lore.base.arrow.holy=It helps you face the darkness diff --git a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/ru_RU.lang index 26ce654b..75a53d35 100644 --- a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/ru_RU.lang @@ -129,6 +129,7 @@ attribute.shield.arrow.count=%s стрел attribute.shield.arrow.state=Отображение стрелок: %s (удерживайте shift+ПКМ для переключения) attribute.quiver.arrow.empty=Пусто attribute.quiver.arrow.count=Стрелы +attribute.quiver.tooltip.retrieve=Shift+ПКМ, чтобы забрать все стрелы. lore.base.arrow.explosive=Обладает взрывной силой lore.base.arrow.holy=Помогает бороться с тьмой diff --git a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/tr_TR.lang index 9ecfa191..20dd5e54 100644 --- a/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/Mine & Blade Battlegear 2[battlegear2]/lang/tr_TR.lang @@ -123,12 +123,13 @@ attribute.name.weapon.extendedReach=Yetişme attribute.name.weapon.attackSpeed=Saldırı Hızı attribute.name.weapon.backstab=Arkadan Saldırı attribute.name.weapon.mountedBonus=At Üstündeki Hasar -attribute.shield.tooltip=Equip in offhand to use +attribute.shield.tooltip=Kullanmak için diğer eline tak attribute.shield.block.time=%s s Blok attribute.shield.arrow.count=%s Oklar attribute.shield.arrow.state=Display Arrows: %s (Sneak + Right Click while holding to toggle) attribute.quiver.arrow.empty=Boş attribute.quiver.arrow.count=Oklar +attribute.quiver.tooltip.retrieve=Shift + right click to retrieve all arrows. lore.base.arrow.explosive=Biraz patlayıcı güç barındırır lore.base.arrow.holy=Karanlıkla yüzleşmene yardımcı olur diff --git a/.minecraft/config/txloader/forceload/MobsInfo[mobsinfo]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/MobsInfo[mobsinfo]/lang/tr_TR.lang index 3b5f423b..f359605a 100644 --- a/.minecraft/config/txloader/forceload/MobsInfo[mobsinfo]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/MobsInfo[mobsinfo]/lang/tr_TR.lang @@ -5,20 +5,20 @@ mobsinfo.mobhandler.normal_drops=Normal düşenler mobsinfo.mobhandler.rare_drops=Nadir düşenler mobsinfo.mobhandler.additional_drops=Ek düşenler mobsinfo.mobhandler.infernal_drops=Şeytani düşenler -mobsinfo.mobhandler.infernal_cannot=Cannot spawn infernal -mobsinfo.mobhandler.infernal_can=Can spawn infernal -mobsinfo.mobhandler.infernal_always=Always spawns infernal +mobsinfo.mobhandler.infernal_cannot=Şeytani çağıramaz +mobsinfo.mobhandler.infernal_can=Şeytani çağırabilir +mobsinfo.mobhandler.infernal_always=Her zaman şeytani olarak çağırılır mobsinfo.mobhandler.mod=Mod: mobsinfo.mobhandler.max_health=Maksimum can: mobsinfo.mobhandler.boss=BOSS mobsinfo.mobhandler.cannot_use_vial=Can't be in soul vial -mobsinfo.mobhandler.chance=Chance: %.2f%% +mobsinfo.mobhandler.chance=Şans: %.2f%% mobsinfo.mobhandler.average_reminder=§7§oPlease remember that these are average drops. -mobsinfo.mobhandler.lootable=Looting is applied +mobsinfo.mobhandler.lootable=Ganimet uygulanır mobsinfo.mobhandler.player_only=§7Hard player-only -mobsinfo.mobhandler.peaceful_allowed=Allowed in peaceful -mobsinfo.mobhandler.locked=To unlock more information, -mobsinfo.mobhandler.locked_1=you have to kill the mob! +mobsinfo.mobhandler.peaceful_allowed=Barışçılda izin verilir +mobsinfo.mobhandler.locked=Daha fazla bilgiye erişmek için, +mobsinfo.mobhandler.locked_1=yaratıkğı öldürmelisin! mobsinfo.mobhandler.unlocked=§6You have unlocked new mob information! mobsinfo.mobhandler.extended_info=Please remember that drop chances and sizes are mobsinfo.mobhandler.extended_info_1=average based on all possibilities @@ -26,8 +26,8 @@ mobsinfo.mobhandler.extended_info_2=That means that 100% doesn't always mean tha mobsinfo.mobhandler.extended_info_3=As for example it could mean that there is mobsinfo.mobhandler.extended_info_4=equal chances to drop 0 or 1 or 2 items, mobsinfo.mobhandler.extended_info_5=which averages at 1 drop every time (100%) -mobsinfo.mobhandler.spawns_everywhere=Spawns everywhere -mobsinfo.mobhandler.spawns_in=Spawns in %d places... +mobsinfo.mobhandler.spawns_everywhere=Heryerde doğar +mobsinfo.mobhandler.spawns_in=%d yerde doğar... mobsinfo.mobhandler.spawns_not_in=Spawns everywhere but %d places... mobsinfo.villagertradeshandler.name=Name: @@ -37,20 +37,20 @@ mobsinfo.villagertradeshandler.real_chance=Chance per level up: %.2f%% mobsinfo.mobhandlerinfernal.title=Infernal Mobs - Drop Table mobsinfo.mobhandlerinfernal.format=Format: -mobsinfo.mobhandlerinfernal.format_1=Drop table name - x% (y%) -mobsinfo.mobhandlerinfernal.format_2=x - Chance to get -mobsinfo.mobhandlerinfernal.format_3=y - Chance to get when the mob -mobsinfo.mobhandlerinfernal.format_4=always spawns infernal -mobsinfo.mobhandlerinfernal.elite=Elite drops - %.2f%% (%.2f%%) -mobsinfo.mobhandlerinfernal.ultra=Ultra drops - %.3f%% (%.2f%%) -mobsinfo.mobhandlerinfernal.inferno=Inferno drops - %.3f%% (%.3f%%) -mobsinfo.mobhandlerinfernal.tooltip_chance=Total chance to get: %.4f%% +mobsinfo.mobhandlerinfernal.format_1=Ganimet tablosu isim - x% (y%) +mobsinfo.mobhandlerinfernal.format_2=x - Elde etme şansı +mobsinfo.mobhandlerinfernal.format_3=y - Yaratık öldürüldüğünde elde etme şansı +mobsinfo.mobhandlerinfernal.format_4=her zaman şeytani olarak çağırılır +mobsinfo.mobhandlerinfernal.elite=Seçkin ganimetler - %.2f%% (%.2f%%) +mobsinfo.mobhandlerinfernal.ultra=Ultra ganimetler - %.3f%% (%.2f%%) +mobsinfo.mobhandlerinfernal.inferno=Şeytani ganimetler - %.3f%% (%.3f%%) +mobsinfo.mobhandlerinfernal.tooltip_chance=Toplam elde etme şansı: %.4f%% mobsinfo.mobhandlerinfernal.tooltip_chance_always=Total chance to get when always infernal: %.4f%% #Extras (compatibility) mobsinfo.extras.minecraft_slime=Drops only when the slime is at the smallest size mobsinfo.extras.minecraft_magma_cube=Drops only when the magma cube is NOT at the smallest size -mobsinfo.extras.chance=Chance: %.2f%% +mobsinfo.extras.chance=Şans: %.2f%% mobsinfo.extras.base_chance=Base chance: %.2f%% mobsinfo.extras.variable_chance=Variable chance mobsinfo.extras.drops_only_using=Drops only when killed using %s @@ -87,7 +87,7 @@ mobsinfo.extras.etfuturum_wither_rose_1=*Placed on the ground (in place of the m mobsinfo.extras.lycanites_mobs_or_on_yuletide_day=Or %.2f%% on Yuletide day #Spawn info -mobsinfo.spawninfo.biome=Biome: +mobsinfo.spawninfo.biome=Biyom: mobsinfo.spawninfo.structure=Structure: mobsinfo.spawninfo.event=Event: diff --git a/.minecraft/config/txloader/forceload/ModernMarkings[modernmarkings]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/ModernMarkings[modernmarkings]/lang/ja_JP.lang index 5bcc9be3..cb77a644 100644 --- a/.minecraft/config/txloader/forceload/ModernMarkings[modernmarkings]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/ModernMarkings[modernmarkings]/lang/ja_JP.lang @@ -1,187 +1,187 @@ itemGroup.modernmarkings.modernmarkings=Modern Markings Mod -item.chalk.name=Chalk +item.chalk.name=チョーク -tile.floor_marking_black_singleline.name=Black Line Floor Marking +tile.floor_marking_black_singleline.name=床に描かれた黒色の線 -tile.floor_marking_white_arrow.name=White Arrow Floor Marking -tile.floor_marking_white_double_arrow.name=White Double Arrow Floor Marking -tile.floor_marking_white_lane.name=White Lane Floor Marking -tile.floor_marking_white_square.name=White Square Floor Marking -tile.floor_marking_white_singleline.name=White Line Floor Marking -tile.floor_marking_whiteblack_hazardline.name=White Hazard Line Floor Marking -tile.floor_marking_noentry.name=No Entry Floor Marking -tile.floor_marking_nostep.name=No Step Floor Marking +tile.floor_marking_white_arrow.name=床に描かれた白色の矢印 +tile.floor_marking_white_double_arrow.name=床に描かれた白色の二重矢印 +tile.floor_marking_white_lane.name=床に描かれた白色の太線 +tile.floor_marking_white_square.name=床に描かれた白色の四角形 +tile.floor_marking_white_singleline.name=床に描かれた白色の線 +tile.floor_marking_whiteblack_hazardline.name=床に描かれた白色の警告線 +tile.floor_marking_noentry.name=床に描かれた立入禁止標示 +tile.floor_marking_nostep.name=床に描かれた踏込禁止標示 -tile.floor_marking_yellow_crossing.name=Yellow Crossing Floor Marking -tile.floor_marking_yellow_t_crossing.name=Yellow T Crossing Floor Marking -tile.floor_marking_yellow_end.name=Yellow End Floor Marking -tile.floor_marking_yellow_turn.name=Yellow Turn Floor Marking -tile.floor_marking_yellow_lane.name=Yellow Lane Floor Marking -tile.floor_marking_yellow_arrow.name=Yellow Arrow Floor Marking -tile.floor_marking_yellow_sideline.name=Yellow Sideline Floor Marking -tile.floor_marking_yellow_square.name=Yellow Square Floor Marking -tile.floor_marking_yellow_stripes.name=Yellow Stripes Floor Marking -tile.floor_marking_danger_yellow.name=Yellow Danger Floor Marking -tile.floor_marking_yellow_singleline.name=Yellow Line Floor Marking -tile.floor_marking_yellow_hazardline.name=Yellow Hazard Line Floor Marking +tile.floor_marking_yellow_crossing.name=床に描かれた黄色の交差点 +tile.floor_marking_yellow_t_crossing.name=床に描かれた黄色のT字路 +tile.floor_marking_yellow_end.name=床に描かれた黄色の終端 +tile.floor_marking_yellow_turn.name=床に描かれた黄色のL字路 +tile.floor_marking_yellow_lane.name=床に描かれた黄色の太線 +tile.floor_marking_yellow_arrow.name=床に描かれた黄色の矢印 +tile.floor_marking_yellow_sideline.name=床に描かれた黄色の横線 +tile.floor_marking_yellow_square.name=床に描かれた黄色の四角形 +tile.floor_marking_yellow_stripes.name=床に描かれた黄色の縞模様 +tile.floor_marking_danger_yellow.name=床に描かれた黄色の危険標示 +tile.floor_marking_yellow_singleline.name=床に描かれた黄色の線 +tile.floor_marking_yellow_hazardline.name=床に描かれた黄色の警告線 -tile.floor_marking_white_crossing.name=White Crossing Floor Marking -tile.floor_marking_white_t_crossing.name=White T Crossing Floor Marking -tile.floor_marking_white_end.name=White End Floor Marking -tile.floor_marking_white_turn.name=White Turn Floor Marking -tile.floor_marking_white_sideline.name=White Sideline Floor Marking -tile.floor_marking_exit.name=Exit Floor Marking -tile.floor_marking_white_lane_cross.name=White Lane Cross Floor Marking +tile.floor_marking_white_crossing.name=床に描かれた白色の交差点 +tile.floor_marking_white_t_crossing.name=床に描かれた白色のT字路 +tile.floor_marking_white_end.name=床に描かれた白色の終端 +tile.floor_marking_white_turn.name=床に描かれた白色のL字路 +tile.floor_marking_white_sideline.name=床に描かれた白色の横線 +tile.floor_marking_exit.name=床に描かれた出口標示 +tile.floor_marking_white_lane_cross.name=床に描かれた白色の交差した太線 -tile.floor_marking_green_crossing.name=Green Crossing Floor Marking -tile.floor_marking_green_t_crossing.name=Green T Crossing Floor Marking -tile.floor_marking_green_end.name=Green End Floor Marking -tile.floor_marking_green_turn.name=Green Turn Floor Marking -tile.floor_marking_green_sideline.name=Green Sideline Floor Marking -tile.floor_marking_green_square.name=Green Square Floor Marking -tile.floor_marking_green_hazardline.name=Green Hazard Line Floor Marking -tile.floor_marking_green_singleline.name=Green Line Floor Marking +tile.floor_marking_green_crossing.name=床に描かれた緑色の交差点 +tile.floor_marking_green_t_crossing.name=床に描かれた緑色のT字路 +tile.floor_marking_green_end.name=床に描かれた緑色の終端 +tile.floor_marking_green_turn.name=床に描かれた緑色のL字路 +tile.floor_marking_green_sideline.name=床に描かれた緑色の横線 +tile.floor_marking_green_square.name=床に描かれた緑色の四角形 +tile.floor_marking_green_hazardline.name=床に描かれた緑色の警告線 +tile.floor_marking_green_singleline.name=床に描かれた緑色の線 -tile.floor_marking_blue_crossing.name=Blue Crossing Floor Marking -tile.floor_marking_blue_t_crossing.name=Blue T Crossing Floor Marking -tile.floor_marking_blue_end.name=Blue End Floor Marking -tile.floor_marking_blue_turn.name=Blue Turn Floor Marking -tile.floor_marking_blue_sideline.name=Blue Sideline Floor Marking -tile.floor_marking_blue_square.name=Blue Square Floor Marking -tile.floor_marking_blue_hazardline.name=Blue Hazard Line Floor Marking -tile.floor_marking_blue_singleline.name=Blue Line Floor Marking +tile.floor_marking_blue_crossing.name=床に描かれた青色の交差点 +tile.floor_marking_blue_t_crossing.name=床に描かれた青色のT字路 +tile.floor_marking_blue_end.name=床に描かれた青色の終端 +tile.floor_marking_blue_turn.name=床に描かれた青色のL字路 +tile.floor_marking_blue_sideline.name=床に描かれた青色の横線 +tile.floor_marking_blue_square.name=床に描かれた青色の四角形 +tile.floor_marking_blue_hazardline.name=床に描かれた青色の警告線 +tile.floor_marking_blue_singleline.name=床に描かれた青色の線 -tile.floor_marking_red_crossing.name=Red Crossing Floor Marking -tile.floor_marking_red_t_crossing.name=Red T Crossing Floor Marking -tile.floor_marking_red_end.name=Red End Floor Marking -tile.floor_marking_red_turn.name=Red Turn Floor Marking -tile.floor_marking_red_sideline.name=Red Sideline Floor Marking -tile.floor_marking_red_square.name=Red Square Floor Marking -tile.floor_marking_redx.name=Red X Floor Marking -tile.floor_marking_red_hazardline.name=Red Hazard Line Floor Marking -tile.floor_marking_danger_red.name=Red Danger Floor Marking -tile.floor_marking_red_singleline.name=Red Line Floor Marking +tile.floor_marking_red_crossing.name=床に描かれた赤色の交差点 +tile.floor_marking_red_t_crossing.name=床に描かれた赤色のT字路 +tile.floor_marking_red_end.name=床に描かれた赤色の終端 +tile.floor_marking_red_turn.name=床に描かれた赤色のL字路 +tile.floor_marking_red_sideline.name=床に描かれた赤色の横線 +tile.floor_marking_red_square.name=床に描かれた赤色の四角形 +tile.floor_marking_redx.name=床に描かれた赤色のバツ +tile.floor_marking_red_hazardline.name=床に描かれた赤色の警告線 +tile.floor_marking_danger_red.name=床に描かれた赤色の危険標示 +tile.floor_marking_red_singleline.name=床に描かれた赤色の線 -tile.floor_marking_orange_crossing.name=Orange Crossing Floor Marking -tile.floor_marking_orange_t_crossing.name=Orange T Crossing Floor Marking -tile.floor_marking_orange_end.name=Orange End Floor Marking -tile.floor_marking_orange_turn.name=Orange Turn Floor Marking -tile.floor_marking_orange_sideline.name=Orange Sideline Floor Marking -tile.floor_marking_orange_square.name=Orange Square Floor Marking -tile.floor_marking_orange_hazardline.name=Orange Hazard Line Floor Marking -tile.floor_marking_orange_singleline.name=Orange Line Floor Marking +tile.floor_marking_orange_crossing.name=床に描かれた橙色の交差点 +tile.floor_marking_orange_t_crossing.name=床に描かれた橙色のT字路 +tile.floor_marking_orange_end.name=床に描かれた橙色の終端 +tile.floor_marking_orange_turn.name=床に描かれた橙色のL字路 +tile.floor_marking_orange_sideline.name=床に描かれた橙色の横線 +tile.floor_marking_orange_square.name=床に描かれた橙色の四角形 +tile.floor_marking_orange_hazardline.name=床に描かれた橙色の警告線 +tile.floor_marking_orange_singleline.name=床に描かれた橙色の線 -tile.floor_marking_letter_a.name=Letter A Floor Marking -tile.floor_marking_letter_b.name=Letter B Floor Marking -tile.floor_marking_letter_c.name=Letter C Floor Marking -tile.floor_marking_letter_d.name=Letter D Floor Marking -tile.floor_marking_letter_e.name=Letter E Floor Marking -tile.floor_marking_letter_f.name=Letter F Floor Marking -tile.floor_marking_letter_g.name=Letter G Floor Marking -tile.floor_marking_letter_h.name=Letter H Floor Marking -tile.floor_marking_letter_i.name=Letter I Floor Marking -tile.floor_marking_letter_j.name=Letter J Floor Marking -tile.floor_marking_letter_k.name=Letter K Floor Marking -tile.floor_marking_letter_l.name=Letter L Floor Marking -tile.floor_marking_letter_m.name=Letter M Floor Marking -tile.floor_marking_letter_n.name=Letter N Floor Marking -tile.floor_marking_letter_o.name=Letter O Floor Marking -tile.floor_marking_letter_p.name=Letter P Floor Marking -tile.floor_marking_letter_q.name=Letter Q Floor Marking -tile.floor_marking_letter_r.name=Letter R Floor Marking -tile.floor_marking_letter_s.name=Letter S Floor Marking -tile.floor_marking_letter_t.name=Letter T Floor Marking -tile.floor_marking_letter_u.name=Letter U Floor Marking -tile.floor_marking_letter_v.name=Letter V Floor Marking -tile.floor_marking_letter_w.name=Letter W Floor Marking -tile.floor_marking_letter_x.name=Letter X Floor Marking -tile.floor_marking_letter_y.name=Letter Y Floor Marking -tile.floor_marking_letter_z.name=Letter Z Floor Marking +tile.floor_marking_letter_a.name=床に描かれたAの文字 +tile.floor_marking_letter_b.name=床に描かれたBの文字 +tile.floor_marking_letter_c.name=床に描かれたCの文字 +tile.floor_marking_letter_d.name=床に描かれたDの文字 +tile.floor_marking_letter_e.name=床に描かれたEの文字 +tile.floor_marking_letter_f.name=床に描かれたFの文字 +tile.floor_marking_letter_g.name=床に描かれたGの文字 +tile.floor_marking_letter_h.name=床に描かれたHの文字 +tile.floor_marking_letter_i.name=床に描かれたIの文字 +tile.floor_marking_letter_j.name=床に描かれたJの文字 +tile.floor_marking_letter_k.name=床に描かれたKの文字 +tile.floor_marking_letter_l.name=床に描かれたLの文字 +tile.floor_marking_letter_m.name=床に描かれたMの文字 +tile.floor_marking_letter_n.name=床に描かれたNの文字 +tile.floor_marking_letter_o.name=床に描かれたOの文字 +tile.floor_marking_letter_p.name=床に描かれたPの文字 +tile.floor_marking_letter_q.name=床に描かれたQの文字 +tile.floor_marking_letter_r.name=床に描かれたRの文字 +tile.floor_marking_letter_s.name=床に描かれたSの文字 +tile.floor_marking_letter_t.name=床に描かれたTの文字 +tile.floor_marking_letter_u.name=床に描かれたUの文字 +tile.floor_marking_letter_v.name=床に描かれたVの文字 +tile.floor_marking_letter_w.name=床に描かれたWの文字 +tile.floor_marking_letter_x.name=床に描かれたXの文字 +tile.floor_marking_letter_y.name=床に描かれたYの文字 +tile.floor_marking_letter_z.name=床に描かれたZの文字 -tile.wall_marking_number_0.name=0 Wall Marking -tile.wall_marking_number_1.name=1 Wall Marking -tile.wall_marking_number_2.name=2 Wall Marking -tile.wall_marking_number_3.name=3 Wall Marking -tile.wall_marking_number_4.name=4 Wall Marking -tile.wall_marking_number_5.name=5 Wall Marking -tile.wall_marking_number_6.name=6 Wall Marking -tile.wall_marking_number_7.name=7 Wall Marking -tile.wall_marking_number_8.name=8 Wall Marking -tile.wall_marking_number_9.name=9 Wall Marking -tile.wall_marking_number_no.name=No. Wall Marking -tile.wall_marking_number_numero.name=Numero Wall Marking -tile.wall_marking_number_dash.name=Dash Wall Marking -tile.wall_marking_number_comma.name=Comma Wall Marking -tile.wall_marking_number_period.name=Period Wall Marking -tile.wall_marking_arrowleft.name=Arrow Left Wall Marking -tile.wall_marking_arrowright.name=Arrow Right Wall Marking -tile.wall_marking_hazardline_right.name=Hazardline right corner Wall Marking -tile.wall_marking_hazardline_left.name=Hazardline left corner Marking -tile.wall_marking_warning_danger.name=Warning Wall Marking -tile.wall_marking_exit.name=Exit Wall Marking -tile.wall_marking_unit.name=Unit Wall Marking -tile.wall_marking_first_aid.name=First Aid Wall Marking -tile.wall_marking_fire_extinguisher.name=Fire Extinguisher Wall Marking -tile.wall_marking_symbol_production.name=Production Wall Marking -tile.wall_marking_symbol_radiation.name=Radiation Wall Marking 1 -tile.wall_marking_symbol_radiation_2.name=Radiation Wall Marking 2 -tile.wall_marking_symbol_pinch.name=Pinch Point Wall Marking -tile.wall_marking_symbol_frost.name=Frost Wall Marking -tile.wall_marking_symbol_chemical.name=Chemical Wall Marking -tile.wall_marking_symbol_electric.name=Electric Wall Marking -tile.wall_marking_symbol_storage.name=Storage Wall Marking -tile.wall_marking_symbol_fire.name=Fire Wall Marking -tile.wall_marking_symbol_magic.name=Magic Wall Marking -tile.wall_marking_symbol_gears.name=Gears Wall Marking -tile.wall_marking_symbol_laser.name=Laser Wall Marking -tile.wall_marking_symbol_fluid.name=Fluid Wall Marking -tile.wall_marking_symbol_mob.name=Mob Wall Marking -tile.wall_marking_hazard_diamond.name=Hazard Diamond Wall Marking +tile.wall_marking_number_0.name=壁に描かれた0 +tile.wall_marking_number_1.name=壁に描かれた1 +tile.wall_marking_number_2.name=壁に描かれた2 +tile.wall_marking_number_3.name=壁に描かれた3 +tile.wall_marking_number_4.name=壁に描かれた4 +tile.wall_marking_number_5.name=壁に描かれた5 +tile.wall_marking_number_6.name=壁に描かれた6 +tile.wall_marking_number_7.name=壁に描かれた7 +tile.wall_marking_number_8.name=壁に描かれた8 +tile.wall_marking_number_9.name=壁に描かれた9 +tile.wall_marking_number_no.name=壁に描かれたNo. +tile.wall_marking_number_numero.name=壁に描かれた番号記号 +tile.wall_marking_number_dash.name=壁に描かれたハイフン +tile.wall_marking_number_comma.name=壁に描かれたコンマ +tile.wall_marking_number_period.name=壁に描かれたピリオド +tile.wall_marking_arrowleft.name=壁に描かれた左矢印 +tile.wall_marking_arrowright.name=壁に描かれた右矢印 +tile.wall_marking_hazardline_right.name=壁に描かれた警告線の右端 +tile.wall_marking_hazardline_left.name=壁に描かれた警告線の左端 +tile.wall_marking_warning_danger.name=壁に描かれた注意標示 +tile.wall_marking_exit.name=壁に描かれた出口標示 +tile.wall_marking_unit.name=壁に描かれたUnit +tile.wall_marking_first_aid.name=壁に描かれた応急手当標示 +tile.wall_marking_fire_extinguisher.name=壁に描かれた消火器標示 +tile.wall_marking_symbol_production.name=壁に描かれたクレーン +tile.wall_marking_symbol_radiation.name=壁に描かれた放射能標示 1 +tile.wall_marking_symbol_radiation_2.name=壁に描かれた放射能標示 2 +tile.wall_marking_symbol_pinch.name=壁に描かれたピンチポイント標示 +tile.wall_marking_symbol_frost.name=壁に描かれた霜 +tile.wall_marking_symbol_chemical.name=壁に描かれた化学 +tile.wall_marking_symbol_electric.name=壁に描かれた電気 +tile.wall_marking_symbol_storage.name=壁に描かれたストレージ +tile.wall_marking_symbol_fire.name=壁に描かれた炎 +tile.wall_marking_symbol_magic.name=壁に描かれた魔法 +tile.wall_marking_symbol_gears.name=壁に描かれた歯車 +tile.wall_marking_symbol_laser.name=壁に描かれたレーザー +tile.wall_marking_symbol_fluid.name=壁に描かれた液体 +tile.wall_marking_symbol_mob.name=壁に描かれたモブ +tile.wall_marking_hazard_diamond.name=壁に描かれたファイアダイヤモンド標示 -tile.wall_marking_voltage_lv.name=Low Voltage Wall Marking -tile.wall_marking_voltage_mv.name=Medium Voltage Wall Marking -tile.wall_marking_voltage_hv.name=High Voltage Wall Marking -tile.wall_marking_voltage_ev.name=Extreme Voltage Wall Marking -tile.wall_marking_voltage_iv.name=Insane Voltage Wall Marking -tile.wall_marking_voltage_luv.name=Ludicrous Voltage Wall Marking -tile.wall_marking_voltage_zpm.name=Zero Point Module Voltage Wall Marking -tile.wall_marking_voltage_uv.name=UV Voltage Wall Marking -tile.wall_marking_voltage_uhv.name=UHV Voltage Wall Marking -tile.wall_marking_voltage_uev.name=UEV Voltage Wall Marking -tile.wall_marking_voltage_uiv.name=UIV Voltage Wall Marking -tile.wall_marking_voltage_umv.name=UMV Voltage Wall Marking -tile.wall_marking_voltage_uxv.name=UXV Voltage Wall Marking -tile.wall_marking_voltage_max.name=MAX Voltage Wall Marking -tile.wall_marking_voltage_pert.name=Per Tick Wall Marking -tile.wall_marking_voltage_eu.name=EU Wall Marking -tile.wall_marking_voltage_rf.name=Redstone Flux Wall Marking -tile.wall_marking_voltage_fe.name=Forge Energy Wall Marking +tile.wall_marking_voltage_lv.name=壁に描かれたLV +tile.wall_marking_voltage_mv.name=壁に描かれたMV +tile.wall_marking_voltage_hv.name=壁に描かれたHV +tile.wall_marking_voltage_ev.name=壁に描かれたEV +tile.wall_marking_voltage_iv.name=壁に描かれたIV +tile.wall_marking_voltage_luv.name=壁に描かれたLuV +tile.wall_marking_voltage_zpm.name=壁に描かれたZPM +tile.wall_marking_voltage_uv.name=壁に描かれたUV +tile.wall_marking_voltage_uhv.name=壁に描かれたUHV +tile.wall_marking_voltage_uev.name=壁に描かれたUEV +tile.wall_marking_voltage_uiv.name=壁に描かれたUIV +tile.wall_marking_voltage_umv.name=壁に描かれたUMV +tile.wall_marking_voltage_uxv.name=壁に描かれたUXV +tile.wall_marking_voltage_max.name=壁に描かれたMAX +tile.wall_marking_voltage_pert.name=壁に描かれた/t +tile.wall_marking_voltage_eu.name=壁に描かれたEU +tile.wall_marking_voltage_rf.name=壁に描かれたRF +tile.wall_marking_voltage_fe.name=壁に描かれたFE -tile.wall_marking_letter_a.name=Letter A Wall Marking -tile.wall_marking_letter_b.name=Letter B Wall Marking -tile.wall_marking_letter_c.name=Letter C Wall Marking -tile.wall_marking_letter_d.name=Letter D Wall Marking -tile.wall_marking_letter_e.name=Letter E Wall Marking -tile.wall_marking_letter_f.name=Letter F Wall Marking -tile.wall_marking_letter_g.name=Letter G Wall Marking -tile.wall_marking_letter_h.name=Letter H Wall Marking -tile.wall_marking_letter_i.name=Letter I Wall Marking -tile.wall_marking_letter_j.name=Letter J Wall Marking -tile.wall_marking_letter_k.name=Letter K Wall Marking -tile.wall_marking_letter_l.name=Letter L Wall Marking -tile.wall_marking_letter_m.name=Letter M Wall Marking -tile.wall_marking_letter_n.name=Letter N Wall Marking -tile.wall_marking_letter_o.name=Letter O Wall Marking -tile.wall_marking_letter_p.name=Letter P Wall Marking -tile.wall_marking_letter_q.name=Letter Q Wall Marking -tile.wall_marking_letter_r.name=Letter R Wall Marking -tile.wall_marking_letter_s.name=Letter S Wall Marking -tile.wall_marking_letter_t.name=Letter T Wall Marking -tile.wall_marking_letter_u.name=Letter U Wall Marking -tile.wall_marking_letter_v.name=Letter V Wall Marking -tile.wall_marking_letter_w.name=Letter W Wall Marking -tile.wall_marking_letter_x.name=Letter X Wall Marking -tile.wall_marking_letter_y.name=Letter Y Wall Marking -tile.wall_marking_letter_z.name=Letter Z Wall Marking \ No newline at end of file +tile.wall_marking_letter_a.name=壁に描かれたAの文字 +tile.wall_marking_letter_b.name=壁に描かれたBの文字 +tile.wall_marking_letter_c.name=壁に描かれたCの文字 +tile.wall_marking_letter_d.name=壁に描かれたDの文字 +tile.wall_marking_letter_e.name=壁に描かれたEの文字 +tile.wall_marking_letter_f.name=壁に描かれたFの文字 +tile.wall_marking_letter_g.name=壁に描かれたGの文字 +tile.wall_marking_letter_h.name=壁に描かれたHの文字 +tile.wall_marking_letter_i.name=壁に描かれたIの文字 +tile.wall_marking_letter_j.name=壁に描かれたJの文字 +tile.wall_marking_letter_k.name=壁に描かれたKの文字 +tile.wall_marking_letter_l.name=壁に描かれたLの文字 +tile.wall_marking_letter_m.name=壁に描かれたMの文字 +tile.wall_marking_letter_n.name=壁に描かれたNの文字 +tile.wall_marking_letter_o.name=壁に描かれたOの文字 +tile.wall_marking_letter_p.name=壁に描かれたPの文字 +tile.wall_marking_letter_q.name=壁に描かれたQの文字 +tile.wall_marking_letter_r.name=壁に描かれたRの文字 +tile.wall_marking_letter_s.name=壁に描かれたSの文字 +tile.wall_marking_letter_t.name=壁に描かれたTの文字 +tile.wall_marking_letter_u.name=壁に描かれたUの文字 +tile.wall_marking_letter_v.name=壁に描かれたVの文字 +tile.wall_marking_letter_w.name=壁に描かれたWの文字 +tile.wall_marking_letter_x.name=壁に描かれたXの文字 +tile.wall_marking_letter_y.name=壁に描かれたYの文字 +tile.wall_marking_letter_z.name=壁に描かれたZの文字 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/ModernMarkings[modernmarkings]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/ModernMarkings[modernmarkings]/lang/ru_RU.lang index 132b0d54..85b8514b 100644 --- a/.minecraft/config/txloader/forceload/ModernMarkings[modernmarkings]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/ModernMarkings[modernmarkings]/lang/ru_RU.lang @@ -11,7 +11,7 @@ tile.floor_marking_white_square.name=Напольная маркировка: Б tile.floor_marking_white_singleline.name=Напольная маркировка: Белая линия tile.floor_marking_whiteblack_hazardline.name=Напольная маркировка: Белая предупреждающая линия tile.floor_marking_noentry.name=Напольная маркировка: Въезд запрещён -tile.floor_marking_nostep.name=No Step Floor Marking +tile.floor_marking_nostep.name=Напольная маркировка: Не ходить tile.floor_marking_yellow_crossing.name=Напольная маркировка: Жёлтый пешеходный переход tile.floor_marking_yellow_t_crossing.name=Напольная маркировка: Жёлтый T-образный пешеходный переход @@ -32,7 +32,7 @@ tile.floor_marking_white_end.name=White End Floor Marking tile.floor_marking_white_turn.name=Напольная маркировка: Белый поворот tile.floor_marking_white_sideline.name=Напольная маркировка: Белая боковая линия tile.floor_marking_exit.name=Напольная маркировка: Выход -tile.floor_marking_white_lane_cross.name=White Lane Cross Floor Marking +tile.floor_marking_white_lane_cross.name=Напольная маркировка: Перекрёстная белая дорожная полоса tile.floor_marking_green_crossing.name=Напольная маркировка: Зелёный пешеходный переход tile.floor_marking_green_t_crossing.name=Напольная маркировка: Зелёный T-образный пешеходный переход @@ -118,17 +118,17 @@ tile.wall_marking_number_period.name=Настенная маркировка: т tile.wall_marking_arrowleft.name=Настенная маркировка: Стрелка влево tile.wall_marking_arrowright.name=Настенная маркировка: Стрелка вправо tile.wall_marking_hazardline_right.name=Настенная маркировка: Правый угол опасной линии -tile.wall_marking_hazardline_left.name=Hazardline left corner Marking +tile.wall_marking_hazardline_left.name=Настенная маркировка: Левый угол опасной линии tile.wall_marking_warning_danger.name=Настенная маркировка: Предупреждение tile.wall_marking_exit.name=Настенная маркировка: Выход tile.wall_marking_unit.name=Настенная маркировка: Единица -tile.wall_marking_first_aid.name=First Aid Wall Marking +tile.wall_marking_first_aid.name=Настенная маркировка: Скорая помощь tile.wall_marking_fire_extinguisher.name=Настенная маркировка: Огнетушитель tile.wall_marking_symbol_production.name=Настенная маркировка: Производство tile.wall_marking_symbol_radiation.name=Настенная маркировка: Радиация 1 tile.wall_marking_symbol_radiation_2.name=Настенная маркировка: Радиация 2 -tile.wall_marking_symbol_pinch.name=Pinch Point Wall Marking -tile.wall_marking_symbol_frost.name=Frost Wall Marking +tile.wall_marking_symbol_pinch.name=Настенная маркировка: Точка соприкосновения +tile.wall_marking_symbol_frost.name=Настенная маркировка: Холод tile.wall_marking_symbol_chemical.name=Настенная маркировка: Химия tile.wall_marking_symbol_electric.name=Настенная маркировка: Электричество tile.wall_marking_symbol_storage.name=Настенная маркировка: Хранилище @@ -138,7 +138,7 @@ tile.wall_marking_symbol_gears.name=Настенная маркировка: Ш tile.wall_marking_symbol_laser.name=Настенная маркировка: Лазер tile.wall_marking_symbol_fluid.name=Настенная маркировка: Жидкость tile.wall_marking_symbol_mob.name=Настенная маркировка: Моб -tile.wall_marking_hazard_diamond.name=Hazard Diamond Wall Marking +tile.wall_marking_hazard_diamond.name=Настенная маркировка: Алмазная опасность tile.wall_marking_voltage_lv.name=Настенная маркировка: LV tile.wall_marking_voltage_mv.name=Настенная маркировка: MV diff --git a/.minecraft/config/txloader/forceload/NEI Custom Diagram[neicustomdiagram]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/NEI Custom Diagram[neicustomdiagram]/lang/ru_RU.lang index d85dc60d..caf5e1e7 100644 --- a/.minecraft/config/txloader/forceload/NEI Custom Diagram[neicustomdiagram]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/NEI Custom Diagram[neicustomdiagram]/lang/ru_RU.lang @@ -248,7 +248,7 @@ neicustomdiagram.generators.gregtech5.recipedebugger.plasmaforgelabel=Рецеп neicustomdiagram.generators.gregtech5.recipedebugger.transcendentplasmamixerlabel=Рецепты трансцендентного плазма миксера neicustomdiagram.generators.gregtech5.recipedebugger.brickedblastfurnacelabel=Рецепты кирпичной доменной печи neicustomdiagram.generators.gregtech5.recipedebugger.implosioncompressorlabel=Рецепты имплозионного компрессора -neicustomdiagram.generators.gregtech5.recipedebugger.vacuumfreezerlabel=Рецепты вакуумного холодильника +neicustomdiagram.generators.gregtech5.recipedebugger.vacuumfreezerlabel=Рецепты вакуумного морозильника neicustomdiagram.generators.gregtech5.recipedebugger.chemicalreactorlabel=Рецепты химического реактора neicustomdiagram.generators.gregtech5.recipedebugger.largechemicalreactorlabel=Рецепты большого химического реактора neicustomdiagram.generators.gregtech5.recipedebugger.distillationtowerlabel=Рецепты ректификационной колонны diff --git a/.minecraft/config/txloader/forceload/Natura[natura]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Natura[natura]/lang/tr_TR.lang index 3e4b38a5..2855af98 100644 --- a/.minecraft/config/txloader/forceload/Natura[natura]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/Natura[natura]/lang/tr_TR.lang @@ -1,71 +1,71 @@ itemGroup.natura.plants=Natura -item.natura.spawnegg.name=Spawn +item.natura.spawnegg.name=Çağırma -item.wheatBag.name=Wheat Seed Bag -item.barleyBag.name=Barley Seed Bag -item.potatoBag.name=Potato Bag -item.carrotBag.name=Carrot Bag +item.wheatBag.name=Buğday Tohumu Torbası +item.barleyBag.name=Arpa Tohumu Torbası +item.potatoBag.name=Patates Torbası +item.carrotBag.name=Havuç Torbası item.wartBag.name=Nether Yumrusu Çanta -item.cottonBag.name=Cotton Seed Bag -item.boneBag.name=Bonemeal Bag +item.cottonBag.name=Pamuk Tohumu Torbası +item.boneBag.name=Kemik Tozu Torbası item.barleyFood.name=Resource -item.barley.seed.name=Barley Seeds -item.barley.plant.name=Barley -item.barley.flour.name=Barley Flour -item.wheat.flour.name=Wheat Flour +item.barley.seed.name=Arpa Tohumu +item.barley.plant.name=Arpa +item.barley.flour.name=Arpa Unu +item.wheat.flour.name=Buğday Unu item.cotton.plant.name=Pamuk -item.fletching.ghostwood.name=Ghostwood Fletching -item.leather.imp.name=Imp Leather -item.string.flame.name=Flamestring -item.dye.blue.name=Blue Dye +item.fletching.ghostwood.name=Hayaletodunu Ok Kanadı +item.leather.imp.name=Imp Derisi +item.string.flame.name=Alevli İp +item.dye.blue.name=Mavi Boya item.cotton.seed.name=Pamuk Tohumları -item.powder.sulfur.name=Sulfur +item.powder.sulfur.name=Sülfür item.waterdrop.name=Kaktüs Suyu -item.saguaro.fruit.name=Saguaro Fruit +item.saguaro.fruit.name=Saguaro Meyvesi item.berry.name=Berry -item.berry.rasp.name=Raspberry -item.berry.blue.name=Blueberry -item.berry.black.name=Blackberry -item.berry.geo.name=Maloberry +item.berry.rasp.name=Ahududu +item.berry.blue.name=Yaban Mersini +item.berry.black.name=Böğürtlen +item.berry.geo.name=Yer Meyvesi item.berryMedley.name=Berry Medley -item.berry.medley.name=Berry Medley +item.berry.medley.name=Karışık Meyve Salatası item.berry.nether.name=Nether Berry -item.berry.blight.name=Blightberry -item.berry.dusk.name=Duskberry -item.berry.sky.name=Skyberry -item.berry.sting.name=Stingberry +item.berry.blight.name=Küf Meyvesi +item.berry.dusk.name=Loş Meyvesi +item.berry.sky.name=Gök Meyvesi +item.berry.sting.name=İğneli Meyvesi tile.berrybush.name=Berry Bush -block.rasp.berryBush.name=Raspberry Bush -block.blue.berryBush.name=Blueberry Bush -block.black.berryBush.name=Blackberry Bush -block.geo.berryBush.name=Maloberry Bush +block.rasp.berryBush.name=Ahududu Çalısı +block.blue.berryBush.name=Yaban Mersini Çalısı +block.black.berryBush.name=Böğürtlen Çalısı +block.geo.berryBush.name=Yer Meyvesi Çalısı tile.berrybush.name=Nether Berry Bush -block.bush.berry.blight.name=Blightberry Bush -block.bush.berry.dusk.name=Duskberry Bush -block.bush.berry.sky.name=Skyberry Bush -block.bush.berry.sting.name=Stingberry Bush +block.bush.berry.blight.name=Küf Meyvesi Çalısı +block.bush.berry.dusk.name=Loş Meyvesi Çalısı +block.bush.berry.sky.name=Gök Meyvesi Çalısı +block.bush.berry.sting.name=İğneli Meyvesi Çalısı tile.RareTree.name=Wood -block.log.maple.name=Maple Wood -block.log.silverbell.name=Silverbell Wood -block.log.purpleheart.name=Amaranth Wood -block.log.tiger.name=Tiger Wood -block.log.willow.name=Willow Wood +block.log.maple.name=İsfendan Odunu +block.log.silverbell.name=Akçan Odunu +block.log.purpleheart.name=Eflatun Odunu +block.log.tiger.name=Kaplanağacı Odunu +block.log.willow.name=Söğüt Odunu tile.Darktree.name=Wood -block.log.darkwood.name=Darkwood -block.log.fusewood.name=Fusewood +block.log.darkwood.name=Karanlık Odun +block.log.fusewood.name=Fitil Odunu item.natura.emptybowl.name=Bowl item.natura.stewbowl.name=Stew -item.bowl.mushroom.name=Mushroom Stew -item.bowl.glowshroom.name=Glowshroom Stew +item.bowl.mushroom.name=Mantar Çorbası +item.bowl.glowshroom.name=Parlayan Mantar Çorbası tile.Darkleaves.name=Leaves block.leaves.darkwood.name=Darkwood Leaves @@ -373,7 +373,7 @@ tooltip.tree11=The Weeper tooltip.barley=Similar to wheat, it grows in the wild tooltip.flour1=Bake me to make bread tooltip.flour2=Also used in baking cake -tooltip.cotton=The source of all string and wool +tooltip.cotton=Tüm ip ve yünün kaynağı tooltip.sulfur=2x2 converts into gunpowder tooltip.fletching=Arrow crafting component tooltip.imp=Resist the heat of the Nether diff --git a/.minecraft/config/txloader/forceload/Nature's Compass[naturescompass]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Nature's Compass[naturescompass]/lang/zh_CN.lang index 4816ac70..75b4a3c1 100644 --- a/.minecraft/config/txloader/forceload/Nature's Compass[naturescompass]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Nature's Compass[naturescompass]/lang/zh_CN.lang @@ -11,7 +11,7 @@ string.naturescompass.search=搜索 string.naturescompass.selectBiome=选择生物群系 string.naturescompass.sortBy=排序方式 string.naturescompass.teleport=传送 -string.naturescompass.foundOnly=仅寻找生物群系 +string.naturescompass.foundOnly=仅包含已找到的生物群系 # STRINGS - CLIMATES string.naturescompass.ocean=海洋 @@ -40,7 +40,7 @@ string.naturescompass.coordinates=坐标 string.naturescompass.distance=距离 string.naturescompass.found=已发现 string.naturescompass.notFound=未发现 -string.naturescompass.radius=范围(半径) +string.naturescompass.radius=范围(半径) string.naturescompass.searching=搜索中 string.naturescompass.status=状态 diff --git a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/de_DE.lang index 356d4e30..7765f16b 100644 --- a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/de_DE.lang @@ -65,6 +65,7 @@ nei.itempanel.open_crafting=Recipe to make this item nei.itempanel.open_usage=Recipes that use this item nei.itempanel.copy_name=Copy Item Name nei.itempanel.copy_oredict=Copy Item OreDictionary +nei.itempanel.copy_id=Copy Item ID nei.itempanel.chat_link_item=Send item link to chat nei.enchant=Verzaubern @@ -192,6 +193,7 @@ nei.options.keys.gui.next_tooltip=Next Tooltip nei.options.keys.gui.copy_name=Copy Item Name nei.options.keys.gui.craft_items=Craft Items nei.options.keys.gui.copy_oredict=Copy Item OreDictionary +nei.options.keys.gui.copy_id=Copy Item ID nei.options.keys.gui.chat_link_item=Send item link to chat nei.options.keys.gui.itemzoom_toggle=Toggle Item Zoom nei.options.keys.gui.itemzoom_hold=Hold to Display Item Zoom @@ -229,8 +231,12 @@ nei.options.inventory.bookmarks.recipeTooltipsMode.2=In Vertical View nei.options.inventory.bookmarks.recipeTooltipsMode.3=Always nei.options.inventory.bookmarks.showRecipeMarkerMode=Show Recipe Marker nei.options.inventory.bookmarks.showRecipeMarkerMode.0=None -nei.options.inventory.bookmarks.showRecipeMarkerMode.1=Icon +nei.options.inventory.bookmarks.showRecipeMarkerMode.1=Text nei.options.inventory.bookmarks.showRecipeMarkerMode.2=Background +nei.options.inventory.bookmarks.showRecipeHandlerIcon=Show Handler Icon +nei.options.inventory.bookmarks.showRecipeHandlerIcon.true=Yes +nei.options.inventory.bookmarks.showRecipeHandlerIcon.false=No + nei.options.inventory.bookmarks.recipeMarkerColor=Recipe Marker Color nei.options.inventory.bookmarks.ignorePotionOverlap=Ignore overlap with potion effect HUD nei.options.inventory.bookmarks.ignorePotionOverlap.true=Yes @@ -272,12 +278,19 @@ nei.options.inventory.guirecipe.itemPresenceOverlay.2=Background nei.options.inventory.guirecipe.slotHighlightPresent=Highlight Present Item nei.options.inventory.guirecipe.slotHighlightPresent.true=Yes nei.options.inventory.guirecipe.slotHighlightPresent.false=No +nei.options.inventory.guirecipe.infiniteScroll=Use Infinite Scroll +nei.options.inventory.guirecipe.infiniteScroll.true=Yes +nei.options.inventory.guirecipe.infiniteScroll.false=No nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst=JEI Style Recipe Catalysts nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.true=Yes nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.false=No nei.options.inventory.guirecipe.cycledIngredientsTooltip=Cycled Ingredients Tooltip nei.options.inventory.guirecipe.cycledIngredientsTooltip.true=Show nei.options.inventory.guirecipe.cycledIngredientsTooltip.false=Hide +nei.options.inventory.guirecipe.handlerInfo=Handler Info Widget +nei.options.inventory.guirecipe.handlerInfo.true=Enabled +nei.options.inventory.guirecipe.handlerInfo.false=Disabled +nei.options.inventory.guirecipe.maxHeight=Max Height nei.options.inventory.showItemQuantityWidget=Show Item Quantity Widget nei.options.inventory.showItemQuantityWidget.true=Yes nei.options.inventory.showItemQuantityWidget.false=No @@ -339,9 +352,6 @@ nei.options.inventory.optimize_gui_overlap_computation.false=No nei.options.inventory.autocrafting=Autocrafting nei.options.inventory.autocrafting.true=Enabled nei.options.inventory.autocrafting.false=Disabled -nei.options.inventory.guirecipe.jeiStyleCycledIngredients=JEI styled cycled ingredients -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.true=Yes -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.false=No nei.options.inventory.guirecipe.shiftOverlayRecipe=Require holding shift to move items when overlaying recipe nei.options.inventory.guirecipe.shiftOverlayRecipe.true=Yes nei.options.inventory.guirecipe.shiftOverlayRecipe.false=No @@ -471,9 +481,6 @@ nei.options.tools.handler_load_from_config.false=JAR nei.options.tools.catalyst_load_from_config=Load catalysts from Config nei.options.tools.catalyst_load_from_config.true=Config nei.options.tools.catalyst_load_from_config.false=JAR -nei.options.tools.handler_info=Handler Info Widget -nei.options.tools.handler_info.true=Enabled -nei.options.tools.handler_info.false=Disabled nei.options.tools.dump=Daten-Export nei.options.tools.dump.dump=Export nei.options.tools.dump.dumped=%s-IDs wurden nach %s exportiert diff --git a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/es_ES.lang index 9d75e97a..03b785d7 100644 --- a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/es_ES.lang @@ -65,6 +65,7 @@ nei.itempanel.open_crafting=Recipe to make this item nei.itempanel.open_usage=Recipes that use this item nei.itempanel.copy_name=Copy Item Name nei.itempanel.copy_oredict=Copy Item OreDictionary +nei.itempanel.copy_id=Copy Item ID nei.itempanel.chat_link_item=Send item link to chat nei.enchant=Enchant @@ -192,6 +193,7 @@ nei.options.keys.gui.next_tooltip=Next Tooltip nei.options.keys.gui.copy_name=Copy Item Name nei.options.keys.gui.craft_items=Craft Items nei.options.keys.gui.copy_oredict=Copy Item OreDictionary +nei.options.keys.gui.copy_id=Copy Item ID nei.options.keys.gui.chat_link_item=Send item link to chat nei.options.keys.gui.itemzoom_toggle=Toggle Item Zoom nei.options.keys.gui.itemzoom_hold=Hold to Display Item Zoom @@ -229,8 +231,12 @@ nei.options.inventory.bookmarks.recipeTooltipsMode.2=In Vertical View nei.options.inventory.bookmarks.recipeTooltipsMode.3=Always nei.options.inventory.bookmarks.showRecipeMarkerMode=Show Recipe Marker nei.options.inventory.bookmarks.showRecipeMarkerMode.0=None -nei.options.inventory.bookmarks.showRecipeMarkerMode.1=Icon +nei.options.inventory.bookmarks.showRecipeMarkerMode.1=Text nei.options.inventory.bookmarks.showRecipeMarkerMode.2=Background +nei.options.inventory.bookmarks.showRecipeHandlerIcon=Show Handler Icon +nei.options.inventory.bookmarks.showRecipeHandlerIcon.true=Yes +nei.options.inventory.bookmarks.showRecipeHandlerIcon.false=No + nei.options.inventory.bookmarks.recipeMarkerColor=Recipe Marker Color nei.options.inventory.bookmarks.ignorePotionOverlap=Ignore overlap with potion effect HUD nei.options.inventory.bookmarks.ignorePotionOverlap.true=Yes @@ -272,12 +278,19 @@ nei.options.inventory.guirecipe.itemPresenceOverlay.2=Background nei.options.inventory.guirecipe.slotHighlightPresent=Highlight Present Item nei.options.inventory.guirecipe.slotHighlightPresent.true=Yes nei.options.inventory.guirecipe.slotHighlightPresent.false=No +nei.options.inventory.guirecipe.infiniteScroll=Use Infinite Scroll +nei.options.inventory.guirecipe.infiniteScroll.true=Yes +nei.options.inventory.guirecipe.infiniteScroll.false=No nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst=JEI Style Recipe Catalysts nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.true=Yes nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.false=No nei.options.inventory.guirecipe.cycledIngredientsTooltip=Cycled Ingredients Tooltip nei.options.inventory.guirecipe.cycledIngredientsTooltip.true=Show nei.options.inventory.guirecipe.cycledIngredientsTooltip.false=Hide +nei.options.inventory.guirecipe.handlerInfo=Handler Info Widget +nei.options.inventory.guirecipe.handlerInfo.true=Enabled +nei.options.inventory.guirecipe.handlerInfo.false=Disabled +nei.options.inventory.guirecipe.maxHeight=Max Height nei.options.inventory.showItemQuantityWidget=Show Item Quantity Widget nei.options.inventory.showItemQuantityWidget.true=Sí nei.options.inventory.showItemQuantityWidget.false=No @@ -339,9 +352,6 @@ nei.options.inventory.optimize_gui_overlap_computation.false=No nei.options.inventory.autocrafting=Autocrafting nei.options.inventory.autocrafting.true=Enabled nei.options.inventory.autocrafting.false=Disabled -nei.options.inventory.guirecipe.jeiStyleCycledIngredients=JEI styled cycled ingredients -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.true=Yes -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.false=No nei.options.inventory.guirecipe.shiftOverlayRecipe=Require holding shift to move items when overlaying recipe nei.options.inventory.guirecipe.shiftOverlayRecipe.true=Yes nei.options.inventory.guirecipe.shiftOverlayRecipe.false=No @@ -471,9 +481,6 @@ nei.options.tools.handler_load_from_config.false=JAR nei.options.tools.catalyst_load_from_config=Load catalysts from Config nei.options.tools.catalyst_load_from_config.true=Configuración nei.options.tools.catalyst_load_from_config.false=JAR -nei.options.tools.handler_info=Handler Info Widget -nei.options.tools.handler_info.true=Enabled -nei.options.tools.handler_info.false=Disabled nei.options.tools.dump=Data Dumps nei.options.tools.dump.dump=Dump nei.options.tools.dump.dumped=%s IDs dumped to %s diff --git a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/fr_FR.lang index 96d17771..a4e0e5f0 100644 --- a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/fr_FR.lang +++ b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/fr_FR.lang @@ -65,6 +65,7 @@ nei.itempanel.open_crafting=Recipe to make this item nei.itempanel.open_usage=Recipes that use this item nei.itempanel.copy_name=Copy Item Name nei.itempanel.copy_oredict=Copy Item OreDictionary +nei.itempanel.copy_id=Copy Item ID nei.itempanel.chat_link_item=Send item link to chat nei.enchant=Enchant @@ -192,6 +193,7 @@ nei.options.keys.gui.next_tooltip=Next Tooltip nei.options.keys.gui.copy_name=Copy Item Name nei.options.keys.gui.craft_items=Craft Items nei.options.keys.gui.copy_oredict=Copy Item OreDictionary +nei.options.keys.gui.copy_id=Copy Item ID nei.options.keys.gui.chat_link_item=Send item link to chat nei.options.keys.gui.itemzoom_toggle=Toggle Item Zoom nei.options.keys.gui.itemzoom_hold=Hold to Display Item Zoom @@ -229,8 +231,12 @@ nei.options.inventory.bookmarks.recipeTooltipsMode.2=In Vertical View nei.options.inventory.bookmarks.recipeTooltipsMode.3=Always nei.options.inventory.bookmarks.showRecipeMarkerMode=Show Recipe Marker nei.options.inventory.bookmarks.showRecipeMarkerMode.0=None -nei.options.inventory.bookmarks.showRecipeMarkerMode.1=Icon +nei.options.inventory.bookmarks.showRecipeMarkerMode.1=Text nei.options.inventory.bookmarks.showRecipeMarkerMode.2=Background +nei.options.inventory.bookmarks.showRecipeHandlerIcon=Show Handler Icon +nei.options.inventory.bookmarks.showRecipeHandlerIcon.true=Yes +nei.options.inventory.bookmarks.showRecipeHandlerIcon.false=No + nei.options.inventory.bookmarks.recipeMarkerColor=Recipe Marker Color nei.options.inventory.bookmarks.ignorePotionOverlap=Ignore overlap with potion effect HUD nei.options.inventory.bookmarks.ignorePotionOverlap.true=Yes @@ -272,12 +278,19 @@ nei.options.inventory.guirecipe.itemPresenceOverlay.2=Background nei.options.inventory.guirecipe.slotHighlightPresent=Highlight Present Item nei.options.inventory.guirecipe.slotHighlightPresent.true=Yes nei.options.inventory.guirecipe.slotHighlightPresent.false=No +nei.options.inventory.guirecipe.infiniteScroll=Use Infinite Scroll +nei.options.inventory.guirecipe.infiniteScroll.true=Yes +nei.options.inventory.guirecipe.infiniteScroll.false=No nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst=JEI Style Recipe Catalysts nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.true=Yes nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.false=No nei.options.inventory.guirecipe.cycledIngredientsTooltip=Cycled Ingredients Tooltip nei.options.inventory.guirecipe.cycledIngredientsTooltip.true=Show nei.options.inventory.guirecipe.cycledIngredientsTooltip.false=Hide +nei.options.inventory.guirecipe.handlerInfo=Handler Info Widget +nei.options.inventory.guirecipe.handlerInfo.true=Enabled +nei.options.inventory.guirecipe.handlerInfo.false=Disabled +nei.options.inventory.guirecipe.maxHeight=Max Height nei.options.inventory.showItemQuantityWidget=Show Item Quantity Widget nei.options.inventory.showItemQuantityWidget.true=Oui nei.options.inventory.showItemQuantityWidget.false=Non @@ -339,9 +352,6 @@ nei.options.inventory.optimize_gui_overlap_computation.false=Non nei.options.inventory.autocrafting=Autocrafting nei.options.inventory.autocrafting.true=Enabled nei.options.inventory.autocrafting.false=Disabled -nei.options.inventory.guirecipe.jeiStyleCycledIngredients=JEI styled cycled ingredients -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.true=Yes -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.false=No nei.options.inventory.guirecipe.shiftOverlayRecipe=Require holding shift to move items when overlaying recipe nei.options.inventory.guirecipe.shiftOverlayRecipe.true=Yes nei.options.inventory.guirecipe.shiftOverlayRecipe.false=No @@ -471,9 +481,6 @@ nei.options.tools.handler_load_from_config.false=JAR nei.options.tools.catalyst_load_from_config=Load catalysts from Config nei.options.tools.catalyst_load_from_config.true=Config nei.options.tools.catalyst_load_from_config.false=JAR -nei.options.tools.handler_info=Handler Info Widget -nei.options.tools.handler_info.true=Enabled -nei.options.tools.handler_info.false=Disabled nei.options.tools.dump=Data Dumps nei.options.tools.dump.dump=Dump nei.options.tools.dump.dumped=%s IDs dumped to %s diff --git a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/ja_JP.lang index 4dc71e1f..7ac005a5 100644 --- a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/ja_JP.lang @@ -48,7 +48,7 @@ nei.bookmark.crafting_chain.missing=不足アイテム nei.bookmark.crafting_chain.output=成果物 nei.bookmark.crafting_chain.remainder=残余 nei.bookmark.crafting_chain.available=利用可能アイテム -nei.inventory.search.placeholder=Search... +nei.inventory.search.placeholder=検索... nei.itempanel.quantity.default=1スタック nei.itempanel.loading=アイテムリストの読込中... nei.itempanel.deleteItem=アイテムを削除 @@ -65,6 +65,7 @@ nei.itempanel.open_crafting=このアイテムを作るためのレシピ nei.itempanel.open_usage=このアイテムを使うレシピ nei.itempanel.copy_name=アイテム名をコピー nei.itempanel.copy_oredict=アイテムの鉱石辞書をコピー +nei.itempanel.copy_id=Copy Item ID nei.itempanel.chat_link_item=アイテムリンクをチャットに送信 nei.enchant=エンチャント @@ -137,8 +138,8 @@ nei.chat.chunkoverlay.0=チャンクのオーバーレイ: 非表示 nei.chat.chunkoverlay.1=チャンクのオーバーレイ: チャンクの隅のみを表示 nei.chat.chunkoverlay.2=チャンクのオーバーレイ: チャンク枠を表示 nei.chat.chunkoverlay.3=チャンクのオーバーレイ: GregTechの鉱脈チャンクを表示 -nei.chat.moboverlay.0=Mob Spawning Overlay: §cOff -nei.chat.moboverlay.1=Mob Spawning Overlay: §2On +nei.chat.moboverlay.0=スポーンチェッカーのオーバーレイ: §cオフ +nei.chat.moboverlay.1=スポーンチェッカーのオーバーレイ: §2オン nei.chat.item_link.text=<%s> §6Click to add bookmark: %s nei.chat.bookmark_added.text=Bookmark added! @@ -192,6 +193,7 @@ nei.options.keys.gui.next_tooltip=次のツールチップ nei.options.keys.gui.copy_name=アイテム名をコピー nei.options.keys.gui.craft_items=Craft Items nei.options.keys.gui.copy_oredict=アイテムの鉱石辞書をコピー +nei.options.keys.gui.copy_id=Copy Item ID nei.options.keys.gui.chat_link_item=アイテムリンクをチャットに送信 nei.options.keys.gui.itemzoom_toggle=アイテムズームの切り替え nei.options.keys.gui.itemzoom_hold=アイテムズームを表示 (ホールド) @@ -229,9 +231,13 @@ nei.options.inventory.bookmarks.recipeTooltipsMode.2=垂直表示時 nei.options.inventory.bookmarks.recipeTooltipsMode.3=常時 nei.options.inventory.bookmarks.showRecipeMarkerMode=レシピマーカーを表示 nei.options.inventory.bookmarks.showRecipeMarkerMode.0=なし -nei.options.inventory.bookmarks.showRecipeMarkerMode.1=アイコン +nei.options.inventory.bookmarks.showRecipeMarkerMode.1=テキスト nei.options.inventory.bookmarks.showRecipeMarkerMode.2=背景 -nei.options.inventory.bookmarks.recipeMarkerColor=Recipe Marker Color +nei.options.inventory.bookmarks.showRecipeHandlerIcon=Show Handler Icon +nei.options.inventory.bookmarks.showRecipeHandlerIcon.true=Yes +nei.options.inventory.bookmarks.showRecipeHandlerIcon.false=No + +nei.options.inventory.bookmarks.recipeMarkerColor=レシピマーカーの色 nei.options.inventory.bookmarks.ignorePotionOverlap=ポーション効果HUDのオーバーラップを無視 nei.options.inventory.bookmarks.ignorePotionOverlap.true=はい nei.options.inventory.bookmarks.ignorePotionOverlap.false=いいえ @@ -272,12 +278,19 @@ nei.options.inventory.guirecipe.itemPresenceOverlay.2=背景 nei.options.inventory.guirecipe.slotHighlightPresent=現在のアイテムをハイライト nei.options.inventory.guirecipe.slotHighlightPresent.true=あり nei.options.inventory.guirecipe.slotHighlightPresent.false=なし +nei.options.inventory.guirecipe.infiniteScroll=Use Infinite Scroll +nei.options.inventory.guirecipe.infiniteScroll.true=Yes +nei.options.inventory.guirecipe.infiniteScroll.false=No nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst=JEI形式のレシピ触媒 nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.true=あり nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.false=なし nei.options.inventory.guirecipe.cycledIngredientsTooltip=代替素材のツールチップ nei.options.inventory.guirecipe.cycledIngredientsTooltip.true=表示 nei.options.inventory.guirecipe.cycledIngredientsTooltip.false=非表示 +nei.options.inventory.guirecipe.handlerInfo=Handler Info Widget +nei.options.inventory.guirecipe.handlerInfo.true=Enabled +nei.options.inventory.guirecipe.handlerInfo.false=Disabled +nei.options.inventory.guirecipe.maxHeight=Max Height nei.options.inventory.showItemQuantityWidget=アイテム個数指定のウィジェットを表示 nei.options.inventory.showItemQuantityWidget.true=あり nei.options.inventory.showItemQuantityWidget.false=なし @@ -339,9 +352,6 @@ nei.options.inventory.optimize_gui_overlap_computation.false=なし nei.options.inventory.autocrafting=Autocrafting nei.options.inventory.autocrafting.true=有効 nei.options.inventory.autocrafting.false=無効 -nei.options.inventory.guirecipe.jeiStyleCycledIngredients=JEI形式の代替素材 -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.true=あり -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.false=なし nei.options.inventory.guirecipe.shiftOverlayRecipe=レシピのオーバーレイ表示時、Shift押下でアイテム移動を有効化 nei.options.inventory.guirecipe.shiftOverlayRecipe.true=あり nei.options.inventory.guirecipe.shiftOverlayRecipe.false=なし @@ -471,9 +481,6 @@ nei.options.tools.handler_load_from_config.false=JAR nei.options.tools.catalyst_load_from_config=Configからレシピ触媒をロード nei.options.tools.catalyst_load_from_config.true=Config nei.options.tools.catalyst_load_from_config.false=JAR -nei.options.tools.handler_info=Handler Info Widget -nei.options.tools.handler_info.true=有効 -nei.options.tools.handler_info.false=無効 nei.options.tools.dump=データの出力 nei.options.tools.dump.dump=出力 nei.options.tools.dump.dumped=%sのIDが%sに出力されました @@ -521,8 +528,8 @@ nei.recipe.firework.tooltip0=染料を使うと装薬に色がつく nei.recipe.firework.tooltip1=再染色すると装薬にフェード時の色がつく nei.recipe.firework.tooltip2=1つのロケット花火から複数の装薬を発射可能 nei.recipe.brewing=醸造 -nei.recipe.profiler.crafting=Crafting Profiling -nei.recipe.profiler.usage=Usage Profiling +nei.recipe.profiler.crafting=クラフトのプロファイル +nei.recipe.profiler.usage=用途のプロファイル nei.recipe.concurrent.usage=Concurrent Usage - Total nei.recipe.concurrent.crafting=Concurrent Crafting - Total nei.recipe.accepts=以下で代替可能 diff --git a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/ko_KR.lang index c616d6a0..ebe4532b 100644 --- a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/ko_KR.lang @@ -65,6 +65,7 @@ nei.itempanel.open_crafting=Recipe to make this item nei.itempanel.open_usage=Recipes that use this item nei.itempanel.copy_name=Copy Item Name nei.itempanel.copy_oredict=Copy Item OreDictionary +nei.itempanel.copy_id=Copy Item ID nei.itempanel.chat_link_item=Send item link to chat nei.enchant=인첸트 @@ -192,6 +193,7 @@ nei.options.keys.gui.next_tooltip=Next Tooltip nei.options.keys.gui.copy_name=Copy Item Name nei.options.keys.gui.craft_items=Craft Items nei.options.keys.gui.copy_oredict=Copy Item OreDictionary +nei.options.keys.gui.copy_id=Copy Item ID nei.options.keys.gui.chat_link_item=Send item link to chat nei.options.keys.gui.itemzoom_toggle=Toggle Item Zoom nei.options.keys.gui.itemzoom_hold=Hold to Display Item Zoom @@ -229,8 +231,12 @@ nei.options.inventory.bookmarks.recipeTooltipsMode.2=In Vertical View nei.options.inventory.bookmarks.recipeTooltipsMode.3=Always nei.options.inventory.bookmarks.showRecipeMarkerMode=Show Recipe Marker nei.options.inventory.bookmarks.showRecipeMarkerMode.0=None -nei.options.inventory.bookmarks.showRecipeMarkerMode.1=Icon +nei.options.inventory.bookmarks.showRecipeMarkerMode.1=Text nei.options.inventory.bookmarks.showRecipeMarkerMode.2=Background +nei.options.inventory.bookmarks.showRecipeHandlerIcon=Show Handler Icon +nei.options.inventory.bookmarks.showRecipeHandlerIcon.true=Yes +nei.options.inventory.bookmarks.showRecipeHandlerIcon.false=No + nei.options.inventory.bookmarks.recipeMarkerColor=Recipe Marker Color nei.options.inventory.bookmarks.ignorePotionOverlap=Ignore overlap with potion effect HUD nei.options.inventory.bookmarks.ignorePotionOverlap.true=Yes @@ -272,12 +278,19 @@ nei.options.inventory.guirecipe.itemPresenceOverlay.2=Background nei.options.inventory.guirecipe.slotHighlightPresent=Highlight Present Item nei.options.inventory.guirecipe.slotHighlightPresent.true=Yes nei.options.inventory.guirecipe.slotHighlightPresent.false=No +nei.options.inventory.guirecipe.infiniteScroll=Use Infinite Scroll +nei.options.inventory.guirecipe.infiniteScroll.true=Yes +nei.options.inventory.guirecipe.infiniteScroll.false=No nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst=JEI Style Recipe Catalysts nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.true=Yes nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.false=No nei.options.inventory.guirecipe.cycledIngredientsTooltip=Cycled Ingredients Tooltip nei.options.inventory.guirecipe.cycledIngredientsTooltip.true=Show nei.options.inventory.guirecipe.cycledIngredientsTooltip.false=Hide +nei.options.inventory.guirecipe.handlerInfo=Handler Info Widget +nei.options.inventory.guirecipe.handlerInfo.true=Enabled +nei.options.inventory.guirecipe.handlerInfo.false=Disabled +nei.options.inventory.guirecipe.maxHeight=Max Height nei.options.inventory.showItemQuantityWidget=Show Item Quantity Widget nei.options.inventory.showItemQuantityWidget.true=Yes nei.options.inventory.showItemQuantityWidget.false=No @@ -339,9 +352,6 @@ nei.options.inventory.optimize_gui_overlap_computation.false=No nei.options.inventory.autocrafting=Autocrafting nei.options.inventory.autocrafting.true=Enabled nei.options.inventory.autocrafting.false=Disabled -nei.options.inventory.guirecipe.jeiStyleCycledIngredients=JEI styled cycled ingredients -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.true=Yes -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.false=No nei.options.inventory.guirecipe.shiftOverlayRecipe=Require holding shift to move items when overlaying recipe nei.options.inventory.guirecipe.shiftOverlayRecipe.true=Yes nei.options.inventory.guirecipe.shiftOverlayRecipe.false=No @@ -471,9 +481,6 @@ nei.options.tools.handler_load_from_config.false=JAR nei.options.tools.catalyst_load_from_config=Load catalysts from Config nei.options.tools.catalyst_load_from_config.true=Config nei.options.tools.catalyst_load_from_config.false=JAR -nei.options.tools.handler_info=Handler Info Widget -nei.options.tools.handler_info.true=Enabled -nei.options.tools.handler_info.false=Disabled nei.options.tools.dump=데이터 덤프 nei.options.tools.dump.dump=덤프 nei.options.tools.dump.dumped=%s ID를 덤프했습니다 %s diff --git a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/pl_PL.lang b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/pl_PL.lang index f31d703d..e7ab4771 100644 --- a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/pl_PL.lang +++ b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/pl_PL.lang @@ -65,6 +65,7 @@ nei.itempanel.open_crafting=Recipe to make this item nei.itempanel.open_usage=Recipes that use this item nei.itempanel.copy_name=Copy Item Name nei.itempanel.copy_oredict=Copy Item OreDictionary +nei.itempanel.copy_id=Copy Item ID nei.itempanel.chat_link_item=Send item link to chat nei.enchant=Zaklęcie @@ -192,6 +193,7 @@ nei.options.keys.gui.next_tooltip=Next Tooltip nei.options.keys.gui.copy_name=Copy Item Name nei.options.keys.gui.craft_items=Craft Items nei.options.keys.gui.copy_oredict=Copy Item OreDictionary +nei.options.keys.gui.copy_id=Copy Item ID nei.options.keys.gui.chat_link_item=Send item link to chat nei.options.keys.gui.itemzoom_toggle=Toggle Item Zoom nei.options.keys.gui.itemzoom_hold=Hold to Display Item Zoom @@ -229,8 +231,12 @@ nei.options.inventory.bookmarks.recipeTooltipsMode.2=In Vertical View nei.options.inventory.bookmarks.recipeTooltipsMode.3=Always nei.options.inventory.bookmarks.showRecipeMarkerMode=Show Recipe Marker nei.options.inventory.bookmarks.showRecipeMarkerMode.0=None -nei.options.inventory.bookmarks.showRecipeMarkerMode.1=Icon +nei.options.inventory.bookmarks.showRecipeMarkerMode.1=Text nei.options.inventory.bookmarks.showRecipeMarkerMode.2=Background +nei.options.inventory.bookmarks.showRecipeHandlerIcon=Show Handler Icon +nei.options.inventory.bookmarks.showRecipeHandlerIcon.true=Yes +nei.options.inventory.bookmarks.showRecipeHandlerIcon.false=No + nei.options.inventory.bookmarks.recipeMarkerColor=Recipe Marker Color nei.options.inventory.bookmarks.ignorePotionOverlap=Ignore overlap with potion effect HUD nei.options.inventory.bookmarks.ignorePotionOverlap.true=Yes @@ -272,12 +278,19 @@ nei.options.inventory.guirecipe.itemPresenceOverlay.2=Background nei.options.inventory.guirecipe.slotHighlightPresent=Highlight Present Item nei.options.inventory.guirecipe.slotHighlightPresent.true=Yes nei.options.inventory.guirecipe.slotHighlightPresent.false=No +nei.options.inventory.guirecipe.infiniteScroll=Use Infinite Scroll +nei.options.inventory.guirecipe.infiniteScroll.true=Yes +nei.options.inventory.guirecipe.infiniteScroll.false=No nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst=JEI Style Recipe Catalysts nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.true=Yes nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.false=No nei.options.inventory.guirecipe.cycledIngredientsTooltip=Cycled Ingredients Tooltip nei.options.inventory.guirecipe.cycledIngredientsTooltip.true=Show nei.options.inventory.guirecipe.cycledIngredientsTooltip.false=Hide +nei.options.inventory.guirecipe.handlerInfo=Handler Info Widget +nei.options.inventory.guirecipe.handlerInfo.true=Enabled +nei.options.inventory.guirecipe.handlerInfo.false=Disabled +nei.options.inventory.guirecipe.maxHeight=Max Height nei.options.inventory.showItemQuantityWidget=Show Item Quantity Widget nei.options.inventory.showItemQuantityWidget.true=Tak nei.options.inventory.showItemQuantityWidget.false=Nie @@ -339,9 +352,6 @@ nei.options.inventory.optimize_gui_overlap_computation.false=Nie nei.options.inventory.autocrafting=Autocrafting nei.options.inventory.autocrafting.true=Enabled nei.options.inventory.autocrafting.false=Disabled -nei.options.inventory.guirecipe.jeiStyleCycledIngredients=JEI styled cycled ingredients -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.true=Yes -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.false=No nei.options.inventory.guirecipe.shiftOverlayRecipe=Require holding shift to move items when overlaying recipe nei.options.inventory.guirecipe.shiftOverlayRecipe.true=Yes nei.options.inventory.guirecipe.shiftOverlayRecipe.false=No @@ -471,9 +481,6 @@ nei.options.tools.handler_load_from_config.false=JAR nei.options.tools.catalyst_load_from_config=Load catalysts from Config nei.options.tools.catalyst_load_from_config.true=Config nei.options.tools.catalyst_load_from_config.false=JAR -nei.options.tools.handler_info=Handler Info Widget -nei.options.tools.handler_info.true=Enabled -nei.options.tools.handler_info.false=Disabled nei.options.tools.dump=Zrzuty danych nei.options.tools.dump.dump=Opróżnij nei.options.tools.dump.dumped=Zrzucono %s ID do %s diff --git a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/pt_BR.lang b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/pt_BR.lang index d6b2230f..8aae08d3 100644 --- a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/pt_BR.lang +++ b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/pt_BR.lang @@ -65,6 +65,7 @@ nei.itempanel.open_crafting=Recipe to make this item nei.itempanel.open_usage=Recipes that use this item nei.itempanel.copy_name=Copy Item Name nei.itempanel.copy_oredict=Copy Item OreDictionary +nei.itempanel.copy_id=Copy Item ID nei.itempanel.chat_link_item=Send item link to chat nei.enchant=Encantar @@ -192,6 +193,7 @@ nei.options.keys.gui.next_tooltip=Next Tooltip nei.options.keys.gui.copy_name=Copy Item Name nei.options.keys.gui.craft_items=Craft Items nei.options.keys.gui.copy_oredict=Copy Item OreDictionary +nei.options.keys.gui.copy_id=Copy Item ID nei.options.keys.gui.chat_link_item=Send item link to chat nei.options.keys.gui.itemzoom_toggle=Toggle Item Zoom nei.options.keys.gui.itemzoom_hold=Hold to Display Item Zoom @@ -229,8 +231,12 @@ nei.options.inventory.bookmarks.recipeTooltipsMode.2=In Vertical View nei.options.inventory.bookmarks.recipeTooltipsMode.3=Always nei.options.inventory.bookmarks.showRecipeMarkerMode=Show Recipe Marker nei.options.inventory.bookmarks.showRecipeMarkerMode.0=None -nei.options.inventory.bookmarks.showRecipeMarkerMode.1=Icon +nei.options.inventory.bookmarks.showRecipeMarkerMode.1=Text nei.options.inventory.bookmarks.showRecipeMarkerMode.2=Background +nei.options.inventory.bookmarks.showRecipeHandlerIcon=Show Handler Icon +nei.options.inventory.bookmarks.showRecipeHandlerIcon.true=Yes +nei.options.inventory.bookmarks.showRecipeHandlerIcon.false=No + nei.options.inventory.bookmarks.recipeMarkerColor=Recipe Marker Color nei.options.inventory.bookmarks.ignorePotionOverlap=Ignore overlap with potion effect HUD nei.options.inventory.bookmarks.ignorePotionOverlap.true=Yes @@ -272,12 +278,19 @@ nei.options.inventory.guirecipe.itemPresenceOverlay.2=Background nei.options.inventory.guirecipe.slotHighlightPresent=Highlight Present Item nei.options.inventory.guirecipe.slotHighlightPresent.true=Yes nei.options.inventory.guirecipe.slotHighlightPresent.false=No +nei.options.inventory.guirecipe.infiniteScroll=Use Infinite Scroll +nei.options.inventory.guirecipe.infiniteScroll.true=Yes +nei.options.inventory.guirecipe.infiniteScroll.false=No nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst=JEI Style Recipe Catalysts nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.true=Yes nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.false=No nei.options.inventory.guirecipe.cycledIngredientsTooltip=Cycled Ingredients Tooltip nei.options.inventory.guirecipe.cycledIngredientsTooltip.true=Show nei.options.inventory.guirecipe.cycledIngredientsTooltip.false=Hide +nei.options.inventory.guirecipe.handlerInfo=Handler Info Widget +nei.options.inventory.guirecipe.handlerInfo.true=Enabled +nei.options.inventory.guirecipe.handlerInfo.false=Disabled +nei.options.inventory.guirecipe.maxHeight=Max Height nei.options.inventory.showItemQuantityWidget=Show Item Quantity Widget nei.options.inventory.showItemQuantityWidget.true=Sim nei.options.inventory.showItemQuantityWidget.false=No @@ -339,9 +352,6 @@ nei.options.inventory.optimize_gui_overlap_computation.false=No nei.options.inventory.autocrafting=Autocrafting nei.options.inventory.autocrafting.true=Enabled nei.options.inventory.autocrafting.false=Disabled -nei.options.inventory.guirecipe.jeiStyleCycledIngredients=JEI styled cycled ingredients -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.true=Yes -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.false=No nei.options.inventory.guirecipe.shiftOverlayRecipe=Require holding shift to move items when overlaying recipe nei.options.inventory.guirecipe.shiftOverlayRecipe.true=Yes nei.options.inventory.guirecipe.shiftOverlayRecipe.false=No @@ -471,9 +481,6 @@ nei.options.tools.handler_load_from_config.false=JAR nei.options.tools.catalyst_load_from_config=Load catalysts from Config nei.options.tools.catalyst_load_from_config.true=Config nei.options.tools.catalyst_load_from_config.false=JAR -nei.options.tools.handler_info=Handler Info Widget -nei.options.tools.handler_info.true=Enabled -nei.options.tools.handler_info.false=Disabled nei.options.tools.dump=Despejo de Dados nei.options.tools.dump.dump=Despejo nei.options.tools.dump.dumped=%s IDs despejadas para %s diff --git a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/ru_RU.lang index 9e7908fa..a6e16471 100644 --- a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/ru_RU.lang @@ -65,6 +65,7 @@ nei.itempanel.open_crafting=Recipe to make this item nei.itempanel.open_usage=Рецепты, в которых используется этот предмет nei.itempanel.copy_name=Скопировать название предмета nei.itempanel.copy_oredict=Скопировать OreDictionary предмета +nei.itempanel.copy_id=Copy Item ID nei.itempanel.chat_link_item=Send item link to chat nei.enchant=Зачаровать @@ -192,6 +193,7 @@ nei.options.keys.gui.next_tooltip=Следующая подсказка nei.options.keys.gui.copy_name=Скопировать название предмета nei.options.keys.gui.craft_items=Предметы крафта nei.options.keys.gui.copy_oredict=Скопировать OreDictionary предмета +nei.options.keys.gui.copy_id=Copy Item ID nei.options.keys.gui.chat_link_item=Send item link to chat nei.options.keys.gui.itemzoom_toggle=Переключить увеличение предмета nei.options.keys.gui.itemzoom_hold=Удерживать для отображения увеличения предмета @@ -229,8 +231,12 @@ nei.options.inventory.bookmarks.recipeTooltipsMode.2=В вертикальном nei.options.inventory.bookmarks.recipeTooltipsMode.3=Всегда nei.options.inventory.bookmarks.showRecipeMarkerMode=Показать маркер рецепта nei.options.inventory.bookmarks.showRecipeMarkerMode.0=Нет -nei.options.inventory.bookmarks.showRecipeMarkerMode.1=Иконка +nei.options.inventory.bookmarks.showRecipeMarkerMode.1=Текст nei.options.inventory.bookmarks.showRecipeMarkerMode.2=Фон +nei.options.inventory.bookmarks.showRecipeHandlerIcon=Отобразить скрытые иконки +nei.options.inventory.bookmarks.showRecipeHandlerIcon.true=Да +nei.options.inventory.bookmarks.showRecipeHandlerIcon.false=Нет + nei.options.inventory.bookmarks.recipeMarkerColor=Цвет маркера рецепта nei.options.inventory.bookmarks.ignorePotionOverlap=Игнорировать перекрытие с HUD эффектов зелий nei.options.inventory.bookmarks.ignorePotionOverlap.true=Да @@ -272,12 +278,19 @@ nei.options.inventory.guirecipe.itemPresenceOverlay.2=Фон nei.options.inventory.guirecipe.slotHighlightPresent=Подсвечивать присутствующие предметы nei.options.inventory.guirecipe.slotHighlightPresent.true=Да nei.options.inventory.guirecipe.slotHighlightPresent.false=Нет +nei.options.inventory.guirecipe.infiniteScroll=Использовать бесконечную прокрутку +nei.options.inventory.guirecipe.infiniteScroll.true=Да +nei.options.inventory.guirecipe.infiniteScroll.false=Нет nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst=Катализаторы рецептов в стиле JEI nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.true=Да nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.false=Нет nei.options.inventory.guirecipe.cycledIngredientsTooltip=Подсказка циклических ингредиентов nei.options.inventory.guirecipe.cycledIngredientsTooltip.true=Показывать nei.options.inventory.guirecipe.cycledIngredientsTooltip.false=Спрятать +nei.options.inventory.guirecipe.handlerInfo=Handler Info Widget +nei.options.inventory.guirecipe.handlerInfo.true=Включено +nei.options.inventory.guirecipe.handlerInfo.false=Отключено +nei.options.inventory.guirecipe.maxHeight=Макс. высота nei.options.inventory.showItemQuantityWidget=Показывать виджет количества предметов nei.options.inventory.showItemQuantityWidget.true=Да nei.options.inventory.showItemQuantityWidget.false=Нет @@ -339,9 +352,6 @@ nei.options.inventory.optimize_gui_overlap_computation.false=Нет nei.options.inventory.autocrafting=Автокрафт nei.options.inventory.autocrafting.true=Включён nei.options.inventory.autocrafting.false=Отключён -nei.options.inventory.guirecipe.jeiStyleCycledIngredients=Циклические ингредиенты в стиле JEI -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.true=Да -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.false=Нет nei.options.inventory.guirecipe.shiftOverlayRecipe=Требовать удержание Shift для перемещения предметов при отображении рецепта nei.options.inventory.guirecipe.shiftOverlayRecipe.true=Да nei.options.inventory.guirecipe.shiftOverlayRecipe.false=Нет @@ -471,9 +481,6 @@ nei.options.tools.handler_load_from_config.false=JAR nei.options.tools.catalyst_load_from_config=Загрузить катализаторы из конфигурации nei.options.tools.catalyst_load_from_config.true=Конфигурация nei.options.tools.catalyst_load_from_config.false=JAR -nei.options.tools.handler_info=Handler Info Widget -nei.options.tools.handler_info.true=Включить -nei.options.tools.handler_info.false=Отключить nei.options.tools.dump=Выгрузка данных nei.options.tools.dump.dump=Выгрузить nei.options.tools.dump.dumped=%s ID сохранены в %s diff --git a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/tr_TR.lang index 9c7c1d30..feccaaa0 100644 --- a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/tr_TR.lang @@ -65,6 +65,7 @@ nei.itempanel.open_crafting=Recipe to make this item nei.itempanel.open_usage=Recipes that use this item nei.itempanel.copy_name=Copy Item Name nei.itempanel.copy_oredict=Copy Item OreDictionary +nei.itempanel.copy_id=Copy Item ID nei.itempanel.chat_link_item=Send item link to chat nei.enchant=Büyü Yap @@ -192,6 +193,7 @@ nei.options.keys.gui.next_tooltip=Sonraki İpucu nei.options.keys.gui.copy_name=Eşya Adını Kopyala nei.options.keys.gui.craft_items=Eşyaları Üret nei.options.keys.gui.copy_oredict=Eşya OreDictionary'sini Kopyala +nei.options.keys.gui.copy_id=Copy Item ID nei.options.keys.gui.chat_link_item=Send item link to chat nei.options.keys.gui.itemzoom_toggle=Eşya Yakınlaştırmayı Aç / Kapat nei.options.keys.gui.itemzoom_hold=Eşya Yakınlaştırmayı Görüntülemek için Basılı Tutun @@ -231,6 +233,10 @@ nei.options.inventory.bookmarks.showRecipeMarkerMode=Show Recipe Marker nei.options.inventory.bookmarks.showRecipeMarkerMode.0=Hiçbiri nei.options.inventory.bookmarks.showRecipeMarkerMode.1=Simge nei.options.inventory.bookmarks.showRecipeMarkerMode.2=Arka plan +nei.options.inventory.bookmarks.showRecipeHandlerIcon=Show Handler Icon +nei.options.inventory.bookmarks.showRecipeHandlerIcon.true=Yes +nei.options.inventory.bookmarks.showRecipeHandlerIcon.false=No + nei.options.inventory.bookmarks.recipeMarkerColor=Recipe Marker Color nei.options.inventory.bookmarks.ignorePotionOverlap=Ignore overlap with potion effect HUD nei.options.inventory.bookmarks.ignorePotionOverlap.true=Evet @@ -272,12 +278,19 @@ nei.options.inventory.guirecipe.itemPresenceOverlay.2=Arka plan nei.options.inventory.guirecipe.slotHighlightPresent=Highlight Present Item nei.options.inventory.guirecipe.slotHighlightPresent.true=Evet nei.options.inventory.guirecipe.slotHighlightPresent.false=Hayır +nei.options.inventory.guirecipe.infiniteScroll=Use Infinite Scroll +nei.options.inventory.guirecipe.infiniteScroll.true=Yes +nei.options.inventory.guirecipe.infiniteScroll.false=No nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst=JEI Style Recipe Catalysts nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.true=Evet nei.options.inventory.guirecipe.jeiStyleRecipeCatalyst.false=Hayır nei.options.inventory.guirecipe.cycledIngredientsTooltip=Cycled Ingredients Tooltip nei.options.inventory.guirecipe.cycledIngredientsTooltip.true=Göster nei.options.inventory.guirecipe.cycledIngredientsTooltip.false=Gizle +nei.options.inventory.guirecipe.handlerInfo=Handler Info Widget +nei.options.inventory.guirecipe.handlerInfo.true=Enabled +nei.options.inventory.guirecipe.handlerInfo.false=Disabled +nei.options.inventory.guirecipe.maxHeight=Max Height nei.options.inventory.showItemQuantityWidget=Eşya Miktar Parçacığını Göster nei.options.inventory.showItemQuantityWidget.true=Evet nei.options.inventory.showItemQuantityWidget.false=Hayır @@ -339,9 +352,6 @@ nei.options.inventory.optimize_gui_overlap_computation.false=Hayır nei.options.inventory.autocrafting=Otomatik üretim nei.options.inventory.autocrafting.true=Etkin nei.options.inventory.autocrafting.false=Devre Dışı -nei.options.inventory.guirecipe.jeiStyleCycledIngredients=JEI stili döngülü malzemeler -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.true=Evet -nei.options.inventory.guirecipe.jeiStyleCycledIngredients.false=Hayır nei.options.inventory.guirecipe.shiftOverlayRecipe=Require holding shift to move items when overlaying recipe nei.options.inventory.guirecipe.shiftOverlayRecipe.true=Evet nei.options.inventory.guirecipe.shiftOverlayRecipe.false=Hayır @@ -471,9 +481,6 @@ nei.options.tools.handler_load_from_config.false=JAR nei.options.tools.catalyst_load_from_config=Katalizörleri konfigürasyondan yükle nei.options.tools.catalyst_load_from_config.true=Konfigürasyon nei.options.tools.catalyst_load_from_config.false=JAR -nei.options.tools.handler_info=Handler Info Widget -nei.options.tools.handler_info.true=Etkin -nei.options.tools.handler_info.false=Devre Dışı nei.options.tools.dump=Veri Dökümleri nei.options.tools.dump.dump=Dök nei.options.tools.dump.dumped=%s ID'leri %s hedefine döküldü @@ -507,7 +514,7 @@ nei.recipe.page=Sayfa %s/%s nei.recipe.tooltip=Tarifler nei.recipe.shaped=Düzenli Üretim nei.recipe.shapeless=Düzensiz Üretim -nei.recipe.furnace=Ergitme +nei.recipe.furnace=Eritme nei.recipe.fuel=Yakıt nei.recipe.fuel.smeltCount=Smelts %s items # Deprecated diff --git a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/zh_CN.lang index 8e94c77d..738c57be 100644 --- a/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/NotEnoughItems[nei]/lang/zh_CN.lang @@ -137,6 +137,8 @@ nei.chat.chunkoverlay.0=区块显示:关 nei.chat.chunkoverlay.1=区块显示:仅区块角 nei.chat.chunkoverlay.2=区块显示:区块 nei.chat.chunkoverlay.3=区块显示:GT矿脉 +nei.chat.moboverlay.0=刷怪区域显示:§c关 +nei.chat.moboverlay.1=刷怪区域显示:§2开 nei.chat.item_link.text=<%s> §6点击以添加书签:%s nei.chat.bookmark_added.text=已添加书签! @@ -147,6 +149,12 @@ nei.chat.recipeid.diff.finish=配方差异处理完成! nei.chat.recipeid.dump.start=开始处理配方处理器! nei.chat.recipeid.dump.finish=配方处理器处理完毕! +nei.chat.untranslator.dump.start=开始转储双语数据! +nei.chat.untranslator.dump.finish=双语数据转储完毕! +nei.chat.untranslator.dump.error=首先,等待加载物品! +nei.chat.untranslator.clear=文件已被成功删除! +nei.chat.untranslator.clear.error=无法删除文件! + nei.options=NEI选项 nei.options.back=后退 nei.options.save=保存 @@ -427,6 +435,9 @@ nei.options.inventory.itemzoom.showName=显示物品名称 nei.options.inventory.itemzoom.showName.true=显示 nei.options.inventory.itemzoom.showName.false=隐藏 nei.options.inventory.itemzoom.nameColor=物品名称颜色 +nei.options.inventory.itemUntranslator=物品名双语显示 +nei.options.inventory.itemUntranslator.true=显示 +nei.options.inventory.itemUntranslator.false=隐藏 nei.options.command=指令 nei.options.command.creative=游戏模式 diff --git a/.minecraft/config/txloader/forceload/Nuclear Control 2[nuclearcontrol]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Nuclear Control 2[nuclearcontrol]/lang/tr_TR.lang index 391975d0..4472a994 100644 --- a/.minecraft/config/txloader/forceload/Nuclear Control 2[nuclearcontrol]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/Nuclear Control 2[nuclearcontrol]/lang/tr_TR.lang @@ -183,7 +183,7 @@ msg.nc.Vanilla.dispBrewTime=Display Brew Time msg.nc.Vanilla.cooking=Cooking: %sx - %s msg.nc.Vanilla.fuel=Fuel: %sx - %s msg.nc.Vanilla.output=Output: %sx - %s -msg.nc.Vanilla.burnTime=Burn Time: %s +msg.nc.Vanilla.burnTime=Yanma Süresi: %s #Big Reactor Messages diff --git a/.minecraft/config/txloader/forceload/OAuth[oauth]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/OAuth[oauth]/lang/zh_CN.lang index 9e27b73d..96e7f20d 100644 --- a/.minecraft/config/txloader/forceload/OAuth[oauth]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/OAuth[oauth]/lang/zh_CN.lang @@ -11,9 +11,9 @@ oauth.screen.title.mojang=OAuth登录 oauth.text.usernameoremail=用户名/邮箱 oauth.text.password=密码 oauth.text.savepassword=记住密码 -oauth.text.username.missing=缺少用户名! -oauth.text.maybe.offline=您似乎掉线了. 检查您的网络连接. -oauth.text.usernameorpassword.wrong=密码或用户名错误! +oauth.text.username.missing=缺少用户名! +oauth.text.maybe.offline=您似乎掉线了。请检查您的网络连接! +oauth.text.usernameorpassword.wrong=密码或用户名错误! oauth.btn.login=登录 oauth.btn.login.offline=离线登录 diff --git a/.minecraft/config/txloader/forceload/OC Glasses[openglasses]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/OC Glasses[openglasses]/lang/ja_JP.lang index 21b6860a..43f73955 100644 --- a/.minecraft/config/txloader/forceload/OC Glasses[openglasses]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/OC Glasses[openglasses]/lang/ja_JP.lang @@ -1,5 +1,5 @@ -tile.openglassesterminal.name=Glasses Terminal -item.openglasses.name=AR Glasses -key.openglasses.interact=Free Cursor (Hold) -key.openglasses.interactToggle=Free Cursor (Toggle) +tile.openglassesterminal.name=グラスターミナル +item.openglasses.name=ARグラス +key.openglasses.interact=フリーカーソル(固定) +key.openglasses.interactToggle=フリーカーソル(切り替え) key.categories.openGlasses=OC Glasses \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Open Modular Turrets[openmodularturrets]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Open Modular Turrets[openmodularturrets]/lang/tr_TR.lang index 4d747fe6..ce1d9f6e 100644 --- a/.minecraft/config/txloader/forceload/Open Modular Turrets[openmodularturrets]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/Open Modular Turrets[openmodularturrets]/lang/tr_TR.lang @@ -27,11 +27,11 @@ item.chamberTierTwo.name=Chamber (Tier 2) item.chamberTierThree.name=Chamber (Tier 3) item.chamberTierFour.name=Chamber (Tier 4) item.chamberTierFive.name=Chamber (Tier 5) -item.barrelTierOne.name=Barrel (Tier 1) -item.barrelTierTwo.name=Barrel (Tier 2) -item.barrelTierThree.name=Barrel (Tier 3) -item.barrelTierFour.name=Barrel (Tier 4) -item.barrelTierFive.name=Barrel (Tier 5) +item.barrelTierOne.name=Varil (Kademe 1) +item.barrelTierTwo.name=Varil (Kademe 2) +item.barrelTierThree.name=Varil (Kademe 3) +item.barrelTierFour.name=Varil (Kademe 4) +item.barrelTierFive.name=Varil (Kademe 5) item.ioBus.name=IO Bus tile.baseTierWood.name=Turret Base (Tier 1) tile.baseTierOneBlock.name=Turret Base (Tier 2) diff --git a/.minecraft/config/txloader/forceload/OpenBlocks[openblocks]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/OpenBlocks[openblocks]/lang/tr_TR.lang index 601b76b5..75f0f1ff 100644 --- a/.minecraft/config/txloader/forceload/OpenBlocks[openblocks]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/OpenBlocks[openblocks]/lang/tr_TR.lang @@ -359,8 +359,8 @@ item.openblocks.beam.name=Beam item.openblocks.line.name=Line item.openblocks.miracle_magnet.name=§5Miracle Magnet§r item.openblocks.info_book.name=World Domination with OpenBlocks -item.openblocks.filledbucket.name=XP Bucket -item.openblocks.xpbucket.name=XP Bucket +item.openblocks.filledbucket.name=TP Kovası +item.openblocks.xpbucket.name=TP Kovası item.openblocks.height_map.name=Height Map item.openblocks.empty_map.name=Empty Map item.openblocks.map_controller.name=Map Controller Module @@ -384,4 +384,4 @@ entity.OpenBlocks.Cartographer.name=Cartographer entity.OpenBlocks.Block.name=Floating Block entity.OpenBlocks.MiniMe.name=Mini Me -fluid.OpenBlocks.xpjuice=Liquid XP \ No newline at end of file +fluid.OpenBlocks.xpjuice=Sıvı TP \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/OpenComputers[opencomputers]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/OpenComputers[opencomputers]/lang/ja_JP.lang index 8ad63e8b..7c8a4529 100644 --- a/.minecraft/config/txloader/forceload/OpenComputers[opencomputers]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/OpenComputers[opencomputers]/lang/ja_JP.lang @@ -3,69 +3,69 @@ # Use [nl] to for a line break. # Blocks -tile.oc.accessPoint.name=§cAccess Point§7 -tile.oc.adapter.name=Adapter -tile.oc.assembler.name=Electronics Assembler -tile.oc.cable.name=Cable +tile.oc.accessPoint.name=§cアクセスポイント§7 +tile.oc.adapter.name=アダプター +tile.oc.assembler.name=電子部品組立機 +tile.oc.cable.name=ケーブル tile.oc.capacitor.name=コンデンサー -tile.oc.carpetedCapacitor.name=Carpeted Capacitor -tile.oc.case1.name=Computer Case (Tier 1) -tile.oc.case2.name=Computer Case (Tier 2) -tile.oc.case3.name=Computer Case (Tier 3) -tile.oc.caseCreative.name=Computer Case (Creative) -tile.oc.chameliumBlock.name=Block of Chamelium -tile.oc.charger.name=Charger -tile.oc.disassembler.name=Disassembler -tile.oc.diskDrive.name=Disk Drive -tile.oc.endstone.name=End Stone -tile.oc.geolyzer.name=Geolyzer -tile.oc.hologram1.name=Hologram Projector (Tier 1) -tile.oc.hologram2.name=Hologram Projector (Tier 2) -tile.oc.keyboard.name=Keyboard -tile.oc.microcontroller.name=Microcontroller -tile.oc.motionSensor.name=Motion Sensor -tile.oc.netSplitter.name=Net Splitter -tile.oc.powerConverter.name=Power Converter -tile.oc.powerDistributor.name=Power Distributor -tile.oc.print.name=3D Print +tile.oc.carpetedCapacitor.name=カーペット付きコンデンサー +tile.oc.case1.name=コンピューター外装 (Tier 1) +tile.oc.case2.name=コンピューター外装 (Tier 2) +tile.oc.case3.name=コンピューター外装 (Tier 3) +tile.oc.caseCreative.name=コンピューター外装 (クリエイティブ) +tile.oc.chameliumBlock.name=カメリウムブロック +tile.oc.charger.name=充電機 +tile.oc.disassembler.name=分解機 +tile.oc.diskDrive.name=ディスクドライブ +tile.oc.endstone.name=エンドストーン +tile.oc.geolyzer.name=地形測定機 +tile.oc.hologram1.name=ホログラムプロジェクター (Tier 1) +tile.oc.hologram2.name=ホログラムプロジェクター (Tier 2) +tile.oc.keyboard.name=キーボード +tile.oc.microcontroller.name=マイクロコントローラー +tile.oc.motionSensor.name=モーションセンサー +tile.oc.netSplitter.name=ネット分割器 +tile.oc.powerConverter.name=電力変換機 +tile.oc.powerDistributor.name=電力分配器 +tile.oc.print.name=3Dプリント tile.oc.printer.name=3Dプリンター -tile.oc.raid.name=Raid -tile.oc.redstone.name=Redstone I/O -tile.oc.relay.name=Relay -tile.oc.robot.name=Robot +tile.oc.raid.name=レイド +tile.oc.redstone.name=レッドストーン入出力機 +tile.oc.relay.name=中継器 +tile.oc.robot.name=ロボット Robot.name=Robot -tile.oc.robotAfterimage.name=Robot -tile.oc.screen1.name=Screen (Tier 1) -tile.oc.screen2.name=Screen (Tier 2) -tile.oc.screen3.name=Screen (Tier 3) -tile.oc.rack.name=Rack -tile.oc.switch.name=§cSwitch§7 +tile.oc.robotAfterimage.name=ロボット +tile.oc.screen1.name=スクリーン (Tier 1) +tile.oc.screen2.name=スクリーン (Tier 2) +tile.oc.screen3.name=スクリーン (Tier 3) +tile.oc.rack.name=ラック +tile.oc.switch.name=§cスイッチ§7 tile.oc.transposer.name=Transposer -tile.oc.waypoint.name=Waypoint +tile.oc.waypoint.name=ウェイポイント # Items item.oc.AbstractBusCard.name=Abstract Bus Card item.oc.Acid.name=Grog -item.oc.ALU.name=Arithmetic Logic Unit (ALU) +item.oc.ALU.name=演算装置 (ALU) item.oc.multi.name=Computer Part -item.oc.Analyzer.name=Analyzer +item.oc.Analyzer.name=分析器 item.oc.APU0.name=Accelerated Processing Unit (APU) (Tier 1) item.oc.APU1.name=Accelerated Processing Unit (APU) (Tier 2) # Deprecated and overwritten # item.oc.APU2.name=Accelerated Processing Unit (APU) (Creative) -item.oc.ArrowKeys.name=Arrow Keys +item.oc.ArrowKeys.name=矢印キー item.oc.ButtonGroup.name=Button Group item.oc.CardBase.name=Card Base -item.oc.Chamelium.name=Chamelium +item.oc.Chamelium.name=カメリウム item.oc.CircuitBoard.name=回路基板 item.oc.ComponentBus0.name=Component Bus (Tier 1) item.oc.ComponentBus1.name=Component Bus (Tier 2) item.oc.ComponentBus2.name=Component Bus (Tier 3) item.oc.ComponentBus3.name=Component Bus (Creative) -item.oc.ControlUnit.name=Control Unit (CU) -item.oc.CPU0.name=Central Processing Unit (CPU) (Tier 1) -item.oc.CPU1.name=Central Processing Unit (CPU) (Tier 2) -item.oc.CPU2.name=Central Processing Unit (CPU) (Tier 3) +item.oc.ControlUnit.name=制御装置 (CU) +item.oc.CPU0.name=中央処理装置 (CPU) (Tier 1) +item.oc.CPU1.name=中央処理装置 (CPU) (Tier 2) +item.oc.CPU2.name=中央処理装置 (CPU) (Tier 3) item.oc.CuttingWire.name=Cutting Wire item.oc.DataCard0.name=Data Card (Tier 1) item.oc.DataCard1.name=Data Card (Tier 2) @@ -74,14 +74,14 @@ item.oc.DebugCard.name=Debug Card item.oc.Debugger.name=Network Debugger item.oc.DiamondChip.name=Diamond Chip item.oc.Disk.name=Disk Platter -item.oc.DiskDriveMountable.name=Disk Drive -item.oc.Drone.name=Drone -item.oc.DroneCase0.name=Drone Case (Tier 1) -item.oc.DroneCase1.name=Drone Case (Tier 2) +item.oc.DiskDriveMountable.name=ディスクドライブ +item.oc.Drone.name=ドローン +item.oc.DroneCase0.name=ドローン外装 (Tier 1) +item.oc.DroneCase1.name=ドローン外装 (Tier 2) # Deprecated and overwritten # item.oc.DroneCase3.name=Drone Case (Creative) item.oc.eeprom.name=EEPROM -item.oc.FloppyDisk.name=Floppy Disk +item.oc.FloppyDisk.name=フロッピーディスク item.oc.GraphicsCard0.name=Graphics Card (Tier 1) item.oc.GraphicsCard1.name=Graphics Card (Tier 2) item.oc.GraphicsCard2.name=Graphics Card (Tier 3) @@ -89,42 +89,42 @@ item.oc.HardDiskDrive0.name=Hard Disk Drive (Tier 1) item.oc.HardDiskDrive1.name=Hard Disk Drive (Tier 2) item.oc.HardDiskDrive2.name=Hard Disk Drive (Tier 3) item.oc.hoverBoots.name=Hover Boots -item.oc.InkCartridge.name=Ink Cartridge -item.oc.InkCartridgeEmpty.name=Ink Cartridge (Empty) +item.oc.InkCartridge.name=インクカートリッジ +item.oc.InkCartridgeEmpty.name=インクカートリッジ (空) item.oc.InternetCard.name=Internet Card item.oc.Interweb.name=Interweb item.oc.IronNugget.name=鉄ナゲット item.oc.LinkedCard.name=Linked Card -item.oc.Manual.name=OpenComputers Manual -item.oc.Memory0.name=Memory (Tier 1) -item.oc.Memory1.name=Memory (Tier 1.5) -item.oc.Memory2.name=Memory (Tier 2) -item.oc.Memory3.name=Memory (Tier 2.5) -item.oc.Memory4.name=Memory (Tier 3) -item.oc.Memory5.name=Memory (Tier 3.5) -item.oc.Microchip0.name=Microchip (Tier 1) -item.oc.Microchip1.name=Microchip (Tier 2) -item.oc.Microchip2.name=Microchip (Tier 3) -item.oc.MicrocontrollerCase0.name=Microcontroller Case (Tier 1) -item.oc.MicrocontrollerCase1.name=Microcontroller Case (Tier 2) +item.oc.Manual.name=OpenComputersのマニュアル +item.oc.Memory0.name=メモリー (Tier 1) +item.oc.Memory1.name=メモリー (Tier 1.5) +item.oc.Memory2.name=メモリー (Tier 2) +item.oc.Memory3.name=メモリー (Tier 2.5) +item.oc.Memory4.name=メモリー (Tier 3) +item.oc.Memory5.name=メモリー (Tier 3.5) +item.oc.Microchip0.name=マイクロチップ (Tier 1) +item.oc.Microchip1.name=マイクロチップ (Tier 2) +item.oc.Microchip2.name=マイクロチップ (Tier 3) +item.oc.MicrocontrollerCase0.name=マイクロコントローラー外装 (Tier 1) +item.oc.MicrocontrollerCase1.name=マイクロコントローラー外装 (Tier 2) # Deprecated and overwritten # item.oc.MicrocontrollerCase3.name=Microcontroller Case (Creative) -item.oc.Nanomachines.name=Nanomachines +item.oc.Nanomachines.name=ナノマシン item.oc.NetworkCard.name=Network Card -item.oc.NumPad.name=Numeric Keypad +item.oc.NumPad.name=テンキーパッド item.oc.Present.name=A little something... -item.oc.PrintedCircuitBoard.name=Printed Circuit Board (PCB) +item.oc.PrintedCircuitBoard.name=プリント基板 (PCB) item.oc.RawCircuitBoard.name=Raw Circuit Board item.oc.RedstoneCard0.name=Redstone Card (Tier 1) item.oc.RedstoneCard1.name=Redstone Card (Tier 2) -item.oc.Server0.name=Server (Tier 1) -item.oc.Server1.name=Server (Tier 2) -item.oc.Server2.name=Server (Tier 3) +item.oc.Server0.name=サーバー (Tier 1) +item.oc.Server1.name=サーバー (Tier 2) +item.oc.Server2.name=サーバー (Tier 3) # Deprecated and overwritten # item.oc.Server3.name=Server (Creative) -item.oc.Tablet.name=Tablet -item.oc.TabletCase0.name=Tablet Case (Tier 1) -item.oc.TabletCase1.name=Tablet Case (Tier 2) +item.oc.Tablet.name=タブレット +item.oc.TabletCase0.name=タブレット外装 (Tier 1) +item.oc.TabletCase1.name=タブレット外装 (Tier 2) # Deprecated and overwritten # item.oc.TabletCase3.name=Tablet Case (Creative) item.oc.Terminal.name=Remote Terminal @@ -167,10 +167,10 @@ item.oc.WirelessNetworkCard1.name=Wireless Network Card (Tier 2) item.oc.WorldSensorCard.name=World Sensor Card item.oc.wrench.name=Scrench item.oc.APU2.name=Accelerated Processing Unit (APU) (Tier 3) -item.oc.DroneCase3.name=Drone Case (Tier 3) -item.oc.MicrocontrollerCase3.name=Microcontroller Case (Tier 3) -item.oc.Server3.name=Server (Tier 4) -item.oc.TabletCase3.name=Tablet Case (Tier 3) +item.oc.DroneCase3.name=ドローン外装 (Tier 3) +item.oc.MicrocontrollerCase3.name=マイクロコントローラー外装 (Tier 3) +item.oc.Server3.name=サーバー (Tier 4) +item.oc.TabletCase3.name=タブレット外装 (Tier 3) item.oc.UpgradeBeekeeper.name=Beekeeper Upgrade item.oc.UpgradeRITEG.name=RITEG Upgrade item.oc.UpgradeConfigurator.name=Configurator Upgrade diff --git a/.minecraft/config/txloader/forceload/OpenComputers[opencomputers]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/OpenComputers[opencomputers]/lang/ru_RU.lang index 71793f52..1e9ea858 100644 --- a/.minecraft/config/txloader/forceload/OpenComputers[opencomputers]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/OpenComputers[opencomputers]/lang/ru_RU.lang @@ -374,7 +374,7 @@ oc:tooltip.Server=Это сервер. Есть много других, пох oc:tooltip.Server.Components=Установленные компоненты: oc:tooltip.Rack=Обеспечивает работу до четырёх серверов или других монтируемых компонентов. oc:tooltip.Switch=Позволяет соединять различные сети между собой. Передаются только сообщения, компоненты между сетями не будут доступны. Используйте его для разделения сетей с возможностью пересылать сообщения между ними. -oc:tooltip.Tablet=Планшет, полностью готовый к работе с Lua. Может быть отключен нажатием Shift+ПКМ. +oc:tooltip.Tablet=Планшет, полностью готовый к работе с Lua. Может быть отключён нажатием Shift+ПКМ. oc:tooltip.TabletCase=Простой корпус для планшета. Поместите в сборщик, чтобы вставить компоненты, и соберите себе планшетный компьютер. oc:tooltip.Terminal=Позволяет дистанционно управлять сервером, пока вы находитесь в радиусе его действия. Действует как портативный дисплей с клавиатурой.[nl] Shift+ПКМ по серверу терминалов в стойке для привязки. oc:tooltip.TerminalServer=Компонент, к которому можно подключить беспроводной терминал. Имеет виртуальный экран и клавиатуру. diff --git a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/de_DE.lang index b6b038a8..e483935d 100644 --- a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/de_DE.lang @@ -42,6 +42,9 @@ openmodslib.command.calc_executed_count=Executed %d commands openmodslib.command.calc_not_child=Path %s is not child of %s openmodslib.command.calc_not_file=Path %s is not valid file +openmodslib.key.category=OpenMods +openmodslib.key.calc=Open Calculator + openmodslib.color.black=Black openmodslib.color.red=Red openmodslib.color.green=Green diff --git a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/es_ES.lang index 2f30a437..f197ebe1 100644 --- a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/es_ES.lang @@ -42,6 +42,9 @@ openmodslib.command.calc_executed_count=Executed %d commands openmodslib.command.calc_not_child=Path %s is not child of %s openmodslib.command.calc_not_file=Path %s is not valid file +openmodslib.key.category=OpenMods +openmodslib.key.calc=Open Calculator + openmodslib.color.black=Negro openmodslib.color.red=Rojo openmodslib.color.green=Verde diff --git a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/fr_FR.lang index b6b038a8..e483935d 100644 --- a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/fr_FR.lang +++ b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/fr_FR.lang @@ -42,6 +42,9 @@ openmodslib.command.calc_executed_count=Executed %d commands openmodslib.command.calc_not_child=Path %s is not child of %s openmodslib.command.calc_not_file=Path %s is not valid file +openmodslib.key.category=OpenMods +openmodslib.key.calc=Open Calculator + openmodslib.color.black=Black openmodslib.color.red=Red openmodslib.color.green=Green diff --git a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/ja_JP.lang index b6b038a8..e483935d 100644 --- a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/ja_JP.lang @@ -42,6 +42,9 @@ openmodslib.command.calc_executed_count=Executed %d commands openmodslib.command.calc_not_child=Path %s is not child of %s openmodslib.command.calc_not_file=Path %s is not valid file +openmodslib.key.category=OpenMods +openmodslib.key.calc=Open Calculator + openmodslib.color.black=Black openmodslib.color.red=Red openmodslib.color.green=Green diff --git a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/ko_KR.lang index b6b038a8..e483935d 100644 --- a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/ko_KR.lang @@ -42,6 +42,9 @@ openmodslib.command.calc_executed_count=Executed %d commands openmodslib.command.calc_not_child=Path %s is not child of %s openmodslib.command.calc_not_file=Path %s is not valid file +openmodslib.key.category=OpenMods +openmodslib.key.calc=Open Calculator + openmodslib.color.black=Black openmodslib.color.red=Red openmodslib.color.green=Green diff --git a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/pl_PL.lang b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/pl_PL.lang index 8e679743..c84a3551 100644 --- a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/pl_PL.lang +++ b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/pl_PL.lang @@ -42,6 +42,9 @@ openmodslib.command.calc_executed_count=Executed %d commands openmodslib.command.calc_not_child=Path %s is not child of %s openmodslib.command.calc_not_file=Path %s is not valid file +openmodslib.key.category=OpenMods +openmodslib.key.calc=Open Calculator + openmodslib.color.black=Black openmodslib.color.red=Czerwony openmodslib.color.green=Green diff --git a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/pt_BR.lang b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/pt_BR.lang index 08926d23..c5a99e46 100644 --- a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/pt_BR.lang +++ b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/pt_BR.lang @@ -42,6 +42,9 @@ openmodslib.command.calc_executed_count=Executed %d commands openmodslib.command.calc_not_child=Path %s is not child of %s openmodslib.command.calc_not_file=Path %s is not valid file +openmodslib.key.category=OpenMods +openmodslib.key.calc=Open Calculator + openmodslib.color.black=Preto openmodslib.color.red=Vermelho openmodslib.color.green=Verde diff --git a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/ru_RU.lang index 4f18b6b9..ee6d87fa 100644 --- a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/ru_RU.lang @@ -42,6 +42,9 @@ openmodslib.command.calc_executed_count=Выполнено %d команд openmodslib.command.calc_not_child=Путь %s не является дочерним для %s openmodslib.command.calc_not_file=Путь %s не является допустимым файлом +openmodslib.key.category=OpenMods +openmodslib.key.calc=Открыть калькулятор + openmodslib.color.black=Чёрный openmodslib.color.red=Красный openmodslib.color.green=Зелёный diff --git a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/tr_TR.lang index f8cfeac5..b9d825b2 100644 --- a/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/OpenMods(+1)[openmodslib]/lang/tr_TR.lang @@ -42,6 +42,9 @@ openmodslib.command.calc_executed_count=%d komutları çalıştırıldı openmodslib.command.calc_not_child=%s yolu, %s'nin çocuğu değil openmodslib.command.calc_not_file=%s geçerli bir dosya yolu değil +openmodslib.key.category=OpenMods +openmodslib.key.calc=Open Calculator + openmodslib.color.black=Siyah openmodslib.color.red=Kırmızı openmodslib.color.green=Yeşil diff --git a/.minecraft/config/txloader/forceload/OpenPrinter[openprinter]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/OpenPrinter[openprinter]/lang/ja_JP.lang index d1590590..8ca01a5e 100644 --- a/.minecraft/config/txloader/forceload/OpenPrinter[openprinter]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/OpenPrinter[openprinter]/lang/ja_JP.lang @@ -18,5 +18,5 @@ gui.string.shredder=シュレッダー gui.string.filecabinet=ファイルキャビネット itemGroup.OpenPrinter=OpenPrinter -openprinter.outdated=OpenPrinter is outdated +openprinter.outdated=古いバージョンの OpenPrinter を使っています。 openprinter.uptodate=OpenPrinter がアップデートされました。 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/OpenSecurity[opensecurity]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/OpenSecurity[opensecurity]/lang/ja_JP.lang index 9dba44c9..5b6ce94e 100644 --- a/.minecraft/config/txloader/forceload/OpenSecurity[opensecurity]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/OpenSecurity[opensecurity]/lang/ja_JP.lang @@ -1,39 +1,39 @@ //Blocks -tile.alarm.name=Alarm -tile.rfidreader.name=RFID Reader -tile.cardwriter.name=Card Writer -tile.magreader.name=Magnetic Card Reader -tile.entitydetector.name=Entity Detector -tile.doorController.name=Door Controller -tile.datablock.name=Data Block -tile.switchablehub.name=Switchable Hub -tile.displaypanel.name=Display Panel -tile.kvm.name=KVM Switch -tile.energyTurret.name=Energy Turret -tile.keypadlock.name=Keypad -tile.biometricreader.name=Biometric Reader +tile.alarm.name=アラーム +tile.rfidreader.name=RFID読取機 +tile.cardwriter.name=カード書込機 +tile.magreader.name=磁気カード読取機 +tile.entitydetector.name=エンティティ検知機 +tile.doorController.name=ドア制御機 +tile.datablock.name=データブロック +tile.switchablehub.name=切替可能ハブ +tile.displaypanel.name=ディスプレイパネル +tile.kvm.name=KVMスイッチ +tile.energyTurret.name=エネルギータレット +tile.keypadlock.name=キーパッド +tile.biometricreader.name=生体認証読取機 //items -item.rfidCard.name=RFID Card -item.magCard.name=Magnetic Strip Card -item.rfidReaderCard.name=RFID Reader Card -item.secureNetworkCard.name=Secure Network Card -item.securityDoor.name=Security Door -tile.securityDoor.name=Security Door -item.securityDoorPrivate.name=Private Security Door -item.damageUpgrade.name=Damage Upgrade -item.movementUpgrade.name=Movement Upgrade -item.energyUpgrade.name=Energy Upgrade -item.cooldownUpgrade.name=Cooldown Upgrade +item.rfidCard.name=RFIDカード +item.magCard.name=磁気ストライプカード +item.rfidReaderCard.name=RFID読取カード +item.secureNetworkCard.name=安全なネットワークカード +item.securityDoor.name=セキュリティドア +tile.securityDoor.name=セキュリティドア +item.securityDoorPrivate.name=個人用セキュリティドア +item.damageUpgrade.name=ダメージアップグレード +item.movementUpgrade.name=移動アップグレード +item.energyUpgrade.name=エネルギーアップグレード +item.cooldownUpgrade.name=冷却アップグレード itemGroup.OpenSecurity=OpenSecurity //guis -gui.string.cardwriter=Card Writer -gui.string.cardslot=Card Slot -gui.string.kvm=KVM Switch Control -gui.string.energyturret=Energy Turret -gui.string.energyturret.damagemod=+Damage -gui.string.energyturret.movementmod=+Movement -gui.string.energyturret.cooldownmod=-Cooldown -gui.string.energyturret.energymod=-Energy +gui.string.cardwriter=カード書込機 +gui.string.cardslot=カードスロット +gui.string.kvm=KVMスイッチ制御 +gui.string.energyturret=エネルギータレット +gui.string.energyturret.damagemod=+ダメージ +gui.string.energyturret.movementmod=+移動量 +gui.string.energyturret.cooldownmod=-クールタイム +gui.string.energyturret.energymod=-エネルギー //OpenUpdater -opensecurity.uptodate=OpenSecurity is up to date -opensecurity.outdated=OpenSecurity is out dated \ No newline at end of file +opensecurity.uptodate=OpenSecurity がアップデートされました。 +opensecurity.outdated=古いバージョンの OpenSecurity を使っています。 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Pam's HarvestCraft[harvestcraft]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Pam's HarvestCraft[harvestcraft]/lang/zh_CN.lang index f119b260..7f6580d3 100644 --- a/.minecraft/config/txloader/forceload/Pam's HarvestCraft[harvestcraft]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Pam's HarvestCraft[harvestcraft]/lang/zh_CN.lang @@ -171,7 +171,7 @@ tile.pamrhubarbCrop.name=大黄 tile.pamceleryCrop.name=芹菜 tile.pamgarlicCrop.name=大蒜 tile.pamgingerCrop.name=生姜 -tile.pamspiceleafCrop.name=香叶 +tile.pamspiceleafCrop.name=香料叶 tile.pamtealeafCrop.name=茶叶 tile.pamcoffeebeanCrop.name=咖啡豆 tile.pammustardseedsCrop.name=芥菜籽 diff --git a/.minecraft/config/txloader/forceload/ProjectRed Core(+8)[projectred]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/ProjectRed Core(+8)[projectred]/lang/tr_TR.lang index 90e93c73..01d8ac35 100644 --- a/.minecraft/config/txloader/forceload/ProjectRed Core(+8)[projectred]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/ProjectRed Core(+8)[projectred]/lang/tr_TR.lang @@ -157,8 +157,8 @@ tile.projectred.exploration.stone|8.name=Block of Copper tile.projectred.exploration.stone|9.name=Block of Tin tile.projectred.exploration.stone|10.name=Block of Silver tile.projectred.exploration.stone|11.name=Block of Electrotine -tile.projectred.exploration.barrel.name=Item Barrel -tile.projectred.exploration.barrel|0.name=Item Barrel +tile.projectred.exploration.barrel.name=Eşya Varili +tile.projectred.exploration.barrel|0.name=Eşya Varili item.projectred.exploration.woolgin.name=Wool Gin item.projectred.exploration.backpack.name=Backpack item.projectred.exploration.backpack|0.name=White Backpack diff --git a/.minecraft/config/txloader/forceload/Railcraft[railcraft]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/Railcraft[railcraft]/lang/es_ES.lang index 33d081db..5e5490f2 100644 --- a/.minecraft/config/txloader/forceload/Railcraft[railcraft]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/Railcraft[railcraft]/lang/es_ES.lang @@ -199,7 +199,7 @@ item.railcraft.fluid.creosote.refactory.name=Cápsula de Creosota item.railcraft.fluid.creosote.wax.name=Cápsula de Creosota item.railcraft.fluid.steam.bottle.name=Botella de Vapor -item.railcraft.fuel.coke.name=Fuel de Carbón +item.railcraft.fuel.coke.name=Coque de Carbón item.railcraft.ingot.copper.name=Lingote de Cobre item.railcraft.ingot.lead.name=Lingote de Plomo @@ -352,7 +352,7 @@ railcraft.gui.aspect.yellow.name=Amarillo railcraft.gui.aura.disable=@s Aura Apagada railcraft.gui.aura.enable=@s Aura Encendida -railcraft.gui.blast.furnace=§7 Alto Horno +railcraft.gui.blast.furnace=Horno de Coque Avanzado railcraft.gui.bore.ballast=Lastre railcraft.gui.bore.fuel=Combustible @@ -376,7 +376,7 @@ railcraft.gui.cart.undercutter.sides=Lados railcraft.gui.cart.undercutter.stock=Stock railcraft.gui.cart.undercutter.under=Debajo -railcraft.gui.coke.oven=Horno de Fuel +railcraft.gui.coke.oven=Horno de Coke railcraft.gui.detector.item.analog=Analógico railcraft.gui.detector.item.anything=Cualquier Cosa @@ -707,7 +707,7 @@ tile.railcraft.brick.sandy.ornate.name=Piedra Arenosa Ornamentada tile.railcraft.cube.name=Block tile.railcraft.cube.brick.infernal.name=Ladrillos Infernales (Obsoleto) tile.railcraft.cube.brick.sandy.name=Bloque Arenoso (Obsoleto) -tile.railcraft.cube.coke.name=Bloque de Fuel de Carbón +tile.railcraft.cube.coke.name=Bloque de Coque de Carbón tile.railcraft.cube.coke.tip=32,000 Unidades de Combustible tile.railcraft.cube.concrete.name=Bloque de Hormigón tile.railcraft.cube.copper.name=Bloque de Cobre @@ -755,9 +755,9 @@ tile.railcraft.machine.alpha.anchor.admin.name=Ancla de Administrador tile.railcraft.machine.alpha.anchor.passive.name=Passive Anchor tile.railcraft.machine.alpha.anchor.personal.name=Ancla Personal tile.railcraft.machine.alpha.anchor.world.name=Ancla de Mundo -tile.railcraft.machine.alpha.blast.furnace.name=Ladrillos de Alto Horno +tile.railcraft.machine.alpha.blast.furnace.name=Ladrillos de Horno de Coque tile.railcraft.machine.alpha.blast.furnace.tip=Multi-Bloque: 3x4x3 (Hueco) -tile.railcraft.machine.alpha.coke.oven.name=Ladrillos para Horno de Fuel +tile.railcraft.machine.alpha.coke.oven.name=Ladrillos de Horno de Coque tile.railcraft.machine.alpha.coke.oven.tip=Multi-Bloque: 3x3x3 (Hueco) tile.railcraft.machine.alpha.feed.station.name=Estación de Alimentación tile.railcraft.machine.alpha.rock.crusher.name=Trituradora de Rocas diff --git a/.minecraft/config/txloader/forceload/Railcraft[railcraft]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Railcraft[railcraft]/lang/ja_JP.lang index 517f0525..a3ccea76 100644 --- a/.minecraft/config/txloader/forceload/Railcraft[railcraft]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Railcraft[railcraft]/lang/ja_JP.lang @@ -213,11 +213,11 @@ item.railcraft.nugget.steel.name=スチールナゲット item.railcraft.nugget.tin.name=錫ナゲット item.railcraft.part.bleached.clay.name=漂白された粘土玉 -item.railcraft.part.circuit.name=Circuit +item.railcraft.part.circuit.name=回路 item.railcraft.part.circuit.controller.name=制御回路 item.railcraft.part.circuit.receiver.name=受信回路 item.railcraft.part.circuit.signal.name=信号回路 -item.railcraft.part.gear.name=Gear +item.railcraft.part.gear.name=歯車 item.railcraft.part.gear.bushing.name=錫の碍管 item.railcraft.part.gear.gold.plate.name=金の歯車 item.railcraft.part.gear.iron.name=鉄の歯車 @@ -227,19 +227,19 @@ item.railcraft.part.plate.iron.name=鉄プレート item.railcraft.part.plate.lead.name=鉛プレート item.railcraft.part.plate.steel.name=スチールプレート item.railcraft.part.plate.tin.name=錫プレート -item.railcraft.part.rail.name=Rail +item.railcraft.part.rail.name=レール item.railcraft.part.rail.advanced.name=発展型軌条 item.railcraft.part.rail.electric.name=電気軌条 item.railcraft.part.rail.reinforced.name=強化軌条 item.railcraft.part.rail.speed.name=高速軌条 item.railcraft.part.rail.standard.name=軌条 item.railcraft.part.rail.wood.name=木製軌条 -item.railcraft.part.railbed.name=Railbed +item.railcraft.part.railbed.name=枕木 item.railcraft.part.railbed.stone.name=石製の枕木 item.railcraft.part.railbed.wood.name=木製の枕木 item.railcraft.part.rebar.name=鉄筋 item.railcraft.part.signal.lamp.name=信号機用ランプ -item.railcraft.part.tie.name=Tie +item.railcraft.part.tie.name=横木 item.railcraft.part.tie.stone.name=石製の横木 item.railcraft.part.tie.wood.name=木製の横木 item.railcraft.part.turbine.blade.name=タービンブレード @@ -636,12 +636,12 @@ tile.detectorRail.name=ディテクターレール tile.goldenRail.name=パワードレール tile.rail.name=レール -tile.railcraft.anvil.name=Steel Anvil +tile.railcraft.anvil.name=スチールの金床 tile.railcraft.anvil.intact.name=スチールの金床 tile.railcraft.anvil.slightlyDamaged.name=欠けたスチールの金床 tile.railcraft.anvil.veryDamaged.name=壊れかけのスチールの金床 -tile.railcraft.brick.abyssal.name=Abyssal Block +tile.railcraft.brick.abyssal.name=磨かれた深成岩 tile.railcraft.brick.abyssal.block.name=磨かれた深成岩 tile.railcraft.brick.abyssal.brick.name=細かい深成岩レンガ tile.railcraft.brick.abyssal.cobble.name=深成岩の丸石 @@ -649,7 +649,7 @@ tile.railcraft.brick.abyssal.etched.name=彫刻された深成岩 tile.railcraft.brick.abyssal.fitted.name=深成岩レンガ tile.railcraft.brick.abyssal.ornate.name=模様入りの深成岩 -tile.railcraft.brick.bleachedbone.name=Bleached Bone Block +tile.railcraft.brick.bleachedbone.name=漂白粘土ブロック tile.railcraft.brick.bleachedbone.block.name=漂白粘土ブロック tile.railcraft.brick.bleachedbone.brick.name=細かい漂白粘土レンガ tile.railcraft.brick.bleachedbone.cobble.name=漂白粘土の丸石 @@ -657,7 +657,7 @@ tile.railcraft.brick.bleachedbone.etched.name=彫刻された漂白粘土ブロ tile.railcraft.brick.bleachedbone.fitted.name=漂白粘土レンガ tile.railcraft.brick.bleachedbone.ornate.name=模様入りの漂白粘土ブロック -tile.railcraft.brick.bloodstained.name=Blood Stained Block +tile.railcraft.brick.bloodstained.name=磨かれた血染めの石 tile.railcraft.brick.bloodstained.block.name=磨かれた血染めの石 tile.railcraft.brick.bloodstained.brick.name=細かい血染めのレンガ tile.railcraft.brick.bloodstained.cobble.name=血染めの丸石 @@ -665,7 +665,7 @@ tile.railcraft.brick.bloodstained.etched.name=彫刻された血染めの石 tile.railcraft.brick.bloodstained.fitted.name=血染めのレンガ tile.railcraft.brick.bloodstained.ornate.name=模様入りの血染めの石 -tile.railcraft.brick.frostbound.name=Frost Bound Block +tile.railcraft.brick.frostbound.name=磨かれた氷層石 tile.railcraft.brick.frostbound.block.name=磨かれた氷層石 tile.railcraft.brick.frostbound.brick.name=細かい氷層レンガ tile.railcraft.brick.frostbound.cobble.name=氷層石の丸石 @@ -673,7 +673,7 @@ tile.railcraft.brick.frostbound.etched.name=彫刻された氷層石 tile.railcraft.brick.frostbound.fitted.name=氷層レンガ tile.railcraft.brick.frostbound.ornate.name=模様入りの氷層石 -tile.railcraft.brick.infernal.name=Infernal Block +tile.railcraft.brick.infernal.name=磨かれた煉獄石 tile.railcraft.brick.infernal.block.name=磨かれた煉獄石 tile.railcraft.brick.infernal.brick.name=細かい煉獄レンガ tile.railcraft.brick.infernal.cobble.name=煉獄石の丸石 @@ -681,14 +681,14 @@ tile.railcraft.brick.infernal.etched.name=彫刻された煉獄石 tile.railcraft.brick.infernal.fitted.name=煉獄レンガ tile.railcraft.brick.infernal.ornate.name=模様入りの煉獄石 -tile.railcraft.brick.nether.name=Nether Block +tile.railcraft.brick.nether.name=磨かれたネザーストーン tile.railcraft.brick.nether.block.name=磨かれたネザーストーン tile.railcraft.brick.nether.cobble.name=ネザーストーンの丸石 tile.railcraft.brick.nether.etched.name=彫刻されたネザーストーン tile.railcraft.brick.nether.fitted.name=ネザーストーンレンガ tile.railcraft.brick.nether.ornate.name=模様入りのネザーストーン -tile.railcraft.brick.quarried.name=Quarried Block +tile.railcraft.brick.quarried.name=磨かれた大理石 tile.railcraft.brick.quarried.block.name=磨かれた大理石 tile.railcraft.brick.quarried.brick.name=細かい大理石レンガ tile.railcraft.brick.quarried.cobble.name=大理石の丸石 @@ -696,7 +696,7 @@ tile.railcraft.brick.quarried.etched.name=彫刻された大理石 tile.railcraft.brick.quarried.fitted.name=大理石レンガ tile.railcraft.brick.quarried.ornate.name=模様入りの大理石 -tile.railcraft.brick.sandy.name=Sandy Block +tile.railcraft.brick.sandy.name=磨かれた砂層石 tile.railcraft.brick.sandy.block.name=磨かれた砂層石 tile.railcraft.brick.sandy.brick.name=細かい砂層レンガ tile.railcraft.brick.sandy.cobble.name=砂層石の丸石 @@ -704,7 +704,7 @@ tile.railcraft.brick.sandy.etched.name=彫刻された砂層石 tile.railcraft.brick.sandy.fitted.name=砂層レンガ tile.railcraft.brick.sandy.ornate.name=模様入りの砂層石 -tile.railcraft.cube.name=Block +tile.railcraft.cube.name=ブロック tile.railcraft.cube.brick.infernal.name=煉獄レンガ (旧) tile.railcraft.cube.brick.sandy.name=砂層レンガ (旧) tile.railcraft.cube.coke.name=コークスブロック @@ -720,7 +720,7 @@ tile.railcraft.cube.stone.abyssal.name=深成岩 tile.railcraft.cube.stone.quarried.name=大理石 tile.railcraft.cube.tin.name=錫ブロック -tile.railcraft.detector.name=Detector +tile.railcraft.detector.name=カート検知器 tile.railcraft.detector.advanced.name=カート検知器 - 発展型 tile.railcraft.detector.age.name=カート検知器 - 年齢 tile.railcraft.detector.animal.name=カート検知器 - 動物 @@ -807,7 +807,7 @@ tile.railcraft.machine.beta.tank.steel.valve.tip=§fマルチブロック: §7 tile.railcraft.machine.beta.tank.steel.wall.name=大型スチールタンクの壁材 tile.railcraft.machine.beta.tank.steel.wall.tip=§fマルチブロック: §7可変サイズ §c(中空)\n§f高さ: §64§7, §65§7, §66§7, §67§7, §68\n§f平面: §63§7, §65§7, §67§7, §69 -tile.railcraft.machine.delta.name=Electric Shunting Wire +tile.railcraft.machine.delta.name=シャントワイヤー tile.railcraft.machine.delta.wire.name=シャントワイヤー tile.railcraft.machine.delta.wire.tip=離れた§8《§7電気レール§8/Electric Track》§7に電力を供給できます\n§8《§7ワイヤー支持枠§8/Wire Support Frame》§7を使用してレールの下に配線できます @@ -912,7 +912,7 @@ tile.railcraft.machine.eta.tank.neutronium.valve.tip=§fマルチブロック: tile.railcraft.machine.eta.tank.neutronium.wall.name=大型ニュートロニウムタンクの壁材 tile.railcraft.machine.eta.tank.neutronium.wall.tip=§fマルチブロック: §7可変サイズ §c(中空)\n§f高さ: §64§7, §65§7, §66§7, §67§7, §68\n§f平面: §63§7, §65§7, §67§7, §69 -tile.railcraft.ore.name=Ore +tile.railcraft.ore.name=鉱石 tile.railcraft.ore.dark.diamond.name=ダイヤモンド鉱石 tile.railcraft.ore.dark.emerald.name=エメラルド鉱石 tile.railcraft.ore.dark.lapis.name=ラピスラズリ鉱石 @@ -927,7 +927,7 @@ tile.railcraft.ore.saltpeter.name=硝酸カリウム鉱石 tile.railcraft.ore.sulfur.name=硫黄鉱石 tile.railcraft.post.emblem.name=紋章つきの支柱 -tile.railcraft.post.metal.name=Metal Post +tile.railcraft.post.metal.name=金属の支柱 tile.railcraft.post.metal.black.name=黒色の金属の支柱 tile.railcraft.post.metal.blue.name=青色の金属の支柱 tile.railcraft.post.metal.brown.name=茶色の金属の支柱 @@ -941,7 +941,7 @@ tile.railcraft.post.metal.magenta.name=赤紫色の金属の支柱 tile.railcraft.post.metal.unpainted.name=金属の支柱 tile.railcraft.post.metal.orange.name=橙色の金属の支柱 tile.railcraft.post.metal.pink.name=桃色の金属の支柱 -tile.railcraft.post.metal.platform.name=Metal Platform +tile.railcraft.post.metal.platform.name=金属の足場 tile.railcraft.post.metal.platform.black.name=黒色の金属の足場 tile.railcraft.post.metal.platform.blue.name=青色の金属の足場 tile.railcraft.post.metal.platform.brown.name=茶色の金属の足場 @@ -965,13 +965,13 @@ tile.railcraft.post.metal.white.name=白色の金属の支柱 tile.railcraft.post.metal.yellow.name=黄色の金属の支柱 tile.railcraft.post.stone.name=石の支柱 tile.railcraft.post.stone.platform.name=石の足場 -tile.railcraft.post.name=Wooden Post +tile.railcraft.post.name=木の支柱 tile.railcraft.post.wood.name=木の支柱 tile.railcraft.post.wood.platform.name=木の足場 tile.railcraft.residual.heat.name=残留熱 -tile.railcraft.signal.name=Signal +tile.railcraft.signal.name=信号 tile.railcraft.signal.block.signal.dual.name=二灯式区間信号機 tile.railcraft.signal.block.signal.dual.tip=区間内のトロッコを検出します\n遠隔で信号情報を受信して表示します\n§9遠隔機能:\n§9- 1x 区間信号機\n§9- 1x 信号送信器\n§9- 1x 信号受信器\n§c使用できるツール:\n§c-§8《§cチューナー§8/Signal Tuner》\n§c-§8《§cサーベイヤー§8/Signal Block Surveyor》 tile.railcraft.signal.block.signal.name=区間信号機 @@ -1001,7 +1001,7 @@ tile.railcraft.signal.switch.motor.tip=§8《§7切替レール§8/Switch Trac tile.railcraft.signal.switch.routing.name=経路切替モーター tile.railcraft.signal.switch.routing.tip=§8《§7切替レール§8/Switch Track》§7を操作できます\n§9論理演算による操作\n§c使用できるツール:\n§c-§8《§c経路表§8/Routing Table》 -tile.railcraft.slab.name=Slab +tile.railcraft.slab.name=ハーフブロック tile.railcraft.slab.abyssal.block.name=磨かれた深成岩のハーフブロック tile.railcraft.slab.abyssal.brick.name=細かい深成岩レンガのハーフブロック tile.railcraft.slab.abyssal.cobble.name=深成岩の丸石のハーフブロック @@ -1047,7 +1047,7 @@ tile.railcraft.slab.snow.name=雪のハーフブロック tile.railcraft.slab.steel.name=スチールのハーフブロック tile.railcraft.slab.tin.name=錫のハーフブロック -tile.railcraft.stair.name=Stairs +tile.railcraft.stair.name=階段 tile.railcraft.stair.abyssal.block.name=磨かれた深成岩の階段 tile.railcraft.stair.abyssal.brick.name=細かい深成岩レンガの階段 tile.railcraft.stair.abyssal.cobble.name=深成岩の丸石の階段 @@ -1093,7 +1093,7 @@ tile.railcraft.stair.snow.name=雪の階段 tile.railcraft.stair.steel.name=スチールの階段 tile.railcraft.stair.tin.name=錫の階段 -tile.railcraft.lantern.metal.name=Lantern +tile.railcraft.lantern.metal.name=ランタン tile.railcraft.lantern.metal.copper.name=銅のランタン tile.railcraft.lantern.metal.gold.name=金のランタン tile.railcraft.lantern.metal.iron.name=鉄のランタン @@ -1101,7 +1101,7 @@ tile.railcraft.lantern.metal.lead.name=鉛のランタン tile.railcraft.lantern.metal.steel.name=スチールのランタン tile.railcraft.lantern.metal.tin.name=錫のランタン -tile.railcraft.lantern.stone.name=Stone Lantern +tile.railcraft.lantern.stone.name=石のランタン tile.railcraft.lantern.stone.abyssal.name=深成岩のランタン tile.railcraft.lantern.stone.bleachedbone.name=漂白粘土のランタン tile.railcraft.lantern.stone.bloodstained.name=血染めの石のランタン @@ -1113,7 +1113,7 @@ tile.railcraft.lantern.stone.sandstone.name=砂岩のランタン tile.railcraft.lantern.stone.sandy.name=砂層石のランタン tile.railcraft.lantern.stone.stone.name=石のランタン -tile.railcraft.track.name=Track +tile.railcraft.track.name=レール tile.railcraft.track.boarding.name=発車レール tile.railcraft.track.boarding.tip=停車レールに統合 tile.railcraft.track.boarding.train.name=列車用発車レール diff --git a/.minecraft/config/txloader/forceload/Railcraft[railcraft]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Railcraft[railcraft]/lang/ru_RU.lang index 4fe43341..9eebc211 100644 --- a/.minecraft/config/txloader/forceload/Railcraft[railcraft]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Railcraft[railcraft]/lang/ru_RU.lang @@ -109,7 +109,7 @@ entity.Railcraft.cart.track.remover.name=Убиратель путей entity.Railcraft.cart.undercutter.name=Врубовая машина entity.Railcraft.cart.work.name=Вагонетка с верстаком -fluid.creosote=Креозотовое масло +fluid.creosote=Креозот fluid.steam=Пар item.nomobspawnsonthisblock.tip=Монстры не могут появляться на этом блоке @@ -191,12 +191,12 @@ item.railcraft.firestone.refined.name=Очищенный огненный кам item.railcraft.firestone.refined.tip.charged=Наполнен энергией,\n Вам нужно только приложить\n свою волю на то,\n чтобы выпустить тепло... item.railcraft.firestone.refined.tip.empty=Его энергия контролируется,\n он мог бы быть полезным,\n если бы Вы могли зарядить его... -item.railcraft.fluid.creosote.bottle.name=Бутылка креозотового масла +item.railcraft.fluid.creosote.bottle.name=Бутылка креозота item.railcraft.fluid.creosote.bucket.name=Ведро креозота -item.railcraft.fluid.creosote.can.name=Банка креозотового масла -item.railcraft.fluid.creosote.cell.name=Капсула креозотового масла -item.railcraft.fluid.creosote.refactory.name=Огнеупорная капсула креозотового масла -item.railcraft.fluid.creosote.wax.name=Восковая капсула креозотового масла +item.railcraft.fluid.creosote.can.name=Банка креозота +item.railcraft.fluid.creosote.cell.name=Капсула креозота +item.railcraft.fluid.creosote.refactory.name=Восковая капсула креозота +item.railcraft.fluid.creosote.wax.name=Восковая капсула креозота item.railcraft.fluid.steam.bottle.name=Бутылка пара item.railcraft.fuel.coke.name=Коксовый уголь @@ -742,7 +742,7 @@ tile.railcraft.detector.villager.name=Детектор - Деревенский tile.railcraft.firestone.recharge.name=Заряжающийся огненный камень -tile.railcraft.fluid.creosote.name=Креозотовое масло +tile.railcraft.fluid.creosote.name=Креозот tile.railcraft.fluid.steam.name=Пар tile.railcraft.frame.name=Опорный каркас для шунтирующего провода diff --git a/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/de_DE.lang new file mode 100644 index 00000000..546cf4ec --- /dev/null +++ b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/de_DE.lang @@ -0,0 +1,2 @@ +item.ring.0.name=Miner's Ring +item.ring.0.desc=Gives Haste \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/es_ES.lang new file mode 100644 index 00000000..546cf4ec --- /dev/null +++ b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/es_ES.lang @@ -0,0 +1,2 @@ +item.ring.0.name=Miner's Ring +item.ring.0.desc=Gives Haste \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/fr_FR.lang new file mode 100644 index 00000000..546cf4ec --- /dev/null +++ b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/fr_FR.lang @@ -0,0 +1,2 @@ +item.ring.0.name=Miner's Ring +item.ring.0.desc=Gives Haste \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/ja_JP.lang new file mode 100644 index 00000000..546cf4ec --- /dev/null +++ b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/ja_JP.lang @@ -0,0 +1,2 @@ +item.ring.0.name=Miner's Ring +item.ring.0.desc=Gives Haste \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/ko_KR.lang new file mode 100644 index 00000000..546cf4ec --- /dev/null +++ b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/ko_KR.lang @@ -0,0 +1,2 @@ +item.ring.0.name=Miner's Ring +item.ring.0.desc=Gives Haste \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/pl_PL.lang b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/pl_PL.lang new file mode 100644 index 00000000..546cf4ec --- /dev/null +++ b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/pl_PL.lang @@ -0,0 +1,2 @@ +item.ring.0.name=Miner's Ring +item.ring.0.desc=Gives Haste \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/pt_BR.lang b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/pt_BR.lang new file mode 100644 index 00000000..546cf4ec --- /dev/null +++ b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/pt_BR.lang @@ -0,0 +1,2 @@ +item.ring.0.name=Miner's Ring +item.ring.0.desc=Gives Haste \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/ru_RU.lang new file mode 100644 index 00000000..40abaa60 --- /dev/null +++ b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/ru_RU.lang @@ -0,0 +1,2 @@ +item.ring.0.name=Кольцо шахтёра +item.ring.0.desc=Даёт эффект спешки \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/tr_TR.lang new file mode 100644 index 00000000..546cf4ec --- /dev/null +++ b/.minecraft/config/txloader/forceload/Random Boubles[randomboubles]/lang/tr_TR.lang @@ -0,0 +1,2 @@ +item.ring.0.name=Miner's Ring +item.ring.0.desc=Gives Haste \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/RandomThings[randomthings]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/RandomThings[randomthings]/lang/tr_TR.lang index 23e19274..daf5129d 100644 --- a/.minecraft/config/txloader/forceload/RandomThings[randomthings]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/RandomThings[randomthings]/lang/tr_TR.lang @@ -2,7 +2,7 @@ tile.playerinterface.name=Player Interface tile.creativePlayerInterface.name=Creative Player Interface tile.fluidDisplay.name=Fluid Display tile.advancedFluidDisplay.name=Advanced Fluid Display -tile.fertilizedDirt.name=Fertilized Dirt +tile.fertilizedDirt.name=Gübrelenmiş Toprak tile.itemCollector.name=Item Collector tile.advancedItemCollector.name=Advanced Item Collector tile.onlineDetector.name=Online Detector diff --git a/.minecraft/config/txloader/forceload/Realistic World Gen Alpha[rwg]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Realistic World Gen Alpha[rwg]/lang/ja_JP.lang index 0ea003a9..717c1e7c 100644 --- a/.minecraft/config/txloader/forceload/Realistic World Gen Alpha[rwg]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Realistic World Gen Alpha[rwg]/lang/ja_JP.lang @@ -1,15 +1,15 @@ generator.RWG=Realistic Alpha -rwg.buginfo.line1=A bug in the RWG version shipped with GTNH 2.2.0.0 caused the world to be generated differently than previous versions. -rwg.buginfo.line2=The bug has since been fixed, reverting future generation to pre-2.2.0.0 style. -rwg.buginfo.line3=Unfortunately, what version was used when this world was created can't be automatically detected. -rwg.buginfo.line4=To allow players from both versions to continue playing on their world without making new ugly chunk borders, -rwg.buginfo.line5=this version of RWG supports both but requires you to select which one to use when upgrading worlds. -rwg.buginfo.perlin= is the version used in all versions except 2.2.0.0 -rwg.buginfo.opensimplex= is the version used in 2.2.0.0 +rwg.buginfo.line1=GTNH 2.2.0.0で使用していたバージョンのRWGのバグにより、ワールドの生成方法が以前のバージョンとは異なっていました。 +rwg.buginfo.line2=このバグはすでに修正され、今後の生成は2.2.0.0以前のスタイルに戻っています。 +rwg.buginfo.line3=残念ながら、ワールドが作成された際に使用していたバージョンを自動検知することはできません。 +rwg.buginfo.line4=両方のバージョンで醜いチャンク境界を作ることなく自分の世界に遊び続けられるようにどちらのバージョンの生成にも対応していますが、 +rwg.buginfo.line5=ワールドをアップグレードする際にどちらを使用するか選択する必要があります。 +rwg.buginfo.perlin=で、2.2.0.0以外のバージョンを使用します +rwg.buginfo.opensimplex=で、2.2.0.0を使用します -rwg.noise.current_type=Current noise type is %s -rwg.noise.unchanged=Noise type unchanged. -rwg.noise.was_set_to.unknown=Noise type was set to UNKNOWN, which will default to Perlin. -rwg.noise.was_set_to.generic=Noise type was set to %s -rwg.noise.instant_new_chunks=All new chunks will instantly be generated with the selected algorithm. -rwg.noise.needs_restart=World must be reloaded (server restarted or single player relog) for changes to take effect. \ No newline at end of file +rwg.noise.current_type=現在のノイズタイプは%sです +rwg.noise.unchanged=ノイズタイプが変更されませんでした +rwg.noise.was_set_to.unknown=ノイズタイプはUNKNOWNに設定されており、デフォルトではパーリンノイズが使用されます +rwg.noise.was_set_to.generic=ノイズタイプを%sに設定しました +rwg.noise.instant_new_chunks=新しいチャンクは選択されたアルゴリズムで生成されます。 +rwg.noise.needs_restart=変更を反映させるにはワールドのリロード(サーバーの再起動またはシングルプレイでの入り直し)が必要です。 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Salis Arcana[salisarcana]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Salis Arcana[salisarcana]/lang/ja_JP.lang index ffebaecc..54fac6db 100644 --- a/.minecraft/config/txloader/forceload/Salis Arcana[salisarcana]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Salis Arcana[salisarcana]/lang/ja_JP.lang @@ -1,264 +1,264 @@ -salisarcana:command.category_header=Category: %s -salisarcana:command.desc=Description: -salisarcana:command.usage=Usage: -salisarcana:command.args=Arguments: +salisarcana:command.category_header=項目: %s +salisarcana:command.desc=説明: +salisarcana:command.usage=使い方: +salisarcana:command.args=引数: -salisarcana:command.error.tabcomplete=An error occurred while getting tab-completion suggestions. Please open a bug report, including your server log, on the the Salis Arcana GitHub. -salisarcana:command.error.execute=An error occurred while executing this command. If this happens again, please open a bug report, including your server log, on the the Salis Arcana GitHub. +salisarcana:command.error.tabcomplete=Tabキーでの候補補完中にエラーが発生しました。サーバーログを添付してSalis ArcanaのGitHubにバグ報告をお願いします。 +salisarcana:command.error.execute=このコマンドの実行中にエラーが発生しました。再度起こった場合、サーバーログを添付してSalis ArcanaのGitHubにバグ報告をお願いします。 -salisarcana:command.create-node.desc=Create a new randomly-generated node at the specified coordinates. +salisarcana:command.create-node.desc=指定した座標に新しくランダムなオーラ節を生み出す。 salisarcana:command.create-node.usage=§7/salisarcana-create-node §7 §7 §7 §7[-t §7] §7[-m §7] §7[--silverwood] §7[--eerie] §7[--small] §7[-a §7 §7[ §7-a §7 §7[ §7...]]]§r -salisarcana:command.create-node.args.coord=§7§o §r §cRequired.§r Specify where the node will be created. -salisarcana:command.create-node.args.type=§7§o[-t ]§r Specify the new node's type -salisarcana:command.create-node.args.modifier=§7§o[-m ]§r Specify the new node's modifier -salisarcana:command.create-node.args.silverwood=§7§o[--silverwood]§r Spawn a pure, small node, as though generated in a silverwood tree. Mutually exclusive with §7--eerie§r and §7--small§r. -salisarcana:command.create-node.args.eerie=§7§o[--eerie]§r Spawn a dark node, as though generated in an obsidian totem. Mutually exclusive with §7--silverwood§r. -salisarcana:command.create-node.args.small=§7§o[--small]§r The node will have low aspect capacity. Mutually exclusive with §7--silverwood§r and §7-a§r. -salisarcana:command.create-node.args.aspect=§7§o[-a ]§r Override the new node's aspects. Can be used multiple times to specify additional aspects. Mutually exclusive with §7--small§r. +salisarcana:command.create-node.args.coord=§7§o §r §c必須。§rオーラ節を生成する座標を指定する。 +salisarcana:command.create-node.args.type=§7§o[-t ]§r 新しいオーラ節の種類を指定する。 +salisarcana:command.create-node.args.modifier=§7§o[-m ]§r 新しいオーラ節のモディファイアを指定する。 +salisarcana:command.create-node.args.silverwood=§7§o[--silverwood]§r シルバーウッド内に生成されるのと同様の小さな純粋節をスポーンさせる。§7--eerie§r及び§7--small§rと相互排他的。 +salisarcana:command.create-node.args.eerie=§7§o[--eerie]§r 黒曜石のトーテム内に生成されるのと同様の邪悪節をスポーンさせる。§7--silverwood§rと相互排他的。 +salisarcana:command.create-node.args.small=§7§o[--small]§r オーラ節の相の容量を小さくする。§7--silverwood§r及び§7-a§rと相互排他的。 +salisarcana:command.create-node.args.aspect=§7§o[-a ]§r 新しいオーラ節の相を上書きする。追加の相を複数回指定することが可能。§7--small§rと相互排他的。 -salisarcana:command.create-node.failure=A node could not be created at %d %d %d. +salisarcana:command.create-node.failure=座標 %d %d %d にオーラ節が生成できませんでした。 -salisarcana:command.forget-research.desc=Remove research from a player's knowledge. +salisarcana:command.forget-research.desc=プレイヤーの知識から研究を削除する。 salisarcana:command.forget-research.usage=§7/salisarcana-forget-research §7<--all §7§lOR§r §7--research-key §7[ §7--research-key §7 §7...]> §7[--player §7] §7[--scalpel]§r -salisarcana:command.forget-research.args.all=§7<--all>§r Remove all research from the player's known research. Required if §7research-key§r is not provided. Mutually exclusive with §7research-key§r and §7scalpel§r. -salisarcana:command.forget-research.args.research=§7<--research-key>§r Specify the id of the research to remove. Can be provided multiple times. Required if §7all§r is not set. Mutually exclusive with §7all§r. -salisarcana:command.forget-research.args.player=§7[--player ]§r Specify the player whose research will be altered. If not provided, defaults to the player executing this command. -salisarcana:command.forget-research.args.scalpel=§7[--scalpel]§r If set, the specified research will be removed, but not any of its siblings or descendants. This may have unexpected side effects. Mutually exclusive with §7all§r. -salisarcana:command.forget-research.args.retain-warp=§7[--retain-warp]§r If set, any permanent and/or sticky warp associated with the removed research will be kept. +salisarcana:command.forget-research.args.all=§7<--all>§r プレイヤーの既知の研究をすべて削除する。§7research-key§rが入力されていない場合は必須。§7research-key§r 及び§7scalpel§rと相互排他的。 +salisarcana:command.forget-research.args.research=§7<--research-key>§r 削除したい研究のIDを指定する。複数回入力可能。§7all§rが入力されていない場合は必須。§7all§rと相互排他的。 +salisarcana:command.forget-research.args.player=§7[--player ]§r 研究を削除したいプレイヤーを指定する。入力されていない場合、デフォルトでこのコマンドを実行したプレイヤーが指定される。 +salisarcana:command.forget-research.args.scalpel=§7[--scalpel]§r 設定した場合、指定した研究は削除されるが、同時解放される研究や指定の研究を前提とする研究は削除されない。これは予期せぬ副作用をもたらす可能性がある。§7all§rと相互排他的。 +salisarcana:command.forget-research.args.retain-warp=§7[--retain-warp]§r 設定した場合、削除した研究に関する歪みを保持したままにする。 -salisarcana:command.forget-research.remove=§9Success:§r Removed %d research items and any associated warp, collectively removing %d permanent warp and %d sticky warp. -salisarcana:command.forget-research.retain=§9Success:§r Removed %d research items. (%d permanent warp and %d sticky warp was §lnot§r removed.) +salisarcana:command.forget-research.remove=§9成功:§r %d 項目の研究と関連する歪みが削除されました。合わせて %d の永続的な歪みと %d の通常の歪みを削除しました。 +salisarcana:command.forget-research.retain=§9成功:§r %d 項目の研究が削除されました。(%d の永続的な歪みと %d の通常の歪みは§l削除されていません§r。) -salisarcana:command.forget-scanned.desc=Resets the lists of things a player has scanned, allowing those things to be scanned again. +salisarcana:command.forget-scanned.desc=プレイヤーが調査したアイテムのリストをリセットし、同じアイテムを再度調査可能にする。 salisarcana:command.forget-scanned.usage=§7/salisarcana-forget-scanned §7[--player §7] §7[--objects] §7[--entities] §7[--nodes] §7[--all] §7[--aspects <...>]§r -salisarcana:command.forget-scanned.args.player=§7[--player ]§r Specify the player whose scanned things will be altered. If not provided, defaults to the player executing this command. -salisarcana:command.forget-scanned.args.objects=§7[--objects]§r Reset scanned items and blocks. -salisarcana:command.forget-scanned.args.entities=§7[--entities]§r Reset scanned entities, including mobs. -salisarcana:command.forget-scanned.args.nodes=§7[--nodes]§r Reset scanned nodes. -salisarcana:command.forget-scanned.args.hand=§7[--hand]§r Reset the item currently held. Mutually exclusive with §7--all§r. -salisarcana:command.forget-scanned.args.inventory=§7[--inventory]§r Reset all items in your inventory. Mutually exclusive with §7--all§r. -salisarcana:command.forget-scanned.args.looking=§7[--looking]§r Reset the block you are currently looking at. Mutually exclusive with §7--all§r. -salisarcana:command.forget-scanned.args.container=§7[--container]§r Reset all items in the container (eg. Chest) you are looking at. Mutually exclusive with §7--all§r. -salisarcana:command.forget-scanned.args.all=§7[--all]§r Combines the effects of §7objects§r, §7entities§r, and §7nodes§r +salisarcana:command.forget-scanned.args.player=§7[--player ]§r 調査リストを削除したいプレイヤーを指定する。入力されていない場合、デフォルトでこのコマンドを実行したプレイヤーが指定される。 +salisarcana:command.forget-scanned.args.objects=§7[--objects]§r アイテムとブロックの調査がリセットされる。 +salisarcana:command.forget-scanned.args.entities=§7[--entities]§r エンティティ(Mobを含む)の調査がリセットされる。 +salisarcana:command.forget-scanned.args.nodes=§7[--nodes]§r オーラ節の調査がリセットされる。 +salisarcana:command.forget-scanned.args.hand=§7[--hand]§r 現在手に持っているアイテムの調査がリセットされる。§7--all§rと相互排他的。 +salisarcana:command.forget-scanned.args.inventory=§7[--inventory]§r インベントリ内にある全てのアイテムの調査がリセットされる。§7--all§rと相互排他的。 +salisarcana:command.forget-scanned.args.looking=§7[--looking]§r 現在視線の先にあるブロックの調査がリセットされる。§7--all§rと相互排他的。 +salisarcana:command.forget-scanned.args.container=§7[--container]§r 現在視線の先にあるコンテナ(チェストなど)に入っているすべてのアイテムの調査がリセットされる。§7--all§rと相互排他的。 +salisarcana:command.forget-scanned.args.all=§7[--all]§r §7objects§r、§7entities§r、§7nodes§rの内容をすべて実行する。 -salisarcana:command.forget-scanned.success=§9Success:§r %d entries were removed from %s's scan lists. -salisarcana:command.forget-scanned.failure=§cFailure:§r There was nothing to remove from %s's scan lists. +salisarcana:command.forget-scanned.success=§9成功:§r %d 項目が%sの調査リストから削除されました。 +salisarcana:command.forget-scanned.failure=§c失敗:§r %sの調査リストに削除する項目がありません。 -salisarcana:command.forget-aspect.desc=Forget or reset aspects from a player's knowledge. +salisarcana:command.forget-aspect.desc=プレイヤーの知識から相を削除またはリセットする。 salisarcana:command.forget-aspect.usage=§7/salisarcana-forget-aspect §7[--player §7] §7[--reset] §7[--forget] §7[--aspect <...>] §7[--all] §r -salisarcana:command.forget-aspect.args.player=§7[--player §7]§r Specify the player whose aspects will be altered. If not provided, defaults to the player executing this command. -salisarcana:command.forget-aspect.args.reset=§7[--reset]§r Reset the amount of research aspects the player has to 1. Mutually exclusive with §7forget§r. -salisarcana:command.forget-aspect.args.forget=§7[--forget]§r Forget the aspect, requiring it to be rediscovered. Mutually exclusive with §7reset§r. -salisarcana:command.forget-aspect.args.aspect=§7[--aspect §7]§r 相の情報に変更を加えたいプレイヤーを指定する。入力されていない場合、デフォルトでこのコマンドを実行したプレイヤーが指定される。 +salisarcana:command.forget-aspect.args.reset=§7[--reset]§r プレイヤーが持つ研究ポイントの量を1にリセットする。§7forget§rと相互排他的。 +salisarcana:command.forget-aspect.args.forget=§7[--forget]§r 相の情報を忘れさせ、再発見が必要なようにする。§7reset§rと相互排他的。 +salisarcana:command.forget-aspect.args.aspect=§7[--aspect §7 §7 §7]§r -salisarrcana:command.infusion-symmetry.args.coord=§7[ §7 §7]§r Optional. The coordinates of the Runic Matrix whose stability should be checked. -salisarrcana:command.infusion-symmetry.not_found_coords=A runic matrix was not found at the given coordinates. -salisarrcana:command.infusion-symmetry.not_found_nearby=No runic matrix found nearby. -salisarrcana:command.infusion-symmetry.found=§9This runic matrix can stabilize recipes up to instability§r %d. -salisarrcana:command.infusion-symmetry.accessError=Something went wrong with this command. Please report this to the mod authors. +salisarrcana:command.infusion-symmetry.args.coord=§7[ §7 §7]§r 任意。安定度を確認するルーンのマトリクスがある座標。 +salisarrcana:command.infusion-symmetry.not_found_coords=指定された座標にルーンのマトリクスが見つかりませんでした。 +salisarrcana:command.infusion-symmetry.not_found_nearby=付近にルーンのマトリクスが見つかりません。 +salisarrcana:command.infusion-symmetry.found=§9このルーンのマトリクスは不安定度が最大§r %d§9 のレシピを安定化できます。 +salisarrcana:command.infusion-symmetry.accessError=このコマンド実行時に問題が発生しました。Mod作者にご報告ください。 -salisarcana:command.list-research.desc=List registered TC4 research, grouped by tab in the Thaumonomicon. +salisarcana:command.list-research.desc=登録されているTC4研究のリストを表示する。ソーモノミコン内のタブでグループ分けされる。 salisarcana:command.list-research.usage=§7/salisarcana-list-research §7[--player §7] §7[--search §7]§r -salisarcana:command.list-research.args.player=§7[--player §7]§r Restrict results to only research known by this player. -salisarcana:command.list-research.args.search=§7[--search §7§r Restrict results to only research that contains this text in its id or its name. Enclose in double quotation marks to search for a term containing one or more spaces (e.g. "wand craft"). -salisarcana:command.list-research.no_results=No research found. +salisarcana:command.list-research.args.player=§7[--player §7]§r 指定したプレイヤーが習得済みの研究のみを出力結果として表示。 +salisarcana:command.list-research.args.search=§7[--search §7§r 指定したテキストがIDまたは研究名に含まれる研究のみを出力結果として表示。テキストをダブルクォーテーションで閉じることで、スペースを含むフレーズを検索可能 (例: "wand craft")。 +salisarcana:command.list-research.no_results=研究が見つかりません。 -salisarcana:command.prereqs.desc=Lists the prerequisites to unlock a specific research, or the research required to craft a specific item. +salisarcana:command.prereqs.desc=指定した研究を解放する、または指定したアイテムをクラフトするために必要な前提研究のリストを表示する。 salisarcana:command.prereqs.usage=§7/salisarcana-prereqs §7[--research §7 §7[--completed]] §7[--item §7 §7[item-damage]] -salisarcana:command.prereqs.args.research=§7[--research]§r The unique key of the research to look up. Mutually exclusive with §7item§r. -salisarcana:command.prereqs.args.all=§7[--completed]§r Include prerequisite research you have already completed. Only available if using §7research§r. -salisarcana:command.prereqs.args.item=§7[--item [item-damage]]§r The string id and optional damage value of the item to look up. Mutually exclusive with §7research§r. +salisarcana:command.prereqs.args.research=§7[--research]§r 検索する研究のID。§7item§rと相互排他的。 +salisarcana:command.prereqs.args.all=§7[--completed]§r 完了済みの研究を前提に含める。§7research§rを使用する場合にのみ利用可能。 +salisarcana:command.prereqs.args.item=§7[--item [item-damage]]§r 検索するアイテムのIDとダメージ値(任意)。§7research§rと相互排他的。 -salisarcana:command.prereqs.already_known=You have already completed %s. +salisarcana:command.prereqs.already_known=%s は完了済みです。 -salisarcana:command.prereqs.header=Requirements to unlock +salisarcana:command.prereqs.header=解放前提 -salisarcana:command.prereqs.triggers=Scanning requirements: -salisarcana:command.prereqs.triggers_or=or -salisarcana:command.prereqs.triggers_aspects=something with one of these aspects -salisarcana:command.prereqs.triggers_entities=one of these entities -salisarcana:command.prereqs.triggers_items=one of these items +salisarcana:command.prereqs.triggers=前提調査: +salisarcana:command.prereqs.triggers_or=または +salisarcana:command.prereqs.triggers_aspects=これらの相の内いずれかを持つもの +salisarcana:command.prereqs.triggers_entities=これらのエンティティの内いずれか +salisarcana:command.prereqs.triggers_items=これらのアイテムの内いずれか -salisarcana:command.prereqs.parents=Research requirements: -salisarcana:command.prereqs.parents_none=None +salisarcana:command.prereqs.parents=前提研究: +salisarcana:command.prereqs.parents_none=なし -salisarcana:command.prereqs.header_item=Research requirements to craft %s: -salisarcana:command.prereqs.item_not_found=No research required to craft %s was found. +salisarcana:command.prereqs.header_item=%sをクラフトするための前提研究: +salisarcana:command.prereqs.item_not_found=%sをクラフトするために必要な研究が見つかりませんでした。 -salisarcana:command.update-node.desc=Update the properties of the node at the specified coordinates. +salisarcana:command.update-node.desc=指定した座標にあるオーラ節の性質を変更する。 salisarcana:command.update-node.usage=§7/salisarcana-update-node §7 §7 §7§r §7[-t §7] §7[-m §7] §7[--set §7 §7[ §7--set §7 §7 §7[...]]] §7[--rem §7[ §7--rem §7]]§r -salisarcana:command.update-node.args.coord=§7§o §r §cRequired.§r Specify the coordinates of the node to update. -salisarcana:command.update-node.args.type=§7§o[-t ]§r Change the node's type -salisarcana:command.update-node.args.modifier=§7§o[-m ]§r Change the node's modifier -salisarcana:command.update-node.args.set=§7§o[--set ]§r Set how much vis of the specified aspect the node contains. Can be used multiple times to set additional aspects. -salisarcana:command.update-node.args.rem=§7§o[--rem ]§r Remove an aspect from the node. Can be used multiple times to remove additional aspects. -salisarcana:command.update-node.not_found=A node was not found at %d %d %d. +salisarcana:command.update-node.args.coord=§7§o §r §c必須。§r変更を適用するオーラ節の座標を指定する。 +salisarcana:command.update-node.args.type=§7§o[-t ]§r オーラ節の種類を変更する。 +salisarcana:command.update-node.args.modifier=§7§o[-m ]§r オーラ節のモディファイアを変更する。 +salisarcana:command.update-node.args.set=§7§o[--set ]§r オーラ節に含まれる相の種類とVis容量を設定する。追加の相を複数回指定することが可能。 +salisarcana:command.update-node.args.rem=§7§o[--rem ]§r オーラ節から指定した相を削除する。追加の相を複数回指定することが可能。 +salisarcana:command.update-node.not_found=座標 %d %d %d にオーラ節が見つかりませんでした。 -salisarcana:command.upgrade-focus.desc=Add focus upgrades your or another player's held wand focus. Will not apply upgrades beyond the focus's five-upgrade limit. +salisarcana:command.upgrade-focus.desc=指定したプレイヤーが持っている杖星をアップグレードする。最大5個のアップグレード上限を超える適用は不可能。 salisarcana:command.upgrade-focus.usage=§7/salisarcana-upgrade-focus §7 §7[--player §7] -salisarcana:command.upgrade-focus.args.upgrades=§7§r Required. A list of one to five upgrade ids to be applied. Upgrade ids have the form §7-§r. Use tab-completion to see available upgrade ids. -salisarcana:command.upgrade-focus.args.player=§7[--player]§r If set, apply upgrades to the specified player's held focus instead of your own. -salisarcana:command.upgrade-focus.noItem=Target player is not holding a wand focus. -salisarcana:command.upgrade-focus.noUpgrades=No focus upgrades specified. -salisarcana:command.upgrade-focus.tooManyUpgrades=%d focus upgrade(s) could not be applied due to the five-upgrade limit. -salisarcana:command.upgrade-focus.success=All focus upgrades applied successfully. +salisarcana:command.upgrade-focus.args.upgrades=§7§r 必須。適用するアップグレードのIDを1から5種類指定。アップグレードのIDは §7-§r の形式をとる。利用可能なアップグレードIDを見るにはTabでの補完機能を利用すること。 +salisarcana:command.upgrade-focus.args.player=§7[--player]§r 手元の杖星をアップグレードするプレイヤーを指定する。入力されていない場合、コマンドの実行者が指定される。 +salisarcana:command.upgrade-focus.noItem=指定されたプレイヤーは杖星を持っていません。 +salisarcana:command.upgrade-focus.noUpgrades=アップグレードが指定されていません。 +salisarcana:command.upgrade-focus.tooManyUpgrades=%d アップグレードは5個の上限を超過したため適用できませんでした。 +salisarcana:command.upgrade-focus.success=すべてのアップグレードの適用に成功しました。 -salisarcana:commands.export-research.success=§9Success:§r Exported %s research to %s. +salisarcana:commands.export-research.success=§9成功:§r %s の研究が %s に出力されました。 salisarcana:commands.export-research.usage=/salisarcana-export-research --research [--overwrite] -salisarcana:commands.export-research.failed=§cFailure:§r Failed to export %s. Research likely has unsupported properties. +salisarcana:commands.export-research.failed=§c失敗:§r %s の出力に失敗しました。指定した研究がサポートされていない性質を持っている可能性があります。 -salisarcana:error.invalid_aspect="%s" is not a known aspect. -salisarcana:error.invalid_focus_upgrade=%s is not a known focus upgrade. -salisarcana:error.invalid_node_modifier=%s is not a known node modifier. -salisarcana:error.invalid_node_type=%s is not a known node type. -salisarcana:error.unexpected_value=Unexpected input "%s". -salisarcana:error.unknown_value=Unknown value "%s". -salisarcana:error.unknown_research=%s is not a known research key. +salisarcana:error.invalid_aspect="%s" は未知の相です。 +salisarcana:error.invalid_focus_upgrade=%s は未知のアップグレードです。 +salisarcana:error.invalid_node_modifier=%s は未知のモディファイアです。 +salisarcana:error.invalid_node_type=%s は未知の種類のオーラ節です。 +salisarcana:error.unexpected_value="%s"は予期しない入力です。 +salisarcana:error.unknown_value="%s"は未知の値です。 +salisarcana:error.unknown_research=%s は未知の研究キーです。 -salisarcana:update_available=A new version of Salis Arcana is available (%s). -salisarcana:update_link= §9Click here to open the download page.§r +salisarcana:update_available=新しいバージョンのSalis Arcanaが利用可能です。(%s) +salisarcana:update_link= §9クリックしてダウンロードページを開きます。§r -salisarcana:tcinventoryscan_notice=§eNotice:§r Thaumic Inventory Scanning is installed. It is §cdeprecated§r by Salis Arcana, and should be removed to avoid conflicts. You can enable Salis Arcana's scanning features in salisarcana/enhancements.cfg. +salisarcana:tcinventoryscan_notice=§eお知らせ:§r Thaumic Inventory Scanningがインストールされています。このModとSalis Arcanaの同時使用は§c非推奨§rであり、競合を回避するため削除されます。salisarcana/enhancements.cfgからSalis Arcanaの同要素を有効化できます。 -tc.research_name.CAP_iron=Iron Wand Caps -tc.research_name.ROD_wood=Wooden Wand Core +tc.research_name.CAP_iron=鉄の石突 +tc.research_name.ROD_wood=木の杖身 -salisarcana:tcinventoryscan.scanning=Scanning -salisarcana:tcinventoryscan.thaumometerTooltip=Inventory Scanning available -salisarcana:tcinventoryscan.thaumometerTooltipMore=Hover items with the Thaumometer\non the cursor to scan. +salisarcana:tcinventoryscan.scanning=スキャン中 +salisarcana:tcinventoryscan.thaumometerTooltip=インベントリからの調査が可能 +salisarcana:tcinventoryscan.thaumometerTooltipMore=ソーモメーターを持ち\nアイテムにカーソルを合わせて調査。 -tc.research_name.salisarcana:REPLACEWANDCAPS=Wand Cap Substitution -tc.research_text.salisarcana:REPLACEWANDCAPS=Improving what is -tc.research_page.salisarcana:REPLACEWANDCAPS.0=With proper technique, a casting implement's caps can be replaced. This destroys the implement's existing caps, but preserves its core.
Replacing an implement's caps requires the same amount of vis as it would take to craft the same implement from scratch. Upgrading a Gold Banded Greatwood Wand to a Thaumium Bossed Greatwood Wand will cost just as much vis as creating a Thaumium Bossed Greatwood Wand directly. +tc.research_name.salisarcana:REPLACEWANDCAPS=石突の置換 +tc.research_text.salisarcana:REPLACEWANDCAPS=改善すべき所を改善 +tc.research_page.salisarcana:REPLACEWANDCAPS.0=適切な技術を用いれば、杖の石突を交換することができる。これにより既存の石突は破壊されるが、杖身は残る。
杖の石突を交換するには、同じ杖を最初からクラフトするのと同量のVisが必要となる。例えば、金留めのグレートウッドの杖を魔導金属留めのグレートウッドの杖にアップグレードするには、魔導金属留めのグレートウッドの杖を直接作るのと同じVisコストがかかる。 -tc.research_name.salisarcana:REPLACEWANDCORE=Wand Core Substitution -tc.research_text.salisarcana:REPLACEWANDCORE=Improving what is -tc.research_page.salisarcana:REPLACEWANDCORE.0=With proper technique, a casting implement's core can be replaced. This destroys the implement's existing core, but preserves its caps.
Replacing an implement's core requires the same amount of vis as it would take to craft the same implement from scratch. Upgrading a Gold Banded Greatwood Wand to a Gold Banded Silverwood Wand will cost just as much vis as creating a Gold Banded Silverwood Wand directly. +tc.research_name.salisarcana:REPLACEWANDCORE=杖身の置換 +tc.research_text.salisarcana:REPLACEWANDCORE=改善すべき所を改善 +tc.research_page.salisarcana:REPLACEWANDCORE.0=適切な技術を用いれば、杖の杖身を交換することができる。これにより既存の杖身は破壊されるが、石突は残る。
杖の杖身を交換するには、同じ杖を最初からクラフトするのと同量のVisが必要となる。例えば、金留めのグレートウッドの杖を金留めのシルバーウッドの杖にアップグレードするには、金留めのシルバーウッドの杖を直接作るのと同じVisコストがかかる。 -tc.research_name.salisarcana:CHESTSCAN=Container Scanning -tc.research_text.salisarcana:CHESTSCAN=Looking a little closer -tc.research_page.salisarcana:CHESTSCAN.0=Thanks to your research about deconstructing items, you've learned to look inside other blocks with your Thaumometer by using it to "deconstruct" the block magically. You can scan any block that can hold items, such as a chest or hopper, to scan all contained items automatically. +tc.research_name.salisarcana:CHESTSCAN=コンテナの調査 +tc.research_text.salisarcana:CHESTSCAN=もう少し近づいて覗いてみたら +tc.research_page.salisarcana:CHESTSCAN.0=アイテムの分解について研究したおかげで、ソーモメーターでブロックを魔術的に"分解"し、ブロックの中まで覗けるようになった。チェストやホッパーといったアイテムを保持可能なブロックに対して、その内容物すべてを自動的に調査できるようになったのだ。 -item.Wand.staffter.obj=Staffter +item.Wand.staffter.obj=上級錫杖 -focus.upgrade.salisarcana:disenchant.name=Disenchant Focus -focus.upgrade.salisarcana:disenchant.text=Remove the last upgrade applied to the focus and refund some of the XP spent. -focus.upgrade.salisarcana:disenchant.text.generic=Remove the last upgrade applied to the focus and refund %d%% of the XP spent. -focus.upgrade.salisarcana:disenchant.text.specific=Remove §5%s§r from this focus and refund §a%d XP§r. +focus.upgrade.salisarcana:disenchant.name=杖星のディスエンチャント +focus.upgrade.salisarcana:disenchant.text=最後にこの杖星に適用したアップグレードを消去し、消費した経験値の一部を返還する。 +focus.upgrade.salisarcana:disenchant.text.generic=最後にこの杖星に適用したアップグレードを消去し、消費した経験値のうち%d%%を返還する。 +focus.upgrade.salisarcana:disenchant.text.specific=§5%s§rアップグレードをこの杖星から消去し、§a%d XP§rを返還する。 -tc.research_name.salisarcana:FOCUS_DISENCHANTING=Focal Disenchanting -tc.research_text.salisarcana:FOCUS_DISENCHANTING=Regretting your choices -tc.research_page.salisarcana:FOCUS_DISENCHANTING.0=While experimenting with the Focal Manipulator, you often found yourself left with perfectly functional foci which were ruined by their upgrades.
To your delight, some additional experimentation revealed that the enchantments on foci are nowhere near as permanent as they seem.
By applying §8Perditio§0 CV to any upgraded focus in the Focal Manipulator, you can remove the last upgrade applied to the focus and recover up to %d%% of the experience spent on that upgrade. -tc.research_page.salisarcana:FOCUS_DISENCHANTING.1=(Since each level stores more experience as you gain more levels, upgrading a focus at a level higher than the minimum will lose additional experience due to the larger experience bars being consumed.) +tc.research_name.salisarcana:FOCUS_DISENCHANTING=杖星のディスエンチャント +tc.research_text.salisarcana:FOCUS_DISENCHANTING=己の選択を悔いて +tc.research_page.salisarcana:FOCUS_DISENCHANTING.0=杖星加工器での実験中、せっかくの機能的な杖星をアップグレードによって台無しにしてしまうことがよくあった。
嬉しいことに、さらに実験してみると、杖星に施したエンチャントは見た目ほど永続的なものではないことがわかった。
杖星加工器の中でアップグレードした杖星に§8Perditio§0のCVを浴びせることで、杖星に適用した最後のアップグレードを消去し、アップグレード時に消費した経験値を最大%d%%返還させることができる。 +tc.research_page.salisarcana:FOCUS_DISENCHANTING.1=(レベルが上がっていくと1レベルあたりの経験値量は増加する。このため、最低レベルより高いレベルで杖星をアップグレードすると、消費される経験値量が多くなることにより、経験値の損失が余分に生じる。) -salisarcana:error_missing_research.infusion=You lack the research to start this infusion! You must research "%s" in %s before you can craft this item! -salisarcana:error_missing_research.crucible=You lack the research to craft this recipe in the Crucible! You must research "%s" in %s before you can craft this item! -salisarcana:error_missing_research.gui=Missing Research +salisarcana:error_missing_research.infusion=この注入を始めるための研究が不足しています!このアイテムをクラフトするには研究"%s"(%s内)が必要です! +salisarcana:error_missing_research.crucible=るつぼでこのクラフトをするための研究が不足しています!このアイテムをクラフトするには研究"%s"(%s内)が必要です! +salisarcana:error_missing_research.gui=前提研究の不足 -salisarcana:duplicate_research.extra_page=§l[Salis Arcana]§r
Additionally, while hovering over any completed research in the Thaumonomicon, a new button will become visible.
Shift-clicking this button will create a completed research paper of that research at the cost of paper, some ink from your Scribing Tools, and some research aspects. -salisarcana:duplicate_research.text=Duplicate "%s" -salisarcana:duplicate_research.prompt=Shift-click to purchase a duplicate of this research -salisarcana:duplicate_research.success=Duplicated research paper added to inventory +salisarcana:duplicate_research.extra_page=§l[Salis Arcana]§r
加えて、ソーモノミコン内で完了済みの研究にカーソルを合わせたとき、新しいボタンが見えるようになる。
このボタンをShiftクリックすると、神と筆記具のインク、相を消費し、完了済みの研究メモを生成する。 +salisarcana:duplicate_research.text="%s"を複製 +salisarcana:duplicate_research.prompt=Shiftクリックでこの研究の複製を取得 +salisarcana:duplicate_research.success=複製した研究メモがインベントリに追加された -tile.blockPortalNothing.name=Portal to Nothing +tile.blockPortalNothing.name=無へのポータル -slot.focus_pouch=§aFocus Pouch§7 +slot.focus_pouch=§a杖星袋§7 -salisarcana:misc.golem.reject_player=You are not my Master! -salisarcana:misc.warded.destroy_ender_pearl=The magic of a nearby warded object destroys the ender pearl. -salisarcana:misc.arcane_pressure_plate.everyone=It will now trigger on everything. -salisarcana:misc.arcane_pressure_plate.not_you=It will now trigger on everything except you. -salisarcana:misc.arcane_pressure_plate.only_you=It will now trigger on just you. -salisarcana:misc.mirror.already_linked=That mirror is already linked to a valid destination. +salisarcana:misc.golem.reject_player=お前は"マスター"なんかじゃない! +salisarcana:misc.warded.destroy_ender_pearl=保護済みオブジェクトの魔法によりエンダーパールが破壊された。 +salisarcana:misc.arcane_pressure_plate.everyone=すべてに反応するようになった。 +salisarcana:misc.arcane_pressure_plate.not_you=自分以外のすべてに反応するようになった。 +salisarcana:misc.arcane_pressure_plate.only_you=自分だけに反応するようになった。 +salisarcana:misc.mirror.already_linked=この鏡は既に有効な接続先にリンク済みです。 -salisarcana:misc.arcane_key.creator=§5§oCreated by: %s -salisarcana:misc.arcane_key.dimension= (dimension %s) +salisarcana:misc.arcane_key.creator=§5§o作成者: %s +salisarcana:misc.arcane_key.dimension= (ディメンション %s) -item.Wand.salisarcana:unknown.cap=[INVALID CAP] -item.Wand.salisarcana:unknown.rod=[INVALID CORE] -salisarcana:unknown_wand.craft=§4Place in a crafting grid to clear all invalid components. +item.Wand.salisarcana:unknown.cap=[無効な石突] +item.Wand.salisarcana:unknown.rod=[無効な杖身] +salisarcana:unknown_wand.craft=§4作業台に入れて無効な部品をすべて消去してください。 -salisarcana:error.preface=Salis Arcana Error: -salisarcana:error.potion_id_limit=%s was assigned id %d, which is above the safe limit of 127. If the limit has been raised through another mod, please set _uncapped_potion_ids to `true` in the Salis Arcana feature configs. -salisarcana:error.potion_id_claimed=%s could not be given id %d as configured because that id has been assigned to a different potion effect. -salisaracan:error.potion_array_too_long=No more unassigned potion ids could be found within the safe limit. If the limit has been raised through another mod, please set _uncapped_potion_ids to `true` in the Salis Arcana feature configs. +salisarcana:error.preface=Salis Arcanaエラー: +salisarcana:error.potion_id_limit=%s はID %d に割り当てられています。これは上限の127を超える値です。他Modで上限が引き上げられている場合、Salis Arcanaのコンフィグで set _uncapped_potion_ids を`true`に設定してください。 +salisarcana:error.potion_id_claimed=%s にID %d は割り当てられません。そのIDはすでに他のポーション効果に割り当てられています。 +salisaracan:error.potion_array_too_long=ID上限内に未割り当てのポーションIDが見つかりませんでした。他Modで上限が引き上げられている場合、Salis Arcanaのコンフィグで set _uncapped_potion_ids を`true`に設定してください。 -salisarcana:wand_part.show_details=§8Hold §6CTRL§8 to show Thaumcraft Wand stats -salisarcana:wand_part.cannot_preserve_node=§4Cannot preserve nodes! -salisarcana:wand_cap.vis_discount.generic=§5Discount: %s -salisarcana:wand_cap.vis_discount.aspect=%s §5Discount: %s -salisarcana:wand_cap.price_mult=§3Crafting Cost Multiplier: §e%sx -salisarcana:wand_rod.vis_capacity=§5Capacity: §d%s vis -salisarcana:wand_rod.base_price=§3Base Crafting Cost: §d%s vis -salisarcana:wand_rod.runes=§5+1 Potency§2 for any equipped focus +salisarcana:wand_part.show_details=§6CTRL§8を押してThaumcraft杖の状態を表示 +salisarcana:wand_part.cannot_preserve_node=§4節の保護が不可能! +salisarcana:wand_cap.vis_discount.generic=§5Vis軽減率: %s +salisarcana:wand_cap.vis_discount.aspect=%s §5軽減率: %s +salisarcana:wand_cap.price_mult=§3クラフトコスト倍率: §e%sx +salisarcana:wand_rod.vis_capacity=§5容量: §d%s vis +salisarcana:wand_rod.base_price=§3基本のクラフトコスト: §d%s vis +salisarcana:wand_rod.runes=§2装着した杖星に§5潜在能力 +1 -salisarcana:wand_rod.special.obsidian=§5Regenerates §21 Terra§d vis§5 every 10 seconds (max §d10% vis§5) -salisarcana:wand_rod.special.obsidian_staff=§5Regenerates §21 Terra§d vis§5 every 10 seconds (max §d10% vis§5) -salisarcana:wand_rod.special.blaze=§5Regenerates §c1 Ignis§d vis§5 every 10 seconds (max §d10% vis§5) -salisarcana:wand_rod.special.blaze_staff=§5Regenerates §c1 Ignis§d vis§5 every 10 seconds (max §d10% vis§5) -salisarcana:wand_rod.special.ice=§5Regenerates §31 Aqua§d vis§5 every 10 seconds (max §d10% vis§5) -salisarcana:wand_rod.special.ice_staff=§5Regenerates §31 Aqua§d vis§5 every 10 seconds (max §d10% vis§5) -salisarcana:wand_rod.special.quartz=§5Regenerates §71 Ordo§d vis§5 every 10 seconds (max §d10% vis§5) -salisarcana:wand_rod.special.quartz_staff=§5Regenerates §71 Ordo§d vis§5 every 10 seconds (max §d10% vis§5) -salisarcana:wand_rod.special.bone=§5Regenerates §81 Perditio§d vis§5 every 10 seconds (max §d10% vis§5) -salisarcana:wand_rod.special.bone_staff=§5Regenerates §81 Perditio§d vis§5 every 10 seconds (max §d10% vis§5) -salisarcana:wand_rod.special.reed=§5Regenerates §e1 Aer§d vis§5 every 10 seconds (max §d10% vis§5) -salisarcana:wand_rod.special.reed_staff=§5Regenerates §e1 Aer§d vis§5 every 10 seconds (max §d10% vis§5) -salisarcana:wand_rod.special.primal_staff=§5Regenerates §d1 vis§5 of a random uncapped aspect every 2.5 seconds (max §d10% vis§5) +salisarcana:wand_rod.special.obsidian=§510秒毎に§2Terra§d 1 vis§5を自然回復 (最大 §d10% vis§5) +salisarcana:wand_rod.special.obsidian_staff=§510秒毎に§2Terra§d 1 vis§5を自然回復 (最大 §d10% vis§5) +salisarcana:wand_rod.special.blaze=§510秒毎に§cIgnis§d 1 vis§5を自然回復 (最大 §d10% vis§5) +salisarcana:wand_rod.special.blaze_staff=§510秒毎に§cIgnis§d 1 vis§5を自然回復 (最大 §d10% vis§5) +salisarcana:wand_rod.special.ice=§510秒毎に§3Aqua§d 1 vis§5を自然回復 (最大 §d10% vis§5) +salisarcana:wand_rod.special.ice_staff=§510秒毎に§3Aqua§d 1 vis§5を自然回復 (最大 §d10% vis§5) +salisarcana:wand_rod.special.quartz=§510秒毎に§7Ordo§d 1 vis§5を自然回復 (最大 §d10% vis§5) +salisarcana:wand_rod.special.quartz_staff=§510秒毎に§7Ordo§d 1 vis§5を自然回復 (最大 §d10% vis§5) +salisarcana:wand_rod.special.bone=§510秒毎に§8Perditio§d 1 vis§5を自然回復 (最大 §d10% vis§5) +salisarcana:wand_rod.special.bone_staff=§510秒毎に§8Perditio§d 1 vis§5を自然回復 (最大 §d10% vis§5) +salisarcana:wand_rod.special.reed=§510秒毎に§eAer§d 1 vis§5を自然回復 (最大 §d10% vis§5) +salisarcana:wand_rod.special.reed_staff=§510秒毎に§eAer§d 1 vis§5を自然回復 (最大 §d10% vis§5) +salisarcana:wand_rod.special.primal_staff=§52.5秒毎に上限未満のランダムな相§d 1 vis§5を自然回復 (最大 §d10% vis§5) -salisarcana:wand_rod.special.warpwood=§5Regenerates §d1 vis§5 of every aspect, rate increases the more permanent warp you have (max §d100% vis§5) -salisarcana:wand_rod.special.warpwood_staff=§5Regenerates §d1 vis§5 of every aspect, rate increases the more permanent warp you have (max §d100% vis§5) +salisarcana:wand_rod.special.warpwood=§5すべての相§d 1 vis§5を自然回復、速度は永続的な歪みの量により増加 (最大 §d100% vis§5) +salisarcana:wand_rod.special.warpwood_staff=§5すべての相§d 1 vis§5を自然回復、速度は永続的な歪みの量により増加 (最大 §d100% vis§5) -salisarcana:wand_rod.special.AMBER=§5Regenerates §d1 vis§5 of every aspect every 5 seconds (max §d100% vis§5) -salisarcana:wand_rod.special.AMBER_staff=§5Regenerates §d1 vis§5 of every aspect every 5 seconds (max §d100% vis§5) -salisarcana:wand_rod.special.BREAD=§6Sentient, French, and quite chatty! -salisarcana:wand_rod.special.TRANSMUTATION=§5Instantly refills any aspects below §d90% vis§5 by transmuting other aspects above §d90% vis§5. -salisarcana:wand_rod.special.TRANSMUTATION_staff=§5Instantly refills any aspects below §d90% vis§5 by transmuting other aspects above §d90% vis§5. -salisarcana:wand_rod.special.NECROMANCER_staff=§5Quadruples the vis collected from aspect orbs from mobs, loses 25% of vis from all other sources. +salisarcana:wand_rod.special.AMBER=§55秒毎にすべての相§d 1 vis§5を自然回復 (最大 §d100% vis§5) +salisarcana:wand_rod.special.AMBER_staff=§55秒毎にすべての相§d 1 vis§5を自然回復 (最大 §d100% vis§5) +salisarcana:wand_rod.special.BREAD=§6自我があり、フランス語を操り、とってもおしゃべり! +salisarcana:wand_rod.special.TRANSMUTATION=§5Vis容量の§d90%§5を上回る相をVis容量の§d90%§5を下回る他の相に変換して即座に充填。 +salisarcana:wand_rod.special.TRANSMUTATION_staff=§5Vis容量の§d90%§5を上回る相をVis容量の§d90%§5を下回る他の相に変換して即座に充填。 +salisarcana:wand_rod.special.NECROMANCER_staff=§5モブからの相オーブから充填されるVisが4倍になり、その他あらゆる手段での充填に25%の損失が発生。 -salisarcana:wand_cap.special.manasteel=§525% discount on §bBotania mana drain§5 for regenerating vis. -salisarcana:wand_cap.special.elementium=§525% discount on §bBotania mana drain§5 for regenerating vis. -salisarcana:wand_rod.special.livingwood.1=§5Regenerates §d1 vis§5 of each aspect every 2 seconds (max §d100% vis§5) -salisarcana:wand_rod.special.livingwood.2= §5at the cost of §bsome Botania mana§5. -salisarcana:wand_rod.special.dreamwood.1=§5Regenerates §d1 vis§5 of each aspect every 2 seconds (max §d100% vis§5) -salisarcana:wand_rod.special.dreamwood.2= §5at the cost of §bsome Botania mana§5. -salisarcana:wand_rod.special.dreamwood_staff.1=§5Regenerates §d1 vis§5 of each aspect every 2 seconds (max §d100% vis§5) -salisarcana:wand_rod.special.dreamwood_staff.2= §5at the cost of §bsome Botania mana§5. +salisarcana:wand_cap.special.manasteel=§5Vis回復に使用される§bBotaniaマナ吸収量§5を25%軽減。 +salisarcana:wand_cap.special.elementium=§5Vis回復に使用される§bBotaniaマナ吸収量§5を25%軽減。 +salisarcana:wand_rod.special.livingwood.1=§52秒毎にすべての相§d 1 vis§5を回復 (最大 §d100% vis§5) +salisarcana:wand_rod.special.livingwood.2= §5回復には§bBotaniaマナ§5を消費。 +salisarcana:wand_rod.special.dreamwood.1=§52秒毎にすべての相§d 1 vis§5を回復 (最大 §d100% vis§5) +salisarcana:wand_rod.special.dreamwood.2= §5回復には§bBotaniaマナ§5を消費。 +salisarcana:wand_rod.special.dreamwood_staff.1=§52秒毎にすべての相§d 1 vis§5を回復 (最大 §d100% vis§5) +salisarcana:wand_rod.special.dreamwood_staff.2= §5回復には§bBotaniaマナ§5を消費。 -salisarcana:wand_cap.special.alchemical=§520% discount on §4LP costs§5 for regenerating vis. -salisarcana:wand_rod.special.blood.1=§5Regenerates §d1 vis§5 of each aspect every 5 seconds (max §d100% vis§5) -salisarcana:wand_rod.special.blood.2= §5using §4500 LP§5 or §41.5 hearts§5 per vis. -salisarcana:wand_rod.special.blood.3=§5Inflicts §8Weakness III§5 on spell targets when combined with Alchemical Caps. -salisarcana:wand_rod.special.blood_staff.1=§5Regenerates §d1 vis§5 of each aspect every 1.25 seconds (max §d100% vis§5) -salisarcana:wand_rod.special.blood_staff.2= §5using §4500 LP§5 or §41.5 hearts§5 per vis (only while in hotbar) -salisarcana:wand_rod.special.blood_staff.3=§4Can kill you if you run out of LP! -salisarcana:wand_rod.special.blood_staff.4=§5Inflicts §8Weakness III§5 on spell targets when combined with Alchemical Caps. +salisarcana:wand_cap.special.alchemical=§5Vis回復に使用される§4LP量§5を20%軽減。 +salisarcana:wand_rod.special.blood.1=§55秒毎にすべての相§d 1 vis§5を回復 (最大 §d100% vis§5) +salisarcana:wand_rod.special.blood.2= §5回復には§4500LP§5または§4ハート1.5個分の体力§5を消費。 +salisarcana:wand_rod.special.blood.3=§5錬金加工された石突と組み合わせた時、杖星の攻撃対象に§8弱体化 III§5を付与。 +salisarcana:wand_rod.special.blood_staff.1=§51.25秒毎にすべての相§d 1 vis§5を回復 (最大 §d100% vis§5) +salisarcana:wand_rod.special.blood_staff.2= §5回復には§4500LP§5または§4ハート1.5個分の体力§5を消費 (ホットバー内にある時のみ) +salisarcana:wand_rod.special.blood_staff.3=§4LPが尽きると死亡する可能性あり! +salisarcana:wand_rod.special.blood_staff.4=§5錬金加工された石突と組み合わせた時、杖星の攻撃対象に§8弱体化 III§5を付与。 -salisarcana:wand_rod.special.infernal.1=§5Regenerates §c1 Ignis§d vis§5 every 5 seconds (max §d20% vis§5) -salisarcana:wand_rod.special.infernal.2=§5Regenerates §d1 vis§5 of all other types every 5 seconds while in the §4Nether§5 (max §d10% vis§5) -salisarcana:wand_rod.special.infernal.3=§4Extinguishes fire§5 and removes the §8Wither§5 effect. -salisarcana:wand_rod.special.profane.1=§5Recovers §dall consumed vis§5 every second (max §d100% vis§5) -salisarcana:wand_rod.special.profane.2= §5at the cost of 1 warp per §d25.01 vis§5. -salisarcana:wand_rod.special.profane.3=§5After recovering §d250 vis§5, it §4burns out§5 forever & gives 1 extra warp. -salisarcana:wand_rod.special.tainted.1=§5Regenerates §d1 vis§5 of each aspect every 5 seconds while in Tainted Land (max §d10% vis§5) -salisarcana:wand_rod.special.tainted.2=§5Gains §d3 vis§5 of random aspects if the wand is held when you take taint damage. +salisarcana:wand_rod.special.infernal.1=§55秒毎に§cIgnis§d 1 vis§5を自然回復 (最大 §d20% vis§5) +salisarcana:wand_rod.special.infernal.2=§4ネザー§5にいる間、5秒毎にIgnis以外の相§d 1 vis§5を自然回復 (最大 §d10% vis§5) +salisarcana:wand_rod.special.infernal.3=§5所持者を§4消火§5し、§8衰弱§5効果を除去。 +salisarcana:wand_rod.special.profane.1=§55秒毎に§d 消費したVisをすべて§5回復 (最大 §d100% vis§5) +salisarcana:wand_rod.special.profane.2= §d25.01 vis§5回復する毎に歪みを 1 付与。 +salisarcana:wand_rod.special.profane.3=§d250 vis§5を回復すると永遠に§4燃え尽き§5、追加の歪みを 1 付与。 +salisarcana:wand_rod.special.tainted.1=§5汚染された地にいる間、5秒毎にすべての相§d 1 vis§5を自然回復 (最大 §d10% vis§5) +salisarcana:wand_rod.special.tainted.2=§5汚染ダメージを受けた時に杖を手に持っていると、ランダムな相の§d3Vis§5を獲得。 -salisarcana:wand_rod.special.witchwood.1=§5Regenerates §d1 vis§5 of each aspect every 5 seconds (max §d100% vis§5) -salisarcana:wand_rod.special.witchwood.2= §5at the cost of §9140 Ars Magica 2 mana§5 per vis. -salisarcana:wand_rod.special.witchwood_staff.1=§5Regenerates §d1 vis§5 of each aspect every 2 seconds (max §d100% vis§5) -salisarcana:wand_rod.special.witchwood_staff.2= §5at the cost of §9100 Ars Magica 2 mana§5 per vis. -salisarcana:wand_cap.special.vinteum=§5Reduces the §9Ars Magica mana§5 cost of Witchwood cores' vis regeneration by about half. \ No newline at end of file +salisarcana:wand_rod.special.witchwood.1=§55秒毎にすべての相§d 1 vis§5を回復 (最大 §d100% vis§5) +salisarcana:wand_rod.special.witchwood.2= §5回復には1 visあたり§9140 Ars Magica 2 マナ§5を消費。 +salisarcana:wand_rod.special.witchwood_staff.1=§52秒毎にすべての相§d 1 vis§5を回復 (最大 §d100% vis§5) +salisarcana:wand_rod.special.witchwood_staff.2= §5回復には1 visあたり§9100 Ars Magica 2 マナ§5を消費。 +salisarcana:wand_cap.special.vinteum=§5ウィッチウッドの杖身によるVis自然回復時の§9Ars Magica マナ§5の消費を約半分に軽減。 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Salis Arcana[salisarcana]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Salis Arcana[salisarcana]/lang/zh_CN.lang index 30ef0512..2917bb08 100644 --- a/.minecraft/config/txloader/forceload/Salis Arcana[salisarcana]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Salis Arcana[salisarcana]/lang/zh_CN.lang @@ -199,9 +199,9 @@ salisaracan:error.potion_array_too_long=在安全范围内已无可分配的药 salisarcana:wand_part.show_details=§8按住§6CTRL§8以显示神秘时代法杖信息 salisarcana:wand_part.cannot_preserve_node=§4无法保留节点! -salisarcana:wand_cap.vis_discount.generic=§5能耗减免:%s -salisarcana:wand_cap.vis_discount.aspect=%s§5能耗减免:%s -salisarcana:wand_cap.price_mult=§3合成能耗倍数:§e%sx +salisarcana:wand_cap.vis_discount.generic=§5魔力减免:%s +salisarcana:wand_cap.vis_discount.aspect=%s§5魔力减免:%s +salisarcana:wand_cap.price_mult=§3合成魔力消耗倍数:§e%sx salisarcana:wand_rod.vis_capacity=§5容量:§d%svis salisarcana:wand_rod.base_price=§3基础合成消耗:§d%s vis salisarcana:wand_rod.runes=§2对于任何已装备核心§5+1 潜能 @@ -230,8 +230,8 @@ salisarcana:wand_rod.special.TRANSMUTATION=§5当任意要素的vis低于§d90% salisarcana:wand_rod.special.TRANSMUTATION_staff=§5当任意要素的vis低于§d90%§5时,将立刻消耗其他要素的高于§d90%§5的vis为其补充 salisarcana:wand_rod.special.NECROMANCER_staff=§5将从怪物身上掉落的要素球中收集到的vis翻四倍,但从其他所有来源获得的vis减少25%。 -salisarcana:wand_cap.special.manasteel=§525% 在 §b植物魔法魔力流失器§5 的% d减免§5用于恢复 vis。 -salisarcana:wand_cap.special.elementium=§525% 在 §b植物魔法魔力流失器§5 的% d减免§5用于恢复 vis。 +salisarcana:wand_cap.special.manasteel=§5回复vis时§b植物魔法魔力消耗§5享有25%减免。 +salisarcana:wand_cap.special.elementium=§5回复vis时§b植物魔法魔力消耗§5享有25%减免。 salisarcana:wand_rod.special.livingwood.1=§5每2秒为每种要素回复§d1点vis§5(上限为vis总量的§d100%§5) salisarcana:wand_rod.special.livingwood.2= §5以消耗§b部分植物魔法魔力§5为代价。 salisarcana:wand_rod.special.dreamwood.1=§5每2秒为每种要素回复§d1点vis§5(上限为vis总量的§d100%§5) @@ -255,10 +255,10 @@ salisarcana:wand_rod.special.profane.1=§5每秒回复§d所有已消耗的vis§ salisarcana:wand_rod.special.profane.2= §5每回复§d25.01点vis§5就会带来1点扭曲。 salisarcana:wand_rod.special.profane.3=§5回复§d250点vis§5后,它便会§4消耗§5,并获额外得1点扭曲。 salisarcana:wand_rod.special.tainted.1=§5处于腐化之地时每5秒为每种要素回复§d1点vis§5(上限为vis总量的§d10%§5) -salisarcana:wand_rod.special.tainted.2=§5当持有魔杖时受到腐化伤害,随机获得§d3 vis§5。 +salisarcana:wand_rod.special.tainted.2=§5当持有魔杖时受到腐化伤害,获得§d3点§5随机要素的§dvis§5。 salisarcana:wand_rod.special.witchwood.1=§5每5秒为各种要素回复§d1点vis§5(上限为vis总量的§d100%§5) -salisarcana:wand_rod.special.witchwood.2=§5每回复1点vis消耗§9140点魔法艺术2魔力§5 +salisarcana:wand_rod.special.witchwood.2= §5每回复1点vis消耗§9140点魔法艺术2魔力§5 salisarcana:wand_rod.special.witchwood_staff.1=§5每2秒为每种要素回复§d1点vis§5(上限为vis总量的§d100%§5) salisarcana:wand_rod.special.witchwood_staff.2= §5每回复1点vis消耗§9100点魔法艺术2魔力§5 -salisarcana:wand_cap.special.vinteum=§5将巫木核心的§9Ars Magica 魔力§5消耗减少约一半。 \ No newline at end of file +salisarcana:wand_cap.special.vinteum=§5将巫木核心回复vis所消耗的§9魔法艺术魔力§5减少约一半。 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/ServerUtilities[serverutilities]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/ServerUtilities[serverutilities]/lang/ja_JP.lang index 69f5bcb1..652d74e5 100644 --- a/.minecraft/config/txloader/forceload/ServerUtilities[serverutilities]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/ServerUtilities[serverutilities]/lang/ja_JP.lang @@ -320,12 +320,12 @@ team_config.serverutilities.fake_players=フェイクプレイヤーのブロッ # Sidebar Buttons sidebar_button=Sidebar Buttons -sidebar_button.serverutilities.my_team=My Team +sidebar_button.serverutilities.my_team=自分のチーム sidebar_button.serverutilities.my_team.tooltip=Opens a GUI where you can manage your team -sidebar_button.serverutilities.settings=Client Settings +sidebar_button.serverutilities.settings=クライアント設定 sidebar_button.serverutilities.settings.tooltip=Edit client-side-only settings -sidebar_button.serverutilities.notifications=Notifications -sidebar_button.serverutilities.admin_panel=Admin Panel +sidebar_button.serverutilities.notifications=通知 +sidebar_button.serverutilities.admin_panel=管理者パネル sidebar_button.serverutilities.chats=チャット sidebar_button.serverutilities.chats.general=一般チャット sidebar_button.serverutilities.chats.admin=管理者チャット diff --git a/.minecraft/config/txloader/forceload/ServerUtilities[serverutilities]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/ServerUtilities[serverutilities]/lang/ru_RU.lang index 2c42712e..b1056419 100644 --- a/.minecraft/config/txloader/forceload/ServerUtilities[serverutilities]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/ServerUtilities[serverutilities]/lang/ru_RU.lang @@ -10,9 +10,9 @@ serverutilities.lang.nickname_reset=Сброс никнейма serverutilities.lang.unmuted= %s был размучен serverutilities.lang.muted= %s был замучен serverutilities.lang.fly_on=Полёт включен для %s -serverutilities.lang.fly_off=Полёт отключен для %s +serverutilities.lang.fly_off=Полёт отключён для %s serverutilities.lang.god_on=Режим Бога включен у %s -serverutilities.lang.god_off=Режим Бога отключен у %s +serverutilities.lang.god_off=Режим Бога отключён у %s serverutilities.lang.heal=%s был вылечен serverutilities.lang.permissions_dumped=%s permissions successfully dumped to file at: %s. serverutilities.disabled.config=Отключено в конфигурации diff --git a/.minecraft/config/txloader/forceload/ServerUtilities[serverutilities]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/ServerUtilities[serverutilities]/lang/tr_TR.lang index 57498624..ff85c2bd 100644 --- a/.minecraft/config/txloader/forceload/ServerUtilities[serverutilities]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/ServerUtilities[serverutilities]/lang/tr_TR.lang @@ -246,8 +246,8 @@ permission.serverutilities.spawn.warmup=/spawn Warmup Timer permission.serverutilities.back.warmup=/back Warmup Timer permission.serverutilities.rtp.warmup=/rtp Warmup Timer permission.serverutilities.afk.timer=AFK Timer -permission.serverutilities.afk.timer.is_afk=%s is now AFK -permission.serverutilities.afk.timer.isnt_afk=%s is no longer AFK +permission.serverutilities.afk.timer.is_afk=%s şu anda AFK +permission.serverutilities.afk.timer.isnt_afk=%s artık AFK değil permission.serverutilities.chat.prefix.left.color=Chat Prefix Color permission.serverutilities.chat.prefix.base.color=Chat Prefix Color permission.serverutilities.chat.prefix.right.color=Chat Prefix Color diff --git a/.minecraft/config/txloader/forceload/Steve's Addons[stevesaddons]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Steve's Addons[stevesaddons]/lang/zh_CN.lang index 3d51974a..9c107ee7 100644 --- a/.minecraft/config/txloader/forceload/Steve's Addons[stevesaddons]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Steve's Addons[stevesaddons]/lang/zh_CN.lang @@ -57,7 +57,7 @@ stevesaddons.command.help.syntax=/stevesaddons help [命令] stevesaddons.command.info.help=有关所有可用命令的帮助. stevesaddons.command.info.load=将给定的文件名载入到手持的复制器. stevesaddons.command.load.syntax=/stevesaddons load <文件名> -stevesaddons.command.info.save=将手持的复制器保存到具有可选名称的文件中(默认为玩家姓名+坐标) +stevesaddons.command.info.save=将手持的复制器保存到名称可选的文件中(默认为玩家姓名+坐标) stevesaddons.command.save.syntax=/stevesaddons save [文件名] stevesaddons.command.info.pastebin=在Pastebin和手持的复制器之间交互数据. stevesaddons.command.pastebin.syntax=/stevesaddons pastebin {put | get } diff --git a/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawers]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawers]/lang/ja_JP.lang index aeb42387..04426756 100644 --- a/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawers]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawers]/lang/ja_JP.lang @@ -1,255 +1,255 @@ itemGroup.storageDrawers=Storage Drawers -itemGroup.storageDrawersSorting=Storage Drawers - Sorting +itemGroup.storageDrawersSorting=Storage Drawers (ソート) -storageDrawers.container.drawers=Drawers -storageDrawers.container.compDrawers=Compacting Drawers -storageDrawers.container.upgrades=Upgrades -storageDrawers.container.controller=Drawer Controller +storageDrawers.container.drawers=引き出し +storageDrawers.container.compDrawers=圧縮引き出し +storageDrawers.container.upgrades=アップグレード +storageDrawers.container.controller=引き出し制御器 storageDrawers.container.unboundSlave=Unbound Slave -storageDrawers.container.framingTable=Framing Table +storageDrawers.container.framingTable=骨組み用テーブル -storagedrawers.msg.maxUpgrades=This drawer cannot accept any more upgrades. +storagedrawers.msg.maxUpgrades=この引き出しはこれ以上アップグレードできません。 # Items -item.storagedrawers.upgrade.name=Upgrade -item.storagedrawers.upgradeTemplate.name=Upgrade Template -item.storagedrawers.upgrade.iron.name=Storage Upgrade (II) -item.storagedrawers.upgrade.gold.name=Storage Upgrade (III) -item.storagedrawers.upgrade.obsidian.name=Storage Upgrade (IV) -item.storagedrawers.upgrade.diamond.name=Storage Upgrade (V) -item.storagedrawers.upgrade.emerald.name=Storage Upgrade (VI) -item.storagedrawers.upgrade.ruby.name=Storage Upgrade (VII) -item.storagedrawers.upgrade.tanzanite.name=Storage Upgrade (VIII) -item.storagedrawers.upgradeStatus.name=Status Upgrade -item.storagedrawers.upgradeStatus.level1.name=Status Upgrade (I) -item.storagedrawers.upgradeStatus.level1.description=Shows full storage -item.storagedrawers.upgradeStatus.level2.name=Status Upgrade (II) -item.storagedrawers.upgradeStatus.level2.description=Shows fill level -item.storagedrawers.upgradeLock.name=Drawer Key -item.storagedrawers.upgradeLock.description=Locks and unlocks drawers -item.storagedrawers.upgradeVoid.name=Void Upgrade -item.storagedrawers.upgradeVoid.description=Destroys excess items -item.storagedrawers.upgradeCreative.name=Creative Upgrade -item.storagedrawers.upgradeCreative.store.name=Creative Storage Upgrade -item.storagedrawers.upgradeCreative.store.description=Near-infinite storage -item.storagedrawers.upgradeCreative.vend.name=Creative Vending Upgrade -item.storagedrawers.upgradeCreative.vend.description=Unlimited item withdrawal -item.storagedrawers.upgradeRedstone.name=Redstone Upgrade -item.storagedrawers.upgradeRedstone.combined.name=Redstone Upgrade -item.storagedrawers.upgradeRedstone.combined.description=Emits signal for total storage. -item.storagedrawers.upgradeRedstone.max.name=Redstone Max Upgrade -item.storagedrawers.upgradeRedstone.max.description=Emits signal for most full slot. -item.storagedrawers.upgradeRedstone.min.name=Redstone Min Upgrade -item.storagedrawers.upgradeRedstone.min.description=Emits signal for least full slot. -item.storagedrawers.upgradeDowngrade.name=Storage Downgrade -item.storagedrawers.upgradeDowngrade.description=Sets the base storage capacity to 1 stack. -item.storagedrawers.upgradeSorting.name=Sorting Upgrade -item.storagedrawers.upgradeSorting.description=For Refined Relocation -item.storagedrawers.shroudKey.name=Concealment Key -item.storagedrawers.shroudKey.description=Show or hide item labels -item.storagedrawers.quantifyKey.name=Quantify Key -item.storagedrawers.quantifyKey.description=Show or hide item quantities -item.storagedrawers.personalKey.name=Personal Key -item.storagedrawers.personalKey.default.name=Personal Key -item.storagedrawers.personalKey.default.description=Protect access from other players -item.storagedrawers.personalKey.cofh.name=Personal Key (CoFH) -item.storagedrawers.personalKey.cofh.description=Protect access from other players -item.storagedrawers.tape.name=Packing Tape -item.storagedrawers.tape.description=Seals drawers for moving +item.storagedrawers.upgrade.name=アップグレード +item.storagedrawers.upgradeTemplate.name=アップグレードテンプレート +item.storagedrawers.upgrade.iron.name=容量アップグレード (II) +item.storagedrawers.upgrade.gold.name=容量アップグレード (III) +item.storagedrawers.upgrade.obsidian.name=容量アップグレード (IV) +item.storagedrawers.upgrade.diamond.name=容量アップグレード (V) +item.storagedrawers.upgrade.emerald.name=容量アップグレード (VI) +item.storagedrawers.upgrade.ruby.name=容量アップグレード (VII) +item.storagedrawers.upgrade.tanzanite.name=容量アップグレード (VIII) +item.storagedrawers.upgradeStatus.name=状態アップグレード +item.storagedrawers.upgradeStatus.level1.name=状態アップグレード (I) +item.storagedrawers.upgradeStatus.level1.description=現在のアイテム量が満タンになったことを視覚化します +item.storagedrawers.upgradeStatus.level2.name=状態アップグレード (II) +item.storagedrawers.upgradeStatus.level2.description=現在のアイテム量をゲージとして視覚化します +item.storagedrawers.upgradeLock.name=引き出しの鍵 +item.storagedrawers.upgradeLock.description=引き出しに入るアイテムを固定できます +item.storagedrawers.upgradeVoid.name=消去アップグレード +item.storagedrawers.upgradeVoid.description=容量上限を超過して搬入されたアイテムを消去します +item.storagedrawers.upgradeCreative.name=クリエイティブアップグレード +item.storagedrawers.upgradeCreative.store.name=クリエイティブ容量アップグレード +item.storagedrawers.upgradeCreative.store.description=§8《§7引き出し§8/Drawer》§7の容量を §f§lほぼ無限§r§7 §7にします +item.storagedrawers.upgradeCreative.vend.name=クリエイティブ供給アップグレード +item.storagedrawers.upgradeCreative.vend.description=§8《§7引き出し§8/Drawer》§7内のアイテムを §5§l無限化§r§7 します +item.storagedrawers.upgradeRedstone.name=レッドストーンアップグレード +item.storagedrawers.upgradeRedstone.combined.name=レッドストーンアップグレード +item.storagedrawers.upgradeRedstone.combined.description=容量に応じてレッドストーン信号を出力します +item.storagedrawers.upgradeRedstone.max.name=レッドストーン最大アップグレード +item.storagedrawers.upgradeRedstone.max.description=最大アイテムを保持するスロットを参照し、対応した強度のRS信号を出力します +item.storagedrawers.upgradeRedstone.min.name=レッドストーン最小アップグレード +item.storagedrawers.upgradeRedstone.min.description=最少アイテムを保持するスロットを参照し、対応した強度のRS信号を出力します +item.storagedrawers.upgradeDowngrade.name=容量ダウングレード +item.storagedrawers.upgradeDowngrade.description=§8《§7引き出し§8/Drawer》§7の容量を 1 スタックにします +item.storagedrawers.upgradeSorting.name=ソートアップグレード +item.storagedrawers.upgradeSorting.description=Refined Relocation用 +item.storagedrawers.shroudKey.name=秘密の鍵 +item.storagedrawers.shroudKey.description=前面のアイテム表示/非表示を切り替えできます +item.storagedrawers.quantifyKey.name=個数の鍵 +item.storagedrawers.quantifyKey.description=アイテムの個数表示/非表示を切り替えできます +item.storagedrawers.personalKey.name=個人用の鍵 +item.storagedrawers.personalKey.default.name=個人用の鍵 +item.storagedrawers.personalKey.default.description=他プレイヤーの§8《§7引き出し§8/Drawer》§7へのアクセスを制限します +item.storagedrawers.personalKey.cofh.name=個人用の鍵 (CoFH) +item.storagedrawers.personalKey.cofh.description=他プレイヤーの§8《§7引き出し§8/Drawer》§7へのアクセスを制限します +item.storagedrawers.tape.name=梱包テープ +item.storagedrawers.tape.description=§8《§7引き出し§8/Drawer》§7の中身を保持したまま回収できます # Blocks -tile.fullDrawers1.name=Drawer -tile.fullDrawers1.oak.name=Oak Drawer -tile.fullDrawers1.spruce.name=Spruce Drawer -tile.fullDrawers1.birch.name=Birch Drawer -tile.fullDrawers1.jungle.name=Jungle Drawer -tile.fullDrawers1.acacia.name=Acacia Drawer -tile.fullDrawers1.big_oak.name=Dark Oak Drawer +tile.fullDrawers1.name=引き出し +tile.fullDrawers1.oak.name=オークの引き出し +tile.fullDrawers1.spruce.name=トウヒの引き出し +tile.fullDrawers1.birch.name=シラカバの引き出し +tile.fullDrawers1.jungle.name=ジャングルの引き出し +tile.fullDrawers1.acacia.name=アカシアの引き出し +tile.fullDrawers1.big_oak.name=ダークオークの引き出し -tile.fullDrawers2.name=Drawers 1x2 -tile.fullDrawers2.oak.name=Oak Drawers 1x2 -tile.fullDrawers2.spruce.name=Spruce Drawers 1x2 -tile.fullDrawers2.birch.name=Birch Drawers 1x2 -tile.fullDrawers2.jungle.name=Jungle Drawers 1x2 -tile.fullDrawers2.acacia.name=Acacia Drawers 1x2 -tile.fullDrawers2.big_oak.name=Dark Oak Drawers 1x2 +tile.fullDrawers2.name=引き出し 1x2 +tile.fullDrawers2.oak.name=オークの引き出し 1x2 +tile.fullDrawers2.spruce.name=トウヒの引き出し 1x2 +tile.fullDrawers2.birch.name=シラカバの引き出し 1x2 +tile.fullDrawers2.jungle.name=ジャングルの引き出し 1x2 +tile.fullDrawers2.acacia.name=アカシアの引き出し 1x2 +tile.fullDrawers2.big_oak.name=ダークオークの引き出し 1x2 -tile.fullDrawers4.name=Drawers 2x2 -tile.fullDrawers4.oak.name=Oak Drawers 2x2 -tile.fullDrawers4.spruce.name=Spruce Drawers 2x2 -tile.fullDrawers4.birch.name=Birch Drawers 2x2 -tile.fullDrawers4.jungle.name=Jungle Drawers 2x2 -tile.fullDrawers4.acacia.name=Acacia Drawers 2x2 -tile.fullDrawers4.big_oak.name=Dark Oak Drawers 2x2 +tile.fullDrawers4.name=引き出し 2x2 +tile.fullDrawers4.oak.name=オークの引き出し 2x2 +tile.fullDrawers4.spruce.name=トウヒの引き出し 2x2 +tile.fullDrawers4.birch.name=シラカバの引き出し 2x2 +tile.fullDrawers4.jungle.name=ジャングルの引き出し 2x2 +tile.fullDrawers4.acacia.name=アカシアの引き出し 2x2 +tile.fullDrawers4.big_oak.name=ダークオークの引き出し 2x2 -tile.halfDrawers2.name=Compact Drawers 1x2 -tile.halfDrawers2.oak.name=Compact Oak Drawers 1x2 -tile.halfDrawers2.spruce.name=Compact Spruce Drawers 1x2 -tile.halfDrawers2.birch.name=Compact Birch Drawers 1x2 -tile.halfDrawers2.jungle.name=Compact Jungle Drawers 1x2 -tile.halfDrawers2.acacia.name=Compact Acacia Drawers 1x2 -tile.halfDrawers2.big_oak.name=Compact Dark Oak Drawers 1x2 +tile.halfDrawers2.name=ハーフ引き出し 1x2 +tile.halfDrawers2.oak.name=オークのハーフ引き出し 1x2 +tile.halfDrawers2.spruce.name=トウヒのハーフ引き出し 1x2 +tile.halfDrawers2.birch.name=シラカバのハーフ引き出し 1x2 +tile.halfDrawers2.jungle.name=ジャングルのハーフ引き出し 1x2 +tile.halfDrawers2.acacia.name=アカシアのハーフ引き出し 1x2 +tile.halfDrawers2.big_oak.name=ダークオークのハーフ引き出し 1x2 -tile.halfDrawers4.name=Compact Drawers 2x2 -tile.halfDrawers4.oak.name=Compact Oak Drawers 2x2 -tile.halfDrawers4.spruce.name=Compact Spruce Drawers 2x2 -tile.halfDrawers4.birch.name=Compact Birch Drawers 2x2 -tile.halfDrawers4.jungle.name=Compact Jungle Drawers 2x2 -tile.halfDrawers4.acacia.name=Compact Acacia Drawers 2x2 -tile.halfDrawers4.big_oak.name=Compact Dark Oak Drawers 2x2 +tile.halfDrawers4.name=ハーフ引き出し 2x2 +tile.halfDrawers4.oak.name=オークのハーフ引き出し 2x2 +tile.halfDrawers4.spruce.name=トウヒのハーフ引き出し 2x2 +tile.halfDrawers4.birch.name=シラカバのハーフ引き出し 2x2 +tile.halfDrawers4.jungle.name=ジャングルのハーフ引き出し 2x2 +tile.halfDrawers4.acacia.name=アカシアのハーフ引き出し 2x2 +tile.halfDrawers4.big_oak.name=ダークオークのハーフ引き出し 2x2 -tile.fullCustom1.name=Framed Drawer -tile.fullCustom2.name=Framed Drawers 1x2 -tile.fullCustom4.name=Framed Drawers 2x2 -tile.halfCustom2.name=Framed Drawers 1x2 -tile.halfCustom4.name=Framed Drawers 2x2 -tile.trimCustom.name=Framed Trim +tile.fullCustom1.name=引き出しの骨組み +tile.fullCustom2.name=引き出しの骨組み 1x2 +tile.fullCustom4.name=引き出しの骨組み 2x2 +tile.halfCustom2.name=引き出しの骨組み 1x2 +tile.halfCustom4.name=引き出しの骨組み 2x2 +tile.trimCustom.name=飾り箱の骨組み -tile.compDrawers.name=Compacting Drawer -tile.drawerController.name=Drawer Controller -tile.controllerSlave.name=Controller Slave -tile.framingTable.name=Framing Table +tile.compDrawers.name=圧縮引き出し +tile.drawerController.name=引き出し制御器 +tile.controllerSlave.name=引き出し制御子器 +tile.framingTable.name=骨組み用テーブル -tile.trim.name=Trim -tile.trim.oak.name=Oak Trim -tile.trim.spruce.name=Spruce Trim -tile.trim.birch.name=Birch Trim -tile.trim.jungle.name=Jungle Trim -tile.trim.acacia.name=Acacia Trim -tile.trim.big_oak.name=Dark Oak Trim +tile.trim.name=飾り箱 +tile.trim.oak.name=オークの飾り箱 +tile.trim.spruce.name=トウヒの飾り箱 +tile.trim.birch.name=シラカバの飾り箱 +tile.trim.jungle.name=ジャングルの飾り箱 +tile.trim.acacia.name=アカシアの飾り箱 +tile.trim.big_oak.name=ダークオークの飾り箱 -storageDrawers.drawers.description=Holds %d stacks per drawer -storageDrawers.drawers.sealed=Contents sealed within -storageDrawers.drawers.sealed.locked=Locked -storageDrawers.drawers.sealed.unlocked=Unlocked -storageDrawers.drawers.sealed.access_public=Public -storageDrawers.drawers.sealed.access_owner=Protected -storageDrawers.drawers.sealed.hideItemLabel=Hide item labels -storageDrawers.drawers.sealed.showItemLabel=Show item labels -storageDrawers.drawers.sealed.hideItemQuantity=Hide item quantities -storageDrawers.drawers.sealed.showItemQuantity=Show item quantities -storageDrawers.drawers.sealed.drawerList=Drawers: -storageDrawers.drawers.sealed.compDrawerList=Compacting Drawers: -storageDrawers.drawers.sealed.upgradeList=Upgrades: -storageDrawers.drawers.sealed.materialList=Materials: +storageDrawers.drawers.description=%d スタックのアイテムを保管できます +storageDrawers.drawers.sealed=テープでぐるぐる巻きだ +storageDrawers.drawers.sealed.locked=ロック済み +storageDrawers.drawers.sealed.unlocked=未ロック +storageDrawers.drawers.sealed.access_public=公開中 +storageDrawers.drawers.sealed.access_owner=保護中 +storageDrawers.drawers.sealed.hideItemLabel=アイテムラベルを非表示 +storageDrawers.drawers.sealed.showItemLabel=アイテムラベルを表示 +storageDrawers.drawers.sealed.hideItemQuantity=アイテムの個数を非表示 +storageDrawers.drawers.sealed.showItemQuantity=アイテムの個数を表示 +storageDrawers.drawers.sealed.drawerList=引き出し: +storageDrawers.drawers.sealed.compDrawerList=圧縮引き出し: +storageDrawers.drawers.sealed.upgradeList=アップグレード: +storageDrawers.drawers.sealed.materialList=素材: storageDrawers.drawers.sealed.upgradeNone= storageDrawers.drawers.sealed.drawerEmpty= storageDrawers.drawers.sealed.materialNone= -storageDrawers.drawers.sealed.materialSide=Side: -storageDrawers.drawers.sealed.materialFront=Front: -storageDrawers.drawers.sealed.materialTrim=Trim: -storageDrawers.drawers.sealed.descriptionShift=[Hold LSHIFT to see more info] -storageDrawers.upgrade.description=Increases storage to %d times base value -storageDrawers.controller.description=Interact with a bank of connected drawers -storageDrawers.controllerSlave.description=Extra attach points for controllers +storageDrawers.drawers.sealed.materialSide=側面: +storageDrawers.drawers.sealed.materialFront=前面: +storageDrawers.drawers.sealed.materialTrim=飾り箱: +storageDrawers.drawers.sealed.descriptionShift={左Shiftを押して詳細を表示] +storageDrawers.upgrade.description=§8《§7引き出し§8/Drawer》§7の容量を %d 倍にします +storageDrawers.controller.description=範囲内の接続している§8《§7引き出し§8/Drawer》§7と相互作用します +storageDrawers.controllerSlave.description=§8《§7引き出し制御器§8/Drawer Controller》§7の搬入面として機能します # Integration storageDrawers.waila.empty= -storageDrawers.waila.level=Upgrade Level: %s +storageDrawers.waila.level=アップグレードレベル: %s storageDrawers.waila.drawer=#%s: %s -storageDrawers.waila.limit=Stack Limit: %s (x%s) -storageDrawers.waila.nolimit=Stack Limit: ∞ -storageDrawers.waila.locked=Locked -storageDrawers.waila.void=Void -storageDrawers.waila.sorting=Sorting -storageDrawers.waila.protected=Protected +storageDrawers.waila.limit=最大スタック数: %s (x%s) +storageDrawers.waila.nolimit=最大スタック数: ∞ +storageDrawers.waila.locked=ロック済み +storageDrawers.waila.void=超過分消去 +storageDrawers.waila.sorting=ソート +storageDrawers.waila.protected=保護中 # Configuration -storageDrawers.config.title=Storage Drawers Configuration +storageDrawers.config.title=Storage DrawersのConfig設定 -storageDrawers.config.general=General Settings -storageDrawers.config.general.tooltip=This and that. +storageDrawers.config.general=一般設定 +storageDrawers.config.general.tooltip=もろもろ。 -storageDrawers.config.blocks=Block Settings -storageDrawers.config.blocks.tooltip=Configure individual storage blocks. +storageDrawers.config.blocks=ブロック設定 +storageDrawers.config.blocks.tooltip=各収納ブロックの設定。 -storageDrawers.config.blocks.fullDrawers1=Drawers 1x1 -storageDrawers.config.blocks.fullDrawers2=Drawers 1x2 -storageDrawers.config.blocks.fullDrawers4=Drawers 2x2 -storageDrawers.config.blocks.halfDrawers2=Compact Drawers 1x2 -storageDrawers.config.blocks.halfDrawers4=Compact Drawers 2x2 -storageDrawers.config.blocks.compDrawers=Compacting Drawer -storageDrawers.config.blocks.controller=Drawer Controller -storageDrawers.config.blocks.trim=Trim -storageDrawers.config.blocks.controllerSlave=Controller Slave +storageDrawers.config.blocks.fullDrawers1=引き出し 1x1 +storageDrawers.config.blocks.fullDrawers2=引き出し 1x2 +storageDrawers.config.blocks.fullDrawers4=引き出し 2x2 +storageDrawers.config.blocks.halfDrawers2=ハーフ引き出し 1x2 +storageDrawers.config.blocks.halfDrawers4=ハーフ引き出し 2x2 +storageDrawers.config.blocks.compDrawers=圧縮引き出し +storageDrawers.config.blocks.controller=引き出し制御器 +storageDrawers.config.blocks.trim=飾り箱 +storageDrawers.config.blocks.controllerSlave=引き出し制御子器 -storageDrawers.config.upgrades=Upgrade Settings -storageDrawers.config.upgrades.tooltip=Configure individual storage upgrades. +storageDrawers.config.upgrades=アップグレード設定 +storageDrawers.config.upgrades.tooltip=各収納アップグレードの設定。 -storageDrawers.config.upgrades.level2Mult=Storage Multiplier (II) -storageDrawers.config.upgrades.level3Mult=Storage Multiplier (III) -storageDrawers.config.upgrades.level4Mult=Storage Multiplier (IV) -storageDrawers.config.upgrades.level5Mult=Storage Multiplier (V) -storageDrawers.config.upgrades.level6Mult=Storage Multiplier (VI) +storageDrawers.config.upgrades.level2Mult=容量アップグレード (II) +storageDrawers.config.upgrades.level3Mult=容量アップグレード (III) +storageDrawers.config.upgrades.level4Mult=容量アップグレード (IV) +storageDrawers.config.upgrades.level5Mult=容量アップグレード (V) +storageDrawers.config.upgrades.level6Mult=容量アップグレード (VI) -storageDrawers.config.prop.itemRenderType=Item Render Type -storageDrawers.config.prop.itemRenderType.tooltip=Render items in 3D or flat. -storageDrawers.config.prop.enableIndicatorUpgrades=Enable Indicator Upgrades -storageDrawers.config.prop.enableStorageUpgrades=Enable Storage Upgrades -storageDrawers.config.prop.enableLockUpgrades=Enable Drawer Locking -storageDrawers.config.prop.enableShroudUpgrades=Enable Item Concealing -storageDrawers.config.prop.enableQuantifyUpgrades=Enable Show Drawer Quantities -storageDrawers.config.prop.enablePersonalUpgrades=Enable Access Protection -storageDrawers.config.prop.enableVoidUpgrades=Enable Void Upgrade -storageDrawers.config.prop.enableCreativeUpgrades=Enable Creative Upgrade -storageDrawers.config.prop.enableRedstoneUpgrades=Enable Redstone Upgrade -storageDrawers.config.prop.enableSortingUpgrades=Enable Sorting Upgrade -storageDrawers.config.prop.enableSortingUpgrades.tooltip=Refined Relocation must be loaded. -storageDrawers.config.prop.renderStorageUpgrades=Render Storage Upgrades -storageDrawers.config.prop.creativeTabVanillaWoods=Creative Tab Vanilla Woods -storageDrawers.config.prop.creativeTabVanillaWoods.tooltip=Enable all vanilla wood styles on creative tab. -storageDrawers.config.prop.enabled=Enabled -storageDrawers.config.prop.enabled.tooltip=Enable block in game. -storageDrawers.config.prop.baseStorage=Base Storage -storageDrawers.config.prop.baseStorage.tooltip=Number of stacks held per drawer. -storageDrawers.config.prop.recipeOutput=Recipe Output -storageDrawers.config.prop.recipeOutput.tooltip=Number of items from single crafting. -storageDrawers.config.prop.enableDrawerUI=Enable Drawer UI -storageDrawers.config.prop.enableDrawerUI.tooltip=Shows item counts and provides upgrade management. -storageDrawers.config.prop.enableSidedInput=Enable Sided Input -storageDrawers.config.prop.enableSidedInput.tooltip=Other blocks can insert items into drawers. -storageDrawers.config.prop.enableSidedOutput=Enable Sided Output -storageDrawers.config.prop.enableSidedOutput.tooltip=Other blocks can extract items from drawers. -storageDrawers.config.prop.enableItemConversion=Enable Item Conversion -storageDrawers.config.prop.enableItemConversion.tooltip=Drawers auto-convert ore dictionary compatible items. -storageDrawers.config.prop.enableFallbackRecipes=Enable Fallback Recipes -storageDrawers.config.prop.enableFallbackRecipes.tooltip=Any valid plank wood can craft oak drawers. -storageDrawers.config.prop.invertShift=Invert Shift -storageDrawers.config.prop.invertShift.tooltip=Inverts click and shift+click behavior. -storageDrawers.config.prop.enableDebugLogging=Enable Debug Logging -storageDrawers.config.prop.enableDebugLogging.tooltip=Prints extra information to the logs. -storageDrawers.config.prop.enableTape=Enable Tape -storageDrawers.config.prop.enableTape.tooltip=For moving drawers with contents. -storageDrawers.config.prop.wailaStackRemainder=WAILA amount presentation -storageDrawers.config.prop.wailaStackRemainder.tooltip=How item amounts are displayed by WAILA. -storageDrawers.config.prop.controllerRange=Controller Range -storageDrawers.config.prop.controllerRange.tooltip=Range for detecting networked blocks. -storageDrawers.config.prop.controllerMaxDrawers=Controller Max Drawers -storageDrawers.config.prop.controllerMaxDrawers.tooltip=Maximum drawers detected by controller -storageDrawers.config.prop.enableFramedDrawers=Enable Framed Drawers -storageDrawers.config.prop.enableFramedDrawers.tooltip=Drawers with custom materials. +storageDrawers.config.prop.itemRenderType=アイテムの描画方法 +storageDrawers.config.prop.itemRenderType.tooltip=アイテムを3D/平面で描画します。 +storageDrawers.config.prop.enableIndicatorUpgrades=状態アップグレードを有効化 +storageDrawers.config.prop.enableStorageUpgrades=容量アップグレードを有効化 +storageDrawers.config.prop.enableLockUpgrades=引き出しの鍵を有効化 +storageDrawers.config.prop.enableShroudUpgrades=秘密の鍵を有効化 +storageDrawers.config.prop.enableQuantifyUpgrades=個数の鍵を有効化 +storageDrawers.config.prop.enablePersonalUpgrades=個人用の鍵を有効化 +storageDrawers.config.prop.enableVoidUpgrades=消去アップグレードを有効化 +storageDrawers.config.prop.enableCreativeUpgrades=クリエイティブ用アップグレードを有効化 +storageDrawers.config.prop.enableRedstoneUpgrades=レッドストーンアップグレードを有効化 +storageDrawers.config.prop.enableSortingUpgrades=ソートアップグレードを有効化 +storageDrawers.config.prop.enableSortingUpgrades.tooltip=Refined Relocationの導入が必要です。 +storageDrawers.config.prop.renderStorageUpgrades=アップグレードを描画 +storageDrawers.config.prop.creativeTabVanillaWoods=クリエイティブタブのバニラ木材 +storageDrawers.config.prop.creativeTabVanillaWoods.tooltip=クリエイティブタブに全てのバニラ木材製の引き出しを表示します。 +storageDrawers.config.prop.enabled=有効 +storageDrawers.config.prop.enabled.tooltip=ゲーム内で使用するかどうか +storageDrawers.config.prop.baseStorage=基本容量 +storageDrawers.config.prop.baseStorage.tooltip=通常の引き出しに入るスタック数。 +storageDrawers.config.prop.recipeOutput=レシピ出力数 +storageDrawers.config.prop.recipeOutput.tooltip=一度のクラフトで作成できるアイテムの個数。 +storageDrawers.config.prop.enableDrawerUI=引き出しUIの有効化 +storageDrawers.config.prop.enableDrawerUI.tooltip=引き出しのアイテム保持数や現在アップグレードを表示するUIを有効化します。 +storageDrawers.config.prop.enableSidedInput=側面搬入の有効化 +storageDrawers.config.prop.enableSidedInput.tooltip=引き出しの側面からのアイテム搬入を許可します。 +storageDrawers.config.prop.enableSidedOutput=側面搬出の有効化 +storageDrawers.config.prop.enableSidedOutput.tooltip=引き出しの側面からのアイテム搬出を許可します。 +storageDrawers.config.prop.enableItemConversion=アイテム変換の有効化 +storageDrawers.config.prop.enableItemConversion.tooltip=鉱石辞書に従い、引き出しに入れたアイテムを変換する機能を有効化します。 +storageDrawers.config.prop.enableFallbackRecipes=代替レシピの有効化 +storageDrawers.config.prop.enableFallbackRecipes.tooltip=どの木材からでもオークの引き出しを作成できるようにします。 +storageDrawers.config.prop.invertShift=Shift反転 +storageDrawers.config.prop.invertShift.tooltip=クリックとShift+クリックの動作を反転させます。 +storageDrawers.config.prop.enableDebugLogging=デバッグログの有効化 +storageDrawers.config.prop.enableDebugLogging.tooltip=ログに追加の情報を出力します。 +storageDrawers.config.prop.enableTape=梱包テープの有効化 +storageDrawers.config.prop.enableTape.tooltip=引き出しの回収時、アイテムの保持にテープの使用を要求します。 +storageDrawers.config.prop.wailaStackRemainder=WAILAにアイテム数を表示 +storageDrawers.config.prop.wailaStackRemainder.tooltip=WAILAに引き出しが保持しているアイテム数を表示します。 +storageDrawers.config.prop.controllerRange=引き出し制御器の範囲 +storageDrawers.config.prop.controllerRange.tooltip=引き出し制御器が引き出しを認識できる範囲。 +storageDrawers.config.prop.controllerMaxDrawers=引き出し制御器の最大認識数 +storageDrawers.config.prop.controllerMaxDrawers.tooltip=引き出し制御器が認識できる引き出しの最大数。 +storageDrawers.config.prop.enableFramedDrawers=引き出しの骨組みの有効化 +storageDrawers.config.prop.enableFramedDrawers.tooltip=任意の見た目の引き出しを作成できるようになるアイテムを有効化します。 -storageDrawers.config.addons=Addons -storageDrawers.config.addons.tooltip=Configure global addon pack settings. +storageDrawers.config.addons=アドオン +storageDrawers.config.addons.tooltip=アドオンの設定 -storageDrawers.config.addons.showNEI=Show Blocks in NEI -storageDrawers.config.addons.showCreative=Show Blocks in Creative Tabs -storageDrawers.config.addons.separateTabs=Separate Creative Tabs +storageDrawers.config.addons.showNEI=NEIにブロックを表示 +storageDrawers.config.addons.showCreative=クリエイティブタブにブロックを表示 +storageDrawers.config.addons.separateTabs=クリエイティブタブを分ける -storageDrawers.config.integration=Integration -storageDrawers.config.integration.tooltip=Configure integration with other mods. +storageDrawers.config.integration=互換性 +storageDrawers.config.integration.tooltip=他のModとの互換性の設定 -storageDrawers.config.integration.enableAE2=Enable Applied Energistics 2 Integration -storageDrawers.config.integration.enableWaila=Enable WAILA Integration -storageDrawers.config.integration.enableThaumcraft=Enable Thaumcraft Integration -storageDrawers.config.integration.enableMineTweaker=Enable MineTweaker Integration -storageDrawers.config.integration.enableRefinedRelocation=Enable Refined Relocation Integration -storageDrawers.config.integration.enableThermalExpansion=Enable Thermal Expansion Integration -storageDrawers.config.integration.enableThermalFoundation=Enable Thermal Foundation Integration +storageDrawers.config.integration.enableAE2=Applied Energistics 2との互換性を有効化 +storageDrawers.config.integration.enableWaila=WAILAとの互換性を有効化 +storageDrawers.config.integration.enableThaumcraft=Thaumcraftとの互換性を有効化 +storageDrawers.config.integration.enableMineTweaker=MineTweakerとの互換性を有効化 +storageDrawers.config.integration.enableRefinedRelocation=Refined Relocationとの互換性を有効化 +storageDrawers.config.integration.enableThermalExpansion=Thermal Expansionとの互換性を有効化 +storageDrawers.config.integration.enableThermalFoundation=Thermal Foundationとの互換性を有効化 -storageDrawers.config.packs=Packs -storageDrawers.config.packs.enableNatura=Enable Natura Pack -storageDrawers.config.packs.enableBop=Enable Biomes O' Plenty Pack -storageDrawers.config.packs.enableForestry=Enable Forestry Pack -storageDrawers.config.packs.enableErebus=Enable Erebus Pack -storageDrawers.config.packs.enableMisc=Enable Misc Pack (Botania, EXBL, Highlands, Thaumcraft, Witchery) \ No newline at end of file +storageDrawers.config.packs=パック +storageDrawers.config.packs.enableNatura=Naturaパックを有効化 +storageDrawers.config.packs.enableBop=Biomes O' Plentyパックを有効化 +storageDrawers.config.packs.enableForestry=Forestryパックを有効化 +storageDrawers.config.packs.enableErebus=Erebusパックを有効化 +storageDrawers.config.packs.enableMisc=その他パックを有効化 (Botania, EXBL, Highlands, Thaumcraft, Witchery) \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawers]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawers]/lang/tr_TR.lang index 6e167033..ecc1ee8d 100644 --- a/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawers]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawers]/lang/tr_TR.lang @@ -59,15 +59,15 @@ item.storagedrawers.tape.description=Seals drawers for moving # Blocks tile.fullDrawers1.name=Drawer -tile.fullDrawers1.oak.name=Oak Drawer +tile.fullDrawers1.oak.name=Meşe Çekmece tile.fullDrawers1.spruce.name=Spruce Drawer tile.fullDrawers1.birch.name=Birch Drawer tile.fullDrawers1.jungle.name=Jungle Drawer tile.fullDrawers1.acacia.name=Acacia Drawer -tile.fullDrawers1.big_oak.name=Dark Oak Drawer +tile.fullDrawers1.big_oak.name=Koyu Meşe Çekmece tile.fullDrawers2.name=Drawers 1x2 -tile.fullDrawers2.oak.name=Oak Drawers 1x2 +tile.fullDrawers2.oak.name=Meşe Çekmece 1X2 tile.fullDrawers2.spruce.name=Spruce Drawers 1x2 tile.fullDrawers2.birch.name=Birch Drawers 1x2 tile.fullDrawers2.jungle.name=Jungle Drawers 1x2 @@ -138,7 +138,7 @@ storageDrawers.drawers.sealed.materialNone= storageDrawers.drawers.sealed.materialSide=Side: storageDrawers.drawers.sealed.materialFront=Front: storageDrawers.drawers.sealed.materialTrim=Trim: -storageDrawers.drawers.sealed.descriptionShift=[Hold LSHIFT to see more info] +storageDrawers.drawers.sealed.descriptionShift=[Daha fazla bilgi için LSHIFT tuşunu basılı tut] storageDrawers.upgrade.description=Increases storage to %d times base value storageDrawers.controller.description=Interact with a bank of connected drawers storageDrawers.controllerSlave.description=Extra attach points for controllers diff --git a/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawers]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawers]/lang/zh_CN.lang index 1104eea6..daf5e103 100644 --- a/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawers]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawers]/lang/zh_CN.lang @@ -8,54 +8,54 @@ storageDrawers.container.controller=抽屉管理器 storageDrawers.container.unboundSlave=未连接的附属管理器 storageDrawers.container.framingTable=成型台 -storagedrawers.msg.maxUpgrades=这个抽屉已无法容纳更多的升级组件. +storagedrawers.msg.maxUpgrades=这个抽屉已无法容纳更多的升级组件。 # Items item.storagedrawers.upgrade.name=升级 item.storagedrawers.upgradeTemplate.name=升级模板 -item.storagedrawers.upgrade.iron.name=抽屉容量升级(II) -item.storagedrawers.upgrade.gold.name=抽屉容量升级(III) -item.storagedrawers.upgrade.obsidian.name=抽屉容量升级(IV) -item.storagedrawers.upgrade.diamond.name=抽屉容量升级(V) -item.storagedrawers.upgrade.emerald.name=抽屉容量升级(VI) -item.storagedrawers.upgrade.ruby.name=抽屉容量升级(VII) -item.storagedrawers.upgrade.tanzanite.name=抽屉容量升级(VIII) +item.storagedrawers.upgrade.iron.name=抽屉容量升级(II) +item.storagedrawers.upgrade.gold.name=抽屉容量升级(III) +item.storagedrawers.upgrade.obsidian.name=抽屉容量升级(IV) +item.storagedrawers.upgrade.diamond.name=抽屉容量升级(V) +item.storagedrawers.upgrade.emerald.name=抽屉容量升级(VI) +item.storagedrawers.upgrade.ruby.name=抽屉容量升级(VII) +item.storagedrawers.upgrade.tanzanite.name=抽屉容量升级(VIII) item.storagedrawers.upgradeStatus.name=状态显示升级 -item.storagedrawers.upgradeStatus.level1.name=状态显示升级(I) -item.storagedrawers.upgradeStatus.level1.description=抽屉装满时亮起提示灯。 -item.storagedrawers.upgradeStatus.level2.name=状态显示升级(II) -item.storagedrawers.upgradeStatus.level2.description=显示抽屉容量等级。 +item.storagedrawers.upgradeStatus.level1.name=状态显示升级(I) +item.storagedrawers.upgradeStatus.level1.description=抽屉装满时亮起提示灯 +item.storagedrawers.upgradeStatus.level2.name=状态显示升级(II) +item.storagedrawers.upgradeStatus.level2.description=显示抽屉填充程度 item.storagedrawers.upgradeLock.name=抽屉钥匙 -item.storagedrawers.upgradeLock.description=给抽屉上锁或解锁。 +item.storagedrawers.upgradeLock.description=给抽屉上锁或解锁 item.storagedrawers.upgradeVoid.name=虚空升级 -item.storagedrawers.upgradeVoid.description=销毁存储超过上限的物品。 +item.storagedrawers.upgradeVoid.description=销毁超过存储上限的物品 item.storagedrawers.upgradeCreative.name=创造升级 item.storagedrawers.upgradeCreative.store.name=创造模式容量升级 -item.storagedrawers.upgradeCreative.store.description=接近无限的存储容量。 +item.storagedrawers.upgradeCreative.store.description=接近无限的存储容量 item.storagedrawers.upgradeCreative.vend.name=创造模式取出升级 -item.storagedrawers.upgradeCreative.vend.description=能无限的取出被存入的物品。 +item.storagedrawers.upgradeCreative.vend.description=能无限地取出被存入的物品 item.storagedrawers.upgradeRedstone.name=红石升级 item.storagedrawers.upgradeRedstone.combined.name=红石升级 -item.storagedrawers.upgradeRedstone.combined.description=根据总储量发出红石信号. -item.storagedrawers.upgradeRedstone.max.name=红石升级(最大) -item.storagedrawers.upgradeRedstone.max.description=根据储物抽屉物品数量最多的一格传输红石信号. -item.storagedrawers.upgradeRedstone.min.name=红石升级(最小) -item.storagedrawers.upgradeRedstone.min.description=根据储物抽屉物品数量最少的一格传输红石信号. +item.storagedrawers.upgradeRedstone.combined.description=根据总储量发出红石信号 +item.storagedrawers.upgradeRedstone.max.name=红石升级(最大) +item.storagedrawers.upgradeRedstone.max.description=根据最满槽位的储量发出红石信号 +item.storagedrawers.upgradeRedstone.min.name=红石升级(最小) +item.storagedrawers.upgradeRedstone.min.description=根据最空槽位的储量发出红石信号 item.storagedrawers.upgradeDowngrade.name=抽屉容量降级 -item.storagedrawers.upgradeDowngrade.description=将抽屉的基础容量设为1组. +item.storagedrawers.upgradeDowngrade.description=将抽屉的基础容量设为1组 item.storagedrawers.upgradeSorting.name=分拣升级 -item.storagedrawers.upgradeSorting.description=将抽屉升级为分拣抽屉。 +item.storagedrawers.upgradeSorting.description=将抽屉升级为分拣抽屉 item.storagedrawers.shroudKey.name=屏蔽钥匙 -item.storagedrawers.shroudKey.description=隐藏或显示抽屉上的物品图标。 +item.storagedrawers.shroudKey.description=显示或隐藏物品图标 item.storagedrawers.quantifyKey.name=量化钥匙 item.storagedrawers.quantifyKey.description=显示或隐藏物品数量 item.storagedrawers.personalKey.name=私人钥匙 item.storagedrawers.personalKey.default.name=私人钥匙 item.storagedrawers.personalKey.default.description=禁止其他玩家访问抽屉 -item.storagedrawers.personalKey.cofh.name=私人钥匙 (CoFH) +item.storagedrawers.personalKey.cofh.name=私人钥匙(CoFH) item.storagedrawers.personalKey.cofh.description=禁止其他玩家访问抽屉 item.storagedrawers.tape.name=打包带 -item.storagedrawers.tape.description=捆扎封装抽屉以便带走。 +item.storagedrawers.tape.description=捆扎封装抽屉以便带走 # Blocks tile.fullDrawers1.name=抽屉 diff --git a/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawersbop]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawersbop]/lang/ja_JP.lang index 1f1280c2..eb065fab 100644 --- a/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawersbop]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawersbop]/lang/ja_JP.lang @@ -1,104 +1,104 @@ itemGroup.storageDrawersBop=Storage Drawers: Biomes O' Plenty # Blocks -tile.storagedrawersbop.fullDrawers1.name=Drawer -tile.storagedrawersbop.fullDrawers1.sacredoak.name=Sacred Oak Drawer -tile.storagedrawersbop.fullDrawers1.cherry.name=Cherry Drawer -tile.storagedrawersbop.fullDrawers1.dark.name=Dark Drawer -tile.storagedrawersbop.fullDrawers1.fir.name=Fir Drawer -tile.storagedrawersbop.fullDrawers1.ethereal.name=Ethereal Drawer -tile.storagedrawersbop.fullDrawers1.magic.name=Magic Drawer -tile.storagedrawersbop.fullDrawers1.mangrove.name=Mangrove Drawer -tile.storagedrawersbop.fullDrawers1.palm.name=Palm Drawer -tile.storagedrawersbop.fullDrawers1.redwood.name=Redwood Drawer -tile.storagedrawersbop.fullDrawers1.willow.name=Willow Drawer -tile.storagedrawersbop.fullDrawers1.bamboo.name=Bamboo Thatch Drawer -tile.storagedrawersbop.fullDrawers1.pine.name=Pine Drawer -tile.storagedrawersbop.fullDrawers1.hellbark.name=Hell Bark Drawer -tile.storagedrawersbop.fullDrawers1.jacaranda.name=Jacaranda Drawer -tile.storagedrawersbop.fullDrawers1.mahogany.name=Mahogany Drawer +tile.storagedrawersbop.fullDrawers1.name=引き出し +tile.storagedrawersbop.fullDrawers1.sacredoak.name=神聖なるオークの引き出し +tile.storagedrawersbop.fullDrawers1.cherry.name=サクラの引き出し +tile.storagedrawersbop.fullDrawers1.dark.name=ダークウッドの引き出し +tile.storagedrawersbop.fullDrawers1.fir.name=モミの引き出し +tile.storagedrawersbop.fullDrawers1.ethereal.name=エーテルの引き出し +tile.storagedrawersbop.fullDrawers1.magic.name=マジカルツリーの引き出し +tile.storagedrawersbop.fullDrawers1.mangrove.name=マングローブの引き出し +tile.storagedrawersbop.fullDrawers1.palm.name=ヤシの引き出し +tile.storagedrawersbop.fullDrawers1.redwood.name=セコイアの引き出し +tile.storagedrawersbop.fullDrawers1.willow.name=ヤナギの引き出し +tile.storagedrawersbop.fullDrawers1.bamboo.name=竹葺きの引き出し +tile.storagedrawersbop.fullDrawers1.pine.name=シロマツの引き出し +tile.storagedrawersbop.fullDrawers1.hellbark.name=ヘルバークの引き出し +tile.storagedrawersbop.fullDrawers1.jacaranda.name=ジャカランダの引き出し +tile.storagedrawersbop.fullDrawers1.mahogany.name=マホガニーの引き出し -tile.storagedrawersbop.fullDrawers2.name=Drawers 1x2 -tile.storagedrawersbop.fullDrawers2.sacredoak.name=Sacred Oak Drawers 1x2 -tile.storagedrawersbop.fullDrawers2.cherry.name=Cherry Drawers 1x2 -tile.storagedrawersbop.fullDrawers2.dark.name=Dark Drawers 1x2 -tile.storagedrawersbop.fullDrawers2.fir.name=Fir Drawers 1x2 -tile.storagedrawersbop.fullDrawers2.ethereal.name=Ethereal Drawers 1x2 -tile.storagedrawersbop.fullDrawers2.magic.name=Magic Drawers 1x2 -tile.storagedrawersbop.fullDrawers2.mangrove.name=Mangrove Drawers 1x2 -tile.storagedrawersbop.fullDrawers2.palm.name=Palm Drawers 1x2 -tile.storagedrawersbop.fullDrawers2.redwood.name=Redwood Drawers 1x2 -tile.storagedrawersbop.fullDrawers2.willow.name=Willow Drawers 1x2 -tile.storagedrawersbop.fullDrawers2.bamboo.name=Bamboo Thatch Drawers 1x2 -tile.storagedrawersbop.fullDrawers2.pine.name=Pine Drawers 1x2 -tile.storagedrawersbop.fullDrawers2.hellbark.name=Hell Bark Drawers 1x2 -tile.storagedrawersbop.fullDrawers2.jacaranda.name=Jacaranda Drawers 1x2 -tile.storagedrawersbop.fullDrawers2.mahogany.name=Mahogany Drawers 1x2 +tile.storagedrawersbop.fullDrawers2.name=引き出し 1x2 +tile.storagedrawersbop.fullDrawers2.sacredoak.name=神聖なるオークの引き出し 1x2 +tile.storagedrawersbop.fullDrawers2.cherry.name=サクラの引き出し 1x2 +tile.storagedrawersbop.fullDrawers2.dark.name=ダークウッドの引き出し 1x2 +tile.storagedrawersbop.fullDrawers2.fir.name=モミの引き出し 1x2 +tile.storagedrawersbop.fullDrawers2.ethereal.name=エーテルの引き出し 1x2 +tile.storagedrawersbop.fullDrawers2.magic.name=マジカルツリーの引き出し 1x2 +tile.storagedrawersbop.fullDrawers2.mangrove.name=マングローブの引き出し 1x2 +tile.storagedrawersbop.fullDrawers2.palm.name=ヤシの引き出し 1x2 +tile.storagedrawersbop.fullDrawers2.redwood.name=セコイアの引き出し 1x2 +tile.storagedrawersbop.fullDrawers2.willow.name=ヤナギの引き出し 1x2 +tile.storagedrawersbop.fullDrawers2.bamboo.name=竹葺きの引き出し 1x2 +tile.storagedrawersbop.fullDrawers2.pine.name=シロマツの引き出し 1x2 +tile.storagedrawersbop.fullDrawers2.hellbark.name=ヘルバークの引き出し 1x2 +tile.storagedrawersbop.fullDrawers2.jacaranda.name=ジャカランダの引き出し 1x2 +tile.storagedrawersbop.fullDrawers2.mahogany.name=マホガニーの引き出し 1x2 -tile.storagedrawersbop.fullDrawers4.name=Drawers 2x2 -tile.storagedrawersbop.fullDrawers4.sacredoak.name=Sacred Oak Drawers 2x2 -tile.storagedrawersbop.fullDrawers4.cherry.name=Cherry Drawers 2x2 -tile.storagedrawersbop.fullDrawers4.dark.name=Dark Drawers 2x2 -tile.storagedrawersbop.fullDrawers4.fir.name=Fir Drawers 2x2 -tile.storagedrawersbop.fullDrawers4.ethereal.name=Ethereal Drawers 2x2 -tile.storagedrawersbop.fullDrawers4.magic.name=Magic Drawers 2x2 -tile.storagedrawersbop.fullDrawers4.mangrove.name=Mangrove Drawers 2x2 -tile.storagedrawersbop.fullDrawers4.palm.name=Palm Drawers 2x2 -tile.storagedrawersbop.fullDrawers4.redwood.name=Redwood Drawers 2x2 -tile.storagedrawersbop.fullDrawers4.willow.name=Willow Drawers 2x2 -tile.storagedrawersbop.fullDrawers4.bamboo.name=Bamboo Thatch Drawers 2x2 -tile.storagedrawersbop.fullDrawers4.pine.name=Pine Drawers 2x2 -tile.storagedrawersbop.fullDrawers4.hellbark.name=Hell Bark Drawers 2x2 -tile.storagedrawersbop.fullDrawers4.jacaranda.name=Jacaranda Drawers 2x2 -tile.storagedrawersbop.fullDrawers4.mahogany.name=Mahogany Drawers 2x2 +tile.storagedrawersbop.fullDrawers4.name=引き出し 2x2 +tile.storagedrawersbop.fullDrawers4.sacredoak.name=神聖なるオークの引き出し 2x2 +tile.storagedrawersbop.fullDrawers4.cherry.name=サクラの引き出し 2x2 +tile.storagedrawersbop.fullDrawers4.dark.name=ダークウッドの引き出し 2x2 +tile.storagedrawersbop.fullDrawers4.fir.name=モミの引き出し 2x2 +tile.storagedrawersbop.fullDrawers4.ethereal.name=エーテルの引き出し 2x2 +tile.storagedrawersbop.fullDrawers4.magic.name=マジカルツリーの引き出し 2x2 +tile.storagedrawersbop.fullDrawers4.mangrove.name=マングローブの引き出し 2x2 +tile.storagedrawersbop.fullDrawers4.palm.name=ヤシの引き出し 2x2 +tile.storagedrawersbop.fullDrawers4.redwood.name=セコイアの引き出し 2x2 +tile.storagedrawersbop.fullDrawers4.willow.name=ヤナギの引き出し 2x2 +tile.storagedrawersbop.fullDrawers4.bamboo.name=竹葺きの引き出し 2x2 +tile.storagedrawersbop.fullDrawers4.pine.name=シロマツの引き出し 2x2 +tile.storagedrawersbop.fullDrawers4.hellbark.name=ヘルバークの引き出し 2x2 +tile.storagedrawersbop.fullDrawers4.jacaranda.name=ジャカランダの引き出し 2x2 +tile.storagedrawersbop.fullDrawers4.mahogany.name=マホガニーの引き出し 2x2 -tile.storagedrawersbop.halfDrawers2.name=Compact Drawers 1x2 -tile.storagedrawersbop.halfDrawers2.sacredoak.name=Compact Sacred Oak Drawers 1x2 -tile.storagedrawersbop.halfDrawers2.cherry.name=Compact Cherry Drawers 1x2 -tile.storagedrawersbop.halfDrawers2.dark.name=Compact Dark Drawers 1x2 -tile.storagedrawersbop.halfDrawers2.fir.name=Compact Fir Drawers 1x2 -tile.storagedrawersbop.halfDrawers2.ethereal.name=Compact Ethereal Drawers 1x2 -tile.storagedrawersbop.halfDrawers2.magic.name=Compact Magic Drawers 1x2 -tile.storagedrawersbop.halfDrawers2.mangrove.name=Compact Mangrove Drawers 1x2 -tile.storagedrawersbop.halfDrawers2.palm.name=Compact Palm Drawers 1x2 -tile.storagedrawersbop.halfDrawers2.redwood.name=Compact Redwood Drawers 1x2 -tile.storagedrawersbop.halfDrawers2.willow.name=Compact Willow Drawers 1x2 -tile.storagedrawersbop.halfDrawers2.bamboo.name=Compact Bamboo Thatch Drawers 1x2 -tile.storagedrawersbop.halfDrawers2.pine.name=Compact Pine Drawers 1x2 -tile.storagedrawersbop.halfDrawers2.hellbark.name=Compact Hell Bark Drawers 1x2 -tile.storagedrawersbop.halfDrawers2.jacaranda.name=Compact Jacaranda Drawers 1x2 -tile.storagedrawersbop.halfDrawers2.mahogany.name=Compact Mahogany Drawers 1x2 +tile.storagedrawersbop.halfDrawers2.name=ハーフ引き出し 1x2 +tile.storagedrawersbop.halfDrawers2.sacredoak.name=神聖なるオークのハーフ引き出し 1x2 +tile.storagedrawersbop.halfDrawers2.cherry.name=サクラのハーフ引き出し 1x2 +tile.storagedrawersbop.halfDrawers2.dark.name=ダークウッドのハーフ引き出し 1x2 +tile.storagedrawersbop.halfDrawers2.fir.name=モミのハーフ引き出し 1x2 +tile.storagedrawersbop.halfDrawers2.ethereal.name=エーテルのハーフ引き出し 1x2 +tile.storagedrawersbop.halfDrawers2.magic.name=マジカルツリーのハーフ引き出し 1x2 +tile.storagedrawersbop.halfDrawers2.mangrove.name=マングローブのハーフ引き出し 1x2 +tile.storagedrawersbop.halfDrawers2.palm.name=ヤシのハーフ引き出し 1x2 +tile.storagedrawersbop.halfDrawers2.redwood.name=セコイアのハーフ引き出し 1x2 +tile.storagedrawersbop.halfDrawers2.willow.name=ヤナギのハーフ引き出し 1x2 +tile.storagedrawersbop.halfDrawers2.bamboo.name=竹葺きのハーフ引き出し 1x2 +tile.storagedrawersbop.halfDrawers2.pine.name=シロマツのハーフ引き出し 1x2 +tile.storagedrawersbop.halfDrawers2.hellbark.name=ヘルバークのハーフ引き出し 1x2 +tile.storagedrawersbop.halfDrawers2.jacaranda.name=ジャカランダのハーフ引き出し 1x2 +tile.storagedrawersbop.halfDrawers2.mahogany.name=マホガニーのハーフ引き出し 1x2 -tile.storagedrawersbop.halfDrawers4.name=Compact Drawers 2x2 -tile.storagedrawersbop.halfDrawers4.sacredoak.name=Compact Sacred Oak Drawers 2x2 -tile.storagedrawersbop.halfDrawers4.cherry.name=Compact Cherry Drawers 2x2 -tile.storagedrawersbop.halfDrawers4.dark.name=Compact Dark Drawers 2x2 -tile.storagedrawersbop.halfDrawers4.fir.name=Compact Fir Drawers 2x2 -tile.storagedrawersbop.halfDrawers4.ethereal.name=Compact Ethereal Drawers 2x2 -tile.storagedrawersbop.halfDrawers4.magic.name=Compact Magic Drawers 2x2 -tile.storagedrawersbop.halfDrawers4.mangrove.name=Compact Mangrove Drawers 2x2 -tile.storagedrawersbop.halfDrawers4.palm.name=Compact Palm Drawers 2x2 -tile.storagedrawersbop.halfDrawers4.redwood.name=Compact Redwood Drawers 2x2 -tile.storagedrawersbop.halfDrawers4.willow.name=Compact Willow Drawers 2x2 -tile.storagedrawersbop.halfDrawers4.bamboo.name=Compact Bamboo Thatch Drawers 2x2 -tile.storagedrawersbop.halfDrawers4.pine.name=Compact Pine Drawers 2x2 -tile.storagedrawersbop.halfDrawers4.hellbark.name=Compact Hell Bark Drawers 2x2 -tile.storagedrawersbop.halfDrawers4.jacaranda.name=Compact Jacaranda Drawers 2x2 -tile.storagedrawersbop.halfDrawers4.mahogany.name=Compact Mahogany Drawers 2x2 +tile.storagedrawersbop.halfDrawers4.name=ハーフ引き出し 2x2 +tile.storagedrawersbop.halfDrawers4.sacredoak.name=神聖なるオークのハーフ引き出し 2x2 +tile.storagedrawersbop.halfDrawers4.cherry.name=サクラのハーフ引き出し 2x2 +tile.storagedrawersbop.halfDrawers4.dark.name=ダークウッドのハーフ引き出し 2x2 +tile.storagedrawersbop.halfDrawers4.fir.name=モミのハーフ引き出し 2x2 +tile.storagedrawersbop.halfDrawers4.ethereal.name=エーテルのハーフ引き出し 2x2 +tile.storagedrawersbop.halfDrawers4.magic.name=マジカルツリーのハーフ引き出し 2x2 +tile.storagedrawersbop.halfDrawers4.mangrove.name=マングローブのハーフ引き出し 2x2 +tile.storagedrawersbop.halfDrawers4.palm.name=ヤシのハーフ引き出し 2x2 +tile.storagedrawersbop.halfDrawers4.redwood.name=セコイアのハーフ引き出し 2x2 +tile.storagedrawersbop.halfDrawers4.willow.name=ヤナギのハーフ引き出し 2x2 +tile.storagedrawersbop.halfDrawers4.bamboo.name=竹葺きのハーフ引き出し 2x2 +tile.storagedrawersbop.halfDrawers4.pine.name=シロマツのハーフ引き出し 2x2 +tile.storagedrawersbop.halfDrawers4.hellbark.name=ヘルバークのハーフ引き出し 2x2 +tile.storagedrawersbop.halfDrawers4.jacaranda.name=ジャカランダのハーフ引き出し 2x2 +tile.storagedrawersbop.halfDrawers4.mahogany.name=マホガニーのハーフ引き出し 2x2 -tile.storagedrawersbop.trim.name=Trim -tile.storagedrawersbop.trim.sacredoak.name=Sacred Oak Trim -tile.storagedrawersbop.trim.cherry.name=Cherry Trim -tile.storagedrawersbop.trim.dark.name=Dark Trim -tile.storagedrawersbop.trim.fir.name=Fir Trim -tile.storagedrawersbop.trim.ethereal.name=Ethereal Trim -tile.storagedrawersbop.trim.magic.name=Magic Trim -tile.storagedrawersbop.trim.mangrove.name=Mangrove Trim -tile.storagedrawersbop.trim.palm.name=Palm Trim -tile.storagedrawersbop.trim.redwood.name=Redwood Trim -tile.storagedrawersbop.trim.willow.name=Willow Trim -tile.storagedrawersbop.trim.bamboo.name=Bamboo Thatch Trim -tile.storagedrawersbop.trim.pine.name=Pine Trim -tile.storagedrawersbop.trim.hellbark.name=Hell Bark Trim -tile.storagedrawersbop.trim.jacaranda.name=Jacaranda Trim -tile.storagedrawersbop.trim.mahogany.name=Mahogany Trim \ No newline at end of file +tile.storagedrawersbop.trim.name=飾り箱 +tile.storagedrawersbop.trim.sacredoak.name=神聖なるオークの飾り箱 +tile.storagedrawersbop.trim.cherry.name=サクラの飾り箱 +tile.storagedrawersbop.trim.dark.name=ダークウッドの飾り箱 +tile.storagedrawersbop.trim.fir.name=モミの飾り箱 +tile.storagedrawersbop.trim.ethereal.name=エーテルの飾り箱 +tile.storagedrawersbop.trim.magic.name=マジカルツリーの飾り箱 +tile.storagedrawersbop.trim.mangrove.name=マングローブの飾り箱 +tile.storagedrawersbop.trim.palm.name=ヤシの飾り箱 +tile.storagedrawersbop.trim.redwood.name=セコイアの飾り箱 +tile.storagedrawersbop.trim.willow.name=ヤナギの飾り箱 +tile.storagedrawersbop.trim.bamboo.name=竹葺きの飾り箱 +tile.storagedrawersbop.trim.pine.name=シロマツの飾り箱 +tile.storagedrawersbop.trim.hellbark.name=ヘルバークの飾り箱 +tile.storagedrawersbop.trim.jacaranda.name=ジャカランダ飾り箱 +tile.storagedrawersbop.trim.mahogany.name=マホガニーの飾り箱 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawersmisc]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawersmisc]/lang/ja_JP.lang index c11f1b35..b9ff75c8 100644 --- a/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawersmisc]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawersmisc]/lang/ja_JP.lang @@ -1,140 +1,140 @@ -itemGroup.storageDrawersMisc=Storage Drawers: Misc +itemGroup.storageDrawersMisc=Storage Drawers: その他 # Blocks -tile.storagedrawersmisc.fullDrawers1.name=Drawer -tile.storagedrawersmisc.fullDrawers1.ebxl_acacia.name=Acacia Drawer -tile.storagedrawersmisc.fullDrawers1.ebxl_autumn.name=Autumn Drawer -tile.storagedrawersmisc.fullDrawers1.ebxl_baldcypress.name=Bald Cypress Drawer -tile.storagedrawersmisc.fullDrawers1.ebxl_cypress.name=Cypress Drawer -tile.storagedrawersmisc.fullDrawers1.ebxl_fir.name=Fir Drawer -tile.storagedrawersmisc.fullDrawers1.ebxl_japanesemaple.name=Japanese Maple Drawer -tile.storagedrawersmisc.fullDrawers1.ebxl_rainboweucalyptus.name=Rainbow Eucalyptus Drawer -tile.storagedrawersmisc.fullDrawers1.ebxl_redwood.name=Redwood Drawer -tile.storagedrawersmisc.fullDrawers1.ebxl_sakura.name=Sakura Drawer -tile.storagedrawersmisc.fullDrawers1.hl_white.name=White Drawer -tile.storagedrawersmisc.fullDrawers1.hl_grey.name=Grey Drawer -tile.storagedrawersmisc.fullDrawers1.hl_red.name=Red Drawer -tile.storagedrawersmisc.fullDrawers1.hl_yellow.name=Yellow Drawer -tile.storagedrawersmisc.fullDrawers1.tc_greatwood.name=Greatwood Drawer -tile.storagedrawersmisc.fullDrawers1.tc_silverwood.name=Silverwood Drawer -tile.storagedrawersmisc.fullDrawers1.witchery_alder.name=Alder Drawer -tile.storagedrawersmisc.fullDrawers1.witchery_hawthorn.name=Hawthorn Drawer -tile.storagedrawersmisc.fullDrawers1.witchery_rowan.name=Rowan Drawer -tile.storagedrawersmisc.fullDrawers1.immeng_treated.name=Treated Wood Drawer -tile.storagedrawersmisc.fullDrawers1.botania_livingwood.name=Livingwood Drawer -tile.storagedrawersmisc.fullDrawers1.botania_dreamwood.name=Dreamwood Drawer +tile.storagedrawersmisc.fullDrawers1.name=引き出し +tile.storagedrawersmisc.fullDrawers1.ebxl_acacia.name=アカシアの引き出し +tile.storagedrawersmisc.fullDrawers1.ebxl_autumn.name=秋の木の引き出し +tile.storagedrawersmisc.fullDrawers1.ebxl_baldcypress.name=ラクウショウの引き出し +tile.storagedrawersmisc.fullDrawers1.ebxl_cypress.name=ヒノキの引き出し +tile.storagedrawersmisc.fullDrawers1.ebxl_fir.name=モミの引き出し +tile.storagedrawersmisc.fullDrawers1.ebxl_japanesemaple.name=イロハモミジの引き出し +tile.storagedrawersmisc.fullDrawers1.ebxl_rainboweucalyptus.name=レインボーユーカリの引き出し +tile.storagedrawersmisc.fullDrawers1.ebxl_redwood.name=セコイアの引き出し +tile.storagedrawersmisc.fullDrawers1.ebxl_sakura.name=サクラの引き出し +tile.storagedrawersmisc.fullDrawers1.hl_white.name=白色の引き出し +tile.storagedrawersmisc.fullDrawers1.hl_grey.name=灰色の引き出し +tile.storagedrawersmisc.fullDrawers1.hl_red.name=赤色の引き出し +tile.storagedrawersmisc.fullDrawers1.hl_yellow.name=黄色の引き出し +tile.storagedrawersmisc.fullDrawers1.tc_greatwood.name=グレートウッドの引き出し +tile.storagedrawersmisc.fullDrawers1.tc_silverwood.name=シルバーウッドの引き出し +tile.storagedrawersmisc.fullDrawers1.witchery_alder.name=ハンノキの引き出し +tile.storagedrawersmisc.fullDrawers1.witchery_hawthorn.name=サンザシの引き出し +tile.storagedrawersmisc.fullDrawers1.witchery_rowan.name=ナナカマドの引き出し +tile.storagedrawersmisc.fullDrawers1.immeng_treated.name=防腐木材の引き出し +tile.storagedrawersmisc.fullDrawers1.botania_livingwood.name=リビングウッドの引き出し +tile.storagedrawersmisc.fullDrawers1.botania_dreamwood.name=ドリームウッドの引き出し -tile.storagedrawersmisc.fullDrawers2.name=Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.ebxl_acacia.name=Acacia Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.ebxl_autumn.name=Autumn Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.ebxl_baldcypress.name=Bald Cypress Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.ebxl_cypress.name=Cypress Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.ebxl_fir.name=Fir Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.ebxl_japanesemaple.name=Japanese Maple Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.ebxl_rainboweucalyptus.name=Rainbow Eucalyptus Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.ebxl_redwood.name=Redwood Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.ebxl_sakura.name=Sakura Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.hl_white.name=White Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.hl_grey.name=Grey Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.hl_red.name=Red Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.hl_yellow.name=Yellow Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.tc_greatwood.name=Greatwood Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.tc_silverwood.name=Silverwood Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.witchery_alder.name=Alder Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.witchery_hawthorn.name=Hawthorn Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.witchery_rowan.name=Rowan Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.immeng_treated.name=Treated Wood Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.botania_livingwood.name=Livingwood Drawers 1x2 -tile.storagedrawersmisc.fullDrawers2.botania_dreamwood.name=Dreamwood Drawers 1x2 +tile.storagedrawersmisc.fullDrawers2.name=引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.ebxl_acacia.name=アカシアの引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.ebxl_autumn.name=秋の木の引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.ebxl_baldcypress.name=ラクウショウの引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.ebxl_cypress.name=ヒノキの引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.ebxl_fir.name=モミの引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.ebxl_japanesemaple.name=イロハモミジの引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.ebxl_rainboweucalyptus.name=レインボーユーカリの引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.ebxl_redwood.name=セコイアの引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.ebxl_sakura.name=サクラの引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.hl_white.name=白色の引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.hl_grey.name=灰色の引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.hl_red.name=赤色の引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.hl_yellow.name=黄色の引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.tc_greatwood.name=グレートウッドの引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.tc_silverwood.name=シルバーウッドの引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.witchery_alder.name=ハンノキの引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.witchery_hawthorn.name=サンザシの引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.witchery_rowan.name=ナナカマドの引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.immeng_treated.name=防腐木材の引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.botania_livingwood.name=リビングウッドの引き出し 1x2 +tile.storagedrawersmisc.fullDrawers2.botania_dreamwood.name=ドリームウッドの引き出し 1x2 -tile.storagedrawersmisc.fullDrawers4.name=Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.ebxl_acacia.name=Acacia Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.ebxl_autumn.name=Autumn Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.ebxl_baldcypress.name=Bald Cypress Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.ebxl_cypress.name=Cypress Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.ebxl_fir.name=Fir Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.ebxl_japanesemaple.name=Japanese Maple Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.ebxl_rainboweucalyptus.name=Rainbow Eucalyptus Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.ebxl_redwood.name=Redwood Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.ebxl_sakura.name=Sakura Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.hl_white.name=White Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.hl_grey.name=Grey Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.hl_red.name=Red Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.hl_yellow.name=Yellow Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.tc_greatwood.name=Greatwood Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.tc_silverwood.name=Silverwood Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.witchery_alder.name=Alder Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.witchery_hawthorn.name=Hawthorn Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.witchery_rowan.name=Rowan Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.immeng_treated.name=Treated Wood Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.botania_livingwood.name=Livingwood Drawers 2x2 -tile.storagedrawersmisc.fullDrawers4.botania_dreamwood.name=Dreamwood Drawers 2x2 +tile.storagedrawersmisc.fullDrawers4.name=引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.ebxl_acacia.name=アカシアの引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.ebxl_autumn.name=秋の木の引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.ebxl_baldcypress.name=ラクウショウの引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.ebxl_cypress.name=ヒノキの引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.ebxl_fir.name=モミの引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.ebxl_japanesemaple.name=イロハモミジの引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.ebxl_rainboweucalyptus.name=レインボーユーカリの引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.ebxl_redwood.name=セコイアの引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.ebxl_sakura.name=サクラの引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.hl_white.name=白色の引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.hl_grey.name=灰色の引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.hl_red.name=赤色の引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.hl_yellow.name=黄色の引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.tc_greatwood.name=グレートウッドの引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.tc_silverwood.name=シルバーウッドの引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.witchery_alder.name=ハンノキの引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.witchery_hawthorn.name=サンザシの引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.witchery_rowan.name=ナナカマドの引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.immeng_treated.name=防腐木材の引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.botania_livingwood.name=リビングウッドの引き出し 2x2 +tile.storagedrawersmisc.fullDrawers4.botania_dreamwood.name=ドリームウッドの引き出し 2x2 -tile.storagedrawersmisc.halfDrawers2.name=Compact Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.ebxl_acacia.name=Compact Acacia Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.ebxl_autumn.name=Compact Autumn Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.ebxl_baldcypress.name=Compact Bald Cypress Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.ebxl_cypress.name=Compact Cypress Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.ebxl_fir.name=Compact Fir Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.ebxl_japanesemaple.name=Compact Japanese Maple Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.ebxl_rainboweucalyptus.name=Compact Rainbow Eucalyptus Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.ebxl_redwood.name=Compact Redwood Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.ebxl_sakura.name=Compact Sakura Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.hl_white.name=Compact White Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.hl_grey.name=Compact Grey Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.hl_red.name=Compact Red Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.hl_yellow.name=Compact Yellow Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.tc_greatwood.name=Compact Greatwood Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.tc_silverwood.name=Compact Silverwood Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.witchery_alder.name=Compact Alder Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.witchery_hawthorn.name=Compact Hawthorn Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.witchery_rowan.name=Compact Rowan Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.immeng_treated.name=Compact Treated Wood Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.botania_livingwood.name=Compact Livingwood Drawers 1x2 -tile.storagedrawersmisc.halfDrawers2.botania_dreamwood.name=Compact Dreamwood Drawers 1x2 +tile.storagedrawersmisc.halfDrawers2.name=ハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.ebxl_acacia.name=アカシアのハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.ebxl_autumn.name=秋の木のハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.ebxl_baldcypress.name=ラクウショウのハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.ebxl_cypress.name=ヒノキのハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.ebxl_fir.name=モミのハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.ebxl_japanesemaple.name=イロハモミジのハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.ebxl_rainboweucalyptus.name=レインボーユーカリのハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.ebxl_redwood.name=セコイアのハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.ebxl_sakura.name=サクラのハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.hl_white.name=白色のハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.hl_grey.name=灰色のハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.hl_red.name=赤色のハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.hl_yellow.name=黄色のハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.tc_greatwood.name=グレートウッドのハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.tc_silverwood.name=シルバーウッドのハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.witchery_alder.name=ハンノキのハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.witchery_hawthorn.name=サンザシのハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.witchery_rowan.name=ナナカマドのハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.immeng_treated.name=防腐木材のハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.botania_livingwood.name=リビングウッドのハーフ引き出し 1x2 +tile.storagedrawersmisc.halfDrawers2.botania_dreamwood.name=ドリームウッドのハーフ引き出し 1x2 -tile.storagedrawersmisc.halfDrawers4.name=Compact Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.ebxl_acacia.name=Compact Acacia Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.ebxl_autumn.name=Compact Autumn Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.ebxl_baldcypress.name=Compact Bald Cypress Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.ebxl_cypress.name=Compact Cypress Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.ebxl_fir.name=Compact Fir Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.ebxl_japanesemaple.name=Compact Japanese Maple Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.ebxl_rainboweucalyptus.name=Compact Rainbow Eucalyptus Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.ebxl_redwood.name=Compact Redwood Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.ebxl_sakura.name=Compact Sakura Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.hl_white.name=Compact White Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.hl_grey.name=Compact Grey Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.hl_red.name=Compact Red Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.hl_yellow.name=Compact Yellow Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.tc_greatwood.name=Compact Greatwood Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.tc_silverwood.name=Compact Silverwood Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.witchery_alder.name=Compact Alder Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.witchery_hawthorn.name=Compact Hawthorn Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.witchery_rowan.name=Compact Rowan Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.immeng_treated.name=Compact Treated Wood Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.botania_livingwood.name=Compact Livingwood Drawers 2x2 -tile.storagedrawersmisc.halfDrawers4.botania_dreamwood.name=Compact Dreamwood Drawers 2x2 +tile.storagedrawersmisc.halfDrawers4.name=ハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.ebxl_acacia.name=アカシアのハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.ebxl_autumn.name=秋の木のハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.ebxl_baldcypress.name=ラクウショウのハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.ebxl_cypress.name=ヒノキのハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.ebxl_fir.name=モミのハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.ebxl_japanesemaple.name=イロハモミジのハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.ebxl_rainboweucalyptus.name=レインボーユーカリのハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.ebxl_redwood.name=セコイアのハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.ebxl_sakura.name=サクラのハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.hl_white.name=白色のハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.hl_grey.name=灰色のハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.hl_red.name=赤色のハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.hl_yellow.name=黄色のハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.tc_greatwood.name=グレートウッドのハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.tc_silverwood.name=シルバーウッドのハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.witchery_alder.name=ハンノキのハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.witchery_hawthorn.name=サンザシのハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.witchery_rowan.name=ナナカマドのハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.immeng_treated.name=防腐木材のハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.botania_livingwood.name=リビングウッドのハーフ引き出し 2x2 +tile.storagedrawersmisc.halfDrawers4.botania_dreamwood.name=ドリームウッドのハーフ引き出し 2x2 -tile.storagedrawersmisc.trim.name=Trim -tile.storagedrawersmisc.trim.ebxl_acacia.name=Acacia Trim -tile.storagedrawersmisc.trim.ebxl_autumn.name=Autumn Trim -tile.storagedrawersmisc.trim.ebxl_baldcypress.name=Bald Cypress Trim -tile.storagedrawersmisc.trim.ebxl_cypress.name=Cypress Trim -tile.storagedrawersmisc.trim.ebxl_fir.name=Fir Trim -tile.storagedrawersmisc.trim.ebxl_japanesemaple.name=Japanese Maple Trim -tile.storagedrawersmisc.trim.ebxl_rainboweucalyptus.name=Rainbow Eucalyptus Trim -tile.storagedrawersmisc.trim.ebxl_redwood.name=Redwood Trim -tile.storagedrawersmisc.trim.ebxl_sakura.name=Sakura Trim -tile.storagedrawersmisc.trim.hl_white.name=White Trim -tile.storagedrawersmisc.trim.hl_grey.name=Grey Trim -tile.storagedrawersmisc.trim.hl_red.name=Red Trim -tile.storagedrawersmisc.trim.hl_yellow.name=Yellow Trim -tile.storagedrawersmisc.trim.tc_greatwood.name=Greatwood Trim -tile.storagedrawersmisc.trim.tc_silverwood.name=Silverwood Trim -tile.storagedrawersmisc.trim.witchery_alder.name=Alder Trim -tile.storagedrawersmisc.trim.witchery_hawthorn.name=Hawthorn Trim -tile.storagedrawersmisc.trim.witchery_rowan.name=Rowan Trim -tile.storagedrawersmisc.trim.immeng_treated.name=Treated Wood Trim -tile.storagedrawersmisc.trim.botania_livingwood.name=Livingwood Trim -tile.storagedrawersmisc.trim.botania_dreamwood.name=Dreamwood Trim \ No newline at end of file +tile.storagedrawersmisc.trim.name=飾り箱 +tile.storagedrawersmisc.trim.ebxl_acacia.name=アカシアの飾り箱 +tile.storagedrawersmisc.trim.ebxl_autumn.name=秋の木の飾り箱 +tile.storagedrawersmisc.trim.ebxl_baldcypress.name=ラクウショウの飾り箱 +tile.storagedrawersmisc.trim.ebxl_cypress.name=ヒノキの飾り箱 +tile.storagedrawersmisc.trim.ebxl_fir.name=モミの飾り箱 +tile.storagedrawersmisc.trim.ebxl_japanesemaple.name=イロハモミジの飾り箱 +tile.storagedrawersmisc.trim.ebxl_rainboweucalyptus.name=レインボーユーカリの飾り箱 +tile.storagedrawersmisc.trim.ebxl_redwood.name=セコイアの飾り箱 +tile.storagedrawersmisc.trim.ebxl_sakura.name=サクラの飾り箱 +tile.storagedrawersmisc.trim.hl_white.name=白色の飾り箱 +tile.storagedrawersmisc.trim.hl_grey.name=灰色の飾り箱 +tile.storagedrawersmisc.trim.hl_red.name=赤色の飾り箱 +tile.storagedrawersmisc.trim.hl_yellow.name=黄色の飾り箱 +tile.storagedrawersmisc.trim.tc_greatwood.name=グレートウッドの飾り箱 +tile.storagedrawersmisc.trim.tc_silverwood.name=シルバーウッドの飾り箱 +tile.storagedrawersmisc.trim.witchery_alder.name=ハンノキの飾り箱 +tile.storagedrawersmisc.trim.witchery_hawthorn.name=サンザシの飾り箱 +tile.storagedrawersmisc.trim.witchery_rowan.name=ナナカマドの飾り箱 +tile.storagedrawersmisc.trim.immeng_treated.name=防腐木材の飾り箱 +tile.storagedrawersmisc.trim.botania_livingwood.name=リビングウッドの飾り箱 +tile.storagedrawersmisc.trim.botania_dreamwood.name=ドリームウッドの飾り箱 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawersmisc]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawersmisc]/lang/zh_CN.lang index 04c76c69..6b7212b2 100644 --- a/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawersmisc]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawersmisc]/lang/zh_CN.lang @@ -16,7 +16,7 @@ tile.storagedrawersmisc.fullDrawers1.hl_grey.name=灰色木抽屉 tile.storagedrawersmisc.fullDrawers1.hl_red.name=红色木抽屉 tile.storagedrawersmisc.fullDrawers1.hl_yellow.name=黄色木抽屉 tile.storagedrawersmisc.fullDrawers1.tc_greatwood.name=宏伟之木抽屉 -tile.storagedrawersmisc.fullDrawers1.tc_silverwood.name=银木抽屉 +tile.storagedrawersmisc.fullDrawers1.tc_silverwood.name=银树抽屉 tile.storagedrawersmisc.fullDrawers1.witchery_alder.name=赤杨木抽屉 tile.storagedrawersmisc.fullDrawers1.witchery_hawthorn.name=山楂木抽屉 tile.storagedrawersmisc.fullDrawers1.witchery_rowan.name=山梨木抽屉 @@ -39,7 +39,7 @@ tile.storagedrawersmisc.fullDrawers2.hl_grey.name=灰色木抽屉(1x2) tile.storagedrawersmisc.fullDrawers2.hl_red.name=红色木抽屉(1x2) tile.storagedrawersmisc.fullDrawers2.hl_yellow.name=黄色木抽屉(1x2) tile.storagedrawersmisc.fullDrawers2.tc_greatwood.name=宏伟之木抽屉(1x2) -tile.storagedrawersmisc.fullDrawers2.tc_silverwood.name=银木抽屉(1x2) +tile.storagedrawersmisc.fullDrawers2.tc_silverwood.name=银树抽屉(1x2) tile.storagedrawersmisc.fullDrawers2.witchery_alder.name=赤杨木抽屉(1x2) tile.storagedrawersmisc.fullDrawers2.witchery_hawthorn.name=山楂木抽屉(1x2) tile.storagedrawersmisc.fullDrawers2.witchery_rowan.name=山梨木抽屉(1x2) @@ -62,7 +62,7 @@ tile.storagedrawersmisc.fullDrawers4.hl_grey.name=灰色木抽屉(2x2) tile.storagedrawersmisc.fullDrawers4.hl_red.name=红色木抽屉(2x2) tile.storagedrawersmisc.fullDrawers4.hl_yellow.name=黄色木抽屉(2x2) tile.storagedrawersmisc.fullDrawers4.tc_greatwood.name=宏伟之木抽屉(2x2) -tile.storagedrawersmisc.fullDrawers4.tc_silverwood.name=银木抽屉(2x2) +tile.storagedrawersmisc.fullDrawers4.tc_silverwood.name=银树抽屉(2x2) tile.storagedrawersmisc.fullDrawers4.witchery_alder.name=赤杨木抽屉(2x2) tile.storagedrawersmisc.fullDrawers4.witchery_hawthorn.name=山楂木抽屉(2x2) tile.storagedrawersmisc.fullDrawers4.witchery_rowan.name=山梨木抽屉(2x2) @@ -85,7 +85,7 @@ tile.storagedrawersmisc.halfDrawers2.hl_grey.name=小型灰色木抽屉(1x2) tile.storagedrawersmisc.halfDrawers2.hl_red.name=小型红色木抽屉(1x2) tile.storagedrawersmisc.halfDrawers2.hl_yellow.name=小型黄色木抽屉(1x2) tile.storagedrawersmisc.halfDrawers2.tc_greatwood.name=小型宏伟之木抽屉(1x2) -tile.storagedrawersmisc.halfDrawers2.tc_silverwood.name=小型银木抽屉(1x2) +tile.storagedrawersmisc.halfDrawers2.tc_silverwood.name=小型银树抽屉(1x2) tile.storagedrawersmisc.halfDrawers2.witchery_alder.name=小型赤杨木抽屉(1x2) tile.storagedrawersmisc.halfDrawers2.witchery_hawthorn.name=小型山楂木抽屉(1x2) tile.storagedrawersmisc.halfDrawers2.witchery_rowan.name=小型山梨木抽屉(1x2) @@ -108,7 +108,7 @@ tile.storagedrawersmisc.halfDrawers4.hl_grey.name=小型灰色木抽屉(2x2) tile.storagedrawersmisc.halfDrawers4.hl_red.name=小型红色木抽屉(2x2) tile.storagedrawersmisc.halfDrawers4.hl_yellow.name=小型黄色木抽屉(2x2) tile.storagedrawersmisc.halfDrawers4.tc_greatwood.name=小型宏伟之木抽屉(2x2) -tile.storagedrawersmisc.halfDrawers4.tc_silverwood.name=小型银木抽屉(2x2) +tile.storagedrawersmisc.halfDrawers4.tc_silverwood.name=小型银树抽屉(2x2) tile.storagedrawersmisc.halfDrawers4.witchery_alder.name=小型赤杨木抽屉(2x2) tile.storagedrawersmisc.halfDrawers4.witchery_hawthorn.name=小型山楂木抽屉(2x2) tile.storagedrawersmisc.halfDrawers4.witchery_rowan.name=小型山梨木抽屉(2x2) @@ -131,7 +131,7 @@ tile.storagedrawersmisc.trim.hl_grey.name=灰色木桥接方块 tile.storagedrawersmisc.trim.hl_red.name=红色木桥接方块 tile.storagedrawersmisc.trim.hl_yellow.name=黄色木桥接方块 tile.storagedrawersmisc.trim.tc_greatwood.name=宏伟之木桥接方块 -tile.storagedrawersmisc.trim.tc_silverwood.name=银木桥接方块 +tile.storagedrawersmisc.trim.tc_silverwood.name=银树桥接方块 tile.storagedrawersmisc.trim.witchery_alder.name=赤杨木桥接方块 tile.storagedrawersmisc.trim.witchery_hawthorn.name=山楂木桥接方块 tile.storagedrawersmisc.trim.witchery_rowan.name=山梨木桥接方块 diff --git a/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawersnatura]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawersnatura]/lang/ja_JP.lang index 3ac63d60..5d80847b 100644 --- a/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawersnatura]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Storage Drawers(+5)[storagedrawersnatura]/lang/ja_JP.lang @@ -1,92 +1,92 @@ itemGroup.storageDrawersNatura=Storage Drawers: Natura Pack # Blocks -tile.storagedrawersnatura.fullDrawers1.name=Drawer -tile.storagedrawersnatura.fullDrawers1.eucalyptus.name=Eucalyptus Drawer -tile.storagedrawersnatura.fullDrawers1.sakura.name=Sakura Drawer -tile.storagedrawersnatura.fullDrawers1.ghostwood.name=Ghostwood Drawer -tile.storagedrawersnatura.fullDrawers1.redwood.name=Redwood Drawer -tile.storagedrawersnatura.fullDrawers1.bloodwood.name=Blood Drawer -tile.storagedrawersnatura.fullDrawers1.hopseed.name=Hopseed Drawer -tile.storagedrawersnatura.fullDrawers1.maple.name=Maple Drawer -tile.storagedrawersnatura.fullDrawers1.silverbell.name=Silverbell Drawer -tile.storagedrawersnatura.fullDrawers1.purpleheart.name=Amaranth Drawer -tile.storagedrawersnatura.fullDrawers1.tigerwood.name=Tigerwood Drawer -tile.storagedrawersnatura.fullDrawers1.willow.name=Willow Drawer -tile.storagedrawersnatura.fullDrawers1.darkwood.name=Darkwood Drawer -tile.storagedrawersnatura.fullDrawers1.fusewood.name=Fusewood Drawer +tile.storagedrawersnatura.fullDrawers1.name=引き出し +tile.storagedrawersnatura.fullDrawers1.eucalyptus.name=ユーカリの引き出し +tile.storagedrawersnatura.fullDrawers1.sakura.name=サクラの引き出し +tile.storagedrawersnatura.fullDrawers1.ghostwood.name=ゴーストウッドの引き出し +tile.storagedrawersnatura.fullDrawers1.redwood.name=セコイアの引き出し +tile.storagedrawersnatura.fullDrawers1.bloodwood.name=ブラッドウッドの引き出し +tile.storagedrawersnatura.fullDrawers1.hopseed.name=ホップシードの引き出し +tile.storagedrawersnatura.fullDrawers1.maple.name=カエデの引き出し +tile.storagedrawersnatura.fullDrawers1.silverbell.name=シルバーベルの引き出し +tile.storagedrawersnatura.fullDrawers1.purpleheart.name=アマランサスの引き出し +tile.storagedrawersnatura.fullDrawers1.tigerwood.name=タイガーウッドの引き出し +tile.storagedrawersnatura.fullDrawers1.willow.name=ヤナギの引き出し +tile.storagedrawersnatura.fullDrawers1.darkwood.name=ダークウッドの引き出し +tile.storagedrawersnatura.fullDrawers1.fusewood.name=ヒューズウッドの引き出し -tile.storagedrawersnatura.fullDrawers2.name=Drawers 1x2 -tile.storagedrawersnatura.fullDrawers2.eucalyptus.name=Eucalyptus Drawers 1x2 -tile.storagedrawersnatura.fullDrawers2.sakura.name=Sakura Drawers 1x2 -tile.storagedrawersnatura.fullDrawers2.ghostwood.name=Ghostwood Drawers 1x2 -tile.storagedrawersnatura.fullDrawers2.redwood.name=Redwood Drawers 1x2 -tile.storagedrawersnatura.fullDrawers2.bloodwood.name=Blood Drawers 1x2 -tile.storagedrawersnatura.fullDrawers2.hopseed.name=Hopseed Drawers 1x2 -tile.storagedrawersnatura.fullDrawers2.maple.name=Maple Drawers 1x2 -tile.storagedrawersnatura.fullDrawers2.silverbell.name=Silverbell Drawers 1x2 -tile.storagedrawersnatura.fullDrawers2.purpleheart.name=Amaranth Drawers 1x2 -tile.storagedrawersnatura.fullDrawers2.tigerwood.name=Tigerwood Drawers 1x2 -tile.storagedrawersnatura.fullDrawers2.willow.name=Willow Drawers 1x2 -tile.storagedrawersnatura.fullDrawers2.darkwood.name=Darkwood Drawers 1x2 -tile.storagedrawersnatura.fullDrawers2.fusewood.name=Fusewood Drawers 1x2 +tile.storagedrawersnatura.fullDrawers2.name=引き出し 1x2 +tile.storagedrawersnatura.fullDrawers2.eucalyptus.name=ユーカリの引き出し 1x2 +tile.storagedrawersnatura.fullDrawers2.sakura.name=サクラの引き出し 1x2 +tile.storagedrawersnatura.fullDrawers2.ghostwood.name=ゴーストウッドの引き出し 1x2 +tile.storagedrawersnatura.fullDrawers2.redwood.name=セコイアの引き出し 1x2 +tile.storagedrawersnatura.fullDrawers2.bloodwood.name=ブラッドウッドの引き出し 1x2 +tile.storagedrawersnatura.fullDrawers2.hopseed.name=ホップシードの引き出し 1x2 +tile.storagedrawersnatura.fullDrawers2.maple.name=カエデの引き出し 1x2 +tile.storagedrawersnatura.fullDrawers2.silverbell.name=シルバーベルの引き出し 1x2 +tile.storagedrawersnatura.fullDrawers2.purpleheart.name=アマランサスの引き出し 1x2 +tile.storagedrawersnatura.fullDrawers2.tigerwood.name=タイガーウッドの引き出し 1x2 +tile.storagedrawersnatura.fullDrawers2.willow.name=ヤナギの引き出し 1x2 +tile.storagedrawersnatura.fullDrawers2.darkwood.name=ダークウッドの引き出し 1x2 +tile.storagedrawersnatura.fullDrawers2.fusewood.name=ヒューズウッドの引き出し 1x2 -tile.storagedrawersnatura.fullDrawers4.name=Drawers 2x2 -tile.storagedrawersnatura.fullDrawers4.eucalyptus.name=Eucalyptus Drawers 2x2 -tile.storagedrawersnatura.fullDrawers4.sakura.name=Sakura Drawers 2x2 -tile.storagedrawersnatura.fullDrawers4.ghostwood.name=Ghostwood Drawers 2x2 -tile.storagedrawersnatura.fullDrawers4.redwood.name=Redwood Drawers 2x2 -tile.storagedrawersnatura.fullDrawers4.bloodwood.name=Blood Drawers 2x2 -tile.storagedrawersnatura.fullDrawers4.hopseed.name=Hopseed Drawers 2x2 -tile.storagedrawersnatura.fullDrawers4.maple.name=Maple Drawers 2x2 -tile.storagedrawersnatura.fullDrawers4.silverbell.name=Silverbell Drawers 2x2 -tile.storagedrawersnatura.fullDrawers4.purpleheart.name=Amaranth Drawers 2x2 -tile.storagedrawersnatura.fullDrawers4.tigerwood.name=Tigerwood Drawers 2x2 -tile.storagedrawersnatura.fullDrawers4.willow.name=Willow Drawers 2x2 -tile.storagedrawersnatura.fullDrawers4.darkwood.name=Darkwood Drawers 2x2 -tile.storagedrawersnatura.fullDrawers4.fusewood.name=Fusewood Drawers 2x2 +tile.storagedrawersnatura.fullDrawers4.name=引き出し 2x2 +tile.storagedrawersnatura.fullDrawers4.eucalyptus.name=ユーカリの引き出し 2x2 +tile.storagedrawersnatura.fullDrawers4.sakura.name=サクラの引き出し 2x2 +tile.storagedrawersnatura.fullDrawers4.ghostwood.name=ゴーストウッドの引き出し 2x2 +tile.storagedrawersnatura.fullDrawers4.redwood.name=セコイアの引き出し 2x2 +tile.storagedrawersnatura.fullDrawers4.bloodwood.name=ブラッドウッドの引き出し 2x2 +tile.storagedrawersnatura.fullDrawers4.hopseed.name=ホップシードの引き出し 2x2 +tile.storagedrawersnatura.fullDrawers4.maple.name=カエデの引き出し 2x2 +tile.storagedrawersnatura.fullDrawers4.silverbell.name=シルバーベルの引き出し 2x2 +tile.storagedrawersnatura.fullDrawers4.purpleheart.name=アマランサスの引き出し 2x2 +tile.storagedrawersnatura.fullDrawers4.tigerwood.name=タイガーウッドの引き出し 2x2 +tile.storagedrawersnatura.fullDrawers4.willow.name=ヤナギの引き出し 2x2 +tile.storagedrawersnatura.fullDrawers4.darkwood.name=ダークウッドの引き出し 2x2 +tile.storagedrawersnatura.fullDrawers4.fusewood.name=ヒューズウッドの引き出し 2x2 -tile.storagedrawersnatura.halfDrawers2.name=Compact Drawers 1x2 -tile.storagedrawersnatura.halfDrawers2.eucalyptus.name=Compact Eucalyptus Drawers 1x2 -tile.storagedrawersnatura.halfDrawers2.sakura.name=Compact Sakura Drawers 1x2 -tile.storagedrawersnatura.halfDrawers2.ghostwood.name=Compact Ghostwood Drawers 1x2 -tile.storagedrawersnatura.halfDrawers2.redwood.name=Compact Redwood Drawers 1x2 -tile.storagedrawersnatura.halfDrawers2.bloodwood.name=Compact Blood Drawers 1x2 -tile.storagedrawersnatura.halfDrawers2.hopseed.name=Compact Hopseed Drawers 1x2 -tile.storagedrawersnatura.halfDrawers2.maple.name=Compact Maple Drawers 1x2 -tile.storagedrawersnatura.halfDrawers2.silverbell.name=Compact Silverbell Drawers 1x2 -tile.storagedrawersnatura.halfDrawers2.purpleheart.name=Compact Amaranth Drawers 1x2 -tile.storagedrawersnatura.halfDrawers2.tigerwood.name=Compact Tigerwood Drawers 1x2 -tile.storagedrawersnatura.halfDrawers2.willow.name=Compact Willow Drawers 1x2 -tile.storagedrawersnatura.halfDrawers2.darkwood.name=Compact Darkwood Drawers 1x2 -tile.storagedrawersnatura.halfDrawers2.fusewood.name=Compact Fusewood Drawers 1x2 +tile.storagedrawersnatura.halfDrawers2.name=ハーフ引き出し 1x2 +tile.storagedrawersnatura.halfDrawers2.eucalyptus.name=ユーカリのハーフ引き出し 1x2 +tile.storagedrawersnatura.halfDrawers2.sakura.name=サクラのハーフ引き出し 1x2 +tile.storagedrawersnatura.halfDrawers2.ghostwood.name=ゴーストウッドのハーフ引き出し 1x2 +tile.storagedrawersnatura.halfDrawers2.redwood.name=セコイアのハーフ引き出し 1x2 +tile.storagedrawersnatura.halfDrawers2.bloodwood.name=ブラッドウッドのハーフ引き出し 1x2 +tile.storagedrawersnatura.halfDrawers2.hopseed.name=ホップシードのハーフ引き出し 1x2 +tile.storagedrawersnatura.halfDrawers2.maple.name=カエデのハーフ引き出し 1x2 +tile.storagedrawersnatura.halfDrawers2.silverbell.name=シルバーベルのハーフ引き出し 1x2 +tile.storagedrawersnatura.halfDrawers2.purpleheart.name=アマランサスのハーフ引き出し 1x2 +tile.storagedrawersnatura.halfDrawers2.tigerwood.name=タイガーウッドのハーフ引き出し 1x2 +tile.storagedrawersnatura.halfDrawers2.willow.name=ヤナギのハーフ引き出し 1x2 +tile.storagedrawersnatura.halfDrawers2.darkwood.name=ダークウッドのハーフ引き出し 1x2 +tile.storagedrawersnatura.halfDrawers2.fusewood.name=ヒューズウッドのハーフ引き出し 1x2 -tile.storagedrawersnatura.halfDrawers4.name=Compact Drawers 2x2 -tile.storagedrawersnatura.halfDrawers4.eucalyptus.name=Compact Eucalyptus Drawers 2x2 -tile.storagedrawersnatura.halfDrawers4.sakura.name=Compact Sakura Drawers 2x2 -tile.storagedrawersnatura.halfDrawers4.ghostwood.name=Compact Ghostwood Drawers 2x2 -tile.storagedrawersnatura.halfDrawers4.redwood.name=Compact Redwood Drawers 2x2 -tile.storagedrawersnatura.halfDrawers4.bloodwood.name=Compact Blood Drawers 2x2 -tile.storagedrawersnatura.halfDrawers4.hopseed.name=Compact Hopseed Drawers 2x2 -tile.storagedrawersnatura.halfDrawers4.maple.name=Compact Maple Drawers 2x2 -tile.storagedrawersnatura.halfDrawers4.silverbell.name=Compact Silverbell Drawers 2x2 -tile.storagedrawersnatura.halfDrawers4.purpleheart.name=Compact Amaranth Drawers 2x2 -tile.storagedrawersnatura.halfDrawers4.tigerwood.name=Compact Tigerwood Drawers 2x2 -tile.storagedrawersnatura.halfDrawers4.willow.name=Compact Willow Drawers 2x2 -tile.storagedrawersnatura.halfDrawers4.darkwood.name=Compact Darkwood Drawers 2x2 -tile.storagedrawersnatura.halfDrawers4.fusewood.name=Compact Fusewood Drawers 2x2 +tile.storagedrawersnatura.halfDrawers4.name=ハーフ引き出し 2x2 +tile.storagedrawersnatura.halfDrawers4.eucalyptus.name=ユーカリのハーフ引き出し 2x2 +tile.storagedrawersnatura.halfDrawers4.sakura.name=サクラのハーフ引き出し 2x2 +tile.storagedrawersnatura.halfDrawers4.ghostwood.name=ゴーストウッドのハーフ引き出し 2x2 +tile.storagedrawersnatura.halfDrawers4.redwood.name=セコイアのハーフ引き出し 2x2 +tile.storagedrawersnatura.halfDrawers4.bloodwood.name=ブラッドウッドのハーフ引き出し 2x2 +tile.storagedrawersnatura.halfDrawers4.hopseed.name=ホップシードのハーフ引き出し 2x2 +tile.storagedrawersnatura.halfDrawers4.maple.name=カエデのハーフ引き出し 2x2 +tile.storagedrawersnatura.halfDrawers4.silverbell.name=シルバーベルのハーフ引き出し 2x2 +tile.storagedrawersnatura.halfDrawers4.purpleheart.name=アマランサスのハーフ引き出し 2x2 +tile.storagedrawersnatura.halfDrawers4.tigerwood.name=タイガーウッドのハーフ引き出し 2x2 +tile.storagedrawersnatura.halfDrawers4.willow.name=ヤナギのハーフ引き出し 2x2 +tile.storagedrawersnatura.halfDrawers4.darkwood.name=ダークウッドのハーフ引き出し 2x2 +tile.storagedrawersnatura.halfDrawers4.fusewood.name=ヒューズウッドのハーフ引き出し 2x2 -tile.storagedrawersnatura.trim.name=Trim -tile.storagedrawersnatura.trim.eucalyptus.name=Eucalyptus Trim -tile.storagedrawersnatura.trim.sakura.name=Sakura Trim -tile.storagedrawersnatura.trim.ghostwood.name=Ghostwood Trim -tile.storagedrawersnatura.trim.redwood.name=Redwood Trim -tile.storagedrawersnatura.trim.bloodwood.name=Blood Trim -tile.storagedrawersnatura.trim.hopseed.name=Hopseed Trim -tile.storagedrawersnatura.trim.maple.name=Maple Trim -tile.storagedrawersnatura.trim.silverbell.name=Silverbell Trim -tile.storagedrawersnatura.trim.purpleheart.name=Amaranth Trim -tile.storagedrawersnatura.trim.tigerwood.name=Tigerwood Trim -tile.storagedrawersnatura.trim.willow.name=Willow Trim -tile.storagedrawersnatura.trim.darkwood.name=Darkwood Trim -tile.storagedrawersnatura.trim.fusewood.name=Fusewood Trim \ No newline at end of file +tile.storagedrawersnatura.trim.name=飾り箱 +tile.storagedrawersnatura.trim.eucalyptus.name=ユーカリの飾り箱 +tile.storagedrawersnatura.trim.sakura.name=サクラの飾り箱 +tile.storagedrawersnatura.trim.ghostwood.name=ゴーストウッドの飾り箱 +tile.storagedrawersnatura.trim.redwood.name=セコイアの飾り箱 +tile.storagedrawersnatura.trim.bloodwood.name=ブラッドウッドの飾り箱 +tile.storagedrawersnatura.trim.hopseed.name=ホップシードの飾り箱 +tile.storagedrawersnatura.trim.maple.name=カエデの飾り箱 +tile.storagedrawersnatura.trim.silverbell.name=シルバーベルの飾り箱 +tile.storagedrawersnatura.trim.purpleheart.name=アマランサスの飾り箱 +tile.storagedrawersnatura.trim.tigerwood.name=タイガーウッドの飾り箱 +tile.storagedrawersnatura.trim.willow.name=ヤナギの飾り箱 +tile.storagedrawersnatura.trim.darkwood.name=ダークウッドの飾り箱 +tile.storagedrawersnatura.trim.fusewood.name=ヒューズウッドの飾り箱 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Storage Drawers_ Forestry Pack[storagedrawersforestry]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Storage Drawers_ Forestry Pack[storagedrawersforestry]/lang/tr_TR.lang index d3c5aac1..55ba5d30 100644 --- a/.minecraft/config/txloader/forceload/Storage Drawers_ Forestry Pack[storagedrawersforestry]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/Storage Drawers_ Forestry Pack[storagedrawersforestry]/lang/tr_TR.lang @@ -1,34 +1,34 @@ itemGroup.storageDrawersForestry=Storage Drawers: Forestry # Blocks -tile.storagedrawersforestry.fullDrawers1.larch.name=Larch Drawer -tile.storagedrawersforestry.fullDrawers1.teak.name=Teak Drawer -tile.storagedrawersforestry.fullDrawers1.acacia.name=Acacia Drawer -tile.storagedrawersforestry.fullDrawers1.lime.name=Lime Drawer -tile.storagedrawersforestry.fullDrawers1.chestnut.name=Chestnut Drawer -tile.storagedrawersforestry.fullDrawers1.wenge.name=Wenge Drawer -tile.storagedrawersforestry.fullDrawers1.baobab.name=Baobab Drawer -tile.storagedrawersforestry.fullDrawers1.sequoia.name=Sequoia Drawer -tile.storagedrawersforestry.fullDrawers1.kapok.name=Kapok Drawer -tile.storagedrawersforestry.fullDrawers1.ebony.name=Ebony Drawer -tile.storagedrawersforestry.fullDrawers1.mahogany.name=Mahogany Drawer -tile.storagedrawersforestry.fullDrawers1.balsa.name=Balsa Drawer -tile.storagedrawersforestry.fullDrawers1.willow.name=Willow Drawer -tile.storagedrawersforestry.fullDrawers1.walnut.name=Walnut Drawer -tile.storagedrawersforestry.fullDrawers1.greenheart.name=Greenheart Drawer -tile.storagedrawersforestry.fullDrawers1.cherry.name=Cherry Drawer -tile.storagedrawersforestry.fullDrawers1.mahoe.name=Mahoe Drawer -tile.storagedrawersforestry.fullDrawers1.poplar.name=Poplar Drawer -tile.storagedrawersforestry.fullDrawers1.palm.name=Palm Drawer -tile.storagedrawersforestry.fullDrawers1.papaya.name=Papaya Drawer -tile.storagedrawersforestry.fullDrawers1.pine.name=Pine Drawer -tile.storagedrawersforestry.fullDrawers1.plum.name=Plum Drawer -tile.storagedrawersforestry.fullDrawers1.maple.name=Maple Drawer -tile.storagedrawersforestry.fullDrawers1.citrus.name=Citrus Drawer -tile.storagedrawersforestry.fullDrawers1.giganteum.name=Giant Sequoia Drawer -tile.storagedrawersforestry.fullDrawers1.ipe.name=Ipe Drawer -tile.storagedrawersforestry.fullDrawers1.padauk.name=Padauk Drawer -tile.storagedrawersforestry.fullDrawers1.cocobolo.name=Cocobolo Drawer +tile.storagedrawersforestry.fullDrawers1.larch.name=Kara Çam Çekmece +tile.storagedrawersforestry.fullDrawers1.teak.name=Tik ağacı Çekmece +tile.storagedrawersforestry.fullDrawers1.acacia.name=Akasya Çekmece +tile.storagedrawersforestry.fullDrawers1.lime.name=Açık Limon Ağacı Çekmece +tile.storagedrawersforestry.fullDrawers1.chestnut.name=Kestane Çekmece +tile.storagedrawersforestry.fullDrawers1.wenge.name=Wenge Ağacı Çekmece +tile.storagedrawersforestry.fullDrawers1.baobab.name=Baobab Çekmece +tile.storagedrawersforestry.fullDrawers1.sequoia.name=Sekoya Çekmece +tile.storagedrawersforestry.fullDrawers1.kapok.name=Kapok Çekmece +tile.storagedrawersforestry.fullDrawers1.ebony.name=Abanoz Çekmece +tile.storagedrawersforestry.fullDrawers1.mahogany.name=Akaju Çekmece +tile.storagedrawersforestry.fullDrawers1.balsa.name=Balsa Çekmece +tile.storagedrawersforestry.fullDrawers1.willow.name=Söğüt Çekmece +tile.storagedrawersforestry.fullDrawers1.walnut.name=Ceviz Ağacı Çekmece +tile.storagedrawersforestry.fullDrawers1.greenheart.name=Bethabara Çekmece +tile.storagedrawersforestry.fullDrawers1.cherry.name=Kiraz Çekmece +tile.storagedrawersforestry.fullDrawers1.mahoe.name=Mahoe Çekmece +tile.storagedrawersforestry.fullDrawers1.poplar.name=Kavak Ağacı Çekmece +tile.storagedrawersforestry.fullDrawers1.palm.name=Palmiye Çekmece +tile.storagedrawersforestry.fullDrawers1.papaya.name=Kavun Ağacı Çekmece +tile.storagedrawersforestry.fullDrawers1.pine.name=Çam Çekmece +tile.storagedrawersforestry.fullDrawers1.plum.name=Erik Ağacı Çekmece +tile.storagedrawersforestry.fullDrawers1.maple.name=İsfendan Çekmece +tile.storagedrawersforestry.fullDrawers1.citrus.name=Narenciye Çekmece +tile.storagedrawersforestry.fullDrawers1.giganteum.name=Dev Sekoya Çekmece +tile.storagedrawersforestry.fullDrawers1.ipe.name=Ipe Çekmece +tile.storagedrawersforestry.fullDrawers1.padauk.name=Paduk Çekmece +tile.storagedrawersforestry.fullDrawers1.cocobolo.name=Cocobolo Çekmece tile.storagedrawersforestry.fullDrawers1.zebrawood.name=Zebrawood Drawer tile.storagedrawersforestry.fullDrawers2.larch.name=Larch Drawers 1x2 diff --git a/.minecraft/config/txloader/forceload/StructureLib[structurelib]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/StructureLib[structurelib]/lang/zh_CN.lang index 68bd77b0..21fa9fcd 100644 --- a/.minecraft/config/txloader/forceload/StructureLib[structurelib]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/StructureLib[structurelib]/lang/zh_CN.lang @@ -35,14 +35,14 @@ item.structurelib.constructableTrigger.gui.key=信道名: item.structurelib.constructableTrigger.gui.value=值: item.structurelib.constructableTrigger.gui.add=添加 item.structurelib.constructableTrigger.gui.set=替换 -item.structurelib.constructableTrigger.gui.unset=删除 -item.structurelib.constructableTrigger.gui.wipe=§4全部清空 +item.structurelib.constructableTrigger.gui.unset=移除 +item.structurelib.constructableTrigger.gui.wipe=§4清空 item.structurelib.constructableTrigger.gui.channels.from=§rMod:§9§o%s -item.structurelib.constructableTrigger.gui.info=许多多方块结构支持一定程度的变化,并通过子通道来指定使用的变化类型。 子通道由小写单词作为键,正整数作为值。大多数已知子通道可通过输入提示自动补全。您还可以从 NEI 拖拽物品来设置对应的子通道值。这些物品均带有§o指示子通道Y的值为X§r的提示文本。 +item.structurelib.constructableTrigger.gui.info=许多多方块结构支持一定程度的变化。可以使用子信道来指定变体。\n子信道的键由小写字符组成,值取正整数。最常使用的一些子信道可通过输入提示自动补全。\n你还可以从NEI中拖拽并放置物品来设置对应的子信道值。这些物品均有“§o对应子信道值X(子信道:Y)§r”的tooltip。 channels.structurelib.show_errors=设置的话,将突出显示多方块结构中一定是错误的部分 -structurelib.tooltip.channelvalue=§7设置数值 §6%d§r§7 于子频道 §6%s§r§7 中以使用该方块 +structurelib.tooltip.channelvalue=§7对应子信道值§6%d§r§7(子信道:§6%s§r§7) structurelib.tooltip.indicator_dnd=拖到GUI中,为此通道选择此值 structurelib.autoplace.built_stat=已放置 %s 个方块 diff --git a/.minecraft/config/txloader/forceload/TC Node Tracker[tcnodetracker]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/TC Node Tracker[tcnodetracker]/lang/de_DE.lang index 3c4f6cff..83d66ebc 100644 --- a/.minecraft/config/txloader/forceload/TC Node Tracker[tcnodetracker]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/TC Node Tracker[tcnodetracker]/lang/de_DE.lang @@ -3,34 +3,34 @@ key.cat.tcnodetracker=TC Node Tracker key.aspectMenu=Node List # Thaumcraft Aspect Types nodetype.NORMAL.name=Normal -nodetype.UNSTABLE.name=Unstable -nodetype.DARK.name=Sinister -nodetype.PURE.name=Pure -nodetype.TAINTED.name=Tainted -nodetype.HUNGRY.name=Hungry -nodemod.BRIGHT.name=Bright -nodemod.PALE.name=Pale -nodemod.FADING.name=Fading +nodetype.UNSTABLE.name=Instabil +nodetype.DARK.name=Finster +nodetype.PURE.name=Rein +nodetype.TAINTED.name=Verdorben +nodetype.HUNGRY.name=Hungrig +nodemod.BRIGHT.name=Hell +nodemod.PALE.name=Blass +nodemod.FADING.name=Schwindend # Buttons -btn.mark.name=Mark -btn.delete.name=Del -btn.cleararrow.name=Clear Arrow -btn.config.name=Config -btn.up.name=UP -btn.down.name=DOWN -btn.left.name=LEFT -btn.right.name=RIGHT -btn.reset.name=RESET -btn.arrowtype.name=Arrow Type +btn.mark.name=Markierung +btn.delete.name=Entfernen +btn.cleararrow.name=Pfeil löschen +btn.config.name=Konfiguration +btn.up.name=Oben +btn.down.name=Unten +btn.left.name=Links +btn.right.name=Rechts +btn.reset.name=Zurücksetzen +btn.arrowtype.name=Pfeiltyp # Other -str.distance.name=Dist -str.type.name=Type +str.distance.name=Entfernung +str.type.name=Typ str.instruction.name=Click Aspect to get Node List str.configarrow.name=# Blocks - Below -str.above.name=Above -str.below.name=Below -str.level.name=Level -str.blocks.name= Blocks +str.above.name=Oberhalb +str.below.name=Unterhalb +str.level.name=Ebene +str.blocks.name=Blöcke tcnodetracker.button.nodes=Show TC Nodes tcnodetracker.node.deletehint=Mark depleted with %s diff --git a/.minecraft/config/txloader/forceload/Tainted Magic[taintedmagic]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Tainted Magic[taintedmagic]/lang/ru_RU.lang index 1705bc5a..80e432ee 100644 --- a/.minecraft/config/txloader/forceload/Tainted Magic[taintedmagic]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Tainted Magic[taintedmagic]/lang/ru_RU.lang @@ -159,7 +159,7 @@ tm.text.SHADOWMETAL.1=Однажды, забыв слить воду из Тиг tm.name.CAP_shadowmetal=Наконечники из теневого металла tm.tag.CAP_shadowmetal=Тьма из света -tm.text.CAP_shadowmetal.1=Получше изучив пустотные наконечники, вы подумали, что было бы неплохо увеличить их потенциал. Попробовав наполнить их теневым металлом и первичными аспектами Сингулярной Жемчужины, вы добились успеха.
Наконечники и теневого металла отличаются прекрасной магической проводимостью и уменьшают затраты вис на целых 30%.
Изначальная Жемчужина не расходуется в процессе изготовления. +tm.text.CAP_shadowmetal.1=Получше изучив пустотные наконечники, вы подумали, что было бы неплохо увеличить их потенциал. Попробовав наполнить их теневым металлом и первичными аспектами сингулярной жемчужины, вы добились успеха.
Наконечники и теневого металла отличаются прекрасной магической проводимостью и уменьшают затраты вис на целых 30%.
Изначальная жемчужина не расходуется в процессе изготовления. #ROD_warpwood @@ -179,13 +179,13 @@ tm.text.ROD_warpwood_staff.1=После того как вы узрели сил tm.name.EVILSHARDS=Дисбалансированные кристаллы tm.tag.EVILSHARDS=Кристаллизованная Аритмия? -tm.text.EVILSHARDS.1=Помещая сбалансированные кристаллы в различные аспекты, вы наблюдаете интересный эффект. Вы называли этот процесс "Разбалансировкой".
В последствии, вы открыли Кристалл Порчи и Искаженный Кристалл. Вы уверены, что они оба помогут вам в дальнейшем. +tm.text.EVILSHARDS.1=Помещая сбалансированные кристаллы в различные аспекты, вы наблюдаете интересный эффект. Вы называли этот процесс "Разбалансировкой".
В последствии, вы открыли Кристалл порчи и Искаженный кристалл. Вы уверены, что они оба помогут вам в дальнейшем. #CRIMSONROBES tm.name.CRIMSONROBES=Багряная вышивка tm.tag.CRIMSONROBES=Тепло снаружи -tm.text.CRIMSONROBES.1=После тщательного изучения Кристаллизованной Крови, вы пришли к выводу, что она обладает теми же свойствами, что и Одеяния Культистов.
Окропив Кристаллизованной кровью зачарованную ткань, вы смогли полностью воссоздать одеяния культистов.
Используя Запятнанную багрянцем ткань (см. правее) вы сшили все части одеяния культиста. Выкройки вы описали на последующих страницах. +tm.text.CRIMSONROBES.1=После тщательного изучения Кристаллизованной крови, вы пришли к выводу, что она обладает теми же свойствами, что и Одеяния Культистов.
Окропив кристаллизованной кровью зачарованную ткань, вы смогли полностью воссоздать одеяния культистов.
Используя запятнанную багрянцем ткань (см. правее) вы сшили все части одеяния культиста. Выкройки вы описали на последующих страницах. #VOIDFORTRESS diff --git a/.minecraft/config/txloader/forceload/TecTech - Tec Technology![tectech]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/TecTech - Tec Technology![tectech]/lang/ja_JP.lang index 5af5b554..00a60c2f 100644 --- a/.minecraft/config/txloader/forceload/TecTech - Tec Technology![tectech]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/TecTech - Tec Technology![tectech]/lang/ja_JP.lang @@ -85,7 +85,7 @@ item.tm.itemTeslaComponent.1.name=超電導テスラ巻線 item.tm.itemTeslaComponent.desc=Tesla bois need these! item.tm.teslaCover.0.name=テスラコイルカバー -item.tm.teslaCover.1.name=テスラコイルカバー リッチエディション +item.tm.teslaCover.1.name=高級テスラコイルカバー item.tm.teslaCover.desc.0=Tesla-Enables Machines! item.tm.teslaCover.desc.1=Tesla-Enables Machines! (BUT LOUDER!!) item.tm.teslaCover.desc.2=Yeet this broken item into some spicy water! @@ -100,7 +100,7 @@ item.tm.enderfluidlinkcover.desc.0=Ender-Fluid-Enables Machines! item.tm.enderfluidlinkcover.desc.1=Use on any side of a fluid tank to link it to the Ender item.tm.enderfluidlinkcover.desc.2=Ender Tanks so are laggy -Bot from the Chads of NH -item.tm.powerpassupgradecover.name=Power Pass Upgrade Cover +item.tm.powerpassupgradecover.name=出力通過アップグレードカバー item.tm.powerpassupgradecover.desc.0=Add power pass functionality to TecTech Multiblocks item.tm.powerpassupgradecover.desc.1=Active transformer in a can?? item.tm.powerpassupgradecover.desc.2=Chain them up like Christmas lights! @@ -639,7 +639,7 @@ gt.blockcasingsBA0.8.desc.1=Who wouldn't want a 32k epoxy multi? gt.blockmachines.multimachine.em.transformer.name=Active Transformer gt.blockmachines.multimachine.em.transformer.hint=1 - Energy IO Hatches or High Power Casing gt.blockmachines.multimachine.em.transformer.desc.0=Controller block of the Active Transformer -gt.blockmachines.multimachine.em.transformer.desc.1=Can transform to and from any voltage +gt.blockmachines.multimachine.em.transformer.desc.1=あらゆる変圧に対応 gt.blockmachines.multimachine.em.transformer.desc.2=Only 0.004% power loss, HAYO! gt.blockmachines.multimachine.em.transformer.desc.3=Will explode if broken while running diff --git a/.minecraft/config/txloader/forceload/Thaumcraft NEI Additions[tcneiadditions]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Thaumcraft NEI Additions[tcneiadditions]/lang/zh_CN.lang index be701dab..cd1f7275 100644 --- a/.minecraft/config/txloader/forceload/Thaumcraft NEI Additions[tcneiadditions]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Thaumcraft NEI Additions[tcneiadditions]/lang/zh_CN.lang @@ -1,5 +1,5 @@ tcneiadditions.aspect_from_itemstack.title=物品中的要素 -tcneiadditions.aspect_from_itemstack.still_load=正在加载... (%s/%s) +tcneiadditions.aspect_from_itemstack.still_load=正在加载……(%s/%s) tcneiadditions.aspect_combination.title=要素组合 tcneiadditions.research.missing=合成此物品所需的研究还未完成 @@ -28,8 +28,8 @@ tcneiadditions.gui.loadingTextColor=00CC00 tcneiadditions.config.general=常规 -tcneiadditions.config.general.showLockedRecipes=显示未解锁研究 -tcneiadditions.config.general.showLockedRecipes.tooltip=即使尚未研究,也显示配方 +tcneiadditions.config.general.showLockedRecipes=显示未解锁配方 +tcneiadditions.config.general.showLockedRecipes.tooltip=即使对应研究尚未完成,也显示配方 tcneiadditions.config.general.showInstabilityNumber=显示注魔不稳定度 tcneiadditions.config.general.showInstabilityNumber.tooltip=显示注魔的不稳定度 -tcneiadditions.config.general.showResearchKey=显示研究Key \ No newline at end of file +tcneiadditions.config.general.showResearchKey=显示研究的键名 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Thaumcraft Research Tweaks[thaumcraft]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Thaumcraft Research Tweaks[thaumcraft]/lang/tr_TR.lang index b8881ddd..7d0609a2 100644 --- a/.minecraft/config/txloader/forceload/Thaumcraft Research Tweaks[thaumcraft]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/Thaumcraft Research Tweaks[thaumcraft]/lang/tr_TR.lang @@ -1,5 +1,5 @@ # Patch to explain how to batch craft -tc.research_page.RESEARCHER1.1=Araştırma yapma konusunda daha verimli hale geldiniz.
Bir hex'e yerleştirdiğiniz aspekti kaldırdığınızda, araştırma puanını geri kazanma şansınız %25'tir.
Ayrıca, üzerinde gezindiğiniz bir aspekti oluşturmak için hangi aspektleri birleştirmeniz gerektiğini de görebilirsiniz.
Son olarak, birleştirirken ctrl tuşunu basılı tutarak toplu aspekt kombinasyonu gerçekleştirecek kadar yeteneklisiniz. Bu şekilde bir seferde 10 aspekt birleştirebilirsiniz. +tc.research_page.RESEARCHER1.1=Araştırma yapma konusunda daha verimli hale geldin.
Bir hex'e yerleştirdiğin aspekti kaldırdığında, araştırma puanını geri kazanma şansın %25'tir.
Ayrıca, üzerinde gezindiğin bir aspekti oluşturmak için hangi aspektleri birleştirmen gerektiğini de görebilirsin.
Son olarak, birleştirirken ctrl tuşunu basılı tutarak toplu aspekt kombinasyonu gerçekleştirecek kadar yeteneklisin. Bu şekilde bir seferde 10 aspekt birleştirebilirsin. tc.research_page.RESEARCHER2.1=Araştırma yapma konusunda daha da verimli hale geldiniz.
Bir hex'e yerleştirdiğiniz aspekti kaldırdığınızda, araştırma puanını geri kazanma şansınız %50'dir.
Ek olarak, bir aspekt yerleştirdiğinizde bunu yapmanın herhangi bir araştırma puanına mal olmaması için %10'luk bir şans vardır.
Son olarak, oluşturmak istediğiniz aspektin üzerine shift-sol tuşuyla tıklayarak araştırma tablosunda aspektler türetebilirsiniz. Eğer yeterli sayıda bileşen aspektiniz varsa, bunlar otomatik olarak birleştirilecektir. Bunu toplu olarak gerçekleştirmek için ctrl tuşunu basılı tutun. tc.research_page.RESEARCHDUPE.1=Tamamlanmış araştırma notunu kopyalamanın bir yolunu keşfettiniz.
Araştırma masasında bir kopyalama düğmesi görebilirsiniz. Araştırmayı tamamladığınızda veya tamamlanmış bir araştırma notunu araştırma masasına yerleştirdiğinizde ve kağıt ve mürekkep taşıdığınız ve yeterli aspektleriniz olduğu sürece - aktif hale gelecektir.
Bu araştırmanın ne kadar çok kopyası oluşturulursa, kopyalamak o kadar pahalı hale gelecektir. diff --git a/.minecraft/config/txloader/forceload/Thaumcraft[thaumcraft]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/Thaumcraft[thaumcraft]/lang/es_ES.lang index 831aaeb9..b3f85958 100644 --- a/.minecraft/config/txloader/forceload/Thaumcraft[thaumcraft]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/Thaumcraft[thaumcraft]/lang/es_ES.lang @@ -161,8 +161,8 @@ tile.alembic.msg.4=El alambique está casi lleno tile.alembic.msg.5=El alambique está lleno tile.blockMetalDevice.2.name=Relé de Carga de Vis tile.blockMetalDevice.3.name=Construcción Alquímica Avanzada -tile.blockMetalDevice.5.name=Filtro -tile.blockMetalDevice.6.name=Filtro (Cerrado) +tile.blockMetalDevice.5.name=Rejilla de Ítem +tile.blockMetalDevice.6.name=Rejilla de Ítem (Cerrado) tile.blockMetalDevice.7.name=Lámpara Arcana tile.blockMetalDevice.8.name=Lámpara de Crecimiento tile.blockMetalDevice.9.name=Construcción Alquímica @@ -954,7 +954,7 @@ tc.research_text.BASICTHAUMATURGY=Tu primera herramienta tc.research_page.BASICTHAUMATURGY.1=La varita es la más básica pero también más importante de tus herramientas. Es lo que se utiliza para elaborar objetos, activar bloques como el crisol, y un sin número de otras tareas.
La varita más básica almacena una cantidad muy limitada de energía mágica (llamada vis) que utiliza para realizar sus tareas. Para reponer la energía en una varita, debes hacer clic derecho y mantenerlo pulsado para captar vis desde un nodo de aura.
Mientras sostienes una varita verás un indicador en la parte superior izquierda de la pantalla que muestra la cantidad de vis que se almacena dentro de la varita. tc.research_page.BASICTHAUMATURGY.2=Al presionar Shift se mostrarán los números exactos que almacena y los posibles descuentos que tienes para realizar tareas mágicas.
Las Varitas se construyen mediante la combinación de una palo y dos capuchones en los extremos. A medida que avances con los estudios, descubrirás diferentes materiales que podrán ser utilizados para la creación de palos y capuchones con los que conseguirás poderosas varitas. Sólo la varita básica puede ser creada en una mesa de crafteo normal.El resto de varitas requieren una §5Mesa de Crafteo Arcana§0 y costará Vis hacerlas.
La varita básica se construye a partir de madera mundana y hierro, pobres materiales ambos para trabajar la magia. # -tc.research_name.GRATE=Filtro +tc.research_name.GRATE=Rejilla de Ítem tc.research_text.GRATE=Dejando que las cosas buenas pasen tc.research_page.GRATE.1=El filtro se puede abrir o cerrar con la mano, o con una señal de redstone. Si está abierto, cualquier objeto que caiga pasará simplemente a través de el.
Los elementos pueden ser conducidos hasta la parte superior de un filtro usando un hopper u otros medios. Si está abierto, los objetos serán expulsados por abajo. # diff --git a/.minecraft/config/txloader/forceload/Thaumcraft[thaumcraft]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Thaumcraft[thaumcraft]/lang/ja_JP.lang index 79ba6a7f..1d2cc9ea 100644 --- a/.minecraft/config/txloader/forceload/Thaumcraft[thaumcraft]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Thaumcraft[thaumcraft]/lang/ja_JP.lang @@ -1772,7 +1772,7 @@ tc.research_page.ADVALCHEMYFURNACE.2=より高速かつ大量に懸濁液を処 # tc.research_name.FLUXSCRUB=フラックス洗浄装置 tc.research_text.FLUXSCRUB=だらしない魔導師にとっての恩恵 -tc.research_page.FLUXSCRUB.1=どれほど熟練した魔導師であろうと、フラックスという形で散らかしてしまうことはある。それは誰しもが向き合わねばならない厄介な問題だが、この装置があればその煩雑な作業も消え去る。
フラックス洗浄装置は、AerのVisを供給すると設置地点を中心に16ブロック以内のあらゆる種類のフラックスをゆっくりと除去する。さらに、フラックスを構成する魔力の一部をPraecantatioのエッセンシアとして回収することができる。
この装置の内部バッファは非常に小さく、バッファが満杯になっても動作は継続されるため、すべてのエッセンシアを回収したい場合は排出させる必要がある。 +tc.research_page.FLUXSCRUB.1=どれほど熟練した魔導師であろうと、フラックスという形で散らかしてしまうことはある。それは誰しもが向き合わねばならない厄介な問題だが、この装置があればその煩雑な作業も消え去る。
フラックス洗浄装置は、AerのVisを供給すると設置地点を中心に16ブロック以内のあらゆる種類のフラックスをゆっくりと除去する。さらに、フラックスを構成する魔力の一部をPraecantatioエッセンシアとして回収することができる。
この装置の内部バッファは非常に小さく、バッファが満杯になっても動作は継続されるため、すべてのエッセンシアを回収したい場合は排出させる必要がある。 # tc.research_name.ENTEROUTER=外なる地 tc.research_text.ENTEROUTER=ここはもうカンザスじゃない diff --git a/.minecraft/config/txloader/forceload/Thaumcraft[thaumcraft]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Thaumcraft[thaumcraft]/lang/zh_CN.lang index eaed4349..6dd4dc71 100644 --- a/.minecraft/config/txloader/forceload/Thaumcraft[thaumcraft]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Thaumcraft[thaumcraft]/lang/zh_CN.lang @@ -197,7 +197,7 @@ tile.blockWoodenDevice.1.name=奥术之耳 tile.blockWoodenDevice.2.name=奥术压力盘 tile.blockWoodenDevice.4.name=奥术钻探机基座 tile.blockWoodenDevice.5.name=奥术钻探机 -tile.blockWoodenDevice.6.name=宏伟之树木板 +tile.blockWoodenDevice.6.name=宏伟之木木板 tile.blockWoodenDevice.7.name=银树木板 tile.blockWoodenDevice.8.name=血腥教徒旗帜 tile.blockWoodenDevice.8.0.name=白色旗帜 diff --git a/.minecraft/config/txloader/forceload/Thaumic Bases[thaumicbases]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Thaumic Bases[thaumicbases]/lang/ru_RU.lang index 07532794..bab1a261 100644 --- a/.minecraft/config/txloader/forceload/Thaumic Bases[thaumicbases]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Thaumic Bases[thaumicbases]/lang/ru_RU.lang @@ -10,7 +10,7 @@ tb.rec.enchantments.magictouched=Оружие зачарованного чар tb.rec.enchantments.vaporising=Из оружия зачарованного чарами Выпаривание, может выпасть соответствующая кристаллизованная эссенция убитых им существ. #blocks -tile.quicksilverBlock.name=Блок Ртути +tile.quicksilverBlock.name=Блок ртути tile.quicksilverBrick.name=Ртутный кирпич tile.crystalBlock.name=Кристальный блок tile.crystalBlockfire.name=Кристальный блок огня @@ -48,18 +48,18 @@ tile.spikethaumic.name=Шипы из таум-металла tile.spikevoid.name=Пустотные шипы tile.goldenOakSapling.name=Саженец Златолиста tile.goldenOakLeaves.name=Златолиства -tile.cryingObsidian.name=Плачущий Обсидиан -tile.overchanter.name=Стол Сверх-чарования +tile.cryingObsidian.name=Плачущий обсидиан +tile.overchanter.name=Стол сверх-чарования tile.TBoldCobblestone.name=Древний булыжник -tile.TBoldGravel.name=Древний Гравий -tile.TBoldCobblestoneMossy.name=Древний Замшелый булыжник +tile.TBoldGravel.name=Древний гравий +tile.TBoldCobblestoneMossy.name=Древний замшелый булыжник tile.advAlchFurnace.name=Таумиевая алхимическая печь tile.entityDeconstructor.name=Разделитель сущностей -tile.TBoldIron.name=Древний Железный блок +tile.TBoldIron.name=Древний железный блок tile.TBoldDiamond.name=Древний алмазный блок -tile.TBoldGold.name=Древний Золотой блок -tile.TBoldLapis.name=Древний блок Лазурита -tile.TBoldBricks.name=Древние Кирпичи +tile.TBoldGold.name=Древний золотой блок +tile.TBoldLapis.name=Древний блок лазурита +tile.TBoldBricks.name=Древние кирпичи tile.nodeManipulator.name=Узел-манипулятор tile.tb.slab..name=Плита @@ -93,16 +93,16 @@ tile.voidAnvil.intact.name=Пустотная наковальня tile.voidAnvil.slightlyDamaged.name=Сколотая пустотная наковальня tile.voidAnvil.veryDamaged.name=Разбитая пустотная наковальня -tile.peacefullTreeSapling.name=Саженец Дерева Благодати -tile.netherTreeSapling.name=Саженец Адского Дуба -tile.enderTreeSapling.name=Саженец Эндер-ивы +tile.peacefullTreeSapling.name=Саженец дерева благодати +tile.netherTreeSapling.name=Саженец адского дуба +tile.enderTreeSapling.name=Саженец эндер-ивы tile.peacefullTreeLog.name=Благодатная древесина tile.netherTreeLog.name=Адская древесина tile.enderTreeLog.name=Эндер-древесина tile.peacefullTreeLeaves.name=Благодатная листва tile.netherTreeLeaves.name=Адская листва tile.enderTreeLeaves.name=Эндер-ивовая листва -tile.enderPlanks.name=Доски из Эндер-ивы +tile.enderPlanks.name=Доски из эндер-ивы #items item.resource.name=Предмет @@ -110,7 +110,7 @@ item.resourcenuggetthauminite.name=Тауминитовый самородок item.resourcethauminite.thauminite_ingot.name=Слиток Тауминита item.resourcethaumium_wand_core.name=Таум-металлический стержень item.resourcevoid_wand_core.name=Пустотный стержень -item.resourceaurelia_petal.name=Лепесток Аурелии +item.resourceaurelia_petal.name=Лепесток аурелии item.thauminiteAxe.name=Тауминитовый топор item.thauminiteHoe.name=Тауминитовая мотыга @@ -118,23 +118,23 @@ item.thauminiteShovel.name=Тауминитовая лопата item.thauminiteSword.name=Тауминитовый меч item.thauminiteShears.name=Тауминитовые ножницы item.thauminitePickaxe.name=Тауминитовая кирка -item.thauminiteHelmet.name=Шлем из Тауминита -item.thauminiteChest.name=Кираса из Тауминита -item.thauminiteLegs.name=Поножи из Тауминита -item.thauminiteBoots.name=Ботинки из Тауминита +item.thauminiteHelmet.name=Шлем из тауминита +item.thauminiteChest.name=Кираса из тауминита +item.thauminiteLegs.name=Поножи из тауминита +item.thauminiteBoots.name=Ботинки из тауминита item.resourcethauminite.wand_cap_thauminite.name=Тауминитовый наконечник item.resourcebriar_seedbag.name=Плод Шиповника item.resourcetobacco_leaves.name=Табачные листья -item.pyrofluidBucket.name=Ведро Пироплазмы -item.Wand.thauminite.cap=Окованный Тауминитом +item.pyrofluidBucket.name=Ведро пироплазмы +item.Wand.thauminite.cap=Окованный тауминитом item.Wand.tbthaumium.rod=Таум-металлический item.Wand.tbvoid.rod=Пустотный -item.plaxSeeds.name=Семена Нить-травы -item.metalleatSeeds.name=Семена Стальной Ржи -item.lucriteSeeds.name=Семена Скряжницы -item.knoseSeed.name=Росток Розы Мистерии +item.plaxSeeds.name=Семена нить-травы +item.metalleatSeeds.name=Семена стальной ржи +item.lucriteSeeds.name=Семена скряжницы +item.knoseSeed.name=Росток розы мистерии item.knoseFragment..name=Фрагмент item.knoseFragment.fire.name=Фрагмент Ignis item.knoseFragment.aqua.name=Фрагмент Aqua @@ -144,14 +144,14 @@ item.knoseFragment.order.name=Фрагмент Ordo item.knoseFragment.entropy.name=Фрагмент Perditio item.knoseFragment.mixed.name=Смешанный фрагмент item.knoseFragment.tainted.name=Заражённый фрагмент -item.sweedSeeds.name=Семена Сладкой Травы -item.lazulliaSeeds.name=Семена Лазурного Салата -item.redlonSeeds.name=Семена Рэдбуза -item.glieoniaSeed.name=Семена Светлянницы +item.sweedSeeds.name=Семена сладкой травы +item.lazulliaSeeds.name=Семена лазурного салата +item.redlonSeeds.name=Семена рэдбуза +item.glieoniaSeed.name=Семена светлянницы item.rosehipSyrup.name=Шиповниковый сироп -item.greatwoodPipe.name=Великодревесная Трубка -item.silverwoodPipe.name=Серебродревесная Трубка +item.greatwoodPipe.name=Великодревесная трубка +item.silverwoodPipe.name=Серебродревесная трубка item.tobacco.name=Горсть табака item.tobacco.tobacco_pile.name=Горсть табака item.tobacco.tobacco_eldritch.name=Табак древних @@ -164,14 +164,14 @@ item.tobacco.tobacco_tainted.name=Заражённый табак item.tobacco.tobacco_wispy.name=Рассыпчатый табак item.tobaccoSeeds.name=Семена табака item.mortar.name=Ступка и пестик -item.voidSeed.name=Семена Пустовики +item.voidSeed.name=Семена пустовики -item.resourcebloodycloth.name=Кровавая Зачарованная Ткань -item.bloodyChest.name=Кровавая роба Тауматурга -item.bloodyLegs.name=Кровавые Шаровары Тауматурга -item.bloodyBoots.name=Кровавые сапоги Тауматурга +item.resourcebloodycloth.name=Кровавая зачарованная ткань +item.bloodyChest.name=Кровавая роба тауматурга +item.bloodyLegs.name=Кровавые шаровары тауматурга +item.bloodyBoots.name=Кровавые сапоги тауматурга -item.concentratedTaint.name=Концентрат Порчи +item.concentratedTaint.name=Концентрат порчи item.activationFoci.name=Набалдашник: Активация item.fluxFoci.name=Набалдашник: Полотёр Порчи item.drainFoci.name=Набалдашник: Губка @@ -190,14 +190,14 @@ item.nodeFoci.stability.name=§eЛинза Манипулятора: Стаби item.nodeFoci.taint.name=§eЛинза Манипулятора: Заражение item.tb.voidShears.name=Пустотный секатор -item.tb.voidFAS.name=Пустотное Огниво +item.tb.voidFAS.name=Пустотное огниво #Researchs tc.research_name.TB.CRUCIBLE=Основы Алхимии tc.research_text.TB.CRUCIBLE=Буль-Буль -tc.research_name.TB.AdvancedEntropy=Продвинутая Энтропия -tc.research_text.TB.AdvancedEntropy=Крошечный Разрушитель! +tc.research_name.TB.AdvancedEntropy=Продвинутая энтропия +tc.research_text.TB.AdvancedEntropy=Крошечный разрушитель! tb.rec.advEntr.page.0=Алхимия куда сложнее, чем вы думали! Раньше вы умели разрушать лишь простые предметы. Однако, вы нашли способ воздействовать и на другие вещи, помимо обыкновенных. Возможно, это ещё не все, но вам нужно учиться усерднее. #Alchemy holds a lot of potential you've yet to explore diff --git a/.minecraft/config/txloader/forceload/Thaumic Bases[thaumicbases]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Thaumic Bases[thaumicbases]/lang/zh_CN.lang index 35a5535e..6ca143e5 100644 --- a/.minecraft/config/txloader/forceload/Thaumic Bases[thaumicbases]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Thaumic Bases[thaumicbases]/lang/zh_CN.lang @@ -159,7 +159,7 @@ item.tobacco.tobacco_fighting.name=愤怒烟草堆 item.tobacco.tobacco_hunger.name=饱和烟草堆 item.tobacco.tobacco_knowledge.name=睿智烟草堆 item.tobacco.tobacco_mining.name=矿工烟草堆 -item.tobacco.tobacco_sanity.name=休闲烟草堆 +item.tobacco.tobacco_sanity.name=心净烟草堆 item.tobacco.tobacco_tainted.name=腐化烟草堆 item.tobacco.tobacco_wispy.name=精灵烟草堆 item.tobaccoSeeds.name=烟草种子 diff --git a/.minecraft/config/txloader/forceload/Thaumic Energistics[thaumicenergistics]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Thaumic Energistics[thaumicenergistics]/lang/ja_JP.lang index 52b4bd8b..c7ebcd05 100644 --- a/.minecraft/config/txloader/forceload/Thaumic Energistics[thaumicenergistics]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Thaumic Energistics[thaumicenergistics]/lang/ja_JP.lang @@ -8,7 +8,7 @@ thaumicenergistics.fluid.gaseous=超臨界流体 #Blocks thaumicenergistics.block.essentia.provider.name=エッセンシアプロバイダー thaumicenergistics.block.infusion.provider.name=注入プロバイダー -thaumicenergistics.block.advanced.infusion.provider.name=Advanced Infusion Provider +thaumicenergistics.block.advanced.infusion.provider.name=発展型注入プロバイダー thaumicenergistics.block.gear.box.name=鉄のギアボックス thaumicenergistics.block.golem.gear.box.name=魔導金属のギアボックス thaumicenergistics.block.essentia.cell.workbench.name=エッセンシアセルワークベンチ @@ -18,7 +18,7 @@ thaumicenergistics.block.essentia.vibration.chamber.name=エッセンシア振 thaumicenergistics.block.distillation.encoder.name=蒸留パターンエンコーダー #Cable parts -thaumicenergistics.item.aeparts.name=Essentia Bus/Terminal/Interface/Monitor +thaumicenergistics.item.aeparts.name=エッセンシアバス/ターミナル/インターフェース/モニター thaumicenergistics.aeparts.essentia.ImportBus.name=エッセンシア入力バス thaumicenergistics.aeparts.essentia.ExportBus.name=エッセンシア出力バス thaumicenergistics.aeparts.essentia.levelemitter.name=エッセンシアレベルエミッター @@ -31,8 +31,8 @@ thaumicenergistics.aeparts.essentia.storage.monitor.name=エッセンシアス thaumicenergistics.aeparts.essentia.conversion.monitor.name=エッセンシア変換モニター #Items -item.itemCraftingAspect.name=Aspect -thaumicenergistics.item.essentia.cell.name=ME Essentia Storage Cell +item.itemCraftingAspect.name=相 +thaumicenergistics.item.essentia.cell.name=MEエッセンシアストレージセル thaumicenergistics.item.essentia.cell.1k.name=§61k§r MEエッセンシアストレージセル thaumicenergistics.item.essentia.cell.4k.name=§e4k§r MEエッセンシアストレージセル thaumicenergistics.item.essentia.cell.16k.name=§a16k§r MEエッセンシアストレージセル @@ -45,7 +45,7 @@ thaumicenergistics.item.essentia.cell.quantum.name=ME量子エッセンシアス thaumicenergistics.item.essentia.cell.singularity.name=MEエッセンシアデジタル特異点ストレージセル thaumicenergistics.item.essentia.cell.creative.name=奇跡術師のエッセンシアストレージセル thaumicenergistics.item.storage.casing.name=MEエッセンシアストレージセル筐体 -thaumicenergistics.item.storage.component.name=ME Essentia Storage Component +thaumicenergistics.item.storage.component.name=MEエッセンシアストレージコンポーネント thaumicenergistics.item.storage.component.1k.name=§61k§r MEエッセンシアストレージコンポーネント thaumicenergistics.item.storage.component.4k.name=§e4k§r MEエッセンシアストレージコンポーネント thaumicenergistics.item.storage.component.16k.name=§a16k§r MEエッセンシアストレージコンポーネント @@ -54,7 +54,7 @@ thaumicenergistics.item.storage.component.256k.name=§9256k§r MEエッセンシ thaumicenergistics.item.storage.component.1024k.name=§d1024k§r MEエッセンシアストレージコンポーネント thaumicenergistics.item.storage.component.4096k.name=§c4096k§r MEエッセンシアストレージコンポーネント thaumicenergistics.item.storage.component.16384k.name=§516384k§r MEエッセンシアストレージコンポーネント -thaumicenergistics.item.material.name=Material +thaumicenergistics.item.material.name=素材 thaumicenergistics.item.material.diffusion.core.name=拡散コア thaumicenergistics.item.material.coalescence.core.name=凝集コア thaumicenergistics.item.material.iron.gear.name=鉄の歯車 @@ -66,162 +66,162 @@ thaumicenergistics.item.golem.wifi.backpack.name=無線ゴーレムバックパ thaumicenergistics.item.cell.microscope.name=細胞顕微鏡 #Tooltips -thaumicenergistics.tooltip.itemstack.details=Hold §eCTRL§f for details. -thaumicenergistics.tooltip.essentia.cell.contains=Contains -thaumicenergistics.tooltip.essentia.cell.bytes=Bytes Used. -thaumicenergistics.tooltip.essentia.cell.types=essentia types stored. -thaumicenergistics.tooltip.button.void=Allow Void? -thaumicenergistics.tooltip.button.void.disabled=Do not void essentia -thaumicenergistics.tooltip.button.void.allowed=Void essentia if jar is full -thaumicenergistics.tooltip.button.void.note=Only applies to void jars -thaumicenergistics.tooltip.button.inscriber.invalid=Invalid Arcane Recipe -thaumicenergistics.tooltip.button.inscriber.full=Knowledge Core Is Full -thaumicenergistics.tooltip.button.inscriber.delete=Erase Pattern From Knowledge Core -thaumicenergistics.tooltip.button.inscriber.save=Save Pattern To Knowledge Core -thaumicenergistics.tooltip.button.inscriber.missing=Requires Knowledge Core -thaumicenergistics.tooltip.button.swap.armor=Swaps your currently equipped armor with the armor stored in the terminal. -thaumicenergistics.tooltip.button.swap.armor.title=Swap Armor -thaumicenergistics.tooltip.arcane.assembler.hasVis=Contains Stored Vis -thaumicenergistics.tooltip.button.reset.aspect=Reset the aspects -thaumicenergistics.tooltip.button.reset.aspect.description=Reset the left-hand aspects table to its original state -thaumicenergistics.tooltip.advanced.infusion.provider.working.on=Working Mode -thaumicenergistics.tooltip.advanced.infusion.provider.normal=Normal Provider -thaumicenergistics.tooltip.advanced.infusion.provider.advanced=Advanced Provider -thaumicenergistics.tooltip.advanced.infusion.provider.totalbind=Total bound to %d matrices +thaumicenergistics.tooltip.itemstack.details=§eCTRL§fを押して詳細を表示します +thaumicenergistics.tooltip.essentia.cell.contains=保持中のエッセンシア +thaumicenergistics.tooltip.essentia.cell.bytes=バイト使用済み +thaumicenergistics.tooltip.essentia.cell.types=種類のエッセンシアを保持 +thaumicenergistics.tooltip.button.void=超過分の消去 +thaumicenergistics.tooltip.button.void.disabled=エッセンシアを消去しない +thaumicenergistics.tooltip.button.void.allowed=瓶が満杯のときエッセンシアを消去 +thaumicenergistics.tooltip.button.void.note=虚無の瓶にのみ適用 +thaumicenergistics.tooltip.button.inscriber.invalid=無効な神秘の作業台レシピ +thaumicenergistics.tooltip.button.inscriber.full=知識のコアの登録上限 +thaumicenergistics.tooltip.button.inscriber.delete=知識のコアからパターンを削除 +thaumicenergistics.tooltip.button.inscriber.save=知識のコアからパターンを保存 +thaumicenergistics.tooltip.button.inscriber.missing=知識のコアが必要 +thaumicenergistics.tooltip.button.swap.armor=現在装備中の防具とターミナル内に保持中の防具を入れ替える +thaumicenergistics.tooltip.button.swap.armor.title=防具の入れ替え +thaumicenergistics.tooltip.arcane.assembler.hasVis=Visを保持中 +thaumicenergistics.tooltip.button.reset.aspect=相をリセット +thaumicenergistics.tooltip.button.reset.aspect.description=相スロットを元の状態にリセットします +thaumicenergistics.tooltip.advanced.infusion.provider.working.on=動作モード +thaumicenergistics.tooltip.advanced.infusion.provider.normal=通常型プロバイダー +thaumicenergistics.tooltip.advanced.infusion.provider.advanced=発展型プロバイダー +thaumicenergistics.tooltip.advanced.infusion.provider.totalbind=合計 %d 個のマトリクスに紐付け中 #GUI -thaumicenergistics.gui.arcane.crafting.terminal.title=Arcane Terminal -thaumicenergistics.gui.essentia.cell.title=Essentia Cell -thaumicenergistics.gui.selected.amount=Amount -thaumicenergistics.gui.selected.aspect=Aspect -thaumicenergistics.gui.digivis.source.name=DigiVis Source -thaumicenergistics.gui.essentia.cell.workbench.title=Essentia Cell Workbench +thaumicenergistics.gui.arcane.crafting.terminal.title=神秘のターミナル +thaumicenergistics.gui.essentia.cell.title=エッセンシアセル +thaumicenergistics.gui.selected.amount=量 +thaumicenergistics.gui.selected.aspect=相 +thaumicenergistics.gui.digivis.source.name=デジタルVis源 +thaumicenergistics.gui.essentia.cell.workbench.title=エッセンシアセルワークベンチ thaumicenergistics.gui.arcane.assembler.title=神秘の組立室 -thaumicenergistics.gui.vibration.chamber.stored=Stored: %d %s -thaumicenergistics.gui.vibration.chamber.processing=Processing: %s +thaumicenergistics.gui.vibration.chamber.stored=保持中: %d %s +thaumicenergistics.gui.vibration.chamber.processing=処理中: %s #Research Tab tc.research_category.thaumicenergistics=魔導分子工学 - Thaumic Energistics # Research basics tc.research_name.thaumicenergistics.TERESEARCH=Thaumic Energistics -tc.research_text.thaumicenergistics.TERESEARCH=Thaumaturgy Enters the Digital Age. -thaumicenergistics.research_page.TERESEARCH.1=As both a scientist and an arcane scholar, you have postulated that it must be possible to combine technology and magic in a stable and productive way.
You will need to study the principals of matter-energy conversion in detail to accomplish this. It is likely there are aspects of Thaumaturgy that can accomplish this, as well as technology capable of doing the same.
This will require extensive study, but you are sure that it will be a worthwhile investment of your time. +tc.research_text.thaumicenergistics.TERESEARCH=魔導学はデジタル時代に突入する。 +thaumicenergistics.research_page.TERESEARCH.1=科学者であると同時に神秘学者である者として、科学と魔術を安定的かつ生産的に融合させることが可能なはずだという考えは持っていた。
これを実現させるためには、物質-エネルギー変換の原理について詳しく研究する必要がある。科学によって実現したのと同様のことを可能にする要素が、魔導学にも存在するはずなのだ。
これには広範な研究が必須だろうが、時間を費やす価値は十分にあるという確信がある。 # Research conversion cores -tc.research_name.thaumicenergistics.TECORES=Digi-sentia -tc.research_text.thaumicenergistics.TECORES=Digital Essentia. -thaumicenergistics.research_page.TECORES.1=Having discovered how to distill essentia, it occurs to you that you may be able store it digitally.
Examining the §lFormation Core§r and §lAnnihilation Core§r you realize that with some minor modifications they could serve as a means to convert essentia to and from a digital format.
However, due to the corrosive nature of certain types of essentia, a layer of quicksilver around the circuitry is required to prevent decay. -thaumicenergistics.research_page.TECORES.2=§lDiffusion Core§r
The relatively high volatility and immense energy in distilled essentia requires that it first be diffused then digitized. A buffer chamber of some kind will likely be required to hold the diffused essentia.§lCoalescence Core§r
Compresses and binds re-materialized essentia diffusion back into its raw form. A buffer chamber will also likely be needed. +tc.research_name.thaumicenergistics.TECORES=デジセンシア +tc.research_text.thaumicenergistics.TECORES=デジタル・エッセンシア。 +thaumicenergistics.research_page.TECORES.1=エッセンシア蒸留法の発見から、エッセンシアをデジタルに貯蔵することができるかもしれないと考えついた。
§l形成コア§rと§l§消滅コアrを調査し、そこにちょっとした改造を施すことでエッセンシアをデジタル形式に変換・復元する機能を持たせられることがわかった。
ただし、一部エッセンシアが有する腐食性から回路を保護するため、回路の周囲に水銀の層を設ける必要がある。 +thaumicenergistics.research_page.TECORES.2=§l拡散コア§r
蒸留されたエッセンシアは比較的揮発性が高く、膨大なエネルギーを有するため、まず拡散させてからデジタル化する必要がある。拡散されたエッセンシアを保持するには、おそらく何らかのバッファーになるものが必要になるだろう。§l凝集コア§r
再物質化された拡散状態のエッセンシアを圧縮・結合させ、元の状態に戻す。こちらにも何らかのバッファーが必要だろう。 # Research storage -tc.research_name.thaumicenergistics.TESTORAGE=Digi-sentia Storage -tc.research_text.thaumicenergistics.TESTORAGE=Can this thing really store essentia? -thaumicenergistics.research_page.TESTORAGE.1=Upon inspecting existing digital storage mediums you have concluded that you can in-fact store digitized essentia.
By infusing §lCertus Quartz§r with concentrated essence, it will gain the ability to store the essentia, which remains remarkably active even in digital form.
You conclude that the higher the concentration of essence, the more it should be able to store, although there are inherit limits as to how much the quartz itself can store. -thaumicenergistics.research_page.TESTORAGE.2=§lComponents§r
Stores the essentia in its digital format. Non-operational unless a cell housing is used to interface with a digital network.
§lCell Housing§r
Provides an interface and protects a storage component.
§lEssentia Cell Workbench§r
The cell workbench allows you to partition a cell, specifying what essentia types are allowed to be stored. +tc.research_name.thaumicenergistics.TESTORAGE=デジセンシア保存 +tc.research_text.thaumicenergistics.TESTORAGE=これで本当にエッセンシアが貯蔵できるのか? +thaumicenergistics.research_page.TESTORAGE.1=既存のデジタル保存媒体に対する調査から、デジタル化されたエッセンシアは実際に保存可能であるという結論に至った。
§lケルタスクォーツ§rに天上のエッセンスを注入することで、エッセンシアを貯蔵する能力を獲得する。貯蔵されたエッセンシアはデジタル形式でありながらその活性を保つ。
エッセンスの濃度が高ければ高いほど多くのエッセンシアを蓄えることができる一方、アイテム用ストレージと同様に、ケルタスクォーツ自体が貯蔵可能な物質量には限界が存在するようだ。 +thaumicenergistics.research_page.TESTORAGE.2=§lコンポーネント§r
エッセンシアをデジタル形式で貯蔵する。セル筐体を使ってネットワークに接続することで初めて機能する。
§lセル筐体§r
ストレージコンポーネントを接続・保護する。
§lエッセンシアセルワークベンチ§r
セルを分割し、貯蔵するエッセンシアの種類を指定する。 # Research IO -tc.research_name.thaumicenergistics.TEIO=Digi-sentia Transportation -tc.research_text.thaumicenergistics.TEIO=Moving Essentia Digitally! -thaumicenergistics.research_page.TEIO.1=Now that you know how to digitize essentia, it's time to put that knowledge to work.§lImport & Export§r
By binding the appropriate core to an essentia tube and chamber, you are able to move essentia in and out of the storage network. The use of a filter tube allows you to specify what aspects are allowed to be transferred. -thaumicenergistics.research_page.TEIO.2=§lStorage Bus§r
Combining the import and export buses into a single device allows you to use external essentia containers as network storage.
As well as storage, the bus can also be used to remove excess essentia from the network by using a void jar or ME Condenser. If using a void jar, you must select the allow void button in the GUI. Setting a low priority on the storage bus is recommended here. +tc.research_name.thaumicenergistics.TEIO=デジセンシア輸送 +tc.research_text.thaumicenergistics.TEIO=エッセンシアをデジタルに移動! +thaumicenergistics.research_page.TEIO.1=エッセンシアをデジタル化する方法を知った今、その知識を実務に活用する時だ。§lインポート & エクスポート§r
適切なコアをエッセンシア管とバッファー空間に結合させることで、ネットワークからエッセンシアを出し入れできるようになる。フィルター付きエッセンシア管を使用することで、輸送する相を指定可能になっている。 +thaumicenergistics.research_page.TEIO.2=§lストレージバス§r
インポート・エクスポートバスを1つの装置に融合させることで、外部のエッセンシア貯蔵容器をネットワーク内のストレージとして使えるようになる。
ストレージと同様、虚無の瓶かMEコンデンサーを使用してネットワークから超過分のエッセンシアを削除することができる。虚無の瓶を使用する場合、GUIの"超過分の消去"ボタンから設定する必要がある。このときストレージバスの優先度は低く設定しておくことを推奨する。 # Research Arcane crafting terminal -tc.research_name.thaumicenergistics.TEARCANETERM=Arcane Crafting Terminal -tc.research_text.thaumicenergistics.TEARCANETERM=Crafting with magic §oand technology.§r -thaumicenergistics.research_page.TEARCANETERM.1=You have discovered that using primal aspects to bind a §lTerminal§r to an §lArcane Worktable§r allows you to imbue the terminal with the worktable's ability to craft arcane items.
The terminal retains its ability to access items on the ME network allowing faster and more plentiful crafting, as well as store and swap a set of armor for when you need a quick vis discount. +tc.research_name.thaumicenergistics.TEARCANETERM=神秘のクラフトターミナル +tc.research_text.thaumicenergistics.TEARCANETERM=§o科学と§r魔法を使ったクラフト +thaumicenergistics.research_page.TEARCANETERM.1=根源相を用いて§lターミナル§rに§l神秘の作業台§rを結合させることで、神秘のクラフト能力をターミナルに吹き込むことが可能であることを発見した。
ターミナルはMEネットワーク内のアイテムにアクセスする能力を保持し、より高速かつ大量のクラフトを可能にする。さらにVis消費軽減が必要な際に素早く用意できるよう、防具の保持・入れ替え機能も有する。 # Research Essentia terminal -tc.research_name.thaumicenergistics.TEESSTERM=Essentia Monitoring -tc.research_text.thaumicenergistics.TEESSTERM=Knowing how much you have. -thaumicenergistics.research_page.TEESSTERM.1=The §lEssentia Terminal§r provides a convenient way to insert or extract essentia stored within the network.
When placing a jar or phial it will be emptied if it contains any essentia, or filled with the selected aspect. Labels can also be set or cleared depending on the selected aspect. -thaumicenergistics.research_page.TEESSTERM.2=For the Thaumaturge with little time on their hands and many aspects to work with, the displayed aspects can be clicked with an item to fill, drain, or set the item in question.
When holding multiple of an item, items will be returned to your inventory. -thaumicenergistics.research_page.TEESSTERM.3=The §lEssentia Level Emitter§r provides a redstone signal when the level of essentia in the network falls below or rises above a set amount. -thaumicenergistics.research_page.TEESSTERM.4=The §lEssentia Storage Monitor§r & §lEssentia Conversion Monitor§r allow you to see how much of an aspect is in the network at a glance. The conversion monitor also allows you to insert and extract essentia from the network.
Right-clicking with a wrench will lock/unlock the monitor.
Right-clicking an unlocked monitor with a label or filled jar or phial will set the displayed aspect, and right-clicking with an empty hand will clear aspect.
Right-clicking a locked conversion monitor will fill jar or phial and Shift-Right-Clicking will empty them.
Shift-Double-Right-Click will empty all essentia from your inventory. +tc.research_name.thaumicenergistics.TEESSTERM=エッセンシアのモニタリング +tc.research_text.thaumicenergistics.TEESSTERM=どのくらい持っているか、知っておこう。 +thaumicenergistics.research_page.TEESSTERM.1=§lエッセンシアターミナル§rはネットワーク内に保存されたエッセンシアの搬入出に便利だ。
スロットにエッセンシアの入った瓶や薬瓶を配置するとそれを空にし、空の瓶や薬瓶を配置すると選択した相のエッセンシアを充填する。選択した相に応じてラベルを指定または消去することも可能だ。 +thaumicenergistics.research_page.TEESSTERM.2=表示されている相をアイテムでクリックすることでエッセンシアを直接充填・搬入・設定することもでき、一度に大量のエッセンシアを扱わなければならない際に役立つ。
複数のアイテムを持って先述のように相を直接クリックした場合、そのアイテムはインベントリに戻ってくる。 +thaumicenergistics.research_page.TEESSTERM.3=§lエッセンシアレベルエミッター§r はネットワーク内にあるエッセンシアが設定量を上回る、または下回るとレッドストーン信号を出力する。 +thaumicenergistics.research_page.TEESSTERM.4=§lエッセンシアストレージモニター§rと§lエッセンシア変換モニター§rを使えば、ネットワーク内の1種類のエッセンシア量が一目でわかるようになる。変換モニターはネットワーク内のエッセンシアを搬入出することも可能だ。
モニターをレンチで右クリックするとロック/ロック解除する。
ロック解除されたモニターをラベル付きまたはエッセンシア入り瓶、もしくは薬瓶で右クリックすると表示する相を設定でき、素手で右クリックすると解除できる。
ロック済みの変換モニターを瓶や薬瓶で右クリックするとエッセンシアを充填し、Shift右クリックすると瓶や薬瓶を空にする。
Shift右ダブルクリックでインベントリ内にある全てのエッセンシア入りアイテムを空にする。 # Research Essentia Provider -tc.research_name.thaumicenergistics.TEESSPROV=Essentia Provider -tc.research_text.thaumicenergistics.TEESSPROV=Ask and you shall receive. -thaumicenergistics.research_page.TEESSPROV.1=While import and export buses are useful for an array of jobs, they lack the flexibility to interface with complex alchemical constructs. To overcome this limitation you have created a device that will allow these constructs to request any essentia directly from the network.
Using the §lEssentia Provider§r should prove to be a simple task. Simply connect it to both the network and construct, and it will do the rest.
Like an essentia buffer it has a small amount of suction(8). +tc.research_name.thaumicenergistics.TEESSPROV=エッセンシアプロバイダー +tc.research_text.thaumicenergistics.TEESSPROV=求めなさい。そうすれば、与えられる。 +thaumicenergistics.research_page.TEESSPROV.1=入力・出力バスは便利だが、複雑な錬金術構造体とのやりとりに用いるには柔軟性に欠ける。この制約を取り払うため、錬金術構造体がネットワークから直接エッセンシアを要求可能にする装置を生み出した。
§lエッセンシアプロバイダー§rの使用は簡単なはずだ。ネットワークと錬金術構造体の両方に接続するだけで、後はよしなにやってくれる。
エッセンシアバッファと同様、8の陰圧を持つ。 # Research Infusion Provider -tc.research_name.thaumicenergistics.TEINFPROV=Infusion Provider -tc.research_text.thaumicenergistics.TEINFPROV=Infusion made easier. -thaumicenergistics.research_page.TEINFPROV.1=By researching the process of essentia infusion, you have discovered a method for instantaneous conversion between digi-sentia and essentia that can be used for infusion.
By placing the §lInfusion Provider§r near a thaumic device, the device can draw essentia directly from the network as if it were a warded jar.
This could prove to be very useful for the infusion alter. +tc.research_name.thaumicenergistics.TEINFPROV=注入プロバイダー +tc.research_text.thaumicenergistics.TEINFPROV=注入を簡単に。 +thaumicenergistics.research_page.TEINFPROV.1=エッセンシア注入の工程を研究することで、デジセンシアを注入に使えるエッセンシアへと瞬時に変換する方法を発見した。
§l注入プロバイダー§rを魔導学的装置の近くに設置することで、保護瓶からエッセンシアを引き出すのと同様に、その装置がネットワークから直接エッセンシアを引き出せるようになる。
これは注入の祭壇で非常に重宝するだろう。 # Research Advanced Infusion Provider -tc.research_name.thaumicenergistics.TEADVINFPROV=Advanced Infusion Provider -tc.research_text.thaumicenergistics.TEADVINFPROV=Easiest Infusion. -thaumicenergistics.research_page.TEADVINFPROV.1=As you continue to optimize your ME network autocrafting, you've been stumped by infusion recipes countless times.
Now you have a new idea, why not leave the task of preparing essentia to your ME network?
So you've developed a new infusion provider that incorporates the functionality of the Interceptor and automatically orders the missing essentia. It can also bind multiple infusion matrices in 25*25*11 area. All you need to do is just put it down among those matrices, that's it. Right-click allows him to search the area for matrix and rebind it. +tc.research_name.thaumicenergistics.TEADVINFPROV=発展型注入プロバイダー +tc.research_text.thaumicenergistics.TEADVINFPROV=超簡単な注入。 +thaumicenergistics.research_page.TEADVINFPROV.1=MEネットワークによる自動クラフトの最適化を続けていく中で、注入レシピは幾度となくその行く手を阻んできた。
ここで新たな考えが浮かぶ。エッセンシアの準備をMEネットワークに任せてはどうだろうか。
そして、注入インターセプターの機能を統合し、不足しているエッセンシアを自動で注文する新たな注入プロバイダーを開発した。このプロバイダーは25*25*11の範囲内にある複数のマトリクスと紐づけることもできる。必要なのはマトリクスが範囲内に入るよう設置するだけ、ただそれだけだ。プロバイダーを右クリックすると範囲内にあるマトリクスを検索し、紐付けを行う。 # Research Vis Interface -tc.research_name.thaumicenergistics.TEVISINT=Vis Relay Interface -tc.research_text.thaumicenergistics.TEVISINT=Using Vis Digitally -thaumicenergistics.research_page.TEVISINT.1=Having discovered the vis power network, you now pursue the means of linking your digital system to this network.
After observing how vis flows through the network of §lvis relays§r, you believe you can construct a digital device to harness the vis. By utilizing the peer-to-peer capabilities of the digital network, vis can be imported, tunnelled, and used by your digital devices.
Storing it however, will require more research. -thaumicenergistics.research_page.TEVISINT.2=To use the §lVis Relay Interface§r, attach it to the digital network and place a vis relay on it. The base of the relay must be against the interface.
In order for a device to receive vis it must be linked with the interface. Linking other devices to the interface will require the use of a §lMemory Card§r. Each device can only be linked with one interface.
Shift right-click on the interface with a memory card, then right-click on a device to create the link.
Right clicking the other device with a blank memory card will remove the link. -thaumicenergistics.research_page.TEVISINT.3=§lLinks§r§lVis Relay Interface§r.Constructs a P2P vis tunnel.
§lArcane Crafting Terminal§r. Charges the wand in the A.C.T.
§lArcane Assembler§r. Fills vis storage, used for crafting. +tc.research_name.thaumicenergistics.TEVISINT=Vis中継器インターフェース +tc.research_text.thaumicenergistics.TEVISINT=Visをデジタルに使用 +thaumicenergistics.research_page.TEVISINT.1=Visネットワークを発見した今、このネットワークとデジタルシステムをリンクさせる方法を追究する時だ。
§lVis中継器§rのネットワークにおけるVisの流れを観察し、Visを制御するデジタル装置を作り出せると確信した。MEネットワークにおけるP2Pの機能を活用し、Visを入力し、通過させ、デジタル装置に利用させることができるようになった。
ただし、Visを貯蔵するには、さらなる研究が必要になるだろう。 +thaumicenergistics.research_page.TEVISINT.2=§lVis中継器インターフェース§rは、MEネットワークに取り付け、その上にVis中継器を置いて使用する。中継器の基礎部分がインターフェースに接していなければならない。
装置がVisを受け取るためには、インターフェースとリンクする必要がある。装置とインターフェースのリンクには§lメモリーカード§rを使用する。1つの装置は1つのインターフェースとしかリンクできない。
メモリーカードでインターフェースをShift右クリックし、その後装置を右クリックするとリンクが確立される。
空のメモリーカードで他の装置を右クリックするとリンクが解除される。 +thaumicenergistics.research_page.TEVISINT.3=§lリンクについて§r§lVis中継器インターフェース§r。Vis用P2Pトンネルを構築する。
§l神秘のクラフトターミナル§r。ターミナル内の杖を充填する。
§l神秘の組立室§r。クラフト用のVisストレージを充填する。 # Research Iron Gear Box tc.research_name.thaumicenergistics.TEIRONGEARBOX=鉄のギアボックス -tc.research_text.thaumicenergistics.TEIRONGEARBOX=One Turn At A Time -thaumicenergistics.research_page.TEIRONGEARBOX.1=Your experiences with the §lWooden Crank§r has left you to wonder, could this be improved?
You have devised a way of setting up a series of gears in a box so that when any side is turned, all other sides will also turn. However you will need a stronger material than wood, to that end you have created the §lIron Gear§r by bonding iron to a wooden gear.
The §lIron Gear Box§r will allow you to crank multiple devices simultaneously. You will need to orient the devices so that their input faces the gearbox. -thaumicenergistics.research_page.TEIRONGEARBOX.2=When cranking multiple devices, such as a two grinders & a charger, the crank power will be split evenly between all devices that are currently able to be cranked.
Another advantage of the gearbox is that it can be used by multiple people simultaneously. Each person cranking the gearbox will add to the crank power output.
Now if only you had someone who would stand around all day and crank this for you... +tc.research_text.thaumicenergistics.TEIRONGEARBOX=ひと回しずつ +thaumicenergistics.research_page.TEIRONGEARBOX.1=§l木製クランク§rを使った経験から、これを改良できないかと考えた。
箱の中に歯車を並べ、ある面が回転したら他の面もすべて回転するようにする方法を編み出した。しかしこれには木よりも強固な素材が必要となったため、木の歯車に鉄を接合させ§l鉄の歯車§rを作った。
§l鉄のギアボックス§rを使うと複数の装置へ同時に動力を与えられる。ただし、装置の入力面がギアボックスに向くよう回転させる必要がある。 +thaumicenergistics.research_page.TEIRONGEARBOX.2=例えば砥石2台とチャージ機1台というように複数の装置に動力を与える場合、動力を伝達可能なすべての装置に対して均等に力が分配される
ギアボックスのもうひとつの利点は、複数人で同時に回すことができるということだ。ギアボックスを回す人が増えるごとに出力される動力も増えていく。
一日中立ちっぱなしでこれを回してくれる者が誰かいればいいのだが...。 # Research Thaumium Gear Box tc.research_name.thaumicenergistics.TETHAUMGBOX=魔導金属のギアボックス -tc.research_text.thaumicenergistics.TETHAUMGBOX=Little Labor Force -thaumicenergistics.research_page.TETHAUMGBOX.1=Now that your golems can right-click on your behalf, its time you updated the gearbox to accommodate them. Adding a dash of metal and magic, you have retrofitted the §lIron Gear Box§r and created the §lThaumium Gear Box§r.
The redesigned model will allow any golem with the §lUse Core§r to crank the gearbox. +tc.research_text.thaumicenergistics.TETHAUMGBOX=ちいさな労働力 +thaumicenergistics.research_page.TETHAUMGBOX.1=ゴーレムたちが自分の代わりに右クリックできるようになった今こそ、ギアボックスをアップデートして彼らに対応させる時だ。金属と魔法を少々加えて、§l鉄のギアボックス§rを改造し§l魔導金属のギアボックス§rを創り出した。
この改良モデルでは、§lゴーレムコア: 使用§rを取り付けたゴーレムがギアボックスを回せるようになっている。 # Research Certus Quartz Duplication -tc.research_name.thaumicenergistics.TECERTUSDUPE=Quartz Duplication -tc.research_text.thaumicenergistics.TECERTUSDUPE=Impurities Intact -thaumicenergistics.research_page.TECERTUSDUPE.1=You are now able to alchemically duplicate §lCertus Quartz Crystal§r and §lNether Quartz§r. +tc.research_name.thaumicenergistics.TECERTUSDUPE=クォーツの複製 +tc.research_text.thaumicenergistics.TECERTUSDUPE=不純物そのまま +thaumicenergistics.research_page.TECERTUSDUPE.1=§lケルタスクォーツ§rと§lネザークォーツ§rが錬金術的に複製できるようになった。 # Research Knowledge Inscriber + Core -tc.research_name.thaumicenergistics.TEKNOWLEDGEINSCRIBER=Knowledge Inscription -tc.research_text.thaumicenergistics.TEKNOWLEDGEINSCRIBER=Magical Patterns -thaumicenergistics.research_page.TEKNOWLEDGEINSCRIBER.1=With the §lArcane Assembler§r constructed, you will need a way to teach it what it will be assembling.
You have devised the §lKnowledge Core§r, a device capable of storing arcane recipes. The core serves as pattern storage, giving the assembler instructions on how to build items.
To encode recipe patterns on the core, you will need to use the §lKnowledge Inscriber§r. -thaumicenergistics.research_page.TEKNOWLEDGEINSCRIBER.2=Using The §lKnowledge Inscriber§r
First place a §lKnowledge Core§r into the top-right slot. Next, use the crafting grid to setup the recipe for the item. If you have the required knowledge(research) for the recipe, the resulting item will be displayed. Pressing the save button will then inscribe the recipe onto the core. The finished product will then show in the stored-pattern area.
To remove an inscribed recipe from the core, first select a pattern from the stored-pattern area. The selected patterns recipe will then display in the crafting area. Finally, clicking the delete button will remove the pattern from the core. +tc.research_name.thaumicenergistics.TEKNOWLEDGEINSCRIBER=知識の刻印 +tc.research_text.thaumicenergistics.TEKNOWLEDGEINSCRIBER=魔法のパターン +thaumicenergistics.research_page.TEKNOWLEDGEINSCRIBER.1=§l神秘の組立室§rの創造に伴って、それにアイテムの組み立て方を学習させる方法が必要となった。
そこで、神秘のレシピを記憶可能な装置である§l知識のコア§rを発明した。このコアはパターンストレージとして機能し、組立室にアイテムの作り方を指示する。
コアにレシピのパターンを書き込むには、§l知識の刻印機§rを使用する必要がある。 +thaumicenergistics.research_page.TEKNOWLEDGEINSCRIBER.2=§l知識の刻印機§rの使用方法
まずは§l知識のコア§rを右上のスロットに配置する。次にクラフト枠に追加したいアイテムのレシピを準備する。そのレシピに必要な知識や研究が習得済みである場合、成果物が表示される。そしたら保存ボタンを押すことでそのレシピがコアへと刻印される。刻印された成果物は保存済みパターンスロットに表示される。
刻印したレシピをコアから削除するには、まず保存済みパターンスロットからパターンを選択する。すると選択されたレシピパターンがクラフト枠に表示される。あとは削除ボタンを押せばコアからパターンが消える。 # Research Arcane Assembler tc.research_name.thaumicenergistics.TEARCANEASSEMBLER=神秘の組立室 -tc.research_text.thaumicenergistics.TEARCANEASSEMBLER=Magical Molecule Assembly -thaumicenergistics.research_page.TEARCANEASSEMBLER.1=While examining the §lMolecular Assembler§r it occurs to you that it may be possible to modify the assembler to produce arcane items. You conclude that by infusing the assembler with the appropriate shards it will be able to regulate vis flow into items. It will also need a moderate amount of vis storage, and the §lSilverwood Scepter§r seems the best choice.
Note: The scepter is infused into the assembler, and must be fully charged. -thaumicenergistics.research_page.TEARCANEASSEMBLER.2=§lPattern Storage§r
The assembler itself does not store crafting recipes. Further research may be required to devise a pattern storage medium.
§lVis Replenishment§r
Replenishing the assembler's internal vis storage will require the services of a §lVis Relay Interface§r.
§lAcceleration Cards§r
Each card decreases crafting time by 20% and increases power required by 50%. -thaumicenergistics.research_page.TEARCANEASSEMBLER.3=§lVis Discounts§r
Due to the inclusion of the crafting scepter, the assembler has a base vis discount equal to that of the scepter. The discount can be further enhanced by providing the assembler vis discount armor. The discount for each aspect can be viewed by hovering over the aspect in the GUI.
The assembler is not immune to the effects of warping gear; For each point of warp the assembler must draw an additional 15% power to remain stable while crafting. +tc.research_text.thaumicenergistics.TEARCANEASSEMBLER=魔法の分子アセンブラー +thaumicenergistics.research_page.TEARCANEASSEMBLER.1=§l分子アセンブラー§rを調査していると、アセンブラーを改造して神秘のアイテムを生産可能にできるかもしれないと思い至った。そして、アセンブラーに適切な結晶片を注入することで、アイテムへのVisの流れを制御できるようになるという結論が導かれた。これには適度な容量のVis用ストレージが必要だが、§lシルバーウッドの錫杖§rを使うのが最良の選択のようだ。
メモ: この錫杖はアセンブラーに注入されて消滅する。またVisを最大量まで充填しておかなければならない。 +thaumicenergistics.research_page.TEARCANEASSEMBLER.2=§lパターンストレージ§r
組立室自体にはクラフトレシピを保存する能力はない。パターンの記録媒体を生み出すためにはさらなる研究が必要になるかもしれない。
§lVisの充填§r
組立室の内部Visストレージを充填するには、§lVis中継器インターフェース§rが必要になる。
§l加速カード§r
加速カード1枚につきクラフト時間は20%短縮され、電力消費量は50%増加する。 +thaumicenergistics.research_page.TEARCANEASSEMBLER.3=§lVis消費軽減§r
錫杖が注入されているため、組立室には錫杖と同等のVis消費軽減が適用される。加えて、Vis消費軽減効果のある防具を組立室にセットすることで、軽減幅をさらに大きくすることが可能だ。各相の軽減率は、GUI上で相のゲージにカーソルを合わせることで見られる。
組立室は歪みの影響を受ける。クラフト中の組立室を安定させるために、歪み1ポイントにつき追加で15%の電力が消費されるようになる。 # Research Wrench Focus -tc.research_name.thaumicenergistics.TEFOCUSWRENCH=Wand Focus: AE Wrench -tc.research_text.thaumicenergistics.TEFOCUSWRENCH=Some Assembly Required -thaumicenergistics.research_page.TEFOCUSWRENCH.1=This wand focus interacts with blocks and machinery as if it were an AE2 wrench.
Sneak + left click: Rotate.
Sneak + right click: Dismantle. +tc.research_name.thaumicenergistics.TEFOCUSWRENCH=AEレンチの杖星 +tc.research_text.thaumicenergistics.TEFOCUSWRENCH=注意: 組み立てが必要です +thaumicenergistics.research_page.TEFOCUSWRENCH.1=この杖星はAE2のレンチを持っている時と同様にブロックや機械にインタラクトできるようになる。
スニーク左クリック: 回転
スニーク右クリック: 撤去 # Research Essentia Vibration Chamber -tc.research_name.thaumicenergistics.TEESSVIBCMBR=Vibration Chamber -tc.research_text.thaumicenergistics.TEESSVIBCMBR=Essentia Powered Network -thaumicenergistics.research_page.TEESSVIBCMBR.1=Getting power for your network until this point has relied on burning items in the §lVibration Chamber§r. That is about to change!
You have constructed a simple device that unleashes the energies of essentia to fuel the vibration chamber. By using distilled §lIgnis or Potentia§r essentia, you can generate more power than simply burning the item.
Be aware that it has the same regulation behavior as the original chamber: It minimizes wasted power by slowing the reaction if the network is fully powered, but so long as there is essentia to use, it will use it. -thaumicenergistics.research_page.TEESSVIBCMBR.2=§l§nOperation§r
By breaking down an item, such as coal, into Ignis or Potentia much more power can be generated from the essentia. Your early estimates show an increase of roughly 350% for processing coal essentia v.s. burning the coal directly. Potentia essentia seems to be much more potent than Ignis.
The §lE.V.C.§r will rotate which essentia it is requesting on a regular interval when empty. When essentia is stored, it will only request more of the stored essentia. -thaumicenergistics.research_page.TEESSVIBCMBR.3=Opening the GUI shows how much and what type of essentia is stored. What is currently being processed, and the time remaining. As well as the current power production level.§l§nNotes§r
The §lE.V.C.§r can be placed in an §lEssentia Terminal§r to quickly fill or drain the stored essentia.
The §lEssentia Export Bus§r, §lEssentia Provider§r, and essentia tubes can be used to keep the §lE.V.C.§r full. +tc.research_name.thaumicenergistics.TEESSVIBCMBR=振動チャンバー +tc.research_text.thaumicenergistics.TEESSVIBCMBR=エッセンシアで動くネットワーク +thaumicenergistics.research_page.TEESSVIBCMBR.1=これまでネットワーク用の電力を供給するには、§l振動チャンバー§rでアイテムを燃焼させるしかなかった。今こそ変化の時だ!
エッセンシアのエネルギーを解放し振動チャンバーの燃料として用いるシンプルな装置を創り出した。蒸留した§lIgnisまたはPotentia§rのエッセンシアを使うことで、単に燃料を燃やすよりも強力な発電を行うことができる。
ただし元のチャンバーと同様の制御仕様に注意が必要だ。すなわち、ネットワークへの給電が十分な場合、反応速度を低下させることで電力の浪費を最小化するが、使用可能なエッセンシアがある限りは消費を続けるということだ。 +thaumicenergistics.research_page.TEESSVIBCMBR.2=§l§n稼働について§r
石炭などのアイテムをIgnisやPotentiaといったエッセンシアへ分解することで発電を強化することができる。石炭を直接燃焼させるよりも、石炭をエッセンシアに加工した方が約350%発電量が増加するというのが当初の見積もりだ。
§lエッセンシア振動チャンバー§r は空の状態になると、定期的に要求するエッセンシアを切り替える。エッセンシアを既に保持している場合、その保持しているエッセンシアのみを追加で要求する。 +thaumicenergistics.research_page.TEESSVIBCMBR.3=GUIを開くと、どのエッセンシアがどのくらいの量保持されいるのか見られる。同時に、現在処理中のエッセンシアと残りの処理時間、現在の発電量も確認できる。§l§nメモ§r
§lエッセンシア振動チャンバー§r は§lエッセンシアターミナル§r内のスロットに配置することでエッセンシアを素早く貯蔵したり空にしたりできる。
§lエッセンシア出力バス§rや§lエッセンシアプロバイダー§r、エッセンシア管を使えば§lエッセンシア振動チャンバー§rにエッセンシアを充填することができる。 # Research Distillation Pattern Encoder -tc.research_name.thaumicenergistics.TEDISTILLATIONPATTERNENCODER=Distillation Pattern Encoder -tc.research_text.thaumicenergistics.TEDISTILLATIONPATTERNENCODER=Ordering More -thaumicenergistics.research_page.TEDISTILLATIONPATTERNENCODER.1=Expanding on the principals of AE's autocrafing system, you have created a way to encode the essentia distillation process onto an §lEncoded Pattern§r.
Placing an item into the Thaumometer slot will reveal what you know of the items composition. After selecting the preferred aspect, it can then be encoded onto the encoded pattern or an available blank pattern. +tc.research_name.thaumicenergistics.TEDISTILLATIONPATTERNENCODER=蒸留パターンエンコーダー +tc.research_text.thaumicenergistics.TEDISTILLATIONPATTERNENCODER=もっと注文 +thaumicenergistics.research_page.TEDISTILLATIONPATTERNENCODER.1=AEの自動クラフトシステムの機構を拡張することで、エッセンシアの蒸留プロセスを§lエンコードパターン§rにエンコードする方法を編み出した。
ソーモメータースロットにアイテムを配置するとアイテムに含まれる相の構成が表示される。その中から好きな相を選択すると、エンコードパターンまたは空白のパターンにレシピがエンコード可能になる。 # Research Golem Wifi Backpack -tc.research_name.thaumicenergistics.TEGOLEMWIFIBACKPACK=Golem Wifi Backpack +tc.research_name.thaumicenergistics.TEGOLEMWIFIBACKPACK=無線ゴーレムバックパック tc.research_text.thaumicenergistics.TEGOLEMWIFIBACKPACK=DigitalGolem423@ae2.net -thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.1=After watching your golems running around depositing gathered items into a chest for you to collect and store later, you wondered if you could cut out the middle-man. Inspiration struck when you realized that you could utilize your networks wireless capabilities to do just that.
After spending hours feverishly working, you created a backpack that will give your golems access to the network. The backpack does come with some limitations however. Golems must be in range of an §lAccess Point§r to communicate with the network. The fluix pearl atop the antenna serves as an indicator to whether or not the golem can communicate with the network. -thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.2=As communicating with the network takes power, you retro-fitted a charger to draw power from two embedded Nitor. When charged the backpack will be able to transmit for only a short time before starting another charge cycle. During this window of opportunity the golem will be able to interact with the network.
To link the backpack with your network, place it in the security terminal.As you progress with your golemancy research, check back here for potential new uses of the backpack. -thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.3=§nFacades§r
Facades can be used to apply a variety of styles to the backpack: Thaumium Block(default), Greatwood Log, Bricks, Hay Bale, Tallow Block, Flesh Block, Stone, Iron Block, Gold Block and Diamond Block.
Right click on a golem wearing a backpack with the facade in hand to apply it. -thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.COREGATHER=§nGather Core Unlocked§rthaumicenergistics:textures/gui/states.png:16:0:16:16:1.0A golem equipped with a §lGather Core§r will be able to deposit gathered items directly into the network. The maximum number of items deposited is determined by how efficiently the golem manages each charge. -thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.COREFILL=§nFill Core Unlocked§rthaumicenergistics:textures/gui/states.png:32:0:16:16:1.0A golem equipped with a §lFill Core§r will be able to extract items from the network. The maximum number of items extracted is determined by the golems GUI, and how efficiently the golem manages each charge. -thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.CORELIQUID=§nDecanting Core Unlocked§rthaumicenergistics:textures/gui/states.png:48:0:16:16:1.0A golem equipped with a §lDecanting Core§r will be able to extract fluid from the network. The maximum amount of fluid extracted is determined by how efficiently the golem manages each charge.Special note: Storing fluids in the AE network requires the services of another mod, such as Extra Cells 2. -thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.COREALCHEMY=§nAlchemy Core Unlocked§rthaumicenergistics:textures/gui/states.png:64:0:16:16:1.0A golem equipped with an §lAlchemy Core§r will be able to insert and extract essentia from the network. The maximum amount of essentia transferred is determined by how efficiently the golem manages each charge.
When the golem is placed against an essentia source, such as the Alchemical Furnace, it will deposit the gathered essentia.
When the golem has been instructed to fill essentia containers, such as jars, it will extract essentia from the network. -thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.UPGRADEORDER=§nOrder Upgrade Unlocked§rthaumcraft:textures/items/golem_upgrade_order.png:0:0:255:255:0.0625Golems equipped with the order upgrade will better manage each backpack charge, increasing the amount of work they can perform per charge. -thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.ADVANCEDGOLEM=§nAdvanced Golems§rthaumcraft:textures/items/brain.png:0:0:255:255:0.0625Advanced golems are able to perform twice as much work per charge. +thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.1=ゴーレムたちが走り回り、集めたアイテムをチェストに入れてくれる様子を観察していると、そのアイテムは後でMEネットワークに保管するのだから、その中間の手間を省くことはできないかと考えた。 ネットワークのワイヤレス機能を利用すればこれが実現できると気づくと、ひらめきが訪れた。
何時間も無我夢中で研究した末、ゴーレムたちがネットワークにアクセスできるようになるバックパックを創り出した。しかしこのバックパックにはいくつかの制約がある。ゴーレムがネットワークとやりとりするには、§l無線アクセスポイント§rの範囲内にいなければならない。アンテナ上部にあるフルーシュパールの状態が、ゴーレムがネットワークと通信できるかどうかの指標となる。 +thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.2=ネットワークとのやりとりには電力が必要なため、組み込んだ2つのニトロから電力を取り出せるようチャージ機を改良した。充電されたバックパックは、次の充電サイクルに入るまでのわずかな時間だけ発信可能になる。ゴーレムはこの間を縫ってネットワークとやりとりすることができるのだ。
バックパックをセキュリティターミナル内に配置すればネットワークとのリンクが確立する。ゴーレム術の研究が進んだら定期的にこの項目を確認し、バックパックの新たな使い道を見つけるといいだろう。 +thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.3=§nケーブル外装§r
バックパックに外装を使用することで様々に見た目を変更することができる。使用可能ブロック: 魔導金属ブロック(デフォルト)、グレートウッドの原木、レンガ、干草の俵、獣脂ブロック、肉ブロック、石、鉄ブロック、金ブロック、ダイヤモンドブロック。
バックパックを装着しているゴーレムを外装で右クリックすると変更が適用される。 +thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.COREGATHER=§nゴーレムコア: 収集§rthaumicenergistics:textures/gui/states.png:16:0:16:16:1.0§l収集コア§rを装着したゴーレムは、収集したアイテムをネットワークに直接搬入できるようになる。 搬入できるアイテムの最大数は、ゴーレム固有の運搬数によって決まる。 +thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.COREFILL=§nゴーレムコア: 充填§rthaumicenergistics:textures/gui/states.png:32:0:16:16:1.0§l充填コア§rを装着したゴーレムは、ネットワークからアイテムを搬出できるようになる。 搬出できるアイテムの最大数は、ゴーレムのGUIで指定した個数とゴーレム固有の運搬数によって決まる。 +thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.CORELIQUID=§nゴーレムコア: 水汲§rthaumicenergistics:textures/gui/states.png:48:0:16:16:1.0§l水汲コア§rを装着したゴーレムは、ネットワークから液体を搬出できるようになる。 搬出できる液体の最大量は、ゴーレム固有の運搬数によって決まる。特記事項: MEネットワークに液体を保存するには、Extra Cells 2のような他Modの機能が必要になる。 +thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.COREALCHEMY=§nゴーレムコア: 錬金§rthaumicenergistics:textures/gui/states.png:64:0:16:16:1.0§l錬金コア§rを装着したゴーレムは、ネットワークからエッセンシアを搬入出できるようになる。 搬入出できるエッセンシアの最大量は、ゴーレム固有の運搬数によって決まる。
ゴーレムを錬金かまどといったエッセンシア源に紐づけて設置すると、集めたエッセンシアをネットワークに搬入する。
ゴーレムを瓶などのエッセンシア用コンテナを充填するように設定すると、ネットワークからエッセンシアを搬出する。 +thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.UPGRADEORDER=§n秩序のアップグレードの効果§rthaumcraft:textures/items/golem_upgrade_order.png:0:0:255:255:0.0625秩序のアップグレードを装着したゴーレムは、通信一回あたりの搬入出数が増加する。 +thaumicenergistics.research_page.TEGOLEMWIFIBACKPACK.ADVANCEDGOLEM=§n高度なゴーレム§rthaumcraft:textures/items/brain.png:0:0:255:255:0.0625高度なゴーレムは、通信一回あたりの搬入出数が元の2倍になる。 # Research Cell Microscope -tc.research_name.thaumicenergistics.TECELLMICROSCOPE=Cell Microscopy -tc.research_text.thaumicenergistics.TECELLMICROSCOPE=Aer Quarks and Terra Quarks -thaumicenergistics.research_page.TECELLMICROSCOPE.1=Through careful study and experimentation, you have developed a microscopic scanning device that can produce a detailed image of energy contained within a storage cell. This is an intricate task, requiring the cell to be on the ground during the process.All contents contained within the cell will be scanned as if looked at through a §lThaumometer§r. \ No newline at end of file +tc.research_name.thaumicenergistics.TECELLMICROSCOPE=細胞顕微鏡 +tc.research_text.thaumicenergistics.TECELLMICROSCOPE=エアクォークとテラクォーク +thaumicenergistics.research_page.TECELLMICROSCOPE.1=入念な研究と実験を経て、ストレージセル内に保存されたエネルギーの詳細な画像を生成できる顕微鏡のようなスキャン装置を開発した。これは複雑な処理であり、処理中はセルを地面に置いておく必要がある。処理が終わると、セル内部に含まれるすべての内容物は§lソーモメーター§rを通して行うのと同様に調査されたことになる。 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Thaumic Energistics[thaumicenergistics]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Thaumic Energistics[thaumicenergistics]/lang/ru_RU.lang index 336f0daf..d2873fb3 100644 --- a/.minecraft/config/txloader/forceload/Thaumic Energistics[thaumicenergistics]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Thaumic Energistics[thaumicenergistics]/lang/ru_RU.lang @@ -61,7 +61,7 @@ thaumicenergistics.item.material.iron.gear.name=Железная шестерн thaumicenergistics.item.wireless.essentia.terminal.name=Беспроводной терминал эссенции thaumicenergistics.item.knowledge.core.name=Ядро знаний thaumicenergistics.item.focus.aewrench.name=Набалдашник: AE-ключ -thaumicenergistics.item.focus.aewrench.disabled.name=Набалдашник: AE-ключ - режим ключа отключен +thaumicenergistics.item.focus.aewrench.disabled.name=Набалдашник: AE-ключ - режим ключа отключён thaumicenergistics.item.golem.wifi.backpack.name=Рюкзак Голема с Wi-Fi thaumicenergistics.item.cell.microscope.name=Микроскоп для ячеек diff --git a/.minecraft/config/txloader/forceload/Thaumic Insurgence[thaumicinsurgence]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Thaumic Insurgence[thaumicinsurgence]/lang/ja_JP.lang index 8aa41e8f..cec6a48b 100644 --- a/.minecraft/config/txloader/forceload/Thaumic Insurgence[thaumicinsurgence]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Thaumic Insurgence[thaumicinsurgence]/lang/ja_JP.lang @@ -1,18 +1,18 @@ -language.name=English -language.region=US -language.code=en_US +language.name=日本語 +language.region=JP +language.code=ja_JP # Miscellaneous strings # -- Updater strings. Please try to keep these to one line if possible. -thaumicinsurgence.versioning.newVersion=A new version of Thaumic Insurgence is available: %s -thaumicinsurgence.versioning.critical=Magic Bees has a critical update ready: %s - Please update! -thaumicinsurgence.versioning.clickDownload=Click to open the Download page. Hover for update info. -thaumicinsurgence.config.category.general=General -thaumicinsurgence.config.category.general.tooltip=General mod configs -thaumicinsurgence.config.category.debug=Debug -thaumicinsurgence.config.category.debug.tooltip=Options to enable debugging and/or informational messages -thaumicinsurgence.config.category.modules=Modules -thaumicinsurgence.config.category.modules.tooltip=Options to enable or disable integration +thaumicinsurgence.versioning.newVersion=新しいバージョンのThaumic Insurgenceが利用可能です: %s +thaumicinsurgence.versioning.critical=Magic Beesに重要な更新があります: %s - 更新してください! +thaumicinsurgence.versioning.clickDownload=クリックしてダウンロードページを開きます。マウスオーバーで更新情報を確認できます。 +thaumicinsurgence.config.category.general=一般 +thaumicinsurgence.config.category.general.tooltip=Modの一般設定 +thaumicinsurgence.config.category.debug=デバッグ用設定 +thaumicinsurgence.config.category.debug.tooltip=デバッグ用・情報メッセージを有効にする設定 +thaumicinsurgence.config.category.modules=モジュール +thaumicinsurgence.config.category.modules.tooltip=連携を有効または無効にする設定 tc.research_category.THAUMICINSURGENCE=Thaumic Insurgence tc.research_name.TI_InfusionIntercepter=注入インターセプター @@ -46,7 +46,7 @@ tc.research_name.TI_DeliciousKromer=[[ファンキー]]な[[ムシケラ]] tc.research_text.TI_DeliciousKromer=THIS IS [One Purchase] YOU WILL [Regret] FOR THE REST OF YOUR LIFE! #Tiles -tile.pillarAlpha.name=Arcane Marble Pillar +tile.pillarAlpha.name=神秘の大理石の柱 tile.arcaneMarble.name=神秘の大理石 tile.arcaneMarbleBrick.name=神秘の大理石レンガ tile.matrixAlpha.name=神秘の大理石のマトリクス diff --git a/.minecraft/config/txloader/forceload/Thaumic Tinkerer[ttinkerer]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Thaumic Tinkerer[ttinkerer]/lang/ru_RU.lang index c8d8db74..cbe74cde 100644 --- a/.minecraft/config/txloader/forceload/Thaumic Tinkerer[ttinkerer]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Thaumic Tinkerer[ttinkerer]/lang/ru_RU.lang @@ -93,7 +93,7 @@ item.focusSmelt.name=Набалдашник: Пламя ифрита item.focusHeal.name=Набалдашник: Лечение item.focusEnderChest.name=Набалдашник: Вмешательство Края item.bloodSword.name=Проклятое лезвие духа -item.revealingHelm.name=Шлем открытия +item.revealingHelm.name=Шлем Откровения item.infusedInkwell.name=Наполняемые письменные принадлежности (NYI) item.focusDeflect.name=Набалдашник: Искажение item.shareBook.name=Том записи исследований diff --git a/.minecraft/config/txloader/forceload/The Twilight Forest[twilightforest]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/The Twilight Forest[twilightforest]/lang/tr_TR.lang index fc62f260..7a53c317 100644 --- a/.minecraft/config/txloader/forceload/The Twilight Forest[twilightforest]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/The Twilight Forest[twilightforest]/lang/tr_TR.lang @@ -1,17 +1,17 @@ tile.TFLog.name=Wood -tile.TFLog.0.name=Twilight Oak Wood -tile.TFLog.1.name=Canopy Tree Wood +tile.TFLog.0.name=Alacakaranlık Meşe Odunu +tile.TFLog.1.name=Gölgelik Ağacı Odunu tile.TFLog.2.name=Rizofora Odunu -tile.TFLog.3.name=Darkwood Wood -tile.TFLog.4.name=Twilight Oak Wood -tile.TFLog.5.name=Canopy Tree Wood +tile.TFLog.3.name=Karanlık Odunu +tile.TFLog.4.name=Alacakaranlık Meşe Odunu +tile.TFLog.5.name=Gölgelik Ağacı Odunu tile.TFLog.6.name=Rizofora Odunu -tile.TFLog.7.name=Darkwood Wood -tile.TFLog.8.name=Twilight Oak Wood -tile.TFLog.9.name=Canopy Tree Wood -tile.TFLog.10.name=Mangrove Wood -tile.TFLog.11.name=Darkwood Wood +tile.TFLog.7.name=Karanlık Odunu +tile.TFLog.8.name=Alacakaranlık Meşe Odunu +tile.TFLog.9.name=Gölgelik Ağacı Odunu +tile.TFLog.10.name=Rizofora Odunu +tile.TFLog.11.name=Karanlık Odunu tile.TFPlank.name=Planks tile.TFPlank.0.name=Twilight Oak Planks tile.TFPlank.1.name=Canopy Tree Planks @@ -22,47 +22,47 @@ tile.TFPlank.5.name=Transwood Planks tile.TFPlank.6.name=Minewood Planks tile.TFPlank.7.name=Sortingwood Planks tile.TFWoodSlab.name=Slab -tile.TFWoodSlab.0.name=Twilight Oak Slab -tile.TFWoodSlab.1.name=Canopy Tree Slab -tile.TFWoodSlab.2.name=Mangrove Slab -tile.TFWoodSlab.3.name=Darkwood Slab -tile.TFWoodSlab.4.name=Timewood Slab -tile.TFWoodSlab.5.name=Transwood Slab -tile.TFWoodSlab.6.name=Minewood Slab -tile.TFWoodSlab.7.name=Sortingwood Slab +tile.TFWoodSlab.0.name=Alacakaranlık Meşesi Basamağı +tile.TFWoodSlab.1.name=Gölgelik Ağacı Basamağı +tile.TFWoodSlab.2.name=Rizofora Basamağı +tile.TFWoodSlab.3.name=Karanlık Odunu Basamağı +tile.TFWoodSlab.4.name=Zamanodunu Basamağı +tile.TFWoodSlab.5.name=Dönüşümodunu Basamağı +tile.TFWoodSlab.6.name=Madenodunu Basamağı +tile.TFWoodSlab.7.name=Sıralamaodunu Basamağı tile.TFWoodSlabDouble.name=Slab tile.TFWoodStairsTwilight.name=Twilight Oak Stairs -tile.TFWoodStairsTwilight.0.name=Twilight Oak Stairs +tile.TFWoodStairsTwilight.0.name=Alacakaranlık Meşesi Merdiven tile.TFWoodStairsCanopy.name=Canopy Tree Stairs -tile.TFWoodStairsCanopy.0.name=Canopy Tree Stairs +tile.TFWoodStairsCanopy.0.name=Gölgelik Ağacı Merdiven tile.TFWoodStairsMangrove.name=Mangrove Stairs -tile.TFWoodStairsMangrove.0.name=Mangrove Stairs +tile.TFWoodStairsMangrove.0.name=Rizofora Merdiven tile.TFWoodStairsDarkwood.name=Darkwood Stairs -tile.TFWoodStairsDarkwood.0.name=Darkwood Stairs +tile.TFWoodStairsDarkwood.0.name=Karanlık Odun Merdiven tile.TFWoodStairsTime.name=Timewood Stairs -tile.TFWoodStairsTime.0.name=Timewood Stairs +tile.TFWoodStairsTime.0.name=Zamanodunu Merdiven tile.TFWoodStairsTrans.name=Transwood Stairs -tile.TFWoodStairsTrans.0.name=Transwood Stairs +tile.TFWoodStairsTrans.0.name=Dönüşüm Odunu Merdiven tile.TFWoodStairsMine.name=Minewood Stairs -tile.TFWoodStairsMine.0.name=Minewood Stairs +tile.TFWoodStairsMine.0.name=Madenodunu Merdiven tile.TFWoodStairsSort.name=Sortingwood Stairs -tile.TFWoodStairsSort.0.name=Sortingwood Stairs +tile.TFWoodStairsSort.0.name=Sıralamaodunu Merdiven tile.TFTrapDoorTwilight.name=Twilight Oak Trapdoor -tile.TFTrapDoorTwilight.0.name=Twilight Oak Trapdoor +tile.TFTrapDoorTwilight.0.name=Alacakaranlık Meşesi Tuzak Kapısı tile.TFTrapDoorCanopy.name=Canopy Tree Trapdoor -tile.TFTrapDoorCanopy.0.name=Canopy Tree Trapdoor +tile.TFTrapDoorCanopy.0.name=Gölgelik Ağacı Tuzak Kapısı tile.TFTrapDoorMangrove.name=Mangrove Trapdoor -tile.TFTrapDoorMangrove.0.name=Mangrove Trapdoor +tile.TFTrapDoorMangrove.0.name=Rizofora Tuzak Kapısı tile.TFTrapDoorDarkwood.name=Darkwood Trapdoor -tile.TFTrapDoorDarkwood.0.name=Darkwood Trapdoor +tile.TFTrapDoorDarkwood.0.name=Karanlık Odun Tuzak Kapısı tile.TFTrapDoorTime.name=Timewood Trapdoor -tile.TFTrapDoorTime.0.name=Timewood Trapdoor +tile.TFTrapDoorTime.0.name=Zamanodunu Tuzak Kapısı tile.TFTrapDoorTrans.name=Transwood Trapdoor -tile.TFTrapDoorTrans.0.name=Transwood Trapdoor +tile.TFTrapDoorTrans.0.name=Dönüşümodunu Tuzak Kapısı tile.TFTrapDoorMine.name=Minewood Trapdoor -tile.TFTrapDoorMine.0.name=Minewood Trapdoor +tile.TFTrapDoorMine.0.name=Madenodunu Tuzak Kapısı tile.TFTrapDoorSort.name=Sortingwood Trapdoor -tile.TFTrapDoorSort.0.name=Sortingwood Trapdoor +tile.TFTrapDoorSort.0.name=Sıralamaodunu Tuzak Kapısı tile.TFChestTwilight.name=Twilight Oak Chest tile.TFChestTwilight.0.name=Twilight Oak Chest tile.TFChestCanopy.name=Canopy Tree Chest @@ -103,16 +103,16 @@ tile.TFDoorSort.name=Sortingwood Door tile.TFDoorTime.name=Timewood Door tile.TFDoorTrans.name=Transwood Door tile.TFDoorTwilight.name=Twilight Oak Door -tile.TFLeaves.name=Leaves +tile.TFLeaves.name=Yapraklar tile.TFLeaves.0.name=Twilight Oak Leaves tile.TFLeaves.1.name=Canopy Tree Leaves tile.TFLeaves.2.name=Mangrove Leaves tile.TFLeaves.3.name=Rainbow Oak Leaves -item.critter.name=Critter +item.critter.name=Yaratık tile.TFFirefly.name=Firefly tile.TFCicada.name=Cicada tile.TFPortal.name=Twilight Forest Portal -tile.TFMazestone.name=Mazestone +tile.TFMazestone.name=Bulmacataşı tile.TFMazestone.0.name=Mazestone tile.TFMazestone.1.name=Mazestone Brick tile.TFMazestone.2.name=Chiseled Mazestone @@ -122,11 +122,11 @@ tile.TFMazestone.5.name=Mossy Mazestone Brick tile.TFMazestone.6.name=Mazestone Mosaic tile.TFMazestone.7.name=Mazestone Border tile.TFMazestone.8.name=Mazestone Ceiling -tile.TFHedge.name=Hedge +tile.TFHedge.name=Engel tile.TFHedge.0.name=Hedge tile.TFHedge.1.name=Darkwood Leaves tile.TFHedge.2.name=Hedge -tile.TFBossSpawner.name=Boss Spawner +tile.TFBossSpawner.name=Boss Doğurucu tile.TFBossSpawner.0.name=Naga Spawner tile.TFBossSpawner.1.name=Lich Spawner tile.TFBossSpawner.2.name=Hydra Spawner @@ -136,7 +136,7 @@ tile.TFBossSpawner.5.name=Snow Queen Spawner tile.TFBossSpawner.6.name=Minoshroom Spawner tile.TFBossSpawner.7.name=Alpha Yeti Spawner tile.TFFireflyJar.name=Firefly Jar -tile.TFPlant.name=Plant +tile.TFPlant.name=Bitki tile.TFPlant.3.name=Moss Patch tile.TFPlant.4.name=Mayapple tile.TFPlant.5.name=Clover Patch [WIP] @@ -146,11 +146,11 @@ tile.TFPlant.10.name=Forest Grass tile.TFPlant.11.name=Dried Bush tile.TFPlant.13.name=Torchberry Plant tile.TFPlant.14.name=Root Strands -tile.TFRoots.name=Roots +tile.TFRoots.name=Kök tile.TFRoots.0.name=Roots tile.TFRoots.1.name=Liveroots tile.TFUncraftingTable.name=Uncrafting Table -tile.TFFireJet.name=Smoking Block / Fire Jet +tile.TFFireJet.name=Dumanlı Blok / Ateş Jeti tile.TFFireJet.0.name=Smoking block tile.TFFireJet.1.name=Encased Smoker tile.TFFireJet.2.name=Encased Smoker @@ -160,73 +160,73 @@ tile.TFFireJet.10.name=Flaming Fire Jet tile.TFFireJet.11.name=Encased Fire Jet tile.TFFireJet.12.name=Encased Popping Fire Jet tile.TFFireJet.13.name=Encased Flaming Fire Jet -tile.TFNagastone.name=Nagastone +tile.TFNagastone.name=Nagataşı tile.TFNagastone.0.name=Nagastone Head tile.TFNagastone.1.name=Nagastone Head tile.TFNagastone.2.name=Nagastone Head tile.TFNagastone.3.name=Nagastone Head -tile.TFNagastone.4.name=Nagastone -tile.TFNagastone.5.name=Nagastone -tile.TFNagastone.6.name=Nagastone -tile.TFNagastone.7.name=Nagastone -tile.TFNagastone.8.name=Nagastone -tile.TFNagastone.9.name=Nagastone -tile.TFNagastone.10.name=Nagastone -tile.TFNagastone.11.name=Nagastone -tile.TFNagastone.12.name=Nagastone -tile.TFNagastone.13.name=Nagastone -tile.TFNagastone.14.name=Nagastone -tile.TFNagastone.15.name=Nagastone +tile.TFNagastone.4.name=Nagataşı +tile.TFNagastone.5.name=Nagataşı +tile.TFNagastone.6.name=Nagataşı +tile.TFNagastone.7.name=Nagataşı +tile.TFNagastone.8.name=Nagataşı +tile.TFNagastone.9.name=Nagataşı +tile.TFNagastone.10.name=Nagataşı +tile.TFNagastone.11.name=Nagataşı +tile.TFNagastone.12.name=Nagataşı +tile.TFNagastone.13.name=Nagataşı +tile.TFNagastone.14.name=Nagataşı +tile.TFNagastone.15.name=Nagataşı tile.TFNagastone.32767.name=Any Nagastone -tile.TFNagastoneBody.name=Nagastone -tile.TFNagastoneHead.name=Nagastone Head -tile.TFNagastoneEtched.name=Etched Nagastone -tile.TFNagastoneEtched.0.name=Etched Nagastone -tile.TFNagastoneEtchedMossy.name=Mossy Etched Nagastone +tile.TFNagastoneBody.name=Nagataşı +tile.TFNagastoneHead.name=Nagataşı Baş +tile.TFNagastoneEtched.name=Kazınmış Nagataşı +tile.TFNagastoneEtched.0.name=Kazınmış Nagataşı +tile.TFNagastoneEtchedMossy.name=Yosunlu Kazınmış Nagataşı tile.TFNagastoneEtchedMossy.0.name=Mossy Etched Nagastone -tile.TFNagastoneEtchedWeathered.name=Ruined Etched Nagastone +tile.TFNagastoneEtchedWeathered.name=Mahvolmuş Kazınmış Nagataşı tile.TFNagastoneEtchedWeathered.0.name=Ruined Etched Nagastone -tile.TFNagastoneStairsLeft.name=Nagastone Stairs (Left) -tile.TFNagastoneStairsLeft.0.name=Nagastone Stairs (Left) -tile.TFNagastoneStairsLeft.1.name=Nagastone Stairs (Left) -tile.TFNagastoneStairsLeft.2.name=Nagastone Stairs (Left) -tile.TFNagastoneStairsLeft.3.name=Nagastone Stairs (Left) -tile.TFNagastoneStairsLeft.4.name=Nagastone Stairs (Left) -tile.TFNagastoneStairsLeft.5.name=Nagastone Stairs (Left) -tile.TFNagastoneStairsLeft.6.name=Nagastone Stairs (Left) -tile.TFNagastoneStairsLeft.7.name=Nagastone Stairs (Left) +tile.TFNagastoneStairsLeft.name=Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsLeft.0.name=Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsLeft.1.name=Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsLeft.2.name=Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsLeft.3.name=Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsLeft.4.name=Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsLeft.5.name=Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsLeft.6.name=Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsLeft.7.name=Nagataşı Merdiven (Sol) tile.TFNagastoneStairsRight.name=Nagastone Stairs (Right) -tile.TFNagastoneStairsRight.0.name=Nagastone Stairs (Right) -tile.TFNagastoneStairsRight.1.name=Nagastone Stairs (Right) -tile.TFNagastoneStairsRight.2.name=Nagastone Stairs (Right) -tile.TFNagastoneStairsRight.3.name=Nagastone Stairs (Right) -tile.TFNagastoneStairsRight.4.name=Nagastone Stairs (Right) -tile.TFNagastoneStairsRight.5.name=Nagastone Stairs (Right) -tile.TFNagastoneStairsRight.6.name=Nagastone Stairs (Right) -tile.TFNagastoneStairsRight.7.name=Nagastone Stairs (Right) +tile.TFNagastoneStairsRight.0.name=Nagataşı Merdiven (Sağ) +tile.TFNagastoneStairsRight.1.name=Nagataşı Merdiven (Sağ) +tile.TFNagastoneStairsRight.2.name=Nagataşı Merdiven (Sağ) +tile.TFNagastoneStairsRight.3.name=Nagataşı Merdiven (Sağ) +tile.TFNagastoneStairsRight.4.name=Nagataşı Merdiven (Sağ) +tile.TFNagastoneStairsRight.5.name=Nagataşı Merdiven (Sağ) +tile.TFNagastoneStairsRight.6.name=Nagataşı Merdiven (Sağ) +tile.TFNagastoneStairsRight.7.name=Nagataşı Merdiven (Sağ) tile.TFNagastoneStairsMossyLeft.name=Mossy Nagastone Stairs (Left) -tile.TFNagastoneStairsMossyLeft.0.name=Mossy Nagastone Stairs (Left) -tile.TFNagastoneStairsMossyLeft.1.name=Mossy Nagastone Stairs (Left) -tile.TFNagastoneStairsMossyLeft.2.name=Mossy Nagastone Stairs (Left) -tile.TFNagastoneStairsMossyLeft.3.name=Mossy Nagastone Stairs (Left) -tile.TFNagastoneStairsMossyLeft.4.name=Mossy Nagastone Stairs (Left) -tile.TFNagastoneStairsMossyLeft.5.name=Mossy Nagastone Stairs (Left) -tile.TFNagastoneStairsMossyLeft.6.name=Mossy Nagastone Stairs (Left) -tile.TFNagastoneStairsMossyLeft.7.name=Mossy Nagastone Stairs (Left) +tile.TFNagastoneStairsMossyLeft.0.name=Yosunlu Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsMossyLeft.1.name=Yosunlu Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsMossyLeft.2.name=Yosunlu Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsMossyLeft.3.name=Yosunlu Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsMossyLeft.4.name=Yosunlu Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsMossyLeft.5.name=Yosunlu Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsMossyLeft.6.name=Yosunlu Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsMossyLeft.7.name=Yosunlu Nagataşı Merdiven (Sol) tile.TFNagastoneStairsMossyRight.name=Mossy Nagastone Stairs (Right) -tile.TFNagastoneStairsMossyRight.0.name=Mossy Nagastone Stairs (Right) -tile.TFNagastoneStairsMossyRight.1.name=Mossy Nagastone Stairs (Right) -tile.TFNagastoneStairsMossyRight.2.name=Mossy Nagastone Stairs (Right) -tile.TFNagastoneStairsMossyRight.3.name=Mossy Nagastone Stairs (Right) -tile.TFNagastoneStairsMossyRight.4.name=Mossy Nagastone Stairs (Right) -tile.TFNagastoneStairsMossyRight.5.name=Mossy Nagastone Stairs (Right) -tile.TFNagastoneStairsMossyRight.6.name=Mossy Nagastone Stairs (Right) -tile.TFNagastoneStairsMossyRight.7.name=Mossy Nagastone Stairs (Right) +tile.TFNagastoneStairsMossyRight.0.name=Yosunlu Nagataşı Merdiven (Right) +tile.TFNagastoneStairsMossyRight.1.name=Yosunlu Nagataşı Merdiven (Right) +tile.TFNagastoneStairsMossyRight.2.name=Yosunlu Nagataşı Merdiven (Right) +tile.TFNagastoneStairsMossyRight.3.name=Yosunlu Nagataşı Merdiven (Right) +tile.TFNagastoneStairsMossyRight.4.name=Yosunlu Nagataşı Merdiven (Right) +tile.TFNagastoneStairsMossyRight.5.name=Yosunlu Nagataşı Merdiven (Right) +tile.TFNagastoneStairsMossyRight.6.name=Yosunlu Nagataşı Merdiven (Right) +tile.TFNagastoneStairsMossyRight.7.name=Yosunlu Nagataşı Merdiven (Right) tile.TFNagastoneStairsWeatheredLeft.name=Weathered Nagastone Stairs (Left) -tile.TFNagastoneStairsWeatheredLeft.0.name=Weathered Nagastone Stairs (Left) -tile.TFNagastoneStairsWeatheredLeft.1.name=Weathered Nagastone Stairs (Left) -tile.TFNagastoneStairsWeatheredLeft.2.name=Weathered Nagastone Stairs (Left) -tile.TFNagastoneStairsWeatheredLeft.3.name=Weathered Nagastone Stairs (Left) +tile.TFNagastoneStairsWeatheredLeft.0.name=Yıpranmış Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsWeatheredLeft.1.name=Yıpranmış Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsWeatheredLeft.2.name=Yıpranmış Nagataşı Merdiven (Sol) +tile.TFNagastoneStairsWeatheredLeft.3.name=Yıpranmış Nagataşı Merdiven (Sol) tile.TFNagastoneStairsWeatheredLeft.4.name=Weathered Nagastone Stairs (Left) tile.TFNagastoneStairsWeatheredLeft.5.name=Weathered Nagastone Stairs (Left) tile.TFNagastoneStairsWeatheredLeft.6.name=Weathered Nagastone Stairs (Left) @@ -285,64 +285,64 @@ tile.TFMagicLogSpecial.2.name=Minewood Core tile.TFMagicLogSpecial.3.name=Sortingwood Engine tile.TFMagicLeaves.name=Leaves tile.TFMagicLeaves.0.name=Timewood Leaves -tile.TFMagicLeaves.1.name=Leaves of Transformation -tile.TFMagicLeaves.2.name=Miner's Leaves -tile.TFMagicLeaves.3.name=Sorting Leaves +tile.TFMagicLeaves.1.name=Dönüşüm Yaprakları +tile.TFMagicLeaves.2.name=Madenci Ağacı Yaprakları +tile.TFMagicLeaves.3.name=Sıralama Ağacı Yaprakları tile.TFTowerStone.name=Towerwood -tile.TFTowerStone.0.name=Towerwood Planks -tile.TFTowerStone.1.name=Encased Towerwood -tile.TFTowerStone.2.name=Cracked Towerwood -tile.TFTowerStone.3.name=Mossy Towerwood -tile.TFTowerStone.4.name=Infested Towerwood +tile.TFTowerStone.0.name=Kuleodunu Tahta +tile.TFTowerStone.1.name=Kapalı Kuleodunu +tile.TFTowerStone.2.name=Çatlak Kuleodunu +tile.TFTowerStone.3.name=Yosunlu Kuleodunu +tile.TFTowerStone.4.name=Enfekte Kuleodunu tile.TFTowerDevice.name=Device -tile.TFTowerDevice.0.name=Reappearing Block -tile.TFTowerDevice.1.name=Active Reappearing Block -tile.TFTowerDevice.2.name=Vanishing Block -tile.TFTowerDevice.3.name=Active Vanishing Block -tile.TFTowerDevice.4.name=Locked Vanishing Block -tile.TFTowerDevice.5.name=Unlocked Vanishing Block -tile.TFTowerDevice.6.name=Carminite Builder -tile.TFTowerDevice.7.name=Active Carminite Builder -tile.TFTowerDevice.8.name=Inactive Carminite Builder -tile.TFTowerDevice.9.name=Anti-builder -tile.TFTowerDevice.10.name=Ghast Trap -tile.TFTowerDevice.11.name=Active Ghast Trap -tile.TFTowerDevice.12.name=Carminite Reactor -tile.TFTowerDevice.13.name=Active Carminite Reactor +tile.TFTowerDevice.0.name=Dönüşümlü Blok +tile.TFTowerDevice.1.name=Aktif Dönüşümlü Blok +tile.TFTowerDevice.2.name=Yok Olan Blok +tile.TFTowerDevice.3.name=Aktif Yok Olan Blok +tile.TFTowerDevice.4.name=Kilitli Yok Olan Blok +tile.TFTowerDevice.5.name=Açık Yok Olan Blok +tile.TFTowerDevice.6.name=Carminite Oluşturucu +tile.TFTowerDevice.7.name=Aktif Carminite Oluşturucu +tile.TFTowerDevice.8.name=İnaktif Carminite Oluşturucu +tile.TFTowerDevice.9.name=Anti-İnşaatçı +tile.TFTowerDevice.10.name=Ghast Tuzağı +tile.TFTowerDevice.11.name=Aktif Ghast Tuzağı +tile.TFTowerDevice.12.name=Carminite Reaktörü +tile.TFTowerDevice.13.name=Active Carminite Reaktörü tile.TFTowerTranslucent.name=Translucent Block -tile.TFTowerTranslucent.0.name=Reappearing Block -tile.TFTowerTranslucent.1.name=Active Reappearing Block -tile.TFTowerTranslucent.2.name=Built Carminite Block -tile.TFTowerTranslucent.3.name=Active Built Carminite Block -tile.TFTowerTranslucent.4.name=Anti-built Block -tile.TFTowerTranslucent.5.name=Carminite Reactor Debris -tile.TFTowerTranslucent.6.name=False Gold -tile.TFTowerTranslucent.7.name=False Diamond -tile.TFTrophy.name=Twilight Forest Trophy +tile.TFTowerTranslucent.0.name=Dönüşümlü Blok +tile.TFTowerTranslucent.1.name=Aktif Dönüşümlü Blok +tile.TFTowerTranslucent.2.name=Carminite Blok Oluşturucu +tile.TFTowerTranslucent.3.name=Aktif Carminite Blok Oluşturucu +tile.TFTowerTranslucent.4.name=Anti-İnşaat Bloğu +tile.TFTowerTranslucent.5.name=Carminite Reaktör Enkazı +tile.TFTowerTranslucent.6.name=Sahte Altın +tile.TFTowerTranslucent.7.name=Sahte Elmas +tile.TFTrophy.name=Twilight Forest Kupası tile.TFShield.name=Stronghold Shield -tile.TFShield.0.name=Stronghold Shield -tile.TFShield.1.name=Stronghold Shield -tile.TFShield.2.name=Stronghold Shield -tile.TFShield.3.name=Stronghold Shield -tile.TFShield.4.name=Stronghold Shield -tile.TFShield.5.name=Stronghold Shield -tile.TFShield.15.name=Stronghold Shield +tile.TFShield.0.name=Kale Kalkanı +tile.TFShield.1.name=Kale Kalkanı +tile.TFShield.2.name=Kale Kalkanı +tile.TFShield.3.name=Kale Kalkanı +tile.TFShield.4.name=Kale Kalkanı +tile.TFShield.5.name=Kale Kalkanı +tile.TFShield.15.name=Kale Kalkanı tile.TFTrophyPedestal.name=Trophy Pedestal -tile.TFTrophyPedestal.0.name=Trophy Pedestal -tile.TFTrophyPedestal.15.name=Latent Trophy Pedestal -tile.TFAuroraBrick.name=Aurora Block +tile.TFTrophyPedestal.0.name=Kupa Kaidesi +tile.TFTrophyPedestal.15.name=Gizli Kupa Kaidesi +tile.TFAuroraBrick.name=Aurora Blok tile.TFUnderBrick.name=Underbrick -tile.TFUnderBrick.0.name=Underbrick -tile.TFUnderBrick.1.name=Mossy Underbrick -tile.TFUnderBrick.2.name=Cracked Underbrick +tile.TFUnderBrick.0.name=Yeraltı Tuğlası +tile.TFUnderBrick.1.name=Yosunlu Yeraltı Tuğlası +tile.TFUnderBrick.2.name=Çatlat Yeraltı Tuğlası tile.TFThorns.name=Thorns -tile.TFThorns.brown.name=Thorns -tile.TFThorns.green.name=Green Thorns -tile.TFBurntThorns.name=Burnt Thorns -tile.TFThornRose.name=Thorn Rose +tile.TFThorns.brown.name=Dikenler +tile.TFThorns.green.name=Yeşil Dikenler +tile.TFBurntThorns.name=Yanmış Dikenler +tile.TFThornRose.name=Dikenli Gül tile.TFLeaves3.name=Leaves -tile.TFLeaves3.0.name=Thorn Leaves -tile.TFLeaves3.1.name=Beanstalk Leaves +tile.TFLeaves3.0.name=Dikenli Yaprak +tile.TFLeaves3.1.name=Sihirli Fasulye Yaprakları tile.TFDeadrock.name=Deadrock tile.TFDeadrock.surface.name=Weathered Deadrock tile.TFDeadrock.cracked.name=Cracked Deadrock diff --git a/.minecraft/config/txloader/forceload/TiC Tooltips[tictooltips]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/TiC Tooltips[tictooltips]/lang/de_DE.lang index a5f0b9b4..d82867d0 100644 --- a/.minecraft/config/txloader/forceload/TiC Tooltips[tictooltips]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/TiC Tooltips[tictooltips]/lang/de_DE.lang @@ -7,14 +7,14 @@ tictooltips.hold.key.for.more=Halte %s für mehr Info # material tooltips tictooltips.material.shoddiness.modifier= [Modifikator: %s] tictooltips.material.arrow.weight=Pfeilgewicht: -tictooltips.material.durability.modifier=Haltbarkeit Modifikator: +tictooltips.material.durability.modifier=Haltbarkeits-Modifikator: # pattern tooltips tictooltips.pattern.valid.materials=Gültige Materialien: # tool tooltips tictooltips.tool.repair.material=Reparaturmaterial: -tictooltips.tool.effective.durability=Effektive %s +tictooltips.tool.effective.durability=Effektive Haltbarkeit: # uses: material.cactus.ability/material.stone.ability tictooltips.tool.shoddiness.modifier=%s Modifikator: # uncomment these if your language needs different syntax for jagged/stonebound @@ -26,8 +26,8 @@ tictooltips.tool.bonus.vs.spiders=Bonus gegen Spinnen: tictooltips.tool.chance.to.behead=Chance auf Köpfung: tictooltips.tool.modifiers=Modifikatoren: tictooltips.tool.knockback=Rückstoß: -tictooltips.tool.basedamage=Base Attack: -tictooltips.tool.sprint.damage=Sprint Schaden: +tictooltips.tool.basedamage=Grundschaden: +tictooltips.tool.sprint.damage=Sprintschaden: tictooltips.tool.crit.damage=Bonus für kritische Treffer: # uses: material.cactus.ability/material.stone.ability, gui.toolstation4/gui.toolstation5 tictooltips.tool.stonebound.loss=%s %s @@ -41,8 +41,8 @@ tictooltips.tool.max.jagged.loss=%s %s %s tictooltips.tool.max.jagged.bonus=%s %s %s # generic -tictooltips.minimum=Min -tictooltips.maximum=Max +tictooltips.minimum=Mindestens +tictooltips.maximum=Höchstens tictooltips.unknown.part= tictooltips.infinite=Unendlich diff --git a/.minecraft/config/txloader/forceload/Tinkers' Construct[tinker]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Tinkers' Construct[tinker]/lang/ru_RU.lang index 13e38b78..753a0182 100644 --- a/.minecraft/config/txloader/forceload/Tinkers' Construct[tinker]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Tinkers' Construct[tinker]/lang/ru_RU.lang @@ -433,7 +433,7 @@ StorageMetals.Bronze.name=Бронзовый блок StorageMetals.Tin.name=Оловянный блок StorageMetals.Aluminum.name=Алюминиевый блок StorageMetals.AlBrass.name=Блок алюминиевой латуни -StorageMetals.Alumite.name=Обзинитовый блок +StorageMetals.Alumite.name=Алюмитовый блок StorageMetals.Steel.name=Стальной блок StorageMetals.Ender.name=Блок спрессованного ока Края diff --git a/.minecraft/config/txloader/forceload/Tinkers' Construct[tinker]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Tinkers' Construct[tinker]/lang/tr_TR.lang index 00d8f1f1..ad8b81f1 100644 --- a/.minecraft/config/txloader/forceload/Tinkers' Construct[tinker]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/Tinkers' Construct[tinker]/lang/tr_TR.lang @@ -167,7 +167,7 @@ tile.tconstruct.meatblock.name=Hambone item.InfiTool.name=Tool / Weapon item.InfiTool.Pickaxe.name=Kazma -item.InfiTool.Shovel.name=Shovel +item.InfiTool.Shovel.name=Kürek item.InfiTool.Axe.name=Hatchet item.InfiTool.Broadsword.name=Broadsword item.InfiTool.Longsword.name=Longsword @@ -188,7 +188,7 @@ item.InfiTool.Arrow.name=Arrow item.InfiTool.Mattock.name=Mattock infitool.pickaxe=Kazma -infitool.shovel=Shovel +infitool.shovel=Kürek infitool.hatchet=Hatchet infitool.broadsword=Broadsword infitool.longsword=Longsword @@ -222,8 +222,8 @@ item.tool.randomarrow=Random Streamer item.tconstruct.Pattern.name=Pattern item.tconstruct.Pattern.blank_pattern.name=Boş Kalıp item.tconstruct.Pattern.rod.name=Tool Rod Pattern -item.tconstruct.Pattern.pickaxe.name=Kazma Başı Deseni -item.tconstruct.Pattern.shovel.name=Shovel Head Pattern +item.tconstruct.Pattern.pickaxe.name=Kazma Başı Kalıbı +item.tconstruct.Pattern.shovel.name=Kürek Başı Kalıpı item.tconstruct.Pattern.axe.name=Axe Head Pattern item.tconstruct.Pattern.swordblade.name=Sword Blade Pattern item.tconstruct.Pattern.largeguard.name=Wide Guard Pattern @@ -1024,7 +1024,7 @@ attribute.name.ammo.attackDamage=Base Damage attribute.name.ammo.maxAttackDamage=Max. Damage tool.pickaxe=Kazma -tool.shovel=Shovel +tool.shovel=Kürek tool.hatchet=Hatchet tool.broadsword=Broadsword tool.longsword=Longsword diff --git a/.minecraft/config/txloader/forceload/Tinkers' Construct[tinker]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Tinkers' Construct[tinker]/lang/zh_CN.lang index 2d6c01a6..fe7412f9 100644 --- a/.minecraft/config/txloader/forceload/Tinkers' Construct[tinker]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Tinkers' Construct[tinker]/lang/zh_CN.lang @@ -50,8 +50,8 @@ MetalOre.Tin.name=锡矿石 MetalOre.Aluminum.name=铝矿石 MetalOre.Slag.name=石头碎片 -tile.ore.berries.one.name=矿物莓丛 -tile.ore.berries.two.name=矿物莓丛 +tile.ore.berries.one.name=矿莓丛 +tile.ore.berries.two.name=矿莓丛 block.oreberry.iron.name=铁矿莓丛 block.oreberry.gold.name=金矿莓丛 block.oreberry.copper.name=铜矿莓丛 @@ -209,7 +209,7 @@ infitool.mattock=鹤嘴锄 infitool.shortbow=短弓 infitool.longbow=长弓 infitool.crossbow=十字弓 -infitool.arrowammo=箭头 +infitool.arrowammo=箭矢 infitool.boltammo=弩箭 infitool.shuriken=手里剑 infitool.throwingknife=飞刀 @@ -503,7 +503,7 @@ block.soil.slab.slime.name=史莱姆台阶 block.soil.slab.grout.name=水泥台阶 block.soil.slab.blueslime.name=蓝史莱姆台阶 block.soil.slab.graveyardsoil.name=黄泉土台阶 -block.soil.slab.consecratedsoil.name=混凝土台阶 +block.soil.slab.consecratedsoil.name=神圣土台阶 block.slime.soil.blue.name=蓝史莱姆泥土 tile.slime.leaves.name=史莱姆树叶 @@ -796,18 +796,18 @@ achievement.tconstruct.dualConvenience=双重便利 achievement.tconstruct.doingItWrong=你错了 achievement.tconstruct.betterCrafting=更好地合成 -achievement.tconstruct.beginner.desc=翻开《匠魂宝典Ⅰ》 -achievement.tconstruct.pattern.desc=做出第一块模具 +achievement.tconstruct.beginner.desc=翻开《匠魂宝典》 +achievement.tconstruct.pattern.desc=做出第一块空白模具 achievement.tconstruct.tinkerer.desc=打造出第一把工具 achievement.tconstruct.proTinkerer.desc=打造出第一把二阶工具 achievement.tconstruct.smelteryMaker.desc=合成出冶炼炉组件 achievement.tconstruct.preparedFight.desc=打造出第一把武器 achievement.tconstruct.enemySlayer.desc=杀死生物 -achievement.tconstruct.dualConvenience.desc=使用煎锅杀死生物,并烹煮它们的肉 -achievement.tconstruct.doingItWrong.desc=你正在做着错事! -achievement.tconstruct.betterCrafting.desc=将工作台自身放入合成网格中以制做合成站 +achievement.tconstruct.dualConvenience.desc=使用煎锅杀死生物并烹煮它们的肉 +achievement.tconstruct.doingItWrong.desc=你做错了! +achievement.tconstruct.betterCrafting.desc=将工作台放入合成网格中以制作合成站 -knapsack.tooltip=装东西用的背包. +knapsack.tooltip=装东西用的背包。 strangefood1.tooltip=闻起来糟透了,但是如果 strangefood2.tooltip=你真找不到其它吃的了…… strangefood3.tooltip=看起来可以吃,但不知何故 @@ -815,37 +815,37 @@ strangefood4.tooltip=就是令人没胃口。 strangefood5.tooltip=弹弹的食物! strangefood6.tooltip=吸血鬼的开胃菜 strangefood7.tooltip=谜一般出现的食物 -hambone1.tooltip=火腿! -hambone2.tooltip=可用作信标基座 +hambone1.tooltip=火腿! +hambone2.tooltip=可用作信“膘”基座 metalblock.tooltip=可用作信标基座 craftedsoil1.tooltip=治愈不死生物 craftedsoil2.tooltip=伤害不死生物 fancybrick1.tooltip=造价略高 fancybrick2.tooltip=相当贵重 -fancybrick3.tooltip=能够发出红石信号,最多延伸 -fancybrick4.tooltip=4格远 -fancybrick5.tooltip=弹性! +fancybrick3.tooltip=能够发出红石信号, +fancybrick4.tooltip=最多延伸4格远 +fancybrick5.tooltip=弹性! brick1.tooltip=造价略高 brick2.tooltip=相当贵重 -brick3.tooltip=能够发出红石信号,最多延伸 -brick4.tooltip=4格远 -brick5.tooltip=弹起来! +brick3.tooltip=能够发出红石信号, +brick4.tooltip=最多延伸4格远 +brick5.tooltip=弹性! craftedsoil.slab1.tooltip=治愈不死生物 craftedsoil.slab2.tooltip=伤害不死生物 speedblock1.tooltip=踩着它健步如飞 speedblock2.tooltip=踩着它走得稍快 speedblock.slab1.tooltip=踩着它健步如飞 speedblock.slab2.tooltip=踩着它走得稍快 -manual1.tooltip=作者: Skyla -manual2.tooltip=作者: Skyla -manual3.tooltip=作者: Thruul M'gon +manual1.tooltip=作者:Skyla +manual2.tooltip=作者:Skyla +manual3.tooltip=作者:Thruul M'gon manual4.tooltip=作者:Sheriff Bownana manual5.tooltip=作者:Nameless Tinker -searedtank1.tooltip=容纳 +searedtank1.tooltip=包含 searedtank2.tooltip=掉落时也能保存其中的流体 searedtank3.tooltip=冶炼厂的心脏 -oreberries1.tooltip=甜甜铁 -oreberries2.tooltip=纯净光泽 +oreberries1.tooltip=鲜甜的铁味 +oreberries2.tooltip=光鲜诱人 oreberries3.tooltip=金属的味道 oreberries4.tooltip=锡皮人 oreberries5.tooltip=白巧克力 @@ -853,47 +853,47 @@ oreberries6.tooltip=苦力怕的味道 item.crafting.tooltip=合成物品 item.accessory.tooltip=饰品 canister.tooltip=永久增加生命值 -canister.red.tooltip1=低级心之容器 +canister.red.tooltip1=低级心之容器的组成部分 canister.red.tooltip2=食用回复10心 -canister.yellow.tooltip1=中级心之容器 +canister.yellow.tooltip1=中级心之容器的组成部分 canister.yellow.tooltip2=食用回复20心 -canister.green.tooltip1=高级心之容器 +canister.green.tooltip1=高级心之容器的组成部分 canister.green.tooltip2=食用回复30心 landmine1.tooltip=皆可触发 landmine2.tooltip=生物、玩家和红石触发 -landmine3.tooltip=生物和玩家触发 +landmine3.tooltip=玩家和红石触发 landmine4.tooltip=仅限红石触发 -landmine5.tooltip=触发对象: +landmine5.tooltip=触发对象: goldenhead1.tooltip=吃下这些被你所击倒的敌人 goldenhead2.tooltip=的头颅能强化你的血脉 -oreberrybush1.tooltip=甜甜铁 -oreberrybush2.tooltip=纯净光泽 +oreberrybush1.tooltip=鲜甜的铁味 +oreberrybush2.tooltip=光鲜诱人 oreberrybush3.tooltip=金属的味道 oreberrybush4.tooltip=锡皮人 oreberrybush5.tooltip=白巧克力 oreberrybush6.tooltip=苦力怕的味道 -barricade.tooltip=最多可叠加4个 -pattern1.tooltip=材料耗费: -pattern2.tooltip=材料耗费: +barricade.tooltip=可重叠放置4个 +pattern1.tooltip=材料耗费: +pattern2.tooltip=材料耗费: potionlauncher.tooltip=测试物品 -smeltery.controller.tooltip=相当于冶炼炉的大脑 +smeltery.controller.tooltip=冶炼炉的大脑 smeltery.drain.tooltip1=可以向冶炼炉 smeltery.drain.tooltip2=输入或输出液体 -smeltery.brick.tooltip1=冶炼炉构筑方块 -smeltery.brick.tooltip2=(也可以用作装饰方块) +smeltery.brick.tooltip1=冶炼炉结构方块 +smeltery.brick.tooltip2=(也可用作装饰方块) smeltery.castingtable.tooltip=基础冶炼设备 smeltery.castingfaucet.tooltip=让冶炼炉的内容物流出来 smeltery.castingbasin.tooltip=为了更大量的冶炼 #Dear translators, only translate these lines if the jokes are applicable in your language. -grout.tooltip=我就是渣渣! -frypankill.tooltip=*duang*的一下这个可怜的家伙就便当了 +grout.tooltip=我是水泥人! +frypankill.tooltip=这个可怜的家伙*duang*的一下就便当了 tconstruct.waila.empty=空 -tconstruct.waila.liquidtag=流体: -tconstruct.waila.progress=铸造进度: -tconstruct.waila.amounttag=存量: -tconstruct.waila.contains=包含: -tconstruct.waila.subtanks=子储罐: +tconstruct.waila.liquidtag=液体: +tconstruct.waila.progress=铸造进度: +tconstruct.waila.amounttag=存量: +tconstruct.waila.contains=包含: +tconstruct.waila.subtanks=子储罐: tconstruct.waila.invalidstructure=无效结构 tconstruct.nei.toolmaterials=工具材料 @@ -903,54 +903,54 @@ tconstruct.nei.castingbasin=铸造盆 tconstruct.nei.castingtable=浇铸台 tconstruct.nei.dryingrack=晾干架 tconstruct.nei.melting=冶炼炉熔化 -tconstruct.nei.dryingrack.duration=%d ticks (%d秒) +tconstruct.nei.dryingrack.duration=%d ticks(%d秒) gui.smeltery.fuel=燃料 -gui.smeltery.emerald=绿宝石: -gui.smeltery.glass.block=方块: -gui.smeltery.glass.pannel=板: -gui.smeltery.metal.ingot=锭: -gui.smeltery.metal.nugget=粒: +gui.smeltery.emerald=绿宝石: +gui.smeltery.glass.block=块: +gui.smeltery.glass.pannel=板: +gui.smeltery.metal.ingot=锭: +gui.smeltery.metal.nugget=粒: gui.smeltery.molten.check=熔融 gui.landmine=地雷 gui.partcrafter1=合成工具部件 -gui.partcrafter2=锻造工具 -gui.partcrafter3=将模具和材料放入左侧以开始制作部件. -gui.partcrafter4=基础耐久: -gui.partcrafter5=手柄系数: -gui.partcrafter6=采掘速度: +gui.partcrafter2=锻造工具部件 +gui.partcrafter3=将模具和材料放入左侧以开始制作部件。 +gui.partcrafter4=基础耐久: +gui.partcrafter5=手柄修正系数: +gui.partcrafter6=采掘速度: gui.partcrafter7=采掘等级: gui.partcrafter8= 心 gui.partcrafter9= 心 -gui.partcrafter10=攻击力: -gui.partcrafter11=全耐久: +gui.partcrafter10=攻击力: +gui.partcrafter11=满耐久: gui.stenciltable1=下一种模具 gui.stenciltable2=上一种模具 gui.toolforge1=修复和强化 -gui.toolforge2=修复或者强化工具的主要方式. 将工具和材料放入左侧以开始. -gui.toolstation1=耐久: -gui.toolstation2=耐久: -gui.toolstation3=攻击力: -gui.toolstation4=增益: -gui.toolstation5=损失: -gui.toolstation6=拉弓速度: -gui.toolstation7=箭矢速度: -gui.toolstation8=重量: -gui.toolstation9=精准度: -gui.toolstation10=基础攻击力: -gui.toolstation11=短弓攻击力: -gui.toolstation12=采掘速度: -gui.toolstation13=采掘等级: -gui.toolstation14=采掘速度: -gui.toolstation15=采掘等级: -gui.toolstation16=使用速度: +gui.toolforge2=修复或者改装工具的主要方式。将工具和材料放入左侧以开始。 +gui.toolstation1=耐久: +gui.toolstation2=耐久: +gui.toolstation3=攻击力: +gui.toolstation4=增益: +gui.toolstation5=损失: +gui.toolstation6=拉弓速度: +gui.toolstation7=箭矢速度: +gui.toolstation8=重量: +gui.toolstation9=精准度: +gui.toolstation10=基础攻击力: +gui.toolstation11=短弓攻击力: +gui.toolstation12=采掘速度: +gui.toolstation13=采掘等级: +gui.toolstation14=采掘速度: +gui.toolstation15=采掘等级: +gui.toolstation16=使用速度: gui.toolstation17=强化 -gui.toolstation18=剩余强化次数: -gui.toolstation19=损伤减少: -gui.toolstation20=保护: -gui.toolstation21=弹药: -gui.toolstation22=损坏几率: -gui.toolstation23=最大攻击: +gui.toolstation18=剩余强化次数: +gui.toolstation19=损伤减少: +gui.toolstation20=保护: +gui.toolstation21=备弹量: +gui.toolstation22=损坏几率: +gui.toolstation23=最大攻击: gui.mining1=石头 gui.mining2=铁 @@ -959,32 +959,32 @@ gui.mining4=黑曜石 gui.mining5=钴 gui.mining6=玛玉灵 -gui.toolstation.pickaxe.desc=镐子是标准的挖矿工具.它对石头以及矿物有效.\n\n需求部件:\n- 镐头\n- 绑定结\n- 手柄 -gui.toolstation.shovel.desc=铲子是标准的挖掘工具.它对泥土,沙子和雪有效.\n\n需求部件:\n- 铲头\n- 手柄 -gui.toolstation.hatchet.desc=手斧是基础的伐木工具.它对木头和树叶有效.\n\n需求部件:\n- 斧刃\n- 手柄 -gui.toolstation.mattock.desc=鹤嘴锄是种多功能的农用工具.它对木头,泥土和植物有效.\n\n特殊能力: 锄地\n\n需求部件:\n- 斧刃\n- 铲头\n- 手柄 -gui.toolstation.broadsword.desc=大剑是一种防卫武器.将收到的伤害格挡减半.\n\n特殊能力: 格挡\n伤害: 适量\n耐久: 高\n\n需求部件:\n- 剑刃\n- 宽护手\n- 手柄 -gui.toolstation.longsword.desc=长剑是种攻击型武器.通常用作全速切入战斗.\n\n自然能力:\n- 伤害加成\n特殊能力: 冲刺\n\n伤害: 适量\n耐久: 适量 -gui.toolstation.rapier.desc=西洋剑是种特制武器,依靠快速的刺击来打败对手.\n\n自然能力:\n- 护甲穿刺\n- 闪速打击\n- 伤害加成\n特殊能力:\n- 后退\n\n伤害: 低\n耐久: 低 -gui.toolstation.dagger.desc=匕首是种可投掷的短刀.\n\n特殊能力:\n- 投掷\n\n伤害: 低\n耐久: 适量\n\n需求部件:\n- 刀刃\n- 十字柄\n- 手柄 -gui.toolstation.fryingpan.desc=煎锅是种重型武器,它能给敌人沉重打击.\n\n特殊能力: 格挡\n自然能力: 重击\nShift右击: 放置煎锅\n伤害: 低\n耐久: 高\n\n需求部件:\n- 盘\n- 手柄 -gui.toolstation.battlesign.desc=战斗牌子是种高级的武器.\n\n特殊能力:\n伤害反弹\n\n自然能力: 铭刻\n\n伤害: 低\n耐久: 平均 -gui.toolstation.chisel.desc=凿子是种用于雕刻方块的辅助工具.\n\n合成栏:\n- 雕刻物品\n特殊能力: 凿\n耐久: 平均\n\n需求部件:\n- 凿头\n- 手柄 -gui.toolstation.hammer.desc=锤子是种范围挖矿工具.能采集大范围内的方块或是对付亡灵生物.\n\n自然能力:\n范围效果\n- (3x3)\n- 亡灵杀手\n\n耐久: 高 -gui.toolstation.lumberaxe.desc=伐木斧是种范围砍伐工具.能砍倒巨大的树木以收集的范围内的木头.\n\n自然能力:\n范围效果\n- 砍树\n- (3x3x3)\n\n耐久: 平均 -gui.toolstation.excavator.desc=开掘铲是种的大范围挖掘的工具.能挖掘大范围内的泥土和雪.\n\n自然能力:\n- 范围效果\n- (3x3)\n\n耐久: 平均 -gui.toolstation.scythe.desc=镰刀是用于大面积收割的工具。它对大范围内收割作物和攻击敌人都很有效。\n\n自然能力:\n范围效果\n- (3x3x3)\n\n耐久:平均\n伤害:低,范围伤害 -gui.toolstation.cleaver.desc=劈刀是种重型防卫武器.能施以重击,但很难挥动.\n\n特殊能力: 格挡\n自然能力:\n- 砍头\n\n伤害: 高\n耐久: 平均 -gui.toolstation.battleaxe.desc=战斧是种重型攻击武器.它能砍伐小型树木或将敌人击飞.\n\n特殊能力: 格挡\n自然能力:\n- 击退\n- 范围效果\n- (1x9)\n\n伤害: 平均\n耐久: 平均 +gui.toolstation.pickaxe.desc=镐子是标准的挖矿工具。它对石头以及矿物有效。\n\n需求部件:\n- 镐头\n- 绑定结\n- 手柄 +gui.toolstation.shovel.desc=铲子是标准的挖掘工具。它对泥土、沙子和雪有效。\n\n需求部件:\n- 铲头\n- 手柄 +gui.toolstation.hatchet.desc=手斧是基础的伐木工具。它对木头和树叶有效。\n\n需求部件:\n- 斧刃\n- 手柄 +gui.toolstation.mattock.desc=鹤嘴锄是种多功能的农用工具。它对木头、泥土和植物有效。\n\n特殊能力:锄地\n\n需求部件:\n- 斧刃\n- 铲头\n- 手柄 +gui.toolstation.broadsword.desc=大剑是一种防卫武器。格挡可使受到的伤害减半。\n\n特殊能力:格挡\n伤害:适中\n耐久:高\n\n需求部件:\n- 剑刃\n- 宽护手\n- 手柄 +gui.toolstation.longsword.desc=长剑是一种攻击型武器。通常用于全速切入战斗。\n\n自然能力:\n- 冲锋强化\n特殊能力:冲刺\n\n伤害:适中\n耐久:适中 +gui.toolstation.rapier.desc=西洋剑是一种特制武器,依靠快速的刺击来打败对手。\n\n自然能力:\n- 穿甲\n- 闪速打击\n- 冲锋强化\n特殊能力:\n- 后退\n\n伤害:低\n耐久:低 +gui.toolstation.dagger.desc=匕首是一种可投掷的短刀。\n\n特殊能力:\n- 投掷\n\n伤害:低\n耐久:适中\n\n需求部件:\n- 刀刃\n- 十字柄\n- 手柄 +gui.toolstation.fryingpan.desc=煎锅是一种重型武器,它的沉重攻击足以使敌人晕眩。\n\n特殊能力:格挡\n自然能力:重击\nShift右击:放置煎锅\n伤害:低\n耐久:高\n\n需求部件:\n- 盘\n- 手柄 +gui.toolstation.battlesign.desc=战斗牌子标志着武器技术的一大进步,特别是在僵尸猪人遍地的时候。\n\n特殊能力:\n伤害反弹\n\n自然能力:铭刻\n\n伤害:低\n耐久:平均 +gui.toolstation.chisel.desc=凿子是种用于雕刻方块的辅助工具。\n\n合成栏:\n- 雕刻物品\n特殊能力:凿刻\n耐久:平均\n\n需求部件:\n- 凿头\n- 手柄 +gui.toolstation.hammer.desc=锤子是一种宽大的挖矿工具。它能采集大范围内的方块,还能有效对付亡灵生物。\n\n自然能力:\n范围效果\n- (3x3)\n- 亡灵杀手\n\n耐久:高 +gui.toolstation.lumberaxe.desc=伐木斧是一种宽大的伐木工具。它能砍倒整颗树木或采集大范围内的木头。\n\n自然能力:\n范围效果\n- 砍倒树木\n- (3x3x3)\n\n耐久:平均 +gui.toolstation.excavator.desc=开掘铲是一种宽大的挖掘工具。它能挖掘大范围内的泥土和雪。\n\n自然能力:\n- 范围效果\n- (3x3)\n\n耐久:平均 +gui.toolstation.scythe.desc=镰刀是一种宽大的收割工具。它对在大范围内收割作物和攻击敌人都很有效。\n\n自然能力:\n范围效果\n- (3x3x3)\n\n耐久:平均\n伤害:低、范围伤害 +gui.toolstation.cleaver.desc=劈刀是一种重型防卫武器。打击力度高,但很难挥动。\n\n特殊能力:格挡\n自然能力:\n- 斩首\n\n伤害:高\n耐久:平均 +gui.toolstation.battleaxe.desc=战斧是一种重型攻击型武器。它能砍伐小型树木或将敌人击飞。\n\n特殊能力:格挡\n自然能力:\n- 击退\n- 范围效果\n- (1x9)\n\n伤害:平均\n耐久:平均 -gui.toolstation.shortbow.desc=短弓是种远程武器.向敌人快速精准地射出箭矢.\n\n拉弓速度: 快\n\n需求部件:\n- 手柄\n- 弓弦\n- 手柄 -gui.toolstation.longbow.desc=长弓是种远程武器. 拥有比短弓更远的射程并且可以发射重型箭矢,相反,发射轻型箭矢威力降低.\n\n 需求部件:\n- 弓臂\n- 弓弦\n- 弓臂\n- 大板 -gui.toolstation.arrowammo.desc=箭矢是弓所用的抛射物.\n\n需求部件:\n- 箭头\n- 手柄\n- 箭羽 -gui.toolstation.crossbow.desc=十字弓是种精准的远程武器. 通过扳机发射安装的弩箭.\n\n自然能力:\n- 根据材料坚硬度减少装弹时间 -gui.toolstation.boltammo.desc=弩箭是十字弓所用的抛射物.\n\n需求部件:\n- 弩箭核心\n- 箭羽\n\n弩箭核心通过在浇筑台将金属浇筑在手柄上获得. -gui.toolstation.throwingknife.desc=中程投掷武器. 按住瞄准,松开发射.\n\n伤害: 中等\n叠加数: 中等 -gui.toolstation.shuriken.desc=短程投掷武器. 能够立刻掷出.\n\n伤害: 低\n叠加数: 高 -gui.toolstation.javelin.desc=近战远程混合武器。强力的近战武器,极强的远程武器。\n\n伤害:高\n叠加数:低 +gui.toolstation.shortbow.desc=短弓是一种远程武器。可向敌人快速精准地射出箭矢。\n\n拉弓速度:快\n\n需求部件:\n- 弓臂\n- 弓弦\n- 弓臂 +gui.toolstation.longbow.desc=长弓是一种远程武器。其射程比短弓更远且可以发射更重的箭矢,但使用较轻的箭矢时表现不佳。\n\n 需求部件:\n- 弓臂\n- 弓弦\n- 弓臂\n- 大板 +gui.toolstation.arrowammo.desc=箭矢是一种弹射物,通常由弓发射。\n\n需求部件:\n- 箭头\n- 箭杆\n- 箭羽 +gui.toolstation.crossbow.desc=十字弓是一种精准的远程武器。它可装载弩箭,并在扣下扳机时发射。\n\n自然能力:\n- 根据材料硬度减少装弹时间 +gui.toolstation.boltammo.desc=弩箭是一种弹射物,由十字弓发射。\n\n需求部件:\n- 弩箭核心\n- 箭羽\n\n使用浇铸台将金属浇铸在手柄上以获得弩箭核心。 +gui.toolstation.throwingknife.desc=中程投掷武器。按住瞄准,松开发射。\n\n伤害:中等\n备弹量:中等 +gui.toolstation.shuriken.desc=短程投掷武器。能够立刻掷出。\n\n伤害:低\n备弹量:高 +gui.toolstation.javelin.desc=近战远程混合武器。强力的近战武器,极强的远程武器。\n\n伤害:高\n备弹量:低 material.alumite=耐酸铝 material.ardite=阿迪特 @@ -1018,7 +1018,7 @@ material.thaumium.ability=神秘 material.wood=木 material.wood.display=木 -creativeModLock.tooltip=目标工具: +creativeModLock.tooltip=目标工具: attribute.name.ammo.attackDamage=基础伤害 attribute.name.ammo.maxAttackDamage=最大伤害 @@ -1062,35 +1062,35 @@ tool.kingslimeprefix=史莱姆王 # Specific localization like materials #tool.shovel.kingslime=Regret -manual.page.material1=满耐久 +manual.page.material1=工具总耐久 manual.page.material2=心 manual.page.material3=心 manual.page.material4=材料特性 manual.page.material5=+1 强化次数 -manual.page.material6=材料特性: 耐久 +manual.page.material6=材料特性:耐久 manual.page.material7=耐久 等级 manual.page.material8=石缚 等级 manual.page.material9=碎裂 等级 -manual.page.material.attack=基础伤害 +manual.page.material.attack=基础攻击 manual.page.material.durability=耐久 manual.page.material.handle=手柄修正系数 manual.page.material.level=采掘等级 manual.page.material.material=材料 -manual.page.material.rod=棍 +manual.page.material.rod=手柄 manual.page.material.shard=碎片 -manual.page.material.speed=挖掘速度 +manual.page.material.speed=采掘速度 manual.page.modifier1=工具组装台 -manual.page.modifier2=工具站 +manual.page.modifier2=工具装配台 manual.page.modifier3=工匠工作台 manual.page.casting1=材料 -manual.page.tool1=制作部件 +manual.page.tool1=合成部件 -item.tconstruct.glassArrows.name=玻璃箭头 -tool.glassarrows=玻璃箭头 -tool.glassarrows.lore=一个传奇玻璃工匠所制造 +item.tconstruct.glassArrows.name=玻璃箭矢 +tool.glassarrows=玻璃箭矢 +tool.glassarrows.lore=由某位传奇玻璃工匠制造 tool.boneana.lore=在当时这听起来是个好注意 tool.baneofpigs=猪的克星 tool.infiminer=矿工 @@ -1098,23 +1098,23 @@ tool.infiminer=矿工 tool.core.broken=损坏的 armor.core.broken=损坏的 -armor.core.protection=保护: -armor.travelbelt.ability=能力: 切换工具栏 -armor.travelbelt.control=控制: -armor.travelgoggles.ability=能力: 变焦 -armor.travelgoggles.toggleabilities=能力: 切换工具栏 -armor.travelvest.ability=能力: 快速游动 -armor.travelwings.ability=能力: 跳跃加强 -armor.travelboots.ability=能力: 步子变高 +armor.core.protection=保护: +armor.travelbelt.ability=能力:切换快捷栏 +armor.travelbelt.control=控制按键: +armor.travelgoggles.ability=能力:放大- +armor.travelgoggles.toggleabilities=护目镜功能按键: +armor.travelvest.ability=能力:快速游动 +armor.travelwings.ability=能力:跳跃加强 +armor.travelboots.ability=能力:自动跳跃 item.TConstruct.slimesling.name=史莱姆弹弓 item.TConstruct.slime_boots.name=史莱姆靴子 -gadgets.slimesling.tooltip1=将玩家向瞄准的反方向抛出 -gadgets.slimesling.tooltip2=向月球发射! +gadgets.slimesling.tooltip1=将玩家向目标方块的反方向抛出 +gadgets.slimesling.tooltip2=射往月球! gadgets.slimesling.tooltip3=必须在地上使用 -gadgets.slime_boots.tooltip1=弹起! +gadgets.slime_boots.tooltip1=弹——起来! gadgets.slime_boots.tooltip2=按住 -gadgets.slime_boots.tooltip3=以停止弹跳. +gadgets.slime_boots.tooltip3=以停止弹跳。 tool.reinforced=耐久 tool.unbreakable=不毁 @@ -1139,10 +1139,10 @@ modifier.toolstation.Lava=岩浆 modifier.toolstation.LeadBoots=铅靴子 modifier.toolstation.ModAntiSpider=节肢杀手 modifier.toolstation.Moss=苔藓 -modifier.toolstation.Necrotic=坏死的 +modifier.toolstation.Necrotic=坏死 modifier.toolstation.NightVision=夜视 modifier.toolstation.PerfectDodge=完美闪避 -modifier.toolstation.Quadruple-Jump=四重跳跃 +modifier.toolstation.Quadruple-Jump=四重跳 modifier.toolstation.Quartz=石英 modifier.toolstation.Redstone=红石 modifier.toolstation.ReinforcedI=耐久 I @@ -1165,7 +1165,7 @@ modifier.toolstation.Triple-Jump=三重跳 modifier.toolstation.ThaumicVision=神秘视觉 modifier.toolstation.WaterWalk=水上行走 -modifier.tooltip.Main=工具强化槽: +modifier.tooltip.Main=工具强化槽: modifier.tooltip.Creative=§5§k创§d§k造 modifier.tooltip.Auto-Smelt=自动冶炼 modifier.tooltip.BaneofArthropods=节肢杀手 @@ -1181,8 +1181,8 @@ modifier.tooltip.NightVision=夜视 modifier.tooltip.PerfectDodge=完美闪避 modifier.tooltip.Quadruple-Jump=四重跳 modifier.tooltip.Sharpness=锋利 -modifier.tooltip.Silky=精准 -modifier.tooltip.SlimySoles=黏滑鞋 +modifier.tooltip.Silky=精准采集 +modifier.tooltip.SlimySoles=黏滑鞋子 modifier.tooltip.Smite=重击 modifier.tooltip.Stealth=隐身 modifier.tooltip.ThaumicSenses=神秘感知 @@ -1195,14 +1195,14 @@ option.tcon.searedtank=焦黑储罐 option.tcon.castingchannel=浇注道 option.tcon.basin=铸造盆 option.tcon.table=浇铸台 -option.tcon.smeltery=冶炼厂状态 +option.tcon.smeltery=冶炼炉状态 fluid.molten.unstableIngots=熔融不稳定金属锭 fluid.molten.bedrockiumIngots=熔融基岩锭 #mobsinfo compat -tconstruct.mobsinfocompat.tinkers_construct_beheading=武器的每级斩首提供额外%.2f%% -tconstruct.mobsinfocompat.tinkers_construct_beheading_1=当使用劈刀时,提供额外%.2f%% +tconstruct.mobsinfocompat.tinkers_construct_beheading=武器的每级斩首额外提供%.2f%% +tconstruct.mobsinfocompat.tinkers_construct_beheading_1=当使用劈刀时,额外提供%.2f%% #Baubles compat (Baubles Expanded already has the relevant localizations) baubletype.any=可装备在§a戒指§7栏 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Tinkers' Gregworks[tgregworks]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Tinkers' Gregworks[tgregworks]/lang/zh_CN.lang index fc7dae3c..07680471 100644 --- a/.minecraft/config/txloader/forceload/Tinkers' Gregworks[tgregworks]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Tinkers' Gregworks[tgregworks]/lang/zh_CN.lang @@ -33,6 +33,6 @@ tgregworks.toolpart.crossbow_limb=%%material弩臂 tgregworks.toolpart.crossbow_body=%%material弩身 tgregworks.toolpart.bow_limb=%%material弓臂 -tgregworks.tool.deprecated= (弃用) +tgregworks.tool.deprecated=(已弃用) tgregworks.materials.unknown=未知 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/de_DE.lang index 6e48b815..3d3bf45b 100644 --- a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/de_DE.lang +++ b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/de_DE.lang @@ -47,6 +47,7 @@ item.universalSingularities.general.meteoricIron.name=Meteoric Iron Singularity item.universalSingularities.general.europium.name=Europium Singularity item.universalSingularities.general.gangue.name=Gangue Singularity item.universalSingularities.general.roseGold.name=Rose Gold Singularity +item.universalSingularities.rubber.rubber.name=Rubber Singularity //General //Big Reactors @@ -136,6 +137,7 @@ item.universalSingularities.tinkersConstruct.manyullyn.name=Manyullyn Singularit //item.universalSingularities.tinkersConstruct.pigIron.name=Pig Iron Singularity //Tinkers' Construct + /*Removed * item.universalSingularities.general.salt.name=Salt Singularity * item.universalSingularities.extraTiC.red_aurum.name=RedAurum Singularity diff --git a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/es_ES.lang index 531602ed..120909db 100644 --- a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/es_ES.lang +++ b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/es_ES.lang @@ -47,6 +47,7 @@ item.universalSingularities.general.meteoricIron.name=Singularidad de Hierro Met item.universalSingularities.general.europium.name=Singularidad de Europio item.universalSingularities.general.gangue.name=Singularidad de Ganga item.universalSingularities.general.roseGold.name=Singularidad de Oro Rosa +item.universalSingularities.rubber.rubber.name=Rubber Singularity //General //Big Reactors @@ -136,6 +137,7 @@ item.universalSingularities.tinkersConstruct.manyullyn.name=Singularidad de Many //item.universalSingularities.tinkersConstruct.pigIron.name=Singularidad de Arrabio //Tinkers' Construct + /*Removed * item.universalSingularities.general.salt.name=Singularidad de Sal * item.universalSingularities.extraTiC.red_aurum.name=Singularidad de Oro Rojo diff --git a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/fr_FR.lang index 6e48b815..3d3bf45b 100644 --- a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/fr_FR.lang +++ b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/fr_FR.lang @@ -47,6 +47,7 @@ item.universalSingularities.general.meteoricIron.name=Meteoric Iron Singularity item.universalSingularities.general.europium.name=Europium Singularity item.universalSingularities.general.gangue.name=Gangue Singularity item.universalSingularities.general.roseGold.name=Rose Gold Singularity +item.universalSingularities.rubber.rubber.name=Rubber Singularity //General //Big Reactors @@ -136,6 +137,7 @@ item.universalSingularities.tinkersConstruct.manyullyn.name=Manyullyn Singularit //item.universalSingularities.tinkersConstruct.pigIron.name=Pig Iron Singularity //Tinkers' Construct + /*Removed * item.universalSingularities.general.salt.name=Salt Singularity * item.universalSingularities.extraTiC.red_aurum.name=RedAurum Singularity diff --git a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/ja_JP.lang index 602d7d00..d13c086c 100644 --- a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/ja_JP.lang @@ -11,7 +11,7 @@ item.universalSingularities.vanilla.emerald.name=エメラルドの特異点 //Vanilla //General -item.avaritia_singularity.name=Singularity +item.avaritia_singularity.name=特異点 item.universalSingularities.general.aluminum.name=アルミニウムの特異点 item.universalSingularities.general.brass.name=真鍮の特異点 item.universalSingularities.general.bronze.name=青銅の特異点 @@ -45,8 +45,9 @@ item.universalSingularities.general.plutonium.name=プルトニウムの特異 item.universalSingularities.general.desh.name=デッシュの特異点 item.universalSingularities.general.meteoricIron.name=隕鉄の特異点 item.universalSingularities.general.europium.name=ユーロピウムの特異点 -item.universalSingularities.general.gangue.name=Gangue Singularity -item.universalSingularities.general.roseGold.name=Rose Gold Singularity +item.universalSingularities.general.gangue.name=脈石の特異点 +item.universalSingularities.general.roseGold.name=ローズゴールドの特異点 +item.universalSingularities.rubber.rubber.name=Rubber Singularity //General //Big Reactors @@ -74,7 +75,7 @@ item.universalSingularities.enderIO.vibrantAlloy.name=ヴァイブラント合 //Ender IO //ExtraPlanets -item.universalSingularities.extraPlanets.blueGem.name=Blue Gem Singularity +item.universalSingularities.extraPlanets.blueGem.name=ブルージェムの特異点 item.universalSingularities.extraPlanets.carbon.name=炭素の特異点 item.universalSingularities.extraPlanets.crystal.name=Crystal Singularity item.universalSingularities.extraPlanets.redGem.name=Red Gem Singularity @@ -136,6 +137,7 @@ item.universalSingularities.tinkersConstruct.manyullyn.name=マンユリンの //item.universalSingularities.tinkersConstruct.pigIron.name=豚鉄の特異点 //Tinkers' Construct + /*Removed * item.universalSingularities.general.salt.name=塩の特異点 * item.universalSingularities.extraTiC.red_aurum.name=RedAurum Singularity diff --git a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/ko_KR.lang index 7fc0bad5..45ec3479 100644 --- a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/ko_KR.lang +++ b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/ko_KR.lang @@ -47,6 +47,7 @@ item.universalSingularities.general.meteoricIron.name=운천철 특이점 item.universalSingularities.general.europium.name=유로퓸 특이점 item.universalSingularities.general.gangue.name=맥석 특이점 item.universalSingularities.general.roseGold.name=로즈골드 특이점 +item.universalSingularities.rubber.rubber.name=Rubber Singularity //General //Big Reactors @@ -136,6 +137,7 @@ item.universalSingularities.tinkersConstruct.manyullyn.name=마뉼린 특이점 //item.universalSingularities.tinkersConstruct.pigIron.name=선철 특이점 //Tinkers' Construct + /*Removed * item.universalSingularities.general.salt.name=소금 특이점 * item.universalSingularities.extraTiC.red_aurum.name=RedAurum Singularity diff --git a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/pl_PL.lang b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/pl_PL.lang index dfe3aaaf..dfb9c9ba 100644 --- a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/pl_PL.lang +++ b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/pl_PL.lang @@ -47,6 +47,7 @@ item.universalSingularities.general.meteoricIron.name=Meteoric Iron Singularity item.universalSingularities.general.europium.name=Europium Singularity item.universalSingularities.general.gangue.name=Gangue Singularity item.universalSingularities.general.roseGold.name=Rose Gold Singularity +item.universalSingularities.rubber.rubber.name=Rubber Singularity //General //Big Reactors @@ -136,6 +137,7 @@ item.universalSingularities.tinkersConstruct.manyullyn.name=Manyullyn Singularit //item.universalSingularities.tinkersConstruct.pigIron.name=Pig Iron Singularity //Tinkers' Construct + /*Removed * item.universalSingularities.general.salt.name=Salt Singularity * item.universalSingularities.extraTiC.red_aurum.name=RedAurum Singularity diff --git a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/pt_BR.lang b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/pt_BR.lang index f2b49e74..78db1dc7 100644 --- a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/pt_BR.lang +++ b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/pt_BR.lang @@ -47,6 +47,7 @@ item.universalSingularities.general.meteoricIron.name=Singularidade de Ferro Met item.universalSingularities.general.europium.name=Singularidade de Európio item.universalSingularities.general.gangue.name=Gangue Singularity item.universalSingularities.general.roseGold.name=Rose Gold Singularity +item.universalSingularities.rubber.rubber.name=Rubber Singularity //General //Big Reactors @@ -136,6 +137,7 @@ item.universalSingularities.tinkersConstruct.manyullyn.name=Manyullyn Singularit //item.universalSingularities.tinkersConstruct.pigIron.name=Singularidade de Ferro Gusa //Tinkers' Construct + /*Removed * item.universalSingularities.general.salt.name=Singularidade de Sal * item.universalSingularities.extraTiC.red_aurum.name=RedAurum Singularity diff --git a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/ru_RU.lang index ecf1a335..3947f30c 100644 --- a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/ru_RU.lang @@ -47,6 +47,7 @@ item.universalSingularities.general.meteoricIron.name=Сингулярность item.universalSingularities.general.europium.name=Сингулярность из европия item.universalSingularities.general.gangue.name=Сингулярность из пустой породы item.universalSingularities.general.roseGold.name=Сингулярность из розового золота +item.universalSingularities.rubber.rubber.name=Сингулярность из резины //General //Big Reactors @@ -136,6 +137,7 @@ item.universalSingularities.tinkersConstruct.manyullyn.name=Сингулярно //item.universalSingularities.tinkersConstruct.pigIron.name=Сингулярность из свиного чугуна //Tinkers' Construct + /*Removed * item.universalSingularities.general.salt.name=Сингулярность из каменной соли * item.universalSingularities.extraTiC.red_aurum.name=RedAurum Сингулярность diff --git a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/tr_TR.lang index e6f97d4c..fdb03ddb 100644 --- a/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/tr_TR.lang +++ b/.minecraft/config/txloader/forceload/UniversalSingularities[uiesingularities]/lang/tr_TR.lang @@ -47,6 +47,7 @@ item.universalSingularities.general.meteoricIron.name=Meteorik Demir Tekilliği item.universalSingularities.general.europium.name=Öropyum Tekilliği item.universalSingularities.general.gangue.name=Gangue Tekilliği item.universalSingularities.general.roseGold.name=Gül Altın Tekilliği +item.universalSingularities.rubber.rubber.name=Rubber Singularity //General //Big Reactors @@ -136,6 +137,7 @@ item.universalSingularities.tinkersConstruct.manyullyn.name=Manulin Tekilliği //item.universalSingularities.tinkersConstruct.pigIron.name=Dökme Demir Tekilliği //Tinkers' Construct + /*Removed * item.universalSingularities.general.salt.name=Tuz Tekilliği * item.universalSingularities.extraTiC.red_aurum.name=KızılAurum Tekilliği diff --git a/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/de_DE.lang b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/de_DE.lang new file mode 100644 index 00000000..7058fff1 --- /dev/null +++ b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/de_DE.lang @@ -0,0 +1,63 @@ +item.vendingmachine.placeholder.name=Placeholder Item + +tooltip.vendingmachine=Who's even restocking this... + +structure.vendingmachine.hint.1=Hint 1 Dot: Tin Item Pipe Casing, ME Vending Uplink Hatch + +vendingmachine.gui.requirementHeader=Requirements: +vendingmachine.gui.requirement.unknown=Unknown Requirement +vendingmachine.gui.requirement.betterquesting=Quest +vendingmachine.gui.requirement.betterquesting.missing=Missing Quest +vendingmachine.gui.neiColor.conditionDefault=000000 +vendingmachine.gui.neiColor.conditionSatisfied=55D441 +vendingmachine.gui.neiColor.conditionUnsatisfied=A87A5E +vendingmachine.gui.item_eject=Eject Items +vendingmachine.gui.coin_eject=Eject All Coins +vendingmachine.gui.single_coin_type_eject_hint=Shift-Click to Extract +vendingmachine.gui.search=Search +vendingmachine.gui.required_inputs=Requires: +vendingmachine.gui.nc_inputs=Requires (Not Consumed): +vendingmachine.gui.nc_inputs_overlay_color=FDD835 +vendingmachine.gui.trade_hint=Shift-Click to Purchase +vendingmachine.gui.display_mode=Display: +vendingmachine.gui.display_mode_tile=Tiles +vendingmachine.gui.display_mode_list=List +vendingmachine.gui.display_sort=Sort: +vendingmachine.gui.display_sort_smart=Smart +vendingmachine.gui.display_sort_alphabet=Alphabetical Order +vendingmachine.gui.display_text_color=000000 +vendingmachine.gui.cooldown_display.second=s +vendingmachine.gui.cooldown_display.minute=m +vendingmachine.gui.cooldown_display.hour=h +vendingmachine.gui.cooldown_display.day=d + +vendingmachine.gui.error.player_using=Someone is using the vending machine at the moment. + +gt.blockmachines.multimachine.vendingmachine.name=Vending Machine +gt.blockmachines.multimachine.vendingmachine.name.gui=Vending Machine +hatch.vendinguplink.me.name=ME Vending Uplink Hatch + +vendingmachine.category.unknown=Unknown Category +vendingmachine.category.all=All Items +vendingmachine.category.components=Components +vendingmachine.category.raw=Raw Materials +vendingmachine.category.farming=Farming +vendingmachine.category.chemistry=Chemistry +vendingmachine.category.magic=Magic +vendingmachine.category.bees=Bees +vendingmachine.category.misc=Miscellaneous + +vendingmachine.coin.adventure=Adventure Coin +vendingmachine.coin.bees=Bees Coin +vendingmachine.coin.blood=Blood Magic Coin +vendingmachine.coin.chemist=Chemistry Coin +vendingmachine.coin.cook=Cook Coin +vendingmachine.coin.darkWizard=Dark Wizard Coin +vendingmachine.coin.farmer=Farming Coin +vendingmachine.coin.flower=Flower Coin +vendingmachine.coin.forestry=Forestry Coin +vendingmachine.coin.smith=Smith Coin +vendingmachine.coin.space=Space Coin +vendingmachine.coin.survivor=Survivor Coin +vendingmachine.coin.technician=Technician Coin +vendingmachine.coin.witch=Witchery Coin \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/es_ES.lang b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/es_ES.lang new file mode 100644 index 00000000..7058fff1 --- /dev/null +++ b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/es_ES.lang @@ -0,0 +1,63 @@ +item.vendingmachine.placeholder.name=Placeholder Item + +tooltip.vendingmachine=Who's even restocking this... + +structure.vendingmachine.hint.1=Hint 1 Dot: Tin Item Pipe Casing, ME Vending Uplink Hatch + +vendingmachine.gui.requirementHeader=Requirements: +vendingmachine.gui.requirement.unknown=Unknown Requirement +vendingmachine.gui.requirement.betterquesting=Quest +vendingmachine.gui.requirement.betterquesting.missing=Missing Quest +vendingmachine.gui.neiColor.conditionDefault=000000 +vendingmachine.gui.neiColor.conditionSatisfied=55D441 +vendingmachine.gui.neiColor.conditionUnsatisfied=A87A5E +vendingmachine.gui.item_eject=Eject Items +vendingmachine.gui.coin_eject=Eject All Coins +vendingmachine.gui.single_coin_type_eject_hint=Shift-Click to Extract +vendingmachine.gui.search=Search +vendingmachine.gui.required_inputs=Requires: +vendingmachine.gui.nc_inputs=Requires (Not Consumed): +vendingmachine.gui.nc_inputs_overlay_color=FDD835 +vendingmachine.gui.trade_hint=Shift-Click to Purchase +vendingmachine.gui.display_mode=Display: +vendingmachine.gui.display_mode_tile=Tiles +vendingmachine.gui.display_mode_list=List +vendingmachine.gui.display_sort=Sort: +vendingmachine.gui.display_sort_smart=Smart +vendingmachine.gui.display_sort_alphabet=Alphabetical Order +vendingmachine.gui.display_text_color=000000 +vendingmachine.gui.cooldown_display.second=s +vendingmachine.gui.cooldown_display.minute=m +vendingmachine.gui.cooldown_display.hour=h +vendingmachine.gui.cooldown_display.day=d + +vendingmachine.gui.error.player_using=Someone is using the vending machine at the moment. + +gt.blockmachines.multimachine.vendingmachine.name=Vending Machine +gt.blockmachines.multimachine.vendingmachine.name.gui=Vending Machine +hatch.vendinguplink.me.name=ME Vending Uplink Hatch + +vendingmachine.category.unknown=Unknown Category +vendingmachine.category.all=All Items +vendingmachine.category.components=Components +vendingmachine.category.raw=Raw Materials +vendingmachine.category.farming=Farming +vendingmachine.category.chemistry=Chemistry +vendingmachine.category.magic=Magic +vendingmachine.category.bees=Bees +vendingmachine.category.misc=Miscellaneous + +vendingmachine.coin.adventure=Adventure Coin +vendingmachine.coin.bees=Bees Coin +vendingmachine.coin.blood=Blood Magic Coin +vendingmachine.coin.chemist=Chemistry Coin +vendingmachine.coin.cook=Cook Coin +vendingmachine.coin.darkWizard=Dark Wizard Coin +vendingmachine.coin.farmer=Farming Coin +vendingmachine.coin.flower=Flower Coin +vendingmachine.coin.forestry=Forestry Coin +vendingmachine.coin.smith=Smith Coin +vendingmachine.coin.space=Space Coin +vendingmachine.coin.survivor=Survivor Coin +vendingmachine.coin.technician=Technician Coin +vendingmachine.coin.witch=Witchery Coin \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/fr_FR.lang b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/fr_FR.lang new file mode 100644 index 00000000..7058fff1 --- /dev/null +++ b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/fr_FR.lang @@ -0,0 +1,63 @@ +item.vendingmachine.placeholder.name=Placeholder Item + +tooltip.vendingmachine=Who's even restocking this... + +structure.vendingmachine.hint.1=Hint 1 Dot: Tin Item Pipe Casing, ME Vending Uplink Hatch + +vendingmachine.gui.requirementHeader=Requirements: +vendingmachine.gui.requirement.unknown=Unknown Requirement +vendingmachine.gui.requirement.betterquesting=Quest +vendingmachine.gui.requirement.betterquesting.missing=Missing Quest +vendingmachine.gui.neiColor.conditionDefault=000000 +vendingmachine.gui.neiColor.conditionSatisfied=55D441 +vendingmachine.gui.neiColor.conditionUnsatisfied=A87A5E +vendingmachine.gui.item_eject=Eject Items +vendingmachine.gui.coin_eject=Eject All Coins +vendingmachine.gui.single_coin_type_eject_hint=Shift-Click to Extract +vendingmachine.gui.search=Search +vendingmachine.gui.required_inputs=Requires: +vendingmachine.gui.nc_inputs=Requires (Not Consumed): +vendingmachine.gui.nc_inputs_overlay_color=FDD835 +vendingmachine.gui.trade_hint=Shift-Click to Purchase +vendingmachine.gui.display_mode=Display: +vendingmachine.gui.display_mode_tile=Tiles +vendingmachine.gui.display_mode_list=List +vendingmachine.gui.display_sort=Sort: +vendingmachine.gui.display_sort_smart=Smart +vendingmachine.gui.display_sort_alphabet=Alphabetical Order +vendingmachine.gui.display_text_color=000000 +vendingmachine.gui.cooldown_display.second=s +vendingmachine.gui.cooldown_display.minute=m +vendingmachine.gui.cooldown_display.hour=h +vendingmachine.gui.cooldown_display.day=d + +vendingmachine.gui.error.player_using=Someone is using the vending machine at the moment. + +gt.blockmachines.multimachine.vendingmachine.name=Vending Machine +gt.blockmachines.multimachine.vendingmachine.name.gui=Vending Machine +hatch.vendinguplink.me.name=ME Vending Uplink Hatch + +vendingmachine.category.unknown=Unknown Category +vendingmachine.category.all=All Items +vendingmachine.category.components=Components +vendingmachine.category.raw=Raw Materials +vendingmachine.category.farming=Farming +vendingmachine.category.chemistry=Chemistry +vendingmachine.category.magic=Magic +vendingmachine.category.bees=Bees +vendingmachine.category.misc=Miscellaneous + +vendingmachine.coin.adventure=Adventure Coin +vendingmachine.coin.bees=Bees Coin +vendingmachine.coin.blood=Blood Magic Coin +vendingmachine.coin.chemist=Chemistry Coin +vendingmachine.coin.cook=Cook Coin +vendingmachine.coin.darkWizard=Dark Wizard Coin +vendingmachine.coin.farmer=Farming Coin +vendingmachine.coin.flower=Flower Coin +vendingmachine.coin.forestry=Forestry Coin +vendingmachine.coin.smith=Smith Coin +vendingmachine.coin.space=Space Coin +vendingmachine.coin.survivor=Survivor Coin +vendingmachine.coin.technician=Technician Coin +vendingmachine.coin.witch=Witchery Coin \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/ja_JP.lang new file mode 100644 index 00000000..7058fff1 --- /dev/null +++ b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/ja_JP.lang @@ -0,0 +1,63 @@ +item.vendingmachine.placeholder.name=Placeholder Item + +tooltip.vendingmachine=Who's even restocking this... + +structure.vendingmachine.hint.1=Hint 1 Dot: Tin Item Pipe Casing, ME Vending Uplink Hatch + +vendingmachine.gui.requirementHeader=Requirements: +vendingmachine.gui.requirement.unknown=Unknown Requirement +vendingmachine.gui.requirement.betterquesting=Quest +vendingmachine.gui.requirement.betterquesting.missing=Missing Quest +vendingmachine.gui.neiColor.conditionDefault=000000 +vendingmachine.gui.neiColor.conditionSatisfied=55D441 +vendingmachine.gui.neiColor.conditionUnsatisfied=A87A5E +vendingmachine.gui.item_eject=Eject Items +vendingmachine.gui.coin_eject=Eject All Coins +vendingmachine.gui.single_coin_type_eject_hint=Shift-Click to Extract +vendingmachine.gui.search=Search +vendingmachine.gui.required_inputs=Requires: +vendingmachine.gui.nc_inputs=Requires (Not Consumed): +vendingmachine.gui.nc_inputs_overlay_color=FDD835 +vendingmachine.gui.trade_hint=Shift-Click to Purchase +vendingmachine.gui.display_mode=Display: +vendingmachine.gui.display_mode_tile=Tiles +vendingmachine.gui.display_mode_list=List +vendingmachine.gui.display_sort=Sort: +vendingmachine.gui.display_sort_smart=Smart +vendingmachine.gui.display_sort_alphabet=Alphabetical Order +vendingmachine.gui.display_text_color=000000 +vendingmachine.gui.cooldown_display.second=s +vendingmachine.gui.cooldown_display.minute=m +vendingmachine.gui.cooldown_display.hour=h +vendingmachine.gui.cooldown_display.day=d + +vendingmachine.gui.error.player_using=Someone is using the vending machine at the moment. + +gt.blockmachines.multimachine.vendingmachine.name=Vending Machine +gt.blockmachines.multimachine.vendingmachine.name.gui=Vending Machine +hatch.vendinguplink.me.name=ME Vending Uplink Hatch + +vendingmachine.category.unknown=Unknown Category +vendingmachine.category.all=All Items +vendingmachine.category.components=Components +vendingmachine.category.raw=Raw Materials +vendingmachine.category.farming=Farming +vendingmachine.category.chemistry=Chemistry +vendingmachine.category.magic=Magic +vendingmachine.category.bees=Bees +vendingmachine.category.misc=Miscellaneous + +vendingmachine.coin.adventure=Adventure Coin +vendingmachine.coin.bees=Bees Coin +vendingmachine.coin.blood=Blood Magic Coin +vendingmachine.coin.chemist=Chemistry Coin +vendingmachine.coin.cook=Cook Coin +vendingmachine.coin.darkWizard=Dark Wizard Coin +vendingmachine.coin.farmer=Farming Coin +vendingmachine.coin.flower=Flower Coin +vendingmachine.coin.forestry=Forestry Coin +vendingmachine.coin.smith=Smith Coin +vendingmachine.coin.space=Space Coin +vendingmachine.coin.survivor=Survivor Coin +vendingmachine.coin.technician=Technician Coin +vendingmachine.coin.witch=Witchery Coin \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/ko_KR.lang b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/ko_KR.lang new file mode 100644 index 00000000..7058fff1 --- /dev/null +++ b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/ko_KR.lang @@ -0,0 +1,63 @@ +item.vendingmachine.placeholder.name=Placeholder Item + +tooltip.vendingmachine=Who's even restocking this... + +structure.vendingmachine.hint.1=Hint 1 Dot: Tin Item Pipe Casing, ME Vending Uplink Hatch + +vendingmachine.gui.requirementHeader=Requirements: +vendingmachine.gui.requirement.unknown=Unknown Requirement +vendingmachine.gui.requirement.betterquesting=Quest +vendingmachine.gui.requirement.betterquesting.missing=Missing Quest +vendingmachine.gui.neiColor.conditionDefault=000000 +vendingmachine.gui.neiColor.conditionSatisfied=55D441 +vendingmachine.gui.neiColor.conditionUnsatisfied=A87A5E +vendingmachine.gui.item_eject=Eject Items +vendingmachine.gui.coin_eject=Eject All Coins +vendingmachine.gui.single_coin_type_eject_hint=Shift-Click to Extract +vendingmachine.gui.search=Search +vendingmachine.gui.required_inputs=Requires: +vendingmachine.gui.nc_inputs=Requires (Not Consumed): +vendingmachine.gui.nc_inputs_overlay_color=FDD835 +vendingmachine.gui.trade_hint=Shift-Click to Purchase +vendingmachine.gui.display_mode=Display: +vendingmachine.gui.display_mode_tile=Tiles +vendingmachine.gui.display_mode_list=List +vendingmachine.gui.display_sort=Sort: +vendingmachine.gui.display_sort_smart=Smart +vendingmachine.gui.display_sort_alphabet=Alphabetical Order +vendingmachine.gui.display_text_color=000000 +vendingmachine.gui.cooldown_display.second=s +vendingmachine.gui.cooldown_display.minute=m +vendingmachine.gui.cooldown_display.hour=h +vendingmachine.gui.cooldown_display.day=d + +vendingmachine.gui.error.player_using=Someone is using the vending machine at the moment. + +gt.blockmachines.multimachine.vendingmachine.name=Vending Machine +gt.blockmachines.multimachine.vendingmachine.name.gui=Vending Machine +hatch.vendinguplink.me.name=ME Vending Uplink Hatch + +vendingmachine.category.unknown=Unknown Category +vendingmachine.category.all=All Items +vendingmachine.category.components=Components +vendingmachine.category.raw=Raw Materials +vendingmachine.category.farming=Farming +vendingmachine.category.chemistry=Chemistry +vendingmachine.category.magic=Magic +vendingmachine.category.bees=Bees +vendingmachine.category.misc=Miscellaneous + +vendingmachine.coin.adventure=Adventure Coin +vendingmachine.coin.bees=Bees Coin +vendingmachine.coin.blood=Blood Magic Coin +vendingmachine.coin.chemist=Chemistry Coin +vendingmachine.coin.cook=Cook Coin +vendingmachine.coin.darkWizard=Dark Wizard Coin +vendingmachine.coin.farmer=Farming Coin +vendingmachine.coin.flower=Flower Coin +vendingmachine.coin.forestry=Forestry Coin +vendingmachine.coin.smith=Smith Coin +vendingmachine.coin.space=Space Coin +vendingmachine.coin.survivor=Survivor Coin +vendingmachine.coin.technician=Technician Coin +vendingmachine.coin.witch=Witchery Coin \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/pl_PL.lang b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/pl_PL.lang new file mode 100644 index 00000000..7058fff1 --- /dev/null +++ b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/pl_PL.lang @@ -0,0 +1,63 @@ +item.vendingmachine.placeholder.name=Placeholder Item + +tooltip.vendingmachine=Who's even restocking this... + +structure.vendingmachine.hint.1=Hint 1 Dot: Tin Item Pipe Casing, ME Vending Uplink Hatch + +vendingmachine.gui.requirementHeader=Requirements: +vendingmachine.gui.requirement.unknown=Unknown Requirement +vendingmachine.gui.requirement.betterquesting=Quest +vendingmachine.gui.requirement.betterquesting.missing=Missing Quest +vendingmachine.gui.neiColor.conditionDefault=000000 +vendingmachine.gui.neiColor.conditionSatisfied=55D441 +vendingmachine.gui.neiColor.conditionUnsatisfied=A87A5E +vendingmachine.gui.item_eject=Eject Items +vendingmachine.gui.coin_eject=Eject All Coins +vendingmachine.gui.single_coin_type_eject_hint=Shift-Click to Extract +vendingmachine.gui.search=Search +vendingmachine.gui.required_inputs=Requires: +vendingmachine.gui.nc_inputs=Requires (Not Consumed): +vendingmachine.gui.nc_inputs_overlay_color=FDD835 +vendingmachine.gui.trade_hint=Shift-Click to Purchase +vendingmachine.gui.display_mode=Display: +vendingmachine.gui.display_mode_tile=Tiles +vendingmachine.gui.display_mode_list=List +vendingmachine.gui.display_sort=Sort: +vendingmachine.gui.display_sort_smart=Smart +vendingmachine.gui.display_sort_alphabet=Alphabetical Order +vendingmachine.gui.display_text_color=000000 +vendingmachine.gui.cooldown_display.second=s +vendingmachine.gui.cooldown_display.minute=m +vendingmachine.gui.cooldown_display.hour=h +vendingmachine.gui.cooldown_display.day=d + +vendingmachine.gui.error.player_using=Someone is using the vending machine at the moment. + +gt.blockmachines.multimachine.vendingmachine.name=Vending Machine +gt.blockmachines.multimachine.vendingmachine.name.gui=Vending Machine +hatch.vendinguplink.me.name=ME Vending Uplink Hatch + +vendingmachine.category.unknown=Unknown Category +vendingmachine.category.all=All Items +vendingmachine.category.components=Components +vendingmachine.category.raw=Raw Materials +vendingmachine.category.farming=Farming +vendingmachine.category.chemistry=Chemistry +vendingmachine.category.magic=Magic +vendingmachine.category.bees=Bees +vendingmachine.category.misc=Miscellaneous + +vendingmachine.coin.adventure=Adventure Coin +vendingmachine.coin.bees=Bees Coin +vendingmachine.coin.blood=Blood Magic Coin +vendingmachine.coin.chemist=Chemistry Coin +vendingmachine.coin.cook=Cook Coin +vendingmachine.coin.darkWizard=Dark Wizard Coin +vendingmachine.coin.farmer=Farming Coin +vendingmachine.coin.flower=Flower Coin +vendingmachine.coin.forestry=Forestry Coin +vendingmachine.coin.smith=Smith Coin +vendingmachine.coin.space=Space Coin +vendingmachine.coin.survivor=Survivor Coin +vendingmachine.coin.technician=Technician Coin +vendingmachine.coin.witch=Witchery Coin \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/pt_BR.lang b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/pt_BR.lang new file mode 100644 index 00000000..7058fff1 --- /dev/null +++ b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/pt_BR.lang @@ -0,0 +1,63 @@ +item.vendingmachine.placeholder.name=Placeholder Item + +tooltip.vendingmachine=Who's even restocking this... + +structure.vendingmachine.hint.1=Hint 1 Dot: Tin Item Pipe Casing, ME Vending Uplink Hatch + +vendingmachine.gui.requirementHeader=Requirements: +vendingmachine.gui.requirement.unknown=Unknown Requirement +vendingmachine.gui.requirement.betterquesting=Quest +vendingmachine.gui.requirement.betterquesting.missing=Missing Quest +vendingmachine.gui.neiColor.conditionDefault=000000 +vendingmachine.gui.neiColor.conditionSatisfied=55D441 +vendingmachine.gui.neiColor.conditionUnsatisfied=A87A5E +vendingmachine.gui.item_eject=Eject Items +vendingmachine.gui.coin_eject=Eject All Coins +vendingmachine.gui.single_coin_type_eject_hint=Shift-Click to Extract +vendingmachine.gui.search=Search +vendingmachine.gui.required_inputs=Requires: +vendingmachine.gui.nc_inputs=Requires (Not Consumed): +vendingmachine.gui.nc_inputs_overlay_color=FDD835 +vendingmachine.gui.trade_hint=Shift-Click to Purchase +vendingmachine.gui.display_mode=Display: +vendingmachine.gui.display_mode_tile=Tiles +vendingmachine.gui.display_mode_list=List +vendingmachine.gui.display_sort=Sort: +vendingmachine.gui.display_sort_smart=Smart +vendingmachine.gui.display_sort_alphabet=Alphabetical Order +vendingmachine.gui.display_text_color=000000 +vendingmachine.gui.cooldown_display.second=s +vendingmachine.gui.cooldown_display.minute=m +vendingmachine.gui.cooldown_display.hour=h +vendingmachine.gui.cooldown_display.day=d + +vendingmachine.gui.error.player_using=Someone is using the vending machine at the moment. + +gt.blockmachines.multimachine.vendingmachine.name=Vending Machine +gt.blockmachines.multimachine.vendingmachine.name.gui=Vending Machine +hatch.vendinguplink.me.name=ME Vending Uplink Hatch + +vendingmachine.category.unknown=Unknown Category +vendingmachine.category.all=All Items +vendingmachine.category.components=Components +vendingmachine.category.raw=Raw Materials +vendingmachine.category.farming=Farming +vendingmachine.category.chemistry=Chemistry +vendingmachine.category.magic=Magic +vendingmachine.category.bees=Bees +vendingmachine.category.misc=Miscellaneous + +vendingmachine.coin.adventure=Adventure Coin +vendingmachine.coin.bees=Bees Coin +vendingmachine.coin.blood=Blood Magic Coin +vendingmachine.coin.chemist=Chemistry Coin +vendingmachine.coin.cook=Cook Coin +vendingmachine.coin.darkWizard=Dark Wizard Coin +vendingmachine.coin.farmer=Farming Coin +vendingmachine.coin.flower=Flower Coin +vendingmachine.coin.forestry=Forestry Coin +vendingmachine.coin.smith=Smith Coin +vendingmachine.coin.space=Space Coin +vendingmachine.coin.survivor=Survivor Coin +vendingmachine.coin.technician=Technician Coin +vendingmachine.coin.witch=Witchery Coin \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/ru_RU.lang new file mode 100644 index 00000000..747305fe --- /dev/null +++ b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/ru_RU.lang @@ -0,0 +1,63 @@ +item.vendingmachine.placeholder.name=Заместитель предмета + +tooltip.vendingmachine=Кто вообще это пополняет... + +structure.vendingmachine.hint.1=Подсказка 1 точка: Оловянный предметный полый корпус, МЭ Uplink шлюз торгового автомата + +vendingmachine.gui.requirementHeader=Требования: +vendingmachine.gui.requirement.unknown=Неизвестное требование +vendingmachine.gui.requirement.betterquesting=Квест +vendingmachine.gui.requirement.betterquesting.missing=Отсутствует квест +vendingmachine.gui.neiColor.conditionDefault=000000 +vendingmachine.gui.neiColor.conditionSatisfied=55D441 +vendingmachine.gui.neiColor.conditionUnsatisfied=A87A5E +vendingmachine.gui.item_eject=Извлечь предметы +vendingmachine.gui.coin_eject=Извлечь всё монеты +vendingmachine.gui.single_coin_type_eject_hint=Shift+ЛКМ, чтобы извлечь +vendingmachine.gui.search=Поиск +vendingmachine.gui.required_inputs=Требуется: +vendingmachine.gui.nc_inputs=Requires (Not Consumed): +vendingmachine.gui.nc_inputs_overlay_color=FDD835 +vendingmachine.gui.trade_hint=Shift+ЛКМ, чтобы купить +vendingmachine.gui.display_mode=Отображение: +vendingmachine.gui.display_mode_tile=Плитка +vendingmachine.gui.display_mode_list=Список +vendingmachine.gui.display_sort=Сортирововка: +vendingmachine.gui.display_sort_smart=Умная +vendingmachine.gui.display_sort_alphabet=В алфавитном порядке +vendingmachine.gui.display_text_color=000000 +vendingmachine.gui.cooldown_display.second=с +vendingmachine.gui.cooldown_display.minute=м +vendingmachine.gui.cooldown_display.hour=ч +vendingmachine.gui.cooldown_display.day=д + +vendingmachine.gui.error.player_using=В данный момент кто-то пользуется торговым автоматом. + +gt.blockmachines.multimachine.vendingmachine.name=Торговый автомат +gt.blockmachines.multimachine.vendingmachine.name.gui=Торговый автомат +hatch.vendinguplink.me.name=МЭ Uplink шлюз торгового автомата + +vendingmachine.category.unknown=Неизвестная категория +vendingmachine.category.all=Все предметы +vendingmachine.category.components=Компоненты +vendingmachine.category.raw=Сырые материалы +vendingmachine.category.farming=Фермер +vendingmachine.category.chemistry=Химия +vendingmachine.category.magic=Магия +vendingmachine.category.bees=Пчёлы +vendingmachine.category.misc=Разное + +vendingmachine.coin.adventure=Продвинутые монеты +vendingmachine.coin.bees=Монета "Пчеловод" +vendingmachine.coin.blood=Монета "Blood Magic" +vendingmachine.coin.chemist=Монета "Химик" +vendingmachine.coin.cook=Монета "Повар" +vendingmachine.coin.darkWizard=Монета "Тёмный Волшебник" +vendingmachine.coin.farmer=Монета "Фермер" +vendingmachine.coin.flower=Монета "Цветы" +vendingmachine.coin.forestry=Монета "Лесник" +vendingmachine.coin.smith=Монета "Кузнец" +vendingmachine.coin.space=Монета "Космические захватчики" +vendingmachine.coin.survivor=Монета "Выживший" +vendingmachine.coin.technician=Монета "Техник" +vendingmachine.coin.witch=Монета "Witchery" \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/tr_TR.lang b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/tr_TR.lang new file mode 100644 index 00000000..7058fff1 --- /dev/null +++ b/.minecraft/config/txloader/forceload/Vending Machine[vendingmachine]/lang/tr_TR.lang @@ -0,0 +1,63 @@ +item.vendingmachine.placeholder.name=Placeholder Item + +tooltip.vendingmachine=Who's even restocking this... + +structure.vendingmachine.hint.1=Hint 1 Dot: Tin Item Pipe Casing, ME Vending Uplink Hatch + +vendingmachine.gui.requirementHeader=Requirements: +vendingmachine.gui.requirement.unknown=Unknown Requirement +vendingmachine.gui.requirement.betterquesting=Quest +vendingmachine.gui.requirement.betterquesting.missing=Missing Quest +vendingmachine.gui.neiColor.conditionDefault=000000 +vendingmachine.gui.neiColor.conditionSatisfied=55D441 +vendingmachine.gui.neiColor.conditionUnsatisfied=A87A5E +vendingmachine.gui.item_eject=Eject Items +vendingmachine.gui.coin_eject=Eject All Coins +vendingmachine.gui.single_coin_type_eject_hint=Shift-Click to Extract +vendingmachine.gui.search=Search +vendingmachine.gui.required_inputs=Requires: +vendingmachine.gui.nc_inputs=Requires (Not Consumed): +vendingmachine.gui.nc_inputs_overlay_color=FDD835 +vendingmachine.gui.trade_hint=Shift-Click to Purchase +vendingmachine.gui.display_mode=Display: +vendingmachine.gui.display_mode_tile=Tiles +vendingmachine.gui.display_mode_list=List +vendingmachine.gui.display_sort=Sort: +vendingmachine.gui.display_sort_smart=Smart +vendingmachine.gui.display_sort_alphabet=Alphabetical Order +vendingmachine.gui.display_text_color=000000 +vendingmachine.gui.cooldown_display.second=s +vendingmachine.gui.cooldown_display.minute=m +vendingmachine.gui.cooldown_display.hour=h +vendingmachine.gui.cooldown_display.day=d + +vendingmachine.gui.error.player_using=Someone is using the vending machine at the moment. + +gt.blockmachines.multimachine.vendingmachine.name=Vending Machine +gt.blockmachines.multimachine.vendingmachine.name.gui=Vending Machine +hatch.vendinguplink.me.name=ME Vending Uplink Hatch + +vendingmachine.category.unknown=Unknown Category +vendingmachine.category.all=All Items +vendingmachine.category.components=Components +vendingmachine.category.raw=Raw Materials +vendingmachine.category.farming=Farming +vendingmachine.category.chemistry=Chemistry +vendingmachine.category.magic=Magic +vendingmachine.category.bees=Bees +vendingmachine.category.misc=Miscellaneous + +vendingmachine.coin.adventure=Adventure Coin +vendingmachine.coin.bees=Bees Coin +vendingmachine.coin.blood=Blood Magic Coin +vendingmachine.coin.chemist=Chemistry Coin +vendingmachine.coin.cook=Cook Coin +vendingmachine.coin.darkWizard=Dark Wizard Coin +vendingmachine.coin.farmer=Farming Coin +vendingmachine.coin.flower=Flower Coin +vendingmachine.coin.forestry=Forestry Coin +vendingmachine.coin.smith=Smith Coin +vendingmachine.coin.space=Space Coin +vendingmachine.coin.survivor=Survivor Coin +vendingmachine.coin.technician=Technician Coin +vendingmachine.coin.witch=Witchery Coin \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/WAILA Plugins[wailaplugins]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/WAILA Plugins[wailaplugins]/lang/ja_JP.lang index 685f94d3..4c0c458d 100644 --- a/.minecraft/config/txloader/forceload/WAILA Plugins[wailaplugins]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/WAILA Plugins[wailaplugins]/lang/ja_JP.lang @@ -68,7 +68,7 @@ wp.config.Forestry.sapling=Show Sapling ## Gregtech 5U -wp.config.Gregtech5U.fluidFilter=Show Fluid Filter Info +wp.config.Gregtech5U.fluidFilter=液体フィルターの情報を表示 wp.config.Gregtech5U.transformer=Show Transformer wp.config.Gregtech5U.solar=Show Solar Calcification wp.config.Gregtech5U.machineFacing=Show Machine Facing diff --git a/.minecraft/config/txloader/forceload/Waila[waila]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Waila[waila]/lang/zh_CN.lang index 5f6ccdb7..9ce2fedf 100644 --- a/.minecraft/config/txloader/forceload/Waila[waila]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Waila[waila]/lang/zh_CN.lang @@ -29,16 +29,19 @@ enchant.title.maxlvl=最高等级 enchant.title.weight=权重 enchant.label.enchantability=附魔能力 -waila.keybind.wailaconfig=[Waila]配置屏幕 -waila.keybind.wailadisplay=[Waila]显示/隐藏 -waila.keybind.liquid=[Waila]显示流体 -waila.keybind.recipe=[Waila]显示合成 -waila.keybind.usage=[Waila]显示可参与合成 -waila.keybind.testing=[Waila]测试中 +waila.keybind.wailaconfig=[Waila] 配置屏幕 +waila.keybind.wailadisplay=[Waila] 显示/隐藏 +waila.keybind.showadvanced=[Waila] 展开Tooltip +waila.keybind.liquid=[Waila] 显示流体 +waila.keybind.recipe=[Waila] 显示合成 +waila.keybind.usage=[Waila] 显示可参与合成 +waila.keybind.testing=[Waila] 测试中 client.msg.norecipe=未发现合成表. client.msg.nousage=未发现可参与合成. +hud.msg.holdkeymoreinfo=按住%s查看详情 + hud.msg.none=<无> hud.msg.empty=<空> hud.msg.output=输出 diff --git a/.minecraft/config/txloader/forceload/WarpTheory[warptheory]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/WarpTheory[warptheory]/lang/ru_RU.lang index d2c789b4..c3ebcfd6 100644 --- a/.minecraft/config/txloader/forceload/WarpTheory[warptheory]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/WarpTheory[warptheory]/lang/ru_RU.lang @@ -25,8 +25,8 @@ item.warptheory.paper.name=Магическая лакмусовая бумаж # << entity names >> entity.WarpTheory.taintSheepSafe.name=Заражённая овца -entity.WarpTheory.creeperFake.name=Поддельный Крипер -entity.WarpTheory.creeperPassive.name=Пассивный Крипер +entity.WarpTheory.creeperFake.name=Поддельный крипер +entity.WarpTheory.creeperPassive.name=Пассивный крипер entity.WarpTheory.doppelganger.name=Двойник entity.WarpTheory.phantom.name=Фантом diff --git a/.minecraft/config/txloader/forceload/What Are We Looking At[wawla]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/What Are We Looking At[wawla]/lang/ja_JP.lang index 21041225..b529180f 100644 --- a/.minecraft/config/txloader/forceload/What Are We Looking At[wawla]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/What Are We Looking At[wawla]/lang/ja_JP.lang @@ -254,21 +254,21 @@ option.wawla.pixelmon.showIV=IVを表示 option.wawla.pixelmon.showEV=EVを表示 #Thaumcraft Tooltips -tooltip.wawla.thaumcraft.aspect=Aspect -tooltip.wawla.thaumcraft.linked=Linked -tooltip.wawla.thaumcraft.dimension=Dimension -tooltip.wawla.thaumcraft.experience=Experience +tooltip.wawla.thaumcraft.aspect=相 +tooltip.wawla.thaumcraft.linked=リンク済み +tooltip.wawla.thaumcraft.dimension=ディメンション +tooltip.wawla.thaumcraft.experience=経験値 #Thaumcraft Options -option.wawla.thaumcraft.jarAspect=Jar Aspects? -option.wawla.thaumcraft.jarAmount=Jar Amount? -option.wawla.thaumcraft.mirrorLink=Mirror Link? -option.wawla.thaumcraft.mirrorDim=Mirror Dimension? -option.wawla.thaumcraft.jarEXP=Jar Experience? -option.wawla.thaumcraft.wandItem=Recharge Item? -option.wawla.thaumcraft.wandCharge=Wand Charge? -option.wawla.thaumcraft.pedestalItem=Pedestal Item? -option.wawla.thaumcraft.deconAspect=Deconstruction Aspect? +option.wawla.thaumcraft.jarAspect=瓶の相を表示 +option.wawla.thaumcraft.jarAmount=エッセンシア量を表示 +option.wawla.thaumcraft.mirrorLink=鏡のリンクを表示 +option.wawla.thaumcraft.mirrorDim=鏡のディメンションを表示 +option.wawla.thaumcraft.jarEXP=瓶詰めの脳の経験値を表示 +option.wawla.thaumcraft.wandItem=充填中のアイテムを表示 +option.wawla.thaumcraft.wandCharge=充填中のVis量を表示 +option.wawla.thaumcraft.pedestalItem=台座のアイテムを表示 +option.wawla.thaumcraft.deconAspect=分解テーブルの相を表示 #Artifice Enchantment Descriptions description.enchantment.artifice.invisible=防具の着用時の見た目を非表示にします 適正ツールは全ての防具で、上限レベルはⅠ§8(1)§7です §9§oArtifice§r§7 diff --git a/.minecraft/config/txloader/forceload/What Are We Looking At[wawla]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/What Are We Looking At[wawla]/lang/zh_CN.lang index ec976aa7..3cbe388c 100644 --- a/.minecraft/config/txloader/forceload/What Are We Looking At[wawla]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/What Are We Looking At[wawla]/lang/zh_CN.lang @@ -205,8 +205,8 @@ tooltip.wawla.tinkers.dryness=干燥度 #Tinkers Construct Options option.wawla.tinkers.hideLandmine=是否隐藏地雷? -option.wawla.tinkers.showDryerTime=是否显示晾干过程? -option.wawla.tinkers.showDryerItem=是否显示晾干架物品? +option.wawla.tinkers.showDryerTime=是否显示晾干架进度? +option.wawla.tinkers.showDryerItem=是否显示晾干架物品? option.wawla.tinkers.showFurnace=是否显示半砖熔炉内容物? option.wawla.tinkers.showBurnTime=是否显示燃烧时间? diff --git a/.minecraft/config/txloader/forceload/Witchery[witchery]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Witchery[witchery]/lang/ru_RU.lang index d30c4e69..73fa2ee9 100644 --- a/.minecraft/config/txloader/forceload/Witchery[witchery]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Witchery[witchery]/lang/ru_RU.lang @@ -694,7 +694,7 @@ item.witchery.horseofdeath.customname=Бинки witchery.rite.infusebrewsoaring=Ритуал инфузии{r||Создаёт Настой парения. witchery.rite.infusebrewgrave=Ритуал инфузии{r||Создаёт Могильный настой. -witchery.rite.spectralstone=Ритуал некромантии{r||Создаёт Спектральный Камень. Выполняется ночью. +witchery.rite.spectralstone=Ритуал некромантии{r||Создаёт Спектральный камень. Выполняется ночью. witchery.rite.bindspectral=Ритуал привязки{r||Заточит в Спектральный камень до трёх спектральных существ одного вида. witchery.rite.bindfetish=Ритуал привязки{r||Заточит спектр. существ в Пугало, Фигурку Древня или Ведьмину Лестницу для создания опред. эффекта. witchery.rite.voodooprotectionactivated=Ритуал неуспешен, у игрока уже есть защита от Вуду. diff --git a/.minecraft/config/txloader/forceload/Witching Gadgets[baubles]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/Witching Gadgets[baubles]/lang/ja_JP.lang index b54fc3dc..96ace3e4 100644 --- a/.minecraft/config/txloader/forceload/Witching Gadgets[baubles]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/Witching Gadgets[baubles]/lang/ja_JP.lang @@ -1 +1 @@ -slot.title=§aTitle§7 \ No newline at end of file +slot.title=§a称号§7 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Witching Gadgets[baubles]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Witching Gadgets[baubles]/lang/ru_RU.lang index b54fc3dc..2a30ebe1 100644 --- a/.minecraft/config/txloader/forceload/Witching Gadgets[baubles]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Witching Gadgets[baubles]/lang/ru_RU.lang @@ -1 +1 @@ -slot.title=§aTitle§7 \ No newline at end of file +slot.title=§aНазвание§7 \ No newline at end of file diff --git a/.minecraft/config/txloader/forceload/Witching Gadgets[witchinggadgets]/lang/ru_RU.lang b/.minecraft/config/txloader/forceload/Witching Gadgets[witchinggadgets]/lang/ru_RU.lang index eab250a1..a6e180b1 100644 --- a/.minecraft/config/txloader/forceload/Witching Gadgets[witchinggadgets]/lang/ru_RU.lang +++ b/.minecraft/config/txloader/forceload/Witching Gadgets[witchinggadgets]/lang/ru_RU.lang @@ -514,7 +514,7 @@ witchinggadgets_research_page.WGELDRITCHBASE.1=Ваши исследования #PRIMORDIALGLOVE witchinggadgets_research_name.PRIMORDIALGLOVE=Первобытная перчатка witchinggadgets_research_text.PRIMORDIALGLOVE=[WG] Другие товары продаются отдельно -witchinggadgets_research_page.PRIMORDIALGLOVE.1=Знание Первородной Жемчужины позволит вам расшифровать некоторые жуткие каракули, с которыми вы имели дело раньше. Они содержали планы доспехов, предназначенных для направления энергии пустоты через драгоценные камни. К сожалению, расшифровать удалось только наброски перчатки.
Эта перчатка имеет встроенный §5Узел преобразовател§0, и когда его когти сомкнутся на узле, он никогда не отпустит его снова, если он не будет заменен другим.
Пять гнезд на этом устройстве будут принимать наполненные драгоценные камни, и их сила может быть направлена через него, а их скорость перезарядки зависит от характеристик содержащегося в нём узла. +witchinggadgets_research_page.PRIMORDIALGLOVE.1=Знание первородной жемчужины позволит вам расшифровать некоторые жуткие каракули, с которыми вы имели дело раньше. Они содержали планы доспехов, предназначенных для направления энергии пустоты через драгоценные камни. К сожалению, расшифровать удалось только наброски перчатки.
Эта перчатка имеет встроенный §5Узел преобразовател§0, и когда его когти сомкнутся на узле, он никогда не отпустит его снова, если он не будет заменен другим.
Пять гнезд на этом устройстве будут принимать наполненные драгоценные камни, и их сила может быть направлена через него, а их скорость перезарядки зависит от характеристик содержащегося в нём узла. witchinggadgets_research_page.PRIMORDIALGLOVE.2=Следует отметить, что гнезда стабилизируют драгоценные камни внутри них, поэтому они никогда не сломаются при использовании, а просто перезарядятся.
Для выбора активного камня используется та же комбинация клавиш, что и для переключения фокусов жезла. Нажимая Shift, нажимая клавишу, чтобы открыть инвентарь, чтобы добавить или удалить драгоценные камни.
Жемчуг не расходуется в процессе изготовления. #PRIMORDIALGEARSET diff --git a/.minecraft/config/txloader/forceload/Ztones[ztones]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/Ztones[ztones]/lang/zh_CN.lang index e8ae8a65..f12da58a 100644 --- a/.minecraft/config/txloader/forceload/Ztones[ztones]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/Ztones[ztones]/lang/zh_CN.lang @@ -1,7 +1,7 @@ //ITEMS item.ofanix.name=欧凡尼克变换器 -item.hunger.name=MSG片(饥饿) +item.hunger.name=MSG片 item.minicoal.name=迷你煤炭 item.minicharcoal.name=迷你木炭 item.diamondZane.name=三合一钻石工具 diff --git a/.minecraft/config/txloader/forceload/__no-modinfo[baubles]/lang/ja_JP.lang b/.minecraft/config/txloader/forceload/__no-modinfo[baubles]/lang/ja_JP.lang index c7e231c1..9284047b 100644 --- a/.minecraft/config/txloader/forceload/__no-modinfo[baubles]/lang/ja_JP.lang +++ b/.minecraft/config/txloader/forceload/__no-modinfo[baubles]/lang/ja_JP.lang @@ -1,6 +1,6 @@ # # Items -item.baubleSlotDebugTool.name=Bauble Slot Debug Tool +item.baubleSlotDebugTool.name=Baublesスロットデバッグ用ツール # # GUI button.baubles=アクセサリースロットを開く diff --git a/.minecraft/config/txloader/forceload/botanichorizons[botanichorizons]/lang/zh_CN.lang b/.minecraft/config/txloader/forceload/botanichorizons[botanichorizons]/lang/zh_CN.lang index f16b449d..66957e01 100644 --- a/.minecraft/config/txloader/forceload/botanichorizons[botanichorizons]/lang/zh_CN.lang +++ b/.minecraft/config/txloader/forceload/botanichorizons[botanichorizons]/lang/zh_CN.lang @@ -39,27 +39,27 @@ tc.research_text.BH_LAPUTA=通关游戏 tc.research_name.BH_VIRUS=增生 tc.research_text.BH_VIRUS=一次醉酒后 -botanichorizons.BH_FLOWERS.body=你在故纸堆中翻到了魔法之花的只言片语,但看起来它们在野外已经灭绝.同时你注意到,岩穴中的蘑菇与这些传说中的花有许多类似的特征.随着炼金术的发展,你认为可以先从普通的地表植物中提取出某些源质,再将蘑菇孢子浸泡在其中,就可以得到那些传说中的花了. -botanichorizons.BH_FLOWERDUPE.body=实践表明,这些花在野外很难繁殖,而且采集十分困难. 不过好在你在神秘学方面的冒险尝试获得了成功,开发了一系列植物魔法相关的合成表. 现在你可以分离一些花枝,将其浸入调配好的源质中,就可以繁殖出它的根部. -botanichorizons.BH_FLOWERCOLOUR.body=迄今为止,你的所有炼金尝试得到的都是与父本一样的花. 这种新方法可以让你将某些植物的颜色印到花上. -botanichorizons.BH_MUSHROOMS.body=有时候倒退是件好事.你将制造魔法之花的方法逆转,成功实现了花转化回蘑菇的操作. -botanichorizons.BH_ALTAR.body=符文学的最新突破揭示了如何将物品注入其他物品的方法. 有了新的理论支持,你决定采用这种更加"自然"的方法. -botanichorizons.BH_TERRASTEEL.body=最近的出版物展示了铀的力量.你决定尝试将能量泵回金属,创造出一种新的材料. 在没有经过训练的人眼里,它看起来更具辐射性,但你清楚它仅仅是绿色更明亮的阴影. -botanichorizons.BH_ALFHEIM.body_0=有传言称,曾有一个比下界还遥远的维度,已消泯于时间的长河中.但现在,你拥有了更强大的能源,或许可以尝试构建一个传送门. 首先,我们需要一个框架以调整此过程中涉及的能量. -botanichorizons.BH_ALFHEIM.body_1=而第二部分是控制装置.想要打开一个稳定的跨维度传送门是个艰巨的挑战,需要进一步修整才能将mana源和重定向装置指向准确地点,最终建立稳定的连接. -botanichorizons.BH_ALCHEMY_CATALYST.body=用各种材料进行炼金是很棒,但你觉得你还可以做得更好.你设计了一种机器,可以用mana替换一些材料. -botanichorizons.BH_CONJURATION_CATALYST.body=你已设法改进了早期的催化器,用mana替换了所有的炼金材料.缺点是它只能制造简单材料的复制品. -botanichorizons.BH_MANA_PYLON.body=用书架来为附魔过程充能已经过时了.你发现了一种替代方法,可以通过富mana设备的聚焦光环被动注入附魔. 魔法水晶似乎也可以作为注魔的稳定物. -botanichorizons.BH_NATURA_PYLON.body=你需要更强大的水晶.它有能力聚焦足够的能量,击穿维度壁垒.不过目前只能击穿一个小洞. -botanichorizons.BH_GAIA_PYLON.body=你在光环聚焦方面的研究已经抵达了神秘学知识的巅峰.其他神秘使都认为你对涉及能量方面的研究太过痴狂,并想让你停止继续实验,更有甚者避之如蛇蝎,但他们都不了解你.毕竟,在维度壁垒上撕裂出一个足够巨大的空洞恰恰就是你的目的. -botanichorizons.BH_BREWERY.body=你的最新研究带来了药剂酿造学的突破.改进后的处理可以得到更少杂质、产量更高的药剂.你甚至可以将酿造好的药剂存放在瓶中,偶尔喝一口,而不会让外界空气破坏药性. -botanichorizons.BH_ALFGLASS_FLASK.body=这种异世界玻璃是一种非常优秀的药剂容器.由于玻璃本身已高度魔法化,所以烧瓶从药剂吸收的更少,留下的药性更多. -botanichorizons.BH_TERRASTEEL_SWORD.body=泰拉钢是一种比神秘锭更加强大的材料,所以你打算用它将自己的风雷剑升级一下. -botanichorizons.BH_TERRASTEEL_PICK.body=泰拉钢,钢如其名,对大地元素具有很高的亲和性.你那柄老旧的炽心镐看起来是不错的坯子. -botanichorizons.BH_TERRASTEEL_AXE.body=在魔法冶金学方面,你的最新发明展现了与自然物质良好的亲和性.再进一步优化后,你创造了一种处理方式,可以将泰拉钢用于奔流斧的升级. -botanichorizons.BH_LAPUTA.body_0=有些时候你得张扬一点.你找到了注魔一片土地使其浮空的方法.虽然看起来很困难. 拉普达碎片类似一个临时容器,存储方块浮空所需的能量(还会落回地面). -botanichorizons.BH_LAPUTA.body_1=随着所需浮空区域的增大,浮空所需的能量也有多,而迅速释放这些能量要求更好的材料.投资回报率都没有这么好看的图样... -botanichorizons.BH_VIRUS.body=你不小心闯入了肉食植物这一奇怪的边缘学科,而且还创造出了某些疯狂的东西.至少动物实验条例似乎并不能在道德上约束你. +botanichorizons.BH_FLOWERS.body=你在故纸堆中翻到了魔法之花的只言片语,但看起来它们在野外已经灭绝。同时你注意到,岩穴中的蘑菇与这些传说中的花有许多类似的特征。随着炼金术的发展,你认为可以先从普通的地表植物中提取出某些源质,再将蘑菇孢子浸泡在其中,就可以得到那些传说中的花了。 +botanichorizons.BH_FLOWERDUPE.body=实践表明,这些花在野外很难繁殖,而且采集十分困难。不过好在你在神秘学方面的冒险尝试获得了成功,开发了一系列植物魔法相关的合成表。现在你可以分离一些花枝,将其浸入调配好的源质中,就可以繁殖出它的根部。 +botanichorizons.BH_FLOWERCOLOUR.body=迄今为止,你的所有炼金尝试得到的都是与父本一样的花。这种新方法可以让你将某些植物的颜色印到花上。 +botanichorizons.BH_MUSHROOMS.body=有时候倒退是件好事。你将制造魔法之花的方法逆转,成功实现了花转化回蘑菇的操作。 +botanichorizons.BH_ALTAR.body=符文学的最新突破揭示了如何将物品注入其他物品的方法。有了新的理论支持,你决定采用这种更加"自然"的方法。 +botanichorizons.BH_TERRASTEEL.body=最近的出版物展示了铀的力量。你决定尝试将能量泵回金属,创造出一种新的材料。在没有经过训练的人眼里,它看起来更具辐射性,但你清楚它仅仅是绿色更明亮的阴影。 +botanichorizons.BH_ALFHEIM.body_0=有传言称,曾有一个比下界还遥远的维度,已消泯于时间的长河中。但现在,你拥有了更强大的能源,或许可以尝试构建一个传送门。首先,我们需要一个框架以调整此过程中涉及的能量。 +botanichorizons.BH_ALFHEIM.body_1=而第二部分是控制装置。想要打开一个稳定的跨维度传送门是个艰巨的挑战,需要进一步修整才能将mana源和重定向装置指向准确地点,最终建立稳定的连接。 +botanichorizons.BH_ALCHEMY_CATALYST.body=用各种材料进行炼金是很棒,但你觉得你还可以做得更好。你设计了一种机器,可以用mana替换一些材料。 +botanichorizons.BH_CONJURATION_CATALYST.body=你已设法改进了早期的催化器,用mana替换了所有的炼金材料。缺点是它只能制造简单材料的复制品。 +botanichorizons.BH_MANA_PYLON.body=用书架来为附魔过程充能已经过时了。你发现了一种替代方法,可以通过富mana设备的聚焦光环被动注入附魔。魔法水晶似乎也可以作为注魔的稳定物。 +botanichorizons.BH_NATURA_PYLON.body=你需要更强大的水晶。它有能力聚焦足够的能量,击穿维度壁垒。不过目前只能击穿一个小洞。 +botanichorizons.BH_GAIA_PYLON.body=你在光环聚焦方面的研究已经抵达了神秘学知识的巅峰。其他神秘使都认为你对涉及能量方面的研究太过痴狂,并想让你停止继续实验,更有甚者避之如蛇蝎,但他们都不了解你。毕竟,在维度壁垒上撕裂出一个足够巨大的空洞恰恰就是你的目的。 +botanichorizons.BH_BREWERY.body=你的最新研究带来了药剂酿造学的突破。改进后的处理可以得到更少杂质、产量更高的药剂。你甚至可以将酿造好的药剂存放在瓶中,偶尔喝一口,而不会让外界空气破坏药性。 +botanichorizons.BH_ALFGLASS_FLASK.body=这种异世界玻璃是一种非常优秀的药剂容器。由于玻璃本身已高度魔法化,所以烧瓶从药剂吸收的更少,留下的药性更多。 +botanichorizons.BH_TERRASTEEL_SWORD.body=泰拉钢是一种比神秘锭更加强大的材料,所以你打算用它将自己的风雷剑升级一下。 +botanichorizons.BH_TERRASTEEL_PICK.body=泰拉钢,钢如其名,对大地元素具有很高的亲和性。你那柄老旧的炽心镐看起来是不错的坯子。 +botanichorizons.BH_TERRASTEEL_AXE.body=在魔法冶金学方面,你的最新发明展现了与自然物质良好的亲和性。再进一步优化后,你创造了一种处理方式,可以将泰拉钢用于奔流斧的升级。 +botanichorizons.BH_LAPUTA.body_0=有些时候你得张扬一点。你找到了注魔一片土地使其浮空的方法。虽然看起来很困难。拉普达碎片类似一个临时容器,存储方块浮空所需的能量(还会落回地面)。 +botanichorizons.BH_LAPUTA.body_1=随着所需浮空区域的增大,浮空所需的能量也有多,而迅速释放这些能量要求更好的材料。投资回报率都没有这么好看的图样... +botanichorizons.BH_VIRUS.body=你不小心闯入了肉食植物这一奇怪的边缘学科,而且还创造出了某些疯狂的东西。至少动物实验条例似乎并不能在道德上约束你。 tile.botanichorizons.automatedAlfPortal.name=人造精灵门 tile.botanichorizons.automatedAlfPortal.hud.empty=人造精灵门核心(需要魔力) @@ -81,18 +81,18 @@ tile.botanichorizons.automatedConjurationPool.hud.active=炼造喷泉(运行 botanichorizons.lexicon.category.multiblock=机械化植物学 botanichorizons.lexicon.entry.multiblockInfo=新多方块结构 botanichorizons.lexicon.tagline.multiblockInfo=植物学家格雷戈里 -botanichorizons.lexicon.text.multiblockInfo.1=你是否曾觉得&4植物魔法&0的合成 系统过于缓慢或难以自动化? 这些全新的大型版本不仅速度 更快,还自带物品栏无需将物 品扔在地上,同时支持&1魔力发 射器&0和&1火花&0。将机械装置与这 些有机魔法造物结合的代价是, 它们需要消耗比平常更多的&4魔 力&0才能保持顺畅运转。 +botanichorizons.lexicon.text.multiblockInfo.1=你是否曾觉得&4植物魔法&0的合成系统过于缓慢或难以自动化?这些全新的大型版本不仅速度更快,还自带物品栏无需将物品扔在地上,同时支持&1魔力发射器&0和&1火花&0。将机械装置与这些有机魔法造物结合的代价是,它们需要消耗比平常更多的&4魔力&0才能保持顺畅运转。 botanichorizons.lexicon.entry.automatedAlfPortal=人造精灵门 botanichorizons.lexicon.tagline.automatedAlfPortal=发送它! botanichorizons.lexicon.preview.automatedAlfPortal=构建设备 botanichorizons.lexicon.text.automatedAlfPortal.1=&1人造精灵传送门&00运用先进的工程技术与神奇的精灵材料,比您最初建造的&1精灵传送门&0更能强化与&4精灵门核心&0的连接。虽然这种连接仍不足以让生物通过,但可同时传送多件物品。这项功能是双向的——&4爱尔文·加尔得&0每次也能回传多达一整组的物品! -botanichorizons.lexicon.text.automatedAlfPortal.2=然而,这种额外速度是有代价的。 以这种方式强化链接需要消耗 更多&4魔力&0来维持开启状态,并且 交换物品还会产生额外的&4魔力 &0消耗。&4魔力&0和物品将直接提供给 控制器。 +botanichorizons.lexicon.text.automatedAlfPortal.2=然而,这种额外速度是有代价的。以这种方式强化链接需要消耗更多&4魔力&0来维持开启状态,并且交换物品还会产生额外的&4魔力&0消耗。&4魔力&0和物品将直接被输送至控制器。 botanichorizons.lexicon.entry.automatedManaPool=魔力喷泉 botanichorizons.lexicon.tagline.automatedManaPool=将物品浸入稳定的魔力流中 -botanichorizons.lexicon.text.automatedManaPool.1=自动化一个&1魔力池&0涉及投掷和 收集物品。一些&1机械臂&0似乎能派 上用场!你可以在一个大型中央 池周围放置最多四个&1喷泉&0,它们 一次能制作多达一组的物品。在 给&1喷泉&0的控制方块提供少量&4魔 力&0后,使用&1森林法杖&0来构建整个 结构。请确保中央的大池子没有任何 障碍物! -botanichorizons.lexicon.text.automatedManaPool.2=每个&1喷泉&0都是专用的,只能执行 一种特定类型的配方。当提供&4魔 力&0时,&1魔力喷泉&0会执行不需要&1催 化剂&0的配方,而&1炼金喷泉&0和&1炼造 喷泉&0则会执行需要各自对应&1催 化剂&0的配方。你尚未找到能够像 &1魔力石板&0那样进行物品充能/放 电的&1喷泉&0设计。 +botanichorizons.lexicon.text.automatedManaPool.1=自动化一个&1魔力池&0涉及投掷和收集物品。一些&1机械臂&0似乎能派上用场!你可以在一个大型中央池周围放置最多四个&1喷泉&0,它们一次能制作多达一组的物品。在给&1喷泉&0的控制方块提供少量&4魔力&0后,使用&1森林法杖&0来构建整个结构。请确保中央的大池子周边空旷! +botanichorizons.lexicon.text.automatedManaPool.2=每个&1喷泉&0都是专用的,只能执行一种特定类型的配方。当提供&4魔力&0时,&1魔力喷泉&0会执行不需要&1催化剂&0的配方,而&1炼金喷泉&0和&1炼造喷泉&0则会执行需要各自对应&1催化剂&0的配方。你尚未找到能够像&1魔力石板&0那样进行物品充能/放电的&1喷泉&0设计。 botanichorizons.lexicon.tagline.automatedCraftingPool=喷! botanichorizons.lexicon.crafting.automatedCraftingPool=制作喷泉 botanichorizons.lexicon.preview.automatedCraftingPool=构建设备 @@ -103,7 +103,7 @@ botanichorizons.lexicon.tagline.automatedAlchemyPool=大型化学反应釜 botanichorizons.lexicon.crafting.automatedAlchemyPool=制作喷泉 botanichorizons.lexicon.preview.automatedAlchemyPool=构建设备 -botanichorizons.tooltip.parallels=每秒处理最多 %d 份配方 +botanichorizons.tooltip.parallels=每秒处理最多%d份配方 botanichorizons.tooltip.multiblock.1=尺寸:§6%d§7×§6%d§7×§6%d§7(§6宽§7×§6高§7×§6长§7) botanichorizons.tooltip.multiblock.2=这是一个高级多方块结构。 botanichorizons.tooltip.multiblock.3=请参考§e植物学词典§7获取建造说明。 diff --git a/.minecraft/config/txloader/load/betterquesting/lang/de_DE.lang b/.minecraft/config/txloader/load/betterquesting/lang/de_DE.lang index 19263bdc..520e5ddc 100644 --- a/.minecraft/config/txloader/load/betterquesting/lang/de_DE.lang +++ b/.minecraft/config/txloader/load/betterquesting/lang/de_DE.lang @@ -2,11 +2,11 @@ ## Quest Line: And So, It Begins -betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAA.name=Und So Beginnt Es -betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAA.desc=Die Allererste Stufe, Stufe 0. Dieses Kapitel wird dir die Grundlagen dieses modpacks näherbringen. Mods in diesem Kapitel: Standard Minecraft, Pam's Harvestcraft. +betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAA.name=Und so beginnt es +betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAA.desc=Die Allererste Stufe, Stufe 0. Dieses Kapitel wird dir die Grundlagen dieses Modpacks näherbringen. Mods in diesem Kapitel: Standard Minecraft, Pam's Harvestcraft. # Quest: Your First Night -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAAA.name=§9§lDeine Erste Nacht +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAAA.name=§9§lDeine erste Nacht betterquesting.quest.AAAAAAAAAAAAAAAAAAAAAA.desc=Hallo, Freund, und willkommen bei GTNH!%n%nGewöhne dich nicht daran, dass die Dinge so gemütlich sind, denn in circa 10 Minuten wird die Sonne untergehen. Das heißt, dass es um dich herum pechschwarz wird (wirklich, hier gibt es einen mod namens "hardcore darkness") und dass um dich herum viele starke "höllische" Monster erscheinen. Deine erste Aufgabe wird es also sein, Essen und eine Unterkunft für die Nacht zu finden.%n%nAm Ende dieser Questreihe wirst du ein Bett haben um die Dinge einfacher zu machen.%n%nDu musst dieses Buch nicht behalten, selbst wenn du das Buch selbst nicht hast, kannst du den Hotkey nutzen, um das Buch zu jeder Zeit zu öffnen.%n%nFalls du jemals extra Hilfe brauchst oder mit Leuten schreiben willst, die auch GTNH spielen, kannst du gerne unserem Discord Server beitreten: §9§n[url]https://discord.gg/gtnh[/url]§r (Jetzt auch mit klickbarem Hyperlink). Auf dem Server kannst du dann dein Technologie-Niveau bei #role-select auswählen, damit werden Leute dir besser helfen können.%n%n Viele Themen und Mechaniken in GTNH sind in unserer Wiki erklärt: §9§n[url]https://wiki.gtnewhorizons.com/wiki/Main_Page[/url]§r. Es hat zwar nicht die Tiefe und Struktur wie das Questbuch, aber manche Dinge sind viel besser erklärt, wenn man ein passendes Bild dazu hat! Die Wiki hat zudem Tipps zu anderen Themen, so wie zusätzliche Mods die man hinzufügen kann, wie GTNH für moderne Java Versions installiert werden kann, oder wie man einen Server hostet.%n%nAußerdem gibt es eine große Tabelle unter §9§n[url]https://bit.ly/gtnh-datasheets[/url]§r für die Sachen, für die man eine Tabelle brauchen könnte.%n%nFalls du mittels einem Launcher spielst, welcher auf §4CurseForge§r angewiesen ist, solltest du beachten, dass es zu Problemem kommen könnte, es funktioniert nicht richtig mit all den Mods, für die es extra GTNH-Versionen gibt. Falls du also Probleme haben solltest, solltest du also zunächst auf einen Launcher wie MultiMC, Prism, oder Technic wechseln. Dafür hat die Wiki auch Anleitungen. Die neueste Version von GTNH ist immer im Discord Channel bei #announcements oder mit dem Befehl !download zu finden.%n%nHoffentlich wurdest du nicht von Monstern getötet, als du all das gelesen hast. Viel Glück! # Quest: Where's the Flint? @@ -31,7 +31,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAABg.desc=Du wirst nicht immer Essen als # Quest: ...What You Sow betterquesting.quest.AAAAAAAAAAAAAAAAAAAABw.name=§9§l... Was man säht -betterquesting.quest.AAAAAAAAAAAAAAAAAAAABw.desc=Wenn du zufällig die letzte Quest gelesen hast und die Karotten angepflanzt hast, dann ist alles in Ordnung. Du solltest ein bisschen mehr Obst und Gemüse in Samen umwandeln und deine Farm vergrößern, um dich mit Essen zu versorgen. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAABw.desc=Falls du zufällig die vorherige Quest gelesen und die Karotten gepflanzt hast, bist du auf der sicheren Seite.%n%nIn der Zwischenzeit solltest du noch mehr Obst und Gemüse in Samen verwandeln und deine Farm vergrößern, um eine kontinuierliche Nahrungsversorgung sicherzustellen. # Quest: Get That Stone betterquesting.quest.AAAAAAAAAAAAAAAAAAAACA.name=§9§lHol Dir Den Stein @@ -165,7 +165,7 @@ betterquesting.quest.4g20EVdxSWyOUMhZXkcIWQ.desc=Es gibt noch viele weitere Ruck # Quest: A Better Furnace! betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.name=A Better Furnace! -betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals! +betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals!%n%n[warn]Will not process all items that a regular furnace will. Check NEI for more detail.[/warn] # Quest: Ready, Set, Go! betterquesting.quest.AAAAAAAAAAAAAAAAAAAADw.name=§2§lBereit, fertig, los! @@ -180,7 +180,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEg.name=§2§lGrundlegende Verarbeitung betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEg.desc=Die meisten Dinge sind momentan nicht verfügbar, also beginnen wir mit etwas Einfachem. Nimm etwas von deinem Bruchstein und schmelze es zu normalem Stein. Da dieses Modpack böse ist, musst du dafür Holz verwenden. Wie viel Spaß macht das?! # Quest: Macerator v0.1 Alpha -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEw.name=§1§2§lMacerator v0.1 Alpha +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEw.name=§2§lZerkleinerer v0.1 Alpha betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEw.desc=Dieses schicke kleine Gerät funktioniert (fast...) wie ein Mörser. Einige Leute sagen, es ist sogar besser, da es keine Energie benötigt, juhu! Du musst nur einen für diese Quest herstellen, aber du solltest wahrscheinlich noch ein paar mehr machen, wenn du kannst...%n%n[note]Der Mörser ermöglicht es dir, Flint viel effizienter herzustellen – du benötigst nur einen Kies anstelle von drei. Viele Werkzeuge und Stationen, die du in Zukunft herstellen wirst, öffnen auch bessere Rezeptmöglichkeiten für Dinge, die du bereits herstellen kannst. Wenn du etwas brauchst, aber wenig Ressourcen hast, nutze NEI, um die Rezepte für diesen Gegenstand zu überprüfen – vielleicht hast du Optionen, die dir vorher nicht bekannt waren.[/note] # Quest: Gravel: The Gathering @@ -200,7 +200,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAFw.name=§2§lEtwas zum Transportieren betterquesting.quest.AAAAAAAAAAAAAAAAAAAAFw.desc=Du hast versucht, Wasser mit bloßen Händen zu bewegen, was überhaupt nicht geklappt hat. Glücklicherweise erinnerst du dich daran, wie man einen Eimer aus Tonstaub herstellt. %n%nLege den Ton in einen Mörser, um kleinen Tonstaub zu erhalten, den du dann zu Tonstaub weiterverarbeiten kannst, um daraus deinen Eimer herzustellen. # Quest: Getting (Char)coal -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.name=§1§2§lBeschaffung von (Holz-)Kohle +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.name=§2§lBeschaffung von (Holz-)Kohle betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.desc=Es ist an der Zeit, sich Holzkohle zu besorgen. Dafür werden wir einen Koksofen bauen. Gut, dass du gerade eine Menge Rohstoffe gesammelt hast! Was für ein Zufall...%n%nAuch wenn Waila sagt, dass du das nicht darfst, kannst du diese Blöcke einschlagen, um sie zurückzubekommen, wenn du die Platzierung verpatzt hast, bevor du eine Metallspitzhacke hast.%n%nEs ist vielleicht nützlich, sich daran zu erinnern, dass der Ofen nicht automatisch seinen flüssigen Inhalt abgibt. Wasserhähne und Pumpen können helfen, das zu ändern. # Quest: Forming Press v0.1 @@ -233,11 +233,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIA.desc=Nachdem du eine Möglichkeit ge # Quest: Tinker-Time betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIQ.name=§2§lTinker-Zeit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIQ.desc=Die Holzwerkzeuge machen zwar Spaß beim Töten von Schweinen und Kühen, aber sie sind nicht lange haltbar und können nicht repariert werden. Außerdem lachen die Höllenwesen über deine Versuche, sie zu töten. Du hast herausgefunden, wie du Werkzeuge herstellen kannst, die repariert und verbessert werden können, aber dafür brauchst du auf jeden Fall eine fortgeschrittenere Handwerkstechnik.%n%nWenn du für deine Tische anderes Holz als Eiche verwenden musst, kannst du sie in die Standardholzart Eiche umwandeln, um diese Quest abzuschließen. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIQ.desc=Die Holzwerkzeuge machen zwar Spaß beim Töten von Schweinen und Kühen, aber sie sind nicht lange haltbar und können nicht repariert werden. Außerdem lachen die Höllenwesen über deine Versuche, sie zu töten. Du hast herausgefunden, wie du Werkzeuge herstellen kannst, die repariert und verbessert werden können, aber dafür brauchst du auf jeden Fall eine fortgeschrittenere Handwerkstechnik.%n%n[note]Wenn du keinen Zugang zu Eichenholz hast, um deinen Teilefertiger herzustellen, kannst du ihn auf der Werkbank in die Eichenvariante umwandeln, um diese Quest abzuschließen[/note] # Quest: Zinc Gravel betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIg.name=§2§lZinkkies -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIg.desc=Du kannst es in Kiesbrocken auf der Oberfläche finden.%n%nVerwendet so wenig wie möglich und hebt den Rest auf, wenn du im Dampfzeitalter einen Makerator erhältst, dann bekommst du doppelt so viel.%n%nWenn du keins finden kannst, kannst du sie im Münzen-Tab kaufen.%n%nWenn du genug davon bekommst und es vollständig verarbeitest, kannst du auch Gallium für Galliumarsenid im LV bekommen. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIg.desc=Du kannst es in Kiesbrocken auf der Oberfläche finden.%n%nVerwendet so wenig wie möglich und hebt den Rest auf, wenn du im Dampfzeitalter einen Zerkleinerer erhältst, dann bekommst du doppelt so viel.%n%nWenn du keins finden kannst, kannst du sie im Münzen-Reiter kaufen.%n%nWenn du genug davon bekommst und es vollständig verarbeitest, kannst du auch Gallium für Galliumarsenid im LV bekommen. # Quest: Making Bronze betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIw.name=§2§lBronze herstellen @@ -245,7 +245,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIw.desc=Jetzt, wo du Kupfer und Zinn ge # Quest: Important Tools betterquesting.quest.AAAAAAAAAAAAAAAAAAAAJA.name=§2§lWichtige Werkzeuge -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAJA.desc=Um selbst grundlegende Maschinen herzustellen, benötigen du neue Werkzeuge. Die meisten davon können später durch Maschinen ersetzt werden. Fürs Erste sollten Sie sich mit jedem ihrer Rezepte vertraut machen, da du ab heute viele dieser Werkzeuge benötigen wirst.%n%nDeine neuen Werkzeuge können auch verwendet werden, um Railcraft-Wassertanks herzustellen, ein sehr nützlicher Multiblock, angesichts der endlichen Wasserquelle.%n%nEs gibt auch elektrische Versionen der Werkzeuge, die du später verbessern kannst, wenn du möchtest. Außerdem gibt es viele Versionen der Werkzeuge, sie folgen im Allgemeinen den gleichen Regeln wie Tinkers-Teile in Bezug auf ihre Qualität, ähnlich wie Turbinen. Weitere Informationen zu den GT-Werkzeugstatistiken findest du in der Tabelle.%n%nFür diese Quest kannst du beliebige Materialien verwenden. Die Edelsteinversion der Säge wird anders hergestellt als Metallversionen. Werkzeuge höherer Stufe benötigen Stahl- oder Wolframstahlstäbe anstelle von Stöcken.%n%n[note]Wenn du das Rezept für ein Werkzeug mit ihrem spezifischen Material erfahren möchtest, nutze unbedingt das Lupensymbol oben in der Werkzeugliste, um danach suchen zu können.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAJA.desc=Um selbst grundlegende Maschinen herzustellen, benötigen du neue Werkzeuge. Die meisten davon können später durch Maschinen ersetzt werden. Fürs Erste sollten Sie sich mit jedem ihrer Rezepte vertraut machen, da du ab heute viele dieser Werkzeuge benötigen wirst.%n%nDeine neuen Werkzeuge können auch verwendet werden, um Railcraft-Wassertanks herzustellen, ein sehr nützlicher Multiblock, angesichts der endlichen Wasserquelle.%n%nEs gibt auch elektrische Versionen der Werkzeuge, die du später verbessern kannst, wenn du möchtest. Außerdem gibt es viele Versionen der Werkzeuge, sie folgen im Allgemeinen den gleichen Regeln wie Tinkers-Teile in Bezug auf ihre Qualität, ähnlich wie Turbinen. Weitere Informationen zu den GT-Werkzeugstatistiken findest du in der Tabelle.%n%nFür diese Quest kannst du beliebige Materialien verwenden. Die Edelsteinversion der Säge wird anders hergestellt als Metallversionen. Werkzeuge höherer Stufe benötigen Stahl- oder Wolframstahlstäbe anstelle von Stöcken.%n%n[note]Wenn du das Rezept für ein Werkzeug mit ihrem spezifischen Material erfahren möchtest, nutze unbedingt das Lupensymbol oben in der Werkzeugliste, um danach suchen zu können. (Probiere für diese Quests Eisen aus!)[/note] # Quest: Getting Iron betterquesting.quest.AAAAAAAAAAAAAAAAAAAAJQ.name=§2§lEisen erhalten @@ -265,10 +265,10 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKA.desc=Wenn du alle Materialien und We # Quest: Don't Burn Your Fingers! betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.name=§2§lVerbrenn dir nicht die Finger! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.desc=Du hast beschlossen, dass es an der Zeit ist, eine leckere Pizza zu backen, aber du hast dir die Finger verbrannt. Beim Lesen eines uralten Kochbuchs hast du ein Paar magische Gegenstände entdeckt, mit denen du alles Heiße transportieren kannst, sogar Lava in einem Eimer.%n%n§6§5Die Handschuhe müssen in die Slots des Baubles-Rings von Thaumcraft gelegt werden. Du musst sie aber auch in den richtigen Slot legen, du bekommst eine Benachrichtigung, wenn sie falsch angelegt sind.%n%n§rFür den Schutzeffekt muss der heiße Gegenstand in deinem aktiven Slot sein. Ich frage mich, ob es eine Möglichkeit gibt, mehr als ein paar Eimer auf einmal zu tragen? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.desc=Du hast beschlossen, dass es an der Zeit ist, eine leckere Pizza zu backen, aber du hast dir die Finger verbrannt. Beim Lesen eines uralten Kochbuchs hast du ein Paar magische Gegenstände entdeckt, mit denen du alles Heiße transportieren kannst, sogar Lava in einem Eimer.%n%n§6§5Die Handschuhe müssen in die Inventarplätze für Baubles-Ringe. Die Reihenfolge ist egal.%n%n§rFür den Schutzeffekt muss der heiße Gegenstand in deinem aktiven Slot sein. Ich frage mich, ob es eine Möglichkeit gibt, mehr als ein paar Eimer auf einmal zu tragen? # Quest: Cow Tipper -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKg.name=§2§r§2§lKuhkipper +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKg.name=§2§lKuhkipper betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKg.desc=Zuvor musstest du einige Schweine und Schafe töten, um Quests zu erfüllen. Jetzt ist es an der Zeit, ein paar Kühe zu töten und hoffentlich etwas Leder zu bekommen. Wenn du Glück hast und eine Kuh-Trophäe erhältst, musst du in Zukunft vielleicht nie wieder eine Kuh töten. # Quest: Cotton, Cotton and More Cotton @@ -280,7 +280,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2A.name=§2§lDein erstes Werkzeug betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2A.desc=Wenn dein Bastlertisch fertig ist, baue dein erstes §orichtiges§r Werkzeug. Wenn du noch kein Dorf gefunden hast, um dir dort Dinge aus der Kiste zu nehmen, kannst du dir nur Feuersteinwerkzeuge bauen.%n%nDenke daran, dass die meisten original Werkzeugteile von Tinker's Construct in NEI nicht angezeigt werden. Das bedeutet aber nicht, dass du sie nicht bauen kannst - benutze den Tooltipp der Vorlagen und der Gussformen als Orientierungshilfe.%n%nDein neues Werkzeug wird zu Beginn schwach sein, aber je mehr du sie benutzt, desto besser werden sie. Du bekommst ein Modifikationsplatz noch ein paar Levels, und dann zunehmend mehr Level für neue Modifikationsplatz. Sie werden bis Level 99 hochleveln, wenn du lange genug spielst, mit 20 Modifikationsplätzen. Werkzeugteile können für ein bisschen Level-XP, durchgetauscht werden, aber das Werkzeug muss zunächst vollständig repariert werden.%n%nDu musst dein Abbaulevel jedes Mal neu hochleveln, wenn du Teile ersetzt, um die volle Kraft der Spitzhacke freizuschalten. Stein -> Kupfer für diese Spitzhacke. Wenn du es schaffst Zombie-, Skelett- oder Creeperköpfe zu bekommen, kannst du den Hochlevelprozess überspringen. Es verbraucht keinen Modifikationslevel, aber es verändert das Aussehen bis du das Spitzhackenteil austauschst.%n%nGegenstand=Nutzbar, wenn das Abbaulevel X ist oder geringer ist%n%nZombie=2%nCreeper=4%nWither Skelett=7%nNether Stern=8%n%nDu kannst eine Papierbindung verwenden für extra Modifikationen, aber du bekommst auch Modifikationen mit Werkzeuglevels. # Quest: Upgrade 2.0 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.name=§2§k§l§l§r§2§lUpgrade 2.0 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.name=§2§lUpgrade 2.0 betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.desc=Finde Eisen-, Kupfer- und Zinnerz. Sehr witzig ... Wie kannst du das nur mit einer Feuerstein-Spitzhacke abbauen?%n%nIch habe eine Idee: Bring mir etwas von dem Stein, den du mit deiner Feuerstein-Spitzhacke abgebaut hast, und ich gebe dir im Gegenzug einen besseren Werkzeugkopf.%n%nVergiss nicht, ihn wieder aufzuleveln, entweder mit Monsterköpfen oder durch Abbau. # Quest: Malachite @@ -288,7 +288,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4A.name=§2§lMalachite betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4A.desc=Eine weitere Kupferquelle ist "Malachit", das zwischen Y 10-40 gefunden werden kann. Diese Ader enthält auch mehr Eisen-Erzvarianten wie "braunes Limonit", "gelbes Limonit" und "gebändertes Eisenerz".%n%nUm zu sehen, wo ein Erz gefunden werden kann, klicke auf das rohe Erz in NEI, und es wird dir weitere Details angezeigt. Funktioniert auch mit kleinen Erzen. # Quest: Creosote -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.name=§l§2§lKreosote +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.name=§2§lKreosote betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.desc=Ich vermute, du hast bereits Holz zu Holzkohle verarbeitet und fragst dich, was du mit all dem Kreosot machen sollst? Nun, du kannst es in einem normalen Ofen verbrennen, um dein Essen oder irgendetwas anderes zu kochen, oder du kannst ein paar Fackeln damit machen. Du kannst dir die Kohle-Varianten sparen und gleichzeitig den Koks-Ofen für die Gegenstände, die du wirklich brauchst, in Betrieb halten.%n%nDu kannst einen Eisen- oder Toneimer verwenden, um das Kreosot aufzunehmen, entweder über das Symbol im Maschineninterface oder indem du den Koksofen mit einem leeren Eimer in der Hand rechtsklickst.%n%nDu wirst den Koks-Ofen irgendwann automatisieren wollen, und dann kannst du ihn zur Energieerzeugung nutzen. Dabei handelt es sich größtenteils um LV-Inhalte, aber die Einzelblock-Option ist der GT++ Semifluid-Generator, während die Multiblock-Option der Railcraft Flüssigbrennstoffkessel ist. Die Quests dafür wirst du zu gegebener Zeit freischalten. # Quest: Animal Farms @@ -336,7 +336,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB8g.name=§2§lVerwendung für EP?! betterquesting.quest.AAAAAAAAAAAAAAAAAAAB8g.desc=Die Erkundung einiger Dungeons oder der Kampf gegen Mobs hat dir wahrscheinlich eine Menge EP eingebracht. Nutze sie besser, um Eisen, Kupfer, Zinn oder andere nützliche Stäube zu bekommen, bevor du stirbst.%n%nStelle deinen Tank auf den Boden und lege einen Abfluss oben drauf. Jetzt kannst du ihn mit EP füllen.%n%nDu hast übrigens entdeckt, dass der versengte Tank zwar nicht viel fasst, aber seinen Inhalt nicht verliert, wenn er abgebaut wird, und dass sich volle Tanks stapeln lassen. Ich frage mich, ob diese Information noch nützlich sein kann... # Quest: Better Than Barrels -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.name=§1§2§lBesser als Fässer +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.name=§2§lBesser als Fässer betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.desc=Während Fässer einen Slot für einen einzigen Gegenstand bieten, können Lagerkästen bis zu 4 Steckplätze haben und 16 Stapel pro Slot aufnehmen. Man kann sie nicht nach oben oder unten ausrichten, und man kann nur von vorne auf den Inhalt zugreifen. Automatisierungen können jedoch, jede Seite nutzen. # Quest: Compact Drawers @@ -348,7 +348,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC2Q.name=§2§lFraming Schubladen betterquesting.quest.AAAAAAAAAAAAAAAAAAAC2Q.desc=Jetzt kannst du richtig stylische und §osogar noch schickere§r Schubladen herstellen, indem du diesen Tisch benutzt. Alles, was du tun musst, ist, einige dekorative Blöcke zu platzieren, und er übernimmt deren Textur. Das obere linke Feld ist für das äußere Quadrat, unten links für die Vorderseite und oben rechts für die Umrandungen. Dieser Tisch funktioniert mit fast allen dekorativen Blöcken. # Quest: Redstone, Early Game Processing -betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.name=§1§2§lRedstone, frühe Spielverarbeitung +betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.name=§2§lRedstone, frühe Spielverarbeitung betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.desc=Fragst du dich, wie du rohes Redstone Erz ohne einen Zerkleinerer verarbeiten kannst?%n%nBenutze den Hammer auf der Werkbank, um etwas zerkleinertes Redstone Erz aus deinem rohen Redstone Erz zu erhalten. Danach kannst du den Hammer auf der Werkbank erneut benutzen, um unreinen Redstonestaub zu erhalten.%n%nZu guter Letzt füllst du einen Kessel mit Wasser und wirfst den gesamten Staubstapel hinein, entweder manuell oder durch Drücken der Tasten Strg+Q auf deiner Tastatur. Der Kessel kann den gesamten Stapel mit der gleichen Menge Wasser aufnehmen. So erhältst du reinen Redstonestaub für deinen Redstone Bedarf.%n%n§3Du könntest auch den Hammer mit auf deine Minenreise nehmen und das Redstone Erz damit direkt zerbrechen, um zerkleinertes Redstone Erz zu erhalten und so das rohe Redstone Erz zu überspringen. # Quest: Fallen From the Sky @@ -376,7 +376,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEaQ.name=§2§lRedstone? Hab ich! betterquesting.quest.AAAAAAAAAAAAAAAAAAAEaQ.desc=Schürfen und Graben kann sooo langsam sein. Um das Schürfen und Graben schneller zu machen, kannst du etwas Redstone an deiner Spitzhacke, Schaufel oder Axt anbringen. Du kannst die Werkbank verwenden, um dein Werkzeug mit 8 Stäube auf einmal aufzurüsten. Später, wenn du einen Kompressor bekommst, kannst du Blöcke verwenden, um 9 pro Block zu machen. # Quest: Divine Rod of the Gods? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.name=§2§e§k§l§r§3§2§lGöttliche Rute der Götter? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.name=§2§lGöttliche Rute der Götter? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.desc=Der Erzfinderstab vereinfacht den Aufwand Erzadern zu finden. Wenn du nicht sicher bist wie du Magnetische Eisenstäbe herstellen kannst, gucke dir den Formloses Basteln-Reiter in NEI an.%n%nSobald du eine Erzprobe in den Stab getan hast, sagt er dir, ob dieses Erz in der Nähe ist. Wenn du dicht an das Ziel kommst, hörst du ein Geräusch, und der Stab dreht sich nach unter, und steht kopfüber, wenn es dort viel vom jeweiligen Erz gibt.%n%nBenutze NEI, um herauszufinden, welches Erz am besten für deine Suche geeignet ist. Wenn du nicht das benötigte Erz hast, können einige Grundlegende im Münzen-Reiter gekauft werden. Platziere deine Erzprobe in den Probenslot.%nDer Stab hat eine 60-Block Reichweite nach oben und unten, du kannst also Erzadern verpassen, wenn sie sehr tief liegen, oder wenn du über dem Meeresspiegel bist.%n%nDer Stab scheint auf auf Basis des GT-Materialsystems zu funktionieren, also funktioniert alles, was aus dem selben Material besteht.%n%nDies schließt Zerkleinerte Erze, Staube, Barren, Juwelen, Stäben, alles was du dir vorstellen kannst, ein. Bei Dinge, die nicht zu einem bestimmten Material gehören, scheint der Stab nach genau diesem Block zu suchen - zum Beispiel, wirst du keine Kleinen Erze mit dem typischen Erzblock finden können.%n%nWenn das gefundene Erz Teil einer Erzader ist, wirst du eine Entdeckungsnachricht im Chat sehen, und die Erzader wird automatisch im visuellen Prospektionsreiter der Journey Map hinzugefügt.%n%nDer Stab funktioniert auch vom Inventar oder der Hotbar aus, du musst ihn also nicht aktiv in der Hand halten, aber du bekommst Stylepunkte, wenn du es machst.%n%nDas Erz im Erzfinderstab wird beim Spieler verwahrt, nicht im Stab. In anderen Worten, entferne das Erz, wenn du den Stab deinen Teamkameraden geben möchtest.%n%nDer Erzfinderstab funktioniert nicht im Weltall! Die umfangreichen kosmischen Energien der Sonne stören die inneren Funktionen! Oder die Devs wollten, dass du etwas ein bisschen komplexeres benutzt als ein Ast. Du entscheidest. # Quest: A Better Crafting Table @@ -415,8 +415,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPA.desc=... Aber sie wird nie aufhören betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.name=§2§lKein Selbstheilungswerkzeug hier... noch nicht betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.desc=In diesem Paket musst du zuerst Fachwissen in Thaumcraft erwerben, um die Tinker's Construct "Kugel aus Moos" herzustellen. Werde ein gefährlicher Zauberer und du erhältst die nötige Kraft, um die "Kugel aus Moos" herzustellen und deine Werkzeuge sich selbst heilen zu lassen. Natürlich musst du in den Twilight Forest gehen und einige Aluminiumbarren besorgen, bevor du anfangen kannst. Die "Kugel aus Moos" befindet sich im GTNH-Register des Thaumonomikons und muss infundiert werden. Das Thaumonomikon enthält noch viele andere großartige Dinge, aber hüte dich vor dem Warp.%n%nTrinke ein Bier, um dich auf deine lange Reise vorzubereiten. -# Quest: Options For Finding Zinc in This Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.name=§2§lMöglichkeiten in dieser Stufe Zink zu finden +# Quest: Options For Finding Zinc +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.name=§2§lMöglichkeiten Zink zu finden betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.desc=Es kann schwer sein Zinkkieserz auf alten Servern zu finden oder bei einem unglücklichen Weltenseed.%n%nDie Alternativen sind:%n- Kaufe Zinkkies im "Münzen Münzen Münzen"-Reiter,%n- Suche nach kleinem Zinkerz in der Oberwelt,%n- Ein Rezept mit XP-Eimern auf der Werkbank.%nSobald du LV erreicht hast, kannst du Zinc durch das Verarbeiten verschiedener Erze erhalten, wie Antimon, Sphalerit, Tetraedrit und Zinn.%nSchaue bei NEI für mehr Optionen. # Quest: How to Open Your Wooden Doors? @@ -866,11 +866,11 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAw.name=Stufe 1 - Niederspannungsze betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAw.desc=Die erste „Spannungs“-Stufe dieses Packs. Mit einigen der Maschinen, die du jetzt herstellen kannst, sollte vieles etwas einfacher werden, und fast jede Maschinenart ist nun verfügbar – versuche, dich nicht überwältigen zu lassen. Du kannst problemlos LV-Maschinen für die Automatisierung von Prozessen wie Polyethylenherstellung oder der Elektrolyse von Wasser während des gesamten Spiels verwenden, also denke darüber nach, das einzurichten, wenn du es brauchst. # Quest: Handle Resources Like a Bo$$ #1 -betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.name=§5§6§l§5§lRessourcen wie ein Bo$$ verwalten #1 +betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.name=§5§lRessourcen wie ein Bo$$ verwalten #1 betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.desc=Ein Meisterwerk menschlicher Ingenieurskunst zu deinen Diensten!%n%nDiese Maschine erlaubt es dir, nach Maschinentyp zu filtern und mühelos Automatisierungen einzurichten. Um sie zu benutzen, lege einfach eine Maschine beliebigen Typs in die GUI, um einen Filter zu erstellen – z. B. ein Macerator sorgt dafür, dass die Maschine nur Items akzeptiert, die zerkleinert werden können. Dieselbe Maschine kann auch für einen umgekehrten Filter verwendet werden (Schaltfläche in der GUI), mit dem alle Items ausgeschlossen werden, die von dieser Maschine verarbeitet werden können. # Quest: Welcome to Tier 1, LV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWA.name=§5§r§5§lStufe 1 - Willkommen im Niederspannungszeitalter (LV) +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWA.name=§5§lStufe 1 - Willkommen im Niederspannungszeitalter (LV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWA.desc=Na, hallo auch! Es scheint, als hättest du das elektrische Zeitalter erreicht. Wirf deine Dampfmaschinen aber nicht vorschnell weg – du wirst sie wahrscheinlich noch eine Weile brauchen.%n%nUm dir das Leben zu erleichtern, solltest du dich zuerst auf Drahtmühle und Biegemaschine konzentrieren … nachdem du dich durch das Herstellen aller Maschinenkomponenten gequält hast.%n%nDanach helfen dir Magnetisierer, Montagemaschine, Drehbank sowie Chemischer Reaktor + Gießmaschine (für Gummi), die Dinge günstiger herzustellen.%n%nLV-Maschinen sind energieeffizienter als ihre Dampf-Gegenstücke, da Dampfmaschinen Dampf nur mit 50 %% Effizienz in Energie umwandeln, während die erste LV-Dampfturbine mit 85 %% Effizienz arbeitet.%n%nULV gibt es nicht. # Quest: Damn You, Wire Cutter! @@ -959,7 +959,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAdg.desc=Monster, die in oder in der Nä # Quest: Chemical Rubber Production betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1g.name=§5§lChemische Gummiherstellung -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1g.desc=Eine viel effizientere Methode, isolierte Kabel herzustellen, ist das Herstellen von Flüssigem Gummi im Chemischen Reaktor. Dieser kann direkt in der Montagemaschine auf das Kabel aufgetragen werden. Wenn du beide Maschinen nebeneinander stellst, kannst du den flüssigen Gummi über die automatische Flüssigkeits­ausgabe des Chemischen Reaktors direkt in die Montagemaschine leiten, indem du den entsprechenden Button anklickst. Achte darauf, mit dem Schraubenschlüssel die richtige Seite des Reaktors als Ausgabeseite einzustellen. Vergiss auch nicht, in der Montagemaschine das passende Programm zu verwenden. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1g.desc=Eine viel effizientere Methode, isolierte Kabel herzustellen, ist das Herstellen von Flüssigem Gummi im Chemischen Reaktor. Dieser kann direkt in der Montagemaschine auf das Kabel aufgetragen werden. Wenn du beide Maschinen nebeneinander stellst, kannst du den flüssigen Gummi über die automatische Flüssigkeit Ausgabe des Chemischen Reaktors direkt in die Montagemaschine leiten, indem du den entsprechenden Button anklickst. Achte darauf, mit dem Schraubenschlüssel die richtige Seite des Reaktors als Ausgabeseite einzustellen. Vergiss auch nicht, in der Montagemaschine das passende Programm zu verwenden. # Quest: Glue betterquesting.quest.AAAAAAAAAAAAAAAAAAAC6Q.name=§5§lKleber @@ -1014,7 +1014,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACIA.name=§5§lKompakt? Oder doch nicht? betterquesting.quest.AAAAAAAAAAAAAAAAAAACIA.desc=Es ist ein Kompressor, aber das heißt nicht, dass er kompakt ist...%n%nEs wird dringend empfohlen, einen dieser elektrischen Kompressoren zu besorgen, denn die Effizienz in Bezug auf den Verbrauch von Kohle oder Dampf beim Komprimieren ist mit EU deutlich besser.%n%n[note]Alternativ kannst du auch das Dampfmultiblocksystem verwenden, wenn du möchtest.[/note] # Quest: Suction Device... Nice -betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.name=§3§5§lSog-Gerät... Nice +betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.name=§5§lSog-Gerät... Nice betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.desc=Ich hoffe, du denkst nicht das, was ich denke, dass du denkst...%n%nEs wird dringend empfohlen, dir so ein Teil zuzulegen, denn die Effizienz beim Fördern – also wie viel Kohle oder Dampf du dafür brauchst – ist mit EU viel besser. # Quest: Your Oil is Too Crude? Refine it! @@ -1070,12 +1070,12 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACVw.name=§5§lThermische Zentrifuge betterquesting.quest.AAAAAAAAAAAAAAAAAAACVw.desc=Eine Maschine, mit der du verschiedene Nebenprodukte aus deinem zerkleinerten oder gereinigten Erzstaub gewinnen kannst. Sehr nützlich, um beispielsweise etwas Gallium aus zerkleinertem Zinkerz für deine Dioden zu bekommen, die du für Gute Schaltkreise brauchst.%n%nWenn du IC2-Kernreaktoren hast und deine verbrauchten Brennstäbe recyceln möchtest, ist das der einzige Weg.%n%nWenn du gerade nicht die 2A LV-Stromversorgung für diese Maschine bereitstellen kannst, warte, bis du MV erreichst, und nutze dann Transformatoren, um eine LV-Version zu betreiben.%n%nIm LV kannst du die gleichen Erz-Nebenprodukte auch auf andere Weise erhalten. Die Thermische Zentrifuge wird erst wirklich wichtig im HV, wenn du sie mit dem HV-Zerkleinerer kombinieren kannst.%n%n[warn]MV-Strom an ein LV-Gerät zu schicken, selbst wenn es mehr als 1A zieht, führt zu einer Explosion – also lass das lieber bleiben.[/warn] # Quest: A Lead About Lead That Leads to Lead -betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.name=§2§3§5§lEin Hinweis über Blei, der zu Blei führt +betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.name=§5§lEin Hinweis über Blei, der zu Blei führt betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.desc=Der nächste Schritt zur Herstellung von Batterien ist, etwas Blei zu sammeln. Schau dir die Bleiquest im Anfänger-Thaumaturgie Tab für mehr Infos an. # Quest: Analyzing the Soil -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC_w.name=§5§lAnalyzing the Soil§5§lDen Boden analysieren -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC_w.desc=Bist du es leid, Erze von Hand zu suchen? Willst du unterirdisches Öl finden, das lange anhält? Ein Seismischer Prospektor verrät dir die Erze in den umliegenden Chunks in einem (mehr oder weniger) handlichen Buch, das du lesen kannst – und auch, welche unterirdischen Flüssigkeiten sich unter dir befinden. Das Gerät benötigt keine Energie. Um herauszufinden, welche Art von Flüssigkeit sich in einem Chunk befindet, musst du den Boden scannen, indem du mit einem Erweiterten Seismischen Prospektor rechtsklickst, während du 2 Pulverfässer, 4 Zellen Nitroglycerin, 8 iTNT oder 16 TNT im Inventar hast. Diese Variante explodiert dabei übrigens nicht in deinem Gesicht. Komfortfunktionen! Es gibt vier Arten von Öl oder Erdgas in der Oberwelt. Siehe die Quest in „Tipps und Tricks“, sobald du einen Ölbohrer gebaut hast. Rechtsklick auf den Sprengstoff. Verwende einen einzelnen Datenstick, um die Informationen zu extrahieren, indem du nach Abschluss der Animation erneut rechtsklickst. Jeder Stick enthält genau EIN Ergebnis. Anschließend musst du den Datenstick in einen GT-Scanner legen, um ihn zu analysieren. Lege den analysierten Datenstick in den unteren rechten Slot eines Druckers, gib 3 Papier in den oberen linken Slot und stelle sicher, dass mindestens 144 mB Tintenfischtinte enthalten sind. Nimm die gedruckten Seiten und kombiniere sie mit einem Stück Leder in einer Montagemaschine, die mindestens 20 mB Raffinierter Klebstoff enthält. [note]TADA![/note] Jetzt hast du ein Buch mit detaillierten Informationen zu den gescannten Chunks. Visual Prospecting fügt diese Informationen automatisch deiner Karte hinzu, sobald du das Buch fertiggestellt hast.%n%n§2Datensticks sind derzeit schwer oder gar nicht herstellbar, also verliere sie nicht.§r Du kannst sie im Craftingfeld löschen, wenn du fertig bist.%n%nErzvorkommen werden als Mittelpunkt des Chunks angegeben. Erze, die sich nur am Rand des Chunks befinden, findest du möglicherweise nicht genau im Zentrum. Schau dir an, wo Erze liegen, und bestimme daraus das Zentrum der Vorkommens. Auf höheren Stufen werden mehr Chunks gleichzeitig gescannt. Wenn du nur an Flüssigkeiten interessiert bist, verwende die niedrigere Version, damit das Buch nicht so lang wird.%n%nJedes unterirdische Flüssigkeitsfeld umfasst 8×8 Chunks. Es beginnt bei Koordinate 0,0 und erstreckt sich 8 Chunks nach Osten und Süden, umfasst also 64 Chunks. Nicht alle Felder enthalten auch wirklich Flüssigkeit. Innerhalb eines Feldes kann die Menge um ±25 % schwanken. Die im Buch angegebene Menge ist das Minimum und Maximum pro Feld über alle Chunks hinweg. Der Prospektor scannt Felder in einem 3×3-Muster (also 9 Felder à 8×8 Chunks) über alle Stufen hinweg, mit dem aktuellen Standort des seismischen Prospektors als Zentrum. Die Förderrate der Flüssigkeiten hängt von vielen Faktoren ab – siehe Wiki für Details. Allgemein gilt: Alles über 300 ist richtig gut. Die Gesamtmenge pro Chunk ist komplex. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC_w.name=§5§lDen Boden analysieren +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC_w.desc=Bist du es leid, Erze von Hand zu suchen? Willst du unterirdisches Öl finden, das lange anhält? Ein Seismischer Prospektor verrät dir die Erze in den umliegenden Chunks in einem (mehr oder weniger) handlichen Buch, das du lesen kannst – und auch, welche unterirdischen Flüssigkeiten sich unter dir befinden. Das Gerät benötigt keine Energie. Um herauszufinden, welche Art von Flüssigkeit sich in einem Chunk befindet, musst du den Boden scannen, indem du mit einem Erweiterten Seismischen Prospektor rechtsklickst, während du 2 Pulverfässer, 4 Zellen Nitroglycerin, 8 iTNT oder 16 TNT im Inventar hast. Diese Variante explodiert dabei übrigens nicht in deinem Gesicht. Komfortfunktionen! Es gibt vier Arten von Öl oder Erdgas in der Oberwelt. Siehe die Quest in „Tipps und Tricks“, sobald du einen Ölbohrer gebaut hast. Rechtsklick auf den Sprengstoff. Verwende einen einzelnen Datenstick, um die Informationen zu extrahieren, indem du nach Abschluss der Animation erneut rechtsklickst. Jeder Stick enthält genau EIN Ergebnis. Anschließend musst du den Datenstick in einen GT-Scanner legen, um ihn zu analysieren. Lege den analysierten Datenstick in den unteren rechten Slot eines Druckers, gib 3 Papier in den oberen linken Slot und stelle sicher, dass mindestens 144 mB Tintenfischtinte enthalten sind. Nimm die gedruckten Seiten und kombiniere sie mit einem Stück Leder in einer Montagemaschine, die mindestens 20 mB Raffinierter Klebstoff enthält. [note]TADA![/note] Jetzt hast du ein Buch mit detaillierten Informationen zu den gescannten Chunks. Visual Prospecting fügt diese Informationen automatisch deiner Karte hinzu, sobald du das Buch fertiggestellt hast.%n%n§2Datensticks sind derzeit schwer oder gar nicht herstellbar, also verliere sie nicht.§r Du kannst sie im Craftingfeld löschen, wenn du fertig bist.%n%nErzvorkommen werden als Mittelpunkt des Chunks angegeben. Erze, die sich nur am Rand des Chunks befinden, findest du möglicherweise nicht genau im Zentrum. Schau dir an, wo Erze liegen, und bestimme daraus das Zentrum der Vorkommens. Auf höheren Stufen werden mehr Chunks gleichzeitig gescannt. Wenn du nur an Flüssigkeiten interessiert bist, verwende die niedrigere Version, damit das Buch nicht so lang wird.%n%nJedes unterirdische Flüssigkeitsfeld umfasst 8×8 Chunks. Es beginnt bei Koordinate 0,0 und erstreckt sich 8 Chunks nach Osten und Süden, umfasst also 64 Chunks. Nicht alle Felder enthalten auch wirklich Flüssigkeit. Innerhalb eines Feldes kann die Menge um +/-25 % schwanken. Die im Buch angegebene Menge ist das Minimum und Maximum pro Feld über alle Chunks hinweg. Der Prospektor scannt Felder in einem 3×3-Muster (also 9 Felder à 8×8 Chunks) über alle Stufen hinweg, mit dem aktuellen Standort des seismischen Prospektors als Zentrum. Die Förderrate der Flüssigkeiten hängt von vielen Faktoren ab – siehe Wiki für Details. Allgemein gilt: Alles über 300 ist richtig gut. Die Gesamtmenge pro Chunk ist komplex. # Quest: Mercury betterquesting.quest.AAAAAAAAAAAAAAAAAAACaA.name=§5§lQuecksilber @@ -1094,7 +1094,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACbA.name=§5§lIC2 Batterie betterquesting.quest.AAAAAAAAAAAAAAAAAAACbA.desc=Einige Rezepte erfordern IC2-Batterien. Fülle dein Kleines Batteriegehäuse mit etwas geschmolzenem Redstone, und du erhältst eine RE-Batterie. # Quest: How to Get Sodium -betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.name=§6§5§lWie man an Natrium kommt +betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.name=§5§lWie man an Natrium kommt betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.desc=Eine zweite Quelle für Natrium ist Glaukoniterz oder Glaukonitsand. Diese Art von Erzader kann auf Y-Level 20–50 gefunden werden. Speckstein und Talk können zur Herstellung von Schmiermittel verwendet werden. # Quest: How to Get Sodium and Lithium @@ -1174,7 +1174,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADRA.name=§5§lGallium-Arsenid-Kristall betterquesting.quest.AAAAAAAAAAAAAAAAAAADRA.desc=Die Diode benötigt Galliumarsenid – und du fragst dich vielleicht, wie man so früh im Spiel an Gallium oder Arsen kommt.%n%nSphalerit und Zink sind auf dieser Stufe deine Hauptquellen für Gallium.%n%nSphalerit findest du in Schwefeladern zwischen Y 5–20. Kleine Zinkerze findest du in der Oberwelt oder im Nether auf Y 80–210. In der Oberwelt ist es allerdings eher selten – aus offensichtlichen Gründen. Wenn du mehr Zink-Erz-Drops willst, benutze ein Tinkers’-Werkzeug mit dem „Glück“-Verzauberungsmodifikator – wahrscheinlich die sinnvollste Verwendung für all das Lapis, das du bei der Calcitsuche gesammelt hast. Alternativ kannst du auch einen Erzbohrer verwenden, falls du mit der Geschwindigkeit leben kannst.%n%n– Sphalerit kann elektrolysiert werden, wobei du mit etwas Glück Galliumstaub erhältst. Es ist allerdings zufallsbasiert – verarbeite also lieber größere Mengen auf einmal.%n- Zerkleinertes Zinkerz kann gewaschen und anschließend thermisch zentrifugiert oder geschmiedehämmert und dann zentrifugiert werden. Allerdings erhält man nicht immer zerkleinertes Erz, Unreiner Staub liefert kein Gallium.%n%nArsen erhältst du aus Kleinem Realgarerz im Nether zwischen Y 15–85. Zentrifugiere den Staub in einer Zentrifuge.%n%nAndere Quellen sind Kobalterz von Tinkers’ Construct im Nether oder Kobaltit-Erz im Twilight Forest. Du brauchst dafür deinen ESO. Außerdem musst du deine Spitzhacke auf Ardite-Niveau bringen oder eine Eisenholz-Spitzhacke bzw. einen LV-Erzbohrer bauen, um Kobalterz abzubauen.%n%nEine weitere Notlösung für Gallium und Arsen ist das Craften mit XP-Eimern – wenn du wirklich verzweifelt bist.%n%nMit deinem ESO kannst du diese beiden Stäube zu einem Galliumarsenid-Kristall verschmelzen. # Quest: Handle Tiny Piles Like a K1ng -betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.name=§5§6§l§5§lWinzige Haufen Meistern Wie ein K1ng +betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.name=§5§lWinzige Haufen Meistern Wie ein K1ng betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.desc=Magst du es auch nicht, all diese winzigen Haufen manuell zu komprimieren? Dann zeige ich dir, wie du das automatisieren kannst. Eine Kombination aus Typfilter, Truhenpuffer (oder Superpuffer im HV) und Verpacker erspart dir diese lästige Arbeit. Der Truhenpuffer kann bis zu 9 Stapel winziger Häufchen aufnehmen und der Superpuffer sogar 256 Stapel winziger Stäube – mehr als genug. Du kannst seinen Modus mit einem Schraubendreher an der Ausgabeseite einstellen. Stelle ihn auf 9, damit er jeweils 9 winzige Häufchen exportiert, die dann vom Verpacker zu normalen Stäuben komprimiert werden. Superpuffer können Lag-Quellen sein, also achte darauf, sie möglichst leer zu halten. Wenn du einen Multiblock-Verpacker verwendest, stelle sicher, dass du den Puffer von Vorratsmodus auf Übertragungsgrößenmodus umstellst. # Quest: Butane and Propane @@ -1202,11 +1202,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADog.name=§5§lAutomatische Erzbohrungen betterquesting.quest.AAAAAAAAAAAAAAAAAAADog.desc=Automatischer Abbau in der LV-Stufe? Wow! Dieser raffinierte Erzbohrer sammelt Erze für dich, was besonders im Nether hilfreich sein kann, da er die Pigmen nicht verärgert.%n%nPlatzier bis zu zwei Stapel Bergbau-Rohre in den rechten Feldern. Jedes Bergbau-Rohr kann 1 Block weit reichen und lässt den Erzbohrer 1 Block weiter graben. Wenn du über Y64 bist, musst du möglicherweise mehr hineinleiten.%n%nDieser Erzbohrer benötigt nur 8 EU/t zum Arbeiten, daher funktionieren LV-Batterien in einem Batteriepuffer gut, wenn du keinen weiteren Generator bauen möchtest.%n%nDer Erzbohrer sucht in einem 17x17 Block großen Arbeitsbereich nach Erzen (einstellbar mit einem Schraubenschlüssel) und kommt mit einem Glücks-Bonus der Stufe 1! Großartig, um zusätzliche kleine Erze zu sammeln!%n%nVergiss nicht, ihn abzudecken! Dies sind GT-Maschinen, also denk daran, sie (und ihre Energiequellen!) von allen Seiten vor Regen zu schützen. Und setz einen Wegpunkt mit JourneyMap, damit du nicht vergisst, wo du ihn platziert hast, falls du ihn weit entfernt platzierst! Du musst den Erzbohrer chunkloaden, wenn du möchtest, dass er weiterarbeitet, wenn du nicht da bist. # Quest: Automated Sticky Resin Farmer -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.name=§5§6§l§5§lAutomatisierte Klebrige Harz-Farm +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.name=§5§lAutomatisierte Klebrige Harz-Farm betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.desc=Wenn du es leid bist, tonnenweise Baumzapfhähne herzustellen, wie wäre es mit einer Maschine, die Strom verbraucht, aber niemals kaputtgeht? Lass uns einen elektrischen Baumzapfhahn bauen!%n%n(Wenn du nach besseren Wegen suchst, um Klebrigen Harz zu bekommen, könntest du die Stiel-Schilf-Pflanze von den IC2-Pflanzen in Betracht ziehen. Um sie zu erhalten, pflanze Zuckerrohr auf Ackerland in einer X-Formation, mit Abständen dazwischen, und platziere dann 2 Ackerland-Blöcke auf jedem leeren Feld. Für weitere Informationen schau in den Pflanzen-Quests nach.) # Quest: Automated Farmer -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.name=§6§l§d§5§lAutomatischer Farmer +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.name=§5§lAutomatischer Farmer betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.desc=Deine Hacke muss inzwischen ziemlich abgenutzt sein. Warum nicht eine elektrische Hacke bauen, die niemals kaputtgeht? # Quest: Vroooooom... @@ -1247,7 +1247,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEbg.desc=Der LV GT++-Dampfkessel ist die # Quest: Lossless LV Cables betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcA.name=§5§lVerlustfreie LV-Kabel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcA.desc=Wie wäre es mit verlustfreien 32 EU-Kabeln? Rotlegierung ist ein Supraleiter und überträgt deine Energie ohne Verluste. %n%n Die Redstone Legierung ist eine neue Legierung, die einen EBF erfordert. Mische Redstone, Silizium und Kohle von Hand oder im Mixer für ein besseres Ergebnis. %n%n[note]Denk daran, sie nicht mit der Rotlegierung zu verwechseln, das ist die ULV-Version.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcA.desc=Wie wäre es mit verlustfreien 32 EU-Kabeln? Rotlegierung ist ein Supraleiter und überträgt deine Energie ohne Verluste.%n%nDie Redstone Legierung ist eine neue Legierung, die einen EBF erfordert. Mische Redstone, Silizium und Kohle von Hand oder im Mixer für ein besseres Ergebnis. %n%n[note]Denk daran, sie nicht mit der Rotlegierung zu verwechseln, das ist die ULV-Version.[/note] # Quest: A New Alloy - Magnalium betterquesting.quest.AAAAAAAAAAAAAAAAAAAEfQ.name=§5§lEine neue Legierung - Magnalium @@ -1297,7 +1297,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF7w.desc=Wie wäre es stattdessen mit gr betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.name=§5§lDiamantstacheln betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.desc=Diamantstacheln fügen Mobs (oder dir!) Schaden zu, die eine andere Seite als die Unterseite berühren. Mit 7 Angriffsschaden richtet der Stachel so viel Schaden an wie ein Diamantschwert. Mobs werden nicht um den Block herumlaufen, sondern versuchen, darüber zu laufen, als wäre es ein normaler fester Block. Die meisten Explosionen zerstören den Stachel nicht, da er eine sehr hohe Sprengfestigkeit besitzt.%n%nDiese können auch mit allen Verzauberungen versehen werden, die ein normales Diamantschwert erhalten würde. Dazu gehören Plünderung und Schärfe, die genau wie bei einem Schwert funktionieren. Interessanterweise geben Mobs, die von dem Diamantstachel getötet werden, Erfahrung zurück, als wären sie vom Spieler getötet worden.%n%nEs gibt schwächere Versionen, aber wer will das schon? Wenn du den letzten Schlag landen möchtest, solltest du vielleicht die hölzernen nehmen. -# Quest: §§Black and Decker +# Quest: Black and Decker betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§5§lBlack und Decker betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.desc=Bist du es leid, ständig Werkzeuge ersetzen zu müssen, weil sie ständig kaputtgehen? Jetzt, wo Stahl verfügbar ist, ist es Zeit, eine elektrische Versionen des Schraubendrehers und des Schraubenschlüssels herzustellen! Lade sie wie Batterien auf, und sie halten viel länger als die nicht-elektrischen Versionen dieser Werkzeuge.%n%nDu kannst Lithium-Batterien verwenden, oder wenn du es günstiger haben möchtest, Cadmium- oder Natriumbatterien. Das reduziert allerdings ihre Energiekapazität. Später wird dir die Dynamische Legierung ausgezeichnete Werkzeuge mit großartiger Haltbarkeit bieten. Es gibt jedoch eine Vielzahl anderer großartiger Materialien, die dir zur Verfügung stehen könnten, also schau dich in NEI um und entscheide selbst.%n%nEs gibt auch MV- und HV-Versionen, diese erfordern jedoch, dass du Aluminium oder Edelstahl verarbeiten kannst. @@ -1319,7 +1319,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGdQ.desc=Müde davon, mit jedem Dorfbewo # Quest: I Guess it's an Inkjet? betterquesting.quest.AAAAAAAAAAAAAAAAAAAHAA.name=§5§lIch schätze, es ist ein Tintenstrahldrucker? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHAA.desc=Wenn du den Seismischen Prospektor benutzt, brauchst du einen Scanner und einen Drucker, um die Bücher voller leckerer Erze und köstlicher Flüssigkeiten zu erstellen.%n%nBenutze Tintenbeutel in einem Fluid-Extraktor, um Tintenfischtinte zu erhalten. Transportiere sie dann mit Rohren oder Zellen. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHAA.desc=Wenn du den Seismischen Prospektor benutzt, brauchst du einen Scanner und einen Drucker, um die Bücher voller leckerer Erze und köstlicher Flüssigkeiten zu erstellen.%n%nBenutze Tintenbeutel in einem Flüssigkeits-Extraktor, um Tintenfischtinte zu erhalten. Transportiere sie dann mit Rohren oder Zellen. # Quest: Better Gallium and Arsenic Sources betterquesting.quest.AAAAAAAAAAAAAAAAAAAHBA.name=§5§lBessere Gallium- und Arsenquellen @@ -1390,7 +1390,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALSw.name=§5§lMagneten != Magie betterquesting.quest.AAAAAAAAAAAAAAAAAAALSw.desc=Hast du es satt, ständig hinter Erzen oder anderen Blöcken herzulaufen? Dann benutz einen Magneten! Er hat zwar eine begrenzte Reichweite, aber wen kümmert das schon? Denk einfach daran, ihn einzuschalten. # Quest: Cobalt and Arsenic from Cobaltite -betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.name=§d§0§5§lKobalt und Arsen aus Kobaltit +betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.name=§5§lKobalt und Arsen aus Kobaltit betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.desc=Kannst du im Nether kein Kobalt finden? Zu faul, dich um das Finden von Eisenholz im Dämmerwald zu kümmern, obwohl es super einfach ist?%n%nDu kannst es jetzt mit deinem ESO herstellen, indem du Kobaltiterz aus dem Dämmerwald und Sauerstoff verwendest, um Kobalt zu erhalten. Es ist ein wenig kompliziert, aber du bekommst auch Arsen dabei heraus.%n%nDu kannst es auch einfach in MV heraus-elektrolysieren, was du stattdessen tun §osolltest§r, aber angenommen, du brauchst es wirklich, hat diese Methode höhere Erträge (natürlich auf Kosten von Kohlenstoff). # Quest: Damascus Steel @@ -1398,7 +1398,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALYw.name=§5§lDamaststahl betterquesting.quest.AAAAAAAAAAAAAAAAAAALYw.desc=Damaststahl ist eines der härtesten Materialien, die du in deinem aktuellen Tier bekommen kannst. Es ist Zeit, einen Stapel Damaststahl herzustellen.%n%nDu kannst ihn noch nicht über den Mischer bekommen, aber es gibt ein Crafting-Rezept. # Quest: Aluminium Tank -betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.name=§5§6§l§5§lAluminiumtank +betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.name=§5§lAluminiumtank betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.desc=Wenn du ein paar Doppelte Aluminiumplatten herstellst, kannst du einen neuen 96.000L Tank bauen. # Quest: Mica Ore @@ -1406,7 +1406,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALpw.name=§5§lGlimmererz betterquesting.quest.AAAAAAAAAAAAAAAAAAALpw.desc=Glimmer ist ein sehr seltenes, aber nützliches Erz. Du brauchst es, um deine Spulen für den Elektrischen Hochofen herzustellen. Nur für Kupfernickel-Spulen gibt es ein Ersatzrezept. Wenn du bisher kein Glück hattest, diese Ader zu finden, versuche sie zu suchen, sobald du einen Prospektor hast. # Quest: Handle Resources Like a Bo$$ #2 -betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.name=§5§6§l§5§lRessourcen wie ein Bo$$ verwalten #2 +betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.name=§5§lRessourcen wie ein Bo$$ verwalten #2 betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.desc=Ein Meisterwerk menschlicher Ingenieurskunst steht dir zur Verfügung!%n%nDiese Maschine ermöglicht es dir, 9 Gegenstände zu filtern, und gibt sie nur in festgelegten Chargen aus. Dadurch kannst du Prozesse wie die Elektrolyse automatisieren, die unterschiedliche Mengen an Eingaben benötigen, welche das System sonst verstopfen könnten.%n%n[note]Dies wird besonders nützlich in MV, sobald du weitere Elektrolyse-Rezepte freischaltest![/note] # Quest: Keeping things organized @@ -1428,7 +1428,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABA.desc=Deine zweite Spannungsstufe # Quest: Electrolyzing All the Things betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.name=§6§lAlle Dinge elektrolysieren -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.desc=Hast du eine Menge Stäube gesammelt, mit denen du nichts anfangen kannst, seit du angefangen hast, Erze zu zerkleinern, zu waschen und zu zentrifugieren? Es ist endlich Zeit, all die nützlichen Materialien daraus zu gewinnen.%n%nDiese Maschine ist §osehr §o§rwichtig für deine MV-Progression. Wenn du ein Biom mit tonnenweise gefärbtem oder gehärtetem Ton findest, kannst du es hier, plus einigen anderen Maschinen, zu Natrium, Lithium, Silizium, Aluminium und Sauerstoff verarbeiten! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.desc=Hast du eine Menge Stäube gesammelt, mit denen du nichts anfangen kannst, seit du angefangen hast, Erze zu zerkleinern, zu waschen und zu zentrifugieren? Es ist endlich Zeit, all die nützlichen Materialien daraus zu gewinnen.%n%nDiese Maschine ist §osehr§r wichtig für deine MV-Progression. Wenn du ein Biom mit tonnenweise gefärbtem oder gehärtetem Ton findest, kannst du es hier, plus einigen anderen Maschinen, zu Natrium, Lithium, Silizium, Aluminium und Sauerstoff verarbeiten! # Quest: IO, IO, It's Off to EnderIO We Go betterquesting.quest.AAAAAAAAAAAAAAAAAAAAgA.name=§6§lImport und Export, Zeit für EnderIO @@ -1467,7 +1467,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.name=§6§lDinge schön machen betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.desc=Während Leitungen an sich schon genial sind, kannst du sie auch verstecken, wenn du möchtest. Es gibt 2 Arten von Fassaden, einfache und gehärtete. Während die einfachen unkompliziert und leicht sind, halten die verstärkten Explosionen und dem Abbau mit Werkzeugen stand. Du musst deinen Yeta-Schraubenschlüssel verwenden, um sie zu entfernen.%n%nDu musst deine Fassaden zuerst in der Färbemaschine lackieren – platziere den Block, nachdem sie aussehen soll, dort, wo der Pinsel ist, und die Fassade links. Natürlich muss die Färbemaschine mit Strom versorgt werden. # Quest: Come to the Dark Side... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.name=§5§6§lKomm auf die dunkle Seite... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.name=§6§lKomm auf die dunkle Seite... betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.desc=...wir haben Kekse. # Quest: Brewing Liquids @@ -1579,7 +1579,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC8g.name=§6§lMV-Stromanschluss betterquesting.quest.AAAAAAAAAAAAAAAAAAAC8g.desc=Einige Materialien, wie zum Beispiel Edelstahl, benötigen 480 EU/t. Deine LV-Stromanschlüsse reichen dafür nicht aus. Baue mindestens zwei MV-Stromanschlüsse, um deinen Elektrischen Hochofen auf HV aufzurüsten.%n%n[note]Übrigens: Wenn ein Multiblock-Rezept 1 EU über 1A für seine Stufe liegt, musst du einen zweite Stromanschluss verwenden, damit er 2A oder mehr nutzen kann.[/note] # Quest: Ruby Electrolyzing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.name=§6§f§6§lRubin-Elektrolyse +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.name=§6§lRubin-Elektrolyse betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.desc=Rubin ist eine gute Quelle für Chrom und ein wenig Aluminiumoxid. Wenn dir das Rubin ausgeht, kannst du Redstone zentrifugieren, um mehr zu bekommen.%n%nEine weitere gute Quelle für Aluminiumoxid und Sauerstoff sind Rote Granitstäube. Die erhältst du von Roten Steinlilien. Schau dir den Reiter "Angeln, Farmen, Kochen" an, um mehr Details über IC2-Pflanzen zu erfahren. # Quest: Molten Polyethylene @@ -1675,7 +1675,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADUA.name=§6§lSamenöl betterquesting.quest.AAAAAAAAAAAAAAAAAAADUA.desc=Pam's Erdnüsse sind eine gute Samenölquelle und können mit Sprinklern beschleunigt werden. Oder du nutzt IC2-Pflanzen, um Raps zu bekommen. Eine weitere Option sind Forestry Baumnüsse wie Haselnüsse, Butternüsse oder der König der Nüsse: Kokosnüsse. Oder du bist langweilig und holst sie dir einfach aus normalen Samen wie Weizensamen. # Quest: Sodium Hydroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.name=§6§f§6§lNatriumhydroxid +betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.name=§6§lNatriumhydroxid betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.desc=Natriumhydroxid wird für Biodiesel benötigt. Du kannst es aus Natrium und Wasser oder aus Salzwasser herstellen.%n%nNatriumhydroxid wird auch in der fortschrittlichen Aluminiumproduktion verwendet. # Quest: Ethenone @@ -1691,7 +1691,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_A.name=§6§lEisen(III)-Chlorid betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_A.desc=Eisen(III)-Chlorid stellst du her, indem du zuerst Salzsäure aus Wasserstoff und Chlor produzierst. Danach kombinierst du diese mit etwas Eisenstaub, um Eisen(III)-Chlorid zu erhalten.%n%nDamit kannst du dann deine Platine ätzen. # Quest: Sodium Persulfate -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.name=§6§r§6§k§r§6§lNatriumpersulfat +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.name=§6§lNatriumpersulfat betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.desc=Natriumpersulfat kannst du im Elektrolyseur aus Natriumbisulfat-Staub herstellen. Natriumbisulfat wiederum wird im Chemischen Reaktor aus Schwefelsäure und Salz gemacht. Damit kannst du dann deine Platine ätzen. # Quest: You're Gonna Hate This in MV Too #2 @@ -1727,7 +1727,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADtw.name=§6§lGießmaschine betterquesting.quest.AAAAAAAAAAAAAAAAAAADtw.desc=Nutze Gussformen, um in der Gießmaschine Platten, Stäbe, Bolzen und viele weitere Einzelteile herzustellen.%n%nGussformen sind NICHT dasselbe wie Extruder-Formen. Du wirst also zwei Sätze benötigen. Falls sie zu teuer sind, konzentriere dich vorerst nur auf die wichtigsten. # Quest: Dark Steel Pipes -betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.name=§5§6§lDunkelstahlrohre +betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.name=§6§lDunkelstahlrohre betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.desc=Dunkelstahlrohre sind wesentlich besser als die Bronze-, Stahl- oder Potinrohre, die du vielleicht bisher verwendet hast. Stell sicher, dass dein Schraubenschlüssel Abbaulevel 3 schafft, sonst kannst du sie nicht wieder abbauen.%n%n[note]Falls du diese Rohre nicht brauchst, recycel sie einfach, um die Materialien zurückzubekommen. Nicht alles braucht riesige Rohre oder hohe Hitzebeständigkeit.[/note] # Quest: MV Bending @@ -1759,7 +1759,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1A.name=§6§lTrichlorsilan – Fortset betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1A.desc=Behalte den Wasserstoff und fahre in einem zweiten Chemischen Reaktor fort, um das gereinigte Polykristalline Silizium zu erhalten. Du bekommst die ganze Salzsäure zurück!%n%nVielleicht kannst du diesen Prozess ja automatisieren? # Quest: Stainless Taking Too Long? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.name=§6§f§6§lEdelstahl zu langsam? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.name=§6§lEdelstahl dauert zu lange? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.desc=Zeit für einen zweiten EHO!%n%nDu kannst Barren auf 3 Arten schneller herstellen: bessere Spulen, höherstufige Stromanschlüsse oder indem du mehr Öfen hinzufügst. Es ist wahrscheinlich an der Zeit, einen zweiten EHO in deiner Basis aufzustellen.%n%nMultiblock-Maschinen können Gehäuse, Auspuffe und Input-/Output-Öffnungen/-Vorrichtungen teilen, aber keine Wartungs-Luken (die automatischen kannst du aber teilen). Du kannst Energieanschlüsse teilen, aber nur wenn du allen Maschinen, zu denen sie gehören, genug Strom liefern kannst.%n%nDenk dran, die Verschmutzung wird mit zwei gleichzeitig aktiven EHOs sehr hoch sein! Pass auf starke Verschmutzungseffekte auf. Verwende die besten verfügbaren Auspuffe und platziere die EHOs nicht im selben Chunk wie Ackerland oder andere stark verschmutzende Maschinen wie Pyrolyseöfen und große Kessel. Vielleicht ist es Zeit, etwas Aktiveres zu unternehmen?%n%nDu kannst alle Spulen verwenden, die du herumliegen hast, aber du solltest auf jeden Fall anfangen, nach Glimmer zu suchen, falls du noch keinen gefunden hast. # Quest: All the Crops You Could Want @@ -1787,7 +1787,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKg.name=§6§lFortschrittliche Zentrifu betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKg.desc=Die MV-Zentrifuge ist doppelt so schnell wie die LV-Version, verbraucht aber die 4-fache Energie. # Quest: Biomass -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.name=§5§6§lBiomasse +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.name=§6§lBiomasse betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.desc=Du kannst den IC2- oder den GregTech-Weg wählen, um Biomasse herzustellen. Dafür brauchst du Wasser und Bio-Spreu.%n%nAlternativ kannst du Biomasse auch effizienter in einem Pyrolyseofen herstellen, falls du so einen baust.%n%nBeachte, dass Forestry seine eigene Biomasse hat. Diese kann aber auch in fermentierte Biomasse umgewandelt werden, genau wie diese Art hier. Wähle später selbst, welche Art du herstellen möchtest. # Quest: Advanced Fluid Extractor @@ -1811,7 +1811,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.name=§6§lDas Wirst Du Auch in MV H betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.desc=Das ist das fünfte Item, von dem du eine ganze Menge brauchen wirst! Und zwar für die Mikrowelle, den Scanner, den Präzisionslaser-Gravierer und so weiter. # Quest: Portable Prospecting Tool -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.name=§5§6§lTragbares Prospektionswerkzeug +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.name=§6§lTragbares Prospektionswerkzeug betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.desc=Nachdem du jetzt etwas Technologie hast, hast du einen Weg entdeckt, Erze zu prospektieren.%n%nLeider funktioniert die Technologie, um es reparierbar oder wiederaufladbar zu machen, nicht, also musst du jedes Mal ein neues herstellen, wenn es kaputtgeht. Es funktioniert jedoch in höheren Stufen besser und hält länger mit besseren Materialien.%n%nEs erstellt kein praktisches Buch wie der Seismische Prospektor, aber du kannst die Scan-Ergebnisse dank Visual Prospecting auf der Karte ansehen.%n%nEs kann schwer sein, ein gutes Material für den Basic Prospector zu wählen. Hier sind einige gute Optionen für dich in ihren jeweiligen Stufen, die gesuchte Größe und die durchschnittliche Anzahl der Adern, die sie scannen können:%n%nLV Vanadiumstahl 3x3 - 50%%%nMV Vanadiumstahl 3x3 - 213%%%nHV Vibrant-Legierung 5x5 - 299%%%nEV Schattenmetall 7x7 - 1080%%%nIV Oriharukon 7x7 - 2649%%%n%nWie du siehst, werden die Prospektoren mit jeder Stufe besser und besser, aber es könnte sich auch lohnen, nach besseren Materialien Ausschau zu halten.%n%nViel Glück. # Quest: Chemical Lesson, Part Two @@ -1891,7 +1891,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHUg.name=§6§lPVC-Platten betterquesting.quest.AAAAAAAAAAAAAAAAAAAHUg.desc=PVC-Platten stellen SMDs (mache Folien), Plastik-Platinen und wirklich gute Item-Rohre her. # Quest: MV Advanced Steam Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.name=§5§l§6§lMV Fortschrittlicher Dampfkessel +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.name=§6§lMV fortschrittlicher Dampfkessel betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.desc=Der MV GT++ Dampfkessel ist die nächste Maschine, die du bauen kannst, um effizient Dampf zu erzeugen. Er reguliert seinen Brennstoff effizienter, falls er voll sein sollte. # Quest: One in a Million @@ -1932,7 +1932,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIXQ.desc=Wenn du es bis in den MV-Bereic # Quest: Even Rarer Earths betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.name=§6§lNoch Seltenere Erden -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=Die Verarbeitung seltener Erden wurde vielleicht ignoriert, aber du glaubst, dein neuer Dehydrator kann sie endlich lohnenswert machen. Zuerst musst du etwas Schwefelsäure in einem Chemischen Bad verwenden, um Verunreinigungen zu entfernen, wodurch du Zerkleinerte Seltene Erde (I) erhältst. Danach musst du es wie ein normales Erz verarbeiten, bis du Seltene Erde (I) Staub bekommst.%n%nNachdem du den Staub durch deinen Dehydrator laufen lässt, erhältst du eine Reihe seltsamer Materialien, von denen du nur einige erkennst. Aber wenn du diese Materialien durch einen Elektrolyseur oder erneut durch den Dehydrator schickst, kannst du sie vielleicht gebrauchen. Einige davon benötigen ziemlich viele, um dies zu tun, aber du hast ja Vorräte angelegt, oder? Du wirst 204 Seltene Erde benötigen.%n%nDu glaubst, wenn du stärkere Säuren und Maschinen hättest, könntest du noch wertvollere Materialien aus der Seltenen Erde extrahieren. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=Die Verarbeitung seltener Erden wurde vielleicht ignoriert, aber du glaubst, dein neuer Dehydrator kann sie endlich lohnenswert machen. Zuerst musst du etwas Schwefelsäure in einem Chemikalienbad verwenden, um Verunreinigungen zu entfernen, wodurch du Zerkleinerte Seltene Erde (I) erhältst. Danach musst du es wie ein normales Erz verarbeiten, bis du Seltene Erde (I) Staub bekommst.%n%nNachdem du den Staub durch deinen Dehydrator laufen lässt, erhältst du eine Reihe seltsamer Materialien, von denen du nur einige erkennst. Aber wenn du diese Materialien durch einen Elektrolyseur oder erneut durch den Dehydrator schickst, kannst du sie vielleicht gebrauchen. Einige davon benötigen ziemlich viele, um dies zu tun, aber du hast ja Vorräte angelegt, oder? Du wirst 204 Seltene Erde benötigen.%n%nDu glaubst, wenn du stärkere Säuren und Maschinen hättest, könntest du noch wertvollere Materialien aus der Seltenen Erde extrahieren. # Quest: Too Many Items? Unpossible! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJbg.name=§6§lZu viele Items? Unmöglich! @@ -2068,7 +2068,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3A.name=§9§lGrößer, Besser, Ladungs betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3A.desc=Die Vibrant-Kondensatorbank ist die größte nicht-kreative RF-Batterie von Ender IO. Sie kann 25 Millionen RF in einem einzigen Block speichern. # Quest: Vibrant Alloy -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.name=§a§9§lDynamische Legierung +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.name=§9§lDynamische Legierung betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.desc=Die Vibrant-Legierung ist die höchste Stufe von EnderIO-Legierungen und wird aus Enderaugen, Energetischer Legierung und Chromstaub hergestellt. # Quest: Energetic Alloy @@ -2097,7 +2097,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9Q.desc=SMD-Bauteile sind fortgeschritt # Quest: Workstations, Your First EV Circuit betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.name=§9§lWorkstations, Dein Erster EV-Schaltkreis -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=Dein erster EV-Schaltkreis ist die Workstation.%n%nDu kannst Blaue Legierung mit Silber und Elektrotin in einem Legierungsofen herstellen. Falls du kein Elektrotin hast, kannst du es aus Redstone und Elektrum in einem Mischer herstellen. Viel Spaß!%n%nBeachte auch, dass die Verwendung der Gießmaschine für Blaue Legierung viel schneller ist als der Extruder. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=Dein erster EV-Schaltkreis ist die Workstation.%n%nDu kannst Blaue Legierung mit Silber und Elektrotin in einem Legierungsofen herstellen. Falls du kein Elektrotin hast, kannst du es aus Redstone und Elektrum in einem Mischer herstellen. Viel Spaß! # Quest: Playing With Dust betterquesting.quest.AAAAAAAAAAAAAAAAAAADAQ.name=§9§lMit Staub spielen @@ -2276,7 +2276,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsQ.name=§9§lEinfacher SoC - System au betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsQ.desc=SoCs (Systems on a Chip) werden verwendet, um die Herstellung von Schaltkreisen zu vereinfachen. In diesem Fall kannst du Einfache SoCs verwenden, um ULV-Schaltkreise leichter herzustellen. # Quest: Cheaper Simple Circuit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.name=§8§9§lGünstigerer Einfacher Schaltkreis +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.name=§9§lGünstigerer einfacher Schaltkreis betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.desc=Der NAND-Chip ist ein industrieller Ersatz für die Vakuumröhren, der viel günstiger ist. Du kannst ihn allerdings nicht zur Herstellung von Schaltkreisen verwenden, sondern nur, um andere Dinge als ULV-Schaltkreis zu fertigen. Schau dir unbedingt alle möglichen Rezepte an! # Quest: Farming a Little Easier @@ -2316,7 +2316,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTw.name=§9§lLV-Feldgenerator betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTw.desc=Feldgeneratoren sind leistungsstarke Geräte. Sie werden allgemein in Super Tanks, Super Kisten, in der UU-Materieproduktion und -Nutzung, oder in Teleportern verwendet. Und, alles das jemand schwerer herzustellen machen wollte. # Quest: Amplifying Your UUM Production -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.name=§a§9§lDeine UUM-Produktion verstärken +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.name=§9§lDeine UUM-Produktion verstärken betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.desc=Um UU-Verstärker aus deinem Schrott zu gewinnen, brauchst du einen Amplifabricator. Beide Schrottarten sind gleichwertig. # Quest: UUMatter @@ -2324,11 +2324,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVQ.name=§9§lUU-Materie betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVQ.desc=Jetzt kannst du die UUM tatsächlich mit einem Massenfabrikator herstellen. Technisch gesehen könntest du sie auch ohne UUV herstellen, aber das wäre wesentlich teurer. Um sicherzustellen, dass die Maschine nur mit UUV läuft, legst du einen programmierten Schaltkreis (beliebigen Werts) in den entsprechenden Slot der Maschine. UU-Materie kann für einige sehr spezifische Dinge verwendet werden, wie zum Beispiel die Replikation §oeiniger§r Materialien (schau im NEI nach, meist/alle Periodensystem-Materialien), die Verwendung mit Pflanzen zur Erschaffung von Erzen, einige spezifische High-Level-Rezepte benötigen es, und... du kannst dich auch hineinsetzen, um Regeneration zu erhalten.%n%nDer Energieverbrauch und das Overclocking des Massenfabrikators unterscheiden sich von der üblichen GT-Methode. Um feste EU-zu-UUM-Verhältnisse für alle Stufen zu haben, führt die Maschine perfekte 2/2 Übertaktungen durch. Sie beginnt auch mit einer sehr hohen Stromstärke in LV. Die folgende Tabelle sollte es verdeutlichen:%n%nStufe Amps EU/t Zeit%nLV 8A 256 160%nMV 4A 512 80%nHV 2A 1024 40%nEV 1A 2048 20%nIV 0.5A 4096 10%netc.%n%nFühre Energie (und hoffentlich UUV) zu, und UUM kommt heraus.%n%nLagere die UU-Materie vorerst einfach ein. Du benötigst Datenkugeln, um den Replikator zu verwenden, und das wird in der nächsten Stufe erklärt.%n%n[note]Du musst nur eine der Aufgaben erledigen.[/note] # Quest: HV Advanced Steam Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.name=§5§l§6§l§9§lHV Fortgeschrittener Dampfkessel +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.name=§9§lHV fortgeschrittener Dampfkessel betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.desc=Der HV GT++ Dampfkessel ist die nächste Maschine, die du bauen kannst, um Dampf effizient zu produzieren. Er reguliert seinen Brennstoff effizienter, wenn er voll ausgelastet ist. # Quest: HV Energy Hatch -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.name=§9§e§9§lHV-Stromanschluss +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.name=§9§lHV-Stromanschluss betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.desc=Der HV-Stromanschluss ist entscheidend für einen schnellere EHO, der auch Rezepte höherer Stufen verarbeiten kann. Du wirst wahrscheinlich mindestens zwei davon herstellen wollen. # Quest: Recycle for the Environment @@ -2406,7 +2406,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABg.desc=Willkommen in der EV-Stufe. # Quest: The Redstone Sniffer betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.name=The Redstone Sniffer -betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn't tell you, and now you're stuck wondering what private frequency they placed?%n%nNow, you have a way to do all of that.%n%nIntroducing the §6Redstone Sniffer§r!%n%nFor §cregular wireless redstone§f§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.%n%nFor §cadvanced wireless covers§f§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. +betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn't tell you, and now you're stuck wondering what private frequency they placed?%n%nNow, you have a way to do all of that.%n%nIntroducing the §6Redstone Sniffer§r!%n%nFor §cregular wireless redstone§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.%n%nFor §cadvanced wireless covers§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. # Quest: Raw Carbon Fiber betterquesting.quest.0fzaxas8R8OJzvYvqX5d9w.name=§a§lRaw Carbon Fiber @@ -2425,7 +2425,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAug.name=§a§lDimensions-Ziel: Mars betterquesting.quest.AAAAAAAAAAAAAAAAAAAAug.desc=Der Mars hat einige neue Erze, die du finden musst, wie Wolfram, Uran und Desh. Du kannst Uran-238 zentrifugieren, um U-235 und Plutonium-239 zu erhalten, welches du bei Bedarf auch zu Pu-241 zentrifugieren kannst. # Quest: Dimensional Goal: Phobos -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.name=§a§k§l§r§a§lDimensions-Ziel: Phobos +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.name=§a§lDimensions-Ziel: Phobos betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.desc=Phobos hat neue Erze, hol sie dir!%n%n[note]Ehrlich gesagt, abgesehen vom Dungeon, hat Phobos alle Erze, die du brauchst.[/note] # Quest: Dimensional goal: Deimos @@ -2445,19 +2445,19 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyA.name=§a§lFortgeschrittener Mob-Sch betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyA.desc=Wie der Kronleuchter verhindert die Magnum Fackel das Spawnen von Monstern. Ihre Reichweite ist jedoch ziemlich groß, sodass eine einzige für deine gesamte Basis ausreichen könnte. Die Reichweite beträgt 64 Blöcke horizontal in jede Richtung und 32 Blöcke nach oben und unten.%n%n[warn]Vergiss nicht, Monster können dir immer noch nach Hause folgen![/warn] # Quest: Graphene -betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.name=§a§k§r§a§lGraphen +betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.name=§a§lGraphen betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.desc=Graphen ist ein Material, das nur eine Atomschicht dick ist und sehr günstige elektrische Eigenschaften besitzt. Um es herzustellen, kannst du einen leistungsstarken Klebstoff verwenden, um eine einzelne Materialschicht von Graphit abzuziehen. # Quest: Advanced Glue -betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.name=§a§k§r§a§lFortschrittlicher Klebstoff +betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.name=§a§lFortschrittlicher Klebstoff betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.desc=Kombiniere dies mit Aceton oder Methylacetat, um Fortschrittlichen Klebstoff zu erhalten. # Quest: Polyvinyl Acetate -betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.name=§a§k§r§a§lPolyvinylacetat +betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.name=§a§lPolyvinylacetat betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.desc=Du weißt inzwischen, wie Polymerisation funktioniert. Verwende Luft oder Sauerstoff und optional Titantetrachlorid, um Polyvinylacetat zu erhalten. # Quest: Vinyl Acetate -betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.name=§a§k§r§a§lVinylacetat +betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.name=§a§lVinylacetat betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.desc=Graphen wird für IV-Motoren benötigt. Diese organische Verbindung ist nur ein Zwischenschritt.%n%n§6Graphen bereits automatisiert? Halte 128 Staub, um diese Questreihe abzuschließen. # Quest: Indium @@ -2485,7 +2485,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2Q.name=§a§lRadon-Kreislauf betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2Q.desc=Radon wird für EV-Emitter und Sensoren benötigt. Wenn du etwas Plutonium 239 und Uran 238 bekommen kannst, nutze das GCR-Rezept und halte das Plutonium einfach im Kreislauf, um mehr zu erhalten. # Quest: EV Chemical Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.name=§b§a§lEV-Chemischer Reaktor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.name=§a§lEV-Chemischer Reaktor betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.desc=Ein EV-Chemischer Reaktor ist erforderlich, um Indium zu gewinnen oder deine Radon-Produktion erheblich zu beschleunigen. Falls du bereits einen Großen Chemischen Reaktor gebaut hast, verwende diesen stattdessen.%n%n[note]Erfülle eine der Aufgaben.[/note] # Quest: Reactor Fuels @@ -2497,7 +2497,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3A.name=§a§lAndere Erze betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3A.desc=Du kannst auf diesen Planeten einige andere Erze finden (von denen einige ehrlich gesagt keinen Nutzen haben), aber die nützlichsten sind im Moment wahrscheinlich die auf der rechten Seite. Es gibt auch Drakonium, Jade, Mirabilit, Tansanit, Vinteum und Vyroxes. # Quest: You're Gonna Hate This 1-4 in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.name=§a§f§a§lDas Wirst Du im EV Hassen 1-4 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.name=§a§lDas wirst Du im EV hassen 1-4 betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.desc=Pumpen, Kolben, Förderbandmodule und Roboterarme sind die meistbenötigten Maschinenteile im EV. Geh und stelle jeweils eines her. # Quest: You're Gonna Hate This 5 and 6 in EV @@ -2525,7 +2525,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE4w.name=§a§lNano-Supercomputer betterquesting.quest.AAAAAAAAAAAAAAAAAAAE4w.desc=Der Nano-Supercomputer ist ein IV-Schaltkreis. # Quest: EV Chemical Bath -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.name=§a§f§a§lEV-Chemikalienbad +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.name=§a§lEV-Chemikalienbad betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.desc=Ein HV-Chemikalienbad oder besser wird für das Quantenauge benötigt. Wenn du eine EV-Maschine herstellst, kannst du auch Ilmenit besser verarbeiten. # Quest: Nano Mainframe @@ -2537,7 +2537,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7w.name=§a§lBlauer Stahl betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7w.desc=Um Sunnarium-Batterien herzustellen, benötigst du Blaustahl: eine Mischung aus Stahl, Schwarzstahl, Messing und Roségold. # Quest: EV Circuit Assembler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.name=§b§a§lEV-Schaltkreisfertigungsmaschine +betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.name=§a§lEV-Schaltkreisfertigungsmaschine betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.desc=Eine EV-Schaltkreisfertigungsmaschine benötigt IV-Schaltkreise zur Herstellung. Mit dieser Maschine kannst du Schaltkreise höherer Stufe herstellen. # Quest: Epoxid @@ -2565,7 +2565,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfg.name=§a§lEV-Montagemaschine betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfg.desc=Eine EV-Montagemaschine wird benötigt, um Lapotron-Kristalle, Spulen und anderes Zeug herzustellen. # Quest: EV Laser Engraver -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.name=§a§k§r§a§lEV-Lasergravierer +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.name=§a§lEV-Lasergravierer betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.desc=Ein EV-Präzisionslaser-Gravierer wird benötigt, um Quantenkristalle herzustellen. # Quest: EV Superconductors (2048 EU/t) @@ -2621,11 +2621,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGjQ.name=§a§lLeere Faserverstärkte Gl betterquesting.quest.AAAAAAAAAAAAAAAAAAAGjQ.desc=Faserverstärkte Platinen benötigen faserverstärkte Epoxidharzplatten, Aluminiumfolie und Schwefelsäure, um eine Leere Platine herzustellen. Durch Zugabe von Energetischer Legierungsfolie und Eisen(III)-Chlorid oder Natriumpersulfat kannst du eine Weiter Fortgeschrittene Platine herstellen.%n%n[note]Mit diesen neuen Platinen kannst du Lapotronische Energiekugeln herstellen. Du könntest sie verwenden, um deinen LSK aufzuwerten. Die Platinen werden auch in der IV-Stufe für die nächste Schaltkreislinie benötigt.[/note] # Quest: Cutting Up Stuff at EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.name=§9§a§lSachen in der EV-Stufe zerschneiden +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.name=§a§lZerschneide Gegenstände in der EV-Stufe betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.desc=Nachdem du jetzt die EV-Stufe erreicht hast, wirst du eine Fortgeschrittenere Schneidemaschine brauchen. Bau dir besser eine! # Quest: More Power Needed, Sir! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.name=§b§a§lMehr Energie wird benötigt, Sir! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.name=§a§lEs wird mehr Energie benötigt, Sir! betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.desc=EHO- und GCR-Rezepte werden noch mehr Energie benötigen. Du wirst EV-Stromanschlüsse herstellen müssen, um sie zu versorgen und am Laufen zu halten. # Quest: Portable Hole? How About Portable Chunk! @@ -2650,7 +2650,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHYw.desc=Nach mehr Wolfram und Wolframst # Quest: What's in the Box? betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.name=§a§lWas ist in der Box? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.desc=Müde davon, stundenlang mit Radium im Inventar herumzuhängen und auf den Zerfall zu warten? Mit einer Bleiausgekleideten Kiste kannst du dein Radium sicher darin lassen, und es zerfällt, während du 'echte Arbeit' erledigst.%n%n[note]Du kannst Gegenstände möglicherweise nicht per Shift-Klick hinein- und herausschieben, aber Rohre funktionieren trotzdem. Du kannst keinen WB verwenden.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.desc=Keine Lust mehr, stundenlang mit Radium im Inventar herumzuhängen und auf den Zerfall zu warten? Mit einer §5Bleiausgekleideten Kiste§r kannst du dein Radium sicher darin lassen, und es zerfällt, während du 'echte Arbeit' erledigst.%n%n[note]Rohre funktionieren damit, aber du kannst kein WB verwenden.[/note]%n%nZusätzlich kannst du auch das §5Zerfalls-Lagerhaus§r für diese Aufgabe nutzen; es ist effizienter, aber mit deutlich höheren Kosten verbunden. (Weitere Informationen im Reiter Multiblock-Ziele) # Quest: Platinum Processing, Step 4 betterquesting.quest.AAAAAAAAAAAAAAAAAAAI-A.name=§a§lPlatinverarbeitung, Schritt 4 @@ -2705,7 +2705,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJkg.name=§a§lKabel höherer Stufen betterquesting.quest.AAAAAAAAAAAAAAAAAAAJkg.desc=Jetzt kannst du Polyphenylensulfid-Folien und Silikon oder Styrol-Butadien-Kautschuk verwenden, um Kabel höherer Stufen zu ummanteln.%nDu wirst sowohl Wolfram als auch Platin in der IV-Stufe benötigen. # Quest: Advanced Ilmenite Processing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.name=§a§f§a§lFortgeschrittene Ilmenit-Verarbeitung +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.name=§a§lFortgeschrittene Ilmenit-Verarbeitung betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.desc=Hole das Maximum aus deinem Ilmenit, indem du das Zerkleinerte Erz mit Schwefelsäure in ein EV-Chemikalienbad gibst. Die Säure kann sogar vollständig recycelt werden. # Quest: Water, Fast @@ -2721,7 +2721,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALSg.name=§a§lWolframit-Verarbeitung - betterquesting.quest.AAAAAAAAAAAAAAAAAAALSg.desc=Als Nächstes kommt Wolframtrioxid. Beachte, dass du das gesamte Calciumchlorid zurückbekommen hast. Wenn du Scheelit-Erz verarbeitest, wirst du einen Elektrolyseur aufstellen wollen. # Quest: Playing With Dust in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.name=§a§9§a§9§l§9§a§lMit Staub in der EV-Stufe Spielen +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.name=§a§lMit Staub in der EV-Stufe spielen betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.desc=Der EV-Autoklav wird benötigt, um Wolfram und andere hochstufige Materialien zu verarbeiten. # Quest: Power of the Sun from Nuclear @@ -2732,8 +2732,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMAg.desc=Dein guter alter Ein-Block-Mole betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.name=§a§lVier Flüssigkeiten in einer Öffnung! betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.desc=Jetzt, da du in der EV-Stufe bist, hast du Zugriff auf die Quad-Einfüllöffnung. Diese Luken können vier verschiedene Flüssigkeiten in einer einzigen Öffnung aufnehmen, was wertvolle Plätze in deinen Multiblöcken spart.%n%nPerfekt, um sie in deinen EHOs zu platzieren. -# Quest: EV Field Generators -betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.name=§a§lEV-Feldgeneratoren +# Quest: EV Field Generator +betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.name=§a§lEV-Feldgenerator betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.desc=Mit Feldgenerator kannst du deine ersten Quanten-Kisten oder Quanten-Tanks herstellen. Aber die ersten beiden solltest du für deine T2-Rakete verwenden.%n%n[note]Beachte, dass das Rezept der Montagemaschine ressourcenschonender ist.[/note] # Quest: Supersized Buses @@ -2749,6 +2749,10 @@ betterquesting.quest.kQL8JceoSMSLDU_2AFjoqw.desc=Well, maybe it's not as extreme betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.name=Tier 5 - IV betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.desc=In dieser Stufe dreht sich alles um die Platinlinie und den Bau der Montagelinie. Beides ist super schwer, aber auch notwendig. Dies ist wahrscheinlich der Punkt, an dem die meisten Leute aufgeben. Viel Glück! +# Quest: IV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.name=§b§lIV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.desc=Oh look, the latest and greatest field generator! I wonder what you'll end up using these for... maybe a Tree Growth Simulator? Maybe a new Matter Manipulator? + # Quest: Tier 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.name=§b§lStufe 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.desc=IV-Stufe. Du wirst Wolframstahl für Maschinen benötigen. Empfohlene Planeten und Monde, die du besuchen solltest: Mars, Phobos, Deimos.%n%nStelle sicher, dass du dir einen Satz TPV-Spulen für deinen EHO besorgst.%n%nDu solltest jetzt gelernt haben, wie GregTech funktioniert. Wenn nicht, räum die Maschinenkrater in deiner Basis auf...%n%nViele GT++-Multiblock-Maschinen werden auf dieser Stufe freigeschaltet. Stelle sicher, dass du einen Legierungs-Hochtemperaturschmelzofen (LHS) bereit hast, und schau im GT++-Tab nach. @@ -2766,7 +2770,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_Q.name=§b§lTrip zum Kallisto betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_Q.desc=Kallisto-Eis ist ein Material, das du für Stufe-4-Raketen benötigst. Suche danach bei Y 40-60. Du kannst hier auch Platinmetalle und radioaktive Erze finden.%n%n[note]Du kannst hier auch Mytryl und Ledox als kleine Erze finden.[/note] # Quest: Europa Trip -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.name=§b§b§lTrip nach Europa +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.name=§b§lTrip nach Europa betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.desc=Ledox ist ein Material, das du für Stufe-4-Raketen benötigst und das auf Europa gefunden werden kann. Suche danach bei Y 55-65. Hier kannst du auch Chrom, Molybdän, Mangan, Wolframit und Rubracium finden, unter anderem.%n%n[note]Du kannst auch Ledox aus kleinen Erzen auf dem Kallisto bekommen.[/note] # Quest: IV Superconductors (8192 EU/t) @@ -2798,7 +2802,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgQ.name=§b§lHSS-S betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgQ.desc=Nachdem du nun HSS-G hast, ist es an der Zeit, HSS-S herzustellen. Diese neue Legierung ist ein wichtiger Bestandteil vieler LuV-Rezepte. # Quest: Argon -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.name=§c§b§lArgon +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.name=§b§lArgon betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.desc=Um einige der neuen Barren, die du finden wirst, zu verarbeiten, benötigst du Argon. Deine erste Quelle dafür ist Luft, in kleinen Mengen. Im Gegensatz zum Zentrifugieren von Druckluftzellen, musst du die Luft zuerst in einem Vakuum-Froster in Flüssige Luft verwandeln, damit du sie effizienter zentrifugieren kannst.%n%nDu kannst auch die Luftaufnahmeöffnung herstellen – sie ist viel besser, als Kompressoren zu spammen!%n%nKümmere dich nicht um das DT-Rezept, es sei denn, du brauchst die anderen Flüssigkeiten daraus, es ist bei weitem nicht so gut wie das Zentrifugieren. Du benötigst auch die Flüssigluftöffnung (funktioniert nur mit Flüssiger Luft!) und eine Riesen-Auslassöffnung, wenn du das tun willst. # Quest: Your First Naquadah Ingot @@ -2850,7 +2854,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGnQ.name=§b§l2-Nitrochlorbenzol betterquesting.quest.AAAAAAAAAAAAAAAAAAAGnQ.desc=Der nächste Schritt ist, die Nitriermischung mit deinem Chlorbenzol in dem HV-Chemischen Reaktor zu mischen, um 2-Nitrochlorbenzol zu erhalten. # Quest: 3,3 Dichlorobenzidine -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.name=§c§b§l3,3-Dichlorbenzidin +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.name=§b§l3,3 Dichlorbenzidin betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.desc=Das Mischen von 2-Nitrochlorbenzol mit Kupferstaub ergibt 3,3-Dichlorbenzidin in einem EV-Chemischen Reaktor. # Quest: 3,3 Diaminobenzidine @@ -2887,7 +2891,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpg.desc=Kaliumdichromat wird aus Kalium # Quest: Potassium Nitrate betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.name=§b§lKaliumnitrat -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Kaliumnitrat wird aus Kalium und Salpetersäure hergestellt.%nWenn du etwas Salpeter hast, kannst du das stattdessen verwenden.%n%n%nKaliumnitrat kann nur hergestellt werden, während Salpeter viele verschiedene Quellen hat.%nWähle die, die du bevorzugst, nur eine wird benötigt, um die Quest abzuschließen. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Kaliumnitrat wird aus Kalium und Salpetersäure hergestellt.%nWenn du etwas Salpeter hast, kannst du das stattdessen verwenden.%n%nKaliumnitrat kann nur hergestellt werden, während Salpeter viele verschiedene Quellen hat.%nWähle die, die du bevorzugst, nur eine wird benötigt, um die Quest abzuschließen. # Quest: Chromium Trioxide betterquesting.quest.AAAAAAAAAAAAAAAAAAAGqA.name=§b§lChromtrioxid @@ -2939,7 +2943,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAA.desc=Wenn du Platin verarbeitet hast # Quest: First Separation - Rhodium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.name=§b§lErste Trennung - Rhodium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.desc=Die Verarbeitungslinie für die Platingruppe (auch Platlinie genannt) ist ein mehrstufiger, komplizierter Prozess. Aufgrund seiner Komplexität und der benötigten Menge solltest du eine Verarbeitungslinie haben, die die ganze Zeit läuft. Du solltest sie nach Abschluss dieser Quests besser verstehen. Oder vielleicht hast du sie ja schon aufgebaut und zweigst bereits einige der Ergebnisse ab? So oder so.%n%nAls ersten Schritt, um Rhodium, Ruthenium, Iridium und Osmium zu erhalten, werden wir das Rhodium mithilfe des Kaliumdisulfats, das du zuvor hergestellt hast, in einem EHO von den anderen Metallen abspalten.%n%nDie Mengen für diesen Schritt sind ziemlich nervig, gib Bart die Schuld dafür.%n%n[warn]Deine Ablassöffnung muss sich am Boden befinden, um das Rhodiumsulfat zu sammeln.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.desc=Die Verarbeitungslinie für die Platingruppe (auch Platlinie genannt) ist ein mehrstufiger, komplizierter Prozess. Aufgrund seiner Komplexität und der benötigten Menge solltest du eine Verarbeitungslinie haben, die die ganze Zeit läuft. Du solltest sie nach Abschluss dieser Quests besser verstehen. Oder vielleicht hast du sie ja schon aufgebaut und zweigst bereits einige der Ergebnisse ab? So oder so.%n%nAls ersten Schritt, um Rhodium, Ruthenium, Iridium und Osmium zu erhalten, werden wir das Rhodium mithilfe des Kaliumdisulfat, das du zuvor hergestellt hast, in einem EHO von den anderen Metallen abspalten.%n%nDie Mengen für diesen Schritt sind ziemlich nervig, gib Bart die Schuld dafür. # Quest: Second Separation - Ruthenium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAg.name=§b§lZweite Trennung - Ruthenium @@ -3006,7 +3010,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEg.name=§b§lFlüssigkeit aus Schwefel betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEg.desc=Kombiniere das erhaltene Rhodiumsulfat mit Wasser, und du erhältst Rhodiumsulfat-Lösung, sowie etwas mehr Laugenrückstand und Geschmolzenes Calcium.%n%nDu erhältst etwas mehr als 13 Calcium-Barren zurück. Du solltest die Gießmaschine verwenden und es dann zerkleinern, um es wiederzuverwenden. # Quest: But... This is Expensive! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.name=§a§b§lAber... Das ist Teuer! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.name=§b§lAber... Das ist Teuer! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.desc=Zink zu sammeln war in der Vergangenheit vielleicht keine angenehme Aufgabe, aber hier wird es nur als Katalysator verwendet, sodass du alles davon zurückerhältst.%n%nWenn du das Zinksulfat elektrolyisierst, erhältst du ebenfalls Schwefel und 4000 L Sauerstoff zurück. # Quest: Another One Bites the Salt @@ -3067,7 +3071,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL-w.desc=Die Kombination deines Cerchlor # Quest: Monazite betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.name=§b§lMonazit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.desc=Willkommen bei der Lanthanidenverarbeitung!%nDas wird eine lustige Reise, ob du willst oder nicht :P%n%nZuerst besorge etwas Monazit. Das ist nur für den Anfang,%nda du §ohaufenweise§o§o§r brauchst, um die wahren Belohnungen%ndieser Linie zu ernten.%n%nDu musst es dann mit Salpetersäure im Digester-Multiblock kombinieren,%num seine Schlammform zu erhalten.%nJa, das ist ein §osehr§r salpetersäurehungriger Prozess!%n%n[note]Um alle Monazit-Quests zu überspringen, halte einen Stapel von jedem dieser Gegenstände in der Hand:%n%n- Zirkoniumstaub / -barren%n- Hafnia-Barren%n- Cerstaub / -barren%n- Samariumstaub / -barren[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.desc=Willkommen bei der Lanthanidenverarbeitung!%nDas wird eine lustige Reise, ob du willst oder nicht :P%n%nZuerst besorge etwas Monazit. Das ist nur für den Anfang,%nda du §ohaufenweise§r brauchst, um die wahren Belohnungen%ndieser Linie zu ernten.%n%nDu musst es dann mit Salpetersäure im Digester-Multiblock kombinieren,%num seine Schlammform zu erhalten.%nJa, das ist ein §osehr§r salpetersäurehungriger Prozess!%n%n[note]Um alle Monazit-Quests zu überspringen, halte einen Stapel von jedem dieser Gegenstände in der Hand:%n%n- Zirkoniumstaub / -barren%n- Hafnia-Barren%n- Cerstaub / -barren%n- Samariumstaub / -barren[/note] # Quest: Watery Mud betterquesting.quest.AAAAAAAAAAAAAAAAAAAL5A.name=§b§lWässriger Schlamm @@ -3139,7 +3143,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9A.desc=Du kannst dies mit etwas Flusss # Quest: Uranium? betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.name=§b§lUran? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=§o§r...Und siebe es, um das Uran zu erhalten. Du bekommst §otatsächlich§o§r etwas 235 daraus, sodass die Zeit nicht ganz verschwendet war, hoffentlich?§r +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=...Und siebe es, um das Uran zu erhalten. Du bekommst §otatsächlich§r etwas 235 daraus, sodass die Zeit nicht ganz verschwendet war, hoffentlich?§r # Quest: Dry It Real Good betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9g.name=§b§lTrockne Es Richtig Gut @@ -3276,7 +3280,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAACA.desc=Wenn du es so weit geschaff # Quest: Netherite Scrap Seed betterquesting.quest.01C00SMsRUyKUD2zJht8tA.name=§c§lNetherite Scrap Seed -betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible.%n%n%n%n +betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible. # Quest: Dense Netherite Plate betterquesting.quest.4v3YtOxvT8aWIwy7NEJNhw.name=§c§lDense Netherite Plate @@ -3292,7 +3296,7 @@ betterquesting.quest.8zpQos1hR1CbwmWldvxSpg.desc=Heating up the Netherite Scrap # Quest: Netherite Materials betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.name=§c§lNetherite Materials -betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to the ingredients necessary for creating all of the different §4Netherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note] +betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to §5§lBoron Plasma§r, which is necessary for creating all of the different §4§lNetherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note]%n%n[warn]You must use a High-Current Industrial (Plasma) Arc Furnace, a regular one isn't powerful enough.[/warn] # Quest: Automated Mining betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyQ.name=§c§lAutomatisierter Bergbau @@ -3303,11 +3307,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.name=§c§lDinge beschleunigen betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.desc=Wenn ein Ender-Steinbruch deine Bedürfnisse nach MEEHRR nicht erfüllt, ist eine Geschwindigkeits-Verbesserung erforderlich. # Quest: Starting Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§l§c§lFusion Starten -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Fusion ist ein wertvolles Werkzeug, das du für den Rest des Spiels nutzen wirst. Es wird verwendet, um einzigartige Materialien und Plasmen zu erzeugen. Es kann auch als sehr leistungsstarke Energiequelle in Kombination mit Plasmaturbinen verwendet werden.%n%nFür deinen ersten Reaktor benötigst du eine Steuerung, 2-16 Einfüllöffnungen, 1-16 Auslassöffnungen und 16 Energieanschlüsse. Alle Öffnungen/Anschlüsse müssen LuV-Stufe oder besser sein. Jeder Anschluss liefert 2048 EU/t für das Rezept und hat eine Speicherkapazität von 10M EU.%n%nDas bedeutet, du kannst jedes Fusionsrezept ausführen, das 32768 EU/t oder weniger benötigt und Anlaufkosten von 160M EU oder weniger hat. Die Verwendung von mehr Öffnungen bedeutet, dass du weniger Fusionsgehäuse benötigst. Während dies für den Mk1-Reaktor nicht so wichtig ist, hilft dieses Prinzip bei höheren Reaktorstufen enorm. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§c§lFusion Starten +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Da dein Strombedarf steigt, benötigst du eine Möglichkeit, mit der Nachfrage Schritt zu halten. Um über 1A ZPM mit einer einzigen Maschine zu erzeugen, hast du zwei Möglichkeiten: Solarpanele und Fusion.%n%nObwohl Solarpanele einfacher einzurichten sind, erreichen sie maximal 524288 EU/t. Fusion kann mit der richtigen Einrichtung das Achtfache erreichen.%n%nFür deinen ersten Reaktor benötigst du eine Steuerung, 1-16 Einfüllöffnungen, 1-16 Auslassöffnungen und 16 LuV+-Energieanschlüsse. Jeder Energieanschluss hat eine Energiekapazität von 10M EU und entzieht bis zu 2048 EU/t.%n%nDas bedeutet, du kannst jedes Fusionsrezept mit Startkosten von 160M EU oder weniger und einem Verbrauch von 32768 EU/t oder weniger durchführen. Die Verwendung von mehr Öffnungen bedeutet, dass du weniger Fusionsgehäuse benötigst. Obwohl dies für den Mk1-Reaktor nicht so wichtig ist, hilft dieses Prinzip bei höheren Reaktorstufen enorm. # Quest: Getting Europium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§b§9§d§l§b§c§lEuropium Erhalten +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§c§lEuropium erhalten betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.desc=Um einen Mk2-Reaktor, einen Ender-Steinbruch, eine T5-Rakete, ZPM freizuschalten oder andere Dinge herzustellen, wirst du Europium benötigen. Sobald du eine T5-Rakete hergestellt hast, wirst du es als Teil eines sehr seltenen Erzes finden können. Bis dahin musst du es im Reaktor herstellen. Es ist aber wahrscheinlich ohnehin nicht lohnenswert, nach dem Erz zu suchen. # Quest: Now You're Really Gonna Hate This 1-4 in LuV @@ -3359,7 +3363,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmA.name=§c§lElite-Leiterplatte betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmA.desc=Eine neue Schaltkreislinie, eine neue Platine. Wird auch für die Hi-Berechnungsstation Mk-I benötigt. # Quest: LuV Laser Engraver -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.name=§9§a§c§lLuV-Lasergravierer +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.name=§c§lLuV-Lasergravierer betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.desc=Der LuV-Lasergravierer ist ein wichtiger Teil der Lategame-Schaltkreisproduktion. Du musst Kristall-CPUs herstellen, sowohl für die Kristallprozessor-Serie von Schaltkreisen als auch später für die Wetware-Serie.%n%n[note]Wenn du den Hyper-Intensitäts-Lasergravierer hergestellt hast, kannst du stattdessen einfach diesen aufrüsten.[/note] # Quest: Crystal Assembly @@ -3400,7 +3404,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKKA.desc=Um die Schaltkreisfertigungslin # Quest: Imprints, They're Important betterquesting.quest.AAAAAAAAAAAAAAAAAAAKKg.name=§c§lAbdrücke, Sie sind wichtig -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKKg.desc=Jetzt, da du endlich alle Materialien für deine Abdrücke hast, kannst du sie herstellen, sobald du deine neuen Schaltkreise bekommst. Du musst die Schaltkreise für die Prägung entweder in einer stufengerechten Schneidemaschine oder in der Schneidefabrik im Schneidemodus schneiden.%n%nUm den Abdruck zu verwenden, platziere ihn im Gegenstandsslot des SFL-Controllers. Die SFL wird geprägt, sobald du sie einschaltest. Du kannst sehen, womit sie geprägt ist, indem du einen Tragbaren Scanner am Controller verwendest. Du kannst auch Controller austauschen, wenn du zu faul bist, weitere SFLs zu bauen.%n%n[note]Wenn du bereits einen Abdruck für eine frühere Version eines Rezepts hast, musst du keinen neue herstellen, da er mit beiden Rezepten funktioniert.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKKg.desc=Jetzt, da du endlich alle Materialien für deine Abdrücke hast, kannst du sie herstellen, sobald du deine neuen Schaltkreise bekommst. Du musst die Schaltkreise für die Prägung entweder in einer stufengerechten Zerschneidemaschine oder in der Schneidefabrik im Zerschneidemodus zerschneiden.%n%nUm den Abdruck zu verwenden, platziere ihn im Gegenstandsslot des SFL-Controllers. Die SFL wird geprägt, sobald du sie einschaltest. Du kannst sehen, womit sie geprägt ist, indem du einen Tragbaren Scanner am Controller verwendest. Du kannst auch Controller austauschen, wenn du zu faul bist, weitere SFLs zu bauen.%n%n[note]Wenn du bereits einen Abdruck für eine frühere Version eines Rezepts hast, musst du keinen neue herstellen, da er mit beiden Rezepten funktioniert.[/note] # Quest: Fetching Tellurium betterquesting.quest.AAAAAAAAAAAAAAAAAAAKKw.name=§c§lTellur besorgen @@ -3444,7 +3448,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKeA.desc=Wenn du Rohe Kristallchips hers # Quest: Ether Strike! betterquesting.quest.AAAAAAAAAAAAAAAAAAALaQ.name=§c§lÄther-Schlag! -betterquesting.quest.AAAAAAAAAAAAAAAAAAALaQ.desc=Das Naquadah ist so reaktionsträge, dass die meisten Säuren nicht mit ihm reagieren. Du brauchst also eine stärkere Säure, um es aufzulösen.%n%nLass uns ein notwendiges organisches Lösungsmittel herstellen, um die Säure zu machen. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALaQ.desc=Das Naquadah ist so reaktionsträge, dass die meisten Säuren nicht mit ihm reagieren. Du brauchst also eine stärkere Säure, um es aufzulösen.%n%nLass uns ein notwendiges organisches Lösungsmittel herstellen, um die Säure zu machen.%n%n[warn]Wenn du die Naquadah-Linie bereits erstellt hast, halte 64 Naquadah-Barren / -Staub, um diese Quests zu überspringen.[/warn] # Quest: Antimony and Chlorine betterquesting.quest.AAAAAAAAAAAAAAAAAAALag.name=§c§lAntimon und Chlor @@ -3460,7 +3464,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALbA.desc=Oh Gott, warum kann ich es nich # Quest: Separate Solvent betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.name=§c§lSeparate Lösungsmittel -betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Destilliere die Antimonpentachlorid-Lösung, um die reine Antimonpentachlorid-Flüssigkeit zu erhalten. Du kannst §c§6ALLEN§r Äther recyceln. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Destilliere die Antimonpentachlorid-Lösung, um die reine Antimonpentachlorid-Flüssigkeit zu erhalten. Du kannst §6ALLEN§r Äther recyceln. # Quest: Fracture Chlorine betterquesting.quest.AAAAAAAAAAAAAAAAAAALbg.name=§c§lChlor Abspalten @@ -3527,7 +3531,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMBQ.name=§c§lMolekular-Transformer, en betterquesting.quest.AAAAAAAAAAAAAAAAAAAMBQ.desc=Wenn du dies vor LuV liest und wissen möchtest, wie man Sunnarium herstellt, schau dir die EV- oder IV-Quests an.%n%n[note]Ja, dieser Multiblock ist etwas fehlerhaft.[/note] # Quest: Sun Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.name=§l§c§lSonnenfusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.name=§c§lSonnenfusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.desc=Alternative Möglichkeit zur Massenproduktion von Sunnarium. # Quest: Behold: The Netherite Line @@ -3548,7 +3552,7 @@ betterquesting.quest.P_nO8frbRM2c-MLKAaJUkw.desc=§4Netherite Nanoparticles§r c # Quest: Netherite Scrap betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.name=§c§lNetherite Scrap -betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §(§(§3(though, having more scrap handy could improve your setup efficiency).%n%n§rYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!%n%n§r[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] +betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §3(though, having more scrap handy could improve your setup efficiency).§r%n%nYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!§r%n%n[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] # Quest: Netherrack Froth betterquesting.quest.WNC6mX67QGG5gpjX0YkvDw.name=§c§lNetherrack Froth @@ -3585,7 +3589,7 @@ betterquesting.quest.zb1nbwNuSFKuSEyW3mVj-Q.desc=At long last... the final ingre ## Quest Line: Tier 7 - ZPM betterquesting.questline.AAAAAAAAAAAAAAAAAAAAHg.name=Stufe 7 - ZPM -betterquesting.questline.AAAAAAAAAAAAAAAAAAAAHg.desc=Herzlichen Glückwunsch, du hast die Platinline, Montagelinie, SFL, den Fusionsreaktor abgeschlossen und die "Zero Point Module"-Stufe (Null-Punkt-Modul-Stufe) erreicht. Du bist jetzt im Lategame, aber es gibt noch eine Menge zu tun. Viel Glück! +betterquesting.questline.AAAAAAAAAAAAAAAAAAAAHg.desc=Herzlichen Glückwunsch, du hast die Platinlinie, Montagelinie, SFL, den Fusionsreaktor abgeschlossen und die "Zero Point Module"-Stufe (Null-Punkt-Modul-Stufe) erreicht. Du bist jetzt im Lategame, aber es gibt noch eine Menge zu tun. Viel Glück! # Quest: Prismatic Naquadah Composite Slurry betterquesting.quest.-wpUfFlVT5GytSWoT6QAdg.name=Prismatic Naquadah Composite Slurry @@ -3645,10 +3649,10 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAByQ.desc=Der Energieinfudierer ist die t # Quest: Fusion Reactor MKII - Bigger, Better, Fusor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.name=Fusionsreaktor MKII - Größer, Besser, Verwirrender -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Da du nun etwas Europium hast, verwende es, um einen MK II Reaktor herzustellen.%n%nDieser wird die gleiche Blockplatzierung erfordern, aber er ersetzt LuV-Gehäuse durch Fusionsmaschinengehäuse, supraleitende Spulenblöcke durch Fusionsspulenblöcke und verwendet ZPM-Stufen-Luken.%n%nJeder der bis zu 16 ZPM-Energieanschlüsse fügt eine Leistungsaufnahme von 8192 EU/t und eine Startkapazität von 20 MEU hinzu. Daher kann dieser Reaktor Rezepte bis zu 320 MEU beim Start verarbeiten. Zusätzlich, wenn du ein MK I Rezept auf einem MK II ausführst, übertaktest du es. Fusions-Übertaktung ist anders als normales GT. Es wird 2x die Leistung verbrauchen und das Rezept wird 2x schneller laufen. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Nachdem du nun etwas Europium besitzt, nutze es, um einen Mk II-Reaktor zu bauen.%n%nDieser erfordert die gleiche Blockplatzierung, ersetzt jedoch die LuV-Gehäuse durch Fusionsmaschinengehäuse und die Supraleiter-Spulen-Blöcke durch Fusionsspulenblöcke. Die Energieanschlüsse müssen nun mindestens ZPM sein.%n%nJeder Energieanschluss hat eine Energiekapazität von 20M EU und entzieht bis zu 8192 EU/t. Das bedeutet, er kann Anlaufkosten von bis zu 320M EU und einen Stromverbrauch von bis zu 131072 EU/t bewältigen. Des Weiteren erhalten Mk I-Rezepte in einem Mk II-Reaktor eine 2/2 perfekte Übertaktung, die die Geschwindigkeit und den Stromverbrauch verdoppelt. # Quest: Making Americium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErw.name=Americium Herstellen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErw.name=Americium herstellen betterquesting.quest.AAAAAAAAAAAAAAAAAAAErw.desc=Um deinen Reaktor weiter aufzurüsten und UV-Motoren herzustellen, brauchst du etwas Americium. Das Rezept ist ziemlich teuer, aber sobald du die nächste Stufe des Reaktors hergestellt hast, wirst du ein einfacheres und billigeres Rezept freischalten. Allerdings wirst du, um dorthin zu gelangen, bereits eine Menge Americium benötigen, also stelle besser sicher, dass du genug Lutetium produzierst.%n%nLass uns mit nur 48 Barren beginnen. Das ist genug für einen einzigen UV-Motor. # Quest: Learning Curve? Where We're Going There Are No Curves @@ -3745,7 +3749,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALZw.desc=Ah, du hast es geschafft.%n%nDu # Quest: Enriched Naquadah Time betterquesting.quest.AAAAAAAAAAAAAAAAAAALaA.name=Angereichertes Naquadah-Zeit -betterquesting.quest.AAAAAAAAAAAAAAAAAAALaA.desc=Die Angereichertes Naquadah-Linie ist viel kürzer als die Naquadah-Linie und einfacher. Sie wird für Treibstoff oder Neuroprozessoren verwendet, die UV-Inhalte sind, also wenn du keine Linie dafür bauen willst, ignoriere einfach diese Quests. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALaA.desc=Die Linie für Angereichertes Naquadah ist viel kürzer als die für Naquadah und einfacher. Sie wird für Kraftstoff oder Neuronale Verarbeitungseinheiten verwendet, die UV-Inhalt sind, und sie wird auch in der Prismarin-Linie verwendet, um Prismatisches Naquadah herzustellen; etwas, das du für Trinium-Spulen benötigen wirst.%n%n[warn]Halte 16 Angereichertes Naquadah-Barren / -Staub, um diese Questreihe zu überspringen.[/warn] # Quest: Concentration betterquesting.quest.AAAAAAAAAAAAAAAAAAALgQ.name=Konzentration @@ -3765,7 +3769,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALhQ.desc=Also ist es ein Kreis? # Quest: N.N.Q.Q.N.Q.Q betterquesting.quest.AAAAAAAAAAAAAAAAAAALhg.name=N.N.Q.Q.N.Q.Q -betterquesting.quest.AAAAAAAAAAAAAAAAAAALhg.desc=Möchtest du etwas Naquadria?%n%nLeider ist der Naquadriastaub aufgrund eines NERFS zu Abstoßendes Naquadriaoxid-Gemischstaub geworden. Du musst eine Linie dafür bauen, so wie für das Naquadah. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALhg.desc=Möchtest du etwas Naquadria?%n%nLeider ist der Naquadriastaub aufgrund eines NERFS zu Abstoßendem Naquadriaoxid-Gemischstaub geworden. Du musst eine Linie dafür bauen, so wie für das Naquadah. # Quest: Purification betterquesting.quest.AAAAAAAAAAAAAAAAAAALhw.name=Aufbereitung @@ -3846,7 +3850,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAALQ.desc=Ultimative Spannung! Dies i # Quest: Upgrading the Reactor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.name=Den Reaktor verbessern -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=Ein MK II ist schön, aber warum nicht ein MK III herstellen? Dieses Mal wirst du UV oder höhere Anschlüsse benötigen, sowie das Fusionsmaschinen-Gehäuse MK II.%n%nJede der bis zu 16 UV-Energieanschlüsse fügt eine Leistungsaufnahme von 32768 EU/t und eine Startkapazität von 40 MEU hinzu. Daher kann dieser Reaktor beim Start Rezepte bis zu 640M EU verarbeiten.%n%nWenn er für Rezepte niedrigerer Stufen verwendet wird, verdoppelt der Reaktor die pro Rezept benötigte Energie, während er die Verarbeitungszeit halbiert, und das für jeden Stufenunterschied. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=Ein Mk II ist schön, aber warum nicht einen Mk III bauen? Diesmal benötigst du UV+-Energieanschluss sowie das Fusionsmaschinengehäuse MK II.%n%nJeder Energieanschluss hat eine Energiekapazität von 40M EU und zieht bis zu 32768 EU/t. Das bedeutet, dass er Startkosten von bis zu 640M EU und einen Stromverbrauch von bis zu 131072 EU/t bewältigen kann.%n%nDer Mk III-Reaktor gewährt außerdem einen 2/2 perfekten Übertakt für jede Maschinenstufe über der Mindestrezeptstufe. # Quest: I Put Fusion in Your Fusion so you Can Fusion While You Fusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsg.name=Ich habe Fusionsmaterial in deinen Fusionsreaktor getan, sodass du dich wundern kannst während du fusionierst @@ -4172,7 +4176,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB0w.desc=Es gab etwas, das tief in all d # Quest: Infinity Helmet betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.name=Unendlichkeitshelm -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=Ein Rüstungsset, das eines Gottes würdig ist. Dieser Helm bietet unbegrenzte Sättigung.%n%n%nBeim Tragen des kompletten Sets bist du absolut unsterblich. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=Ein Rüstungsset, das eines Gottes würdig ist. Dieser Helm bietet unbegrenzte Sättigung.%n%nBeim Tragen des kompletten Sets bist du absolut unsterblich. # Quest: Infinity Chest betterquesting.quest.AAAAAAAAAAAAAAAAAAAKEQ.name=Unendlichkeits-Kiste @@ -4196,7 +4200,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFQ.desc=Unendlichkeits-Spitzhacke, die # Quest: Galaxy in a Bottle...? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.name=Galaxie in einer Flasche...? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Viel Glück damit, es ist um ein Vielfaches schwieriger als die vorherigen Stufen. Erforderlich, um extrem hochwertige Materialien wie Hypogen herzustellen.%n%nDu wirst vielleicht bemerken, dass die Mk 4-Rezepte ziemlich langsam sind, vielleicht solltest du stattdessen in Betracht ziehen, einen kompakten Reaktor herzustellen?%n%n[note]Du musst nur eine Aufgabe erfüllen, um diese Quest abzuschließen.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Viel Glück bei dieser Aufgabe, sie ist um ein Vielfaches schwieriger als die vorherigen Stufen. Es werden extrem hochwertige Materialien wie Hypogen benötigt.%n%nDer Mk IV-Reaktor gewährt 4/4 perfekte Übertaktungen für jede Maschinenstufe über der minimalen Rezeptstufe, anstatt der 2/2 perfekten Übertaktungen der vorherigen Stufen. Das bedeutet, dass die Geschwindigkeit und der Stromverbrauch jedes Mal vervierfacht statt verdoppelt werden.%n%nDennoch wirst du vielleicht feststellen, dass die Mk IV-Rezepte §oziemlich§o §rlangsam sind. Vielleicht solltest du stattdessen die Herstellung eines Kompakten Fusionsreaktors in Betracht ziehen?%n%n[note]Du musst nur eine Aufgabe erledigen, um diese Quest abzuschließen.[/note] # Quest: Hypogen betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.name=Hypogen @@ -4204,7 +4208,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.desc=Hier ist es, das höchststufige # Quest: Well This Looks... Shiny? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.name=Nun, Das Sieht... Glänzend Aus? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Ewige Singularität, erfordert fast jede Ressource in GTNH zur Herstellung. Ein Sternentor wird insgesamt Hunderttausende davon benötigen.%n%n§3§3§3§3Es kann nach Raumzeit in Massen produziert werden. 4 Ewige Singularitäten sind vorerst genug, um weiterzumachen. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Ewige Singularität, erfordert fast jede Ressource in GTNH zur Herstellung. Ein Sternentor wird insgesamt Hunderttausende davon benötigen.%n%n§3Es kann nach Raumzeit in Massen produziert werden. 4 Ewige Singularitäten sind vorerst genug, um weiterzumachen. # Quest: You Know the Drill betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHg.name=Du Weißt was zu Tun ist @@ -4236,11 +4240,11 @@ betterquesting.quest.AzTPKiXuRWaBTOFhTeV83Q.desc=An armor set worthy of a God. T # Quest: Something From Nothing, Part 3? betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.name=Something From Nothing, Part 3? -betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this. +betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this.%n%n[note]Will require MK-II motors on Space Elevator to function.[/note] # Quest: Infinity Pants betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.name=Infinity Pants -betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.%n%n%nWhile wearing the complete set, you are completely unkillable. +betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.%n%nWhile wearing the complete set, you are completely unkillable. # Quest: Dreams of Rainbow... Stargates? betterquesting.quest.H3Tvy4ZKSyiQGT16Og90bA.name=Dreams of Rainbow... Stargates? @@ -4264,7 +4268,7 @@ betterquesting.quest.WIx0jq8hS8ifWxZWTmC5yA.desc=Der Optische Supercomputer ist # Quest: The Final Frontier! betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.name=Die Letzte Grenze! -betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=Mit dem Mutterschiff (siehe den Weltraumrennen-Reiter, wie man eines baut) kannst du das wirklich letzte System besuchen: das Amun-Ra-System. Es hat sechs Planeten und Monde, die du besuchen kannst, jeder mit mindestens einer einzigartigen Erzader.%n%n%n§l§nAnubis§r%nUnendlichkeitskatalyst-Ader (Neutronium, Adamantium, Unendlichkeitskatalyst, Bedrockium)%n%n§l§nHorus§r%nKosmisches Neutronium-Ader (Neutronium, Kosmisches Neutronium, Schwarzes Plutonium, Bedrockium)%n%n§l§nMaahes§r%nNaquadria-Ader (Naquadah, Angereichertes Naquadah, Naquadria, Trinium)%n%n§l§nMehengürtel§r%nErwachtes Drakonium-Ader (Drakonium, Erwachtes Drakonium, Netherstern)%n%n§l§nNeper§r%nDilithium (Dilithium, Geheimnisvoller Kristall, Vinteum)%n%n§l§nSeth§r%nRohes Tengam (Rohes Tengam, Elektrotin, Samarium)%n%n%nRohes Tengam ist die Ader, die du am meisten haben willst, da du Rohes Tengam zu Abgestimmtem Tengam verarbeiten kannst, was der UEV+-Ersatz für Magnetisches Samarium ist. Auf Horus und Neper werden auch Certusquarz-Adern (Certusquarz, Geladenes Certusquarz, Quarzsand) generiert, §mIch kann mir allerdings nicht vorstellen, warum du das noch brauchen solltest§r. +betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=Mit dem Mutterschiff (siehe den Weltraumrennen-Reiter, wie man eines baut) kannst du das wirklich letzte System besuchen: das Amun-Ra-System. Es hat sechs Planeten und Monde, die du besuchen kannst, jeder mit mindestens einer einzigartigen Erzader.%n%n§l§nAnubis§r%nUnendlichkeitskatalyst-Ader (Neutronium, Adamantium, Unendlichkeitskatalyst, Bedrockium)%n%n§l§nHorus§r%nKosmisches Neutronium-Ader (Neutronium, Kosmisches Neutronium, Schwarzes Plutonium, Bedrockium)%n%n§l§nMaahes§r%nNaquadria-Ader (Naquadah, Angereichertes Naquadah, Naquadria, Trinium)%n%n§l§nMehengürtel§r%nErwachtes Drakonium-Ader (Drakonium, Erwachtes Drakonium, Netherstern)%n%n§l§nNeper§r%nDilithium (Dilithium, Geheimnisvoller Kristall, Vinteum)%n%n§l§nSeth§r%nRohes Tengam (Rohes Tengam, Elektrotin, Samarium)%n%nRohes Tengam ist die Ader, die du am meisten haben willst, da du Rohes Tengam zu Abgestimmtem Tengam verarbeiten kannst, was der UEV+-Ersatz für Magnetisches Samarium ist. Auf Horus und Neper werden auch Certusquarz-Adern (Certusquarz, Geladenes Certusquarz, Quarzsand) generiert, §mIch kann mir allerdings nicht vorstellen, warum du das noch brauchen solltest§r. # Quest: Dimensional Breach Imminent betterquesting.quest._TtL1y6-SfCCNKRrWSvrNQ.name=Dimensional Breach Imminent @@ -4441,7 +4445,7 @@ betterquesting.quest.u-1Y-eQ-TLyw-WGi5EEnVA.desc=Now that you've enjoyed your ex # Quest: Fuwusion MK5 betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.name=Fuwusion MK5 -betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports Perfect Overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] +betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports 4/4 perfect overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] ## Quest Line: Tier 12 - UMV @@ -4498,7 +4502,7 @@ betterquesting.quest.U7Ta5d7PSii76sbIPbltlw.desc=With total mastery of the Forge # Quest: Convergence betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.name=Convergence -betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5§ L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] +betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] # Quest: What Do I Use This Stuff On? betterquesting.quest._Cwgzi_VR5ChWJSIIrzUvg.name=What Do I Use This Stuff On? @@ -4571,7 +4575,7 @@ betterquesting.quest.52Yelo6KSLGumzXo-_F5DQ.desc=Or MHDCSM for short.%n%nThis is # Quest: Tier 13 (UXV) betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.name=Tier 13 (UXV) -betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.desc=Welcome to the final tier of NH (for now).%n%nWe hope you enjoy your stay, though be prepared for a lot of waiting.%n%nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.%n%nHave fun crafting 2 Stargates!%n%n[warn]This tier is far from complete. Expect changes.[/warn] +betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.desc=Welcome to the final tier of NH (for now).%n%nWe hope you enjoy your stay, though be prepared for a lot of waiting.%n%nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.%n%nHave fun crafting the Stargate!%n%n[warn]This tier is far from complete. Expect changes.[/warn] # Quest: The Door to Heaven? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKDA.name=Das Tor zum Himmel? @@ -5065,7 +5069,7 @@ betterquesting.quest.-MexGhcYQ0OUrr5xgriDXQ.desc=In light of your thaumaturgical # Quest: Basic Flight Potion betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.name=Basic Flight Potion -betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.desc=Tired of jetpacks? Want normal flight with no strings attached? Look no further!%n%nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.%n%n[note]Chicken Trophies are a rare drop from killing chickens.[/note]%n%n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent and Blood Orb in an Alchemic Chemistry set.[/note]%n +betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.desc=Tired of jetpacks? Want normal flight with no strings attached? Look no further!%n%nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.%n%n[note]Chicken Trophies are a rare drop from killing chickens.[/note]%n%n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent in an Alchemic Chemistry set.[/note]%n # Quest: Relocator betterquesting.quest.8QSORTVOSOaUXC6mQurMgA.name=Relokierer @@ -5311,6 +5315,10 @@ betterquesting.quest.iWmU5h_ZSPqAcObmxgW5bw.desc=Bist du es leid, jedes Mal die betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.name=Teleporter betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.desc=Der IndustrialCraft2 Teleporter ermöglicht die Teleportation zwischen zwei verbundenen Teleportern.%nEr benötigt einen Energie-Speicherblock direkt daneben, aufgrund des massiven Energiebedarfs.%n%n[warn]Die benötigte Energie wird durch die Entfernung zwischen den Teleportern und die Anzahl der Gegenstände im Inventar bestimmt.[/warn]%n%n[note]Der Teleporter ist laut dem offiziellen Wiki ziemlich verbuggt.[/note] +# Quest: Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.name=Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.desc=The Electric Jetpack may be useful for flight, but it doesn't seem to last very long. %n%nIf only there was an integrated upgradable battery pack you could keep on your player to extend it's range...%n%nOh wait, there is!%n%nThe §5§lCharge Pack§r can be used as a battery pack for charging items both in your hotbar and armor equip to your person. Simply place it in the belt bauble slot and it should be fully functional! The HV one should serve you nicely for now.%n%n[note]You can upgrade the Charge Pack as you unlock items that require higher voltages for charging. The Charge Pack will charge anything of-tier or lower- but not higher.[/note] + ## Quest Line: ...Without Dying betterquesting.questline.AAAAAAAAAAAAAAAAAAAACw.name=...Ohne Tod @@ -5425,7 +5433,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzw.name=§a§lTurmbasis Stufe 4 betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzw.desc=Noch mehr Reichweite, Leistung und Verbesserungsplätze. # Quest: Iron Shields -betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.name=§1§2§lEisenschilde +betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.name=§2§lEisenschilde betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.desc=Du hast deinen Lederschild lange genug benutzt. Nachdem du deine ersten Werkzeuge hergestellt hast, schnapp dir etwas Eisenerz und mach dir einen schönen Eisenschild. # Quest: Stone spear @@ -5502,7 +5510,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADBw.desc=Diese sind die ersten Teile, di # Quest: Seeing Things Brighter betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.name=Dinge Heller Sehen -betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.desc=Der Nano-Helm ist etwas Besonderes. Er wird dir Nachtsicht gewähren, solange du Energie hast! +betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.desc=Der Nanohelm ist etwas Besonderes. Er versorgt dich mit Nachtsicht, solange du Energie hast!%n%n[note]Wenn du ihn aus einer Beutetasche erhalten hast, halte ihn nach Abschluss der Quest „Karbon Teile“ in der Hand, um diese Quest zu überspringen.[/note] # Quest: Carbon Skin betterquesting.quest.AAAAAAAAAAAAAAAAAAADCw.name=Carbonhaut @@ -5545,7 +5553,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9Q.name=§a§lBeste Bolzen? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9Q.desc=Das Meteoreisen, das du auf dem Mond gefunden hast, verwandelt sich im EHO in diesen erstaunlichen Meteoreisenstahl, der eine feine Schneide behalten kann. Tue etwas davon auf eine Energetische Legierungs-Werkzeugstange, um einen fantastischen Bolzen herzustellen. Deinen nächsten Bolzen musst du selbst herausfinden.%n%nVerwende jede Befiederung, die du möchtest. # Quest: Best Crossbow? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.name=§9§k§r§9§m§l§r§m§n§o§r§9§lBeste Armbrust? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.name=§9§lBeste Armbrust? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.desc=Energetische Legierung hat sich als erstaunliches Material erwiesen. Ihr geringes Gewicht und ihre hohe Steifigkeit machen sie perfekt für ein Armbrustglied. Sie ist etwas langsamer zu spannen, hat aber immer noch eine erstaunliche Stoppwirkung mit ihrer sehr hohen Bolzengeschwindigkeit. Die Haltbarkeit ist gegenüber eines Carbonglieds stark verbessert.%n%nDas Material würde auch einen ausgezeichneten Bolzenkörper abgeben. Vielleicht findest du eine passende Spitze dazu? # Quest: Electrogoggles @@ -5874,11 +5882,11 @@ betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.name=Excavation Upgrade betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.desc=Mining out large chunks of stone can be a huge pain when it comes to creating bases. Why not craft the excavator upgrade for your Prototype Matter Manipulator so that you have the ability to remove blocks quickly? # Quest: Crystal Shulker Box -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§5§6§lCrystal Shulker Box -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§6§lCrystal Shulker Box +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Obsidian Barrel -betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§5§6§lObsidian Barrel +betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§6§lObsidian Barrel betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.desc=The Obsidian barrel holds as many items as the Diamond one, and is also immune to explosions. # Quest: Double the Radius = Double the Fun! @@ -5886,8 +5894,8 @@ betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.name=Double the Radius = Double the betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.desc=[quest]Advanced MagLev Pylon II (HV)[/quest]%n%nThe HV Pylon has a §c32§r block radius (65x65x65 cube centered around the pylon)%n%nRadius is §9halved§r if the pylon is unpowered. # Quest: Obsidian Shulker Box -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§5§6§lObsidian Shulker Box -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=The portable equivalent of the Obsidian Barrel that retains it's explosion-proof qualities.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§6§lObsidian Shulker Box +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=The portable equivalent of the Obsidian Barrel that retains it's explosion-proof qualities.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Manipulator Upgrades betterquesting.quest.NKKa001sQ9qXBPAUEV4Vrg.name=Manipulator Upgrades @@ -5899,7 +5907,7 @@ betterquesting.quest.QMlw6Z67T5-y_qflA7On2Q.desc=Combining diamond chest with ob # Quest: Iron Shulker Box betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.name=§2§lIron Shulker Box -betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=The portable equivalent of the Iron Barrel.%n%nHas §n54§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=The portable equivalent of the Iron Barrel.%n%nHas §n54§r slots.%n%n[note]Can be Dyed![/note] # Quest: Constructing Additional Pylons! betterquesting.quest.U0LzQUUkRIi-cY3ZpT4uiQ.name=Constructing Additional Pylons! @@ -5911,7 +5919,7 @@ betterquesting.quest.VFVruPLHQAeDthuV-s7HGQ.desc=Beton. Äh, sorry, Hanfbeton! E # Quest: Gold Shulker Box betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.name=§3§lGold Shulker Box -betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=The portable equivalent of the Gold Barrel.%n%nHas §n81§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=The portable equivalent of the Gold Barrel.%n%nHas §n81§r slots.%n%n[note]Can be Dyed![/note] # Quest: Finally, Some Real Power! betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.name=Finally, Some Real Power! @@ -5919,19 +5927,19 @@ betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.desc=The Energy Tunnel Manipulator U # Quest: Shulker Upgrades betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.name=§3§lShulker Upgrades -betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand. %n%n§n§A§r§lAvailable Upgrades:§l§r%nVanilla -) Copper%nVanilla -) Iron%nCopper -) Iron%nCopper -) Silver%nIron -) Gold%nSilver -) Gold%nGold -) Diamond%nDiamond -) Crystal%nDiamond -) Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n +betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? Now that you're in MV and have access to §dCrystalline Pink Slime§r dust they can be! No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand.%n%n§lAvailable Upgrades:§r%nVanilla -> Copper%nVanilla -> Iron%nCopper -> Iron%nCopper -> Silver%nIron -> Gold%nSilver -> Gold%nGold -> Diamond%nDiamond -> Crystal%nDiamond -> Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n # Quest: Diamond Shulker Box betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.name=§5§lDiamond Shulker Box -betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=The portable equivalent of the Diamond Barrel, you'll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=The portable equivalent of the Diamond Barrel, you'll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Dark Steel Barrel -betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§5§6§lDark Steel Barrel +betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§6§lDark Steel Barrel betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.desc=The Dark Steel barrel holds 135 items! And is also immune to explosions. # Quest: Copper Shulker Box betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.name=§2§lCopper Shulker Box -betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=The portable equivalent of the Copper Barrel.%n%nHas §n45§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=The portable equivalent of the Copper Barrel.%n%nHas §n45§r slots.%n%n[note]Can be Dyed![/note] # Quest: Crystal Chest betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.name=§bCrystal Chest @@ -5939,10 +5947,10 @@ betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.desc=You've created a chest that all # Quest: Silver Shulker Box betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.name=§3§lSilver Shulker Box -betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=The portable equivalent of the Silver Barrel.%n%nHas §n72§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=The portable equivalent of the Silver Barrel.%n%nHas §n72§r slots.%n%n[note]Can be Dyed![/note] # Quest: Draconic Chest -betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§5§6§lDraconic Chest +betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§6§lDraconic Chest betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.desc=The Draconic Chest is a special upgrade of the compressed chest. In addition to a large inventory size and being able to retain it's contents, it has a crafting station and a furnace integrated directly into it. %n%nThe smelting module can be powered by EU or RF and has an internal buffer of it's own. It can smelt up to 5 items at a time. @@ -6244,7 +6252,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAALQ.name=§6§lMultiblock-Tanks... Railc betterquesting.quest.AAAAAAAAAAAAAAAAAAAALQ.desc=576 Eimer Flüssigkeit, das sollte ausreichen, um das gesamte bisher angesammelte Kreosot zu speichern. Wenn das nicht ausreicht, kannst du diesen Tank vergrößern. Die kleinsten Tanks sind 3x4x3, während die größten 9x8x9 sind.%n%nFlüssigkeit wird ohne Pumpen automatisch ausgegeben, wenn du ein Ventil an der Unterseite in der Mitte platzierst. Die Ausgaberate beträgt 1000 L/t, also doppelt so schnell wie eine GT HV-Pumpenabdeckung. Du kannst den Tank mit Buildcraft-Pinseln und der GT-Sprühdose einfärben.%n%nWenn du in späteren Stufen immer noch Railcraft-Tanks verwendst, könntest du die Ausgaberate durch die Verwendung von Pumpen erhöhen. # Quest: You Are Now Prepared, Hopefully! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.name=§f§k§f§l§6§lDu Bist Jetzt Bereit, Hoffentlich! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.name=§6§lDu Bist Jetzt Bereit, Hoffentlich! betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.desc=Ganz egal, wo du diese Schmelze her hast, du hast jetzt eine. Zeit zum Gießen!%n%nKaufe das Zinkkies im "Münzen, Münzen, Münzen"-Reiter, falls du es nicht finden kannst.%n%nHinweis: Das Buch spricht von einer 3x3 Basis, aber du kannst eine Schmelze mit einer kleineren Basis bauen. Höhere/breitere Schmelzen können mehr Gegenstände gleichzeitig verarbeiten, was Brennstoff spart.%n%n[note]Die Schmelze verdoppelt Erze in GTNH nicht. Spätere Maschinen werden dir dabei helfen.[/note] # Quest: The Water Dilemma @@ -6256,8 +6264,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.name=§6§lZeit Stahl zu bekommen betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.desc=Du brauchst Stahl? Ähm... gut. Lass uns loslegen...%n%nDer Gemauerter Hochofen (GHO) kann Wände mit anderen teilen, genau wie die meisten GT-Multiblöcke. Wie wird das aber die Luftqualität beeinflussen...%n%nWenn dir Steinstaub fehlt, kannst du mehr bekommen, indem du Pflasterstein zerkleinerst.%n%nWenn du in der Nähe eines Bioms mit Gehärtetem Lehm spawnst, kannst du diesen zerkleinern, um den benötigten Tonstaub zu erhalten. Du kannst auch Ziegelblöcke aus Dörfern verwenden, um Ziegelstaub im Zerkleinerer zu erhalten.%n%nDas Herstellen des Arbeitstisches von Forestry kann es einfacher machen, da du alle Eimer mit einem Klick zum Herstellen verwenden kannst. # Quest: EBF-Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§r§6§l§5§l§o§l§r§6§lEHO-Zeit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=Um Aluminiumbarren zu erhalten, benötigst du einen Elektrischen Hochofen. Das ist ein weiterer sehr wichtiger Schritt zum Sieg, also legen wir los.%n%nDas Glimmer für die Heizspulen zu bekommen, könnte etwas knifflig sein, aber du kannst für die erste Spulenstufe einen Ersatz verwenden. Du benötigst 2 LV-Energieanschlüsse mit insgesamt 4A bei 32V, oder 3 LV-Energieanschlüsse mit MEHR Leistung, wenn der Multiblock nicht vollständig repariert ist.%nUm Nickel nicht knapp zu halten, schau dir die Quest "Quelle an Nickel" im Anfänger-Thaumaturgie-Reiter an.%n%nEinige Rezepte produzieren CO2/SO2 als Flüssigkeit. Diese Flüssigkeit kann gesammelt werden, indem du eine Auslassöffnung auf der obersten Schicht des EHOs platzierst. Du könntest auch das Flüssigkeitsentsorgen in dem EHO-Steuerungsblock-GUI aktivieren. Für Rezepte mit einer solchen CO2/SO2-Ausgabe musst du entweder das eine oder das andere tun, sonst startet der EHO nicht.%nDie Menge der zurückgewonnenen Flüssigkeit hängt von der Stufe des Auspuffs ab.%n%nBarts Platin-Serien-Rezepte geben Flüssigkeiten am Boden aus und werden NICHT von der Auspuff-Stufe beeinflusst. Wenn du also später Platin-Zeug machen willst, erinnere dich daran.%n%nMoron sagt immer - Abpuffe müssen nach oben zeigen. Vor dem Start vergiss nicht, Wartungsprobleme zu beheben und bei Bedarf einen programmierten Schaltkreis einzufügen.%n%nWenn du einen wirklich schicken EHO willst, kannst du weitere Einfüllöffnungen hinzufügen und verschiedene Flüssigkeiten in jeder davon speichern.%n%nDer EHO hat auch eine Wärmeanpassung von 100K für jede Leistungs-Stufe über oder unter MV. Du kannst derzeit nur LV-Energieanschlüsse herstellen, aber die Installation von zwei LV-Energieanschlüssen übertaktet den EHO auf MV-Leistung, wodurch die 100K-Strafe entfällt und die anfängliche Wärme auf 1801K eingestellt wird.%n%nWenn du deinen EHO im Laufe des Spiels aufrüstest, erhöht sich diese Wärmeanpassung. Zwei MV-Energieanschlüsse (Übertakten auf HV) fügen +100K hinzu, zwei HV-Energieanschlüsse (Übertakten auf EV) geben +200K und so weiter. Spulen setzen nur den Grundwert. Diese Anpassung gilt nicht für den Volcanus.%n%nWenn die Verschmutzung wirklich schlimm wird, schau in den GT++-Multiblöcken nach einem Luftwäscher oder rüste deinen Auspuff auf. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§6§lEHO-Zeit +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=Um Aluminiumbarren zu erhalten, benötigst du einen Elektrischen Hochofen. Das ist ein weiterer sehr wichtiger Schritt zum Sieg, also legen wir los.%n%nDas Glimmer für die Heizspulen zu bekommen, könnte etwas knifflig sein, aber du kannst für die erste Spulenstufe einen Ersatz verwenden. Du benötigst 2 LV-Energieanschlüsse mit insgesamt 4A bei 32V, oder 3 LV-Energieanschlüsse mit MEHR Leistung, wenn der Multiblock nicht vollständig repariert ist.%nUm Nickel nicht knapp zu halten, schau dir die Quest "Quelle an Nickel" im Anfänger-Thaumaturgie-Reiter an.%n%nEinige Rezepte produzieren CO2/SO2 als Flüssigkeit. Diese Flüssigkeit kann gesammelt werden, indem du eine Auslassöffnung auf der obersten Schicht des EHOs platzierst. Du könntest auch das Flüssigkeitsentsorgen in dem EHO-Steuerungsblock-GUI aktivieren. Für Rezepte mit einer solchen CO2/SO2-Ausgabe musst du entweder das eine oder das andere tun, sonst startet der EHO nicht.%nDie Menge der zurückgewonnenen Flüssigkeit hängt von der Stufe des Auspuffs ab.%n%nBarts Platin-Serien-Rezepte geben Flüssigkeiten am Boden aus und werden NICHT von der Auspuff-Stufe beeinflusst. Wenn du also später Platin-Zeug machen willst, erinnere dich daran.%n%nVor dem Start vergiss nicht, Wartungsprobleme zu beheben und bei Bedarf einen programmierten Schaltkreis einzufügen.%n%nWenn du einen wirklich schicken EHO willst, kannst du weitere Einfüllöffnungen hinzufügen und verschiedene Flüssigkeiten in jeder davon speichern.%n%nDer EHO hat auch eine Wärmeanpassung von 100K für jede Leistungs-Stufe über oder unter MV. Du kannst derzeit nur LV-Energieanschlüsse herstellen, aber die Installation von zwei LV-Energieanschlüssen übertaktet den EHO auf MV-Leistung, wodurch die 100K-Strafe entfällt und die anfängliche Wärme auf 1801K eingestellt wird.%n%nWenn du deinen EHO im Laufe des Spiels aufrüstest, erhöht sich diese Wärmeanpassung. Zwei MV-Energieanschlüsse (Übertakten auf HV) fügen +100K hinzu, zwei HV-Energieanschlüsse (Übertakten auf EV) geben +200K und so weiter. Spulen setzen nur den Grundwert. Diese Anpassung gilt nicht für den Volcanus.%n%nWenn die Verschmutzung wirklich schlimm wird, schau in den GT++-Multiblöcken nach einem Luftwäscher oder rüste deinen Auspuff auf. # Quest: More Heat - Kanthal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAATg.name=§6§lMehr Hitze - Kanthal-Spulen-Verbesserung @@ -6276,7 +6284,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUQ.name=§6§lAm Ende vom... betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUQ.desc=...Universum friert irgendwann alles ein. Aber auf den Hitzetod des Universums zu warten, könnte zu lange dauern. Daher präsentieren wir dir den Vakuumfroster. Er sollte gut genug sein, um deine heißen Sachen abzukühlen.%n%nBarren, die den EHO über einer bestimmten Temperatur durchlaufen, kommen als Heiße Barren heraus, die gekühlt werden müssen.%n%nDu benötigst mindestens 16 Frostsichere Maschinenabdeckungen, der Rest hängt von deinem Aufbau ab. # Quest: An Unexpected Bonus -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.name=§7§6§lEin Unerwarteter Bonus +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.name=§6§lEin Unerwarteter Bonus betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.desc=Weil wir nette Entwickler sind, haben wir uns entschieden, einen kleinen Bonus hinzuzufügen, falls du zufällig Holzkohle komprimierst. Verwende sie im Gemauerten Hochofen oder in einem Kessel, sie liefert die 10-fache Brenndauer eines Stücks Holzkohle. Also eine Holzkohle umsonst. Dieser Bonus tritt nur beim ersten Kompressionsschritt auf. (Aber aus Gründen der Eleganz solltest du auf jeden Fall eine fünffache nehmen!)%n%n[note]Natürlich sind sie ziemlich nutzlos, es sei denn, du verwendest GHOs oder Kessel, obwohl du sie zur Herstellung von Industriediamanten verwenden kannst.[/note] # Quest: High-Speed Charcoal @@ -6305,7 +6313,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB3Q.desc=Diese ist optional. Aber immer # Quest: An Industrial Mobfarm betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.name=§6§lEine industrielle Mobfarm -betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.desc=Der §6§lExtreme Entitäten Exterminierer§r ist dein neuester und wahrscheinlich §lbester§r Spawner/Dropsammler. Damit kannst du nicht nur Drops ohne §lTPS§r-Probleme erhalten, sondern auch mit Stil und §lextremer§r Effizienz.%n%nDas hängt natürlich von der Qualität deines Schwertes ab; Schaden, Plünderung und Haltbarkeit sind die einzigen Statistiken, die sich auf die Wirksamkeit der Maschine übertragen. §3(Waffe ist optional, es gibt schließlich Stacheln darin!)§r%n%nEs werden gelegentlich höllische Mobs gespawnt, wenn möglich, und es wird §2§lx8§r Energie bei jedem höllischen Spawn verbraucht, daher musst du das berücksichtigen!%n%nWenn du aktiv das Blood Magic-Ritual "§c§lBrunnen der Qual§r" verwendest, um deinen Altar zu versorgen, kann dieser Multi in Kombination damit verwendet werden, um Mobs automatisch für Lebensessenz zu 'erzeugen' und 'töten', sodass du kein Setup mit einem tatsächlichen Spawner benötigst!%n%n§lHinweise:§r%nGeneriert 120L flüssiges XP mit jedem Zyklus.%nBei Problemen mit der Multiblock-Animation verwende einfach einen §5Lötkolben§r an der Maschine, um sie zu deaktivieren.%nLies den Tooltip! Es gibt ein paar einzigartige Quality-of-Life-Einstellungen, die du nützlich finden könntest.%n%n[warn]Das Verzaubern der Stacheln hat keinen Einfluss auf die Maschine.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.desc=Der §6§lExtreme Entitäten Exterminierer§r ist dein neuester und wahrscheinlich §lbester§r Spawner/Dropsammler. Damit kannst du nicht nur Drops ohne §lTPS§r-Probleme erhalten, sondern auch mit Stil und §lextremer§r Effizienz.%n%nDas hängt natürlich von der Qualität deines Schwertes ab; Schaden, Plünderung und Haltbarkeit sind die einzigen Statistiken, die sich auf die Wirksamkeit der Maschine übertragen. §3(Waffe ist optional, es gibt schließlich Stacheln darin!)§r%n%nEs werden gelegentlich höllische Mobs gespawnt, wenn möglich, und es wird §2§lx8§r Energie bei jedem höllischen Spawn verbraucht, daher musst du das berücksichtigen!%n%nWenn du aktiv das Blood Magic-Ritual "§c§lBrunnen der Qual§r" verwendest, um deinen Altar zu versorgen, kann dieser Multi in Kombination damit verwendet werden, um Mobs automatisch für Lebensessenz zu 'erzeugen' und 'töten', sodass du kein Setup mit einem tatsächlichen Spawner benötigst!%n%n§lHinweise:§r%nGeneriert 120L flüssiges XP mit jedem Zyklus.%nBei Problemen mit der Multiblock-Animation verwende einfach einen §5Lötkolben§r an der Maschine, um sie zu deaktivieren.%nLies den Tooltip! Es gibt ein paar einzigartige Quality-of-Life-Einstellungen, die du nützlich finden könntest.%n%n[warn]Das Verzaubern der Stacheln in der Struktur hat keinen Einfluss auf die Maschine.[/warn] # Quest: Powderbarrels betterquesting.quest.AAAAAAAAAAAAAAAAAAAC-Q.name=§6§lPulverfässer @@ -6385,7 +6393,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADDQ.desc=Dieser Ofen ist der beste Weg, # Quest: It's Time to Get More Steam betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.name=§6§lEs ist Zeit für Mehr Dampf -betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=Sobald du die Möglichkeit hast, Energie in großen Mengen zu speichern, wäre es notwendig, eine Möglichkeit zu haben, Energie in großen Mengen zu erzeugen. Du brauchst einen Großen Bronze-Kessel. Aber um diesen Kessel zu bauen, benötigst du einen Haufen Bronze. Dieser Kessel produziert 800L Dampf pro Tick. Das reicht aus, um 10 Grundlegende Dampfturbinen zu betreiben.%n%nDer Große Kessel kann entweder Wasser oder Destilliertes Wasser verwenden. Wasser wird mit einer Rate von 1L Wasser pro 150L Dampf verbraucht.%n%nUm einen Großen Kessel zu bauen, musst du eine 3x3x5 Struktur mit Bronze-Rohrummantelungen in der Mitte der mittleren 3 Ebenen erstellen. Die unterste Ebene muss mindestens 1 oder 2 Einfüllöffnungen, 1 oder 2 Eingabevorrichtung, 3 oder 4 Brennkammern, 1 Auspuff und eine Wartungsluke beinhalten. Die unterste Ebene darf keine Plattierten Ziegel enthalten. Alle Öffnungen, Vorrichtungen und Auspuffe müssen mit ihrer Rückseite eine Brennkammer berühren. Die Ausgabevorrichtung kann auf jeder der oberen 4 Ebenen platziert werden.%n%n§c§cWarnung: Anders als andere Kessel müssen Große Kessel während des Betriebs jederzeit Wasser enthalten. Wenn dem Kessel zu irgendeinem Zeitpunkt während des Betriebs das Wasser ausgeht, wird er explodieren. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=Sobald du die Möglichkeit hast, Energie in großen Mengen zu speichern, wäre es notwendig, eine Möglichkeit zu haben, Energie in großen Mengen zu erzeugen. Du brauchst einen Großen Bronze-Kessel. Aber um diesen Kessel zu bauen, benötigst du einen Haufen Bronze. Dieser Kessel produziert 800L Dampf pro Tick. Das reicht aus, um 10 Grundlegende Dampfturbinen zu betreiben.%n%nDer Große Kessel kann entweder Wasser oder Destilliertes Wasser verwenden. Wasser wird mit einer Rate von 1L Wasser pro 150L Dampf verbraucht.%n%nUm einen Großen Kessel zu bauen, musst du eine 3x3x5 Struktur mit Bronze-Rohrummantelungen in der Mitte der mittleren 3 Ebenen erstellen. Die unterste Ebene muss mindestens 1 oder 2 Einfüllöffnungen, 1 oder 2 Eingabevorrichtung, 3 oder 4 Brennkammern, 1 Auspuff und eine Wartungsluke beinhalten. Die unterste Ebene darf keine Plattierten Ziegel enthalten. Alle Öffnungen, Vorrichtungen und Auspuffe müssen mit ihrer Rückseite eine Brennkammer berühren. Die Ausgabevorrichtung kann auf jeder der oberen 4 Ebenen platziert werden.%n%n§cWarnung: Anders als andere Kessel müssen Große Kessel während des Betriebs jederzeit Wasser enthalten. Wenn dem Kessel zu irgendeinem Zeitpunkt während des Betriebs das Wasser ausgeht, wird er explodieren. # Quest: Steam is Never Enough betterquesting.quest.AAAAAAAAAAAAAAAAAAADEg.name=§6§lDampf ist Nicht Genug @@ -6432,8 +6440,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGCQ.name=§6§lZeit, Nach Erz Zu Bohren! betterquesting.quest.AAAAAAAAAAAAAAAAAAAGCQ.desc=Erzbohrer sind schön und gut, aber es wird ein Punkt kommen, an dem du MEEEEEHR Erze haben willst. Dieser Multiblock wird dir dabei helfen. Er wird dir Erze auch vorzerkleinern und dir einen kleinen Bonus an Zerkleinerten Erzen geben.%n%nHöhere Energiestufen bohren schneller. Du musst den Energieanschluss entsprechend der Energiestufe aufrüsten. Du benötigst außerdem einen Energieanschluss, eine Einfüllöffnung und einen Ausgabevorrichtung – mindestens MV, aber du kannst wählen.%n%nSpäter kannst du die Erzbohranlage aufrüsten, sodass sie aus einem größeren Radius als 48 Blöcken extrahiert. Wenn du nicht so weit entfernt abbauen möchtest, passe die Reichweite mit einem Schraubendreher an. Jede Stufe der Steuerung gewährt auch 1 Bonusglück für Kleine Erze, beginnend bei 4. Ab Stufe 3 solltest du den Reichtum auf mehrere komprimierte Kisten verteilen!%n%nDie Multiblock-Bohrer wurden aufgerüstet, sodass sie das Gebiet, in dem sie graben, chunkloaden. Sie werden sich jedoch NICHT selbst chunkloaden. Sie graben im Chunk, in dem sie sich befinden §orunter§r, wie gewohnt, und graben dann Chunk für Chunk in anderen Chunks innerhalb ihrer Reichweite §ohoch§r.%n%nDu benötigst Bergbaurohre in der Steuerung und Bohrflüssigkeit in der Einfüllöffnung. Du kannst Bergbaurohre auch in eine Eingabevorrichtung einspeisen.%n%nDu musst viel Bohrflüssigkeit herstellen. 64 ist eine winzige Menge, um damit zu beginnen! Plane, Tausende von Eimern herzustellen – vielleicht vor Ort oder über Langstrecken-Flüssigkeitsrohre eingespeist.%n%nDies sind GT-Maschinen, denke also daran, sie (und ihre Stromquellen!) auf jeder Seite vor Regen (und Meteoren!) zu schützen. Und setze einen Wegpunkt mit JourneyMap, damit du nicht vergisst, wo du sie platziert hast! # Quest: Thermal Boiler - Lava you long time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH6w.name=Thermal Boiler - Lava you long time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH6w.desc=If you want energy from Lava and the byproducts, the Thermal Boiler is the perfect solution. It processes Lava super fast for Steam, and with a Lava Filter will provide some centrifuged lava byproducts as well. A great source of Copper, Silver, Gold, Tin, Tantalum, and Tungstate, better outputs than regular lava processing in a Centrifuge.%n%nYou can get even better efficiency pairing it with a Large Heat Exchanger. The LHE will turn normal vanilla Lava into Pahoehoe Lava, which will provide Steam and byproducts in the Thermal Boiler. Win/Win/Win! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH6w.name=Heizkessel - Flüssige Steine zu Energie +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH6w.desc=Wenn du Energie aus Lava und Nebenprodukte gewinnen möchtest, ist der Heizkessel die perfekte Lösung. Er verarbeitet Lava extrem schnell zu Dampf und liefert mit einem Lavafilter auch einige zentrifugierte Lava-Nebenprodukte. Eine großartige Quelle für Kupfer, Silber, Gold, Zinn, Tantal und Wolframit, mit besseren Erträgen als die normale Lavaverarbeitung in einer Zentrifuge.%n%nNoch bessere Effizienz erzielst du in Kombination mit einem Großen Wärmetauscher. Der Große Wärmetauscher verwandelt normale Vanilla-Lava in Pahoehoe-Lava, die dann im Heizkessel Dampf und Nebenprodukte liefert. Win/Win/Win! # Quest: Electrum Flux Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAHGQ.name=§6§lElektrum-Fluss-Spulen-Verbesserung @@ -6456,8 +6464,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIFQ.name=§6§lHeiß Heiß Heiß! betterquesting.quest.AAAAAAAAAAAAAAAAAAAIFQ.desc=Sobald du deinen Vakuumfroster gebaut hast, musst du ständig Heiße Barren herumtragen (angenommen, du automatisierst das nicht). Deine alten Handschuhe fallen auseinander und nehmen beide Hände in Anspruch. Ich glaube, es gibt eine Möglichkeit, sie zusammenzukleben, damit du heiße Gegenstände mit nur einer Hand tragen kannst. Gib mir ein paar Teile und ich mache das für dich. # Quest: Playing With the Big Boys, Chemically -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJXQ.name=Playing With the Big Boys, Chemically -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJXQ.desc=This facility will process certain chemical recipes you'll need later on, like Rocket Fuels. Keep in mind that recipes can only be made after meeting the required Chemical Plant tier.%n%nIt will need a minecart load of resources, so start mining!%n%nCatalysts are needed in some recipes, place them in the Catalyst Housing. They use durability, this includes ones that don't look like it.%n%n[note]You can make Silicon Carbide in the mixer, you don't need the ABS.[/note]%n%nValid solid casings: (Determines CP Tier for recipes)%n1 Strong Bronze Machine Casing%n2 Solid Steel Machine Casing%n3 Sturdy Aluminium Machine Casing%n4 Clean Stainless Steel Machine Casing%n5 Stable Titanium Machine Casing%n6 Robust Tungstensteel Casing%n7 Vigorous Laurenium Machine Casing%n8 Rugged Botmium Machine Casing%n%nValid machine casings: (Determines maximum hatch/bus tier)%nLV-UHV Machine Casing, UHV unlocks any hatch/bus.%n%nValid pipe casings: (+2 Parallels, -20%% chance to consume catalyst durability per pipe casing starting with 2 parallels and 100%% chance for the first one.)%nBronze%nSteel%nTitanium%nTungstensteel%n%nAll coils from Cupronickel to Eternal are valid. Each one increases speed by +50%%, starting at 50%% speed for Cupronickel.%n%n[note]Additionally: If you have at least Awakened Draconium Coils and Tungstensteel pipe casings, then no catalyst is consumed at all![/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJXQ.name=Mit den Großen spielen – chemisch gesehen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJXQ.desc=Diese Anlage verarbeitet bestimmte chemische Rezepte, die du später benötigen wirst, wie zum Beispiel Raketentreibstoffe. Denk daran, dass Rezepte nur hergestellt werden können, nachdem die erforderliche Chemieanlagen-Stufe erreicht wurde.%n%nSie wird eine ganze Lore voller Ressourcen brauchen, also fang an zu minen!%n%nIn einigen Rezepten werden Katalysatoren benötigt, platziere sie in das Katalysatorgehäuse. Sie verbrauchen Haltbarkeit, auch bei solchen, bei denen es nicht so aussieht.%n%n[note]Siliziumkarbid kannst du im Mixer herstellen, du brauchst den LHS nicht.[/note]%n%nGültige feste Gehäuse (bestimmen die Verarbeitungs-Stufe für Rezepte):%n1 Starkes Bronze-Maschinengehäuse%n2 Solides Stahlmaschinengehäuse%n3 Robustes Aluminium-Maschinengehäuse%n4 Sauberes Edelstahl-Maschinengehäuse%n5 Stabiles Titan-Maschinengehäuse%n6 Robustes Wolframstahl-Maschinengehäuse%n7 Kraftvolles Laurenium-Maschinengehäuse%n8 Widerstandsfähiges Botmium-Maschinengehäuse%n%nGültige Maschinengehäuse (bestimmen die maximale Öffnungs-/Vorrichtungs-Stufe):%nLV – UHV-Maschinengehäuse, UHV schaltet jede Öffnung/Vorrichtung frei.%n%nGültige Rohrummantelungen(+2 Parallelen, -20 % Chance auf Haltbarkeitsverbrauch des Katalysators pro Rohrummantelungen, beginnend bei 2 Parallelen und 100 % Chance beim ersten):%nBronze%nStahl%nTitanium%nWolframstahl%n%nAlle Spulen von Kupfernickel bis Ewigkeit sind gültig. Jede einzelne erhöht die Geschwindigkeit um +50 %, beginnend bei 50 % Geschwindigkeit für Kupfernickel.%n%n[note]Zusätzlich: Wenn du mindestens Erwachtes Drakonium-Spulen und Wolframstahl-Rohrummantelungen hast, wird überhaupt kein Katalysator verbraucht![/note] # Quest: Better Glass Upgrade, EV Glass betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ_A.name=§6§lBessere Glas-Verbesserung, EV-Glas @@ -6481,7 +6489,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAA.desc=Die nächste Stufe Borosilikatg # Quest: Bacterial Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.name=§6§lBakterienbottich -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=Der Bakterienbottich ist eine einzigartige Multiblock-Maschine mit eigenen Rezepten. Er bietet aber auch fortgeschrittene Versionen vieler Brauerei-Rezepte.%n%nDer Bottich ist in dieser Stufe nicht zwingend erforderlich, aber es gibt viele nützliche Rezepte und du wirst ihn später brauchen, also lass uns einen bauen!%n%nAlle Rezepte benötigen eine §cKultur§r, manche Rezepte benötigen eine spezifische §cGlas-Stufe.%n%n§rDie Kultur wird in einem Bio-Labor hergestellt und §lin die Steuerung gelegt.%n%n§l§rDie Glas-Stufe wird als LV = Stufe 1 berechnet, diese Quest erfordert also die Herstellung von Glas der Stufe 3. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=Der Bakterienbottich ist eine einzigartige Multiblock-Maschine mit eigenen Rezepten. Er bietet aber auch fortgeschrittene Versionen vieler Brauerei-Rezepte.%n%nDer Bottich ist in dieser Stufe nicht zwingend erforderlich, aber es gibt viele nützliche Rezepte und du wirst ihn später brauchen, also lass uns einen bauen!%n%nAlle Rezepte benötigen eine §cKultur§r, manche Rezepte benötigen eine spezifische §cGlas-Stufe.§r%n%nDie Kultur wird in einem Bio-Labor hergestellt und §lin die Steuerung gelegt.§r%n%nDie Glas-Stufe wird als LV = Stufe 1 berechnet, diese Quest erfordert also die Herstellung von Glas der Stufe 3. # Quest: Sievert for the Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAw.name=§6§lSievert für den Bottich @@ -6500,12 +6508,12 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKcA.name=§6§lHöhere Präzision betterquesting.quest.AAAAAAAAAAAAAAAAAAAKcA.desc=Du kannst die Präzisen Gehäuse verbessern, um mehr Rezepte im Präzisionsmodus freizuschalten und mehr Parallelen im normalen Modus zu erhalten.%n%n[note]Um Orundum herzustellen, sehe dir das Rezept für die Orundumplatten an.[/note] # Quest: What Even is This? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKyA.name=What Even is This? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKyA.desc=In addition to being a dehydrator multi, it's also a Vacuum Furnace, for which no singleblock exists. It's supposed to be used with the IsaMill Grinding Machine multi and the Flotation Cell Regulator multi for the purposes of ore milling, an advanced method of ore processing that needs a lot of infrastructure, but which gives many new outputs for each ore it supports.%n%n[note]This multi is LuV now![/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKyA.name=Was ist das überhaupt? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKyA.desc=Neben seiner Funktion als Dehydrator-Multi ist es auch ein Vakuumofen, für den es keinen Singleblock gibt. Er soll zusammen mit dem IsaMill-Mahlmaschinen-Multi und dem Flotationszellen-Regulator-Multi für die Erzzerkleinerung verwendet werden – eine fortgeschrittene Methode der Erzverarbeitung, die viel Infrastruktur benötigt, aber viele neue Ausgaben für jedes unterstützte Erz liefert.%n%n[note]Dieser Multi ist jetzt LuV! [/note] # Quest: Do I Really Need to Make This? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKyQ.name=Do I Really Need to Make This? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKyQ.desc=Oh wait, yes, you actually need this now! That was supposed to be a rhetorical question!%n%nThe main thing you will probably get out of it is the Quantum Anomaly.%n%n[note]This multi is LuV. But you don't need it until UHV.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKyQ.name=Muss ich das wirklich bauen? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKyQ.desc=Oh Moment, ja – du brauchst das jetzt tatsächlich! Das sollte eigentlich eine rhetorische Frage sein!%n%nDas Hauptding, das du wahrscheinlich daraus bekommst, ist die Quantenanomalie.%n%n[note] Dieser Multi ist LuV. Aber du brauchst es erst ab UHV. [/note] # Quest: TFFT betterquesting.quest.AAAAAAAAAAAAAAAAAAAKzQ.name=§6§lTFFT @@ -6516,7 +6524,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1g.name=§6§lExperten Multiblock-Bau betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1g.desc=Wenn du die Steuerung im Schleichen mit der rechten Maustaste anklickst, wird eine Aktion namens §oÜberlebens Autoplatzieren§r aufgerufen. Diese versucht, den Multiblock mit Gegenständen aus deinem Inventar zu bauen, vorausgesetzt, der Bereich, den dieser Multiblock einnimmt, ist frei von Hindernissen. Wie beim Hologramm verwenden gilt auch hier: Bei Multiblocks, die mehrere Arten von abgestuften Komponenten akzeptieren oder eine variable Länge haben, entscheidet die Anzahl der MSHPs, die du in der Hand hältst, welche Stufe von Blöcken platziert wird. Es platziert die richtige Anzahl von Öffnungen für dich, orientiert die Öffnungen aber normalerweise zu dir hin, nicht senkrecht zur Oberfläche. Es platziert nur Gehäuse für dich, wenn du keine Öffnungen im Inventar hast, es sei denn, dieser Punkt erfordert die Verwendung einer Öffnung (z. B. der obere mittlere Punkt eines EHO).%n%nÜberlebens Autoplatzieren kann auch aus deinen alternativen Inventaren oder Gegenständen entnehmen, die ein Inventar enthalten/verlinken. Derzeit umfasst dies:%n- Abenteuer-Rucksäcke, entweder getragen oder als Gegenstand im Inventar%n- AE2-Tragbare Zellen%n- ME-Netzwerke, die über ein beliebiges AE2-Kabelloses Terminal mit Gegenstandszugriffsfunktionen verbunden sind%n- Forestry-Rucksäcke%n- Ender-Truhen-Inventar, wenn du den Ender-Rucksack aus der Backpacks-Mod hast. Hinweis: Gewöhnliche Rucksäcke aus der Backpacks-Mod werden derzeit NICHT unterstützt. # Quest: You Are Not Prepared!!! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.name=§f§k§f§l§6§lDu Bist Nicht Bereit!!! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.name=§6§lDu Bist Nicht Bereit!!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.desc=Es ist Zeit für etwas wirklich Großes: Eine Schmelze! Es gibt viel herzustellen, also sammle besser ein paar Ressourcen ... oder du könntest versuchen, dies mit der Hilfe einiger unglücklicher NPC-Freunde zu erledigen, aber das würde deine Questbelohnungen verschwenden.%n%n[note]Hinweis: Diese Quest schließt sich gegenseitig mit der anderen Schmelzen-Quest aus.[/note] # Quest: Getting Muddy With Monazite @@ -6533,7 +6541,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALKA.desc=Die Möglichkeit, MBs zu drehen # Quest: HSS-S Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.name=§6§lHSS-S-Spulen-Verbesserung -betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Theoretisch kann diese Spulenstufe übersprungen werden. Aber du brauchst LuV, um die nächste zu bekommen, also solltest du diese Spulen jetzt wirklich herstellen.%n%n%nUm fortgeschrittenere Materialien wie LuV-Supraleiterbasis zu verarbeiten, brauchst du mehr als 5400K. Zeit, deine EHOs auf 6300K zu verbessern. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Theoretisch kann diese Spulenstufe übersprungen werden. Aber du brauchst LuV, um die nächste zu bekommen, also solltest du diese Spulen jetzt wirklich herstellen.%n%nUm noch fortschrittlichere Materialien wie LuV-Supraleiterbasis zu verarbeiten, brauchst du mehr als 5400K. Zeit, deine EHOs auf 6300K zu verbessern. # Quest: Trinium Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.name=§6§lTrinium-Spulen-Verbesserung @@ -6541,7 +6549,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.desc=Um fortgeschrittenere Materiali # Quest: Neutron Activator betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.name=§6§lNeutronenaktivator -betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=Du benötigst in Zukunft Maschinen, um das Naquadah zu verarbeiten.%n%nDiese Maschine unterscheidet sich von den meisten Multiblöcken. Sie benötigt einen [warn]Neutronenbeschleuniger[/warn] anstelle eines Energieanschlusses, um zu funktionieren.%n%nDer Beschleuniger erhöht die Neutronenkinetische Energie (NKE), und wenn die NKE zwischen dem angeforderten Wert liegt, den du in NEI sehen kannst, wird die Maschine arbeiten und die richtigen Produkte ausgeben. Wenn du jedoch den Neutronenaktivator einschaltest, während die NKE die Anforderung nicht erfüllt, verbraucht er trotzdem dein Eingabematerial, gibt aber Müll aus. Sei also vorsichtig mit der NKE, wenn du diese Maschine betreibst.%n%nWenn alle Neutronenbeschleuniger nicht laufen, sinkt die NKE um 72 keV/s.%n%nDer Neutronenaktivator explodiert, wenn die NKE über 1200 MeV liegt.%n%n§dDu kannst den Chargen-Modus mit einer Drahtschere aktivieren.§r%n%n[note]Je mehr Höhen-/Geschwindigkeits-Gehäuse du hast, desto ineffizienter wird die EU->eV-Umwandlung, sodass du mehr Energie benötigst. Die Berechnung ist wie folgt: Multipliziere die Rezeptzeit mit 0,9 für jede Höhe über 4 und multipliziere die eV, die du aus deiner Eingangsenergie erhältst, mit 0,95 für jede Höhe über 4.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=Der Neutronenaktivator ist eine einzigartige Maschine, die du zur Verarbeitung von Naquadah und eventuell Naquadah-Brennstoff verwenden wirst, falls du dies wünschst.%n%nIm Gegensatz zu herkömmlichen Multiblöcken verwendet diese Maschine anstelle eines normalen Stromanschlusses einen Neutronenbeschleuniger, der von einem Sensoröffnung überwacht werden muss. §3(Der Neutronenbeschleuniger muss wie ein Stromanschluss mit Strom versorgt werden)§r%n%nDer Beschleuniger erhöht die Neutronenkinetische Energie (NKE), und wenn die NKE zwischen dem angeforderten Wert liegt, den du in NEI sehen kannst, wird die Maschine arbeiten und die richtigen Produkte ausgeben. Wenn du jedoch den Neutronenaktivator einschaltest, während die NKE die Anforderung nicht erfüllt, verbraucht er trotzdem dein Eingabematerial, gibt aber Müll aus. Sei also vorsichtig mit der NKE, wenn du diese Maschine betreibst.%n%nWenn alle Neutronenbeschleuniger nicht laufen, sinkt die NKE um 72 keV/s.%n%nDer Neutronenaktivator explodiert, wenn die NKE über 1.200 MeV liegt.%n%n§dDu kannst den Chargen-Modus mit einer Drahtschere aktivieren.§r%n%n[note]Je mehr Höhen-/Geschwindigkeits-Gehäuse du hast, desto ineffizienter wird die EU->eV-Umwandlung, sodass du mehr Energie benötigst. Die Berechnung ist wie folgt: Multipliziere die Rezeptzeit mit 0,9 für jede Höhe über 4 und multipliziere die eV, die du aus deiner Eingangsenergie erhältst, mit 0,95 für jede Höhe über 4.[/note] # Quest: Neutron Sensor betterquesting.quest.AAAAAAAAAAAAAAAAAAALeQ.name=§6§lNeutronen-Sensor @@ -6555,65 +6563,65 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALeg.desc=Es wird verwendet, um die NKE z betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.name=§6§lHoppla betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.desc=Wenn du die NKE nicht wie von NEI angefordert erfüllen konntest, kannst du an diesem Ort etwas Nützliches wiederverwerten. -# Quest: §A§AAir-Filter -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lLuftfilter -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Elektrischer Luftfilter%n%nDieser wunderbare Multiblock ist in 3 Versionen erhältlich:§9 §rS1 für LV, S2 für spätes HV und S3 für IV.%n%n§r§9§rEr hat 2 Modi:%n%n§9§r- einen normalen Modus, bei dem ein Chunk nach dem anderen im Arbeitsbereich pro Verschmutzungsreinigungszyklus verarbeitet wird.%n- einen Zufallsmodus, bei dem der zu reinigende Chunk zufällig aus allen verschmutzten Chunks im Arbeitsbereich ausgewählt wird.%n§r%nUm zwischen den Modi zu wechseln, rechtsklicke mit einem Schraubendreher auf die Steuerung.%n%n§9§rDie Steuerung kann ihren Arbeitsbereich von 1x1 auf (2*Stufe+1) x (2*Stufe+1) Chunks ändern. Dazu rechtsklicke mit einem Schraubendreher auf die Steuerung, während du schleichst. Die Standardgröße ist der maximale Arbeitsbereich.%n%n§r§9§rDie Berechnung der Verschmutzungsentfernung entspricht (standardmäßig) 30 * BonusMultiStufe * Auspuffe * Turbinen-Eff * Multiblock-Eff * 2.5 ^ Effektive Stufe, wobei:%n\n- BonusMultiStufe ein von der Multiblock-Stufe gegebener Bonus ist. S1 ist 1 (0%%), S2 ist 1.05 (5%%) und S3 ist 1.10 (10%%)%n\n- Auspuffe sind die Anzahl der Auspuffe am Multiblock (bis zu 8)%n\n- Turbinen-Eff ist die Effizienz der Turbine, die für den Betrieb des Multiblocks gewählt wurde. Er läuft nicht, wenn sich keine Turbine in der Steuerung befindet.%n\n- Multiblock-Eff ist die Effizienz des Multiblocks (100%% bei keinem Wartungsproblem, -10%% pro Problem)%n\n- Effektive Stufe ist die effektive Stufe des Multiblocks: das Minimum zwischen der elektrischen Stufe des Multiblocks und der Stufe des Auspuffs%n\n§rDie Verschmutzungsreinigung wird (standardmäßig) durch zwei verstärkt, wenn ein Absorptionsfilter verwendet wird. Wenn er in die Eingabevorrichtung gegeben wird, wird er verbraucht und für 30 (standardmäßig) erfolgreiche Verschmutzungsreinigungszyklen verwendet. Wenn ein Chunk ohne Verschmutzung verarbeitet wird, zählt dies nicht als erfolgreich, und der Multiblock entscheidet, dass ein Chunk keine Verschmutzung hat, wenn die Verschmutzung unter 10k Gibbl (standardmäßig) liegt. Nach dem 30. erfolgreichen Verschmutzungsreinigungszyklus gibt die Ausgabevorrichtung einen Verschmutzten Absorptionsfilter aus.%n\nUm zu erfahren, ob ein Absorptionsfilter vorhanden ist und wie viele Zyklen noch verbleiben, verwende einen Tragbaren Scanner an der Steuerung.%n\n§9§rEin Verschmutzungszyklus dauert 10s, und die Reinigung erfolgt jede Sekunde. +# Quest: Air-Filter +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§lLuftfilter +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Elektrischer Luftfilter%n%nDieser wunderbare Multiblock ist in 3 Versionen erhältlich: S1 für LV, S2 für spätes HV und S3 für IV.%n%nEr hat 2 Modi:%n%n- einen normalen Modus, bei dem ein Chunk nach dem anderen im Arbeitsbereich pro Verschmutzungsreinigungszyklus verarbeitet wird.%n- einen Zufallsmodus, bei dem der zu reinigende Chunk zufällig aus allen verschmutzten Chunks im Arbeitsbereich ausgewählt wird.%n Um zwischen den Modi zu wechseln, rechtsklicke mit einem Schraubendreher auf die Steuerung.%n%nDie Steuerung kann ihren Arbeitsbereich von 1x1 auf (2*Stufe+1) x (2*Stufe+1) Chunks ändern. Dazu rechtsklicke mit einem Schraubendreher auf die Steuerung, während du schleichst. Die Standardgröße ist der maximale Arbeitsbereich.%n%nDie Berechnung der Verschmutzungsentfernung entspricht (standardmäßig) 30 * BonusMultiStufe * Auspuffe * Turbinen-Eff * Multiblock-Eff * 2.5 ^ Effektive Stufe, wobei:%n%n- BonusMultiStufe ein von der Multiblock-Stufe gegebener Bonus ist. S1 ist 1 (0%%), S2 ist 1.05 (5%%) und S3 ist 1.10 (10%%)%n%n- Auspuffe sind die Anzahl der Auspuffe am Multiblock (bis zu 8)%n%n- Turbinen-Eff ist die Effizienz der Turbine, die für den Betrieb des Multiblocks gewählt wurde. Er läuft nicht, wenn sich keine Turbine in der Steuerung befindet.%n%n- Multiblock-Eff ist die Effizienz des Multiblocks (100%% bei keinem Wartungsproblem, -10%% pro Problem)%n%n- Effektive Stufe ist die effektive Stufe des Multiblocks: das Minimum zwischen der elektrischen Stufe des Multiblocks und der Stufe des Auspuffs%n%nDie Verschmutzungsreinigung wird (standardmäßig) um zwei erhöht, wenn ein Absorptionsfilter verwendet wird. Wenn er in die Eingabevorrichtung gegeben wird, wird er verbraucht und für 30 (standardmäßig) erfolgreiche Verschmutzungsreinigungszyklen verwendet. Wenn ein Chunk ohne Verschmutzung verarbeitet wird, zählt dies nicht als erfolgreich, und der Multiblock entscheidet, dass ein Chunk keine Verschmutzung hat, wenn die Verschmutzung unter 10k Gibbl (standardmäßig) liegt. Nach dem 30. erfolgreichen Verschmutzungsreinigungszyklus gibt die Ausgabevorrichtung einen Verschmutzten Absorptionsfilter aus.%n%nUm zu erfahren, ob ein Absorptionsfilter vorhanden ist und wie viele Zyklen noch verbleiben, verwende einen Tragbaren Scanner an der Steuerung.%n%nEin Reinigungszyklus dauert 10s, und die Reinigung erfolgt jede Sekunde. # Quest: Absorption Filter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpg.name=§6§lAbsorptionsfilter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpg.desc=Wenn du die MV-Stufe erreichst, kannst du deinen eigenen Absorptionsfilter für den Luftfilter herstellen, um die Verschmutzung wesentlich effizienter zu reinigen. Der Filter wird verbraucht und du erhältst nach 30 Zyklen einen Verschmutzten Filter zurück. # Quest: You Are Not Prepared... But They Are -betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.name=§f§k§f§l§6§lDu Bist Nicht Bereit... Aber Sie Sind Es +betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.name=§6§lDu Bist Nicht Bereit... Aber Sie Sind Es betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.desc=Eine Schmelze von Grund auf neu zu bauen kann sehr mühsam und zeitaufwändig sein. Wie wäre es, sich eine von den Einheimischen zu leihen? Sie werden sie sicherlich gerne mit einem unfreundlichen Abenteurer teilen, der gerade ihren gemauerten Bahnhof demontiert hat.%n%nDie Dorfbewohner sind so dumm, dass sie all ihre Verbrannten Ziegel verbraucht haben, ohne einige Schlüsselkomponenten wie Hähne oder Abflüsse hinzuzufügen. Du musst immer noch selbst einige Schmelzen-Ziegel herstellen ...%n%nAbsolut nutzloser Tipp: Wenn du den Bau lange genug aufschiebst, kannst du Verbrannte Ziegelblöcke mit einem Schmiedehammer oder Extrahierer in Verbrannte Ziegelgegenstände zerlegen.%n%n[note]Leider bedeutet dieser Weg, dass wir euch keine Questbelohnungen geben werden, da du diesen wichtigen Multiblock bereits kostenlos erhältst. Aktiviere das Kontrollkästchen, um deine Zustimmung zu signalisieren.[/note] # Quest: Focusing Science and Mystery -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2A.name=Focusing Science and Mystery -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2A.desc=This mechanic is completely optional, and never required for crafting. However, it's greatly incentivized when the number of parallels is high and when crafting the unique items that unlock higher tiers. “Focusing”, in general, means to increase the chances of the outputs in a QFT recipe, and it can be done in two ways, possibly both at the same time. Each method uses a new plasma, both of which are crafted in a T4 Fusion Reactor by using other plasmas as the inputs, including one T3 plasma for each. These plasmas are Neptunium and Fermium and they can be used together, or individually.%n%nWhen Neptunium Plasma is present, the current recipe can have one of the outputs focused. The specific output is chosen with a circuit in the input bus (this is the only thing circuits do for this multi), where circuit 1 is for the 1st output visible in NEI, circuit 2 is for the 2nd output, and so on. It is up to the player to choose which output they want the most out of all the existing ones, and the fact that every recipe has multiple outputs is because of this mechanic.%n%nWhen an output is successfully focused with Neptunium, its chance increases by reducing the chance of all the other outputs. The logic for this change is as follows:%n%n-> Without focusing, the chance of each output is 100 / number of outputs;%n-> If the casing tier matches the recipe tier, the chance of all other outputs is halved and the sum of those halves is added to the focused output (for example, 20/20/20/20/20 becomes 60/10/10/10/10);%n-> If the casing tier is +1 over the recipe tier, halve the other outputs' chance again (for example, 60/10/10/10/10 becomes 80/5/5/5/5);%n-> If the casing tier is +2 or +3 over the recipe tier, set the focused output to 100%% and the rest to 0%%.%n%nIn general, this type of focusing doesn't increase the total amount of outputs, save for the new items added with this multi that will come out in smaller quantities. Instead, it allows the player to replace less useful outputs with the more useful ones, and this choice is completely up to them, as is the choice of focusing at all.%n%nWhen Fermium Plasma is present, the current recipe will have all of its output chances boosted, unless the chance for one of them is 100%%, in which case that chance is unchanged. This happens because the boost increases if the output chance before ferm focusing is smaller, and the maximum boost is achieved when the chance is 0%%, which happens with high-tier nep focusing.%n%nWhen an output is successfully focused with Fermium, its chance increases based on how far it is from 100%% chance. This applies to all the outputs at once, and the logic for this change is as follows:%n%n-> If the casing tier matches the recipe tier, each output gets increased by 1/4 of the "failure" chance (for example, a 50%% chance output has a 50%% chance of failure, so it gets boosted by 12.5%%, becoming 62.5%%)%n-> If the casing tier is +1 over the recipe tier, each output gets increased by 1/3 of the "failure" chance%n-> If the casing tier is +2 or +3 over the recipe tier, each output gets increased by 1/2 of the "failure" chance%n%nWith the two plasmas combined and a +2 or +3 over recipe tier, a 5-output recipe would normally have 20/20/20/20/20 chances, but it becomes 100/50/50/50/50.%n%nMany lategame multis have parallels, which means they complete the recipe several times at once every time the recipe time is completed, instead of only one, but they require extra EU to achieve this. This makes power the biggest constraint for those multiblocks, and the same happens with the QFT, given that recipe inputs are generally very cheap and simple. Throwing more power at the machine means more outputs, in general.%n%nGiven that, a player that wants a faster QFT will make more catalysts to unlock more parallels, but each added parallels adds to the other ones, to a cap of 64. Focusing, instead, changes output odds, which effectively multiplies the number of outputs per cycle. In terms of speed, a recipe with 4 outputs and 64 parallels runs at the speed of 256 parallels for the focused output if it's nep focused to the maximum of 100%%, since it was 25%% originally.%n%nThis is a lot of saved EU for high-tier, high-parallel QFTs, so it is the main reason for focusing, and both plasmas are useful here. However, plasma consumption is not the same regardless of parallels, it instead scales with the square root of the number of correct catalysts for the recipe, which is to say, the number of parallels.%n%nThis further applies to the 3 new items that are needed to upgrade the casing tiers. Since their output amount is much smaller than usual, they could get a further boost if focusing is being used, to incentivize the plasma mechanic when upgrading the multi. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2A.name=Fokus auf Wissenschaft und Geheimnisse +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2A.desc=Dieser Mechanismus ist völlig optional und niemals für das Herstellen erforderlich. Er wird jedoch stark empfohlen, wenn die Anzahl der Parallelen hoch ist und wenn die einzigartigen Gegenstände hergestellt werden, die höhere Stufen freischalten. "Fokussieren" bedeutet im Allgemeinen, die Chancen der Ausgaben in einem QKT-Rezept zu erhöhen, und dies kann auf zwei Arten geschehen, möglicherweise beide gleichzeitig. Jede Methode verwendet ein neues Plasma, die beide in einem S4-Fusionsreaktor hergestellt werden, indem andere Plasmen als Eingaben verwendet werden, einschließlich eines S3-Plasmas für jedes. Diese Plasmen sind Neptunium und Fermium und können zusammen oder einzeln verwendet werden.%n%nWenn Neptunium-Plasma vorhanden ist, kann das aktuelle Rezept eine der Ausgaben fokussieren. Die spezifische Ausgabe wird mit einem Schaltkreis in der Eingabevorrichtung ausgewählt (dies ist das Einzige, was Schaltkreise für diesen Multi tun), wobei Schaltkreis 1 für die 1. im NEI sichtbare Ausgabe, Schaltkreis 2 für die 2. Ausgabe usw. steht. Es liegt am Spieler, welche Ausgabe er von allen vorhandenen am meisten wünscht, und die Tatsache, dass jedes Rezept mehrere Ausgaben hat, ist diesem Mechanismus zu verdanken.%n%nWenn eine Ausgabe erfolgreich mit Neptunium fokussiert wird, erhöht sich ihre Chance, indem die Chance aller anderen Ausgaben reduziert wird. Die Logik für diese Änderung ist wie folgt:%n%n-> Ohne Fokussierung beträgt die Chance jeder Ausgabe 100 / Anzahl der Ausgaben;%n-> Wenn die Gehäusestufe der Rezeptstufe entspricht, wird die Chance aller anderen Ausgaben halbiert und die Summe dieser Hälften zur fokussierten Ausgabe addiert (zum Beispiel wird aus 20/20/20/20/20 60/10/10/10/10);%n-> Wenn die Gehäusestufe +1 über der Rezeptstufe liegt, halbiere die Chance der anderen Ausgaben erneut (zum Beispiel wird aus 60/10/10/10/10 80/5/5/5/5);%n-> Wenn die Gehäusestufe +2 oder +3 über der Rezeptstufe liegt, setze die fokussierte Ausgabe auf 100% und den Rest auf 0%.%n%nIm Allgemeinen erhöht diese Art der Fokussierung nicht die Gesamtmenge der Ausgaben, abgesehen von den neuen Gegenständen, die mit diesem Multi hinzugefügt werden und in kleineren Mengen herauskommen. Stattdessen ermöglicht sie dem Spieler, weniger nützliche Ausgaben durch nützlichere zu ersetzen, und diese Wahl liegt ganz bei ihm, ebenso wie die Wahl der Fokussierung überhaupt.%n%nWenn Fermium-Plasma vorhanden ist, werden alle Ausgabe-Chancen des aktuellen Rezepts erhöht, es sei denn, die Chance für eine davon beträgt 100%, in welchem Fall diese Chance unverändert bleibt. Dies geschieht, weil der Boost zunimmt, wenn die Ausgabe-Chance vor der Fermium-Fokussierung kleiner ist, und der maximale Boost wird erreicht, wenn die Chance 0% beträgt, was bei hochstufiger Nep-Fokussierung der Fall ist.%n%nWenn eine Ausgabe erfolgreich mit Fermium fokussiert wird, erhöht sich ihre Chance basierend darauf, wie weit sie von 100% Chance entfernt ist. Dies gilt für alle Ausgaben gleichzeitig, und die Logik für diese Änderung ist wie folgt:%n%n-> Wenn die Gehäusestufe der Rezeptstufe entspricht, wird jede Ausgabe um 1/4 der "Fehler"-Chance erhöht (zum Beispiel hat eine Ausgabe mit 50% Chance eine 50%ige Fehlerchance, wird also um 12,5% erhöht und beträgt 62,5%)%n-> Wenn die Gehäusestufe +1 über der Rezeptstufe liegt, wird jede Ausgabe um 1/3 der "Fehler"-Chance erhöht%n-> Wenn die Gehäusestufe +2 oder +3 über der Rezeptstufe liegt, wird jede Ausgabe um 1/2 der "Fehler"-Chance erhöht%n%nMit den beiden Plasmen kombiniert und einer +2 oder +3 über der Rezeptstufe hätte ein Rezept mit 5 Ausgaben normalerweise 20/20/20/20/20 Chancen, aber es wird zu 100/50/50/50/50.%n%nViele Late-Game-Multis haben Parallelen, was bedeutet, dass sie das Rezept jedes Mal, wenn die Rezeptzeit abgelaufen ist, mehrmals gleichzeitig abschließen, anstatt nur einmal, aber sie benötigen dafür zusätzliche EU. Dies macht Energie zur größten Einschränkung für diese Multiblöcke, und dasselbe passiert mit dem QKT, da die Rezept-Eingaben im Allgemeinen sehr günstig und einfach sind. Mehr Energie in die Maschine zu werfen, bedeutet im Allgemeinen mehr Ausgaben.%n%nAngesichts dessen wird ein Spieler, der einen schnelleren QKT will, mehr Katalysatoren herstellen, um mehr Parallelen freizuschalten, aber jede hinzugefügte Parallele addiert sich zu den anderen, bis zu einer Obergrenze von 64. Fokussierung hingegen ändert die Ausgabe-Chancen, was effektiv die Anzahl der Ausgaben pro Zyklus multipliziert. In Bezug auf die Geschwindigkeit läuft ein Rezept mit 4 Ausgaben und 64 Parallelen mit der Geschwindigkeit von 256 Parallelen für die fokussierte Ausgabe, wenn sie mit Nep auf maximal 100% fokussiert ist, da sie ursprünglich 25% betrug.%n%nDies ist eine Menge gesparter EU für hochstufige, Hoch-Parallelen-QKTs, also ist dies der Hauptgrund für die Fokussierung, und beide Plasmen sind hier nützlich. Der Plasmverbrauch ist jedoch unabhängig von Parallelen nicht gleich, er skaliert stattdessen mit der Quadratwurzel der Anzahl der korrekten Katalysatoren für das Rezept, das heißt, der Anzahl der Parallelen.%n%nDies gilt auch für die 3 neuen Gegenstände, die zue Verbesserung der Gehäusestufen benötigt werden. Da ihre Ausgabemenge viel kleiner ist als üblich, könnten sie einen weiteren Boost erhalten, wenn Fokussierung verwendet wird, um den Plasma-Mechanismus beim Verbessern des Multi zu fördern. # Quest: Catalyzing Miracles -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2Q.name=Catalyzing Miracles -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2Q.desc=The QFT uses the kind of catalyst that the Chemical Plant also does. However, like the plants that have Awakened Draconium coils or higher, it does not consume the catalyst's durability on recipe finish, behaving more like a real-life catalyst that is regenerated after being used. This makes the catalysts used here more expensive to craft, as was the case with the Infinite Mutation Catalyst for Mutated Living Solder, which is meant to be used only with those coils that make it last forever.%n%nGiven that there is no durability loss, it would seem only one catalyst needs to be crafted. However, there are two reasons for this to not be true: firstly, each QFT recipe uses a different catalyst; secondly, the QFT checks for parallels by counting the amount of catalysts it has in its Bulk Catalyst Housing for the recipe in question (limit of 2,147,483,647). This system makes it so that crafting 1 of the correct type of catalyst is required to unlock a recipe, but making more is completely optional and only changes the speed at which the multi crafts, provided it gets enough EU input.%n%nEvery catalyst needs some of the materials that it unlocks in the QFT, which is to say, the original processing line will have to be used to craft the catalyst that allows the player to skip it in the QFT. This applies to every recipe, and in turn every line that can be skipped.%n%nTo improve the general speed of processing, your one options is to get more parallels with catalysts. The other, more complicated way is to boost the chances of a successful output by adding more energy to the system, but in a special way: instead of using direct EU, using it to create a powerful plasma works to improve the QFT processing.%n%nIf the correct plasmas are added, the boosting will work, but it is also possible to upgrade the structure itself to perform chemistry skips that are not possible with the base QFT. These upgrades rely on more advanced and powerful materials, mainly in the material progression of DTPF recipes. However, those existing materials are not enough, because the quantum stabilization can't be maintained with those “foreign” substances. Luckily, the QFT itself can produce the items needed to build the upgraded casings, and these items are outputs of some of the skips performed in the multi. It begins by allowing the much simpler production of already-owned materials but, in this process, it unlocks entirely new materials that are useful to improve the structure itself.%n%nThere are three new items and four tiers in the structure. The first tier can be built without them, but every new tier needs a new item crafted in the tier before. These outputs are related to the recipe where they can be obtained, and they possess unique characteristics that, in real life, are only theoretical.%n%nThe first item you will need to craft is the Hyper-Stable Self-Healing Adhesive. To craft this material, proceed with the Glue/Solder recipe by using the Adhesion Promoter Catalyst. Additionally, make these other catalysts to prove you're well set in your QFT journey. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2Q.name=Wunder Katalysieren +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2Q.desc=Der QKT verwendet die Art von Katalysator, die auch die Chemieanlage verwendet. Doch wie die Anlagen mit Erwachten Drakonium-Spulen oder höher, verbraucht er die Haltbarkeit des Katalysators nach Abschluss des Rezepts nicht, sondern verhält sich eher wie ein realer Katalysator, der nach Gebrauch regeneriert wird. Dies macht die hier verwendeten Katalysatoren teurer in der Herstellung, wie es beim Unendlich-Mutationen-Katalysator für Mutiertes Lebendes Lötmittel der Fall war, der nur mit jenen Spulen verwendet werden soll, die ihn ewig halten lassen.%n%nDa es keinen Haltbarkeitsverlust gibt, scheint es, als ob nur ein Katalysator hergestellt werden muss. Dafür gibt es jedoch zwei Gründe, warum dies nicht stimmt: Erstens verwendet jedes QKT-Rezept einen anderen Katalysator; zweitens überprüft der QKT Parallelen, indem er die Anzahl der Katalysatoren, die er in seinem Massenkatalysatorgehäuse für das betreffende Rezept hat, zählt (Grenze von 2.147.483.647). Dieses System bewirkt, dass die Herstellung eines Katalysators des richtigen Typs erforderlich ist, um ein Rezept freizuschalten, aber das Herstellen von mehr ist völlig optional und ändert nur die Geschwindigkeit, mit der der Multi herstellt, vorausgesetzt, er erhält genügend EU.%n%nJeder Katalysator benötigt einige der Materialien, die er im QKT freischaltet, das heißt, die ursprüngliche Verarbeitungslinie muss verwendet werden, um den Katalysator herzustellen, der es dem Spieler ermöglicht, sie im QKT zu überspringen. Dies gilt für jedes Rezept und wiederum für jede Linie, die übersprungen werden kann.%n%nUm die allgemeine Verarbeitungsgeschwindigkeit zu verbessern, hast du eine Option: mehr Parallelen mit Katalysatoren zu erhalten. Die andere, kompliziertere Methode ist, die Chancen auf eine erfolgreiche Ausgabe zu erhöhen, indem dem System mehr Energie zugeführt wird, aber auf eine besondere Weise: Anstatt direkte EU zu verwenden, funktioniert die Erzeugung eines leistungsstarken Plasmas, um die QKT-Verarbeitung zu verbessern.%n%nWenn die richtigen Plasmen hinzugefügt werden, funktioniert die Verstärkung, aber es ist auch möglich, die Struktur selbst aufzurüsten, um Chemie-Skips durchzuführen, die mit dem Basis-QKT nicht möglich sind. Diese Verbesserungen basieren auf fortschrittlicheren und leistungsstärkeren Materialien, hauptsächlich in der Materialprogression von DTPS-Rezepten. Diese vorhandenen Materialien reichen jedoch nicht aus, da die Quantenstabilisierung mit diesen "fremden" Substanzen nicht aufrechterhalten werden kann. Glücklicherweise kann der QKT selbst die Gegenstände produzieren, die zum Bau der aufgerüsteten Gehäuse benötigt werden, und diese Gegenstände sind Ausgaben einiger der im Multi durchgeführten Skips. Es beginnt damit, dass die viel einfachere Produktion bereits vorhandener Materialien ermöglicht wird, aber dabei werden völlig neue Materialien freigeschaltet, die nützlich sind, um die Struktur selbst zu verbessern.%n%nEs gibt drei neue Gegenstände und vier Stufen in der Struktur. Die erste Stufe kann ohne sie gebaut werden, aber jede neue Stufe benötigt einen neuen Gegenstand, der in der vorherigen Stufe hergestellt wurde. Diese Ausgaben stehen im Zusammenhang mit dem Rezept, in dem sie erhalten werden können, und sie besitzen einzigartige Eigenschaften, die im wirklichen Leben nur theoretisch sind.%n%nDer erste Gegenstand, den du herstellen musst, ist der Hyperstabile Selbstheilende Klebstoff. Um dieses Material herzustellen, fahre mit dem Klebstoff/Löt-Rezept fort, indem du den Adhäsionspromotor-Katalysator verwendest. Stelle außerdem diese anderen Katalysatoren her, um zu beweisen, dass du gut auf deine QKT-Reise vorbereitet bist. # Quest: Tier 2 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.name=Tier 2 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Consider improving your QFT's focusing capabilities by replacing your §b§3Neutron Shielding Core§f §r§rcasings with §b§3Cosmic Fabric Shielding Core§f §rcasings. Like the tier 2 manipulators, these also require §b§3Hyper-Stable Self-Healing Adhesive§§§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.name=Stufe 2-Abschirmung +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Erwäge, die Fokussierungsfähigkeiten deines QKT zu verbessern, indem du deine §3Neutronenabschirmkern§rgehäuse durch §3Kosmisches Gewebe-Abschirmkern§rgehäuse ersetzt. Wie die Manipulatoren der Stufe 2 erfordern diese auch §3Hyperstabilen Selbstheilenden Klebstoff§r. # Quest: Tier 3 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.name=Tier 3 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Consider improving your QFT's focusing capabilities even further by replacing your §§§3Cosmic Fabric Shielding Core§f §rcasings with §b§3Infinity Infused Shielding Core§f §rcasings. Like the tier 3 manipulators, these also require §b§3Superconductor Rare-Earth Composite§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.name=Stufe 3-Abschirmung +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Erwäge, die Fokussierungsfähigkeiten deines QKTs noch weiter zu verbessern, indem du die §3Kosmischen Gewebe-Abschirmkern§rgehäuse durch §3Unendlichkeits-Infundierte-Abschirmkern§rgehäuse ersetzt. Wie die Manipulatoren der Stufe 3 benötigen diese ebenfalls §3Supraleiter-Seltenerd-Komposit§r. # Quest: Tier 4 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.name=Tier 4 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §b§3Infinity Infused Shielding Core§f §rcasings with §b§3SpaceTime Bending Core§f §rcasings. Like the tier 4 manipulators, these also require §b§3Black Body Naquadria Supersolid§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.name=Stufe 4-Abschirmung +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Ziehe in Betracht, die Fokussierungsfähigkeit deines QKTs in ihre endgültige Form zu bringen, indem du die §3Unendlichkeits-Infundierte-Abschirmkern§rgehäuse durch §3Raumzeit-Biegekern§rgehäuse ersetzt. Wie die Manipulatoren der Stufe 4 benötigen auch diese §3Schwarzkörper-Naquadria-Suprafeststoff§r. # Quest: Your New Friend betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEQ.name=§6§lDein Neuer Freund betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEQ.desc=Es ist mühsam, alle Werkzeuge im Inventar mit sich herumzutragen. Du kannst GT-Werkzeuge und Lötkolben in den IC2-Werkzeugkasten legen, um Platz im Inventar zu sparen.%n%nDu kannst ihn auch für Wartungsarbeiten verwenden, ohne Werkzeuge herauszunehmen. Halte einfach den Werkzeugkasten und klicke mit der rechten Maustaste auf die Wartungsluke. Wer braucht jetzt Klebeband? Du. Es wird benötigt, um die Wartung später zu automatisieren. # Quest: Too much Indium? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMSA.name=Too much Indium? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMSA.desc=Milling process is an alternative way to produce Indium, designed for LuV and above. It does not void Aluminium and Galena for no reason, and you can extract Indium from Sphalerite efficiently. In exchange for machine cost and infrastructure needed to process. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMSA.name=Zu viel Indium? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMSA.desc=Der Mahlprozess ist eine alternative Methode zur Herstellung von Indium, ausgelegt für LuV und höher. Er entsorgt Aluminium und Galenit nicht grundlos, und du kannst Indium effizient aus Sphalerit gewinnen. Im Gegenzug fallen jedoch Maschinenkosten und Infrastrukturbedarf für die Verarbeitung an. # Quest: Infinity Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkQ.name=§6§lUnendlichkeits-Spulen-Verbesserung betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkQ.desc=Schmelzen mit der Wildheit des Universums selbst.%n%nDieses unglaubliche Material schien unmöglich in Spulenblockform zu manipulieren, obwohl seine Eigenschaften dies wünschenswert machten. Es ist selbst bei extremen Temperaturen unglaublich stabil, aber dies machte es auch unfähig, sich für Spulen zusammenzupacken.%n%nDie Situation änderte sich jedoch, als du daran dachtest, etwas Intelligenteres zu verwenden. Durch die Integration eines Wetware- oder besseren UHV-Schaltkreises wurde die Unendlichkeits-Spule Realität, gesteuert von den stets wachsamen Augen der Schaltkreise, die du monatelang erstellt hast. Von nun an werden diese Augen über deine Multiblöcke wachen.%n%nBietet 11701K Wärme. Du kannst deinen EHO verbessern, obwohl es zu diesem Zeitpunkt wahrscheinlicher ist, dass es für deine MHOs oder deine DTPS ist. # Quest: Algae Pond -betterquesting.quest.Ds_ok-hRS2ODJNs3LUP9kw.name=Algae Pond -betterquesting.quest.Ds_ok-hRS2ODJNs3LUP9kw.desc=Sustainability. It's not the name of the game... but it could be!%n%nIf you've ever wanted to generate many chemicals from a single source, you've probably looked at Oil or Benzene. However there's also the Algae Farm. It's just a pond of sorts, so it doesn't need power to run. Since it also doesn't really follow normal recipes, you won't find any NEI recipe page for the Algae. The multi just produces them on a regular schedule.%n%nThe tier of the multi is given by the casings on the bottom layer of the multi, which all have to match to decide the tier. Each tier from ULV (starting at 50s per batch) till IV (which is 25s per batch) reduces the time it takes to produce Algae by about 5 seconds, and then beyond that each tier will cut the speed in half. Randomly the production speed can either double or triple the time it takes as well, but this happens relatively rarely.%n%nEach tier increase also adds to the amount of Algae you get in a single cycle, as well as the type of Algae produced. Each cycle gives out an exact amount as well as a bonus amount 10%% of the time. The Algae Farm also accepts Compost, that you can make from the algae itself, to boost the multi's tier by one. This might be expensive at the start, but it's heavily recommended in most cases. You can get regular Algae and Green Algae starting at ULV, Brown Algae starts appearing at HV, Golden-Brown Algae at EV, and Red Algae at IV, though most of the cases where they start appearing they start doing so in very small quantities.%n%nTo find out more about the exact output quantities and timings, please see the wiki: [url]https://wiki.gtnewhorizons.com/wiki/Algae_Farm[/url]%n%nThe Algae can be used for various chemicals like Methane, Ammonia, Sulfuric Acid, Sodium Carbonate, Ethylene, Lithium Chloride, and even some power-generating fluids. You typically need a Chemical Plant for that. In IV tier you can also combine Green Algae with Glowstone to get Glowing Coral and make Sunnarium from that. If you're curious about all the processing chains, look them up on NEI: quests to cover them are coming up, possibly with more recipes that don't need the chemplant. +betterquesting.quest.Ds_ok-hRS2ODJNs3LUP9kw.name=Algenteich +betterquesting.quest.Ds_ok-hRS2ODJNs3LUP9kw.desc=Nachhaltigkeit. Sie ist nicht Kern des Modpacks... aber sie könnte es sein!%n%nWenn du schon immer viele Chemikalien aus einer einzigen Quelle erzeugen wolltest, hast du wahrscheinlich an Öl oder Benzol gedacht. Es gibt jedoch auch die Algenfarm. Sie ist im Grunde ein Teich, braucht also keinen Strom, um zu funktionieren. Da sie auch keinen normalen Rezepten folgt, findest du keine NEI-Rezeptseite für die Algen. Der Multi produziert sie einfach nach einem festen Zeitplan.%n%nDie Stufe des Multis wird durch die Gehäuse in der untersten Schicht des Multis bestimmt, die alle übereinstimmen müssen, um die Stufe festzulegen. Jede Stufe von ULV (beginnend bei 50s pro Charge) bis IV (was 25s pro Charge ist) reduziert die Zeit, die zur Produktion von Algen benötigt wird, um etwa 5 Sekunden, und darüber hinaus halbiert jede Stufe die Geschwindigkeit. Zufällig kann die Produktionsgeschwindigkeit auch die benötigte Zeit verdoppeln oder verdreifachen, dies geschieht jedoch relativ selten.%n%nJede Stufenerhöhung erhöht auch die Menge an Algen, die du in einem einzigen Zyklus erhältst, sowie die Art der produzierten Algen. Jeder Zyklus liefert eine exakte Menge sowie eine Bonusmenge in 10 % der Fälle. Die Algenfarm akzeptiert auch Kompost, den du aus den Algen selbst herstellen kannst, um die Stufe des Multis um eins zu erhöhen. Dies mag am Anfang teuer sein, wird aber in den meisten Fällen dringend empfohlen. Du kannst normale Algen und Grünalgen ab ULV erhalten, Braunalgen erscheinen ab HV, Goldbraune Algen ab EV und Rotalgen ab IV, obwohl in den meisten Fällen, in denen sie erscheinen, dies in sehr kleinen Mengen geschieht.%n%nWeitere Informationen zu den genauen Ausgabemengen und Zeitpunkten findest du im Wiki: [url]https://wiki.gtnewhorizons.com/wiki/Algae_Farm[/url]%n%nDie Algen können für verschiedene Chemikalien wie Methan, Ammoniak, Schwefelsäure, Natriumcarbonat, Ethylen, Lithiumchlorid und sogar einige stromerzeugende Flüssigkeiten verwendet werden. Dafür benötigst du typischerweise eine Chemieanlage. In der IV-Stufe kannst du auch Grünalgen mit Leuchtstein kombinieren, um Leuchtende Korallen zu erhalten und daraus Sunnarium herzustellen. Wenn du neugierig auf alle Verarbeitungsketten bist, suche diese in NEI: Quests, die diese abdecken, sind in Vorbereitung, möglicherweise mit weiteren Rezepten, die keine Chemieanlage benötigen. # Quest: Tier 2 Manipulating betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.name=Tier 2 Manipulating -betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §b§3Neutron Pulse Manipulator§f §rcasings § with §b§3Cosmic Fabric Manipulator§f §rcasings. Once installed, the QFT can perform the §6§6monaline skip§f,§r § the §6§6first two naqline skips§f§r, and the §6netherite line skip§r.%n%n§rThese casings require more advanced materials, including §b§3Hyper-Stable Self-Healing Adhesive§f§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! +betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §3Neutron Pulse Manipulator§r casings with §3Cosmic Fabric Manipulator§r casings. Once installed, the QFT can perform the §6monaline skip§r, the §6first two naqline skips§r, and the §6netherite line skip§r.%n%nThese casings require more advanced materials, including §3Hyper-Stable Self-Healing Adhesive§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! # Quest: A Beginner's Guide to Particle Physics betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.name=A Beginner's Guide to Particle Physics -betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=If you've built the Source Chamber already, you may have noticed that particles aren't produced as items, like GT++ ones are.%n%nInstead they're transmitted through Beamline Pipes from multi to multi, similar to real life.%n%nEach stream of particles transmitted, or "beam", has four properties:%n- §%n§%n§6Particle§r: the type of particle carried by the beam%n- §4Energy§r: the amount of energy the particles have%n§r- §9Focus§r: out of 100, how focused the beam is%n§r- §dAmount§r: a measure of the number of particles in the beam%n%nNote that you can see info about a multi's input and output beams by using a Tricorder on the controller.%n%nFor the recipes you'll be interested in, i.e. the ones that actually produce items, there'll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).%nTake a look some TC recipes for an example of this.%n%n%nHave a photon. To hang on your wall. +betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=If you've built the Source Chamber already, you may have noticed that particles aren't produced as items, like GT++ ones are.%n%nInstead they're transmitted through Beamline Pipes from multi to multi, similar to real life.%n%nEach stream of particles transmitted, or "beam", has four properties:%n- §6Particle§r: the type of particle carried by the beam%n- §4Energy§r: the amount of energy the particles have%n- §9Focus§r: out of 100, how focused the beam is%n- §dAmount§r: a measure of the number of particles in the beam%n%nNote that you can see info about a multi's input and output beams by using a Tricorder on the controller.%n%nFor the recipes you'll be interested in, i.e. the ones that actually produce items, there'll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).%nTake a look some TC recipes for an example of this.%n%nHave a photon. To hang on your wall. # Quest: Producing Solar Panels in BULK!! betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.name=Producing Solar Panels in BULK!! -betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]The Solar Factory![/quest]%n%nThe structure has §c3§r tiers, each of which allow greater production than the previous tier. %n%nRecipes in NEI display the minimum wafer tier required. %nWafer Tiers: %n%n§6Monocrystalline%nPhosphorous%nNaquadah%nEuropium%nAmericium%nPhotonically Prepared%nPhotonically Enhanced§r%n%nMachine parallels are based on Precise Casing Tier:%n%n§6MK-I: §f§c8x§r%n§6MK-II: §f§c16x§r%n§6MK-III: §f§c32x§r%n§6MK-IV: §f§c64x§r%n%n§lTier §b2:§r%n%n§aSupports Multi-Amp energy hatches§r%n§c25%%§f§r more outputs for every Wafer tier §oabove§r the minimum required.%n§r§r§rThe bonus to outputs occurs after parallels, but §9cannot be greater§f§r than §c100%%§r%nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.%n%n§lTier §b3:§r%n%n§aSupports Laser Energy hatches§r%nBonus per increased wafer tier is increased to §c50%%§f%n§rZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. %n%n%n%n +betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]The Solar Factory![/quest]%n%nThe structure has tiers, each of which allow greater production than the previous tier. %n%nRecipes in NEI display the minimum wafer tier required. %nWafer Tiers: %n%n§6Monocrystalline%nPhosphorous%nNaquadah%nEuropium%nAmericium%nPhotonically Prepared%nPhotonically Enhanced§r%n%nMachine parallels are based on Precise Casing Tier:%n%n§6MK-I: §c8x§r%n§6MK-II: §c16x§r%n§6MK-III: §c32x§r%n§6MK-IV: §c64x§r%n%n§lTier §b2:§r%n%n§aSupports Multi-Amp energy hatches§r%n§c25%%§r more outputs for every Wafer tier §oabove§r the minimum required.%nThe bonus to outputs occurs after parallels, but §9cannot be greater§r than §c100%%§r%nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.%n%n§lTier §b3:§r%n%n§aSupports Laser Energy hatches§r%nBonus per increased wafer tier is increased to §c50%%§r%nZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. # Quest: Synchrotron (No Relation to the Catalyst) betterquesting.quest.QfQHCy0PRn-rABmKuvwQfw.name=Synchrotron (No Relation to the Catalyst) @@ -6633,7 +6641,7 @@ betterquesting.quest.Z_jn8qzFQr6FWHzmt2i3Aw.desc=Multiblock machines enforce inp # Quest: Decay Warehouse betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.name=Decay Warehouse -betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. %n%nThe decay speed of the isotope is §c§adependent§r on its half-life.%n%nIsotopes will decay §9regardless§f§r of whether the warehouse is on or powered. %n%nThe Warehouse's capacity equals the chest's capacity divided by §c400§f§r.%n%nCapacity of the multiblock for each chest:%n%n§6Super Chest I:§f §c10,000%n§6Super Chest II:§f §c20,000%n§6Super Chest III:§f §c40,000%n§6Super Chest IV:§f §c80,000%n§6Super Chest V:§f §c160,000%n§6Quantum Chest I:§f §c320,000%n§6Quantum Chest II:§f §c640,000%n§6Quantum Chest III:§f §c1,280,000%n§6Quantum Chest IV:§f §c2,560,000%n§6Quantum Chest V:§f §c5,368,000§r%n%n[note]Right click the controller with a §aScrewdriver§f§r to dump stored isotopes into an output bus.%n%nRight click the controller with a §aPlunger§f§r to empty it. [/note]%n%n[warn]The Warehouse's contents are §nvoided§r when the controller is broken[/warn] +betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. %n%nThe decay speed of the isotope is §adependent§r on its half-life.%n%nIsotopes will decay §9regardless§r of whether the warehouse is on or powered. %n%nThe Warehouse's capacity equals the chest's capacity divided by §c400§r.%n%nCapacity of the multiblock for each chest:%n%n§6Super Chest I:§r §c10,000%n§6Super Chest II:§r §c20,000%n§6Super Chest III:§r §c40,000%n§6Super Chest IV:§r §c80,000%n§6Super Chest V:§r §c160,000%n§6Quantum Chest I:§r §c320,000%n§6Quantum Chest II:§r §c640,000%n§6Quantum Chest III:§r §c1,280,000%n§6Quantum Chest IV:§r §c2,560,000%n§6Quantum Chest V:§r §c5,368,000§r%n%n[note]Right click the controller with a §aScrewdriver§r to dump stored isotopes into an output bus.%n%nRight click the controller with a §aPlunger§r to empty it. [/note]%n%n[warn]The Warehouse's contents are §nvoided§r when the controller is broken[/warn] # Quest: Don't Lose That Multiblock Miner! betterquesting.quest.b_Ll4zvSRfCMgmqiBa4Xkw.name=Don't Lose That Multiblock Miner! @@ -6653,14 +6661,14 @@ betterquesting.quest.isBmh7T0Sr63O2m5N4pCIQ.desc=Now that you've reached ZPM, yo # Quest: Digging Deep for Water betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.name=§6§lDigging Deep for Water -betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).%n%nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.%n%n§3§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r%n%n[note]P.S. The optional quest item count includes the cost for the controller. [/note] +betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).%n%nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.%n%n§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r%n%n[note]P.S. The optional quest item count includes the cost for the controller. [/note] # Quest: UMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.name=§6§lUMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.desc=The next tier of Borosilicate glass is Transcendent (12). # Quest: Component Assembly Line -betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§l§6§lKomponenten-Montagelinie +betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§lKomponenten-Montagelinie betterquesting.quest.n7yjRSr0R7O2agebw73FGA.desc=Überprüfe die NEI-Seiten, um alle schönen Rezepte zu sehen, die diese Maschine für dich verarbeiten kann. Großartig, um GT-Komponenten in großen Mengen herzustellen. # Quest: UEV Glass @@ -6669,10 +6677,10 @@ betterquesting.quest.pbLvv9tvQaKGp2Y2usPMSw.desc=The next tier of Borosilicate g # Quest: A Not So Useful Scanner... betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.name=§6§lEin Nicht So Nützlicher Scanner... -betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...aber ein sehr nützliches Messgerät.%n%nDas GT EU-Meter gibt dir grundlegende Informationen über den Strom in deinen Kabeln und Maschinen.%n%n[note]Eine fortschrittlichere Version ist in MV verfügbar und ermöglicht es dir, viel mehr Daten zu sammeln. Komme also später zu diesem Reiter zurück, um sie zu finden.[/note] +betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...aber ein sehr nützliches Messgerät.%n%nDas GT EU-Meter gibt dir grundlegende Informationen über den Strom in deinen Kabeln und Maschinen.%n%n[note]Eine noch fortschrittlichere Version ist in MV verfügbar und ermöglicht es dir, viel mehr Daten zu sammeln. Komme also später zu diesem Reiter zurück, um sie zu finden.[/note] -# Quest: §A§ADrone are not Drones! -betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lDrone are not Drones! +# Quest: Drone are not Drones! +betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§lDrone are not Drones! betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.desc=...but they can be as industrious as bees. These new electric friends are great companions for Multiblock machines: maintenance, control, management—they can do it all.%n%n§lThe Drone Centre is a newly designed machine. It doesn't need power; just put a drone into it and it will start running.%nOnce running, the drone will automatically scan for a '§lDrone Downlink Module§r' (replacing maintenance hatches on Multiblock machines) within a certain range and attempt to establish a connection with the host. If successful, you can remotely control this Multiblock machine from the Drone Centre GUI! Additionally, you can rename the machine for easier identification.%n%n[note]You can rename it either by right-clicking the Drone Downlink Module or in the Drone Centre GUI.[/note]%n%nPlacing more advanced drones will increase the range of the Drone Centre, with no limit on the amount of drones.%n%n[warn]Notice that drones may crash during operation—the probability decreases from Tier 1 to Tier 3, and Tier 3 Anti-Gravity Drones never crash.%nBesides, If the machine host is too far from the Drone Centre, the GUI remote control function will be disabled, but the turn-on/off-all-button and maintenance functions will still work.[/warn]%n§6§l%nMaybe one day, our drone can control machines on other planets...drive engine online! # Quest: UIV Glass @@ -6693,11 +6701,11 @@ betterquesting.quest.tQecVBhjRRyfR3sqeNBrtA.desc=Falls du jemals dachtest, dass # Quest: Tier 4 Manipulating betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.name=Tier 4 Manipulating -betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §b§3Infinity Infused Manipulator§f §rcasings with §b§3SpaceTime Continuum Ripper§f §rcasings. This final upgrade unlocks all skips, including the §6§6bio cell§f §rskip, the §6§6kevlar skip§f §rand the §6§6radox + xenoxene skip§f§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §b§3Black Body Naquadria Supersolid§f§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. +betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §3Infinity Infused Manipulator§r casings with §3SpaceTime Continuum Ripper§r casings. This final upgrade unlocks all skips, including the §6bio cell skip, the kevlar skip and the radox + xenoxene skip§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §3Black Body Naquadria Supersolid§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. # Quest: Tier 3 Manipulating betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.name=Tier 3 Manipulating -betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §b§3Cosmic Fabric Manipulator§f §rcasings with §b§3§b§3Infinity Infused Manipulator§§§f §rcasings. This tier unlocks two powerful new skips: the §6§6final naqline skip§f §rand the §6§6stem cell skip§f§r.%n%nThis new casing requires even more advanced materials still, including the §b§3Superconductor Rare-Earth Composite§f§r, which can only be crafted in a tier 2 QFT. Unlike §b§3Hyper-Stable Self-Healing Adhesive§f§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! +betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §3Cosmic Fabric Manipulator§r casings with §3Infinity Infused Manipulator§r casings. This tier unlocks two powerful new skips: the §6final naqline skip§r and the §6stem cell skip§r.%n%nThis new casing requires even more advanced materials still, including the §3Superconductor Rare-Earth Composite§r, which can only be crafted in a tier 2 QFT. Unlike §3Hyper-Stable Self-Healing Adhesive§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! # Quest: More Algae Uses betterquesting.quest.wgxwGsMBScCIIWzrgyfb8w.name=More Algae Uses @@ -6706,11 +6714,11 @@ betterquesting.quest.wgxwGsMBScCIIWzrgyfb8w.desc=Now that you have Titanium, why ## Quest Line: Mass Processing betterquesting.questline.AAAAAAAAAAAAAAAAAAAAEQ.name=Massenverarbeitung -betterquesting.questline.AAAAAAAAAAAAAAAAAAAAEQ.desc=This tab showcases new high-speed multiblocks to replace your old machines as they become available. Check back regularly! +betterquesting.questline.AAAAAAAAAAAAAAAAAAAAEQ.desc=Dieser Reiter zeigt neue Hochgeschwindigkeits-Multiblöcke, die Ihre alten Maschinen ersetzen, sobald sie verfügbar sind. Schaue regelmäßig vorbei! # Quest: A steam-powered whirl! betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.name=A steam-powered whirl! -betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.%n%nIf you think separation is taking forever, the Steam Separator will speed things up!%n%n§3§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future. +betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.%n%nIf you think separation is taking forever, the Steam Separator will speed things up!%n%n§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future. # Quest: Big Beautiful Brewery betterquesting.quest.3SzKMSj0StOAOzVmInDjZQ.name=Große, Wunderschöne Brauerei @@ -6729,12 +6737,12 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAVQ.name=Schmelze Alles Stapelweise... betterquesting.quest.AAAAAAAAAAAAAAAAAAAAVQ.desc=...mit dieser großartigen Erfindung! Rüste Leistung und Spulen auf, um absolut lächerliche Mengen an Gegenständen zu schmelzen. # Quest: Industrial Sledgehammer -betterquesting.quest.AAAAAAAAAAAAAAAAAAABgg.name=Industrial Sledgehammer -betterquesting.quest.AAAAAAAAAAAAAAAAAAABgg.desc=A multiblock forge hammer. +betterquesting.quest.AAAAAAAAAAAAAAAAAAABgg.name=Industrieller Vorschlaghammer +betterquesting.quest.AAAAAAAAAAAAAAAAAAABgg.desc=Ein Multiblock-Schmiedehammer. # Quest: A volcano for your base. -betterquesting.quest.AAAAAAAAAAAAAAAAAAABhQ.name=A volcano for your base. -betterquesting.quest.AAAAAAAAAAAAAAAAAAABhQ.desc=The ultimate machine for cobblestone production. Or maybe to turn redstone into obsidian on a large scale for a renewable production of Silicon, Magnesium, Iron, and Oxygen. +betterquesting.quest.AAAAAAAAAAAAAAAAAAABhQ.name=Ein Vulkan für deine Basis. +betterquesting.quest.AAAAAAAAAAAAAAAAAAABhQ.desc=Die ultimative Maschine zur Bruchsteinproduktion. Oder vielleicht, um Redstone in großem Maßstab in Obsidian zu verwandeln, für eine erneuerbare Produktion von Silizium, Magnesium, Eisen und Sauerstoff. # Quest: You Smell Like a Distillery! betterquesting.quest.AAAAAAAAAAAAAAAAAAADAA.name=Du Riechst Wie Eine Destillerie! @@ -6745,60 +6753,60 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADbA.name=Bring Mir Meinen Polyethylenbeh betterquesting.quest.AAAAAAAAAAAAAAAAAAADbA.desc=Keine Lust mehr, kleine Zellen zur chemischen Verarbeitung zu verwenden? Baue einen Großen Chemischen Reaktor (GCR), dann kannst du Flüssigkeiten direkt ein- und ausleiten. Oder verwende die glorreichen Großen Flüssigkeitszellen, um Flüssigkeiten über die Öffnungen zuzuführen und zu entnehmen.%n%nDu kannst entscheiden, ob der Reaktor überschüssige Produkte entsorgen soll, wenn die Auslässe voll sind, indem du den Entsorgungs-Modus in der GUI umschaltest!%n%nEs gibt auch Rezepte, die nur für den GCR spezifisch sind und manchmal sogar einen Schritt überspringen lassen, halte also die Augen offen.%n%nZusätzlich zählt der GCR als Multiblock auch als Reinraum für alle Reinraumrezepte.%n%nDu benötigst außerdem:%n1 Wartungsluke%n1-2 Energieanschlüsse %n0+ Eingabevorrichtungen (wenn ein Rezept einen Gegenstands-Eingabe benötigt. Für vollständige Automatisierung solltest du wahrscheinlich 1 für jedes Material verwenden)%n0-1 Ausgabevorrichtung (wenn ein Rezept eine Gegenstands-Ausgabe hat)%n2+ Einfüllöffnungen (verwende 1 für jede Flüssigkeit)%n1+ Auslassöffnungen (wie oben)%n%nDu kannst einen Schraubendreher an einer Auslassöffnung verwenden, um durch di Modi zu wechseln. Verwende Shift-Rechtsklick, um direkt in den spezifischen Flüssigkeitsmodus zu gelangen, und sperre dann die Flüssigkeit mit einer Zelle für eine einfachere Automatisierung. Dies funktioniert nicht nur beim GCR. # Quest: Hulk Smash! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFjQ.name=Hulk Smash! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFjQ.desc=Mass destruction! Or at least, lots and lots of crushed ores. Build a maceration stack to keep up with all the ores you are getting. In IV you can upgrade the Multi to be much better with an upgrade chip and better casings. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFjQ.name=Pulverisierung! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFjQ.desc=Massenvernichtung! Oder zumindest jede Menge Zerkleinerter Erze. Baue einen Zerkleinerungs-Stapel, um mit all den Erzen Schritt zu halten, die du bekommst. In IV kannst du den Multi mit einem Verbesserungs-Chip und besseren Gehäusen deutlich verbessern. # Quest: The rocks in the washer... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFjg.name=The rocks in the washer... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFjg.desc=...go round and round, all the live long day. A large ore washing plant gets your rocks nice and clean. You can switch between Ore Washer and Chemical Bath modes with a screwdriver. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFjg.name=Die Steine in der Waschmaschine... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFjg.desc=...drehen sich den ganzen langen Tag lang. Eine Industrielle Reinigungsanlage macht deine Steine schön sauber. Du kannst mit einem Schraubendreher zwischen Erzwäscher- und Chemikalienbad-Modus wechseln. # Quest: Dancing in circles -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFjw.name=Dancing in circles -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFjw.desc=Spinning around, getting hot - sounds like a dance. Or a thermal centrifuge. Build a large thermal refinery to get the most out of your ores.%n%nYou can use Noise Hazard Signs instead of Thermal Processing Casings, as long as you have at least 8 Thermal Processing Casings.%n%nThe muffler goes on the bottom layer. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFjw.name=Im Kreis tanzen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFjw.desc=Herumwirbeln, heiß werden – klingt nach einem Tanz. Oder nach einer Thermischen Zentrifuge. Baue eine Große Thermische Raffinerie, um das meiste aus deinen Erzen herauszuholen.%n%Du kannst Lärmschutzzeichen anstelle von Thermischen Verarbeitungsgehäusen verwenden, solange du mindestens 8 Thermische Verarbeitungsgehäuse hast.%n%Der Auspuff gehört auf die unterste Schicht. # Quest: I think I'm going to be sick -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7A.name=I think I'm going to be sick -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7A.desc=The Industrial Centrifuge is the solution to those thousands of ore you'll get with the multiblock ore drill. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7A.name=Ich glaube, mir wird schlecht +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7A.desc=Die Industriezentrifuge ist die Lösung für die Tausenden von Erzen, die du mit dem Multiblock-Erzbohrer erhältst. # Quest: Bask in the currents -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7Q.name=Bask in the currents -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7Q.desc=The best source for hundreds of thousands of glass for...something? I dunno, think of something interesting and impress me!%n%nThis machine also does plasma arc furnace recipes.%n%n[note]This multi is LuV and requires Thorium 232.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7Q.name=Baden in den Strömungen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7Q.desc=Die beste Quelle für Hunderttausende Glasblöcke für ... irgendwas? Ich weiß nicht, denk dir etwas Interessantes aus und beeindrucke mich!%n%nDiese Maschine kann auch Plasmalichtbogenofen-Rezepte.%n%n[note]Dieser Multi ist LuV und und benötigt Thorium 232.[/note] # Quest: Bate Bate Chocolate -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7g.name=Bate Bate Chocolate -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7g.desc=Abuela, will you teach us the chocolate song?%nCon mucho gusto%nWill you sing the chocolate song with us?%nGreat, sing along with Abuela!%n%nBate bate chocolate%nBate bate chocolate%nBate bate chocolate%nBate bate chocolate%n%nMix your chocolate, chocolate%nMix your chocolate, chocolate%nBate bate chocolate%nBate bate chocolate +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7g.name=Rühr, rühr Schokolade +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7g.desc=Abuela, wirst du uns das Schokoladenlied beibringen?%nSehr gern.%nWirst du das Schokoladenlied mit uns singen?%nGroßartig, singt mit Abuela!%n%nRühr, rühr Schokolade%nRühr, rühr Schokolade%nRühr, rühr Schokolade%nRühr, rühr Schokolade%n%nMisch deine Schokolade, Schokolade%nMisch deine Schokolade, Schokolade%nRühr, rühr Schokolade%nRühr, rühr Schokolade # Quest: Play doh for big girls and boys -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7w.name=Play doh for big girls and boys -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7w.desc=I never wanna grow up, I wanna play with my mega extrusion machine.%nAnd in case you didn't read the description in NEI: You can use multiple input buses with a different extruder shape in each and then throw the items to extrude into the bus with the appropriate shape. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7w.name=Play-Doh für große Mädchen und Jungs +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7w.desc=Ich will niemals erwachsen werden, ich will mit meiner Mega-Extrusionsmaschine spielen.%nUnd falls du die Beschreibung in NEI nicht gelesen hast: Du kannst mehrere Eingabevorrichtungen verwenden, in denen jeweils eine andere Extruder-Form liegt, und die zu extrudierenden Gegenstände dann in die Vorrichtung mit der passenden Form werfen. # Quest: Best thing since sliced bread -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH8A.name=Best thing since sliced bread -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH8A.desc=When all you have is a machine full of knives, everything starts looking like bread. You can switch between Cutting Machine and Slicing Machine modes with a screwdriver.%n%nBluebine 2019! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH8A.name=Das Beste seit geschnittenem Brot. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH8A.desc=Wenn du nur eine Maschine voller Messer hast, sieht plötzlich alles wie Brot aus. Mit einem Schraubendreher kannst du zwischen Schneidemaschinen- und Zerschneidemaschinen-Modus umschalten.%n%nBluebine 2019! # Quest: ZzzZZZzzzZtt betterquesting.quest.AAAAAAAAAAAAAAAAAAAH8g.name=ZzzZZZzzzZtt -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH8g.desc=Need lots of oxygen or hydrogen, or just want to rip apart materials for tons of aluminium? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH8g.desc=Brauchst du jede Menge Sauerstoff oder Wasserstoff – oder willst du einfach nur Materialien zerlegen, um massenhaft Aluminium zu bekommen? # Quest: Frozen Stiff -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH8w.name=Frozen Stiff -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH8w.desc=I'm so cold... You'll need a constant supply of Cryotheum to use it. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH8w.name=Eiskalt erstarrt +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH8w.desc=Mir ist so kalt … Du brauchst eine konstante Zufuhr von Kryotheum, um es zu benutzen. # Quest: Hephaestus' EBF betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9A.name=Hephaestus' EBF -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9A.desc=The Volcanus Advanced EBF will process items faster than you can believe. You'll need a constant supply of Pyrotheum to use it. And coils.%n%n[note]This multi is IV, but uses 2 ZPM circuits.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9A.desc=Der Volcanus ist ein fortgeschrittener EHO und verarbeitet Gegenstände schneller, als du es für möglich hältst. Du brauchst eine konstante Zufuhr von Pyrotheum, um ihn zu benutzen. Und Spulen.%n%n[note]Dieser Multi ist IV, benötigt aber 2 ZPM-Schaltkreise. [/note] # Quest: Spools and spools -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9Q.name=Spools and spools -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9Q.desc=Need enough wire to go around the world? Here you go. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9Q.name=Spule um Spule +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9Q.desc=Brauchst du genug Draht, um einmal um die Welt zu kommen? Bitte sehr. # Quest: Bender more bending -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9g.name=Bender more bending -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9g.desc=When you need plates by the thousands. You can switch between Bending Machine and Forming Press modes with a screwdriver. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9g.name=Bieger – für noch mehr Biegungen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9g.desc=Wenn du tausende Platten brauchst. Mit einem Schraubendreher kannst du zwischen Biegemaschine- und Formpresse-Modus umschalten. # Quest: Bezos would be proud -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9w.name=Bezos would be proud -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9w.desc=The Amazon Warehousing Depot is the ultimate for all your packing needs. Got tiny and small dusts coming out of your ears? This is the machine for you. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9w.name=Bezos wäre stolz. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9w.desc=Das Amazon-Lagerdepot ist das Nonplusultra für all deine Verpackungsbedürfnisse. Hast du Winzige und Kleine Stäube, die dir schon zu den Ohren rauskommen? Dann ist das die Maschine für dich. # Quest: Mega is Betta betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_A.name=§6§lMega ist Besser @@ -6809,12 +6817,12 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_Q.name=§6§lErfrierung! betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_Q.desc=Dieser Mega-Vakuumfroster kann bis zu 256 Gegenstände verarbeiten. # Quest: Empty the oceans -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIBQ.name=Empty the oceans -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIBQ.desc=If you stuck with fish for bio diesel this long, you can now make the Zhuhai Fishing Port to get cartloads of fish and other byproducts. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIBQ.name=Leere die Ozeane. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIBQ.desc=Wenn du so lange bei Fisch für Biodiesel geblieben bist, kannst du jetzt den Hafen von Zhuhai bauen, um wagenweise Fisch und andere Nebenprodukte zu bekommen. # Quest: Putting all those workers out of jobs -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIBg.name=Putting all those workers out of jobs -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIBg.desc=The large scale auto-assembler will put things together for you, in volume. This multi is available in ZPM.%n%n[note]While it unlocks much later, has much fewer parallels, and has no TT energy hatch support in contrast to the Precise Assembler, it has one upside: If you use two energy hatches you can craft items of the next tier.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIBg.name=All diese Arbeiter arbeitslos machen. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIBg.desc=Der Massenproduktion Auto-Montierer setzt Dinge für dich zusammen – und das in großen Mengen. Dieser Multi ist auf ZPM verfügbar.%n%n[note]Obwohl er viel später freigeschaltet wird, deutlich weniger Parallelen hat und im Gegensatz zum Präzisen Montierer keine TT-Energieanschlüsse unterstützt, hat er einen Vorteil: Wenn du zwei Energieanschlüsse verwendest, kannst du Gegenstände der nächsten Stufe herstellen. [/note] # Quest: Tower of Babylon betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEA.name=§6§lTurm von Babylon @@ -6825,16 +6833,17 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKKQ.name=Schaltkreisfertigungslinie betterquesting.quest.AAAAAAAAAAAAAAAAAAAKKQ.desc=Du benötigst all dies, um 4 SFLs herzustellen, genug für eine einzige Serie von Schaltkreisen. Wenn du nur eine wünschst (z.B. für die Mikroprozessoren), teile einfach durch 4.%n%nAngenommen, du hast die notwendigen Prägungen auf dem LuV-Reiter, könntest du nun die SFLs für die Kristallprozessor-Serie herstellen. Wir beginnen mit 4, da du eine pro Schaltkreis benötigst, die Prägung ist nicht entfernbar. Und ja, das bedeutet, du benötigst eine für jeden Schaltkreistyp, den du mit der SFL herstellen möchtest.%n%nAls Montagelinie funktioniert sie im Allgemeinen wie die normale, mit verschiedenen Gegenständen in jeder Vorrichtung, aber da es nur ein Gegenstand pro SFL ist, ist sie viel einfacher zu bedienen, und das Rezept ist auch billiger.%n%nDie SFL verwendet 'Verpackungen', um 16 Schaltkreise auf einmal herzustellen (abgesehen von ULV- und LV-Schaltkreisen), was dir Zeit, EU und Lötlegierung (oder Indlegierung) spart. Du stellst die Verpackungen in einem Montierer mit 16 des Gegenstands und Polyethylen her.%n%n[note]Übrigens kannst du die Öffnungen und Vorrichtungen gegen bessere austauschen, aber du musst die Reihenfolge der Zutaten beibehalten. Außerdem ermöglicht die SFL perfektes Übertakten.[/note] # Quest: Cool Guys Don't Look at Explosions -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKxQ.name=Cool Guys Don't Look at Explosions -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKxQ.desc=They automate them instead.%n%n[note]This multi is IV, but uses platline mats and ZPM circuits.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKxQ.name=Coole Typen schauen nicht auf Explosionen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKxQ.desc=Er automatisiert sie stattdessen.%n%n[note]Dieser Multi ist IV, verwendet aber Platinlinien-Materialien und ZPM-Schaltungen.[/note] + # Quest: Let me fabricate a new universe... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKxg.name=Let me fabricate a new universe... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKxg.desc=This multi is dedicated to producing UUM and Scrap. It is one of the hardest GT++ multis to craft, but you will be able to replicate many things if you get it working.%n%n[note]This multi is traditionally UV but can technically be made in ZPM.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKxg.name=Lass mich ein neues Universum erschaffen… +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKxg.desc=Dieser Multi ist für die Produktion von UUM und Schrott vorgesehen. Es ist eines der schwierigsten GT++-Multis zum Herstellen, aber wenn du es zum Laufen bekommst, wirst du viele Dinge replizieren können.%n%n[note]Dieser Multi ist traditionell UV, kann technisch aber auch in ZPM gebaut werden. [/note] # Quest: I Want SOLIDS not LIQUIDS! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKxw.name=I Want SOLIDS not LIQUIDS! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKxw.desc=For when your ABS isn't the right machine. Also uses coils.%n%nNote that this is a multiblock version of the alloy smelter, not a solid version of the alloy blast smelter. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKxw.name=Ich will FESTSTOFFE, keine FLÜSSIGKEITEN! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKxw.desc=Für den Fall, dass dein LHS nicht die richtige Maschine ist. Verwendet ebenfalls Spulen.%n%nBeachte, dass dies eine Multiblock-Version des Legierungsofen ist, nicht eine feste Version des Legierungshochschmelzofens. # Quest: Steamy Mincer betterquesting.quest.AAAAAAAAAAAAAAAAAAAKzA.name=Steamy Mincer @@ -6842,15 +6851,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKzA.desc=This is an upgraded version of # Quest: MABS betterquesting.quest.AAAAAAAAAAAAAAAAAAAM1Q.name=§6§lMABS -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM1Q.desc=This unholy union between Mega and GT++ must be the work of some madman. It is the ultimate metallurgical furnace to make your alloys with up to 256 parallels. Using better coils and glass also boosts its speed and reduces energy costs!%n%nThe glass tier limits both the energy hatch tier and the recipe tier. As with other multis, UEV glass unlocks all tiers and UV glass is needed for lasers.%n%nGlass tiers gate recipe tiers, for example UHV recipes need UHV glass. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM1Q.desc=Diese Blasphemie aus Mega und GT++ muss das Werk eines Verrückten sein. Es ist der ultimative metallurgische Ofen, um deine Legierungen mit bis zu 256 Parallelen herzustellen. Die Verwendung besserer Spulen und Gläser erhöht auch seine Geschwindigkeit und reduziert Energiekosten!%n%nDie Glasstufe begrenzt sowohl die Stufe des Energieanschlusses als auch die Rezeptstufe. Wie bei anderen Multis schaltet UEV-Glas alle Stufen frei und UV-Glas wird für Laser benötigt.%n%nGlasstufen schalten Rezeptstufen frei, zum Beispiel benötigen UHV-Rezepte UHV-Glas. # Quest: Another Chemical Multiblock? betterquesting.quest.AAAAAAAAAAAAAAAAAAAMig.name=§6§lEin Weiteres Chemischer Multiblock? betterquesting.quest.AAAAAAAAAAAAAAAAAAAMig.desc=Du hast wahrscheinlich schon viele Große Chemische Reaktoren gebaut. Mit dem leistungsstarken 4/4 Übertakten ist er einer der stärksten Multiblöcke überhaupt. Aber was, wenn selbst das nicht ausreicht, um deinen chemischen Bedarf zu decken? Du kannst ihn nicht schneller machen, nachdem du deine besten Energieanschlüsse verwendet hast.%n%nKeine Sorge, wir haben eine Lösung für dich: Den Mega-Chemischen Reaktor. Er ermöglicht dir 256 Parallelläufe für deine GCR-Rezepte! Und du kannst ihn danach immer noch übertakten, wenn du genug Strom bereitstellst.%n%nEr wird erst in LuV freigeschaltet, da er 7 Fusionsspulenblöcke benötigt. Überprüfe mit deinem Hologrammprojektor, wie er gebaut wird und was du brauchst.%n%nDie Glasstufe begrenzt die Energieanschlussstufe, die du verwenden kannst. Du kannst sogar Multiamp-Anschlüsse von TecTech verwenden! Wenn du jedoch Laseranschlüsse verwenden möchtest, benötigst du mindestens UV-Glas. # Quest: Mass Processing in LuV and Beyond -betterquesting.quest.ECDllKcSQ4SONHHfkfO0yw.name=Mass Processing in LuV and Beyond -betterquesting.quest.ECDllKcSQ4SONHHfkfO0yw.desc=As you enter LuV and beyond, fewer mass processing multiblocks are available as you replace old setups with new systems and scale up the multiblocks you've already built - there are still some important upgrades in these higher tiers, though.%n%nDefinitely don't miss out on the Circuit Assembly Line or you'll be kicking yourself later.%n%nBe a true GT engineer and finish out your collection! +betterquesting.quest.ECDllKcSQ4SONHHfkfO0yw.name=Massenverarbeitung in LuV und Danach +betterquesting.quest.ECDllKcSQ4SONHHfkfO0yw.desc=Wenn du LuV und darüber hinaus gelangst, stehen weniger Massenverarbeitungs-Multiblöcke zur Verfügung, da du alte Anlagen durch neue Systeme ersetzt und die bereits gebauten Multiblöcke vergrößerst– es gibt jedoch immer noch einige wichtige Verbesserungen in diesen höheren Stufen.%n%nVerpasse auf keinen Fall die Schaltkreisfertigungslinie, sonst wirst du es später bereuen.%n%nSei ein echter GT-Ingenieur und vervollständigen deine Sammlung! # Quest: Clean Implosions?! betterquesting.quest.IlCOpa8bR9WbOjSOPxZIlA.name=Clean Implosions?! @@ -6861,16 +6870,16 @@ betterquesting.quest.Itn1KOiISHSbXzoDd2BB8w.name=Extraction Point betterquesting.quest.Itn1KOiISHSbXzoDd2BB8w.desc=Nothing turns solids to liquids faster than the Large Fluid Extractor - not yet, anyways. You'll need to make both Heating and Solenoid Coils for this multiblock.%n%n[note]This multiblock is technically EV, but it will demand a lot of tungstensteel.[/note] # Quest: More steam, more pressure! -betterquesting.quest.Plg8vg0gS9Ks2Ddc5sIVOg.name=More steam, more pressure! -betterquesting.quest.Plg8vg0gS9Ks2Ddc5sIVOg.desc=How do you compress things in the Steam Age? Simple, putting a lot of steam in one place, under high pressure, can apply a force to compress things...%n%nLet's just make it bigger. With the Steam Squasher, you can have a Compressor in a much larger scale, similarly to the other Steam Multiblocks. If you feel like compressing recipes are taking too long, which they probably are, this is a good solution to your problems.%n%nOnce the multi forms, provide lots of steam to get lots of compressed items. +betterquesting.quest.Plg8vg0gS9Ks2Ddc5sIVOg.name=Mehr Dampf, mehr Druck! +betterquesting.quest.Plg8vg0gS9Ks2Ddc5sIVOg.desc=Wie komprimiert man Dinge im Dampfzeitalter? Ganz einfach: Viel Dampf an einem Ort unter hohem Druck kann eine Kraft ausüben, um Dinge zu komprimieren ...%n%nMachen wir es einfach größer. Mit der Dampfquetsche erhältst du einen Kompressor in einem viel größeren Maßstab, ähnlich wie die anderen Dampf-Multiblöcke. Wenn du das Gefühl hast, dass das Komprimieren von Rezepten zu lange dauert, was wahrscheinlich der Fall ist, ist dies eine gute Lösung für deine Probleme.%n%nSobald der Multi geformt ist, stelle viel Dampf bereit, um viele komprimierte Gegenstände zu erhalten. # Quest: Insane Voltage Multiblocks -betterquesting.quest.RFgYQ7LAQD-p1gHMaeg5Sg.name=Insane Voltage Multiblocks -betterquesting.quest.RFgYQ7LAQD-p1gHMaeg5Sg.desc=Upon reaching the land of IV machinery, you can put together even more multis and speed up your automation!%n%nMany of the multiblocks from IV tier onwards use special alloys, which either need to be cooked like any ingots you've used before (in a Furnace or EBF), but there are also alloys which have to be made in the Alloy Blast Smelter (ABS), as a fluid, which then needs to be solidified.%n%nThe multis that need ABS alloys are further down. To unlock their quests, you will first need to craft the ABS itself. However, there is a large assortment of machines you can craft without it, just by having the respective IV singleblock equivalent and some other resources.%n%nThose will be here... but you might be able to find some more, if you look closely through NEI. Good luck! +betterquesting.quest.RFgYQ7LAQD-p1gHMaeg5Sg.name=IV-Multiblöcke +betterquesting.quest.RFgYQ7LAQD-p1gHMaeg5Sg.desc=Wenn du das Land der IV-Maschinen erreichst, kannst du noch mehr Multiblöcke zusammenstellen und deine Automatisierung beschleunigen!%n%nViele der Multiblöcke ab IV-Stufe verwenden spezielle Legierungen, die entweder wie alle bisher verwendeten Barren (in einem Ofen oder EHO) erhitzt werden müssen, aber es gibt auch Legierungen, die in einem Legierungshochschmelzofen (LHS) als Flüssigkeit hergestellt und dann verfestigt werden müssen.%n%nDie Multiblöcke, die LHS-Legierungen benötigen, werden weiter unten beschrieben. Um deine Quests freizuschalten, musst du zuerst den LHS selbst herstellen. Es gibt jedoch eine große Auswahl an Maschinen, die du ohne ihn herstellen kannst, indem du einfach das entsprechende IV-Einzelblock-Äquivalent und einige andere Ressourcen besitzt.%n%nDiese findest du hier... aber vielleicht findest du noch weitere, wenn du NEI genau durchsuchst. Viel Glück! # Quest: See You Lather betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.name=See You Lather -betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Just in time for the huge number of crystal rods you'll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!%n%nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.§l%n§§§r§6§9(Parallel = Item Pipe Casing Tier * 8)§r%n%nAdditionally, it has a 300%% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80%% of the EU/t normally required +betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Just in time for the huge number of crystal rods you'll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!%n%nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.%n§9(Parallel = Item Pipe Casing Tier * 8)§r%n%nAdditionally, it has a 300%% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80%% of the EU/t normally required # Quest: Steam Blender? betterquesting.quest.WEwrzX4ZRkSxJ3M6cBesfA.name=Steam Blender? @@ -6893,8 +6902,8 @@ betterquesting.quest._dFgSThoQTWgM696ykr2Gw.name=Advanced Autoclaving betterquesting.quest._dFgSThoQTWgM696ykr2Gw.desc=In LuV, you can make the Industrial Autoclave. This is a huge multiblock with many scaling factors - it is also extremely powerful. You'll definitely want to pick one of these up to process crystal chips quickly for the crystal circuit line.%n%n[note]Coils, pipe casings, and item pipe casings are all extremely important to this multi's scaling. Use the best ones you have![/note] # Quest: ...with the power of science! -betterquesting.quest.bLAFkZX-RHGRFAz-C93aeQ.name=...with the power of science! -betterquesting.quest.bLAFkZX-RHGRFAz-C93aeQ.desc=This multiblock will allow you to use all that UU-Matter that your Matter Fabricator makes, not that you don't have anything else to do with it...%n%n[note]This multi is traditionally UV, but can technically be made in ZPM.[/note] +betterquesting.quest.bLAFkZX-RHGRFAz-C93aeQ.name=...mit der Kraft der Wissenschaft! +betterquesting.quest.bLAFkZX-RHGRFAz-C93aeQ.desc=Dieser Multiblock ermöglicht es dir, all die UU-Materie zu verwenden, die dein Materienfabrikator herstellt, nicht dass du sonst nichts damit anfangen könntest...%n%n[note]Dieser Multi ist traditionell UV, kann aber technisch auch in ZPM hergestellt werden.[/note] # Quest: You've Gotta Keep 'Em Separated betterquesting.quest.bkEol9zuRiiCMwMUopFHhg.name=You've Gotta Keep 'Em Separated @@ -6914,7 +6923,7 @@ betterquesting.quest.gMRufFtRRRa30LE21boFNQ.desc=If you've ever needed to wait o # Quest: High Voltage Multiblocks betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.name=High Voltage Multiblocks -betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§l§r, which will allow you to get all byproducts from distillation instead of targeting just one. +betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§r, which will allow you to get all byproducts from distillation instead of targeting just one. # Quest: Under Pressure betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.name=Under Pressure @@ -6922,7 +6931,7 @@ betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.desc=Bigger, better, faster. The Lar # Quest: STEAM-POWERED BREAKTHROUGH betterquesting.quest.quLxATDCQFWsrZRuh_gspA.name=STEAM-POWERED BREAKTHROUGH -betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.%n%nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.%n%n§TThey do however have some quirks that need to be taken care of:%n%n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest%n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)%n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block%n%n§W[note]With this quest, you have started your journey with Mass Processing. However, don't get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note] +betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.%n%nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.%n%nThey do however have some quirks that need to be taken care of:%n%n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest%n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)%n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block%n%n[note]With this quest, you have started your journey with Mass Processing. However, don't get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note] # Quest: Steam stomping! betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.name=Steam stomping! @@ -6930,11 +6939,11 @@ betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.desc=While the Forge Hammer is quite # Quest: Engraving With Style betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.name=Engraving With Style -betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.%n%nBy using more powerful §lLaser Source Hatches§l §rin the structure, you can gain more parallels and run higher tier recipes.%n%n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note] +betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.%n%nBy using more powerful §lLaser Source Hatches§r in the structure, you can gain more parallels and run higher tier recipes.%n%n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note] # Quest: Extreme Voltage Multiblocks -betterquesting.quest.w5O5rPL_Q_GDp8lxWMd0DQ.name=Extreme Voltage Multiblocks -betterquesting.quest.w5O5rPL_Q_GDp8lxWMd0DQ.desc=You might already have a Steam Multiblock or the Large Sifter. But in EV, IV, and the following tiers you unlock multiblocks for (almost) every GT machine. And some more on top of that!%n%nMost of them are made to do the same GT processing as the singleblock machines you've been using, but much faster. The multis can have up to three bonuses: energy savings, faster recipe time and parallels, which mean that a single recipe cycle can craft multiple items at once, if the power provided is enough to sustain it.%n%nThe variety of structures and intricacies of these new multis can go far beyond simpler multis like the EBF, LCR or VF. While some are simple cuboids, others come with more diverse mechanics and conditions to work properly. In return, they can be extremely powerful, so keep an eye out for them! +betterquesting.quest.w5O5rPL_Q_GDp8lxWMd0DQ.name=EV-Multiblöcke +betterquesting.quest.w5O5rPL_Q_GDp8lxWMd0DQ.desc=Du hast vielleicht schon einen Dampf-Multiblock oder den Großen Sieber. Aber in den EV-, IV- und den folgenden Stufen schaltest du für (fast) jede GT-Maschine Multiblöcke frei. Und noch einige mehr obendrauf!%n%nDie meisten von ihnen sind dazu gedacht, die gleiche GT-Verarbeitung wie die Einzelblockmaschinen, die du bisher verwendet hast, nur viel schneller durchzuführen. Die Multiblöcke können bis zu drei Boni haben: Energieeinsparung, schnellere Rezeptzeit und Parallelen, was bedeutet, dass ein einzelner Rezeptzyklus mehrere Gegenstände gleichzeitig herstellen kann, wenn die bereitgestellte Energie ausreicht, um dies aufrechtzuerhalten.%n%nDie Vielfalt der Strukturen und Feinheiten dieser neuen Multiblöcke kann weit über einfachere Multiblöcke wie EHO, GCR oder VF hinausgehen. Während einige einfache Quader sind, kommen andere mit vielfältigeren Mechaniken und Bedingungen, um richtig zu funktionieren. Im Gegenzug können sie extrem leistungsstark sein, also halte Ausschau nach ihnen! # Quest: Megalomania betterquesting.quest.wGINqtSuSQKLI_Yk7hAdcA.name=Megalomania @@ -6946,524 +6955,524 @@ betterquesting.quest.zorY0c3BQuqLJp7ThOLG-g.desc=If you have been processing the ## Quest Line: How to Generate Power -betterquesting.questline.AAAAAAAAAAAAAAAAAAAACQ.name=How to Generate Power -betterquesting.questline.AAAAAAAAAAAAAAAAAAAACQ.desc=If there's a way to generate EU, it'll be on this tab, so check back after a new milestone to see if anything became available. +betterquesting.questline.AAAAAAAAAAAAAAAAAAAACQ.name=Alles über Energieerzeugung +betterquesting.questline.AAAAAAAAAAAAAAAAAAAACQ.desc=Falls es eine Möglichkeit gibt, EU zu generieren, wird sie auf diesem Reiter sein. Schaue nach einem neuen Meilenstein noch einmal vorbei, um zu sehen, ob etwas verfügbar wurde. # Quest: Marie Curium? -betterquesting.quest.3r7tJ7_bTuePzsh-B_jyIQ.name=Marie Curium? -betterquesting.quest.3r7tJ7_bTuePzsh-B_jyIQ.desc=It's like cured meat... no, not at all, many sacrifices were made on the path to understanding radioactivity, may they be remembered forever. This goes to you, Marie and Pierre Curie.%n%nThis is the only non-plasma produced in a fusion reaction in this entire chain. That's not the important part, though: the important part is that [warn]this is one of the bottlenecks of the chain.[/warn] For every reactor running the final recipe, you will need around 0.144 reactors of this, so you won't make it to a compact at the end with just one mk1 reactor. Expect to follow the count of the second-to-last recipe, the Advanced Nitinol one. +betterquesting.quest.3r7tJ7_bTuePzsh-B_jyIQ.name=Marie Curie? +betterquesting.quest.3r7tJ7_bTuePzsh-B_jyIQ.desc=Es ist wie Pökelfleisch ... nein, überhaupt nicht, viele Opfer wurden auf dem Weg zum Verständnis der Radioaktivität gebracht, mögen sie für immer in Erinnerung bleiben. Dies geht an euch, Marie und Pierre Curie.%n%nDies ist das einzige nicht-Plasma, das in einer Fusionsreaktion in dieser gesamten Kette produziert wird. Das ist jedoch nicht der wichtige Teil: Der wichtige Teil ist, dass [warn]dies einer der Engpässe der Kette ist.[/warn] Für jeden Reaktor, der das Endrezept verwendet, benötigst du etwa 0,144 Reaktoren davon, sodass du am Ende mit nur einem Mk1-Reaktor keine einzelne zusammenhängende Anlage erhalten wirst. Erwarte, der Zählung des vorletzten Rezepts, dem Fortgeschrittenen Nitinol, zu folgen. # Quest: XL Turbo Steam Turbine -betterquesting.quest.4HoSq97QT3G63VJFeV_0ZQ.name=XL Turbo Steam Turbine -betterquesting.quest.4HoSq97QT3G63VJFeV_0ZQ.desc=The first of the XL Turbines. Because this is the first, this quest will include an explanation for the mechanics shared across all XL Turbines.%n%nEvery XL Turbine can hold 12 turbine items inside, in the 12 Rotor Assemblies, but their total speed is 16x higher than the regular multiblock equivalent. Make sure all the turbine items inside are of the same material, and also that you can provide enough input to match the flow rate that the multi needs! If you need even more speed, you can enable Loose Mode with a screwdriver on the controller, which can greatly increase turbines' flowrate while decreasing the efficiency.%n%nThese huge turbines also support TecTech hatches, so you can use multi-amp dynamos with a much higher output amount than normal, or even laser outputs later on to sustain the hundreds of millions of EU/t that the strongest turbines can produce.%n%nEach of the 5 turbines takes in the same fuels as their smaller counterparts, with some exceptions that will be mentioned in the respective quest. This XL Steam Turbine only consumes Steam, as expected. +betterquesting.quest.4HoSq97QT3G63VJFeV_0ZQ.name=XL-Turbo-Dampfturbine +betterquesting.quest.4HoSq97QT3G63VJFeV_0ZQ.desc=Die erste der XL-Dampfturbinen. Da dies die erste ist, enthält diese Quest eine Erklärung der Mechaniken, die alle XL-Dampfturbinen gemeinsam haben.%n%nJede XL-Dampfturbine kann 12 Turbinenelemente in den 12 Rotorbaugruppen aufnehmen, aber ihre Gesamtgeschwindigkeit ist 16-mal höher als die des regulären Multiblock-Äquivalents. Stelle sicher, dass alle Turbinenelemente im Inneren aus demselben Material bestehen und dass du genügend Zufluss bereitstellen kannst, um die Durchflussrate zu erfüllen, die der Multi benötigt! Wenn du noch mehr Geschwindigkeit benötigst, kannst du den Losen Modus mit einem Schraubendreher an der Steuerung aktivieren, was die Durchflussrate der Turbinen erheblich erhöhen kann, während die Effizienz sinkt.%n%nDiese riesigen Turbinen unterstützen auch TecTech-Anschlüsse, sodass du Multi-Amp-Generatoranschlüsse mit einer viel höheren Ausgangsleistung als normal oder später sogar Laser-Anschlüsse verwenden kannst, um die Hunderte von Millionen EU/t zu erzeugen, die die stärksten Turbinen produzieren können.%n%nJede der 5 Turbinen nimmt die gleichen Brennstoffe wie ihre kleineren Gegenstücke auf, mit einigen Ausnahmen, die in der jeweiligen Quest erwähnt werden. Diese XL-Dampfturbine verbraucht, wie erwartet, nur Dampf. # Quest: Calcium Bottlenecking -betterquesting.quest.9j1Iwd3KRG6jqLI9m6YDKQ.name=Calcium Bottlenecking -betterquesting.quest.9j1Iwd3KRG6jqLI9m6YDKQ.desc=Craft yourself some bone-strengthening Calcium in plasma form.%n%nThis step is almost twice as fast as the Boron one, so you only need half the reactors, plus one, or the tier above the reactors on the Boron side. It would normally be a lot slower, but the next step needs only a small amount of Calcium.%n%nKeep in mind that, at the end of each of the three fusion chains, the plasma amount gets multiplied, which means that most of your bottlenecks will be near the end of the entire setup, if you're going for Celestial Tungsten Plasma.%n%nYou will need 2.13 reactors with this recipe to feed 1 reactor with the next step. +betterquesting.quest.9j1Iwd3KRG6jqLI9m6YDKQ.name=Calcium-Engpass +betterquesting.quest.9j1Iwd3KRG6jqLI9m6YDKQ.desc=Stelle dir knochenstärkendes Calcium in Plasmaform her.%n%nDieser Schritt ist fast doppelt so schnell wie der Bor-Schritt, daher benötigst du nur die Hälfte der Reaktoren, plus einen, oder die nächsthöhere Stufe der Reaktoren auf der Bor-Seite. Normalerweise wäre es viel langsamer, aber der nächste Schritt benötigt nur eine geringe Menge Calcium.%n%nDenke daran, dass am Ende jeder der drei Fusionsketten die Plasmamenge multipliziert wird, was bedeutet, dass die meisten deiner Engpässe am Ende des gesamten Aufbaus liegen werden, wenn du auf Himmel-Wolfram-Plasma abzielst.%n%nDu benötigst 2,13 Reaktoren mit diesem Rezept, um 1 Reaktor mit dem nächsten Schritt zu versorgen. # Quest: Portable Clean Energy IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAA2A.name=Portable Clean Energy IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAA2A.desc=This is the IV version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAA2A.name=Tragbare Saubere Energie IV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAA2A.desc=Das ist die IV-Version. # Quest: MV Steam Turbine -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWQ.name=§6§lMV Steam Turbine -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWQ.desc=Having moved up to MV, you can continue using Steam. However, it's not a great idea to stay here, and other fuel types will be more useful to you instead. This is because Steam Turbine efficiency drops quickly with every tier (this one is only 75%%), and the Steam itself needs big pipes to carry it around, compared to Benzene or Diesel.%n%nThat said, if you want to keep using this, then it's a good idea to build a Large Bronze Boiler or, later on, a Large Steel Boiler. You will need lots of solid fuel, probably Charcoal, so make sure you automate it! Definitely do not forget the water. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWQ.name=§6§lMV-Dampfturbine +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWQ.desc=Nachdem du auf MV aufgestiegen bist, kannst du weiterhin Dampf verwenden. Es ist jedoch keine gute Idee, hier zu bleiben, und andere Kraftstoffarten werden für dich stattdessen nützlicher sein. Dies liegt daran, dass die Effizienz der Dampfturbine mit jeder Stufe schnell abfällt (diese beträgt nur 75%%), und der Dampf selbst Große Rohre benötigt, um ihn herumzutragen, verglichen mit Benzol oder Diesel.%n%nWenn du dies weiterhin verwenden möchtest, ist es eine gute Idee, einen Großen Bronze-Kessel oder später einen Großen Stahl-Kessel zu bauen. Du wirst viel festen Kraftstoff benötigen, wahrscheinlich Holzkohle, also stelle sicher, dass du dies automatisierst! Vergiss auf keinen Fall das Wasser. # Quest: Standard Nuclear Fuel: Uranium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAvw.name=Standard Nuclear Fuel: Uranium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAvw.desc=Just "regular" uranium fuel, nothing special about it. It produces 5x the power, and 4x the heat of thorium, while lasting 2/5 the time.%n%nMost fuel rods are basically this, but slightly modified. You generally get this from Mars and its moons, but you can get a little from centrifuging thorium if you want.%n%nBTW, one of the reactor types 'pulses' the reactor to turn it off once it gets too hot. You can pack in the rods and then cool it off for a while to get higher efficiency out of each rod. Try it if you like explosions. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAvw.name=Standard-Kernbrennstoff: Uran +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAvw.desc=Nur "gewöhnlicher" Uran-Brennstoff, nichts Besonderes daran. Er erzeugt die 5-fache Leistung und die 4-fache Wärme von Thorium, während er 2/5 der Zeit hält.%n%nDie meisten Brennstäbe sind im Grunde das, aber leicht modifiziert. Man erhält dies im Allgemeinen vom Mars und seinen Monden, aber man kann auch ein wenig durch Zentrifugieren von Thorium erhalten, wenn man möchte.%n%nÜbrigens, einer der Reaktortypen "pulsiert" den Reaktor, um ihn abzuschalten, sobald er zu heiß wird. Man kann die Stäbe hineinpacken und ihn dann eine Weile abkühlen, um eine höhere Effizienz aus jedem Stab herauszuholen. Probiere es aus, wenn du Explosionen magst. # Quest: Tricky Nuclear Fuel: MOX -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAwA.name=Tricky Nuclear Fuel: MOX -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAwA.desc=Under normal conditions, produces the same amount of power as uranium, but MOX produces more power the more you let the reactor heat up. Try to come up with a heat-neutral design as close to the limit as possible to take advantage of this. It lasts 1/2 the time, and produces more heat once the reactor is over 50%%. A fuel for all the engineers out there.%n%n[note]You'll need to run a uranium reactor for a while to get some plutonium if you don't have another way to get it. Remember that there's more than 1 type![/note]%n%n[warn]Make sure to test in creative and/or use protection against explosions![/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAwA.name=Tückischer Kernbrennstoff: MOX +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAwA.desc=Unter normalen Bedingungen erzeugt es die gleiche Menge an Energie wie Uran, aber MOX erzeugt mehr Energie, je stärker man den Reaktor aufheizt. Versuche, ein wärmeneutrales Design so nah wie möglich an der Grenze zu entwickeln, um dies auszunutzen. Es hält nur halb so lange und erzeugt mehr Wärme, sobald der Reaktor über 50 % ist. Ein Brennstoff für alle Ingenieure da draußen.%n%n[note]Du musst einen Uranreaktor eine Weile betreiben, um Plutonium zu gewinnen, falls du keine andere Möglichkeit hast. Denke daran, dass es mehr als 1 Typ gibt![/note]%n%n[warn]Stelle sicher, dass du im Kreativmodus testest und/oder Schutz vor Explosionen verwendest![/warn] # Quest: Alternate Nuclear Fuel: Tiberium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAxg.name=Alternate Nuclear Fuel: Tiberium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAxg.desc=They're the same as uranium but produce half as much heat. Given that there's no reactor designs floating around, and the fact that you need to go to Ross128ba, a T5 rocket (LuV) planet to get the tiberium, I'm gonna say they're probably not worth it. If you disagree, make a design and show it to people, 'kay? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAxg.name=Alternativer Kernbrennstoff: Tiberium +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAxg.desc=Es ist wie Uran, produziert aber nur halb so viel Wärme. Angesichts der Tatsache, dass keine Reaktordesigns herumschwirren und du zum Ross128ba, einem S5-Raketen-(LuV)-Planeten reisen musst, um das Tiberium zu bekommen, würde ich sagen, dass es es wahrscheinlich nicht wert ist. Wenn du anderer Meinung bist, entwirf ein Design und zeige es den Leuten, okay? # Quest: Obscenely Dangerous Nuclear Fuel: The Core -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB6g.name=Obscenely Dangerous Nuclear Fuel: The Core -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB6g.desc=For the truly insane mad scientists out there. Or people who can read a website (not guaranteed, trust me!). You HAVE to use coolant cells with it if you want power or to have it not explode after 1s. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB6g.name=Obszön gefährlicher Kernbrennstoff: Der Reaktorkern +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB6g.desc=Für die wirklich wahnsinnigen Irren unter den Wissenschaftlern da draußen. Oder für Menschen, die tatsächlich eine Website lesen können (nicht garantiert, glaub mir!). Du MUSST Kühlmittelzellen verwenden, wenn du damit Strom erzeugen willst – oder wenn du verhindern möchtest, dass das Ding nach einer Sekunde explodiert. # Quest: Power of the Sun at MV Level -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD6w.name=§a§lPower of the Sun at MV Level -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD6w.desc=The next solar panel you can make is the MV one. It gives 128 EU/t. You'll need to make some sunnarium first though. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD6w.name=§a§lDie Kraft der Sonne – auf MV-Stufe +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD6w.desc=Das nächste Solarpanel, das du herstellen kannst, ist das MV-Panel. Es erzeugt 128 EU/t. Du musst jedoch zuerst etwas Sunnarium herstellen. # Quest: Power of the Sun 1x1 MV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7A.name=§a§lPower of the Sun 1x1 MV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7A.desc=Put those 128 EU panels on a block to make them placeable in the world. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7A.name=§a§lKraft der Sonne 1x1 MV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7A.desc=Setze diese 128-EU-Panels auf einen Block, um sie in der Welt platzierbar zu machen. # Quest: Power of the Sun at HV Level -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7g.name=§b§lPower of the Sun at HV Level -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7g.desc=The next solar panel you can make is the HV one. It generates 512 EU/t. First you need to produce enriched sunnarium by mixing irradiated uranium and sunnarium. The Avaritia 9x9 dire crafting table is required to make this and later panels. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7g.name=§b§lDie Kraft der Sonne – auf HV-Stufe. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7g.desc=Das nächste Solarpanel, das du herstellen kannst, ist das HV-Panel. Es erzeugt 512 EU/t. Zuerst musst du angereichertes Sunnarium herstellen, indem du bestrahltes Uran und Sunnarium mischst. Für die Herstellung dieses und späterer Anzeigetafel wird der Avaritia-9x9-Schreckliche Werkbank benötigt. # Quest: Power of the Sun 1x1 HV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7w.name=§b§lPower of the Sun 1x1 HV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7w.desc=Put those 512 EU panels on a block to make them placeable in the world. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7w.name=§b§lKraft der Sonne 1x1 HV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7w.desc=Setze diese 512-EU-Panels auf einen Block, um sie in der Welt platzierbar zu machen. # Quest: We Need Big Toys -betterquesting.quest.AAAAAAAAAAAAAAAAAAADDw.name=§6§lWe Need Big Toys -betterquesting.quest.AAAAAAAAAAAAAAAAAAADDw.desc=All your little turbines take up too much space? Are you running out of water? It's time to solve these problems. This Large Steam Turbine can help you produce a tremendous amount of energy. It will also distill water for you, so you can use the same water again inside your Large Boiler. Don't forget to make a rotor for the turbine and put inside the controller, otherwise this multiblock won't do anything.%n%nEach turbine has a specific optimal flow, the Steam flow that gives the highest fuel efficiency, the value shown on the turbine's tooltip. This is the flow you want to match, and you can use a Fluid Regulator as a cover to make it exactly what you want, but you can go beyond this flow to get an even higher EU/t value, at a loss of fuel efficiency. You can make turbines in 4 different sizes, with larger turbines producing more EU/t, but with varying amounts of fuel efficiency. Generally, Large is the best due to having the highest fuel efficiency and a good optimal flow rate%n%nWhen using turbines, be careful of flow rates. To find the optimal flow rate, you divide the optimal energy flow rate listed on the turbine, by the energy value for the plasma. You can also use the Large Turbine Calculator (there's a link on the main spreadsheet, which is linked to in discord), or scan the multiblock's controller while feeding it a minimal amount of plasma to see what the optimal flow is. Make sure to use a Fluid Regulator set to this flow rate for highest fuel efficiency, or go beyond it to get more EU/t at a cost to efficiency, with Steam Turbines being the worst at retaining efficiency beyond the optimal flow.%n%nIf you go beyond the optimal flow, you will get a higher EU/t value, but less fuel efficiency, and the maximum EU/t value depends on the turbine type and its Overflow Efficiency tier. For this type of turbine, tier 1 reaches the max at 150%% of optimal flow to produce 112%% of the EU/t, tier 2 reaches the max at 200%% of optimal flow to produce 133%% of the EU/t and tier 3 reaches the max at 250%% of optimal flow to produce 156%% of the EU/t. The closer you get to this maximum, the more fuel efficiency you're throwing away. Don't exceed your dynamo hatch's maximum EU/t output, though, or you will have problems!%n%nUse NEI with the appropriate long rod to find assembler recipes that will work for you. Or the spreadsheet. Long magnalium for small turbines, long titanium for normal turbines, etc.%n%nPre-moon, the best rotors are Shadow Metal or Vibrant Alloy.%n%nPost-moon, the best HV rotors are Shadow Metal or Oriharukon (this is IV-tier). Luckily, turbines are now fully functional with multi-amp dynamos, so give those a try if you need extra amps!%n%nFor additional choices, see the spreadsheet and Large Turbine Calculator. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADDw.name=§6§lWir brauchen großes Spielzeug +betterquesting.quest.AAAAAAAAAAAAAAAAAAADDw.desc=Nehmen all deine kleinen Turbinen zu viel Platz ein? Geht dir das Wasser aus? Es ist an der Zeit, diese Probleme zu lösen. Diese große Dampfturbine kann dir helfen, eine enorme Menge an Energie zu erzeugen. Sie destilliert außerdem Wasser für dich, sodass du dasselbe Wasser wieder in deinem Großkessel verwenden kannst. Vergiss nicht, einen Rotor für die Turbine herzustellen und ihn in den Controller einzusetzen – andernfalls macht dieser Multiblock gar nichts.%n%nJede Turbine hat einen bestimmten optimalen Durchfluss – also die Dampfmenge, bei der der Brennstoffverbrauch am effizientesten ist. Dieser Wert wird im Tooltip der Turbine angezeigt. Diesen Durchfluss solltest du anstreben; du kannst dazu einen Durchflussmengenregler als Abdeckung verwenden, um den exakten Wert einzustellen. Du kannst aber auch über diesen Wert hinausgehen, um eine höhere EU/t-Leistung zu erzielen – auf Kosten der Brennstoffeffizienz. Es gibt Turbinen in vier verschiedenen Größen. Größere Turbinen erzeugen mehr EU/t, unterscheiden sich jedoch in ihrer Brennstoffeffizienz. Im Allgemeinen ist die große Turbine die beste Wahl, da sie die höchste Effizienz und eine gute optimale Durchflussrate bietet.%n%nBeim Betrieb von Turbinen musst du die Durchflussraten beachten. Um die optimale Durchflussrate zu finden, teilst du die auf der Turbine angegebene optimale Energieflussrate durch den Energiegehalt des Plasmas. Du kannst auch den großen Turbinen-Rechner verwenden (ein Link befindet sich in der Haupttabelle, die im Discord verlinkt ist) oder den Controller des Multiblocks scannen, während du ihm eine minimale Menge Plasma zuführst, um den optimalen Durchfluss zu ermitteln. Stelle sicher, dass du einen Durchflussmengenregler auf diese Durchflussrate einstellst, um maximale Brennstoffeffizienz zu erzielen – oder gehe darüber hinaus, um mehr EU/t zu erzeugen, jedoch auf Kosten der Effizienz. Dampfturbinen verlieren dabei am meisten Effizienz, wenn sie über den optimalen Durchfluss hinaus betrieben werden.%n%nWenn du über den optimalen Durchfluss hinausgehst, erhältst du zwar eine höhere EU/t-Leistung, verlierst jedoch an Brennstoffeffizienz. Der maximale EU/t-Wert hängt vom Turbinentyp und dessen Overflow-Effizienzstufe ab. Bei dieser Turbinenart erreicht Stufe 1 ihr Maximum bei 150 % des optimalen Durchflusses und erzeugt 112 % der EU/t, Stufe 2 bei 200 % mit 133 % der EU/t und Stufe 3 bei 250 % mit 156 % der EU/t. Je näher du diesem Maximum kommst, desto mehr Brennstoffeffizienz verschwendest du. Überschreite aber nicht die maximale EU/t-Ausgabe deines Generatoranschluss – sonst bekommst du Probleme!%n%nVerwende NEI mit der passenden langen Stange, um Assembler-Rezepte zu finden, die für dich funktionieren – oder sieh in der Tabelle nach. Lange Magnalium-Stangen für kleine Turbinen, lange Titan-Stangen für normale Turbinen usw.%n%nVor dem Mond sind die besten Rotoren Schattenmetall oder Vibrant-Legierung.%n%nNach dem Mond sind die besten HV-Rotoren Schattenmetall oder Oriharukon (dies entspricht dem IV-Tier). Zum Glück funktionieren Turbinen jetzt vollständig mit Multi-Amp-Dynamos – probiere sie aus, wenn du zusätzliche Ampere brauchst!%n%nWeitere Optionen findest du in der Tabelle und im Large Turbine Calculator. # Quest: Power of the Sun at LV Level -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqA.name=§a§lPower of the Sun at LV Level -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqA.desc=The next solar panel you can make is the LV one. It generates 32 EU/t. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqA.name=§a§lDie Kraft der Sonne – auf LV-Stufe +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqA.desc=Das nächste Solarpanel, das du herstellen kannst, ist das LV-Panel. Es erzeugt 32 EU/t. # Quest: Power of the Sun 1x1 LV -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqQ.name=§a§lPower of the Sun 1x1 LV -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqQ.desc=Put those 32 EU panels on a block to make them placeable in the world. Use an MV assembler to combine the panel with an LV hull, a battery, and a robot arm. Now this panel will clean itself! +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqQ.name=§a§lKraft der Sonne 1x1 LV +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqQ.desc=Setze diese 32-EU-Anzeigetafel auf einen Block, um sie in der Welt platzierbar zu machen. Verwende einen MV-Assembler, um das Anzeigetafel mit einem LV-Gehäuse, einer Batterie und einem Roboterarm zu kombinieren. Dieses Anzeigetafelreinigt sich nun selbst! # Quest: Compressed Solar LV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFNA.name=Compressed Solar LV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFNA.desc=The power of the sun x10. This solar panel works like 10 regular ones, but costs only 9. How is this possible? Magic! NOTE: They give out GT EU. NO TRANSFORMER NEEDED! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFNA.name=Komprimiertes Solarpanel LV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFNA.desc=Die Kraft der Sonne – mal 10. Dieses Solarpanel funktioniert wie 10 gewöhnliche, kostet aber nur 9. Wie das möglich ist? Magie! HINWEIS: Es gibt GT EU aus. KEIN TRANSFORMATOR ERFORDERLICH! # Quest: Essentia Generator: Potentia -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFNQ.name=Essentia Generator: Potentia -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFNQ.desc=Aren't you tired of voiding all that useless potentia essentia? Well here's the solution:%nA generator that consumes potentia and outputs GT EU NO TRANSFORMER NEEDED! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFNQ.name=Essentia-Generator: Potentia +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFNQ.desc=Bist du es nicht leid, all diese nutzlose Potentia-Essentia einfach zu verwerfen? Hier ist die Lösung:%nEin Generator, der Potentia verbraucht und GT-EU ausgibt – KEIN TRANSFORMATOR ERFORDERLICH! # Quest: Essentia Generator: Auram -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFNg.name=Essentia Generator: Auram -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFNg.desc=This Generator is quite tricky. It requires Auram Essentia, that isn't that common, but its output is nice. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFNg.name=Essentia-Generator: Auram +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFNg.desc=Dieser Generator ist etwas knifflig. Er benötigt Auram-Essentia, die nicht besonders häufig vorkommt – aber seine Ouput kann sich sehen lassen. # Quest: Infused Solars -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFNw.name=Infused Solars -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFNw.desc=Compressed Solar Panels can be infused with Aspects for certain additional features. Check them out and choose one of them. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFNw.name=Infundierte Solarpanels +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFNw.desc=Komprimierte Solarpanels können mit Aspekten infundiert werden, um bestimmte zusätzliche Eigenschaften zu erhalten. Sieh sie dir an und wähle eines davon aus. # Quest: Double Compressed Solar -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFOA.name=Double Compressed Solar -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFOA.desc=100EU/t for 72x1EU/t Solars? Sounds like a good deal. Get one of these. They can be Infused as well. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFOA.name=Doppelt komprimiertes Solarpanel +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFOA.desc=100 EU/t für 72 × 1 EU/t-Solarpanels? Klingt nach einem guten Geschäft. Hol dir eins davon – sie können ebenfalls infundiert werden. # Quest: Even More Infused -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFOQ.name=Even More Infused -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFOQ.desc=You can infuse double or triple compressed solars as well. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFOQ.name=Noch stärker infundiert +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFOQ.desc=Du kannst auch doppelt oder dreifach komprimierte Solarpanels infundieren. # Quest: Triple Compressed Solar -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFOg.name=Triple Compressed Solar -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFOg.desc=Triple Compressed Solars. Yes, that's right. They are a bit more expensive than their lower counterparts, 576 Solars in total. But they give out 1,000 GT EU per tick and have no need to be cleaned. How so? Magic. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFOg.name=Dreifach komprimiertes Solarpanel +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFOg.desc=Dreifach komprimierte Solarpanels – ja, genau. Sie sind etwas teurer als ihre einfacheren Gegenstücke und bestehen insgesamt aus 576 Solarpanels. Dafür erzeugen sie 1.000 GT-EU pro Tick und müssen nicht gereinigt werden. Wie das funktioniert? Magie. # Quest: Essentia Generator: Ignis -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFOw.name=Essentia Generator: Ignis -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFOw.desc=So, you got rid of the Potentia, maybe you don't want Ignis, but Potentia? Get this one to be able to burn Ignis. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFOw.name=Essentia-Generator: Ignis +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFOw.desc=Also, du hast die Potentia losgeworden – vielleicht willst du kein Ignis, sondern Potentia? Hol dir diesen Generator, um Ignis verbrennen zu können. # Quest: Essentia Generator: Arbor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFPA.name=Essentia Generator: Arbor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFPA.desc=When using magical plants to get Praecantatio Essentia, you'll end up with a couple dozen of Arbor Essentia jars. But no worries! This generator runs on Arbor! Awesome! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFPA.name=Essentia-Generator: Arbor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFPA.desc=Wenn du magische Pflanzen nutzt, um Praecantatio-Essentia zu gewinnen, wirst du am Ende ein paar Dutzend Gläser voller Arbor-Essentia haben. Aber keine Sorge! Dieser Generator läuft mit Arbor – großartig! # Quest: Essentia Generator: Aer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFPQ.name=Essentia Generator: Aer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFPQ.desc=Sugarcanes to power...? This generator runs on Aer Essentia, it might not be as powerful as its counterparts, but its fuel is cheap. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFPQ.name=Essentia-Generator: Aer +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFPQ.desc=Zuckerrohr als Energiequelle...? Dieser Generator läuft mit Aer-Essentia. Er ist vielleicht nicht so leistungsstark wie seine Gegenstücke – aber sein Kraftstoff ist günstig. # Quest: Essentia Generator: Lucrum -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFPg.name=Essentia Generator: Lucrum -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFPg.desc=This highly-warped, high-power Essentia generator is a lifesaver, when you run out of energy. Just toss some gold into your Arcane Furnace and burn the Lucrum you get. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFPg.name=Essentia-Generator: Lucrum +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFPg.desc=Dieser stark verzerrte, hochleistungsfähige Essentia-Generator ist ein Lebensretter, wenn dir die Energie ausgeht. Wirf einfach etwas Gold in deinen Arkanofen und verbrenne das Lucrum, das du erhältst. # Quest: HV Steam Turbine -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFew.name=§9§lHV Steam Turbine -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFew.desc=Using Steam as your single power source in HV is pretty difficult. Your fuel automation will have to be very fast, your pipes will have to be very big and the final efficiency of HV Steam Turbines is 66%%, much lower than the other generators' 85%%.%n%nThis is best used with an efficient furnace, like the GT++ Advanced Furnaces, to power something specific like a farm. Powering your entire automation in your path to an EV, using only these, is a nightmare. If you want more efficiency out of your Steam, consider building a Large Steam Turbine. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFew.name=§9§lHV-Dampfturbine +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFew.desc=Dampf als einzige Energiequelle im HV zu nutzen, ist ziemlich schwierig. Deine Brennstoffautomation muss sehr schnell sein, deine Rohre müssen sehr groß sein, und die endgültige Effizienz von HV-Dampfturbinen liegt bei nur 66%% – deutlich niedriger als die 85%% der anderen Generatoren.%n%nAm besten setzt du sie zusammen mit einem effizienten Ofen ein, wie den GT++ Advanced Furnaces, um etwas Spezifisches wie eine Farm zu betreiben. Deine gesamte Automatisierung auf dem Weg zu EV ausschließlich damit zu versorgen, ist ein Albtraum. Wenn du mehr Effizienz aus deinem Dampf herausholen willst, solltest du den Bau einer großen Dampfturbine in Betracht ziehen. # Quest: What Was That? I Can't Hear You Over the Engine! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.name=What Was That? I Can't Hear You Over the Engine! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it's almost a 1:1 ratio between the two materials, so this is a good generator when you've accumulated several stacks of Tungstensteel.%n%nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §e§b§a2.5M EU per bucket§a§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.%n%n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well. §f§rIt needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn't working all the time or if you upgrade to a Cryogenic Freezer, +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.name=Was War Das? Ich kann dich wegen des Motors nicht hören! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=Der Extreme Verbrennungsgenerator ist eine Verbesserung des Großen Verbrennungsgenerator – die IV-Version, die statt Titan Wolframstahl benötigt. Der Aufbau ist im Wesentlichen derselbe, und das Verhältnis zwischen den beiden Materialien ist nahezu 1:1, daher ist dies ein guter Generator, wenn du bereits mehrere Stapel Wolframstahl angesammelt hast.%n%nDer Haken dabei ist, dass er ausschließlich Hochoktanigen Kraftstoff akzeptiert. Das ist die letzte und leistungsstärkste Art von Verbrennungsflüssigkeit, die aus Öl hergestellt wird, und sie hat die längste Verarbeitungskette von allen. Als Belohnung bietet sie beeindruckende §a2,5 M EU pro Eimer§r, und du kannst sie hier zusammen mit etwas Flüssigsauerstoff verbrennen, um fast §a4 IV-Ampere pro Tick§a§r zu erzeugen.%n%n§cDer Flüssigsauerstoff ist dabei sehr wichtig, da er sowohl die Geschwindigkeit des Multiblocks als auch die Brennstoffeffizienz erheblich steigert.§r Er wird mit 40 L/s benötigt, daher brauchst du mehr als einen Vakuumfroster, um ihn dauerhaft zu liefern. Für einen EVG, der permanent läuft, benötigst du einen doppelten Vakuumfroster – einen auf EV- und einen auf HV-Stufe. Du kannst auch weniger verwenden, wenn du sie übertaktest, der ECG nicht dauerhaft läuft oder du auf eine Kältekammer aufrüstest. # Quest: Power of the Sun at EV Level -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGiA.name=§b§lPower of the Sun at EV Level -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGiA.desc=The next solar panel you can make is the EV one. It generates 2048 EU/t. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGiA.name=§b§lDie Kraft der Sonne – auf EV-Stufe +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGiA.desc=Das nächste Solarpanel, das du herstellen kannst, ist das EV-Panel. Es erzeugt 2048 EU/t. # Quest: Power of the Sun 1x1 EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGtw.name=§b§lPower of the Sun 1x1 EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGtw.desc=Put those 2048 EU panels on a block to make them placeable in the world. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGtw.name=§b§lKraft der Sonne 1x1 EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGtw.desc=Setze diese 2028-EU-Panels auf einen Block, um sie in der Welt platzierbar zu machen. # Quest: Power of the Sun at IV Level -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGuA.name=§c§lPower of the Sun at IV Level -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGuA.desc=The next solar panel you can make is the IV one. It generates 8192 EU/t. This is probably the last tier it's worth it to make solars, unless you just really like them. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGuA.name=§c§lDie Kraft der Sonne – auf IV-Stufe +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGuA.desc=Das nächste Solarpanel, das du herstellen kannst, ist das IV-Panel. Es erzeugt 8192 EU/t. Dies ist vermutlich die letzte Stufe, bei der es sich lohnt, Solarpanels herzustellen – außer du magst sie einfach wirklich sehr. # Quest: Power of the Sun 1x1 IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGuQ.name=§c§lPower of the Sun 1x1 IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGuQ.desc=Put those 8192 EU panels on a block to make them placeable in the world. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGuQ.name=§c§lKraft der Sonne 1x1 IV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGuQ.desc=Setze diese 8192-EU-Panels auf einen Block, um sie in der Welt platzierbar zu machen. # Quest: Do You Hear That Engine Revving? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzA.name=§6§lDo You Hear That Engine Revving? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzA.desc=Your old and trusty combustion engines don't quite cut it anymore, not to mention they're polluting the place. If you want to keep burning liquids, you need to build a better engine. This multiblock can produce 1A of EV voltage by default and 3A if you supply it with oxygen. However, this power doesn't come for free - you need to supply the machine with small amounts of lubricant constantly (and oxygen if you want to boost both its efficiency and output).%n%nYou will also require 3 Input Hatches, a Muffler, and a Dynamo Hatch. Their tiers are up to you.%n%nCetane Boosted Diesel and High Octane Gasoline (HOG) are excellent fuel sources for this engine.%n%nYou will need to keep the area in front of the engine clear so it can pull enough air - not even torches. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzA.name=§6§lHörst Du Das Motoraufheulen? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzA.desc=Deine alten, bewährten Verbrennungsmotoren reichen nicht mehr aus – ganz abgesehen davon, dass sie die Umgebung verschmutzen. Wenn du weiterhin Flüssigkeiten verbrennen willst, musst du einen besseren Motor bauen. Dieser Multiblock kann standardmäßig 1A EV-Spannung erzeugen und 3A, wenn du ihn mit Sauerstoff versorgst. Diese Leistung gibt es jedoch nicht umsonst – die Maschine muss ständig mit kleinen Mengen Schmiermittel versorgt werden (und mit Sauerstoff, wenn du sowohl Effizienz als auch Output steigern willst).%n%nDu benötigst außerdem 3 Input UV Einlassöffnungen, einen Muffler und eine Generatoranschluss. Welche Stufe du dafür nutzt, bleibt dir überlassen.%n%nCetan-Gestärkter Diesel und hochoktaner Treibstoff (HOT) sind hervorragende Treibstoffquellen für diesen Motor.%n%nDer Bereich vor dem Motor muss frei bleiben, damit er genug Luft ansaugen kann – nicht einmal Fackeln dürfen dort stehen. # Quest: The Church of Benzene's Holy Altar -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTQ.name=§6§lThe Church of Benzene's Holy Altar -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTQ.desc=The MV Gas Turbine pairs excellently with Benzene, now that you can actually make it. Look at the "Bio for the Masses" tab for more details on how to go about it, or just check NEI. Benzene is renewable from trees, and it's a powerful source of EU that can keep you going for several tiers as long as you upgrade it with the new multiblocks you unlock over time.%n%nIt's a good idea to switch off Steam, since you need big pipes to carry that around and the fuel efficiency on Steam Turbines is lower. Instead, make a Pyrolyse Oven or an Advanced Coke Oven to make Charcoal faster, extract Benzene from it and run it through a few of these Gas Turbines. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTQ.name=§6§lDer Heilige Altar der Benzol-Kirche +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTQ.desc=Die MV-Gasturbinen-Generator passt hervorragend zu Benzol, jetzt da du es tatsächlich herstellen kannst. Sieh dir den Tab „Bio for the Masses“ an, um mehr Details zum Vorgehen zu erhalten, oder prüfe einfach NEI. Benzol ist aus Bäumen erneuerbar und eine starke EU-Quelle, die dich über mehrere Tiers hinweg versorgen kann, solange du es mit den neuen Multiblocks aufrüstest, die du im Laufe der Zeit freischaltest.%n%nEs ist eine gute Idee, von Dampf wegzugehen, da du große Rohre brauchst, um diesen zu transportieren, und die Kraftstoffeffizienz bei Dampfturbinen geringer ist. Stelle stattdessen einen Pyrolyseofen oder einen fortgeschritten Koksofen her, um Holzkohle schneller zu produzieren, extrahiere Benzol daraus und lasse es durch ein paar dieser Gasturbinen-Generator laufen. # Quest: Diesel Power -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTg.name=§6§lDiesel Power -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTg.desc=The MV Combustion Generator burns Light Fuel faster than the LV version, but you can also automate Diesel and burn that instead, since it's even more powerful. It is arguably the easiest and most efficient way to generate lots of power for automation at this stage, and it'll last you a couple more tiers if you upgrade it as you go.%n%nAdditionally, Diesel can be used as fuel for the Copterpack, a good jetpack that makes it much easier to move around, inside and outside of your base. It's heavily recommended that you make one, if you have Diesel.%n%n[note]This will also unlock new quests in the Armors and Jetpacks tab.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTg.name=§6§lDieselenergie +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTg.desc=Der MV-Verbrennungsgenerator verbrennt leichten Treibstoff schneller als die LV-Version, aber du kannst auch Diesel automatisieren und stattdessen verbrennen, da dieser noch leistungsstärker ist. Es ist wohl die einfachste und effizienteste Möglichkeit, in diesem Stadium große Mengen an Energie für Automatisierung zu erzeugen, und er wird dir noch ein paar weitere Tiers lang dienen, wenn du ihn entsprechend aufrüstest.%n%nZusätzlich kann Diesel auch als Treibstoff für das Helikopterrucksack verwendet werden – ein gutes Jetpack, das es dir erheblich erleichtert, dich innerhalb und außerhalb deiner Basis zu bewegen. Es wird dringend empfohlen, eines herzustellen, wenn du Diesel hast.%n%n[note]Dadurch werden außerdem neue Quests im Tab „Rüstungen und Jetpacks“ freigeschaltet.[/note] # Quest: Fluid Regulator -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHZQ.name=§6§lFluid Regulator -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHZQ.desc=Turbines require precise amounts of fluids or else they will [warn]explode[/warn]. Use the fluid regulator on the pipe attached to the input bus to control the rate of fluids into the turbine. To raise the fluid limit, look at the right side of the regulator and:%n%n1L - Right-click with an empty hand%n16L - Right-click with a screwdriver%n256L - Right-click with a screwdriver while sneaking%n%nTo lower the fluid limit, do the same while looking at the left side.%n%nUse the Large Turbine Calculator and the Turbine stats sheet on the spreadsheet to find what to set it to (after deciding on a fuel). At GTNH, we do the math for you! For this at least.%n%n[note]If you shift-right-click on it you can use the interface which is more precise.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHZQ.name=§6§lDurchflussmengenregler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHZQ.desc=Turbinen benötigen präzise Mengen an Flüssigkeiten, sonst [warn]explodieren[/warn] sie. Verwende den Durchflussmengenregler an der Rohrleitung / Rohr, die mit dem Input-Bus verbunden ist, um die Zufuhrrate der Flüssigkeiten in die Turbine zu steuern. Um das Flüssigkeitslimit zu erhöhen, sieh auf die rechte Seite des Reglers und:%n%n1L – Rechtsklick mit leerer Hand%n16L – Rechtsklick mit einem Schraubendreher%n256L – Rechtsklick mit einem Schraubendreher im kriechen%n%nUm das Flüssigkeitslimit zu senken, mach dasselbe, während du auf die linke Seite schaust.%n%nNutze den großen Turbinen-Rechner und das Turbinen-Statistikblatt in der Tabelle, um herauszufinden, welcher Wert eingestellt werden muss (nachdem du dich für einen Treibstoff entschieden hast). In GTNH übernehmen wir die Rechnerei für dich! Zumindest hierfür.%n%n[note]Wenn du mit gedrückter Shift-Taste rechtsklickst, kannst du das Interface öffnen, das noch präzisere Einstellungen erlaubt.[/note] # Quest: Gas Turbine -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHZg.name=§6§lGas Turbine -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHZg.desc=A Large Gas Turbine is more fuel-efficient than singleblock turbines, and can have lower pollution output with upgraded mufflers.%n%nYou will also need a Muffler and Dynamo Hatch to complete the multiblock. Don't forget to use a Fluid Regulator, to control the flow rate into the multi! It can usually be an LV Fluid Regulator, since the optimal flow is much lower here than in Steam Turbines.%n%nEach turbine material has a specific fuel efficiency (the higher, the more EU you get from the same amount of fuel), and the multi only reaches this efficiency if the fuel flow into it matches the optimal flow.%n%nIf you go beyond the optimal flow, you will get a higher EU/t value, but less fuel efficiency, and the maximum EU/t value depends on the turbine type and its Overflow Efficiency tier. For this type of turbine, tier 1 reaches the max at 150%% of optimal flow to produce 112%% of the EU/t, tier 2 reaches the max at 300%% of optimal flow to produce 180%% of the EU/t and tier 3 reaches the max at 450%% of optimal flow to produce 252%% of the EU/t. The closer you get to this maximum, the more fuel efficiency you're throwing away.%n%nFor the best turbine materials, see the spreadsheet and Large Turbine Calculator. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHZg.name=§6§lGasturbine +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHZg.desc=Einen großen Gasturbinen-Generator ist effizienter im Treibstoffverbrauch als Einzelblock-Generator und kann mit verbesserten Schalldämpfern auch weniger Verschmutzung verursachen.%n%nDu benötigst außerdem einen Schalldämpfer und eine Generatoranschluss, um den Multiblock zu vervollständigen. Vergiss nicht, einen Durchflussmengenregler zu verwenden, um die Durchflussrate in den Multiblock zu steuern! Meist reicht ein LV-Durchflussmengenregler aus, da der optimale Durchfluss hier deutlich niedriger ist als bei Dampfgeneratoren.%n%nJedes Generatormaterial hat eine bestimmte Brennstoffeffizienz (je höher, desto mehr EU erhältst du aus derselben Menge Brennstoff), und der Multiblock erreicht diese Effizienz nur, wenn der Brennstoffdurchfluss dem optimalen Durchfluss entspricht.%n%nWenn du über den optimalen Durchfluss hinausgehst, erhältst du zwar einen höheren EU/t-Wert, verlierst jedoch an Brennstoffeffizienz. Der maximale EU/t-Wert hängt vom Generatortyp und dessen Überlauf-Effizienzstufe ab. Bei diesen Generator erreicht Stufe 1 ihr Maximum bei 150%% des optimalen Durchflusses und erzeugt 112%% der EU/t, Stufe 2 bei 300%% mit 180%% der EU/t und Stufe 3 bei 450%% mit 252%% der EU/t. Je näher du diesem Maximum kommst, desto mehr Treibstoffeffizienz geht verloren.%n%nDie besten Turbinenmaterialien findest du in der Tabelle und im großen Generator-Rechner. # Quest: Standard Nuclear Fuel II: Naquadah -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaA.name=Standard Nuclear Fuel II: Naquadah -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaA.desc=These are...not worth it. Go do something else with your enriched naquadah, like putting it in a naq gen if you want power. They work §oexactly§r the same as uranium other than materials cost/output.%n%n[note]PS: You can get Nq+ from both centrifuging Nq dust or processing the ore.[/note]%n%n[note]And why are they Naquadah rods when they're made of Enriched Naquadah?[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaA.name=Standard-Kernbrennstoff II: Naquadah +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaA.desc=Das lohnt sich nicht. Mache etwas anderes mit deinem Angereicherten Naquadah, z.B. es in einen Naq-Generator zu stecken, wenn du Strom willst. Sie funktionieren §ogenau§r wie Uran, abgesehen von Materialkosten/Ausgabe.%n%n[note]PS: Du kannst Nq+ sowohl durch Zentrifugieren von Nq-Staub als auch durch Verarbeiten des Erzes erhalten.[/note]%n%n[note]Und warum sind es Naquadah-Stäbe, wenn sie aus Angereichertem Naquadah bestehen?[/note] # Quest: Tricky Nuclear Fuel II: Naquadria -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaQ.name=Tricky Nuclear Fuel II: Naquadria -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaQ.desc=They're so not worth it I'm just going to give you back the materials. Like naquadah, they're the same as MOX other than materials.%n%n[note]PS: You can get Nq* from both centrifuging Nq or Nq+ dust, processing the ores, or thermal centrifuging the depleted Nq+ rods.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaQ.name=Heikler Kernbrennstoff II: Naquadria +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaQ.desc=Sie sind es nicht wert, ich gebe dir einfach die Materialien zurück. Wie Naquadah sind sie, abgesehen von den Materialien, dasselbe wie MOX.%n%n[note]PS: Nq* kannst du sowohl durch Zentrifugieren von Nq oder Nq+ Staub, durch die Verarbeitung der Erze oder durch thermisches Zentrifugieren der abgereicherten Nq+ Stäbe erhalten.[/note] # Quest: Large Heat Exchanger - Fermat's Last -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHcQ.name=§6§lLarge Heat Exchanger - Fermat's Last -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHcQ.desc=The Large Heat Exchanger is a powergen multi that accepts a non-direct fuel, and doesn't output EU. What is it for, then? §7To heat up water with hot liquids, that's what!§r%n%nEffectively, it's a Steam Boiler that uses fluids instead of solids, but it's more complicated. The three sources of energy are Lava, Hot Coolant, and Hot Solar Salt. The salt is the most powerful, but hardest to get. Lava can be automated from Everburn Urns or a myriad of other options, Hot Coolant usually comes from Fluid Nukes, and Hot Solar Salt is produced in the Solar Tower.%n%nFor Lava, the LHE outputs §d160 L of Steam for every 1 L of Lava, up to 1000 L/s of Lava input§r (§a4000 EU/t§r at 100%% turbine efficiency). For Hot Coolant, the LHE outputs §d400 L of Steam for every 1 L of Hot Coolant, up to 800 L/s of input§r (§a8000 EU/t§r at 100%% turbine efficiency). For Hot Solar Salt, the LHE outputs §d2000 L of Steam for every 1 L of Hot Solar Salt, up to 160 L/s of input§r (§a8000 EU/t§r at 100%% turbine efficiency).%n%n§cIf you go above these input rates, the output becomes Superheated Steam, which needs to pass through a Large HP Steam Turbine before the regular Large Steam Turbine.§r The maximum input rate here is twice of what was before and the conversion rates are now §d1:80 for Lava§r, §d1:200 for Hot Coolant§r, and §d1:1000 for Hot Solar Salt§r. The energy output at 100%% turbine efficiency is §a12000 EU/t§r for Lava, §a24000 EU/t§r for Hot Coolant, and §a24000 EU/t§r for Hot Solar Salt.%n%n§6§lVery powerful, but complicated, and needs turbines!§r%n%nFor more information, visit [url]https://wiki.gtnewhorizons.com/wiki/Large_Heat_Exchanger[/url] or [url]https://wiki.gtnewhorizons.com/wiki/Fluid_Reactor[/url]. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHcQ.name=§6§lGroßer Wärmetauscher - Fermats Letzter +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHcQ.desc=Der große Wärmetauscher ist ein Powergen-Multiblock, der keinen direkten Treibstoff akzeptiert und auch kein EU ausgibt. Wozu ist er also da? §7Um Wasser mit heißen Flüssigkeiten zu erhitzen – genau dafür!§r%n%nIm Grunde ist er ein Dampturbine, der Flüssigkeiten statt Feststoffe nutzt, allerdings deutlich komplexer. Die drei Energiequellen sind Lava, heißes Kühlmittel und heißes Solarsalz. Salz ist die stärkste, aber auch die am schwersten zu beschaffende Option. Lava kann automatisiert aus Everburn-Urnen oder zahlreichen anderen Quellen gewonnen werden, heißes Kühlmittel kommt üblicherweise aus Fluid-Reaktoren, und Heißes Solarsalz wird im Solarturm produziert.%n%nFür Lava gibt der LHE §d160 L Dampf pro 1 L Lava aus, bis zu 1000 L/s Lava-Eingang§r (§a4000 EU/t§r bei 100%% Turbinen-Effizienz). Für Heißkühlmittel gibt der LHE §d400 L Dampf pro 1 L Heißkühlmittel aus, bis zu 800 L/s Eingang§r (§a8000 EU/t§r bei 100%% Turbinen-Effizienz). Für heißes Solarsalz gibt der LHE §d2000 L Dampf pro 1 L heißes Solarsalz aus, bis zu 160 L/s Eingang§r (§a8000 EU/t§r bei 100%% Turbinen-Effizienz).%n%n§cWenn du über diese Eingangs­raten hinausgehst, wird überhitzter Dampf erzeugt, der zuerst durch ein großen HP Dampturbine und dann durch ein reguläre große Dampturbine geleitet werden muss.§r Die maximale Eingangsrate beträgt hier das Doppelte der vorherigen Werte und die Umwandlungsraten sind nun §d1:80 für Lava§r, §d1:200 für heißes Kühlmittel§r und §d1:1000 für heißes Solarsalz§r. Die Energieausgabe bei 100%% Turbinen-Effizienz beträgt §a12000 EU/t§r für Lava, §a24000 EU/t§r für heißes Kühlmittel und §a24000 EU/t§r für heißes Solarsalz.%n%n§6§lSehr stark, aber komplex – und erfordert Turbinen!§r%n%nWeitere Informationen findest du unter [url]https://wiki.gtnewhorizons.com/wiki/Large_Heat_Exchanger[/url] oder [url]https://wiki.gtnewhorizons.com/wiki/Fluid_Reactor[/url]. # Quest: Rocket Engine EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9g.name=§a§lRocket Engine EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9g.desc=The Rocket Engine is a very dirty device which generates power out of rocket fuels at 80%% efficiency, and produces 250 to 2000 pollution/s.%n%n[note]There are 4 Rocket Fuels. Follow the Space Race tab quests to see how to make the rest. Expect to need more than one (probably several) Chemical Plants if you want to automate production.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9g.name=§a§lRaketentriebwerk EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9g.desc=Das Raketentriebwerk ist ein sehr schmutziges Gerät, das Raketentreibstoff mit einer Effizienz von 80%% in Energie umwandelt und dabei 250 bis 2000 Verschmutzung pro Sekunde erzeugt.%n%n[note]Es gibt 4 verschiedene Raketenbrennstoffe. Folge den Quests im „Weltraumrennen“-Reiter, um zu sehen, wie du die restlichen herstellen kannst. Rechne damit, mehr als eine (wahrscheinlich mehrere) Chemieanlage zu benötigen, wenn du die Produktion automatisieren willst.[/note] # Quest: Kinetic Wind Power EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK-A.name=§9§lKinetic Wind Power EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK-A.desc=This is the EV version, it works the same. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK-A.name=§9§lKinetische Windenergie EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK-A.desc=Dies ist die EV-Version, sie funktioniert genauso. # Quest: Kinetic Water Power IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK-Q.name=§9§lKinetic Water Power IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK-Q.desc=This is the IV version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK-Q.name=§9§lKinetische Wasserkraft IV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK-Q.desc=Das ist die IV-Version. # Quest: Kinetic Wind Power IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK-g.name=§9§lKinetic Wind Power IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK-g.desc=This is the IV version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK-g.name=§9§lKinetische Windkraft IV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK-g.desc=Das ist die IV-Version. # Quest: Kinetic Water Power LuV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK-w.name=§9§lKinetic Water Power LuV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK-w.desc=This is the LuV version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK-w.name=§9§lKinetische Wasserkraft LuV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK-w.desc=Das ist die LuV-Version. # Quest: Power of the Sun at LuV Level -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK1g.name=§lPower of the Sun at LuV Level -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK1g.desc=The LuV solar panel generates 32768 EU/t. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK1g.name=§lDie Kraft der Sonne – auf LuV-Stufe. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK1g.desc=Das LuV-Solarpanel erzeugt 32.768 EU/t. # Quest: Power of the Sun 1x1 LuV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK1w.name=§lPower of the Sun 1x1 LuV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK1w.desc=This is the block version that doesn't need cleaning. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK1w.name=§lDie Kraft der Sonne 1x1 LuV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK1w.desc=Dies ist die Blockversion, die keine Reinigung benötigt. # Quest: Power of the Sun at ZPM Level -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK2A.name=§lPower of the Sun at ZPM Level -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK2A.desc=The ZPM solar panel generates 131072 EU/t. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK2A.name=§lDie Kraft der Sonne – auf ZPM-Stufe. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK2A.desc=Das ZPM-Solarpanel erzeugt 131.072 EU/t. # Quest: Power of the Sun at UV Level -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK2Q.name=§lPower of the Sun at UV Level -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK2Q.desc=The UV solar panel generates 524288 EU/t. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK2Q.name=§lDie Kraft der Sonne – auf UV-Stufe. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK2Q.desc=Das UV-Solarpanel erzeugt 524.288 EU/t. # Quest: Power of the Sun 1x1 ZPM -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK2g.name=§lPower of the Sun 1x1 ZPM -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK2g.desc=This is the block version that doesn't need cleaning. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK2g.name=§lDie Kraft der Sonne 1x1 ZPM +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK2g.desc=Dies ist die Blockversion, die keine Reinigung erfordert. # Quest: Pocket Plasma EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK2w.name=Pocket Plasma EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK2w.desc=Assuming you don't want to set up something crazy every time you move your miners, you'll need some kind of SB to power them. This is one of the good options. You can just teleport the fuel instead.%n%n[note]You may note that the efficiency goes up rather than down as it goes up in tiers. Enjoy this small comfort, the multis are still way better.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK2w.name=Taschen-Plasma EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK2w.desc=Angenommen, du willst nicht jedes Mal ein riesiges Setup bauen, wenn du deine Miner versetzt, brauchst du irgendeine Art von SB, um sie mit Energie zu versorgen. Dies ist eine der besseren Optionen. Du kannst den Treibstoff einfach hinteleportieren.%n%n[note]Dir wird vielleicht auffallen, dass die Effizienz mit steigenden Tiers höher statt niedriger wird. Genieße diesen kleinen Trost – die Multis sind trotzdem deutlich besser.[/note] # Quest: Pocket Plasma IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK3A.name=Pocket Plasma IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK3A.desc=This is the IV version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK3A.name=Taschen-Plasma IV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK3A.desc=Das ist die IV-Version. # Quest: Pocket Plasma LuV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK3Q.name=Pocket Plasma LuV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK3Q.desc=This is the LuV version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK3Q.name=Taschen-Plasma LuV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK3Q.desc=Das ist die LuV-Version. # Quest: Pocket Plasma ZPM -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK3g.name=Pocket Plasma ZPM -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK3g.desc=This is the ZPM version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK3g.name=Taschen-Plasma ZPM +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK3g.desc=Das ist die ZPM-Version. # Quest: Pocket Plasma UV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK3w.name=Pocket Plasma UV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK3w.desc=This is the UV version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK3w.name=Taschen-Plasma UV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK3w.desc=Das ist die UV-Version. # Quest: Rocket Engine IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4A.name=§a§lRocket Engine IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4A.desc=This is the IV version. It has 70%% efficiency, and produces 500 to 4000 pollution/s. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4A.name=§a§lRaketentriebwerk IV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4A.desc=Dies ist die IV-Version. Sie hat eine Effizienz von 70%% und erzeugt 500 bis 4000 Verschmutzung pro Sekunde. # Quest: Rocket Engine LuV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4Q.name=§a§lRocket Engine LuV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4Q.desc=This is the LuV version. It has 60%% efficiency, and produces 750 to 6000 pollution/s. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4Q.name=§a§lRaketentriebwerk LuV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4Q.desc=Dies ist die LuV-Version. Sie hat eine Effizienz von 60%% und erzeugt 750 bis 6000 Verschmutzung pro Sekunde. # Quest: How Many Forests Did You Cut Down to Power This? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4g.name=How Many Forests Did You Cut Down to Power This? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4g.desc=This is the HV version, with the lowest efficiency so far of 85%%. You can offset that by just generating more Benzene, alongside Phenol and Toluene in a Distillation Tower, or use Naphtha instead... You have many options at this point, surely enough to fight the increasing power demands of your automation.%n%nBenzene doesn't get upgraded in HV, only in EV. You'll be able to make Nitrobenzene when you're there, and burn it in some turbines bigger than this one. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4g.name=Wie viele Wälder hast du abgeholzt, um das zu betreiben? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4g.desc=Dies ist die HV-Version mit der bisher niedrigsten Effizienz von 85%%. Das kannst du ausgleichen, indem du einfach mehr Benzol erzeugst – zusammen mit Phenol und Toluol in einem Destillationsturm – oder stattdessen Naphtha verwendest... An diesem Punkt hast du viele Optionen, sicherlich genug, um den steigenden Energiebedarf deiner Automatisierung zu decken.%n%nBenzol wird im HV nicht weiter verbessert, sondern erst im EV. Dort kannst du Nitrobenzol herstellen und es in Turbinen verbrennen, die größer sind als diese hier. # Quest: Even Better Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.name=Even Better Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§a§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.%n%nUnfortunately, the next fuel, unlocked in EV, doesn't come from Diesel. It's a completely different processing line, should you wish to tackle it later. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.name=Noch besserer Diesel +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=Im HV schaltest du einen weiteren Generator frei – und außerdem Cetan-Gestärkten Diesel. Nach einer Reihe von Reaktionen erhältst du einen hochleistungsfähigen Verbrennungs­treibstoff, der §a1 M EU pro Eimer§r wert ist und in diesen verbesserten Generatoren eine ganze Weile läuft. Zudem schaltest du hier auch den Destillationsturm frei, sodass du noch mehr Treibstoffe gewinnen kannst, die in diesen Generatoren verbrannt werden können.%n%nLeider stammt der nächste Treibstoff, den du im EV freischaltest, nicht aus Diesel. Er entstammt einer völlig anderen Verarbeitungskette – falls du dich später daran wagen willst. # Quest: Putting the 'Semi' Back Into Generators LV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5A.name=Putting the 'Semi' Back Into Generators LV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5A.desc=You've probably collected a ton of Creosote and have little to use it on. To fix that, build a Semifluid Generator and use it alongside Steam as a secondary power source! Singleblock generators will only use fuel if there is EU demand, so you might end up with a filled Creosote buffer if you aren't consuming enough EU.%n%nTo extract the Creosote from your Coke Ovens, you can use buckets or cells to do it by hand, or the TiCon Faucet into GT fluid pipes, or an Electric Pump cover from You're Going to Hate This #2.%n%nThere are other options to burn Creosote, like the Railcraft Liquid Boilers, but this is much cheaper and easier to set up, while still being efficient with Creosote (6x as efficient as Combustion Generators). +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5A.name=Das „Semi“ zurück in die LV Generatoren bringen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5A.desc=Wahrscheinlich hast du bereits Unmengen an Kreosot gesammelt und kaum Verwendung dafür. Um das zu ändern, baue einen Semifluid Generator und nutze ihn zusammen mit Dampf als sekundäre Energiequelle! Singleblock-Generatoren verbrauchen Treibstoff nur, wenn tatsächlich EU benötigt wird – dadurch kann es passieren, dass dein Kreosot-Puffer vollläuft, wenn du nicht genug EU verbrauchst.%n%nUm Kreosot aus deinen Koksöfen zu entnehmen, kannst du Eimer oder Zellen per Hand verwenden, den TiCon-Hahn in GT-Fluidrohre laufen lassen oder eine Electric Pump-Abdeckung aus „You're Going to Hate This #2“ nutzen.%n%nEs gibt auch andere Möglichkeiten, Kreosot zu verbrennen, wie die Railcraft Liquid Boilers. Doch dieser Weg ist wesentlich günstiger und einfacher einzurichten – und dabei trotzdem effizient im Umgang mit Kreosot (6-mal so effizient wie Verbrennungsgeneratoren). # Quest: Putting the 'Semi' Back Into Generators MV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5Q.name=Putting the 'Semi' Back Into Generators MV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5Q.desc=If you're still burning Creosote for power, you can get MV amps out of it with these machines. It won't last long, and definitely isn't a good main power source, but it'll give you some EU for your trouble.%n%nAlternatively, Heavy Fuel? It has the same EU per bucket as Benzene, 360k, and is the only semifluid with more than 100k per bucket. If you have it, and are not consuming enough for Diesel, you can use it this way. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5Q.name=Das „Semi“ zurück in die MV Generatoren bringen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5Q.desc=Wenn du immer noch Kreosot zur Energieerzeugung verbrennst, kannst du mit diesen Maschinen MV-Ampere daraus gewinnen. Es hält zwar nicht lange und ist definitiv keine gute Hauptenergiequelle, aber es liefert dir immerhin etwas EU für deine Mühen.%n%nAlternativ: Schwerer Kraftstoff? Es hat denselben EU-Wert pro Eimer wie Benzol – 360k – und ist die einzige Semifluid-Flüssigkeit mit mehr als 100k pro Eimer. Falls du es hast und nicht genug für Diesel verbrauchst, kannst du es auf diese Weise nutzen. # Quest: Putting the 'Semi' Back Into Generators HV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5g.name=Putting the 'Semi' Back Into Generators HV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5g.desc=If you've built Distillation Towers to improve your Oil or Benzene processing line, you might have ended up with some extra fuels that are semifluids, such as Heavy Fuel or Creosote. If you've accumulated them so much that they've started voiding, you can instead make an HV Semifluid Generator and get free power out of them!%n%nThe Creosote from one DT that is processing Wood Tar is enough to power the DT itself, depending on the fuel efficiency. One HV generator is just enough to power it. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5g.name=Das „Semi“ zurück in die HV Generatoren bringen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5g.desc=Wenn du Destillationstürme gebaut hast, um deine Öl- oder Benzol-Verarbeitung zu verbessern, hast du möglicherweise zusätzliche Treibstoffe erhalten, die halbflüssig sind – etwa Schweröl oder Kreosot. Falls du so viel davon angesammelt hast, dass sie bereits verworfen werden, kannst du stattdessen einen HV-Semifluid-Generator bauen und daraus kostenlose Energie gewinnen!%n%nDas Kreosot aus einem DT, der Holzteer verarbeitet, reicht aus, um den DT selbst zu betreiben – abhängig von der Brennstoffeffizienz. Ein HV-Generator reicht genau dafür aus. # Quest: You Haven't Learned How to Separate Fluids Yet? Seriously? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5w.name=You Haven't Learned How to Separate Fluids Yet? Seriously? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5w.desc=This multi follows the same logic as the Large Combustion Engine, but it uses semifluids instead. If you have the need to burn any of those for power, like Heavy Fuel for example, you can put this together.%n%n[note]Check the Large Combustion Engine quest for more details.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5w.name=Du hast noch nicht gelernt, wie man Flüssigkeiten trennt? Im Ernst? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5w.desc=Dieser Multiblock folgt der gleichen Logik wie der großer Verbrennungsmotor, verwendet jedoch halbflüssige Brennstoffe. Wenn du Bedarf hast, eine dieser Flüssigkeiten zur Energieerzeugung zu verbrennen – etwa Schweröl – kannst du diesen Aufbau nutzen.%n%n[note]Sieh dir die Quest zum Large Combustion Engine für weitere Details an.[/note] # Quest: Acid Trip -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK6A.name=Acid Trip -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK6A.desc=This is the HV version. Will people really use this? Each stack of Redstone Dust is worth around 580k EU, so look at your storage and see what you have. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK6A.name=Säuretrip +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK6A.desc=Dies ist die HV-Version. Werden die Leute das wirklich nutzen? Jeder Stack Redstone-Staub ist rund 580k EU wert – also wirf einen Blick in dein Lager und sieh nach, was du hast. # Quest: Hallucinogenics Not Included -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK6Q.name=Hallucinogenics Not Included -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK6Q.desc=This is the EV version. I hope you're not using this for primary power gen? At least, it has a pretty good efficiency of 88%% for an EV singleblock, and it's better than voiding the fluids that can be used as fuel here. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK6Q.name=Halluzinogene nicht enthalten +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK6Q.desc=Dies ist die EV-Version. Hoffentlich nutzt du sie nicht für die primäre Energieerzeugung? Immerhin hat sie für einen EV-Singleblock eine ziemlich gute Effizienz von 88%% – und es ist allemal besser, als die Flüssigkeiten, die hier als Treibstoff dienen können, einfach zu verwerfen. # Quest: Portable Clean Energy EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK6g.name=Portable Clean Energy EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK6g.desc=As long as you don't hold the fuel, that is. Very useful for your Mining rigs, the efficiency on these goes way up as they increase in tier. Though they require more Enriched Naquadah each tier (and Naquadria at ZPM).%n%n[note]The fuel is radioactive, dummy.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK6g.name=Tragbare saubere Energie EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK6g.desc=Solange du den Treibstoff nicht selbst in der Hand hältst, jedenfalls. Sehr nützlich für deine Minenbohrer – die Effizienz dieser Generatoren steigt deutlich mit jeder höheren Stufe. Allerdings benötigen sie pro Stufe mehr angereichertes Naquadah (und auf ZPM sogar Naquadria).%n%n[note]Der Treibstoff ist radioaktiv, Dummkopf.[/note] # Quest: Portable Clean Energy LuV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK6w.name=Portable Clean Energy LuV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK6w.desc=This is the LuV version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK6w.name=Tragbare saubere Energie LuV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK6w.desc=Das ist die LuV Version. # Quest: Portable Clean Energy ZPM -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK7A.name=Portable Clean Energy ZPM -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK7A.desc=This is the ZPM version. It uses Naquadria now. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK7A.name=Tragbare saubere Energie ZPM +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK7A.desc=Dies ist die ZPM-Version. Sie verwendet jetzt Naquadria. # Quest: Portable Clean Energy UV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK7Q.name=Portable Clean Energy UV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK7Q.desc=This is the UV version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK7Q.name=Tragbare saubere Energie UV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK7Q.desc=Das ist die UV Version. # Quest: Geothermal Power EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK7g.name=Geothermal Power EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK7g.desc=Turns lava into power, at very inefficient rates. Also, seems to produce way more pollution than it says. They also require you to be 2 tiers above the output amount, so, yeah.%n%n[note]Wasn't geothermal supposed to be environmentally friendly?[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK7g.name=Geothermale Energie EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK7g.desc=Verwandelt Lava in Energie – mit sehr schlechter Effizienz. Außerdem scheint es deutlich mehr Verschmutzung zu erzeugen, als angegeben. Zudem musst du 2 Stufen über der Ausgabeleistung liegen, also ja.%n%n[note]Sollte Geothermie nicht eigentlich umweltfreundlich sein?[/note] # Quest: Geothermal Power IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK7w.name=Geothermal Power IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK7w.desc=The IV version. Almost certainly produces more pollution than it says. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK7w.name=Geothermale Energie IV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK7w.desc=Die IV-Version. Erzeugt mit ziemlicher Sicherheit mehr Verschmutzung, als angegeben. # Quest: Geothermal Power LuV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK8A.name=Geothermal Power LuV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK8A.desc=The LuV version. Even if you use it with an Everburn Urn, would it even be useful? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK8A.name=Geothermale Energie LuV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK8A.desc=Die LuV-Version. Selbst mit einer Ewigbrennenden Urne – wäre sie überhaupt nützlich? # Quest: Radioisotope Thermoelectric Generator -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK8Q.name=Radioisotope Thermoelectric Generator -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK8Q.desc=Runs forever on the fuel you give it. Puts out 1 EU/t, but doubles for each one added, up to 32 EU/t. Might be useful for a farm? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK8Q.name=Radioisotop-Thermoelektrischer Generator +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK8Q.desc=Läuft ewig mit dem Treibstoff, den du hineingibst. Liefert 1 EU/t, verdoppelt sich aber mit jedem weiteren bis auf 32 EU/t. Könnte vielleicht für eine Farm nützlich sein? # Quest: Radioisotope Thermoelectric Generator -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK8g.name=Radioisotope Thermoelectric Generator -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK8g.desc=Runs for a reaaaally long time. Outputs an amount based on the fuel pellet given.%n%n241Am: 16 EU, 69875 days%n90Sr: 30 EU, 62640 days%n238Pu: 64 EU, 42982 days%n210Po: 480 EU, 34560 days%n%nHonestly, it's super not worth it. Especially considering you need to make a Cyclotron to make the fuel. And it's not even guaranteed! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK8g.name=Radioisotop-Thermoelektrischer Generator +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK8g.desc=Läuft wirklich seeeeehr lange. Gibt eine Energiemenge basierend dem verwendeten Brennstoffpellet ab.%n%n241Am: 16 EU, 69.875 Tage%n90Sr: 30 EU, 62.640 Tage%n238Pu: 64 EU, 42.982 Tage%n210Po: 480 EU, 34.560 Tage%n%nGanz ehrlich – es lohnt sich überhaupt nicht. Vor allem, wenn man bedenkt, dass du ein Zyklotron bauen musst, um den Brennstoff herzustellen. Und nicht einmal das ist garantiert! # Quest: Kinetic Power EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK8w.name=§9§lKinetic Power EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK8w.desc=This is the EV version, it works the same. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK8w.name=§9§lKinetische Energie EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK8w.desc=Dies ist die EV-Version, sie funktioniert genauso. # Quest: Kinetic Power IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK9A.name=§9§lKinetic Power IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK9A.desc=This is the IV version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK9A.name=§9§lKinetische Energie IV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK9A.desc=Das ist die IV Version. # Quest: Kinetic Power LuV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK9Q.name=§9§lKinetic Power LuV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK9Q.desc=This is the LuV version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK9Q.name=§9§lKinetische Energie LuV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK9Q.desc=Das ist die LuV-Version. # Quest: Kinetic Power ZPM -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK9g.name=§9§lKinetic Power ZPM -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK9g.desc=This is the ZPM version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK9g.name=§9§lKinetische Energie ZPM +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK9g.desc=Das ist die ZPM-Version. # Quest: Kinetic Water Power EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK9w.name=§9§lKinetic Water Power EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK9w.desc=This is the EV version, it works the same. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK9w.name=§9§lKinetische Wasserkraft EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK9w.desc=Dies ist die EV-Version, sie funktioniert genauso. # Quest: Who Needs UV Solars When You Have Magic betterquesting.quest.AAAAAAAAAAAAAAAAAAAKJA.name=Who Needs UV Solars When You Have Magic betterquesting.quest.AAAAAAAAAAAAAAAAAAAKJA.desc=This single block can produce a maximum of 600m EU/t when in aqua form, that's balanced right... right? # Quest: Kinetic Wind Power LuV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK_A.name=§9§lKinetic Wind Power LuV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK_A.desc=This is the LuV version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK_A.name=§9§lKinetische Windkraft LuV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK_A.desc=Das ist die LuV-Version. # Quest: Kinetic Water Power ZPM -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK_Q.name=§9§lKinetic Water Power ZPM -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK_Q.desc=This is the ZPM version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK_Q.name=§9§lKinetische Wasserkraft ZPM +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK_Q.desc=Das ist die ZPM-Version. # Quest: Kinetic Wind Power ZPM -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK_g.name=§9§lKinetic Wind Power ZPM -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK_g.desc=This is the ZPM version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK_g.name=§9§lKinetische Windkraft ZPM +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK_g.desc=Das ist die ZPM-Version. # Quest: Quadruple Compressed Solar -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK_w.name=Quadruple Compressed Solar -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK_w.desc=Puts out 10000-32768 EU/t. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK_w.name=Vierfach Komprimierte Solarpanele +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK_w.desc=Gibt 10.000 - 32.768 EU/t aus. # Quest: This is Not How You Get Into Space betterquesting.quest.AAAAAAAAAAAAAAAAAAAKyg.name=This is Not How You Get Into Space betterquesting.quest.AAAAAAAAAAAAAAAAAAAKyg.desc=This produces power out of Rocket Fuels. To see how to make them, look at the Space Race tab. These are specifically GT++ Rocket Fuels, and automating them for powergen in this multi will also provide you with endless fuel for your space travels.%n%nThe math regarding the Rocketdyne is complicated. Looking at the controller's tooltip helps, but the main gist of it is like this: provide Carbon Dioxide and make sure it doesn't run out, choose the EU/t you want to get, calculate the amount of fuel you need for the fuel you will use, and then provide enough Liquid Hydrogen to boost the multi, according to the EU/t value.%n%nYou will always want to have the Rocketdyne boosted, for several reasons. Assuming you have at least a buffered IV Dynamo Hatch, outputting close to the maximum on that hatch will lower the fuel efficiency, but not if it's boosted. Additionally, this multi doesn't consume fuel continuously, but with intervals of 1 second between consuming and not consuming, while generating power all the same. Boosting this consumption results in huge fuel efficiency, combined with the high fuel values of the Rocket Fuels. # Quest: Deep Earth Heating Pump -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKzg.name=Deep Earth Heating Pump -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKzg.desc=With the power of §cgeothermal energy§r, the Deep Earth Heating Pump can heat up Coolant or boil Distilled Water to create an energy source from the Earth's core.%n%nBy using a Heat Exchanger, you can convert the Hot Coolant into steam and use it in your turbines.%n%nAlternatively, you can make it output Superheated Steam directly, but only at 66%% of the efficiency the hot coolant can achieve +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKzg.name=Tieferd-Wärmepumpe +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKzg.desc=Mit der Kraft der §Geothermalenergie§r kann die Tiefenerdwärmepumpe Kühlmittel erhitzen oder destilliertes Wasser zum Sieden bringen, um so eine Energiequelle aus dem Erdinneren zu schaffen.%n%nMit einem Wärmetauscher kannst du das heiße Kühlmittel in Dampf umwandeln und in deinen Turbinen nutzen.%n%nAlternativ kannst du auch direkt überhitzten Dampf ausgeben lassen – allerdings nur mit 66%% der Effizienz, die das heiße Kühlmittel erreichen würde. # Quest: UHT Resistant Mesh -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL3g.name=UHT Resistant Mesh -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL3g.desc=§o*Slaps UHT Resistant Mesh* This bad boy can withstand so much heat!§r%n%nYou should probably automate this if you want to build and use the Dyson Swarm multiblock. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL3g.name=UHT-Resistentes Gewebe +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL3g.desc=§o*Schlägt auf UHT-Resistentes Gewebe* Dieses Biest hält so viel Hitze aus!§r%n%nDu solltest das wahrscheinlich automatisieren, wenn du den Dyson-Schwarm-Multiblock bauen und nutzen willst. # Quest: Quintuple Compressed Solar -betterquesting.quest.AAAAAAAAAAAAAAAAAAALAA.name=Quintuple Compressed Solar -betterquesting.quest.AAAAAAAAAAAAAAAAAAALAA.desc=Puts out 100,000-131,072 EU/t. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALAA.name=Fünffach Komprimierte Solarpanele +betterquesting.quest.AAAAAAAAAAAAAAAAAAALAA.desc=Gibt 100.000 - 131.072 EU/t aus. # Quest: Sextuple Compressed Solar -betterquesting.quest.AAAAAAAAAAAAAAAAAAALAQ.name=Sextuple Compressed Solar -betterquesting.quest.AAAAAAAAAAAAAAAAAAALAQ.desc=Puts out 1,000,000-2,097,152 EU/t. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALAQ.name=Sechsfach Komprimierte Solarpanele +betterquesting.quest.AAAAAAAAAAAAAAAAAAALAQ.desc=Gibt 1.000.000 - 2.097.152 EU/t aus. # Quest: Septuple Compressed Solar -betterquesting.quest.AAAAAAAAAAAAAAAAAAALAg.name=Septuple Compressed Solar -betterquesting.quest.AAAAAAAAAAAAAAAAAAALAg.desc=Puts out 10,000,000-33,554,432 EU/t. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALAg.name=Siebenfach Komprimierte Solarpanele +betterquesting.quest.AAAAAAAAAAAAAAAAAAALAg.desc=Gibt 10.000.000 - 33.554.432 EU/t aus. # Quest: Toss Your Magic Junk in Here LV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALAw.name=Toss Your Magic Junk in Here LV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALAw.desc=And receive power in return. Especially good with Nether Stars if you've got a bunch. Or practically any magic material item (not crafted stuff mostly). +betterquesting.quest.AAAAAAAAAAAAAAAAAAALAw.name=Wirf deinen Zauberschrott hier rein LV +betterquesting.quest.AAAAAAAAAAAAAAAAAAALAw.desc=Und im Gegenzug Strom erhalten. Besonders gut mit Nethersternen, wenn du eine Menge davon hast. Oder praktisch jeder magische Materialgegenstand (meistens keine hergestellten Sachen). # Quest: Toss Your Magic Junk in Here MV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALBA.name=Toss Your Magic Junk in Here MV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALBA.desc=The MV version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALBA.name=Wirf deinen Zauberschrott hier rein MV +betterquesting.quest.AAAAAAAAAAAAAAAAAAALBA.desc=Die MV-Version. # Quest: Toss Your Magic Junk in Here HV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALBQ.name=Toss Your Magic Junk in Here HV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALBQ.desc=The HV Version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALBQ.name=Wirf deinen magischen Krempel hier rein HV +betterquesting.quest.AAAAAAAAAAAAAAAAAAALBQ.desc=Die HV-Version. # Quest: Absorbing Magic Energy to Produce EU HV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALBg.name=Absorbing Magic Energy to Produce EU HV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALBg.desc=The HV Version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALBg.name=Magische Energie absorbieren, um EU im HV zu erzeugen +betterquesting.quest.AAAAAAAAAAAAAAAAAAALBg.desc=Die HV-Version. # Quest: Absorbing Magic Energy to Produce EU MV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALBw.name=Absorbing Magic Energy to Produce EU MV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALBw.desc=The MV version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALBw.name=Magieenergie absorbieren, um EU im MV zu produzieren +betterquesting.quest.AAAAAAAAAAAAAAAAAAALBw.desc=Die MV-Version. # Quest: Absorbing Magic Energy to Produce EU LV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALCA.name=Absorbing Magic Energy to Produce EU LV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALCA.desc=These produce power by absorbing magic energy from nodes, dragon eggs, creeper eggs, etc. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALCA.name=Magische Energie absorbieren, um EU im LV zu produzieren +betterquesting.quest.AAAAAAAAAAAAAAAAAAALCA.desc=Diese erzeugen Energie, indem sie magische Energie aus Knoten, Dracheneiern, Creeper-Eiern usw. absorbieren. # Quest: Absorbing Magic Energy to Produce EU EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALCQ.name=Absorbing Magic Energy to Produce EU EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALCQ.desc=The EV Version. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALCQ.name=Magische Energie absorbieren, um EU im EV zu produzieren +betterquesting.quest.AAAAAAAAAAAAAAAAAAALCQ.desc=Die EV-Version. # Quest: Solid-Oxide Fuel Cell Mk II -betterquesting.quest.AAAAAAAAAAAAAAAAAAALCg.name=Solid-Oxide Fuel Cell Mk II -betterquesting.quest.AAAAAAAAAAAAAAAAAAALCg.desc=It's the same as the previous, but more/better. It takes less time to heat up, but it chews through fuel pretty fast too. It still isn't as good as an LGT for power produced over time, but it can produce power faster. As long as you use it with the HP Steam Turbine.%n%nIt can produce 1A+ of LuV if you set it up right. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALCg.name=Festoxidbrennstoffzelle Mk II +betterquesting.quest.AAAAAAAAAAAAAAAAAAALCg.desc=Es ist dasselbe wie das vorherige, aber mehr/besser. Es braucht weniger Zeit zum Aufheizen, verbraucht aber auch ziemlich schnell Kraftstoff. Es ist immer noch nicht so gut wie eine GGT, was die über die Zeit produzierte Leistung angeht, aber es kann schneller Leistung produzieren. Solange man es mit der HD-Dampfturbine verwendet.%n%nEs kann 1A+ LuV produzieren, wenn man es richtig einrichtet. # Quest: Solid-Oxide Fuel Cell Mk I -betterquesting.quest.AAAAAAAAAAAAAAAAAAALCw.name=Solid-Oxide Fuel Cell Mk I -betterquesting.quest.AAAAAAAAAAAAAAAAAAALCw.desc=It uses Gas fuels to produce power and Steam at the same time, while also generating 0 pollution. If the other generators were being problematic, this is the best solution.%n%nIt produces §a4 HV amps per tick§r at a nice fuel efficiency, while consuming 100 L of Oxygen per second. It will heat up over time until it reaches 100%% efficiency, at which point it starts outputting Steam as well. You can then use Steam Turbines, singleblocks or multiblocks, to generate even more power.%n%nWith these two things combined, it's more powerful than the Large Gas Turbine that you can build at the start. Only when you unlock better materials for that, will it generate more power than the SOFC Mk I. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALCw.name=Festoxidbrennstoffzelle Mk I +betterquesting.quest.AAAAAAAAAAAAAAAAAAALCw.desc=Sie verwendet gasförmige Kraftstoffe, um gleichzeitig Strom und Dampf zu erzeugen, während sie auch 0 Verschmutzung generiert. Wenn die anderen Generatoren problematisch waren, ist dies die beste Lösung.%n%nSie erzeugt §a4 HV-Ampere pro Tick§r bei einer guten Kraftstoffeffizienz, während sie 100 L Sauerstoff pro Sekunde verbraucht. Sie wird sich mit der Zeit aufheizen, bis sie 100 % Effizienz erreicht hat, wonach sie auch Dampf ausstößt. Du kannst dann Dampfturbinen, Einzelblöcke oder Multiblöcke, verwenden, um noch mehr Strom zu erzeugen.%n%nMit diesen beiden Dingen kombiniert ist sie leistungsfähiger als die Große Gasturbine, die du am Anfang bauen kannst. Erst wenn du bessere Materialien dafür freischaltest, wird sie mehr Strom erzeugen als die FOBZ Mk I. # Quest: It's 'Super' Heated Steam -betterquesting.quest.AAAAAAAAAAAAAAAAAAALDA.name=It's 'Super' Heated Steam -betterquesting.quest.AAAAAAAAAAAAAAAAAAALDA.desc=So that means it produces §otwice§r as much power! You can get this steam through the LHE, the SOFC Mk II or the Titanium/Tungstensteel Boilers. It gets converted to normal steam as the output at a 1:1 ratio, so make sure to have a non-HP one to take advantage of that. In total, an HP Steam Turbine and a regular one combined produce 3x the EU with Superheated Steam that normal Steam would produce. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALDA.name=Es ist 'Überhitzter' Dampf +betterquesting.quest.AAAAAAAAAAAAAAAAAAALDA.desc=Das bedeutet also, dass er §odoppelt§r so viel Energie erzeugt! Diesen Dampf kannst du über den GWT, den FOBZ Mk II oder die Titan-/Wolframstahlkessel gewinnen. Er wird bei der Ausgabe im Verhältnis 1:1 in normalen Dampf umgewandelt, also stelle sicher, dass du eine Nicht-HD-Turbine hast, um das auszunutzen. Insgesamt erzeugen eine HD-Dampfturbine und eine normale zusammen mit Überhitztem Dampf die 3-fache Menge an EU im Vergleich zu normalem Dampf. # Quest: More Advanced Reactors -betterquesting.quest.AAAAAAAAAAAAAAAAAAALDQ.name=More Advanced Reactors -betterquesting.quest.AAAAAAAAAAAAAAAAAAALDQ.desc=Fluid Nukes, Vac Nukes and Wrench Reactors (lol), are more advanced versions of the normal one.%n%nFluid means you build it differently (with the parts on the right, it's a 5x5 cube surrounding the normal one), with the goal of producing as much hot coolant (cycle in non-hot) as possible, to use that to produce power. It doesn't produce power on its own, but more overall. Send it to the LHE to get SH steam out of it, then go through an HP steam turbine, then a normal steam turbine.%n%nVac nukes remove heat by sending it to coolant cells instead of coolant. Any cell in a cardinal direction will receive the heat instead of the reactor. Use a vacuum freezer to restore the Helium/NaK cells' durability.%n%nWrench reactors are when you fill the reactor with fuel rods, turn it on, and wrench it to reset its heat state before it explodes. If you can automate it, you deserve a medal!%n%nIf you still don't know what a MOX one is, it produces more power the higher the temperature, so you try to keep it heat neutral, and as hot as possible. Of course, this can cause things nearby to, well, §omelt.§r You use MOX or Naquadria fuel cells work for this. You can also get more Plutonium out of MOX than Uranium.%n%nA breeder reactor is when you set up a reactor to get an item out of it rather than power, like Lutetium from Thorium, Plutonium from MOX, etc. Look at the depleted x fuel rod list in NEI or on the wiki to see more.%n%n[note]Since Fluid Nukes are liable to explode if you run out of coolant, make sure you set up a cutoff tied to the temperature or amount of coolant with redstone.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALDQ.name=Noch Fortschrittlichere Reaktoren +betterquesting.quest.AAAAAAAAAAAAAAAAAAALDQ.desc=Flüssigreaktoren, Vakuumreaktoren und Schraubenschlüssel-Reaktoren (lol) sind noch fortschrittlichere Versionen der normalen.%n%nFlüssig bedeutet, dass man sie anders baut (mit den Teilen auf der rechten Seite ist es ein 5x5-Würfel, der den normalen umschließt), mit dem Ziel, so viel Heißes Kühlmittel (im Kreislauf nicht heiß) wie möglich zu produzieren, um damit Strom zu erzeugen. Sie erzeugt nicht von selbst Strom, aber insgesamt mehr. Schicke es an den GWT, um Überhitzten Dampf daraus zu gewinnen, dann durch eine HD-Dampfturbine und dann durch eine normale Dampfturbine.%n%nVakuumreaktoren entziehen Wärme, indem sie diese an Kühlmittelzellen statt an Kühlmittel senden. Jede Zelle in einer Hauptrichtung empfängt die Wärme anstelle des Reaktors. Verwende einen Vakuumfroster, um die Haltbarkeit der Helium-/NaK-Zellen wiederherzustellen.%n%nSchraubenschlüssel-Reaktoren sind, wenn man den Reaktor mit Brennstäben füllt, ihn einschaltet und ihn mit einem Schraubenschlüssel zurücksetzt, bevor er explodiert. Wenn du das automatisieren kannst, verdienst du eine Medaille!%n%nWenn du immer noch nicht weißt, was ein MOX-Reaktor ist: Er erzeugt mehr Strom, je höher die Temperatur ist, also versucht man, ihn wärmeneutral und so heiß wie möglich zu halten. Natürlich kann dies dazu führen, dass Dinge in der Nähe, nun ja, §oschmelzen.§r Dazu verwendet man MOX- oder Naquadria-Brennstoffzellen. Aus MOX kann man auch mehr Plutonium als aus Uran gewinnen.%n%nEin Brüter ist, wenn man einen Reaktor so einrichtet, dass man einen Gegenstand daraus gewinnt statt Strom, wie Lutetium aus Thorium, Plutonium aus MOX usw. Sieh dir die Liste der abgebrannten x-Brennstäbe in NEI oder im Wiki an, um mehr zu erfahren.%n%n[note]Da Flüssigreaktoren explodieren können, wenn das Kühlmittel ausgeht, stelle sicher, dass du eine Abschaltung mit Redstone einrichtest, die an die Temperatur oder die Menge des Kühlmittels gebunden ist.[/note] # Quest: Large Naquadah Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAALhA.name=Large Naquadah Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAALhA.desc=The multi block version of the naquadah reactor, but it is completely different from the single block ones.%n%nIt uses liquid naquadah or excited nuclear liquid as fuel, and outputs the depleted fuel. You can see the liquid fuel information in NEI.%n%nIt consumes 2400 L/s liquid air when running, otherwise it will keep consuming your fuel without outputting power.%n%n[warn]It will explode with more than one types of fuel in its hatches.[/warn]%n%nYou can input in coolant to increase efficiency.%nIC2 Coolant: 1.05x%nSuper Coolant: 1.5x%nCryotheum: 2.75x%nTachyon Rich Temporal Fluid: 5.00x%n%nYou can also input boosters to increase power.%nMolten Caesium: 2x%nMolten Uranium-235: 3x%nMolten Naquadah: 4x%nMolten Atomic Separation Catalyst: 16x%nSpatially Enlarged Fluid: 64x%nNote: It will consume more fuel to match the output power, unlike coolant which directly increases the power. The boosters work like 'parallels' for your reactor.%n%nIt also supports §9Tec§1Tech§r's Multi-Amp Dynamo hatches and laser hatches.%n%n[note]PS: This generator can produce up to 664 billion EU/t with the best coolant, boosters and fuel available.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALhA.name=Großer Naquadah-Reaktor +betterquesting.quest.AAAAAAAAAAAAAAAAAAALhA.desc=Die Multiblock-Version des Naquadah-Reaktors, aber sie unterscheidet sich komplett von den Einzelblock-Reaktoren.%n%nSie verwendet Flüssiges Naquadah oder Angeregte Kernflüssigkeit als Kraftstoff und gibt den verbrauchten Kraftstoff aus. Informationen zum flüssigen Kraftstoff findest du in NEI.%n%nSie verbraucht 2400 L/s flüssige Luft, wenn sie läuft, andernfalls wird sie den Kraftstoff verbrauchen, ohne Strom auszugeben.%n%n[warn]Sie explodiert, wenn mehr als eine Art von Kraftstoff in ihren Öffnungen ist.[/warn]%n%nDu kannst Kühlmittel eingeben, um die Effizienz zu erhöhen.%nIC2-Kühlmittel: 1,05x%nSuperkühlmittel: 1,5x%nCryotheum: 2,75x%nTachyonenreiche Zeitflüssigkeit: 5,00x%n%nDu kannst auch Booster eingeben, um die Leistung zu erhöhen.%nGeschmolzenes Cäsium: 2x%nGeschmolzenes Uran-235: 3x%nGeschmolzenes Naquadah: 4x%nGeschmolzener Atomtrennungskatalysator: 16x%nRäumlich Vergrößerte Flüssigkeit: 64x%nHinweis: Du verbrauchst mehr Kraftstoff, um die Ausgangsleistung anzupassen, im Gegensatz zu Kühlmittel, das die Leistung direkt erhöht. Die Booster wirken wie „Parallelen“ für deinen Reaktor.%n%nSie unterstützt auch §9Tec§1Tech§r's Multi-Amp-Generatoranschlüsse und Laseranschlüsse.%n%n[note]PS: Dieser Generator kann mit dem besten verfügbaren Kühlmittel, Boostern und Kraftstoff bis zu 664 Milliarden EU/t produzieren.[/note] # Quest: Nuclear Based Fuel (Th) -betterquesting.quest.AAAAAAAAAAAAAAAAAAALjA.name=Nuclear Based Fuel (Th) -betterquesting.quest.AAAAAAAAAAAAAAAAAAALjA.desc=Cheapest one, with 2,200EU/t output lasting 25s per mB.%n%nIt is also the source of praseodymium, which will be used for naquadah fuel. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALjA.name=Kernbrennstoff (Th) +betterquesting.quest.AAAAAAAAAAAAAAAAAAALjA.desc=Der günstigste, mit 2.200 EU/t, die 25s pro mB anhalten.%n%nEs ist auch die Quelle für Praseodym, das für Naquadah-Kraftstoff verwendet wird. # Quest: Nuclear Based Fuel (U) -betterquesting.quest.AAAAAAAAAAAAAAAAAAALjQ.name=Nuclear Based Fuel (U) -betterquesting.quest.AAAAAAAAAAAAAAAAAAALjQ.desc=Provides 12,960EU/t output lasting 5s per mB. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALjQ.name=Kernbrennstoff (U) +betterquesting.quest.AAAAAAAAAAAAAAAAAAALjQ.desc=Bietet 12.960 EU/t, die 5s pro mB anhalten. # Quest: Nuclear Based Fuel (Pu) -betterquesting.quest.AAAAAAAAAAAAAAAAAAALjg.name=Nuclear Based Fuel (Pu) -betterquesting.quest.AAAAAAAAAAAAAAAAAAALjg.desc=Provides 32,400EU/t output lasting 7.5s per mB. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALjg.name=Kernbrennstoff (Pu) +betterquesting.quest.AAAAAAAAAAAAAAAAAAALjg.desc=Bietet 32,400 EU/t, die 7,5s pro mB anhalten. # Quest: Naquadah Fuel Refinery -betterquesting.quest.AAAAAAAAAAAAAAAAAAALjw.name=Naquadah Fuel Refinery -betterquesting.quest.AAAAAAAAAAAAAAAAAAALjw.desc=This insane machine is used to make MkIII and higher tier naquadah fuel.%n%nIt can't be overclocked by increasing the input voltage. The only way to overclock it is to use higher tier coils.%n%nIt also supports §9Tec§1Tech§r's Multi-Amp energy hatches and laser hatches.%n%nExample: The MkIV fuel requires tier 2 coils and the refinery is using tier 3 coils. This gives a perfect overclock, using 4x power and 0.25x time. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALjw.name=Naquadah-Brennstoffraffinerie +betterquesting.quest.AAAAAAAAAAAAAAAAAAALjw.desc=Diese wahnsinnige Maschine wird verwendet, um Naquadah-Brennstoffe der Stufe Mk III und höher herzustellen.%n%nSie kann nicht durch Erhöhen der Eingangsspannung übertaktet werden. Die einzige Möglichkeit, sie zu übertakten, ist die Verwendung von Spulen höherer Stufe.%n%nSie unterstützt auch §9Tec§1Tech§r's Multi-Amp-Energie- und Laseranschlüsse.%n%nBeispiel: Der Mk IV-Brennstoff benötigt Spulen der Stufe 2, und die Raffinerie verwendet Spulen der Stufe 3. Dies ergibt eine perfekte Übertaktung mit 4-facher Leistung und 0,25-facher Zeit. # Quest: Tier 2 Coil -betterquesting.quest.AAAAAAAAAAAAAAAAAAALkA.name=Tier 2 Coil -betterquesting.quest.AAAAAAAAAAAAAAAAAAALkA.desc=It will unlock 2 MkIV fuel recipes and MkV fuel recipe. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALkA.name=Stufe 2-Spule +betterquesting.quest.AAAAAAAAAAAAAAAAAAALkA.desc=Es schaltet 2 Mk IV-Brennstoff-Rezepte und ein Mk V-Brennstoff-Rezept frei. # Quest: Naquadah Based Fuel MkI -betterquesting.quest.AAAAAAAAAAAAAAAAAAALkQ.name=Naquadah Based Fuel MkI -betterquesting.quest.AAAAAAAAAAAAAAAAAAALkQ.desc=975 000 EU/t lasting 3 seconds per liter of fuel. Possibly a viable alternative for Plasma Power?%n%nPrepare a robust naquadah line if you seek the power of the Naquadah Fuels. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALkQ.name=Naquadah-basierter Brennstoff Mk I +betterquesting.quest.AAAAAAAAAAAAAAAAAAALkQ.desc=975.000 EU/t, 3 Sekunden pro Liter Kraftstoff. Möglicherweise eine brauchbare Alternative für Plasmastrom?%n%nBereite eine robuste Naquadah-Leitung vor, wenn du die Kraft der Naquadah-Kraftstoffe suchst. # Quest: Naquadah Based Fuel MkII -betterquesting.quest.AAAAAAAAAAAAAAAAAAALkg.name=Naquadah Based Fuel MkII -betterquesting.quest.AAAAAAAAAAAAAAAAAAALkg.desc=2 300 000 EU/t lasting 3.5s per liter. A good way of getting more power out of your naquadah fuels, if you can supply the materials.%n%nYou might require the Mega Chemical Reactor if attempting this in ZPM. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALkg.name=Naquadah-basierter Brennstoff Mk II +betterquesting.quest.AAAAAAAAAAAAAAAAAAALkg.desc=2.300.000 EU/t für 3,5s pro Liter. Eine gute Möglichkeit, mehr Energie aus deinem Naquadah-Brennstoffen zu gewinnen, wenn du die Materialien liefern kannst.%n%Du benötigst möglicherweise den Mega-Chemischen Reaktor, wenn du dies in ZPM versuchst. # Quest: Naquadah Based Fuel MkIII -betterquesting.quest.AAAAAAAAAAAAAAAAAAALkw.name=Naquadah Based Fuel MkIII -betterquesting.quest.AAAAAAAAAAAAAAAAAAALkw.desc=9 511 000 EU/t lasting 4s per liter. Prepare to make a lot of this, as all subsequent tiers of Naquadah Fuel start from Mk III.%n%nThe alternate recipe can ease the logistical demand, but sourcing the chromatic glass might prove problematic until later. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALkw.name=Naquadah-basierter Brennstoff Mk III +betterquesting.quest.AAAAAAAAAAAAAAAAAAALkw.desc=9.511.000 EU/t, 4s pro Liter. Bereite dich darauf vor, viel davon herzustellen, da alle nachfolgenden Stufen von Naquadah Brennstoff ab Mk III beginnen.%n%nDas alternative Rezept kann den logistischen Aufwand erleichtern, aber die Beschaffung von Chromatischem Glas könnte sich bis später als problematisch erweisen. # Quest: Naquadah Based Fuel MkIV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALlA.name=Naquadah Based Fuel MkIV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALlA.desc=88 540 000 EU/t lasting 5s per liter. Now the Naquadah Fuels are starting to get really good. Look into depleting Excited Thorium Fuel to source the praseodymium required.%n%nThe alternate recipe will require a Dimensionally Transcendent Plasma Forge, but can further ease the entire supply chain.%n%nHere might also be a good time to start thinking about using Molten Neutronium to improve the yield of High Density materials. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALlA.name=Naquadah-basierter Brennstoff Mk IV +betterquesting.quest.AAAAAAAAAAAAAAAAAAALlA.desc=88.540.000 EU/t, hält 5s pro Liter. Jetzt werden die Naquadah-Brennstoffe richtig gut. Versuche Angeregten Thorium-Brennstoff zu erschöpfen, um das benötigte Praseodym zu gewinnen.%n%nDas alternative Rezept erfordert eine Dimensionstranszendente Plasmaschmiede, kann aber die gesamte Lieferkette weiter erleichtern.%n%nHier könnte auch ein guter Zeitpunkt sein, über die Verwendung von Geschmolzenem Neutronium nachzudenken, um die Ausbeute an hochdichten Materialien zu verbessern. # Quest: Naquadah Based Fuel MkV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALlQ.name=Naquadah Based Fuel MkV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALlQ.desc=399 576 000 EU/t at 8s per liter. Sourcing the infinity dust and heavy radox might prove problematic until later.%n%nThe alternate recipe requires mellion & creon but you get 50%% extra output for a little bit of transcendent metal. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALlQ.name=Naquadah-basierter Brennstoff Mk V +betterquesting.quest.AAAAAAAAAAAAAAAAAAALlQ.desc=399.576.000 EU/t bei 8s pro Liter. Die Beschaffung von Unendlichkeitsstaub und Schwerem Radox könnte sich bis später als problematisch erweisen.%n%nDas alternative Rezept erfordert Mellion & Creon, aber du erhältst 50%% zusätzliche Ausgaben für ein bisschen Transzendentes Metall. # Quest: Tier 3 Coil -betterquesting.quest.AAAAAAAAAAAAAAAAAAALlg.name=Tier 3 Coil -betterquesting.quest.AAAAAAAAAAAAAAAAAAALlg.desc=For an overclock, MKVI fuel and alternative MKV fuel recipe. Wait, you are going to overclock a UXV recipe? +betterquesting.quest.AAAAAAAAAAAAAAAAAAALlg.name=Stufe 3-Spule +betterquesting.quest.AAAAAAAAAAAAAAAAAAALlg.desc=Für eine Übertaktung, Mk VI-Brennstoff- und alternative Mk V-Brennstoff-Rezepte. Warte, du wirst ein UXV-Rezept übertakten? # Quest: Incomplete Combustion -betterquesting.quest.AAAAAAAAAAAAAAAAAAALlw.name=Incomplete Combustion -betterquesting.quest.AAAAAAAAAAAAAAAAAAALlw.desc=A chemical fuel engine for LuV? Well, if you are a crazy fan of diesel or benzene, you will love it.%n%nThis engine accepts all diesel, gas and also rocket fuel, although the Rocketdyne burns the latter more efficiently. It also needs Combustion Promoter to keep it running.%n%nThis engine consumes all fuel and combustion promoter in its input hatches per second and outputs power depending on the amount of fuel consumed, and its fuel value.%n%nIts efficiency is determined by the Combustion Promoter/Fuel ratio. If the ratio is larger (there is more promoter), the efficiency will be higher. The max efficiency is 150%%, but you cannot achieve this value without inputting an infinite amount of promoter. Expect efficiencies around 130%% for high fuel value fuels like High-Octane Gasoline, unless you spend a LOT of promoter.%n%ne.g. You input 100mB/s of HOG and 1000mB/s of combustion promoter. The efficiency is 149%% and the sum of the HOG fuel value is 250000 EU. The output power will be 250,000 * 149%% / 20 = 18625 EU/t. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALlw.name=Unvollständige Verbrennung +betterquesting.quest.AAAAAAAAAAAAAAAAAAALlw.desc=Ein chemischer Verbrennungsgenerator für LuV? Nun, wenn du ein verrückter Fan von Diesel oder Benzol bist, wirst du ihn lieben.%n%nDieser Motor akzeptiert alle Diesel-, Gas- und auch Raketentreibstoffe, obwohl der Rocketdyne letzteren effizienter verbrennt. Er benötigt auch einen Verbrennungsbeschleuniger, um in Betrieb zu bleiben.%n%nDieser Motor verbraucht pro Sekunde den gesamten Kraftstoff und Verbrennungsbeschleuniger in seinen Einfüllöffnung und gibt Leistung entsprechend der Menge des verbrauchten Kraftstoffs und dessen Heizwert aus.%n%nSeine Effizienz wird durch das Verhältnis von Verbrennungsbeschleuniger zu Kraftstoff bestimmt. Ist das Verhältnis größer (es gibt mehr Beschleuniger), ist die Effizienz höher. Die maximale Effizienz beträgt 150 %, aber du kannst diesen Wert nicht erreichen, ohne eine unendliche Menge an Beschleuniger zuzuführen. Erwarte Effizienzen um 130 % für Kraftstoffe mit hohem Heizwert wie Hochoktanigem Benzin, es sei denn, du verbrauchst SEHR VIEL Beschleuniger.%n%nz.B. Du gibst 100 mB/s HOK und 1000 mB/s Verbrennungsbeschleuniger ein. Die Effizienz beträgt 149 % und die Summe des HOK-Heizwerts beträgt 250.000 EU. Die Ausgangsleistung beträgt 250.000 * 149 % / 20 = 18.625 EU/t. # Quest: Advanced Xeninol -betterquesting.quest.D0JaazeIQ8qctaMx9xTqEw.name=Advanced Xeninol -betterquesting.quest.D0JaazeIQ8qctaMx9xTqEw.desc=It's here that you might yourself with some useful stuff alongside power. Xenon, which has become very useful in the EBF thanks to noble gas changes in its recipes, and Advanced Nitinol? If you don't already have a Quantum Anomaly setup for it, you can use this. Who knows what'll come in the future?%n%nThese recipes are the same 0.144 ratio ones that you've seen before and, since they're just before the final step, they will bottleneck you on the path to compact reactor setups. The one to focus on is Advanced Nitinol, which is the second last recipe, and where you'll need 9.216, or 10 Mk3 reactors to sustain a Celestial Tungsten compact at the end. If you build a compact here, however, you can feed 6 compacts as long as everything that comes before this is fast enough. +betterquesting.quest.D0JaazeIQ8qctaMx9xTqEw.name=Fortgeschrittenes Xeninol +betterquesting.quest.D0JaazeIQ8qctaMx9xTqEw.desc=Hier findest du vielleicht neben Energie auch nützliche Materialien. Xenon, das in dem EHO dank Edelgasänderungen in seinen Rezepturen sehr nützlich geworden ist, und Fortgeschrittenes Nitinol? Falls du dafür noch keine Quantenanomalie-Anlage hast, kannst du diese nutzen. Wer weiß, was die Zukunft bringt?%n%nDiese Rezepturen haben dasselbe 0,144 Verhältnis, das du bereits kennst, und da sie direkt vor dem letzten Schritt liegen, werden sie dich auf dem Weg zu kompakten Reaktoranlagen ausbremsen. Konzentriere dich auf Fortgeschrittenes Nitinol, das die vorletzte Rezeptur ist und für das du 9,216 oder 10 Mk3-Reaktoren benötigst, um am Ende einen Himmlischen Wolfram-Kompaktreaktor aufrechtzuerhalten. Wenn du jetzt einen Kompaktreaktor baust, kannst du 6 Kompaktreaktoren speisen, solange alles, was davor kommt, schnell genug ist. # Quest: Runite Plasma - The Mk2 Conclusion -betterquesting.quest.DPl-UUZfTAa-ezdD_m8Huw.name=Runite Plasma - The Mk2 Conclusion -betterquesting.quest.DPl-UUZfTAa-ezdD_m8Huw.desc=To complete this chain, you need to activate the Astral Titanium Plasma you have with a special material, also a GT++ one, called Titansteel. This is a considerable powersink, which is why the input amount is so low at 2L, and it forces you to dedicate an ABS at UV tier to feed one mk2 reactor running the Runite plasma recipe. If you decide to upscale this setup, the best option is to simply build a mega ABS, where you can also use EBF coils to save some EU, and in turn make the powergen chain more efficient.%n%nRunite Plasma has a 350M fuel value, which leaves it free to run on Trinium XLs without penalty, whereas Tin Plasma has a 74.5%% penalty on the same turbines due to having less than half the fuel value. If you want to upscale your plasma powergen to great numbers, this is an option, but the mk3 chain is probably the one to choose.%n%nThe same ratio of 0.144 to 1 reactors also applies here. +betterquesting.quest.DPl-UUZfTAa-ezdD_m8Huw.name=Runitplasma - Der Mk2-Abschluss +betterquesting.quest.DPl-UUZfTAa-ezdD_m8Huw.desc=Um diese Kette zu vervollständigen, musst du das Astral-Titanplasma, das du besitzt, mit einem speziellen Material, ebenfalls von GT++, namens Titanstahl aktivieren. Dies ist ein beträchtlicher Energieverbraucher, weshalb die Eingabemenge mit 2 Litern so gering ist, und es dich zwingt, einen LHS der UV-Stufe ausschließlich einem Mk2-Reaktor zuzuweisen, der das Runitplasma-Rezept ausführt. Wenn du dieses Setup hochskalieren möchtest, ist die beste Option, einfach einen Mega-LHS zu bauen, wo du auch EHO-Spulen verwenden kannst, um etwas EU zu sparen und dadurch die Energieerzeugungskette effizienter zu gestalten.%n%nRunitplasma hat einen Brennwert von 350 Millionen, wodurch es ohne Strafen auf Trinium-XLs laufen kann, während Zinnplasma auf denselben Turbinen eine Strafe von 74,5 % erleidet, da es weniger als die Hälfte des Brennwerts hat. Wenn du deine Plasma-Energieerzeugung auf große Zahlen skalieren möchtest, ist dies eine Option, aber die Mk3-Kette ist wahrscheinlich diejenige, die du wählen solltest.%n%nDas gleiche Verhältnis von 0,144 zu 1 Reaktoren gilt auch hier. # Quest: I'll teach you... how to Praise the Sun! -betterquesting.quest.Hn_igsosSbKsnATeYgvPgw.name=I'll teach you... how to Praise the Sun! -betterquesting.quest.Hn_igsosSbKsnATeYgvPgw.desc=TL;DR: The casing amount in this quest is for the best Solar Tower, which generates around 2 LuV amps and is a major Stainless Steel, Titanium and HV circuit sink, amongst other things.%n%nHave you ever laid eyes upon a solar panel? You might have built a few of them here. What do they all have in common, I ask you... they generate either Steam or EU directly from sunlight, and that is not efficient. There's something that everybody forgot!%n%nSingleblock solar panels are best to insert anywhere that has sun, and provide constant power to a machine. However, EU storage and transport are easy here, so why not build something better? Instead of generating energy directly, send those warm beams of sunlight into a central structure with circles of Solar Reflectors, and bask in the eternal power of the biggest fusion reactor in the Solar System!%n%n(If you end up making a bigger one, don't come arguing to me about this. Be quiet.)%n%nThe whole idea is that the energy of the Sun's rays is directed towards a fluid that can retain the energy, a Solar Salt that does it far better than water. The Solar Tower transfers heat to all the fluid inside it, but watch out! If there's too much cold Solar Salt inside, it will drain away all the heat and slow down the entire process.%n%nIn more detail, the Solar Tower has a heat value that ranges from 0 to 100000, and it only heats up Solar Salt at 30000 or above. The amount of heat gained per cycle depends on the number of Reflectors, but also the current heat value: this process is optimal at exactly half the maximum, so 50000 heat. To get a perfect tower setup, you have to slowly feed cold Solar Salt to maintain this heat value, taking away just enough heat to keep it there. I'll let you figure out what the flow rate is, given that it depends on how many Reflectors you have.%n%nFrom there, generate Steam or SH Steam by heat-exchanging in the same way as Hot Coolant does it. If you want this setup to truly be optimal, do place it in your personal dimension for permanent daylight. +betterquesting.quest.Hn_igsosSbKsnATeYgvPgw.name=Ich zeige dir... wie man die Sonne Preist! +betterquesting.quest.Hn_igsosSbKsnATeYgvPgw.desc=Die Gehäusemenge in dieser Quest ist für den besten Solarturm, der etwa 2 LuV-Ampere erzeugt und unter anderem ein großer Verbraucher von Edelstahl, Titan und HV-Schaltkreisen ist.%n%nHast du jemals ein Solarpanel gesehen? Vielleicht hast du hier ein paar davon gebaut. Was haben sie alle gemeinsam, frage ich dich... sie erzeugen entweder Dampf oder EU direkt aus Sonnenlicht, und das ist nicht effizient. Da hat jeder etwas vergessen!%n%nEinblock-Solarmodule lassen sich am besten überall dort einsetzen, wo Sonne ist, und versorgen eine Maschine konstant mit Strom. Da die EU-Speicherung und der Transport hier jedoch einfach sind, warum nicht etwas Besseres bauen? Anstatt Energie direkt zu erzeugen, leite diese warmen Sonnenstrahlen in eine zentrale Struktur mit Kreisen von Solarreflektoren und genieße die ewige Kraft des größten Fusionsreaktors im Sonnensystem!%n%n(Wenn du am Ende einen größeren baust, komme nicht zu mir, um darüber zu streiten. Sei still.)%n%nDie ganze Idee ist, dass die Energie der Sonnenstrahlen auf eine Flüssigkeit gerichtet wird, die die Energie speichern kann, ein Solarsalz, das dies weitaus besser kann als Wasser. Der Solarturm überträgt die Wärme auf die gesamte Flüssigkeit in seinem Inneren, aber Vorsicht! Wenn zu viel kaltes Solarsalz darin ist, entzieht es die gesamte Wärme und verlangsamt den gesamten Prozess.%n%nGenauer gesagt hat der Solarturm einen Wärmewert, der von 0 bis 100000 reicht, und er heizt Solarsalz nur bei 30000 oder mehr auf. Die pro Zyklus gewonnene Wärmemenge hängt von der Anzahl der Reflektoren ab, aber auch vom aktuellen Wärmewert: Dieser Prozess ist bei genau der Hälfte des Maximums, also 50000 Wärme, optimal. Um einen perfekten Turmaufbau zu erhalten, musst du langsam kaltes Solarsalz zuführen, um diesen Wärmewert aufrechtzuerhalten und gerade genug Wärme abzuführen, um ihn dort zu halten. Ich lasse dich herausfinden, wie hoch die Durchflussrate ist, da sie davon abhängt, wie viele Reflektoren du hast.%n%nErzeuge von dort aus Dampf oder Überhitzten Dampf durch Wärmetausch auf die gleiche Weise wie Heißes Kühlmittel. Wenn du diese Einrichtung wirklich optimal gestalten willst, platziere sie in deiner persönlichen Dimension für dauerhaftes Tageslicht. # Quest: Turbine Housing -betterquesting.quest.J2ok3rFLS7quyIlHPaN0FQ.name=Turbine Housing -betterquesting.quest.J2ok3rFLS7quyIlHPaN0FQ.desc=At UV you unlock the ability to automatically refill turbines with rotors.%n%nXL turbines do it by default much earlier... +betterquesting.quest.J2ok3rFLS7quyIlHPaN0FQ.name=Turbinengehäuse +betterquesting.quest.J2ok3rFLS7quyIlHPaN0FQ.desc=Ab UV schaltest du die Fähigkeit frei, Turbinen automatisch mit Rotoren nachzufüllen.%n%nXL-Turbinen tun dies standardmäßig viel früher... # Quest: Balance is Everything betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.name=Balance is Everything -betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*§((§3Antimatter§§§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA §rand a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^§ (1.5 - §2§nM§r§)) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§e§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c§%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §c§n§b§n0.10§r +betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*(§3Antimatter§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA§r and a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^(1.5 - §2§nM§r) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §b§n0.10§r # Quest: Naquadah Based Fuel MkVI -betterquesting.quest.KHL_yx4XTKOtsHHZ60ZZpg.name=Naquadah Based Fuel MkVI -betterquesting.quest.KHL_yx4XTKOtsHHZ60ZZpg.desc=2 077 795 200 EU/t at 12s per liter. A truly immense amount of power, with a hefty cost. You will need a lot of infrastructure to run the refinery, but doing so will reward you with trillions of EU/t.%n%nThe astral titanium and celestial tungsten for alternate recipe can be sourced from laser engravers or the Plasma Fuel Line.%n%nThe tritanium can be sourced using fusion reactors, or by mining in the Deep Dark.%n%nThe shirabon will require an immense amount of fusion reactors and DTPFs to sustain.%n%nAfter Eye of Harmony, condensed raw stellar plasma can be used to improve the yield for even more power.%n%nYou will also want to consider the Tachyon Rich Temporal Fluid to get the most out of the Mark VI. +betterquesting.quest.KHL_yx4XTKOtsHHZ60ZZpg.name=Naquadah-basierter Brennstoff Mk VI +betterquesting.quest.KHL_yx4XTKOtsHHZ60ZZpg.desc=2.077.795.200 EU/t bei 12s pro Liter. Eine wahrhaft immense Energiemenge mit erheblichen Kosten. Du wirst eine Menge Infrastruktur benötigen, um die Raffinerie zu betreiben, aber das wird dich mit Billionen von EU/t belohnen.%n%nDas Astral-Titan und das Himmel-Wolfram für alternative Rezepte können von Lasergravierern oder der Plasma-Kraftstoff-Linie bezogen werden.%n%nDas Tritanium kann mit Fusionsreaktoren oder durch Abbau im Deep Dark gewonnen werden.%n%nDas Shirabon wird eine immense Menge an Fusionsreaktoren und DTPSs benötigen, um aufrechterhalten zu werden.%n%nNach dem Auge der Harmonie kann Kondensiertes Rohes Sternenplasma verwendet werden, um den Ertrag für noch mehr Energie zu verbessern.%n%nDu wirst auch die Tachyonenreiche Zeitflüssigkeit in Betracht ziehen wollen, um das Maximum aus dem Mark VI herauszuholen. # Quest: Tier 4 Coil -betterquesting.quest.KlI9Fbh9SsK4ckVNMJqGFA.name=Tier 4 Coil -betterquesting.quest.KlI9Fbh9SsK4ckVNMJqGFA.desc=This upgrade will allow you to create fuel even faster than before and with an alternative recipe for MKVI fuel!%n...but do you really need it? +betterquesting.quest.KlI9Fbh9SsK4ckVNMJqGFA.name=Stufe 4-Spule +betterquesting.quest.KlI9Fbh9SsK4ckVNMJqGFA.desc=Diese Verbesserung ermöglicht es dir, Kraftstoff noch schneller als zuvor und mit einem alternativen Rezept für MK VI-Kraftstoff herzustellen!%n...aber brauchst du es wirklich? # Quest: XL Turbo Gas Turbine -betterquesting.quest.Ko5ln-tKSFiZZWtAmSWv8w.name=XL Turbo Gas Turbine -betterquesting.quest.Ko5ln-tKSFiZZWtAmSWv8w.desc=The ultimate gas inhaler in GTNH. Check the XL Steam Turbine quest above for an explanation of the mechanics shared across all turbines.%n%n[warn]This turbine does not accept Benzene.[/warn] To use it with your Benzene setup, you have to upgrade it to Nitrobenzene. Further changes will be made to this turbine to favor more high-tier gases, instead of spamming Benzene, Methane or other trivial options. +betterquesting.quest.Ko5ln-tKSFiZZWtAmSWv8w.name=XL-Turbo-Gasturbine +betterquesting.quest.Ko5ln-tKSFiZZWtAmSWv8w.desc=Der ultimative Gasatmer in GTNH. Eine Erklärung der Mechaniken, die alle Turbinen gemeinsam haben, findest du in der obigen Quest zur XL-Dampfturbine.%n%n[warn]Diese Turbine akzeptiert kein Benzol.[/warn] Um sie mit deinem Benzol-Setup zu verwenden, musst du sie auf Nitrobenzol verbessern. Weitere Änderungen werden an dieser Turbine vorgenommen, um höherwertige Gase zu bevorzugen, anstatt Benzol, Methan oder andere triviale Optionen zu spammen. # Quest: Celestial Tungsten Plasma - The Mk3 Finale -betterquesting.quest.LSqzsH4oS7OQrZyolb7C0A.name=Celestial Tungsten Plasma - The Mk3 Finale -betterquesting.quest.LSqzsH4oS7OQrZyolb7C0A.desc=This is the end of the mk3 fusion chain, and the three chains altogether. After 14 fusion recipes on top of Helium Plasma, you hold in your tanks the elusive Celestial Tungsten Plasma, whose fuel value of 720M makes it immune to XL Plasma penalties all the way to spacetime!%n%nUpscaling plasma powergen up to endgame, and the Dyson Swarm, is most likely reliant on either this or Americium Plasma, which is 1-step but not as powerful on a per-reactor basis. This can net you above 8 billion EU per tick, for every Mk3 compact that you have running Celestial Tungsten at 64 parallels, with Infinity turbines. Upscaling this is not so difficult, if you keep in mind which recipes will bottleneck you the most, as long as you have the resources for it.%n%nThere are no plasmas that build off Celestial Tungsten Plasma just yet, but it's possible that some might be added in the future, especially for GT++ materials such as Dragonblood. Congratulations on finishing this fusion chain! May the power be with you. +betterquesting.quest.LSqzsH4oS7OQrZyolb7C0A.name=Himmel-Wolfram-Plasma - Das Mk3-Finale +betterquesting.quest.LSqzsH4oS7OQrZyolb7C0A.desc=Dies ist das Ende der MK3-Fusionskette und der drei Ketten insgesamt. Nach 14 Fusionsrezepten zusätzlich zu Helium-Plasma hältst du in deinen Tanks das schwer fassbare Himmel-Wolfram-Plasma, dessen Brennwert von 720M es bis zum Zeitpunkt mit Raumzeit immun gegen XL-Plasma-Strafen macht!%n%nDie Skalierung der Plasma-Energieerzeugung bis ins Endgame und dem Dyson-Schwarm hängt höchstwahrscheinlich entweder davon oder von Americium-Plasma ab, das 1-stufig, aber pro Reaktor nicht so leistungsstark ist. Dies kann dir über 8 Milliarden EU pro Tick einbringen, für jeden MK3-Kompaktreaktor, den du mit Himmel-Wolfram bei 64 Parallelen mit Unendlichkeits-Turbinen betreibst. Die Skalierung dessen ist nicht so schwierig, wenn du bedenkst, welche Rezepte dich am meisten behindern werden, solange du die Ressourcen dafür hast.%n%nEs gibt noch keine Plasmen, die auf Himmel-Wolfram-Plasma aufbauen, aber es ist möglich, dass einige in Zukunft hinzugefügt werden, insbesondere für GT++-Materialien wie Drachenblut. Herzlichen Glückwunsch zum Abschluss dieser Fusionskette! Möge die Macht mit dir sein. # Quest: Zzzincing... -betterquesting.quest.Ng5Ldnf3TZCefB4Mr3u-rQ.name=Zzzincing... -betterquesting.quest.Ng5Ldnf3TZCefB4Mr3u-rQ.desc=Do you know how much Zinc you have in your body? Very little, but it's important. Now imagine it's all plasma!%n%nThis is a very fast recipe, like Niobium Plasma. The only caveat is that it uses Tritium (not Trinium), a rare isotope of Hydrogen that you can obtain from Deuterium, a less rare isotope. You can pump it directly from Neptune, through the Space Elevator or simply by centrifuging the Deuterium you already automated for Helium Plasma. +betterquesting.quest.Ng5Ldnf3TZCefB4Mr3u-rQ.name=Zzzinnkk... +betterquesting.quest.Ng5Ldnf3TZCefB4Mr3u-rQ.desc=Weißt du, wie viel Zink in deinem Körper ist? Sehr wenig, aber es ist wichtig. Stelle dir nun vor, es wäre alles Plasma!%n%nDies ist ein sehr schnelles Rezept, ähnlich wie Niob-Plasma. Der einzige Haken ist, dass es Tritium (nicht Trinium) verwendet, ein seltenes Wasserstoffisotop, das du aus Deuterium gewinnen kannst, einem weniger seltenen Isotop. Du kannst es direkt vom Neptun pumpen, durch den Weltraumlift oder einfach durch Zentrifugieren des Deuteriums, das du bereits für Helium-Plasma automatisiert hast. # Quest: "Semi-Stable" doing a lot of work in here betterquesting.quest.OEBBeZOSSRGu80s3RPeiVA.name="Semi-Stable" doing a lot of work in here betterquesting.quest.OEBBeZOSSRGu80s3RPeiVA.desc=A cell of antimatter! Contained in a cell made of matter! Surely this is safe.%n%nAntimatter is exactly what you may imagine, the opposite of matter, for every atom in the universe, an "anti atom" exists, and when both meet...%n%nThey annihilate themselves, releasing a lot of energy!%n%nBut how could you capture this energy? # Quest: AMERICA!!!!!!!!! -betterquesting.quest.Qrjs7uh5TcSveEbaFnXFog.name=AMERICA!!!!!!!!! -betterquesting.quest.Qrjs7uh5TcSveEbaFnXFog.desc=United States of SMASH those particles together to initiate proper controlled fusion reactions that allow us to continue this immense powergen chain. This is Americium Plasma, remember that!%n%nThis is actually the plasma that is probably the best choice for XL Plasma Turbines as a 1-recipe powergen setup. However, compared to Helium and Tin Plasma's previous state, it loses out a lot on speed on a mk3 compact, because it doesn't have the 192x/128x parallels, not to mention its recipe time is already 8x as long as Tin for the same amount of plasma.%n%nIt will also demand huge amount of Pu-241 for a UEV/UIV base to be sustained, but this fusion chain greatly reduces the amount needed, even if both inputs actually need Pu-241.%n%nThis step takes more than half the time of the final step, so it's one of the major bottlenecks: if you upgrade the final step to a compact, you would need 37 mk3 reactors to match speed here. +betterquesting.quest.Qrjs7uh5TcSveEbaFnXFog.name=AMERIKA!!!!!!!!! +betterquesting.quest.Qrjs7uh5TcSveEbaFnXFog.desc=Vereinigte Staaten von KOMPRIMIERUNG jener Partikel, um ordnungsgemäß kontrollierte Fusionsreaktionen zu initiieren, die es uns ermöglichen, diese immense Stromerzeugungskette fortzusetzen. Dies ist Americium-Plasma, denke daran!%n%nDies ist tatsächlich das Plasma, das wahrscheinlich die beste Wahl für XL-Plasma-Turbinen als 1-Rezept-Stromerzeugungs-Setup ist. Im Vergleich zum vorherigen Zustand von Helium- und Zinn-Plasma verliert es jedoch bei einem Mk3-Kompaktreaktor viel an Geschwindigkeit, da es nicht die 192x/128x-Parallelen hat, ganz zu schweigen davon, dass seine Rezeptzeit bereits 8x so lang ist wie die von Zinn für die gleiche Menge Plasma.%n%nEs wird auch riesige Mengen an Pu-241 für eine UEV/UIV-Basis benötigen, um aufrechterhalten zu werden, aber diese Fusionskette reduziert die benötigte Menge erheblich, auch wenn beide Eingaben tatsächlich Pu-241 benötigen.%n%nDieser Schritt dauert mehr als die Hälfte der Zeit des letzten Schritts, daher ist er einer der größten Engpässe: Wenn du den letzten Schritt zu einem Kompaktreaktor aufrüstest, benötigest du 37 Mk3-Reaktoren, um hier die Geschwindigkeit anzupassen. # Quest: Boronic Fusion -betterquesting.quest.Tfb8JzstRNuiSV6CKgTNRQ.name=Boronic Fusion -betterquesting.quest.Tfb8JzstRNuiSV6CKgTNRQ.desc=This plasma needs Helium Plasma to be crafted. That's right, this entire powergen chain builds on top of Helium Plasma!%n%nThe Boron Plasma step is much slower than the Helium one, so if you match the number of reactors and their tier, you will end up with a large excess of Helium Plasma. As you know, it's very useful for power in Large Plasma Turbines, so you could use this excess to power all the other reactors. As you scale up, however, this alone will probably not be enough.%n%nYou will need 3.75 reactors with this recipe to feed 1 reactor with the next step. +betterquesting.quest.Tfb8JzstRNuiSV6CKgTNRQ.name=Borfusion +betterquesting.quest.Tfb8JzstRNuiSV6CKgTNRQ.desc=Dieses Plasma benötigt Heliumplasma, um hergestellt zu werden. Richtig, diese gesamte Stromerzeugungskette baut auf Heliumplasma auf!%n%nDer Borplasma-Schritt ist viel langsamer als der Helium-Schritt, daher wirst du, wenn du die Anzahl der Reaktoren und deren Stufe anpasst, am Ende einen großen Überschuss an Heliumplasma haben. Wie du weißt, ist es sehr nützlich für die Stromversorgung in Großen Plasmaturbinen, sodass du diesen Überschuss nutzen könntest, um alle anderen Reaktoren zu versorgen. Wenn du jedoch hochskalierst, wird dies allein wahrscheinlich nicht ausreichen.%n%nDu benötigst 3,75 Reaktoren mit diesem Rezept, um 1 Reaktor mit dem nächsten Schritt zu versorgen. # Quest: Niobiumization -betterquesting.quest.X_rOgp6GRKiyGzwRV_p7GA.name=Niobiumization -betterquesting.quest.X_rOgp6GRKiyGzwRV_p7GA.desc=Do you remember Niobium-Titanium? This time, it's just Niobium! Just kidding, Titanium's coming up in a special form...%n%nBoth this and the Zinc Plasma recipe are very fast, so you won't need more than 1 reactor unless your scale is very large. Upgrade later as needed, use a mk2 or even mk3 for now. +betterquesting.quest.X_rOgp6GRKiyGzwRV_p7GA.name=Niobisierung +betterquesting.quest.X_rOgp6GRKiyGzwRV_p7GA.desc=Erinnerst du dich an Niob-Titan? Diesmal ist es nur Niob! Nur ein Scherz, Titan kommt in einer speziellen Form...%n%nSowohl dieses als auch das Zink-Plasma-Rezept sind sehr schnell, sodass du nicht mehr als einen Reaktor benötigst, es sei denn, dein Maßstab ist sehr groß. Rüste später bei Bedarf auf, verwende vorerst einen Mk2 oder sogar Mk3. # Quest: Harnessing Chaos betterquesting.quest._O6stWM3RR-qJdcvs0i-Mw.name=Harnessing Chaos @@ -7474,241 +7483,245 @@ betterquesting.quest.bNiieqPgSFqwFpC2DZkj-g.name=Welcome to the Plasma Chain betterquesting.quest.bNiieqPgSFqwFpC2DZkj-g.desc=Hello there! If you've unlocked fusion, you can start this questline, but keep in mind that it's divided into three segments (the three fusion chains): one for each tier of Fusion Reactor, from Mk1 to Mk3.%n%nThere are more fine details surrounding plasma power generation you can access by using the following Wiki link: [url]https://wiki.gtnewhorizons.com/wiki/Fusion_Reactor[/url]%n%nThese quests follow the process of creating some truly powerful plasmas that are useful for power generation at the beginning of endgame, when you've scaled up your setup to a Compact Fusion Reactor and XL Plasma Turbines. As you might have seen before, those huge turbines can go very fast with good materials, like Trinium or Infinity, but they will apply EU/t penalties according to the fuel value of the plasma used. This means that Helium and Tin Plasma are both much weaker there than they were in Large Plasma Turbines.%n%nThe end product of this whole process is Celestial Tungsten Plasma, which has no penalties even at Spacetime and can somewhat match what Helium Plasma would have produced, per compact reactor. The last step is the slowest, but, if there are no other bottlenecks, you can expect around §2§lover 8 billion EU/t§r assuming a single compact doing the last step with huge infinity turbines in a plasma XL.%n%nHowever, getting there won't be easy. This whole process uses 15 fusion recipes in total, and a lot more material automation than any of the simple fusion setups. This questline will help explain what is simple, not simple, or possibly a bottleneck. If you complete this, you will be sustained in powergen until the Dyson Swarm, or whatever other option appears later on, and it will continue being useful later on! # Quest: XL Turbo SC Steam Turbine -betterquesting.quest.bz_RazGFSl6k7fUkEt1Lzw.name=XL Turbo SC Steam Turbine -betterquesting.quest.bz_RazGFSl6k7fUkEt1Lzw.desc=The most dense steam available. Check the XL Steam Turbine quest above for an explanation of the mechanics shared across all turbines.%n%nThis turbine has unexpected bugs related to the integer limit, when using the best turbine materials in the pack. There might also be other limitations when trying to move billions of SC Steam per tick from one place to another. Be wary of bugs when trying to use this XL turbine with endgame turbine materials. +betterquesting.quest.bz_RazGFSl6k7fUkEt1Lzw.name=XL-Turbo-Überkritische Dampfturbine +betterquesting.quest.bz_RazGFSl6k7fUkEt1Lzw.desc=Der dichteste verfügbare Dampf. Sehe dir die Quest "XL-Dampfturbine" oben an, um eine Erklärung der Mechanik zu erhalten, die alle Turbinen gemeinsam haben.%n%nDiese Turbine weist unerwartete Fehler im Zusammenhang mit der Ganzzahlgrenze auf, wenn die besten Turbinenmaterialien im Pack verwendet werden. Es kann auch andere Einschränkungen geben, wenn versucht wird, Milliarden von Überkritischem Dampf pro Tick von einem Ort zum anderen zu bewegen. Sei vorsichtig bei Fehlern, wenn du diese XL-Turbine mit Endgame-Turbinenmaterialien verwendest. # Quest: XL Turbo Plasma Turbine -betterquesting.quest.dQ1k0UZVR8ObXotgcryKbw.name=XL Turbo Plasma Turbine -betterquesting.quest.dQ1k0UZVR8ObXotgcryKbw.desc=Is plasma flow making the turbines spin? No, it's just water into steam into water, all recycled inside, 12 times over. Check the XL Steam Turbine quest above for an explanation of the mechanics shared across all turbines.%n%nThis turbine, unlike the others, has very important differences to the regular multi that you have to keep in mind. Given that plasma power is so easy to upscale with the use of compact reactors, XL Plasma Turbines would have to follow suit and bring progression's EU numbers to ridiculous degrees, off one single plasma. However, this XL now applies an EU/t penalty to its production by comparing the fuel value of the plasma it processes with the rotor material it has inside.%n%nSee [url]https://i.imgur.com/vifsk0P.png[/url] for various combinations of plasmas and materials. Mk1 plasmas are in green, Mk2 in yellow and Mk3 in red. The bottom 3 are the final plasmas of the fusion chains.%n%nThe formula is a bit complicated, but here are some important values:%n%n-> Helium Plasma receives a huge penalty of 86.1%% even with Infinity Catalyst, whereas Tin's penalty is only 53.5%%, which means that the number of reactors and XLs with this material is twice the expected amount if using Tin Plasma;%n-> Trinium changes these numbers to 92.4%% and 74.5%%, respectively;%n-> Infinity further increases the penalty to 97.4%% and 91.1%%;%n-> Spacetime sets these values to 98.3%% and 94.4%%.%n%nThis means that, at the UHV/UEV stage, you will no longer be able to rely on these two plasmas with your XLs. For 1-recipe plasmas, your best option is the mk3 Americium Plasma, which has an insignificant 0.8%% penalty with Infinity. If you want faster powergen than that, check out the complete fusion chain that ends at Celestial Tungsten Plasma, which has no penalties in the XL Plasma Turbine and has total EU/t numbers compared to Helium's old ones. Check below for quests regarding the fusion chains. +betterquesting.quest.dQ1k0UZVR8ObXotgcryKbw.name=XL-Turbo-Plasma-Turbine +betterquesting.quest.dQ1k0UZVR8ObXotgcryKbw.desc=Lässt der Plasmafluss die Turbinen drehen? Nein, es ist nur Wasser zu Dampf zu Wasser, alles intern recycelt, 12-fach. Sehe dir die Quest „XL-Dampfturbine“ oben an, um eine Erklärung der Mechanik zu erhalten, die alle Turbinen gemeinsam haben.%n%nDiese Turbine weist im Gegensatz zu den anderen sehr wichtige Unterschiede zum regulären Multi auf, die du beachten musst. Da Plasmaenergie durch den Einsatz von Kompaktreaktoren so einfach zu skalieren ist, müssten XL-Plasma-Turbinen diesem Beispiel folgen und die EU-Zahlen der Progression auf lächerliche Werte bringen, und das mit einem einzigen Plasma. Dieses XL wendet jedoch nun eine EU/t-Strafe auf seine Produktion an, indem es den Brennwert des Plasmas, das es verarbeitet, mit dem Rotormaterial vergleicht, das es enthält.%n%nSiehe [url]https://i.imgur.com/vifsk0P.png[/url] für verschiedene Kombinationen von Plasmen und Materialien. Mk1-Plasmen sind grün, Mk2 gelb und Mk3 rot. Die unteren 3 sind die Endplasmen der Fusionsketten.%n%nDie Formel ist etwas kompliziert, aber hier sind einige wichtige Werte:%n%n-> Helium-Plasma erhält selbst mit Unendlichkeitskatalyst eine enorme Strafe von 86,1%%, während die Strafe von Zinn nur 53,5%% beträgt, was bedeutet, dass die Anzahl der Reaktoren und XLs mit diesem Material doppelt so hoch ist wie erwartet, wenn Zinn-Plasma verwendet wird;%n-> Trinium ändert diese Zahlen auf 92,4%% bzw. 74,5%%;%n-> Unendlichkeit erhöht die Strafe weiter auf 97,4%% und 91,1%%;%n-> Raumzeit setzt diese Werte auf 98,3%% und 94,4%%.%n%nDas bedeutet, dass du in der UHV/UEV-Phase nicht mehr auf diese beiden Plasmen mit deinen XLs angewiesen sein kannst. Für 1-Rezept-Plasmen ist deine beste Option das Mk3 Americium-Plasma, das mit Unendlichkeit eine unbedeutende Strafe von 0,8%% hat. Wenn du eine schnellere Stromerzeugung wünschst, sehe dir die komplette Fusionskette an, die mit Himmel-Wolfram-Plasma endet, das in der XL-Plasma-Turbine keine Strafen hat und die gesamten EU/t-Zahlen im Vergleich zu den alten von Helium aufweist. Sehe unten nach Quests bezüglich der Fusionsketten. # Quest: This is your Kryptonite! -betterquesting.quest.pLCgOVmqTUCudSXZusnceg.name=This is your Kryptonite! -betterquesting.quest.pLCgOVmqTUCudSXZusnceg.desc=Here's the special Titanium I promised you. GT++ materials enter the fray here, both with this and the Titansteel you need to add to that to make what comes next!%n%nThat step only comes after fusing Niobium and Zinc into Krypton Plasma. You get a rarer noble gas here than before, the next one will be Xenon. This recipe matches in speed with the next one, which uses Krypton to make Astral Titanium Plasma, by adding in the final plasma of the previous chain, Force Plasma! That's right, each chain needs everything from before to continue.%n%nOnce you have Astral Titanium Plasma, you can move on to the final mk2 step. +betterquesting.quest.pLCgOVmqTUCudSXZusnceg.name=Das ist dein Kryptonit! +betterquesting.quest.pLCgOVmqTUCudSXZusnceg.desc=Hier ist das besondere Titan, das ich dir versprochen habe. GT++-Materialien kommen hier ins Spiel, sowohl damit als auch mit dem Titanstahl, den du hinzufügen musst, um das nächste herzustellen!%n%nDieser Schritt kommt erst, nachdem du Niob und Zink zu Kryptonplasma verschmolzen hast. Du erhältst hier ein selteneres Edelgas als zuvor, das nächste wird Xenon sein. Dieses Rezept passt in der Geschwindigkeit zu dem nächsten, das Krypton verwendet, um Astral-Titanplasma herzustellen, indem es das letzte Plasma der vorherigen Kette, Kraftplasma, hinzufügt! Richtig, jede Kette braucht alles Vorherige, um fortzufahren.%n%nSobald du Astral-Titanplasma hast, kannst du mit dem letzten Mk2-Schritt fortfahren. # Quest: Force Plasma - The Mk1 Ending -betterquesting.quest.tSCw6KSbR8a4TCNWlrmkYQ.name=Force Plasma - The Mk1 Ending -betterquesting.quest.tSCw6KSbR8a4TCNWlrmkYQ.desc=Once you have the two plasmas from before, fuse them together into a new one, Neon Plasma. If you were to use this directly, you could get Neon! There are other, more useful materials to get later in this process, so keep a lookout for those.%n%nHowever, this is not the final plasma in mk1 recipes. To get it, you need to do the last activation step, which exists in all three chains, and involves adding a non-plasma related material, of the appropriate GT tier, to obtain the powergen plasma. The material you need here is Arcanite, one you probably have used before. This step requires you to preferably automate it with ABS, and have a steady supply of Thorium 232.%n%nIf you look at the last recipe, you'll see it's 144L Neon Plasma input to 1000L Force Plasma output. This multiplying makes it so that step, and all final steps, are the slowest ones. You will need 0.144 Neon Plasma reactors for every Force Plasma reactor, which means that 1 Neon reactor feeds nearly 7 Force reactors (6.9444... reactors, more precisely).%n%nOnce you get Force Plasma, this is the end of the mk1 fusion chain. Force Plasma is a 150M fuel value plasma, which means it has a 53.5%% penalty with Infinity Catalyst in XL Plasma Generators. This is better than Helium Plasma with its 86.1%% penalty but still not great for power generation. You probably don't need this in ZPM, but it'll be a stepping stone for your future progression. +betterquesting.quest.tSCw6KSbR8a4TCNWlrmkYQ.name=Kraftplasma - Das Ende von Mk1 +betterquesting.quest.tSCw6KSbR8a4TCNWlrmkYQ.desc=Sobald du die beiden Plasmen von zuvor hast, verschmelze sie zu einem neuen, Neonplasma. Wenn du dieses direkt verwenden würdest, könntest du Neon erhalten! Es gibt andere, nützlichere Materialien, die später in diesem Prozess gewonnen werden können, halte also danach Ausschau.%n%nDies ist jedoch nicht das letzte Plasma in den Mk1-Rezepten. Um es zu erhalten, musst du den letzten Aktivierungsschritt durchführen, der in allen drei Ketten existiert und das Hinzufügen eines nicht-plasmabezogenen Materials der entsprechenden GT-Stufe beinhaltet, um das Powergen-Plasma zu erhalten. Das Material, das du hier benötigst, ist Arcanit, ein Material, das du wahrscheinlich schon einmal verwendet hast. Dieser Schritt erfordert, dass du ihn vorzugsweise mit dem LHS automatisierst und eine stetige Versorgung mit Thorium 232 hast.%n%nWenn du dir das letzte Rezept ansiehst, wirst du feststellen, dass es 144L Neonplasma zu 1000L Kraftplasma konvertiert. Diese Multiplikation bewirkt, dass dieser Schritt und alle letzten Schritte die langsamsten sind. Du benötigst 0,144 Neonplasma-Reaktoren für jeden Kraftplasma-Reaktor, was bedeutet, dass 1 Neonreaktor fast 7 Kraftreaktoren (genauer gesagt 6,9444... Reaktoren) versorgt.%n%nSobald du Kraftplasma erhältst, ist dies das Ende der Mk1-Fusionskette. Kraftplasma ist ein Plasma mit einem Brennwert von 150 Mio., was bedeutet, dass es eine Strafe von 53,5 % mit dem Unendlichkeitskatalyst in XL-Plasmageneratoren hat. Dies ist besser als Heliumplasma mit seiner Strafe von 86,1 %, aber immer noch nicht großartig für die Stromerzeugung. Du wirst dies wahrscheinlich nicht in ZPM benötigen, aber es wird ein Sprungbrett für deinen zukünftigen Fortschritt sein. # Quest: XL Turbo HP Steam Turbine -betterquesting.quest.yDY1ALr9QdG8zTbEszNaMw.name=XL Turbo HP Steam Turbine -betterquesting.quest.yDY1ALr9QdG8zTbEszNaMw.desc=High pressure, superheated loads of energy. Check the XL Steam Turbine quest above for an explanation of the mechanics shared across all turbines.%n%nThis XL Turbine is exactly the same as the XL Steam Turbine in the way it upgrades from the regular multi: the only accepted fluid is Superheated Steam, and nothing else works. They are meant to be built together, since any steam setups you might have at this point will surely be using the two. +betterquesting.quest.yDY1ALr9QdG8zTbEszNaMw.name=XL-Turbo-HB-Dampfturbine +betterquesting.quest.yDY1ALr9QdG8zTbEszNaMw.desc=Hoher Druck, Überhitzter Dampf mit viel Energie. Für eine Erklärung der Mechanik, die allen Turbinen gemeinsam ist, siehe die Quest „XL-Dampfturbine“ oben.%n%nDiese XL-Turbine ist genau dasselbe wie die XL-Dampfturbine in der Art und Weise, wie sie vom regulären Multi aufgerüstet wird: Die einzige akzeptierte Flüssigkeit ist Überhitzter Dampf, und nichts anderes funktioniert. Sie sind dazu gedacht, zusammen gebaut zu werden, da alle Dampfanlagen, die du zu diesem Zeitpunkt möglicherweise hast, sicherlich beide nutzen werden. ## Quest Line: Storing and Transforming EU -betterquesting.questline.AAAAAAAAAAAAAAAAAAAAIQ.name=Storing and Transforming EU -betterquesting.questline.AAAAAAAAAAAAAAAAAAAAIQ.desc=You can find ways to store EU here and ways to transform between voltages. +betterquesting.questline.AAAAAAAAAAAAAAAAAAAAIQ.name=EU Speichern und Transformieren +betterquesting.questline.AAAAAAAAAAAAAAAAAAAAIQ.desc=Hier findest du Möglichkeiten, EU zu speichern und Spannungen umzuwandeln. # Quest: IV 16A Hatches betterquesting.quest.-H2HWiVlTn-1IT2aaXhLkg.name=IV 16A Hatches betterquesting.quest.-H2HWiVlTn-1IT2aaXhLkg.desc=These ones do 16A. # Quest: Can we get much higher? -betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.name=Can we get much higher? -betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.desc=With the EU transfer rates! +betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.name=Können wir viel höher hinaus? +betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.desc=Mit den EU-Übertragungsraten! + +# Quest: Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.name=Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.desc=The §5§lEnergized Wireless Dynamo Hatch§r acts just as you may expect; it will inject EU directly from an energy-producing multiblock into your wireless EU network. No need for those pesky laser conduits and LSC middlemen!%n%n[warn]The dynamo transfer rate is the same as the laser source it's crafted with: §l65kA UMV§r. Also has a very large internal storage.[/warn]%n%n[note]Great for §lDyson§r & §lLarge Naquadah Reactor§r.[/note] # Quest: MV Battery Hulls -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.name=MV Battery Hulls -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.desc=Better machines need better batteries. Let's make some MV battery hulls for new batteries.%n%nIt's up to you what kind of battery to make, but realistically you'll probably make Sodium or Lithium. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.name=MV-Batteriegehäuse +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.desc=Bessere Maschinen benötigen bessere Batterien. Lasst uns einige MV-Batteriegehäuse für neue Batterien herstellen.%n%nEs liegt an dir, welche Art von Batterie du herstellst, aber realistisch gesehen wirst du wahrscheinlich Natrium- oder Lithiumbatterien herstellen. # Quest: Single Use Battery: Mercury -betterquesting.quest.AAAAAAAAAAAAAAAAAAACYw.name=Single Use Battery: Mercury -betterquesting.quest.AAAAAAAAAAAAAAAAAAACYw.desc=Mercury and acid batteries are single-use batteries. They are crafted fully charged but cannot be re-charged. Once their stored energy is depleted, they can be placed in an extractor to be converted back into small battery hulls. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACYw.name=Einwegbatterie: Quecksilber +betterquesting.quest.AAAAAAAAAAAAAAAAAAACYw.desc=Quecksilber- und Säurebatterien sind Einwegbatterien. Sie werden vollständig aufgeladen hergestellt, können aber nicht wieder aufgeladen werden. Sobald ihre gespeicherte Energie aufgebraucht ist, können sie in einen Extrahierer gelegt werden, um wieder in kleine Batteriegehäuse umgewandelt zu werden. # Quest: Single Use Battery: Acid -betterquesting.quest.AAAAAAAAAAAAAAAAAAACZA.name=Single Use Battery: Acid -betterquesting.quest.AAAAAAAAAAAAAAAAAAACZA.desc=Mercury and acid Batteries are single-use batteries. They are crafted fully charged but cannot be re-charged. Once their stored energy is depleted, they can be placed in an extractor to be converted back into small battery hulls. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACZA.name=Einwegbatterie: Säure +betterquesting.quest.AAAAAAAAAAAAAAAAAAACZA.desc=Quecksilber- und Säurebatterien sind Einwegbatterien. Sie werden vollständig aufgeladen hergestellt, können aber nicht wieder aufgeladen werden. Sobald ihre gespeicherte Energie aufgebraucht ist, können sie in einen Extrahierer gelegt werden, um wieder in Kleine Batteriegehäuse umgewandelt zu werden. # Quest: Reusable Battery: Sodium -betterquesting.quest.AAAAAAAAAAAAAAAAAAACZQ.name=Reusable Battery: Sodium -betterquesting.quest.AAAAAAAAAAAAAAAAAAACZQ.desc=Sodium, cadmium, and lithium batteries are rechargeable batteries. They're crafted without stored energy, but can be charged in any gregtech machine. If unneeded, they can be placed in an extractor and converted back into small battery hulls, but their contents are lost.%n%nIf placed in a machine, it will fill up if there's excess power, and drain if the machine can't get enough. Handy for high-EU machines you don't want to choke.%n%n[note]Sodium is the one that stores the least EU of the 3 rechargeable batteries, but is definitely the easiest to get.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAACZQ.name=Wiederaufladbare Batterie: Natrium +betterquesting.quest.AAAAAAAAAAAAAAAAAAACZQ.desc=Natrium-, Cadmium- und Lithiumbatterien sind wiederaufladbare Batterien. Sie werden ohne gespeicherte Energie hergestellt, können aber in jeder GregTech-Maschine aufgeladen werden. Wenn sie nicht benötigt werden, können sie in einen Extrahierer gelegt und wieder in Kleine Batteriegehäuse umgewandelt werden, wobei jedoch ihr Inhalt verloren geht.%n%nWenn sie in eine Maschine gelegt werden, füllen sie sich bei überschüssiger Energie und entladen sich, wenn die Maschine nicht genug bekommt. Praktisch für Maschinen mit hohem EU-Verbrauch, die nie ohne Energie sein sollen.%n%n[note]Natrium speichert am wenigsten EU von den 3 wiederaufladbaren Batterien, ist aber definitiv am einfachsten zu bekommen.[/note] # Quest: Reusable Battery: Cadmium -betterquesting.quest.AAAAAAAAAAAAAAAAAAACZg.name=Reusable Battery: Cadmium -betterquesting.quest.AAAAAAAAAAAAAAAAAAACZg.desc=This is the Cadmium one. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACZg.name=Wiederaufladbare Batterie: Cadmium +betterquesting.quest.AAAAAAAAAAAAAAAAAAACZg.desc=Dies ist die Cadmium-Version. # Quest: Reusable Battery: Lithium -betterquesting.quest.AAAAAAAAAAAAAAAAAAACZw.name=Reusable Battery: Lithium -betterquesting.quest.AAAAAAAAAAAAAAAAAAACZw.desc=...and the Lithium one.%n%n[note]Lithium is the one that stores the most EU of the 3 rechargeable batteries.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAACZw.name=Wiederverwendbare Batterie: Lithium +betterquesting.quest.AAAAAAAAAAAAAAAAAAACZw.desc=...und die Lithium-Version.%n%n[note]Lithium ist die unter den 3 wiederaufladbaren Batterien, die am meisten EU speichert.[/note] # Quest: Battery Buffer betterquesting.quest.AAAAAAAAAAAAAAAAAAACaw.name=Batterienbehälter -betterquesting.quest.AAAAAAAAAAAAAAAAAAACaw.desc=Batteries work pretty much the same in a battery buffer as in a regular machine's battery slot. Battery buffers are used to buffer power to stabilize output.%n%nThey come in different sizes: 1, 4, 9(!) and 16 slots. They can draw 2A and output 1A per battery inserted - watch your wire amperage! Cables come in 1x, 2x, 4x, 8x, 12x, and 16x, with tin transferring 1A per size. Make sure not to mess up, or your cable will melt, becoming a fire, and possibly an explosion.%n%nRemember that there's loss when outputting EU from any GT machine, so putting 4 4-slot ones in a row loses 8 power compared to 2 from 1 16-slot one. And this is for every amp too.%n%n[note]You can import batteries into one, but ONLY empty acid batteries can be exported from one. No, you can't get around this.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAACaw.desc=Batterien funktionieren in einem Batterienbehälter ziemlich genau so wie in einem Batterienplatz einer gewöhnlichen Maschine. Batterienbehälter werden verwendet, um Strom zu puffern und die Ausgabe zu stabilisieren.%n%nEs gibt sie in verschiedenen Größen: 1, 4, 9(!) und 16 Inventarplätzen. Sie können 2A ziehen und 1A pro eingesetzte Batterie ausgeben – achte auf die Stromstärke deiner Drähte! Kabel gibt es in 1x, 2x, 4x, 8x, 12x und 16x, wobei Zinn 1A pro Größe überträgt. Achte darauf, keinen Fehler zu machen, sonst schmilzt dein Kabel, wird zu einem Brand und möglicherweise zu einer Explosion führen.%n%nDenke daran, dass es beim Ausgeben von EU aus jeder GT-Maschine Verluste gibt, sodass das Aneinanderreihen von 4 4-Platz-Batterien einen Verlust von 8 Strom bedeutet, verglichen mit 2 bei einer 16-Platz-Batterie. Und das gilt auch für jeden Ampere.%n%n[note]Du kannst Batterien in einen importieren, aber NUR leere Säurebatterien können aus einem exportiert werden. Nein, du kannst dies nicht umgehen.[/note] # Quest: 16 Slot LV Battery Buffer -betterquesting.quest.AAAAAAAAAAAAAAAAAAACmA.name=16 Slot LV Battery Buffer -betterquesting.quest.AAAAAAAAAAAAAAAAAAACmA.desc=Upgrade your battery buffer to hold 16 batteries for primary storage.%n%nYou can use different buffers - probably with fewer batteries - for your EBF, Arc Furnace, Thermal Centrifuge, and so on. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACmA.name=16 Platz-LV-Batterienbehälter +betterquesting.quest.AAAAAAAAAAAAAAAAAAACmA.desc=Werte deinen Batteriepuffer auf, um 16 Batterien für die primäre Lagerung aufzunehmen.%n%Du kannst verschiedene Behälter – wahrscheinlich mit weniger Batterien – für deinen EHO, Lichtbogenofen, Thermische Zentrifuge und so weiter verwenden. # Quest: Energy Crystals -betterquesting.quest.AAAAAAAAAAAAAAAAAAADFQ.name=Energy Crystals -betterquesting.quest.AAAAAAAAAAAAAAAAAAADFQ.desc=Make energium out of ruby and redstone dusts in the MV mixer. Then use the autoclave to make Energy Crystals. Energy crystals can store 1 million EU and work as an HV battery. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADFQ.name=Energiekristalle +betterquesting.quest.AAAAAAAAAAAAAAAAAAADFQ.desc=Stelle Energium aus Rubin- und Redstone-Staub im MV-Mischer her. Verwende dann den Autoklav, um Energiekristalle herzustellen. Energiekristalle können 1 Million EU speichern und funktionieren als HV-Batterie. # Quest: Lapotron Crystal -betterquesting.quest.AAAAAAAAAAAAAAAAAAADJg.name=Lapotron Crystal -betterquesting.quest.AAAAAAAAAAAAAAAAAAADJg.desc=With your new HV mixer you can make lapotron dust. Place it in an autoclave to make some raw lapotron crystals. With an EV assembler and advanced circuits you can make lapotron crystals which store up to 10 million EU. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADJg.name=Lapotronkristall +betterquesting.quest.AAAAAAAAAAAAAAAAAAADJg.desc=Mit deinem neuen HV-Mischer kannst du Lapotron-Staub herstellen. Lege ihn in einen Autoklav, um Rohe Lapotronkristalle zu erhalten. Mit einem EV-Montierer und Fortschrittlichen Schaltkreis kannst du Lapotronkristalle herstellen, die bis zu 10 Millionen EU speichern. # Quest: EV Battery Buffer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7g.name=EV Battery Buffer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7g.desc=It's EV, OK?%n%n[note]Complete one task.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7g.name=EV-Batteriepuffer +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7g.desc=Es ist EV, OK?%n%n[note]Schließe eine Aufgabe ab.[/note] # Quest: EV Sunnarium Battery -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE8A.name=EV Sunnarium Battery -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE8A.desc=Small Sunnarium batteries are EV tier. Some might think they're cheaper than Lapotrons, but it depends on Sunnarium. And they hold less energy. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE8A.name=EV-Sunnarium-Batterie +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE8A.desc=Kleine Sunnarium-Batterien sind EV-Stufe. Manche denken vielleicht, sie sind billiger als Lapotron-Batterien, aber das hängt vom Sunnarium ab. Und sie speichern weniger Energie. # Quest: EV GT++ Batteries -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE8Q.name=EV GT++ Batteries -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE8Q.desc=Want cheaper EV batteries? Mash your old ones together, and somehow it works! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE8Q.name=EV-GT++-Batterien +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE8Q.desc=Willst du günstigere EV-Batterien? Schraube einfach deine alten zusammen – und irgendwie funktioniert’s! # Quest: Low Voltage Transformer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE8g.name=Low Voltage Transformer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE8g.desc=It is possible to run MV machines while still in LV - build a transformer and use 4 power sources 32 EU/t to power one 128 EU/t machine.%n%nIt transforms power up or down, depending on the mode, which you can switch with a soft mallet. Step-up means 4A LV in, 1A MV out, while step-down means the reverse.%n%nMake sure you understand the following if you prefer your base not being a crater:%nA step-down mode is the default one. In this mode, the large dot is the input. In a step-up mode, it's the output. Do not mix it up. LV machines that receive MV power will explode.%n%nIf the transformer is connected to power, or was in the past, then do not change the mode with stuff connected. It's better to break and place it again to get rid of the stored power rather than rotate it with the wrench and blow things up. Make sure to also disconnect the nearby wires with a wire cutter.%n%nAs a reminder, machines don't blow up if they are given more amps than they can consume. They blow up from higher voltage tier. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE8g.name=LV-Transformator +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE8g.desc=Es ist möglich, MV-Maschinen schon im LV zu betreiben – baue dafür einen Transformator und nutze 4 Stromquellen mit je 32 EU/t, um eine 128 EU/t-Maschine zu versorgen.%n%nEr transformiert Strom nach oben oder unten, je nach Modus, den du mit einem Gummihammer umschalten kannst. Erhöhen bedeutet: 4A LV rein, 1A MV raus. Verringern bedeutet das Gegenteil.%n%nStelle sicher, dass du Folgendes verstanden hast, wenn du deine Basis nicht in einen Krater verwandeln willst:%nIm Verringern-Modus (Standard) ist der große Punkt der Eingang. Im Erhöhen-Modus ist er der Ausgang. Verwechsele das nicht. LV-Maschinen, die MV-Strom erhalten, explodieren.%n%nWenn der Transformator mit Strom verbunden ist – oder war – dann ändere den Modus niemals, solange noch etwas angeschlossen ist. Zerstöre ihn lieber und setze ihn neu, um gespeicherte Energie zu entfernen, anstatt ihn mit dem Schraubenschlüssel zu drehen und alles in die Luft zu jagen. Achte auch darauf, die angrenzenden Kabel mit dem Drahtschneider zu trennen.%n%nZur Erinnerung: Maschinen explodieren nicht, wenn sie mehr Ampere erhalten, als sie verbrauchen können. Sie explodieren durch eine höhere Spannungsstufe. # Quest: Medium Voltage Transformer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE8w.name=Medium Voltage Transformer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE8w.desc=These work the same as the LV ones, but 1 tier higher. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE8w.name=MV-Transformator +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE8w.desc=Diese funktionieren genauso wie die LV-Version, aber 1 Stufe höher. # Quest: LV High-Amp Transformer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE9A.name=LV High-Amp Transformer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE9A.desc=If you need a transformer with more than 4A you need a high amp transformer. You can input 4A MV and output 16A LV. Useful for running lots of LV machines. Its mode can be changed with a soft mallet, just like before. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE9A.name=LV-Hochstrom-Transformator +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE9A.desc=Wenn du einen Transformator mit mehr als 4A benötigst, brauchst du einen Hochstrom-Transformator. Du kannst 4A MV einspeisen und 16A LV ausgeben. Nützlich, um viele LV-Maschinen gleichzeitig zu betreiben. Sein Modus kann – wie zuvor – mit einem Gummihammer geändert werden. # Quest: Low Voltage Power Transformer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE9Q.name=Low Voltage Power Transformer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE9Q.desc=If you need even more amps then craft a power transformer. This one is 16A -> 64A. The soft mallet is still how you change modes. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE9Q.name=LV-Energie-Transformator +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE9Q.desc=Wenn du noch mehr Ampere brauchst, dann baue einen Energie-Transformator. Dieser hier wandelt 16A → 64A. Der Gummihammer wird weiterhin verwendet, um die Modi zu wechseln. # Quest: MV Battery Buffers -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEOg.name=MV Battery Buffers -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEOg.desc=You'll probably want MV battery buffers as well.%n%n[note]You only need to complete one task.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEOg.name=MV-Batteriepuffer +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEOg.desc=Du wirst wahrscheinlich auch MV-Batteriepuffer benötigen.%n%n[note]Du musst nur eine Aufgabe erledigen.[/note] # Quest: MV Batteries -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEOw.name=MV Batteries -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEOw.desc=Better machines need some better batteries. Lithium is the best material to use when making batteries.%n%n[note]You only need to complete one task.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEOw.name=MV-Batterien +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEOw.desc=Bessere Maschinen brauchen bessere Batterien. Lithium ist das beste Material für die Herstellung von Batterien.%n%n[note]Du musst nur eine Aufgabe erfüllen.[/note] # Quest: HV Battery Buffers -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdg.name=HV Battery Buffers -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdg.desc=You'll probably want HV battery buffers as well.%n%n[note]You only need to complete one task.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdg.name=HV-Batteriepuffer +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdg.desc=Du wirst wahrscheinlich auch HV-Batteriepuffer benötigen.%n%n[note]Du musst nur eine Aufgabe erledigen.[/note] # Quest: HV Battery Hulls -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdw.name=HV Battery Hulls -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdw.desc=Better machines need better batteries. Let's make some HV battery hulls for new batteries.%n%nIt's up to you what kind of battery to make, but realistically you'll probably make Sodium or Lithium. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdw.name=HV-Batteriegehäuse +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdw.desc=Bessere Maschinen benötigen bessere Batterien. Lasst uns einige HV-Batteriegehäuse für neue Batterien herstellen.%n%nEs liegt an dir, welche Art von Batterie du herstellst, aber realistisch gesehen wirst du wahrscheinlich Natrium- oder Lithiumbatterien herstellen. # Quest: HV Battery -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeA.name=HV Battery -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeA.desc=Better machines need some better batteries. Lithium is the best material to use when making batteries, at least for LV-HV.%n%n[note]You only need to complete one task.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeA.name=HV-Batterie +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeA.desc=Bessere Maschinen brauchen auch bessere Batterien. Lithium ist das beste Material für die Batterieherstellung – zumindest für LV bis HV.%n%n[note]Du musst nur eine Aufgabe abschließen.[/note] # Quest: EU packets flowing everywhere... betterquesting.quest.AAAAAAAAAAAAAAAAAAAFig.name=EU packets flowing everywhere... betterquesting.quest.AAAAAAAAAAAAAAAAAAAFig.desc=...in my dreams. What if instead of having battery packs on every generator, we could centralize all the generation in one location? Put it away from the well traveled parts of the base? Out in the country somewhere? Let the animals deal with the pollution. Anyways, let's start working on a Power Sub-Station to store EU and deliver it to our base. # Quest: Who Cares About a Little Cancer... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFiw.name=Who Cares About a Little Cancer... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFiw.desc=...when it means you don't have to strip naked to recharge your nanosuit?%nThe Wireless Charger will keep your armor and tools charged up without having to put them into a battery buffer.%n%nIt will charge armor and tools at the tier and below.%n%nYou didn't want kids anyways... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFiw.name=Wen Schert Ein Bisschen Krebs... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFiw.desc=...wenn es bedeutet, dass du dich nicht nackt ausziehen musst, um deinen Nanosuit aufzuladen?%nDer Kabellose Lader hält deine Rüstung und Werkzeuge aufgeladen, ohne dass du sie in einen Batterienbehälter legen musst.%n%nEr lädt Rüstung und Werkzeuge der angegebenen Stufe und darunter auf.%n%nDu wolltest sowieso keine Kinder... # Quest: Lapotronic Energy Storage Unit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHHA.name=Lapotronic Energy Storage Unit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHHA.desc=The L.E.S.U. is one of the oldest machines still available in GregTech. Its origins are in Minecraft 1.3.X but has been redone to fit into this modpack. You can add a nearly infinite number of LESU casings to it and you'll have a huge Energy Storage. You might also live inside your Battery.%n%n[note]PS: It sucks, don't make it. Maybe somebody will rework or buff it some day.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHHA.name=Lapotronische Energiespeichereinheit +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHHA.desc=Die L.E.S.E. ist eine der ältesten Maschinen, die in GregTech noch verfügbar sind. Ihre Ursprünge liegen in Minecraft 1.3.X, wurde aber überarbeitet, um in dieses Modpack zu passen. Du kannst ihr eine nahezu unendliche Anzahl von LESU-Gehäusen hinzufügen und du wirst einen riesigen Energiespeicher haben. Du könntest sogar in deiner Batterie leben.%n%n[note]PS: Sie ist schlecht, bau sie nicht. Vielleicht wird sie ja eines Tages jemand überarbeiten oder verbessern.[/note] # Quest: Manual Transformer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHHg.name=Manual Transformer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHHg.desc=Annoyed by building chains of transformers? Don't want an Explosion Risk at your base? Want to use these fancy 64A Hatches and Dynamos from TecTech to convert your power? Make a Manual Dynamo and convert it all!%n%n[note]Also needs a muffler, energy hatch, and dynamo. Not guaranteed to work, wishing you all the best though.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHHg.name=Manueller Transformator +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHHg.desc=Genervt von langen Trafo-Ketten? Keine Lust auf Explosionsgefahr in deiner Basis? Willst du diese schicken 64A-Anschlüsse und Generatoranschlüsse von TecTech nutzen, um deine Energie umzuwandeln? Baue einen Manuellen Dynamo und wandele alles um!%n%n[note]Benötigt auch einen Auspuff, Energieanschluss und Generatoranschluss. Funktioniert nicht garantiert, ich wünsche dir trotzdem alles Gute.[/note] # Quest: L.E.S.U. Upgrade - LV Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHIQ.name=L.E.S.U. Upgrade - LV Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHIQ.desc=Adding this many Cells anywhere to your LESU will upgrade it from ULV to LV. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHIQ.name=L.E.S.U.-Verbesserung - LV-Stufe +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHIQ.desc=Das Hinzufügen von so vielen Zellen irgendwo zu deiner LESE wird diese von ULV zu LV verbessern. # Quest: L.E.S.U. Upgrade - MV Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHIg.name=L.E.S.U. Upgrade - MV Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHIg.desc=Adding an additional amount of Cells will not only cause your storage capacity to rise, but also will enable MV Voltage. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHIg.name=L.E.S.U.-Verbesserung - MV-Stufe +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHIg.desc=Das Hinzufügen einer zusätzlichen Menge an Zellen wird nicht nur deine Speicherkapazität erhöhen, sondern auch MV-Spannung ermöglichen. # Quest: L.E.S.U. Upgrade - HV Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHIw.name=L.E.S.U. Upgrade - HV Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHIw.desc=The HV Tier upgrade first needs over a Stack of Casings. More Casings, more Energy, more Capacity. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHIw.name=L.E.S.U.-Verbesserung - HV-Stufe +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHIw.desc=Die HV-Stufen-Verbesserung benötigt zuerst mehr als einen Stapel Gehäuse. Mehr Gehäuse, mehr Energie, mehr Kapazität. # Quest: L.E.S.U. Upgrade - EV Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHJA.name=L.E.S.U. Upgrade - EV Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHJA.desc=Close to 8 Stacks of LESU Casings, this upgrade enables EV Voltage on your LESU. It's easy until now. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHJA.name=L.E.S.U.-Verbesserung - EV-Stufe +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHJA.desc=Nahezu 8 Stapel LESE-Gehäuse, diese Verbesserung ermöglicht EV-Spannung auf deine LESE. Bis hierhin ist es einfach. # Quest: L.E.S.U. Upgrade - IV Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHJQ.name=L.E.S.U. Upgrade - IV Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHJQ.desc=24 Stacks of LESU Casings. These do fit in your Inventory, but crafting them is another problem.%n%n[note]If you don't want to clear out your inventory, just check the box when you have enough.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHJQ.name=L.E.S.U.-Verbesserung - IV-Stufe +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHJQ.desc=24 Stapel LESE-Gehäuse. Diese passen in dein Inventar, aber das herstellen ist ein anderes Problem.%n%n[note]Wenn du dein Inventar nicht leerräumen möchtest, aktiviere einfach das Kästchen, wenn du genug hast.[/note] # Quest: L.E.S.U. Upgrade - LuV Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHJg.name=L.E.S.U. Upgrade - LuV Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHJg.desc=To reach the highest Voltage Tier the LESU can offer, you need to add an additional amount of LESU Casings. 8193 Casings in total (all upgrades below and these additional) enable the LuV Input Voltage. To submit these you'll need to use the Submit Station from the Steam Tab, since your inventory isn't big enough to hold 96 Stacks.%n%n[note]I mean you could do that, but maybe just check the box once your autocrafting is done.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHJg.name=L.E.S.U.-Verbesserung - LuV-Stufe +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHJg.desc=Um die höchste Spannungsstufe zu erreichen, die die LESE bieten kann, musst du eine zusätzliche Menge LESE-Gehäuse hinzufügen. Insgesamt 8193 Gehäuse (alle Verbesserungen darunter und diese zusätzlichen) ermöglichen die LuV-Eingangsspannung. Um diese einzureichen, musst du die Einreichungsstation aus dem Dampf-Reiter verwenden, da dein Inventar nicht groß genug ist, um 96 Stapel aufzunehmen.%n%n[note]Ich meine, du könntest das tun, aber vielleicht kreuzt du das Kästchen einfach an, sobald dein Autocrafting abgeschlossen ist.[/note] # Quest: Transformers, Roll Out! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHgg.name=Transformers, Roll Out! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHgg.desc=When you get to HV you'll want to start thinking about centralizing power generation and delivering power over longer distances. An HV to EV transformer will let you send power across your base without too much penalty. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHgg.name=Transformatoren, überall! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHgg.desc=Wenn du beim HV ankommst, solltest du anfangen, über die Zentralisierung der Stromerzeugung und die Übertragung von Strom über längere Strecken nachzudenken. Ein HV-zu-EV-Transformator ermöglicht es dir, Strom über deine Basis zu senden, ohne zu viele Einbußen hinnehmen zu müssen. # Quest: Not Enough Amps? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHgw.name=Not Enough Amps? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHgw.desc=How about 4x more? A Hi-Amp transformer will transform 4A to 16A. Great for setting up a large power grid and locating polluting power generators further from your base. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHgw.name=Nicht genug Ampere? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHgw.desc=Wie wäre es mit dem 4-fachen? Ein Hochstrom-Transformator transformiert 4A in 16A. Großartig, um ein großes Stromnetz aufzubauen und um umweltverschmutzende Stromgeneratoren weiter von deiner Basis entfernt zu platzieren. # Quest: More Than 4 Amps? Crazy! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhA.name=More Than 4 Amps? Crazy! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhA.desc=For the truly insane, there is a 16 to 64 A power amp transformer. Just ludicrous! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhA.name=Mehr als 4 Ampere? Wahnsinn! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhA.desc=Für die wirklich Wahnsinnigen gibt es einen 16 bis 64 A Höchststrom-Transformator. Einfach lächerlich! # Quest: Energy Buffers betterquesting.quest.AAAAAAAAAAAAAAAAAAAIAQ.name=Energiepuffer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIAQ.desc=Your research into energy has led you to energy buffers - a single block that can store enormous amounts, and is also portable. Better than a battery, these devices can be configured to output 1-16A. Using a high-amp transformer, that means you can up tier 2 tiers with these devices. This HV energy buffer can power an HV machine for several hours, or an EV machine for almost an hour. Perfect for mining operations in far off dimensions. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIAQ.desc=Deine Forschung im Energiebereich hat dich zu Energiepuffern geführt – ein einzelner Block, der enorme Mengen speichern kann und zudem tragbar ist. Besser als eine Batterie: Diese Geräte können so konfiguriert werden, dass sie 1–16A ausgeben. Mit einem Hochstrom-Transformator bedeutet das, dass du mit diesen Geräten bis zu 2 Stufen höher mit Energie versorgen kannst. Dieser HV-Energiepuffer kann eine HV-Maschine mehrere Stunden lang versorgen oder eine EV-Maschine fast eine Stunde. Perfekt für Mining-Operationen in weit entfernten Dimensionen. # Quest: Engraved Lapotrons -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIZA.name=Engraved Lapotrons -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIZA.desc=IV tier batteries require a large investment. First, you will need to laser engrave 8 Lapotrons. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIZA.name=Gravierter Lapotron +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIZA.desc=IV-Stufen Batterien erfordern eine große Investition. Zuerst musst du 8 Lapotronen lasergravieren. # Quest: Lapotronic Energy Orb -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIZQ.name=Lapotronic Energy Orb -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIZQ.desc=The Lapotronic Energy Orb is the IV tier battery item. It can store 100M EU. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIZQ.name=Lapotronische Energie-Kugel +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIZQ.desc=Die Lapotronische Energie-Kugel ist die Batterie der Stufe IV. Sie kann 100 Mio. EU speichern. # Quest: One BILLION EU -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIZg.name=One BILLION EU -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIZg.desc=If you want a stationary battery, you can make an AFSU capable of storing up to 1 billion EU and charging items. You can pick it up with a wrench, but you'll lose a percentage of the stored EU. Make sure you right-click, not left-click. Left-clicking will cause it to lose all stored EU.%n%nAs an alternative, if you can afford them, try the GT++ Energy Buffers. They are more expensive and cannot charge items, but store more, don't lose any EU, and can be configured from 1-16A.%n%n[note]These can apparently draw infinite amps, so maybe use a diode or something if you like having the power on.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIZg.name=Eine MILLIARDE EU +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIZg.desc=Wenn du eine stationäre Batterie willst, kannst du eine AFSU herstellen, die bis zu 1 Milliarde EU speichern und Gegenstände aufladen kann. Du kannst sie mit einem Schraubenschlüssel aufheben, sie verlieren dabei aber einen Prozentsatz der gespeicherten EU. Achte darauf, dass du mit der rechten statt mit der linken Maustaste klickst. Ein Linksklick führt dazu, dass alle gespeicherten EU verloren gehen.%n%nAlternativ, wenn du sie dir leisten kannst, probiere die GT++-Energiepuffer. Sie sind teurer und können keine Gegenstände aufladen, speichern aber mehr, verlieren keine EU und können von 1-16A konfiguriert werden.%n%n[note]Diese können anscheinend unendlich viele Ampere ziehen, also verwendest du vielleicht eine Diode oder Ähnliches, wenn du den Strom eingeschaltet lassen möchtest.[/note] # Quest: Storage of the Gods -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGg.name=Storage of the Gods -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGg.desc=Who needs a PSS when this bad boy holds over 600,000x as much. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGg.name=Lager der Götter +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGg.desc=Wer braucht schon ein USW, wenn dieses Biest über 600.000-mal so viel fasst. # Quest: LSC = MC^2 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKjA.name=LSC = MC^2 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKjA.desc=This is the final upgrade to the LSC when it comes to storage. You can use either the Ultimate or Really Ultimate batteries to craft it, it costs about the same either way. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKjA.name=LSK = MC^2 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKjA.desc=Dies ist die letzte Verbesserung des LSKs, was den Speicher angeht. Du kannst entweder die Ultimative oder die Wirklich Ultimative Batterien verwenden, um sie herzustellen; die Kosten sind in beiden Fällen ungefähr gleich. # Quest: Take charge! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKrA.name=Take charge! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKrA.desc=The Lapotronic Supercapacitor is your best option for massive power storage.%n%nIt can have maintenance issues which increase its power loss by 20%% more each, so try not to let that slide. Though at most it's still only 2.2%%%n%nFor the first, smallest one, you'll need the following, plus an Energy Hatch and a Dynamo. Remember that you can get your Lapos back if you run the capacitor through an unpackager. Finally a reason to make one!%n%nYou can use Laser Hatches, that can output very high amperage. You need at least UV Glass to use them.%n%nYour LSC can hold between 300 MEU and 25.38 GEU using only the EV capacitors. Remember that you need more than half the blocks to be non-empty capacitors for it to be valid. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKrA.name=Nimm die Ladung! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKrA.desc=Der Lapotronische Superkondensator ist deine beste Option für massive Energiespeicherung.%n%nEr kann Wartungsprobleme haben, die seinen Energieverlust jeweils um 20% erhöhen, versuche also, dies nicht zu vernachlässigen. Obwohl es höchstens immer noch nur 2,2% sind%n%nFür den ersten, kleinsten benötigst du Folgendes, plus einen Energieanschluss und einen Generatoranschluss. Denke daran, dass du deine Lapos zurückbekommen kannst, wenn du den Kondensator durch einen Entpacker laufen lassen. Endlich ein Grund, einen zu bauen!%n%nDu kannst Laseranschlüsse verwenden, die sehr hohe Stromstärken ausgeben können. Du benötigst mindestens UV-Glas, um sie zu verwenden.%n%nDein LSK kann zwischen 300 MEU und 25,38 GEU speichern, indem er nur die EV-Kondensatoren verwendet. Denke daran, dass mehr als die Hälfte der Blöcke nicht leere Kondensatoren sein müssen, damit er gültig ist. # Quest: Lapotronic Capacitor (LuV) -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKrQ.name=Lapotronic Capacitor (LuV) -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKrQ.desc=It holds more than the previous tier, other than that there is no difference. Your LSC can hold between 54B and 810B EU with these. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKrQ.name=Lapotronischer Kondensator (LuV) +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKrQ.desc=Es fasst mehr als die vorherige Stufe, ansonsten gibt es keinen Unterschied. Dein LSK kann damit zwischen 54 Mrd. und 810 Mrd. EU fassen. # Quest: Lapotronic Capacitor (ZPM) -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKrg.name=Lapotronic Capacitor (ZPM) -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKrg.desc=It holds more than the previous tier, other than that there is no difference. Your LSC can hold between 540B and 8.1T EU with these.%n%n[note]Requires EV-tier Glass.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKrg.name=Lapotronischer Kondensator (ZPM) +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKrg.desc=Es fasst mehr als die vorherige Stufe, ansonsten gibt es keinen Unterschied. Dein LSK kann damit zwischen 540 Mrd. und 8.1 Bill. EU aufnehmen.%n%n[note]Benötigt EV-Stufen Glas.[/note] # Quest: Lapotronic Capacitor (UV) -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKrw.name=Lapotronic Capacitor (UV) -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKrw.desc=It holds more than the previous tier, other than that there is no difference. Your LSC can hold between 5.4T and 81T EU with these.%n%n[note]Requires IV-tier Glass.%n%nPS: The last tier is on the Endgame Goals tab.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKrw.name=Lapotronischer Kondensator (UV) +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKrw.desc=Es fasst mehr als die vorherige Stufe, ansonsten gibt es keinen Unterschied. Deine LSK kann damit zwischen 5,4 Bill. und 81 Bill. EU speichern.%n%n[note]Benötigt Glas der Stufe IV.%n%nPS: Die letzte Stufe befindet sich im Endgame-Ziele-Reiter.[/note] # Quest: Lapotronic Capacitor (IV) -betterquesting.quest.AAAAAAAAAAAAAAAAAAALTg.name=Lapotronic Capacitor (IV) -betterquesting.quest.AAAAAAAAAAAAAAAAAAALTg.desc=It holds more than the previous tier, other than that there is no difference. Your LSC can hold between 5.4B and 81B EU with these. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALTg.name=Lapotronischer Kondensator (IV) +betterquesting.quest.AAAAAAAAAAAAAAAAAAALTg.desc=Es fasst mehr als die vorherige Stufe, ansonsten gibt es keinen Unterschied. Dein LSK kann damit zwischen 5,4 Mrd. und 81 Mrd. EU aufnehmen. # Quest: Infinite Energy Storage -betterquesting.quest.AAAAAAAAAAAAAAAAAAALmw.name=Infinite Energy Storage -betterquesting.quest.AAAAAAAAAAAAAAAAAAALmw.desc=You shouldn't click on links from strangers! Although this sounds like clickbait it is true. From a certain point of view.%n%nUse the (potential) force! And store energy that way. Simply construct a dam and flood vast areas with water. You may add energy to your storage by pumping more water into it or just drain it back into energy whenever you need. This works especially well with fluctuating energy sources like wind, water, and solar. Or you dump excess energy into it so you can use it another time. The capacity is huge and the choice is yours.%n%nSounds great! But...? - Indeed. There is a catch: Pumps and Turbines will have efficiency correlated loss. Still interested? Let's get to crafting!%n%nThe multi-block has an unusual shape: the back is open. The lake will spawn inside the multi-block and spread block-by-block as far as it can/is allowed. It will replace plants like water (make sure to secure your IC2 Crops!) but not replace any solid blocks. Additionally, you can specify limits in any direction. The water will NEVER spread past these limits. You can set those limits in a second GUI by right-clicking the controller with a screwdriver.%n%nWhen you enter a limit, it will correct itself to the nearest valid setting. Especially if you try to spread past the server limits. You may talk your admin into raising these limits (these limits are designed to limit griefing). Further, water is not able to spread into foreign towns.%nYou will also find 3 magical buttons in the top-right of this GUI. From left to right: The first will slowly despawn the lake blocks. You can use this to shrink the lake if it spread past a barrier for example. The multi-block will also initialize with this configuration so there is no accidental flooding. The second and third buttons will slowly spawn more lake blocks. Additionally, the second button will render those lake blocks pink so you see where they are so you may plug holes and such. In this "debug" mode you can walk/breathe/act in the lake like in air. This should make it easy to create a sunken village for decoration purposes. The third button is for normal operations so you can see the water and enjoy a swim in your energy buffer.%n%nOf course, there is also a normal GUI (simple right-click). It shows you the energy stored in the dam. To reach higher water levels you are required to use stronger pumps. For this purpose, you may configure the voltage tier of the GUI with a circuit in the circuit slot. Don't worry: It is only optical. You cannot void any energy if you set a low voltage tier. It is only for the player information. You may give it a try with the reward you earn...%n%nIf you have any further questions, find missing information, or have suggestions please do not hesitate to post on the official GT New Horizons Discord. Please add '@SinTh0r4s' to your post to make sure I'll see it.%n%n[warn]A warning though: there have been a lot of mentions of bugs and even world corruptions caused by the Hydro Dam. Use at your own risk. If you have more detailed information, please report these problems on the GTNH GitHub.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALmw.name=Unendlicher Energiespeicher +betterquesting.quest.AAAAAAAAAAAAAAAAAAALmw.desc=Du sollst keine Links von Fremden anklicken! Obwohl dies nach Clickbait klingt, ist es wahr. Aus einem bestimmten Blickwinkel.%n%nNutze die (potentielle) Energie! Und speichere Energie auf diese Weise. Baue einfach einen Damm und überflute riesige Gebiete mit Wasser. Du kannst deinem Speicher Energie hinzufügen, indem du mehr Wasser hineinpumpst, oder es einfach wieder in Energie umwandeln, wann immer du es brauchst. Dies funktioniert besonders gut mit schwankenden Energiequellen wie Wind, Wasser und Solar. Oder du pumpst überschüssige Energie hinein, damit du sie ein anderes Mal nutzen kannst. Die Kapazität ist riesig und die Wahl liegt bei dir.%n%nKlingt großartig! Aber...? - In der Tat. Es gibt einen Haken: Pumpen und Turbinen haben einen Effizienzverlust. Immer noch interessiert? Dann lass es uns herstellen!%n%nDer Multiblock hat eine ungewöhnliche Form: die Rückseite ist offen. Der See wird im Multiblock entstehen und sich Block für Block so weit ausbreiten, wie er kann/darf. Er wird Pflanzen wie Wasser ersetzen (sichere deine IC2-Planzen!), aber keine festen Blöcke ersetzen. Zusätzlich kannst du Grenzen in jede Richtung festlegen. Das Wasser wird diese Grenzen NIEMALS überschreiten. Du kannst diese Grenzen in einem zweiten GUI festlegen, indem du die Steuerung mit einem Schraubendreher rechtsklickst.%n%nWenn du eine Grenze eingibst, korrigiert sie sich auf die nächstgültige Einstellung. Besonders wenn du versuchst, über die Servergrenzen hinaus zu gehen. Du kannst deinen Admin bitten, diese Grenzen zu erhöhen (diese Grenzen sind dazu gedacht, Griefing zu begrenzen). Weiterhin kann sich Wasser nicht in fremde Städte ausbreiten.%nDu findest auch 3 magische Knöpfe oben rechts in diesem GUI. Von links nach rechts: Der erste lässt die Seeblöcke langsam verschwinden. Du kannst dies verwenden, um den See zu verkleinern, wenn er zum Beispiel eine Barriere überschritten hat. Der Multiblock wird auch mit dieser Konfiguration initialisiert, damit es keine versehentliche Überflutung gibt. Der zweite und dritte Knopf lassen langsam mehr Seeblöcke entstehen. Zusätzlich rendert der zweite Knopf diese Seeblöcke rosa, damit du siehst, wo sie sind, um Löcher zu stopfen und so weiter. In diesem "Debug"-Modus kannst du im See wie in der Luft gehen/atmen/agieren. Dies sollte es einfach machen, ein versunkenes Dorf zu Dekorationszwecken zu erstellen. Der dritte Knopf ist für den normalen Betrieb, damit du das Wasser sehen und ein Bad in deinem Energiepuffer genießen kannst.%n%nNatürlich gibt es auch ein normales GUI (einfacher Rechtsklick). Es zeigt dir die im Damm gespeicherte Energie. Um höhere Wasserstände zu erreichen, musst du stärkere Pumpen verwenden. Dazu kannst du die Spannungsstufe des GUI mit einem Schaltkreis im Schaltkreisplatz konfigurieren. Keine Sorge: Es ist nur optisch. Du kannst keine Energie verlieren, wenn du eine niedrige Spannungsstufe einstellst. Es dient nur der Spielerinformation. Du kannst es mit der Belohnung ausprobieren, die du verdienst...%n%nWenn du weitere Fragen hast, fehlende Informationen findest oder Vorschläge hast, zögere bitte nicht, diese auf dem offiziellen GT New Horizons Discord zu posten. Bitte füge '@SinTh0r4s' zu deinem Beitrag hinzu, um sicherzustellen, dass ich ihn sehe.%n%n[warn]Eine Warnung jedoch: Es gab viele Erwähnungen von Fehlern und sogar Weltkorruptionen, die durch das Wasserkraftwerk verursacht wurden. Die Verwendung erfolgt auf eigenes Risiko. Wenn du detailliertere Informationen hast, melde diese Probleme bitte auf dem GTNH GitHub.[/warn] # Quest: Gotta Pump It Up -betterquesting.quest.AAAAAAAAAAAAAAAAAAALnA.name=Gotta Pump It Up -betterquesting.quest.AAAAAAAAAAAAAAAAAAALnA.desc=If you made it this far you may have already noticed that you cannot pour vanilla water into the dam. That's what a HydroEnergy Pump is for. This multi-block exists in multiple tiers and will allow you to reach higher water levels (= more energy capacity). Provide the pump with vanilla water as input and pipe the fluid output into the dam. Then the dam will slowly fill up. If the dam is full or full for a pump's voltage tier, it will void the water and energy.%n%nThat's all folks! Nothing too fancy here. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALnA.name=Muss es hochpumpen +betterquesting.quest.AAAAAAAAAAAAAAAAAAALnA.desc=Wenn du es so weit geschafft hast, ist dir vielleicht schon aufgefallen, dass du kein Wasser in den Damm gießen kannst. Dafür ist eine Wasserkraft-Pumpe da. Dieser Multiblock existiert in mehreren Stufen und ermöglicht es dir, höhere Wasserstände (= mehr Energiekapazität) zu erreichen. Versorge die Pumpe mit Wasser als Eingabe und leite die Flüssigkeitsausgabe in den Damm. Dann wird sich der Damm langsam füllen. Wenn der Damm voll ist oder für die Spannungsstufe einer Pumpe voll ist, wird er das Wasser und die Energie vernichten.%n%nDas war's, Leute! Nichts Besonderes hier. # Quest: Let it flow, let it floww ... -betterquesting.quest.AAAAAAAAAAAAAAAAAAALnQ.name=Let it flow, let it floww ... -betterquesting.quest.AAAAAAAAAAAAAAAAAAALnQ.desc=... can't hold it back anymore. It is time to collect the rewards of your hard work. Connect the fluid output hatch from the dam to the fluid input hatch of this turbine and finally enjoy the power! You can pause this multiblock if you cut the fluid input or use a machine controller. Oh, and you will get your water back in the fluid output hatch.%n%nCongratulations to making it this far! Enjoy your ginormous energy buffer!%n%nIf you have any further questions, missing information or suggestions please do not hesitate to post on the official GT New Horizons Discord. Please add '@SinTh0r4s' to your post to make sure I'll see it. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALnQ.name=Lass es fließen, lass es fließen ... +betterquesting.quest.AAAAAAAAAAAAAAAAAAALnQ.desc=... kann es nicht mehr halten. Es ist Zeit, die Früchte deiner harten Arbeit zu ernten. Verbinde die Auslassöffnung für Flüssigkeiten vom Damm mit der Einfüllöffnung für Flüssigkeiten dieser Turbine und genieße endlich die Kraft! Du kannst diesen Multiblock pausieren, wenn du den Flüssigkeitszufluss unterbrichst oder eine Maschinensteuerung verwendest. Oh, und du bekommst dein Wasser über die Auslassöffnung für Flüssigkeiten zurück.%n%nHerzlichen Glückwunsch, dass du es so weit geschafft hast! Genieße deinen riesigen Energiepuffer!%n%nWenn du weitere Fragen, fehlende Informationen oder Vorschläge hast, zögere bitte nicht, diese auf dem offiziellen GT New Horizons Discord zu posten. Bitte füge '@SinTh0r4s' zu deinem Beitrag hinzu, um sicherzustellen, dass ich ihn sehe. # Quest: Extremely Ultimate and Ultimately Extreme -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3w.name=Extremely Ultimate and Ultimately Extreme -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3w.desc=An even more expensive capacitor but it has the same storage? You are reading that right. But it has much faster transfer rates to your wireless power network! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3w.name=Extremst Ultimativ und Ultimativ Extrem +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3w.desc=Ein noch teurerer Kondensator, aber mit der gleichen Speicherkapazität? Das ließt du richtig. Aber er hat viel schnellere Übertragungsraten zu deinem drahtlosen Stromnetz! # Quest: Wireless Power!? -betterquesting.quest.Dif-0NSERYGdGP7j8xAzPQ.name=Wireless Power!? -betterquesting.quest.Dif-0NSERYGdGP7j8xAzPQ.desc=Are you sick and tired of having cables all around your base? Are you tired of having to upgrade your cables constantly to handle different amperage amounts? Are you a fan of lightning bolts zapping around your base?%n%nThen this multiblock is for you, the Tesla Tower comes with high amperage output and full TecTech energy hatch support with this powerful multiblock.%n%nTo get started you will need to fill the tower with capacitors matching the tier of the Primary Tesla Windings within the capacitor bank. The Tesla Winding determines the tier of power that the tower transfers power at and the amount of capacitors determines the maximum amperage that can be output.%n%nA total of 16 capacitors can be placed into one capacitor bank so you might need many banks depending on your power needs.%n%nOnce the tower is constructed click open the controller to configure the maximum transfer distance of the tower to fit the needs of your base. The range setting is currently buggy which means that at least for now you can do so without needing any plasmas. This option is called “Tesla Towers Transfer Radius Setting”.%n%nNow that your tower is all configured how do you get power out of it to your machines? Well I am glad you asked. To get power to the machines of the base you will need to use the Tesla Coil Covers. Place them on the tops of your machines, energy hatches and even transformers to get power flowing from the tower. Energy hatches are a bit picky however and the hatch likes to be facing upwards to receive power.%n%n[warn]Warning! The Tesla Tower will output only one tier of amp such as EV, IV etc. When upgrading the Primary Tesla Windings, please make sure to check that all of your coil covers and transceivers in the base can handle the upgraded power. Failure to do so will result in a machine explosion.[/warn]%n%n[warn]Failure to turn off the controller before adjustment can also cause an explosion.[/warn] +betterquesting.quest.Dif-0NSERYGdGP7j8xAzPQ.name=Kabellose Stromversorgung!? +betterquesting.quest.Dif-0NSERYGdGP7j8xAzPQ.desc=Bist du es leid, Kabel überall in deiner Basis zu haben? Bist du es leid, deine Kabel ständig aufrüsten zu müssen, um unterschiedliche Stromstärken zu bewältigen? Bist du ein Fan von Blitzen, die durch deine Basis zucken?%n%nDann ist dieser Multiblock genau das Richtige für dich: Der Teslaturm bietet eine hohe Stromstärkeausgabe und volle TecTech-Energieanschluss-Unterstützung mit diesem leistungsstarken Multiblock.%n%nZu Beginn musst du den Turm mit Kondensatoren füllen, die der Stufe der Primären Tesla-Spulen in der Kondensatorbank entsprechen. Die Tesla-Spule bestimmt die Leistungsstufe, mit der der Turm Energie überträgt, und die Anzahl der Kondensatoren bestimmt die maximale Stromstärke, die ausgegeben werden kann.%n%nInsgesamt können 16 Kondensatoren in eine Kondensatorbank eingesetzt werden, sodass du je nach deinem Energiebedarf viele Bänke benötigen könntest.%n%nSobald der Turm gebaut ist, klicke auf die Steuerung, um die maximale Übertragungsdistanz des Turms an die Bedürfnisse deiner Basis anzupassen. Die Reichweiteneinstellung ist derzeit fehlerhaft, was bedeutet, dass du dies zumindest vorerst ohne Plasma tun kannst. Diese Option wird „Tesla-Türme Übertragungsradius-Einstellung“ genannt.%n%nNachdem dein Turm nun konfiguriert ist, wie erhältst du Energie daraus für deine Maschinen? Nun, ich bin froh, dass du gefragt hast. Um Energie zu den Maschinen der Basis zu leiten, musst du die Teslaspulenabdeckungen verwenden. Platziere diese auf den Oberseiten deiner Maschinen, Energieanschlüssen und sogar Transformatoren, um Energie vom Turm fließen zu lassen. Energieanschlüsse sind jedoch etwas wählerisch, und der Anschluss sollte nach oben zeigen, um Energie zu empfangen.%n%n[warn]Warnung! Der Teslaturm gibt nur eine Ampere-Stufe aus, wie z.B. EV, IV usw. Bei der Verbesserung der Primären Tesla-Spulen stelle bitte sicher, dass alle deine Spulenabdeckungen und Sendeempfänger in der Basis die aufgerüstete Leistung verarbeiten können. Andernfalls führt dies zu einer Maschinenexplosion.[/warn]%n%n[warn]Wenn du die Steuerung vor der Anpassung nicht ausschaltest, kann dies ebenfalls eine Explosion verursachen.[/warn] # Quest: EV 4A Hatches betterquesting.quest.EOlpI83vT36jaFwDH7pS7w.name=EV 4A Hatches @@ -7716,7 +7729,7 @@ betterquesting.quest.EOlpI83vT36jaFwDH7pS7w.desc=To insert and extract many amps # Quest: Power Goggles betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.name=Power Goggles -betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Wanna see how your LSC is doing but don't want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!%n%nBy §adefault§f§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.%n%nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§f§r air to unlink.%n%nIf you wish to move or modify the display you can do so by opening the power goggles config menu!%n%n[warn]Make sure to check your keybinds! There's also a keybind for toggling the power chart![/warn] +betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Wanna see how your LSC is doing but don't want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!%n%nBy §adefault§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.%n%nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§r air to unlink.%n%nIf you wish to move or modify the display you can do so by opening the power goggles config menu!%n%n[warn]Make sure to check your keybinds! There's also a keybind for toggling the power chart!%n%nOr, if you don't wanna deal with that, you can use the /powergoggles command[/warn] # Quest: EV 64A Hatches betterquesting.quest.M_HRDMb8Q2GnvpgfgsRnRw.name=EV 64A Hatches @@ -7735,640 +7748,640 @@ betterquesting.quest.iR0UzvKrRJmM8oY2SNCZjA.name=EV 16A Hatches betterquesting.quest.iR0UzvKrRJmM8oY2SNCZjA.desc=These ones can extract and insert 16A. # Quest: At last, the final capacitor! -betterquesting.quest.vrE4rYLuSnmmtAklayd6gw.name=§6§lAt last, the final capacitor! -betterquesting.quest.vrE4rYLuSnmmtAklayd6gw.desc=This is the last capacitor so we can't get much higher unfortunately. +betterquesting.quest.vrE4rYLuSnmmtAklayd6gw.name=§6§lEndlich, der letzte Kondensator! +betterquesting.quest.vrE4rYLuSnmmtAklayd6gw.desc=Das ist der letzte Kondensator, viel höher können wir leider nicht kommen. ## Quest Line: Working with Oil -betterquesting.questline.AAAAAAAAAAAAAAAAAAAADw.name=Working with Oil -betterquesting.questline.AAAAAAAAAAAAAAAAAAAADw.desc=A questline about oil refining, oil byproducts, and oil based power generation. +betterquesting.questline.AAAAAAAAAAAAAAAAAAAADw.name=Arbeiten mit Öl +betterquesting.questline.AAAAAAAAAAAAAAAAAAAADw.desc=Eine Questreihe über Ölraffination, Ölnebenprodukte und die Stromerzeugung auf Ölbasis. # Quest: Maxed Oil Cracker -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL0A.name=Maxed Oil Cracker -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL0A.desc=How many oils have you cracked at this point? No matter the number, you can do it cheaper. Once you reach HSS-G coils, you will have achieved the maximum EU/t discount of 50%% on your Oil Crackers, and enjoy the full array of benefits that they can provide you. Don't forget to overclock them if they're running slow, the energy cost is minimal at this point. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL0A.name=Voll verbesserter Ölspalter +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL0A.desc=Wie viele Öle hast du zu diesem Zeitpunkt schon gespalten? Egal wie viele, du kannst es billiger machen. Sobald du HSS-G-Spulen erreichst, hast du den maximalen EU/t-Rabatt von 50%% auf deinen Ölspalter erreicht und genießt die volle Bandbreite der Vorteile, die sie dir bieten können. Vergesse nicht, sie zu übertakten, wenn sie langsam laufen, die Energiekosten sind zu diesem Zeitpunkt minimal. # Quest: Super Fuel At The Top -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL0Q.name=Super Fuel At The Top -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL0Q.desc=I was kidding, there's one more step in Oil, but it isn't really a better fuel, it's just the Tungstensteel Boiler.%n%nThis multi operates in the same fashion as the Titanium one. It needs a Super Fuel, it produces Superheated Steam and it makes you build a bunch of Steam Turbines to actually get power out of the fuel it consumes. The output energy of a single one of these boilers, at 100%% efficiency, is 16k EU/t, so you'll need many turbines per boiler. You can build them like that, if you wish to, but at this point the Loose mode on those turbines is really useful. The efficiency hit is big, yes, but the Tungstensteel Boiler is 300%% as efficient as the Bronze one, and a single Magic Solid Super Fuel burns for 4,5M EU at 100%% turbine efficiency. Look at the amount of CBD you need to make one super fuel, and then you can decide if you want to tackle this super finale.%n%nYes, it's the end, basically. There are a couple of things you can still do, but I'll give you this as an award for having pushed through essentially all the Oil content in the pack. It has been a long journey, and I hope that you found it worthwhile and enjoyable. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL0Q.name=Superkraftstoff an der Spitze +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL0Q.desc=Ich habe nur gescherzt, es gibt noch einen Schritt bei Öl, aber es ist eigentlich kein besserer Kraftstoff, es ist nur der Wolframstahl-Kessel.%n%nDieser Multi funktioniert auf die gleiche Weise wie der Titan-Kessel. Er benötigt einen Superkraftstoff, er erzeugt überhitzten Dampf und er zwingt dich, eine Menge Dampfturbinen zu bauen, um tatsächlich Energie aus dem von ihm verbrauchten Kraftstoff zu gewinnen. Die Ausgangsenergie eines einzelnen dieser Kessel beträgt bei 100%% Effizienz 16k EU/t, du benötigst also viele Turbinen pro Kessel. Du kannst sie so bauen, wenn du möchtest, aber an diesem Punkt ist der lose Modus dieser Turbinen wirklich nützlich. Der Effizienzverlust ist groß, ja, aber der Wolframstahl-Kessel ist 300%% so effizient wie der Bronze-Kessel, und ein einzelner Magischer Solider Superkraftstoff verbrennt bei 100%% Turbineneffizienz für 4,5 Mio. EU. Sehe dir die Menge an CGD an, die du benötigst, um einen Superkraftstoff herzustellen, und dann kannst du entscheiden, ob du dieses Superfinale in Angriff nehmen möchtest.%n%nJa, es ist im Grunde das Ende. Es gibt noch ein paar Dinge, die du tun kannst, aber ich gebe dir dies als Belohnung dafür, dass du dich durch im Wesentlichen alle Öl-Inhalte des Pakets gekämpft hast. Es war eine lange Reise, und ich hoffe, dass du sie lohnenswert und angenehm fandest. # Quest: Breaking the Mold -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL0g.name=Breaking the Mold -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL0g.desc=Welcome, o' Baron of Oil. For you who has completed the 5 questlines of oil processing, a new chapter awaits you.%n%nThe following quests are not guidelines on how to work with oil. In reality, they are meant for tiers where you're not supposed to be using this kind of power anymore. However, if you do want to continue it, and push it as far as it can go, the following are a few challenges that you can take on, mostly for bragging rights.%n%nAll these challenges are for the tiers after IV. Some of them are for LuV, others need further progression. Good luck! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL0g.name=Die Form brechen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL0g.desc=Willkommen, oh Baron des Öls. Für dich, der du die 5 Questreihen der Ölverarbeitung abgeschlossen hast, erwartet dich ein neues Kapitel.%n%nDie folgenden Quests sind keine Anleitungen zur Ölverarbeitung. In Wirklichkeit sind sie für Stufen gedacht, auf denen du diese Art von Energie eigentlich nicht mehr verwenden solltest. Wenn du sie jedoch fortsetzen und so weit wie möglich ausreizen möchtest, sind die folgenden Aufgaben einige Herausforderungen, die du annehmen kannst, hauptsächlich um anzugeben.%n%nAlle diese Herausforderungen sind für die Stufen nach IV. Einige davon sind für LuV, andere erfordern weiteren Fortschritt. Viel Glück! # Quest: Ultimate Distillation -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL0w.name=Ultimate Distillation -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL0w.desc=The Dangote Distillus is not enough for the goals of an oil baron. You might have heard about "mega" multiblocks, namely the Mega EBF, but did you know that a Distillation Tower equivalent exists?%n%nIt does the same thing as the Dangote, parallels, but it does 256 at a time, and is much, much bigger than anything you've built so far. My challenge to you is to build a max-height, full-sized Mega Distillation Tower, and come out of your efforts with the biggest multiblock that the pack has to offer. You will need more, much more casings than what the quest asks for, but your inventory is not big enough to hold the full amount that will need to build this monstrosity. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL0w.name=Ultimative Destillation +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL0w.desc=Der Dangote Distillus reicht nicht aus, um die Ziele eines Ölmagnaten zu erfüllen. Du hast vielleicht schon von „Mega“-Multiblöcken gehört, namentlich dem Mega-EHO, aber wusstest du, dass es auch ein Äquivalent zum Destillationsturm gibt?%n%nEs tut dasselbe wie der Dangote, parallel, aber es macht 256 auf einmal und ist viel, viel größer als alles, was du bisher gebaut hast. Meine Herausforderung an dich ist es, einen Mega-Destillationsturm in maximaler Höhe und voller Größe zu bauen und aus deinen Bemühungen den größten Multiblock zu erschaffen, den das Paket zu bieten hat. Du wirst mehr, viel mehr Gehäuse benötigen, als die Quest verlangt, aber dein Inventar ist nicht groß genug, um die volle Menge zu fassen, die du zum Bau dieses Monstrums benötigst. # Quest: Hyperheated Steam -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1A.name=Hyperheated Steam -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1A.desc=If there is someone who found themselves invested in the Large Tungstensteel Boilers, this one is for you. Through the pollution, the multiblock spamming and the chained processing lines you need to get here, you will find that this is a lot of heat for one boiler to handle. Why not make two quad boilers?%n%nYou might be thinking about the number of turbine multis you need to withstand this, but fret not! There are extra large turbines, for the extra large steam enthusiast. You will need twelve turbine items for each multi, and you best bring the best ones you can make! Loose mode is up to you, just go wild with your super fuel.%n%n[warn]You will need an Assembly Line to craft the dynamo needed to complete this quest.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1A.name=Hyperhitzter Dampf +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1A.desc=Wenn es jemanden gibt, der investiert in den Großen Wolframstahl-Kessel ist, dies ist für dich. Durch die Verschmutzung, das Multiblock-Spamming und die verketteten Verarbeitungslinien, die du benötigst, um hierher zu gelangen, wirst du feststellen, dass dies eine Menge Wärme für einen Kessel ist, die er bewältigen muss. Warum nicht zwei Vierfachkessel bauen?%n%nDu kannst über die Anzahl der Turbinen-Multis nachdenken, die du benötigst, um dies auszuhalten, aber keine Sorge! Es gibt extra große Turbinen für den extra großen Dampf-Enthusiasten. Du benötigst zwölf Turbinen-Gegenstände für jeden Multi, und du solltest die besten mitbringen, die du herstellen kannst! Der Lose Modus liegt bei dir, lasse deiner Fantasie freien Lauf mit deinem Superkraftstoff.%n%n[warn]Du benötigst eine Montagelinie, um den Dynamo herzustellen, der zur Erfüllung dieser Quest benötigt wird.[/warn] # Quest: Universal Fuel Power -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1Q.name=Universal Fuel Power -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1Q.desc=This is the most powerful combustion engine that has ever been built. In fact, it's not only that, but also a Gas Turbine and a Rocket Fuel Generator!%n%nThe Universal Chemical Fuel Engine burns fuel with some additives, as did its predecessors, but it runs at a lower efficiency. The 150%% value is a mathematical limit, you cannot reach it without supplying infinite fuel, but this engine compensates by running as fast as fuel is input into it, without the maximum EU/t limitation the others had. The only two things you have to make sure of are that you supply enough Combustion Promoter to keep efficiency up (I'll let you figure the best ratio on your own, but 1:4 promoter:fuel is decent), and that the dynamo can support the EU/t that the generator is outputting.%n%n[warn]You will need an Assembly Line to craft the dynamo needed to complete this quest. You better burn enough HOG to make it worth![/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1Q.name=Universale Kraftstoff-Energie +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1Q.desc=Dies ist der leistungsstärkste Verbrennungsmotor, der jemals gebaut wurde. Tatsächlich ist er nicht nur das, sondern auch eine Gasturbine und ein Raketentreibstoffgenerator!%n%nDer Universale Chemische Kraftstoffgenerator verbrennt Kraftstoff mit einigen Additiven, wie seine Vorgänger, aber er läuft mit einer geringeren Effizienz. Der Wert von 150%% ist eine mathematische Grenze, die du ohne unendliche Kraftstoffzufuhr nicht erreichen kannst, aber dieser Motor gleicht dies aus, indem er so schnell läuft, wie Kraftstoff in ihn eingegeben wird, ohne die maximale EU/t-Begrenzung, die die anderen hatten. Die einzigen beiden Dinge, die du sicherstellen musst, sind, dass du genügend Verbrennungsbeschleuniger lieferst, um die Effizienz aufrechtzuerhalten (das beste Verhältnis musst du selbst herausfinden, aber 1:4 Beschleuniger:Kraftstoff ist ordentlich), und dass der Generatoranschluss die EU/t unterstützen kann, die der Generator ausgibt.%n%n[warn]Du benötigst eine Komponenten-Montagelinie, um den Generatoranschluss herzustellen, der zur Erfüllung dieser Quest erforderlich ist. Du solltest genug HOK verbrennen, damit es sich lohnt![/warn] # Quest: Simple Distillation -betterquesting.quest.AAAAAAAAAAAAAAAAAAALqA.name=Simple Distillation -betterquesting.quest.AAAAAAAAAAAAAAAAAAALqA.desc=As rich as Oil is, it's hardly useful for anything in this state. One of the most important parts in the processing chain is distillation, which separates the components of this black mixture by the difference in their boiling points. You can do this in a Distillery, starting in LV, but for now only one of the fractions can be obtained at a time: you must choose which one you want.%n%nLighter fractions are generally more useful than heavier ones, but that doesn't mean that lightest is best. For now, going for Sulfuric Light Fuel is the best option, since it will become a good source of power after being treated. Don't use unprocessed oil to power these machines, stick to Steam until you can use something better.%n%n[note]You can find info about the other fractions in the LV tab![/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALqA.name=Einfache Destillation +betterquesting.quest.AAAAAAAAAAAAAAAAAAALqA.desc=So reichhaltig Öl auch ist, ist es in diesem Zustand kaum für etwas nützlich. Einer der wichtigsten Schritte in der Verarbeitungskette ist die Destillation, die die Bestandteile dieser schwarzen Mischung durch den Unterschied ihrer Siedepunkte trennt. Dies kannst du in einer Destillerie, beginnend in LV, tun, aber vorerst kann immer nur eine der Fraktionen gleichzeitig gewonnen werden: Du musst wählen, welche du möchtest.%n%nLeichtere Fraktionen sind im Allgemeinen nützlicher als schwerere, aber das bedeutet nicht, dass die leichteste die beste ist. Vorerst ist die Wahl von Schwefelhaltigem Leichtkraftstoff die beste Option, da er nach der Aufbereitung eine gute Energiequelle darstellt. Verwende kein unverarbeitetes Öl, um diese Maschinen anzutreiben, bleibe bei Dampf, bis du etwas Besseres verwenden kannst.%n%n[note]Informationen zu den anderen Fraktionen findest du im LV-Reiter![/note] # Quest: Oil Drilling Rig -betterquesting.quest.AAAAAAAAAAAAAAAAAAALqw.name=Oil Drilling Rig -betterquesting.quest.AAAAAAAAAAAAAAAAAAALqw.desc=In the MV tier, Oil gets a big boost in its effectiveness, and becomes a fantastic powergen option for anyone wanting to switch off Steam, if they haven't done it already. It becomes difficult to use Steam as the only power source in this tier, so you should find a more reliable way to get power.%n%nOf course, you might already be using Light Fuel as your power source of choice, but a different question might have popped up in your mind by now: is there a better way to get Oil? Perhaps you have run short, or perhaps not. Either way, there is a multi unlocked in this tier that can greatly facilitate the automation of Oil input into your Distillery. That multi is the Oil Drilling Rig, which can pump it from below bedrock, but only if there is some in the current chunk, which means that you will have to scan the chunks around you to find it.%n%nThere is a quest for this rig in the Multiblock Goals tab. Go check it out! +betterquesting.quest.AAAAAAAAAAAAAAAAAAALqw.name=Ölbohranlage +betterquesting.quest.AAAAAAAAAAAAAAAAAAALqw.desc=In der MV-Stufe erhält Öl einen großen Schub in seiner Effektivität und wird zu einer fantastischen Stromerzeugungsoption für jeden, der von Dampf umsteigen möchte, falls er dies noch nicht getan hat. Es wird schwierig, Dampf als einzige Stromquelle in dieser Stufe zu verwenden, daher solltest du einen zuverlässigeren Weg zur Stromerzeugung finden.%n%nNatürlich verwendest du vielleicht bereits Leichten Kraftstoff als deine bevorzugte Stromquelle, aber eine andere Frage könnte dir inzwischen in den Sinn gekommen sein: Gibt es einen besseren Weg, um Öl zu erhalten? Vielleicht ist dir der Vorrat ausgegangen, oder vielleicht auch nicht. So oder so, in dieser Stufe wird ein Multi freigeschaltet, der die Automatisierung der Ölzufuhr zu deiner Destillerie erheblich erleichtern kann. Dieser Multi ist die Ölbohranlage, die Öl von unterhalb des Grundgesteins pumpen kann, aber nur, wenn in dem aktuellen Chunk etwas vorhanden ist, was bedeutet, dass du die Chunks um dich herum scannen musst, um es zu finden.%n%nEs gibt eine Quest für diese Anlage im Reiter Multiblock-Ziele. Schaue es dir an! # Quest: Distillation Tower -betterquesting.quest.AAAAAAAAAAAAAAAAAAALrA.name=Distillation Tower -betterquesting.quest.AAAAAAAAAAAAAAAAAAALrA.desc=In HV, your oil processing options soar to new levels of complexity, and efficiency. Many of the processing multis that can be used are unlocked in this tier, and one of the most iconic is the Distillation Tower, the direct upgrade of the Distillery.%n%nThis tower can do actual fractional distillation, a process used in real life petrochemistry to separate oil into many different parts, based on their boiling points. The tall structure is required for the process, because the condensation of the vapors occurs in different temperatures. And since heating is only applied at the bottom, temperature drops the higher the vapor travels. This means that compounds with higher boiling points will condense sooner and will end up lower in the column, the opposite is also applicable for compounds with low boiling points.%n%nThat said, the Distillation Tower replaces Distilleries by allowing you to collect all fractions at once, from the same amount of input. This means that the tower is both more efficient, and also allows automation of all the outputs at the same time, but this comes at a cost: the controller needs EV circuits, which require a built Cleanroom, and the structure blocks are mostly made of Stainless Steel. Not only that, but the tower's height depends on the recipe, since each output needs its own height level to successfully be extracted. A max-height, 12-block tall DT can cost almost a dozen stacks of stainless to build, a very expensive multi for the tier.%n%nInstead of doing that, the first DT you should build is a 5-block tall one, to distill the Oil you're pumping out of reservoirs. Doing this, you can get all the fractions at once, for a reasonably cheap multi, compared to its maximum size. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALrA.name=Destillationsturm +betterquesting.quest.AAAAAAAAAAAAAAAAAAALrA.desc=In HV steigen deine Möglichkeiten zur Ölverarbeitung zu neuen Komplexitäts- und Effizienzstufen auf. Viele der Verarbeitungs-Multis, die verwendet werden können, werden in dieser Stufe freigeschaltet, und einer der ikonischsten ist der Destillationsturm, die direkte Verbesserung der Destillerie.%n%nDieser Turm kann eine echte fraktionierte Destillation durchführen, ein Prozess, der in der realen Petrochemie verwendet wird, um Öl anhand ihrer Siedepunkte in viele verschiedene Teile zu trennen. Die hohe Struktur ist für den Prozess erforderlich, da die Kondensation der Dämpfe bei unterschiedlichen Temperaturen erfolgt. Und da die Erhitzung nur am Boden angewendet wird, sinkt die Temperatur, je höher der Dampf aufsteigt. Dies bedeutet, dass Verbindungen mit höheren Siedepunkten früher kondensieren und weiter unten in der Kolonne landen, das Gegenteil gilt auch für Verbindungen mit niedrigen Siedepunkten.%n%nDer Destillationsturm ersetzt Destillerien, indem er es dir ermöglicht, alle Fraktionen gleichzeitig aus der gleichen Menge an Eingaben zu sammeln. Das bedeutet, dass der Turm sowohl effizienter ist als auch die Automatisierung aller Ausgaben gleichzeitig ermöglicht, aber dies hat seinen Preis: Die Steuerung benötigt EV-Schaltkreise, die einen gebauten Reinraum erfordern, und die Strukturblöcke bestehen größtenteils aus Edelstahl. Darüber hinaus hängt die Höhe des Turms vom Rezept ab, da jede Ausgabe seine eigene Höhenstufe benötigt, um erfolgreich extrahiert zu werden. Ein maximal hoher, 12 Blöcke hoher DT kann fast ein Dutzend Stapel Edelstahl kosten, um gebaut zu werden, ein sehr teurer Multi für diese Stufe.%n%nStattdessen sollte der erste DT, den du baust, ein 5 Blöcke hoher sein, um das Öl zu destillieren, das du aus Lagerstätten pumpen. Auf diese Weise kannst du alle Fraktionen auf einmal erhalten, für einen vergleichsweise günstigen Multi, verglichen mit seiner maximalen Größe. # Quest: The Era of Multis -betterquesting.quest.AAAAAAAAAAAAAAAAAAALrQ.name=The Era of Multis -betterquesting.quest.AAAAAAAAAAAAAAAAAAALrQ.desc=What does this mean, "the era of multis"? I've built so many multis already!%n%nWell, yes, but now it's all multiblocks. There are still singleblock machines for all the tasks they're needed for, but at IV the newer GT++ multis become available, or at least most of them, which can do the same jobs of bending, extruding, extracting, amongst others, but with higher initial investments and many bonuses to their processing. Remember what I said before about higher initial investments being worth it?%n%nThat said, there isn't a new oil processing chain in IV, you only improve what you already have. If there was a step in the chain that was running too slow, and you needed to add more machines to it or overclock, it's likely that there is now a multi that can take over that role by itself. Tungstensteel is usually an important part of these things, so get it automated in anticipation of what's to come. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALrQ.name=Die Ära der Multis +betterquesting.quest.AAAAAAAAAAAAAAAAAAALrQ.desc=Was bedeutet das, "die Ära der Multis"? Ich habe schon so viele Multis gebaut!%n%nNun, ja, aber jetzt sind es alles Multiblöcke. Es gibt immer noch Einzelblockmaschinen für alle Aufgaben, für die sie benötigt werden, aber auf IV werden die neueren GT++-Multis verfügbar, oder zumindest die meisten von ihnen, die die gleichen Aufgaben des Biegens, Extrudierens, Extrahierens und anderes erledigen können, aber mit höheren Anfangsinvestitionen und vielen Boni bei ihrer Verarbeitung. Erinnerst du dich, was ich vorher über höhere Anfangsinvestitionen gesagt habe, die es wert sind?%n%nDas heißt, es gibt keine neue Ölverarbeitungskette in IV, du verbesserst nur das, was du bereits hast. Wenn es einen Schritt in der Kette gab, der zu langsam lief, und du mehr Maschinen hinzufügen oder übertakten musstest, ist es wahrscheinlich, dass es jetzt einen Multi gibt, der diese Rolle alleine übernehmen kann. Wolframstahl ist normalerweise ein wichtiger Bestandteil dieser Dinge, also automatisiere es in Erwartung dessen, was kommen wird. # Quest: Generator Power -betterquesting.quest.AAAAAAAAAAAAAAAAAAALrg.name=Generator Power -betterquesting.quest.AAAAAAAAAAAAAAAAAAALrg.desc=Welcome to EV! If you thought the previous tier had a big jump in oil processing, you are correct, but now it's going to jump up all over again!%n%nThis tier does not unlock new processing multis like HV did, but it does bring better, much better generators. From now on, your main generators options will almost always be multiblocks, unless you need an easy-to-move generator for a multiblock miner or something similar. For your diesel fuels, the next step is the Large Combustion Engine (LCE), and there is a quest for it on the Multiblock Goals tab as usual. This, however, is a big investment in Titanium, amongst other things, so I hope you have that processing automated already.%n%nIf you boost the LCE, you will get both a huge boost in EU/t and efficiency. While an HV Diesel Generator had an output of 512 EU/t at 85%% efficiency, this expensive multi outputs 6144 EU/t at 150%% efficiency! Make sure you have an EV Buffered Dynamo Hatch that can handle this output.%nThere is an equivalent turbine for gases, like the Refinery Gas you might be using to power your oil processing setup, which is cheaper to build but its performance depends on the turbine placed inside it, and you won't be able to get near the levels of the LCE unless you get some Tungstensteel, and a good metal like Shadow Metal. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALrg.name=Generator-Energie +betterquesting.quest.AAAAAAAAAAAAAAAAAAALrg.desc=Willkommen im EV! Wenn du dachtest, die vorherige Stufe hätte einen großen Sprung in der Ölverarbeitung gemacht, dann lagst du richtig, aber jetzt wird es noch einmal einen Sprung geben!%n%nDiese Stufe schaltet keine neuen Verarbeitungs-Multis frei wie HV, aber sie bringt bessere, viel bessere Generatoren. Von nun an werden deine Hauptgeneratoroptionen fast immer Multiblöcke sein, es sei denn, du benötigst einen leicht zu bewegenden Generator für eine Erzbohranlage oder etwas Ähnliches. Für deine Dieselkraftstoffe ist der nächste Schritt der Große Verbrennungsgenerator (GVG), und es gibt eine Quest dafür im Multiblock-Ziele-Reiter, wie üblich. Dies ist jedoch eine große Investition in Titan, neben anderen Dingen, also hoffe ich, dass du diese Verarbeitung bereits automatisiert hast.%n%nWenn du den GVG aufrüstest, erhältst du sowohl einen enormen Schub an EU/t als auch an Effizienz. Während ein HV-Dieselgenerator eine Ausgabe von 512 EU/t bei 85%% Effizienz hatte, liefert dieser teure Multi 6144 EU/t bei 150%% Effizienz! Stelle sicher, dass du einen EV-Gepufferten Generatoranschluss hast, der diese Energiestufe aushalten kann.%nEs gibt eine äquivalente Turbine für Gase, wie das Raffineriegas, das du möglicherweise verwendest, um dein Ölverarbeitungs-Setup zu betreiben. Diese ist billiger zu bauen, aber ihre Leistung hängt von der darin platzierten Turbine ab, und du wirst nicht annähernd die Werte des GVG erreichen können, es sei denn, du besorgst dir etwas Wolframstahl und ein gutes Metall wie Schattenmetall. # Quest: Desulfurizing -betterquesting.quest.AAAAAAAAAAAAAAAAAAALrw.name=Desulfurizing -betterquesting.quest.AAAAAAAAAAAAAAAAAAALrw.desc=After distillation, the fluid you got still isn't that good. It can be used for power, but it's almost as bad as Oil itself unless you remove the sulfuric content it has. This applies for all the portions that can be distilled from Oil, and as such it's a required step regardless of which one you're working with.%n%nTo get clean Light Fuel, the sulfur needs to be drawn out with something that reacts with it, in a Chemical Reactor. What you need is Hydrogen, a relatively common gas that can be electrolyzed from water, or from specific ores (check NEI for all the possible sources). After reacting, you will get Hydrogen Sulfide and the clean Light Fuel, which can be further processed or burned for power at this stage. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALrw.name=Entschwefeln +betterquesting.quest.AAAAAAAAAAAAAAAAAAALrw.desc=Nach der Destillation ist die erhaltene Flüssigkeit immer noch nicht sehr gut. Sie kann zur Energiegewinnung genutzt werden, ist aber fast so schlecht wie Öl selbst, es sei denn, du entfernst den Schwefelgehalt. Dies gilt für alle Fraktionen, die aus Öl destilliert werden können, und ist somit ein notwendiger Schritt, egal mit welcher du arbeitest.%n%nUm sauberen Leichten Kraftstoff zu erhalten, muss der Schwefel in einem Chemischen Reaktor mit etwas, das damit reagiert, herausgezogen werden. Was du benötigst, ist Wasserstoff, ein relativ gewöhnliches Gas, das aus Wasser oder aus bestimmten Erzen elektrolysiert werden kann (prüfe NEI für alle möglichen Quellen). Nach der Reaktion erhältst du Schwefelwasserstoff und den sauberen Leichten Kraftstoff, der in diesem Stadium weiterverarbeitet oder zur Energiegewinnung verbrannt werden kann. # Quest: Light Fuel Power -betterquesting.quest.AAAAAAAAAAAAAAAAAAALsA.name=Light Fuel Power -betterquesting.quest.AAAAAAAAAAAAAAAAAAALsA.desc=Light Fuel is a great power source in LV, for several reasons. Not only is it much more power-dense than Steam, which means that you need a smaller amount of it to get the same EU amount, but the generators that can burn it have a higher fuel efficiency than the Steam ones. Even wooden fluid pipes will be enough to transport this fuel!%n%nThat said, your old generators will not accept Light Fuel, so you will have to make some Combustion Generators to get power out of it. You'll still get one LV amp out of each, which means you might have to make more if you are running several machines at once. By the time you build your first Electric Blast Furnace, you will want 4 of these feeding it power. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALsA.name=Energie aus Leichtem Kraftstoff +betterquesting.quest.AAAAAAAAAAAAAAAAAAALsA.desc=Leichter Kraftstoff ist aus mehreren Gründen eine großartige Energiequelle in LV. Er ist nicht nur viel energiedichter als Dampf, was bedeutet, dass man eine kleinere Menge davon benötigt, um die gleiche Menge an EU zu erhalten, sondern die Generatoren, die ihn verbrennen können, haben auch einen höheren Kraftstoffwirkungsgrad als die Dampfgeneratoren. Sogar hölzerne Rohre reichen aus, um diesen Kraftstoff zu transportieren!%n%nAllerdings akzeptieren deine alten Generatoren keinen Leichten Kraftstoff, daher musst du einige Verbrennungsgeneratoren herstellen, um daraus Strom zu gewinnen. Du erhältst immer noch einen LV-Ampere aus jedem, was bedeutet, dass du möglicherweise mehr herstellen musst, wenn du mehrere Maschinen gleichzeitig betreibst. Wenn du deine ersten Elektrischen Hochofen baust, wirst du 4 davon benötigen, um ihn mit Strom zu versorgen. # Quest: Basic Cracking -betterquesting.quest.AAAAAAAAAAAAAAAAAAALsQ.name=Basic Cracking -betterquesting.quest.AAAAAAAAAAAAAAAAAAALsQ.desc=Despite what the Distillery recipe might have led you to believe, there are many more fractions of Oil than the four you could choose from. However, to get the rest of the oil byproducts, you need to split these four into the others, a process known as cracking. To crack the fuels, they must not be sulfuric, and you will need either Hydrogen (hydro-cracking) or Steam (steam-cracking) to successfully crack. Your Hydrogen source for desulfurizing is hopefully good enough to sustain hydro-cracking, and the Steam you were previously using for power can now be useful to get more out of the Oil you're pumping.%n%nHeavy Fuel, Light Fuel, Refinery Gas and Naphtha can each be cracked both ways, and with three different intensities: lightly, moderately or severely cracked. This means that each portion has 6 different cracking options, and the products of distilling them can be cracked once more! There are a lot of options here, but a few of them stand out for their usefulness.%n%nThe first one you should try is Refinery Gas. In order to make that, you will need to desulfurize Sulfuric Gas, so make some of that in your Distillery. Currently, you can only crack through the Chemical Reactor, so once you have the Refinery Gas grab some steam and get cracking.%n%n*Hint* You should start by making some Severely-Cracked Refinery Gas%n%n[note]Make x5 as many cells if you don't want to waste anything.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALsQ.name=Grundlegendes Spalten +betterquesting.quest.AAAAAAAAAAAAAAAAAAALsQ.desc=Entgegen der Annahme, die das Destillerie-Rezept vielleicht nahegelegt hat, gibt es viel mehr Fraktionen von Öl als die vier, aus denen du wählen konntest. Um jedoch die restlichen Ölnebenprodukte zu erhalten, musst du diese vier in die anderen aufspalten, ein Prozess, der als Cracken bekannt ist. Um die Kraftstoffe zu spalten, dürfen sie nicht schwefelhaltig sein, und du benötigst entweder Wasserstoff (Hydrospalten) oder Dampf (Dampfspalten), um erfolgreich zu spalten. Deine Wasserstoffquelle zur Entschwefelung ist hoffentlich gut genug, um das Hydrospalten aufrechtzuerhalten, und der Dampf, den du zuvor zur Stromerzeugung verwendet hast, kann jetzt nützlich sein, um mehr aus dem Öl herauszuholen, das du pumpst.%n%nSchwerer Kraftstoff, Leichter Kraftstoff, Raffineriegas und Naphtha können jeweils auf beide Arten und mit drei verschiedenen Intensitäten gespalten werden: leicht, mäßig oder stark gespalten. Das bedeutet, dass jede Fraktion 6 verschiedene Spalt-Optionen hat, und die Produkte ihrer Destillation können noch einmal gespalten werden! Es gibt hier viele Optionen, aber einige stechen durch ihre Nützlichkeit hervor.%n%nDas erste, was du versuchen solltest, ist Raffineriegas. Um dieses herzustellen, musst du Schwefelhaltiges Gas entschwefeln, also stelle etwas davon in deiner Destillerie her. Derzeit kannst du nur im Chemischen Reaktor spalten, also sobald du das Raffineriegas hast, nehme etwas Dampf und fange an zu spalten.%n%n*Hinweis* Du solltest damit beginnen, Stark Gespaltenes Raffineriegas herzustellen%n%n[note]Stelle fünfmal so viele Zellen her, wenn du nichts verschwenden möchtest.[/note] # Quest: Early Ethylene -betterquesting.quest.AAAAAAAAAAAAAAAAAAALsg.name=Early Ethylene -betterquesting.quest.AAAAAAAAAAAAAAAAAAALsg.desc=In LV, cracking fuels is only possible in a Chemical Reactor, which has a lower efficiency than the Oil Cracker multiblock that is available at HV. That said, it is still a great source of some fluids, one of which being Ethylene, the precursor to Polyethylene, the first plastic that can be produced and a required part of progression in the pack. To obtain Ethylene from Oil, the best way to go is to severely steam-crack Refinery Gas.%n%nSimply put the Refinery Gas and the Steam in a Chemical Reactor with the correct circuit (check NEI) and then distill the cracked Refinery Gas. It can give a lot of different outputs, so make sure you choose the right one. After doing this, you'll have successfully processed Oil, both for power and for byproducts. Congratulations!%n%n[note]After you unlock different types of oil from underground fluids at MV the best route to ethylene may change depending on what type of oil you will decide to extract.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALsg.name=Frühes Ethylen +betterquesting.quest.AAAAAAAAAAAAAAAAAAALsg.desc=In LV ist das Cracken von Brennstoffen nur in einem Chemischen Reaktor möglich, der eine geringere Effizienz aufweist als der bei HV verfügbare Multiblock-Ölspalter. Dennoch ist er eine großartige Quelle für einige Flüssigkeiten, darunter Ethylen, die Vorstufe von Polyethylen, dem ersten Plastik, das hergestellt werden kann und ein notwendiger Bestandteil des Fortschritts im Pack ist. Um Ethylen aus Öl zu gewinnen, ist der beste Weg, Raffineriegas stark dampfzuspalten.%n%nMan gibt einfach das Raffineriegas und den Dampf in einen Chemischen Reaktor mit dem richtigen Schaltkreis (siehe NEI) und destilliert dann das gespaltene Raffineriegas. Es können viele verschiedene Ausgaben entstehen, stelle also sicher, dass du die richtige wählst. Danach hast du Öl erfolgreich verarbeitet, sowohl für die Stromerzeugung als auch für Nebenprodukte. Herzlichen Glückwunsch!%n%n[note]Nachdem du bei MV verschiedene Arten von Öl aus Untergrundflüssigkeiten freigeschaltet hast, kann sich der beste Weg zu Ethylen ändern, je nachdem, welche Art von Öl du fördern möchtest.[/note] # Quest: Sulfuric Acid -betterquesting.quest.AAAAAAAAAAAAAAAAAAALsw.name=Sulfuric Acid -betterquesting.quest.AAAAAAAAAAAAAAAAAAALsw.desc=This sulfuric waste that came out of the oil fractions could be voided, but it's actually a useful byproduct for your progression. The Hydrogen Sulfide that you obtained, mixed with Water in another Chemical Reactor will give back Diluted Sulfuric Acid, which can be turned into its more concentrated form by distilling it.%n%nSulfuric Acid is one of the most important chemicals in the pack, so make sure to use this opportunity to automate it. It's needed for circuits, amongst other things, so you will need a lot of it. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALsw.name=Schwefelsäure +betterquesting.quest.AAAAAAAAAAAAAAAAAAALsw.desc=Dieser schwefelhaltige Abfall, der aus den Ölfraktionen stammt, könnte vermieden werden, ist aber tatsächlich ein nützliches Nebenprodukt für deinen Fortschritt. Der erhaltene Schwefelwasserstoff, gemischt mit Wasser in einem anderen Chemischen Reaktor, ergibt Verdünnte Schwefelsäure, die durch Destillation in ihre konzentriertere Form umgewandelt werden kann.%n%nSchwefelsäure ist eine der wichtigsten Chemikalien im Pack, stelle also sicher, diese Gelegenheit zu nutzen, um sie zu automatisieren. Sie wird unter anderem für Schaltkreise benötigt, daher wirst du viel davon brauchen. # Quest: Oil Reservoirs -betterquesting.quest.AAAAAAAAAAAAAAAAAAALtA.name=Oil Reservoirs -betterquesting.quest.AAAAAAAAAAAAAAAAAAALtA.desc=Unlike the oil spouts that are visible on the surface, the underground reservoirs cannot be seen or measured without the use of specific tools.%nThe main quest for prospecting "Analyzing the Soil" is in the LV tab. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALtA.name=Ölreservoirs +betterquesting.quest.AAAAAAAAAAAAAAAAAAALtA.desc=Im Gegensatz zu den an der Oberfläche sichtbaren Ölquellen können unterirdische Lagerstätten ohne spezielle Werkzeuge weder gesehen noch gemessen werden.%nDie Hauptquest zur Prospektion "Bodenanalyse" befindet sich im Reiter LV. # Quest: More Hydrogen -betterquesting.quest.AAAAAAAAAAAAAAAAAAALtQ.name=More Hydrogen -betterquesting.quest.AAAAAAAAAAAAAAAAAAALtQ.desc=With more Oil in your hands, you are sure to have problems with the other inputs you need. Hydrogen is required to get any type of clean byproduct, and the amount you need scales with the speed at which your Chemical Reactors work. It is possible to get a lot of it from ores, and mining out a Limonite vein will get you enough to last a long while, but it will eventually run out. Which automatic sources can you choose from?%n%nThe simplest option is to electrolyze water. You can just keep feeding water for free, but it's a slow and inefficient process, although it also gives you Oxygen. You will need a few Electrolyzers running to keep it going at a decent pace.%n%nAn alternative option is to do this, but with salt water, obtained from Salty Root, if you have delved into IC2 crops. You will also get Chlorine that you will need very often in the next two tiers.%n%nLastly, did you know that most of the oil byproducts are organic compounds, and as such are made mostly of Carbon and Hydrogen? You can electrolyze most of them to get these elements, at a faster rate than water, but only if you have leftovers. Methane is one of the choices that you might have stockpiling. However, note that these byproducts often have fuel values and it's often better to use them as fuel to then electrolyze (salt) water.%n%nEither way, you will need Electrolyzers. Build at least an MV one to continue! +betterquesting.quest.AAAAAAAAAAAAAAAAAAALtQ.name=Mehr Wasserstoff +betterquesting.quest.AAAAAAAAAAAAAAAAAAALtQ.desc=Mit mehr Öl in den Händen wirst du mit Sicherheit Probleme mit den anderen benötigten Eingaben haben. Wasserstoff wird benötigt, um irgendeine Art von sauberem Nebenprodukt zu erhalten, und die benötigte Menge skaliert mit der Geschwindigkeit, mit der deine Chemischen Reaktoren arbeiten. Es ist möglich, viel davon aus Erzen zu gewinnen, und das Abbauen einer Limonit-Ader wird dir genug für lange Zeit geben, aber es wird irgendwann erschöpft sein. Welche automatischen Quellen könntest du wählen?%n%nDie einfachste Option ist die Elektrolyse von Wasser. Du kannst einfach kostenlos Wasser zuführen, aber es ist ein langsamer und ineffizienter Prozess, obwohl er dir auch Sauerstoff liefert. Du wirst ein paar Elektrolyseure benötigen, um es in einem anständigen Tempo am Laufen zu halten.%n%nEine alternative Option ist, dies, aber mit Salzwasser zu tun, das aus Salziger Wurzel gewonnen wird, wenn du dich mit IC2-Pflanzen beschäftigt hast. Du erhältst auch Chlor, das du in den nächsten zwei Stufen sehr oft benötigen wirst.%n%nSchließlich, wusstest du, dass die meisten Erdölnebenprodukte organische Verbindungen sind und als solche hauptsächlich aus Kohlenstoff und Wasserstoff bestehen? Du kannst die meisten davon elektrolysieren, um diese Elemente schneller als Wasser zu erhalten, aber nur, wenn du Reste hast. Methan ist eine der Optionen, die du möglicherweise auf Lager hast. Beachte jedoch, dass diese Nebenprodukte oft Brennwerte haben und es oft besser ist, sie als Kraftstoff zu verwenden, um dann (Salz-)Wasser zu elektrolysieren.%n%nSo oder so, du wirst Elektrolyseure benötigen. Baue mindestens einen MV-Elektrolyseur, um fortzufahren! # Quest: Heavy Fuel -betterquesting.quest.AAAAAAAAAAAAAAAAAAALtg.name=Heavy Fuel -betterquesting.quest.AAAAAAAAAAAAAAAAAAALtg.desc=There is a better way to get fuel from Oil in MV, but you will need to expand into other fractions instead of just using Light Fuel. The next step is Diesel, and it is a mix of 5 buckets of Light Fuel with 1 bucket of Heavy Fuel, turning into 6 buckets of Diesel that each have a higher fuel value than the fuel used in LV.%n%nTo automate this from regular Oil, you will need another Distillery and Chemical Reactor, and finally a Mixer to put the fuels together. There are other possible sources of Heavy Fuel, mentioned on another quest in this chain, which can be of assistance if the input of Oil into the setup isn't very high. You will also need more Hydrogen, so get on it! +betterquesting.quest.AAAAAAAAAAAAAAAAAAALtg.name=Schwerer Kraftstoff +betterquesting.quest.AAAAAAAAAAAAAAAAAAALtg.desc=Es gibt einen besseren Weg, Kraftstoff aus Öl in MV zu gewinnen, aber du musst dich auf andere Fraktionen ausdehnen, anstatt nur Leichten Kraftstoff zu verwenden. Der nächste Schritt ist Diesel, und er ist eine Mischung aus 5 Eimern Leichten Kraftstoffs mit 1 Eimer Schweren Kraftstoffs, die sich in 6 Eimer Diesel verwandelt, die jeweils einen höheren Kraftstoffwert haben als der in LV verwendete Kraftstoff.%n%nUm dies aus regulärem Öl zu automatisieren, benötigst du eine weitere Destillerie und einen Chemischen Reaktor und schließlich einen Mischer, um die Kraftstoffe zusammenzuführen. Es gibt andere mögliche Quellen für Schweren Kraftstoff, die in einer anderen Quest in dieser Kette erwähnt werden, die hilfreich sein können, wenn die Ölzufuhr in die Anlage nicht sehr hoch ist. Du benötigst auch mehr Wasserstoff, also ran an die Arbeit! # Quest: Diesel betterquesting.quest.AAAAAAAAAAAAAAAAAAALtw.name=Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAALtw.desc=Finally, the oil of the gods. At least, early gods.%n%nDiesel, as a power source, has widely been known as the optimal choice all the way up to EV, when you unlock the ability to make nukes. It can be further upgraded into Cetane-Boosted Diesel in HV, by adding another chemical chain to it, but a fuel value of 480k EU on a fuel that needs so few machines to be made is quite exceptional. It should be automated as soon as possible, to ensure that you won't run out of power when you need it the most.%n%nAt this stage, you can use either LV or MV Diesel Generators. Using the LV ones will mean you need to make more of them, and more pollution, but they have 95%% fuel efficiency compared to MV's 90%%. It's a difference, but an automated Diesel setup is unlikely to be affected by a 5%% change in efficiency.%n%nAs you progress, fuel will become more and more power-dense, but also need more steps automated. The next tier is much harder than this one, so get ready! +betterquesting.quest.AAAAAAAAAAAAAAAAAAALtw.desc=Endlich, das Öl der Götter. Zumindest, das der frühen Götter.%n%nDiesel ist als Energiequelle weithin als die optimale Wahl bis hin zu EV bekannt, wenn du die Möglichkeit freischaltest, Reaktoren herzustellen. Es kann in HV zu Cetan-Gestärktem Diesel aufgerüstet werden, indem eine weitere chemische Kette hinzugefügt wird, aber ein Brennwert von 480k EU für einen Kraftstoff, der so wenige Maschinen zur Herstellung benötigt, ist ziemlich außergewöhnlich. Es sollte so schnell wie möglich automatisiert werden, um sicherzustellen, dass dir die Energie nicht ausgeht, wenn du sie am dringendsten benötigst.%n%nIn diesem Stadium kannst du entweder LV- oder MV-Dieselgeneratoren verwenden. Die Verwendung der LV-Generatoren bedeutet, dass du mehr davon herstellen musst und mehr Verschmutzung verursachst, aber sie haben eine Kraftstoffeffizienz von 95% im Vergleich zu den 90% der MV-Generatoren. Es ist ein Unterschied, aber ein automatisiertes Diesel-Setup wird wahrscheinlich nicht von einer 5%-igen Effizienzänderung betroffen sein.%n%nJe weiter du fortschreitest, desto energiedichter wird der Kraftstoff, benötigt aber auch mehr automatisierte Schritte. Die nächste Stufe ist viel schwieriger als diese, also mache dich bereit! # Quest: More Oil Options -betterquesting.quest.AAAAAAAAAAAAAAAAAAALuA.name=More Oil Options -betterquesting.quest.AAAAAAAAAAAAAAAAAAALuA.desc=Alongside the Oil Drilling Rig, there are other sources you can explore. For Heavy Oil, a good source might be Oilsands Ore, which is found in rare veins at high altitudes. If you find one, you will have a large amount of Heavy Fuel to make Diesel with after processing.%n%nThere are also renewable sources of Oil, namely from IC2 crops and bees. The Oilberry crop can produce it indefinitely, but at a very slow rate, whereas bees can do it much faster, particularly Refined Bees, but they are much harder to obtain.%n%nYou can also get more out of the Oil by cracking it in specific ways. Lightly Hydro-Cracked Heavy Fuel, for example, gives 60%% of the input amount as Light Fuel, which can be helpful if you have an excess of Heavy, and not enough Light to make Diesel. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALuA.name=Weitere Öl-Optionen +betterquesting.quest.AAAAAAAAAAAAAAAAAAALuA.desc=Neben der Ölbohranlage gibt es noch weitere Quellen, die du erkunden kannst. Für Schweres Öl könnte eine gute Quelle Ölsand sein, der in seltenen Adern in großen Höhen gefunden wird. Wenn du eine findest, hast du nach der Verarbeitung eine große Menge Schweren Kraftstoffs zur Herstellung von Diesel zur Verfügung.%n%nEs gibt auch erneuerbare Ölquellen, nämlich aus IC2-Pflanzen und Bienen. Die Ölbeerenpflanze kann es auf unbestimmte Zeit produzieren, aber mit einer sehr langsamen Rate, während Bienen es viel schneller tun können, insbesondere Raffinierte Bienen, aber sie sind viel schwerer zu bekommen.%n%nDu kannst auch mehr aus dem Öl herausholen, indem du es auf bestimmte Weisen spaltest. Leicht Hydrogespaltener Schwerer Kraftstoff zum Beispiel liefert 60 % der Eingabemenge als Leichten Kraftstoff, was hilfreich sein kann, wenn du einen Überschuss an Schwerem und nicht genug Leichten Kraftstoff zur Herstellung von Diesel hast. # Quest: Using All the Fractions -betterquesting.quest.AAAAAAAAAAAAAAAAAAALuQ.name=Using All the Fractions -betterquesting.quest.AAAAAAAAAAAAAAAAAAALuQ.desc=After getting large amounts of all the oil fractions, what can you do with them? They'll pile up in the tanks or output hatches, and the Distillation Tower stops when it fills up, unless you enable fluid voiding in the controller - in which case everything that cannot be output will just be voided instead, and it's in your best interest to avoid this waste. What do, then?%n%nFirst off, it's important to note that almost everything you get from Oil can be processed into even more things. Whether or not the step is worthwhile is a different story altogether. That said, you're free to look through NEI or the spreadsheet to decide what you want to do, and how you want to do it. The charm of a processing chain like this is that it lets you choose your own path and gives you the information to know how to best utilize it.%n%nSecond off, Oil is a major source of byproducts, many of which are needed to create various important materials. However, this isn't the only way to obtain most of them, and you might already found other sources, especially if you've dabbled in the Benzene or the Biomass chains. Which path you take is up to you.%n%nNow, for the four fractions that you get from regular Oil. Up until now, the power generation needed both Light Fuel and Heavy Fuel processing, and Refinery Gas already proved to be a good source of Ethylene. What can these be used for, in case you can build more DTs to process the cracked fluids? Roughly speaking, these are the possibilities:%n%nLight Fuel: You will most likely be using most, or all of this to make Diesel. If you do have leftovers, moderately hydro-cracking it is a good source of Propene, and lightly hydro-cracking is the best source for Octane. These two are important, but only in EV, for epoxy and powergen, specifically.%n%nHeavy Fuel: If only working with regular Oil, a lot of this will also be consumed to make Diesel. However, it's important to get more of it automated, since it can be distilled directly to make three fantastic byproducts: Toluene, Phenol and Benzene. All of them are important for progression, so make sure you pay attention to this recipe. Toluene is especially useful in HV, as you will need many buckets of it when making your first rocket to be able to get into EV.%n%nNaphtha: You could distill it in a Distillation Tower, but keep in mind that you need to build a max-height one to cover the entire recipe. However, if you do it, you will have most of the Oil byproducts automated meaning that it's worth it to tackle this challenge when you get comfortable with making lots of Stainless Steel; it also has a good burn value, so if you don't need these byproducts, it's best to just use it for power.%n%nRefinery Gas: You're probably already distilling this for Ethylene. You could switch this recipe to a Distillation Tower and an Oil Cracking Unit (see next quest) to gain more output and some useful byproducts. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALuQ.name=Alle Fraktionen verwenden +betterquesting.quest.AAAAAAAAAAAAAAAAAAALuQ.desc=Nachdem du große Mengen aller Ölfraktionen erhalten hast, was kannst du damit anfangen? Sie sammeln sich in den Tanks oder Auslassöffnung an, und der Destillationsturm stoppt, wenn er voll ist, es sei denn, du aktivierst die Flüssigkeitsvernichtung in der Steuerung – in diesem Fall wird alles, was nicht ausgegeben werden kann, einfach vernichtet, und es liegt in deinem besten Interesse, diese Verschwendung zu vermeiden. Was also tun?%n%nZunächst ist es wichtig zu beachten, dass fast alles, was du aus Öl gewinnst, zu noch mehr Dingen verarbeitet werden kann. Ob der Schritt lohnenswert ist, ist eine ganz andere Geschichte. Du kannst jedoch NEI oder die Tabelle durchsuchen, um zu entscheiden, was du tun möchtest und wie du es tun möchtest. Der Reiz einer solchen Verarbeitungskette besteht darin, dass du deinen eigenen Weg wählst und die Informationen erhältst, wie du sie am besten nutzen kannst.%n%nZweitens ist Öl eine wichtige Quelle für Nebenprodukte, von denen viele zur Herstellung verschiedener wichtiger Materialien benötigt werden. Dies ist jedoch nicht die einzige Möglichkeit, die meisten davon zu erhalten, und du hast möglicherweise bereits andere Quellen gefunden, insbesondere wenn du dich mit Benzol- oder Biomasseketten beschäftigt hast. Welchen Weg du einschlägst, liegt ganz bei dir.%n%nNun zu den vier Fraktionen, die du aus gewöhnlichem Öl erhältst. Bisher erforderte die Stromerzeugung sowohl die Verarbeitung von Leichtem als auch von Schwerem Kraftstoff, und Raffineriegas erwies sich bereits als gute Quelle für Ethylen. Wofür können diese verwendet werden, falls du weitere Destillationstürme bauen kannst, um die gespaltenen Flüssigkeiten zu verarbeiten? Grob gesagt sind dies die Möglichkeiten:%n%nLeichter Kraftstoff: Du wirst höchstwahrscheinlich den größten Teil oder alles davon zur Herstellung von Diesel verwenden. Wenn du Reste hast, ist das mäßige Hydrospalten eine gute Quelle für Propen, und das leichte Hydrospalten ist die beste Quelle für Oktan. Diese beiden sind wichtig, aber nur in EV, speziell für Epoxid und Stromerzeugung.%n%nSchwerer Kraftstoff: Wenn du nur mit gewöhnlichem Öl arbeitest, wird auch viel davon zur Herstellung von Diesel verbraucht. Es ist jedoch wichtig, mehr davon zu automatisieren, da es direkt destilliert werden kann, um drei fantastische Nebenprodukte zu erhalten: Toluol, Phenol und Benzol. Alle sind wichtig für den Fortschritt, achte also auf dieses Rezept. Toluol ist besonders nützlich in HV, da du viele Eimer davon benötigst, wenn du deine erste Rakete baust, um in EV zu gelangen.%n%nNaphtha: Du kannst es in einem Destillationsturm destillieren, aber denke daran, dass du einen mit maximaler Höhe bauen musst, um das gesamte Rezept abzudecken. Wenn du dies jedoch tust, hast du die meisten Ölnebenprodukte automatisiert, was bedeutet, dass es sich lohnt, diese Herausforderung anzunehmen, wenn du dich mit der Herstellung großer Mengen Edelstahl vertraut gemacht hast; es hat auch einen guten Brennwert, wenn du diese Nebenprodukte also nicht benötigst, ist es am besten, es einfach zur Stromerzeugung zu verwenden.%n%nRaffineriegas: Du destillierst dies wahrscheinlich bereits für Ethylen. Du kannst dieses Rezept auf einen Destillationsturm und eine Ölspaltungseinheit (siehe nächste Quest) umstellen, um mehr Ausgabe und einige nützliche Nebenprodukte zu erhalten. # Quest: Oil Cracker -betterquesting.quest.AAAAAAAAAAAAAAAAAAALug.name=Oil Cracker -betterquesting.quest.AAAAAAAAAAAAAAAAAAALug.desc=Another HV multi, and another Stainless Steel sink. Not only that, but it needs 16 coils to work! There is a quest about this multi in the Multiblock Goals tab, as per usual.%n%nDespite being expensive, this is an important multiblock to build. It does the cracking recipes like the Chemical Reactor does, and you might even be tempted to make an LCR for this purpose, since it's cheap and can do many recipes at once, but the Oil Cracker is much more efficient and gives several bonuses when used (check the tooltip for more information). As it stands, it's a higher initial investment that will pay off in the long run, many times over, and in this pack everything takes a long time, so get on it! +betterquesting.quest.AAAAAAAAAAAAAAAAAAALug.name=Ölspalter +betterquesting.quest.AAAAAAAAAAAAAAAAAAALug.desc=Noch ein HV-Multi und noch eine Edelstahl-Senke. Nicht nur das, es benötigt auch 16 Spulen, um zu funktionieren! Wie üblich gibt es eine Quest zu diesem Multi im Reiter „Multiblock-Ziele“.[%n%]Auch wenn er teuer ist, ist dieser Multiblock wichtig zu bauen. Er führt die Spalt-Rezepte aus, wie es der Chemische Reaktor tut, und man könnte sogar versucht sein, einen GCR für diesen Zweck zu bauen, da er billig ist und viele Rezepte gleichzeitig ausführen kann, aber der Ölspalter ist viel effizienter und bietet mehrere Boni bei der Verwendung (weitere Informationen findest du im Tooltipp). So wie es aussieht, ist es eine höhere Anfangsinvestition, die sich langfristig vielfach auszahlen wird, und in diesem Pack dauert alles sehr lange, also ran an die Arbeit! # Quest: Boosting the Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAALuw.name=Boosting the Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAALuw.desc=As you might have guessed, extra byproducts is not the only thing that HV does with Oil. On top of that, you can further improve the main fuel that you use for power, and this builds on the previous tier, as Diesel did from Light Fuel. As before, you will need to mix the fuel you have with something else to improve it, but it is not a direct byproduct this time. Instead, it's a chemical that requires a complicated processing chain to produce, at a much higher EU cost, with only a tiny amount needed to create the next fuel, Cetane-Boosted Diesel.%n%nTo make this additive, Tetranitromethane (TNM), you will need to source several chemicals you might have not used yet. I hope you have some Distillation Towers handy, because they will be very useful for this. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALuw.name=Diesel verstärken +betterquesting.quest.AAAAAAAAAAAAAAAAAAALuw.desc=Wie du vielleicht schon erraten hast, sind zusätzliche Nebenprodukte nicht das Einzige, was HV mit Öl macht. Darüber hinaus kannst du den Hauptbrennstoff, den du zur Stromerzeugung verwendest, weiter verbessern, und dies baut auf der vorherigen Stufe auf, wie Diesel aus Leichtem Kraftstoff. Wie zuvor musst du den vorhandenen Kraftstoff mit etwas anderem mischen, um ihn zu verbessern, aber es ist diesmal kein direktes Nebenprodukt. Stattdessen handelt es sich um eine Chemikalie, deren Herstellung eine komplizierte Verarbeitungskette erfordert, zu einem viel höheren EU-Kostenpunkt, wobei nur eine winzige Menge benötigt wird, um den nächsten Kraftstoff, Cetan-Gestärkter Diesel, herzustellen.%n%nUm dieses Additiv, Tetranitromethan (TNM), herzustellen, musst du mehrere Chemikalien beschaffen, die du möglicherweise noch nicht verwendet hast. Ich hoffe, du hast einige Destillationstürme zur Hand, denn diese werden dafür sehr nützlich sein. # Quest: Special Rubber from Oil -betterquesting.quest.AAAAAAAAAAAAAAAAAAALvA.name=Special Rubber from Oil -betterquesting.quest.AAAAAAAAAAAAAAAAAAALvA.desc=Another one of the Oil "specials" is Butadiene. It can be used in a few ways, including power, but where it shines is in making advanced rubber, specifically Styrene-Butadiene Rubber. You can make it in HV, but it is not required to have an improved rubber until the start of IV. There is a questline for this in the HV tab, so go check it out.%n%nThere is an equivalent alternative, Silicone Rubber, made from other inputs. They are mostly interchangeable, but they each have some unique use that makes it so you should have a good supply of both. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALvA.name=Spezialkautschuk aus Öl +betterquesting.quest.AAAAAAAAAAAAAAAAAAALvA.desc=Ein weiteres "Spezialprodukt" des Öls ist Butadien. Es kann auf verschiedene Weisen verwendet werden, unter anderem zur Energiegewinnung, aber seine Stärke liegt in der Herstellung von fortgeschrittenem Kautschuk, insbesondere Styrol-Butadien-Kautschuk. Man kann es in HV herstellen, aber ein verbesserter Kautschuk ist erst zu Beginn von IV erforderlich. Dafür gibt es eine Questreihe im HV-Reiter, schau sie dir an.%n%nEs gibt eine gleichwertige Alternative, Silikonkautschuk, der aus anderen Ausgangsstoffen hergestellt wird. Sie sind größtenteils austauschbar, aber jeder hat einige einzigartige Anwendungen, die es ratsam machen, einen guten Vorrat von beiden zu haben. # Quest: Distilled Heavy Fuel -betterquesting.quest.AAAAAAAAAAAAAAAAAAALvQ.name=Distilled Heavy Fuel -betterquesting.quest.AAAAAAAAAAAAAAAAAAALvQ.desc=You don't always have to crack the base fuels to get useful chemicals out of them. The best example of this is Heavy Fuel, whose recipe only has 3 outputs, but they're all excellent. This is the perfect format for a Distillation Tower automation, so get on it as soon as you can, you won't regret it!%n%nAs a sidenote, all of these are power-dense, and can be used for power if you stockpile a lot of them. Benzene is the first one you should use for this purpose, if you wish to do it, because the other two are core chemicals for required progression in HV and EV. However, Benzene can also turn into several useful chemicals, so don't burn it all for power. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALvQ.name=Destillierter Schwerer Kraftstoff +betterquesting.quest.AAAAAAAAAAAAAAAAAAALvQ.desc=Du musst die Basiskraftstoffe nicht immer spalten, um nützliche Chemikalien daraus zu gewinnen. Das beste Beispiel hierfür ist Schwerer Kraftstoff, dessen Rezeptur nur 3 Ausgaben hat, die aber alle ausgezeichnet sind. Dies ist das perfekte Format für eine Destillationsturm-Automatisierung, also fange so bald wie möglich damit an, du wirst es nicht bereuen!%n%nAls Randbemerkung: Alle diese sind energiedicht und können zur Stromerzeugung verwendet werden, wenn du große Mengen davon lagerst. Benzol ist das erste, das du zu diesem Zweck verwenden solltest, wenn du dies wünschst, da die anderen beiden Kernchemikalien für den erforderlichen Fortschritt in HV und EV sind. Benzol kann jedoch auch in mehrere nützliche Chemikalien umgewandelt werden, also verbrenne nicht alles zur Stromerzeugung. # Quest: Acetone and Ethenone -betterquesting.quest.AAAAAAAAAAAAAAAAAAALvg.name=Acetone and Ethenone -betterquesting.quest.AAAAAAAAAAAAAAAAAAALvg.desc=Another ingredient in the making of TNM is Ethenone, which can be made directly from Acetone. This one is a little more organic, which is to say it's much easier to automate if you chose Benzene or Biomass. From those routes, you can get it from a Wood Vinegar DT, or reacting Acetic Acid with Calcite Dust from a Fermented Biomass DT (get the calcite from electrolyzing Fertilizer). If you used biomass to get Ammonia, you can do it this way.%n%nIf not using plants, though, there are other ways to automate this. Ethenone can be made directly from Acetic Acid and Sulfuric Acid, and this last one should already be automated from cleaning the sulfuric waste from the oil fractions. Acetic Acid, on the other hand, is a mix of Oxygen and Ethylene, a combo that you might have already automated to make Polyethylene. If not, this is a good time to do so.%n%nThe amount of Ethenone you need to make a lot of Cetane-Boosted Diesel is small, so it's unlikely that you'll run out of Sulfuric Acid for this. Make sure you automate it all, though. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALvg.name=Aceton und Ethenon +betterquesting.quest.AAAAAAAAAAAAAAAAAAALvg.desc=Ein weiterer Bestandteil bei der Herstellung von TNM ist Ethenon, das direkt aus Aceton hergestellt werden kann. Dieses ist etwas organischer, das heißt, es ist viel einfacher zu automatisieren, wenn man sich für Benzol oder Biomasse entscheidet. Aus diesen Wegen kann man es aus einem Holzessig-DT gewinnen, oder durch die Reaktion von Essigsäure mit Calcitstaub aus einem Fermentierten Biomasse-DT (den Calcit erhält man durch Elektrolyse von Dünger). Wenn du Biomasse zur Ammoniakgewinnung verwendet hast, kannst du es auf diese Weise tun.%n%nWenn keine Pflanzen verwendet werden, gibt es jedoch andere Möglichkeiten, dies zu automatisieren. Ethenon kann direkt aus Essigsäure und Schwefelsäure hergestellt werden, und letztere sollte bereits aus der Reinigung des Schwefelabfalls aus den Ölfraktionen automatisiert sein. Essigsäure hingegen ist eine Mischung aus Sauerstoff und Ethylen, eine Kombination, die du möglicherweise bereits zur Herstellung von Polyethylen automatisiert hast. Wenn nicht, ist dies ein guter Zeitpunkt dafür.%n%nDie Menge an Ethenon, die du benötigst, um viel Cetan-Gestärkten Diesel herzustellen, ist gering, daher ist es unwahrscheinlich, dass dir die Schwefelsäure dafür ausgeht. Stelle jedoch sicher, dass du alles automatisierst. # Quest: Ammonia Source -betterquesting.quest.AAAAAAAAAAAAAAAAAAALvw.name=Ammonia Source -betterquesting.quest.AAAAAAAAAAAAAAAAAAALvw.desc=One of the components of Tetranitromethane is Nitric Acid, which is made from Nitrogen Dioxide, and this from Nitrogen Oxide, which is ultimately created from Ammonia. You can do a small Chemical Reactor chain to do this line of recipes, but the better option is to make an LCR and use the circuit 24 recipe to turn Ammonia and Oxygen directly into Nitric Acid.%n%nYou'll still need to automate Ammonia, though, and there are two main ways of doing this. One of the options is to create it directly from Nitrogen and Hydrogen, but this recipe consumes a lot of EU. The other option is to switch to the biological side of things and get it from the DT recipe of Fermented Biomass, but this requires a whole another setup with sapling automation, a Pyrolyse Oven and some other machines, so don't do it unless you're interested in getting the other outputs of that recipe. It, however, might be a good option if you don't have those yet. Either way, automate your Ammonia. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALvw.name=Ammoniakquelle +betterquesting.quest.AAAAAAAAAAAAAAAAAAALvw.desc=Eine der Komponenten von Tetranitromethan ist Salpetersäure, die aus Stickstoffdioxid und dieses wiederum aus Stickstoffmonoxid hergestellt wird, welches letztendlich aus Ammoniak entsteht. Man kann eine kleine Kette von Chemischen Reaktoren verwenden, um diese Rezeptlinie abzuarbeiten, aber die bessere Option ist, einen GCR zu bauen und das Schaltkreis 24 Rezept zu nutzen, um Ammoniak und Sauerstoff direkt in Salpetersäure umzuwandeln.%n%nDu musst jedoch immer noch die Ammoniakproduktion automatisieren, und dafür gibt es zwei Hauptwege. Eine Option ist, es direkt aus Stickstoff und Wasserstoff herzustellen, aber dieses Rezept verbraucht viel EU. Die andere Option ist, auf die biologische Seite zu wechseln und es aus dem DT-Rezept von Fermentierter Biomasse zu gewinnen, aber dies erfordert einen völlig neuen Aufbau mit Setzlingsautomatisierung, einem Pyrolyseofen und einigen anderen Maschinen. Tu es also nur, wenn du daran interessiert bist, die anderen Ausgaben dieses Rezepts zu erhalten. Es könnte jedoch eine gute Option sein, wenn du diese noch nicht hast. Wie auch immer, automatisiere dein Ammoniak. # Quest: Tetranitromethane as Additive -betterquesting.quest.AAAAAAAAAAAAAAAAAAALwA.name=Tetranitromethane as Additive -betterquesting.quest.AAAAAAAAAAAAAAAAAAALwA.desc=If both Nitric Acid and Ethenone are automated, then you can now get TNM effortlessly!%n%nIf you look at the recipe, you'll see that you need a lot more Nitric Acid than anything else. Given that Ammonia is the most power-hungry recipe, this is what will cut down into the fuel efficiency at the end, but not nearly enough to discourage the creation and use of CBD. Not only that, but if you check the uses of TNM, you'll see that you can treat Biodiesel the same way, although at a higher cost due to its lower fuel value, if you happened to have it. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALwA.name=Tetranitromethan als Additiv +betterquesting.quest.AAAAAAAAAAAAAAAAAAALwA.desc=Wenn sowohl Salpetersäure als auch Ethenon automatisiert sind, dann kannst du TNM jetzt mühelos erhalten!%n%nWenn du dir das Rezept ansiehst, wirst du feststellen, dass du viel mehr Salpetersäure als alles andere benötigst. Angesichts dessen, dass Ammoniak das energieintensivste Rezept ist, wird dies am Ende die Kraftstoffeffizienz beeinträchtigen, aber nicht annähernd genug, um die Herstellung und Verwendung von CGD zu verhindern. Nicht nur das, sondern wenn du die Verwendungen von TNM überprüfst, wirst du feststellen, dass du Biodiesel auf die gleiche Weise behandeln kannst, wenn auch zu höheren Kosten aufgrund seines geringeren Kraftstoffwerts, falls du ihn zufällig hast. # Quest: Cetane-Boosted Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAALwQ.name=Cetane-Boosted Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAALwQ.desc=If you made it here, then you should be ready to make Cetane-Boosted Diesel flow into your generators by itself. Congratulations!%n%nOil is still the best power option in HV, building up from what you used in LV. This CBD you've made will help fuel your EBFs, get into space and then handle the increased power needs that EV will throw at you, especially if you want to make an AE2 network for quick automation. Your singleblock generators are at the lowest efficiency yet, 85%%, but the fuel you use now has a fuel value of 1 million EU per bucket, a very powerful liquid compared to any other you could make at this time.%n%nI'll see you on EV. Good luck when you make it there. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALwQ.name=Cetan-Gestärkter Diesel +betterquesting.quest.AAAAAAAAAAAAAAAAAAALwQ.desc=Wenn du es bis hierher geschafft hast, solltest du bereit sein, Cetan-Gestärkten Diesel von selbst in deine Generatoren fließen zu lassen. Herzlichen Glückwunsch!%n%nÖl ist immer noch die beste Energieoption in HV, aufbauend auf dem, was du in LV verwendet hast. Dieser von dir hergestellte CGD wird deine EHOs mit Kraftstoff versorgen, dir helfen, ins All zu gelangen und dann die erhöhten Leistungsanforderungen zu bewältigen, die EV dir stellen wird, besonders wenn du ein AE2-Netzwerk für schnelle Automatisierung aufbauen möchtest. Deine Einblockgeneratoren haben jetzt die geringste Effizienz von 85 %, aber der Kraftstoff, den du jetzt verwendest, hat einen Brennwert von 1 Million EU pro Eimer, eine sehr leistungsstarke Flüssigkeit im Vergleich zu allen anderen, die du zu diesem Zeitpunkt herstellen könntest.%n%nWir sehen uns in EV. Viel Glück, wenn du es dorthin schaffst. # Quest: Superpowered Fuel -betterquesting.quest.AAAAAAAAAAAAAAAAAAALwg.name=Superpowered Fuel -betterquesting.quest.AAAAAAAAAAAAAAAAAAALwg.desc=As did all tiers until now, the EV tier introduces a new type of bigger, better liquid fuel to burn on engines, High-Octane Gasoline. However, this one doesn't use the previous fuel, and instead takes a different oil-based route, which means that the CBD you have is of no use in this processing chain.%n%nAlso as before, the amount of processing you will need is greatly increased, and you can expect to need a lot more DTs, Oil Crackers, LCRs and other machines. You will also have to automate the input of materials from other sources, since Oil cannot provide you with everything anymore. You can overclock the multis you have, or build more of them, your choice. In the end, you'll have a fuel that is 2.5x more powerful than CBD, at an impressive fuel value of 2.5 million EU, and more byproducts than you could ever imagine.%n%nYou might have to crack one of the four oil fractions into the other ones, and you will surely need to pump Oil faster and faster to keep up with the power needs that will come when jumping to IV. I do recommend you use AE2 to automate the setup, relying on fluid P2Ps to transport fluids around, because it will make your life easier, even if it's harder to start and learn the setup. Either way you go, don't forget, you have to automate it.%n%n[warn]Work on making these important EV multis to continue.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALwg.name=Super-Kraftstoff +betterquesting.quest.AAAAAAAAAAAAAAAAAAALwg.desc=Wie alle bisherigen Stufen führt die EV-Stufe eine neue Art von größerem, besserem flüssigen Kraftstoff zum Verbrennen in Motoren ein: Hochoktaniges Benzin. Dieser verwendet jedoch nicht den vorherigen Kraftstoff, sondern geht einen anderen auf Öl basierenden Weg, was bedeutet, dass das vorhandene CGD in dieser Verarbeitungskette nutzlos ist.%n%nAuch wie zuvor wird der Verarbeitungsaufwand erheblich erhöht, und du kannst davon ausgehen, dass du viel mehr DTs, Ölspalter, GCRs und andere Maschinen benötigen wirst. Du musst auch die Materialzufuhr aus anderen Quellen automatisieren, da Öl dir nicht mehr alles liefern kann. Du kannst die vorhandenen Multis übertakten oder mehr davon bauen, deine Wahl. Am Ende hast du einen Kraftstoff, der 2,5-mal leistungsstärker ist als CGD, mit einem beeindruckenden Brennwert von 2,5 Millionen EU und mehr Nebenprodukten, als du dir jemals vorstellen konntest.%n%nDu musst möglicherweise eine der vier Ölfraktionen in die anderen aufspalten, und du wirst sicherlich Öl immer schneller pumpen müssen, um mit dem Strombedarf Schritt zu halten, der beim Sprung zu IV entstehen wird. Ich empfehle dir, AE2 zur Automatisierung des Setups zu verwenden und dich auf Flüssigkeiten-P2Ps zu verlassen, um Flüssigkeiten zu transportieren, da dies dein Leben einfacher macht, auch wenn der Start und das Erlernen des Setups schwieriger ist. Egal welchen Weg du wählst, vergesse nicht: Du musst es automatisieren.%n%n[warn]Arbeite daran, diese wichtigen EV-Multis herzustellen, um fortzufahren.[/warn] # Quest: Boiler and Super Fuel -betterquesting.quest.AAAAAAAAAAAAAAAAAAALww.name=Boiler and Super Fuel -betterquesting.quest.AAAAAAAAAAAAAAAAAAALww.desc=With the advancements in building materials you've made until now, a new kind of generator has been unlocked. The Large Boilers you might have looked at before, and perhaps used, change when you reach Titanium, and if you build one of those, you will get something quite different from the tiers before.%n%nTo start, most burnable items don't work here. These advanced boilers need to burn much hotter, and as such they only accept specific fuels. The fuel of interest here is one of two, who are built in a sort of chain, in a similar fashion as to how Diesel and CBD worked. There is Solid Super Fuel, and Magic Solid Super Fuel, and they are both created from some coal-like block, some binder and some liquid fuel. You can use CBD for this, but Heavy Fuel and LPG are also options.%n%nWhy go through this route, though? The answer is that this extra processing, although it is difficult to automate, creates fuel that is much more efficient than the fuels that were put into it, and this is because the advanced Large Boilers are slow burners that output Superheated Steam, instead of regular one. This also means that they will need two turbines to convert all the steam into EU, and even more if the amount produced is too much for them. If fuel efficiency is something you're looking for, you can tackle this challenge and further process your CBD into something even more powerful. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALww.name=Kessel und Superkraftstoff +betterquesting.quest.AAAAAAAAAAAAAAAAAAALww.desc=Mit den Fortschritten bei den Baumaterialien, die du bis jetzt gemacht hast, wurde eine neue Art von Generator freigeschaltet. Die Großen Kessel, die du vielleicht schon einmal betrachtet und vielleicht benutzt hast, ändern sich, wenn du Titan erreichst, und wenn du einen davon baust, erhältst du etwas ganz anderes als in den vorherigen Stufen.%n%nZunächst einmal funktionieren die meisten brennbaren Gegenstände hier nicht. Diese fortgeschrittenen Kessel müssen viel heißer brennen, und daher akzeptieren sie nur bestimmte Kraftstoffe. Der hier interessante Kraftstoff ist einer von zweien, die in einer Art Kette gebaut werden, ähnlich wie Diesel und CGD funktionierten. Es gibt Soliden Superkraftstoff und Magischen Soliden Superkraftstoff, und beide werden aus einem kohleähnlichen Block, einem Bindemittel und einem flüssigen Kraftstoff hergestellt. Du kannst CGD dafür verwenden, aber Schwerer Kraftstoff und LPG sind ebenfalls Optionen.%n%nWarum sollte man diesen Weg gehen? Die Antwort ist, dass diese zusätzliche Verarbeitung, obwohl sie schwierig zu automatisieren ist, einen Kraftstoff erzeugt, der viel effizienter ist als die Kraftstoffe, die hineingegeben wurden, und dies liegt daran, dass die fortgeschrittenen Großen Kessel langsame Brenner sind, die Überhitzten Dampf anstelle von normalem erzeugen. Dies bedeutet auch, dass sie zwei Turbinen benötigen, um den gesamten Dampf in EU umzuwandeln, und noch mehr, wenn die erzeugte Menge für sie zu groß ist. Wenn Kraftstoffeffizienz etwas ist, wonach du suchst, könntest du diese Herausforderung annehmen und dein CGD zu etwas noch Leistungsfähigerem weiterverarbeiten. # Quest: Improved Oil Cracker -betterquesting.quest.AAAAAAAAAAAAAAAAAAALxA.name=Improved Oil Cracker -betterquesting.quest.AAAAAAAAAAAAAAAAAAALxA.desc=Have you built an Oil Cracker? Have you checked its coils? This multi gets a significant discount to EU/t when upgrading the coils, but it caps at TPV, at a maximum of 50%% discount. If you are still using low-tier coils, this is a great time to upgrade them to Nichrome and enjoy a 40%% discount. You could also do TPV directly.%n%nBy the way, you can wall-share Oil Crackers, just like DTs, LCRs and many other multis, and doing this will save on the amount of coils you need!%n%n[note]You only need to do one of the two tasks.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALxA.name=Verbesserter Ölspalter +betterquesting.quest.AAAAAAAAAAAAAAAAAAALxA.desc=Hast du eine Ölspaltungseinheit gebaut? Hast du ihre Spulen überprüft? Dieser Multi erhält einen erheblichen Rabatt auf EU/t, wenn die Spulen verbessert werden, ist aber bei TPV auf maximal 50 % Rabatt begrenzt. Wenn du immer noch Spulen niedriger Stufe verwendest, ist dies ein guter Zeitpunkt, sie auf Nickelchrom aufzurüsten und einen Rabatt von 40 % zu genießen. Du könntest auch direkt TPV machen.%n%nÜbrigens kannst du Ölspaltungseinheiten, genau wie DTs, GCRs und viele andere Multis, wandteilend bauen, wodurch du Spulen sparst!%n%n[note]Du musst nur eine der beiden Aufgaben erledigen.[/note] # Quest: Magic Super Fuel -betterquesting.quest.AAAAAAAAAAAAAAAAAAALxQ.name=Magic Super Fuel -betterquesting.quest.AAAAAAAAAAAAAAAAAAALxQ.desc=Solid Super Fuel is an excellent fuel to burn in the Titanium Boiler, but you can do something even better than that. With a touch of magic, you can make yet another solid fuel with 50%% more fuel value than the last one, but it's very likely that you will need Thaumcraft progression to automate this fully, should you wish to do so.%n%nIf you do want to do it, I recommend you also find a way to automate Coal, from IC2 crops for example, because the recipes that use it is much more efficient on liquid fuel than the other coals. You will also end up making more boilers, perhaps a quad Titanium Boiler, which will surely force you to increase the amount of Steam Turbines you'll have to make, but there is a catch here: you can use the screwdriver to change the turbine's mode into Loose mode, which significantly decreases their efficiency but boosts their speed by something like 8 times, depending on the turbine you're using. Given that this process already boosts the efficiency of your fuels a lot, you may want to lose some of it to keep your number of turbines low.%n%nI'll leave the planning up to you. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALxQ.name=Magischer Superkraftstoff +betterquesting.quest.AAAAAAAAAAAAAAAAAAALxQ.desc=Solider Superkraftstoff ist ein ausgezeichneter Kraftstoff, um ihn im Titan-Kessel zu verbrennen, aber du kannst noch etwas Besseres tun. Mit einem Hauch von Magie kannst du einen weiteren festen Kraftstoff herstellen, der 50 % mehr Brennwert als der letzte hat, aber es ist sehr wahrscheinlich, dass du Thaumcraft-Fortschritte benötigst, um dies vollständig zu automatisieren, sollten du dies wünschen.%n%nWenn du es tun möchtest, empfehle ich dir, auch einen Weg zu finden, Kohle zu automatisieren, zum Beispiel aus IC2-Pflanzen, da die Rezepte, die sie verwenden, bei flüssigem Kraftstoff viel effizienter sind als die anderen Kohlen. Du wirst auch mehr Kessel herstellen, vielleicht einen vierfachen Titan-Kessel, was dich sicherlich dazu zwingen wird, die Anzahl der Dampfturbinen zu erhöhen, die du herstellen musst, aber es gibt einen Haken: Du kannst den Schraubendreher verwenden, um den Modus der Turbine in den Losen Modus zu ändern, was deren Effizienz erheblich verringert, aber ihre Geschwindigkeit um etwa das 8-fache erhöht, je nachdem, welche Turbine du verwendest. Da dieser Prozess die Effizienz deiner Kraftstoffe bereits stark steigert, möchtest du vielleicht etwas davon verlieren, um die Anzahl deiner Turbinen niedrig zu halten.%n%nDie Planung überlasse ich dir. # Quest: Raw Gasoline -betterquesting.quest.AAAAAAAAAAAAAAAAAAALxg.name=Raw Gasoline -betterquesting.quest.AAAAAAAAAAAAAAAAAAALxg.desc=At this point, you have almost all the additives needed to transform basic gasoline into the powerful HOG. What you'll need to do next is to create the gasoline itself, and this begins with Raw Gasoline. It has four different inputs, and each of them is sourced in a different way, but none of them are new: Naphtha and Refinery gas are well-known to you, Methanol was created in the previous quest and Acetone was explained in the "Acetone and Ethenone" quest in HV.%n%nAn important detail here is that Raw Gasoline is 80%% Naphtha. It can be obtained in large quantities from raw oil. If you are not pumping raw oil, you will most likely find the amount you get to be short. But this problem has already been solved! Your source of Octane, if processed in a DT as explained, will also crack the Light Fuel into a lot of Naphtha that you can use here to compensate for the low amount you get from Oil. If you get low on Light Fuel, you can also crack Heavy Fuel to get some. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALxg.name=Rohbenzin +betterquesting.quest.AAAAAAAAAAAAAAAAAAALxg.desc=An diesem Punkt hast du fast alle Additive, die benötigt werden, um grundlegendes Benzin in das leistungsstarke HOK zu verwandeln. Was du als Nächstes tun musst, ist, das Benzin selbst herzustellen, und dies beginnt mit Rohbenzin. Es hat vier verschiedene Ausgangsprodukte, und jedes von ihnen wird auf eine andere Weise bezogen, aber keines von ihnen ist neu: Naphtha und Raffineriegas sind dir wohlbekannt, Methanol wurde in der vorherigen Quest erstellt und Aceton wurde in der Quest "Aceton und Ethenon" in HV erklärt.%n%nEin wichtiges Detail hier ist, dass Rohbenzin zu 80 % aus Naphtha besteht. Es kann in großen Mengen aus Rohem Öl gewonnen werden. Wenn du kein Rohes Öl pumpst, wirst du höchstwahrscheinlich feststellen, dass die Menge, die du erhältst, zu gering ist. Aber dieses Problem wurde bereits gelöst! Deine Oktanquelle, wenn sie wie erklärt in einem DT verarbeitet wird, wird auch den Leichten Kraftstoff in viel Naphtha spalten, das du hier verwenden kannst, um die geringe Menge aus dem Öl auszugleichen. Wenn dir der Leichte Kraftstoff ausgeht, kannst du auch Schweren Kraftstoff spalten, um welchen zu erhalten. # Quest: Pushing with Anti-Knock Agent -betterquesting.quest.AAAAAAAAAAAAAAAAAAALxw.name=Pushing with Anti-Knock Agent -betterquesting.quest.AAAAAAAAAAAAAAAAAAALxw.desc=If you want your generators to last, you'll want to make this. In fact, since safety is always the priority, you can't make HOG without this Anti-Knock Agent, a mixture that keeps the fuel from damaging the engine even when it is this powerful. There are two paths to get this automated: one with an LCR recipe, and the other with a DT. The LCR option is cheaper to build, as per usual, but it consumes considerably more power than the DT path, so this quest will focus on the latter. As before, having an initial higher investment to save energy in the long run is the way to go.%n%nThe DT path is a cycle between a Mixer and the tower itself, where each distillation extracts a bit of Anti-Knock Agent from the MTBE Reaction Mixture, and will need to be mixed again. The two inputs needed for the setup are Butene and Methanol. Butene is obtainable from any of the max-height DT distillations, and Methanol from a mixture of Hydrogen and Carbon Dioxide/Carbon Monoxide. If you have a Fermented Biomass setup, you will already have CO2 ready to go, and Hydrogen can be sourced from a variety of ways.%n%nMake this cycle, and you'll have a safe fuel. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALxw.name=Schieben mit Klopfschutzmittel +betterquesting.quest.AAAAAAAAAAAAAAAAAAALxw.desc=Wenn du möchtest, dass deine Generatoren lange halten, solltest du dies herstellen. Da Sicherheit immer oberste Priorität hat, kannst du HOK ohne dieses Klopfschutzmittel nicht herstellen, eine Mischung, die verhindert, dass der Kraftstoff den Motor beschädigt, selbst wenn dieser so leistungsstark ist. Es gibt zwei Wege, dies zu automatisieren: einer mit einem GCR-Rezept und der andere mit einem DT. Die GCR-Option ist wie üblich günstiger im Bau, verbraucht aber erheblich mehr Strom als der DT-Weg, daher wird sich diese Quest auf letzteren konzentrieren. Wie bereits erwähnt, ist eine anfänglich höhere Investition, um langfristig Energie zu sparen, der richtige Weg.%n%nDer DT-Weg ist ein Kreislauf zwischen einem Mischer und dem Turm selbst, wobei jede Destillation ein wenig Klopfschutzmittel aus der MTBE-Reaktionsmischung extrahiert und erneut gemischt werden muss. Die beiden benötigten Eingaben für das Setup sind Buten und Methanol. Buten ist aus jeder der Destillationen in maximaler Höhe des DT erhältlich, und Methanol aus einer Mischung aus Wasserstoff und Kohlendioxid/Kohlenstoffmonoxid. Wenn du ein Setup für Fermentierte Biomasse hast, hast du bereits CO2 bereit, und Wasserstoff kann auf verschiedene Weisen gewonnen werden.%n%nStelle diesen Kreislauf her, und du wirst einen sicheren Kraftstoff haben. # Quest: Zooming with Nitrous -betterquesting.quest.AAAAAAAAAAAAAAAAAAALyA.name=Zooming with Nitrous -betterquesting.quest.AAAAAAAAAAAAAAAAAAALyA.desc=Nitrous Oxide, N2O, also known as nitro. It makes cars go really fast for short bursts. In reality, it is a source of extra oxygen when mixed in with the fuel during combustion, allowing it to be consumed faster and also release energy faster, but at the risk of "knocking", detonating the fuel out of its intended boundaries and possibly destroying the engine.%n%nTo avoid this, something else needs to be mixed in this HOG to prevent your generators from exploding, right? Luckily for you, such an option exists and it will be presented after this quest. For now, though, you can focus on automating Nitrous Oxide by mixing Nitrogen with Oxygen. These are the two main products of distilling air, so you can obtain them in one step, but you probably have chosen your source of these gases at this point, so use what you have. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALyA.name=Mit Lachgas flitzen +betterquesting.quest.AAAAAAAAAAAAAAAAAAALyA.desc=Lachgas, N2O, auch als Nitro bekannt. Es lässt Autos für kurze Zeiträume sehr schnell fahren. In Wirklichkeit ist es eine Quelle zusätzlichen Sauerstoffs, wenn es während der Verbrennung mit dem Kraftstoff vermischt wird, wodurch dieser schneller verbraucht und auch Energie schneller freigesetzt werden kann, aber auf die Gefahr des "Klingelns" oder der Detonation des Kraftstoffs außerhalb seiner beabsichtigten Grenzen und einer möglichen Zerstörung des Motors.%n%nUm dies zu vermeiden, muss etwas anderes in dieses HOK gemischt werden, um zu verhindern, dass deine Generatoren explodieren, richtig? Zum Glück gibt es eine solche Option, die dir nach dieser Quest vorgestellt wird. Vorerst kannst du dich jedoch darauf konzentrieren, Lachgas durch Mischen von Stickstoff mit Sauerstoff zu automatisieren. Dies sind die beiden Hauptprodukte der Luftdestillation, sodass du sie in einem Schritt erhalten kannst, aber du hast wahrscheinlich zu diesem Zeitpunkt deine Quelle dieser Gase gewählt, also verwendest du, was du hast. # Quest: Speeding with Octane -betterquesting.quest.AAAAAAAAAAAAAAAAAAALyQ.name=Speeding with Octane -betterquesting.quest.AAAAAAAAAAAAAAAAAAALyQ.desc=One of the components of High-Octane Gasoline, as the name implies, is Octane. It is so important to improve the fuel because of something called "octane rating", which measures how much the fuel resists compression without detonating. The energy that vehicles get to move around comes from this detonation, but being able to apply more compression allows for engine designs that are more efficient, but need the fuel to resist that increased force without detonating. That said, any of these fuels can be run in the engines you use, so the way to represent this efficiency bonus is in the fuel value.%n%n(There is a multi in the next tier that only runs on HOG, though. Don't forget it.)%n%nHow is Octane obtained, then? In the last tier, it was explained as coming from Light Fuel, and this is still how you should, and can obtain it: lightly hydro-cracked Light Fuel gives some Octane, so put a DT for it and leave your Diesel needs behind. It's time to move on. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALyQ.name=Rasen mit Oktan +betterquesting.quest.AAAAAAAAAAAAAAAAAAALyQ.desc=Einer der Bestandteile von Hochoktanigem Benzin ist, wie der Name schon sagt, Oktan. Es ist so wichtig, den Kraftstoff zu verbessern, wegen etwas namens "Oktanzahl", die misst, wie stark der Kraftstoff der Kompression widersteht, ohne zu detonieren. Die Energie, die Fahrzeuge zum Bewegen bekommen, stammt aus dieser Detonation, aber die Fähigkeit, mehr Kompression anzuwenden, ermöglicht effizientere Motorkonstruktionen, die jedoch erfordern, dass der Kraftstoff dieser erhöhten Kraft widersteht, ohne zu detonieren. Davon abgesehen kann jeder dieser Kraftstoffe in den Motoren verwendet werden, die du benutzt, daher wird dieser Effizienzbonus im Kraftstoffwert dargestellt.%n%n(Es gibt jedoch einen Multi in der nächsten Stufe, der nur mit HOK läuft. Vergesse das nicht.)%n%nWie wird Oktan dann gewonnen? In der letzten Stufe wurde erklärt, dass es aus Leichtem Kraftstoff stammt, und das ist immer noch der Weg, wie du es erhalten solltest und kannst: Leicht Hydrogespaltener Leichter Kraftstoff liefert etwas Oktan, also stellest du einen DT dafür auf und lässt deine Dieselbedürfnisse hinter dir. Es ist Zeit, weiterzumachen. # Quest: Gasoline -betterquesting.quest.AAAAAAAAAAAAAAAAAAALyg.name=Gasoline -betterquesting.quest.AAAAAAAAAAAAAAAAAAALyg.desc=Raw Gasoline is raw, obviously. To make it a proper fuel, it needs something explosive mixed in with it... what could you have that is considered explosive? Maybe the TNT, or what it's made of?%n%nYou have Toluene automated already, right? Get on it. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALyg.name=Benzin +betterquesting.quest.AAAAAAAAAAAAAAAAAAALyg.desc=Rohbenzin ist roh, offensichtlich. Um es zu einem richtigen Kraftstoff zu machen, muss etwas Explosives beigemischt werden ... was könnte man haben, das als explosiv gilt? Vielleicht TNT, oder woraus es gemacht ist?%n%nDu hast Toluol bereits automatisiert, richtig? Mache dich daran. # Quest: High Octane Gasoline -betterquesting.quest.AAAAAAAAAAAAAAAAAAALyw.name=High Octane Gasoline -betterquesting.quest.AAAAAAAAAAAAAAAAAAALyw.desc=Gasoline is a regular fuel, as I'm sure you know. Nothing special about it, it's the same as Diesel but with a different density, for different engines. In real life, it's incredibly useful for the average person, but in GTNH it's mostly replaced by Diesel. However, that is about to change.%n%nThis step is by far the most complicated one in the entire chain, but you already automated all the additives you need, so this is just a matter of mixing. This is the EV step, the final step, so put your chemicals together. Add Octane to help the fuel resist compression after putting in the explosive Toluene, mix in the nitrous to juice it up and finish by controlling it with Anti-Knock Agent. Mix this all with Gasoline and you have HOG, the most powerful diesel fuel in the game.%n%nThere is more progression to the oil processing, and more quests from here, but this is it for fuel improvements. What is left for you is unlocking, and building even better generators that can take full advantage of how powerful HOG is. Nuclear Power is likely to be your next step in power, as diesels cannot last forever, but you can still continue through this path.%n%nOh, and congratulations! You have earned this reward. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALyw.name=Hochoktaniges Benzin +betterquesting.quest.AAAAAAAAAAAAAAAAAAALyw.desc=Benzin ist ein normaler Kraftstoff, wie du sicher weißt. Nichts Besonderes daran, es ist das Gleiche wie Diesel, nur mit einer anderen Dichte, für andere Motoren. Im echten Leben ist es unglaublich nützlich für den Durchschnittsmenschen, aber in GTNH wird es größtenteils durch Diesel ersetzt. Das wird sich jedoch ändern.%n%nDieser Schritt ist bei weitem der komplizierteste in der gesamten Kette, aber du hast bereits alle benötigten Additive automatisiert, sodass es nur noch eine Frage des Mischens ist. Dies ist der EV-Schritt, der letzte Schritt, also füge deine Chemikalien zusammen. Füge Oktan hinzu, um dem Kraftstoff zu helfen, der Kompression zu widerstehen, nachdem du das explosive Toluol hinzugefügt hast, mische Lachgas hinzu, um es aufzupeppen, und schließe es ab, indem du es mit Klopfschutzmittel kontrollierst. Mische dies alles mit Benzin und du hast HOK, den stärksten Dieselkraftstoff im Spiel.%n%nEs gibt weitere Fortschritte bei der Ölverarbeitung und weitere Quests von hier aus, aber das war's mit den Kraftstoffverbesserungen. Was dir noch bleibt, ist das Freischalten und Bauen noch besserer Generatoren, die die Leistung von HOK voll ausnutzen können. Kernkraft wird wahrscheinlich dein nächster Schritt in der Stromversorgung sein, da Diesel nicht ewig halten kann, aber du kannst diesen Weg immer noch weitergehen.%n%nOh, und herzlichen Glückwunsch! Du hast diese Belohnung verdient. # Quest: Largest Oil Drain -betterquesting.quest.AAAAAAAAAAAAAAAAAAALzA.name=Largest Oil Drain -betterquesting.quest.AAAAAAAAAAAAAAAAAAALzA.desc=One way or another, you will need to get Oil faster. Reservoirs can get really big, but the rig only pumps from a portion of them... until now. With a few stacks of Tungstensteel, you can put together the tier 4 of the Oil Rigs, and suck up all the fluid from a reservoir at once, covering the full 8x8 chunk size from a single spot.%n%nIf you need even faster Oil input, build more rigs! They'll draw from the same pool, and exhaust it together. If you put them on adjacent reservoir chunks, you can draw multiple full reservoirs at once and feed them into a central location, and this transportation becomes even easier with Ender Tanks, which are unlocked in this tier. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALzA.name=Größter Ölverbraucher +betterquesting.quest.AAAAAAAAAAAAAAAAAAALzA.desc=Auf die eine oder andere Weise musst du schneller an Öl kommen. Lagerstätten können sehr groß werden, aber die Ölbohranlage pumpt nur aus einem Teil davon... bis jetzt. Mit ein paar Stapeln Wolframstahl kannst du die Stufe 4 der Ölbohranlage zusammenstellen und die gesamte Flüssigkeit aus einer Lagerstätte auf einmal absaugen, wobei die volle 8x8-Chunk-Größe von einem einzigen Punkt aus abgedeckt wird.%n%nWenn du noch schneller Öl benötigst, baue mehr Ölbohranlagen! Sie werden aus demselben Pool schöpfen und ihn gemeinsam erschöpfen. Wenn du sie auf angrenzende Lagerstättenchunks setzt, kannst du mehrere volle Lagerstätten gleichzeitig entleeren und sie an einen zentralen Ort leiten, und dieser Transport wird mit Ender-Tanks, die in dieser Stufe freigeschaltet werden, noch einfacher. # Quest: Buffered Dynamo -betterquesting.quest.AAAAAAAAAAAAAAAAAAALzQ.name=Buffered Dynamo -betterquesting.quest.AAAAAAAAAAAAAAAAAAALzQ.desc=Another use for a few stacks of Tungstensteel is a new, even more powerful generator, but you can't run it just yet. Just like the LCE before it, the IV generator can't be run without a dynamo hatch that is powerful enough to keep up with the output, and in this case it applies to both the boosted and unboosted modes.%n%nWhat that means is that you need an IV Buffered Dynamo Hatch. The power will be worth it. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALzQ.name=Gepufferter Dynamo +betterquesting.quest.AAAAAAAAAAAAAAAAAAALzQ.desc=Eine weitere Verwendung für einige Stapel Wolframstahl ist ein neuer, noch leistungsfähigerer Generator, aber du kannst ihn noch nicht betreiben. Genau wie der GVG zuvor kann der IV-Generator nicht ohne einen Generatoranschluss betrieben werden, der leistungsstark genug ist, um mit der Ausgabe Schritt zu halten, und in diesem Fall gilt dies sowohl für den verstärkten als auch für den unverstärkten Modus.%n%nDas bedeutet, dass du einen IV-Gepufferten Generatoranschluss benötigst. Die Leistung wird es wert sein. # Quest: Extreme Combustion Engine -betterquesting.quest.AAAAAAAAAAAAAAAAAAALzg.name=Extreme Combustion Engine -betterquesting.quest.AAAAAAAAAAAAAAAAAAALzg.desc=Very similar to the LCE in most aspects, the Extreme Combustion Engine was created to close the gap between the diesels and more advanced forms of powergen, mainly nuclear fusion. However, the main thing they differ on is the fuel that they can run, and in this case you're limited to the powerful fuel from the last tier, High Octane Gasoline.%n%nThat's right, only this fuel will work, and in exchange the ECE will output more than 10k EU/t. If you add Liquid Oxygen, which you'll need 4 Vacuum Freezers for (3 at HV and 1 at EV), you can keep it boosted permanently, which will send it up to 4 IV amps of power and 150%% fuel efficiency. It's in your best interest to keep this thing going if you want to keep using Oil fuels for power, and the only thing you can rely on is your automated HOG setup, which you might have to, and should improve with the new IV multis as soon as you can, unless you have other sources of power working simultaneously.%n%nAs a last note, there is also an IV equivalent of the Vacuum Freezer, if you want to tackle the Liquid Oxygen needs that way. It's more power efficient, look it up on the GT++ tab. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALzg.name=Extremer Verbrennungsgenerator +betterquesting.quest.AAAAAAAAAAAAAAAAAAALzg.desc=Dem GVG in den meisten Aspekten sehr ähnlich, wurde der Extreme Verbrennungsgenerator geschaffen, um die Lücke zwischen Dieselgeneratoren und fortschrittlicheren Formen der Stromerzeugung, hauptsächlich Kernfusion, zu schließen. Der Hauptunterschied liegt jedoch im Kraftstoff, mit dem sie betrieben werden können, und in diesem Fall bist du auf den leistungsstarken Kraftstoff der letzten Stufe, HOK, beschränkt.%n%nRichtig, nur dieser Kraftstoff funktioniert, und im Gegenzug erzeugt der EVG mehr als 10k EU/t. Wenn du Flüssigsauerstoff hinzufügst, wofür du 4 Vakuumfroster benötigst (3 auf HV und 1 auf EV), kannst du ihn dauerhaft verstärken, wodurch er auf 4 IV-Ampere Leistung und 150%% Kraftstoffeffizienz steigt. Es liegt in deinem besten Interesse, dieses Ding am Laufen zu halten, wenn du weiterhin Ölkraftstoffe für die Stromerzeugung verwenden möchtest, und das Einzige, worauf du dich verlassen kannst, ist dein automatisiertes HOK-Setup, das du möglicherweise mit den neuen IV-Multis so schnell wie möglich verbessern musst und solltest, es sei denn, du hast andere Stromquellen, die gleichzeitig arbeiten.%n%nAls letzte Anmerkung gibt es auch eine IV-Äquivalent des Vakuumfrosters, wenn du die Flüssigsauerstoffbedürfnisse auf diese Weise angehen möchtest. Er ist energieeffizienter, suche ihn auf dem GT++-Reiter. # Quest: Super Distillation -betterquesting.quest.AAAAAAAAAAAAAAAAAAALzw.name=Super Distillation -betterquesting.quest.AAAAAAAAAAAAAAAAAAALzw.desc=Your tallest and closest buddy, the Distillation Tower. You've relied on it so much, haven't you? It's time to take it down.%n%nNo, not really, but you can do better now. The catch is that the upgrade to this, the Dangote Distillus, is special in the sense that its crafting recipe is in the Chemical Plant, and the one you have to build for this recipe is very expensive. Should you decide to accept the costs, though, you can build a Dangote in much the same way as the DT, and even upgrade it to tier 2 for better performance (look in NEI for a Distillus Chip, you have to put it in the controller).%n%nIn summary, this multi runs faster than the DT by doing parallels, a recipe done multiple times at once. A quad DT that you were using to distill Oil can be replaced by a Dangote, and so on. Since distillation is usually a bottleneck in speed for oil processing, this multi should prove useful. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALzw.name=Super-Destillation +betterquesting.quest.AAAAAAAAAAAAAAAAAAALzw.desc=Dein größter und nächster Freund, der Destillationsturm. Du hast dich so sehr auf ihn verlassen, nicht wahr? Es ist Zeit, ihn abzureißen.%n%nNein, nicht wirklich, aber du kannst es jetzt besser machen. Der Haken ist, dass die Verbesserung dazu, der Dangot Distillus, insofern besonders ist, als das sein Herstellungsrezept in der Chemieanlage zu finden ist, und der, den du für dieses Rezept bauen musst, sehr teuer ist. Solltest du dich jedoch dazu entschließen, die Kosten zu akzeptieren, kannst du einen Dangot auf ähnliche Weise wie den DT bauen und ihn sogar auf Stufe 2 aufrüsten, um eine bessere Leistung zu erzielen (suche in NEI nach einem Destillus-Chip, den du in die Steuerung einsetzen musst).%n%nZusammenfassend lässt sich sagen, dass dieser Multi schneller läuft als der DT, indem er Parallelen ausführt, ein Rezept, das mehrmals gleichzeitig ausgeführt wird. Ein Quad-DT, den du zur Destillation von Öl verwendet hast, kann durch einen Dangot ersetzt werden, und so weiter. Da die Destillation bei der Ölverarbeitung oft ein Engpass in Bezug auf die Geschwindigkeit ist, sollte dieser Multi sich als nützlich erweisen. ## Quest Line: Bio for the Masses -betterquesting.questline.AAAAAAAAAAAAAAAAAAAAFQ.name=Bio for the Masses -betterquesting.questline.AAAAAAAAAAAAAAAAAAAAFQ.desc=Questline about powergen that comes from plants and trees. +betterquesting.questline.AAAAAAAAAAAAAAAAAAAAFQ.name=Bio für die Massen +betterquesting.questline.AAAAAAAAAAAAAAAAAAAAFQ.desc=Questreihe über Stromerzeugung aus Pflanzen und Bäumen. # Quest: Renewable Energy -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMFA.name=Renewable Energy -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMFA.desc=Despite finding oil spouts in the wild, you might have thought about extending the source of power you have used to reach the age of electricity. Steam was your energy, and burnable items your source of that energy, with wood and charcoal being the most likely candidates for automating your first power generation steps. Steam itself, however, is not the best option for all progression tiers, so the question is: what else can that wood do? That is what this questline will explain.%n%nEach tier you reach will challenge you with bigger power needs. Not only do the energy tiers multiply by 4 every time you go up (32 EU/t for LV, 128 for MV, 512 for HV, etc.), but also the necessary growth of your setups, with more steps and each one becoming more complicated. To sustain all this, you might want a fully automated, infinite source of power and chemicals to handle this pack's progression. To achieve this, following the quests in this chapter is sure to be helpful.%n%nAs a final note, the power outputs of a fully renewable powergen like this are not as efficient as oil, which is the price to pay for being renewable. You will need a bigger machine setup to achieve the same EU/t output, but it is still very viable and worth it if you are willing to make this compromise. On the other hand, building these wood-related setups will give you some interesting chemicals to use in later crafts, chemicals that oil cannot directly create. You can choose one or the other, or just follow both paths at the same time if you're curious. It's up to you. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMFA.name=Erneuerbare Energie +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMFA.desc=Obwohl du in der Wildnis Ölfontänen gefunden hast, hast du vielleicht darüber nachgedacht, die Energiequelle zu erweitern, die du genutzt hast, um das Zeitalter der Elektrizität zu erreichen. Dampf war deine Energie, und brennbare Gegenstände deine Quelle dieser Energie, wobei Holz und Holzkohle die wahrscheinlichsten Kandidaten für die Automatisierung deiner ersten Schritte der Stromerzeugung waren. Dampf selbst ist jedoch nicht die beste Option für alle Fortschrittsstufen, daher stellt sich die Frage: Was kann dieses Holz sonst noch tun? Das wird diese Questreihe erklären.%n%nJede Stufe, die du erreichst, wird dich mit größeren Energiebedürfnissen herausfordern. Nicht nur vervielfachen sich die Energiestufen jedes Mal um den Faktor 4 (32 EU/t für LV, 128 für MV, 512 für HV usw.), sondern auch das notwendige Wachstum deiner Anlagen, mit mehr Schritten, und jeder wird komplizierter. Um all dies aufrechtzuerhalten, möchtest du vielleicht eine vollautomatisierte, unendliche Quelle für Strom und Chemikalien, um den Fortschritt dieses Packs zu bewältigen. Um dies zu erreichen, ist das Befolgen der Quests in diesem Kapitel sicherlich hilfreich.%n%nAls letzte Anmerkung: Die Stromausgabe einer vollständig erneuerbaren Stromerzeugung wie dieser ist nicht so effizient wie Öl, was der Preis ist, den man für die Erneuerbarkeit zahlt. Du wirst eine größere Maschinenanlage benötigen, um die gleiche EU/t-Ausgabe zu erreichen, aber es ist immer noch sehr praktikabel und lohnenswert, wenn du bereit bist, diesen Kompromiss einzugehen. Andererseits wird der Bau dieser holzbezogenen Anlagen dir einige interessante Chemikalien liefern, die du in späteren Gegenständen verwenden kannst, Chemikalien, die Öl nicht direkt erzeugen kann. Du kannst das eine oder das andere wählen oder einfach beide Wege gleichzeitig verfolgen, wenn du neugierig bist. Es liegt an dir. # Quest: Carbon, Chemically -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMFQ.name=Carbon, Chemically -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMFQ.desc=How does all of this organic stuff produce energy, anyways? You burn it, that's how! The heat from that burning heats up water into Steam, and this can make a Steam Turbine spin, generating rotational energy that can directly be converted into electricity with spinning magnetic fields. Pretty neat, right? The wood/charcoal provides the combustible material, and the atmosphere provides the oxygen to keep the fire going. With some chemistry, and GTNH magic, we can use these principles to generate power in an alternative way.%n%nIt's pretty much magic, really. Carbon Monoxide (CO) is a valid fuel for Gas Turbines, and it can be made with Charcoal and Oxygen. The CO has more power than the Charcoal used to make it, but the additional Oxygen will make this step not worth it if you get it from electrolyzing water or centrifuging air, since the EU needed for those crafts will make this process inefficient. There is, however, a more efficient way to automate Oxygen production, but you will need crops for it.%n%nYour target is Sugar and an MV Electrolyzer. This will give you Oxygen at almost 1000 EU per bucket. Each bucket of CO produces 24000 EU, made from one Charcoal that produces roughly 16000 EU in Steam, and costing 560 EU per craft. The whole process gives around 6000 EU of free power per Charcoal, around 30%% extra power overall!%n%nTo get automated Sugar from crops, you want Sugar Beets. Sugar Canes do the same thing, but with more EU cost to get the Sugar. There are other possible ways but, for now, just get loads of Sugar. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMFQ.name=Kohlenstoff, chemisch +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMFQ.desc=Wie erzeugt dieses ganze organische Zeug überhaupt Energie? Man verbrennt es, so einfach ist das! Die Hitze dieses Verbrennungsprozesses erhitzt Wasser zu Dampf, der eine Dampfturbine antreiben kann. Diese erzeugt Rotationsenergie, die mit rotierenden Magnetfeldern direkt in Elektrizität umgewandelt werden kann. Ziemlich cool, oder? Holz/Kohle liefert das brennbare Material, und die Atmosphäre liefert den Sauerstoff, um das Feuer am Laufen zu halten. Mit etwas Chemie und GTNH-Magie können wir diese Prinzipien nutzen, um auf alternative Weise Strom zu erzeugen.%n%nEs ist so gut wie Magie, wirklich. Kohlenstoffmonoxid (CO) ist ein gültiger Kraftstoff für Gasturbinen und kann aus Holzkohle und Sauerstoff hergestellt werden. Das CO hat mehr Leistung als die Holzkohle, die zu seiner Herstellung verwendet wurde, aber der zusätzliche Sauerstoff wird diesen Schritt nicht lohnenswert machen, wenn man ihn durch die Elektrolyse von Wasser oder das Zentrifugieren von Luft gewinnt, da die dafür benötigte EU diesen Prozess ineffizient machen würde. Es gibt jedoch einen effizienteren Weg, die Sauerstoffproduktion zu automatisieren, aber dafür benötigest du Pflanzen.%n%nDein Ziel ist Zucker und ein MV-Elektrolyseur. Dies liefert dir Sauerstoff zu fast 1.000 EU pro Eimer. Jeder Eimer CO produziert 24.000 EU, hergestellt aus einer Holzkohle, die grob 16.000 EU in Dampf produziert und 560 EU pro Herstellung kostet. Der gesamte Prozess liefert etwa 6.000 EU an freier Energie pro Holzkohle, etwa 30%% mehr Energie insgesamt!%n%nUm automatisierten Zucker aus Pflanzen zu gewinnen, benötigest du Zuckerrüben. Zuckerrohr tut dasselbe, aber mit höheren EU-Kosten, um den Zucker zu gewinnen. Es gibt andere mögliche Wege, aber vorerst besorge dir einfach jede Menge Zucker. # Quest: Burning the Carbon -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMFg.name=Burning the Carbon -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMFg.desc=If you've automated Carbon Monoxide, you can now burn it directly for EU in a Gas Turbine. It does not use the Steam Turbines that the boilers required, which is a good thing for two reasons: Steam Turbines are less fuel efficient than their Gas or Combustion alternatives, and steam in itself needs large pipes to move it, being much less power dense than gases or diesels. Additionally, you don't even need boilers at all! You can skip them altogether if you invest in this CO route.%n%nYou also get Ashes from this chemical reaction. They can be used in several ways, take a look! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMFg.name=Verbrennen des Kohlenstoffs +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMFg.desc=Wenn du Kohlenstoffmonoxid automatisiert hast, kannst du es jetzt direkt für EU in einer Gasturbine verbrennen. Es verwendet nicht die Dampfturbinen, die die Kessel benötigen, was aus zwei Gründen gut ist: Dampfturbinen sind weniger kraftstoffeffizient als ihre Gas- oder Verbrennungsalternativen, und Dampf an sich benötigt große Rohre, um ihn zu bewegen, da er viel weniger energiedicht ist als Gase oder Diesel. Zusätzlich benötigest du überhaupt keine Kessel! Du kannst sie ganz weglassen, wenn du in diese CO-Route investierst.%n%Du erhältst bei dieser chemischen Reaktion auch Asche. Diese kann auf verschiedene Arten verwendet werden, schaue mal! # Quest: Sourcing Your Wood -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMFw.name=Sourcing Your Wood -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMFw.desc=When it comes to power from wood, your only options so far have been the wood itself and Charcoal. Both of these are low on energy per item, so you will need a lot of wood to have a decent EU/t output. How, then, can you easily get that much? There are two ways: the automated way, and the non-automated way.%n%nThe automated way can be done with one of several machines, but in LV you only have one option: the LV Crop Manager. It can automatically harvest crops in an area around it and, for this situation, the crop you want is one of several Bonsais. You can get them by planting saplings on cropsticks (there is a lot more information about how crops work in the Forestry and Multifarms page), and most types of saplings are equivalent to one another, although not all of them can be planted as crops. The ones that stand out are Spruce, which give a bit more wood than the others, and Oak, which give Apples alongside the usual wood and saplings, possibly useful for some chemistry later.%n%nThe non-automated way can be done earlier, and it only requires two things: an unbreakable Lumber Axe and trees with a lot of wood, like Sacred Oak, Redwood, or Rainforest Oak. This axe will chop down (most of) the trees and award you with stacks and stacks of wood, much faster than the automated way, but with more work. This process might be useful in the beginning, but you will have to automate the wood input at some point.%n%nComplete one of the tasks and get some wood to continue. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMFw.name=Holz beschaffen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMFw.desc=Wenn es um Energie aus Holz geht, waren deine bisherigen Optionen nur das Holz selbst und Holzkohle. Beide haben einen geringen Energieertrag pro Gegenstand, daher benötigst du viel Holz, um eine anständige EU/t-Ausgabe zu erzielen. Wie kannst du dann so viel auf einfache Weise erhalten? Es gibt zwei Wege: den automatisierten Weg und den nicht-automatisierten Weg.%n%nDer automatisierte Weg kann mit einer von mehreren Maschinen erfolgen, aber in LV hast du nur eine Option: den LV-Pflanzenverwalter. Er kann automatisch Pflanzen in einem Bereich um sich herum ernten, und für diese Situation ist die gewünschte Pflanze einer von mehreren Bonsais. Du kannst diese erhalten, indem du Setzlinge auf Pflanzenstäbe pflanzt (viel mehr Informationen darüber, wie Pflanzen funktionieren, findest du auf der Seite Forestry und Multifarms), und die meisten Setzlingsarten sind einander gleichwertig, obwohl nicht alle als Pflanzen gepflanzt werden können. Diejenigen, die hervorstechen, sind Fichte, die etwas mehr Holz als die anderen geben, und Eiche, die neben dem üblichen Holz und den Setzlingen auch Äpfel gibt, möglicherweise nützlich für spätere Chemieprozesse.%n%nDer nicht-automatisierte Weg kann früher durchgeführt werden und erfordert nur zwei Dinge: eine unzerbrechliche Holzfälleraxt und Bäume mit viel Holz, wie Heilige Eiche, Rotholz oder Regenwald-Eiche. Diese Axt fällt (die meisten) Bäume und beschert dir stapelweise Holz, viel schneller als der automatisierte Weg, aber mit mehr Arbeit. Dieser Prozess kann am Anfang nützlich sein, aber du musst die Holzzufuhr irgendwann automatisieren.%n%nErfülle eine der Aufgaben und besorge dir etwas Holz, um fortzufahren. # Quest: Faster Charcoal -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMGA.name=Faster Charcoal -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMGA.desc=Even if you have more wood, this won't help your power issues that much. Using it directly as fuel isn't going to do much for you as you move forward, and turning it into Charcoal will be very important. You have already built a Coke Oven, maybe more than one, but each one takes 90 seconds to produce one Charcoal, an abysmal rate. Unfortunately, there isn't any faster option in this tier, so you will have to build more of these ovens. How many, exactly?%n%nThere are many different goals you might want to go for, but a good metric for your power needs is a setup with 19 Coke Ovens. This number will create both Charcoal and Creosote Oil at a rate that will run two max-sized LP (Low Pressure) Railcraft Boilers, one solid and one liquid, with the quest for those coming right after this one. If you automate this entire setup, it will produce around 2 amps of MV, which are equivalent to 8 amps of LV, plenty of power for this tier and enough to advance you to the next one.%n%nAfter building these Coke Ovens, you will need to automate them. There are a few ways to do this, but one of the cheapest ones is to use Item Pipes, made with Tin for example, with a Conveyor Module in the wood chest/drawer to put the wood in the ovens, and then one Hopper below each oven, into more Item Pipes, to gather the Charcoal. The Creosote is a bit harder to extract, but you can do it with Tinkers' Faucets on the side of each Coke Oven, with a Wooden Fluid Pipe directly under the faucet. You will need to keep reactivating them with redstone, which means you'll also need a redstone clock (there's a block dedicated to this purpose, named Redstone Clock, from Extra Utilities). +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMGA.name=Schneller Holzkohle +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMGA.desc=Auch wenn du mehr Holz hast, wird das deine Energieprobleme nicht wirklich lösen. Es direkt als Kraftstoff zu verwenden, wird dir im weiteren Verlauf nicht viel nützen, und es in Holzkohle umzuwandeln, wird sehr wichtig sein. Du hast bereits einen Koksofen gebaut, vielleicht sogar mehr als einen, aber jeder davon benötigt 90 Sekunden, um eine Holzkohle zu produzieren, eine miserable Rate. Leider gibt es in dieser Stufe keine schnellere Option, daher musst du mehr dieser Öfen bauen. Wie viele genau?%n%nEs gibt viele verschiedene Ziele, die du verfolgen könntest, aber eine gute Metrik für deinen Energiebedarf ist ein Aufbau mit 19 Koksofen. Diese Anzahl wird sowohl Holzkohle als auch Kreosotöl in einer Rate erzeugen, die zwei ND-Railcraft-Kessel (Niederdruck) maximaler Größe betreiben wird, einen für feste und einen für flüssige Brennstoffe, wobei die Quest dafür direkt nach dieser kommt. Wenn du diesen gesamten Aufbau automatisierst, wird er etwa 2 Ampere MV produzieren, was 8 Ampere LV entspricht, genug Energie für diese Stufe und genug, um dich zur nächsten zu bringen.%n%nNach dem Bau dieser Koksofen musst du sie automatisieren. Es gibt verschiedene Wege, dies zu tun, aber einer der günstigsten ist die Verwendung von Gegenstands-Rohren, zum Beispiel aus Zinn, mit einem Förderband-Modul in der Holztruhe/Schublade, um das Holz in die Öfen zu legen, und dann einem Trichter unter jedem Ofen, in weitere Gegenstands-Rohre, um die Holzkohle zu sammeln. Das Kreosot ist etwas schwieriger zu extrahieren, aber du kannst es mit Tinkers' Hähnen an der Seite jedes Koksofen tun, mit einem Holz-Flüssigkeits-Rohr direkt unter dem Hahn. Du musst sie immer wieder mit Redstone reaktivieren, was bedeutet, dass du auch eine Redstone-Uhr benötigst (es gibt einen Block speziell dafür, namens Redstone-Uhr, von Extra Utilities). # Quest: Two Big Ovens -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMGQ.name=Two Big Ovens -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMGQ.desc=With 19 Coke Ovens automated, you can sustain two big boilers endlessly. The boilers you want to build for this are specifically the Low Pressure Railcraft Boilers, made with Iron, each one as big as they can be, a 3x4x3 of the Boiler Tanks. These multiblocks are expensive, but you will have plenty of power and will consume all the Creosote from your Coke Ovens to keep them running permanently.%n%n[note]These boilers have a High Pressure variant, for more information look in the multiblocks tab. This setup is not enough to sustain the high pressure boiler but you can add a few more coke ovens to sustain it if you want.[/note]%n%nThe same goes for the Large Bronze Boiler, GregTech's own way of improving on your tiny boilers, but with two added problems: you can't produce Charcoal fast enough for it, and it has a terrible efficiency for your Creosote, which means most of its power will be wasted.%n%nHowever, surprise! The GT++ Semifluid Generators work, and they're very efficient with the Creosote. You can use a few of those coupled with a Large Bronze Boiler, but you will still run into the issue of not producing Charcoal fast enough unless you do something about it. You can choose this as an option and complete this quest, but it's a more "experimental" alternative that is further into LV, although more powerful. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMGQ.name=Zwei große Öfen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMGQ.desc=Mit 19 automatisierten Koksöfen kannst du zwei große Kessel dauerhaft betreiben. Die Kessel, die du dafür bauen solltest, sind speziell die Low Pressure Railcraft Boilers aus Eisen, jeweils so groß wie möglich – also ein 3x4x3 aus Kessel-Tanks. Diese Multiblocks sind teuer, aber sie liefern dir reichlich Energie und verbrauchen das gesamte Kreosot aus deinen Koksöfen, um dauerhaft zu laufen.%n%n[note]Es gibt auch eine High-Pressure-Variante dieser Kessel. Weitere Informationen findest du im Tab „Multiblocks“. Dieses Setup reicht nicht aus, um den Hochdruckkessel dauerhaft zu betreiben – du kannst aber ein paar zusätzliche Koksöfen hinzufügen, um ihn zu versorgen, falls du möchtest.[/note]%n%nDasselbe gilt für den großen Bronzekessel, GregTechs eigene Verbesserung gegenüber den kleinen Kesseln – allerdings mit zwei Nachteilen: Du kannst nicht schnell genug Holzkohle dafür produzieren, und seine Effizienz im Umgang mit Kreosot ist miserabel, was bedeutet, dass ein Großteil der Energie verschwendet wird.%n%nAber Überraschung! Die GT++ Semifluid Generators funktionieren – und sie sind mit Kreosot sehr effizient. Du kannst einige davon zusammen mit einem großen Bronzekessel verwenden, aber du wirst immer noch das Problem haben, dass du nicht schnell genug Holzkohle produzierst, es sei denn, du unternimmst etwas dagegen. Du kannst diese Option wählen und die Quest abschließen, doch sie gilt als eher „experimentelle“ Alternative, die weiter im LV-Bereich liegt – aber dafür leistungsstärker ist. # Quest: The Benzene Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMGg.name=The Benzene Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMGg.desc=Having walked into MV, you are soon going to be able to produce and consume Benzene. It's more efficient than burning the Charcoal in a boiler, but you will still need to provide a lot of wood to make sure you have consistent, abundant power. It's heavily recommended that you automate this wood input, if you haven't already, possibly with an MV Crop Manager instead of the LV one, or with the Crop Harvester from IC2.%n%nFor automation, you're still stuck with using bonsais, not regular trees. HV will provide a few options that don't need crops, but for now you might want to increase your crop stats by crossbreeding. Planting saplings on cropsticks creates 1/1/1 bonsais, which are much slower than their high-stat variants. If you want to invest in crops, you can later use the high stats to get more of a several dozen different items that crops can output, but you should start with Stickreed to develop your crop stats, not bonsais.%n%nDon't throw away your saplings, either! They will be useful later on, so save up as many as you can. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMGg.name=Die Benzol-Stufe +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMGg.desc=Nachdem du MV betreten hast, wirst du bald in der Lage sein, Benzol zu produzieren und zu verbrauchen. Das ist effizienter, als Holzkohle in einem Kessel zu verbrennen, aber du musst immer noch viel Holz bereitstellen, um eine gleichmäßige, reichliche Stromversorgung zu gewährleisten. Es wird dringend empfohlen, diese Holz-Zufuhr zu automatisieren, falls du dies noch nicht getan hast, möglicherweise mit einem MV-Pflanzenverwalter anstelle des LV-Pflanzenverwalters, oder mit der Erntemaschine aus IC2.%n%nFür die Automatisierung bist du immer noch auf Bonsais angewiesen, nicht auf normale Bäume. HV wird einige Optionen bieten, die keine Pflanzen benötigen, aber vorerst solltest du deine Pflanzenwerte durch Kreuzung erhöhen. Das Pflanzen von Setzlingen auf Anbaustäben erzeugt 1/1/1 Bonsais, die viel langsamer sind als ihre Varianten mit hohen Werten. Wenn du in Pflanzen investieren möchtest, kannst du später die hohen Werte nutzen, um mehr von mehreren Dutzend verschiedenen Gegenständen zu erhalten, die Pflanzen liefern können, aber du solltest mit Stiel-Schilf beginnen, um deine Pflanzenwerte zu entwickeln, nicht mit Bonsais.%n%nWerfe deine Setzlinge auch nicht weg! Sie werden später nützlich sein, also sammele so viele wie möglich an. # Quest: Biodiesel Alternative -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMGw.name=Biodiesel Alternative -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMGw.desc=Trees are not the only source of power for the renewable enjoyer, though. You can continue to expand your wood production to sustain yourself, but you can also avoid the Charcoal business altogether! There are some naturally-sourced, energetic oils that can be processed into a greener alternative of what oil pumping can lead you to, in this tier. While crude oil turns into Diesel, this oil turns into Biodiesel!%n%nIn general, Biodiesel has less power per bucket than Diesel, which is its main drawback, to compensate for the renewable sources. You could source both of them from plants, but Oilberries are very slow compared to the option you might use, Rape flowers or Goldfish. They are an excellent source of Seed Oil or Fish Oil, but they are also IC2 crops, so their output scales with their stats.%n%nBetween the two, Goldfish have a faster fluid extraction recipe, so they are often recommended for that reason, although it's not a dealbreaker. It's recommended that you get high-statted crops if you want to follow this route, although it is not a necessity, because there are other options that never go into these IC2 crops.%n%nHow many options are there, really? There are many, but they can be divided into 3 categories, and that's what the quest tasks focus on: IC2 crops in a Crop Manager, regular crops in a Multifarm or automatic fishing in a fish trap. All of them are sources of a biological oil, either Seed Oil or Fish Oil, which can then be processed into Biodiesel. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMGw.name=Biodiesel-Alternative +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMGw.desc=Bäume sind jedoch nicht die einzige Energiequelle für Liebhaber erneuerbarer Energien. Du kannst deine Holzproduktion weiter ausbauen, um dich selbst zu versorgen, aber du kannst das Holzkohlegeschäft auch ganz vermeiden! Es gibt einige natürliche, energetische Öle, die in dieser Stufe zu einer umweltfreundlicheren Alternative zu dem verarbeitet werden können, wozu das Ölpumpen dich führen kann. Während Rohöl zu Diesel wird, wird dieses Öl zu Biodiesel!%n%nIm Allgemeinen hat Biodiesel pro Eimer weniger Leistung als Diesel, was sein größter Nachteil ist, um die erneuerbaren Quellen auszugleichen. Du könntest beides aus Pflanzen gewinnen, aber Ölbeeren sind sehr langsam im Vergleich zu der Option, die du vielleicht verwendest: Rapsblumen oder Goldfische. Sie sind eine ausgezeichnete Quelle für Samenöl oder Fischöl, aber sie sind auch IC2-Pflanzen, daher skalieren ihre Erträge mit ihren Werten.%n%nZwischen den beiden haben Goldfische ein schnelleres Flüssigkeitsextraktionsrezept, daher werden sie oft aus diesem Grund empfohlen, obwohl es kein Ausschlusskriterium ist. Es wird empfohlen, Pflanzen mit hohen Werten zu erhalten, wenn du diesen Weg gehen willst, obwohl es keine Notwendigkeit ist, da es andere Optionen gibt, die niemals in diese IC2-Pflanzen gehen.%n%nWie viele Optionen gibt es wirklich? Es gibt viele, aber sie können in 3 Kategorien unterteilt werden, und darauf konzentrieren sich die Questaufgaben: IC2-Pflanzen in einem Pflanzenverwalter, reguläre Pflanzen in einer Multifarm oder automatisches Fischen in einer Fischfalle. Alle sind Quellen für ein biologisches Öl, entweder Samenöl oder Fischöl, das dann zu Biodiesel verarbeitet werden kann. # Quest: The Two Alcohols -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHA.name=The Two Alcohols -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHA.desc=The other fluid that mixes in with one of the natural oils to create Biodiesel can be one of two siblings: Methanol and Ethanol. They're very similar, both alcohols composed of carbon atoms surrounded by hydrogen ones, with one OH at the end. They often come from the same source (for example, running Wood Vinegar or Biomass through a Distillation Tower), but they also have some differences. To produce them from simpler elements in a Chemical Reactor, you'll need MV tier, which is where you are at.%n%nCheck NEI for all the recipes you can use for either of these. You only need one, so choose which of the quest tasks you want to complete. The one you're likely going to produce is Methanol. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHA.name=Die beiden Alkohole +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHA.desc=Die andere Flüssigkeit, die sich mit einem der natürlichen Öle mischt, um Biodiesel herzustellen, kann eines von zwei Geschwistern sein: Methanol und Ethanol. Sie sind sich sehr ähnlich, beides Alkohole, die aus Kohlenstoffatomen, umgeben von Wasserstoffatomen, mit einer OH-Gruppe am Ende bestehen. Sie stammen oft aus der gleichen Quelle (zum Beispiel durch das Durchleiten von Holzessig oder Biomasse durch einen Destillationsturm), aber sie haben auch einige Unterschiede. Um sie aus einfacheren Elementen in einem Chemischen Reaktor herzustellen, benötigst du die MV-Stufe, auf der du dich befindest.%n%nÜberprüfe NEI für alle Rezepte, die du für eine dieser beiden verwenden kannst. Du benötigst nur eine, wähle also aus, welche der Questaufgaben du erledigen möchtest. Die, die du wahrscheinlich produzieren wirst, ist Methanol. # Quest: Extracting the Oil -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHQ.name=Extracting the Oil -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHQ.desc=Each option generates a different amount of oil, but this should be the limiting factor in your Biodiesel production regardless of which you choose. This step is always slow, for better or for worse, so your job is to add more plants or more fish to the system. You might get byproducts, especially with fish, so deal with them accordingly.%n%nYou can upgrade the setup you have when you get to the next tier, or switch what you're using later. Either way, get some oil. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHQ.name=Ölförderung +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHQ.desc=Jede Option erzeugt eine unterschiedliche Menge an Öl, aber das sollte unabhängig von deiner Wahl der begrenzende Faktor in deiner Biodieselproduktion sein. Dieser Schritt ist immer langsam – zum Guten oder zum Schlechten – daher besteht deine Aufgabe darin, dem System mehr Pflanzen oder mehr Fische hinzuzufügen. Du erhältst möglicherweise Nebenprodukte, insbesondere bei der Fischvariante, also geh entsprechend damit um.%n%nDu kannst dein aktuelles Setup beim nächsten Tier aufrüsten oder später auf eine andere Methode umsteigen. Wie auch immer – besorg dir etwas Öl. # Quest: Biological Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHg.name=Biological Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHg.desc=Reacting the three chemicals from the steps before with each other, you get a highly energetic fluid that is, for most purposes, equivalent to Diesel. To burn it for power, you cannot use Steam or Gas Turbines, but instead the Combustion Generators that Diesel also uses. They are reasonably efficient, generating 90%% of the EU shown in NEI per bucket of fuel, although Biodiesel has a lower fuel value than either Benzene or Diesel, but not by much. Besides the generators, you also need a big enough fuel input per tick to sustain your base, so make sure to expand your setup enough to fuel all of your other automations.%n%nBiodiesel isn't the only thing you get from this process, though. As a side product, you also get Glycerol. Do not throw this away, it will prove itself useful when making epoxy resin, and possibly in other setups, to save you some work at a later time. When using singleblock Chemical Reactors, the recipe will stop if the Glycerol output is full, a situation in which a super tank will surely come in handy.%n%nWith that said, HV holds a big upgrade to this fuel that you might want to invest in. Keep progressing to check it out! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHg.name=Biologischer Diesel +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHg.desc=Wenn du die drei Chemikalien aus den vorherigen Schritten miteinander reagieren lässt, erhältst du eine hochenergetische Flüssigkeit, die für die meisten Zwecke Diesel gleichwertig ist. Um sie zur Stromerzeugung zu verbrennen, kannst du keine Dampf- oder Gasturbinen verwenden, sondern die Verbrennungsgeneratoren, die auch Diesel verwenden. Sie sind ziemlich effizient und erzeugen 90 % der in NEI angegebenen EU pro Eimer Kraftstoff, obwohl Biodiesel einen geringeren Kraftstoffwert als Benzol oder Diesel hat, aber nicht viel. Neben den Generatoren benötigst du auch eine ausreichend große Kraftstoffzufuhr pro Tick, um deine Basis zu versorgen, also stelle sicher, dass du dein Setup ausreichend erweiterst, um all deine anderen Automatisierungen zu versorgen.%n%nBiodiesel ist jedoch nicht das Einzige, was du aus diesem Prozess erhältst. Als Nebenprodukt erhältst du auch Glycerin. Werfe es nicht weg, es wird sich als nützlich erweisen, wenn du Epoxidharz herstellst und möglicherweise in anderen Setups, um dir später etwas Arbeit zu ersparen. Wenn du Einblock-Chemische Reaktoren verwenden, stoppt das Rezept, wenn die Glycerin-Ausgabe voll ist, eine Situation, in der ein Super-Tank sicherlich nützlich sein wird.%n%nDamit hält HV eine große Verbesserung für diesen Kraftstoff bereit, in das du vielleicht investieren möchtest. Mache weiter Fortschritte, um es dir anzusehen! # Quest: Advanced Coke Oven -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHw.name=Advanced Coke Oven -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHw.desc=Your power needs quadrupled since the last tier, and it's likely that you're not getting Charcoal fast enough. Instead of adding even more Coke Ovens, why not build an upgraded version of them?%n%nThe caveat is that you won't keep producing Creosote alongside the Charcoal from now on. It makes for decent power in the appropriate generators, and you might have already used it to produce Lubricant. Despite that, you can still get Creosote from processing in the next steps of this questline, so you can still get it if you need it. With that out of the way, let's move on to the Advanced Coke Oven (ACO).%n%nHow is it made? The ACO needs a lot more steps than the normal Coke Ovens, steps centered around Nether materials, cooked in the EBF and then cooled down. The cooling part is normally the Vacuum Freezer's job, as you will see later in progression, but you can't build it yet; because of that, you'll have to use IC2 coolant to finish the bricks used in the ACO. Once you've crafted all the blocks needed for this, you can put it together and start it up, to see what's different from before.%n%nThe speed of this new one is 1 Charcoal per second, or the equivalent to 90 Coke Ovens. The cost of this is the loss of the Creosote, and also that it needs fuel to work, making it so approximately 1/16 of your Charcoal is lost in this step. Fortunately, you can automate it with item pipes, and the EnderIO conduits make it even simpler. Input wood, input charcoal, output charcoal.%n%nMake one of these multis to continue. Be warned that you might need more! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHw.name=Fortgeschrittener Koksofen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHw.desc=Dein Energiebedarf hat sich seit dem letzten Tier vervierfacht – und es ist wahrscheinlich, dass du nicht mehr schnell genug Holzkohle produzierst. Anstatt noch mehr Koksöfen hinzuzufügen, warum baust du nicht einfach eine verbesserte Version davon?%n%nDer Haken dabei: Ab jetzt produzierst du keine Holzkohle und kein Kreosot mehr gleichzeitig. Kreosot ist eine brauchbare Energiequelle in den entsprechenden Generatoren, und du hast es vielleicht bereits zur Herstellung von Schmiermittel verwendet. Trotzdem kannst du Kreosot in den nächsten Schritten dieser Questreihe weiterhin durch Verarbeitung erhalten – also kein Problem, falls du es noch brauchst. Damit aus dem Weg, kommen wir nun zum fortgeschrittenen Koksofen (ACO).%n%nWie wird er hergestellt? Der ACO erfordert deutlich mehr Schritte als die normalen Koksöfen – mit Fokus auf Materialien aus dem Nether, die im EBF gebrannt und anschließend abgekühlt werden. Der Kühlprozess ist normalerweise die Aufgabe des Vakuumfroster, den du im weiteren Verlauf der Progression freischaltest – aktuell kannst du ihn jedoch noch nicht bauen. Deshalb musst du IC2-Kühlmittel verwenden, um die Ziegel für den ACO fertigzustellen. Wenn du alle benötigten Blöcke hergestellt hast, kannst du ihn zusammensetzen und starten, um zu sehen, was sich verändert hat.%n%nDie Geschwindigkeit dieser neuen Version beträgt eine Holzkohle pro Sekunde, was 90 Koksöfen entspricht. Der Preis dafür ist der Verlust des Kreosots und der Umstand, dass der Ofen Treibstoff benötigt – etwa 1/16 deiner Holzkohle wird dabei verbraucht. Glücklicherweise lässt sich das Ganze mit Item Pipes automatisieren, und mit EnderIO-Conduits wird es noch einfacher. Eingang: Holz, Eingang: Holzkohle, Ausgang: Holzkohle.%n%nBaue einen dieser Multiblocks, um fortzufahren – aber sei gewarnt: Du wirst wahrscheinlich mehr als einen brauchen! # Quest: Pyrolyse Oven -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMIA.name=Pyrolyse Oven -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMIA.desc=Some setups really demand space in your base to work properly. You might have thought that when you finished the Coke Oven automation, but there's also an option in this tier that respects that need for speed by just being a gigantic multiblock: the Pyrolyse Oven.%n%nIn essence, it's the original GregTech large-scale wood processor. It is a massive structure, probably bigger than any other multi you've built before, but it uses simple materials like bronze and steel. If you're able to just throw stacks of those at a controller, you can put this behemoth together and enjoy an alternative to the Advanced Coke Oven that has some extra benefits. Unlike any of the other ovens, this one runs on EU, so you need to route your power back here to process the wood you're feeding it.%n%nWhat makes the Pyro valuable? It outputs a fluid alongside the Charcoal, which you can process for extra power and/or byproducts. Look at NEI to see all the alternatives available to you, this multi can usually output several different fluids, but only one at a time, decided by the circuit inside it. The one to choose at this time is Wood Tar, the same fluid you're extracting from the Charcoal. You get a small constant bonus from having built a Pyro, which is really nice.%n%nHowever, the Pyro uses coils in a similar way to the EBF, and those coils affect the time each recipe takes: if you're using Cupronickel Coils, the recipe time is actually 2x what NEI says! This might be too slow for your needs, so make sure you check how much Charcoal you're getting from here. Kanthal Coils are available in MV, using the IC2 Coolant instead of the Vacuum Freezer.%n%nYou can also boost your Pyro by providing Nitrogen. There are separate recipes for that in NEI. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMIA.name=Pyrolyseofen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMIA.desc=Manche Setups brauchen einfach Platz in deiner Basis, um richtig zu funktionieren. Vielleicht hast du das schon gemerkt, als du deine Koksöfen automatisiert hast – aber in diesem Tier gibt es auch eine Option, die diesem Bedürfnis nach Geschwindigkeit gerecht wird, indem sie einfach ein gigantischer Multiblock ist: der Pyrolyseofen.%n%nIm Grunde ist er GregTechs ursprünglicher Holzprozessor im Großformat. Er ist eine massive Struktur, wahrscheinlich größer als jeder andere Multiblock, den du bisher gebaut hast, verwendet aber einfache Materialien wie Bronze und Stahl. Wenn du also bereit bist, ein paar Stacks davon in den Controller zu werfen, kannst du diesen Koloss zusammensetzen und eine Alternative zum fortgeschrittenen Koksofen genießen – mit zusätzlichen Vorteilen. Im Gegensatz zu den anderen Öfen läuft dieser mit EU, also musst du deine Energieversorgung bis hierhin zurückführen, um das eingeführte Holz zu verarbeiten.%n%nWas macht den Pyro wertvoll? Er erzeugt neben Holzkohle auch eine Flüssigkeit, die du weiterverarbeiten kannst – für zusätzliche Energie und/oder Nebenprodukte. Schau in NEI nach, um alle verfügbaren Optionen zu sehen. Dieser Multiblock kann mehrere verschiedene Flüssigkeiten ausgeben, aber immer nur eine gleichzeitig, abhängig von der im Inneren eingesetzten Schaltung. Die empfohlene Wahl zu diesem Zeitpunkt ist Holzteer (Holzteer) – dieselbe Flüssigkeit, die du bereits aus Holzkohle extrahierst. Du erhältst also einen kleinen, konstanten Bonus durch den Bau des Pyros, was ziemlich praktisch ist.%n%nAllerdings verwendet der Pyro Spulen ähnlich wie der EBF, und diese beeinflussen die Bearbeitungszeit der Rezepte: Wenn du Kupfernickel-Spulen verwendest, dauert das Rezept tatsächlich doppelt so lange, wie NEI angibt! Das könnte zu langsam für deine Bedürfnisse sein, also prüfe unbedingt, wie viel Holzkohle du hier tatsächlich produzierst. Kanthal-Spulen sind im MV verfügbar und werden mit IC2-Kühlmittel statt eines Vakuumfrosters hergestellt.%n%nDu kannst deinen Pyro außerdem boosten, indem du Stickstoff zuführst. Dafür gibt es eigene Rezepte in NEI. # Quest: Large Steel Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMIQ.name=Large Steel Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMIQ.desc=Direct Charcoal consumption is also improved, if you want to go that way. The second Large Boiler is made out of Steel, but needs HV circuits, which you can make in this tier by using Polyethylene in the circuit boards. It generates steam at a speed equivalent to 1000 EU/t at 100%% fuel efficiency for that steam, which you can't reach with the inefficient Steam Turbines available to you. It also needs two ACOs, but it skips any further processing, at an additional cost of heavy pollution that you'll have to deal with in some way.%n%nThis is the most "spammable" setup you can make. There are no further upgrades to the Large Boilers that accept these cheap fuels (the next boilers only accept some more complicated ones), but you can wallshare these to increase the energy input into your processing. The biggest problem, as usual, is transporting the steam to prevent big energy losses across long stretches of cable. This is not the best option, but it can be used. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMIQ.name=Großer Stahlkessel +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMIQ.desc=Der direkte Verbrauch von Holzkohle ist ebenfalls verbessert worden, falls du diesen Weg gehen möchtest. Der zweite große Kessel besteht aus Stahl, benötigt jedoch HV-Schaltkreise, die du in dieser Stufe herstellen kannst, indem du Polyethylen für die Leiterplatten verwendest. Er erzeugt Dampf mit einer Leistung, die 1000 EU/t entspricht, und erreicht dabei 100 % Brennstoffeffizienz bei der Dampferzeugung – ein Wert, den du mit den aktuell verfügbaren, ineffizienten Dampfturbinen nicht erreichen kannst. Er benötigt außerdem zwei ACOs, überspringt jedoch jegliche weitere Brennstoffverarbeitung, was allerdings mit einer starken Umweltverschmutzung einhergeht, mit der du dich auf irgendeine Weise auseinandersetzen musst.%n%nDies ist das am leichtesten massenhaft reproduzierbare („spammable“) Setup, das du bauen kannst. Es gibt keine weiteren Upgrades für große Kessel, die diese günstigen Brennstoffe akzeptieren (die nächsten Kessel verlangen komplexere Varianten), aber du kannst sie wandteilend („wallsharing“) nebeneinanderbauen, um die Energiezufuhr deiner Anlage zu erhöhen. Das größte Problem ist – wie so oft – der Dampftransport, da über längere Strecken erhebliche Energieverluste auftreten können. Es ist nicht die beste Option, aber durchaus eine nutzbare. # Quest: Wood Tar -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMIg.name=Wood Tar -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMIg.desc=Benzene cannot be extracted directly from Charcoal. To get to it, you need to process the extracted fluid, called Wood Tar. In the past, this was a very slow step, which forced players to spam Fluid Extractors to keep up with the other parts of their Benzene line, but it's a lot faster now. Regardless, you still need more than one Fluid Extractor for each machine used in the step after this one, if you are using LV machines here.%n%nSince it's an LV recipe, you can overclock it with an MV machine, but you'll waste some EU that way (each recipe will cost twice as much EU). To continue, craft either 2 LV Fluid Extractors or 1 MV one. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMIg.name=Holzteer +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMIg.desc=Benzol kann nicht direkt aus Holzkohle gewonnen werden. Um es zu erhalten, musst du die extrahierte Flüssigkeit Holzteer weiterverarbeiten. Früher war dieser Schritt sehr langsam, was die Spieler dazu zwang, mehrere Flüssigkeits-Extraktoren zu bauen, um mit den anderen Teilen der Benzolproduktion Schritt zu halten – mittlerweile geht das jedoch deutlich schneller. Trotzdem brauchst du immer noch mehr als einen Flüssigkeits-Extraktor für jede Maschine im darauffolgenden Schritt, wenn du hier LV-Maschinen verwendest.%n%nDa es sich um ein LV-Rezept handelt, kannst du es mit einer MV-Maschine übertakten, verbrauchst dabei jedoch mehr Energie (jedes Rezept kostet doppelt so viel EU). Um fortzufahren, stelle entweder zwei LV Flüssigkeits-Extraktoren oder einen MV Flüssigkeits-Extraktor her. # Quest: The Most Powerful Biodiesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMIw.name=The Most Powerful Biodiesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMIw.desc=If you've been working with renewable diesels before, you might want to upgrade them further. Instead of just duplicating your existing setup, you can upgrade Biodiesel to Cetane-Boosted Diesel (CBD), with a specific additive called Tetranitromethane (TNM). You'll get more bang for your buck if you upgrade to this fuel, instead of just making more Biodiesel, since it has 3x more EU per bucket, and the TNM is needed in small quantities. Before you start working on the new setup, though, it's important that you increase the amount of Seed/Fish Oil you're making, and in turn the items that turn into those oils.%n%nAs before, you can use IC2 crops, regular crops/trees or fishing. For IC2 crops, you can use the Multifarm set to IC2 crop mode, which needs HV-gated Uranium Electron Tubes but automated more than 1000 crops while being very conservative with power and fertilizer, or the HV Crop Manager. For normal crops/trees, use the EnderIO Farming Station, also unlocked in HV. For fishing, you don't have new tools, you can only add more Fish Catchers or use Goldfish IC2 crops if you're oriented that way.%n%nTo complete this quest, make a Multifarm, a Farming Station or some Fish Catchers. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMIw.name=Der leistungsstärkste Biodiesel +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMIw.desc=Wenn du bisher mit erneuerbaren Dieselkraftstoffen gearbeitet hast, möchtest du diese vielleicht weiter verbessern. Anstatt einfach deine bestehende Anlage zu duplizieren, kannst du Biodiesel zu Cetan-Gestärkter Diesel (CGD) aufrüsten, einem speziellen Kraftstoff mit dem Zusatzstoff Tetranitromethan (TNM). Dieses Upgrade lohnt sich, da CGD dreimal so viel EU pro Eimer liefert und nur geringe Mengen TNM benötigt werden. Bevor du jedoch mit dem neuen Aufbau beginnst, solltest du die Produktion von Samen- bzw. Fischöl erhöhen – und entsprechend auch der Gegenstände, aus denen diese Öle gewonnen werden.%n%nWie zuvor kannst du dafür IC2-Pflanzen, normale Nutzpflanzen/Bäume oder Fischfang verwenden. Für IC2-Pflanzen kannst du die Multifarm im IC2-Crop-Modus nutzen, die HV-gesteuerte Uran-Elektronenröhren benötigt, aber über 1000 Pflanzen automatisiert und dabei sparsam mit Energie und Dünger umgeht, oder den HV Pflanzenverwalter. Für normale Pflanzen/Bäume bietet sich die EnderIO Farmstation an, die ebenfalls im HV-Level freigeschaltet wird. Beim Fischfang gibt es keine neuen Werkzeuge – du kannst lediglich weitere Fischfalle hinzufügen oder, wenn du es bevorzugst, Goldfish-IC2-Pflanzen anbauen.%n%nUm diese Quest abzuschließen, stelle eine Multifarm, eine Farmstation oder einige Fish Catcher her. # Quest: Trees Growing Faster -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMJA.name=Trees Growing Faster -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMJA.desc=No matter which way you used to get wood, you can simplify it. There's nothing much simpler than just pulling out more and more wood from a multiblock that doesn't even grow trees! That's what the Tree Growth Simulator does, with a special input: saws. This multi can replace the bonsais that were used for wood automation, however it is only available in IV. You have two further options in the meantime:%n%nTo continue using bonsais, in case you have gotten good stats on them, you can use the HV version of the Crop Manager, or the multiblock version, the Multifarm. This multi is special because it needs Uranium Rods, which are HV due to needing Eyes of Ender, but it has a massive range to harvest crops, being able to work with 1000+ of them, while only consuming 6 ULV amps when built correctly. It also hydrates and fertilizes automatically, and is much more efficient with the Fertilizer than its competition. Compared to the Crop Manager, it only loses out on the extra drops per harvest.%n%nOther than these two options, you can also grow and harvest trees normally with the EnderIO Farmer, which is a more typical tree automation machine. It's HV-locked, simple, and reliable and only needs a bit of power to get the wood you need, at a pretty fast rate. Ideally you want to use an unbreakable lumber axe with a tree type that produces a lot of logs (spruce is decent). To crank out a lot of wood you can then use sprinklers with water or a world accelerator. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMJA.name=Bäume wachsen schneller +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMJA.desc=Egal, auf welche Weise du bisher Holz gewonnen hast – du kannst den Prozess deutlich vereinfachen. Einfacher geht es kaum, als immer mehr Holz aus einem Multiblock zu ziehen, der nicht einmal echte Bäume wachsen lässt! Genau das macht der Baumsimulator – mit einer besonderen Zutat: Sägen. Dieses Multiblock-System kann die bislang verwendeten Bonsais zur Holzautomatisierung vollständig ersetzen, ist jedoch erst ab der IV-Stufe verfügbar. Bis dahin hast du zwei Alternativen:%n%nWenn du weiterhin Bonsais verwenden möchtest – insbesondere, falls du bereits gute Wachstumswerte erreicht hast – kannst du den HV Pflanzenverwalter oder dessen Multiblock-Variante, die Multifarm, einsetzen. Diese ist besonders, da sie Uranium Rods benötigt (HV, da Eyes of Ender erforderlich sind), aber dafür eine enorme Reichweite hat: Sie kann über 1000 Pflanzen gleichzeitig bearbeiten, benötigt dabei aber nur 6 ULV-Amps, wenn sie korrekt gebaut ist. Zudem bewässert und düngt sie automatisch und geht dabei äußerst sparsam mit Dünger um. Im Vergleich zum Pflanzenverwalter verliert sie nur bei den zusätzlichen Erträgen pro Ernte leicht an Effizienz.%n%nNeben diesen beiden Optionen kannst du auch auf herkömmliche Weise Bäume mit dem EnderIO Farmer anbauen und ernten. Diese Maschine ist eine klassische Automatisierungslösung für Baumfarmen – HV-gebunden, einfach, zuverlässig und benötigt nur etwas Strom, um in kurzer Zeit große Mengen Holz zu liefern. Optimal ist eine unzerstörbare Lumber Axe in Kombination mit einer Baumart, die viele Stämme liefert (z. B. Fichte). Um die Holzproduktion weiter zu steigern, kannst du zusätzlich Sprinkler mit Wasser oder einen World Accelerator verwenden. # Quest: Sapling Power -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMJQ.name=Sapling Power -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMJQ.desc=Wood has been a big part of your power generation, and you might have even used other plants or fish for oil. Even if that's true, there is a constant output from your trees that has been left unused all this time: the saplings! No matter which tree you chose to automate, you are surely stockpiling the saplings matching that tree, since there's little that is really useful to do with them. At this point, though, you can set up a decent Biomass setup.%n%nTo clarify, Biomass is just a fluid made from plant stuff. It doesn't need to be saplings, but that's most likely something you have a lot of lying around. On top of that, there are multiple types of Biomass, one of them called Fermented Biomass, which is very similar but different, and the recommended path for you to take, since it needs fewer steps than the alternatives and gets you to the DT recipe just fine.%n%nAfter this processing line is finished, you will have a lot of new chemicals automated that you won't have from Wood Tar alone. If you are already processing Wood Vinegar, you will have several repeat outputs, though. That said, if you complete this line, you will get Ethanol + Methanol and Ammonia, which make the Cetane-Boosted Diesel process much easier. All of these lines interact with each other, and you can get bigger and bigger returns if you automate several at once!%n%nFor now, focus on putting together the machines needed to get from Saplings to Fermented Biomass. You will need a Compressor, a Pulverizer and a Pyrolyse Oven for this route. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMJQ.name=Setzlingskraft +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMJQ.desc=Holz war bisher ein zentraler Bestandteil deiner Energieerzeugung – und möglicherweise hast du auch andere Pflanzen oder sogar Fische zur Ölgewinnung verwendet. Selbst wenn das so ist, gibt es einen konstanten **Nebenoutput deiner Bäume**, der bisher völlig ungenutzt geblieben ist: **die Setzlinge!** Egal, welche Baumart du automatisiert hast – du wirst mit Sicherheit große Mengen an passenden Setzlingen lagern, da es bisher kaum sinnvolle Verwendungsmöglichkeiten dafür gab. An diesem Punkt kannst du jedoch eine solide **Biomasse-Produktion** aufbauen.%n%nZur Klarstellung: **Biomasse** ist einfach eine Flüssigkeit, die aus pflanzlichen Materialien hergestellt wird. Sie muss nicht zwingend aus Setzlingen stammen – aber das ist vermutlich das Material, von dem du am meisten übrig hast. Darüber hinaus gibt es verschiedene Arten von Biomasse, darunter auch **Fermentierte Biomasse**, die der normalen ähnlich ist, sich jedoch in der Herstellung unterscheidet. Sie ist der **empfohlene Weg**, da sie weniger Zwischenschritte benötigt und dich problemlos bis zum **DT-Rezept** bringt.%n%nNach Abschluss dieser Produktionslinie wirst du viele neue Chemikalien automatisiert herstellen, die du allein aus Holzteer nicht gewinnen kannst. Wenn du bereits **Holzessig (Holzessig)** verarbeitest, wirst du einige **überschneidende Nebenprodukte** bemerken. Sobald du diese Linie jedoch vollständig aufbaust, erhältst du **Ethanol + Methanol** sowie **Ammoniak**, was den Prozess zur Herstellung von **Cetan-Gestärkter Diesel** erheblich erleichtert. Alle diese Produktionsketten greifen ineinander – und je mehr du gleichzeitig automatisierst, desto **höher werden deine Gesamterträge**!%n%nFür den Moment solltest du dich darauf konzentrieren, die Maschinen zusammenzustellen, die du brauchst, um aus **Setzlingen fermentierte Biomasse** herzustellen. Für diesen Weg benötigst du einen **Kompressor**, einen **Pulverisierer** und einen **Pyrolyseofen**. # Quest: Fractioned Benzene -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMJg.name=Fractioned Benzene -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMJg.desc=One of the most important steps is to remove the limitation you had when distilling. Wood Tar turns into Benzene? That's not how it should be, there's much more to get from that tar than what you've been extracting from it. To keep the rest, you need more space in the distillation process, or, more specifically, more height. Each of the fluids that can be separated from within the tar will stick at a different height level, sitting on top of all the others that are denser than itself.%n%nBasically, you need a multiblock, instead of a singleblock. The Distillation Tower you will need for this recipe has to be at least 6 blocks tall, with 1 input plus 5 outputs. Out of it, you will get Benzene, Toluene and Phenol, which are all viable gases for power alongside being very useful for progression (Toluene for compressing with TNT and moving past HV, Phenol for crafting circuits in the next tier and other chemical lines). You will also get various types of Dimethylbenzene. For now the only one of interest is 1,2-Dimethylbenzene which is a part of the PBI line in IV. Though even that is unfortunately of little use to you right now. You also get Creosote for your Lubricant needs, or a little extra power. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMJg.name=Fraktioniertes Benzol +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMJg.desc=Einer der wichtigsten Schritte besteht darin, die bisherige Einschränkung bei der Destillation zu beseitigen. **Holzteer wird zu Benzol?** So sollte das eigentlich nicht laufen – aus diesem Teer lässt sich weit mehr gewinnen, als du bisher herausgeholt hast. Um die restlichen Bestandteile zu behalten, brauchst du mehr Platz im Destillationsprozess – genauer gesagt: **mehr Höhe**. Jede Flüssigkeit, die aus dem Teer getrennt werden kann, sammelt sich auf einer anderen Höhe, jeweils über den dichteren Schichten darunter.%n%nKurz gesagt: Du brauchst statt einer Einzelmaschine einen **Multiblock**. Der für dieses Rezept benötigte **Destillationsturm** muss mindestens **6 Blöcke hoch** sein, mit **1 Eingang** und **5 Ausgängen**. Daraus erhältst du **Benzol**, **Toluol** und **Phenol** – allesamt brauchbare Gase zur Energiegewinnung und gleichzeitig wichtige Materialien für den Fortschritt (**Toluol** zur Herstellung von TNT-Kompositen und für den Übergang nach HV, **Phenol** für Schaltkreise der nächsten Stufe und andere chemische Produktionslinien). Außerdem entstehen verschiedene Arten von **Dimethylbenzol**. Der aktuell einzige relevante Typ ist **1,2-Dimethylbenzol**, das später Teil der **PBI-Linie in IV** ist – im Moment aber leider noch wenig Nutzen hat. Zusätzlich erhältst du **Kreosot**, das du für **Schmiermittel** oder zur **zusätzlichen Energiegewinnung** verwenden kannst. # Quest: Creosote's Work -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMJw.name=Creosote's Work -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMJw.desc=Your old pal, Creosote Oil, is back in the game! That's right, you can get it automatically from Charcoal processing again, as you did with the first Coke Ovens, and what you can do with it is about the same. The two main purposes it has are power generation and Lubricant, which you will want to use in Cutting Machines, and will also be required in some later multiblocks like the Large Combustion Engine and the Multiblock Miner. Using a Brewery, you can add some Redstone to quickly convert this oil to Lubricant and keep it in stock for whatever machine or craft needs it.%n%nAlternatively, you can get a bit of extra power from this. The fuel value per bucket is much lower than the big three, but it still has an interesting use. When the semifluid generators were broken, and the Creosote wasn't usable in them, there were setups using two max-size LP Railcraft boilers to turn the amount you get from one DT into the EU needed to run it, making that step completely free in terms of power. There were some fine details, such as the Steam Turbines needing to all be LV for the fuel efficiency, but it'd be easier to use semifluid generators from the start. Either way, you can at least remove the EU cost from the DT from the equation, if you wish to. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMJw.name=Kreosots Funktion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMJw.desc=Dein alter Bekannter, das **Kreosotöl**, ist wieder im Spiel! Genau – du kannst es jetzt wieder **automatisch aus der Holzkohleproduktion** gewinnen, so wie früher aus deinen ersten **Koksofen**, und seine Verwendungsmöglichkeiten sind weitgehend dieselben geblieben. Die beiden Hauptzwecke sind **Energieerzeugung** und die Herstellung von **Schmiermittel (Lubricant)**, das du in **Cutting Machines** brauchst und das später auch in größeren Multiblocks wie dem **Großen Verbrennungsgenerator** oder dem **Multiblock Miner** erforderlich ist. Mit einer **Braumaschine** kannst du durch Zugabe von **Redstone** das Öl schnell in Schmiermittel umwandeln und einen Vorrat anlegen – für jede Maschine oder jedes Rezept, das es benötigt.%n%nAlternativ kannst du daraus auch etwas **zusätzliche Energie** gewinnen. Der **Brennwert pro Eimer** ist zwar deutlich geringer als bei den „großen drei“ Treibstoffen, aber er hat dennoch einen interessanten Nutzen. Als die **Semifluid-Generatoren** vorübergehend defekt waren und Kreosot darin nicht verwendet werden konnte, gab es Setups mit **zwei maximal großen LP-Railcraft-Boilern**, die genau die Menge Dampf erzeugten, die nötig war, um die EU-Kosten für einen **Destillationsturm (DT)** vollständig zu decken – also **energieneutral** zu laufen. Es gab dabei ein paar Feinheiten, etwa dass die **Steam Turbines alle auf LV** laufen mussten, um die Brennstoffeffizienz zu wahren. Inzwischen ist es allerdings einfacher, **Semifluid-Generatoren** direkt zu nutzen. So oder so kannst du, wenn du möchtest, **die EU-Kosten des Destillationsturms vollständig kompensieren**. # Quest: Phenol's Width -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMKA.name=Phenol's Width -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMKA.desc=This one is not as specialized as Toluene is. It's also more likely that you will be producing it in a Chemical Reactor, or working around it with recipes, if you choose not to use Oil or Benzene for some reason. You're here, though, so you have all of the possibilities, and all of the advantages of skipping through steps in several important chemical lines that accept Phenol, one of the first being epoxy resin. If you check NEI, you can more easily see where this chemical can come in handy.%n%nIt is true, though, that it isn't as required in HV as Toluene is. Since both of them are good power options alongside Benzene, it's preferable that you burn this one for power between the two, if you have to. In the best situation, you won't need to, but it's also acceptable to burn all of the Benzene and some Phenol, while the Toluene gets converted into its gelled form to make several stacks of TNT. Don't discredit the amount of power you can get from this. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMKA.name=Einsatzbreite von Phenol +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMKA.desc=Dieses hier ist nicht so spezialisiert wie Toluol. Es ist auch wahrscheinlicher, dass du es in einem Chemischer Reaktor herstellen oder in Rezepten damit arbeiten wirst, wenn du dich aus irgendeinem Grund entscheidest, kein Öl oder Benzol zu verwenden. Da du aber hier bist, hast du alle Möglichkeiten und alle Vorteile, Schritte in mehreren wichtigen chemischen Linien zu überspringen, die Phenol akzeptieren, wobei eine der ersten Epoxidharz ist. Wenn du NEI überprüfst, kannst du leichter sehen, wo diese Chemikalie nützlich sein kann.%n%nEs stimmt jedoch, dass es in HV nicht so stark benötigt wird wie Toluol. Da beide neben Benzol gute Energieoptionen sind, ist es vorzuziehen, dieses von beiden zur Energiegewinnung zu verbrennen, wenn du musst. Im besten Fall wirst du es nicht brauchen, aber es ist auch akzeptabel, das gesamte Benzol und etwas Phenol zu verbrennen, während das Toluol in seine gelierte Form umgewandelt wird, um mehrere Stapel TNT herzustellen. Unterschätze nicht die Menge an Energie, die du daraus gewinnen kannst. # Quest: Toluene's Power -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMKQ.name=Toluene's Power -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMKQ.desc=Trinitrotoluene. Shorthand, that's TNT, or one of the most popular types of explosive there is. Not only is it popular, but it's a centerpiece of a special type of GTNH crafting: implosion compressing! There are other types of explosives available, but TNT is the best for this purpose.%n%nThat's all fine and dandy, but unfortunately it is not optional. To get past HV, you will need Titanium, and the most reasonable way to accomplish that is to get it from ores found in the Moon, which will need a rocket made of very compressed plates, courtesy of a few stacks of said TNT. To source it, you will need a lot of Toluene, and from there you can make a choice: make regular TNT, or add Nitric Acid to the mix and come out with Industrial TNT, a more powerful version that can, for the most part, craft more items than the cheaper TNT. Some of the renewable powergen processes can output Ammonia, which makes Nitric Acid much easier to produce, so keep that in mind.%n%nToluene, plus TNT or iTNT is what you need. The rocket will thank you later. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMKQ.name=Toluols Kraft +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMKQ.desc=Trinitrotoluol. Kurz gesagt, TNT, oder eine der beliebtesten Arten von Sprengstoff überhaupt. Es ist nicht nur beliebt, sondern auch ein Kernstück einer speziellen Art der GTNH-Herstellung: die Implosionskompression! Es gibt andere Arten von Sprengstoffen, aber TNT ist dafür am besten geeignet.%n%nDas ist alles schön und gut, aber leider ist es nicht optional. Um über HV hinauszukommen, brauchst du Titan, und der vernünftigste Weg, dies zu erreichen, ist, es aus Erzen auf dem Mond zu gewinnen, wofür eine Rakete aus sehr komprimierten Platten benötigt wird, dank einiger Stapel besagten TNTs. Um es zu beschaffen, benötigst du viel Toluol, und von dort aus kannst du wählen: normales TNT herstellen, oder Salpetersäure hinzufügen und Industrielles TNT erhalten, eine stärkere Version, die größtenteils mehr Gegenstände herstellen kann als das billigere TNT. Einige der erneuerbaren Energieerzeugungsprozesse können Ammoniak ausgeben, was die Herstellung von Salpetersäure erheblich erleichtert, also behalte das im Hinterkopf.%n%nToluol, plus TNT oder iTNT ist, was du brauchst. Die Rakete wird es dir später danken. # Quest: Further Charcoal Distillation -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMKg.name=Further Charcoal Distillation -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMKg.desc=The Distillation Tower you've recently unlocked can bring forth many, many more outputs than what you've done so far. If you look at NEI, you might see that there are other Charcoal-related fluids that have recipes in this multi, and this is the time to work with them: doing it all in singleblock Distilleries would be very wasteful.%n%nThe most important part about getting these fluids is the Pyrolyse Oven. If you haven't made one, it's highly recommended that you make at least one. You can upgrade both the energy hatch and the coils used in it to keep it up to speed with everything else, no need to build more than one. Aside from fulfilling the purpose of the Coke Oven, to cook Wood into Charcoal, it gives the choice of which of several fluids it also outputs as it does the processing. Most of the options are potentially useful, but a complete Benzene setup will prefer Charcoal Byproducts because they are, essentially, the complete product.%n%nATTENTION: This setup is technically HV, but it's quite expensive. It's fine if you move to EV first before you build this. It is in no way required to progress in HV.%n%nWith Charcoal Byproducts, the full setup involves DTing that into Wood Tar, Wood Vinegar and Wood Gas, and then DTing all of those into their respective outputs. With one tower for each, you will end up with a quad DT setup, very expensive overall in terms of Stainless Steel, but with huge savings compared to making 4 separate ones. Keep in mind, however, that they will not all have the same height. Additionally, Wood Gas is not as valuable as the other two (although it is a decent Ethylene source), so it's also a good idea to make 2 of the 4 DTs process that, and burn the Wood Gas for the little power it can provide.%n%nAs a final note, the towers do process things slowly. Add Distilleries, if you wish, to get specific outputs. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMKg.name=Weitere Holzkohledestillation +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMKg.desc=Der Destillationsturm, den du kürzlich freigeschaltet hast, kann viel mehr Produkte liefern, als du bisher hergestellt hast. Wenn du in NEI nachschaust, wirst du vielleicht feststellen, dass es in diesem Multi andere holzkohlebezogene Flüssigkeiten gibt, für die es Rezepte gibt, und jetzt ist die Zeit, damit zu arbeiten: alles in einzelnen Destillerien zu erledigen, wäre sehr verschwenderisch.%n%nDer wichtigste Teil, um diese Flüssigkeiten zu erhalten, ist der Pyrolyseofen. Falls du noch keinen gebaut hast, ist es sehr empfehlenswert, mindestens einen zu bauen. Du kannst sowohl den Energieanschluss als auch die verwendeten Spulen verbessern, um ihn auf dem neuesten Stand zu halten, ohne mehr als einen bauen zu müssen. Abgesehen davon, dass er den Zweck des Koksofens erfüllt, Holz zu Holzkohle zu verarbeiten, bietet er die Wahl, welche von mehreren Flüssigkeiten er während der Verarbeitung ebenfalls ausgibt. Die meisten Optionen sind potenziell nützlich, aber ein komplettes Benzol-Setup wird Holzkohle-Nebenprodukte bevorzugen, da diese im Wesentlichen das vollständige Produkt sind.%n%nACHTUNG: Dieses Setup ist technisch HV, aber recht teuer. Es ist in Ordnung, wenn du zuerst zu EV wechselst, bevor du dies baust. Es ist keineswegs erforderlich, um in HV voranzukommen.%n%nMit Holzkohle-Nebenprodukten beinhaltet das vollständige Setup das DTen dieser in Holzteer, Holzessig und Holzgas und dann das DTen all dieser in ihre jeweiligen Ausgaben. Mit einem Turm für jedes davon wirst du am Ende ein Quad-DT-Setup haben, das insgesamt sehr teuer in Bezug auf Edelstahl ist, aber enorme Einsparungen im Vergleich zum Bau von 4 separaten bietet. Beachte jedoch, dass sie nicht alle die gleiche Höhe haben werden. Zusätzlich ist Holzgas nicht so wertvoll wie die anderen beiden (obwohl es eine gute Ethylenquelle ist), daher ist es auch eine gute Idee, 2 der 4 DTs dies verarbeiten zu lassen und das Holzgas für die geringe Leistung zu verbrennen, die es liefern kann.%n%nAls letzte Anmerkung: Die Türme verarbeiten die Dinge langsam. Füge Destillerien hinzu, wenn du möchtest, um spezifische Ausgaben zu erhalten. # Quest: Vinegar into Acetone -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMKw.name=Vinegar into Acetone -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMKw.desc=From Wood Vinegar, one of the useful outputs you can walk away with is Acetone. It's not very easy to craft, needing Calcium Dust and Acetic Acid, which needs Methanol or Hydrogen... instead of all that, you can get it right here, alongside some of the other chemicals in this family tree.%n%nWhat is it for, though? Simple: Epoxy Resin, Cetane-Boosted Diesel, Raw Gasoline and maybe some up-and-coming glue. Want it? Get it, it'll surely prove useful. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMKw.name=Essig zu Aceton +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMKw.desc=Aus Holzessig kann man Aceton gewinnen, eines der nützlichen Endprodukte. Es ist nicht sehr einfach herzustellen, da es Calciumstaub und Essigsäure benötigt, die wiederum Methanol oder Wasserstoff erfordert ... stattdessen kann man es direkt hier bekommen, zusammen mit einigen anderen Chemikalien in diesem Stammbaum.%n%nDoch wofür ist es gut? Ganz einfach: Epoxidharz, Cetan-Gestärkter Diesel, Rohbenzin und vielleicht zukünftiger Klebstoff. Willst du es? Hol es dir, es wird sich sicherlich als nützlich erweisen. # Quest: Direct Ethylene -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMLA.name=Direct Ethylene -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMLA.desc=Wood Gas has a big portion of barely useful outputs, but also some hidden gems. The hardest one to get, arguably, is Ethylene, since it needs automated Sulfuric Acid alongside the Ethanol you're already getting. DTing Wood Gas is the main way to get Ethylene directly, without worrying about the acid, when it comes to renewable power. This make Polyethylene, an important plastic you've already worked with at this point.%n%nThe caveat is, of course, the small amount that you get in this recipe. Whether or not you set this process up is your choice, but it's generally useful, especially if your main Ethanol source is Wood Vinegar. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMLA.name=Direktes Ethylen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMLA.desc=Holzgas hat einen großen Anteil an kaum nützlichen Produkten, aber auch einige versteckte Juwelen. Das wohl am schwierigsten zu gewinnende ist Ethylen, da es automatisierte Schwefelsäure neben dem Ethanol benötigt, das du bereits erhältst. Die DT-Verarbeitung von Holzgas ist die Hauptmethode, um Ethylen direkt zu erhalten, ohne sich um die Säure kümmern zu müssen, wenn es um erneuerbare Energien geht. Dies ermöglicht die Herstellung von Polyethylen, einem wichtigen Plastik, mit dem du zu diesem Zeitpunkt bereits gearbeitet hast.%n%Die Einschränkung ist natürlich die geringe Menge, die du bei diesem Rezept erhältst. Ob du diesen Prozess einrichtest oder nicht, ist deine Entscheidung, aber er ist im Allgemeinen nützlich, besonders wenn deine Hauptquelle für Ethanol Holzessig ist. # Quest: No Benzene Yet -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMLQ.name=No Benzene Yet -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMLQ.desc=This questbook page is supposed to explain the Benzene powergen line, but you might have noticed that you haven't made any Benzene yet. That's because the recipe path to get it from Charcoal has an MV recipe, and you can't just skip straight to MV with the small amount of steam you were using in the Bronze Age.%n%nThere are also other paths for renewable power in this page. They have similar sources, or the same source, but different processing lines, and the entire thing looks like a tree branch, with many different ways in which you can go. The Carbon Monoxide path is one example of this, and there are many more to come in the future.%n%nRegardless of which path you chose to get power from your Charcoal, you can now sustain an EBF comfortably and get power more efficiently. It's recommended that you move away from steam in the next tier, because you will need to transport too much of it to produce good amounts of MV power. Fortunately, you won't need steam at all! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMLQ.name=Noch kein Benzol +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMLQ.desc=Diese Questbuch-Seite soll die Benzol-Energieerzeugungslinie erklären, aber du hast vielleicht bemerkt, dass du noch kein Benzol hergestellt hast. Das liegt daran, dass der Rezeptpfad, um es aus Holzkohle zu gewinnen, ein MV-Rezept enthält, und man kann nicht einfach direkt zu MV springen mit der geringen Menge Dampf, die du im Bronzezeitalter verwendet hast.%n%nAuf dieser Seite gibt es auch andere Pfade für erneuerbare Energie. Du hast ähnliche oder die gleiche Quelle, aber unterschiedliche Verarbeitungslinien, und das Ganze sieht aus wie ein Ast, mit vielen verschiedenen Wegen, die du einschlagen kannst. Der Kohlenstoffmonoxid-Pfad ist ein Beispiel dafür, und viele weitere werden in Zukunft folgen.%n%nUnabhängig davon, welchen Pfad du gewählt hast, um Energie aus deiner Holzkohle zu gewinnen, kannst du nun bequem eine EHO betreiben und effizienter Energie erzeugen. Es wird empfohlen, in der nächsten Stufe von Dampf wegzukommen, da du zu viel davon transportieren musst, um gute Mengen an MV-Energie zu erzeugen. Glücklicherweise wirst du überhaupt keinen Dampf mehr benötigen! # Quest: Green Nitric Acid -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMLg.name=Green Nitric Acid -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMLg.desc=One half of TNM is Nitric Acid, which has more paths to reach it than can be listed here. It's basically Hydrogen, Nitrogen and Oxygen merged together, and many compounds made from these things can lead you to Nitric Acid. How you get this is up to you, but it might be a lot easier if you already automated some Distillation Tower setups for other renewable resources.%n%nLet me explain. Nitric Acid can be made directly from Ammonia and Oxygen. O2 has many sources, and you should have already automated it, but Ammonia is harder to get: you either make it from Nitrogen Oxide and Dioxide, or you skip all that with a Fermented Biomass DT, which outputs Ammonia directly. That is the fastest way, if you already made that setup, otherwise you'll need to chain several reactions together. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMLg.name=Grüne Salpetersäure +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMLg.desc=Die Hälfte von TNM ist Salpetersäure, zu der es mehr Wege gibt, als hier aufgelistet werden können. Sie besteht im Grunde aus zusammenreagierten Wasserstoff, Stickstoff und Sauerstoff, und viele aus diesen Stoffen hergestellte Verbindungen können zu Salpetersäure führen. Wie du diese erhältst, bleibt dir überlassen, aber es könnte viel einfacher sein, wenn du bereits einige Destillationsturm-Anlagen für andere erneuerbare Ressourcen automatisiert hast.%n%nLasse mich erklären. Salpetersäure kann direkt aus Ammoniak und Sauerstoff hergestellt werden. O2 hat viele Quellen, und du solltest es bereits automatisiert haben, aber Ammoniak ist schwieriger zu bekommen: Du stellst es entweder aus Stickstoffoxid und -dioxid her, oder du überspringst all das mit einem Fermentierte Biomasse-DT, der direkt Ammoniak ausgibt. Das ist der schnellste Weg, wenn du dieses Setup bereits erstellt hast, andernfalls musst du mehrere Reaktionen miteinander verketten. # Quest: Green Ethenone -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMLw.name=Green Ethenone -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMLw.desc=The other half of TNM is Ethenone. Once again, DTs can make this easier for you, but Ethenone is pretty simple to figure out: either Acetic Acid or Acetone can make it, both of which are DT outputs, but Acetic Acid also needs Sulfuric Acid to make it.%n%nAcetone is easier, but either way works. One important thing to understand is that you only need a small, tiny amount of Ethenone when compared to other chemicals. When working with Biodiesel, 200L of Ethenone are enough for 9000L of CBD, which is equal to 9 million EU at 100%% fuel efficiency. With that consideration, each bucket of Ethenone corresponds to 45M EU! Quite powerful, if I do say so myself.%n%nClearly, your bottleneck will be the Biodiesel and, in turn, the Seed/Fish Oil. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMLw.name=Grünes Ethenon +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMLw.desc=Die andere Hälfte von TNM ist Ethenon. Auch hier können deine Destillationstürme die Arbeit erleichtern, aber Ethenon ist recht einfach herzustellen: Entweder Essigsäure oder Aceton können es herstellen, beides sind DT-Ausgangsprodukte, aber Essigsäure benötigt zusätzlich Schwefelsäure.%n%nAceton ist einfacher, aber beide Wege funktionieren. Wichtig ist zu verstehen, dass du im Vergleich zu anderen Chemikalien nur eine kleine, winzige Menge Ethenon benötigst. Bei der Arbeit mit Biodiesel reichen 200L Ethenon für 9000L CGD, was 9 Millionen EU bei 100%% Kraftstoffeffizienz entspricht. Mit dieser Überlegung entspricht jeder Eimer Ethenon 45 Millionen EU! Ziemlich leistungsstark, wenn ich das so sagen darf.%n%nGanz klar, dein Engpass wird der Biodiesel und damit das Samen-/Fischöl sein. # Quest: Green Cetane-Boosted Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMMA.name=Green Cetane-Boosted Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMMA.desc=Tetranitromethane is the additive you need to turn Biodiesel into Cetane-Boosted Diesel. Each bucket of the first turns into 0.9 buckets of the second, but if you look at the EU values per bucket of both, 320k turns into 900k EU, discounting 5.7k EU from the craft, a huge upgrade in power generation. The TNM only costs some thousand EU, the main difficulty is automating the input of all the materials, which shouldn't be too hard at this stage of progression.%n%nThe power density of this fuel is great, but it doesn't mean you'll have enough power to get to EV. What really matters here is the amount of plants or fish you can provide, since all the other items and fluids are basically additives when compared to the amount of oil you need. It's hard to match the speed at which crude oil can be obtained, but you can bring forth a lot of Seed/Fish Oil if you increase the size of those setups.%n%nThere are more possibilities for CBD in the future, if you want to move towards those. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMMA.name=Grüner Cetan-Gestärkter Diesel +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMMA.desc=Tetranitromethan ist der Zusatzstoff, den du benötigst, um Biodiesel in Cetan-Gestärkten Diesel zu verwandeln. Jeder Eimer des ersten wird zu 0,9 Eimern des zweiten, aber wenn man die EU-Werte pro Eimer von beiden betrachtet, werden 320k zu 900k EU, abzüglich 5,7k EU für das Crafting, eine enorme Verbesserung der Stromerzeugung. Das TNM kostet nur einige tausend EU, die Hauptschwierigkeit besteht darin, die Zufuhr aller Materialien zu automatisieren, was zu diesem Zeitpunkt des Fortschritts nicht allzu schwer sein sollte.%n%nDie Energiedichte dieses Kraftstoffs ist großartig, aber das bedeutet nicht, dass du genug Strom haben wirst, um zu EV zu gelangen. Was hier wirklich zählt, ist die Menge an Pflanzen oder Fischen, die du bereitstellen kannst, da alle anderen Gegenstände und Flüssigkeiten im Vergleich zu der benötigten Ölmenge im Grunde nur Zusatzstoffe sind. Es ist schwer, die Geschwindigkeit zu erreichen, mit der Rohöl gewonnen werden kann, aber du kannst viel Samen-/Fischöl gewinnen, wenn du die Größe dieser Anlagen erweiterst.%n%nEs gibt in Zukunft weitere Möglichkeiten für CGD, wenn du dich in diese Richtung bewegen möchtest. # Quest: Fermented Biomass -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMMQ.name=Fermented Biomass -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMMQ.desc=After this biomass leaves the Pyro, you can input it straight into a DT and it will be separated into its component parts. This is one of the tallest towers that you can make with fully renewable powergen and, sadly, not all outputs are useful. However, you'll still get a nice bang for your buck, if you manage to not get lost in NEI in the middle of all this chemistry.%n%nThe following quests will explain some important uses for the outputs of this DT recipe. First, however, you need to get it going, which means you need a lot of Fermented Biomass and a tall enough tower to process it. There is one caveat that you might run into as you try to speed up your machines, which is that saplings don't come fast enough! You can work around this by throwing more plant stuff into the Compressor, and how you solve this is really up to you and what you have. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMMQ.name=Fermentierte Biomasse +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMMQ.desc=Nachdem diese Biomasse den Pyro verlassen hat, kannst du sie direkt in einen DT eingeben, wo sie in ihre Bestandteile getrennt wird. Dies ist einer der höchsten Türme, die du mit vollständig erneuerbarer Energieerzeugung bauen kannst, und leider sind nicht alle Produkte nützlich. Du erhältst jedoch immer noch ein gutes Preis-Leistungs-Verhältnis, wenn du es schaffst, dich bei all dieser Chemie nicht im NEI zu verlieren.%n%nDie folgenden Quests erklären einige wichtige Verwendungszwecke für die Produkte dieses DT-Rezepts. Zuerst musst du es jedoch in Gang bringen, was bedeutet, dass du viel Fermentierte Biomasse und einen ausreichend hohen Turm benötigst, um sie zu verarbeiten. Es gibt eine Einschränkung, auf die du stoßen könntest, wenn du versuchst, deine Maschinen zu beschleunigen: Setzlinge kommen nicht schnell genug! Du kannst dies umgehen, indem du mehr Pflanzenmaterial in den Kompressor wirfst, und wie du das löst, liegt ganz bei dir und dem, was du hast. # Quest: Free For All Fertilizer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMMg.name=Free For All Fertilizer -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMMg.desc=You might have heard of the Fertilia crop, which can easily automate the Fertilizer input for your crops, if you're using them. Why bother, though, when you're already getting it from your DT? That's right, you will also be able to automate fertilizing alongside everything else, which is very important for high-statted crops, making all the inputs (energy, water, fertilizer) automated without any outside inputs. Pretty neat, huh?%n%nThat said, you might not be using IC2 crops at all. In that case, you can electrolyze it, and you'll get a lot of free Carbon and Calcite Dust, which you'll certainly use in future chemistry. You can also use the CO2 Gas from the DT to get Carbon, I guess? It's not very useful. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMMg.name=Kostenloser Dünger für alle +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMMg.desc=Vielleicht hast du schon von der Fertilia-Pflanze gehört, die, falls du sie verwendest, die Düngerzufuhr für deine Pflanzen leicht automatisieren kann. Aber warum die Mühe, wenn du ihn bereits von deinem DT bekommst? Genau, du wirst auch in der Lage sein, die Düngung zusammen mit allem anderen zu automatisieren, was für hochgezüchtete Pflanzen sehr wichtig ist, wodurch alle Eingaben (Energie, Wasser, Dünger) ohne externe Eingaben automatisiert werden. Ziemlich cool, oder?%n%nDavon abgesehen, verwendest du vielleicht überhaupt keine IC2-Pflanzen. In diesem Fall kannst du sie elektrolysieren und du erhältst eine Menge kostenlosen Kohlenstoff und Calcit-Staub, den du sicherlich in zukünftigen chemischen Prozessen verwenden wirst. Du kannst auch das CO2-Gas vom DT verwenden, um Kohlenstoff zu bekommen, schätze ich? Das ist nicht sehr nützlich. # Quest: Methane Stinks -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMMw.name=Methane Stinks -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMMw.desc=The output you'll get the most of, in the Fermented Biomass DT, is Methane. 6/10 of the input amount will become Methane, and this makes for the best choice for powering your powergen, even if other outputs can also serve as fuel options. It's important to remember that Methane is used in several important chemical lines, such as PTFE and Silicone Rubber, but you'll get much more of it than you need for those purposes.%n%nThe Methane you get from one DT can power it 4 times. Using 1/4 of your power there, you can fuel the singleblock machines you're using, and the wood automation source as well if you feel like it. Regardless, this setup should fuel itself just fine. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMMw.name=Methan stinkt +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMMw.desc=Die größte Ausbeute, die du im Fermentierte Biomasse-DT erhältst, ist Methan. 6/10 der Eingabemenge wird zu Methan, und das ist die beste Wahl für die Stromversorgung deiner Generatoren, auch wenn andere Ausgaben ebenfalls als Kraftstoffoptionen dienen können. Es ist wichtig zu beachten, dass Methan in mehreren wichtigen Chemielinien verwendet wird, wie PTFE und Silikonkautschuk, aber du wirst viel mehr davon erhalten, als du für diese Zwecke benötigst.%n%nDas Methan, das du von einem DT erhältst, kann es 4-mal antreiben. Wenn du 1/4 deines Stroms dort verwendest, kannst du die Singleblock-Maschinen, die du benutzt, und auch die Holzautomatisierungsquelle betreiben, wenn du möchtest. Unabhängig davon sollte dieses Setup sich selbst gut versorgen. # Quest: Alcohols Here -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMNA.name=Alcohols Here -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMNA.desc=Ethanol and Methanol are two different chemicals, but they are both outputs from DTing Fermented Biomass or Wood Vinegar. Between the two, you can make Ethylene (and then Polyethylene, by adding Sulfuric Acid and Oxygen), Biodiesel, Dense Hydrazine (GT++ rocket fuel, it's very powerful in IV, try it), some chemicals for HOG (EV fuel from crude oil), and many other things such as Chloromethane. For future processing lines, you're going to want to have these stocked up.%n%nThey are both also power sources, if you end up with full super tanks. Their fuel values aren't the best, with Ethanol at 192k and Methanol at 84k, but they are perfectly capable of fueling your powergen setups, leaving your best fuels free to power your main base. Even if you're using them for Biodiesel and Polyethylene at the same time, it's quite likely that you'll have leftovers. If you have the choice to use any of the two in a recipe, choose Methanol, since Ethanol has a lot more EU per bucket to give.%n%n(Also note that you get almost no Ethanol from Wood Vinegar compared to Methanol. On the Fermented Biomass side, the amounts are the same.) +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMNA.name=Alkohole hier +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMNA.desc=Ethanol und Methanol sind zwei unterschiedliche Chemikalien, aber sie sind beide Produkte der DT-Verarbeitung von Fermentierter Biomasse oder Holzessig. Aus den beiden kann man Ethylen (und dann Polyethylen durch Zugabe von Schwefelsäure und Sauerstoff), Biodiesel, Dichtes Hydrazin (GT++-Raketentreibstoff, es ist sehr leistungsstark in IV, probiere es aus), einige Chemikalien für HOK (EV-Kraftstoff aus Rohöl) und viele andere Dinge wie Chlormethan herstellen. Für zukünftige Verarbeitungslinien solltest du diese auf Lager haben.%n%nSie sind beide auch Energiequellen, wenn du am Ende volle Supratanks hast. Deine Heizwerte sind nicht die besten, Ethanol mit 192k und Methanol mit 84k, aber sie sind perfekt in der Lage, deine Stromerzeugungsanlagen zu befeuern, sodass deine besten Kraftstoffe frei bleiben, um deine Hauptbasis zu versorgen. Selbst wenn du sie gleichzeitig für Biodiesel und Polyethylen verwendest, ist es ziemlich wahrscheinlich, dass du Reste haben wirst. Wenn du die Wahl hast, eine der beiden in einem Rezept zu verwenden, wähle Methanol, da Ethanol viel mehr EU pro Eimer kostet.%n%n(Beachte auch, dass du aus Holzessig fast kein Ethanol im Vergleich zu Methanol erhältst. Auf der Seite der Fermentierten Biomasse sind die Mengen gleich.) # Quest: Skipped into Ammonia -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMNQ.name=Skipped into Ammonia -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMNQ.desc=This one is almost a flex, at times, depending on your future plans. Ammonia is one of the most power-intensive early chemicals to produce, from Nitrogen and Hydrogen, with a slow HV recipe compared to most others being produced quickly. It is used very often, in various stages of progression, often to make Nitric Acid that is used for Industrial TNT, Cetane-Boosted Diesel and other products. From Fermented Biomass, you can get it directly, although only one tenth of the amount of biomass used, 1000 mL to 100 mL of Ammonia.%n%nThe rate at which you're going to get this, just from one HV DT, isn't very fast. DTs are slow by design, and the ratio for Ammonia isn't great, so you can accumulate it if you leave the setup running for a while, but you won't be able to feed it into multiple automations that require it unless you upgrade the DT or make more of them, both of which are easy to do later on. Alternatively, you can choose to void the other outputs and work with singleblock Distilleries instead, but this depends on the rate at which you're inputting saplings.%n%nTo note, Ammonia is required to make Cetane-Boosted Diesel, which you can make from Biodiesel. You can get a good mileage for that just from one Fermented Biomass DT. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMNQ.name=Zu Ammoniak gesprungen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMNQ.desc=Dies hier ist manchmal, je nach deiner Zukunftsplänen, fast eine Angeberei. Ammoniak ist eine der energieintensivsten frühen Chemikalien, die aus Stickstoff und Wasserstoff hergestellt werden, mit einem langsamen HV-Rezept im Vergleich zu den meisten anderen, die schnell produziert werden. Es wird sehr oft in verschiedenen Fortschrittsstufen verwendet, oft zur Herstellung von Salpetersäure, die für Industrielles TNT, Cetan-Gestärkten Diesel und andere Produkte verwendet wird. Aus Fermentierte Biomasse kannst du es direkt erhalten, wenn auch nur ein Zehntel der verwendeten Biomassemenge, 1000 mL zu 100 mL Ammoniak.%n%nDie Rate, mit der du dies nur von einem HV-DT erhältst, ist nicht sehr schnell. DTs sind von Natur aus langsam, und das Verhältnis für Ammoniak ist nicht groß, so dass du es ansammeln kannst, wenn du die Anlage eine Weile laufen lässt, aber du wirst es nicht in mehrere Automatisierungen einspeisen können, die es benötigen, es sei denn, du verbesserst den DT oder stellst mehr davon her, beides ist später leicht zu tun. Alternativ kannst du die anderen Produkte vernichten und stattdessen mit Einblock-Destillerien arbeiten, dies hängt jedoch von der Rate ab, mit der du Setzlinge eingibst.%n%nBeachte, dass Ammoniak zur Herstellung von Cetan-Gestärktem Diesel benötigt wird, den du aus Biodiesel herstellen kannst. Du kannst dafür eine gute Ausbeute nur aus einem Fermentierte Biomasse-DT erzielen. # Quest: Sodium Hydroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMNg.name=Sodium Hydroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMNg.desc=The Biodiesel needs a bit of powder magic. In reality, this powder is another chemical that this chain uses, Sodium Hydroxide, NaOH. The bad part is that you can't continue without making this, but there's a boon to this: you only need a little bit of it, around 1 dust to make 45 buckets of Biodiesel.%n%nUnlike in the other steps, you can probably get away with batch crafting this instead of automating it, and still have consistent power from this fuel line. One stack of this dust is enough to make more than 100 million EU's worth of power, as long as the other fluids are automated. Given that, you can forget about it for a long time, but not forever. If you choose to not automate it yet, make sure you check it from time to time.%n%n(This can be automated from Salt Water, which can be automated from Tearstalks, a specific IC2 crop. You get Chlorine and Hydrogen as well.) +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMNg.name=Natriumhydroxid +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMNg.desc=Der Biodiesel braucht ein bisschen Pulvermagie. In Wirklichkeit ist dieses Pulver eine weitere Chemikalie, die diese Kette verwendet: Natriumhydroxid, NaOH. Der schlechte Teil ist, dass man ohne dessen Herstellung nicht weitermachen kann, aber es gibt einen Vorteil: Man braucht nur sehr wenig davon, etwa 1 Staub für 45 Eimer Biodiesel.%n%nIm Gegensatz zu den anderen Schritten kann man hier wahrscheinlich auf die Chargen-Herstellung zurückgreifen, anstatt es zu automatisieren, und trotzdem eine gleichmäßige Stromversorgung aus dieser Kraftstoffleitung haben. Ein Stapel dieses Staubs reicht aus, um über 100 Millionen EU Strom zu erzeugen, solange die anderen Flüssigkeiten automatisiert sind. Angesichts dessen kann man es für lange Zeit vergessen, aber nicht für immer. Wenn du dich entscheidest, es noch nicht zu automatisieren, stelle sicher, dass du es von Zeit zu Zeit überprüfst.%n%n(Dies kann aus Salzwasser automatisiert werden, welches wiederum aus Tränenranken, einer spezifischen IC2-Pflanze, automatisiert werden kann. Man erhält auch Chlor und Wasserstoff.) # Quest: Upgrading Your Benzene -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMNw.name=Upgrading Your Benzene -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMNw.desc=Having moved another tier, you have unlocked another fuel upgrade! Luckily for you, it uses simple inputs, although the place in which you craft it is more expensive than usual. This time around, the bigger expense is by far the processing multiblock, and you will need several stacks of Titanium to put it together.%n%nGiven as much, this is not a task for the very start of EV. It's recommended that you automate your Titanium processing line before you attempt this, because the Chemical Plant is going to grind your manual patience otherwise. If you already have a lot of that, everything else should be much simpler.%n%n(You will need a lot more than a stack. This is just to get you started.) +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMNw.name=Dein Benzol verbessern +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMNw.desc=Nachdem du eine weitere Stufe aufgestiegen bist, hast du eine weitere Kraftstoff-Verbesserung freigeschaltet! Zum Glück verwendet es einfache Eingaben, obwohl der Ort, an dem du es herstellst, teurer als üblich ist. Diesmal ist der größte Kostenfaktor mit Abstand der Verarbeitungs-Multiblock, und du wirst mehrere Stapel Titan benötigen, um ihn zusammenzusetzen.%n%nDaher ist dies keine Aufgabe für den allerersten Anfang von EV. Es wird empfohlen, deine Titan-Verarbeitungslinie zu automatisieren, bevor du dies versuchst, da die Chemieanlage sonst deine manuelle Geduld auf die Probe stellen wird. Wenn du bereits viel davon hast, sollte alles andere viel einfacher sein.%n%n(Du wirst viel mehr als einen Stapel benötigen. Dies soll dich nur auf den Weg bringen.) # Quest: CBD Into Steam -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOA.name=CBD Into Steam -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOA.desc=There are no more Diesel-related upgrades for the CBD. To continue using Combustion Generators, or the LCE, you can only make your setup bigger or upgrade energy hatches. There is, however, a more power-dense fuel that uses CBD in its recipe, but there's a catch: it's a solid fuel, to be used in steam boilers, which gives it advantages and disadvantages.%n%nEverything from this quest onwards is about those solid fuels. There are two versions, one with additional inputs over the other, and they both follow the same logic: they need to be converted to Steam, which is hard to transport, convert into EU and basically require the EV and IV Large Steam Boilers. However, the combination of these fuels and those boilers is much, much more fuel efficient than before, if you are willing to face the additional challenges in this kind of setup.%n%nHow does it generally go? If you already have CBD, you can get power from it by putting it directly in Combustion Generators. In this line, though, you need to automate Fuel Binder, add blocks of Charcoal, Coal or Coal Coke and then put the Super Fuel in a Titanium or Tungstensteel Large Boiler, where you get Superheated Steam. After that, you need an HP Steam Turbine multi, followed by a regular Steam Turbine multi, and the setup is complete.%n%nIf you want to continue, then you'll need at least one Titanium Large Boiler. Build one. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOA.name=CGD in Dampf +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOA.desc=Es gibt keine weiteren Diesel-bezogenen Verbesserungen für den CGD. Um Verbrennungsgeneratoren oder den GVG weiterhin zu nutzen, kannst du nur dein Setup vergrößern oder die Energieausgänge verbessern. Es gibt jedoch einen energiedichteren Kraftstoff, der CGD in seinem Rezept verwendet, aber es gibt einen Haken: Es ist ein fester Kraftstoff, der in Dampfkesseln verwendet wird, was ihm Vor- und Nachteile verleiht.%n%nAlles von dieser Quest an dreht sich um diese festen Kraftstoffe. Es gibt zwei Versionen, eine mit zusätzlichen Eingaben gegenüber der anderen, und beide folgen der gleichen Logik: Sie müssen in Dampf umgewandelt werden, der schwer zu transportieren ist, in EU umgewandelt wird und im Grunde die EV- und IV-Große Dampfkessel erfordern. Die Kombination dieser Kraftstoffe und dieser Kessel ist jedoch viel, viel kraftstoffeffizienter als zuvor, wenn du bereit bist, dich den zusätzlichen Herausforderungen dieser Art von Setup zu stellen.%n%nWie läuft es im Allgemeinen ab? Wenn du bereits CGD hast, kannst du daraus Energie gewinnen, indem du es direkt in Verbrennungsgeneratoren einsetzen. In dieser Linie musst du jedoch Kraftstoffbinder automatisieren, Holzkohle-, Kohle- oder Kokskohleblöcke hinzufügen und dann den Superkraftstoff in einen Großen Titan- oder Wolframstahlkessel geben, wo du Überhitzten Dampf erhältst. Danach benötigst du einen HD-Dampfturbinen-Multi, gefolgt von einem normalen Dampfturbinen-Multi, und das Setup ist abgeschlossen.%n%nWenn du fortfahren möchtest, benötigst du mindestens einen Großen Titankessel. Baue einen. # Quest: Mass Distilled Water -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOg.name=Mass Distilled Water -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOg.desc=Water is completely free, that much is obvious. Distilled Water, though? It's the same input, but it needs a machine to process it into this version, and you best not choose singleblock Distilleries to do this, because they are incredibly slow and will never keep up with your demands.%n%nThe obvious option is a Distillation Tower. The less obvious option is a Steam Turbine multi, which outputs Distilled Water that is supposedly piped back to where the steam is made. However, there are several steam producers that use regular water, so you can try that? The DT is the simplest and most direct option, though. 3-high is the minimum, so you have to build it like that. It doesn't need a lot of power, it will fill up a tank of any size over time since the water input is completely free.%n%nTo prevent it from running continuously, though, here's a neat trick, in case you haven't done it already: take the output hatch on the second layer, where the Distilled Water comes from, and put it directly above the DT controller. Then, put a Fluid Detector Cover on the bottom side of the hatch and a Machine Controller Cover on the top side of the controller, so that the covers are facing each other. Set the controller cover to "Disable with Redstone", and the DT will stop after the fluid tank you've chosen is full. When it gets full, the output hatch will get stuck with some water, and it will send a redstone signal that stops the DT. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOg.name=Massenhaft Destilliertes Wasser +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOg.desc=Wasser ist völlig kostenlos, das ist offensichtlich. Aber Destilliertes Wasser? Es ist dieselbe Eingabe, aber es benötigt eine Maschine, um es in diese Version zu verarbeiten, und du solltest am besten keine Singleblock-Destillerien dafür wählen, da sie unglaublich langsam sind und deinen Anforderungen niemals gerecht werden.%n%nDie offensichtliche Option ist ein Destillationsturm. Die weniger offensichtliche Option ist ein Dampfturbinen-Multi, der Destilliertes Wasser ausgibt, das angeblich dorthin zurückgeleitet wird, wo der Dampf erzeugt wird. Es gibt jedoch mehrere Dampferzeuger, die normales Wasser verwenden, also könntest du das versuchen? Der DT ist jedoch die einfachste und direkteste Option. 3 Blöcke hoch ist das Minimum, also musst du ihn so bauen. Er benötigt nicht viel Strom, er füllt einen Tank jeder Größe im Laufe der Zeit, da die Wassereingabe völlig kostenlos ist.%n%nUm zu verhindern, dass er kontinuierlich läuft, gibt es jedoch einen cleveren Trick, falls du ihn noch nicht gemacht hast: Nimm die Auslassöffnung auf der zweiten Schicht, wo das Destillierte Wasser herkommt, und platziere sie direkt über der DT-Steuerung. Platziere dann eine Flüssigkeitssensor-Abdeckung auf die Unterseite der Öffnung und eine Maschinensteuerungs-Abdeckung auf die Oberseite der Steuerung, sodass die Abdeckungen einander zugewandt sind. Stelle die Steuerungs-Abdeckung auf "Deaktivieren mit Redstone", und der DT stoppt, nachdem der von dir gewählte Flüssigkeitstank voll ist. Wenn er voll ist, bleibt die Auslassöffnung mit etwas Wasser stecken, und sie sendet ein Redstone-Signal, das den DT stoppt. # Quest: Nitric And Sulfuric Acid -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOw.name=Nitric And Sulfuric Acid -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOw.desc=Sourcing these two should be easy at this point. Overall, the easiest option for Sulfuric Acid is oil processing, but you can also make it from Sulfur Dust, which is so very common from ore processing.%n%nNitric Acid is a bit more convoluted, but you might have already automated it, since it's needed for Cetane-Boosted Diesel. Ammonia and Oxygen can make it, or Nitrogen Dioxide instead of Ammonia. You won't be able to do it in a single step, but a small line of Chemical Reactor, or their multiblock equivalent, will do it for you. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOw.name=Salpetersäure und Schwefelsäure +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOw.desc=Die Beschaffung dieser beiden sollte an diesem Punkt einfach sein. Insgesamt ist die einfachste Option für Schwefelsäure die Ölverarbeitung, aber man kann sie auch aus Schwefelstaub herstellen, der bei der Erzverarbeitung sehr häufig anfällt.%n%nSalpetersäure ist etwas komplizierter, aber du hast sie vielleicht schon automatisiert, da sie für Cetan-Gestärkten Diesel benötigt wird. Ammoniak und Sauerstoff können sie herstellen, oder Stickstoffdioxid anstelle von Ammoniak. Du wirst es nicht in einem einzigen Schritt schaffen, aber eine kleine Reihe von Chemischen Reaktoren oder deren Multiblock-Äquivalent wird es für dich erledigen. # Quest: Titanium Chemical Plant -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMPA.name=Titanium Chemical Plant -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMPA.desc=This is the difficult part in the whole process. The multi in which Nitrobenzene is crafted is the Exxonmobil Chemical Plant, also known as the Chemplant, and it is a gigantic 7x7x7 structure with 4 separate upgradable parts to it. Even worse, the outer structure uses multiblock Machine Casings, making the DT look cheap by comparison, and the inside needs a lot of the casings used to craft single blocks.%n%nThe difference between them is that the tier of the outer structure that you need is mentioned in the recipe you want to craft, and the tier of the inner structure is generally related to the EU/t of the recipe, minus one tier. This is because, like the EBF and the LCR, you can use 2 energy hatches, so this HV recipe can be made with MV energy hatches. Since the inner structure's tier decides the max tier of the hatches used in the Chemplant, you can make it out of MV machine casings, which use Aluminium.%n%nThe outer structure will still need many stacks of Titanium, so this is where most of your effort will go. Good luck.%n%n[note]Technically, you could also make Nitrobenzene in an LCR instead of a Chemplant. But it is less energy efficient and dilutes your acid. That option was only added for those too weak to handle a Chemplant.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMPA.name=Titan-Chemieanlage +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMPA.desc=Dies ist der schwierigste Teil des gesamten Prozesses. Der Multi, in dem Nitrobenzol hergestellt wird, ist die Exxonmobil-Chemieanlage, auch bekannt als Chemieanlage, und es ist eine gigantische 7x7x7-Struktur mit 4 einzelnen aufrüstbaren Teilen. Noch schlimmer ist, dass die äußere Struktur multiblockfähige Maschinengehäuse verwendet, wodurch der DT im Vergleich billig aussieht, und das Innere benötigt viele der Gehäuse, die zur Herstellung einzelner Blöcke verwendet werden.%n%nDer Unterschied zwischen ihnen ist, dass die Stufe der äußeren Struktur, die du benötigst, im Rezept, das du herstellen möchtest, erwähnt wird, und die Stufe der inneren Struktur ist im Allgemeinen mit der EU/t des Rezepts verbunden, abzüglich einer Stufe. Dies liegt daran, dass du, wie beim EHO und dem GCR, 2 Energieanschlüsse verwenden kannst, sodass dieses HV-Rezept mit MV-Energieanschlüssen herstellen kann. Da die Stufe der inneren Struktur die maximale Stufe der in der Chemieanlage verwendeten Öffnungen bestimmt, kannst du diese aus MV-Maschinengehäusen herstellen, die Aluminium verwenden.%n%nDie äußere Struktur benötigt immer noch viele Stapel Titan, daher wird hier der Großteil deiner Anstrengungen hingehen. Viel Glück.%n%n[note]Technisch gesehen kannst du Nitrobenzol auch in einem GCR anstelle einer Chemieanlage herstellen. Aber es ist weniger energieeffizient und verdünnt deine Säure. Diese Option wurde nur für diejenigen hinzugefügt, die zu schwach sind, um eine Chemieanlage zu handhaben.[/note] # Quest: Nitrobenzene -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMPQ.name=Nitrobenzene -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMPQ.desc=With the Chemplant finished, you can slap in the necessary hatches and automate this fuel easily. The Titanium gate really is the main obstacle to this improvement, since you can more than triple the power your Benzene can make with some cheap additions to it!%n%nAs usual, the cost of building the setup will pay off over time. In this case, it'll happen even faster than usual, given how cheap the setup is. Benzene doesn't go anywhere beyond this point, but you can grab this final upgrade and make a lot out of it. Check out the multiblock Gas Turbines, and add a good turbine into them, made of a material like Manyullyn or Shadow Metal. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMPQ.name=Nitrobenzol +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMPQ.desc=Nachdem die Chemieanlage fertiggestellt ist, kannst du die notwendigen Öffnungen einbauen und diesen Kraftstoff einfach automatisieren. Die Titanmenge ist wirklich das Haupthindernis für diese Verbesserung, da du die Leistung deines Benzols mit einigen billigen Zusätzen mehr als verdreifachen kannst!%n%nWie üblich werden sich die Kosten für den Aufbau der Anlage im Laufe der Zeit amortisieren. In diesem Fall wird dies sogar schneller als üblich geschehen, da der Aufbau so günstig ist. Benzol geht über diesen Punkt hinaus nicht weiter, aber du kannst diese finale Verbesserung nutzen und viel daraus machen. Schaue dir die Multiblock-Gasturbinen an und setze eine gute Turbine aus einem Material wie Manyullyn oder Schattenmetall ein. # Quest: Coal Or Charcoal -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMPg.name=Coal Or Charcoal -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMPg.desc=The Super Fuels are blocks of burnable material, like Coal Blocks, which they need in their crafting recipe. It doesn't have to be Coal, though: you can do Coal, Charcoal or Coal Coke, and all of them make the same amount of Super Fuel. However, the amount of fluid fuel used changes based on which kind of block you used, which poses a problem.%n%n(We will ignore Lignite Coal, since it is by far the worst option. If you want to use it, dealing with the efficiency problem is up to you.)%n%nThe problem is this: the amount of EU you save by choosing Charcoal instead of the other two is less than the amount of EU that the additional fuel can make. Basically, the most efficient option is Coal Coke, then Coal, then Charcoal. The easiest option to automate is certainly Charcoal, which means this is a choice between ease of automation and fuel efficiency. Even if you use Charcoal, you will still get more EU from the final fuel than what you used as input.%n%nCoal can be automated too, though! There are many ways to do this, but the most popular way of automating items that aren't renewable by default is usually by using either IC2 crops or Forestry bees, both of which have their own renewable Coal. If you never made progress in either of those, keep in mind that they need time and effort to give you good results, but if you have, then they are great options to make this fuel even more efficiently. Naturally, you will then turn it into Coal Coke with Pyrolyse Ovens, ACOs or ICOs.%n%nStock up on either Charcoal or Coal Coke blocks to continue. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMPg.name=Kohle oder Holzkohle +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMPg.desc=Die Superbrennstoffe sind Blöcke aus brennbarem Material, ähnlich wie Kohleblöcke, die sie für ihr Herstellungsrezept benötigen. Es muss jedoch nicht unbedingt Kohle sein: Du kannst Kohle, Holzkohle oder Kohlekoks verwenden – alle ergeben die gleiche Menge an Superbrennstoff. Allerdings ändert sich die Menge des verwendeten flüssigen Brennstoffs je nachdem, welche Art von Block du benutzt hast, was ein Problem darstellt.%n%n(Wir ignorieren Braunkohle, da sie bei weitem die schlechteste Option ist. Wenn du sie verwenden möchtest, liegt es an dir, dich um das Effizienzproblem zu kümmern.)%n%nDas Problem ist folgendes: Die Menge an EU, die du sparst, wenn du Holzkohle anstelle der anderen beiden verwendest, ist geringer als die Menge an EU, die der zusätzliche Brennstoff erzeugen könnte. Im Grunde ist die effizienteste Option Kohlekoks, dann Kohle, dann Holzkohle. Die am einfachsten zu automatisierende Variante ist jedoch eindeutig Holzkohle – das heißt, hier geht es um eine Abwägung zwischen Automatisierungsfreundlichkeit und Brennstoffeffizienz. Selbst wenn du Holzkohle verwendest, wirst du aus dem Endbrennstoff immer noch mehr EU erhalten, als du für die Herstellung aufgewendet hast.%n%nKohle kann allerdings ebenfalls automatisiert werden! Es gibt viele Möglichkeiten dafür, aber die gängigste Methode, nicht erneuerbare Materialien zu automatisieren, ist meist die Nutzung von IC2-Pflanzen oder Forestry-Bienen – beide können erneuerbare Kohle liefern. Wenn du in keinem dieser Systeme Fortschritte gemacht hast, bedenke, dass sie Zeit und Aufwand erfordern, um gute Ergebnisse zu liefern – falls doch, sind sie hervorragende Optionen, um diesen Brennstoff noch effizienter herzustellen. Anschließend wandelst du ihn selbstverständlich mit Pyrolyseöfen, ACOs oder ICOs in Kohlekoks um.%n%nLege dir entweder Holzkohle- oder Kohlekoksblöcke auf Vorrat, um fortzufahren. # Quest: Normal Or Magic -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMPw.name=Normal Or Magic -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMPw.desc=There are two different Super Fuels, not just one. The regular Solid Super Fuel (SSF) has a heat value of 100k, whereas the Magic Solid Super Fuel (MSSF) has it as 150k, or 50%% more EU per block. As you can guess, the second one is more valuable, and worth it to make, but it requires even more processing than the first one.%n%nThe good part is, you don't really need lots of Thaumcraft progression. You barely need any, if at all, because there are many ways to make the Magic Fuel Binder and the block itself, including some that don't use any Thaumcraft items. There are so many options that this quest won't ask for a specific one, and it is once again up to you to decide which to choose, if you choose the magic fuel at all. As a tip, Alumentum is not mineable like Diamonds, but it can be automated by throwing Charcoal Dust at a Cauldron, and it has a higher burn value than the inputs. Additionally, for Coal Coke, only the Alumentum option is available.%n%nBasically, the SSF has 3 steps: craft the binder, craft the solid block and craft the fluid. The MSSF has more steps: craft the binder, upgrade it to magic binder, craft the solid block, craft the fluid and then finish with the extra items. Choose your own path. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMPw.name=Gewöhnlich oder magisch +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMPw.desc=Es gibt zwei verschiedene Superkraftstoffe, nicht nur einen. Der normale Solide Superkraftstoff (SSK) hat einen Heizwert von 100k, während der Magischer Solider Superkraftstoff (MSSK) einen Heizwert von 150k hat – also 50%% mehr EU pro Block. Wie du dir denken kannst, ist die zweite Variante wertvoller und lohnender herzustellen, erfordert jedoch deutlich mehr Verarbeitung als die erste.%n%nDer gute Teil ist: Du brauchst dafür kaum Fortschritt in Thaumcraft – wenn überhaupt. Es gibt viele Möglichkeiten, den Magischen Kraftstoffbinder und den Block selbst herzustellen, einschließlich Varianten, die keinerlei Thaumcraft-Gegenstände verwenden. Es gibt so viele Optionen, dass diese Quest keine bestimmte Herstellungsweise vorgibt; es liegt also erneut an dir zu entscheiden, welche du nutzt – sofern du den Magischen Kraftstoff überhaupt herstellen willst. Als Tipp: Alumentum ist nicht wie Diamanten abbaubar, lässt sich aber automatisieren, indem du Holzkohlenstaub in einen Kessel wirfst, und es hat einen höheren Brennwert als die eingesetzten Materialien. Außerdem ist für Kohlekoks ausschließlich die Alumentum-Variante verfügbar.%n%nIm Grunde hat der SSK drei Schritte: den Binder herstellen, den festen Block herstellen und die Flüssigkeit herstellen. Der MSSK hat mehr Schritte: den Binder herstellen, ihn zum Magischen Binder aufwerten, den festen Block herstellen, die Flüssigkeit herstellen und schließlich die zusätzlichen Gegenstände anfertigen. Wähle deinen eigenen Weg. # Quest: Super Fuel And Boiling -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQA.name=Super Fuel And Boiling -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQA.desc=If you've gotten this far, you should be ready to produce Steam at an alarming rate from this hyper-efficient fuel. Unlike Combustion Generators and Gas Turbines, you will need more multis in front of your Large Boiler because it outputs Superheated Steam. More specifically, you will need two turbines: one for turning the Superheated Steam into EU and regular Steam, and another for turning the regular Steam into EU and water, to be reused in the boiler.%n%nThe multis will not run without a turbine inside the controller. The size and material of a turbine determines the optimal flow rate and the EU/t at that rate. Good materials in EV are Shadow Metal (from Thaumcraft) and Manyullyn, before upgrading to Oriharukon in IV. Steam turbines usually generate less EU/t than gas turbines but that depends on the amount and tier of the boilers, and whether you are using loose mode or not(check the Steam Turbine quest for more details).%n%nSteam flow rates are very high which means you will need huge GT pipes to keep up, but there is a better way: AE2 P2P tunnels, set to fluid mode, can teleport fluids from one multi to the next without caring for high flow rates. With all that taken care of, the only thing left to do is place an EV Buffered Dynamo Hatch on each turbine. Now your setup is complete! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQA.name=Supertreibstoff und sieden +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQA.desc=Wenn du es bis hierher geschafft hast, solltest du bereit sein, mit diesem hocheffizienten Kraftstoff Dampf in erschreckender Menge zu erzeugen. Anders als bei Verbrennungsgeneratoren und Gasturbinen benötigst du jedoch mehr Multiblöcke vor deinem Großen Dampfkessel, da dieser Überhitzten Dampf ausgibt. Genauer gesagt brauchst du zwei Turbinen: eine, um den Überhitzten Dampf in EU und normalen Dampf umzuwandeln, und eine zweite, um den normalen Dampf in EU und Wasser umzuwandeln, das anschließend im Kessel wiederverwendet wird.%n%nDie Multiblöcke laufen nur, wenn eine Turbine in der Steuerung installiert ist. Größe und Material der Turbine bestimmen die optimale Durchflussrate und die EU/t bei dieser Rate. Gute Materialien im EV-Bereich sind Schattenmetall (aus Thaumcraft) und Manyullyn, bevor du im IV-Bereich auf Oriharukon aufrüstest. Dampfturbinen erzeugen in der Regel weniger EU/t als Gasturbinen, aber das hängt von der Anzahl und dem Stufe der Kessel sowie davon ab, ob du den „Losen Modus“ verwendest oder nicht (siehe die Quest „Dampfturbine“ für weitere Details).%n%nDie Dampf-Durchflussraten sind sehr hoch, was bedeutet, dass du riesige GT-Rohre benötigst, um mitzuhalten – aber es gibt eine bessere Lösung: AE2-P2P-Tunnel, im Flüssigkeitenmodus eingestellt, können Flüssigkeiten von einem Multiblock zum nächsten teleportieren, ohne sich um hohe Durchflussraten zu kümmern. Wenn das alles eingerichtet ist, bleibt nur noch eines: Platziere an jeder Turbine einen EV-Gepufferten Generatoranschluss. Damit ist dein Aufbau vollständig! # Quest: More Steam For Fuel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQg.name=More Steam For Fuel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQg.desc=The last of the Large Boilers is IV-tier, and it's the Tungstensteel version. In numbers, it beats all of the other boilers, both in EU/t and fuel efficiency, so it's a good idea to build one or more of these if you've been working on the Super Fuels. Each one will output Superheated Steam matching an EU output of 16000 EU/t, at 100%% fuel efficiency, or 24000 EU/t with 150%%.%n%nAlongside this, you should also work on automating the Magic Super Fuel, if you haven't already. It needs more inputs, but it's even more bang for your buck, the entire point of this fuel line! You will need automated Blazes and Endermen, preferably, unless you can automate the Thaumcraft version of the Magic Fuel Binder recipe. For the fuel itself, Alumentum can be done simply with Charcoal Dust in a Cauldron or Thaumatorium.%n%nThe dark blue towers might ask for a lot of Large Turbines to process all of the Steam, especially if you build a quad boiler setup. You can expect almost 11000 L/t of it as output, per boiler, so look at some of the turbines you can craft and check out how many you need. The quest after this one gives some suggestions for battling the potential turbine spam. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQg.name=Mehr Dampf für Kraftstoff +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQg.desc=Der letzte der Großen Dampfkessel ist der IV-Stufen-Kessel – die Wolframstahl-Version. Zahlenmäßig übertrifft er alle anderen Kessel, sowohl in EU/t als auch in Kraftstoffeffizienz. Es ist also eine gute Idee, einen oder mehrere davon zu bauen, wenn du bereits an den Superkraftstoffen arbeitest. Jeder einzelne gibt Überhitzten Dampf mit einer EU-Ertrag von 16.000 EU/t bei 100%% Treibstoffeffizienz aus – oder 24.000 EU/t bei 150%%.%n%nParallel dazu solltest du, falls noch nicht geschehen, auch die Automatisierung des Magischen Superkraftstoffs in Angriff nehmen. Er benötigt mehr Materialien, liefert aber deutlich mehr Leistung – genau darum geht es bei dieser Kraftstoffreihe! Du wirst dafür automatisierte Lohen und Endermen benötigen, sofern du nicht die Thaumcraft-Variante des Rezepts für den Magischen Kraftstoffbinder automatisieren kannst. Für den Kraftstoff selbst kann Alumentum einfach hergestellt werden, indem du Holzkohlenstaub in einen Kessel oder ein Thaumatorium gibst.%n%nDie dunkelblauen Türme werden wahrscheinlich viele Große Turbinen erfordern, um den gesamten Dampf zu verarbeiten – insbesondere, wenn du ein Quad-Kessel-Setup baust. Du kannst mit fast 11.000 L/t Dampfmenge pro Kessel rechnen. Schau dir daher an, welche Turbinen du herstellen kannst, und berechne, wie viele du benötigst. Die nächste Quest gibt dir einige Vorschläge, wie du dem potenziellen Turbinen-Spam begegnen kannst. # Quest: Huge Turbines And Loose Mode -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQw.name=Huge Turbines And Loose Mode -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQw.desc=If you are invested in making good IV power from Super Fuel, you will need a lot of Turbine multis. Their EU/t at optimal flow is much too low for you to survive with only one or two. However, there are several things you should consider in regards to these turbines, and the fuel you're using.%n%nIn summary, this fuel is very, very efficient. Turbines can be made faster by losing some efficiency. You have more than enough fuel efficiency to spare!%n%nLet's review this in more detail. Turbines produce EU based on the flow rate of the fuel that they are consuming. Their optimal flow represents the highest fuel efficiency they can reach (140%% or 150%% for the good turbines in these tiers), but you can increase the flow beyond that point and still get a higher EU/t value. However, the fuel becomes less efficient. A good tradeoff, if you need it.%n%nSteam loses efficiency quickly if you do this, though. The right way to pull this off with Steam Turbines is to switch to Loose mode, a mode unique to them, which makes the optimal flow shoot way up at a considerable loss to fuel efficiency. The jump in EU/t is so high, however, that you can replace a whole squadron of turbines with just one or two, as you can see if you look at the turbine items' tooltips.%n%nEach setup has their own details, so you will have to work things out and make personal decisions about how you will manage the turbines. Just make sure to not let the EU/t value go beyond the maximum that the dynamo hatch can output, or you will have problems! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQw.name=Riesige Turbinen und Loser Modus +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQw.desc=Wenn du daran interessiert bist, gute IV-Leistung aus Superkraftstoff zu erzeugen, benötigst du viele Turbinen-Multis. Dein EU/t bei optimalem Durchfluss ist viel zu niedrig, um mit nur ein oder zwei auszukommen. Es gibt jedoch einige Dinge, die du bezüglich dieser Turbinen und des von dir verwendeten Kraftstoffs beachten solltest.%n%nZusammenfassend lässt sich sagen, dass dieser Kraftstoff sehr, sehr effizient ist. Turbinen können schneller gemacht werden, indem man etwas Effizienz opfert. Du hast mehr als genug Kraftstoffeffizienz übrig!%n%nBetrachten wir dies genauer. Turbinen erzeugen EU basierend auf der Durchflussrate des von ihnen verbrauchten Kraftstoffs. Ihr optimaler Durchfluss stellt die höchste Kraftstoffeffizienz dar, die sie erreichen können (140%% oder 150%% für die guten Turbinen in diesen Stufen), aber du kannst den Durchfluss über diesen Punkt hinaus erhöhen und immer noch einen höheren EU/t-Wert erhalten. Der Kraftstoff wird jedoch weniger effizient. Ein guter Kompromiss, wenn du ihn benötigst.%n%nDampf verliert dabei jedoch schnell an Effizienz. Der richtige Weg, dies mit Dampfturbinen zu erreichen, besteht darin, in den Losen Modus zu wechseln, einen Modus, der nur ihnen eigen ist, wodurch der optimale Durchfluss bei einem erheblichen Verlust an Kraftstoffeffizienz stark ansteigt. Der Anstieg des EU/t-Wertes ist jedoch so hoch, dass du eine ganze Staffel von Turbinen durch nur ein oder zwei ersetzen kannst, wie du sehen kannst, wenn du die Tooltips der Turbinen-Gegenstände betrachtest.%n%nJedes Setup hat seine eigenen Details, daher musst du die Dinge selbst herausfinden und persönliche Entscheidungen treffen, wie du die Turbinen verwaltest. Stelle einfach sicher, dass der EU/t-Wert den maximalen Wert, den der Generatoranschluss ausgeben kann, nicht überschreitet, sonst bekommst du Probleme! # Quest: Distilling Benzene -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRQ.name=Distilling Benzene -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRQ.desc=From Wood Tar, you can selectively filter out the energetic Benzene to use as a power source. This tar is like a fluid equivalent of the Charcoal, and it actually has a lot of useful chemicals hidden inside: to separate them, the tar needs to be heated up to a temperature that will cause some of its components to evaporate, but not others. This is fractional distillation, and the singleblock Distillery, in this case an MV one, can recover only one of the outputs of such distillation.%n%nThere is something that is worth considering, though: Benzene is not the only useful chemical that can be gotten from Wood Tar. In HV, you can get all the outputs at the same time, but right now you can only choose one. Other options that you might want are Toluene and Creosote. The former can be used to make TNT, to do Implosion Compressor crafts, and the latter is useful to make Lubricant, if you ran out of it and are not using Coke Ovens anymore. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRQ.name=Benzol destillieren +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRQ.desc=Aus Holzteer lässt sich das energiereiche Benzol selektiv herausfiltern, um es als Energiequelle zu nutzen. Dieser Teer ist wie ein flüssiges Äquivalent der Holzkohle, und er enthält tatsächlich viele nützliche Chemikalien: Um diese zu trennen, muss der Teer auf eine Temperatur erhitzt werden, die einige seiner Bestandteile verdampfen lässt, andere aber nicht. Dies ist die fraktionierte Destillation, und die Einblock-Destillerie, in diesem Fall eine MV-Destillerie, kann nur eines der Produkte einer solchen Destillation gewinnen.%n%nEs gibt jedoch etwas zu beachten: Benzol ist nicht die einzige nützliche Chemikalie, die aus Holzteer gewonnen werden kann. In HV kann man alle Produkte gleichzeitig erhalten, aber im Moment kann man nur eins auswählen. Andere Optionen, die du vielleicht möchtest, sind Toluol und Kreosot. Ersteres kann zur Herstellung von TNT und für Implosionskompressor-Rezepte verwendet werden, und letzteres ist nützlich zur Herstellung von Schmiermittel, wenn dir dieses ausgegangen ist und du keine Koksöfen mehr verwendest. ## Quest Line: Powerful Nuclear Physics -betterquesting.questline.AAAAAAAAAAAAAAAAAAAAGg.name=Powerful Nuclear Physics -betterquesting.questline.AAAAAAAAAAAAAAAAAAAAGg.desc=A series of questlines dedicated to nuclear fission and fusion, both for power and useful items. +betterquesting.questline.AAAAAAAAAAAAAAAAAAAAGg.name=Mächtige Kernphysik +betterquesting.questline.AAAAAAAAAAAAAAAAAAAAGg.desc=Eine Reihe von Questreihen, die der Kernspaltung und -fusion gewidmet sind, sowohl für die Energieerzeugung als auch für nützliche Gegenstände. # Quest: Basis for All Reactors -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMSQ.name=Basis for All Reactors -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMSQ.desc=Nuclear energy is first available in EV. However, it comes in all shapes and forms, and it can be hard to choose one kind of setup to use amongst all of those that are available. To start this questbook page, this first quest will be a summary of how nuclear power can be produced, and when it is available. Other quests down the line will have more details about each specific setup, but this is an overview of all of them.%n%nTL;DR: Nuke < Fluid Nuke < Vacuum Nuke < LFTR = THTR = Naq Reactor < Fusion < Compact Fusion for power, per reactor. For breeding, Nuke < LFTR = Naq Reactor < HTGR in terms of breeding speed and outputs, with fusion being required to make some materials.%n%nThe first nuclear source you have access to is the Industrialcraft 2 Nuclear Reactor, usually called a nuke. It's a small singleblock that can have additional chambers attached to it to make a multiblock structure, and the amount of chambers decides the amount of space available for the nuke's components. Inside it, fuel rods with radioactive materials generate power, and every other item serves to control the temperature of the reactor and keep it from exploding. It generates EU directly, but it can be upgraded to a fluid nuke, which outputs hot coolant instead, for the Large Heat Exchanger, but with more efficiency. Lastly, there's also the vacuum nuke, which is very similar to regular nukes but it cools down by using Coolant Cells, which wear out and are only reusable by using Vacuum Freezers. Usual fuels for all of these are Thorium, in EV, and Uranium, in IV.%n%nBetween IV and LuV, there's another kind of reactor, the Liquid Fluoride Thorium Reactor (LFTR). In this large multi, the Thorium and Uranium are mixed with very hot, molten salts (which need to be prepared in another multi), improving the power generation at the cost of additional processing. It's an expensive setup, but the depleted fuel can be recycled into many more byproducts than usual, especially at LuV, where you can get almost all the noble gases amongst other things, alongside huge amounts of power.%n%nAt those same tiers (albeit mostly for LuV and above), there are also two larger multis, the Thorium High Temperature Reactor (THTR) and the High Temperature Gas-cooled Reactor (HTGR). The THTR is mostly for power, needing an input of about 0.5 IV amps and outputting LuV power at a varied amount of amps, whereas the HTGR is a breeder reactor, outputting 1/20 the amount of hot coolant, which is where the power generation comes from, but with much better ratios for breeding into Lutetium and other elements.%n%nAnother kind of nuclear reactor is the Good Generators Naquadah Reactor, which coincidentally has recipes to consume Thorium Liquid Fuel and Uranium Liquid Fuel, alongside the several types of Naquadah fuel that exist. With these two, this reactor can process those elements much faster than regular nukes, which is helpful for power and for breeding, but it requires more processing until those fuels are ready to be consumed. Additionally, there are fuel rods for the IC2 nukes that use different Thorium and Uranium fuels, more or less related to these.%n%nFrom then on, it's fusion power. The infamous GregTech Fusion Reactors work by fusing two elements into a new one, which is often a required step for progression, but they also turn the power they require into exponentially more in the way of plasma. Helium and Tin Plasma are some of the most used for power, and putting them into Plasma Turbines is an excellent source of power for lategame, in ZPM to UEV and so on. There are 4 tiers to the regular Fusion Reactors, but there is also compact fusion and some other kinks to fusion that you might explore later on.%n%nThis page will mostly serve to guide you into making a choice between all of these possibilities. It's pretty much guaranteed that you'll use at least 2-3 of these setups, so try to get comfortable with these quest descriptions. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMSQ.name=Grundlage aller Reaktoren +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMSQ.desc=Kernenergie ist erstmals in EV verfügbar. Sie kommt jedoch in allen Formen und Farben vor, und es kann schwierig sein, eine Art von Anlage aus all den verfügbaren auszuwählen. Um diese Questbuchseite zu beginnen, wird diese erste Quest eine Zusammenfassung darüber sein, wie Kernenergie erzeugt werden kann und wann sie verfügbar ist. Andere Quests in der Folge werden mehr Details zu jeder spezifischen Anlage enthalten, aber dies ist ein Überblick über alle.%n%nTL;DR: Kernreaktor < Flüssigreaktor < Vakuumreaktor < FFTR = THTR = Naq-Reaktor < Fusion < Kompakter Fusionsreaktor für die Leistung, pro Reaktor. Für die Züchtung: Kernreaktor < FFTR = Naq-Reaktor < GHTR in Bezug auf Züchtungsgeschwindigkeit und Ausbeute, wobei Fusion erforderlich ist, um einige Materialien herzustellen.%n%nDie erste Nuklearquelle, zu der du Zugang hast, ist der Industrialcraft 2 Kernreaktor. Es ist ein kleiner Einzelblock, an den zusätzliche Kammern angebracht werden können, um eine Multiblock-Struktur zu bilden, und die Anzahl der Kammern bestimmt den für die Nuklear-Komponenten verfügbaren Platz. Darin erzeugen Brennstäbe mit radioaktiven Materialien Energie, und jeder andere Gegenstand dient dazu, die Temperatur des Reaktors zu kontrollieren und eine Explosion zu verhindern. Er erzeugt direkt EU, kann aber zu einem Flüssigreaktor aufgerüstet werden, der stattdessen Heißes Kühlmittel für den Großer Wärmetauscher ausgibt, aber mit mehr Effizienz. Zuletzt gibt es auch die Vakuumreaktoren, die normalen Kernreaktoren sehr ähnlich sind, aber durch die Verwendung von Kühlmittel-Zellen gekühlt wird, die verschleißen und nur durch die Verwendung von Vakuumfrostern wiederverwendbar sind. Übliche Brennstoffe für all diese sind Thorium in EV und Uran in IV.%n%nZwischen IV und LuV gibt es eine weitere Art von Reaktor, den Flüssigfluorid-Thorium-Reaktor (FFTR). In diesem großen Multi werden Thorium und Uran mit sehr heißen, geschmolzenen Salzen gemischt (die in einem anderen Multi hergestellt werden müssen), wodurch die Stromerzeugung auf Kosten zusätzlicher Verarbeitung verbessert wird. Es ist ein teures Setup, aber der verbrauchte Brennstoff kann in viel mehr Nebenprodukte als üblich recycelt werden, besonders in LuV, wo du neben riesigen Mengen an Strom fast alle Edelgase unter anderem erhalten kannst.%n%nIn denselben Stufen (wenn auch hauptsächlich für LuV und höher) gibt es auch zwei größere Multis, den Thorium-Hochtemperaturreaktor (THTR) und den Gasgekühlten Hochtemperaturreaktor (GHTR). Der THTR ist hauptsächlich für die Stromerzeugung gedacht, benötigt eine Eingabe von etwa 0,5 IV-Ampere und gibt LuV-Strom in einer variierenden Anzahl von Ampere aus, während der GHTR ein Brutreaktor ist, der 1/20 der Menge an heißem Kühlmittel ausgibt, woher die Stromerzeugung kommt, aber mit viel besseren Verhältnissen für die Züchtung von Lutetium und anderen Elementen.%n%nEine andere Art von Kernreaktor ist der Good Generators Naquadah-Reaktor, der zufällig Rezepte zum Verbrauch von Thorium-Flüssigbrennstoff und Uran-Flüssigbrennstoff sowie der verschiedenen Naquadah-Brennstoffarten hat. Mit diesen beiden kann dieser Reaktor diese Elemente viel schneller verarbeiten als normale Kernreaktoren, was für Strom und für die Züchtung hilfreich ist, aber er erfordert mehr Verarbeitung, bis diese Brennstoffe zum Verbrauch bereit sind. Zusätzlich gibt es Brennstäbe für die IC2-Kernreaktoren, die verschiedene Thorium- und Uran-Brennstoffe verwenden, die mehr oder weniger damit zusammenhängen.%n%nDanach geht es um Fusionsenergie. Die berüchtigten GregTech Fusionsreaktoren funktionieren, indem sie zwei Elemente zu einem neuen verschmelzen, was oft ein notwendiger Schritt für die Progression ist, aber sie verwandeln auch die von ihnen benötigte Energie exponentiell mehr in Plasma. Helium- und Zinn-Plasma sind einige der am häufigsten verwendeten für Energie, und sie in Plasma-Turbinen zu geben, ist eine ausgezeichnete Energiequelle für das Lategame, von ZPM bis UEV und so weiter. Es gibt 4 Stufen für die regulären Fusionsreaktoren, aber es gibt auch Kompaktreaktoren und einige andere Eigenheiten der Fusion, die du später erkunden könntest.%n%nDiese Seite wird hauptsächlich dazu dienen, dich bei der Wahl zwischen all diesen Möglichkeiten zu unterstützen. Es ist so gut wie garantiert, dass du mindestens 2-3 dieser Setups verwenden wirst, also versuche, dich mit diesen Questbeschreibungen vertraut zu machen. # Quest: Focus on Breeding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMSg.name=Focus on Breeding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMSg.desc=This side of the advanced fission branch will focus on the items you can get from nuclear fission. In terms of physics, this fission refers to atoms being broken into two parts, each of which generates a different atom. This has potential to produce some interesting stuff and, perhaps, replace some chemical lines.%n%nAs you advance, your rewards will scale just as the complexity does. However, this part is one where development has lagged behind, and some fission setups are poorly rewarding when it comes to byproducts. However, as those setups are updated, so will these quests, so check back on new updates to see what has changed! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMSg.name=Schwerpunkt Zucht +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMSg.desc=Dieser Zweig der fortgeschrittenen Kernspaltung konzentriert sich auf die Gegenstände, die du durch Kernspaltung erhalten kannst. Im physikalischen Sinne bezieht sich diese Spaltung auf Atome, die in zwei Teile zerbrochen werden, wobei jeder Teil ein anderes Atom erzeugt. Dies hat das Potenzial, einige interessante Dinge zu produzieren und vielleicht einige chemische Linien zu ersetzen. %n%nJe weiter du Fortschritte machst, desto größer werden deine Belohnungen im Verhältnis zur Komplexität. Dieser Teil ist jedoch ein Bereich, in dem die Entwicklung ins Stocken geraten ist, und einige Spaltungsanlagen sind in Bezug auf Nebenprodukte schlecht lohnend. Wenn diese Anlagen jedoch aktualisiert werden, werden auch diese Quests aktualisiert, also schaue bei neuen Updates vorbei, um zu sehen, was sich geändert hat! # Quest: Fission Guidelines -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMSw.name=Fission Guidelines -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMSw.desc=The branch to the left and to the right are both about nuclear fission, or the midgame content about fusion. If you're looking for fusion, you went the wrong way! Go straight down for that content, although it only begins in LuV.%n%nOn the left side, the top side is the beginning of it all, with your usual IC2 nukes that were developed more than 10 years ago. On the bottom, the neat and powerful upgrades to those nukes, either fluid or vacuum.%n%nOn the right side, the top side is dedicated to power, whereas the bottom side is dedicated to breeding (byproducts). This covers the more GTNH-exclusive fission content, all of which comes after IC2 nukes, and generally builds on their concept to work faster and pump out more complex, and often more useful things. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMSw.name=Kernspaltungs-Richtlinien +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMSw.desc=Der linke und der rechte Ast handeln beide von Kernspaltung oder den Midgame-Inhalten zur Fusion. Wenn du Fusion suchst, bist du falsch abgebogen! Geh für diesen Inhalt geradeaus, obwohl er erst in LuV beginnt.%n%nAuf der linken Seite ist der obere Bereich der Anfang von allem, mit deinen üblichen IC2-Kernreaktoren, die vor mehr als 10 Jahren entwickelt wurden. Unten findest du die cleveren und mächtigen Verbesserungen für diese Kernreaktoren, entweder flüssig oder Vakuum.%n%nAuf der rechten Seite ist der obere Bereich der Stromerzeugung gewidmet, während der untere Bereich der Züchtung (Nebenprodukte) gewidmet ist. Dies deckt die GTNH-exklusiveren Spaltungsinhalte ab, die alle nach den IC2-Kernreaktor kommen und generell auf deren Konzept aufbauen, um schneller zu arbeiten und komplexere und oft nützlichere Dinge zu produzieren. # Quest: IC2 Nuke Variations -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMTA.name=IC2 Nuke Variations -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMTA.desc=This branch of the questline focuses on the IC2 nukes that work differently from the simple kind that is explored on the branch right next to this one. They are more powerful, but also require more setup.%n%nThe main two kinds are fluid nukes and vacuum nukes, which will be explained in the following quests. However, there are also other obscure types, such as wrench nukes, which might or might not work in the current version.%n%nThose are memes, but if any new viable type of IC2 nuke is ever introduced, it will be explained in this section. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMTA.name=IC2-Kernreaktorvarianten +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMTA.desc=Dieser Zweig der Questreihe konzentriert sich auf die IC2-Kernreaktoren, die anders funktionieren als die einfache Art, die im direkt danebenliegenden Zweig erkundet wird. Sie sind leistungsfähiger, erfordern aber auch mehr Vorbereitung.%n%nDie beiden Hauptarten sind Flüssigreaktoren und Vakuumreaktoren, die in den folgenden Quests erklärt werden. Es gibt jedoch auch andere obskure Typen, wie zum Beispiel Schraubenschlüssel-Reaktoren, die in der aktuellen Version funktionieren könnten oder auch nicht.%n%nDas sind zwar Memes, aber falls jemals ein neuer brauchbarer Typ von IC2-Kernreaktor eingeführt wird, wird dieser in diesem Abschnitt erklärt. # Quest: Build the Assembly Line First -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMTQ.name=Build the Assembly Line First -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMTQ.desc=This branch refers to nuclear fusion. This content is strictly LuV onwards, so you will need the Assembly Line before even starting to think about fusion. It is the most "endgame" content on this quest page, so it's the one left for last.%n%nThe quest you need to complete is in the "Multiblock Goals" tab. There are also fusion-related quests in the LuV, ZPM and UV tabs, amongst others, so check them out when you're there. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMTQ.name=Baue zuerst die Montagelinie +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMTQ.desc=Dieser Zweig bezieht sich auf Kernfusion. Dieser Inhalt ist streng LuV aufwärts, daher benötigst du die Montagelinie, bevor du überhaupt an Fusion denken kannst. Fusion ist, das was am meisten nach Endgame schreit, deshalb kommt es zuletzt von der Questseite.%n%nDie Quest, die du abschließen musst, befindet sich im Reiter "Multiblock-Ziele". Es gibt auch fusionsbezogene Quests in den Reitern LuV, ZPM und UV, unter anderem, also schaue dort vorbei, wenn du so weit bist. # Quest: Improved Fission -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMTg.name=Improved Fission -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMTg.desc=This branch starts at mid-IV. In this direction, you will find several setups that are related to nuclear fission, the same process that the IC2 nukes do, but in more complex and rewarding ways. Through here, you can get power and breeding byproducts as you would with nukes, but faster and with more variety of options and goals.%n%nThat's right. If you've used IC2 nukes, you might have learned more or less how they work, but the whole system feels a bit dated. That's no surprise, considering that this is base IC2 content and from 10 years ago or more. Whatever additions GTNH gave to those setups, they were minimal in comparison to the general implementation of those nukes. In fact, some of the new content for those was a result of new nuclear fission content that was sort of backported into nukes.%n%nWe have good progression standards here, though. Once you've reached IV, LuV and so on, you will be able to use more advanced ways to work with Thorium and Uranium! These fuels are almost always the focus of the whole thing, with Plutonium coming in from time to time, but each new reactor will demand them to be supplied in a different way for things to work properly. The power generating reactors featured here are the LFTR, the THTR and the Naq-related reactors.%n%nFinally, this questline features many different multis and setups that are often unrelated to each other. Instead of forcing you to build a full LFTR setup before getting access to the THTR, for example, these quests will have simple required tasks, and simple rewards. The optional tasks will have the main expensive crafting, to guide you in building these setups if you're interested in them. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMTg.name=Verbesserte Kernspaltung +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMTg.desc=Dieser Zweig beginnt im mittleren IV. In dieser Richtung findest du verschiedene Aufbauten, die mit der Kernspaltung zusammenhängen, dem gleichen Prozess wie bei den IC2-Kernreaktoren, aber auf komplexere und lohnendere Weise. Hier kannst du Strom und Brutnebenprodukte wie mit Kernreaktoren erhalten, aber schneller und mit einer größeren Vielfalt an Optionen und Zielen.%n%nDas stimmt. Wenn du IC2-Kernreaktoren verwendet hast, hast du vielleicht mehr oder weniger gelernt, wie sie funktionieren, aber das ganze System wirkt etwas veraltet. Das ist keine Überraschung, wenn man bedenkt, dass es sich um Basis-IC2-Inhalte handelt, die 10 Jahre oder älter sind. Welche Erweiterungen GTNH diesen Aufbauten auch immer gegeben hat, sie waren minimal im Vergleich zur allgemeinen Implementierung dieser Kernreaktoren. Tatsächlich war ein Teil des neuen Inhalts für diese ein Ergebnis neuer Kernspaltungsinhalte, die gewissermaßen in die Kernreaktoren zurückportiert wurden.%n%nHier haben wir jedoch gute Fortschrittsstandards. Sobald du IV, LuV und so weiter erreicht hast, wirst du in der Lage sein, fortgeschrittenere Methoden zur Arbeit mit Thorium und Uran zu nutzen! Diese Brennstoffe stehen fast immer im Mittelpunkt des Ganzen, wobei Plutonium von Zeit zu Zeit ins Spiel kommt, aber jeder neue Reaktor wird verlangen, dass sie diese Ressourcen auf unterschiedliche Weise bekommen, damit alles richtig funktioniert. Die hier vorgestellten stromerzeugenden Reaktoren sind der Flüssigfluorid-Thorium-Reaktor, der Thorium-Hochtemperaturreaktor und die Naq-bezogenen Reaktoren.%n%nSchließlich enthält diese Questreihe viele verschiedene Multis und Aufbauten, die oft nichts miteinander zu tun haben. Anstatt dich zu zwingen, einen vollständigen Flüssigfluorid-Thorium-Reaktor-Aufbau zu bauen, bevor du Zugang zum Thorium-Hochtemperaturreaktor erhältst, zum Beispiel, werden diese Quests einfache erforderliche Aufgaben und einfache Belohnungen haben. Die optionalen Aufgaben werden die teuren Teile für die Herstellung enthalten, um dich beim Bau dieser Aufbauten zu leiten, wenn du daran interessiert bist. # Quest: Thorium as Early Power -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMTw.name=Thorium as Early Power -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMTw.desc=The very first step into nuclear power is done with Thorium in an Industrialcraft2 nuke. This multiblock already has a good amount of information in the questbook, split between the EV and How to Generate Power pages, so you should look at those if you want even more information that might not be written here. For the sake of not repeating everything, this will be more of a summary.%n%nThorium nukes are better for creating other elements, specifically Lutetium, than for power. The best setup needs the maximum amount of chambers, 6, and a lot of components inside the reactor to burn 10 quad Thorium rods and generate 1920 EU/t, close to one EV amp. If you made 4 of these, you would get close to an IV amp, but this becomes very costly between the total 36 chambers and the recursive crafting of the components inside. The good news is that Thorium is a very cheap fuel, easily mined in the Nether, and recyclable in large amounts from depleted fuel rods.%n%nThis setup, and many others, can be found in the GTNH wiki in the "Nuclear Reactors" page. However, to display it here as best I can, this is the 1920 EU/t Thorium reactor:%n%nOPVOVOPPO%nEOOEOEOOE%nORRORORRO%nORRORORRO%nEOOEOEOOE%nOPPOVOVPO%n%nE -> Component Heat Exchanger (8 needed)%nV -> Component Heat Vent (4 needed)%nO -> Overclocked Heat Vent (26 needed)%nR -> Quad Fuel Rod of Thorium (10 needed)%nP -> Reactor Plating (6 needed)%n%nYou can make this setup, if you wish, but the only required task to continue to the next quest are 10 single Thorium rods. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMTw.name=Thorium als frühe Energie +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMTw.desc=Der allererste Schritt in die Kernkraft wird mit Thorium in einem IndustrialCraft 2-Kernreaktoren gemacht. Dieser Multiblock hat bereits eine gute Menge an Informationen im Questbuch, aufgeteilt zwischen den EV- und den "Alles über Energieerzeugung"-Seiten, also solltest du diese lesen, wenn du noch mehr Informationen wünschst, die hier möglicherweise nicht aufgeführt sind. Um nicht alles zu wiederholen, wird dies eher eine Zusammenfassung sein.%n%nThorium-Kernreaktoren sind besser zum Erzeugen anderer Elemente, insbesondere Lutetium, als zur Stromerzeugung. Das beste Setup benötigt die maximale Anzahl von Kammern, 6, und viele Komponenten im Reaktor, um 10 Vierfach-Thorium-Stäbe zu verbrennen und 1.920 EU/t zu erzeugen, nahe an einem EV-Ampere. Wenn du 4 davon herstellen würdest, kämst du nahe an ein IV-Ampere, aber dies wird sehr kostspielig zwischen den insgesamt 36 Kammern und der rekursiven Herstellung der Komponenten im Inneren. Die gute Nachricht ist, dass Thorium ein sehr billiger Kraftstoff ist, der leicht im Nether abgebaut und in großen Mengen aus abgereicherten Brennstäben recycelt werden kann.%n%nDieses Setup und viele andere findest du im GTNH-Wiki auf der Seite "Nuclear Reactors". Um es hier jedoch so gut wie möglich darzustellen, ist dies der 1.920 EU/t Thorium-Reaktor:%n%nOPVOVOPPO%nEOOEOEOOE%nORRORORRO%nORRORORRO%nEOOEOEOOE%nOPPOVOVPO%n%nE -> Komponenten-Wärmetauscher (8 benötigt)%nV -> Komponenten-Warmluftauslass (4 benötigt)%nO -> Übertakteter Warmluftauslass (26 benötigt)%nR -> Vierfach-Brennstoffstab aus Thorium (10 benötigt)%nP -> Reaktorpanzerung (6 benötigt)%n%nDu kannst dieses Setup erstellen, wenn du möchtest, aber die einzige erforderliche Aufgabe, um zur nächsten Quest fortzufahren, sind 10 einzelne Thorium-Stäbe. # Quest: The Path of Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMUA.name=The Path of Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMUA.desc=The most advanced nuclear technology there is to use in the pack is nuclear fusion. This is an event where two atoms collide with each other and fuse into a different atom while simultaneously generating energy from the plasma, when it is processed. It's impossible to perform in a reactor in real life, because the temperature requirements are too high to maintain any kind of reactor solid with decent efficiency. In GTNH, though, we have better materials.%n%nThe first Fusion Reactor can be built in late LuV, and each tier unlocks some material that is important to progress into the later tiers. Fusion crafting becomes important at that stage, for materials such as Europium, Americium, Neutronium and Oganesson, so you will want to dedicate reactors to specific things later on. More importantly, these materials come out as plasma, which needs to be cooled down to be turned into ingots and plates. On top of that, though, this cooling process is where you can get lots of power!%n%nThe usual process of power generation here is to pump EU into the Fusion Reactor. It needs enough energy to start the reaction, which will then proceed quickly and output good amounts of plasma. This plasma goes into Plasma Turbines, which output huge amounts of EU/t and the cooled down material, ready to be used in further crafting. A beginner's setup can output 640,000 EU/t from one reactor before overclocking, and this grows quickly over time. Fusion power dominates the game for several tiers due to its simplicity, receding away from the powergen setups that were getting more and more complicated with each tier. Two materials fuse into one, plasma comes out, goes into turbine and boom, lots of energy! It's like a steam tier powergen but with big numbers.%n%nTo summarize, fusion is required for progression because of the materials it produces. At the same time, it's very powerful as a source of EU. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMUA.name=Der Pfad der Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMUA.desc=Die fortschrittlichste Kerntechnologie, die in diesem Modpack verwendet werden kann, ist die Kernfusion. Dies ist ein Ereignis, bei dem zwei Atome miteinander kollidieren und zu einem anderen Atom verschmelzen, während gleichzeitig Energie aus dem Plasma erzeugt wird, wenn es verarbeitet wird. Im echten Leben ist dies in einem Reaktor unmöglich, da die Temperaturanforderungen zu hoch sind, um irgendeine Art von solidem Reaktor mit anständiger Effizienz aufrechtzuerhalten. In GTNH haben wir jedoch bessere Materialien.%n%nDer erste Fusionsreaktor kann im späten LuV gebaut werden, und jede Stufe schaltet einige Materialien frei, die für den Fortschritt in späteren Stufen wichtig sind. Die Fusionsverarbeitung wird in diesem Stadium wichtig für Materialien wie Europium, Americium, Neutronium und Oganesson, sodass du später Reaktoren bestimmten Dingen widmen möchtest. Noch wichtiger ist, dass diese Materialien als Plasma entstehen, das abgekühlt werden muss, um zu Barren und Platten verarbeitet zu werden. Darüber hinaus kannst du bei diesem Kühlprozess viel Strom gewinnen!%n%nDer übliche Prozess der Stromerzeugung besteht hier darin, EU in den Fusionsreaktor zu pumpen. Er benötigt genügend Energie, um die Reaktion zu starten, die dann schnell abläuft und gute Mengen an Plasma produziert. Dieses Plasma gelangt in Plasma-Turbinen, die riesige Mengen an EU/t und das abgekühlte Material liefern, das für weitere Verarbeitung bereit ist. Eine Anfänger-Anlage kann 640.000 EU/t aus einem Reaktor ohne Übertaktung liefern, und dies wächst im Laufe der Zeit schnell. Fusionsenergie dominiert das Spiel über mehrere Stufen hinweg aufgrund ihrer Einfachheit und weicht von den Stromerzeugungsanlagen ab, die mit jeder Stufe komplizierter wurden. Zwei Materialien verschmelzen zu einem, Plasma kommt heraus, geht in die Turbine und Boom, viel Energie! Es ist wie eine Dampf-Stufen-Stromerzeugung, aber mit großen Zahlen.%n%nZusammenfassend ist Fusion für den Fortschritt notwendig, wegen der Materialien, die sie produziert. Gleichzeitig ist sie eine sehr leistungsstarke Quelle für EU. # Quest: Building the Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMUQ.name=Building the Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMUQ.desc=All the regular Fusion Reactors share the same structure. The tier they belong to is determined by the materials used, which become more expensive for each tier. Tier 1 is LuV, tier 2 is ZPM, tier 3 is UV and there's also a tier 4. The structure looks like a huge ring, which barely fits in one chunk, with the controller on the inside of the ring, not the outside.%n%nTo help you with placing all the blocks in the right places, the controller's interface shows a diagram of which blocks go where. To get a 3D view of the placements in the world, use the Multiblock Structure Hologram Projector on the controller. If you need even more assistance, there are lots of resources on the internet that explain how it's build, since this is a big GregTech multiblock that is required in many packs, and almost always built the same way.%n%nThe original quests for each reactor tier will be included in the questline, since they provide good information about each tier and are updated. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMUQ.name=Den Reaktor bauen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMUQ.desc=Alle regulären Fusionsreaktoren teilen sich dieselbe Struktur. Die Stufe, zu der sie gehören, wird durch die verwendeten Materialien bestimmt, die für jede Stufe teurer werden. Stufe 1 ist LuV, Stufe 2 ist ZPM, Stufe 3 ist UV und es gibt auch eine Stufe 4. Die Struktur sieht aus wie ein riesiger Ring, der kaum in einen Chunk passt, mit der Steuerung auf der Innenseite des Rings, nicht auf der Außenseite.%n%nUm dir beim Platzieren aller Blöcke an den richtigen Stellen zu helfen, zeigt das GUI der Steuerung ein Diagramm, welche Blöcke wohin gehören. Um eine 3D-Ansicht der Platzierungen in der Welt zu erhalten, verwende den Multiblock-Struktur-Hologramm-Projektor auf der Steuerung. Wenn du noch mehr Unterstützung benötigst, gibt es viele Ressourcen im Internet, die erklären, wie er gebaut wird, da dies ein großer GregTech-Multiblock ist, der in vielen Packs benötigt und fast immer auf die gleiche Weise gebaut wird.%n%nDie ursprünglichen Quests für jede Reaktorstufe werden in die Questreihe aufgenommen, da sie gute Informationen zu jeder Stufe liefern und aktualisiert werden. # Quest: Fluid Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMUg.name=Fluid Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMUg.desc=Eventually, the previous nukes will not be big enough. You can make more of them, to get more power, but it's clear that you need something bigger. Bigger, literally. The next step in nuclear fission starts with a bigger multiblock, built on top of the original nuke. By surrounding it with a 5x5x5 cube of Reactor Pressure Vessels, it will become a different type of multiblock, the fluid nuke.%n%nAfter doing this, there's no direct EU generation anymore. The main output of a working fluid nuke is Hot Coolant, a fluid that can be turned into Steam or Superheated Steam in another multi, the Large Heat Exchanger (LHE). Steam means power, as you already know, so the obvious chain of processes here is a fluid nuke into an LHE, and then into Steam Turbines. These added steps are required to make EU from a nuke of this type (or, at least, they're the most popular way of doing it), but this work is rewarded by the final EU/t output of the setup, which is much larger than a regular nuke's output with the same amount of fuel.%n%nThe difference exists because regular nukes actually have a 50%% penalty to EU/t. It's such a big step-up that, in reality, one fluid nuke is enough for IV power, if it's powerful enough. The one in this quest, though, is not that one, because fluid nukes in general have some additional complications that will be harder to deal with it. In fact, for this, you have the option to use Thorium as fuel and still get a good amount of power! What you will need are the fluid nuke blocks, but there is an optional task for this setup that only needs some blocks from the setup. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMUg.name=Flüssigreaktoren +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMUg.desc=Irgendwann werden die vorherigen Reaktoren nicht mehr ausreichen. Man kann zwar mehr davon bauen, um mehr Energie zu gewinnen, aber es ist klar, dass man etwas Größeres braucht. Größer, buchstäblich. Der nächste Schritt in der Kernspaltung beginnt mit einem größeren Multiblock, der auf dem ursprünglichen Reaktor aufgebaut ist. Indem man ihn mit einem 5x5x5 Würfel aus Reaktordruckbehältern umgibt, wird er zu einem anderen Multiblock-Typ, dem Flüssigreaktor.%n%nDanach gibt es keine direkte EU-Erzeugung mehr. Die Hauptausgabe eines funktionierenden Flüssigreaktors ist Heißes Kühlmittel, eine Flüssigkeit, die in einem anderen Multiblock, dem Großen Wärmetauscher (GWT), in Dampf oder Überhitzten Dampf umgewandelt werden kann. Dampf bedeutet Energie, wie du bereits weißt, daher ist die offensichtliche Prozesskette hier ein Flüssigreaktor in einen GWT und dann in Dampfturbinen. Diese zusätzlichen Schritte sind erforderlich, um EU aus einem Reaktor dieses Typs zu erzeugen (oder zumindest sind sie die beliebteste Methode), aber diese Arbeit wird durch die endgültige EU/t-Ausgabe der Anlage belohnt, die viel größer ist als die Ausgabe eines normalen Reaktors mit der gleichen Menge an Brennstoff.%n%nDer Unterschied besteht darin, dass normale Reaktoren tatsächlich eine 50%%ige Reduzierung der EU/t haben. Es ist ein so großer Schritt nach vorn, dass in Wirklichkeit ein Flüssigreaktor für IV-Leistung ausreicht, wenn er leistungsstark genug ist. Der in dieser Quest ist jedoch nicht dieser, da Flüssigreaktoren im Allgemeinen einige zusätzliche Komplikationen haben, mit denen man schwerer umgehen kann. Tatsächlich hast du dafür die Möglichkeit, Thorium als Brennstoff zu verwenden und trotzdem eine gute Menge an Energie zu erhalten! Was du brauchen wirst, sind die Flüssigreaktorblöcke, aber es gibt eine optionale Aufgabe für diese Anlage, die nur einige Blöcke von der Anlage benötigt. # Quest: Thorium as Breeding Fuel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMUw.name=Thorium as Breeding Fuel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMUw.desc=Alternatively, you might choose to only process Thorium for its main output, Lutetium. This is important because Lutetium is required to make Americium in a Fusion Reactor down the line, and that is a recipe you will need to do in order to progress. Your objective is to breed Thorium into Lutetium, which means you might want to focus on a breeder reactor.%n%nWhat is a breeder reactor? In this case, it's an IC2 nuke designed to consume as much Thorium as possible. The main cost here is the amount of chambers or nuke components you'll have to make. If you want to save on Overclocked Heat Vents, make a tower of 0-chamber nukes, each with the following setup:%n%nRPR%nORP%nRPR%nPRP%nRPR%nORP%n%nR -> Single Fuel Rod of Thorium (9 needed)%nO -> Overclocked Heat Vent (2 needed)%nP -> Reactor Plating (7 needed)%n%nOtherwise, if you have excess Overclocked Heat Vents and want to save up on chambers, turn to this setup:%n%nORORORO%nROEOEOR%nORORORO%nROROROR%nOPOPOPO%nROROROR%n%nE -> Heat Exchanger (2 needed)%nR -> Quad Fuel Rod of Thorium (16 needed)%nO -> Overclocked Heat Vent (21 needed)%nP -> Reactor Plating (3 needed)%n%n(Each of the latter is worth 7x the former in terms of breeding.)%n%nTo complete this quest, you'll need to get Lutetium from one cycle of the any reactor setup. Which setup you choose is up to you, of course. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMUw.name=Thorium als Brutreaktor-Brennstoff +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMUw.desc=Alternativ kannst du dich dafür entscheiden, Thorium nur für sein Hauptprodukt, Lutetium, zu verarbeiten. Das ist wichtig, da Lutetium benötigt wird, um später in einem Fusionsreaktor Americium herzustellen, und dieses Rezept musst du beherrschen, um Fortschritte zu erzielen. Dein Ziel ist es, Thorium zu Lutetium zu züchten, was bedeutet, dass du dich möglicherweise auf einen Brutreaktor konzentrieren solltest.%n%nWas ist ein Brutreaktor? In diesem Fall ist es ein IC2-Kernreaktor, der darauf ausgelegt ist, so viel Thorium wie möglich zu verbrauchen. Die Hauptkosten hierbei sind die Anzahl der Kammern oder Kernreaktor-Komponenten, die du herstellen musst. Wenn du bei Übertakteten Warmluftauslässen sparen möchten, baue einen Turm aus Kernreaktoren mit 0 Kammern, jeweils mit folgender Anordnung:%n%nRPR%nORP%nRPR%nPRP%nRPR%nORP%n%nR -> Einzelner Thorium-Brennstoffstab (9 benötigt)%nO -> Übertakteter Warmluftauslass (2 benötigt)%nP -> Reaktorpanzerung (7 benötigt)%n%nAndernfalls, wenn du überschüssige Übertaktete Warmluftauslässe hast und bei den Kammern sparen möchtest, wähle diese Anordnung:%n%nORORORO%nROEOEOR%nORORORO%nROROROR%nOPOPOPO%nROROROR%n%nE -> Wärmetauscher (2 benötigt)%nR -> Vierfach-Thorium-Brennstoffstab (16 benötigt)%nO -> Übertakteter Warmluftauslass (21 benötigt)%nP -> Reaktorpanzerung (3 benötigt)%n%n(Jede der letzteren ist 7x so viel wert wie die erstere in Bezug auf die Züchtung.)%n%nUm diese Quest abzuschließen, musst du Lutetium aus einem Zyklus einer beliebigen Reaktor-Anordnung erhalten. Welche Anordnung du wählst, liegt natürlich bei dir. # Quest: Large Heat Infrastructure -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMVA.name=Large Heat Infrastructure -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMVA.desc=A required intermediate machine between your fluid nukes and your power is the Large Heat Exchanger (LHE). It takes in a hot fluid, in this case Hot Coolant, and transforms Distilled Water into Steam or Superheated Steam depending on how fast the hot fluid is coming in. It's important to only use Distilled Water here, because the Steam Turbines will output and recycle it back to the LHE.%n%nFor this purpose, you will need around one LHE per fluid nuke if you're doing one of the good setups from the wiki. None of them will reach the maximum flow one LHE can accept, but any setup above 800 HU will give you Superheated Steam, which is more efficient for EU and what you want to get.%n%nIf your setup does not match that 800 HU threshold, you can use a Hot Coolant buffer and set up a redstone latch so that the Hot Coolant flows in fast enough, until the buffer is almost empty. ProjectRed has a special block that acts as the latch, and you will then need two redstone signals that scale with the amount of fluid stored in your buffer tank. One of the signals should be normal, and the other reversed. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMVA.name=Große Wärme-Infrastruktur +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMVA.desc=Eine notwendige Zwischenmaschine zwischen deinen Flüssigreaktoren und deiner Stromerzeugung ist der Große Wärmetauscher (GWT). Er nimmt eine heiße Flüssigkeit, in diesem Fall Heißes Kühlmittel, auf und wandelt Destilliertes Wasser in Dampf oder Überhitzten Dampf um, je nachdem, wie schnell die heiße Flüssigkeit einströmt. Es ist wichtig, hier nur Destilliertes Wasser zu verwenden, da die Dampfturbinen es ausgeben und zum GWT zurückführen.%n%nZu diesem Zweck benötigst du etwa einen GWT pro Flüssigreaktor, wenn du eine der guten Konfigurationen aus dem Wiki verwendest. Keine davon erreicht den maximalen Durchfluss, den ein GWT aufnehmen kann, aber jede Konfiguration über 800 HU liefert dir Überhitzten Dampf, der effizienter für EU ist und den du erhalten möchtest.%n%nWenn deine Konfiguration diese 800 HU-Schwelle nicht erreicht, kannst du einen Heißes Kühlmittel-Puffer verwenden und einen Redstone-Verriegelung einrichten, sodass das Heißes Kühlmittel schnell genug einströmt, bis der Puffer fast leer ist. ProjectRed hat einen speziellen Block, der als Verriegelung fungiert, und du benötigst dann zwei Redstone-Signale, die mit der Menge der in deinem Puffertank gespeicherten Flüssigkeit skalieren. Eines der Signale sollte normal sein und das andere umgekehrt. # Quest: Fuel Input Automation -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMVQ.name=Fuel Input Automation -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMVQ.desc=Reactor Platings. These are very important for automation, although their supposed use is not this one. They serve to increase the maximum temperature of the reactor, but that is useless to you because you'll be using heat-neutral setups. Instead, they are simply the cheapest way to fill every slot of your nukes, except for those where fuel rods need to go.%n%nAs you know, the placement of each component is critical to keep the reactor safe. Fuel automation is as simple as just pushing fuel rods into the reactor, but you need to make it so the open slots are the only safe places for the rods. From there, you can use a filter set to the depleted version of the rods you're using to extract them, allowing the exchange to happen seamlessly.%n%nFrom there, you can turn the depleted rods into usable rods by putting them in the Thermal Centrifuge, adding back the fuel that wasn't recycled (each type of rod recycles different amounts of fuel) and the Empty Fuel Rods/Steel Rods. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMVQ.name=Brennstoff-Eingabe-Automatisierung +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMVQ.desc=Reaktorpanzerungen. Diese sind sehr wichtig für die Automatisierung, obwohl ihre eigentliche Verwendung nicht diese ist. Sie dienen dazu, die maximale Temperatur des Reaktors zu erhöhen, aber das ist für dich nutzlos, da du wärmeneutrale Konfigurationen verwenden wirst. Stattdessen sind sie einfach der günstigste Weg, jeden Platz deines Nuklearreaktoren zu füllen, außer denen, wo Brennstoffstäbe hineinmüssen.%n%nWie du weißt, ist die Platzierung jeder Komponente entscheidend, um den Reaktor sicher zu halten. Die Brennstoffautomatisierung ist so einfach wie das Hineinschieben von Brennstoffstäben in den Reaktor, aber du musst es so einrichten, dass die offenen Plätze die einzigen sicheren Orte für die Stäbe sind. Von dort aus kannst du einen Filter verwenden, der auf die abgereicherte Version der verwendeten Stäbe eingestellt ist, um diese zu extrahieren, wodurch der Austausch nahtlos erfolgen kann.%n%nVon dort aus kannst du die abgereicherten Stäbe in der Thermischen Zentrifuge in verwertbare Stäbe umwandeln, indem du den nicht recycelten Brennstoff (jede Art von Stab recycelt unterschiedliche Mengen an Brennstoff) und die Leeren Brennstoffstäbe/Stahlstäbe hinzufügst. # Quest: Focus On Power Generation -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMVg.name=Focus On Power Generation -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMVg.desc=Each side of this branch will focus on one of the two halves of nuclear fission outputs. This side will focus on generating power from the reactors available here, which is probably why you're here in the first place.%n%nThese setups share one purpose: when they were created, they were meant to bridge the gap between IC2 nukes and fusion, because there was really nothing else worth using beyond fluid nukes if there were no backups available, or redstone automation was too unreliable for vacuum nukes. Not only is there a full 2-tier gap of one single powergen until fusion, but there's also a required power input in order to begin a fusion reaction in the first place. This is both boring and difficult to push through, especially with the Assembly Line in the middle, so here we are.%n%nThe first setup you can put together is the LFTR chain, although only one half of it is available in IV. As such, that is where we will start. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMVg.name=Fokus auf Stromerzeugung +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMVg.desc=Jeder Strang dieses Zweigs konzentriert sich auf eine der beiden Hälften der Kernspaltungs-Produkte. Dieser Strang konzentriert sich auf die Stromerzeugung aus den hier verfügbaren Reaktoren, was wahrscheinlich der Grund ist, warum du überhaupt hier bist.%n%nDiese Konfigurationen teilen ein Ziel: Als sie geschaffen wurden, sollten sie die Lücke zwischen IC2-Kernreaktoren und Fusion schließen, da es außer Flüssigreaktoren nichts wirklich Brauchbares gab, wenn keine Backups verfügbar waren oder die Redstone-Automatisierung für Vakuumreaktoren zu unzuverlässig war. Es gibt nicht nur eine volle 2-Stufen-Lücke einer einzigen Stromerzeugung bis zur Fusion, sondern auch eine erforderliche Leistungszufuhr, um überhaupt eine Fusionsreaktion zu starten. Dies ist sowohl langweilig als auch schwierig zu bewältigen, besonders mit der Montagelinie dazwischen, also sind wir hier.%n%nDie erste Konfiguration, die du zusammenstellen kannst, ist die FFTR-Kette, obwohl in IV nur eine Hälfte davon verfügbar ist. Daher werden wir dort beginnen. # Quest: Liquid Fluorine Thorium Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMVw.name=Liquid Fluorine Thorium Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMVw.desc=What a complicated name this is. What does it mean?%n%nWell, it's what is called a molten salt reactor. The Liquid Fluoride part means that the nuclear fuel is actually a liquid, mixed in with fluoride salts. This is a mechanism that makes it more difficult to get the fuel ready for fission, but also makes the process more efficient, gives out more byproducts and also removes the danger of explosion. That's right, nuclear meltdowns are a thing of the past! The molten salt is designed to flow downwards into a hole where it solidifies, in case the reactor has problems, so it's impossible for the fission process to continue into an explosive mess.%n%nThere are three downsides, though. One of them was mentioned just above, the fuel needs more processing to be ready for the LFTR, and more input materials to reach the right mixture. After it goes through the reactor, it comes out as depleted, and this part too requires more processing steps, although it gives out a lot more useful chemicals than the single Lutetium/Plutonium the IC2 nuke depletion process gave. Lastly, the molten salt is very hot and very corrosive, which means it would destroy the materials used to build the IC2 nukes. You will need newer, stronger and more expensive materials to build a reactor, not to mention its much larger size.%n%nThe structure for this multi is truly something else. It has not one, but four required Dynamo Hatches, which should all be the Buffered type, either EV, IV or LuV depending on the fuel being fed into the reactor, with better fuels being unlocked at later progression stages. This means that one LFTR makes either 1 LuV amp, 1 ZPM amp or 1 UV amp while running. It also requires 2 Maintenance and 4 Muffler Hatches, when it has no maintenance problems or pollution output! Mysterious are the workings of this reactor.%n%nOther than this, all the inputs and outputs are fluids. The minimum amount you'll need is 2 inputs and 4 outputs, although one of the outputs comes out over time, and not on recipe finish. This output is Uranium 233, a very rare isotope that can get you deeper into LFTR fuels and more power, hardly obtainable from any other source. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMVw.name=Flüssigfluor-Thorium-Reaktor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMVw.desc=Was für ein komplizierter Name das ist. Was bedeutet er?%n%nNun, es ist das, was man einen Flüssigsalzreaktor nennt. Der Teil „Flüssiges Fluorid“ bedeutet, dass der Kernbrennstoff tatsächlich eine Flüssigkeit ist, vermischt mit Fluoridsalzen. Dieser Mechanismus macht es schwieriger, den Brennstoff für die Spaltung vorzubereiten, macht den Prozess aber auch effizienter, liefert mehr Nebenprodukte und beseitigt zudem die Explosionsgefahr. Richtig, Kernschmelzen gehören der Vergangenheit an! Die Salzschmelze ist so konstruiert, dass sie bei Problemen des Reaktors nach unten in ein Loch fließt, wo sie erstarrt, sodass der Spaltungsprozess unmöglich in ein explosives Chaos übergehen kann.%n%nEs gibt jedoch drei Nachteile. Einer davon wurde bereits erwähnt: Der Brennstoff benötigt mehr Verarbeitung, um für den FFTR bereit zu sein, und mehr Ausgangsmaterialien, um die richtige Mischung zu erreichen. Nachdem er den Reaktor durchlaufen hat, kommt er abgereichert heraus, und auch dieser Teil erfordert mehr Verarbeitungsschritte, obwohl er viel mehr nützliche Chemikalien liefert als das einzelne Lutetium/Plutonium, das der IC2-Kernreaktor-Abreicherungsprozess lieferte. Zuletzt ist die Salzschmelze sehr heiß und sehr korrosiv, was bedeutet, dass sie die Materialien zerstören würde, die zum Bau das IC2-Kernreaktors verwendet werden. Du benötigst neuere, stärkere und teurere Materialien, um einen Reaktor zu bauen, ganz zu schweigen von seiner viel größeren Größe.%n%nDie Struktur für diesen Multi ist wirklich etwas Besonderes. Er hat nicht nur einen, sondern vier erforderliche Generatoranschlüsse, die alle vom gepufferten Typ sein sollten, entweder EV, IV oder LuV, abhängig vom Brennstoff, der in den Reaktor eingespeist wird, wobei bessere Brennstoffe in späteren Fortschrittsstadien freigeschaltet werden. Dies bedeutet, dass ein FFTR während des Betriebs entweder 1 LuV-Ampere, 1 ZPM-Ampere oder 1 UV-Ampere erzeugt. Er benötigt auch 2 Wartungsluken und 4 Auspuffe, wenn er keine Wartungsprobleme oder Verschmutzung aufweist! Die Funktionsweise dieses Reaktors ist geheimnisvoll.%n%nAbgesehen davon sind alle Ein- und Ausgänge Flüssigkeiten. Die Mindestmenge, die du benötigst, sind 2 Eingänge und 4 Ausgänge, obwohl einer der Ausgänge im Laufe der Zeit und nicht nach Abschluss des Rezepts herauskommt. Dieser Ausgang ist Uran-233, ein sehr seltenes Isotop, das dir einen tieferen Einblick in FFTR-Brennstoffe und mehr Energie verschaffen kann, kaum aus anderen Quellen erhältlich. # Quest: First Half of LFTR Breeding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMWA.name=First Half of LFTR Breeding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMWA.desc=The LFTR processing chain has two halves, with the first being in mid-late IV and the second requiring the Assembly Line and more materials to finish. Aside from power, both of these halves have special outputs that can be helpful for progression, but the second half is most likely the one that holds the most value. Regardless, the full processing chain around the reactor and its fuel will keep outputting everything, so it's worth it to look at what it gives.%n%nLet's start with the LFTR Fuel 1 outputs, after the fuel is consumed in the reactor. U233 and UF6 are both used to make more fuel. U233 will be used until you have Sparge Towers to improve your fuel production, while UF6 is a part of the good fuel recipe that you always want to use. T Salt is processed in the Reactor Processing Unit to yield Proactinium, which decays into even more U233, and then in the Cold Trap to yield more U233 and UF6.%n%nRemember: U233 is the early source of fuel, UF6 is the one you will switch to as you progress.%n%nMeanwhile, U Salt also processes into more fuel, but with a bonus of automated Phosphorous Dust. Unfortunately, you won't get a lot of it, but it is still a breeding output from the nuclear fission and is needed for GT++ alloys and other purposes.%n%nTB Salt is very similar to T Salt, but with higher amounts of the same output and also Beryllium Fluoride, whose output grows into more than what you used when you reach the later parts of the chain. Free Beryllium! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMWA.name=Erste Hälfte der FFTR-Brutreaktion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMWA.desc=Die FFTR-Verarbeitungskette besteht aus zwei Hälften: Die erste befindet sich im mittleren bis späten IV und die zweite erfordert die Montagelinie und weitere Materialien, um fertiggestellt zu werden. Abgesehen von der Energie haben beide Hälften spezielle Produkte, die für den Fortschritt hilfreich sein können, aber die zweite Hälfte ist höchstwahrscheinlich diejenige, die den größten Wert besitzt. Ungeachtet dessen wird die gesamte Verarbeitungskette rund um den Reaktor und seinen Brennstoff weiterhin alles ausgeben, daher lohnt es sich, einen Blick darauf zu werfen, was sie liefert.%n%nBeginnen wir mit den Produkten des FFTR-Brennstoffs 1, nachdem der Brennstoff im Reaktor verbraucht wurde. U233 und UF6 werden beide zur Herstellung von mehr Brennstoff verwendet. U233 wird verwendet, bis du Spargetürme hast, um deine Brennstoffproduktion zu verbessern, während UF6 ein Teil der guten Brennstoffrezeptur ist, die du immer verwenden möchtest. T-Salz wird in der Reaktorverarbeitungseinheit verarbeitet, um Proactinium zu gewinnen, das zu noch mehr U233 zerfällt, und dann in der Kühlfalle, um mehr U233 und UF6 zu gewinnen.%n%nDenke daran: U233 ist die frühe Brennstoffquelle, UF6 ist diejenige, zu der du im Verlauf des Spiels wechseln wirst.%n%nInzwischen wird U-Salz auch zu mehr Brennstoff verarbeitet, jedoch mit einem Bonus an automatisiertem Phosphorstaub. Leider wirst du nicht viel davon bekommen, aber es ist immer noch ein Zuchtprodukt aus der Kernspaltung und wird für GT++-Legierungen und andere Zwecke benötigt.%n%nTB-Salz ist dem T-Salz sehr ähnlich, jedoch mit höheren Mengen des gleichen Produkts und auch Berylliumfluorid, dessen Produkt in den späteren Teilen der Kette mehr als das wird, was du verwendet hast. Kostenloses Beryllium! # Quest: Sparge Tower -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMWQ.name=Sparge Tower -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMWQ.desc=This is the last structure of the LFTR chain, and the only one gated after the Assembly Line. The best LFTR fuel, Fuel 3, is locked after this, and a lot of useful byproducts are only obtainable here as well, so it's important that you build this if you have a working LFTR.%n%nThe structure itself is very similar to a Distillation Tower, but with different blocks. The controller is the most expensive part, but the biggest obstacle is having the Assembly Line; everything after that shouldn't be too difficult. It's recommended that you have more than one tower, but for one focus on making only one.%n%nNote: the height of this tower is not adjustable. It is meant to be a 3x8x3 multiblock with at least 45 Sparge Tower Casings. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMWQ.name=Spargerturm +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMWQ.desc=Dies ist die letzte Struktur der FFTR-Kette und die einzige, die mit der Montagelinie freigeschalten wird. Der beste FFTR-Brennstoff, Brennstoff 3, wird damit freigeschalten, und viele nützliche Nebenprodukte sind auch nur hier erhältlich, daher ist es wichtig, dass du diesen baust, wenn du einen funktionierenden FFTR hast.%n%nDie Struktur selbst ähnelt sehr einem Destillationsturm, jedoch mit anderen Blöcken. Die Steuerung ist der teuerste Teil, aber das größte Hindernis ist die Montagelinie; alles danach sollte nicht allzu schwierig sein. Es wird empfohlen, mehr als einen Turm zu haben, aber konzentriere dich zunächst auf nur einen.%n%nHinweis: Die Höhe dieses Turms ist nicht einstellbar. Er ist als 3x8x3-Multiblock mit mindestens 45 Spargerturmverkleidungen konzipiert. # Quest: Fusion Europium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMWg.name=Fusion Europium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMWg.desc=There are chemical elements that are very important as building materials for high-tier machines. Unfortunately, some of these elements are very hard to find naturally, if at all, and need to be created by hand. They're not alloys, not a mix of materials, but they can be a mix of atoms...%n%nEuropium is the first wall that can be solved by fusion, and only by fusion. It is possible to find it in ores, but even the most complicated magic rituals to get them need some Europium to start, which leaves fusion crafting as the most reliable option to automate the entire process. It is a slow craft, but not an expensive one provided you already have the reactor built, since it uses cheap materials as inputs: Hydrogen and Neodymium. Both of these were used extensively for progression, so you should not have any trouble grabbing several hundreds of each to start this reaction.%n%nIt is important that you gather a lot of inputs. Each time the Fusion Reactor changes recipe, it has a start-up period where it needs a large amount of energy to begin crafting. In the case of Europium, you'll need 150 million EU to start crafting it, and then 7,077,888 EU per ingot of Europium crafted. This does not come out as plasma, so you can't get energy back from it! Additionally, each ingot takes 14.4 seconds to craft, so you can come out with a few stacks of Europium relatively quickly. During this time, you cannot produce plasma for power, so it's a good idea to have a good amount of EU stored, or other powergen setups working in the background, while you craft this material.%n%nWith Europium, you can craft a new kind of boule, wafers and many other things! Check NEI to see what you have unlocked. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMWg.name=Fusions-Europium +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMWg.desc=Es gibt chemische Elemente, die als Baumaterialien für Maschinen hoher Stufe sehr wichtig sind. Leider sind einige dieser Elemente in der Natur nur sehr schwer oder gar nicht zu finden und müssen von Hand hergestellt werden. Es handelt sich nicht um Legierungen, keine Materialmischung, aber sie können eine Mischung von Atomen sein...%n%nEuropium ist die erste Hürde, die durch Fusion, und nur durch Fusion, gelöst werden kann. Es ist möglich, es in Erzen zu finden, aber selbst die kompliziertesten magischen Rituale, um sie zu erhalten, benötigen etwas Europium als Startmaterial, was das Fusions-Herstellen zur zuverlässigsten Option macht, um den gesamten Prozess zu automatisieren. Es ist eine langsame Herstellung, aber keine teure, vorausgesetzt, du hast den Reaktor bereits gebaut, da es billige Materialien als Eingaben verwendet: Wasserstoff und Neodym. Beide wurden ausgiebig für den Fortschritt verwendet, sodass du keine Probleme haben sollten, mehrere Hunderte von jedem zu sammeln, um diese Reaktion zu starten.%n%nEs ist wichtig, dass du viele Materialien sammelst. Jedes Mal, wenn der Fusionsreaktor das Rezept wechselt, hat er eine Startphase, in der er eine große Menge Energie benötigt, um mit dem Herstellen zu beginnen. Im Fall von Europium benötigst du 150 Millionen EU, um mit dem Herstellen zu beginnen, und dann 7.077.888 EU pro hergestelltem Europiumbarren. Dies entsteht nicht als Plasma, sodass du daraus keine Energie zurückgewinnen kannst! Zusätzlich dauert jeder Barren 14,4 Sekunden im Herstellen, sodass du relativ schnell ein paar Stapel Europium erhalten kannst. Während dieser Zeit kannst du kein Plasma für die Stromerzeugung produzieren, daher ist es eine gute Idee, eine gute Menge an EU gespeichert zu haben oder andere Stromerzeugungsanlagen im Hintergrund arbeiten zu lassen, während du dieses Material herstellst.%n%nMit Europium kannst du eine neue Art von Boule, Wafern und viele andere Dinge herstellen! Überprüfe NEI, um zu sehen, was du freigeschaltet hast. # Quest: How Much Power From One Reactor? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMWw.name=How Much Power From One Reactor? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMWw.desc=A completed Fusion Reactor does not generate any EU on its own, it only consumes it. That said, it's very simple to generate power from plasma, a one-step process of having a Plasma Turbine. These special turbines only work with plasma and are significantly more expensive than the previous ones, requiring Tungstensteel for the body and Naquadah + Naquadah Alloy for the controller.%n%nFirst, how much plasma can one tier 1 reactor produce? The best option for power at this stage is Helium Plasma, with its cheap inputs, and this takes 6.4 seconds per bucket to generate. Since a bucket is worth 81,920,000 EU, that equates to 640,000 EU/t at 100%% efficiency or 960,000 EU/t at 150%%. That is almost 8 ZPM amps, a massive power spike compared to the powergen available before this, with almost no processing before the plasma! For most players, fusion is the only source of power for 3 or 4 tiers, and all other ways of getting power are much more complicated and harder to upscale.%n%nThat said, you will still need multiple turbines to actually consume all of the plasma. At LuV, each turbine can only output the equivalent of 1 ZPM amp, so you will need high-efficiency turbines that don't go above the value of 131,072 EU/t output. Three candidates, in descending order of efficiency, are: Large Rhodium-Palladium at 150%% and 124,740 EU/t, Normal Draconium at 145%% and 121,800 EU/t and Large Tungstencarbide at 140%% and 123,480 EU/t.%n%n[note]Note: the suggestions in this questline might be outdated, and there might be other options that are just as good, if not better. Look through NEI and ask other people, there might be a new setup that can replace the ones in these quests![/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMWw.name=Wie viel Strom von einem Reaktor? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMWw.desc=Ein fertiggestellter Fusionsreaktor erzeugt selbst keine EU, er verbraucht sie lediglich. Dennoch ist es sehr einfach, aus Plasma Energie zu erzeugen, ein einstufiger Prozess, bei dem eine Plasma-Turbine verwendet wird. Diese speziellen Turbinen funktionieren nur mit Plasma und sind deutlich teurer als die vorherigen, da sie Wolframstahl für das Gehäuse und Naquadah + Naquadah-Legierung für die Steuerung benötigen.%n%nZunächst, wie viel Plasma kann ein Reaktor der Stufe 1 erzeugen? Die beste Option für die Energiegewinnung in diesem Stadium ist Heliumplasma mit seinen günstigen Eingangsstoffen, und dessen Erzeugung dauert 6,4 Sekunden pro Eimer. Da ein Eimer 81.920.000 EU wert ist, entspricht das 640.000 EU/t bei 100%% Effizienz oder 960.000 EU/t bei 150%%. Das sind fast 8 ZPM-Ampere, ein massiver Leistungsanstieg im Vergleich zur zuvor verfügbaren Energieerzeugung, mit fast keiner Verarbeitung vor dem Plasma! Für die meisten Spieler ist Fusion die einzige Energiequelle für 3 oder 4 Stufen, und alle anderen Wege, Energie zu gewinnen, sind viel komplizierter und schwieriger zu skalieren.%n%nDennoch wirst du mehrere Turbinen benötigen, um das gesamte Plasma tatsächlich zu verbrauchen. Bei LuV kann jede Turbine nur das Äquivalent von 1 ZPM-Ampere abgeben, daher benötigst du hocheffiziente Turbinen, die den Wert von 131.072 EU/t nicht überschreiten. Drei Kandidaten, in absteigender Reihenfolge der Effizienz, sind: Große Rhodium-Palladium bei 150%% und 124.740 EU/t, Normale Drakonium bei 145%% und 121.800 EU/t und Große Wolframkarbid bei 140%% und 123.480 EU/t.%n%n[note]Hinweis: Die Vorschläge in dieser Questreihe könnten veraltet sein, und es gibt möglicherweise andere Optionen, die genauso gut, wenn nicht sogar besser sind. Schaue in NEI nach und frage andere Leute, es könnte ein neues Setup geben, das die in diesen Quests genannten ersetzen kann![/note] # Quest: Optional Tier 1 Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXA.name=Optional Tier 1 Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXA.desc=Osmium - from Helium and Tungsten. Osmium from the platline is quite power-hungry, which this recipe won't solve, but it will at least help you past the terrible output rate of Osmium. You can get it faster from here as long as you can keep supplying Tungsten and power.%n%nSunnarium - from Helium + Glowstone. If you've had difficulty in getting lots of Sunnarium after the Molecular Transformer nerf, you can try this for your Solar Panels and other things. Glowing Coral processing with UUM is recommended, though.%n%nBoron - from Lithium and Helium. If you haven't automated this yet, for Borosilicate Glass for example, this is one way to do it. You will need lots of glass for the Mega Blast Furnace and other big multis of the kind, so it's not a useless recipe. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXA.name=Optionale Stufe 1-Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXA.desc=Osmium – aus Helium und Wolfram. Osmium aus der Platinlinie ist ziemlich stromhungrig, was dieses Rezept nicht lösen wird, aber es wird dir zumindest über die schreckliche Produktionsrate von Osmium hinweghelfen. Du kannst es von hier aus schneller erhalten, solange du Wolfram und Strom liefern kannst.%n%nSunnarium – aus Helium + Leuchtstein. Wenn du nach dem Nerf des Molekular-Transformers Schwierigkeiten hattest, viel Sunnarium zu bekommen, kannst du dies für deine Solarpanele und andere Dinge versuchen. Die Verarbeitung von Leuchtender Koralle mit UUM wird jedoch empfohlen.%n%nBor – aus Lithium und Helium. Wenn du dies noch nicht automatisiert hast, zum Beispiel für Borosilikatglas, ist dies eine Möglichkeit, es zu tun. Du wirst viel Glas für den Mega-Hochofen und andere große Multi-Blöcke dieser Art benötigen, daher ist es kein nutzloses Rezept. # Quest: Powering-up Fluid Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXg.name=Powering-up Fluid Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXg.desc=The previous setup's EU/t might not have impressed you. You have enough materials to put together the fluid nuke structure, but you want something more than what you've seen before. What kind of setup is powerful enough to output several IV amps, and sustain a developed IV base on its own? That sort of setup is shown in this quest, but it requires more multiblocks, and therefore more expense than the previous quest's chain. The fuel is the same, Uranium, so at this point it's certainly the least of your worries, until you try to automate the fuel input, at least.%n%nThe components inside the nuke get more and more complicated, so at this point I'm going to ask you to look at the wiki, under the Nuclear Reactors page ([url]https://wiki.gtnewhorizons.com/wiki/Nuclear_Reactors[/url]), and scroll down to the fluid nuke setups, specifically the 1352 HU, 2 Quad Uranium and 1408, 3 Quad Uranium, 1 Dual Uranium ones. The main difference between these two setups is that the first needs Iridium Neutron Reflectors, which are quite expensive if you haven't done the platline yet, while the second doesn't use them but is harder to automate due to having more than one type of rod.%n%nWhat's the final EU/t output, at 170%% turbine efficiency? 36288 and 38016 EU/t, respectively.%n%nAfter automating the nuke itself, there is still more to do, though. The LHE is required, as usual, but these setups cause something new to happen: the LHE starts outputting Superheated Steam, due to the high flow of hot coolant that it receives, which means that you need two sets of turbines instead of one. This type of steam must go into Large HP Steam Turbines, which use a good amount of Tungstensteel for the controller and stacks of Titanium for the casings. After those, it goes into the usual Large Steam Turbines, and the process is complete.%n%nThere is yet another new thing to worry about, in case all of this wasn't enough: the Steam flow is very high, higher than before, which means it's likely you will need 3 or more of each turbine type, further compounding on the costs you'll have here.%n%nYour best option for a turbine in the IV tier is the HSS-E at 170%% turbine efficiency.%n%nThere is another turbine at 180%% efficiency with the HSS-S however; this turbine requires a robust platinum line completed to spare the resources for it. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXg.name=Flüssigreaktoren starten +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXg.desc=Die EU/t-Leistung des vorherigen Setups hat dich vielleicht nicht beeindruckt. Du hast genug Materialien, um die Flüssigreaktorstruktur zusammenzusetzen, aber du willst etwas mehr als das, was du bisher gesehen hast. Welche Art von Setup ist leistungsstark genug, um mehrere IV-Ampere zu liefern und eine entwickelte IV-Basis eigenständig zu versorgen? Ein solches Setup wird in dieser Quest gezeigt, erfordert aber mehr Multiblöcke und ist daher kostspieliger als die Kette der vorherigen Quest. Der Brennstoff ist derselbe, Uran, daher ist das zu diesem Zeitpunkt sicherlich deine geringste Sorgen, zumindest bis du versuchst, die Brennstoffzufuhr zu automatisieren.%n%nDie Komponenten im Reaktor werden immer komplizierter, daher bitte ich dich an dieser Stelle, das Wiki auf der Seite „Nuclear Reactors“ ([url]https://wiki.gtnewhorizons.com/wiki/Nuclear_Reactors[/url]) zu konsultieren und zu den Flüssigreaktor-Setups herunterzuscrollen, insbesondere zu den 1.352 HU, 2 Vierfach-Uran und 1.408, 3 Vierfach-Uran, 1 Zweifach-Uran-Setups. Der Hauptunterschied zwischen diesen beiden Setups ist, dass das erste Iridium-Neutronenreflektoren benötigt, die ziemlich teuer sind, wenn du die Platinlinie noch nicht fertiggestellt hast, während das zweite sie nicht verwendet, aber aufgrund von mehr als einer Brennstabart schwerer zu automatisieren ist.%n%nWie hoch ist die endgültige EU/t-Ausgabe bei 170%% Turbineneffizienz? 36.288 bzw. 38.016 EU/t.%n%nNach der Automatisierung des Reaktors selbst gibt es jedoch noch mehr zu tun. Der GWT ist wie üblich erforderlich, aber diese Setups bewirken etwas Neues: Der GWT beginnt, Überhitzten Dampf abzugeben, aufgrund des hohen Flusses an Heißem Kühlmittel, den er erhält, was bedeutet, dass du zwei Sätze von Turbinen anstelle von einem benötigst. Diese Art von Dampf muss in Große HD-Dampfturbinen geleitet werden, die eine gute Menge Wolframstahl für die Steuerung und Stapel von Titan für die Gehäuse verwenden. Danach geht es in die üblichen Großen Dampfturbinen, und der Prozess ist abgeschlossen.%n%nEs gibt noch eine weitere neue Sache, um die man sich Sorgen machen muss, falls all das nicht genug war: Der Dampffluss ist sehr hoch, höher als zuvor, was bedeutet, dass du wahrscheinlich 3 oder mehr von jeder Turbinenart benötigen wirst, was die Kosten hier weiter erhöht.%n%nDeine beste Option für eine Turbine der IV-Stufe ist die HSS-E mit 170%% Turbineneffizienz.%n%nEs gibt jedoch eine weitere Turbine mit 180%% Effizienz mit dem HSS-S; diese Turbine erfordert eine robuste, abgeschlossene Platinlinie, um die Ressourcen dafür zu schonen. # Quest: Vacuum Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXw.name=Vacuum Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXw.desc=What's the next step, running nuclear reactors in a perfect vacuum? That would be pretty funny, I'd like to see that.%n%nDisclaimer: this last step is not very stable. It's very risky to do it in servers with no backups, because it relies on redstone circuits to keep the reactor from exploding. Use multiple failsafes to guarantee safety. Never ever build a vacuum nuke in a Thermos server!%n%nVacuum nukes are an interesting GTNH-specific setup. They use only three components: fuel rods, platings to fill the empty slots for automation purposes, and coolant cells. Those cells you have used to make Energy Hatches, for example, they're used here to keep the reactor from overheating and exploding. The main difference this setup has is that these cells are consumable, and will wear out over time. You will need to add fresh cells into the reactor to keep running it safely, but the crux of the show is that you don't need to make new ones - you just need to cool them down again.%n%nThe Vacuum Freezer! That's why it's called a vacuum nuke! Elementary, my dear Steve. This kind of setup relies on using EU to refill the coolant cells, so to speak, and get much more EU from the reactor than you spend to keep it running. However, the redstone automation for this is quite tricky. If you just try it blindly, it might take you a long time to figure it out, and it might have explosive results. Check the Vacuum Reactors page on the wiki ([url]https://wiki.gtnewhorizons.com/wiki/Vacuum_Reactor[/url]) if you want a detailed guide that goes far beyond what I could write in this quest description.%n%nThis quest task is for the last setup shown in the wiki, specifically the 8720-43600 EU, 40 Quad Uranium setup. As the title implies, it can produce up to 43600 EU/t, but it will require multiple filters and failsafes to run it safely. The bonus, compared to fluid nukes, is that the LHE + turbine setup is not necessary for these high output numbers. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXw.name=Vakuumreaktoren +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXw.desc=Was ist der nächste Schritt, Kernreaktoren in einem perfekten Vakuum zu betreiben? Das wäre ziemlich lustig, das würde ich gerne sehen.%n%nDisclaimer: Dieser letzte Schritt ist nicht sehr stabil. Es ist sehr riskant, ihn auf Servern ohne Backups zu tun, da er auf Redstone-Schaltungen angewiesen ist, um den Reaktor vor der Explosion zu bewahren. Verwende mehrere Failsafes, um die Sicherheit zu gewährleisten. Baue niemals einen Vakuumreaktor in einem Thermos-Server!%n%nVakuumreaktoren sind eine interessante GTNH-spezifische Anordnung. Sie verwenden nur drei Komponenten: Brennstäbe, Platten, um die leeren Plätze für Automatisierungszwecke zu füllen, und Kühlmittelzellen. Diese Zellen, die du zum Beispiel für Stromanschlüsse verwendet hast, werden hier eingesetzt, um den Reaktor vor Überhitzung und Explosion zu bewahren. Der Hauptunterschied bei dieser Anordnung ist, dass diese Zellen verbrauchbar sind und mit der Zeit verschleißen. Du musst frische Zellen in den Reaktor einlegen, um ihn sicher am Laufen zu halten, aber der Kern der Sache ist, dass du keine neuen herstellen musst – du musst sie nur wieder abkühlen.%n%nDer Vakuumfroster! Deshalb nennt man es eine Vakuumreaktor! Elementar, mein lieber Steve. Diese Art von Anordnung basiert darauf, EU zu verwenden, um die Kühlmittelzellen sozusagen wieder aufzufüllen und viel mehr EU aus dem Reaktor zu gewinnen, als du für dessen Betrieb ausgibst. Die Redstone-Automatisierung hierfür ist jedoch ziemlich knifflig. Wenn du es einfach blind versuchst, könnte es lange dauern, bis du es herausgefunden hast, und es könnte explosive Ergebnisse haben. Schaue auf der Seite Vakuumreaktoren im Wiki ([url]https://wiki.gtnewhorizons.com/wiki/Vacuum_Reactor[/url]) nach, wenn du eine detaillierte Anleitung wünschst, die weit über das hinausgeht, was ich in dieser Questbeschreibung schreiben könnte.%n%nDiese Questaufgabe bezieht sich auf die letzte im Wiki gezeigte Anordnung, insbesondere die 8.720 - 43.600 EU, 40 Vierfach-Uran-Anordnung. Wie der Titel andeutet, kann sie bis zu 43.600 EU/t produzieren, erfordert aber mehrere Filter und Failsafes, um sie sicher zu betreiben. Der Bonus im Vergleich zu Flüssigreaktoren ist, dass die GWT + Turbinenanordnung für diese hohen Ausgangswerte nicht notwendig ist. # Quest: Can We Get Uranium Here? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMYA.name=Can We Get Uranium Here? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMYA.desc=Yes, you can. In fact, you can get it much earlier than EV, but the speed at which you get it can vary wildly, depending on how you approach this problem. Uranium is the main upgrade to Thorium in nukes, with a lot more power to give and a different useful breeding byproduct, but you need about 3 stacks of Uranium 238 to set up the most powerful basic IC2 Uranium Nuke.%n%nHow do you get it, though? The one answer is, you get it from Thorium. Looking at NEI, the Thorium ore processing has a chance to give Uranium dusts, which you can use as fuel, but this happens very slowly, especially considering that Thorium is a rare ore in the Nether, even if each ore block gives 4 crushed dust. The reality seems to be that fast Uranium only happens when you can mine from t2 planets, but this is not the only way. There is a secret, and this secret involves IC2 crops.%n%nHow does it work? Well, it's simple. The IC2 crop that corresponds to Thorium, the God of Thunder, can quadruple each Crushed Thorium Ore into 4 Purified Thorium Ore, but it also outputs, in fluid form, one Uranium Ingot! This means that each Thorium Ore gives you 4 Uranium Ingots, and with around 42 ore, you can do one cycle of that big reactor setup. God of Thunder needs the ore under it, though, so make sure you save some for that purpose.%n%nEV Uranium nukes are an achievement intended mostly for IC2 crop users, so this quest won't demand something like that. Still, it's a useful secret, so here it is. Additionally, the Uranium crop quest in the questbook awards you with 32 Pitchblende when you complete it, which might prove useful for both for quadrupling Uranium and getting Radium for Radon! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMYA.name=Können wir hier Uran bekommen? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMYA.desc=Ja, das kannst du. Tatsächlich kannst du es viel früher als EV bekommen, aber die Geschwindigkeit, mit der du es erhältst, kann stark variieren, je nachdem, wie du dieses Problem angehst. Uran ist die Haupt-Verbesserung für Thorium in Kernreaktoren, mit viel mehr Leistung und einem anderen nützlichen Brut-Nebenprodukt, aber du benötigst etwa 3 Stapel Uran 238, um den leistungsstärksten grundlegenden IC2-Uran-Kernreaktor einzurichten.%n%nWie bekommt man es aber? Die einzige Antwort ist, man bekommt es aus Thorium. Wenn man sich NEI ansieht, hat die Thorium-Erzverarbeitung eine Chance, Uranstaub zu liefern, den man als Brennstoff verwenden kann, aber das geschieht sehr langsam, besonders wenn man bedenkt, dass Thorium ein seltenes Erz im Nether ist, selbst wenn jeder Erzblock 4 Zerkleinerten Staub liefert. Die Realität scheint zu sein, dass schnelles Uran nur dann entsteht, wenn man auf S2-Planeten abbauen kann, aber das ist nicht der einzige Weg. Es gibt ein Geheimnis, und dieses Geheimnis betrifft IC2-Pflanzen.%n%nWie funktioniert das? Nun, es ist einfach. Die IC2-Pflanze, die Thorium entspricht, der Gott des Donners, kann jedes Zerkleinerte Thoriumerz in 4 Gereinigte Thoriumerze vervierfachen, aber sie gibt auch, in flüssiger Form, einen Uranbarren aus! Das bedeutet, dass jedes Thoriumerz dir 4 Uranbarren gibt, und mit etwa 42 Erz kannst du einen Zyklus dieser großen Reaktoranlage durchführen. Die "Gott des Donners"-Pflanze benötigt das Erz unter sich, stelle also sicher, dass du etwas für diesen Zweck aufbewahrst.%n%nEV-Uran-Kernreaktoren sind eine Errungenschaft, die hauptsächlich für IC2-Pflanzenbenutzer gedacht ist, daher wird diese Quest so etwas nicht verlangen. Trotzdem ist es ein nützliches Geheimnis, also hier ist es. Zusätzlich belohnt dich die Uran-Pflanzen-Quest im Questbuch mit 32 Pechblende, wenn du sie abschließt, was sich sowohl für die Vervierfachung von Uran als auch für die Gewinnung von Radium für Radon als nützlich erweisen könnte! # Quest: Uranium Basic Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMYQ.name=Uranium Basic Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMYQ.desc=The big brother to the Thorium nuke, the Uranium nuke. The biggest setup you can put together for a single IC2 Nuclear Reactor uses 7 Quad Uranium Rods, or 28 single rods. This amounts to almost 3 stacks of Uranium 238 (U238), a difficult amount to get from Thorium but much easier to get from the green ores found in Phobos. The setup is very similar to the previous one, but with some important differences. What are they?%n%nThe first one is the fuel. These fuel rods use a mixture of U238 and a bit of U235, which is rarer. To get U235, you can gamble on the chance of getting the dust from processing some of the related ores, which might be good enough, but it's also possible to use Thaumcraft to convert 9 nuggets of U238 to 7 nuggets of U235, without needing a lot of Thaumcraft progress. Assembling this fuel and putting it into rods gets it ready to be used for power, with more EU/t but less burn time compared to Thorium, 50000 seconds for Thorium compared to 20000 seconds for Uranium.%n%nThe second difference in the nuke setup. Uranium eats up more per rod, so a different arrangement inside the nuke is required. For the highest EU/t in this situation, 4200 EU/t, the setup is:%n%nRVOEOOVOP%nPVOOVOORO%nPOROOROOV%nVOOVOOVOP%nOROOROORO%nPOVPOVPOV%n%nE -> Component Heat Exchanger (1 needed)%nV -> Component Heat Vent (11 needed)%nO -> Overclocked Heat Vent (28 needed)%nR -> Quad Fuel Rod of Uranium (7 needed)%nP -> Reactor Plating (7 needed)%n%nWhen the fuel rods get repleted, you can reprocess them to get 3/4 of the U235 back, and also a bit of Plutonium. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMYQ.name=Grundlegende Uran-Kernreaktoren +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMYQ.desc=Der große Bruder des Thorium-Kernreaktors, der Uran-Kernreaktor. Das größte Setup, das man für einen einzelnen IC2-Kernreaktor zusammenstellen kann, verwendet 7 Vierfach-Uranstäbe oder 28 Einzelstäbe. Das entspricht fast 3 Stapel Uran 238 (U238), eine schwer aus Thorium zu gewinnende Menge, aber viel einfacher aus den grünen Erzen auf Phobos zu erhalten. Das Setup ist dem vorherigen sehr ähnlich, weist jedoch einige wichtige Unterschiede auf. Welche sind das?%n%nDer erste ist der Brennstoff. Diese Brennstäbe verwenden eine Mischung aus U238 und etwas seltenerem U235. Um U235 zu erhalten, kann man auf die Chance setzen, den Staub durch die Verarbeitung einiger verwandter Erze zu bekommen, was gut genug sein könnte, aber es ist auch möglich, Thaumcraft zu verwenden, um 9 Klumpen U238 in 7 Klumpen U235 umzuwandeln, ohne viel Thaumcraft-Fortschritt zu benötigen. Die Montage dieses Brennstoffs und das Einsetzen in Stäbe macht ihn bereit für die Stromerzeugung, mit mehr EU/t, aber kürzerer Brenndauer im Vergleich zu Thorium, 50.000 Sekunden für Thorium im Vergleich zu 20.000 Sekunden für Uran.%n%nDer zweite Unterschied in dem Kernreaktor-Setup. Uran verbraucht mehr pro Stab, daher ist eine andere Anordnung innerhalb des Kernreaktors erforderlich. Für die höchste EU/t in dieser Situation, 4.200 EU/t, ist das Setup:%n%nRVOEOOVOP%nPVOOVOORO%nPOROOROOV%nVOOVOOVOP%nOROOROORO%nPOVPOVPOV%n%nE -> Komponenten-Wärmetauscher (1 benötigt)%nV -> Komponenten-Warmluftauslass (11 benötigt)%nO -> Übertakteter Warmluftauslass (28 benötigt)%nR -> Vierfach-Brennstoffstab aus Uran (7 benötigt)%nP -> Reaktorpanzerung (7 benötigt)%n%nWenn die Brennstäbe aufgebraucht sind, kannst du diese wiederaufbereiten, um 3/4 des U235 zurückzugewinnen und auch etwas Plutonium zu erhalten. # Quest: Further IC2 Nuke Potential -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMYg.name=Further IC2 Nuke Potential -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMYg.desc=An observant nuclear scientist might have seen many more options for IC2 nukes than those mentioned in the quests up to this point. Thorium, Uranium, Thorium, Uranium... what about all of these other things, what do they do?%n%nUnfortunately, this is where the copying of builds ends. The nuke research that has been done is almost all about the fuel rods that existed from base IC2, namely the Thorium, Uranium and MOX ones. Almost all the others were added with GTNH, and they are more or less ignored by most players. However, not all of them are useless! To see why, keep reading.%n%nGoodGenerators has added two new pairs of Uranium and Plutonium rods: High Density, and Excited. Both of these use a lot more of the element per rod, to the extent where you'll need stacks and stacks of each to run a single nuke, which means that these are fuels for later in progression, when you have stockpiled a lot of U238. The main difference is that High Density rods output a lot more EU/t with the same heat output, whereas the Excited rods do output a lot more heat than usual. This means that the former are good for vacuum nukes, while the latter are good for fluid nukes. This is true because vac nukes want more EU/t from rods with less heat, to make the coolant cells last longer, while fluid nukes produce Hot Coolant directly from the amount of heat dissipated into the reactor. The Plutonium versions also have MOX-like behavior, while the Uranium ones don't.%n%nThis is not the end of high-powered nukes, though. There is a special, one-of-a-kind fuel rod called The Core, and there is a single vac nuke setup in the wiki using these things that outputs 7.906.206 EU/t, or about 3 amps of UHV. A truly ridiculous number, matching the truly ridiculous cost of making the fuel itself. This is a setup for a time in which you shouldn't be using IC2 nukes anymore, a true challenge for the mad nuclear scientist.%n%nWhat else is there? Unfortunately, not much. Every other fuel rod is largely useless. Tiberium rods can breed Zirconium and Xenon, if you need them, Lithium breeds Tritium and the Naquadah rods are unbelievably bad at generating power, which many other better reactors to use the Naquadah in. In terms of power, nothing else is worth using. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMYg.name=Weiteres IC2-Kernreaktoren-Potential +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMYg.desc=Ein aufmerksamer Nuklearwissenschaftler hätte vielleicht viel mehr Optionen für IC2-Reaktoren gesehen als die, die bisher in den Quests erwähnt wurden. Thorium, Uran, Thorium, Uran... was ist mit all diesen anderen Dingen, was tun sie?%n%nLeider endet hier das Kopieren von Bauplänen. Die bisherige Reaktor-Forschung konzentrierte sich fast ausschließlich auf die Brennstäbe, die aus dem Basis-IC2 stammten, nämlich Thorium-, Uran- und MOX-Stäbe. Fast alle anderen wurden mit GTNH hinzugefügt und werden von den meisten Spielern mehr oder weniger ignoriert. Doch nicht alle sind nutzlos! Um zu verstehen, warum, lese weiter.%n%nGoodGenerators hat zwei neue Paare von Uran- und Plutonium-Stäben hinzugefügt: Hochdichte und Angeregte. Beide verbrauchen pro Stab viel mehr des Elements, so dass du Stapel über Stapel davon benötigst, um einen einzelnen Reaktor zu betreiben, was bedeutet, dass dies Brennstoffe für später im Fortschritt sind, wenn du viel U238 gehortet hast. Der Hauptunterschied besteht darin, dass Hochdichte Stäbe bei gleicher Wärmeabgabe viel mehr EU/t liefern, während die Angeregten Stäbe viel mehr Wärme als üblich abgeben. Das bedeutet, dass erstere gut für Vakuumreaktoren sind, während letztere gut für Flüssigkeitsreaktoren sind. Dies ist wahr, weil Vakuumreaktoren mehr EU/t von Stäben mit weniger Wärme wünschen, damit die Kühlmittelzellen länger halten, während Flüssigkeitsreaktoren Heißes Kühlmittel direkt aus der Menge an Wärme erzeugen, die in den Reaktor abgeführt wird. Die Plutonium-Versionen haben auch ein MOX-ähnliches Verhalten, während die Uran-Versionen dies nicht tun.%n%nDies ist jedoch nicht das Ende der Hochleistungsreaktoren. Es gibt einen speziellen, einzigartigen Brennstab namens Der Kern, und es gibt eine einzige Vakuumreaktor-Konfiguration im Wiki, die diese Dinge verwendet und 7.906.206 EU/t oder etwa 3 Ampere UHV ausgibt. Eine wirklich lächerliche Zahl, die den wirklich lächerlichen Kosten für die Herstellung des Brennstoffs selbst entspricht. Dies ist eine Konfiguration für eine Zeit, in der du keine IC2-Reaktoren mehr verwenden solltest, eine echte Herausforderung für den verrückten Nuklearwissenschaftler.%n%nWas gibt es sonst noch? Leider nicht viel. Jeder andere Brennstab ist weitgehend nutzlos. Tiberium-Stäbe können Zirkonium und Xenon brüten, falls du diese benötigst, Lithium brütet Tritium und die Naquadah-Stäbe sind unglaublich schlecht in der Stromerzeugung, wobei es viele andere bessere Reaktoren gibt, um das Naquadah zu verwenden. In Bezug auf die Leistung ist nichts anderes eine Verwendung wert. # Quest: High Density Vacuum Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMYw.name=High Density Vacuum Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMYw.desc=Throw more U238 at it!%n%nIf you ever thought that a vacuum nuke doesn't burn through Uranium fast enough, this one is for you. High Density Uranium, or HDU, outputs twice the EU of the regular Uranium rods, and lasts for 70000 seconds instead of 20000. The heat output, like mentioned before, is the same, so the actual effect of using these rods in a vacuum nuke setup is that your final EU/t per nuke is multiplied by 2, and rods will need to be replaced less often, but the U238 consumption per cycle is a lot higher.%n%nThis also helps if you aren't automating the fuel rod input, since each one lasts longer. It's better if it's automated, but there's no danger of explosions if this part is done manually, so it's technically safe, as long as your EU buffer doesn't start complaining from lack of input.%n%nAs the last step before using The Core, you have High Density Plutonium. This HDP has MOX-like behavior, so it can output even more EU/t than HDU, up to several LuV amps per nuke, but you need to keep it running at high temperatures, which means even more risk! There is no such thing as too much safety, if you try to put one of these together. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMYw.name=Hochdichte Vakuumreaktoren +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMYw.desc=Mehr U238 draufwerfen!%n%nWenn du jemals dachtest, dass ein Vakuumreaktor nicht schnell genug Uran verbrennt, dann ist diese hier genau das Richtige für dich. Hochdichtes Uran (HDU) liefert doppelt so viel EU wie die normalen Uranstäbe und hält 70.000 Sekunden statt 20.000. Die Wärmeabgabe ist, wie bereits erwähnt, die gleiche, sodass der tatsächliche Effekt der Verwendung dieser Stäbe in einem Vakuumreaktor-Aufbau darin besteht, dass dein endgültiger EU/t pro Kernreaktor mit 2 multipliziert wird und die Stäbe seltener ausgetauscht werden müssen, aber der U238-Verbrauch pro Zyklus viel höher ist.%n%nDas hilft auch, wenn du die Brennstoffstab-Zufuhr nicht automatisierst, da jeder Stab länger hält. Es ist besser, wenn es automatisiert ist, aber es besteht keine Explosionsgefahr, wenn dieser Teil manuell erledigt wird, also ist es technisch sicher, solange dein EU-Puffer nicht wegen mangelnder Zufuhr zu klagen beginnt.%n%nAls letzten Schritt vor der Verwendung von Dem Kern hast du Hochdichtes Plutonium. Dieses HDP verhält sich MOX-ähnlich, sodass es noch mehr EU/t als HDU liefern kann, bis zu mehreren LuV-Ampere pro Kernreaktor, aber du musst es bei hohen Temperaturen halten, was noch mehr Risiko bedeutet! Es gibt keine solche Sache wie zu viel Sicherheit, wenn du versuchst, eines davon zusammenzubauen. # Quest: Plutonium 239 betterquesting.quest.AAAAAAAAAAAAAAAAAAAMZA.name=Plutonium 239 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMZA.desc=Red as an ingot, white as a blob. These are the same element, and the same isotope, even if they don't seem like it.%n%nPlutonium is a major part of nuclear fission reaction, mainly as a product of Uranium fissile fuel, when an atom in the mix captures a neutron and then emits an electron and an anti-neutrino. After several hours in the reactor, the fuel is considered depleted and there's enough Plutonium in it to separate the two through thermal centrifuging, a basic and inefficient way to do nuclear reprocessing. Later on, it's possible to improve your methods of handling spent nuclear fuel, but this is the first way you get this nuclear byproduct.%n%nIf you've made Quantum Eyes, you might know one of the main uses of Plutonium: to get Radium. By having enough of it to serve as a catalyst in the reaction, you can convert Uranium to Radium in small quantities without losing any Plutonium. Since you need 6 ingots, you will have to do 3 cycles of the setup shown in the quest before this one, or more if you're running smaller Uranium nukes. However, there is another useful thing you can use this for at this time: more nuclear fuel.%n%nNot just more nuclear fuel, but a different, more complex but also more powerful nuclear fuel. It's known as MOX fuel, and it is essentially a mix of Uranium and Plutonium. The catch is that all the Plutonium spent on creating the fuel is returned to you when reprocessing the depleted rods, alongside the extra you usually get, but not the Uranium return. To source a nuke of this kind, you will need more than 6 ingots. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMZA.desc=Rot wie ein Barren, weiß wie ein Klecks. Dies sind dasselbe Element und dasselbe Isotop, auch wenn es nicht so aussieht.%n%nPlutonium ist ein Hauptbestandteil der Kernspaltungsreaktion, hauptsächlich als Produkt von spaltbarem Uran-Brennstoff, wenn ein Atom in der Mischung ein Neutron einfängt und dann ein Elektron und ein Antineutrino aussendet. Nach mehreren Stunden im Reaktor gilt der Brennstoff als abgereichert, und es ist genug Plutonium darin, um die beiden durch thermisches Zentrifugieren zu trennen, eine grundlegende und ineffiziente Methode der nuklearen Wiederaufbereitung. Später ist es möglich, deine Methoden zur Handhabung abgereicherter Kernbrennstoffe zu verbessern, aber dies ist der erste Weg, wie du dieses nukleare Nebenprodukt erhältst.%n%nWenn du Quantenaugen hergestellt hast, kennst du vielleicht eine der Hauptanwendungen von Plutonium: die Gewinnung von Radium. Indem du genug davon hast, um als Katalysator in der Reaktion zu dienen, kannst du Uran in kleinen Mengen in Radium umwandeln, ohne Plutonium zu verlieren. Da du 6 Barren benötigst, musst du 3 Zyklen des in der vorherigen Quest gezeigten Aufbaus durchführen, oder mehr, wenn du kleinere Uran-Kernreaktoren betreibst. Es gibt jedoch noch eine weitere nützliche Sache, für die du dies zu diesem Zeitpunkt verwenden kannst: mehr Kernbrennstoff.%n%nNicht nur mehr Kernbrennstoff, sondern ein anderer, komplexerer, aber auch leistungsfähigerer Kernbrennstoff. Er ist als MOX-Brennstoff bekannt und im Wesentlichen eine Mischung aus Uran und Plutonium. Der Haken ist, dass das gesamte Plutonium, das für die Herstellung des Brennstoffs verwendet wird, bei der Wiederaufbereitung der abgereicherten Stäbe an dich zurückgegeben wird, zusammen mit dem zusätzlichen, das du normalerweise erhältst, aber du bekommst kein Uran zurück. Um ein Kernreaktor dieser Art zu beziehen, benötigst du mehr als 6 Barren. # Quest: Excited Fluid Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMZQ.name=Excited Fluid Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMZQ.desc=This quest is after the vacuum nuke one because the fuel required to do a setup like this is harder to get. Whereas the previous rods were made with compressed Uranium, this fuel needs that same material to then be further processed in GoodGenerators machines, namely the Neutron Activator, to make Excited Uranium Liquid Fuel. It is directly usable in the Naquadah Reactor, with more fuel efficiency there, but you might not be able to build it yet, since it's post-fusion. Instead, you can use said fuel here.%n%nBefore attempting this, you need to know all the mechanics related to the fluid nuke. In fact, this quest won't even have any required tasks, given how challenging it is to create a good setup of this kind. At the time of writing this quest, there is no nuke simulator that supports the Excited Fuel Rods, which means you'll have to first test in Creative mode and gather whatever results you get from there.%n%nThe basis for this setup is simple: Excited Uranium Fuel Rods, the only kind you should consider for this, output 16x more heat than the regular ones, which is a lot more Hot Coolant output if you can send all this heat to the reactor to be turned into power. Only the heat matters, which means that extra EU/t based on temperature will do nothing here. Throw as many rods as you can at this nuke without overheating, that is the challenge.%n%nWhat then? You will surely need many multis if you want to process LuV amps of power, unless you choose some more advanced options. The LHE upgrades into the EHE, the Extreme Heat Exchanger, and this new multi can output either Superheated or Supercritical Steam. For the former, use XL Steam Turbines to process the ludicrous amount of Steam you will be getting. For the latter, you need special turbines. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMZQ.name=Angeregte Flüssigkeitsreaktoren +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMZQ.desc=Diese Quest folgt auf die Vakuumreaktor-Quest, da der benötigte Brennstoff für ein solches Setup schwieriger zu beschaffen ist. Während die vorherigen Brennstäbe aus komprimiertem Uran hergestellt wurden, muss dieser Brennstoff in GoodGenerators-Maschinen, nämlich dem Neutronenaktivator, weiterverarbeitet werden, um Angeregten Uran-Flüssigbrennstoff herzustellen. Dieser ist direkt im Naquadah-Reaktor nutzbar, wo er effizienter ist, aber du kannst diesen möglicherweise noch nicht bauen, da er nach der Fusion kommt. Stattdessen kannst du diesen Brennstoff hier verwenden.%n%nBevor du dies versuchst, musst du alle Mechaniken im Zusammenhang mit dem Flüssigreaktor kennen. Tatsächlich wird diese Quest keine erforderlichen Aufgaben haben, angesichts der Herausforderung, ein gutes Setup dieser Art zu erstellen. Zum Zeitpunkt des Schreibens dieser Quest gibt es keinen Reaktorsimulator, der die Angeregten Brennstäbe unterstützt, was bedeutet, dass du zuerst im Kreativmodus testen und alle Ergebnisse sammeln musst, die du dort erhältst.%n%nDie Grundlage für dieses Setup ist einfach: Angeregte Uran-Brennstäbe, die einzige Art, die du in Betracht ziehen solltest, erzeugen 16-mal mehr Wärme als die regulären, was eine viel größere Produktion an Heißem Kühlmittel bedeutet, wenn du all diese Wärme an den Reaktor senden kannst, um sie in Energie umzuwandeln. Nur die Wärme ist wichtig, was bedeutet, dass zusätzliche EU/t basierend auf der Temperatur hier nichts bewirken wird. Werfe so viele Brennstäbe wie möglich in diesen Reaktor, ohne ihn zu überhitzen – das ist die Herausforderung.%n%nWas dann? Du wirst sicherlich viele Multis benötigen, wenn du LuV-Ampere an Leistung verarbeiten willst, es sei denn, du wählst fortschrittlichere Optionen. Der GWT wird zum EWT, dem Extremen Wärmetauscher, und dieser neue Multi kann entweder Überhitzten oder Überkritischen Dampf erzeugen. Für ersteres verwendest du XL-Dampfturbinen, um die lächerliche Menge an Dampf zu verarbeiten, die du erhalten wirst. Für letzteres benötigst du spezielle Turbinen. # Quest: Nukes - Summarized -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMZg.name=Nukes - Summarized -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMZg.desc=IC2 nukes will fall off when you arrive at fusion energy, for the most part. Although the highest EU/t numbers obtained from these newer, more powerful cells haven't been calculated yet, it is more likely that you will be using them to process the excited materials instead of focusing your powergen on them.%n%nThat said, it is possible to push them very far by using a bigger Heat Exchanger (there are two kinds) and XL Turbines, if going fluid, or by putting together a lot of vacuum nukes. If you want to choose the latter ones, due to their direct EU/t, then there's one last step: The Core.%n%nThese are super-powerful fuel rods that can create UHV setups, as long as you cool them down with the most powerful coolant cells there are. A setup for this exists in the wiki, but the most difficult part will be the redstone automation. These babies will turn your base into a mini Sun, if you let them, so you best have practiced your redstone skills! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMZg.name=Kernreaktoren - Zusammenfassung +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMZg.desc=IC2-Kernreaktoren werden größtenteils obsolet, sobald du Fusionsenergie erreichst. Obwohl die höchsten EU/t-Werte, die mit diesen neueren, leistungsstärkeren Zellen erzielt werden können, noch nicht berechnet wurden, ist es wahrscheinlicher, dass du diese verwenden wirst, um die angeregten Materialien zu verarbeiten, anstatt deine Stromerzeugung auf sie zu konzentrieren.%n%nDennoch ist es möglich, sie sehr weit voranzutreiben, indem man einen größeren Wärmetauscher (es gibt zwei Arten) und XL-Turbinen verwendet, wenn man Flüssigkeit verwendet, oder indem man viele Vakuumreaktoren zusammenfügt. Wenn du dich für letztere entscheiden möchtest, aufgrund der direkten EU/t, dann gibt es noch einen letzten Schritt: Der Kern.%n%nDabei handelt es sich um superstarke Brennstäbe, die UHV-Anlagen erzeugen können, solange du sie mit den leistungsstärksten Kühlmittelzellen kühlst, die es gibt. Eine entsprechende Einrichtung findet sich im Wiki, aber der schwierigste Teil wird die Redstone-Automatisierung sein. Diese Babys werden deine Basis in eine Mini-Sonne verwandeln, wenn du sie lässt, also solltest du deine Redstone-Fähigkeiten geübt haben! # Quest: MOX Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMZw.name=MOX Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMZw.desc=Upon gathering more Plutonium, you can try building a MOX nuke, the most powerful of the basic nukes. It is a 6-chamber, like usual, and it takes U238 as before, but it outputs close to 6820 EU/t while only using 5 quad rods instead of 7. How is this possible? The answer is... MOX.%n%nMOX means mixed-oxide, which is the name given to the mix of Uranium and Plutonium. In here, rods with this fuel are special in the sense that they don't output a specific amount of EU/t from the usual nuke mechanics. On top of those, it also reacts to the heat of the reactor, generating more energy the hotter it is. To compensate, these rods last only half the time that the Uranium fuel rods do, but their total EU is higher if they are active in very hot reactors. This imposes an obvious problem - hot reactors are not good for your base.%n%nThere is one standardized way of dealing with this: heat-neutral reactors. What this means is that the reactor's temperature does not change while it's active, because the components inside are not interacting with the reactor's temperature value, only with the value of other components like the fuel rods themselves. This limits the type of components you can use, and you'll find that Advanced Heat Vents are now required (the overclocked ones interact with the reactor itself). However, at the same time, you can use any fuel rod to heat the reactor up to a high temperature and then activate a setup of this kind, which ensures safety and efficiency in MOX nukes.%n%nVAAV%nARRA%nVAAV%nVAAV%nARRA%nVAAV%n%nA - Advanced Heat Exchanger (12 needed)%nV - Component Heat Vent (8 needed)%nR - Dual Fuel Rod of MOX (4 needed)%n%n1200-2730 EU/t%n%n(This setup is the most efficient per MOX fuel rod, if you're short on fuel, which you shouldn't be if you're doing a MOX setup)%n%nAEAVPVAEA%nVARAVARAV%nAVAVAVAVA%nEAVARAVAE%nARAVAVARA%nVAEAVAEAV%n%nA - Advanced Heat Vent (26 needed)%nE - Component Heat Exchanger (6 needed)%nV - Component Heat Vent (16 needed)%nR - Quad Fuel Rod of MOX (5 needed)%nP - Reactor Plating (1 needed)%n%n3000-6825 EU/t%n%n(This setup is the most efficient per Advanced Heat Vent) +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMZw.name=MOX-Kernreaktoren +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMZw.desc=Wenn du mehr Plutonium gesammelt hast, kannst du versuchen, einen MOX-Kernreaktor zu bauen, den leistungsstärksten der grundlegenden Kernreaktoren. Er hat wie üblich 6 Kammern und verwendet U238 wie zuvor, erzeugt aber fast 6.820 EU/t, während er nur 5 Vierfach-Brennstoffstäbe anstelle von 7 verwendet. Wie ist das möglich? Die Antwort ist... MOX.%n%nMOX bedeutet Mischoxid, was der Name für die Mischung aus Uran und Plutonium ist. Hier sind Brennstoffstäbe mit diesem Brennstoff in dem Sinne besonders, dass sich die EU/t Menge nicht aus der üblichen Kernreaktoren-Mechanik ableitet. Darüber hinaus reagieren sie auch auf die Wärme des Reaktors und erzeugen umso mehr Energie, je heißer dieser ist. Zum Ausgleich halten diese Brennstoffstäbe nur halb so lange wie die Uran-Brennstoffstäbe, aber ihre Gesamt-EU ist höher, wenn sie in sehr heißen Reaktoren aktiv sind. Dies stellt ein offensichtliches Problem dar – heiße Reaktoren sind nicht gut für deine Basis.%n%nEs gibt eine standardisierte Methode, damit umzugehen: wärmeneutrale Reaktoren. Das bedeutet, dass sich die Temperatur des Reaktors während des Betriebs nicht ändert, da die Komponenten im Inneren nicht mit dem Temperaturwert des Reaktors interagieren, sondern nur mit dem Wert anderer Komponenten wie den Brennstoffstäben selbst. Dies schränkt die Art der Komponenten ein, die du verwenden kannst, und du wirst feststellen, dass jetzt Fortgeschrittene Warmluftauslässe erforderlich sind (die übertakteten interagieren mit dem Reaktor selbst). Gleichzeitig kannst du jedoch jeden Brennstoffstab verwenden, um den Reaktor auf eine hohe Temperatur zu erhitzen und dann eine solche Einrichtung zu aktivieren, was Sicherheit und Effizienz bei MOX-Kernreaktoren gewährleistet.%n%nVAAV%nARRA%nVAAV%nVAAV%nARRA%nVAAV%n%nA - Fortgeschrittener Wärmetauscher (12 benötigt)%nV - Komponenten-Warmluftauslass (8 benötigt)%nR - Zweifach-Brennstoffstab aus MOX (4 benötigt)%n%n1.200 - 2.730 EU/t%n%n(Diese Anordnung ist die effizienteste pro MOX-Brennstoffstab, wenn du wenig Brennstoff hast, was bei einer MOX-Anordnung nicht der Fall sein sollte)%n%nAEAVPVAEA%nVARAVARAV%nAVAVAVAVA%nEAVARAVAE%nARAVAVARA%nVAEAVAEAV%n%nA - Fortgeschrittener Warmluftauslass (26 benötigt)%nE - Komponenten-Wärmetauscher (6 benötigt)%nV - Komponenten-Warmluftauslass (16 benötigt)%nR - Vierfach-Brennstoffstab aus MOX (5 benötigt)%nP - Reaktorpanzerung (1 benötigt)%n%n3.000 - 6.825 EU/t%n%n(Diese Anordnung ist die effizienteste pro Fortgeschrittenem Warmluftauslass) # Quest: Nuclear Fuel Processing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMaA.name=Nuclear Fuel Processing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMaA.desc=The previous reactor is useless on its own, unfortunately. Even if you have built it fully, there's no way to get fuel that it will accept without making another multi that mixes and processes several chemical mixtures into one, the molten salt that generates all that nuclear energy in the LFTR.%n%nThe multi's name is Reactor Fuel Processing Plant (RFPP), although it's easier to call it the Fuel Refinery. It's a mid-late IV multiblock, like the LFTR, especially due to needing 2 ZPM circuits for the Computer Cube used in the controller's recipe. The other casings are similar to what you've made before, and the tooltip gives a good description of what exactly is needed to build the Fuel Refinery.%n%nWhere to put each casing? The bottom two layers are 3x3, and they take the Structural Blocks. On top of the second layer, in the middle block, make a tower of 5 Fluid Containment Blocks, and then cover these with Sealant Blocks, like you would do in a Multiblock Miner. However, the second layer of the 5, from the bottom, uses Reactor Shielding Blocks, 4 of them there instead of the Sealant Blocks. Use the Hologram Projector for assistance if you're having trouble.%n%nWhen it's fully built, you can focus on the recipes. Out of the 5 that are available, you can only do one at this time, the Fuel 1 recipe. To make this fuel, you need molten U235, but also Lithium Fluoride, Beryllium Fluoride and Zirconium Tetrafluoride. Each of the these elements can be obtained with relative ease, each in their own way, but Fluorine is the main part of all this, the main component of the molten salt, so it's a good idea to have a decent source of it. However, the LFTR fuels are also very, very energy dense, so each bucket of Fluorine can bring you a long way.%n%nIf you're looking through NEI, your first response might be "There are no recipes for these fluorides other than reprocessing the depleted fuels! How am I supposed to make these?". The answer is in the dusts: you have to craft the dusts and then fluid extract them into the fluids. There is a spreadsheet which has all the steps in crafting and reprocessing ([url]https://docs.google.com/spreadsheets/d/1_1JGSt5-ELdra6emngUc7XvKSJc-_-RO0yreRIbOrx0/edit?usp=sharing[/url]), to help with how complicated this chain is.%n%nJust make sure you remember, each bucket of fuel is worth many millions, perhaps even billions of EU! Don't let the 207M EU cost per bucket of Fuel 1 discourage you, it turns into much more energy in the LFTR. Besides, this first fuel is just a stepping stone, so don't worry about fully automating everything just yet, the final setup is different from this one. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMaA.name=Nuklearbrennstoff-Verarbeitung +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMaA.desc=Der vorherige Reaktor ist leider nutzlos für sich allein. Selbst wenn du ihn vollständig gebaut hast, gibt es keine Möglichkeit, Brennstoff zu erhalten, den er akzeptiert, ohne einen weiteren Multi zu bauen, der mehrere chemische Gemische zu einem einzigen vermischt und verarbeitet, dem geschmolzenen Salz, das all diese Kernenergie im FFTR erzeugt.%n%nDer Multi heißt Reaktorbrennstoff-Verarbeitungsanlage (RBVA), obwohl es einfacher ist, ihn als Brennstoffraffinerie zu bezeichnen. Er ist ein mittlerer bis später IV-Multiblock, ähnlich dem FFTR, insbesondere da er 2 ZPM-Schaltungen für den Computer Kubus benötigt, der im Rezept der Steuerung verwendet wird. Die anderen Gehäuse ähneln denen, die du zuvor hergestellt hast, und der Tooltipp gibt eine gute Beschreibung dessen, was genau zum Bau der Brennstoffraffinerie benötigt wird.%n%nWo sollen die einzelnen Gehäuse platziert werden? Die beiden unteren Schichten sind 3x3 und nehmen die Strukturellen Blöcke auf. Auf der zweiten Schicht, im mittleren Block, baust du einen Turm aus 5 Flüssigkeitsbehälterblöcken und bedeckst diese dann mit Dichtungsblöcken, wie du es bei einer Erzbohranlage tun würden. Die zweite Schicht der 5, von unten, verwendet jedoch Reaktorabschirmungsblöcke, 4 davon anstelle der Dichtungsblöcke. Verwende den Hologrammprojektor zur Unterstützung, wenn du Schwierigkeiten hast.%n%nWenn er vollständig gebaut ist, kannst du dich auf die Rezepte konzentrieren. Von den 5 verfügbaren kannst du zu diesem Zeitpunkt nur eines herstellen, das Brennstoff 1-Rezept. Um diesen Brennstoff herzustellen, benötigest du Geschmolzenes U235, aber auch Lithiumfluorid, Berylliumfluorid und Zirkoniumtetrafluorid. Jedes dieser Elemente kann auf relativ einfache Weise erhalten werden, jedes auf seine eigene Art, aber Fluor ist der Hauptbestandteil all dessen, die Hauptkomponente des geschmolzenen Salzes, daher ist es eine gute Idee, eine anständige Quelle dafür zu haben. Die FFTR-Brennstoffe sind jedoch auch sehr, sehr energiedicht, so dass jeder Eimer Fluor dich weit bringen kann.%n%nWenn du NEI durchsuchst, kann deine erste Reaktion sein: "Es gibt keine Rezepte für diese Fluoride außer der Wiederaufbereitung der abgereicherten Brennstoffe! Wie soll ich diese herstellen?" Die Antwort liegt in den Stäuben: Du musst die Stäube herstellen und sie dann flüssig-extrahieren. Es gibt eine Tabelle mit allen Schritten der Herstellung und Wiederaufbereitung ([url]https://docs.google.com/spreadsheets/d/1_1JGSt5-ELdra6emngUc7XvKSJc-_-RO0yreRIbOrx0/edit?usp=sharing[/url]), um bei der Komplexität dieser Kette zu helfen.%n%nDenke daran, jeder Eimer Brennstoff ist viele Millionen, vielleicht sogar Milliarden von EU wert! Lasse dich nicht von den 207 Mio. EU Kosten pro Eimer Brennstoff 1 entmutigen, er verwandelt sich im FFTR in viel mehr Energie. Außerdem ist dieser erste Brennstoff nur ein Sprungbrett, also mache dir noch keine Gedanken über die vollständige Automatisierung, das endgültige Setup unterscheidet sich von diesem. # Quest: Inputs and Outputs in the LFTR -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMaQ.name=Inputs and Outputs in the LFTR -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMaQ.desc=Assuming you have both the LFTR and the Fuel Refinery built, and the inputs for the fuel available to be used, you can power up the reactor and leave it running. The first fuel you can use will work with 4 IV Energy Dynamos to output 4 IV amps, as long as the reactor runs, and each cycle lasts for 100 seconds (you can see the recipes on NEI, there's a tab dedicated to the 3 fuels the LFTR can run and what you get from them).%n%nWhat about everything else? The entire setup has 2 inputs and 4 outputs. One of the inputs is any of the 3 possible fuels, the other input is Lithium Tetrafluoroberyllate (LTFB). On the output side, there's one constant: U233 is output in small quantities at random, averaging 10 seconds per output. There are two other outputs, U Salt and UF6, that come from every fuel, although better fuels output more of these per cycle. Finally, T Salt or TB Salt can be outputted, the first from the first fuel and the second from the other two, with TB being more valuable than T. All of these are meant to be processed in order to reach better LFTR fuels, and also useful breeding byproducts.%n%nStarting with the first fuel, every bucket of it will need 2 buckets of LTFB, last 1000 seconds and output a total of 655,536,000 EU at 32,768 EU/t. After this, you will have 367L of U233 on average, 250L of U Salt, 500L of T Salt and 5L of UF6. As you can tell, this is a slow burner, and one bucket of each of these fluids is worth a lot! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMaQ.name=Eingaben und Ausgaben im FFTR +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMaQ.desc=Angenommen, du hast sowohl den FFTR als auch die Kraftstoffraffinerie gebaut und die Eingabematerialien für den Kraftstoff stehen zur Verfügung, kannst du den Reaktor hochfahren und laufen lassen. Der erste Brennstoff, den du verwenden kannst, wird mit 4 IV-Generatoranschlüssen zusammenarbeiten, um 4 IV-Ampere auszugeben, solange der Reaktor läuft, und jeder Zyklus dauert 100 Sekunden (Du kannst die Rezepte auf NEI sehen, es gibt einen Reiter, der den 3 Brennstoffen gewidmet ist, die der FFTR verwenden kann, und was du daraus erhältst).%n%nWas ist mit allem anderen? Die gesamte Anlage hat 2 Eingänge und 4 Ausgänge. Einer der Eingänge ist einer der 3 möglichen Brennstoffe, der andere Eingang ist Lithiumtetrafluoroberyllat (LTFB). Auf der Ausgangsseite gibt es eine Konstante: U233 wird in kleinen Mengen zufällig ausgegeben, im Durchschnitt alle 10 Sekunden. Es gibt zwei weitere Ausgänge, U-Salz und UF6, die aus jedem Brennstoff stammen, obwohl bessere Brennstoffe mehr davon pro Zyklus ausgeben. Schließlich kann T-Salz oder TB-Salz ausgegeben werden, ersteres aus dem ersten Brennstoff und letzteres aus den beiden anderen, wobei TB wertvoller ist als T. Alle diese sollen verarbeitet werden, um bessere FFTR-Brennstoffe und auch nützliche Brutnebenprodukte zu erhalten.%n%nBeginnend mit dem ersten Brennstoff benötigt jeder Eimer davon 2 Eimer LTFB, hält 1.000 Sekunden und gibt insgesamt 655.536.000 EU bei 32.768 EU/t aus. Danach hast du durchschnittlich 367L U233, 250L U-Salz, 500L T-Salz und 5L UF6. Wie du sehen kannst, ist dies ein langsamer Verbraucher, und ein Eimer jeder dieser Flüssigkeiten ist viel wert! # Quest: First Steps in Reprocessing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMag.name=First Steps in Reprocessing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMag.desc=You now have 4 different fluid outputs running away from your LFTR. Each of them needs specific attention, and all of them are useful.%n%nWhere to start looking? The best way to start is at the end, which is to say, the Fuel Refinery. You want to upgrade to the better fuels as soon as possible, and each one has 2 recipes: one with 4 inputs, similar to the recipe you've already done, and one with 2 inputs, focusing on LFTR Fuel Base. The 2-input recipes produce 10x the fuel, so they're much better, but you can't use this recipe alone. The Fuel Base can only be made from reprocessing depleted fuel, and you don't get enough of it to make the same amount of fuel spent. If you perfectly reprocess any of the first two fuels to get Fuel Base, you will come out short and run out of fuel.%n%nGiven that, your strategy will be to use two Fuel Refineries, one for each Fuel 2 recipe, and then change them to Fuel 3 once you've built the Assembly Line, which is required to build the final multiblocks in this line. For Fuel 2, get as much Fuel Base as you can from this chain - EBF <- DT <- RPU <- LFTR and put it into one of the refineries, while using the second one to top off on the remaining fuel you need to keep the LFTR going. You can limit the UF4 on the second refinery to not make too much fuel there, or just turn it on and off, and use as much of the better recipe as possible. You will be able to use the better recipe 100%% of the time, but only after building a Sparge Tower.%n%nAdditional details on the other outputs you can get from reprocessing can be found on the breeding side of this questline branch. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMag.name=Erste Schritte in der Wiederaufbereitung +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMag.desc=Du hast jetzt 4 verschiedene Flüssigkeitsprodukte, die von deinem FFTR wegführen. Jedes von ihnen benötigt besondere Aufmerksamkeit, und alle sind nützlich.%n%nWo soll man anfangen? Am besten am Ende, d.h. in der Brennstoffraffinerie. Du möchtest so schnell wie möglich auf die besseren Brennstoffe umsteigen, und jeder hat 2 Rezepte: eines mit 4 Eingaben, ähnlich dem Rezept, das du bereits verwendet hast, und eines mit 2 Eingaben, das sich auf FFTR-Brennstoffbasis konzentriert. Die 2-Eingaben-Rezepte produzieren 10x mehr Brennstoff, daher sind sie viel besser, aber du kannst dieses Rezept nicht allein verwenden. Die Brennstoffbasis kann nur durch Wiederaufbereitung von abgereichertem Brennstoff hergestellt werden, und du erhältst nicht genug davon, um die gleiche Menge an verbrauchtem Brennstoff herzustellen. Wenn du einen der ersten beiden Brennstoffe perfekt wiederaufbereitest, um Brennstoffbasis zu erhalten, wirst du zu kurz kommen und dir wird der Brennstoff ausgehen.%n%nAngesichts dessen wird deine Strategie darin bestehen, zwei Brennstoffraffinerien zu verwenden, eine für jedes Brennstoff 2-Rezept, und sie dann auf Brennstoff 3 umzustellen, sobald du die Montagelinie gebaut hast, die für den Bau der finalen Multiblöcke in dieser Linie erforderlich ist. Für Brennstoff 2 erhältst du so viel Brennstoffbasis wie möglich aus dieser Kette - EHO <- DT <- RVA <- FFTR und geben diese in eine der Raffinerien, während du die zweite verwendest, um den restlichen Brennstoff aufzufüllen, den du benötigst, um den FFTR am Laufen zu halten. Du kannst das UF4 in der zweiten Raffinerie begrenzen, um dort nicht zu viel Brennstoff herzustellen, oder es einfach ein- und ausschalten und so viel wie möglich von dem besseren Rezept verwenden. Du kannst das bessere Rezept 100% der Zeit verwenden, aber erst nach dem Bau eines Spargerturms.%n%nZusätzliche Details zu den anderen Produkten, die du durch die Wiederaufbereitung erhalten kannst, findest du auf der Zuchtseite dieses Questzweigs. # Quest: Second Half of LFTR Breeding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMaw.name=Second Half of LFTR Breeding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMaw.desc=There are two gas inputs that the Sparge Tower accepts: Helium and Fluorine. Each one works on different depleted salts (U Salt, T Salt, TB Salt) in a specific way. Helium works with U Salt to make the most valuable byproducts, while Fluorine works with the other two salts to make other byproducts and TF4, which is required to make the LFTR Fuel 3. Here, we'll focus on Helium and U Salt, and the other recipes will be covered on the powergen side of the branch.%n%nAll the U Salt you get from the LFTR, from any fuel, can be run through the Sparge Tower. It's an additional step that is slow, yet rewarding. The recipe is HV-tier, but it's recommended that you overclock it, and maybe even build multiple towers to accelerate it. All the U Salt you have should pass through these, because sparging it outputs almost every noble gas! Xenon, Neon, Argon, Krypton and Radon will be outputted over time, precious gases to speed up EBF recipes and save up lots of energy, and also for the Void Miner. Radon, on the other hand, is required to make Quantum Eyes, Quantum Stars and many other important items.%n%nEven though you get many gases, the speed at which you'll get them isn't great, since it depends on the speed at which LFTR fuel is being consumed. This should not be your only source of these gases, but it is a completely EU-free way to get them, considering the amount of energy the LFTR produces. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMaw.name=Zweite Hälfte der FFTR-Brut +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMaw.desc=Der Spargerturm akzeptiert zwei Gaseingaben: Helium und Fluor. Jeder dieser Eingaben arbeitet auf spezifische Weise mit verschiedenen abgereicherten Salzen (U-Salz, T-Salz, TB-Salz). Helium wird mit U-Salz verwendet, um die wertvollsten Nebenprodukte zu erzeugen, während Fluor mit den beiden anderen Salzen arbeitet, um weitere Nebenprodukte und TF4 herzustellen, das für die Produktion von FFTR-Brennstoff 3 benötigt wird. Hier konzentrieren wir uns auf Helium und U-Salz; die anderen Rezepte werden auf der Stromerzeugungsseite des Zweigs behandelt.%n%nDas gesamte U-Salz, das du aus dem FFTR erhältst, unabhängig vom verwendeten Brennstoff, kann durch den Spargerturm geleitet werden. Dies ist ein zusätzlicher Schritt, der langsam, aber lohnenswert ist. Das Rezept ist HV-Stufe, es wird jedoch empfohlen, es zu übertakten und vielleicht sogar mehrere Türme zu bauen, um den Prozess zu beschleunigen. Das gesamte vorhandene U-Salz sollte diesen Prozess durchlaufen, da das Spargern fast jedes Edelgas ausgibt! Xenon, Neon, Argon, Krypton und Radon werden im Laufe der Zeit ausgegeben – wertvolle Gase, um EHO-Rezepte zu beschleunigen, viel Energie zu sparen und auch für den Void-Bohrer. Radon wiederum wird für die Herstellung von Quantenaugen, Quantensternen und vielen anderen wichtigen Gegenständen benötigt.%n%nObwohl du viele Gase erhältst, ist die Geschwindigkeit, mit der du diese bekommst, nicht besonders hoch, da sie von der Geschwindigkeit abhängt, mit der FFTR-Brennstoff verbraucht wird. Dies sollte nicht deine einzige Quelle für diese Gase sein, aber es ist eine völlig EU-freie Methode, diese zu erhalten, wenn man die Energiemenge berücksichtigt, die der FFTR produziert. # Quest: Faster Lutetium Excitement -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbA.name=Faster Lutetium Excitement -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbA.desc=This quest is late LuV.%n%nYou might have read before that Lutetium is necessary as an input for fusion crafting. In a tier 2 fusion reactor, Lutetium + Chrome = Americium, a required material for many required crafts. Lutetium is a material that is obtained exclusively from breeding, so you're in the right place to find ways to get it.%n%nThe very first method, EV's IC2 Thorium nukes, is the cheapest, but also the slowest. Each fuel rod takes 50000 seconds to deplete, almost 14 hours, with half of a Lutetium Dust per depleted rod. Highly stackable designs, such as the 2-chamber 11 quad rod one, will grant you 22 dust per cycle. After building 10 of those, the rate is still 16 dust per hour. This processing speed isn't good enough to keep progressing forever, and there is no need to make more towers of breeder nukes.%n%nYour 5 main options are:%n%n1) HTGR - fastest but also quite expensive multiblock reactor, unfortunately it requires purified thorium232 you will need to purify it first%n2) Lutetium bees - if you started bees getting it should be quite easy%n3) Spamming IC2 nuclear reactors%n4) Distilling Heavy Naquadah Fuel%n5) Summoning meteors +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbA.name=Schnellere Lutetium-Anregung +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbA.desc=Diese Quest ist spät in LuV.%n%nVielleicht hast du schon gelesen, dass Lutetium als Eingabe für die Fusionsherstellung benötigt wird. In einem Fusionsreaktor der Stufe 2 ergibt Lutetium + Chrom = Americium, ein benötigtes Material für viele erforderliche Herstellungen. Lutetium ist ein Material, das ausschließlich durch Züchtung gewonnen wird, daher bist du hier an der richtigen Stelle, um Wege zu finden, es zu erhalten.%n%nDie allererste Methode, EVs IC2-Thorium-Kernreaktoren, ist die billigste, aber auch die langsamste. Jeder Brennstoffstab benötigt 50.000 Sekunden, fast 14 Stunden, um sich zu abzureichern, mit der Hälfte eines Lutetium-Staubs pro abgereichertem Stab. Hoch stapelbare Designs, wie das mit 2 Kammern und 11 Vierfachstäben, liefern dir 22 Staub pro Zyklus. Nach dem Bau von 10 solcher Anlagen beträgt die Rate immer noch 16 Staub pro Stunde. Diese Verarbeitungsgeschwindigkeit ist nicht gut genug, um für immer weiterzukommen, und es gibt keine Notwendigkeit, mehr Türme von Brüter-Kernreaktoren zu bauen.%n%nDeine 5 Hauptoptionen sind:%n%n1) GHTR - schnellster, aber auch recht teurer Multiblockreaktor, leider benötigt er Gereinigtes Thorium-232, das du zuerst reinigen musst%n2) Lutetium-Bienen - wenn du mit Bienen angefangen hast, sollte es recht einfach sein, es zu bekommen%n3) IC2-Kernreaktoren spammen%n4) Destillation von Schwerem Naquadah-Brennstoff%n5) Meteore beschwören # Quest: Exciting Liquid Nuking -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbw.name=Exciting Liquid Nuking -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbw.desc=With the reactor built, it's time to automate the fuel and additives, since there are additives this time. They are optional, so let's begin with the required inputs.%n%nLiquid Air is trivial to automate: it's a Vacuum Freezer job. Input energy and Air and output Liquid Air, there are quests for this. The fuels themselves are more complicated, but the three of them follow a similar set of recipes. First, you grab a lot of the radioactive element (Thorium, Uranium or Plutonium), wrap it in a specific foil and then put in an Implosion Compressor to make very dense nuggets. These are into the High Density items you need, which are then mixed with specific dusts to create the basic fuel fluid.%n%nThis part is where it becomes complicated, though. To get the energy out of this radioactive fluid, you need to activate it. Thorium is done by mixing with Helium Plasma (t1 fusion), while the other two are made directly in the Fusion Reactor (t2 fusion). The activated fuels can be thrown directly in the reactor to produce EU, at a very slow pace. Your bottleneck should be the main radioactive element, so make sure you can source it fast enough.%n%nBeing here, you should have a Large Naquadah Reactor ready to go. However, it is true that these Excited Fuels can be used to make fuel rods for IC2 nukes, with much larger heat outputs meant for fluid nukes. You can try to use them there, but there are no simulated setups of any kind for those rods, so it's going to be a very experimental setup if you ever decide to make it. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbw.name=Flüssiges Brennmaterial anregen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbw.desc=Nachdem der Reaktor gebaut ist, ist es an der Zeit, den Brennstoff und die Zusätze zu automatisieren, da diesmal Zusätze vorhanden sind. Diese sind optional, also beginnen wir mit den benötigten Materialien.%n%nFlüssigluft ist trivial zu automatisieren: Es ist ein Job für den Vakuumfroster. Energie und Luft als Eingaben ergeben Flüssigluft als Produkt; dafür gibt es Quests. Die Brennstoffe selbst sind komplizierter, aber alle drei folgen einem ähnlichen Satz von Rezepten. Zuerst nimmt man viel von dem radioaktiven Element (Thorium, Uran oder Plutonium), umwickelt es mit einer speziellen Folie und legt es dann in einen Implosionskompressor, um sehr dichte Klumpen herzustellen. Diese werden zu den benötigten hochdichten Gegenständen, die dann mit bestimmten Stäuben gemischt werden, um die grundlegende Brennstoffflüssigkeit zu erzeugen.%n%nDieser Teil wird jedoch kompliziert. Um die Energie aus dieser radioaktiven Flüssigkeit zu gewinnen, muss man sie aktivieren. Thorium wird durch Mischen mit Heliumplasma (S1-Fusion) gewonnen, während die anderen beiden direkt im Fusionsreaktor (S2-Fusion) hergestellt werden. Die aktivierten Brennstoffe können direkt in den Reaktor geworfen werden, um EU zu produzieren, allerdings sehr langsam. Dein Engpass sollte das radioaktive Element sein, stelle also sicher, dass du es schnell genug beschaffen kannst.%n%nHier angekommen, solltest du einen großen Naquadah-Reaktor betriebsbereit haben. Es stimmt jedoch, dass diese angeregten Brennstoffe verwendet werden können, um Brennstäbe für IC2-Kernreaktoren herzustellen, mit viel größeren Wärmeabgaben, die für Flüssigreaktoren gedacht sind. Du kannst versuchen, sie dort zu verwenden, aber es gibt keine simulierten Aufbauten jeglicher Art für diese Stäbe, daher wird es ein sehr experimenteller Aufbau, falls du dich jemals entscheiden solltest, dies zu tun. # Quest: The Fission Finale -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcA.name=The Fission Finale -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcA.desc=Here we are, at the end of fission.%n%nAt this time, you have more than entered the fusion tiers. In fact, the last fusion setups go as deep as t2 fusion, so you might be running both fission and fusion at the same time, although the latter is generally easier and more efficient once the structure is built.%n%nOne of the ultimate goals of fission is a filled HTGR, or its younger brother, the THTR, two very expensive multis that can grant you essentially infinite power or breeding products. However, the Naquadah Generator that has those excited nuclear fuels can do much more! The Naquadah fuel line is the reason why it was created, and it can replace t3 fusion and beyond by condensing powergen even more than fusion did, and replace the turbine spam.%n%nThose fuels aren't exactly nuclear fission, nor fusion, and more of a chemical line, so they were not included here. If interested, look at NEI to see what they have to offer. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcA.name=Das Kernspaltungsfinale +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcA.desc=Hier sind wir am Ende der Spaltung.%n%nZu diesem Zeitpunkt bist du bereits tief in die Fusionsstufen vorgedrungen. Tatsächlich reichen die letzten Fusionsanlagen bis zur Fusionsstufe S2, sodass du möglicherweise sowohl Spaltung als auch Fusion gleichzeitig betreibst, obwohl letztere im Allgemeinen einfacher und effizienter ist, sobald die Struktur gebaut ist.%n%nEines der ultimativen Ziele der Spaltung ist ein gefüllter GHTR oder sein jüngerer Bruder, der THTR, zwei sehr teure Multis, die dir im Wesentlichen unendliche Energie oder Brutprodukte liefern können. Der Naquadah-Generator, der diese angeregten Kernbrennstoffe enthält, kann jedoch viel mehr! Die Naquadah-Brennstofflinie ist der Grund, warum er geschaffen wurde, und er kann die S3-Fusion und darüber hinaus ersetzen, indem er die Stromerzeugung noch stärker kondensiert als die Fusion, und den Turbinen-Spam ersetzen.%n%nDiese Brennstoffe sind weder Kernspaltung noch Fusion, sondern eher eine chemische Linie, daher wurden sie hier nicht berücksichtigt. Bei Interesse schaue in NEI nach, um zu sehen, was sie zu bieten haben. # Quest: Pebble Reactor Fuels and Outputs -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcQ.name=Pebble Reactor Fuels and Outputs -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcQ.desc=Thorium, Uranium and Plutonium. There you go, quest done, onwards. I do find it kind of funny how it always goes back to these. Why is it that when there are problems, it's always you three?%n%nMaking the pebbles for any of these elements is a multi-step process. To get them, you need to throw in huge amount of the main radioactive fuel alongside some materials used to make the outer shell, namely Carbon, Silicon, and Graphite Dust.%n%nFor a full reactor, you will need thousands of stacks of each of these, much more than quest tasks could ask for. Anyways, the depleted pebbles can be centrifuged to recover most of the materials used to reach the final pebbles (Silicon, Graphite, Carbon), alongside a smaller chance at getting the main nuclear material for each kind of pebble. On top of that, you will get the breeding outputs: Lutetium from Thorium, Krypton from Uranium, Xenon from Plutonium. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcQ.name=Brennstoffe und Ausbeuten von Kugelhaufenreaktoren +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcQ.desc=Thorium, Uran und Plutonium. Bitteschön, Quest erledigt, weiter geht's. Ich finde es irgendwie lustig, dass es immer auf diese zurückgeht. Warum sind es immer ihr drei, wenn es Probleme gibt?%n%nDie Herstellung der Kugeln für jedes dieser Elemente ist ein mehrstufiger Prozess. Um sie zu erhalten, musst du eine riesige Menge des radioaktiven Hauptbrennstoffs zusammen mit einigen Materialien für die Außenhülle, nämlich Kohlenstoff, Silizium und Graphitstaub, einwerfen.%n%nFür einen vollständigen Reaktor benötigst du Tausende von Stapeln jedes dieser Materialien, viel mehr, als Questaufgaben verlangen könnten. Die abgereicherten Kugeln können zentrifugiert werden, um die meisten der Materialien, die zur Herstellung der endgültigen Kugeln verwendet wurden (Silizium, Graphit, Kohlenstoff), zurückzugewinnen, zusammen mit einer geringeren Chance, das nukleare Hauptmaterial für jede Art von Kugel zu erhalten. Darüber hinaus erhältst du die Brutprodukte: Lutetium aus Thorium, Krypton aus Uran, Xenon aus Plutonium. # Quest: Tin Plasma From T2 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcg.name=Tin Plasma From T2 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcg.desc=Once you upgrade your Fusion Reactor to tier 2, you gain access to a better recipe for power generation, which is Tin Plasma. Helium-3 is used, as it was before, but now with Silver, which you can automate in a million ways. The processing speed is slightly higher than before, but the fuel value of this plasma is much higher than what you were using before, at 150,000,000 EU per bucket. This impressive fuel value means that the max power output of a single t2 reactor at 100%% fuel efficiency is 2,700,000 EU/t, and with the turbines you can use here, you can twice as much as that or even more!%n%nTo utilize all of the plasma, you will be using 10 or more turbines with good rotors. Before doing that, though, it's a good idea to step back and test your turbines with this plasma, preferably in Creative mode, because the fuel value is so high that one liter of plasma is worth 150,000 EU at 100%% efficiency. If you set the input rate to anything higher than 2 L/t, you will go above the ZPM Dynamo limit, and even 2 L/t will be too high if the turbine's efficiency is 174%% or above! Until you upgrade your hatches, you might once again be stuck will less power output or efficiency than you'd like. There's only one way to fix that. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcg.name=Zinn-Plasma von S2 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcg.desc=Sobald du deinen Fusionsreaktor auf Stufe 2 aufrüstest, erhältst du Zugang zu einem besseren Rezept für die Stromerzeugung, nämlich Zinnplasma. Helium-3 wird wie zuvor verwendet, aber jetzt mit Silber, das du auf Millionen Weisen automatisieren kannst. Die Verarbeitungsgeschwindigkeit ist etwas höher als zuvor, aber der Kraftstoffwert dieses Plasmas ist mit 150.000.000 EU pro Eimer viel höher als das, was du zuvor verwendet hast. Dieser beeindruckende Kraftstoffwert bedeutet, dass die maximale Leistung eines einzelnen S2-Reaktors bei 100%% Kraftstoffeffizienz 2.700.000 EU/t beträgt, und mit den hier verwendbaren Turbinen kannst du doppelt so viel oder sogar mehr erzeugen!%n%nUm das gesamte Plasma zu nutzen, wirst du 10 oder mehr Turbinen mit guten Rotoren verwenden. Bevor du das tust, ist es jedoch eine gute Idee, einen Schritt zurückzutreten und deine Turbinen mit diesem Plasma zu testen, vorzugsweise im Kreativmodus, denn der Kraftstoffwert ist so hoch, dass ein Liter Plasma bei 100%% Effizienz 150.000 EU wert ist. Wenn du die Einflussrate auf mehr als 2 L/t einstellst, überschreitest du die ZPM-Generatoranschluss-Grenze, und selbst 2 L/t sind zu hoch, wenn der Wirkungsgrad der Turbine 174%% oder mehr beträgt! Bis du deine Anschlüsse aufrüstest, kannst du wieder mit weniger Leistung oder Effizienz festsitzen, als du möchtest. Es gibt nur einen Weg, das zu beheben. # Quest: The Overclocking of the Ages -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMdA.name=The Overclocking of the Ages -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMdA.desc=Tin Plasma is more power-dense, but it's not a required upgrade. As you scale up, it's always worth it to look back at Helium Plasma for how renewable it is, something that Tin Plasma has unfortunately lost a bit of. It can be made renewable, but one of its strengths was in the Molecular Transformer recipe that transformed Tin, the output, into Silver, one of the inputs. This recipe is now in the new Molecular Transformer Multiblock and does not scale as well as before. Therefore it might be easier to use void miners for silver or to stick with Helium Plasma.%n%nAs per usual, running a lower tier recipe awards you with an overclock. Unlike other GT machines, though, the Fusion Reactor's overclock doubles both speed and energy consumption, which maintains the energy consumption per recipe but gives only half of a speed boost that a perfect overclock (like the Large Chemical Reactor) would. This means that a t2 reactor can produce exactly twice as much power as a t1 in the form of plasma output, but the upgrade is bigger than that when taking better turbines into account.%n%nWhat comes next, then? Tier 3 is what is next. There is no new fuel to be used here, your options are either 4x speed on Helium or 2x speed on Tin. After getting the cheaper Americium recipe that's available on t3, you will be able to make more reactors at a cheaper cost, but this lack of fuel upgrade will still be problematic in your progression. You will have to find other ways to upgrade your power, which will be revealed after this. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMdA.name=Übertaktungen für Plasmareaktoren +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMdA.desc=Zinnplasma ist energiedichter, aber keine zwingend erforderliche Verbesserung. Wenn du expandierst, lohnt es sich immer, auf Heliumplasma zurückzublicken, da es sehr erneuerbar ist, etwas, das Zinnplasma leider etwas verloren hat. Es kann erneuerbar gemacht werden, aber eine seiner Stärken lag im Molekular-Transformer-Rezept, das Zinn, das Produkt, in Silber, einen der Eingaben, umwandelte. Dieses Rezept befindet sich jetzt im neuen Molekular-Transformer-Multiblock und skaliert nicht mehr so gut wie zuvor. Daher könnte es einfacher sein, Void-Erzbohrer für Silber zu verwenden oder bei Heliumplasma zu bleiben.%n%nWie üblich erhältst du beim Ausführen eines Rezepts niedrigerer Stufe eine Übertaktung. Im Gegensatz zu anderen GT-Maschinen verdoppelt die Übertaktung des Fusionsreaktors jedoch sowohl die Geschwindigkeit als auch den Energieverbrauch, was den Energieverbrauch pro Rezept aufrechterhält, aber nur die Hälfte der Geschwindigkeitserhöhung einer perfekten Übertaktung (wie des Großen Chemischen Reaktors) liefert. Das bedeutet, dass ein S2-Reaktor genau doppelt so viel Energie in Form von Plasma-Produkten erzeugen kann wie ein S1, aber die Verbesserung ist größer, wenn man bessere Turbinen berücksichtigt.%n%nWas kommt als Nächstes? Stufe 3 ist das Nächste. Es gibt hier keinen neuen Kraftstoff zu verwenden, deine Optionen sind entweder 4x Geschwindigkeit bei Helium oder 2x Geschwindigkeit bei Zinn. Nachdem du das günstigere Americium-Rezept erhalten hast, das auf S3 verfügbar ist, kannst du mehr Reaktoren zu geringeren Kosten herstellen, aber dieser Mangel an Kraftstoff-Verbesserungen wird in deinem Fortschritt immer noch problematisch sein. Du musst andere Wege finden, deine Leistung zu verbessern, die danach enthüllt werden. # Quest: Fusing Americium and Tritanium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMdQ.name=Fusing Americium and Tritanium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMdQ.desc=A t2 Fusion Reactor unlocks more fusion materials, some of which will again be necessary to progress into the next tiers. One of them is Americium, which is the reason for all the Lutetium worry until now: both are required, because one makes the other. The recipe also needs Chrome as input, but that should be much easier to get than Lutetium or the power needed per bucket of Molten Americium, which is almost 300M EU.%n%nYou will need many stacks of this material for your future progression, but your first goal should be to make 141 ingots (check the ZPM "Making Americium" quest for details). However, if you have extra Lutetium, you should make more Americium, you will not regret doing this when you need more of it later.%n%nAnother useful material you unlock at t2 is Tritanium, which is different from Trinium. The source of this material is fusion, and the inputs to make it are Duranium and Titanium. If you haven't made Duranium before, you'll see that it needs a lot of Radon, almost 8x the amount of Tritanium you end up with. For this, you should already have the Radon loop automated, that step is very important for this.%n%nYou will need Tritanium to progress, just as you need Americium, so it's a good idea to batch craft both of these in your new t2 Fusion Reactor so you don't have to go back to these recipes soon. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMdQ.name=Americium und Tritanium verschmelzen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMdQ.desc=Ein S2-Fusionsreaktor schaltet weitere Fusionsmaterialien frei, von denen einige wiederum notwendig sein werden, um in die nächsten Stufen vorzudringen. Eines davon ist Americium, das der Grund für all die bisherige Lutetium-Sorge ist: Beide werden benötigt, weil das eine das andere erzeugt. Das Rezept benötigt auch Chrom als Eingabe, aber das sollte viel einfacher zu bekommen sein als Lutetium oder die benötigte Energie pro Eimer Geschmolzenen Americiums, die fast 300M EU beträgt.%n%nDu wirst viele Stapel dieses Materials für deinen zukünftigen Fortschritt benötigen, aber dein erstes Ziel sollte es sein, 141 Barren herzustellen (Einzelheiten findest du in der ZPM-Quest "Americium herstellen"). Wenn du jedoch zusätzliches Lutetium hast, solltest du mehr Americium herstellen; Du wirst es nicht bereuen, wenn du später mehr davon benötigst.%n%nEin weiteres nützliches Material, das du bei S2 freischaltest, ist Tritanium, das sich von Trinium unterscheidet. Die Quelle dieses Materials ist die Fusion, und die Eingaben zu seiner Herstellung sind Duranium und Titan. Falls du Duranium noch nicht hergestellt hast, wirst du feststellen, dass es viel Radon benötigt, fast das 8-fache der Menge an Tritanium, die du am Ende erhältst. Dafür solltest du die Radon-Schleife bereits automatisiert haben; dieser Schritt ist sehr wichtig dafür.%n%nDu wirst Tritanium benötigen, um voranzukommen, genau wie du Americium benötigst. Es ist also eine gute Idee, beide Materialien in deine neuen S2-Fusionsreaktor in Chargen herzustellen, damit du nicht so schnell zu diesen Rezepten zurückkehren musst. # Quest: Bismuth Plasma For Soldering -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMdg.name=Bismuth Plasma For Soldering -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMdg.desc=Who in their right mind would use a plasma to solder things together? That's mental. Well, all the progression at this point is mental, that's all there is to it.%n%nIt's not directly with the plasma, though. It is once again about the Mutated Living Solder, and now its fluid inputs: Tin Plasma and Bismuth Plasma. These are the two main components of the previous solders, and that's the reason they're needed now. Tin Plasma is t2 fusion, and you might have already made a lot of it to generate power, but Bismuth Plasma is t3, with the inputs being Zinc Plasma and Molten Tantalum, which is actually Tritium, Copper and Tantalum in the end.%n%nThe recipes are cheap in power, you just have to make sure the inputs are there. Tritium can be centrifuged from Deuterium, which itself can be centrifuged from Hydrogen Gas, and the other two inputs are easy. You will need 18000L of each plasma for 40000L of the solder, or almost half the amount for each. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMdg.name=Bismutplasma zum Löten +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMdg.desc=Welche normale Person würde ein Plasma verwenden, um Dinge zusammenzulöten? Das ist verrückt. Nun, der ganze Fortschritt zu diesem Zeitpunkt ist verrückt, das ist alles, was dazu zu sagen ist.%n%nEs ist jedoch nicht direkt mit dem Plasma. Es geht wieder einmal um das Mutierte Lebende Lötmittel und nun um seine flüssigen Eingaben: Zinnplasma und Bismutplasma. Dies sind die beiden Hauptbestandteile der vorherigen Lötmittel, und das ist der Grund, warum sie jetzt benötigt werden. Zinnplasma ist S2-Fusion, und du hast vielleicht schon viel davon hergestellt, um Strom zu erzeugen, aber Bismutplasma ist S3, wobei die Eingaben Zinkplasma und Geschmolzenes Tantal sind, was am Ende eigentlich Tritium, Kupfer und Tantal ist.%n%nDie Rezepte sind günstig im Energieverbrauch, du musst nur sicherstellen, dass die Eingaben vorhanden sind. Tritium kann aus Deuterium zentrifugiert werden, welches selbst aus Wasserstoffgas zentrifugiert werden kann, und die anderen beiden Eingaben sind einfach. Du benötigst 18.000L von jedem Plasma für 40.000L des Lötmittels, oder fast die Hälfte der Menge für jedes. # Quest: Optional Tier 2 Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMdw.name=Optional Tier 2 Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMdw.desc=Uranium - from Gold + Aluminium or Magnesium + Mercury. You should have already left nuclear fission behind, but if you ever need Uranium, you can use this? You should have a lot of it already.%n%nPlutonium - from Helium + Uranium. A quick 1:1 conversion from U238 to P239, but you already have access to Plutonium Ore, so this is probably pointless.%n%nCalifornium - from Beryllium + Plutonium. Mostly used for Oganesson, not very useful for anything else, and you won't need a lot of this if replicating Oganesson is an option.%n%n(These 3 recipes makes a possible chain to Oganesson, which can be made in t3 fusion. Not that they are necessarily the best option to get it.)%n%nExcited Uranium Fuel - from Hydrogen and Uranium Liquid Fuel. This is for the Naquadah Generator, which is late ZPM, or possibly to use in IC2 nukes, although that's the worse option. Basically, it's accelerated nuclear fission, if you have interest in that.%n%nExcited Plutonium Fuel - from Hydrogen and Plutonium Liquid Fuel. Same as above, but from Plutonium. This means it's more expensive, but also more powerful, and can yield a lot of power in the Naquadah Generator with the right additives. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMdw.name=Optional Stufe 2 Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMdw.desc=Uranium - aus Gold + Aluminium oder Magnesium + Quecksilber. Du solltest die Kernspaltung bereits hinter dir gelassen haben, aber falls du jemals Uran brauchst, kannst du das benutzen? Du solltest davon ohnehin schon viel haben.%n%nPlutonium - aus Helium + Uranium. Eine schnelle 1:1-Umwandlung von U238 zu P239, aber du hast bereits Zugang zu Plutoniumerz, daher ist das wahrscheinlich überflüssig.%n%nCalifornium - aus Beryllium + Plutonium. Wird größtenteils für Oganesson verwendet, sonst wenig nützlich, und du brauchst nicht viel davon, wenn die Replikation von Oganesson eine Option ist.%n%n(Diese drei Rezepte bilden eine mögliche Kette zu Oganesson, das in t3-Fusion hergestellt werden kann. Nicht dass sie unbedingt die beste Option dafür sind.)%n%nAngeregter Uran-Treibstoff - aus Wasserstoff und flüssigem Uran-Treibstoff. Das ist für den Naquadah-Generator, der spät ZPM ist, oder möglicherweise zur Verwendung in IC2-Atomwaffen, obwohl das die schlechtere Option ist. Im Grunde ist das beschleunigte Kernspaltung, falls dich das interessiert.%n%nAngeregter Plutonium-Treibstoff - aus Wasserstoff und flüssigem Plutonium-Treibstoff. Wie oben, aber aus Plutonium. Bedeutet: teurer, aber auch leistungsstärker, und kann mit den richtigen Zusätzen im Naquadah-Generator viel Energie liefern. # Quest: Optional Tier 3 Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMeQ.name=Optional Tier 3 Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMeQ.desc=Indium - from Lithium + Silver. This is one of the most important optional fusion recipes, given how difficult Indium is to get. Your options are to either replicate it, make it with fusion, obtain it from the naquadria line, or obtain it from processing sphalerite ore.%n%n(You can make Indium in other ways, of course, but this is a relatively popular, non-forced fusion recipe)%n%nOganesson - from Calcium + Californium. This is the best noble gas of them all, and a very power-hungry recipe compared to most. However, Oganesson will save you power on EBF recipes, reducing recipe time more than any other fluid, and it also boosts Void Miners to their maximum speed. Replicating it might be better, if you have the right setup with GT++ multis.%n%nAmericium - from Hydrogen + Plutonium 241. This is the cheaper Americium recipe that was promised to you in t2, and it no longer needs Lutetium. You should be able to get both of the inputs very easily, so enjoy your cheaper Americium!%n%nNeutronium - from Naquadria + Americium. Neutronium fusion? You probably won't need to use this, but it is a source other than ores that you can try. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMeQ.name=Optional Stufe 3 Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMeQ.desc=Indium - aus Lithium + Silber. Dies ist eines der wichtigsten optionalen Fusionsrezepte, da Indium schwer zu bekommen ist. Deine Optionen sind, es zu replizieren, per Fusion herzustellen, aus der Naquadria-Linie zu erhalten oder aus der Verarbeitung von Sphalerit-Erz zu gewinnen.%n%n(Du kannst Indium natürlich auch anders herstellen, aber das ist ein relativ populäres, nicht erzwungenes Fusionsrezept)%n%nOganesson - aus Calcium + Californium. Das ist das beste Edelgas von allen und ein sehr stromhungriges Rezept im Vergleich zu den meisten. Oganesson spart dir jedoch Energie bei EBF-Rezepten, da es die Rezeptdauer stärker reduziert als jede andere Flüssigkeit, und es steigert außerdem die Geschwindigkeit von Void-Minern auf ihr Maximum. Es könnte besser sein, es zu replizieren, wenn du die richtige GT++-Multistruktur-Ausstattung hast.%n%nAmericium - aus Wasserstoff + Plutonium-241. Das ist das günstigere Americium-Rezept, das dir in T2 versprochen wurde, und es benötigt kein Lutetium mehr. Du solltest beide Eingangsressourcen sehr leicht bekommen können, also freu dich über dein günstigeres Americium!%n%nNeutronium - aus Naquadria + Americium. Neutronium-Fusion? Du wirst das wahrscheinlich nicht brauchen, aber es ist eine Quelle abseits von Erzen, die du ausprobieren kannst. # Quest: Smaller Fusion Is Bigger -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMeg.name=Smaller Fusion Is Bigger -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMeg.desc=It's not smaller, it's compact!%n%nCompact Fusion. If you've been looking for a big multiblock to put together, you have arrived at a very neat thing. There's hardly anything that could beat its size, except for a max height Mega Distillation Tower, but this is instead a wide multi instead of a tall one. It is so wide, in fact, that it cannot fit in one chunk, and instead covers a 3x3 chunk space! Make sure you follow the instructions and the hologram properly, and jump in joy when you have one of these built.%n%nYou can choose one of four tiers for this reactor, in the same way as the normal Fusion Reactors. The Compact controller will need 48 of the regular controllers in the same tier, plus some other materials, and more than 2 thousand blocks in the structure, which are conveniently detailed in the tooltip. It is much bigger than the previous reactors, but it also has a huge number of parallels, starting at 64x with MK1 and ending at a maximum of 320x with t5!%n%nThis is the go-to when you have found yourself deep into MK3 fusion, perhaps even MK4, and you find yourself running short on power. Instead of making a tower of reactors, why not make one of these? The only power issue that you'll have after getting it done is the amount of turbines you will need to eat up all the plasma. You probably know about the XL Plasma Turbine, but you should also know that they force huge penalties on most plasmas, including Helium and Tin, if you use good turbine materials like Infinity. Do you remember those fusion chains mentioned in previous quests? This is the time for them. Check the "How to Generate Power" tab for more details.%n%n[note]Compacts follow different overclocking rules, needing double the startup power and double the voltage instead of just the voltage.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMeg.name=Kleinere Fusion ist größer +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMeg.desc=Es ist nicht kleiner, es ist kompakt!%n%nKompakte Fusion. Wenn du auf der Suche nach einem riesigen Multiblock warst, den du zusammensetzen kannst, bist du hier bei etwas wirklich Beeindruckendem angekommen. Kaum etwas kann es in Sachen Größe übertreffen – höchstens ein Mega-Destillationsturm mit maximaler Höhe – aber statt in die Höhe geht dieses Konstrukt in die Breite. Es ist so breit, dass es nicht in einen Chunk passt, sondern einen 3x3-Chunk-Bereich abdeckt! Achte unbedingt darauf, die Bauanleitung und das Hologramm genau zu befolgen, und freu dich, wenn du eines dieser Monster endlich fertiggestellt hast.%n%nDu kannst zwischen vier Stufen für diesen Reaktor wählen – genau wie bei den normalen Fusionsreaktoren. Der kompakte Controller benötigt 48 reguläre Controller derselben Stufe sowie einige zusätzliche Materialien und über 2000 Blöcke in der Struktur, die praktischerweise im Tooltip detailliert angegeben sind. Er ist deutlich größer als die bisherigen Reaktoren, bietet aber auch eine enorme Anzahl an Parallelschaltungen – beginnend bei 64x bei MK1 bis hin zu maximal 320x bei T5!%n%nDas ist die ideale Lösung, wenn du dich bereits tief in MK3-Fusion befindest, vielleicht sogar bei MK4, und dir die Energie ausgeht. Anstatt einen ganzen Turm aus Reaktoren zu bauen – warum nicht einfach einen davon? Das einzige Energieproblem, das du danach haben wirst, ist die schiere Menge an Turbinen, die du brauchst, um all das Plasma zu verbrauchen. Du kennst vermutlich die XL-Plasmaturbine – aber du solltest auch wissen, dass sie bei den meisten Plasmen erhebliche Effizienzverluste verursacht, einschließlich Helium und Zinn, wenn du hochwertige Turbinenmaterialien wie Infinity verwendest. Erinnerst du dich an die Fusionsketten, die in früheren Quests erwähnt wurden? Jetzt ist ihre Zeit gekommen. Sieh im Reiter „Wie man Energie erzeugt“ nach, um mehr zu erfahren.%n%n[note]Kompakte Reaktoren folgen anderen Übertaktungsregeln: Sie benötigen doppelt so viel Startenergie und doppelte Spannung – statt nur die Spannung.[/note] # Quest: Thorium Tetrafluoride and Fuel 3 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMew.name=Thorium Tetrafluoride and Fuel 3 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMew.desc=Whether you've mathed it out from NEI, looked at the spreadsheet or done something else, you might have figured something out: Fuel 3 is better in every way. More power, more byproducts, more everything. However, both recipes for it use Thorium Tetrafluoride (TF4), and the source of this is salt sparging, done in the Sparge Tower. Not only that, but Fuel 3 can only be consumed by having 4 LuV Buffered Dynamo Hatches in the LFTR, which means that it's a fair bit away from the previous steps in this chain.%n%nOnce you've made it there, though, you can start working on getting this fuel. To make it, you will need at least one Sparge Tower dedicated to using Fluorine, with T Salt or TB Salt (TB Salt is better, get it from Fuel 2). There is a recipe that uses Helium, but it's not required for Fuel 3 and is meant for byproducts, so the quest for it is in the breeding half of this branch. Using a single tower for both recipes is a bad idea, so don't do it!%n%nPreferably, you should input Fluorine and TB Salt and let it run for a while. Speeding up the recipe by overclocking and making more towers is a good idea, since the TF4 is your bottleneck now. Alongside it, you get several fluorides: Lithium, Neptunium, Technetium and Selenium. These might prove useful in the future, but your goal is the Thorium one. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMew.name=Thoriumtetrafluorid und Kraftstoff 3 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMew.desc=Egal, ob du es in NEI durchgerechnet, dir die Tabelle angesehen oder es anders herausgefunden hast – du hast vermutlich festgestellt: Kraftstoff 3 ist in jeder Hinsicht besser. Mehr Energie, mehr Nebenprodukte, einfach mehr von allem. Allerdings verwenden beide Rezepte dafür Thoriumtetrafluorid (TF4), dessen Quelle das Salz-Sparging im Sparge Tower ist. Außerdem kann Kraftstoff 3 nur verwendet werden, wenn im LFTR vier LuV Buffered Dynamo Hatches verbaut sind – das liegt also deutlich weiter hinten in dieser Produktionskette.%n%nWenn du diesen Punkt erreicht hast, kannst du beginnen, diesen Kraftstoff herzustellen. Dafür benötigst du mindestens einen Sparge Tower, der ausschließlich Fluor mit T-Salz oder TB-Salz (besser!) verarbeitet – letzteres bekommst du aus Kraftstoff 2. Es gibt zwar auch ein Rezept mit Helium, das ist aber nicht für Kraftstoff 3 gedacht, sondern für Nebenprodukte – die entsprechende Quest dazu findest du im Zucht-Zweig. Ein Turm für beide Rezepte ist eine schlechte Idee – also lass es bleiben!%n%nIdealerweise gibst du Fluor und TB-Salz hinein und lässt den Turm eine Weile laufen. Das Beschleunigen des Rezepts durch Übertaktung und mehrere Türme ist sinnvoll, da TF4 jetzt dein Engpass ist. Nebenbei erhältst du mehrere Fluoride: Lithium, Neptunium, Technetium und Selen. Diese könnten später noch nützlich sein, aber dein eigentliches Ziel ist das Thoriumfluorid. # Quest: Naquadah Reactor For Nuclear Fuels -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMfA.name=Naquadah Reactor For Nuclear Fuels -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMfA.desc=What is the most powerful nuclear fission generator there is? The answer to that question isn't even a nuclear fission generator, for the most part. The answer is the Large Naquadah Generator. It follows the same principle as the LFTR, use a new processing chain to turn Thorium, Uranium and Plutonium into liquid fuels, very dense with energy, which are then slowly burned to generate large amounts of power over a very long period of time. This reactor, for example, burns its fuels 1 mB at a time, over several seconds, when running without additives, a very slow burner by default.%n%nLet's look at the NEI recipes. Excited Thorium outputs 2,200 EU/t, Excited Uranium outputs 12,960 EU/t and Excited Plutonium outputs 32,400 EU/t. These are small numbers, clearly, so this can't possibly be the most powerful nuclear fission reactor. However, this multi is more complicated than that! In total, there are 4 inputs you can provide for it: one of them is the required fuel and another is the also required Liquid Air to generate EU from that fuel, but the other 2 are additives that are optional, yet increase both the efficiency and the consumption speed of the fuel. The controller's tooltip lists all the possible additives and their bonuses.%n%nFuel efficiency here means that the fuel is burned at the same rate, but energy output is increased by the percentage. Let's consider the two best options, Cryotheum and Atomic Separation Catalyst. They multiply with each other, so the energy output is 2.75 x 16 = 44 times the displayed EU/t on NEI! Excited Plutonium, the most energetic of the three fuels, will award you with 1,425,600 EU/t, almost 3 UV amps. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMfA.name=Naquadah-Reaktor für Kernbrennstoffe +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMfA.desc=Was ist der leistungsstärkste Kernspaltungsgenerator, den es gibt? Die Antwort auf diese Frage ist größtenteils nicht einmal ein Kernspaltungsgenerator. Die Antwort ist der Große Naquadah-Generator. Er folgt demselben Prinzip wie der FFTR: Eine neue Verarbeitungskette wandelt Thorium, Uran und Plutonium in flüssige, sehr energiedichte Brennstoffe um, die dann langsam verbrannt werden, um über einen sehr langen Zeitraum große Mengen an Energie zu erzeugen. Dieser Reaktor zum Beispiel verbrennt standardmäßig 1 mB Brennstoff auf einmal, über mehrere Sekunden, wenn er ohne Zusätze läuft, ein sehr langsamer Brenner.%n%nSchauen wir uns die NEI-Rezepte an. Angeregtes Thorium liefert 2.200 EU/t, Angeregtes Uran 12.960 EU/t und Angeregtes Plutonium 32.400 EU/t. Das sind eindeutig kleine Zahlen, daher kann dies unmöglich der leistungsstärkste Kernspaltungsreaktor sein. Dieser Multi ist jedoch komplizierter! Insgesamt gibt es 4 Eingaben, die du bereitstellen kannst: eine davon ist der erforderliche Brennstoff und eine weitere ist die ebenfalls erforderliche Flüssigluft, um aus diesem Brennstoff EU zu erzeugen, aber die anderen 2 sind optionale Zusätze, die sowohl die Effizienz als auch die Verbrauchsgeschwindigkeit des Brennstoffs erhöhen. Der Tooltipp der Steuerung listet alle möglichen Zusätze und ihre Boni auf.%n%nBrennstoffeffizienz bedeutet hier, dass der Brennstoff mit der gleichen Rate verbrannt wird, aber die Energieabgabe um den Prozentsatz erhöht wird. Betrachten wir die beiden besten Optionen, Cryotheum und Atomtrennungskatalysator. Sie multiplizieren sich gegenseitig, sodass die Energieabgabe 2,75 x 16 = 44-mal so hoch ist wie die auf NEI angezeigte EU/t! Angeregtes Plutonium, der energiereichste der drei Brennstoffe, liefert dir 1.425.600 EU/t, fast 3 UV-Ampere. # Quest: Maxed-out LFTR -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMfQ.name=Maxed-out LFTR -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMfQ.desc=An LuV LFTR running on Fuel 3 outputs 4 ZPM amps per tick, or 524,288 EU/t. Each bucket is worth 1,048,576,000,000 EU, more than a trillion EU! Certainly, this is the most power-dense fuel you've ever held, and now that you've made it here, you can make it to fusion and beyond much more easily. But wait, there's more!%n%nYou might have noticed that the limiting factor in using the best recipe for Fuel 1 and Fuel 2 was the U Salt, which ultimately makes the LFTR Fuel Base. You just can't get enough of it to drop that inefficient 4-input recipe. However, the increased output of U Salt from Fuel 3, alongside the doubling that you can get from processing Helium Sparged U Salt instead of the regular one, means that you can use the 2-input recipe to make all your fuel from now on! If you haven't set up Helium Sparge Towers yet, do so now.%n%nWhen you do this, you can grab the two Fuel Refineries you should have and set them both to the 2-input recipe. Each bucket of Fuel 3 takes 9000 seconds to make, but is consumed in 4000 seconds, so it's good to have more than one Refinery per LFTR. With this, you will make fuel much faster, and generate much more EU than before. If you continue expanding, it's very possible to match the first tiers of fusion power from something like this. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMfQ.name=Maximal verbesserter FFTR +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMfQ.desc=Ein LuV FFTR, der mit Brennstoff 3 betrieben wird, liefert 4 ZPM-Ampere pro Tick oder 524.288 EU/t. Jeder Eimer ist 1.048.576.000.000 EU wert, mehr als eine Billion EU! Sicherlich ist dies der energiedichteste Brennstoff, den du je in der Hand gehalten hast, und jetzt, wo du es hierher geschafft hast, kannst du viel leichter zur Fusion und darüber hinaus gelangen. Aber warte, es gibt noch mehr!%n%nDu hast vielleicht bemerkt, dass der begrenzende Faktor bei der Verwendung des besten Rezepts für Brennstoff 1 und Brennstoff 2 das U-Salz war, das letztendlich die FFTR-Brennstoffbasis bildet. Man bekommt einfach nicht genug davon, um dieses ineffiziente Rezept mit 4 Eingaben zu verwerfen. Die erhöhte U-Salz-Ausbeute aus Brennstoff 3, zusammen mit der Verdoppelung, die man durch die Verarbeitung von Helium-Gespülten U-Salz anstelle des regulären erhält, bedeutet jedoch, dass du ab sofort das Rezept mit 2 Eingaben verwenden kannst, um all deinen Brennstoff herzustellen! Wenn du noch keine Helium-Spargertürme eingerichtet hast, tue dies jetzt.%n%nWenn du dies tust, kannst du die beiden Brennstoffraffinerien, die du haben solltest, nehmen und beide auf das Rezept mit 2 Eingaben einstellen. Jeder Eimer Brennstoff 3 benötigt 9.000 Sekunden zur Herstellung, wird aber in 4.000 Sekunden verbraucht, daher ist es gut, mehr als eine Raffinerie pro FFTR zu haben. Damit wirst du Brennstoff viel schneller herstellen und viel mehr EU erzeugen als zuvor. Wenn du weiter expandierst, ist es sehr gut möglich, die ersten Stufen der Fusionsenergie mit so etwas zu erreichen. # Quest: Radioactivity's Additives -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMfg.name=Radioactivity's Additives -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMfg.desc=The Naquadah Reactor has the potential to be an endgame power generator, but only if the right additives are used. These additives boost the EU/t output of the multi, but in different ways, and it's important to upgrade them as quickly as possible. However, going beyond the max output of the Dynamo Hatch is not a good idea!%n%nThere are two types of additives: the coolants and the fuel boosters. The coolants boost fuel efficiency, which means fuel consumption is the same, whereas the boosters increase the speed the multi burns the fuel, increasing the output at the same time.%n%nThere are three coolants, but the 275%% efficiency boost by using Cryotheum should not be ignored. To automate it, you will need an automated source of Blaze Rods and Snowballs (Snow is made from Water). To this, you add Redstone and Saltpeter, and you're done.%n%nThe boosters are more difficult to choose from. Caesium should be ignored, Uranium 235 can be automated from Uranium 238 with magic at an almost 1:1 ratio, but Naquadah is what you probably have ready to use for this, which quadruples the speed of this reactor. However, if this is too slow, you can instead automate Atomic Separation Catalyst to get a 16x speed boost! There are many recipes for this, so choose your favorite. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMfg.name=Zusatzstoffe für Radioaktives +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMfg.desc=Der Naquadah-Reaktor hat das Potenzial, ein Endgame-Stromgenerator zu sein, aber nur, wenn die richtigen Zusatzstoffe verwendet werden. Diese Zusatzstoffe erhöhen die EU/t-Ausgabe des Multi, aber auf unterschiedliche Weise, und es ist wichtig, sie so schnell wie möglich zu verbessern. Es ist jedoch keine gute Idee, die maximale Ausgabe des Generatoranschlusses zu überschreiten!%n%nEs gibt zwei Arten von Zusatzstoffen: die Kühlmittel und die Brennstoffverstärker. Die Kühlmittel erhöhen die Brennstoffeffizienz, was bedeutet, dass der Brennstoffverbrauch gleich bleibt, während die Verstärker die Geschwindigkeit erhöhen, mit der der Multi den Brennstoff verbrennt, und gleichzeitig die Ausgabe erhöhen.%n%nEs gibt drei Kühlmittel, aber der Effizienzschub von 275%% durch die Verwendung von Cryotheum sollte nicht ignoriert werden. Um dies zu automatisieren, benötigst du eine automatisierte Quelle für Lohenruten und Schneebälle (Schnee wird aus Wasser hergestellt). Dazu fügst du Redstone und Salpeter hinzu, und schon bist du fertig.%n%nDie Verstärker sind schwieriger auszuwählen. Caesium sollte ignoriert werden, Uran 235 kann aus Uran 238 mit Magie in einem fast 1:1-Verhältnis automatisiert werden, aber Naquadah ist das, was du wahrscheinlich bereit hast, um dies zu verwenden, was die Geschwindigkeit dieses Reaktors vervierfacht. Wenn dies jedoch zu langsam ist, kannst du stattdessen den Atomtrennungskatalysator automatisieren, um einen 16-fachen Geschwindigkeitsschub zu erhalten! Es gibt viele Rezepte dafür, also wähle dein Lieblingsrezept. # Quest: Automation for Fluid Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMfw.name=Automation for Fluid Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMfw.desc=If you've looked at the wiki setups, you might have seen some that seem harder to automate than others. Particularly, that one with two kinds of Uranium Rods. More than filling empty slots with Reactor Platings to force all the inputs to move to the specific slots where the rods must go, this one needs each rod to go in a specific slot!%n%nThe solution for this is a GT cover. The Robot Arm does the same action of moving items around as the Conveyor, but it moves to specific slots. With this, you can move the Dual Rod to where it needs to be, and the Quad Rods can fill the remaining slots as intended. If you're using other setups, you can use a similar logic to do your automation. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMfw.name=Automatisierung für Flüssigreaktoren +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMfw.desc=Wenn du dir die Wiki-Setups angesehen hast, sind dir vielleicht einige aufgefallen, die schwieriger zu automatisieren scheinen als andere. Insbesondere dasjenige mit zwei Arten von Uranstäben. Anstatt leere Plätze mit Reaktorpanzerungen zu füllen, um alle Eingaben in die spezifischen Inventarplätze zu zwingen, in die die Stäbe gehören, muss bei diesem jeder Stab in einen bestimmten Platz!%n%nDie Lösung dafür ist eine GT-Abdeckung. Der Roboterarm führt die gleiche Aktion des Verschiebens von Gegenständen aus wie das Förderband, aber er bewegt sie zu bestimmten Plätzen. Damit kannst du den Doppelstab dorthin bewegen, wo er sein muss, und die Vierfachstäbe können die verbleibenden Plätze wie vorgesehen füllen. Wenn du andere Setups verwendest, kannst du eine ähnliche Logik verwenden, um deine Automatisierung durchzuführen. # Quest: EV vs. IV betterquesting.quest.AAAAAAAAAAAAAAAAAAAMgA.name=EV vs. IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMgA.desc=Your sourcing of Uranium is gonna be very small in EV, unless you use crops. Similarly, your ability to put together the multiblocks needed for the fluid nuke will be better in IV, since you can mine Small Titanium Ore directly, and use GT++ multis.%n%nAll in all, the Tier 2 Rocket makes things a lot easier by letting you mine ores on Mars and Phobos to get Uranium and Tungstate/Scheelite. However, building it requires considerable progression in EV, due to TPV Coils, which need Titanium and Platinum, and the Mainframes that the rocket needs. In IV, fluid nukes are one of the best choices for efficient power without a lot of setup, although it's very viable to use Thorium and not just Uranium, so you can ignore Uranium Fuel Rods and use fluid nukes in EV if you so wish.%n%nEither way, it's recommended to have a multiblock Miner in either the Nether or Phobos, to source your Thorium or Uranium. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMgA.desc=Deine Uranbeschaffung wird in EV sehr gering sein, es sei denn, du verwenden Feldfrüchte. Ähnlich wird deine Fähigkeit, die Multiblöcke für den Flüssigreaktor zusammenzustellen, in IV besser sein, da du Kleines Titanerz direkt abbauen und GT++-Multiblöcke verwenden kannst.%n%nAlles in allem erleichtert die Stufe 2-Rakete die Dinge erheblich, indem sie dir ermöglicht, Erze auf dem Mars und Phobos abzubauen, um Uran und Wolframit/Scheelit zu erhalten. Der Bau erfordert jedoch erhebliche Fortschritte in EV, aufgrund der TPV-Spulen, die Titan und Platin benötigen, und der Großrechner, die die Rakete benötigt. In IV sind Flüssigreaktoren eine der besten Optionen für effiziente Energie ohne viel Aufbau, obwohl es sehr praktikabel ist, Thorium und nicht nur Uran zu verwenden, sodass du Uran-Brennstoffstäbe ignorieren und Flüssigreaktoren in EV verwenden kannst, wenn du möchtest.%n%nSo oder so wird empfohlen, einen Multiblock-Erzbohrer entweder im Nether oder auf Phobos zu haben, um dein Thorium oder Uran zu beschaffen. # Quest: Thorium vs. Uranium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMgQ.name=Thorium vs. Uranium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMgQ.desc=Thorium and Uranium have a lot of differences, but also a lot of similarities.%n%nIn general, Uranium is a better fuel, but fluid nukes do not follow that general rule. Because they do not output any EU/t, and simply convert heat to Hot Coolant, the difference between the two fuels becomes minimal and Thorium stands out as being much easier to get and turn into fuel rods. The maximum amount of heat you can safely move around in a reactor limits the amount of Uranium Fuel Rods you can use, which means that your HU value will not be as high as you would have wanted.%n%nFor regular and vacuum IC2 nukes, however, Uranium has a big advantage. Especially in vacuum nukes, which are the most powerful, the efficient cooling through the cells makes it so a lot of Uranium can be processed at once, which returns incredible amounts of EU/t. The different conversion from fuel to energy between fluid and vacuum means that Thorium is very good for fluid nukes, whereas Uranium is very good for vacuum nukes. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMgQ.name=Thorium vs. Uran +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMgQ.desc=Thorium und Uran haben viele Unterschiede, aber auch viele Gemeinsamkeiten.%n%nIm Allgemeinen ist Uran ein besserer Brennstoff, aber Flüssigreaktoren folgen dieser allgemeinen Regel nicht. Da sie keine EU/t ausgeben und lediglich Wärme in Heißes Kühlmittel umwandeln, wird der Unterschied zwischen den beiden Brennstoffen minimal, und Thorium erweist sich als wesentlich einfacher zu gewinnen und in Brennstäbe umzuwandeln. Die maximale Wärmemenge, die du sicher in einem Reaktor bewegen kannst, begrenzt die Menge der Uran-Brennstäbe, die du verwenden kannst, was bedeutet, dass dein HU-Wert nicht so hoch sein wird, wie du es dir gewünscht hättest.%n%nFür reguläre und Vakuum-IC2-Reaktoren hat Uran jedoch einen großen Vorteil. Besonders in Vakuumreaktoren, die die leistungsstärksten sind, ermöglicht die effiziente Kühlung durch die Zellen, dass viel Uran auf einmal verarbeitet werden kann, was unglaubliche Mengen an EU/t liefert. Die unterschiedliche Umwandlung von Brennstoff in Energie zwischen Flüssigkeit und Vakuum bedeutet, dass Thorium sehr gut für Flüssigreaktoren ist, während Uran sehr gut für Vakuumreaktoren ist. # Quest: Max Danger Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMgg.name=Max Danger Nukes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMgg.desc=Were you courageous enough to build a vac nuke? If so, are you courageous enough to do it in a MOX setup, with high heat?%n%nYes, this is possible, and extremely powerful. However, all the risks you signed up for are exponentially increased, since MOX nukes keep getting better and better the closer the nuke's temperature is to the critical point. This sort of automation is more complicated than almost any other, and I honestly don't have any specific guidelines for you.%n%nIf you manage this, do share it on the Discord. I bet people will be surprised. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMgg.name=Höchstgefährliche Kernreaktoren +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMgg.desc=Warst du mutig genug, einen Vakuumreaktor zu bauen? Wenn ja, bist du auch mutig genug, dies in einem MOX-Aufbau mit hoher Hitze zu tun?%n%nJa, das ist möglich und extrem leistungsstark. Allerdings erhöhen sich alle Risiken, die du eingegangen bist, exponentiell, da MOX-Reaktoren immer besser werden, je näher die Temperatur des Reaktors am kritischen Punkt ist. Diese Art der Automatisierung ist komplizierter als fast jede andere, und ich habe ehrlich gesagt keine spezifischen Richtlinien für dich.%n%nWenn du das schaffst, teile es bitte auf Discord. Ich wwette, die Leute werden überrascht sein. # Quest: Duranium and the Cyclotron -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMgw.name=Duranium and the Cyclotron -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMgw.desc=In the previous quest, Duranium was introduced as a material used to make Tritanium. While it becomes required for this reason, there is more to it than that. Another recipe that uses it is a Cyclotron recipe, which has a chance to produce a Quantum Anomaly.%n%nFirst off, what is the Cyclotron? That is a multiblock that works a bit like fusion, but only for the purpose of making new materials. It collides single particles with one another, or against fluids, to generate new items while consuming power. Most of the recipes it has won't be very useful, if at all, but it can also make Quantum Anomalies. This is a chance craft, but the Anomaly has a special property: when used to convert some blocks to others, it will not be consumed. Therefore, for that purpose, you only need to get one.%n%nIs this required? Well, yes. When you arrive at a certain stage of the game, you might find yourself needing a new kind of soldering alloy, called Mutated Living Solder. To craft this, you need a Chemical Plant made with Botmium, which is an alloy that required Advanced Nitinol. This, in turn, is one of the blocks that need a Quantum Anomaly for its conversion. Given that Duranium is the only fluid choice to make the Anomaly, then it becomes required for this as well, but only a couple tiers from ZPM.%n%nAdditionally, there are other recipes, like the Elemental Duplicator. This is a very powerful replicator that will give you a great boost in automation due to its speed and the replication recipes it can do, but the Quantum Anomaly used in this recipe will be consumed, so watch out: if you only have one, don't use it for this. Later on, however, you will encounter other recipes that consume the anomaly, namely the casings for the Quantum Force Transformer, so it will be important to automate their production by then. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMgw.name=Duranium und das Zyklotron +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMgw.desc=In vorherigen Quest wurde Duranium als Material zur Herstellung von Tritanium vorgestellt. Während es aus diesem Grund benötigt wird, steckt mehr dahinter. Ein anderes Rezept, das es verwendet, ist ein Zyklotron-Rezept, das eine Chance hat, eine Quantenanomalie zu erzeugen.%n%nZunächst, was ist das Zyklotron? Das ist ein Multiblock, der ein bisschen wie Fusion funktioniert, aber nur zum Zweck der Herstellung neuer Materialien. Es kollidiert einzelne Partikel miteinander oder gegen Flüssigkeiten, um neue Gegenstände zu erzeugen, während es Energie verbraucht. Die meisten seiner Rezepte werden nicht sehr nützlich sein, wenn überhaupt, aber es kann auch Quantenanomalien herstellen. Dies ist ein Zufallsprodukt, aber die Anomalie hat eine besondere Eigenschaft: Wenn sie verwendet wird, um einige Blöcke in andere umzuwandeln, wird sie nicht verbraucht. Daher musst du für diesen Zweck nur eine bekommen.%n%nIst dies erforderlich? Nun, ja. Wenn du in einem bestimmten Stadium des Spiels ankommst, könntest du eine neue Art von Lötlegierung benötigen, genannt Mutiertes Lebendes Lötmittel. Um dies herzustellen, benötigst du eine Chemieanlage, die mit Botmium hergestellt wird, einer Legierung, die Fortgeschrittenes Nitinol erforderte. Dies wiederum ist einer der Blöcke, die eine Quantenanomalie für ihre Umwandlung benötigen. Da Duranium die einzige Flüssigkeitswahl ist, um die Anomalie zu erzeugen, wird es auch dafür erforderlich, aber nur ein paar Stufen von ZPM entfernt.%n%nZusätzlich gibt es andere Rezepte, wie den Elementar-Duplikator. Dies ist ein sehr leistungsfähiger Replikator, der dir aufgrund seiner Geschwindigkeit und der Replikationsrezepte, die er ausführen kann, einen großen Schub in der Automatisierung geben wird, aber die in diesem Rezept verwendete Quantenanomalie wird verbraucht, also Vorsicht: Wenn du nur eine hast, verwendest du sie nicht dafür. Später wirst du jedoch auf andere Rezepte stoßen, die die Anomalie verbrauchen, nämlich die Gehäuse für den Quantenkrafttransformator, daher wird es wichtig sein, deren Produktion bis dahin zu automatisieren. # Quest: Reactors are Expensive! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMhQ.name=Reactors are Expensive! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMhQ.desc=Your first t1 Fusion Reactor is one of the biggest walls to overcome throughout this pack's progression. It's very unlikely you can afford to just build another one right after, so you will have to manage several reactions with that single one.%n%nThe new fusion condition is that you will have to pay a cost of EU and time every time you switch the recipe that's being crafted. Assuming you're using fusion power, the production of Europium and any other material should be batched between your usual rows of power generation. Perhaps you're overproducing power? In that case, you can use the pause to fuse some useful materials.%n%nIn time, you will be able to afford and use multiple fusion reactors. For now, this isn't the case. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMhQ.name=Reaktoren sind teuer! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMhQ.desc=Dein erster S1-Fusionsreaktor ist eine der größten Hürden, die es in diesem Pack zu überwinden gilt. Es ist sehr unwahrscheinlich, dass du dir sofort einen zweiten leisten kannst, daher musst du mehrere Reaktionen mit diesem einen Reaktor managen.%n%nDie neue Fusionsbedingung ist, dass du jedes Mal, wenn du das zu fertigende Rezept wechselst, EU und Zeit bezahlen musst. Angenommen, du verwendest Fusionsenergie, sollte die Produktion von Europium und anderen Materialien zwischen deinen üblichen Reihen der Stromerzeugung gebündelt werden. Vielleicht überproduzierst du Strom? In diesem Fall kannst du die Pause nutzen, um nützliche Materialien zu fusionieren.%n%nMit der Zeit wirst du dir mehrere Fusionsreaktoren leisten und nutzen können. Vorerst ist dies nicht der Fall. # Quest: Establishment of Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMhg.name=Establishment of Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMhg.desc=Fusion is the lategame. It is not the entire lategame, but several tiers are effectively relying on it, even if new ways of generating power are being discovered (developed) over time. Whether you got here through focusing on power or products, you have surely felt the importance of that donut on your base, have you not? Let's just hope your power storage doesn't run out when you start relying on Mega Blast Furnace processing.%n%nIf you've looked at NEI enough, you might have discovered Force Plasma, or some of its crafting steps. This plasma is the end of the first of three fusion chains dedicated to power generation, although some of these special plasmas transform into useful materials in Plasma Turbines or Extreme Heat Exchangers, like Celestial Tungsten later on. There are three of these chains, and the build on top of one another: one for MK1 Reactors, another for MK2 and the last for MK3.%n%nYou can build these chains any time you like, and they offer more EU/t per Fusion Reactor than the Helium Plasma alternative, but it's unlikely you'll need them this early. They only become really useful later on, at the MK3 stage with bigger reactors and turbines. Despite the fact the three plasmas can be used for power, only the final one, Celestial Tungsten, is powerful enough to be worthwhile for your central power generation. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMhg.name=Einführung von Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMhg.desc=Fusion ist das Lategame. Es ist nicht das gesamte Lategame, aber mehrere Stufen sind effektiv davon abhängig, auch wenn im Laufe der Zeit neue Wege zur Stromerzeugung entdeckt (entwickelt) werden. Egal, ob du hierher gelangt bist, indem du dich auf Strom oder Produkte konzentriert hast, du hast sicherlich die Wichtigkeit dieses Donuts in deiner Basis gespürt, nicht wahr? Hoffen wir einfach, dass dein Stromspeicher nicht leer wird, wenn du dich auf die Verarbeitung im Mega-Hochofen verlässt.%n%nWenn du NEI oft genug angesehen hast, könntest du Kraftplasma oder einige seiner Herstellungsschritte entdeckt haben. Dieses Plasma ist das Ende der ersten von drei Fusionsketten, die der Stromerzeugung gewidmet sind, obwohl einige dieser speziellen Plasmen in Plasma-Turbinen oder Extremen Wärmetauschern zu nützlichen Materialien werden, wie später Himmel-Wolfram-Plasma. Es gibt drei solcher Ketten, die aufeinander aufbauen: eine für Mk 1-Reaktoren, eine weitere für Mk 2 und die letzte für Mk 3.%n%nDu kannst diese Ketten jederzeit bauen, und sie bieten mehr EU/t pro Fusionsreaktor als die Heliumplasma-Alternative, aber es ist unwahrscheinlich, dass du sie so früh benötigen wirst. Sie werden erst später wirklich nützlich, in der Mk 3-Phase mit größeren Reaktoren und Turbinen. Trotz der Tatsache, dass die drei Plasmen zur Stromerzeugung verwendet werden können, ist nur das letzte, Himmel-Wolfram-Plasma, stark genug, um für deine zentrale Stromerzeugung lohnenswert zu sein. # Quest: A Second Reactor? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMhw.name=A Second Reactor? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMhw.desc=At this point, why not? You should be in a better position to afford it, but there is the issue that t3 fusion unlocks an easier Americium recipe, which lets you craft a second t3 more easily. You might not want to wait that long, maybe you've been smelting a lot of ingots, or using World Accelerators?%n%nRegardless, two Helium Plasma reactors will surely suffice for whatever it is you're doing. Tin Plasma is worth using, of course, but the Molecular Transformer recipe to convert Silver to Tin isn't available in the singleblock anymore, so you might want the easier option, since you're rocking two reactors and all. With the 2x overclock they're still produce millions of EU/t with the right Plasma Turbines, assuming you have them ready.%n%nIf you want to continue expanding, you can look at the Mk2 fusion chain that ends at Runite Plasma. This process uses Force Plasma from the Mk1 fusion chain, so it needs those 5 fusion recipes, plus another 5. Despite being an extremely powerful powergen option, it's unlikely you need something in this scale right now. Keep in mind, however, that you might need it in UHV or UEV. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMhw.name=Ein zweiter Reaktor? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMhw.desc=An diesem Punkt, warum nicht? Du solltest in einer besseren Lage sein, es dir leisten zu können, aber es gibt das Problem, dass S3-Fusion ein einfacheres Americium-Rezept freischaltet, das es dir ermöglicht, einen zweiten S3 leichter herzustellen. Vielleicht möchtest du nicht so lange warten, vielleicht hast du viele Barren geschmolzen oder Weltbeschleuniger verwendet?%n%nUnabhängig davon werden zwei Heliumplasma-Reaktoren sicherlich ausreichen für was auch immer du tust. Zinnplasma ist natürlich lohnenswert, aber das Molekular-Transformer-Rezept zur Umwandlung von Silber in Zinn ist im Einzelblock nicht mehr verfügbar, daher möchtest du vielleicht die einfachere Option, da du zwei Reaktoren am Laufen hast. Mit dem 2x Übertakten produzieren sie immer noch Millionen von EU/t mit den richtigen Plasmaturbinen, vorausgesetzt, du hast sie bereit.%n%nWenn du weiter expandieren möchtest, kannst du dir die Mk 2-Fusionskette ansehen, die bei Runitplasma endet. Dieser Prozess verwendet Kraftplasma aus der Mk 1-Fusionskette, benötigt also diese 5 Fusionsrezepte plus weitere 5. Obwohl dies eine extrem leistungsstarke Energieerzeugungsoption ist, ist es unwahrscheinlich, dass du im Moment etwas in diesem Maßstab benötigst. Beachte jedoch, dass du es möglicherweise in UHV oder UEV benötigst. ## Quest Line: Space Race -betterquesting.questline.AAAAAAAAAAAAAAAAAAAAIg.name=Space Race -betterquesting.questline.AAAAAAAAAAAAAAAAAAAAIg.desc=A guide to help you start Galacticraft to reach the Moon and beyond +betterquesting.questline.AAAAAAAAAAAAAAAAAAAAIg.name=Weltraumrennen +betterquesting.questline.AAAAAAAAAAAAAAAAAAAAIg.desc=Ein Leitfaden, der dir hilft, mit Galacticraft zu beginnen, um den Mond und darüber hinaus zu erreichen # Quest: Cetane Boosted Diesel betterquesting.quest.0TQy1g-KQ0GMuvc5n6c2Tg.name=§9§lCetane Boosted Diesel betterquesting.quest.0TQy1g-KQ0GMuvc5n6c2Tg.desc=The other option is Cetane-Boosted Diesel. %n%nYou will need to mix either Diesel or Bio Diesel with Tetranitromethane. Check out the related quests in [quest]Tier 3 - HV[/quest] or [quest]Working with Oil[/quest] tabs for more information. # Quest: Can I Build A Mothership For My Father? -betterquesting.quest.1R8whL35Qnm93uBUpchI0A.name=Can I Build A Mothership For My Father? -betterquesting.quest.1R8whL35Qnm93uBUpchI0A.desc=The §1§lMothership§r is a Space Station which you can move to a different celestial body (even stars!). It is the only way to get to the outermost system, the Amun-Ra system. That system has six planets and moons you can access. The most important one is Seth, where you can find §aRaw Tengam Ore§r. +betterquesting.quest.1R8whL35Qnm93uBUpchI0A.name=Kann ich ein Mutterschiff für meinen Vater bauen? +betterquesting.quest.1R8whL35Qnm93uBUpchI0A.desc=Das §1§lMutterschiff§r ist eine Raumstation, die man zu einem anderen Himmelskörper (sogar Sternen!) bewegen kann. Es ist die einzige Möglichkeit, in das äußerste System, das Amun-Ra-System, zu gelangen. Dieses System hat sechs Planeten und Monde, die man erreichen kann. Der wichtigste davon ist Seth, wo man §aRohes Tengam-Erz§r finden kann. # Quest: The Legs On The Shuttle Rocket Go Step, Step, Step... -betterquesting.quest.2qWr_EPxRGeqJE2NKQhb5Q.name=The Legs On The Shuttle Rocket Go Step, Step, Step... -betterquesting.quest.2qWr_EPxRGeqJE2NKQhb5Q.desc=The Shuttle Legs are very useful, as they allow the Shuttle Rocket to land without any aid. I highly recommend you build them! §mYou don't have a choice anyway. +betterquesting.quest.2qWr_EPxRGeqJE2NKQhb5Q.name=Die Beine der Space-Shuttle-Rakete gehen Schritt, Schritt, Schritt... +betterquesting.quest.2qWr_EPxRGeqJE2NKQhb5Q.desc=Die Shuttle-Beine sind sehr nützlich, da sie es der Shuttle-Rakete ermöglichen, ohne fremde Hilfe zu landen. Ich empfehle dir dringend, sie zu bauen! §mDu hast sowieso keine Wahl. # Quest: Shuttle Nose Cone -betterquesting.quest.5IXO2dAUTXOu5z94yxWkTQ.name=Shuttle Nose Cone -betterquesting.quest.5IXO2dAUTXOu5z94yxWkTQ.desc=This Rocket Cone doesn't have the spiky thing like the others have. Is this good or bad? I don't know, I'm only here to tell you what to do. So go build one Shuttle Nose Cone! Otherwise I will revoke your license to progress! +betterquesting.quest.5IXO2dAUTXOu5z94yxWkTQ.name=Shuttle-Nasenkegel +betterquesting.quest.5IXO2dAUTXOu5z94yxWkTQ.desc=Dieser Raketenkegel hat nicht das stachelige Ding, das andere haben. Ist das gut oder schlecht? Ich weiß nicht, ich bin nur hier, um dir zu sagen, was du tun sollst. Also geh und bau einen Shuttle Nasenkegel! Sonst entziehe ich dir deine Fortschrittslizenz! # Quest: A Reward -betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1g.name=A Reward -betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1g.desc=You have really come a long way to get here! However, getting to the moon is just the start of your journey, as you'll have access to even more powerful and awesome stuff. You have proven yourself worthy, and mastered the challenges to get here. Congratulations!%n%nPick one of the reward quests below. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1g.name=Eine Belohnung +betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1g.desc=Du hast einen weiten Weg zurückgelegt, um hierherzukommen! Doch der Mond ist nur der Anfang deiner Reise, denn du wirst Zugang zu noch mächtigeren und großartigeren Dingen erhalten. Du hast dich als würdig erwiesen und die Herausforderungen gemeistert, um hierherzukommen. Herzlichen Glückwunsch!%n%nWähle eine der folgenden Belohnungsquests aus. # Quest: Reward choice: Personal Dimension betterquesting.quest.AAAAAAAAAAAAAAAAAAAA2Q.name=Reward choice: Personal Dimension @@ -8379,16 +8392,16 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAA2g.name=Reward Choice: Loot betterquesting.quest.AAAAAAAAAAAAAAAAAAAA2g.desc=Don't need a personal dimension, eh? Well, then you'll probably be happy with some extra loot. Choose wisely; you can only pick one.%n%n[note]PS: The loot is lame, don't pick this one.[/note] # Quest: H8N4C2O4 (Green) Rocket Fuel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAkw.name=§2§lH8N4C2O4 (Green) Rocket Fuel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAkw.desc=Combine your Nitrogen Tetroxide and 1,1-Dimethylhydrazine in a Laurenium (Tier 7) Chemical Plant to make the green rocket fuel.%n%nThis is the final Rocket Fuel. With this, you can go anywhere. If you have the right rocket, of course. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAkw.name=§2§lH8N4C2O4 (Grüner) Raketentreibstoff +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAkw.desc=Kombiniere dein Stickstofftetroxid und 1,1-Dimethylhydrazin in einer Laurenium-(Stufe 7)-Chemieanlage, um den grünen Raketentreibstoff herzustellen.%n%nDies ist der finale Raketentreibstoff. Damit kannst du überallhin fliegen. Wenn du die richtige Rakete hast, versteht sich. # Quest: Load and Unload the Rocket -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzA.name=Load and Unload the Rocket -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzA.desc=What use has an automated rocket, if you can't load and unload it with automation? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzA.name=Rakete laden und entladen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzA.desc=Welchen Nutzen hat eine automatische Rakete, wenn man sie nicht automatisch be- und entladen kann? # Quest: Cargo Rocket: For the Fun -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzQ.name=Cargo Rocket: For the Fun -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzQ.desc=No need to fly to distant planets on your own, just to grab ores.%n%n[note]Usefulness level: Doubtful.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzQ.name=Frachtrakete: Zum Spaß +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzQ.desc=Keine Notwendigkeit, auf eigene Faust zu fernen Planeten zu fliegen, nur um Erze zu holen.%n%n[note]Nützlichkeitsgrad: Zweifelhaft.[/note] # Quest: Dire Crafting Table betterquesting.quest.AAAAAAAAAAAAAAAAAAADKQ.name=Dire Crafting Table @@ -8735,7 +8748,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzw.name=§6§lSalt Water and Chlorobenz betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzw.desc=Mars is rich in Salt Water and Chlorobenzene. If you run low on chlorine you can electrolyze the fluids. # Quest: Nitrogen Tetroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.name=§b§a§9§lNitrogen Tetroxide +betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.name=§9§lNitrogen Tetroxide betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.desc=Another ingredient for the final rocket fuel is Nitrogen Tetroxide. Combine some Copper Dust and Nitric Acid along with an Orange Metal Catalyst in the Chemical Plant. # Quest: Hydrazine @@ -8816,7 +8829,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKhg.desc=To make Naphthalene, combine yo # Quest: Serious Upgrades betterquesting.quest.AAAAAAAAAAAAAAAAAAAKhw.name=§9§lSerious Upgrades -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKhw.desc=So if you thought 'hey, the purple stuff wasn't that bad, why not make the green?', well, first of all, you may need professional help. Second, you're going to need to be in ZPM to make the casings you need, full stop. You need a ZPM ABS for the components, so come back once you've made a ZPM Energy Hatch.%n%nYou can probably figure most of it out on your own, but keep in mind that some of the materials need to be created in the ABS, solidified, macerated, and then used in another ABS recipe. The examples here are Hastelloy-N for Lafium Compound and, Rhenium for Laurenium. Rhenium itself is made with a nonstandard ABS recipe. You also need Dysprosium which requires either making Rare Earth (III) or going to the Toxic Everglades. You'll also need either Rare Earth (II) or Rare Earth (III) for Ytterbium unless, again, you visit the Everglades for it. [warn]The Everglades ore veins might be very hard to find, due to their rarity.[/warn] You could also get Ytterbium from Almandine Ore if you are willing to try GT++ Milling and Froth Flotation.%n%nHave fun with that!%n%n[note]You'll almost certainly need more than this, but the exact amount, as always, depends on your hatches and buses.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKhw.desc=Wenn du also dachtest 'Hey, das lila Zeug war nicht so schlimm, warum nicht das grüne machen?', dann brauchst du erstens professionelle Hilfe. Zweitens musst du in der ZPM-Stufe sein, um die benötigten Gehäuse herzustellen, Punkt. Du brauchst einen ZPM-LHS für die Komponenten, also komm wieder, sobald du eine ZPM-Energieanschluss hergestellt hast.%n%nDu kannst das meiste wahrscheinlich selbst herausfinden, aber denk daran, dass einige der Materialien im LHS hergestellt, verfestigt, zerkleinert und dann in einem anderen LHS-Rezept verwendet werden müssen. Beispiele hierfür sind Hastelloy-N für Lafium-Verbindung und Rhenium für Laurenium. Rhenium selbst wird mit einem nicht standardmäßigen LHS-Rezept hergestellt. Du benötigst auch Dysprosium, wofür du entweder Seltenerde-(III) herstellen oder in die Toxischen Everglades gehen musst. Du brauchst auch entweder Seltenerde-(II) oder Seltenerde-(III) für Ytterbium, es sei denn, du besuchst dafür erneut die Everglades. [warn]Die Erzadern der Everglades könnten aufgrund ihrer Seltenheit sehr schwer zu finden sein.[/warn] Du könntest Ytterbium auch aus Almandin-Erz gewinnen, wenn du bereit bist, GT++-Mahlen und Schaumflotation auszuprobieren.%n%nViel Spaß dabei!%n%n[note]Du wirst mit ziemlicher Sicherheit mehr als das hier benötigen, aber die genaue Menge hängt, wie immer, von deinen Anschlüssen und Vorrichtungen ab.[/note] # Quest: Tier 7 Control Computer betterquesting.quest.AAAAAAAAAAAAAAAAAAAKjg.name=Tier 7 Control Computer @@ -8899,28 +8912,28 @@ betterquesting.quest.Oiy66UDmTVeZ95pN0yunBg.name=A T0 Rocket? What? betterquesting.quest.Oiy66UDmTVeZ95pN0yunBg.desc=You can't use this rocket to go to any planet or moon §oand§r it's the most expensive one - a bad deal? Not quite! The Shuttle Rocket is used to create and access a §1§lMothership§r.%n%nThe Shuttle Rocket needs the same fuel as the T8 Rocket.%n%n[note]In case you forgot to complete any, holding the rocket in your hand will unlock all pre-requisite quests in addition to this one.[/note] # Quest: No Boss Needed! How Sad! -betterquesting.quest.gAchVo6VSBO5lRyjs6Rpow.name=No Boss Needed! How Sad! -betterquesting.quest.gAchVo6VSBO5lRyjs6Rpow.desc=To get this schematic you don't need to defeat any boss. You will still need to invest some time.%n%nAfter researching a T8 Rocket Schematic you are able to build the Shuttle Schematic in the Assembly Line. +betterquesting.quest.gAchVo6VSBO5lRyjs6Rpow.name=Kein Chef nötig! Wie traurig! +betterquesting.quest.gAchVo6VSBO5lRyjs6Rpow.desc=Um diesen Bauplan zu erhalten, musst du keinen Boss besiegen. Du musst trotzdem etwas Zeit investieren.%n%nNachdem du einen S8-Raketen-Bauplan erforscht hast, kannst du den Shuttle-Bauplan in der Komponenten-Montagelinie bauen. # Quest: Don't Tell Me I Need To Read A Paper Map! -betterquesting.quest.hB5tvfilRVi42OpLLhCwlw.name=Don't Tell Me I Need To Read A Paper Map! -betterquesting.quest.hB5tvfilRVi42OpLLhCwlw.desc=The Mothership Navigation Console is used to select the Mothership's destination. +betterquesting.quest.hB5tvfilRVi42OpLLhCwlw.name=Sage mir nicht, dass ich eine Papierkarte lesen muss! +betterquesting.quest.hB5tvfilRVi42OpLLhCwlw.desc=Die Mutterschiff-Navigationskonsole wird verwendet, um das Ziel des Mutterschiffs auszuwählen. # Quest: A Better Rocket Fuel -betterquesting.quest.qz7VHLFvQx6gDw3KZDIj0g.name=§9§lA Better Rocket Fuel -betterquesting.quest.qz7VHLFvQx6gDw3KZDIj0g.desc=If you want to go further than Mars you need a better rocket fuel. From here on out, there is only one choice: the ExxonMobil Chemical Plant. If you don't have one yet, you should have a look at it. It has 4 separate tiering systems and might be a bit overwhelming at first. %n%n[note]Check out the quest for the Chemical Plant in the [quest]Multiblock Goals[/quest] quest tab for more information.[/note]%n%n§6If you already automated one of the upcoming rocket fuels, simply hold 32 cells of it to skip all quests leading up to it! +betterquesting.quest.qz7VHLFvQx6gDw3KZDIj0g.name=§9§lEin besserer Raketentreibstoff +betterquesting.quest.qz7VHLFvQx6gDw3KZDIj0g.desc=Wenn du weiter als bis zum Mars kommen willst, brauchst du einen besseren Raketentreibstoff. Von nun an gibt es nur eine Wahl: die ExxonMobil-Chemieanlage. Falls du noch keine hast, solltest du dir diese ansehen. Sie hat 4 separate Stufensysteme und könnte am Anfang etwas überwältigend sein. %n%n[note]Weitere Informationen zur Chemieanlage findest du im Quest-Reiter [quest]Multiblock-Ziele[/quest].[/note]%n%n§6Wenn du bereits einen der kommenden Raketentreibstoffe automatisiert hast, halte einfach 32 Zellen davon in der Hand, um alle Quests, die dorthin führen, zu überspringen! # Quest: Does It Contain A Black Hole? -betterquesting.quest.rfqcIf4uT--m6nYPenl8PQ.name=Does It Contain A Black Hole? -betterquesting.quest.rfqcIf4uT--m6nYPenl8PQ.desc=The Artificial Gravity Generator allows you to change the gravity around it to your liking. The Artificial Gravity Disruptor disables that behavior for whoever has it equipped and enabled.%n%n[note]Surely this can't be used with malicious intent...[/note] +betterquesting.quest.rfqcIf4uT--m6nYPenl8PQ.name=Enthält es ein Schwarzes Loch? +betterquesting.quest.rfqcIf4uT--m6nYPenl8PQ.desc=Der Künstliche Gravitationsgenerator ermöglicht es dir, die Schwerkraft in deiner Umgebung nach Belieben zu verändern. Der Künstliche Gravitationsstörer deaktiviert dieses Verhalten für jeden, der ihn ausgerüstet und aktiviert hat.%n%n[note]Das kann doch nicht für böse Absichten missbraucht werden...[/note] # Quest: A Better Way To Generate Oxygen -betterquesting.quest.wB7bY61aRE6Fh0VOZjeclQ.name=A Better Way To Generate Oxygen -betterquesting.quest.wB7bY61aRE6Fh0VOZjeclQ.desc=This is an all-in-one solution to generate oxygen. Just provide power (continuous) and Seeds (once). +betterquesting.quest.wB7bY61aRE6Fh0VOZjeclQ.name=Eine bessere Methode zur Sauerstofferzeugung +betterquesting.quest.wB7bY61aRE6Fh0VOZjeclQ.desc=Dies ist eine All-in-One-Lösung zur Sauerstofferzeugung. Man braucht nur Strom (kontinuierlich) und einmalig Samen. # Quest: Fast Fancy Stripes! -betterquesting.quest.zLE6OyCFT8ih5eSJVainBQ.name=§oFast§r Fancy Stripes! -betterquesting.quest.zLE6OyCFT8ih5eSJVainBQ.desc=The Ion Thruster is the advanced version of the Rocket Engine. Each Ion Thruster Base provides 25MN of force and holds up to 2,000L of Xenon. Electric power is needed, too. +betterquesting.quest.zLE6OyCFT8ih5eSJVainBQ.name=§oSchnelle§r schicke Streifen! +betterquesting.quest.zLE6OyCFT8ih5eSJVainBQ.desc=Das Ionentriebwerk ist die fortgeschrittenere Version des Raketentriebwerks. Jede Ionentriebwerksbasis liefert 25MN Schubkraft und fasst bis zu 2.000L Xenon. Elektrische Energie wird ebenfalls benötigt. ## Quest Line: Basic Automation @@ -9025,7 +9038,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYA.desc=The item stock keeper looks at # Quest: Crafting Chip betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.name=Crafting Chip -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] # Quest: Request Pipe betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYg.name=Request Pipe @@ -9440,7 +9453,7 @@ betterquesting.quest.5PUj-2T3QZOIq4a33qGXlA.desc=Final one (so far) # Quest: Knowing your Throughput! betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.name=Knowing your Throughput! -betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]ME Throughput Monitor[/quest]%n%nThe ME Throughput Monitor will show the speed of items entering your network.%n%nClicking with an item will add it to the monitor.%n%nUse a §aWrench§f§r to lock the monitor%n%nWhen the monitor is locked, use §cShift+Right Click§f§r to change the measured time frame. %n%nModes: %n%n§6Per Tick%nPer Second%nPer Minute%nPer Hour +betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]ME Throughput Monitor[/quest]%n%nThe ME Throughput Monitor will show the speed of items entering your network.%n%nClicking with an item will add it to the monitor.%n%nUse a §aWrench§r to lock the monitor%n%nWhen the monitor is locked, use §cShift+Right Click§r to change the measured time frame. %n%nModes: %n%n§6Per Tick%nPer Second%nPer Minute%nPer Hour # Quest: It's Storage Time! betterquesting.quest.AAAAAAAAAAAAAAAAAAAAsg.name=It's Storage Time! @@ -9556,7 +9569,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEA.desc=The purified versions of Nether # Quest: Wireless Setup betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.name=Wireless Setup -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.%n%nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.%n%nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.%n%nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.%n%nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.%n%n%nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.%n%nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.%n%nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.%n%nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.%n%nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.%n%nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup. # Quest: Dense Boys betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEw.name=Dense Boys @@ -9720,7 +9733,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2Q.desc=The Pattern Encoder will allow # Quest: Visualizing How Much Your Stuff betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.name=Visualizing How Much Your Stuff -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you're running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.%n%nRight-click with item: Will display the current level of that item if not locked.%nRight-click with empty hand: Will reset the display if not locked.%nRight-click with AE2 wrench or network tool: Will toggle the lock.%n%n%nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.%n%nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it's not the displayed item!%nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.%nRight-clicking (while locked): Attempts to pull out a stack of the item displayed. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you're running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.%n%nRight-click with item: Will display the current level of that item if not locked.%nRight-click with empty hand: Will reset the display if not locked.%nRight-click with AE2 wrench or network tool: Will toggle the lock.%n%nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.%n%nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it's not the displayed item!%nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.%nRight-clicking (while locked): Attempts to pull out a stack of the item displayed. # Quest: Redstone Based on Storage Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2w.name=Redstone Based on Storage Level @@ -9780,7 +9793,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6g.desc=They're exactly what they sound # Quest: Deck of Cards betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.name=Deck of Cards -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=§rThese cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.%n%n§6Redstone Card:§r%n%n§rThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options:§r%n%n§cAlways active%nActive with redstone signal%nActive without redstone signal%nActivate once per pulse%n%n§r§6Capacity Card: §f%n%n§rThe Capacity Card adds more slots for items that use them. %n%n§rIf you add this to an Export Bus, an icon is added to select item priority.%n%n§6Crafting Card: §f%n%n§rThe Crafting Card allows you to automatically request autocrafting of items.%n%n§9In an ME Interface:§f%n%n§rIf you put in items to be stocked, if there aren't enough, it'll craft them until it reaches the selected amount. %n%n§rThese crafts are being stocked for recipes that the ME Interface has.§r%n%n[note]If you want them to be seen by the network, you'll need to put a storage bus on the ME Interface.[/note]%n%n§9In an ME Level Emitter:%n%n§e§aFirst Mode:§f§r §UIt'll emit a redstone signal while the specific item is being crafted.§r%n%n§e§aSecond Mode:§r§r§r§r It will emit a redstone signal once a crafting job for the item has been requested,§r [warn]but it won't send the items to be crafted.[/warn] %n%n§rThis is useful if you're using a dummy pattern, and are using the level emitter to tell something else to happen. %n%n§rYou still need to get the item(s) requested back into the system so it doesn't tie up a crafting CPU though.%n%n§9In an ME Export Bus:§f%n%n§rIt'll attempt to send whatever item(s) are selected in the export bus' GUI.%n%n§e§aFirst Mode:§f§r It'll§r send available items first, then create crafting jobs for the rest. %n%n§e§aSecond Mode:§f§r It will only send crafted items.%n%n§6Acceleration Card:§f%n%n§rThe Acceleration Card makes the device/fixture work faster. %n%n§r[note]You'll probably want a lot of these.[/note]%n%n§6Inverter Card:§f%n%n§rThe Inverter Card allows you to invert the item filter of certain fixtures.%n%n§6Fuzzy Card:§f%n%n§rThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. %n%n§rIf you just want it to be fuzzy for NBT, set to §9Match Any.§f§f %n%n§rIf it is set to §c99%%§f§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=These cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.%n%n§6Redstone Card: §r%n%nThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options: %n%n§cAlways active%nActive with redstone signal%nActive without redstone signal%nActivate once per pulse§r%n%n§6Capacity Card: §r%n%nThe Capacity Card adds more slots for items that use them. %n%nIf you add this to an Export Bus, an icon is added to select item priority.%n%n§6Crafting Card: §r%n%nThe Crafting Card allows you to automatically request autocrafting of items.%n%n§9In an ME Interface: §r%n%nIf you put in items to be stocked, if there aren't enough, it'll craft them until it reaches the selected amount. %n%nThese crafts are being stocked for recipes that the ME Interface has.%n%n[note]If you want them to be seen by the network, you'll need to put a storage bus on the ME Interface.[/note]%n%n§9In an ME Level Emitter: §r%n%n§aFirst Mode: §rIt'll emit a redstone signal while the specific item is being crafted.%n%n§aSecond Mode: §rIt will emit a redstone signal once a crafting job for the item has been requested, [warn]but it won't send the items to be crafted.[/warn] %n%nThis is useful if you're using a dummy pattern, and are using the level emitter to tell something else to happen. %n%nYou still need to get the item(s) requested back into the system so it doesn't tie up a crafting CPU though.%n%n§9In an ME Export Bus: §r%n%nIt'll attempt to send whatever item(s) are selected in the export bus' GUI.%n%n§aFirst Mode: §rIt'll send available items first, then create crafting jobs for the rest. %n%n§aSecond Mode: §rIt will only send crafted items.%n%n§6Acceleration Card: §r%n%nThe Acceleration Card makes the device/fixture work faster. %n%n[note]You'll probably want a lot of these.[/note]%n%n§6Inverter Card: §r%n%nThe Inverter Card allows you to invert the item filter of certain fixtures.%n%n§6Fuzzy Card: §r%n%nThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. %n%nIf you just want it to be fuzzy for NBT, set to §9Match Any.§r %n%nIf it is set to §c99%%§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this. # Quest: Fluids of the Trade betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7A.name=Fluids of the Trade @@ -10020,7 +10033,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKxA.desc=One of the more complicated par # Quest: Applied Greg? betterquesting.quest.AAAAAAAAAAAAAAAAAAALPQ.name=Applied Greg? -betterquesting.quest.AAAAAAAAAAAAAAAAAAALPQ.desc=ME Buses are combination of technology and...other technology. Don't give me that look, it is, OK? With these, you can now directly I/O items between GregTech multiblock and ME network. They have §osignificantly§r less lag, so please start using them as soon as possible on servers.%n%nYou just pop off your GT bus + ME bus or ME interface combination, and replace both with the new bus and connect a ME cable directly to it. It uses 1 channel, same as the other options.%n%nThe output bus and hatch have limited output space. If you need more, you can upgrade them either by crafting them with storage components or putting a cell inside. A digital singularity cell will make the cache near infinite.%n%nNote that the output bus must eject each item from its cache §oin order§r. If it cannot eject the topmost item, it will be stuck and cannot eject any other items.%n%nIf voiding is turned off, the multiblock will not void when the ME Outputs are full.%n%n[note]For usage in some machines, i.e. the advanced assembly line, the configured item must be in the first slot in order for the multi to work.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALPQ.desc=ME-Busse sind eine Kombination aus Technologie und... anderer Technologie. Schau nicht so, es ist so, OK? Damit kannst du jetzt Gegenstände direkt zwischen GregTech Multiblöcken und dem ME-Netzwerk E/A-verbinden. Du verursachst §osignifikant§r weniger Lags, also beginne bitte so schnell wie möglich, sie auf Servern zu verwenden.%n%nDu entfernst einfach deine GT-Vorrichtung + ME-Bus oder ME-Schnittstellen-Kombination und ersetzt beides durch den neuen Bus und verbindest ein ME-Kabel direkt damit. Es verwendet 1 Kanal, genau wie die anderen Optionen.%n%nDie Ausgabevorrichtung und Öffnung haben begrenzten Ausgaberaum. Wenn du mehr benötigst, kannst du sie entweder durch Herstellen mit Speichereinheiten verbessern oder eine Zelle hineinlegen. Eine digitale Singularitätszelle macht den Cache nahezu unendlich.%n%nBeachte, dass die Ausgabevorrichtung jeden Gegenstand aus ihrem Cache §oin Reihenfolge§r auswerfen muss. Wenn sie den obersten Gegenstand nicht auswerfen kann, bleibt sie stecken und kann keine anderen Gegenstände auswerfen.%n%nWenn das Vernichten ausgeschaltet ist, wird der Multiblock nichts vernichten, wenn die ME-Ausgänge voll sind.%n%n[note]Für die Verwendung in einigen Maschinen, z.B. der fortgeschrittenen Montagelinie, muss der konfigurierte Gegenstand im ersten Platz sein, damit der Multi funktioniert.[/note] # Quest: AE2 Fluid Crafting betterquesting.quest.AAAAAAAAAAAAAAAAAAAMsg.name=AE2 Fluid Crafting @@ -10028,7 +10041,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMsg.desc=Fluid crafting directly integra # Quest: Starting Your AE2 Journey betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.name=§5§lStarting Your AE2 Journey -betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§2§2§1§b§r§21. The Wiki:§r§r§o§o §o§o§r[url]§o§o§rhttps://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n§r- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n%n§b§r§22. The Discord: §o§r[url]https://discord.gg/gtnh[/url]%n%n§r- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n%n§b§r§23. Video Tutorials: §r[url]§o§rhttps://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n§r- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. +betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§21. The Wiki: §r[url]https://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n§22. The Discord: §r[url]https://discord.gg/gtnh[/url]%n%n- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n§23. Video Tutorials: §r[url]https://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. # Quest: Advanced Wireless Setup Kit betterquesting.quest.CbUsVtoETCy-CB3AlgHRjg.name=Advanced Wireless Setup Kit @@ -10076,7 +10089,7 @@ betterquesting.quest.QHyLarPvSnCb30EbaBQdaw.desc=Same as 1k. # Quest: Yet Another Singularity?!?! betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.name=Yet Another Singularity?!?! -betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?%n%nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).%n%n§c§rThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can't read numbers, is a lot.%n%nEnjoy crafting one :) You'll need to kill some Chaos Guardians for it. +betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?%n%nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).%n%nThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can't read numbers, is a lot.%n%nEnjoy crafting one :) You'll need to kill some Chaos Guardians for it. # Quest: Cards for AE2 Nerds! betterquesting.quest.TP2PEGHQRnGKgKYFziEjrg.name=Cards for AE2 Nerds! @@ -10241,7 +10254,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACBA.desc=You'll probably end up with a l # Quest: Arnie's Blender betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.name=Arnie's Blender -betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely§ nothing§r to do with breakfast. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely nothing§r to do with breakfast. # Quest: And There Shall be Light betterquesting.quest.AAAAAAAAAAAAAAAAAAACBg.name=And There Shall be Light @@ -11275,7 +11288,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRA.desc=Living Matter is a combination # Quest: Silverfish Blood betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.name=Silverfish Blood -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%n%nIt is used to brew Infestation Remedy. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%nIt is used to brew Infestation Remedy. # Quest: Infestation Remedy betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRg.name=Infestation Remedy @@ -11556,11 +11569,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFWQ.desc=Every Thaumcraft Infused Stone # Quest: Just Tell Me What to Scan Already! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.name=Just Tell Me What to Scan Already! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Don't want to guess at what has what aspect? Just want to get to work? Then scan this stuff. The first set should be scanned in order. If any of them don't work, try scanning something else first (especially the third set).%n%nWatering Can%nTorch%nCoal%nGrass Block%nTrapdoor%nChest%nGlass Block%nBleached Bone Block%nChicken%nSoul Sand%nPaper%nRotten Flesh%nWheat%nFlint%nObsidian%n%nAsh Cloud%nAny Dye%nWool%nSpider Eye%nSnowball%nMilk Bucket%nVanilla Hoe%nVanilla Pickaxe%nArrow%nVanilla Armor%nQuicksilver%nFence Gate%nIron Nugget%nGold%nZombie Brain%nEnder Pearl%nSlimeball%nTainted Anything. Try overfilling your cauldron to create flux goo to make the slimes (not in your base)%nEthereal Essence (any Aspect) from wisps OR Terra Wart%n%nObzinite Ingot%nPlatinum Metallic Powder%nFine Copper Wire%nMagnetite Dust%nThorium Dust%nA Pig%nNetherrack%nGold Armor%nBed%nLead (not the metal)%nGhast Tear%nClock%nCrystal Matrix Ingot%n%nThe last 5 aspects might only be obtainable by combining aspects or by creating a node that has them. You can combine:%n%nCognito + Ordo%nCognito + Vitium%nVacuos + Motus%nLux + Primordium%nHumanus + Iter%n%n%n%nNote that the above list is for aspects, you may need to scan things like the Nether Portal to unlock certain researches. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Don't want to guess at what has what aspect? Just want to get to work? Then scan this stuff. The first set should be scanned in order. If any of them don't work, try scanning something else first (especially the third set).%n%nWatering Can%nTorch%nCoal%nGrass Block%nTrapdoor%nChest%nGlass Block%nBleached Bone Block%nChicken%nSoul Sand%nPaper%nRotten Flesh%nWheat%nFlint%nObsidian%n%nAsh Cloud%nAny Dye%nWool%nSpider Eye%nSnowball%nMilk Bucket%nVanilla Hoe%nVanilla Pickaxe%nArrow%nVanilla Armor%nQuicksilver%nFence Gate%nIron Nugget%nGold%nZombie Brain%nEnder Pearl%nSlimeball%nTainted Anything. Try overfilling your cauldron to create flux goo to make the slimes (not in your base)%nEthereal Essence (any Aspect) from wisps OR Terra Wart%n%nObzinite Ingot%nPlatinum Metallic Powder%nFine Copper Wire%nMagnetite Dust%nThorium Dust%nA Pig%nNetherrack%nGold Armor%nBed%nLead (not the metal)%nGhast Tear%nClock%nCrystal Matrix Ingot%n%nThe last 5 aspects might only be obtainable by combining aspects or by creating a node that has them. You can combine:%n%nCognito + Ordo%nCognito + Vitium%nVacuos + Motus%nLux + Primordium%nHumanus + Iter%n%nNote that the above list is for aspects, you may need to scan things like the Nether Portal to unlock certain researches. # Quest: Warp Warnings betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.name=Warp Warnings -betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character's mind and soul, inflicting progressively more dire effects upon them.%n%nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?%n%nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don't want to spawn a Wither in your base.%n%n[note]If you're still early on in your thaumcraft journey, Warp shouldn't be something that scares you away from progressing further. You'll only stumble upon dangerous warp effects once you've done a lot of research. If you still wanna play it safe, make sure to avoid research that's labeled with "§d§5Forbidden Knowledge§r" [/note]%n%n5 warp: Message%n10 warp: Fake Explosion%n15 warp: Coin, Pumpkin%n20 warp: Lay Eggs, Spawn Phantoms%n25 warp: Fake Creeper, Fake Rain%n30 warp: GregTech Fake Sounds, Spawn Bats%n35 warp: Blood, Fake Enderman%n40 warp: Spawn Friendly Creeper%n45 warp: Jump Boost, Nausea%n50 warp: Insomnia, Vis Drain, Strange Noise%n55 warp: Thunderstorm%n60 warp: Spawn Fire Bats%n65 warp: Blindness, Poison%n70 warp: Livestock Rain%n75 warp: Spawn Doppelganger%n80 warp: Spawn Endermen, Wither Potion%n85 warp: Wind%n90 warp: Ender Pearl%n95 warp: Blaze Fireball%n100 warp: Litmus Paper, Junk, Call from the Deep%n110 warp: Obsidian%n120 warp: Lightning%n125 warp: Inventory Swap%n130 warp: Random Teleport%n140 warp: Acceleration%n150 warp: Fake Wither, Inventory Scramble%n160 warp: Countdown Bomb%n170 warp: Mushrooms%n175 warp: Snow%n180 warp: Decay%n190 warp: Swamp%n200 warp: Spawn Wither +betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character's mind and soul, inflicting progressively more dire effects upon them.%n%nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?%n%nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don't want to spawn a Wither in your base.%n%n[note]If you're still early on in your thaumcraft journey, Warp shouldn't be something that scares you away from progressing further. You'll only stumble upon dangerous warp effects once you've done a lot of research. If you still wanna play it safe, make sure to avoid research that's labeled with "§5Forbidden Knowledge§r" [/note]%n%n5 warp: Message%n10 warp: Fake Explosion%n15 warp: Coin, Pumpkin%n20 warp: Lay Eggs, Spawn Phantoms%n25 warp: Fake Creeper, Fake Rain%n30 warp: GregTech Fake Sounds, Spawn Bats%n35 warp: Blood, Fake Enderman%n40 warp: Spawn Friendly Creeper%n45 warp: Jump Boost, Nausea%n50 warp: Insomnia, Vis Drain, Strange Noise%n55 warp: Thunderstorm%n60 warp: Spawn Fire Bats%n65 warp: Blindness, Poison%n70 warp: Livestock Rain%n75 warp: Spawn Doppelganger%n80 warp: Spawn Endermen, Wither Potion%n85 warp: Wind%n90 warp: Ender Pearl%n95 warp: Blaze Fireball%n100 warp: Litmus Paper, Junk, Call from the Deep%n110 warp: Obsidian%n120 warp: Lightning%n125 warp: Inventory Swap%n130 warp: Random Teleport%n140 warp: Acceleration%n150 warp: Fake Wither, Inventory Scramble%n160 warp: Countdown Bomb%n170 warp: Mushrooms%n175 warp: Snow%n180 warp: Decay%n190 warp: Swamp%n200 warp: Spawn Wither # Quest: The Night's Not Dark Anymore betterquesting.quest.AAAAAAAAAAAAAAAAAAAGHQ.name=The Night's Not Dark Anymore @@ -11720,7 +11733,7 @@ betterquesting.quest.xoH_knd-RV-22QEfLUtuDA.desc=So you want to move essentia fr # Quest: Infinite Durability betterquesting.quest.yT18iStZRzKem7FYnZoRzw.name=Infinite Durability -betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!%n%n§b§3[note]Doesn't work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note] +betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!%n%n§3[note]Doesn't work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note] ## Quest Line: Adept Thaumaturgy @@ -11905,7 +11918,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAESg.desc=Bathing in a spa will automate # Quest: Temp Warp Remover Soap betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.name=Temp Warp Remover Soap -betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] # Quest: Beacon betterquesting.quest.AAAAAAAAAAAAAAAAAAAETg.name=Beacon @@ -12005,7 +12018,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiA.desc=So many options for my next wan # Quest: Ignore the Glint in Their Eyes betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.name=Ignore the Glint in Their Eyes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§2§b§3You only need to complete one task. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§3You only need to complete one task. # Quest: The BEST Soap! betterquesting.quest.Jl453zbkSfC4pl9kglgy6A.name=The BEST Soap! @@ -12017,11 +12030,11 @@ betterquesting.quest.LIZCdBLfQquQpULGmFDixw.desc=These caps are even better than # Quest: Dynamism Tablets betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.name=Dynamism Tablets -betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid HV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. It can also place the held item on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone pulse. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the dynamism tablet. However, they do work with Tinkers Tools%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] +betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The Dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid MV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. If it holds a block/seed/sapling, it can also place it on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone signal. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the Dynamism tablet. However, they do work with Tinkers Tools.%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] # Quest: Check Your Warp For Free! betterquesting.quest.TBMfXgORRHuggrozS7vsVA.name=Check Your Warp For Free! -betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §l§5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. +betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. # Quest: Who Came Up With This Name?? betterquesting.quest.lMDEhTDISSG1u2HYaZVg9w.name=Who Came Up With This Name?? @@ -12138,7 +12151,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEVg.desc=Did you ever have a dream where # Quest: Journey to the Center of the Earth betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.name=Journey to the Center of the Earth -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:%n%nA) Seemingly empty of life%nB) Full of Bedrock you need to clear away with your new pickaxe%nC) Full of ore veins going up and down%nD) Some of these ores are strange and §odifferent§ §r from the ones you are used to%nE) Since Miners cannot break Bedrock, if you wish to use one, you'll have to do it for it first.%nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you'll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)%n%nAmong the ore samples you seem to have brought back with you, you find a number of "basic" and "intermediate" ores and gems, as well as a few you don't recognize! Perhaps a return trip is in order?%n%nAlso, you seem to smell like cheese for some reason? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:%n%nA) Seemingly empty of life%nB) Full of Bedrock you need to clear away with your new pickaxe%nC) Full of ore veins going up and down%nD) Some of these ores are strange and §odifferent§r from the ones you are used to%nE) Since Miners cannot break Bedrock, if you wish to use one, you'll have to do it for it first.%nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you'll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)%n%nAmong the ore samples you seem to have brought back with you, you find a number of "basic" and "intermediate" ores and gems, as well as a few you don't recognize! Perhaps a return trip is in order?%n%nAlso, you seem to smell like cheese for some reason? # Quest: Ichor Core betterquesting.quest.AAAAAAAAAAAAAAAAAAAKpg.name=Ichor Core @@ -12452,7 +12465,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMwg.desc=Have you ever seen a slime and # Quest: Flower!!! Unlimited Flower!!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.name=Flower!!! Unlimited Flower!!! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§o§o§r another way of getting these, but you'll have to figure that one out for yourself. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§r another way of getting these, but you'll have to figure that one out for yourself. # Quest: Obligatory Lava Power betterquesting.quest.AAAAAAAAAAAAAAAAAAAMxA.name=Obligatory Lava Power @@ -12513,7 +12526,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAABTA.desc=In order to get started with yo # Quest: Offerings betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.name=Offerings -betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern.; you will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern. You will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] # Quest: ...Cauldron Bubble betterquesting.quest.AAAAAAAAAAAAAAAAAAABTg.name=...Cauldron Bubble @@ -12878,7 +12891,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAHA.desc=When regular magic just won # Quest: Incense Crucible betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.name=Incense Crucible -betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §a§9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 +betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 # Quest: Tier 2 Sigils betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5A.name=Tier 2 Sigils @@ -13479,7 +13492,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALJg.desc=Imps are little orange creature # Quest: Time to Kill (Shulker) betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.name=Time to Kill (Shulker) -betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker doesn't spawn naturally so you will need to obtain it's spawn egg to complete this quest. You can do so in the coins tab or through crafting. +betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker can spawn in the Lich or Ghast Queen Tower in the Twilight Forest. You can also optionally obtain it's spawn egg either with the crafting recipe or through the repeatable quest. # Quest: Time to Kill (Rabbit) betterquesting.quest.UfPfIUITQrG1E1G33eQ__g.name=Time to Kill (Rabbit) @@ -14226,7 +14239,7 @@ betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.name=§3§lSteel Barrel betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.desc=The Steel barrel also has 72 slots. # Quest: Integrated Ore Factory - All in One! -betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.name=§6§6§6§lIntegrated Ore Factory - All in One! +betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.name=§6§lIntegrated Ore Factory - All in One! betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.desc=The Integrated Ore Factory allows you to process ores through multiple processes at once. # Quest: Copper Barrel @@ -14239,7 +14252,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAABA.desc=Jetzt, wo du es bis hierher ges # Quest: Monster Hunter betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.name=§9§lMonster Hunter -betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.desc=It's about time to craft something more useful: A sword!%n%nNow that you have a sword, you will get credit for monster kills in the Kill All the Things tab. Watch out, monsters in this world will chew you up and spit you out!%n%nYou can find additional weapon quests on the Getting Around tab. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.desc=It's about time to craft something more useful: A sword!%n%nNow that you have a sword, you will get credit for monster kills in the Kill All the Things tab. Watch out, monsters in this world will chew you up and spit you out!%n%nYou can find additional weapon quests on the ...Without Dying tab. # Quest: What's That...? betterquesting.quest.AAAAAAAAAAAAAAAAAAAADg.name=§9§lWas ist Das...? @@ -14418,7 +14431,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcw.name=§9§lKinetic Water Power HV betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcw.desc=The Kinetic Water Generator allows Kinetic Units to be produced via the movement of water in river and ocean biomes. As with the Kinetic Wind Generator, it requires either Gearbox Rotor. Search NEI for appropriate options.%n%nIf the Kinetic Water Generator's Rotor isn't entirely submerged in water, it will alert you there is "no room for the rotor". If the Kinetic Water Generator isn't placed in a river, ocean or deep ocean biome, it will alert you it "must be placed in a river or ocean biome". Check the Game Mechanics spreadsheet on Discord for a list of biomes and their tags.%n%nWhile inconvenient, the Water Generator runs more consistently.%n%n[warn]You can use Witchery (for example) to convert biomes.[/warn] # Quest: Rotor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.name=§c§9§lRotor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.name=§9§lRotor betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.desc=The Kinetic Wind and Water Generators need Gearbox Rotors to function. They can be added and removed with standard automation. Higher tier rotors will last longer. In addition, the iridium ones don't break. The IC2 ones might bug out for durability loss though. Energetic is probably the best for now, since it can give out a full amp, and more is wasted.%n%n[note]You only need to make one rotor to complete this quest.[/note] # Quest: Wind Meter @@ -14427,7 +14440,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdQ.desc=The Windmeter measures wind str # Quest: Sending the Power Back betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.name=§9§lSending the Power Back -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=Kinetic generator compatibility has been improved so that you no longer need transformers, you can connect directly with a cable. But why not use your transformer to send the power back to base more efficiently, it's a loss of about 57/512EU per A just going from 160 straight down to 63 without it. If you transform up (after going through 1 block of cable to transform it to GT power), you only lose about 57/2048EU per A, much better.%n%n[warn]IC2 machines don't care about rain, but remember to cover your transformer.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=Kinetic generator compatibility has been improved so that you no longer need transformers, you can connect directly with a cable. But why not use your transformer to send the power back to base more efficiently, it's a loss of about 97EU per HV amp just going from 160 straight down to 63 without it. If you transform up (after going through 1 block of cable to transform it to GT power), you only lose about 97EU per EV amp, which saves 4x the energy in regard to cable loss.%n%n[warn]IC2 machines don't care about rain, but remember to cover your transformer.[/warn] # Quest: GT6-Styled Pipes betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeg.name=§2§lGT6-Styled Pipes @@ -14451,18 +14464,18 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgQ.desc=To make your crossbow even bett # Quest: Magnalium Crossbow Bolts betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.name=§5§lMagnalium Crossbow Bolts -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.desc=Magnalium bolts are much better than your old wooden bolts.%n%nYou can use nether quartz on the bolts to make them even better. This requires a free modifier slot.%n%nExperiment with NEI to find other good bolt materials.%n%nTo make these bolts, you must use a Fluid Solidifier instead of the Tinker's casting table. It's important that you get the molten iron out of the smeltery and into the Fluid Solidifier, the GT molten iron won't work.%n%nThe bolts should be in your inventory if you want to pick up the ones you fired. You can't pick them up if the bolts are in Battlegear slots. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.desc=Magnalium bolts are much better than your old wooden bolts.%n%nYou can use nether quartz on the bolts to make them even better. This requires a free modifier slot.%n%nExperiment with NEI to find other good bolt materials.%n%nTo make these bolts, you must use a Fluid Solidifier instead of the Tinker's casting table. It's important that you get the molten iron out of the smeltery and into the Fluid Solidifier, the GT molten iron won't work.%n%nThe bolts should be in your inventory or in a bauble slot if you want to pick up the ones you fired. # Quest: Wooden Bolts betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.name=§3§lWooden Bolts -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=Your crossbow need some ammo to shoot with. Let's craft some wooden bolts. For now, you can put either iron, obzinite, or steel on the tip of your bolts using the Smeltery. For higher tier bolts and tips you will need to pump metals into a Fluid Solidifier with the correct tool rod inserted.%n%n[warn]For upgrades:[/warn]%n[note]Nether Quartz - More damage%nMoss - Self-Repair (unlock in GTNH Thaumcraft tab)[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=Your crossbow need some ammo to shoot with. Let's craft some wooden bolts. For now, you can put either iron, obzinite, or steel on the tip of your bolts using the Smeltery. For higher tier bolts and tips you will need to pump metals into a Fluid Solidifier with the correct tool rod inserted.%n%n[warn]For upgrades:[/warn]%n§lNether Quartz§r - More damage%n§lMoss§r - Self-Repair (unlock in GTNH Thaumcraft tab)%n%n[note]You can store these in a bauble slot to save on inventory space![/note] # Quest: Making Power With Your Plasma -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§d§l§f§c§lMaking Power With Your Plasma -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.desc=Now that you have a reactor, it's time to utilize it to create power.%n%nThe simplest plasma you can make for power is Helium plasma, but it also provides a lot of power. Deuterium is renewable from water, and you can get Helium-3 from Endstone.%n%nHowever, you will need a way to convert the plasma into EU. To do this you will need a large plasma turbine. This will also need a dynamo hatch that can handle the power you're outputting. For Helium plasma, you will want a LuV Buffered Dynamo or above. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§c§lMaking Power With Your Plasma +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.desc=Da du nun einen Reaktor hast, ist es an der Zeit, ihn zur Stromerzeugung zu nutzen.%n%nDas einfachste Plasma, das du zur Stromerzeugung herstellen kannst, ist Heliumplasma, das aber auch viel Energie liefert. Deuterium ist aus Wasser erneuerbar, und Helium-3 kannst du aus Endstein gewinnen.%n%nDu benötigst jedoch eine Möglichkeit, das Plasma in EU umzuwandeln. Dazu benötigst du eine Große Plasma-Turbine. Diese benötigt auch eine Generatoranschluss, die die von dir abgegebene Leistung verarbeiten kann. Für Heliumplasma benötigst du einen LuV-Gepufferten Generatoranschluss oder höher. # Quest: Turbine Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.name=§a§b§c§d§e§f§d§l§l§c§lTurbine Time +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.name=§c§lTurbine Time betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.desc=Your fancy new Large Plasma Turbine will need a rotor to go inside of it.%n%nYou can make it out of any GT material, but the best right now is NORMAL Draconium. [warn]Always test in Creative first![/warn]%n%nWhen using turbines, be careful of flow rates. To find the optimal flow rate, you divide the optimal energy flow rate listed on the turbine, by the energy value for the plasma. You can also use the Large Turbine Calculator (there's a link on the main spreadsheet, which is linked to in discord), or scan the multiblock's controller while feeding it a minimal amount of plasma to see what the optimal flow is. Make sure to use a Fluid Regulator set to this flow rate for highest fuel efficiency, or go beyond it to get more EU/t at a cost to efficiency, with Plasma Turbines being the best at retaining efficiency beyond the optimal flow.%n%nIf you go beyond the optimal flow, you will get a higher EU/t value, but less fuel efficiency, and the maximum EU/t value depends on the turbine type and its Overflow Efficiency tier. For this type of turbine, tier 1 reaches the max at 250%% of optimal flow to produce 158%% of the EU/t, tier 2 reaches the max at 400%% of optimal flow to produce 214%% of the EU/t and tier 3 reaches the max at 550%% of optimal flow to produce 301%% of the EU/t. The closer you get to this maximum, the more fuel efficiency you're throwing away.%n%nThe choice is yours!%n%n[note]For a lot of extra information on fusion, check out the new quest line called Powerful Nuclear Physics.[/note] # Quest: All Alone in the Night @@ -14519,7 +14532,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFiA.desc=Or is it Alloy Blast Smelter? W # Quest: Shake That Booty... betterquesting.quest.AAAAAAAAAAAAAAAAAAAFjA.name=§9§lShake That Booty... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFjA.desc=...out of the purified ores. Anyways, a Large Sifter will increase your sifting speed significantly. What will you do with all these gems??%n%n[note]You need one more casing if you don't want to use 2 energy hatches.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFjA.desc=...aus den gereinigten Erzen. Jedenfalls wird ein Großer Sieber deine Siebgeschwindigkeit erheblich erhöhen. Was wirst du mit all diesen Edelsteinen tun??%n%n[note]Du brauchst ein Gehäuse mehr, wenn du nicht 2 Energieanschlüsse verwenden möchtest.[/note] # Quest: Launch Controller betterquesting.quest.AAAAAAAAAAAAAAAAAAAFrA.name=Launch Controller @@ -14555,11 +14568,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHMQ.desc=If you haven't noticed, this wo # Quest: Moron's Manual for Effective EBFing betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.name=§6§lMoron's Manual for Effective EBFing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Welcome to the latest Moron's Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.%n%nSetup%nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody's friend!%n%nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!%n%nMake sure your muffler hatch is placed on the top middle block. The EBF can't work if it is not spreading those delightful odors!%n%nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you'll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you're poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers' generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.%n%nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they're full, so keep an eye on them!%n%nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Willkommen zur neuesten Ausgabe des Deppenhandbuchs, Effektives EHOen! Dieses Handbuch behandelt häufige Probleme, die bei der Verwendung des GregTech 1000 Elektrischen Hochofens auftreten.%n%nAufbau%nStelle beim Aufbau deines EHOs sicher, dass er einige Chunks von Dingen entfernt platziert wird, die von Verschmutzung betroffen sind, wie z.B. Ackerland. Verschmutzung ist niemandes Freund!%n%nStelle während des Aufbaus sicher, dass die Mitte des EHOs hohl ist. Manchmal können Dinge unbemerkt hineinschlüpfen, wie eine Thaumcraft-Lichtkugel!%n%nStelle sicher, dass dein Auspuff auf einem mittleren Block platziert ist. Der EHO kann nicht funktionieren, wenn er diese herrlichen Gerüche nicht verbreitet!%n%nStelle beim Platzieren deines Energieanschlusses sicher, dass der Abstand zwischen Generatoren und dem EHO minimiert wird. Besonders bei LV machen diese wenigen Blöcke einen großen Unterschied! Jedes Ampere Energie, das über ein Kabel fließt, geht ein wenig verloren - und du wirst so viel wie möglich benötigen! Der beste Aufbau ist, zwei Generatoren direkt neben jedem Energieanschluss mit einem 2A-Kabel zu platzieren. Wenn du arm bist, kannst du 2 Batteriepuffer mit je 2 Batterien direkt an jedem Energieanschluss verwenden. Stelle sicher, dass deine Puffergeneratoren aufgeladen sind. Wenn du 9-Platz-Batteriepuffer erstellst, kannst du diese im Laufe der Zeit füllen, um längere Laufzeiten zu erhalten, bis du eine stabile Stromversorgung hast.%n%nAuslassöffnungen und Ausgabevorrichtungen schieben automatisch in daneben platzierte Tanks und Inventare wie Truhen oder BC-Tanks. Sie werden auch Gegenstände vernichten, wenn sie voll sind, also halte ein Auge darauf!%n%nBeim Bau mehrerer EHOs kann der GregTech 1000 Elektrische Hochofen Wände teilen. Dies kann dir auch Einfüll- und Auslassöffnungen ersparen. Nicht empfohlen für Energieanschlüsse und Wartungsluken! # Quest: Circuit Programming betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.name=§5§lCircuit Programming -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.%n%nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don't have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.%n%nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:%n%n1) Find a correct crafting recipe with a screwdriver in NEI and use that.%n%n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won't work. Eventually you can also make an electric screwdriver.%n%n3) Use the BartWorks Circuit Programmer. It's only available in MV, but it does not use any durability and runs on EU.%n%n4) Use the GT++ Circuit Programmer block. It isn't portable and only available in MV, but it allows for automation.%n%n%nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.%n%nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don't have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.%n%nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:%n%n1) Find a correct crafting recipe with a screwdriver in NEI and use that.%n%n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won't work. Eventually you can also make an electric screwdriver.%n%n3) Use the BartWorks Circuit Programmer. It's only available in MV, but it does not use any durability and runs on EU.%n%n4) Use the GT++ Circuit Programmer block. It isn't portable and only available in MV, but it allows for automation.%n%nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work. # Quest: Double the Fun betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaw.name=§a§lDouble the Fun @@ -14587,11 +14600,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYA.desc=If you want to pass multiple am # Quest: E_TOO_MANY_KEYS betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.name=§9§lE_TOO_MANY_KEYS -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=ERROR: Too many keys to fit a 104 key keyboard.%n%nThere are many keybinds in this modpack. To avoid conflicts, most of them are unbound by default. Only the ones available from the start are bound. Note that NEI keybinds are found in the NEI menu and not with the rest of the keybinds.%n%nHere is the list of what some of them do :%n%n%nBetterQuesting%nGRAVE - Open Questbook%n%nDraconic Evolution%nV - Place the item you are holding on the block you are looking at%n%nJourneymap%nB - Create a Waypoint%nCtrl+B - Open the Waypoint Manager%nJ - Open Fullscreen Map%n= - Zoom In (works on minimap too)%n- - Zoom out%n%nInventory Tweaks%nR - Sort Inventory%n%nShare Where I am%nINSERT - Places a temporary beam where you are looking at that will be seen by you and other players%nSHIFT + INSERT - Places a temporary beam where §oyou§r are that will be seen by you and other players%nCTRL + INSERT - Shares the position you are looking at with other players%nCTRL + SHIFT + INSERT - Shares your position with other players%n%nWaila - Shows information about what you are looking at%nNUMPAD1 - show/hide the Waila HUD%nNUMPAD3 - shows how to craft what you are looking at%nNUMPAD4 - shows the crafting usages of the thing you are looking at%n%n%n[note]If you have a non-standard keyboard layout, using the java 17-21 version of GTNH §omight§r help you in being able to use certain keys for keybinds.%n[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=ERROR: Too many keys to fit a 104 key keyboard.%n%nThere are many keybinds in this modpack. To avoid conflicts, most of them are unbound by default. Only the ones available from the start are bound. Note that NEI keybinds are found in the NEI menu and not with the rest of the keybinds.%n%nHere is the list of what some of them do :%n%nBetterQuesting%nGRAVE - Open Questbook%n%nDraconic Evolution%nV - Place the item you are holding on the block you are looking at%n%nJourneymap%nB - Create a Waypoint%nCtrl+B - Open the Waypoint Manager%nJ - Open Fullscreen Map%n= - Zoom In (works on minimap too)%n- - Zoom out%n%nInventory Tweaks%nR - Sort Inventory%n%nShare Where I am%nINSERT - Places a temporary beam where you are looking at that will be seen by you and other players%nSHIFT + INSERT - Places a temporary beam where §oyou§r are that will be seen by you and other players%nCTRL + INSERT - Shares the position you are looking at with other players%nCTRL + SHIFT + INSERT - Shares your position with other players%n%nWaila - Shows information about what you are looking at%nNUMPAD1 - show/hide the Waila HUD%nNUMPAD3 - shows how to craft what you are looking at%nNUMPAD4 - shows the crafting usages of the thing you are looking at%n%n[note]If you have a non-standard keyboard layout, using the Java 17-25 version of GTNH §omight§r help you in being able to use certain keys for keybinds.%n[/note] # Quest: Safety First betterquesting.quest.AAAAAAAAAAAAAAAAAAAIcQ.name=§3§lSafety First -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIcQ.desc=For those new to GregTech, here are some tips and warnings about electricity.%n%nMachines don't like being out in the rain, and will start fires nearby. Fires next to a machine have a random chance of an explosion. Also, sending a higher voltage than a machine's tier causes an explosion. Or several, if you pack things together, like many people. Sending more amps than a machine can use doesn't harm anything though.%n%nSending too high a voltage or too many amps down a cable will cause the cable to burn up and start fires, which may then cause machine explosions. Make sure the number of amps provided by generators and buffers to a cable does not exceed the amps it is capable of carrying.%n%nA generator that supplies 1A can possibly feed multiple machines, if their recipes require less than the full voltage. For example, macerators processing ore only need 2 EU/t, so you could run several from a single 1A generator, as long as the wires aren't too long. Why does that matter? Because there's loss for every amp for every block, listed on the wire/cable. Note that cables are better than wires. But be careful! Sometimes a recipe needs a lot more EU than you expect, like a macerator sand -> quartz dust recipe.%n%nMost machines only use 1A, however there are exceptions, such as the arc furnace, thermal centrifuge, world accelerators, and the UUM machines. Note that machines can accept more amps than they use (usually 2) in order to top up their energy supply, especially if they didn't receive most of the amp because of loss (mostly a problem in LV). The formula is (EU/t of Recipe * 2) / Voltage Tier + 1. Keep this in mind when deciding on cables.%n%nSome machines are specifically there to help you deal with multiple amps, such as battery buffers, transformers, and diodes. Check out the quest tab Storing and Transforming EU for more on those.%n%nIf you want to send more amps, use a larger cable or a superconductor (MV+, but ULV and LV have their own lossless cables). You can use laser hatches much later to send even more. There even are wireless options, but not right now.%n%nA single block machine starved of EU will restart progress but not lose the recipe items. A multiblock machine will lose the items.%n%nNote that any block that emits EU has loss when doing so: 2 ^ (tier-1) per amp. So 1 EU at LV, 2 EU at MV, and so on. Using large numbers of battery buffers in a row is thus very wasteful of your power. You have to be careful with losses when making your first EBF later in LV, maybe rather power them directly? Of course, if you want to keep your amps topped up over longer distances, you'll need to place BBs occasionally to 'top up' the amps, though this is less the case the further ingame you get, as the loss becomes less of something to worry about.%n%nIf this info isn't enough for you, head on over to [url]https://wiki.gtnewhorizons.com/wiki/Electricity[/url] to read more.%n%nIf you prefer to learn via video there are also great YouTube resources such as HamCorp's Electricity Guide: [url]https://www.youtube.com/watch?v=lpDPY8J-4QY[/url] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIcQ.desc=Für alle GregTech-Neulinge gibt es hier einige Tipps und Warnungen bezüglich der Elektrizität.%n%nMaschinen mögen es nicht, im Regen zu stehen, und verursachen in der Nähe Brände. Brände neben einer Maschine haben eine zufällige Chance auf eine Explosion. Auch das Senden einer höheren Spannung als die Stufe einer Maschine verursacht eine Explosion. Oder mehrere, wenn man Dinge wie viele Leute eng zusammenpackt. Das Senden von mehr Ampere als eine Maschine verbrauchen kann, schadet jedoch nichts.%n%nDas Senden einer zu hohen Spannung oder zu vieler Ampere durch ein Kabel führt dazu, dass das Kabel durchbrennt und Brände verursacht, was dann zu Maschinenexplosionen führen kann. Stelle sicher, dass die Anzahl der von Generatoren und Puffern an ein Kabel gelieferten Ampere die Ampere, die es transportieren kann, nicht überschreitet.%n%nEin Generator, der 1A liefert, kann möglicherweise mehrere Maschinen speisen, wenn deren Rezepte weniger als die volle Spannung erfordern. Zum Beispiel benötigen Zerkleinerer, die Erz verarbeiten, nur 2 EU/t, so dass du mehrere von einem einzigen 1A-Generator betreiben könntest, solange die Kabel nicht zu lang sind. Warum ist das wichtig? Weil es für jedes Ampere pro Block einen Verlust gibt, der auf dem Kabel angegeben ist. Beachte, dass Kabel besser sind als Drähte. Aber sei vorsichtig! Manchmal benötigt ein Rezept viel mehr EU als du erwartest, wie ein Zerkleinerer Sand -> Quarzstaub-Rezept.%n%nDie meisten Maschinen verwenden nur 1A, es gibt jedoch Ausnahmen, wie den Lichtbogenofen, die Thermische Zentrifuge, Weltbeschleuniger und die UUM-Maschinen. Beachte, dass Maschinen mehr Ampere akzeptieren können, als sie verbrauchen (normalerweise 2), um ihre Energieversorgung aufzufüllen, insbesondere wenn sie den Großteil des Ampere aufgrund von Verlusten nicht erhalten haben (meistens ein Problem in LV). Die Formel lautet (EU/t des Rezepts * 2) / Spannungsstufe + 1. Beachte dies bei der Wahl der Kabel.%n%nEinige Maschinen sind speziell dazu da, dir beim Umgang mit mehreren Ampere zu helfen, wie Batteriepuffer, Transformatoren und Dioden. Schau dir den Quest-Reiter "EU Speichern und Transformieren" an, um mehr darüber zu erfahren.%n%nWenn du mehr Ampere senden möchtest, verwende ein größeres Kabel oder einen Supraleiter (MV+, aber ULV und LV haben ihre eigenen verlustfreien Kabel). Du kannst viel später Laseranschlüsse verwenden, um noch mehr zu senden. Es gibt sogar drahtlose Optionen, aber nicht jetzt.%n%nEine Einzelblockmaschine, die unter EU-Mangel leidet, setzt den Fortschritt zurück, verliert aber nicht die Rezeptgegenstände. Eine Multiblock-Maschine verliert die Gegenstände.%n%nBeachte, dass jeder Block, der EU ausgibt, dabei Verluste hat: 2 ^ (Stufe -1) pro Ampere. Also 1 EU bei LV, 2 EU bei MV und so weiter. Die Verwendung großer Mengen von Batteriepuffern hintereinander ist daher sehr verschwenderisch mit deiner Energie. Du musst beim Bau deines ersten EHO später in LV vorsichtig mit Verlusten sein, vielleicht dort lieber direkt Energie einspeisen? Natürlich, wenn du deine Ampere über längere Distanzen aufrechterhalten möchtest, musst du gelegentlich Batteriepuffer platzieren, um die Ampere "aufzufüllen", obwohl dies umso weniger der Fall ist, je weiter du im Spiel kommst, da der Verlust weniger Anlass zur Sorge gibt.%n%nWenn diese Informationen für dich nicht ausreichen, gehe zu [url]https://wiki.gtnewhorizons.com/wiki/Electricity[/url], um mehr zu lesen.%n%nWenn du lieber über Video lernen möchtest, gibt es auch großartige YouTube-Ressourcen wie HamCorps Electricity Guide: [url]https://www.youtube.com/watch?v=lpDPY8J-4QY[/url] # Quest: Moron's Guide to Breeding Better Bees betterquesting.quest.AAAAAAAAAAAAAAAAAAAIoQ.name=Moron's Guide to Breeding Better Bees @@ -14614,7 +14627,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7w.name=Wireless 3.0 betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7w.desc=This upgrade allows unlimited range. You don't even need a Wireless Access Point! # Quest: Obtaining Ender Pearls -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.name=§e§d§c§6§lObtaining Ender Pearls +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.name=§6§lObtaining Ender Pearls betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.desc=You can hunt endermen the Vanilla way to get a chance at Ender Pearls, you can purchase Endermen spawn eggs, or try your luck in the End.%n%nOr you can get cruel, and stuff one into a smeltery to melt it down into delicious Liquid Ender and cast pearls from it.%n%nYou monster.%n%nSome of the dungeons have Spawner of Enderman, so you can do whatever you want with it.%n%nTo prevent endermen from teleporting, make sure to cover the smeltery so they don't see the sky.%n%nIf you manage to put a regenerating endermen in there, tag it so it doesn't despawn, and make sure your smeltery is not in a claimed chunk on a server. # Quest: Numbers in the Corner? @@ -14635,15 +14648,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGw.desc=Produces 1A of UV voltage durin # Quest: Transform and...Stay Put Actually betterquesting.quest.AAAAAAAAAAAAAAAAAAAKqw.name=Transform and...Stay Put Actually -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKqw.desc=Active Transformers will transform power up or down at only a 0.004%% power loss, making using several in a row obsolete, if you can afford it. Unfortunately, it's kinda expensive. On the other hand, you can use it to turn your lasers from your laser hatches, which is probably a better use.%n%nIt doesn't need a Maintenance Hatch, just the I/O Hatches. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKqw.desc=Aktive Transformatoren wandeln die Spannung mit nur 0,004 % Verlust nach oben oder unten um, wodurch die Verwendung mehrerer hintereinander überflüssig wird, wenn du es dir leisten kannst. Leider ist es ziemlich teuer. Andererseits kannst du damit deine Laser aus deinem Laseranschluss speisen, was wahrscheinlich eine bessere Verwendung ist.%n%nEs benötigt keine Wartungsluke, nur die E/A-Anschlüsse. # Quest: Dyson Swarm Ground Unit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL3w.name=Dyson Swarm Ground Unit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL3w.desc=The Dyson Swarm Ground Unit multiblock is basically a solar panel, you just insert Dyson Swarm Modules (how many depends on how much energy you want) and get energy out. There are some complications though:%n- Each hour, n of m modules are destroyed according to this formula: n = m (2 * 0.066) / (exp(-0.00005 * (m - 1))+exp(0.00003 * cps)), where cps is computation per second,%n- Needs 3.6M L/h of Gelid Cryotheum.%n- Up to 10,000 modules can be inserted into a single Dyson Swarm.%n- Dyson Swarm can only accept up to 100k computation.%n%n[note]Note: TecTech's Multi-Amp Dynamo Hatches and Laser Source Hatches are supported.[/note]%n%nThe amount of each part on the right is only the minimum, depending on how many Dynamo Hatches, Input Buses, Input Hatches and Optical Reception Connectors you use, you may need more Energy Receiver Base Casings, Module Deployment Unit Base Casings or Control Center Base Casings.%n%n[warn]This machine will explode if Dynamo buffer is full![/warn]%n%nFun fact: The maximum output is 337B EU/t (limited by 10,000 Modules and the 3.37x dimension bonus of Horus)%n%n(If you don't want to calculate how many modules you need per hour, the number is 64 for max stats) +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL3w.name=Dyson-Schwarm-Bodenstation +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL3w.desc=Der Dyson-Schwarm-Bodenstation-Multiblock ist im Grunde ein Solarpanel; Du musst lediglich Dyson-Schwarm-Module einfügen (die Anzahl hängt davon ab, wie viel Energie du wünschst) und du erhältst Energie. Es gibt jedoch einige Komplikationen:%n- Jede Stunde werden n von m Modulen gemäß dieser Formel zerstört: n = m (2 * 0,066) / (exp(-0,00005 * (m - 1))+exp(0,00003 * cps)), wobei cps die Berechnung pro Sekunde ist,%n- Benötigt 3,6 Millionen L/h Gelid Cryotheum.%n- Bis zu 10.000 Module können in einen einzelnen Dyson-Schwarm eingesetzt werden.%n- Ein Dyson-Schwarm kann nur bis zu 100k Berechnungen akzeptieren.%n%n[note]Hinweis: TecTechs Multi-Amp-Generatoranschlüsse und Laserquellanschlüsse werden unterstützt.[/note]%n%nDie Menge jedes Teils auf der rechten Seite ist nur das Minimum. Je nachdem, wie viele Generatoranschlüsse, Eingabevorrichtungen, Einfüllöffnungen und Optische Empfangsanschlüsse du verwendest, benötigst du möglicherweise mehr Energieempfänger-Basisgehäuse, Modul-Einsatz-Element-Basisgehäuse oder Kontrollzentrum-Basisgehäuse.%n%n[warn]Diese Maschine explodiert, wenn der Generatoranschluss-Puffer voll ist![/warn]%n%nFun Fact: Die maximale Ausgabe beträgt 337 Milliarden EU/t (begrenzt durch 10.000 Module und den 3,37-fachen Dimensionsbonus von Horus).%n%n(Wenn du nicht berechnen möchtest, wie viele Module du pro Stunde benötigst, ist die Zahl 64 für maximale Werte). # Quest: Where Do I Build the Dyson Swarm? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4A.name=Where Do I Build the Dyson Swarm? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4A.desc=If you read the Dyson Swarm Ground Unit's tooltip carefully (which you should), you might have noticed, that it mentions a "dimension-dependent factor". The dimension you build the Dyson Swarm multiblock in can greatly affect the real power output.%n%n§lSorted by factor (descending):§r%n§2337%% - Horus%n231%% - Barnarda C%n228%% - Neper%n228%% - α Centauri Bb%n211%% - Mehen belt%n198%% - Maahes%n198%% - Seth%n198%% - Vega B%n194%% - Venus Space Stations%n181%% - Anubis%n176%% - Venus%n161%% - Mercury%n141%% - Barnarda E%n134%% - T Ceti E%n126%% - Barnarda F%n112%% - Ross128b, Ross128ba%n110%% - Earth Space Stations§r%n§6100%% - Overworld, Moon§r%n[warn]89%% - Mars Space Stations%n81%% - Mars, Phobos, Deimos%n61%% - Asteroids%n60%% - Ceres%n48%% - Jupiter Space Stations%n44%% - Europa, Io, Ganymede%n36%% - Saturn Space Stations%n32%% - Enceladus, Titan, Callisto%n25%% - Uranus Space Stations%n23%% - Oberon, Proteus, Miranda%n20%% - Neptune Space Stations%n18%% - Triton%n16%% - Pluto, Kuiper Belt%n15%% - Makemake, Haumea%n1%% - Garden, Mining and Void Worlds%n0%% - All other dimensions[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4A.name=Wo baue ich den Dyson-Schwarm? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4A.desc=Wenn du den Tooltipp der Dyson-Schwarm-Bodenstation genau gelesen hast (was du tun solltest), ist dir vielleicht aufgefallen, dass dort ein „dimensionsabhängiger Faktor“ erwähnt wird. Die Dimension, in der du den Dyson-Schwarm-Multiblock baust, kann die tatsächliche Leistungsabgabe stark beeinflussen.%n%n§lNach Faktor sortiert (absteigend):§r%n§2337%% - Horus%n231%% - Barnarda C%n228%% - Neper%n228%% - α Centauri Bb%n211%% - Mehengürtel%n198%% - Maahes%n198%% - Seth%n198%% - Vega B%n194%% - Venus-Raumstationen%n181%% - Anubis%n176%% - Venus%n161%% - Merkur%n141%% - Barnarda E%n134%% - T Ceti E%n126%% - Barnarda F%n112%% - Ross128b, Ross128ba%n110%% - Erd-Raumstationen§r%n§6100%% - Oberwelt, Mond§r%n[warn]89%% - Mars-Raumstationen%n81%% - Mars, Phobos, Deimos%n61%% - Asteroiden%n60%% - Ceres%n48%% - Jupiter-Raumstationen%n44%% - Europa, Io, Ganymed%n36%% - Saturn-Raumstationen%n32%% - Enceladus, Titan, Kallisto%n25%% - Uranus-Raumstationen%n23%% - Oberon, Proteus, Miranda%n20%% - Neptun-Raumstationen%n18%% - Triton%n16%% - Pluto, Kuipergürtel%n15%% - Makemake, Haumea%n1%% - Garten-, Bergbau- und Void Welten%n0%% - Alle anderen Dimensionen[/warn] # Quest: Machine Interface Fluid I/O betterquesting.quest.AAAAAAAAAAAAAAAAAAALKg.name=§5§lMachine Interface Fluid I/O @@ -14670,32 +14683,32 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAM0Q.name=Nano Forge Tier 3 betterquesting.quest.AAAAAAAAAAAAAAAAAAAM0Q.desc=Neutronium nanites are slow moving, but that allowed them to have a complex nanite network. If there was a material that could move itself it could allow for an even more complex nanite with great speeds... Thankfully with the DTPF fully functional we can make it, transcendent metal.%n%n[note]Same thing as the neutronium nanite, but this nanite allows for tier 3 nanites to be made in the nano forge.[/note] # Quest: Chemical Pseudo-Altercations -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM1w.name=Chemical Pseudo-Altercations -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM1w.desc=Learning more about the world and its ways is a sign of wisdom. However, the truly wise are the ones who know what is unimportant and can be skipped. For a true breacher of technology, the constraints of physics and chemistry are not essential. To skip past their technicalities, the Quantum Force Transformer comes into play.%n%nThis multi is meant to replicate the most popular and important processing lines in the pack's progression, mostly those related to chemistry. Because of recursion in recipes, where earlier tier materials are required to craft higher tier equivalents, there are a lot of early processing lines that stay up through progression. Even worse, they often need more and more machines to keep up with increasing speed demands. To save on lag, this multi will do those processing lines in one step and without most of the extra chemicals that are added to purify the inputs into the outputs.%n%nThe Quantum Force Transformer (QFT) is unlocked in UEV, after Optical Mainframes have been crafted, and with the addition of a single Eternal Singularity and other materials. It's a tall, 15x15 multiblock with many different casings, including two that are upgradable and decide the two tiers of the multi. Although it's available in UEV, the upgraded casings require more and more expensive materials, while also unlocking skips for more advanced processing lines. For example, a platline skip can be done in the earliest QFT tier, whereas a Kevlar skip can only be done in the last tier.%n%nEach recipe that the QFT has represents a single processing line or a big part of a line. The inputs for the early plastic skip, for example, are the basic components of the plastics on a molecular level (Carbon, Hydrogen, Oxygen, etc.), and not the multi-step chemicals that were used half a dozen tiers earlier. All recipes have 3 or more outputs, and every output has a chance to appear: the chance for each is 100%% divided by the number of outputs. To increase it, there are additional mechanics that can be used.%n%nSimply put, the QFT uses huge amounts of energy and quantum field stabilization to disassemble simple molecules and assemble them into more complex ones, without needing additives or constrained processes. The only addition to the base inputs that the multi requires is a specific catalyst, which the smart circuits use to guide the materials into what they ultimately transform into, but they are never consumed or lost in any way.%n%nThis direct process simplifies long processing chains to one step, but it has two consequences: it makes the process expensive, given the extreme conditions needed to undergo the transformation (in a similar way to fusion), but it also generates many different outputs at once, none of which are guaranteed, and it's impossible to choose between them without adding something else into the setup to alter the conditions inside the QFT in some way. Throwing more energy into the multi won't do anything, and better materials don't seem to work, so what is the next step? That is what the next two quests will answer.%n%n[note]Tip: Use multiple Bulk Catalyst Housings to run additional QFT recipes within the same structure[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM1w.name=Chemische Pseudo-Auseinandersetzungen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM1w.desc=Sich mehr Wissen über die Welt und ihre Wege anzueignen, ist ein Zeichen von Weisheit. Die wirklich Weisen sind jedoch diejenigen, die wissen, was unwichtig ist und übersprungen werden kann. Für einen wahren Technologie-Brecher sind die Zwänge der Physik und Chemie nicht wesentlich. Um ihre Formalitäten zu überspringen, kommt der Quantenkrafttransformator ins Spiel.%n%nDieser Multi soll die beliebtesten und wichtigsten Verarbeitungslinien in der Progression des Packs nachbilden, meistens diejenigen, die mit Chemie zu tun haben. Aufgrund der Rekursion in Rezepten, bei denen Materialien früherer Stufen benötigt werden, um Äquivalente höherer Stufen herzustellen, gibt es viele frühe Verarbeitungslinien, die durch die gesamte Progression hinweg bestehen bleiben. Schlimmer noch, sie benötigen oft immer mehr Maschinen, um mit den steigenden Geschwindigkeitsanforderungen Schritt zu halten. Um Lag zu vermeiden, wird dieser Multi diese Verarbeitungslinien in einem Schritt und ohne die meisten der zusätzlichen Chemikalien durchführen, die hinzugefügt werden, um die Eingaben zu Ausgaben zu reinigen.%n%nDer Quantenkrafttransformator (QKT) wird in UEV freigeschaltet, nachdem Optische Großrechner hergestellt wurden, und mit der Zugabe einer einzelnen Ewigen Singularität und anderer Materialien. Es ist ein großer, 15x15 Multiblock mit vielen verschiedenen Gehäusen, einschließlich zweier, die aufrüstbar sind und die beiden Stufen des Multi bestimmen. Obwohl er in UEV verfügbar ist, erfordern die aufgerüsteten Gehäuse immer teurere Materialien, während sie auch Sprünge für fortschrittlichere Verarbeitungslinien freischalten. Zum Beispiel kann ein Platinlinien-Skip in der frühesten QKT-Stufe durchgeführt werden, während ein Kevlar-Skip nur in der letzten Stufe möglich ist.%n%nJedes Rezept, das der QKT hat, repräsentiert eine einzelne Verarbeitungslinie oder einen großen Teil einer Linie. Die Eingaben für den frühen Plastik-Skip sind zum Beispiel die grundlegenden Komponenten der Kunststoffe auf molekularer Ebene (Kohlenstoff, Wasserstoff, Sauerstoff, usw.) und nicht die mehrstufigen Chemikalien, die ein halbes Dutzend Stufen früher verwendet wurden. Alle Rezepte haben 3 oder mehr Ausgaben, und jede Ausgabe hat eine Chance zu erscheinen: die Chance für jede beträgt 100%, geteilt durch die Anzahl der Ausgaben. Um diese zu erhöhen, gibt es zusätzliche Mechanismen, die verwendet werden können.%n%nEinfach ausgedrückt, verwendet der QKT riesige Mengen an Energie und Quantenfeldstabilisierung, um einfache Moleküle zu zerlegen und sie zu komplexeren zusammenzusetzen, ohne Zusatzstoffe oder eingeschränkte Prozesse zu benötigen. Die einzige Ergänzung zu den grundlegenden Eingaben, die der Multi benötigt, ist ein spezifischer Katalysator, den die intelligenten Schaltkreise verwenden, um die Materialien in das zu lenken, worin sie sich letztendlich verwandeln, aber sie werden niemals verbraucht oder auf irgendeine Weise verloren.%n%nDieser direkte Prozess vereinfacht lange Verarbeitungsketten auf einen Schritt, hat aber zwei Konsequenzen: Er macht den Prozess teuer, angesichts der extremen Bedingungen, die für die Transformation erforderlich sind (ähnlich wie bei der Fusion), aber er erzeugt auch viele verschiedene Ausgaben auf einmal, von denen keine garantiert ist, und es ist unmöglich, zwischen ihnen zu wählen, ohne etwas anderes in das Setup einzufügen, um die Bedingungen im QKT in irgendeiner Weise zu ändern. Mehr Energie in den Multi zu werfen, wird nichts bewirken, und bessere Materialien scheinen nicht zu funktionieren, also was ist der nächste Schritt? Das werden die nächsten beiden Quests beantworten.%n%n[note]Tipp: Verwende mehrere Massenkatalysatorgehäuse, um zusätzliche QKT-Rezepte innerhalb derselben Struktur auszuführen.[/note] # Quest: Precise Assembler betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEg.name=Präziser Montierer betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEg.desc=Der Präzise Montierer hat zwei Modi: Präzisions-Modus und Normal-Modus.%n%nDer Präzisions-Modus wird verwendet, um einige der fortgeschrittenen Komponenten aus der Good Generator Mod herzustellen.%n%n[note]Wie der Name schon sagt, fehlt deinen aktuellen Gehäusen die Präzision, um diese fortgeschrittenen Komponenten herzustellen.%nDu benötigst mindestens MK-1 Gehäuse, damit dieser Modus funktioniert.[/note]%n%nDer Normal-Modus funktioniert als Multiblock-Version des Montierers.%n%n[note]Du kannst damit keine Stufen überspringen. Du benötigst einen Einzelblock-Montierer oder einen GT++-Multiblock, um deinen ersten Energieanschluss herzustellen, den du dann für den Präzise Montierer verwenden kannst.[/note] # Quest: Industrial Coke Oven -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOQ.name=Industrial Coke Oven -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOQ.desc=Your EV endeavors might push you into a GT++ multiblock, despite most of those being IV-tier. This happens because the special alloys used to put them together need to be crafted in an Alloy Blast Smelter, which is IV, but the Industrial Coke Oven (ICO) does not!%n%nWhat does it do? It's in the name, it's a really fast Coke Oven. So fast, in fact, that it can replace a few dozen Pyrolyse Ovens. It actually takes its recipes from that multi, so you also get the additional fluid, such as Charcoal Byproducts, alongside the greatly increased processing speed. The caveat is that this multi needs Titanium, Platinum, and a little bit of Tungsten. You can get unprocessed Platinum from Nickel or Meteoric Iron & you can get Tungsten from processing End Stone Dust, Ender Goo or Moon Dust.%n%nIn EV you'll have to stick to the heat resistant casing, which offers 18 parallels. When you unlock HSS-S in IV however you can upgrade to the heat proof casings for an upgrade to 30 parallels. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOQ.name=Industrieller Koksofen +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOQ.desc=Deine EV-Bestrebungen könnten dich zu GT++-Multiblöcken drängen, von welchen aber die meisten erst IV-Stufe sind. Dies geschieht, weil die speziellen Legierungen, die zu ihrer Zusammensetzung verwendet werden, in einem Legierungshochschmelzofen hergestellt werden müssen, der IV ist, aber der Industrielle Koksofen (ICO) nicht!%n%nWas tut er? Der Name sagt es schon, es ist ein sehr schneller Koksofen. So schnell, dass er einige Dutzend Pyrolyseöfen ersetzen kann. Er übernimmt sogar seine Rezepte von diesem Multi, sodass du auch die zusätzliche Flüssigkeit, wie z.B. Holzkohle-Nebenprodukte, neben der stark erhöhten Verarbeitungsgeschwindigkeit erhältst. Der Haken ist, dass dieser Multi Titan, Platin und ein wenig Wolfram benötigt. Unverarbeitetes Platin erhältst du aus Nickel oder Meteoreisen & Wolfram erhältst du aus der Verarbeitung von Endstein-Staub, Ender-Schleim oder Mondstaub.%n%nIn EV musst du beim Hitzeresistenten Gehäuse bleiben, das 18 Parallelen bietet. Wenn du jedoch in IV HSS-S freischaltest, kannst du auf die Hitzebeständigen Gehäuse aufrüsten, um eine Verbesserung auf 30 Parallelen zu erhalten. # Quest: Bet On The Distillus -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQQ.name=Bet On The Distillus -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQQ.desc=IV brings forth GT++ multis, including an upgrade for the Distillation Tower called the Dangote Distillus. Its structure is exactly the same as the DT, but it requires a muffler hatch and uses a different controller with a more expensive recipe.%n%nIt's also locked behind an IV Chemical Plant, which makes it a very expensive craft if it is the only use you have for that plant.%n%nThat said, it solves the issue of DTs being slow, and those are the backbone of many renewable setups. How many quad DTs are you going to need for reliable IV/LuV power, you might ask? Just go for it.%n%n[note]You can also use it to do single block Distillery recipes that can't be done in the DT, like making Sodium Potassium. However, that requires a max height tower.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQQ.name=Setze auf den Distillus +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQQ.desc=IV bringt GT++-Multiblöcke mit, darunter eine Verbesserung für den Destillationsturm namens Dangote Distillus. Seine Struktur ist genau dieselbe wie die des DT, aber er benötigt einen Auspuff und verwendet eine andere Steuerung mit einem teureren Rezept.%n%nSie setzt auch eine IV-Chemieanlage voraus, was es zu einer sehr teuren Struktur macht, wenn es die einzige Verwendung ist, die du für diese Anlage hast.%n%nTrotzdem löst es das Problem, dass DTs langsam sind, und diese sind das Rückgrat vieler erneuerbarer Anlagen. Wie viele Quad-DTs wirst du für eine zuverlässige IV/LuV-Leistung benötigen, magst du fragen? Mach es einfach.%n%n[note]Du kannst es auch verwenden, um Einzelblock-Destillerie-Rezepte auszuführen, die nicht im DTs gemacht werden können, wie z.B. die Herstellung von Natrium-Kalium. Dies erfordert jedoch einen Turm mit maximaler Höhe.[/note] # Quest: Faster Crops betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.name=§6§lFaster Crops -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.%n§rIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.%nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.%nTo see the structure, place the controller on ground and use a structure hologram to build.%nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.%nShift-click with screwdriver to change crop type (IC2/normal), sadly you can't farm both in one machine.%nThere are 3 modes to manage your crops (change with screwdriver):%n%n§lSetup mode (input):%n§rIn this mode you can plant your crops in the machine.%nJust put them in the input bus and enable the machine with a soft mallet.%nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)%nWhen the bus is empty, just disable it and change the mode.%nKeep in mind that there is limited space of slots for your crops depending on the voltage.%nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.%nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.%n%n§lSetup mode (output):%n§rThis mode allows you to move your Greenhouse or upgrade your crops.%nWhen the machine is running in this mode it will output all planted crops in the output bus.%n%n§lNormal operation:%n§rWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r%n%nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.%n%nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400%% more drops§r !). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200%% per crop in normal mode or +10%% in IC2 mode. The bonus is applied evenly on crops. Examples:%nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150%% wheat drops and +50%% tea drops.%nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40%% drops.%n%nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.%n%n§lLast notes:%n§rThe animation can't be disabled.%nThe lamps can be inverted.%nThe dirt must be tilled.%nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.%nThis MB was created to farm tea because I wanted to. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.§r%nIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.%nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.%nTo see the structure, place the controller on the ground and use a structure hologram to build.%nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.%nShift-click with screwdriver to change crop type (IC2/normal), sadly you can't farm both in one machine.%nThere are 3 modes to manage your crops (change with screwdriver):%n%n§lSetup mode (input):§r%nIn this mode you can plant your crops in the machine.%nJust put them in the input bus and enable the machine with a soft mallet.%nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)%nWhen the bus is empty, just disable it and change the mode.%nKeep in mind that there is limited space of slots for your crops depending on the voltage.%nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.%nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.%n%n§lSetup mode (output):§r%nThis mode allows you to move your Greenhouse or upgrade your crops.%nWhen the machine is running in this mode it will output all planted crops in the output bus.%n%n§lNormal operation:§r%nWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r%n%nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.%n%nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400%% more drops§r!). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200%% per crop in normal mode or +10%% in IC2 mode. The bonus is applied evenly on crops. Examples:%nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150%% wheat drops and +50%% tea drops.%nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40%% drops.%n%nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.%n%n§lLast notes:§r%nThe animation can't be disabled.%nThe lamps can be inverted.%nThe dirt must be tilled.%nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.%nThis MB was created to farm tea because I wanted to. # Quest: UV Power Per Turbine betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.name=UV Power Per Turbine betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.desc=Once you progress enough in ZPM to make ZPM Dynamo Hatches, you can increase each turbine's output to 524,288 EU/t. At this number, you'll be a lot less limited by the turbine material, and it's possible to increase the total power output of one Fusion Reactor considerably. You can cover the total Helium Plasma output from one reactor with 3 Plasma Turbines, if you choose the right materials:%n%nLarge High Durability Compound Steel 235%% 473,759 EU/t%nLarge Atomic Separation Catalyst 206%% 409,663 EU/t%nLarge Adamantium 206%% 413,280 EU/t%nLarge Draconium 175%% 220,500 EU/t (durable)%nLarge Neutronium 165%% 249,480 EU/t (very durable)%n%nThe power output and final efficiency can vary a lot, based on which turbines you're using. Some of them, like Ichorium and Neutronium, last basically forever, while others will need to be replaced from time to time but offer higher efficiency. If you want to get more power per turbine, to reach closer to the dynamo's limit, you can increase the flow of plasma to the turbine, but be careful! You can't go beyond the dynamo's limit, and you will also lose efficiency as you increase the flow amount. More concrete values for efficiency loss can be found in the Plasma Turbine quest in the LuV page.%n%nMake a normal or buffered ZPM dynamo to complete the quest. -# Quest: High Temperature Super Breeder -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§6§6§lHigh Temperature Super Breeder -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of pebble reactors?%n%nIt's called the High Temperature Gas-cooled Reactor (HTGR), and it uses fuel pebbles and consumes power. However, it doesn't really make a lot of power, and doesn't even match the EU/t of THTR, despite being much more expensive. The multiblock structure is basically the same, a huge reactor around 12x12x12 blocks in size, with 500+ casings made with Europium. What it doesn't make in power, it compensates in breeding, however.%n%nFor the unaware, this is expensive. Pebble reactors work by stuffing the reactor absolutely full of pebbles, and then the reaction will keep going for, essentially, forever. In this case, you will have a fully automated source of almost endless Lutetium, Plutonium and other things that will be explained in the following quests, alongside the production of fuel and the processing of outputs. What this means is that this is an expensive multiblock, but it's placed at a tier in which this expense is actually reasonable, if there is a need for immense, endless breeding of many outputs.%n%nIf you're on the fence about building this, check the next quests to learn more about the fuel and outputs.%n%nNotes:%n%nHTGR has an internal buffer for fuel and only one input bus is required (any will do), as well as only one output bus (reactor automatically compresses every 64 burned pellets into one ball, so you need 6 slots or more to avoid problems with voiding at full capacity).%n%nReactor requires only 72k out of 720k pebbles to operate, but running at minimum capacity means that you will not get any bonuses, such as lower recipe time and higher amount of pebbles processed per cycle.%n%nThis multi consumes 1A LuV when operating, no matter how many pebbles are inside, but it also generates Hot Coolant as it runs. If you use it to generate power, you will gain more EU than is consumed by the reactor.%n%nIn this reactor, the throughput increases with the amount of pebbles put into it.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock. +# Quest: High Temperature Gas-cooled Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§6§6§lHigh Temperature Gas-cooled Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of gas-cooled reactors? Have you heard of Pebble Bed reactors? Well now you have both!%n%nThe High Temperature Gas-cooled Reactor (HTGR) uses specially prepared fuel pellets to heat coolant gas (helium) that's pumped in a closed loop through the reactor and heat exchangers. The reactor requires a constant supply of helium gas and power in order to power the pump that keeps the coolant loop working.%n%nThis reactor allows breeding of rare resources (§5Indium§r,§9Osmium§r), fissile materials (§aU235§r,§cPu239§r,§4Pu241§r), can supply you with §dLutetium§r and also unlocks alternative recipes for §dEuropium§r and §7Americium§r via the elusive §2Promethium§r.%n%nThe disadvantage of this reactor is it's expensive nature. Pebble reactors work by stuffing the reactor full of pebbles, none of which require rare resources but rather a large amount of common ones. Even though a lot can be recycled, you still need to keep the reactor filled to get decent speed. As a reward for this upkeep cost, you get a decent production for many different outputs.%n[note]%nNotes:%n%nHTGR has an internal buffer for fuel and gets faster the more fuel you put inside according to the formula §6eff=1-(1-x)^3§r%n%nThis multi consumes 0.2A IV when operating and this amount increases when lacking helium gas. %nThe amount of Helium gas increases with the amount of helium gas stored.%n%nReactor speeds up immensely when supplied with either/both IC2 Coolant or Water, if the amount of supplied fluid is not full the bonus speed is applied linearly.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock.%n%nFor exact numbers visit HTGR-Controller-Tooltip.as/always%n[/note] # Quest: Two Million Turbines betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcw.name=Two Million Turbines @@ -14711,15 +14724,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiQ.desc=You probably also want a good o # Quest: Hypogen Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.name=§6§lHypogen Coil Upgrade -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§o§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. # Quest: Eternal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.name=§6§lEternal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.desc=Beyond spacetime, beyond reality. You have peered into what never existed and brought into a fluid, and then a solid. It has been stabilized, against all odds. When you look at it, you think that you could hold the entire universe in your hand.%n%nIn the past, you were able to combine almost all materials into one, through an Eternal Singularity, an infinitely dense sample of the universe. However, automating this at the scale of the DTPF proved ridiculous, which would have stopped your progress altogether if not for the discovery of the Energized Tesseract. To physically manifest spacetime itself, you first needed to manifest the fourth spatial dimension, and that is what the Tesseract is: a 4-dimensional cube.%n%nCubes! Almost everything around you is made out of cubes. You have only glimpsed at the reality of the 4-dimensional world, but you have successfully used it to condensate spacetime, which can be arbitrarily molded into the complete Eternal mixture, a process that unfortunately cannot be reversed. Needless to say, living circuits will not suffice to maintain an infinitely dense, infinitely stable, multi-dimensional material.%n%nCurrently, the final upgrade with 13501K. This really makes your DTPF shine! # Quest: Power in the Ether -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.name=Power in the Ether -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.desc=These new hatches allow you to wirelessly send, store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy/dynamo hatches. A dynamo hatch will consume EU and store it in a global network linked to your user. The wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.%n%nYou can share a wireless network with others by adding them to your network with /gt global_energy_join user1 user2. This will make user1 use user2's energy when interacting with the global network. You can leave a network at any time by doing /gt global_energy_join your_name your_name.%n%nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.%n%n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.name=Energie im Äther +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.desc=Diese neuen Anschlüsse ermöglichen es dir, Energie kabellos von jedem Ort in jeder Dimension zu speichern und zu empfangen. Sie können in jede bestehende Multiblockstruktur platziert werden und funktionieren wie normale Energieanschlüsse. %n%nZusätzlich können die drahtlosen Abdeckungen für Einzelblockmaschinen wie einen Welt-Beschleuniger oder ein Bio-Labor verwendet werden.%n%nDas drahtlose Netzwerk kann insgesamt 2^(2^31) EU speichern, was selbst eine LSK der höchsten Stufe weit übertrifft.%n%nDu kannst ein drahtloses Netzwerk mit anderen teilen, indem du sie mit §5/gt global_energy_join §3user1§r §2user2§r zu deinem Netzwerk hinzufügst. Dadurch wird §3user1§r die Energie von §2user2§r nutzen, wenn er mit dem globalen Netzwerk interagiert. Du kannst ein Netzwerk jederzeit verlassen, indem du §5/gt global_energy_join§r §4your_name your_name§r eingeben.%n%nDu kannst keine Drähte an diese Blöcke anschließen. Diese sind außerdem so konzipiert, dass sie sehr lag-effizient sind, was bedeutet, dass EU in großen Intervallen hinzugefügt wird, um unnötige Berechnungen zu verhindern. Dies spart dir auch etwas TPS-Lag von umfangreichen Drahtnetzwerken.%n%n[note]Wenn dein Rechner aufgibt: 2^(2^31) ist eine Zahl mit 646.456.994 Ziffern.[/note] # Quest: PCB Factory betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyQ.name=PCB Factory @@ -14755,7 +14768,7 @@ betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.desc=The §4§lMatter Manipulator§r # Quest: Matter Manipulator MKII betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.name=§c§lMatter Manipulator MKII -betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§o§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3%n§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3%n§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter +betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter # Quest: Ozonation betterquesting.quest.E9atHD5uR9CC0G1qEeFDmQ.name=§c§lOzonation @@ -14809,6 +14822,10 @@ betterquesting.quest._zwtTNh-SG6B4wp221XPcQ.desc=The MKIII is the final upgrade betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.name=§6§lCreative Flight With MagLev betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.desc=Getting annoyed trying to reach pipes and conduits around your base? Look no further than the §5§lMagLev Harness§r!%n%nWith the MagLev, you can have creative flight whenever you are within range of a MagLev Pylon and have the Harness equip.%n%nThis will work even when unpowered, however the range of the Pylon gets doubled when it's given §21A§r of it's corresponding tier of power. The MagLev will only draw power while you are in-range, not passively. A Harness can only be tethered to one Pylon at a time, but a Pylon can attach to any number of Harnesses. Will only consume 1A §nregardless§r of how many Harnesses are tethered to the Pylon§r.%n%n[note]Check the tooltip to see the range of your chosen Pylon, the MV one has a maximum range of 16 (33 x 33 x 33) when powered![/note] +# Quest: Powerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.name=§6§lPowerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.desc=Congratuations on your first EBF!%n%nThroughout your GTNH gameplay you will end up creating hundreds of multiblocks, and will very likely run into a multitude of power failures at some point. %n%nFortunately, we have a dedicated system for helping you stay informed of exactly when and where these power failures occur §3(though the 'why' portion is up to you to figure out!)§r.%n%nWhen a multiblock powerfails, you will receive a notification in §5chat§r, in addition to a visible icon on §5screen§r, and an icon visible on your §5map§r. %n%n§lYou can clear these notifications by§r:%n- Clicking into the multiblock that has powerfailed%n- Deleting the notification in JourneyMap%n- Typing §4/powerfails clear§r%n%nFor those playing §2multiplayer§r, anyone who is on your §2team§r will receive the §2same notifications§r. §2§nOne person§r clearing a notification should clear it for§2 §nall players§r.%n%n[note]This feature uses the same team system as wireless EU. Use to team up.[/note]%n%nAll of these features can be turned off in the gregtech config. If you want the on screen icon to disappear use §4§l/powerfails hide§r. For all in-game options use §4§l/powerfails help§r. + # Quest: Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.name=Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.desc=Absolute Baryonic Perfection! This multiblock allows you to create water that is pure even on the subatomic level. Not a single quark is out of place in Grade 8 Purified Water. Thanks to this purity, even more advanced processes are possible, starting with reducing the processing time of Optical Boules and increasing yield on Optical Chips.%n%nWhile the tooltip is certainly a lot less intimidating than the one of the Degasser, automating this process will not be an easy challenge. Have fun solving the puzzle! @@ -14827,7 +14844,7 @@ betterquesting.quest.hEsmeH74S4aOOrROI1AHxQ.desc=§3§lDie Dampfmaschinen, die d # Quest: NEI Next Level Recipe Search betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.name=§2§lNEI Next Level Recipe Search -betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search got improved even further!%n%nSelect a search mode extended+ to try it out!%n%nHere backticks `` are used around the search queries. You don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it would return all the recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that! For example `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from mods, containing §9Gregtech§r in their name, with §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lany§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lany§r items from the inputs or outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou could add spaces for readability too, because (unless you have space mode on) spaces could be used anywhere while in extended+ mode. +betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search has been improved even further!%n%nAs you might already know, §orecipe§r search works §lONLY§r inside the §orecipe§r search field just like in other search modes. This is the small field that replaces the §orecipe§r page number, when you click on the magnifying glass on the left from that number when viewing recipes. Extended+ does §lNOT§r give you the ability to search §orecipes§r in the big main search field below.%n%nSelect the search mode "extended+" to try it out!%n%nHere backticks `` are used around the search queries, but you don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it will return all recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that. For example: `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from any mod containing §9Gregtech§r in their name, using §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lall§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this, use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lall§r items from the inputs and outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou can add spaces for readability too, because (unless you have space mode on) spaces can be used anywhere while in extended+ mode. # Quest: Never Hungry Again betterquesting.quest.hvukogcPRX-hht60vc0Zgw.name=Never Hungry Again @@ -14862,7 +14879,7 @@ betterquesting.quest.sZ9d2SzSSLSc9tccXG_L4g.name=Flocculation betterquesting.quest.sZ9d2SzSSLSc9tccXG_L4g.desc=You want to start using your new Europium to make even better wafers, but it turns out that your old methods of creating purified water are no longer enough. You will need to use the Flocculation Purification Unit to make even better purified water first. To run this machine, you will need large amounts of Polyaluminium Chloride, but luckily you can get all your Chlorine back if you properly recycle the waste liquid. # Quest: Dark Steel Chest -betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.name=§5§6§lDark Steel Chest +betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.name=§6§lDark Steel Chest betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.desc=After embracing the dark side you get access to the new even bigger dark steel chest... perhaps another upgrade will be available in the future?%n%n[note]Just as with the previous chests you can also upgrade with a fitting upgrade item.[/note] # Quest: Thaumometric Essentia Cell @@ -14876,6 +14893,10 @@ betterquesting.quest.xdiDnTdpTgW6POwCuDlPgg.desc=After meddling with the 4th Dim betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.name=Trigger: Nano Boots of the Traveller Skip betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.desc= +# Quest: Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.name=Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.desc=Skip is here for those who get the goggles in a lootbag + # Quest: Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.name=Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.desc=No Description @@ -14934,7 +14955,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAISw.desc=Complete collecting the hybrids # Quest: Bees Template betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.name=Bees Template -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. # Quest: Trigger: Silicone Rubber Skip betterquesting.quest.AAAAAAAAAAAAAAAAAAAL2A.name=Trigger: Silicone Rubber Skip diff --git a/.minecraft/config/txloader/load/betterquesting/lang/es_ES.lang b/.minecraft/config/txloader/load/betterquesting/lang/es_ES.lang index 3afa9394..24f06ebd 100644 --- a/.minecraft/config/txloader/load/betterquesting/lang/es_ES.lang +++ b/.minecraft/config/txloader/load/betterquesting/lang/es_ES.lang @@ -165,7 +165,7 @@ betterquesting.quest.4g20EVdxSWyOUMhZXkcIWQ.desc=There are many more backpacks: # Quest: A Better Furnace! betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.name=Un Mejor Horno! -betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals! +betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals!%n%n[warn]Will not process all items that a regular furnace will. Check NEI for more detail.[/warn] # Quest: Ready, Set, Go! betterquesting.quest.AAAAAAAAAAAAAAAAAAAADw.name=§2§l¡Preparados, Listos, Ya! @@ -415,7 +415,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPA.desc=...Pero ella jamás se detendr betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.name=§2§lAquí no hay Herramientas Autorreparables... Todavía betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.desc=Muchos jugadores nuevos podrían mostrarse sorprendidos al encontrar que la receta mostrada en el NEI de la Bola de Moho del Tinker's Construct, no es la misma.%n%nEn este pack, primero debes de conseguir conocimientos en el Thaumcraft para poder craftearla. Ve y conviértete en un mago peligroso, y así obtendrás el poder necesario para fabricar esas Bolas de Moho para auto-reparar tus herramientas. Por supuesto, vas a tener que ir a la Dimensión del Crepúsculo y conseguir unos lingotes de aluminio antes de poder empezar con eso. La Bola de Moho es en la sección de GTNH del Thaumonomicón, y requiere de magia de infusión. Hay otras cosas muy útiles en el Thaumonomicón, pero tendrás que ser cauteloso de la deformación.%n%nTen unas cervezas para prepararte para tu largo camino. -# Quest: Options For Finding Zinc in This Tier +# Quest: Options For Finding Zinc betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.name=§2§lOpciones Para Encontrar Zinc en Este Nivel betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.desc=Puede ser algo complicado encontrar Minerales de Grava de Zinc en servidores antiguos o semillas de mundo poco suertudas.%n%nLas alternativas pueden ser:%n- Compra la Grava de Zinc en el apartado de Monedas, Monedas,%n- Encontrando Minerales Pequeños de Zinc en la superficie,%n- O con una receta con baldes de XP en una mesa de fabricación.%n%nCuando llegues a LV, podrás conseguir Zinc al procesar varios minerales como antimonio, esfalerita, tetraedrita y estaño.%nDale un vistaso al NEI para más opciones. @@ -1299,7 +1299,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF7w.desc=¿Qué tal si utilizamos grande betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.name=§5§lPúas de diamante betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.desc=Las puntas de diamante dañan a los monstruos (¡o a ti!) que tocan cualquier lado de ellas excepto la parte inferior. Con 7 puntos de daño de ataque, las puntas causan tanto daño como una espada de diamante. Los monstruos no rodearán el bloque, sino que intentarán pasar por encima como si fuera un bloque sólido normal. La mayoría de las explosiones no destruirán la espiga, ya que tiene una resistencia a las explosiones muy alta.%n%nTambién se pueden encantar con todos los encantamientos que recibiría una espada de diamante normal. Esto incluye Saqueo y Agudeza, que funcionan exactamente igual que en una espada. Curiosamente, los monstruos muertos por la punta de diamante obtendrán experiencia como si los hubiera matado el jugador.%n%nHay versiones más débiles, pero ¿quién las quiere? Si quieres dar el golpe final, quizá te interesen las de madera. -# Quest: §§Black and Decker +# Quest: Black and Decker betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§§§5§lLucio y Mario betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.desc=¿Cansado de tener que reemplazar herramientas constantemente porque se rompen todo el tiempo? Ahora que el acero está disponible, ¡es hora de crear versiones eléctricas del destornillador y la llave inglesa! Cárgalas como si fueran baterías y durarán mucho más que las versiones no eléctricas de estas herramientas.%n%nPuedes usar baterías de litio o, si tu presupuesto es limitado, baterías de cadmio o sodio. Sin embargo, esto reduce su capacidad energética. Más adelante, la aleación vibrante permitirá fabricar herramientas excelentes con una gran durabilidad. No obstante, hay muchos otros materiales estupendos a los que puedes tener acceso, así que echa un vistazo a NEI y decide por ti mismo.%n%nTambién hay versiones MV y HV, aunque requieren que puedas procesar aluminio o acero inoxidable, respectivamente. @@ -1930,11 +1930,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIPg.desc=Many mods don't have methods of # Quest: Welcome to the Church of Benzene betterquesting.quest.AAAAAAAAAAAAAAAAAAAIXQ.name=§6§lBienvenido a la Iglesia del Benceno -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIXQ.desc=Si haz logrado llegar a MV usando vapor, probablemente estés pensando en como sobrevivir mas adelante. Una opción es cambiar a Combustible Ligero, discutido en LV. Otra opción es usar Benceno. El Benceno se hace de Alquitrán de Madera. Hay un par de caminos para esto. Ambos inician con troncos de arboles.%n%nUn camino es usar un Horno Carbonizador para hacer Carbón Vegetal y extraer el Alquitrán de Madera de el y destilarlo para hacer benceno. Este método produce menos contaminación. Este método produce menos contaminación, pero también proporciona menos benceno.%n%nEl segundo camino es usar el Horno de Pirolisis y Nitrógeno para extraer Alquitrán de Madera y Carbón Vegetal. Puedes extraer del carbón vegetal para alquitrán extra. Y realizar lo mismo que antes. Este método crea contaminación del horno de pirolisis, pero te proporcionara mas benceno por tronco.%n%nEl Alquitrán excedente también puede ser transformado en Tolueno, un ingrediente clave para explosivos que necesitaras después para hacer cohetes.%n%nSi usas la receta de Carbón Vegetal con subproductos, puedes obtener una gran cantidad de subproductos útiles también, pero necesitaras 4 DTs.%n%n[note]Después tendrás una mejor opción en forma de Horno Carbonizador Industrial.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIXQ.desc=Si haz logrado llegar a MV usando vapor, probablemente estés pensando en como sobrevivir mas adelante. Una opción es cambiar a Combustible Ligero, discutido en LV. Otra opción es usar Benceno. El Benceno se hace de Alquitrán de Madera. Hay un par de caminos para esto. Ambos inician con troncos de arboles.%n%nUn camino es usar un Horno de Coque para hacer Carbón Vegetal y extraer el Alquitrán de Madera de el y destilarlo para hacer benceno. Este método produce menos contaminación. Este método produce menos contaminación, pero también proporciona menos benceno.%n%nEl segundo camino es usar el Horno de Pirolisis y Nitrógeno para extraer Alquitrán de Madera y Carbón Vegetal. Puedes extraer del carbón vegetal para alquitrán extra. Y realizar lo mismo que antes. Este método crea contaminación del horno de pirolisis, pero te proporcionara mas benceno por tronco.%n%nEl Alquitrán excedente también puede ser transformado en Tolueno, un ingrediente clave para explosivos que necesitaras después para hacer cohetes.%n%nSi usas la receta de Carbón Vegetal con subproductos, puedes obtener una gran cantidad de subproductos útiles también, pero necesitaras 4 DTs.%n%n[note]Después tendrás una mejor opción en forma de Horno de Coque Industrial.[/note] # Quest: Even Rarer Earths betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.name=§6§lTierras aun mas raras -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=Rare Earth processing may have been ignored, but you believe your new Dehydrator can finally make it worthwhile. First, you need to use some Sulfuric Acid to melt off any impurities in a Chemical Bath, leaving you with Crushed Rare Earth (I). After that you need to process it like a normal ore until you get Rare Earth (I) Dust.%n%nAfter running the Dust through your Dehydrator, you get a number of strange materials, only some of which you recognize. But if you run these materials through an Electrolyzer or through the Dehydrator again, you may get some use out of them. Some of them may take quite a few to do so, but you §o§o§r§h§ohave§r been stockpiling, right? You'll need 204 Rare Earth.%n%nYou believe if you had more powerful acids and machines, you could extract even more valuable materials out of the Rare Earth. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=Rare Earth processing may have been ignored, but you believe your new Dehydrator can finally make it worthwhile. First, you need to use some Sulfuric Acid to melt off any impurities in a Chemical Bath, leaving you with Crushed Rare Earth (I). After that you need to process it like a normal ore until you get Rare Earth (I) Dust.%n%nAfter running the Dust through your Dehydrator, you get a number of strange materials, only some of which you recognize. But if you run these materials through an Electrolyzer or through the Dehydrator again, you may get some use out of them. Some of them may take quite a few to do so, but you §ohave§r been stockpiling, right? You'll need 204 Rare Earth.%n%nYou believe if you had more powerful acids and machines, you could extract even more valuable materials out of the Rare Earth. # Quest: Too Many Items? Unpossible! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJbg.name=§6§lExceso de objetos? No es posible! @@ -2219,7 +2219,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF8Q.desc=La maquina tamizadora es suuuuu # Quest: HV Bender betterquesting.quest.AAAAAAAAAAAAAAAAAAAFCQ.name=§9§lMáquina Dobladora HV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFCQ.desc=Una Dobladora HV es 4 veces mas rápida que tu Dobladora LV, pero también desbloquea una receta importante - Latas de Estaño%n%nCon esta dobladora podrás convertir tus cubiertas de estaño a Latas de estaño. Usando Latas de Estaño con comida en una enlatadora podrás hacer comida enlatada. Estas se pueden apilar hasta 64, y te llenara completamente - no necesitaras rotar tipos de comida nunca mas! Podrás comer cuanto lo necesites en un solo click. Una desventaja es que no obtendrás el impulso de Bien Alimentado con su pequeño extra de regeneración de vida, tampoco ganaras mas corazones al comer nueva comida. También, estas latas no caben en las bolsas de almuerzo así que ya no las necesitas. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFCQ.desc=Una Dobladora HV es 4 veces mas rápida que tu Dobladora LV, pero también desbloquea una receta importante - Latas de Estaño%n%nCon esta dobladora podrás convertir tus carcasas de estaño a Latas de estaño. Usando Latas de Estaño con comida en una enlatadora podrás hacer comida enlatada. Estas se pueden apilar hasta 64, y te llenara completamente - no necesitaras rotar tipos de comida nunca mas! Podrás comer cuanto lo necesites en un solo click. Una desventaja es que no obtendrás el impulso de Bien Alimentado con su pequeño extra de regeneración de vida, tampoco ganaras mas corazones al comer nueva comida. También, estas latas no caben en las bolsas de almuerzo así que ya no las necesitas. # Quest: HV Superconductors (512 EU/t) betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfQ.name=§9§lSuperconductores HV (512 EU/t) @@ -2408,7 +2408,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABg.desc=Bienvenido a EV! Has llegad # Quest: The Redstone Sniffer betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.name=El Sniffer de Redstone -betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn't tell you, and now you're stuck wondering what private frequency they placed?%n%nNow, you have a way to do all of that.%n%nIntroducing the §6Redstone Sniffer§r!%n%nFor §cregular wireless redstone§f§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.%n%nFor §cadvanced wireless covers§f§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. +betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn't tell you, and now you're stuck wondering what private frequency they placed?%n%nNow, you have a way to do all of that.%n%nIntroducing the §6Redstone Sniffer§r!%n%nFor §cregular wireless redstone§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.%n%nFor §cadvanced wireless covers§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. # Quest: Raw Carbon Fiber betterquesting.quest.0fzaxas8R8OJzvYvqX5d9w.name=§a§lFibra de Carbono Cruda @@ -2652,7 +2652,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHYw.desc=For more tungsten and tungstens # Quest: What's in the Box? betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.name=§a§lQue hay en la caja? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.desc=Tired of waiting around for hours with radium in your inventory, waiting for it to decay? With a lead-lined box you can safely leave your radium in it and it'll decay while you do real work.%n%n[note]You may not be able to shift-click items in and out, but pipes still work. You can not use a WA.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.desc=Tired of waiting around for hours with radium in your inventory, waiting for it to decay? With a §5Lead-Lined Box§r you can safely leave your radium in it and it'll decay while you do real work.%n%n[note]Pipes work with it, but you can not use a WA.[/note]%n%nAdditionally, you can also choose to use the §5Decay Warehouse§r for this task; it's more efficient but comes at a much higher cost. (More info in Multiblock Goals tab) # Quest: Platinum Processing, Step 4 betterquesting.quest.AAAAAAAAAAAAAAAAAAAI-A.name=§a§lProcesado de Platino, Paso 4 @@ -2734,7 +2734,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMAg.desc=Your good old singleblock Molec betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.name=§a§lCuatro fluidos en una sola compuerta! betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.desc=Now that you're in EV tier you now have access to the Quadruple input hatches. These hatches can hold four different fluids in the one hatch which saves valuable spots in your multiblocks.%n%nPerfect to be placed in your EBFs. -# Quest: EV Field Generators +# Quest: EV Field Generator betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.name=§a§lGeneradores de Campo EV betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.desc=Con los Generadores de Campo puedes hacer tu primer Cofre Cuántico o Tanque Cuántico. pero los primeros dos deberían ser para tu cohete T2.%n%n[note]La receta del Ensamblador es mas barata.[/note] @@ -2751,6 +2751,10 @@ betterquesting.quest.kQL8JceoSMSLDU_2AFjoqw.desc=Well, maybe it's not as extreme betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.name=Nivel 5 - IV betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.desc=Este nivel trata solo de la platline, y hacer la linea de ensamblaje. Ambas son super difíciles pero necesarias. Aquí es donde la mayoría de personas renuncian. Buena Suerte! +# Quest: IV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.name=§b§lIV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.desc=Oh look, the latest and greatest field generator! I wonder what you'll end up using these for... maybe a Tree Growth Simulator? Maybe a new Matter Manipulator? + # Quest: Tier 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.name=§b§lNivel 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.desc=IV-Level. You will need Tungstensteel for machines. Suggested planets and moons to visit: Mars, Phobos, Deimos.%n%nMake sure to get a set of TPV coils for your EBF.%n%nYou should've learned "how to GregTech" by now. If not, go clean up the machine craters in your base...%n%nMany GT++ multiblock machines unlock at this tier. Make sure you have an Alloy Blast Smelter ready to go and check the GT++ tab. @@ -2889,7 +2893,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpg.desc=Potassium Dichromate is made ou # Quest: Potassium Nitrate betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.name=§b§lNitrato de Potasio -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Potassium Nitrate is made from Potassium and Nitric Acid.%nIf you have some saltpeter you can use that instead.%n%n%nPotassium nitrate can only be crafted while saltpeter has many different sources.%nPick the one you prefer, only one is needed to complete the quest. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Potassium Nitrate is made from Potassium and Nitric Acid.%nIf you have some saltpeter you can use that instead.%n%nPotassium nitrate can only be crafted while saltpeter has many different sources.%nPick the one you prefer, only one is needed to complete the quest. # Quest: Chromium Trioxide betterquesting.quest.AAAAAAAAAAAAAAAAAAAGqA.name=§b§lTrióxido de Cromo @@ -2941,7 +2945,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAA.desc=If you've been processing Plati # Quest: First Separation - Rhodium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.name=§b§lPrimera Separación - Rodio -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.desc=The Platinum Group processing line (AKA Platline) is a multi-step complicated process. Because of its complexity, and how much you need, you should have a processing line running all the time. You should be able to comprehend it better after doing these quests. Or maybe you set it up already, and you're siphoning off some of the results? Either way.%n%nAs a first step in getting Rhodium, Ruthenium, Iridium, and Osmium, we will split apart the Rhodium from the other metals in an EBF with the Potassium Disulfate you made previously.%n%nThe amounts for this step are pretty annoying, blame Bart for that.%n%n[warn]Your output hatch needs to be at the bottom to collect the Rhodium Sulfate.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.desc=The Platinum Group processing line (AKA Platline) is a multi-step complicated process. Because of its complexity, and how much you need, you should have a processing line running all the time. You should be able to comprehend it better after doing these quests. Or maybe you set it up already, and you're siphoning off some of the results? Either way.%n%nAs a first step in getting Rhodium, Ruthenium, Iridium, and Osmium, we will split apart the Rhodium from the other metals in an EBF with the Potassium Disulfate you made previously.%n%nThe amounts for this step are pretty annoying, blame Bart for that. # Quest: Second Separation - Ruthenium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAg.name=§b§lSegunda Separación - Rutenio @@ -3069,7 +3073,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL-w.desc=Combining your cerium chloride # Quest: Monazite betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.name=§b§lMonacita -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.desc=Welcome to lanthanide processing!%nIt'll be a fun journey, whether you like it or not :P%n%nFirst off get some monazite. This is only to get you started,%nas you're going to need a §oton§o§o§r to truly reap the rewards%nof this line.%n%nYou'll then need to combine it with nitric acid in the Digester multiblock,%nto get its mud form.%nYes, this is a §overy§r nitric acid hungry process!%n%n[note]To skip all of the Monazite quests hold a stack of each of these in your hand:%n%n- Zirconium Dust / Ingot%n- Hafnia Ingot%n- Cerium Dust / Ingot%n- Samarium Dust / Ingot[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.desc=Welcome to lanthanide processing!%nIt'll be a fun journey, whether you like it or not :P%n%nFirst off get some monazite. This is only to get you started,%nas you're going to need a §oton§r to truly reap the rewards%nof this line.%n%nYou'll then need to combine it with nitric acid in the Digester multiblock,%nto get its mud form.%nYes, this is a §overy§r nitric acid hungry process!%n%n[note]To skip all of the Monazite quests hold a stack of each of these in your hand:%n%n- Zirconium Dust / Ingot%n- Hafnia Ingot%n- Cerium Dust / Ingot%n- Samarium Dust / Ingot[/note] # Quest: Watery Mud betterquesting.quest.AAAAAAAAAAAAAAAAAAAL5A.name=§b§lBarro Acuoso @@ -3141,7 +3145,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9A.desc=You can process this further wi # Quest: Uranium? betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.name=§b§lUranio? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=§o§r...And sift it to get the uranium. You §odo§o§r get some 235 out of it so time not entirely wasted, hopefully? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=...And sift it to get the uranium. You §odo§r get some 235 out of it so time not entirely wasted, hopefully? # Quest: Dry It Real Good betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9g.name=§b§lSecalo Bien @@ -3278,7 +3282,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAACA.desc=If you have made it this fa # Quest: Netherite Scrap Seed betterquesting.quest.01C00SMsRUyKUD2zJht8tA.name=§c§lNetherite Scrap Seed -betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible.%n%n%n%n +betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible. # Quest: Dense Netherite Plate betterquesting.quest.4v3YtOxvT8aWIwy7NEJNhw.name=§c§lDense Netherite Plate @@ -3294,7 +3298,7 @@ betterquesting.quest.8zpQos1hR1CbwmWldvxSpg.desc=Heating up the Netherite Scrap # Quest: Netherite Materials betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.name=§c§lNetherite Materials -betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to the ingredients necessary for creating all of the different §4Netherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note] +betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to §5§lBoron Plasma§r, which is necessary for creating all of the different §4§lNetherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note]%n%n[warn]You must use a High-Current Industrial (Plasma) Arc Furnace, a regular one isn't powerful enough.[/warn] # Quest: Automated Mining betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyQ.name=§c§lMineria Automatizada @@ -3306,7 +3310,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.desc=If an ender quarry won't satisf # Quest: Starting Fusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§l§c§lIniciando Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Fusion is a valuable tool you will be using for the rest of the game. It's used to create unique materials & plasmas. It can also be used as a very powerful power source when combined with plasma turbines.%n%nFor your first reactor, you will need a controller, 2-16 fluid input hatches, 1-16 fluid output hatches, and 16 energy hatches. All hatches have to be LuV tier or better. Each hatch provides 2048 EU/t for the recipe, and has a storage capacity of 10M EU.%n%nThis means you can do any fusion recipe that takes 32768 EU/t or less, and has a startup cost of 160M EU or less. Using more fluid hatches means you need less fusion casings. While this doesn't matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Now that your power needs are increasing, you need a way to keep up with demand. To generate over 1A ZPM with a single machine you have two options: solars, and fusion.%n%nWhile solars are simpler to set up, solars cap out at 524288 EU/t. Fusion can reach levels close to eight times that with the right setup.%n%nFor your first reactor, you will need a controller, 1-16 fluid input hatches, 1-16 fluid output hatches, and 16 LuV+ energy hatches. Each energy hatch has an energy capacity of 10M EU and draws up to 2048 EU/t.%n%nThat means you can do any fusion recipe with a start cost of 160M EU or less, and takes 32768 EU/t or less. Using more fluid hatches means you need less fusion casings. While this doesn't matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers. # Quest: Getting Europium betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§b§9§d§l§b§c§lObteniendo Europio @@ -3462,7 +3466,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALbA.desc=Oh god, why can't I get it in o # Quest: Separate Solvent betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.name=§c§lSepara el Solvente -betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §c§6ALL§r of the ether. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §6ALL§r of the ether. # Quest: Fracture Chlorine betterquesting.quest.AAAAAAAAAAAAAAAAAAALbg.name=§c§lFractura el Cloro @@ -3550,7 +3554,7 @@ betterquesting.quest.P_nO8frbRM2c-MLKAaJUkw.desc=§4Netherite Nanoparticles§r c # Quest: Netherite Scrap betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.name=§c§lNetherite Scrap -betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §(§(§3(though, having more scrap handy could improve your setup efficiency).%n%n§rYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!%n%n§r[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] +betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §3(though, having more scrap handy could improve your setup efficiency).§r%n%nYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!§r%n%n[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] # Quest: Netherrack Froth betterquesting.quest.WNC6mX67QGG5gpjX0YkvDw.name=§c§lNetherrack Froth @@ -3647,7 +3651,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAByQ.desc=The Energy Infuser is the tech # Quest: Fusion Reactor MKII - Bigger, Better, Fusor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.name=Reactor de Fusión MKII - Mas Grande, Mejor, Fusor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Now that you have some Europium, put it to use by making a MK II reactor.%n%nThis one will require the same block placement, but replaces LuV casings with fusion machine casings, superconducting coil blocks with fusion coil blocks, and uses ZPM tier hatches.%n%nEach of the up to 16 ZPM Energy Hatches adds 8192 EU/t power input and 20 MEU starting capacity. Therefore this reactor can handle recipes up to 320M EU at startup. In addition, if you perform a MK I recipe on a MK II, you will overclock it. Fusion overclocking is different from normal GT. It will take 2x the power and the recipe will go 2x faster. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Now that you have some Europium, put it to use by making a MK II reactor.%n%nThis one requires the same block placement, but replaces the LuV casings with fusion machine casings and the superconducting coil blocks with fusion coil blocks. The energy hatches must now be at least ZPM too.%n%nEach energy hatch has an energy capacity of 20M EU and draws up to 8192 EU/t. That means it can handle start costs up to 320M EU and power consumption up to 131072 EU/t. Furthermore, MK I recipes in a MK II reactor are granted a 2/2 perfect overclock which doubles the speed and power consumption. # Quest: Making Americium betterquesting.quest.AAAAAAAAAAAAAAAAAAAErw.name=Haciendo Americio @@ -3848,7 +3852,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAALQ.desc=Ultimate Voltage! This is t # Quest: Upgrading the Reactor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.name=Mejorando el Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=A MK II is nice, but why not make a MK III? This time you will need UV or above hatches, as well as the Fusion Machine Casing MK II.%n%nEach of the up to 16 UV Energy Hatches adds 32768 EU/t power input and 40 MEU starting capacity. Therefore this reactor can handle recipes up to 640M EU at startup.%n%nWhen using it for lower tier recipes, the reactor will double the power needed per recipe, while cutting the processing time in half, both for each tier difference. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=A MK II is nice, but why not make a MK III? This time you need UV+ energy hatches, as well as the Fusion Machine Casing MK II.%n%nEach energy hatch has an energy capacity of 40M EU and draws up to 32768 EU/t. That means it can handle start costs up to 640M EU and power consumption up to 131072 EU/t.%n%nThe MK III reactor also grants a 2/2 perfect overclock for every machine tier above the minimum recipe tier. # Quest: I Put Fusion in Your Fusion so you Can Fusion While You Fusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsg.name=I Put Fusion in Your Fusion so you Can Fusion While You Fusion @@ -4174,7 +4178,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB0w.desc=There was something sleeping de # Quest: Infinity Helmet betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.name=Casco del Infinito -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=An armor set worthy of a God. This helmet provides infinite saturation.%n%n%nWhile wearing the complete set, you are completely unkillable. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=An armor set worthy of a God. This helmet provides infinite saturation.%n%nWhile wearing the complete set, you are completely unkillable. # Quest: Infinity Chest betterquesting.quest.AAAAAAAAAAAAAAAAAAAKEQ.name=Cofre del Infinito @@ -4198,7 +4202,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFQ.desc=Infinity pickaxe, never breaks, # Quest: Galaxy in a Bottle...? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.name=Galaxia en una Botella...? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Good luck with this one, it is many many many times harder than the previous tiers. Required to make extremely endgame materials such as hypogen.%n%nYou may notice the mk4 recipes are §oquite§o §rslow, perhaps consider making a compact reactor instead?%n%n[note]You only have to complete one task to finish this quest.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Good luck with this one, it is many times harder than the previous tiers. It is required to make extremely endgame materials such as hypogen.%n%nThe MK IV reactor grants 4/4 perfect overclocks for every machine tier above the minimum recipe tier instead of the 2/2 perfect overclocks from the previous tiers. That means the speed and power consumption are both quadrupled instead of doubled each time.%n%nRegardless, you may notice the MK IV recipes are §oquite§o §rslow, perhaps consider making a Compact Fusion Reactor instead?%n%n[note]You only have to complete one task to finish this quest.[/note] # Quest: Hypogen betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.name=Hipógeno @@ -4206,7 +4210,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.desc=Here it is, the most high tier # Quest: Well This Looks... Shiny? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.name=Bueno Esto Se Ve... Brillante? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.%n%n§3§3§3§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.%n%n§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on. # Quest: You Know the Drill betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHg.name=Ya sabes como funciona @@ -4238,11 +4242,11 @@ betterquesting.quest.AzTPKiXuRWaBTOFhTeV83Q.desc=An armor set worthy of a God. T # Quest: Something From Nothing, Part 3? betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.name=Algo de la Nada, Parte 3? -betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this. +betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this.%n%n[note]Will require MK-II motors on Space Elevator to function.[/note] # Quest: Infinity Pants betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.name=Pantalones del Infinito -betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.%n%n%nWhile wearing the complete set, you are completely unkillable. +betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.%n%nWhile wearing the complete set, you are completely unkillable. # Quest: Dreams of Rainbow... Stargates? betterquesting.quest.H3Tvy4ZKSyiQGT16Og90bA.name=Sueños de Arcoíris... Stargates? @@ -4266,7 +4270,7 @@ betterquesting.quest.WIx0jq8hS8ifWxZWTmC5yA.desc=The optical supercomputer is th # Quest: The Final Frontier! betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.name=La Ultima Frontera! -betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=With the §1§lMothership§r (see the Space Race tab for how to build one) you can visit the truly last system: the Amun-Ra system. It has six planets and moons you can visit, each with at least one unique ore vein.%n%n%n§l§nAnubis§r%nInfinity Catalyst vein (Neutronium, Adamantium, Infinity Catalyst, Bedrockium)%n%n§l§nHorus§r%nCosmic Neutronium vein (Neutronium, Cosmic Neutronium, Black Plutonium, Bedrockium)%n%n§l§nMaahes§r%nNaquadria vein (Naquadah, Enriched Naquadah, Naquadria, Trinium)%n%n§l§nMehen Belt§r%nAwakened Draconium vein (Draconium, Draconium, Awakened Draconium, Nether Star)%n%n§l§nNeper§r%nDilithium (Dilithium, Dilithium, Mysterious Crystal, Vinteum)%n%n§l§nSeth§r%nRaw Tengam (Raw Tengam, Raw Tengam, Electrotine, Samarium)%n%n%nRaw Tengam is the vein you will want the most, as you can process Raw Tengam into Attuned Tengam, which is the UEV+ replacement for Magnetic Samarium. On Horus and Neper generate Certus Quartz veins (Certus Quartz, Certus Quartz, Charged Certus Quartz, Quartz Sand) as well §mI can't imagine why you would still need that though§r. +betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=With the §1§lMothership§r (see the Space Race tab for how to build one) you can visit the truly last system: the Amun-Ra system. It has six planets and moons you can visit, each with at least one unique ore vein.%n%n§l§nAnubis§r%nInfinity Catalyst vein (Neutronium, Adamantium, Infinity Catalyst, Bedrockium)%n%n§l§nHorus§r%nCosmic Neutronium vein (Neutronium, Cosmic Neutronium, Black Plutonium, Bedrockium)%n%n§l§nMaahes§r%nNaquadria vein (Naquadah, Enriched Naquadah, Naquadria, Trinium)%n%n§l§nMehen Belt§r%nAwakened Draconium vein (Draconium, Draconium, Awakened Draconium, Nether Star)%n%n§l§nNeper§r%nDilithium (Dilithium, Dilithium, Mysterious Crystal, Vinteum)%n%n§l§nSeth§r%nRaw Tengam (Raw Tengam, Raw Tengam, Electrotine, Samarium)%n%nRaw Tengam is the vein you will want the most, as you can process Raw Tengam into Attuned Tengam, which is the UEV+ replacement for Magnetic Samarium. On Horus and Neper generate Certus Quartz veins (Certus Quartz, Certus Quartz, Charged Certus Quartz, Quartz Sand) as well §mI can't imagine why you would still need that though§r. # Quest: Dimensional Breach Imminent betterquesting.quest._TtL1y6-SfCCNKRrWSvrNQ.name=Brecha Dimensional Inminente @@ -4443,7 +4447,7 @@ betterquesting.quest.u-1Y-eQ-TLyw-WGi5EEnVA.desc=Now that you've enjoyed your ex # Quest: Fuwusion MK5 betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.name=Fuwsión MK5 -betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports Perfect Overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] +betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports 4/4 perfect overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] ## Quest Line: Tier 12 - UMV @@ -4500,7 +4504,7 @@ betterquesting.quest.U7Ta5d7PSii76sbIPbltlw.desc=With total mastery of the Forge # Quest: Convergence betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.name=Convergencia -betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5§ L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] +betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] # Quest: What Do I Use This Stuff On? betterquesting.quest._Cwgzi_VR5ChWJSIIrzUvg.name=En Que Uso Esto? @@ -5067,7 +5071,7 @@ betterquesting.quest.-MexGhcYQ0OUrr5xgriDXQ.desc=In light of your thaumaturgical # Quest: Basic Flight Potion betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.name=Poción de Vuelo Básica -betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.desc=Tired of jetpacks? Want normal flight with no strings attached? Look no further!%n%nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.%n%n[note]Chicken Trophies are a rare drop from killing chickens.[/note]%n%n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent and Blood Orb in an Alchemic Chemistry set.[/note]%n +betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.desc=Tired of jetpacks? Want normal flight with no strings attached? Look no further!%n%nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.%n%n[note]Chicken Trophies are a rare drop from killing chickens.[/note]%n%n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent in an Alchemic Chemistry set.[/note]%n # Quest: Relocator betterquesting.quest.8QSORTVOSOaUXC6mQurMgA.name=Reubicador @@ -5313,6 +5317,10 @@ betterquesting.quest.iWmU5h_ZSPqAcObmxgW5bw.desc=Are you sick and tired of using betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.name=Teletransportador betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.desc=The IndustrialCraft2 Teleporter allows for teleportation between 2 connected teleporters.%nIt requires energy storing block right next to it due to the massive power demand.%n%n[note]The energy required is determined by the distance between the teleporters and amount of items in the inventory.[/note]%n%n[note]The teleporter is quite buggy according to the official wiki.[/note] +# Quest: Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.name=Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.desc=The Electric Jetpack may be useful for flight, but it doesn't seem to last very long. %n%nIf only there was an integrated upgradable battery pack you could keep on your player to extend it's range...%n%nOh wait, there is!%n%nThe §5§lCharge Pack§r can be used as a battery pack for charging items both in your hotbar and armor equip to your person. Simply place it in the belt bauble slot and it should be fully functional! The HV one should serve you nicely for now.%n%n[note]You can upgrade the Charge Pack as you unlock items that require higher voltages for charging. The Charge Pack will charge anything of-tier or lower- but not higher.[/note] + ## Quest Line: ...Without Dying betterquesting.questline.AAAAAAAAAAAAAAAAAAAACw.name=...Sin Morir @@ -5504,7 +5512,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADBw.desc=These are the first parts you w # Quest: Seeing Things Brighter betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.name=Mirando Mas Brillante -betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.desc=The nano helmet is a bit special. It will provide you with night vision as long as you have energy! +betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.desc=The nano helmet is a bit special. It will provide you with night vision as long as you have energy!%n%n[note]If you got these from a lootbag, hold these in your hand after completing the "Carbon Parts" quest to skip this quest.[/note] # Quest: Carbon Skin betterquesting.quest.AAAAAAAAAAAAAAAAAAADCw.name=Piel de Carbono @@ -5877,7 +5885,7 @@ betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.desc=Mining out large chunks of ston # Quest: Crystal Shulker Box betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§5§6§lCaja Shulker de Cristal -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Obsidian Barrel betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§5§6§lBarril de Obsidiana @@ -5921,7 +5929,7 @@ betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.desc=The Energy Tunnel Manipulator U # Quest: Shulker Upgrades betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.name=§3§lMejoras de Shulker -betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand. %n%n§n§A§r§lAvailable Upgrades:§l§r%nVanilla -) Copper%nVanilla -) Iron%nCopper -) Iron%nCopper -) Silver%nIron -) Gold%nSilver -) Gold%nGold -) Diamond%nDiamond -) Crystal%nDiamond -) Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n +betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? Now that you're in MV and have access to §dCrystalline Pink Slime§r dust they can be! No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand.%n%n§lAvailable Upgrades:§r%nVanilla -> Copper%nVanilla -> Iron%nCopper -> Iron%nCopper -> Silver%nIron -> Gold%nSilver -> Gold%nGold -> Diamond%nDiamond -> Crystal%nDiamond -> Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n # Quest: Diamond Shulker Box betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.name=§5§lCaja Shulker de Diamante @@ -6259,7 +6267,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.desc=You need steel? Uhh... fine. Le # Quest: EBF-Time betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§r§6§l§5§l§o§l§r§6§lHora de EBF -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=In order to get aluminium ingots, you need an Electric Blast Furnace. It's another very important step towards victory, so let's get started.%n%nGetting the Mica for the heating coils might be a little tricky, but you can use a substitute for the first tier of coils.%nYou need 2 LV hatches with 4A of 32V total, or 3 LV hatches with MOOOORE power if the multiblock is not fully repaired.%nIn order to not scrape by for Nickel, check out the quest Source of Nickel in the Novice Thaumaturgy tab.%n%n§rA few recipes produce CO2/SO2 as a fluid. This fluid can be collected by placing a fluid output hatch on the top layer of the EBF. You could also enable fluid voiding in the EBF controller block GUI. For recipes with such a C02/S02 output you must do one or the other or the EBF will not start.%nThe amount of fluid recovered depends on the tier of the muffler hatch.%n%nBart's Platinum Series recipes output fluids on the BOTTOM and are NOT affected by the muffler hatch tier, so if you want to do Platinum Stuff later, remember that.%n%nMoron always says - Make Muffler Moint Mup. Or point up, anyways. Before the launch, don't forget to fix maintenance issues and put a programmed circuit if necessary.%n%nIf you want a really fancy EBF, you can add more input fluid hatches and store different fluids in each one.%n%nThe EBF also has a heat adjustment of 100K for each power tier above or below MV. You can only make LV energy hatches right now, but installing two LV energy hatches will overclock the EBF to MV power, eliminating the 100K penalty and setting the initial heat to 1801K.%n%nAs you upgrade your EBF over the course of the game, this heat adjustment will increase. Two MV energy hatches (overclocking to HV) will add +100K, two HV energy hatches (overclocking to EV) will give +200K, and so on. Coils only set the base value. This adjustment does not apply to the Volcanus.%n%nIf the pollution gets really bad, check in GT++ Multiblocks for a pollution scrubber, or upgrade your Muffler. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=In order to get aluminium ingots, you need an Electric Blast Furnace. It's another very important step towards victory, so let's get started.%n%nGetting the Mica for the heating coils might be a little tricky, but you can use a substitute for the first tier of coils.%nYou need 2 LV hatches with 4A of 32V total, or 3 LV hatches with MOOOORE power if the multiblock is not fully repaired.%nIn order to not scrape by for Nickel, check out the quest Source of Nickel in the Novice Thaumaturgy tab.%n%nA few recipes produce CO2/SO2 as a fluid. This fluid can be collected by placing a fluid output hatch on the top layer of the EBF. You could also enable fluid voiding in the EBF controller block GUI. For recipes with such a C02/S02 output you must do one or the other or the EBF will not start.%nThe amount of fluid recovered depends on the tier of the muffler hatch.%n%nBart's Platinum Series recipes output fluids on the BOTTOM and are NOT affected by the muffler hatch tier, so if you want to do Platinum Stuff later, remember that.%n%nBefore the launch, don't forget to fix maintenance issues and put a programmed circuit if necessary.%n%nIf you want a really fancy EBF, you can add more input fluid hatches and store different fluids in each one.%n%nThe EBF also has a heat adjustment of 100K for each power tier above or below MV. You can only make LV energy hatches right now, but installing two LV energy hatches will overclock the EBF to MV power, eliminating the 100K penalty and setting the initial heat to 1801K.%n%nAs you upgrade your EBF over the course of the game, this heat adjustment will increase. Two MV energy hatches (overclocking to HV) will add +100K, two HV energy hatches (overclocking to EV) will give +200K, and so on. Coils only set the base value. This adjustment does not apply to the Volcanus.%n%nIf the pollution gets really bad, check in GT++ Multiblocks for a pollution scrubber, or upgrade your Muffler. # Quest: More Heat - Kanthal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAATg.name=§6§lMas Calor - Mejora de Bobinas de Kanthal @@ -6307,7 +6315,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB3Q.desc=This one is optional now. But s # Quest: An Industrial Mobfarm betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.name=§6§lGranja de Mobs Industrial -betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.desc=§6§lExtreme Entity Crusher§r is your newest and probably §lbest§r spawner/grinder, with this you are not only able to get drops without any §lTPS§r issues but also with style and §lextreme§r efficiency.%n%nOf course that depends on the quality of your sword; damage, looting, and durability are the only stats that will translate towards the efficacy of the machine. §3(weapon is optional however, there are spikes in it after all!)§r%n%nWill ocassionally spawn infernal mobs if possible and will use §2§lx8§r power with every infernal spawn so you need to take that into account!%n%nIf you are actively using the Blood Magic "§c§lWell of Suffering§r" ritual to power your altar, this multi may be used in combination with it to 'generate' and 'kill' mobs automatically for life essence, so you don't need a setup involving an actual spawner!%n%n§lNotes:§r%nWill generate §2§l120L§r of liquid XP with every cycle.%nIn case of any problems with multiblock animation just use §5soldering iron§r on the machine to disable it.%nRead the tooltip! There are a few unique quality of life settings that you may find of use.%n%n[warn]Enchanting the spikes does nothing to effect the machine.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.desc=§6§lExtreme Entity Crusher§r is your newest and probably §lbest§r spawner/grinder, with this you are not only able to get drops without any §lTPS§r issues but also with style and §lextreme§r efficiency.%n%nOf course that depends on the quality of your sword; damage, looting, and durability are the only stats that will translate towards the efficacy of the machine. §3(weapon is optional however, there are spikes in it after all!)§r%n%nWill ocassionally spawn infernal mobs if possible and will use §2§lx8§r power with every infernal spawn so you need to take that into account!%n%nIf you are actively using the Blood Magic "§c§lWell of Suffering§r" ritual to power your altar, this multi may be used in combination with it to 'generate' and 'kill' mobs automatically for life essence, so you don't need a setup involving an actual spawner!%n%n§lNotes:§r%nWill generate §2§l120L§r of liquid XP with every cycle.%nIn case of any problems with multiblock animation just use §5soldering iron§r on the machine to disable it.%nRead the tooltip! There are a few unique quality of life settings that you may find of use.%n%n[warn]Enchanting the spikes in the structure does nothing to effect the machine.[/warn] # Quest: Powderbarrels betterquesting.quest.AAAAAAAAAAAAAAAAAAAC-Q.name=§6§lBarriles de Polvora @@ -6378,7 +6386,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACug.name=§6§lx4 de Acero betterquesting.quest.AAAAAAAAAAAAAAAAAAACug.desc=Not even two BBFs are fast enough...Can you figure out how to save the most bricks making 4?%n%n[note]PS: If you can't, this pack may not be for you.[/note]%n%n[warn]Note that this will generate massive amounts of pollution - have you considered the Nether?[/warn] # Quest: Why One Coke Oven When You Can Have Ten? -betterquesting.quest.AAAAAAAAAAAAAAAAAAACuw.name=§6§lPor que un Horno Carbonizador Cuando Puedes Tener Diez? +betterquesting.quest.AAAAAAAAAAAAAAAAAAACuw.name=§6§lPor que un Horno de Coque Cuando Puedes Tener Diez? betterquesting.quest.AAAAAAAAAAAAAAAAAAACuw.desc=Your bricked blast furnace uses coal like hell and your steam boilers do too? Well it's time to make more coke ovens and automate them a bit. Wooden fluid pipes and tin item pipes will help you reach your goal. You can use either faucets with redstone clocks or LV pumps to empty the creosote. For the charcoal, hoppers are easy to get once you have an assembler.%n%nUnlike GregTech multiblocks, coke ovens must have 1 space separating each oven.%n%nSearch NEI for a more efficient way to make coke oven bricks.%n%nRemember that tin item pipes require a steel wrench to dismantle them.%n%nThe whole coke-oven process generates a lot of pollution, so consider putting it further away. # Quest: Still Not Enough Charcoal? @@ -6387,7 +6395,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADDQ.desc=This oven is the best way to ge # Quest: It's Time to Get More Steam betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.name=§6§lHora de Obtener Mas Vapor -betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=As soon as you have the ability to store energy in large quantities, it would be necessary to have a way to generate energy in large quantities. You need a large bronze boiler. But in order to make this boiler, you will need a mountain of bronze. This boiler produces 800L of steam per tick. This is enough to run 10 basic steam turbines.%n%nThe large boiler can use either water or distilled water. Water is consumed at a rate of 1L of water per 150L of steam.%n%nTo make a large boiler you must make a 3x3x5 structure with Bronze Pipe Casings in the center of the middle 3 levels. The lowest level must contain at least 1 or 2 input hatches, 1 or 2 input buses, 3 or 4 fireboxes, 1 muffler, and one maintenance hatch. The lowest level can not contain any plated bricks. All hatches, buses, and mufflers must have their back side touching a firebox. The output hatch can be placed on any of the upper 4 levels.%n%n§c§cWarning: Different from other boilers, Large Boilers must contain water at all times while active. If at any point the Boiler runs out of water while it is active, it will explode. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=As soon as you have the ability to store energy in large quantities, it would be necessary to have a way to generate energy in large quantities. You need a large bronze boiler. But in order to make this boiler, you will need a mountain of bronze. This boiler produces 800L of steam per tick. This is enough to run 10 basic steam turbines.%n%nThe large boiler can use either water or distilled water. Water is consumed at a rate of 1L of water per 150L of steam.%n%nTo make a large boiler you must make a 3x3x5 structure with Bronze Pipe Casings in the center of the middle 3 levels. The lowest level must contain at least 1 or 2 input hatches, 1 or 2 input buses, 3 or 4 fireboxes, 1 muffler, and one maintenance hatch. The lowest level can not contain any plated bricks. All hatches, buses, and mufflers must have their back side touching a firebox. The output hatch can be placed on any of the upper 4 levels.%n%n§cWarning: Different from other boilers, Large Boilers must contain water at all times while active. If at any point the Boiler runs out of water while it is active, it will explode. # Quest: Steam is Never Enough betterquesting.quest.AAAAAAAAAAAAAAAAAAADEg.name=§6§lEl Vapor Nunca es Suficiente @@ -6407,7 +6415,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADZg.desc=Smelting up to nine items at on # Quest: Cleanroom betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.name=§6§lSala Limpia -betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.desc=If you want to make more advanced (and cheaper!) circuits, you will need a Cleanroom. The Cleanroom is an interesting multiblock, because you will be placing other machines §oinside§r of the room!%n%nThe cleanroom is a hollow multiblock between 3x4x3 and 15x15x15 (WxHxL) blocks. The base does not need to be a square; a rectangular shape is fine. The top layer is built out of Filter Machine Casings, except for the edges, which are Plascrete Blocks. The controller needs to be in the center of the top layer. If the width or length of the room are even, then it can be any one of the two (or four) middle blocks. The rest of the structure is built out of Plascrete Blocks.%n%nUp to 30%% of those Plascrete Blocks can be replaced by other valid blocks or materials:%n%nA Reinforced Door lets you get in and out of the cleanroom. Make sure to keep the doors closed, or the cleanroom will rapidly lose efficiency. Travel Anchors and Elevators also work, you can even embed them in the floor if you want to.%n%nIn order to automate power and item transport through the walls, you can use Cable Diodes or Machine Hulls. Just be really careful when upgrading your machines to a higher voltage. Be sure to remove the machine hulls and diodes and replace them with the new power tier, or else you will be very sad. You don't need to do this for ones you only use to pass items through.%n%nIf you want to see inside, you can use any EV+ tier glass (for example, Reinforced Glass or Managlass). If the Cleanroom does not form, mind the 30%% limit: often the problem is that you added too much glass.%n%nFinally, the Cleanroom itself will need a Maintenance and Energy Hatch to run. The power usage of this multiblock is a bit unusual. It starts out at 40 EU/t and then gradually goes down. But even when it uses 40 EU/t - which is usually MV - a single LV energy hatch suffices, as long as you give it enough power. Just keep in mind that this makes the Cleanroom an exception, not the rule.%n%nLet's build a 5x5x5 room for now. You can expand it later as needed. Give it power and let it run until it reaches 100%% efficiency. Below 100%% efficiency, machines inside the cleanroom have a chance to void outputs, so you want to keep the cleanroom running at all times!%n%nAny maintenance issue reduces the maximum efficiency by 10%%. Monitor your cleanroom with a Hand Scanner, Industrial Information Panel, or using a Needs Maintenance Cover and a Redstone Powered Light or Howler Alarm.%n%n%n[note]Multiblocks such as the Large Chemical Reactor or Hyper-Intensity Laser Engraver don't need to be in a cleanroom. However, you will still need the cleanroom later on for other machines, like Bio Labs.[/note]%n%n[note]Other helpful hints: you can use an AE Wireless Connector or a Transvector Interface for item transport to avoid machine hulls, and use a higher tier energy hatch to reach 100%% efficiency faster.[/note]%n%n[warn]Keep in mind that you can not use anything in the cleanroom that causes pollution, or the cleanroom will stop working.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.desc=If you want to make more advanced (and cheaper!) circuits, you will need a Cleanroom. The Cleanroom is an interesting multiblock, because you will be placing other machines §oinside§r of the room!%n%nThe cleanroom is a hollow multiblock between 3x4x3 and 15x15x15 (WxHxL) blocks. The base does not need to be a square; a rectangular shape is fine. The top layer is built out of Filter Machine Casings, except for the edges, which are Plascrete Blocks. The controller needs to be in the center of the top layer. If the width or length of the room are even, then it can be any one of the two (or four) middle blocks. The rest of the structure is built out of Plascrete Blocks.%n%nUp to 30%% of those Plascrete Blocks can be replaced by other valid blocks or materials:%n%nA Reinforced Door lets you get in and out of the cleanroom. Make sure to keep the doors closed, or the cleanroom will rapidly lose efficiency. Travel Anchors and Elevators also work, you can even embed them in the floor if you want to.%n%nIn order to automate power and item transport through the walls, you can use Cable Diodes or Machine Hulls. Just be really careful when upgrading your machines to a higher voltage. Be sure to remove the machine hulls and diodes and replace them with the new power tier, or else you will be very sad. You don't need to do this for ones you only use to pass items through.%n%nIf you want to see inside, you can use any EV+ tier glass (for example, Reinforced Glass or Managlass). If the Cleanroom does not form, mind the 30%% limit: often the problem is that you added too much glass.%n%nFinally, the Cleanroom itself will need a Maintenance and Energy Hatch to run. The power usage of this multiblock is a bit unusual. It starts out at 40 EU/t and then gradually goes down. But even when it uses 40 EU/t - which is usually MV - a single LV energy hatch suffices, as long as you give it enough power. Just keep in mind that this makes the Cleanroom an exception, not the rule.%n%nLet's build a 5x5x5 room for now. You can expand it later as needed. Give it power and let it run until it reaches 100%% efficiency. Below 100%% efficiency, machines inside the cleanroom have a chance to void outputs, so you want to keep the cleanroom running at all times!%n%nAny maintenance issue reduces the maximum efficiency by 10%%. Monitor your cleanroom with a Hand Scanner, Industrial Information Panel, or using a Needs Maintenance Cover and a Redstone Powered Light or Howler Alarm.%n%n[note]Multiblocks such as the Large Chemical Reactor or Hyper-Intensity Laser Engraver don't need to be in a cleanroom. However, you will still need the cleanroom later on for other machines, like Bio Labs.[/note]%n%n[note]Other helpful hints: you can use an AE Wireless Connector or a Transvector Interface for item transport to avoid machine hulls, and use a higher tier energy hatch to reach 100%% efficiency faster.[/note]%n%n[warn]Keep in mind that you can not use anything in the cleanroom that causes pollution, or the cleanroom will stop working.[/warn] # Quest: A Very Useful Scanner betterquesting.quest.AAAAAAAAAAAAAAAAAAADrQ.name=§6§lUn Escaner Bastante Útil @@ -6483,7 +6491,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAA.desc=The next tier of Borosilicate g # Quest: Bacterial Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.name=§6§lTina Bacteriana -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=The Bacterial Vat is a unique multiblock machine with its own recipes. But it also has advanced versions of many brewery recipes.%n%nThe Vat isn't mandatory in this tier, but there are many useful recipes and you'll need it later on, so let's build one!%n%nAll recipes require a §cculture§r, some recipes require a specific §cGlass-Tier.%n%n§rThe culture is made in a BioLab and §lput in the controller.%n%n§l§rThe Glass-Tier is calculated as LV = Tier 1, so this quest requires you to make tier 3 glass. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=The Bacterial Vat is a unique multiblock machine with its own recipes. But it also has advanced versions of many brewery recipes.%n%nThe Vat isn't mandatory in this tier, but there are many useful recipes and you'll need it later on, so let's build one!%n%nAll recipes require a §cculture§r, some recipes require a specific §cGlass-Tier.§r%n%nThe culture is made in a BioLab and §lput in the controller.§r%n%nThe Glass-Tier is calculated as LV = Tier 1, so this quest requires you to make tier 3 glass. # Quest: Sievert for the Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAw.name=§6§lSievert para el Tanque @@ -6535,7 +6543,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALKA.desc=The ability to rotate MBs and v # Quest: HSS-S Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.name=§6§lMejora de Bobinas de HSS-S -betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Technically this coil tier can be skipped. But you need LuV to get the next one, so you should really get these coils for now.%n%n%nTo process more advanced materials like LuV Superconductor Base you need more than 5400K. Time to upgrade your EBF to 6300K. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Technically this coil tier can be skipped. But you need LuV to get the next one, so you should really get these coils for now.%n%nTo process more advanced materials like LuV Superconductor Base you need more than 5400K. Time to upgrade your EBF to 6300K. # Quest: Trinium Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.name=§6§lMejora de Bobinas de Trinio @@ -6543,7 +6551,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.desc=To process more advanced materi # Quest: Neutron Activator betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.name=§6§lActivador de Neutrones -betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=You will need machine to process the naquadah in the future.%n%nThis machine is different from most multis. It needs to use [warn]Neutron Accelerator[/warn] this special hatch instead of energy hatch to keep it running.%n%nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn't meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.%n%nWhen all Neutron Accelerators aren't running, NKE will decrease 72keV/s.%n%nNeutron Activator will explode when NKE is over 1200MeV.%n%n§dYou can enable batch mode with wire cutters.§r%n%n[note]The more height/speed casings you have, the more inefficient the EU->eV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=The Neutron Activator is a unique machine that you will use for processing Naquadah, and eventually Naquadah Fuel should you choose to do so.%n%nUnlike traditional multis, instead of using a regular energy hatch, this machine relies on a Neutron Accelerator that will need to be regulated by a Sensor Hatch. §3(The Neutron Accelerator needs to be provided power just like an energy hatch)§r%n%nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn't meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.%n%nWhen all Neutron Accelerators aren't running, NKE will decrease 72keV/s.%n%nNeutron Activator will explode when NKE is over 1200MeV.%n%n§dYou can enable batch mode with wire cutters.§r%n%n[note]The more height/speed casings you have, the more inefficient the EU->eV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note] # Quest: Neutron Sensor betterquesting.quest.AAAAAAAAAAAAAAAAAAALeQ.name=§6§lSensor de Neutrones @@ -6557,9 +6565,9 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALeg.desc=It is used to accelerate the NK betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.name=§6§lOops betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.desc=If you failed to meet the NKE as NEI requested, you can recycle something useful in this place. -# Quest: §A§AAir-Filter +# Quest: Air-Filter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lFiltro de Aire -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Electric Air Filter%n%nThis wonderful multiblock comes in 3 versions:§9 §rT1 for LV, T2 for late HV and T3 for IV.%n%n§r§9§rIt has 2 modes:%n%n§9§r- a normal mode, where one chunk is processed at a time in the working area, in order, per pollution cleaning cycle.%n- a random mode, where the chunk being cleaned is picked randomly between all the polluted chunks in the working area.%n§r%nTo cycle between the modes, right-click on the controller with a screwdriver.%n%n§9§rThe controller can change its working area from 1x1 to (2*tier+1) x (2*tier+1) chunks. To do that, right-click with a screwdriver on the controller while sneaking. The default size is the maximum working area.%n%n§r§9§rThe pollution removal calculation is equals (by default) to 30 * bonusMultiTier * Muffler Hatches * Turbine Eff * Multiblock Eff * 2.5 ^ Effective Tier where:%n%n- BonusMultiTier is a boost given by the multiblock tier. T1 is 1 (0%%), T2 is 1.05 (5%%) and T3 is 1.10 (10%%)%n%n- Muffler Hatches is the amount of muffler hatches on the multiblock (up to 8)%n%n- Turbine Eff is the efficiency of the turbine chosen to run the multi. It won't run if there is no turbine in the controller.%n%n- Multiblock Eff is the efficiency of the multiblock (100%% when no maintenance issue, -10%% per issue)%n%n- Effective Tier is the Effective Tier of the multi: the minimum tier between the electric tier of the multi and the tier of the muffler hatches%n%n§rThe pollution cleaning is boosted by two (by default) when using an Absorption Filter. When added in the input bus, it will be consumed and used for 30 (by default) successful pollution cleaning cycle. If a chunk with no pollution in it is processed, that doesn't count as successful, and the multi decides that a chunk has no pollution if the pollution is below 10k gibbl (by default). After the 30th successful pollution cleaning cycle, the output bus will give a Dirty Absorption Filter.%n%nTo know if an Absorption Filter is present and how many remaining cycles there are, use a portable scanner on the controller.%n%n§9§rA pollution cycle lasts 10s, and the cleaning is done every second. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Electric Air Filter%n%nThis wonderful multiblock comes in 3 versions: T1 for LV, T2 for late HV and T3 for IV.%n%nIt has 2 modes:%n%n- a normal mode, where one chunk is processed at a time in the working area, in order, per pollution cleaning cycle.%n- a random mode, where the chunk being cleaned is picked randomly between all the polluted chunks in the working area.%n To cycle between the modes, right-click on the controller with a screwdriver.%n%nThe controller can change its working area from 1x1 to (2*tier+1) x (2*tier+1) chunks. To do that, right-click with a screwdriver on the controller while sneaking. The default size is the maximum working area.%n%nThe pollution removal calculation is equals (by default) to 30 * bonusMultiTier * Muffler Hatches * Turbine Eff * Multiblock Eff * 2.5 ^ Effective Tier where:%n%n- BonusMultiTier is a boost given by the multiblock tier. T1 is 1 (0%%), T2 is 1.05 (5%%) and T3 is 1.10 (10%%)%n%n- Muffler Hatches is the amount of muffler hatches on the multiblock (up to 8)%n%n- Turbine Eff is the efficiency of the turbine chosen to run the multi. It won't run if there is no turbine in the controller.%n%n- Multiblock Eff is the efficiency of the multiblock (100%% when no maintenance issue, -10%% per issue)%n%n- Effective Tier is the Effective Tier of the multi: the minimum tier between the electric tier of the multi and the tier of the muffler hatches.%n%nThe pollution cleaning is boosted by two (by default) when using an Absorption Filter. When added in the input bus, it will be consumed and used for 30 (by default) successful pollution cleaning cycle. If a chunk with no pollution in it is processed, that doesn't count as successful, and the multi decides that a chunk has no pollution if the pollution is below 10k gibbl (by default). After the 30th successful pollution cleaning cycle, the output bus will give a Dirty Absorption Filter.%n%nTo know if an Absorption Filter is present and how many remaining cycles there are, use a portable scanner on the controller.%n%nA pollution cycle lasts 10s, and the cleaning is done every second. # Quest: Absorption Filter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpg.name=§6§lFiltro de Absorción @@ -6579,15 +6587,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2Q.desc=The QFT uses the kind of cataly # Quest: Tier 2 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.name=Escudos de Nivel 2 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Consider improving your QFT's focusing capabilities by replacing your §b§3Neutron Shielding Core§f §r§rcasings with §b§3Cosmic Fabric Shielding Core§f §rcasings. Like the tier 2 manipulators, these also require §b§3Hyper-Stable Self-Healing Adhesive§§§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Consider improving your QFT's focusing capabilities by replacing your §3Neutron Shielding Core§r casings with §3Cosmic Fabric Shielding Core§r casings. Like the tier 2 manipulators, these also require §3Hyper-Stable Self-Healing Adhesive§r. # Quest: Tier 3 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.name=Escudos de Nivel 3 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Consider improving your QFT's focusing capabilities even further by replacing your §§§3Cosmic Fabric Shielding Core§f §rcasings with §b§3Infinity Infused Shielding Core§f §rcasings. Like the tier 3 manipulators, these also require §b§3Superconductor Rare-Earth Composite§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Consider improving your QFT's focusing capabilities even further by replacing your §3Cosmic Fabric Shielding Core§r casings with §3Infinity Infused Shielding Core§r casings. Like the tier 3 manipulators, these also require §3Superconductor Rare-Earth Composite§r. # Quest: Tier 4 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.name=Escudos Nivel 4 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §b§3Infinity Infused Shielding Core§f §rcasings with §b§3SpaceTime Bending Core§f §rcasings. Like the tier 4 manipulators, these also require §b§3Black Body Naquadria Supersolid§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §3Infinity Infused Shielding Core§r casings with §3SpaceTime Bending Core§r casings. Like the tier 4 manipulators, these also require §3Black Body Naquadria Supersolid§r. # Quest: Your New Friend betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEQ.name=§6§lTu Nuevo Amigo @@ -6607,15 +6615,15 @@ betterquesting.quest.Ds_ok-hRS2ODJNs3LUP9kw.desc=Sustainability. It's not the na # Quest: Tier 2 Manipulating betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.name=Manipulación Nivel 2 -betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §b§3Neutron Pulse Manipulator§f §rcasings § with §b§3Cosmic Fabric Manipulator§f §rcasings. Once installed, the QFT can perform the §6§6monaline skip§f,§r § the §6§6first two naqline skips§f§r, and the §6netherite line skip§r.%n%n§rThese casings require more advanced materials, including §b§3Hyper-Stable Self-Healing Adhesive§f§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! +betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §3Neutron Pulse Manipulator§r casings with §3Cosmic Fabric Manipulator§r casings. Once installed, the QFT can perform the §6monaline skip§r, the §6first two naqline skips§r, and the §6netherite line skip§r.%n%nThese casings require more advanced materials, including §3Hyper-Stable Self-Healing Adhesive§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! # Quest: A Beginner's Guide to Particle Physics betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.name=Una Guia de Física de Partículas para Principiantes -betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=If you've built the Source Chamber already, you may have noticed that particles aren't produced as items, like GT++ ones are.%n%nInstead they're transmitted through Beamline Pipes from multi to multi, similar to real life.%n%nEach stream of particles transmitted, or "beam", has four properties:%n- §%n§%n§6Particle§r: the type of particle carried by the beam%n- §4Energy§r: the amount of energy the particles have%n§r- §9Focus§r: out of 100, how focused the beam is%n§r- §dAmount§r: a measure of the number of particles in the beam%n%nNote that you can see info about a multi's input and output beams by using a Tricorder on the controller.%n%nFor the recipes you'll be interested in, i.e. the ones that actually produce items, there'll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).%nTake a look some TC recipes for an example of this.%n%n%nHave a photon. To hang on your wall. +betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=If you've built the Source Chamber already, you may have noticed that particles aren't produced as items, like GT++ ones are.%n%nInstead they're transmitted through Beamline Pipes from multi to multi, similar to real life.%n%nEach stream of particles transmitted, or "beam", has four properties:%n- §6Particle§r: the type of particle carried by the beam%n- §4Energy§r: the amount of energy the particles have%n- §9Focus§r: out of 100, how focused the beam is%n- §dAmount§r: a measure of the number of particles in the beam%n%nNote that you can see info about a multi's input and output beams by using a Tricorder on the controller.%n%nFor the recipes you'll be interested in, i.e. the ones that actually produce items, there'll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).%nTake a look some TC recipes for an example of this.%n%nHave a photon. To hang on your wall. # Quest: Producing Solar Panels in BULK!! betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.name=Produciendo Paneles Solar en MASA!! -betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]The Solar Factory![/quest]%n%nThe structure has §c3§r tiers, each of which allow greater production than the previous tier. %n%nRecipes in NEI display the minimum wafer tier required. %nWafer Tiers: %n%n§6Monocrystalline%nPhosphorous%nNaquadah%nEuropium%nAmericium%nPhotonically Prepared%nPhotonically Enhanced§r%n%nMachine parallels are based on Precise Casing Tier:%n%n§6MK-I: §f§c8x§r%n§6MK-II: §f§c16x§r%n§6MK-III: §f§c32x§r%n§6MK-IV: §f§c64x§r%n%n§lTier §b2:§r%n%n§aSupports Multi-Amp energy hatches§r%n§c25%%§f§r more outputs for every Wafer tier §oabove§r the minimum required.%n§r§r§rThe bonus to outputs occurs after parallels, but §9cannot be greater§f§r than §c100%%§r%nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.%n%n§lTier §b3:§r%n%n§aSupports Laser Energy hatches§r%nBonus per increased wafer tier is increased to §c50%%§f%n§rZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. %n%n%n%n +betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]The Solar Factory![/quest]%n%nThe structure has tiers, each of which allow greater production than the previous tier. %n%nRecipes in NEI display the minimum wafer tier required. %nWafer Tiers: %n%n§6Monocrystalline%nPhosphorous%nNaquadah%nEuropium%nAmericium%nPhotonically Prepared%nPhotonically Enhanced§r%n%nMachine parallels are based on Precise Casing Tier:%n%n§6MK-I: §c8x§r%n§6MK-II: §c16x§r%n§6MK-III: §c32x§r%n§6MK-IV: §c64x§r%n%n§lTier §b2:§r%n%n§aSupports Multi-Amp energy hatches§r%n§c25%%§r more outputs for every Wafer tier §oabove§r the minimum required.%nThe bonus to outputs occurs after parallels, but §9cannot be greater§r than §c100%%§r%nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.%n%n§lTier §b3:§r%n%n§aSupports Laser Energy hatches§r%nBonus per increased wafer tier is increased to §c50%%§r%nZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. # Quest: Synchrotron (No Relation to the Catalyst) betterquesting.quest.QfQHCy0PRn-rABmKuvwQfw.name=Sincrotrón (Sin Relación al Catalizador) @@ -6635,7 +6643,7 @@ betterquesting.quest.Z_jn8qzFQr6FWHzmt2i3Aw.desc=Multiblock machines enforce inp # Quest: Decay Warehouse betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.name=Almacen de Decadencia -betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. %n%nThe decay speed of the isotope is §c§adependent§r on its half-life.%n%nIsotopes will decay §9regardless§f§r of whether the warehouse is on or powered. %n%nThe Warehouse's capacity equals the chest's capacity divided by §c400§f§r.%n%nCapacity of the multiblock for each chest:%n%n§6Super Chest I:§f §c10,000%n§6Super Chest II:§f §c20,000%n§6Super Chest III:§f §c40,000%n§6Super Chest IV:§f §c80,000%n§6Super Chest V:§f §c160,000%n§6Quantum Chest I:§f §c320,000%n§6Quantum Chest II:§f §c640,000%n§6Quantum Chest III:§f §c1,280,000%n§6Quantum Chest IV:§f §c2,560,000%n§6Quantum Chest V:§f §c5,368,000§r%n%n[note]Right click the controller with a §aScrewdriver§f§r to dump stored isotopes into an output bus.%n%nRight click the controller with a §aPlunger§f§r to empty it. [/note]%n%n[warn]The Warehouse's contents are §nvoided§r when the controller is broken[/warn] +betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. %n%nThe decay speed of the isotope is §adependent§r on its half-life.%n%nIsotopes will decay §9regardless§r of whether the warehouse is on or powered. %n%nThe Warehouse's capacity equals the chest's capacity divided by §c400§r.%n%nCapacity of the multiblock for each chest:%n%n§6Super Chest I:§r §c10,000%n§6Super Chest II:§r §c20,000%n§6Super Chest III:§r §c40,000%n§6Super Chest IV:§r §c80,000%n§6Super Chest V:§r §c160,000%n§6Quantum Chest I:§r §c320,000%n§6Quantum Chest II:§r §c640,000%n§6Quantum Chest III:§r §c1,280,000%n§6Quantum Chest IV:§r §c2,560,000%n§6Quantum Chest V:§r §c5,368,000§r%n%n[note]Right click the controller with a §aScrewdriver§r to dump stored isotopes into an output bus.%n%nRight click the controller with a §aPlunger§r to empty it. [/note]%n%n[warn]The Warehouse's contents are §nvoided§r when the controller is broken[/warn] # Quest: Don't Lose That Multiblock Miner! betterquesting.quest.b_Ll4zvSRfCMgmqiBa4Xkw.name=No Pierdas Ese Minero Multibloque! @@ -6655,7 +6663,7 @@ betterquesting.quest.isBmh7T0Sr63O2m5N4pCIQ.desc=Now that you've reached ZPM, yo # Quest: Digging Deep for Water betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.name=§6§lPerforando Profundo por Agua -betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).%n%nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.%n%n§3§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r%n%n[note]P.S. The optional quest item count includes the cost for the controller. [/note] +betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).%n%nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.%n%n§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r%n%n[note]P.S. The optional quest item count includes the cost for the controller. [/note] # Quest: UMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.name=§6§lUMV Glass @@ -6671,9 +6679,9 @@ betterquesting.quest.pbLvv9tvQaKGp2Y2usPMSw.desc=The next tier of Borosilicate g # Quest: A Not So Useful Scanner... betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.name=§6§lUn Escaner No Tan Útil -betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...but a very useful meter.%n%nGT EU Meter will give you basic information about electricity in your cables and machines.%n%n%n[note]A more advanced version is available in MV and will allow you to gather much more data, so come back to this tab later to find it.[/note] +betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...but a very useful meter.%n%nGT EU Meter will give you basic information about electricity in your cables and machines.%n%n[note]A more advanced version is available in MV and will allow you to gather much more data, so come back to this tab later to find it.[/note] -# Quest: §A§ADrone are not Drones! +# Quest: Drone are not Drones! betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lDrones no son Drones! betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.desc=...but they can be as industrious as bees. These new electric friends are great companions for Multiblock machines: maintenance, control, management—they can do it all.%n%n§lThe Drone Centre is a newly designed machine. It doesn't need power; just put a drone into it and it will start running.%nOnce running, the drone will automatically scan for a '§lDrone Downlink Module§r' (replacing maintenance hatches on Multiblock machines) within a certain range and attempt to establish a connection with the host. If successful, you can remotely control this Multiblock machine from the Drone Centre GUI! Additionally, you can rename the machine for easier identification.%n%n[note]You can rename it either by right-clicking the Drone Downlink Module or in the Drone Centre GUI.[/note]%n%nPlacing more advanced drones will increase the range of the Drone Centre, with no limit on the amount of drones.%n%n[warn]Notice that drones may crash during operation—the probability decreases from Tier 1 to Tier 3, and Tier 3 Anti-Gravity Drones never crash.%nBesides, If the machine host is too far from the Drone Centre, the GUI remote control function will be disabled, but the turn-on/off-all-button and maintenance functions will still work.[/warn]%n§6§l%nMaybe one day, our drone can control machines on other planets...drive engine online! @@ -6695,11 +6703,11 @@ betterquesting.quest.tQecVBhjRRyfR3sqeNBrtA.desc=If you ever thought that the st # Quest: Tier 4 Manipulating betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.name=Manipulación Nivel 4 -betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §b§3Infinity Infused Manipulator§f §rcasings with §b§3SpaceTime Continuum Ripper§f §rcasings. This final upgrade unlocks all skips, including the §6§6bio cell§f §rskip, the §6§6kevlar skip§f §rand the §6§6radox + xenoxene skip§f§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §b§3Black Body Naquadria Supersolid§f§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. +betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §3Infinity Infused Manipulator§r casings with §3SpaceTime Continuum Ripper§r casings. This final upgrade unlocks all skips, including the §6bio cell skip, the kevlar skip and the radox + xenoxene skip§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §3Black Body Naquadria Supersolid§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. # Quest: Tier 3 Manipulating betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.name=Manipulación Nivel 3 -betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §b§3Cosmic Fabric Manipulator§f §rcasings with §b§3§b§3Infinity Infused Manipulator§§§f §rcasings. This tier unlocks two powerful new skips: the §6§6final naqline skip§f §rand the §6§6stem cell skip§f§r.%n%nThis new casing requires even more advanced materials still, including the §b§3Superconductor Rare-Earth Composite§f§r, which can only be crafted in a tier 2 QFT. Unlike §b§3Hyper-Stable Self-Healing Adhesive§f§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! +betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §3Cosmic Fabric Manipulator§r casings with §3Infinity Infused Manipulator§r casings. This tier unlocks two powerful new skips: the §6final naqline skip§r and the §6stem cell skip§r.%n%nThis new casing requires even more advanced materials still, including the §3Superconductor Rare-Earth Composite§r, which can only be crafted in a tier 2 QFT. Unlike §3Hyper-Stable Self-Healing Adhesive§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! # Quest: More Algae Uses betterquesting.quest.wgxwGsMBScCIIWzrgyfb8w.name=Mas Usos para las Algas @@ -6712,7 +6720,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAEQ.desc=This tab showcases new high # Quest: A steam-powered whirl! betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.name=Un Remolino de Vapor! -betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.%n%nIf you think separation is taking forever, the Steam Separator will speed things up!%n%n§3§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future. +betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.%n%nIf you think separation is taking forever, the Steam Separator will speed things up!%n%n§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future. # Quest: Big Beautiful Brewery betterquesting.quest.3SzKMSj0StOAOzVmInDjZQ.name=Gran y Bella Cerveceria @@ -6872,7 +6880,7 @@ betterquesting.quest.RFgYQ7LAQD-p1gHMaeg5Sg.desc=Upon reaching the land of IV ma # Quest: See You Lather betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.name=Nos Vemos Despues -betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Just in time for the huge number of crystal rods you'll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!%n%nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.§l%n§§§r§6§9(Parallel = Item Pipe Casing Tier * 8)§r%n%nAdditionally, it has a 300%% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80%% of the EU/t normally required +betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Just in time for the huge number of crystal rods you'll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!%n%nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.%n§9(Parallel = Item Pipe Casing Tier * 8)§r%n%nAdditionally, it has a 300%% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80%% of the EU/t normally required # Quest: Steam Blender? betterquesting.quest.WEwrzX4ZRkSxJ3M6cBesfA.name=Batidora de Vapor? @@ -6916,7 +6924,7 @@ betterquesting.quest.gMRufFtRRRa30LE21boFNQ.desc=If you've ever needed to wait o # Quest: High Voltage Multiblocks betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.name=Multibloques de Alto Voltaje -betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§l§r, which will allow you to get all byproducts from distillation instead of targeting just one. +betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§r, which will allow you to get all byproducts from distillation instead of targeting just one. # Quest: Under Pressure betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.name=Bajo Presión @@ -6924,7 +6932,7 @@ betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.desc=Bigger, better, faster. The Lar # Quest: STEAM-POWERED BREAKTHROUGH betterquesting.quest.quLxATDCQFWsrZRuh_gspA.name=AVANCE IMPULSADO POR VAPOR -betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.%n%nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.%n%n§TThey do however have some quirks that need to be taken care of:%n%n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest%n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)%n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block%n%n§W[note]With this quest, you have started your journey with Mass Processing. However, don't get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note] +betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.%n%nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.%n%nThey do however have some quirks that need to be taken care of:%n%n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest%n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)%n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block%n%n[note]With this quest, you have started your journey with Mass Processing. However, don't get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note] # Quest: Steam stomping! betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.name=Pisoteado de Vapor! @@ -6932,7 +6940,7 @@ betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.desc=While the Forge Hammer is quite # Quest: Engraving With Style betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.name=Grabando Con Estilo -betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.%n%nBy using more powerful §lLaser Source Hatches§l §rin the structure, you can gain more parallels and run higher tier recipes.%n%n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note] +betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.%n%nBy using more powerful §lLaser Source Hatches§r in the structure, you can gain more parallels and run higher tier recipes.%n%n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note] # Quest: Extreme Voltage Multiblocks betterquesting.quest.w5O5rPL_Q_GDp8lxWMd0DQ.name=Multibloques de Voltaje Extremo @@ -7065,7 +7073,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFew.desc=Using Steam as your single powe # Quest: What Was That? I Can't Hear You Over the Engine! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.name=Que Haz Dicho? No Te Escucho Por el Motor! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it's almost a 1:1 ratio between the two materials, so this is a good generator when you've accumulated several stacks of Tungstensteel.%n%nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §e§b§a2.5M EU per bucket§a§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.%n%n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well. §f§rIt needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn't working all the time or if you upgrade to a Cryogenic Freezer, +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it's almost a 1:1 ratio between the two materials, so this is a good generator when you've accumulated several stacks of Tungstensteel.%n%nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §a2.5M EU per bucket§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.%n%n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well.§r It needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn't working all the time or if you upgrade to a Cryogenic Freezer, # Quest: Power of the Sun at EV Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAGiA.name=§b§lEl Poder del Sol a Nivel EV @@ -7189,7 +7197,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4g.desc=This is the HV version, with th # Quest: Even Better Diesel betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.name=Mucho Mejor Diésel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§a§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.%n%nUnfortunately, the next fuel, unlocked in EV, doesn't come from Diesel. It's a completely different processing line, should you wish to tackle it later. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.%n%nUnfortunately, the next fuel, unlocked in EV, doesn't come from Diesel. It's a completely different processing line, should you wish to tackle it later. # Quest: Putting the 'Semi' Back Into Generators LV betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5A.name=Putting the 'Semi' Back Into Generators LV @@ -7429,7 +7437,7 @@ betterquesting.quest.J2ok3rFLS7quyIlHPaN0FQ.desc=At UV you unlock the ability to # Quest: Balance is Everything betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.name=El Balance lo es Todo -betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*§((§3Antimatter§§§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA §rand a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^§ (1.5 - §2§nM§r§)) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§e§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c§%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §c§n§b§n0.10§r +betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*(§3Antimatter§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA§r and a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^(1.5 - §2§nM§r) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §b§n0.10§r # Quest: Naquadah Based Fuel MkVI betterquesting.quest.KHL_yx4XTKOtsHHZ60ZZpg.name=Combustible Naquadah Mk VI @@ -7508,6 +7516,10 @@ betterquesting.quest.-H2HWiVlTn-1IT2aaXhLkg.desc=These ones do 16A. betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.name=Podemos llegar mucho mas alto? betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.desc=With the EU transfer rates! +# Quest: Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.name=Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.desc=The §5§lEnergized Wireless Dynamo Hatch§r acts just as you may expect; it will inject EU directly from an energy-producing multiblock into your wireless EU network. No need for those pesky laser conduits and LSC middlemen!%n%n[warn]The dynamo transfer rate is the same as the laser source it's crafted with: §l65kA UMV§r. Also has a very large internal storage.[/warn]%n%n[note]Great for §lDyson§r & §lLarge Naquadah Reactor§r.[/note] + # Quest: MV Battery Hulls betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.name=Carcasa de Batería MV betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.desc=Better machines need better batteries. Let's make some MV battery hulls for new batteries.%n%nIt's up to you what kind of battery to make, but realistically you'll probably make Sodium or Lithium. @@ -7718,7 +7730,7 @@ betterquesting.quest.EOlpI83vT36jaFwDH7pS7w.desc=To insert and extract many amps # Quest: Power Goggles betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.name=Gafas Eléctricas -betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Wanna see how your LSC is doing but don't want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!%n%nBy §adefault§f§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.%n%nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§f§r air to unlink.%n%nIf you wish to move or modify the display you can do so by opening the power goggles config menu!%n%n[warn]Make sure to check your keybinds! There's also a keybind for toggling the power chart![/warn] +betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Wanna see how your LSC is doing but don't want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!%n%nBy §adefault§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.%n%nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§r air to unlink.%n%nIf you wish to move or modify the display you can do so by opening the power goggles config menu!%n%n[warn]Make sure to check your keybinds! There's also a keybind for toggling the power chart!%n%nOr, if you don't wanna deal with that, you can use the /powergoggles command[/warn] # Quest: EV 64A Hatches betterquesting.quest.M_HRDMb8Q2GnvpgfgsRnRw.name=EV 64A Hatches @@ -7971,7 +7983,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHg.name=Diésel Biológico betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHg.desc=Reacting the three chemicals from the steps before with each other, you get a highly energetic fluid that is, for most purposes, equivalent to Diesel. To burn it for power, you cannot use Steam or Gas Turbines, but instead the Combustion Generators that Diesel also uses. They are reasonably efficient, generating 90%% of the EU shown in NEI per bucket of fuel, although Biodiesel has a lower fuel value than either Benzene or Diesel, but not by much. Besides the generators, you also need a big enough fuel input per tick to sustain your base, so make sure to expand your setup enough to fuel all of your other automations.%n%nBiodiesel isn't the only thing you get from this process, though. As a side product, you also get Glycerol. Do not throw this away, it will prove itself useful when making epoxy resin, and possibly in other setups, to save you some work at a later time. When using singleblock Chemical Reactors, the recipe will stop if the Glycerol output is full, a situation in which a super tank will surely come in handy.%n%nWith that said, HV holds a big upgrade to this fuel that you might want to invest in. Keep progressing to check it out! # Quest: Advanced Coke Oven -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHw.name=Horno Carbonizador Avanzado +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHw.name=Horno de Coque Avanzado betterquesting.quest.AAAAAAAAAAAAAAAAAAAMHw.desc=Your power needs quadrupled since the last tier, and it's likely that you're not getting Charcoal fast enough. Instead of adding even more Coke Ovens, why not build an upgraded version of them?%n%nThe caveat is that you won't keep producing Creosote alongside the Charcoal from now on. It makes for decent power in the appropriate generators, and you might have already used it to produce Lubricant. Despite that, you can still get Creosote from processing in the next steps of this questline, so you can still get it if you need it. With that out of the way, let's move on to the Advanced Coke Oven (ACO).%n%nHow is it made? The ACO needs a lot more steps than the normal Coke Ovens, steps centered around Nether materials, cooked in the EBF and then cooled down. The cooling part is normally the Vacuum Freezer's job, as you will see later in progression, but you can't build it yet; because of that, you'll have to use IC2 coolant to finish the bricks used in the ACO. Once you've crafted all the blocks needed for this, you can put it together and start it up, to see what's different from before.%n%nThe speed of this new one is 1 Charcoal per second, or the equivalent to 90 Coke Ovens. The cost of this is the loss of the Creosote, and also that it needs fuel to work, making it so approximately 1/16 of your Charcoal is lost in this step. Fortunately, you can automate it with item pipes, and the EnderIO conduits make it even simpler. Input wood, input charcoal, output charcoal.%n%nMake one of these multis to continue. Be warned that you might need more! # Quest: Pyrolyse Oven @@ -9027,7 +9039,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYA.desc=The item stock keeper looks at # Quest: Crafting Chip betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.name=Circuito de Elaboración -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] # Quest: Request Pipe betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYg.name=Tubería Solicitadora @@ -9442,7 +9454,7 @@ betterquesting.quest.5PUj-2T3QZOIq4a33qGXlA.desc=Final one (so far) # Quest: Knowing your Throughput! betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.name=Conoce tu Rendimiento! -betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]ME Throughput Monitor[/quest]%n%nThe ME Throughput Monitor will show the speed of items entering your network.%n%nClicking with an item will add it to the monitor.%n%nUse a §aWrench§f§r to lock the monitor%n%nWhen the monitor is locked, use §cShift+Right Click§f§r to change the measured time frame. %n%nModes: %n%n§6Per Tick%nPer Second%nPer Minute%nPer Hour +betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]ME Throughput Monitor[/quest]%n%nThe ME Throughput Monitor will show the speed of items entering your network.%n%nClicking with an item will add it to the monitor.%n%nUse a §aWrench§r to lock the monitor%n%nWhen the monitor is locked, use §cShift+Right Click§r to change the measured time frame. %n%nModes: %n%n§6Per Tick%nPer Second%nPer Minute%nPer Hour # Quest: It's Storage Time! betterquesting.quest.AAAAAAAAAAAAAAAAAAAAsg.name=It's Storage Time! @@ -9558,7 +9570,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEA.desc=The purified versions of Nether # Quest: Wireless Setup betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.name=Wireless Setup -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.%n%nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.%n%nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.%n%nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.%n%nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.%n%n%nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.%n%nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.%n%nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.%n%nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.%n%nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.%n%nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup. # Quest: Dense Boys betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEw.name=Dense Boys @@ -9722,7 +9734,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2Q.desc=The Pattern Encoder will allow # Quest: Visualizing How Much Your Stuff betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.name=Visualizing How Much Your Stuff -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you're running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.%n%nRight-click with item: Will display the current level of that item if not locked.%nRight-click with empty hand: Will reset the display if not locked.%nRight-click with AE2 wrench or network tool: Will toggle the lock.%n%n%nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.%n%nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it's not the displayed item!%nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.%nRight-clicking (while locked): Attempts to pull out a stack of the item displayed. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you're running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.%n%nRight-click with item: Will display the current level of that item if not locked.%nRight-click with empty hand: Will reset the display if not locked.%nRight-click with AE2 wrench or network tool: Will toggle the lock.%n%nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.%n%nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it's not the displayed item!%nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.%nRight-clicking (while locked): Attempts to pull out a stack of the item displayed. # Quest: Redstone Based on Storage Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2w.name=Redstone Based on Storage Level @@ -9782,7 +9794,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6g.desc=They're exactly what they sound # Quest: Deck of Cards betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.name=Deck of Cards -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=§rThese cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.%n%n§6Redstone Card:§r%n%n§rThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options:§r%n%n§cAlways active%nActive with redstone signal%nActive without redstone signal%nActivate once per pulse%n%n§r§6Capacity Card: §f%n%n§rThe Capacity Card adds more slots for items that use them. %n%n§rIf you add this to an Export Bus, an icon is added to select item priority.%n%n§6Crafting Card: §f%n%n§rThe Crafting Card allows you to automatically request autocrafting of items.%n%n§9In an ME Interface:§f%n%n§rIf you put in items to be stocked, if there aren't enough, it'll craft them until it reaches the selected amount. %n%n§rThese crafts are being stocked for recipes that the ME Interface has.§r%n%n[note]If you want them to be seen by the network, you'll need to put a storage bus on the ME Interface.[/note]%n%n§9In an ME Level Emitter:%n%n§e§aFirst Mode:§f§r §UIt'll emit a redstone signal while the specific item is being crafted.§r%n%n§e§aSecond Mode:§r§r§r§r It will emit a redstone signal once a crafting job for the item has been requested,§r [warn]but it won't send the items to be crafted.[/warn] %n%n§rThis is useful if you're using a dummy pattern, and are using the level emitter to tell something else to happen. %n%n§rYou still need to get the item(s) requested back into the system so it doesn't tie up a crafting CPU though.%n%n§9In an ME Export Bus:§f%n%n§rIt'll attempt to send whatever item(s) are selected in the export bus' GUI.%n%n§e§aFirst Mode:§f§r It'll§r send available items first, then create crafting jobs for the rest. %n%n§e§aSecond Mode:§f§r It will only send crafted items.%n%n§6Acceleration Card:§f%n%n§rThe Acceleration Card makes the device/fixture work faster. %n%n§r[note]You'll probably want a lot of these.[/note]%n%n§6Inverter Card:§f%n%n§rThe Inverter Card allows you to invert the item filter of certain fixtures.%n%n§6Fuzzy Card:§f%n%n§rThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. %n%n§rIf you just want it to be fuzzy for NBT, set to §9Match Any.§f§f %n%n§rIf it is set to §c99%%§f§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=These cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.%n%n§6Redstone Card: §r%n%nThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options: %n%n§cAlways active%nActive with redstone signal%nActive without redstone signal%nActivate once per pulse§r%n%n§6Capacity Card: §r%n%nThe Capacity Card adds more slots for items that use them. %n%nIf you add this to an Export Bus, an icon is added to select item priority.%n%n§6Crafting Card: §r%n%nThe Crafting Card allows you to automatically request autocrafting of items.%n%n§9In an ME Interface: §r%n%nIf you put in items to be stocked, if there aren't enough, it'll craft them until it reaches the selected amount. %n%nThese crafts are being stocked for recipes that the ME Interface has.%n%n[note]If you want them to be seen by the network, you'll need to put a storage bus on the ME Interface.[/note]%n%n§9In an ME Level Emitter: §r%n%n§aFirst Mode: §rIt'll emit a redstone signal while the specific item is being crafted.%n%n§aSecond Mode: §rIt will emit a redstone signal once a crafting job for the item has been requested, [warn]but it won't send the items to be crafted.[/warn] %n%nThis is useful if you're using a dummy pattern, and are using the level emitter to tell something else to happen. %n%nYou still need to get the item(s) requested back into the system so it doesn't tie up a crafting CPU though.%n%n§9In an ME Export Bus: §r%n%nIt'll attempt to send whatever item(s) are selected in the export bus' GUI.%n%n§aFirst Mode: §rIt'll send available items first, then create crafting jobs for the rest. %n%n§aSecond Mode: §rIt will only send crafted items.%n%n§6Acceleration Card: §r%n%nThe Acceleration Card makes the device/fixture work faster. %n%n[note]You'll probably want a lot of these.[/note]%n%n§6Inverter Card: §r%n%nThe Inverter Card allows you to invert the item filter of certain fixtures.%n%n§6Fuzzy Card: §r%n%nThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. %n%nIf you just want it to be fuzzy for NBT, set to §9Match Any.§r %n%nIf it is set to §c99%%§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this. # Quest: Fluids of the Trade betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7A.name=Fluids of the Trade @@ -10030,7 +10042,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMsg.desc=Fluid crafting directly integra # Quest: Starting Your AE2 Journey betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.name=§5§lStarting Your AE2 Journey -betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§2§2§1§b§r§21. The Wiki:§r§r§o§o §o§o§r[url]§o§o§rhttps://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n§r- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n%n§b§r§22. The Discord: §o§r[url]https://discord.gg/gtnh[/url]%n%n§r- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n%n§b§r§23. Video Tutorials: §r[url]§o§rhttps://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n§r- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. +betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§21. The Wiki: §r[url]https://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n§22. The Discord: §r[url]https://discord.gg/gtnh[/url]%n%n- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n§23. Video Tutorials: §r[url]https://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. # Quest: Advanced Wireless Setup Kit betterquesting.quest.CbUsVtoETCy-CB3AlgHRjg.name=Advanced Wireless Setup Kit @@ -10078,7 +10090,7 @@ betterquesting.quest.QHyLarPvSnCb30EbaBQdaw.desc=Same as 1k. # Quest: Yet Another Singularity?!?! betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.name=Otra Singularidad Mas?!?! -betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?%n%nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).%n%n§c§rThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can't read numbers, is a lot.%n%nEnjoy crafting one :) You'll need to kill some Chaos Guardians for it. +betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?%n%nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).%n%nThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can't read numbers, is a lot.%n%nEnjoy crafting one :) You'll need to kill some Chaos Guardians for it. # Quest: Cards for AE2 Nerds! betterquesting.quest.TP2PEGHQRnGKgKYFziEjrg.name=Cartas para Nerds de AE2! @@ -10243,7 +10255,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACBA.desc=You'll probably end up with a l # Quest: Arnie's Blender betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.name=Arnie's Blender -betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely§ nothing§r to do with breakfast. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely nothing§r to do with breakfast. # Quest: And There Shall be Light betterquesting.quest.AAAAAAAAAAAAAAAAAAACBg.name=And There Shall be Light @@ -11277,7 +11289,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRA.desc=Living Matter is a combination # Quest: Silverfish Blood betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.name=Silverfish Blood -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%n%nIt is used to brew Infestation Remedy. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%nIt is used to brew Infestation Remedy. # Quest: Infestation Remedy betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRg.name=Infestation Remedy @@ -11558,11 +11570,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFWQ.desc=Every Thaumcraft Infused Stone # Quest: Just Tell Me What to Scan Already! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.name=Just Tell Me What to Scan Already! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Don't want to guess at what has what aspect? Just want to get to work? Then scan this stuff. The first set should be scanned in order. If any of them don't work, try scanning something else first (especially the third set).%n%nWatering Can%nTorch%nCoal%nGrass Block%nTrapdoor%nChest%nGlass Block%nBleached Bone Block%nChicken%nSoul Sand%nPaper%nRotten Flesh%nWheat%nFlint%nObsidian%n%nAsh Cloud%nAny Dye%nWool%nSpider Eye%nSnowball%nMilk Bucket%nVanilla Hoe%nVanilla Pickaxe%nArrow%nVanilla Armor%nQuicksilver%nFence Gate%nIron Nugget%nGold%nZombie Brain%nEnder Pearl%nSlimeball%nTainted Anything. Try overfilling your cauldron to create flux goo to make the slimes (not in your base)%nEthereal Essence (any Aspect) from wisps OR Terra Wart%n%nObzinite Ingot%nPlatinum Metallic Powder%nFine Copper Wire%nMagnetite Dust%nThorium Dust%nA Pig%nNetherrack%nGold Armor%nBed%nLead (not the metal)%nGhast Tear%nClock%nCrystal Matrix Ingot%n%nThe last 5 aspects might only be obtainable by combining aspects or by creating a node that has them. You can combine:%n%nCognito + Ordo%nCognito + Vitium%nVacuos + Motus%nLux + Primordium%nHumanus + Iter%n%n%n%nNote that the above list is for aspects, you may need to scan things like the Nether Portal to unlock certain researches. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Don't want to guess at what has what aspect? Just want to get to work? Then scan this stuff. The first set should be scanned in order. If any of them don't work, try scanning something else first (especially the third set).%n%nWatering Can%nTorch%nCoal%nGrass Block%nTrapdoor%nChest%nGlass Block%nBleached Bone Block%nChicken%nSoul Sand%nPaper%nRotten Flesh%nWheat%nFlint%nObsidian%n%nAsh Cloud%nAny Dye%nWool%nSpider Eye%nSnowball%nMilk Bucket%nVanilla Hoe%nVanilla Pickaxe%nArrow%nVanilla Armor%nQuicksilver%nFence Gate%nIron Nugget%nGold%nZombie Brain%nEnder Pearl%nSlimeball%nTainted Anything. Try overfilling your cauldron to create flux goo to make the slimes (not in your base)%nEthereal Essence (any Aspect) from wisps OR Terra Wart%n%nObzinite Ingot%nPlatinum Metallic Powder%nFine Copper Wire%nMagnetite Dust%nThorium Dust%nA Pig%nNetherrack%nGold Armor%nBed%nLead (not the metal)%nGhast Tear%nClock%nCrystal Matrix Ingot%n%nThe last 5 aspects might only be obtainable by combining aspects or by creating a node that has them. You can combine:%n%nCognito + Ordo%nCognito + Vitium%nVacuos + Motus%nLux + Primordium%nHumanus + Iter%n%nNote that the above list is for aspects, you may need to scan things like the Nether Portal to unlock certain researches. # Quest: Warp Warnings betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.name=Warp Warnings -betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character's mind and soul, inflicting progressively more dire effects upon them.%n%nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?%n%nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don't want to spawn a Wither in your base.%n%n[note]If you're still early on in your thaumcraft journey, Warp shouldn't be something that scares you away from progressing further. You'll only stumble upon dangerous warp effects once you've done a lot of research. If you still wanna play it safe, make sure to avoid research that's labeled with "§d§5Forbidden Knowledge§r" [/note]%n%n5 warp: Message%n10 warp: Fake Explosion%n15 warp: Coin, Pumpkin%n20 warp: Lay Eggs, Spawn Phantoms%n25 warp: Fake Creeper, Fake Rain%n30 warp: GregTech Fake Sounds, Spawn Bats%n35 warp: Blood, Fake Enderman%n40 warp: Spawn Friendly Creeper%n45 warp: Jump Boost, Nausea%n50 warp: Insomnia, Vis Drain, Strange Noise%n55 warp: Thunderstorm%n60 warp: Spawn Fire Bats%n65 warp: Blindness, Poison%n70 warp: Livestock Rain%n75 warp: Spawn Doppelganger%n80 warp: Spawn Endermen, Wither Potion%n85 warp: Wind%n90 warp: Ender Pearl%n95 warp: Blaze Fireball%n100 warp: Litmus Paper, Junk, Call from the Deep%n110 warp: Obsidian%n120 warp: Lightning%n125 warp: Inventory Swap%n130 warp: Random Teleport%n140 warp: Acceleration%n150 warp: Fake Wither, Inventory Scramble%n160 warp: Countdown Bomb%n170 warp: Mushrooms%n175 warp: Snow%n180 warp: Decay%n190 warp: Swamp%n200 warp: Spawn Wither +betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character's mind and soul, inflicting progressively more dire effects upon them.%n%nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?%n%nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don't want to spawn a Wither in your base.%n%n[note]If you're still early on in your thaumcraft journey, Warp shouldn't be something that scares you away from progressing further. You'll only stumble upon dangerous warp effects once you've done a lot of research. If you still wanna play it safe, make sure to avoid research that's labeled with "§5Forbidden Knowledge§r" [/note]%n%n5 warp: Message%n10 warp: Fake Explosion%n15 warp: Coin, Pumpkin%n20 warp: Lay Eggs, Spawn Phantoms%n25 warp: Fake Creeper, Fake Rain%n30 warp: GregTech Fake Sounds, Spawn Bats%n35 warp: Blood, Fake Enderman%n40 warp: Spawn Friendly Creeper%n45 warp: Jump Boost, Nausea%n50 warp: Insomnia, Vis Drain, Strange Noise%n55 warp: Thunderstorm%n60 warp: Spawn Fire Bats%n65 warp: Blindness, Poison%n70 warp: Livestock Rain%n75 warp: Spawn Doppelganger%n80 warp: Spawn Endermen, Wither Potion%n85 warp: Wind%n90 warp: Ender Pearl%n95 warp: Blaze Fireball%n100 warp: Litmus Paper, Junk, Call from the Deep%n110 warp: Obsidian%n120 warp: Lightning%n125 warp: Inventory Swap%n130 warp: Random Teleport%n140 warp: Acceleration%n150 warp: Fake Wither, Inventory Scramble%n160 warp: Countdown Bomb%n170 warp: Mushrooms%n175 warp: Snow%n180 warp: Decay%n190 warp: Swamp%n200 warp: Spawn Wither # Quest: The Night's Not Dark Anymore betterquesting.quest.AAAAAAAAAAAAAAAAAAAGHQ.name=The Night's Not Dark Anymore @@ -11674,7 +11686,7 @@ betterquesting.quest.TjJv9pSOSaW1kwzoTZ9qRw.desc=No matter how much of a crack s # Quest: A Pechuliar Merchant betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.name=Un Mercader Peculiar -betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.desc=During your travels, you've heard about a forest filled to the brim with magic. In that forest, there is a rumor about an interesting little fellow who can trade magical artifacts, including infused shards! Supposedly, they scour the world for gems and gold, but are cold to wanderers who have no valuables to their name.%n%nYou wonder if you can find this merchant and obtain their wares. If only there was a tool that could help find this... §5§o"Magical Forest"§f§r.%n%n[note]Note: This quest accepts meeting any type of Pech, not just Pech Foragers.[/note] +betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.desc=During your travels, you've heard about a forest filled to the brim with magic. In that forest, there is a rumor about an interesting little fellow who can trade magical artifacts, including infused shards! Supposedly, they scour the world for gems and gold, but are cold to wanderers who have no valuables to their name.%n%nYou wonder if you can find this merchant and obtain their wares. If only there was a tool that could help find this... §5§o"Magical Forest"§r.%n%n[note]Note: This quest accepts meeting any type of Pech, not just Pech Foragers.[/note] # Quest: Need More Sugar? betterquesting.quest.UAWjHTM_SAW95_Cji-9PiA.name=Necesitas Mas Azúcar? @@ -11722,7 +11734,7 @@ betterquesting.quest.xoH_knd-RV-22QEfLUtuDA.desc=So you want to move essentia fr # Quest: Infinite Durability betterquesting.quest.yT18iStZRzKem7FYnZoRzw.name=Durabilidad Infinita -betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!%n%n§b§3[note]Doesn't work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note] +betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!%n%n§3[note]Doesn't work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note] ## Quest Line: Adept Thaumaturgy @@ -11907,7 +11919,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAESg.desc=Bathing in a spa will automate # Quest: Temp Warp Remover Soap betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.name=Temp Warp Remover Soap -betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] # Quest: Beacon betterquesting.quest.AAAAAAAAAAAAAAAAAAAETg.name=Beacon @@ -12007,7 +12019,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiA.desc=So many options for my next wan # Quest: Ignore the Glint in Their Eyes betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.name=Ignore the Glint in Their Eyes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§2§b§3You only need to complete one task. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§3You only need to complete one task. # Quest: The BEST Soap! betterquesting.quest.Jl453zbkSfC4pl9kglgy6A.name=El MEJOR Jabon! @@ -12019,11 +12031,11 @@ betterquesting.quest.LIZCdBLfQquQpULGmFDixw.desc=These caps are even better than # Quest: Dynamism Tablets betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.name=Dynamism Tablets -betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid HV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. It can also place the held item on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone pulse. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the dynamism tablet. However, they do work with Tinkers Tools%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] +betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The Dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid MV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. If it holds a block/seed/sapling, it can also place it on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone signal. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the Dynamism tablet. However, they do work with Tinkers Tools.%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] # Quest: Check Your Warp For Free! betterquesting.quest.TBMfXgORRHuggrozS7vsVA.name=Revisa tu Warp Gratis! -betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §l§5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. +betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. # Quest: Who Came Up With This Name?? betterquesting.quest.lMDEhTDISSG1u2HYaZVg9w.name=A Quien Se Le Ocurrió Este Nombre?? @@ -12140,7 +12152,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEVg.desc=Did you ever have a dream where # Quest: Journey to the Center of the Earth betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.name=Journey to the Center of the Earth -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:%n%nA) Seemingly empty of life%nB) Full of Bedrock you need to clear away with your new pickaxe%nC) Full of ore veins going up and down%nD) Some of these ores are strange and §odifferent§ §r from the ones you are used to%nE) Since Miners cannot break Bedrock, if you wish to use one, you'll have to do it for it first.%nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you'll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)%n%nAmong the ore samples you seem to have brought back with you, you find a number of "basic" and "intermediate" ores and gems, as well as a few you don't recognize! Perhaps a return trip is in order?%n%nAlso, you seem to smell like cheese for some reason? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:%n%nA) Seemingly empty of life%nB) Full of Bedrock you need to clear away with your new pickaxe%nC) Full of ore veins going up and down%nD) Some of these ores are strange and §odifferent§r from the ones you are used to%nE) Since Miners cannot break Bedrock, if you wish to use one, you'll have to do it for it first.%nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you'll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)%n%nAmong the ore samples you seem to have brought back with you, you find a number of "basic" and "intermediate" ores and gems, as well as a few you don't recognize! Perhaps a return trip is in order?%n%nAlso, you seem to smell like cheese for some reason? # Quest: Ichor Core betterquesting.quest.AAAAAAAAAAAAAAAAAAAKpg.name=Ichor Core @@ -12454,7 +12466,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMwg.desc=Have you ever seen a slime and # Quest: Flower!!! Unlimited Flower!!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.name=Flower!!! Unlimited Flower!!! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§o§o§r another way of getting these, but you'll have to figure that one out for yourself. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§r another way of getting these, but you'll have to figure that one out for yourself. # Quest: Obligatory Lava Power betterquesting.quest.AAAAAAAAAAAAAAAAAAAMxA.name=Obligatory Lava Power @@ -12515,7 +12527,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAABTA.desc=In order to get started with yo # Quest: Offerings betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.name=Offerings -betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern.; you will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern. You will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] # Quest: ...Cauldron Bubble betterquesting.quest.AAAAAAAAAAAAAAAAAAABTg.name=...Cauldron Bubble @@ -12880,7 +12892,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAHA.desc=When regular magic just won # Quest: Incense Crucible betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.name=Crisol de Incienso -betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §a§9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 +betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 # Quest: Tier 2 Sigils betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5A.name=Tier 2 Sigils @@ -13481,7 +13493,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALJg.desc=Imps are little orange creature # Quest: Time to Kill (Shulker) betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.name=Time to Kill (Shulker) -betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker doesn't spawn naturally so you will need to obtain it's spawn egg to complete this quest. You can do so in the coins tab or through crafting. +betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker can spawn in the Lich or Ghast Queen Tower in the Twilight Forest. You can also optionally obtain it's spawn egg either with the crafting recipe or through the repeatable quest. # Quest: Time to Kill (Rabbit) betterquesting.quest.UfPfIUITQrG1E1G33eQ__g.name=Time to Kill (Rabbit) @@ -14429,7 +14441,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdQ.desc=The Windmeter measures wind str # Quest: Sending the Power Back betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.name=§9§lRegresando la Energía -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=Kinetic generator compatibility has been improved so that you no longer need transformers, you can connect directly with a cable. But why not use your transformer to send the power back to base more efficiently, it's a loss of about 57/512EU per A just going from 160 straight down to 63 without it. If you transform up (after going through 1 block of cable to transform it to GT power), you only lose about 57/2048EU per A, much better.%n%n[warn]IC2 machines don't care about rain, but remember to cover your transformer.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=Kinetic generator compatibility has been improved so that you no longer need transformers, you can connect directly with a cable. But why not use your transformer to send the power back to base more efficiently, it's a loss of about 97EU per HV amp just going from 160 straight down to 63 without it. If you transform up (after going through 1 block of cable to transform it to GT power), you only lose about 97EU per EV amp, which saves 4x the energy in regard to cable loss.%n%n[warn]IC2 machines don't care about rain, but remember to cover your transformer.[/warn] # Quest: GT6-Styled Pipes betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeg.name=§2§lTuberias al Estilo GT6 @@ -14453,11 +14465,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgQ.desc=To make your crossbow even bett # Quest: Magnalium Crossbow Bolts betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.name=§5§lPuntas de Ballesta de Magnalio -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.desc=Magnalium bolts are much better than your old wooden bolts.%n%nYou can use nether quartz on the bolts to make them even better. This requires a free modifier slot.%n%nExperiment with NEI to find other good bolt materials.%n%nTo make these bolts, you must use a Fluid Solidifier instead of the Tinker's casting table. It's important that you get the molten iron out of the smeltery and into the Fluid Solidifier, the GT molten iron won't work.%n%nThe bolts should be in your inventory if you want to pick up the ones you fired. You can't pick them up if the bolts are in Battlegear slots. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.desc=Magnalium bolts are much better than your old wooden bolts.%n%nYou can use nether quartz on the bolts to make them even better. This requires a free modifier slot.%n%nExperiment with NEI to find other good bolt materials.%n%nTo make these bolts, you must use a Fluid Solidifier instead of the Tinker's casting table. It's important that you get the molten iron out of the smeltery and into the Fluid Solidifier, the GT molten iron won't work.%n%nThe bolts should be in your inventory or in a bauble slot if you want to pick up the ones you fired. # Quest: Wooden Bolts betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.name=§3§lPuntas de Madera -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=Your crossbow need some ammo to shoot with. Let's craft some wooden bolts. For now, you can put either iron, obzinite, or steel on the tip of your bolts using the Smeltery. For higher tier bolts and tips you will need to pump metals into a Fluid Solidifier with the correct tool rod inserted.%n%n[warn]For upgrades:[/warn]%n[note]Nether Quartz - More damage%nMoss - Self-Repair (unlock in GTNH Thaumcraft tab)[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=Your crossbow need some ammo to shoot with. Let's craft some wooden bolts. For now, you can put either iron, obzinite, or steel on the tip of your bolts using the Smeltery. For higher tier bolts and tips you will need to pump metals into a Fluid Solidifier with the correct tool rod inserted.%n%n[warn]For upgrades:[/warn]%n§lNether Quartz§r - More damage%n§lMoss§r - Self-Repair (unlock in GTNH Thaumcraft tab)%n%n[note]You can store these in a bauble slot to save on inventory space![/note] # Quest: Making Power With Your Plasma betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§d§l§f§c§lGenerando Energía Con Tu Plasma @@ -14557,11 +14569,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHMQ.desc=Por si no te has dado cuenta, e # Quest: Moron's Manual for Effective EBFing betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.name=§6§lManual del Imbécil para EBFear Efectivamente -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Welcome to the latest Moron's Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.%n%nSetup%nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody's friend!%n%nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!%n%nMake sure your muffler hatch is placed on the top middle block. The EBF can't work if it is not spreading those delightful odors!%n%nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you'll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you're poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers' generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.%n%nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they're full, so keep an eye on them!%n%nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Welcome to the latest Moron's Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.%n%nSetup%nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody's friend!%n%nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!%n%nMake sure your muffler hatch is placed on a middle block. The EBF can't work if it is not spreading those delightful odors!%n%nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you'll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you're poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers' generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.%n%nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they're full, so keep an eye on them!%n%nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches! # Quest: Circuit Programming betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.name=§5§lProgramación de Circuitos -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.%n%nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don't have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.%n%nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:%n%n1) Find a correct crafting recipe with a screwdriver in NEI and use that.%n%n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won't work. Eventually you can also make an electric screwdriver.%n%n3) Use the BartWorks Circuit Programmer. It's only available in MV, but it does not use any durability and runs on EU.%n%n4) Use the GT++ Circuit Programmer block. It isn't portable and only available in MV, but it allows for automation.%n%n%nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.%n%nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don't have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.%n%nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:%n%n1) Find a correct crafting recipe with a screwdriver in NEI and use that.%n%n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won't work. Eventually you can also make an electric screwdriver.%n%n3) Use the BartWorks Circuit Programmer. It's only available in MV, but it does not use any durability and runs on EU.%n%n4) Use the GT++ Circuit Programmer block. It isn't portable and only available in MV, but it allows for automation.%n%nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work. # Quest: Double the Fun betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaw.name=§a§lEl Doble de Diversion @@ -14681,7 +14693,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEg.name=Ensamblador Preciso betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEg.desc=Precise Assembler has two modes: Precise mode and Normal mode.%n%nPrecise mode is used to make some of the advanced components from Good Generator mod.%n%n[note]As name suggests your current casings lack precision to produce these advanced components.%nYou will need at least MK-1 casings for this mode to work.[/note]%n%nNormal mode works as multiblock version of Assembler.%n%n[note]You can't skip tiers with this. You need singleblock Assembler or GT++ multi to make your first Energy Hatch, then you can use it for Precise Assembler.[/note] # Quest: Industrial Coke Oven -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOQ.name=Horno Carbonizador Industrial +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOQ.name=Horno de Coque Industrial betterquesting.quest.AAAAAAAAAAAAAAAAAAAMOQ.desc=Your EV endeavors might push you into a GT++ multiblock, despite most of those being IV-tier. This happens because the special alloys used to put them together need to be crafted in an Alloy Blast Smelter, which is IV, but the Industrial Coke Oven (ICO) does not!%n%nWhat does it do? It's in the name, it's a really fast Coke Oven. So fast, in fact, that it can replace a few dozen Pyrolyse Ovens. It actually takes its recipes from that multi, so you also get the additional fluid, such as Charcoal Byproducts, alongside the greatly increased processing speed. The caveat is that this multi needs Titanium, Platinum, and a little bit of Tungsten. You can get unprocessed Platinum from Nickel or Meteoric Iron & you can get Tungsten from processing End Stone Dust, Ender Goo or Moon Dust.%n%nIn EV you'll have to stick to the heat resistant casing, which offers 18 parallels. When you unlock HSS-S in IV however you can upgrade to the heat proof casings for an upgrade to 30 parallels. # Quest: Bet On The Distillus @@ -14690,15 +14702,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQQ.desc=IV brings forth GT++ multis, in # Quest: Faster Crops betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.name=§6§lPlantaciones Mas Rapidas -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.%n§rIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.%nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.%nTo see the structure, place the controller on ground and use a structure hologram to build.%nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.%nShift-click with screwdriver to change crop type (IC2/normal), sadly you can't farm both in one machine.%nThere are 3 modes to manage your crops (change with screwdriver):%n%n§lSetup mode (input):%n§rIn this mode you can plant your crops in the machine.%nJust put them in the input bus and enable the machine with a soft mallet.%nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)%nWhen the bus is empty, just disable it and change the mode.%nKeep in mind that there is limited space of slots for your crops depending on the voltage.%nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.%nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.%n%n§lSetup mode (output):%n§rThis mode allows you to move your Greenhouse or upgrade your crops.%nWhen the machine is running in this mode it will output all planted crops in the output bus.%n%n§lNormal operation:%n§rWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r%n%nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.%n%nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400%% more drops§r !). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200%% per crop in normal mode or +10%% in IC2 mode. The bonus is applied evenly on crops. Examples:%nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150%% wheat drops and +50%% tea drops.%nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40%% drops.%n%nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.%n%n§lLast notes:%n§rThe animation can't be disabled.%nThe lamps can be inverted.%nThe dirt must be tilled.%nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.%nThis MB was created to farm tea because I wanted to. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.§r%nIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.%nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.%nTo see the structure, place the controller on the ground and use a structure hologram to build.%nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.%nShift-click with screwdriver to change crop type (IC2/normal), sadly you can't farm both in one machine.%nThere are 3 modes to manage your crops (change with screwdriver):%n%n§lSetup mode (input):§r%nIn this mode you can plant your crops in the machine.%nJust put them in the input bus and enable the machine with a soft mallet.%nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)%nWhen the bus is empty, just disable it and change the mode.%nKeep in mind that there is limited space of slots for your crops depending on the voltage.%nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.%nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.%n%n§lSetup mode (output):§r%nThis mode allows you to move your Greenhouse or upgrade your crops.%nWhen the machine is running in this mode it will output all planted crops in the output bus.%n%n§lNormal operation:§r%nWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r%n%nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.%n%nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400%% more drops§r!). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200%% per crop in normal mode or +10%% in IC2 mode. The bonus is applied evenly on crops. Examples:%nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150%% wheat drops and +50%% tea drops.%nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40%% drops.%n%nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.%n%n§lLast notes:§r%nThe animation can't be disabled.%nThe lamps can be inverted.%nThe dirt must be tilled.%nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.%nThis MB was created to farm tea because I wanted to. # Quest: UV Power Per Turbine betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.name=Energía UV Por Turbina betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.desc=Once you progress enough in ZPM to make ZPM Dynamo Hatches, you can increase each turbine's output to 524,288 EU/t. At this number, you'll be a lot less limited by the turbine material, and it's possible to increase the total power output of one Fusion Reactor considerably. You can cover the total Helium Plasma output from one reactor with 3 Plasma Turbines, if you choose the right materials:%n%nLarge High Durability Compound Steel 235%% 473,759 EU/t%nLarge Atomic Separation Catalyst 206%% 409,663 EU/t%nLarge Adamantium 206%% 413,280 EU/t%nLarge Draconium 175%% 220,500 EU/t (durable)%nLarge Neutronium 165%% 249,480 EU/t (very durable)%n%nThe power output and final efficiency can vary a lot, based on which turbines you're using. Some of them, like Ichorium and Neutronium, last basically forever, while others will need to be replaced from time to time but offer higher efficiency. If you want to get more power per turbine, to reach closer to the dynamo's limit, you can increase the flow of plasma to the turbine, but be careful! You can't go beyond the dynamo's limit, and you will also lose efficiency as you increase the flow amount. More concrete values for efficiency loss can be found in the Plasma Turbine quest in the LuV page.%n%nMake a normal or buffered ZPM dynamo to complete the quest. -# Quest: High Temperature Super Breeder +# Quest: High Temperature Gas-cooled Reactor betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§6§6§lSupercriador de Alta Temperatura -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of pebble reactors?%n%nIt's called the High Temperature Gas-cooled Reactor (HTGR), and it uses fuel pebbles and consumes power. However, it doesn't really make a lot of power, and doesn't even match the EU/t of THTR, despite being much more expensive. The multiblock structure is basically the same, a huge reactor around 12x12x12 blocks in size, with 500+ casings made with Europium. What it doesn't make in power, it compensates in breeding, however.%n%nFor the unaware, this is expensive. Pebble reactors work by stuffing the reactor absolutely full of pebbles, and then the reaction will keep going for, essentially, forever. In this case, you will have a fully automated source of almost endless Lutetium, Plutonium and other things that will be explained in the following quests, alongside the production of fuel and the processing of outputs. What this means is that this is an expensive multiblock, but it's placed at a tier in which this expense is actually reasonable, if there is a need for immense, endless breeding of many outputs.%n%nIf you're on the fence about building this, check the next quests to learn more about the fuel and outputs.%n%nNotes:%n%nHTGR has an internal buffer for fuel and only one input bus is required (any will do), as well as only one output bus (reactor automatically compresses every 64 burned pellets into one ball, so you need 6 slots or more to avoid problems with voiding at full capacity).%n%nReactor requires only 72k out of 720k pebbles to operate, but running at minimum capacity means that you will not get any bonuses, such as lower recipe time and higher amount of pebbles processed per cycle.%n%nThis multi consumes 1A LuV when operating, no matter how many pebbles are inside, but it also generates Hot Coolant as it runs. If you use it to generate power, you will gain more EU than is consumed by the reactor.%n%nIn this reactor, the throughput increases with the amount of pebbles put into it.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of gas-cooled reactors? Have you heard of Pebble Bed reactors? Well now you have both!%n%nThe High Temperature Gas-cooled Reactor (HTGR) uses specially prepared fuel pellets to heat coolant gas (helium) that's pumped in a closed loop through the reactor and heat exchangers. The reactor requires a constant supply of helium gas and power in order to power the pump that keeps the coolant loop working.%n%nThis reactor allows breeding of rare resources (§5Indium§r,§9Osmium§r), fissile materials (§aU235§r,§cPu239§r,§4Pu241§r), can supply you with §dLutetium§r and also unlocks alternative recipes for §dEuropium§r and §7Americium§r via the elusive §2Promethium§r.%n%nThe disadvantage of this reactor is it's expensive nature. Pebble reactors work by stuffing the reactor full of pebbles, none of which require rare resources but rather a large amount of common ones. Even though a lot can be recycled, you still need to keep the reactor filled to get decent speed. As a reward for this upkeep cost, you get a decent production for many different outputs.%n[note]%nNotes:%n%nHTGR has an internal buffer for fuel and gets faster the more fuel you put inside according to the formula §6eff=1-(1-x)^3§r%n%nThis multi consumes 0.2A IV when operating and this amount increases when lacking helium gas. %nThe amount of Helium gas increases with the amount of helium gas stored.%n%nReactor speeds up immensely when supplied with either/both IC2 Coolant or Water, if the amount of supplied fluid is not full the bonus speed is applied linearly.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock.%n%nFor exact numbers visit HTGR-Controller-Tooltip.as/always%n[/note] # Quest: Two Million Turbines betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcw.name=Dos Millones de Turbinas @@ -14714,7 +14726,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiQ.desc=You probably also want a good o # Quest: Hypogen Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.name=§6§lMejora de Bobina de Hipógeno -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§o§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. # Quest: Eternal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.name=§6§lMejora de Bobinas Eternas @@ -14722,7 +14734,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.desc=Beyond spacetime, beyond realit # Quest: Power in the Ether betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.name=Poder en el Eter -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.desc=These new hatches allow you to wirelessly send, store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy/dynamo hatches. A dynamo hatch will consume EU and store it in a global network linked to your user. The wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.%n%nYou can share a wireless network with others by adding them to your network with /gt global_energy_join user1 user2. This will make user1 use user2's energy when interacting with the global network. You can leave a network at any time by doing /gt global_energy_join your_name your_name.%n%nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.%n%n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.desc=These new hatches allow you to wirelessly store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy hatches. %n%nAdditionally, the wireless covers can be used for singleblock machines such as a World Accelerator or a BioLab.%n%nThe wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.%n%nYou can share a wireless network with others by adding them to your network with §5/gt global_energy_join §3user1§r §2user2§r. This will make §3user1§r use §2user2's§r energy when interacting with the global network. You can leave a network at any time by doing §5/gt global_energy_join§r §4your_name your_name§r.%n%nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.%n%n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note] # Quest: PCB Factory betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyQ.name=Fabrica PCB @@ -14758,7 +14770,7 @@ betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.desc=The §4§lMatter Manipulator§r # Quest: Matter Manipulator MKII betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.name=§c§lMatter Manipulator MKII -betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§o§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3%n§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3%n§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter +betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter # Quest: Ozonation betterquesting.quest.E9atHD5uR9CC0G1qEeFDmQ.name=§c§lOzonización @@ -14812,6 +14824,10 @@ betterquesting.quest._zwtTNh-SG6B4wp221XPcQ.desc=The MKIII is the final upgrade betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.name=§6§lCreative Flight With MagLev betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.desc=Getting annoyed trying to reach pipes and conduits around your base? Look no further than the §5§lMagLev Harness§r!%n%nWith the MagLev, you can have creative flight whenever you are within range of a MagLev Pylon and have the Harness equip.%n%nThis will work even when unpowered, however the range of the Pylon gets doubled when it's given §21A§r of it's corresponding tier of power. The MagLev will only draw power while you are in-range, not passively. A Harness can only be tethered to one Pylon at a time, but a Pylon can attach to any number of Harnesses. Will only consume 1A §nregardless§r of how many Harnesses are tethered to the Pylon§r.%n%n[note]Check the tooltip to see the range of your chosen Pylon, the MV one has a maximum range of 16 (33 x 33 x 33) when powered![/note] +# Quest: Powerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.name=§6§lPowerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.desc=Congratuations on your first EBF!%n%nThroughout your GTNH gameplay you will end up creating hundreds of multiblocks, and will very likely run into a multitude of power failures at some point. %n%nFortunately, we have a dedicated system for helping you stay informed of exactly when and where these power failures occur §3(though the 'why' portion is up to you to figure out!)§r.%n%nWhen a multiblock powerfails, you will receive a notification in §5chat§r, in addition to a visible icon on §5screen§r, and an icon visible on your §5map§r. %n%n§lYou can clear these notifications by§r:%n- Clicking into the multiblock that has powerfailed%n- Deleting the notification in JourneyMap%n- Typing §4/powerfails clear§r%n%nFor those playing §2multiplayer§r, anyone who is on your §2team§r will receive the §2same notifications§r. §2§nOne person§r clearing a notification should clear it for§2 §nall players§r.%n%n[note]This feature uses the same team system as wireless EU. Use to team up.[/note]%n%nAll of these features can be turned off in the gregtech config. If you want the on screen icon to disappear use §4§l/powerfails hide§r. For all in-game options use §4§l/powerfails help§r. + # Quest: Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.name=Pureza Absoluta betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.desc=Absolute Baryonic Perfection! This multiblock allows you to create water that is pure even on the subatomic level. Not a single quark is out of place in Grade 8 Purified Water. Thanks to this purity, even more advanced processes are possible, starting with reducing the processing time of Optical Boules and increasing yield on Optical Chips.%n%nWhile the tooltip is certainly a lot less intimidating than the one of the Degasser, automating this process will not be an easy challenge. Have fun solving the puzzle! @@ -14830,7 +14846,7 @@ betterquesting.quest.hEsmeH74S4aOOrROI1AHxQ.desc=Las máquinas de vapor que has # Quest: NEI Next Level Recipe Search betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.name=§2§lNEI Next Level Recipe Search -betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search got improved even further!%n%nSelect a search mode extended+ to try it out!%n%nHere backticks `` are used around the search queries. You don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it would return all the recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that! For example `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from mods, containing §9Gregtech§r in their name, with §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lany§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lany§r items from the inputs or outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou could add spaces for readability too, because (unless you have space mode on) spaces could be used anywhere while in extended+ mode. +betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search has been improved even further!%n%nAs you might already know, §orecipe§r search works §lONLY§r inside the §orecipe§r search field just like in other search modes. This is the small field that replaces the §orecipe§r page number, when you click on the magnifying glass on the left from that number when viewing recipes. Extended+ does §lNOT§r give you the ability to search §orecipes§r in the big main search field below.%n%nSelect the search mode "extended+" to try it out!%n%nHere backticks `` are used around the search queries, but you don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it will return all recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that. For example: `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from any mod containing §9Gregtech§r in their name, using §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lall§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this, use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lall§r items from the inputs and outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou can add spaces for readability too, because (unless you have space mode on) spaces can be used anywhere while in extended+ mode. # Quest: Never Hungry Again betterquesting.quest.hvukogcPRX-hht60vc0Zgw.name=Nunca Mas Hambriento @@ -14879,6 +14895,10 @@ betterquesting.quest.xdiDnTdpTgW6POwCuDlPgg.desc=After meddling with the 4th Dim betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.name=Trigger: Nano Boots of the Traveller Skip betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.desc= +# Quest: Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.name=Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.desc=Skip is here for those who get the goggles in a lootbag + # Quest: Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.name=Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.desc=No Description @@ -14937,7 +14957,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAISw.desc=Complete collecting the hybrids # Quest: Bees Template betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.name=Plantilla de Abejas -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. # Quest: Trigger: Silicone Rubber Skip betterquesting.quest.AAAAAAAAAAAAAAAAAAAL2A.name=Activado: Omisión de Goma de Silicona diff --git a/.minecraft/config/txloader/load/betterquesting/lang/fr_FR.lang b/.minecraft/config/txloader/load/betterquesting/lang/fr_FR.lang index e8003adc..456d5e2a 100644 --- a/.minecraft/config/txloader/load/betterquesting/lang/fr_FR.lang +++ b/.minecraft/config/txloader/load/betterquesting/lang/fr_FR.lang @@ -165,7 +165,7 @@ betterquesting.quest.4g20EVdxSWyOUMhZXkcIWQ.desc=There are many more backpacks: # Quest: A Better Furnace! betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.name=A Better Furnace! -betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals! +betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals!%n%n[warn]Will not process all items that a regular furnace will. Check NEI for more detail.[/warn] # Quest: Ready, Set, Go! betterquesting.quest.AAAAAAAAAAAAAAAAAAAADw.name=§2§lÀ vos marques, prêts, partez @@ -237,7 +237,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIQ.desc=While using your wooden tools i # Quest: Zinc Gravel betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIg.name=§2§lZinc Gravel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIg.desc=You can find it in chunks of gravel on the surface.%n%nUse as little as possible and save the rest for when you get a macerator in Steam age, you'll get twice as much.%n%nIf you can't find any, you can buy them in the Coins tab.%n%nIf you get enough and fully process it, you can also get gallium for gallium arsenide in LV age. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIg.desc=You can find it in chunks of gravel on the surface.%n%nUse as little as possible and save the rest for when you get a macerator in Steam age, you'll get twice as much.%n%nIf you can't find any, you can buy them in the Coins tab.%n%nIf you get enough and fully process it, you can also get Gallium for Gallium Arsenide in LV age. # Quest: Making Bronze betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIw.name=§2§lFaisons du Bronze @@ -280,7 +280,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2A.name=§2§lVotre Premier Outil betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2A.desc=When your tinkers tables are ready, you can craft your first §oreal§r tool. If you didn't find a village yet to grab some parts from the chest, you can only craft flint tools.%n%nLet's start with a pickaxe, an axe, and a shovel.%n%nKeep in mind that most of the original tool parts from Tinker's Construct are not shown in NEI. That doesn't mean that you can't craft them - use the tooltips on patterns and molds as guidance.%n%nYour new tools are weak at first, but the more you use them the better they will get. You get a modifier slot after some levels, needing more as you level it up. They will level up to level 99 if you play long enough, with 20 modifier slots. Tool parts can be replaced for a bit of level XP, however the tool must be fully repaired first.%n%nYou need to level up the mining level each time you replace the parts to unleash the full power of the pickaxe. Stone->Copper for this pickaxe. If you manage to get a Zombie, Skeleton, or Creeper head, you can use it to skip the level-up process. This doesn't use up a modifier level, but does change the look until you change the pickaxe part out.%n%nItem=Usable when mining level is X or less%nZombie=1%nSkeleton=2%nCreeper=4%nWither Skeleton=7%nNether Star=8%n%nYou could use a paper binding to add an extra modifier, but you will also get modifiers with tool levels. # Quest: Upgrade 2.0 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.name=§2§k§l§l§r§2§lUpgrade 2.0 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.name=§2§lUpgrade 2.0 betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.desc=Find iron, copper and tin ore. Very funny... How can you mine these with just a flint pickaxe?%n%nI have an idea; bring me some of the stone you mined with your flint pickaxe and I will give you a better tool head in exchange.%n%nRemember to level it up again either with monster heads or by mining. # Quest: Malachite @@ -288,7 +288,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4A.name=§2§lMalachite betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4A.desc=Another copper source is "malachite" which can be found between Y 10-40. This vein contains more iron ore variants like "brown limonite", "yellow limonite" and "banded iron ore".%n%nTo see where an ore can be found, click the raw ore in NEI, and it will show you more details. Works with small ores too. # Quest: Creosote -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.name=§l§2§lCreosote +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.name=§2§lCreosote betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.desc=Je suppose que vous avez déjà transformé du bois en charbon de bois et que vous vous demandez ce que vous allez faire de toute cette créosote ? Eh bien, vous pouvez la brûler dans un Four normal pour cuire votre nourriture ou autre chose, ou vous pouvez fabriquer des torches avec. Vous pouvez économiser sur les variantes de charbon, tout en gardant le four à coke en marche pour les objets dont vous avez vraiment besoin.%n%nVous pouvez utiliser un seau pour ramasser la créosote, mais pas un seau d'argile, soit par l'icône dans l'interface de la machine, soit en faisant un clic droit sur le four à coke avec un seau vide à la main.%n%nVous voudrez éventuellement automatiser les fours à coke, et c'est alors que vous pourrez l'utiliser pour générer de l'énergie. Il s'agit principalement de contenu LV, mais l'option monobloc est le générateur semi-fluide GT++, tandis que l'option multi-bloc est la chaudière à combustible liquide Railcraft. Vous débloquerez les quêtes correspondantes le moment venu. # Quest: Animal Farms @@ -336,7 +336,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB8g.name=§2§lXP Usage?! betterquesting.quest.AAAAAAAAAAAAAAAAAAAB8g.desc=Exploring some dungeons or fighting mobs probably gave you a lot of XP. Better use it to get iron, copper, tin, or other useful dusts before you die.%n%nPlace your tank on the ground and a drain on top. Now you can fill it with XP.%n%nBy the way, you discovered that while the seared tank doesn't hold much, it doesn't lose contents when broken, and full tanks can stack. I wonder if that information is useful... # Quest: Better Than Barrels -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.name=§1§2§lBetter Than Barrels +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.name=§2§lBetter Than Barrels betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.desc=While barrels offer a slot for a single item, drawers can have up to 4 slots each, holding 16 stacks per slot.%n%nHowever, they do come with some downsides. You won't be able to make them point up or down, and you can only access the contents from the front. The automation can use any side. # Quest: Compact Drawers @@ -348,7 +348,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC2Q.name=§2§lFraming Drawers betterquesting.quest.AAAAAAAAAAAAAAAAAAAC2Q.desc=Now you can really make some swaggy and §oeven fancier§r drawers by using this table, all you have to do is place some decorative blocks and it will take their texture, the TOP left is the outer square, bottom left is for the front face, and top right is for the borders. This table works with almost all decorative blocks. # Quest: Redstone, Early Game Processing -betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.name=§1§2§lRedstone, Early Game Processing +betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.name=§2§lRedstone, Early Game Processing betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.desc=Are you wondering how to process raw redstone ore without a macerator?%n%nUse the hammer in the crafting table to get some crushed redstone ore from your raw redstone ore. After that, use the hammer in the crafting table again to get some impure redstone dust.%n%nLastly, fill a cauldron with water and drop the whole stack of dust into it, either manually or by pressing Ctrl+Q. The cauldron can handle the entire stack with the same amount of water. You will get pure redstone dust for your redstone needs.%n%n§3You could also take the hammer with you on your mining trip and break the redstone ore with it directly to get crushed redstone ore, thus skipping the raw redstone ore. # Quest: Fallen From the Sky @@ -376,7 +376,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEaQ.name=§2§lRedstone? Haste! betterquesting.quest.AAAAAAAAAAAAAAAAAAAEaQ.desc=Mining and digging can be soooo slow. Get some redstone on your pick, shovel or axe to make it faster. You can use the Crafting Station to upgrade your tool 8 dust at a time. Later when you get a compressor you can use blocks to do 9 per block. # Quest: Divine Rod of the Gods? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.name=§2§e§k§l§r§3§2§lDivine Rod of the Gods? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.name=§2§lDivine Rod of the Gods? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.desc=The Ore Finder Wand reduces the tedium of locating needed veins. If you're not sure how to craft Magnetic Iron Rod for it, check its Shapeless Crafting tab in NEI.%n%nOnce you put an ore sample into the wand, it will tell you if this ore is nearby. When you get close to the target, you will hear the sound, and the wand will tilt down to the point of being upside-down if there's a lot of target ore nearby.%n%nUse NEI to figure out which ore is the best for your search. If you don't have the needed ore, some basic ones can be purchased in the Coins tab.%n%nOpen the wand's inventory with Shift+RMB when looking at the ground. Put the sample ore into the slot.%nThe rod has a 60-block range both up and down, so it can miss a vein that is located very low or if you are above the sea level.%n%nThe rod appears to work based on the GT's Material system, so anything of the same material will work.%nThat includes crushed ores, dusts, ingots, gems, rods, you name it. For things that don't belong to a particular Material, the rod appears to search only for that exact block - for instance, you won't detect small ores with the usual ore block.%n%nIf the detected ore is a part of a vein, you will see a discovery message in the chat, and the vein will be automatically logged into the visual prospecting tab of your journey map.%n%nThe wand also works from inventory and hotbar, so you don't need to be actively holding it, but you get style points if you do.%n%nThe ore in the wand is stored with the player, not the wand. In other words, remove the ore if you want to give the wand to your teammate.%n%nThe Ore Finder Wand doesn't work in space! The vast cosmic energies of the sun interfere with its inner workings! Or the devs want you to use something more complicated than a stick. You choose. # Quest: A Better Crafting Table @@ -415,9 +415,9 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPA.desc=...But she'll never stop becaus betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.name=§2§lNo Self-Healing Tools Here...Yet betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.desc=In this pack you have to first gain expertise in Thaumcraft to craft the Tinker's Construct Ball of Moss. Go and become a dangerous wizard, and you'll gain the power needed to craft the Ball of Moss and make your tools heal themselves. Of course, you need to get to the Twilight Forest and get some aluminium ingots before you can begin. The Ball of Moss is in the GTNH tab of the Thaumonomicon, and requires infusion. There are many other great things in the Thaumonomicon, but be wary of warp.%n%nHave a beer to prepare for your long journey. -# Quest: Options For Finding Zinc in This Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.name=§2§lOptions For Finding Zinc in This Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.desc=It can be hard to find Zinc Gravel Ore on old servers or unlucky world seeds.%n%nThe alternatives are:%n- Buy the zinc gravel in the Coins Coins coins tab,%n- Searching for small zinc ore in the overworld,%n- A recipe with XP buckets on a crafting table.%n%nOnce you reach LV, you can get zinc from processing various ores like antimony, sphalerite, tetrahedrite and tin.%nCheck NEI for more options. +# Quest: Options For Finding Zinc +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.name=§2§lOptions For Finding Zinc +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.desc=It can be hard to find Zinc Gravel Ore on old servers or unlucky world seeds.%n%nThe alternatives are:%n- Buy the Zinc Gravel Ore in the Coins, Coins, Coins tab,%n- Search for Small Zinc Ore in the overworld,%n- Use the recipe with XP buckets in a crafting table.%n%nOnce you reach LV, you can get zinc from processing various ores like antimony, sphalerite, tetrahedrite and tin.%nCheck NEI for more options. # Quest: How to Open Your Wooden Doors? betterquesting.quest.AAAAAAAAAAAAAAAAAAAJHQ.name=§2§lHow to Open Your Wooden Doors? @@ -614,7 +614,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAABuQ.desc=Trade three Basic lootbags to g # Quest: Tool Forge betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5Q.name=§3§lTool Forge -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5Q.desc=After getting obzinite, it's time to craft a tool forge for making bigger (and better) Tinkers tools.%n%n§Y§3You do not have to use iron to create the forge; you can also use other materials like tin or copper, among others. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5Q.desc=After getting obzinite, it's time to craft a tool forge for making bigger (and better) Tinkers tools.%n%n§3You do not have to use iron to create the forge; you can also use other materials like tin or copper, among others. # Quest: One Block Mining is so Old School betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5g.name=§3§lOne Block Mining is so Old School @@ -866,7 +866,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAw.name=Tier 1 - LV betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAw.desc=The first "voltage" tier of this pack. Things should be a little easier with some of the machines you can now make, and almost every type of machine is now available, try not to be overwhelmed. You can get away with using LV machines for automating processing of things like polyethylene or electrolyzing water the whole game, so consider setting that up when you need it. # Quest: Handle Resources Like a Bo$$ #1 -betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.name=§5§6§l§5§lHandle Resources Like a Bo$$ #1 +betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.name=§5§lHandle Resources Like a Bo$$ #1 betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.desc=Le summum de l'ingénierie humaine à votre disposition!%n%nCette machine vous permet de filtrer par type de recette machine et vous aide à automatiser sans effort. Pour l'utiliser, il suffit de placer une machine de n'importe quel type à l'écran pour créer un Filtre, par exemple, un Broyeur permettra à la machine de n'accepter que les Items qui peuvent être broyés. La même machine peut être utilisée pour créer un Filtre inverse (via un bouton) qui vous permettra d'exclure tous les Items qui peuvent être traités par cette machine. %n%n[note]Serait-il temps d'automatiser le traitement du minerai ?[/note] # Quest: Welcome to Tier 1, LV @@ -1014,7 +1014,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACIA.name=§5§lCompact? Or is it? betterquesting.quest.AAAAAAAAAAAAAAAAAAACIA.desc=It's a compressor but that doesn't mean it's compact...%n%nIt is highly recommended to get one of these electric compressors, as the efficiency in terms of coal/steam used to compress something is a lot better when using EU.%n%n[note]You can also consider using the steam multiblock instead if you want.[/note] # Quest: Suction Device... Nice -betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.name=§3§5§lSuction Device... Nice +betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.name=§5§lSuction Device... Nice betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.desc=I hope you're not thinking about what I'm thinking you're thinking about...%n%nIt's highly recommended to get one of these, as the efficiency in terms of coal/steam used to extracting something is a lot better when using EU. # Quest: Your Oil is Too Crude? Refine it! @@ -1070,7 +1070,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACVw.name=§5§lThermal Centrifuge betterquesting.quest.AAAAAAAAAAAAAAAAAAACVw.desc=Une machine pour obtenir différents sous-produits à partir de votre Poudre de Minerai Broyée ou Purifiée. Elle est utile pour obtenir un peu de Gallium à partir du Minerai de Zinc broyé pour les Diodes nécessaires aux Bons Circuits.%n%nLorsque vous avez des Réacteurs Nucléaires IC2 et que vous voulez recycler vos Barres de Combustible appauvrit, c'est le seul moyen de le faire.%n%nSi vous ne pouvez pas produire les 2 A d'énergie LV pour cette machine maintenant, attendez d'être en MV et utilisez des Transformateurs pour alimenter une version LV.%n%nEn LV, vous pouvez obtenir les mêmes sous-produits de Minerais par d'autres méthodes. La Centrifugeuse Thermique ne devient vraiment importante en HV que lorsque vous pouvez la combiner avec le Broyeur HV.%n%n§4Envoyer de l'énergie MV à un appareil LV, même s'il utilise plus de 1 A, provoquera une explosion, donc ne le faites pas. # Quest: A Lead About Lead That Leads to Lead -betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.name=§2§3§5§lA Lead About Lead That Leads to Lead +betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.name=§5§lA Lead About Lead That Leads to Lead betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.desc=The next step of making batteries is to collect some lead. Look at the lead quest in the novice thaumaturgy tab for more info. # Quest: Analyzing the Soil @@ -1094,7 +1094,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACbA.name=§5§lIC2 Battery betterquesting.quest.AAAAAAAAAAAAAAAAAAACbA.desc=A few recipes require IC2 batteries. Fill your small battery hull with some molten redstone and you'll get an RE-Battery. # Quest: How to Get Sodium -betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.name=§6§5§lHow to Get Sodium +betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.name=§5§lHow to Get Sodium betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.desc=A second source for sodium is glauconite ore or glauconite sand. This type of ore vein can be found at Y level 20-50.%n%nSoapstone and talc can be used for lubricant. # Quest: How to Get Sodium and Lithium @@ -1174,7 +1174,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADRA.name=§5§lGallium Arsenide Crystal betterquesting.quest.AAAAAAAAAAAAAAAAAAADRA.desc=The diode requires gallium arsenide, and you may be wondering how to get gallium or arsenic this early in the game.%n%nSphalerite and zinc are the primary sources of gallium at this tier.%n%nYou can find sphalerite in sulfur veins at Y 5-20, and the small zinc ores in the Overworld or the Nether at Y 80-210. You won't find much on the Overworld because of obvious reasons. To get additional zinc crushed ore drops, use a Tinker's Construct tool with the Luck (Fortune) enchant on it, probably the best use for all that lapis you got while looking for calcite. Or use a miner, if you don't mind how slow it is.%n%n- Sphalerite can be electrolyzed for a small chance of a gallium dust. Better put in a lot or you might get unlucky.%n- Zinc crushed ore can be washed and then thermal centrifuged or forge hammered and then centrifuged. But you don't always get the crushed ore as a drop, the impure dust doesn't give gallium.%n%nYou can get arsenic from realgar small ores in the Nether at Y 15-85. Centrifuge the dusts in a centrifuge.%n%nOther sources are Tinker's Construct cobalt ore in the nether and cobaltite ore in the Twilight Forest. You can use your EBF for that. You also need to level up your pickaxe to ardite or make an Ironwood Pickaxe or LV Miner to harvest cobalt ore.%n%nAnother way to get gallium and arsenic is with XP buckets in a crafting grid if you're really desperate.%n%nWith your EBF you can combine these two dusts to make a Gallium Arsenide Crystal. # Quest: Handle Tiny Piles Like a K1ng -betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.name=§5§6§l§5§lHandle Tiny Piles Like a K1ng +betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.name=§5§lHandle Tiny Piles Like a K1ng betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.desc=Don't you hate having to manually compress all those tiny piles? Well, let me show you how to automate that. A combination of type filter, chest buffer (or super buffer in HV) and packager frees you from that annoying task. The chest buffer can hold up to 9 stacks of tiny piles and the super buffer can hold 256 stacks of tiny dusts, which is more than enough. You can set its mode with a screwdriver on the output side. Set it to 9 to export 9 tiny piles at a time and let the packager compress these into regular dusts.%n%nSuper buffers can be lag sources, so be careful to keep them as empty as possible. If you're using a multiblock packager, be sure to change the buffer from Stocking mode to Transfer Size mode. # Quest: Butane and Propane @@ -1202,11 +1202,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADog.name=§5§lAuto Mining betterquesting.quest.AAAAAAAAAAAAAAAAAAADog.desc=Automatic mining in LV tier? Wow! This nifty machine will collect ores for you, which can be helpful especially in the Nether, as it won't anger pigmen.%n%nPlace up to two stacks of mining pipes in the right slots. Each pipe can go 1 block, and allow the miner to dig 1 block further. If you're above Y64, you may need to pipe more in.%n%nThis machine only needs 8 EU/t to work, so LV batteries in a batbuff work OK if you don't want to make another generator.%n%nThe miner searches for ores in a 17x17 block work area (adjustable with a screwdriver), and comes with a level 1 fortune bonus! Great for gathering additional small ores!%n%nDon't forget to cover it up! These are GT machines, so remember to protect them (and their power sources!) from rain on all sides. And set a waypoint with JourneyMap so you don't forget where you placed it if you place it far away! You'll need to chunkload the miner if you want it to keep working when you're not there. # Quest: Automated Sticky Resin Farmer -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.name=§5§6§l§5§lAutomated Sticky Resin Farmer +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.name=§5§lAutomated Sticky Resin Farmer betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.desc=If you're tired of crafting tons of tree taps, how about a machine that uses power but never breaks? Let's craft an electric tree tap!%n%n(If you're looking for better ways to get Sticky Resin, you might want to consider the Stickreed crop from IC2 crops. To get it, plant Sugarcanes on Crops on an X formation, with spaces between them, and then put 2 Crops on each empty slot. For more information, check the crop quests. # Quest: Automated Farmer -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.name=§6§l§d§5§lAutomated Farmer +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.name=§5§lAutomated Farmer betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.desc=Your hoe must be getting worn out by now. Why not craft an electric one which never breaks? # Quest: Vroooooom... @@ -1297,8 +1297,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF7w.desc=How about large steel fluid cel betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.name=§5§lDiamond Spikes betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.desc=Diamond Spikes damages mobs (or you!) that touch any side of it other than the bottom. With 7 attack damage, the Spike does as much damage as a Diamond Sword. Mobs will not walk around the block, but will try to walk over it as if it were a regular solid block. Most explosions won't destroy the Spike because it has a very high blast resistance.%n%nThese can also be enchanted with all the enchantments a regular diamond sword would receive. This includes Looting and Sharpness, which function exactly as it does on a sword. Interestingly, mobs killed by the Diamond Spike will return experience as if killed by the player.%n%nThere are weaker versions, but who wants that? If you happen to want the last hit, you might want the wooden ones though. -# Quest: §§Black and Decker -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§§§5§lBlack and Decker +# Quest: Black and Decker +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§5§lBlack and Decker betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.desc=Tired of having to replace tools all the time because they constantly break? Now that Steel is available, it's time to make some electric versions of the Screwdriver and Wrench! Charge them up like Batteries, and they'll last much longer than the non-electric versions of these tools.%n%nYou can use Lithium Batteries, or if you're on a budget, Cadmium or Sodium Batteries instead. This does reduce their energy capacity though. Later on, Vibrant Alloy will make excellent tools with great durability. There are, however, a multitude of other great materials that you may have access to, so take a look around in NEI and decide for yourself.%n%nThere are also MV and HV versions, though they require that you can process Aluminium or Stainless Steel, respectively. # Quest: Magnesium Source @@ -1390,7 +1390,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALSw.name=§5§lMagnets != Magic betterquesting.quest.AAAAAAAAAAAAAAAAAAALSw.desc=Tired of running after ore or other blocks? Use a magnet! It has a limited range, but who cares? Just remember to turn it on.%n%nIn HV you can craft it into the better one, if you still need a magnet by then. # Quest: Cobalt and Arsenic from Cobaltite -betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.name=§d§0§5§lCobalt and Arsenic from Cobaltite +betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.name=§5§lCobalt and Arsenic from Cobaltite betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.desc=Can't find any Cobalt in the Nether? Too lazy to bother finding some Ironwood in the Twilight Forest, even though it's super duper easy?%n%nYou can make it with your EBF now using Cobaltite Ore from the Twilight Forest and Oxygen to get Cobalt. It's a little complicated, but you also get arsenic out of it.%n%nYou can also just electrolyze it out in MV, which is what you §oshould§r be doing instead of this, but assuming you actually need it this method has higher yields (at the cost of carbon of course). # Quest: Damascus Steel @@ -1398,7 +1398,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALYw.name=§5§lDamascus Steel betterquesting.quest.AAAAAAAAAAAAAAAAAAALYw.desc=Damascus Steel is one of the hardest materials you can get, at your current tier. It's time to craft a stack of Damascus Steel.%n%nYou can't get it through the Mixer yet, but there is a crafting recipe. # Quest: Aluminium Tank -betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.name=§5§6§l§5§lAluminium Tank +betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.name=§5§lAluminium Tank betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.desc=If you make some Double Aluminium Plates, you can make a new 96,000L single block tank. # Quest: Mica Ore @@ -1406,7 +1406,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALpw.name=§5§lMica Ore betterquesting.quest.AAAAAAAAAAAAAAAAAAALpw.desc=Mica is a very rare but useful ore. You need it in order to craft your coils for the Electric Blast Furnace. Only for cupronickel coils there is a replacement recipe. If you have no luck in finding this vein yet try to look for it with a Prospector once you get them. # Quest: Handle Resources Like a Bo$$ #2 -betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.name=§5§6§l§5§lHandle Resources Like a Bo$$ #2 +betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.name=§5§lHandle Resources Like a Bo$$ #2 betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.desc=A feat of human engineering at your disposal!%n%nThis machine allows you to filter 9 items, and will only output set batches. This allows you to automate processes such as electrolyzing that require different amounts of inputs that may clog the system otherwise.%n%n[note]This will be particularly useful in MV once you unlock more electrolysis recipes![/note] # Quest: Keeping things organized @@ -1414,7 +1414,7 @@ betterquesting.quest.b47jlBoHTFGGB3j7nq60Zw.name=§5§lKeeping things organized betterquesting.quest.b47jlBoHTFGGB3j7nq60Zw.desc=Are you tired of storing Shapes and/or Molds near your Extruders and Solidifiers instead of inside them? Today must be your lucky day, because these item holders let you do exactly that!%n%nThey allow your machines to hold a small number of extra items, though each slot can only store one item at a time. There are three versions of this cover, each offering a different amount of storage:%n%nBasic Item Holder: 9 slots%nGood Item Holder: 12 slots%nAdvanced Item Holder: 15 slots%n%n[note]If that's still not enough space and you are already using the highest tier, you can simply attach multiple holders to your machine of choice.[/note] # Quest: Refined Firestone -betterquesting.quest.njE33db1TxaiJhEBA16E4A.name=§5§lRefined Firestone§5 +betterquesting.quest.njE33db1TxaiJhEBA16E4A.name=§5§lRefined Firestone betterquesting.quest.njE33db1TxaiJhEBA16E4A.desc=Cut Firestone is the basic shape for producing Refined Firestone.%nUse a Diamond Lens or Flint Lens for cutting.%nIt is then fired with lava in the EBF.%n%nLastly it is thrown into lava and charged by absorbing lava blocks around it.%nIt needs 5000 lava blocks to be fully charged, so a large lava lake is required, preferably in the Nether.%n%n[note]If the firestone breaks, it can be repaired with lava in the EBF and recharged.[/note] # Quest: Precision Laser Engraver @@ -1428,7 +1428,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABA.desc=Your second voltage tier. D # Quest: Electrolyzing All the Things betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.name=§6§lElectrolyzing All the Things -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.desc=Collected a lot of dusts you can't do anything with since you started with macerating, washing and centrifuging ores? It's finally time to get all the useful materials out of them.%n%nThis machine is §overy §o§rimportant for your MV progression. If you find a biome with tons of Stained or Hardened Clay, you can process it here, plus some other machines, into Sodium, Lithium, Silicon, Aluminium and Oxygen! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.desc=Collected a lot of dusts you can't do anything with since you started with macerating, washing and centrifuging ores? It's finally time to get all the useful materials out of them.%n%nThis machine is §overy§r important for your MV progression. If you find a biome with tons of Stained or Hardened Clay, you can process it here, plus some other machines, into Sodium, Lithium, Silicon, Aluminium and Oxygen! # Quest: IO, IO, It's Off to EnderIO We Go betterquesting.quest.AAAAAAAAAAAAAAAAAAAAgA.name=§6§lIO, IO, It's Off to EnderIO We Go @@ -1467,7 +1467,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.name=§6§lMaking Things Pretty betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.desc=While conduits on their own are already awesome, you can also hide them if you want. There are 2 types of facades, basic and hardened. While basic ones are simple and easy, the reinforced ones are able to withstand explosions and mining with tools. You have to use your Yeta Wrench to remove it.%n%nYou'll have to paint your facades in the Painting Machine first - place the block you want them to look like where the paintbrush is, and the facade on the left. Of course, the Painting Machine needs to be powered. # Quest: Come to the Dark Side... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.name=§5§6§lCome to the Dark Side... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.name=§6§lCome to the Dark Side... betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.desc=...we have cookies. # Quest: Brewing Liquids @@ -1579,7 +1579,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC8g.name=§6§lMV Energy Hatch betterquesting.quest.AAAAAAAAAAAAAAAAAAAC8g.desc=Some materials like stainless steel require 480 EU/t. Your LV hatches are not good enough. Craft a minimum of two MV hatches to upgrade your electric blast furnace to HV.%n%n[note]BTW, if a Multiblock's recipe is 1EU over 1A for that tier, you must use a second energy hatch for it to use 2A or more.[/note] # Quest: Ruby Electrolyzing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.name=§6§f§6§lRuby Electrolyzing +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.name=§6§lRuby Electrolyzing betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.desc=Ruby is a good source for chrome and a little alumina. Once you get low on Ruby, you can centrifuge Redstone to get more.%n%nAnother good source of alumina and oxygen is red granite dusts. You can get those from red stonelillies. Check out the Fishing Farming Cooking tab for more details about IC2 crops. # Quest: Molten Polyethylene @@ -1607,7 +1607,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADBg.name=§6§lBio Organic Mesh betterquesting.quest.AAAAAAAAAAAAAAAAAAADBg.desc=Si vous voulez préserver l'environnement, vous pouvez autoclaver 16 balles végétales pour obtenir des fibres biologiques brutes avec les liquides suivants :%n%nBiomasse 33 %% de chances%nMéthanol 50 %% de chances%nFioul 90 %% de chances%nNitro-diesel 100 %% de chances%n%n§rCependant, pour fabriquer des plaques de carbone de cette manière, il faut un haut fourneau électrique.%n # Quest: Carbon Plates -betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.name=§7§6§lCarbon Plates +betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.name=§6§lCarbon Plates betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.desc=Carbon plates are used for a bunch of stuff, including eventually the nanosuit. Go check out the armor chapter. # Quest: Organic Way @@ -1675,7 +1675,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADUA.name=§6§lSeed Oil betterquesting.quest.AAAAAAAAAAAAAAAAAAADUA.desc=Pam's peanuts are a good seed oil source, and can be sped up with sprinklers. Or you can use IC2 crops to get Rapeseed. Another option is Forestry tree nuts such as Hazelnuts, Butternuts, or the King of nuts, coconuts. Or you can be lame and get them from regular seeds like wheat seeds. # Quest: Sodium Hydroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.name=§6§f§6§lSodium Hydroxide +betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.name=§6§lSodium Hydroxide betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.desc=Sodium hydroxide is needed for bio diesel. You can make it out of sodium and water, or out of salt water.%n%nSodium hydroxide is also used in advanced aluminium production. # Quest: Ethenone @@ -1691,7 +1691,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_A.name=§6§lIron (III) Chloride betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_A.desc=Iron (III) Chloride can be made by first making hydrochloric acid out of hydrogen and chlorine. Then combine this with some iron dust to make Iron(III) Chloride.%nYou can etch your board with it. # Quest: Sodium Persulfate -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.name=§6§r§6§k§r§6§lSodium Persulfate +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.name=§6§lSodium Persulfate betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.desc=Sodium Persulfate can be made in the electrolyzer out of sodium bisulfate dust. Sodium bisulfate is made out of sulfuric acid and salt in the chemical reactor. You can etch your board with it. # Quest: You're Gonna Hate This in MV Too #2 @@ -1727,7 +1727,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADtw.name=§6§lFluid Solidifier betterquesting.quest.AAAAAAAAAAAAAAAAAAADtw.desc=Use molds to make plates, sticks, bolts and many more item parts in the fluid solidifier.%n%nMolds are != to Extruder shapes. You're gonna need 2 sets. If they're too expensive, just make the most important ones for now. # Quest: Dark Steel Pipes -betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.name=§5§6§lDark Steel Pipes +betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.name=§6§lDark Steel Pipes betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.desc=Dark steel pipes are much better than the bronze, steel, or potin pipes you might have been using. Make sure your wrench can handle mining level 3 or you can't deconstruct them.%n%n[note]If you don't need these, just recycle them to get the materials back. Not everything needs ginormous pipes or high heat tolerance.[/note] # Quest: MV Bending @@ -1759,7 +1759,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1A.name=§6§lTrichlorosilane - continu betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1A.desc=Keep the hydrogen and continue in a second chemical reactor to obtain the purified Solar Grade Silicon. You get all the Hydrochloric Acid back!%n%nMaybe you can automate this process? # Quest: Stainless Taking Too Long? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.name=§6§f§6§lStainless Taking Too Long? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.name=§6§lStainless Taking Too Long? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.desc=Time for a second EBF!%n%nYou can make ingots faster in 3 ways - better coils, higher tier energy hatches, or adding more furnaces. It's probably time to add a second EBF to your base.%n%nMultiblock machines can share casings, mufflers, and input/output hatches/buses, but not maintenance hatches (you can share the auto ones though). You can share energy hatches, but only if you can supply enough power to all machines it's a part of.%n%nRemember, pollution will be very high with two EBFs active at once! Watch out for high pollution effects. Use the best mufflers available and don't place the EBFs in the same chunk as farmland or other high pollution machines like Pyrolyse Ovens and Large Boilers. Maybe it is time to do something more active?%n%nYou can use whatever coils you have lying around, but you certainly want to start searching for Mica if you haven't found any yet. # Quest: All the Crops You Could Want @@ -1787,7 +1787,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKg.name=§6§lAdvanced Centrifuge betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKg.desc=The MV centrifuge is twice as fast as the LV one but uses 4x the power. # Quest: Biomass -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.name=§5§6§lBiomass +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.name=§6§lBiomass betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.desc=Chose the IC2 or the gregtech way to make biomass. Water and Bio Chaff is needed.%n%nYou can also use the pyrolyze oven to make biomass in a more efficient way if you make it.%n%nNote that forestry has its own biomass as well. It can also be made into fermented biomass like this kind. Choose which kind you want to make later on yourself. # Quest: Advanced Fluid Extractor @@ -1811,7 +1811,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.name=§6§lYou're Gonna Hate This in betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.desc=The fifth item you'll need a lot of. For the microwave, the scanner, the precision laser engraver, etc. # Quest: Portable Prospecting Tool -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.name=§5§6§lPortable Prospecting Tool +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.name=§6§lPortable Prospecting Tool betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.desc=Now that you have some tech, you've discovered a way to prospect for ores.%n%nUnfortunately, the tech to make it repairable or rechargeable doesn't work, so you'll have to make a new one each time it breaks. It does work better at higher tiers and lasts longer with better materials.%n%nIt doesn't make a convenient book like the Seismic Prospector, but you can look at the results of scanning on the map, thanks to Visual Prospecting.%n%nIt can be hard to choose a good material for the Basic Prospector. Here are some good choices for you in their respective tiers, the size searched, and the average amount of veins they can scan:%n%nLV Vanadiumsteel 3x3 - 50%nMV Vanadiumsteel 3x3 - 213%nHV Vibrant Alloy 5x5 - 299%nEV Shadow Metal 7x7 - 1080%nIV Oriharukon 7x7 - 2649%n%nAs you can see, the prospectors become better and better with each tier, but it might also be worth looking around for better materials.%n%nGood luck. # Quest: Chemical Lesson, Part Two @@ -1891,7 +1891,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHUg.name=§6§lPVC Sheets betterquesting.quest.AAAAAAAAAAAAAAAAAAAHUg.desc=PVC Sheets make SMDs (make foils), plastic circuit boards, and really good item pipes. # Quest: MV Advanced Steam Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.name=§5§l§6§lMV Advanced Steam Boiler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.name=§6§lMV Advanced Steam Boiler betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.desc=The MV GT++ Steam Boiler is the next machine you can make to produce steam efficiently. It regulates its fuel more efficiently if it ends up being full. # Quest: One in a Million @@ -1932,7 +1932,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIXQ.desc=Si vous avez atteint MV en util # Quest: Even Rarer Earths betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.name=§6§lEven Rarer Earths -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=Rare Earth processing may have been ignored, but you believe your new Dehydrator can finally make it worthwhile. First, you need to use some Sulfuric Acid to melt off any impurities in a Chemical Bath, leaving you with Crushed Rare Earth (I). After that you need to process it like a normal ore until you get Rare Earth (I) Dust.%n%nAfter running the Dust through your Dehydrator, you get a number of strange materials, only some of which you recognize. But if you run these materials through an Electrolyzer or through the Dehydrator again, you may get some use out of them. Some of them may take quite a few to do so, but you §o§o§r§h§ohave§r been stockpiling, right? You'll need 204 Rare Earth.%n%nYou believe if you had more powerful acids and machines, you could extract even more valuable materials out of the Rare Earth. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=Rare Earth processing may have been ignored, but you believe your new Dehydrator can finally make it worthwhile. First, you need to use some Sulfuric Acid to melt off any impurities in a Chemical Bath, leaving you with Crushed Rare Earth (I). After that you need to process it like a normal ore until you get Rare Earth (I) Dust.%n%nAfter running the Dust through your Dehydrator, you get a number of strange materials, only some of which you recognize. But if you run these materials through an Electrolyzer or through the Dehydrator again, you may get some use out of them. Some of them may take quite a few to do so, but you §ohave§r been stockpiling, right? You'll need 204 Rare Earth.%n%nYou believe if you had more powerful acids and machines, you could extract even more valuable materials out of the Rare Earth. # Quest: Too Many Items? Unpossible! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJbg.name=§6§lToo Many Items? Unpossible! @@ -2068,7 +2068,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3A.name=§9§lBigger, Better, Chargier? betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3A.desc=The Vibrant Capacitor Bank is the largest non-creative RF Battery from EIO. It can store 25 million RF in a single block. # Quest: Vibrant Alloy -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.name=§a§9§lVibrant Alloy +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.name=§9§lVibrant Alloy betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.desc=Vibrant alloy is a high tier EnderIO alloy made out of ender eye, energetic alloy and chrome dust. # Quest: Energetic Alloy @@ -2097,7 +2097,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9Q.desc=Surface-mount devices are more # Quest: Workstations, Your First EV Circuit betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.name=§9§lWorkstations, Your First EV Circuit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=Your first EV circuit is the Workstation.%n%nYou can make Blue Alloy with Silver and Electrotine in an Alloy Smelter. If you don't have Electrotine, you can make it from Redstone and Electrum in a Mixer. Have fun!%n%nAlso note that using the fluid solidifier is way faster than the extruder for Blue Alloy. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=Your first EV circuit is the Workstation.%n%nYou can make Blue Alloy with Silver and Electrotine in an Alloy Smelter. If you don't have Electrotine, you can make it from Redstone and Electrum in a Mixer. Have fun! # Quest: Playing With Dust betterquesting.quest.AAAAAAAAAAAAAAAAAAADAQ.name=§9§lPlaying With Dust @@ -2276,7 +2276,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsQ.name=§9§lSimple SoC - System on a betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsQ.desc=SoCs (Systems on a Chip) are used to simplify circuit crafting. In this case, you can use Simple SoCs to make ULV circuits more easily. # Quest: Cheaper Simple Circuit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.name=§8§9§lCheaper Simple Circuit +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.name=§9§lCheaper Simple Circuit betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.desc=The NAND chip is an industrial replacement for the vacuum tubes that is much cheaper. You can't use it to make circuits though, only to make other things as a ULV circuit. Make sure to check out all the possible recipes! # Quest: Farming a Little Easier @@ -2316,7 +2316,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTw.name=§9§lLV Field Generator betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTw.desc=Field Generators are powerful devices. They're generally used in super tanks, super chests, in UU-Matter production and use, or in teleporters. Also, anything someone wanted to make harder to make. # Quest: Amplifying Your UUM Production -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.name=§a§9§lAmplifying Your UUM Production +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.name=§9§lAmplifying Your UUM Production betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.desc=To get UU-Amplifier out of your scrap you need an Amplifabricator. Both types of scrap are equivalent. # Quest: UUMatter @@ -2324,11 +2324,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVQ.name=§9§lUUMatter betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVQ.desc=Now you can actually make the UUM with a Mass Fabricator. Well, technically you could make it without UUA, but that's way more expensive. To make sure it only runs with UUA, put a programmed circuit (any value) in the machine's slot. UUMatter can be used for some very specific things, such as replicating §osome§r materials (check NEI, mostly/all periodic table), used with crops to create an ore, some specific high-level recipes need it, and...you can also sit in it to get regen.%n%nThe energy usage and overclocking of the Mass Fabricator is different from the usual GT way. To have fixed EU to UUM ratios for all tiers, the machine does perfect 2/2 overclocks. It also starts with a very high amperage in LV. The following chart should make it more clear:%n%nTier Amps EU/t Time%nLV 8A 256 160%nMV 4A 512 80%nHV 2A 1024 40%nEV 1A 2048 20%nIV 0.5A 4096 10%netc.%n%nPut in power (and hopefully UUA), and out comes UUM.%n%nFor now, just stockpile the UU matter. You need data orbs to use the replicator, and that's explained next tier.%n%n[note]You only need to complete one of the tasks.[/note] # Quest: HV Advanced Steam Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.name=§5§l§6§l§9§lHV Advanced Steam Boiler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.name=§9§lHV Advanced Steam Boiler betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.desc=The HV GT++ Steam Boiler is the next machine you can make to produce steam efficiently. It regulates its fuel more efficiently if it ends up being full. # Quest: HV Energy Hatch -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.name=§9§e§9§lHV Energy Hatch +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.name=§9§lHV Energy Hatch betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.desc=The HV energy hatch is crucial to a faster EBF that can do higher tier recipes. You will probably want to make at least two. # Quest: Recycle for the Environment @@ -2406,7 +2406,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABg.desc=Welcome to EV! You have suc # Quest: The Redstone Sniffer betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.name=The Redstone Sniffer -betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn't tell you, and now you're stuck wondering what private frequency they placed?%n%nNow, you have a way to do all of that.%n%nIntroducing the §6Redstone Sniffer§r!%n%nFor §cregular wireless redstone§f§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.%n%nFor §cadvanced wireless covers§f§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. +betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn't tell you, and now you're stuck wondering what private frequency they placed?%n%nNow, you have a way to do all of that.%n%nIntroducing the §6Redstone Sniffer§r!%n%nFor §cregular wireless redstone§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.%n%nFor §cadvanced wireless covers§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. # Quest: Raw Carbon Fiber betterquesting.quest.0fzaxas8R8OJzvYvqX5d9w.name=§a§lRaw Carbon Fiber @@ -2425,7 +2425,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAug.name=§a§lDimensional Goal: Mars betterquesting.quest.AAAAAAAAAAAAAAAAAAAAug.desc=Mars has a few new ores you need to find like tungsten, uranium and desh. You can centrifuge uranium-238 for U-235 and plutonium-239, which can also be centrifuged to get Pu-241 if you happen to need it. # Quest: Dimensional Goal: Phobos -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.name=§a§k§l§r§a§lDimensional Goal: Phobos +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.name=§a§lDimensional Goal: Phobos betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.desc=Phobos has new ores, go get them!%n%n[note]Honestly, aside from the dungeon, Phobos has all the ores you need.[/note] # Quest: Dimensional goal: Deimos @@ -2445,19 +2445,19 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyA.name=§a§lAdvanced Mob Protection betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyA.desc=Like the chandelier, the magnum torch prevents monsters from spawning. However, its range is quite big, so a single one might be enough for your entire base. The range is 64 blocks horizontally in each direction, and 32 up and down.%n%n[warn]Don't forget, monsters can still follow you home![/warn] # Quest: Graphene -betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.name=§a§k§r§a§lGraphene +betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.name=§a§lGraphene betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.desc=Graphene is a material that is just one atom layer thick. It has very favorable electric properties. To create though you will have to make some Graphene you can use a powerful adhesive to pull a single layer of material away from Graphite. # Quest: Advanced Glue -betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.name=§a§k§r§a§lAdvanced Glue +betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.name=§a§lAdvanced Glue betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.desc=Combine that with Acetone or Methyl Acetate to obtain Advanced Glue. # Quest: Polyvinyl Acetate -betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.name=§a§k§r§a§lPolyvinyl Acetate +betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.name=§a§lPolyvinyl Acetate betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.desc=You know how polymerization works by now. Use Air or Oxygen and optionally Titaniumtetrachloride to obtain Polyvinyl Acetate. # Quest: Vinyl Acetate -betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.name=§a§k§r§a§lVinyl Acetate +betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.name=§a§lVinyl Acetate betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.desc=Graphene is required for IV motors. This organic compound is just a stepping stone.%n%n§6Already automated Graphene? Hold 128 dust to complete this questline. # Quest: Indium @@ -2497,7 +2497,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3A.name=§a§lOther Ores betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3A.desc=You can find several other ores on these planets (some of which actually don't have a use, honestly), but the most useful right now are probably the ones on the right. There's also Draconium, Jade, Mirabilite, Tanzanite, Vinteum, and Vyroxes. # Quest: You're Gonna Hate This 1-4 in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.name=§a§f§a§lYou're Gonna Hate This 1-4 in EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.name=§a§lYou're Gonna Hate This 1-4 in EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.desc=Pumps, pistons, conveyor modules and robot arms are the most needed machine parts in EV. Go and craft one of each. # Quest: You're Gonna Hate This 5 and 6 in EV @@ -2525,7 +2525,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE4w.name=§a§lNano Supercomputer betterquesting.quest.AAAAAAAAAAAAAAAAAAAE4w.desc=The Nano Supercomputer is an IV circuit. # Quest: EV Chemical Bath -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.name=§a§f§a§lEV Chemical Bath +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.name=§a§lEV Chemical Bath betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.desc=An HV chemical bath or better is needed for the quantum eye. If you make an EV one you can also process Ilmenite better. # Quest: Nano Mainframe @@ -2537,7 +2537,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7w.name=§a§lBlue Steel betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7w.desc=Sunnarium batteries are made out of blue steel: a mixture of steel, black steel, brass and rose gold. # Quest: EV Circuit Assembler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.name=§b§a§lEV Circuit Assembler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.name=§a§lEV Circuit Assembler betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.desc=An EV circuit assembler requires IV Circuits to craft. With this assembler you can make higher tier circuits. # Quest: Epoxid @@ -2565,7 +2565,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfg.name=§a§lEV Assembler betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfg.desc=An EV assembler is required to make lapotron crystals, coils, and other stuff. # Quest: EV Laser Engraver -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.name=§a§k§r§a§lEV Laser Engraver +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.name=§a§lEV Laser Engraver betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.desc=An EV precision laser is required to make quantum crystals. # Quest: EV Superconductors (2048 EU/t) @@ -2621,11 +2621,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGjQ.name=§a§lEmpty Fiber Reinforced Gl betterquesting.quest.AAAAAAAAAAAAAAAAAAAGjQ.desc=Fiber Reinforced circuit boards require fiber-reinforced epoxid resin sheets, aluminium foil, and sulfuric acid to make an empty board. By adding energetic alloy foil and Iron(III) Chloride or Sodium Persulfate you can craft a More Advanced Circuit Board.%n%n[note]With these new boards you can make Lapotronic Energy Orbs. You could use them to upgrade your LSC. The boards are also used in IV for the next circuit line.[/note] # Quest: Cutting Up Stuff at EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.name=§9§a§lCutting Up Stuff at EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.name=§a§lCutting Up Stuff at EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.desc=Now that you've reached EV you're going to need a more advanced cutting machine. Better get one built. # Quest: More Power Needed, Sir! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.name=§b§a§lMore Power Needed, Sir! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.name=§a§lMore Power Needed, Sir! betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.desc=EBF and LCR recipes are going to need even more power. You'll need to craft EV energy hatches to supply them and keep them running. # Quest: Portable Hole? How About Portable Chunk! @@ -2650,7 +2650,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHYw.desc=For more tungsten and tungstens # Quest: What's in the Box? betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.name=§a§lWhat's in the Box? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.desc=Tired of waiting around for hours with radium in your inventory, waiting for it to decay? With a lead-lined box you can safely leave your radium in it and it'll decay while you do real work.%n%n[note]You may not be able to shift-click items in and out, but pipes still work. You can not use a WA.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.desc=Tired of waiting around for hours with radium in your inventory, waiting for it to decay? With a §5Lead-Lined Box§r you can safely leave your radium in it and it'll decay while you do real work.%n%n[note]Pipes work with it, but you can not use a WA.[/note]%n%nAdditionally, you can also choose to use the §5Decay Warehouse§r for this task; it's more efficient but comes at a much higher cost. (More info in Multiblock Goals tab) # Quest: Platinum Processing, Step 4 betterquesting.quest.AAAAAAAAAAAAAAAAAAAI-A.name=§a§lPlatinum Processing, Step 4 @@ -2705,7 +2705,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJkg.name=§a§lHigher Tier Cables betterquesting.quest.AAAAAAAAAAAAAAAAAAAJkg.desc=Now you can use Polyphenylene Sulfide Foils and Silicone or Styrene-Butadiene Rubber to coat higher tier cables.%nYou'll need both Tungsten and Platinum in IV-tier. # Quest: Advanced Ilmenite Processing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.name=§a§f§a§lAdvanced Ilmenite Processing +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.name=§a§lAdvanced Ilmenite Processing betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.desc=Get the most out of your Ilmenite by putting the crushed ore into an EV Chemical Bath with Sulfuric Acid. The acid can even be fully recycled. # Quest: Water, Fast @@ -2721,7 +2721,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALSg.name=§a§lTungstate Processing - St betterquesting.quest.AAAAAAAAAAAAAAAAAAALSg.desc=Next up is Tungsten Trioxide. Note that you got back all of the Calcium Chloride. If you process Scheelite ore at all, you'll want to set up an electrolyzer. # Quest: Playing With Dust in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.name=§a§9§a§9§l§9§a§lPlaying With Dust in EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.name=§a§lPlaying With Dust in EV betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.desc=The EV Autoclave is needed to process tungsten and other high tier materials. # Quest: Power of the Sun from Nuclear @@ -2732,8 +2732,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMAg.desc=Your good old singleblock Molec betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.name=§a§lFour fluids in the one Hatch! betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.desc=Now that you're in EV tier you now have access to the Quadruple input hatches. These hatches can hold four different fluids in the one hatch which saves valuable spots in your multiblocks.%n%nPerfect to be placed in your EBFs. -# Quest: EV Field Generators -betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.name=§a§lEV Field Generators +# Quest: EV Field Generator +betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.name=§a§lEV Field Generator betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.desc=With Field Generators you can make your first Quantum Chests or Quantum Tanks. But the first two should be for your T2 rocket.%n%n[note]Note that the Assembler recipe is more resource efficient.[/note] # Quest: Supersized Buses @@ -2749,6 +2749,10 @@ betterquesting.quest.kQL8JceoSMSLDU_2AFjoqw.desc=Well, maybe it's not as extreme betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.name=Tier 5 - IV betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.desc=This tier is all about the platline, and making the assembly line. They're both super hard, but necessary. This is probably where most people drop out. Good luck! +# Quest: IV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.name=§b§lIV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.desc=Oh look, the latest and greatest field generator! I wonder what you'll end up using these for... maybe a Tree Growth Simulator? Maybe a new Matter Manipulator? + # Quest: Tier 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.name=§b§lTier 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.desc=IV-Level. You will need Tungstensteel for machines. Suggested planets and moons to visit: Mars, Phobos, Deimos.%n%nMake sure to get a set of TPV coils for your EBF.%n%nYou should've learned "how to GregTech" by now. If not, go clean up the machine craters in your base...%n%nMany GT++ multiblock machines unlock at this tier. Make sure you have an Alloy Blast Smelter ready to go and check the GT++ tab. @@ -2766,7 +2770,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_Q.name=§b§lCallisto Trip betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_Q.desc=Callisto Ice is a material you need for Tier 4 Rockets. Look for it at Y 40-60. You can also find platinum series and radioactive ores here.%n%n[note]You can also find Mytryl and Ledox here as small ores.[/note] # Quest: Europa Trip -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.name=§b§b§lEuropa Trip +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.name=§b§lEuropa Trip betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.desc=Ledox is a material you need for Tier 4 Rockets which can be found on Europa. Look for it at Y 55-65. You can also find Chrome, Molybdenum, Manganese, Tungstate and Rubracium, among others.%n%n[note]You can also get Ledox from small ores on Callisto.[/note] # Quest: IV Superconductors (8192 EU/t) @@ -2798,7 +2802,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgQ.name=§b§lHSS-S betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgQ.desc=Now that you have HSS-G, it's time to make HSS-S. This new alloy is an important part of a lot of LuV recipes. # Quest: Argon -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.name=§c§b§lArgon +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.name=§b§lArgon betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.desc=To process some of the new ingots you will find, you need argon. Your first source will come from air, in small amounts. Unlike centrifuging Compressed Air Cells, you'll need to turn the Air into Liquid Air first in a Vacuum Freezer so you can centrifuge it more efficiently.%n%nYou can also make the Air Intake Hatch - it's much better than spamming compressors!%n%nDon't bother with the DT recipe unless you need the other fluids from it, it's not nearly as good as centrifuging. You also need the Liquid Air Fluid Hatch (only works with Liquid Air!) and Giant Output Hatch when you want to do that. # Quest: Your First Naquadah Ingot @@ -2850,7 +2854,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGnQ.name=§b§l2-Nitrochlorobenzene betterquesting.quest.AAAAAAAAAAAAAAAAAAAGnQ.desc=Next step is to mix the nitration mixture with your chlorobenzene in the HV chemical reactor to get 2-nitrochlorobenzene. # Quest: 3,3 Dichlorobenzidine -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.name=§c§b§l3,3 Dichlorobenzidine +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.name=§b§l3,3 Dichlorobenzidine betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.desc=En mélangeant du 2-nitrochlorbenzène avec de la poudre de cuivre, on obtient de la 3,3 dichlorobenzidine dans un réacteur chimique EV. # Quest: 3,3 Diaminobenzidine @@ -2887,7 +2891,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpg.desc=Le bichromate de potassium est # Quest: Potassium Nitrate betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.name=§b§lPotassium Nitrate -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Potassium Nitrate is made from Potassium and Nitric Acid.%nIf you have some saltpeter you can use that instead.%n%n%nPotassium nitrate can only be crafted while saltpeter has many different sources.%nPick the one you prefer, only one is needed to complete the quest. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Potassium Nitrate is made from Potassium and Nitric Acid.%nIf you have some saltpeter you can use that instead.%n%nPotassium nitrate can only be crafted while saltpeter has many different sources.%nPick the one you prefer, only one is needed to complete the quest. # Quest: Chromium Trioxide betterquesting.quest.AAAAAAAAAAAAAAAAAAAGqA.name=§b§lChromium Trioxide @@ -2939,7 +2943,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAA.desc=If you've been processing Plati # Quest: First Separation - Rhodium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.name=§b§lFirst Separation - Rhodium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.desc=The Platinum Group processing line (AKA Platline) is a multi-step complicated process. Because of its complexity, and how much you need, you should have a processing line running all the time. You should be able to comprehend it better after doing these quests. Or maybe you set it up already, and you're siphoning off some of the results? Either way.%n%nAs a first step in getting Rhodium, Ruthenium, Iridium, and Osmium, we will split apart the Rhodium from the other metals in an EBF with the Potassium Disulfate you made previously.%n%nThe amounts for this step are pretty annoying, blame Bart for that.%n%n[warn]Your output hatch needs to be at the bottom to collect the Rhodium Sulfate.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.desc=The Platinum Group processing line (AKA Platline) is a multi-step complicated process. Because of its complexity, and how much you need, you should have a processing line running all the time. You should be able to comprehend it better after doing these quests. Or maybe you set it up already, and you're siphoning off some of the results? Either way.%n%nAs a first step in getting Rhodium, Ruthenium, Iridium, and Osmium, we will split apart the Rhodium from the other metals in an EBF with the Potassium Disulfate you made previously.%n%nThe amounts for this step are pretty annoying, blame Bart for that. # Quest: Second Separation - Ruthenium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAg.name=§b§lSecond Separation - Ruthenium @@ -3006,7 +3010,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEg.name=§b§lFluid From Sulfur Gas betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEg.desc=Combine the Rhodium Sulfate you got with Water, and you'll get Rhodium Sulfate Solution, as well as some more Leech Residue, and Molten Potassium.%n%nYou get just over 13 ingots' worth of Potassium back, you'll want to use the fluid solidifier and then macerate it to use it again. # Quest: But... This is Expensive! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.name=§a§b§lBut... This is Expensive! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.name=§b§lBut... This is Expensive! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.desc=Gathering Zinc might not have been a pleasant task in the past, but here, it's just used as a catalyst, so you will regain all of it.%n%nWhen you electrolyze the Zinc Sulfate, you get a Sulfur and 4000L Oxygen back too. # Quest: Another One Bites the Salt @@ -3067,7 +3071,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL-w.desc=Combining your cerium chloride # Quest: Monazite betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.name=§b§lMonazite -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.desc=Welcome to lanthanide processing!%nIt'll be a fun journey, whether you like it or not :P%n%nFirst off get some monazite. This is only to get you started,%nas you're going to need a §oton§o§o§r to truly reap the rewards%nof this line.%n%nYou'll then need to combine it with nitric acid in the Digester multiblock,%nto get its mud form.%nYes, this is a §overy§r nitric acid hungry process!%n%n[note]To skip all of the Monazite quests hold a stack of each of these in your hand:%n%n- Zirconium Dust / Ingot%n- Hafnia Ingot%n- Cerium Dust / Ingot%n- Samarium Dust / Ingot[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.desc=Welcome to lanthanide processing!%nIt'll be a fun journey, whether you like it or not :P%n%nFirst off get some monazite. This is only to get you started,%nas you're going to need a §oton§r to truly reap the rewards%nof this line.%n%nYou'll then need to combine it with nitric acid in the Digester multiblock,%nto get its mud form.%nYes, this is a §overy§r nitric acid hungry process!%n%n[note]To skip all of the Monazite quests hold a stack of each of these in your hand:%n%n- Zirconium Dust / Ingot%n- Hafnia Ingot%n- Cerium Dust / Ingot%n- Samarium Dust / Ingot[/note] # Quest: Watery Mud betterquesting.quest.AAAAAAAAAAAAAAAAAAAL5A.name=§b§lWatery Mud @@ -3139,7 +3143,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9A.desc=You can process this further wi # Quest: Uranium? betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.name=§b§lUranium? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=§o§r...And sift it to get the uranium. You §odo§o§r get some 235 out of it so time not entirely wasted, hopefully? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=...And sift it to get the uranium. You §odo§r get some 235 out of it so time not entirely wasted, hopefully? # Quest: Dry It Real Good betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9g.name=§b§lDry It Real Good @@ -3276,7 +3280,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAACA.desc=If you have made it this fa # Quest: Netherite Scrap Seed betterquesting.quest.01C00SMsRUyKUD2zJht8tA.name=§c§lNetherite Scrap Seed -betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible.%n%n%n%n +betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible. # Quest: Dense Netherite Plate betterquesting.quest.4v3YtOxvT8aWIwy7NEJNhw.name=§c§lDense Netherite Plate @@ -3292,7 +3296,7 @@ betterquesting.quest.8zpQos1hR1CbwmWldvxSpg.desc=Heating up the Netherite Scrap # Quest: Netherite Materials betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.name=§c§lNetherite Materials -betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to the ingredients necessary for creating all of the different §4Netherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note] +betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to §5§lBoron Plasma§r, which is necessary for creating all of the different §4§lNetherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note]%n%n[warn]You must use a High-Current Industrial (Plasma) Arc Furnace, a regular one isn't powerful enough.[/warn] # Quest: Automated Mining betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyQ.name=§c§lAutomated Mining @@ -3303,11 +3307,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.name=§c§lAccelerating Things betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.desc=If an ender quarry won't satisfy your needs for MOOORE. A speed upgrade is required. # Quest: Starting Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§l§c§lStarting Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Fusion is a valuable tool you will be using for the rest of the game. It's used to create unique materials & plasmas. It can also be used as a very powerful power source when combined with plasma turbines.%n%nFor your first reactor, you will need a controller, 2-16 fluid input hatches, 1-16 fluid output hatches, and 16 energy hatches. All hatches have to be LuV tier or better. Each hatch provides 2048 EU/t for the recipe, and has a storage capacity of 10M EU.%n%nThis means you can do any fusion recipe that takes 32768 EU/t or less, and has a startup cost of 160M EU or less. Using more fluid hatches means you need less fusion casings. While this doesn't matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§c§lStarting Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Now that your power needs are increasing, you need a way to keep up with demand. To generate over 1A ZPM with a single machine you have two options: solars, and fusion.%n%nWhile solars are simpler to set up, solars cap out at 524288 EU/t. Fusion can reach levels close to eight times that with the right setup.%n%nFor your first reactor, you will need a controller, 1-16 fluid input hatches, 1-16 fluid output hatches, and 16 LuV+ energy hatches. Each energy hatch has an energy capacity of 10M EU and draws up to 2048 EU/t.%n%nThat means you can do any fusion recipe with a start cost of 160M EU or less, and takes 32768 EU/t or less. Using more fluid hatches means you need less fusion casings. While this doesn't matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers. # Quest: Getting Europium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§b§9§d§l§b§c§lGetting Europium +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§c§lGetting Europium betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.desc=To make a mk2 reactor, ender quarry, T5 rocket, unlock ZPM, or other things, you will need europium. Once you make a t5 rocket you will be able to find this as part of a very rare ore. Until then you need to produce it in the reactor. But it's probably not worth it to look for the ore anyway. # Quest: Now You're Really Gonna Hate This 1-4 in LuV @@ -3359,7 +3363,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmA.name=§c§lElite Circuit Board betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmA.desc=A new circuit line, a new board. Also required for the Hi-Computation Station MK-I. # Quest: LuV Laser Engraver -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.name=§9§a§c§lLuV Laser Engraver +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.name=§c§lLuV Laser Engraver betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.desc=The LuV laser engraver is an important part of lategame circuit production. You need to make crystal CPU's for both the crystal processor series of circuits, and later on for the wetware series.%n%n[note]If you've made the Hyper-Intensity Laser Engraver, you can just upgrade that instead.[/note] # Quest: Crystal Assembly @@ -3460,7 +3464,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALbA.desc=Oh god, why can't I get it in o # Quest: Separate Solvent betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.name=§c§lSeparate Solvent -betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §c§6ALL§r of the ether. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §6ALL§r of the ether. # Quest: Fracture Chlorine betterquesting.quest.AAAAAAAAAAAAAAAAAAALbg.name=§c§lFracture Chlorine @@ -3527,7 +3531,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMBQ.name=§c§lMolecular Transformer, fi betterquesting.quest.AAAAAAAAAAAAAAAAAAAMBQ.desc=If you're reading this before LuV and want to know how to make Sunnarium, check out EV or IV quests.%n%n[note]Yes, this multi is somewhat buggy.[/note] # Quest: Sun Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.name=§l§c§lSun Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.name=§c§lSun Fusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.desc=Alternative way to mass produce Sunnarium. # Quest: Behold: The Netherite Line @@ -3548,7 +3552,7 @@ betterquesting.quest.P_nO8frbRM2c-MLKAaJUkw.desc=§4Netherite Nanoparticles§r c # Quest: Netherite Scrap betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.name=§c§lNetherite Scrap -betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §(§(§3(though, having more scrap handy could improve your setup efficiency).%n%n§rYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!%n%n§r[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] +betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §3(though, having more scrap handy could improve your setup efficiency).§r%n%nYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!§r%n%n[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] # Quest: Netherrack Froth betterquesting.quest.WNC6mX67QGG5gpjX0YkvDw.name=§c§lNetherrack Froth @@ -3645,7 +3649,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAByQ.desc=The Energy Infuser is the tech # Quest: Fusion Reactor MKII - Bigger, Better, Fusor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.name=Fusion Reactor MKII - Bigger, Better, Fusor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Now that you have some Europium, put it to use by making a MK II reactor.%n%nThis one will require the same block placement, but replaces LuV casings with fusion machine casings, superconducting coil blocks with fusion coil blocks, and uses ZPM tier hatches.%n%nEach of the up to 16 ZPM Energy Hatches adds 8192 EU/t power input and 20 MEU starting capacity. Therefore this reactor can handle recipes up to 320M EU at startup. In addition, if you perform a MK I recipe on a MK II, you will overclock it. Fusion overclocking is different from normal GT. It will take 2x the power and the recipe will go 2x faster. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Now that you have some Europium, put it to use by making a MK II reactor.%n%nThis one requires the same block placement, but replaces the LuV casings with fusion machine casings and the superconducting coil blocks with fusion coil blocks. The energy hatches must now be at least ZPM too.%n%nEach energy hatch has an energy capacity of 20M EU and draws up to 8192 EU/t. That means it can handle start costs up to 320M EU and power consumption up to 131072 EU/t. Furthermore, MK I recipes in a MK II reactor are granted a 2/2 perfect overclock which doubles the speed and power consumption. # Quest: Making Americium betterquesting.quest.AAAAAAAAAAAAAAAAAAAErw.name=Making Americium @@ -3846,7 +3850,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAALQ.desc=Ultimate Voltage! This is t # Quest: Upgrading the Reactor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.name=Upgrading the Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=A MK II is nice, but why not make a MK III? This time you will need UV or above hatches, as well as the Fusion Machine Casing MK II.%n%nEach of the up to 16 UV Energy Hatches adds 32768 EU/t power input and 40 MEU starting capacity. Therefore this reactor can handle recipes up to 640M EU at startup.%n%nWhen using it for lower tier recipes, the reactor will double the power needed per recipe, while cutting the processing time in half, both for each tier difference. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=A MK II is nice, but why not make a MK III? This time you need UV+ energy hatches, as well as the Fusion Machine Casing MK II.%n%nEach energy hatch has an energy capacity of 40M EU and draws up to 32768 EU/t. That means it can handle start costs up to 640M EU and power consumption up to 131072 EU/t.%n%nThe MK III reactor also grants a 2/2 perfect overclock for every machine tier above the minimum recipe tier. # Quest: I Put Fusion in Your Fusion so you Can Fusion While You Fusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsg.name=I Put Fusion in Your Fusion so you Can Fusion While You Fusion @@ -4172,7 +4176,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB0w.desc=There was something sleeping de # Quest: Infinity Helmet betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.name=Infinity Helmet -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=An armor set worthy of a God. This helmet provides infinite saturation.%n%n%nWhile wearing the complete set, you are completely unkillable. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=An armor set worthy of a God. This helmet provides infinite saturation.%n%nWhile wearing the complete set, you are completely unkillable. # Quest: Infinity Chest betterquesting.quest.AAAAAAAAAAAAAAAAAAAKEQ.name=Infinity Chest @@ -4196,7 +4200,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFQ.desc=Infinity pickaxe, never breaks, # Quest: Galaxy in a Bottle...? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.name=Galaxy in a Bottle...? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Good luck with this one, it is many many many times harder than the previous tiers. Required to make extremely endgame materials such as hypogen.%n%nYou may notice the mk4 recipes are §oquite§o §rslow, perhaps consider making a compact reactor instead?%n%n[note]You only have to complete one task to finish this quest.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Good luck with this one, it is many times harder than the previous tiers. It is required to make extremely endgame materials such as hypogen.%n%nThe MK IV reactor grants 4/4 perfect overclocks for every machine tier above the minimum recipe tier instead of the 2/2 perfect overclocks from the previous tiers. That means the speed and power consumption are both quadrupled instead of doubled each time.%n%nRegardless, you may notice the MK IV recipes are §oquite§o §rslow, perhaps consider making a Compact Fusion Reactor instead?%n%n[note]You only have to complete one task to finish this quest.[/note] # Quest: Hypogen betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.name=Hypogen @@ -4204,7 +4208,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.desc=Here it is, the most high tier # Quest: Well This Looks... Shiny? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.name=Well This Looks... Shiny? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.%n%n§3§3§3§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.%n%n§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on. # Quest: You Know the Drill betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHg.name=You Know the Drill @@ -4236,11 +4240,11 @@ betterquesting.quest.AzTPKiXuRWaBTOFhTeV83Q.desc=An armor set worthy of a God. T # Quest: Something From Nothing, Part 3? betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.name=Something From Nothing, Part 3? -betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this. +betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this.%n%n[note]Will require MK-II motors on Space Elevator to function.[/note] # Quest: Infinity Pants betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.name=Infinity Pants -betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.%n%n%nWhile wearing the complete set, you are completely unkillable. +betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.%n%nWhile wearing the complete set, you are completely unkillable. # Quest: Dreams of Rainbow... Stargates? betterquesting.quest.H3Tvy4ZKSyiQGT16Og90bA.name=Dreams of Rainbow... Stargates? @@ -4264,7 +4268,7 @@ betterquesting.quest.WIx0jq8hS8ifWxZWTmC5yA.desc=The optical supercomputer is th # Quest: The Final Frontier! betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.name=The Final Frontier! -betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=With the §1§lMothership§r (see the Space Race tab for how to build one) you can visit the truly last system: the Amun-Ra system. It has six planets and moons you can visit, each with at least one unique ore vein.%n%n%n§l§nAnubis§r%nInfinity Catalyst vein (Neutronium, Adamantium, Infinity Catalyst, Bedrockium)%n%n§l§nHorus§r%nCosmic Neutronium vein (Neutronium, Cosmic Neutronium, Black Plutonium, Bedrockium)%n%n§l§nMaahes§r%nNaquadria vein (Naquadah, Enriched Naquadah, Naquadria, Trinium)%n%n§l§nMehen Belt§r%nAwakened Draconium vein (Draconium, Draconium, Awakened Draconium, Nether Star)%n%n§l§nNeper§r%nDilithium (Dilithium, Dilithium, Mysterious Crystal, Vinteum)%n%n§l§nSeth§r%nRaw Tengam (Raw Tengam, Raw Tengam, Electrotine, Samarium)%n%n%nRaw Tengam is the vein you will want the most, as you can process Raw Tengam into Attuned Tengam, which is the UEV+ replacement for Magnetic Samarium. On Horus and Neper generate Certus Quartz veins (Certus Quartz, Certus Quartz, Charged Certus Quartz, Quartz Sand) as well §mI can't imagine why you would still need that though§r. +betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=With the §1§lMothership§r (see the Space Race tab for how to build one) you can visit the truly last system: the Amun-Ra system. It has six planets and moons you can visit, each with at least one unique ore vein.%n%n§l§nAnubis§r%nInfinity Catalyst vein (Neutronium, Adamantium, Infinity Catalyst, Bedrockium)%n%n§l§nHorus§r%nCosmic Neutronium vein (Neutronium, Cosmic Neutronium, Black Plutonium, Bedrockium)%n%n§l§nMaahes§r%nNaquadria vein (Naquadah, Enriched Naquadah, Naquadria, Trinium)%n%n§l§nMehen Belt§r%nAwakened Draconium vein (Draconium, Draconium, Awakened Draconium, Nether Star)%n%n§l§nNeper§r%nDilithium (Dilithium, Dilithium, Mysterious Crystal, Vinteum)%n%n§l§nSeth§r%nRaw Tengam (Raw Tengam, Raw Tengam, Electrotine, Samarium)%n%nRaw Tengam is the vein you will want the most, as you can process Raw Tengam into Attuned Tengam, which is the UEV+ replacement for Magnetic Samarium. On Horus and Neper generate Certus Quartz veins (Certus Quartz, Certus Quartz, Charged Certus Quartz, Quartz Sand) as well §mI can't imagine why you would still need that though§r. # Quest: Dimensional Breach Imminent betterquesting.quest._TtL1y6-SfCCNKRrWSvrNQ.name=Dimensional Breach Imminent @@ -4441,7 +4445,7 @@ betterquesting.quest.u-1Y-eQ-TLyw-WGi5EEnVA.desc=Now that you've enjoyed your ex # Quest: Fuwusion MK5 betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.name=Fuwusion MK5 -betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports Perfect Overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] +betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports 4/4 perfect overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] ## Quest Line: Tier 12 - UMV @@ -4498,7 +4502,7 @@ betterquesting.quest.U7Ta5d7PSii76sbIPbltlw.desc=With total mastery of the Forge # Quest: Convergence betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.name=Convergence -betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5§ L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] +betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] # Quest: What Do I Use This Stuff On? betterquesting.quest._Cwgzi_VR5ChWJSIIrzUvg.name=What Do I Use This Stuff On? @@ -4571,7 +4575,7 @@ betterquesting.quest.52Yelo6KSLGumzXo-_F5DQ.desc=Or MHDCSM for short.%n%nThis is # Quest: Tier 13 (UXV) betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.name=Tier 13 (UXV) -betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.desc=Welcome to the final tier of NH (for now).%n%nWe hope you enjoy your stay, though be prepared for a lot of waiting.%n%nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.%n%nHave fun crafting 2 Stargates!%n%n[warn]This tier is far from complete. Expect changes.[/warn] +betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.desc=Welcome to the final tier of NH (for now).%n%nWe hope you enjoy your stay, though be prepared for a lot of waiting.%n%nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.%n%nHave fun crafting the Stargate!%n%n[warn]This tier is far from complete. Expect changes.[/warn] # Quest: The Door to Heaven? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKDA.name=The Door to Heaven? @@ -5065,7 +5069,7 @@ betterquesting.quest.-MexGhcYQ0OUrr5xgriDXQ.desc=In light of your thaumaturgical # Quest: Basic Flight Potion betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.name=Basic Flight Potion -betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.desc=Tired of jetpacks? Want normal flight with no strings attached? Look no further!%n%nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.%n%n[note]Chicken Trophies are a rare drop from killing chickens.[/note]%n%n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent and Blood Orb in an Alchemic Chemistry set.[/note]%n +betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.desc=Tired of jetpacks? Want normal flight with no strings attached? Look no further!%n%nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.%n%n[note]Chicken Trophies are a rare drop from killing chickens.[/note]%n%n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent in an Alchemic Chemistry set.[/note]%n # Quest: Relocator betterquesting.quest.8QSORTVOSOaUXC6mQurMgA.name=Relocator @@ -5311,6 +5315,10 @@ betterquesting.quest.iWmU5h_ZSPqAcObmxgW5bw.desc=Are you sick and tired of using betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.name=Teleporter betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.desc=The IndustrialCraft2 Teleporter allows for teleportation between 2 connected teleporters.%nIt requires energy storing block right next to it due to the massive power demand.%n%n[note]The energy required is determined by the distance between the teleporters and amount of items in the inventory.[/note]%n%n[note]The teleporter is quite buggy according to the official wiki.[/note] +# Quest: Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.name=Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.desc=The Electric Jetpack may be useful for flight, but it doesn't seem to last very long. %n%nIf only there was an integrated upgradable battery pack you could keep on your player to extend it's range...%n%nOh wait, there is!%n%nThe §5§lCharge Pack§r can be used as a battery pack for charging items both in your hotbar and armor equip to your person. Simply place it in the belt bauble slot and it should be fully functional! The HV one should serve you nicely for now.%n%n[note]You can upgrade the Charge Pack as you unlock items that require higher voltages for charging. The Charge Pack will charge anything of-tier or lower- but not higher.[/note] + ## Quest Line: ...Without Dying betterquesting.questline.AAAAAAAAAAAAAAAAAAAACw.name=...Without Dying @@ -5425,7 +5433,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzw.name=§a§lTurret Base Tier 4 betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzw.desc=Even more range, power and upgrade slots. # Quest: Iron Shields -betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.name=§1§2§lIron Shields +betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.name=§2§lIron Shields betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.desc=You've been using your hide shield long enough. After you make your first tools, grab a bit of iron ore and make a nice iron shield. # Quest: Stone spear @@ -5502,7 +5510,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADBw.desc=These are the first parts you w # Quest: Seeing Things Brighter betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.name=Seeing Things Brighter -betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.desc=The nano helmet is a bit special. It will provide you with night vision as long as you have energy! +betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.desc=The nano helmet is a bit special. It will provide you with night vision as long as you have energy!%n%n[note]If you got these from a lootbag, hold these in your hand after completing the "Carbon Parts" quest to skip this quest.[/note] # Quest: Carbon Skin betterquesting.quest.AAAAAAAAAAAAAAAAAAADCw.name=Carbon Skin @@ -5545,7 +5553,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9Q.name=§a§lBest Bolts? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9Q.desc=That meteoric iron you found on the moon, when sent through the EBF, turns into this amazing meteoric steel, able to keep a fine edge. Put some on an Energetic Alloy tool rod to make an awesome bolt. Your next bolt you'll have to figure out yourself.%n%nUse whatever fletching you want. # Quest: Best Crossbow? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.name=§9§k§r§9§m§l§r§m§n§o§r§9§lBest Crossbow? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.name=§9§lBest Crossbow? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.desc=Energetic alloy has proven to be an amazing material. Its light weight and high stiffness makes it perfect for a crossbow limb. It is slightly slower to draw but still has amazing stopping power with its very high bolt speed. Durability is much improved over a carbon limb.%n%nThe material would also make an excellent bolt body. Perhaps you will find a suitable tip to match? # Quest: Electrogoggles @@ -5874,11 +5882,11 @@ betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.name=Excavation Upgrade betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.desc=Mining out large chunks of stone can be a huge pain when it comes to creating bases. Why not craft the excavator upgrade for your Prototype Matter Manipulator so that you have the ability to remove blocks quickly? # Quest: Crystal Shulker Box -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§5§6§lCrystal Shulker Box -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§6§lCrystal Shulker Box +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Obsidian Barrel -betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§5§6§lObsidian Barrel +betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§6§lObsidian Barrel betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.desc=The Obsidian barrel holds as many items as the Diamond one, and is also immune to explosions. # Quest: Double the Radius = Double the Fun! @@ -5886,8 +5894,8 @@ betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.name=Double the Radius = Double the betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.desc=[quest]Advanced MagLev Pylon II (HV)[/quest]%n%nThe HV Pylon has a §c32§r block radius (65x65x65 cube centered around the pylon)%n%nRadius is §9halved§r if the pylon is unpowered. # Quest: Obsidian Shulker Box -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§5§6§lObsidian Shulker Box -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=The portable equivalent of the Obsidian Barrel that retains it's explosion-proof qualities.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§6§lObsidian Shulker Box +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=The portable equivalent of the Obsidian Barrel that retains it's explosion-proof qualities.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Manipulator Upgrades betterquesting.quest.NKKa001sQ9qXBPAUEV4Vrg.name=Manipulator Upgrades @@ -5899,7 +5907,7 @@ betterquesting.quest.QMlw6Z67T5-y_qflA7On2Q.desc=Combining diamond chest with ob # Quest: Iron Shulker Box betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.name=§2§lIron Shulker Box -betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=The portable equivalent of the Iron Barrel.%n%nHas §n54§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=The portable equivalent of the Iron Barrel.%n%nHas §n54§r slots.%n%n[note]Can be Dyed![/note] # Quest: Constructing Additional Pylons! betterquesting.quest.U0LzQUUkRIi-cY3ZpT4uiQ.name=Constructing Additional Pylons! @@ -5911,7 +5919,7 @@ betterquesting.quest.VFVruPLHQAeDthuV-s7HGQ.desc=Concrete. Eh sorry, Hempcrete! # Quest: Gold Shulker Box betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.name=§3§lGold Shulker Box -betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=The portable equivalent of the Gold Barrel.%n%nHas §n81§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=The portable equivalent of the Gold Barrel.%n%nHas §n81§r slots.%n%n[note]Can be Dyed![/note] # Quest: Finally, Some Real Power! betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.name=Finally, Some Real Power! @@ -5919,19 +5927,19 @@ betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.desc=The Energy Tunnel Manipulator U # Quest: Shulker Upgrades betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.name=§3§lShulker Upgrades -betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand. %n%n§n§A§r§lAvailable Upgrades:§l§r%nVanilla -) Copper%nVanilla -) Iron%nCopper -) Iron%nCopper -) Silver%nIron -) Gold%nSilver -) Gold%nGold -) Diamond%nDiamond -) Crystal%nDiamond -) Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n +betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? Now that you're in MV and have access to §dCrystalline Pink Slime§r dust they can be! No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand.%n%n§lAvailable Upgrades:§r%nVanilla -> Copper%nVanilla -> Iron%nCopper -> Iron%nCopper -> Silver%nIron -> Gold%nSilver -> Gold%nGold -> Diamond%nDiamond -> Crystal%nDiamond -> Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n # Quest: Diamond Shulker Box betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.name=§5§lDiamond Shulker Box -betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=The portable equivalent of the Diamond Barrel, you'll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=The portable equivalent of the Diamond Barrel, you'll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Dark Steel Barrel -betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§5§6§lDark Steel Barrel +betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§6§lDark Steel Barrel betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.desc=The Dark Steel barrel holds 135 items! And is also immune to explosions. # Quest: Copper Shulker Box betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.name=§2§lCopper Shulker Box -betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=The portable equivalent of the Copper Barrel.%n%nHas §n45§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=The portable equivalent of the Copper Barrel.%n%nHas §n45§r slots.%n%n[note]Can be Dyed![/note] # Quest: Crystal Chest betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.name=§bCrystal Chest @@ -5939,10 +5947,10 @@ betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.desc=You've created a chest that all # Quest: Silver Shulker Box betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.name=§3§lSilver Shulker Box -betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=The portable equivalent of the Silver Barrel.%n%nHas §n72§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=The portable equivalent of the Silver Barrel.%n%nHas §n72§r slots.%n%n[note]Can be Dyed![/note] # Quest: Draconic Chest -betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§5§6§lDraconic Chest +betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§6§lDraconic Chest betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.desc=The Draconic Chest is a special upgrade of the compressed chest. In addition to a large inventory size and being able to retain it's contents, it has a crafting station and a furnace integrated directly into it. %n%nThe smelting module can be powered by EU or RF and has an internal buffer of it's own. It can smelt up to 5 items at a time. @@ -6244,7 +6252,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAALQ.name=§6§lMultiblock Tanks... Railc betterquesting.quest.AAAAAAAAAAAAAAAAAAAALQ.desc=576 buckets of fluid, that should be enough to store all the creosote you have accumulated thus far. If that isn't enough you can make this tank bigger. The smallest tanks are 3x4x3 while the biggest are 9x8x9.%n%nFluid will auto-output without any pumps if you place a valve on its bottom side at the center. The output rate is 1000 L/t so twice as fast as a GT HV Pump Cover. You can color the tank with Buildcraft paintbrushes and the GT spray can.%n%nIf you still use Railcraft tanks in later tiers, you boost the output rate by using pumps. # Quest: You Are Now Prepared, Hopefully! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.name=§f§k§f§l§6§lYou Are Now Prepared, Hopefully! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.name=§6§lYou Are Now Prepared, Hopefully! betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.desc=No matter where you got this smeltery from, you have one now. Time for some casting!%n%nBuy the zinc gravel in the Coins Coins coins tab if you can't find it.%n%nNote: The book says a 3x3 base, but you can make a smeltery with a smaller base. Taller/wider smelteries can do more items at one time, conserving fuel.%n%n[note]The smeltery does not double ores in GTNH. Later machines will help you there.[/note] # Quest: The Water Dilemma @@ -6256,8 +6264,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.name=§6§lTime to Get Some Steel betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.desc=You need steel? Uhh... fine. Let's get busy...%n%nThe Bricked Blast Furnace (BBF) can share walls with other ones, just like most GT multiblocks. How will this affect the air quality though...%n%nIf you are short on Stone Dust, you can get more by macerating cobblestone.%n%nIf you spawn near a biome with Hardened Clay you can macerate it to get the clay dust you need. You can also use brick blocks from Villages to get brick dust in the macerator.%n%nCrafting the Worktable from Forestry can make it easier as you can use all the buckets for crafting in one click. # Quest: EBF-Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§r§6§l§5§l§o§l§r§6§lEBF-Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=In order to get aluminium ingots, you need an Electric Blast Furnace. It's another very important step towards victory, so let's get started.%n%nGetting the Mica for the heating coils might be a little tricky, but you can use a substitute for the first tier of coils.%nYou need 2 LV hatches with 4A of 32V total, or 3 LV hatches with MOOOORE power if the multiblock is not fully repaired.%nIn order to not scrape by for Nickel, check out the quest Source of Nickel in the Novice Thaumaturgy tab.%n%n§rA few recipes produce CO2/SO2 as a fluid. This fluid can be collected by placing a fluid output hatch on the top layer of the EBF. You could also enable fluid voiding in the EBF controller block GUI. For recipes with such a C02/S02 output you must do one or the other or the EBF will not start.%nThe amount of fluid recovered depends on the tier of the muffler hatch.%n%nBart's Platinum Series recipes output fluids on the BOTTOM and are NOT affected by the muffler hatch tier, so if you want to do Platinum Stuff later, remember that.%n%nMoron always says - Make Muffler Moint Mup. Or point up, anyways. Before the launch, don't forget to fix maintenance issues and put a programmed circuit if necessary.%n%nIf you want a really fancy EBF, you can add more input fluid hatches and store different fluids in each one.%n%nThe EBF also has a heat adjustment of 100K for each power tier above or below MV. You can only make LV energy hatches right now, but installing two LV energy hatches will overclock the EBF to MV power, eliminating the 100K penalty and setting the initial heat to 1801K.%n%nAs you upgrade your EBF over the course of the game, this heat adjustment will increase. Two MV energy hatches (overclocking to HV) will add +100K, two HV energy hatches (overclocking to EV) will give +200K, and so on. Coils only set the base value. This adjustment does not apply to the Volcanus.%n%nIf the pollution gets really bad, check in GT++ Multiblocks for a pollution scrubber, or upgrade your Muffler. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§6§lEBF-Time +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=In order to get aluminium ingots, you need an Electric Blast Furnace. It's another very important step towards victory, so let's get started.%n%nGetting the Mica for the heating coils might be a little tricky, but you can use a substitute for the first tier of coils.%nYou need 2 LV hatches with 4A of 32V total, or 3 LV hatches with MOOOORE power if the multiblock is not fully repaired.%nIn order to not scrape by for Nickel, check out the quest Source of Nickel in the Novice Thaumaturgy tab.%n%nA few recipes produce CO2/SO2 as a fluid. This fluid can be collected by placing a fluid output hatch on the top layer of the EBF. You could also enable fluid voiding in the EBF controller block GUI. For recipes with such a C02/S02 output you must do one or the other or the EBF will not start.%nThe amount of fluid recovered depends on the tier of the muffler hatch.%n%nBart's Platinum Series recipes output fluids on the BOTTOM and are NOT affected by the muffler hatch tier, so if you want to do Platinum Stuff later, remember that.%n%nBefore the launch, don't forget to fix maintenance issues and put a programmed circuit if necessary.%n%nIf you want a really fancy EBF, you can add more input fluid hatches and store different fluids in each one.%n%nThe EBF also has a heat adjustment of 100K for each power tier above or below MV. You can only make LV energy hatches right now, but installing two LV energy hatches will overclock the EBF to MV power, eliminating the 100K penalty and setting the initial heat to 1801K.%n%nAs you upgrade your EBF over the course of the game, this heat adjustment will increase. Two MV energy hatches (overclocking to HV) will add +100K, two HV energy hatches (overclocking to EV) will give +200K, and so on. Coils only set the base value. This adjustment does not apply to the Volcanus.%n%nIf the pollution gets really bad, check in GT++ Multiblocks for a pollution scrubber, or upgrade your Muffler. # Quest: More Heat - Kanthal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAATg.name=§6§lMore Heat - Kanthal Coil Upgrade @@ -6276,7 +6284,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUQ.name=§6§lAt the End of... betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUQ.desc=...the universe everything freezes eventually. But waiting for the heat death of the universe might take too long. Therefore, we present you the vacuum freezer. It should be good enough to cool your hot stuff.%n%nIngots that go through the EBF above a certain temperature will come out as hot ingots that need to be cooled.%n%nYou will need a minimum of 16 frost proof machine casings, the rest depends on your setup. # Quest: An Unexpected Bonus -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.name=§7§6§lAn Unexpected Bonus +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.name=§6§lAn Unexpected Bonus betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.desc=Because we're nice developers, we decided to add a little bonus if you happen to compress charcoal. Use it in the bricked blast furnace, or in a boiler, it yields 10 times the burn time of a piece of charcoal. So one charcoal for free. This bonus only occurs on the first compression step. (But for fanciness, you should definitely get a quintuple one!)%n%n[note]Of course they're kinda useless unless you're using BBFs or boilers, though you can use them to make industrial diamonds.[/note] # Quest: High-Speed Charcoal @@ -6305,7 +6313,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB3Q.desc=This one is optional now. But s # Quest: An Industrial Mobfarm betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.name=§6§lAn Industrial Mobfarm -betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.desc=§6§lExtreme Entity Crusher§r is your newest and probably §lbest§r spawner/grinder, with this you are not only able to get drops without any §lTPS§r issues but also with style and §lextreme§r efficiency.%n%nOf course that depends on the quality of your sword; damage, looting, and durability are the only stats that will translate towards the efficacy of the machine. §3(weapon is optional however, there are spikes in it after all!)§r%n%nWill ocassionally spawn infernal mobs if possible and will use §2§lx8§r power with every infernal spawn so you need to take that into account!%n%nIf you are actively using the Blood Magic "§c§lWell of Suffering§r" ritual to power your altar, this multi may be used in combination with it to 'generate' and 'kill' mobs automatically for life essence, so you don't need a setup involving an actual spawner!%n%n§lNotes:§r%nWill generate §2§l120L§r of liquid XP with every cycle.%nIn case of any problems with multiblock animation just use §5soldering iron§r on the machine to disable it.%nRead the tooltip! There are a few unique quality of life settings that you may find of use.%n%n[warn]Enchanting the spikes does nothing to effect the machine.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.desc=§6§lExtreme Entity Crusher§r is your newest and probably §lbest§r spawner/grinder, with this you are not only able to get drops without any §lTPS§r issues but also with style and §lextreme§r efficiency.%n%nOf course that depends on the quality of your sword; damage, looting, and durability are the only stats that will translate towards the efficacy of the machine. §3(weapon is optional however, there are spikes in it after all!)§r%n%nWill ocassionally spawn infernal mobs if possible and will use §2§lx8§r power with every infernal spawn so you need to take that into account!%n%nIf you are actively using the Blood Magic "§c§lWell of Suffering§r" ritual to power your altar, this multi may be used in combination with it to 'generate' and 'kill' mobs automatically for life essence, so you don't need a setup involving an actual spawner!%n%n§lNotes:§r%nWill generate §2§l120L§r of liquid XP with every cycle.%nIn case of any problems with multiblock animation just use §5soldering iron§r on the machine to disable it.%nRead the tooltip! There are a few unique quality of life settings that you may find of use.%n%n[warn]Enchanting the spikes in the structure does nothing to effect the machine.[/warn] # Quest: Powderbarrels betterquesting.quest.AAAAAAAAAAAAAAAAAAAC-Q.name=§6§lPowderbarrels @@ -6385,7 +6393,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADDQ.desc=This oven is the best way to ge # Quest: It's Time to Get More Steam betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.name=§6§lIt's Time to Get More Steam -betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=As soon as you have the ability to store energy in large quantities, it would be necessary to have a way to generate energy in large quantities. You need a large bronze boiler. But in order to make this boiler, you will need a mountain of bronze. This boiler produces 800L of steam per tick. This is enough to run 10 basic steam turbines.%n%nThe large boiler can use either water or distilled water. Water is consumed at a rate of 1L of water per 150L of steam.%n%nTo make a large boiler you must make a 3x3x5 structure with Bronze Pipe Casings in the center of the middle 3 levels. The lowest level must contain at least 1 or 2 input hatches, 1 or 2 input buses, 3 or 4 fireboxes, 1 muffler, and one maintenance hatch. The lowest level can not contain any plated bricks. All hatches, buses, and mufflers must have their back side touching a firebox. The output hatch can be placed on any of the upper 4 levels.%n%n§c§cWarning: Different from other boilers, Large Boilers must contain water at all times while active. If at any point the Boiler runs out of water while it is active, it will explode. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=As soon as you have the ability to store energy in large quantities, it would be necessary to have a way to generate energy in large quantities. You need a large bronze boiler. But in order to make this boiler, you will need a mountain of bronze. This boiler produces 800L of steam per tick. This is enough to run 10 basic steam turbines.%n%nThe large boiler can use either water or distilled water. Water is consumed at a rate of 1L of water per 150L of steam.%n%nTo make a large boiler you must make a 3x3x5 structure with Bronze Pipe Casings in the center of the middle 3 levels. The lowest level must contain at least 1 or 2 input hatches, 1 or 2 input buses, 3 or 4 fireboxes, 1 muffler, and one maintenance hatch. The lowest level can not contain any plated bricks. All hatches, buses, and mufflers must have their back side touching a firebox. The output hatch can be placed on any of the upper 4 levels.%n%n§cWarning: Different from other boilers, Large Boilers must contain water at all times while active. If at any point the Boiler runs out of water while it is active, it will explode. # Quest: Steam is Never Enough betterquesting.quest.AAAAAAAAAAAAAAAAAAADEg.name=§6§lSteam is Never Enough @@ -6405,7 +6413,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADZg.desc=Smelting up to nine items at on # Quest: Cleanroom betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.name=§6§lCleanroom -betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.desc=If you want to make more advanced (and cheaper!) circuits, you will need a Cleanroom. The Cleanroom is an interesting multiblock, because you will be placing other machines §oinside§r of the room!%n%nThe cleanroom is a hollow multiblock between 3x4x3 and 15x15x15 (WxHxL) blocks. The base does not need to be a square; a rectangular shape is fine. The top layer is built out of Filter Machine Casings, except for the edges, which are Plascrete Blocks. The controller needs to be in the center of the top layer. If the width or length of the room are even, then it can be any one of the two (or four) middle blocks. The rest of the structure is built out of Plascrete Blocks.%n%nUp to 30%% of those Plascrete Blocks can be replaced by other valid blocks or materials:%n%nA Reinforced Door lets you get in and out of the cleanroom. Make sure to keep the doors closed, or the cleanroom will rapidly lose efficiency. Travel Anchors and Elevators also work, you can even embed them in the floor if you want to.%n%nIn order to automate power and item transport through the walls, you can use Cable Diodes or Machine Hulls. Just be really careful when upgrading your machines to a higher voltage. Be sure to remove the machine hulls and diodes and replace them with the new power tier, or else you will be very sad. You don't need to do this for ones you only use to pass items through.%n%nIf you want to see inside, you can use any EV+ tier glass (for example, Reinforced Glass or Managlass). If the Cleanroom does not form, mind the 30%% limit: often the problem is that you added too much glass.%n%nFinally, the Cleanroom itself will need a Maintenance and Energy Hatch to run. The power usage of this multiblock is a bit unusual. It starts out at 40 EU/t and then gradually goes down. But even when it uses 40 EU/t - which is usually MV - a single LV energy hatch suffices, as long as you give it enough power. Just keep in mind that this makes the Cleanroom an exception, not the rule.%n%nLet's build a 5x5x5 room for now. You can expand it later as needed. Give it power and let it run until it reaches 100%% efficiency. Below 100%% efficiency, machines inside the cleanroom have a chance to void outputs, so you want to keep the cleanroom running at all times!%n%nAny maintenance issue reduces the maximum efficiency by 10%%. Monitor your cleanroom with a Hand Scanner, Industrial Information Panel, or using a Needs Maintenance Cover and a Redstone Powered Light or Howler Alarm.%n%n%n[note]Multiblocks such as the Large Chemical Reactor or Hyper-Intensity Laser Engraver don't need to be in a cleanroom. However, you will still need the cleanroom later on for other machines, like Bio Labs.[/note]%n%n[note]Other helpful hints: you can use an AE Wireless Connector or a Transvector Interface for item transport to avoid machine hulls, and use a higher tier energy hatch to reach 100%% efficiency faster.[/note]%n%n[warn]Keep in mind that you can not use anything in the cleanroom that causes pollution, or the cleanroom will stop working.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.desc=If you want to make more advanced (and cheaper!) circuits, you will need a Cleanroom. The Cleanroom is an interesting multiblock, because you will be placing other machines §oinside§r of the room!%n%nThe cleanroom is a hollow multiblock between 3x4x3 and 15x15x15 (WxHxL) blocks. The base does not need to be a square; a rectangular shape is fine. The top layer is built out of Filter Machine Casings, except for the edges, which are Plascrete Blocks. The controller needs to be in the center of the top layer. If the width or length of the room are even, then it can be any one of the two (or four) middle blocks. The rest of the structure is built out of Plascrete Blocks.%n%nUp to 30%% of those Plascrete Blocks can be replaced by other valid blocks or materials:%n%nA Reinforced Door lets you get in and out of the cleanroom. Make sure to keep the doors closed, or the cleanroom will rapidly lose efficiency. Travel Anchors and Elevators also work, you can even embed them in the floor if you want to.%n%nIn order to automate power and item transport through the walls, you can use Cable Diodes or Machine Hulls. Just be really careful when upgrading your machines to a higher voltage. Be sure to remove the machine hulls and diodes and replace them with the new power tier, or else you will be very sad. You don't need to do this for ones you only use to pass items through.%n%nIf you want to see inside, you can use any EV+ tier glass (for example, Reinforced Glass or Managlass). If the Cleanroom does not form, mind the 30%% limit: often the problem is that you added too much glass.%n%nFinally, the Cleanroom itself will need a Maintenance and Energy Hatch to run. The power usage of this multiblock is a bit unusual. It starts out at 40 EU/t and then gradually goes down. But even when it uses 40 EU/t - which is usually MV - a single LV energy hatch suffices, as long as you give it enough power. Just keep in mind that this makes the Cleanroom an exception, not the rule.%n%nLet's build a 5x5x5 room for now. You can expand it later as needed. Give it power and let it run until it reaches 100%% efficiency. Below 100%% efficiency, machines inside the cleanroom have a chance to void outputs, so you want to keep the cleanroom running at all times!%n%nAny maintenance issue reduces the maximum efficiency by 10%%. Monitor your cleanroom with a Hand Scanner, Industrial Information Panel, or using a Needs Maintenance Cover and a Redstone Powered Light or Howler Alarm.%n%n[note]Multiblocks such as the Large Chemical Reactor or Hyper-Intensity Laser Engraver don't need to be in a cleanroom. However, you will still need the cleanroom later on for other machines, like Bio Labs.[/note]%n%n[note]Other helpful hints: you can use an AE Wireless Connector or a Transvector Interface for item transport to avoid machine hulls, and use a higher tier energy hatch to reach 100%% efficiency faster.[/note]%n%n[warn]Keep in mind that you can not use anything in the cleanroom that causes pollution, or the cleanroom will stop working.[/warn] # Quest: A Very Useful Scanner betterquesting.quest.AAAAAAAAAAAAAAAAAAADrQ.name=§6§lA Very Useful Scanner @@ -6481,7 +6489,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAA.desc=The next tier of Borosilicate g # Quest: Bacterial Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.name=§6§lBacterial Vat -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=The Bacterial Vat is a unique multiblock machine with its own recipes. But it also has advanced versions of many brewery recipes.%n%nThe Vat isn't mandatory in this tier, but there are many useful recipes and you'll need it later on, so let's build one!%n%nAll recipes require a §cculture§r, some recipes require a specific §cGlass-Tier.%n%n§rThe culture is made in a BioLab and §lput in the controller.%n%n§l§rThe Glass-Tier is calculated as LV = Tier 1, so this quest requires you to make tier 3 glass. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=The Bacterial Vat is a unique multiblock machine with its own recipes. But it also has advanced versions of many brewery recipes.%n%nThe Vat isn't mandatory in this tier, but there are many useful recipes and you'll need it later on, so let's build one!%n%nAll recipes require a §cculture§r, some recipes require a specific §cGlass-Tier.§r%n%nThe culture is made in a BioLab and §lput in the controller.§r%n%nThe Glass-Tier is calculated as LV = Tier 1, so this quest requires you to make tier 3 glass. # Quest: Sievert for the Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAw.name=§6§lSievert for the Vat @@ -6516,7 +6524,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1g.name=§6§lExpert MB-Construction betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1g.desc=Right-click the controller while sneaking will invoke an action called §osurvival autoplace§r. This will attempt to build the multiblock with items from your inventory, provided the area this multi occupies is clear of obstacles. Again, like hologram spawning, multiblocks that accept multiple types of tiered components or has variable length, the number of MSHPs you hold in hand will decide which tier of blocks will be placed. It will place correct amount of hatches for you, but will usually orient the hatches towards you, not perpendicular to the surface. It will just place casings for you if you don't have any hatches in inventory, unless this spot requires the use of a hatch (e.g. the top center spot of EBF).%n%nSurvival autoplace can also take from your alternative inventories, or items that contain/link to an inventory. Currently, this includes:%n- adventure backpacks, either worn or as an item in inventory%n- AE2 portable cells%n- ME networks connected via any AE2 wireless terminal with item access capabilities%n- Forestry backpacks%n- ender chest inventory, if you have the Ender Backpack from Backpacks mod. Note: ordinary backpacks from the Backpacks mod are NOT supported at the moment. # Quest: You Are Not Prepared!!! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.name=§f§k§f§l§6§lYou Are Not Prepared!!! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.name=§6§lYou Are Not Prepared!!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.desc=It's time for something really big: A smeltery! There's a lot to craft, so better gather some resources... or you could go try complete this with the help of some unhappy NPC friends, but that would void your quest rewards.%n%n[note]Note: This quest is mutually exclusive with the other smeltery quest.[/note] # Quest: Getting Muddy With Monazite @@ -6533,7 +6541,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALKA.desc=The ability to rotate MBs and v # Quest: HSS-S Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.name=§6§lHSS-S Coil Upgrade -betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Technically this coil tier can be skipped. But you need LuV to get the next one, so you should really get these coils for now.%n%n%nTo process more advanced materials like LuV Superconductor Base you need more than 5400K. Time to upgrade your EBF to 6300K. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Technically this coil tier can be skipped. But you need LuV to get the next one, so you should really get these coils for now.%n%nTo process more advanced materials like LuV Superconductor Base you need more than 5400K. Time to upgrade your EBF to 6300K. # Quest: Trinium Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.name=§6§lTrinium Coil Upgrade @@ -6541,7 +6549,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.desc=To process more advanced materi # Quest: Neutron Activator betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.name=§6§lNeutron Activator -betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=You will need machine to process the naquadah in the future.%n%nThis machine is different from most multis. It needs to use [warn]Neutron Accelerator[/warn] this special hatch instead of energy hatch to keep it running.%n%nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn't meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.%n%nWhen all Neutron Accelerators aren't running, NKE will decrease 72keV/s.%n%nNeutron Activator will explode when NKE is over 1200MeV.%n%n§dYou can enable batch mode with wire cutters.§r%n%n[note]The more height/speed casings you have, the more inefficient the EU->eV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=The Neutron Activator is a unique machine that you will use for processing Naquadah, and eventually Naquadah Fuel should you choose to do so.%n%nUnlike traditional multis, instead of using a regular energy hatch, this machine relies on a Neutron Accelerator that will need to be regulated by a Sensor Hatch. §3(The Neutron Accelerator needs to be provided power just like an energy hatch)§r%n%nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn't meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.%n%nWhen all Neutron Accelerators aren't running, NKE will decrease 72keV/s.%n%nNeutron Activator will explode when NKE is over 1200MeV.%n%n§dYou can enable batch mode with wire cutters.§r%n%n[note]The more height/speed casings you have, the more inefficient the EU->eV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note] # Quest: Neutron Sensor betterquesting.quest.AAAAAAAAAAAAAAAAAAALeQ.name=§6§lNeutron Sensor @@ -6555,8 +6563,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALeg.desc=It is used to accelerate the NK betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.name=§6§lOops betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.desc=If you failed to meet the NKE as NEI requested, you can recycle something useful in this place. -# Quest: §A§AAir-Filter -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lAir-Filter +# Quest: Air-Filter +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§lAir-Filter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Filtre à air électrique%n%nCe merveilleux multiblock existe en 3 versions:§9 §rT1 pour BT, T2 pour HT tardive et T3 pour IV.%n%n§r§9§rIl dispose de 2 modes:%n%n§9§r- un mode normal, où un seul chunk est traité à la fois dans la zone de travail, dans l'ordre, par cycle de nettoyage de la pollution. Pour passer d'un mode à l'autre, faites un clic droit sur le contrôleur à l'aide d'un tournevis.%n%n§9§rLe contrôleur peut changer sa zone de travail de 1x1 à (2*tier+1) x (2*tier+1) chunks. Pour ce faire, faites un clic droit avec un tournevis sur le contrôleur pendant que vous vous faufilez. La taille par défaut est la zone de travail maximale.%n%n§r§9§rLe calcul de la dépollution est égal (par défaut) à 30 * bonusMultiTier * Trappes d'échappement * Turbine Eff * Multiblock Eff * 2.5 ^ Tier effectif où:%n%n- BonusMultiTier est un boost donné par le tier du multiblock. T1 est 1 (0 %%), T2 est 1.05 (5 %%) et T3 est 1.10 (10 %%)%n%n- Trappes d'échappement est le nombre de trappes d'échappement sur le multiblock (jusqu'à 8)%n%n- Eff turbine est l'efficacité de la turbine choisie pour faire fonctionner le multiblock. Elle ne fonctionnera pas s'il n'y a pas de turbine dans le contrôleur.%n%n- Multiblock Eff est l'efficacité du multiblock (100 %% quand il n'y a pas de problème de maintenance, -10 %% par problème)%n%n- Tier effectif est le Tier effectif du multi : le niveau minimum entre le niveau électrique du multi et le niveau des trappes de silencieux%n%n§rLa dépollution est multipliée par deux (par défaut) lors de l'utilisation d'un filtre à absorption. Lorsqu'il est ajouté au bus d'entrée, il sera consommé et utilisé pendant 30 cycles de dépollution réussis (par défaut). Si un bloc sans pollution est traité, cela ne compte pas comme un succès, et le multi décide qu'un bloc n'a pas de pollution si la pollution est inférieure à 10k gibbl (par défaut). Après le 30ème cycle de dépollution réussi, le bus de sortie donnera un filtre d'absorption sale.%n%nPour savoir si un filtre d'absorption est présent et combien de cycles il reste, utilisez un scanner portable sur le contrôleur.%n%n§9§rUn cycle de dépollution dure 10s, et le nettoyage est effectué toutes les secondes. # Quest: Absorption Filter @@ -6564,7 +6572,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALpg.name=§6§lAbsorption Filter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpg.desc=When you reach MV tier you can make your own Absorption Filter for the Air Filter to clean pollution much more efficient. The Filter will be consumed and you get a dirty Filter back after 30 Cycles. # Quest: You Are Not Prepared... But They Are -betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.name=§f§k§f§l§6§lYou Are Not Prepared... But They Are +betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.name=§6§lYou Are Not Prepared... But They Are betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.desc=Building a smeltery from the ground up can be really tedious and time consuming. How about borrowing one from the locals? They will surely be happy to share it with an unfriendly adventurer that just dismantled their bricked railway station.%n%nThe villagers are so dumb that they spent all their seared bricks without adding a few key components like faucets or drains. You still need to craft some smeltery bricks yourselves...%n%nTotally not useful tip: if you hold off building this long enough, you will be able to break down seared brick blocks into seared brick items with a forge hammer or extractor.%n%n[note]Unfortunately, going down this path means we will not give you quest rewards, since you are already getting this important multiblock for free. Check the checkbox to signify your consent.[/note] # Quest: Focusing Science and Mystery @@ -6577,15 +6585,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2Q.desc=The QFT uses the kind of cataly # Quest: Tier 2 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.name=Tier 2 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Consider improving your QFT's focusing capabilities by replacing your §b§3Neutron Shielding Core§f §r§rcasings with §b§3Cosmic Fabric Shielding Core§f §rcasings. Like the tier 2 manipulators, these also require §b§3Hyper-Stable Self-Healing Adhesive§§§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Consider improving your QFT's focusing capabilities by replacing your §3Neutron Shielding Core§r casings with §3Cosmic Fabric Shielding Core§r casings. Like the tier 2 manipulators, these also require §3Hyper-Stable Self-Healing Adhesive§r. # Quest: Tier 3 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.name=Tier 3 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Consider improving your QFT's focusing capabilities even further by replacing your §§§3Cosmic Fabric Shielding Core§f §rcasings with §b§3Infinity Infused Shielding Core§f §rcasings. Like the tier 3 manipulators, these also require §b§3Superconductor Rare-Earth Composite§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Consider improving your QFT's focusing capabilities even further by replacing your §3Cosmic Fabric Shielding Core§r casings with §3Infinity Infused Shielding Core§r casings. Like the tier 3 manipulators, these also require §3Superconductor Rare-Earth Composite§r. # Quest: Tier 4 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.name=Tier 4 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §b§3Infinity Infused Shielding Core§f §rcasings with §b§3SpaceTime Bending Core§f §rcasings. Like the tier 4 manipulators, these also require §b§3Black Body Naquadria Supersolid§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §3Infinity Infused Shielding Core§r casings with §3SpaceTime Bending Core§r casings. Like the tier 4 manipulators, these also require §3Black Body Naquadria Supersolid§r. # Quest: Your New Friend betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEQ.name=§6§lYour New Friend @@ -6605,15 +6613,15 @@ betterquesting.quest.Ds_ok-hRS2ODJNs3LUP9kw.desc=Sustainability. It's not the na # Quest: Tier 2 Manipulating betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.name=Tier 2 Manipulating -betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §b§3Neutron Pulse Manipulator§f §rcasings § with §b§3Cosmic Fabric Manipulator§f §rcasings. Once installed, the QFT can perform the §6§6monaline skip§f,§r § the §6§6first two naqline skips§f§r, and the §6netherite line skip§r.%n%n§rThese casings require more advanced materials, including §b§3Hyper-Stable Self-Healing Adhesive§f§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! +betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §3Neutron Pulse Manipulator§r casings with §3Cosmic Fabric Manipulator§r casings. Once installed, the QFT can perform the §6monaline skip§r, the §6first two naqline skips§r, and the §6netherite line skip§r.%n%nThese casings require more advanced materials, including §3Hyper-Stable Self-Healing Adhesive§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! # Quest: A Beginner's Guide to Particle Physics betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.name=A Beginner's Guide to Particle Physics -betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=If you've built the Source Chamber already, you may have noticed that particles aren't produced as items, like GT++ ones are.%n%nInstead they're transmitted through Beamline Pipes from multi to multi, similar to real life.%n%nEach stream of particles transmitted, or "beam", has four properties:%n- §%n§%n§6Particle§r: the type of particle carried by the beam%n- §4Energy§r: the amount of energy the particles have%n§r- §9Focus§r: out of 100, how focused the beam is%n§r- §dAmount§r: a measure of the number of particles in the beam%n%nNote that you can see info about a multi's input and output beams by using a Tricorder on the controller.%n%nFor the recipes you'll be interested in, i.e. the ones that actually produce items, there'll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).%nTake a look some TC recipes for an example of this.%n%n%nHave a photon. To hang on your wall. +betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=If you've built the Source Chamber already, you may have noticed that particles aren't produced as items, like GT++ ones are.%n%nInstead they're transmitted through Beamline Pipes from multi to multi, similar to real life.%n%nEach stream of particles transmitted, or "beam", has four properties:%n- §6Particle§r: the type of particle carried by the beam%n- §4Energy§r: the amount of energy the particles have%n- §9Focus§r: out of 100, how focused the beam is%n- §dAmount§r: a measure of the number of particles in the beam%n%nNote that you can see info about a multi's input and output beams by using a Tricorder on the controller.%n%nFor the recipes you'll be interested in, i.e. the ones that actually produce items, there'll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).%nTake a look some TC recipes for an example of this.%n%nHave a photon. To hang on your wall. # Quest: Producing Solar Panels in BULK!! betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.name=Producing Solar Panels in BULK!! -betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]The Solar Factory![/quest]%n%nThe structure has §c3§r tiers, each of which allow greater production than the previous tier. %n%nRecipes in NEI display the minimum wafer tier required. %nWafer Tiers: %n%n§6Monocrystalline%nPhosphorous%nNaquadah%nEuropium%nAmericium%nPhotonically Prepared%nPhotonically Enhanced§r%n%nMachine parallels are based on Precise Casing Tier:%n%n§6MK-I: §f§c8x§r%n§6MK-II: §f§c16x§r%n§6MK-III: §f§c32x§r%n§6MK-IV: §f§c64x§r%n%n§lTier §b2:§r%n%n§aSupports Multi-Amp energy hatches§r%n§c25%%§f§r more outputs for every Wafer tier §oabove§r the minimum required.%n§r§r§rThe bonus to outputs occurs after parallels, but §9cannot be greater§f§r than §c100%%§r%nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.%n%n§lTier §b3:§r%n%n§aSupports Laser Energy hatches§r%nBonus per increased wafer tier is increased to §c50%%§f%n§rZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. %n%n%n%n +betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]The Solar Factory![/quest]%n%nThe structure has tiers, each of which allow greater production than the previous tier. %n%nRecipes in NEI display the minimum wafer tier required. %nWafer Tiers: %n%n§6Monocrystalline%nPhosphorous%nNaquadah%nEuropium%nAmericium%nPhotonically Prepared%nPhotonically Enhanced§r%n%nMachine parallels are based on Precise Casing Tier:%n%n§6MK-I: §c8x§r%n§6MK-II: §c16x§r%n§6MK-III: §c32x§r%n§6MK-IV: §c64x§r%n%n§lTier §b2:§r%n%n§aSupports Multi-Amp energy hatches§r%n§c25%%§r more outputs for every Wafer tier §oabove§r the minimum required.%nThe bonus to outputs occurs after parallels, but §9cannot be greater§r than §c100%%§r%nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.%n%n§lTier §b3:§r%n%n§aSupports Laser Energy hatches§r%nBonus per increased wafer tier is increased to §c50%%§r%nZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. # Quest: Synchrotron (No Relation to the Catalyst) betterquesting.quest.QfQHCy0PRn-rABmKuvwQfw.name=Synchrotron (No Relation to the Catalyst) @@ -6633,7 +6641,7 @@ betterquesting.quest.Z_jn8qzFQr6FWHzmt2i3Aw.desc=Multiblock machines enforce inp # Quest: Decay Warehouse betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.name=Decay Warehouse -betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. %n%nThe decay speed of the isotope is §c§adependent§r on its half-life.%n%nIsotopes will decay §9regardless§f§r of whether the warehouse is on or powered. %n%nThe Warehouse's capacity equals the chest's capacity divided by §c400§f§r.%n%nCapacity of the multiblock for each chest:%n%n§6Super Chest I:§f §c10,000%n§6Super Chest II:§f §c20,000%n§6Super Chest III:§f §c40,000%n§6Super Chest IV:§f §c80,000%n§6Super Chest V:§f §c160,000%n§6Quantum Chest I:§f §c320,000%n§6Quantum Chest II:§f §c640,000%n§6Quantum Chest III:§f §c1,280,000%n§6Quantum Chest IV:§f §c2,560,000%n§6Quantum Chest V:§f §c5,368,000§r%n%n[note]Right click the controller with a §aScrewdriver§f§r to dump stored isotopes into an output bus.%n%nRight click the controller with a §aPlunger§f§r to empty it. [/note]%n%n[warn]The Warehouse's contents are §nvoided§r when the controller is broken[/warn] +betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. %n%nThe decay speed of the isotope is §adependent§r on its half-life.%n%nIsotopes will decay §9regardless§r of whether the warehouse is on or powered. %n%nThe Warehouse's capacity equals the chest's capacity divided by §c400§r.%n%nCapacity of the multiblock for each chest:%n%n§6Super Chest I:§r §c10,000%n§6Super Chest II:§r §c20,000%n§6Super Chest III:§r §c40,000%n§6Super Chest IV:§r §c80,000%n§6Super Chest V:§r §c160,000%n§6Quantum Chest I:§r §c320,000%n§6Quantum Chest II:§r §c640,000%n§6Quantum Chest III:§r §c1,280,000%n§6Quantum Chest IV:§r §c2,560,000%n§6Quantum Chest V:§r §c5,368,000§r%n%n[note]Right click the controller with a §aScrewdriver§r to dump stored isotopes into an output bus.%n%nRight click the controller with a §aPlunger§r to empty it. [/note]%n%n[warn]The Warehouse's contents are §nvoided§r when the controller is broken[/warn] # Quest: Don't Lose That Multiblock Miner! betterquesting.quest.b_Ll4zvSRfCMgmqiBa4Xkw.name=Don't Lose That Multiblock Miner! @@ -6653,14 +6661,14 @@ betterquesting.quest.isBmh7T0Sr63O2m5N4pCIQ.desc=Now that you've reached ZPM, yo # Quest: Digging Deep for Water betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.name=§6§lDigging Deep for Water -betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).%n%nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.%n%n§3§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r%n%n[note]P.S. The optional quest item count includes the cost for the controller. [/note] +betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).%n%nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.%n%n§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r%n%n[note]P.S. The optional quest item count includes the cost for the controller. [/note] # Quest: UMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.name=§6§lUMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.desc=The next tier of Borosilicate glass is Transcendent (12). # Quest: Component Assembly Line -betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§l§6§lComponent Assembly Line +betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§lComponent Assembly Line betterquesting.quest.n7yjRSr0R7O2agebw73FGA.desc=Check the NEI pages to see all the nice recipes this machine can handle for you. Great to craft GT components in bulk. # Quest: UEV Glass @@ -6669,10 +6677,10 @@ betterquesting.quest.pbLvv9tvQaKGp2Y2usPMSw.desc=The next tier of Borosilicate g # Quest: A Not So Useful Scanner... betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.name=§6§lA Not So Useful Scanner... -betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...but a very useful meter.%n%nGT EU Meter will give you basic information about electricity in your cables and machines.%n%n%n[note]A more advanced version is available in MV and will allow you to gather much more data, so come back to this tab later to find it.[/note] +betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...but a very useful meter.%n%nGT EU Meter will give you basic information about electricity in your cables and machines.%n%n[note]A more advanced version is available in MV and will allow you to gather much more data, so come back to this tab later to find it.[/note] -# Quest: §A§ADrone are not Drones! -betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lDrone are not Drones! +# Quest: Drone are not Drones! +betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§lDrone are not Drones! betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.desc=...but they can be as industrious as bees. These new electric friends are great companions for Multiblock machines: maintenance, control, management—they can do it all.%n%n§lThe Drone Centre is a newly designed machine. It doesn't need power; just put a drone into it and it will start running.%nOnce running, the drone will automatically scan for a '§lDrone Downlink Module§r' (replacing maintenance hatches on Multiblock machines) within a certain range and attempt to establish a connection with the host. If successful, you can remotely control this Multiblock machine from the Drone Centre GUI! Additionally, you can rename the machine for easier identification.%n%n[note]You can rename it either by right-clicking the Drone Downlink Module or in the Drone Centre GUI.[/note]%n%nPlacing more advanced drones will increase the range of the Drone Centre, with no limit on the amount of drones.%n%n[warn]Notice that drones may crash during operation—the probability decreases from Tier 1 to Tier 3, and Tier 3 Anti-Gravity Drones never crash.%nBesides, If the machine host is too far from the Drone Centre, the GUI remote control function will be disabled, but the turn-on/off-all-button and maintenance functions will still work.[/warn]%n§6§l%nMaybe one day, our drone can control machines on other planets...drive engine online! # Quest: UIV Glass @@ -6693,11 +6701,11 @@ betterquesting.quest.tQecVBhjRRyfR3sqeNBrtA.desc=If you ever thought that the st # Quest: Tier 4 Manipulating betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.name=Tier 4 Manipulating -betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §b§3Infinity Infused Manipulator§f §rcasings with §b§3SpaceTime Continuum Ripper§f §rcasings. This final upgrade unlocks all skips, including the §6§6bio cell§f §rskip, the §6§6kevlar skip§f §rand the §6§6radox + xenoxene skip§f§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §b§3Black Body Naquadria Supersolid§f§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. +betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §3Infinity Infused Manipulator§r casings with §3SpaceTime Continuum Ripper§r casings. This final upgrade unlocks all skips, including the §6bio cell skip, the kevlar skip and the radox + xenoxene skip§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §3Black Body Naquadria Supersolid§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. # Quest: Tier 3 Manipulating betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.name=Tier 3 Manipulating -betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §b§3Cosmic Fabric Manipulator§f §rcasings with §b§3§b§3Infinity Infused Manipulator§§§f §rcasings. This tier unlocks two powerful new skips: the §6§6final naqline skip§f §rand the §6§6stem cell skip§f§r.%n%nThis new casing requires even more advanced materials still, including the §b§3Superconductor Rare-Earth Composite§f§r, which can only be crafted in a tier 2 QFT. Unlike §b§3Hyper-Stable Self-Healing Adhesive§f§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! +betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §3Cosmic Fabric Manipulator§r casings with §3Infinity Infused Manipulator§r casings. This tier unlocks two powerful new skips: the §6final naqline skip§r and the §6stem cell skip§r.%n%nThis new casing requires even more advanced materials still, including the §3Superconductor Rare-Earth Composite§r, which can only be crafted in a tier 2 QFT. Unlike §3Hyper-Stable Self-Healing Adhesive§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! # Quest: More Algae Uses betterquesting.quest.wgxwGsMBScCIIWzrgyfb8w.name=More Algae Uses @@ -6710,7 +6718,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAEQ.desc=This tab showcases new high # Quest: A steam-powered whirl! betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.name=A steam-powered whirl! -betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.%n%nIf you think separation is taking forever, the Steam Separator will speed things up!%n%n§3§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future. +betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.%n%nIf you think separation is taking forever, the Steam Separator will speed things up!%n%n§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future. # Quest: Big Beautiful Brewery betterquesting.quest.3SzKMSj0StOAOzVmInDjZQ.name=Big Beautiful Brewery @@ -6870,7 +6878,7 @@ betterquesting.quest.RFgYQ7LAQD-p1gHMaeg5Sg.desc=Upon reaching the land of IV ma # Quest: See You Lather betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.name=See You Lather -betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Just in time for the huge number of crystal rods you'll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!%n%nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.§l%n§§§r§6§9(Parallel = Item Pipe Casing Tier * 8)§r%n%nAdditionally, it has a 300%% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80%% of the EU/t normally required +betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Just in time for the huge number of crystal rods you'll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!%n%nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.%n§9(Parallel = Item Pipe Casing Tier * 8)§r%n%nAdditionally, it has a 300%% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80%% of the EU/t normally required # Quest: Steam Blender? betterquesting.quest.WEwrzX4ZRkSxJ3M6cBesfA.name=Steam Blender? @@ -6914,7 +6922,7 @@ betterquesting.quest.gMRufFtRRRa30LE21boFNQ.desc=If you've ever needed to wait o # Quest: High Voltage Multiblocks betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.name=High Voltage Multiblocks -betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§l§r, which will allow you to get all byproducts from distillation instead of targeting just one. +betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§r, which will allow you to get all byproducts from distillation instead of targeting just one. # Quest: Under Pressure betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.name=Under Pressure @@ -6922,7 +6930,7 @@ betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.desc=Bigger, better, faster. The Lar # Quest: STEAM-POWERED BREAKTHROUGH betterquesting.quest.quLxATDCQFWsrZRuh_gspA.name=STEAM-POWERED BREAKTHROUGH -betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.%n%nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.%n%n§TThey do however have some quirks that need to be taken care of:%n%n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest%n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)%n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block%n%n§W[note]With this quest, you have started your journey with Mass Processing. However, don't get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note] +betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.%n%nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.%n%nThey do however have some quirks that need to be taken care of:%n%n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest%n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)%n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block%n%n[note]With this quest, you have started your journey with Mass Processing. However, don't get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note] # Quest: Steam stomping! betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.name=Steam stomping! @@ -6930,7 +6938,7 @@ betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.desc=While the Forge Hammer is quite # Quest: Engraving With Style betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.name=Engraving With Style -betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.%n%nBy using more powerful §lLaser Source Hatches§l §rin the structure, you can gain more parallels and run higher tier recipes.%n%n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note] +betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.%n%nBy using more powerful §lLaser Source Hatches§r in the structure, you can gain more parallels and run higher tier recipes.%n%n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note] # Quest: Extreme Voltage Multiblocks betterquesting.quest.w5O5rPL_Q_GDp8lxWMd0DQ.name=Extreme Voltage Multiblocks @@ -7063,7 +7071,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFew.desc=Using Steam as your single powe # Quest: What Was That? I Can't Hear You Over the Engine! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.name=What Was That? I Can't Hear You Over the Engine! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it's almost a 1:1 ratio between the two materials, so this is a good generator when you've accumulated several stacks of Tungstensteel.%n%nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §e§b§a2.5M EU per bucket§a§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.%n%n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well. §f§rIt needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn't working all the time or if you upgrade to a Cryogenic Freezer, +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it's almost a 1:1 ratio between the two materials, so this is a good generator when you've accumulated several stacks of Tungstensteel.%n%nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §a2.5M EU per bucket§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.%n%n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well.§r It needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn't working all the time or if you upgrade to a Cryogenic Freezer, # Quest: Power of the Sun at EV Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAGiA.name=§b§lPower of the Sun at EV Level @@ -7187,7 +7195,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4g.desc=This is the HV version, with th # Quest: Even Better Diesel betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.name=Even Better Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§a§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.%n%nUnfortunately, the next fuel, unlocked in EV, doesn't come from Diesel. It's a completely different processing line, should you wish to tackle it later. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.%n%nUnfortunately, the next fuel, unlocked in EV, doesn't come from Diesel. It's a completely different processing line, should you wish to tackle it later. # Quest: Putting the 'Semi' Back Into Generators LV betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5A.name=Putting the 'Semi' Back Into Generators LV @@ -7427,7 +7435,7 @@ betterquesting.quest.J2ok3rFLS7quyIlHPaN0FQ.desc=At UV you unlock the ability to # Quest: Balance is Everything betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.name=Balance is Everything -betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*§((§3Antimatter§§§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA §rand a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^§ (1.5 - §2§nM§r§)) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§e§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c§%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §c§n§b§n0.10§r +betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*(§3Antimatter§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA§r and a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^(1.5 - §2§nM§r) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §b§n0.10§r # Quest: Naquadah Based Fuel MkVI betterquesting.quest.KHL_yx4XTKOtsHHZ60ZZpg.name=Naquadah Based Fuel MkVI @@ -7506,6 +7514,10 @@ betterquesting.quest.-H2HWiVlTn-1IT2aaXhLkg.desc=These ones do 16A. betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.name=Can we get much higher? betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.desc=With the EU transfer rates! +# Quest: Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.name=Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.desc=The §5§lEnergized Wireless Dynamo Hatch§r acts just as you may expect; it will inject EU directly from an energy-producing multiblock into your wireless EU network. No need for those pesky laser conduits and LSC middlemen!%n%n[warn]The dynamo transfer rate is the same as the laser source it's crafted with: §l65kA UMV§r. Also has a very large internal storage.[/warn]%n%n[note]Great for §lDyson§r & §lLarge Naquadah Reactor§r.[/note] + # Quest: MV Battery Hulls betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.name=MV Battery Hulls betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.desc=Better machines need better batteries. Let's make some MV battery hulls for new batteries.%n%nIt's up to you what kind of battery to make, but realistically you'll probably make Sodium or Lithium. @@ -7716,7 +7728,7 @@ betterquesting.quest.EOlpI83vT36jaFwDH7pS7w.desc=To insert and extract many amps # Quest: Power Goggles betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.name=Power Goggles -betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Wanna see how your LSC is doing but don't want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!%n%nBy §adefault§f§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.%n%nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§f§r air to unlink.%n%nIf you wish to move or modify the display you can do so by opening the power goggles config menu!%n%n[warn]Make sure to check your keybinds! There's also a keybind for toggling the power chart![/warn] +betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Wanna see how your LSC is doing but don't want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!%n%nBy §adefault§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.%n%nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§r air to unlink.%n%nIf you wish to move or modify the display you can do so by opening the power goggles config menu!%n%n[warn]Make sure to check your keybinds! There's also a keybind for toggling the power chart!%n%nOr, if you don't wanna deal with that, you can use the /powergoggles command[/warn] # Quest: EV 64A Hatches betterquesting.quest.M_HRDMb8Q2GnvpgfgsRnRw.name=EV 64A Hatches @@ -8735,7 +8747,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzw.name=§6§lSalt Water and Chlorobenz betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzw.desc=Mars is rich in Salt Water and Chlorobenzene. If you run low on chlorine you can electrolyze the fluids. # Quest: Nitrogen Tetroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.name=§b§a§9§lNitrogen Tetroxide +betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.name=§9§lNitrogen Tetroxide betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.desc=Another ingredient for the final rocket fuel is Nitrogen Tetroxide. Combine some Copper Dust and Nitric Acid along with an Orange Metal Catalyst in the Chemical Plant. # Quest: Hydrazine @@ -9025,7 +9037,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYA.desc=The item stock keeper looks at # Quest: Crafting Chip betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.name=Crafting Chip -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] # Quest: Request Pipe betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYg.name=Request Pipe @@ -9440,7 +9452,7 @@ betterquesting.quest.5PUj-2T3QZOIq4a33qGXlA.desc=Final one (so far) # Quest: Knowing your Throughput! betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.name=Knowing your Throughput! -betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]ME Throughput Monitor[/quest]%n%nThe ME Throughput Monitor will show the speed of items entering your network.%n%nClicking with an item will add it to the monitor.%n%nUse a §aWrench§f§r to lock the monitor%n%nWhen the monitor is locked, use §cShift+Right Click§f§r to change the measured time frame. %n%nModes: %n%n§6Per Tick%nPer Second%nPer Minute%nPer Hour +betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]ME Throughput Monitor[/quest]%n%nThe ME Throughput Monitor will show the speed of items entering your network.%n%nClicking with an item will add it to the monitor.%n%nUse a §aWrench§r to lock the monitor%n%nWhen the monitor is locked, use §cShift+Right Click§r to change the measured time frame. %n%nModes: %n%n§6Per Tick%nPer Second%nPer Minute%nPer Hour # Quest: It's Storage Time! betterquesting.quest.AAAAAAAAAAAAAAAAAAAAsg.name=It's Storage Time! @@ -9556,7 +9568,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEA.desc=The purified versions of Nether # Quest: Wireless Setup betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.name=Setup sans-fil -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.%n%nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.%n%nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.%n%nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.%n%nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.%n%n%nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.%n%nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.%n%nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.%n%nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.%n%nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.%n%nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup. # Quest: Dense Boys betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEw.name=Dense Boys @@ -9720,7 +9732,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2Q.desc=The Pattern Encoder will allow # Quest: Visualizing How Much Your Stuff betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.name=Visualizing How Much Your Stuff -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you're running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.%n%nRight-click with item: Will display the current level of that item if not locked.%nRight-click with empty hand: Will reset the display if not locked.%nRight-click with AE2 wrench or network tool: Will toggle the lock.%n%n%nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.%n%nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it's not the displayed item!%nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.%nRight-clicking (while locked): Attempts to pull out a stack of the item displayed. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you're running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.%n%nRight-click with item: Will display the current level of that item if not locked.%nRight-click with empty hand: Will reset the display if not locked.%nRight-click with AE2 wrench or network tool: Will toggle the lock.%n%nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.%n%nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it's not the displayed item!%nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.%nRight-clicking (while locked): Attempts to pull out a stack of the item displayed. # Quest: Redstone Based on Storage Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2w.name=Redstone Based on Storage Level @@ -9780,7 +9792,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6g.desc=They're exactly what they sound # Quest: Deck of Cards betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.name=Deck of Cards -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=§rThese cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.%n%n§6Redstone Card:§r%n%n§rThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options:§r%n%n§cAlways active%nActive with redstone signal%nActive without redstone signal%nActivate once per pulse%n%n§r§6Capacity Card: §f%n%n§rThe Capacity Card adds more slots for items that use them. %n%n§rIf you add this to an Export Bus, an icon is added to select item priority.%n%n§6Crafting Card: §f%n%n§rThe Crafting Card allows you to automatically request autocrafting of items.%n%n§9In an ME Interface:§f%n%n§rIf you put in items to be stocked, if there aren't enough, it'll craft them until it reaches the selected amount. %n%n§rThese crafts are being stocked for recipes that the ME Interface has.§r%n%n[note]If you want them to be seen by the network, you'll need to put a storage bus on the ME Interface.[/note]%n%n§9In an ME Level Emitter:%n%n§e§aFirst Mode:§f§r §UIt'll emit a redstone signal while the specific item is being crafted.§r%n%n§e§aSecond Mode:§r§r§r§r It will emit a redstone signal once a crafting job for the item has been requested,§r [warn]but it won't send the items to be crafted.[/warn] %n%n§rThis is useful if you're using a dummy pattern, and are using the level emitter to tell something else to happen. %n%n§rYou still need to get the item(s) requested back into the system so it doesn't tie up a crafting CPU though.%n%n§9In an ME Export Bus:§f%n%n§rIt'll attempt to send whatever item(s) are selected in the export bus' GUI.%n%n§e§aFirst Mode:§f§r It'll§r send available items first, then create crafting jobs for the rest. %n%n§e§aSecond Mode:§f§r It will only send crafted items.%n%n§6Acceleration Card:§f%n%n§rThe Acceleration Card makes the device/fixture work faster. %n%n§r[note]You'll probably want a lot of these.[/note]%n%n§6Inverter Card:§f%n%n§rThe Inverter Card allows you to invert the item filter of certain fixtures.%n%n§6Fuzzy Card:§f%n%n§rThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. %n%n§rIf you just want it to be fuzzy for NBT, set to §9Match Any.§f§f %n%n§rIf it is set to §c99%%§f§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=These cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.%n%n§6Redstone Card: §r%n%nThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options: %n%n§cAlways active%nActive with redstone signal%nActive without redstone signal%nActivate once per pulse§r%n%n§6Capacity Card: §r%n%nThe Capacity Card adds more slots for items that use them. %n%nIf you add this to an Export Bus, an icon is added to select item priority.%n%n§6Crafting Card: §r%n%nThe Crafting Card allows you to automatically request autocrafting of items.%n%n§9In an ME Interface: §r%n%nIf you put in items to be stocked, if there aren't enough, it'll craft them until it reaches the selected amount. %n%nThese crafts are being stocked for recipes that the ME Interface has.%n%n[note]If you want them to be seen by the network, you'll need to put a storage bus on the ME Interface.[/note]%n%n§9In an ME Level Emitter: §r%n%n§aFirst Mode: §rIt'll emit a redstone signal while the specific item is being crafted.%n%n§aSecond Mode: §rIt will emit a redstone signal once a crafting job for the item has been requested, [warn]but it won't send the items to be crafted.[/warn] %n%nThis is useful if you're using a dummy pattern, and are using the level emitter to tell something else to happen. %n%nYou still need to get the item(s) requested back into the system so it doesn't tie up a crafting CPU though.%n%n§9In an ME Export Bus: §r%n%nIt'll attempt to send whatever item(s) are selected in the export bus' GUI.%n%n§aFirst Mode: §rIt'll send available items first, then create crafting jobs for the rest. %n%n§aSecond Mode: §rIt will only send crafted items.%n%n§6Acceleration Card: §r%n%nThe Acceleration Card makes the device/fixture work faster. %n%n[note]You'll probably want a lot of these.[/note]%n%n§6Inverter Card: §r%n%nThe Inverter Card allows you to invert the item filter of certain fixtures.%n%n§6Fuzzy Card: §r%n%nThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. %n%nIf you just want it to be fuzzy for NBT, set to §9Match Any.§r %n%nIf it is set to §c99%%§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this. # Quest: Fluids of the Trade betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7A.name=Fluids of the Trade @@ -10028,7 +10040,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMsg.desc=Fluid crafting directly integra # Quest: Starting Your AE2 Journey betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.name=§5§lStarting Your AE2 Journey -betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§2§2§1§b§r§21. The Wiki:§r§r§o§o §o§o§r[url]§o§o§rhttps://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n§r- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n%n§b§r§22. The Discord: §o§r[url]https://discord.gg/gtnh[/url]%n%n§r- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n%n§b§r§23. Video Tutorials: §r[url]§o§rhttps://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n§r- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. +betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§21. The Wiki: §r[url]https://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n§22. The Discord: §r[url]https://discord.gg/gtnh[/url]%n%n- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n§23. Video Tutorials: §r[url]https://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. # Quest: Advanced Wireless Setup Kit betterquesting.quest.CbUsVtoETCy-CB3AlgHRjg.name=Advanced Wireless Setup Kit @@ -10076,7 +10088,7 @@ betterquesting.quest.QHyLarPvSnCb30EbaBQdaw.desc=Same as 1k. # Quest: Yet Another Singularity?!?! betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.name=Yet Another Singularity?!?! -betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?%n%nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).%n%n§c§rThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can't read numbers, is a lot.%n%nEnjoy crafting one :) You'll need to kill some Chaos Guardians for it. +betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?%n%nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).%n%nThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can't read numbers, is a lot.%n%nEnjoy crafting one :) You'll need to kill some Chaos Guardians for it. # Quest: Cards for AE2 Nerds! betterquesting.quest.TP2PEGHQRnGKgKYFziEjrg.name=Cards for AE2 Nerds! @@ -10241,7 +10253,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACBA.desc=You'll probably end up with a l # Quest: Arnie's Blender betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.name=Arnie's Blender -betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely§ nothing§r to do with breakfast. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely nothing§r to do with breakfast. # Quest: And There Shall be Light betterquesting.quest.AAAAAAAAAAAAAAAAAAACBg.name=And There Shall be Light @@ -11275,7 +11287,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRA.desc=Living Matter is a combination # Quest: Silverfish Blood betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.name=Silverfish Blood -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%n%nIt is used to brew Infestation Remedy. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%nIt is used to brew Infestation Remedy. # Quest: Infestation Remedy betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRg.name=Infestation Remedy @@ -11556,11 +11568,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFWQ.desc=Every Thaumcraft Infused Stone # Quest: Just Tell Me What to Scan Already! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.name=Just Tell Me What to Scan Already! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Don't want to guess at what has what aspect? Just want to get to work? Then scan this stuff. The first set should be scanned in order. If any of them don't work, try scanning something else first (especially the third set).%n%nWatering Can%nTorch%nCoal%nGrass Block%nTrapdoor%nChest%nGlass Block%nBleached Bone Block%nChicken%nSoul Sand%nPaper%nRotten Flesh%nWheat%nFlint%nObsidian%n%nAsh Cloud%nAny Dye%nWool%nSpider Eye%nSnowball%nMilk Bucket%nVanilla Hoe%nVanilla Pickaxe%nArrow%nVanilla Armor%nQuicksilver%nFence Gate%nIron Nugget%nGold%nZombie Brain%nEnder Pearl%nSlimeball%nTainted Anything. Try overfilling your cauldron to create flux goo to make the slimes (not in your base)%nEthereal Essence (any Aspect) from wisps OR Terra Wart%n%nObzinite Ingot%nPlatinum Metallic Powder%nFine Copper Wire%nMagnetite Dust%nThorium Dust%nA Pig%nNetherrack%nGold Armor%nBed%nLead (not the metal)%nGhast Tear%nClock%nCrystal Matrix Ingot%n%nThe last 5 aspects might only be obtainable by combining aspects or by creating a node that has them. You can combine:%n%nCognito + Ordo%nCognito + Vitium%nVacuos + Motus%nLux + Primordium%nHumanus + Iter%n%n%n%nNote that the above list is for aspects, you may need to scan things like the Nether Portal to unlock certain researches. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Don't want to guess at what has what aspect? Just want to get to work? Then scan this stuff. The first set should be scanned in order. If any of them don't work, try scanning something else first (especially the third set).%n%nWatering Can%nTorch%nCoal%nGrass Block%nTrapdoor%nChest%nGlass Block%nBleached Bone Block%nChicken%nSoul Sand%nPaper%nRotten Flesh%nWheat%nFlint%nObsidian%n%nAsh Cloud%nAny Dye%nWool%nSpider Eye%nSnowball%nMilk Bucket%nVanilla Hoe%nVanilla Pickaxe%nArrow%nVanilla Armor%nQuicksilver%nFence Gate%nIron Nugget%nGold%nZombie Brain%nEnder Pearl%nSlimeball%nTainted Anything. Try overfilling your cauldron to create flux goo to make the slimes (not in your base)%nEthereal Essence (any Aspect) from wisps OR Terra Wart%n%nObzinite Ingot%nPlatinum Metallic Powder%nFine Copper Wire%nMagnetite Dust%nThorium Dust%nA Pig%nNetherrack%nGold Armor%nBed%nLead (not the metal)%nGhast Tear%nClock%nCrystal Matrix Ingot%n%nThe last 5 aspects might only be obtainable by combining aspects or by creating a node that has them. You can combine:%n%nCognito + Ordo%nCognito + Vitium%nVacuos + Motus%nLux + Primordium%nHumanus + Iter%n%nNote that the above list is for aspects, you may need to scan things like the Nether Portal to unlock certain researches. # Quest: Warp Warnings betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.name=Warp Warnings -betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character's mind and soul, inflicting progressively more dire effects upon them.%n%nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?%n%nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don't want to spawn a Wither in your base.%n%n[note]If you're still early on in your thaumcraft journey, Warp shouldn't be something that scares you away from progressing further. You'll only stumble upon dangerous warp effects once you've done a lot of research. If you still wanna play it safe, make sure to avoid research that's labeled with "§d§5Forbidden Knowledge§r" [/note]%n%n5 warp: Message%n10 warp: Fake Explosion%n15 warp: Coin, Pumpkin%n20 warp: Lay Eggs, Spawn Phantoms%n25 warp: Fake Creeper, Fake Rain%n30 warp: GregTech Fake Sounds, Spawn Bats%n35 warp: Blood, Fake Enderman%n40 warp: Spawn Friendly Creeper%n45 warp: Jump Boost, Nausea%n50 warp: Insomnia, Vis Drain, Strange Noise%n55 warp: Thunderstorm%n60 warp: Spawn Fire Bats%n65 warp: Blindness, Poison%n70 warp: Livestock Rain%n75 warp: Spawn Doppelganger%n80 warp: Spawn Endermen, Wither Potion%n85 warp: Wind%n90 warp: Ender Pearl%n95 warp: Blaze Fireball%n100 warp: Litmus Paper, Junk, Call from the Deep%n110 warp: Obsidian%n120 warp: Lightning%n125 warp: Inventory Swap%n130 warp: Random Teleport%n140 warp: Acceleration%n150 warp: Fake Wither, Inventory Scramble%n160 warp: Countdown Bomb%n170 warp: Mushrooms%n175 warp: Snow%n180 warp: Decay%n190 warp: Swamp%n200 warp: Spawn Wither +betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character's mind and soul, inflicting progressively more dire effects upon them.%n%nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?%n%nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don't want to spawn a Wither in your base.%n%n[note]If you're still early on in your thaumcraft journey, Warp shouldn't be something that scares you away from progressing further. You'll only stumble upon dangerous warp effects once you've done a lot of research. If you still wanna play it safe, make sure to avoid research that's labeled with "§5Forbidden Knowledge§r" [/note]%n%n5 warp: Message%n10 warp: Fake Explosion%n15 warp: Coin, Pumpkin%n20 warp: Lay Eggs, Spawn Phantoms%n25 warp: Fake Creeper, Fake Rain%n30 warp: GregTech Fake Sounds, Spawn Bats%n35 warp: Blood, Fake Enderman%n40 warp: Spawn Friendly Creeper%n45 warp: Jump Boost, Nausea%n50 warp: Insomnia, Vis Drain, Strange Noise%n55 warp: Thunderstorm%n60 warp: Spawn Fire Bats%n65 warp: Blindness, Poison%n70 warp: Livestock Rain%n75 warp: Spawn Doppelganger%n80 warp: Spawn Endermen, Wither Potion%n85 warp: Wind%n90 warp: Ender Pearl%n95 warp: Blaze Fireball%n100 warp: Litmus Paper, Junk, Call from the Deep%n110 warp: Obsidian%n120 warp: Lightning%n125 warp: Inventory Swap%n130 warp: Random Teleport%n140 warp: Acceleration%n150 warp: Fake Wither, Inventory Scramble%n160 warp: Countdown Bomb%n170 warp: Mushrooms%n175 warp: Snow%n180 warp: Decay%n190 warp: Swamp%n200 warp: Spawn Wither # Quest: The Night's Not Dark Anymore betterquesting.quest.AAAAAAAAAAAAAAAAAAAGHQ.name=The Night's Not Dark Anymore @@ -11672,7 +11684,7 @@ betterquesting.quest.TjJv9pSOSaW1kwzoTZ9qRw.desc=No matter how much of a crack s # Quest: A Pechuliar Merchant betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.name=A Pechuliar Merchant -betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.desc=During your travels, you've heard about a forest filled to the brim with magic. In that forest, there is a rumor about an interesting little fellow who can trade magical artifacts, including infused shards! Supposedly, they scour the world for gems and gold, but are cold to wanderers who have no valuables to their name.%n%nYou wonder if you can find this merchant and obtain their wares. If only there was a tool that could help find this... §5§o"Magical Forest"§f§r.%n%n[note]Note: This quest accepts meeting any type of Pech, not just Pech Foragers.[/note] +betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.desc=During your travels, you've heard about a forest filled to the brim with magic. In that forest, there is a rumor about an interesting little fellow who can trade magical artifacts, including infused shards! Supposedly, they scour the world for gems and gold, but are cold to wanderers who have no valuables to their name.%n%nYou wonder if you can find this merchant and obtain their wares. If only there was a tool that could help find this... §5§o"Magical Forest"§r.%n%n[note]Note: This quest accepts meeting any type of Pech, not just Pech Foragers.[/note] # Quest: Need More Sugar? betterquesting.quest.UAWjHTM_SAW95_Cji-9PiA.name=Need More Sugar? @@ -11720,7 +11732,7 @@ betterquesting.quest.xoH_knd-RV-22QEfLUtuDA.desc=So you want to move essentia fr # Quest: Infinite Durability betterquesting.quest.yT18iStZRzKem7FYnZoRzw.name=Infinite Durability -betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!%n%n§b§3[note]Doesn't work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note] +betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!%n%n§3[note]Doesn't work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note] ## Quest Line: Adept Thaumaturgy @@ -11905,7 +11917,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAESg.desc=Bathing in a spa will automate # Quest: Temp Warp Remover Soap betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.name=Temp Warp Remover Soap -betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] # Quest: Beacon betterquesting.quest.AAAAAAAAAAAAAAAAAAAETg.name=Beacon @@ -12005,7 +12017,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiA.desc=So many options for my next wan # Quest: Ignore the Glint in Their Eyes betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.name=Ignore the Glint in Their Eyes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§2§b§3You only need to complete one task. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§3You only need to complete one task. # Quest: The BEST Soap! betterquesting.quest.Jl453zbkSfC4pl9kglgy6A.name=The BEST Soap! @@ -12017,11 +12029,11 @@ betterquesting.quest.LIZCdBLfQquQpULGmFDixw.desc=These caps are even better than # Quest: Dynamism Tablets betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.name=Dynamism Tablets -betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid HV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. It can also place the held item on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone pulse. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the dynamism tablet. However, they do work with Tinkers Tools%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] +betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The Dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid MV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. If it holds a block/seed/sapling, it can also place it on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone signal. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the Dynamism tablet. However, they do work with Tinkers Tools.%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] # Quest: Check Your Warp For Free! betterquesting.quest.TBMfXgORRHuggrozS7vsVA.name=Check Your Warp For Free! -betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §l§5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. +betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. # Quest: Who Came Up With This Name?? betterquesting.quest.lMDEhTDISSG1u2HYaZVg9w.name=Who Came Up With This Name?? @@ -12138,7 +12150,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEVg.desc=Did you ever have a dream where # Quest: Journey to the Center of the Earth betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.name=Journey to the Center of the Earth -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:%n%nA) Seemingly empty of life%nB) Full of Bedrock you need to clear away with your new pickaxe%nC) Full of ore veins going up and down%nD) Some of these ores are strange and §odifferent§ §r from the ones you are used to%nE) Since Miners cannot break Bedrock, if you wish to use one, you'll have to do it for it first.%nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you'll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)%n%nAmong the ore samples you seem to have brought back with you, you find a number of "basic" and "intermediate" ores and gems, as well as a few you don't recognize! Perhaps a return trip is in order?%n%nAlso, you seem to smell like cheese for some reason? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:%n%nA) Seemingly empty of life%nB) Full of Bedrock you need to clear away with your new pickaxe%nC) Full of ore veins going up and down%nD) Some of these ores are strange and §odifferent§r from the ones you are used to%nE) Since Miners cannot break Bedrock, if you wish to use one, you'll have to do it for it first.%nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you'll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)%n%nAmong the ore samples you seem to have brought back with you, you find a number of "basic" and "intermediate" ores and gems, as well as a few you don't recognize! Perhaps a return trip is in order?%n%nAlso, you seem to smell like cheese for some reason? # Quest: Ichor Core betterquesting.quest.AAAAAAAAAAAAAAAAAAAKpg.name=Ichor Core @@ -12452,7 +12464,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMwg.desc=Have you ever seen a slime and # Quest: Flower!!! Unlimited Flower!!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.name=Flower!!! Unlimited Flower!!! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§o§o§r another way of getting these, but you'll have to figure that one out for yourself. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§r another way of getting these, but you'll have to figure that one out for yourself. # Quest: Obligatory Lava Power betterquesting.quest.AAAAAAAAAAAAAAAAAAAMxA.name=Obligatory Lava Power @@ -12513,7 +12525,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAABTA.desc=In order to get started with yo # Quest: Offerings betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.name=Offerings -betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern.; you will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern. You will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] # Quest: ...Cauldron Bubble betterquesting.quest.AAAAAAAAAAAAAAAAAAABTg.name=...Cauldron Bubble @@ -12878,7 +12890,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAHA.desc=When regular magic just won # Quest: Incense Crucible betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.name=Incense Crucible -betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §a§9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 +betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 # Quest: Tier 2 Sigils betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5A.name=Tier 2 Sigils @@ -13479,7 +13491,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALJg.desc=Imps are little orange creature # Quest: Time to Kill (Shulker) betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.name=Time to Kill (Shulker) -betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker doesn't spawn naturally so you will need to obtain it's spawn egg to complete this quest. You can do so in the coins tab or through crafting. +betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker can spawn in the Lich or Ghast Queen Tower in the Twilight Forest. You can also optionally obtain it's spawn egg either with the crafting recipe or through the repeatable quest. # Quest: Time to Kill (Rabbit) betterquesting.quest.UfPfIUITQrG1E1G33eQ__g.name=Time to Kill (Rabbit) @@ -14226,7 +14238,7 @@ betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.name=§3§lSteel Barrel betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.desc=The Steel barrel also has 72 slots. # Quest: Integrated Ore Factory - All in One! -betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.name=§6§6§6§lIntegrated Ore Factory - All in One! +betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.name=§6§lIntegrated Ore Factory - All in One! betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.desc=The Integrated Ore Factory allows you to process ores through multiple processes at once. # Quest: Copper Barrel @@ -14239,7 +14251,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAABA.desc=Now that you've made it this fa # Quest: Monster Hunter betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.name=§9§lMonster Hunter -betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.desc=It's about time to craft something more useful: A sword!%n%nNow that you have a sword, you will get credit for monster kills in the Kill All the Things tab. Watch out, monsters in this world will chew you up and spit you out!%n%nYou can find additional weapon quests on the Getting Around tab. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.desc=It's about time to craft something more useful: A sword!%n%nNow that you have a sword, you will get credit for monster kills in the Kill All the Things tab. Watch out, monsters in this world will chew you up and spit you out!%n%nYou can find additional weapon quests on the ...Without Dying tab. # Quest: What's That...? betterquesting.quest.AAAAAAAAAAAAAAAAAAAADg.name=§1§lQu'est-ce?... @@ -14418,7 +14430,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcw.name=§9§lKinetic Water Power HV betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcw.desc=The Kinetic Water Generator allows Kinetic Units to be produced via the movement of water in river and ocean biomes. As with the Kinetic Wind Generator, it requires either Gearbox Rotor. Search NEI for appropriate options.%n%nIf the Kinetic Water Generator's Rotor isn't entirely submerged in water, it will alert you there is "no room for the rotor". If the Kinetic Water Generator isn't placed in a river, ocean or deep ocean biome, it will alert you it "must be placed in a river or ocean biome". Check the Game Mechanics spreadsheet on Discord for a list of biomes and their tags.%n%nWhile inconvenient, the Water Generator runs more consistently.%n%n[warn]You can use Witchery (for example) to convert biomes.[/warn] # Quest: Rotor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.name=§c§9§lRotor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.name=§9§lRotor betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.desc=The Kinetic Wind and Water Generators need Gearbox Rotors to function. They can be added and removed with standard automation. Higher tier rotors will last longer. In addition, the iridium ones don't break. The IC2 ones might bug out for durability loss though. Energetic is probably the best for now, since it can give out a full amp, and more is wasted.%n%n[note]You only need to make one rotor to complete this quest.[/note] # Quest: Wind Meter @@ -14427,7 +14439,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdQ.desc=The Windmeter measures wind str # Quest: Sending the Power Back betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.name=§9§lSending the Power Back -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=Kinetic generator compatibility has been improved so that you no longer need transformers, you can connect directly with a cable. But why not use your transformer to send the power back to base more efficiently, it's a loss of about 57/512EU per A just going from 160 straight down to 63 without it. If you transform up (after going through 1 block of cable to transform it to GT power), you only lose about 57/2048EU per A, much better.%n%n[warn]IC2 machines don't care about rain, but remember to cover your transformer.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=Kinetic generator compatibility has been improved so that you no longer need transformers, you can connect directly with a cable. But why not use your transformer to send the power back to base more efficiently, it's a loss of about 97EU per HV amp just going from 160 straight down to 63 without it. If you transform up (after going through 1 block of cable to transform it to GT power), you only lose about 97EU per EV amp, which saves 4x the energy in regard to cable loss.%n%n[warn]IC2 machines don't care about rain, but remember to cover your transformer.[/warn] # Quest: GT6-Styled Pipes betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeg.name=§2§lGT6-Styled Pipes @@ -14451,18 +14463,18 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgQ.desc=To make your crossbow even bett # Quest: Magnalium Crossbow Bolts betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.name=§5§lMagnalium Crossbow Bolts -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.desc=Magnalium bolts are much better than your old wooden bolts.%n%nYou can use nether quartz on the bolts to make them even better. This requires a free modifier slot.%n%nExperiment with NEI to find other good bolt materials.%n%nTo make these bolts, you must use a Fluid Solidifier instead of the Tinker's casting table. It's important that you get the molten iron out of the smeltery and into the Fluid Solidifier, the GT molten iron won't work.%n%nThe bolts should be in your inventory if you want to pick up the ones you fired. You can't pick them up if the bolts are in Battlegear slots. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.desc=Magnalium bolts are much better than your old wooden bolts.%n%nYou can use nether quartz on the bolts to make them even better. This requires a free modifier slot.%n%nExperiment with NEI to find other good bolt materials.%n%nTo make these bolts, you must use a Fluid Solidifier instead of the Tinker's casting table. It's important that you get the molten iron out of the smeltery and into the Fluid Solidifier, the GT molten iron won't work.%n%nThe bolts should be in your inventory or in a bauble slot if you want to pick up the ones you fired. # Quest: Wooden Bolts betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.name=§3§lWooden Bolts -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=Your crossbow need some ammo to shoot with. Let's craft some wooden bolts. For now, you can put either iron, obzinite, or steel on the tip of your bolts using the Smeltery. For higher tier bolts and tips you will need to pump metals into a Fluid Solidifier with the correct tool rod inserted.%n%n[warn]For upgrades:[/warn]%n[note]Nether Quartz - More damage%nMoss - Self-Repair (unlock in GTNH Thaumcraft tab)[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=Your crossbow need some ammo to shoot with. Let's craft some wooden bolts. For now, you can put either iron, obzinite, or steel on the tip of your bolts using the Smeltery. For higher tier bolts and tips you will need to pump metals into a Fluid Solidifier with the correct tool rod inserted.%n%n[warn]For upgrades:[/warn]%n§lNether Quartz§r - More damage%n§lMoss§r - Self-Repair (unlock in GTNH Thaumcraft tab)%n%n[note]You can store these in a bauble slot to save on inventory space![/note] # Quest: Making Power With Your Plasma -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§d§l§f§c§lMaking Power With Your Plasma +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§c§lMaking Power With Your Plasma betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.desc=Now that you have a reactor, it's time to utilize it to create power.%n%nThe simplest plasma you can make for power is Helium plasma, but it also provides a lot of power. Deuterium is renewable from water, and you can get Helium-3 from Endstone.%n%nHowever, you will need a way to convert the plasma into EU. To do this you will need a large plasma turbine. This will also need a dynamo hatch that can handle the power you're outputting. For Helium plasma, you will want a LuV Buffered Dynamo or above. # Quest: Turbine Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.name=§a§b§c§d§e§f§d§l§l§c§lTurbine Time +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.name=§c§lTurbine Time betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.desc=Your fancy new Large Plasma Turbine will need a rotor to go inside of it.%n%nYou can make it out of any GT material, but the best right now is NORMAL Draconium. [warn]Always test in Creative first![/warn]%n%nWhen using turbines, be careful of flow rates. To find the optimal flow rate, you divide the optimal energy flow rate listed on the turbine, by the energy value for the plasma. You can also use the Large Turbine Calculator (there's a link on the main spreadsheet, which is linked to in discord), or scan the multiblock's controller while feeding it a minimal amount of plasma to see what the optimal flow is. Make sure to use a Fluid Regulator set to this flow rate for highest fuel efficiency, or go beyond it to get more EU/t at a cost to efficiency, with Plasma Turbines being the best at retaining efficiency beyond the optimal flow.%n%nIf you go beyond the optimal flow, you will get a higher EU/t value, but less fuel efficiency, and the maximum EU/t value depends on the turbine type and its Overflow Efficiency tier. For this type of turbine, tier 1 reaches the max at 250%% of optimal flow to produce 158%% of the EU/t, tier 2 reaches the max at 400%% of optimal flow to produce 214%% of the EU/t and tier 3 reaches the max at 550%% of optimal flow to produce 301%% of the EU/t. The closer you get to this maximum, the more fuel efficiency you're throwing away.%n%nThe choice is yours!%n%n[note]For a lot of extra information on fusion, check out the new quest line called Powerful Nuclear Physics.[/note] # Quest: All Alone in the Night @@ -14555,11 +14567,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHMQ.desc=If you haven't noticed, this wo # Quest: Moron's Manual for Effective EBFing betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.name=§6§lMoron's Manual for Effective EBFing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Welcome to the latest Moron's Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.%n%nSetup%nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody's friend!%n%nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!%n%nMake sure your muffler hatch is placed on the top middle block. The EBF can't work if it is not spreading those delightful odors!%n%nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you'll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you're poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers' generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.%n%nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they're full, so keep an eye on them!%n%nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Welcome to the latest Moron's Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.%n%nSetup%nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody's friend!%n%nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!%n%nMake sure your muffler hatch is placed on a middle block. The EBF can't work if it is not spreading those delightful odors!%n%nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you'll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you're poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers' generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.%n%nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they're full, so keep an eye on them!%n%nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches! # Quest: Circuit Programming betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.name=§5§lCircuit Programming -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.%n%nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don't have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.%n%nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:%n%n1) Find a correct crafting recipe with a screwdriver in NEI and use that.%n%n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won't work. Eventually you can also make an electric screwdriver.%n%n3) Use the BartWorks Circuit Programmer. It's only available in MV, but it does not use any durability and runs on EU.%n%n4) Use the GT++ Circuit Programmer block. It isn't portable and only available in MV, but it allows for automation.%n%n%nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.%n%nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don't have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.%n%nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:%n%n1) Find a correct crafting recipe with a screwdriver in NEI and use that.%n%n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won't work. Eventually you can also make an electric screwdriver.%n%n3) Use the BartWorks Circuit Programmer. It's only available in MV, but it does not use any durability and runs on EU.%n%n4) Use the GT++ Circuit Programmer block. It isn't portable and only available in MV, but it allows for automation.%n%nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work. # Quest: Double the Fun betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaw.name=§a§lDouble the Fun @@ -14587,7 +14599,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYA.desc=If you want to pass multiple am # Quest: E_TOO_MANY_KEYS betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.name=§9§lE_TOO_MANY_KEYS -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=ERROR: Too many keys to fit a 104 key keyboard.%n%nThere are many keybinds in this modpack. To avoid conflicts, most of them are unbound by default. Only the ones available from the start are bound. Note that NEI keybinds are found in the NEI menu and not with the rest of the keybinds.%n%nHere is the list of what some of them do :%n%n%nBetterQuesting%nGRAVE - Open Questbook%n%nDraconic Evolution%nV - Place the item you are holding on the block you are looking at%n%nJourneymap%nB - Create a Waypoint%nCtrl+B - Open the Waypoint Manager%nJ - Open Fullscreen Map%n= - Zoom In (works on minimap too)%n- - Zoom out%n%nInventory Tweaks%nR - Sort Inventory%n%nShare Where I am%nINSERT - Places a temporary beam where you are looking at that will be seen by you and other players%nSHIFT + INSERT - Places a temporary beam where §oyou§r are that will be seen by you and other players%nCTRL + INSERT - Shares the position you are looking at with other players%nCTRL + SHIFT + INSERT - Shares your position with other players%n%nWaila - Shows information about what you are looking at%nNUMPAD1 - show/hide the Waila HUD%nNUMPAD3 - shows how to craft what you are looking at%nNUMPAD4 - shows the crafting usages of the thing you are looking at%n%n%n[note]If you have a non-standard keyboard layout, using the java 17-21 version of GTNH §omight§r help you in being able to use certain keys for keybinds.%n[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=ERROR: Too many keys to fit a 104 key keyboard.%n%nThere are many keybinds in this modpack. To avoid conflicts, most of them are unbound by default. Only the ones available from the start are bound. Note that NEI keybinds are found in the NEI menu and not with the rest of the keybinds.%n%nHere is the list of what some of them do :%n%nBetterQuesting%nGRAVE - Open Questbook%n%nDraconic Evolution%nV - Place the item you are holding on the block you are looking at%n%nJourneymap%nB - Create a Waypoint%nCtrl+B - Open the Waypoint Manager%nJ - Open Fullscreen Map%n= - Zoom In (works on minimap too)%n- - Zoom out%n%nInventory Tweaks%nR - Sort Inventory%n%nShare Where I am%nINSERT - Places a temporary beam where you are looking at that will be seen by you and other players%nSHIFT + INSERT - Places a temporary beam where §oyou§r are that will be seen by you and other players%nCTRL + INSERT - Shares the position you are looking at with other players%nCTRL + SHIFT + INSERT - Shares your position with other players%n%nWaila - Shows information about what you are looking at%nNUMPAD1 - show/hide the Waila HUD%nNUMPAD3 - shows how to craft what you are looking at%nNUMPAD4 - shows the crafting usages of the thing you are looking at%n%n[note]If you have a non-standard keyboard layout, using the Java 17-25 version of GTNH §omight§r help you in being able to use certain keys for keybinds.%n[/note] # Quest: Safety First betterquesting.quest.AAAAAAAAAAAAAAAAAAAIcQ.name=§3§lSafety First @@ -14614,7 +14626,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7w.name=Sans-fil 3.0 betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7w.desc=This upgrade allows unlimited range. You don't even need a Wireless Access Point! # Quest: Obtaining Ender Pearls -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.name=§e§d§c§6§lObtaining Ender Pearls +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.name=§6§lObtaining Ender Pearls betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.desc=You can hunt endermen the Vanilla way to get a chance at Ender Pearls, you can purchase Endermen spawn eggs, or try your luck in the End.%n%nOr you can get cruel, and stuff one into a smeltery to melt it down into delicious Liquid Ender and cast pearls from it.%n%nYou monster.%n%nSome of the dungeons have Spawner of Enderman, so you can do whatever you want with it.%n%nTo prevent endermen from teleporting, make sure to cover the smeltery so they don't see the sky.%n%nIf you manage to put a regenerating endermen in there, tag it so it doesn't despawn, and make sure your smeltery is not in a claimed chunk on a server. # Quest: Numbers in the Corner? @@ -14687,15 +14699,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQQ.desc=IV brings forth GT++ multis, in # Quest: Faster Crops betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.name=§6§lFaster Crops -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.%n§rIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.%nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.%nTo see the structure, place the controller on ground and use a structure hologram to build.%nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.%nShift-click with screwdriver to change crop type (IC2/normal), sadly you can't farm both in one machine.%nThere are 3 modes to manage your crops (change with screwdriver):%n%n§lSetup mode (input):%n§rIn this mode you can plant your crops in the machine.%nJust put them in the input bus and enable the machine with a soft mallet.%nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)%nWhen the bus is empty, just disable it and change the mode.%nKeep in mind that there is limited space of slots for your crops depending on the voltage.%nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.%nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.%n%n§lSetup mode (output):%n§rThis mode allows you to move your Greenhouse or upgrade your crops.%nWhen the machine is running in this mode it will output all planted crops in the output bus.%n%n§lNormal operation:%n§rWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r%n%nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.%n%nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400%% more drops§r !). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200%% per crop in normal mode or +10%% in IC2 mode. The bonus is applied evenly on crops. Examples:%nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150%% wheat drops and +50%% tea drops.%nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40%% drops.%n%nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.%n%n§lLast notes:%n§rThe animation can't be disabled.%nThe lamps can be inverted.%nThe dirt must be tilled.%nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.%nThis MB was created to farm tea because I wanted to. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.§r%nIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.%nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.%nTo see the structure, place the controller on the ground and use a structure hologram to build.%nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.%nShift-click with screwdriver to change crop type (IC2/normal), sadly you can't farm both in one machine.%nThere are 3 modes to manage your crops (change with screwdriver):%n%n§lSetup mode (input):§r%nIn this mode you can plant your crops in the machine.%nJust put them in the input bus and enable the machine with a soft mallet.%nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)%nWhen the bus is empty, just disable it and change the mode.%nKeep in mind that there is limited space of slots for your crops depending on the voltage.%nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.%nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.%n%n§lSetup mode (output):§r%nThis mode allows you to move your Greenhouse or upgrade your crops.%nWhen the machine is running in this mode it will output all planted crops in the output bus.%n%n§lNormal operation:§r%nWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r%n%nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.%n%nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400%% more drops§r!). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200%% per crop in normal mode or +10%% in IC2 mode. The bonus is applied evenly on crops. Examples:%nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150%% wheat drops and +50%% tea drops.%nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40%% drops.%n%nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.%n%n§lLast notes:§r%nThe animation can't be disabled.%nThe lamps can be inverted.%nThe dirt must be tilled.%nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.%nThis MB was created to farm tea because I wanted to. # Quest: UV Power Per Turbine betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.name=UV Power Per Turbine betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.desc=Once you progress enough in ZPM to make ZPM Dynamo Hatches, you can increase each turbine's output to 524,288 EU/t. At this number, you'll be a lot less limited by the turbine material, and it's possible to increase the total power output of one Fusion Reactor considerably. You can cover the total Helium Plasma output from one reactor with 3 Plasma Turbines, if you choose the right materials:%n%nLarge High Durability Compound Steel 235%% 473,759 EU/t%nLarge Atomic Separation Catalyst 206%% 409,663 EU/t%nLarge Adamantium 206%% 413,280 EU/t%nLarge Draconium 175%% 220,500 EU/t (durable)%nLarge Neutronium 165%% 249,480 EU/t (very durable)%n%nThe power output and final efficiency can vary a lot, based on which turbines you're using. Some of them, like Ichorium and Neutronium, last basically forever, while others will need to be replaced from time to time but offer higher efficiency. If you want to get more power per turbine, to reach closer to the dynamo's limit, you can increase the flow of plasma to the turbine, but be careful! You can't go beyond the dynamo's limit, and you will also lose efficiency as you increase the flow amount. More concrete values for efficiency loss can be found in the Plasma Turbine quest in the LuV page.%n%nMake a normal or buffered ZPM dynamo to complete the quest. -# Quest: High Temperature Super Breeder -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§6§6§lHigh Temperature Super Breeder -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of pebble reactors?%n%nIt's called the High Temperature Gas-cooled Reactor (HTGR), and it uses fuel pebbles and consumes power. However, it doesn't really make a lot of power, and doesn't even match the EU/t of THTR, despite being much more expensive. The multiblock structure is basically the same, a huge reactor around 12x12x12 blocks in size, with 500+ casings made with Europium. What it doesn't make in power, it compensates in breeding, however.%n%nFor the unaware, this is expensive. Pebble reactors work by stuffing the reactor absolutely full of pebbles, and then the reaction will keep going for, essentially, forever. In this case, you will have a fully automated source of almost endless Lutetium, Plutonium and other things that will be explained in the following quests, alongside the production of fuel and the processing of outputs. What this means is that this is an expensive multiblock, but it's placed at a tier in which this expense is actually reasonable, if there is a need for immense, endless breeding of many outputs.%n%nIf you're on the fence about building this, check the next quests to learn more about the fuel and outputs.%n%nNotes:%n%nHTGR has an internal buffer for fuel and only one input bus is required (any will do), as well as only one output bus (reactor automatically compresses every 64 burned pellets into one ball, so you need 6 slots or more to avoid problems with voiding at full capacity).%n%nReactor requires only 72k out of 720k pebbles to operate, but running at minimum capacity means that you will not get any bonuses, such as lower recipe time and higher amount of pebbles processed per cycle.%n%nThis multi consumes 1A LuV when operating, no matter how many pebbles are inside, but it also generates Hot Coolant as it runs. If you use it to generate power, you will gain more EU than is consumed by the reactor.%n%nIn this reactor, the throughput increases with the amount of pebbles put into it.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock. +# Quest: High Temperature Gas-cooled Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§6§6§lHigh Temperature Gas-cooled Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of gas-cooled reactors? Have you heard of Pebble Bed reactors? Well now you have both!%n%nThe High Temperature Gas-cooled Reactor (HTGR) uses specially prepared fuel pellets to heat coolant gas (helium) that's pumped in a closed loop through the reactor and heat exchangers. The reactor requires a constant supply of helium gas and power in order to power the pump that keeps the coolant loop working.%n%nThis reactor allows breeding of rare resources (§5Indium§r,§9Osmium§r), fissile materials (§aU235§r,§cPu239§r,§4Pu241§r), can supply you with §dLutetium§r and also unlocks alternative recipes for §dEuropium§r and §7Americium§r via the elusive §2Promethium§r.%n%nThe disadvantage of this reactor is it's expensive nature. Pebble reactors work by stuffing the reactor full of pebbles, none of which require rare resources but rather a large amount of common ones. Even though a lot can be recycled, you still need to keep the reactor filled to get decent speed. As a reward for this upkeep cost, you get a decent production for many different outputs.%n[note]%nNotes:%n%nHTGR has an internal buffer for fuel and gets faster the more fuel you put inside according to the formula §6eff=1-(1-x)^3§r%n%nThis multi consumes 0.2A IV when operating and this amount increases when lacking helium gas. %nThe amount of Helium gas increases with the amount of helium gas stored.%n%nReactor speeds up immensely when supplied with either/both IC2 Coolant or Water, if the amount of supplied fluid is not full the bonus speed is applied linearly.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock.%n%nFor exact numbers visit HTGR-Controller-Tooltip.as/always%n[/note] # Quest: Two Million Turbines betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcw.name=Two Million Turbines @@ -14711,7 +14723,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiQ.desc=You probably also want a good o # Quest: Hypogen Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.name=§6§lHypogen Coil Upgrade -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§o§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. # Quest: Eternal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.name=§6§lEternal Coil Upgrade @@ -14719,7 +14731,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.desc=Beyond spacetime, beyond realit # Quest: Power in the Ether betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.name=Power in the Ether -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.desc=These new hatches allow you to wirelessly send, store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy/dynamo hatches. A dynamo hatch will consume EU and store it in a global network linked to your user. The wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.%n%nYou can share a wireless network with others by adding them to your network with /gt global_energy_join user1 user2. This will make user1 use user2's energy when interacting with the global network. You can leave a network at any time by doing /gt global_energy_join your_name your_name.%n%nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.%n%n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.desc=These new hatches allow you to wirelessly store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy hatches. %n%nAdditionally, the wireless covers can be used for singleblock machines such as a World Accelerator or a BioLab.%n%nThe wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.%n%nYou can share a wireless network with others by adding them to your network with §5/gt global_energy_join §3user1§r §2user2§r. This will make §3user1§r use §2user2's§r energy when interacting with the global network. You can leave a network at any time by doing §5/gt global_energy_join§r §4your_name your_name§r.%n%nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.%n%n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note] # Quest: PCB Factory betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyQ.name=PCB Factory @@ -14755,7 +14767,7 @@ betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.desc=The §4§lMatter Manipulator§r # Quest: Matter Manipulator MKII betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.name=§c§lMatter Manipulator MKII -betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§o§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3%n§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3%n§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter +betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter # Quest: Ozonation betterquesting.quest.E9atHD5uR9CC0G1qEeFDmQ.name=§c§lOzonation @@ -14809,6 +14821,10 @@ betterquesting.quest._zwtTNh-SG6B4wp221XPcQ.desc=The MKIII is the final upgrade betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.name=§6§lCreative Flight With MagLev betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.desc=Getting annoyed trying to reach pipes and conduits around your base? Look no further than the §5§lMagLev Harness§r!%n%nWith the MagLev, you can have creative flight whenever you are within range of a MagLev Pylon and have the Harness equip.%n%nThis will work even when unpowered, however the range of the Pylon gets doubled when it's given §21A§r of it's corresponding tier of power. The MagLev will only draw power while you are in-range, not passively. A Harness can only be tethered to one Pylon at a time, but a Pylon can attach to any number of Harnesses. Will only consume 1A §nregardless§r of how many Harnesses are tethered to the Pylon§r.%n%n[note]Check the tooltip to see the range of your chosen Pylon, the MV one has a maximum range of 16 (33 x 33 x 33) when powered![/note] +# Quest: Powerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.name=§6§lPowerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.desc=Congratuations on your first EBF!%n%nThroughout your GTNH gameplay you will end up creating hundreds of multiblocks, and will very likely run into a multitude of power failures at some point. %n%nFortunately, we have a dedicated system for helping you stay informed of exactly when and where these power failures occur §3(though the 'why' portion is up to you to figure out!)§r.%n%nWhen a multiblock powerfails, you will receive a notification in §5chat§r, in addition to a visible icon on §5screen§r, and an icon visible on your §5map§r. %n%n§lYou can clear these notifications by§r:%n- Clicking into the multiblock that has powerfailed%n- Deleting the notification in JourneyMap%n- Typing §4/powerfails clear§r%n%nFor those playing §2multiplayer§r, anyone who is on your §2team§r will receive the §2same notifications§r. §2§nOne person§r clearing a notification should clear it for§2 §nall players§r.%n%n[note]This feature uses the same team system as wireless EU. Use to team up.[/note]%n%nAll of these features can be turned off in the gregtech config. If you want the on screen icon to disappear use §4§l/powerfails hide§r. For all in-game options use §4§l/powerfails help§r. + # Quest: Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.name=Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.desc=Absolute Baryonic Perfection! This multiblock allows you to create water that is pure even on the subatomic level. Not a single quark is out of place in Grade 8 Purified Water. Thanks to this purity, even more advanced processes are possible, starting with reducing the processing time of Optical Boules and increasing yield on Optical Chips.%n%nWhile the tooltip is certainly a lot less intimidating than the one of the Degasser, automating this process will not be an easy challenge. Have fun solving the puzzle! @@ -14827,7 +14843,7 @@ betterquesting.quest.hEsmeH74S4aOOrROI1AHxQ.desc=The steam machines you have bee # Quest: NEI Next Level Recipe Search betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.name=§2§lNEI Next Level Recipe Search -betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search got improved even further!%n%nSelect a search mode extended+ to try it out!%n%nHere backticks `` are used around the search queries. You don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it would return all the recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that! For example `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from mods, containing §9Gregtech§r in their name, with §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lany§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lany§r items from the inputs or outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou could add spaces for readability too, because (unless you have space mode on) spaces could be used anywhere while in extended+ mode. +betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search has been improved even further!%n%nAs you might already know, §orecipe§r search works §lONLY§r inside the §orecipe§r search field just like in other search modes. This is the small field that replaces the §orecipe§r page number, when you click on the magnifying glass on the left from that number when viewing recipes. Extended+ does §lNOT§r give you the ability to search §orecipes§r in the big main search field below.%n%nSelect the search mode "extended+" to try it out!%n%nHere backticks `` are used around the search queries, but you don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it will return all recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that. For example: `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from any mod containing §9Gregtech§r in their name, using §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lall§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this, use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lall§r items from the inputs and outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou can add spaces for readability too, because (unless you have space mode on) spaces can be used anywhere while in extended+ mode. # Quest: Never Hungry Again betterquesting.quest.hvukogcPRX-hht60vc0Zgw.name=Never Hungry Again @@ -14862,7 +14878,7 @@ betterquesting.quest.sZ9d2SzSSLSc9tccXG_L4g.name=Flocculation betterquesting.quest.sZ9d2SzSSLSc9tccXG_L4g.desc=You want to start using your new Europium to make even better wafers, but it turns out that your old methods of creating purified water are no longer enough. You will need to use the Flocculation Purification Unit to make even better purified water first. To run this machine, you will need large amounts of Polyaluminium Chloride, but luckily you can get all your Chlorine back if you properly recycle the waste liquid. # Quest: Dark Steel Chest -betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.name=§5§6§lDark Steel Chest +betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.name=§6§lDark Steel Chest betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.desc=After embracing the dark side you get access to the new even bigger dark steel chest... perhaps another upgrade will be available in the future?%n%n[note]Just as with the previous chests you can also upgrade with a fitting upgrade item.[/note] # Quest: Thaumometric Essentia Cell @@ -14876,6 +14892,10 @@ betterquesting.quest.xdiDnTdpTgW6POwCuDlPgg.desc=After meddling with the 4th Dim betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.name=Trigger: Nano Boots of the Traveller Skip betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.desc= +# Quest: Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.name=Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.desc=Skip is here for those who get the goggles in a lootbag + # Quest: Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.name=Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.desc=No Description @@ -14934,7 +14954,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAISw.desc=Complete collecting the hybrids # Quest: Bees Template betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.name=Bees Template -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. # Quest: Trigger: Silicone Rubber Skip betterquesting.quest.AAAAAAAAAAAAAAAAAAAL2A.name=Trigger: Silicone Rubber Skip diff --git a/.minecraft/config/txloader/load/betterquesting/lang/ja_JP.lang b/.minecraft/config/txloader/load/betterquesting/lang/ja_JP.lang index 06632462..aa1ffe3c 100644 --- a/.minecraft/config/txloader/load/betterquesting/lang/ja_JP.lang +++ b/.minecraft/config/txloader/load/betterquesting/lang/ja_JP.lang @@ -140,7 +140,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAALA.desc=私たちのすべての知 # Quest: Automating Power On/Off betterquesting.quest.AAAAAAAAAAAAAAAAAAAGdg.name=§6§l自動電源ON/OFF -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGdg.desc=長い間起動するGTのボイラーや大型ディーゼルエンジンを設置した場合、余分な電力や蒸気は無駄になるので、燃料を節約するためにオン/オフを自動化することをお勧めします。さらに、SteamもしくはEUのバッファが大きければ大きいほど、ジェネレーターが加熱に費やす時間が短くなり、より効率的になります。そのためには、コントローラーにマシンコントローラーカバーを使用します。ケーシングはレッドストーン信号を送信します。ハンダごてと細いハンダ合金ワイヤーを使って、コントローラーブロックのレッドストーン出力を強に設定することができます。強に設定すると、ケーシングを通過することができますが、ハッチやバス、他のブロックは通過できません。アクティビティディテクタでオン/オフするのではなく、コントローラからの信号を受信したい場合は、アクティビティディテクタと一緒に使用してください。%n%nマシンコントローラカバーを使用すると、レッドストーンを使ってマシンをオン/オフできます。これは、ソフトハンマーを使ってマシンを常に自分で無効にしたくない場合に便利です。%n %n1つの入力でマシンをオンにし、1つの入力でマシンをオフにする最善の方法は、RSラッチです。バルブにコンパレータを取り付けて、マルチブロックの鉄またはスチールタンクの蒸気レベルを測定します。蒸気レベルが低いときは、信号を反転させてボイラーをオンにして、蒸気レベルの信号が高くなったら、ボイラーをオフにします。信号の強さを下げるためにはレッドストーンダストを使います。ボイラー/タービンのウォームアップのため、ONの強さは容量の30%に設定するようにしてください。レッドストーン合金ワイヤーは、通常のレッドストーンよりも長い距離、レッドストーンのシグナルを保持します。また、アンプリファイドレッドクリスタルを使用することで、長距離の信号の強度を向上させることができます。n%n通常の蓄電(バッテリーを含む)モードでエネルギー検出カバーを使用すると、バッテリーバッファーの電力を監視し、同様の方法でジェネレーターの有効/無効を切り替えることができます。検出カバーの設定を変更するにはドライバーを使用します。デンスレッドクリスタルを使えば、一定レベルの信号しか通さないので、この手のことを自動化するのに最適です。%n%nビデオバージョンはこちらのビデオをご覧ください: [url]https://www.youtube.com/watch?v=jPfnifJEO64[/url] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGdg.desc=長い間起動するGTのボイラーや大型ディーゼルエンジンを設置した場合、余分な電力や蒸気は無駄になるので、燃料を節約するためにオン/オフを自動化することをお勧めします。さらに、SteamもしくはEUのバッファが大きければ大きいほど、ジェネレーターが加熱に費やす時間が短くなり、より効率的になります。そのためには、コントローラーに動作制御カバーを使用します。ケーシングはレッドストーン信号を送信します。ハンダごてと細いハンダ合金ワイヤーを使って、コントローラーブロックのレッドストーン出力を強に設定することができます。強に設定すると、ケーシングを通過することができますが、ハッチやバス、他のブロックは通過できません。アクティビティディテクタでオン/オフするのではなく、コントローラからの信号を受信したい場合は、アクティビティディテクタと一緒に使用してください。%n%n動作制御カバーを使用すると、レッドストーンを使ってマシンをオン/オフできます。これは、ソフトハンマーを使ってマシンを常に自分で無効にしたくない場合に便利です。%n %n1つの入力でマシンをオンにし、1つの入力でマシンをオフにする最善の方法は、RSラッチです。バルブにコンパレータを取り付けて、マルチブロックの鉄またはスチールタンクの蒸気レベルを測定します。蒸気レベルが低いときは、信号を反転させてボイラーをオンにして、蒸気レベルの信号が高くなったら、ボイラーをオフにします。信号の強さを下げるためにはレッドストーンダストを使います。ボイラー/タービンのウォームアップのため、ONの強さは容量の30%に設定するようにしてください。レッドストーン合金ワイヤーは、通常のレッドストーンよりも長い距離、レッドストーンのシグナルを保持します。また、アンプリファイドレッドクリスタルを使用することで、長距離の信号の強度を向上させることができます。n%n通常の蓄電(バッテリーを含む)モードでエネルギー検出カバーを使用すると、バッテリーバッファーの電力を監視し、同様の方法でジェネレーターの有効/無効を切り替えることができます。検出カバーの設定を変更するにはドライバーを使用します。デンスレッドクリスタルを使えば、一定レベルの信号しか通さないので、この手のことを自動化するのに最適です。%n%nビデオバージョンはこちらのビデオをご覧ください: [url]https://www.youtube.com/watch?v=jPfnifJEO64[/url] # Quest: Underground Fluids betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ-w.name=地下の液体資源 @@ -148,7 +148,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ-w.desc=地下の液体資源とは何 # Quest: Covering Up betterquesting.quest.AAAAAAAAAAAAAAAAAAALDw.name=覆い隠そう -betterquesting.quest.AAAAAAAAAAAAAAAAAAALDw.desc=このクエストでは場合によっては忘れられているか、言及されていない全てのカバーについて解説します。カバーそれぞれに専用のクエストがある場合、そこに追加で詳細な情報が書いてあります。カバーは正しく機能するか有用であるかに関わらず、基本的にパイプ、機械、タンク等全てのGTブロックに取り付けることができます。多くのカバーはシフト右クリックすることでGUIが開きます。数量を調整できるカバーの場合、左側をドライバーでクリックすることで数値が減り、右側をクリックすることで数値が増えます。カバーは取り付けられている面を雨から守ります。一般的にカバーはGUIを持つか持たないかに関わらずドライバーで調整でき、バールで取り外せます。%n%n§l液体関連カバー:§r%nポンプ: ツールチップ記載の速度で液体を転送します。%n%n液体調整器: ポンプの機能を持つだけでなく、液体が通過する流速を調整します。x/毎秒もしくはx/tickで設定が出来ます。%n%n蒸気バルブ: ポンプより高速で輸送可能ですが、輸送できるのは蒸気だけです。IVまでしか存在せず、また加熱蒸気では機能しません。%n%nオーバーフローバルブ: タンクの容量を超えた液体を消去します。%n%n液体検出器: 液体の流量もしくはタンクの容量に応じてレッドストーン信号を出力します。デフォルトでは完全に空で15、満杯で0です。反転モードで逆に切り替えられます。タンクや液体ハッチに有用でしょう。%n%nエンダー液体リンク: 液体を遠隔転送するエンダータンクのカバー版です。エンダータンクとは相互接続できません。%n%nドレインモジュール: 取り付けられた面を雨から守り、可能なら液体インベントリを水で満たします。使い物になりません。%n%n液体フィルター: 通過する液体をフィルタリンします。液体セルをクリックすることで設定可能です。%n%nシャッター: 有効な場合アイテム・液体をブロックします。マシンコントローラに使い、レッドストーン信号を流しましょう。見た目ではブロックモードかどうか分かりません。パイプの間に設置し、同じパイプの上にマシンコントローラを置きましょう。%n%n§lアイテム関連カバー:§r%nコンベア: アイテムを送ります。GTのブロック/機械に設置するか、アイテムパイプに設置してください。%n%nロボットアーム: 設置された機械の特定のスロットからアイテムを搬出し(取り付け側) カバーが面している他の機械の特定のスロットにアイテムを搬入します(隣接側)。対応するスロットの数値はマシンごとに異なるようなので、正しく理解できるまで数値を調べ続けましょう。出力スロットが満杯の場合、搬出を行いません。出力先にはスロットを含む有効なブロックが必要です。そうでない場合、設定は保存されません。%n%nアイテム検出器: アイテムの流量もしくはブロックのアイテム量に応じてレッドストーン信号を出力します。デフォルトでは完全に空で15、満杯で0です。埋まったスロットは検出しますが、スーパーチェスト/量子チェストでは正しく機能しません。アイテムバスに有効でしょう。%n%nアイテムフィルター: このアイテムはまだ調整中です。気軽に開発に参加して修正してください。.%n%n§lEU制御カバー:§r%nエネルギー検出器: 設置されたバッテリーバッファ/タンクのEUの流量に応じてレッドストーン信号を出力します。デフォルトでは完全に0で0,満杯で15です。内部エネルギー容量を持つブロックに設置してください。何らかの理由により蒸気の流量も検出できます。%n%n出力通過アップグレード: ツールチップを読み、Bart(Tectechの制作者)にどう機能するか質問してください。 彼は誰にも説明しませんでした。Tectechガイズと同様に、彼はコードこそが至高にして唯一のドキュメントだと考えているのでしょう。. 実際には作業が完了していない可能性があります。%n%nテスラコイル/高級版テスラコイル: テスラタワーに取り付けると無線でEUを送信できます。 %n%n§lその他のカバー:§r%nプレイヤー検出器: 10ブロックイ以内のプレイヤーを検出します。 §4何らかのバグかその他の要因により、パイプ以外に取り付けると現在の所有者が反転します。§r%n%n稼働検出: レシピの進行度合い、もしくはアイドル度合いを検出します。 デフォルトのレッドストーン信号強度は0%%=0、 ~95%%=14 です。アイドルモードでは、デフォルトでアイドル状態が15、稼働状態が0です。%n%nマシンコントローラー: レッドストーン入力に応じて機械の稼働をON/OFFします。マレットでマシンを無効にすると、レッドストーン入力に関係なくOFFを維持します。. Safe Mode only works on MBs. If a MB runs out of power, it will normally turn off, but a MC will turn it back on, continuing to void stuff. This will set it to the disable machine state instead. You will also get a notification. §4Safe mode is currently broken?§r%n%nNeeds Maintenance: Emits RS if it meets the condition specified. Rotor=turbine?%n%nRedstone Transmitter/Receiver (In/Out): OK, these things are confusing, so listen closely. First, set a frequency, either by using the GUI, or using the original way: right clicking it with an item. Empty hand = 0, other items = their item ID. Be careful not to reset it to 0 by accident. Honestly, just use the GUI. You can set it to private or not, it's the same kind of thing as EnderStorage, so you don't blare RS across the server. Channel state = RS level.%n%nRT(O) sets the channel state based on the redstone level sent from outside to the specific side. You can TP a RS from this to the RR(O).%nRT(I) sets the channel state based on redstone level that would be emitted from the machine itself. §4Always sends 15, so it's useless.§r%nRR(O) outputs redstone level based on channel state. You can TP RS from the RT(O) to here.%nRR(I) controls whether a machine can work based on channel state, just like a machine controller cover does. If it has 0 RS, it stays off. At least 1, and it turns on. You send the signal from elsewhere with the RT(O).%nRR(I) can also be used in conjunction with other covers whose states talk about conditional.%n%nIC2 Heat vents: Speeds up machines a tiny amount? Also looks neat. TODO: someone please look at the code to see what it actually does.%n%nCrafting Table: Adds a crafting table to the block you can use. Mostly cosmetic.%n%nPlanks/Plates/Foils: Blocks I/O on that side. Use a screwdriver to set allowed types of stuff through. Blocks everything by default. Set the output to another side first to avoid changing its settings too. You'll probably 'use' this by accident at least once.%n%nComputer Monitor: Adds a visual look. Cosmetic-only cover.%n%nLens: Cosmetic-only cover.%n%nYou can also use AE2 facades as cosmetic covers. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALDw.desc=このクエストでは場合によっては忘れられているか、言及されていない全てのカバーについて解説します。カバーそれぞれに専用のクエストがある場合、そこにより詳細な情報が書いてあります。カバーは正しく機能するか有用であるかに関わらず、基本的にパイプ、機械、タンク等全てのGTブロックに取り付けることができます。多くのカバーはシフト右クリックすることでGUIが開きます。数量を調整できるカバーの場合、左側をドライバーでクリックすることで数値が減り、右側をクリックすることで数値が増えます。カバーは取り付けられている面を雨から守ります。一般的にカバーはGUIを持つか持たないかに関わらずドライバーで調整でき、バールで取り外せます。%n%n§l液体関連カバー:§r%nポンプ: ツールチップ記載の速度で液体を転送します。%n%n液体調整: ポンプの機能を持つだけでなく、液体が通過する流速を調整します。x/毎秒もしくはx/tickで設定が出来ます。%n%n蒸気バルブ: ポンプより高速で輸送可能ですが、輸送できるのは蒸気だけです。IVまでしか存在せず、また過熱蒸気では機能しません。%n%nオーバーフローバルブ: タンクの容量を超えた液体を消去します。%n%n液体検出: 液体の流量もしくはタンクの容量に応じてレッドストーン信号を出力します。デフォルトでは完全に空のときに15、満杯で0です。反転モードで逆に切り替えられます。タンクや液体ハッチに有用でしょう。%n%nエンダー液体リンク: 液体を遠隔転送するエンダータンクのカバー版です。エンダータンクとは相互接続できません。%n%nドレインモジュール: 取り付けられた面を雨から守り、可能なら液体インベントリを水で満たします。役には立ちません。%n%n液体フィルター: 通過する液体をフィルタリングします。液体セルをクリックすることで設定可能です。%n%nシャッター: 有効な場合アイテム・液体をブロックします。動作制御カバー、レッドストーン信号と使いましょう。見た目ではブロックモードかどうか分かりません。パイプの間に取り付け、同じパイプの上に動作制御カバーを取り付ける使い方もあります。%n%n§lアイテム関連カバー:§r%nコンベア: アイテムを移動します。GTのブロック/機械に取り付けるか、アイテムパイプに取り付けてください。%n%nロボットアーム: 取り付けられた機械の特定のスロットからアイテムを搬出し(取り付け側)カバーが面している他の機械の特定のスロットにアイテムを搬入します(隣接側)。対応するスロットの数値はマシンごとに異なるようなので、正しく理解できるまで数値を調べ続けましょう。出力スロットが満杯の場合、搬出を行いません。出力先にはスロットを含む有効なブロックが必要です。そうでない場合、設定は保存されません。%n%nアイテム検出: アイテムの流量もしくはブロックのアイテム量に応じてレッドストーン信号を出力します。デフォルトでは完全に空で15、満杯で0です。埋まったスロットは検出しますが、スーパーチェスト/量子チェストでは正しく機能しません。アイテムバスに有効でしょう。%n%nアイテムフィルター: このアイテムはまだ調整中です。気軽に開発に参加して修正してください。%n%n§lEU関連カバー:§r%nエネルギー検出器: 取り付けられたバッテリーバッファ/タンクのEUの充電量に応じてレッドストーン信号を出力します。デフォルトでは完全に空で0、満杯で15です。内部エネルギー容量を持つブロックに取り付けてください。どういう訳か蒸気の貯蔵量も検出できます。%n%n出力通過アップグレード: ツールチップを読んでから、Bart(Tectechの制作者)にどう機能するか質問してください。彼は誰にも説明しませんでした。Tectechガイズと同様に、彼はコードこそが至高にして唯一のドキュメントだと考えているのでしょう。実際には作業が完了していない可能性があります。%n%nテスラコイル/高級テスラコイル: テスラタワーに取り付けると無線でEUを送信できます。%n%n§lその他のカバー:§r%nプレイヤー検出器: 10ブロック以内のプレイヤーを検出します。§4何らかのバグかその他の要因により、パイプ以外に取り付けると現在の所有者が反転します。§r%n%n稼働検出: レシピの進行度合い、もしくは機械の休止を検出します。デフォルトのレッドストーン信号強度は0%%=0、~95%%=14です。休止モードでは、デフォルトで休止状態が15、稼働状態が0です。%n%n動作制御: レッドストーン入力に応じて機械の稼働をON/OFFします。マレットでマシンを無効にすると、レッドストーン入力に関係なくOFFを維持します。セーフモードはマルチブロックでのみ有効です。もしマルチブロックが電力不足のまま稼働しようとすると通常は電源が切られますが、動作制御カバーは再び電源を入れてしまい、資源を無駄にし続けます。しかし、セーフモード下の場合、代わりに機械を非稼働状態にします。その際、通知が出されます。§4セーフモードは壊れている可能性がある?§r%n%nメンテナンス要求検知: 検査が必要な状況のとき、レッドストーン信号を出します。ローターはタービンのこと?%n%nレッドストーン送/受信 (内/外): これはちょっと複雑です。最初に、周波数を設定します。GUIを開くか、独自の方法として右クリックをしてください。素手では0、アイテムを持つとそのアイテムのIDになります。素手での右クリックに注意してください!率直に、GUIを使うのが良いです。また、エンダーストレージのようにプライベートモードを使うこともできます。これでマルチサーバーでの混線に泣き叫ぶこともありません。チャンネル状態=レッドストーン信号強度。%n%n送信機 (外部)は、チャンネル状態を取り付けた面に受けたレッドストーン信号強度に設定します。レッドストーン信号を受信機に転送できます。%n送信機(内部)は、チャンネル状態を取り付けたブロック自身が発するレッドストーン信号強度に設定します。§4これは常に15を発するので、あまり役に立ちません。§r%n受信機(外部)はチャンネル状態に応じたレッドストーン信号を出します。これを用いて、送信機(外部)からレッドストーン信号を転送できます。%n受信機(内部)は動作制御カバーの様に、機会が稼働するかどうかを操作できます。レッドストーン信号が0のときには稼働せず、1でもあれば稼働します。送信機(外部)によって他の場所から信号を送れます。%n受信機(内部)は他のカバーの条件として使うこともできます。%n%nIC2排熱器: 機械の処理速度を少し速くする?見た目はすっきりします。やること:コードを見て実際には何が起こるかを確認する。(誰かお願い)%n%n作業台: ブロックに作業台の機能を追加します。ほどんど飾りです。%n%n板材/プレート/ホイル: 取り付けた面からの搬出入をできなくします。ドライバーを使って通す種類を設定できます。初期設定では何も通しません。また、搬出を別の面に設定し、同時に設定が変更されないようにしてください。あなたも一度は誤って使うことになるでしょう。%n%nコンピュータモニター: 見た目を追加します。ただの装飾です。%n%nレンズ: 飾りです。%n%nAE2のケーブル外装も装飾として使えます。 # Quest: Lootbag Uptiering betterquesting.quest.ZM4oSqeWQRW1Y-zoE01ivg.name=Lootbag Uptiering @@ -165,7 +165,7 @@ betterquesting.quest.4g20EVdxSWyOUMhZXkcIWQ.desc=There are many more backpacks: # Quest: A Better Furnace! betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.name=A Better Furnace! -betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals! +betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals!%n%n[warn]Will not process all items that a regular furnace will. Check NEI for more detail.[/warn] # Quest: Ready, Set, Go! betterquesting.quest.AAAAAAAAAAAAAAAAAAAADw.name=§2§nレディ、セット、ゴー! @@ -180,7 +180,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEg.name=§2§n基本的なプロセス betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEg.desc=今はまだほとんどのものが手に入らないので、基本的な部分から始めていきましょう。%n%n§7《§r丸石§7/Cobblestone》§r をいくつか採掘し、普通の §7《§r石§7/Stone》§r に精錬してください。%n%nこのModpackは邪悪なので、木炭はまだ作れませんよ。どんだけ楽しいんだよこれ?! # Quest: Macerator v0.1 Alpha -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEw.name=§9§2§n破砕機 v0.1 Alpha +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEw.name=§2§n破砕機 v0.1 Alpha betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEw.desc=この派手でちっぽけな道具は§7(ほぼ)§r破砕機のように機能します。でも電力を必要としないので、こっちの方が好きだという人もいますよ!%n%nクエストで要求されているのは1つですが、できれば複数個揃えておいてください。%n今後の役に立つはずです。%n%n§7《§3すり鉢§7/Mortar》§3 を使用すると §7《§3火打石§7/Flint》§3 を効率的に作成することができます。これにより、1つの火打石に必要な §7《§3砂利§7/Gravel》§3 の個数は1/3に減少します。%n%n今後作成する新しいツールやブロックも、今までよりも効率的なレシピを提供することでしょう。%n素材のコストが高すぎて困っているときは、改めてNEIでレシピを確認することを忘れないようにしてください。きっと、これまでになかった選択肢が見つかるはずです。§r # Quest: Gravel: The Gathering @@ -200,7 +200,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAFw.name=§2§n液体を運ぶもの betterquesting.quest.AAAAAAAAAAAAAAAAAAAAFw.desc=あなたは水を運ぶため、手ですくおうとしてみましたが、どうもうまくいきません。%n%n幸運にも、あなたは §7《§r粘土の粉§7/Clay Dust》§r から §7《§r粘土バケツ§7/Fired Clay Bucket》§r を作る方法を知っています。 # Quest: Getting (Char)coal -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.name=§9§2§n(木)炭を入手する +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.name=§2§n(木)炭を入手する betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.desc=初めてのマルチブロック構造体に使うレンガを作れるようになりました。104個でちょうどです。幸運なことにあなたは資源を沢山持っているようですね!%n%n必要なレンガは特別なものです。正しいものをクラフトするよう注意してください。それができたら§7《§rコークス炉§7/Coke Oven》§r を建てて木炭やコークスを入手しましょう!コークス炉は液体を自動搬出しないことに注意しておくといいかもしれません。§7《§r鋳造蛇口§7/Seared Faucet》§r や §7《§rポンプ§7/Pump》§r はこれらの制御に適しています。 # Quest: Forming Press v0.1 @@ -233,7 +233,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIA.desc=水を持ち運ぶ方法を見 # Quest: Tinker-Time betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIQ.name=§2§n鋳掛けの時間 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIQ.desc=木製の道具はブタやウシを食べたいときには便利ですが、長持ちはしないし修理もできません。%n%nそれに、インファーナルはあなたが彼らを殺そうとやってくるたびに嘲笑います。%n%nそこで、修理やアップグレードができる道具の作り方を編み出しましょう。%nしかし、これにはより高度な製造技術が要求されるようです。%n%nオーク以外の木材でこれらのテーブルを作成した場合でも、単体クラフトで変換することでクエストを完了できます。 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIQ.desc=木製の道具はブタやウシを食べたいときには便利ですが、長持ちはしないし修理もできません。%n%nそれに、インファーナルはあなたが彼らを殺そうとやってくるたびに嘲笑います。%n%nそこで、修理やアップグレードができる道具の作り方を編み出しましょう。%nしかし、これにはより高度な製造技術が要求されるようです。%n%n[note]オーク以外の木で部品作成台をクラフトした場合でも、単体クラフトで変換することでクエストを完了できます。[/note] # Quest: Zinc Gravel betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIg.name=§2§n亜鉛砂利 @@ -265,10 +265,10 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKA.desc=基本的な蒸気機械であ # Quest: Don't Burn Your Fingers! betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.name=§2§nヤケドに注意! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.desc=あなたはおいしいピザを作ることに決めたが、指にひどい火傷を負ってしまった。古代の料理本を読んでいると、熱いものなら何でも、溶岩でさえもバケツに入れて運ぶことができる、魔法のアイテムを発見した。%n%n§6§5手袋はBaublesの指輪のスロットに装備する必要があります。%n%n左手袋を上側に、右手袋を下側に着けていることを確認してください。誤っている場合、画面上方に通知が表示されます。%n%n§r保護効果を得るためには、熱いアイテムを手に持っている必要があります。一度に複数のバケツを運ぶためには、また別の方法を考える必要がありそうです。 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.desc=あなたはおいしいピザを作ることに決めたが、指にひどい火傷を負ってしまった。古代の料理本を読んでいると、熱いものなら何でも、溶岩でさえもバケツに入れて運ぶことができる、魔法のアイテムを発見した。%n%n§5手袋はBaublesの指輪のスロットに装備する必要があります。装備順は関係ありません。%n%n§r保護効果を得るためには、熱いアイテムを手に持っている必要があります。一度に複数のバケツを運ぶためには、また別の方法を考える必要がありそうです。 # Quest: Cow Tipper -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKg.name=§2§r§2§n牛転がし +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKg.name=§2§n牛転がし betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKg.desc=以前はブタやヒツジを殺してクエストをこなして来ましたね。%n%n今度はウシを殺して、革を手に入れる時です!%n%n運が良ければ、 §7《§rウシのトロフィー§7/Cow Trophy》§r を手に入れて、今後ウシを殺す必要がなくなるかもしれません。 # Quest: Cotton, Cotton and More Cotton @@ -280,7 +280,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2A.name=§2§n初めてのツール betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2A.desc=Tinkers' Construct の作業用テーブル一式が準備できたら、最初の§o本当の§rツールを作ることができます。%n%n各種テーブルは隣接させることで §7《§rツール・ワークショップ§7/Tool Workshop》§r として機能します。%nこの状態のテーブルはGUI上側のタブから、別のテーブルのGUIへ切り替えを行えます。%n%n村のチェストからパーツを手に入れている場合を除き、現時点でクラフトできるのは火打石製のツールのみになります。%n%nまずは §7《§rツルハシ§7/Pickaxe》§r 、 §7《§r斧§7/Axe》§r 、 §7《§rシャベル§7/Shovel》§r から始めましょう!%n%nNEIでは、Tinkersにあったオリジナルのツールパーツのほとんどが表示されないことに注意してください。%n§7《§r木型§7/Pattern》§r や §7《§r鋳型§7/Cast》§r のツールチップから、GregTechのものを除外した使用可能素材の一覧を参照できます。%n%n新しいツールは最初は弱いですが、使えば使うほどツールレベルが上がり、良くなっていきます。%nツールの使用料に応じてツール経験値が増加し、レベルが上がると追加の改造スロットが獲得できます。レベルの上限は99で、改造スロットは最大20個まで増加します。%n%nツールパーツは少量のツール経験値を消費して交換することが可能です。%nツールの耐久値が消耗していると交換を行えないことに注意してください。%n%nツルハシには潜在的な力が秘められており、使い込むにつれて採掘レベルが一段階のみ上昇します。%n火打石ツールの場合は、最初はレベル0§7(石)§rですが、使い込むにつれてレベル1§7(銅)§rにレベルアップします。%n%nこの潜在的な力はヘッドごとに固有であるため、パーツを交換する度に引き出しなおす必要があります。%n%nまたは、ゾンビ、スケルトン、クリーパーの頭などのアイテムを付与し、引き出しをスキップすることも可能です。%n%nアイテム = 採掘レベルがX以下の時にのみ使用可能%nゾンビ = 1%nスケルトン = 2%nクリーパー = 4%nウィザースケルトン = 7%nネザースター = 8%n%n紙の §7《§r締め具§7/Binding》§r を使うと追加の改造スロットを獲得できますが、ツールレベルの増加でも改造スロットが得られることを忘れないでください。 # Quest: Upgrade 2.0 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.name=§2§k§n§n§r§2§nアップグレード 2.0 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.name=§2§nアップグレード 2.0 betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.desc=鉄、 §7《§r銅§7/Copper》§r 、 §7《§r錫§7/Tin》§r の鉱石を見つけましょう。めっちゃ面白い!%n%nでも待って、火打石製のツルハシだけでどうやって採掘するんだい?%n%n§5いい提案があるよ。そのツルハシで石を掘って、持ってきて。代わりにもっといい道具のパーツをあげるよ。%n%nモンスターの頭か採掘でレベルアップするのも忘れないでね。 # Quest: Malachite @@ -288,7 +288,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4A.name=§2§n孔雀石 betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4A.desc=§7《§r銅§7/Copper》§r の別の入手源は §7《§r孔雀石§7/Malachite》§r で、Y10-40の間で見つかります。%n%nこの鉱脈には §7《§r褐鉄鉱§7/Brown Limonite》§r 、 §7《§r黄色褐鉄鉱§7/Yellow Limonite》§r 、 §7《§r縞状鉄鉱§7/Banded Iron》§r といった、多くの鉄鉱石の変種も含まれています。%n%n鉱石がどこで見つかるかを知りたい場合、NEIで鉱石をクリックして鉱脈情報を参照してください。%nこれは §7《§r小さな鉱石§7/Small Ore》§r にも当てはまります。 # Quest: Creosote -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.name=§n§2§nクレオソート +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.name=§2§nクレオソート betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.desc=原木を木炭にしたのはいいものの、余っている §7《§rクレオソート§7/Creosote》§r の処理に困っていませんか?%n%nクレオソートは優秀なかまど燃料になるので、序盤で鉱石や食料を製錬するのに役に立ててください。%nまたは、羊毛と組み合わせて松明を作ることもできます。%n%nクレオソートを石炭や木炭の節約に回し、 §7《§rコークス炉§7/Coke Oven》§r の稼働を続けましょう。%n%n空のバケツでコークス炉を右クリックするか、またはGUI右上のスロットにバケツを配置することでクレオソートを汲み取れます。 %n%n将来的には、クレオソートを使って発電することも可能です。単一式のものではGT++の §7《§r半流体発電機§7/Semi-Fluid Generator》§r が、マルチブロック式のものではRailcraftの §7《§r蒸気ボイラー§7/Steam Boiler》§r が選択できます。どちらもLV時代に解放され、時期が来ればクエストも開放されます。 # Quest: Animal Farms @@ -336,7 +336,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB8g.name=§2§n経験値の使い道? betterquesting.quest.AAAAAAAAAAAAAAAAAAAB8g.desc=ダンジョンを探索したり、Mobと戦ったりしてきた中で、あなたは多くの経験値レベルを獲得してきたはずです。%nしかし、依然として敵対Mobは脅威であり、死との危険は常に隣り合わせだと言えます。%n%nそこで、死んで経験値レベルを失う前に、 §7《§r経験値ドレイン§7/XP Drain》§r を使用して、経験値を有用な資源へ交換しましょう。%n%n任意の液体タンクの上に経験値ドレインを設置し、上に乗ることで、経験値が §7《§r液体経験値§7/Liquid XP》§r へ変換されます。%n§3液体経験値をバケツで汲み取り、作業台に決まった形で配置することで、鉄や §7《§r銅§7/Copper》§r 、 §7《§r錫§7/Tin》§r といった有用な資源の粉への交換が行えます。%n%n§r液体経験値を経験値へ戻すのには §7《§3経験値シャワー§7/XP Shower》§3 が必要で、これには §7《§3スチール§7/Steel》§3 の精錬が必須となるため、現段階ではまだ利用できません。§r%n%n§7《§r焼成タンク§7/Seared Tank》§r は液体保管に適したタンクだとは言えません。しかし、回収しても中身の液体を保持でき、保持量が同等であればスタックも可能です。この情報は役に立つのでしょうか...。 # Quest: Better Than Barrels -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.name=§9§2§nより良いバレル、より良い? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.name=§2§nより良いバレル、より良い? betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.desc=§7《§rアイテムバレル§7/Better Barrel》§r と §7《§r引き出し§7/Drawer》§r は数種類のアイテムを複数スタック保持できるストレージ設備で、どちらもよく似ています。以下に違いを記すので、用途に合ったものを選択してください。%n%nバレルは1種類のアイテムしか保持できませんが、引き出しは最大で4種類のアイテムを保持できます。%n%nバレルと引き出しは、デフォルト状態ではどちらも合計64スタックのアイテムしか保持できませんが、アップグレードアイテムを使用して強化を行えます。%n複数種類を保持する引き出しはスロット間で最大スタック数が等分されるため、合計の最大スタック数は通常の引き出しと同等になります。%n%nアップグレードを最大まで施すと、バレルは最大で1,048,576スタック、引き出しは40,960スタックのアイテムを保持できるようになります。%n%n引き出しは §7《§r引き出し制御器§7/Drawer Controller》§r を使用することでストレージネットワークを構築できます。%n%n引き出しはストレージバレルとは異なり、上向き/下向きに設置することはできず、ストレージへのアクセスは正面からしか行えません。ただし、自動化の際は側面や上底面からもアクセスが可能です。 # Quest: Compact Drawers @@ -348,7 +348,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC2Q.name=§2§n引き出しの骨組み betterquesting.quest.AAAAAAAAAAAAAAAAAAAC2Q.desc=鉄や石の §7《§r引き出し§7/Drawer》§r が存在しないことに悩んでいますか?%n%nこの §7《§r骨組み用テーブル§7/Framing Table》§r を使えば、更に§4豪§c華§6で§eフ§aァ§2ン§9シ§5ー§rな引き出しを作ることができます。%n%nベースとなる §7《§r引き出しの骨組み§7/Framed Drawer》§r を作成し、適用したい見た目のブロックと一緒にテーブルのGUI内に配置してください。左上が側面、左下が正面、右上が縁に当たります。ほとんどの装飾ブロックに対応しているはずです。 # Quest: Redstone, Early Game Processing -betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.name=§9§2§nレッドストーン、ゲーム序盤での処理方法 +betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.name=§2§nレッドストーン、ゲーム序盤での処理方法 betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.desc=§7《§r破砕機§7/Macerator》§r なしでレッドストーンを処理する方法について、疑問をお持ちですか?%n%n採掘してきたレッドストーン鉱石を設置して §7《§rハンマー§7/Hammer》§r で破壊し、 §7《§r粉砕した鉱石§7/Crushed Ore》§r を手に入れてください。%n%nその後、作業台で再びハンマーとクラフトして、 §7《§r汚れた粉§7/Impure Dust》§r に処理します。%n%n最後に、大釜を水で満たし、汚れたレッドストーンの粉のスタックをCtrl+Qか、インベントリの外側に落として投げ込んでください。§3大釜は一度に最大1スタックのアイテムを処理できます。§rこれで用途の多いレッドストーンが手に入ります!%n%n§3鉱脈にハンマーを持ち込んで採掘ツールとして使用すれば、鉱石の粉砕作業を短縮できます。 # Quest: Fallen From the Sky @@ -376,7 +376,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEaQ.name=§2§nレッドストーン? betterquesting.quest.AAAAAAAAAAAAAAAAAAAEaQ.desc=穴を掘ったり鉱石を採掘するのにはとーっても時間が掛かりますよね。%n%nあなたのツルハシ、シャベル、あるいは斧にレッドストーンを付与すれば、採掘速度をより速くすることができます。%n%n§7《§r改良作業台§7/Crafting Station》§r を使えば8つの粉を同時に付与できます。%n%n§7《§r圧縮機§7/Compressor》§r を手に入れた後なら、ブロックごとに9つを付与できます。 # Quest: Divine Rod of the Gods? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.name=§2§e§k§n§r§3§2§n神々の神聖なる杖? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.name=§2§n神々の神聖なる杖? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.desc=§7《§rダウジングロッド§7/Ore Finder Wand》§r は必要な鉱脈を探す手間を軽減します。もしこのロッドに必要な §7《§r磁化した鉄の棒§7/Magnetic Iron Rod》§r の作り方が分からなかった場合、NEIの §7《§rクラフト (不定形レシピ)§7/Shapeless Crafting》§r タブも参照するようにしてください。%n%nサンプルとなる鉱石やアイテムをロッドのインベントリスロットに入れると、対象の鉱石が近くにあるときに反応するようになります。対象に近づくにつれて泡のような音が聞こえ、たくさんの鉱石がある場合は、逆さになるまで傾きます。%n%nNEIを使って、検索に最適な鉱石を選択してください。サンプル用の素材を持っていない場合、 §7《§rコイン、コイン、コイン§7/Coins, Coins, Coins》§r タブから、基本的なものに限り、鉱石を購入できます。%n%nブロックに視点を合わせた状態でShift+右クリックしてインベントリを開きます。スロットにサンプルを配置してください。%nロッドの範囲は上下60ブロックなので、非常に低い場所に鉱脈がある場合や、海面上から探そうとしている場合は見逃すことがあります。%n%nこのロッドはGregTechの素材システムに基づいて動作するようです。素材形態に関わらず、元となった素材が一致していればなんでも機能します。%n例えば、 §7《§r粉砕した鉱石§7/Crushed Ore》§r 、 §7《§r粉§7/Dust》§r 、 §7《§rインゴット§7/Ingot》§r 、 §7《§r宝石§7/Gem》§r 、 §7《§r棒§7/Rod》§r などです。特定の素材に属さないものについては、特定のブロックだけを対象とするようです。例として、通常の鉱石ブロックでは §7《§r小さな鉱石§7/Small Ore》§r を検出することはできません。%n%n検出された鉱石が鉱脈の一部である場合、チャットに発見メッセージが表示され、自動的にマップのVisualProspectingタブに記録されます。%n%nこのロッドは手に持っていない場合でも、インベントリやホットバーに配置されていれば機能します。ただし、持っているとファッションセンスが向上するはずです!%n%nロッドのインベントリスロットは、ロッドではなくプレイヤーに紐づけられています。そのため、チームメイトにロッドを貸し出したい場合は、鉱石を取り出してから渡す必要があります。%n%nダウジングロッドは宇宙では機能しません!%n太陽の強大な宇宙放射線がその内部構造に干渉するためです!%nあるいは、開発者があなたにロッド以上のものを使わせたいのかもしれません。お好きな設定を選んでください。 # Quest: A Better Crafting Table @@ -415,8 +415,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPA.desc=...しかし、彼女は決し betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.name=§2§n自己修復するツールはありません...まだ。 betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.desc=このパックではTinker's Constructの §7《§r苔の玉§7/Ball of Moss》§r をクラフトするために、Thaumcraftの研究を進める必要があります。%n%n危険な魔法使いの道を歩めば、苔の玉をクラフトする力を手に入れ、ツールが自己修復を行うようになるでしょう。%n%n早まらないでください。魔術に手を付けるには、 §7《§r黄昏の森§7/Twilight Forest》§r へ行き、更にいくつかの §7《§rアルミニウムインゴット§7/Aluminium Ingot》§r を手に入れる必要があります。%n%n苔の玉の研究は §7《§rソーモノミコン§7/Thaumonomicon》§r の §7《§r新地平術§7/New Horizons》§r タブにあり、注入の儀式が前提になっています。ソーモノミコンには他にもたくさんの素晴らしいものがありますが、歪みには気をつけてくださいね。%n%n長旅に備えて、ビールで素敵なお友達と乾杯してください。 -# Quest: Options For Finding Zinc in This Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.name=§2§nこのTierで亜鉛を見つける他の方法 +# Quest: Options For Finding Zinc +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.name=§2§n亜鉛を見つける他の方法 betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.desc=古いワールドからプレイを続けていたり、または本当に運が悪かった場合、 §7《§r亜鉛の砂利鉱石§7/Zinc Gravel Ore》§r を見つけることを難しく感じるかもしれません。%n%nそこで、亜鉛を入手する代替手段を次に示します:%n%n- §7《§rコイン、コイン、コイン§7/Coins, Coins, Coins》§r 項目から §7《§r亜鉛の砂利鉱石§7/Zinc Gravel Ore》§r を購入する。%n%n-オーバーワールドで §7《§r亜鉛の小さな鉱石§7/Small Zinc Ore》§r を探す。%n%n- §7《§r液体経験値入りバケツ§7/XP Bucket》§r を使い、 §7《§r亜鉛の粉§7/Zinc Dust》§r をクラフトする。%n%nLV電圧Tierに到達すると、 §7《§rアンチモン§7/Antimony》§r や §7《§r閃亜鉛鉱§7/Sphalerite》§r 、 §7《§r安四面銅鉱§7/Tetrahedrite》§r そして §7《§r錫§7/Tin》§r などの鉱石の処理の副産物から亜鉛を入手できるようになります。%n詳細はNEIを参照してください。 # Quest: How to Open Your Wooden Doors? @@ -866,7 +866,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAw.name=Tier 1 - LV時代 betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAw.desc=遂に最初の"電圧"時代が開放されました。%nほぼ全ての種類の機械が作れるようになったので、圧倒されないよう気を付けてください。%n%n§7《§rポリエチレン§7/Polyethylene》§r の自動処理や水の電気分解など、自動化セットアップのためにLV機械を用いるのは良い選択です。次点の電圧時代に到達したあとでも、この項目を眺めてアイデアを練り続けましょう。%n%n§nカバーされているMod§r%n§9GregTech§r%n§7IndustrialCraft 2%nBartWorks%nGT++%n§rExtra Utilities%nIron Chests%nIron Tanks%nJABBA%nNature's Compass%nOpenBlocks%nRailcraft%nRandomThings%nTinkers' Construct%n§8Applied Energistics 2%nBuildCraft%nDraconic Evolution%nEnder IO%nProjectRed%nThaumcraft # Quest: Handle Resources Like a Bo$$ #1 -betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.name=§5§6§l§5§lHandle Resources Like a Bo$$ #1 +betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.name=§5§lHandle Resources Like a Bo$$ #1 betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.desc=A feat of human engineering at your disposal!%n%nThis machine allows you to filter by machine recipe type and allows you to effortlessly set up automations. To use it simply put a machine of any type into the GUI to create a filter, e.g. a Macerator will allow the machine to only accept items that can be macerated. The same machine can be used to create an inverse filter (a button in the GUI) that will allow you to exclude all items that can be processed by that machine. # Quest: Welcome to Tier 1, LV @@ -874,7 +874,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWA.name=§5§nTier1 - LV時代へよう betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWA.desc=おお、こんにちは!電気時代に突入したみたいですね。しばらくは使うことになると思うので、蒸気機械はすぐには捨てないでくださいね。%n%n生活を楽にするために、まずは§7《§3ワイヤミル§7/Wiremill》§3と§7《§3折り曲げ機§7/Bender》§3を作ることに注力したほうがいいでしょう...機械部品を作るのに十分苦しんだと思います。%n%nそのあと、§7《§3電気磁化機§7/Polarizer》§3、§7《§3組み立て機§7/Assembler》§3、§7《§3旋盤§7/Lathe》§3、そして(ゴム用の)§7《§3化学反応器§7/Chemical Reactor》§3と§7《§3液体成型機§7/Fluid Solidifier》§3はすべて、ものをより低コストで作るのに役立ちます。%n%n蒸気機械は蒸気を50%の効率でエネルギーに変換するが、LV蒸気タービンは85%%の効率で蒸気をエネルギーに変換するのでLV機械のほうが優れた効率です。%n%nULV機械は存在しません。 # Quest: Damn You, Wire Cutter! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWg.name=§5§lDamn You, Wire Cutter! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWg.name=§5§nワイヤーカッターのばーか! betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWg.desc=これは最初期のマシンの一つになるはずです。インゴット1つにつきワイヤーが2つも手に入りますからね。このワイヤーを4つの細いワイヤーにすることもできますし、回路を変えることでインゴットから直接手に入れることもできます。 # Quest: You're Gonna Hate This #1 @@ -962,7 +962,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1g.name=化学反応を利用したゴ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1g.desc=絶縁ケーブルをより効率的に製造する方法として、化学反応炉で溶融ゴムを製造する方法があります。これは組み立て機でケーブルに塗布することが可能です。両機械を隣接配置した状態で、化学反応炉の流体自動出力ボタンをクリックすると溶融ゴムを直接組み立て機に出力できます。必ず反応炉の適切な出力側をレンチで設定してください。また、組み立て機には正しい回路を使用することも忘れずに。 # Quest: Glue -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC6Q.name=§5§lGlue +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC6Q.name=§5§lノリ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC6Q.desc=改良型回路基板を製造するには、接着剤または精製接着剤のいずれかが必要です。%n%n精製のりは、§7《§r粘着性樹脂§7/sticky resin》§rを遠心分離するかにかわを蒸留することで入手できます。なお、これはTinkers' Construct製のにかわではなく、GT製の精製のりですのでご注意ください。%n%n別の方法として、空島にあるスライムツリーから接着剤を抽出することも可能です。 # Quest: Diodes @@ -1014,12 +1014,12 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACIA.name=§5§lコンパクト?それ betterquesting.quest.AAAAAAAAAAAAAAAAAAACIA.desc=圧縮機といっても、コンパクトというわけではありません...%n%nEUを使うと、圧縮に使う石炭/蒸気の効率が格段に良くなるので、電動圧縮機を手に入れることを強く推奨します。%n%n[note]必要であれば、蒸気のマルチブロックを代わりに使うこともできます。[/note] # Quest: Suction Device... Nice -betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.name=§3§5§l吸引装置... ナイス。 +betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.name=§5§n吸引装置... ナイス。 betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.desc=あなたが考えているだろうと思うようなことを考えてないことを願います...%n%nEUを使うと、何かを抽出するときに使う石炭/蒸気の効率が格段に良くなるので、手に入れることを強く推奨します。 # Quest: Your Oil is Too Crude? Refine it! betterquesting.quest.AAAAAAAAAAAAAAAAAAACIw.name=§5§l石炭が粗すぎる?精製しよう! -betterquesting.quest.AAAAAAAAAAAAAAAAAAACIw.desc=Burning oil in the combustion generator is a very inefficient way of producing power. Every bucket/cell of oil only gives you 20,000 EU. Time to refine it.%n%nYou'll need to use a circuit to pick which of the products you want. Later on you can make a Distillation Tower to get all of them, but that's far away for now.%n%nYou can also distill many other fluids! There are two that are useful, but take a long time to distill, so you should set them up in advance:%nLubricant (from Creosote) and Distilled Water (from Water). +betterquesting.quest.AAAAAAAAAAAAAAAAAAACIw.desc=石油をそのまま燃焼発電機に入れて発電するのは非常に非効率的です。石油1バケツあたりたったの20,000 EUにしかなりません。今こそ精製する時です。%n%n石油の精製産物は複数種類あり、プログラム回路を使って生産したいものを指定する必要があります。後々、一度に全ての精製産物を得られる蒸留塔を作れるようになりますが、それは遠い先の話です。%n%n石油の他にも蒸留可能な液体は多数あります!その中でも2種類、クレオソートからできる潤滑油と、水からできる蒸留水は、あると便利ですが生産に時間がかかります。あらかじめ生産ラインを構築しておくといいでしょう。 # Quest: Light Sulfuric Fuel betterquesting.quest.AAAAAAAAAAAAAAAAAAACJA.name=§5§n硫化軽油 @@ -1042,7 +1042,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACKA.name=§5§n重油 betterquesting.quest.AAAAAAAAAAAAAAAAAAACKA.desc=化学反応炉で硫化重油に水素を添加することで、1セルあたり燃焼効率360,000 EUという高性能な重油を生産できます!これに加え、MVで入手可能なディーゼル燃料の原料としても必要とされ、さらにベンゼン、トルエン、フェノールという3つの非常に有用な液体に蒸留することも可能です。%n%n重油を動力源として使用する場合、燃焼発電機ではなく半流体発電機が必要になります。軽油やディーゼル燃料とは異なり、これらは燃焼発電機を使用します。%n%n通常の原油から重油を製造するのは効率が良いとは言えません。MVで油砂鉱石を入手できるようになったら、重質石油を使用して製造することをお勧めします。その後、ディーゼル燃料の原料として活用してください。 # Quest: Hey DJ, Mix it! -betterquesting.quest.AAAAAAAAAAAAAAAAAAACKg.name=§5§lHey DJ, Mix it! +betterquesting.quest.AAAAAAAAAAAAAAAAAAACKg.name=§5§lなあ、俺も混ぜてくれよ! betterquesting.quest.AAAAAAAAAAAAAAAAAAACKg.desc=ミキサーは非常に便利な装置です。あらゆる種類の液体やアイテムを混合することができます。特にクラフト時に粉塵が地面に落ちるのを防ぐのに役立ちます。ほとんどのミキサーレシピでは、手作業によるクラフトよりもわずかに効率が向上します!%n%nEV+バージョンでは、3つスロットが増加します。このバージョンでは全部で6スロットになります。%n%nバッテリースロットやその他の追加スロットは、GUI上で自由にアイテムを保管するのに使用できます!%n%n[note]必要に応じて、代わりに蒸気マルチブロックを使用することも検討できます。[/note] # Quest: N Like Nitrogen... Hide, the Alphabet Strikes Again! @@ -1070,7 +1070,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACVw.name=§5§n熱遠心分離機 betterquesting.quest.AAAAAAAAAAAAAAAAAAACVw.desc=粉砕または精製した鉱石粉末から副産物を分離するための装置です。良質な回路に必要なダイオード用の亜鉛鉱石を粉砕した際に、少量のガリウムを抽出するのに特に有用です。%n%nIC2核反応炉を運用しており、使用済み燃料棒をリサイクルしたい場合、この装置を使用する以外に方法はありません。%n%n現在、この装置に必要な2AのLV電力を供給できない場合は、MVレベルに到達するまで待ち、変圧器を使ってLV仕様の装置に電力を供給してください。%n%nLVレベルでは、他の方法でも同様に鉱石副産物を入手できます。熱遠心分離機が本当に重要になるのは、HVレベルに到達してHVマセラレーターと併用できるようになってからです。%n%n[warn]MV電力をLV機器に供給する場合、たとえ1A以上の電力を消費する場合であっても爆発事故が発生するため、絶対に行わないでください。[/warn] # Quest: A Lead About Lead That Leads to Lead -betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.name=§2§3§5§n鉛(Lead)の手がかり(Lead)があなたを鉛(Lead)へとリードする +betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.name=§5§n鉛(Lead)の手がかり(Lead)があなたを鉛(Lead)へとリードする betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.desc=バッテリー製造の次のステップとして、鉛の収集が必要です。より詳細な情報については、初心者向けの錬金術タブにある「鉛」クエストを参照してください。 # Quest: Analyzing the Soil @@ -1094,7 +1094,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACbA.name=§5§nIC2の蓄電池 betterquesting.quest.AAAAAAAAAAAAAAAAAAACbA.desc=IC2の §7《§rRE蓄電池§7/RE-Battery》§r は実用的とは言えません。%n%nいくつかのアイテムのクラフト素材として使われるのが一般的です。%n%n§7《§r小型の蓄電池筐体§7/Small Battery Hull》§r を §7《§r溶融レッドストーン§7/Molten Redstone》§r で充填して作成してください。 # Quest: How to Get Sodium -betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.name=§6§5§nナトリウムの入手方法 +betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.name=§5§nナトリウムの入手方法 betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.desc=ナトリウムの第二の供給源として、 §7《§r緑泥石鉱石§7/glauconite ore》§r または §7《§r緑泥石砂§7/glauconite sand》§r が挙げられます。この種の鉱石鉱脈はY座標20~50の範囲で発見されます。%n%n §7《§r滑石§7/Soapstone》§r と §7《§rタルク§7/talc》§r は §7《§r潤滑剤§7/lubricant》§r として使用可能です。 # Quest: How to Get Sodium and Lithium @@ -1115,7 +1115,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACcg.desc=スポナーを持ち運んで # Quest: Sulfuric Naphtha betterquesting.quest.AAAAAAAAAAAAAAAAAAACfw.name=§5§n硫化ナフサ -betterquesting.quest.AAAAAAAAAAAAAAAAAAACfw.desc=Another distillate you can make out of oil is sulfuric naphtha with a burn value of 40,000 EU per cell in the gas turbine. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACfw.desc=石油の異なる蒸留により、ガスタービンでの燃焼効率が1セル40,000 EUの硫化ナフサを製造できます。 # Quest: LPG betterquesting.quest.AAAAAAAAAAAAAAAAAAACgA.name=§5§nLPG @@ -1127,7 +1127,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACgQ.desc=§7《§r硫化ナフサ§7/S # Quest: Sulfuric Gas betterquesting.quest.AAAAAAAAAAAAAAAAAAACgg.name=§5§n硫化ガス -betterquesting.quest.AAAAAAAAAAAAAAAAAAACgg.desc=Another distillate for your gas turbine you can make out of oil is sulfuric gas with a burn value of 25,000 EU per cell. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACgg.desc=石油の異なる蒸留により、ガスタービンでの燃焼効率が1セル25,000 EUの硫化ガスを製造できます。 # Quest: Refinery Gas betterquesting.quest.AAAAAAAAAAAAAAAAAAACgw.name=§5§n精製ガス @@ -1174,7 +1174,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADRA.name=§5§nヒ化ガリウム結晶 betterquesting.quest.AAAAAAAAAAAAAAAAAAADRA.desc=ダイオードの製造にはヒ化ガリウムが必要ですが、このゲームの初期段階でどうやってガリウムやヒ素を入手すればよいか疑問に思われるかもしれません。%n%nこの階層でのガリウムの主な供給源は、閃亜鉛鉱と亜鉛です。%n%n閃亜鉛鉱はY座標5~20の硫黄鉱脈で見つかります。また、オーバーワールドやネザーのY座標80~210付近には小規模な亜鉛鉱石が分布しています。オーバーワールドではそれほど多く見つかりませんが、これは当然の結果です。追加の亜鉛粉砕鉱石を入手するには、Tinker's Construct製ツールに「幸運」(フォーチュン)のエンチャントを施して使用するのが最適です。方解石を探している間に集めたラピスラズリを活用するのも良いでしょう。あるいは、速度は遅いですが採掘機を使用する方法もあります。%n%n- 閃亜鉛鉱は電気分解することで、ごく稀にガリウムダストを得ることができます。運が悪いと何も得られない可能性があるため、多めに処理することをお勧めします。%n- 亜鉛粉砕鉱石は洗浄後、熱遠心分離または鍛造遠心分離によって処理できます。ただし、粉砕鉱石が常にドロップするわけではなく、不純なダストではガリウムは得られません。%n%nヒ素はネザーのY座標15~85付近にある§7《§rリアルガル§7/realgar》§r の小さな鉱石から入手できます。このダストを遠心分離機で処理してください。%n%nその他の供給源としては、ネザーのTinker's Construct製コバルト鉱石や、Twilight Forestのコバルト鉱があります。EBFを使用してこれらを入手できます。また、ピッケルをアーダイトまでレベルアップさせるか、§7《§r樹鉄§7/Ironwood》§r ピッケルまたはLV採掘機を作成してコバルト鉱石を採掘する必要があります。%n%nガリウムとヒ素を入手する別の方法として、非常に切迫した状況であれば、経験値バケツをクラフトする方法もあります。%n%nEBFを使用してこれら2種類のダストを組み合わせれば、ヒ化ガリウム結晶を作成できます。 # Quest: Handle Tiny Piles Like a K1ng -betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.name=§5§6§l§5§nとても小さな粉を王のように扱う +betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.name=§5§nとても小さな粉を王のように扱う betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.desc=とても小さな粉を一つ一つ手動で圧縮するのは面倒ではありませんか? では、その作業を自動化する方法をお教えしましょう。§7《§rタイプフィルター§7/type filter》§r 、§7《§rチェストバッファー§7/chest buffer》§r (HVではスーパーバッファー)、そしてパッカーを組み合わせることで、この煩わしい作業から解放されます。§7《§rタイプフィルター§7/type filter》§r は最大9スタック、スーパーバッファーは256スタックのとても小さな粉を保管可能で、十分すぎる容量です。出力側のドライバーでモードを設定できます。9に設定すれば一度に9スタックのとても小さな粉をエクスポートし、パッカーでそれらを通常のダストに圧縮できます。%n%nスーパーバッファーはラグの原因となる可能性があるため、可能な限り空の状態を保つよう注意してください。マルチブロックパッカーを使用している場合は、バッファーのモードを「§7《§r在庫モード§7/Stocking mode》§r 」から「§7《§r転送サイズモード§7/Transfer Size mode》§r 」に変更することを忘れないでください。 # Quest: Butane and Propane @@ -1202,11 +1202,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADog.name=§5§n自動採掘 betterquesting.quest.AAAAAAAAAAAAAAAAAAADog.desc=LVレベル帯での自動採掘?なんと素晴らしい!この便利な機械が鉱石を収集してくれます。特にネザーではピグリンを怒らせることなく採掘できるため、非常に有用です。%n%n採掘パイプを最大2スタック分、適切なスロットに設置してください。各パイプは1ブロック分の範囲を採掘可能で、採掘者がさらに1ブロック先まで掘り進めることができます。Y座標64以上の場所で使用する場合は、追加のパイプが必要になることがあります。%n%nこの機械の動作に必要なエネルギーは8EU/秒と少ないため、別の発電機を作りたくない場合は、バットバフ付きLVバッテリーで十分です。%n%n採掘者は17×17ブロックの作業エリア内で鉱石を探索します(ドライバーで調整可能)。さらにレベル1の幸運ボーナス付きです!小さな鉱石を効率よく収集するのに最適です!%n%n忘れずにカバーで保護してください!これはGT製の機械ですので、雨による損傷を防ぐため、四方をしっかり保護することを忘れないでください。また、遠く離れた場所に設置する場合は、JourneyMapでウェイポイントを設定して、設置場所を忘れないようにしましょう。機械を稼働させ続けるためには、あなたがその場にいない場合でもチャンクロードを行う必要があります。 # Quest: Automated Sticky Resin Farmer -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.name=§5§6§n§5§n粘性樹脂集めの自動...化...? +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.name=§5§n粘性樹脂集めの自動...化...? betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.desc=大量の §7《§rツリータップ§7/Treetap》§r をクラフトするのにうんざりしていませんか?%n%n電力を消費する代わりに壊れない §7《§r電動ツリータップ (LV)§7/Electric Treetap》§r を作って、 §7《§rゴムノキ§7/Rubbe Tree》§r の収穫作業に掛かる負担を軽減しましょう!%n%n%n実際のところ...ゴムノキから §7《§r粘性樹脂§7/Sticky Resin》§r を集めるのは非常に効率が悪く、時代が進むにつれて供給を満たすのが難しくなってきます。%n%nもしゴム不足でお悩みなら、IC2作物の一種類である §7《§rネバネバ葦§7/Stickreed》§r の栽培に挑戦することをお勧めします。%n%n§7《§r支柱§7/Crop》§r をX状に配置してサトウキビを植え、空いた耕地には二重の支柱を建ててください。%n交配により確率でネバネバ葦を入手できます。%n%nより詳細な情報やガイドについては §7《§r漁業、農業、そして料理§7/Fishing, Farming, and Cooking》§r クエストタブを参照してください。 # Quest: Automated Farmer -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.name=§6§n§d§5§n農場の自動...化...? +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.name=§5§n農場の自動...化...? betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.desc=あなたのクワもそろそろ壊れかけてきましたね。%n%n§7《§r電動クワ (LV)§7/Electric Hoe》§r は耐久値の代わりに電力を消費するので壊れません。%n%nここら一帯を全て耕したい人にはお勧めです。 # Quest: Vroooooom... @@ -1290,15 +1290,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF5g.name=§5§nあらゆるバイオー betterquesting.quest.AAAAAAAAAAAAAAAAAAAF5g.desc=地図上をあちこち探し回って竹の森や熱帯雨林が見つからないとお悩みですか?粘土粉が必要で渓谷やメサバイオームを探しているのに見つからない?自然のコンパスを使えば、範囲内にある目的のバイオームへと導いてくれます。%n%nコンパスメニューには以下の機能があります:%n* 「名前でソート」を選択すると、名前やその一部でリストをフィルタリングできます。検索は大文字小文字を区別しません。%n* キー単体やその組み合わせで検索可能です。例えば:name: bamboo, climate: warm, bh: -1.8, tag: forestなど。%n利用可能なキーは以下の通りです:%n§7《§r名前§7/name》§r、%n§7《§r気候§7/climate》§r [§7《§r酷暑§7/hellish》§r、§7《§r暑い§7/hot》§r、§7《§r温暖§7/warm》§r、§7《§r普通§7/normal》§r、§7《§r寒い§7/cold》§r、§7《§r氷雪§7/icy》§r]、%n§7《§r基底高度§7/baseheight》§r |bh§7(小数点、負の値も可)§r、%n§7《§r高度変動§7/heightvariation》§r | hv§7(小数点)§r、%n§7《§r降水量§7/rainfall》§r | rain§7(小数点)§r、%n§7《§r気温§7/temperature》§r | temp§7(小数点)§r、%n§7《§r湿度§7/humidity》§r [§7《§r湿潤§7/damp》§r、§7《§r普通§7/normal》§r、§7《§r乾燥§7/arid》§r]、%n§7《§rタグ§7/tags》§r。%n%n注意点:%n* 他の次元のバイオームもリストに表示されますが、その次元にいない限り検索しても意味がありません。%n* 一般的に、完全なリストには『Realistic World Generator』では生成されないバイオームも含まれます(例:§7《§rヒマワリ平原§7/Sunflower Plains》§r)。%n* 半径10000と表示されている場合、そのバイオームは見つかりませんでした。この場合、初期検索後、メニューには半径10k以内のバイオームのみが表示されます。Shift+RMBを押すと全リストを再表示できます。%n* 別の場所で再試行することも可能です。範囲は現在位置から10k以内です。%n* 人工的に作成されたバイオームもカウントされますので、自然のバイオームを探したい場合はそれらを除去してください。%n* 同じカテゴリ内には複数の「バージョン」のバイオームが存在するため、例えば熱帯ミツバチ用の熱帯バイオームが必要な場合、実際には複数の候補地があります。%n* 検索時のフリーズが気にならない方には、設定で半径を変更できます。HUDの位置も設定で変更可能です。 # Quest: Portable Tanks Too Small? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF7w.name=§5§lPortable Tanks Too Small? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF7w.name=§5§l持ち運べるタンクが小さすぎる? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF7w.desc=代わりに大型の鋼製流体セルはいかがでしょうか?各セルは8000Lの容量があり、最大64個まで積み重ね可能です。残念ながら、これらのセルはULVタンクなどと同様に専用の機械インターフェースでロード/アンロードする必要がありますが、1スロットで512バケツも収納できるのはかなり効率的です!%n%nこれらのセルはBCタンクのように直接ワールド内で使用したり、流体を地面に排出したりすることはできません。 # Quest: Diamond Spikes betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.name=§5§nダイヤモンド製スパイク betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.desc=§7《§rダイヤモンド製スパイク§7/Diamond Spike》§r は非常に強力なブロックで、底面を除く面に接触したMobへ7のダメージ§7(ダイヤモンドの剣と同等)§rを与えます。%n%nMobのAIは愚かなので、スパイクを避けようとせず、通常のブロックと同じように上を歩くことがあります。%n%n素材に関わらず高い爆発耐性を持っているため、クリーパー程度の爆発になら耐えることができます。%n%n%nスパイクには剣と同じようにエンチャントを施すことができます。%nエンチャントされたスパイクは、設置後通常の剣と同じように、エンチャント効果が動作します。ドロップ増加やダメージ増加が付与されたスパイクは非常に強力です。%n%n鉄製またはダイヤモンド製のスパイクによって倒されたMobはレアドロップアイテムをドロップする可能性があります。%n§7(レアドロップアイテムとは、プレイヤーに倒された場合にのみドロップするアイテムを意味します)§r%n%n更に、ダイヤモンド製スパイクに限り、討伐時経験値オーブが発生します。これにより、高効率で完全自動化可能な経験値トラップを実現できます。%n%n弱いバージョンのスパイクは基本的に役に立ちませんが...%n§7《§r木製スパイク§7/Wooden Spike》§r はやや特殊で、Mobの体力が1になるまでダメージを与えるという特徴を持っています。%nプレイヤー自身でトドメを刺したいような、限定的な用途で重宝するかもしれません。 -# Quest: §§Black and Decker -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§§§5§lBlack and Decker +# Quest: Black and Decker +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§5§lBlack and Decker betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.desc=工具がすぐに壊れてしまい、頻繁に買い替えることにうんざりしていませんか?スチールが利用可能になった今こそ、ドライバーとレンチの電動バージョンを制作する絶好の機会です!バッテリーのように充電すれば、非電動タイプよりもはるかに長持ちします。%n%nリチウムバッテリーを使用することもできますが、予算が限られている場合は、代わりにカドミウムバッテリーやナトリウムバッテリーを使用することも可能です。ただし、これらのバッテリーはエネルギー容量が制限されます。将来的には、鮮やかな合金素材を使えば、耐久性に優れた高品質な工具を作ることができます。ただし、NEIには他にも数多くの優れた素材が存在しますので、ぜひ探索してご自身に最適なものを選んでください。%n%nMVとHVバージョンもありますが、それぞれアルミニウムまたはステンレススチールの加工能力が必要となります。 # Quest: Magnesium Source @@ -1306,7 +1306,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGBA.name=§5§nマグネシウムの供 betterquesting.quest.AAAAAAAAAAAAAAAAAAAGBA.desc=マグネシウムの原料であるマグネサイトは、黄昏の森のY座標10~40の範囲で採取できます。フラーズアースはオーバーワールドのY座標50~70の地域で見つけることが可能です。大理石の粉もマグネシウムの優れた供給源となります。%nその他の選択肢としては、LVで採取できるパイロープ、オリビン、または灰などがあります。%n%n§3このクエストをクリアするには、これら3種類のうちいずれか1つを入手すれば十分です。 # Quest: Node Upgrades -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGPw.name=§5§lNode Upgrades +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGPw.name=§5§l転送ノードのアップグレード betterquesting.quest.AAAAAAAAAAAAAAAAAAAGPw.desc=ノードには多くのアップグレードが可能です。まずはワールドインタラクションアップグレード(WIU)の構築を試みてください。これを使えば、簡単な自動クラフトシステムを設定できます。%n%nクラフトテーブルに接続した転送ノードにWIUを設置します。テーブルの反対側では、3x3のエリアがクラフトグリッドとして機能するようになります。反対側のインベントリにアイテムを配置すれば、有効なレシピであればWIUが自動的にクラフトを行います。処理を高速化するには、ステンレススチール用のHVまでアップグレードする必要があります。%n%nまた、溶岩と水が隣接する丸石ブロックの上にノードを設置し、その中にWIUを配置すると、自動的に丸石を生成します。アップグレードを施すことで、一度により多くの量を、より迅速に生成できるようになります。%n%n[warn]GTNHでは、WIUを無限の水源として使用することはできません。[/warn] # Quest: Oilsand, or How You Get Heavy Oil @@ -1390,7 +1390,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALSw.name=§5§n磁石 ≠ 魔法 betterquesting.quest.AAAAAAAAAAAAAAAAAAALSw.desc=鉱石やその他のブロックを追いかけて走り回るのにうんざりしていませんか? 磁石を使いましょう! 有効範囲は限られていますが、気にする必要はありません。ただ電源を入れるのを忘れないでくださいね。%n%nHV環境でまだ磁石が必要な場合には、必要に応じてより高性能なバージョンをクラフトすることも可能です。 # Quest: Cobalt and Arsenic from Cobaltite -betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.name=§d§0§5§n輝コバルト鉱からのコバルトとヒ素 +betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.name=§5§n輝コバルト鉱からのコバルトとヒ素 betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.desc=ネザーでコバルトが見つからない? Twilight Forestで樹鉄を探すのが面倒? 超簡単にできるのに?%n%n現在のEBFを使えば、Twilight Forestで採掘できるコバルト鉱と酸素を使ってコバルトを抽出できます。少し複雑ですが、同時にヒ素も入手できます。%n%nまた、MV環境で電気分解する方法もあり、こちらの方が本来の§o正しい§r方法ですが、この方法を使えばより高い収率が得られます(ただし炭素は消費されます)。 # Quest: Damascus Steel @@ -1398,7 +1398,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALYw.name=§5§nダマスカススチー betterquesting.quest.AAAAAAAAAAAAAAAAAAALYw.desc=ダマスカススチールは現在入手できる最も耐久力のある素材の一つです。ダマスカススチールを大量にクラフトしましょう。%n%nミキサーがありませんか?大丈夫です、クラフトするレシピがあります。 # Quest: Aluminium Tank -betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.name=アルミニウムタンク +betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.name=§5§nアルミニウムタンク betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.desc=二重アルミニウムプレートを製造すれば、新たに96,000リットル容量の単一ブロックのタンクを作成できます。 # Quest: Mica Ore @@ -1406,7 +1406,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALpw.name=§5§n雲母鉱石 betterquesting.quest.AAAAAAAAAAAAAAAAAAALpw.desc=雲母は非常に希少な鉱石ですが、非常に有用な素材です。電気溶解炉用のコイルを製造する際に必要となります。ただし、銅ニッケル製コイルについては代替レシピが存在します。この鉱脈がまだ見つからない場合は、探査機を入手後に探してみてください。 # Quest: Handle Resources Like a Bo$$ #2 -betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.name=§5§6§l§5§lHandle Resources Like a Bo$$ #2 +betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.name=§5§lHandle Resources Like a Bo$$ #2 betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.desc=A feat of human engineering at your disposal!%n%nThis machine allows you to filter 9 items, and will only output set batches. This allows you to automate processes such as electrolyzing that require different amounts of inputs that may clog the system otherwise.%n%n[note]This will be particularly useful in MV once you unlock more electrolysis recipes![/note] # Quest: Keeping things organized @@ -1414,7 +1414,7 @@ betterquesting.quest.b47jlBoHTFGGB3j7nq60Zw.name=§5§n整理整頓の極意 betterquesting.quest.b47jlBoHTFGGB3j7nq60Zw.desc=押出機や固化装置の近くに形状材や型材を保管することにうんざりしていませんか?今日はあなたの幸運日です。これらのアイテムホルダーを使えば、まさにそれを実現できます!%n%nこれらのホルダーを使えば、機械内部に少量の追加アイテムを収納可能ですが、各スロットには1アイテムしか収納できません。このカバーには3種類のバージョンがあり、それぞれ収納可能数が異なります:%n%nBasic Item Holder:9スロット%nGood Item Holder:12スロット%nAdvanced Item Holder:15スロット%n%n[note]それでもスペースが足りない場合、すでに最高ランクのホルダーを使用している場合でも、複数のホルダーを任意の機械に取り付けることができます。[/note] # Quest: Refined Firestone -betterquesting.quest.njE33db1TxaiJhEBA16E4A.name=§5§lRefined Firestone§5 +betterquesting.quest.njE33db1TxaiJhEBA16E4A.name=§5§lRefined Firestone betterquesting.quest.njE33db1TxaiJhEBA16E4A.desc=Cut Firestone is the basic shape for producing Refined Firestone.%nUse a Diamond Lens or Flint Lens for cutting.%nIt is then fired with lava in the EBF.%n%nLastly it is thrown into lava and charged by absorbing lava blocks around it.%nIt needs 5000 lava blocks to be fully charged, so a large lava lake is required, preferably in the Nether.%n%n[note]If the firestone breaks, it can be repaired with lava in the EBF and recharged.[/note] # Quest: Precision Laser Engraver @@ -1428,7 +1428,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABA.desc=2段階目の電圧時代 # Quest: Electrolyzing All the Things betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.name=あらゆる物質の電解処理 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.desc=鉱石の粉砕・洗浄・遠心分離を始めて以来、使い道のない大量のダストが溜まっていませんか? 今こそ、これらの物質から有用な素材をすべて抽出する時です。%n%nこの装置はEnderIOの進行において§o極めて§o§r重要です。染色粘土や硬化粘土が大量に産出するバイオームを見つけたら、ここで処理できるほか、他の装置と組み合わせてナトリウム、リチウム、ケイ素、アルミニウム、酸素などの元素を抽出できます! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.desc=鉱石の粉砕・洗浄・遠心分離を始めて以来、使い道のない大量のダストが溜まっていませんか? 今こそ、これらの物質から有用な素材をすべて抽出する時です。%n%nこの装置はEnderIOの進行において§o極めて§r重要です。染色粘土や硬化粘土が大量に産出するバイオームを見つけたら、ここで処理できるほか、他の装置と組み合わせてナトリウム、リチウム、ケイ素、アルミニウム、酸素などの元素を抽出できます! # Quest: IO, IO, It's Off to EnderIO We Go betterquesting.quest.AAAAAAAAAAAAAAAAAAAAgA.name=§6§nアイオー♪ アイオー♪ EnderIOへ出発だ @@ -1463,32 +1463,32 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiA.name=§6§n導管の改良 betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiA.desc=EnderIOの導管自体は既に非常に優秀ですが、さらに改良を加えることが可能です。フィルターや速度アップグレードを使用することで、導管の動作制御と処理速度をさらに向上させることができます。%n%n[note]現時点ではこれらすべての改良を同時に実装することはできません。[/note] # Quest: Making Things Pretty -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.name=§6§lMaking Things Pretty -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.desc=While conduits on their own are already awesome, you can also hide them if you want. There are 2 types of facades, basic and hardened. While basic ones are simple and easy, the reinforced ones are able to withstand explosions and mining with tools. You have to use your Yeta Wrench to remove it.%n%nYou'll have to paint your facades in the Painting Machine first - place the block you want them to look like where the paintbrush is, and the facade on the left. Of course, the Painting Machine needs to be powered. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.name=§6§lコンジットを素敵にする +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.desc=導管はそれだけでも素晴らしいものですが、隠したいときには隠すこともできます。導管の外装には、普通のものと強化版があります。普通のものは簡素です。強化版は爆発やツールでの採掘に耐えることができます。これを撤去するにはイェタレンチを使う必要があります。%n%nまず塗装機で塗装をしましょう。絵筆のマークの場所に見た目を模したいブロックを、もう一方に外装を置きます。もちろん、塗装機には電力が必要です。 # Quest: Come to the Dark Side... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.name=§5§6§lCome to the Dark Side... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.desc=...we have cookies. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.name=§6§lお前もダークサイドに来ないか? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.desc=…クッキーもあるぞ。 # Quest: Brewing Liquids -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAjg.name=§6§lBrewing Liquids -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAjg.desc=This machine is not only capable of brewing more powerful burnable liquids, it can also be used to brew nutrient distillation, which might have further usage soon™.%n%nNote that you get different ratios depending on what item you use for recipes that allow alternates. Use what you like. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAjg.name=§6§l液体の醸造 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAjg.desc=この機械が醸造できるのは強力な燃やせる液体だけではありません。§7《§r栄養蒸留液§7/Nutrient Distillation》§rという、近々さらなる活躍をするであろうもの™も作れます。%n%n代わりのものがあるレシピにおいて、何を使うかによって完成品の量が変化することに注意してください。 # Quest: Smelting All-Joy -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAjw.name=§6§lSmelting All-Joy -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAjw.desc=This combination smelter allows you to produce fused quartz and quite clear glass of all variants.%n%nIt does §onot§r alloy you to make the EIO alloys though, you'll need a mixer and (probably) EBF for that. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAjw.name=§6§l精錬の歓喜 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAjw.desc=この複数スロットの精錬炉では、クォーツガラスと高透過ガラスの全種類を作ることができます。%n%nそれはEnder IOのものであっても合金を作ることはできません。ミキサーと電気高炉を使ってください。 # Quest: Ore Processing, Kind Of... betterquesting.quest.AAAAAAAAAAAAAAAAAAAAkQ.name=§6§lOre Processing, Kind Of... betterquesting.quest.AAAAAAAAAAAAAAAAAAAAkQ.desc=The endless war between macerators and SAG mills rages on eternally, so why does it matter which one you choose?%n%nHV Macerators are still required for the final byproducts on many ore chains, but a SAG mill still shines through with upgraded grinding heads! SAG mills are perfect machine for getting the most from your ores without using bees and crops. You can get bonus outputs with tungsten grinding heads, but that doesn't mean you can dupe materials (like ingots) with it. Plus for many of them you'll get the final output directly without any need for further processing. Handy for processing Redstone to get Chrome!%n%nIt's great for lead, copper, tin, silver, nickel, redstone, ruby, lapis, certus quartz, and malachite ores. Other ores will give you better outputs as well if you use a good enough head.%n%nEven coal, charcoal, bones, wheat, ender pearls, and charcoal non-ores will give bonus outputs.%n%nThat said, the GT ones are still way faster later on. # Quest: Tasty... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAlA.name=§6§lTasty... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAlA.desc=Yeah, that is... Well... You are sure it will have a usage for something... some day... eventually... maybe... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAlA.name=§6§lおいしい... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAlA.desc=ああ、これは...えっと...きっとこれは何かに使えるでしょう...いつか...そのうち...きっと... # Quest: Fire Water -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAlQ.name=§6§lFire Water -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAlQ.desc=Too bad, you can't drink it. When used in the Combustion Generator, it will produce 80 RF/t. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAlQ.name=§6§l火酒 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAlQ.desc=飲むにはあまりにも適していません。燃焼発電機で使うと80 RF/tを生産します。 # Quest: Hootch betterquesting.quest.AAAAAAAAAAAAAAAAAAAAlg.name=§6§lHootch @@ -1579,7 +1579,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC8g.name=§6§nエネルギーハッチ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC8g.desc=ステンレス鋼などの一部の素材は480 EU/tを必要とします。現在のLV型ハッチでは不十分です。電気高炉をHVにアップグレードするには、最低でも2つのMV型ハッチを製造する必要があります。%n%n[note]ちなみに、マルチブロックのレシピがそのレベルに対して1EU超過している場合、2つ目のエネルギーハッチを使用して2A以上の電力を供給する必要があります。[/note] # Quest: Ruby Electrolyzing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.name=§6§f§6§lルビーの電気分解 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.name=§6§nルビーの電気分解 betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.desc=ルビーはクロムと少量のアルミナの優れた供給源です。ルビーが不足した場合は、レッドストーンを遠心分離することでさらに入手できます。%n%nアルミナと酸素のもう一つの良質な供給源は、赤色花崗岩の粉末です。これらはレッドストーンリリーから採取できます。IC2作物に関する詳細情報については、「漁業、農業、そして料理」タブをご覧ください。 # Quest: Molten Polyethylene @@ -1607,7 +1607,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADBg.name=§6§n有機バイオメッシ betterquesting.quest.AAAAAAAAAAAAAAAAAAADBg.desc=地球環境を守りたいのであれば、16個の §7《§rプラントボール§7/Plantball》§r と以下の液体を §7《§rオートクレーブ§7/Autoclave》§r にかけて、 §7《§r有機バイオメッシュ§7/Bio Organic Mesh》§r を作り、 §7《§r炭素プレート§7/Carbon Plate》§r をクラフトできます。%n%n液体によって処理の成功確率が異なります:%n%n§7《§rバイオマス§7/Biomass》§r -> 33%%%n%n§7《§rメタノール§7/Methanol》§r -> 50%%%n%n§7《§rディーゼル§7/Fuel》§r -> 90%%%n%n§7《§rセタン価ブーストディーゼル§7/Cetane-Boosted Diesel》§r -> 100%%%n%nこの方法で炭素系の素材を作ろうとした場合、 §7《§r電気高炉§7/Electric Blast Furnace》§r が必要になります。 # Quest: Carbon Plates -betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.name=§7§6§n炭素プレート +betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.name=§6§n炭素プレート betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.desc=§7《§r炭素プレート§7/Carbon Plate》§r は §7《§rナノスーツ§7/NanoSuit》§r をはじめとする、様々なアイテムの作成に使用するアイテムです。%n%n§7《§r...死ぬことなしに§7/...Without Dying》§r クエストタブもチェックしてみてください! # Quest: Organic Way @@ -1668,14 +1668,14 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADTg.desc=酸素は様々な方法で生 # Quest: Ethylene betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.name=§6§nエチレン -betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.desc=You can make ethylene several different ways%n%n- Ethanol and sulfuric acid in a Chemical Reactor%n- Ethanol in a Chemical Dehydrator%n- Distilling various gases (i.e. wood gas) in a Distillery%n- Obtain it from Oil in the Working with Oil tab%n%n[note]You will need much more than 4 cells later on so keep that in mind.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.desc=You can make ethylene several different ways%n%n- Ethanol and sulfuric acid in a Chemical Reactor%n- Ethanol in a Chemical Dehydrator%n- Distilling various gases (i.e. wood gas) in a Distillery%n- Obtain it from Oil in the Working with Oil tab%n%n[note]You will need much more than 12 cells later on so keep that in mind.[/note] # Quest: Seed Oil betterquesting.quest.AAAAAAAAAAAAAAAAAAADUA.name=§6§n種油 betterquesting.quest.AAAAAAAAAAAAAAAAAAADUA.desc=Pam'sのピーナッツは良質な植物油の原料として利用可能で、スプリンクラーを使用することで生産効率を向上させることができます。また、IC2作物の菜種を使用する方法もあります。その他の選択肢としては、Forestryの技術で栽培可能なヘーゼルナッツ、バターナッツ、あるいは「ナッツの王様」とも呼ばれるココナッツなどの樹木の実を利用する方法もあります。あるいは、小麦種子などの一般的な種子から抽出することも可能ですが、効率は劣ります。 # Quest: Sodium Hydroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.name=§6§f§6§l水酸化ナトリウム +betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.name=§6§n水酸化ナトリウム betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.desc=水酸化ナトリウムは、バイオディーゼルの製造に必要です。ナトリウムと水、または海水から合成することができます。%n%n水酸化ナトリウムは先進的なアルミニウム生産プロセスにおいても重要な役割を果たします。 # Quest: Ethenone @@ -1691,7 +1691,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_A.name=§6§l塩化鉄(III) betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_A.desc=塩化鉄(III)は、まず水素と塩素から塩酸を製造した後、この塩酸と鉄粉を反応させることで合成できます。%nこの物質を使用すると基板のエッチング処理が可能です。 # Quest: Sodium Persulfate -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.name=§6§r§6§k§r§6§lナトリウム過硫酸塩 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.name=§6§nナトリウム過硫酸塩 betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.desc=Sodium Persulfate can be made in the electrolyzer out of sodium bisulfate dust. Sodium bisulfate is made out of sulfuric acid and salt in the chemical reactor. You can etch your board with it. # Quest: You're Gonna Hate This in MV Too #2 @@ -1699,8 +1699,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADfQ.name=§5§nMVでもきっと嫌い betterquesting.quest.AAAAAAAAAAAAAAAAAAADfQ.desc=MVの上位装備で大量に必要となる2つ目のアイテムです。タンクから液体を抽出する際に必要になりますが、必ずしもMV用のものを用意する必要はありません。 # Quest: GT Tanks, HV Tank -betterquesting.quest.AAAAAAAAAAAAAAAAAAADfg.name=このタンクは256,000Lの容量があります。ULV回路を使用しているため製作が面倒ですが、必要な時のみ作るようにしましょう。これは電圧系装備の最終段階にあたり、これ以降はスーパータンクが製作可能になります。スーパータンクは現在実際に製作できる装備です。 -betterquesting.quest.AAAAAAAAAAAAAAAAAAADfg.desc=This one stores 256,000L. The ULV circuits make it annoying to craft, so make them only if you need them. This is the last of the Voltage Tier ones, after this is the Super Tanks, which you can actually make right now. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADfg.name=§6§nHV版GTタンク +betterquesting.quest.AAAAAAAAAAAAAAAAAAADfg.desc=このタンクは256,000Lの容量があります。ULV回路を使用しているため製作が面倒ですが、必要な時のみ作るようにしましょう。これは電圧系装備の最終段階にあたり、これ以降はスーパータンクが製作可能になります。スーパータンクは現在実際に製作できる装備です。 # Quest: You're Gonna Hate This in MV Too #1 betterquesting.quest.AAAAAAAAAAAAAAAAAAADfw.name=§5§nMVでもきっと嫌いになる パート1 @@ -1727,7 +1727,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADtw.name=§6§n液体成型機 betterquesting.quest.AAAAAAAAAAAAAAAAAAADtw.desc=液体成型機では金型を使用して、プレート、棒材、ボルトなど様々な部品を製造できます。%n%n金型は押出機用の形状とは異なります。2セット用意する必要があります。素材が足りない場合は、まずは最も重要なものだけ作成してください。 # Quest: Dark Steel Pipes -betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.name=§5§6§lダークスチール製パイプ +betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.name=§6§nダークスチール製パイプ betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.desc=ダークスチール製パイプは、これまで使用していた青銅製、鉄製、またはポティン製パイプよりもはるかに高性能です。採掘レベル3以上のレンチを用意しないと、分解できませんのでご注意ください。%n%n[note]これらが不要になった場合は、リサイクルして素材を回収できます。すべての用途に巨大なパイプや高耐熱性が必要なわけではありません。[/note] # Quest: MV Bending @@ -1759,7 +1759,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1A.name=§6§nトリクロロシラン betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1A.desc=水素を保持したまま、別の化学反応器で処理を続けることで、精製された太陽電池級シリコンの粉を得ることができます。生成された塩酸はすべて回収できます!%n%nこのプロセスを自動化する方法はないでしょうか? # Quest: Stainless Taking Too Long? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.name=§6§f§6§nステンレススチールの製造が長すぎる? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.name=§6§nステンレススチールの製造が長すぎる? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.desc=2台目のEBFの出番です!%n%nインゴットの製造速度を向上させる方法は3つあります - より高性能なコイルの使用、高電圧のエネルギーハッチの採用、あるいは炉の増設です。そろそろ拠点に二つ目のEBFを追加する時期かもしれません。%n%nマルチブロック装置は、外装ケース、マフラー、入力/出力ハッチ/バスを共有できますが、メンテナンスハッチは共有できません(自動メンテナンスハッチなら共有可能です)。エネルギーハッチは共有可能ですが、すべての装置に十分な電力を供給できる場合に限ります。%n%n2台のEBFを同時に稼働させると汚染レベルが著しく上昇することにご注意ください!高汚染による影響に注意が必要です。入手可能な最高品質のマフラーを使用し、EBFを農地や熱分解炉、大型ボイラーなど他の高汚染装置と同じチャンク内に設置しないようにしましょう。そろそろより積極的な対策を検討する時期かもしれません。%n%n手元にあるコイルは何でも使用できますが、まだ雲母を入手していない場合は、積極的に探し始めることをおすすめします。 # Quest: All the Crops You Could Want @@ -1787,7 +1787,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKg.name=§6§n発展型遠心分離機 betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKg.desc=The MV centrifuge is twice as fast as the LV one but uses 4x the power. # Quest: Biomass -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.name=§5§6§nバイオマス +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.name=§6§nバイオマス betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.desc=Chose the IC2 or the gregtech way to make biomass. Water and Bio Chaff is needed.%n%nYou can also use the pyrolyze oven to make biomass in a more efficient way if you make it.%n%nNote that forestry has its own biomass as well. It can also be made into fermented biomass like this kind. Choose which kind you want to make later on yourself. # Quest: Advanced Fluid Extractor @@ -1811,7 +1811,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.name=§5§nMVでもきっと嫌い betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.desc=たくさん必要になるアイテムの五つ目です。電子レンジ、スキャナー、精密レーザー彫刻機などに使います。 # Quest: Portable Prospecting Tool -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.name=§5§6§lPortable Prospecting Tool +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.name=§6§lPortable Prospecting Tool betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.desc=Now that you have some tech, you've discovered a way to prospect for ores.%n%nUnfortunately, the tech to make it repairable or rechargeable doesn't work, so you'll have to make a new one each time it breaks. It does work better at higher tiers and lasts longer with better materials.%n%nIt doesn't make a convenient book like the Seismic Prospector, but you can look at the results of scanning on the map, thanks to Visual Prospecting.%n%nIt can be hard to choose a good material for the Basic Prospector. Here are some good choices for you in their respective tiers, the size searched, and the average amount of veins they can scan:%n%nLV Vanadiumsteel 3x3 - 50%nMV Vanadiumsteel 3x3 - 213%nHV Vibrant Alloy 5x5 - 299%nEV Shadow Metal 7x7 - 1080%nIV Oriharukon 7x7 - 2649%n%nAs you can see, the prospectors become better and better with each tier, but it might also be worth looking around for better materials.%n%nGood luck. # Quest: Chemical Lesson, Part Two @@ -1891,7 +1891,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHUg.name=§6§nPVCシート betterquesting.quest.AAAAAAAAAAAAAAAAAAAHUg.desc=PVCシートはSMD部品(ホイルで作成)、プラスチック製回路基板、および非常に高品質なアイテム用パイプの製造に使用できます。 # Quest: MV Advanced Steam Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.name=§5§l§6§lMV Advanced Steam Boiler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.name=§6§lMV Advanced Steam Boiler betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.desc=The MV GT++ Steam Boiler is the next machine you can make to produce steam efficiently. It regulates its fuel more efficiently if it ends up being full. # Quest: One in a Million @@ -1932,7 +1932,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIXQ.desc=蒸気機関を使ってMVま # Quest: Even Rarer Earths betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.name=§6§nさらに希少なレアアース -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=レアアースの精製はこれまで軽視されてきたかもしれませんが、あなたの新しい脱水装置を使えばようやく実用的なレベルにまで効率化できると確信しています。まず硫酸を使用して化学処理槽で不純物を溶かし、粉砕したレアアース(I)を得ます。その後、通常の鉱石と同様に処理を行い、レアアース(I)の粉を生成します。%n%nこのダストを脱水装置に通した後、いくつかの未知の物質が得られます。そのうちのいくつかは認識できるものですが、これらの物質を電解槽に通すか再度脱水装置に通すことで有用な用途が見つかるかもしれません。特に有用な物質の場合、この工程を複数回繰り返す必要がある場合もありますが、§o§o§r§h§o十分に§r備蓄していますよね? 合計で204個のレアアースが必要になります。%n%nより強力な酸と高度な装置があれば、レアアースからさらに貴重な物質を抽出できると考えています。 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=レアアースの精製はこれまで軽視されてきたかもしれませんが、あなたの新しい脱水装置を使えばようやく実用的なレベルにまで効率化できると確信しています。まず硫酸を使用して化学処理槽で不純物を溶かし、粉砕したレアアース(I)を得ます。その後、通常の鉱石と同様に処理を行い、レアアース(I)の粉を生成します。%n%nこのダストを脱水装置に通した後、いくつかの未知の物質が得られます。そのうちのいくつかは認識できるものですが、これらの物質を電解槽に通すか再度脱水装置に通すことで有用な用途が見つかるかもしれません。特に有用な物質の場合、この工程を複数回繰り返す必要がある場合もありますが、§o十分に§r備蓄していますよね? 合計で204個のレアアースが必要になります。%n%nより強力な酸と高度な装置があれば、レアアースからさらに貴重な物質を抽出できると考えています。 # Quest: Too Many Items? Unpossible! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJbg.name=§6§nアイテムが多すぎる? 大丈夫! @@ -2068,7 +2068,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3A.name=§9§lBigger, Better, Chargier? betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3A.desc=The Vibrant Capacitor Bank is the largest non-creative RF Battery from EIO. It can store 25 million RF in a single block. # Quest: Vibrant Alloy -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.name=§a§9§nヴァイブラント合金 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.name=§9§nヴァイブラント合金 betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.desc=Vibrant alloy is a high tier EnderIO alloy made out of ender eye, energetic alloy and chrome dust. # Quest: Energetic Alloy @@ -2097,7 +2097,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9Q.desc=Surface-mount devices are more # Quest: Workstations, Your First EV Circuit betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.name=§9§lワークステーション、はじめてのEV回路 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=Your first EV circuit is the Workstation.%n%nYou can make Blue Alloy with Silver and Electrotine in an Alloy Smelter. If you don't have Electrotine, you can make it from Redstone and Electrum in a Mixer. Have fun!%n%nAlso note that using the fluid solidifier is way faster than the extruder for Blue Alloy. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=Your first EV circuit is the Workstation.%n%nYou can make Blue Alloy with Silver and Electrotine in an Alloy Smelter. If you don't have Electrotine, you can make it from Redstone and Electrum in a Mixer. Have fun! # Quest: Playing With Dust betterquesting.quest.AAAAAAAAAAAAAAAAAAADAQ.name=§9§lPlaying With Dust @@ -2276,7 +2276,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsQ.name=§9§lシンプルSoC - シス betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsQ.desc=SoCs (Systems on a Chip) are used to simplify circuit crafting. In this case, you can use Simple SoCs to make ULV circuits more easily. # Quest: Cheaper Simple Circuit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.name=§8§9§lCheaper Simple Circuit +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.name=§9§lCheaper Simple Circuit betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.desc=The NAND chip is an industrial replacement for the vacuum tubes that is much cheaper. You can't use it to make circuits though, only to make other things as a ULV circuit. Make sure to check out all the possible recipes! # Quest: Farming a Little Easier @@ -2316,7 +2316,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTw.name=§9§lLV 空間発生器 betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTw.desc=Field Generators are powerful devices. They're generally used in super tanks, super chests, in UU-Matter production and use, or in teleporters. Also, anything someone wanted to make harder to make. # Quest: Amplifying Your UUM Production -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.name=§a§9§lAmplifying Your UUM Production +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.name=§9§lAmplifying Your UUM Production betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.desc=To get UU-Amplifier out of your scrap you need an Amplifabricator. Both types of scrap are equivalent. # Quest: UUMatter @@ -2324,11 +2324,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVQ.name=§9§nUUマター betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVQ.desc=Now you can actually make the UUM with a Mass Fabricator. Well, technically you could make it without UUA, but that's way more expensive. To make sure it only runs with UUA, put a programmed circuit (any value) in the machine's slot. UUMatter can be used for some very specific things, such as replicating §osome§r materials (check NEI, mostly/all periodic table), used with crops to create an ore, some specific high-level recipes need it, and...you can also sit in it to get regen.%n%nThe energy usage and overclocking of the Mass Fabricator is different from the usual GT way. To have fixed EU to UUM ratios for all tiers, the machine does perfect 2/2 overclocks. It also starts with a very high amperage in LV. The following chart should make it more clear:%n%nTier Amps EU/t Time%nLV 8A 256 160%nMV 4A 512 80%nHV 2A 1024 40%nEV 1A 2048 20%nIV 0.5A 4096 10%netc.%n%nPut in power (and hopefully UUA), and out comes UUM.%n%nFor now, just stockpile the UU matter. You need data orbs to use the replicator, and that's explained next tier.%n%n[note]You only need to complete one of the tasks.[/note] # Quest: HV Advanced Steam Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.name=§5§l§6§l§9§lHV Advanced Steam Boiler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.name=§9§lHV Advanced Steam Boiler betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.desc=The HV GT++ Steam Boiler is the next machine you can make to produce steam efficiently. It regulates its fuel more efficiently if it ends up being full. # Quest: HV Energy Hatch -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.name=§9§e§9§nエネルギーハッチ (HV) +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.name=§9§nエネルギーハッチ (HV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.desc=The HV energy hatch is crucial to a faster EBF that can do higher tier recipes. You will probably want to make at least two. # Quest: Recycle for the Environment @@ -2406,7 +2406,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABg.desc=EV時代へようこそ!% # Quest: The Redstone Sniffer betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.name=The Redstone Sniffer -betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn't tell you, and now you're stuck wondering what private frequency they placed?%n%nNow, you have a way to do all of that.%n%nIntroducing the §6Redstone Sniffer§r!%n%nFor §cregular wireless redstone§f§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.%n%nFor §cadvanced wireless covers§f§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. +betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn't tell you, and now you're stuck wondering what private frequency they placed?%n%nNow, you have a way to do all of that.%n%nIntroducing the §6Redstone Sniffer§r!%n%nFor §cregular wireless redstone§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.%n%nFor §cadvanced wireless covers§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. # Quest: Raw Carbon Fiber betterquesting.quest.0fzaxas8R8OJzvYvqX5d9w.name=§a§lRaw Carbon Fiber @@ -2425,7 +2425,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAug.name=§a§lDimensional Goal: Mars betterquesting.quest.AAAAAAAAAAAAAAAAAAAAug.desc=Mars has a few new ores you need to find like tungsten, uranium and desh. You can centrifuge uranium-238 for U-235 and plutonium-239, which can also be centrifuged to get Pu-241 if you happen to need it. # Quest: Dimensional Goal: Phobos -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.name=§a§k§l§r§a§lDimensional Goal: Phobos +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.name=§a§lDimensional Goal: Phobos betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.desc=Phobos has new ores, go get them!%n%n[note]Honestly, aside from the dungeon, Phobos has all the ores you need.[/note] # Quest: Dimensional goal: Deimos @@ -2445,19 +2445,19 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyA.name=§a§lAdvanced Mob Protection betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyA.desc=Like the chandelier, the magnum torch prevents monsters from spawning. However, its range is quite big, so a single one might be enough for your entire base. The range is 64 blocks horizontally in each direction, and 32 up and down.%n%n[warn]Don't forget, monsters can still follow you home![/warn] # Quest: Graphene -betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.name=§a§k§r§a§nグラフェン +betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.name=§a§nグラフェン betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.desc=Graphene is a material that is just one atom layer thick. It has very favorable electric properties. To create though you will have to make some Graphene you can use a powerful adhesive to pull a single layer of material away from Graphite. # Quest: Advanced Glue -betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.name=§a§k§r§a§n発展型接着剤 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.name=§a§n発展型接着剤 betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.desc=Combine that with Acetone or Methyl Acetate to obtain Advanced Glue. # Quest: Polyvinyl Acetate -betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.name=§a§k§r§a§nポリ酢酸ビニル +betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.name=§a§nポリ酢酸ビニル betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.desc=You know how polymerization works by now. Use Air or Oxygen and optionally Titaniumtetrachloride to obtain Polyvinyl Acetate. # Quest: Vinyl Acetate -betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.name=§a§k§r§a§n酢酸ビニル +betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.name=§a§n酢酸ビニル betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.desc=Graphene is required for IV motors. This organic compound is just a stepping stone.%n%n§6Already automated Graphene? Hold 128 dust to complete this questline. # Quest: Indium @@ -2485,7 +2485,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2Q.name=§a§lRadon Loop betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2Q.desc=Radon is needed for EV emitters and sensors.%n%nIf you can get some Plutonium 239 and Uranium 238, you can use the LCR recipe and just keep cycling the Plutonium around to get more. # Quest: EV Chemical Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.name=§b§a§n化学反応器 EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.name=§a§n化学反応器 EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.desc=An EV chemical reactor is required to get some indium or make your radon production much faster. If you already made a large chemical reactor use that instead.%n%n[note]Complete either task.[/note] # Quest: Reactor Fuels @@ -2497,7 +2497,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3A.name=§a§lOther Ores betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3A.desc=You can find several other ores on these planets (some of which actually don't have a use, honestly), but the most useful right now are probably the ones on the right. There's also Draconium, Jade, Mirabilite, Tanzanite, Vinteum, and Vyroxes. # Quest: You're Gonna Hate This 1-4 in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.name=§a§f§a§lYou're Gonna Hate This 1-4 in EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.name=§a§lYou're Gonna Hate This 1-4 in EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.desc=ポンプ、ピストン、コンベアーとロボットアームはEVで最も必要とされる機械の素材です。それぞれ一つずつ作成してください。 # Quest: You're Gonna Hate This 5 and 6 in EV @@ -2525,7 +2525,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE4w.name=§a§lナノスーパーコン betterquesting.quest.AAAAAAAAAAAAAAAAAAAE4w.desc=The Nano Supercomputer is an IV circuit. # Quest: EV Chemical Bath -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.name=§a§f§a§n化学槽 EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.name=§a§n化学槽 EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.desc=An HV chemical bath or better is needed for the quantum eye. If you make an EV one you can also process Ilmenite better. # Quest: Nano Mainframe @@ -2537,7 +2537,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7w.name=§a§nブルースチール betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7w.desc=Sunnarium batteries are made out of blue steel: a mixture of steel, black steel, brass and rose gold. # Quest: EV Circuit Assembler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.name=§b§a§n回路組立機 EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.name=§a§n回路組立機 EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.desc=An EV circuit assembler requires IV Circuits to craft. With this assembler you can make higher tier circuits. # Quest: Epoxid @@ -2565,7 +2565,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfg.name=§a§n組立機 EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfg.desc=An EV assembler is required to make lapotron crystals, coils, and other stuff. # Quest: EV Laser Engraver -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.name=§a§k§r§a§n精密レーザー刻印機 EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.name=§a§n精密レーザー刻印機 EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.desc=An EV precision laser is required to make quantum crystals. # Quest: EV Superconductors (2048 EU/t) @@ -2621,11 +2621,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGjQ.name=§a§lEmpty Fiber Reinforced Gl betterquesting.quest.AAAAAAAAAAAAAAAAAAAGjQ.desc=Fiber Reinforced circuit boards require fiber-reinforced epoxid resin sheets, aluminium foil, and sulfuric acid to make an empty board. By adding energetic alloy foil and Iron(III) Chloride or Sodium Persulfate you can craft a More Advanced Circuit Board.%n%n[note]With these new boards you can make Lapotronic Energy Orbs. You could use them to upgrade your LSC. The boards are also used in IV for the next circuit line.[/note] # Quest: Cutting Up Stuff at EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.name=§9§a§lCutting Up Stuff at EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.name=§a§lCutting Up Stuff at EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.desc=Now that you've reached EV you're going to need a more advanced cutting machine. Better get one built. # Quest: More Power Needed, Sir! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.name=§b§a§lMore Power Needed, Sir! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.name=§a§lMore Power Needed, Sir! betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.desc=EBF and LCR recipes are going to need even more power. You'll need to craft EV energy hatches to supply them and keep them running. # Quest: Portable Hole? How About Portable Chunk! @@ -2650,7 +2650,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHYw.desc=For more tungsten and tungstens # Quest: What's in the Box? betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.name=§a§lWhat's in the Box? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.desc=Tired of waiting around for hours with radium in your inventory, waiting for it to decay? With a lead-lined box you can safely leave your radium in it and it'll decay while you do real work.%n%n[note]You may not be able to shift-click items in and out, but pipes still work. You can not use a WA.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.desc=Tired of waiting around for hours with radium in your inventory, waiting for it to decay? With a §5Lead-Lined Box§r you can safely leave your radium in it and it'll decay while you do real work.%n%n[note]Pipes work with it, but you can not use a WA.[/note]%n%nAdditionally, you can also choose to use the §5Decay Warehouse§r for this task; it's more efficient but comes at a much higher cost. (More info in Multiblock Goals tab) # Quest: Platinum Processing, Step 4 betterquesting.quest.AAAAAAAAAAAAAAAAAAAI-A.name=§a§nプラチナ処理、ステップ4 @@ -2705,7 +2705,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJkg.name=§a§lHigher Tier Cables betterquesting.quest.AAAAAAAAAAAAAAAAAAAJkg.desc=Now you can use Polyphenylene Sulfide Foils and Silicone or Styrene-Butadiene Rubber to coat higher tier cables.%nYou'll need both Tungsten and Platinum in IV-tier. # Quest: Advanced Ilmenite Processing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.name=§a§f§a§lAdvanced Ilmenite Processing +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.name=§a§lAdvanced Ilmenite Processing betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.desc=Get the most out of your Ilmenite by putting the crushed ore into an EV Chemical Bath with Sulfuric Acid. The acid can even be fully recycled. # Quest: Water, Fast @@ -2721,7 +2721,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALSg.name=§a§lTungstate Processing - St betterquesting.quest.AAAAAAAAAAAAAAAAAAALSg.desc=Next up is Tungsten Trioxide. Note that you got back all of the Calcium Chloride. If you process Scheelite ore at all, you'll want to set up an electrolyzer. # Quest: Playing With Dust in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.name=§a§9§a§9§l§9§a§lPlaying With Dust in EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.name=§a§lPlaying With Dust in EV betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.desc=The EV Autoclave is needed to process tungsten and other high tier materials. # Quest: Power of the Sun from Nuclear @@ -2732,7 +2732,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMAg.desc=古くて便利だった Advanc betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.name=§a§lFour fluids in the one Hatch! betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.desc=Now that you're in EV tier you now have access to the Quadruple input hatches. These hatches can hold four different fluids in the one hatch which saves valuable spots in your multiblocks.%n%nPerfect to be placed in your EBFs. -# Quest: EV Field Generators +# Quest: EV Field Generator betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.name=§a§lEV 空間発生器 betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.desc=With Field Generators you can make your first Quantum Chests or Quantum Tanks. But the first two should be for your T2 rocket.%n%n[note]Note that the Assembler recipe is more resource efficient.[/note] @@ -2749,6 +2749,10 @@ betterquesting.quest.kQL8JceoSMSLDU_2AFjoqw.desc=Well, maybe it's not as extreme betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.name=Tier 5 - IV時代 betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.desc=この電圧Tierでは白金族ラインの処理と、 §7《§r組立ライン§7/Assembling Line》§r の設置が目標となっています。%n%n苦労は必然的なものであり、恐らくほとんどの人はここで脱落することになります。%n%n幸運を祈ります!%n%n§nカバーされているMod§r%n§9GregTech§r%n§9IndustrialCraft 2%n§7BartWorks§r%n§7GigaGramFab§r%n§7GT++§r%n§9GTNH: Lanthanides§r%nBiomes O' Plenty%n§9GalactiCraft§r%n§9GalaxySpace§r +# Quest: IV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.name=§b§lIV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.desc=Oh look, the latest and greatest field generator! I wonder what you'll end up using these for... maybe a Tree Growth Simulator? Maybe a new Matter Manipulator? + # Quest: Tier 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.name=§b§lTier 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.desc=IV-Level. You will need Tungstensteel for machines. Suggested planets and moons to visit: Mars, Phobos, Deimos.%n%nMake sure to get a set of TPV coils for your EBF.%n%nYou should've learned "how to GregTech" by now. If not, go clean up the machine craters in your base...%n%nMany GT++ multiblock machines unlock at this tier. Make sure you have an Alloy Blast Smelter ready to go and check the GT++ tab. @@ -2798,7 +2802,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgQ.name=§b§nHSS-S betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgQ.desc=Now that you have HSS-G, it's time to make HSS-S. This new alloy is an important part of a lot of LuV recipes. # Quest: Argon -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.name=§c§b§lアルゴン +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.name=§b§nアルゴン betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.desc=To process some of the new ingots you will find, you need argon. Your first source will come from air, in small amounts. Unlike centrifuging Compressed Air Cells, you'll need to turn the Air into Liquid Air first in a Vacuum Freezer so you can centrifuge it more efficiently.%n%nYou can also make the Air Intake Hatch - it's much better than spamming compressors!%n%nDon't bother with the DT recipe unless you need the other fluids from it, it's not nearly as good as centrifuging. You also need the Liquid Air Fluid Hatch (only works with Liquid Air!) and Giant Output Hatch when you want to do that. # Quest: Your First Naquadah Ingot @@ -2850,7 +2854,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGnQ.name=§b§n2-ニトロクロロベ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGnQ.desc=Next step is to mix the nitration mixture with your chlorobenzene in the HV chemical reactor to get 2-nitrochlorobenzene. # Quest: 3,3 Dichlorobenzidine -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.name=§c§b§l3,3 Dichlorobenzidine +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.name=§b§l3,3 Dichlorobenzidine betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.desc=Mixing 2-nitrochlorobenzene with copper dust gives you 3,3 Dichlorobenzidine in an EV Chemical Reactor. # Quest: 3,3 Diaminobenzidine @@ -2887,7 +2891,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpg.desc=Potassium Dichromate is made ou # Quest: Potassium Nitrate betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.name=§b§n硝酸カリウム -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Potassium Nitrate is made from Potassium and Nitric Acid.%nIf you have some saltpeter you can use that instead.%n%n%nPotassium nitrate can only be crafted while saltpeter has many different sources.%nPick the one you prefer, only one is needed to complete the quest. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Potassium Nitrate is made from Potassium and Nitric Acid.%nIf you have some saltpeter you can use that instead.%n%nPotassium nitrate can only be crafted while saltpeter has many different sources.%nPick the one you prefer, only one is needed to complete the quest. # Quest: Chromium Trioxide betterquesting.quest.AAAAAAAAAAAAAAAAAAAGqA.name=§b§n三酸化クロム @@ -2939,7 +2943,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAA.desc=If you've been processing Plati # Quest: First Separation - Rhodium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.name=§b§lFirst Separation - Rhodium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.desc=The Platinum Group processing line (AKA Platline) is a multi-step complicated process. Because of its complexity, and how much you need, you should have a processing line running all the time. You should be able to comprehend it better after doing these quests. Or maybe you set it up already, and you're siphoning off some of the results? Either way.%n%nAs a first step in getting Rhodium, Ruthenium, Iridium, and Osmium, we will split apart the Rhodium from the other metals in an EBF with the Potassium Disulfate you made previously.%n%nThe amounts for this step are pretty annoying, blame Bart for that.%n%n[warn]Your output hatch needs to be at the bottom to collect the Rhodium Sulfate.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.desc=The Platinum Group processing line (AKA Platline) is a multi-step complicated process. Because of its complexity, and how much you need, you should have a processing line running all the time. You should be able to comprehend it better after doing these quests. Or maybe you set it up already, and you're siphoning off some of the results? Either way.%n%nAs a first step in getting Rhodium, Ruthenium, Iridium, and Osmium, we will split apart the Rhodium from the other metals in an EBF with the Potassium Disulfate you made previously.%n%nThe amounts for this step are pretty annoying, blame Bart for that. # Quest: Second Separation - Ruthenium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAg.name=§b§lSecond Separation - Ruthenium @@ -3006,7 +3010,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEg.name=§b§lFluid From Sulfur Gas betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEg.desc=Combine the Rhodium Sulfate you got with Water, and you'll get Rhodium Sulfate Solution, as well as some more Leech Residue, and Molten Potassium.%n%nYou get just over 13 ingots' worth of Potassium back, you'll want to use the fluid solidifier and then macerate it to use it again. # Quest: But... This is Expensive! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.name=§a§b§lBut... This is Expensive! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.name=§b§lBut... This is Expensive! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.desc=Gathering Zinc might not have been a pleasant task in the past, but here, it's just used as a catalyst, so you will regain all of it.%n%nWhen you electrolyze the Zinc Sulfate, you get a Sulfur and 4000L Oxygen back too. # Quest: Another One Bites the Salt @@ -3067,7 +3071,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL-w.desc=Combining your cerium chloride # Quest: Monazite betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.name=§b§nモナズ石 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.desc=Welcome to lanthanide processing!%nIt'll be a fun journey, whether you like it or not :P%n%nFirst off get some monazite. This is only to get you started,%nas you're going to need a §oton§o§o§r to truly reap the rewards%nof this line.%n%nYou'll then need to combine it with nitric acid in the Digester multiblock,%nto get its mud form.%nYes, this is a §overy§r nitric acid hungry process!%n%n[note]To skip all of the Monazite quests hold a stack of each of these in your hand:%n%n- Zirconium Dust / Ingot%n- Hafnia Ingot%n- Cerium Dust / Ingot%n- Samarium Dust / Ingot[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.desc=Welcome to lanthanide processing!%nIt'll be a fun journey, whether you like it or not :P%n%nFirst off get some monazite. This is only to get you started,%nas you're going to need a §oton§r to truly reap the rewards%nof this line.%n%nYou'll then need to combine it with nitric acid in the Digester multiblock,%nto get its mud form.%nYes, this is a §overy§r nitric acid hungry process!%n%n[note]To skip all of the Monazite quests hold a stack of each of these in your hand:%n%n- Zirconium Dust / Ingot%n- Hafnia Ingot%n- Cerium Dust / Ingot%n- Samarium Dust / Ingot[/note] # Quest: Watery Mud betterquesting.quest.AAAAAAAAAAAAAAAAAAAL5A.name=§b§lWatery Mud @@ -3139,7 +3143,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9A.desc=You can process this further wi # Quest: Uranium? betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.name=§b§nウラン? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=§o§r...And sift it to get the uranium. You §odo§o§r get some 235 out of it so time not entirely wasted, hopefully? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=...And sift it to get the uranium. You §odo§r get some 235 out of it so time not entirely wasted, hopefully? # Quest: Dry It Real Good betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9g.name=§b§lDry It Real Good @@ -3276,7 +3280,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAACA.desc=ここに到達できたこ # Quest: Netherite Scrap Seed betterquesting.quest.01C00SMsRUyKUD2zJht8tA.name=§c§lNetherite Scrap Seed -betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible.%n%n%n%n +betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible. # Quest: Dense Netherite Plate betterquesting.quest.4v3YtOxvT8aWIwy7NEJNhw.name=§c§lDense Netherite Plate @@ -3292,7 +3296,7 @@ betterquesting.quest.8zpQos1hR1CbwmWldvxSpg.desc=Heating up the Netherite Scrap # Quest: Netherite Materials betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.name=§c§lNetherite Materials -betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to the ingredients necessary for creating all of the different §4Netherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note] +betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to §5§lBoron Plasma§r, which is necessary for creating all of the different §4§lNetherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note]%n%n[warn]You must use a High-Current Industrial (Plasma) Arc Furnace, a regular one isn't powerful enough.[/warn] # Quest: Automated Mining betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyQ.name=§c§lAutomated Mining @@ -3303,11 +3307,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.name=§c§lAccelerating Things betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.desc=If an ender quarry won't satisfy your needs for MOOORE. A speed upgrade is required. # Quest: Starting Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§l§c§lStarting Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Fusion is a valuable tool you will be using for the rest of the game. It's used to create unique materials & plasmas. It can also be used as a very powerful power source when combined with plasma turbines.%n%nFor your first reactor, you will need a controller, 2-16 fluid input hatches, 1-16 fluid output hatches, and 16 energy hatches. All hatches have to be LuV tier or better. Each hatch provides 2048 EU/t for the recipe, and has a storage capacity of 10M EU.%n%nThis means you can do any fusion recipe that takes 32768 EU/t or less, and has a startup cost of 160M EU or less. Using more fluid hatches means you need less fusion casings. While this doesn't matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§c§lStarting Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Now that your power needs are increasing, you need a way to keep up with demand. To generate over 1A ZPM with a single machine you have two options: solars, and fusion.%n%nWhile solars are simpler to set up, solars cap out at 524288 EU/t. Fusion can reach levels close to eight times that with the right setup.%n%nFor your first reactor, you will need a controller, 1-16 fluid input hatches, 1-16 fluid output hatches, and 16 LuV+ energy hatches. Each energy hatch has an energy capacity of 10M EU and draws up to 2048 EU/t.%n%nThat means you can do any fusion recipe with a start cost of 160M EU or less, and takes 32768 EU/t or less. Using more fluid hatches means you need less fusion casings. While this doesn't matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers. # Quest: Getting Europium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§b§9§d§l§b§c§lユーロピウムを入手する +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§c§nユーロピウムを入手する betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.desc=To make a mk2 reactor, ender quarry, T5 rocket, unlock ZPM, or other things, you will need europium. Once you make a t5 rocket you will be able to find this as part of a very rare ore. Until then you need to produce it in the reactor. But it's probably not worth it to look for the ore anyway. # Quest: Now You're Really Gonna Hate This 1-4 in LuV @@ -3359,7 +3363,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmA.name=§c§n精鋭型回路基板 betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmA.desc=A new circuit line, a new board. Also required for the Hi-Computation Station MK-I. # Quest: LuV Laser Engraver -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.name=§9§a§c§n精密レーザー刻印機 LuV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.name=§c§n精密レーザー刻印機 LuV betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.desc=The LuV laser engraver is an important part of lategame circuit production. You need to make crystal CPU's for both the crystal processor series of circuits, and later on for the wetware series.%n%n[note]If you've made the Hyper-Intensity Laser Engraver, you can just upgrade that instead.[/note] # Quest: Crystal Assembly @@ -3460,7 +3464,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALbA.desc=Oh god, why can't I get it in o # Quest: Separate Solvent betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.name=§c§lSeparate Solvent -betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §c§6ALL§r of the ether. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §6ALL§r of the ether. # Quest: Fracture Chlorine betterquesting.quest.AAAAAAAAAAAAAAAAAAALbg.name=§c§lFracture Chlorine @@ -3527,7 +3531,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMBQ.name=§c§lMolecular Transformer, fi betterquesting.quest.AAAAAAAAAAAAAAAAAAAMBQ.desc=If you're reading this before LuV and want to know how to make Sunnarium, check out EV or IV quests.%n%n[note]Yes, this multi is somewhat buggy.[/note] # Quest: Sun Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.name=§l§c§lSun Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.name=§c§lSun Fusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.desc=Alternative way to mass produce Sunnarium. # Quest: Behold: The Netherite Line @@ -3548,7 +3552,7 @@ betterquesting.quest.P_nO8frbRM2c-MLKAaJUkw.desc=§4Netherite Nanoparticles§r c # Quest: Netherite Scrap betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.name=§c§lNetherite Scrap -betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §(§(§3(though, having more scrap handy could improve your setup efficiency).%n%n§rYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!%n%n§r[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] +betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §3(though, having more scrap handy could improve your setup efficiency).§r%n%nYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!§r%n%n[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] # Quest: Netherrack Froth betterquesting.quest.WNC6mX67QGG5gpjX0YkvDw.name=§c§lNetherrack Froth @@ -3645,7 +3649,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAByQ.desc=The Energy Infuser is the tech # Quest: Fusion Reactor MKII - Bigger, Better, Fusor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.name=Fusion Reactor MKII - Bigger, Better, Fusor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Now that you have some Europium, put it to use by making a MK II reactor.%n%nThis one will require the same block placement, but replaces LuV casings with fusion machine casings, superconducting coil blocks with fusion coil blocks, and uses ZPM tier hatches.%n%nEach of the up to 16 ZPM Energy Hatches adds 8192 EU/t power input and 20 MEU starting capacity. Therefore this reactor can handle recipes up to 320M EU at startup. In addition, if you perform a MK I recipe on a MK II, you will overclock it. Fusion overclocking is different from normal GT. It will take 2x the power and the recipe will go 2x faster. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Now that you have some Europium, put it to use by making a MK II reactor.%n%nThis one requires the same block placement, but replaces the LuV casings with fusion machine casings and the superconducting coil blocks with fusion coil blocks. The energy hatches must now be at least ZPM too.%n%nEach energy hatch has an energy capacity of 20M EU and draws up to 8192 EU/t. That means it can handle start costs up to 320M EU and power consumption up to 131072 EU/t. Furthermore, MK I recipes in a MK II reactor are granted a 2/2 perfect overclock which doubles the speed and power consumption. # Quest: Making Americium betterquesting.quest.AAAAAAAAAAAAAAAAAAAErw.name=アメリシウムを作る @@ -3846,7 +3850,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAALQ.desc="究極"の電圧時代へ # Quest: Upgrading the Reactor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.name=核融合炉のアップグレード -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=Mk 2は素晴らしいですが、なぜMk 3を作らないのですか?これにはUV以上のエネルギーハッチや、核融合マシン外装 MK IIが必要になります。%n%n16個それぞれのエネルギーハッチには32768 EU/tの電力を入力することができ、40,000,000EUの開始電力容量を持っています。したがって、核融合炉Mk 3は最大640,000,000 EUの開始電力容量を持つレシピを処理できます。%n%nより低いティアのレシピに使用する場合、核融合炉はレシピごとに必要な電力を2倍にし、処理時間を半分に短縮します。この両方がティアごとの差分に対して適用されます。 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=Mk 2は素晴らしいですが、なぜMk 3を作らないのですか?これにはUV以上のエネルギーハッチや、核融合マシン外装 MK IIが必要になります。%n%n16個それぞれのエネルギーハッチには32,768 EU/tの電力を入力することができ、40,000,000EUの開始電力容量を持っています。したがって、核融合炉Mk 3は最大640,000,000 EUの開始電力容量を持ち131,072 EU/tの電力消費を要するレシピを処理できます。%n%nより低いティアのレシピに使用する場合、核融合炉はレシピごとに必要な電力を2倍にし、処理時間を半分に短縮します。この両方がティアごとの差分に対して適用されます。 # Quest: I Put Fusion in Your Fusion so you Can Fusion While You Fusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsg.name=I Put Fusion in Your Fusion so you Can Fusion While You Fusion @@ -4172,7 +4176,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB0w.desc=There was something sleeping de # Quest: Infinity Helmet betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.name=Infinity Helmet -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=An armor set worthy of a God. This helmet provides infinite saturation.%n%n%nWhile wearing the complete set, you are completely unkillable. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=An armor set worthy of a God. This helmet provides infinite saturation.%n%nWhile wearing the complete set, you are completely unkillable. # Quest: Infinity Chest betterquesting.quest.AAAAAAAAAAAAAAAAAAAKEQ.name=Infinity Chest @@ -4196,7 +4200,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFQ.desc=Infinity pickaxe, never breaks, # Quest: Galaxy in a Bottle...? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.name=全てが詰まってる...? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Good luck with this one, it is many many many times harder than the previous tiers. Required to make extremely endgame materials such as hypogen.%n%nYou may notice the mk4 recipes are §oquite§o §rslow, perhaps consider making a compact reactor instead?%n%n[note]You only have to complete one task to finish this quest.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Good luck with this one, it is many times harder than the previous tiers. It is required to make extremely endgame materials such as hypogen.%n%nThe MK IV reactor grants 4/4 perfect overclocks for every machine tier above the minimum recipe tier instead of the 2/2 perfect overclocks from the previous tiers. That means the speed and power consumption are both quadrupled instead of doubled each time.%n%nRegardless, you may notice the MK IV recipes are §oquite§o §rslow, perhaps consider making a Compact Fusion Reactor instead?%n%n[note]You only have to complete one task to finish this quest.[/note] # Quest: Hypogen betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.name=ハイポジェン @@ -4204,7 +4208,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.desc=Here it is, the most high tier # Quest: Well This Looks... Shiny? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.name=Well This Looks... Shiny? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.%n%n§3§3§3§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.%n%n§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on. # Quest: You Know the Drill betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHg.name=You Know the Drill @@ -4236,11 +4240,11 @@ betterquesting.quest.AzTPKiXuRWaBTOFhTeV83Q.desc=An armor set worthy of a God. T # Quest: Something From Nothing, Part 3? betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.name=Something From Nothing, Part 3? -betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this. +betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this.%n%n[note]Will require MK-II motors on Space Elevator to function.[/note] # Quest: Infinity Pants betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.name=Infinity Pants -betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.%n%n%nWhile wearing the complete set, you are completely unkillable. +betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.%n%nWhile wearing the complete set, you are completely unkillable. # Quest: Dreams of Rainbow... Stargates? betterquesting.quest.H3Tvy4ZKSyiQGT16Og90bA.name=Dreams of Rainbow... Stargates? @@ -4264,7 +4268,7 @@ betterquesting.quest.WIx0jq8hS8ifWxZWTmC5yA.desc=The optical supercomputer is th # Quest: The Final Frontier! betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.name=The Final Frontier! -betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=With the §1§lMothership§r (see the Space Race tab for how to build one) you can visit the truly last system: the Amun-Ra system. It has six planets and moons you can visit, each with at least one unique ore vein.%n%n%n§l§nAnubis§r%nInfinity Catalyst vein (Neutronium, Adamantium, Infinity Catalyst, Bedrockium)%n%n§l§nHorus§r%nCosmic Neutronium vein (Neutronium, Cosmic Neutronium, Black Plutonium, Bedrockium)%n%n§l§nMaahes§r%nNaquadria vein (Naquadah, Enriched Naquadah, Naquadria, Trinium)%n%n§l§nMehen Belt§r%nAwakened Draconium vein (Draconium, Draconium, Awakened Draconium, Nether Star)%n%n§l§nNeper§r%nDilithium (Dilithium, Dilithium, Mysterious Crystal, Vinteum)%n%n§l§nSeth§r%nRaw Tengam (Raw Tengam, Raw Tengam, Electrotine, Samarium)%n%n%nRaw Tengam is the vein you will want the most, as you can process Raw Tengam into Attuned Tengam, which is the UEV+ replacement for Magnetic Samarium. On Horus and Neper generate Certus Quartz veins (Certus Quartz, Certus Quartz, Charged Certus Quartz, Quartz Sand) as well §mI can't imagine why you would still need that though§r. +betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=With the §1§lMothership§r (see the Space Race tab for how to build one) you can visit the truly last system: the Amun-Ra system. It has six planets and moons you can visit, each with at least one unique ore vein.%n%n§l§nAnubis§r%nInfinity Catalyst vein (Neutronium, Adamantium, Infinity Catalyst, Bedrockium)%n%n§l§nHorus§r%nCosmic Neutronium vein (Neutronium, Cosmic Neutronium, Black Plutonium, Bedrockium)%n%n§l§nMaahes§r%nNaquadria vein (Naquadah, Enriched Naquadah, Naquadria, Trinium)%n%n§l§nMehen Belt§r%nAwakened Draconium vein (Draconium, Draconium, Awakened Draconium, Nether Star)%n%n§l§nNeper§r%nDilithium (Dilithium, Dilithium, Mysterious Crystal, Vinteum)%n%n§l§nSeth§r%nRaw Tengam (Raw Tengam, Raw Tengam, Electrotine, Samarium)%n%nRaw Tengam is the vein you will want the most, as you can process Raw Tengam into Attuned Tengam, which is the UEV+ replacement for Magnetic Samarium. On Horus and Neper generate Certus Quartz veins (Certus Quartz, Certus Quartz, Charged Certus Quartz, Quartz Sand) as well §mI can't imagine why you would still need that though§r. # Quest: Dimensional Breach Imminent betterquesting.quest._TtL1y6-SfCCNKRrWSvrNQ.name=Dimensional Breach Imminent @@ -4441,7 +4445,7 @@ betterquesting.quest.u-1Y-eQ-TLyw-WGi5EEnVA.desc=Now that you've enjoyed your ex # Quest: Fuwusion MK5 betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.name=Fuwusion MK5 -betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports Perfect Overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] +betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports 4/4 perfect overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] ## Quest Line: Tier 12 - UMV @@ -4498,7 +4502,7 @@ betterquesting.quest.U7Ta5d7PSii76sbIPbltlw.desc=With total mastery of the Forge # Quest: Convergence betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.name=Convergence -betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5§ L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] +betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] # Quest: What Do I Use This Stuff On? betterquesting.quest._Cwgzi_VR5ChWJSIIrzUvg.name=What Do I Use This Stuff On? @@ -4571,7 +4575,7 @@ betterquesting.quest.52Yelo6KSLGumzXo-_F5DQ.desc=Or MHDCSM for short.%n%nThis is # Quest: Tier 13 (UXV) betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.name=Tier 13 (UXV) -betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.desc=Welcome to the final tier of NH (for now).%n%nWe hope you enjoy your stay, though be prepared for a lot of waiting.%n%nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.%n%nHave fun crafting 2 Stargates!%n%n[warn]This tier is far from complete. Expect changes.[/warn] +betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.desc=Welcome to the final tier of NH (for now).%n%nWe hope you enjoy your stay, though be prepared for a lot of waiting.%n%nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.%n%nHave fun crafting the Stargate!%n%n[warn]This tier is far from complete. Expect changes.[/warn] # Quest: The Door to Heaven? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKDA.name=The Door to Heaven? @@ -5065,7 +5069,7 @@ betterquesting.quest.-MexGhcYQ0OUrr5xgriDXQ.desc=In light of your thaumaturgical # Quest: Basic Flight Potion betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.name=Basic Flight Potion -betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.desc=Tired of jetpacks? Want normal flight with no strings attached? Look no further!%n%nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.%n%n[note]Chicken Trophies are a rare drop from killing chickens.[/note]%n%n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent and Blood Orb in an Alchemic Chemistry set.[/note]%n +betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.desc=Tired of jetpacks? Want normal flight with no strings attached? Look no further!%n%nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.%n%n[note]Chicken Trophies are a rare drop from killing chickens.[/note]%n%n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent in an Alchemic Chemistry set.[/note]%n # Quest: Relocator betterquesting.quest.8QSORTVOSOaUXC6mQurMgA.name=Relocator @@ -5311,6 +5315,10 @@ betterquesting.quest.iWmU5h_ZSPqAcObmxgW5bw.desc=毎回ロケットの発射準 betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.name=旧型テレポーター betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.desc=IndustrialCraft2の §7《§r旧型テレポーター§7/Teleporter》§r はリンクされた二つのテレポーター間を瞬間移動できるシンプルな機械です。%n%n§3エネルギーの消費量はテレポーター間の距離と所持しているアイテムの量に依存します。%n大抵の場合、大量の電力を消費することとなるため、バッファーとなる蓄電器類を隣接させて使用してください。§r%n%n§4公式Wikiによるとテレポーターにはバグが多いようです。 +# Quest: Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.name=Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.desc=The Electric Jetpack may be useful for flight, but it doesn't seem to last very long. %n%nIf only there was an integrated upgradable battery pack you could keep on your player to extend it's range...%n%nOh wait, there is!%n%nThe §5§lCharge Pack§r can be used as a battery pack for charging items both in your hotbar and armor equip to your person. Simply place it in the belt bauble slot and it should be fully functional! The HV one should serve you nicely for now.%n%n[note]You can upgrade the Charge Pack as you unlock items that require higher voltages for charging. The Charge Pack will charge anything of-tier or lower- but not higher.[/note] + ## Quest Line: ...Without Dying betterquesting.questline.AAAAAAAAAAAAAAAAAAAACw.name=...死ぬことなしに @@ -5425,7 +5433,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzw.name=§a§lTurret Base Tier 4 betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzw.desc=Even more range, power and upgrade slots. # Quest: Iron Shields -betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.name=§9§2§n鉄の盾 +betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.name=§2§n鉄の盾 betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.desc=その §7《§r革張りの盾§7/Hide Shiled》§r 、もうボロボロじゃないですか?%n%n鉄鉱石を入手できるようになったら、素敵な §7《§r鉄の盾§7/Iron Shield》§r を作成できます。 # Quest: Stone spear @@ -5502,7 +5510,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADBw.desc=§7《§rナノスーツ§7/N # Quest: Seeing Things Brighter betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.name=何事も明るく捉えよう -betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.desc=§7《§r暗視ゴーグル§7/Nightvision Goggles》§r は電力を消費して暗視のステータス効果を付与する装備です。%n%nこれは §7《§rナノスーツヘルメット§7/NanoSuit Helmet》§r の素材としても使用し、暗視の能力も継承されます! +betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.desc=§7《§r暗視ゴーグル§7/Nightvision Goggles》§r は電力を消費して暗視のステータス効果を付与する装備です。%n%nこれは §7《§rナノスーツヘルメット§7/NanoSuit Helmet》§r の素材としても使用し、暗視の能力も継承されます!%n%n[note]報酬バッグからこれらの装備が出てきた場合、§7《§炭素パーツ§7/Carbon Parts》§r のクエストを完了してからインベントリに入れれば、このクエストをスキップできます。[/note] # Quest: Carbon Skin betterquesting.quest.AAAAAAAAAAAAAAAAAAADCw.name=炭素の肌 @@ -5545,7 +5553,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9Q.name=§a§n最強のボルト? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9Q.desc=月で手に入る §7《§r隕鉄§7/Meteoric Iron》§r をEBFで精錬すると、とても鋭い刃に加工できる金属 §7《§r隕石鋼§7/Meteoric Steel》§r が手に入ります。%n%n§7《§rエナジェティック合金§7/Energetic Alloy》§r の持ち手と組み合わせて、素晴らしい §7《§rボルト§7/Bolt》§r を作ってください。%n%nもし今後、より強いボルトが欲しくなった場合は、自分で構成を考える必要があります!%n%n§7《§r矢羽根§7/Fletching》§r は任意のものを使用できます。 # Quest: Best Crossbow? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.name=§9§k§r§9§m§n§r§m§n§o§r§9§n最強のクロスボウ? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.name=§9§n最強のクロスボウ? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.desc=§7《§rエナジェティック合金§7/Energetic Alloy》§r はとても優れた金属です。%n%n軽量でとても丈夫なので、 §7《§rクロスボウリム§7/Crossbow Limb》§r の素材に適しています。引く速度は少し遅めですが、高速で射出されたボルトは敵を打ち砕き、圧倒することができます。耐久性も高めで §7《§r炭素§7/Carbon》§r よりも優れていることでしょう。%n%nエナジェティック合金は §7《§rボルト§7/Bolt》§r の本体部として使っても優秀です。この情報は役に立ちましたか? # Quest: Electrogoggles @@ -5874,11 +5882,11 @@ betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.name=Excavation Upgrade betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.desc=Mining out large chunks of stone can be a huge pain when it comes to creating bases. Why not craft the excavator upgrade for your Prototype Matter Manipulator so that you have the ability to remove blocks quickly? # Quest: Crystal Shulker Box -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§5§6§lCrystal Shulker Box -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§6§lCrystal Shulker Box +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Obsidian Barrel -betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§5§6§lObsidian Barrel +betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§6§lObsidian Barrel betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.desc=The Obsidian barrel holds as many items as the Diamond one, and is also immune to explosions. # Quest: Double the Radius = Double the Fun! @@ -5886,8 +5894,8 @@ betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.name=Double the Radius = Double the betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.desc=[quest]Advanced MagLev Pylon II (HV)[/quest]%n%nThe HV Pylon has a §c32§r block radius (65x65x65 cube centered around the pylon)%n%nRadius is §9halved§r if the pylon is unpowered. # Quest: Obsidian Shulker Box -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§5§6§lObsidian Shulker Box -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=The portable equivalent of the Obsidian Barrel that retains it's explosion-proof qualities.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§6§lObsidian Shulker Box +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=The portable equivalent of the Obsidian Barrel that retains it's explosion-proof qualities.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Manipulator Upgrades betterquesting.quest.NKKa001sQ9qXBPAUEV4Vrg.name=Manipulator Upgrades @@ -5899,7 +5907,7 @@ betterquesting.quest.QMlw6Z67T5-y_qflA7On2Q.desc=Combining diamond chest with ob # Quest: Iron Shulker Box betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.name=§2§lIron Shulker Box -betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=The portable equivalent of the Iron Barrel.%n%nHas §n54§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=The portable equivalent of the Iron Barrel.%n%nHas §n54§r slots.%n%n[note]Can be Dyed![/note] # Quest: Constructing Additional Pylons! betterquesting.quest.U0LzQUUkRIi-cY3ZpT4uiQ.name=Constructing Additional Pylons! @@ -5911,7 +5919,7 @@ betterquesting.quest.VFVruPLHQAeDthuV-s7HGQ.desc=コンクリート...じゃな # Quest: Gold Shulker Box betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.name=§3§lGold Shulker Box -betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=The portable equivalent of the Gold Barrel.%n%nHas §n81§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=The portable equivalent of the Gold Barrel.%n%nHas §n81§r slots.%n%n[note]Can be Dyed![/note] # Quest: Finally, Some Real Power! betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.name=Finally, Some Real Power! @@ -5919,19 +5927,19 @@ betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.desc=The Energy Tunnel Manipulator U # Quest: Shulker Upgrades betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.name=§3§lShulker Upgrades -betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand. %n%n§n§A§r§lAvailable Upgrades:§l§r%nVanilla -) Copper%nVanilla -) Iron%nCopper -) Iron%nCopper -) Silver%nIron -) Gold%nSilver -) Gold%nGold -) Diamond%nDiamond -) Crystal%nDiamond -) Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n +betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? Now that you're in MV and have access to §dCrystalline Pink Slime§r dust they can be! No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand.%n%n§lAvailable Upgrades:§r%nVanilla -> Copper%nVanilla -> Iron%nCopper -> Iron%nCopper -> Silver%nIron -> Gold%nSilver -> Gold%nGold -> Diamond%nDiamond -> Crystal%nDiamond -> Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n # Quest: Diamond Shulker Box betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.name=§5§lDiamond Shulker Box -betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=The portable equivalent of the Diamond Barrel, you'll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=The portable equivalent of the Diamond Barrel, you'll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Dark Steel Barrel -betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§5§6§lDark Steel Barrel +betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§6§lDark Steel Barrel betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.desc=The Dark Steel barrel holds 135 items! And is also immune to explosions. # Quest: Copper Shulker Box betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.name=§2§lCopper Shulker Box -betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=The portable equivalent of the Copper Barrel.%n%nHas §n45§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=The portable equivalent of the Copper Barrel.%n%nHas §n45§r slots.%n%n[note]Can be Dyed![/note] # Quest: Crystal Chest betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.name=§bCrystal Chest @@ -5939,10 +5947,10 @@ betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.desc=You've created a chest that all # Quest: Silver Shulker Box betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.name=§3§lSilver Shulker Box -betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=The portable equivalent of the Silver Barrel.%n%nHas §n72§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=The portable equivalent of the Silver Barrel.%n%nHas §n72§r slots.%n%n[note]Can be Dyed![/note] # Quest: Draconic Chest -betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§5§6§lDraconic Chest +betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§6§lDraconic Chest betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.desc=The Draconic Chest is a special upgrade of the compressed chest. In addition to a large inventory size and being able to retain it's contents, it has a crafting station and a furnace integrated directly into it. %n%nThe smelting module can be powered by EU or RF and has an internal buffer of it's own. It can smelt up to 5 items at a time. @@ -6244,7 +6252,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAALQ.name=§6§nタンククラフt...Rai betterquesting.quest.AAAAAAAAAAAAAAAAAAAALQ.desc=576バケツ分の液体タンクがあれば、 §7《§rクレオソート§7/Creosote》§r の保管に困ることも無くなるはずです。%n%nRailcraftの §7《§r大型鉄タンク§7/Iron Tank》§r を作ってください。%nもしこれでも容量が足りないと思った場合は、タンクを任意の大きさで設置することができます。最小で3x4x3、最大で9x8x9です。%n%n§7《§rバルブ§7/Valve》§r は底面に接続されたパイプなどに液体を自動で出力するため、 §7《§r電動ポンプ§7/Electric Pump》§r などは必要ありません。%n出力速度は1,000mB/tで、これはHVの電動ポンプの2倍の速度です。%n%nタンクの見た目が地味だと思った場合、Buildcraftの §7《§rペイントブラシ§7/Paintbrush》§r やGregTechの §7《§rスプレー缶§7/Spray Can》§r を使用して、色を変えることができます。%n%nHVより後の時代でもRailcraftタンクを使用し続ける場合、電動ポンプを使用してより高効率で液体の搬出が行えます。 # Quest: You Are Now Prepared, Hopefully! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.name=§f§k§f§n§6§nこれで準備は万端だ! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.name=§6§nこれで準備は万端だ! betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.desc=どんな方法であれ、 §7《§r乾式製錬炉§7/Smeltery》§r を手に入れたようですね。さあ、鋳造の時間だ!%n%n§7《§r亜鉛砂利鉱石§7/Zinc Gravel Ore》§r が見つからない場合は、§7《§rコイン、コイン、コイン§7/Coins, Coins, Coins》§r 項目で購入してください。%n%nノート: Tinkersの説明書には3x3の基礎が必要だと記されていますが、実際にはより小さいサイズでも組み立ては行えます。より高く、広い製錬炉は一度に多くのアイテムを処理でき、燃料を節約できます。%n%n§3GTNHでは、乾式製錬炉による鉱石の2倍化は行えません。Greg機械を使用してください。§r # Quest: The Water Dilemma @@ -6256,8 +6264,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.name=§6§nスチールを手に入 betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.desc=§7《§rスチール§7/Steel》§r が欲しいって?%nオーケー、仕事に取り掛かろう...。%n%n§7《§rレンガ高炉§7/Bricked Blast Furnace §r(BBF)§7》§r はGregTechにおけるもっとも初歩的なマルチブロック設備です。%n石炭や木炭、あるいは §7《§rコークス§7/Coal Coke》§r を燃料に鉄インゴットを精錬することで、長い時間を掛けた後スチールが完成します。%n%nBBFに限らず、GregTechにおける殆どのマルチブロック設備は筐体共有が行えます。つまり、以下のような配置を行うことで、 §7《§r耐火レンガ§7/Fire Bricks》§r の消費数を最小限に抑えることができます。%n%nFCFCF%nFAFAF%nFCFCF%n%nF -> 耐火レンガ%nC -> 本体ブロック%nA -> 空気%n%n§4BBFは稼働中 §7《§4汚染§7/Pollution》§4 を発生させるため、密集させることでチャンク内の汚染の蓄積速度も比例して上昇することに注意してください。§r%n%n%n素材として必要になる §7《§r石の粉§7/Stone Dust》§r は §7《§r小さな鉱石§7/Small Ore》§r からドロップするものを大釜で洗浄しても入手が可能です。%n足りない場合は §7《§r破砕機§7/Macerator》§r で丸石を粉砕しましょう。%n%n%nメサのようなバイオームの付近にスポーンした場合、テラコッタを粉砕することで容易に §7《§r粘土の粉§7/Clay Dust》§r を確保できます。%n%n%n§3§7《§3レンガの粉§7/Brick Dust》§3 を入手しようとしている場合、覚えておいてください。%nなぜだか通常のレンガよりも、レンガブロックを粉砕したほうが作成に掛かる時間が短いです。%n%nRoguelike Dungeons のレンガ造りの小屋や、村にあるRailcraftの鉄道駅からレンガブロックを拝借し、粉砕するのは序盤において最も効率的なレンガの粉の作成方法です。§r%n%n%nForestryの §7《§r加工作業台§7/Worktable》§r はレシピを登録でき、バケツを使用するレシピを反復的に処理するのに適しています。 # Quest: EBF-Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§r§6§l§5§l§o§l§r§6§lEBF-Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=アルミニウムインゴットを入手するには、§7《§r電気高炉§7/Electric Blast Furnace》§r が必要です。これは勝利に向けた非常に重要な工程ですので、さっそく始めましょう。%n%n加熱コイル用のマイカを入手するのは少々手間がかかるかもしれませんが、最初の段階のコイルであれば代替品を使用できます。%n2つのLVハッチで合計32Vの4A出力、またはマルチブロックが完全に修復されていない場合は3つのLVハッチでより強力な電力が必要です。%nニッケルをギリギリの状態で確保するのが難しい場合は、初心者レベルの「ニッケルの供給源」クエストを「初歩的な魔道学」タブで確認してください。%n%n§r一部のレシピではCO2/SO2が流体として生成されます。この流体は、EBFの最上層に流体出力ハッチを設置することで回収できます。また、EBFコントローラーブロックのGUIで流体排出を有効にすることも可能です。このようなCO2/SO2を排出するレシピを使用する場合、いずれか一方の方法を実施しないとEBFは起動しません。%n回収される流体の量は、マフラーハッチのグレードによって異なります。%n%nバートのプラチナシリーズレシピでは流体が最下層に生成され、マフラーハッチのグレードの影響を受けません。後でプラチナ関連の作業を行う予定がある場合は、この点にご注意ください。%n%nモーロンはいつも「マフラーのマウントポイントを上向きに」と指示します。打ち上げ前には、メンテナンスの問題を修正し、必要に応じてプログラム回路を設置することを忘れないでください。%n%n非常に洗練されたEBFを作りたい場合は、入力流体用のハッチを追加し、それぞれ異なる流体を貯蔵することができます。%n%nEBFにはMV電力レベルから上下各100K単位での温度調整機能もあります。現在はLV電力用のエネルギーハッチしか設置できませんが、2つのLVエネルギーハッチを設置すればEBFをMV電力にオーバークロックでき、100Kのペナルティが解消されて初期温度が1801Kに設定されます。%n%nゲーム進行に伴いEBFをアップグレードしていくと、この温度調整機能の幅が広がります。MVエネルギーハッチ2つ(HVへのオーバークロック)で+100K、HVエネルギーハッチ2つ(EVへのオーバークロック)で+200Kといった具合です。コイルは基本値を設定するだけで、この調整機能はボルカヌスには適用されません。%n%n汚染が著しく悪化した場合は、GT++マルチブロック内の汚染除去装置を確認するか、マフラーをアップグレードしてください。 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§6§lEBF-Time +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=アルミニウムインゴットを入手するには、§7《§r電気高炉§7/Electric Blast Furnace》§r が必要です。これは勝利に向けた非常に重要な工程ですので、さっそく始めましょう。%n%n加熱コイル用のマイカを入手するのは少々手間がかかるかもしれませんが、最初の段階のコイルであれば代替品を使用できます。%n2つのLVハッチで合計32Vの4A出力、またはマルチブロックが完全に修復されていない場合は3つのLVハッチでより強力な電力が必要です。%nニッケルをギリギリの状態で確保するのが難しい場合は、初心者レベルの「ニッケルの供給源」クエストを「初歩的な魔道学」タブで確認してください。%n%n一部のレシピではCO2/SO2が流体として生成されます。この流体は、EBFの最上層に流体出力ハッチを設置することで回収できます。また、EBFコントローラーブロックのGUIで流体排出を有効にすることも可能です。このようなCO2/SO2を排出するレシピを使用する場合、いずれか一方の方法を実施しないとEBFは起動しません。%n回収される流体の量は、マフラーハッチのグレードによって異なります。%n%nバートのプラチナシリーズレシピでは流体が最下層に生成され、マフラーハッチのグレードの影響を受けません。後でプラチナ関連の作業を行う予定がある場合は、この点にご注意ください。%n%n打ち上げ前には、メンテナンスの問題を修正し、必要に応じてプログラム回路を設置することを忘れないでください。%n%n非常に洗練されたEBFを作りたい場合は、入力流体用のハッチを追加し、それぞれ異なる流体を貯蔵することができます。%n%nEBFにはMV電力レベルから上下各100K単位での温度調整機能もあります。現在はLV電力用のエネルギーハッチしか設置できませんが、2つのLVエネルギーハッチを設置すればEBFをMV電力にオーバークロックでき、100Kのペナルティが解消されて初期温度が1801Kに設定されます。%n%nゲーム進行に伴いEBFをアップグレードしていくと、この温度調整機能の幅が広がります。MVエネルギーハッチ2つ(HVへのオーバークロック)で+100K、HVエネルギーハッチ2つ(EVへのオーバークロック)で+200Kといった具合です。コイルは基本値を設定するだけで、この調整機能はボルカヌスには適用されません。%n%n汚染が著しく悪化した場合は、GT++マルチブロック内の汚染除去装置を確認するか、マフラーをアップグレードしてください。 # Quest: More Heat - Kanthal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAATg.name=§6§nさらなる加熱 - カンタルコイルへアップグレード @@ -6276,7 +6284,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUQ.name=§6§lその最後に… betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUQ.desc=...宇宙の最後では、最終的にはすべてが凍結します。しかし、宇宙の熱的死を待つのはあまりにも時間がかかりすぎます。そこでご紹介するのが真空冷却機です。高温の物体を冷却するのに十分な性能を備えています。%n%nEBFを通過するインゴットが一定温度を超えると、冷却が必要な高温インゴットとして排出されます。%n%n最低でも16個の耐冷マシン外装が必要ですが、その他の必要数は設置環境によって異なります。 # Quest: An Unexpected Bonus -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.name=§7§6§n木炭のボーナス...あまり知られていないかも? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.name=§6§n木炭のボーナス...あまり知られていないかも? betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.desc=親切なパック開発者が、木炭をブロックに加工したとき、燃焼時間にボーナスが乗るよう調整を施してくれました。%n%n§7《§r木炭ブロック§7/Block of Charcoal》§r は16,000の燃焼時間を持ち、これは通常の木炭の10倍に相当します。つまり、木炭1個分お得です!%n%nこのボーナスは通常の木炭ブロックにのみ課されるものであり、 §7《§r圧縮木炭ブロック§7/Block of Compressed Charcoal》§r やそれ以降のn重圧縮木炭ブロックには関係ありません。%n%nでも、お洒落好きなら §7《§r五重圧縮木炭ブロック§7/Block of Quintuple Compressed Charcoal》§r を使ってみることをお勧めしますよ!%n%n§3実際のところ、固形燃料は §7《§3レンガ高炉§7/Brickd Blast Furnace》§3 や §7《§3大型ボイラー§7/Large Boiler》§3 の運用などでしか用いないため、このボーナスはあまり役に立たないかもしれません。%n%nクエスト用に集めた木炭ブロックの使い道に悩んでいる場合、 §7《§3バイオチャンク§7/Bio Chunk》§3 へ加工し §7《§3産業用ダイヤモンド§7/Industrial Diamond》§3 を作ってみましょう。 # Quest: High-Speed Charcoal @@ -6305,7 +6313,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB3Q.desc=This one is optional now. But s # Quest: An Industrial Mobfarm betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.name=§6§lAn Industrial Mobfarm -betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.desc=§6§lExtreme Entity Crusher§r is your newest and probably §lbest§r spawner/grinder, with this you are not only able to get drops without any §lTPS§r issues but also with style and §lextreme§r efficiency.%n%nOf course that depends on the quality of your sword; damage, looting, and durability are the only stats that will translate towards the efficacy of the machine. §3(weapon is optional however, there are spikes in it after all!)§r%n%nWill ocassionally spawn infernal mobs if possible and will use §2§lx8§r power with every infernal spawn so you need to take that into account!%n%nIf you are actively using the Blood Magic "§c§lWell of Suffering§r" ritual to power your altar, this multi may be used in combination with it to 'generate' and 'kill' mobs automatically for life essence, so you don't need a setup involving an actual spawner!%n%n§lNotes:§r%nWill generate §2§l120L§r of liquid XP with every cycle.%nIn case of any problems with multiblock animation just use §5soldering iron§r on the machine to disable it.%nRead the tooltip! There are a few unique quality of life settings that you may find of use.%n%n[warn]Enchanting the spikes does nothing to effect the machine.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.desc=§6§lExtreme Entity Crusher§r is your newest and probably §lbest§r spawner/grinder, with this you are not only able to get drops without any §lTPS§r issues but also with style and §lextreme§r efficiency.%n%nOf course that depends on the quality of your sword; damage, looting, and durability are the only stats that will translate towards the efficacy of the machine. §3(weapon is optional however, there are spikes in it after all!)§r%n%nWill ocassionally spawn infernal mobs if possible and will use §2§lx8§r power with every infernal spawn so you need to take that into account!%n%nIf you are actively using the Blood Magic "§c§lWell of Suffering§r" ritual to power your altar, this multi may be used in combination with it to 'generate' and 'kill' mobs automatically for life essence, so you don't need a setup involving an actual spawner!%n%n§lNotes:§r%nWill generate §2§l120L§r of liquid XP with every cycle.%nIn case of any problems with multiblock animation just use §5soldering iron§r on the machine to disable it.%nRead the tooltip! There are a few unique quality of life settings that you may find of use.%n%n[warn]Enchanting the spikes in the structure does nothing to effect the machine.[/warn] # Quest: Powderbarrels betterquesting.quest.AAAAAAAAAAAAAAAAAAAC-Q.name=§6§n火薬樽 @@ -6385,7 +6393,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADDQ.desc=This oven is the best way to ge # Quest: It's Time to Get More Steam betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.name=§6§lIt's Time to Get More Steam -betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=As soon as you have the ability to store energy in large quantities, it would be necessary to have a way to generate energy in large quantities. You need a large bronze boiler. But in order to make this boiler, you will need a mountain of bronze. This boiler produces 800L of steam per tick. This is enough to run 10 basic steam turbines.%n%nThe large boiler can use either water or distilled water. Water is consumed at a rate of 1L of water per 150L of steam.%n%nTo make a large boiler you must make a 3x3x5 structure with Bronze Pipe Casings in the center of the middle 3 levels. The lowest level must contain at least 1 or 2 input hatches, 1 or 2 input buses, 3 or 4 fireboxes, 1 muffler, and one maintenance hatch. The lowest level can not contain any plated bricks. All hatches, buses, and mufflers must have their back side touching a firebox. The output hatch can be placed on any of the upper 4 levels.%n%n§c§cWarning: Different from other boilers, Large Boilers must contain water at all times while active. If at any point the Boiler runs out of water while it is active, it will explode. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=As soon as you have the ability to store energy in large quantities, it would be necessary to have a way to generate energy in large quantities. You need a large bronze boiler. But in order to make this boiler, you will need a mountain of bronze. This boiler produces 800L of steam per tick. This is enough to run 10 basic steam turbines.%n%nThe large boiler can use either water or distilled water. Water is consumed at a rate of 1L of water per 150L of steam.%n%nTo make a large boiler you must make a 3x3x5 structure with Bronze Pipe Casings in the center of the middle 3 levels. The lowest level must contain at least 1 or 2 input hatches, 1 or 2 input buses, 3 or 4 fireboxes, 1 muffler, and one maintenance hatch. The lowest level can not contain any plated bricks. All hatches, buses, and mufflers must have their back side touching a firebox. The output hatch can be placed on any of the upper 4 levels.%n%n§cWarning: Different from other boilers, Large Boilers must contain water at all times while active. If at any point the Boiler runs out of water while it is active, it will explode. # Quest: Steam is Never Enough betterquesting.quest.AAAAAAAAAAAAAAAAAAADEg.name=§6§lSteam is Never Enough @@ -6405,7 +6413,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADZg.desc=一度に最大9つのアイテ # Quest: Cleanroom betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.name=§6§nクリーンルーム -betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.desc=より高度な(しかも低コスト!)な回路を構築するには、クリーンルームが必須です。クリーンルームは興味深い多ブロック構造で、部屋の内部§oに他の機械を配置する設計になっています!%n%nクリーンルームは、3x4x3から15x15x15(幅x高さx奥行き)ブロックまでの中空多ブロック構造です。底面は正方形である必要はなく、長方形でも問題ありません。最上層はフィルターマシンの筐体で構成され、縁の部分だけがプラストレスブロックで作られています。制御装置は最上層の中央に置く必要があります。部屋の幅または長さが偶数の場合、中央の2ブロック(または4ブロック)のいずれかを使用できます。その他の構造部分はプラストレスブロックで構築します。%n%nこれらのプラストレスブロックの最大30%%を、他の有効なブロックや素材に置き換えることが可能です:%n%n強化ドアを使えばクリーンルームへの出入りが可能になります。ドアは必ず閉めておいてください。ドアが開いていると、クリーンルームの効率が急速に低下します。トラベルアンカーやエレベーターも使用可能で、必要に応じて床に埋め込むこともできます。%n%n壁を通じた電力とアイテムの自動輸送には、ケーブルダイオードやマシンハウジングを使用できます。ただし、機械を高電圧仕様にアップグレードする際は細心の注意が必要です。必ずマシンハウジングとダイオードを取り外し、新しい電力レベルに対応した部品に交換してください。アイテム通過専用の場合はこの作業は不要です。%n%n内部を確認したい場合は、EV+グレード以上のガラス(強化ガラスやマナガラスなど)を使用できます。クリーンルームが形成されない場合は、30%%の制限値に注意してください。多くの場合、ガラスの使用量が多すぎることが原因です。%n%n最後に、クリーンルーム自体の動作にはメンテナンスハッチとエネルギーハッチが必要です。この多ブロック構造の電力消費はやや特殊で、初期値は40 EU/tで、徐々に減少していきます。ただし、40 EU/t(通常は中電圧レベル)を使用している場合でも、十分な電力を供給していれば、LVエネルギーハッチ1つで十分です。ただし、これは例外的なケースであり、通常はルールではないことを覚えておいてください。%n%nまずは5x5x5の部屋から作り始めましょう。必要に応じて後から拡張できます。電力を供給し、効率が100%%に達するまで稼働させてください。効率が100%%未満の場合、クリーンルーム内の機械は出力を消失する可能性がありますので、常にクリーンルームを稼働状態に保つことが重要です!%n%nメンテナンス上の問題が発生すると、最大効率が10%%低下します。ハンドスキャナー、産業用情報パネル、またはメンテナンス必要カバーとレッドストーン駆動式ライトまたはハウラーアラームを使用して、クリーンルームの状態を監視してください。%n%n%n[note]大型化学反応炉や超高密度レーザーエングレーバーなどの多ブロック構造は、必ずしもクリーンルーム内に設置する必要はありません。ただし、バイオラボなどの他の機械については、後でクリーンルームが必要になります。[/note]%n%n[note]その他の役立つヒント:アイテム輸送にはAEワイヤレスコネクタやトランスベクターインターフェースを使用することでマシンハウジングを回避でき、より高いグレードのエネルギーハッチを使用すれば100%%の効率により早く到達できます。[/note]%n%n[warn]クリーンルーム内で汚染を引き起こすものを使用することはできません。そうすると、クリーンルームが機能しなくなります。[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.desc=より高度な(しかも低コスト!)な回路を構築するには、クリーンルームが必須です。クリーンルームは興味深い多ブロック構造で、部屋の内部§oに他の機械を配置する設計になっています!%n%nクリーンルームは、3x4x3から15x15x15(幅x高さx奥行き)ブロックまでの中空多ブロック構造です。底面は正方形である必要はなく、長方形でも問題ありません。最上層はフィルターマシンの筐体で構成され、縁の部分だけがプラストレスブロックで作られています。制御装置は最上層の中央に置く必要があります。部屋の幅または長さが偶数の場合、中央の2ブロック(または4ブロック)のいずれかを使用できます。その他の構造部分はプラストレスブロックで構築します。%n%nこれらのプラストレスブロックの最大30%%を、他の有効なブロックや素材に置き換えることが可能です:%n%n強化ドアを使えばクリーンルームへの出入りが可能になります。ドアは必ず閉めておいてください。ドアが開いていると、クリーンルームの効率が急速に低下します。トラベルアンカーやエレベーターも使用可能で、必要に応じて床に埋め込むこともできます。%n%n壁を通じた電力とアイテムの自動輸送には、ケーブルダイオードやマシンハウジングを使用できます。ただし、機械を高電圧仕様にアップグレードする際は細心の注意が必要です。必ずマシンハウジングとダイオードを取り外し、新しい電力レベルに対応した部品に交換してください。アイテム通過専用の場合はこの作業は不要です。%n%n内部を確認したい場合は、EV+グレード以上のガラス(強化ガラスやマナガラスなど)を使用できます。クリーンルームが形成されない場合は、30%%の制限値に注意してください。多くの場合、ガラスの使用量が多すぎることが原因です。%n%n最後に、クリーンルーム自体の動作にはメンテナンスハッチとエネルギーハッチが必要です。この多ブロック構造の電力消費はやや特殊で、初期値は40 EU/tで、徐々に減少していきます。ただし、40 EU/t(通常は中電圧レベル)を使用している場合でも、十分な電力を供給していれば、LVエネルギーハッチ1つで十分です。ただし、これは例外的なケースであり、通常はルールではないことを覚えておいてください。%n%nまずは5x5x5の部屋から作り始めましょう。必要に応じて後から拡張できます。電力を供給し、効率が100%%に達するまで稼働させてください。効率が100%%未満の場合、クリーンルーム内の機械は出力を消失する可能性がありますので、常にクリーンルームを稼働状態に保つことが重要です!%n%nメンテナンス上の問題が発生すると、最大効率が10%%低下します。ハンドスキャナー、産業用情報パネル、またはメンテナンス必要カバーとレッドストーン駆動式ライトまたはハウラーアラームを使用して、クリーンルームの状態を監視してください。%n%n[note]大型化学反応炉や超高密度レーザーエングレーバーなどの多ブロック構造は、必ずしもクリーンルーム内に設置する必要はありません。ただし、バイオラボなどの他の機械については、後でクリーンルームが必要になります。[/note]%n%n[note]その他の役立つヒント:アイテム輸送にはAEワイヤレスコネクタやトランスベクターインターフェースを使用することでマシンハウジングを回避でき、より高いグレードのエネルギーハッチを使用すれば100%%の効率により早く到達できます。[/note]%n%n[warn]クリーンルーム内で汚染を引き起こすものを使用することはできません。そうすると、クリーンルームが機能しなくなります。[/warn] # Quest: A Very Useful Scanner betterquesting.quest.AAAAAAAAAAAAAAAAAAADrQ.name=§6§lA Very Useful Scanner @@ -6481,7 +6489,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAA.desc=The next tier of Borosilicate g # Quest: Bacterial Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.name=§6§nバクテリア槽 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=The Bacterial Vat is a unique multiblock machine with its own recipes. But it also has advanced versions of many brewery recipes.%n%nThe Vat isn't mandatory in this tier, but there are many useful recipes and you'll need it later on, so let's build one!%n%nAll recipes require a §cculture§r, some recipes require a specific §cGlass-Tier.%n%n§rThe culture is made in a BioLab and §lput in the controller.%n%n§l§rThe Glass-Tier is calculated as LV = Tier 1, so this quest requires you to make tier 3 glass. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=The Bacterial Vat is a unique multiblock machine with its own recipes. But it also has advanced versions of many brewery recipes.%n%nThe Vat isn't mandatory in this tier, but there are many useful recipes and you'll need it later on, so let's build one!%n%nAll recipes require a §cculture§r, some recipes require a specific §cGlass-Tier.§r%n%nThe culture is made in a BioLab and §lput in the controller.§r%n%nThe Glass-Tier is calculated as LV = Tier 1, so this quest requires you to make tier 3 glass. # Quest: Sievert for the Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAw.name=§6§lSievert for the Vat @@ -6516,7 +6524,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1g.name=§6§lExpert MB-Construction betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1g.desc=Right-click the controller while sneaking will invoke an action called §osurvival autoplace§r. This will attempt to build the multiblock with items from your inventory, provided the area this multi occupies is clear of obstacles. Again, like hologram spawning, multiblocks that accept multiple types of tiered components or has variable length, the number of MSHPs you hold in hand will decide which tier of blocks will be placed. It will place correct amount of hatches for you, but will usually orient the hatches towards you, not perpendicular to the surface. It will just place casings for you if you don't have any hatches in inventory, unless this spot requires the use of a hatch (e.g. the top center spot of EBF).%n%nSurvival autoplace can also take from your alternative inventories, or items that contain/link to an inventory. Currently, this includes:%n- adventure backpacks, either worn or as an item in inventory%n- AE2 portable cells%n- ME networks connected via any AE2 wireless terminal with item access capabilities%n- Forestry backpacks%n- ender chest inventory, if you have the Ender Backpack from Backpacks mod. Note: ordinary backpacks from the Backpacks mod are NOT supported at the moment. # Quest: You Are Not Prepared!!! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.name=§f§k§f§n§6§n準備不足だ!!! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.name=§6§n準備不足だ!!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.desc=より大きなものを作る時が来ました: §7《§r乾式製錬炉§7/Smeltery》§r です!%n%n膨大な構成ブロックとクラフト工程を要求されるので、たくさんの資源を集めましょう。%n%n...または、少し不満げなNPCのお友達の助けを借りて完成させることもできます。しかし、後者のルートを取ると、クエスト報酬が受け取れなくなることに注意してください。%n%n§3このクエストは右側にある §7《§f§k§f§n§6§n準備不足だ...しかし、彼らは...?§r§7/You Are Not Prepared... But They Are》§3 クエストと相互排他関係にあります。§r # Quest: Getting Muddy With Monazite @@ -6533,7 +6541,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALKA.desc=The ability to rotate MBs and v # Quest: HSS-S Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.name=§6§lHSS-S Coil Upgrade -betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Technically this coil tier can be skipped. But you need LuV to get the next one, so you should really get these coils for now.%n%n%nTo process more advanced materials like LuV Superconductor Base you need more than 5400K. Time to upgrade your EBF to 6300K. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Technically this coil tier can be skipped. But you need LuV to get the next one, so you should really get these coils for now.%n%nTo process more advanced materials like LuV Superconductor Base you need more than 5400K. Time to upgrade your EBF to 6300K. # Quest: Trinium Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.name=§6§lTrinium Coil Upgrade @@ -6541,7 +6549,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.desc=To process more advanced materi # Quest: Neutron Activator betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.name=§6§lNeutron Activator -betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=You will need machine to process the naquadah in the future.%n%nThis machine is different from most multis. It needs to use [warn]Neutron Accelerator[/warn] this special hatch instead of energy hatch to keep it running.%n%nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn't meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.%n%nWhen all Neutron Accelerators aren't running, NKE will decrease 72keV/s.%n%nNeutron Activator will explode when NKE is over 1200MeV.%n%n§dYou can enable batch mode with wire cutters.§r%n%n[note]The more height/speed casings you have, the more inefficient the EU->eV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=The Neutron Activator is a unique machine that you will use for processing Naquadah, and eventually Naquadah Fuel should you choose to do so.%n%nUnlike traditional multis, instead of using a regular energy hatch, this machine relies on a Neutron Accelerator that will need to be regulated by a Sensor Hatch. §3(The Neutron Accelerator needs to be provided power just like an energy hatch)§r%n%nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn't meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.%n%nWhen all Neutron Accelerators aren't running, NKE will decrease 72keV/s.%n%nNeutron Activator will explode when NKE is over 1200MeV.%n%n§dYou can enable batch mode with wire cutters.§r%n%n[note]The more height/speed casings you have, the more inefficient the EU->eV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note] # Quest: Neutron Sensor betterquesting.quest.AAAAAAAAAAAAAAAAAAALeQ.name=§6§l中性子センサー @@ -6555,16 +6563,16 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALeg.desc=It is used to accelerate the NK betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.name=§6§lOops betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.desc=If you failed to meet the NKE as NEI requested, you can recycle something useful in this place. -# Quest: §A§AAir-Filter -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lAir-Filter -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Electric Air Filter%n%nThis wonderful multiblock comes in 3 versions:§9 §rT1 for LV, T2 for late HV and T3 for IV.%n%n§r§9§rIt has 2 modes:%n%n§9§r- a normal mode, where one chunk is processed at a time in the working area, in order, per pollution cleaning cycle.%n- a random mode, where the chunk being cleaned is picked randomly between all the polluted chunks in the working area.%n§r%nTo cycle between the modes, right-click on the controller with a screwdriver.%n%n§9§rThe controller can change its working area from 1x1 to (2*tier+1) x (2*tier+1) chunks. To do that, right-click with a screwdriver on the controller while sneaking. The default size is the maximum working area.%n%n§r§9§rThe pollution removal calculation is equals (by default) to 30 * bonusMultiTier * Muffler Hatches * Turbine Eff * Multiblock Eff * 2.5 ^ Effective Tier where:%n%n- BonusMultiTier is a boost given by the multiblock tier. T1 is 1 (0%%), T2 is 1.05 (5%%) and T3 is 1.10 (10%%)%n%n- Muffler Hatches is the amount of muffler hatches on the multiblock (up to 8)%n%n- Turbine Eff is the efficiency of the turbine chosen to run the multi. It won't run if there is no turbine in the controller.%n%n- Multiblock Eff is the efficiency of the multiblock (100%% when no maintenance issue, -10%% per issue)%n%n- Effective Tier is the Effective Tier of the multi: the minimum tier between the electric tier of the multi and the tier of the muffler hatches%n%n§rThe pollution cleaning is boosted by two (by default) when using an Absorption Filter. When added in the input bus, it will be consumed and used for 30 (by default) successful pollution cleaning cycle. If a chunk with no pollution in it is processed, that doesn't count as successful, and the multi decides that a chunk has no pollution if the pollution is below 10k gibbl (by default). After the 30th successful pollution cleaning cycle, the output bus will give a Dirty Absorption Filter.%n%nTo know if an Absorption Filter is present and how many remaining cycles there are, use a portable scanner on the controller.%n%n§9§rA pollution cycle lasts 10s, and the cleaning is done every second. +# Quest: Air-Filter +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§lAir-Filter +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Electric Air Filter%n%nThis wonderful multiblock comes in 3 versions: T1 for LV, T2 for late HV and T3 for IV.%n%nIt has 2 modes:%n%n- a normal mode, where one chunk is processed at a time in the working area, in order, per pollution cleaning cycle.%n- a random mode, where the chunk being cleaned is picked randomly between all the polluted chunks in the working area.%n To cycle between the modes, right-click on the controller with a screwdriver.%n%nThe controller can change its working area from 1x1 to (2*tier+1) x (2*tier+1) chunks. To do that, right-click with a screwdriver on the controller while sneaking. The default size is the maximum working area.%n%nThe pollution removal calculation is equals (by default) to 30 * bonusMultiTier * Muffler Hatches * Turbine Eff * Multiblock Eff * 2.5 ^ Effective Tier where:%n%n- BonusMultiTier is a boost given by the multiblock tier. T1 is 1 (0%%), T2 is 1.05 (5%%) and T3 is 1.10 (10%%)%n%n- Muffler Hatches is the amount of muffler hatches on the multiblock (up to 8)%n%n- Turbine Eff is the efficiency of the turbine chosen to run the multi. It won't run if there is no turbine in the controller.%n%n- Multiblock Eff is the efficiency of the multiblock (100%% when no maintenance issue, -10%% per issue)%n%n- Effective Tier is the Effective Tier of the multi: the minimum tier between the electric tier of the multi and the tier of the muffler hatches.%n%nThe pollution cleaning is boosted by two (by default) when using an Absorption Filter. When added in the input bus, it will be consumed and used for 30 (by default) successful pollution cleaning cycle. If a chunk with no pollution in it is processed, that doesn't count as successful, and the multi decides that a chunk has no pollution if the pollution is below 10k gibbl (by default). After the 30th successful pollution cleaning cycle, the output bus will give a Dirty Absorption Filter.%n%nTo know if an Absorption Filter is present and how many remaining cycles there are, use a portable scanner on the controller.%n%nA pollution cycle lasts 10s, and the cleaning is done every second. # Quest: Absorption Filter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpg.name=§6§lAbsorption Filter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpg.desc=When you reach MV tier you can make your own Absorption Filter for the Air Filter to clean pollution much more efficient. The Filter will be consumed and you get a dirty Filter back after 30 Cycles. # Quest: You Are Not Prepared... But They Are -betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.name=§f§k§f§n§6§n準備不足だ...しかし、彼らは...? +betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.name=§6§n準備不足だ...しかし、彼らは...? betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.desc=§7《§r乾式製錬炉§7/Smeltery》§r を一から作るのは非常に面倒で時間もかかります。%n%n親切な隣人たちから借りるのはどうでしょう?彼らはきっと、レンガの鉄道駅を解体したばかりの不親切な冒険者に、喜んで協力してくれるはずです。%n%n村人たちはとても愚かなので、 §7《§r鋳造蛇口§7/Seared Faucet》 や §7《§r製錬炉排液口§7/Smeltery Drain》§r といったいくつかの重要な部品を作らずに、全てのレンガを使い切ってしまいました。したがって、いくつかの構成部品は自分で追加する必要があります。%n%nちょっと役に立つヒント: §7《§r焼成レンガ§7/Seared Brick》§r のブロックはGregTechの §7《§rハンマー§7/Hammer》§r で破壊したとき、アイテム状態のレンガに解体できます。これを利用し、村の乾式製錬炉から構成部品を再構成できます。%n%n§3残念なことに、こちらのクエストをクリアすると、苦労を惜しんだ対価としてクエスト報酬が受け取れなくなります。公平を期すため、チェックボタンを押して合意のうえでクリアしてください。§r # Quest: Focusing Science and Mystery @@ -6577,15 +6585,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2Q.desc=The QFT uses the kind of cataly # Quest: Tier 2 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.name=Tier 2 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Consider improving your QFT's focusing capabilities by replacing your §b§3Neutron Shielding Core§f §r§rcasings with §b§3Cosmic Fabric Shielding Core§f §rcasings. Like the tier 2 manipulators, these also require §b§3Hyper-Stable Self-Healing Adhesive§§§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Consider improving your QFT's focusing capabilities by replacing your §3Neutron Shielding Core§r casings with §3Cosmic Fabric Shielding Core§r casings. Like the tier 2 manipulators, these also require §3Hyper-Stable Self-Healing Adhesive§r. # Quest: Tier 3 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.name=Tier 3 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Consider improving your QFT's focusing capabilities even further by replacing your §§§3Cosmic Fabric Shielding Core§f §rcasings with §b§3Infinity Infused Shielding Core§f §rcasings. Like the tier 3 manipulators, these also require §b§3Superconductor Rare-Earth Composite§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Consider improving your QFT's focusing capabilities even further by replacing your §3Cosmic Fabric Shielding Core§r casings with §3Infinity Infused Shielding Core§r casings. Like the tier 3 manipulators, these also require §3Superconductor Rare-Earth Composite§r. # Quest: Tier 4 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.name=Tier 4 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §b§3Infinity Infused Shielding Core§f §rcasings with §b§3SpaceTime Bending Core§f §rcasings. Like the tier 4 manipulators, these also require §b§3Black Body Naquadria Supersolid§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §3Infinity Infused Shielding Core§r casings with §3SpaceTime Bending Core§r casings. Like the tier 4 manipulators, these also require §3Black Body Naquadria Supersolid§r. # Quest: Your New Friend betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEQ.name=§6§nあなたの新しいお友達 @@ -6605,15 +6613,15 @@ betterquesting.quest.Ds_ok-hRS2ODJNs3LUP9kw.desc=Sustainability. It's not the na # Quest: Tier 2 Manipulating betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.name=Tier 2 Manipulating -betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §b§3Neutron Pulse Manipulator§f §rcasings § with §b§3Cosmic Fabric Manipulator§f §rcasings. Once installed, the QFT can perform the §6§6monaline skip§f,§r § the §6§6first two naqline skips§f§r, and the §6netherite line skip§r.%n%n§rThese casings require more advanced materials, including §b§3Hyper-Stable Self-Healing Adhesive§f§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! +betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §3Neutron Pulse Manipulator§r casings with §3Cosmic Fabric Manipulator§r casings. Once installed, the QFT can perform the §6monaline skip§r, the §6first two naqline skips§r, and the §6netherite line skip§r.%n%nThese casings require more advanced materials, including §3Hyper-Stable Self-Healing Adhesive§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! # Quest: A Beginner's Guide to Particle Physics betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.name=A Beginner's Guide to Particle Physics -betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=If you've built the Source Chamber already, you may have noticed that particles aren't produced as items, like GT++ ones are.%n%nInstead they're transmitted through Beamline Pipes from multi to multi, similar to real life.%n%nEach stream of particles transmitted, or "beam", has four properties:%n- §%n§%n§6Particle§r: the type of particle carried by the beam%n- §4Energy§r: the amount of energy the particles have%n§r- §9Focus§r: out of 100, how focused the beam is%n§r- §dAmount§r: a measure of the number of particles in the beam%n%nNote that you can see info about a multi's input and output beams by using a Tricorder on the controller.%n%nFor the recipes you'll be interested in, i.e. the ones that actually produce items, there'll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).%nTake a look some TC recipes for an example of this.%n%n%nHave a photon. To hang on your wall. +betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=If you've built the Source Chamber already, you may have noticed that particles aren't produced as items, like GT++ ones are.%n%nInstead they're transmitted through Beamline Pipes from multi to multi, similar to real life.%n%nEach stream of particles transmitted, or "beam", has four properties:%n- §6Particle§r: the type of particle carried by the beam%n- §4Energy§r: the amount of energy the particles have%n- §9Focus§r: out of 100, how focused the beam is%n- §dAmount§r: a measure of the number of particles in the beam%n%nNote that you can see info about a multi's input and output beams by using a Tricorder on the controller.%n%nFor the recipes you'll be interested in, i.e. the ones that actually produce items, there'll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).%nTake a look some TC recipes for an example of this.%n%nHave a photon. To hang on your wall. # Quest: Producing Solar Panels in BULK!! betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.name=Producing Solar Panels in BULK!! -betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]The Solar Factory![/quest]%n%nThe structure has §c3§r tiers, each of which allow greater production than the previous tier. %n%nRecipes in NEI display the minimum wafer tier required. %nWafer Tiers: %n%n§6Monocrystalline%nPhosphorous%nNaquadah%nEuropium%nAmericium%nPhotonically Prepared%nPhotonically Enhanced§r%n%nMachine parallels are based on Precise Casing Tier:%n%n§6MK-I: §f§c8x§r%n§6MK-II: §f§c16x§r%n§6MK-III: §f§c32x§r%n§6MK-IV: §f§c64x§r%n%n§lTier §b2:§r%n%n§aSupports Multi-Amp energy hatches§r%n§c25%%§f§r more outputs for every Wafer tier §oabove§r the minimum required.%n§r§r§rThe bonus to outputs occurs after parallels, but §9cannot be greater§f§r than §c100%%§r%nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.%n%n§lTier §b3:§r%n%n§aSupports Laser Energy hatches§r%nBonus per increased wafer tier is increased to §c50%%§f%n§rZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. %n%n%n%n +betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]The Solar Factory![/quest]%n%nThe structure has tiers, each of which allow greater production than the previous tier. %n%nRecipes in NEI display the minimum wafer tier required. %nWafer Tiers: %n%n§6Monocrystalline%nPhosphorous%nNaquadah%nEuropium%nAmericium%nPhotonically Prepared%nPhotonically Enhanced§r%n%nMachine parallels are based on Precise Casing Tier:%n%n§6MK-I: §c8x§r%n§6MK-II: §c16x§r%n§6MK-III: §c32x§r%n§6MK-IV: §c64x§r%n%n§lTier §b2:§r%n%n§aSupports Multi-Amp energy hatches§r%n§c25%%§r more outputs for every Wafer tier §oabove§r the minimum required.%nThe bonus to outputs occurs after parallels, but §9cannot be greater§r than §c100%%§r%nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.%n%n§lTier §b3:§r%n%n§aSupports Laser Energy hatches§r%nBonus per increased wafer tier is increased to §c50%%§r%nZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. # Quest: Synchrotron (No Relation to the Catalyst) betterquesting.quest.QfQHCy0PRn-rABmKuvwQfw.name=Synchrotron (No Relation to the Catalyst) @@ -6633,7 +6641,7 @@ betterquesting.quest.Z_jn8qzFQr6FWHzmt2i3Aw.desc=Multiblock machines enforce inp # Quest: Decay Warehouse betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.name=Decay Warehouse -betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. %n%nThe decay speed of the isotope is §c§adependent§r on its half-life.%n%nIsotopes will decay §9regardless§f§r of whether the warehouse is on or powered. %n%nThe Warehouse's capacity equals the chest's capacity divided by §c400§f§r.%n%nCapacity of the multiblock for each chest:%n%n§6Super Chest I:§f §c10,000%n§6Super Chest II:§f §c20,000%n§6Super Chest III:§f §c40,000%n§6Super Chest IV:§f §c80,000%n§6Super Chest V:§f §c160,000%n§6Quantum Chest I:§f §c320,000%n§6Quantum Chest II:§f §c640,000%n§6Quantum Chest III:§f §c1,280,000%n§6Quantum Chest IV:§f §c2,560,000%n§6Quantum Chest V:§f §c5,368,000§r%n%n[note]Right click the controller with a §aScrewdriver§f§r to dump stored isotopes into an output bus.%n%nRight click the controller with a §aPlunger§f§r to empty it. [/note]%n%n[warn]The Warehouse's contents are §nvoided§r when the controller is broken[/warn] +betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. %n%nThe decay speed of the isotope is §adependent§r on its half-life.%n%nIsotopes will decay §9regardless§r of whether the warehouse is on or powered. %n%nThe Warehouse's capacity equals the chest's capacity divided by §c400§r.%n%nCapacity of the multiblock for each chest:%n%n§6Super Chest I:§r §c10,000%n§6Super Chest II:§r §c20,000%n§6Super Chest III:§r §c40,000%n§6Super Chest IV:§r §c80,000%n§6Super Chest V:§r §c160,000%n§6Quantum Chest I:§r §c320,000%n§6Quantum Chest II:§r §c640,000%n§6Quantum Chest III:§r §c1,280,000%n§6Quantum Chest IV:§r §c2,560,000%n§6Quantum Chest V:§r §c5,368,000§r%n%n[note]Right click the controller with a §aScrewdriver§r to dump stored isotopes into an output bus.%n%nRight click the controller with a §aPlunger§r to empty it. [/note]%n%n[warn]The Warehouse's contents are §nvoided§r when the controller is broken[/warn] # Quest: Don't Lose That Multiblock Miner! betterquesting.quest.b_Ll4zvSRfCMgmqiBa4Xkw.name=Don't Lose That Multiblock Miner! @@ -6653,14 +6661,14 @@ betterquesting.quest.isBmh7T0Sr63O2m5N4pCIQ.desc=Now that you've reached ZPM, yo # Quest: Digging Deep for Water betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.name=§6§lDigging Deep for Water -betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).%n%nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.%n%n§3§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r%n%n[note]P.S. The optional quest item count includes the cost for the controller. [/note] +betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).%n%nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.%n%n§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r%n%n[note]P.S. The optional quest item count includes the cost for the controller. [/note] # Quest: UMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.name=§6§lUMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.desc=The next tier of Borosilicate glass is Transcendent (12). # Quest: Component Assembly Line -betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§l§6§lコンポーネント組立ライン +betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§lコンポーネント組立ライン betterquesting.quest.n7yjRSr0R7O2agebw73FGA.desc=Check the NEI pages to see all the nice recipes this machine can handle for you. Great to craft GT components in bulk. # Quest: UEV Glass @@ -6669,10 +6677,10 @@ betterquesting.quest.pbLvv9tvQaKGp2Y2usPMSw.desc=The next tier of Borosilicate g # Quest: A Not So Useful Scanner... betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.name=§6§lA Not So Useful Scanner... -betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...but a very useful meter.%n%nGT EU Meter will give you basic information about electricity in your cables and machines.%n%n%n[note]A more advanced version is available in MV and will allow you to gather much more data, so come back to this tab later to find it.[/note] +betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...but a very useful meter.%n%nGT EU Meter will give you basic information about electricity in your cables and machines.%n%n[note]A more advanced version is available in MV and will allow you to gather much more data, so come back to this tab later to find it.[/note] -# Quest: §A§ADrone are not Drones! -betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lDrone are not Drones! +# Quest: Drone are not Drones! +betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§lDrone are not Drones! betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.desc=...but they can be as industrious as bees. These new electric friends are great companions for Multiblock machines: maintenance, control, management—they can do it all.%n%n§lThe Drone Centre is a newly designed machine. It doesn't need power; just put a drone into it and it will start running.%nOnce running, the drone will automatically scan for a '§lDrone Downlink Module§r' (replacing maintenance hatches on Multiblock machines) within a certain range and attempt to establish a connection with the host. If successful, you can remotely control this Multiblock machine from the Drone Centre GUI! Additionally, you can rename the machine for easier identification.%n%n[note]You can rename it either by right-clicking the Drone Downlink Module or in the Drone Centre GUI.[/note]%n%nPlacing more advanced drones will increase the range of the Drone Centre, with no limit on the amount of drones.%n%n[warn]Notice that drones may crash during operation—the probability decreases from Tier 1 to Tier 3, and Tier 3 Anti-Gravity Drones never crash.%nBesides, If the machine host is too far from the Drone Centre, the GUI remote control function will be disabled, but the turn-on/off-all-button and maintenance functions will still work.[/warn]%n§6§l%nMaybe one day, our drone can control machines on other planets...drive engine online! # Quest: UIV Glass @@ -6693,11 +6701,11 @@ betterquesting.quest.tQecVBhjRRyfR3sqeNBrtA.desc=If you ever thought that the st # Quest: Tier 4 Manipulating betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.name=Tier 4 Manipulating -betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §b§3Infinity Infused Manipulator§f §rcasings with §b§3SpaceTime Continuum Ripper§f §rcasings. This final upgrade unlocks all skips, including the §6§6bio cell§f §rskip, the §6§6kevlar skip§f §rand the §6§6radox + xenoxene skip§f§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §b§3Black Body Naquadria Supersolid§f§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. +betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §3Infinity Infused Manipulator§r casings with §3SpaceTime Continuum Ripper§r casings. This final upgrade unlocks all skips, including the §6bio cell skip, the kevlar skip and the radox + xenoxene skip§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §3Black Body Naquadria Supersolid§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. # Quest: Tier 3 Manipulating betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.name=Tier 3 Manipulating -betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §b§3Cosmic Fabric Manipulator§f §rcasings with §b§3§b§3Infinity Infused Manipulator§§§f §rcasings. This tier unlocks two powerful new skips: the §6§6final naqline skip§f §rand the §6§6stem cell skip§f§r.%n%nThis new casing requires even more advanced materials still, including the §b§3Superconductor Rare-Earth Composite§f§r, which can only be crafted in a tier 2 QFT. Unlike §b§3Hyper-Stable Self-Healing Adhesive§f§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! +betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §3Cosmic Fabric Manipulator§r casings with §3Infinity Infused Manipulator§r casings. This tier unlocks two powerful new skips: the §6final naqline skip§r and the §6stem cell skip§r.%n%nThis new casing requires even more advanced materials still, including the §3Superconductor Rare-Earth Composite§r, which can only be crafted in a tier 2 QFT. Unlike §3Hyper-Stable Self-Healing Adhesive§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! # Quest: More Algae Uses betterquesting.quest.wgxwGsMBScCIIWzrgyfb8w.name=More Algae Uses @@ -6710,7 +6718,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAEQ.desc=この項目では、旧型 # Quest: A steam-powered whirl! betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.name=A steam-powered whirl! -betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.%n%nIf you think separation is taking forever, the Steam Separator will speed things up!%n%n§3§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future. +betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.%n%nIf you think separation is taking forever, the Steam Separator will speed things up!%n%n§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future. # Quest: Big Beautiful Brewery betterquesting.quest.3SzKMSj0StOAOzVmInDjZQ.name=Big Beautiful Brewery @@ -6870,7 +6878,7 @@ betterquesting.quest.RFgYQ7LAQD-p1gHMaeg5Sg.desc=Upon reaching the land of IV ma # Quest: See You Lather betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.name=See You Lather -betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Just in time for the huge number of crystal rods you'll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!%n%nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.§l%n§§§r§6§9(Parallel = Item Pipe Casing Tier * 8)§r%n%nAdditionally, it has a 300%% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80%% of the EU/t normally required +betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Just in time for the huge number of crystal rods you'll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!%n%nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.%n§9(Parallel = Item Pipe Casing Tier * 8)§r%n%nAdditionally, it has a 300%% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80%% of the EU/t normally required # Quest: Steam Blender? betterquesting.quest.WEwrzX4ZRkSxJ3M6cBesfA.name=Steam Blender? @@ -6914,7 +6922,7 @@ betterquesting.quest.gMRufFtRRRa30LE21boFNQ.desc=If you've ever needed to wait o # Quest: High Voltage Multiblocks betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.name=High Voltage Multiblocks -betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§l§r, which will allow you to get all byproducts from distillation instead of targeting just one. +betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§r, which will allow you to get all byproducts from distillation instead of targeting just one. # Quest: Under Pressure betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.name=Under Pressure @@ -6922,7 +6930,7 @@ betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.desc=Bigger, better, faster. The Lar # Quest: STEAM-POWERED BREAKTHROUGH betterquesting.quest.quLxATDCQFWsrZRuh_gspA.name=STEAM-POWERED BREAKTHROUGH -betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.%n%nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.%n%n§TThey do however have some quirks that need to be taken care of:%n%n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest%n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)%n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block%n%n§W[note]With this quest, you have started your journey with Mass Processing. However, don't get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note] +betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.%n%nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.%n%nThey do however have some quirks that need to be taken care of:%n%n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest%n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)%n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block%n%n[note]With this quest, you have started your journey with Mass Processing. However, don't get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note] # Quest: Steam stomping! betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.name=Steam stomping! @@ -6930,7 +6938,7 @@ betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.desc=While the Forge Hammer is quite # Quest: Engraving With Style betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.name=Engraving With Style -betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.%n%nBy using more powerful §lLaser Source Hatches§l §rin the structure, you can gain more parallels and run higher tier recipes.%n%n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note] +betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.%n%nBy using more powerful §lLaser Source Hatches§r in the structure, you can gain more parallels and run higher tier recipes.%n%n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note] # Quest: Extreme Voltage Multiblocks betterquesting.quest.w5O5rPL_Q_GDp8lxWMd0DQ.name=Extreme Voltage Multiblocks @@ -7063,7 +7071,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFew.desc=HV電圧Tierで単一式の §7 # Quest: What Was That? I Can't Hear You Over the Engine! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.name=What Was That? I Can't Hear You Over the Engine! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it's almost a 1:1 ratio between the two materials, so this is a good generator when you've accumulated several stacks of Tungstensteel.%n%nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §e§b§a2.5M EU per bucket§a§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.%n%n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well. §f§rIt needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn't working all the time or if you upgrade to a Cryogenic Freezer, +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it's almost a 1:1 ratio between the two materials, so this is a good generator when you've accumulated several stacks of Tungstensteel.%n%nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §a2.5M EU per bucket§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.%n%n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well.§r It needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn't working all the time or if you upgrade to a Cryogenic Freezer, # Quest: Power of the Sun at EV Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAGiA.name=§b§lPower of the Sun at EV Level @@ -7187,7 +7195,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4g.desc=This is the HV version, with th # Quest: Even Better Diesel betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.name=Even Better Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§a§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.%n%nUnfortunately, the next fuel, unlocked in EV, doesn't come from Diesel. It's a completely different processing line, should you wish to tackle it later. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.%n%nUnfortunately, the next fuel, unlocked in EV, doesn't come from Diesel. It's a completely different processing line, should you wish to tackle it later. # Quest: Putting the 'Semi' Back Into Generators LV betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5A.name=LV発電機に「半」の機能を復活させる @@ -7427,7 +7435,7 @@ betterquesting.quest.J2ok3rFLS7quyIlHPaN0FQ.desc=At UV you unlock the ability to # Quest: Balance is Everything betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.name=Balance is Everything -betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*§((§3Antimatter§§§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA §rand a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^§ (1.5 - §2§nM§r§)) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§e§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c§%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §c§n§b§n0.10§r +betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*(§3Antimatter§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA§r and a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^(1.5 - §2§nM§r) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §b§n0.10§r # Quest: Naquadah Based Fuel MkVI betterquesting.quest.KHL_yx4XTKOtsHHZ60ZZpg.name=Naquadah Based Fuel MkVI @@ -7506,6 +7514,10 @@ betterquesting.quest.-H2HWiVlTn-1IT2aaXhLkg.desc=These ones do 16A. betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.name=Can we get much higher? betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.desc=With the EU transfer rates! +# Quest: Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.name=Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.desc=The §5§lEnergized Wireless Dynamo Hatch§r acts just as you may expect; it will inject EU directly from an energy-producing multiblock into your wireless EU network. No need for those pesky laser conduits and LSC middlemen!%n%n[warn]The dynamo transfer rate is the same as the laser source it's crafted with: §l65kA UMV§r. Also has a very large internal storage.[/warn]%n%n[note]Great for §lDyson§r & §lLarge Naquadah Reactor§r.[/note] + # Quest: MV Battery Hulls betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.name=MVの蓄電池筐体 betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.desc=高性能な機械には高性能なバッテリーが必要です。新しいバッテリー用のMVバッテリー筐体を製作しましょう。%n%n製作するバッテリーの種類は自由に選べますが、現実的にはナトリウムかリチウムが主流となるでしょう。 @@ -7716,7 +7728,7 @@ betterquesting.quest.EOlpI83vT36jaFwDH7pS7w.desc=To insert and extract many amps # Quest: Power Goggles betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.name=Power Goggles -betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Wanna see how your LSC is doing but don't want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!%n%nBy §adefault§f§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.%n%nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§f§r air to unlink.%n%nIf you wish to move or modify the display you can do so by opening the power goggles config menu!%n%n[warn]Make sure to check your keybinds! There's also a keybind for toggling the power chart![/warn] +betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Wanna see how your LSC is doing but don't want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!%n%nBy §adefault§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.%n%nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§r air to unlink.%n%nIf you wish to move or modify the display you can do so by opening the power goggles config menu!%n%n[warn]Make sure to check your keybinds! There's also a keybind for toggling the power chart!%n%nOr, if you don't wanna deal with that, you can use the /powergoggles command[/warn] # Quest: EV 64A Hatches betterquesting.quest.M_HRDMb8Q2GnvpgfgsRnRw.name=EV 64A Hatches @@ -8735,7 +8747,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzw.name=§6§lSalt Water and Chlorobenz betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzw.desc=Mars is rich in Salt Water and Chlorobenzene. If you run low on chlorine you can electrolyze the fluids. # Quest: Nitrogen Tetroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.name=§b§a§9§n四酸化二窒素 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.name=§9§n四酸化二窒素 betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.desc=Another ingredient for the final rocket fuel is Nitrogen Tetroxide. Combine some Copper Dust and Nitric Acid along with an Orange Metal Catalyst in the Chemical Plant. # Quest: Hydrazine @@ -9025,7 +9037,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYA.desc=The item stock keeper looks at # Quest: Crafting Chip betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.name=Crafting Chip -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] # Quest: Request Pipe betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYg.name=Request Pipe @@ -9440,7 +9452,7 @@ betterquesting.quest.5PUj-2T3QZOIq4a33qGXlA.desc=Final one (so far) # Quest: Knowing your Throughput! betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.name=Knowing your Throughput! -betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]ME Throughput Monitor[/quest]%n%nThe ME Throughput Monitor will show the speed of items entering your network.%n%nClicking with an item will add it to the monitor.%n%nUse a §aWrench§f§r to lock the monitor%n%nWhen the monitor is locked, use §cShift+Right Click§f§r to change the measured time frame. %n%nModes: %n%n§6Per Tick%nPer Second%nPer Minute%nPer Hour +betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]ME Throughput Monitor[/quest]%n%nThe ME Throughput Monitor will show the speed of items entering your network.%n%nClicking with an item will add it to the monitor.%n%nUse a §aWrench§r to lock the monitor%n%nWhen the monitor is locked, use §cShift+Right Click§r to change the measured time frame. %n%nModes: %n%n§6Per Tick%nPer Second%nPer Minute%nPer Hour # Quest: It's Storage Time! betterquesting.quest.AAAAAAAAAAAAAAAAAAAAsg.name=It's Storage Time! @@ -9556,7 +9568,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEA.desc=The purified versions of Nether # Quest: Wireless Setup betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.name=Wireless Setup -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.%n%nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.%n%nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.%n%nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.%n%nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.%n%n%nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.%n%nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.%n%nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.%n%nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.%n%nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.%n%nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup. # Quest: Dense Boys betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEw.name=Dense Boys @@ -9720,7 +9732,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2Q.desc=The Pattern Encoder will allow # Quest: Visualizing How Much Your Stuff betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.name=Visualizing How Much Your Stuff -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you're running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.%n%nRight-click with item: Will display the current level of that item if not locked.%nRight-click with empty hand: Will reset the display if not locked.%nRight-click with AE2 wrench or network tool: Will toggle the lock.%n%n%nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.%n%nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it's not the displayed item!%nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.%nRight-clicking (while locked): Attempts to pull out a stack of the item displayed. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you're running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.%n%nRight-click with item: Will display the current level of that item if not locked.%nRight-click with empty hand: Will reset the display if not locked.%nRight-click with AE2 wrench or network tool: Will toggle the lock.%n%nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.%n%nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it's not the displayed item!%nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.%nRight-clicking (while locked): Attempts to pull out a stack of the item displayed. # Quest: Redstone Based on Storage Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2w.name=Redstone Based on Storage Level @@ -9780,7 +9792,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6g.desc=They're exactly what they sound # Quest: Deck of Cards betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.name=Deck of Cards -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=§rThese cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.%n%n§6Redstone Card:§r%n%n§rThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options:§r%n%n§cAlways active%nActive with redstone signal%nActive without redstone signal%nActivate once per pulse%n%n§r§6Capacity Card: §f%n%n§rThe Capacity Card adds more slots for items that use them. %n%n§rIf you add this to an Export Bus, an icon is added to select item priority.%n%n§6Crafting Card: §f%n%n§rThe Crafting Card allows you to automatically request autocrafting of items.%n%n§9In an ME Interface:§f%n%n§rIf you put in items to be stocked, if there aren't enough, it'll craft them until it reaches the selected amount. %n%n§rThese crafts are being stocked for recipes that the ME Interface has.§r%n%n[note]If you want them to be seen by the network, you'll need to put a storage bus on the ME Interface.[/note]%n%n§9In an ME Level Emitter:%n%n§e§aFirst Mode:§f§r §UIt'll emit a redstone signal while the specific item is being crafted.§r%n%n§e§aSecond Mode:§r§r§r§r It will emit a redstone signal once a crafting job for the item has been requested,§r [warn]but it won't send the items to be crafted.[/warn] %n%n§rThis is useful if you're using a dummy pattern, and are using the level emitter to tell something else to happen. %n%n§rYou still need to get the item(s) requested back into the system so it doesn't tie up a crafting CPU though.%n%n§9In an ME Export Bus:§f%n%n§rIt'll attempt to send whatever item(s) are selected in the export bus' GUI.%n%n§e§aFirst Mode:§f§r It'll§r send available items first, then create crafting jobs for the rest. %n%n§e§aSecond Mode:§f§r It will only send crafted items.%n%n§6Acceleration Card:§f%n%n§rThe Acceleration Card makes the device/fixture work faster. %n%n§r[note]You'll probably want a lot of these.[/note]%n%n§6Inverter Card:§f%n%n§rThe Inverter Card allows you to invert the item filter of certain fixtures.%n%n§6Fuzzy Card:§f%n%n§rThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. %n%n§rIf you just want it to be fuzzy for NBT, set to §9Match Any.§f§f %n%n§rIf it is set to §c99%%§f§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=These cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.%n%n§6Redstone Card: §r%n%nThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options: %n%n§cAlways active%nActive with redstone signal%nActive without redstone signal%nActivate once per pulse§r%n%n§6Capacity Card: §r%n%nThe Capacity Card adds more slots for items that use them. %n%nIf you add this to an Export Bus, an icon is added to select item priority.%n%n§6Crafting Card: §r%n%nThe Crafting Card allows you to automatically request autocrafting of items.%n%n§9In an ME Interface: §r%n%nIf you put in items to be stocked, if there aren't enough, it'll craft them until it reaches the selected amount. %n%nThese crafts are being stocked for recipes that the ME Interface has.%n%n[note]If you want them to be seen by the network, you'll need to put a storage bus on the ME Interface.[/note]%n%n§9In an ME Level Emitter: §r%n%n§aFirst Mode: §rIt'll emit a redstone signal while the specific item is being crafted.%n%n§aSecond Mode: §rIt will emit a redstone signal once a crafting job for the item has been requested, [warn]but it won't send the items to be crafted.[/warn] %n%nThis is useful if you're using a dummy pattern, and are using the level emitter to tell something else to happen. %n%nYou still need to get the item(s) requested back into the system so it doesn't tie up a crafting CPU though.%n%n§9In an ME Export Bus: §r%n%nIt'll attempt to send whatever item(s) are selected in the export bus' GUI.%n%n§aFirst Mode: §rIt'll send available items first, then create crafting jobs for the rest. %n%n§aSecond Mode: §rIt will only send crafted items.%n%n§6Acceleration Card: §r%n%nThe Acceleration Card makes the device/fixture work faster. %n%n[note]You'll probably want a lot of these.[/note]%n%n§6Inverter Card: §r%n%nThe Inverter Card allows you to invert the item filter of certain fixtures.%n%n§6Fuzzy Card: §r%n%nThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. %n%nIf you just want it to be fuzzy for NBT, set to §9Match Any.§r %n%nIf it is set to §c99%%§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this. # Quest: Fluids of the Trade betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7A.name=Fluids of the Trade @@ -10028,7 +10040,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMsg.desc=Fluid crafting directly integra # Quest: Starting Your AE2 Journey betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.name=§5§lStarting Your AE2 Journey -betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§2§2§1§b§r§21. The Wiki:§r§r§o§o §o§o§r[url]§o§o§rhttps://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n§r- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n%n§b§r§22. The Discord: §o§r[url]https://discord.gg/gtnh[/url]%n%n§r- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n%n§b§r§23. Video Tutorials: §r[url]§o§rhttps://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n§r- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. +betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§21. The Wiki: §r[url]https://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n§22. The Discord: §r[url]https://discord.gg/gtnh[/url]%n%n- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n§23. Video Tutorials: §r[url]https://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. # Quest: Advanced Wireless Setup Kit betterquesting.quest.CbUsVtoETCy-CB3AlgHRjg.name=Advanced Wireless Setup Kit @@ -10076,7 +10088,7 @@ betterquesting.quest.QHyLarPvSnCb30EbaBQdaw.desc=Same as 1k. # Quest: Yet Another Singularity?!?! betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.name=Yet Another Singularity?!?! -betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?%n%nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).%n%n§c§rThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can't read numbers, is a lot.%n%nEnjoy crafting one :) You'll need to kill some Chaos Guardians for it. +betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?%n%nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).%n%nThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can't read numbers, is a lot.%n%nEnjoy crafting one :) You'll need to kill some Chaos Guardians for it. # Quest: Cards for AE2 Nerds! betterquesting.quest.TP2PEGHQRnGKgKYFziEjrg.name=Cards for AE2 Nerds! @@ -10241,7 +10253,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACBA.desc=You'll probably end up with a l # Quest: Arnie's Blender betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.name=Arnie's Blender -betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely§ nothing§r to do with breakfast. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely nothing§r to do with breakfast. # Quest: And There Shall be Light betterquesting.quest.AAAAAAAAAAAAAAAAAAACBg.name=And There Shall be Light @@ -11275,7 +11287,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRA.desc=Living Matter is a combination # Quest: Silverfish Blood betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.name=Silverfish Blood -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%n%nIt is used to brew Infestation Remedy. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%nIt is used to brew Infestation Remedy. # Quest: Infestation Remedy betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRg.name=Infestation Remedy @@ -11556,11 +11568,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFWQ.desc=Every Thaumcraft Infused Stone # Quest: Just Tell Me What to Scan Already! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.name=Just Tell Me What to Scan Already! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Don't want to guess at what has what aspect? Just want to get to work? Then scan this stuff. The first set should be scanned in order. If any of them don't work, try scanning something else first (especially the third set).%n%nWatering Can%nTorch%nCoal%nGrass Block%nTrapdoor%nChest%nGlass Block%nBleached Bone Block%nChicken%nSoul Sand%nPaper%nRotten Flesh%nWheat%nFlint%nObsidian%n%nAsh Cloud%nAny Dye%nWool%nSpider Eye%nSnowball%nMilk Bucket%nVanilla Hoe%nVanilla Pickaxe%nArrow%nVanilla Armor%nQuicksilver%nFence Gate%nIron Nugget%nGold%nZombie Brain%nEnder Pearl%nSlimeball%nTainted Anything. Try overfilling your cauldron to create flux goo to make the slimes (not in your base)%nEthereal Essence (any Aspect) from wisps OR Terra Wart%n%nObzinite Ingot%nPlatinum Metallic Powder%nFine Copper Wire%nMagnetite Dust%nThorium Dust%nA Pig%nNetherrack%nGold Armor%nBed%nLead (not the metal)%nGhast Tear%nClock%nCrystal Matrix Ingot%n%nThe last 5 aspects might only be obtainable by combining aspects or by creating a node that has them. You can combine:%n%nCognito + Ordo%nCognito + Vitium%nVacuos + Motus%nLux + Primordium%nHumanus + Iter%n%n%n%nNote that the above list is for aspects, you may need to scan things like the Nether Portal to unlock certain researches. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Don't want to guess at what has what aspect? Just want to get to work? Then scan this stuff. The first set should be scanned in order. If any of them don't work, try scanning something else first (especially the third set).%n%nWatering Can%nTorch%nCoal%nGrass Block%nTrapdoor%nChest%nGlass Block%nBleached Bone Block%nChicken%nSoul Sand%nPaper%nRotten Flesh%nWheat%nFlint%nObsidian%n%nAsh Cloud%nAny Dye%nWool%nSpider Eye%nSnowball%nMilk Bucket%nVanilla Hoe%nVanilla Pickaxe%nArrow%nVanilla Armor%nQuicksilver%nFence Gate%nIron Nugget%nGold%nZombie Brain%nEnder Pearl%nSlimeball%nTainted Anything. Try overfilling your cauldron to create flux goo to make the slimes (not in your base)%nEthereal Essence (any Aspect) from wisps OR Terra Wart%n%nObzinite Ingot%nPlatinum Metallic Powder%nFine Copper Wire%nMagnetite Dust%nThorium Dust%nA Pig%nNetherrack%nGold Armor%nBed%nLead (not the metal)%nGhast Tear%nClock%nCrystal Matrix Ingot%n%nThe last 5 aspects might only be obtainable by combining aspects or by creating a node that has them. You can combine:%n%nCognito + Ordo%nCognito + Vitium%nVacuos + Motus%nLux + Primordium%nHumanus + Iter%n%nNote that the above list is for aspects, you may need to scan things like the Nether Portal to unlock certain researches. # Quest: Warp Warnings betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.name=Warp Warnings -betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character's mind and soul, inflicting progressively more dire effects upon them.%n%nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?%n%nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don't want to spawn a Wither in your base.%n%n[note]If you're still early on in your thaumcraft journey, Warp shouldn't be something that scares you away from progressing further. You'll only stumble upon dangerous warp effects once you've done a lot of research. If you still wanna play it safe, make sure to avoid research that's labeled with "§d§5Forbidden Knowledge§r" [/note]%n%n5 warp: Message%n10 warp: Fake Explosion%n15 warp: Coin, Pumpkin%n20 warp: Lay Eggs, Spawn Phantoms%n25 warp: Fake Creeper, Fake Rain%n30 warp: GregTech Fake Sounds, Spawn Bats%n35 warp: Blood, Fake Enderman%n40 warp: Spawn Friendly Creeper%n45 warp: Jump Boost, Nausea%n50 warp: Insomnia, Vis Drain, Strange Noise%n55 warp: Thunderstorm%n60 warp: Spawn Fire Bats%n65 warp: Blindness, Poison%n70 warp: Livestock Rain%n75 warp: Spawn Doppelganger%n80 warp: Spawn Endermen, Wither Potion%n85 warp: Wind%n90 warp: Ender Pearl%n95 warp: Blaze Fireball%n100 warp: Litmus Paper, Junk, Call from the Deep%n110 warp: Obsidian%n120 warp: Lightning%n125 warp: Inventory Swap%n130 warp: Random Teleport%n140 warp: Acceleration%n150 warp: Fake Wither, Inventory Scramble%n160 warp: Countdown Bomb%n170 warp: Mushrooms%n175 warp: Snow%n180 warp: Decay%n190 warp: Swamp%n200 warp: Spawn Wither +betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character's mind and soul, inflicting progressively more dire effects upon them.%n%nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?%n%nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don't want to spawn a Wither in your base.%n%n[note]If you're still early on in your thaumcraft journey, Warp shouldn't be something that scares you away from progressing further. You'll only stumble upon dangerous warp effects once you've done a lot of research. If you still wanna play it safe, make sure to avoid research that's labeled with "§5Forbidden Knowledge§r" [/note]%n%n5 warp: Message%n10 warp: Fake Explosion%n15 warp: Coin, Pumpkin%n20 warp: Lay Eggs, Spawn Phantoms%n25 warp: Fake Creeper, Fake Rain%n30 warp: GregTech Fake Sounds, Spawn Bats%n35 warp: Blood, Fake Enderman%n40 warp: Spawn Friendly Creeper%n45 warp: Jump Boost, Nausea%n50 warp: Insomnia, Vis Drain, Strange Noise%n55 warp: Thunderstorm%n60 warp: Spawn Fire Bats%n65 warp: Blindness, Poison%n70 warp: Livestock Rain%n75 warp: Spawn Doppelganger%n80 warp: Spawn Endermen, Wither Potion%n85 warp: Wind%n90 warp: Ender Pearl%n95 warp: Blaze Fireball%n100 warp: Litmus Paper, Junk, Call from the Deep%n110 warp: Obsidian%n120 warp: Lightning%n125 warp: Inventory Swap%n130 warp: Random Teleport%n140 warp: Acceleration%n150 warp: Fake Wither, Inventory Scramble%n160 warp: Countdown Bomb%n170 warp: Mushrooms%n175 warp: Snow%n180 warp: Decay%n190 warp: Swamp%n200 warp: Spawn Wither # Quest: The Night's Not Dark Anymore betterquesting.quest.AAAAAAAAAAAAAAAAAAAGHQ.name=The Night's Not Dark Anymore @@ -11672,7 +11684,7 @@ betterquesting.quest.TjJv9pSOSaW1kwzoTZ9qRw.desc=No matter how much of a crack s # Quest: A Pechuliar Merchant betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.name=A Pechuliar Merchant -betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.desc=During your travels, you've heard about a forest filled to the brim with magic. In that forest, there is a rumor about an interesting little fellow who can trade magical artifacts, including infused shards! Supposedly, they scour the world for gems and gold, but are cold to wanderers who have no valuables to their name.%n%nYou wonder if you can find this merchant and obtain their wares. If only there was a tool that could help find this... §5§o"Magical Forest"§f§r.%n%n[note]Note: This quest accepts meeting any type of Pech, not just Pech Foragers.[/note] +betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.desc=During your travels, you've heard about a forest filled to the brim with magic. In that forest, there is a rumor about an interesting little fellow who can trade magical artifacts, including infused shards! Supposedly, they scour the world for gems and gold, but are cold to wanderers who have no valuables to their name.%n%nYou wonder if you can find this merchant and obtain their wares. If only there was a tool that could help find this... §5§o"Magical Forest"§r.%n%n[note]Note: This quest accepts meeting any type of Pech, not just Pech Foragers.[/note] # Quest: Need More Sugar? betterquesting.quest.UAWjHTM_SAW95_Cji-9PiA.name=Need More Sugar? @@ -11720,7 +11732,7 @@ betterquesting.quest.xoH_knd-RV-22QEfLUtuDA.desc=So you want to move essentia fr # Quest: Infinite Durability betterquesting.quest.yT18iStZRzKem7FYnZoRzw.name=Infinite Durability -betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!%n%n§b§3[note]Doesn't work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note] +betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!%n%n§3[note]Doesn't work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note] ## Quest Line: Adept Thaumaturgy @@ -11905,7 +11917,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAESg.desc=Bathing in a spa will automate # Quest: Temp Warp Remover Soap betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.name=Temp Warp Remover Soap -betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] # Quest: Beacon betterquesting.quest.AAAAAAAAAAAAAAAAAAAETg.name=Beacon @@ -12005,7 +12017,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiA.desc=So many options for my next wan # Quest: Ignore the Glint in Their Eyes betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.name=Ignore the Glint in Their Eyes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§2§b§3You only need to complete one task. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§3You only need to complete one task. # Quest: The BEST Soap! betterquesting.quest.Jl453zbkSfC4pl9kglgy6A.name=The BEST Soap! @@ -12017,11 +12029,11 @@ betterquesting.quest.LIZCdBLfQquQpULGmFDixw.desc=These caps are even better than # Quest: Dynamism Tablets betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.name=Dynamism Tablets -betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid HV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. It can also place the held item on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone pulse. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the dynamism tablet. However, they do work with Tinkers Tools%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] +betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The Dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid MV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. If it holds a block/seed/sapling, it can also place it on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone signal. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the Dynamism tablet. However, they do work with Tinkers Tools.%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] # Quest: Check Your Warp For Free! betterquesting.quest.TBMfXgORRHuggrozS7vsVA.name=Check Your Warp For Free! -betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §l§5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. +betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. # Quest: Who Came Up With This Name?? betterquesting.quest.lMDEhTDISSG1u2HYaZVg9w.name=Who Came Up With This Name?? @@ -12138,7 +12150,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEVg.desc=Did you ever have a dream where # Quest: Journey to the Center of the Earth betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.name=Journey to the Center of the Earth -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:%n%nA) Seemingly empty of life%nB) Full of Bedrock you need to clear away with your new pickaxe%nC) Full of ore veins going up and down%nD) Some of these ores are strange and §odifferent§ §r from the ones you are used to%nE) Since Miners cannot break Bedrock, if you wish to use one, you'll have to do it for it first.%nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you'll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)%n%nAmong the ore samples you seem to have brought back with you, you find a number of "basic" and "intermediate" ores and gems, as well as a few you don't recognize! Perhaps a return trip is in order?%n%nAlso, you seem to smell like cheese for some reason? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:%n%nA) Seemingly empty of life%nB) Full of Bedrock you need to clear away with your new pickaxe%nC) Full of ore veins going up and down%nD) Some of these ores are strange and §odifferent§r from the ones you are used to%nE) Since Miners cannot break Bedrock, if you wish to use one, you'll have to do it for it first.%nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you'll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)%n%nAmong the ore samples you seem to have brought back with you, you find a number of "basic" and "intermediate" ores and gems, as well as a few you don't recognize! Perhaps a return trip is in order?%n%nAlso, you seem to smell like cheese for some reason? # Quest: Ichor Core betterquesting.quest.AAAAAAAAAAAAAAAAAAAKpg.name=Ichor Core @@ -12452,7 +12464,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMwg.desc=Have you ever seen a slime and # Quest: Flower!!! Unlimited Flower!!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.name=Flower!!! Unlimited Flower!!! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§o§o§r another way of getting these, but you'll have to figure that one out for yourself. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§r another way of getting these, but you'll have to figure that one out for yourself. # Quest: Obligatory Lava Power betterquesting.quest.AAAAAAAAAAAAAAAAAAAMxA.name=Obligatory Lava Power @@ -12513,7 +12525,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAABTA.desc=In order to get started with yo # Quest: Offerings betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.name=Offerings -betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern.; you will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern. You will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] # Quest: ...Cauldron Bubble betterquesting.quest.AAAAAAAAAAAAAAAAAAABTg.name=...Cauldron Bubble @@ -12878,7 +12890,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAHA.desc=通常の魔法だけでは # Quest: Incense Crucible betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.name=Incense Crucible -betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §a§9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 +betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 # Quest: Tier 2 Sigils betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5A.name=Tier 2 Sigils @@ -13479,7 +13491,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALJg.desc=§7《§rインプ§7/Imp》 # Quest: Time to Kill (Shulker) betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.name=Time to Kill (Shulker) -betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker doesn't spawn naturally so you will need to obtain it's spawn egg to complete this quest. You can do so in the coins tab or through crafting. +betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker can spawn in the Lich or Ghast Queen Tower in the Twilight Forest. You can also optionally obtain it's spawn egg either with the crafting recipe or through the repeatable quest. # Quest: Time to Kill (Rabbit) betterquesting.quest.UfPfIUITQrG1E1G33eQ__g.name=Time to Kill (Rabbit) @@ -14226,7 +14238,7 @@ betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.name=§3§lSteel Barrel betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.desc=The Steel barrel also has 72 slots. # Quest: Integrated Ore Factory - All in One! -betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.name=§6§6§6§n統合鉱石ファクトリー - オール・イン・ワン! +betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.name=§6§n統合鉱石ファクトリー - オール・イン・ワン! betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.desc=The Integrated Ore Factory allows you to process ores through multiple processes at once. # Quest: Copper Barrel @@ -14418,7 +14430,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcw.name=§9§n水力の利用 §lHV betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcw.desc=§7《§r揚水発動機§7/Kinetic Water Generator》§r は川バイオームや海バイオームにおける水の動きを、動力§7(KU)§rへ変換する発動機です。%n%n§7《§r風力発動機§7/Kinetic Wind Generator》§rと同様に、稼働には §7《§r動力伝達用ローター§7/Gearbox Rotor》§r が必要です。%nNEIを使用して使用可能な素材と各ローターの性能を確認してください。%n%nローターの稼働空間は水で満たされている必要があります。ブロックや空気が1マスでもあった場合、 §7《§rエラー:《ローター/Rotor》用の空間がありません§7/Error: no Space for Rotor》§r というエラー文が表示され、稼働を行うことができません。%n%n揚水発動機は川や海、深海、およびそれに類するバイオームに設置する必要があります。他のバイオームに設置されている場合、 §7《§r海または川バイオームでのみ動作します§7/Only works in Ocean and River biomes》§r というエラー文が表示され、稼働を行うことができません。%n%n利用可能なバイオームの包括的なリストを、公式Discordのスプレッドシートか、公式Wikiから参照してください。%n%n揚水発動機の利点として、水力量にはランダム性がないため、一貫した動力出力を実現できることが挙げられます。%n%n§3Withceryやその他のModを使用して、バイオームを変更することができます。%n詳細については §7《§3漁業、農業、そして料理§7/Fishing, Farming, and Cooking》§3 タブの §7《§3お好きなバイオームをあなたへ§7/Bringing the Biome to You》§3 を参照してください。§r # Quest: Rotor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.name=§c§9§n動力伝達用ローター +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.name=§9§n動力伝達用ローター betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.desc=§7《§r風力発動機§7/Kinetic Wind Generator》§r や §7《§r揚水発動機§7/Kinetic Water Generator》§r の稼働には、 §7《§r動力伝達用ローター§7/Gearbox Rotor》§r が必要になります。%n%n標準的な自動化方法でスロットへ配置/取り出しを行えます。%n%nローターは素材が高価である程耐久値に優れ、より長持ちする傾向にあります。また、 §7《§rイリジウム§7/Iridium》§r 製のローターは破損しません。%n%nIC2製のローターは耐久値の減少時にバグを引き起こす可能性があります。%nHV段階では §7《§rエナジェティック合金§7/Energetic Alloy》§r が最良の選択肢だと言えます。%n%n§7《§r動力発電機§7/Kinetic Generator》§r には各電圧Tierごとに1アンペアの出力上限が設けられており、それを越えて発電された電力は失われ、余剰分の動力も無駄になります。%n%n§3一種類のローターを作るだけでクエストを完了できます。§r # Quest: Wind Meter @@ -14427,7 +14439,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdQ.desc=§7《§r風速計§7/Windmet # Quest: Sending the Power Back betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.name=§9§n変圧器は効率的 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=§7《§r動力発電機§7/Kinetic Generator》§r に電力互換性が追加されたことで、 §7《§r変圧器§7/Transformer》§r を介さずとも直接 §7《§rケーブル§7/Cable》§r を接続してEUを取り出せるようになりました。%n%nしかし、拠点へ効率的に送電を行うために、変圧器を使用するのは良い選択肢です。%n%n変圧器を介さず、ケーブルを直接接続してY160からY63へ送電を行った場合、1アンペアにつき57/512EUの損失が産まれます。%n%n一方で、(一度1本のケーブルを接続してGregTechEUへ変換した後)変圧器を介して高電圧へ昇圧すると、1アンペアにつき57/2048EUの損失で済むため、4倍効率的になります。%n%n§4IC2機械は雨の影響を受けませんが、GregTechの変圧器は雨により爆発することを忘れないでください。§r +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=§7《§r動力発電機§7/Kinetic Generator》§r に電力互換性が追加されたことで、 §7《§r変圧器§7/Transformer》§r を介さずとも直接 §7《§rケーブル§7/Cable》§r を接続してEUを取り出せるようになりました。%n%nしかし、拠点へ効率的に送電を行うために、変圧器を使用するのは良い選択肢です。%n%n変圧器を介さず、ケーブルを直接接続してY160からY63へ送電を行った場合、HV電圧1アンペアにつき97EUの損失が産まれます。%n%n一方で、(一度1本のケーブルを接続してGregTechEUへ変換した後)変圧器を介して高電圧へ昇圧すると、EV電圧1アンペアにつき97EUの損失で済むため、4倍効率的になります。%n%n§4IC2機械は雨の影響を受けませんが、GregTechの変圧器は雨により爆発することを忘れないでください。§r # Quest: GT6-Styled Pipes betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeg.name=§2§nGregTech6仕様のパイプ @@ -14451,18 +14463,18 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgQ.desc=§7《§rアーダイト§7/A # Quest: Magnalium Crossbow Bolts betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.name=§5§nマグナリウムのクロスボウボルト -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.desc=§7《§rマグナリウム§7/Magnalium》§r 製の §7《§rボルト§7/Bolt》§r は、以前の木製のボルトよりもはるかに優れています。%n%n改造スロットを消費し、ボルトにネザークォーツを付与することで更に強化できます。%n%nNEIを確認し、より優れたボルトやツール素材がないかチェックしてみてください。%n%nマグナリウムを含め、GregTech製の上位の §7《§rボルトの芯§7/Bolt Core》§r の鋳造には、 §7《§r液体成型機§7/Fluid Solidifier》§r が必要になります。ただし、コーティング素材に鉄を選択する場合は、 §7《§r乾式製錬炉§7/Smeltery》§r から溶融させた鉄を取り出す必要があることを覚えておいてください。%n%n発射したボルトを拾いたい場合、投げた先に行けばインベントリへ入るはずです。ボルトがBattlegearやその他のスロットにある場合は拾うことができません。 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.desc=§7《§rマグナリウム§7/Magnalium》§r 製の §7《§rボルト§7/Bolt》§r は、以前の木製のボルトよりもはるかに優れています。%n%n改造スロットを消費し、ボルトにネザークォーツを付与することで更に強化できます。%n%nNEIを確認し、より優れたボルトやツール素材がないかチェックしてみてください。%n%nマグナリウムを含め、GregTech製の上位の §7《§rボルトの芯§7/Bolt Core》§r の鋳造には、 §7《§r液体成型機§7/Fluid Solidifier》§r が必要になります。ただし、コーティング素材に鉄を選択する場合は、 §7《§r乾式製錬炉§7/Smeltery》§r から溶融させた鉄を取り出す必要があることを覚えておいてください。%n%n発射したボルトを拾いたい場合、投げた先に行けばインベントリやBaubleスロットへ入るはずです。 # Quest: Wooden Bolts betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.name=§3§n木のボルト -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=§7《§rクロスボウ§7/Crossbow》§r の使用には弾が必要です。%n%n木製の §7《§rボルト§7/Bolt》§r を試してみましょう。%n%n今のところ、持ち手に溶融した鉄、 §7《§rオブジナイト§7/Obzinite》§r 、 §7《§rスチール§7/Steel》§r のいずれかを流し込んで加工するのが妥当な選択肢です。%n%n§4アップグレードについて:§r%n§3ネザークォーツ - 攻撃力増加%n%n§7《§3苔の玉§7/Ball of Moss》§3 - 耐久値の自動修繕 ( §7《§3ソーモノミコン§7/Thaumonomicon》§3 のGTNHタブからアンロックする必要があります)§r +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=§7《§rクロスボウ§7/Crossbow》§r の使用には弾が必要です。%n%n木製の §7《§rボルト§7/Bolt》§r を試してみましょう。%n%n今のところ、持ち手に溶融した鉄、 §7《§rオブジナイト§7/Obzinite》§r 、 §7《§rスチール§7/Steel》§r のいずれかを流し込んで加工するのが妥当な選択肢です。%n%n§4アップグレードについて:§r%n§3ネザークォーツ§r - 攻撃力増加%n%n§7《§3苔の玉§7/Ball of Moss》§r - 耐久値の自動修繕 ( §7《§3ソーモノミコン§7/Thaumonomicon》§3 のGTNHタブからアンロックする必要があります)§r%n%n[note]弾はBaubleスロットに配置しても使えます。インベントリを節約できますね![/note] # Quest: Making Power With Your Plasma -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§d§l§f§c§lMaking Power With Your Plasma +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§c§lMaking Power With Your Plasma betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.desc=Now that you have a reactor, it's time to utilize it to create power.%n%nThe simplest plasma you can make for power is Helium plasma, but it also provides a lot of power. Deuterium is renewable from water, and you can get Helium-3 from Endstone.%n%nHowever, you will need a way to convert the plasma into EU. To do this you will need a large plasma turbine. This will also need a dynamo hatch that can handle the power you're outputting. For Helium plasma, you will want a LuV Buffered Dynamo or above. # Quest: Turbine Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.name=§a§b§c§d§e§f§d§l§l§c§lTurbine Time +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.name=§c§lTurbine Time betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.desc=Your fancy new Large Plasma Turbine will need a rotor to go inside of it.%n%nYou can make it out of any GT material, but the best right now is NORMAL Draconium. [warn]Always test in Creative first![/warn]%n%nWhen using turbines, be careful of flow rates. To find the optimal flow rate, you divide the optimal energy flow rate listed on the turbine, by the energy value for the plasma. You can also use the Large Turbine Calculator (there's a link on the main spreadsheet, which is linked to in discord), or scan the multiblock's controller while feeding it a minimal amount of plasma to see what the optimal flow is. Make sure to use a Fluid Regulator set to this flow rate for highest fuel efficiency, or go beyond it to get more EU/t at a cost to efficiency, with Plasma Turbines being the best at retaining efficiency beyond the optimal flow.%n%nIf you go beyond the optimal flow, you will get a higher EU/t value, but less fuel efficiency, and the maximum EU/t value depends on the turbine type and its Overflow Efficiency tier. For this type of turbine, tier 1 reaches the max at 250%% of optimal flow to produce 158%% of the EU/t, tier 2 reaches the max at 400%% of optimal flow to produce 214%% of the EU/t and tier 3 reaches the max at 550%% of optimal flow to produce 301%% of the EU/t. The closer you get to this maximum, the more fuel efficiency you're throwing away.%n%nThe choice is yours!%n%n[note]For a lot of extra information on fusion, check out the new quest line called Powerful Nuclear Physics.[/note] # Quest: All Alone in the Night @@ -14555,11 +14567,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHMQ.desc=お気付きでないかもし # Quest: Moron's Manual for Effective EBFing betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.name=§6§lMoron's Manual for Effective EBFing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Welcome to the latest Moron's Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.%n%nSetup%nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody's friend!%n%nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!%n%nMake sure your muffler hatch is placed on the top middle block. The EBF can't work if it is not spreading those delightful odors!%n%nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you'll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you're poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers' generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.%n%nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they're full, so keep an eye on them!%n%nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Welcome to the latest Moron's Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.%n%nSetup%nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody's friend!%n%nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!%n%nMake sure your muffler hatch is placed on a middle block. The EBF can't work if it is not spreading those delightful odors!%n%nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you'll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you're poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers' generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.%n%nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they're full, so keep an eye on them!%n%nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches! # Quest: Circuit Programming betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.name=§5§lCircuit Programming -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.%n%nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don't have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.%n%nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:%n%n1) Find a correct crafting recipe with a screwdriver in NEI and use that.%n%n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won't work. Eventually you can also make an electric screwdriver.%n%n3) Use the BartWorks Circuit Programmer. It's only available in MV, but it does not use any durability and runs on EU.%n%n4) Use the GT++ Circuit Programmer block. It isn't portable and only available in MV, but it allows for automation.%n%n%nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.%n%nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don't have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.%n%nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:%n%n1) Find a correct crafting recipe with a screwdriver in NEI and use that.%n%n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won't work. Eventually you can also make an electric screwdriver.%n%n3) Use the BartWorks Circuit Programmer. It's only available in MV, but it does not use any durability and runs on EU.%n%n4) Use the GT++ Circuit Programmer block. It isn't portable and only available in MV, but it allows for automation.%n%nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work. # Quest: Double the Fun betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaw.name=§a§n二倍楽しい @@ -14587,7 +14599,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYA.desc=If you want to pass multiple am # Quest: E_TOO_MANY_KEYS betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.name=§3§nエラー_キーが多すぎます -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=エラー: キー操作が多すぎて104キーボードには収まりません。%n%nこのModpackには多くのキー操作があります。キー操作が重複して割り当てられるのを防ぐため、デフォルトではほとんどが設定されていません。また、NEIのキーバインドはインベントリ左下の NEI Config から設定する必要があることに注意してください。%n%n以下はデフォルトで利用できるキー操作の一部です:%n%n%n§2§lBetterQuesting§r%nGRAVE - §7クエストブックを開きます%n%n§5§lDraconic Evolution§r%nV - §7持っているアイテムを視点先のブロックに配置します%n%n§3§lJourneyMap§r%nB - §7ウェイポイントを作成します§r%nCtrl+B - §7ウェイポイントマネージャーを開きます§r%nJ - §7フルスクリーンマップを開きます§r%n= - §7ズームイン(ミニマップでも機能します)§r%n- - §7ズームアウト§r%n%n§b§lInventory Tweaks§r%nR - §7インベントリをソートします§r%n%n§d§lShare Where I am§r%nInsert - §7他プレイヤーにも見える一時的なビームを視点先に設置します§r%nShift+Insert - §7他プレイヤーにも見える一時的なビームを§l現在位置§r§7に設置します§r%nCtrl+Insert - §7視点先の位置をチャットで共有します§r%nCtrl+Shift+Insert - §7現在位置をチャットで共有します§r%n%n§9§lWaila§r - 視点先のブロックやMobの情報を表示するModです%nNUMPAD1 - §7HUDの表示/非表示を切り替えます§r%nNUMPAD3 - §7視点先のブロックのレシピを表示します§r%nNUMPAD4 - §7視点先のブロックのクラフト用途を表示します§r%n%n%n§3非標準のキー配列を利用している場合、GTNHのjava17-21バージョンを使用することで、キーバインドに特定のキーを割り当てられるようになるかもしれません。§r +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=エラー: キー操作が多すぎて104キーボードには収まりません。%n%nこのModpackには多くのキー操作があります。キー操作が重複して割り当てられるのを防ぐため、デフォルトではほとんどが設定されていません。また、NEIのキーバインドはインベントリ左下の NEI Config から設定する必要があることに注意してください。%n%n以下はデフォルトで利用できるキー操作の一部です:%n%n%n§2§lBetterQuesting§r%nGRAVE - §7クエストブックを開きます%n%n§5§lDraconic Evolution§r%nV - §7持っているアイテムを視点先のブロックに配置します%n%n§3§lJourneyMap§r%nB - §7ウェイポイントを作成します§r%nCtrl+B - §7ウェイポイントマネージャーを開きます§r%nJ - §7フルスクリーンマップを開きます§r%n= - §7ズームイン(ミニマップでも機能します)§r%n- - §7ズームアウト§r%n%n§b§lInventory Tweaks§r%nR - §7インベントリをソートします§r%n%n§d§lShare Where I am§r%nInsert - §7他プレイヤーにも見える一時的なビームを視点先に設置します§r%nShift+Insert - §7他プレイヤーにも見える一時的なビームを§l現在位置§r§7に設置します§r%nCtrl+Insert - §7視点先の位置をチャットで共有します§r%nCtrl+Shift+Insert - §7現在位置をチャットで共有します§r%n%n§9§lWaila§r - 視点先のブロックやMobの情報を表示するModです%nNUMPAD1 - §7HUDの表示/非表示を切り替えます§r%nNUMPAD3 - §7視点先のブロックのレシピを表示します§r%nNUMPAD4 - §7視点先のブロックのクラフト用途を表示します§r%n%n%n§3非標準のキー配列を利用している場合、GTNHのJava17-25バージョンを使用することで、キーバインドに特定のキーを割り当てられるようになるかもしれません。§r # Quest: Safety First betterquesting.quest.AAAAAAAAAAAAAAAAAAAIcQ.name=§3§n安全第一 @@ -14614,7 +14626,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7w.name=Wireless 3.0 betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7w.desc=This upgrade allows unlimited range. You don't even need a Wireless Access Point! # Quest: Obtaining Ender Pearls -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.name=§e§d§c§6§nエンダーパールを手に入れろ +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.name=§6§nエンダーパールを手に入れろ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.desc=エンダーパールは多彩な方法で手に入れることができます。バニラプレイヤーのようにエンダーマンをハントするか、クエストからエンダーマンのスポーンエッグを購入するか、あるいは、腕に自信があるならエンドを血祭りに上げるか...%n%nしかし、より残酷で、そしてより便利な方法を選ぶこともできます。エンダーマンを §7《§r乾式製錬炉§7/Smeltery》§r に放り込んで、 §7《§r液体エンダー§7/Liquid Ender》§r に溶かし、パールを鋳造してください。まるで怪物のようですね。%n%n一部のダンジョンにはエンダーマンのスポナーが配置されているので、乾式製錬炉と組み合わせることで簡単にエンダーパールを無限化できます。%n%nエンダーマンがテレポートするのを防ぐため、乾式製錬炉の天井を塞ぎ、空が見えないようにしてください。%n%n§7《§r再生§7/Regen》§r のインファーナル属性を持つエンダーマンを見つけた場合、名札を使ってデスポーンを防ぐことができます。%n%nサーバー環境の場合、保護されたチャンク内に乾式製錬炉トラップを配置しないように注意してください。 # Quest: Numbers in the Corner? @@ -14687,15 +14699,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQQ.desc=IV brings forth GT++ multis, in # Quest: Faster Crops betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.name=§6§lFaster Crops -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.%n§rIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.%nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.%nTo see the structure, place the controller on ground and use a structure hologram to build.%nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.%nShift-click with screwdriver to change crop type (IC2/normal), sadly you can't farm both in one machine.%nThere are 3 modes to manage your crops (change with screwdriver):%n%n§lSetup mode (input):%n§rIn this mode you can plant your crops in the machine.%nJust put them in the input bus and enable the machine with a soft mallet.%nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)%nWhen the bus is empty, just disable it and change the mode.%nKeep in mind that there is limited space of slots for your crops depending on the voltage.%nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.%nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.%n%n§lSetup mode (output):%n§rThis mode allows you to move your Greenhouse or upgrade your crops.%nWhen the machine is running in this mode it will output all planted crops in the output bus.%n%n§lNormal operation:%n§rWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r%n%nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.%n%nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400%% more drops§r !). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200%% per crop in normal mode or +10%% in IC2 mode. The bonus is applied evenly on crops. Examples:%nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150%% wheat drops and +50%% tea drops.%nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40%% drops.%n%nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.%n%n§lLast notes:%n§rThe animation can't be disabled.%nThe lamps can be inverted.%nThe dirt must be tilled.%nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.%nThis MB was created to farm tea because I wanted to. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.§r%nIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.%nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.%nTo see the structure, place the controller on the ground and use a structure hologram to build.%nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.%nShift-click with screwdriver to change crop type (IC2/normal), sadly you can't farm both in one machine.%nThere are 3 modes to manage your crops (change with screwdriver):%n%n§lSetup mode (input):§r%nIn this mode you can plant your crops in the machine.%nJust put them in the input bus and enable the machine with a soft mallet.%nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)%nWhen the bus is empty, just disable it and change the mode.%nKeep in mind that there is limited space of slots for your crops depending on the voltage.%nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.%nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.%n%n§lSetup mode (output):§r%nThis mode allows you to move your Greenhouse or upgrade your crops.%nWhen the machine is running in this mode it will output all planted crops in the output bus.%n%n§lNormal operation:§r%nWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r%n%nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.%n%nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400%% more drops§r!). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200%% per crop in normal mode or +10%% in IC2 mode. The bonus is applied evenly on crops. Examples:%nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150%% wheat drops and +50%% tea drops.%nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40%% drops.%n%nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.%n%n§lLast notes:§r%nThe animation can't be disabled.%nThe lamps can be inverted.%nThe dirt must be tilled.%nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.%nThis MB was created to farm tea because I wanted to. # Quest: UV Power Per Turbine betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.name=UV Power Per Turbine betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.desc=Once you progress enough in ZPM to make ZPM Dynamo Hatches, you can increase each turbine's output to 524,288 EU/t. At this number, you'll be a lot less limited by the turbine material, and it's possible to increase the total power output of one Fusion Reactor considerably. You can cover the total Helium Plasma output from one reactor with 3 Plasma Turbines, if you choose the right materials:%n%nLarge High Durability Compound Steel 235%% 473,759 EU/t%nLarge Atomic Separation Catalyst 206%% 409,663 EU/t%nLarge Adamantium 206%% 413,280 EU/t%nLarge Draconium 175%% 220,500 EU/t (durable)%nLarge Neutronium 165%% 249,480 EU/t (very durable)%n%nThe power output and final efficiency can vary a lot, based on which turbines you're using. Some of them, like Ichorium and Neutronium, last basically forever, while others will need to be replaced from time to time but offer higher efficiency. If you want to get more power per turbine, to reach closer to the dynamo's limit, you can increase the flow of plasma to the turbine, but be careful! You can't go beyond the dynamo's limit, and you will also lose efficiency as you increase the flow amount. More concrete values for efficiency loss can be found in the Plasma Turbine quest in the LuV page.%n%nMake a normal or buffered ZPM dynamo to complete the quest. -# Quest: High Temperature Super Breeder -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§6§6§lHigh Temperature Super Breeder -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of pebble reactors?%n%nIt's called the High Temperature Gas-cooled Reactor (HTGR), and it uses fuel pebbles and consumes power. However, it doesn't really make a lot of power, and doesn't even match the EU/t of THTR, despite being much more expensive. The multiblock structure is basically the same, a huge reactor around 12x12x12 blocks in size, with 500+ casings made with Europium. What it doesn't make in power, it compensates in breeding, however.%n%nFor the unaware, this is expensive. Pebble reactors work by stuffing the reactor absolutely full of pebbles, and then the reaction will keep going for, essentially, forever. In this case, you will have a fully automated source of almost endless Lutetium, Plutonium and other things that will be explained in the following quests, alongside the production of fuel and the processing of outputs. What this means is that this is an expensive multiblock, but it's placed at a tier in which this expense is actually reasonable, if there is a need for immense, endless breeding of many outputs.%n%nIf you're on the fence about building this, check the next quests to learn more about the fuel and outputs.%n%nNotes:%n%nHTGR has an internal buffer for fuel and only one input bus is required (any will do), as well as only one output bus (reactor automatically compresses every 64 burned pellets into one ball, so you need 6 slots or more to avoid problems with voiding at full capacity).%n%nReactor requires only 72k out of 720k pebbles to operate, but running at minimum capacity means that you will not get any bonuses, such as lower recipe time and higher amount of pebbles processed per cycle.%n%nThis multi consumes 1A LuV when operating, no matter how many pebbles are inside, but it also generates Hot Coolant as it runs. If you use it to generate power, you will gain more EU than is consumed by the reactor.%n%nIn this reactor, the throughput increases with the amount of pebbles put into it.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock. +# Quest: High Temperature Gas-cooled Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§6§6§lHigh Temperature Gas-cooled Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of gas-cooled reactors? Have you heard of Pebble Bed reactors? Well now you have both!%n%nThe High Temperature Gas-cooled Reactor (HTGR) uses specially prepared fuel pellets to heat coolant gas (helium) that's pumped in a closed loop through the reactor and heat exchangers. The reactor requires a constant supply of helium gas and power in order to power the pump that keeps the coolant loop working.%n%nThis reactor allows breeding of rare resources (§5Indium§r,§9Osmium§r), fissile materials (§aU235§r,§cPu239§r,§4Pu241§r), can supply you with §dLutetium§r and also unlocks alternative recipes for §dEuropium§r and §7Americium§r via the elusive §2Promethium§r.%n%nThe disadvantage of this reactor is it's expensive nature. Pebble reactors work by stuffing the reactor full of pebbles, none of which require rare resources but rather a large amount of common ones. Even though a lot can be recycled, you still need to keep the reactor filled to get decent speed. As a reward for this upkeep cost, you get a decent production for many different outputs.%n[note]%nNotes:%n%nHTGR has an internal buffer for fuel and gets faster the more fuel you put inside according to the formula §6eff=1-(1-x)^3§r%n%nThis multi consumes 0.2A IV when operating and this amount increases when lacking helium gas. %nThe amount of Helium gas increases with the amount of helium gas stored.%n%nReactor speeds up immensely when supplied with either/both IC2 Coolant or Water, if the amount of supplied fluid is not full the bonus speed is applied linearly.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock.%n%nFor exact numbers visit HTGR-Controller-Tooltip.as/always%n[/note] # Quest: Two Million Turbines betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcw.name=Two Million Turbines @@ -14711,7 +14723,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiQ.desc=You probably also want a good o # Quest: Hypogen Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.name=§6§lHypogen Coil Upgrade -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§o§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. # Quest: Eternal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.name=§6§lEternal Coil Upgrade @@ -14719,7 +14731,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.desc=Beyond spacetime, beyond realit # Quest: Power in the Ether betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.name=Power in the Ether -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.desc=These new hatches allow you to wirelessly send, store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy/dynamo hatches. A dynamo hatch will consume EU and store it in a global network linked to your user. The wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.%n%nYou can share a wireless network with others by adding them to your network with /gt global_energy_join user1 user2. This will make user1 use user2's energy when interacting with the global network. You can leave a network at any time by doing /gt global_energy_join your_name your_name.%n%nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.%n%n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.desc=These new hatches allow you to wirelessly store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy hatches. %n%nAdditionally, the wireless covers can be used for singleblock machines such as a World Accelerator or a BioLab.%n%nThe wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.%n%nYou can share a wireless network with others by adding them to your network with §5/gt global_energy_join §3user1§r §2user2§r. This will make §3user1§r use §2user2's§r energy when interacting with the global network. You can leave a network at any time by doing §5/gt global_energy_join§r §4your_name your_name§r.%n%nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.%n%n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note] # Quest: PCB Factory betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyQ.name=PCBファクトリー @@ -14755,7 +14767,7 @@ betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.desc=The §4§lMatter Manipulator§r # Quest: Matter Manipulator MKII betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.name=§c§lMatter Manipulator MKII -betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§o§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3%n§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3%n§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter +betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter # Quest: Ozonation betterquesting.quest.E9atHD5uR9CC0G1qEeFDmQ.name=§c§lOzonation @@ -14809,6 +14821,10 @@ betterquesting.quest._zwtTNh-SG6B4wp221XPcQ.desc=The MKIII is the final upgrade betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.name=§6§lCreative Flight With MagLev betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.desc=Getting annoyed trying to reach pipes and conduits around your base? Look no further than the §5§lMagLev Harness§r!%n%nWith the MagLev, you can have creative flight whenever you are within range of a MagLev Pylon and have the Harness equip.%n%nThis will work even when unpowered, however the range of the Pylon gets doubled when it's given §21A§r of it's corresponding tier of power. The MagLev will only draw power while you are in-range, not passively. A Harness can only be tethered to one Pylon at a time, but a Pylon can attach to any number of Harnesses. Will only consume 1A §nregardless§r of how many Harnesses are tethered to the Pylon§r.%n%n[note]Check the tooltip to see the range of your chosen Pylon, the MV one has a maximum range of 16 (33 x 33 x 33) when powered![/note] +# Quest: Powerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.name=§6§lPowerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.desc=Congratuations on your first EBF!%n%nThroughout your GTNH gameplay you will end up creating hundreds of multiblocks, and will very likely run into a multitude of power failures at some point. %n%nFortunately, we have a dedicated system for helping you stay informed of exactly when and where these power failures occur §3(though the 'why' portion is up to you to figure out!)§r.%n%nWhen a multiblock powerfails, you will receive a notification in §5chat§r, in addition to a visible icon on §5screen§r, and an icon visible on your §5map§r. %n%n§lYou can clear these notifications by§r:%n- Clicking into the multiblock that has powerfailed%n- Deleting the notification in JourneyMap%n- Typing §4/powerfails clear§r%n%nFor those playing §2multiplayer§r, anyone who is on your §2team§r will receive the §2same notifications§r. §2§nOne person§r clearing a notification should clear it for§2 §nall players§r.%n%n[note]This feature uses the same team system as wireless EU. Use to team up.[/note]%n%nAll of these features can be turned off in the gregtech config. If you want the on screen icon to disappear use §4§l/powerfails hide§r. For all in-game options use §4§l/powerfails help§r. + # Quest: Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.name=Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.desc=Absolute Baryonic Perfection! This multiblock allows you to create water that is pure even on the subatomic level. Not a single quark is out of place in Grade 8 Purified Water. Thanks to this purity, even more advanced processes are possible, starting with reducing the processing time of Optical Boules and increasing yield on Optical Chips.%n%nWhile the tooltip is certainly a lot less intimidating than the one of the Degasser, automating this process will not be an easy challenge. Have fun solving the puzzle! @@ -14827,7 +14843,7 @@ betterquesting.quest.hEsmeH74S4aOOrROI1AHxQ.desc=The steam machines you have bee # Quest: NEI Next Level Recipe Search betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.name=§2§lNEI Next Level Recipe Search -betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search got improved even further!%n%nSelect a search mode extended+ to try it out!%n%nHere backticks `` are used around the search queries. You don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it would return all the recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that! For example `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from mods, containing §9Gregtech§r in their name, with §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lany§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lany§r items from the inputs or outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou could add spaces for readability too, because (unless you have space mode on) spaces could be used anywhere while in extended+ mode. +betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search has been improved even further!%n%nAs you might already know, §orecipe§r search works §lONLY§r inside the §orecipe§r search field just like in other search modes. This is the small field that replaces the §orecipe§r page number, when you click on the magnifying glass on the left from that number when viewing recipes. Extended+ does §lNOT§r give you the ability to search §orecipes§r in the big main search field below.%n%nSelect the search mode "extended+" to try it out!%n%nHere backticks `` are used around the search queries, but you don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it will return all recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that. For example: `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from any mod containing §9Gregtech§r in their name, using §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lall§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this, use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lall§r items from the inputs and outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou can add spaces for readability too, because (unless you have space mode on) spaces can be used anywhere while in extended+ mode. # Quest: Never Hungry Again betterquesting.quest.hvukogcPRX-hht60vc0Zgw.name=Never Hungry Again @@ -14862,7 +14878,7 @@ betterquesting.quest.sZ9d2SzSSLSc9tccXG_L4g.name=Flocculation betterquesting.quest.sZ9d2SzSSLSc9tccXG_L4g.desc=You want to start using your new Europium to make even better wafers, but it turns out that your old methods of creating purified water are no longer enough. You will need to use the Flocculation Purification Unit to make even better purified water first. To run this machine, you will need large amounts of Polyaluminium Chloride, but luckily you can get all your Chlorine back if you properly recycle the waste liquid. # Quest: Dark Steel Chest -betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.name=§5§6§lDark Steel Chest +betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.name=§6§lDark Steel Chest betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.desc=After embracing the dark side you get access to the new even bigger dark steel chest... perhaps another upgrade will be available in the future?%n%n[note]Just as with the previous chests you can also upgrade with a fitting upgrade item.[/note] # Quest: Thaumometric Essentia Cell @@ -14876,6 +14892,10 @@ betterquesting.quest.xdiDnTdpTgW6POwCuDlPgg.desc=After meddling with the 4th Dim betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.name=Trigger: Nano Boots of the Traveller Skip betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.desc= +# Quest: Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.name=Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.desc=Skip is here for those who get the goggles in a lootbag + # Quest: Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.name=Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.desc=No Description @@ -14934,7 +14954,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAISw.desc=これはトリガークエス # Quest: Bees Template betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.name=Bees Template -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. # Quest: Trigger: Silicone Rubber Skip betterquesting.quest.AAAAAAAAAAAAAAAAAAAL2A.name=トリガー : シリコーンゴム diff --git a/.minecraft/config/txloader/load/betterquesting/lang/ko_KR.lang b/.minecraft/config/txloader/load/betterquesting/lang/ko_KR.lang index 0700cd16..9e8623b1 100644 --- a/.minecraft/config/txloader/load/betterquesting/lang/ko_KR.lang +++ b/.minecraft/config/txloader/load/betterquesting/lang/ko_KR.lang @@ -165,7 +165,7 @@ betterquesting.quest.4g20EVdxSWyOUMhZXkcIWQ.desc=더 많은 배낭이 있습니 # Quest: A Better Furnace! betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.name=A Better Furnace! -betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals! +betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals!%n%n[warn]Will not process all items that a regular furnace will. Check NEI for more detail.[/warn] # Quest: Ready, Set, Go! betterquesting.quest.AAAAAAAAAAAAAAAAAAAADw.name=§2§l준비하고, 시작하세요! @@ -415,7 +415,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPA.desc=...하지만 그녀는 항상 betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.name=§2§l스스로 수리하는 도구는 아직 없어요.. betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.desc=GTNH 뉴비들은 NEI에서 Tinker's Construct의 이끼 공의 레시피를 찾지 못해 놀랄 수 있습니다.%n%n이 모드팩에서는 이를 제작하기 위해 먼저 Thaumcraft의 연구를 통해 얻어야 합니다. 위험한 마법사가 되어 이끼 공을 제작하고 도구가 스스로 수리하도록 하는 데 필요한 힘을 얻으세요. 물론, 시작하기 전에 황혼 숲으로 가서 알루미늄 주괴를 얻어야 합니다. 이끼 공은 사우모노미콘의 GTNH 탭에 있으며, 인퓨전이 필요합니다. 사우모노미콘에는 다른 많은 멋진 것들이 있지만, 워프를 조심하세요.%n%n긴 여정에 대비하여 한잔합시다. -# Quest: Options For Finding Zinc in This Tier +# Quest: Options For Finding Zinc betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.name=§2§l이 티어에서 아연을 찾는 방법 betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.desc=오래된 서버나 운이 없는 월드 시드에서 알루미늄 자갈 광석을 찾기 어려울 수 있습니다.%n%n대안은 다음과 같습니다:%n- 용광로 퀘스트에서 알루미늄 광석 베리를 심기,%n- 상자에서 알루미늄 주괴를 찾기,%n- 조합대에서 XP 양동이를 이용해 조합하기.%n%nLV에 도달하면, 여러 광석을 처리하거나 전기 용광로(EBF)에서 사파이어를 제련하여 알루미늄을 얻을 수 있습니다.%nMV에서는 점토 가루 또는 빨간색 화강암 가루를 전해 분해할 수 있습니다. NEI에서 더 많은 옵션을 확인하세요.%n%n @@ -1297,7 +1297,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF7w.desc=대형 강철 유체 셀은 800 betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.name=§5§l다이아몬드 가시 betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.desc=다이아몬드 가시는 바닥을 제외한 어느 쪽이든 닿는 몹(플레이어 포함!)에게 피해를 줍니다. 가시는 다이아몬드 검과 같은 7데미지를 입힙니다. 몹들은 이 블록으로 이동하지는 않지만, 일반적인 블록처럼 그 위를 건너려고 시도합니다. 크리퍼의 폭발같은 폭발은 매우 높은 폭발 저항력을 가진 이 다이아몬드 가시를 파괴하지 못합니다. 다이아몬드 검으로 할 수 있는 인챈트를 가시에 바를 수도 있습니다. 약탈이랑 날카로움이 그 예시로, 효과도 다이아몬드 검과 똑같이 적용됩니다. 희한하게도 플레이어가 죽이지도 않았는데 몹들은 경험치도 떨어뜨립니다! 다이아몬드 가시보다 더 싼 다른 가시도 있지만... 누가 이딴걸 쓰죠? -# Quest: §§Black and Decker +# Quest: Black and Decker betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§§§5§l좀 더 오래 쓰고 싶어!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.desc=매일매일 도구를 만드느라 시간을 낭비하고 있나요? 강철이 이제 있으니, 전기 버전 도구를 만들어 봅시다! 스크루 드라이버와 렌치의 전기 버전을 만들어보세요. 전기 버전 도구는 충전이 필요하지만, 일반 버전의 도구보다 훨씬 더 오래 쓸 수 있습니다. 배터리로는 리튬 배터리를 쓰는게 가장 좋지만, 여건이 안된다면 카드뮴이나 나트륨 배터리를 대신 쓸 수 있겠네요. 나중에는 바이브런트 얼로이(Vibrant Alloy)로 더더욱 좋은 도구를 만들 수도 있습니다. 물론 전기 버전 도구에 티어가 존재하지만, MV와 HV 도구는 알루미늄과 스테인리스강이 필요하니, 지금은 만들 수 없습니다. @@ -2732,7 +2732,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMAg.desc=당신이 잘 알고 있는 단 betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.name=§a§l한 개의 해치에 네 가지 유체! betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.desc=이제 EV 티어에 도달했으므로, 4배 입력 해치를 사용할 수 있게 되었습니다. 이 해치들은 한 개의 해치에 네 가지 다른 유체를 보유할 수 있어 당신의 멀티블록에서 소중한 자리를 절약할 수 있습니다.%n%n당신의 EBF에 설치하기에 완벽합니다.%n -# Quest: EV Field Generators +# Quest: EV Field Generator betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.name=§a§lEV 장 생성기 betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.desc=장 생성기를 사용하면 첫 양자 상자나 양자 탱크를 만들 수 있습니다. 하지만 처음 두 개는 T2 로켓을 위해 사용해야 합니다. @@ -2749,6 +2749,10 @@ betterquesting.quest.kQL8JceoSMSLDU_2AFjoqw.desc=음, 아마도 퀘스트 이름 betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.name=티어 5 - IV betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.desc=IV 티어는 백금족을 포함한 여러 복잡한 화학 공정과 조립 라인을 만드는 것에 중점을 두고 있습니다. 두 가지 모두 상당히 어려우나 필수적입니다.%n%n공식 통계 기준으로, 해당 티어가 플레이어 폐사 비율이 최고로 높습니다. 행운을 빕니다. +# Quest: IV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.name=§b§lIV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.desc=Oh look, the latest and greatest field generator! I wonder what you'll end up using these for... maybe a Tree Growth Simulator? Maybe a new Matter Manipulator? + # Quest: Tier 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.name=§b§l티어 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.desc=IV(Insane Voltage) 레벨입니다. 이 티어의 기계들을 제작하려면 텅스텐스틸(Tungstensteel)이 필요할 것입니다. 이번 티어에서 방문을 추천하는 행성 및 위성은 화성(Mars), 그리고 화성의 위성인 포보스(Phobos)와 데이모스(Deimos)입니다.%n%n당신의 EBF를 위해 TPV 코일을 만드세요.%n%n이쯤이면 "그렉텍 하는법"은 충분히 배우셨겠죠. 만약 아직 아니라면, 당신 기지에 널려 있을 기계 폭발 구덩이들이나 치우러 가시는 게 좋을 겁니다...%n%n이 티어에서는 많은 GT++ 멀티블럭 기계들이 해금됩니다. 합금 용광로(Alloy Blast Smelter)가 준비되어 있는지 확인하고, 대량생산 퀘스트 탭을 확인하여 새로운 기계들을 살펴보세요. @@ -3276,7 +3280,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAACA.desc=이 지점까지 왔다면 # Quest: Netherite Scrap Seed betterquesting.quest.01C00SMsRUyKUD2zJht8tA.name=§c§lNetherite Scrap Seed -betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible.%n%n%n%n +betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible. # Quest: Dense Netherite Plate betterquesting.quest.4v3YtOxvT8aWIwy7NEJNhw.name=§c§lDense Netherite Plate @@ -3292,7 +3296,7 @@ betterquesting.quest.8zpQos1hR1CbwmWldvxSpg.desc=Heating up the Netherite Scrap # Quest: Netherite Materials betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.name=§c§lNetherite Materials -betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to the ingredients necessary for creating all of the different §4Netherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note] +betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to §5§lBoron Plasma§r, which is necessary for creating all of the different §4§lNetherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note]%n%n[warn]You must use a High-Current Industrial (Plasma) Arc Furnace, a regular one isn't powerful enough.[/warn] # Quest: Automated Mining betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyQ.name=§c§l자동 채광 @@ -3548,7 +3552,7 @@ betterquesting.quest.P_nO8frbRM2c-MLKAaJUkw.desc=§4Netherite Nanoparticles§r c # Quest: Netherite Scrap betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.name=§c§lNetherite Scrap -betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §(§(§3(though, having more scrap handy could improve your setup efficiency).%n%n§rYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!%n%n§r[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] +betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §3(though, having more scrap handy could improve your setup efficiency).§r%n%nYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!§r%n%n[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] # Quest: Netherrack Froth betterquesting.quest.WNC6mX67QGG5gpjX0YkvDw.name=§c§lNetherrack Froth @@ -5311,6 +5315,10 @@ betterquesting.quest.iWmU5h_ZSPqAcObmxgW5bw.desc=매번 로켓을 이용하여 betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.name=텔레포터 betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.desc=IndustrialCraft2 텔레포터는 2개의 연결된 텔레포터 간의 순간이동을 가능하게 합니다.%n단, 거대한 전력 요구량으로 인해 바로 옆에 에너지 저장 블록이 필요합니다.%n%n%n§3필요한 에너지는 텔레포터 간의 거리와 인벤토리에 있는 아이템의 양에 따라 결정됩니다.%n공식 위키에 따르면 텔레포터는 약간의 버그가 있습니다. +# Quest: Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.name=Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.desc=The Electric Jetpack may be useful for flight, but it doesn't seem to last very long. %n%nIf only there was an integrated upgradable battery pack you could keep on your player to extend it's range...%n%nOh wait, there is!%n%nThe §5§lCharge Pack§r can be used as a battery pack for charging items both in your hotbar and armor equip to your person. Simply place it in the belt bauble slot and it should be fully functional! The HV one should serve you nicely for now.%n%n[note]You can upgrade the Charge Pack as you unlock items that require higher voltages for charging. The Charge Pack will charge anything of-tier or lower- but not higher.[/note] + ## Quest Line: ...Without Dying betterquesting.questline.AAAAAAAAAAAAAAAAAAAACw.name=야생에서 살아남기 @@ -5874,11 +5882,11 @@ betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.name=Excavation Upgrade betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.desc=Mining out large chunks of stone can be a huge pain when it comes to creating bases. Why not craft the excavator upgrade for your Prototype Matter Manipulator so that you have the ability to remove blocks quickly? # Quest: Crystal Shulker Box -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§5§6§lCrystal Shulker Box -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§6§lCrystal Shulker Box +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Obsidian Barrel -betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§5§6§lObsidian Barrel +betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§6§lObsidian Barrel betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.desc=The Obsidian barrel holds as many items as the Diamond one, and is also immune to explosions. # Quest: Double the Radius = Double the Fun! @@ -5886,8 +5894,8 @@ betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.name=반경이 두 배면 재미도 betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.desc=[quest]고급 자기부상 철도 전신주 II (HV)[/quest]%n%nHV 전신주는 전신주 중심을 기준으로 한 §c32§r 블록 반경(65x65x65 큐브)을 갖습니다.%n%n전신주가 전원이 꺼져 있을 경우 반경은 §9반으로 줄어듭니다§r. # Quest: Obsidian Shulker Box -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§5§6§lObsidian Shulker Box -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=The portable equivalent of the Obsidian Barrel that retains it's explosion-proof qualities.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§6§lObsidian Shulker Box +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=The portable equivalent of the Obsidian Barrel that retains it's explosion-proof qualities.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Manipulator Upgrades betterquesting.quest.NKKa001sQ9qXBPAUEV4Vrg.name=Manipulator Upgrades @@ -5899,7 +5907,7 @@ betterquesting.quest.QMlw6Z67T5-y_qflA7On2Q.desc=다이아몬드 상자와 흑 # Quest: Iron Shulker Box betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.name=§2§lIron Shulker Box -betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=The portable equivalent of the Iron Barrel.%n%nHas §n54§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=The portable equivalent of the Iron Barrel.%n%nHas §n54§r slots.%n%n[note]Can be Dyed![/note] # Quest: Constructing Additional Pylons! betterquesting.quest.U0LzQUUkRIi-cY3ZpT4uiQ.name=추가 전신주 설치! @@ -5911,7 +5919,7 @@ betterquesting.quest.VFVruPLHQAeDthuV-s7HGQ.desc=콘크리트. 아니, 잘못했 # Quest: Gold Shulker Box betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.name=§3§lGold Shulker Box -betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=The portable equivalent of the Gold Barrel.%n%nHas §n81§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=The portable equivalent of the Gold Barrel.%n%nHas §n81§r slots.%n%n[note]Can be Dyed![/note] # Quest: Finally, Some Real Power! betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.name=Finally, Some Real Power! @@ -5919,19 +5927,19 @@ betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.desc=The Energy Tunnel Manipulator U # Quest: Shulker Upgrades betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.name=§3§lShulker Upgrades -betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand. %n%n§n§A§r§lAvailable Upgrades:§l§r%nVanilla -) Copper%nVanilla -) Iron%nCopper -) Iron%nCopper -) Silver%nIron -) Gold%nSilver -) Gold%nGold -) Diamond%nDiamond -) Crystal%nDiamond -) Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n +betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? Now that you're in MV and have access to §dCrystalline Pink Slime§r dust they can be! No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand.%n%n§lAvailable Upgrades:§r%nVanilla -> Copper%nVanilla -> Iron%nCopper -> Iron%nCopper -> Silver%nIron -> Gold%nSilver -> Gold%nGold -> Diamond%nDiamond -> Crystal%nDiamond -> Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n # Quest: Diamond Shulker Box betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.name=§5§lDiamond Shulker Box -betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=The portable equivalent of the Diamond Barrel, you'll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=The portable equivalent of the Diamond Barrel, you'll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Dark Steel Barrel -betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§5§6§lDark Steel Barrel +betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§6§lDark Steel Barrel betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.desc=The Dark Steel barrel holds 135 items! And is also immune to explosions. # Quest: Copper Shulker Box betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.name=§2§lCopper Shulker Box -betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=The portable equivalent of the Copper Barrel.%n%nHas §n45§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=The portable equivalent of the Copper Barrel.%n%nHas §n45§r slots.%n%n[note]Can be Dyed![/note] # Quest: Crystal Chest betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.name=§b수정 상자 @@ -5939,10 +5947,10 @@ betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.desc=당신은 안에 무엇이 있 # Quest: Silver Shulker Box betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.name=§3§lSilver Shulker Box -betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=The portable equivalent of the Silver Barrel.%n%nHas §n72§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=The portable equivalent of the Silver Barrel.%n%nHas §n72§r slots.%n%n[note]Can be Dyed![/note] # Quest: Draconic Chest -betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§5§6§lDraconic Chest +betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§6§lDraconic Chest betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.desc=The Draconic Chest is a special upgrade of the compressed chest. In addition to a large inventory size and being able to retain it's contents, it has a crafting station and a furnace integrated directly into it. %n%nThe smelting module can be powered by EU or RF and has an internal buffer of it's own. It can smelt up to 5 items at a time. @@ -6555,7 +6563,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALeg.desc=중성자를 가속하여 NKE betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.name=§6§l어이쿠 실수 betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.desc=만약 NEI 레시피대로 NKE 값을 충족시키지 못한 상태에서 가동했다면, 어떤곳에도 활용할 수 없는 방사성 폐기물을 뱉어내게 될겁니다. -# Quest: §A§AAir-Filter +# Quest: Air-Filter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§l공기 청정기 betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=-전기 공기 필터-%n%n이 멋진 멀티블록은 청크의 오염물질을 빠르게 제거해주는 대형 공기 청정기이고 LV의 T1, HV 후반의 T2, IV의 T3 총 3가지의 버젼으로 나뉘어져 있습니다. 티어가 높을수록 성능과 범위가 넓습니다.%n%n2가지 작동 모드가 있습니다.%n일반 모드: 작업 영역의 청크를 한 번에 처리하는 모드로, 오염 청소 주기마다 순서대로 처리합니다.%n무작위 모드: 오염 청소가 이루어지는 청크를 작업 영역 내에 있는 모든 오염된 청크 중에서 무작위로 선택하는 모드입니다.%n%n모드 간에 전환하려면 드라이버를 사용해 컨트롤러를 오른쪽 클릭하세요.%n%n컨트롤러는 작업 영역을 1x1 청크에서 (2*티어+1) x (2*티어+1) 청크로 변경할 수 있습니다. 이를 위해서는 웅크린 상태에서 드라이버로 컨트롤러를 오른쪽 클릭하면 됩니다. 기본값은 최대 작업 영역입니다.%n%n오염 제거 계산은 (기본적으로) 30 * 티어 보너스 * 머플러 해치 갯수 * 터빈 효율 * 멀티블록 효율 * 2.5 ^ 유효 티어으로 이루어집니다.%n 여기서"티어 보너스"는 멀티블록 티어가 제공하는 부가성능입니다. T1은 1 (0%%), T2는 1.05 (5%%), T3는 1.1 (10%%)입니다.%n%n 머플러 해치는 멀티블록에 장착되어 있는 머플러 해치의 수입니다(최대 8개).%n%n터빈 효율은 멀티에 사용된 터빈의 효율입니다. 컨트롤러 내에 터빈이 없으면 동작하지 않습니다.%n%n멀티블록 효율은 멀티블록의 효율입니다(유지보수 문제가 없으면 100%%, 문제당 10%%씩 감소).%n%n유효 티어는 멀티블록의 전기 티어와 머플러 해치의 티어 중 최소 티어입니다.%n%n오염 흡수 필터를 추가적으로 사용하면 오염 정화율이 2배 상승합니다. 입력 버스에 추가하면, 필터는 오염 청소 주기 30회 사용이 가능한 소모품입니다. 오염이 없는 청크를 처리해도 성공적으로 간주되지 않으며, 청크의 오염이 10k gibbl (기본적으로) 미만이면 멀티블록은 해당 청크에 오염이 없다고 판단합니다. 30번째 성공적인 오염 청소 주기 후에 출구 버스는 더러운 흡수 필터를 제공할 것입니다.%n%n흡수 필터가 존재하고 남아있는 주기가 몇 번인지 알려면, 컨트롤러에 휴대용 스캐너를 사용하세요.%n%n오염 주기는 10초이며, 청소는 매 초마다 이루어집니다. @@ -6605,7 +6613,7 @@ betterquesting.quest.Ds_ok-hRS2ODJNs3LUP9kw.desc=지속 가능성. 그것이 게 # Quest: Tier 2 Manipulating betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.name=Tier 2 Manipulating -betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §b§3Neutron Pulse Manipulator§f §rcasings § with §b§3Cosmic Fabric Manipulator§f §rcasings. Once installed, the QFT can perform the §6§6monaline skip§f,§r § the §6§6first two naqline skips§f§r, and the §6netherite line skip§r.%n%n§rThese casings require more advanced materials, including §b§3Hyper-Stable Self-Healing Adhesive§f§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! +betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §3Neutron Pulse Manipulator§r casings with §3Cosmic Fabric Manipulator§r casings. Once installed, the QFT can perform the §6monaline skip§r, the §6first two naqline skips§r, and the §6netherite line skip§r.%n%nThese casings require more advanced materials, including §3Hyper-Stable Self-Healing Adhesive§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! # Quest: A Beginner's Guide to Particle Physics betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.name=뉴비들을 위한 입자물리학 가이드 @@ -6671,7 +6679,7 @@ betterquesting.quest.pbLvv9tvQaKGp2Y2usPMSw.desc=The next tier of Borosilicate g betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.name=§6§l그리 유용하지 않은 스캐너... betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...하지만 제목과 다르게 매우 유용한 측정기 입니다.%n%nGT EU 미터는 케이블과 기계에 대한 전기 정보의 기본적인 내용을 제공합니다.%n%n%n[note]더 발전된 버전은 MV에서 이용 가능하며, 이를 통해 훨씬 많은 데이터를 수집할 수 있습니다.[/note] -# Quest: §A§ADrone are not Drones! +# Quest: Drone are not Drones! betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§l이 드론들은 일벌들이 아닙니다! betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.desc=...하지만 근면성실한 일벌들처럼 일 할 수 있습니다. 이 새로운 친구들은 여러 멀티블럭들의 유지보수, 제어, 관리 등을 한번에 처리할 수 있습니다.%n%n드론 센터는 완전히 새로운 형식으로 디자인된 기계입니다. 전력을 요구하지 않고, 그저 여러대의 드론만 넣어주면 알아서 작동할겁니다.%n드론 센터가 작동을 시작하면 우선 드론들은 자동으로 "드론 다운링크 모듈"을 찾아서 스캔합니다(드론 다운링크 모듈은 타 멀티블럭의 유지보수 해치를 떼어내고 대체해서 넣으면 됩니다). 거리 내에 있는 모듈을 찾고 연결하는데 성공하면 드론 센터의 GUI를 통해 원격으로 해당 멀티블럭의 컨트롤러 GUI에 접근 할 수 있고 더 나은 구별을 위해 이름도 직접 변경이 가능합니다.%n%n높은 티어의 드론을 넣을수록 드론 센터의 감지 거리가 늘어납니다. 갯수는 관계 없습니다.%n%n[warn]드론들은 확률적으로 고장나서 추락할 수 있고, 티어가 올라갈수록 사고 확률이 줄어들며, 티어3 반중력 드론들은 절대 고장나지 않습니다. 그리고 센터로부터 너무 멀리있는 컨트롤러를 GUI로 접근하면 가끔 꺼질수도 있는데, 전원을 내렸다 다시 올리면 다시 작동 할겁니다.[/warn]%n%n§6§l어쩌면, 먼미래에는 드론들이 행성 전체를 지배할지도 모르겠네요...! @@ -6693,11 +6701,11 @@ betterquesting.quest.tQecVBhjRRyfR3sqeNBrtA.desc=만약 여러분이 기본 슈 # Quest: Tier 4 Manipulating betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.name=Tier 4 Manipulating -betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §b§3Infinity Infused Manipulator§f §rcasings with §b§3SpaceTime Continuum Ripper§f §rcasings. This final upgrade unlocks all skips, including the §6§6bio cell§f §rskip, the §6§6kevlar skip§f §rand the §6§6radox + xenoxene skip§f§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §b§3Black Body Naquadria Supersolid§f§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. +betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §3Infinity Infused Manipulator§r casings with §3SpaceTime Continuum Ripper§r casings. This final upgrade unlocks all skips, including the §6bio cell skip, the kevlar skip and the radox + xenoxene skip§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §3Black Body Naquadria Supersolid§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. # Quest: Tier 3 Manipulating betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.name=Tier 3 Manipulating -betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §b§3Cosmic Fabric Manipulator§f §rcasings with §b§3§b§3Infinity Infused Manipulator§§§f §rcasings. This tier unlocks two powerful new skips: the §6§6final naqline skip§f §rand the §6§6stem cell skip§f§r.%n%nThis new casing requires even more advanced materials still, including the §b§3Superconductor Rare-Earth Composite§f§r, which can only be crafted in a tier 2 QFT. Unlike §b§3Hyper-Stable Self-Healing Adhesive§f§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! +betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §3Cosmic Fabric Manipulator§r casings with §3Infinity Infused Manipulator§r casings. This tier unlocks two powerful new skips: the §6final naqline skip§r and the §6stem cell skip§r.%n%nThis new casing requires even more advanced materials still, including the §3Superconductor Rare-Earth Composite§r, which can only be crafted in a tier 2 QFT. Unlike §3Hyper-Stable Self-Healing Adhesive§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! # Quest: More Algae Uses betterquesting.quest.wgxwGsMBScCIIWzrgyfb8w.name=더욱 많은 조류 활용처 @@ -7506,6 +7514,10 @@ betterquesting.quest.-H2HWiVlTn-1IT2aaXhLkg.desc=These ones do 16A. betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.name=우리는 더 높이 올라갈 수 있을까요? betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.desc=EU 전송률과 함께! +# Quest: Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.name=Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.desc=The §5§lEnergized Wireless Dynamo Hatch§r acts just as you may expect; it will inject EU directly from an energy-producing multiblock into your wireless EU network. No need for those pesky laser conduits and LSC middlemen!%n%n[warn]The dynamo transfer rate is the same as the laser source it's crafted with: §l65kA UMV§r. Also has a very large internal storage.[/warn]%n%n[note]Great for §lDyson§r & §lLarge Naquadah Reactor§r.[/note] + # Quest: MV Battery Hulls betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.name=MV 배터리 선체들 betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.desc=더 좋은 기계들은 더 좋은 배터리가 필요합니다. 새로운 배터리를 위한 MV 배터리 선체를 만들어봅시다.%n%n어떤 종류의 배터리를 만들지는 당신에게 달려 있지만, 실제로는 아마 나트륨이나 리튬 배터리를 만들 것입니다. @@ -10028,7 +10040,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMsg.desc=당신의 ME 시스템에 직 # Quest: Starting Your AE2 Journey betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.name=§5§lStarting Your AE2 Journey -betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§2§2§1§b§r§21. The Wiki:§r§r§o§o §o§o§r[url]§o§o§rhttps://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n§r- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n%n§b§r§22. The Discord: §o§r[url]https://discord.gg/gtnh[/url]%n%n§r- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n%n§b§r§23. Video Tutorials: §r[url]§o§rhttps://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n§r- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. +betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§21. The Wiki: §r[url]https://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n§22. The Discord: §r[url]https://discord.gg/gtnh[/url]%n%n- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n§23. Video Tutorials: §r[url]https://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. # Quest: Advanced Wireless Setup Kit betterquesting.quest.CbUsVtoETCy-CB3AlgHRjg.name=Advanced Wireless Setup Kit @@ -12017,11 +12029,11 @@ betterquesting.quest.LIZCdBLfQquQpULGmFDixw.desc=이 캡들은 사우뮴보다 # Quest: Dynamism Tablets betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.name=Dynamism Tablets -betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid HV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. It can also place the held item on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone pulse. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the dynamism tablet. However, they do work with Tinkers Tools%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] +betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The Dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid MV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. If it holds a block/seed/sapling, it can also place it on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone signal. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the Dynamism tablet. However, they do work with Tinkers Tools.%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] # Quest: Check Your Warp For Free! betterquesting.quest.TBMfXgORRHuggrozS7vsVA.name=Check Your Warp For Free! -betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §l§5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. +betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. # Quest: Who Came Up With This Name?? betterquesting.quest.lMDEhTDISSG1u2HYaZVg9w.name=Who Came Up With This Name?? @@ -13479,7 +13491,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALJg.desc=임프는 조그만한 오렌 # Quest: Time to Kill (Shulker) betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.name=Time to Kill (Shulker) -betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker doesn't spawn naturally so you will need to obtain it's spawn egg to complete this quest. You can do so in the coins tab or through crafting. +betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker can spawn in the Lich or Ghast Queen Tower in the Twilight Forest. You can also optionally obtain it's spawn egg either with the crafting recipe or through the repeatable quest. # Quest: Time to Kill (Rabbit) betterquesting.quest.UfPfIUITQrG1E1G33eQ__g.name=Time to Kill (Rabbit) @@ -14693,7 +14705,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=오늘은 극한 산업 온실( betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.name=터빈 당 UV 파워 betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.desc=ZPM 단계에서 충분히 진행하여 ZPM Dynamo Hatches를 만들 수 있게 되면, 각 터빈의 출력을 524,288 EU/t로 늘릴 수 있습니다. 이런 수치에서는 터빈 재료에 의해 제한받는 정도가 크게 줄어들고, 하나의 Fusion Reactor에서 총 전력 출력을 상당히 늘릴 수 있게 됩니다. 적절한 재료를 선택한다면 3개의 Plasma Turbines로 하나의 반응기에서 나오는 전체 Helium Plasma 출력을 커버할 수 있습니다:%n%nLarge High Durability Compound Steel 230%% 202,860 EU/t%nLarge Atomic Separation Catalyst 200%% 399,672 EU/t%nLarge Adamantium 180%% 170,010 EU/t%nLarge Draconium 170%% 214,200 EU/t (내구성 좋음)%nLarge Neutronium 160%% 241,920 EU/t (매우 내구성이 좋음)%n%n어떤 터빈을 사용하느냐에 따라 전력 출력과 최종 효율성이 크게 달라질 수 있습니다. Ichorium과 Neutronium과 같은 일부 터빈들은 거의 영원히 지속되는 반면, 다른 것들은 시간이 지나면 교체해야 하지만 효율성이 높습니다. 터빈 당 더 많은 전력을 얻고자 하거나, 다이나모의 한계에 더 가까이 간다면 플라즈마의 터빈 유입량을 늘릴 수 있지만, 주의하세요! 다이나모의 한계를 초과할 수 없으며, 흐름량을 늘릴수록 효율성을 잃게 됩니다. 효율성 저하는 LuV 페이지에 있는 Plasma Turbine 퀘스트에서 확인할 수 있습니다.%n%n퀘스트를 완료하기 위해 보통의 또는 버퍼된 ZPM 다이나모를 만드세요. -# Quest: High Temperature Super Breeder +# Quest: High Temperature Gas-cooled Reactor betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=고온 증식로 betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=자갈 원자로에 대해 들어 보신적이 있나요?%n%n이것은 고온-가스 원자로(High Temperature Gas-cooled Reactor, HTGR)이라고 부르며, 자갈 형태의 전용 핵분열 연료와 어느정도의 전력을 소비합니다. 토륨 고온 원자로(Thorium High Temperature Reactor, THTR)와 비교하면 EU/t 출력량은 별로 차이도 안나면서 가격은 훨씬 비싸서 대체 어떤 이득이 있는건가 의문이 들수도 있습니다. 멀티블럭 구조는 THTR과 같은 형태인 12x12x12 블록 크기의 거대한 원자로로, 유로퓸으로 만든 500개 이상의 케이싱이 필요합니다. 이 원자로의 핵심은 전력 생산이 아니라 핵분열 물질의 증식입니다.%n%n원자로 내에 대량의 핵분열 자갈 연료들을 쌓아두고 계속 재고량을 유지하면 반영구적으로 루테튬, 플루토늄 등의 부산물을 얻어 낼 수 있습니다.%n%n만약 이것을 건설하는 것에 망설이신다면, 다음 퀘스트를 확인하여 연료와 출력에 대해 더 알아보세요.%n%n-주의사항-%n%nHTGR은 내부 연료 버퍼를 가지고 있으며, 오직 하나의 입력 버스만 필요합니다(티어는 상관없습니다). 그리고 오직 하나의 출력 버스만 필요합니다 (반응기는 자동으로 모든 64개의 페블을 하나의 볼로 압축하므로, 전체 용량에서 지워질 문제를 피하려면 6개 이상의 슬롯이 필요합니다).%n%n이 원자로는 최소 7만2천개, 최대 72만개의 자갈 연료를 채워 넣을 수 있습니다. 최소 용량으로 운영한다면 레시피 시간이 감소되나, 주기 당 연료 연소량 증가와 같은 보너스를 얻지 못합니다. 반대로, 연료를 꽉꽉 채워넣을수록 모든 아웃풋들이 증가할겁니다.%n%n이 멀티블럭은 작동할 때 LuV 1A를 소비하지만, 동시에 고온 냉각수를 생성합니다. 이것을 이용해 전력을 생성하면, 원자로가 소비하는 것보다 더 많은 전력을 얻을 수 있습니다.%n%nNEI에서 HTGR을 검색하면, 해당 멀티블럭과 관련된 모든 연료 및 아이템을 볼 수 있습니다. @@ -14755,7 +14767,7 @@ betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.desc=The §4§lMatter Manipulator§r # Quest: Matter Manipulator MKII betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.name=§c§lMatter Manipulator MKII -betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§o§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3%n§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3%n§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter +betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter # Quest: Ozonation betterquesting.quest.E9atHD5uR9CC0G1qEeFDmQ.name=§c§l오존 처리 @@ -14809,6 +14821,10 @@ betterquesting.quest._zwtTNh-SG6B4wp221XPcQ.desc=The MKIII is the final upgrade betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.name=§6§lCreative Flight With MagLev betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.desc=Getting annoyed trying to reach pipes and conduits around your base? Look no further than the §5§lMagLev Harness§r!%n%nWith the MagLev, you can have creative flight whenever you are within range of a MagLev Pylon and have the Harness equip.%n%nThis will work even when unpowered, however the range of the Pylon gets doubled when it's given §21A§r of it's corresponding tier of power. The MagLev will only draw power while you are in-range, not passively. A Harness can only be tethered to one Pylon at a time, but a Pylon can attach to any number of Harnesses. Will only consume 1A §nregardless§r of how many Harnesses are tethered to the Pylon§r.%n%n[note]Check the tooltip to see the range of your chosen Pylon, the MV one has a maximum range of 16 (33 x 33 x 33) when powered![/note] +# Quest: Powerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.name=§6§lPowerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.desc=Congratuations on your first EBF!%n%nThroughout your GTNH gameplay you will end up creating hundreds of multiblocks, and will very likely run into a multitude of power failures at some point. %n%nFortunately, we have a dedicated system for helping you stay informed of exactly when and where these power failures occur §3(though the 'why' portion is up to you to figure out!)§r.%n%nWhen a multiblock powerfails, you will receive a notification in §5chat§r, in addition to a visible icon on §5screen§r, and an icon visible on your §5map§r. %n%n§lYou can clear these notifications by§r:%n- Clicking into the multiblock that has powerfailed%n- Deleting the notification in JourneyMap%n- Typing §4/powerfails clear§r%n%nFor those playing §2multiplayer§r, anyone who is on your §2team§r will receive the §2same notifications§r. §2§nOne person§r clearing a notification should clear it for§2 §nall players§r.%n%n[note]This feature uses the same team system as wireless EU. Use to team up.[/note]%n%nAll of these features can be turned off in the gregtech config. If you want the on screen icon to disappear use §4§l/powerfails hide§r. For all in-game options use §4§l/powerfails help§r. + # Quest: Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.name=절대적 순수함 betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.desc=절대적인 바리온의 완벽함! 이 멀티블럭 구조물은 아원자 수준에서조차 완벽하게 순수한 물을 생성할 수 있게 해줍니다. 8등급 정제수(Grade 8 Purified Water)에는 단 하나의 쿼크조차 제자리를 벗어나 있지 않습니다.%n%n이러한 순수성 덕분에 훨씬 더 진보된 공정들이 가능해집니다. 우선 광학 부울의 제작 시간이 단축되고 광학 칩의 생산량이 증가하는 것부터 시작됩니다.%n%n컨트롤러 툴팁 설명을 보면 이전의 탈기 장치보다 훨씬 덜 위협적으로 보이겠지만, 이 공정을 자동화하는 것은 결코 쉬운 도전이 아닐 것입니다. 즐겁게 퍼즐을 풀어보시길 바랍니다! @@ -14827,7 +14843,7 @@ betterquesting.quest.hEsmeH74S4aOOrROI1AHxQ.desc=지금까지 만든 여러 증 # Quest: NEI Next Level Recipe Search betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.name=§2§lNEI Next Level Recipe Search -betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search got improved even further!%n%nSelect a search mode extended+ to try it out!%n%nHere backticks `` are used around the search queries. You don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it would return all the recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that! For example `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from mods, containing §9Gregtech§r in their name, with §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lany§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lany§r items from the inputs or outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou could add spaces for readability too, because (unless you have space mode on) spaces could be used anywhere while in extended+ mode. +betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search has been improved even further!%n%nAs you might already know, §orecipe§r search works §lONLY§r inside the §orecipe§r search field just like in other search modes. This is the small field that replaces the §orecipe§r page number, when you click on the magnifying glass on the left from that number when viewing recipes. Extended+ does §lNOT§r give you the ability to search §orecipes§r in the big main search field below.%n%nSelect the search mode "extended+" to try it out!%n%nHere backticks `` are used around the search queries, but you don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it will return all recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that. For example: `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from any mod containing §9Gregtech§r in their name, using §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lall§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this, use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lall§r items from the inputs and outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou can add spaces for readability too, because (unless you have space mode on) spaces can be used anywhere while in extended+ mode. # Quest: Never Hungry Again betterquesting.quest.hvukogcPRX-hht60vc0Zgw.name=Never Hungry Again @@ -14876,6 +14892,10 @@ betterquesting.quest.xdiDnTdpTgW6POwCuDlPgg.desc=4차원을 건드린 후, 드 betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.name=Trigger: Nano Boots of the Traveller Skip betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.desc= +# Quest: Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.name=Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.desc=Skip is here for those who get the goggles in a lootbag + # Quest: Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.name=Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.desc=No Description diff --git a/.minecraft/config/txloader/load/betterquesting/lang/pl_PL.lang b/.minecraft/config/txloader/load/betterquesting/lang/pl_PL.lang index d03f8080..a9f605b4 100644 --- a/.minecraft/config/txloader/load/betterquesting/lang/pl_PL.lang +++ b/.minecraft/config/txloader/load/betterquesting/lang/pl_PL.lang @@ -165,7 +165,7 @@ betterquesting.quest.4g20EVdxSWyOUMhZXkcIWQ.desc=There are many more backpacks: # Quest: A Better Furnace! betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.name=A Better Furnace! -betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals! +betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals!%n%n[warn]Will not process all items that a regular furnace will. Check NEI for more detail.[/warn] # Quest: Ready, Set, Go! betterquesting.quest.AAAAAAAAAAAAAAAAAAAADw.name=§2§lGotowi, do Startu, Start! @@ -200,7 +200,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAFw.name=Coś do przenoszenia płynów betterquesting.quest.AAAAAAAAAAAAAAAAAAAAFw.desc=You tried to move water with your bare hands, which didn't work at all. Luckily, you remember how to make a bucket out of clay dust.%n%nPut it in a mortar to get small clay dust which can be crafted to clay dust. # Quest: Getting (Char)coal -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.name=§1§2§lGetting (Char)coal +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.name=§2§lGetting (Char)coal betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.desc=Now you can make the bricks for your first multiblock structure. 104 bricks to be exact. Good that you just collected a lot of resources! What a coincidence...%n%nThe bricks you'll need are somewhat special. Make sure to craft the correct ones. With that done, let's build a coke oven to get some charcoal or coal coke! It may be useful to note that the oven doesn't automatically output its fluid contents. Faucets and pumps can help to change that. # Quest: Forming Press v0.1 @@ -237,7 +237,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIQ.desc=While using your wooden tools i # Quest: Zinc Gravel betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIg.name=§2§lZinc Gravel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIg.desc=You can find it in chunks of gravel on the surface.%n%nUse as little as possible and save the rest for when you get a macerator in Steam age, you'll get twice as much.%n%nIf you can't find any, you can buy them in the Coins tab.%n%nIf you get enough and fully process it, you can also get gallium for gallium arsenide in LV age. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIg.desc=You can find it in chunks of gravel on the surface.%n%nUse as little as possible and save the rest for when you get a macerator in Steam age, you'll get twice as much.%n%nIf you can't find any, you can buy them in the Coins tab.%n%nIf you get enough and fully process it, you can also get Gallium for Gallium Arsenide in LV age. # Quest: Making Bronze betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIw.name=§2§lMaking Bronze @@ -265,10 +265,10 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKA.desc=As you've gathered and crafted # Quest: Don't Burn Your Fingers! betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.name=§2§lDon't Burn Your Fingers! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.desc=You have decided it's time to make some tasty pizza, but your fingers got burned badly. Reading an ancient cookbook you discovered a pair of magical items that would allow you to carry anything hot, even lava in a bucket.%n%n§6§5The gloves have to be placed in the Baubles ring slots of Thaumcraft. You also have to place each in the correct slot, you'll get a notification if it's wrong.%n%n§rFor the protection effect, the hot item has to be in your active slot. I wonder if there is some way to carry more than a few buckets at a time? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.desc=You have decided it's time to make some tasty pizza, but your fingers got burned badly. Reading an ancient cookbook you discovered a pair of magical items that would allow you to carry anything hot, even lava in a bucket.%n%n§5The gloves have to be placed in the Baubles ring slots. Order does not matter.%n%n§rFor the protection effect, the hot item has to be in your active slot. I wonder if there is some way to carry more than a few buckets at a time? # Quest: Cow Tipper -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKg.name=§2§r§2§lCow Tipper +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKg.name=§2§lCow Tipper betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKg.desc=Before you had to kill some pigs and sheep to complete quests. Now it's time to kill some cows and hopefully get some leather. If you are lucky and get a cow trophy you may never need to kill another cow in the future. # Quest: Cotton, Cotton and More Cotton @@ -280,7 +280,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2A.name=§2§lYour First Tool betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2A.desc=When your tinkers tables are ready, you can craft your first §oreal§r tool. If you didn't find a village yet to grab some parts from the chest, you can only craft flint tools.%n%nLet's start with a pickaxe, an axe, and a shovel.%n%nKeep in mind that most of the original tool parts from Tinker's Construct are not shown in NEI. That doesn't mean that you can't craft them - use the tooltips on patterns and molds as guidance.%n%nYour new tools are weak at first, but the more you use them the better they will get. You get a modifier slot after some levels, needing more as you level it up. They will level up to level 99 if you play long enough, with 20 modifier slots. Tool parts can be replaced for a bit of level XP, however the tool must be fully repaired first.%n%nYou need to level up the mining level each time you replace the parts to unleash the full power of the pickaxe. Stone->Copper for this pickaxe. If you manage to get a Zombie, Skeleton, or Creeper head, you can use it to skip the level-up process. This doesn't use up a modifier level, but does change the look until you change the pickaxe part out.%n%nItem=Usable when mining level is X or less%nZombie=1%nSkeleton=2%nCreeper=4%nWither Skeleton=7%nNether Star=8%n%nYou could use a paper binding to add an extra modifier, but you will also get modifiers with tool levels. # Quest: Upgrade 2.0 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.name=§2§k§l§l§r§2§lUpgrade 2.0 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.name=§2§lUpgrade 2.0 betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.desc=Find iron, copper and tin ore. Very funny... How can you mine these with just a flint pickaxe?%n%nI have an idea; bring me some of the stone you mined with your flint pickaxe and I will give you a better tool head in exchange.%n%nRemember to level it up again either with monster heads or by mining. # Quest: Malachite @@ -288,7 +288,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4A.name=§2§lMalachite betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4A.desc=Another copper source is "malachite" which can be found between Y 10-40. This vein contains more iron ore variants like "brown limonite", "yellow limonite" and "banded iron ore".%n%nTo see where an ore can be found, click the raw ore in NEI, and it will show you more details. Works with small ores too. # Quest: Creosote -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.name=§l§2§lCreosote +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.name=§2§lCreosote betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.desc=I guess you already turned some wood into charcoal and wonder what to do with all this creosote? Well, you can burn it in a normal Furnace to cook your food or anything else, or you can make some torches with it. You can save up on the Coal variants, while at the same time keeping the Coke Oven running for the items you really need.%n%nYou can use an Iron or Clay Bucket to pick up the Creosote, either through the icon in the machine's interface, or by right-clicking the Coke Oven with an empty bucket in hand.%n%nYou will eventually want to automate Coke Ovens, and that's when you can use it to generate power. This is mostly LV content, but the singleblock option is the GT++ Semifluid Generator, whereas the multiblock option is the Railcraft Liquid Fueled Boiler. You'll unlock the quests for these when the time comes. # Quest: Animal Farms @@ -336,7 +336,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB8g.name=§2§lXP Usage?! betterquesting.quest.AAAAAAAAAAAAAAAAAAAB8g.desc=Exploring some dungeons or fighting mobs probably gave you a lot of XP. Better use it to get iron, copper, tin, or other useful dusts before you die.%n%nPlace your tank on the ground and a drain on top. Now you can fill it with XP.%n%nBy the way, you discovered that while the seared tank doesn't hold much, it doesn't lose contents when broken, and full tanks can stack. I wonder if that information is useful... # Quest: Better Than Barrels -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.name=§1§2§lBetter Than Barrels +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.name=§2§lBetter Than Barrels betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.desc=While barrels offer a slot for a single item, drawers can have up to 4 slots each, holding 16 stacks per slot.%n%nHowever, they do come with some downsides. You won't be able to make them point up or down, and you can only access the contents from the front. The automation can use any side. # Quest: Compact Drawers @@ -348,7 +348,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC2Q.name=§2§lFraming Drawers betterquesting.quest.AAAAAAAAAAAAAAAAAAAC2Q.desc=Now you can really make some swaggy and §oeven fancier§r drawers by using this table, all you have to do is place some decorative blocks and it will take their texture, the TOP left is the outer square, bottom left is for the front face, and top right is for the borders. This table works with almost all decorative blocks. # Quest: Redstone, Early Game Processing -betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.name=§1§2§lRedstone, Early Game Processing +betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.name=§2§lRedstone, Early Game Processing betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.desc=Are you wondering how to process raw redstone ore without a macerator?%n%nUse the hammer in the crafting table to get some crushed redstone ore from your raw redstone ore. After that, use the hammer in the crafting table again to get some impure redstone dust.%n%nLastly, fill a cauldron with water and drop the whole stack of dust into it, either manually or by pressing Ctrl+Q. The cauldron can handle the entire stack with the same amount of water. You will get pure redstone dust for your redstone needs.%n%n§3You could also take the hammer with you on your mining trip and break the redstone ore with it directly to get crushed redstone ore, thus skipping the raw redstone ore. # Quest: Fallen From the Sky @@ -376,7 +376,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEaQ.name=§2§lRedstone? Haste! betterquesting.quest.AAAAAAAAAAAAAAAAAAAEaQ.desc=Mining and digging can be soooo slow. Get some redstone on your pick, shovel or axe to make it faster. You can use the Crafting Station to upgrade your tool 8 dust at a time. Later when you get a compressor you can use blocks to do 9 per block. # Quest: Divine Rod of the Gods? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.name=§2§e§k§l§r§3§2§lDivine Rod of the Gods? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.name=§2§lDivine Rod of the Gods? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.desc=The Ore Finder Wand reduces the tedium of locating needed veins. If you're not sure how to craft Magnetic Iron Rod for it, check its Shapeless Crafting tab in NEI.%n%nOnce you put an ore sample into the wand, it will tell you if this ore is nearby. When you get close to the target, you will hear the sound, and the wand will tilt down to the point of being upside-down if there's a lot of target ore nearby.%n%nUse NEI to figure out which ore is the best for your search. If you don't have the needed ore, some basic ones can be purchased in the Coins tab.%n%nOpen the wand's inventory with Shift+RMB when looking at the ground. Put the sample ore into the slot.%nThe rod has a 60-block range both up and down, so it can miss a vein that is located very low or if you are above the sea level.%n%nThe rod appears to work based on the GT's Material system, so anything of the same material will work.%nThat includes crushed ores, dusts, ingots, gems, rods, you name it. For things that don't belong to a particular Material, the rod appears to search only for that exact block - for instance, you won't detect small ores with the usual ore block.%n%nIf the detected ore is a part of a vein, you will see a discovery message in the chat, and the vein will be automatically logged into the visual prospecting tab of your journey map.%n%nThe wand also works from inventory and hotbar, so you don't need to be actively holding it, but you get style points if you do.%n%nThe ore in the wand is stored with the player, not the wand. In other words, remove the ore if you want to give the wand to your teammate.%n%nThe Ore Finder Wand doesn't work in space! The vast cosmic energies of the sun interfere with its inner workings! Or the devs want you to use something more complicated than a stick. You choose. # Quest: A Better Crafting Table @@ -415,9 +415,9 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPA.desc=...But she'll never stop becaus betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.name=§2§lNo Self-Healing Tools Here...Yet betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.desc=In this pack you have to first gain expertise in Thaumcraft to craft the Tinker's Construct Ball of Moss. Go and become a dangerous wizard, and you'll gain the power needed to craft the Ball of Moss and make your tools heal themselves. Of course, you need to get to the Twilight Forest and get some aluminium ingots before you can begin. The Ball of Moss is in the GTNH tab of the Thaumonomicon, and requires infusion. There are many other great things in the Thaumonomicon, but be wary of warp.%n%nHave a beer to prepare for your long journey. -# Quest: Options For Finding Zinc in This Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.name=§2§lOptions For Finding Zinc in This Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.desc=It can be hard to find Zinc Gravel Ore on old servers or unlucky world seeds.%n%nThe alternatives are:%n- Buy the zinc gravel in the Coins Coins coins tab,%n- Searching for small zinc ore in the overworld,%n- A recipe with XP buckets on a crafting table.%n%nOnce you reach LV, you can get zinc from processing various ores like antimony, sphalerite, tetrahedrite and tin.%nCheck NEI for more options. +# Quest: Options For Finding Zinc +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.name=§2§lOptions For Finding Zinc +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.desc=It can be hard to find Zinc Gravel Ore on old servers or unlucky world seeds.%n%nThe alternatives are:%n- Buy the Zinc Gravel Ore in the Coins, Coins, Coins tab,%n- Search for Small Zinc Ore in the overworld,%n- Use the recipe with XP buckets in a crafting table.%n%nOnce you reach LV, you can get zinc from processing various ores like antimony, sphalerite, tetrahedrite and tin.%nCheck NEI for more options. # Quest: How to Open Your Wooden Doors? betterquesting.quest.AAAAAAAAAAAAAAAAAAAJHQ.name=§2§lHow to Open Your Wooden Doors? @@ -614,7 +614,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAABuQ.desc=Trade three Basic lootbags to g # Quest: Tool Forge betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5Q.name=§3§lTool Forge -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5Q.desc=After getting obzinite, it's time to craft a tool forge for making bigger (and better) Tinkers tools.%n%n§Y§3You do not have to use iron to create the forge; you can also use other materials like tin or copper, among others. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5Q.desc=After getting obzinite, it's time to craft a tool forge for making bigger (and better) Tinkers tools.%n%n§3You do not have to use iron to create the forge; you can also use other materials like tin or copper, among others. # Quest: One Block Mining is so Old School betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5g.name=§3§lOne Block Mining is so Old School @@ -866,11 +866,11 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAw.name=Tier 1 - LV betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAw.desc=The first "voltage" tier of this pack. Things should be a little easier with some of the machines you can now make, and almost every type of machine is now available, try not to be overwhelmed. You can get away with using LV machines for automating processing of things like polyethylene or electrolyzing water the whole game, so consider setting that up when you need it. # Quest: Handle Resources Like a Bo$$ #1 -betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.name=§5§6§l§5§lHandle Resources Like a Bo$$ #1 +betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.name=§5§lHandle Resources Like a Bo$$ #1 betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.desc=A feat of human engineering at your disposal!%n%nThis machine allows you to filter by machine recipe type and allows you to effortlessly set up automations. To use it simply put a machine of any type into the GUI to create a filter, e.g. a Macerator will allow the machine to only accept items that can be macerated. The same machine can be used to create an inverse filter (a button in the GUI) that will allow you to exclude all items that can be processed by that machine. # Quest: Welcome to Tier 1, LV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWA.name=§5§r§5§lWelcome to Tier 1, LV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWA.name=§5§lWelcome to Tier 1, LV betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWA.desc=Why, hello there! It seems you've made it into the electrical age. Don't be so quick to throw away your steam machines, you'll probably want to keep using them for a while.%n%nTo make your life easier, you'll want to focus on getting a wiremill and bender first... once you suffer through making all the machine components.%n%nAfter that, the polarizer, assembler, lathe, and chemical reactor+fluid solidifier (for rubber) all help make things cheaper.%n%nLV machines are more energy-efficient than their steam counterparts because steam machines convert Steam to Power with 50%% efficiency, when the starting LV Steam Turbine has 85%% efficiency.%n%nULV doesn't exist. # Quest: Damn You, Wire Cutter! @@ -1014,7 +1014,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACIA.name=§5§lCompact? Or is it? betterquesting.quest.AAAAAAAAAAAAAAAAAAACIA.desc=It's a compressor but that doesn't mean it's compact...%n%nIt is highly recommended to get one of these electric compressors, as the efficiency in terms of coal/steam used to compress something is a lot better when using EU.%n%n[note]You can also consider using the steam multiblock instead if you want.[/note] # Quest: Suction Device... Nice -betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.name=§3§5§lSuction Device... Nice +betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.name=§5§lSuction Device... Nice betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.desc=I hope you're not thinking about what I'm thinking you're thinking about...%n%nIt's highly recommended to get one of these, as the efficiency in terms of coal/steam used to extracting something is a lot better when using EU. # Quest: Your Oil is Too Crude? Refine it! @@ -1070,7 +1070,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACVw.name=§5§lThermal Centrifuge betterquesting.quest.AAAAAAAAAAAAAAAAAAACVw.desc=A machine to get different byproducts out of your crushed or purified ore dust. It's useful for getting a bit of Gallium out of crushed Zinc Ore for your Diodes needed in good circuits.%n%nWhen you have IC2 nuclear reactors and want to recycle your depleted fuel rods, it's the only way to do so.%n%nIf you can't produce the 2A of LV power for this machine right now, wait until you get to MV and use transformers to power an LV version.%n%nIn LV, you can obtain the same ore byproducts via different methods. The Thermal Centrifuge only becomes really important in HV when you can combine it with the HV macerator.%n%n[warn]Sending MV power to an LV device, even if it uses more than 1A will cause an explosion, so don't do that.[/warn] # Quest: A Lead About Lead That Leads to Lead -betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.name=§2§3§5§lA Lead About Lead That Leads to Lead +betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.name=§5§lA Lead About Lead That Leads to Lead betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.desc=The next step of making batteries is to collect some lead. Look at the lead quest in the novice thaumaturgy tab for more info. # Quest: Analyzing the Soil @@ -1094,7 +1094,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACbA.name=§5§lIC2 Battery betterquesting.quest.AAAAAAAAAAAAAAAAAAACbA.desc=A few recipes require IC2 batteries. Fill your small battery hull with some molten redstone and you'll get an RE-Battery. # Quest: How to Get Sodium -betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.name=§6§5§lHow to Get Sodium +betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.name=§5§lHow to Get Sodium betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.desc=A second source for sodium is glauconite ore or glauconite sand. This type of ore vein can be found at Y level 20-50.%n%nSoapstone and talc can be used for lubricant. # Quest: How to Get Sodium and Lithium @@ -1174,7 +1174,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADRA.name=§5§lGallium Arsenide Crystal betterquesting.quest.AAAAAAAAAAAAAAAAAAADRA.desc=The diode requires gallium arsenide, and you may be wondering how to get gallium or arsenic this early in the game.%n%nSphalerite and zinc are the primary sources of gallium at this tier.%n%nYou can find sphalerite in sulfur veins at Y 5-20, and the small zinc ores in the Overworld or the Nether at Y 80-210. You won't find much on the Overworld because of obvious reasons. To get additional zinc crushed ore drops, use a Tinker's Construct tool with the Luck (Fortune) enchant on it, probably the best use for all that lapis you got while looking for calcite. Or use a miner, if you don't mind how slow it is.%n%n- Sphalerite can be electrolyzed for a small chance of a gallium dust. Better put in a lot or you might get unlucky.%n- Zinc crushed ore can be washed and then thermal centrifuged or forge hammered and then centrifuged. But you don't always get the crushed ore as a drop, the impure dust doesn't give gallium.%n%nYou can get arsenic from realgar small ores in the Nether at Y 15-85. Centrifuge the dusts in a centrifuge.%n%nOther sources are Tinker's Construct cobalt ore in the nether and cobaltite ore in the Twilight Forest. You can use your EBF for that. You also need to level up your pickaxe to ardite or make an Ironwood Pickaxe or LV Miner to harvest cobalt ore.%n%nAnother way to get gallium and arsenic is with XP buckets in a crafting grid if you're really desperate.%n%nWith your EBF you can combine these two dusts to make a Gallium Arsenide Crystal. # Quest: Handle Tiny Piles Like a K1ng -betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.name=§5§6§l§5§lHandle Tiny Piles Like a K1ng +betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.name=§5§lHandle Tiny Piles Like a K1ng betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.desc=Don't you hate having to manually compress all those tiny piles? Well, let me show you how to automate that. A combination of type filter, chest buffer (or super buffer in HV) and packager frees you from that annoying task. The chest buffer can hold up to 9 stacks of tiny piles and the super buffer can hold 256 stacks of tiny dusts, which is more than enough. You can set its mode with a screwdriver on the output side. Set it to 9 to export 9 tiny piles at a time and let the packager compress these into regular dusts.%n%nSuper buffers can be lag sources, so be careful to keep them as empty as possible. If you're using a multiblock packager, be sure to change the buffer from Stocking mode to Transfer Size mode. # Quest: Butane and Propane @@ -1202,11 +1202,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADog.name=§5§lAuto Mining betterquesting.quest.AAAAAAAAAAAAAAAAAAADog.desc=Automatic mining in LV tier? Wow! This nifty machine will collect ores for you, which can be helpful especially in the Nether, as it won't anger pigmen.%n%nPlace up to two stacks of mining pipes in the right slots. Each pipe can go 1 block, and allow the miner to dig 1 block further. If you're above Y64, you may need to pipe more in.%n%nThis machine only needs 8 EU/t to work, so LV batteries in a batbuff work OK if you don't want to make another generator.%n%nThe miner searches for ores in a 17x17 block work area (adjustable with a screwdriver), and comes with a level 1 fortune bonus! Great for gathering additional small ores!%n%nDon't forget to cover it up! These are GT machines, so remember to protect them (and their power sources!) from rain on all sides. And set a waypoint with JourneyMap so you don't forget where you placed it if you place it far away! You'll need to chunkload the miner if you want it to keep working when you're not there. # Quest: Automated Sticky Resin Farmer -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.name=§5§6§l§5§lAutomated Sticky Resin Farmer +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.name=§5§lAutomated Sticky Resin Farmer betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.desc=If you're tired of crafting tons of tree taps, how about a machine that uses power but never breaks? Let's craft an electric tree tap!%n%n(If you're looking for better ways to get Sticky Resin, you might want to consider the Stickreed crop from IC2 crops. To get it, plant Sugarcanes on Crops on an X formation, with spaces between them, and then put 2 Crops on each empty slot. For more information, check the crop quests. # Quest: Automated Farmer -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.name=§6§l§d§5§lAutomated Farmer +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.name=§5§lAutomated Farmer betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.desc=Your hoe must be getting worn out by now. Why not craft an electric one which never breaks? # Quest: Vroooooom... @@ -1297,8 +1297,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF7w.desc=How about large steel fluid cel betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.name=§5§lDiamond Spikes betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.desc=Diamond Spikes damages mobs (or you!) that touch any side of it other than the bottom. With 7 attack damage, the Spike does as much damage as a Diamond Sword. Mobs will not walk around the block, but will try to walk over it as if it were a regular solid block. Most explosions won't destroy the Spike because it has a very high blast resistance.%n%nThese can also be enchanted with all the enchantments a regular diamond sword would receive. This includes Looting and Sharpness, which function exactly as it does on a sword. Interestingly, mobs killed by the Diamond Spike will return experience as if killed by the player.%n%nThere are weaker versions, but who wants that? If you happen to want the last hit, you might want the wooden ones though. -# Quest: §§Black and Decker -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§§§5§lBlack and Decker +# Quest: Black and Decker +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§5§lBlack and Decker betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.desc=Tired of having to replace tools all the time because they constantly break? Now that Steel is available, it's time to make some electric versions of the Screwdriver and Wrench! Charge them up like Batteries, and they'll last much longer than the non-electric versions of these tools.%n%nYou can use Lithium Batteries, or if you're on a budget, Cadmium or Sodium Batteries instead. This does reduce their energy capacity though. Later on, Vibrant Alloy will make excellent tools with great durability. There are, however, a multitude of other great materials that you may have access to, so take a look around in NEI and decide for yourself.%n%nThere are also MV and HV versions, though they require that you can process Aluminium or Stainless Steel, respectively. # Quest: Magnesium Source @@ -1390,7 +1390,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALSw.name=§5§lMagnets != Magic betterquesting.quest.AAAAAAAAAAAAAAAAAAALSw.desc=Tired of running after ore or other blocks? Use a magnet! It has a limited range, but who cares? Just remember to turn it on.%n%nIn HV you can craft it into the better one, if you still need a magnet by then. # Quest: Cobalt and Arsenic from Cobaltite -betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.name=§d§0§5§lCobalt and Arsenic from Cobaltite +betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.name=§5§lCobalt and Arsenic from Cobaltite betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.desc=Can't find any Cobalt in the Nether? Too lazy to bother finding some Ironwood in the Twilight Forest, even though it's super duper easy?%n%nYou can make it with your EBF now using Cobaltite Ore from the Twilight Forest and Oxygen to get Cobalt. It's a little complicated, but you also get arsenic out of it.%n%nYou can also just electrolyze it out in MV, which is what you §oshould§r be doing instead of this, but assuming you actually need it this method has higher yields (at the cost of carbon of course). # Quest: Damascus Steel @@ -1398,7 +1398,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALYw.name=§5§lDamascus Steel betterquesting.quest.AAAAAAAAAAAAAAAAAAALYw.desc=Damascus Steel is one of the hardest materials you can get, at your current tier. It's time to craft a stack of Damascus Steel.%n%nYou can't get it through the Mixer yet, but there is a crafting recipe. # Quest: Aluminium Tank -betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.name=§5§6§l§5§lAluminium Tank +betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.name=§5§lAluminium Tank betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.desc=If you make some Double Aluminium Plates, you can make a new 96,000L single block tank. # Quest: Mica Ore @@ -1406,7 +1406,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALpw.name=§5§lMica Ore betterquesting.quest.AAAAAAAAAAAAAAAAAAALpw.desc=Mica is a very rare but useful ore. You need it in order to craft your coils for the Electric Blast Furnace. Only for cupronickel coils there is a replacement recipe. If you have no luck in finding this vein yet try to look for it with a Prospector once you get them. # Quest: Handle Resources Like a Bo$$ #2 -betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.name=§5§6§l§5§lHandle Resources Like a Bo$$ #2 +betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.name=§5§lHandle Resources Like a Bo$$ #2 betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.desc=A feat of human engineering at your disposal!%n%nThis machine allows you to filter 9 items, and will only output set batches. This allows you to automate processes such as electrolyzing that require different amounts of inputs that may clog the system otherwise.%n%n[note]This will be particularly useful in MV once you unlock more electrolysis recipes![/note] # Quest: Keeping things organized @@ -1414,7 +1414,7 @@ betterquesting.quest.b47jlBoHTFGGB3j7nq60Zw.name=§5§lKeeping things organized betterquesting.quest.b47jlBoHTFGGB3j7nq60Zw.desc=Are you tired of storing Shapes and/or Molds near your Extruders and Solidifiers instead of inside them? Today must be your lucky day, because these item holders let you do exactly that!%n%nThey allow your machines to hold a small number of extra items, though each slot can only store one item at a time. There are three versions of this cover, each offering a different amount of storage:%n%nBasic Item Holder: 9 slots%nGood Item Holder: 12 slots%nAdvanced Item Holder: 15 slots%n%n[note]If that's still not enough space and you are already using the highest tier, you can simply attach multiple holders to your machine of choice.[/note] # Quest: Refined Firestone -betterquesting.quest.njE33db1TxaiJhEBA16E4A.name=§5§lRefined Firestone§5 +betterquesting.quest.njE33db1TxaiJhEBA16E4A.name=§5§lRefined Firestone betterquesting.quest.njE33db1TxaiJhEBA16E4A.desc=Cut Firestone is the basic shape for producing Refined Firestone.%nUse a Diamond Lens or Flint Lens for cutting.%nIt is then fired with lava in the EBF.%n%nLastly it is thrown into lava and charged by absorbing lava blocks around it.%nIt needs 5000 lava blocks to be fully charged, so a large lava lake is required, preferably in the Nether.%n%n[note]If the firestone breaks, it can be repaired with lava in the EBF and recharged.[/note] # Quest: Precision Laser Engraver @@ -1428,7 +1428,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABA.desc=Your second voltage tier. D # Quest: Electrolyzing All the Things betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.name=§6§lElectrolyzing All the Things -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.desc=Collected a lot of dusts you can't do anything with since you started with macerating, washing and centrifuging ores? It's finally time to get all the useful materials out of them.%n%nThis machine is §overy §o§rimportant for your MV progression. If you find a biome with tons of Stained or Hardened Clay, you can process it here, plus some other machines, into Sodium, Lithium, Silicon, Aluminium and Oxygen! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.desc=Collected a lot of dusts you can't do anything with since you started with macerating, washing and centrifuging ores? It's finally time to get all the useful materials out of them.%n%nThis machine is §overy§r important for your MV progression. If you find a biome with tons of Stained or Hardened Clay, you can process it here, plus some other machines, into Sodium, Lithium, Silicon, Aluminium and Oxygen! # Quest: IO, IO, It's Off to EnderIO We Go betterquesting.quest.AAAAAAAAAAAAAAAAAAAAgA.name=§6§lIO, IO, It's Off to EnderIO We Go @@ -1467,7 +1467,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.name=§6§lMaking Things Pretty betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.desc=While conduits on their own are already awesome, you can also hide them if you want. There are 2 types of facades, basic and hardened. While basic ones are simple and easy, the reinforced ones are able to withstand explosions and mining with tools. You have to use your Yeta Wrench to remove it.%n%nYou'll have to paint your facades in the Painting Machine first - place the block you want them to look like where the paintbrush is, and the facade on the left. Of course, the Painting Machine needs to be powered. # Quest: Come to the Dark Side... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.name=§5§6§lCome to the Dark Side... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.name=§6§lCome to the Dark Side... betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.desc=...we have cookies. # Quest: Brewing Liquids @@ -1579,7 +1579,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC8g.name=§6§lMV Energy Hatch betterquesting.quest.AAAAAAAAAAAAAAAAAAAC8g.desc=Some materials like stainless steel require 480 EU/t. Your LV hatches are not good enough. Craft a minimum of two MV hatches to upgrade your electric blast furnace to HV.%n%n[note]BTW, if a Multiblock's recipe is 1EU over 1A for that tier, you must use a second energy hatch for it to use 2A or more.[/note] # Quest: Ruby Electrolyzing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.name=§6§f§6§lRuby Electrolyzing +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.name=§6§lRuby Electrolyzing betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.desc=Ruby is a good source for chrome and a little alumina. Once you get low on Ruby, you can centrifuge Redstone to get more.%n%nAnother good source of alumina and oxygen is red granite dusts. You can get those from red stonelillies. Check out the Fishing Farming Cooking tab for more details about IC2 crops. # Quest: Molten Polyethylene @@ -1607,7 +1607,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADBg.name=§6§lBio Organic Mesh betterquesting.quest.AAAAAAAAAAAAAAAAAAADBg.desc=If you want to save the environment you can autoclave 16 plantballs to get raw bio fiber with the following liquids:%n%nBiomass 33%% chance%nMethanol 50%% chance%nFuel 90%% chance%nNitro-diesel 100%% chance%n%n§rHowever, making carbon plates this way will require an electric blast furnace. # Quest: Carbon Plates -betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.name=§7§6§lCarbon Plates +betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.name=§6§lCarbon Plates betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.desc=Carbon plates are used for a bunch of stuff, including eventually the nanosuit. Go check out the armor chapter. # Quest: Organic Way @@ -1668,14 +1668,14 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADTg.desc=Oxygen can be made in lots of d # Quest: Ethylene betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.name=§6§lEthylene -betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.desc=You can make ethylene several different ways%n%n- Ethanol and sulfuric acid in a Chemical Reactor%n- Ethanol in a Chemical Dehydrator%n- Distilling various gases (i.e. wood gas) in a Distillery%n- Obtain it from Oil in the Working with Oil tab%n%n[note]You will need much more than 4 cells later on so keep that in mind.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.desc=You can make ethylene several different ways%n%n- Ethanol and sulfuric acid in a Chemical Reactor%n- Ethanol in a Chemical Dehydrator%n- Distilling various gases (i.e. wood gas) in a Distillery%n- Obtain it from Oil in the Working with Oil tab%n%n[note]You will need much more than 12 cells later on so keep that in mind.[/note] # Quest: Seed Oil betterquesting.quest.AAAAAAAAAAAAAAAAAAADUA.name=§6§lSeed Oil betterquesting.quest.AAAAAAAAAAAAAAAAAAADUA.desc=Pam's peanuts are a good seed oil source, and can be sped up with sprinklers. Or you can use IC2 crops to get Rapeseed. Another option is Forestry tree nuts such as Hazelnuts, Butternuts, or the King of nuts, coconuts. Or you can be lame and get them from regular seeds like wheat seeds. # Quest: Sodium Hydroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.name=§6§f§6§lSodium Hydroxide +betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.name=§6§lSodium Hydroxide betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.desc=Sodium hydroxide is needed for bio diesel. You can make it out of sodium and water, or out of salt water.%n%nSodium hydroxide is also used in advanced aluminium production. # Quest: Ethenone @@ -1691,7 +1691,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_A.name=§6§lIron (III) Chloride betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_A.desc=Iron (III) Chloride can be made by first making hydrochloric acid out of hydrogen and chlorine. Then combine this with some iron dust to make Iron(III) Chloride.%nYou can etch your board with it. # Quest: Sodium Persulfate -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.name=§6§r§6§k§r§6§lSodium Persulfate +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.name=§6§lSodium Persulfate betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.desc=Sodium Persulfate can be made in the electrolyzer out of sodium bisulfate dust. Sodium bisulfate is made out of sulfuric acid and salt in the chemical reactor. You can etch your board with it. # Quest: You're Gonna Hate This in MV Too #2 @@ -1727,7 +1727,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADtw.name=§6§lFluid Solidifier betterquesting.quest.AAAAAAAAAAAAAAAAAAADtw.desc=Use molds to make plates, sticks, bolts and many more item parts in the fluid solidifier.%n%nMolds are != to Extruder shapes. You're gonna need 2 sets. If they're too expensive, just make the most important ones for now. # Quest: Dark Steel Pipes -betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.name=§5§6§lDark Steel Pipes +betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.name=§6§lDark Steel Pipes betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.desc=Dark steel pipes are much better than the bronze, steel, or potin pipes you might have been using. Make sure your wrench can handle mining level 3 or you can't deconstruct them.%n%n[note]If you don't need these, just recycle them to get the materials back. Not everything needs ginormous pipes or high heat tolerance.[/note] # Quest: MV Bending @@ -1759,7 +1759,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1A.name=§6§lTrichlorosilane - continu betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1A.desc=Keep the hydrogen and continue in a second chemical reactor to obtain the purified Solar Grade Silicon. You get all the Hydrochloric Acid back!%n%nMaybe you can automate this process? # Quest: Stainless Taking Too Long? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.name=§6§f§6§lStainless Taking Too Long? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.name=§6§lStainless Taking Too Long? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.desc=Time for a second EBF!%n%nYou can make ingots faster in 3 ways - better coils, higher tier energy hatches, or adding more furnaces. It's probably time to add a second EBF to your base.%n%nMultiblock machines can share casings, mufflers, and input/output hatches/buses, but not maintenance hatches (you can share the auto ones though). You can share energy hatches, but only if you can supply enough power to all machines it's a part of.%n%nRemember, pollution will be very high with two EBFs active at once! Watch out for high pollution effects. Use the best mufflers available and don't place the EBFs in the same chunk as farmland or other high pollution machines like Pyrolyse Ovens and Large Boilers. Maybe it is time to do something more active?%n%nYou can use whatever coils you have lying around, but you certainly want to start searching for Mica if you haven't found any yet. # Quest: All the Crops You Could Want @@ -1787,7 +1787,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKg.name=§6§lAdvanced Centrifuge betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKg.desc=The MV centrifuge is twice as fast as the LV one but uses 4x the power. # Quest: Biomass -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.name=§5§6§lBiomass +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.name=§6§lBiomass betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.desc=Chose the IC2 or the gregtech way to make biomass. Water and Bio Chaff is needed.%n%nYou can also use the pyrolyze oven to make biomass in a more efficient way if you make it.%n%nNote that forestry has its own biomass as well. It can also be made into fermented biomass like this kind. Choose which kind you want to make later on yourself. # Quest: Advanced Fluid Extractor @@ -1811,7 +1811,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.name=§6§lYou're Gonna Hate This in betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.desc=The fifth item you'll need a lot of. For the microwave, the scanner, the precision laser engraver, etc. # Quest: Portable Prospecting Tool -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.name=§5§6§lPortable Prospecting Tool +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.name=§6§lPortable Prospecting Tool betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.desc=Now that you have some tech, you've discovered a way to prospect for ores.%n%nUnfortunately, the tech to make it repairable or rechargeable doesn't work, so you'll have to make a new one each time it breaks. It does work better at higher tiers and lasts longer with better materials.%n%nIt doesn't make a convenient book like the Seismic Prospector, but you can look at the results of scanning on the map, thanks to Visual Prospecting.%n%nIt can be hard to choose a good material for the Basic Prospector. Here are some good choices for you in their respective tiers, the size searched, and the average amount of veins they can scan:%n%nLV Vanadiumsteel 3x3 - 50%nMV Vanadiumsteel 3x3 - 213%nHV Vibrant Alloy 5x5 - 299%nEV Shadow Metal 7x7 - 1080%nIV Oriharukon 7x7 - 2649%n%nAs you can see, the prospectors become better and better with each tier, but it might also be worth looking around for better materials.%n%nGood luck. # Quest: Chemical Lesson, Part Two @@ -1891,7 +1891,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHUg.name=§6§lPVC Sheets betterquesting.quest.AAAAAAAAAAAAAAAAAAAHUg.desc=PVC Sheets make SMDs (make foils), plastic circuit boards, and really good item pipes. # Quest: MV Advanced Steam Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.name=§5§l§6§lMV Advanced Steam Boiler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.name=§6§lMV Advanced Steam Boiler betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.desc=The MV GT++ Steam Boiler is the next machine you can make to produce steam efficiently. It regulates its fuel more efficiently if it ends up being full. # Quest: One in a Million @@ -1932,7 +1932,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIXQ.desc=Jeśli dotarłeś do MV używaj # Quest: Even Rarer Earths betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.name=§6§lEven Rarer Earths -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=Rare Earth processing may have been ignored, but you believe your new Dehydrator can finally make it worthwhile. First, you need to use some Sulfuric Acid to melt off any impurities in a Chemical Bath, leaving you with Crushed Rare Earth (I). After that you need to process it like a normal ore until you get Rare Earth (I) Dust.%n%nAfter running the Dust through your Dehydrator, you get a number of strange materials, only some of which you recognize. But if you run these materials through an Electrolyzer or through the Dehydrator again, you may get some use out of them. Some of them may take quite a few to do so, but you §o§o§r§h§ohave§r been stockpiling, right? You'll need 204 Rare Earth.%n%nYou believe if you had more powerful acids and machines, you could extract even more valuable materials out of the Rare Earth. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=Rare Earth processing may have been ignored, but you believe your new Dehydrator can finally make it worthwhile. First, you need to use some Sulfuric Acid to melt off any impurities in a Chemical Bath, leaving you with Crushed Rare Earth (I). After that you need to process it like a normal ore until you get Rare Earth (I) Dust.%n%nAfter running the Dust through your Dehydrator, you get a number of strange materials, only some of which you recognize. But if you run these materials through an Electrolyzer or through the Dehydrator again, you may get some use out of them. Some of them may take quite a few to do so, but you §ohave§r been stockpiling, right? You'll need 204 Rare Earth.%n%nYou believe if you had more powerful acids and machines, you could extract even more valuable materials out of the Rare Earth. # Quest: Too Many Items? Unpossible! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJbg.name=§6§lToo Many Items? Unpossible! @@ -2068,7 +2068,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3A.name=§9§lBigger, Better, Chargier? betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3A.desc=The Vibrant Capacitor Bank is the largest non-creative RF Battery from EIO. It can store 25 million RF in a single block. # Quest: Vibrant Alloy -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.name=§a§9§lVibrant Alloy +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.name=§9§lVibrant Alloy betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.desc=Vibrant alloy is a high tier EnderIO alloy made out of ender eye, energetic alloy and chrome dust. # Quest: Energetic Alloy @@ -2097,7 +2097,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9Q.desc=Surface-mount devices are more # Quest: Workstations, Your First EV Circuit betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.name=§9§lWorkstations, Your First EV Circuit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=Your first EV circuit is the Workstation.%n%nYou can make Blue Alloy with Silver and Electrotine in an Alloy Smelter. If you don't have Electrotine, you can make it from Redstone and Electrum in a Mixer. Have fun!%n%nAlso note that using the fluid solidifier is way faster than the extruder for Blue Alloy. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=Your first EV circuit is the Workstation.%n%nYou can make Blue Alloy with Silver and Electrotine in an Alloy Smelter. If you don't have Electrotine, you can make it from Redstone and Electrum in a Mixer. Have fun! # Quest: Playing With Dust betterquesting.quest.AAAAAAAAAAAAAAAAAAADAQ.name=§9§lPlaying With Dust @@ -2276,7 +2276,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsQ.name=§9§lSimple SoC - System on a betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsQ.desc=SoCs (Systems on a Chip) are used to simplify circuit crafting. In this case, you can use Simple SoCs to make ULV circuits more easily. # Quest: Cheaper Simple Circuit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.name=§8§9§lCheaper Simple Circuit +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.name=§9§lCheaper Simple Circuit betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.desc=The NAND chip is an industrial replacement for the vacuum tubes that is much cheaper. You can't use it to make circuits though, only to make other things as a ULV circuit. Make sure to check out all the possible recipes! # Quest: Farming a Little Easier @@ -2316,7 +2316,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTw.name=§9§lLV Field Generator betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTw.desc=Field Generators are powerful devices. They're generally used in super tanks, super chests, in UU-Matter production and use, or in teleporters. Also, anything someone wanted to make harder to make. # Quest: Amplifying Your UUM Production -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.name=§a§9§lAmplifying Your UUM Production +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.name=§9§lAmplifying Your UUM Production betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.desc=To get UU-Amplifier out of your scrap you need an Amplifabricator. Both types of scrap are equivalent. # Quest: UUMatter @@ -2324,11 +2324,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVQ.name=§9§lUUMatter betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVQ.desc=Now you can actually make the UUM with a Mass Fabricator. Well, technically you could make it without UUA, but that's way more expensive. To make sure it only runs with UUA, put a programmed circuit (any value) in the machine's slot. UUMatter can be used for some very specific things, such as replicating §osome§r materials (check NEI, mostly/all periodic table), used with crops to create an ore, some specific high-level recipes need it, and...you can also sit in it to get regen.%n%nThe energy usage and overclocking of the Mass Fabricator is different from the usual GT way. To have fixed EU to UUM ratios for all tiers, the machine does perfect 2/2 overclocks. It also starts with a very high amperage in LV. The following chart should make it more clear:%n%nTier Amps EU/t Time%nLV 8A 256 160%nMV 4A 512 80%nHV 2A 1024 40%nEV 1A 2048 20%nIV 0.5A 4096 10%netc.%n%nPut in power (and hopefully UUA), and out comes UUM.%n%nFor now, just stockpile the UU matter. You need data orbs to use the replicator, and that's explained next tier.%n%n[note]You only need to complete one of the tasks.[/note] # Quest: HV Advanced Steam Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.name=§5§l§6§l§9§lHV Advanced Steam Boiler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.name=§9§lHV Advanced Steam Boiler betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.desc=The HV GT++ Steam Boiler is the next machine you can make to produce steam efficiently. It regulates its fuel more efficiently if it ends up being full. # Quest: HV Energy Hatch -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.name=§9§e§9§lHV Energy Hatch +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.name=§9§lHV Energy Hatch betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.desc=The HV energy hatch is crucial to a faster EBF that can do higher tier recipes. You will probably want to make at least two. # Quest: Recycle for the Environment @@ -2406,7 +2406,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABg.desc=Welcome to EV! You have suc # Quest: The Redstone Sniffer betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.name=The Redstone Sniffer -betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn't tell you, and now you're stuck wondering what private frequency they placed?%n%nNow, you have a way to do all of that.%n%nIntroducing the §6Redstone Sniffer§r!%n%nFor §cregular wireless redstone§f§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.%n%nFor §cadvanced wireless covers§f§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. +betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn't tell you, and now you're stuck wondering what private frequency they placed?%n%nNow, you have a way to do all of that.%n%nIntroducing the §6Redstone Sniffer§r!%n%nFor §cregular wireless redstone§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.%n%nFor §cadvanced wireless covers§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. # Quest: Raw Carbon Fiber betterquesting.quest.0fzaxas8R8OJzvYvqX5d9w.name=§a§lRaw Carbon Fiber @@ -2425,7 +2425,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAug.name=§a§lDimensional Goal: Mars betterquesting.quest.AAAAAAAAAAAAAAAAAAAAug.desc=Mars has a few new ores you need to find like tungsten, uranium and desh. You can centrifuge uranium-238 for U-235 and plutonium-239, which can also be centrifuged to get Pu-241 if you happen to need it. # Quest: Dimensional Goal: Phobos -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.name=§a§k§l§r§a§lDimensional Goal: Phobos +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.name=§a§lDimensional Goal: Phobos betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.desc=Phobos has new ores, go get them!%n%n[note]Honestly, aside from the dungeon, Phobos has all the ores you need.[/note] # Quest: Dimensional goal: Deimos @@ -2445,19 +2445,19 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyA.name=§a§lAdvanced Mob Protection betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyA.desc=Like the chandelier, the magnum torch prevents monsters from spawning. However, its range is quite big, so a single one might be enough for your entire base. The range is 64 blocks horizontally in each direction, and 32 up and down.%n%n[warn]Don't forget, monsters can still follow you home![/warn] # Quest: Graphene -betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.name=§a§k§r§a§lGraphene +betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.name=§a§lGraphene betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.desc=Graphene is a material that is just one atom layer thick. It has very favorable electric properties. To create though you will have to make some Graphene you can use a powerful adhesive to pull a single layer of material away from Graphite. # Quest: Advanced Glue -betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.name=§a§k§r§a§lAdvanced Glue +betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.name=§a§lAdvanced Glue betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.desc=Combine that with Acetone or Methyl Acetate to obtain Advanced Glue. # Quest: Polyvinyl Acetate -betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.name=§a§k§r§a§lPolyvinyl Acetate +betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.name=§a§lPolyvinyl Acetate betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.desc=You know how polymerization works by now. Use Air or Oxygen and optionally Titaniumtetrachloride to obtain Polyvinyl Acetate. # Quest: Vinyl Acetate -betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.name=§a§k§r§a§lVinyl Acetate +betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.name=§a§lVinyl Acetate betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.desc=Graphene is required for IV motors. This organic compound is just a stepping stone.%n%n§6Already automated Graphene? Hold 128 dust to complete this questline. # Quest: Indium @@ -2485,7 +2485,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2Q.name=§a§lRadon Loop betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2Q.desc=Radon is needed for EV emitters and sensors.%n%nIf you can get some Plutonium 239 and Uranium 238, you can use the LCR recipe and just keep cycling the Plutonium around to get more. # Quest: EV Chemical Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.name=§b§a§lEV Chemical Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.name=§a§lEV Chemical Reactor betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.desc=An EV chemical reactor is required to get some indium or make your radon production much faster. If you already made a large chemical reactor use that instead.%n%n[note]Complete either task.[/note] # Quest: Reactor Fuels @@ -2497,7 +2497,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3A.name=§a§lOther Ores betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3A.desc=You can find several other ores on these planets (some of which actually don't have a use, honestly), but the most useful right now are probably the ones on the right. There's also Draconium, Jade, Mirabilite, Tanzanite, Vinteum, and Vyroxes. # Quest: You're Gonna Hate This 1-4 in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.name=§a§f§a§lYou're Gonna Hate This 1-4 in EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.name=§a§lYou're Gonna Hate This 1-4 in EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.desc=Pumps, pistons, conveyor modules and robot arms are the most needed machine parts in EV. Go and craft one of each. # Quest: You're Gonna Hate This 5 and 6 in EV @@ -2525,7 +2525,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE4w.name=§a§lNano Supercomputer betterquesting.quest.AAAAAAAAAAAAAAAAAAAE4w.desc=The Nano Supercomputer is an IV circuit. # Quest: EV Chemical Bath -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.name=§a§f§a§lEV Chemical Bath +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.name=§a§lEV Chemical Bath betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.desc=An HV chemical bath or better is needed for the quantum eye. If you make an EV one you can also process Ilmenite better. # Quest: Nano Mainframe @@ -2537,7 +2537,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7w.name=§a§lBlue Steel betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7w.desc=Sunnarium batteries are made out of blue steel: a mixture of steel, black steel, brass and rose gold. # Quest: EV Circuit Assembler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.name=§b§a§lEV Circuit Assembler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.name=§a§lEV Circuit Assembler betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.desc=An EV circuit assembler requires IV Circuits to craft. With this assembler you can make higher tier circuits. # Quest: Epoxid @@ -2565,7 +2565,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfg.name=§a§lEV Assembler betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfg.desc=An EV assembler is required to make lapotron crystals, coils, and other stuff. # Quest: EV Laser Engraver -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.name=§a§k§r§a§lEV Laser Engraver +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.name=§a§lEV Laser Engraver betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.desc=An EV precision laser is required to make quantum crystals. # Quest: EV Superconductors (2048 EU/t) @@ -2621,11 +2621,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGjQ.name=§a§lEmpty Fiber Reinforced Gl betterquesting.quest.AAAAAAAAAAAAAAAAAAAGjQ.desc=Fiber Reinforced circuit boards require fiber-reinforced epoxid resin sheets, aluminium foil, and sulfuric acid to make an empty board. By adding energetic alloy foil and Iron(III) Chloride or Sodium Persulfate you can craft a More Advanced Circuit Board.%n%n[note]With these new boards you can make Lapotronic Energy Orbs. You could use them to upgrade your LSC. The boards are also used in IV for the next circuit line.[/note] # Quest: Cutting Up Stuff at EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.name=§9§a§lCutting Up Stuff at EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.name=§a§lCutting Up Stuff at EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.desc=Now that you've reached EV you're going to need a more advanced cutting machine. Better get one built. # Quest: More Power Needed, Sir! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.name=§b§a§lMore Power Needed, Sir! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.name=§a§lMore Power Needed, Sir! betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.desc=EBF and LCR recipes are going to need even more power. You'll need to craft EV energy hatches to supply them and keep them running. # Quest: Portable Hole? How About Portable Chunk! @@ -2650,7 +2650,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHYw.desc=For more tungsten and tungstens # Quest: What's in the Box? betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.name=§a§lWhat's in the Box? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.desc=Tired of waiting around for hours with radium in your inventory, waiting for it to decay? With a lead-lined box you can safely leave your radium in it and it'll decay while you do real work.%n%n[note]You may not be able to shift-click items in and out, but pipes still work. You can not use a WA.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.desc=Tired of waiting around for hours with radium in your inventory, waiting for it to decay? With a §5Lead-Lined Box§r you can safely leave your radium in it and it'll decay while you do real work.%n%n[note]Pipes work with it, but you can not use a WA.[/note]%n%nAdditionally, you can also choose to use the §5Decay Warehouse§r for this task; it's more efficient but comes at a much higher cost. (More info in Multiblock Goals tab) # Quest: Platinum Processing, Step 4 betterquesting.quest.AAAAAAAAAAAAAAAAAAAI-A.name=§a§lPlatinum Processing, Step 4 @@ -2705,7 +2705,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJkg.name=§a§lHigher Tier Cables betterquesting.quest.AAAAAAAAAAAAAAAAAAAJkg.desc=Now you can use Polyphenylene Sulfide Foils and Silicone or Styrene-Butadiene Rubber to coat higher tier cables.%nYou'll need both Tungsten and Platinum in IV-tier. # Quest: Advanced Ilmenite Processing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.name=§a§f§a§lAdvanced Ilmenite Processing +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.name=§a§lAdvanced Ilmenite Processing betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.desc=Get the most out of your Ilmenite by putting the crushed ore into an EV Chemical Bath with Sulfuric Acid. The acid can even be fully recycled. # Quest: Water, Fast @@ -2721,7 +2721,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALSg.name=§a§lTungstate Processing - St betterquesting.quest.AAAAAAAAAAAAAAAAAAALSg.desc=Next up is Tungsten Trioxide. Note that you got back all of the Calcium Chloride. If you process Scheelite ore at all, you'll want to set up an electrolyzer. # Quest: Playing With Dust in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.name=§a§9§a§9§l§9§a§lPlaying With Dust in EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.name=§a§lPlaying With Dust in EV betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.desc=The EV Autoclave is needed to process tungsten and other high tier materials. # Quest: Power of the Sun from Nuclear @@ -2732,8 +2732,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMAg.desc=Your good old singleblock Molec betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.name=§a§lFour fluids in the one Hatch! betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.desc=Now that you're in EV tier you now have access to the Quadruple input hatches. These hatches can hold four different fluids in the one hatch which saves valuable spots in your multiblocks.%n%nPerfect to be placed in your EBFs. -# Quest: EV Field Generators -betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.name=§a§lEV Field Generators +# Quest: EV Field Generator +betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.name=§a§lEV Field Generator betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.desc=With Field Generators you can make your first Quantum Chests or Quantum Tanks. But the first two should be for your T2 rocket.%n%n[note]Note that the Assembler recipe is more resource efficient.[/note] # Quest: Supersized Buses @@ -2749,6 +2749,10 @@ betterquesting.quest.kQL8JceoSMSLDU_2AFjoqw.desc=Well, maybe it's not as extreme betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.name=Tier 5 - IV betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.desc=This tier is all about the platline, and making the assembly line. They're both super hard, but necessary. This is probably where most people drop out. Good luck! +# Quest: IV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.name=§b§lIV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.desc=Oh look, the latest and greatest field generator! I wonder what you'll end up using these for... maybe a Tree Growth Simulator? Maybe a new Matter Manipulator? + # Quest: Tier 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.name=§b§lTier 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.desc=IV-Level. You will need Tungstensteel for machines. Suggested planets and moons to visit: Mars, Phobos, Deimos.%n%nMake sure to get a set of TPV coils for your EBF.%n%nYou should've learned "how to GregTech" by now. If not, go clean up the machine craters in your base...%n%nMany GT++ multiblock machines unlock at this tier. Make sure you have an Alloy Blast Smelter ready to go and check the GT++ tab. @@ -2766,7 +2770,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_Q.name=§b§lCallisto Trip betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_Q.desc=Callisto Ice is a material you need for Tier 4 Rockets. Look for it at Y 40-60. You can also find platinum series and radioactive ores here.%n%n[note]You can also find Mytryl and Ledox here as small ores.[/note] # Quest: Europa Trip -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.name=§b§b§lEuropa Trip +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.name=§b§lEuropa Trip betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.desc=Ledox is a material you need for Tier 4 Rockets which can be found on Europa. Look for it at Y 55-65. You can also find Chrome, Molybdenum, Manganese, Tungstate and Rubracium, among others.%n%n[note]You can also get Ledox from small ores on Callisto.[/note] # Quest: IV Superconductors (8192 EU/t) @@ -2798,7 +2802,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgQ.name=§b§lHSS-S betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgQ.desc=Now that you have HSS-G, it's time to make HSS-S. This new alloy is an important part of a lot of LuV recipes. # Quest: Argon -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.name=§c§b§lArgon +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.name=§b§lArgon betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.desc=To process some of the new ingots you will find, you need argon. Your first source will come from air, in small amounts. Unlike centrifuging Compressed Air Cells, you'll need to turn the Air into Liquid Air first in a Vacuum Freezer so you can centrifuge it more efficiently.%n%nYou can also make the Air Intake Hatch - it's much better than spamming compressors!%n%nDon't bother with the DT recipe unless you need the other fluids from it, it's not nearly as good as centrifuging. You also need the Liquid Air Fluid Hatch (only works with Liquid Air!) and Giant Output Hatch when you want to do that. # Quest: Your First Naquadah Ingot @@ -2850,7 +2854,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGnQ.name=§b§l2-Nitrochlorobenzene betterquesting.quest.AAAAAAAAAAAAAAAAAAAGnQ.desc=Next step is to mix the nitration mixture with your chlorobenzene in the HV chemical reactor to get 2-nitrochlorobenzene. # Quest: 3,3 Dichlorobenzidine -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.name=§c§b§l3,3 Dichlorobenzidine +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.name=§b§l3,3 Dichlorobenzidine betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.desc=Mixing 2-nitrochlorobenzene with copper dust gives you 3,3 Dichlorobenzidine in an EV Chemical Reactor. # Quest: 3,3 Diaminobenzidine @@ -2887,7 +2891,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpg.desc=Potassium Dichromate is made ou # Quest: Potassium Nitrate betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.name=§b§lPotassium Nitrate -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Potassium Nitrate is made from Potassium and Nitric Acid.%nIf you have some saltpeter you can use that instead.%n%n%nPotassium nitrate can only be crafted while saltpeter has many different sources.%nPick the one you prefer, only one is needed to complete the quest. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Potassium Nitrate is made from Potassium and Nitric Acid.%nIf you have some saltpeter you can use that instead.%n%nPotassium nitrate can only be crafted while saltpeter has many different sources.%nPick the one you prefer, only one is needed to complete the quest. # Quest: Chromium Trioxide betterquesting.quest.AAAAAAAAAAAAAAAAAAAGqA.name=§b§lChromium Trioxide @@ -2939,7 +2943,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAA.desc=If you've been processing Plati # Quest: First Separation - Rhodium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.name=§b§lFirst Separation - Rhodium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.desc=The Platinum Group processing line (AKA Platline) is a multi-step complicated process. Because of its complexity, and how much you need, you should have a processing line running all the time. You should be able to comprehend it better after doing these quests. Or maybe you set it up already, and you're siphoning off some of the results? Either way.%n%nAs a first step in getting Rhodium, Ruthenium, Iridium, and Osmium, we will split apart the Rhodium from the other metals in an EBF with the Potassium Disulfate you made previously.%n%nThe amounts for this step are pretty annoying, blame Bart for that.%n%n[warn]Your output hatch needs to be at the bottom to collect the Rhodium Sulfate.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.desc=The Platinum Group processing line (AKA Platline) is a multi-step complicated process. Because of its complexity, and how much you need, you should have a processing line running all the time. You should be able to comprehend it better after doing these quests. Or maybe you set it up already, and you're siphoning off some of the results? Either way.%n%nAs a first step in getting Rhodium, Ruthenium, Iridium, and Osmium, we will split apart the Rhodium from the other metals in an EBF with the Potassium Disulfate you made previously.%n%nThe amounts for this step are pretty annoying, blame Bart for that. # Quest: Second Separation - Ruthenium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAg.name=§b§lSecond Separation - Ruthenium @@ -3006,7 +3010,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEg.name=§b§lFluid From Sulfur Gas betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEg.desc=Combine the Rhodium Sulfate you got with Water, and you'll get Rhodium Sulfate Solution, as well as some more Leech Residue, and Molten Potassium.%n%nYou get just over 13 ingots' worth of Potassium back, you'll want to use the fluid solidifier and then macerate it to use it again. # Quest: But... This is Expensive! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.name=§a§b§lBut... This is Expensive! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.name=§b§lBut... This is Expensive! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.desc=Gathering Zinc might not have been a pleasant task in the past, but here, it's just used as a catalyst, so you will regain all of it.%n%nWhen you electrolyze the Zinc Sulfate, you get a Sulfur and 4000L Oxygen back too. # Quest: Another One Bites the Salt @@ -3067,7 +3071,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL-w.desc=Combining your cerium chloride # Quest: Monazite betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.name=§b§lMonazite -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.desc=Welcome to lanthanide processing!%nIt'll be a fun journey, whether you like it or not :P%n%nFirst off get some monazite. This is only to get you started,%nas you're going to need a §oton§o§o§r to truly reap the rewards%nof this line.%n%nYou'll then need to combine it with nitric acid in the Digester multiblock,%nto get its mud form.%nYes, this is a §overy§r nitric acid hungry process!%n%n[note]To skip all of the Monazite quests hold a stack of each of these in your hand:%n%n- Zirconium Dust / Ingot%n- Hafnia Ingot%n- Cerium Dust / Ingot%n- Samarium Dust / Ingot[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.desc=Welcome to lanthanide processing!%nIt'll be a fun journey, whether you like it or not :P%n%nFirst off get some monazite. This is only to get you started,%nas you're going to need a §oton§r to truly reap the rewards%nof this line.%n%nYou'll then need to combine it with nitric acid in the Digester multiblock,%nto get its mud form.%nYes, this is a §overy§r nitric acid hungry process!%n%n[note]To skip all of the Monazite quests hold a stack of each of these in your hand:%n%n- Zirconium Dust / Ingot%n- Hafnia Ingot%n- Cerium Dust / Ingot%n- Samarium Dust / Ingot[/note] # Quest: Watery Mud betterquesting.quest.AAAAAAAAAAAAAAAAAAAL5A.name=§b§lWatery Mud @@ -3139,7 +3143,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9A.desc=You can process this further wi # Quest: Uranium? betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.name=§b§lUranium? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=§o§r...And sift it to get the uranium. You §odo§o§r get some 235 out of it so time not entirely wasted, hopefully? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=...And sift it to get the uranium. You §odo§r get some 235 out of it so time not entirely wasted, hopefully? # Quest: Dry It Real Good betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9g.name=§b§lDry It Real Good @@ -3276,7 +3280,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAACA.desc=If you have made it this fa # Quest: Netherite Scrap Seed betterquesting.quest.01C00SMsRUyKUD2zJht8tA.name=§c§lNetherite Scrap Seed -betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible.%n%n%n%n +betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible. # Quest: Dense Netherite Plate betterquesting.quest.4v3YtOxvT8aWIwy7NEJNhw.name=§c§lDense Netherite Plate @@ -3292,7 +3296,7 @@ betterquesting.quest.8zpQos1hR1CbwmWldvxSpg.desc=Heating up the Netherite Scrap # Quest: Netherite Materials betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.name=§c§lNetherite Materials -betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to the ingredients necessary for creating all of the different §4Netherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note] +betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to §5§lBoron Plasma§r, which is necessary for creating all of the different §4§lNetherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note]%n%n[warn]You must use a High-Current Industrial (Plasma) Arc Furnace, a regular one isn't powerful enough.[/warn] # Quest: Automated Mining betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyQ.name=§c§lAutomated Mining @@ -3303,11 +3307,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.name=§c§lAccelerating Things betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.desc=If an ender quarry won't satisfy your needs for MOOORE. A speed upgrade is required. # Quest: Starting Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§l§c§lStarting Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Fusion is a valuable tool you will be using for the rest of the game. It's used to create unique materials & plasmas. It can also be used as a very powerful power source when combined with plasma turbines.%n%nFor your first reactor, you will need a controller, 2-16 fluid input hatches, 1-16 fluid output hatches, and 16 energy hatches. All hatches have to be LuV tier or better. Each hatch provides 2048 EU/t for the recipe, and has a storage capacity of 10M EU.%n%nThis means you can do any fusion recipe that takes 32768 EU/t or less, and has a startup cost of 160M EU or less. Using more fluid hatches means you need less fusion casings. While this doesn't matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§c§lStarting Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Now that your power needs are increasing, you need a way to keep up with demand. To generate over 1A ZPM with a single machine you have two options: solars, and fusion.%n%nWhile solars are simpler to set up, solars cap out at 524288 EU/t. Fusion can reach levels close to eight times that with the right setup.%n%nFor your first reactor, you will need a controller, 1-16 fluid input hatches, 1-16 fluid output hatches, and 16 LuV+ energy hatches. Each energy hatch has an energy capacity of 10M EU and draws up to 2048 EU/t.%n%nThat means you can do any fusion recipe with a start cost of 160M EU or less, and takes 32768 EU/t or less. Using more fluid hatches means you need less fusion casings. While this doesn't matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers. # Quest: Getting Europium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§b§9§d§l§b§c§lGetting Europium +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§c§lGetting Europium betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.desc=To make a mk2 reactor, ender quarry, T5 rocket, unlock ZPM, or other things, you will need europium. Once you make a t5 rocket you will be able to find this as part of a very rare ore. Until then you need to produce it in the reactor. But it's probably not worth it to look for the ore anyway. # Quest: Now You're Really Gonna Hate This 1-4 in LuV @@ -3359,7 +3363,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmA.name=§c§lElite Circuit Board betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmA.desc=A new circuit line, a new board. Also required for the Hi-Computation Station MK-I. # Quest: LuV Laser Engraver -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.name=§9§a§c§lLuV Laser Engraver +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.name=§c§lLuV Laser Engraver betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.desc=The LuV laser engraver is an important part of lategame circuit production. You need to make crystal CPU's for both the crystal processor series of circuits, and later on for the wetware series.%n%n[note]If you've made the Hyper-Intensity Laser Engraver, you can just upgrade that instead.[/note] # Quest: Crystal Assembly @@ -3460,7 +3464,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALbA.desc=Oh god, why can't I get it in o # Quest: Separate Solvent betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.name=§c§lSeparate Solvent -betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §c§6ALL§r of the ether. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §6ALL§r of the ether. # Quest: Fracture Chlorine betterquesting.quest.AAAAAAAAAAAAAAAAAAALbg.name=§c§lFracture Chlorine @@ -3527,7 +3531,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMBQ.name=§c§lMolecular Transformer, fi betterquesting.quest.AAAAAAAAAAAAAAAAAAAMBQ.desc=If you're reading this before LuV and want to know how to make Sunnarium, check out EV or IV quests.%n%n[note]Yes, this multi is somewhat buggy.[/note] # Quest: Sun Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.name=§l§c§lSun Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.name=§c§lSun Fusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.desc=Alternative way to mass produce Sunnarium. # Quest: Behold: The Netherite Line @@ -3548,7 +3552,7 @@ betterquesting.quest.P_nO8frbRM2c-MLKAaJUkw.desc=§4Netherite Nanoparticles§r c # Quest: Netherite Scrap betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.name=§c§lNetherite Scrap -betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §(§(§3(though, having more scrap handy could improve your setup efficiency).%n%n§rYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!%n%n§r[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] +betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §3(though, having more scrap handy could improve your setup efficiency).§r%n%nYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!§r%n%n[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] # Quest: Netherrack Froth betterquesting.quest.WNC6mX67QGG5gpjX0YkvDw.name=§c§lNetherrack Froth @@ -3645,7 +3649,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAByQ.desc=The Energy Infuser is the tech # Quest: Fusion Reactor MKII - Bigger, Better, Fusor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.name=Fusion Reactor MKII - Bigger, Better, Fusor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Now that you have some Europium, put it to use by making a MK II reactor.%n%nThis one will require the same block placement, but replaces LuV casings with fusion machine casings, superconducting coil blocks with fusion coil blocks, and uses ZPM tier hatches.%n%nEach of the up to 16 ZPM Energy Hatches adds 8192 EU/t power input and 20 MEU starting capacity. Therefore this reactor can handle recipes up to 320M EU at startup. In addition, if you perform a MK I recipe on a MK II, you will overclock it. Fusion overclocking is different from normal GT. It will take 2x the power and the recipe will go 2x faster. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Now that you have some Europium, put it to use by making a MK II reactor.%n%nThis one requires the same block placement, but replaces the LuV casings with fusion machine casings and the superconducting coil blocks with fusion coil blocks. The energy hatches must now be at least ZPM too.%n%nEach energy hatch has an energy capacity of 20M EU and draws up to 8192 EU/t. That means it can handle start costs up to 320M EU and power consumption up to 131072 EU/t. Furthermore, MK I recipes in a MK II reactor are granted a 2/2 perfect overclock which doubles the speed and power consumption. # Quest: Making Americium betterquesting.quest.AAAAAAAAAAAAAAAAAAAErw.name=Making Americium @@ -3846,7 +3850,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAALQ.desc=Ultimate Voltage! This is t # Quest: Upgrading the Reactor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.name=Upgrading the Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=A MK II is nice, but why not make a MK III? This time you will need UV or above hatches, as well as the Fusion Machine Casing MK II.%n%nEach of the up to 16 UV Energy Hatches adds 32768 EU/t power input and 40 MEU starting capacity. Therefore this reactor can handle recipes up to 640M EU at startup.%n%nWhen using it for lower tier recipes, the reactor will double the power needed per recipe, while cutting the processing time in half, both for each tier difference. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=A MK II is nice, but why not make a MK III? This time you need UV+ energy hatches, as well as the Fusion Machine Casing MK II.%n%nEach energy hatch has an energy capacity of 40M EU and draws up to 32768 EU/t. That means it can handle start costs up to 640M EU and power consumption up to 131072 EU/t.%n%nThe MK III reactor also grants a 2/2 perfect overclock for every machine tier above the minimum recipe tier. # Quest: I Put Fusion in Your Fusion so you Can Fusion While You Fusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsg.name=I Put Fusion in Your Fusion so you Can Fusion While You Fusion @@ -4172,7 +4176,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB0w.desc=There was something sleeping de # Quest: Infinity Helmet betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.name=Infinity Helmet -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=An armor set worthy of a God. This helmet provides infinite saturation.%n%n%nWhile wearing the complete set, you are completely unkillable. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=An armor set worthy of a God. This helmet provides infinite saturation.%n%nWhile wearing the complete set, you are completely unkillable. # Quest: Infinity Chest betterquesting.quest.AAAAAAAAAAAAAAAAAAAKEQ.name=Infinity Chest @@ -4196,7 +4200,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFQ.desc=Infinity pickaxe, never breaks, # Quest: Galaxy in a Bottle...? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.name=Galaxy in a Bottle...? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Good luck with this one, it is many many many times harder than the previous tiers. Required to make extremely endgame materials such as hypogen.%n%nYou may notice the mk4 recipes are §oquite§o §rslow, perhaps consider making a compact reactor instead?%n%n[note]You only have to complete one task to finish this quest.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Good luck with this one, it is many times harder than the previous tiers. It is required to make extremely endgame materials such as hypogen.%n%nThe MK IV reactor grants 4/4 perfect overclocks for every machine tier above the minimum recipe tier instead of the 2/2 perfect overclocks from the previous tiers. That means the speed and power consumption are both quadrupled instead of doubled each time.%n%nRegardless, you may notice the MK IV recipes are §oquite§o §rslow, perhaps consider making a Compact Fusion Reactor instead?%n%n[note]You only have to complete one task to finish this quest.[/note] # Quest: Hypogen betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.name=Hypogen @@ -4204,7 +4208,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.desc=Here it is, the most high tier # Quest: Well This Looks... Shiny? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.name=Well This Looks... Shiny? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.%n%n§3§3§3§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.%n%n§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on. # Quest: You Know the Drill betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHg.name=You Know the Drill @@ -4236,11 +4240,11 @@ betterquesting.quest.AzTPKiXuRWaBTOFhTeV83Q.desc=An armor set worthy of a God. T # Quest: Something From Nothing, Part 3? betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.name=Something From Nothing, Part 3? -betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this. +betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this.%n%n[note]Will require MK-II motors on Space Elevator to function.[/note] # Quest: Infinity Pants betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.name=Infinity Pants -betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.%n%n%nWhile wearing the complete set, you are completely unkillable. +betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.%n%nWhile wearing the complete set, you are completely unkillable. # Quest: Dreams of Rainbow... Stargates? betterquesting.quest.H3Tvy4ZKSyiQGT16Og90bA.name=Dreams of Rainbow... Stargates? @@ -4264,7 +4268,7 @@ betterquesting.quest.WIx0jq8hS8ifWxZWTmC5yA.desc=The optical supercomputer is th # Quest: The Final Frontier! betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.name=The Final Frontier! -betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=With the §1§lMothership§r (see the Space Race tab for how to build one) you can visit the truly last system: the Amun-Ra system. It has six planets and moons you can visit, each with at least one unique ore vein.%n%n%n§l§nAnubis§r%nInfinity Catalyst vein (Neutronium, Adamantium, Infinity Catalyst, Bedrockium)%n%n§l§nHorus§r%nCosmic Neutronium vein (Neutronium, Cosmic Neutronium, Black Plutonium, Bedrockium)%n%n§l§nMaahes§r%nNaquadria vein (Naquadah, Enriched Naquadah, Naquadria, Trinium)%n%n§l§nMehen Belt§r%nAwakened Draconium vein (Draconium, Draconium, Awakened Draconium, Nether Star)%n%n§l§nNeper§r%nDilithium (Dilithium, Dilithium, Mysterious Crystal, Vinteum)%n%n§l§nSeth§r%nRaw Tengam (Raw Tengam, Raw Tengam, Electrotine, Samarium)%n%n%nRaw Tengam is the vein you will want the most, as you can process Raw Tengam into Attuned Tengam, which is the UEV+ replacement for Magnetic Samarium. On Horus and Neper generate Certus Quartz veins (Certus Quartz, Certus Quartz, Charged Certus Quartz, Quartz Sand) as well §mI can't imagine why you would still need that though§r. +betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=With the §1§lMothership§r (see the Space Race tab for how to build one) you can visit the truly last system: the Amun-Ra system. It has six planets and moons you can visit, each with at least one unique ore vein.%n%n§l§nAnubis§r%nInfinity Catalyst vein (Neutronium, Adamantium, Infinity Catalyst, Bedrockium)%n%n§l§nHorus§r%nCosmic Neutronium vein (Neutronium, Cosmic Neutronium, Black Plutonium, Bedrockium)%n%n§l§nMaahes§r%nNaquadria vein (Naquadah, Enriched Naquadah, Naquadria, Trinium)%n%n§l§nMehen Belt§r%nAwakened Draconium vein (Draconium, Draconium, Awakened Draconium, Nether Star)%n%n§l§nNeper§r%nDilithium (Dilithium, Dilithium, Mysterious Crystal, Vinteum)%n%n§l§nSeth§r%nRaw Tengam (Raw Tengam, Raw Tengam, Electrotine, Samarium)%n%nRaw Tengam is the vein you will want the most, as you can process Raw Tengam into Attuned Tengam, which is the UEV+ replacement for Magnetic Samarium. On Horus and Neper generate Certus Quartz veins (Certus Quartz, Certus Quartz, Charged Certus Quartz, Quartz Sand) as well §mI can't imagine why you would still need that though§r. # Quest: Dimensional Breach Imminent betterquesting.quest._TtL1y6-SfCCNKRrWSvrNQ.name=Dimensional Breach Imminent @@ -4441,7 +4445,7 @@ betterquesting.quest.u-1Y-eQ-TLyw-WGi5EEnVA.desc=Now that you've enjoyed your ex # Quest: Fuwusion MK5 betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.name=Fuwusion MK5 -betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports Perfect Overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] +betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports 4/4 perfect overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] ## Quest Line: Tier 12 - UMV @@ -4498,7 +4502,7 @@ betterquesting.quest.U7Ta5d7PSii76sbIPbltlw.desc=With total mastery of the Forge # Quest: Convergence betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.name=Convergence -betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5§ L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] +betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] # Quest: What Do I Use This Stuff On? betterquesting.quest._Cwgzi_VR5ChWJSIIrzUvg.name=What Do I Use This Stuff On? @@ -4571,7 +4575,7 @@ betterquesting.quest.52Yelo6KSLGumzXo-_F5DQ.desc=Or MHDCSM for short.%n%nThis is # Quest: Tier 13 (UXV) betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.name=Tier 13 (UXV) -betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.desc=Welcome to the final tier of NH (for now).%n%nWe hope you enjoy your stay, though be prepared for a lot of waiting.%n%nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.%n%nHave fun crafting 2 Stargates!%n%n[warn]This tier is far from complete. Expect changes.[/warn] +betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.desc=Welcome to the final tier of NH (for now).%n%nWe hope you enjoy your stay, though be prepared for a lot of waiting.%n%nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.%n%nHave fun crafting the Stargate!%n%n[warn]This tier is far from complete. Expect changes.[/warn] # Quest: The Door to Heaven? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKDA.name=The Door to Heaven? @@ -5065,7 +5069,7 @@ betterquesting.quest.-MexGhcYQ0OUrr5xgriDXQ.desc=In light of your thaumaturgical # Quest: Basic Flight Potion betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.name=Basic Flight Potion -betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.desc=Tired of jetpacks? Want normal flight with no strings attached? Look no further!%n%nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.%n%n[note]Chicken Trophies are a rare drop from killing chickens.[/note]%n%n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent and Blood Orb in an Alchemic Chemistry set.[/note]%n +betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.desc=Tired of jetpacks? Want normal flight with no strings attached? Look no further!%n%nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.%n%n[note]Chicken Trophies are a rare drop from killing chickens.[/note]%n%n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent in an Alchemic Chemistry set.[/note]%n # Quest: Relocator betterquesting.quest.8QSORTVOSOaUXC6mQurMgA.name=Relocator @@ -5311,6 +5315,10 @@ betterquesting.quest.iWmU5h_ZSPqAcObmxgW5bw.desc=Are you sick and tired of using betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.name=Teleporter betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.desc=The IndustrialCraft2 Teleporter allows for teleportation between 2 connected teleporters.%nIt requires energy storing block right next to it due to the massive power demand.%n%n[note]The energy required is determined by the distance between the teleporters and amount of items in the inventory.[/note]%n%n[note]The teleporter is quite buggy according to the official wiki.[/note] +# Quest: Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.name=Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.desc=The Electric Jetpack may be useful for flight, but it doesn't seem to last very long. %n%nIf only there was an integrated upgradable battery pack you could keep on your player to extend it's range...%n%nOh wait, there is!%n%nThe §5§lCharge Pack§r can be used as a battery pack for charging items both in your hotbar and armor equip to your person. Simply place it in the belt bauble slot and it should be fully functional! The HV one should serve you nicely for now.%n%n[note]You can upgrade the Charge Pack as you unlock items that require higher voltages for charging. The Charge Pack will charge anything of-tier or lower- but not higher.[/note] + ## Quest Line: ...Without Dying betterquesting.questline.AAAAAAAAAAAAAAAAAAAACw.name=...Without Dying @@ -5425,7 +5433,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzw.name=§a§lTurret Base Tier 4 betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzw.desc=Even more range, power and upgrade slots. # Quest: Iron Shields -betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.name=§1§2§lIron Shields +betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.name=§2§lIron Shields betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.desc=You've been using your hide shield long enough. After you make your first tools, grab a bit of iron ore and make a nice iron shield. # Quest: Stone spear @@ -5502,7 +5510,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADBw.desc=These are the first parts you w # Quest: Seeing Things Brighter betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.name=Seeing Things Brighter -betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.desc=The nano helmet is a bit special. It will provide you with night vision as long as you have energy! +betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.desc=The nano helmet is a bit special. It will provide you with night vision as long as you have energy!%n%n[note]If you got these from a lootbag, hold these in your hand after completing the "Carbon Parts" quest to skip this quest.[/note] # Quest: Carbon Skin betterquesting.quest.AAAAAAAAAAAAAAAAAAADCw.name=Carbon Skin @@ -5545,7 +5553,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9Q.name=§a§lBest Bolts? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9Q.desc=That meteoric iron you found on the moon, when sent through the EBF, turns into this amazing meteoric steel, able to keep a fine edge. Put some on an Energetic Alloy tool rod to make an awesome bolt. Your next bolt you'll have to figure out yourself.%n%nUse whatever fletching you want. # Quest: Best Crossbow? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.name=§9§k§r§9§m§l§r§m§n§o§r§9§lBest Crossbow? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.name=§9§lBest Crossbow? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.desc=Energetic alloy has proven to be an amazing material. Its light weight and high stiffness makes it perfect for a crossbow limb. It is slightly slower to draw but still has amazing stopping power with its very high bolt speed. Durability is much improved over a carbon limb.%n%nThe material would also make an excellent bolt body. Perhaps you will find a suitable tip to match? # Quest: Electrogoggles @@ -5874,11 +5882,11 @@ betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.name=Excavation Upgrade betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.desc=Mining out large chunks of stone can be a huge pain when it comes to creating bases. Why not craft the excavator upgrade for your Prototype Matter Manipulator so that you have the ability to remove blocks quickly? # Quest: Crystal Shulker Box -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§5§6§lCrystal Shulker Box -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§6§lCrystal Shulker Box +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Obsidian Barrel -betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§5§6§lObsidian Barrel +betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§6§lObsidian Barrel betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.desc=The Obsidian barrel holds as many items as the Diamond one, and is also immune to explosions. # Quest: Double the Radius = Double the Fun! @@ -5886,8 +5894,8 @@ betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.name=Double the Radius = Double the betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.desc=[quest]Advanced MagLev Pylon II (HV)[/quest]%n%nThe HV Pylon has a §c32§r block radius (65x65x65 cube centered around the pylon)%n%nRadius is §9halved§r if the pylon is unpowered. # Quest: Obsidian Shulker Box -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§5§6§lObsidian Shulker Box -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=The portable equivalent of the Obsidian Barrel that retains it's explosion-proof qualities.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§6§lObsidian Shulker Box +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=The portable equivalent of the Obsidian Barrel that retains it's explosion-proof qualities.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Manipulator Upgrades betterquesting.quest.NKKa001sQ9qXBPAUEV4Vrg.name=Manipulator Upgrades @@ -5899,7 +5907,7 @@ betterquesting.quest.QMlw6Z67T5-y_qflA7On2Q.desc=Combining diamond chest with ob # Quest: Iron Shulker Box betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.name=§2§lIron Shulker Box -betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=The portable equivalent of the Iron Barrel.%n%nHas §n54§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=The portable equivalent of the Iron Barrel.%n%nHas §n54§r slots.%n%n[note]Can be Dyed![/note] # Quest: Constructing Additional Pylons! betterquesting.quest.U0LzQUUkRIi-cY3ZpT4uiQ.name=Constructing Additional Pylons! @@ -5911,7 +5919,7 @@ betterquesting.quest.VFVruPLHQAeDthuV-s7HGQ.desc=Concrete. Eh sorry, Hempcrete! # Quest: Gold Shulker Box betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.name=§3§lGold Shulker Box -betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=The portable equivalent of the Gold Barrel.%n%nHas §n81§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=The portable equivalent of the Gold Barrel.%n%nHas §n81§r slots.%n%n[note]Can be Dyed![/note] # Quest: Finally, Some Real Power! betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.name=Finally, Some Real Power! @@ -5919,19 +5927,19 @@ betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.desc=The Energy Tunnel Manipulator U # Quest: Shulker Upgrades betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.name=§3§lShulker Upgrades -betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand. %n%n§n§A§r§lAvailable Upgrades:§l§r%nVanilla -) Copper%nVanilla -) Iron%nCopper -) Iron%nCopper -) Silver%nIron -) Gold%nSilver -) Gold%nGold -) Diamond%nDiamond -) Crystal%nDiamond -) Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n +betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? Now that you're in MV and have access to §dCrystalline Pink Slime§r dust they can be! No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand.%n%n§lAvailable Upgrades:§r%nVanilla -> Copper%nVanilla -> Iron%nCopper -> Iron%nCopper -> Silver%nIron -> Gold%nSilver -> Gold%nGold -> Diamond%nDiamond -> Crystal%nDiamond -> Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n # Quest: Diamond Shulker Box betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.name=§5§lDiamond Shulker Box -betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=The portable equivalent of the Diamond Barrel, you'll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=The portable equivalent of the Diamond Barrel, you'll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Dark Steel Barrel -betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§5§6§lDark Steel Barrel +betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§6§lDark Steel Barrel betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.desc=The Dark Steel barrel holds 135 items! And is also immune to explosions. # Quest: Copper Shulker Box betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.name=§2§lCopper Shulker Box -betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=The portable equivalent of the Copper Barrel.%n%nHas §n45§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=The portable equivalent of the Copper Barrel.%n%nHas §n45§r slots.%n%n[note]Can be Dyed![/note] # Quest: Crystal Chest betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.name=§bCrystal Chest @@ -5939,10 +5947,10 @@ betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.desc=You've created a chest that all # Quest: Silver Shulker Box betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.name=§3§lSilver Shulker Box -betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=The portable equivalent of the Silver Barrel.%n%nHas §n72§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=The portable equivalent of the Silver Barrel.%n%nHas §n72§r slots.%n%n[note]Can be Dyed![/note] # Quest: Draconic Chest -betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§5§6§lDraconic Chest +betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§6§lDraconic Chest betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.desc=The Draconic Chest is a special upgrade of the compressed chest. In addition to a large inventory size and being able to retain it's contents, it has a crafting station and a furnace integrated directly into it. %n%nThe smelting module can be powered by EU or RF and has an internal buffer of it's own. It can smelt up to 5 items at a time. @@ -6244,7 +6252,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAALQ.name=§6§lMultiblock Tanks... Railc betterquesting.quest.AAAAAAAAAAAAAAAAAAAALQ.desc=576 buckets of fluid, that should be enough to store all the creosote you have accumulated thus far. If that isn't enough you can make this tank bigger. The smallest tanks are 3x4x3 while the biggest are 9x8x9.%n%nFluid will auto-output without any pumps if you place a valve on its bottom side at the center. The output rate is 1000 L/t so twice as fast as a GT HV Pump Cover. You can color the tank with Buildcraft paintbrushes and the GT spray can.%n%nIf you still use Railcraft tanks in later tiers, you boost the output rate by using pumps. # Quest: You Are Now Prepared, Hopefully! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.name=§f§k§f§l§6§lYou Are Now Prepared, Hopefully! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.name=§6§lYou Are Now Prepared, Hopefully! betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.desc=No matter where you got this smeltery from, you have one now. Time for some casting!%n%nBuy the zinc gravel in the Coins Coins coins tab if you can't find it.%n%nNote: The book says a 3x3 base, but you can make a smeltery with a smaller base. Taller/wider smelteries can do more items at one time, conserving fuel.%n%n[note]The smeltery does not double ores in GTNH. Later machines will help you there.[/note] # Quest: The Water Dilemma @@ -6256,8 +6264,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.name=§6§lTime to Get Some Steel betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.desc=You need steel? Uhh... fine. Let's get busy...%n%nThe Bricked Blast Furnace (BBF) can share walls with other ones, just like most GT multiblocks. How will this affect the air quality though...%n%nIf you are short on Stone Dust, you can get more by macerating cobblestone.%n%nIf you spawn near a biome with Hardened Clay you can macerate it to get the clay dust you need. You can also use brick blocks from Villages to get brick dust in the macerator.%n%nCrafting the Worktable from Forestry can make it easier as you can use all the buckets for crafting in one click. # Quest: EBF-Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§r§6§l§5§l§o§l§r§6§lEBF-Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=In order to get aluminium ingots, you need an Electric Blast Furnace. It's another very important step towards victory, so let's get started.%n%nGetting the Mica for the heating coils might be a little tricky, but you can use a substitute for the first tier of coils.%nYou need 2 LV hatches with 4A of 32V total, or 3 LV hatches with MOOOORE power if the multiblock is not fully repaired.%nIn order to not scrape by for Nickel, check out the quest Source of Nickel in the Novice Thaumaturgy tab.%n%n§rA few recipes produce CO2/SO2 as a fluid. This fluid can be collected by placing a fluid output hatch on the top layer of the EBF. You could also enable fluid voiding in the EBF controller block GUI. For recipes with such a C02/S02 output you must do one or the other or the EBF will not start.%nThe amount of fluid recovered depends on the tier of the muffler hatch.%n%nBart's Platinum Series recipes output fluids on the BOTTOM and are NOT affected by the muffler hatch tier, so if you want to do Platinum Stuff later, remember that.%n%nMoron always says - Make Muffler Moint Mup. Or point up, anyways. Before the launch, don't forget to fix maintenance issues and put a programmed circuit if necessary.%n%nIf you want a really fancy EBF, you can add more input fluid hatches and store different fluids in each one.%n%nThe EBF also has a heat adjustment of 100K for each power tier above or below MV. You can only make LV energy hatches right now, but installing two LV energy hatches will overclock the EBF to MV power, eliminating the 100K penalty and setting the initial heat to 1801K.%n%nAs you upgrade your EBF over the course of the game, this heat adjustment will increase. Two MV energy hatches (overclocking to HV) will add +100K, two HV energy hatches (overclocking to EV) will give +200K, and so on. Coils only set the base value. This adjustment does not apply to the Volcanus.%n%nIf the pollution gets really bad, check in GT++ Multiblocks for a pollution scrubber, or upgrade your Muffler. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§6§lEBF-Time +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=In order to get aluminium ingots, you need an Electric Blast Furnace. It's another very important step towards victory, so let's get started.%n%nGetting the Mica for the heating coils might be a little tricky, but you can use a substitute for the first tier of coils.%nYou need 2 LV hatches with 4A of 32V total, or 3 LV hatches with MOOOORE power if the multiblock is not fully repaired.%nIn order to not scrape by for Nickel, check out the quest Source of Nickel in the Novice Thaumaturgy tab.%n%nA few recipes produce CO2/SO2 as a fluid. This fluid can be collected by placing a fluid output hatch on the top layer of the EBF. You could also enable fluid voiding in the EBF controller block GUI. For recipes with such a C02/S02 output you must do one or the other or the EBF will not start.%nThe amount of fluid recovered depends on the tier of the muffler hatch.%n%nBart's Platinum Series recipes output fluids on the BOTTOM and are NOT affected by the muffler hatch tier, so if you want to do Platinum Stuff later, remember that.%n%nBefore the launch, don't forget to fix maintenance issues and put a programmed circuit if necessary.%n%nIf you want a really fancy EBF, you can add more input fluid hatches and store different fluids in each one.%n%nThe EBF also has a heat adjustment of 100K for each power tier above or below MV. You can only make LV energy hatches right now, but installing two LV energy hatches will overclock the EBF to MV power, eliminating the 100K penalty and setting the initial heat to 1801K.%n%nAs you upgrade your EBF over the course of the game, this heat adjustment will increase. Two MV energy hatches (overclocking to HV) will add +100K, two HV energy hatches (overclocking to EV) will give +200K, and so on. Coils only set the base value. This adjustment does not apply to the Volcanus.%n%nIf the pollution gets really bad, check in GT++ Multiblocks for a pollution scrubber, or upgrade your Muffler. # Quest: More Heat - Kanthal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAATg.name=§6§lWyższa temperatura - Ulepszenie do Cewki z Kantalu @@ -6276,7 +6284,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUQ.name=§6§lAt the End of... betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUQ.desc=...the universe everything freezes eventually. But waiting for the heat death of the universe might take too long. Therefore, we present you the vacuum freezer. It should be good enough to cool your hot stuff.%n%nIngots that go through the EBF above a certain temperature will come out as hot ingots that need to be cooled.%n%nYou will need a minimum of 16 frost proof machine casings, the rest depends on your setup. # Quest: An Unexpected Bonus -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.name=§7§6§lAn Unexpected Bonus +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.name=§6§lAn Unexpected Bonus betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.desc=Because we're nice developers, we decided to add a little bonus if you happen to compress charcoal. Use it in the bricked blast furnace, or in a boiler, it yields 10 times the burn time of a piece of charcoal. So one charcoal for free. This bonus only occurs on the first compression step. (But for fanciness, you should definitely get a quintuple one!)%n%n[note]Of course they're kinda useless unless you're using BBFs or boilers, though you can use them to make industrial diamonds.[/note] # Quest: High-Speed Charcoal @@ -6305,7 +6313,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB3Q.desc=This one is optional now. But s # Quest: An Industrial Mobfarm betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.name=§6§lAn Industrial Mobfarm -betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.desc=§6§lExtreme Entity Crusher§r is your newest and probably §lbest§r spawner/grinder, with this you are not only able to get drops without any §lTPS§r issues but also with style and §lextreme§r efficiency.%n%nOf course that depends on the quality of your sword; damage, looting, and durability are the only stats that will translate towards the efficacy of the machine. §3(weapon is optional however, there are spikes in it after all!)§r%n%nWill ocassionally spawn infernal mobs if possible and will use §2§lx8§r power with every infernal spawn so you need to take that into account!%n%nIf you are actively using the Blood Magic "§c§lWell of Suffering§r" ritual to power your altar, this multi may be used in combination with it to 'generate' and 'kill' mobs automatically for life essence, so you don't need a setup involving an actual spawner!%n%n§lNotes:§r%nWill generate §2§l120L§r of liquid XP with every cycle.%nIn case of any problems with multiblock animation just use §5soldering iron§r on the machine to disable it.%nRead the tooltip! There are a few unique quality of life settings that you may find of use.%n%n[warn]Enchanting the spikes does nothing to effect the machine.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.desc=§6§lExtreme Entity Crusher§r is your newest and probably §lbest§r spawner/grinder, with this you are not only able to get drops without any §lTPS§r issues but also with style and §lextreme§r efficiency.%n%nOf course that depends on the quality of your sword; damage, looting, and durability are the only stats that will translate towards the efficacy of the machine. §3(weapon is optional however, there are spikes in it after all!)§r%n%nWill ocassionally spawn infernal mobs if possible and will use §2§lx8§r power with every infernal spawn so you need to take that into account!%n%nIf you are actively using the Blood Magic "§c§lWell of Suffering§r" ritual to power your altar, this multi may be used in combination with it to 'generate' and 'kill' mobs automatically for life essence, so you don't need a setup involving an actual spawner!%n%n§lNotes:§r%nWill generate §2§l120L§r of liquid XP with every cycle.%nIn case of any problems with multiblock animation just use §5soldering iron§r on the machine to disable it.%nRead the tooltip! There are a few unique quality of life settings that you may find of use.%n%n[warn]Enchanting the spikes in the structure does nothing to effect the machine.[/warn] # Quest: Powderbarrels betterquesting.quest.AAAAAAAAAAAAAAAAAAAC-Q.name=§6§lPowderbarrels @@ -6385,7 +6393,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADDQ.desc=This oven is the best way to ge # Quest: It's Time to Get More Steam betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.name=§6§lIt's Time to Get More Steam -betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=As soon as you have the ability to store energy in large quantities, it would be necessary to have a way to generate energy in large quantities. You need a large bronze boiler. But in order to make this boiler, you will need a mountain of bronze. This boiler produces 800L of steam per tick. This is enough to run 10 basic steam turbines.%n%nThe large boiler can use either water or distilled water. Water is consumed at a rate of 1L of water per 150L of steam.%n%nTo make a large boiler you must make a 3x3x5 structure with Bronze Pipe Casings in the center of the middle 3 levels. The lowest level must contain at least 1 or 2 input hatches, 1 or 2 input buses, 3 or 4 fireboxes, 1 muffler, and one maintenance hatch. The lowest level can not contain any plated bricks. All hatches, buses, and mufflers must have their back side touching a firebox. The output hatch can be placed on any of the upper 4 levels.%n%n§c§cWarning: Different from other boilers, Large Boilers must contain water at all times while active. If at any point the Boiler runs out of water while it is active, it will explode. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=As soon as you have the ability to store energy in large quantities, it would be necessary to have a way to generate energy in large quantities. You need a large bronze boiler. But in order to make this boiler, you will need a mountain of bronze. This boiler produces 800L of steam per tick. This is enough to run 10 basic steam turbines.%n%nThe large boiler can use either water or distilled water. Water is consumed at a rate of 1L of water per 150L of steam.%n%nTo make a large boiler you must make a 3x3x5 structure with Bronze Pipe Casings in the center of the middle 3 levels. The lowest level must contain at least 1 or 2 input hatches, 1 or 2 input buses, 3 or 4 fireboxes, 1 muffler, and one maintenance hatch. The lowest level can not contain any plated bricks. All hatches, buses, and mufflers must have their back side touching a firebox. The output hatch can be placed on any of the upper 4 levels.%n%n§cWarning: Different from other boilers, Large Boilers must contain water at all times while active. If at any point the Boiler runs out of water while it is active, it will explode. # Quest: Steam is Never Enough betterquesting.quest.AAAAAAAAAAAAAAAAAAADEg.name=§6§lSteam is Never Enough @@ -6405,7 +6413,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADZg.desc=Smelting up to nine items at on # Quest: Cleanroom betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.name=§6§lCleanroom -betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.desc=If you want to make more advanced (and cheaper!) circuits, you will need a Cleanroom. The Cleanroom is an interesting multiblock, because you will be placing other machines §oinside§r of the room!%n%nThe cleanroom is a hollow multiblock between 3x4x3 and 15x15x15 (WxHxL) blocks. The base does not need to be a square; a rectangular shape is fine. The top layer is built out of Filter Machine Casings, except for the edges, which are Plascrete Blocks. The controller needs to be in the center of the top layer. If the width or length of the room are even, then it can be any one of the two (or four) middle blocks. The rest of the structure is built out of Plascrete Blocks.%n%nUp to 30%% of those Plascrete Blocks can be replaced by other valid blocks or materials:%n%nA Reinforced Door lets you get in and out of the cleanroom. Make sure to keep the doors closed, or the cleanroom will rapidly lose efficiency. Travel Anchors and Elevators also work, you can even embed them in the floor if you want to.%n%nIn order to automate power and item transport through the walls, you can use Cable Diodes or Machine Hulls. Just be really careful when upgrading your machines to a higher voltage. Be sure to remove the machine hulls and diodes and replace them with the new power tier, or else you will be very sad. You don't need to do this for ones you only use to pass items through.%n%nIf you want to see inside, you can use any EV+ tier glass (for example, Reinforced Glass or Managlass). If the Cleanroom does not form, mind the 30%% limit: often the problem is that you added too much glass.%n%nFinally, the Cleanroom itself will need a Maintenance and Energy Hatch to run. The power usage of this multiblock is a bit unusual. It starts out at 40 EU/t and then gradually goes down. But even when it uses 40 EU/t - which is usually MV - a single LV energy hatch suffices, as long as you give it enough power. Just keep in mind that this makes the Cleanroom an exception, not the rule.%n%nLet's build a 5x5x5 room for now. You can expand it later as needed. Give it power and let it run until it reaches 100%% efficiency. Below 100%% efficiency, machines inside the cleanroom have a chance to void outputs, so you want to keep the cleanroom running at all times!%n%nAny maintenance issue reduces the maximum efficiency by 10%%. Monitor your cleanroom with a Hand Scanner, Industrial Information Panel, or using a Needs Maintenance Cover and a Redstone Powered Light or Howler Alarm.%n%n%n[note]Multiblocks such as the Large Chemical Reactor or Hyper-Intensity Laser Engraver don't need to be in a cleanroom. However, you will still need the cleanroom later on for other machines, like Bio Labs.[/note]%n%n[note]Other helpful hints: you can use an AE Wireless Connector or a Transvector Interface for item transport to avoid machine hulls, and use a higher tier energy hatch to reach 100%% efficiency faster.[/note]%n%n[warn]Keep in mind that you can not use anything in the cleanroom that causes pollution, or the cleanroom will stop working.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.desc=If you want to make more advanced (and cheaper!) circuits, you will need a Cleanroom. The Cleanroom is an interesting multiblock, because you will be placing other machines §oinside§r of the room!%n%nThe cleanroom is a hollow multiblock between 3x4x3 and 15x15x15 (WxHxL) blocks. The base does not need to be a square; a rectangular shape is fine. The top layer is built out of Filter Machine Casings, except for the edges, which are Plascrete Blocks. The controller needs to be in the center of the top layer. If the width or length of the room are even, then it can be any one of the two (or four) middle blocks. The rest of the structure is built out of Plascrete Blocks.%n%nUp to 30%% of those Plascrete Blocks can be replaced by other valid blocks or materials:%n%nA Reinforced Door lets you get in and out of the cleanroom. Make sure to keep the doors closed, or the cleanroom will rapidly lose efficiency. Travel Anchors and Elevators also work, you can even embed them in the floor if you want to.%n%nIn order to automate power and item transport through the walls, you can use Cable Diodes or Machine Hulls. Just be really careful when upgrading your machines to a higher voltage. Be sure to remove the machine hulls and diodes and replace them with the new power tier, or else you will be very sad. You don't need to do this for ones you only use to pass items through.%n%nIf you want to see inside, you can use any EV+ tier glass (for example, Reinforced Glass or Managlass). If the Cleanroom does not form, mind the 30%% limit: often the problem is that you added too much glass.%n%nFinally, the Cleanroom itself will need a Maintenance and Energy Hatch to run. The power usage of this multiblock is a bit unusual. It starts out at 40 EU/t and then gradually goes down. But even when it uses 40 EU/t - which is usually MV - a single LV energy hatch suffices, as long as you give it enough power. Just keep in mind that this makes the Cleanroom an exception, not the rule.%n%nLet's build a 5x5x5 room for now. You can expand it later as needed. Give it power and let it run until it reaches 100%% efficiency. Below 100%% efficiency, machines inside the cleanroom have a chance to void outputs, so you want to keep the cleanroom running at all times!%n%nAny maintenance issue reduces the maximum efficiency by 10%%. Monitor your cleanroom with a Hand Scanner, Industrial Information Panel, or using a Needs Maintenance Cover and a Redstone Powered Light or Howler Alarm.%n%n[note]Multiblocks such as the Large Chemical Reactor or Hyper-Intensity Laser Engraver don't need to be in a cleanroom. However, you will still need the cleanroom later on for other machines, like Bio Labs.[/note]%n%n[note]Other helpful hints: you can use an AE Wireless Connector or a Transvector Interface for item transport to avoid machine hulls, and use a higher tier energy hatch to reach 100%% efficiency faster.[/note]%n%n[warn]Keep in mind that you can not use anything in the cleanroom that causes pollution, or the cleanroom will stop working.[/warn] # Quest: A Very Useful Scanner betterquesting.quest.AAAAAAAAAAAAAAAAAAADrQ.name=§6§lA Very Useful Scanner @@ -6481,7 +6489,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAA.desc=The next tier of Borosilicate g # Quest: Bacterial Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.name=§6§lBacterial Vat -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=The Bacterial Vat is a unique multiblock machine with its own recipes. But it also has advanced versions of many brewery recipes.%n%nThe Vat isn't mandatory in this tier, but there are many useful recipes and you'll need it later on, so let's build one!%n%nAll recipes require a §cculture§r, some recipes require a specific §cGlass-Tier.%n%n§rThe culture is made in a BioLab and §lput in the controller.%n%n§l§rThe Glass-Tier is calculated as LV = Tier 1, so this quest requires you to make tier 3 glass. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=The Bacterial Vat is a unique multiblock machine with its own recipes. But it also has advanced versions of many brewery recipes.%n%nThe Vat isn't mandatory in this tier, but there are many useful recipes and you'll need it later on, so let's build one!%n%nAll recipes require a §cculture§r, some recipes require a specific §cGlass-Tier.§r%n%nThe culture is made in a BioLab and §lput in the controller.§r%n%nThe Glass-Tier is calculated as LV = Tier 1, so this quest requires you to make tier 3 glass. # Quest: Sievert for the Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAw.name=§6§lSievert for the Vat @@ -6516,7 +6524,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1g.name=§6§lExpert MB-Construction betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1g.desc=Right-click the controller while sneaking will invoke an action called §osurvival autoplace§r. This will attempt to build the multiblock with items from your inventory, provided the area this multi occupies is clear of obstacles. Again, like hologram spawning, multiblocks that accept multiple types of tiered components or has variable length, the number of MSHPs you hold in hand will decide which tier of blocks will be placed. It will place correct amount of hatches for you, but will usually orient the hatches towards you, not perpendicular to the surface. It will just place casings for you if you don't have any hatches in inventory, unless this spot requires the use of a hatch (e.g. the top center spot of EBF).%n%nSurvival autoplace can also take from your alternative inventories, or items that contain/link to an inventory. Currently, this includes:%n- adventure backpacks, either worn or as an item in inventory%n- AE2 portable cells%n- ME networks connected via any AE2 wireless terminal with item access capabilities%n- Forestry backpacks%n- ender chest inventory, if you have the Ender Backpack from Backpacks mod. Note: ordinary backpacks from the Backpacks mod are NOT supported at the moment. # Quest: You Are Not Prepared!!! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.name=§f§k§f§l§6§lYou Are Not Prepared!!! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.name=§6§lYou Are Not Prepared!!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.desc=It's time for something really big: A smeltery! There's a lot to craft, so better gather some resources... or you could go try complete this with the help of some unhappy NPC friends, but that would void your quest rewards.%n%n[note]Note: This quest is mutually exclusive with the other smeltery quest.[/note] # Quest: Getting Muddy With Monazite @@ -6533,7 +6541,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALKA.desc=The ability to rotate MBs and v # Quest: HSS-S Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.name=§6§lUlepszenie do Cewki HSS-S -betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Technically this coil tier can be skipped. But you need LuV to get the next one, so you should really get these coils for now.%n%n%nTo process more advanced materials like LuV Superconductor Base you need more than 5400K. Time to upgrade your EBF to 6300K. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Technically this coil tier can be skipped. But you need LuV to get the next one, so you should really get these coils for now.%n%nTo process more advanced materials like LuV Superconductor Base you need more than 5400K. Time to upgrade your EBF to 6300K. # Quest: Trinium Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.name=§6§lUlepszenie do Cewki Trintium @@ -6541,7 +6549,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.desc=To process more advanced materi # Quest: Neutron Activator betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.name=§6§lNeutron Activator -betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=You will need machine to process the naquadah in the future.%n%nThis machine is different from most multis. It needs to use [warn]Neutron Accelerator[/warn] this special hatch instead of energy hatch to keep it running.%n%nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn't meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.%n%nWhen all Neutron Accelerators aren't running, NKE will decrease 72keV/s.%n%nNeutron Activator will explode when NKE is over 1200MeV.%n%n§dYou can enable batch mode with wire cutters.§r%n%n[note]The more height/speed casings you have, the more inefficient the EU->eV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=The Neutron Activator is a unique machine that you will use for processing Naquadah, and eventually Naquadah Fuel should you choose to do so.%n%nUnlike traditional multis, instead of using a regular energy hatch, this machine relies on a Neutron Accelerator that will need to be regulated by a Sensor Hatch. §3(The Neutron Accelerator needs to be provided power just like an energy hatch)§r%n%nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn't meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.%n%nWhen all Neutron Accelerators aren't running, NKE will decrease 72keV/s.%n%nNeutron Activator will explode when NKE is over 1200MeV.%n%n§dYou can enable batch mode with wire cutters.§r%n%n[note]The more height/speed casings you have, the more inefficient the EU->eV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note] # Quest: Neutron Sensor betterquesting.quest.AAAAAAAAAAAAAAAAAAALeQ.name=§6§lNeutron Sensor @@ -6555,16 +6563,16 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALeg.desc=It is used to accelerate the NK betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.name=§6§lOops betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.desc=If you failed to meet the NKE as NEI requested, you can recycle something useful in this place. -# Quest: §A§AAir-Filter -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lAir-Filter -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Electric Air Filter%n%nThis wonderful multiblock comes in 3 versions:§9 §rT1 for LV, T2 for late HV and T3 for IV.%n%n§r§9§rIt has 2 modes:%n%n§9§r- a normal mode, where one chunk is processed at a time in the working area, in order, per pollution cleaning cycle.%n- a random mode, where the chunk being cleaned is picked randomly between all the polluted chunks in the working area.%n§r%nTo cycle between the modes, right-click on the controller with a screwdriver.%n%n§9§rThe controller can change its working area from 1x1 to (2*tier+1) x (2*tier+1) chunks. To do that, right-click with a screwdriver on the controller while sneaking. The default size is the maximum working area.%n%n§r§9§rThe pollution removal calculation is equals (by default) to 30 * bonusMultiTier * Muffler Hatches * Turbine Eff * Multiblock Eff * 2.5 ^ Effective Tier where:%n%n- BonusMultiTier is a boost given by the multiblock tier. T1 is 1 (0%%), T2 is 1.05 (5%%) and T3 is 1.10 (10%%)%n%n- Muffler Hatches is the amount of muffler hatches on the multiblock (up to 8)%n%n- Turbine Eff is the efficiency of the turbine chosen to run the multi. It won't run if there is no turbine in the controller.%n%n- Multiblock Eff is the efficiency of the multiblock (100%% when no maintenance issue, -10%% per issue)%n%n- Effective Tier is the Effective Tier of the multi: the minimum tier between the electric tier of the multi and the tier of the muffler hatches%n%n§rThe pollution cleaning is boosted by two (by default) when using an Absorption Filter. When added in the input bus, it will be consumed and used for 30 (by default) successful pollution cleaning cycle. If a chunk with no pollution in it is processed, that doesn't count as successful, and the multi decides that a chunk has no pollution if the pollution is below 10k gibbl (by default). After the 30th successful pollution cleaning cycle, the output bus will give a Dirty Absorption Filter.%n%nTo know if an Absorption Filter is present and how many remaining cycles there are, use a portable scanner on the controller.%n%n§9§rA pollution cycle lasts 10s, and the cleaning is done every second. +# Quest: Air-Filter +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§lAir-Filter +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Electric Air Filter%n%nThis wonderful multiblock comes in 3 versions: T1 for LV, T2 for late HV and T3 for IV.%n%nIt has 2 modes:%n%n- a normal mode, where one chunk is processed at a time in the working area, in order, per pollution cleaning cycle.%n- a random mode, where the chunk being cleaned is picked randomly between all the polluted chunks in the working area.%n To cycle between the modes, right-click on the controller with a screwdriver.%n%nThe controller can change its working area from 1x1 to (2*tier+1) x (2*tier+1) chunks. To do that, right-click with a screwdriver on the controller while sneaking. The default size is the maximum working area.%n%nThe pollution removal calculation is equals (by default) to 30 * bonusMultiTier * Muffler Hatches * Turbine Eff * Multiblock Eff * 2.5 ^ Effective Tier where:%n%n- BonusMultiTier is a boost given by the multiblock tier. T1 is 1 (0%%), T2 is 1.05 (5%%) and T3 is 1.10 (10%%)%n%n- Muffler Hatches is the amount of muffler hatches on the multiblock (up to 8)%n%n- Turbine Eff is the efficiency of the turbine chosen to run the multi. It won't run if there is no turbine in the controller.%n%n- Multiblock Eff is the efficiency of the multiblock (100%% when no maintenance issue, -10%% per issue)%n%n- Effective Tier is the Effective Tier of the multi: the minimum tier between the electric tier of the multi and the tier of the muffler hatches.%n%nThe pollution cleaning is boosted by two (by default) when using an Absorption Filter. When added in the input bus, it will be consumed and used for 30 (by default) successful pollution cleaning cycle. If a chunk with no pollution in it is processed, that doesn't count as successful, and the multi decides that a chunk has no pollution if the pollution is below 10k gibbl (by default). After the 30th successful pollution cleaning cycle, the output bus will give a Dirty Absorption Filter.%n%nTo know if an Absorption Filter is present and how many remaining cycles there are, use a portable scanner on the controller.%n%nA pollution cycle lasts 10s, and the cleaning is done every second. # Quest: Absorption Filter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpg.name=§6§lAbsorption Filter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpg.desc=When you reach MV tier you can make your own Absorption Filter for the Air Filter to clean pollution much more efficient. The Filter will be consumed and you get a dirty Filter back after 30 Cycles. # Quest: You Are Not Prepared... But They Are -betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.name=§f§k§f§l§6§lYou Are Not Prepared... But They Are +betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.name=§6§lYou Are Not Prepared... But They Are betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.desc=Building a smeltery from the ground up can be really tedious and time consuming. How about borrowing one from the locals? They will surely be happy to share it with an unfriendly adventurer that just dismantled their bricked railway station.%n%nThe villagers are so dumb that they spent all their seared bricks without adding a few key components like faucets or drains. You still need to craft some smeltery bricks yourselves...%n%nTotally not useful tip: if you hold off building this long enough, you will be able to break down seared brick blocks into seared brick items with a forge hammer or extractor.%n%n[note]Unfortunately, going down this path means we will not give you quest rewards, since you are already getting this important multiblock for free. Check the checkbox to signify your consent.[/note] # Quest: Focusing Science and Mystery @@ -6577,15 +6585,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2Q.desc=The QFT uses the kind of cataly # Quest: Tier 2 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.name=Tier 2 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Consider improving your QFT's focusing capabilities by replacing your §b§3Neutron Shielding Core§f §r§rcasings with §b§3Cosmic Fabric Shielding Core§f §rcasings. Like the tier 2 manipulators, these also require §b§3Hyper-Stable Self-Healing Adhesive§§§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Consider improving your QFT's focusing capabilities by replacing your §3Neutron Shielding Core§r casings with §3Cosmic Fabric Shielding Core§r casings. Like the tier 2 manipulators, these also require §3Hyper-Stable Self-Healing Adhesive§r. # Quest: Tier 3 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.name=Tier 3 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Consider improving your QFT's focusing capabilities even further by replacing your §§§3Cosmic Fabric Shielding Core§f §rcasings with §b§3Infinity Infused Shielding Core§f §rcasings. Like the tier 3 manipulators, these also require §b§3Superconductor Rare-Earth Composite§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Consider improving your QFT's focusing capabilities even further by replacing your §3Cosmic Fabric Shielding Core§r casings with §3Infinity Infused Shielding Core§r casings. Like the tier 3 manipulators, these also require §3Superconductor Rare-Earth Composite§r. # Quest: Tier 4 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.name=Tier 4 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §b§3Infinity Infused Shielding Core§f §rcasings with §b§3SpaceTime Bending Core§f §rcasings. Like the tier 4 manipulators, these also require §b§3Black Body Naquadria Supersolid§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §3Infinity Infused Shielding Core§r casings with §3SpaceTime Bending Core§r casings. Like the tier 4 manipulators, these also require §3Black Body Naquadria Supersolid§r. # Quest: Your New Friend betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEQ.name=§6§lYour New Friend @@ -6605,15 +6613,15 @@ betterquesting.quest.Ds_ok-hRS2ODJNs3LUP9kw.desc=Sustainability. It's not the na # Quest: Tier 2 Manipulating betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.name=Tier 2 Manipulating -betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §b§3Neutron Pulse Manipulator§f §rcasings § with §b§3Cosmic Fabric Manipulator§f §rcasings. Once installed, the QFT can perform the §6§6monaline skip§f,§r § the §6§6first two naqline skips§f§r, and the §6netherite line skip§r.%n%n§rThese casings require more advanced materials, including §b§3Hyper-Stable Self-Healing Adhesive§f§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! +betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §3Neutron Pulse Manipulator§r casings with §3Cosmic Fabric Manipulator§r casings. Once installed, the QFT can perform the §6monaline skip§r, the §6first two naqline skips§r, and the §6netherite line skip§r.%n%nThese casings require more advanced materials, including §3Hyper-Stable Self-Healing Adhesive§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! # Quest: A Beginner's Guide to Particle Physics betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.name=A Beginner's Guide to Particle Physics -betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=If you've built the Source Chamber already, you may have noticed that particles aren't produced as items, like GT++ ones are.%n%nInstead they're transmitted through Beamline Pipes from multi to multi, similar to real life.%n%nEach stream of particles transmitted, or "beam", has four properties:%n- §%n§%n§6Particle§r: the type of particle carried by the beam%n- §4Energy§r: the amount of energy the particles have%n§r- §9Focus§r: out of 100, how focused the beam is%n§r- §dAmount§r: a measure of the number of particles in the beam%n%nNote that you can see info about a multi's input and output beams by using a Tricorder on the controller.%n%nFor the recipes you'll be interested in, i.e. the ones that actually produce items, there'll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).%nTake a look some TC recipes for an example of this.%n%n%nHave a photon. To hang on your wall. +betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=If you've built the Source Chamber already, you may have noticed that particles aren't produced as items, like GT++ ones are.%n%nInstead they're transmitted through Beamline Pipes from multi to multi, similar to real life.%n%nEach stream of particles transmitted, or "beam", has four properties:%n- §6Particle§r: the type of particle carried by the beam%n- §4Energy§r: the amount of energy the particles have%n- §9Focus§r: out of 100, how focused the beam is%n- §dAmount§r: a measure of the number of particles in the beam%n%nNote that you can see info about a multi's input and output beams by using a Tricorder on the controller.%n%nFor the recipes you'll be interested in, i.e. the ones that actually produce items, there'll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).%nTake a look some TC recipes for an example of this.%n%nHave a photon. To hang on your wall. # Quest: Producing Solar Panels in BULK!! betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.name=Producing Solar Panels in BULK!! -betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]The Solar Factory![/quest]%n%nThe structure has §c3§r tiers, each of which allow greater production than the previous tier. %n%nRecipes in NEI display the minimum wafer tier required. %nWafer Tiers: %n%n§6Monocrystalline%nPhosphorous%nNaquadah%nEuropium%nAmericium%nPhotonically Prepared%nPhotonically Enhanced§r%n%nMachine parallels are based on Precise Casing Tier:%n%n§6MK-I: §f§c8x§r%n§6MK-II: §f§c16x§r%n§6MK-III: §f§c32x§r%n§6MK-IV: §f§c64x§r%n%n§lTier §b2:§r%n%n§aSupports Multi-Amp energy hatches§r%n§c25%%§f§r more outputs for every Wafer tier §oabove§r the minimum required.%n§r§r§rThe bonus to outputs occurs after parallels, but §9cannot be greater§f§r than §c100%%§r%nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.%n%n§lTier §b3:§r%n%n§aSupports Laser Energy hatches§r%nBonus per increased wafer tier is increased to §c50%%§f%n§rZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. %n%n%n%n +betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]The Solar Factory![/quest]%n%nThe structure has tiers, each of which allow greater production than the previous tier. %n%nRecipes in NEI display the minimum wafer tier required. %nWafer Tiers: %n%n§6Monocrystalline%nPhosphorous%nNaquadah%nEuropium%nAmericium%nPhotonically Prepared%nPhotonically Enhanced§r%n%nMachine parallels are based on Precise Casing Tier:%n%n§6MK-I: §c8x§r%n§6MK-II: §c16x§r%n§6MK-III: §c32x§r%n§6MK-IV: §c64x§r%n%n§lTier §b2:§r%n%n§aSupports Multi-Amp energy hatches§r%n§c25%%§r more outputs for every Wafer tier §oabove§r the minimum required.%nThe bonus to outputs occurs after parallels, but §9cannot be greater§r than §c100%%§r%nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.%n%n§lTier §b3:§r%n%n§aSupports Laser Energy hatches§r%nBonus per increased wafer tier is increased to §c50%%§r%nZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. # Quest: Synchrotron (No Relation to the Catalyst) betterquesting.quest.QfQHCy0PRn-rABmKuvwQfw.name=Synchrotron (No Relation to the Catalyst) @@ -6633,7 +6641,7 @@ betterquesting.quest.Z_jn8qzFQr6FWHzmt2i3Aw.desc=Multiblock machines enforce inp # Quest: Decay Warehouse betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.name=Decay Warehouse -betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. %n%nThe decay speed of the isotope is §c§adependent§r on its half-life.%n%nIsotopes will decay §9regardless§f§r of whether the warehouse is on or powered. %n%nThe Warehouse's capacity equals the chest's capacity divided by §c400§f§r.%n%nCapacity of the multiblock for each chest:%n%n§6Super Chest I:§f §c10,000%n§6Super Chest II:§f §c20,000%n§6Super Chest III:§f §c40,000%n§6Super Chest IV:§f §c80,000%n§6Super Chest V:§f §c160,000%n§6Quantum Chest I:§f §c320,000%n§6Quantum Chest II:§f §c640,000%n§6Quantum Chest III:§f §c1,280,000%n§6Quantum Chest IV:§f §c2,560,000%n§6Quantum Chest V:§f §c5,368,000§r%n%n[note]Right click the controller with a §aScrewdriver§f§r to dump stored isotopes into an output bus.%n%nRight click the controller with a §aPlunger§f§r to empty it. [/note]%n%n[warn]The Warehouse's contents are §nvoided§r when the controller is broken[/warn] +betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. %n%nThe decay speed of the isotope is §adependent§r on its half-life.%n%nIsotopes will decay §9regardless§r of whether the warehouse is on or powered. %n%nThe Warehouse's capacity equals the chest's capacity divided by §c400§r.%n%nCapacity of the multiblock for each chest:%n%n§6Super Chest I:§r §c10,000%n§6Super Chest II:§r §c20,000%n§6Super Chest III:§r §c40,000%n§6Super Chest IV:§r §c80,000%n§6Super Chest V:§r §c160,000%n§6Quantum Chest I:§r §c320,000%n§6Quantum Chest II:§r §c640,000%n§6Quantum Chest III:§r §c1,280,000%n§6Quantum Chest IV:§r §c2,560,000%n§6Quantum Chest V:§r §c5,368,000§r%n%n[note]Right click the controller with a §aScrewdriver§r to dump stored isotopes into an output bus.%n%nRight click the controller with a §aPlunger§r to empty it. [/note]%n%n[warn]The Warehouse's contents are §nvoided§r when the controller is broken[/warn] # Quest: Don't Lose That Multiblock Miner! betterquesting.quest.b_Ll4zvSRfCMgmqiBa4Xkw.name=Don't Lose That Multiblock Miner! @@ -6653,14 +6661,14 @@ betterquesting.quest.isBmh7T0Sr63O2m5N4pCIQ.desc=Now that you've reached ZPM, yo # Quest: Digging Deep for Water betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.name=§6§lDigging Deep for Water -betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).%n%nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.%n%n§3§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r%n%n[note]P.S. The optional quest item count includes the cost for the controller. [/note] +betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).%n%nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.%n%n§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r%n%n[note]P.S. The optional quest item count includes the cost for the controller. [/note] # Quest: UMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.name=§6§lUMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.desc=The next tier of Borosilicate glass is Transcendent (12). # Quest: Component Assembly Line -betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§l§6§lComponent Assembly Line +betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§lComponent Assembly Line betterquesting.quest.n7yjRSr0R7O2agebw73FGA.desc=Check the NEI pages to see all the nice recipes this machine can handle for you. Great to craft GT components in bulk. # Quest: UEV Glass @@ -6669,10 +6677,10 @@ betterquesting.quest.pbLvv9tvQaKGp2Y2usPMSw.desc=The next tier of Borosilicate g # Quest: A Not So Useful Scanner... betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.name=§6§lA Not So Useful Scanner... -betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...but a very useful meter.%n%nGT EU Meter will give you basic information about electricity in your cables and machines.%n%n%n[note]A more advanced version is available in MV and will allow you to gather much more data, so come back to this tab later to find it.[/note] +betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...but a very useful meter.%n%nGT EU Meter will give you basic information about electricity in your cables and machines.%n%n[note]A more advanced version is available in MV and will allow you to gather much more data, so come back to this tab later to find it.[/note] -# Quest: §A§ADrone are not Drones! -betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lDrone are not Drones! +# Quest: Drone are not Drones! +betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§lDrone are not Drones! betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.desc=...but they can be as industrious as bees. These new electric friends are great companions for Multiblock machines: maintenance, control, management—they can do it all.%n%n§lThe Drone Centre is a newly designed machine. It doesn't need power; just put a drone into it and it will start running.%nOnce running, the drone will automatically scan for a '§lDrone Downlink Module§r' (replacing maintenance hatches on Multiblock machines) within a certain range and attempt to establish a connection with the host. If successful, you can remotely control this Multiblock machine from the Drone Centre GUI! Additionally, you can rename the machine for easier identification.%n%n[note]You can rename it either by right-clicking the Drone Downlink Module or in the Drone Centre GUI.[/note]%n%nPlacing more advanced drones will increase the range of the Drone Centre, with no limit on the amount of drones.%n%n[warn]Notice that drones may crash during operation—the probability decreases from Tier 1 to Tier 3, and Tier 3 Anti-Gravity Drones never crash.%nBesides, If the machine host is too far from the Drone Centre, the GUI remote control function will be disabled, but the turn-on/off-all-button and maintenance functions will still work.[/warn]%n§6§l%nMaybe one day, our drone can control machines on other planets...drive engine online! # Quest: UIV Glass @@ -6693,11 +6701,11 @@ betterquesting.quest.tQecVBhjRRyfR3sqeNBrtA.desc=If you ever thought that the st # Quest: Tier 4 Manipulating betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.name=Tier 4 Manipulating -betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §b§3Infinity Infused Manipulator§f §rcasings with §b§3SpaceTime Continuum Ripper§f §rcasings. This final upgrade unlocks all skips, including the §6§6bio cell§f §rskip, the §6§6kevlar skip§f §rand the §6§6radox + xenoxene skip§f§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §b§3Black Body Naquadria Supersolid§f§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. +betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §3Infinity Infused Manipulator§r casings with §3SpaceTime Continuum Ripper§r casings. This final upgrade unlocks all skips, including the §6bio cell skip, the kevlar skip and the radox + xenoxene skip§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §3Black Body Naquadria Supersolid§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. # Quest: Tier 3 Manipulating betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.name=Tier 3 Manipulating -betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §b§3Cosmic Fabric Manipulator§f §rcasings with §b§3§b§3Infinity Infused Manipulator§§§f §rcasings. This tier unlocks two powerful new skips: the §6§6final naqline skip§f §rand the §6§6stem cell skip§f§r.%n%nThis new casing requires even more advanced materials still, including the §b§3Superconductor Rare-Earth Composite§f§r, which can only be crafted in a tier 2 QFT. Unlike §b§3Hyper-Stable Self-Healing Adhesive§f§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! +betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §3Cosmic Fabric Manipulator§r casings with §3Infinity Infused Manipulator§r casings. This tier unlocks two powerful new skips: the §6final naqline skip§r and the §6stem cell skip§r.%n%nThis new casing requires even more advanced materials still, including the §3Superconductor Rare-Earth Composite§r, which can only be crafted in a tier 2 QFT. Unlike §3Hyper-Stable Self-Healing Adhesive§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! # Quest: More Algae Uses betterquesting.quest.wgxwGsMBScCIIWzrgyfb8w.name=More Algae Uses @@ -6710,7 +6718,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAEQ.desc=This tab showcases new high # Quest: A steam-powered whirl! betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.name=A steam-powered whirl! -betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.%n%nIf you think separation is taking forever, the Steam Separator will speed things up!%n%n§3§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future. +betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.%n%nIf you think separation is taking forever, the Steam Separator will speed things up!%n%n§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future. # Quest: Big Beautiful Brewery betterquesting.quest.3SzKMSj0StOAOzVmInDjZQ.name=Big Beautiful Brewery @@ -6870,7 +6878,7 @@ betterquesting.quest.RFgYQ7LAQD-p1gHMaeg5Sg.desc=Upon reaching the land of IV ma # Quest: See You Lather betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.name=See You Lather -betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Just in time for the huge number of crystal rods you'll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!%n%nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.§l%n§§§r§6§9(Parallel = Item Pipe Casing Tier * 8)§r%n%nAdditionally, it has a 300%% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80%% of the EU/t normally required +betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Just in time for the huge number of crystal rods you'll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!%n%nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.%n§9(Parallel = Item Pipe Casing Tier * 8)§r%n%nAdditionally, it has a 300%% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80%% of the EU/t normally required # Quest: Steam Blender? betterquesting.quest.WEwrzX4ZRkSxJ3M6cBesfA.name=Steam Blender? @@ -6914,7 +6922,7 @@ betterquesting.quest.gMRufFtRRRa30LE21boFNQ.desc=If you've ever needed to wait o # Quest: High Voltage Multiblocks betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.name=High Voltage Multiblocks -betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§l§r, which will allow you to get all byproducts from distillation instead of targeting just one. +betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§r, which will allow you to get all byproducts from distillation instead of targeting just one. # Quest: Under Pressure betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.name=Under Pressure @@ -6922,7 +6930,7 @@ betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.desc=Bigger, better, faster. The Lar # Quest: STEAM-POWERED BREAKTHROUGH betterquesting.quest.quLxATDCQFWsrZRuh_gspA.name=STEAM-POWERED BREAKTHROUGH -betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.%n%nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.%n%n§TThey do however have some quirks that need to be taken care of:%n%n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest%n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)%n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block%n%n§W[note]With this quest, you have started your journey with Mass Processing. However, don't get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note] +betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.%n%nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.%n%nThey do however have some quirks that need to be taken care of:%n%n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest%n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)%n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block%n%n[note]With this quest, you have started your journey with Mass Processing. However, don't get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note] # Quest: Steam stomping! betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.name=Steam stomping! @@ -6930,7 +6938,7 @@ betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.desc=While the Forge Hammer is quite # Quest: Engraving With Style betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.name=Engraving With Style -betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.%n%nBy using more powerful §lLaser Source Hatches§l §rin the structure, you can gain more parallels and run higher tier recipes.%n%n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note] +betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.%n%nBy using more powerful §lLaser Source Hatches§r in the structure, you can gain more parallels and run higher tier recipes.%n%n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note] # Quest: Extreme Voltage Multiblocks betterquesting.quest.w5O5rPL_Q_GDp8lxWMd0DQ.name=Extreme Voltage Multiblocks @@ -7063,7 +7071,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFew.desc=Using Steam as your single powe # Quest: What Was That? I Can't Hear You Over the Engine! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.name=What Was That? I Can't Hear You Over the Engine! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it's almost a 1:1 ratio between the two materials, so this is a good generator when you've accumulated several stacks of Tungstensteel.%n%nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §e§b§a2.5M EU per bucket§a§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.%n%n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well. §f§rIt needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn't working all the time or if you upgrade to a Cryogenic Freezer, +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it's almost a 1:1 ratio between the two materials, so this is a good generator when you've accumulated several stacks of Tungstensteel.%n%nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §a2.5M EU per bucket§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.%n%n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well.§r It needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn't working all the time or if you upgrade to a Cryogenic Freezer, # Quest: Power of the Sun at EV Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAGiA.name=§b§lPower of the Sun at EV Level @@ -7187,7 +7195,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4g.desc=This is the HV version, with th # Quest: Even Better Diesel betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.name=Even Better Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§a§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.%n%nUnfortunately, the next fuel, unlocked in EV, doesn't come from Diesel. It's a completely different processing line, should you wish to tackle it later. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.%n%nUnfortunately, the next fuel, unlocked in EV, doesn't come from Diesel. It's a completely different processing line, should you wish to tackle it later. # Quest: Putting the 'Semi' Back Into Generators LV betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5A.name=Putting the 'Semi' Back Into Generators LV @@ -7427,7 +7435,7 @@ betterquesting.quest.J2ok3rFLS7quyIlHPaN0FQ.desc=At UV you unlock the ability to # Quest: Balance is Everything betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.name=Balance is Everything -betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*§((§3Antimatter§§§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA §rand a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^§ (1.5 - §2§nM§r§)) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§e§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c§%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §c§n§b§n0.10§r +betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*(§3Antimatter§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA§r and a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^(1.5 - §2§nM§r) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §b§n0.10§r # Quest: Naquadah Based Fuel MkVI betterquesting.quest.KHL_yx4XTKOtsHHZ60ZZpg.name=Naquadah Based Fuel MkVI @@ -7506,6 +7514,10 @@ betterquesting.quest.-H2HWiVlTn-1IT2aaXhLkg.desc=These ones do 16A. betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.name=Can we get much higher? betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.desc=With the EU transfer rates! +# Quest: Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.name=Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.desc=The §5§lEnergized Wireless Dynamo Hatch§r acts just as you may expect; it will inject EU directly from an energy-producing multiblock into your wireless EU network. No need for those pesky laser conduits and LSC middlemen!%n%n[warn]The dynamo transfer rate is the same as the laser source it's crafted with: §l65kA UMV§r. Also has a very large internal storage.[/warn]%n%n[note]Great for §lDyson§r & §lLarge Naquadah Reactor§r.[/note] + # Quest: MV Battery Hulls betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.name=MV Battery Hulls betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.desc=Better machines need better batteries. Let's make some MV battery hulls for new batteries.%n%nIt's up to you what kind of battery to make, but realistically you'll probably make Sodium or Lithium. @@ -7716,7 +7728,7 @@ betterquesting.quest.EOlpI83vT36jaFwDH7pS7w.desc=To insert and extract many amps # Quest: Power Goggles betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.name=Power Goggles -betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Wanna see how your LSC is doing but don't want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!%n%nBy §adefault§f§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.%n%nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§f§r air to unlink.%n%nIf you wish to move or modify the display you can do so by opening the power goggles config menu!%n%n[warn]Make sure to check your keybinds! There's also a keybind for toggling the power chart![/warn] +betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Wanna see how your LSC is doing but don't want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!%n%nBy §adefault§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.%n%nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§r air to unlink.%n%nIf you wish to move or modify the display you can do so by opening the power goggles config menu!%n%n[warn]Make sure to check your keybinds! There's also a keybind for toggling the power chart!%n%nOr, if you don't wanna deal with that, you can use the /powergoggles command[/warn] # Quest: EV 64A Hatches betterquesting.quest.M_HRDMb8Q2GnvpgfgsRnRw.name=EV 64A Hatches @@ -8735,7 +8747,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzw.name=§6§lSalt Water and Chlorobenz betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzw.desc=Mars is rich in Salt Water and Chlorobenzene. If you run low on chlorine you can electrolyze the fluids. # Quest: Nitrogen Tetroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.name=§b§a§9§lNitrogen Tetroxide +betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.name=§9§lNitrogen Tetroxide betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.desc=Another ingredient for the final rocket fuel is Nitrogen Tetroxide. Combine some Copper Dust and Nitric Acid along with an Orange Metal Catalyst in the Chemical Plant. # Quest: Hydrazine @@ -9025,7 +9037,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYA.desc=The item stock keeper looks at # Quest: Crafting Chip betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.name=Crafting Chip -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] # Quest: Request Pipe betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYg.name=Request Pipe @@ -9440,7 +9452,7 @@ betterquesting.quest.5PUj-2T3QZOIq4a33qGXlA.desc=Final one (so far) # Quest: Knowing your Throughput! betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.name=Knowing your Throughput! -betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]ME Throughput Monitor[/quest]%n%nThe ME Throughput Monitor will show the speed of items entering your network.%n%nClicking with an item will add it to the monitor.%n%nUse a §aWrench§f§r to lock the monitor%n%nWhen the monitor is locked, use §cShift+Right Click§f§r to change the measured time frame. %n%nModes: %n%n§6Per Tick%nPer Second%nPer Minute%nPer Hour +betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]ME Throughput Monitor[/quest]%n%nThe ME Throughput Monitor will show the speed of items entering your network.%n%nClicking with an item will add it to the monitor.%n%nUse a §aWrench§r to lock the monitor%n%nWhen the monitor is locked, use §cShift+Right Click§r to change the measured time frame. %n%nModes: %n%n§6Per Tick%nPer Second%nPer Minute%nPer Hour # Quest: It's Storage Time! betterquesting.quest.AAAAAAAAAAAAAAAAAAAAsg.name=It's Storage Time! @@ -9556,7 +9568,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEA.desc=The purified versions of Nether # Quest: Wireless Setup betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.name=Wireless Setup -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.%n%nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.%n%nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.%n%nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.%n%nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.%n%n%nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.%n%nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.%n%nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.%n%nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.%n%nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.%n%nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup. # Quest: Dense Boys betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEw.name=Dense Boys @@ -9720,7 +9732,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2Q.desc=The Pattern Encoder will allow # Quest: Visualizing How Much Your Stuff betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.name=Visualizing How Much Your Stuff -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you're running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.%n%nRight-click with item: Will display the current level of that item if not locked.%nRight-click with empty hand: Will reset the display if not locked.%nRight-click with AE2 wrench or network tool: Will toggle the lock.%n%n%nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.%n%nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it's not the displayed item!%nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.%nRight-clicking (while locked): Attempts to pull out a stack of the item displayed. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you're running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.%n%nRight-click with item: Will display the current level of that item if not locked.%nRight-click with empty hand: Will reset the display if not locked.%nRight-click with AE2 wrench or network tool: Will toggle the lock.%n%nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.%n%nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it's not the displayed item!%nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.%nRight-clicking (while locked): Attempts to pull out a stack of the item displayed. # Quest: Redstone Based on Storage Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2w.name=Redstone Based on Storage Level @@ -9780,7 +9792,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6g.desc=They're exactly what they sound # Quest: Deck of Cards betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.name=Deck of Cards -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=§rThese cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.%n%n§6Redstone Card:§r%n%n§rThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options:§r%n%n§cAlways active%nActive with redstone signal%nActive without redstone signal%nActivate once per pulse%n%n§r§6Capacity Card: §f%n%n§rThe Capacity Card adds more slots for items that use them. %n%n§rIf you add this to an Export Bus, an icon is added to select item priority.%n%n§6Crafting Card: §f%n%n§rThe Crafting Card allows you to automatically request autocrafting of items.%n%n§9In an ME Interface:§f%n%n§rIf you put in items to be stocked, if there aren't enough, it'll craft them until it reaches the selected amount. %n%n§rThese crafts are being stocked for recipes that the ME Interface has.§r%n%n[note]If you want them to be seen by the network, you'll need to put a storage bus on the ME Interface.[/note]%n%n§9In an ME Level Emitter:%n%n§e§aFirst Mode:§f§r §UIt'll emit a redstone signal while the specific item is being crafted.§r%n%n§e§aSecond Mode:§r§r§r§r It will emit a redstone signal once a crafting job for the item has been requested,§r [warn]but it won't send the items to be crafted.[/warn] %n%n§rThis is useful if you're using a dummy pattern, and are using the level emitter to tell something else to happen. %n%n§rYou still need to get the item(s) requested back into the system so it doesn't tie up a crafting CPU though.%n%n§9In an ME Export Bus:§f%n%n§rIt'll attempt to send whatever item(s) are selected in the export bus' GUI.%n%n§e§aFirst Mode:§f§r It'll§r send available items first, then create crafting jobs for the rest. %n%n§e§aSecond Mode:§f§r It will only send crafted items.%n%n§6Acceleration Card:§f%n%n§rThe Acceleration Card makes the device/fixture work faster. %n%n§r[note]You'll probably want a lot of these.[/note]%n%n§6Inverter Card:§f%n%n§rThe Inverter Card allows you to invert the item filter of certain fixtures.%n%n§6Fuzzy Card:§f%n%n§rThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. %n%n§rIf you just want it to be fuzzy for NBT, set to §9Match Any.§f§f %n%n§rIf it is set to §c99%%§f§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=These cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.%n%n§6Redstone Card: §r%n%nThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options: %n%n§cAlways active%nActive with redstone signal%nActive without redstone signal%nActivate once per pulse§r%n%n§6Capacity Card: §r%n%nThe Capacity Card adds more slots for items that use them. %n%nIf you add this to an Export Bus, an icon is added to select item priority.%n%n§6Crafting Card: §r%n%nThe Crafting Card allows you to automatically request autocrafting of items.%n%n§9In an ME Interface: §r%n%nIf you put in items to be stocked, if there aren't enough, it'll craft them until it reaches the selected amount. %n%nThese crafts are being stocked for recipes that the ME Interface has.%n%n[note]If you want them to be seen by the network, you'll need to put a storage bus on the ME Interface.[/note]%n%n§9In an ME Level Emitter: §r%n%n§aFirst Mode: §rIt'll emit a redstone signal while the specific item is being crafted.%n%n§aSecond Mode: §rIt will emit a redstone signal once a crafting job for the item has been requested, [warn]but it won't send the items to be crafted.[/warn] %n%nThis is useful if you're using a dummy pattern, and are using the level emitter to tell something else to happen. %n%nYou still need to get the item(s) requested back into the system so it doesn't tie up a crafting CPU though.%n%n§9In an ME Export Bus: §r%n%nIt'll attempt to send whatever item(s) are selected in the export bus' GUI.%n%n§aFirst Mode: §rIt'll send available items first, then create crafting jobs for the rest. %n%n§aSecond Mode: §rIt will only send crafted items.%n%n§6Acceleration Card: §r%n%nThe Acceleration Card makes the device/fixture work faster. %n%n[note]You'll probably want a lot of these.[/note]%n%n§6Inverter Card: §r%n%nThe Inverter Card allows you to invert the item filter of certain fixtures.%n%n§6Fuzzy Card: §r%n%nThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. %n%nIf you just want it to be fuzzy for NBT, set to §9Match Any.§r %n%nIf it is set to §c99%%§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this. # Quest: Fluids of the Trade betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7A.name=Fluids of the Trade @@ -10028,7 +10040,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMsg.desc=Fluid crafting directly integra # Quest: Starting Your AE2 Journey betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.name=§5§lStarting Your AE2 Journey -betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§2§2§1§b§r§21. The Wiki:§r§r§o§o §o§o§r[url]§o§o§rhttps://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n§r- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n%n§b§r§22. The Discord: §o§r[url]https://discord.gg/gtnh[/url]%n%n§r- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n%n§b§r§23. Video Tutorials: §r[url]§o§rhttps://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n§r- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. +betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§21. The Wiki: §r[url]https://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n§22. The Discord: §r[url]https://discord.gg/gtnh[/url]%n%n- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n§23. Video Tutorials: §r[url]https://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. # Quest: Advanced Wireless Setup Kit betterquesting.quest.CbUsVtoETCy-CB3AlgHRjg.name=Advanced Wireless Setup Kit @@ -10076,7 +10088,7 @@ betterquesting.quest.QHyLarPvSnCb30EbaBQdaw.desc=Same as 1k. # Quest: Yet Another Singularity?!?! betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.name=Yet Another Singularity?!?! -betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?%n%nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).%n%n§c§rThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can't read numbers, is a lot.%n%nEnjoy crafting one :) You'll need to kill some Chaos Guardians for it. +betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?%n%nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).%n%nThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can't read numbers, is a lot.%n%nEnjoy crafting one :) You'll need to kill some Chaos Guardians for it. # Quest: Cards for AE2 Nerds! betterquesting.quest.TP2PEGHQRnGKgKYFziEjrg.name=Cards for AE2 Nerds! @@ -10241,7 +10253,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACBA.desc=You'll probably end up with a l # Quest: Arnie's Blender betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.name=Arnie's Blender -betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely§ nothing§r to do with breakfast. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely nothing§r to do with breakfast. # Quest: And There Shall be Light betterquesting.quest.AAAAAAAAAAAAAAAAAAACBg.name=And There Shall be Light @@ -11275,7 +11287,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRA.desc=Living Matter is a combination # Quest: Silverfish Blood betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.name=Silverfish Blood -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%n%nIt is used to brew Infestation Remedy. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%nIt is used to brew Infestation Remedy. # Quest: Infestation Remedy betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRg.name=Infestation Remedy @@ -11560,7 +11572,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Nie chcesz zgadywać, co ma jak # Quest: Warp Warnings betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.name=Warp Warnings -betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character's mind and soul, inflicting progressively more dire effects upon them.%n%nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?%n%nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don't want to spawn a Wither in your base.%n%n[note]If you're still early on in your thaumcraft journey, Warp shouldn't be something that scares you away from progressing further. You'll only stumble upon dangerous warp effects once you've done a lot of research. If you still wanna play it safe, make sure to avoid research that's labeled with "§d§5Forbidden Knowledge§r" [/note]%n%n5 warp: Message%n10 warp: Fake Explosion%n15 warp: Coin, Pumpkin%n20 warp: Lay Eggs, Spawn Phantoms%n25 warp: Fake Creeper, Fake Rain%n30 warp: GregTech Fake Sounds, Spawn Bats%n35 warp: Blood, Fake Enderman%n40 warp: Spawn Friendly Creeper%n45 warp: Jump Boost, Nausea%n50 warp: Insomnia, Vis Drain, Strange Noise%n55 warp: Thunderstorm%n60 warp: Spawn Fire Bats%n65 warp: Blindness, Poison%n70 warp: Livestock Rain%n75 warp: Spawn Doppelganger%n80 warp: Spawn Endermen, Wither Potion%n85 warp: Wind%n90 warp: Ender Pearl%n95 warp: Blaze Fireball%n100 warp: Litmus Paper, Junk, Call from the Deep%n110 warp: Obsidian%n120 warp: Lightning%n125 warp: Inventory Swap%n130 warp: Random Teleport%n140 warp: Acceleration%n150 warp: Fake Wither, Inventory Scramble%n160 warp: Countdown Bomb%n170 warp: Mushrooms%n175 warp: Snow%n180 warp: Decay%n190 warp: Swamp%n200 warp: Spawn Wither +betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character's mind and soul, inflicting progressively more dire effects upon them.%n%nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?%n%nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don't want to spawn a Wither in your base.%n%n[note]If you're still early on in your thaumcraft journey, Warp shouldn't be something that scares you away from progressing further. You'll only stumble upon dangerous warp effects once you've done a lot of research. If you still wanna play it safe, make sure to avoid research that's labeled with "§5Forbidden Knowledge§r" [/note]%n%n5 warp: Message%n10 warp: Fake Explosion%n15 warp: Coin, Pumpkin%n20 warp: Lay Eggs, Spawn Phantoms%n25 warp: Fake Creeper, Fake Rain%n30 warp: GregTech Fake Sounds, Spawn Bats%n35 warp: Blood, Fake Enderman%n40 warp: Spawn Friendly Creeper%n45 warp: Jump Boost, Nausea%n50 warp: Insomnia, Vis Drain, Strange Noise%n55 warp: Thunderstorm%n60 warp: Spawn Fire Bats%n65 warp: Blindness, Poison%n70 warp: Livestock Rain%n75 warp: Spawn Doppelganger%n80 warp: Spawn Endermen, Wither Potion%n85 warp: Wind%n90 warp: Ender Pearl%n95 warp: Blaze Fireball%n100 warp: Litmus Paper, Junk, Call from the Deep%n110 warp: Obsidian%n120 warp: Lightning%n125 warp: Inventory Swap%n130 warp: Random Teleport%n140 warp: Acceleration%n150 warp: Fake Wither, Inventory Scramble%n160 warp: Countdown Bomb%n170 warp: Mushrooms%n175 warp: Snow%n180 warp: Decay%n190 warp: Swamp%n200 warp: Spawn Wither # Quest: The Night's Not Dark Anymore betterquesting.quest.AAAAAAAAAAAAAAAAAAAGHQ.name=The Night's Not Dark Anymore @@ -11672,7 +11684,7 @@ betterquesting.quest.TjJv9pSOSaW1kwzoTZ9qRw.desc=No matter how much of a crack s # Quest: A Pechuliar Merchant betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.name=A Pechuliar Merchant -betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.desc=During your travels, you've heard about a forest filled to the brim with magic. In that forest, there is a rumor about an interesting little fellow who can trade magical artifacts, including infused shards! Supposedly, they scour the world for gems and gold, but are cold to wanderers who have no valuables to their name.%n%nYou wonder if you can find this merchant and obtain their wares. If only there was a tool that could help find this... §5§o"Magical Forest"§f§r.%n%n[note]Note: This quest accepts meeting any type of Pech, not just Pech Foragers.[/note] +betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.desc=During your travels, you've heard about a forest filled to the brim with magic. In that forest, there is a rumor about an interesting little fellow who can trade magical artifacts, including infused shards! Supposedly, they scour the world for gems and gold, but are cold to wanderers who have no valuables to their name.%n%nYou wonder if you can find this merchant and obtain their wares. If only there was a tool that could help find this... §5§o"Magical Forest"§r.%n%n[note]Note: This quest accepts meeting any type of Pech, not just Pech Foragers.[/note] # Quest: Need More Sugar? betterquesting.quest.UAWjHTM_SAW95_Cji-9PiA.name=Need More Sugar? @@ -11720,7 +11732,7 @@ betterquesting.quest.xoH_knd-RV-22QEfLUtuDA.desc=So you want to move essentia fr # Quest: Infinite Durability betterquesting.quest.yT18iStZRzKem7FYnZoRzw.name=Infinite Durability -betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!%n%n§b§3[note]Doesn't work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note] +betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!%n%n§3[note]Doesn't work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note] ## Quest Line: Adept Thaumaturgy @@ -11905,7 +11917,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAESg.desc=Bathing in a spa will automate # Quest: Temp Warp Remover Soap betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.name=Temp Warp Remover Soap -betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] # Quest: Beacon betterquesting.quest.AAAAAAAAAAAAAAAAAAAETg.name=Beacon @@ -12005,7 +12017,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiA.desc=So many options for my next wan # Quest: Ignore the Glint in Their Eyes betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.name=Ignore the Glint in Their Eyes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§2§b§3You only need to complete one task. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§3You only need to complete one task. # Quest: The BEST Soap! betterquesting.quest.Jl453zbkSfC4pl9kglgy6A.name=The BEST Soap! @@ -12017,11 +12029,11 @@ betterquesting.quest.LIZCdBLfQquQpULGmFDixw.desc=These caps are even better than # Quest: Dynamism Tablets betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.name=Dynamism Tablets -betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid HV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. It can also place the held item on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone pulse. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the dynamism tablet. However, they do work with Tinkers Tools%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] +betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The Dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid MV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. If it holds a block/seed/sapling, it can also place it on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone signal. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the Dynamism tablet. However, they do work with Tinkers Tools.%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] # Quest: Check Your Warp For Free! betterquesting.quest.TBMfXgORRHuggrozS7vsVA.name=Check Your Warp For Free! -betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §l§5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. +betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. # Quest: Who Came Up With This Name?? betterquesting.quest.lMDEhTDISSG1u2HYaZVg9w.name=Who Came Up With This Name?? @@ -12138,7 +12150,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEVg.desc=Did you ever have a dream where # Quest: Journey to the Center of the Earth betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.name=Journey to the Center of the Earth -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:%n%nA) Seemingly empty of life%nB) Full of Bedrock you need to clear away with your new pickaxe%nC) Full of ore veins going up and down%nD) Some of these ores are strange and §odifferent§ §r from the ones you are used to%nE) Since Miners cannot break Bedrock, if you wish to use one, you'll have to do it for it first.%nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you'll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)%n%nAmong the ore samples you seem to have brought back with you, you find a number of "basic" and "intermediate" ores and gems, as well as a few you don't recognize! Perhaps a return trip is in order?%n%nAlso, you seem to smell like cheese for some reason? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:%n%nA) Seemingly empty of life%nB) Full of Bedrock you need to clear away with your new pickaxe%nC) Full of ore veins going up and down%nD) Some of these ores are strange and §odifferent§r from the ones you are used to%nE) Since Miners cannot break Bedrock, if you wish to use one, you'll have to do it for it first.%nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you'll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)%n%nAmong the ore samples you seem to have brought back with you, you find a number of "basic" and "intermediate" ores and gems, as well as a few you don't recognize! Perhaps a return trip is in order?%n%nAlso, you seem to smell like cheese for some reason? # Quest: Ichor Core betterquesting.quest.AAAAAAAAAAAAAAAAAAAKpg.name=Ichor Core @@ -12452,7 +12464,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMwg.desc=Have you ever seen a slime and # Quest: Flower!!! Unlimited Flower!!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.name=Flower!!! Unlimited Flower!!! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§o§o§r another way of getting these, but you'll have to figure that one out for yourself. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§r another way of getting these, but you'll have to figure that one out for yourself. # Quest: Obligatory Lava Power betterquesting.quest.AAAAAAAAAAAAAAAAAAAMxA.name=Obligatory Lava Power @@ -12513,7 +12525,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAABTA.desc=Aby rozpocząć przygodę z wit # Quest: Offerings betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.name=Offerings -betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern.; you will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern. You will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] # Quest: ...Cauldron Bubble betterquesting.quest.AAAAAAAAAAAAAAAAAAABTg.name=...Cauldron Bubble @@ -12878,7 +12890,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAHA.desc=When regular magic just won # Quest: Incense Crucible betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.name=Incense Crucible -betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §a§9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 +betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 # Quest: Tier 2 Sigils betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5A.name=Tier 2 Sigils @@ -13479,7 +13491,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALJg.desc=Imps are little orange creature # Quest: Time to Kill (Shulker) betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.name=Time to Kill (Shulker) -betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker doesn't spawn naturally so you will need to obtain it's spawn egg to complete this quest. You can do so in the coins tab or through crafting. +betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker can spawn in the Lich or Ghast Queen Tower in the Twilight Forest. You can also optionally obtain it's spawn egg either with the crafting recipe or through the repeatable quest. # Quest: Time to Kill (Rabbit) betterquesting.quest.UfPfIUITQrG1E1G33eQ__g.name=Time to Kill (Rabbit) @@ -14226,7 +14238,7 @@ betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.name=§3§lSteel Barrel betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.desc=The Steel barrel also has 72 slots. # Quest: Integrated Ore Factory - All in One! -betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.name=§6§6§6§lIntegrated Ore Factory - All in One! +betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.name=§6§lIntegrated Ore Factory - All in One! betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.desc=The Integrated Ore Factory allows you to process ores through multiple processes at once. # Quest: Copper Barrel @@ -14239,7 +14251,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAABA.desc=Now that you've made it this fa # Quest: Monster Hunter betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.name=§9§lMonster Hunter -betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.desc=It's about time to craft something more useful: A sword!%n%nNow that you have a sword, you will get credit for monster kills in the Kill All the Things tab. Watch out, monsters in this world will chew you up and spit you out!%n%nYou can find additional weapon quests on the Getting Around tab. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.desc=It's about time to craft something more useful: A sword!%n%nNow that you have a sword, you will get credit for monster kills in the Kill All the Things tab. Watch out, monsters in this world will chew you up and spit you out!%n%nYou can find additional weapon quests on the ...Without Dying tab. # Quest: What's That...? betterquesting.quest.AAAAAAAAAAAAAAAAAAAADg.name=§1§lCo to jest...? @@ -14418,7 +14430,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcw.name=§9§lKinetic Water Power HV betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcw.desc=The Kinetic Water Generator allows Kinetic Units to be produced via the movement of water in river and ocean biomes. As with the Kinetic Wind Generator, it requires either Gearbox Rotor. Search NEI for appropriate options.%n%nIf the Kinetic Water Generator's Rotor isn't entirely submerged in water, it will alert you there is "no room for the rotor". If the Kinetic Water Generator isn't placed in a river, ocean or deep ocean biome, it will alert you it "must be placed in a river or ocean biome". Check the Game Mechanics spreadsheet on Discord for a list of biomes and their tags.%n%nWhile inconvenient, the Water Generator runs more consistently.%n%n[warn]You can use Witchery (for example) to convert biomes.[/warn] # Quest: Rotor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.name=§c§9§lRotor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.name=§9§lRotor betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.desc=The Kinetic Wind and Water Generators need Gearbox Rotors to function. They can be added and removed with standard automation. Higher tier rotors will last longer. In addition, the iridium ones don't break. The IC2 ones might bug out for durability loss though. Energetic is probably the best for now, since it can give out a full amp, and more is wasted.%n%n[note]You only need to make one rotor to complete this quest.[/note] # Quest: Wind Meter @@ -14427,7 +14439,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdQ.desc=The Windmeter measures wind str # Quest: Sending the Power Back betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.name=§9§lSending the Power Back -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=Kinetic generator compatibility has been improved so that you no longer need transformers, you can connect directly with a cable. But why not use your transformer to send the power back to base more efficiently, it's a loss of about 57/512EU per A just going from 160 straight down to 63 without it. If you transform up (after going through 1 block of cable to transform it to GT power), you only lose about 57/2048EU per A, much better.%n%n[warn]IC2 machines don't care about rain, but remember to cover your transformer.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=Kinetic generator compatibility has been improved so that you no longer need transformers, you can connect directly with a cable. But why not use your transformer to send the power back to base more efficiently, it's a loss of about 97EU per HV amp just going from 160 straight down to 63 without it. If you transform up (after going through 1 block of cable to transform it to GT power), you only lose about 97EU per EV amp, which saves 4x the energy in regard to cable loss.%n%n[warn]IC2 machines don't care about rain, but remember to cover your transformer.[/warn] # Quest: GT6-Styled Pipes betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeg.name=§2§lGT6-Styled Pipes @@ -14451,18 +14463,18 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgQ.desc=To make your crossbow even bett # Quest: Magnalium Crossbow Bolts betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.name=§5§lMagnalium Crossbow Bolts -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.desc=Magnalium bolts are much better than your old wooden bolts.%n%nYou can use nether quartz on the bolts to make them even better. This requires a free modifier slot.%n%nExperiment with NEI to find other good bolt materials.%n%nTo make these bolts, you must use a Fluid Solidifier instead of the Tinker's casting table. It's important that you get the molten iron out of the smeltery and into the Fluid Solidifier, the GT molten iron won't work.%n%nThe bolts should be in your inventory if you want to pick up the ones you fired. You can't pick them up if the bolts are in Battlegear slots. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.desc=Magnalium bolts are much better than your old wooden bolts.%n%nYou can use nether quartz on the bolts to make them even better. This requires a free modifier slot.%n%nExperiment with NEI to find other good bolt materials.%n%nTo make these bolts, you must use a Fluid Solidifier instead of the Tinker's casting table. It's important that you get the molten iron out of the smeltery and into the Fluid Solidifier, the GT molten iron won't work.%n%nThe bolts should be in your inventory or in a bauble slot if you want to pick up the ones you fired. # Quest: Wooden Bolts betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.name=§3§lWooden Bolts -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=Your crossbow need some ammo to shoot with. Let's craft some wooden bolts. For now, you can put either iron, obzinite, or steel on the tip of your bolts using the Smeltery. For higher tier bolts and tips you will need to pump metals into a Fluid Solidifier with the correct tool rod inserted.%n%n[warn]For upgrades:[/warn]%n[note]Nether Quartz - More damage%nMoss - Self-Repair (unlock in GTNH Thaumcraft tab)[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=Your crossbow need some ammo to shoot with. Let's craft some wooden bolts. For now, you can put either iron, obzinite, or steel on the tip of your bolts using the Smeltery. For higher tier bolts and tips you will need to pump metals into a Fluid Solidifier with the correct tool rod inserted.%n%n[warn]For upgrades:[/warn]%n§lNether Quartz§r - More damage%n§lMoss§r - Self-Repair (unlock in GTNH Thaumcraft tab)%n%n[note]You can store these in a bauble slot to save on inventory space![/note] # Quest: Making Power With Your Plasma -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§d§l§f§c§lMaking Power With Your Plasma +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§c§lMaking Power With Your Plasma betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.desc=Now that you have a reactor, it's time to utilize it to create power.%n%nThe simplest plasma you can make for power is Helium plasma, but it also provides a lot of power. Deuterium is renewable from water, and you can get Helium-3 from Endstone.%n%nHowever, you will need a way to convert the plasma into EU. To do this you will need a large plasma turbine. This will also need a dynamo hatch that can handle the power you're outputting. For Helium plasma, you will want a LuV Buffered Dynamo or above. # Quest: Turbine Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.name=§a§b§c§d§e§f§d§l§l§c§lTurbine Time +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.name=§c§lTurbine Time betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.desc=Your fancy new Large Plasma Turbine will need a rotor to go inside of it.%n%nYou can make it out of any GT material, but the best right now is NORMAL Draconium. [warn]Always test in Creative first![/warn]%n%nWhen using turbines, be careful of flow rates. To find the optimal flow rate, you divide the optimal energy flow rate listed on the turbine, by the energy value for the plasma. You can also use the Large Turbine Calculator (there's a link on the main spreadsheet, which is linked to in discord), or scan the multiblock's controller while feeding it a minimal amount of plasma to see what the optimal flow is. Make sure to use a Fluid Regulator set to this flow rate for highest fuel efficiency, or go beyond it to get more EU/t at a cost to efficiency, with Plasma Turbines being the best at retaining efficiency beyond the optimal flow.%n%nIf you go beyond the optimal flow, you will get a higher EU/t value, but less fuel efficiency, and the maximum EU/t value depends on the turbine type and its Overflow Efficiency tier. For this type of turbine, tier 1 reaches the max at 250%% of optimal flow to produce 158%% of the EU/t, tier 2 reaches the max at 400%% of optimal flow to produce 214%% of the EU/t and tier 3 reaches the max at 550%% of optimal flow to produce 301%% of the EU/t. The closer you get to this maximum, the more fuel efficiency you're throwing away.%n%nThe choice is yours!%n%n[note]For a lot of extra information on fusion, check out the new quest line called Powerful Nuclear Physics.[/note] # Quest: All Alone in the Night @@ -14555,11 +14567,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHMQ.desc=If you haven't noticed, this wo # Quest: Moron's Manual for Effective EBFing betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.name=§6§lMoron's Manual for Effective EBFing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Welcome to the latest Moron's Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.%n%nSetup%nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody's friend!%n%nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!%n%nMake sure your muffler hatch is placed on the top middle block. The EBF can't work if it is not spreading those delightful odors!%n%nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you'll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you're poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers' generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.%n%nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they're full, so keep an eye on them!%n%nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Welcome to the latest Moron's Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.%n%nSetup%nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody's friend!%n%nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!%n%nMake sure your muffler hatch is placed on a middle block. The EBF can't work if it is not spreading those delightful odors!%n%nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you'll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you're poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers' generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.%n%nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they're full, so keep an eye on them!%n%nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches! # Quest: Circuit Programming betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.name=§5§lCircuit Programming -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.%n%nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don't have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.%n%nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:%n%n1) Find a correct crafting recipe with a screwdriver in NEI and use that.%n%n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won't work. Eventually you can also make an electric screwdriver.%n%n3) Use the BartWorks Circuit Programmer. It's only available in MV, but it does not use any durability and runs on EU.%n%n4) Use the GT++ Circuit Programmer block. It isn't portable and only available in MV, but it allows for automation.%n%n%nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.%n%nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don't have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.%n%nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:%n%n1) Find a correct crafting recipe with a screwdriver in NEI and use that.%n%n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won't work. Eventually you can also make an electric screwdriver.%n%n3) Use the BartWorks Circuit Programmer. It's only available in MV, but it does not use any durability and runs on EU.%n%n4) Use the GT++ Circuit Programmer block. It isn't portable and only available in MV, but it allows for automation.%n%nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work. # Quest: Double the Fun betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaw.name=§a§lDouble the Fun @@ -14587,7 +14599,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYA.desc=If you want to pass multiple am # Quest: E_TOO_MANY_KEYS betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.name=§9§lE_TOO_MANY_KEYS -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=ERROR: Too many keys to fit a 104 key keyboard.%n%nThere are many keybinds in this modpack. To avoid conflicts, most of them are unbound by default. Only the ones available from the start are bound. Note that NEI keybinds are found in the NEI menu and not with the rest of the keybinds.%n%nHere is the list of what some of them do :%n%n%nBetterQuesting%nGRAVE - Open Questbook%n%nDraconic Evolution%nV - Place the item you are holding on the block you are looking at%n%nJourneymap%nB - Create a Waypoint%nCtrl+B - Open the Waypoint Manager%nJ - Open Fullscreen Map%n= - Zoom In (works on minimap too)%n- - Zoom out%n%nInventory Tweaks%nR - Sort Inventory%n%nShare Where I am%nINSERT - Places a temporary beam where you are looking at that will be seen by you and other players%nSHIFT + INSERT - Places a temporary beam where §oyou§r are that will be seen by you and other players%nCTRL + INSERT - Shares the position you are looking at with other players%nCTRL + SHIFT + INSERT - Shares your position with other players%n%nWaila - Shows information about what you are looking at%nNUMPAD1 - show/hide the Waila HUD%nNUMPAD3 - shows how to craft what you are looking at%nNUMPAD4 - shows the crafting usages of the thing you are looking at%n%n%n[note]If you have a non-standard keyboard layout, using the java 17-21 version of GTNH §omight§r help you in being able to use certain keys for keybinds.%n[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=ERROR: Too many keys to fit a 104 key keyboard.%n%nThere are many keybinds in this modpack. To avoid conflicts, most of them are unbound by default. Only the ones available from the start are bound. Note that NEI keybinds are found in the NEI menu and not with the rest of the keybinds.%n%nHere is the list of what some of them do :%n%nBetterQuesting%nGRAVE - Open Questbook%n%nDraconic Evolution%nV - Place the item you are holding on the block you are looking at%n%nJourneymap%nB - Create a Waypoint%nCtrl+B - Open the Waypoint Manager%nJ - Open Fullscreen Map%n= - Zoom In (works on minimap too)%n- - Zoom out%n%nInventory Tweaks%nR - Sort Inventory%n%nShare Where I am%nINSERT - Places a temporary beam where you are looking at that will be seen by you and other players%nSHIFT + INSERT - Places a temporary beam where §oyou§r are that will be seen by you and other players%nCTRL + INSERT - Shares the position you are looking at with other players%nCTRL + SHIFT + INSERT - Shares your position with other players%n%nWaila - Shows information about what you are looking at%nNUMPAD1 - show/hide the Waila HUD%nNUMPAD3 - shows how to craft what you are looking at%nNUMPAD4 - shows the crafting usages of the thing you are looking at%n%n[note]If you have a non-standard keyboard layout, using the Java 17-25 version of GTNH §omight§r help you in being able to use certain keys for keybinds.%n[/note] # Quest: Safety First betterquesting.quest.AAAAAAAAAAAAAAAAAAAIcQ.name=§3§lSafety First @@ -14614,7 +14626,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7w.name=Wireless 3.0 betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7w.desc=This upgrade allows unlimited range. You don't even need a Wireless Access Point! # Quest: Obtaining Ender Pearls -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.name=§e§d§c§6§lObtaining Ender Pearls +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.name=§6§lObtaining Ender Pearls betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.desc=You can hunt endermen the Vanilla way to get a chance at Ender Pearls, you can purchase Endermen spawn eggs, or try your luck in the End.%n%nOr you can get cruel, and stuff one into a smeltery to melt it down into delicious Liquid Ender and cast pearls from it.%n%nYou monster.%n%nSome of the dungeons have Spawner of Enderman, so you can do whatever you want with it.%n%nTo prevent endermen from teleporting, make sure to cover the smeltery so they don't see the sky.%n%nIf you manage to put a regenerating endermen in there, tag it so it doesn't despawn, and make sure your smeltery is not in a claimed chunk on a server. # Quest: Numbers in the Corner? @@ -14687,15 +14699,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQQ.desc=IV brings forth GT++ multis, in # Quest: Faster Crops betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.name=§6§lFaster Crops -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.%n§rIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.%nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.%nTo see the structure, place the controller on ground and use a structure hologram to build.%nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.%nShift-click with screwdriver to change crop type (IC2/normal), sadly you can't farm both in one machine.%nThere are 3 modes to manage your crops (change with screwdriver):%n%n§lSetup mode (input):%n§rIn this mode you can plant your crops in the machine.%nJust put them in the input bus and enable the machine with a soft mallet.%nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)%nWhen the bus is empty, just disable it and change the mode.%nKeep in mind that there is limited space of slots for your crops depending on the voltage.%nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.%nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.%n%n§lSetup mode (output):%n§rThis mode allows you to move your Greenhouse or upgrade your crops.%nWhen the machine is running in this mode it will output all planted crops in the output bus.%n%n§lNormal operation:%n§rWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r%n%nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.%n%nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400%% more drops§r !). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200%% per crop in normal mode or +10%% in IC2 mode. The bonus is applied evenly on crops. Examples:%nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150%% wheat drops and +50%% tea drops.%nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40%% drops.%n%nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.%n%n§lLast notes:%n§rThe animation can't be disabled.%nThe lamps can be inverted.%nThe dirt must be tilled.%nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.%nThis MB was created to farm tea because I wanted to. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.§r%nIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.%nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.%nTo see the structure, place the controller on the ground and use a structure hologram to build.%nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.%nShift-click with screwdriver to change crop type (IC2/normal), sadly you can't farm both in one machine.%nThere are 3 modes to manage your crops (change with screwdriver):%n%n§lSetup mode (input):§r%nIn this mode you can plant your crops in the machine.%nJust put them in the input bus and enable the machine with a soft mallet.%nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)%nWhen the bus is empty, just disable it and change the mode.%nKeep in mind that there is limited space of slots for your crops depending on the voltage.%nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.%nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.%n%n§lSetup mode (output):§r%nThis mode allows you to move your Greenhouse or upgrade your crops.%nWhen the machine is running in this mode it will output all planted crops in the output bus.%n%n§lNormal operation:§r%nWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r%n%nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.%n%nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400%% more drops§r!). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200%% per crop in normal mode or +10%% in IC2 mode. The bonus is applied evenly on crops. Examples:%nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150%% wheat drops and +50%% tea drops.%nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40%% drops.%n%nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.%n%n§lLast notes:§r%nThe animation can't be disabled.%nThe lamps can be inverted.%nThe dirt must be tilled.%nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.%nThis MB was created to farm tea because I wanted to. # Quest: UV Power Per Turbine betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.name=UV Power Per Turbine betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.desc=Once you progress enough in ZPM to make ZPM Dynamo Hatches, you can increase each turbine's output to 524,288 EU/t. At this number, you'll be a lot less limited by the turbine material, and it's possible to increase the total power output of one Fusion Reactor considerably. You can cover the total Helium Plasma output from one reactor with 3 Plasma Turbines, if you choose the right materials:%n%nLarge High Durability Compound Steel 235%% 473,759 EU/t%nLarge Atomic Separation Catalyst 206%% 409,663 EU/t%nLarge Adamantium 206%% 413,280 EU/t%nLarge Draconium 175%% 220,500 EU/t (durable)%nLarge Neutronium 165%% 249,480 EU/t (very durable)%n%nThe power output and final efficiency can vary a lot, based on which turbines you're using. Some of them, like Ichorium and Neutronium, last basically forever, while others will need to be replaced from time to time but offer higher efficiency. If you want to get more power per turbine, to reach closer to the dynamo's limit, you can increase the flow of plasma to the turbine, but be careful! You can't go beyond the dynamo's limit, and you will also lose efficiency as you increase the flow amount. More concrete values for efficiency loss can be found in the Plasma Turbine quest in the LuV page.%n%nMake a normal or buffered ZPM dynamo to complete the quest. -# Quest: High Temperature Super Breeder -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§6§6§lHigh Temperature Super Breeder -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of pebble reactors?%n%nIt's called the High Temperature Gas-cooled Reactor (HTGR), and it uses fuel pebbles and consumes power. However, it doesn't really make a lot of power, and doesn't even match the EU/t of THTR, despite being much more expensive. The multiblock structure is basically the same, a huge reactor around 12x12x12 blocks in size, with 500+ casings made with Europium. What it doesn't make in power, it compensates in breeding, however.%n%nFor the unaware, this is expensive. Pebble reactors work by stuffing the reactor absolutely full of pebbles, and then the reaction will keep going for, essentially, forever. In this case, you will have a fully automated source of almost endless Lutetium, Plutonium and other things that will be explained in the following quests, alongside the production of fuel and the processing of outputs. What this means is that this is an expensive multiblock, but it's placed at a tier in which this expense is actually reasonable, if there is a need for immense, endless breeding of many outputs.%n%nIf you're on the fence about building this, check the next quests to learn more about the fuel and outputs.%n%nNotes:%n%nHTGR has an internal buffer for fuel and only one input bus is required (any will do), as well as only one output bus (reactor automatically compresses every 64 burned pellets into one ball, so you need 6 slots or more to avoid problems with voiding at full capacity).%n%nReactor requires only 72k out of 720k pebbles to operate, but running at minimum capacity means that you will not get any bonuses, such as lower recipe time and higher amount of pebbles processed per cycle.%n%nThis multi consumes 1A LuV when operating, no matter how many pebbles are inside, but it also generates Hot Coolant as it runs. If you use it to generate power, you will gain more EU than is consumed by the reactor.%n%nIn this reactor, the throughput increases with the amount of pebbles put into it.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock. +# Quest: High Temperature Gas-cooled Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§6§6§lHigh Temperature Gas-cooled Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of gas-cooled reactors? Have you heard of Pebble Bed reactors? Well now you have both!%n%nThe High Temperature Gas-cooled Reactor (HTGR) uses specially prepared fuel pellets to heat coolant gas (helium) that's pumped in a closed loop through the reactor and heat exchangers. The reactor requires a constant supply of helium gas and power in order to power the pump that keeps the coolant loop working.%n%nThis reactor allows breeding of rare resources (§5Indium§r,§9Osmium§r), fissile materials (§aU235§r,§cPu239§r,§4Pu241§r), can supply you with §dLutetium§r and also unlocks alternative recipes for §dEuropium§r and §7Americium§r via the elusive §2Promethium§r.%n%nThe disadvantage of this reactor is it's expensive nature. Pebble reactors work by stuffing the reactor full of pebbles, none of which require rare resources but rather a large amount of common ones. Even though a lot can be recycled, you still need to keep the reactor filled to get decent speed. As a reward for this upkeep cost, you get a decent production for many different outputs.%n[note]%nNotes:%n%nHTGR has an internal buffer for fuel and gets faster the more fuel you put inside according to the formula §6eff=1-(1-x)^3§r%n%nThis multi consumes 0.2A IV when operating and this amount increases when lacking helium gas. %nThe amount of Helium gas increases with the amount of helium gas stored.%n%nReactor speeds up immensely when supplied with either/both IC2 Coolant or Water, if the amount of supplied fluid is not full the bonus speed is applied linearly.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock.%n%nFor exact numbers visit HTGR-Controller-Tooltip.as/always%n[/note] # Quest: Two Million Turbines betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcw.name=Two Million Turbines @@ -14711,7 +14723,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiQ.desc=You probably also want a good o # Quest: Hypogen Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.name=§6§lUlepszenie do Cewki Hypogen -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§o§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. # Quest: Eternal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.name=§6§lUlepszenie do Cewki Wieczności @@ -14719,7 +14731,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.desc=Beyond spacetime, beyond realit # Quest: Power in the Ether betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.name=Power in the Ether -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.desc=These new hatches allow you to wirelessly send, store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy/dynamo hatches. A dynamo hatch will consume EU and store it in a global network linked to your user. The wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.%n%nYou can share a wireless network with others by adding them to your network with /gt global_energy_join user1 user2. This will make user1 use user2's energy when interacting with the global network. You can leave a network at any time by doing /gt global_energy_join your_name your_name.%n%nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.%n%n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.desc=These new hatches allow you to wirelessly store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy hatches. %n%nAdditionally, the wireless covers can be used for singleblock machines such as a World Accelerator or a BioLab.%n%nThe wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.%n%nYou can share a wireless network with others by adding them to your network with §5/gt global_energy_join §3user1§r §2user2§r. This will make §3user1§r use §2user2's§r energy when interacting with the global network. You can leave a network at any time by doing §5/gt global_energy_join§r §4your_name your_name§r.%n%nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.%n%n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note] # Quest: PCB Factory betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyQ.name=PCB Factory @@ -14755,7 +14767,7 @@ betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.desc=The §4§lMatter Manipulator§r # Quest: Matter Manipulator MKII betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.name=§c§lMatter Manipulator MKII -betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§o§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3%n§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3%n§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter +betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter # Quest: Ozonation betterquesting.quest.E9atHD5uR9CC0G1qEeFDmQ.name=§c§lOzonation @@ -14809,6 +14821,10 @@ betterquesting.quest._zwtTNh-SG6B4wp221XPcQ.desc=The MKIII is the final upgrade betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.name=§6§lCreative Flight With MagLev betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.desc=Getting annoyed trying to reach pipes and conduits around your base? Look no further than the §5§lMagLev Harness§r!%n%nWith the MagLev, you can have creative flight whenever you are within range of a MagLev Pylon and have the Harness equip.%n%nThis will work even when unpowered, however the range of the Pylon gets doubled when it's given §21A§r of it's corresponding tier of power. The MagLev will only draw power while you are in-range, not passively. A Harness can only be tethered to one Pylon at a time, but a Pylon can attach to any number of Harnesses. Will only consume 1A §nregardless§r of how many Harnesses are tethered to the Pylon§r.%n%n[note]Check the tooltip to see the range of your chosen Pylon, the MV one has a maximum range of 16 (33 x 33 x 33) when powered![/note] +# Quest: Powerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.name=§6§lPowerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.desc=Congratuations on your first EBF!%n%nThroughout your GTNH gameplay you will end up creating hundreds of multiblocks, and will very likely run into a multitude of power failures at some point. %n%nFortunately, we have a dedicated system for helping you stay informed of exactly when and where these power failures occur §3(though the 'why' portion is up to you to figure out!)§r.%n%nWhen a multiblock powerfails, you will receive a notification in §5chat§r, in addition to a visible icon on §5screen§r, and an icon visible on your §5map§r. %n%n§lYou can clear these notifications by§r:%n- Clicking into the multiblock that has powerfailed%n- Deleting the notification in JourneyMap%n- Typing §4/powerfails clear§r%n%nFor those playing §2multiplayer§r, anyone who is on your §2team§r will receive the §2same notifications§r. §2§nOne person§r clearing a notification should clear it for§2 §nall players§r.%n%n[note]This feature uses the same team system as wireless EU. Use to team up.[/note]%n%nAll of these features can be turned off in the gregtech config. If you want the on screen icon to disappear use §4§l/powerfails hide§r. For all in-game options use §4§l/powerfails help§r. + # Quest: Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.name=Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.desc=Absolute Baryonic Perfection! This multiblock allows you to create water that is pure even on the subatomic level. Not a single quark is out of place in Grade 8 Purified Water. Thanks to this purity, even more advanced processes are possible, starting with reducing the processing time of Optical Boules and increasing yield on Optical Chips.%n%nWhile the tooltip is certainly a lot less intimidating than the one of the Degasser, automating this process will not be an easy challenge. Have fun solving the puzzle! @@ -14827,7 +14843,7 @@ betterquesting.quest.hEsmeH74S4aOOrROI1AHxQ.desc=The steam machines you have bee # Quest: NEI Next Level Recipe Search betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.name=§2§lNEI Next Level Recipe Search -betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search got improved even further!%n%nSelect a search mode extended+ to try it out!%n%nHere backticks `` are used around the search queries. You don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it would return all the recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that! For example `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from mods, containing §9Gregtech§r in their name, with §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lany§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lany§r items from the inputs or outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou could add spaces for readability too, because (unless you have space mode on) spaces could be used anywhere while in extended+ mode. +betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search has been improved even further!%n%nAs you might already know, §orecipe§r search works §lONLY§r inside the §orecipe§r search field just like in other search modes. This is the small field that replaces the §orecipe§r page number, when you click on the magnifying glass on the left from that number when viewing recipes. Extended+ does §lNOT§r give you the ability to search §orecipes§r in the big main search field below.%n%nSelect the search mode "extended+" to try it out!%n%nHere backticks `` are used around the search queries, but you don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it will return all recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that. For example: `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from any mod containing §9Gregtech§r in their name, using §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lall§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this, use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lall§r items from the inputs and outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou can add spaces for readability too, because (unless you have space mode on) spaces can be used anywhere while in extended+ mode. # Quest: Never Hungry Again betterquesting.quest.hvukogcPRX-hht60vc0Zgw.name=Never Hungry Again @@ -14862,7 +14878,7 @@ betterquesting.quest.sZ9d2SzSSLSc9tccXG_L4g.name=Flocculation betterquesting.quest.sZ9d2SzSSLSc9tccXG_L4g.desc=You want to start using your new Europium to make even better wafers, but it turns out that your old methods of creating purified water are no longer enough. You will need to use the Flocculation Purification Unit to make even better purified water first. To run this machine, you will need large amounts of Polyaluminium Chloride, but luckily you can get all your Chlorine back if you properly recycle the waste liquid. # Quest: Dark Steel Chest -betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.name=§5§6§lDark Steel Chest +betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.name=§6§lDark Steel Chest betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.desc=After embracing the dark side you get access to the new even bigger dark steel chest... perhaps another upgrade will be available in the future?%n%n[note]Just as with the previous chests you can also upgrade with a fitting upgrade item.[/note] # Quest: Thaumometric Essentia Cell @@ -14876,6 +14892,10 @@ betterquesting.quest.xdiDnTdpTgW6POwCuDlPgg.desc=After meddling with the 4th Dim betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.name=Trigger: Nano Boots of the Traveller Skip betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.desc= +# Quest: Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.name=Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.desc=Skip is here for those who get the goggles in a lootbag + # Quest: Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.name=Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.desc=No Description @@ -14934,7 +14954,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAISw.desc=Complete collecting the hybrids # Quest: Bees Template betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.name=Bees Template -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. # Quest: Trigger: Silicone Rubber Skip betterquesting.quest.AAAAAAAAAAAAAAAAAAAL2A.name=Trigger: Silicone Rubber Skip diff --git a/.minecraft/config/txloader/load/betterquesting/lang/pt_BR.lang b/.minecraft/config/txloader/load/betterquesting/lang/pt_BR.lang index f52e814a..6222569e 100644 --- a/.minecraft/config/txloader/load/betterquesting/lang/pt_BR.lang +++ b/.minecraft/config/txloader/load/betterquesting/lang/pt_BR.lang @@ -166,7 +166,7 @@ betterquesting.quest.4g20EVdxSWyOUMhZXkcIWQ.desc=There are many more backpacks: # Quest: A Better Furnace! betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.name=A Better Furnace! -betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals! +betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals!%n%n[warn]Will not process all items that a regular furnace will. Check NEI for more detail.[/warn] # Quest: Ready, Set, Go! betterquesting.quest.AAAAAAAAAAAAAAAAAAAADw.name=§2§lPreparar, Apontar, Já! @@ -416,7 +416,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPA.desc=... Mas ele nunca vai parar por betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.name=§2§lNenhuma Ferramenta de Autocura Aqui... Por Enquanto betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.desc=Novos jogadores podem se surpreender ao encontrar a Bola de Musgo do Tinker's Construct no NEI sem mostrar uma receita real.%n%nNeste pacote, você primeiro precisa ganhar experiência em Thaumcraft para craftá-la. Vá e torne-se um mago perigoso, e você ganhará o poder necessário para criar a Bola de Musgo e fazer suas ferramentas se autorepararem. Claro, você precisa chegar à Twilight Forest e obter algumas barras de alumínio antes de começar. A Bola de Musgo está na aba GTNH do Thaumonomicon e requer infusão. Há muitas outras coisas interessantes no Thaumonomicon, mas fique atento ao warp.%n%nBeba uma cerveja para se preparar para sua longa jornada. -# Quest: Options For Finding Zinc in This Tier +# Quest: Options For Finding Zinc betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.name=§2§lOpções Para Encontrar Alumínio Neste Nível betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.desc=Pode ser difícil encontrar minério de cascalho de alumínio em servidores antigos ou seeds de mundo azaradas.%n%nAs alternativas são:%n- Plantar as Berrys de Minério de Alumínio da missão do Smeltery,%n- Procurar lingotes de alumínio em baús,%n- Usar uma receita com baldes de XP em uma mesa de crafting.%n%nUma vez que você alcance o nível LV, você pode obter alumínio processando vários minérios ou fundindo Safira em um Forno de Fundição Elétrico (EBF).%nNo nível MV, você pode eletrolisar pó de argila ou pó de granito vermelho. Verifique o NEI para mais opções. @@ -867,7 +867,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAw.name=Nível 1 - LV betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAw.desc=O primeiro "nível de voltagem" deste pacote. As coisas devem ficar um pouco mais fáceis com algumas das máquinas que você pode fazer agora, e quase todos os tipos de máquinas estão disponíveis, tente não se sentir sobrecarregado. Você pode continuar usando máquinas LV para automatizar o processamento de coisas como polietileno ou eletrólise de água durante todo o jogo, então considere configurá-las quando precisar. # Quest: Handle Resources Like a Bo$$ #1 -betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.name=§5§6§l§5§lHandle Resources Like a Bo$$ #1 +betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.name=§5§lHandle Resources Like a Bo$$ #1 betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.desc=A feat of human engineering at your disposal!%n%nThis machine allows you to filter by machine recipe type and allows you to effortlessly set up automations. To use it simply put a machine of any type into the GUI to create a filter, e.g. a Macerator will allow the machine to only accept items that can be macerated. The same machine can be used to create an inverse filter (a button in the GUI) that will allow you to exclude all items that can be processed by that machine. # Quest: Welcome to Tier 1, LV @@ -1072,7 +1072,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACVw.name=§5§lCentrifuga Térmica betterquesting.quest.AAAAAAAAAAAAAAAAAAACVw.desc=A machine to get different byproducts out of your crushed or purified ore dust. It's useful for getting a bit of Gallium out of crushed Zinc Ore for your Diodes needed in good circuits.%n%nWhen you have IC2 nuclear reactors and want to recycle your depleted fuel rods, it's the only way to do so.%n%nIf you can't produce the 2A of LV power for this machine right now, wait until you get to MV and use transformers to power an LV version.%n%nIn LV, you can obtain the same ore byproducts via different methods. The Thermal Centrifuge only becomes really important in HV when you can combine it with the HV macerator.%n%n[warn]Sending MV power to an LV device, even if it uses more than 1A will cause an explosion, so don't do that.[/warn] # Quest: A Lead About Lead That Leads to Lead -betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.name=§2§3§5§lA Lead About Lead That Leads to Lead +betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.name=§5§lA Lead About Lead That Leads to Lead betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.desc=The next step of making batteries is to collect some lead. Look at the lead quest in the novice thaumaturgy tab for more info. # Quest: Analyzing the Soil @@ -1096,7 +1096,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACbA.name=§5§lIC2 Battery betterquesting.quest.AAAAAAAAAAAAAAAAAAACbA.desc=A few recipes require IC2 batteries. Fill your small battery hull with some molten redstone and you'll get an RE-Battery. # Quest: How to Get Sodium -betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.name=§6§5§lHow to Get Sodium +betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.name=§5§lHow to Get Sodium betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.desc=A second source for sodium is glauconite ore or glauconite sand. This type of ore vein can be found at Y level 20-50.%n%nSoapstone and talc can be used for lubricant. # Quest: How to Get Sodium and Lithium @@ -1204,11 +1204,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADog.name=§5§lAuto Mining betterquesting.quest.AAAAAAAAAAAAAAAAAAADog.desc=Automatic mining in LV tier? Wow! This nifty machine will collect ores for you, which can be helpful especially in the Nether, as it won't anger pigmen.%n%nPlace up to two stacks of mining pipes in the right slots. Each pipe can go 1 block, and allow the miner to dig 1 block further. If you're above Y64, you may need to pipe more in.%n%nThis machine only needs 8 EU/t to work, so LV batteries in a batbuff work OK if you don't want to make another generator.%n%nThe miner searches for ores in a 17x17 block work area (adjustable with a screwdriver), and comes with a level 1 fortune bonus! Great for gathering additional small ores!%n%nDon't forget to cover it up! These are GT machines, so remember to protect them (and their power sources!) from rain on all sides. And set a waypoint with JourneyMap so you don't forget where you placed it if you place it far away! You'll need to chunkload the miner if you want it to keep working when you're not there. # Quest: Automated Sticky Resin Farmer -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.name=§5§6§l§5§lAutomated Sticky Resin Farmer +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.name=§5§lAutomated Sticky Resin Farmer betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.desc=If you're tired of crafting tons of tree taps, how about a machine that uses power but never breaks? Let's craft an electric tree tap!%n%n(If you're looking for better ways to get Sticky Resin, you might want to consider the Stickreed crop from IC2 crops. To get it, plant Sugarcanes on Crops on an X formation, with spaces between them, and then put 2 Crops on each empty slot. For more information, check the crop quests. # Quest: Automated Farmer -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.name=§6§l§d§5§lAutomated Farmer +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.name=§5§lAutomated Farmer betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.desc=Your hoe must be getting worn out by now. Why not craft an electric one which never breaks? # Quest: Vroooooom... @@ -1299,7 +1299,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF7w.desc=Que tal células de fluido de a betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.name=§5§lEspinhos de Diamante betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.desc=Os Espinhos de Diamante causam dano a monstros (ou a você!) que tocarem qualquer lado dele, exceto a parte de baixo. Com 7 de dano de ataque, o Espinho causa tanto dano quanto Uma Espada de Diamante. Os monstros não andarão em volta do bloco, mas tentarão andar sobre ele como se fosse um bloco sólido normal. A maioria das explosões não destruirá o Espigão porque ele possui uma resistência à explosão muito alta.%n%nEstes também podem ser encantados com todos os encantamentos que uma espada de diamante normal receberia. Isso inclui Saque e Afiação, que funcionam exatamente como em uma espada. Curiosamente, monstros mortos pelo Espigão de Diamante retornarão experiência como se tivessem sido mortos pelo jogador.%n%nExistem versões mais fracas, mas quem quer isso? Se você quiser dar o último golpe, talvez queira os de madeira. -# Quest: §§Black and Decker +# Quest: Black and Decker betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§§§5§lBlack and Decker betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.desc=Tired of having to replace tools all the time because they constantly break? Now that Steel is available, it's time to make some electric versions of the Screwdriver and Wrench! Charge them up like Batteries, and they'll last much longer than the non-electric versions of these tools.%n%nYou can use Lithium Batteries, or if you're on a budget, Cadmium or Sodium Batteries instead. This does reduce their energy capacity though. Later on, Vibrant Alloy will make excellent tools with great durability. There are, however, a multitude of other great materials that you may have access to, so take a look around in NEI and decide for yourself.%n%nThere are also MV and HV versions, though they require that you can process Aluminium or Stainless Steel, respectively. @@ -1392,7 +1392,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALSw.name=§5§lMagnets != Magic betterquesting.quest.AAAAAAAAAAAAAAAAAAALSw.desc=Tired of running after ore or other blocks? Use a magnet! It has a limited range, but who cares? Just remember to turn it on.%n%nIn HV you can craft it into the better one, if you still need a magnet by then. # Quest: Cobalt and Arsenic from Cobaltite -betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.name=§d§0§5§lCobalt and Arsenic from Cobaltite +betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.name=§5§lCobalt and Arsenic from Cobaltite betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.desc=Can't find any Cobalt in the Nether? Too lazy to bother finding some Ironwood in the Twilight Forest, even though it's super duper easy?%n%nYou can make it with your EBF now using Cobaltite Ore from the Twilight Forest and Oxygen to get Cobalt. It's a little complicated, but you also get arsenic out of it.%n%nYou can also just electrolyze it out in MV, which is what you §oshould§r be doing instead of this, but assuming you actually need it this method has higher yields (at the cost of carbon of course). # Quest: Damascus Steel @@ -1400,7 +1400,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALYw.name=§5§lDamascus Steel betterquesting.quest.AAAAAAAAAAAAAAAAAAALYw.desc=Damascus Steel is one of the hardest materials you can get, at your current tier. It's time to craft a stack of Damascus Steel.%n%nYou can't get it through the Mixer yet, but there is a crafting recipe. # Quest: Aluminium Tank -betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.name=§5§6§l§5§lAluminium Tank +betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.name=§5§lAluminium Tank betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.desc=If you make some Double Aluminium Plates, you can make a new 96,000L single block tank. # Quest: Mica Ore @@ -1408,7 +1408,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALpw.name=§5§lMica Ore betterquesting.quest.AAAAAAAAAAAAAAAAAAALpw.desc=Mica is a very rare but useful ore. You need it in order to craft your coils for the Electric Blast Furnace. Only for cupronickel coils there is a replacement recipe. If you have no luck in finding this vein yet try to look for it with a Prospector once you get them. # Quest: Handle Resources Like a Bo$$ #2 -betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.name=§5§6§l§5§lHandle Resources Like a Bo$$ #2 +betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.name=§5§lHandle Resources Like a Bo$$ #2 betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.desc=A feat of human engineering at your disposal!%n%nThis machine allows you to filter 9 items, and will only output set batches. This allows you to automate processes such as electrolyzing that require different amounts of inputs that may clog the system otherwise.%n%n[note]This will be particularly useful in MV once you unlock more electrolysis recipes![/note] # Quest: Keeping things organized @@ -1416,7 +1416,7 @@ betterquesting.quest.b47jlBoHTFGGB3j7nq60Zw.name=§5§lKeeping things organized betterquesting.quest.b47jlBoHTFGGB3j7nq60Zw.desc=Are you tired of storing Shapes and/or Molds near your Extruders and Solidifiers instead of inside them? Today must be your lucky day, because these item holders let you do exactly that!%n%nThey allow your machines to hold a small number of extra items, though each slot can only store one item at a time. There are three versions of this cover, each offering a different amount of storage:%n%nBasic Item Holder: 9 slots%nGood Item Holder: 12 slots%nAdvanced Item Holder: 15 slots%n%n[note]If that's still not enough space and you are already using the highest tier, you can simply attach multiple holders to your machine of choice.[/note] # Quest: Refined Firestone -betterquesting.quest.njE33db1TxaiJhEBA16E4A.name=§5§lRefined Firestone§5 +betterquesting.quest.njE33db1TxaiJhEBA16E4A.name=§5§lRefined Firestone betterquesting.quest.njE33db1TxaiJhEBA16E4A.desc=Cut Firestone is the basic shape for producing Refined Firestone.%nUse a Diamond Lens or Flint Lens for cutting.%nIt is then fired with lava in the EBF.%n%nLastly it is thrown into lava and charged by absorbing lava blocks around it.%nIt needs 5000 lava blocks to be fully charged, so a large lava lake is required, preferably in the Nether.%n%n[note]If the firestone breaks, it can be repaired with lava in the EBF and recharged.[/note] # Quest: Precision Laser Engraver @@ -1430,7 +1430,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABA.desc=Your second voltage tier. D # Quest: Electrolyzing All the Things betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.name=§6§lElectrolyzing All the Things -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.desc=Collected a lot of dusts you can't do anything with since you started with macerating, washing and centrifuging ores? It's finally time to get all the useful materials out of them.%n%nThis machine is §overy §o§rimportant for your MV progression. If you find a biome with tons of Stained or Hardened Clay, you can process it here, plus some other machines, into Sodium, Lithium, Silicon, Aluminium and Oxygen! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.desc=Collected a lot of dusts you can't do anything with since you started with macerating, washing and centrifuging ores? It's finally time to get all the useful materials out of them.%n%nThis machine is §overy§r important for your MV progression. If you find a biome with tons of Stained or Hardened Clay, you can process it here, plus some other machines, into Sodium, Lithium, Silicon, Aluminium and Oxygen! # Quest: IO, IO, It's Off to EnderIO We Go betterquesting.quest.AAAAAAAAAAAAAAAAAAAAgA.name=§6§lIO, IO, It's Off to EnderIO We Go @@ -1469,7 +1469,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.name=§6§lMaking Things Pretty betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.desc=While conduits on their own are already awesome, you can also hide them if you want. There are 2 types of facades, basic and hardened. While basic ones are simple and easy, the reinforced ones are able to withstand explosions and mining with tools. You have to use your Yeta Wrench to remove it.%n%nYou'll have to paint your facades in the Painting Machine first - place the block you want them to look like where the paintbrush is, and the facade on the left. Of course, the Painting Machine needs to be powered. # Quest: Come to the Dark Side... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.name=§5§6§lCome to the Dark Side... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.name=§6§lCome to the Dark Side... betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.desc=...we have cookies. # Quest: Brewing Liquids @@ -1581,7 +1581,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC8g.name=§6§lMV Energy Hatch betterquesting.quest.AAAAAAAAAAAAAAAAAAAC8g.desc=Some materials like stainless steel require 480 EU/t. Your LV hatches are not good enough. Craft a minimum of two MV hatches to upgrade your electric blast furnace to HV.%n%n[note]BTW, if a Multiblock's recipe is 1EU over 1A for that tier, you must use a second energy hatch for it to use 2A or more.[/note] # Quest: Ruby Electrolyzing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.name=§6§f§6§lRuby Electrolyzing +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.name=§6§lRuby Electrolyzing betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.desc=Ruby is a good source for chrome and a little alumina. Once you get low on Ruby, you can centrifuge Redstone to get more.%n%nAnother good source of alumina and oxygen is red granite dusts. You can get those from red stonelillies. Check out the Fishing Farming Cooking tab for more details about IC2 crops. # Quest: Molten Polyethylene @@ -1609,7 +1609,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADBg.name=§6§lBio Organic Mesh betterquesting.quest.AAAAAAAAAAAAAAAAAAADBg.desc=If you want to save the environment you can autoclave 16 plantballs to get raw bio fiber with the following liquids:%n%nBiomass 33%% chance%nMethanol 50%% chance%nFuel 90%% chance%nNitro-diesel 100%% chance%n%n§rHowever, making carbon plates this way will require an electric blast furnace. # Quest: Carbon Plates -betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.name=§7§6§lCarbon Plates +betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.name=§6§lCarbon Plates betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.desc=Carbon plates are used for a bunch of stuff, including eventually the nanosuit. Go check out the armor chapter. # Quest: Organic Way @@ -1670,14 +1670,14 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADTg.desc=Oxygen can be made in lots of d # Quest: Ethylene betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.name=§6§lEthylene -betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.desc=You can make ethylene several different ways%n%n- Ethanol and sulfuric acid in a Chemical Reactor%n- Ethanol in a Chemical Dehydrator%n- Distilling various gases (i.e. wood gas) in a Distillery%n- Obtain it from Oil in the Working with Oil tab%n%n[note]You will need much more than 4 cells later on so keep that in mind.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.desc=You can make ethylene several different ways%n%n- Ethanol and sulfuric acid in a Chemical Reactor%n- Ethanol in a Chemical Dehydrator%n- Distilling various gases (i.e. wood gas) in a Distillery%n- Obtain it from Oil in the Working with Oil tab%n%n[note]You will need much more than 12 cells later on so keep that in mind.[/note] # Quest: Seed Oil betterquesting.quest.AAAAAAAAAAAAAAAAAAADUA.name=§6§lSeed Oil betterquesting.quest.AAAAAAAAAAAAAAAAAAADUA.desc=Pam's peanuts are a good seed oil source, and can be sped up with sprinklers. Or you can use IC2 crops to get Rapeseed. Another option is Forestry tree nuts such as Hazelnuts, Butternuts, or the King of nuts, coconuts. Or you can be lame and get them from regular seeds like wheat seeds. # Quest: Sodium Hydroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.name=§6§f§6§lSodium Hydroxide +betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.name=§6§lSodium Hydroxide betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.desc=Sodium hydroxide is needed for bio diesel. You can make it out of sodium and water, or out of salt water.%n%nSodium hydroxide is also used in advanced aluminium production. # Quest: Ethenone @@ -1693,7 +1693,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_A.name=§6§lIron (III) Chloride betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_A.desc=Iron (III) Chloride can be made by first making hydrochloric acid out of hydrogen and chlorine. Then combine this with some iron dust to make Iron(III) Chloride.%nYou can etch your board with it. # Quest: Sodium Persulfate -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.name=§6§r§6§k§r§6§lSodium Persulfate +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.name=§6§lSodium Persulfate betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.desc=Sodium Persulfate can be made in the electrolyzer out of sodium bisulfate dust. Sodium bisulfate is made out of sulfuric acid and salt in the chemical reactor. You can etch your board with it. # Quest: You're Gonna Hate This in MV Too #2 @@ -1729,7 +1729,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADtw.name=§6§lFluid Solidifier betterquesting.quest.AAAAAAAAAAAAAAAAAAADtw.desc=Use molds to make plates, sticks, bolts and many more item parts in the fluid solidifier.%n%nMolds are != to Extruder shapes. You're gonna need 2 sets. If they're too expensive, just make the most important ones for now. # Quest: Dark Steel Pipes -betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.name=§5§6§lDark Steel Pipes +betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.name=§6§lDark Steel Pipes betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.desc=Dark steel pipes are much better than the bronze, steel, or potin pipes you might have been using. Make sure your wrench can handle mining level 3 or you can't deconstruct them.%n%n[note]If you don't need these, just recycle them to get the materials back. Not everything needs ginormous pipes or high heat tolerance.[/note] # Quest: MV Bending @@ -1761,7 +1761,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1A.name=§6§lTrichlorosilane - continu betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1A.desc=Keep the hydrogen and continue in a second chemical reactor to obtain the purified Solar Grade Silicon. You get all the Hydrochloric Acid back!%n%nMaybe you can automate this process? # Quest: Stainless Taking Too Long? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.name=§6§f§6§lStainless Taking Too Long? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.name=§6§lStainless Taking Too Long? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.desc=Time for a second EBF!%n%nYou can make ingots faster in 3 ways - better coils, higher tier energy hatches, or adding more furnaces. It's probably time to add a second EBF to your base.%n%nMultiblock machines can share casings, mufflers, and input/output hatches/buses, but not maintenance hatches (you can share the auto ones though). You can share energy hatches, but only if you can supply enough power to all machines it's a part of.%n%nRemember, pollution will be very high with two EBFs active at once! Watch out for high pollution effects. Use the best mufflers available and don't place the EBFs in the same chunk as farmland or other high pollution machines like Pyrolyse Ovens and Large Boilers. Maybe it is time to do something more active?%n%nYou can use whatever coils you have lying around, but you certainly want to start searching for Mica if you haven't found any yet. # Quest: All the Crops You Could Want @@ -1789,7 +1789,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKg.name=§6§lAdvanced Centrifuge betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKg.desc=The MV centrifuge is twice as fast as the LV one but uses 4x the power. # Quest: Biomass -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.name=§5§6§lBiomass +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.name=§6§lBiomass betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.desc=Chose the IC2 or the gregtech way to make biomass. Water and Bio Chaff is needed.%n%nYou can also use the pyrolyze oven to make biomass in a more efficient way if you make it.%n%nNote that forestry has its own biomass as well. It can also be made into fermented biomass like this kind. Choose which kind you want to make later on yourself. # Quest: Advanced Fluid Extractor @@ -1813,7 +1813,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.name=§6§lYou're Gonna Hate This in betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.desc=The fifth item you'll need a lot of. For the microwave, the scanner, the precision laser engraver, etc. # Quest: Portable Prospecting Tool -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.name=§5§6§lPortable Prospecting Tool +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.name=§6§lPortable Prospecting Tool betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.desc=Now that you have some tech, you've discovered a way to prospect for ores.%n%nUnfortunately, the tech to make it repairable or rechargeable doesn't work, so you'll have to make a new one each time it breaks. It does work better at higher tiers and lasts longer with better materials.%n%nIt doesn't make a convenient book like the Seismic Prospector, but you can look at the results of scanning on the map, thanks to Visual Prospecting.%n%nIt can be hard to choose a good material for the Basic Prospector. Here are some good choices for you in their respective tiers, the size searched, and the average amount of veins they can scan:%n%nLV Vanadiumsteel 3x3 - 50%nMV Vanadiumsteel 3x3 - 213%nHV Vibrant Alloy 5x5 - 299%nEV Shadow Metal 7x7 - 1080%nIV Oriharukon 7x7 - 2649%n%nAs you can see, the prospectors become better and better with each tier, but it might also be worth looking around for better materials.%n%nGood luck. # Quest: Chemical Lesson, Part Two @@ -1893,7 +1893,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHUg.name=§6§lPVC Sheets betterquesting.quest.AAAAAAAAAAAAAAAAAAAHUg.desc=PVC Sheets make SMDs (make foils), plastic circuit boards, and really good item pipes. # Quest: MV Advanced Steam Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.name=§5§l§6§lMV Advanced Steam Boiler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.name=§6§lMV Advanced Steam Boiler betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.desc=The MV GT++ Steam Boiler is the next machine you can make to produce steam efficiently. It regulates its fuel more efficiently if it ends up being full. # Quest: One in a Million @@ -1934,7 +1934,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIXQ.desc=If you made it to MV using stea # Quest: Even Rarer Earths betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.name=§6§lEven Rarer Earths -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=Rare Earth processing may have been ignored, but you believe your new Dehydrator can finally make it worthwhile. First, you need to use some Sulfuric Acid to melt off any impurities in a Chemical Bath, leaving you with Crushed Rare Earth (I). After that you need to process it like a normal ore until you get Rare Earth (I) Dust.%n%nAfter running the Dust through your Dehydrator, you get a number of strange materials, only some of which you recognize. But if you run these materials through an Electrolyzer or through the Dehydrator again, you may get some use out of them. Some of them may take quite a few to do so, but you §o§o§r§h§ohave§r been stockpiling, right? You'll need 204 Rare Earth.%n%nYou believe if you had more powerful acids and machines, you could extract even more valuable materials out of the Rare Earth. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=Rare Earth processing may have been ignored, but you believe your new Dehydrator can finally make it worthwhile. First, you need to use some Sulfuric Acid to melt off any impurities in a Chemical Bath, leaving you with Crushed Rare Earth (I). After that you need to process it like a normal ore until you get Rare Earth (I) Dust.%n%nAfter running the Dust through your Dehydrator, you get a number of strange materials, only some of which you recognize. But if you run these materials through an Electrolyzer or through the Dehydrator again, you may get some use out of them. Some of them may take quite a few to do so, but you §ohave§r been stockpiling, right? You'll need 204 Rare Earth.%n%nYou believe if you had more powerful acids and machines, you could extract even more valuable materials out of the Rare Earth. # Quest: Too Many Items? Unpossible! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJbg.name=§6§lToo Many Items? Unpossible! @@ -2070,7 +2070,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3A.name=§9§lBigger, Better, Chargier? betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3A.desc=The Vibrant Capacitor Bank is the largest non-creative RF Battery from EIO. It can store 25 million RF in a single block. # Quest: Vibrant Alloy -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.name=§a§9§lVibrant Alloy +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.name=§9§lVibrant Alloy betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.desc=Vibrant alloy is a high tier EnderIO alloy made out of ender eye, energetic alloy and chrome dust. # Quest: Energetic Alloy @@ -2099,7 +2099,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9Q.desc=Surface-mount devices are more # Quest: Workstations, Your First EV Circuit betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.name=§9§lWorkstations, Your First EV Circuit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=Your first EV circuit is the Workstation.%n%nYou can make Blue Alloy with Silver and Electrotine in an Alloy Smelter. If you don't have Electrotine, you can make it from Redstone and Electrum in a Mixer. Have fun!%n%nAlso note that using the fluid solidifier is way faster than the extruder for Blue Alloy. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=Your first EV circuit is the Workstation.%n%nYou can make Blue Alloy with Silver and Electrotine in an Alloy Smelter. If you don't have Electrotine, you can make it from Redstone and Electrum in a Mixer. Have fun! # Quest: Playing With Dust betterquesting.quest.AAAAAAAAAAAAAAAAAAADAQ.name=§9§lPlaying With Dust @@ -2278,7 +2278,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsQ.name=§9§lSimple SoC - System on a betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsQ.desc=SoCs (Systems on a Chip) are used to simplify circuit crafting. In this case, you can use Simple SoCs to make ULV circuits more easily. # Quest: Cheaper Simple Circuit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.name=§8§9§lCheaper Simple Circuit +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.name=§9§lCheaper Simple Circuit betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.desc=The NAND chip is an industrial replacement for the vacuum tubes that is much cheaper. You can't use it to make circuits though, only to make other things as a ULV circuit. Make sure to check out all the possible recipes! # Quest: Farming a Little Easier @@ -2318,7 +2318,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTw.name=§9§lLV Field Generator betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTw.desc=Field Generators are powerful devices. They're generally used in super tanks, super chests, in UU-Matter production and use, or in teleporters. Also, anything someone wanted to make harder to make. # Quest: Amplifying Your UUM Production -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.name=§a§9§lAmplifying Your UUM Production +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.name=§9§lAmplifying Your UUM Production betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.desc=To get UU-Amplifier out of your scrap you need an Amplifabricator. Both types of scrap are equivalent. # Quest: UUMatter @@ -2326,11 +2326,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVQ.name=§9§lUUMatter betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVQ.desc=Now you can actually make the UUM with a Mass Fabricator. Well, technically you could make it without UUA, but that's way more expensive. To make sure it only runs with UUA, put a programmed circuit (any value) in the machine's slot. UUMatter can be used for some very specific things, such as replicating §osome§r materials (check NEI, mostly/all periodic table), used with crops to create an ore, some specific high-level recipes need it, and...you can also sit in it to get regen.%n%nThe energy usage and overclocking of the Mass Fabricator is different from the usual GT way. To have fixed EU to UUM ratios for all tiers, the machine does perfect 2/2 overclocks. It also starts with a very high amperage in LV. The following chart should make it more clear:%n%nTier Amps EU/t Time%nLV 8A 256 160%nMV 4A 512 80%nHV 2A 1024 40%nEV 1A 2048 20%nIV 0.5A 4096 10%netc.%n%nPut in power (and hopefully UUA), and out comes UUM.%n%nFor now, just stockpile the UU matter. You need data orbs to use the replicator, and that's explained next tier.%n%n[note]You only need to complete one of the tasks.[/note] # Quest: HV Advanced Steam Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.name=§5§l§6§l§9§lHV Advanced Steam Boiler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.name=§9§lHV Advanced Steam Boiler betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.desc=The HV GT++ Steam Boiler is the next machine you can make to produce steam efficiently. It regulates its fuel more efficiently if it ends up being full. # Quest: HV Energy Hatch -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.name=§9§e§9§lHV Energy Hatch +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.name=§9§lHV Energy Hatch betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.desc=The HV energy hatch is crucial to a faster EBF that can do higher tier recipes. You will probably want to make at least two. # Quest: Recycle for the Environment @@ -2408,7 +2408,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABg.desc=Welcome to EV! You have suc # Quest: The Redstone Sniffer betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.name=The Redstone Sniffer -betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn't tell you, and now you're stuck wondering what private frequency they placed?%n%nNow, you have a way to do all of that.%n%nIntroducing the §6Redstone Sniffer§r!%n%nFor §cregular wireless redstone§f§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.%n%nFor §cadvanced wireless covers§f§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. +betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn't tell you, and now you're stuck wondering what private frequency they placed?%n%nNow, you have a way to do all of that.%n%nIntroducing the §6Redstone Sniffer§r!%n%nFor §cregular wireless redstone§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.%n%nFor §cadvanced wireless covers§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. # Quest: Raw Carbon Fiber betterquesting.quest.0fzaxas8R8OJzvYvqX5d9w.name=§a§lRaw Carbon Fiber @@ -2427,7 +2427,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAug.name=§a§lDimensional Goal: Mars betterquesting.quest.AAAAAAAAAAAAAAAAAAAAug.desc=Mars has a few new ores you need to find like tungsten, uranium and desh. You can centrifuge uranium-238 for U-235 and plutonium-239, which can also be centrifuged to get Pu-241 if you happen to need it. # Quest: Dimensional Goal: Phobos -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.name=§a§k§l§r§a§lDimensional Goal: Phobos +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.name=§a§lDimensional Goal: Phobos betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.desc=Phobos has new ores, go get them!%n%n[note]Honestly, aside from the dungeon, Phobos has all the ores you need.[/note] # Quest: Dimensional goal: Deimos @@ -2447,19 +2447,19 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyA.name=§a§lAdvanced Mob Protection betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyA.desc=Like the chandelier, the magnum torch prevents monsters from spawning. However, its range is quite big, so a single one might be enough for your entire base. The range is 64 blocks horizontally in each direction, and 32 up and down.%n%n[warn]Don't forget, monsters can still follow you home![/warn] # Quest: Graphene -betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.name=§a§k§r§a§lGraphene +betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.name=§a§lGraphene betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.desc=Graphene is a material that is just one atom layer thick. It has very favorable electric properties. To create though you will have to make some Graphene you can use a powerful adhesive to pull a single layer of material away from Graphite. # Quest: Advanced Glue -betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.name=§a§k§r§a§lAdvanced Glue +betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.name=§a§lAdvanced Glue betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.desc=Combine that with Acetone or Methyl Acetate to obtain Advanced Glue. # Quest: Polyvinyl Acetate -betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.name=§a§k§r§a§lPolyvinyl Acetate +betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.name=§a§lPolyvinyl Acetate betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.desc=You know how polymerization works by now. Use Air or Oxygen and optionally Titaniumtetrachloride to obtain Polyvinyl Acetate. # Quest: Vinyl Acetate -betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.name=§a§k§r§a§lVinyl Acetate +betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.name=§a§lVinyl Acetate betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.desc=Graphene is required for IV motors. This organic compound is just a stepping stone.%n%n§6Already automated Graphene? Hold 128 dust to complete this questline. # Quest: Indium @@ -2487,7 +2487,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2Q.name=§a§lRadon Loop betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2Q.desc=Radon is needed for EV emitters and sensors.%n%nIf you can get some Plutonium 239 and Uranium 238, you can use the LCR recipe and just keep cycling the Plutonium around to get more. # Quest: EV Chemical Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.name=§b§a§lEV Chemical Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.name=§a§lEV Chemical Reactor betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.desc=An EV chemical reactor is required to get some indium or make your radon production much faster. If you already made a large chemical reactor use that instead.%n%n[note]Complete either task.[/note] # Quest: Reactor Fuels @@ -2499,7 +2499,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3A.name=§a§lOther Ores betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3A.desc=You can find several other ores on these planets (some of which actually don't have a use, honestly), but the most useful right now are probably the ones on the right. There's also Draconium, Jade, Mirabilite, Tanzanite, Vinteum, and Vyroxes. # Quest: You're Gonna Hate This 1-4 in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.name=§a§f§a§lYou're Gonna Hate This 1-4 in EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.name=§a§lYou're Gonna Hate This 1-4 in EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.desc=Pumps, pistons, conveyor modules and robot arms are the most needed machine parts in EV. Go and craft one of each. # Quest: You're Gonna Hate This 5 and 6 in EV @@ -2527,7 +2527,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE4w.name=§a§lNano Supercomputer betterquesting.quest.AAAAAAAAAAAAAAAAAAAE4w.desc=The Nano Supercomputer is an IV circuit. # Quest: EV Chemical Bath -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.name=§a§f§a§lEV Chemical Bath +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.name=§a§lEV Chemical Bath betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.desc=An HV chemical bath or better is needed for the quantum eye. If you make an EV one you can also process Ilmenite better. # Quest: Nano Mainframe @@ -2539,7 +2539,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7w.name=§a§lBlue Steel betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7w.desc=Sunnarium batteries are made out of blue steel: a mixture of steel, black steel, brass and rose gold. # Quest: EV Circuit Assembler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.name=§b§a§lEV Circuit Assembler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.name=§a§lEV Circuit Assembler betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.desc=An EV circuit assembler requires IV Circuits to craft. With this assembler you can make higher tier circuits. # Quest: Epoxid @@ -2567,7 +2567,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfg.name=§a§lEV Assembler betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfg.desc=An EV assembler is required to make lapotron crystals, coils, and other stuff. # Quest: EV Laser Engraver -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.name=§a§k§r§a§lEV Laser Engraver +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.name=§a§lEV Laser Engraver betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.desc=An EV precision laser is required to make quantum crystals. # Quest: EV Superconductors (2048 EU/t) @@ -2623,11 +2623,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGjQ.name=§a§lEmpty Fiber Reinforced Gl betterquesting.quest.AAAAAAAAAAAAAAAAAAAGjQ.desc=Fiber Reinforced circuit boards require fiber-reinforced epoxid resin sheets, aluminium foil, and sulfuric acid to make an empty board. By adding energetic alloy foil and Iron(III) Chloride or Sodium Persulfate you can craft a More Advanced Circuit Board.%n%n[note]With these new boards you can make Lapotronic Energy Orbs. You could use them to upgrade your LSC. The boards are also used in IV for the next circuit line.[/note] # Quest: Cutting Up Stuff at EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.name=§9§a§lCutting Up Stuff at EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.name=§a§lCutting Up Stuff at EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.desc=Now that you've reached EV you're going to need a more advanced cutting machine. Better get one built. # Quest: More Power Needed, Sir! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.name=§b§a§lMore Power Needed, Sir! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.name=§a§lMore Power Needed, Sir! betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.desc=EBF and LCR recipes are going to need even more power. You'll need to craft EV energy hatches to supply them and keep them running. # Quest: Portable Hole? How About Portable Chunk! @@ -2652,7 +2652,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHYw.desc=For more tungsten and tungstens # Quest: What's in the Box? betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.name=§a§lWhat's in the Box? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.desc=Tired of waiting around for hours with radium in your inventory, waiting for it to decay? With a lead-lined box you can safely leave your radium in it and it'll decay while you do real work.%n%n[note]You may not be able to shift-click items in and out, but pipes still work. You can not use a WA.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.desc=Tired of waiting around for hours with radium in your inventory, waiting for it to decay? With a §5Lead-Lined Box§r you can safely leave your radium in it and it'll decay while you do real work.%n%n[note]Pipes work with it, but you can not use a WA.[/note]%n%nAdditionally, you can also choose to use the §5Decay Warehouse§r for this task; it's more efficient but comes at a much higher cost. (More info in Multiblock Goals tab) # Quest: Platinum Processing, Step 4 betterquesting.quest.AAAAAAAAAAAAAAAAAAAI-A.name=§a§lPlatinum Processing, Step 4 @@ -2707,7 +2707,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJkg.name=§a§lHigher Tier Cables betterquesting.quest.AAAAAAAAAAAAAAAAAAAJkg.desc=Now you can use Polyphenylene Sulfide Foils and Silicone or Styrene-Butadiene Rubber to coat higher tier cables.%nYou'll need both Tungsten and Platinum in IV-tier. # Quest: Advanced Ilmenite Processing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.name=§a§f§a§lAdvanced Ilmenite Processing +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.name=§a§lAdvanced Ilmenite Processing betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.desc=Get the most out of your Ilmenite by putting the crushed ore into an EV Chemical Bath with Sulfuric Acid. The acid can even be fully recycled. # Quest: Water, Fast @@ -2723,7 +2723,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALSg.name=§a§lTungstate Processing - St betterquesting.quest.AAAAAAAAAAAAAAAAAAALSg.desc=Next up is Tungsten Trioxide. Note that you got back all of the Calcium Chloride. If you process Scheelite ore at all, you'll want to set up an electrolyzer. # Quest: Playing With Dust in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.name=§a§9§a§9§l§9§a§lPlaying With Dust in EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.name=§a§lPlaying With Dust in EV betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.desc=The EV Autoclave is needed to process tungsten and other high tier materials. # Quest: Power of the Sun from Nuclear @@ -2734,8 +2734,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMAg.desc=Your good old singleblock Molec betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.name=§a§lFour fluids in the one Hatch! betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.desc=Now that you're in EV tier you now have access to the Quadruple input hatches. These hatches can hold four different fluids in the one hatch which saves valuable spots in your multiblocks.%n%nPerfect to be placed in your EBFs. -# Quest: EV Field Generators -betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.name=§a§lEV Field Generators +# Quest: EV Field Generator +betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.name=§a§lEV Field Generator betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.desc=With Field Generators you can make your first Quantum Chests or Quantum Tanks. But the first two should be for your T2 rocket.%n%n[note]Note that the Assembler recipe is more resource efficient.[/note] # Quest: Supersized Buses @@ -2751,6 +2751,10 @@ betterquesting.quest.kQL8JceoSMSLDU_2AFjoqw.desc=Well, maybe it's not as extreme betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.name=Nível 5 - IV betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.desc=This tier is all about the platline, and making the assembly line. They're both super hard, but necessary. This is probably where most people drop out. Good luck! +# Quest: IV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.name=§b§lIV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.desc=Oh look, the latest and greatest field generator! I wonder what you'll end up using these for... maybe a Tree Growth Simulator? Maybe a new Matter Manipulator? + # Quest: Tier 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.name=§b§lTier 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.desc=IV-Level. You will need Tungstensteel for machines. Suggested planets and moons to visit: Mars, Phobos, Deimos.%n%nMake sure to get a set of TPV coils for your EBF.%n%nYou should've learned "how to GregTech" by now. If not, go clean up the machine craters in your base...%n%nMany GT++ multiblock machines unlock at this tier. Make sure you have an Alloy Blast Smelter ready to go and check the GT++ tab. @@ -2768,7 +2772,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_Q.name=§b§lCallisto Trip betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_Q.desc=Callisto Ice is a material you need for Tier 4 Rockets. Look for it at Y 40-60. You can also find platinum series and radioactive ores here.%n%n[note]You can also find Mytryl and Ledox here as small ores.[/note] # Quest: Europa Trip -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.name=§b§b§lEuropa Trip +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.name=§b§lEuropa Trip betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.desc=Ledox is a material you need for Tier 4 Rockets which can be found on Europa. Look for it at Y 55-65. You can also find Chrome, Molybdenum, Manganese, Tungstate and Rubracium, among others.%n%n[note]You can also get Ledox from small ores on Callisto.[/note] # Quest: IV Superconductors (8192 EU/t) @@ -2800,7 +2804,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgQ.name=§b§lAço Rápido-S betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgQ.desc=Now that you have HSS-G, it's time to make HSS-S. This new alloy is an important part of a lot of LuV recipes. # Quest: Argon -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.name=§c§b§lArgon +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.name=§b§lArgon betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.desc=To process some of the new ingots you will find, you need argon. Your first source will come from air, in small amounts. Unlike centrifuging Compressed Air Cells, you'll need to turn the Air into Liquid Air first in a Vacuum Freezer so you can centrifuge it more efficiently.%n%nYou can also make the Air Intake Hatch - it's much better than spamming compressors!%n%nDon't bother with the DT recipe unless you need the other fluids from it, it's not nearly as good as centrifuging. You also need the Liquid Air Fluid Hatch (only works with Liquid Air!) and Giant Output Hatch when you want to do that. # Quest: Your First Naquadah Ingot @@ -2852,7 +2856,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGnQ.name=§b§l2-Nitrochlorobenzene betterquesting.quest.AAAAAAAAAAAAAAAAAAAGnQ.desc=Next step is to mix the nitration mixture with your chlorobenzene in the HV chemical reactor to get 2-nitrochlorobenzene. # Quest: 3,3 Dichlorobenzidine -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.name=§c§b§l3,3 Dichlorobenzidine +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.name=§b§l3,3 Dichlorobenzidine betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.desc=Mixing 2-nitrochlorobenzene with copper dust gives you 3,3 Dichlorobenzidine in an EV Chemical Reactor. # Quest: 3,3 Diaminobenzidine @@ -2889,7 +2893,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpg.desc=Potassium Dichromate is made ou # Quest: Potassium Nitrate betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.name=§b§lPotassium Nitrate -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Potassium Nitrate is made from Potassium and Nitric Acid.%nIf you have some saltpeter you can use that instead.%n%n%nPotassium nitrate can only be crafted while saltpeter has many different sources.%nPick the one you prefer, only one is needed to complete the quest. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Potassium Nitrate is made from Potassium and Nitric Acid.%nIf you have some saltpeter you can use that instead.%n%nPotassium nitrate can only be crafted while saltpeter has many different sources.%nPick the one you prefer, only one is needed to complete the quest. # Quest: Chromium Trioxide betterquesting.quest.AAAAAAAAAAAAAAAAAAAGqA.name=§b§lChromium Trioxide @@ -2941,7 +2945,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAA.desc=If you've been processing Plati # Quest: First Separation - Rhodium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.name=§b§lFirst Separation - Rhodium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.desc=The Platinum Group processing line (AKA Platline) is a multi-step complicated process. Because of its complexity, and how much you need, you should have a processing line running all the time. You should be able to comprehend it better after doing these quests. Or maybe you set it up already, and you're siphoning off some of the results? Either way.%n%nAs a first step in getting Rhodium, Ruthenium, Iridium, and Osmium, we will split apart the Rhodium from the other metals in an EBF with the Potassium Disulfate you made previously.%n%nThe amounts for this step are pretty annoying, blame Bart for that.%n%n[warn]Your output hatch needs to be at the bottom to collect the Rhodium Sulfate.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.desc=The Platinum Group processing line (AKA Platline) is a multi-step complicated process. Because of its complexity, and how much you need, you should have a processing line running all the time. You should be able to comprehend it better after doing these quests. Or maybe you set it up already, and you're siphoning off some of the results? Either way.%n%nAs a first step in getting Rhodium, Ruthenium, Iridium, and Osmium, we will split apart the Rhodium from the other metals in an EBF with the Potassium Disulfate you made previously.%n%nThe amounts for this step are pretty annoying, blame Bart for that. # Quest: Second Separation - Ruthenium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAg.name=§b§lSecond Separation - Ruthenium @@ -3008,7 +3012,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEg.name=§b§lFluid From Sulfur Gas betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEg.desc=Combine the Rhodium Sulfate you got with Water, and you'll get Rhodium Sulfate Solution, as well as some more Leech Residue, and Molten Potassium.%n%nYou get just over 13 ingots' worth of Potassium back, you'll want to use the fluid solidifier and then macerate it to use it again. # Quest: But... This is Expensive! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.name=§a§b§lBut... This is Expensive! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.name=§b§lBut... This is Expensive! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.desc=Gathering Zinc might not have been a pleasant task in the past, but here, it's just used as a catalyst, so you will regain all of it.%n%nWhen you electrolyze the Zinc Sulfate, you get a Sulfur and 4000L Oxygen back too. # Quest: Another One Bites the Salt @@ -3141,7 +3145,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9A.desc=You can process this further wi # Quest: Uranium? betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.name=§b§lUranium? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=§o§r...And sift it to get the uranium. You §odo§o§r get some 235 out of it so time not entirely wasted, hopefully? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=...And sift it to get the uranium. You §odo§r get some 235 out of it so time not entirely wasted, hopefully? # Quest: Dry It Real Good betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9g.name=§b§lDry It Real Good @@ -3278,7 +3282,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAACA.desc=If you have made it this fa # Quest: Netherite Scrap Seed betterquesting.quest.01C00SMsRUyKUD2zJht8tA.name=§c§lNetherite Scrap Seed -betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible.%n%n%n%n +betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible. # Quest: Dense Netherite Plate betterquesting.quest.4v3YtOxvT8aWIwy7NEJNhw.name=§c§lDense Netherite Plate @@ -3294,7 +3298,7 @@ betterquesting.quest.8zpQos1hR1CbwmWldvxSpg.desc=Heating up the Netherite Scrap # Quest: Netherite Materials betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.name=§c§lNetherite Materials -betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to the ingredients necessary for creating all of the different §4Netherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note] +betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to §5§lBoron Plasma§r, which is necessary for creating all of the different §4§lNetherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note]%n%n[warn]You must use a High-Current Industrial (Plasma) Arc Furnace, a regular one isn't powerful enough.[/warn] # Quest: Automated Mining betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyQ.name=§c§lAutomated Mining @@ -3305,11 +3309,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.name=§c§lAccelerating Things betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.desc=If an ender quarry won't satisfy your needs for MOOORE. A speed upgrade is required. # Quest: Starting Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§l§c§lStarting Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Fusion is a valuable tool you will be using for the rest of the game. It's used to create unique materials & plasmas. It can also be used as a very powerful power source when combined with plasma turbines.%n%nFor your first reactor, you will need a controller, 2-16 fluid input hatches, 1-16 fluid output hatches, and 16 energy hatches. All hatches have to be LuV tier or better. Each hatch provides 2048 EU/t for the recipe, and has a storage capacity of 10M EU.%n%nThis means you can do any fusion recipe that takes 32768 EU/t or less, and has a startup cost of 160M EU or less. Using more fluid hatches means you need less fusion casings. While this doesn't matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§c§lStarting Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Now that your power needs are increasing, you need a way to keep up with demand. To generate over 1A ZPM with a single machine you have two options: solars, and fusion.%n%nWhile solars are simpler to set up, solars cap out at 524288 EU/t. Fusion can reach levels close to eight times that with the right setup.%n%nFor your first reactor, you will need a controller, 1-16 fluid input hatches, 1-16 fluid output hatches, and 16 LuV+ energy hatches. Each energy hatch has an energy capacity of 10M EU and draws up to 2048 EU/t.%n%nThat means you can do any fusion recipe with a start cost of 160M EU or less, and takes 32768 EU/t or less. Using more fluid hatches means you need less fusion casings. While this doesn't matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers. # Quest: Getting Europium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§b§9§d§l§b§c§lGetting Europium +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§c§lGetting Europium betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.desc=To make a mk2 reactor, ender quarry, T5 rocket, unlock ZPM, or other things, you will need europium. Once you make a t5 rocket you will be able to find this as part of a very rare ore. Until then you need to produce it in the reactor. But it's probably not worth it to look for the ore anyway. # Quest: Now You're Really Gonna Hate This 1-4 in LuV @@ -3361,7 +3365,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmA.name=§c§lElite Circuit Board betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmA.desc=A new circuit line, a new board. Also required for the Hi-Computation Station MK-I. # Quest: LuV Laser Engraver -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.name=§9§a§c§lLuV Laser Engraver +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.name=§c§lLuV Laser Engraver betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.desc=The LuV laser engraver is an important part of lategame circuit production. You need to make crystal CPU's for both the crystal processor series of circuits, and later on for the wetware series.%n%n[note]If you've made the Hyper-Intensity Laser Engraver, you can just upgrade that instead.[/note] # Quest: Crystal Assembly @@ -3462,7 +3466,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALbA.desc=Oh god, why can't I get it in o # Quest: Separate Solvent betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.name=§c§lSeparate Solvent -betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §c§6ALL§r of the ether. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §6ALL§r of the ether. # Quest: Fracture Chlorine betterquesting.quest.AAAAAAAAAAAAAAAAAAALbg.name=§c§lFracture Chlorine @@ -3529,7 +3533,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMBQ.name=§c§lMolecular Transformer, fi betterquesting.quest.AAAAAAAAAAAAAAAAAAAMBQ.desc=If you're reading this before LuV and want to know how to make Sunnarium, check out EV or IV quests.%n%n[note]Yes, this multi is somewhat buggy.[/note] # Quest: Sun Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.name=§l§c§lSun Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.name=§c§lSun Fusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.desc=Alternative way to mass produce Sunnarium. # Quest: Behold: The Netherite Line @@ -3550,7 +3554,7 @@ betterquesting.quest.P_nO8frbRM2c-MLKAaJUkw.desc=§4Netherite Nanoparticles§r c # Quest: Netherite Scrap betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.name=§c§lNetherite Scrap -betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §(§(§3(though, having more scrap handy could improve your setup efficiency).%n%n§rYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!%n%n§r[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] +betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §3(though, having more scrap handy could improve your setup efficiency).§r%n%nYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!§r%n%n[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] # Quest: Netherrack Froth betterquesting.quest.WNC6mX67QGG5gpjX0YkvDw.name=§c§lNetherrack Froth @@ -3647,7 +3651,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAByQ.desc=The Energy Infuser is the tech # Quest: Fusion Reactor MKII - Bigger, Better, Fusor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.name=Fusion Reactor MKII - Bigger, Better, Fusor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Now that you have some Europium, put it to use by making a MK II reactor.%n%nThis one will require the same block placement, but replaces LuV casings with fusion machine casings, superconducting coil blocks with fusion coil blocks, and uses ZPM tier hatches.%n%nEach of the up to 16 ZPM Energy Hatches adds 8192 EU/t power input and 20 MEU starting capacity. Therefore this reactor can handle recipes up to 320M EU at startup. In addition, if you perform a MK I recipe on a MK II, you will overclock it. Fusion overclocking is different from normal GT. It will take 2x the power and the recipe will go 2x faster. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Now that you have some Europium, put it to use by making a MK II reactor.%n%nThis one requires the same block placement, but replaces the LuV casings with fusion machine casings and the superconducting coil blocks with fusion coil blocks. The energy hatches must now be at least ZPM too.%n%nEach energy hatch has an energy capacity of 20M EU and draws up to 8192 EU/t. That means it can handle start costs up to 320M EU and power consumption up to 131072 EU/t. Furthermore, MK I recipes in a MK II reactor are granted a 2/2 perfect overclock which doubles the speed and power consumption. # Quest: Making Americium betterquesting.quest.AAAAAAAAAAAAAAAAAAAErw.name=Making Americium @@ -3848,7 +3852,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAALQ.desc=Ultimate Voltage! This is t # Quest: Upgrading the Reactor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.name=Upgrading the Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=A MK II is nice, but why not make a MK III? This time you will need UV or above hatches, as well as the Fusion Machine Casing MK II.%n%nEach of the up to 16 UV Energy Hatches adds 32768 EU/t power input and 40 MEU starting capacity. Therefore this reactor can handle recipes up to 640M EU at startup.%n%nWhen using it for lower tier recipes, the reactor will double the power needed per recipe, while cutting the processing time in half, both for each tier difference. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=A MK II is nice, but why not make a MK III? This time you need UV+ energy hatches, as well as the Fusion Machine Casing MK II.%n%nEach energy hatch has an energy capacity of 40M EU and draws up to 32768 EU/t. That means it can handle start costs up to 640M EU and power consumption up to 131072 EU/t.%n%nThe MK III reactor also grants a 2/2 perfect overclock for every machine tier above the minimum recipe tier. # Quest: I Put Fusion in Your Fusion so you Can Fusion While You Fusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsg.name=I Put Fusion in Your Fusion so you Can Fusion While You Fusion @@ -4174,7 +4178,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB0w.desc=There was something sleeping de # Quest: Infinity Helmet betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.name=Infinity Helmet -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=An armor set worthy of a God. This helmet provides infinite saturation.%n%n%nWhile wearing the complete set, you are completely unkillable. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=An armor set worthy of a God. This helmet provides infinite saturation.%n%nWhile wearing the complete set, you are completely unkillable. # Quest: Infinity Chest betterquesting.quest.AAAAAAAAAAAAAAAAAAAKEQ.name=Infinity Chest @@ -4198,7 +4202,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFQ.desc=Infinity pickaxe, never breaks, # Quest: Galaxy in a Bottle...? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.name=Galaxy in a Bottle...? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Good luck with this one, it is many many many times harder than the previous tiers. Required to make extremely endgame materials such as hypogen.%n%nYou may notice the mk4 recipes are §oquite§o §rslow, perhaps consider making a compact reactor instead?%n%n[note]You only have to complete one task to finish this quest.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Good luck with this one, it is many times harder than the previous tiers. It is required to make extremely endgame materials such as hypogen.%n%nThe MK IV reactor grants 4/4 perfect overclocks for every machine tier above the minimum recipe tier instead of the 2/2 perfect overclocks from the previous tiers. That means the speed and power consumption are both quadrupled instead of doubled each time.%n%nRegardless, you may notice the MK IV recipes are §oquite§o §rslow, perhaps consider making a Compact Fusion Reactor instead?%n%n[note]You only have to complete one task to finish this quest.[/note] # Quest: Hypogen betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.name=Hypogen @@ -4206,7 +4210,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.desc=Here it is, the most high tier # Quest: Well This Looks... Shiny? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.name=Well This Looks... Shiny? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.%n%n§3§3§3§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.%n%n§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on. # Quest: You Know the Drill betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHg.name=You Know the Drill @@ -4238,11 +4242,11 @@ betterquesting.quest.AzTPKiXuRWaBTOFhTeV83Q.desc=An armor set worthy of a God. T # Quest: Something From Nothing, Part 3? betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.name=Something From Nothing, Part 3? -betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this. +betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this.%n%n[note]Will require MK-II motors on Space Elevator to function.[/note] # Quest: Infinity Pants betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.name=Infinity Pants -betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.%n%n%nWhile wearing the complete set, you are completely unkillable. +betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.%n%nWhile wearing the complete set, you are completely unkillable. # Quest: Dreams of Rainbow... Stargates? betterquesting.quest.H3Tvy4ZKSyiQGT16Og90bA.name=Dreams of Rainbow... Stargates? @@ -4266,7 +4270,7 @@ betterquesting.quest.WIx0jq8hS8ifWxZWTmC5yA.desc=The optical supercomputer is th # Quest: The Final Frontier! betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.name=The Final Frontier! -betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=With the §1§lMothership§r (see the Space Race tab for how to build one) you can visit the truly last system: the Amun-Ra system. It has six planets and moons you can visit, each with at least one unique ore vein.%n%n%n§l§nAnubis§r%nInfinity Catalyst vein (Neutronium, Adamantium, Infinity Catalyst, Bedrockium)%n%n§l§nHorus§r%nCosmic Neutronium vein (Neutronium, Cosmic Neutronium, Black Plutonium, Bedrockium)%n%n§l§nMaahes§r%nNaquadria vein (Naquadah, Enriched Naquadah, Naquadria, Trinium)%n%n§l§nMehen Belt§r%nAwakened Draconium vein (Draconium, Draconium, Awakened Draconium, Nether Star)%n%n§l§nNeper§r%nDilithium (Dilithium, Dilithium, Mysterious Crystal, Vinteum)%n%n§l§nSeth§r%nRaw Tengam (Raw Tengam, Raw Tengam, Electrotine, Samarium)%n%n%nRaw Tengam is the vein you will want the most, as you can process Raw Tengam into Attuned Tengam, which is the UEV+ replacement for Magnetic Samarium. On Horus and Neper generate Certus Quartz veins (Certus Quartz, Certus Quartz, Charged Certus Quartz, Quartz Sand) as well §mI can't imagine why you would still need that though§r. +betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=With the §1§lMothership§r (see the Space Race tab for how to build one) you can visit the truly last system: the Amun-Ra system. It has six planets and moons you can visit, each with at least one unique ore vein.%n%n§l§nAnubis§r%nInfinity Catalyst vein (Neutronium, Adamantium, Infinity Catalyst, Bedrockium)%n%n§l§nHorus§r%nCosmic Neutronium vein (Neutronium, Cosmic Neutronium, Black Plutonium, Bedrockium)%n%n§l§nMaahes§r%nNaquadria vein (Naquadah, Enriched Naquadah, Naquadria, Trinium)%n%n§l§nMehen Belt§r%nAwakened Draconium vein (Draconium, Draconium, Awakened Draconium, Nether Star)%n%n§l§nNeper§r%nDilithium (Dilithium, Dilithium, Mysterious Crystal, Vinteum)%n%n§l§nSeth§r%nRaw Tengam (Raw Tengam, Raw Tengam, Electrotine, Samarium)%n%nRaw Tengam is the vein you will want the most, as you can process Raw Tengam into Attuned Tengam, which is the UEV+ replacement for Magnetic Samarium. On Horus and Neper generate Certus Quartz veins (Certus Quartz, Certus Quartz, Charged Certus Quartz, Quartz Sand) as well §mI can't imagine why you would still need that though§r. # Quest: Dimensional Breach Imminent betterquesting.quest._TtL1y6-SfCCNKRrWSvrNQ.name=Dimensional Breach Imminent @@ -4443,7 +4447,7 @@ betterquesting.quest.u-1Y-eQ-TLyw-WGi5EEnVA.desc=Now that you've enjoyed your ex # Quest: Fuwusion MK5 betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.name=Fuwusion MK5 -betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports Perfect Overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] +betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports 4/4 perfect overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] ## Quest Line: Tier 12 - UMV @@ -4500,7 +4504,7 @@ betterquesting.quest.U7Ta5d7PSii76sbIPbltlw.desc=With total mastery of the Forge # Quest: Convergence betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.name=Convergence -betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5§ L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] +betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] # Quest: What Do I Use This Stuff On? betterquesting.quest._Cwgzi_VR5ChWJSIIrzUvg.name=What Do I Use This Stuff On? @@ -4573,7 +4577,7 @@ betterquesting.quest.52Yelo6KSLGumzXo-_F5DQ.desc=Or MHDCSM for short.%n%nThis is # Quest: Tier 13 (UXV) betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.name=Tier 13 (UXV) -betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.desc=Welcome to the final tier of NH (for now).%n%nWe hope you enjoy your stay, though be prepared for a lot of waiting.%n%nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.%n%nHave fun crafting 2 Stargates!%n%n[warn]This tier is far from complete. Expect changes.[/warn] +betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.desc=Welcome to the final tier of NH (for now).%n%nWe hope you enjoy your stay, though be prepared for a lot of waiting.%n%nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.%n%nHave fun crafting the Stargate!%n%n[warn]This tier is far from complete. Expect changes.[/warn] # Quest: The Door to Heaven? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKDA.name=The Door to Heaven? @@ -5067,7 +5071,7 @@ betterquesting.quest.-MexGhcYQ0OUrr5xgriDXQ.desc=In light of your thaumaturgical # Quest: Basic Flight Potion betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.name=Basic Flight Potion -betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.desc=Tired of jetpacks? Want normal flight with no strings attached? Look no further!%n%nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.%n%n[note]Chicken Trophies are a rare drop from killing chickens.[/note]%n%n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent and Blood Orb in an Alchemic Chemistry set.[/note]%n +betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.desc=Tired of jetpacks? Want normal flight with no strings attached? Look no further!%n%nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.%n%n[note]Chicken Trophies are a rare drop from killing chickens.[/note]%n%n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent in an Alchemic Chemistry set.[/note]%n # Quest: Relocator betterquesting.quest.8QSORTVOSOaUXC6mQurMgA.name=Relocator @@ -5313,6 +5317,10 @@ betterquesting.quest.iWmU5h_ZSPqAcObmxgW5bw.desc=Are you sick and tired of using betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.name=Teleporter betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.desc=The IndustrialCraft2 Teleporter allows for teleportation between 2 connected teleporters.%nIt requires energy storing block right next to it due to the massive power demand.%n%n[note]The energy required is determined by the distance between the teleporters and amount of items in the inventory.[/note]%n%n[note]The teleporter is quite buggy according to the official wiki.[/note] +# Quest: Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.name=Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.desc=The Electric Jetpack may be useful for flight, but it doesn't seem to last very long. %n%nIf only there was an integrated upgradable battery pack you could keep on your player to extend it's range...%n%nOh wait, there is!%n%nThe §5§lCharge Pack§r can be used as a battery pack for charging items both in your hotbar and armor equip to your person. Simply place it in the belt bauble slot and it should be fully functional! The HV one should serve you nicely for now.%n%n[note]You can upgrade the Charge Pack as you unlock items that require higher voltages for charging. The Charge Pack will charge anything of-tier or lower- but not higher.[/note] + ## Quest Line: ...Without Dying betterquesting.questline.AAAAAAAAAAAAAAAAAAAACw.name=...Sem Morrer @@ -5427,7 +5435,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzw.name=§a§lTurret Base Tier 4 betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzw.desc=Even more range, power and upgrade slots. # Quest: Iron Shields -betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.name=§1§2§lIron Shields +betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.name=§2§lIron Shields betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.desc=You've been using your hide shield long enough. After you make your first tools, grab a bit of iron ore and make a nice iron shield. # Quest: Stone spear @@ -5504,7 +5512,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADBw.desc=These are the first parts you w # Quest: Seeing Things Brighter betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.name=Seeing Things Brighter -betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.desc=The nano helmet is a bit special. It will provide you with night vision as long as you have energy! +betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.desc=The nano helmet is a bit special. It will provide you with night vision as long as you have energy!%n%n[note]If you got these from a lootbag, hold these in your hand after completing the "Carbon Parts" quest to skip this quest.[/note] # Quest: Carbon Skin betterquesting.quest.AAAAAAAAAAAAAAAAAAADCw.name=Carbon Skin @@ -5547,7 +5555,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9Q.name=§a§lBest Bolts? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9Q.desc=That meteoric iron you found on the moon, when sent through the EBF, turns into this amazing meteoric steel, able to keep a fine edge. Put some on an Energetic Alloy tool rod to make an awesome bolt. Your next bolt you'll have to figure out yourself.%n%nUse whatever fletching you want. # Quest: Best Crossbow? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.name=§9§k§r§9§m§l§r§m§n§o§r§9§lBest Crossbow? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.name=§9§lBest Crossbow? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.desc=Energetic alloy has proven to be an amazing material. Its light weight and high stiffness makes it perfect for a crossbow limb. It is slightly slower to draw but still has amazing stopping power with its very high bolt speed. Durability is much improved over a carbon limb.%n%nThe material would also make an excellent bolt body. Perhaps you will find a suitable tip to match? # Quest: Electrogoggles @@ -5876,11 +5884,11 @@ betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.name=Excavation Upgrade betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.desc=Mining out large chunks of stone can be a huge pain when it comes to creating bases. Why not craft the excavator upgrade for your Prototype Matter Manipulator so that you have the ability to remove blocks quickly? # Quest: Crystal Shulker Box -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§5§6§lCrystal Shulker Box -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§6§lCrystal Shulker Box +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Obsidian Barrel -betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§5§6§lObsidian Barrel +betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§6§lObsidian Barrel betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.desc=The Obsidian barrel holds as many items as the Diamond one, and is also immune to explosions. # Quest: Double the Radius = Double the Fun! @@ -5888,8 +5896,8 @@ betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.name=Double the Radius = Double the betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.desc=[quest]Advanced MagLev Pylon II (HV)[/quest]%n%nThe HV Pylon has a §c32§r block radius (65x65x65 cube centered around the pylon)%n%nRadius is §9halved§r if the pylon is unpowered. # Quest: Obsidian Shulker Box -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§5§6§lObsidian Shulker Box -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=The portable equivalent of the Obsidian Barrel that retains it's explosion-proof qualities.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§6§lObsidian Shulker Box +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=The portable equivalent of the Obsidian Barrel that retains it's explosion-proof qualities.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Manipulator Upgrades betterquesting.quest.NKKa001sQ9qXBPAUEV4Vrg.name=Manipulator Upgrades @@ -5901,7 +5909,7 @@ betterquesting.quest.QMlw6Z67T5-y_qflA7On2Q.desc=Combining diamond chest with ob # Quest: Iron Shulker Box betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.name=§2§lIron Shulker Box -betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=The portable equivalent of the Iron Barrel.%n%nHas §n54§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=The portable equivalent of the Iron Barrel.%n%nHas §n54§r slots.%n%n[note]Can be Dyed![/note] # Quest: Constructing Additional Pylons! betterquesting.quest.U0LzQUUkRIi-cY3ZpT4uiQ.name=Constructing Additional Pylons! @@ -5913,7 +5921,7 @@ betterquesting.quest.VFVruPLHQAeDthuV-s7HGQ.desc=Concrete. Eh sorry, Hempcrete! # Quest: Gold Shulker Box betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.name=§3§lGold Shulker Box -betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=The portable equivalent of the Gold Barrel.%n%nHas §n81§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=The portable equivalent of the Gold Barrel.%n%nHas §n81§r slots.%n%n[note]Can be Dyed![/note] # Quest: Finally, Some Real Power! betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.name=Finally, Some Real Power! @@ -5921,19 +5929,19 @@ betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.desc=The Energy Tunnel Manipulator U # Quest: Shulker Upgrades betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.name=§3§lShulker Upgrades -betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand. %n%n§n§A§r§lAvailable Upgrades:§l§r%nVanilla -) Copper%nVanilla -) Iron%nCopper -) Iron%nCopper -) Silver%nIron -) Gold%nSilver -) Gold%nGold -) Diamond%nDiamond -) Crystal%nDiamond -) Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n +betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? Now that you're in MV and have access to §dCrystalline Pink Slime§r dust they can be! No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand.%n%n§lAvailable Upgrades:§r%nVanilla -> Copper%nVanilla -> Iron%nCopper -> Iron%nCopper -> Silver%nIron -> Gold%nSilver -> Gold%nGold -> Diamond%nDiamond -> Crystal%nDiamond -> Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n # Quest: Diamond Shulker Box betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.name=§5§lDiamond Shulker Box -betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=The portable equivalent of the Diamond Barrel, you'll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=The portable equivalent of the Diamond Barrel, you'll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Dark Steel Barrel -betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§5§6§lDark Steel Barrel +betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§6§lDark Steel Barrel betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.desc=The Dark Steel barrel holds 135 items! And is also immune to explosions. # Quest: Copper Shulker Box betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.name=§2§lCopper Shulker Box -betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=The portable equivalent of the Copper Barrel.%n%nHas §n45§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=The portable equivalent of the Copper Barrel.%n%nHas §n45§r slots.%n%n[note]Can be Dyed![/note] # Quest: Crystal Chest betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.name=§bCrystal Chest @@ -5941,10 +5949,10 @@ betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.desc=You've created a chest that all # Quest: Silver Shulker Box betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.name=§3§lSilver Shulker Box -betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=The portable equivalent of the Silver Barrel.%n%nHas §n72§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=The portable equivalent of the Silver Barrel.%n%nHas §n72§r slots.%n%n[note]Can be Dyed![/note] # Quest: Draconic Chest -betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§5§6§lDraconic Chest +betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§6§lDraconic Chest betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.desc=The Draconic Chest is a special upgrade of the compressed chest. In addition to a large inventory size and being able to retain it's contents, it has a crafting station and a furnace integrated directly into it. %n%nThe smelting module can be powered by EU or RF and has an internal buffer of it's own. It can smelt up to 5 items at a time. @@ -6246,7 +6254,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAALQ.name=§6§lMultiblock Tanks... Railc betterquesting.quest.AAAAAAAAAAAAAAAAAAAALQ.desc=576 buckets of fluid, that should be enough to store all the creosote you have accumulated thus far. If that isn't enough you can make this tank bigger. The smallest tanks are 3x4x3 while the biggest are 9x8x9.%n%nFluid will auto-output without any pumps if you place a valve on its bottom side at the center. The output rate is 1000 L/t so twice as fast as a GT HV Pump Cover. You can color the tank with Buildcraft paintbrushes and the GT spray can.%n%nIf you still use Railcraft tanks in later tiers, you boost the output rate by using pumps. # Quest: You Are Now Prepared, Hopefully! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.name=§f§k§f§l§6§lYou Are Now Prepared, Hopefully! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.name=§6§lYou Are Now Prepared, Hopefully! betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.desc=No matter where you got this smeltery from, you have one now. Time for some casting!%n%nBuy the zinc gravel in the Coins Coins coins tab if you can't find it.%n%nNote: The book says a 3x3 base, but you can make a smeltery with a smaller base. Taller/wider smelteries can do more items at one time, conserving fuel.%n%n[note]The smeltery does not double ores in GTNH. Later machines will help you there.[/note] # Quest: The Water Dilemma @@ -6258,8 +6266,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.name=§6§lTime to Get Some Steel betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.desc=You need steel? Uhh... fine. Let's get busy...%n%nThe Bricked Blast Furnace (BBF) can share walls with other ones, just like most GT multiblocks. How will this affect the air quality though...%n%nIf you are short on Stone Dust, you can get more by macerating cobblestone.%n%nIf you spawn near a biome with Hardened Clay you can macerate it to get the clay dust you need. You can also use brick blocks from Villages to get brick dust in the macerator.%n%nCrafting the Worktable from Forestry can make it easier as you can use all the buckets for crafting in one click. # Quest: EBF-Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§r§6§l§5§l§o§l§r§6§lEBF-Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=In order to get aluminium ingots, you need an Electric Blast Furnace. It's another very important step towards victory, so let's get started.%n%nGetting the Mica for the heating coils might be a little tricky, but you can use a substitute for the first tier of coils.%nYou need 2 LV hatches with 4A of 32V total, or 3 LV hatches with MOOOORE power if the multiblock is not fully repaired.%nIn order to not scrape by for Nickel, check out the quest Source of Nickel in the Novice Thaumaturgy tab.%n%n§rA few recipes produce CO2/SO2 as a fluid. This fluid can be collected by placing a fluid output hatch on the top layer of the EBF. You could also enable fluid voiding in the EBF controller block GUI. For recipes with such a C02/S02 output you must do one or the other or the EBF will not start.%nThe amount of fluid recovered depends on the tier of the muffler hatch.%n%nBart's Platinum Series recipes output fluids on the BOTTOM and are NOT affected by the muffler hatch tier, so if you want to do Platinum Stuff later, remember that.%n%nMoron always says - Make Muffler Moint Mup. Or point up, anyways. Before the launch, don't forget to fix maintenance issues and put a programmed circuit if necessary.%n%nIf you want a really fancy EBF, you can add more input fluid hatches and store different fluids in each one.%n%nThe EBF also has a heat adjustment of 100K for each power tier above or below MV. You can only make LV energy hatches right now, but installing two LV energy hatches will overclock the EBF to MV power, eliminating the 100K penalty and setting the initial heat to 1801K.%n%nAs you upgrade your EBF over the course of the game, this heat adjustment will increase. Two MV energy hatches (overclocking to HV) will add +100K, two HV energy hatches (overclocking to EV) will give +200K, and so on. Coils only set the base value. This adjustment does not apply to the Volcanus.%n%nIf the pollution gets really bad, check in GT++ Multiblocks for a pollution scrubber, or upgrade your Muffler. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§6§lEBF-Time +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=In order to get aluminium ingots, you need an Electric Blast Furnace. It's another very important step towards victory, so let's get started.%n%nGetting the Mica for the heating coils might be a little tricky, but you can use a substitute for the first tier of coils.%nYou need 2 LV hatches with 4A of 32V total, or 3 LV hatches with MOOOORE power if the multiblock is not fully repaired.%nIn order to not scrape by for Nickel, check out the quest Source of Nickel in the Novice Thaumaturgy tab.%n%nA few recipes produce CO2/SO2 as a fluid. This fluid can be collected by placing a fluid output hatch on the top layer of the EBF. You could also enable fluid voiding in the EBF controller block GUI. For recipes with such a C02/S02 output you must do one or the other or the EBF will not start.%nThe amount of fluid recovered depends on the tier of the muffler hatch.%n%nBart's Platinum Series recipes output fluids on the BOTTOM and are NOT affected by the muffler hatch tier, so if you want to do Platinum Stuff later, remember that.%n%nBefore the launch, don't forget to fix maintenance issues and put a programmed circuit if necessary.%n%nIf you want a really fancy EBF, you can add more input fluid hatches and store different fluids in each one.%n%nThe EBF also has a heat adjustment of 100K for each power tier above or below MV. You can only make LV energy hatches right now, but installing two LV energy hatches will overclock the EBF to MV power, eliminating the 100K penalty and setting the initial heat to 1801K.%n%nAs you upgrade your EBF over the course of the game, this heat adjustment will increase. Two MV energy hatches (overclocking to HV) will add +100K, two HV energy hatches (overclocking to EV) will give +200K, and so on. Coils only set the base value. This adjustment does not apply to the Volcanus.%n%nIf the pollution gets really bad, check in GT++ Multiblocks for a pollution scrubber, or upgrade your Muffler. # Quest: More Heat - Kanthal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAATg.name=§6§lMore Heat - Kanthal Coil Upgrade @@ -6278,7 +6286,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUQ.name=§6§lAt the End of... betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUQ.desc=...the universe everything freezes eventually. But waiting for the heat death of the universe might take too long. Therefore, we present you the vacuum freezer. It should be good enough to cool your hot stuff.%n%nIngots that go through the EBF above a certain temperature will come out as hot ingots that need to be cooled.%n%nYou will need a minimum of 16 frost proof machine casings, the rest depends on your setup. # Quest: An Unexpected Bonus -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.name=§7§6§lAn Unexpected Bonus +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.name=§6§lAn Unexpected Bonus betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.desc=Because we're nice developers, we decided to add a little bonus if you happen to compress charcoal. Use it in the bricked blast furnace, or in a boiler, it yields 10 times the burn time of a piece of charcoal. So one charcoal for free. This bonus only occurs on the first compression step. (But for fanciness, you should definitely get a quintuple one!)%n%n[note]Of course they're kinda useless unless you're using BBFs or boilers, though you can use them to make industrial diamonds.[/note] # Quest: High-Speed Charcoal @@ -6307,7 +6315,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB3Q.desc=This one is optional now. But s # Quest: An Industrial Mobfarm betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.name=§6§lAn Industrial Mobfarm -betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.desc=§6§lExtreme Entity Crusher§r is your newest and probably §lbest§r spawner/grinder, with this you are not only able to get drops without any §lTPS§r issues but also with style and §lextreme§r efficiency.%n%nOf course that depends on the quality of your sword; damage, looting, and durability are the only stats that will translate towards the efficacy of the machine. §3(weapon is optional however, there are spikes in it after all!)§r%n%nWill ocassionally spawn infernal mobs if possible and will use §2§lx8§r power with every infernal spawn so you need to take that into account!%n%nIf you are actively using the Blood Magic "§c§lWell of Suffering§r" ritual to power your altar, this multi may be used in combination with it to 'generate' and 'kill' mobs automatically for life essence, so you don't need a setup involving an actual spawner!%n%n§lNotes:§r%nWill generate §2§l120L§r of liquid XP with every cycle.%nIn case of any problems with multiblock animation just use §5soldering iron§r on the machine to disable it.%nRead the tooltip! There are a few unique quality of life settings that you may find of use.%n%n[warn]Enchanting the spikes does nothing to effect the machine.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.desc=§6§lExtreme Entity Crusher§r is your newest and probably §lbest§r spawner/grinder, with this you are not only able to get drops without any §lTPS§r issues but also with style and §lextreme§r efficiency.%n%nOf course that depends on the quality of your sword; damage, looting, and durability are the only stats that will translate towards the efficacy of the machine. §3(weapon is optional however, there are spikes in it after all!)§r%n%nWill ocassionally spawn infernal mobs if possible and will use §2§lx8§r power with every infernal spawn so you need to take that into account!%n%nIf you are actively using the Blood Magic "§c§lWell of Suffering§r" ritual to power your altar, this multi may be used in combination with it to 'generate' and 'kill' mobs automatically for life essence, so you don't need a setup involving an actual spawner!%n%n§lNotes:§r%nWill generate §2§l120L§r of liquid XP with every cycle.%nIn case of any problems with multiblock animation just use §5soldering iron§r on the machine to disable it.%nRead the tooltip! There are a few unique quality of life settings that you may find of use.%n%n[warn]Enchanting the spikes in the structure does nothing to effect the machine.[/warn] # Quest: Powderbarrels betterquesting.quest.AAAAAAAAAAAAAAAAAAAC-Q.name=§6§lPowderbarrels @@ -6387,7 +6395,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADDQ.desc=This oven is the best way to ge # Quest: It's Time to Get More Steam betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.name=§6§lIt's Time to Get More Steam -betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=As soon as you have the ability to store energy in large quantities, it would be necessary to have a way to generate energy in large quantities. You need a large bronze boiler. But in order to make this boiler, you will need a mountain of bronze. This boiler produces 800L of steam per tick. This is enough to run 10 basic steam turbines.%n%nThe large boiler can use either water or distilled water. Water is consumed at a rate of 1L of water per 150L of steam.%n%nTo make a large boiler you must make a 3x3x5 structure with Bronze Pipe Casings in the center of the middle 3 levels. The lowest level must contain at least 1 or 2 input hatches, 1 or 2 input buses, 3 or 4 fireboxes, 1 muffler, and one maintenance hatch. The lowest level can not contain any plated bricks. All hatches, buses, and mufflers must have their back side touching a firebox. The output hatch can be placed on any of the upper 4 levels.%n%n§c§cWarning: Different from other boilers, Large Boilers must contain water at all times while active. If at any point the Boiler runs out of water while it is active, it will explode. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=As soon as you have the ability to store energy in large quantities, it would be necessary to have a way to generate energy in large quantities. You need a large bronze boiler. But in order to make this boiler, you will need a mountain of bronze. This boiler produces 800L of steam per tick. This is enough to run 10 basic steam turbines.%n%nThe large boiler can use either water or distilled water. Water is consumed at a rate of 1L of water per 150L of steam.%n%nTo make a large boiler you must make a 3x3x5 structure with Bronze Pipe Casings in the center of the middle 3 levels. The lowest level must contain at least 1 or 2 input hatches, 1 or 2 input buses, 3 or 4 fireboxes, 1 muffler, and one maintenance hatch. The lowest level can not contain any plated bricks. All hatches, buses, and mufflers must have their back side touching a firebox. The output hatch can be placed on any of the upper 4 levels.%n%n§cWarning: Different from other boilers, Large Boilers must contain water at all times while active. If at any point the Boiler runs out of water while it is active, it will explode. # Quest: Steam is Never Enough betterquesting.quest.AAAAAAAAAAAAAAAAAAADEg.name=§6§lSteam is Never Enough @@ -6407,7 +6415,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADZg.desc=Smelting up to nine items at on # Quest: Cleanroom betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.name=§6§lCleanroom -betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.desc=If you want to make more advanced (and cheaper!) circuits, you will need a Cleanroom. The Cleanroom is an interesting multiblock, because you will be placing other machines §oinside§r of the room!%n%nThe cleanroom is a hollow multiblock between 3x4x3 and 15x15x15 (WxHxL) blocks. The base does not need to be a square; a rectangular shape is fine. The top layer is built out of Filter Machine Casings, except for the edges, which are Plascrete Blocks. The controller needs to be in the center of the top layer. If the width or length of the room are even, then it can be any one of the two (or four) middle blocks. The rest of the structure is built out of Plascrete Blocks.%n%nUp to 30%% of those Plascrete Blocks can be replaced by other valid blocks or materials:%n%nA Reinforced Door lets you get in and out of the cleanroom. Make sure to keep the doors closed, or the cleanroom will rapidly lose efficiency. Travel Anchors and Elevators also work, you can even embed them in the floor if you want to.%n%nIn order to automate power and item transport through the walls, you can use Cable Diodes or Machine Hulls. Just be really careful when upgrading your machines to a higher voltage. Be sure to remove the machine hulls and diodes and replace them with the new power tier, or else you will be very sad. You don't need to do this for ones you only use to pass items through.%n%nIf you want to see inside, you can use any EV+ tier glass (for example, Reinforced Glass or Managlass). If the Cleanroom does not form, mind the 30%% limit: often the problem is that you added too much glass.%n%nFinally, the Cleanroom itself will need a Maintenance and Energy Hatch to run. The power usage of this multiblock is a bit unusual. It starts out at 40 EU/t and then gradually goes down. But even when it uses 40 EU/t - which is usually MV - a single LV energy hatch suffices, as long as you give it enough power. Just keep in mind that this makes the Cleanroom an exception, not the rule.%n%nLet's build a 5x5x5 room for now. You can expand it later as needed. Give it power and let it run until it reaches 100%% efficiency. Below 100%% efficiency, machines inside the cleanroom have a chance to void outputs, so you want to keep the cleanroom running at all times!%n%nAny maintenance issue reduces the maximum efficiency by 10%%. Monitor your cleanroom with a Hand Scanner, Industrial Information Panel, or using a Needs Maintenance Cover and a Redstone Powered Light or Howler Alarm.%n%n%n[note]Multiblocks such as the Large Chemical Reactor or Hyper-Intensity Laser Engraver don't need to be in a cleanroom. However, you will still need the cleanroom later on for other machines, like Bio Labs.[/note]%n%n[note]Other helpful hints: you can use an AE Wireless Connector or a Transvector Interface for item transport to avoid machine hulls, and use a higher tier energy hatch to reach 100%% efficiency faster.[/note]%n%n[warn]Keep in mind that you can not use anything in the cleanroom that causes pollution, or the cleanroom will stop working.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.desc=If you want to make more advanced (and cheaper!) circuits, you will need a Cleanroom. The Cleanroom is an interesting multiblock, because you will be placing other machines §oinside§r of the room!%n%nThe cleanroom is a hollow multiblock between 3x4x3 and 15x15x15 (WxHxL) blocks. The base does not need to be a square; a rectangular shape is fine. The top layer is built out of Filter Machine Casings, except for the edges, which are Plascrete Blocks. The controller needs to be in the center of the top layer. If the width or length of the room are even, then it can be any one of the two (or four) middle blocks. The rest of the structure is built out of Plascrete Blocks.%n%nUp to 30%% of those Plascrete Blocks can be replaced by other valid blocks or materials:%n%nA Reinforced Door lets you get in and out of the cleanroom. Make sure to keep the doors closed, or the cleanroom will rapidly lose efficiency. Travel Anchors and Elevators also work, you can even embed them in the floor if you want to.%n%nIn order to automate power and item transport through the walls, you can use Cable Diodes or Machine Hulls. Just be really careful when upgrading your machines to a higher voltage. Be sure to remove the machine hulls and diodes and replace them with the new power tier, or else you will be very sad. You don't need to do this for ones you only use to pass items through.%n%nIf you want to see inside, you can use any EV+ tier glass (for example, Reinforced Glass or Managlass). If the Cleanroom does not form, mind the 30%% limit: often the problem is that you added too much glass.%n%nFinally, the Cleanroom itself will need a Maintenance and Energy Hatch to run. The power usage of this multiblock is a bit unusual. It starts out at 40 EU/t and then gradually goes down. But even when it uses 40 EU/t - which is usually MV - a single LV energy hatch suffices, as long as you give it enough power. Just keep in mind that this makes the Cleanroom an exception, not the rule.%n%nLet's build a 5x5x5 room for now. You can expand it later as needed. Give it power and let it run until it reaches 100%% efficiency. Below 100%% efficiency, machines inside the cleanroom have a chance to void outputs, so you want to keep the cleanroom running at all times!%n%nAny maintenance issue reduces the maximum efficiency by 10%%. Monitor your cleanroom with a Hand Scanner, Industrial Information Panel, or using a Needs Maintenance Cover and a Redstone Powered Light or Howler Alarm.%n%n[note]Multiblocks such as the Large Chemical Reactor or Hyper-Intensity Laser Engraver don't need to be in a cleanroom. However, you will still need the cleanroom later on for other machines, like Bio Labs.[/note]%n%n[note]Other helpful hints: you can use an AE Wireless Connector or a Transvector Interface for item transport to avoid machine hulls, and use a higher tier energy hatch to reach 100%% efficiency faster.[/note]%n%n[warn]Keep in mind that you can not use anything in the cleanroom that causes pollution, or the cleanroom will stop working.[/warn] # Quest: A Very Useful Scanner betterquesting.quest.AAAAAAAAAAAAAAAAAAADrQ.name=§6§lA Very Useful Scanner @@ -6483,7 +6491,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAA.desc=The next tier of Borosilicate g # Quest: Bacterial Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.name=§6§lBacterial Vat -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=The Bacterial Vat is a unique multiblock machine with its own recipes. But it also has advanced versions of many brewery recipes.%n%nThe Vat isn't mandatory in this tier, but there are many useful recipes and you'll need it later on, so let's build one!%n%nAll recipes require a §cculture§r, some recipes require a specific §cGlass-Tier.%n%n§rThe culture is made in a BioLab and §lput in the controller.%n%n§l§rThe Glass-Tier is calculated as LV = Tier 1, so this quest requires you to make tier 3 glass. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=The Bacterial Vat is a unique multiblock machine with its own recipes. But it also has advanced versions of many brewery recipes.%n%nThe Vat isn't mandatory in this tier, but there are many useful recipes and you'll need it later on, so let's build one!%n%nAll recipes require a §cculture§r, some recipes require a specific §cGlass-Tier.§r%n%nThe culture is made in a BioLab and §lput in the controller.§r%n%nThe Glass-Tier is calculated as LV = Tier 1, so this quest requires you to make tier 3 glass. # Quest: Sievert for the Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAw.name=§6§lSievert for the Vat @@ -6518,7 +6526,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1g.name=§6§lExpert MB-Construction betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1g.desc=Right-click the controller while sneaking will invoke an action called §osurvival autoplace§r. This will attempt to build the multiblock with items from your inventory, provided the area this multi occupies is clear of obstacles. Again, like hologram spawning, multiblocks that accept multiple types of tiered components or has variable length, the number of MSHPs you hold in hand will decide which tier of blocks will be placed. It will place correct amount of hatches for you, but will usually orient the hatches towards you, not perpendicular to the surface. It will just place casings for you if you don't have any hatches in inventory, unless this spot requires the use of a hatch (e.g. the top center spot of EBF).%n%nSurvival autoplace can also take from your alternative inventories, or items that contain/link to an inventory. Currently, this includes:%n- adventure backpacks, either worn or as an item in inventory%n- AE2 portable cells%n- ME networks connected via any AE2 wireless terminal with item access capabilities%n- Forestry backpacks%n- ender chest inventory, if you have the Ender Backpack from Backpacks mod. Note: ordinary backpacks from the Backpacks mod are NOT supported at the moment. # Quest: You Are Not Prepared!!! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.name=§f§k§f§l§6§lYou Are Not Prepared!!! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.name=§6§lYou Are Not Prepared!!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.desc=It's time for something really big: A smeltery! There's a lot to craft, so better gather some resources... or you could go try complete this with the help of some unhappy NPC friends, but that would void your quest rewards.%n%n[note]Note: This quest is mutually exclusive with the other smeltery quest.[/note] # Quest: Getting Muddy With Monazite @@ -6535,7 +6543,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALKA.desc=The ability to rotate MBs and v # Quest: HSS-S Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.name=§6§lHSS-S Coil Upgrade -betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Technically this coil tier can be skipped. But you need LuV to get the next one, so you should really get these coils for now.%n%n%nTo process more advanced materials like LuV Superconductor Base you need more than 5400K. Time to upgrade your EBF to 6300K. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Technically this coil tier can be skipped. But you need LuV to get the next one, so you should really get these coils for now.%n%nTo process more advanced materials like LuV Superconductor Base you need more than 5400K. Time to upgrade your EBF to 6300K. # Quest: Trinium Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.name=§6§lTrinium Coil Upgrade @@ -6543,7 +6551,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.desc=To process more advanced materi # Quest: Neutron Activator betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.name=§6§lNeutron Activator -betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=You will need machine to process the naquadah in the future.%n%nThis machine is different from most multis. It needs to use [warn]Neutron Accelerator[/warn] this special hatch instead of energy hatch to keep it running.%n%nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn't meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.%n%nWhen all Neutron Accelerators aren't running, NKE will decrease 72keV/s.%n%nNeutron Activator will explode when NKE is over 1200MeV.%n%n§dYou can enable batch mode with wire cutters.§r%n%n[note]The more height/speed casings you have, the more inefficient the EU->eV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=The Neutron Activator is a unique machine that you will use for processing Naquadah, and eventually Naquadah Fuel should you choose to do so.%n%nUnlike traditional multis, instead of using a regular energy hatch, this machine relies on a Neutron Accelerator that will need to be regulated by a Sensor Hatch. §3(The Neutron Accelerator needs to be provided power just like an energy hatch)§r%n%nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn't meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.%n%nWhen all Neutron Accelerators aren't running, NKE will decrease 72keV/s.%n%nNeutron Activator will explode when NKE is over 1200MeV.%n%n§dYou can enable batch mode with wire cutters.§r%n%n[note]The more height/speed casings you have, the more inefficient the EU->eV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note] # Quest: Neutron Sensor betterquesting.quest.AAAAAAAAAAAAAAAAAAALeQ.name=§6§lNeutron Sensor @@ -6557,16 +6565,16 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALeg.desc=It is used to accelerate the NK betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.name=§6§lOops betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.desc=If you failed to meet the NKE as NEI requested, you can recycle something useful in this place. -# Quest: §A§AAir-Filter -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lAir-Filter -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Electric Air Filter%n%nThis wonderful multiblock comes in 3 versions:§9 §rT1 for LV, T2 for late HV and T3 for IV.%n%n§r§9§rIt has 2 modes:%n%n§9§r- a normal mode, where one chunk is processed at a time in the working area, in order, per pollution cleaning cycle.%n- a random mode, where the chunk being cleaned is picked randomly between all the polluted chunks in the working area.%n§r%nTo cycle between the modes, right-click on the controller with a screwdriver.%n%n§9§rThe controller can change its working area from 1x1 to (2*tier+1) x (2*tier+1) chunks. To do that, right-click with a screwdriver on the controller while sneaking. The default size is the maximum working area.%n%n§r§9§rThe pollution removal calculation is equals (by default) to 30 * bonusMultiTier * Muffler Hatches * Turbine Eff * Multiblock Eff * 2.5 ^ Effective Tier where:%n%n- BonusMultiTier is a boost given by the multiblock tier. T1 is 1 (0%%), T2 is 1.05 (5%%) and T3 is 1.10 (10%%)%n%n- Muffler Hatches is the amount of muffler hatches on the multiblock (up to 8)%n%n- Turbine Eff is the efficiency of the turbine chosen to run the multi. It won't run if there is no turbine in the controller.%n%n- Multiblock Eff is the efficiency of the multiblock (100%% when no maintenance issue, -10%% per issue)%n%n- Effective Tier is the Effective Tier of the multi: the minimum tier between the electric tier of the multi and the tier of the muffler hatches%n%n§rThe pollution cleaning is boosted by two (by default) when using an Absorption Filter. When added in the input bus, it will be consumed and used for 30 (by default) successful pollution cleaning cycle. If a chunk with no pollution in it is processed, that doesn't count as successful, and the multi decides that a chunk has no pollution if the pollution is below 10k gibbl (by default). After the 30th successful pollution cleaning cycle, the output bus will give a Dirty Absorption Filter.%n%nTo know if an Absorption Filter is present and how many remaining cycles there are, use a portable scanner on the controller.%n%n§9§rA pollution cycle lasts 10s, and the cleaning is done every second. +# Quest: Air-Filter +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§lAir-Filter +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Electric Air Filter%n%nThis wonderful multiblock comes in 3 versions: T1 for LV, T2 for late HV and T3 for IV.%n%nIt has 2 modes:%n%n- a normal mode, where one chunk is processed at a time in the working area, in order, per pollution cleaning cycle.%n- a random mode, where the chunk being cleaned is picked randomly between all the polluted chunks in the working area.%n To cycle between the modes, right-click on the controller with a screwdriver.%n%nThe controller can change its working area from 1x1 to (2*tier+1) x (2*tier+1) chunks. To do that, right-click with a screwdriver on the controller while sneaking. The default size is the maximum working area.%n%nThe pollution removal calculation is equals (by default) to 30 * bonusMultiTier * Muffler Hatches * Turbine Eff * Multiblock Eff * 2.5 ^ Effective Tier where:%n%n- BonusMultiTier is a boost given by the multiblock tier. T1 is 1 (0%%), T2 is 1.05 (5%%) and T3 is 1.10 (10%%)%n%n- Muffler Hatches is the amount of muffler hatches on the multiblock (up to 8)%n%n- Turbine Eff is the efficiency of the turbine chosen to run the multi. It won't run if there is no turbine in the controller.%n%n- Multiblock Eff is the efficiency of the multiblock (100%% when no maintenance issue, -10%% per issue)%n%n- Effective Tier is the Effective Tier of the multi: the minimum tier between the electric tier of the multi and the tier of the muffler hatches.%n%nThe pollution cleaning is boosted by two (by default) when using an Absorption Filter. When added in the input bus, it will be consumed and used for 30 (by default) successful pollution cleaning cycle. If a chunk with no pollution in it is processed, that doesn't count as successful, and the multi decides that a chunk has no pollution if the pollution is below 10k gibbl (by default). After the 30th successful pollution cleaning cycle, the output bus will give a Dirty Absorption Filter.%n%nTo know if an Absorption Filter is present and how many remaining cycles there are, use a portable scanner on the controller.%n%nA pollution cycle lasts 10s, and the cleaning is done every second. # Quest: Absorption Filter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpg.name=§6§lAbsorption Filter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpg.desc=When you reach MV tier you can make your own Absorption Filter for the Air Filter to clean pollution much more efficient. The Filter will be consumed and you get a dirty Filter back after 30 Cycles. # Quest: You Are Not Prepared... But They Are -betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.name=§f§k§f§l§6§lYou Are Not Prepared... But They Are +betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.name=§6§lYou Are Not Prepared... But They Are betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.desc=Building a smeltery from the ground up can be really tedious and time consuming. How about borrowing one from the locals? They will surely be happy to share it with an unfriendly adventurer that just dismantled their bricked railway station.%n%nThe villagers are so dumb that they spent all their seared bricks without adding a few key components like faucets or drains. You still need to craft some smeltery bricks yourselves...%n%nTotally not useful tip: if you hold off building this long enough, you will be able to break down seared brick blocks into seared brick items with a forge hammer or extractor.%n%n[note]Unfortunately, going down this path means we will not give you quest rewards, since you are already getting this important multiblock for free. Check the checkbox to signify your consent.[/note] # Quest: Focusing Science and Mystery @@ -6579,15 +6587,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2Q.desc=The QFT uses the kind of cataly # Quest: Tier 2 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.name=Tier 2 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Consider improving your QFT's focusing capabilities by replacing your §b§3Neutron Shielding Core§f §r§rcasings with §b§3Cosmic Fabric Shielding Core§f §rcasings. Like the tier 2 manipulators, these also require §b§3Hyper-Stable Self-Healing Adhesive§§§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Consider improving your QFT's focusing capabilities by replacing your §3Neutron Shielding Core§r casings with §3Cosmic Fabric Shielding Core§r casings. Like the tier 2 manipulators, these also require §3Hyper-Stable Self-Healing Adhesive§r. # Quest: Tier 3 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.name=Tier 3 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Consider improving your QFT's focusing capabilities even further by replacing your §§§3Cosmic Fabric Shielding Core§f §rcasings with §b§3Infinity Infused Shielding Core§f §rcasings. Like the tier 3 manipulators, these also require §b§3Superconductor Rare-Earth Composite§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Consider improving your QFT's focusing capabilities even further by replacing your §3Cosmic Fabric Shielding Core§r casings with §3Infinity Infused Shielding Core§r casings. Like the tier 3 manipulators, these also require §3Superconductor Rare-Earth Composite§r. # Quest: Tier 4 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.name=Tier 4 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §b§3Infinity Infused Shielding Core§f §rcasings with §b§3SpaceTime Bending Core§f §rcasings. Like the tier 4 manipulators, these also require §b§3Black Body Naquadria Supersolid§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §3Infinity Infused Shielding Core§r casings with §3SpaceTime Bending Core§r casings. Like the tier 4 manipulators, these also require §3Black Body Naquadria Supersolid§r. # Quest: Your New Friend betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEQ.name=§6§lYour New Friend @@ -6607,15 +6615,15 @@ betterquesting.quest.Ds_ok-hRS2ODJNs3LUP9kw.desc=Sustainability. It's not the na # Quest: Tier 2 Manipulating betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.name=Tier 2 Manipulating -betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §b§3Neutron Pulse Manipulator§f §rcasings § with §b§3Cosmic Fabric Manipulator§f §rcasings. Once installed, the QFT can perform the §6§6monaline skip§f,§r § the §6§6first two naqline skips§f§r, and the §6netherite line skip§r.%n%n§rThese casings require more advanced materials, including §b§3Hyper-Stable Self-Healing Adhesive§f§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! +betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §3Neutron Pulse Manipulator§r casings with §3Cosmic Fabric Manipulator§r casings. Once installed, the QFT can perform the §6monaline skip§r, the §6first two naqline skips§r, and the §6netherite line skip§r.%n%nThese casings require more advanced materials, including §3Hyper-Stable Self-Healing Adhesive§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! # Quest: A Beginner's Guide to Particle Physics betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.name=A Beginner's Guide to Particle Physics -betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=If you've built the Source Chamber already, you may have noticed that particles aren't produced as items, like GT++ ones are.%n%nInstead they're transmitted through Beamline Pipes from multi to multi, similar to real life.%n%nEach stream of particles transmitted, or "beam", has four properties:%n- §%n§%n§6Particle§r: the type of particle carried by the beam%n- §4Energy§r: the amount of energy the particles have%n§r- §9Focus§r: out of 100, how focused the beam is%n§r- §dAmount§r: a measure of the number of particles in the beam%n%nNote that you can see info about a multi's input and output beams by using a Tricorder on the controller.%n%nFor the recipes you'll be interested in, i.e. the ones that actually produce items, there'll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).%nTake a look some TC recipes for an example of this.%n%n%nHave a photon. To hang on your wall. +betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=If you've built the Source Chamber already, you may have noticed that particles aren't produced as items, like GT++ ones are.%n%nInstead they're transmitted through Beamline Pipes from multi to multi, similar to real life.%n%nEach stream of particles transmitted, or "beam", has four properties:%n- §6Particle§r: the type of particle carried by the beam%n- §4Energy§r: the amount of energy the particles have%n- §9Focus§r: out of 100, how focused the beam is%n- §dAmount§r: a measure of the number of particles in the beam%n%nNote that you can see info about a multi's input and output beams by using a Tricorder on the controller.%n%nFor the recipes you'll be interested in, i.e. the ones that actually produce items, there'll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).%nTake a look some TC recipes for an example of this.%n%nHave a photon. To hang on your wall. # Quest: Producing Solar Panels in BULK!! betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.name=Producing Solar Panels in BULK!! -betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]The Solar Factory![/quest]%n%nThe structure has §c3§r tiers, each of which allow greater production than the previous tier. %n%nRecipes in NEI display the minimum wafer tier required. %nWafer Tiers: %n%n§6Monocrystalline%nPhosphorous%nNaquadah%nEuropium%nAmericium%nPhotonically Prepared%nPhotonically Enhanced§r%n%nMachine parallels are based on Precise Casing Tier:%n%n§6MK-I: §f§c8x§r%n§6MK-II: §f§c16x§r%n§6MK-III: §f§c32x§r%n§6MK-IV: §f§c64x§r%n%n§lTier §b2:§r%n%n§aSupports Multi-Amp energy hatches§r%n§c25%%§f§r more outputs for every Wafer tier §oabove§r the minimum required.%n§r§r§rThe bonus to outputs occurs after parallels, but §9cannot be greater§f§r than §c100%%§r%nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.%n%n§lTier §b3:§r%n%n§aSupports Laser Energy hatches§r%nBonus per increased wafer tier is increased to §c50%%§f%n§rZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. %n%n%n%n +betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]The Solar Factory![/quest]%n%nThe structure has tiers, each of which allow greater production than the previous tier. %n%nRecipes in NEI display the minimum wafer tier required. %nWafer Tiers: %n%n§6Monocrystalline%nPhosphorous%nNaquadah%nEuropium%nAmericium%nPhotonically Prepared%nPhotonically Enhanced§r%n%nMachine parallels are based on Precise Casing Tier:%n%n§6MK-I: §c8x§r%n§6MK-II: §c16x§r%n§6MK-III: §c32x§r%n§6MK-IV: §c64x§r%n%n§lTier §b2:§r%n%n§aSupports Multi-Amp energy hatches§r%n§c25%%§r more outputs for every Wafer tier §oabove§r the minimum required.%nThe bonus to outputs occurs after parallels, but §9cannot be greater§r than §c100%%§r%nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.%n%n§lTier §b3:§r%n%n§aSupports Laser Energy hatches§r%nBonus per increased wafer tier is increased to §c50%%§r%nZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. # Quest: Synchrotron (No Relation to the Catalyst) betterquesting.quest.QfQHCy0PRn-rABmKuvwQfw.name=Synchrotron (No Relation to the Catalyst) @@ -6635,7 +6643,7 @@ betterquesting.quest.Z_jn8qzFQr6FWHzmt2i3Aw.desc=Multiblock machines enforce inp # Quest: Decay Warehouse betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.name=Decay Warehouse -betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. %n%nThe decay speed of the isotope is §c§adependent§r on its half-life.%n%nIsotopes will decay §9regardless§f§r of whether the warehouse is on or powered. %n%nThe Warehouse's capacity equals the chest's capacity divided by §c400§f§r.%n%nCapacity of the multiblock for each chest:%n%n§6Super Chest I:§f §c10,000%n§6Super Chest II:§f §c20,000%n§6Super Chest III:§f §c40,000%n§6Super Chest IV:§f §c80,000%n§6Super Chest V:§f §c160,000%n§6Quantum Chest I:§f §c320,000%n§6Quantum Chest II:§f §c640,000%n§6Quantum Chest III:§f §c1,280,000%n§6Quantum Chest IV:§f §c2,560,000%n§6Quantum Chest V:§f §c5,368,000§r%n%n[note]Right click the controller with a §aScrewdriver§f§r to dump stored isotopes into an output bus.%n%nRight click the controller with a §aPlunger§f§r to empty it. [/note]%n%n[warn]The Warehouse's contents are §nvoided§r when the controller is broken[/warn] +betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. %n%nThe decay speed of the isotope is §adependent§r on its half-life.%n%nIsotopes will decay §9regardless§r of whether the warehouse is on or powered. %n%nThe Warehouse's capacity equals the chest's capacity divided by §c400§r.%n%nCapacity of the multiblock for each chest:%n%n§6Super Chest I:§r §c10,000%n§6Super Chest II:§r §c20,000%n§6Super Chest III:§r §c40,000%n§6Super Chest IV:§r §c80,000%n§6Super Chest V:§r §c160,000%n§6Quantum Chest I:§r §c320,000%n§6Quantum Chest II:§r §c640,000%n§6Quantum Chest III:§r §c1,280,000%n§6Quantum Chest IV:§r §c2,560,000%n§6Quantum Chest V:§r §c5,368,000§r%n%n[note]Right click the controller with a §aScrewdriver§r to dump stored isotopes into an output bus.%n%nRight click the controller with a §aPlunger§r to empty it. [/note]%n%n[warn]The Warehouse's contents are §nvoided§r when the controller is broken[/warn] # Quest: Don't Lose That Multiblock Miner! betterquesting.quest.b_Ll4zvSRfCMgmqiBa4Xkw.name=Don't Lose That Multiblock Miner! @@ -6655,14 +6663,14 @@ betterquesting.quest.isBmh7T0Sr63O2m5N4pCIQ.desc=Now that you've reached ZPM, yo # Quest: Digging Deep for Water betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.name=§6§lDigging Deep for Water -betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).%n%nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.%n%n§3§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r%n%n[note]P.S. The optional quest item count includes the cost for the controller. [/note] +betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).%n%nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.%n%n§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r%n%n[note]P.S. The optional quest item count includes the cost for the controller. [/note] # Quest: UMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.name=§6§lUMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.desc=The next tier of Borosilicate glass is Transcendent (12). # Quest: Component Assembly Line -betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§l§6§lComponent Assembly Line +betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§lComponent Assembly Line betterquesting.quest.n7yjRSr0R7O2agebw73FGA.desc=Check the NEI pages to see all the nice recipes this machine can handle for you. Great to craft GT components in bulk. # Quest: UEV Glass @@ -6671,10 +6679,10 @@ betterquesting.quest.pbLvv9tvQaKGp2Y2usPMSw.desc=The next tier of Borosilicate g # Quest: A Not So Useful Scanner... betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.name=§6§lA Not So Useful Scanner... -betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...but a very useful meter.%n%nGT EU Meter will give you basic information about electricity in your cables and machines.%n%n%n[note]A more advanced version is available in MV and will allow you to gather much more data, so come back to this tab later to find it.[/note] +betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...but a very useful meter.%n%nGT EU Meter will give you basic information about electricity in your cables and machines.%n%n[note]A more advanced version is available in MV and will allow you to gather much more data, so come back to this tab later to find it.[/note] -# Quest: §A§ADrone are not Drones! -betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lDrone are not Drones! +# Quest: Drone are not Drones! +betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§lDrone are not Drones! betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.desc=...but they can be as industrious as bees. These new electric friends are great companions for Multiblock machines: maintenance, control, management—they can do it all.%n%n§lThe Drone Centre is a newly designed machine. It doesn't need power; just put a drone into it and it will start running.%nOnce running, the drone will automatically scan for a '§lDrone Downlink Module§r' (replacing maintenance hatches on Multiblock machines) within a certain range and attempt to establish a connection with the host. If successful, you can remotely control this Multiblock machine from the Drone Centre GUI! Additionally, you can rename the machine for easier identification.%n%n[note]You can rename it either by right-clicking the Drone Downlink Module or in the Drone Centre GUI.[/note]%n%nPlacing more advanced drones will increase the range of the Drone Centre, with no limit on the amount of drones.%n%n[warn]Notice that drones may crash during operation—the probability decreases from Tier 1 to Tier 3, and Tier 3 Anti-Gravity Drones never crash.%nBesides, If the machine host is too far from the Drone Centre, the GUI remote control function will be disabled, but the turn-on/off-all-button and maintenance functions will still work.[/warn]%n§6§l%nMaybe one day, our drone can control machines on other planets...drive engine online! # Quest: UIV Glass @@ -6695,11 +6703,11 @@ betterquesting.quest.tQecVBhjRRyfR3sqeNBrtA.desc=If you ever thought that the st # Quest: Tier 4 Manipulating betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.name=Tier 4 Manipulating -betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §b§3Infinity Infused Manipulator§f §rcasings with §b§3SpaceTime Continuum Ripper§f §rcasings. This final upgrade unlocks all skips, including the §6§6bio cell§f §rskip, the §6§6kevlar skip§f §rand the §6§6radox + xenoxene skip§f§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §b§3Black Body Naquadria Supersolid§f§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. +betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §3Infinity Infused Manipulator§r casings with §3SpaceTime Continuum Ripper§r casings. This final upgrade unlocks all skips, including the §6bio cell skip, the kevlar skip and the radox + xenoxene skip§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §3Black Body Naquadria Supersolid§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. # Quest: Tier 3 Manipulating betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.name=Tier 3 Manipulating -betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §b§3Cosmic Fabric Manipulator§f §rcasings with §b§3§b§3Infinity Infused Manipulator§§§f §rcasings. This tier unlocks two powerful new skips: the §6§6final naqline skip§f §rand the §6§6stem cell skip§f§r.%n%nThis new casing requires even more advanced materials still, including the §b§3Superconductor Rare-Earth Composite§f§r, which can only be crafted in a tier 2 QFT. Unlike §b§3Hyper-Stable Self-Healing Adhesive§f§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! +betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §3Cosmic Fabric Manipulator§r casings with §3Infinity Infused Manipulator§r casings. This tier unlocks two powerful new skips: the §6final naqline skip§r and the §6stem cell skip§r.%n%nThis new casing requires even more advanced materials still, including the §3Superconductor Rare-Earth Composite§r, which can only be crafted in a tier 2 QFT. Unlike §3Hyper-Stable Self-Healing Adhesive§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! # Quest: More Algae Uses betterquesting.quest.wgxwGsMBScCIIWzrgyfb8w.name=More Algae Uses @@ -6712,7 +6720,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAEQ.desc=This tab showcases new high # Quest: A steam-powered whirl! betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.name=A steam-powered whirl! -betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.%n%nIf you think separation is taking forever, the Steam Separator will speed things up!%n%n§3§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future. +betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.%n%nIf you think separation is taking forever, the Steam Separator will speed things up!%n%n§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future. # Quest: Big Beautiful Brewery betterquesting.quest.3SzKMSj0StOAOzVmInDjZQ.name=Big Beautiful Brewery @@ -6872,7 +6880,7 @@ betterquesting.quest.RFgYQ7LAQD-p1gHMaeg5Sg.desc=Upon reaching the land of IV ma # Quest: See You Lather betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.name=See You Lather -betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Just in time for the huge number of crystal rods you'll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!%n%nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.§l%n§§§r§6§9(Parallel = Item Pipe Casing Tier * 8)§r%n%nAdditionally, it has a 300%% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80%% of the EU/t normally required +betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Just in time for the huge number of crystal rods you'll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!%n%nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.%n§9(Parallel = Item Pipe Casing Tier * 8)§r%n%nAdditionally, it has a 300%% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80%% of the EU/t normally required # Quest: Steam Blender? betterquesting.quest.WEwrzX4ZRkSxJ3M6cBesfA.name=Steam Blender? @@ -6916,7 +6924,7 @@ betterquesting.quest.gMRufFtRRRa30LE21boFNQ.desc=If you've ever needed to wait o # Quest: High Voltage Multiblocks betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.name=High Voltage Multiblocks -betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§l§r, which will allow you to get all byproducts from distillation instead of targeting just one. +betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§r, which will allow you to get all byproducts from distillation instead of targeting just one. # Quest: Under Pressure betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.name=Under Pressure @@ -6924,7 +6932,7 @@ betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.desc=Bigger, better, faster. The Lar # Quest: STEAM-POWERED BREAKTHROUGH betterquesting.quest.quLxATDCQFWsrZRuh_gspA.name=STEAM-POWERED BREAKTHROUGH -betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.%n%nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.%n%n§TThey do however have some quirks that need to be taken care of:%n%n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest%n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)%n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block%n%n§W[note]With this quest, you have started your journey with Mass Processing. However, don't get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note] +betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.%n%nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.%n%nThey do however have some quirks that need to be taken care of:%n%n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest%n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)%n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block%n%n[note]With this quest, you have started your journey with Mass Processing. However, don't get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note] # Quest: Steam stomping! betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.name=Steam stomping! @@ -6932,7 +6940,7 @@ betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.desc=While the Forge Hammer is quite # Quest: Engraving With Style betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.name=Engraving With Style -betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.%n%nBy using more powerful §lLaser Source Hatches§l §rin the structure, you can gain more parallels and run higher tier recipes.%n%n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note] +betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.%n%nBy using more powerful §lLaser Source Hatches§r in the structure, you can gain more parallels and run higher tier recipes.%n%n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note] # Quest: Extreme Voltage Multiblocks betterquesting.quest.w5O5rPL_Q_GDp8lxWMd0DQ.name=Extreme Voltage Multiblocks @@ -7065,7 +7073,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFew.desc=Using Steam as your single powe # Quest: What Was That? I Can't Hear You Over the Engine! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.name=What Was That? I Can't Hear You Over the Engine! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it's almost a 1:1 ratio between the two materials, so this is a good generator when you've accumulated several stacks of Tungstensteel.%n%nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §e§b§a2.5M EU per bucket§a§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.%n%n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well. §f§rIt needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn't working all the time or if you upgrade to a Cryogenic Freezer, +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it's almost a 1:1 ratio between the two materials, so this is a good generator when you've accumulated several stacks of Tungstensteel.%n%nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §a2.5M EU per bucket§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.%n%n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well.§r It needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn't working all the time or if you upgrade to a Cryogenic Freezer, # Quest: Power of the Sun at EV Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAGiA.name=§b§lPower of the Sun at EV Level @@ -7189,7 +7197,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4g.desc=This is the HV version, with th # Quest: Even Better Diesel betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.name=Even Better Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§a§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.%n%nUnfortunately, the next fuel, unlocked in EV, doesn't come from Diesel. It's a completely different processing line, should you wish to tackle it later. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.%n%nUnfortunately, the next fuel, unlocked in EV, doesn't come from Diesel. It's a completely different processing line, should you wish to tackle it later. # Quest: Putting the 'Semi' Back Into Generators LV betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5A.name=Putting the 'Semi' Back Into Generators LV @@ -7429,7 +7437,7 @@ betterquesting.quest.J2ok3rFLS7quyIlHPaN0FQ.desc=At UV you unlock the ability to # Quest: Balance is Everything betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.name=Balance is Everything -betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*§((§3Antimatter§§§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA §rand a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^§ (1.5 - §2§nM§r§)) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§e§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c§%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §c§n§b§n0.10§r +betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*(§3Antimatter§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA§r and a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^(1.5 - §2§nM§r) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §b§n0.10§r # Quest: Naquadah Based Fuel MkVI betterquesting.quest.KHL_yx4XTKOtsHHZ60ZZpg.name=Naquadah Based Fuel MkVI @@ -7508,6 +7516,10 @@ betterquesting.quest.-H2HWiVlTn-1IT2aaXhLkg.desc=These ones do 16A. betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.name=Can we get much higher? betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.desc=With the EU transfer rates! +# Quest: Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.name=Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.desc=The §5§lEnergized Wireless Dynamo Hatch§r acts just as you may expect; it will inject EU directly from an energy-producing multiblock into your wireless EU network. No need for those pesky laser conduits and LSC middlemen!%n%n[warn]The dynamo transfer rate is the same as the laser source it's crafted with: §l65kA UMV§r. Also has a very large internal storage.[/warn]%n%n[note]Great for §lDyson§r & §lLarge Naquadah Reactor§r.[/note] + # Quest: MV Battery Hulls betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.name=MV Battery Hulls betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.desc=Better machines need better batteries. Let's make some MV battery hulls for new batteries.%n%nIt's up to you what kind of battery to make, but realistically you'll probably make Sodium or Lithium. @@ -7718,7 +7730,7 @@ betterquesting.quest.EOlpI83vT36jaFwDH7pS7w.desc=To insert and extract many amps # Quest: Power Goggles betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.name=Power Goggles -betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Wanna see how your LSC is doing but don't want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!%n%nBy §adefault§f§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.%n%nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§f§r air to unlink.%n%nIf you wish to move or modify the display you can do so by opening the power goggles config menu!%n%n[warn]Make sure to check your keybinds! There's also a keybind for toggling the power chart![/warn] +betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Wanna see how your LSC is doing but don't want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!%n%nBy §adefault§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.%n%nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§r air to unlink.%n%nIf you wish to move or modify the display you can do so by opening the power goggles config menu!%n%n[warn]Make sure to check your keybinds! There's also a keybind for toggling the power chart!%n%nOr, if you don't wanna deal with that, you can use the /powergoggles command[/warn] # Quest: EV 64A Hatches betterquesting.quest.M_HRDMb8Q2GnvpgfgsRnRw.name=EV 64A Hatches @@ -8737,7 +8749,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzw.name=§6§lSalt Water and Chlorobenz betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzw.desc=Mars is rich in Salt Water and Chlorobenzene. If you run low on chlorine you can electrolyze the fluids. # Quest: Nitrogen Tetroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.name=§b§a§9§lNitrogen Tetroxide +betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.name=§9§lNitrogen Tetroxide betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.desc=Another ingredient for the final rocket fuel is Nitrogen Tetroxide. Combine some Copper Dust and Nitric Acid along with an Orange Metal Catalyst in the Chemical Plant. # Quest: Hydrazine @@ -9027,7 +9039,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYA.desc=The item stock keeper looks at # Quest: Crafting Chip betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.name=Crafting Chip -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] # Quest: Request Pipe betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYg.name=Request Pipe @@ -9442,7 +9454,7 @@ betterquesting.quest.5PUj-2T3QZOIq4a33qGXlA.desc=Final one (so far) # Quest: Knowing your Throughput! betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.name=Knowing your Throughput! -betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]ME Throughput Monitor[/quest]%n%nThe ME Throughput Monitor will show the speed of items entering your network.%n%nClicking with an item will add it to the monitor.%n%nUse a §aWrench§f§r to lock the monitor%n%nWhen the monitor is locked, use §cShift+Right Click§f§r to change the measured time frame. %n%nModes: %n%n§6Per Tick%nPer Second%nPer Minute%nPer Hour +betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]ME Throughput Monitor[/quest]%n%nThe ME Throughput Monitor will show the speed of items entering your network.%n%nClicking with an item will add it to the monitor.%n%nUse a §aWrench§r to lock the monitor%n%nWhen the monitor is locked, use §cShift+Right Click§r to change the measured time frame. %n%nModes: %n%n§6Per Tick%nPer Second%nPer Minute%nPer Hour # Quest: It's Storage Time! betterquesting.quest.AAAAAAAAAAAAAAAAAAAAsg.name=It's Storage Time! @@ -9558,7 +9570,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEA.desc=The purified versions of Nether # Quest: Wireless Setup betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.name=Wireless Setup -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.%n%nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.%n%nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.%n%nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.%n%nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.%n%n%nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.%n%nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.%n%nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.%n%nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.%n%nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.%n%nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup. # Quest: Dense Boys betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEw.name=Dense Boys @@ -9722,7 +9734,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2Q.desc=The Pattern Encoder will allow # Quest: Visualizing How Much Your Stuff betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.name=Visualizing How Much Your Stuff -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you're running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.%n%nRight-click with item: Will display the current level of that item if not locked.%nRight-click with empty hand: Will reset the display if not locked.%nRight-click with AE2 wrench or network tool: Will toggle the lock.%n%n%nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.%n%nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it's not the displayed item!%nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.%nRight-clicking (while locked): Attempts to pull out a stack of the item displayed. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you're running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.%n%nRight-click with item: Will display the current level of that item if not locked.%nRight-click with empty hand: Will reset the display if not locked.%nRight-click with AE2 wrench or network tool: Will toggle the lock.%n%nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.%n%nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it's not the displayed item!%nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.%nRight-clicking (while locked): Attempts to pull out a stack of the item displayed. # Quest: Redstone Based on Storage Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2w.name=Redstone Based on Storage Level @@ -9782,7 +9794,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6g.desc=They're exactly what they sound # Quest: Deck of Cards betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.name=Deck of Cards -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=§rThese cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.%n%n§6Redstone Card:§r%n%n§rThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options:§r%n%n§cAlways active%nActive with redstone signal%nActive without redstone signal%nActivate once per pulse%n%n§r§6Capacity Card: §f%n%n§rThe Capacity Card adds more slots for items that use them. %n%n§rIf you add this to an Export Bus, an icon is added to select item priority.%n%n§6Crafting Card: §f%n%n§rThe Crafting Card allows you to automatically request autocrafting of items.%n%n§9In an ME Interface:§f%n%n§rIf you put in items to be stocked, if there aren't enough, it'll craft them until it reaches the selected amount. %n%n§rThese crafts are being stocked for recipes that the ME Interface has.§r%n%n[note]If you want them to be seen by the network, you'll need to put a storage bus on the ME Interface.[/note]%n%n§9In an ME Level Emitter:%n%n§e§aFirst Mode:§f§r §UIt'll emit a redstone signal while the specific item is being crafted.§r%n%n§e§aSecond Mode:§r§r§r§r It will emit a redstone signal once a crafting job for the item has been requested,§r [warn]but it won't send the items to be crafted.[/warn] %n%n§rThis is useful if you're using a dummy pattern, and are using the level emitter to tell something else to happen. %n%n§rYou still need to get the item(s) requested back into the system so it doesn't tie up a crafting CPU though.%n%n§9In an ME Export Bus:§f%n%n§rIt'll attempt to send whatever item(s) are selected in the export bus' GUI.%n%n§e§aFirst Mode:§f§r It'll§r send available items first, then create crafting jobs for the rest. %n%n§e§aSecond Mode:§f§r It will only send crafted items.%n%n§6Acceleration Card:§f%n%n§rThe Acceleration Card makes the device/fixture work faster. %n%n§r[note]You'll probably want a lot of these.[/note]%n%n§6Inverter Card:§f%n%n§rThe Inverter Card allows you to invert the item filter of certain fixtures.%n%n§6Fuzzy Card:§f%n%n§rThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. %n%n§rIf you just want it to be fuzzy for NBT, set to §9Match Any.§f§f %n%n§rIf it is set to §c99%%§f§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=These cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.%n%n§6Redstone Card: §r%n%nThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options: %n%n§cAlways active%nActive with redstone signal%nActive without redstone signal%nActivate once per pulse§r%n%n§6Capacity Card: §r%n%nThe Capacity Card adds more slots for items that use them. %n%nIf you add this to an Export Bus, an icon is added to select item priority.%n%n§6Crafting Card: §r%n%nThe Crafting Card allows you to automatically request autocrafting of items.%n%n§9In an ME Interface: §r%n%nIf you put in items to be stocked, if there aren't enough, it'll craft them until it reaches the selected amount. %n%nThese crafts are being stocked for recipes that the ME Interface has.%n%n[note]If you want them to be seen by the network, you'll need to put a storage bus on the ME Interface.[/note]%n%n§9In an ME Level Emitter: §r%n%n§aFirst Mode: §rIt'll emit a redstone signal while the specific item is being crafted.%n%n§aSecond Mode: §rIt will emit a redstone signal once a crafting job for the item has been requested, [warn]but it won't send the items to be crafted.[/warn] %n%nThis is useful if you're using a dummy pattern, and are using the level emitter to tell something else to happen. %n%nYou still need to get the item(s) requested back into the system so it doesn't tie up a crafting CPU though.%n%n§9In an ME Export Bus: §r%n%nIt'll attempt to send whatever item(s) are selected in the export bus' GUI.%n%n§aFirst Mode: §rIt'll send available items first, then create crafting jobs for the rest. %n%n§aSecond Mode: §rIt will only send crafted items.%n%n§6Acceleration Card: §r%n%nThe Acceleration Card makes the device/fixture work faster. %n%n[note]You'll probably want a lot of these.[/note]%n%n§6Inverter Card: §r%n%nThe Inverter Card allows you to invert the item filter of certain fixtures.%n%n§6Fuzzy Card: §r%n%nThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. %n%nIf you just want it to be fuzzy for NBT, set to §9Match Any.§r %n%nIf it is set to §c99%%§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this. # Quest: Fluids of the Trade betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7A.name=Fluids of the Trade @@ -10030,7 +10042,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMsg.desc=Fluid crafting directly integra # Quest: Starting Your AE2 Journey betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.name=§5§lStarting Your AE2 Journey -betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§2§2§1§b§r§21. The Wiki:§r§r§o§o §o§o§r[url]§o§o§rhttps://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n§r- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n%n§b§r§22. The Discord: §o§r[url]https://discord.gg/gtnh[/url]%n%n§r- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n%n§b§r§23. Video Tutorials: §r[url]§o§rhttps://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n§r- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. +betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§21. The Wiki: §r[url]https://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n§22. The Discord: §r[url]https://discord.gg/gtnh[/url]%n%n- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n§23. Video Tutorials: §r[url]https://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. # Quest: Advanced Wireless Setup Kit betterquesting.quest.CbUsVtoETCy-CB3AlgHRjg.name=Advanced Wireless Setup Kit @@ -10078,7 +10090,7 @@ betterquesting.quest.QHyLarPvSnCb30EbaBQdaw.desc=Same as 1k. # Quest: Yet Another Singularity?!?! betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.name=Yet Another Singularity?!?! -betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?%n%nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).%n%n§c§rThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can't read numbers, is a lot.%n%nEnjoy crafting one :) You'll need to kill some Chaos Guardians for it. +betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?%n%nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).%n%nThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can't read numbers, is a lot.%n%nEnjoy crafting one :) You'll need to kill some Chaos Guardians for it. # Quest: Cards for AE2 Nerds! betterquesting.quest.TP2PEGHQRnGKgKYFziEjrg.name=Cards for AE2 Nerds! @@ -10243,7 +10255,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACBA.desc=You'll probably end up with a l # Quest: Arnie's Blender betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.name=Arnie's Blender -betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely§ nothing§r to do with breakfast. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely nothing§r to do with breakfast. # Quest: And There Shall be Light betterquesting.quest.AAAAAAAAAAAAAAAAAAACBg.name=And There Shall be Light @@ -11277,7 +11289,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRA.desc=Living Matter is a combination # Quest: Silverfish Blood betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.name=Silverfish Blood -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%n%nIt is used to brew Infestation Remedy. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%nIt is used to brew Infestation Remedy. # Quest: Infestation Remedy betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRg.name=Infestation Remedy @@ -11558,11 +11570,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFWQ.desc=Every Thaumcraft Infused Stone # Quest: Just Tell Me What to Scan Already! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.name=Just Tell Me What to Scan Already! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Don't want to guess at what has what aspect? Just want to get to work? Then scan this stuff. The first set should be scanned in order. If any of them don't work, try scanning something else first (especially the third set).%n%nWatering Can%nTorch%nCoal%nGrass Block%nTrapdoor%nChest%nGlass Block%nBleached Bone Block%nChicken%nSoul Sand%nPaper%nRotten Flesh%nWheat%nFlint%nObsidian%n%nAsh Cloud%nAny Dye%nWool%nSpider Eye%nSnowball%nMilk Bucket%nVanilla Hoe%nVanilla Pickaxe%nArrow%nVanilla Armor%nQuicksilver%nFence Gate%nIron Nugget%nGold%nZombie Brain%nEnder Pearl%nSlimeball%nTainted Anything. Try overfilling your cauldron to create flux goo to make the slimes (not in your base)%nEthereal Essence (any Aspect) from wisps OR Terra Wart%n%nObzinite Ingot%nPlatinum Metallic Powder%nFine Copper Wire%nMagnetite Dust%nThorium Dust%nA Pig%nNetherrack%nGold Armor%nBed%nLead (not the metal)%nGhast Tear%nClock%nCrystal Matrix Ingot%n%nThe last 5 aspects might only be obtainable by combining aspects or by creating a node that has them. You can combine:%n%nCognito + Ordo%nCognito + Vitium%nVacuos + Motus%nLux + Primordium%nHumanus + Iter%n%n%n%nNote that the above list is for aspects, you may need to scan things like the Nether Portal to unlock certain researches. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Don't want to guess at what has what aspect? Just want to get to work? Then scan this stuff. The first set should be scanned in order. If any of them don't work, try scanning something else first (especially the third set).%n%nWatering Can%nTorch%nCoal%nGrass Block%nTrapdoor%nChest%nGlass Block%nBleached Bone Block%nChicken%nSoul Sand%nPaper%nRotten Flesh%nWheat%nFlint%nObsidian%n%nAsh Cloud%nAny Dye%nWool%nSpider Eye%nSnowball%nMilk Bucket%nVanilla Hoe%nVanilla Pickaxe%nArrow%nVanilla Armor%nQuicksilver%nFence Gate%nIron Nugget%nGold%nZombie Brain%nEnder Pearl%nSlimeball%nTainted Anything. Try overfilling your cauldron to create flux goo to make the slimes (not in your base)%nEthereal Essence (any Aspect) from wisps OR Terra Wart%n%nObzinite Ingot%nPlatinum Metallic Powder%nFine Copper Wire%nMagnetite Dust%nThorium Dust%nA Pig%nNetherrack%nGold Armor%nBed%nLead (not the metal)%nGhast Tear%nClock%nCrystal Matrix Ingot%n%nThe last 5 aspects might only be obtainable by combining aspects or by creating a node that has them. You can combine:%n%nCognito + Ordo%nCognito + Vitium%nVacuos + Motus%nLux + Primordium%nHumanus + Iter%n%nNote that the above list is for aspects, you may need to scan things like the Nether Portal to unlock certain researches. # Quest: Warp Warnings betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.name=Warp Warnings -betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character's mind and soul, inflicting progressively more dire effects upon them.%n%nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?%n%nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don't want to spawn a Wither in your base.%n%n[note]If you're still early on in your thaumcraft journey, Warp shouldn't be something that scares you away from progressing further. You'll only stumble upon dangerous warp effects once you've done a lot of research. If you still wanna play it safe, make sure to avoid research that's labeled with "§d§5Forbidden Knowledge§r" [/note]%n%n5 warp: Message%n10 warp: Fake Explosion%n15 warp: Coin, Pumpkin%n20 warp: Lay Eggs, Spawn Phantoms%n25 warp: Fake Creeper, Fake Rain%n30 warp: GregTech Fake Sounds, Spawn Bats%n35 warp: Blood, Fake Enderman%n40 warp: Spawn Friendly Creeper%n45 warp: Jump Boost, Nausea%n50 warp: Insomnia, Vis Drain, Strange Noise%n55 warp: Thunderstorm%n60 warp: Spawn Fire Bats%n65 warp: Blindness, Poison%n70 warp: Livestock Rain%n75 warp: Spawn Doppelganger%n80 warp: Spawn Endermen, Wither Potion%n85 warp: Wind%n90 warp: Ender Pearl%n95 warp: Blaze Fireball%n100 warp: Litmus Paper, Junk, Call from the Deep%n110 warp: Obsidian%n120 warp: Lightning%n125 warp: Inventory Swap%n130 warp: Random Teleport%n140 warp: Acceleration%n150 warp: Fake Wither, Inventory Scramble%n160 warp: Countdown Bomb%n170 warp: Mushrooms%n175 warp: Snow%n180 warp: Decay%n190 warp: Swamp%n200 warp: Spawn Wither +betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character's mind and soul, inflicting progressively more dire effects upon them.%n%nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?%n%nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don't want to spawn a Wither in your base.%n%n[note]If you're still early on in your thaumcraft journey, Warp shouldn't be something that scares you away from progressing further. You'll only stumble upon dangerous warp effects once you've done a lot of research. If you still wanna play it safe, make sure to avoid research that's labeled with "§5Forbidden Knowledge§r" [/note]%n%n5 warp: Message%n10 warp: Fake Explosion%n15 warp: Coin, Pumpkin%n20 warp: Lay Eggs, Spawn Phantoms%n25 warp: Fake Creeper, Fake Rain%n30 warp: GregTech Fake Sounds, Spawn Bats%n35 warp: Blood, Fake Enderman%n40 warp: Spawn Friendly Creeper%n45 warp: Jump Boost, Nausea%n50 warp: Insomnia, Vis Drain, Strange Noise%n55 warp: Thunderstorm%n60 warp: Spawn Fire Bats%n65 warp: Blindness, Poison%n70 warp: Livestock Rain%n75 warp: Spawn Doppelganger%n80 warp: Spawn Endermen, Wither Potion%n85 warp: Wind%n90 warp: Ender Pearl%n95 warp: Blaze Fireball%n100 warp: Litmus Paper, Junk, Call from the Deep%n110 warp: Obsidian%n120 warp: Lightning%n125 warp: Inventory Swap%n130 warp: Random Teleport%n140 warp: Acceleration%n150 warp: Fake Wither, Inventory Scramble%n160 warp: Countdown Bomb%n170 warp: Mushrooms%n175 warp: Snow%n180 warp: Decay%n190 warp: Swamp%n200 warp: Spawn Wither # Quest: The Night's Not Dark Anymore betterquesting.quest.AAAAAAAAAAAAAAAAAAAGHQ.name=The Night's Not Dark Anymore @@ -11674,7 +11686,7 @@ betterquesting.quest.TjJv9pSOSaW1kwzoTZ9qRw.desc=No matter how much of a crack s # Quest: A Pechuliar Merchant betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.name=A Pechuliar Merchant -betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.desc=During your travels, you've heard about a forest filled to the brim with magic. In that forest, there is a rumor about an interesting little fellow who can trade magical artifacts, including infused shards! Supposedly, they scour the world for gems and gold, but are cold to wanderers who have no valuables to their name.%n%nYou wonder if you can find this merchant and obtain their wares. If only there was a tool that could help find this... §5§o"Magical Forest"§f§r.%n%n[note]Note: This quest accepts meeting any type of Pech, not just Pech Foragers.[/note] +betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.desc=During your travels, you've heard about a forest filled to the brim with magic. In that forest, there is a rumor about an interesting little fellow who can trade magical artifacts, including infused shards! Supposedly, they scour the world for gems and gold, but are cold to wanderers who have no valuables to their name.%n%nYou wonder if you can find this merchant and obtain their wares. If only there was a tool that could help find this... §5§o"Magical Forest"§r.%n%n[note]Note: This quest accepts meeting any type of Pech, not just Pech Foragers.[/note] # Quest: Need More Sugar? betterquesting.quest.UAWjHTM_SAW95_Cji-9PiA.name=Need More Sugar? @@ -11722,7 +11734,7 @@ betterquesting.quest.xoH_knd-RV-22QEfLUtuDA.desc=So you want to move essentia fr # Quest: Infinite Durability betterquesting.quest.yT18iStZRzKem7FYnZoRzw.name=Infinite Durability -betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!%n%n§b§3[note]Doesn't work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note] +betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!%n%n§3[note]Doesn't work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note] ## Quest Line: Adept Thaumaturgy @@ -11907,7 +11919,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAESg.desc=Bathing in a spa will automate # Quest: Temp Warp Remover Soap betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.name=Temp Warp Remover Soap -betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] # Quest: Beacon betterquesting.quest.AAAAAAAAAAAAAAAAAAAETg.name=Beacon @@ -12007,7 +12019,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiA.desc=So many options for my next wan # Quest: Ignore the Glint in Their Eyes betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.name=Ignore the Glint in Their Eyes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§2§b§3You only need to complete one task. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§3You only need to complete one task. # Quest: The BEST Soap! betterquesting.quest.Jl453zbkSfC4pl9kglgy6A.name=The BEST Soap! @@ -12019,11 +12031,11 @@ betterquesting.quest.LIZCdBLfQquQpULGmFDixw.desc=These caps are even better than # Quest: Dynamism Tablets betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.name=Dynamism Tablets -betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid HV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. It can also place the held item on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone pulse. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the dynamism tablet. However, they do work with Tinkers Tools%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] +betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The Dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid MV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. If it holds a block/seed/sapling, it can also place it on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone signal. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the Dynamism tablet. However, they do work with Tinkers Tools.%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] # Quest: Check Your Warp For Free! betterquesting.quest.TBMfXgORRHuggrozS7vsVA.name=Check Your Warp For Free! -betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §l§5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. +betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. # Quest: Who Came Up With This Name?? betterquesting.quest.lMDEhTDISSG1u2HYaZVg9w.name=Who Came Up With This Name?? @@ -12140,7 +12152,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEVg.desc=Did you ever have a dream where # Quest: Journey to the Center of the Earth betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.name=Journey to the Center of the Earth -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:%n%nA) Seemingly empty of life%nB) Full of Bedrock you need to clear away with your new pickaxe%nC) Full of ore veins going up and down%nD) Some of these ores are strange and §odifferent§ §r from the ones you are used to%nE) Since Miners cannot break Bedrock, if you wish to use one, you'll have to do it for it first.%nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you'll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)%n%nAmong the ore samples you seem to have brought back with you, you find a number of "basic" and "intermediate" ores and gems, as well as a few you don't recognize! Perhaps a return trip is in order?%n%nAlso, you seem to smell like cheese for some reason? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:%n%nA) Seemingly empty of life%nB) Full of Bedrock you need to clear away with your new pickaxe%nC) Full of ore veins going up and down%nD) Some of these ores are strange and §odifferent§r from the ones you are used to%nE) Since Miners cannot break Bedrock, if you wish to use one, you'll have to do it for it first.%nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you'll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)%n%nAmong the ore samples you seem to have brought back with you, you find a number of "basic" and "intermediate" ores and gems, as well as a few you don't recognize! Perhaps a return trip is in order?%n%nAlso, you seem to smell like cheese for some reason? # Quest: Ichor Core betterquesting.quest.AAAAAAAAAAAAAAAAAAAKpg.name=Núcleo de Ícor @@ -12454,7 +12466,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMwg.desc=Have you ever seen a slime and # Quest: Flower!!! Unlimited Flower!!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.name=Flower!!! Unlimited Flower!!! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§o§o§r another way of getting these, but you'll have to figure that one out for yourself. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§r another way of getting these, but you'll have to figure that one out for yourself. # Quest: Obligatory Lava Power betterquesting.quest.AAAAAAAAAAAAAAAAAAAMxA.name=Obligatory Lava Power @@ -12515,7 +12527,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAABTA.desc=In order to get started with yo # Quest: Offerings betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.name=Offerings -betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern.; you will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern. You will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] # Quest: ...Cauldron Bubble betterquesting.quest.AAAAAAAAAAAAAAAAAAABTg.name=...Cauldron Bubble @@ -12880,7 +12892,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAHA.desc=When regular magic just won # Quest: Incense Crucible betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.name=Incense Crucible -betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §a§9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 +betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 # Quest: Tier 2 Sigils betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5A.name=Tier 2 Sigils @@ -13481,7 +13493,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALJg.desc=Imps are little orange creature # Quest: Time to Kill (Shulker) betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.name=Time to Kill (Shulker) -betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker doesn't spawn naturally so you will need to obtain it's spawn egg to complete this quest. You can do so in the coins tab or through crafting. +betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker can spawn in the Lich or Ghast Queen Tower in the Twilight Forest. You can also optionally obtain it's spawn egg either with the crafting recipe or through the repeatable quest. # Quest: Time to Kill (Rabbit) betterquesting.quest.UfPfIUITQrG1E1G33eQ__g.name=Time to Kill (Rabbit) @@ -14228,7 +14240,7 @@ betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.name=§3§lSteel Barrel betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.desc=The Steel barrel also has 72 slots. # Quest: Integrated Ore Factory - All in One! -betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.name=§6§6§6§lIntegrated Ore Factory - All in One! +betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.name=§6§lIntegrated Ore Factory - All in One! betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.desc=The Integrated Ore Factory allows you to process ores through multiple processes at once. # Quest: Copper Barrel @@ -14241,7 +14253,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAABA.desc=Now that you've made it this fa # Quest: Monster Hunter betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.name=§9§lMonster Hunter -betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.desc=It's about time to craft something more useful: A sword!%n%nNow that you have a sword, you will get credit for monster kills in the Kill All the Things tab. Watch out, monsters in this world will chew you up and spit you out!%n%nYou can find additional weapon quests on the Getting Around tab. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.desc=It's about time to craft something more useful: A sword!%n%nNow that you have a sword, you will get credit for monster kills in the Kill All the Things tab. Watch out, monsters in this world will chew you up and spit you out!%n%nYou can find additional weapon quests on the ...Without Dying tab. # Quest: What's That...? betterquesting.quest.AAAAAAAAAAAAAAAAAAAADg.name=§3§5§lO que é aquilo...? IRINEU.... @@ -14420,7 +14432,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcw.name=§9§lKinetic Water Power HV betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcw.desc=The Kinetic Water Generator allows Kinetic Units to be produced via the movement of water in river and ocean biomes. As with the Kinetic Wind Generator, it requires either Gearbox Rotor. Search NEI for appropriate options.%n%nIf the Kinetic Water Generator's Rotor isn't entirely submerged in water, it will alert you there is "no room for the rotor". If the Kinetic Water Generator isn't placed in a river, ocean or deep ocean biome, it will alert you it "must be placed in a river or ocean biome". Check the Game Mechanics spreadsheet on Discord for a list of biomes and their tags.%n%nWhile inconvenient, the Water Generator runs more consistently.%n%n[warn]You can use Witchery (for example) to convert biomes.[/warn] # Quest: Rotor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.name=§c§9§lRotor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.name=§9§lRotor betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.desc=The Kinetic Wind and Water Generators need Gearbox Rotors to function. They can be added and removed with standard automation. Higher tier rotors will last longer. In addition, the iridium ones don't break. The IC2 ones might bug out for durability loss though. Energetic is probably the best for now, since it can give out a full amp, and more is wasted.%n%n[note]You only need to make one rotor to complete this quest.[/note] # Quest: Wind Meter @@ -14429,7 +14441,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdQ.desc=The Windmeter measures wind str # Quest: Sending the Power Back betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.name=§9§lSending the Power Back -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=Kinetic generator compatibility has been improved so that you no longer need transformers, you can connect directly with a cable. But why not use your transformer to send the power back to base more efficiently, it's a loss of about 57/512EU per A just going from 160 straight down to 63 without it. If you transform up (after going through 1 block of cable to transform it to GT power), you only lose about 57/2048EU per A, much better.%n%n[warn]IC2 machines don't care about rain, but remember to cover your transformer.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=Kinetic generator compatibility has been improved so that you no longer need transformers, you can connect directly with a cable. But why not use your transformer to send the power back to base more efficiently, it's a loss of about 97EU per HV amp just going from 160 straight down to 63 without it. If you transform up (after going through 1 block of cable to transform it to GT power), you only lose about 97EU per EV amp, which saves 4x the energy in regard to cable loss.%n%n[warn]IC2 machines don't care about rain, but remember to cover your transformer.[/warn] # Quest: GT6-Styled Pipes betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeg.name=§2§lGT6-Styled Pipes @@ -14453,18 +14465,18 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgQ.desc=To make your crossbow even bett # Quest: Magnalium Crossbow Bolts betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.name=§5§lMagnalium Crossbow Bolts -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.desc=Magnalium bolts are much better than your old wooden bolts.%n%nYou can use nether quartz on the bolts to make them even better. This requires a free modifier slot.%n%nExperiment with NEI to find other good bolt materials.%n%nTo make these bolts, you must use a Fluid Solidifier instead of the Tinker's casting table. It's important that you get the molten iron out of the smeltery and into the Fluid Solidifier, the GT molten iron won't work.%n%nThe bolts should be in your inventory if you want to pick up the ones you fired. You can't pick them up if the bolts are in Battlegear slots. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.desc=Magnalium bolts are much better than your old wooden bolts.%n%nYou can use nether quartz on the bolts to make them even better. This requires a free modifier slot.%n%nExperiment with NEI to find other good bolt materials.%n%nTo make these bolts, you must use a Fluid Solidifier instead of the Tinker's casting table. It's important that you get the molten iron out of the smeltery and into the Fluid Solidifier, the GT molten iron won't work.%n%nThe bolts should be in your inventory or in a bauble slot if you want to pick up the ones you fired. # Quest: Wooden Bolts betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.name=§3§lWooden Bolts -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=Your crossbow need some ammo to shoot with. Let's craft some wooden bolts. For now, you can put either iron, obzinite, or steel on the tip of your bolts using the Smeltery. For higher tier bolts and tips you will need to pump metals into a Fluid Solidifier with the correct tool rod inserted.%n%n[warn]For upgrades:[/warn]%n[note]Nether Quartz - More damage%nMoss - Self-Repair (unlock in GTNH Thaumcraft tab)[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=Your crossbow need some ammo to shoot with. Let's craft some wooden bolts. For now, you can put either iron, obzinite, or steel on the tip of your bolts using the Smeltery. For higher tier bolts and tips you will need to pump metals into a Fluid Solidifier with the correct tool rod inserted.%n%n[warn]For upgrades:[/warn]%n§lNether Quartz§r - More damage%n§lMoss§r - Self-Repair (unlock in GTNH Thaumcraft tab)%n%n[note]You can store these in a bauble slot to save on inventory space![/note] # Quest: Making Power With Your Plasma -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§d§l§f§c§lMaking Power With Your Plasma +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§c§lMaking Power With Your Plasma betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.desc=Now that you have a reactor, it's time to utilize it to create power.%n%nThe simplest plasma you can make for power is Helium plasma, but it also provides a lot of power. Deuterium is renewable from water, and you can get Helium-3 from Endstone.%n%nHowever, you will need a way to convert the plasma into EU. To do this you will need a large plasma turbine. This will also need a dynamo hatch that can handle the power you're outputting. For Helium plasma, you will want a LuV Buffered Dynamo or above. # Quest: Turbine Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.name=§a§b§c§d§e§f§d§l§l§c§lTurbine Time +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.name=§c§lTurbine Time betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.desc=Your fancy new Large Plasma Turbine will need a rotor to go inside of it.%n%nYou can make it out of any GT material, but the best right now is NORMAL Draconium. [warn]Always test in Creative first![/warn]%n%nWhen using turbines, be careful of flow rates. To find the optimal flow rate, you divide the optimal energy flow rate listed on the turbine, by the energy value for the plasma. You can also use the Large Turbine Calculator (there's a link on the main spreadsheet, which is linked to in discord), or scan the multiblock's controller while feeding it a minimal amount of plasma to see what the optimal flow is. Make sure to use a Fluid Regulator set to this flow rate for highest fuel efficiency, or go beyond it to get more EU/t at a cost to efficiency, with Plasma Turbines being the best at retaining efficiency beyond the optimal flow.%n%nIf you go beyond the optimal flow, you will get a higher EU/t value, but less fuel efficiency, and the maximum EU/t value depends on the turbine type and its Overflow Efficiency tier. For this type of turbine, tier 1 reaches the max at 250%% of optimal flow to produce 158%% of the EU/t, tier 2 reaches the max at 400%% of optimal flow to produce 214%% of the EU/t and tier 3 reaches the max at 550%% of optimal flow to produce 301%% of the EU/t. The closer you get to this maximum, the more fuel efficiency you're throwing away.%n%nThe choice is yours!%n%n[note]For a lot of extra information on fusion, check out the new quest line called Powerful Nuclear Physics.[/note] # Quest: All Alone in the Night @@ -14557,11 +14569,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHMQ.desc=If you haven't noticed, this wo # Quest: Moron's Manual for Effective EBFing betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.name=§6§lMoron's Manual for Effective EBFing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Welcome to the latest Moron's Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.%n%nSetup%nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody's friend!%n%nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!%n%nMake sure your muffler hatch is placed on the top middle block. The EBF can't work if it is not spreading those delightful odors!%n%nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you'll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you're poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers' generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.%n%nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they're full, so keep an eye on them!%n%nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Welcome to the latest Moron's Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.%n%nSetup%nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody's friend!%n%nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!%n%nMake sure your muffler hatch is placed on a middle block. The EBF can't work if it is not spreading those delightful odors!%n%nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you'll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you're poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers' generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.%n%nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they're full, so keep an eye on them!%n%nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches! # Quest: Circuit Programming betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.name=§5§lCircuit Programming -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.%n%nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don't have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.%n%nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:%n%n1) Find a correct crafting recipe with a screwdriver in NEI and use that.%n%n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won't work. Eventually you can also make an electric screwdriver.%n%n3) Use the BartWorks Circuit Programmer. It's only available in MV, but it does not use any durability and runs on EU.%n%n4) Use the GT++ Circuit Programmer block. It isn't portable and only available in MV, but it allows for automation.%n%n%nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.%n%nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don't have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.%n%nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:%n%n1) Find a correct crafting recipe with a screwdriver in NEI and use that.%n%n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won't work. Eventually you can also make an electric screwdriver.%n%n3) Use the BartWorks Circuit Programmer. It's only available in MV, but it does not use any durability and runs on EU.%n%n4) Use the GT++ Circuit Programmer block. It isn't portable and only available in MV, but it allows for automation.%n%nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work. # Quest: Double the Fun betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaw.name=§a§lDouble the Fun @@ -14589,7 +14601,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYA.desc=If you want to pass multiple am # Quest: E_TOO_MANY_KEYS betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.name=§9§lE_TOO_MANY_KEYS -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=ERROR: Too many keys to fit a 104 key keyboard.%n%nThere are many keybinds in this modpack. To avoid conflicts, most of them are unbound by default. Only the ones available from the start are bound. Note that NEI keybinds are found in the NEI menu and not with the rest of the keybinds.%n%nHere is the list of what some of them do :%n%n%nBetterQuesting%nGRAVE - Open Questbook%n%nDraconic Evolution%nV - Place the item you are holding on the block you are looking at%n%nJourneymap%nB - Create a Waypoint%nCtrl+B - Open the Waypoint Manager%nJ - Open Fullscreen Map%n= - Zoom In (works on minimap too)%n- - Zoom out%n%nInventory Tweaks%nR - Sort Inventory%n%nShare Where I am%nINSERT - Places a temporary beam where you are looking at that will be seen by you and other players%nSHIFT + INSERT - Places a temporary beam where §oyou§r are that will be seen by you and other players%nCTRL + INSERT - Shares the position you are looking at with other players%nCTRL + SHIFT + INSERT - Shares your position with other players%n%nWaila - Shows information about what you are looking at%nNUMPAD1 - show/hide the Waila HUD%nNUMPAD3 - shows how to craft what you are looking at%nNUMPAD4 - shows the crafting usages of the thing you are looking at%n%n%n[note]If you have a non-standard keyboard layout, using the java 17-21 version of GTNH §omight§r help you in being able to use certain keys for keybinds.%n[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=ERROR: Too many keys to fit a 104 key keyboard.%n%nThere are many keybinds in this modpack. To avoid conflicts, most of them are unbound by default. Only the ones available from the start are bound. Note that NEI keybinds are found in the NEI menu and not with the rest of the keybinds.%n%nHere is the list of what some of them do :%n%nBetterQuesting%nGRAVE - Open Questbook%n%nDraconic Evolution%nV - Place the item you are holding on the block you are looking at%n%nJourneymap%nB - Create a Waypoint%nCtrl+B - Open the Waypoint Manager%nJ - Open Fullscreen Map%n= - Zoom In (works on minimap too)%n- - Zoom out%n%nInventory Tweaks%nR - Sort Inventory%n%nShare Where I am%nINSERT - Places a temporary beam where you are looking at that will be seen by you and other players%nSHIFT + INSERT - Places a temporary beam where §oyou§r are that will be seen by you and other players%nCTRL + INSERT - Shares the position you are looking at with other players%nCTRL + SHIFT + INSERT - Shares your position with other players%n%nWaila - Shows information about what you are looking at%nNUMPAD1 - show/hide the Waila HUD%nNUMPAD3 - shows how to craft what you are looking at%nNUMPAD4 - shows the crafting usages of the thing you are looking at%n%n[note]If you have a non-standard keyboard layout, using the Java 17-25 version of GTNH §omight§r help you in being able to use certain keys for keybinds.%n[/note] # Quest: Safety First betterquesting.quest.AAAAAAAAAAAAAAAAAAAIcQ.name=§3§lSafety First @@ -14616,7 +14628,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7w.name=Wireless 3.0 betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7w.desc=This upgrade allows unlimited range. You don't even need a Wireless Access Point! # Quest: Obtaining Ender Pearls -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.name=§e§d§c§6§lObtaining Ender Pearls +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.name=§6§lObtaining Ender Pearls betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.desc=You can hunt endermen the Vanilla way to get a chance at Ender Pearls, you can purchase Endermen spawn eggs, or try your luck in the End.%n%nOr you can get cruel, and stuff one into a smeltery to melt it down into delicious Liquid Ender and cast pearls from it.%n%nYou monster.%n%nSome of the dungeons have Spawner of Enderman, so you can do whatever you want with it.%n%nTo prevent endermen from teleporting, make sure to cover the smeltery so they don't see the sky.%n%nIf you manage to put a regenerating endermen in there, tag it so it doesn't despawn, and make sure your smeltery is not in a claimed chunk on a server. # Quest: Numbers in the Corner? @@ -14689,15 +14701,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQQ.desc=IV brings forth GT++ multis, in # Quest: Faster Crops betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.name=§6§lFaster Crops -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.%n§rIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.%nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.%nTo see the structure, place the controller on ground and use a structure hologram to build.%nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.%nShift-click with screwdriver to change crop type (IC2/normal), sadly you can't farm both in one machine.%nThere are 3 modes to manage your crops (change with screwdriver):%n%n§lSetup mode (input):%n§rIn this mode you can plant your crops in the machine.%nJust put them in the input bus and enable the machine with a soft mallet.%nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)%nWhen the bus is empty, just disable it and change the mode.%nKeep in mind that there is limited space of slots for your crops depending on the voltage.%nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.%nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.%n%n§lSetup mode (output):%n§rThis mode allows you to move your Greenhouse or upgrade your crops.%nWhen the machine is running in this mode it will output all planted crops in the output bus.%n%n§lNormal operation:%n§rWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r%n%nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.%n%nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400%% more drops§r !). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200%% per crop in normal mode or +10%% in IC2 mode. The bonus is applied evenly on crops. Examples:%nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150%% wheat drops and +50%% tea drops.%nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40%% drops.%n%nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.%n%n§lLast notes:%n§rThe animation can't be disabled.%nThe lamps can be inverted.%nThe dirt must be tilled.%nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.%nThis MB was created to farm tea because I wanted to. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.§r%nIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.%nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.%nTo see the structure, place the controller on the ground and use a structure hologram to build.%nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.%nShift-click with screwdriver to change crop type (IC2/normal), sadly you can't farm both in one machine.%nThere are 3 modes to manage your crops (change with screwdriver):%n%n§lSetup mode (input):§r%nIn this mode you can plant your crops in the machine.%nJust put them in the input bus and enable the machine with a soft mallet.%nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)%nWhen the bus is empty, just disable it and change the mode.%nKeep in mind that there is limited space of slots for your crops depending on the voltage.%nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.%nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.%n%n§lSetup mode (output):§r%nThis mode allows you to move your Greenhouse or upgrade your crops.%nWhen the machine is running in this mode it will output all planted crops in the output bus.%n%n§lNormal operation:§r%nWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r%n%nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.%n%nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400%% more drops§r!). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200%% per crop in normal mode or +10%% in IC2 mode. The bonus is applied evenly on crops. Examples:%nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150%% wheat drops and +50%% tea drops.%nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40%% drops.%n%nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.%n%n§lLast notes:§r%nThe animation can't be disabled.%nThe lamps can be inverted.%nThe dirt must be tilled.%nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.%nThis MB was created to farm tea because I wanted to. # Quest: UV Power Per Turbine betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.name=UV Power Per Turbine betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.desc=Once you progress enough in ZPM to make ZPM Dynamo Hatches, you can increase each turbine's output to 524,288 EU/t. At this number, you'll be a lot less limited by the turbine material, and it's possible to increase the total power output of one Fusion Reactor considerably. You can cover the total Helium Plasma output from one reactor with 3 Plasma Turbines, if you choose the right materials:%n%nLarge High Durability Compound Steel 235%% 473,759 EU/t%nLarge Atomic Separation Catalyst 206%% 409,663 EU/t%nLarge Adamantium 206%% 413,280 EU/t%nLarge Draconium 175%% 220,500 EU/t (durable)%nLarge Neutronium 165%% 249,480 EU/t (very durable)%n%nThe power output and final efficiency can vary a lot, based on which turbines you're using. Some of them, like Ichorium and Neutronium, last basically forever, while others will need to be replaced from time to time but offer higher efficiency. If you want to get more power per turbine, to reach closer to the dynamo's limit, you can increase the flow of plasma to the turbine, but be careful! You can't go beyond the dynamo's limit, and you will also lose efficiency as you increase the flow amount. More concrete values for efficiency loss can be found in the Plasma Turbine quest in the LuV page.%n%nMake a normal or buffered ZPM dynamo to complete the quest. -# Quest: High Temperature Super Breeder -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§6§6§lHigh Temperature Super Breeder -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of pebble reactors?%n%nIt's called the High Temperature Gas-cooled Reactor (HTGR), and it uses fuel pebbles and consumes power. However, it doesn't really make a lot of power, and doesn't even match the EU/t of THTR, despite being much more expensive. The multiblock structure is basically the same, a huge reactor around 12x12x12 blocks in size, with 500+ casings made with Europium. What it doesn't make in power, it compensates in breeding, however.%n%nFor the unaware, this is expensive. Pebble reactors work by stuffing the reactor absolutely full of pebbles, and then the reaction will keep going for, essentially, forever. In this case, you will have a fully automated source of almost endless Lutetium, Plutonium and other things that will be explained in the following quests, alongside the production of fuel and the processing of outputs. What this means is that this is an expensive multiblock, but it's placed at a tier in which this expense is actually reasonable, if there is a need for immense, endless breeding of many outputs.%n%nIf you're on the fence about building this, check the next quests to learn more about the fuel and outputs.%n%nNotes:%n%nHTGR has an internal buffer for fuel and only one input bus is required (any will do), as well as only one output bus (reactor automatically compresses every 64 burned pellets into one ball, so you need 6 slots or more to avoid problems with voiding at full capacity).%n%nReactor requires only 72k out of 720k pebbles to operate, but running at minimum capacity means that you will not get any bonuses, such as lower recipe time and higher amount of pebbles processed per cycle.%n%nThis multi consumes 1A LuV when operating, no matter how many pebbles are inside, but it also generates Hot Coolant as it runs. If you use it to generate power, you will gain more EU than is consumed by the reactor.%n%nIn this reactor, the throughput increases with the amount of pebbles put into it.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock. +# Quest: High Temperature Gas-cooled Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§6§6§lHigh Temperature Gas-cooled Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of gas-cooled reactors? Have you heard of Pebble Bed reactors? Well now you have both!%n%nThe High Temperature Gas-cooled Reactor (HTGR) uses specially prepared fuel pellets to heat coolant gas (helium) that's pumped in a closed loop through the reactor and heat exchangers. The reactor requires a constant supply of helium gas and power in order to power the pump that keeps the coolant loop working.%n%nThis reactor allows breeding of rare resources (§5Indium§r,§9Osmium§r), fissile materials (§aU235§r,§cPu239§r,§4Pu241§r), can supply you with §dLutetium§r and also unlocks alternative recipes for §dEuropium§r and §7Americium§r via the elusive §2Promethium§r.%n%nThe disadvantage of this reactor is it's expensive nature. Pebble reactors work by stuffing the reactor full of pebbles, none of which require rare resources but rather a large amount of common ones. Even though a lot can be recycled, you still need to keep the reactor filled to get decent speed. As a reward for this upkeep cost, you get a decent production for many different outputs.%n[note]%nNotes:%n%nHTGR has an internal buffer for fuel and gets faster the more fuel you put inside according to the formula §6eff=1-(1-x)^3§r%n%nThis multi consumes 0.2A IV when operating and this amount increases when lacking helium gas. %nThe amount of Helium gas increases with the amount of helium gas stored.%n%nReactor speeds up immensely when supplied with either/both IC2 Coolant or Water, if the amount of supplied fluid is not full the bonus speed is applied linearly.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock.%n%nFor exact numbers visit HTGR-Controller-Tooltip.as/always%n[/note] # Quest: Two Million Turbines betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcw.name=Two Million Turbines @@ -14713,7 +14725,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiQ.desc=You probably also want a good o # Quest: Hypogen Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.name=§6§lHypogen Coil Upgrade -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§o§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. # Quest: Eternal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.name=§6§lEternal Coil Upgrade @@ -14721,7 +14733,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.desc=Beyond spacetime, beyond realit # Quest: Power in the Ether betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.name=Power in the Ether -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.desc=These new hatches allow you to wirelessly send, store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy/dynamo hatches. A dynamo hatch will consume EU and store it in a global network linked to your user. The wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.%n%nYou can share a wireless network with others by adding them to your network with /gt global_energy_join user1 user2. This will make user1 use user2's energy when interacting with the global network. You can leave a network at any time by doing /gt global_energy_join your_name your_name.%n%nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.%n%n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.desc=These new hatches allow you to wirelessly store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy hatches. %n%nAdditionally, the wireless covers can be used for singleblock machines such as a World Accelerator or a BioLab.%n%nThe wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.%n%nYou can share a wireless network with others by adding them to your network with §5/gt global_energy_join §3user1§r §2user2§r. This will make §3user1§r use §2user2's§r energy when interacting with the global network. You can leave a network at any time by doing §5/gt global_energy_join§r §4your_name your_name§r.%n%nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.%n%n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note] # Quest: PCB Factory betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyQ.name=PCB Factory @@ -14757,7 +14769,7 @@ betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.desc=The §4§lMatter Manipulator§r # Quest: Matter Manipulator MKII betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.name=§c§lMatter Manipulator MKII -betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§o§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3%n§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3%n§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter +betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter # Quest: Ozonation betterquesting.quest.E9atHD5uR9CC0G1qEeFDmQ.name=§c§lOzonation @@ -14811,6 +14823,10 @@ betterquesting.quest._zwtTNh-SG6B4wp221XPcQ.desc=The MKIII is the final upgrade betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.name=§6§lCreative Flight With MagLev betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.desc=Getting annoyed trying to reach pipes and conduits around your base? Look no further than the §5§lMagLev Harness§r!%n%nWith the MagLev, you can have creative flight whenever you are within range of a MagLev Pylon and have the Harness equip.%n%nThis will work even when unpowered, however the range of the Pylon gets doubled when it's given §21A§r of it's corresponding tier of power. The MagLev will only draw power while you are in-range, not passively. A Harness can only be tethered to one Pylon at a time, but a Pylon can attach to any number of Harnesses. Will only consume 1A §nregardless§r of how many Harnesses are tethered to the Pylon§r.%n%n[note]Check the tooltip to see the range of your chosen Pylon, the MV one has a maximum range of 16 (33 x 33 x 33) when powered![/note] +# Quest: Powerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.name=§6§lPowerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.desc=Congratuations on your first EBF!%n%nThroughout your GTNH gameplay you will end up creating hundreds of multiblocks, and will very likely run into a multitude of power failures at some point. %n%nFortunately, we have a dedicated system for helping you stay informed of exactly when and where these power failures occur §3(though the 'why' portion is up to you to figure out!)§r.%n%nWhen a multiblock powerfails, you will receive a notification in §5chat§r, in addition to a visible icon on §5screen§r, and an icon visible on your §5map§r. %n%n§lYou can clear these notifications by§r:%n- Clicking into the multiblock that has powerfailed%n- Deleting the notification in JourneyMap%n- Typing §4/powerfails clear§r%n%nFor those playing §2multiplayer§r, anyone who is on your §2team§r will receive the §2same notifications§r. §2§nOne person§r clearing a notification should clear it for§2 §nall players§r.%n%n[note]This feature uses the same team system as wireless EU. Use to team up.[/note]%n%nAll of these features can be turned off in the gregtech config. If you want the on screen icon to disappear use §4§l/powerfails hide§r. For all in-game options use §4§l/powerfails help§r. + # Quest: Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.name=Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.desc=Absolute Baryonic Perfection! This multiblock allows you to create water that is pure even on the subatomic level. Not a single quark is out of place in Grade 8 Purified Water. Thanks to this purity, even more advanced processes are possible, starting with reducing the processing time of Optical Boules and increasing yield on Optical Chips.%n%nWhile the tooltip is certainly a lot less intimidating than the one of the Degasser, automating this process will not be an easy challenge. Have fun solving the puzzle! @@ -14829,7 +14845,7 @@ betterquesting.quest.hEsmeH74S4aOOrROI1AHxQ.desc=The steam machines you have bee # Quest: NEI Next Level Recipe Search betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.name=§2§lNEI Next Level Recipe Search -betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search got improved even further!%n%nSelect a search mode extended+ to try it out!%n%nHere backticks `` are used around the search queries. You don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it would return all the recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that! For example `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from mods, containing §9Gregtech§r in their name, with §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lany§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lany§r items from the inputs or outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou could add spaces for readability too, because (unless you have space mode on) spaces could be used anywhere while in extended+ mode. +betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search has been improved even further!%n%nAs you might already know, §orecipe§r search works §lONLY§r inside the §orecipe§r search field just like in other search modes. This is the small field that replaces the §orecipe§r page number, when you click on the magnifying glass on the left from that number when viewing recipes. Extended+ does §lNOT§r give you the ability to search §orecipes§r in the big main search field below.%n%nSelect the search mode "extended+" to try it out!%n%nHere backticks `` are used around the search queries, but you don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it will return all recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that. For example: `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from any mod containing §9Gregtech§r in their name, using §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lall§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this, use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lall§r items from the inputs and outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou can add spaces for readability too, because (unless you have space mode on) spaces can be used anywhere while in extended+ mode. # Quest: Never Hungry Again betterquesting.quest.hvukogcPRX-hht60vc0Zgw.name=Never Hungry Again @@ -14864,7 +14880,7 @@ betterquesting.quest.sZ9d2SzSSLSc9tccXG_L4g.name=Flocculation betterquesting.quest.sZ9d2SzSSLSc9tccXG_L4g.desc=You want to start using your new Europium to make even better wafers, but it turns out that your old methods of creating purified water are no longer enough. You will need to use the Flocculation Purification Unit to make even better purified water first. To run this machine, you will need large amounts of Polyaluminium Chloride, but luckily you can get all your Chlorine back if you properly recycle the waste liquid. # Quest: Dark Steel Chest -betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.name=§5§6§lDark Steel Chest +betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.name=§6§lDark Steel Chest betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.desc=After embracing the dark side you get access to the new even bigger dark steel chest... perhaps another upgrade will be available in the future?%n%n[note]Just as with the previous chests you can also upgrade with a fitting upgrade item.[/note] # Quest: Thaumometric Essentia Cell @@ -14878,6 +14894,10 @@ betterquesting.quest.xdiDnTdpTgW6POwCuDlPgg.desc=After meddling with the 4th Dim betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.name=Trigger: Nano Boots of the Traveller Skip betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.desc= +# Quest: Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.name=Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.desc=Skip is here for those who get the goggles in a lootbag + # Quest: Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.name=Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.desc=No Description @@ -14936,7 +14956,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAISw.desc=Complete collecting the hybrids # Quest: Bees Template betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.name=Bees Template -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. # Quest: Trigger: Silicone Rubber Skip betterquesting.quest.AAAAAAAAAAAAAAAAAAAL2A.name=Trigger: Silicone Rubber Skip diff --git a/.minecraft/config/txloader/load/betterquesting/lang/ru_RU.lang b/.minecraft/config/txloader/load/betterquesting/lang/ru_RU.lang index 276fc0cc..0150b1bd 100644 --- a/.minecraft/config/txloader/load/betterquesting/lang/ru_RU.lang +++ b/.minecraft/config/txloader/load/betterquesting/lang/ru_RU.lang @@ -31,7 +31,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAABg.desc=Ты не всегда буде # Quest: ...What You Sow betterquesting.quest.AAAAAAAAAAAAAAAAAAAABw.name=§9§l...то и пожнёшь -betterquesting.quest.AAAAAAAAAAAAAAAAAAAABw.desc=Если ты вдруг прочитал предыдущий квест и посадил морковь, тогда всё в порядке.%n%nВ то же время, стоит превратить и другие фрукты и овощи в семена, а также увеличить размеры огорода для получения постоянного притока еды. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAABw.desc=Если ты прочитал предыдущий квест и посадил морковь, тогда всё в порядке.%n%nВ то же время, стоит превратить и другие фрукты и овощи в семена, а также увеличить размеры огорода для получения постоянного притока еды. # Quest: Get That Stone betterquesting.quest.AAAAAAAAAAAAAAAAAAAACA.name=§9§lДобываем камень @@ -180,7 +180,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEg.name=§2§lБазовая обраб betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEg.desc=На данный момент, у нас не так много возможностей - так что давай начнем с чего-нибудь простого. Возьми немного булыжника и переплавь его в обычный камень. Так как этот модпак намеренно усложнён, то для этого тебе понадобится дерево. Ну разве не весело?! # Quest: Macerator v0.1 Alpha -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEw.name=§1§2§lДробитель версия 0.1 альфа +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEw.name=§2§lДробитель версия 0.1 альфа betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEw.desc=Это замечательное маленькое приспособление работает (почти...) как дробитель. Некоторые люди скажут, что он даже лучше, т.к. не требует энергии, ух! Тебе нужно сделать только одну ступку для завершения квеста, но лучше сделать побольше, если есть возможность...%n%n[note]Ступка даёт возможность получать кремень гораздо, гораздо эффективней - тебе потребуется всего лишь один гравий вместо трех. Многие инструменты и станки, которые ты в будущем изготовишь, также откроют лучшие рецепты для вещей, которые ты уже можешь делать. Если тебе что-то нужно, но ты ограничен в ресурсах, используй NEI для проверки рецептов - возможно у тебя появились возможности, которых ранее не было.[/note] # Quest: Gravel: The Gathering @@ -200,7 +200,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAFw.name=§2§lЧто-то для пер betterquesting.quest.AAAAAAAAAAAAAAAAAAAAFw.desc=Попытки перенести воду голыми руками ни к чему не привели. К счастью, ты помнишь, как сделать ведро из глиняной пыли.%n%nПомести глину в ступку, чтобы получить из неё мелкую пыль, из которой затем можно сделать обычную пыль глины. # Quest: Getting (Char)coal -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.name=§1§2§lПолучение древесного угля +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.name=§2§lПолучение древесного угля betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.desc=Теперь ты можешь сделать кирпичи для своей первой мультиблочной структуры. 104 кирпича, если быть точным. Хорошо, что ты только что насобирал кучу ресурсов! Какое совпадение...%n%nНужные тебе кирпичи, отличаются от обычных - смотри не перепутай и сделай правильные. Ну а как сделаешь, построй из них коксовую печь, чтобы получить немного древесного или коксового угля! Рекомендую запомнить, что эта печь автоматически не выводит из себя креозот. Литейные краны и помпы могут это исправить. # Quest: Forming Press v0.1 @@ -233,7 +233,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIA.desc=После того как ты # Quest: Tinker-Time betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIQ.name=§2§lНастало время стать Инженером -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIQ.desc=Хотя использование деревянных инструментов - это веселое занятие, если речь идёт об убийстве свиней и коров, они недолговечны и неремонтопригодны. Также, Инфернальные существа смеются над твоими попытками их убить. Ты обнаружил способ как изготовить инструменты, которые можно чинить и улучшать, но для этого тебе определенно потребуются более продвинутые способы производства.%n%nЕсли для создания своих верстаков тебе придется использовать древесину, отличающуюся от дуба, ты сможешь конвертировать их в обычные дубовые, чтобы завершить квест. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIQ.desc=Хотя использование деревянных инструментов - это веселое занятие, если речь идёт об убийстве свиней и коров, они недолговечны и неремонтопригодны. Также, Инфернальные существа смеются над твоими попытками их убить. Ты обнаружил способ как изготовить инструменты, которые можно чинить и улучшать, но для этого тебе определенно потребуются более продвинутые способы производства.%n%n[note]Если для создания этих верстаков тебе придется использовать древесину, отличающуюся от дуба, ты сможешь конвертировать их в обычные дубовые прямо в окне крафта, чтобы завершить квест.[/note] # Quest: Zinc Gravel betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIg.name=§2§lЦинковая гравиевая руда @@ -265,10 +265,10 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKA.desc=Когда ты собрал в # Quest: Don't Burn Your Fingers! betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.name=§2§lНе обожги свои пальцы! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.desc=Ты решил приготовить немного вкусной пиццы, но сильно обжег пальцы. Читая древнюю книгу рецептов, ты обнаружил пару магических вещей, которые позволят тебе переносить что угодно горячее, даже ведра лавы.%n%n§6§5Перчатки должны быть помещены в Baubles ячейки колец Thaumcraft. Тебе также нужно поместить каждую перчатку в правильную ячейку, ты получишь уведомление, если ошибся.%n%n§rДля активации эффекта защиты, горячий предмет должен быть в твоей активной ячейке на панели быстрого доступа. Интересно, есть ли способ переносить больше ведер за раз? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.desc=Ты решил приготовить немного вкусной пиццы, но сильно обжег пальцы. Читая древнюю книгу рецептов, ты обнаружил пару магических вещей, которые позволят тебе переносить что угодно горячее, даже ведра лавы.%n%n§5Перчатки должны быть помещены в Baubles ячейки для колец. Без разницы в каком порядке.%n%n§rДля активации эффекта защиты, горячий предмет должен быть в твоей активной ячейке на панели быстрого доступа. Интересно, есть ли способ переносить больше ведер за раз? # Quest: Cow Tipper -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKg.name=§2§r§2§lМясник +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKg.name=§2§lМясник betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKg.desc=Раньше, для выполнения квестов тебе приходилось убивать свиней и овец. Теперь пришло время убить несколько коров и надеюсь, добыть немного кожи. Если тебе повезет и выпадет коровий трофей, то возможно, в будущем тебе больше никогда не придется убивать других коров. # Quest: Cotton, Cotton and More Cotton @@ -280,7 +280,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2A.name=§2§lТвои первые и betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2A.desc=Теперь, когда твои инженерные верстаки готовы, ты можешь сделать свои первые §oнастоящие§r инструменты. Если ты ещё не нашел деревню, чтобы позаимствовать некоторые части инструментов из сундуков, то ты можешь скрафтить только кремниевые инструменты.%n%nДавай начнем с кирки, топора и лопаты.%n%nПомни, что большая часть оригинальных частей инструментов из Tinker's Construct не отображается в NEI. Это не значит, что ты не можешь их скрафтить - используй подсказки на схемах и формах в качестве руководства.%n%nТвои новые инструменты по началу будут хлипкими, но чем больше ты будешь ими пользоваться - тем лучше они станут. После нескольких уровней инструмента ты получишь ячейку улучшения и по мере повышения уровня тебе будет требоваться всё больше уровней для получения новой ячейки. Инструменты растут до 99 уровня и 20 ячеек улучшений, если ты пользуешься ими довольно долго. Части инструментов можно заменять, ценой некоторого количества опыта инструмента, однако инструмент перед этим надо полностью починить.%n%nТебе придется поднимать уровень добычи обратно каждый раз, когда ты меняешь части, для раскрытия полной мощи твоей кирки. Для данной кирки - рост уровня добычи: Камень -> Медь. Если тебе удалось добыть голову зомби, скелета или крипера, то ты можешь использовать их для пропуска процесса прокачки уровня добычи кирки. Это не тратит ячейку улучшения, но меняет внешний вид кирки, до момента замены части инструмента.%n%nГолова=Применима, когда уровень добычи Х или меньше:%nЗомби=1%nСкелет=2%nКрипер=4%nСкелет-иссушитель=7%nАдская звезда=8%n%nТы можешь использовать крепление из бумаги, чтобы добавить дополнительную ячейку улучшения. # Quest: Upgrade 2.0 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.name=§2§k§l§l§r§2§lОбновление 2.0 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.name=§2§lОбновление 2.0 betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.desc=Найди железную, медную и оловянную жилы. Очень смешно... Как тебе их копать, имея на руках всего лишь кремниевую кирку?%n%nУ меня есть идея - принеси мне немного булыжника, которого ты накопал свой кремниевой киркой и я дам тебе взамен головку инструмента получше.%n%nНе забудь снова прокачать уровень добычи кирке головами монстров или копкой. # Quest: Malachite @@ -288,7 +288,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4A.name=§2§lМалахит betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4A.desc=Еще один источник меди это "малахит", который можно найти в промежутке Y 10-40. Эта жила содержит другие источники железа, такие как "бурый лимонит", "жёлтый лимонит" и "полосчатое железо".%n%nЧтобы посмотреть, где можно найти руду, нажми на саму руду в NEI и пролистай до вкладки "Сводка по жиле". Работает и с маленькими рудами. # Quest: Creosote -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.name=§l§2§lКреозот +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.name=§2§lКреозот betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.desc=Дай угадаю - ты уже пережог немного дерева в древесный уголь и думаешь, куда девать этот креозот? Ну, ты можешь сжечь его в печке и приготовить себе поесть или пожарить что-то еще, а так же ты можешь сделать с его помощью факела. Так ты сможешь сэкономить уголь и заставить производить коксовую печь только то, что тебе действительно нужно.%n%nЧтобы собрать креозот ты можешь использовать железное или глиняное ведро при помощи иконки в интерфейсе коксовой печи или же при помощи ПКМ по ней с ведром в руках.%n%nВ конце концов, ты захочешь автоматизировать коксовые печи и это даже позволит тебе генерировать энергию. В основном, ты будешь пользоваться этим только на LV этапе, но для информации - одноблочный вариант генератора из GT++ это полужидкий генератор, а мультиблочный вариант это бойлер на жидком топливе из Railcraft. Ты узнаешь о них из квестов, когда придёт время. # Quest: Animal Farms @@ -336,7 +336,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB8g.name=§2§lПрименение оч betterquesting.quest.AAAAAAAAAAAAAAAAAAAB8g.desc=Исследования подземелий или борьба с монстрами скорее всего принесли тебе много очков опыта. Лучше потратить их на получение железных, медных, оловянных или других полезных пылек, прежде чем ты умрешь.%n%nПоставь свой обожжённый резервуар на землю и всасыватель опыта поверх него. Теперь ты можешь слить опыт в резервуар.%n%nКстати, ты заметил, что хотя обожжённый резервуар не обладает большой вместимостью, он не теряет своё содержимое если его сломать, а заполненные резервуары стакаются вместе. Интересно, куда эта информация может пригодиться... # Quest: Better Than Barrels -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.name=§1§2§lЛучше чем бочки +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.name=§2§lЛучше чем бочки betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.desc=В то время как бочки имеют ячейку для одного предмета, ящики могут иметь до 4 ячеек, вмещая по 16 стопок в каждой.%n%nОднако, у них есть и некоторые недостатки. Ты не можешь направить их вверх или вниз, а доступ к содержимому возможен только спереди. Автоматизация возможна с любой стороны. # Quest: Compact Drawers @@ -348,7 +348,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC2Q.name=§2§lОбрамленные я betterquesting.quest.AAAAAAAAAAAAAAAAAAAC2Q.desc=С помощью этого стола ты можешь сделать шикарные и §oдаже причудливые§r ящики - тебе всего лишь надо добавить немного декоративных блоков и ящики примут их текстуру, лево верх - внешняя рамка, лево низ - фасад, право верх - края. Этот стол работает почти со всеми декоративными блоками. # Quest: Redstone, Early Game Processing -betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.name=§1§2§lКрасный камень, обработка на начальных этапах +betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.name=§2§lКрасный камень, обработка на начальных этапах betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.desc=Тебе интересно, как же обработать красный камень без дробителя?%n%nИспользуй молоток и необработанную руду красного камня в верстаке, чтобы получить немного измельченной руды. Затем, опять используй молот и измельченную руду в окне крафта, чтобы получить неочищенную пыль красного камня.%n%nНу и наконец - наполни котел водой и брось в него всю стопку пыли за раз, вручную или нажав Ctrl+Q. Ты получишь чистую пыль красного камня для всех своих нужд.%n%n§3А ещё, ты можешь взять с собой молот и добывать красный камень им, получая измельченную руду красного камня, тем самым пропуская первый этап обработки. # Quest: Fallen From the Sky @@ -376,7 +376,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEaQ.name=§2§lКрасный камен betterquesting.quest.AAAAAAAAAAAAAAAAAAAEaQ.desc=Копать оооочень долго. Нанеси немного красного камня на свою кирку, лопату или топор чтобы сделать их быстрее. Можешь использовать верстак из Tinker's Construct, чтобы наносить по 8 красного камня за один раз. Позже, когда у тебя появится компрессор, ты сможешь улучшать сразу блоками, добавляя по 9 к эффекту за один блок. # Quest: Divine Rod of the Gods? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.name=§2§e§k§l§r§3§2§lСвятой жезл богов? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.name=§2§lСвятой жезл богов? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.desc=Жезл для поиска руды сокращает утомительный процесс поиска нужных жил. Если ты не понимаешь как сделать намагниченный железный стержень, посмотри рецепт на вкладке бесформенное создание в NEI.%n%nКогда ты поместишь образец руды в жезл, жезл сообщит если руда окажется неподалеку. Когда ты будешь рядом с целью поиска, то услышишь звук и жезл начнет наклоняться до такой степени, что по итогу перевернется, если поблизости окажется большое количество искомой руды.%n%nИспользуй NEI, чтобы понять какие руды больше всего тебе нужны. Если у тебя нет искомой руды для жезла, ты можешь купить некоторые базовые руды во вкладке Монеты, монеты, монеты.%n%nЧтобы открыть инвентарь жезла, нажми Shift+ПКМ с жезлом в руке, смотря на землю. Положи искомую руду в ячейку.%nЖезл имеет радиус поиска 60 блоков вверх и вниз, так что может пропустить жилы расположенные слишком глубоко или же если ты сам находишься слишком высоко над уровнем моря.%n%nПохоже, что жезл работает с системой материалов из Gregtech, так что для образца руды подойдёт почти что угодно из этого же материала.%nПодойдут: измельчённая руда, пыльки, слитки, драгоценные камни, стержни и т.д. Для предметов, которые не относятся к определенному материалу, жезл будет искать только точно такой же блок - например, ты не найдешь маленькие руды с помощью обычного блока руды.%n%nЕсли обнаруженная руда является частью жилы, ты получишь сообщение об обнаружении в чате и жила автоматически добавится на вкладку visual prospecting твоей карты.%n%nЖезл также работает из инвентаря и с панели быстрого доступа, так что тебе не надо постоянно держать его в руках, но ты получишь очки стиля, если будешь.%n%nРуда в жезле хранится у игрока, а не в нём. Другими словами, вынь руду если ты хочешь дать жезл своему другу.%n%nЖезл также не работает в космосе! Огромные солнечные энергии вмешиваются в его внутренние процессы! Или разработчики хотят, чтобы ты пользовался чем-то более продвинутым, чем пара палок. Выбери сам. # Quest: A Better Crafting Table @@ -415,8 +415,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPA.desc=...но никогда не о betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.name=§2§lНикакой самопочинки для инструментов... пока что betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.desc=В нашем модпаке тебе сначала придется набраться опыта магии в Thaumcraft, чтобы сделать шар мха из Tinker's Construct. Стань опасным волшебником, чтобы получить силу необходимую для его создания и добавь своим инструментам возможность самопочинки. Конечно же, тебе потребуется посетить Сумеречный лес и добыть немного алюминиевых слитков прежде чем начать. Шар мха находится в GTNH вкладке Таумономикона и требует изученного Наполнения. В Таумономиконе много других крутых вещей, но будь осторожен с искажением.%n%nЗапасись пивком - путешествие будет долгим. -# Quest: Options For Finding Zinc in This Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.name=§2§lСпособы добычи цинка на данном этапе +# Quest: Options For Finding Zinc +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.name=§2§lСпособы добычи цинка betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.desc=Цинковую гравиевую руду бывает трудно отыскать на старых серверах или неудачных генерациях миров.%n%nВ качестве альтернативы тебе доступно:%n- Покупка цинковой гравиевой руды во вкладке Монеты, монеты, монеты%n- Поиск малых руд цинка в Верхнем мире%n- Рецепт с ведрами опыта в верстаке%n%nКогда ты дойдешь до LV этапа, ты сможешь получать цинк из переработки различных руд, таких как сурьма, сфалерит, тетраэдрит и олово.%nПосмотри в NEI, чтобы найти больше вариантов. # Quest: How to Open Your Wooden Doors? @@ -466,7 +466,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEA.desc=Хранить более 16 в # Quest: Welcome to Tier 0.5, Steam! betterquesting.quest.AAAAAAAAAAAAAAAAAAAALA.name=§3§lДобро пожаловать на этап 0.5, Пар! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAALA.desc=Добро пожаловать, ты хорошо справляешься! Этот этап посвящен твоим первым механизмам, а также получению большего количества полезных веществ из руды и изготовлению бронзовых слитков более эффективным способом.%n%nЕсли нужна вода - смотри квест Проблема с водой во вкладке "Мультиблочные постройки".%n%nПри подключении своих бойлеров убедись, что подаешь воду снизу, т.к. с этой стороны они только принимают воду, что исключает риск сжечь трубу выходящим паром. Деревянные трубы для этого подойдут. Следи за тем, чтобы в бойлере никогда не закончилась вода - [warn]подача воды в пустой горячий бойлер приведет к его взрыву![/warn]%n%nПар можно забирать с любой стороны. Помни, что пар горячий! Он сожжет деревянные трубы. А также, он может обжечь тебя, если ты коснешься бронзовых труб с паром. Покрой их деревянными пластинами или бумагой. Или просто не шляйся по ним/рядом с ними.%n%nИ нет - ты не можешь их автоматизировать. Но если сильно хочется - сделай потом их электрическую версию. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAALA.desc=Добро пожаловать, ты хорошо справляешься! Этот этап посвящен твоим первым механизмам, а также получению большего количества полезных веществ из руды и изготовлению бронзовых слитков более эффективным способом.%n%nЕсли нужна вода - смотри квест Проблема с водой во вкладке "Мультиблочные постройки".%n%nПри подключении своих бойлеров убедись, что подаешь воду снизу, т.к. с этой стороны они только принимают воду, что исключает риск сжечь трубу выходящим паром. Деревянные трубы для этого подойдут. Следи за тем, чтобы в бойлере никогда не закончилась вода - [warn]подача воды в пустой горячий бойлер приведет к его взрыву![/warn]%n%nПар можно забирать с любой стороны кроме нижней. Помни, что пар горячий! Он сожжет деревянные трубы. А также, он может обжечь тебя, если ты коснешься бронзовых труб с паром. Покрой их деревянными пластинами или бумагой. Или просто не шляйся по ним/рядом с ними.%n%nИ нет - ты не можешь их автоматизировать. Но если сильно хочется - сделай потом их электрическую версию. # Quest: More Advanced Alloys betterquesting.quest.AAAAAAAAAAAAAAAAAAAALg.name=§3§lБолее продвинутые сплавы @@ -614,7 +614,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAABuQ.desc=Обменяй три Basic loo # Quest: Tool Forge betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5Q.name=§3§lИнженерная кузня -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5Q.desc=После получения обзинита, настало время сделать инженерную кузню для изготовления инструментов Tinkers Construct побольше (и получше).%n%n§Y§3Для создания кузни не обязательно использовать железо; ты также можешь использовать другие материалы, такие как олово, медь и другие. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5Q.desc=После получения обзинита, настало время сделать инженерную кузню для изготовления инструментов Tinkers Construct побольше (и получше).%n%n§3Для создания кузни не обязательно использовать железо; ты также можешь использовать другие материалы, такие как олово, медь и другие. # Quest: One Block Mining is so Old School betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5g.name=§3§lКопать шахты по одному блоку, это так старомодно. @@ -810,7 +810,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIJw.desc=Бочки, даже пусты # Quest: A Fool Fit for a King betterquesting.quest.AAAAAAAAAAAAAAAAAAAIXA.name=§3§lИнструмент достойный короля -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIXA.desc=Только сумасшедший тип будет делать инструменты из алмазов! Или гений?%n%n§3PS: Ты также можешь §oиспользовать их в качестве топлива§r§3 для большего градуса сумасшествия. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIXA.desc=Только сумасшедший тип будет делать инструменты из алмазов! Или гений?%n%n§3PS: Ты также можешь §oиспользовать их в качестве топлива§r §3для большего градуса сумасшествия. # Quest: How to open your Iron Doors? betterquesting.quest.AAAAAAAAAAAAAAAAAAAJHA.name=§3§lКак открывать твои железные двери? @@ -866,11 +866,11 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAw.name=Этап 1 - LV betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAw.desc=Первое знакомство с электричеством и первый тир напряжения - LV (Low Voltage). Жизнь станет проще, благодаря множеству новых механизмов, но не перетрудись, пытаясь построить их всё сразу - их довольно много. Некоторые LV механизмы могут прослужить тебе довольно долго - например, в цепочке по созданию полиэтилена или электролизу воды. # Quest: Handle Resources Like a Bo$$ #1 -betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.name=§5§6§l§5§lПерерабатывай ресурсы как Bo$$ #1 +betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.name=§5§lПерерабатывай ресурсы как Bo$$ #1 betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.desc=Достижение человеческой инженерии в твоем распоряжении!%n%nЭтот механизм позволяет фильтровать по типу рецепта и легко настраивать автоматизацию. Чтобы использовать его, просто помести любой механизм в интерфейс для создания фильтра, например, дробитель позволит механизму принимать только те предметы, которые можно дробить. Так же он может использоваться для создания обратного фильтра (кнопка в интерфейсе GUI), который позволяет исключить все предметы, которые можно обработать этим механизмом. # Quest: Welcome to Tier 1, LV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWA.name=§5§r§5§lДобро пожаловать на этап 1, LV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWA.name=§5§lДобро пожаловать на этап 1, LV betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWA.desc=О, привет! Я смотрю ты уже начал пользоваться электричеством. Но не спеши избавляться от своих паровых механизмов, т.к. они тебе ещё пригодятся.%n%nЧтобы твоя жизнь стала проще, тебе нужно сделать проволочный и гибочный станки... первыми... тогда твои страдания с производством компонентов для механизмов закончатся.%n%nДалее за ними следуют: поляризатор, сборочная машина, токарный станок, химический реактор, жидкостный отвердитель (для резины) - всё это поможет тебе сберечь твои ресурсы.%n%nLV механизмы более энергоэффективны чем паровые, т.к. паровые механизмы используют пар с КПД всего 50%%, в то время как паровая турбина конвертирует пар в электричество с КПД 85%%.%n%nULV этапа не существует. # Quest: Damn You, Wire Cutter! @@ -1014,7 +1014,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACIA.name=§5§lКомпактный? И betterquesting.quest.AAAAAAAAAAAAAAAAAAACIA.desc=Это компрессор, но это не значит, что он компактный...%n%nОчень рекомендую сделать хотя бы один электрический компрессор, так как его эффективность в плане затраченного на сжатие топлива, гораздо выше чем у парового.%n%n[note]Ты также можешь задуматься об использовании его паровой мультиблочной версии, если хочешь.[/note] # Quest: Suction Device... Nice -betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.name=§3§5§lСосатель... Круто +betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.name=§5§lСосатель... Круто betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.desc=Надеюсь я, ошибаюсь и ты не думаешь о том, о чем я только что подумал...%n%nТебе он нужен. Он лучше своего парового собрата, так как его эффективность в плане затраченного на работу топлива, гораздо выше. # Quest: Your Oil is Too Crude? Refine it! @@ -1070,7 +1070,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACVw.name=§5§lТермальная це betterquesting.quest.AAAAAAAAAAAAAAAAAAACVw.desc=Механизм для получения побочных продуктов из твоих измельчённых или очищенных руд и пылек. Благодаря ей можно получить первый галлий из измельченной цинковой руды, который нужен для производства диодов, которые понадобятся для производства хороших электросхем.%n%nКогда у тебя появятся IC2 Ядерные реакторы и ты захочешь переработать обедненные топливные стержни, то это единственный механизм, где это можно сделать.%n%nЕсли ты сейчас не можешь себе позволить подавать на этот механизм 2A LV напряжения, то подожди пока не перейдешь на MV и используй трансформатор, чтобы понизить MV напряжение до LV.%n%nПомимо термальной центрифуги, на LV этапе есть и другие способы как получать побочные продукты. Она станет действительно полезной лишь к HV этапу, так как её можно будет "объединить" с HV дробителем.%n%n[warn]Подача MV напряжения напрямую к LV механизму, даже если он использует больше чем 1A приведет к взрыву, поэтому не стоит этого делать.[/warn] # Quest: A Lead About Lead That Leads to Lead -betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.name=§2§3§5§lСвинец не кроется в грязи, не произошел он от свиньи +betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.name=§5§lСвинец не кроется в грязи, не произошел он от свиньи betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.desc=Следующий шаг к производству аккумуляторов - свинец. Посмотри квест про добычу свинца во вкладке "Тауматург-ученик". # Quest: Analyzing the Soil @@ -1094,7 +1094,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACbA.name=§5§lIC2 аккумулято betterquesting.quest.AAAAAAAAAAAAAAAAAAACbA.desc=В некоторых рецептах нужен аккумулятор из IC2. Чтобы его сделать, надо залить расплавленный красный камень в малый аккумуляторный корпус. # Quest: How to Get Sodium -betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.name=§6§5§lКак получить натрий +betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.name=§5§lКак получить натрий betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.desc=Второй источник натрия - это жила глауконита или глауконитового песка. Эту жилу можно найти на высоте Y 20-50.%n%nТалькохлорит и тальк можно использовать для получения смазки. # Quest: How to Get Sodium and Lithium @@ -1174,7 +1174,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADRA.name=§5§lАрсенид-галие betterquesting.quest.AAAAAAAAAAAAAAAAAAADRA.desc=Для изготовления диодов тебе потребуется арсенид галлия, и тебе может быть интересно, как добыть галлий или мышьяк в самом начале игры.%n%nСфалерит и цинк это основное сырьё для получения галлия на твоём текущем этапе развития.%n%nТы можешь найти сфалерит в жилах серы в Аду на высоте Y 5-20, а также в малые цинковые руды в Обычном мире или Аду на высоте Y 80-210. В Обычном мире ты не найдёшь много малых руд по очевидным причинам. Чтобы получать дополнительную руду с добычи малых цинковых руд используй инструменты из Tinker's Construct с зачарованием Удача - наверное, это лучшее применение для всего того лазурита, который ты накопал, пока искал кальцит. Ну, ещё, ты можешь использовать автошахтёра, если тебя не волнует его скорость работы.%n%nСфалерит можно запихать в электролизер и с маленьким шансом получить из него галлиевую пыль. Лучше закинуть в электролизер побольше, если ты невезучий.%nИзмельчённую цинковую руду можно промыть и затем отцентрифугировать в термальной центрифуге или отправить её под кузнечный молот и затем отцентрифугировать. Но ты не всегда будешь получать измельчённую руду, а неочищенная пыль не даёт галлия.%n%nТы можешь получить мышьяк из малых руды реальгара в Аду на высоте Y 15-85. Просто закинь пыль реальгара в центрифугу.%n%nДругие источники мышьяка - это кобальтовая руда из мода Tinker's Construct, которая добывается в Аду или кобальтиновая руда из Сумеречного леса - для этого способа тебе пригодится твоя EBF. Кстати, для добычи кобальта тебе придётся поднять уровень добычи твоей кирки до уровня "ардит" или выше, можешь сделать кирку из железного дерева, она тоже подойдёт, ну или автошахтёр, он тоже с этим справится.%n%nЕще один способ получить галлий и мышьяк - ведра опыта в сетке крафта, если ты совсем отчаялся.%n%nВоспользуйся EBF, чтобы переплавить их вместе и получить кристалл арсенид галлия. # Quest: Handle Tiny Piles Like a K1ng -betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.name=§5§6§l§5§lУправляйся с крошечными пыльками по-королевски +betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.name=§5§lУправляйся с крошечными пыльками по-королевски betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.desc=Тебе ещё не надоело вручную собирать воедино эти крошечные пыльки? Если да, то давай я тебе покажу способ как это автоматизировать. Комбинация из фильтра по типу, буферного сундука (или супер буфера на HV) и упаковщика поможет тебе справится с этой задачей. Буферный сундук может хранить в себе до 9 стаков крошечных пылек, а супер буфер до 256 стаков крошечных пылек, чего более чем достаточно. Ты можешь настроить размер стака на выходе, используя отвёртку на выходе сундука. Установи его на 9, чтобы выводить сразу по 9 пылек за раз и упаковщик будет собирать из них обычную пыль.%n%nСупер буферы могут вызывать лаги из-за количества пылек, хранящихся в нем, поэтому старайся держать их максимально пустыми. Если ты используешь мультиблочный упаковщик, то не забудь поменять настройки буфера с режима накопления на режим передачи. # Quest: Butane and Propane @@ -1202,11 +1202,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADog.name=§5§lАвтошахтёр betterquesting.quest.AAAAAAAAAAAAAAAAAAADog.desc=Автоматическая добыча руды уже на LV? Офигеть! Этот замечательный механизм будет добывать руду за тебя, что может быть полезно, особенно в Аду, так как это не разозлит свинозомби.%n%nЗакинь в него до двух стаков буровых труб в левые ячейки. Каждая труба опускается на 1 блок, при добыче и позволяет выкопать ещё 1 блок под собой. Если ты поставил автошахтёр на высоте выше 64, то тебе может понадобиться больше стака труб.%n%nЭтот механизм потребляет 8 EU/t, поэтому аккумуляторного буфера с LV аккумуляторами может хватит для его работы, если ты, конечно, не хочешь сделать ещё один генератор.%n%nАвтошахтер ищет блоки в зоне 17х17 (настраивается отвёрткой), а ещё имеет бонус в виде Удачи I! Отлично подходит для добычи малых руд!%n%nНе забудь накрыть его чем-нибудь от дождя, это все-таки GT механизм (источник его питания тоже). Также, не забудь поставить точку на карте, чтобы не потерять его и загрузчик чанков (можешь использовать Server Utilities), если хочешь, чтобы он работал без твоего присутствия. # Quest: Automated Sticky Resin Farmer -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.name=§5§6§l§5§lАвто-фермер сборщик латекса +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.name=§5§lАвто-фермер сборщик латекса betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.desc=Если тебе надоело делать кучу краников для добычи латекса, то как насчёт инструмента, который использует энергию для этого дела, да ещё и не ломается? Сделай электрокраник!%n%nА Если ты ищешь другие способы добычи латекса, то попробуй вывести резиновый тростник из IC2. Чтобы получить его, посади тростник на жердочки крест на крест, оставив место между ними, и когда он вырастет поставь в это пустое место двойные жердочки. Для более подробной информации советую посмотреть квест на жёрдочки во вкладке "Рыбалка, фермы, готовка". # Quest: Automated Farmer -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.name=§6§l§d§5§lАвто-фермер +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.name=§5§lАвто-фермер betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.desc=Твоя мотыга, наверное, сильно потрепалась. Почему бы тебе не сделать электрическую версию, которая не ломается? # Quest: Vroooooom... @@ -1297,8 +1297,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF7w.desc=Что насчет больш betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.name=§5§lАлмазные шипы betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.desc=Алмазные шипы наносят урон монстрам (или тебе!) при любом прикосновении к ним, даже снизу! Наносят 7 урона, как и алмазный меч. Монстры не будут проходить сквозь них, а будут ходить по ним, как будто это целый блок. Большинство взрывов не уничтожает шипы, так как они имеют высокую взрывоустойчивость.%n%nИх можно зачаровать всеми чарами, которые можно наложить на меч. Это включает в себя Остроту и Добычу, которые работают точно также, как на мече. А еще, монстры, убитые шипами будут давать опыт, как если бы они были убиты игроком.%n%nЕсть более слабы версии шипов, но кому они нужны? Хотя, если ты хочешь успевать сам добивать монстров, тогда, наверное, потребуются деревянные шипы. -# Quest: §§Black and Decker -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§§§5§lBlack & Decker +# Quest: Black and Decker +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§5§lBlack & Decker betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.desc=Надоело всё время менять ломающиеся инструменты? Сейчас, когда тебе доступна сталь, пришло время сделать себе электрический ключ и отвёртку. Заряди их также как аккумуляторы, и они прослужат тебе значительно дольше, чем их не электрические версии.%n%nПри крафте ты можешь использовать литиевые аккумуляторы, но если туго с литием, то можешь использовать кадмиевые или натриевые аккумуляторы. Однако, у них ниже энергоёмкость. Позже ты сможешь сделать инструменты из вибрирующего сплава - у него потрясающая прочность.%n%nЕсли посмотреть в NEI, то там можно увидеть, что есть MV и HV версии инструментов, но для них нужен алюминий и нержавеющая сталь соответственно. # Quest: Magnesium Source @@ -1371,7 +1371,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJjA.desc=Было бы здорово, # Quest: Chlorine, Your New Best Friend betterquesting.quest.AAAAAAAAAAAAAAAAAAAKiQ.name=§5§lХлор - твой новый лучший друг -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKiQ.desc=Хлор - это жидкость, которая используется в огромных объёмах на протяжении всей игры, поэтому тебе стоит начать запасать его уже сейчас.%n%nТы добыть его путём электролиза каменной или калийной соли, содалитовой пыли (наконец-то, её можно куда-то сбагрить!) или солёной воды. Поскольку он тебе понадобится в больших объёмах, то, возможно, следует выделить под его хранение свой первый Супер резервуар. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKiQ.desc=Хлор - это жидкость, которая используется в огромных объёмах на протяжении всей игры, поэтому тебе стоит начать запасать его уже сейчас.%n%nТы можешь получить его путём электролиза каменной или калийной соли, содалитовой пыли (наконец-то, её можно куда-то сбагрить!) или солёной воды. Поскольку он тебе понадобится в больших объёмах, то, возможно, следует выделить под его хранение свой первый Супер резервуар. # Quest: Faster Steam Transportation betterquesting.quest.AAAAAAAAAAAAAAAAAAALIQ.name=Более быстрая транспортировка пара @@ -1390,7 +1390,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALSw.name=§5§lМагниты != Маг betterquesting.quest.AAAAAAAAAAAAAAAAAAALSw.desc=Устал бегать подбирать руду или другие блоки? Используй магнит! У него ограниченный радиус действия, но кого это волнует? Просто не забудь включить его.%n%nНа HV ты сможешь сделать магнит получше, если к тому времени он тебе всё ещё будет нужен. # Quest: Cobalt and Arsenic from Cobaltite -betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.name=§d§0§5§lКобальт и мышьяк из кобальтина +betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.name=§5§lКобальт и мышьяк из кобальтина betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.desc=Не можешь найти кобальт в Аду? Лень искать железное дерево в Сумеречном лесу, хотя это очень простая задача?%n%nТогда ты можешь получить кобальт с помощью EBF, переплавляя в ней кобальтиновую пыль и кислород. Это чуть сложнее, чем простая плавка кобальтовой руды, зато ты получишь ещё и мышьяк. %n%nНа MV+ этапе ты сможешь выделять кобальт из кобальтиновой пыли через электролиз, что §oявляется рекомендуемым способом его получения§r, но если кобальт тебе нужен прямо сейчас, то и способ через EBF неплохой (не считая затрат углерода). # Quest: Damascus Steel @@ -1398,7 +1398,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALYw.name=§5§lДамасская ста betterquesting.quest.AAAAAAAAAAAAAAAAAAALYw.desc=Дамасская сталь это один из прочнейших материалов, который ты можешь получить на данном этапе . Давай сделаем хотя бы стак дамасской стали.%n%nПока что ты не можешь смешать её в миксере, но тебе доступен ручной рецепт. # Quest: Aluminium Tank -betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.name=§5§6§l§5§lАлюминиевая цистерна +betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.name=§5§lАлюминиевая цистерна betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.desc=Если ты сделаешь 2хАлюминиевую пластину, то сможешь сделать новую цистерну объёмом 96,000л. # Quest: Mica Ore @@ -1406,7 +1406,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALpw.name=§5§lСлюда betterquesting.quest.AAAAAAAAAAAAAAAAAAALpw.desc=Слюда это очень редкая, но полезная руда. Она тебе понадобится чтобы делать нагревательные катушки для Электрической доменной печи. Единственное исключение это катушки из мельхиора - у них есть рецепт, не использующий слюду. Если тебе не повезло, и ты не можешь найти жилу слюды, то попробуй поискать её с помощью жезла для поиска руды или LV улучшенного сейсморазведчика (см. квест "Анализ почвы"). # Quest: Handle Resources Like a Bo$$ #2 -betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.name=§5§6§l§5§lРаботай с ресурсами как Bo$$ #2 +betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.name=§5§lРаботай с ресурсами как Bo$$ #2 betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.desc=Достижение человеческой инженерии в твоем распоряжении!%n%nЭтот механизм позволяет фильтровать 9 предметов и будет выдавать только заданные заранее партии. Это позволяет автоматизировать такие процессы, как электролиз, где требуются различный объемов входных материалов, иначе можно застопорить процесс.%n%n[note]Это будет особенно полезно на MV, когда ты откроешь больше рецептов электролиза![/note] # Quest: Keeping things organized @@ -1414,7 +1414,7 @@ betterquesting.quest.b47jlBoHTFGGB3j7nq60Zw.name=§5§lПоддерживаем betterquesting.quest.b47jlBoHTFGGB3j7nq60Zw.desc=Надоело хранить свои формы рядом с экструдерами и отвердителями, а не внутри них? Что ж, сегодня твой счастливый день, т.к. это хранилище - это как раз то, что тебе нужно!%n%nОни добавляют твоим механизмам возможность хранить небольшое количество дополнительных предметов, по одному предмету на ячейку. Есть три версии данного модуля - с разной вместимостью:%n%nБазовое предметное хранилище: 9 ячеек%nХооошее предметное хранилище: 12 ячеек%nПродвинутое предметное хранилище: 15 ячеек%n%n[note]Если тебе всё ещё не хватает места, даже при использовании самого вместительного модуля - просто повесь несколько модулей.[/note] # Quest: Refined Firestone -betterquesting.quest.njE33db1TxaiJhEBA16E4A.name=§5§lОчищенный огненный камень§5 +betterquesting.quest.njE33db1TxaiJhEBA16E4A.name=§5§lОчищенный огненный камень betterquesting.quest.njE33db1TxaiJhEBA16E4A.desc=Разрежь огненный камень, убрав всё лишнее.%nДля этого потребуется алмазная линза.%nДалее запеки его с лавой в EBF.%n%nТеперь он может быть заряжен путем поглощения блоков лавы вокруг него.%nДля полной зарядки ему требуется 5000 блоков лавы, так что нужно большое озеро лавы, желательно в Аду.%n%n[note]Если он треснет, то его можно починить, запекая в EBF с лавой, и потом зарядить.[/note] # Quest: Precision Laser Engraver @@ -1428,7 +1428,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABA.desc=Следующий этап # Quest: Electrolyzing All the Things betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.name=§6§lЭлектролизируй всё -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.desc=Накопил много пыли, которую уже некуда девать, после того как начал дробить, промывать и центрифугировать руду? Наконец-то пришло время вытащить из неё все полезные материалы.%n%nЭтот механизм §oочень §o§rважен для твоего дальнейшего продвижения на MV этапе. Если ты найдёшь биом, в котором есть тонны обожжённой глины, то сможешь с помощью электролизера и ещё нескольких механизмов получить литий, алюминий, натрий, кремний и кислород! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.desc=Накопил много пыли, которую уже некуда девать, после того как начал дробить, промывать и центрифугировать руду? Наконец-то пришло время вытащить из неё все полезные материалы.%n%nЭтот механизм §oочень§r важен для твоего дальнейшего продвижения на MV этапе. Если ты найдёшь биом, в котором есть тонны обожжённой глины, то сможешь с помощью электролизера и ещё нескольких механизмов получить литий, алюминий, натрий, кремний и кислород! # Quest: IO, IO, It's Off to EnderIO We Go betterquesting.quest.AAAAAAAAAAAAAAAAAAAAgA.name=§6§lIO, IO, мы отправляемся в EnderIO @@ -1467,7 +1467,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.name=§6§lНаводим красо betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.desc=Хотя трубы сами по себе уже хороши, ты также можешь спрятать их, если хочешь. Существует 2 типа фасадов: базовый и прочный. Базовые - просты и легки, а прочные способны выдерживать взрывы и снятие с помощью инструментов. Чтобы снять их, тебе придётся использовать гаечный ключ Yeta.%n%nСначала тебе надо покрасить фасады в покрасочном механизме - помести блок, под который ты хочешь замаскировать фасад в ячейку с кисточкой, а фасад справа от него. И конечно, покрасочный механизм требует питания. # Quest: Come to the Dark Side... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.name=§5§6§lПриходи на Тёмную сторону... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.name=§6§lПриходи на Тёмную сторону... betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.desc=...у нас есть печеньки. # Quest: Brewing Liquids @@ -1579,7 +1579,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC8g.name=§6§lMV Энерговвод betterquesting.quest.AAAAAAAAAAAAAAAAAAAC8g.desc=Для плавки некоторых материалов, например нержавеющей стали требуется 480 EU/t. Твои LV энерговводы для этой задачи не годятся. Сделай как минимум пару MV энерговводов, чтобы улучшить свою электрическую доменную печь до HV.%n%n[note]Кстати, если рецепт в мультиблоке потребляет хотя бы на 1 EU больше чем 1A текущего вольтажа, ты должен поставить второй энерговвод, чтобы МБ смог использовать 2A и более.[/note] # Quest: Ruby Electrolyzing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.name=§6§f§6§lЭлектролиз рубинов +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.name=§6§lЭлектролиз рубинов betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.desc=Рубины являются хорошим источником хрома и глинозёма. Когда у тебя начнут заканчиваться рубины, ты можешь заняться центрифугированием красного камня, чтобы восполнить запас.%n%nДругой хороший источник глинозёма и кислорода - пыль красного гранита, которую ты можешь получить из красных каменных лилий. Подробную информацию по растениям из IC2 ты можешь найти во вкладке "Рыбалка, фермы, готовка". # Quest: Molten Polyethylene @@ -1607,7 +1607,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADBg.name=§6§lБиоорганичес betterquesting.quest.AAAAAAAAAAAAAAAAAAADBg.desc=Если тебя заботит защита окружающей среды, то ты можешь получать био волокно в автоклаве из 16 биомассы и некоторых жидкостей:%n%nБиомасса (жидкая) с шансом 33%%%nМетанол с шансом 50%%%nТопливо с шансом 90%%%nВысокоцетановое ДТ с шансом 100%%%n%n§rОднако, для производства углепластика данным способом, понадобится Электрическая доменная печь. # Quest: Carbon Plates -betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.name=§7§6§lУглепластик +betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.name=§6§lУглепластик betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.desc=Углепластик имеет множество применений, а также является материалом для пошива нано-костюма. Проверь вкладку квестов "...без смерти". # Quest: Organic Way @@ -1615,8 +1615,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADDA.name=§6§lОрганический betterquesting.quest.AAAAAAAAAAAAAAAAAAADDA.desc=Био углепластик получается сжиманием биоорганической ткани. Запеки его в электрической доменной печи, чтобы получить углепластик. # Quest: Monocrystalline Silicon Boules -betterquesting.quest.AAAAAAAAAAAAAAAAAAADDg.name=§6§lБуль монокристаллического кремния -betterquesting.quest.AAAAAAAAAAAAAAAAAAADDg.desc=Чтобы сделать вафли, сначала нужно изготовить буль монокристаллического кремния. Процесс занимает 450 секунд и состоит из запекания пыли поликристаллического кремния с маленьким кристаллом арсенида галлия в Электрической доменной печи. Из каждого буля можно нарезать 16 вафель. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADDg.name=§6§lМонокристалл кремния +betterquesting.quest.AAAAAAAAAAAAAAAAAAADDg.desc=Чтобы сделать вафли, сначала нужно изготовить монокристалл кремния. Процесс занимает 450 секунд и состоит из запекания пыли поликристаллического кремния с маленьким кристаллом арсенида галлия в Электрической доменной печи. Из каждого кристалла можно нарезать 16 вафель. # Quest: Transistor betterquesting.quest.AAAAAAAAAAAAAAAAAAADEQ.name=§6§lТранзисторы @@ -1628,7 +1628,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADFw.desc=Для создания про # Quest: Silicon Wafer betterquesting.quest.AAAAAAAAAAAAAAAAAAADGA.name=§6§lКремниевая вафля -betterquesting.quest.AAAAAAAAAAAAAAAAAAADGA.desc=Чтобы приготовить кремниевые вафли, нарежь буль монокристаллического кремния в режущем станке. Лучше сразу сделай MV станок, т.к. скоро он тебе понадобится для производства логических схем, чипов памяти и других типов чипов.%n%nТакже, ты можешь использовать вафли для более эффективного производства диодов, если у тебя есть полиэтилен. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADGA.desc=Чтобы приготовить кремниевые вафли, нарежь монокристалл кремния в режущем станке. Лучше сразу сделай MV станок, т.к. скоро он тебе понадобится для производства логических схем, чипов памяти и других типов чипов.%n%nТакже, ты можешь использовать вафли для более эффективного производства диодов, если у тебя есть полиэтилен. # Quest: Good Integrated Circuits betterquesting.quest.AAAAAAAAAAAAAAAAAAADGQ.name=§6§lХорошие интегрированные электросхемы @@ -1668,14 +1668,14 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADTg.desc=Кислород можно п # Quest: Ethylene betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.name=§6§lЭтилен -betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.desc=У тебя есть несколько вариантов для производства этилена:%n%n- Смешивание этанола и серной кислоты в Химическом реакторе%n- Из этанола в Дегидраторе%n- Дистилляция различных газов (например древесного газа) в Дистилляторах и Ректификационных колонах%n- Получить его из нефти - см. вкладку "Работа с нефтью"%n%n[note]Помни, что в дальнейшем тебе понадобится гораздо больше этилена, чем эти 4 капсулы.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.desc=У тебя есть несколько вариантов для производства этилена:%n%n- Смешивание этанола и серной кислоты в Химическом реакторе%n- Из этанола в Дегидраторе%n- Дистилляция различных газов (например древесного газа) в Дистилляторах и Ректификационных колонах%n- Получить его из нефти - см. вкладку "Работа с нефтью"%n%n[note]Помни, что в дальнейшем тебе понадобится гораздо больше этилена, чем эти 12 капсул.[/note] # Quest: Seed Oil betterquesting.quest.AAAAAAAAAAAAAAAAAAADUA.name=§6§lРастительное масло betterquesting.quest.AAAAAAAAAAAAAAAAAAADUA.desc=Арахис из Pam's HarvestCraft это хороший источник растительного масла, а также его рост можно ускорить с помощью разбрызгивателей. Или ты можешь заняться селекцией растений IC2 и вывести Рапс. Другой вариант - ореховые деревья из Forestry, такие как Фундук, Орех серый, Кокос. Или же ты можешь пойти по отстойному пути и просто выжимать его из обычных семян, например пшеницы. # Quest: Sodium Hydroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.name=§6§f§6§lГидроксид натрия +betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.name=§6§lГидроксид натрия betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.desc=Гидроксид натрия нужен для производства биодизеля. Ты можешь получить его, смешав натриевую пыль с водой, или же путём электролиза солёной воды.%n%nГидроксид натрия также нужен для производства алюминия по продвинутому тех. процессу. # Quest: Ethenone @@ -1691,7 +1691,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_A.name=§6§lХлорид железа betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_A.desc=Производство хлорида железа III начинается с получения соляной кислоты, путем смешивания водорода и хлора. Затем, добавив в неё немного железной пыли, ты получишь хлорид железа III.%nТы можешь использовать его для травления печатных плат. # Quest: Sodium Persulfate -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.name=§6§r§6§k§r§6§lПероксодисульфат натрия +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.name=§6§lПероксодисульфат натрия betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.desc=Пероксодисульфат натрия делается в электролизере из пыли гидросульфата натрия. Эту пыль можно получить смешав соль и серную кислоту в химическом реакторе.%nТы можешь использовать его для травления печатных плат. # Quest: You're Gonna Hate This in MV Too #2 @@ -1727,7 +1727,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADtw.name=§6§lЖидкостный от betterquesting.quest.AAAAAAAAAAAAAAAAAAADtw.desc=Использует формы для отливки пластин, стержней, болтов и кучи других частей.%n%nФормы (обычные) и Формы для экструдера - разные и не подходят друг к другу, так что тебе понадобится 2 набора. Если они для тебя слишком затратные - сделай пока что только необходимые. # Quest: Dark Steel Pipes -betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.name=§5§6§lТрубы из тёмной стали +betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.name=§6§lТрубы из тёмной стали betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.desc=Трубы из тёмной стали гораздо лучше используемых тобой ранее бронзовых, стальных или потиновых труб. Убедись, что твой ключ имеет уровень добычи 3 или выше, иначе ты не сможешь их демонтировать.%n%n[note]Если они тебе не нужны - просто переработай их, чтобы получить материалы обратно. Не везде нужны гигантские трубы с высоким температурным порогом.[/note] # Quest: MV Bending @@ -1759,7 +1759,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1A.name=§6§lТрихлорсилан betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1A.desc=Возьми полученный на прошлом этапе водород и смешай его во втором реакторе с трихлорсиланом, чтобы получить очищенный поликристаллический кремний. Также, ты получишь обратно затраченную на прошлом этапе соляную кислоту!%n%nВозможно стоит автоматизировать данный процесс? # Quest: Stainless Taking Too Long? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.name=§6§f§6§lНержавейка слишком долго делается? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.name=§6§lНержавейка слишком долго делается? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.desc=Значит пора построить вторую EBF!%n%nТы можешь ускорить производство слитков 3 способами - улучшить катушки, поставить энерговводы вольтажом повыше или построить больше печей. Вероятно, пора добавить ещё одну EBF тебе на базу.%n%nМультиблочные механизмы можно наращивать, ставя дополнительные секции, при этом они могут иметь общие блоки корпуса, выхлопную систему и входные/выходные люки и шлюзы, но не люки техобслуживания (но автоматические можно). Они также могут иметь общие энерговводы, но при условии что подаваемой энергии хватает для работы всех секций.%n%nПомни, что при двух активно работающих EBF будет выделяться большой уровень загрязнения! Следи за негативными эффектами при высоком уровне загрязнения. Используй при постройке EBF выхлопную систему максимально доступного тира и не размещай EBF в чанке с грядками или другими механизмами с высоким уровнем загрязнения, например Пиролизными печами или Большими бойлерами. А может настала пора не просто смотреть на это загрязнение, а начать с ним бороться?%n%nТы можешь использовать любые завалявшиеся катушки, а если у тебя ещё нет слюды, то тебе несомненно захочется её найти. # Quest: All the Crops You Could Want @@ -1787,7 +1787,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKg.name=§6§lПродвинутая ц betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKg.desc=MV Центрифуга работает в два раза быстрее, чем LV, но потребляет в 4 раза больше энергии. # Quest: Biomass -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.name=§5§6§lБиомасса +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.name=§6§lБиомасса betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.desc=Выбери IC2 или GregTech способ производства биомассы. Тебе понадобятся отходы и вода.%n%nТы также можешь более эффективно делать биомассу в Пиролизной печи, если она у тебя есть.%n%nОбрати внимание, что в Forestry также есть свой варианты биомассы, из которой можно получить ферментированную биомассу. Решай сам, какой вариант ты будешь делать. # Quest: Advanced Fluid Extractor @@ -1811,7 +1811,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.name=§6§lТебе это не по betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.desc=Пятый предмет, который потребуется тебе в большом количестве. Для микроволновой печи, сканера, точного лазерного гравировщика и т.д. # Quest: Portable Prospecting Tool -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.name=§5§6§lПортативный инструмент для геологоразведки +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.name=§6§lПортативный инструмент для геологоразведки betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.desc=Теперь, когда у тебя есть доступ к некоторым новым технологиям, ты открыл новый способ разведки руд.%n%nК сожалению, текущие технологии не позволяют ремонтировать или перезаряжать прибор, поэтому тебе придется делать новый каждый раз, когда он сломается. Однако на более высоких тирах он работает лучше и служит дольше при использовании более качественных материалов.%n%nОн не создаёт книгу с результатами сканирования, как сейсморазведчик, а добавляет осканированные руды сразу на карту.%n%nВыбрать хороший материал для Геологического сканера может быть непросто. Вот несколько хороших вариантов для тебя в соответствии с их тирами, областью поиска и средним количеством жил, которые они могут сканировать:%n%nLV Ванадиевая сталь 3x3 - 50%nMV Ванадиевая сталь 3x3 - 213%nHV Вибрирующий сплав 5x5 - 299%nEV Теневой металл 7x7 - 1080%nIV Орихарукон 7x7 - 2649%n%nКак видишь, эти сканеры становятся всё лучше и лучше с каждым тиром, но, возможно, также стоит поискать и более качественные материалы.%n%nУдачи. # Quest: Chemical Lesson, Part Two @@ -1831,7 +1831,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGDQ.name=§6§lТрихлорсилан betterquesting.quest.AAAAAAAAAAAAAAAAAAAGDQ.desc=Второй путь, пожалуй, даже лучше! С помощью всего двух одноблочных химических реакторов ты сможешь получить очищенный поликристаллический кремний. На первом этапе сделай трихлорсилан. # Quest: Avengers, Assemble! 2 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGPg.name=§5§lМстители, сбор!2 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGPg.name=§6§lМстители, сбор!2 betterquesting.quest.AAAAAAAAAAAAAAAAAAAGPg.desc=Пора сделать MV версию сборочной машины. # Quest: Chemical Dehydrator @@ -1840,7 +1840,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGTg.desc=Можешь использов # Quest: Silicon Solar Grade betterquesting.quest.AAAAAAAAAAAAAAAAAAAG_A.name=§6§lОчищенный поликристаллический кремний -betterquesting.quest.AAAAAAAAAAAAAAAAAAAG_A.desc=Каким бы способом ты его не воспользовался, главное, что ты получил очищенный поликристаллический кремний. Ты захочешь переплавить его в слитки, которые можно раскатать в пластины для производства транзисторов, но также он тебе понадобится для производства кремневых булей. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAG_A.desc=Каким бы способом ты его не воспользовался, главное, что ты получил очищенный поликристаллический кремний. Ты захочешь переплавить его в слитки, которые можно раскатать в пластины для производства транзисторов, но также он тебе понадобится для производства монокристаллов кремния. # Quest: There Can Be Only One... betterquesting.quest.AAAAAAAAAAAAAAAAAAAGaw.name=§6§lОдного черепа не хватит... @@ -1891,7 +1891,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHUg.name=§6§lПВХ пластины betterquesting.quest.AAAAAAAAAAAAAAAAAAAHUg.desc=ПВХ листы нужны для создания SMD компонентов, подложек печатных плат и реально хороших предметных труб. # Quest: MV Advanced Steam Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.name=§5§l§6§lMV Улучшенный паровой бойлер +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.name=§6§lMV Улучшенный паровой бойлер betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.desc=Следующий механизм, который позволит тебе более эффективно вырабатывать пар - это MV Продвинутый бойлер из GT++. Он более эффективно расходует топливо и автоматически выключается при заполнении паром. # Quest: One in a Million @@ -1932,7 +1932,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIXQ.desc=Если ты добрался # Quest: Even Rarer Earths betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.name=§6§lЕщё более редкоземельные элементы -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=Возможно, ты пренебрегал переработкой редкоземельных элементов, но с помощью твоего нового дегидратора ты наконец-то сможешь извлечь пользу из данного процесса. Сначала, надо избавиться от всех примесей с помощью раствора серной кислоты и химической ванны, получив в итоге измельчённую редкоземельную (I) руду. Далее, её нужно переработать как обычную руду, до получения редкоземельной (I) пыли.%n%nЗатем, после сушки её в дегидраторе ты получишь некоторое количество странных элементов, лишь некоторые из которых тебе известны. Но некоторым из этих элементов можно найти применение если прогнать их через электролизер или повторно через дегидратор. Для производства некоторых из этих элементов потребуется довольно много руды, но ты же §o§o§r§h§oделал запасы§r? Тебе потребуется 204 пыли редкоземельных элементов.%n%nТы уверен, что с помощью более сильных кислот и продвинутых механизмов можно извлечь ещё более ценные элементы из данной пыли. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=Возможно, ты пренебрегал переработкой редкоземельных элементов, но с помощью твоего нового дегидратора ты наконец-то сможешь извлечь пользу из данного процесса. Сначала, надо избавиться от всех примесей с помощью раствора серной кислоты и химической ванны, получив в итоге измельчённую редкоземельную (I) руду. Далее, её нужно переработать как обычную руду, до получения редкоземельной (I) пыли.%n%nЗатем, после сушки её в дегидраторе ты получишь некоторое количество странных элементов, лишь некоторые из которых тебе известны. Но некоторым из этих элементов можно найти применение если прогнать их через электролизер или повторно через дегидратор. Для производства некоторых из этих элементов потребуется довольно много руды, но ты же §oделал запасы§r? Тебе потребуется 204 пыли редкоземельных элементов.%n%nТы уверен, что с помощью более сильных кислот и продвинутых механизмов можно извлечь ещё более ценные элементы из данной пыли. # Quest: Too Many Items? Unpossible! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJbg.name=§6§lСлишком много предметов? Невозможно! @@ -1968,7 +1968,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMAQ.desc=Сделай свой перв # Quest: Raw Silicon Dust betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiw.name=§6§lКремниевая пыль -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiw.desc=Кремний необходим для создания всех булей (а значит, и пластин, чипов и схем). Поэтому кремний - §oочень важный материал§r.%n%nС помощью своего нового электролизера ты можешь получать кремниевую пыль из различных материалов. В качестве альтернативы, ты можешь добыть его в центрифуге из пыли красного камня. Ты также можешь получить его из диоксида кремния, добавив к нему магниевую пыль в химическом реакторе, а затем переработав в электролизере, получив ещё и кислород в виде бонуса. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiw.desc=Кремний необходим для создания всех монокристаллов (а значит, и пластин, чипов и схем). Поэтому кремний - §oочень важный материал§r.%n%nС помощью своего нового электролизера ты можешь получать кремниевую пыль из различных материалов. В качестве альтернативы, ты можешь добыть его в центрифуге из пыли красного камня. Ты также можешь получить его из диоксида кремния, добавив к нему магниевую пыль в химическом реакторе, а затем переработав в электролизере, получив ещё и кислород в виде бонуса. # Quest: Silicon Tetrachloride betterquesting.quest.AAAAAAAAAAAAAAAAAAAMjA.name=§6§lТетрахлорид кремния @@ -1980,7 +1980,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMjQ.desc=На следующем эта # Quest: Salty from all the silicon? betterquesting.quest.AAAAAAAAAAAAAAAAAAAMjg.name=§6§lЗасалился при производстве кремния? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMjg.desc=Если речь идёт о соли, полученной при очистке кремния, то у меня для тебя есть отличные новость! Ты можешь получить обратно весь потраченный при очитске хлор и натрий, с помощью электролиза соли!%n%n[note]Также, ты можешь использовать цинк, вместо натрия - первая реакция длится дольше, зато процесс переработки гораздо дешевле.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMjg.desc=Если речь идёт о соли, полученной при очистке кремния, то у меня для тебя есть отличные новость! Ты можешь получить обратно весь потраченный при очистке хлор и натрий, с помощью электролиза соли!%n%n[note]Также, ты можешь использовать цинк, вместо натрия - первая реакция длится дольше, зато процесс переработки гораздо дешевле.[/note] ## Quest Line: Tier 3 - HV @@ -2068,7 +2068,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3A.name=§9§lБольше, лучше, betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3A.desc=Вибрирующий блок конденсаторов это самое вместительное хранилище RF энергии из EnderIO. (не считая читерской версии). Один блок конденсаторов вмещает 25 миллионов RF. # Quest: Vibrant Alloy -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.name=§a§9§lВибрирующий сплав +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.name=§9§lВибрирующий сплав betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.desc=Вибрирующий сплав это высокоуровневый сплав из EnderIO, который изготавливается из энергетического сплава с добавлением пылей ока эндера и хрома. # Quest: Energetic Alloy @@ -2097,7 +2097,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9Q.desc=Монтаж с помощью # Quest: Workstations, Your First EV Circuit betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.name=§9§lМикроконтроллер, твоя первая EV электросхема -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=Микроконтроллер - это твоя первая EV электросхема.%n%nТы можешь сделать синий сплав в плавильной печи, смешав электротин с серебром. Если у тебя нет электротина - ты можешь сделать его, смешав красный камень и электрум в миксере.%n%nТакже помни, что отливка болтов из синего сплава через жидкостный отвердитель гораздо быстрее чем использование экструдера. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=Микроконтроллер - это твоя первая EV электросхема.%n%nТы можешь сделать синий сплав в плавильной печи, смешав электротин с серебром. Если у тебя нет электротина - ты можешь сделать его, смешав красный камень и электрум в миксере. Повеселись! # Quest: Playing With Dust betterquesting.quest.AAAAAAAAAAAAAAAAAAADAQ.name=§9§lИграем с пылью @@ -2165,7 +2165,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE1A.desc=Для производства # Quest: Phosphorus Doped Monocrystalline Silicon betterquesting.quest.AAAAAAAAAAAAAAAAAAAE1Q.name=§9§lМонокристалл кремния легированный фосфором -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE1Q.desc=Для производства продвинутых вафлей тебе понадобится монокристалл кремния легированный фосфором. Процесс его создания довольно длительный, так что убедись, что обеспечил стабильную подачу энергии.%n%nТакже, из булей более высокого тира ты сможешь получить больше вафлей, а следовательно и чипов. Но тебе всё равно иногда потребуется делать и обычные низкоуровневые були. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE1Q.desc=Для производства продвинутых вафлей тебе понадобится монокристалл кремния легированный фосфором. Процесс его создания довольно длительный, так что убедись, что обеспечил стабильную подачу энергии.%n%nТакже, из монокристаллов более высокого тира ты сможешь получить больше вафлей, а следовательно и чипов. Но тебе всё равно иногда потребуется делать и обычные низкоуровневые монокристаллы. # Quest: Phosphorus Doped Wafer betterquesting.quest.AAAAAAAAAAAAAAAAAAAE1g.name=§9§lФосфором легированная вафля @@ -2276,7 +2276,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsQ.name=§9§lПростая SoC - си betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsQ.desc=SoC - (System on a Chip) - система на чипе, используется для упрощения создания электросхем. В данном случае, ты можешь использовать её для производства ULV электросхем. # Quest: Cheaper Simple Circuit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.name=§8§9§lДешёвые простые электросхемы +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.name=§9§lДешёвые простые электросхемы betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.desc=NAND чипы пришли на замену вакуумных ламп в промышленности и при этом они гораздо дешевле в производстве. Однако, ты не можешь использовать их для создания электросхем, они годятся только как замена ULV электросхемам в рецептах. Не забудь посмотреть все возможные применения в NEI! # Quest: Farming a Little Easier @@ -2316,7 +2316,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTw.name=§9§lLV Генератор п betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTw.desc=Генераторы поля это мощные устройства, которые в основном используются для создания супер резервуаров, супер сундуков, применяются при производстве и использовании жидкой материи и телепортеров. # Quest: Amplifying Your UUM Production -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.name=§a§9§lУскоряем производство жидкой материи +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.name=§9§lУскоряем производство жидкой материи betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.desc=Чтобы получить катализатор материи из твоего утильсырья, тебе нужен амплифабрикатор. Оба типа утильсырья эквивалентны. # Quest: UUMatter @@ -2324,11 +2324,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVQ.name=§9§lМатерия betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVQ.desc=Теперь ты можешь заняться производством жидкой материи в генераторе материи. Хотя технически, ты можешь производить материю и без использования катализатора, но это существенно дороже. Чтобы убедиться, что материя будет производиться только при наличии катализатора, выбери запрограммированную схему (любого номера) в генераторе материи. Жидкая материя имеет несколько применений, например репликация §oнекоторых§r материалов (посмотри в NEI - в основном все элементы периодической таблицы), выращивания руды из листьев, используется в некоторых высокотировых рецептах и... ты также можешь поплавать в ней, чтобы получить регенерацию здоровья.%n%nПотребление энергии и разгон ампеража у генератора материи отличается от обычных GT механизмов. Чтобы сохранить фиксированное отношение EU к литру материи для всех тиров, генератор имеет идеальный разгон 2/2. Из-за этого, на LV у него очень высокий ампераж. Таблица ниже должна это прояснить:%n%nТир Ампераж EU/t Время%nLV 8A 256 160%nMV 4A 512 80%nHV 2A 1024 40%nEV 1A 2048 20%nIV 0.5A 4096 10%nи т.д.%n%nПодай энергию (и желательно катализатор) и начнется производство жидкой материи.%n%nПока что, просто запасай её. Чтобы воспользоваться репликатором, тебе потребуются сферы данных - об них будет рассказано на следующем этапе развития.%n%n[note]Для квеста достаточно сделать один из генераторов на выбор.[/note] # Quest: HV Advanced Steam Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.name=§5§l§6§l§9§lHV Улучшенный паровой бойлер +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.name=§9§lHV Улучшенный паровой бойлер betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.desc=Следующий механизм, который позволит тебе более эффективно вырабатывать пар - это HV Продвинутый бойлер из GT++. Он более эффективно расходует топливо и автоматически выключается при заполнении паром. # Quest: HV Energy Hatch -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.name=§9§e§9§lHV Энерговвод +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.name=§9§lHV Энерговвод betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.desc=HV энерговвод жизненно необходим для ускорения EBF и открытия доступа к более высокоуровневым рецептам. Скорее всего, тебе следует сделать как минимум парочку. # Quest: Recycle for the Environment @@ -2406,7 +2406,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABg.desc=Добро пожалова # Quest: The Redstone Sniffer betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.name=Сниффер частот красного камня -betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Никогда не приходилось искать свои беспроводные передатчики редстоуна? Хотелось бы, чтобы они были промаркированы? Может твой друг поставил поставил его где-то, а ты гадаешь на какой он частоте?%n%nТеперь не надо гадать - представляю тебе §6Сниффер частот красного камня§r!%n%nУ обычных передатчиков ты можешь посмотреть частоту и является ли она приватной.%n%nУ §cулучшенных передатчиков редстоуна§f§r ты также можешь посмотреть их местоположение, включая в других измерениях, подсветить их в мире, а также телепортироваться к ним. А также, теперь у улучшенных передатчиков можно задавать имя частоты а не только номер! +betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Никогда не приходилось искать свои беспроводные передатчики редстоуна? Хотелось бы, чтобы они были промаркированы? Может твой друг поставил поставил его где-то, а ты гадаешь на какой он частоте?%n%nТеперь не надо гадать - представляю тебе §6Сниффер частот красного камня§r!%n%nУ обычных передатчиков ты можешь посмотреть частоту и является ли она приватной.%n%nУ §cулучшенных передатчиков редстоуна§r ты также можешь посмотреть их местоположение, включая в других измерениях, подсветить их в мире, а также телепортироваться к ним. А также, теперь у улучшенных передатчиков можно задавать имя частоты а не только номер! # Quest: Raw Carbon Fiber betterquesting.quest.0fzaxas8R8OJzvYvqX5d9w.name=§a§lУглеволокно @@ -2425,7 +2425,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAug.name=§a§lЦель измерени betterquesting.quest.AAAAAAAAAAAAAAAAAAAAug.desc=На Марсе есть несколько новых руд, которые тебе нужно найти, например вольфрам, уран и деш. Ты можешь переработать уран-238 для получения урана-235 и плутония-239, которые ты можешь переработать для получения небольшого количества плутония-241, если он тебе вдруг понадобится. # Quest: Dimensional Goal: Phobos -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.name=§a§k§l§r§a§lЦель измерения: Фобос +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.name=§a§lЦель измерения: Фобос betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.desc=На Фобосе есть новые руды, отправляйся за ними!%n%n[note]Честно говоря, кроме подземелья, на Фобосе есть все руды, которые вам нужны.[/note] # Quest: Dimensional goal: Deimos @@ -2445,19 +2445,19 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyA.name=§a§lПродвинутая з betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyA.desc=Также как и люстры, большой факел предотвращает спавн монстров. Однако, делает он это в гораздо большем радиусе, так что тебе может даже хватить одного факела, чтобы покрыть всю базу. Он имеет радиус в 64 блока по горизонтали во всех направлениях и 32 вверх и вниз.%n%n[warn]Не забывай, что монстры всё ещё могут проследовать за тобой извне радиуса его действия![/warn] # Quest: Graphene -betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.name=§a§k§r§a§lГрафен +betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.name=§a§lГрафен betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.desc=Графен это материал толщиной всего в один атом. Он обладает очень хорошей проводимостью. Для его создания тебе потребуется использовать мощный усовершенствованный клей, чтобы отделить ровно один слой материала с поверхности графита. # Quest: Advanced Glue -betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.name=§a§k§r§a§lУсовершенствованный клей +betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.name=§a§lУсовершенствованный клей betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.desc=Для получения усовершенствованного клея, смешай ацетон с поливинилацетатом или метилацетатом. # Quest: Polyvinyl Acetate -betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.name=§a§k§r§a§lПоливинилацетат +betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.name=§a§lПоливинилацетат betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.desc=Ты уже знаешь, как происходит полимеризация. Для получения поливинилацетата используй воздух или кислород и, при необходимости, тетрахлорид титана. # Quest: Vinyl Acetate -betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.name=§a§k§r§a§lВинилацетат +betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.name=§a§lВинилацетат betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.desc=Это органическое соединение первая ступенька производства поливинилацетата. # Quest: Indium @@ -2485,7 +2485,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2Q.name=§a§lЗацикливаем п betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2Q.desc=Радон нужен для создания EV излучателей и приёмников.%n%nЕсли ты раздобудешь немного плутония 239, то с помощью рецепта в химическом реакторе, ты сможешь зациклить производство радона, повторно используя плутоний и просто добавляя чутка урана 238. # Quest: EV Chemical Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.name=§b§a§lEV Химический реактор +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.name=§a§lEV Химический реактор betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.desc=EV Химический реактор необходим для производства индия или ускорения производства радона. Если ты уже сделал большой химический реактор, то лучше пользуйся им.%n%n[note]Заверши одну задачу на выбор.[/note] # Quest: Reactor Fuels @@ -2497,11 +2497,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3A.name=§a§lДругие руды betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3A.desc=Ты можешь и несколько других рудных жил на этих планетах (хотя некоторые из них и бесполезные), вот список самых полезных из них. Есть также дракониевая руда, нефритовая руда, мирабилитовая руда, танзанитовая руда, винтеумная руда и вироксерная руда. # Quest: You're Gonna Hate This 1-4 in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.name=§a§f§a§lТебе это не понравится, уж поверь, и на EV 1-4 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.name=§a§lТебе это не понравится, уж поверь, и на EV 1-4 betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.desc=Помпы, поршни, конвейеры и роборуки - основные детали механизмов на EV. Иди и сделай каждую по штуке. # Quest: You're Gonna Hate This 5 and 6 in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3g.name=§a§f§a§lТебе это не понравится, уж поверь, и на EV 5-6 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3g.name=§a§lТебе это не понравится, уж поверь, и на EV 5-6 betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3g.desc=Для некоторых механизмов нужны излучатели и приёмники, например для создания сканеров или сборщиков электросхем. # Quest: Quantum Eye @@ -2525,7 +2525,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE4w.name=§a§lНано суперком betterquesting.quest.AAAAAAAAAAAAAAAAAAAE4w.desc=Нано суперкомпьютер - это IV электросхема. # Quest: EV Chemical Bath -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.name=§a§f§a§lEV Химическая ванна +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.name=§a§lEV Химическая ванна betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.desc=Для создания квантового ока тебе понадобится химическая ванна HV или лучше. А если ты сделаешь EV ванну, то сможешь более эффективно обрабатывать ильменит. # Quest: Nano Mainframe @@ -2537,7 +2537,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7w.name=§a§lСиняя сталь betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7w.desc=Для производства саннариевых акуумуляторов понадобится синяя сталь. Это сплав обычной и чёрной стали, с добавлением латуни и розового золота. # Quest: EV Circuit Assembler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.name=§b§a§lEV Сборщик электросхем +betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.name=§a§lEV Сборщик электросхем betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.desc=Для создания EV сборщика электросхем нужны IV электросхемы. С его помощью ты сможешь создавать электросхемы более высокого уровня. # Quest: Epoxid @@ -2565,7 +2565,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfg.name=§a§lEV Сборочная м betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfg.desc=EV Сборочная машина необходима для создания лазуротроновых кристаллов, новых катушек и других вещей. # Quest: EV Laser Engraver -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.name=§a§k§r§a§lEV Лазерный гравировщик +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.name=§a§lEV Лазерный гравировщик betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.desc=EV Лазерный гравировщик нужен для создания квантовых кристаллов. # Quest: EV Superconductors (2048 EU/t) @@ -2621,11 +2621,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGjQ.name=§a§lБолее продвин betterquesting.quest.AAAAAAAAAAAAAAAAAAAGjQ.desc=Для создания подложки для более продвинутых печатных плат нужны пластины из эпоксидной смолы армированные стекловолокном, алюминиевая фольга и серная кислота. Добавив на подложку фольгу из энергетического сплава с помощью хлорида железа (III) или персульфата натрия, мы получим готовую более продвинутую печатную плату.%n%n[note]С этими платами тебе станет доступно создание лазутроновых энергетических сфер, которые ты можешь использовать для улучшения своего лазутронового суперконденсатора. Платы также используются на IV этапе для создания электросхем по следующему техпроцессу.[/note] # Quest: Cutting Up Stuff at EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.name=§9§a§lНарезаем всякое на EV этапе +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.name=§a§lНарезаем всякое на EV этапе betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.desc=Теперь, когда ты дошел до EV этапа, тебе понадобится более продвинутый режущий станок. Надо бы его сделать. # Quest: More Power Needed, Sir! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.name=§b§a§lСэр, нужно больше энергии! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.name=§a§lСэр, нужно больше энергии! betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.desc=Рецепты в EBF и LCR скоро начнут требовать всё больше энергии. Чтобы обеспечить их возросшее энергопотребление, тебе следует сделать EV энерговводы. # Quest: Portable Hole? How About Portable Chunk! @@ -2705,7 +2705,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJkg.name=§a§lВысокотировы betterquesting.quest.AAAAAAAAAAAAAAAAAAAJkg.desc=Теперь ты можешь использовать фольгу из полифениленсульфида и силиконовую или бутадиен-стирольную резину для изоляции высокоуровневых кабелей.%nНа IV этапе тебе понадобятся и вольфрамовые и платиновые кабели. # Quest: Advanced Ilmenite Processing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.name=§a§f§a§lГлубокая переработка ильменита +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.name=§a§lГлубокая переработка ильменита betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.desc=Выжми всё из ильменита, поместив измельчённую руду в EV химическую ванну с серной кислотой. Кислоту в дальнейшем можно полностью переработать. # Quest: Water, Fast @@ -2721,7 +2721,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALSg.name=§a§lОбработка вол betterquesting.quest.AAAAAAAAAAAAAAAAAAALSg.desc=Далее, нам надо будет получить триоксид вольфрама. Обрати внимание, что в процессе ты получишь обратно весь хлорид кальция. Так что если ты решишь в дальнейшем перерабатывать уже шеелитовую руду напрямую, то его излишки стоит направить в электролизер. # Quest: Playing With Dust in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.name=§a§9§a§9§l§9§a§lИграем с пылью на EV этапе +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.name=§a§lИграем с пылью на EV этапе betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.desc=EV Автоклав необходим для производства вольфрама и других высокоуровневых материалов. # Quest: Power of the Sun from Nuclear @@ -2732,7 +2732,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMAg.desc=Твой старый добр betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.name=§a§lЧетыре жидкости в одном шлюзе! betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.desc=Теперь, когда ты дошел до EV этапа, ты можешь делать счетверённые входные шлюзы. Эти шлюзы вмещают 4 различные жидкости, что экономит драгоценное место в твоих мультиблоках.%n%nИдеально подойдут к твоим EBF. -# Quest: EV Field Generators +# Quest: EV Field Generator betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.name=§a§lEV Генератор поля betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.desc=С помощью этих генераторов поля ты можешь сделать свои первые квантовые сундуки и резервуары. Но первые 2 генератора лучше потратить на постройку ракеты 2 уровня.%n%n[note]Рецепты через сборочную машину более выгодны.[/note] @@ -2749,6 +2749,10 @@ betterquesting.quest.kQL8JceoSMSLDU_2AFjoqw.desc=Ну может и не нас betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.name=Этап 5 - IV betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.desc=Данный этап посвящён постройке цепочки по переработки металлов платиновой группы и созданию сборочной линии. Обе задачи довольно сложные, но необходимые. На данном этапе происходит основной отток игроков. Удачи! +# Quest: IV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.name=§b§lIV генератор поля +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.desc=О, смотрите, новейший и самый лучший генератор поля! Интересно, для чего ты их в итоге используешь... Может быть, для симулятора роста деревьев? Может быть, для нового манипулятора материи? + # Quest: Tier 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.name=§b§lЭтап 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.desc=На IV этапе для создания механизмов тебе понадобится вольфрамовая сталь.Рекомендуемые планеты и спутники для посещения: Марс, Фобос, Деймос.%n%nУбедись, что у тебя есть комплект TPV-катушек для твоей электрической доменной печи.%n%nТы уже должен был научиться "играть в GregTech". Если нет, убери кратеры от механизмов на своей базе...%n%nНа этом этапе открывается множество мультиблоков GT++. Убедись, что у тебя готова Плавильная доменная печь и проверь вкладку Массовая переработка. @@ -2766,7 +2770,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_Q.name=§b§lПутешествие н betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_Q.desc=Лёд с Каллисто является необходимым материалом для постройки ракеты 4 уровня. Ищи его на высоте Y 40-60. Также, тут ты можешь найти платиновые руды и радиоактивные материалы.%n%n[note]А ещё, здесь ты можешь добыть митрил и ледокс в виде малых руд.[/note] # Quest: Europa Trip -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.name=§b§b§lПутешествие на Европу +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.name=§b§lПутешествие на Европу betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.desc=Ледокс это материал, необходимый для постройки ракеты 4 уровня, а найти его можно на Европе. Ищи его на высоте Y 55-65. Тут ты также можешь отыскать хром, молибден, марганец, вольфрамат и рубраций, помимо остальных руд.%n%n[note]Также, ледокс ты можешь добыть в виде малых руд на Каллисто.[/note] # Quest: IV Superconductors (8192 EU/t) @@ -2798,7 +2802,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgQ.name=§b§lHSS-S betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgQ.desc=Теперь, когда у тебя есть HSS-G, пора сделать HSS-S. Этот новый сплав нужен для многих рецептов на LuV этапе. # Quest: Argon -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.name=§c§b§lАргон +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.name=§b§lАргон betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.desc=Для обработки некоторых новых слитков тебе потребуется аргон. Небольшое количество аргона ты можешь добыть из воздуха. Простого центрифугирования сжатого воздуха недостаточно - тебе надо сгустить сжатый воздух в вакуумном морозильнике до жидкого состояния, а уже потом пихать его в центрифугу.%n%nТы также можешь воткнуть воздухозаборный шлюз для подачи воздуха напрямую в морозильник - это гораздо лучше сотен компрессоров!%n%nНе заморачивайся с рецептом через Ректификационную колонну, если тебе не нужны другие жидкости из него, он не так хорош, как рецепт через центрифугу. А ещё, для него также потребуется шлюз для жидкого воздуха и гигантский выходной шлюз. # Quest: Your First Naquadah Ingot @@ -2811,11 +2815,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGhQ.desc=IV Сборщик электр # Quest: Naquadah Doped Monocrystalline Silicon betterquesting.quest.AAAAAAAAAAAAAAAAAAAGhg.name=§b§lМонокристалл кремния легированный наквадахом -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGhg.desc=Для производства более продвинутых вафель, тебе понадобится монокристаллический кремний легированный наквадахом. Его процесс производства занимает 750 секунд и включает в себя плавку блоков очищенного поликристаллического кремния, слитков наквадаха и кристаллов арсенида галлия в Электрической доменной печи. С одного буля ты можешь нарезать 64 вафли. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGhg.desc=Для производства более продвинутых вафель, тебе понадобится монокристалл кремния легированный наквадахом. Его процесс производства занимает 750 секунд и включает в себя плавку блоков очищенного поликристаллического кремния, слитков наквадаха и кристаллов арсенида галлия в Электрической доменной печи. С одного монокристалла ты можешь нарезать 64 вафли. # Quest: Naquadah Doped Wafer betterquesting.quest.AAAAAAAAAAAAAAAAAAAGhw.name=§b§lНаквадахом легированная вафля -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGhw.desc=Чтобы получить вафли, нарежь були монокристаллического кремния легированного наквадахом с помощью режущего станка. Для будущих продвинутых вафель и чипов потребуется как минимум HV режущий станок. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGhw.desc=Чтобы получить вафли, нарежь монокристалл кремния легированный наквадахом с помощью режущего станка. Для будущих продвинутых вафель и чипов потребуется как минимум HV режущий станок. # Quest: SoC - System on a Chip betterquesting.quest.AAAAAAAAAAAAAAAAAAAGiQ.name=§b§lСнЧ - Система на Чипе @@ -2850,7 +2854,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGnQ.name=§b§l2-Нитрохлорбе betterquesting.quest.AAAAAAAAAAAAAAAAAAAGnQ.desc=Следующий шаг - смешай нитрующую смесь с хлорбензолом в HV химическом реакторе, чтобы получить 2-нитрохлорбензол. # Quest: 3,3 Dichlorobenzidine -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.name=§c§b§l3,3-Дихлорбензидин +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.name=§b§l3,3-Дихлорбензидин betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.desc=Смешав в EV химическом реакторе 2-нитрохлорбензол с медной пылью, ты получишь 3,3-дихлорбензидин. # Quest: 3,3 Diaminobenzidine @@ -2887,7 +2891,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpg.desc=Дихромат калия д # Quest: Potassium Nitrate betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.name=§b§lНитрат натрия -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Нитрат калия делается путем смешивания калия и азотной кислоты.%nЕсли у тебя есть селитра, ты можешь использовать её.%n%n%nНитрат калия можно изготовить только вручную, в то время как у селитры есть несколько источников добычи.%n%nВыбери тот вариант, который тебе больше нравится - для завершения квеста нужен только один. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Нитрат калия делается путем смешивания калия и азотной кислоты.%nЕсли у тебя есть селитра, ты можешь использовать её.%n%nНитрат калия можно изготовить только вручную, в то время как у селитры есть несколько источников добычи.%n%nВыбери тот вариант, который тебе больше нравится - для завершения квеста нужен только один. # Quest: Chromium Trioxide betterquesting.quest.AAAAAAAAAAAAAAAAAAAGqA.name=§b§lТриоксид хрома @@ -2939,7 +2943,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAA.desc=Если ты перераба # Quest: First Separation - Rhodium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.name=§b§lПервое разделение - Родий -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.desc=Линия по переработке металлов платиновой группы, известная в народе как "Платлайн" (Platline) - это сложная многоступенчатая цепочка механизмов. Потому, она должна работать непрерывно, чтобы закрывать все возникающие потребности. Данные квесты помогут тебе лучше в ней разобраться. А может быть ты её уже построил и используешь некоторые материалы? Без разницы.%n%nВ качестве первого шага в получении родия, рутения, иридия и осмия, мы отделим родий от других металлов в EBF с помощью сделанного ранее расплава дисульфата калия.%n%nРаздражает количество материалов для этого шага? - вини в этом Барта.%n%n[warn]Выходной шлюз должен находиться внизу EBF для сбора сульфата родия.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.desc=Линия по переработке металлов платиновой группы, известная в народе как "Платлайн" (Platline) - это сложная многоступенчатая цепочка механизмов. Потому, она должна работать непрерывно, чтобы закрывать все возникающие потребности. Данные квесты помогут тебе лучше в ней разобраться. А может быть ты её уже построил и используешь некоторые материалы? Без разницы.%n%nВ качестве первого шага в получении родия, рутения, иридия и осмия, мы отделим родий от других металлов в EBF с помощью сделанного ранее расплава дисульфата калия.%n%nРаздражает количество материалов для этого шага? - вини в этом Барта. # Quest: Second Separation - Ruthenium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAg.name=§b§lВторое разделение - Рутений @@ -2951,7 +2955,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAw.desc=Хм, просеивание и # Quest: Salty Metals Are the Worst! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJBA.name=§b§lСоли металлов это отстой! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJBA.desc=Теперь, тебе нужно просеять палладиевые соли, чтобы получить палладиевую металлическую пыль. Шанс её получения - 95%. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJBA.desc=Теперь, тебе нужно просеять палладиевые соли, чтобы получить палладиевую металлическую пыль. Шанс её получения - 95%%. # Quest: Another Acid to Worry About! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJBQ.name=§b§lЕщё одна кислота, о которой стоит беспокоиться! @@ -3006,7 +3010,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEg.name=§b§lРаствор сульф betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEg.desc=Смешав полученный ранее сульфат родия с водой, ты получишь раствор сульфата родия, а также немного выщелоченного остатка и расплавленного калия.%n%nКалия ты получишь чуть больше 13 слитков в виде расплава, так что тебе возможно захочется использовать его повторно - для этого используй жидкостный отвердитель и дробитель. # Quest: But... This is Expensive! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.name=§a§b§lНо... Это же дорого! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.name=§b§lНо... Это же дорого! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.desc=Добыча цинка в прошлом была не самой приятной задачей, но здесь он используется в качестве катализатора и не расходуется.%n%nПри электролизе сульфата цинка ты получишь цинк обратно, а также серу и 4000Л кислорода. # Quest: Another One Bites the Salt @@ -3019,7 +3023,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJFQ.desc=Смешай нитрат на # Quest: Sift it Goooood betterquesting.quest.AAAAAAAAAAAAAAAAAAAJFg.name=§b§lХорошенько его просей -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJFg.desc=Просей нитрат родия, чтобы получить фильтрованный родиевый кек. Шанс его получения - 95%. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJFg.desc=Просей нитрат родия, чтобы получить фильтрованный родиевый кек. Шанс его получения - 95%%. # Quest: Almost Done With Rhodium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJFw.name=§b§lПочти закончили с родием @@ -3067,7 +3071,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL-w.desc=Смешав хлорид це # Quest: Monazite betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.name=§b§lМонацит -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.desc=Добро пожаловать в переработку лантаноидов! Даже если она тебе не нравится, это будет увлекательное путешествие. :P%n%nСперва, добудь немного монацита. Для начала, этого количества хватит, но в будущем тебе понадобятся §oтонны§o§o§r руды, чтобы пожинать плоды работы данной цепочки переработки.%n%nЗатем, тебе нужно смешать измельчённую руду с азотной кислотой в Дигесторе, чтобы получить мутный раствор.%nДа, этот процесс требует §oочень§r много азотной кислоты!%n%n[note]Чтобы пропустить все квесты по переработке монацита, возьми в руки по стаку следующих предметов:%n%n- Пыль/слитки циркония%nСлитки гафния%n- Пыль/слитки церия%n- Пыль/слитки самария[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.desc=Добро пожаловать в переработку лантаноидов! Даже если она тебе не нравится, это будет увлекательное путешествие. :P%n%nСперва, добудь немного монацита. Для начала, этого количества хватит, но в будущем тебе понадобятся §oтонны§r руды, чтобы пожинать плоды работы данной цепочки переработки.%n%nЗатем, тебе нужно смешать измельчённую руду с азотной кислотой в Дигесторе, чтобы получить мутный раствор.%nДа, этот процесс требует §oочень§r много азотной кислоты!%n%n[note]Чтобы пропустить все квесты по переработке монацита, возьми в руки по стаку следующих предметов:%n%n- Пыль/слитки циркония%nСлитки гафния%n- Пыль/слитки церия%n- Пыль/слитки самария[/note] # Quest: Watery Mud betterquesting.quest.AAAAAAAAAAAAAAAAAAAL5A.name=§b§lМутим воду @@ -3139,7 +3143,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9A.desc=Для дальнейшей о # Quest: Uranium? betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.name=§b§lУран? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=§o§r...И просей, чтобы получить уран. Ты также, §oнадеюсь§o§r, получишь немного урана-235, так что время потрачено не зря? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=...И просей, чтобы получить уран. Ты также, §oнадеюсь§r, получишь немного урана-235, так что время потрачено не зря? # Quest: Dry It Real Good betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9g.name=§b§lХорошенько просуши @@ -3276,7 +3280,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAACA.desc=Если ты дошёл д # Quest: Netherite Scrap Seed betterquesting.quest.01C00SMsRUyKUD2zJht8tA.name=§c§lNetherite Scrap Seed -betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible.%n%n%n%n +betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible. # Quest: Dense Netherite Plate betterquesting.quest.4v3YtOxvT8aWIwy7NEJNhw.name=§c§lDense Netherite Plate @@ -3292,10 +3296,10 @@ betterquesting.quest.8zpQos1hR1CbwmWldvxSpg.desc=Heating up the Netherite Scrap # Quest: Netherite Materials betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.name=§c§lНезеритовые материалы -betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to the ingredients necessary for creating all of the different §4Netherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note] +betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to §5§lBoron Plasma§r, which is necessary for creating all of the different §4§lNetherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note]%n%n[warn]You must use a High-Current Industrial (Plasma) Arc Furnace, a regular one isn't powerful enough.[/warn] # Quest: Automated Mining -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyQ.name=§cАвтоматизированная добыча +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyQ.name=§c§lАвтоматизированная добыча betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyQ.desc=QED позволяет собрать самое удобное устройство для добычи: Карьер Края.%n%nКак говорил 0lafe: "Эта маленькая чёрная коробка изменит вашу жизнь" и "Сочувствую, сколько плотных обсидиановых пластин тебе понадобится".%n%nСамое время заняться сжатием!%n%n[warn]ПРИМЕЧАНИЕ: Карьер и маркеры лучше размещать на границах рудных жил. Так ты сразу начнёшь получать руду, особенно с планет.[/warn] # Quest: Accelerating Things @@ -3303,11 +3307,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.name=§c§lУскоряемся betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.desc=Если тебя не устраивает скорость работы Карьера Края, то тебе необходимо его улучшить. # Quest: Starting Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§l§c§lНачало термоядерного синтеза +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§c§lНачало термоядерного синтеза betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Термоядерный синтез это очень ценный инструмент, которым ты будешь пользоваться до конца игры. Он используется для создания уникальных материалов и плазмы. А также, его можно использовать как очень мощный источник энергии, благодаря большим плазменным турбинам.%n%nДля твоего первого реактора тебе понадобятся контроллер, 2-16 входных шлюзов для жидкостей, 1-16 выходных шлюзов для жидкостей и 16 энерговводов. Все энерговводы должны быть не ниже LuV-тира. Каждый энерговвод предоставляет 2048 EU/t для рецепта и имеет ёмкость хранения 10M EU.%n%nЭто означает, что ты можешь выполнять любые термоядерные рецепты, которые требуют 32,768 EU/t и менее и имеют стартовую стоимость не более 160M EU. Использование большего количества жидкостных шлюзов позволяет сократить количество корпусов реактора. Хотя для реактора Mk1 это не так важно, этот принцип значительно помогает на более высоких уровнях реакторов. # Quest: Getting Europium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§b§9§d§l§b§c§lПолучение европия +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§c§lПолучение европия betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.desc=Чтобы создать реактор Mk2, карьер края, ракету T5, разблокировать ZPM или другие вещи, тебе понадобится европий. Как только ты создашь ракету T5, ты сможешь найти его в составе очень редкой руды. До тех пор тебе придётся производить его в реакторе. Но, вероятно, искать эту руду всё равно не стоит. # Quest: Now You're Really Gonna Hate This 1-4 in LuV @@ -3359,7 +3363,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmA.name=§c§lЭлитная печат betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmA.desc=Для новой линейки электросхем нужна новая печатная плата. Также она нужна для создания высоковычислительной станции MK-I. # Quest: LuV Laser Engraver -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.name=§9§a§c§lLuV Лазерный гравировщик +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.name=§c§lLuV Лазерный гравировщик betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.desc=LuV Лазерный гравировщик это важный механизм для производства электросхем на поздних этапах игры. Он понадобится тебе для производства кристаллических процессорных устройств, которые нужны как для линейки кристаллических электросхем, так и для последующей линейки нейронных электросхем.%n%n[note]Если ты уже построил Сверх-интенсивный лазерный гравировщик, то можешь просто воспользоваться им, подав соответствующее напряжение.[/note] # Quest: Crystal Assembly @@ -3444,10 +3448,10 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKeA.desc=Если производств # Quest: Ether Strike! betterquesting.quest.AAAAAAAAAAAAAAAAAAALaQ.name=§c§lЭфирный удар! -betterquesting.quest.AAAAAAAAAAAAAAAAAAALaQ.desc=Наквадах настолько инертный, что большинство кислот не вступает с ним в реакцию, поэтому для его растворения нужна более мощная кислота.%n%nДля получения кислоты подготовим необходимый органический растворитель. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALaQ.desc=Наквадах настолько инертный, что большинство кислот не вступает с ним в реакцию, поэтому для его растворения нужна более мощная кислота.%n%nДля получения кислоты подготовим необходимый органический растворитель.%n%n[warn]IЕсли ты уже построил линию его переработки, то возьми в руку 64 слитка / пыли наквадаха, чтобы пропустить эту цепочку квестов.[/warn] # Quest: Antimony and Chlorine -betterquesting.quest.AAAAAAAAAAAAAAAAAAALag.name=§5§lСурьма и Хлор +betterquesting.quest.AAAAAAAAAAAAAAAAAAALag.name=§c§lСурьма и Хлор betterquesting.quest.AAAAAAAAAAAAAAAAAAALag.desc=Теперь помести сурьму, хлор и эфир в большой химический реактор, чтобы получить раствор трихлорида сурьмы. # Quest: Recycle Fluorine @@ -3460,7 +3464,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALbA.desc=О боже, почему я н # Quest: Separate Solvent betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.name=§c§lОтделяем растворитель -betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Перегони раствор пентахлорида сурьмы, чтобы получить чистый пентахлорид сурьмы. §c§6ВЕСЬ§r эфир ты можешь использовать повторно. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Перегони раствор пентахлорида сурьмы, чтобы получить чистый пентахлорид сурьмы. §6ВЕСЬ§r эфир ты можешь использовать повторно. # Quest: Fracture Chlorine betterquesting.quest.AAAAAAAAAAAAAAAAAAALbg.name=§c§lЗамещение хлора @@ -3519,20 +3523,20 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALfw.name=§c§lНаквадаховый betterquesting.quest.AAAAAAAAAAAAAAAAAAALfw.desc=Если тебе нужны слитки, ты можешь выплавить их в EBF с добавлением углерода. # Quest: Silicon Boule -betterquesting.quest.AAAAAAAAAAAAAAAAAAALgA.name=§c§lБуль кремния -betterquesting.quest.AAAAAAAAAAAAAAAAAAALgA.desc=Также, ты можешь делать були монокристаллического кремния напрямую из пыли наквадахина в EBF. Это быстрее, чем делать их через слитки наквадаха. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALgA.name=§c§lМонокристалл кремния +betterquesting.quest.AAAAAAAAAAAAAAAAAAALgA.desc=Также, ты можешь делать монокристалл кремния напрямую из пыли наквадахина в EBF. Это быстрее, чем делать их через слитки наквадаха. # Quest: Molecular Transformer, finally! betterquesting.quest.AAAAAAAAAAAAAAAAAAAMBQ.name=§c§lМолекулярный преобразователь, наконец-то! betterquesting.quest.AAAAAAAAAAAAAAAAAAAMBQ.desc=Если ты наткнулся на этот квест до перехода на LuV этап, в поисках информации как сделать саннарий, то советую поискать во вкладках EV и IV этапов..%n%n[note]Да, этот мультиблок немного глючный.[/note] # Quest: Sun Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.name=§l§c§lСолнечный синтез +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.name=§c§lСолнечный синтез betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.desc=Это альтернативный способ производства саннария. # Quest: Behold: The Netherite Line betterquesting.quest.AlYEP7f4T-KHgH8vicSXdg.name=§c§lТрепещи: Незеритовая линия! -betterquesting.quest.AlYEP7f4T-KHgH8vicSXdg.desc=Ты серьёзно думал, что на LuV этапе тебе надо будет построить только цепочку переработки наквадаха? Если да, то спешу тебя огорчить - тебя ждёт цепочка по переработке незерита!%n%nБез паники, она довольно простая, если ты разберешься во всех циклах её работы и продукции на выходе. К счастью, у тебе есть эта цепочка квестов, что поможет тебе в её наладке.%n%nПредупреждаю - тебе потребуется хотя бы §2§lочищенная вода 1-го классаr§r и§5§l Наквадаховые катушки§r для EBF для работы этой цепочки.%n%n§3В начале этой цепочки квестов тебе необходимо собрать основные ингредиенты:%n%n§l- Измельчённый адский камень%n- Адский воздух%n- Древние обломки§r%n%n§3За парочкой из них тебе, скорее всего, придётся прогуляться в Ад, так что тщательно подготовься!§r%n%n[warn]Если ты уже наладил эту цепочку и хочешь пропустить квесты, то заверши этот квест и возьми в руки что-либо из перечисленного ниже: [/warn]%n%n§4§l- 1 Плотную незеритовую пластина%n- 64 Сильно связанные наночастицы незеритаs%n- 16 Незеритовых слитков +betterquesting.quest.AlYEP7f4T-KHgH8vicSXdg.desc=Ты серьёзно думал, что на LuV этапе тебе надо будет построить только цепочку переработки наквадаха? Если да, то спешу тебя огорчить - тебя ждёт цепочка по переработке незерита!%n%nБез паники, она довольно простая, если ты разберешься во всех циклах её работы и продукции на выходе. К счастью, у тебе есть эта цепочка квестов, что поможет тебе в её наладке.%n%nПредупреждаю - тебе потребуется хотя бы §2§lочищенная вода 1-го классаr§r и§5§lНаквадаховые катушки§r для EBF для работы этой цепочки.%n%n§3В начале этой цепочки квестов тебе необходимо собрать основные ингредиенты:%n%n§l- Измельчённый адский камень%n- Адский воздух%n- Древние обломки§r%n%n§3За парочкой из них тебе, скорее всего, придётся прогуляться в Ад, так что тщательно подготовься!§r%n%n[warn]Если ты уже наладил эту цепочку и хочешь пропустить квесты, то заверши этот квест и возьми в руки что-либо из перечисленного ниже: [/warn]%n%n§4§l- 1 Плотную незеритовую пластина%n- 64 Сильно связанные наночастицы незеритаs%n- 16 Незеритовых слитков # Quest: Hellish Metal betterquesting.quest.JVZjTR4hRSaeaoXPvBcG9w.name=§c§lHellish Metal @@ -3548,7 +3552,7 @@ betterquesting.quest.P_nO8frbRM2c-MLKAaJUkw.desc=§4Netherite Nanoparticles§r c # Quest: Netherite Scrap betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.name=§c§lNetherite Scrap -betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §(§(§3(though, having more scrap handy could improve your setup efficiency).%n%n§rYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!%n%n§r[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] +betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §3(though, having more scrap handy could improve your setup efficiency).§r%n%nYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!§r%n%n[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] # Quest: Netherrack Froth betterquesting.quest.WNC6mX67QGG5gpjX0YkvDw.name=§c§lNetherrack Froth @@ -3645,7 +3649,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAByQ.desc=The Energy Infuser is the tech # Quest: Fusion Reactor MKII - Bigger, Better, Fusor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.name=Термоядерный реактор MKII - Больше, лучше, взрывоопаснее -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Now that you have some Europium, put it to use by making a MK II reactor.%n%nThis one will require the same block placement, but replaces LuV casings with fusion machine casings, superconducting coil blocks with fusion coil blocks, and uses ZPM tier hatches.%n%nEach of the up to 16 ZPM Energy Hatches adds 8192 EU/t power input and 20 MEU starting capacity. Therefore this reactor can handle recipes up to 320M EU at startup. In addition, if you perform a MK I recipe on a MK II, you will overclock it. Fusion overclocking is different from normal GT. It will take 2x the power and the recipe will go 2x faster. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Now that you have some Europium, put it to use by making a MK II reactor.%n%nThis one requires the same block placement, but replaces the LuV casings with fusion machine casings and the superconducting coil blocks with fusion coil blocks. The energy hatches must now be at least ZPM too.%n%nEach energy hatch has an energy capacity of 20M EU and draws up to 8192 EU/t. That means it can handle start costs up to 320M EU and power consumption up to 131072 EU/t. Furthermore, MK I recipes in a MK II reactor are granted a 2/2 perfect overclock which doubles the speed and power consumption. # Quest: Making Americium betterquesting.quest.AAAAAAAAAAAAAAAAAAAErw.name=Делаем америций @@ -3745,7 +3749,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALZw.desc=А, ты добрался.%n%n # Quest: Enriched Naquadah Time betterquesting.quest.AAAAAAAAAAAAAAAAAAALaA.name=Настало время Обогащённого наквадаха -betterquesting.quest.AAAAAAAAAAAAAAAAAAALaA.desc=Линия обогащенного наквадаха намного короче линии наквада и проще. Она используется для топлива или Нейро-процессорных устройств, которые относятся к UV контенту, так что если ты не хочешь строить линию для него, просто проигнорируйте эти квесты. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALaA.desc=Линия обогащенного наквадаха намного короче и проще линии обычного наквадаха. Он используется как топливо или для создания Нейро-процессорных устройств, нужных на UV этапе, а также, он нужен для постройки призматической линии по получению призматического наквадаха, который потребуется тебе для создания триниевых нагревательных катушек.%n%n[warn]Возьми в руки 16 слитков / пыли обогащённого наквадаха, чтобы пропустить эту цепочку квестов.[/warn] # Quest: Concentration betterquesting.quest.AAAAAAAAAAAAAAAAAAALgQ.name=Концентрация @@ -3765,7 +3769,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALhQ.desc=Значит, это круг? # Quest: N.N.Q.Q.N.Q.Q betterquesting.quest.AAAAAAAAAAAAAAAAAAALhg.name=N.N.Q.Q.N.Q.Q -betterquesting.quest.AAAAAAAAAAAAAAAAAAALhg.desc=Хочешь немного наквадрии? К сожалению, наквадриевая пыль стала отталкивающей пылью смеси оксида наквадрии из-за NERF. Тебе придётся построить линию для нее, как для наквадаха. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALhg.desc=Хочешь немного наквадрии? К сожалению, наквадриевая пыль стала отталкивающей пылью смеси оксида наквадрии из-за NERF. Тебе придётся построить линию для нее, как для наквадаха.%n%n[warn]Возьми в руки 16 слитков / пыли наквадрии, чтобы пропустить эту цепочку квестов.[/warn] # Quest: Purification betterquesting.quest.AAAAAAAAAAAAAAAAAAALhw.name=Очистка @@ -3846,7 +3850,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAALQ.desc=Ultimate Voltage! This is t # Quest: Upgrading the Reactor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.name=Улучшаем реактор -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=A MK II is nice, but why not make a MK III? This time you will need UV or above hatches, as well as the Fusion Machine Casing MK II.%n%nEach of the up to 16 UV Energy Hatches adds 32768 EU/t power input and 40 MEU starting capacity. Therefore this reactor can handle recipes up to 640M EU at startup.%n%nWhen using it for lower tier recipes, the reactor will double the power needed per recipe, while cutting the processing time in half, both for each tier difference. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=A MK II is nice, but why not make a MK III? This time you need UV+ energy hatches, as well as the Fusion Machine Casing MK II.%n%nEach energy hatch has an energy capacity of 40M EU and draws up to 32768 EU/t. That means it can handle start costs up to 640M EU and power consumption up to 131072 EU/t.%n%nThe MK III reactor also grants a 2/2 perfect overclock for every machine tier above the minimum recipe tier. # Quest: I Put Fusion in Your Fusion so you Can Fusion While You Fusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsg.name=I Put Fusion in Your Fusion so you Can Fusion While You Fusion @@ -3858,7 +3862,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsw.desc=While one reactor is nice and a # Quest: Americium Doped Wafers betterquesting.quest.AAAAAAAAAAAAAAAAAAAH-Q.name=Америцием легированные вафли -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH-Q.desc=Эти були являются последними и наиболее эффективны при изготовлении из них вафель. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH-Q.desc=Эти монокристаллы являются последними и наиболее эффективны при изготовлении из них вафель. # Quest: Quantum Computer betterquesting.quest.AAAAAAAAAAAAAAAAAAAH1w.name=Квантовый компьютер @@ -4172,7 +4176,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB0w.desc=Что-то спало глуб # Quest: Infinity Helmet betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.name=Шлем бесконечности -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=Комплект брони, достойный Бога. Этот шлем обеспечивает бесконечное насыщение.%n%n%nВ полном комплекте ты полностью бессмертный. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=Комплект брони, достойный Бога. Этот шлем обеспечивает бесконечное насыщение.%n%nВ полном комплекте ты полностью бессмертный. # Quest: Infinity Chest betterquesting.quest.AAAAAAAAAAAAAAAAAAAKEQ.name=Сундук бесконечности @@ -4196,7 +4200,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFQ.desc=Кирка Бесконечно # Quest: Galaxy in a Bottle...? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.name=Galaxy in a Bottle...? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Good luck with this one, it is many many many times harder than the previous tiers. Required to make extremely endgame materials such as hypogen.%n%nYou may notice the mk4 recipes are §oquite§o §rslow, perhaps consider making a compact reactor instead?%n%n[note]You only have to complete one task to finish this quest.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Good luck with this one, it is many times harder than the previous tiers. It is required to make extremely endgame materials such as hypogen.%n%nThe MK IV reactor grants 4/4 perfect overclocks for every machine tier above the minimum recipe tier instead of the 2/2 perfect overclocks from the previous tiers. That means the speed and power consumption are both quadrupled instead of doubled each time.%n%nRegardless, you may notice the MK IV recipes are §oquite§o §rslow, perhaps consider making a Compact Fusion Reactor instead?%n%n[note]You only have to complete one task to finish this quest.[/note] # Quest: Hypogen betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.name=Гипоген @@ -4204,7 +4208,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.desc=Here it is, the most high tier # Quest: Well This Looks... Shiny? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.name=Well This Looks... Shiny? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.%n%n§3§3§3§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.%n%n§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on. # Quest: You Know the Drill betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHg.name=You Know the Drill @@ -4236,11 +4240,11 @@ betterquesting.quest.AzTPKiXuRWaBTOFhTeV83Q.desc=Комплект брони, д # Quest: Something From Nothing, Part 3? betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.name=Something From Nothing, Part 3? -betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this. +betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this.%n%n[note]Will require MK-II motors on Space Elevator to function.[/note] # Quest: Infinity Pants betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.name=Поножи бесконечности -betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=Комплект брони, достойный Бога. Эти штаны сами по себе не имеют особых эффектов, но необходимы для завершения полного комплекта бесконечности.%n%n%nПока ты носишь полный комплект, ты совершенно бессмертный. +betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=Комплект брони, достойный Бога. Эти штаны сами по себе не имеют особых эффектов, но необходимы для завершения полного комплекта бесконечности.%n%nПока ты носишь полный комплект, ты совершенно бессмертный. # Quest: Dreams of Rainbow... Stargates? betterquesting.quest.H3Tvy4ZKSyiQGT16Og90bA.name=Dreams of Rainbow... Stargates? @@ -4263,8 +4267,8 @@ betterquesting.quest.WIx0jq8hS8ifWxZWTmC5yA.name=My Eyes Hurt! #3 betterquesting.quest.WIx0jq8hS8ifWxZWTmC5yA.desc=The optical supercomputer is the third optical circuit. It is a UEV-tier circuit # Quest: The Final Frontier! -betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.name=The Final Frontier! -betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=С §1§lКосмическим кораблем§r (см. вкладку Космическая гонка, чтобы узнать, как его построить) ты можешь посетить действительно последнюю систему: систему Амун-Ра. Она имеет шесть планет и лун которые ты можешь посетить, на каждой из которых есть не менее одной уникальной рудной жилы.%n%n%n§l§nАнубис§r%nЖила Катализатор бесконечности (Нейтроний, Адамантий, Катализатор бесконечности, Бедрокий)%n%n§l§nГор§r%nЖила Космический нейтроний (Нейтроний, Космический нейтроний, Чёрный плутоний, Бедрокий)%n%n§l§nМаахес§r%nЖила Наквадрия (Наквадах, Обогащённый наквадах, Наквадрия, Триний)%n%n§l§nПояс Мехен§r%nЖила Пробуждённый драконий (Драконий, Драконий, Пробуждённый драконий, Адская звезда)%n%n§l§nНепер§r%nЖила Дилитий (Дилитий, Дилитий, Таинственный кристалл, Винтеум)%n%n§l§nСиф§r%nЖила Тингам (Тингам, Тингам, Электротин, Самарий)%n%n%nТингам - это жила, которая тебе нужна больше всего, так как ты можешь переработать Неочищенный тингам в Стабилизированный тингам, который является заменой UEV+ для Намагниченного самария. На Гор и Непер генерируются жилы Истинного кварца (Истинный кварц, Истинный кварц, Заряженный истинный кварц, Кварцевый песок) а также §mЯ не могу себе представить, зачем тебе это всё ещё надо§r. +betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.name=Последний рубеж! +betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=С §1§lКосмическим кораблем§r (см. вкладку Космическая гонка, чтобы узнать, как его построить) ты можешь посетить действительно последнюю систему: систему Амун-Ра. Она имеет шесть планет и лун которые ты можешь посетить, на каждой из которых есть не менее одной уникальной рудной жилы.%n%n§l§nАнубис§r%nЖила Катализатор бесконечности (Нейтроний, Адамантий, Катализатор бесконечности, Бедрокий)%n%n§l§nГор§r%nЖила Космический нейтроний (Нейтроний, Космический нейтроний, Чёрный плутоний, Бедрокий)%n%n§l§nМаахес§r%nЖила Наквадрия (Наквадах, Обогащённый наквадах, Наквадрия, Триний)%n%n§l§nПояс Мехен§r%nЖила Пробуждённый драконий (Драконий, Драконий, Пробуждённый драконий, Адская звезда)%n%n§l§nНепер§r%nЖила Дилитий (Дилитий, Дилитий, Таинственный кристалл, Винтеум)%n%n§l§nСиф§r%nЖила Тингам (Тингам, Тингам, Электротин, Самарий)%n%nТингам - это жила, которая тебе нужна больше всего, так как ты можешь переработать Неочищенный тингам в Стабилизированный тингам, который является заменой UEV+ для Намагниченного самария. На Гор и Непер генерируются жилы Истинного кварца (Истинный кварц, Истинный кварц, Заряженный истинный кварц, Кварцевый песок) а также §mЯ не могу себе представить, зачем тебе это всё ещё надо§r. # Quest: Dimensional Breach Imminent betterquesting.quest._TtL1y6-SfCCNKRrWSvrNQ.name=Надвигающийся разлом измерений @@ -4441,7 +4445,7 @@ betterquesting.quest.u-1Y-eQ-TLyw-WGi5EEnVA.desc=Now that you've enjoyed your ex # Quest: Fuwusion MK5 betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.name=Fuwusion MK5 -betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports Perfect Overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] +betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports 4/4 perfect overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] ## Quest Line: Tier 12 - UMV @@ -4498,7 +4502,7 @@ betterquesting.quest.U7Ta5d7PSii76sbIPbltlw.desc=With total mastery of the Forge # Quest: Convergence betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.name=Convergence -betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5§ L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] +betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] # Quest: What Do I Use This Stuff On? betterquesting.quest._Cwgzi_VR5ChWJSIIrzUvg.name=What Do I Use This Stuff On? @@ -4571,7 +4575,7 @@ betterquesting.quest.52Yelo6KSLGumzXo-_F5DQ.desc=Or MHDCSM for short.%n%nThis is # Quest: Tier 13 (UXV) betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.name=Этап 13 (UXV) -betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.desc=Welcome to the final tier of NH (for now).%n%nWe hope you enjoy your stay, though be prepared for a lot of waiting.%n%nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.%n%nHave fun crafting 2 Stargates!%n%n[warn]This tier is far from complete. Expect changes.[/warn] +betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.desc=Welcome to the final tier of NH (for now).%n%nWe hope you enjoy your stay, though be prepared for a lot of waiting.%n%nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.%n%nHave fun crafting the Stargate!%n%n[warn]This tier is far from complete. Expect changes.[/warn] # Quest: The Door to Heaven? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKDA.name=Врата в Рай? @@ -5311,6 +5315,10 @@ betterquesting.quest.iWmU5h_ZSPqAcObmxgW5bw.desc=Надоело летать н betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.name=Телепорт betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.desc=Телепортеры из IC2 позволяет телепортироваться между 2 связанными телепортерами.%nИз-за больших затрат энергии, каждому телепортеру нужно энергохранилище рядом.%n%n[note]Затраты энергии зависят от расстояния между телепортерами и количества предметов в инвентаре..[/note]%n%n[note]По официальной информации с вики, телепортеры немного баганые.[/note] +# Quest: Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.name=Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.desc=The Electric Jetpack may be useful for flight, but it doesn't seem to last very long. %n%nIf only there was an integrated upgradable battery pack you could keep on your player to extend it's range...%n%nOh wait, there is!%n%nThe §5§lCharge Pack§r can be used as a battery pack for charging items both in your hotbar and armor equip to your person. Simply place it in the belt bauble slot and it should be fully functional! The HV one should serve you nicely for now.%n%n[note]You can upgrade the Charge Pack as you unlock items that require higher voltages for charging. The Charge Pack will charge anything of-tier or lower- but not higher.[/note] + ## Quest Line: ...Without Dying betterquesting.questline.AAAAAAAAAAAAAAAAAAAACw.name=...без смерти @@ -5425,7 +5433,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzw.name=§a§lОснование тур betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzw.desc=Еще больше дальность, мощь и возможность улучшения. # Quest: Iron Shields -betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.name=§1§2§lЖелезные щиты +betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.name=§2§lЖелезные щиты betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.desc=Ты достаточно долго пользовался обитым кожей щитом. И после того как у тебя появились инструменты, настало время взять чутка железной руды и сделать отличный железный щит. # Quest: Stone spear @@ -5545,7 +5553,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9Q.name=§a§lЛучшие болты? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9Q.desc=Твоё метеоритное железо, найденное на Луне, при обработке в электрической доменной печи превращается в удивительную метеоритную сталь, обладающую отличной прочностью. Используй её вместе со стержнем из энергетического сплава, чтобы создать потрясающий болт для арбалета. Следующий болт тебе придётся придумать самому.%n%nИспользуй любое оперение по своему выбору. # Quest: Best Crossbow? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.name=§9§k§r§9§m§l§r§m§n§o§r§9§lЛучший арбалет? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.name=§9§lЛучший арбалет? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.desc=Энергетический сплав оказался потрясающим материалом. Его легкость и высокая жесткость делают его идеальным для создания плеча арбалета. Натягивать тетиву чуть медленнее, но сплав всё равно обладает отличной пробивной силой благодаря очень высокой скорости стрел. Прочность значительно выше по сравнению с углеродным плечом.%n%nЭтот материал также отлично подходит для изготовления стержня стрелы. Возможно, ты найдёшь подходящий наконечник? # Quest: Electrogoggles @@ -5827,7 +5835,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHug.desc=Если у тебя есть # Quest: Lighting Up a Large Area, With Electricity betterquesting.quest.AAAAAAAAAAAAAAAAAAAHuw.name=Освещение большой площади, с помощью электричества -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHuw.desc=Теперь, когда у тебя есть вакуумный холодильник, ты можешь сжижать капсулы сжатого воздуха и центрифугировать их ради редких газов. Они потребуются тебе для создания ламп накаливания для этих светильников. Пока у них есть EU, они светят по прямой или широким/узким конусом. Для смены режима, пользуйся ключом и ПКМ рукой для инвертирования режима включения.%n%nЛучше запитывать RF энергией через блоки конденсаторов из EnderIO, вместо прямого подключения к EU из GT, т.к. они криво работают с системой ампеража из GT и единица RF занимает весь пакет EU. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHuw.desc=Теперь, когда у тебя есть вакуумный морозильник, ты можешь сжижать капсулы сжатого воздуха и центрифугировать их ради редких газов. Они потребуются тебе для создания ламп накаливания для этих светильников. Пока у них есть EU, они светят по прямой или широким/узким конусом. Для смены режима, пользуйся ключом и ПКМ рукой для инвертирования режима включения.%n%nЛучше запитывать RF энергией через блоки конденсаторов из EnderIO, вместо прямого подключения к EU из GT, т.к. они криво работают с системой ампеража из GT и единица RF занимает весь пакет EU. # Quest: EnderIO Lights betterquesting.quest.AAAAAAAAAAAAAAAAAAAHvA.name=Светильники из EnderIO @@ -5875,10 +5883,10 @@ betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.desc=Mining out large chunks of ston # Quest: Crystal Shulker Box betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§6§lКристальный шалкеровый ящик -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=Зачарованная версия Алмазного шалкерового ящика, позволяющая увидеть его содержимое.%n%nИмеет §n108§n§r слотов.%n%n[note]Можно красить![/note] +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=Зачарованная версия Алмазного шалкерового ящика, позволяющая увидеть его содержимое.%n%nИмеет §n108§r слотов.%n%n[note]Можно красить![/note] # Quest: Obsidian Barrel -betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§5§6§lОбсидиановая бочка +betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§6§lОбсидиановая бочка betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.desc=Обсидиановая бочка вмещает в два раза больше чем алмазная, а также имеет устойчивость к взрывам. # Quest: Double the Radius = Double the Fun! @@ -5887,7 +5895,7 @@ betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.desc=[quest]Продвинутый # Quest: Obsidian Shulker Box betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§6§lОбсидиановый шалкеровый ящик -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=Портативный аналог Обсидиановой бочки, сохраняющий её взрывобезопасные качества.%n%nИмеет §n108§n§r слотов.%n%n[note]Можно красить![/note] +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=Портативный аналог Обсидиановой бочки, сохраняющий её взрывобезопасные качества.%n%nИмеет §n108§r слотов.%n%n[note]Можно красить![/note] # Quest: Manipulator Upgrades betterquesting.quest.NKKa001sQ9qXBPAUEV4Vrg.name=Manipulator Upgrades @@ -5899,7 +5907,7 @@ betterquesting.quest.QMlw6Z67T5-y_qflA7On2Q.desc=Добавив обсидиан # Quest: Iron Shulker Box betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.name=§2§lЖелезный шалкеровый ящик -betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=Портативный аналог железной бочки.%n%nИмеет §n54§n§r слота.%n%n[note]Можно красить![/note] +betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=Портативный аналог железной бочки.%n%nИмеет §n54§r слота.%n%n[note]Можно красить![/note] # Quest: Constructing Additional Pylons! betterquesting.quest.U0LzQUUkRIi-cY3ZpT4uiQ.name=Нужно больше пилонов! @@ -5911,7 +5919,7 @@ betterquesting.quest.VFVruPLHQAeDthuV-s7HGQ.desc=Бетон. Эм, извиня # Quest: Gold Shulker Box betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.name=§3§lЗолотой шалкеровый ящик -betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=Портативный аналог Золотой бочки.%n%nИмеет §n81§n§r слот.%n%n[note]Можно красить![/note] +betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=Портативный аналог Золотой бочки.%n%nИмеет §n81§r слот.%n%n[note]Можно красить![/note] # Quest: Finally, Some Real Power! betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.name=Finally, Some Real Power! @@ -5919,19 +5927,19 @@ betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.desc=The Energy Tunnel Manipulator U # Quest: Shulker Upgrades betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.name=§3§lУлучшение шалкеровых ящиков -betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Нужно улучшить шалкеровые ящики? Нет нужды искать новые панцири, ведь доступно 9 различных улучшений. При их применении содержимое ящиков не пропадёт, так что ящики не надо предварительно опустошать.%n%n§n§A§r§lДоступные улучшения:§l§r%nОбычный -> Медный%n Обычный -> Железный%n Медный -> Железный%n Медный -> Серебряный%n Железный -> Золотой%n Серебряный -> Золотой%n Золотой -> Алмазный%n Алмазный -> Кристальный%n Алмазный -> Обсидиановый%n%n[note]Совет: Ты можешь воспользоваться данными улучшениями, чтобы не делать жезл на 50 вис, который нужен для создания ящиков высокого тира.[/note]%n +betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Нужно улучшить шалкеровые ящики? Нет нужды искать новые панцири, ведь доступно 9 различных улучшений. При их применении содержимое ящиков не пропадёт, так что ящики не надо предварительно опустошать.%n%n§lДоступные улучшения:§r%nОбычный -> Медный%n Обычный -> Железный%n Медный -> Железный%n Медный -> Серебряный%n Железный -> Золотой%n Серебряный -> Золотой%n Золотой -> Алмазный%n Алмазный -> Кристальный%n Алмазный -> Обсидиановый%n%n[note]Совет: Ты можешь воспользоваться данными улучшениями, чтобы не делать жезл на 50 вис, который нужен для создания ящиков высокого тира.[/note]%n # Quest: Diamond Shulker Box betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.name=§5§lАлмазный шалкеровый ящик -betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=Портативный аналог Алмазной бочки, тебе нужно будет либо улучшить свою палочку, либо воспользоваться улучшением Золотой -> Алмазный шалкеровый ящик.%n%nИмеет §n108§n§r слотов.%n%n[note]Можно красить![/note] +betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=Портативный аналог Алмазной бочки, тебе нужно будет либо улучшить свою палочку, либо воспользоваться улучшением Золотой -> Алмазный шалкеровый ящик.%n%nИмеет §n108§r слотов.%n%n[note]Можно красить![/note] # Quest: Dark Steel Barrel -betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§5§6§lБочка из тёмной стали +betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§6§lБочка из тёмной стали betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.desc=Бочка из тёмной стали имеет вместимость в 135 ячеек! А также устойчивость к взрывам. # Quest: Copper Shulker Box betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.name=§2§lМедный шалкеровый ящик -betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=Портативный аналог Медной бочки.%n%nИмеет §n45§n§r слотов.%n%n[note]Можно красить![/note] +betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=Портативный аналог Медной бочки.%n%nИмеет §n45§r слотов.%n%n[note]Можно красить![/note] # Quest: Crystal Chest betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.name=§bКристальный сундук @@ -5939,7 +5947,7 @@ betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.desc=Ты создал сундук, # Quest: Silver Shulker Box betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.name=§3§lСеребряный шалкеровый ящик -betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=Портативный аналог Серебряной бочки.%n%nИмеет §n72§n§r слота.%n%n[note]Можно красить![/note] +betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=Портативный аналог Серебряной бочки.%n%nИмеет §n72§r слота.%n%n[note]Можно красить![/note] # Quest: Draconic Chest betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§6§lДракониевый сундук @@ -6244,7 +6252,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAALQ.name=§6§lМультиблочны betterquesting.quest.AAAAAAAAAAAAAAAAAAAALQ.desc=576 ведер жидкости - этого должно быть достаточно для хранения всего креозота, что ты нажёг. Но если этого мало - ты можешь сделать резервуар побольше. Самый маленький - 3х4х3, а самый большой - 9х8х9.%n%nЖидкость сама будет вытекать из танка без всяких помп, если ты поставишь клапан по центру снизу. Скорость выдачи - 1000Л/тик, что вдвое быстрее чем GT HV модуль помпы. Ты можешь перекрасить резервуар с помощью кисточек из Buildcraft или краски из баллончика Gregtech.%n%nЕсли ты будешь продолжать использовать Railcraft резервуары на более поздних этапах игры, то можешь увеличить скорость забора жидкости из резервуаров с помощью GT модулей помп. # Quest: You Are Now Prepared, Hopefully! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.name=§f§k§f§l§6§lТеперь ты готов, надеюсь! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.name=§6§lТеперь ты готов, надеюсь! betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.desc=Неважно, откуда ты взял эту плавильню, теперь она у тебя есть. Пора заняться литьем!%n%nКупи цинковый гравий во вкладке Монеты, монеты, монеты если не можешь его найти.%n%nПримечание: В книге говорится об основании размером 3x3, но ты можешь сделать плавильню и с меньшим основанием. Более высокие/широкие плавильни могут делать больше предметов за один раз, экономя топливо.%n%n[note]Плавильня не удваивает руды в GTNH. В этом тебе помогут более поздние машины[/note]. # Quest: The Water Dilemma @@ -6256,8 +6264,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.name=§6§lВремя варить betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.desc=Тебе нужна сталь? Что ж... хорошо, закатай рукава - у нас много работы...%n%nКирпичную доменную печь (КДП), как и другие мультиблочные постройки из GT можно наращивать, используя общие стены. Однако, качество воздуха непременно пострадает...%n%nЕсли у тебя мало каменной пыли, то можешь раздробить булыжник в дробителе.%n%nЕсли ты появился в биоме с обожжённой глиной, то можешь раздробить её, чтобы получить глиняную пыль. Также, ты можешь дробить кирпичи из деревень, ради кирпичной пыли.%n%nСоздав рабочий стол из Forestry, ты сильно упростишь себе жизнь, т.к. сможешь использовать сразу несколько вёдер за один клик. # Quest: EBF-Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§r§6§l§5§l§o§l§r§6§lНастало время EBF -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=Чтобы получить алюминиевые слитки, тебе нужна Электрическая Доменная Печь. Это ещё один очень важный шаг на пути к победе, так что давай начнем.%n%nДостать слюду для нагревательных катушек может быть немного проблематично, но для первого тира катушек ты можешь использовать её заменитель.%nТебе понадобятся 2 LV энерговвода, на которые надо будет подать 4A по 32V напряжения (по 2А на энерговвод), или даже 3 LV энерговвода, если мультиблок не полностью отремонтирован.%nЧтобы не скупиться на никель, проверь квест "Источник никеля" во вкладке "Тауматург-ученик".%n%n§rНекоторые рецепты производят CO2/SO2 в виде жидкости. Эту жидкость можно собирать, разместив выходной шлюз для вывода жидкости на верхнем уровне EBF. Можно также включить функцию удаления излишка жидкости в графическом интерфейсе блока управления EBF. Для рецептов, где есть CO2/SO2 на выходе, ты должен сделать то или другое, иначе EBF просто не запустится.%nКоличество собираемой жидкости зависит от тира выхлопной системы.%n%nРецепты Барта из цепочки по переработки платины выводят жидкость на нижний уровень EBF в выходной шлюз и не зависят от тира выхлопной системы, так что если ты в дальнейшем захочешь построить цепочку по переработке платины, помни об этом.%n%nМорон всегда говорит - следи за выхлопом. В нашем случае - направь его вверх. Перед запуском не забудь исправить проблемы с техобслуживанием и поставить запрограммированную схему нужного номера (либо выбрать её во входном люке), если это необходимо по рецепту.%n%nЕсли ты хочешь действительно крутую EBF, ты можешь добавить больше шлюзов для входа жидкости и хранить разные жидкости в каждом.%n%nВ EBF также есть рост температуры работы на 100K для каждого тира напряжения выше MV. Сейчас ты можешь делать только LV энерговводы, но установка двух LV энерговводов приведет к разгону EBF до MV напряжения (2Ах32+2Ах32=128), устанавливая начальный нагрев в 1801K.%n%nПо мере того как ты будешь улучшать EBF по мере развития, этот бонус нагрева будет увеличиваться. Два энерговвода MV (разгон до HV) добавят +100K к температуре, два энерговвода HV (разгон до EV) дадут +200K, и так далее. Катушки задают только базовое значение.%n%nЕсли загрязнение от работы EBF становится очень сильным, обрати внимание на очиститель загрязнений (или его мультиблочный вариант - воздушный фильтр) или поставь выхлопную систему тиром повыше. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§6§lНастало время EBF +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=Чтобы получить алюминиевые слитки, тебе нужна Электрическая Доменная Печь. Это ещё один очень важный шаг на пути к победе, так что давай начнем.%n%nДостать слюду для нагревательных катушек может быть немного проблематично, но для первого тира катушек ты можешь использовать её заменитель.%nТебе понадобятся 2 LV энерговвода, на которые надо будет подать 4A по 32V напряжения (по 2А на энерговвод), или даже 3 LV энерговвода, если мультиблок не полностью отремонтирован.%nЧтобы не скупиться на никель, проверь квест "Источник никеля" во вкладке "Тауматург-ученик".%n%nНекоторые рецепты производят CO2/SO2 в виде жидкости. Эту жидкость можно собирать, разместив выходной шлюз для вывода жидкости на верхнем уровне EBF. Можно также включить функцию удаления излишка жидкости в графическом интерфейсе блока управления EBF. Для рецептов, где есть CO2/SO2 на выходе, ты должен сделать то или другое, иначе EBF просто не запустится.%nКоличество собираемой жидкости зависит от тира выхлопной системы.%n%nРецепты Барта из цепочки по переработки платины выводят жидкость на нижний уровень EBF в выходной шлюз и не зависят от тира выхлопной системы, так что если ты в дальнейшем захочешь построить цепочку по переработке платины, помни об этом.%n%nПеред запуском не забудь исправить проблемы с техобслуживанием и поставить запрограммированную схему нужного номера (либо выбрать её во входном люке), если это необходимо по рецепту.%n%nЕсли ты хочешь действительно крутую EBF, ты можешь добавить больше шлюзов для входа жидкости и хранить разные жидкости в каждом.%n%nВ EBF также есть рост температуры работы на 100K для каждого тира напряжения выше MV. Сейчас ты можешь делать только LV энерговводы, но установка двух LV энерговводов приведет к разгону EBF до MV напряжения (2Ах32+2Ах32=128), устанавливая начальный нагрев в 1801K.%n%nПо мере того как ты будешь улучшать EBF по мере развития, этот бонус нагрева будет увеличиваться. Два энерговвода MV (разгон до HV) добавят +100K к температуре, два энерговвода HV (разгон до EV) дадут +200K, и так далее. Катушки задают только базовое значение.%n%nЕсли загрязнение от работы EBF становится очень сильным, обрати внимание на очиститель загрязнений (или его мультиблочный вариант - воздушный фильтр) или поставь выхлопную систему тиром повыше. # Quest: More Heat - Kanthal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAATg.name=§6§lБольше тепла - модернизация катушек до канталовых @@ -6276,7 +6284,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUQ.name=§6§lВ конце времё betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUQ.desc=...вселенная застынет. Но ждать этого придётся довольно долго. Потому, представляю тебе Вакуумный морозильник. Его должно быть достаточно для охлаждения твоих горячих вещей.%n%nНапример, после определенного порога температуры в EBF, на выходе будут получаться раскалённые слитки, которые перед дальнейшей обработкой надо охладить.%n%nТебе понадобится минимум 16 блоков морозостойкого корпуса, в зависимости от количества люков и энерговводов. # Quest: An Unexpected Bonus -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.name=§7§6§lНеожиданный бонус +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.name=§6§lНеожиданный бонус betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.desc=Поскольку мы хорошие разработчики, то решили добавить небольшой бонус, если ты решишь сжать немного древесного угля. Можешь топить этими блоками КДП или бойлер - они горят в 10 раз дольше обычного куска древесного угля, т.е. 1 кусок угля в подарок. Данный бонус применим только при сжатии угля один раз. (Но для прикола, тебе совершенно необходимо сжать его 5 раз!)%n%n[note]Конечно, они немного бесполезны, если не топить ими КПД или бойлер, однако с их помощью можно делать промышленные алмазы.[/note] # Quest: High-Speed Charcoal @@ -6305,7 +6313,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB3Q.desc=Не обязательный # Quest: An Industrial Mobfarm betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.name=§6§lИндустриальная ферма мобов -betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.desc=§6§lЭкстремальная дробилка существ§r - это твой новейший и, вероятно, §lлучший§r спаунер/дробилка монстров. С её помощью ты сможешь получать добычу с монстров без каких-либо проблем с §lTPS§r, да ещё и со стилем и §lэкстремальной§r эффективностью.%n%nКонечно, многое зависит от качества используемого меча: урон, зачарование "добыча", прочность - всё это отображается на эффективности данного механизма.§3(оружие, впрочем, не обязательно, ведь там внутри есть шипы!)§r%n%nИногда, может заспаунить инфернальных мобов, затратив при этом в §2§lx8§r раз больше энергии, за каждый инфернальный спавн, так что учитывай это!%n%nЕсли ты активно пользуешься ритуалом "§c§lКолодец страданий§r" из Blood Magic для наполнения своего алтаря, то этот мультиблок можно использовать совместно с ним, для 'призыва' и 'убийства' существ ради крови, что избавит тебя от необходимости ставить реальный спаунер!%n%n§lПримечание:§r%nЗа каждый цикл работы будет производить §2§l120л§r жидкого опыта.%nВ случае каких-либо проблем с анимацией работы мультиблока, ты можешь её отключить, ткнув §5паяльником§r по контроллеру.%nЧитай подсказку на контроллере! Там указаны несколько полезных настроек, которые могут тебе пригодиться.%n%n[warn]Зачаровывать шипы бессмысленно - бонусы мультиблок не получит.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.desc=§6§lЭкстремальная дробилка существ§r - это твой новейший и, вероятно, §lлучший§r спаунер/дробилка монстров. С её помощью ты сможешь получать добычу с монстров без каких-либо проблем с §lTPS§r, да ещё и со стилем и §lэкстремальной§r эффективностью.%n%nКонечно, многое зависит от качества используемого меча: урон, зачарование "добыча", прочность - всё это отображается на эффективности данного механизма.§3(оружие, впрочем, не обязательно, ведь там внутри есть шипы!)§r%n%nИногда, может заспаунить инфернальных мобов, затратив при этом в §2§lx8§r раз больше энергии, за каждый инфернальный спавн, так что учитывай это!%n%nЕсли ты активно пользуешься ритуалом "§c§lКолодец страданий§r" из Blood Magic для наполнения своего алтаря, то этот мультиблок можно использовать совместно с ним, для 'призыва' и 'убийства' существ ради крови, что избавит тебя от необходимости ставить реальный спаунер!%n%n§lПримечание:§r%nЗа каждый цикл работы будет производить §2§l120л§r жидкого опыта.%nВ случае каких-либо проблем с анимацией работы мультиблока, ты можешь её отключить, ткнув §5паяльником§r по контроллеру.%nЧитай подсказку на контроллере! Там указаны несколько полезных настроек, которые могут тебе пригодиться.%n%n[warn]Зачаровывание шипов в структуре бессмысленно - бонусы мультиблок не получит.[/warn] # Quest: Powderbarrels betterquesting.quest.AAAAAAAAAAAAAAAAAAAC-Q.name=§6§lПороховые бочки @@ -6385,7 +6393,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADDQ.desc=Данная печь это л # Quest: It's Time to Get More Steam betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.name=§6§lПришло время получить больше пара -betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=Как только у тебя появится возможность хранить энергию в больших количествах, потребуется способ генерировать её в больших количествах. Тебе нужен Большой бронзовый бойлер. Но, для того чтобы его сделать, тебе понадобится гора бронзы. Этот бойлер производит 800 л пара в тик. Этого достаточно, чтобы прокормить 10 базовых паровых турбин.%n%nВ большом котле можно использовать либо воду, либо дистиллированную воду. Вода расходуется из расчета 1 л воды на 150 л пара.%n%nЧтобы построить Большой бронзовый бойлер, необходимо создать постройку размером 3x3x5 с бронзовыми полыми корпусами в центре трех средних уровней. Самый нижний уровень должен содержать 1 или 2 входных шлюза, 1 или 2 входных люка, 3 или 4 камеры сгорания, 1 выхлопную систему и 1 люк для техобслуживания. На самом нижнем уровне не должно быть ни одного покрытого бронзой кирпича. Все люки, шлюзы и выхлопная система должны касаться камеры сгорания задней стороной. Выходной шлюз может быть размещен на любом из 4 верхних уровней.%n%n§c§cПредупреждение: В отличие от других бойлеров, большие бойлеры должны постоянно содержать воду, пока они активны. Если в какой-то момент в бойлере закончится вода, он взорвется. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=Как только у тебя появится возможность хранить энергию в больших количествах, потребуется способ генерировать её в больших количествах. Тебе нужен Большой бронзовый бойлер. Но, для того чтобы его сделать, тебе понадобится гора бронзы. Этот бойлер производит 800 л пара в тик. Этого достаточно, чтобы прокормить 10 базовых паровых турбин.%n%nВ большом котле можно использовать либо воду, либо дистиллированную воду. Вода расходуется из расчета 1 л воды на 150 л пара.%n%nЧтобы построить Большой бронзовый бойлер, необходимо создать постройку размером 3x3x5 с бронзовыми полыми корпусами в центре трех средних уровней. Самый нижний уровень должен содержать 1 или 2 входных шлюза, 1 или 2 входных люка, 3 или 4 камеры сгорания, 1 выхлопную систему и 1 люк для техобслуживания. На самом нижнем уровне не должно быть ни одного покрытого бронзой кирпича. Все люки, шлюзы и выхлопная система должны касаться камеры сгорания задней стороной. Выходной шлюз может быть размещен на любом из 4 верхних уровней.%n%n§cПредупреждение: В отличие от других бойлеров, большие бойлеры должны постоянно содержать воду, пока они активны. Если в какой-то момент в бойлере закончится вода, он взорвется. # Quest: Steam is Never Enough betterquesting.quest.AAAAAAAAAAAAAAAAAAADEg.name=§6§lПара всегда не хватает @@ -6405,7 +6413,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADZg.desc=Плавка до 9 предм # Quest: Cleanroom betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.name=§6§lЧистая комната -betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.desc=Если ты хочешь делать более продвинутые (и дешёвые!) схемы, тебе понадобится чистая комната. Чистая комната - это интересный мультиблок, потому что §oвнутри§r комнаты ты будешь размещать другие механизмы!%n%nЧистая комната - это полый мультиблок размерами от 3х4х3 до 15х15х15 (ШхВхД) блоков. Основание не обязательно должно быть квадратным - можно построить прямоугольную форму. Верхний слой строится из фильтрационных корпусов, за исключением краёв, которые делаются из блоков пластобетона. Контроллер должен находиться в центре верхнего слоя. Если ширина или длина комнаты чётная, то он может быть размещён в одном из двух (или четырёх) центральных блоков. Остальная структура строится из блоков пластобетона.%n%nДо 30%% этих блоков пластобетона можно заменить другими подходящими блоками или материалами:%n%nУкреплённая дверь позволяет заходить в чистую комнату и выходить из неё. Убедись, что двери закрыты, иначе чистая комната быстро потеряет эффективность. Также можно использовать якоря путешествия и лифты - их даже можно встроить в пол, если хочешь.%n%nЧтобы автоматизировать подачу энергии и транспортировку предметов через стены, можно использовать кабельный диод или корпуса механизмов. Но будь очень осторожен при обновлении механизмов до более высокого вольтажа. Обязательно замени корпуса механизмов и диоды на соответствующий новый тир энергии, иначе сильно пожалеешь. Однако, если ты используешь их только для передачи предметов, замена не требуется.%n%nЕсли хочешь видеть, что происходит внутри, можно использовать любое стекло EV+ тира (например, укреплённое стекло или манастекло). Если чистая комната не формируется, обрати внимание на ограничение в 30%% - часто проблема в том, что добавлено слишком много стекла.%n%nНаконец, для работы чистой комнаты требуется люк техобслуживания и энерговвод. Энергопотребление этого мультиблока устроено немного необычно. Оно начинается с 40 EU/t и постепенно снижается. Но даже при потреблении 40 EU/t - что обычно соответствует MV - достаточно одного LV энерговвода, если он получает достаточное количество энергии. Помни, что это исключение из правил.%n%nДавай построим комнату 5х5х5. Позже ты сможешь её расширить, если понадобится. Подключи питание и дай ей поработать, пока она не достигнет 100%% эффективности. При эффективности ниже 100%% механизмы внутри чистой комнаты могут уничтожать выходные предметы, поэтому важно поддерживать её работу постоянно!%n%nЛюбая проблема с техобслуживанием снижает максимальную эффективность на 10%%. Следи за состоянием чистой комнаты с помощью ручного сканера, промышленной информационного панели или модуля контроля техобслуживания в сочетании с лампой красного цвета или сиреной "Ревун".%n%n%n[note]Такие мультиблоки, как Большой химический реактор или Сверх-интенсивный лазерный гравировщик, также позволяют делать рецепты, которые требуют чистую комнату. Однако, позже она понадобится для других механизмов, например, биолаборатории.[/note]%n%n[note]Дополнительные советы: можно использовать МЭ беспроводной соединитель или трансвектор для транспортировки предметов, чтобы избежать использования корпусов механизмов, а также энерговвод более высокого тира, чтобы быстрее достичь 100%% эффективности.[/note]%n%n[warn]Имей в виду, что в чистой комнате нельзя использовать ничего, что создаёт загрязнение, иначе она перестанет работать.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.desc=Если ты хочешь делать более продвинутые (и дешёвые!) схемы, тебе понадобится чистая комната. Чистая комната - это интересный мультиблок, потому что §oвнутри§r комнаты ты будешь размещать другие механизмы!%n%nЧистая комната - это полый мультиблок размерами от 3х4х3 до 15х15х15 (ШхВхД) блоков. Основание не обязательно должно быть квадратным - можно построить прямоугольную форму. Верхний слой строится из фильтрационных корпусов, за исключением краёв, которые делаются из блоков пластобетона. Контроллер должен находиться в центре верхнего слоя. Если ширина или длина комнаты чётная, то он может быть размещён в одном из двух (или четырёх) центральных блоков. Остальная структура строится из блоков пластобетона.%n%nДо 30%% этих блоков пластобетона можно заменить другими подходящими блоками или материалами:%n%nУкреплённая дверь позволяет заходить в чистую комнату и выходить из неё. Убедись, что двери закрыты, иначе чистая комната быстро потеряет эффективность. Также можно использовать якоря путешествия и лифты - их даже можно встроить в пол, если хочешь.%n%nЧтобы автоматизировать подачу энергии и транспортировку предметов через стены, можно использовать кабельный диод или корпуса механизмов. Но будь очень осторожен при обновлении механизмов до более высокого вольтажа. Обязательно замени корпуса механизмов и диоды на соответствующий новый тир энергии, иначе сильно пожалеешь. Однако, если ты используешь их только для передачи предметов, замена не требуется.%n%nЕсли хочешь видеть, что происходит внутри, можно использовать любое стекло EV+ тира (например, укреплённое стекло или манастекло). Если чистая комната не формируется, обрати внимание на ограничение в 30%% - часто проблема в том, что добавлено слишком много стекла.%n%nНаконец, для работы чистой комнаты требуется люк техобслуживания и энерговвод. Энергопотребление этого мультиблока устроено немного необычно. Оно начинается с 40 EU/t и постепенно снижается. Но даже при потреблении 40 EU/t - что обычно соответствует MV - достаточно одного LV энерговвода, если он получает достаточное количество энергии. Помни, что это исключение из правил.%n%nДавай построим комнату 5х5х5. Позже ты сможешь её расширить, если понадобится. Подключи питание и дай ей поработать, пока она не достигнет 100%% эффективности. При эффективности ниже 100%% механизмы внутри чистой комнаты могут уничтожать выходные предметы, поэтому важно поддерживать её работу постоянно!%n%nЛюбая проблема с техобслуживанием снижает максимальную эффективность на 10%%. Следи за состоянием чистой комнаты с помощью ручного сканера, промышленной информационного панели или модуля контроля техобслуживания в сочетании с лампой красного цвета или сиреной "Ревун".%n%n[note]Такие мультиблоки, как Большой химический реактор или Сверх-интенсивный лазерный гравировщик, также позволяют делать рецепты, которые требуют чистую комнату. Однако, позже она понадобится для других механизмов, например, биолаборатории.[/note]%n%n[note]Дополнительные советы: можно использовать МЭ беспроводной соединитель или трансвектор для транспортировки предметов, чтобы избежать использования корпусов механизмов, а также энерговвод более высокого тира, чтобы быстрее достичь 100%% эффективности.[/note]%n%n[warn]Имей в виду, что в чистой комнате нельзя использовать ничего, что создаёт загрязнение, иначе она перестанет работать.[/warn] # Quest: A Very Useful Scanner betterquesting.quest.AAAAAAAAAAAAAAAAAAADrQ.name=§6§lОчень полезный сканер @@ -6481,7 +6489,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAA.desc=Следующий тир бо # Quest: Bacterial Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.name=§6§lБактериальный чан -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=Бактериальный чан это уникальный мультиблок со своей системой рецептов. В нём также доступны множество продвинутых версий рецептов варочной машины.%n%nНа данном этапе он не обязателен, но у него есть множество полезных рецептов, а сам он всё равно понадобится в дальнейшем - так что давай его сделаем!%n%nДля всех рецептов нужна определённая §cкультура§r, а для некоторых рецептов также нужен определённый §cтир стекла.%n%n§rКультуры выращиваются в Биолаборатории и §lпомещаются в контроллер бактериального чана.%n%n§l§rТир стекла считается так: LV = 1 тир, следовательно квесту тебе нужно сделать стекло 3 тира. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=Бактериальный чан это уникальный мультиблок со своей системой рецептов. В нём также доступны множество продвинутых версий рецептов варочной машины.%n%nНа данном этапе он не обязателен, но у него есть множество полезных рецептов, а сам он всё равно понадобится в дальнейшем - так что давай его сделаем!%n%nДля всех рецептов нужна определённая §cкультура§r, а для некоторых рецептов также нужен определённый §cтир стекла.§r%n%nКультуры выращиваются в Биолаборатории и §lпомещаются в контроллер бактериального чана.%n%nТир стекла считается так: LV = 1 тир, следовательно квесту тебе нужно сделать стекло 3 тира. # Quest: Sievert for the Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAw.name=§6§lЗиверт для чана @@ -6516,7 +6524,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1g.name=§6§lЭкспертное ст betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1g.desc=Щелчок ПКМ по контроллеру в режиме приседания активирует действие под названием §oавтоматическое размещение§r. Эта функция попытается построить мультиблок с использованием предметов из твоего инвентаря, при условии, что область, которую занимает конструкция, свободна от препятствий. Как и при создании голограммы, для мультиблоков, которые поддерживают несколько типов компонентов или имеют переменную длину, количество MSHP в руках определяет, какой этап будет использован для размещения блоков. Автоматическое размещение установит необходимое количество шлюзов и люков, но обычно ориентирует их в твою сторону, а не перпендикулярно поверхности. Если в инвентаре нет шлюзов, оно просто установит корпус, за исключением случаев, когда для позиции требуется использование шлюза (например, центральная верхняя позиция в EBF).%n%nАвтоматическое размещение может также использовать предметы из альтернативных инвентарей или из предметов, которые содержат/связываются с инвентарем. В настоящее время поддерживаются:%n- приключенческие рюкзаки, надетые или лежащие в инвентаре%n- портативные ячейки AE2%n- МЭ-сеть, связанная через любой беспроводной терминал AE2, поддерживающий доступ к предметам%n- рюкзаки Forestry%n- инвентарь сундуков Эндера, если у тебя есть Эндер-рюкзак из мода Backpacks. Примечание: обычные рюкзаки из мода Backpacks в настоящее время не поддерживаются. # Quest: You Are Not Prepared!!! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.name=§f§k§f§l§6§lТы Не Готов!!! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.name=§6§lТы Не Готов!!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.desc=Настало время для чего-то очень большого: Плавильня! Тебе предстоит многое сделать, так что лучше набрать немного ресурсов... Или ты можешь попытаться завершить этот квест с помощью несчастных друзей NPC, но это лишит тебя награды за квест.%n%n[note]Примечание: Этот квест взаимоисключающий с соседним квестом.[/note] # Quest: Getting Muddy With Monazite @@ -6529,11 +6537,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4g.desc=По сути, это микс # Quest: Advanced MB Construction betterquesting.quest.AAAAAAAAAAAAAAAAAAALKA.name=§6§lПродвинутое строительство мультиблоков -betterquesting.quest.AAAAAAAAAAAAAAAAAAALKA.desc=Возможность вращать мультиблоки и просматривать их голограмму была заимствована из §9Tec§1Tech§r, что даёт тебе больше свободы строить так, как хочется! §5(пока мы не ослабим возможность совмещения стен, по крайней мере)§r%n%nВ отличие от TT, ты можешь использовать обычный гаечный ключ. Просто наведись на переднюю центральную часть контроллера (или на любую другую сторону, если хочешь - важно попасть на часть сетки с отметкой) и нажми ПКМ или Shift+ПКМ. Первый вариант повернет блок по часовой стрелке, второй - перевернет его. Если хочешь изменить ориентацию самого контроллера, делай это привычным способом.%n%nИспользуй Голограмный проектор мультиблоковой структуры (ГПМС), чтобы визуализировать структуру и обрати внимание на нижний левый угол для деталей конструкции. Для мультиблоков, которые поддерживают несколько тиров компонентов или имеют переменный размер, количество ГПМС в руках определяет, какой тир будет показан в голограмме.%n%n[note]Если не получается, попробуй поставить контроллер, использовать на нём ключ, а затем применить ГПМС.[/note]%n%nХотя теперь можно строить EBF боком или даже встраивать его в пол, не всё можно вращать. Исключения включают в себя: Лазутроновый суперконденсатор, Угольная яма, КДП, Ректификационная колона, Буровые установки, Промышленную моечную установку, Водорослевую ферму, Бактериальный резервуар, Геотермальный тепловой насос, Мега вакуумный холодильник - можно, но Мега EBF - нельзя.%n%n[note]P.S.: Разрешение мы получили, это была всего лишь шутка.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALKA.desc=Возможность вращать мультиблоки и просматривать их голограмму была заимствована из §9Tec§1Tech§r, что даёт тебе больше свободы строить так, как хочется! §5(пока мы не ослабим возможность совмещения стен, по крайней мере)§r%n%nВ отличие от TT, ты можешь использовать обычный гаечный ключ. Просто наведись на переднюю центральную часть контроллера (или на любую другую сторону, если хочешь - важно попасть на часть сетки с отметкой) и нажми ПКМ или Shift+ПКМ. Первый вариант повернет блок по часовой стрелке, второй - перевернет его. Если хочешь изменить ориентацию самого контроллера, делай это привычным способом.%n%nИспользуй Голограмный проектор мультиблоковой структуры (ГПМС), чтобы визуализировать структуру и обрати внимание на нижний левый угол для деталей конструкции. Для мультиблоков, которые поддерживают несколько тиров компонентов или имеют переменный размер, количество ГПМС в руках определяет, какой тир будет показан в голограмме.%n%n[note]Если не получается, попробуй поставить контроллер, использовать на нём ключ, а затем применить ГПМС.[/note]%n%nХотя теперь можно строить EBF боком или даже встраивать его в пол, не всё можно вращать. Исключения включают в себя: Лазутроновый суперконденсатор, Угольная яма, КДП, Ректификационная колона, Буровые установки, Промышленную моечную установку, Водорослевую ферму, Бактериальный резервуар, Геотермальный тепловой насос, Мега вакуумный морозильник - можно, но Мега EBF - нельзя.%n%n[note]P.S.: Разрешение мы получили, это была всего лишь шутка.[/note] # Quest: HSS-S Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.name=§6§lМодернизация катушек до HSS-S -betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Для обработки более продвинутых материалов, таких как основа LuV сверхпроводника, тебе потребуется температура больше 5400K. Улучши свою EBF до 6300K.%n%n%nЧисто технически, данный тир катушек можно пропустить. Но чтобы получить катушки следующего тира, тебе понадобится LuV напряжение - так что лучше сделай эти катушки сейчас. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Для обработки более продвинутых материалов, таких как основа LuV сверхпроводника, тебе потребуется температура больше 5400K. Улучши свою EBF до 6300K.%n%nЧисто технически, данный тир катушек можно пропустить. Но чтобы получить катушки следующего тира, тебе понадобится LuV напряжение - так что лучше сделай эти катушки сейчас. # Quest: Trinium Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.name=§6§lМодернизация катушек до триниевых @@ -6541,7 +6549,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.desc=Для обработки бо # Quest: Neutron Activator betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.name=§6§lНейтронный активатор -betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=You will need machine to process the naquadah in the future.%n%nThis machine is different from most multis. It needs to use [warn]Neutron Accelerator[/warn] this special hatch instead of energy hatch to keep it running.%n%nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn't meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.%n%nWhen all Neutron Accelerators aren't running, NKE will decrease 72keV/s.%n%nNeutron Activator will explode when NKE is over 1200MeV.%n%n§dYou can enable batch mode with wire cutters.§r%n%n[note]The more height/speed casings you have, the more inefficient the EU->eV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=The Neutron Activator is a unique machine that you will use for processing Naquadah, and eventually Naquadah Fuel should you choose to do so.%n%nUnlike traditional multis, instead of using a regular energy hatch, this machine relies on a Neutron Accelerator that will need to be regulated by a Sensor Hatch. §3(The Neutron Accelerator needs to be provided power just like an energy hatch)§r%n%nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn't meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.%n%nWhen all Neutron Accelerators aren't running, NKE will decrease 72keV/s.%n%nNeutron Activator will explode when NKE is over 1200MeV.%n%n§dYou can enable batch mode with wire cutters.§r%n%n[note]The more height/speed casings you have, the more inefficient the EU->eV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note] # Quest: Neutron Sensor betterquesting.quest.AAAAAAAAAAAAAAAAAAALeQ.name=§6§lСенсор нейтронов @@ -6555,16 +6563,16 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALeg.desc=It is used to accelerate the NK betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.name=§6§lOops betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.desc=If you failed to meet the NKE as NEI requested, you can recycle something useful in this place. -# Quest: §A§AAir-Filter -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lВоздушный фильтр -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Электрический воздушный фильтр%n%nЭтот замечательный мультиблок имеет 3 версии:§9 §rT1 для LV, T2 для позднего HV и T3 для IV.%n%n§r§9§rОн имеет 2 режима:%n%n§9§r- нормальный режим, где за цикл очистки загрязнений обрабатывается один чанк за раз в рабочей зоне, по очереди.%n- случайный режим, где очищаемый чанк выбирается случайным образом среди всех загрязнённых чанков в рабочей зоне.%n§r%nЧтобы переключаться между режимами, щёлкни ПКМ по контроллеру с отвёрткой.%n%n§9§rКонтроллер может изменять свою рабочую зону от 1x1 до (2*тир+1) x (2*тир+1) чанков. Для этого щёлкни ПКМ по контроллеру с отвёрткой, удерживая Shift. Размер по умолчанию - максимальная рабочая зона.%n%n§r§9§rРасчёт удаления загрязнений равен (по умолчанию) 30 * БонусОтТираМульти * Выхлопная Система * Эфф Турбины * Эфф Мультиблока* 2.5 ^ Эффективный Тир, где:%n%n- БонусОтТираМульти - бонус, получаемый от тира мультиблока. T1 равен 1 (0%%), T2 равен 1.05 (5%%), а T3 равен 1.10 (10%%).%n%n-Выхлопная Система - количество выхлопных систем на мультиблоке (до 8).%n%n- Эфф Турбины - эффективность турбины, выбранной для работы мультиблока. Мультиблок не будет работать без турбины в контроллере.%n%n- Эфф Мультиблока - эффективность мультиблока (100%% при отсутствии проблем с техобслуживанием, -10%% за каждую проблему).%n%n- Эффективный Тир - эффективный тир мультиблока: минимальный тир между электрическим тиром мультиблока и тиром выхлопной системы.%n%n§rОчистка загрязнений увеличивается в два раза (по умолчанию), если используется абсорбирующий фильтр. При добавлении во входной люк он будет потреблён и использован для 30 (по умолчанию) успешных циклов очистки загрязнений. Если обрабатывается чанк без загрязнений, это не считается успешным, и мультиблок определяет, что в чанке нет загрязнений, если уровень загрязнения ниже 10k gibbl (по умолчанию). После 30-го успешного цикла очистки загрязнений выходной люк выдаст загрязненный абсорбирующий фильтр.%n%nЧтобы узнать, присутствует ли фильтр поглощения и сколько осталось циклов, используй портативный сканер на контроллере.%n%n§9§rЦикл очистки загрязнений длится 10 секунд, а очистка происходит каждую секунду. +# Quest: Air-Filter +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§lВоздушный фильтр +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Электрический воздушный фильтр%n%nЭтот замечательный мультиблок имеет 3 версии: T1 для LV, T2 для позднего HV и T3 для IV.%n%nОн имеет 2 режима:%n%n- нормальный режим, где за цикл очистки загрязнений обрабатывается один чанк за раз в рабочей зоне, по очереди.%n- случайный режим, где очищаемый чанк выбирается случайным образом среди всех загрязнённых чанков в рабочей зоне.%n%nЧтобы переключаться между режимами, щёлкни ПКМ по контроллеру с отвёрткой.%n%nКонтроллер может изменять свою рабочую зону от 1x1 до (2*тир+1) x (2*тир+1) чанков. Для этого щёлкни ПКМ по контроллеру с отвёрткой, удерживая Shift. Размер по умолчанию - максимальная рабочая зона.%n%nРасчёт удаления загрязнений равен (по умолчанию) 30 * БонусОтТираМульти * Выхлопная Система * Эфф Турбины * Эфф Мультиблока* 2.5 ^ Эффективный Тир, где:%n%n- БонусОтТираМульти - бонус, получаемый от тира мультиблока. T1 равен 1 (0%%), T2 равен 1.05 (5%%), а T3 равен 1.10 (10%%).%n%n-Выхлопная Система - количество выхлопных систем на мультиблоке (до 8).%n%n- Эфф Турбины - эффективность турбины, выбранной для работы мультиблока. Мультиблок не будет работать без турбины в контроллере.%n%n- Эфф Мультиблока - эффективность мультиблока (100%% при отсутствии проблем с техобслуживанием, -10%% за каждую проблему).%n%n- Эффективный Тир - эффективный тир мультиблока: минимальный тир между электрическим тиром мультиблока и тиром выхлопной системы.%n%nОчистка загрязнений увеличивается в два раза (по умолчанию), если используется абсорбирующий фильтр. При добавлении во входной люк он будет потреблён и использован для 30 (по умолчанию) успешных циклов очистки загрязнений. Если обрабатывается чанк без загрязнений, это не считается успешным, и мультиблок определяет, что в чанке нет загрязнений, если уровень загрязнения ниже 10k gibbl (по умолчанию). После 30-го успешного цикла очистки загрязнений выходной люк выдаст загрязненный абсорбирующий фильтр.%n%nЧтобы узнать, присутствует ли фильтр поглощения и сколько осталось циклов, используй портативный сканер на контроллере.%n%nЦикл очистки загрязнений длится 10 секунд, а очистка происходит каждую секунду. # Quest: Absorption Filter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpg.name=§6§lАбсорбирующий фильтр betterquesting.quest.AAAAAAAAAAAAAAAAAAALpg.desc=Дойдя до MV, ты сможешь самостоятельно делать абсорбирующие фильтры для воздушного фильтра, чтобы очищать загрязнение гораздо более эффективно. В процессе работы он загрязняется и через 30 циклов работы ты получишь загрязнённый фильтр. # Quest: You Are Not Prepared... But They Are -betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.name=§f§k§f§l§6§lТы не готов... Но они готовы +betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.name=§6§lТы не готов... Но они готовы betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.desc=Строительство плавильни с нуля может быть очень утомительным и долгим. Как насчет того, чтобы одолжить её у местных жителей? Они наверняка будут рады поделиться ею с недружелюбным искателем приключений, который только что разобрал их замурованную железнодорожную станцию.%n%nЖители деревни настолько тупы, что потратили все свои обожжённые кирпичи, не добавив несколько ключевых компонентов, таких как краны или сливы. Тебе всё равно придется самому изготовить несколько обожжённых кирпичей...%n%nТотально бесполезный совет: если ты сильно затянешь с постройкой плавильни, то сможешь разбивать блоки обожжённого кирпича на отдельные кирпичи с помощью кузнечного молота или экстрактора.%n%n[note]К сожалению, если ты пойдешь по этому пути, мы не дадим тебе награды за квест, поскольку ты и так получишь этот важный мультиблок бесплатно. Поставь галочку, чтобы выразить своё согласие[/note]. # Quest: Focusing Science and Mystery @@ -6576,16 +6584,16 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2Q.name=Catalyzing Miracles betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2Q.desc=The QFT uses the kind of catalyst that the Chemical Plant also does. However, like the plants that have Awakened Draconium coils or higher, it does not consume the catalyst's durability on recipe finish, behaving more like a real-life catalyst that is regenerated after being used. This makes the catalysts used here more expensive to craft, as was the case with the Infinite Mutation Catalyst for Mutated Living Solder, which is meant to be used only with those coils that make it last forever.%n%nGiven that there is no durability loss, it would seem only one catalyst needs to be crafted. However, there are two reasons for this to not be true: firstly, each QFT recipe uses a different catalyst; secondly, the QFT checks for parallels by counting the amount of catalysts it has in its Bulk Catalyst Housing for the recipe in question (limit of 2,147,483,647). This system makes it so that crafting 1 of the correct type of catalyst is required to unlock a recipe, but making more is completely optional and only changes the speed at which the multi crafts, provided it gets enough EU input.%n%nEvery catalyst needs some of the materials that it unlocks in the QFT, which is to say, the original processing line will have to be used to craft the catalyst that allows the player to skip it in the QFT. This applies to every recipe, and in turn every line that can be skipped.%n%nTo improve the general speed of processing, your one options is to get more parallels with catalysts. The other, more complicated way is to boost the chances of a successful output by adding more energy to the system, but in a special way: instead of using direct EU, using it to create a powerful plasma works to improve the QFT processing.%n%nIf the correct plasmas are added, the boosting will work, but it is also possible to upgrade the structure itself to perform chemistry skips that are not possible with the base QFT. These upgrades rely on more advanced and powerful materials, mainly in the material progression of DTPF recipes. However, those existing materials are not enough, because the quantum stabilization can't be maintained with those “foreign” substances. Luckily, the QFT itself can produce the items needed to build the upgraded casings, and these items are outputs of some of the skips performed in the multi. It begins by allowing the much simpler production of already-owned materials but, in this process, it unlocks entirely new materials that are useful to improve the structure itself.%n%nThere are three new items and four tiers in the structure. The first tier can be built without them, but every new tier needs a new item crafted in the tier before. These outputs are related to the recipe where they can be obtained, and they possess unique characteristics that, in real life, are only theoretical.%n%nThe first item you will need to craft is the Hyper-Stable Self-Healing Adhesive. To craft this material, proceed with the Glue/Solder recipe by using the Adhesion Promoter Catalyst. Additionally, make these other catalysts to prove you're well set in your QFT journey. # Quest: Tier 2 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.name=Tier 2 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Рассмотри возможность улучшения фокусировки твоего QFT, заменив §b§3Нейтронное защитное ядро§f§r§rна §b§3Космическое тканное защитное ядро§f§r. Как и для манипуляторов второго тира, для также требуется §b§3Сверхстабильный самовосстанавливающийся клей§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.name=Щиты 2-го тира +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Рассмотри возможность улучшения фокусировки твоего QFT, заменив §3Нейтронное защитное ядро§r на §3Космическое тканное защитное ядро§r. Как и для манипуляторов второго тира, для также требуется §3Сверхстабильный самовосстанавливающийся клей§r. # Quest: Tier 3 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.name=Tier 3 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Consider improving your QFT's focusing capabilities even further by replacing your §§§3Cosmic Fabric Shielding Core§f §rcasings with §b§3Infinity Infused Shielding Core§f §rcasings. Like the tier 3 manipulators, these also require §b§3Superconductor Rare-Earth Composite§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.name=Щиты 3-го тира +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Рассмотри возможность улучшения фокусировки твоего QFT, заменив §3Космический тканное защитное ядро§r на §3Наполненный бесконечностью защитное ядро§r. Как и для манипуляторов 3-го тира, для также требуется §3Сверхпроводящий редкоземельный композитй§r. # Quest: Tier 4 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.name=Tier 4 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §b§3Infinity Infused Shielding Core§f §rcasings with §b§3SpaceTime Bending Core§f §rcasings. Like the tier 4 manipulators, these also require §b§3Black Body Naquadria Supersolid§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §3Infinity Infused Shielding Core§r casings with §3SpaceTime Bending Core§r casings. Like the tier 4 manipulators, these also require §3Black Body Naquadria Supersolid§r. # Quest: Your New Friend betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEQ.name=§6§lТвой новый друг @@ -6605,15 +6613,15 @@ betterquesting.quest.Ds_ok-hRS2ODJNs3LUP9kw.desc=Стабильность. Эт # Quest: Tier 2 Manipulating betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.name=Tier 2 Manipulating -betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §b§3Neutron Pulse Manipulator§f §rcasings § with §b§3Cosmic Fabric Manipulator§f §rcasings. Once installed, the QFT can perform the §6§6monaline skip§f,§r § the §6§6first two naqline skips§f§r, and the §6netherite line skip§r.%n%n§rThese casings require more advanced materials, including §b§3Hyper-Stable Self-Healing Adhesive§f§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! +betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §3Neutron Pulse Manipulator§r casings with §3Cosmic Fabric Manipulator§r casings. Once installed, the QFT can perform the §6monaline skip§r, the §6first two naqline skips§r, and the §6netherite line skip§r.%n%nThese casings require more advanced materials, including §3Hyper-Stable Self-Healing Adhesive§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! # Quest: A Beginner's Guide to Particle Physics betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.name=Пособие для начинающих по физике частиц -betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=Если ты уже построил Источник элементарных частиц, возможно, заметил, что частицы не производятся в виде предметов, как это было в GT++.%n%nВместо этого они передаются по трубам установки для литографии от одного мультиблока к другому, как и в реальной жизни.%n%nКаждый поток передаваемых частиц, или «пучок», имеет четыре свойства:%n- §%n§%n§6Частица§r: тип частицы, переносимой пучком%n- §4Энергия§r: количество энергии, которое имеют частицы%n§r- §9Фокусировка§r: показатель фокусировки пучка от 0 до 100%n§r- §dКоличество§r: мера числа частиц в пучке%n%nОбрати внимание, что ты можешь посмотреть информацию о входных и выходных пучках мультиблока, используя Трикордер на контроллере.%n%nДля рецептов, которые тебя будут интересовать - то есть тех, что действительно производят предметы - будет установлен порог допустимой энергии входного пучка, минимальное значение фокусировки и значение количества, которое определяет время выполнения рецепта (подробнее об этом в квесте про Приёмник элементарных частиц).%nПосмотри рецепты Приёмника элементарных частиц для примера.%n%n%nВот тебе фотон. Повесь на стену. +betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=Если ты уже построил Источник элементарных частиц, возможно, заметил, что частицы не производятся в виде предметов, как это было в GT++.%n%nВместо этого они передаются по трубам установки для литографии от одного мультиблока к другому, как и в реальной жизни.%n%nКаждый поток передаваемых частиц, или "пучок", имеет четыре свойства:%n- §6Частица§r: тип частицы, переносимой пучком%n- §4Энергия§r: количество энергии, которое имеют частицы%n- §9Фокусировка§r: показатель фокусировки пучка от 0 до 100%n- §dКоличество§r: мера числа частиц в пучке%n%nОбрати внимание, что ты можешь посмотреть информацию о входных и выходных пучках мультиблока, используя Трикордер на контроллере.%n%nДля рецептов, которые тебя будут интересовать - то есть тех, что действительно производят предметы - будет установлен порог допустимой энергии входного пучка, минимальное значение фокусировки и значение количества, которое определяет время выполнения рецепта (подробнее об этом в квесте про Приёмник элементарных частиц).%nПосмотри рецепты Приёмника элементарных частиц для примера.%n%nВот тебе фотон. Повесь на стену. # Quest: Producing Solar Panels in BULK!! betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.name=Массовое производство солнечных панелей! -betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]Солнечная фабрика![/quest]%n%nДанный мультиблок имеет §c3§r тира, каждый из которых позволяет производить больше, чем на предыдущем.%n%nРецепты в NEI показывают МИНИМАЛЬНЫЙ необходимый тир вафель.%nТиры вафель:%n%n§6Обычная%nФосфором легированная%nНаквадахом легированная%nЕвропием легированная%nАмерцием легированная%nОбработанная фотонами%nУлучшенная фотонами§r%n%nКоличество параллелей зависит от тира Прецизионных корпусов электронного блока:%n%n§6MK-I: §f§c8x§r%n§6MK-II: §f§c16x§r%n§6MK-III: §f§c32x§r%n§6MK-IV: §f§c64x§r%n%n§lТир §b2:§r%n%n§aДобавляет поддержку мультиамперных энерговводов§r%nНа §c25%%§f§r больше продукции на выходе за каждый тир вафель §oвыше§r минимально необходимого по рецепту.%n§r§r§rБонус применяется после параллелей, но §9не может быть больше §f§r чем §c100%%§r%nLV-LuV Солнечные панели можно делать без панелей предыдущего тира, ценой больших затрат ресурсов.%n%n§lТир §b3:§r%n%n§aДобавляет поддержку лазеров§r%nБонус за тир вафель увеличен до §c50%%§f%n§rZPM-UV Солнечные панели можно делать без панелей предыдущего тира, ценой больших затрат ресурсов.%n%n%n%n +betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]Солнечная фабрика![/quest]%n%nДанный мультиблок имеет §c3§r тира, каждый из которых позволяет производить больше, чем на предыдущем.%n%nРецепты в NEI показывают МИНИМАЛЬНЫЙ необходимый тир вафель.%nТиры вафель:%n%n§6Обычная%nФосфором легированная%nНаквадахом легированная%nЕвропием легированная%nАмерцием легированная%nОбработанная фотонами%nУлучшенная фотонами§r%n%nКоличество параллелей зависит от тира Прецизионных корпусов электронного блока:%n%n§6MK-I: §c8x§r%n§6MK-II: §c16x§r%n§6MK-III: §c32x§r%n§6MK-IV: §c64x§r%n%n§lТир §b2:§r%n%n§aДобавляет поддержку мультиамперных энерговводов§r%nНа §c25%%§r больше продукции на выходе за каждый тир вафель §oвыше§r минимально необходимого по рецепту.%nБонус применяется после параллелей, но §9не может быть больше§r чем §c100%%§r%nLV-LuV Солнечные панели можно делать без панелей предыдущего тира, ценой больших затрат ресурсов.%n%n§lТир §b3:§r%n%n§aДобавляет поддержку лазеров§r%nБонус за тир вафель увеличен до §c50%%§r%nZPM-UV Солнечные панели можно делать без панелей предыдущего тира, ценой больших затрат ресурсов. # Quest: Synchrotron (No Relation to the Catalyst) betterquesting.quest.QfQHCy0PRn-rABmKuvwQfw.name=Синхротрон (Не имеет отношения к Катализатору) @@ -6633,7 +6641,7 @@ betterquesting.quest.Z_jn8qzFQr6FWHzmt2i3Aw.desc=Разделение входн # Quest: Decay Warehouse betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.name=Промышленное радиоизотопное хранилище -betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=Промышленное радиоизотопное хранилище позволяет хранить один тип радиоактивного изотопа, а также позволяет ему распадаться с течением времени.%n%nСкорость распада §c§aзависит от периода полураспада§r изотопа.%n%nИзотопы будут распадаться §9независимо§f§r от того, включёно ли хранилище и подключено ли оно к электричеству.%n%nВместимость хранилища равна вместимости установленного сундука, делённой на §c400§f§r.%n%nВот вместимость хранилища для каждого типа сундука:%n%n§6Супер сундук I:§f §c10,000%n§6Супер сундук II:§f §c20,000%n§6Супер сундук III:§f §c40,000%n§6Супер сундук IV:§f §c80,000%n§6Супер сундук V:§f §c160,000%n§6Квантовый сундук I:§f §c320,000%n§6Квантовый сундук II:§f §c640,000%n§6Квантовый сундук III:§f §c1,280,000%n§6Квантовый сундук IV:§f §c2,560,000%n§6Квантовый сундук V:§f §c5,368,000§r%n%n[note]Нажав ПКМ §aОтвёрткой§f§r по контроллеру, ты выгрузишь все хранящиеся изотопы в выходной люк.%n%nНажав ПКМ §aВантузом§f§r по контроллеру, ты опустошишь хранилище.[/note]%n%n[warn]Содержимое хранилища §nуничтожается§r, если сломать контроллер.[/warn] +betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=Промышленное радиоизотопное хранилище позволяет хранить один тип радиоактивного изотопа, а также позволяет ему распадаться с течением времени.%n%nСкорость распада §aзависит от периода полураспада§r изотопа.%n%nИзотопы будут распадаться §9независимо§r от того, включено ли хранилище и подключено ли оно к электричеству.%n%nВместимость хранилища равна вместимости установленного сундука, делённой на §c400§r.%n%nВот вместимость хранилища для каждого типа сундука:%n%n§6Супер сундук I:§r §c10,000%n§6Супер сундук II:§r §c20,000%n§6Супер сундук III:§r §c40,000%n§6Супер сундук IV:§r §c80,000%n§6Супер сундук V:§r §c160,000%n§6Квантовый сундук I:§r §c320,000%n§6Квантовый сундук II:§r §c640,000%n§6Квантовый сундук III:§r §c1,280,000%n§6Квантовый сундук IV:§r §c2,560,000%n§6Квантовый сундук V:§r §c5,368,000§r%n%n[note]Нажав ПКМ §aОтвёрткой§r по контроллеру, ты выгрузишь все хранящиеся изотопы в выходной люк.%n%nНажав ПКМ §aВантузом§r по контроллеру, ты опустошишь хранилище.[/note]%n%n[warn]Содержимое хранилища §nуничтожается§r, если сломать контроллер.[/warn] # Quest: Don't Lose That Multiblock Miner! betterquesting.quest.b_Ll4zvSRfCMgmqiBa4Xkw.name=Не потеряй этот мультиблочный бур! @@ -6653,14 +6661,14 @@ betterquesting.quest.isBmh7T0Sr63O2m5N4pCIQ.desc=Теперь, когда ты # Quest: Digging Deep for Water betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.name=§6§lКопаем глубже за водой -betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Твоя водонапорная башня не вывозит? Или ты поставил её в засушливом биоме и отчаянно нуждаешься в воде? Не бойся, паровая Водяная Помпа решит твою проблему! Эта мультиблочная постройка способна производить большое количество воды, если запитать её паром (1500Л/с).%n%nКак и другие паровые МБ, её можно улучшить, используя стальные каркасы вместо бронзовых, что удвоит выход воды, без увеличения затрат пара.%n%n§3§4Однако, выход воды всё ещё зависит от влажности биома, так что держи это в уме.§r%n%n[note]P.S. Указанные материалы включают в себя затраты на создание контроллера.[/note] +betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Твоя водонапорная башня не вывозит? Или ты поставил её в засушливом биоме и отчаянно нуждаешься в воде? Не бойся, паровая Водяная Помпа решит твою проблему! Эта мультиблочная постройка способна производить большое количество воды, если запитать её паром (1500Л/с).%n%nКак и другие паровые МБ, её можно улучшить, используя стальные каркасы вместо бронзовых, что удвоит выход воды, без увеличения затрат пара.%n%n§4Однако, выход воды всё ещё зависит от влажности биома, так что держи это в уме.§r%n%n[note]P.S. Указанные материалы включают в себя затраты на создание контроллера.[/note] # Quest: UMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.name=§6§lUMV стекло betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.desc=Следующий тир боросиликатного стекла - трансцендентный металл (12). # Quest: Component Assembly Line -betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§l§6§lКомпонентная сборочная линия +betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§lКомпонентная сборочная линия betterquesting.quest.n7yjRSr0R7O2agebw73FGA.desc=Посмотри в NEI, какие замечательные рецепты есть у этой малышки. Идеально подходит для производства GT компонентов пачками. # Quest: UEV Glass @@ -6669,10 +6677,10 @@ betterquesting.quest.pbLvv9tvQaKGp2Y2usPMSw.desc=Следующий тир бо # Quest: A Not So Useful Scanner... betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.name=§6§lНе совсем сканер... -betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...а скорее измеритель.%n%nGT EU Измеритель покажет тебе основную информацию связанную с электричеством в твоих механизмах и кабелях.%n%n%n[note]Более продвинутая версия с гораздо более подробной выдаваемой информацией доступна на MV этапе, так что загляни в эту вкладку попозже, чтобы её найти.[/note] +betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...а скорее измеритель.%n%nGT EU Измеритель покажет тебе основную информацию связанную с электричеством в твоих механизмах и кабелях.%n%n[note]Более продвинутая версия с гораздо более подробной выдаваемой информацией доступна на MV этапе, так что загляни в эту вкладку попозже, чтобы её найти.[/note] -# Quest: §A§ADrone are not Drones! -betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lДрон - это не Дрон! +# Quest: Drone are not Drones! +betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§lДрон - это не Дрон! betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.desc=...но он может быть таким же трудолюбивым, как пчёлы. Эти новые электрические друзья - отличные помощники для мультиблочных механизмов: обслуживание, контроль, управление - они справятся со всем.%n%nЦентр дронов - это недавно разработанный механизм. Ему не требуется энергия - просто вставь дрон, и он начнёт работу.%nКогда он активен, дрон автоматически сканирует пространство в поисках '§lМодуля связи с дроном§r' (заменяющего люки техобслуживания в мультиблоках) в определённом радиусе и пытается установить соединение с хост-механизмом. Если подключение успешно, ты сможешь управлять этим мультиблочным механизмом удалённо через интерфейс Центра дронов! Кроме того, можно переименовать механизм для удобства идентификации.%n%n[note]Переименовать можно либо ПКМ по Модулю связи с дроном, либо через интерфейс Центра дронов.[/note]%n%nИспользование более продвинутых дронов увеличивает радиус центрального управления, причём ограничений на количество дронов нет.%n%n[warn]Обрати внимание: дрон может выйти из строя во время работы - вероятность снижается от тира 1 к тиру 3, а дроны с антигравитацией (тир 3) никогда не выходят из строя.%nКроме того, если хост-механизм находится слишком далеко от Центра дронов, функция удалённого управления через GUI будет отключена, но кнопка включения/выключения всех механизмов и функции техобслуживания останутся доступными.[/warn]%n§6§l%nМожет быть, однажды наши дроны смогут управлять механизмами на других планетах... запуск двигателя! # Quest: UIV Glass @@ -6693,11 +6701,11 @@ betterquesting.quest.tQecVBhjRRyfR3sqeNBrtA.desc=If you ever thought that the st # Quest: Tier 4 Manipulating betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.name=Tier 4 Manipulating -betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §b§3Infinity Infused Manipulator§f §rcasings with §b§3SpaceTime Continuum Ripper§f §rcasings. This final upgrade unlocks all skips, including the §6§6bio cell§f §rskip, the §6§6kevlar skip§f §rand the §6§6radox + xenoxene skip§f§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §b§3Black Body Naquadria Supersolid§f§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. +betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §3Infinity Infused Manipulator§r casings with §3SpaceTime Continuum Ripper§r casings. This final upgrade unlocks all skips, including the §6bio cell skip, the kevlar skip and the radox + xenoxene skip§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §3Black Body Naquadria Supersolid§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. # Quest: Tier 3 Manipulating betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.name=Tier 3 Manipulating -betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §b§3Cosmic Fabric Manipulator§f §rcasings with §b§3§b§3Infinity Infused Manipulator§§§f §rcasings. This tier unlocks two powerful new skips: the §6§6final naqline skip§f §rand the §6§6stem cell skip§f§r.%n%nThis new casing requires even more advanced materials still, including the §b§3Superconductor Rare-Earth Composite§f§r, which can only be crafted in a tier 2 QFT. Unlike §b§3Hyper-Stable Self-Healing Adhesive§f§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! +betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §3Cosmic Fabric Manipulator§r casings with §3Infinity Infused Manipulator§r casings. This tier unlocks two powerful new skips: the §6final naqline skip§r and the §6stem cell skip§r.%n%nThis new casing requires even more advanced materials still, including the §3Superconductor Rare-Earth Composite§r, which can only be crafted in a tier 2 QFT. Unlike §3Hyper-Stable Self-Healing Adhesive§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! # Quest: More Algae Uses betterquesting.quest.wgxwGsMBScCIIWzrgyfb8w.name=Больше применений для водорослей @@ -6710,7 +6718,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAEQ.desc=В этой вкладке # Quest: A steam-powered whirl! betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.name=Паровой вихрь! -betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=Как разделить редкие материалы на паровом этапе? Правильный ответ - с помощью постройки и использования парового сепаратора! Используя пар, для создания центробежной силы, данный МБ может легко и просто разделить различные материалы.%n%nЕсли тебе кажется, что процесс разделения занимает вечность, данный МБ ускорит процесс!%n%n§3§3Данный МБ работает с рецептами вплоть до LV уровня, в том числе и с рецептами с жидкостью на выходе. Но, если тебе нужны рецепты с жидкостями и на входе - то можешь задуматься о постройке LV центрифуги в дальнейшем. +betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=Как разделить редкие материалы на паровом этапе? Правильный ответ - с помощью постройки и использования парового сепаратора! Используя пар, для создания центробежной силы, данный МБ может легко и просто разделить различные материалы.%n%nЕсли тебе кажется, что процесс разделения занимает вечность, данный МБ ускорит процесс!%n%n§3Данный МБ работает с рецептами вплоть до LV уровня, в том числе и с рецептами с жидкостью на выходе. Но, если тебе нужны рецепты с жидкостями и на входе - то можешь задуматься о постройке LV центрифуги в дальнейшем. # Quest: Big Beautiful Brewery betterquesting.quest.3SzKMSj0StOAOzVmInDjZQ.name=Замечательная здоровенная варочная машина @@ -6806,7 +6814,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_A.desc=Для кого-то, кому # Quest: Frostbite! betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_Q.name=§6§lОбморожение! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_Q.desc=Мега вакуумный холодильник способен охлаждать до 256 предметов за раз. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_Q.desc=Мега вакуумный морозильник способен охлаждать до 256 предметов за раз. # Quest: Empty the oceans betterquesting.quest.AAAAAAAAAAAAAAAAAAAIBQ.name=Опустошаем океаны @@ -6870,7 +6878,7 @@ betterquesting.quest.RFgYQ7LAQD-p1gHMaeg5Sg.desc=Когда перейдешь # Quest: See You Lather betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.name=Не намотайся на вал -betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Промышленный прецизионный токарный станок поможет тебе в производстве огромного количества кварцевых стержней, необходимых для запуска и поддержания работы твоей Applied Energistics МЭ системы!%n%nКоличество параллельно обрабатываемых рецептов зависит от материала используемых полых предметных корпусов.§l%n§9(Параллели = тир полых предметных корпусов * 8))§r%n%nТакже, он работает на 300% быстрее одноблочной версии станка такого же напряжения, при этом потребляя всего 80%% EU/t. +betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Промышленный прецизионный токарный станок поможет тебе в производстве огромного количества кварцевых стержней, необходимых для запуска и поддержания работы твоей Applied Energistics МЭ системы!%n%nКоличество параллельно обрабатываемых рецептов зависит от материала используемых полых предметных корпусов.%n§9(Параллели = тир полых предметных корпусов * 8))§r%n%nТакже, он работает на 300%% быстрее одноблочной версии станка такого же напряжения, при этом потребляя всего 80%% EU/t. # Quest: Steam Blender? betterquesting.quest.WEwrzX4ZRkSxJ3M6cBesfA.name=Паровой блендер? @@ -6914,7 +6922,7 @@ betterquesting.quest.gMRufFtRRRa30LE21boFNQ.desc=Если тебе когда-л # Quest: High Voltage Multiblocks betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.name=HV Мультиблоки -betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Пора наращивать производство! На HV этапе тебе открывается возможность создания нескольких мощных мультиблоков. Особенно обрати внимание на §lБольшой химический реактор§r, с постоянным идеальным разгоном по вольтажу, а также на §lРектификационную колонну§l§r, которая позволит получать сразу все побочные продукты в процессе дистилляции, а не только один. +betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Пора наращивать производство! На HV этапе тебе открывается возможность создания нескольких мощных мультиблоков. Особенно обрати внимание на §lБольшой химический реактор§r, с постоянным идеальным разгоном по вольтажу, а также на §lРектификационную колонну§r, которая позволит получать сразу все побочные продукты в процессе дистилляции, а не только один. # Quest: Under Pressure betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.name=Под давлением @@ -6922,7 +6930,7 @@ betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.desc=Больше, лучше, бы # Quest: STEAM-POWERED BREAKTHROUGH betterquesting.quest.quLxATDCQFWsrZRuh_gspA.name=Подробности о паровых мультиблочных постройках -betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=К данному моменту у тебя должна быть довольно большая коллекция одноблочных паровых механизмов. И хотя они позволяют тебе перерабатывать некоторое количество материалов, наступит момент, когда тебе придется перерабатывать большое количество ресурсов и тогда пригодятся данные МБ.%n%nНесмотря на то, что в отличии от их отдноблочных вариантов они очень ресурсозатратны, у них есть определённые бонусы: они тратят меньше пара и могут обрабатывать несколько рецептов параллельно, что означает, что за один рецепт можно переработать несколько предметов за раз, при условии подачи нужного количества пара.%n%n§TУ них однако есть несколько особенностей за которыми надо следить:%n%n-У данных МБ §4§lочень специфические§r блоки ввода/вывода, используй только те, что указаны в квесте%n-Они перерабатывают до 8 предметов за раз, где базовый уровень это Бронза, а уровень Высокое давление - сталь (Используй предпросмотр МБ в NEI на контроллере МБ, чтобы посмотреть уровни МБ)%nУровень и количество рецептов в параллели можно увидеть в WAILA, если смотреть на контроллер МБ%n%n§W[note]Данный квест начинает твое путешествие в мир массовой переработки. Однако, рано радуешься - хотя здесь есть несколько МБ доступных в паровом этапе, основная часть разблокируется только на EV этапе и далее, включая продвинутые версии уже доступных тебе МБ.[/note] +betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=К данному моменту у тебя должна быть довольно большая коллекция одноблочных паровых механизмов. И хотя они позволяют тебе перерабатывать некоторое количество материалов, наступит момент, когда тебе придется перерабатывать большое количество ресурсов и тогда пригодятся данные МБ.%n%nНесмотря на то, что в отличии от их отдноблочных вариантов они очень ресурсозатратны, у них есть определённые бонусы: они тратят меньше пара и могут обрабатывать несколько рецептов параллельно, что означает, что за один рецепт можно переработать несколько предметов за раз, при условии подачи нужного количества пара.%n%nУ них однако есть несколько особенностей за которыми надо следить:%n%n-У данных МБ §4§lочень специфические§r блоки ввода/вывода, используй только те, что указаны в квесте%n-Они перерабатывают до 8 предметов за раз, где базовый уровень это Бронза, а уровень Высокое давление - сталь (Используй предпросмотр МБ в NEI на контроллере МБ, чтобы посмотреть уровни МБ)%nУровень и количество рецептов в параллели можно увидеть в WAILA, если смотреть на контроллер МБ%n%n[note]Данный квест начинает твое путешествие в мир массовой переработки. Однако, рано радуешься - хотя здесь есть несколько МБ доступных в паровом этапе, основная часть разблокируется только на EV этапе и далее, включая продвинутые версии уже доступных тебе МБ.[/note] # Quest: Steam stomping! betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.name=Паровой топотун! @@ -6930,7 +6938,7 @@ betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.desc=И хотя паровой Ку # Quest: Engraving With Style betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.name=Крутой гравировщик -betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Надоело постоянно переставлять линзы или делать десятки лазерных гравировщиков в чистой комнате? Сверх-интенсивный лазерный гравировщик тебя спасёт. Он возьмёт на себя все задачи по гравировке.%n%nА добавив ему в структуру мощный §lИсточник лазера§l§r, ты получишь большее число параллелей и доступ к рецептам более высокого тира.%n%n[note]Обычно, источники лазера используются для передачи энергии, но не здесь! Не важно какой источник лазера ты поставишь, количество принимаемой энергии от этого НЕ поменяется - оно всё также привязано к используемому энерговводуl.[/note] +betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Надоело постоянно переставлять линзы или делать десятки лазерных гравировщиков в чистой комнате? Сверх-интенсивный лазерный гравировщик тебя спасёт. Он возьмёт на себя все задачи по гравировке.%n%nА добавив ему в структуру мощный §lИсточник лазера§r, ты получишь большее число параллелей и доступ к рецептам более высокого тира.%n%n[note]Обычно, источники лазера используются для передачи энергии, но не здесь! Не важно какой источник лазера ты поставишь, количество принимаемой энергии от этого НЕ поменяется - оно всё также привязано к используемому энерговводуl.[/note] # Quest: Extreme Voltage Multiblocks betterquesting.quest.w5O5rPL_Q_GDp8lxWMd0DQ.name=EV Мультиблоки @@ -6998,7 +7006,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7g.name=§b§lСила Солнца HV betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7g.desc=Следующая солнечная панель, которую ты можешь изготовить - это HV-панель. Она генерирует 512 EU/t. Сначала тебе нужно изготовить обогащенный саннарий, смешав излучающий уран и саннарий. Для изготовления последующих панелей потребуется "ужасный верстак" 9x9 из Avaritia. # Quest: Power of the Sun 1x1 HV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7w.name=§a§lСила Солнца 1x1 HV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7w.name=§b§lСила Солнца 1x1 HV betterquesting.quest.AAAAAAAAAAAAAAAAAAAD7w.desc=Помести панели на 512 EU в блок, чтобы их можно было разместить в мире. # Quest: We Need Big Toys @@ -7063,14 +7071,14 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFew.desc=Полагаться тольк # Quest: What Was That? I Can't Hear You Over the Engine! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.name=Что ты сказал? Не слышу из-за шума двигателя! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=Экстремальный двигатель сгорания - это улучшенная IV версия Большого двигателя сгорания, для которой вместо титана нужна вольфрамовая сталь. Структура практически идентична, а соотношение материалов близко к 1:1, поэтому этот генератор отлично подходит, если у тебя накопилось несколько cтаков вольфрамовой стали.%n%nОднако учти: он работает только на высокооктановом бензине. Это самый продвинутый и мощный тип топлива из нефти, требующий самой длинной цепочки переработки. Взамен он даёт отличные §e§b§a2.5M EU за Ведро§a§r, а в сочетании с жидким кислородом его можно сжигать здесь для получения почти §a4 IV ампер за тик.%n%n§cЖидкий кислород крайне важен, так как значительно увеличивает скорость работы мультиблока и эффективность топлива. §f§rТребуется 40 Л/с, поэтому для непрерывной подачи понадобится более одного Вакуумного морозильника: для ЭДС, который работает постоянно, нужно 2x Вакуумного морозильника (1 EV и 1 HV). Можно использовать меньше морозильников, если их разогнать или же ЭДС работает непостоянно, или если обновиться до Криогенного морозильника. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=Экстремальный двигатель сгорания - это улучшенная IV версия Большого двигателя сгорания, для которой вместо титана нужна вольфрамовая сталь. Структура практически идентична, а соотношение материалов близко к 1:1, поэтому этот генератор отлично подходит, если у тебя накопилось несколько cтаков вольфрамовой стали.%n%nОднако учти: он работает только на высокооктановом бензине. Это самый продвинутый и мощный тип топлива из нефти, требующий самой длинной цепочки переработки. Взамен он даёт отличные §a2.5M EU за Ведро§r, а в сочетании с жидким кислородом его можно сжигать здесь для получения почти §a4 IV ампер за тик.%n%n§cЖидкий кислород крайне важен, так как значительно увеличивает скорость работы мультиблока и эффективность топлива.§r Требуется 40 Л/с, поэтому для непрерывной подачи понадобится более одного Вакуумного морозильника: для ЭДС, который работает постоянно, нужно 2x Вакуумного морозильника (1 EV и 1 HV). Можно использовать меньше морозильников, если их разогнать или же ЭДС работает непостоянно, или если обновиться до Криогенного морозильника. # Quest: Power of the Sun at EV Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAGiA.name=§b§lСила Солнца EV уровня betterquesting.quest.AAAAAAAAAAAAAAAAAAAGiA.desc=Следующая солнечная панель, которую ты можешь изготовить - это EV-панель. Она генерирует 2048 EU/t. # Quest: Power of the Sun 1x1 EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGtw.name=§a§lСила Солнца 1x1 EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGtw.name=§b§lСила Солнца 1x1 EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAGtw.desc=Помести панели на 2048 EU в блок, чтобы их можно было разместить в мире. # Quest: Power of the Sun at IV Level @@ -7078,7 +7086,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGuA.name=§c§lСила Солнца IV betterquesting.quest.AAAAAAAAAAAAAAAAAAAGuA.desc=Следующая солнечная панель, которую ты можешь изготовить - это IV-панель. Она генерирует 8192 EU/t. Это, Пожалуй, последний этап, на котором стоит делать солнечные панели, если только они тебе по-настоящему нравятся. # Quest: Power of the Sun 1x1 IV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGuQ.name=§a§lСила Солнца 1x1 IV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGuQ.name=§c§lСила Солнца 1x1 IV betterquesting.quest.AAAAAAAAAAAAAAAAAAAGuQ.desc=Помести панели на 8192 EU в блок, чтобы их можно было разместить в мире. # Quest: Do You Hear That Engine Revving? @@ -7187,7 +7195,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4g.desc=Это HV версия - у н # Quest: Even Better Diesel betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.name=Ещё более крутое дизельное топливо -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=На HV этапе ты можешь сделать не только новый генератор, но также и высокоцетановое дизельное топливо. Путём осуществления цепочки химических реакций ты получишь супер энергоёмкое топливо, §aведро которого даёт 1 млн EU§a§r, что позволит запитать твои новенькие генераторы надолго. Также ты сможешь построить Ректификационную колонну и начать получать другие виды топлива, которыми сможешь запитывать эти генераторы.%n%nК сожалению, следующий тир горючего топлива открывается только на EV и делается он не из дизеля, а совсем по другой производственной цепочке - если хочешь, потом займись им. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=На HV этапе ты можешь сделать не только новый генератор, но также и высокоцетановое дизельное топливо. Путём осуществления цепочки химических реакций ты получишь супер энергоёмкое топливо, §aведро которого даёт 1 млн EU§r, что позволит запитать твои новенькие генераторы надолго. Также ты сможешь построить Ректификационную колонну и начать получать другие виды топлива, которыми сможешь запитывать эти генераторы.%n%nК сожалению, следующий тир горючего топлива открывается только на EV и делается он не из дизеля, а совсем по другой производственной цепочке - если хочешь, потом займись им. # Quest: Putting the 'Semi' Back Into Generators LV betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5A.name=Полу-жидкостные генераторы LV @@ -7427,7 +7435,7 @@ betterquesting.quest.J2ok3rFLS7quyIlHPaN0FQ.desc=At UV you unlock the ability to # Quest: Balance is Everything betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.name=Balance is Everything -betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*§((§3Antimatter§§§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA §rand a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^§ (1.5 - §2§nM§r§)) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§e§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c§%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §c§n§b§n0.10§r +betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*(§3Antimatter§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA§r and a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^(1.5 - §2§nM§r) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §b§n0.10§r # Quest: Naquadah Based Fuel MkVI betterquesting.quest.KHL_yx4XTKOtsHHZ60ZZpg.name=Жидкое топливо на основе наквадаха MK VI @@ -7506,6 +7514,10 @@ betterquesting.quest.-H2HWiVlTn-1IT2aaXhLkg.desc=Эти на 16А. betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.name=Можем ли мы ещё ускориться? betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.desc=И передавать EU ещё быстрее! +# Quest: Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.name=Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.desc=The §5§lEnergized Wireless Dynamo Hatch§r acts just as you may expect; it will inject EU directly from an energy-producing multiblock into your wireless EU network. No need for those pesky laser conduits and LSC middlemen!%n%n[warn]The dynamo transfer rate is the same as the laser source it's crafted with: §l65kA UMV§r. Also has a very large internal storage.[/warn]%n%n[note]Great for §lDyson§r & §lLarge Naquadah Reactor§r.[/note] + # Quest: MV Battery Hulls betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.name=MV Аккумуляторный корпус betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.desc=Механизмам получше нужны и аккумуляторы получше. Давай сделаем несколько корпусов для MV аккумуляторов.%n%nСам решай, что заправить в эти аккумуляторы, но на самом деле, стоит заправить натрий или литий. @@ -7716,7 +7728,7 @@ betterquesting.quest.EOlpI83vT36jaFwDH7pS7w.desc=Чтобы подавать и # Quest: Power Goggles betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.name=Энергетические очки -betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Хочешь видеть, как там твой LSC, но не бегать к нему или к информационной панели каждый раз? Тогда возьми себе пару §6§oЭнергетических очков§r и смотри уровень энергии прямо в HUD!%n%nПо §aумолчанию§f§r очки §cне привязаны§r и отображают количество энергии в твоей беспроводной сети.%n%nЧтобы привязать очки к LSC, §cПКМ§r по контроллеру, держа очки в руке. §cShift+ПКМ§f§r по воздуху - чтобы отвязать.%n%nЕсли хочешь переместить или изменить отображение - открой меню настройки энергетических очков!%n%n[warn]Не забудь проверить управление! Есть отдельная клавиша для включения графика энергии![/warn] +betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Хочешь видеть, как там твой LSC, но не бегать к нему или к информационной панели каждый раз? Тогда возьми себе пару §6§oЭнергетических очков§r и смотри уровень энергии прямо в HUD!%n%nПо §aумолчанию§r очки §cне привязаны§r и отображают количество энергии в твоей беспроводной сети.%n%nЧтобы привязать очки к LSC, §cПКМ§r по контроллеру, держа очки в руке. §cShift+ПКМ§r по воздуху - чтобы отвязать.%n%nЕсли хочешь переместить или изменить отображение - открой меню настройки энергетических очков!%n%n[warn]Не забудь проверить управление! Есть отдельная клавиша для включения графика энергии![/warn] # Quest: EV 64A Hatches betterquesting.quest.M_HRDMb8Q2GnvpgfgsRnRw.name=EV 64А Энерговводы/энерговыводы @@ -8735,7 +8747,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzw.name=§6§lСолёная вода betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzw.desc=На Марсе есть богатые залежи солёной воды и хлорбензола. Если у тебя нехватка хлора, то можешь заняться электролизом этих жидкостей. # Quest: Nitrogen Tetroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.name=§b§a§9§lТетраоксид азота +betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.name=§9§lТетраоксид азота betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.desc=Ещё один из ингредиентов ракетного топлива последнего тира это тетраоксид азота. Для его производства, смешай немного медной пыли с азотной кислотой в присутствии оранжевого металлического катализатора в Химическом заводе. # Quest: Hydrazine @@ -8949,7 +8961,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAbg.desc=Обычная вагонетк # Quest: A Simple Cart betterquesting.quest.AAAAAAAAAAAAAAAAAAAAbw.name=Простая вагонетка -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAbw.desc=Для того чтобы создавать или улучшать вагонетки, тебе необходим корпус. Деревянный подойдёт для каких-то простых задач, но для ферм пшеницы или деревьев нужен как минимум железный.%n%n§c§lВНИМАНИЕ: §r§cНеприкрытые вагонетки может сбить с рельс молния. Прикрой вагонетки стеклом (или любыми твёрдыми блоками), чтобы вагонетки не исчезали из-за схода с рельс.%n%nТакже, следи чтобы вагонетки были в одном чанке или используй прогрузчики чанков на всей зоне работы вагонеток. Загрузка/выгрузка чанков может привести с исчезновению или дубликации вагонеток. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAbw.desc=Для того чтобы создавать или улучшать вагонетки, тебе необходим корпус. Деревянный подойдёт для каких-то простых задач, но для ферм пшеницы или деревьев нужен как минимум железный.%n%n§c§lВНИМАНИЕ:§r §cНеприкрытые вагонетки может сбить с рельс молния. Прикрой вагонетки стеклом (или любыми твёрдыми блоками), чтобы вагонетки не исчезали из-за схода с рельс.%n%nТакже, следи чтобы вагонетки были в одном чанке или используй прогрузчики чанков на всей зоне работы вагонеток. Загрузка/выгрузка чанков может привести с исчезновению или дубликации вагонеток. # Quest: Cart Modules: Wood Cutter betterquesting.quest.AAAAAAAAAAAAAAAAAAAAcA.name=Модуль вагонетки: лесоруб @@ -8996,7 +9008,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGWQ.name=Interacting With Stuff betterquesting.quest.AAAAAAAAAAAAAAAAAAAGWQ.desc=That's all nice and all, but none of these pipes connect to chests and machines. What am I supposed to do with them?%n%nI'm glad you asked. You are going to need a special pipe for that. This is a pipe you need to use to connect to machines and chests. You'll have to set it up with chips that we'll make soon. # Quest: Chips -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGWg.name=Chips +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGWg.name=Чипы betterquesting.quest.AAAAAAAAAAAAAAAAAAAGWg.desc=Now you need to make some chips to use in those interface pipes. These are useless on their own but essential for crafting the others.%n%nNow would be a good time to look into IC2 crops to get all the dyes you will need for your advanced chips.%n%n[note]If NEI's bookmarks are blocking you on the left, you can turn it off (O) until that gets fixed.[/note] # Quest: Item Responder Chip @@ -9025,7 +9037,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYA.desc=The item stock keeper looks at # Quest: Crafting Chip betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.name=Чип создания -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] # Quest: Request Pipe betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYg.name=Труба запроса @@ -9044,7 +9056,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGZQ.name=Storing the Fluids betterquesting.quest.AAAAAAAAAAAAAAAAAAAGZQ.desc=First we should make a place to store all the fluids we'll use.%n%nIf you're interested what they'll be used for:%n1 for oxygen%n1 for hydrogen%n1 for sulfuric acid # Quest: Electrolyzing Water -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGZg.name=Electrolyzing Water +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGZg.name=Электролиз воды betterquesting.quest.AAAAAAAAAAAAAAAAAAAGZg.desc=Now let's automate electrolyzing water into oxygen and hydrogen. You'll need hydrogen for tons of stuff including desulfurization, obtaining tungsten, and nitric acid production. Oxygen is also useful as I'm sure you noticed when making steel.%n%nHow to set it up:%n%nPlace the electrolyzer down and connect it to water and electricity. Place the 2 super tanks nearby. Set the electrolyzer to produce hydrogen gas and oxygen cells. Use normal GT fluid pipes to output the hydrogen gas into one super tank. That is now your hydrogen storage. Now connect interface pipes to all 3 machines.%n%nFor the electrolyzer put in item stock keeper set to keep 2 empty cells stored. Also put in extractor set to extract oxygen cells.%n%nNow for the oxygen storage put it item responder chip set to accept oxygen cells and extractor set to extract empty cells.%n%nNow put some empty cells inside your default storage chest and don't forget to have a broadcaster there. # Quest: Desulfurizing the Oil @@ -9440,7 +9452,7 @@ betterquesting.quest.5PUj-2T3QZOIq4a33qGXlA.desc=Последний (пока ч # Quest: Knowing your Throughput! betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.name=Следим за поступлением! -betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]МЭ монитор пропускной способности[/quest]%n%nМЭ монитор пропускной способности показывает скорость поступления предметов в твою МЭ Сеть.%n%nКликнув по нему предметом, ты начнёшь его отслеживание.%n%nС помощью §aКлюча§f§r ты можешь заблокировать изменение монитора.%n%nПри включённой блокировке, нажми §cShift+ПКМ§f§r для изменения режима измерения.%n%nДоступные режимы:%n%n§6В тик%nВ секунду%nВ минуту%nВ час +betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]МЭ монитор пропускной способности[/quest]%n%nМЭ монитор пропускной способности показывает скорость поступления предметов в твою МЭ Сеть.%n%nКликнув по нему предметом, ты начнёшь его отслеживание.%n%nС помощью §aКлюча§r ты можешь заблокировать изменение монитора.%n%nПри включённой блокировке, нажми §cShift+ПКМ§r для изменения режима измерения.%n%nДоступные режимы:%n%n§6В тик%nВ секунду%nВ минуту%nВ час # Quest: It's Storage Time! betterquesting.quest.AAAAAAAAAAAAAAAAAAAAsg.name=Пора заняться системой хранения! @@ -9556,7 +9568,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEA.desc=Чистые версии из # Quest: Wireless Setup betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.name=Настройка доступа к беспроводной Сети -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Позволяет настроить, какие пользователи и какие разрешения они имеют для работы с МЭ системой. При наличии данного блока система начинает принудительно применять указанные разрешения.%n%nСистема безопасности не предотвращает разрушительных действий, таких как удаление кабелей, механизмов или уничтожение хранилищ. Если требуется защитить систему от физического вандализма, необходимы дополнительные меры физической защиты. Этот блок обеспечивает защиту на уровне Сети.%n%nИгрок, установивший МЭ терминал безопасности, получает полный контроль над сетью и не может лишить себя каких-либо прав. Добавив пустую биометрическую карту, ты задашь стандартное поведение для всех игроков, у которых нет зарегистрированной биометрической карты.%n%nКроме обеспечения безопасности на программном уровне, ты можешь подключить беспроводной терминал к сети и получить к ней доступ по беспроводной связи.%n%nЕсли на твоей основной сети установлен терминал, для подсетей может также понадобиться установка такого же блока для доступа к основной сети, но это зависит от твоей конфигурации.%n%n%nМЭ беспроводная точка доступа предоставляет беспроводной доступ через беспроводной терминал. Дальность и энергопотребление зависят от количества беспроводных усилителей, установленных в МЭ точке доступа. Сеть может иметь любое количество МЭ точек доступа с любым количеством беспроводных усилителей в каждой, что позволяет оптимизировать энергопотребление и дальность связи в зависимости от твоей конфигурации. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Позволяет настроить, какие пользователи и какие разрешения они имеют для работы с МЭ системой. При наличии данного блока система начинает принудительно применять указанные разрешения.%n%nСистема безопасности не предотвращает разрушительных действий, таких как удаление кабелей, механизмов или уничтожение хранилищ. Если требуется защитить систему от физического вандализма, необходимы дополнительные меры физической защиты. Этот блок обеспечивает защиту на уровне Сети.%n%nИгрок, установивший МЭ терминал безопасности, получает полный контроль над сетью и не может лишить себя каких-либо прав. Добавив пустую биометрическую карту, ты задашь стандартное поведение для всех игроков, у которых нет зарегистрированной биометрической карты.%n%nКроме обеспечения безопасности на программном уровне, ты можешь подключить беспроводной терминал к сети и получить к ней доступ по беспроводной связи.%n%nЕсли на твоей основной сети установлен терминал, для подсетей может также понадобиться установка такого же блока для доступа к основной сети, но это зависит от твоей конфигурации.%n%nМЭ беспроводная точка доступа предоставляет беспроводной доступ через беспроводной терминал. Дальность и энергопотребление зависят от количества беспроводных усилителей, установленных в МЭ точке доступа. Сеть может иметь любое количество МЭ точек доступа с любым количеством беспроводных усилителей в каждой, что позволяет оптимизировать энергопотребление и дальность связи в зависимости от твоей конфигурации. # Quest: Dense Boys betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEw.name=Плотные ячейки @@ -9720,7 +9732,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2Q.desc=Кодировщик шабло # Quest: Visualizing How Much Your Stuff betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.name=Визуализация твоих запасов -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=Монитор хранения МЭ позволяет смотреть, сколько у тебя есть какого-либо предмета. Например, можно узнать, заканчиваются ли схемы и нужно ли сделать больше, или как идёт длительный процесс крафта. Взаимодействовать с ним можно несколькими способами.%n%nПКМ с предметом: покажет текущее количество этого предмета, если монитор не заблокирован.%nПКМ пустой рукой: сбросит отображение, если монитор не заблокирован.%nПКМ с ключом AE2 или инструментом сети: переключает блокировку.%n%n%nМЭ монитор преобразования - это улучшенная версия Монитора хранения МЭ. Он добавляет возможность напрямую забирать или класть предметы в МЭ сеть. У него те же взаимодействия что и у обычного, плюс парочка дополнительных.%n%nShift+ПКМ с предметом: попытается отправить стак предметов в сеть. Это сработает даже если это не настроенный на отображение предмет!%nShift+двойной ПКМ: попытается отправить все стаки отображаемого предмета в сеть.%nПКМ (при блокировке): попытается достать стак отображаемого предмета. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=Монитор хранения МЭ позволяет смотреть, сколько у тебя есть какого-либо предмета. Например, можно узнать, заканчиваются ли схемы и нужно ли сделать больше, или как идёт длительный процесс крафта. Взаимодействовать с ним можно несколькими способами.%n%nПКМ с предметом: покажет текущее количество этого предмета, если монитор не заблокирован.%nПКМ пустой рукой: сбросит отображение, если монитор не заблокирован.%nПКМ с ключом AE2 или инструментом сети: переключает блокировку.%n%nМЭ монитор преобразования - это улучшенная версия Монитора хранения МЭ. Он добавляет возможность напрямую забирать или класть предметы в МЭ сеть. У него те же взаимодействия что и у обычного, плюс парочка дополнительных.%n%nShift+ПКМ с предметом: попытается отправить стак предметов в сеть. Это сработает даже если это не настроенный на отображение предмет!%nShift+двойной ПКМ: попытается отправить все стаки отображаемого предмета в сеть.%nПКМ (при блокировке): попытается достать стак отображаемого предмета. # Quest: Redstone Based on Storage Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2w.name=Подача сигнала красного камня, в зависимости от количества предметов в Сети @@ -9780,7 +9792,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6g.desc=Это именно то, ка # Quest: Deck of Cards betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.name=Колода карт -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=§rЭти карты добавляют дополнительную функциональность некоторым устройствам и приспособлениям. В их подсказке указано, где они применяются.%n%n§6Карта красного камня:§r%n%n§rКарта красного камня добавляет взаимодействие с красным камнем для устройств, на которых её можно использовать, со следующими режимами:§r%n%n§cВсегда активен%nАктивен с сигналом кк%nАктивен без сигнала кк%nАктивируется один раз за импульс.%n%n§r§6Карта ёмкости: §f%n%n§rКарта ёмкости добавляет больше слотов для предметов.%n%n§rЕсли ты добавишь её в шину экспорта, появится иконка для выбора приоритета предметов.%n%n§6Карта создания: §f%n%n§rКарта создания позволяет автоматически запрашивать автокрафт предметов.%n%n§9В МЭ интерфейсе:§f%n%n§r если ты добавишь предметы для поддержания уровня и их окажется недостаточно, то они будут автоматически создаваться до достижения выбранного количества.%n%n§rПомни, что эти предметы хранятся только для рецептов, которые есть у данного МЭ интерфейса. §r%n%n[note]Если ты хочешь, чтобы они были видны сети, нужно установить шину хранения на МЭ интерфейс.[/note]%n%n§9В МЭ излучателе уровня:%n%n§e§aВ первом режиме:§f§r §UОн будет излучать сигнал кк, пока определённый предмет создаётся.§r%n%n§e§aВо втором режиме:§rОн будет излучать сигнал кк, как только задание на крафт предмета будет запрошено,§r [warn]но не отправит предметы на создание[/warn].%n%n§rЭто пригодится, если ты используешь фиктивный шаблон и хочешь, чтобы излучатель уровня запускал другие действия.%n%n§rОднако ты всё равно должен вернуть запрошенные предметы в систему, чтобы не занимать процессор создания.%n%n§9В МЭ шине экспорта:§f%n%n§rОн будет пытаться отправить выбранные предметы, указанные в интерфейсе шины.%n%n§e§aВ первом режиме:§f§r Он сначала§r отправит доступные предметы, затем создаст задания на создание остальных.%n%n§e§aВо втором режиме:§f§rОн отправит только созданные предметы.%n%n§6Карта ускорения:§f%n%n§rКарта ускорения ускоряет работу устройства или установки.%n%n§r[note]Тебе, скорее всего, потребуется много таких.[/note]%n%n§6Карта инвертирования:§f%n%n§rКарта инвертирования позволяет инвертировать фильтр предметов для некоторых установок.%n%n§6Карта нечёткости:§f%n%n§rКарта нечёткости позволяет применять нечёткую логику к фильтрации, чтобы считать предметы с разными NBT или повреждениями одинаковыми. Это отличается от метаданных.%n%n§rЕсли ты хочешь учитывать только NBT, выбери §9Любое соответствие§f%n%n§rЕсли установить §c99%%§f§r, то карта будет работать на любые повреждённые предметы. Ты можешь использовать Карту инвертирования, чтобы обратить это. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=Эти карты добавляют дополнительную функциональность некоторым устройствам и приспособлениям. В их подсказке указано, где они применяются.%n%n§6Карта красного камня: §r%n%nКарта красного камня добавляет взаимодействие с красным камнем для устройств, на которых её можно использовать, со следующими режимами:%n%n§cВсегда активен%nАктивен с сигналом кк%nАктивен без сигнала кк%nАктивируется один раз за импульс.§r%n%n§6Карта ёмкости: §r%n%nКарта ёмкости добавляет больше слотов для предметов.%n%nЕсли ты добавишь её в шину экспорта, появится иконка для выбора приоритета предметов.%n%n§6Карта создания: §r%n%nКарта создания позволяет автоматически запрашивать автокрафт предметов.%n%n§9В МЭ интерфейсе: §r%n%n если ты добавишь предметы для поддержания уровня и их окажется недостаточно, то они будут автоматически создаваться до достижения выбранного количества.%n%nПомни, что эти предметы хранятся только для рецептов, которые есть у данного МЭ интерфейса.%n%n[note]Если ты хочешь, чтобы они были видны сети, нужно установить шину хранения на МЭ интерфейс.[/note]%n%n§9В МЭ излучателе уровня: §r%n%n§aВ первом режиме: §rОн будет излучать сигнал кк, пока определённый предмет создаётся.%n%n§aВо втором режиме: §rОн будет излучать сигнал кк, как только задание на крафт предмета будет запрошено, [warn]но не отправит предметы на создание[/warn].%n%nЭто пригодится, если ты используешь фиктивный шаблон и хочешь, чтобы излучатель уровня запускал другие действия.%n%nОднако ты всё равно должен вернуть запрошенные предметы в систему, чтобы не занимать процессор создания.%n%n§9В МЭ шине экспорта: §r%n%nОн будет пытаться отправить выбранные предметы, указанные в интерфейсе шины.%n%n§aВ первом режиме: §rОн сначала отправит доступные предметы, затем создаст задания на создание остальных.%n%n§aВо втором режиме: §rОн отправит только созданные предметы.%n%n§6Карта ускорения: §r%n%nКарта ускорения ускоряет работу устройства или установки.%n%n[note]Тебе, скорее всего, потребуется много таких.[/note]%n%n§6Карта инвертирования: §r%n%nКарта инвертирования позволяет инвертировать фильтр предметов для некоторых установок.%n%n§6Карта нечёткости: §r%n%nКарта нечёткости позволяет применять нечёткую логику к фильтрации, чтобы считать предметы с разными NBT или повреждениями одинаковыми. Это отличается от метаданных.%n%nЕсли ты хочешь учитывать только NBT, выбери §9Любое соответствие§r%n%nЕсли установить §c99%%§r, то карта будет работать на любые повреждённые предметы. Ты можешь использовать Карту инвертирования, чтобы обратить это. # Quest: Fluids of the Trade betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7A.name=Жидкостный авто-заполнитель @@ -10076,7 +10088,7 @@ betterquesting.quest.QHyLarPvSnCb30EbaBQdaw.desc=То же самое, что и # Quest: Yet Another Singularity?!?! betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.name=Очередная сингулярность?!?! -betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Хотел заказать создание 10 миллионов миллиардов сундуков и столкнулся с нехваткой вычислительной мощности?%n%nЧто ж, крутые чуваки из GTNHCorp представляют тебе решение этой проблемы!.%n%n§c§rThe §cСигнулярное хранилище создания§r обеспечивает 9223372036854775807 байта вычислительной мощности для создания предметов, что, если ты не умеешь в цифры - довольно много.%n%nПолучи удовольствие от его создания. :) Правда для этого, тебе придётся убить несколько Хранителей Хаоса. +betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Хотел заказать создание 10 миллионов миллиардов сундуков и столкнулся с нехваткой вычислительной мощности?%n%nЧто ж, крутые чуваки из GTNHCorp представляют тебе решение этой проблемы!.%n%nThe §cСигнулярное хранилище создания§r обеспечивает 9223372036854775807 байта вычислительной мощности для создания предметов, что, если ты не умеешь в цифры - довольно много.%n%nПолучи удовольствие от его создания. :) Правда для этого, тебе придётся убить несколько Хранителей Хаоса. # Quest: Cards for AE2 Nerds! betterquesting.quest.TP2PEGHQRnGKgKYFziEjrg.name=Карты для задротов AE2! @@ -10241,7 +10253,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACBA.desc=You'll probably end up with a l # Quest: Arnie's Blender betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.name=Arnie's Blender -betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely§ nothing§r to do with breakfast. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely nothing§r to do with breakfast. # Quest: And There Shall be Light betterquesting.quest.AAAAAAAAAAAAAAAAAAACBg.name=And There Shall be Light @@ -11275,7 +11287,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRA.desc=Living Matter is a combination # Quest: Silverfish Blood betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.name=Silverfish Blood -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%n%nIt is used to brew Infestation Remedy. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%nIt is used to brew Infestation Remedy. # Quest: Infestation Remedy betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRg.name=Infestation Remedy @@ -11556,11 +11568,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFWQ.desc=В каждой жиле руд # Quest: Just Tell Me What to Scan Already! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.name=Просто скажи мне, что сканировать! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Не хотите гадать, какой аспект у чего? Просто хочешь приступить к работе? Тогда отсканируй это. Первый набор следует сканировать по порядку. Если что-то из них не работает, попробуйте сначала отсканировать что-то другое (особенно третий набор).%n%nЛейка%nФакел%nУголь%nБлок травы%nЛюк%nСундук%nСтекло%nКостяной блок%nКурица%nПесок душ%nБумага%nГнилая плоть%nПшеница%nКремень%nОбсидиан%n%nПепельное облако%nЛюбой краситель%nШерсть%nПаучий глаз%nСнежок%nВедро молока%nВанильная мотыга%nВанильная кирка%nСтрела%nВанильная броня%nРтуть%nКалитка%nЖелезный самородок%nЗолото%nМозг зомби%nЖемчуг Эндера%nСгусток слизи%nЗараженное что угодно. Попробуй переполнить котел, чтобы создать заражённую слизь для создания слизней (не на своей базе)%nЭфирная эссенция (любой аспект) из виспов ИЛИ Земляной нарост%n%nОбзинитовый слиток%nПлатиновая металлическая пыль%nТонкая медная проволока%nМагнетитовая пыль%nТориевая пыль%nСвинья%nАдский камень%nЗолотая броня%nКровать%nСвинец (не металл)%nСлеза гаста%nЧасы%nСлиток кристаллической матрицы%n%nПоследние 5 аспектов можно получить, только объединив аспекты или создав узел, в котором они есть. Вы можете объединить:%n%nCognito + Ordo%nCognito + Vitium%nVacuos + Motus%nLux + Primordium%nHumanus + Iter%n%n%n%nОбрати внимание, что вышеприведенный список относится к аспектам, тебе может понадобиться просканировать такие вещи, как Адский портал, чтобы разблокировать определенные исследования. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Не хотите гадать, какой аспект у чего? Просто хочешь приступить к работе? Тогда отсканируй это. Первый набор следует сканировать по порядку. Если что-то из них не работает, попробуйте сначала отсканировать что-то другое (особенно третий набор).%n%nЛейка%nФакел%nУголь%nБлок травы%nЛюк%nСундук%nСтекло%nКостяной блок%nКурица%nПесок душ%nБумага%nГнилая плоть%nПшеница%nКремень%nОбсидиан%n%nПепельное облако%nЛюбой краситель%nШерсть%nПаучий глаз%nСнежок%nВедро молока%nВанильная мотыга%nВанильная кирка%nСтрела%nВанильная броня%nРтуть%nКалитка%nЖелезный самородок%nЗолото%nМозг зомби%nЖемчуг Эндера%nСгусток слизи%nЗараженное что угодно. Попробуй переполнить котел, чтобы создать заражённую слизь для создания слизней (не на своей базе)%nЭфирная эссенция (любой аспект) из виспов ИЛИ Земляной нарост%n%nОбзинитовый слиток%nПлатиновая металлическая пыль%nТонкая медная проволока%nМагнетитовая пыль%nТориевая пыль%nСвинья%nАдский камень%nЗолотая броня%nКровать%nСвинец (не металл)%nСлеза гаста%nЧасы%nСлиток кристаллической матрицы%n%nПоследние 5 аспектов можно получить, только объединив аспекты или создав узел, в котором они есть. Вы можете объединить:%n%nCognito + Ordo%nCognito + Vitium%nVacuos + Motus%nLux + Primordium%nHumanus + Iter%n%nОбрати внимание, что вышеприведенный список относится к аспектам, тебе может понадобиться просканировать такие вещи, как Адский портал, чтобы разблокировать определенные исследования. # Quest: Warp Warnings betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.name=Предупреждения об искажении -betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft открывает доступ к мощным устройствам и инструментам. Но у всего есть своя цена... Эта цена представляет собой искажение - порчу разума и души персонажа, оказывающую на них всё более пагубное воздействие.%n%nТем временем, эффекты искажения могут варьироваться от раздражающих до смертельных, хотя накопление достаточного количества искажения может открыть тебе доступ к ещё большей силе... ценой растущего безумия и внимания со стороны темных сил. Тем не менее, другие могут назвать это безумием... но действительно ли это безумие, когда голоса в твоей голове дают полезные знания?%n%nМодификация Warp Theory добавляет множество новых эффектов порчи. Будь очень осторожен, ведь ты не хочешь появления Иссушителя на своей базе?%n%n[note]Если ты только начинаешь изучение Thaumcraft, то не следует ограничивать его изучение из-за боязни искажения. Количество искажения, достаточное чтобы получить опасные эффекты, ты получишь только после кучи исследований. Но если ты всё равно хочешь обезопасить себя, то просто избегай исследований помеченных как "§d§5Забытое знание§r" [/note]%n%n5 искажения: Сообщения в чате%n10 искажения: Ложный взрыв%n15 искажения: Монета, Тыква%n20 искажения: Откладывайте яйца, Заспаунить фантомов%n25 искажения: Поддельный Крипер, Поддельный дождь%n30 искажения: GregTech поддельные звуки, Заспаунить Летучих мышей%n35 искажения: Кровь, Поддельный Эндермен%n40 искажения: Заспаунить Дружелюбного Крипера%n45 искажения: Увеличение прыжка, Тошнота%n50 искажения: Бессонница, Утечка виса, Странные звуки%n55 искажения: Гроза%n60 искажения: Заспаунить Огненных летучих мышей%n65 искажения: Слепота, Отравление%n70 искажения: Дождь из домашнего скота%n75 искажения: Заспаунить Двойника%n80 искажения: Заспаунить Эндермена, Зелья иссушения%n85 искажения: Ветер%n90 искажения: Жемчуг Эндера%n95 искажения: Огненный снаряд Ифрита%n100 искажения: Лакмусовая бумажка, Хлам, Зов Бездны%n110 искажения: Обсидиан%n120 искажения: Молния%n125 искажения: Обмен инвентаря%n130 искажения: Случайный телепорт%n140 искажения: Ускорение%n150 искажения: Поддельный Иссушитель, Перемешивание инвентаря%n160 искажения: Бомба с таймером%n170 искажения: Грибы%n175 искажения: Снег%n180 искажения: Разложение%n190 искажения: Болото%n200 искажения: Заспаунить Иссушителя +betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft открывает доступ к мощным устройствам и инструментам. Но у всего есть своя цена... Эта цена представляет собой искажение - порчу разума и души персонажа, оказывающую на них всё более пагубное воздействие.%n%nТем временем, эффекты искажения могут варьироваться от раздражающих до смертельных, хотя накопление достаточного количества искажения может открыть тебе доступ к ещё большей силе... ценой растущего безумия и внимания со стороны темных сил. Тем не менее, другие могут назвать это безумием... но действительно ли это безумие, когда голоса в твоей голове дают полезные знания?%n%nМодификация Warp Theory добавляет множество новых эффектов порчи. Будь очень осторожен, ведь ты не хочешь появления Иссушителя на своей базе?%n%n[note]Если ты только начинаешь изучение Thaumcraft, то не следует ограничивать его изучение из-за боязни искажения. Количество искажения, достаточное чтобы получить опасные эффекты, ты получишь только после кучи исследований. Но если ты всё равно хочешь обезопасить себя, то просто избегай исследований помеченных как "§5Забытое знание§r" [/note]%n%n5 искажения: Сообщения в чате%n10 искажения: Ложный взрыв%n15 искажения: Монета, Тыква%n20 искажения: Откладывайте яйца, Заспаунить фантомов%n25 искажения: Поддельный Крипер, Поддельный дождь%n30 искажения: GregTech поддельные звуки, Заспаунить Летучих мышей%n35 искажения: Кровь, Поддельный Эндермен%n40 искажения: Заспаунить Дружелюбного Крипера%n45 искажения: Увеличение прыжка, Тошнота%n50 искажения: Бессонница, Утечка виса, Странные звуки%n55 искажения: Гроза%n60 искажения: Заспаунить Огненных летучих мышей%n65 искажения: Слепота, Отравление%n70 искажения: Дождь из домашнего скота%n75 искажения: Заспаунить Двойника%n80 искажения: Заспаунить Эндермена, Зелья иссушения%n85 искажения: Ветер%n90 искажения: Жемчуг Эндера%n95 искажения: Огненный снаряд Ифрита%n100 искажения: Лакмусовая бумажка, Хлам, Зов Бездны%n110 искажения: Обсидиан%n120 искажения: Молния%n125 искажения: Обмен инвентаря%n130 искажения: Случайный телепорт%n140 искажения: Ускорение%n150 искажения: Поддельный Иссушитель, Перемешивание инвентаря%n160 искажения: Бомба с таймером%n170 искажения: Грибы%n175 искажения: Снег%n180 искажения: Разложение%n190 искажения: Болото%n200 искажения: Заспаунить Иссушителя # Quest: The Night's Not Dark Anymore betterquesting.quest.AAAAAAAAAAAAAAAAAAAGHQ.name=Ночь уже не так темна @@ -11672,7 +11684,7 @@ betterquesting.quest.TjJv9pSOSaW1kwzoTZ9qRw.desc=Не важно насколь # Quest: A Pechuliar Merchant betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.name=Гном-торговец -betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.desc=Во время своих путешествий ты слышал о лесе, который до краев наполнен магией. Ходят слухи, что в данном лесу обитает один полезный малец, который торгует магическими артефактами, включая магические кристаллы! По слухам, они странствуют по миру в поисках драгоценных камней и золота и холодно относятся к не имеющих при себе ценностей.%n%nИнтересно, сможешь ли ты найти его и поторговать с ним? Если бы только был способ, чтобы отыскать этот... §5§o"Магический лес"§f§r.%n%n[note]Примечание: Для завершения данного квеста достаточно встретить любого гнома, не только добытчика.[/note] +betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.desc=Во время своих путешествий ты слышал о лесе, который до краев наполнен магией. Ходят слухи, что в данном лесу обитает один полезный малец, который торгует магическими артефактами, включая магические кристаллы! По слухам, они странствуют по миру в поисках драгоценных камней и золота и холодно относятся к не имеющих при себе ценностей.%n%nИнтересно, сможешь ли ты найти его и поторговать с ним? Если бы только был способ, чтобы отыскать этот... §5§o"Магический лес"§r.%n%n[note]Примечание: Для завершения данного квеста достаточно встретить любого гнома, не только добытчика.[/note] # Quest: Need More Sugar? betterquesting.quest.UAWjHTM_SAW95_Cji-9PiA.name=Нужно боооооольше сахара? @@ -11720,7 +11732,7 @@ betterquesting.quest.xoH_knd-RV-22QEfLUtuDA.desc=Итак, ты хочешь п # Quest: Infinite Durability betterquesting.quest.yT18iStZRzKem7FYnZoRzw.name=Бесконечная прочность -betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Подав в этого плохиша немного эссенции Instrumentum, ты сможешь починить почти что угодно, что имеет запас прочности!%n%n§b§3[note]Не работает на зелья из Blood Magic, инструменты из Tinker`s Construct и GT, а также на инструментах с зарядом. На починку единицы прочности расходуется одна единица эссенции Instrumentum.[/note] +betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Подав в этого плохиша немного эссенции Instrumentum, ты сможешь починить почти что угодно, что имеет запас прочности!%n%n§3[note]Не работает на зелья из Blood Magic, инструменты из Tinker`s Construct и GT, а также на инструментах с зарядом. На починку единицы прочности расходуется одна единица эссенции Instrumentum.[/note] ## Quest Line: Adept Thaumaturgy @@ -11905,7 +11917,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAESg.desc=Bathing in a spa will automate # Quest: Temp Warp Remover Soap betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.name=Temp Warp Remover Soap -betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] # Quest: Beacon betterquesting.quest.AAAAAAAAAAAAAAAAAAAETg.name=Beacon @@ -12005,7 +12017,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiA.desc=So many options for my next wan # Quest: Ignore the Glint in Their Eyes betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.name=Ignore the Glint in Their Eyes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§2§b§3You only need to complete one task. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§3You only need to complete one task. # Quest: The BEST Soap! betterquesting.quest.Jl453zbkSfC4pl9kglgy6A.name=The BEST Soap! @@ -12017,11 +12029,11 @@ betterquesting.quest.LIZCdBLfQquQpULGmFDixw.desc=These caps are even better than # Quest: Dynamism Tablets betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.name=Dynamism Tablets -betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid HV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. It can also place the held item on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone pulse. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the dynamism tablet. However, they do work with Tinkers Tools%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] +betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The Dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid MV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. If it holds a block/seed/sapling, it can also place it on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone signal. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the Dynamism tablet. However, they do work with Tinkers Tools.%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] # Quest: Check Your Warp For Free! betterquesting.quest.TBMfXgORRHuggrozS7vsVA.name=Check Your Warp For Free! -betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §l§5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. +betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. # Quest: Who Came Up With This Name?? betterquesting.quest.lMDEhTDISSG1u2HYaZVg9w.name=Who Came Up With This Name?? @@ -12138,7 +12150,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEVg.desc=Did you ever have a dream where # Quest: Journey to the Center of the Earth betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.name=Путешествие к центру Земли -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=Получив свою новую кирку и расчистив пару гор, ты начинаешь задумываться - может быть, стоит пойти...§oглубже§r. Попробовав добыть немного Бедрока, ты находишь путь в самые глубины планеты. После исследования этого нового измерения ты делаешь пометку, что оно:%n%nA) Кажется, совершенно лишено жизни%nB) Полно Бедрока, который тебе предстоит расчищать новой киркой%nC) Переполнено жилами руд, уходящих вверх и вниз%nD) Некоторые из этих руд странные и §oотличаются§ §rот тех, к которым ты привык%nE) Так как Буры не могут разрушать Бедрок, если ты хочешь использовать один - сначала придётся сделать это вручную.%nF) После выхода ты просыпаешься где-то на поверхности неподалёку. Отсутствие воспоминаний об этом, вероятно, связано с кислородным голоданием. §oВероятно§r. (После выхода из измерения Бедрока тебя выкинет куда-то поблизости, надеемся - на поверхность, а не внутрь блока, но никаких гарантий!)%n%nСреди образцов руды, которые ты, кажется, принёс с собой, ты находишь несколько "базовых" и "промежуточных" руд и драгоценных камней, а также пару тех, которых ты раньше не видел! Возможно, стоит вернуться туда ещё раз?%n%nКстати, почему-то от тебя пахнет сыром? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=Получив свою новую кирку и расчистив пару гор, ты начинаешь задумываться - может быть, стоит пойти...§oглубже§r. Попробовав добыть немного Бедрока, ты находишь путь в самые глубины планеты. После исследования этого нового измерения ты делаешь пометку, что оно:%n%nA) Кажется, совершенно лишено жизни%nB) Полно Бедрока, который тебе предстоит расчищать новой киркой%nC) Переполнено жилами руд, уходящих вверх и вниз%nD) Некоторые из этих руд странные и §oотличаются§r от тех, к которым ты привык%nE) Так как Буры не могут разрушать Бедрок, если ты хочешь использовать один - сначала придётся сделать это вручную.%nF) После выхода ты просыпаешься где-то на поверхности неподалёку. Отсутствие воспоминаний об этом, вероятно, связано с кислородным голоданием. §oВероятно§r. (После выхода из измерения Бедрока тебя выкинет куда-то поблизости, надеемся - на поверхность, а не внутрь блока, но никаких гарантий!)%n%nСреди образцов руды, которые ты, кажется, принёс с собой, ты находишь несколько "базовых" и "промежуточных" руд и драгоценных камней, а также пару тех, которых ты раньше не видел! Возможно, стоит вернуться туда ещё раз?%n%nКстати, почему-то от тебя пахнет сыром? # Quest: Ichor Core betterquesting.quest.AAAAAAAAAAAAAAAAAAAKpg.name=Ichor Core @@ -12452,7 +12464,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMwg.desc=Have you ever seen a slime and # Quest: Flower!!! Unlimited Flower!!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.name=Flower!!! Unlimited Flower!!! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§o§o§r another way of getting these, but you'll have to figure that one out for yourself. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§r another way of getting these, but you'll have to figure that one out for yourself. # Quest: Obligatory Lava Power betterquesting.quest.AAAAAAAAAAAAAAAAAAAMxA.name=Obligatory Lava Power @@ -12513,7 +12525,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAABTA.desc=Для начала освое # Quest: Offerings betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.name=Подношения -betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern.; you will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern. You will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] # Quest: ...Cauldron Bubble betterquesting.quest.AAAAAAAAAAAAAAAAAAABTg.name=...котелок побулькивает @@ -12878,7 +12890,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAHA.desc=When regular magic just won # Quest: Incense Crucible betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.name=Incense Crucible -betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §a§9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 +betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 # Quest: Tier 2 Sigils betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5A.name=Сигилы 2 тира @@ -13479,7 +13491,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALJg.desc=Импы - это малень # Quest: Time to Kill (Shulker) betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.name=Пора прикончить (Шалкер) -betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=Шалкер не спавнится сам по себе, поэтому для выполнения этого задания тебе потребуется получить его яйцо призыва. Это можно сделать на вкладке "Монеты" или с помощью крафта. +betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=Шалкер спавнится в Сумеречном лесу в Замке Лича и Башне Гаста. Ты также можешь получить его яйцо призыва, используя рецепт крафта или выполняя повторяющееся задание. # Quest: Time to Kill (Rabbit) betterquesting.quest.UfPfIUITQrG1E1G33eQ__g.name=Пора прикончить (Кролик) @@ -13567,7 +13579,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADcg.name=Ифрит betterquesting.quest.AAAAAAAAAAAAAAAAAAADcg.desc=Ты чувствуешь себя одиноким. Дай мне немного тебя согреть. # Quest: Magma Cube -betterquesting.quest.AAAAAAAAAAAAAAAAAAADcw.name=Магмовый Куб +betterquesting.quest.AAAAAAAAAAAAAAAAAAADcw.name=Магмовый куб betterquesting.quest.AAAAAAAAAAAAAAAAAAADcw.desc=Ты чувствуешь себя одиноким и бодрым. # Quest: Enderman @@ -14226,8 +14238,8 @@ betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.name=§3§lСтальная бочк betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.desc=Стальная бочка имеет вместимость в 72 ячейки. # Quest: Integrated Ore Factory - All in One! -betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.name=§6§6§6§lКомплексный рудный завод - всё в одном! -betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.desc=Комплексный рудный завод позволяет осуществлять всю цепочку рудопереработки за раз. Подробнее прочитать о нём можно на нашей вики. +betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.name=§6§lФабрика полной рудопереработки - всё в одном месте! +betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.desc=Фабрика полной рудопереработки позволяет осуществлять всю цепочку рудопереработки за раз. Подробнее прочитать о нём можно на нашей вики. # Quest: Copper Barrel betterquesting.quest.9B9CvQD0R8iLv-CBMTYZGQ.name=§2§lМедная бочка @@ -14382,7 +14394,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADpg.name=§6§lСила Солнца ULV betterquesting.quest.AAAAAAAAAAAAAAAAAAADpg.desc=Следующая солнечная панель, которую ты можешь изготовить - это ULV-панель. Она генерирует 8 EU/t. # Quest: Power of the Sun 1x1 -betterquesting.quest.AAAAAAAAAAAAAAAAAAADpw.name=§a§lСила Солнца 1x1 +betterquesting.quest.AAAAAAAAAAAAAAAAAAADpw.name=§6§lСила Солнца 1x1 betterquesting.quest.AAAAAAAAAAAAAAAAAAADpw.desc=Помести простые панели EU в блок, чтобы их можно было разместить в мире. Используй MV Сборочную машину, чтобы объединить панель с корпусом ULV. # Quest: More Compact Storage @@ -14418,7 +14430,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcw.name=§9§lКинетическая betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcw.desc=Кинетический гидрогенератор вырабатывает кинетическую энергию из воды в биомах речного и океанического типа. Также как и кинетическому ветрогенератору, для работы ему нужны роторы. Поищи их в NEI.%n%nЕсли ротор гидрогенератора не полностью погружен в воду, высветится ошибка "нет места для ротора". Если гидрогенератор размещен не в биомах речного, океанического или глубокого океанического типа, то он высветит ошибку "работает только в биомах Ocean и River". Загляни в наши официальные гугл-таблицы (ссылка в Discord-е) во вкладку Biomes, чтобы посмотреть биомы нужного типа.%n%nНесмотря на эти неудобства, гидрогенераторы работают более стабильно.%n%n[warn]Ты можешь использовать Witchery (как вариант) для изменения биома.[/warn] # Quest: Rotor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.name=§c§9§lРотор +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.name=§9§lРотор betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.desc=Для работы кинетических гидро и ветрогенераторов нужны роторы. Их можно автомазитированно вставлять и вынимать как и обычные предметы. Роторы более высокого уровня служат дольше, а иридиевые - вечно (но у иридиевого ротора который из IC2, может быть баг с потерей прочности). Ротор из энергетического сплава будет лучшим выбором на данный момент, так как он обеспечит целый ампер энергии, а излишки всё равно пропадут.%n%n[note]Для завершения квеста достаточно сделать любой из перечисленных роторов.[/note] # Quest: Wind Meter @@ -14458,11 +14470,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.name=§3§lДеревянные бо betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=Для стрельбы твоему арбалету нужна амуниция. Давай сделаем немного деревянных болтов. Пока что, используя Плавильню, ты можешь сделать болты с наконечником из железа, обзинита или стали. Для более высокоуровневых болтов и наконечников, тебе надо будет использовать Жидкостный отвердитель и подходящий стержень.%n%n[warn]Про улучшения:[/warn]%n[note]Кварц - больше урона%nШарик мха - самопочинка (открывается в GTNH вкладке Тауномикона)[/note] # Quest: Making Power With Your Plasma -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§d§l§f§c§lПроизводство энергии с помощью плазмы +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§c§lПроизводство энергии с помощью плазмы betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.desc=Теперь, когда у тебя есть реактор, пора использовать его для выработки энергии.%n%nСамая простая плазма, которую можно создать для получения энергии - это гелиевая плазма, но она также обеспечивает большое количество энергии. Дейтерий возобновляем из воды, а гелий-3 можно получить из эндстоуна.%n%nОднако тебе нужен способ преобразования плазмы в EU. Для этого потребуется большая плазменная турбина. Также понадобится энерговывод, способный выдержать вырабатываемую мощность. Для гелиевой плазмы потребуется LuV Энерговывод [Буферизованный] или выше. # Quest: Turbine Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.name=§a§b§c§d§e§f§d§l§l§c§lВремя турбины +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.name=§c§lВремя турбины betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.desc=Твоей новой Большой плазменной турбине понадобится ротор.%n%nТы можешь сделать его из любого материала GregTech, но сейчас лучший вариант - обычный Драконий. [warn]Всегда тестируй сначала в креативе![/warn]%n%nПри использовании турбин важно учитывать скорость потока. Чтобы найти оптимальную скорость потока, раздели оптимальный энергетический поток, указанный на турбине, на энергетическую ценность плазмы. Также можно воспользоваться Калькулятором больших турбин (ссылка есть в основной таблице, которая доступна в Discord) или просканировать контроллер мультиблока, подавая минимальное количество плазмы, чтобы увидеть оптимальный поток. Для максимальной топливной эффективности используй Жидкостный регулятор, настроенный на этот поток. Можно подать больше, чтобы получить больше EU/t за счёт снижения эффективности, но плазменные турбины теряют её медленнее других.%n%nЕсли ты превысишь оптимальный поток, EU/t возрастёт, но эффективность снизится. Максимальное значение EU/t зависит от типа турбины и её уровня эффективности при переполнении. Для этого типа турбины:%n- Тир 1 достигает максимума при 250%% от оптимального потока и выдаёт 158%% EU/t%n- Тир 2 достигает максимума при 400%% от оптимального потока и выдаёт 214%% EU/t%n- Тир 3 достигает максимума при 550%% от оптимального потока и выдаёт 301%% EU/t%n%nЧем ближе ты подходишь к этому максимуму, тем больше эффективности топлива теряешь.%n%nВыбор за тобой!%n%n[note]Для дополнительной информации о термоядерных реакторах загляни в новую цепочку квестов "Могущественная ядерная физика".[/note] # Quest: All Alone in the Night @@ -14478,7 +14490,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF2Q.name=§2§lКопаем глубже betterquesting.quest.AAAAAAAAAAAAAAAAAAAF2Q.desc=Теперь, когда ты знаешь, что такое рудный чанк, копай до самого бедрока, чтобы определить, какая жила расположена в данном чанке.%n%nПроверь руду в NEI, чтобы узнать, где можно найти жилу, её содержащую. Найди руду и нажми на нее ЛКМ или R и выбери вкладку "Сводка по жиле", чтобы получить подробные сведения.%n%nСуществует множество руд, даже для получения одного и того же материала, например железа, поэтому не стоит ограничиваться только одной рудой.%n%nТы также можешь искать маленькие руды в NEI, но не все из них генерируются. # Quest: Better Questing? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF3A.name=§9§lУлучшенные квесты? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF3A.name=§9§lBetter Questing? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF3A.desc=Better Questing имеет ряд полезных команд для книги квестов (КК). Чтобы их использовать, необходимо включить читы.%n%n/bq_admin default load§r%nИспользуй эту команду для обновления КК после обновления сборки. Она перезагружает базу квестов из файла. В твоем сохранении хранится версия КК, которая может отличаться от той, что находится в файле.%n%n/bq_admin edit%nВключает редактирование квестов. Нажав ПКМ на квесте, ты откроешь контекстное меню, чтобы поделиться им или скопировать его ID.%n%n/bq_admin reset all <Игрок>§r%nСбрасывает все квесты. Используй её, если хочешь начать заново или редактируешь базу квестов. Ты должен указать игрока, если это сервер, в противном случае можешь пропустить эту часть.%n%n/bq_admin reset <Игрок>§r%nСбрасывает определенный квест, определяемый его ID. Иногда, может быть проще зайти в Режим Редактирования > Designer Tool, чтобы указать что сбросить.%n%n/bq_admin complete <число> <Игрок>§r%nЗавершает указанный квест, аналогично описанному выше. Ты всё ещё можешь забрать награду. Используй эту команду, если квест сломался и сообщи о нём на GitHub§r, но прежде проверь, не сообщили ли о нём уже.%n%n/bq_admin default save§r%nСохраняет изменения в базу данных квестов после их редактирования.%n%n/bq_copyquests <Игрок с завершенными квестами> <новый игрок>§r%nЕсли ты хочешь синхронизировать прогресс с кем-то в твоей группе. Однако он при этом не получит наград.%n%n/bq_admin hardcore§r%nВключает хардкорный режим из BQ3. Ты начинаешь игру всего с 3 жизнями, так что удачи. Дополнительные жизни можно получить во вкладке "убей их всех".%n%nЗа исключением квестов со сдачей предметов, квест засчитывается всем членам группы, если его завершил один человек. Однако если кто-то присоединился к твоей группе позже, тебе нужно синхронизировать его либо через /bq_copyquests как описано выше, либо вручную. В противном случае выполнение квеста для них не засчитается, поскольку требования квеста для них не выполнены.%n%nЕсли в твоем однопользовательском мире не включены читы, нажми ESC, затем Открыть для сети, затем Использование читов On. Это делает невозможным постановку игры на паузу до тех пор, пока ты не перезагрузишь сохранение. Если ты держишь сервер, ты можешь запускать команды в командной строке, без "/". Ты также можешь отредактировать файл level.dat и установить 'allowCommands' на 1, но перед этим обязательно сделай резервную копию мира.%n%n[warn]Чтобы прогресс квестов сохранялся нормально, ты должен быть онлайн и авторизирован в аккаунт Mojang при запуске игры. Прости, но это ограничение в Better Questing.[/warn] # Quest: Backup Your Stuff... @@ -14559,7 +14571,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Добро пожаловать # Quest: Circuit Programming betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.name=§5§lПрограммирование схем -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=У некоторых механизмов огромное количество рецептов. Чтобы избежать конфликтов, многие рецепты используют запрограммированные схемы, чтобы гарантировать правильность выполнения рецепта. Эти схемы не расходуются.%n%nВ этой сборке все одноблочные механизмы GregTech теперь имеют в правом нижнем углу интерфейса иконку-призрак схемы. Кликни по ней или прокрути колесико мыши, чтобы выбрать нужный номер. Это избавит тебя от необходимости вставлять физическую схему. Эта опция станет основным выбором для всех одноблочных механизмов. Эта функция также доступна для входных люков мультиблоков, которые ты начнешь использовать позже.%n%nЕсть несколько мест в сборке, где физические схемы всё ещё необходимы. Ты можешь сделать из LV электросхемы запрограммированную схему в сетке создания и запрограммировать её несколькими способами:%n%n1) Найди подходящий рецепт с помощью отвёртки в NEI и используй его.%n%n2) Щёлкни ПКМ, держа запрограммированную схему, чтобы открыть меню. В инвентаре при этом должна быть хотя бы отвёртка, иначе меню не откроется. Позже можно сделать и электрическую отвёртку.%n%n3) Используй Программатор схем из BartWorks. Он доступен только на MV, но не тратит прочность и работает на EU.%n%n4) Используй блок GT++ Программатор схем. Он стационарный и доступен только на MV, но позволяет автоматизировать процесс.%n%n%nЗадачи в этом квесте - просто демонстрация того, какие схемы можно запрограммировать. Как только ты поймёшь, как работают запрограммированные схемы, можешь просто нажать на галочку. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=У некоторых механизмов огромное количество рецептов. Чтобы избежать конфликтов, многие рецепты используют запрограммированные схемы, чтобы гарантировать правильность выполнения рецепта. Эти схемы не расходуются.%n%nВ этой сборке все одноблочные механизмы GregTech теперь имеют в правом нижнем углу интерфейса иконку-призрак схемы. Кликни по ней или прокрути колесико мыши, чтобы выбрать нужный номер. Это избавит тебя от необходимости вставлять физическую схему. Эта опция станет основным выбором для всех одноблочных механизмов. Эта функция также доступна для входных люков мультиблоков, которые ты начнешь использовать позже.%n%nЕсть несколько мест в сборке, где физические схемы всё ещё необходимы. Ты можешь сделать из LV электросхемы запрограммированную схему в сетке создания и запрограммировать её несколькими способами:%n%n1) Найди подходящий рецепт с помощью отвёртки в NEI и используй его.%n%n2) Щёлкни ПКМ, держа запрограммированную схему, чтобы открыть меню. В инвентаре при этом должна быть хотя бы отвёртка, иначе меню не откроется. Позже можно сделать и электрическую отвёртку.%n%n3) Используй Программатор схем из BartWorks. Он доступен только на MV, но не тратит прочность и работает на EU.%n%n4) Используй блок GT++ Программатор схем. Он стационарный и доступен только на MV, но позволяет автоматизировать процесс.%n%nЗадачи в этом квесте - просто демонстрация того, какие схемы можно запрограммировать. Как только ты поймёшь, как работают запрограммированные схемы, можешь просто нажать на галочку. # Quest: Double the Fun betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaw.name=§a§lВдвоём веселее @@ -14587,7 +14599,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYA.desc=Если тебе необхо # Quest: E_TOO_MANY_KEYS betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.name=§9§lО_СЛИШКОМ_МНОГО_КЛАВИШ -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=ОШИБКА: Слишком много клавиш для 104-клавишной клавиатуры.%n%nВ этом модпаке много назначаемых клавиш. Чтобы избежать конфликтов, многие не назначены по умолчанию. Назначены только те, что нужны прямо со старта. Обрати внимание, что сочетания клавиш NEI находятся в меню NEI, а не среди остальных сочетаний клавиш.%n%nВот список того, что делают некоторые из них:%n%n%nBetterQuesting%nТильда - Открывает журнал квестов%n%nDraconic Evolution%nV - Размещает предмет, который ты держишь в руках, на блок, на который ты смотришь.%n%nJourneymap%nB - Создает путевую точку%nCtrl+B - Открывает менеджер путевых точек%nJ - Открывает карту на полный экран%n= - Приближение (также работает и с миникартой)%n- - Отдаление%n%nInventory Tweaks%nR - Сортировка инвентаря%n%nShare Where I am%nINSERT - Размещает временный луч в том месте, куда ты смотришь, который будет виден тебе и другим игрокам%nSHIFT + INSERT - Размещает временный луч в том месте где §oты§r находишься который будет виден тебе и другим игрокам%nCTRL + INSERT - Передает позицию на которую ты смотришь другим игрокам%nCTRL + SHIFT + INSERT - Передает позицию на которой ты находишься другим игрокам%n%nWaila - Показывает информацию о том, на что ты смотришь%nNUMPAD1 - показывает/скрывает интерфейс Waila%nNUMPAD3 - показывает как скрафтить то, на что ты смотришь%nNUMPAD4 - показывает применение в крафтах того, на что ты смотришь%n%n%n[note]Если у тебя нестандартная раскладка клавиатуры, использование версии GTNH для Java 17-21 §oможет§r помочь тебе в использовании дополнительных клавиш для привязки.%n[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=ОШИБКА: Слишком много клавиш для 104-клавишной клавиатуры.%n%nВ этом модпаке много назначаемых клавиш. Чтобы избежать конфликтов, многие не назначены по умолчанию. Назначены только те, что нужны прямо со старта. Обрати внимание, что сочетания клавиш NEI находятся в меню NEI, а не среди остальных сочетаний клавиш.%n%nВот список того, что делают некоторые из них:%n%nBetterQuesting%nТильда - Открывает журнал квестов%n%nDraconic Evolution%nV - Размещает предмет, который ты держишь в руках, на блок, на который ты смотришь.%n%nJourneymap%nB - Создает путевую точку%nCtrl+B - Открывает менеджер путевых точек%nJ - Открывает карту на полный экран%n= - Приближение (также работает и с миникартой)%n- - Отдаление%n%nInventory Tweaks%nR - Сортировка инвентаря%n%nShare Where I am%nINSERT - Размещает временный луч в том месте, куда ты смотришь, который будет виден тебе и другим игрокам%nSHIFT + INSERT - Размещает временный луч в том месте где §oты§r находишься который будет виден тебе и другим игрокам%nCTRL + INSERT - Передает позицию на которую ты смотришь другим игрокам%nCTRL + SHIFT + INSERT - Передает позицию на которой ты находишься другим игрокам%n%nWaila - Показывает информацию о том, на что ты смотришь%nNUMPAD1 - показывает/скрывает интерфейс Waila%nNUMPAD3 - показывает как скрафтить то, на что ты смотришь%nNUMPAD4 - показывает применение в крафтах того, на что ты смотришь%n%n[note]Если у тебя нестандартная раскладка клавиатуры, использование версии GTNH для Java 17-25 §oможет§r помочь тебе в использовании дополнительных клавиш для привязки.%n[/note] # Quest: Safety First betterquesting.quest.AAAAAAAAAAAAAAAAAAAIcQ.name=§3§lБезопасность превыше всего @@ -14614,7 +14626,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7w.name=Беспроводной тер betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7w.desc=Данное улучшение даёт неограниченный радиус действия. Тебе даже больше не нужна беспроводная точка доступа! # Quest: Obtaining Ender Pearls -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.name=§e§d§c§6§lДобыча жемчуга эндера +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.name=§6§lДобыча жемчуга эндера betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.desc=Ты можешь как по старинке охотиться на эндерменов, надеясь на выпадение жемчуга, так и купить яйца спавна эндермена или же попытать счастья в Краю.%n%nА можешь поступить жестоко и засунуть эндермана в плавильню, чтобы переплавить его во вкусный жидкий жемчуг и отлить в форму.%n%nТы чудовище.%n%nНекоторые подземелья содержат спаунер эндерменов, используй их по своему усмотрению.%n%nЧтобы убрать эндерменам возможность телепортироваться, убедись, что ты накрыл плавильню так, чтобы они не видели небо.%n%nЕсли тебе повезло заполучить регенерирующегося эндермена, повесь на него бирку, чтобы он не пропал, а также, если ты играешь на сервере, то убедись, что твоя плавильня находится не в заприваченном чанке. # Quest: Numbers in the Corner? @@ -14670,8 +14682,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAM0Q.name=Нано кузница тир betterquesting.quest.AAAAAAAAAAAAAAAAAAAM0Q.desc=Нейтрониевые наниты движутся медленно, но это позволило им иметь сложную сеть нанитов. Если бы был материал, который мог бы двигаться сам по себе, он мог бы позволить создать ещё более сложный нанит с большими скоростями... К счастью, с полностью функциональным DTPF мы можем сделать его, трансцендентный металл.%n%n[note]То же самое, что и нейтрониевый нанит, но этот нанит позволяет создавать наниты 3-го уровня в нанокузнице.[/note] # Quest: Chemical Pseudo-Altercations -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM1w.name=Chemical Pseudo-Altercations -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM1w.desc=Learning more about the world and its ways is a sign of wisdom. However, the truly wise are the ones who know what is unimportant and can be skipped. For a true breacher of technology, the constraints of physics and chemistry are not essential. To skip past their technicalities, the Quantum Force Transformer comes into play.%n%nThis multi is meant to replicate the most popular and important processing lines in the pack's progression, mostly those related to chemistry. Because of recursion in recipes, where earlier tier materials are required to craft higher tier equivalents, there are a lot of early processing lines that stay up through progression. Even worse, they often need more and more machines to keep up with increasing speed demands. To save on lag, this multi will do those processing lines in one step and without most of the extra chemicals that are added to purify the inputs into the outputs.%n%nThe Quantum Force Transformer (QFT) is unlocked in UEV, after Optical Mainframes have been crafted, and with the addition of a single Eternal Singularity and other materials. It's a tall, 15x15 multiblock with many different casings, including two that are upgradable and decide the two tiers of the multi. Although it's available in UEV, the upgraded casings require more and more expensive materials, while also unlocking skips for more advanced processing lines. For example, a platline skip can be done in the earliest QFT tier, whereas a Kevlar skip can only be done in the last tier.%n%nEach recipe that the QFT has represents a single processing line or a big part of a line. The inputs for the early plastic skip, for example, are the basic components of the plastics on a molecular level (Carbon, Hydrogen, Oxygen, etc.), and not the multi-step chemicals that were used half a dozen tiers earlier. All recipes have 3 or more outputs, and every output has a chance to appear: the chance for each is 100%% divided by the number of outputs. To increase it, there are additional mechanics that can be used.%n%nSimply put, the QFT uses huge amounts of energy and quantum field stabilization to disassemble simple molecules and assemble them into more complex ones, without needing additives or constrained processes. The only addition to the base inputs that the multi requires is a specific catalyst, which the smart circuits use to guide the materials into what they ultimately transform into, but they are never consumed or lost in any way.%n%nThis direct process simplifies long processing chains to one step, but it has two consequences: it makes the process expensive, given the extreme conditions needed to undergo the transformation (in a similar way to fusion), but it also generates many different outputs at once, none of which are guaranteed, and it's impossible to choose between them without adding something else into the setup to alter the conditions inside the QFT in some way. Throwing more energy into the multi won't do anything, and better materials don't seem to work, so what is the next step? That is what the next two quests will answer.%n%n[note]Tip: Use multiple Bulk Catalyst Housings to run additional QFT recipes within the same structure[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM1w.name=Химические псевдопревращения +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM1w.desc=Познавать мир и его законы - признак мудрости. Однако по-настоящему мудры те, кто знает, что не имеет значения и может быть пропущено. Для истинного взломщика технологий ограничения физики и химии несущественны. Чтобы обойти их технические сложности, на сцену выходит Квантовый силовой преобразователь.%n%nЭтот мультиблок предназначен для воспроизведения самых популярных и важных производственных цепочек в процессе прохождения сборки, главным образом тех, что связаны с химией. Из-за рекурсии в рецептах, где материалы более ранних этапов требуются для создания их улучшенных аналогов, множество ранних производственных линий остаются актуальными по мере прогресса. Ещё хуже то, что для поддержания растущих скоростей им требуется всё больше механизмов. Чтобы сократить лаг, этот мультиблок выполняет такие процессы за один шаг и без большинства дополнительных химикатов, обычно используемых для очистки входных материалов до нужных продуктов.%n%nКвантовый силовой преобразователь (QFT) открывается на UEV тире после создания оптических мэйнфреймов, при добавлении одной Вечной сингулярности и других материалов. Это высокий мультиблок размером 15x15 с множеством разных корпусов, включая два улучшаемых, которые определяют два тира мультиблока. Хотя он доступен на UEV тире, улучшенные корпуса требуют всё более дорогих материалов, а также открывают возможность пропуска более продвинутых производственных линий. Например, пропуск платиновой линии можно сделать уже на первом тире QFT, тогда как пропуск Кевлара доступен только на последнем.%n%nКаждый рецепт QFT представляет собой одну производственную линию или крупную её часть. Входы для пропуска ранних пластиков, например, - это базовые компоненты пластиков на молекулярном уровне (углерод, водород, кислород и т. д.), а не многоступенчатые химикаты, использовавшиеся за полдюжины этапов до этого. Все рецепты имеют 3 или более выходов, и каждый выход имеет шанс появления: вероятность для каждого равна 100%%, делённым на количество выходов. Чтобы увеличить этот шанс, можно использовать дополнительные механики.%n%nПроще говоря, QFT использует огромное количество энергии и стабилизацию квантового поля, чтобы разбирать простые молекулы и собирать их в более сложные, без добавок или ограниченных процессов. Единственное, что требуется добавить к базовым входным материалам, - это особый катализатор, который используются в "умных" схемах, чтобы направлять материалы в нужное состояние, но он никогда не расходуется и не теряется.%n%nТакой прямой процесс упрощает длинные производственные цепочки до одного шага, но имеет два следствия: он делает процесс дорогим из-за экстремальных условий, необходимых для преобразования (подобно термоядерному синтезу), но также порождает множество различных продуктов одновременно, причём ни один из них не гарантирован. Невозможно выбрать, какой именно получится, если не добавить в установку что-то, что изменит условия внутри QFT. Подавать больше энергии не поможет, и использование лучших материалов тоже не даёт результата. Так что же дальше? Ответ на этот вопрос дадут следующие два квеста.%n%n[note]Совет: Используй несколько объёмных хранилищ катализаторов, чтобы запускать дополнительные рецепты QFT в одной и той же структуре[/note] # Quest: Precise Assembler betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEg.name=Прецизионный авто-сборщик @@ -14693,9 +14705,9 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Добро пожаловать betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.name=UV Power Per Turbine betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.desc=Как только ты достаточно продвинешься на этапе ZPM и сможешь создавать ZPM энерговыводы, ты сможешь увеличить выход каждой турбины до 524,288 EU/t. При таком значении ограничение материалом турбины становится менее значимым, и можно значительно повысить общую мощность одного термоядерного реактора. Можно покрыть весь выход гелиевой плазмы из одного реактора с помощью 3 плазменных турбин, если выбрать правильные материалы:%n%nБольшая турбина из прочной композитной стали 235%% 473,759 EU/t%nБольшая турбина из катализатора атомного разделения 206%% 409,663 EU/t%nБольшая турбина из адамантия 206%% 413,280 EU/t%nБольшая турбина из дракония 175%% 220,500 EU/t (прочная)%nБольшая турбина из нейтрония 165%% 249,480 EU/t (очень прочная)%n%nВыход энергии и итоговая эффективность могут сильно различаться в зависимости от используемых турбин. Некоторые из них, например, ихорий и нейтроний, практически вечны, в то время как другие нужно будет время от времени заменять, но они дают более высокую эффективность. Если ты хочешь получить больше энергии с одной турбины, приблизившись к пределу энерговывода, можно увеличить поток плазмы в турбину - но будь осторожен! Ты не сможешь превысить предел энерговывода, и при увеличении потока также будет снижаться эффективность. Более конкретные значения потерь эффективности можно найти в квесте "Плазменная турбина" на странице LuV.%n%nСоздай обычный или буферизированный ZPM энерговывод, чтобы завершить квест. -# Quest: High Temperature Super Breeder -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§6§6§lHigh Temperature Super Breeder -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of pebble reactors?%n%nIt's called the High Temperature Gas-cooled Reactor (HTGR), and it uses fuel pebbles and consumes power. However, it doesn't really make a lot of power, and doesn't even match the EU/t of THTR, despite being much more expensive. The multiblock structure is basically the same, a huge reactor around 12x12x12 blocks in size, with 500+ casings made with Europium. What it doesn't make in power, it compensates in breeding, however.%n%nFor the unaware, this is expensive. Pebble reactors work by stuffing the reactor absolutely full of pebbles, and then the reaction will keep going for, essentially, forever. In this case, you will have a fully automated source of almost endless Lutetium, Plutonium and other things that will be explained in the following quests, alongside the production of fuel and the processing of outputs. What this means is that this is an expensive multiblock, but it's placed at a tier in which this expense is actually reasonable, if there is a need for immense, endless breeding of many outputs.%n%nIf you're on the fence about building this, check the next quests to learn more about the fuel and outputs.%n%nNotes:%n%nHTGR has an internal buffer for fuel and only one input bus is required (any will do), as well as only one output bus (reactor automatically compresses every 64 burned pellets into one ball, so you need 6 slots or more to avoid problems with voiding at full capacity).%n%nReactor requires only 72k out of 720k pebbles to operate, but running at minimum capacity means that you will not get any bonuses, such as lower recipe time and higher amount of pebbles processed per cycle.%n%nThis multi consumes 1A LuV when operating, no matter how many pebbles are inside, but it also generates Hot Coolant as it runs. If you use it to generate power, you will gain more EU than is consumed by the reactor.%n%nIn this reactor, the throughput increases with the amount of pebbles put into it.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock. +# Quest: High Temperature Gas-cooled Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§6§6§lHigh Temperature Gas-cooled Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of gas-cooled reactors? Have you heard of Pebble Bed reactors? Well now you have both!%n%nThe High Temperature Gas-cooled Reactor (HTGR) uses specially prepared fuel pellets to heat coolant gas (helium) that's pumped in a closed loop through the reactor and heat exchangers. The reactor requires a constant supply of helium gas and power in order to power the pump that keeps the coolant loop working.%n%nThis reactor allows breeding of rare resources (§5Indium§r,§9Osmium§r), fissile materials (§aU235§r,§cPu239§r,§4Pu241§r), can supply you with §dLutetium§r and also unlocks alternative recipes for §dEuropium§r and §7Americium§r via the elusive §2Promethium§r.%n%nThe disadvantage of this reactor is it's expensive nature. Pebble reactors work by stuffing the reactor full of pebbles, none of which require rare resources but rather a large amount of common ones. Even though a lot can be recycled, you still need to keep the reactor filled to get decent speed. As a reward for this upkeep cost, you get a decent production for many different outputs.%n[note]%nNotes:%n%nHTGR has an internal buffer for fuel and gets faster the more fuel you put inside according to the formula §6eff=1-(1-x)^3§r%n%nThis multi consumes 0.2A IV when operating and this amount increases when lacking helium gas. %nThe amount of Helium gas increases with the amount of helium gas stored.%n%nReactor speeds up immensely when supplied with either/both IC2 Coolant or Water, if the amount of supplied fluid is not full the bonus speed is applied linearly.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock.%n%nFor exact numbers visit HTGR-Controller-Tooltip.as/always%n[/note] # Quest: Two Million Turbines betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcw.name=Two Million Turbines @@ -14711,7 +14723,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiQ.desc=Тебе вероятно ну # Quest: Hypogen Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.name=§6§lМодернизация катушек до гипогеновых -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§o§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. # Quest: Eternal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.name=§6§lМодернизация катушек до вечных @@ -14750,12 +14762,12 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMzw.name=Нано кузница тир betterquesting.quest.AAAAAAAAAAAAAAAAAAAMzw.desc=There must be a way to make a nano scale robots to work in a machine. Carbon ones can be made in an assembly line, but very inefficiently. There must be a better way.%n%nWhat about a Nano Forge, able to cut up blocks into nano-thin sheets and then creating the first nanite, which helps create thousands of them in mere seconds.%n%n[note]The Nano Forge is a big multiblock requiring lots of power over the course of a couple minutes. It is able to use TT energy hatches (including lasers). The controller must have a carbon nanite inside to make tier 1 recipes.[/note]%n%n[note]Despite what NEI might claim there are no minimum voltages for the Nano Forge recipes. If you want to do a recipe you just have to achieve the minimum EU/t required, no matter the voltage[/note]. # Quest: Prototype Matter Manipulator -betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.name=§9§lPrototype Matter Manipulator -betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.desc=The §4§lMatter Manipulator§r is an extremely powerful tool that you can use during your entire playthrough. It is essentially a survival version of world-edit that is custom made for the GTNH player's convenience.%n%nThe §3§lPrototype Matter Manipulator§r is expectedly the least powerful, most rudimentary version. You can only use the §5§lGeometry Mode§r to create and manipulate shapes for use in building. You will §nnot§r be able to remove blocks until you install an upgrade unlocked in §2§lEV§r.%n%nFor the most accurate and detailed information visit: [url]https://github.com/RecursivePineapple/MatterManipulator/blob/master/README.md[/url]%n%n[note]The best way to learn about it is to use it! Experiment with the UI and become familiar with how it works.[/note]%n%n[warn]Checkout the Building Better Bases tab for the complete Manipulator questline.[/warn] +betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.name=§9§lПрототип манипулятора материи +betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.desc=§4§lМанипулятор материи§r это невероятно мощный инструмент, который поможет тебе в прохождении сборки. По сути, он заменяет собой мод World Edit и имеет возможность работы с GTNH блоками и механизмами.%n%nThe §3§lПрототип манипулятора материи§r, как и следует из названия - его самая слабая и простая версия. В нём доступен только режим §5§lГеометрия§r, что позволяет создавать и менять различные геометрические формы при постройке. Ты §nне§r сможешь удалять блоки с его помощью, пока не вставишь в него улучшение, которое открывается на §2§lEV§r этапе.%n%nДля подробной и более детальной информации про этот инструмент загляни сюда:[url]https://github.com/RecursivePineapple/MatterManipulator/blob/master/README.md[/url]%n%n[note]Лучший способ научиться им пользоваться - это практика! Пощёлкай различные пункты в его интерфейсе (открывается по СКМ).[/note]%n%n[warn]Загляни во вкладку "Постройка лучших баз" за полной цепочкой квестов на Манипулятор материи.[/warn] # Quest: Matter Manipulator MKII betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.name=§c§lMatter Manipulator MKII -betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§o§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3%n§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3%n§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter +betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter # Quest: Ozonation betterquesting.quest.E9atHD5uR9CC0G1qEeFDmQ.name=§c§lОзонирование @@ -14798,17 +14810,21 @@ betterquesting.quest.WqDynhbQQ4GdNMKm0BlbcQ.name=Обработка высоко betterquesting.quest.WqDynhbQQ4GdNMKm0BlbcQ.desc=For even more pure water, you will need to use strong lasers to precisely bombard the water and remove impurities. As usual with the waterline, this multiblock presents you with a complex automation puzzle to solve. # Quest: Matter Manipulator MKI -betterquesting.quest.Y4bRCOWFTgyxdTJXWXjFfA.name=§b§lMatter Manipulator MKI +betterquesting.quest.Y4bRCOWFTgyxdTJXWXjFfA.name=§b§lМанипулятор материи MKI betterquesting.quest.Y4bRCOWFTgyxdTJXWXjFfA.desc=The MKI is where you really start unlocking the potential of the Matter Manipulator. This new one has a §264 Block§r range and a §264 Block/Second§r speed limit.%n%nUnlike it's prototype predecessor, this now has §53 new modes§r made available to you:%n%n§l- Geometry§r: Places standard blocks in a selected and configurable shape.%n%n§l- Cable§r: Allows you to place AE and GT cables & pipes in lines (and connecting them automatically).%n%n§l- Exchange§r: Allows you to swap large swaths of blocks like the TC Equal Trade Focus.%n%nAdditionally, it can now connect to your §5AE network§r for automatically transferring items and liquids. You can link the tool in your security terminal and use it while within wireless range.%n%nWhen something is placed into the world, the tool will §3pull§r from inventories in this order:%n1 - ME system%n2 - Player's inventory%n3 - Uplink§r%n%nWhen something is removed from the world, the tool will §3push§r into inventories in this order:%n1 - ME system%n2 - Uplink%n3 - Player's inventory%n4 - The Ground (Items Only)%n%n[note]This also comes stock with the ability to remove blocks, so there is no need for another excavation upgrade.[/note] # Quest: Matter Manipulator MKIII -betterquesting.quest._zwtTNh-SG6B4wp221XPcQ.name=Matter Manipulator MKIII -betterquesting.quest._zwtTNh-SG6B4wp221XPcQ.desc=The MKIII is the final upgrade in the Matter Manipulator series, and grants you access to it's most heightened capabilities. With §210x§r the EU storage as the MKII, it also boasts an §5§lUnlimited§r block range and can handle placing §21024 Blocks / Second§r.%n%nFeature wise, the MKIII comes with all of the same abilities as the MKII, except now with the ability to use the §3§lQuantum Uplink§r, though you won't be able to build that multiblock until §4§lUV§r. +betterquesting.quest._zwtTNh-SG6B4wp221XPcQ.name=Манипулятор материи MKIII +betterquesting.quest._zwtTNh-SG6B4wp221XPcQ.desc=MKIII - это финальное улучшение в серии Манипуляторов материи, которое открывает доступ к его самым продвинутым возможностям. С §210x§r большим запасом EU по сравнению с MKII, он также обладает §5§lНеограниченной§r дальностью действия и может устанавливать §21024 блока/секунду§r.%n%nЧто касается функций, MKIII обладает всеми возможностями MKII, но теперь с возможностью использовать §3§lКвантовый Uplink§r, хотя построить этот мультиблок ты сможешь только на §4§lUV§r тире. # Quest: Creative Flight With MagLev -betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.name=§6§lCreative Flight With MagLev +betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.name=§6§lЛетаем как в креативе с помощью магнитной левитации betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.desc=Getting annoyed trying to reach pipes and conduits around your base? Look no further than the §5§lMagLev Harness§r!%n%nWith the MagLev, you can have creative flight whenever you are within range of a MagLev Pylon and have the Harness equip.%n%nThis will work even when unpowered, however the range of the Pylon gets doubled when it's given §21A§r of it's corresponding tier of power. The MagLev will only draw power while you are in-range, not passively. A Harness can only be tethered to one Pylon at a time, but a Pylon can attach to any number of Harnesses. Will only consume 1A §nregardless§r of how many Harnesses are tethered to the Pylon§r.%n%n[note]Check the tooltip to see the range of your chosen Pylon, the MV one has a maximum range of 16 (33 x 33 x 33) when powered![/note] +# Quest: Powerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.name=§6§lPowerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.desc=Congratuations on your first EBF!%n%nThroughout your GTNH gameplay you will end up creating hundreds of multiblocks, and will very likely run into a multitude of power failures at some point. %n%nFortunately, we have a dedicated system for helping you stay informed of exactly when and where these power failures occur §3(though the 'why' portion is up to you to figure out!)§r.%n%nWhen a multiblock powerfails, you will receive a notification in §5chat§r, in addition to a visible icon on §5screen§r, and an icon visible on your §5map§r. %n%n§lYou can clear these notifications by§r:%n- Clicking into the multiblock that has powerfailed%n- Deleting the notification in JourneyMap%n- Typing §4/powerfails clear§r%n%nFor those playing §2multiplayer§r, anyone who is on your §2team§r will receive the §2same notifications§r. §2§nOne person§r clearing a notification should clear it for§2 §nall players§r.%n%n[note]This feature uses the same team system as wireless EU. Use to team up.[/note]%n%nAll of these features can be turned off in the gregtech config. If you want the on screen icon to disappear use §4§l/powerfails hide§r. For all in-game options use §4§l/powerfails help§r. + # Quest: Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.name=Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.desc=Absolute Baryonic Perfection! This multiblock allows you to create water that is pure even on the subatomic level. Not a single quark is out of place in Grade 8 Purified Water. Thanks to this purity, even more advanced processes are possible, starting with reducing the processing time of Optical Boules and increasing yield on Optical Chips.%n%nWhile the tooltip is certainly a lot less intimidating than the one of the Degasser, automating this process will not be an easy challenge. Have fun solving the puzzle! @@ -14862,7 +14878,7 @@ betterquesting.quest.sZ9d2SzSSLSc9tccXG_L4g.name=Коагуляция betterquesting.quest.sZ9d2SzSSLSc9tccXG_L4g.desc=Ты хочешь начать использовать новый Европий для создания ещё более качественных вафель, но оказывается, что старые методы получения очищенной воды больше не подходят. Тебе придётся сначала использовать установку флоккуляционной очистки воды, чтобы получить ещё более чистую воду. Для работы этого механизма потребуется большое количество гидроксохлорида алюминия, но, к счастью, ты сможешь вернуть весь хлор, если правильно переработаешь отработанную жидкость. # Quest: Dark Steel Chest -betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.name=§5§6§lСундук из тёмной стали +betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.name=§6§lСундук из тёмной стали betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.desc=После перехода на тёмную сторону, тебе стал доступен ещё более вместительный сундук - из тёмной стали. Возможно, дальше есть варианты ещё лучше?%n%n[note]Как и в случае с предыдущими тирами сундуков, ты также можешь улучшить его, используя подходящий предмет для улучшения.[/note] # Quest: Thaumometric Essentia Cell @@ -14876,6 +14892,10 @@ betterquesting.quest.xdiDnTdpTgW6POwCuDlPgg.desc=Получив доступ в betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.name=Триггер: Пропуск нано-ботинок путешественника betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.desc= +# Quest: Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.name=Триггер: Пропуск очков ночного зрения +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.desc=Пропуск здесь для тех, кто получает очки в lootbag. + # Quest: Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.name=Триггер: Пропуск гафния betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.desc=Без описания @@ -14934,7 +14954,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAISw.desc=Complete collecting the hybrids # Quest: Bees Template betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.name=Пчелиный шаблон -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. # Quest: Trigger: Silicone Rubber Skip betterquesting.quest.AAAAAAAAAAAAAAAAAAAL2A.name=Триггер: Пропуск силиконовой резины diff --git a/.minecraft/config/txloader/load/betterquesting/lang/template.lang b/.minecraft/config/txloader/load/betterquesting/lang/template.lang index 310b6158..b6ad813b 100644 --- a/.minecraft/config/txloader/load/betterquesting/lang/template.lang +++ b/.minecraft/config/txloader/load/betterquesting/lang/template.lang @@ -31,7 +31,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAABg.desc=You won't always get food rewar # Quest: ...What You Sow betterquesting.quest.AAAAAAAAAAAAAAAAAAAABw.name=§9§l...What You Sow -betterquesting.quest.AAAAAAAAAAAAAAAAAAAABw.desc=If you, by chance, did read the previous quest and planted the carrots, then you're fine.%n%nMeanwhile, you should turn some more fruits and vegetables into seeds, and increase the size of your farm to get a steady supply of food. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAABw.desc=If, by chance, you did read the previous quest and planted the carrots, then you're fine.%n%nMeanwhile, you should turn some more fruits and vegetables into seeds, and increase the size of your farm to get a steady supply of food. # Quest: Get That Stone betterquesting.quest.AAAAAAAAAAAAAAAAAAAACA.name=§9§lGet That Stone @@ -165,7 +165,7 @@ betterquesting.quest.4g20EVdxSWyOUMhZXkcIWQ.desc=There are many more backpacks: # Quest: A Better Furnace! betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.name=A Better Furnace! -betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals! +betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals!%n%n[warn]Will not process all items that a regular furnace will. Check NEI for more detail.[/warn] # Quest: Ready, Set, Go! betterquesting.quest.AAAAAAAAAAAAAAAAAAAADw.name=§2§lReady, Set, Go! @@ -180,7 +180,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEg.name=§2§lBasic Processing betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEg.desc=Most things are unavailable at the moment, so let's begin with something simple. Take some of your cobblestone and smelt it into regular stone. Since this modpack is evil, you'll need to use wood for that. How much fun is that?! # Quest: Macerator v0.1 Alpha -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEw.name=§1§2§lMacerator v0.1 Alpha +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEw.name=§2§lMacerator v0.1 Alpha betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEw.desc=This fancy little device works (almost...) like a macerator. Some people say it's even better, since it does not require power, yay! You only need to craft one for this quest, but you probably should make some more if you can...%n%n[note]The mortar lets you make flint much, much more efficiently - you only need one gravel instead of three. Many tools and stations you'll make in the future will also open up better crafting recipes for things you can already make as well. If you need something but are hard up on resources, use NEI to check the recipes for that item - you may have options you didn't before.[/note] # Quest: Gravel: The Gathering @@ -200,7 +200,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAFw.name=§2§lSomething to Carry Liquid betterquesting.quest.AAAAAAAAAAAAAAAAAAAAFw.desc=You tried to move water with your bare hands, which didn't work at all. Luckily, you remember how to make a bucket out of clay dust.%n%nPut it in a mortar to get small clay dust which can be crafted to clay dust. # Quest: Getting (Char)coal -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.name=§1§2§lGetting (Char)coal +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.name=§2§lGetting (Char)coal betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.desc=Now you can make the bricks for your first multiblock structure. 104 bricks to be exact. Good that you just collected a lot of resources! What a coincidence...%n%nThe bricks you'll need are somewhat special. Make sure to craft the correct ones. With that done, let's build a coke oven to get some charcoal or coal coke! It may be useful to note that the oven doesn't automatically output its fluid contents. Faucets and pumps can help to change that. # Quest: Forming Press v0.1 @@ -237,7 +237,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIQ.desc=While using your wooden tools i # Quest: Zinc Gravel betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIg.name=§2§lZinc Gravel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIg.desc=You can find it in chunks of gravel on the surface.%n%nUse as little as possible and save the rest for when you get a macerator in Steam age, you'll get twice as much.%n%nIf you can't find any, you can buy them in the Coins tab.%n%nIf you get enough and fully process it, you can also get gallium for gallium arsenide in LV age. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIg.desc=You can find it in chunks of gravel on the surface.%n%nUse as little as possible and save the rest for when you get a macerator in Steam age, you'll get twice as much.%n%nIf you can't find any, you can buy them in the Coins tab.%n%nIf you get enough and fully process it, you can also get Gallium for Gallium Arsenide in LV age. # Quest: Making Bronze betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIw.name=§2§lMaking Bronze @@ -265,10 +265,10 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKA.desc=As you've gathered and crafted # Quest: Don't Burn Your Fingers! betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.name=§2§lDon't Burn Your Fingers! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.desc=You have decided it's time to make some tasty pizza, but your fingers got burned badly. Reading an ancient cookbook you discovered a pair of magical items that would allow you to carry anything hot, even lava in a bucket.%n%n§6§5The gloves have to be placed in the Baubles ring slots. Order does not matter.%n%n§rFor the protection effect, the hot item has to be in your active slot. I wonder if there is some way to carry more than a few buckets at a time? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.desc=You have decided it's time to make some tasty pizza, but your fingers got burned badly. Reading an ancient cookbook you discovered a pair of magical items that would allow you to carry anything hot, even lava in a bucket.%n%n§5The gloves have to be placed in the Baubles ring slots. Order does not matter.%n%n§rFor the protection effect, the hot item has to be in your active slot. I wonder if there is some way to carry more than a few buckets at a time? # Quest: Cow Tipper -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKg.name=§2§r§2§lCow Tipper +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKg.name=§2§lCow Tipper betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKg.desc=Before you had to kill some pigs and sheep to complete quests. Now it's time to kill some cows and hopefully get some leather. If you are lucky and get a cow trophy you may never need to kill another cow in the future. # Quest: Cotton, Cotton and More Cotton @@ -280,7 +280,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2A.name=§2§lYour First Tool betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2A.desc=When your tinkers tables are ready, you can craft your first §oreal§r tool. If you didn't find a village yet to grab some parts from the chest, you can only craft flint tools.%n%nLet's start with a pickaxe, an axe, and a shovel.%n%nKeep in mind that most of the original tool parts from Tinker's Construct are not shown in NEI. That doesn't mean that you can't craft them - use the tooltips on patterns and molds as guidance.%n%nYour new tools are weak at first, but the more you use them the better they will get. You get a modifier slot after some levels, needing more as you level it up. They will level up to level 99 if you play long enough, with 20 modifier slots. Tool parts can be replaced for a bit of level XP, however the tool must be fully repaired first.%n%nYou need to level up the mining level each time you replace the parts to unleash the full power of the pickaxe. Stone->Copper for this pickaxe. If you manage to get a Zombie, Skeleton, or Creeper head, you can use it to skip the level-up process. This doesn't use up a modifier level, but does change the look until you change the pickaxe part out.%n%nItem=Usable when mining level is X or less%nZombie=1%nSkeleton=2%nCreeper=4%nWither Skeleton=7%nNether Star=8%n%nYou could use a paper binding to add an extra modifier, but you will also get modifiers with tool levels. # Quest: Upgrade 2.0 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.name=§2§k§l§l§r§2§lUpgrade 2.0 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.name=§2§lUpgrade 2.0 betterquesting.quest.AAAAAAAAAAAAAAAAAAAB2g.desc=Find iron, copper and tin ore. Very funny... How can you mine these with just a flint pickaxe?%n%nI have an idea; bring me some of the stone you mined with your flint pickaxe and I will give you a better tool head in exchange.%n%nRemember to level it up again either with monster heads or by mining. # Quest: Malachite @@ -288,7 +288,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4A.name=§2§lMalachite betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4A.desc=Another copper source is "malachite" which can be found between Y 10-40. This vein contains more iron ore variants like "brown limonite", "yellow limonite" and "banded iron ore".%n%nTo see where an ore can be found, click the raw ore in NEI, and it will show you more details. Works with small ores too. # Quest: Creosote -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.name=§l§2§lCreosote +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.name=§2§lCreosote betterquesting.quest.AAAAAAAAAAAAAAAAAAAB4Q.desc=I guess you already turned some wood into charcoal and wonder what to do with all this creosote? Well, you can burn it in a normal Furnace to cook your food or anything else, or you can make some torches with it. You can save up on the Coal variants, while at the same time keeping the Coke Oven running for the items you really need.%n%nYou can use an Iron or Clay Bucket to pick up the Creosote, either through the icon in the machine's interface, or by right-clicking the Coke Oven with an empty bucket in hand.%n%nYou will eventually want to automate Coke Ovens, and that's when you can use it to generate power. This is mostly LV content, but the singleblock option is the GT++ Semifluid Generator, whereas the multiblock option is the Railcraft Liquid Fueled Boiler. You'll unlock the quests for these when the time comes. # Quest: Animal Farms @@ -336,7 +336,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB8g.name=§2§lXP Usage?! betterquesting.quest.AAAAAAAAAAAAAAAAAAAB8g.desc=Exploring some dungeons or fighting mobs probably gave you a lot of XP. Better use it to get iron, copper, tin, or other useful dusts before you die.%n%nPlace your tank on the ground and a drain on top. Now you can fill it with XP.%n%nBy the way, you discovered that while the seared tank doesn't hold much, it doesn't lose contents when broken, and full tanks can stack. I wonder if that information is useful... # Quest: Better Than Barrels -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.name=§1§2§lBetter Than Barrels +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.name=§2§lBetter Than Barrels betterquesting.quest.AAAAAAAAAAAAAAAAAAAC1w.desc=While barrels offer a slot for a single item, drawers can have up to 4 slots each, holding 16 stacks per slot.%n%nHowever, they do come with some downsides. You won't be able to make them point up or down, and you can only access the contents from the front. The automation can use any side. # Quest: Compact Drawers @@ -348,7 +348,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC2Q.name=§2§lFraming Drawers betterquesting.quest.AAAAAAAAAAAAAAAAAAAC2Q.desc=Now you can really make some swaggy and §oeven fancier§r drawers by using this table, all you have to do is place some decorative blocks and it will take their texture, the TOP left is the outer square, bottom left is for the front face, and top right is for the borders. This table works with almost all decorative blocks. # Quest: Redstone, Early Game Processing -betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.name=§1§2§lRedstone, Early Game Processing +betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.name=§2§lRedstone, Early Game Processing betterquesting.quest.AAAAAAAAAAAAAAAAAAACFw.desc=Are you wondering how to process raw redstone ore without a macerator?%n%nUse the hammer in the crafting table to get some crushed redstone ore from your raw redstone ore. After that, use the hammer in the crafting table again to get some impure redstone dust.%n%nLastly, fill a cauldron with water and drop the whole stack of dust into it, either manually or by pressing Ctrl+Q. The cauldron can handle the entire stack with the same amount of water. You will get pure redstone dust for your redstone needs.%n%n§3You could also take the hammer with you on your mining trip and break the redstone ore with it directly to get crushed redstone ore, thus skipping the raw redstone ore. # Quest: Fallen From the Sky @@ -376,7 +376,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEaQ.name=§2§lRedstone? Haste! betterquesting.quest.AAAAAAAAAAAAAAAAAAAEaQ.desc=Mining and digging can be soooo slow. Get some redstone on your pick, shovel or axe to make it faster. You can use the Crafting Station to upgrade your tool 8 dust at a time. Later when you get a compressor you can use blocks to do 9 per block. # Quest: Divine Rod of the Gods? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.name=§2§e§k§l§r§3§2§lDivine Rod of the Gods? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.name=§2§lDivine Rod of the Gods? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4A.desc=The Ore Finder Wand reduces the tedium of locating needed veins. If you're not sure how to craft Magnetic Iron Rod for it, check its Shapeless Crafting tab in NEI.%n%nOnce you put an ore sample into the wand, it will tell you if this ore is nearby. When you get close to the target, you will hear the sound, and the wand will tilt down to the point of being upside-down if there's a lot of target ore nearby.%n%nUse NEI to figure out which ore is the best for your search. If you don't have the needed ore, some basic ones can be purchased in the Coins tab.%n%nOpen the wand's inventory with Shift+RMB when looking at the ground. Put the sample ore into the slot.%nThe rod has a 60-block range both up and down, so it can miss a vein that is located very low or if you are above the sea level.%n%nThe rod appears to work based on the GT's Material system, so anything of the same material will work.%nThat includes crushed ores, dusts, ingots, gems, rods, you name it. For things that don't belong to a particular Material, the rod appears to search only for that exact block - for instance, you won't detect small ores with the usual ore block.%n%nIf the detected ore is a part of a vein, you will see a discovery message in the chat, and the vein will be automatically logged into the visual prospecting tab of your journey map.%n%nThe wand also works from inventory and hotbar, so you don't need to be actively holding it, but you get style points if you do.%n%nThe ore in the wand is stored with the player, not the wand. In other words, remove the ore if you want to give the wand to your teammate.%n%nThe Ore Finder Wand doesn't work in space! The vast cosmic energies of the sun interfere with its inner workings! Or the devs want you to use something more complicated than a stick. You choose. # Quest: A Better Crafting Table @@ -415,9 +415,9 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPA.desc=...But she'll never stop becaus betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.name=§2§lNo Self-Healing Tools Here...Yet betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.desc=In this pack you have to first gain expertise in Thaumcraft to craft the Tinker's Construct Ball of Moss. Go and become a dangerous wizard, and you'll gain the power needed to craft the Ball of Moss and make your tools heal themselves. Of course, you need to get to the Twilight Forest and get some aluminium ingots before you can begin. The Ball of Moss is in the GTNH tab of the Thaumonomicon, and requires infusion. There are many other great things in the Thaumonomicon, but be wary of warp.%n%nHave a beer to prepare for your long journey. -# Quest: Options For Finding Zinc in This Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.name=§2§lOptions For Finding Zinc in This Tier -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.desc=It can be hard to find Zinc Gravel Ore on old servers or unlucky world seeds.%n%nThe alternatives are:%n- Buy the zinc gravel in the Coins Coins coins tab,%n- Searching for small zinc ore in the overworld,%n- A recipe with XP buckets on a crafting table.%n%nOnce you reach LV, you can get zinc from processing various ores like antimony, sphalerite, tetrahedrite and tin.%nCheck NEI for more options. +# Quest: Options For Finding Zinc +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.name=§2§lOptions For Finding Zinc +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.desc=It can be hard to find Zinc Gravel Ore on old servers or unlucky world seeds.%n%nThe alternatives are:%n- Buy the Zinc Gravel Ore in the Coins, Coins, Coins tab,%n- Search for Small Zinc Ore in the overworld,%n- Use the recipe with XP buckets in a crafting table.%n%nOnce you reach LV, you can get zinc from processing various ores like antimony, sphalerite, tetrahedrite and tin.%nCheck NEI for more options. # Quest: How to Open Your Wooden Doors? betterquesting.quest.AAAAAAAAAAAAAAAAAAAJHQ.name=§2§lHow to Open Your Wooden Doors? @@ -614,7 +614,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAABuQ.desc=Trade three Basic lootbags to g # Quest: Tool Forge betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5Q.name=§3§lTool Forge -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5Q.desc=After getting obzinite, it's time to craft a tool forge for making bigger (and better) Tinkers tools.%n%n§Y§3You do not have to use iron to create the forge; you can also use other materials like tin or copper, among others. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5Q.desc=After getting obzinite, it's time to craft a tool forge for making bigger (and better) Tinkers tools.%n%n§3You do not have to use iron to create the forge; you can also use other materials like tin or copper, among others. # Quest: One Block Mining is so Old School betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5g.name=§3§lOne Block Mining is so Old School @@ -866,11 +866,11 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAw.name=Tier 1 - LV betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAw.desc=The first "voltage" tier of this pack. Things should be a little easier with some of the machines you can now make, and almost every type of machine is now available, try not to be overwhelmed. You can get away with using LV machines for automating processing of things like polyethylene or electrolyzing water the whole game, so consider setting that up when you need it. # Quest: Handle Resources Like a Bo$$ #1 -betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.name=§5§6§l§5§lHandle Resources Like a Bo$$ #1 +betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.name=§5§lHandle Resources Like a Bo$$ #1 betterquesting.quest.53iZp0DzRzidBo4-kUsWGg.desc=A feat of human engineering at your disposal!%n%nThis machine allows you to filter by machine recipe type and allows you to effortlessly set up automations. To use it simply put a machine of any type into the GUI to create a filter, e.g. a Macerator will allow the machine to only accept items that can be macerated. The same machine can be used to create an inverse filter (a button in the GUI) that will allow you to exclude all items that can be processed by that machine. # Quest: Welcome to Tier 1, LV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWA.name=§5§r§5§lWelcome to Tier 1, LV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWA.name=§5§lWelcome to Tier 1, LV betterquesting.quest.AAAAAAAAAAAAAAAAAAAAWA.desc=Why, hello there! It seems you've made it into the electrical age. Don't be so quick to throw away your steam machines, you'll probably want to keep using them for a while.%n%nTo make your life easier, you'll want to focus on getting a wiremill and bender first... once you suffer through making all the machine components.%n%nAfter that, the polarizer, assembler, lathe, and chemical reactor+fluid solidifier (for rubber) all help make things cheaper.%n%nLV machines are more energy-efficient than their steam counterparts because steam machines convert Steam to Power with 50%% efficiency, when the starting LV Steam Turbine has 85%% efficiency.%n%nULV doesn't exist. # Quest: Damn You, Wire Cutter! @@ -1014,7 +1014,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACIA.name=§5§lCompact? Or is it? betterquesting.quest.AAAAAAAAAAAAAAAAAAACIA.desc=It's a compressor but that doesn't mean it's compact...%n%nIt is highly recommended to get one of these electric compressors, as the efficiency in terms of coal/steam used to compress something is a lot better when using EU.%n%n[note]You can also consider using the steam multiblock instead if you want.[/note] # Quest: Suction Device... Nice -betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.name=§3§5§lSuction Device... Nice +betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.name=§5§lSuction Device... Nice betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.desc=I hope you're not thinking about what I'm thinking you're thinking about...%n%nIt's highly recommended to get one of these, as the efficiency in terms of coal/steam used to extracting something is a lot better when using EU. # Quest: Your Oil is Too Crude? Refine it! @@ -1070,7 +1070,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACVw.name=§5§lThermal Centrifuge betterquesting.quest.AAAAAAAAAAAAAAAAAAACVw.desc=A machine to get different byproducts out of your crushed or purified ore dust. It's useful for getting a bit of Gallium out of crushed Zinc Ore for your Diodes needed in good circuits.%n%nWhen you have IC2 nuclear reactors and want to recycle your depleted fuel rods, it's the only way to do so.%n%nIf you can't produce the 2A of LV power for this machine right now, wait until you get to MV and use transformers to power an LV version.%n%nIn LV, you can obtain the same ore byproducts via different methods. The Thermal Centrifuge only becomes really important in HV when you can combine it with the HV macerator.%n%n[warn]Sending MV power to an LV device, even if it uses more than 1A will cause an explosion, so don't do that.[/warn] # Quest: A Lead About Lead That Leads to Lead -betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.name=§2§3§5§lA Lead About Lead That Leads to Lead +betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.name=§5§lA Lead About Lead That Leads to Lead betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.desc=The next step of making batteries is to collect some lead. Look at the lead quest in the novice thaumaturgy tab for more info. # Quest: Analyzing the Soil @@ -1094,7 +1094,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACbA.name=§5§lIC2 Battery betterquesting.quest.AAAAAAAAAAAAAAAAAAACbA.desc=A few recipes require IC2 batteries. Fill your small battery hull with some molten redstone and you'll get an RE-Battery. # Quest: How to Get Sodium -betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.name=§6§5§lHow to Get Sodium +betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.name=§5§lHow to Get Sodium betterquesting.quest.AAAAAAAAAAAAAAAAAAACbQ.desc=A second source for sodium is glauconite ore or glauconite sand. This type of ore vein can be found at Y level 20-50.%n%nSoapstone and talc can be used for lubricant. # Quest: How to Get Sodium and Lithium @@ -1174,7 +1174,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADRA.name=§5§lGallium Arsenide Crystal betterquesting.quest.AAAAAAAAAAAAAAAAAAADRA.desc=The diode requires gallium arsenide, and you may be wondering how to get gallium or arsenic this early in the game.%n%nSphalerite and zinc are the primary sources of gallium at this tier.%n%nYou can find sphalerite in sulfur veins at Y 5-20, and the small zinc ores in the Overworld or the Nether at Y 80-210. You won't find much on the Overworld because of obvious reasons. To get additional zinc crushed ore drops, use a Tinker's Construct tool with the Luck (Fortune) enchant on it, probably the best use for all that lapis you got while looking for calcite. Or use a miner, if you don't mind how slow it is.%n%n- Sphalerite can be electrolyzed for a small chance of a gallium dust. Better put in a lot or you might get unlucky.%n- Zinc crushed ore can be washed and then thermal centrifuged or forge hammered and then centrifuged. But you don't always get the crushed ore as a drop, the impure dust doesn't give gallium.%n%nYou can get arsenic from realgar small ores in the Nether at Y 15-85. Centrifuge the dusts in a centrifuge.%n%nOther sources are Tinker's Construct cobalt ore in the nether and cobaltite ore in the Twilight Forest. You can use your EBF for that. You also need to level up your pickaxe to ardite or make an Ironwood Pickaxe or LV Miner to harvest cobalt ore.%n%nAnother way to get gallium and arsenic is with XP buckets in a crafting grid if you're really desperate.%n%nWith your EBF you can combine these two dusts to make a Gallium Arsenide Crystal. # Quest: Handle Tiny Piles Like a K1ng -betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.name=§5§6§l§5§lHandle Tiny Piles Like a K1ng +betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.name=§5§lHandle Tiny Piles Like a K1ng betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.desc=Don't you hate having to manually compress all those tiny piles? Well, let me show you how to automate that. A combination of type filter, chest buffer (or super buffer in HV) and packager frees you from that annoying task. The chest buffer can hold up to 9 stacks of tiny piles and the super buffer can hold 256 stacks of tiny dusts, which is more than enough. You can set its mode with a screwdriver on the output side. Set it to 9 to export 9 tiny piles at a time and let the packager compress these into regular dusts.%n%nSuper buffers can be lag sources, so be careful to keep them as empty as possible. If you're using a multiblock packager, be sure to change the buffer from Stocking mode to Transfer Size mode. # Quest: Butane and Propane @@ -1202,11 +1202,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADog.name=§5§lAuto Mining betterquesting.quest.AAAAAAAAAAAAAAAAAAADog.desc=Automatic mining in LV tier? Wow! This nifty machine will collect ores for you, which can be helpful especially in the Nether, as it won't anger pigmen.%n%nPlace up to two stacks of mining pipes in the right slots. Each pipe can go 1 block, and allow the miner to dig 1 block further. If you're above Y64, you may need to pipe more in.%n%nThis machine only needs 8 EU/t to work, so LV batteries in a batbuff work OK if you don't want to make another generator.%n%nThe miner searches for ores in a 17x17 block work area (adjustable with a screwdriver), and comes with a level 1 fortune bonus! Great for gathering additional small ores!%n%nDon't forget to cover it up! These are GT machines, so remember to protect them (and their power sources!) from rain on all sides. And set a waypoint with JourneyMap so you don't forget where you placed it if you place it far away! You'll need to chunkload the miner if you want it to keep working when you're not there. # Quest: Automated Sticky Resin Farmer -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.name=§5§6§l§5§lAutomated Sticky Resin Farmer +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.name=§5§lAutomated Sticky Resin Farmer betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.desc=If you're tired of crafting tons of tree taps, how about a machine that uses power but never breaks? Let's craft an electric tree tap!%n%n(If you're looking for better ways to get Sticky Resin, you might want to consider the Stickreed crop from IC2 crops. To get it, plant Sugarcanes on Crops on an X formation, with spaces between them, and then put 2 Crops on each empty slot. For more information, check the crop quests. # Quest: Automated Farmer -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.name=§6§l§d§5§lAutomated Farmer +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.name=§5§lAutomated Farmer betterquesting.quest.AAAAAAAAAAAAAAAAAAADqw.desc=Your hoe must be getting worn out by now. Why not craft an electric one which never breaks? # Quest: Vroooooom... @@ -1297,8 +1297,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF7w.desc=How about large steel fluid cel betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.name=§5§lDiamond Spikes betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.desc=Diamond Spikes damages mobs (or you!) that touch any side of it other than the bottom. With 7 attack damage, the Spike does as much damage as a Diamond Sword. Mobs will not walk around the block, but will try to walk over it as if it were a regular solid block. Most explosions won't destroy the Spike because it has a very high blast resistance.%n%nThese can also be enchanted with all the enchantments a regular diamond sword would receive. This includes Looting and Sharpness, which function exactly as it does on a sword. Interestingly, mobs killed by the Diamond Spike will return experience as if killed by the player.%n%nThere are weaker versions, but who wants that? If you happen to want the last hit, you might want the wooden ones though. -# Quest: §§Black and Decker -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§§§5§lBlack and Decker +# Quest: Black and Decker +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§5§lBlack and Decker betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.desc=Tired of having to replace tools all the time because they constantly break? Now that Steel is available, it's time to make some electric versions of the Screwdriver and Wrench! Charge them up like Batteries, and they'll last much longer than the non-electric versions of these tools.%n%nYou can use Lithium Batteries, or if you're on a budget, Cadmium or Sodium Batteries instead. This does reduce their energy capacity though. Later on, Vibrant Alloy will make excellent tools with great durability. There are, however, a multitude of other great materials that you may have access to, so take a look around in NEI and decide for yourself.%n%nThere are also MV and HV versions, though they require that you can process Aluminium or Stainless Steel, respectively. # Quest: Magnesium Source @@ -1390,7 +1390,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALSw.name=§5§lMagnets != Magic betterquesting.quest.AAAAAAAAAAAAAAAAAAALSw.desc=Tired of running after ore or other blocks? Use a magnet! It has a limited range, but who cares? Just remember to turn it on.%n%nIn HV you can craft it into the better one, if you still need a magnet by then. # Quest: Cobalt and Arsenic from Cobaltite -betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.name=§d§0§5§lCobalt and Arsenic from Cobaltite +betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.name=§5§lCobalt and Arsenic from Cobaltite betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.desc=Can't find any Cobalt in the Nether? Too lazy to bother finding some Ironwood in the Twilight Forest, even though it's super duper easy?%n%nYou can make it with your EBF now using Cobaltite Ore from the Twilight Forest and Oxygen to get Cobalt. It's a little complicated, but you also get arsenic out of it.%n%nYou can also just electrolyze it out in MV, which is what you §oshould§r be doing instead of this, but assuming you actually need it this method has higher yields (at the cost of carbon of course). # Quest: Damascus Steel @@ -1398,7 +1398,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALYw.name=§5§lDamascus Steel betterquesting.quest.AAAAAAAAAAAAAAAAAAALYw.desc=Damascus Steel is one of the hardest materials you can get, at your current tier. It's time to craft a stack of Damascus Steel.%n%nYou can't get it through the Mixer yet, but there is a crafting recipe. # Quest: Aluminium Tank -betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.name=§5§6§l§5§lAluminium Tank +betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.name=§5§lAluminium Tank betterquesting.quest.AAAAAAAAAAAAAAAAAAALow.desc=If you make some Double Aluminium Plates, you can make a new 96,000L single block tank. # Quest: Mica Ore @@ -1406,7 +1406,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALpw.name=§5§lMica Ore betterquesting.quest.AAAAAAAAAAAAAAAAAAALpw.desc=Mica is a very rare but useful ore. You need it in order to craft your coils for the Electric Blast Furnace. Only for cupronickel coils there is a replacement recipe. If you have no luck in finding this vein yet try to look for it with a Prospector once you get them. # Quest: Handle Resources Like a Bo$$ #2 -betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.name=§5§6§l§5§lHandle Resources Like a Bo$$ #2 +betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.name=§5§lHandle Resources Like a Bo$$ #2 betterquesting.quest.JRrD8MoLRuCHCD-fFpeNvQ.desc=A feat of human engineering at your disposal!%n%nThis machine allows you to filter 9 items, and will only output set batches. This allows you to automate processes such as electrolyzing that require different amounts of inputs that may clog the system otherwise.%n%n[note]This will be particularly useful in MV once you unlock more electrolysis recipes![/note] # Quest: Keeping things organized @@ -1414,7 +1414,7 @@ betterquesting.quest.b47jlBoHTFGGB3j7nq60Zw.name=§5§lKeeping things organized betterquesting.quest.b47jlBoHTFGGB3j7nq60Zw.desc=Are you tired of storing Shapes and/or Molds near your Extruders and Solidifiers instead of inside them? Today must be your lucky day, because these item holders let you do exactly that!%n%nThey allow your machines to hold a small number of extra items, though each slot can only store one item at a time. There are three versions of this cover, each offering a different amount of storage:%n%nBasic Item Holder: 9 slots%nGood Item Holder: 12 slots%nAdvanced Item Holder: 15 slots%n%n[note]If that's still not enough space and you are already using the highest tier, you can simply attach multiple holders to your machine of choice.[/note] # Quest: Refined Firestone -betterquesting.quest.njE33db1TxaiJhEBA16E4A.name=§5§lRefined Firestone§5 +betterquesting.quest.njE33db1TxaiJhEBA16E4A.name=§5§lRefined Firestone betterquesting.quest.njE33db1TxaiJhEBA16E4A.desc=Cut Firestone is the basic shape for producing Refined Firestone.%nUse a Diamond Lens or Flint Lens for cutting.%nIt is then fired with lava in the EBF.%n%nLastly it is thrown into lava and charged by absorbing lava blocks around it.%nIt needs 5000 lava blocks to be fully charged, so a large lava lake is required, preferably in the Nether.%n%n[note]If the firestone breaks, it can be repaired with lava in the EBF and recharged.[/note] # Quest: Precision Laser Engraver @@ -1428,7 +1428,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABA.desc=Your second voltage tier. D # Quest: Electrolyzing All the Things betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.name=§6§lElectrolyzing All the Things -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.desc=Collected a lot of dusts you can't do anything with since you started with macerating, washing and centrifuging ores? It's finally time to get all the useful materials out of them.%n%nThis machine is §overy §o§rimportant for your MV progression. If you find a biome with tons of Stained or Hardened Clay, you can process it here, plus some other machines, into Sodium, Lithium, Silicon, Aluminium and Oxygen! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.desc=Collected a lot of dusts you can't do anything with since you started with macerating, washing and centrifuging ores? It's finally time to get all the useful materials out of them.%n%nThis machine is §overy§r important for your MV progression. If you find a biome with tons of Stained or Hardened Clay, you can process it here, plus some other machines, into Sodium, Lithium, Silicon, Aluminium and Oxygen! # Quest: IO, IO, It's Off to EnderIO We Go betterquesting.quest.AAAAAAAAAAAAAAAAAAAAgA.name=§6§lIO, IO, It's Off to EnderIO We Go @@ -1467,7 +1467,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.name=§6§lMaking Things Pretty betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.desc=While conduits on their own are already awesome, you can also hide them if you want. There are 2 types of facades, basic and hardened. While basic ones are simple and easy, the reinforced ones are able to withstand explosions and mining with tools. You have to use your Yeta Wrench to remove it.%n%nYou'll have to paint your facades in the Painting Machine first - place the block you want them to look like where the paintbrush is, and the facade on the left. Of course, the Painting Machine needs to be powered. # Quest: Come to the Dark Side... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.name=§5§6§lCome to the Dark Side... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.name=§6§lCome to the Dark Side... betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.desc=...we have cookies. # Quest: Brewing Liquids @@ -1579,7 +1579,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC8g.name=§6§lMV Energy Hatch betterquesting.quest.AAAAAAAAAAAAAAAAAAAC8g.desc=Some materials like stainless steel require 480 EU/t. Your LV hatches are not good enough. Craft a minimum of two MV hatches to upgrade your electric blast furnace to HV.%n%n[note]BTW, if a Multiblock's recipe is 1EU over 1A for that tier, you must use a second energy hatch for it to use 2A or more.[/note] # Quest: Ruby Electrolyzing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.name=§6§f§6§lRuby Electrolyzing +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.name=§6§lRuby Electrolyzing betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9Q.desc=Ruby is a good source for chrome and a little alumina. Once you get low on Ruby, you can centrifuge Redstone to get more.%n%nAnother good source of alumina and oxygen is red granite dusts. You can get those from red stonelillies. Check out the Fishing Farming Cooking tab for more details about IC2 crops. # Quest: Molten Polyethylene @@ -1607,7 +1607,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADBg.name=§6§lBio Organic Mesh betterquesting.quest.AAAAAAAAAAAAAAAAAAADBg.desc=If you want to save the environment you can autoclave 16 plantballs to get raw bio fiber with the following liquids:%n%nBiomass 33%% chance%nMethanol 50%% chance%nFuel 90%% chance%nNitro-diesel 100%% chance%n%n§rHowever, making carbon plates this way will require an electric blast furnace. # Quest: Carbon Plates -betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.name=§7§6§lCarbon Plates +betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.name=§6§lCarbon Plates betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.desc=Carbon plates are used for a bunch of stuff, including eventually the nanosuit. Go check out the armor chapter. # Quest: Organic Way @@ -1668,14 +1668,14 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADTg.desc=Oxygen can be made in lots of d # Quest: Ethylene betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.name=§6§lEthylene -betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.desc=You can make ethylene several different ways%n%n- Ethanol and sulfuric acid in a Chemical Reactor%n- Ethanol in a Chemical Dehydrator%n- Distilling various gases (i.e. wood gas) in a Distillery%n- Obtain it from Oil in the Working with Oil tab%n%n[note]You will need much more than 4 cells later on so keep that in mind.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.desc=You can make ethylene several different ways%n%n- Ethanol and sulfuric acid in a Chemical Reactor%n- Ethanol in a Chemical Dehydrator%n- Distilling various gases (i.e. wood gas) in a Distillery%n- Obtain it from Oil in the Working with Oil tab%n%n[note]You will need much more than 12 cells later on so keep that in mind.[/note] # Quest: Seed Oil betterquesting.quest.AAAAAAAAAAAAAAAAAAADUA.name=§6§lSeed Oil betterquesting.quest.AAAAAAAAAAAAAAAAAAADUA.desc=Pam's peanuts are a good seed oil source, and can be sped up with sprinklers. Or you can use IC2 crops to get Rapeseed. Another option is Forestry tree nuts such as Hazelnuts, Butternuts, or the King of nuts, coconuts. Or you can be lame and get them from regular seeds like wheat seeds. # Quest: Sodium Hydroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.name=§6§f§6§lSodium Hydroxide +betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.name=§6§lSodium Hydroxide betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.desc=Sodium hydroxide is needed for bio diesel. You can make it out of sodium and water, or out of salt water.%n%nSodium hydroxide is also used in advanced aluminium production. # Quest: Ethenone @@ -1691,7 +1691,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_A.name=§6§lIron (III) Chloride betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_A.desc=Iron (III) Chloride can be made by first making hydrochloric acid out of hydrogen and chlorine. Then combine this with some iron dust to make Iron(III) Chloride.%nYou can etch your board with it. # Quest: Sodium Persulfate -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.name=§6§r§6§k§r§6§lSodium Persulfate +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.name=§6§lSodium Persulfate betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.desc=Sodium Persulfate can be made in the electrolyzer out of sodium bisulfate dust. Sodium bisulfate is made out of sulfuric acid and salt in the chemical reactor. You can etch your board with it. # Quest: You're Gonna Hate This in MV Too #2 @@ -1727,7 +1727,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADtw.name=§6§lFluid Solidifier betterquesting.quest.AAAAAAAAAAAAAAAAAAADtw.desc=Use molds to make plates, sticks, bolts and many more item parts in the fluid solidifier.%n%nMolds are != to Extruder shapes. You're gonna need 2 sets. If they're too expensive, just make the most important ones for now. # Quest: Dark Steel Pipes -betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.name=§5§6§lDark Steel Pipes +betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.name=§6§lDark Steel Pipes betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.desc=Dark steel pipes are much better than the bronze, steel, or potin pipes you might have been using. Make sure your wrench can handle mining level 3 or you can't deconstruct them.%n%n[note]If you don't need these, just recycle them to get the materials back. Not everything needs ginormous pipes or high heat tolerance.[/note] # Quest: MV Bending @@ -1759,7 +1759,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1A.name=§6§lTrichlorosilane - continu betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1A.desc=Keep the hydrogen and continue in a second chemical reactor to obtain the purified Solar Grade Silicon. You get all the Hydrochloric Acid back!%n%nMaybe you can automate this process? # Quest: Stainless Taking Too Long? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.name=§6§f§6§lStainless Taking Too Long? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.name=§6§lStainless Taking Too Long? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.desc=Time for a second EBF!%n%nYou can make ingots faster in 3 ways - better coils, higher tier energy hatches, or adding more furnaces. It's probably time to add a second EBF to your base.%n%nMultiblock machines can share casings, mufflers, and input/output hatches/buses, but not maintenance hatches (you can share the auto ones though). You can share energy hatches, but only if you can supply enough power to all machines it's a part of.%n%nRemember, pollution will be very high with two EBFs active at once! Watch out for high pollution effects. Use the best mufflers available and don't place the EBFs in the same chunk as farmland or other high pollution machines like Pyrolyse Ovens and Large Boilers. Maybe it is time to do something more active?%n%nYou can use whatever coils you have lying around, but you certainly want to start searching for Mica if you haven't found any yet. # Quest: All the Crops You Could Want @@ -1787,7 +1787,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKg.name=§6§lAdvanced Centrifuge betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKg.desc=The MV centrifuge is twice as fast as the LV one but uses 4x the power. # Quest: Biomass -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.name=§5§6§lBiomass +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.name=§6§lBiomass betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.desc=Chose the IC2 or the gregtech way to make biomass. Water and Bio Chaff is needed.%n%nYou can also use the pyrolyze oven to make biomass in a more efficient way if you make it.%n%nNote that forestry has its own biomass as well. It can also be made into fermented biomass like this kind. Choose which kind you want to make later on yourself. # Quest: Advanced Fluid Extractor @@ -1811,7 +1811,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.name=§6§lYou're Gonna Hate This in betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.desc=The fifth item you'll need a lot of. For the microwave, the scanner, the precision laser engraver, etc. # Quest: Portable Prospecting Tool -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.name=§5§6§lPortable Prospecting Tool +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.name=§6§lPortable Prospecting Tool betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.desc=Now that you have some tech, you've discovered a way to prospect for ores.%n%nUnfortunately, the tech to make it repairable or rechargeable doesn't work, so you'll have to make a new one each time it breaks. It does work better at higher tiers and lasts longer with better materials.%n%nIt doesn't make a convenient book like the Seismic Prospector, but you can look at the results of scanning on the map, thanks to Visual Prospecting.%n%nIt can be hard to choose a good material for the Basic Prospector. Here are some good choices for you in their respective tiers, the size searched, and the average amount of veins they can scan:%n%nLV Vanadiumsteel 3x3 - 50%nMV Vanadiumsteel 3x3 - 213%nHV Vibrant Alloy 5x5 - 299%nEV Shadow Metal 7x7 - 1080%nIV Oriharukon 7x7 - 2649%n%nAs you can see, the prospectors become better and better with each tier, but it might also be worth looking around for better materials.%n%nGood luck. # Quest: Chemical Lesson, Part Two @@ -1891,7 +1891,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHUg.name=§6§lPVC Sheets betterquesting.quest.AAAAAAAAAAAAAAAAAAAHUg.desc=PVC Sheets make SMDs (make foils), plastic circuit boards, and really good item pipes. # Quest: MV Advanced Steam Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.name=§5§l§6§lMV Advanced Steam Boiler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.name=§6§lMV Advanced Steam Boiler betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.desc=The MV GT++ Steam Boiler is the next machine you can make to produce steam efficiently. It regulates its fuel more efficiently if it ends up being full. # Quest: One in a Million @@ -1932,7 +1932,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIXQ.desc=If you made it to MV using stea # Quest: Even Rarer Earths betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.name=§6§lEven Rarer Earths -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=Rare Earth processing may have been ignored, but you believe your new Dehydrator can finally make it worthwhile. First, you need to use some Sulfuric Acid to melt off any impurities in a Chemical Bath, leaving you with Crushed Rare Earth (I). After that you need to process it like a normal ore until you get Rare Earth (I) Dust.%n%nAfter running the Dust through your Dehydrator, you get a number of strange materials, only some of which you recognize. But if you run these materials through an Electrolyzer or through the Dehydrator again, you may get some use out of them. Some of them may take quite a few to do so, but you §o§o§r§h§ohave§r been stockpiling, right? You'll need 204 Rare Earth.%n%nYou believe if you had more powerful acids and machines, you could extract even more valuable materials out of the Rare Earth. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=Rare Earth processing may have been ignored, but you believe your new Dehydrator can finally make it worthwhile. First, you need to use some Sulfuric Acid to melt off any impurities in a Chemical Bath, leaving you with Crushed Rare Earth (I). After that you need to process it like a normal ore until you get Rare Earth (I) Dust.%n%nAfter running the Dust through your Dehydrator, you get a number of strange materials, only some of which you recognize. But if you run these materials through an Electrolyzer or through the Dehydrator again, you may get some use out of them. Some of them may take quite a few to do so, but you §ohave§r been stockpiling, right? You'll need 204 Rare Earth.%n%nYou believe if you had more powerful acids and machines, you could extract even more valuable materials out of the Rare Earth. # Quest: Too Many Items? Unpossible! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJbg.name=§6§lToo Many Items? Unpossible! @@ -2068,7 +2068,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3A.name=§9§lBigger, Better, Chargier? betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3A.desc=The Vibrant Capacitor Bank is the largest non-creative RF Battery from EIO. It can store 25 million RF in a single block. # Quest: Vibrant Alloy -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.name=§a§9§lVibrant Alloy +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.name=§9§lVibrant Alloy betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.desc=Vibrant alloy is a high tier EnderIO alloy made out of ender eye, energetic alloy and chrome dust. # Quest: Energetic Alloy @@ -2097,7 +2097,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9Q.desc=Surface-mount devices are more # Quest: Workstations, Your First EV Circuit betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.name=§9§lWorkstations, Your First EV Circuit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=Your first EV circuit is the Workstation.%n%nYou can make Blue Alloy with Silver and Electrotine in an Alloy Smelter. If you don't have Electrotine, you can make it from Redstone and Electrum in a Mixer. Have fun!%n%nAlso note that using the fluid solidifier is way faster than the extruder for Blue Alloy. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=Your first EV circuit is the Workstation.%n%nYou can make Blue Alloy with Silver and Electrotine in an Alloy Smelter. If you don't have Electrotine, you can make it from Redstone and Electrum in a Mixer. Have fun! # Quest: Playing With Dust betterquesting.quest.AAAAAAAAAAAAAAAAAAADAQ.name=§9§lPlaying With Dust @@ -2276,7 +2276,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsQ.name=§9§lSimple SoC - System on a betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsQ.desc=SoCs (Systems on a Chip) are used to simplify circuit crafting. In this case, you can use Simple SoCs to make ULV circuits more easily. # Quest: Cheaper Simple Circuit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.name=§8§9§lCheaper Simple Circuit +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.name=§9§lCheaper Simple Circuit betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.desc=The NAND chip is an industrial replacement for the vacuum tubes that is much cheaper. You can't use it to make circuits though, only to make other things as a ULV circuit. Make sure to check out all the possible recipes! # Quest: Farming a Little Easier @@ -2316,7 +2316,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTw.name=§9§lLV Field Generator betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTw.desc=Field Generators are powerful devices. They're generally used in super tanks, super chests, in UU-Matter production and use, or in teleporters. Also, anything someone wanted to make harder to make. # Quest: Amplifying Your UUM Production -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.name=§a§9§lAmplifying Your UUM Production +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.name=§9§lAmplifying Your UUM Production betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.desc=To get UU-Amplifier out of your scrap you need an Amplifabricator. Both types of scrap are equivalent. # Quest: UUMatter @@ -2324,11 +2324,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVQ.name=§9§lUUMatter betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVQ.desc=Now you can actually make the UUM with a Mass Fabricator. Well, technically you could make it without UUA, but that's way more expensive. To make sure it only runs with UUA, put a programmed circuit (any value) in the machine's slot. UUMatter can be used for some very specific things, such as replicating §osome§r materials (check NEI, mostly/all periodic table), used with crops to create an ore, some specific high-level recipes need it, and...you can also sit in it to get regen.%n%nThe energy usage and overclocking of the Mass Fabricator is different from the usual GT way. To have fixed EU to UUM ratios for all tiers, the machine does perfect 2/2 overclocks. It also starts with a very high amperage in LV. The following chart should make it more clear:%n%nTier Amps EU/t Time%nLV 8A 256 160%nMV 4A 512 80%nHV 2A 1024 40%nEV 1A 2048 20%nIV 0.5A 4096 10%netc.%n%nPut in power (and hopefully UUA), and out comes UUM.%n%nFor now, just stockpile the UU matter. You need data orbs to use the replicator, and that's explained next tier.%n%n[note]You only need to complete one of the tasks.[/note] # Quest: HV Advanced Steam Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.name=§5§l§6§l§9§lHV Advanced Steam Boiler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.name=§9§lHV Advanced Steam Boiler betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.desc=The HV GT++ Steam Boiler is the next machine you can make to produce steam efficiently. It regulates its fuel more efficiently if it ends up being full. # Quest: HV Energy Hatch -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.name=§9§e§9§lHV Energy Hatch +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.name=§9§lHV Energy Hatch betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.desc=The HV energy hatch is crucial to a faster EBF that can do higher tier recipes. You will probably want to make at least two. # Quest: Recycle for the Environment @@ -2406,7 +2406,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABg.desc=Welcome to EV! You have suc # Quest: The Redstone Sniffer betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.name=The Redstone Sniffer -betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn't tell you, and now you're stuck wondering what private frequency they placed?%n%nNow, you have a way to do all of that.%n%nIntroducing the §6Redstone Sniffer§r!%n%nFor §cregular wireless redstone§f§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.%n%nFor §cadvanced wireless covers§f§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. +betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn't tell you, and now you're stuck wondering what private frequency they placed?%n%nNow, you have a way to do all of that.%n%nIntroducing the §6Redstone Sniffer§r!%n%nFor §cregular wireless redstone§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.%n%nFor §cadvanced wireless covers§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. # Quest: Raw Carbon Fiber betterquesting.quest.0fzaxas8R8OJzvYvqX5d9w.name=§a§lRaw Carbon Fiber @@ -2425,7 +2425,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAug.name=§a§lDimensional Goal: Mars betterquesting.quest.AAAAAAAAAAAAAAAAAAAAug.desc=Mars has a few new ores you need to find like tungsten, uranium and desh. You can centrifuge uranium-238 for U-235 and plutonium-239, which can also be centrifuged to get Pu-241 if you happen to need it. # Quest: Dimensional Goal: Phobos -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.name=§a§k§l§r§a§lDimensional Goal: Phobos +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.name=§a§lDimensional Goal: Phobos betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.desc=Phobos has new ores, go get them!%n%n[note]Honestly, aside from the dungeon, Phobos has all the ores you need.[/note] # Quest: Dimensional goal: Deimos @@ -2445,19 +2445,19 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyA.name=§a§lAdvanced Mob Protection betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyA.desc=Like the chandelier, the magnum torch prevents monsters from spawning. However, its range is quite big, so a single one might be enough for your entire base. The range is 64 blocks horizontally in each direction, and 32 up and down.%n%n[warn]Don't forget, monsters can still follow you home![/warn] # Quest: Graphene -betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.name=§a§k§r§a§lGraphene +betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.name=§a§lGraphene betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.desc=Graphene is a material that is just one atom layer thick. It has very favorable electric properties. To create though you will have to make some Graphene you can use a powerful adhesive to pull a single layer of material away from Graphite. # Quest: Advanced Glue -betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.name=§a§k§r§a§lAdvanced Glue +betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.name=§a§lAdvanced Glue betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.desc=Combine that with Acetone or Methyl Acetate to obtain Advanced Glue. # Quest: Polyvinyl Acetate -betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.name=§a§k§r§a§lPolyvinyl Acetate +betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.name=§a§lPolyvinyl Acetate betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.desc=You know how polymerization works by now. Use Air or Oxygen and optionally Titaniumtetrachloride to obtain Polyvinyl Acetate. # Quest: Vinyl Acetate -betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.name=§a§k§r§a§lVinyl Acetate +betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.name=§a§lVinyl Acetate betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.desc=Graphene is required for IV motors. This organic compound is just a stepping stone.%n%n§6Already automated Graphene? Hold 128 dust to complete this questline. # Quest: Indium @@ -2485,7 +2485,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2Q.name=§a§lRadon Loop betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2Q.desc=Radon is needed for EV emitters and sensors.%n%nIf you can get some Plutonium 239 and Uranium 238, you can use the LCR recipe and just keep cycling the Plutonium around to get more. # Quest: EV Chemical Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.name=§b§a§lEV Chemical Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.name=§a§lEV Chemical Reactor betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.desc=An EV chemical reactor is required to get some indium or make your radon production much faster. If you already made a large chemical reactor use that instead.%n%n[note]Complete either task.[/note] # Quest: Reactor Fuels @@ -2497,7 +2497,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3A.name=§a§lOther Ores betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3A.desc=You can find several other ores on these planets (some of which actually don't have a use, honestly), but the most useful right now are probably the ones on the right. There's also Draconium, Jade, Mirabilite, Tanzanite, Vinteum, and Vyroxes. # Quest: You're Gonna Hate This 1-4 in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.name=§a§f§a§lYou're Gonna Hate This 1-4 in EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.name=§a§lYou're Gonna Hate This 1-4 in EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.desc=Pumps, pistons, conveyor modules and robot arms are the most needed machine parts in EV. Go and craft one of each. # Quest: You're Gonna Hate This 5 and 6 in EV @@ -2525,7 +2525,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE4w.name=§a§lNano Supercomputer betterquesting.quest.AAAAAAAAAAAAAAAAAAAE4w.desc=The Nano Supercomputer is an IV circuit. # Quest: EV Chemical Bath -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.name=§a§f§a§lEV Chemical Bath +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.name=§a§lEV Chemical Bath betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.desc=An HV chemical bath or better is needed for the quantum eye. If you make an EV one you can also process Ilmenite better. # Quest: Nano Mainframe @@ -2537,7 +2537,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7w.name=§a§lBlue Steel betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7w.desc=Sunnarium batteries are made out of blue steel: a mixture of steel, black steel, brass and rose gold. # Quest: EV Circuit Assembler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.name=§b§a§lEV Circuit Assembler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.name=§a§lEV Circuit Assembler betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.desc=An EV circuit assembler requires IV Circuits to craft. With this assembler you can make higher tier circuits. # Quest: Epoxid @@ -2565,7 +2565,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfg.name=§a§lEV Assembler betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfg.desc=An EV assembler is required to make lapotron crystals, coils, and other stuff. # Quest: EV Laser Engraver -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.name=§a§k§r§a§lEV Laser Engraver +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.name=§a§lEV Laser Engraver betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.desc=An EV precision laser is required to make quantum crystals. # Quest: EV Superconductors (2048 EU/t) @@ -2621,11 +2621,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGjQ.name=§a§lEmpty Fiber Reinforced Gl betterquesting.quest.AAAAAAAAAAAAAAAAAAAGjQ.desc=Fiber Reinforced circuit boards require fiber-reinforced epoxid resin sheets, aluminium foil, and sulfuric acid to make an empty board. By adding energetic alloy foil and Iron(III) Chloride or Sodium Persulfate you can craft a More Advanced Circuit Board.%n%n[note]With these new boards you can make Lapotronic Energy Orbs. You could use them to upgrade your LSC. The boards are also used in IV for the next circuit line.[/note] # Quest: Cutting Up Stuff at EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.name=§9§a§lCutting Up Stuff at EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.name=§a§lCutting Up Stuff at EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.desc=Now that you've reached EV you're going to need a more advanced cutting machine. Better get one built. # Quest: More Power Needed, Sir! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.name=§b§a§lMore Power Needed, Sir! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.name=§a§lMore Power Needed, Sir! betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.desc=EBF and LCR recipes are going to need even more power. You'll need to craft EV energy hatches to supply them and keep them running. # Quest: Portable Hole? How About Portable Chunk! @@ -2650,7 +2650,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHYw.desc=For more tungsten and tungstens # Quest: What's in the Box? betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.name=§a§lWhat's in the Box? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.desc=Tired of waiting around for hours with radium in your inventory, waiting for it to decay? With a lead-lined box you can safely leave your radium in it and it'll decay while you do real work.%n%n[note]You may not be able to shift-click items in and out, but pipes still work. You can not use a WA.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.desc=Tired of waiting around for hours with radium in your inventory, waiting for it to decay? With a §5Lead-Lined Box§r you can safely leave your radium in it and it'll decay while you do real work.%n%n[note]Pipes work with it, but you can not use a WA.[/note]%n%nAdditionally, you can also choose to use the §5Decay Warehouse§r for this task; it's more efficient but comes at a much higher cost. (More info in Multiblock Goals tab) # Quest: Platinum Processing, Step 4 betterquesting.quest.AAAAAAAAAAAAAAAAAAAI-A.name=§a§lPlatinum Processing, Step 4 @@ -2705,7 +2705,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJkg.name=§a§lHigher Tier Cables betterquesting.quest.AAAAAAAAAAAAAAAAAAAJkg.desc=Now you can use Polyphenylene Sulfide Foils and Silicone or Styrene-Butadiene Rubber to coat higher tier cables.%nYou'll need both Tungsten and Platinum in IV-tier. # Quest: Advanced Ilmenite Processing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.name=§a§f§a§lAdvanced Ilmenite Processing +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.name=§a§lAdvanced Ilmenite Processing betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.desc=Get the most out of your Ilmenite by putting the crushed ore into an EV Chemical Bath with Sulfuric Acid. The acid can even be fully recycled. # Quest: Water, Fast @@ -2721,7 +2721,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALSg.name=§a§lTungstate Processing - St betterquesting.quest.AAAAAAAAAAAAAAAAAAALSg.desc=Next up is Tungsten Trioxide. Note that you got back all of the Calcium Chloride. If you process Scheelite ore at all, you'll want to set up an electrolyzer. # Quest: Playing With Dust in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.name=§a§9§a§9§l§9§a§lPlaying With Dust in EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.name=§a§lPlaying With Dust in EV betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.desc=The EV Autoclave is needed to process tungsten and other high tier materials. # Quest: Power of the Sun from Nuclear @@ -2732,8 +2732,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMAg.desc=Your good old singleblock Molec betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.name=§a§lFour fluids in the one Hatch! betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.desc=Now that you're in EV tier you now have access to the Quadruple input hatches. These hatches can hold four different fluids in the one hatch which saves valuable spots in your multiblocks.%n%nPerfect to be placed in your EBFs. -# Quest: EV Field Generators -betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.name=§a§lEV Field Generators +# Quest: EV Field Generator +betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.name=§a§lEV Field Generator betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.desc=With Field Generators you can make your first Quantum Chests or Quantum Tanks. But the first two should be for your T2 rocket.%n%n[note]Note that the Assembler recipe is more resource efficient.[/note] # Quest: Supersized Buses @@ -2749,6 +2749,10 @@ betterquesting.quest.kQL8JceoSMSLDU_2AFjoqw.desc=Well, maybe it's not as extreme betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.name=Tier 5 - IV betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.desc=This tier is all about the platline, and making the assembly line. They're both super hard, but necessary. This is probably where most people drop out. Good luck! +# Quest: IV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.name=§b§lIV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.desc=Oh look, the latest and greatest field generator! I wonder what you'll end up using these for... maybe a Tree Growth Simulator? Maybe a new Matter Manipulator? + # Quest: Tier 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.name=§b§lTier 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.desc=IV-Level. You will need Tungstensteel for machines. Suggested planets and moons to visit: Mars, Phobos, Deimos.%n%nMake sure to get a set of TPV coils for your EBF.%n%nYou should've learned "how to GregTech" by now. If not, go clean up the machine craters in your base...%n%nMany GT++ multiblock machines unlock at this tier. Make sure you have an Alloy Blast Smelter ready to go and check the GT++ tab. @@ -2766,7 +2770,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_Q.name=§b§lCallisto Trip betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_Q.desc=Callisto Ice is a material you need for Tier 4 Rockets. Look for it at Y 40-60. You can also find platinum series and radioactive ores here.%n%n[note]You can also find Mytryl and Ledox here as small ores.[/note] # Quest: Europa Trip -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.name=§b§b§lEuropa Trip +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.name=§b§lEuropa Trip betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.desc=Ledox is a material you need for Tier 4 Rockets which can be found on Europa. Look for it at Y 55-65. You can also find Chrome, Molybdenum, Manganese, Tungstate and Rubracium, among others.%n%n[note]You can also get Ledox from small ores on Callisto.[/note] # Quest: IV Superconductors (8192 EU/t) @@ -2798,7 +2802,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgQ.name=§b§lHSS-S betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgQ.desc=Now that you have HSS-G, it's time to make HSS-S. This new alloy is an important part of a lot of LuV recipes. # Quest: Argon -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.name=§c§b§lArgon +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.name=§b§lArgon betterquesting.quest.AAAAAAAAAAAAAAAAAAAGgg.desc=To process some of the new ingots you will find, you need argon. Your first source will come from air, in small amounts. Unlike centrifuging Compressed Air Cells, you'll need to turn the Air into Liquid Air first in a Vacuum Freezer so you can centrifuge it more efficiently.%n%nYou can also make the Air Intake Hatch - it's much better than spamming compressors!%n%nDon't bother with the DT recipe unless you need the other fluids from it, it's not nearly as good as centrifuging. You also need the Liquid Air Fluid Hatch (only works with Liquid Air!) and Giant Output Hatch when you want to do that. # Quest: Your First Naquadah Ingot @@ -2850,7 +2854,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGnQ.name=§b§l2-Nitrochlorobenzene betterquesting.quest.AAAAAAAAAAAAAAAAAAAGnQ.desc=Next step is to mix the nitration mixture with your chlorobenzene in the HV chemical reactor to get 2-nitrochlorobenzene. # Quest: 3,3 Dichlorobenzidine -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.name=§c§b§l3,3 Dichlorobenzidine +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.name=§b§l3,3 Dichlorobenzidine betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.desc=Mixing 2-nitrochlorobenzene with copper dust gives you 3,3 Dichlorobenzidine in an EV Chemical Reactor. # Quest: 3,3 Diaminobenzidine @@ -2887,7 +2891,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpg.desc=Potassium Dichromate is made ou # Quest: Potassium Nitrate betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.name=§b§lPotassium Nitrate -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Potassium Nitrate is made from Potassium and Nitric Acid.%nIf you have some saltpeter you can use that instead.%n%n%nPotassium nitrate can only be crafted while saltpeter has many different sources.%nPick the one you prefer, only one is needed to complete the quest. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Potassium Nitrate is made from Potassium and Nitric Acid.%nIf you have some saltpeter you can use that instead.%n%nPotassium nitrate can only be crafted while saltpeter has many different sources.%nPick the one you prefer, only one is needed to complete the quest. # Quest: Chromium Trioxide betterquesting.quest.AAAAAAAAAAAAAAAAAAAGqA.name=§b§lChromium Trioxide @@ -2939,7 +2943,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAA.desc=If you've been processing Plati # Quest: First Separation - Rhodium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.name=§b§lFirst Separation - Rhodium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.desc=The Platinum Group processing line (AKA Platline) is a multi-step complicated process. Because of its complexity, and how much you need, you should have a processing line running all the time. You should be able to comprehend it better after doing these quests. Or maybe you set it up already, and you're siphoning off some of the results? Either way.%n%nAs a first step in getting Rhodium, Ruthenium, Iridium, and Osmium, we will split apart the Rhodium from the other metals in an EBF with the Potassium Disulfate you made previously.%n%nThe amounts for this step are pretty annoying, blame Bart for that.%n%n[warn]Your output hatch needs to be at the bottom to collect the Rhodium Sulfate.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAQ.desc=The Platinum Group processing line (AKA Platline) is a multi-step complicated process. Because of its complexity, and how much you need, you should have a processing line running all the time. You should be able to comprehend it better after doing these quests. Or maybe you set it up already, and you're siphoning off some of the results? Either way.%n%nAs a first step in getting Rhodium, Ruthenium, Iridium, and Osmium, we will split apart the Rhodium from the other metals in an EBF with the Potassium Disulfate you made previously.%n%nThe amounts for this step are pretty annoying, blame Bart for that. # Quest: Second Separation - Ruthenium betterquesting.quest.AAAAAAAAAAAAAAAAAAAJAg.name=§b§lSecond Separation - Ruthenium @@ -3006,7 +3010,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEg.name=§b§lFluid From Sulfur Gas betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEg.desc=Combine the Rhodium Sulfate you got with Water, and you'll get Rhodium Sulfate Solution, as well as some more Leech Residue, and Molten Potassium.%n%nYou get just over 13 ingots' worth of Potassium back, you'll want to use the fluid solidifier and then macerate it to use it again. # Quest: But... This is Expensive! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.name=§a§b§lBut... This is Expensive! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.name=§b§lBut... This is Expensive! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.desc=Gathering Zinc might not have been a pleasant task in the past, but here, it's just used as a catalyst, so you will regain all of it.%n%nWhen you electrolyze the Zinc Sulfate, you get a Sulfur and 4000L Oxygen back too. # Quest: Another One Bites the Salt @@ -3067,7 +3071,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL-w.desc=Combining your cerium chloride # Quest: Monazite betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.name=§b§lMonazite -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.desc=Welcome to lanthanide processing!%nIt'll be a fun journey, whether you like it or not :P%n%nFirst off get some monazite. This is only to get you started,%nas you're going to need a §oton§o§o§r to truly reap the rewards%nof this line.%n%nYou'll then need to combine it with nitric acid in the Digester multiblock,%nto get its mud form.%nYes, this is a §overy§r nitric acid hungry process!%n%n[note]To skip all of the Monazite quests hold a stack of each of these in your hand:%n%n- Zirconium Dust / Ingot%n- Hafnia Ingot%n- Cerium Dust / Ingot%n- Samarium Dust / Ingot[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL4w.desc=Welcome to lanthanide processing!%nIt'll be a fun journey, whether you like it or not :P%n%nFirst off get some monazite. This is only to get you started,%nas you're going to need a §oton§r to truly reap the rewards%nof this line.%n%nYou'll then need to combine it with nitric acid in the Digester multiblock,%nto get its mud form.%nYes, this is a §overy§r nitric acid hungry process!%n%n[note]To skip all of the Monazite quests hold a stack of each of these in your hand:%n%n- Zirconium Dust / Ingot%n- Hafnia Ingot%n- Cerium Dust / Ingot%n- Samarium Dust / Ingot[/note] # Quest: Watery Mud betterquesting.quest.AAAAAAAAAAAAAAAAAAAL5A.name=§b§lWatery Mud @@ -3139,7 +3143,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9A.desc=You can process this further wi # Quest: Uranium? betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.name=§b§lUranium? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=§o§r...And sift it to get the uranium. You §odo§o§r get some 235 out of it so time not entirely wasted, hopefully? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=...And sift it to get the uranium. You §odo§r get some 235 out of it so time not entirely wasted, hopefully? # Quest: Dry It Real Good betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9g.name=§b§lDry It Real Good @@ -3276,7 +3280,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAACA.desc=If you have made it this fa # Quest: Netherite Scrap Seed betterquesting.quest.01C00SMsRUyKUD2zJht8tA.name=§c§lNetherite Scrap Seed -betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible.%n%n%n%n +betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible. # Quest: Dense Netherite Plate betterquesting.quest.4v3YtOxvT8aWIwy7NEJNhw.name=§c§lDense Netherite Plate @@ -3292,7 +3296,7 @@ betterquesting.quest.8zpQos1hR1CbwmWldvxSpg.desc=Heating up the Netherite Scrap # Quest: Netherite Materials betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.name=§c§lNetherite Materials -betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to the ingredients necessary for creating all of the different §4Netherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note] +betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to §5§lBoron Plasma§r, which is necessary for creating all of the different §4§lNetherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note]%n%n[warn]You must use a High-Current Industrial (Plasma) Arc Furnace, a regular one isn't powerful enough.[/warn] # Quest: Automated Mining betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyQ.name=§c§lAutomated Mining @@ -3303,11 +3307,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.name=§c§lAccelerating Things betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.desc=If an ender quarry won't satisfy your needs for MOOORE. A speed upgrade is required. # Quest: Starting Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§l§c§lStarting Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Fusion is a valuable tool you will be using for the rest of the game. It's used to create unique materials & plasmas. It can also be used as a very powerful power source when combined with plasma turbines.%n%nFor your first reactor, you will need a controller, 2-16 fluid input hatches, 1-16 fluid output hatches, and 16 energy hatches. All hatches have to be LuV tier or better. Each hatch provides 2048 EU/t for the recipe, and has a storage capacity of 10M EU.%n%nThis means you can do any fusion recipe that takes 32768 EU/t or less, and has a startup cost of 160M EU or less. Using more fluid hatches means you need less fusion casings. While this doesn't matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§c§lStarting Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Now that your power needs are increasing, you need a way to keep up with demand. To generate over 1A ZPM with a single machine you have two options: solars, and fusion.%n%nWhile solars are simpler to set up, solars cap out at 524288 EU/t. Fusion can reach levels close to eight times that with the right setup.%n%nFor your first reactor, you will need a controller, 1-16 fluid input hatches, 1-16 fluid output hatches, and 16 LuV+ energy hatches. Each energy hatch has an energy capacity of 10M EU and draws up to 2048 EU/t.%n%nThat means you can do any fusion recipe with a start cost of 160M EU or less, and takes 32768 EU/t or less. Using more fluid hatches means you need less fusion casings. While this doesn't matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers. # Quest: Getting Europium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§b§9§d§l§b§c§lGetting Europium +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§c§lGetting Europium betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.desc=To make a mk2 reactor, ender quarry, T5 rocket, unlock ZPM, or other things, you will need europium. Once you make a t5 rocket you will be able to find this as part of a very rare ore. Until then you need to produce it in the reactor. But it's probably not worth it to look for the ore anyway. # Quest: Now You're Really Gonna Hate This 1-4 in LuV @@ -3359,7 +3363,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmA.name=§c§lElite Circuit Board betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmA.desc=A new circuit line, a new board. Also required for the Hi-Computation Station MK-I. # Quest: LuV Laser Engraver -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.name=§9§a§c§lLuV Laser Engraver +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.name=§c§lLuV Laser Engraver betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.desc=The LuV laser engraver is an important part of lategame circuit production. You need to make crystal CPU's for both the crystal processor series of circuits, and later on for the wetware series.%n%n[note]If you've made the Hyper-Intensity Laser Engraver, you can just upgrade that instead.[/note] # Quest: Crystal Assembly @@ -3460,7 +3464,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALbA.desc=Oh god, why can't I get it in o # Quest: Separate Solvent betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.name=§c§lSeparate Solvent -betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §c§6ALL§r of the ether. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §6ALL§r of the ether. # Quest: Fracture Chlorine betterquesting.quest.AAAAAAAAAAAAAAAAAAALbg.name=§c§lFracture Chlorine @@ -3527,7 +3531,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMBQ.name=§c§lMolecular Transformer, fi betterquesting.quest.AAAAAAAAAAAAAAAAAAAMBQ.desc=If you're reading this before LuV and want to know how to make Sunnarium, check out EV or IV quests.%n%n[note]Yes, this multi is somewhat buggy.[/note] # Quest: Sun Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.name=§l§c§lSun Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.name=§c§lSun Fusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.desc=Alternative way to mass produce Sunnarium. # Quest: Behold: The Netherite Line @@ -3548,7 +3552,7 @@ betterquesting.quest.P_nO8frbRM2c-MLKAaJUkw.desc=§4Netherite Nanoparticles§r c # Quest: Netherite Scrap betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.name=§c§lNetherite Scrap -betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §(§(§3(though, having more scrap handy could improve your setup efficiency).%n%n§rYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!%n%n§r[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] +betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §3(though, having more scrap handy could improve your setup efficiency).§r%n%nYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!§r%n%n[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] # Quest: Netherrack Froth betterquesting.quest.WNC6mX67QGG5gpjX0YkvDw.name=§c§lNetherrack Froth @@ -3645,7 +3649,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAByQ.desc=The Energy Infuser is the tech # Quest: Fusion Reactor MKII - Bigger, Better, Fusor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.name=Fusion Reactor MKII - Bigger, Better, Fusor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Now that you have some Europium, put it to use by making a MK II reactor.%n%nThis one will require the same block placement, but replaces LuV casings with fusion machine casings, superconducting coil blocks with fusion coil blocks, and uses ZPM tier hatches.%n%nEach of the up to 16 ZPM Energy Hatches adds 8192 EU/t power input and 20 MEU starting capacity. Therefore this reactor can handle recipes up to 320M EU at startup. In addition, if you perform a MK I recipe on a MK II, you will overclock it. Fusion overclocking is different from normal GT. It will take 2x the power and the recipe will go 2x faster. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Now that you have some Europium, put it to use by making a MK II reactor.%n%nThis one requires the same block placement, but replaces the LuV casings with fusion machine casings and the superconducting coil blocks with fusion coil blocks. The energy hatches must now be at least ZPM too.%n%nEach energy hatch has an energy capacity of 20M EU and draws up to 8192 EU/t. That means it can handle start costs up to 320M EU and power consumption up to 131072 EU/t. Furthermore, MK I recipes in a MK II reactor are granted a 2/2 perfect overclock which doubles the speed and power consumption. # Quest: Making Americium betterquesting.quest.AAAAAAAAAAAAAAAAAAAErw.name=Making Americium @@ -3846,7 +3850,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAALQ.desc=Ultimate Voltage! This is t # Quest: Upgrading the Reactor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.name=Upgrading the Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=A MK II is nice, but why not make a MK III? This time you will need UV or above hatches, as well as the Fusion Machine Casing MK II.%n%nEach of the up to 16 UV Energy Hatches adds 32768 EU/t power input and 40 MEU starting capacity. Therefore this reactor can handle recipes up to 640M EU at startup.%n%nWhen using it for lower tier recipes, the reactor will double the power needed per recipe, while cutting the processing time in half, both for each tier difference. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=A MK II is nice, but why not make a MK III? This time you need UV+ energy hatches, as well as the Fusion Machine Casing MK II.%n%nEach energy hatch has an energy capacity of 40M EU and draws up to 32768 EU/t. That means it can handle start costs up to 640M EU and power consumption up to 131072 EU/t.%n%nThe MK III reactor also grants a 2/2 perfect overclock for every machine tier above the minimum recipe tier. # Quest: I Put Fusion in Your Fusion so you Can Fusion While You Fusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsg.name=I Put Fusion in Your Fusion so you Can Fusion While You Fusion @@ -4172,7 +4176,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB0w.desc=There was something sleeping de # Quest: Infinity Helmet betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.name=Infinity Helmet -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=An armor set worthy of a God. This helmet provides infinite saturation.%n%n%nWhile wearing the complete set, you are completely unkillable. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=An armor set worthy of a God. This helmet provides infinite saturation.%n%nWhile wearing the complete set, you are completely unkillable. # Quest: Infinity Chest betterquesting.quest.AAAAAAAAAAAAAAAAAAAKEQ.name=Infinity Chest @@ -4196,7 +4200,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFQ.desc=Infinity pickaxe, never breaks, # Quest: Galaxy in a Bottle...? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.name=Galaxy in a Bottle...? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Good luck with this one, it is many many many times harder than the previous tiers. Required to make extremely endgame materials such as hypogen.%n%nYou may notice the mk4 recipes are §oquite§o §rslow, perhaps consider making a compact reactor instead?%n%n[note]You only have to complete one task to finish this quest.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Good luck with this one, it is many times harder than the previous tiers. It is required to make extremely endgame materials such as hypogen.%n%nThe MK IV reactor grants 4/4 perfect overclocks for every machine tier above the minimum recipe tier instead of the 2/2 perfect overclocks from the previous tiers. That means the speed and power consumption are both quadrupled instead of doubled each time.%n%nRegardless, you may notice the MK IV recipes are §oquite§o §rslow, perhaps consider making a Compact Fusion Reactor instead?%n%n[note]You only have to complete one task to finish this quest.[/note] # Quest: Hypogen betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.name=Hypogen @@ -4204,7 +4208,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.desc=Here it is, the most high tier # Quest: Well This Looks... Shiny? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.name=Well This Looks... Shiny? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.%n%n§3§3§3§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.%n%n§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on. # Quest: You Know the Drill betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHg.name=You Know the Drill @@ -4236,11 +4240,11 @@ betterquesting.quest.AzTPKiXuRWaBTOFhTeV83Q.desc=An armor set worthy of a God. T # Quest: Something From Nothing, Part 3? betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.name=Something From Nothing, Part 3? -betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this. +betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this.%n%n[note]Will require MK-II motors on Space Elevator to function.[/note] # Quest: Infinity Pants betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.name=Infinity Pants -betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.%n%n%nWhile wearing the complete set, you are completely unkillable. +betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.%n%nWhile wearing the complete set, you are completely unkillable. # Quest: Dreams of Rainbow... Stargates? betterquesting.quest.H3Tvy4ZKSyiQGT16Og90bA.name=Dreams of Rainbow... Stargates? @@ -4264,7 +4268,7 @@ betterquesting.quest.WIx0jq8hS8ifWxZWTmC5yA.desc=The optical supercomputer is th # Quest: The Final Frontier! betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.name=The Final Frontier! -betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=With the §1§lMothership§r (see the Space Race tab for how to build one) you can visit the truly last system: the Amun-Ra system. It has six planets and moons you can visit, each with at least one unique ore vein.%n%n%n§l§nAnubis§r%nInfinity Catalyst vein (Neutronium, Adamantium, Infinity Catalyst, Bedrockium)%n%n§l§nHorus§r%nCosmic Neutronium vein (Neutronium, Cosmic Neutronium, Black Plutonium, Bedrockium)%n%n§l§nMaahes§r%nNaquadria vein (Naquadah, Enriched Naquadah, Naquadria, Trinium)%n%n§l§nMehen Belt§r%nAwakened Draconium vein (Draconium, Draconium, Awakened Draconium, Nether Star)%n%n§l§nNeper§r%nDilithium (Dilithium, Dilithium, Mysterious Crystal, Vinteum)%n%n§l§nSeth§r%nRaw Tengam (Raw Tengam, Raw Tengam, Electrotine, Samarium)%n%n%nRaw Tengam is the vein you will want the most, as you can process Raw Tengam into Attuned Tengam, which is the UEV+ replacement for Magnetic Samarium. On Horus and Neper generate Certus Quartz veins (Certus Quartz, Certus Quartz, Charged Certus Quartz, Quartz Sand) as well §mI can't imagine why you would still need that though§r. +betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=With the §1§lMothership§r (see the Space Race tab for how to build one) you can visit the truly last system: the Amun-Ra system. It has six planets and moons you can visit, each with at least one unique ore vein.%n%n§l§nAnubis§r%nInfinity Catalyst vein (Neutronium, Adamantium, Infinity Catalyst, Bedrockium)%n%n§l§nHorus§r%nCosmic Neutronium vein (Neutronium, Cosmic Neutronium, Black Plutonium, Bedrockium)%n%n§l§nMaahes§r%nNaquadria vein (Naquadah, Enriched Naquadah, Naquadria, Trinium)%n%n§l§nMehen Belt§r%nAwakened Draconium vein (Draconium, Draconium, Awakened Draconium, Nether Star)%n%n§l§nNeper§r%nDilithium (Dilithium, Dilithium, Mysterious Crystal, Vinteum)%n%n§l§nSeth§r%nRaw Tengam (Raw Tengam, Raw Tengam, Electrotine, Samarium)%n%nRaw Tengam is the vein you will want the most, as you can process Raw Tengam into Attuned Tengam, which is the UEV+ replacement for Magnetic Samarium. On Horus and Neper generate Certus Quartz veins (Certus Quartz, Certus Quartz, Charged Certus Quartz, Quartz Sand) as well §mI can't imagine why you would still need that though§r. # Quest: Dimensional Breach Imminent betterquesting.quest._TtL1y6-SfCCNKRrWSvrNQ.name=Dimensional Breach Imminent @@ -4441,7 +4445,7 @@ betterquesting.quest.u-1Y-eQ-TLyw-WGi5EEnVA.desc=Now that you've enjoyed your ex # Quest: Fuwusion MK5 betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.name=Fuwusion MK5 -betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports Perfect Overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] +betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports 4/4 perfect overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] ## Quest Line: Tier 12 - UMV @@ -4498,7 +4502,7 @@ betterquesting.quest.U7Ta5d7PSii76sbIPbltlw.desc=With total mastery of the Forge # Quest: Convergence betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.name=Convergence -betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5§ L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] +betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] # Quest: What Do I Use This Stuff On? betterquesting.quest._Cwgzi_VR5ChWJSIIrzUvg.name=What Do I Use This Stuff On? @@ -4571,7 +4575,7 @@ betterquesting.quest.52Yelo6KSLGumzXo-_F5DQ.desc=Or MHDCSM for short.%n%nThis is # Quest: Tier 13 (UXV) betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.name=Tier 13 (UXV) -betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.desc=Welcome to the final tier of NH (for now).%n%nWe hope you enjoy your stay, though be prepared for a lot of waiting.%n%nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.%n%nHave fun crafting 2 Stargates!%n%n[warn]This tier is far from complete. Expect changes.[/warn] +betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.desc=Welcome to the final tier of NH (for now).%n%nWe hope you enjoy your stay, though be prepared for a lot of waiting.%n%nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.%n%nHave fun crafting the Stargate!%n%n[warn]This tier is far from complete. Expect changes.[/warn] # Quest: The Door to Heaven? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKDA.name=The Door to Heaven? @@ -5065,7 +5069,7 @@ betterquesting.quest.-MexGhcYQ0OUrr5xgriDXQ.desc=In light of your thaumaturgical # Quest: Basic Flight Potion betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.name=Basic Flight Potion -betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.desc=Tired of jetpacks? Want normal flight with no strings attached? Look no further!%n%nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.%n%n[note]Chicken Trophies are a rare drop from killing chickens.[/note]%n%n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent and Blood Orb in an Alchemic Chemistry set.[/note]%n +betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.desc=Tired of jetpacks? Want normal flight with no strings attached? Look no further!%n%nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.%n%n[note]Chicken Trophies are a rare drop from killing chickens.[/note]%n%n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent in an Alchemic Chemistry set.[/note]%n # Quest: Relocator betterquesting.quest.8QSORTVOSOaUXC6mQurMgA.name=Relocator @@ -5311,6 +5315,10 @@ betterquesting.quest.iWmU5h_ZSPqAcObmxgW5bw.desc=Are you sick and tired of using betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.name=Teleporter betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.desc=The IndustrialCraft2 Teleporter allows for teleportation between 2 connected teleporters.%nIt requires energy storing block right next to it due to the massive power demand.%n%n[note]The energy required is determined by the distance between the teleporters and amount of items in the inventory.[/note]%n%n[note]The teleporter is quite buggy according to the official wiki.[/note] +# Quest: Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.name=Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.desc=The Electric Jetpack may be useful for flight, but it doesn't seem to last very long. %n%nIf only there was an integrated upgradable battery pack you could keep on your player to extend it's range...%n%nOh wait, there is!%n%nThe §5§lCharge Pack§r can be used as a battery pack for charging items both in your hotbar and armor equip to your person. Simply place it in the belt bauble slot and it should be fully functional! The HV one should serve you nicely for now.%n%n[note]You can upgrade the Charge Pack as you unlock items that require higher voltages for charging. The Charge Pack will charge anything of-tier or lower- but not higher.[/note] + ## Quest Line: ...Without Dying betterquesting.questline.AAAAAAAAAAAAAAAAAAAACw.name=...Without Dying @@ -5425,7 +5433,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzw.name=§a§lTurret Base Tier 4 betterquesting.quest.AAAAAAAAAAAAAAAAAAAAzw.desc=Even more range, power and upgrade slots. # Quest: Iron Shields -betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.name=§1§2§lIron Shields +betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.name=§2§lIron Shields betterquesting.quest.AAAAAAAAAAAAAAAAAAACkA.desc=You've been using your hide shield long enough. After you make your first tools, grab a bit of iron ore and make a nice iron shield. # Quest: Stone spear @@ -5502,7 +5510,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADBw.desc=These are the first parts you w # Quest: Seeing Things Brighter betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.name=Seeing Things Brighter -betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.desc=The nano helmet is a bit special. It will provide you with night vision as long as you have energy! +betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.desc=The nano helmet is a bit special. It will provide you with night vision as long as you have energy!%n%n[note]If you got these from a lootbag, hold these in your hand after completing the "Carbon Parts" quest to skip this quest.[/note] # Quest: Carbon Skin betterquesting.quest.AAAAAAAAAAAAAAAAAAADCw.name=Carbon Skin @@ -5545,7 +5553,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9Q.name=§a§lBest Bolts? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9Q.desc=That meteoric iron you found on the moon, when sent through the EBF, turns into this amazing meteoric steel, able to keep a fine edge. Put some on an Energetic Alloy tool rod to make an awesome bolt. Your next bolt you'll have to figure out yourself.%n%nUse whatever fletching you want. # Quest: Best Crossbow? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.name=§9§k§r§9§m§l§r§m§n§o§r§9§lBest Crossbow? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.name=§9§lBest Crossbow? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.desc=Energetic alloy has proven to be an amazing material. Its light weight and high stiffness makes it perfect for a crossbow limb. It is slightly slower to draw but still has amazing stopping power with its very high bolt speed. Durability is much improved over a carbon limb.%n%nThe material would also make an excellent bolt body. Perhaps you will find a suitable tip to match? # Quest: Electrogoggles @@ -5874,11 +5882,11 @@ betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.name=Excavation Upgrade betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.desc=Mining out large chunks of stone can be a huge pain when it comes to creating bases. Why not craft the excavator upgrade for your Prototype Matter Manipulator so that you have the ability to remove blocks quickly? # Quest: Crystal Shulker Box -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§5§6§lCrystal Shulker Box -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§6§lCrystal Shulker Box +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Obsidian Barrel -betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§5§6§lObsidian Barrel +betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§6§lObsidian Barrel betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.desc=The Obsidian barrel holds as many items as the Diamond one, and is also immune to explosions. # Quest: Double the Radius = Double the Fun! @@ -5886,8 +5894,8 @@ betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.name=Double the Radius = Double the betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.desc=[quest]Advanced MagLev Pylon II (HV)[/quest]%n%nThe HV Pylon has a §c32§r block radius (65x65x65 cube centered around the pylon)%n%nRadius is §9halved§r if the pylon is unpowered. # Quest: Obsidian Shulker Box -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§5§6§lObsidian Shulker Box -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=The portable equivalent of the Obsidian Barrel that retains it's explosion-proof qualities.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§6§lObsidian Shulker Box +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=The portable equivalent of the Obsidian Barrel that retains it's explosion-proof qualities.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Manipulator Upgrades betterquesting.quest.NKKa001sQ9qXBPAUEV4Vrg.name=Manipulator Upgrades @@ -5899,7 +5907,7 @@ betterquesting.quest.QMlw6Z67T5-y_qflA7On2Q.desc=Combining diamond chest with ob # Quest: Iron Shulker Box betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.name=§2§lIron Shulker Box -betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=The portable equivalent of the Iron Barrel.%n%nHas §n54§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=The portable equivalent of the Iron Barrel.%n%nHas §n54§r slots.%n%n[note]Can be Dyed![/note] # Quest: Constructing Additional Pylons! betterquesting.quest.U0LzQUUkRIi-cY3ZpT4uiQ.name=Constructing Additional Pylons! @@ -5911,7 +5919,7 @@ betterquesting.quest.VFVruPLHQAeDthuV-s7HGQ.desc=Concrete. Eh sorry, Hempcrete! # Quest: Gold Shulker Box betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.name=§3§lGold Shulker Box -betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=The portable equivalent of the Gold Barrel.%n%nHas §n81§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=The portable equivalent of the Gold Barrel.%n%nHas §n81§r slots.%n%n[note]Can be Dyed![/note] # Quest: Finally, Some Real Power! betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.name=Finally, Some Real Power! @@ -5919,19 +5927,19 @@ betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.desc=The Energy Tunnel Manipulator U # Quest: Shulker Upgrades betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.name=§3§lShulker Upgrades -betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? Now that you're in MV and have access to §dCrystalline Pink Slime§r dust they can be! No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand. %n%n§n§A§r§lAvailable Upgrades:§l§r%nVanilla -) Copper%nVanilla -) Iron%nCopper -) Iron%nCopper -) Silver%nIron -) Gold%nSilver -) Gold%nGold -) Diamond%nDiamond -) Crystal%nDiamond -) Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n +betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? Now that you're in MV and have access to §dCrystalline Pink Slime§r dust they can be! No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand.%n%n§lAvailable Upgrades:§r%nVanilla -> Copper%nVanilla -> Iron%nCopper -> Iron%nCopper -> Silver%nIron -> Gold%nSilver -> Gold%nGold -> Diamond%nDiamond -> Crystal%nDiamond -> Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n # Quest: Diamond Shulker Box betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.name=§5§lDiamond Shulker Box -betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=The portable equivalent of the Diamond Barrel, you'll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=The portable equivalent of the Diamond Barrel, you'll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Dark Steel Barrel -betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§5§6§lDark Steel Barrel +betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§6§lDark Steel Barrel betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.desc=The Dark Steel barrel holds 135 items! And is also immune to explosions. # Quest: Copper Shulker Box betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.name=§2§lCopper Shulker Box -betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=The portable equivalent of the Copper Barrel.%n%nHas §n45§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=The portable equivalent of the Copper Barrel.%n%nHas §n45§r slots.%n%n[note]Can be Dyed![/note] # Quest: Crystal Chest betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.name=§bCrystal Chest @@ -5939,10 +5947,10 @@ betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.desc=You've created a chest that all # Quest: Silver Shulker Box betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.name=§3§lSilver Shulker Box -betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=The portable equivalent of the Silver Barrel.%n%nHas §n72§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=The portable equivalent of the Silver Barrel.%n%nHas §n72§r slots.%n%n[note]Can be Dyed![/note] # Quest: Draconic Chest -betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§5§6§lDraconic Chest +betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§6§lDraconic Chest betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.desc=The Draconic Chest is a special upgrade of the compressed chest. In addition to a large inventory size and being able to retain it's contents, it has a crafting station and a furnace integrated directly into it. %n%nThe smelting module can be powered by EU or RF and has an internal buffer of it's own. It can smelt up to 5 items at a time. @@ -6244,7 +6252,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAALQ.name=§6§lMultiblock Tanks... Railc betterquesting.quest.AAAAAAAAAAAAAAAAAAAALQ.desc=576 buckets of fluid, that should be enough to store all the creosote you have accumulated thus far. If that isn't enough you can make this tank bigger. The smallest tanks are 3x4x3 while the biggest are 9x8x9.%n%nFluid will auto-output without any pumps if you place a valve on its bottom side at the center. The output rate is 1000 L/t so twice as fast as a GT HV Pump Cover. You can color the tank with Buildcraft paintbrushes and the GT spray can.%n%nIf you still use Railcraft tanks in later tiers, you boost the output rate by using pumps. # Quest: You Are Now Prepared, Hopefully! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.name=§f§k§f§l§6§lYou Are Now Prepared, Hopefully! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.name=§6§lYou Are Now Prepared, Hopefully! betterquesting.quest.AAAAAAAAAAAAAAAAAAAASg.desc=No matter where you got this smeltery from, you have one now. Time for some casting!%n%nBuy the zinc gravel in the Coins Coins coins tab if you can't find it.%n%nNote: The book says a 3x3 base, but you can make a smeltery with a smaller base. Taller/wider smelteries can do more items at one time, conserving fuel.%n%n[note]The smeltery does not double ores in GTNH. Later machines will help you there.[/note] # Quest: The Water Dilemma @@ -6256,8 +6264,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.name=§6§lTime to Get Some Steel betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.desc=You need steel? Uhh... fine. Let's get busy...%n%nThe Bricked Blast Furnace (BBF) can share walls with other ones, just like most GT multiblocks. How will this affect the air quality though...%n%nIf you are short on Stone Dust, you can get more by macerating cobblestone.%n%nIf you spawn near a biome with Hardened Clay you can macerate it to get the clay dust you need. You can also use brick blocks from Villages to get brick dust in the macerator.%n%nCrafting the Worktable from Forestry can make it easier as you can use all the buckets for crafting in one click. # Quest: EBF-Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§r§6§l§5§l§o§l§r§6§lEBF-Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=In order to get aluminium ingots, you need an Electric Blast Furnace. It's another very important step towards victory, so let's get started.%n%nGetting the Mica for the heating coils might be a little tricky, but you can use a substitute for the first tier of coils.%nYou need 2 LV hatches with 4A of 32V total, or 3 LV hatches with MOOOORE power if the multiblock is not fully repaired.%nIn order to not scrape by for Nickel, check out the quest Source of Nickel in the Novice Thaumaturgy tab.%n%n§rA few recipes produce CO2/SO2 as a fluid. This fluid can be collected by placing a fluid output hatch on the top layer of the EBF. You could also enable fluid voiding in the EBF controller block GUI. For recipes with such a C02/S02 output you must do one or the other or the EBF will not start.%nThe amount of fluid recovered depends on the tier of the muffler hatch.%n%nBart's Platinum Series recipes output fluids on the BOTTOM and are NOT affected by the muffler hatch tier, so if you want to do Platinum Stuff later, remember that.%n%nMoron always says - Make Muffler Moint Mup. Or point up, anyways. Before the launch, don't forget to fix maintenance issues and put a programmed circuit if necessary.%n%nIf you want a really fancy EBF, you can add more input fluid hatches and store different fluids in each one.%n%nThe EBF also has a heat adjustment of 100K for each power tier above or below MV. You can only make LV energy hatches right now, but installing two LV energy hatches will overclock the EBF to MV power, eliminating the 100K penalty and setting the initial heat to 1801K.%n%nAs you upgrade your EBF over the course of the game, this heat adjustment will increase. Two MV energy hatches (overclocking to HV) will add +100K, two HV energy hatches (overclocking to EV) will give +200K, and so on. Coils only set the base value. This adjustment does not apply to the Volcanus.%n%nIf the pollution gets really bad, check in GT++ Multiblocks for a pollution scrubber, or upgrade your Muffler. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§6§lEBF-Time +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=In order to get aluminium ingots, you need an Electric Blast Furnace. It's another very important step towards victory, so let's get started.%n%nGetting the Mica for the heating coils might be a little tricky, but you can use a substitute for the first tier of coils.%nYou need 2 LV hatches with 4A of 32V total, or 3 LV hatches with MOOOORE power if the multiblock is not fully repaired.%nIn order to not scrape by for Nickel, check out the quest Source of Nickel in the Novice Thaumaturgy tab.%n%nA few recipes produce CO2/SO2 as a fluid. This fluid can be collected by placing a fluid output hatch on the top layer of the EBF. You could also enable fluid voiding in the EBF controller block GUI. For recipes with such a C02/S02 output you must do one or the other or the EBF will not start.%nThe amount of fluid recovered depends on the tier of the muffler hatch.%n%nBart's Platinum Series recipes output fluids on the BOTTOM and are NOT affected by the muffler hatch tier, so if you want to do Platinum Stuff later, remember that.%n%nBefore the launch, don't forget to fix maintenance issues and put a programmed circuit if necessary.%n%nIf you want a really fancy EBF, you can add more input fluid hatches and store different fluids in each one.%n%nThe EBF also has a heat adjustment of 100K for each power tier above or below MV. You can only make LV energy hatches right now, but installing two LV energy hatches will overclock the EBF to MV power, eliminating the 100K penalty and setting the initial heat to 1801K.%n%nAs you upgrade your EBF over the course of the game, this heat adjustment will increase. Two MV energy hatches (overclocking to HV) will add +100K, two HV energy hatches (overclocking to EV) will give +200K, and so on. Coils only set the base value. This adjustment does not apply to the Volcanus.%n%nIf the pollution gets really bad, check in GT++ Multiblocks for a pollution scrubber, or upgrade your Muffler. # Quest: More Heat - Kanthal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAATg.name=§6§lMore Heat - Kanthal Coil Upgrade @@ -6276,7 +6284,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUQ.name=§6§lAt the End of... betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUQ.desc=...the universe everything freezes eventually. But waiting for the heat death of the universe might take too long. Therefore, we present you the vacuum freezer. It should be good enough to cool your hot stuff.%n%nIngots that go through the EBF above a certain temperature will come out as hot ingots that need to be cooled.%n%nYou will need a minimum of 16 frost proof machine casings, the rest depends on your setup. # Quest: An Unexpected Bonus -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.name=§7§6§lAn Unexpected Bonus +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.name=§6§lAn Unexpected Bonus betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.desc=Because we're nice developers, we decided to add a little bonus if you happen to compress charcoal. Use it in the bricked blast furnace, or in a boiler, it yields 10 times the burn time of a piece of charcoal. So one charcoal for free. This bonus only occurs on the first compression step. (But for fanciness, you should definitely get a quintuple one!)%n%n[note]Of course they're kinda useless unless you're using BBFs or boilers, though you can use them to make industrial diamonds.[/note] # Quest: High-Speed Charcoal @@ -6385,7 +6393,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADDQ.desc=This oven is the best way to ge # Quest: It's Time to Get More Steam betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.name=§6§lIt's Time to Get More Steam -betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=As soon as you have the ability to store energy in large quantities, it would be necessary to have a way to generate energy in large quantities. You need a large bronze boiler. But in order to make this boiler, you will need a mountain of bronze. This boiler produces 800L of steam per tick. This is enough to run 10 basic steam turbines.%n%nThe large boiler can use either water or distilled water. Water is consumed at a rate of 1L of water per 150L of steam.%n%nTo make a large boiler you must make a 3x3x5 structure with Bronze Pipe Casings in the center of the middle 3 levels. The lowest level must contain at least 1 or 2 input hatches, 1 or 2 input buses, 3 or 4 fireboxes, 1 muffler, and one maintenance hatch. The lowest level can not contain any plated bricks. All hatches, buses, and mufflers must have their back side touching a firebox. The output hatch can be placed on any of the upper 4 levels.%n%n§c§cWarning: Different from other boilers, Large Boilers must contain water at all times while active. If at any point the Boiler runs out of water while it is active, it will explode. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=As soon as you have the ability to store energy in large quantities, it would be necessary to have a way to generate energy in large quantities. You need a large bronze boiler. But in order to make this boiler, you will need a mountain of bronze. This boiler produces 800L of steam per tick. This is enough to run 10 basic steam turbines.%n%nThe large boiler can use either water or distilled water. Water is consumed at a rate of 1L of water per 150L of steam.%n%nTo make a large boiler you must make a 3x3x5 structure with Bronze Pipe Casings in the center of the middle 3 levels. The lowest level must contain at least 1 or 2 input hatches, 1 or 2 input buses, 3 or 4 fireboxes, 1 muffler, and one maintenance hatch. The lowest level can not contain any plated bricks. All hatches, buses, and mufflers must have their back side touching a firebox. The output hatch can be placed on any of the upper 4 levels.%n%n§cWarning: Different from other boilers, Large Boilers must contain water at all times while active. If at any point the Boiler runs out of water while it is active, it will explode. # Quest: Steam is Never Enough betterquesting.quest.AAAAAAAAAAAAAAAAAAADEg.name=§6§lSteam is Never Enough @@ -6405,7 +6413,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADZg.desc=Smelting up to nine items at on # Quest: Cleanroom betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.name=§6§lCleanroom -betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.desc=If you want to make more advanced (and cheaper!) circuits, you will need a Cleanroom. The Cleanroom is an interesting multiblock, because you will be placing other machines §oinside§r of the room!%n%nThe cleanroom is a hollow multiblock between 3x4x3 and 15x15x15 (WxHxL) blocks. The base does not need to be a square; a rectangular shape is fine. The top layer is built out of Filter Machine Casings, except for the edges, which are Plascrete Blocks. The controller needs to be in the center of the top layer. If the width or length of the room are even, then it can be any one of the two (or four) middle blocks. The rest of the structure is built out of Plascrete Blocks.%n%nUp to 30%% of those Plascrete Blocks can be replaced by other valid blocks or materials:%n%nA Reinforced Door lets you get in and out of the cleanroom. Make sure to keep the doors closed, or the cleanroom will rapidly lose efficiency. Travel Anchors and Elevators also work, you can even embed them in the floor if you want to.%n%nIn order to automate power and item transport through the walls, you can use Cable Diodes or Machine Hulls. Just be really careful when upgrading your machines to a higher voltage. Be sure to remove the machine hulls and diodes and replace them with the new power tier, or else you will be very sad. You don't need to do this for ones you only use to pass items through.%n%nIf you want to see inside, you can use any EV+ tier glass (for example, Reinforced Glass or Managlass). If the Cleanroom does not form, mind the 30%% limit: often the problem is that you added too much glass.%n%nFinally, the Cleanroom itself will need a Maintenance and Energy Hatch to run. The power usage of this multiblock is a bit unusual. It starts out at 40 EU/t and then gradually goes down. But even when it uses 40 EU/t - which is usually MV - a single LV energy hatch suffices, as long as you give it enough power. Just keep in mind that this makes the Cleanroom an exception, not the rule.%n%nLet's build a 5x5x5 room for now. You can expand it later as needed. Give it power and let it run until it reaches 100%% efficiency. Below 100%% efficiency, machines inside the cleanroom have a chance to void outputs, so you want to keep the cleanroom running at all times!%n%nAny maintenance issue reduces the maximum efficiency by 10%%. Monitor your cleanroom with a Hand Scanner, Industrial Information Panel, or using a Needs Maintenance Cover and a Redstone Powered Light or Howler Alarm.%n%n%n[note]Multiblocks such as the Large Chemical Reactor or Hyper-Intensity Laser Engraver don't need to be in a cleanroom. However, you will still need the cleanroom later on for other machines, like Bio Labs.[/note]%n%n[note]Other helpful hints: you can use an AE Wireless Connector or a Transvector Interface for item transport to avoid machine hulls, and use a higher tier energy hatch to reach 100%% efficiency faster.[/note]%n%n[warn]Keep in mind that you can not use anything in the cleanroom that causes pollution, or the cleanroom will stop working.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.desc=If you want to make more advanced (and cheaper!) circuits, you will need a Cleanroom. The Cleanroom is an interesting multiblock, because you will be placing other machines §oinside§r of the room!%n%nThe cleanroom is a hollow multiblock between 3x4x3 and 15x15x15 (WxHxL) blocks. The base does not need to be a square; a rectangular shape is fine. The top layer is built out of Filter Machine Casings, except for the edges, which are Plascrete Blocks. The controller needs to be in the center of the top layer. If the width or length of the room are even, then it can be any one of the two (or four) middle blocks. The rest of the structure is built out of Plascrete Blocks.%n%nUp to 30%% of those Plascrete Blocks can be replaced by other valid blocks or materials:%n%nA Reinforced Door lets you get in and out of the cleanroom. Make sure to keep the doors closed, or the cleanroom will rapidly lose efficiency. Travel Anchors and Elevators also work, you can even embed them in the floor if you want to.%n%nIn order to automate power and item transport through the walls, you can use Cable Diodes or Machine Hulls. Just be really careful when upgrading your machines to a higher voltage. Be sure to remove the machine hulls and diodes and replace them with the new power tier, or else you will be very sad. You don't need to do this for ones you only use to pass items through.%n%nIf you want to see inside, you can use any EV+ tier glass (for example, Reinforced Glass or Managlass). If the Cleanroom does not form, mind the 30%% limit: often the problem is that you added too much glass.%n%nFinally, the Cleanroom itself will need a Maintenance and Energy Hatch to run. The power usage of this multiblock is a bit unusual. It starts out at 40 EU/t and then gradually goes down. But even when it uses 40 EU/t - which is usually MV - a single LV energy hatch suffices, as long as you give it enough power. Just keep in mind that this makes the Cleanroom an exception, not the rule.%n%nLet's build a 5x5x5 room for now. You can expand it later as needed. Give it power and let it run until it reaches 100%% efficiency. Below 100%% efficiency, machines inside the cleanroom have a chance to void outputs, so you want to keep the cleanroom running at all times!%n%nAny maintenance issue reduces the maximum efficiency by 10%%. Monitor your cleanroom with a Hand Scanner, Industrial Information Panel, or using a Needs Maintenance Cover and a Redstone Powered Light or Howler Alarm.%n%n[note]Multiblocks such as the Large Chemical Reactor or Hyper-Intensity Laser Engraver don't need to be in a cleanroom. However, you will still need the cleanroom later on for other machines, like Bio Labs.[/note]%n%n[note]Other helpful hints: you can use an AE Wireless Connector or a Transvector Interface for item transport to avoid machine hulls, and use a higher tier energy hatch to reach 100%% efficiency faster.[/note]%n%n[warn]Keep in mind that you can not use anything in the cleanroom that causes pollution, or the cleanroom will stop working.[/warn] # Quest: A Very Useful Scanner betterquesting.quest.AAAAAAAAAAAAAAAAAAADrQ.name=§6§lA Very Useful Scanner @@ -6481,7 +6489,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAA.desc=The next tier of Borosilicate g # Quest: Bacterial Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.name=§6§lBacterial Vat -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=The Bacterial Vat is a unique multiblock machine with its own recipes. But it also has advanced versions of many brewery recipes.%n%nThe Vat isn't mandatory in this tier, but there are many useful recipes and you'll need it later on, so let's build one!%n%nAll recipes require a §cculture§r, some recipes require a specific §cGlass-Tier.%n%n§rThe culture is made in a BioLab and §lput in the controller.%n%n§l§rThe Glass-Tier is calculated as LV = Tier 1, so this quest requires you to make tier 3 glass. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=The Bacterial Vat is a unique multiblock machine with its own recipes. But it also has advanced versions of many brewery recipes.%n%nThe Vat isn't mandatory in this tier, but there are many useful recipes and you'll need it later on, so let's build one!%n%nAll recipes require a §cculture§r, some recipes require a specific §cGlass-Tier.§r%n%nThe culture is made in a BioLab and §lput in the controller.§r%n%nThe Glass-Tier is calculated as LV = Tier 1, so this quest requires you to make tier 3 glass. # Quest: Sievert for the Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAw.name=§6§lSievert for the Vat @@ -6516,7 +6524,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1g.name=§6§lExpert MB-Construction betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1g.desc=Right-click the controller while sneaking will invoke an action called §osurvival autoplace§r. This will attempt to build the multiblock with items from your inventory, provided the area this multi occupies is clear of obstacles. Again, like hologram spawning, multiblocks that accept multiple types of tiered components or has variable length, the number of MSHPs you hold in hand will decide which tier of blocks will be placed. It will place correct amount of hatches for you, but will usually orient the hatches towards you, not perpendicular to the surface. It will just place casings for you if you don't have any hatches in inventory, unless this spot requires the use of a hatch (e.g. the top center spot of EBF).%n%nSurvival autoplace can also take from your alternative inventories, or items that contain/link to an inventory. Currently, this includes:%n- adventure backpacks, either worn or as an item in inventory%n- AE2 portable cells%n- ME networks connected via any AE2 wireless terminal with item access capabilities%n- Forestry backpacks%n- ender chest inventory, if you have the Ender Backpack from Backpacks mod. Note: ordinary backpacks from the Backpacks mod are NOT supported at the moment. # Quest: You Are Not Prepared!!! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.name=§f§k§f§l§6§lYou Are Not Prepared!!! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.name=§6§lYou Are Not Prepared!!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAL1w.desc=It's time for something really big: A smeltery! There's a lot to craft, so better gather some resources... or you could go try complete this with the help of some unhappy NPC friends, but that would void your quest rewards.%n%n[note]Note: This quest is mutually exclusive with the other smeltery quest.[/note] # Quest: Getting Muddy With Monazite @@ -6533,7 +6541,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALKA.desc=The ability to rotate MBs and v # Quest: HSS-S Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.name=§6§lHSS-S Coil Upgrade -betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Technically this coil tier can be skipped. But you need LuV to get the next one, so you should really get these coils for now.%n%n%nTo process more advanced materials like LuV Superconductor Base you need more than 5400K. Time to upgrade your EBF to 6300K. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Technically this coil tier can be skipped. But you need LuV to get the next one, so you should really get these coils for now.%n%nTo process more advanced materials like LuV Superconductor Base you need more than 5400K. Time to upgrade your EBF to 6300K. # Quest: Trinium Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.name=§6§lTrinium Coil Upgrade @@ -6541,7 +6549,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.desc=To process more advanced materi # Quest: Neutron Activator betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.name=§6§lNeutron Activator -betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=You will need machine to process the naquadah in the future.%n%nThis machine is different from most multis. It needs to use [warn]Neutron Accelerator[/warn] this special hatch instead of energy hatch to keep it running.%n%nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn't meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.%n%nWhen all Neutron Accelerators aren't running, NKE will decrease 72keV/s.%n%nNeutron Activator will explode when NKE is over 1200MeV.%n%n§dYou can enable batch mode with wire cutters.§r%n%n[note]The more height/speed casings you have, the more inefficient the EU->eV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=The Neutron Activator is a unique machine that you will use for processing Naquadah, and eventually Naquadah Fuel should you choose to do so.%n%nUnlike traditional multis, instead of using a regular energy hatch, this machine relies on a Neutron Accelerator that will need to be regulated by a Sensor Hatch. §3(The Neutron Accelerator needs to be provided power just like an energy hatch)§r%n%nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn't meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.%n%nWhen all Neutron Accelerators aren't running, NKE will decrease 72keV/s.%n%nNeutron Activator will explode when NKE is over 1200MeV.%n%n§dYou can enable batch mode with wire cutters.§r%n%n[note]The more height/speed casings you have, the more inefficient the EU->eV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note] # Quest: Neutron Sensor betterquesting.quest.AAAAAAAAAAAAAAAAAAALeQ.name=§6§lNeutron Sensor @@ -6555,16 +6563,16 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALeg.desc=It is used to accelerate the NK betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.name=§6§lOops betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.desc=If you failed to meet the NKE as NEI requested, you can recycle something useful in this place. -# Quest: §A§AAir-Filter -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lAir-Filter -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Electric Air Filter%n%nThis wonderful multiblock comes in 3 versions:§9 §rT1 for LV, T2 for late HV and T3 for IV.%n%n§r§9§rIt has 2 modes:%n%n§9§r- a normal mode, where one chunk is processed at a time in the working area, in order, per pollution cleaning cycle.%n- a random mode, where the chunk being cleaned is picked randomly between all the polluted chunks in the working area.%n§r%nTo cycle between the modes, right-click on the controller with a screwdriver.%n%n§9§rThe controller can change its working area from 1x1 to (2*tier+1) x (2*tier+1) chunks. To do that, right-click with a screwdriver on the controller while sneaking. The default size is the maximum working area.%n%n§r§9§rThe pollution removal calculation is equals (by default) to 30 * bonusMultiTier * Muffler Hatches * Turbine Eff * Multiblock Eff * 2.5 ^ Effective Tier where:%n%n- BonusMultiTier is a boost given by the multiblock tier. T1 is 1 (0%%), T2 is 1.05 (5%%) and T3 is 1.10 (10%%)%n%n- Muffler Hatches is the amount of muffler hatches on the multiblock (up to 8)%n%n- Turbine Eff is the efficiency of the turbine chosen to run the multi. It won't run if there is no turbine in the controller.%n%n- Multiblock Eff is the efficiency of the multiblock (100%% when no maintenance issue, -10%% per issue)%n%n- Effective Tier is the Effective Tier of the multi: the minimum tier between the electric tier of the multi and the tier of the muffler hatches%n%n§rThe pollution cleaning is boosted by two (by default) when using an Absorption Filter. When added in the input bus, it will be consumed and used for 30 (by default) successful pollution cleaning cycle. If a chunk with no pollution in it is processed, that doesn't count as successful, and the multi decides that a chunk has no pollution if the pollution is below 10k gibbl (by default). After the 30th successful pollution cleaning cycle, the output bus will give a Dirty Absorption Filter.%n%nTo know if an Absorption Filter is present and how many remaining cycles there are, use a portable scanner on the controller.%n%n§9§rA pollution cycle lasts 10s, and the cleaning is done every second. +# Quest: Air-Filter +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§lAir-Filter +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Electric Air Filter%n%nThis wonderful multiblock comes in 3 versions: T1 for LV, T2 for late HV and T3 for IV.%n%nIt has 2 modes:%n%n- a normal mode, where one chunk is processed at a time in the working area, in order, per pollution cleaning cycle.%n- a random mode, where the chunk being cleaned is picked randomly between all the polluted chunks in the working area.%n To cycle between the modes, right-click on the controller with a screwdriver.%n%nThe controller can change its working area from 1x1 to (2*tier+1) x (2*tier+1) chunks. To do that, right-click with a screwdriver on the controller while sneaking. The default size is the maximum working area.%n%nThe pollution removal calculation is equals (by default) to 30 * bonusMultiTier * Muffler Hatches * Turbine Eff * Multiblock Eff * 2.5 ^ Effective Tier where:%n%n- BonusMultiTier is a boost given by the multiblock tier. T1 is 1 (0%%), T2 is 1.05 (5%%) and T3 is 1.10 (10%%)%n%n- Muffler Hatches is the amount of muffler hatches on the multiblock (up to 8)%n%n- Turbine Eff is the efficiency of the turbine chosen to run the multi. It won't run if there is no turbine in the controller.%n%n- Multiblock Eff is the efficiency of the multiblock (100%% when no maintenance issue, -10%% per issue)%n%n- Effective Tier is the Effective Tier of the multi: the minimum tier between the electric tier of the multi and the tier of the muffler hatches.%n%nThe pollution cleaning is boosted by two (by default) when using an Absorption Filter. When added in the input bus, it will be consumed and used for 30 (by default) successful pollution cleaning cycle. If a chunk with no pollution in it is processed, that doesn't count as successful, and the multi decides that a chunk has no pollution if the pollution is below 10k gibbl (by default). After the 30th successful pollution cleaning cycle, the output bus will give a Dirty Absorption Filter.%n%nTo know if an Absorption Filter is present and how many remaining cycles there are, use a portable scanner on the controller.%n%nA pollution cycle lasts 10s, and the cleaning is done every second. # Quest: Absorption Filter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpg.name=§6§lAbsorption Filter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpg.desc=When you reach MV tier you can make your own Absorption Filter for the Air Filter to clean pollution much more efficient. The Filter will be consumed and you get a dirty Filter back after 30 Cycles. # Quest: You Are Not Prepared... But They Are -betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.name=§f§k§f§l§6§lYou Are Not Prepared... But They Are +betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.name=§6§lYou Are Not Prepared... But They Are betterquesting.quest.AAAAAAAAAAAAAAAAAAALqQ.desc=Building a smeltery from the ground up can be really tedious and time consuming. How about borrowing one from the locals? They will surely be happy to share it with an unfriendly adventurer that just dismantled their bricked railway station.%n%nThe villagers are so dumb that they spent all their seared bricks without adding a few key components like faucets or drains. You still need to craft some smeltery bricks yourselves...%n%nTotally not useful tip: if you hold off building this long enough, you will be able to break down seared brick blocks into seared brick items with a forge hammer or extractor.%n%n[note]Unfortunately, going down this path means we will not give you quest rewards, since you are already getting this important multiblock for free. Check the checkbox to signify your consent.[/note] # Quest: Focusing Science and Mystery @@ -6577,15 +6585,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2Q.desc=The QFT uses the kind of cataly # Quest: Tier 2 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.name=Tier 2 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Consider improving your QFT's focusing capabilities by replacing your §b§3Neutron Shielding Core§f §r§rcasings with §b§3Cosmic Fabric Shielding Core§f §rcasings. Like the tier 2 manipulators, these also require §b§3Hyper-Stable Self-Healing Adhesive§§§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Consider improving your QFT's focusing capabilities by replacing your §3Neutron Shielding Core§r casings with §3Cosmic Fabric Shielding Core§r casings. Like the tier 2 manipulators, these also require §3Hyper-Stable Self-Healing Adhesive§r. # Quest: Tier 3 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.name=Tier 3 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Consider improving your QFT's focusing capabilities even further by replacing your §§§3Cosmic Fabric Shielding Core§f §rcasings with §b§3Infinity Infused Shielding Core§f §rcasings. Like the tier 3 manipulators, these also require §b§3Superconductor Rare-Earth Composite§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Consider improving your QFT's focusing capabilities even further by replacing your §3Cosmic Fabric Shielding Core§r casings with §3Infinity Infused Shielding Core§r casings. Like the tier 3 manipulators, these also require §3Superconductor Rare-Earth Composite§r. # Quest: Tier 4 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.name=Tier 4 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §b§3Infinity Infused Shielding Core§f §rcasings with §b§3SpaceTime Bending Core§f §rcasings. Like the tier 4 manipulators, these also require §b§3Black Body Naquadria Supersolid§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §3Infinity Infused Shielding Core§r casings with §3SpaceTime Bending Core§r casings. Like the tier 4 manipulators, these also require §3Black Body Naquadria Supersolid§r. # Quest: Your New Friend betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEQ.name=§6§lYour New Friend @@ -6605,15 +6613,15 @@ betterquesting.quest.Ds_ok-hRS2ODJNs3LUP9kw.desc=Sustainability. It's not the na # Quest: Tier 2 Manipulating betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.name=Tier 2 Manipulating -betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §b§3Neutron Pulse Manipulator§f §rcasings § with §b§3Cosmic Fabric Manipulator§f §rcasings. Once installed, the QFT can perform the §6§6monaline skip§f,§r § the §6§6first two naqline skips§f§r, and the §6netherite line skip§r.%n%n§rThese casings require more advanced materials, including §b§3Hyper-Stable Self-Healing Adhesive§f§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! +betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §3Neutron Pulse Manipulator§r casings with §3Cosmic Fabric Manipulator§r casings. Once installed, the QFT can perform the §6monaline skip§r, the §6first two naqline skips§r, and the §6netherite line skip§r.%n%nThese casings require more advanced materials, including §3Hyper-Stable Self-Healing Adhesive§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! # Quest: A Beginner's Guide to Particle Physics betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.name=A Beginner's Guide to Particle Physics -betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=If you've built the Source Chamber already, you may have noticed that particles aren't produced as items, like GT++ ones are.%n%nInstead they're transmitted through Beamline Pipes from multi to multi, similar to real life.%n%nEach stream of particles transmitted, or "beam", has four properties:%n- §%n§%n§6Particle§r: the type of particle carried by the beam%n- §4Energy§r: the amount of energy the particles have%n§r- §9Focus§r: out of 100, how focused the beam is%n§r- §dAmount§r: a measure of the number of particles in the beam%n%nNote that you can see info about a multi's input and output beams by using a Tricorder on the controller.%n%nFor the recipes you'll be interested in, i.e. the ones that actually produce items, there'll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).%nTake a look some TC recipes for an example of this.%n%n%nHave a photon. To hang on your wall. +betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=If you've built the Source Chamber already, you may have noticed that particles aren't produced as items, like GT++ ones are.%n%nInstead they're transmitted through Beamline Pipes from multi to multi, similar to real life.%n%nEach stream of particles transmitted, or "beam", has four properties:%n- §6Particle§r: the type of particle carried by the beam%n- §4Energy§r: the amount of energy the particles have%n- §9Focus§r: out of 100, how focused the beam is%n- §dAmount§r: a measure of the number of particles in the beam%n%nNote that you can see info about a multi's input and output beams by using a Tricorder on the controller.%n%nFor the recipes you'll be interested in, i.e. the ones that actually produce items, there'll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).%nTake a look some TC recipes for an example of this.%n%nHave a photon. To hang on your wall. # Quest: Producing Solar Panels in BULK!! betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.name=Producing Solar Panels in BULK!! -betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]The Solar Factory![/quest]%n%nThe structure has §c3§r tiers, each of which allow greater production than the previous tier. %n%nRecipes in NEI display the minimum wafer tier required. %nWafer Tiers: %n%n§6Monocrystalline%nPhosphorous%nNaquadah%nEuropium%nAmericium%nPhotonically Prepared%nPhotonically Enhanced§r%n%nMachine parallels are based on Precise Casing Tier:%n%n§6MK-I: §f§c8x§r%n§6MK-II: §f§c16x§r%n§6MK-III: §f§c32x§r%n§6MK-IV: §f§c64x§r%n%n§lTier §b2:§r%n%n§aSupports Multi-Amp energy hatches§r%n§c25%%§f§r more outputs for every Wafer tier §oabove§r the minimum required.%n§r§r§rThe bonus to outputs occurs after parallels, but §9cannot be greater§f§r than §c100%%§r%nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.%n%n§lTier §b3:§r%n%n§aSupports Laser Energy hatches§r%nBonus per increased wafer tier is increased to §c50%%§f%n§rZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. %n%n%n%n +betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]The Solar Factory![/quest]%n%nThe structure has tiers, each of which allow greater production than the previous tier. %n%nRecipes in NEI display the minimum wafer tier required. %nWafer Tiers: %n%n§6Monocrystalline%nPhosphorous%nNaquadah%nEuropium%nAmericium%nPhotonically Prepared%nPhotonically Enhanced§r%n%nMachine parallels are based on Precise Casing Tier:%n%n§6MK-I: §c8x§r%n§6MK-II: §c16x§r%n§6MK-III: §c32x§r%n§6MK-IV: §c64x§r%n%n§lTier §b2:§r%n%n§aSupports Multi-Amp energy hatches§r%n§c25%%§r more outputs for every Wafer tier §oabove§r the minimum required.%nThe bonus to outputs occurs after parallels, but §9cannot be greater§r than §c100%%§r%nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.%n%n§lTier §b3:§r%n%n§aSupports Laser Energy hatches§r%nBonus per increased wafer tier is increased to §c50%%§r%nZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. # Quest: Synchrotron (No Relation to the Catalyst) betterquesting.quest.QfQHCy0PRn-rABmKuvwQfw.name=Synchrotron (No Relation to the Catalyst) @@ -6633,7 +6641,7 @@ betterquesting.quest.Z_jn8qzFQr6FWHzmt2i3Aw.desc=Multiblock machines enforce inp # Quest: Decay Warehouse betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.name=Decay Warehouse -betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. %n%nThe decay speed of the isotope is §c§adependent§r on its half-life.%n%nIsotopes will decay §9regardless§f§r of whether the warehouse is on or powered. %n%nThe Warehouse's capacity equals the chest's capacity divided by §c400§f§r.%n%nCapacity of the multiblock for each chest:%n%n§6Super Chest I:§f §c10,000%n§6Super Chest II:§f §c20,000%n§6Super Chest III:§f §c40,000%n§6Super Chest IV:§f §c80,000%n§6Super Chest V:§f §c160,000%n§6Quantum Chest I:§f §c320,000%n§6Quantum Chest II:§f §c640,000%n§6Quantum Chest III:§f §c1,280,000%n§6Quantum Chest IV:§f §c2,560,000%n§6Quantum Chest V:§f §c5,368,000§r%n%n[note]Right click the controller with a §aScrewdriver§f§r to dump stored isotopes into an output bus.%n%nRight click the controller with a §aPlunger§f§r to empty it. [/note]%n%n[warn]The Warehouse's contents are §nvoided§r when the controller is broken[/warn] +betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. %n%nThe decay speed of the isotope is §adependent§r on its half-life.%n%nIsotopes will decay §9regardless§r of whether the warehouse is on or powered. %n%nThe Warehouse's capacity equals the chest's capacity divided by §c400§r.%n%nCapacity of the multiblock for each chest:%n%n§6Super Chest I:§r §c10,000%n§6Super Chest II:§r §c20,000%n§6Super Chest III:§r §c40,000%n§6Super Chest IV:§r §c80,000%n§6Super Chest V:§r §c160,000%n§6Quantum Chest I:§r §c320,000%n§6Quantum Chest II:§r §c640,000%n§6Quantum Chest III:§r §c1,280,000%n§6Quantum Chest IV:§r §c2,560,000%n§6Quantum Chest V:§r §c5,368,000§r%n%n[note]Right click the controller with a §aScrewdriver§r to dump stored isotopes into an output bus.%n%nRight click the controller with a §aPlunger§r to empty it. [/note]%n%n[warn]The Warehouse's contents are §nvoided§r when the controller is broken[/warn] # Quest: Don't Lose That Multiblock Miner! betterquesting.quest.b_Ll4zvSRfCMgmqiBa4Xkw.name=Don't Lose That Multiblock Miner! @@ -6653,14 +6661,14 @@ betterquesting.quest.isBmh7T0Sr63O2m5N4pCIQ.desc=Now that you've reached ZPM, yo # Quest: Digging Deep for Water betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.name=§6§lDigging Deep for Water -betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).%n%nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.%n%n§3§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r%n%n[note]P.S. The optional quest item count includes the cost for the controller. [/note] +betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).%n%nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.%n%n§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r%n%n[note]P.S. The optional quest item count includes the cost for the controller. [/note] # Quest: UMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.name=§6§lUMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.desc=The next tier of Borosilicate glass is Transcendent (12). # Quest: Component Assembly Line -betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§l§6§lComponent Assembly Line +betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§lComponent Assembly Line betterquesting.quest.n7yjRSr0R7O2agebw73FGA.desc=Check the NEI pages to see all the nice recipes this machine can handle for you. Great to craft GT components in bulk. # Quest: UEV Glass @@ -6669,10 +6677,10 @@ betterquesting.quest.pbLvv9tvQaKGp2Y2usPMSw.desc=The next tier of Borosilicate g # Quest: A Not So Useful Scanner... betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.name=§6§lA Not So Useful Scanner... -betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...but a very useful meter.%n%nGT EU Meter will give you basic information about electricity in your cables and machines.%n%n%n[note]A more advanced version is available in MV and will allow you to gather much more data, so come back to this tab later to find it.[/note] +betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...but a very useful meter.%n%nGT EU Meter will give you basic information about electricity in your cables and machines.%n%n[note]A more advanced version is available in MV and will allow you to gather much more data, so come back to this tab later to find it.[/note] -# Quest: §A§ADrone are not Drones! -betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lDrone are not Drones! +# Quest: Drone are not Drones! +betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§lDrone are not Drones! betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.desc=...but they can be as industrious as bees. These new electric friends are great companions for Multiblock machines: maintenance, control, management—they can do it all.%n%n§lThe Drone Centre is a newly designed machine. It doesn't need power; just put a drone into it and it will start running.%nOnce running, the drone will automatically scan for a '§lDrone Downlink Module§r' (replacing maintenance hatches on Multiblock machines) within a certain range and attempt to establish a connection with the host. If successful, you can remotely control this Multiblock machine from the Drone Centre GUI! Additionally, you can rename the machine for easier identification.%n%n[note]You can rename it either by right-clicking the Drone Downlink Module or in the Drone Centre GUI.[/note]%n%nPlacing more advanced drones will increase the range of the Drone Centre, with no limit on the amount of drones.%n%n[warn]Notice that drones may crash during operation—the probability decreases from Tier 1 to Tier 3, and Tier 3 Anti-Gravity Drones never crash.%nBesides, If the machine host is too far from the Drone Centre, the GUI remote control function will be disabled, but the turn-on/off-all-button and maintenance functions will still work.[/warn]%n§6§l%nMaybe one day, our drone can control machines on other planets...drive engine online! # Quest: UIV Glass @@ -6693,11 +6701,11 @@ betterquesting.quest.tQecVBhjRRyfR3sqeNBrtA.desc=If you ever thought that the st # Quest: Tier 4 Manipulating betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.name=Tier 4 Manipulating -betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §b§3Infinity Infused Manipulator§f §rcasings with §b§3SpaceTime Continuum Ripper§f §rcasings. This final upgrade unlocks all skips, including the §6§6bio cell§f §rskip, the §6§6kevlar skip§f §rand the §6§6radox + xenoxene skip§f§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §b§3Black Body Naquadria Supersolid§f§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. +betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §3Infinity Infused Manipulator§r casings with §3SpaceTime Continuum Ripper§r casings. This final upgrade unlocks all skips, including the §6bio cell skip, the kevlar skip and the radox + xenoxene skip§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §3Black Body Naquadria Supersolid§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. # Quest: Tier 3 Manipulating betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.name=Tier 3 Manipulating -betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §b§3Cosmic Fabric Manipulator§f §rcasings with §b§3§b§3Infinity Infused Manipulator§§§f §rcasings. This tier unlocks two powerful new skips: the §6§6final naqline skip§f §rand the §6§6stem cell skip§f§r.%n%nThis new casing requires even more advanced materials still, including the §b§3Superconductor Rare-Earth Composite§f§r, which can only be crafted in a tier 2 QFT. Unlike §b§3Hyper-Stable Self-Healing Adhesive§f§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! +betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §3Cosmic Fabric Manipulator§r casings with §3Infinity Infused Manipulator§r casings. This tier unlocks two powerful new skips: the §6final naqline skip§r and the §6stem cell skip§r.%n%nThis new casing requires even more advanced materials still, including the §3Superconductor Rare-Earth Composite§r, which can only be crafted in a tier 2 QFT. Unlike §3Hyper-Stable Self-Healing Adhesive§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! # Quest: More Algae Uses betterquesting.quest.wgxwGsMBScCIIWzrgyfb8w.name=More Algae Uses @@ -6710,7 +6718,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAEQ.desc=This tab showcases new high # Quest: A steam-powered whirl! betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.name=A steam-powered whirl! -betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.%n%nIf you think separation is taking forever, the Steam Separator will speed things up!%n%n§3§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future. +betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.%n%nIf you think separation is taking forever, the Steam Separator will speed things up!%n%n§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future. # Quest: Big Beautiful Brewery betterquesting.quest.3SzKMSj0StOAOzVmInDjZQ.name=Big Beautiful Brewery @@ -6870,7 +6878,7 @@ betterquesting.quest.RFgYQ7LAQD-p1gHMaeg5Sg.desc=Upon reaching the land of IV ma # Quest: See You Lather betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.name=See You Lather -betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Just in time for the huge number of crystal rods you'll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!%n%nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.§l%n§§§r§6§9(Parallel = Item Pipe Casing Tier * 8)§r%n%nAdditionally, it has a 300%% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80%% of the EU/t normally required +betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Just in time for the huge number of crystal rods you'll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!%n%nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.%n§9(Parallel = Item Pipe Casing Tier * 8)§r%n%nAdditionally, it has a 300%% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80%% of the EU/t normally required # Quest: Steam Blender? betterquesting.quest.WEwrzX4ZRkSxJ3M6cBesfA.name=Steam Blender? @@ -6914,7 +6922,7 @@ betterquesting.quest.gMRufFtRRRa30LE21boFNQ.desc=If you've ever needed to wait o # Quest: High Voltage Multiblocks betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.name=High Voltage Multiblocks -betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§l§r, which will allow you to get all byproducts from distillation instead of targeting just one. +betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§r, which will allow you to get all byproducts from distillation instead of targeting just one. # Quest: Under Pressure betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.name=Under Pressure @@ -6922,7 +6930,7 @@ betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.desc=Bigger, better, faster. The Lar # Quest: STEAM-POWERED BREAKTHROUGH betterquesting.quest.quLxATDCQFWsrZRuh_gspA.name=STEAM-POWERED BREAKTHROUGH -betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.%n%nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.%n%n§TThey do however have some quirks that need to be taken care of:%n%n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest%n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)%n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block%n%n§W[note]With this quest, you have started your journey with Mass Processing. However, don't get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note] +betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.%n%nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.%n%nThey do however have some quirks that need to be taken care of:%n%n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest%n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)%n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block%n%n[note]With this quest, you have started your journey with Mass Processing. However, don't get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note] # Quest: Steam stomping! betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.name=Steam stomping! @@ -6930,7 +6938,7 @@ betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.desc=While the Forge Hammer is quite # Quest: Engraving With Style betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.name=Engraving With Style -betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.%n%nBy using more powerful §lLaser Source Hatches§l §rin the structure, you can gain more parallels and run higher tier recipes.%n%n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note] +betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.%n%nBy using more powerful §lLaser Source Hatches§r in the structure, you can gain more parallels and run higher tier recipes.%n%n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note] # Quest: Extreme Voltage Multiblocks betterquesting.quest.w5O5rPL_Q_GDp8lxWMd0DQ.name=Extreme Voltage Multiblocks @@ -7063,7 +7071,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFew.desc=Using Steam as your single powe # Quest: What Was That? I Can't Hear You Over the Engine! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.name=What Was That? I Can't Hear You Over the Engine! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it's almost a 1:1 ratio between the two materials, so this is a good generator when you've accumulated several stacks of Tungstensteel.%n%nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §e§b§a2.5M EU per bucket§a§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.%n%n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well. §f§rIt needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn't working all the time or if you upgrade to a Cryogenic Freezer, +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it's almost a 1:1 ratio between the two materials, so this is a good generator when you've accumulated several stacks of Tungstensteel.%n%nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §a2.5M EU per bucket§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.%n%n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well.§r It needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn't working all the time or if you upgrade to a Cryogenic Freezer, # Quest: Power of the Sun at EV Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAGiA.name=§b§lPower of the Sun at EV Level @@ -7187,7 +7195,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4g.desc=This is the HV version, with th # Quest: Even Better Diesel betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.name=Even Better Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§a§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.%n%nUnfortunately, the next fuel, unlocked in EV, doesn't come from Diesel. It's a completely different processing line, should you wish to tackle it later. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.%n%nUnfortunately, the next fuel, unlocked in EV, doesn't come from Diesel. It's a completely different processing line, should you wish to tackle it later. # Quest: Putting the 'Semi' Back Into Generators LV betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5A.name=Putting the 'Semi' Back Into Generators LV @@ -7427,7 +7435,7 @@ betterquesting.quest.J2ok3rFLS7quyIlHPaN0FQ.desc=At UV you unlock the ability to # Quest: Balance is Everything betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.name=Balance is Everything -betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*§((§3Antimatter§§§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA §rand a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^§ (1.5 - §2§nM§r§)) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§e§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c§%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §c§n§b§n0.10§r +betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*(§3Antimatter§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA§r and a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^(1.5 - §2§nM§r) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §b§n0.10§r # Quest: Naquadah Based Fuel MkVI betterquesting.quest.KHL_yx4XTKOtsHHZ60ZZpg.name=Naquadah Based Fuel MkVI @@ -7506,6 +7514,10 @@ betterquesting.quest.-H2HWiVlTn-1IT2aaXhLkg.desc=These ones do 16A. betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.name=Can we get much higher? betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.desc=With the EU transfer rates! +# Quest: Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.name=Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.desc=The §5§lEnergized Wireless Dynamo Hatch§r acts just as you may expect; it will inject EU directly from an energy-producing multiblock into your wireless EU network. No need for those pesky laser conduits and LSC middlemen!%n%n[warn]The dynamo transfer rate is the same as the laser source it's crafted with: §l65kA UMV§r. Also has a very large internal storage.[/warn]%n%n[note]Great for §lDyson§r & §lLarge Naquadah Reactor§r.[/note] + # Quest: MV Battery Hulls betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.name=MV Battery Hulls betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.desc=Better machines need better batteries. Let's make some MV battery hulls for new batteries.%n%nIt's up to you what kind of battery to make, but realistically you'll probably make Sodium or Lithium. @@ -7716,7 +7728,7 @@ betterquesting.quest.EOlpI83vT36jaFwDH7pS7w.desc=To insert and extract many amps # Quest: Power Goggles betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.name=Power Goggles -betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Wanna see how your LSC is doing but don't want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!%n%nBy §adefault§f§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.%n%nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§f§r air to unlink.%n%nIf you wish to move or modify the display you can do so by opening the power goggles config menu!%n%n[warn]Make sure to check your keybinds! There's also a keybind for toggling the power chart![/warn] +betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Wanna see how your LSC is doing but don't want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!%n%nBy §adefault§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.%n%nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§r air to unlink.%n%nIf you wish to move or modify the display you can do so by opening the power goggles config menu!%n%n[warn]Make sure to check your keybinds! There's also a keybind for toggling the power chart!%n%nOr, if you don't wanna deal with that, you can use the /powergoggles command[/warn] # Quest: EV 64A Hatches betterquesting.quest.M_HRDMb8Q2GnvpgfgsRnRw.name=EV 64A Hatches @@ -8735,7 +8747,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzw.name=§6§lSalt Water and Chlorobenz betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzw.desc=Mars is rich in Salt Water and Chlorobenzene. If you run low on chlorine you can electrolyze the fluids. # Quest: Nitrogen Tetroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.name=§b§a§9§lNitrogen Tetroxide +betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.name=§9§lNitrogen Tetroxide betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.desc=Another ingredient for the final rocket fuel is Nitrogen Tetroxide. Combine some Copper Dust and Nitric Acid along with an Orange Metal Catalyst in the Chemical Plant. # Quest: Hydrazine @@ -9025,7 +9037,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYA.desc=The item stock keeper looks at # Quest: Crafting Chip betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.name=Crafting Chip -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] # Quest: Request Pipe betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYg.name=Request Pipe @@ -9440,7 +9452,7 @@ betterquesting.quest.5PUj-2T3QZOIq4a33qGXlA.desc=Final one (so far) # Quest: Knowing your Throughput! betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.name=Knowing your Throughput! -betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]ME Throughput Monitor[/quest]%n%nThe ME Throughput Monitor will show the speed of items entering your network.%n%nClicking with an item will add it to the monitor.%n%nUse a §aWrench§f§r to lock the monitor%n%nWhen the monitor is locked, use §cShift+Right Click§f§r to change the measured time frame. %n%nModes: %n%n§6Per Tick%nPer Second%nPer Minute%nPer Hour +betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]ME Throughput Monitor[/quest]%n%nThe ME Throughput Monitor will show the speed of items entering your network.%n%nClicking with an item will add it to the monitor.%n%nUse a §aWrench§r to lock the monitor%n%nWhen the monitor is locked, use §cShift+Right Click§r to change the measured time frame. %n%nModes: %n%n§6Per Tick%nPer Second%nPer Minute%nPer Hour # Quest: It's Storage Time! betterquesting.quest.AAAAAAAAAAAAAAAAAAAAsg.name=It's Storage Time! @@ -9556,7 +9568,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEA.desc=The purified versions of Nether # Quest: Wireless Setup betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.name=Wireless Setup -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.%n%nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.%n%nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.%n%nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.%n%nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.%n%n%nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.%n%nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.%n%nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.%n%nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.%n%nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.%n%nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup. # Quest: Dense Boys betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEw.name=Dense Boys @@ -9720,7 +9732,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2Q.desc=The Pattern Encoder will allow # Quest: Visualizing How Much Your Stuff betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.name=Visualizing How Much Your Stuff -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you're running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.%n%nRight-click with item: Will display the current level of that item if not locked.%nRight-click with empty hand: Will reset the display if not locked.%nRight-click with AE2 wrench or network tool: Will toggle the lock.%n%n%nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.%n%nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it's not the displayed item!%nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.%nRight-clicking (while locked): Attempts to pull out a stack of the item displayed. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you're running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.%n%nRight-click with item: Will display the current level of that item if not locked.%nRight-click with empty hand: Will reset the display if not locked.%nRight-click with AE2 wrench or network tool: Will toggle the lock.%n%nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.%n%nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it's not the displayed item!%nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.%nRight-clicking (while locked): Attempts to pull out a stack of the item displayed. # Quest: Redstone Based on Storage Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2w.name=Redstone Based on Storage Level @@ -9780,7 +9792,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6g.desc=They're exactly what they sound # Quest: Deck of Cards betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.name=Deck of Cards -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=§rThese cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.%n%n§6Redstone Card:§r%n%n§rThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options:§r%n%n§cAlways active%nActive with redstone signal%nActive without redstone signal%nActivate once per pulse%n%n§r§6Capacity Card: §f%n%n§rThe Capacity Card adds more slots for items that use them. %n%n§rIf you add this to an Export Bus, an icon is added to select item priority.%n%n§6Crafting Card: §f%n%n§rThe Crafting Card allows you to automatically request autocrafting of items.%n%n§9In an ME Interface:§f%n%n§rIf you put in items to be stocked, if there aren't enough, it'll craft them until it reaches the selected amount. %n%n§rThese crafts are being stocked for recipes that the ME Interface has.§r%n%n[note]If you want them to be seen by the network, you'll need to put a storage bus on the ME Interface.[/note]%n%n§9In an ME Level Emitter:%n%n§e§aFirst Mode:§f§r §UIt'll emit a redstone signal while the specific item is being crafted.§r%n%n§e§aSecond Mode:§r§r§r§r It will emit a redstone signal once a crafting job for the item has been requested,§r [warn]but it won't send the items to be crafted.[/warn] %n%n§rThis is useful if you're using a dummy pattern, and are using the level emitter to tell something else to happen. %n%n§rYou still need to get the item(s) requested back into the system so it doesn't tie up a crafting CPU though.%n%n§9In an ME Export Bus:§f%n%n§rIt'll attempt to send whatever item(s) are selected in the export bus' GUI.%n%n§e§aFirst Mode:§f§r It'll§r send available items first, then create crafting jobs for the rest. %n%n§e§aSecond Mode:§f§r It will only send crafted items.%n%n§6Acceleration Card:§f%n%n§rThe Acceleration Card makes the device/fixture work faster. %n%n§r[note]You'll probably want a lot of these.[/note]%n%n§6Inverter Card:§f%n%n§rThe Inverter Card allows you to invert the item filter of certain fixtures.%n%n§6Fuzzy Card:§f%n%n§rThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. %n%n§rIf you just want it to be fuzzy for NBT, set to §9Match Any.§f§f %n%n§rIf it is set to §c99%%§f§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=These cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.%n%n§6Redstone Card: §r%n%nThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options: %n%n§cAlways active%nActive with redstone signal%nActive without redstone signal%nActivate once per pulse§r%n%n§6Capacity Card: §r%n%nThe Capacity Card adds more slots for items that use them. %n%nIf you add this to an Export Bus, an icon is added to select item priority.%n%n§6Crafting Card: §r%n%nThe Crafting Card allows you to automatically request autocrafting of items.%n%n§9In an ME Interface: §r%n%nIf you put in items to be stocked, if there aren't enough, it'll craft them until it reaches the selected amount. %n%nThese crafts are being stocked for recipes that the ME Interface has.%n%n[note]If you want them to be seen by the network, you'll need to put a storage bus on the ME Interface.[/note]%n%n§9In an ME Level Emitter: §r%n%n§aFirst Mode: §rIt'll emit a redstone signal while the specific item is being crafted.%n%n§aSecond Mode: §rIt will emit a redstone signal once a crafting job for the item has been requested, [warn]but it won't send the items to be crafted.[/warn] %n%nThis is useful if you're using a dummy pattern, and are using the level emitter to tell something else to happen. %n%nYou still need to get the item(s) requested back into the system so it doesn't tie up a crafting CPU though.%n%n§9In an ME Export Bus: §r%n%nIt'll attempt to send whatever item(s) are selected in the export bus' GUI.%n%n§aFirst Mode: §rIt'll send available items first, then create crafting jobs for the rest. %n%n§aSecond Mode: §rIt will only send crafted items.%n%n§6Acceleration Card: §r%n%nThe Acceleration Card makes the device/fixture work faster. %n%n[note]You'll probably want a lot of these.[/note]%n%n§6Inverter Card: §r%n%nThe Inverter Card allows you to invert the item filter of certain fixtures.%n%n§6Fuzzy Card: §r%n%nThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. %n%nIf you just want it to be fuzzy for NBT, set to §9Match Any.§r %n%nIf it is set to §c99%%§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this. # Quest: Fluids of the Trade betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7A.name=Fluids of the Trade @@ -10028,7 +10040,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMsg.desc=Fluid crafting directly integra # Quest: Starting Your AE2 Journey betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.name=§5§lStarting Your AE2 Journey -betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§2§2§1§b§r§21. The Wiki:§r§r§o§o §o§o§r[url]§o§o§rhttps://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n§r- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n%n§b§r§22. The Discord: §o§r[url]https://discord.gg/gtnh[/url]%n%n§r- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n%n§b§r§23. Video Tutorials: §r[url]§o§rhttps://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n§r- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. +betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§21. The Wiki: §r[url]https://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n§22. The Discord: §r[url]https://discord.gg/gtnh[/url]%n%n- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n§23. Video Tutorials: §r[url]https://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. # Quest: Advanced Wireless Setup Kit betterquesting.quest.CbUsVtoETCy-CB3AlgHRjg.name=Advanced Wireless Setup Kit @@ -10076,7 +10088,7 @@ betterquesting.quest.QHyLarPvSnCb30EbaBQdaw.desc=Same as 1k. # Quest: Yet Another Singularity?!?! betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.name=Yet Another Singularity?!?! -betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?%n%nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).%n%n§c§rThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can't read numbers, is a lot.%n%nEnjoy crafting one :) You'll need to kill some Chaos Guardians for it. +betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?%n%nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).%n%nThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can't read numbers, is a lot.%n%nEnjoy crafting one :) You'll need to kill some Chaos Guardians for it. # Quest: Cards for AE2 Nerds! betterquesting.quest.TP2PEGHQRnGKgKYFziEjrg.name=Cards for AE2 Nerds! @@ -10241,7 +10253,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACBA.desc=You'll probably end up with a l # Quest: Arnie's Blender betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.name=Arnie's Blender -betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely§ nothing§r to do with breakfast. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely nothing§r to do with breakfast. # Quest: And There Shall be Light betterquesting.quest.AAAAAAAAAAAAAAAAAAACBg.name=And There Shall be Light @@ -11275,7 +11287,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRA.desc=Living Matter is a combination # Quest: Silverfish Blood betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.name=Silverfish Blood -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%n%nIt is used to brew Infestation Remedy. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%nIt is used to brew Infestation Remedy. # Quest: Infestation Remedy betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRg.name=Infestation Remedy @@ -11556,11 +11568,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFWQ.desc=Every Thaumcraft Infused Stone # Quest: Just Tell Me What to Scan Already! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.name=Just Tell Me What to Scan Already! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Don't want to guess at what has what aspect? Just want to get to work? Then scan this stuff. The first set should be scanned in order. If any of them don't work, try scanning something else first (especially the third set).%n%nWatering Can%nTorch%nCoal%nGrass Block%nTrapdoor%nChest%nGlass Block%nBleached Bone Block%nChicken%nSoul Sand%nPaper%nRotten Flesh%nWheat%nFlint%nObsidian%n%nAsh Cloud%nAny Dye%nWool%nSpider Eye%nSnowball%nMilk Bucket%nVanilla Hoe%nVanilla Pickaxe%nArrow%nVanilla Armor%nQuicksilver%nFence Gate%nIron Nugget%nGold%nZombie Brain%nEnder Pearl%nSlimeball%nTainted Anything. Try overfilling your cauldron to create flux goo to make the slimes (not in your base)%nEthereal Essence (any Aspect) from wisps OR Terra Wart%n%nObzinite Ingot%nPlatinum Metallic Powder%nFine Copper Wire%nMagnetite Dust%nThorium Dust%nA Pig%nNetherrack%nGold Armor%nBed%nLead (not the metal)%nGhast Tear%nClock%nCrystal Matrix Ingot%n%nThe last 5 aspects might only be obtainable by combining aspects or by creating a node that has them. You can combine:%n%nCognito + Ordo%nCognito + Vitium%nVacuos + Motus%nLux + Primordium%nHumanus + Iter%n%n%n%nNote that the above list is for aspects, you may need to scan things like the Nether Portal to unlock certain researches. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Don't want to guess at what has what aspect? Just want to get to work? Then scan this stuff. The first set should be scanned in order. If any of them don't work, try scanning something else first (especially the third set).%n%nWatering Can%nTorch%nCoal%nGrass Block%nTrapdoor%nChest%nGlass Block%nBleached Bone Block%nChicken%nSoul Sand%nPaper%nRotten Flesh%nWheat%nFlint%nObsidian%n%nAsh Cloud%nAny Dye%nWool%nSpider Eye%nSnowball%nMilk Bucket%nVanilla Hoe%nVanilla Pickaxe%nArrow%nVanilla Armor%nQuicksilver%nFence Gate%nIron Nugget%nGold%nZombie Brain%nEnder Pearl%nSlimeball%nTainted Anything. Try overfilling your cauldron to create flux goo to make the slimes (not in your base)%nEthereal Essence (any Aspect) from wisps OR Terra Wart%n%nObzinite Ingot%nPlatinum Metallic Powder%nFine Copper Wire%nMagnetite Dust%nThorium Dust%nA Pig%nNetherrack%nGold Armor%nBed%nLead (not the metal)%nGhast Tear%nClock%nCrystal Matrix Ingot%n%nThe last 5 aspects might only be obtainable by combining aspects or by creating a node that has them. You can combine:%n%nCognito + Ordo%nCognito + Vitium%nVacuos + Motus%nLux + Primordium%nHumanus + Iter%n%nNote that the above list is for aspects, you may need to scan things like the Nether Portal to unlock certain researches. # Quest: Warp Warnings betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.name=Warp Warnings -betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character's mind and soul, inflicting progressively more dire effects upon them.%n%nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?%n%nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don't want to spawn a Wither in your base.%n%n[note]If you're still early on in your thaumcraft journey, Warp shouldn't be something that scares you away from progressing further. You'll only stumble upon dangerous warp effects once you've done a lot of research. If you still wanna play it safe, make sure to avoid research that's labeled with "§d§5Forbidden Knowledge§r" [/note]%n%n5 warp: Message%n10 warp: Fake Explosion%n15 warp: Coin, Pumpkin%n20 warp: Lay Eggs, Spawn Phantoms%n25 warp: Fake Creeper, Fake Rain%n30 warp: GregTech Fake Sounds, Spawn Bats%n35 warp: Blood, Fake Enderman%n40 warp: Spawn Friendly Creeper%n45 warp: Jump Boost, Nausea%n50 warp: Insomnia, Vis Drain, Strange Noise%n55 warp: Thunderstorm%n60 warp: Spawn Fire Bats%n65 warp: Blindness, Poison%n70 warp: Livestock Rain%n75 warp: Spawn Doppelganger%n80 warp: Spawn Endermen, Wither Potion%n85 warp: Wind%n90 warp: Ender Pearl%n95 warp: Blaze Fireball%n100 warp: Litmus Paper, Junk, Call from the Deep%n110 warp: Obsidian%n120 warp: Lightning%n125 warp: Inventory Swap%n130 warp: Random Teleport%n140 warp: Acceleration%n150 warp: Fake Wither, Inventory Scramble%n160 warp: Countdown Bomb%n170 warp: Mushrooms%n175 warp: Snow%n180 warp: Decay%n190 warp: Swamp%n200 warp: Spawn Wither +betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character's mind and soul, inflicting progressively more dire effects upon them.%n%nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?%n%nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don't want to spawn a Wither in your base.%n%n[note]If you're still early on in your thaumcraft journey, Warp shouldn't be something that scares you away from progressing further. You'll only stumble upon dangerous warp effects once you've done a lot of research. If you still wanna play it safe, make sure to avoid research that's labeled with "§5Forbidden Knowledge§r" [/note]%n%n5 warp: Message%n10 warp: Fake Explosion%n15 warp: Coin, Pumpkin%n20 warp: Lay Eggs, Spawn Phantoms%n25 warp: Fake Creeper, Fake Rain%n30 warp: GregTech Fake Sounds, Spawn Bats%n35 warp: Blood, Fake Enderman%n40 warp: Spawn Friendly Creeper%n45 warp: Jump Boost, Nausea%n50 warp: Insomnia, Vis Drain, Strange Noise%n55 warp: Thunderstorm%n60 warp: Spawn Fire Bats%n65 warp: Blindness, Poison%n70 warp: Livestock Rain%n75 warp: Spawn Doppelganger%n80 warp: Spawn Endermen, Wither Potion%n85 warp: Wind%n90 warp: Ender Pearl%n95 warp: Blaze Fireball%n100 warp: Litmus Paper, Junk, Call from the Deep%n110 warp: Obsidian%n120 warp: Lightning%n125 warp: Inventory Swap%n130 warp: Random Teleport%n140 warp: Acceleration%n150 warp: Fake Wither, Inventory Scramble%n160 warp: Countdown Bomb%n170 warp: Mushrooms%n175 warp: Snow%n180 warp: Decay%n190 warp: Swamp%n200 warp: Spawn Wither # Quest: The Night's Not Dark Anymore betterquesting.quest.AAAAAAAAAAAAAAAAAAAGHQ.name=The Night's Not Dark Anymore @@ -11672,7 +11684,7 @@ betterquesting.quest.TjJv9pSOSaW1kwzoTZ9qRw.desc=No matter how much of a crack s # Quest: A Pechuliar Merchant betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.name=A Pechuliar Merchant -betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.desc=During your travels, you've heard about a forest filled to the brim with magic. In that forest, there is a rumor about an interesting little fellow who can trade magical artifacts, including infused shards! Supposedly, they scour the world for gems and gold, but are cold to wanderers who have no valuables to their name.%n%nYou wonder if you can find this merchant and obtain their wares. If only there was a tool that could help find this... §5§o"Magical Forest"§f§r.%n%n[note]Note: This quest accepts meeting any type of Pech, not just Pech Foragers.[/note] +betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.desc=During your travels, you've heard about a forest filled to the brim with magic. In that forest, there is a rumor about an interesting little fellow who can trade magical artifacts, including infused shards! Supposedly, they scour the world for gems and gold, but are cold to wanderers who have no valuables to their name.%n%nYou wonder if you can find this merchant and obtain their wares. If only there was a tool that could help find this... §5§o"Magical Forest"§r.%n%n[note]Note: This quest accepts meeting any type of Pech, not just Pech Foragers.[/note] # Quest: Need More Sugar? betterquesting.quest.UAWjHTM_SAW95_Cji-9PiA.name=Need More Sugar? @@ -11720,7 +11732,7 @@ betterquesting.quest.xoH_knd-RV-22QEfLUtuDA.desc=So you want to move essentia fr # Quest: Infinite Durability betterquesting.quest.yT18iStZRzKem7FYnZoRzw.name=Infinite Durability -betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!%n%n§b§3[note]Doesn't work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note] +betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!%n%n§3[note]Doesn't work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note] ## Quest Line: Adept Thaumaturgy @@ -11905,7 +11917,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAESg.desc=Bathing in a spa will automate # Quest: Temp Warp Remover Soap betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.name=Temp Warp Remover Soap -betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] # Quest: Beacon betterquesting.quest.AAAAAAAAAAAAAAAAAAAETg.name=Beacon @@ -12005,7 +12017,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiA.desc=So many options for my next wan # Quest: Ignore the Glint in Their Eyes betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.name=Ignore the Glint in Their Eyes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§2§b§3You only need to complete one task. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§3You only need to complete one task. # Quest: The BEST Soap! betterquesting.quest.Jl453zbkSfC4pl9kglgy6A.name=The BEST Soap! @@ -12021,7 +12033,7 @@ betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The Dynamism tablet is a block # Quest: Check Your Warp For Free! betterquesting.quest.TBMfXgORRHuggrozS7vsVA.name=Check Your Warp For Free! -betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §l§5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. +betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. # Quest: Who Came Up With This Name?? betterquesting.quest.lMDEhTDISSG1u2HYaZVg9w.name=Who Came Up With This Name?? @@ -12138,7 +12150,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEVg.desc=Did you ever have a dream where # Quest: Journey to the Center of the Earth betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.name=Journey to the Center of the Earth -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:%n%nA) Seemingly empty of life%nB) Full of Bedrock you need to clear away with your new pickaxe%nC) Full of ore veins going up and down%nD) Some of these ores are strange and §odifferent§ §r from the ones you are used to%nE) Since Miners cannot break Bedrock, if you wish to use one, you'll have to do it for it first.%nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you'll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)%n%nAmong the ore samples you seem to have brought back with you, you find a number of "basic" and "intermediate" ores and gems, as well as a few you don't recognize! Perhaps a return trip is in order?%n%nAlso, you seem to smell like cheese for some reason? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:%n%nA) Seemingly empty of life%nB) Full of Bedrock you need to clear away with your new pickaxe%nC) Full of ore veins going up and down%nD) Some of these ores are strange and §odifferent§r from the ones you are used to%nE) Since Miners cannot break Bedrock, if you wish to use one, you'll have to do it for it first.%nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you'll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)%n%nAmong the ore samples you seem to have brought back with you, you find a number of "basic" and "intermediate" ores and gems, as well as a few you don't recognize! Perhaps a return trip is in order?%n%nAlso, you seem to smell like cheese for some reason? # Quest: Ichor Core betterquesting.quest.AAAAAAAAAAAAAAAAAAAKpg.name=Ichor Core @@ -12452,7 +12464,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMwg.desc=Have you ever seen a slime and # Quest: Flower!!! Unlimited Flower!!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.name=Flower!!! Unlimited Flower!!! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§o§o§r another way of getting these, but you'll have to figure that one out for yourself. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§r another way of getting these, but you'll have to figure that one out for yourself. # Quest: Obligatory Lava Power betterquesting.quest.AAAAAAAAAAAAAAAAAAAMxA.name=Obligatory Lava Power @@ -12513,7 +12525,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAABTA.desc=In order to get started with yo # Quest: Offerings betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.name=Offerings -betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern.; you will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern. You will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] # Quest: ...Cauldron Bubble betterquesting.quest.AAAAAAAAAAAAAAAAAAABTg.name=...Cauldron Bubble @@ -12878,7 +12890,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAHA.desc=When regular magic just won # Quest: Incense Crucible betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.name=Incense Crucible -betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §a§9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 +betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 # Quest: Tier 2 Sigils betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5A.name=Tier 2 Sigils @@ -13479,7 +13491,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALJg.desc=Imps are little orange creature # Quest: Time to Kill (Shulker) betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.name=Time to Kill (Shulker) -betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker doesn't spawn naturally so you will need to obtain it's spawn egg to complete this quest. You can do so in the coins tab or through crafting. +betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker can spawn in the Lich or Ghast Queen Tower in the Twilight Forest. You can also optionally obtain it's spawn egg either with the crafting recipe or through the repeatable quest. # Quest: Time to Kill (Rabbit) betterquesting.quest.UfPfIUITQrG1E1G33eQ__g.name=Time to Kill (Rabbit) @@ -14226,7 +14238,7 @@ betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.name=§3§lSteel Barrel betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.desc=The Steel barrel also has 72 slots. # Quest: Integrated Ore Factory - All in One! -betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.name=§6§6§6§lIntegrated Ore Factory - All in One! +betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.name=§6§lIntegrated Ore Factory - All in One! betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.desc=The Integrated Ore Factory allows you to process ores through multiple processes at once. # Quest: Copper Barrel @@ -14239,7 +14251,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAABA.desc=Now that you've made it this fa # Quest: Monster Hunter betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.name=§9§lMonster Hunter -betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.desc=It's about time to craft something more useful: A sword!%n%nNow that you have a sword, you will get credit for monster kills in the Kill All the Things tab. Watch out, monsters in this world will chew you up and spit you out!%n%nYou can find additional weapon quests on the Getting Around tab. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.desc=It's about time to craft something more useful: A sword!%n%nNow that you have a sword, you will get credit for monster kills in the Kill All the Things tab. Watch out, monsters in this world will chew you up and spit you out!%n%nYou can find additional weapon quests on the ...Without Dying tab. # Quest: What's That...? betterquesting.quest.AAAAAAAAAAAAAAAAAAAADg.name=§9§lWhat's That...? @@ -14418,7 +14430,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcw.name=§9§lKinetic Water Power HV betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcw.desc=The Kinetic Water Generator allows Kinetic Units to be produced via the movement of water in river and ocean biomes. As with the Kinetic Wind Generator, it requires either Gearbox Rotor. Search NEI for appropriate options.%n%nIf the Kinetic Water Generator's Rotor isn't entirely submerged in water, it will alert you there is "no room for the rotor". If the Kinetic Water Generator isn't placed in a river, ocean or deep ocean biome, it will alert you it "must be placed in a river or ocean biome". Check the Game Mechanics spreadsheet on Discord for a list of biomes and their tags.%n%nWhile inconvenient, the Water Generator runs more consistently.%n%n[warn]You can use Witchery (for example) to convert biomes.[/warn] # Quest: Rotor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.name=§c§9§lRotor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.name=§9§lRotor betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.desc=The Kinetic Wind and Water Generators need Gearbox Rotors to function. They can be added and removed with standard automation. Higher tier rotors will last longer. In addition, the iridium ones don't break. The IC2 ones might bug out for durability loss though. Energetic is probably the best for now, since it can give out a full amp, and more is wasted.%n%n[note]You only need to make one rotor to complete this quest.[/note] # Quest: Wind Meter @@ -14427,7 +14439,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdQ.desc=The Windmeter measures wind str # Quest: Sending the Power Back betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.name=§9§lSending the Power Back -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=Kinetic generator compatibility has been improved so that you no longer need transformers, you can connect directly with a cable. But why not use your transformer to send the power back to base more efficiently, it's a loss of about 57/512EU per A just going from 160 straight down to 63 without it. If you transform up (after going through 1 block of cable to transform it to GT power), you only lose about 57/2048EU per A, much better.%n%n[warn]IC2 machines don't care about rain, but remember to cover your transformer.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=Kinetic generator compatibility has been improved so that you no longer need transformers, you can connect directly with a cable. But why not use your transformer to send the power back to base more efficiently, it's a loss of about 97EU per HV amp just going from 160 straight down to 63 without it. If you transform up (after going through 1 block of cable to transform it to GT power), you only lose about 97EU per EV amp, which saves 4x the energy in regard to cable loss.%n%n[warn]IC2 machines don't care about rain, but remember to cover your transformer.[/warn] # Quest: GT6-Styled Pipes betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeg.name=§2§lGT6-Styled Pipes @@ -14451,18 +14463,18 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgQ.desc=To make your crossbow even bett # Quest: Magnalium Crossbow Bolts betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.name=§5§lMagnalium Crossbow Bolts -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.desc=Magnalium bolts are much better than your old wooden bolts.%n%nYou can use nether quartz on the bolts to make them even better. This requires a free modifier slot.%n%nExperiment with NEI to find other good bolt materials.%n%nTo make these bolts, you must use a Fluid Solidifier instead of the Tinker's casting table. It's important that you get the molten iron out of the smeltery and into the Fluid Solidifier, the GT molten iron won't work.%n%nThe bolts should be in your inventory if you want to pick up the ones you fired. You can't pick them up if the bolts are in Battlegear slots. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.desc=Magnalium bolts are much better than your old wooden bolts.%n%nYou can use nether quartz on the bolts to make them even better. This requires a free modifier slot.%n%nExperiment with NEI to find other good bolt materials.%n%nTo make these bolts, you must use a Fluid Solidifier instead of the Tinker's casting table. It's important that you get the molten iron out of the smeltery and into the Fluid Solidifier, the GT molten iron won't work.%n%nThe bolts should be in your inventory or in a bauble slot if you want to pick up the ones you fired. # Quest: Wooden Bolts betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.name=§3§lWooden Bolts -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=Your crossbow need some ammo to shoot with. Let's craft some wooden bolts. For now, you can put either iron, obzinite, or steel on the tip of your bolts using the Smeltery. For higher tier bolts and tips you will need to pump metals into a Fluid Solidifier with the correct tool rod inserted.%n%n[warn]For upgrades:[/warn]%n[note]Nether Quartz - More damage%nMoss - Self-Repair (unlock in GTNH Thaumcraft tab)[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=Your crossbow need some ammo to shoot with. Let's craft some wooden bolts. For now, you can put either iron, obzinite, or steel on the tip of your bolts using the Smeltery. For higher tier bolts and tips you will need to pump metals into a Fluid Solidifier with the correct tool rod inserted.%n%n[warn]For upgrades:[/warn]%n§lNether Quartz§r - More damage%n§lMoss§r - Self-Repair (unlock in GTNH Thaumcraft tab)%n%n[note]You can store these in a bauble slot to save on inventory space![/note] # Quest: Making Power With Your Plasma -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§d§l§f§c§lMaking Power With Your Plasma +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§c§lMaking Power With Your Plasma betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.desc=Now that you have a reactor, it's time to utilize it to create power.%n%nThe simplest plasma you can make for power is Helium plasma, but it also provides a lot of power. Deuterium is renewable from water, and you can get Helium-3 from Endstone.%n%nHowever, you will need a way to convert the plasma into EU. To do this you will need a large plasma turbine. This will also need a dynamo hatch that can handle the power you're outputting. For Helium plasma, you will want a LuV Buffered Dynamo or above. # Quest: Turbine Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.name=§a§b§c§d§e§f§d§l§l§c§lTurbine Time +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.name=§c§lTurbine Time betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.desc=Your fancy new Large Plasma Turbine will need a rotor to go inside of it.%n%nYou can make it out of any GT material, but the best right now is NORMAL Draconium. [warn]Always test in Creative first![/warn]%n%nWhen using turbines, be careful of flow rates. To find the optimal flow rate, you divide the optimal energy flow rate listed on the turbine, by the energy value for the plasma. You can also use the Large Turbine Calculator (there's a link on the main spreadsheet, which is linked to in discord), or scan the multiblock's controller while feeding it a minimal amount of plasma to see what the optimal flow is. Make sure to use a Fluid Regulator set to this flow rate for highest fuel efficiency, or go beyond it to get more EU/t at a cost to efficiency, with Plasma Turbines being the best at retaining efficiency beyond the optimal flow.%n%nIf you go beyond the optimal flow, you will get a higher EU/t value, but less fuel efficiency, and the maximum EU/t value depends on the turbine type and its Overflow Efficiency tier. For this type of turbine, tier 1 reaches the max at 250%% of optimal flow to produce 158%% of the EU/t, tier 2 reaches the max at 400%% of optimal flow to produce 214%% of the EU/t and tier 3 reaches the max at 550%% of optimal flow to produce 301%% of the EU/t. The closer you get to this maximum, the more fuel efficiency you're throwing away.%n%nThe choice is yours!%n%n[note]For a lot of extra information on fusion, check out the new quest line called Powerful Nuclear Physics.[/note] # Quest: All Alone in the Night @@ -14555,11 +14567,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHMQ.desc=If you haven't noticed, this wo # Quest: Moron's Manual for Effective EBFing betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.name=§6§lMoron's Manual for Effective EBFing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Welcome to the latest Moron's Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.%n%nSetup%nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody's friend!%n%nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!%n%nMake sure your muffler hatch is placed on the top middle block. The EBF can't work if it is not spreading those delightful odors!%n%nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you'll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you're poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers' generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.%n%nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they're full, so keep an eye on them!%n%nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Welcome to the latest Moron's Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.%n%nSetup%nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody's friend!%n%nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!%n%nMake sure your muffler hatch is placed on a middle block. The EBF can't work if it is not spreading those delightful odors!%n%nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you'll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you're poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers' generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.%n%nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they're full, so keep an eye on them!%n%nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches! # Quest: Circuit Programming betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.name=§5§lCircuit Programming -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.%n%nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don't have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.%n%nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:%n%n1) Find a correct crafting recipe with a screwdriver in NEI and use that.%n%n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won't work. Eventually you can also make an electric screwdriver.%n%n3) Use the BartWorks Circuit Programmer. It's only available in MV, but it does not use any durability and runs on EU.%n%n4) Use the GT++ Circuit Programmer block. It isn't portable and only available in MV, but it allows for automation.%n%n%nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.%n%nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don't have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.%n%nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:%n%n1) Find a correct crafting recipe with a screwdriver in NEI and use that.%n%n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won't work. Eventually you can also make an electric screwdriver.%n%n3) Use the BartWorks Circuit Programmer. It's only available in MV, but it does not use any durability and runs on EU.%n%n4) Use the GT++ Circuit Programmer block. It isn't portable and only available in MV, but it allows for automation.%n%nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work. # Quest: Double the Fun betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaw.name=§a§lDouble the Fun @@ -14587,7 +14599,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYA.desc=If you want to pass multiple am # Quest: E_TOO_MANY_KEYS betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.name=§9§lE_TOO_MANY_KEYS -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=ERROR: Too many keys to fit a 104 key keyboard.%n%nThere are many keybinds in this modpack. To avoid conflicts, most of them are unbound by default. Only the ones available from the start are bound. Note that NEI keybinds are found in the NEI menu and not with the rest of the keybinds.%n%nHere is the list of what some of them do :%n%n%nBetterQuesting%nGRAVE - Open Questbook%n%nDraconic Evolution%nV - Place the item you are holding on the block you are looking at%n%nJourneymap%nB - Create a Waypoint%nCtrl+B - Open the Waypoint Manager%nJ - Open Fullscreen Map%n= - Zoom In (works on minimap too)%n- - Zoom out%n%nInventory Tweaks%nR - Sort Inventory%n%nShare Where I am%nINSERT - Places a temporary beam where you are looking at that will be seen by you and other players%nSHIFT + INSERT - Places a temporary beam where §oyou§r are that will be seen by you and other players%nCTRL + INSERT - Shares the position you are looking at with other players%nCTRL + SHIFT + INSERT - Shares your position with other players%n%nWaila - Shows information about what you are looking at%nNUMPAD1 - show/hide the Waila HUD%nNUMPAD3 - shows how to craft what you are looking at%nNUMPAD4 - shows the crafting usages of the thing you are looking at%n%n%n[note]If you have a non-standard keyboard layout, using the java 17-21 version of GTNH §omight§r help you in being able to use certain keys for keybinds.%n[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=ERROR: Too many keys to fit a 104 key keyboard.%n%nThere are many keybinds in this modpack. To avoid conflicts, most of them are unbound by default. Only the ones available from the start are bound. Note that NEI keybinds are found in the NEI menu and not with the rest of the keybinds.%n%nHere is the list of what some of them do :%n%nBetterQuesting%nGRAVE - Open Questbook%n%nDraconic Evolution%nV - Place the item you are holding on the block you are looking at%n%nJourneymap%nB - Create a Waypoint%nCtrl+B - Open the Waypoint Manager%nJ - Open Fullscreen Map%n= - Zoom In (works on minimap too)%n- - Zoom out%n%nInventory Tweaks%nR - Sort Inventory%n%nShare Where I am%nINSERT - Places a temporary beam where you are looking at that will be seen by you and other players%nSHIFT + INSERT - Places a temporary beam where §oyou§r are that will be seen by you and other players%nCTRL + INSERT - Shares the position you are looking at with other players%nCTRL + SHIFT + INSERT - Shares your position with other players%n%nWaila - Shows information about what you are looking at%nNUMPAD1 - show/hide the Waila HUD%nNUMPAD3 - shows how to craft what you are looking at%nNUMPAD4 - shows the crafting usages of the thing you are looking at%n%n[note]If you have a non-standard keyboard layout, using the Java 17-25 version of GTNH §omight§r help you in being able to use certain keys for keybinds.%n[/note] # Quest: Safety First betterquesting.quest.AAAAAAAAAAAAAAAAAAAIcQ.name=§3§lSafety First @@ -14614,7 +14626,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7w.name=Wireless 3.0 betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7w.desc=This upgrade allows unlimited range. You don't even need a Wireless Access Point! # Quest: Obtaining Ender Pearls -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.name=§e§d§c§6§lObtaining Ender Pearls +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.name=§6§lObtaining Ender Pearls betterquesting.quest.AAAAAAAAAAAAAAAAAAAJZA.desc=You can hunt endermen the Vanilla way to get a chance at Ender Pearls, you can purchase Endermen spawn eggs, or try your luck in the End.%n%nOr you can get cruel, and stuff one into a smeltery to melt it down into delicious Liquid Ender and cast pearls from it.%n%nYou monster.%n%nSome of the dungeons have Spawner of Enderman, so you can do whatever you want with it.%n%nTo prevent endermen from teleporting, make sure to cover the smeltery so they don't see the sky.%n%nIf you manage to put a regenerating endermen in there, tag it so it doesn't despawn, and make sure your smeltery is not in a claimed chunk on a server. # Quest: Numbers in the Corner? @@ -14687,14 +14699,14 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQQ.desc=IV brings forth GT++ multis, in # Quest: Faster Crops betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.name=§6§lFaster Crops -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.%n§rIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.%nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.%nTo see the structure, place the controller on ground and use a structure hologram to build.%nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.%nShift-click with screwdriver to change crop type (IC2/normal), sadly you can't farm both in one machine.%nThere are 3 modes to manage your crops (change with screwdriver):%n%n§lSetup mode (input):%n§rIn this mode you can plant your crops in the machine.%nJust put them in the input bus and enable the machine with a soft mallet.%nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)%nWhen the bus is empty, just disable it and change the mode.%nKeep in mind that there is limited space of slots for your crops depending on the voltage.%nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.%nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.%n%n§lSetup mode (output):%n§rThis mode allows you to move your Greenhouse or upgrade your crops.%nWhen the machine is running in this mode it will output all planted crops in the output bus.%n%n§lNormal operation:%n§rWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r%n%nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.%n%nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400%% more drops§r !). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200%% per crop in normal mode or +10%% in IC2 mode. The bonus is applied evenly on crops. Examples:%nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150%% wheat drops and +50%% tea drops.%nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40%% drops.%n%nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.%n%n§lLast notes:%n§rThe animation can't be disabled.%nThe lamps can be inverted.%nThe dirt must be tilled.%nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.%nThis MB was created to farm tea because I wanted to. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.§r%nIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.%nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.%nTo see the structure, place the controller on ground and use a structure hologram to build.%nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.%nShift-click with screwdriver to change crop type (IC2/normal), sadly you can't farm both in one machine.%nThere are 3 modes to manage your crops (change with screwdriver):%n%n§lSetup mode (input):§r%nIn this mode you can plant your crops in the machine.%nJust put them in the input bus and enable the machine with a soft mallet.%nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)%nWhen the bus is empty, just disable it and change the mode.%nKeep in mind that there is limited space of slots for your crops depending on the voltage.%nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.%nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.%n%n§lSetup mode (output):§r%nThis mode allows you to move your Greenhouse or upgrade your crops.%nWhen the machine is running in this mode it will output all planted crops in the output bus.%n%n§lNormal operation:§r%nWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r%n%nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.%n%nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400%% more drops§r!). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200%% per crop in normal mode or +10%% in IC2 mode. The bonus is applied evenly on crops. Examples:%nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150%% wheat drops and +50%% tea drops.%nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40%% drops.%n%nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.%n%n§lLast notes:§r%nThe animation can't be disabled.%nThe lamps can be inverted.%nThe dirt must be tilled.%nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.%nThis MB was created to farm tea because I wanted to. # Quest: UV Power Per Turbine betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.name=UV Power Per Turbine betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.desc=Once you progress enough in ZPM to make ZPM Dynamo Hatches, you can increase each turbine's output to 524,288 EU/t. At this number, you'll be a lot less limited by the turbine material, and it's possible to increase the total power output of one Fusion Reactor considerably. You can cover the total Helium Plasma output from one reactor with 3 Plasma Turbines, if you choose the right materials:%n%nLarge High Durability Compound Steel 235%% 473,759 EU/t%nLarge Atomic Separation Catalyst 206%% 409,663 EU/t%nLarge Adamantium 206%% 413,280 EU/t%nLarge Draconium 175%% 220,500 EU/t (durable)%nLarge Neutronium 165%% 249,480 EU/t (very durable)%n%nThe power output and final efficiency can vary a lot, based on which turbines you're using. Some of them, like Ichorium and Neutronium, last basically forever, while others will need to be replaced from time to time but offer higher efficiency. If you want to get more power per turbine, to reach closer to the dynamo's limit, you can increase the flow of plasma to the turbine, but be careful! You can't go beyond the dynamo's limit, and you will also lose efficiency as you increase the flow amount. More concrete values for efficiency loss can be found in the Plasma Turbine quest in the LuV page.%n%nMake a normal or buffered ZPM dynamo to complete the quest. # Quest: High Temperature Super Breeder -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§6§6§lHigh Temperature Super Breeder +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§lHigh Temperature Super Breeder betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of pebble reactors?%n%nIt's called the High Temperature Gas-cooled Reactor (HTGR), and it uses fuel pebbles and consumes power. However, it doesn't really make a lot of power, and doesn't even match the EU/t of THTR, despite being much more expensive. The multiblock structure is basically the same, a huge reactor around 12x12x12 blocks in size, with 500+ casings made with Europium. What it doesn't make in power, it compensates in breeding, however.%n%nFor the unaware, this is expensive. Pebble reactors work by stuffing the reactor absolutely full of pebbles, and then the reaction will keep going for, essentially, forever. In this case, you will have a fully automated source of almost endless Lutetium, Plutonium and other things that will be explained in the following quests, alongside the production of fuel and the processing of outputs. What this means is that this is an expensive multiblock, but it's placed at a tier in which this expense is actually reasonable, if there is a need for immense, endless breeding of many outputs.%n%nIf you're on the fence about building this, check the next quests to learn more about the fuel and outputs.%n%nNotes:%n%nHTGR has an internal buffer for fuel and only one input bus is required (any will do), as well as only one output bus (reactor automatically compresses every 64 burned pellets into one ball, so you need 6 slots or more to avoid problems with voiding at full capacity).%n%nReactor requires only 72k out of 720k pebbles to operate, but running at minimum capacity means that you will not get any bonuses, such as lower recipe time and higher amount of pebbles processed per cycle.%n%nThis multi consumes 1A LuV when operating, no matter how many pebbles are inside, but it also generates Hot Coolant as it runs. If you use it to generate power, you will gain more EU than is consumed by the reactor.%n%nIn this reactor, the throughput increases with the amount of pebbles put into it.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock. # Quest: Two Million Turbines @@ -14711,7 +14723,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiQ.desc=You probably also want a good o # Quest: Hypogen Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.name=§6§lHypogen Coil Upgrade -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§o§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. # Quest: Eternal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.name=§6§lEternal Coil Upgrade @@ -14719,7 +14731,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.desc=Beyond spacetime, beyond realit # Quest: Power in the Ether betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.name=Power in the Ether -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.desc=These new hatches allow you to wirelessly send, store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy/dynamo hatches. A dynamo hatch will consume EU and store it in a global network linked to your user. The wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.%n%nYou can share a wireless network with others by adding them to your network with /gt global_energy_join user1 user2. This will make user1 use user2's energy when interacting with the global network. You can leave a network at any time by doing /gt global_energy_join your_name your_name.%n%nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.%n%n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.desc=These new hatches allow you to wirelessly store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy hatches. %n%nAdditionally, the wireless covers can be used for singleblock machines such as a World Accelerator or a BioLab.%n%nThe wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.%n%nYou can share a wireless network with others by adding them to your network with §5/gt global_energy_join §3user1§r §2user2§r. This will make §3user1§r use §2user2's§r energy when interacting with the global network. You can leave a network at any time by doing §5/gt global_energy_join§r §4your_name your_name§r.%n%nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.%n%n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note] # Quest: PCB Factory betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyQ.name=PCB Factory @@ -14755,7 +14767,7 @@ betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.desc=The §4§lMatter Manipulator§r # Quest: Matter Manipulator MKII betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.name=§c§lMatter Manipulator MKII -betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§o§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3%n§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3%n§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter +betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter # Quest: Ozonation betterquesting.quest.E9atHD5uR9CC0G1qEeFDmQ.name=§c§lOzonation @@ -14809,6 +14821,10 @@ betterquesting.quest._zwtTNh-SG6B4wp221XPcQ.desc=The MKIII is the final upgrade betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.name=§6§lCreative Flight With MagLev betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.desc=Getting annoyed trying to reach pipes and conduits around your base? Look no further than the §5§lMagLev Harness§r!%n%nWith the MagLev, you can have creative flight whenever you are within range of a MagLev Pylon and have the Harness equip.%n%nThis will work even when unpowered, however the range of the Pylon gets doubled when it's given §21A§r of it's corresponding tier of power. The MagLev will only draw power while you are in-range, not passively. A Harness can only be tethered to one Pylon at a time, but a Pylon can attach to any number of Harnesses. Will only consume 1A §nregardless§r of how many Harnesses are tethered to the Pylon§r.%n%n[note]Check the tooltip to see the range of your chosen Pylon, the MV one has a maximum range of 16 (33 x 33 x 33) when powered![/note] +# Quest: Powerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.name=§6§lPowerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.desc=Congratuations on your first EBF!%n%nThroughout your GTNH gameplay you will end up creating hundreds of multiblocks, and will very likely run into a multitude of power failures at some point. %n%nFortunately, we have a dedicated system for helping you stay informed of exactly when and where these power failures occur §3(though the 'why' portion is up to you to figure out!)§r.%n%nWhen a multiblock powerfails, you will receive a notification in §5chat§r, in addition to a visible icon on §5screen§r, and an icon visible on your §5map§r. %n%n§lYou can clear these notifications by§r:%n- Clicking into the multiblock that has powerfailed%n- Deleting the notification in JourneyMap%n- Typing §4/powerfails clear§r%n%nFor those playing §2multiplayer§r, anyone who is on your §2team§r will receive the §2same notifications§r. §2§nOne person§r clearing a notification should clear it for§2 §nall players§r.%n%n[note]This feature uses the same team system as wireless EU. Use to team up.[/note]%n%nAll of these features can be turned off in the gregtech config. If you want the on screen icon to disappear use §4§l/powerfails hide§r. For all in-game options use §4§l/powerfails help§r. + # Quest: Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.name=Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.desc=Absolute Baryonic Perfection! This multiblock allows you to create water that is pure even on the subatomic level. Not a single quark is out of place in Grade 8 Purified Water. Thanks to this purity, even more advanced processes are possible, starting with reducing the processing time of Optical Boules and increasing yield on Optical Chips.%n%nWhile the tooltip is certainly a lot less intimidating than the one of the Degasser, automating this process will not be an easy challenge. Have fun solving the puzzle! @@ -14827,7 +14843,7 @@ betterquesting.quest.hEsmeH74S4aOOrROI1AHxQ.desc=The steam machines you have bee # Quest: NEI Next Level Recipe Search betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.name=§2§lNEI Next Level Recipe Search -betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search got improved even further!%n%nSelect a search mode extended+ to try it out!%n%nHere backticks `` are used around the search queries. You don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it would return all the recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that! For example `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from mods, containing §9Gregtech§r in their name, with §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lany§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lany§r items from the inputs or outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou could add spaces for readability too, because (unless you have space mode on) spaces could be used anywhere while in extended+ mode. +betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search has been improved even further!%n%nAs you might already know, §orecipe§r search works §lONLY§r inside the §orecipe§r search field just like in other search modes. This is the small field that replaces the §orecipe§r page number, when you click on the magnifying glass on the left from that number when viewing recipes. Extended+ does §lNOT§r give you the ability to search §orecipes§r in the big main search field below.%n%nSelect the search mode "extended+" to try it out!%n%nHere backticks `` are used around the search queries, but you don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it will return all recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that. For example: `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from any mod containing §9Gregtech§r in their name, using §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lall§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this, use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lall§r items from the inputs and outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou can add spaces for readability too, because (unless you have space mode on) spaces can be used anywhere while in extended+ mode. # Quest: Never Hungry Again betterquesting.quest.hvukogcPRX-hht60vc0Zgw.name=Never Hungry Again @@ -14862,7 +14878,7 @@ betterquesting.quest.sZ9d2SzSSLSc9tccXG_L4g.name=Flocculation betterquesting.quest.sZ9d2SzSSLSc9tccXG_L4g.desc=You want to start using your new Europium to make even better wafers, but it turns out that your old methods of creating purified water are no longer enough. You will need to use the Flocculation Purification Unit to make even better purified water first. To run this machine, you will need large amounts of Polyaluminium Chloride, but luckily you can get all your Chlorine back if you properly recycle the waste liquid. # Quest: Dark Steel Chest -betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.name=§5§6§lDark Steel Chest +betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.name=§6§lDark Steel Chest betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.desc=After embracing the dark side you get access to the new even bigger dark steel chest... perhaps another upgrade will be available in the future?%n%n[note]Just as with the previous chests you can also upgrade with a fitting upgrade item.[/note] # Quest: Thaumometric Essentia Cell @@ -14876,6 +14892,10 @@ betterquesting.quest.xdiDnTdpTgW6POwCuDlPgg.desc=After meddling with the 4th Dim betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.name=Trigger: Nano Boots of the Traveller Skip betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.desc= +# Quest: Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.name=Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.desc=Skip is here for those who get the goggles in a lootbag + # Quest: Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.name=Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.desc=No Description @@ -14934,7 +14954,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAISw.desc=Complete collecting the hybrids # Quest: Bees Template betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.name=Bees Template -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. # Quest: Trigger: Silicone Rubber Skip betterquesting.quest.AAAAAAAAAAAAAAAAAAAL2A.name=Trigger: Silicone Rubber Skip diff --git a/.minecraft/config/txloader/load/betterquesting/lang/tr_TR.lang b/.minecraft/config/txloader/load/betterquesting/lang/tr_TR.lang index 283322fc..f36f42be 100644 --- a/.minecraft/config/txloader/load/betterquesting/lang/tr_TR.lang +++ b/.minecraft/config/txloader/load/betterquesting/lang/tr_TR.lang @@ -6,87 +6,87 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAA.name=İşte Başlıyor betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAA.desc=Bu bizim ilk kademeniz, kademe sıfır. Bu bölüm size mod paketinin temel mekaniklerini öğretecektir. Kapsanan modlar: Vanilla, Pam's Harvestcraft # Quest: Your First Night -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAAA.name=§d§3§2§1§lİlk Geceniz +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAAA.name=§9§lİlk Geceniz betterquesting.quest.AAAAAAAAAAAAAAAAAAAAAA.desc=Merahaba, dostum. GTNH’e hoşgeldin! !%n%nHer şeyin rahat olmasına pek alışma çünkü Güneş 10 dakika gibi bir sürede batacak ve Vanilla Minecraft’a kıyasla geceleri neredeyse hiç ışık yok ama tonlarca şeytani yaratık sizi avlamaya gelecek. Bu yüzden, ilk göreviniz bu geceyi geçirmek için güvenli bir barınak ve yiyecek bulmak.%n%nAma bu görev sekmesini sonlarına doğru gecelerinizi rahatlatacak bir yatağınız olacak.%n%n Bu görev kitabını elinizde tutmanıza gerek yok, çünkü istediğiniz zaman (“) Tırnak İşareti tuşuna basarak erişebilirsiniz.. tabi eğer tuş atamasını değiştirmediyseniz.%n%n Eğer daha fazla yardım isterseniz ya da sadece takılmak isterseniz sizi Discord sunucumuzda seve seve karşılarız [url]https://discord.gg/gtnh[/url]. Ve evet, linklere tıklayabilirsiniz! Sunucuya girince #role-select kanalında Kademenizi seçin – Bu size yardım edenlerin kademenize göre yardım sunmalarını sağlar.%n%n Wikimizde de size yardımcı olabilecek bir kaç püf noktamız da var: Hangi ek modlar paket ile çalışır, GTNH modern java sürümleri için nasıl kurulur veya bir sunucu nasıl kurabilirim.%n%nBunlara ek olarak tablo olarak isteyeceğiniz bilgiler için ayrı bir tablomuz da var [url]https://www.gtnewhorizons.com/spreadsheet[/url].%n%n Eğer paketi, [warn]CurseForge[/warn]’a dayanan bir başlatıcı ile oynuyorsanız paketin düzgün çalışmama ihtimalinin olduğunu untumayın. Maalesef [warn]CurseForge[/warn] paketin sunduğu özel mod sürümlerini pek iyi desteklemiyor. Bu sebepten dolayı eğer paket ile ilgili sorunlarınız var ise öncelikle MultiMC, Prism veya Technic gibi başlatıcılara geçin. Wiki bununla ilgili bir kaç talimat sunuyor. Paketin en yeni sürümünü Discord sunucumuzda #announcements kanalında veya sunucu üzerinden !download komutu ile bulabilirsiniz.%n%n Umarım bunu okurken bir canavar tarafından yenmemişzinizdir, bol şanslar! # Quest: Where's the Flint? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAAQ.name=§1§|Çakmak Taşı Nerede? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAAQ.name=§9§|Çakmak Taşı Nerede? betterquesting.quest.AAAAAAAAAAAAAAAAAAAAAQ.desc=Çakıl toplarken de fark edebileceğin üzere, sana hiç Çakmak Taşı düşmedi. %n%nŞey, onun için bir... tarif var. Not Enough Items'ta (NEI) Çakmak taşını arat ve biraz üret!%n%NEI'nin arama çubuğu envanterini açınca ekranın en altında. Sonuçlar ekranın sağ tarafında. # Quest: Sticks 'n Stones -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAAg.name=§1§|Taşlar ve Sopalar +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAAg.name=§9§|Taşlar ve Sopalar betterquesting.quest.AAAAAAAAAAAAAAAAAAAAAg.desc=Bu kitap kendi okuma ışığı ile birlikte geliyor, ne mutlu sana! Gecenin bitmesini beklerken görevlerin açıklamalarını okuyabilirsin ama şimdilik bazı temel şeyleri yapmak isteyebilirsin. Eğer hava hala kararmadıysa, dışarı çık ve biraz çakıl ve odun topla. %n%nYemeğe ihtiyacının olacağını unutma, o yüzden gözün Pam's Harvestcraft bahçelerinde olsun. Onlardan düşenlerin bazılarını tohum için sakla. Alternatif olarak, bahçenin kendisini bir eşya olarak toplamak için bahçelere boş elle sağ tıkla. Eğer bahçeyi başka bir yere yerleştirirsen, aynı bahçe belirli bir miktara kadar o bölgede yayılacak.%n%nİlk görevle bağlantılı bilgilendirme görevlerini okuduğundan emin ol, önemli bilgiler içeriyorlar. # Quest: Storage For Days -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAAw.name=§1§|Tepe Tepe Depolama +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAAw.name=§9§|Tepe Tepe Depolama betterquesting.quest.AAAAAAAAAAAAAAAAAAAAAw.desc=Madem artık elinde aletlerin var ve dışarı çıkıp bir tomar şey toplamaya hazırsın, topladıkların için biraz depolama alanı hazırlama vakti geldi. %nOdunlarının bir kısmını al ve bir sandık üret. 4 oduna, 4 tahtaya ve 1 çakmak taşına ihtiyacın olacak. # Quest: Tools -betterquesting.quest.AAAAAAAAAAAAAAAAAAAABQ.name=§1§|Aletler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAABQ.name=§9§|Aletler betterquesting.quest.AAAAAAAAAAAAAAAAAAAABQ.desc=Artık başını sokacak bir yuvan ve bir çalışma masan olduğuna göre, ağaçlara çıplak elle yumruk atmaya devam etmek istemiyorsan birkaç alet üretmelisin.%n%n Muhtemelen ilk olarak diğer aletler için gereken odunu daha rahat elde edebilmek için bir balta üretmelisin. # Quest: You Reap... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAABg.name=§1§|Ne Ekersen... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAABg.name=§9§|Ne Ekersen... betterquesting.quest.AAAAAAAAAAAAAAAAAAAABg.desc=Görevlerden her zaman yemek ödülü almayacaksın, o yüzden o sorunu çözmek iyi bir fikir olabilir.%n %n Çoktan bir çapa ürettiğine göre, git ve bir tarla kurmak için yakınlarda su bul. Bu mod paketinde yalnızca suyun yakınında tarım arazisi yapabilirsin. Hadi birkaç çubuğu bir havuç için takas edelim, böylece sen kendi çiftliğini kurabilirsin. %n%nDiğer tohumları elde etmek için sudan uzaktaki bir çimen üzerinde çapanı kullan. Witchery tohumları da elde edeceksin - onları daha sonrası için sakla. %n%nBir Pamuk tarlası ekmekle başla çünkü pamuk önemli bir erken oyun kaynağı.%n%nTohumları köylerden de elde edebilir ve Pam's Harvestcraft bahçelerinden gelen yemeklerin tohumlarını büyütebilirsin. # Quest: ...What You Sow -betterquesting.quest.AAAAAAAAAAAAAAAAAAAABw.name=§1§|...Onu Biçersin +betterquesting.quest.AAAAAAAAAAAAAAAAAAAABw.name=§9§|...Onu Biçersin betterquesting.quest.AAAAAAAAAAAAAAAAAAAABw.desc=Eğer, kör talih ama, önceki görevi okuyup, havuçları ektiysen o zaman sorun yok.%n%nO Sırada, birkaç meyveyi ve sebzeyi daha tohumlara çevirmeli ve sürekli bir yemek kaynağının olması için çiftliğini büyütmelisin. # Quest: Get That Stone -betterquesting.quest.AAAAAAAAAAAAAAAAAAAACA.name=§1§|Kır Şu Taşı +betterquesting.quest.AAAAAAAAAAAAAAAAAAAACA.name=§9§|Kır Şu Taşı betterquesting.quest.AAAAAAAAAAAAAAAAAAAACA.desc=Şu parıl parıl tahta kazmanla bir bak kendine! %n%n Biraz kırıktaş kazma zamanı. Oley! Topraktan kulübeni bile iyileştirebilirsin! # Quest: Fire, Fire, Grandpa! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAACQ.name=§1§|Ateş, Ateş, Dede! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAACQ.name=§9§|Ateş, Ateş, Dede! betterquesting.quest.AAAAAAAAAAAAAAAAAAAACQ.desc=Bir şeyleri yakma zamanı geldi, değil mi? Bununla odun kömürü üretemezsin ama yakında™ onu kullanabileceğin bir şey bulacağın kesin. # Quest: Rest in Pieces -betterquesting.quest.AAAAAAAAAAAAAAAAAAAACg.name=§1§lParçalar İçinde Yat +betterquesting.quest.AAAAAAAAAAAAAAAAAAAACg.name=§9§lParçalar İçinde Yat betterquesting.quest.AAAAAAAAAAAAAAAAAAAACg.desc=Şimdi domuzlara hücum zamanı! Et toplamak için biraz domuz öldür. # Quest: Fluffy and Red -betterquesting.quest.AAAAAAAAAAAAAAAAAAAADA.name=§1§lPofuduk ve Kırmızı +betterquesting.quest.AAAAAAAAAAAAAAAAAAAADA.name=§9§lPofuduk ve Kırmızı betterquesting.quest.AAAAAAAAAAAAAAAAAAAADA.desc=Epik görev: Birkaç koyun öldür! (Ve biraz yün toplamaya çalış, yatak yapmak için tabii ki...) # Quest: SO...TIRED...MUST...SLEEP... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAADQ.name=§1§lÇOK...YORGUNUM...UYUMAM...LAZIM... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAADQ.desc=Uyku vakti ve eğitiminin sonu. %n%nTebrikler! İlk sığınağını inşa ettin. Eğer yok ise, sürekli bir yiyecek kaynağın olmalı. %n%n Kademe 0'da görüşmek üzere! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAADQ.name=§9§lÇOK...YORGUNUM...UYUMAM...LAZIM... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAADQ.desc=Uyku vakti ve eğitiminin sonu. %n%nTebrikler! İlk sığınağını inşa ettin. Eğer yok ise, sürekli bir yiyecek kaynağın olmalı. %n%n Kademe 0'da görüşmek üzere!%n%n[note](Herhangi bir renkli yatak bu görevi tamamlayacaktır)[/note] # Quest: Collecting Some Berries -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB1Q.name=§1§lBiraz Yemiş Toplamak +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB1Q.name=§9§lBiraz Yemiş Toplamak betterquesting.quest.AAAAAAAAAAAAAAAAAAAB1Q.desc=Havuçlarının büyümesini mi bekliyorsun? Git ve birkaç yemiş çalısı ve yemiş bul. %n%nYemişler iyi bir yiyecek kaynağı ve bu çalıları evinin etrafına duvar yapmak için ekebilirsin. Evine girip seni öldürmek isteyen bütün o canavarlara karşı iyi koruma sağlasa gerek. # Quest: Berry Medley -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB1g.name=§1§lYemiş Oturtma +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB1g.name=§9§lYemiş Oturtma betterquesting.quest.AAAAAAAAAAAAAAAAAAAB1g.desc=Hmmm... bütün bu yemişlerle ne yapabilirsin? Sırf yiyecek misin? Yemişlerin çok düşük bir doyurma seviyesi olduğunu fark emtişsinidir. Hadi yeni yemiş çalıları ekelim ve yemişleri karıştırarak daha iyi bir yemek yapalım. # Quest: Food Variants -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB1w.name=§2§1§Farklı Yemekler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB1w.name=§9§lFarklı Yemekler betterquesting.quest.AAAAAAAAAAAAAAAAAAAB1w.desc=Belki çoktan aynı yemeği sürekli yemenin oldukça sıkıcı ve artık sağlıklı olmadığını fark etmişsindir. Çay yaprağı gibi bazı yiyecekler ocakta daha da işlenebilir. O yüzden bir ara ver ve bir bardak çay iç. Belki biraz kuru dut da ye, nasıl olsa tadı gayet hoş. # Quest: Can You Hear the Carrots Grow? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB5A.name=§1§lHavuçların Büyümesini Duyabiliyor Musun? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB5A.name=§9§lHavuçların Büyümesini Duyabiliyor Musun? betterquesting.quest.AAAAAAAAAAAAAAAAAAAB5A.desc=Havuçların büyümesi çooooook uzun sürdüğü için beklemekten sıkıldın mı?%n%nKemik tozu onları saniyeler içinde büyütmene yardımcı olur. %n%Ödül olarak biraz kemik tozu almak için birkaç ağaç kes. # Quest: Goals -betterquesting.quest.AAAAAAAAAAAAAAAAAAABjA.name=§1§lHedefler +betterquesting.quest.AAAAAAAAAAAAAAAAAAABjA.name=§9§lHedefler betterquesting.quest.AAAAAAAAAAAAAAAAAAABjA.desc=Gregtech New Horizons muazzam miktarda özel içerik ve size kılavuzluk eden üç binden fazla göreve sahip uzun ve çetrefilli bir mod paketidir. %n%nKademeden kademeye ilerlerken kendine ufak hedefler koymanı ve maceranın seni nereye götürdüğünü görmeni tavsiye ediyoruz. %n%nNihai oyun sonu hedefi ise bir ya da iki Yıldız Geçidi üretmektir ancak tarifi oldukça uçuk ve yalnızca birkaç oyuncu bunu başarabildi. %n%nEğer oynayışına büyük bir hedef arıyorsan, daha az çılgınlıkta bir şey belirlemeni tavsiye ediyoruz. Mesela eğer bu ilk oynayışınızsa aya gitmek gibi. %n Ya da daha önce hiç yapmadıysanız bir Montaj Hattı üretmek ve otomatikleştirmek. %nYa da son sıradan roket olan ve UHV'de erişilen Kademe 8 Roket'i üretmek. # Quest: Even more challenges needed? -betterquesting.quest.AAAAAAAAAAAAAAAAAAABjQ.name=§1§lDaha fazla mücadeleye mi ihtiyacın var? +betterquesting.quest.AAAAAAAAAAAAAAAAAAABjQ.name=§9§lDaha fazla mücadeleye mi ihtiyacın var? betterquesting.quest.AAAAAAAAAAAAAAAAAAABjQ.desc=Daha önce paketin büyük kısmını çoktan oynadın mı? Belki Yıldız Geçidi bile ürettin? Belki de sadece farklı bir şeyler arıyorsundur? Dert etme, senin için birkaç seçeneğimiz var:%n%n- Minecraft'ı Zorlayıcı modda oyna. İster Minecraft'ın Zorlayıcı modunda ya da BetterQuesting'in Zorlayıcı modunda. İkincisi biraz daha hoşgörülü. Bu kulağa imkansız gelebilir ancak gerçekten de insanlar UEV ve ötesine Minecraft'ın Zorlayıcı modunda ulaştı. Birkaç kere baştan başlamaya kendini hazırla. Hiç şüphesiz bu herkes için değil.%n%n- Hiç bir roketi üretme. Sözümona §oroketsiz oyun§r artık aşağı yukarı destekli sayılır, paketteki hemen hemen her şeyi yapabilirsin. Arıları, ekinleri ve kan büyüsü meterolarını ana kaynak üretimi için kullan. Böyle bir meydan okuma eziyetli ve yavaş geçer, demedi deme. Örneğin, ilk titanyumunu elde etmek için büyük miktarda andradit madeni toplaman veya alüminyum boksit atık rotasından elde etmen gerekebilir. Ya da sana yardımcı olacak çoğu teknolojiden mahrum şekilde erkenden arıları çiftleştirmen gerekebilir.%n%n- Skyblock. Evet, cidden. Garden of Grind olarak da bilinir ve kesinlikle gözünün yaşına bakmaz. Paketin resmi olarak desteklenen bir skyblock versiyonu yok ancak bazı oyuncular oynayabilmek için gereken en az değişiklik miktarını hesapladılar. Tüm detaylar için resmi Discord kanalımızda arama yap ya da insanlara sor. Ancak bu yolda yüzünün gülmesini bekleme.%n%n- Speedrun. Bazı oyuncular birkaç temel kural tasarladı ve Kok Fırını gibi erken oyun hedefleri için yapılan speedrun'ların kayıtlarını toplayma abaşladı. Tüm detaylar için resmi Discord kanalımızda arama yap ya da insanlara sor. Belki sadece onların nasıl yaptığını görmek istiyorsundur. # Quest: Oak Trees Are Not Apple Trees -betterquesting.quest.AAAAAAAAAAAAAAAAAAABuA.name=§1§lMeşe Ağaçları Elma Ağacı Değildir +betterquesting.quest.AAAAAAAAAAAAAAAAAAABuA.name=§9§lMeşe Ağaçları Elma Ağacı Değildir betterquesting.quest.AAAAAAAAAAAAAAAAAAABuA.desc=Elma veren meşe ağaçları mı? Kim bunu Minecraft'a ekledi yahu? %nBir meşe fidanını ve elmayı birleştirerek elma ağacı fidanı elde etmenin yolunu buldun. Kalıcı bir yemek kaynağı için bir tanesini ekmeyi dene.%n%nBu görevi tamamladıktan sonra diğer Görev Sekmelerine göz at. "Para, Para, Para" diye yeni bir sekmenin kilidi açıldı. Arada sırada kilidi açılan yeni bir şeyin gözden kaçmadığından emin olmak için tüm görev sekmelerine bakmak isteyebilirsin. Tonlarca sekme var, o yüzden aşağı kaydırmayı unutma! # Quest: "Baked" Potatoes -betterquesting.quest.AAAAAAAAAAAAAAAAAAABug.name=§1§l"Haşlanmış" Patates +betterquesting.quest.AAAAAAAAAAAAAAAAAAABug.name=§9§l"Haşlanmış" Patates betterquesting.quest.AAAAAAAAAAAAAAAAAAABug.desc=Çiğ patates yemek çok sağlıklı sayılmaz, sen de fark etmişsindir. Bazı patatesler çoktan yeşermiş ve zehirli hale gelmiş bile. Bir ocak yaptıktan sonra alternatif bir yiyecek olarak leziz haşlanmış patatesler üretebilirsin. Lezzeti daha da arttırmak için haşlanmış bir patatesi bir çubuğa sapla. # Quest: Soft Mallet Adventure -betterquesting.quest.AAAAAAAAAAAAAAAAAAABvA.name=§1§lYumuşak Tokmak Macerası +betterquesting.quest.AAAAAAAAAAAAAAAAAAABvA.name=§9§lYumuşak Tokmak Macerası betterquesting.quest.AAAAAAAAAAAAAAAAAAABvA.desc=Artık elinde birkaç karpuz dilimi ya da balkabağı var ama onlarla ne yapabilirsin? %n%nOnları yiyebilir ya da... bir tokmak kullanarak tohumlarını elde edebilirsin. Pekala, hadi bir tokmak üretelim. Belki de bu tokmağı başka şeyler için de kullanabilirsin. # Quest: Monster Trap @@ -102,7 +102,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEtA.name=§9§lÜretim Vakti betterquesting.quest.AAAAAAAAAAAAAAAAAAAEtA.desc=Kendine 3x3 bir üretim alanı yapma zamanı geldi. Çakmak taşlarını ve biraz odun kullanarak bir tane üret! # Quest: Cows Are Supposed to Moo! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFww.name=§1§lİneklerin Möölemesi Gerek! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFww.name=§9§lİneklerin Möölemesi Gerek! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFww.desc=Bu neydi be...? Fark ediyorsun ki bazen bir şeyi öldürdüğünde, inek ya da tavuk bile olsa, patlıyor! Ne delilik! %n%nBuna engel olmak için, onları öldürürken hakiki bir GregTech Bıçağı ya da Kasap Bıçağı kullan. Bir çubuk ve bir parça çakmak taşı ile bir GregTech bıçağı üret. %n%nTarifini görmek için temel bir bıçağın nasıl üretildiğine bak - NEI sana bir sürü sayfa gösterecektir. İhtiyacın olan tarif son sayfada olmalı. Sayfaları fare tekerleği ile geçebilirsin. n%n[note]Alternatif olarak, belirli bir alet malzemesini aramak için arama çubuğunu kullanabilirsin, bu durumda çakmaktaşı![/note]%n%nÖdül olarak, çakmaktaşı olan eskidiğinde kullanabileceğiniz demir bir bıçak. # Quest: Creeping Dread @@ -114,19 +114,19 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHMw.name=§9§lAğa Yakalandın betterquesting.quest.AAAAAAAAAAAAAAAAAAAHMw.desc=Bazı örümcekler fena etkilere sahiptir:%n%nCadı örümcekler menzilli saldırıların hasarını sana geri yansıtır. Eğer sırtlarında kırmızı bir X görürsen yakın menzilli silahını çek ve yakın dövüşe kendini hazırla.%n%nAnne örümcekler öldüklerinde bir sürü bebek örümcek doğururlar, bazıları şeytani olarabilir.%n%nUçan bir örümcek ise dikkatsiz bir uçucuyu yakalayabilir.%n%nHayalet örümcekler ise yarı görünmezdir ve ince duvarlardan geçebilirler. # Quest: Porkchops With Attitude -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHNA.name=§1§lTavırlı Domuz Pirzolalar +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHNA.name=§9§lTavırlı Domuz Pirzolalar betterquesting.quest.AAAAAAAAAAAAAAAAAAAHNA.desc=Dikkat etmen gereken tek zombi domuz adam Vampir Domuz Adam. Tahta bir kılıcı kazık olarak kullanmadığın ya da büyülü bir kılıca sahip olmadığın sürece hemen hemen hiç hasar almaz. # Quest: Tell Me When We Reach 20 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHOQ.name=§1§l20. Katta Haber Ver +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHOQ.name=§9§l20. Katta Haber Ver betterquesting.quest.AAAAAAAAAAAAAAAAAAAHOQ.desc=Sürekli zıplamak yorucudur ve sizi gerçekten acıktırır.%nYiyecek tüketiminizi azaltmak için bunun yerine merdivenleri kullanmak isteyebilirsiniz. # Quest: Staying Cool in the Heat -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHQA.name=§1§lSıcakta Serin Kalmak +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHQA.name=§9§lSıcakta Serin Kalmak betterquesting.quest.AAAAAAAAAAAAAAAAAAAHQA.desc=Eğer karlı bir biyomun yakınındaysanız, lezzetli smoothie'ler yapmak için karları toplayabilirsiniz. Meyveleri tek başlarına yemekten daha doyurucudurlar. # Quest: Loading the Chunks -betterquesting.quest.AAAAAAAAAAAAAAAAAAALOg.name=§1§lYığınları Yüklemek +betterquesting.quest.AAAAAAAAAAAAAAAAAAALOg.name=§9§lYığınları Yüklemek betterquesting.quest.AAAAAAAAAAAAAAAAAAALOg.desc=Minecraft yığınlar ile - 16x16 alanı kaplayan katman kayasından gökyüzüne kadar uzanan blok sütunları - çalışır. Etrafındaki belirli bir alandaki yığınlar simüle edilir, başka bir deyişle bu yığınlar yüklüdür. Eğer bir yığın yüklü değil ise o yığında hiçbir şey gerçekleşmez - ekinler büyümez, makineler çalışmaz. Bundan ötürü sen dışarıda keşifler yaparken üssünün yığınlarının yüklü olmasını istersin. İleride ise bir şeylerin, özellikle multiblokların, rastgele şekilde patlamaması için üssünün yığınlarının yüklü olmasını istersin.%n%nYığınları çeşitli yollarla yükleyebilirsin.%n%n1) ServerUtilities modu. Varsayılan seçenekler ile yığınları yükleyemezsin. Eğer tek oyunculuda (SP) ya da kendi sunucunu çalıştırıyorsan bu ayarı config dosyasından değiştirmekten çekinme.%n%n2) Railcraft'tan gelen dört farklı türden Çıpayı kullan, gerçi onlar Düşük Voltaj (LV) kademesine kadar üretilemez. Sonsuza kadar yığın yükleme yapmak için SP'de ya da kendin çalıştırdığın bir sunucuda Yönetici Çıpalarını hile ile bedavaya al. Sunucularda bunların kullanımı insanlar bir üssü kendileri orada olmamalarına rağmen sonsuza kadar yüklü tutmalarından ötürü TPS'nin düşmesini engellemek için sınırlandırılmıştır. Resmi sunucularda, Ender Parçaları, Ender İncileri ya da Para kullanarak onlara yakıt sağlayabilirsin. Her birinin hangi yığın yükleyicide ve ne kadar süre ile çalışacağını öğrenmek için bilgi ipuçlarını oku.%n%n3) Kendi yığınını yükleyen bloklar kullan. Bunu bir sunucuda yaparsan, özellikle bu yapmaya izninin olmadığı bir şeyse, yöneticilerin sana çok sinirlenmesi pek muhtemel. Vanilya yöntemler dahil.%n%n Çıpa benzeri bloklar için ChickenChunks kullanma. Hatalılar # Quest: Permanent Offhand! @@ -165,7 +165,7 @@ betterquesting.quest.4g20EVdxSWyOUMhZXkcIWQ.desc=There are many more backpacks: # Quest: A Better Furnace! betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.name=A Better Furnace! -betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals! +betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=Build a Blast Furnace!%n%nEnjoy faster smelting for your metals!%n%n[warn]Will not process all items that a regular furnace will. Check NEI for more detail.[/warn] # Quest: Ready, Set, Go! betterquesting.quest.AAAAAAAAAAAAAAAAAAAADw.name=§2§lYerine, Hazır, Başla! @@ -180,7 +180,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEg.name=§2§lTemel İşleme betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEg.desc=Şu anda çoğu şey mevcut değil, bu yüzden basit bir şeyle başlayalım. Kırıktaşınızın bir kısmını alın ve eriterek normal taşa dönüştürün. Bu mod paketi şeytani olduğu için, bunun için odun kullanmanız gerekecek. Ne kadar eğlenceli değil mi?! # Quest: Macerator v0.1 Alpha -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEw.name=§1§2§lÖğütücü v0.1 Alfa +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEw.name=§2§lÖğütücü v0.1 Alfa betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEw.desc=Bu süslü küçük cihaz (neredeyse...) bir öğütücü gibi çalışıyor. Bazı insanlar bunun daha da iyi olduğunu söylüyor, çünkü güç gerektirmiyor, yaşasın! Bu görev için sadece bir tane üretmeniz gerekiyor, ancak yapabiliyorsanız muhtemelen daha fazlasını yapmalısınız...%n%n[not]Havan, çakmaktaşını çok daha verimli bir şekilde yapmanızı sağlar - üç yerine sadece bir çakıl taşına ihtiyacınız vardır. Gelecekte yapacağınız birçok araç ve istasyon, halihazırda yapabildiğiniz şeyler için daha iyi tarifleri de açacaktır. Bir şeye ihtiyacınız varsa ancak kaynak sıkıntısı çekiyorsanız, NEI'yi kullanarak o öğenin tariflerini kontrol edin - daha önce sahip olmadığınız seçeneklere sahip olabilirsiniz.[/note] # Quest: Gravel: The Gathering @@ -200,7 +200,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAFw.name=§2§lSıvıları Taşımak İ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAFw.desc=Çıplak ellerinizle suyu taşımaya çalıştınız ama hiç işe yaramadı. Neyse ki, kil tozundan nasıl kova yapılacağını hatırlıyorsunuz.%n%nKil tozuna dönüştürülebilecek küçük kil tozu elde etmek için havana koyun. # Quest: Getting (Char)coal -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.name=§1§2§l(Odun) Kömürü Bulma +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.name=§2§l(Odun) Kömürü Bulma betterquesting.quest.AAAAAAAAAAAAAAAAAAAAGA.desc=Artık ilk multiblok yapın için tuğlaları yapabilirsin. Tam olarak 104 tuğla. İyi ki çok fazla kaynak topladın! Ne tesadüf...%n%nİhtiyacın olan tuğlalar biraz özel. Doğru olanları ürettiğinden emin ol. Bunu yaptıktan sonra, biraz odun kömürü veya kok kömürü elde etmek için bir kok fırını inşa edelim! Fırının, sıvı içeriğini otomatik olarak dışarı vermediğini not etmek faydalı olabilir. Musluklar ve pompalar bunu değiştirmeye yardımcı olabilir. # Quest: Forming Press v0.1 @@ -415,7 +415,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPA.desc=...Ama o durmayacak çünkü se betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.name=§2§lDaha Kendiliğini Tamir Eden Alet Yok... Henüz betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSA.desc=Yeni oyuncular Tinkers' Construct Yosun Topu tarifinin NEI'da gözükmemesine şaşırabilirler.%n%nBu mod paketinde onu üretmek için öncelikle Thaumcraft'ta uzmanlık kazanman gerek. Git ve tehlikeli bir büyücü ol ve işte o zaman aletlerinin kendilerini iyileştirmesini sağlayacak güce erişeceksin. Tabii ki, başlamadan önce Alacakaranlık Ormanına gitmeli ve birkaç aluminyum külçesi toplaman gerek. Yosun topu Thaumonomikonun GTNH sekmesinde ve infüzyon gerektirir. Thaumonomikonda daha pek çok harika şey mevcut ama deliliğe karşı dikkatli ol.%n%nUzun yolculuğuna hazırlanmak için bir bira al. -# Quest: Options For Finding Zinc in This Tier +# Quest: Options For Finding Zinc betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.name=§2§lBu Kademede Çinko Bulmak İçin Seçenekler betterquesting.quest.AAAAAAAAAAAAAAAAAAAHSg.desc=Eski sunucularda veya şanssız dünya seedlerinde Çinko Çakıl Cevheri bulmak zor olabilir.%n%nAlternatifler şunlardır:%n- “Jetonlar, Jetonlar, Jetonlar” sekmesinden çinko çakıl satın almak,%n- Yeryüzünde küçük çinko cevheri aramak,%n- Çalışma masasında TP kovaları ile bir tarif.%n%nLV'ye ulaştığında, antimon, sfalerit, tetrahedrit ve kalay gibi çeşitli cevherleri işleyerek çinko elde edebilirsin.%nDaha fazla seçenek için NEI'yi kontrol et. @@ -923,7 +923,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAZg.desc=Olması gerçcekten zorunlu ola # Quest: Getting Ready for Tier 2, MV betterquesting.quest.AAAAAAAAAAAAAAAAAAAAZw.name=§5§lKademe 2'ye Hazırlık, MV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAZw.desc=In order to proceed forward, you need to get aluminium. A lot of it. But for now, 8 is enough to complete this quest.%n%nYour first option is alumina dust. Probably the best source for alumina is clay or hardened clay from canyons, however you need an MV machine for that, so you need to find an alternative until you have enough dust for your initial setup. For now, you can get it by centrifuging various impure piles from your ores or by smelting ruby, sapphire, or green sapphire in an EBF with carbon. Check the EBF quest in the Multiblock Goals.%n%nYou will also need an EBF to turn the alumina into aluminium ingots. For that you need cryolite. Go visit the Twilight Forest for that and find a Cryolite vein. The related quest is "Lead, Galena, Silver and Cryolite" is the Novice Thaumaturgy tab.%n%nYour second option is to use aluminium dust. However, you can not smelt that directly yet, even if you have an EBF. That will require higher heat levels. For now, you will have to either use a Tinker's Smeltery or a GT Compressor to turn the dust into raw aluminium which you can then smelt into ingots in the EBF.%n%nBy the time you've completed this, you'll probably be done with most of the tab, but you'll still need Good Circuits (MV) to actually open up the next tier if you haven't done that yet.%n%nYou might also want to check the Getting Around and Without Dying tabs for new unlocks.%n%n[note]If you were exploring Twilight Forest before 2.1.1.4 you won't find any cryolite in existing veins. You'll need to explore new chunks.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAZw.desc=İlerlemek için alüminyum elde etmen gerekiyor. Çok fazla alüminyum. Ancak şimdilik, bu görevi tamamlamak için 8 tane yeterli.%n%nİlk seçeneğin alümina tozu. Alüminanın en iyi kaynağı muhtemelen kanyonlardaki kil veya sertleşmiş kildir, ancak bunun için bir MV makinesine ihtiyacın var, bu yüzden ilk kurulumun için yeterli tozu elde edene kadar bir alternatif bulman gerekiyor. Şimdilik, cevherlerinden çeşitli saf olmayan yığınları santrifüjleyerek veya EBF'de karbonla yakut, safir veya yeşil safir eriterek elde edebilirsin. Multiblok Hedefleri'ndeki EBF görevini kontrol et.%n%nAlüminayı alüminyum külçelerine dönüştürmek için de bir EBF'ye ihtiyacın olacak. Bunun için kriyolit gerekir. Bunun için Twilight Forest'ı ziyaret et ve bir kriyolit damarı bul. İlgili görev, Acemi Thaumatürji sekmesindeki “Kurşun, Galen, Gümüş ve Kriyolit” görevidir.%n%nİkinci seçeneğin alüminyum tozu kullanmaktır. Ancak, EBF'en olsa bile bunu henüz doğrudan eritemiyorsun. Bunun için daha yüksek ısı seviyeleri gerekli. Şimdilik, tozu ham alüminyuma dönüştürmek için Tinker's Smeltery veya GT Compressor kullanman gerekecek, ardından EBF'de külçelere eritebilirsin.%n%nBunu tamamladığında, sekmenin çoğunu bitirmiş olacaksın, ancak henüz yapmadıysan, bir sonraki seviyeyi açmak için İyi Devreler (MV) gerekecektir.%n%nYeni kilit açma özellikleri için “Etrafta Dolaşmak...” ve “...Ölmeden” sekmelerini de kontrol etmek isteyebilirsin.%n%n[not]2.1.1.4 sürümünden önce Twilight Forest'ı keşfediyorsan, mevcut damarlarda herhangi bir kriyolit bulamazsın. Yeni yığınları keşfetmen gerekecek.[/not] # Quest: Your Magic Progression betterquesting.quest.AAAAAAAAAAAAAAAAAAAAaA.name=§5§lSihir İlerlemeniz @@ -931,7 +931,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAaA.desc=Now that you're able to produce # Quest: Saving Metal With Bending betterquesting.quest.AAAAAAAAAAAAAAAAAAAAaQ.name=§5§lBükme ile Metal Tasarrufu -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAaQ.desc=Instead of a 3:2 ratio of ingots to plates, this machine allows for 1:1. This saves an enormous amount of metal, so make it ASAP.%n%nBTW if you want foils, just run the plate back through. There are other circuit modes, but you can discover them later. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAaQ.desc=Bu makine, külçe ile levha oranının 3:2 yerine 1:1 olmasını sağlar. Bu, çok büyük miktarda metal tasarrufu sağlar, bu yüzden bir an önce yap.%n%nBu arada, folyo istiyorsan, levhayı tekrar geçir. Başka devre modları da var, ama onları daha sonra keşfedebilirsin. # Quest: Basic Transport Pipe betterquesting.quest.AAAAAAAAAAAAAAAAAAAAcQ.name=§5§lBasit Transfer Borusu @@ -975,11 +975,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC7A.desc=İyi devre kartları, fenolik d # Quest: You're Gonna Hate This #5 betterquesting.quest.AAAAAAAAAAAAAAAAAAACEQ.name=§5§lBundan Nefret Edeceksin #5 -betterquesting.quest.AAAAAAAAAAAAAAAAAAACEQ.desc=The fifth item you'll need a lot of. For the microwave, the scanner, the precision laser engraver, etc.%n%nThe Emitter and Sensor aren't used as much as the other items, fortunately. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACEQ.desc=Beşinci eşyaya çok ihtiyacın olacak. Mikrodalga, tarayıcı, hassas lazer kazıyıcı vb. için.%n%nNeyse ki, Vericisi ve Sensor diğer öğeler kadar sık kullanılmıyor. # Quest: You're Gonna Hate This #6 betterquesting.quest.AAAAAAAAAAAAAAAAAAACEg.name=§5§lBundan Nefret Edeceksin #6 -betterquesting.quest.AAAAAAAAAAAAAAAAAAACEg.desc=The sixth item you'll need a lot of. For the scanner and the seismic prospector.%n%n[note]BTW, there's technically one more, the Field Generator, but you need higher tier circuits to make it, and it isn't used as often until later tiers.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAACEg.desc=Çok fazla ihtiyacın olacak altıncı eşya. Tarayıcı ve sismik araştırmacı için.%n%n[note]Bu arada, teknik olarak bir tane daha var, Alan Jeneratörü, ancak bunu yapmak için daha yüksek seviyeli devreler gerekiyor ve sonraki seviyelere kadar çok sık kullanılmıyor.[/note] # Quest: Scanning Bees, Crops and Moooooore! betterquesting.quest.AAAAAAAAAAAAAAAAAAACEw.name=§5§lArıları, Ekinleri ve Daaaaaaaaahasını Taramak! @@ -1003,7 +1003,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACHQ.desc=If you want to cut diamond bloc # Quest: Electrically Separating Dusts betterquesting.quest.AAAAAAAAAAAAAAAAAAACHg.name=§5§lTozları Elektrikle Ayrıştırmak -betterquesting.quest.AAAAAAAAAAAAAAAAAAACHg.desc=Using the power of electricity you can get even more out of your dusts. Somehow. With no catalysts, electrolytes, or anything. Look, don't ask me how it works. §oIt just works§r.%n%nAside from that, this is a very important machine to process some items and fluids into other, more useful items and fluids. A basic example of this is electrolyzing Water, which should be completely free to you, to get both Hydrogen and Oxygen, two very important fluids for your progression. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACHg.desc=Elektriğin gücünü kullanarak tozlarından daha fazla verim alabilirsin. Bir şekilde. Katalizör, elektrolit veya başka bir şey kullanmadan. Bak, bana nasıl çalıştığını sorma. §oSadece çalışıyor§r.%n%nBunun dışında, bu makine bazı maddeleri ve sıvıları daha kullanışlı maddelere ve sıvılara dönüştürmek için çok önemlidir. Bunun temel bir örneği, ilerlemen için çok önemli iki sıvı olan hidrojen ve oksijeni elde etmek için tamamen ücretsiz olması gereken suyun elektrolizidir. # Quest: C9H8O4...NaCl...H2O... betterquesting.quest.AAAAAAAAAAAAAAAAAAACHw.name=§5§lC9H8O4...NaCl...H2O... @@ -1019,7 +1019,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACIQ.desc=I hope you're not thinking abou # Quest: Your Oil is Too Crude? Refine it! betterquesting.quest.AAAAAAAAAAAAAAAAAAACIw.name=§5§lPetrolünüz Çok mu Ham? Rafine edin! -betterquesting.quest.AAAAAAAAAAAAAAAAAAACIw.desc=Burning oil in the combustion generator is a very inefficient way of producing power. Every bucket/cell of oil only gives you 20,000 EU. Time to refine it.%n%nYou'll need to use a circuit to pick which of the products you want. Later on you can make a Distillation Tower to get all of them, but that's far away for now.%n%nYou can also distill many other fluids! There are two that are useful, but take a long time to distill, so you should set them up in advance:%nLubricant (from Creosote) and Distilled Water (from Water). +betterquesting.quest.AAAAAAAAAAAAAAAAAAACIw.desc=Yanma jeneratöründe petrol yakmak, enerji üretmek için çok verimsiz bir yöntemdir. Her kova/hücre yağ size sadece 20.000 EU verir. Artık onu rafine etme zamanı.%n%nHangi ürünü istediğini seçmek için bir devre kullanman gerekecek. Daha sonra hepsini elde etmek için bir Damıtma Kulesi yapabilirsin, ancak bu şimdilik çok uzak bir ihtimal.%n%nDiğer birçok sıvıyı da damıtabilirsin! İki tanesi kullanışlıdır, ancak damıtılması uzun zaman alır, bu yüzden önceden hazırlamalısın:%nYağlayıcı (Kreozot'tan) ve Damıtılmış Su (Sudan). # Quest: Light Sulfuric Fuel betterquesting.quest.AAAAAAAAAAAAAAAAAAACJA.name=§5§lHafif Sülfürik Yakıt @@ -1031,7 +1031,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACJQ.desc=By adding Hydrogen to Sulfuric # Quest: H for Hydrogen... the Rest of the Alphabet is Too Complicated... betterquesting.quest.AAAAAAAAAAAAAAAAAAACJg.name=§5§lH Hidrojen için... Alfabenin Geri Kalanı Çok Karmaşık... -betterquesting.quest.AAAAAAAAAAAAAAAAAAACJg.desc=Centrifuge some brown or yellow limonite dust, or use an Electrolyzer with water to get some hydrogen.%n%nThere are many other ways of obtaining hydrogen which you might want to look into. Some are only available much later.%n%nExamples are: chemical processing or electrolysis of methane obtained from organic sources, electrolysis of water or salt water, mixing sodium with water, or eventually siphoning hydrogen directly from a gas giant. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACJg.desc=Kahverengi veya sarı limonit tozunu santrifüjle veya su ile bir elektrolizör kullanarak hidrojen elde et.%n%nHidrojen elde etmenin başka birçok yolu da vardır, bunları araştırmak isteyebilirsin. Bazıları ancak çok daha sonra kullanılabilir hale gelir.%n%nÖrnekler: organik kaynaklardan elde edilen metanın kimyasal işlenmesi veya elektrolizi, su veya tuzlu suyun elektrolizi, sodyumun su ile karıştırılması veya sonunda bir gaz devinden doğrudan hidrojenin emilmesi. # Quest: Heavy Sulfuric Fuel betterquesting.quest.AAAAAAAAAAAAAAAAAAACJw.name=§5§lAğır Sülfürik Yakıt @@ -1051,7 +1051,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACKw.desc=You can get some nitrogen by ce # Quest: Molten Redstone? betterquesting.quest.AAAAAAAAAAAAAAAAAAACQw.name=§5§lEriyik Kızıltaş? -betterquesting.quest.AAAAAAAAAAAAAAAAAAACQw.desc=You heard that the carpenter needs some molten redstone for a few recipes. Converting redstone dust into a fluid requires a fluid extractor. Let's build one.%n%nIf you want to get that molten redstone into a cell, you'll need a fluid canner instead of a GT tank. Why? Because Reasons.%n%nFortunately, most fluids work properly, but redstone, cracked fluids, and certain other ones do not. Or just use a universal cell. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACQw.desc=Marangozun birkaç tarif için eriyik kızıltaşa ihtiyacı olduğunu duydun. Kızıltaş tozunu sıvıya dönüştürmek için bir sıvı çıkarıcı gerekir. Hadi bir tane yapalım.%n%nEtiyik kızıltaşı bir hücreye koymak istiyorsan, GT tankı yerine sıvı konserve makinesine ihtiyacın olacak. Neden mi? Çünkü nedenleri var.%n%nNeyse ki çoğu sıvı düzgün çalışır, ancak kızıltaş, çatlak sıvılar ve bazı diğerleri çalışmaz. Ya da sadece evrensel bir hücre kullan. # Quest: Magnetize Your Rods betterquesting.quest.AAAAAAAAAAAAAAAAAAACSw.name=§5§lÇubuklarınızı Mıknatıslayın @@ -1070,8 +1070,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACVw.name=§5§lTermal Santrifüj betterquesting.quest.AAAAAAAAAAAAAAAAAAACVw.desc=A machine to get different byproducts out of your crushed or purified ore dust. It's useful for getting a bit of Gallium out of crushed Zinc Ore for your Diodes needed in good circuits.%n%nWhen you have IC2 nuclear reactors and want to recycle your depleted fuel rods, it's the only way to do so.%n%nIf you can't produce the 2A of LV power for this machine right now, wait until you get to MV and use transformers to power an LV version.%n%nIn LV, you can obtain the same ore byproducts via different methods. The Thermal Centrifuge only becomes really important in HV when you can combine it with the HV macerator.%n%n[warn]Sending MV power to an LV device, even if it uses more than 1A will cause an explosion, so don't do that.[/warn] # Quest: A Lead About Lead That Leads to Lead -betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.name=§2§3§5§lA Lead About Lead That Leads to Lead -betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.desc=The next step of making batteries is to collect some lead. Look at the lead quest in the novice thaumaturgy tab for more info. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.name=§5§lA Lead About Lead That Leads to Lead +betterquesting.quest.AAAAAAAAAAAAAAAAAAACYA.desc=Pil yapımının bir sonraki adımı, biraz kurşun toplamaktır. Daha fazla bilgi için acemi thaumatürji sekmesindeki kurşun görevine bak. # Quest: Analyzing the Soil betterquesting.quest.AAAAAAAAAAAAAAAAAAAC_w.name=§5§lToprağın Analizi @@ -1083,7 +1083,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACaA.desc=Mercury can be centrifuged out # Quest: Fluid Canner betterquesting.quest.AAAAAAAAAAAAAAAAAAACaQ.name=§5§lSıvı Konserveleyici -betterquesting.quest.AAAAAAAAAAAAAAAAAAACaQ.desc=The fluid canner used to be the main way to fill cells, single-use batteries, and coolant cells. It was needed because direct interaction with cells was limited.%n%nNow everything is much easier and cells almost always work as expected, so you likely won't need this, even for molten redstone.%n%nHowever, if you want an electric hoe or treetap, you'll need to make IC2 batteries in a fluid canner.%n%nAnother interesting thing about this is it also works as a fluid uncanner. And maybe later you could fill a Lighter with it. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACaQ.desc=Sıvı konserve makinesi, hücreleri, tek kullanımlık pilleri ve soğutucu hücreleri doldurmak için kullanılan ana yöntemdi. Hücrelerle doğrudan etkileşim sınırlı olduğu için buna ihtiyaç duyuluyordu.% n%nArtık her şey çok daha kolay ve hücreler neredeyse her zaman beklendiği gibi çalışıyor, bu nedenle eriyik kızıltaş için bile buna ihtiyacın olmayacak.%n%nAncak, elektrikli çapa veya ağaç musluğu istiyorsan, sıvı konserve makinesinde IC2 piller yapman gerekecek.%n%nBununla ilgili bir başka ilginç şey de, sıvı açıcı olarak da çalışmasıdır. Ve belki daha sonra bununla bir çakmak doldurabilirsin. # Quest: Sulfuric Acid betterquesting.quest.AAAAAAAAAAAAAAAAAAACag.name=§5§lSülfirik Asit @@ -1107,7 +1107,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACbw.desc=You can get Cadmium from Sphale # Quest: Basic Canner betterquesting.quest.AAAAAAAAAAAAAAAAAAACcA.name=§5§lBasit Konserveleyici -betterquesting.quest.AAAAAAAAAAAAAAAAAAACcA.desc=The canning machine is used to fill batteries, fill cells with stuff (usually dust, not used that often), or to fill tin cans with any kind of food (HV+).%n%nAt LV-HV tier you can make batteries with sodium, cadmium, or lithium. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACcA.desc=Konserve makinesi, pilleri doldurmak, hücreleri malzemeyle doldurmak (genellikle toz, çok sık kullanılmaz) veya teneke kutuları herhangi bir tür gıda ile doldurmak (HV+) için kullanılır.%n%nLV-HV seviyesinde sodyum, kadmiyum veya lityum içeren piller yapabilirsin. # Quest: Portable Mob Spawners...? Cool! betterquesting.quest.AAAAAAAAAAAAAAAAAAACcg.name=§5§lTaşınabilir Yaratık Doğurucularımı...? Harika! @@ -1143,19 +1143,19 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAChg.desc=The electrotine battery is excl # Quest: Basic Arc Furnace betterquesting.quest.AAAAAAAAAAAAAAAAAAAClg.name=§5§lBasit Ark Ocağı -betterquesting.quest.AAAAAAAAAAAAAAAAAAAClg.desc=The arc furnace is an alternative to macerating stuff back into dusts and for making wrought iron, annealed copper, and glass (in MV). You get ingots, and sometimes different materials back from recycling than with a macerator. You also have all 4 slots at LV. The recipes use oxygen and 3A of power.%n%nJust ignore the plasma one.%n%nAnd no, you can't just send 1A of MV. That will blow it up. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAClg.desc=Ark fırını, malzemeleri toz haline getirmek ve ferforje demir, tavlanmış bakır ve cam (MV'de) yapmak için bir alternatiftir. Geri dönüşümden, Öğütücüden elde ettiğinden farklı malzemeler ve bazen de külçeler elde edersin. Ayrıca LV'de 4 yuvanın tamamına sahip olursun. Tarifler oksijen ve 3A güç kullanır.%n%nPlazma tarifini görmezden gel.%n%nVe hayır, sadece 1A MV gönderemezsin. Bu, onu patlatır. # Quest: Faster Steel Production betterquesting.quest.AAAAAAAAAAAAAAAAAAAClw.name=§5§lDaha Hızlı Çelik Üretimi -betterquesting.quest.AAAAAAAAAAAAAAAAAAAClw.desc=A faster alternative to steel production is to use the arc furnace and smelt iron ingots (or dust) into wrought iron ingots. Then macerate them to dust and smelt them very fast in the EBF to steel.%n%nOf course, you'll need enough oxygen to do so. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAClw.desc=Çelik üretimine daha hızlı bir alternatif, ark ocağı kullanarak demir külçelerini (veya tozunu) ferforje demir külçelerine eritmektir. Daha sonra bunları toz haline getirip EBF'de çok hızlı bir şekilde eriterek çeliğe dönüştür.%n%nTabii ki, bunu yapmak için yeterli oksijene ihtiyacın olacak. # Quest: LV Extruder betterquesting.quest.AAAAAAAAAAAAAAAAAAACoQ.name=§5§lLV Ekstruder -betterquesting.quest.AAAAAAAAAAAAAAAAAAACoQ.desc=The extruder is not very useful in LV. But it will extrude your next tier of boat, make rubber sheets more efficiently, get you extra fluid cells, or make §osome§r Tinkers Construct tool parts. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACoQ.desc=Ekstruder, LV'de pek kullanışlı değildir. Ancak bir sonraki seviye tekneni ekstrüde eder, lastik levhaları daha verimli hale getirir, ekstra sıvı hücreleri sağlar veya §obazı§r Tinkers Construct alet parçaları üretir. # Quest: Process Some Certus Quartz betterquesting.quest.AAAAAAAAAAAAAAAAAAACzA.name=§5§lBiraz Certus Kuvars İşleyin -betterquesting.quest.AAAAAAAAAAAAAAAAAAACzA.desc=For the emitter and the sensor you'll need to get some certus quartz. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACzA.desc=Yayıcı ve sensör için certus kuvars alman gerekecektir. # Quest: Good Circuits betterquesting.quest.AAAAAAAAAAAAAAAAAAACzQ.name=§5§lİyi Devreler @@ -1167,11 +1167,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADAw.desc=Use the autoclave to crystalliz # Quest: Basic Circuit Assembler betterquesting.quest.AAAAAAAAAAAAAAAAAAADGw.name=§5§lBasit Devre Montajcısı -betterquesting.quest.AAAAAAAAAAAAAAAAAAADGw.desc=Advanced (HV) circuits require an LV circuit assembling machine. Basic (LV) and Good (MV) ones can also be made much more efficiently with this machine.%n%nHowever, all circuit assemblers need higher tier circuits than the other machines of their tier. This means you have to use MV circuits instead of the LV ones you've been using until now. I know you want it, so make it already! +betterquesting.quest.AAAAAAAAAAAAAAAAAAADGw.desc=Gelişmiş (HV) devreler için bir LV devre montaj makinesi gerekir. Temel (LV) ve İyi (MV) devreler de bu makine ile çok daha verimli bir şekilde üretilebilir.%n%nAncak, tüm devre montaj makineleri, kendi seviyelerindeki diğer makinelerden daha yüksek seviyeli devrelere ihtiyaç duyar. Bu, şimdiye kadar kullandığın LV devreler yerine MV devreleri kullanman gerektiği anlamına gelir. İstediğini biliyorum, haydi yap şunu! # Quest: Gallium Arsenide Crystal betterquesting.quest.AAAAAAAAAAAAAAAAAAADRA.name=§5§lGalyum Arsenik Kristal -betterquesting.quest.AAAAAAAAAAAAAAAAAAADRA.desc=The diode requires gallium arsenide, and you may be wondering how to get gallium or arsenic this early in the game.%n%nSphalerite and zinc are the primary sources of gallium at this tier.%n%nYou can find sphalerite in sulfur veins at Y 5-20, and the small zinc ores in the Overworld or the Nether at Y 80-210. You won't find much on the Overworld because of obvious reasons. To get additional zinc crushed ore drops, use a Tinker's Construct tool with the Luck (Fortune) enchant on it, probably the best use for all that lapis you got while looking for calcite. Or use a miner, if you don't mind how slow it is.%n%n- Sphalerite can be electrolyzed for a small chance of a gallium dust. Better put in a lot or you might get unlucky.%n- Zinc crushed ore can be washed and then thermal centrifuged or forge hammered and then centrifuged. But you don't always get the crushed ore as a drop, the impure dust doesn't give gallium.%n%nYou can get arsenic from realgar small ores in the Nether at Y 15-85. Centrifuge the dusts in a centrifuge.%n%nOther sources are Tinker's Construct cobalt ore in the nether and cobaltite ore in the Twilight Forest. You can use your EBF for that. You also need to level up your pickaxe to ardite or make an Ironwood Pickaxe or LV Miner to harvest cobalt ore.%n%nAnother way to get gallium and arsenic is with XP buckets in a crafting grid if you're really desperate.%n%nWith your EBF you can combine these two dusts to make a Gallium Arsenide Crystal. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADRA.desc=Diyot galyum arsenit gerektirir ve oyunun bu kadar erken bir aşamasında galyum veya arseniği nasıl elde edeceğini merak ediyor olabilirsin.%n%nSfalerit ve çinko, bu aşamada galyumun başlıca kaynaklarıdır.%n%nSfaleriti Y 5-20'deki kükürt damarlarında, küçük çinko cevherlerini ise Y 80-210'daki Overworld veya Nether'da bulabilirsin. Bariz nedenlerden dolayı Overworld'de fazla bir şey bulamazsın. Ek çinko ezilmiş cevher damlaları elde etmek için, üzerinde Luck (Fortune) büyüsü olan bir Tinker's Construct aracı kullanın; bu, kalsit ararken elde ettiğin tüm lapis için muhtemelen en iyi kullanımdır. Ya da yavaş olmasını sorun etmezsen, bir madenci kullan.%n%n- Sfalerit, küçük bir galyum tozu şansı için elektrolize edilebilir. Çok fazla koyun, yoksa şanssız olabilirsin.%n- Çinko ezilmiş cevher yıkanabilir ve ardından termal santrifüjlenebilir veya dövme çekiçle dövülebilir ve ardından santrifüjlenebilir. Ancak ezilmiş cevher her zaman düşmez, saf olmayan toz galyum vermez.%n%nY 15-85'teki Nether'da realgar küçük cevherlerinden arsenik elde edebilirsiniz. Tozları bir santrifüjde santrifüjle.%n%nDiğer kaynaklar, Nether'daki Tinker's Construct kobalt cevheri ve Twilight Forest'taki kobaltit cevheridir. Bunun için EBF'nizi kullanabilirsin. Ayrıca, kobalt cevherini hasat etmek için kazmanızı ardite seviyesine yükseltmen veya Ironwood Pickaxe veya LV Miner yapman gerekir.%n%nGalyum ve arsenik elde etmenin başka bir yolu da, gerçekten çaresizsen, zanaat ızgarasında TP kovaları kullanmaktır.%n%nEBF'nle bu iki tozu birleştirerek Galyum Arsenit Kristali yapabilirsin. # Quest: Handle Tiny Piles Like a K1ng betterquesting.quest.AAAAAAAAAAAAAAAAAAADRw.name=5§6§l§5§lKüçük Yığınları Bir Kral Gibi Kullan @@ -1187,7 +1187,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADZQ.desc=Kusursuz veya mükemmel elmasla # Quest: GT Tanks, the LV Version betterquesting.quest.AAAAAAAAAAAAAAAAAAADew.name=§5§lGT Tankları, LV Versiyonu -betterquesting.quest.AAAAAAAAAAAAAAAAAAADew.desc=The next version of GT tanks stores 64,000L in a tank. It actually requires a pump this time, so it's a little expensive. Consider staying with your ULV ones if you only need basic I/O. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADew.desc=GT tanklarının bir sonraki versiyonu, bir tankta 64.000 litre depolama kapasitesine sahiptir. Bu sefer bir pompa gerektirdiği için biraz pahalıdır. Sadece temel I/O'ya ihtiyacın varsa, ULV tanklarını kullanmaya devam etmeyi düşün. # Quest: GT MV Tank...Already? betterquesting.quest.AAAAAAAAAAAAAAAAAAADfA.name=§5§lGT MV Tankı...Çoktan? @@ -1202,7 +1202,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADog.name=§5§lOtomatik Madencilik betterquesting.quest.AAAAAAAAAAAAAAAAAAADog.desc=Automatic mining in LV tier? Wow! This nifty machine will collect ores for you, which can be helpful especially in the Nether, as it won't anger pigmen.%n%nPlace up to two stacks of mining pipes in the right slots. Each pipe can go 1 block, and allow the miner to dig 1 block further. If you're above Y64, you may need to pipe more in.%n%nThis machine only needs 8 EU/t to work, so LV batteries in a batbuff work OK if you don't want to make another generator.%n%nThe miner searches for ores in a 17x17 block work area (adjustable with a screwdriver), and comes with a level 1 fortune bonus! Great for gathering additional small ores!%n%nDon't forget to cover it up! These are GT machines, so remember to protect them (and their power sources!) from rain on all sides. And set a waypoint with JourneyMap so you don't forget where you placed it if you place it far away! You'll need to chunkload the miner if you want it to keep working when you're not there. # Quest: Automated Sticky Resin Farmer -betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.name=§5§6§l§5§lAutomated Sticky Resin Farmer +betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.name=§5§lAutomated Sticky Resin Farmer betterquesting.quest.AAAAAAAAAAAAAAAAAAADqg.desc=If you're tired of crafting tons of tree taps, how about a machine that uses power but never breaks? Let's craft an electric tree tap!%n%n(If you're looking for better ways to get Sticky Resin, you might want to consider the Stickreed crop from IC2 crops. To get it, plant Sugarcanes on Crops on an X formation, with spaces between them, and then put 2 Crops on each empty slot. For more information, check the crop quests. # Quest: Automated Farmer @@ -1227,7 +1227,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAECw.desc=Want to use all that delicious # Quest: Lubricant betterquesting.quest.AAAAAAAAAAAAAAAAAAAEPA.name=§5§lYağlayıcı -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEPA.desc=Using lubricant instead of water or distilled water in your cutting machines will increase their speed.%n%nYou can make lubricant out of oil, seed oil, fish oil or creosote in a distillery (or distillation tower later on). If you're able to craft a brewery you can use talc or soapstone to get much more lubricant each cycle.%n%nLube cells are required to make low tier energy hatches, so stockpile a few cells and use the rest to make your cutting machine faster. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEPA.desc=Kesme makinelerinde su veya damıtılmış su yerine yağlayıcı kullanmak, makinelerin hızını artıracaktır.%n%nYağlayıcıyı, damıtma tesisinde (veya daha sonra damıtma kulesinde) yağ, tohum yağı, balık yağı veya kreozot kullanarak yapabilirsin. İksir Makinesi yapabiliyorsan, talk veya sabun taşı kullanarak her döngüde çok daha fazla yağlayıcı elde edebilirsin.%n%nDüşük seviyeli enerji kapakları yapmak için yağlayıcı hücreleri gereklidir, bu nedenle birkaç hücre stokla ve geri kalanını kesme makinenizi hızlandırmak için kullan. # Quest: Time to Dry Out the Nether betterquesting.quest.AAAAAAAAAAAAAAAAAAAEQg.name=§5§lNetheri Kurutma Zamanı Geldi @@ -1255,7 +1255,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEfQ.desc=Wondering why you need magnaliu # Quest: Basic Fluid Solidifier betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgw.name=§5§lBasit Sıvı Katılaştırıcı -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgw.desc=To get your molten fluids back to a solid state you need a fluid solidifier. This is handy for processing molten rubber directly from the chemical reactor. It's used for crossbow bolts as well.%n%nKeep in mind that GT fluids are different from Tinker's Construct. You will mainly work with GT fluids going forward. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgw.desc=Erimiş sıvıları tekrar katı hale getirmek için bir sıvı katılaştırıcıya ihtiyacın vardır. Bu, kimyasal reaktörden doğrudan erimiş kauçuğu işlemek için kullanışlıdır. Arbalet okları için de kullanılır.%n%nGT sıvılarının Tinker's Construct'tan farklı olduğunu unutma. Bundan sonra çoğunlukla GT sıvıları ile çalışacaksın. # Quest: Empty Cells betterquesting.quest.AAAAAAAAAAAAAAAAAAAEiA.name=§5§lBoş Hücreler @@ -1297,8 +1297,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF7w.desc=How about large steel fluid cel betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.name=§5§lElmas Dikenler betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.desc=Diamond Spikes damages mobs (or you!) that touch any side of it other than the bottom. With 7 attack damage, the Spike does as much damage as a Diamond Sword. Mobs will not walk around the block, but will try to walk over it as if it were a regular solid block. Most explosions won't destroy the Spike because it has a very high blast resistance.%n%nThese can also be enchanted with all the enchantments a regular diamond sword would receive. This includes Looting and Sharpness, which function exactly as it does on a sword. Interestingly, mobs killed by the Diamond Spike will return experience as if killed by the player.%n%nThere are weaker versions, but who wants that? If you happen to want the last hit, you might want the wooden ones though. -# Quest: §§Black and Decker -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§§§5§lBlack and Decker +# Quest: Black and Decker +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§5§lBlack and Decker betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.desc=Tired of having to replace tools all the time because they constantly break? Now that Steel is available, it's time to make some electric versions of the Screwdriver and Wrench! Charge them up like Batteries, and they'll last much longer than the non-electric versions of these tools.%n%nYou can use Lithium Batteries, or if you're on a budget, Cadmium or Sodium Batteries instead. This does reduce their energy capacity though. Later on, Vibrant Alloy will make excellent tools with great durability. There are, however, a multitude of other great materials that you may have access to, so take a look around in NEI and decide for yourself.%n%nThere are also MV and HV versions, though they require that you can process Aluminium or Stainless Steel, respectively. # Quest: Magnesium Source @@ -1323,7 +1323,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHAA.desc=When you use the seismic prospe # Quest: Better Gallium and Arsenic Sources betterquesting.quest.AAAAAAAAAAAAAAAAAAAHBA.name=§5§lDaha İyi Galyum ve Arsenik Kaynakları -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHBA.desc=There are a couple of ways to increase your Gallium.%n%n1. Find TiCo zinc gravel ore and process it to get gallium.%n%n2. Breed Zinc Bees and react the Gallium Combs with Hydrochloric Acid. The bee is not too deep in the breeding progression and the processing only requires LV.%n%n3. Use IC2 crops under the Farming tab to get Galvania leaves, to 4x your zinc and sphalerite crushed ores to purified ores.%n%n4. Use the HV macerator on the centrifuged ores to get a 10 percent chance of a whole Gallium dust.%n%n5. Use plentiful Bauxite ores from the Moon.%n%n6. Kill Redcaps/Redcap Sappers in Twilight Forest. Also Kobolds drop Arsenic.%n%n7. Duplicate nugget with Thaumcraft. This requires §lTaboo§r researches, so you might not want to do this.%n%nFor Arsenic, Cobaltite ore in the Twilight Forest is a great source for more information go to the quest "Cobalt and Arsenic from Cobaltite".%n%nCobaltite can also be multiplied 4x by the IC2 crop Nickelback. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHBA.desc=Galyumunu artırmanın birkaç yolu vardır.%n%n1. TiCo çinko çakıl cevheri bul ve işleyerek galyum elde et.%n%n2. Çinko Arıları yetiştir ve Galyum Peteklerini Hidroklorik Asit ile reaksiyona sok. Arı yetiştirme süreci çok uzun sürmez ve işleme sadece LV gerektirir.%n%n3. Çiftçilik sekmesi altındaki IC2 mahsullerini kullanarak Galvania yaprakları elde et, çinko ve sfalerit ezilmiş cevherlerinizi 4 katına çıkararak saflaştırılmış cevherler elde et.%n%n4. Santrifüjlenmiş cevherler üzerinde HV macerator kullanarak % 10 şansla tam bir galyum tozu elde et.%n%n5. Ay'dan bol miktarda boksit cevheri kullan.%n%n6. Alacakaranlık Ormanı'nda Redcap'leri/Redcap Sappers'ları öldür. Koboldlar da arsenik düşürür.%n%n7. Thaumcraft ile nugget'ı çoğalt. Bunun için §lTaboo§r araştırmaları gerekir, bu yüzden bunu yapmak istemeyebilirsin.%n%nArsenik için, Alacakaranlık Ormanı'ndaki kobaltit cevheri harika bir kaynaktır. Daha fazla bilgi için “Kobaltit'ten Kobalt ve Arsenik” görevine git.%n%nKobaltit, IC2 mahsulü Nickelback ile 4 kat çoğaltılabilir. # Quest: Filling the World With Fluids... betterquesting.quest.AAAAAAAAAAAAAAAAAAAHNg.name=§5§lDünyayı Sıvılarla Doldurmak... @@ -1359,7 +1359,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIXw.desc=Need a map on fuel choices? Wel # Quest: Fertilized Earth betterquesting.quest.AAAAAAAAAAAAAAAAAAAJWQ.name=§5§lGübrelenmiş Toprak -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJWQ.desc=With a Chemical Reactor, you can make Fertilized Earth. It ticks faster than normal farmland, so crops will mature much faster. As a bonus, it can be tilled away from water and doesn't get damaged when you fall on it.%n%nIt does allow IC2 crops to be placed on them, but will not accelerate the crops. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJWQ.desc=Kimyasal Reaktör ile Gübrelenmiş Toprak yapabilirsin. Normal tarım arazilerinden daha hızlı çalışır, bu sayede mahsuller çok daha hızlı olgunlaşır. Ek olarak, sudan uzakta işlenebilir ve üzerine düştüğünüzde zarar görmez.%n%nIC2 mahsullerinin üzerine yerleştirilmesine izin verir, ancak mahsullerin olgunlaşmasını hızlandırmaz. # Quest: Where Does it All Go? betterquesting.quest.AAAAAAAAAAAAAAAAAAAJYw.name=§5§lHepsi Nereye Gidiyor? @@ -1390,7 +1390,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALSw.name=§5§lMıknatıslar != Sihir betterquesting.quest.AAAAAAAAAAAAAAAAAAALSw.desc=Tired of running after ore or other blocks? Use a magnet! It has a limited range, but who cares? Just remember to turn it on.%n%nIn HV you can craft it into the better one, if you still need a magnet by then. # Quest: Cobalt and Arsenic from Cobaltite -betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.name=§d§0§5§lCobalt and Arsenic from Cobaltite +betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.name=§d§0§5§lKobaltit'ten Kobalt ve Arsenik betterquesting.quest.AAAAAAAAAAAAAAAAAAALYg.desc=Can't find any Cobalt in the Nether? Too lazy to bother finding some Ironwood in the Twilight Forest, even though it's super duper easy?%n%nYou can make it with your EBF now using Cobaltite Ore from the Twilight Forest and Oxygen to get Cobalt. It's a little complicated, but you also get arsenic out of it.%n%nYou can also just electrolyze it out in MV, which is what you §oshould§r be doing instead of this, but assuming you actually need it this method has higher yields (at the cost of carbon of course). # Quest: Damascus Steel @@ -1414,7 +1414,7 @@ betterquesting.quest.b47jlBoHTFGGB3j7nq60Zw.name=§5§lKeeping things organized betterquesting.quest.b47jlBoHTFGGB3j7nq60Zw.desc=Are you tired of storing Shapes and/or Molds near your Extruders and Solidifiers instead of inside them? Today must be your lucky day, because these item holders let you do exactly that!%n%nThey allow your machines to hold a small number of extra items, though each slot can only store one item at a time. There are three versions of this cover, each offering a different amount of storage:%n%nBasic Item Holder: 9 slots%nGood Item Holder: 12 slots%nAdvanced Item Holder: 15 slots%n%n[note]If that's still not enough space and you are already using the highest tier, you can simply attach multiple holders to your machine of choice.[/note] # Quest: Refined Firestone -betterquesting.quest.njE33db1TxaiJhEBA16E4A.name=§5§lRefined Firestone§5 +betterquesting.quest.njE33db1TxaiJhEBA16E4A.name=§5§lRefined Firestone betterquesting.quest.njE33db1TxaiJhEBA16E4A.desc=Cut Firestone is the basic shape for producing Refined Firestone.%nUse a Diamond Lens or Flint Lens for cutting.%nIt is then fired with lava in the EBF.%n%nLastly it is thrown into lava and charged by absorbing lava blocks around it.%nIt needs 5000 lava blocks to be fully charged, so a large lava lake is required, preferably in the Nether.%n%n[note]If the firestone breaks, it can be repaired with lava in the EBF and recharged.[/note] # Quest: Precision Laser Engraver @@ -1428,7 +1428,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABA.desc=İkinci gerilim kademeniz. # Quest: Electrolyzing All the Things betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.name=§6§lHer Şey Elektroliz Olacak -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.desc=Collected a lot of dusts you can't do anything with since you started with macerating, washing and centrifuging ores? It's finally time to get all the useful materials out of them.%n%nThis machine is §overy §o§rimportant for your MV progression. If you find a biome with tons of Stained or Hardened Clay, you can process it here, plus some other machines, into Sodium, Lithium, Silicon, Aluminium and Oxygen! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAfg.desc=Collected a lot of dusts you can't do anything with since you started with macerating, washing and centrifuging ores? It's finally time to get all the useful materials out of them.%n%nThis machine is §overy§r important for your MV progression. If you find a biome with tons of Stained or Hardened Clay, you can process it here, plus some other machines, into Sodium, Lithium, Silicon, Aluminium and Oxygen! # Quest: IO, IO, It's Off to EnderIO We Go betterquesting.quest.AAAAAAAAAAAAAAAAAAAAgA.name=§6§lIO, IO, EnderIO’ya Gidiyoruz @@ -1467,7 +1467,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.name=§6§lMaking Things Pretty betterquesting.quest.AAAAAAAAAAAAAAAAAAAAiQ.desc=While conduits on their own are already awesome, you can also hide them if you want. There are 2 types of facades, basic and hardened. While basic ones are simple and easy, the reinforced ones are able to withstand explosions and mining with tools. You have to use your Yeta Wrench to remove it.%n%nYou'll have to paint your facades in the Painting Machine first - place the block you want them to look like where the paintbrush is, and the facade on the left. Of course, the Painting Machine needs to be powered. # Quest: Come to the Dark Side... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.name=§5§6§lCome to the Dark Side... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.name=§6§lCome to the Dark Side... betterquesting.quest.AAAAAAAAAAAAAAAAAAAAig.desc=...we have cookies. # Quest: Brewing Liquids @@ -1548,7 +1548,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC4A.desc=Fermenting your biomass allows # Quest: Extrude All the Things betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5A.name=§6§lExtrude All the Things -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5A.desc=Now that you've hit MV tier, it's time to get a better ratio when making rods, pipes, wires, plates and many more parts. Most extruder recipes use more than 32 EU/t so you need an MV extruder. After crafting the machine you need extruder shapes for the different types of parts you will want to make.%n%nThere are a few more shapes than the ones listed here. Make sure to have a look.%n%n[note]Most of the Tinkers Gregworks tool parts are made in the extruder. They also have long extrusion times to balance out their usefulness.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC5A.desc=MV seviyesine ulaştığına göre, çubuklar, borular, teller, plakalar ve daha birçok parça üretirken daha iyi bir oran elde etmenin zamanı geldi. Çoğu ekstrüder tarifi 32 EU/t'den fazla kullanır, bu nedenle bir MV ekstrüderine ihtiyacın var. Makineyi ürettikten sonra, üretmek istediğin farklı parça türleri için ekstrüder şekillerine ihtiyacın olacak.%n%nBurada listelenenlerden birkaç şekil daha vardır. Mutlaka göz atın.%n%n[note]Tinkers Gregworks alet parçalarının çoğu ekstrüderde yapılır. Ayrıca, kullanışlılıklarını dengelemek için uzun ekstrüzyon sürelerine sahiptirler.[/note] # Quest: Solar Grade Ingots betterquesting.quest.AAAAAAAAAAAAAAAAAAAC6g.name=§6§lSolar Kalite Külçeler @@ -1607,7 +1607,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADBg.name=§6§lBio Organic Mesh betterquesting.quest.AAAAAAAAAAAAAAAAAAADBg.desc=If you want to save the environment you can autoclave 16 plantballs to get raw bio fiber with the following liquids:%n%nBiomass 33%% chance%nMethanol 50%% chance%nFuel 90%% chance%nNitro-diesel 100%% chance%n%n§rHowever, making carbon plates this way will require an electric blast furnace. # Quest: Carbon Plates -betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.name=§7§6§lCarbon Plates +betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.name=§6§lCarbon Plates betterquesting.quest.AAAAAAAAAAAAAAAAAAADCg.desc=Carbon plates are used for a bunch of stuff, including eventually the nanosuit. Go check out the armor chapter. # Quest: Organic Way @@ -1620,7 +1620,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADDg.desc=To make wafers, you need to mak # Quest: Transistor betterquesting.quest.AAAAAAAAAAAAAAAAAAADEQ.name=§6§lTransistör -betterquesting.quest.AAAAAAAAAAAAAAAAAAADEQ.desc=Bir sonraki kademe için gelişmiş devrelere ihtiyacımız var. Gelişmiş devreler yapmak için transistörlere ihtiyacınız var. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADEQ.desc=Bir sonraki kademe için gelişmiş devreler gerekiyor. Gelişmiş devreler yapmak için transistörlere ihtiyacın var.%n%n[note]SMD Transistörleri zaten yaptıysan, 16 tanesini elinde tutarak bu görevi atlayabilirsin![/note] # Quest: MV Precision Laser Engraver betterquesting.quest.AAAAAAAAAAAAAAAAAAADFw.name=§6§lMV Precision Laser Engraver @@ -1632,7 +1632,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADGA.desc=To create some silicon wafers, # Quest: Good Integrated Circuits betterquesting.quest.AAAAAAAAAAAAAAAAAAADGQ.name=§6§lİyi Entegre Devreler -betterquesting.quest.AAAAAAAAAAAAAAAAAAADGQ.desc=By the way, did you ever try looking at the oredict for circuits? You can tell what tier they are from that. They go: Primitive (ULV), Basic (LV), Good (MV), Advanced (HV), etc. Now make your Good Integrated Circuits. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADGQ.desc=Bu arada, devreler için oredict'e hiç baktın mı? Oradan hangi seviyede olduklarını anlayabilirsin. Sıralamaları şöyle: İlkel (ULV), Temel (LV), İyi (MV), İleri (HV), vb. Şimdi İyi Entegre Devrelerini yap. # Quest: Integrated Circuit betterquesting.quest.AAAAAAAAAAAAAAAAAAADGg.name=§6§lIntegrated Circuit @@ -1668,14 +1668,14 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADTg.desc=Oxygen can be made in lots of d # Quest: Ethylene betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.name=§6§lEthylene -betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.desc=You can make ethylene several different ways%n%n- Ethanol and sulfuric acid in a Chemical Reactor%n- Ethanol in a Chemical Dehydrator%n- Distilling various gases (i.e. wood gas) in a Distillery%n- Obtain it from Oil in the Working with Oil tab%n%n[note]You will need much more than 4 cells later on so keep that in mind.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAADTw.desc=You can make ethylene several different ways%n%n- Ethanol and sulfuric acid in a Chemical Reactor%n- Ethanol in a Chemical Dehydrator%n- Distilling various gases (i.e. wood gas) in a Distillery%n- Obtain it from Oil in the Working with Oil tab%n%n[note]You will need much more than 12 cells later on so keep that in mind.[/note] # Quest: Seed Oil betterquesting.quest.AAAAAAAAAAAAAAAAAAADUA.name=§6§lSeed Oil betterquesting.quest.AAAAAAAAAAAAAAAAAAADUA.desc=Pam's peanuts are a good seed oil source, and can be sped up with sprinklers. Or you can use IC2 crops to get Rapeseed. Another option is Forestry tree nuts such as Hazelnuts, Butternuts, or the King of nuts, coconuts. Or you can be lame and get them from regular seeds like wheat seeds. # Quest: Sodium Hydroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.name=§6§f§6§lSodium Hydroxide +betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.name=§6§lSodium Hydroxide betterquesting.quest.AAAAAAAAAAAAAAAAAAADUQ.desc=Sodium hydroxide is needed for bio diesel. You can make it out of sodium and water, or out of salt water.%n%nSodium hydroxide is also used in advanced aluminium production. # Quest: Ethenone @@ -1691,7 +1691,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_A.name=§6§lIron (III) Chloride betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_A.desc=Iron (III) Chloride can be made by first making hydrochloric acid out of hydrogen and chlorine. Then combine this with some iron dust to make Iron(III) Chloride.%nYou can etch your board with it. # Quest: Sodium Persulfate -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.name=§6§r§6§k§r§6§lSodium Persulfate +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.name=§6§lSodium Persulfate betterquesting.quest.AAAAAAAAAAAAAAAAAAAD_Q.desc=Sodium Persulfate can be made in the electrolyzer out of sodium bisulfate dust. Sodium bisulfate is made out of sulfuric acid and salt in the chemical reactor. You can etch your board with it. # Quest: You're Gonna Hate This in MV Too #2 @@ -1727,7 +1727,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADtw.name=§6§lFluid Solidifier betterquesting.quest.AAAAAAAAAAAAAAAAAAADtw.desc=Use molds to make plates, sticks, bolts and many more item parts in the fluid solidifier.%n%nMolds are != to Extruder shapes. You're gonna need 2 sets. If they're too expensive, just make the most important ones for now. # Quest: Dark Steel Pipes -betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.name=§5§6§lDark Steel Pipes +betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.name=§6§lDark Steel Pipes betterquesting.quest.AAAAAAAAAAAAAAAAAAADuQ.desc=Dark steel pipes are much better than the bronze, steel, or potin pipes you might have been using. Make sure your wrench can handle mining level 3 or you can't deconstruct them.%n%n[note]If you don't need these, just recycle them to get the materials back. Not everything needs ginormous pipes or high heat tolerance.[/note] # Quest: MV Bending @@ -1759,7 +1759,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1A.name=§6§lTrichlorosilane - continu betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1A.desc=Keep the hydrogen and continue in a second chemical reactor to obtain the purified Solar Grade Silicon. You get all the Hydrochloric Acid back!%n%nMaybe you can automate this process? # Quest: Stainless Taking Too Long? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.name=§6§f§6§lStainless Taking Too Long? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.name=§6§lStainless Taking Too Long? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF1g.desc=Time for a second EBF!%n%nYou can make ingots faster in 3 ways - better coils, higher tier energy hatches, or adding more furnaces. It's probably time to add a second EBF to your base.%n%nMultiblock machines can share casings, mufflers, and input/output hatches/buses, but not maintenance hatches (you can share the auto ones though). You can share energy hatches, but only if you can supply enough power to all machines it's a part of.%n%nRemember, pollution will be very high with two EBFs active at once! Watch out for high pollution effects. Use the best mufflers available and don't place the EBFs in the same chunk as farmland or other high pollution machines like Pyrolyse Ovens and Large Boilers. Maybe it is time to do something more active?%n%nYou can use whatever coils you have lying around, but you certainly want to start searching for Mica if you haven't found any yet. # Quest: All the Crops You Could Want @@ -1787,7 +1787,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKg.name=§6§lGelişmiş Santrifüj betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKg.desc=MV santrifüjü, LV santrifüjünden iki kat daha hızlıdır; ancak dört kat daha fazla güç kullanır. # Quest: Biomass -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.name=§5§6§lBiomass +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.name=§6§lBiomass betterquesting.quest.AAAAAAAAAAAAAAAAAAAFKw.desc=Chose the IC2 or the gregtech way to make biomass. Water and Bio Chaff is needed.%n%nYou can also use the pyrolyze oven to make biomass in a more efficient way if you make it.%n%nNote that forestry has its own biomass as well. It can also be made into fermented biomass like this kind. Choose which kind you want to make later on yourself. # Quest: Advanced Fluid Extractor @@ -1804,14 +1804,14 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFiQ.desc=Birds falling out of the sky, f # Quest: You're Gonna Hate This in MV Too #6 betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxQ.name=§6§lYou're Gonna Hate This in MV Too #6 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxQ.desc=The sixth item you'll need a lot of. For the scanner and the seismic prospector. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxQ.desc=Çok fazla ihtiyacınız olacak altıncı eşya. Tarayıcı ve sismik araştırmacı için. # Quest: You're Gonna Hate This in MV Too #5 betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.name=§6§lYou're Gonna Hate This in MV Too #5 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.desc=The fifth item you'll need a lot of. For the microwave, the scanner, the precision laser engraver, etc. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFxg.desc=Beşinci eşya, çok fazla ihtiyacın olacak. Mikrodalga fırın, tarayıcı, hassas lazer kazıyıcı vb. için. # Quest: Portable Prospecting Tool -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.name=§5§6§lPortable Prospecting Tool +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.name=§6§lPortable Prospecting Tool betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyg.desc=Now that you have some tech, you've discovered a way to prospect for ores.%n%nUnfortunately, the tech to make it repairable or rechargeable doesn't work, so you'll have to make a new one each time it breaks. It does work better at higher tiers and lasts longer with better materials.%n%nIt doesn't make a convenient book like the Seismic Prospector, but you can look at the results of scanning on the map, thanks to Visual Prospecting.%n%nIt can be hard to choose a good material for the Basic Prospector. Here are some good choices for you in their respective tiers, the size searched, and the average amount of veins they can scan:%n%nLV Vanadiumsteel 3x3 - 50%nMV Vanadiumsteel 3x3 - 213%nHV Vibrant Alloy 5x5 - 299%nEV Shadow Metal 7x7 - 1080%nIV Oriharukon 7x7 - 2649%n%nAs you can see, the prospectors become better and better with each tier, but it might also be worth looking around for better materials.%n%nGood luck. # Quest: Chemical Lesson, Part Two @@ -1891,7 +1891,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHUg.name=§6§lPVC Sheets betterquesting.quest.AAAAAAAAAAAAAAAAAAAHUg.desc=PVC Sheets make SMDs (make foils), plastic circuit boards, and really good item pipes. # Quest: MV Advanced Steam Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.name=§5§l§6§lMV Advanced Steam Boiler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.name=§6§lMV Advanced Steam Boiler betterquesting.quest.AAAAAAAAAAAAAAAAAAAHag.desc=The MV GT++ Steam Boiler is the next machine you can make to produce steam efficiently. It regulates its fuel more efficiently if it ends up being full. # Quest: One in a Million @@ -1932,7 +1932,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIXQ.desc=If you made it to MV using stea # Quest: Even Rarer Earths betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.name=§6§lEven Rarer Earths -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=Rare Earth processing may have been ignored, but you believe your new Dehydrator can finally make it worthwhile. First, you need to use some Sulfuric Acid to melt off any impurities in a Chemical Bath, leaving you with Crushed Rare Earth (I). After that you need to process it like a normal ore until you get Rare Earth (I) Dust.%n%nAfter running the Dust through your Dehydrator, you get a number of strange materials, only some of which you recognize. But if you run these materials through an Electrolyzer or through the Dehydrator again, you may get some use out of them. Some of them may take quite a few to do so, but you §o§o§r§h§ohave§r been stockpiling, right? You'll need 204 Rare Earth.%n%nYou believe if you had more powerful acids and machines, you could extract even more valuable materials out of the Rare Earth. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJaQ.desc=Rare Earth processing may have been ignored, but you believe your new Dehydrator can finally make it worthwhile. First, you need to use some Sulfuric Acid to melt off any impurities in a Chemical Bath, leaving you with Crushed Rare Earth (I). After that you need to process it like a normal ore until you get Rare Earth (I) Dust.%n%nAfter running the Dust through your Dehydrator, you get a number of strange materials, only some of which you recognize. But if you run these materials through an Electrolyzer or through the Dehydrator again, you may get some use out of them. Some of them may take quite a few to do so, but you §ohave§r been stockpiling, right? You'll need 204 Rare Earth.%n%nYou believe if you had more powerful acids and machines, you could extract even more valuable materials out of the Rare Earth. # Quest: Too Many Items? Unpossible! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJbg.name=§6§lToo Many Items? Unpossible! @@ -2068,7 +2068,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3A.name=§9§lBigger, Better, Chargier? betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3A.desc=The Vibrant Capacitor Bank is the largest non-creative RF Battery from EIO. It can store 25 million RF in a single block. # Quest: Vibrant Alloy -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.name=§a§9§lVibrant Alloy +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.name=§9§lVibrant Alloy betterquesting.quest.AAAAAAAAAAAAAAAAAAAD3Q.desc=Vibrant alloy is a high tier EnderIO alloy made out of ender eye, energetic alloy and chrome dust. # Quest: Energetic Alloy @@ -2097,7 +2097,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9Q.desc=Surface-mount devices are more # Quest: Workstations, Your First EV Circuit betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.name=§9§lİş İstasyonu, ilk EV devren -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=Your first EV circuit is the Workstation.%n%nYou can make Blue Alloy with Silver and Electrotine in an Alloy Smelter. If you don't have Electrotine, you can make it from Redstone and Electrum in a Mixer. Have fun!%n%nAlso note that using the fluid solidifier is way faster than the extruder for Blue Alloy. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=Your first EV circuit is the Workstation.%n%nYou can make Blue Alloy with Silver and Electrotine in an Alloy Smelter. If you don't have Electrotine, you can make it from Redstone and Electrum in a Mixer. Have fun! # Quest: Playing With Dust betterquesting.quest.AAAAAAAAAAAAAAAAAAADAQ.name=§9§lPlaying With Dust @@ -2276,7 +2276,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsQ.name=§9§lSimple SoC - System on a betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsQ.desc=SoCs (Systems on a Chip) are used to simplify circuit crafting. In this case, you can use Simple SoCs to make ULV circuits more easily. # Quest: Cheaper Simple Circuit -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.name=§8§9§lCheaper Simple Circuit +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.name=§9§lCheaper Simple Circuit betterquesting.quest.AAAAAAAAAAAAAAAAAAAGsg.desc=The NAND chip is an industrial replacement for the vacuum tubes that is much cheaper. You can't use it to make circuits though, only to make other things as a ULV circuit. Make sure to check out all the possible recipes! # Quest: Farming a Little Easier @@ -2293,7 +2293,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHFA.desc=To make PTFE, aka Teflon, you o # Quest: Chloroform betterquesting.quest.AAAAAAAAAAAAAAAAAAAHFQ.name=§9§lChloroform -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHFQ.desc=The next step is to mix methane and chlorine to make chloroform. Make sure you have your circuit set correctly.%n%nNow is probably a good time to look at stockpiling chlorine. Look for salt ores, or lapis veins. You can also make salt water with ghast tears. Better get started with IC2 crops, you'll need a lot of chlorine later!%n%n[note]Lucky for you though, in this line we can recover all of our Chlorine.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHFQ.desc=Bir sonraki adım, metan ve kloru karıştırarak kloroform yapmak. Devrenin doğru ayarlandığından emin ol.%n%nŞimdi klor stoklamaya bakmanın tam zamanı. Tuz cevherleri veya lapis damarları ara. Ghast gözyaşlarıyla da tuzlu su yapabilirsin. IC2 mahsulleriyle başlasan iyi olur, daha sonra çok fazla klora ihtiyacınız olacak!%n%n[note]Neyse ki, bu aşamada tüm klorumuzu geri kazanabilirsin.[/note] # Quest: Polytetrafluoroethylene betterquesting.quest.AAAAAAAAAAAAAAAAAAAHFg.name=§9§lPolytetrafluoroethylene @@ -2316,7 +2316,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTw.name=§9§lLV Field Generator betterquesting.quest.AAAAAAAAAAAAAAAAAAAHTw.desc=Field Generators are powerful devices. They're generally used in super tanks, super chests, in UU-Matter production and use, or in teleporters. Also, anything someone wanted to make harder to make. # Quest: Amplifying Your UUM Production -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.name=§a§9§lAmplifying Your UUM Production +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.name=§9§lAmplifying Your UUM Production betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVA.desc=To get UU-Amplifier out of your scrap you need an Amplifabricator. Both types of scrap are equivalent. # Quest: UUMatter @@ -2324,11 +2324,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVQ.name=§9§lUUMatter betterquesting.quest.AAAAAAAAAAAAAAAAAAAHVQ.desc=Now you can actually make the UUM with a Mass Fabricator. Well, technically you could make it without UUA, but that's way more expensive. To make sure it only runs with UUA, put a programmed circuit (any value) in the machine's slot. UUMatter can be used for some very specific things, such as replicating §osome§r materials (check NEI, mostly/all periodic table), used with crops to create an ore, some specific high-level recipes need it, and...you can also sit in it to get regen.%n%nThe energy usage and overclocking of the Mass Fabricator is different from the usual GT way. To have fixed EU to UUM ratios for all tiers, the machine does perfect 2/2 overclocks. It also starts with a very high amperage in LV. The following chart should make it more clear:%n%nTier Amps EU/t Time%nLV 8A 256 160%nMV 4A 512 80%nHV 2A 1024 40%nEV 1A 2048 20%nIV 0.5A 4096 10%netc.%n%nPut in power (and hopefully UUA), and out comes UUM.%n%nFor now, just stockpile the UU matter. You need data orbs to use the replicator, and that's explained next tier.%n%n[note]You only need to complete one of the tasks.[/note] # Quest: HV Advanced Steam Boiler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.name=§5§l§6§l§9§lHV Advanced Steam Boiler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.name=§9§lHV Advanced Steam Boiler betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbQ.desc=The HV GT++ Steam Boiler is the next machine you can make to produce steam efficiently. It regulates its fuel more efficiently if it ends up being full. # Quest: HV Energy Hatch -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.name=§9§e§9§lHV Energy Hatch +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.name=§9§lHV Energy Hatch betterquesting.quest.AAAAAAAAAAAAAAAAAAAHbw.desc=The HV energy hatch is crucial to a faster EBF that can do higher tier recipes. You will probably want to make at least two. # Quest: Recycle for the Environment @@ -2406,7 +2406,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAABg.desc=EV'ye hoş geldiniz! Ay'a b # Quest: The Redstone Sniffer betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.name=The Redstone Sniffer -betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn't tell you, and now you're stuck wondering what private frequency they placed?%n%nNow, you have a way to do all of that.%n%nIntroducing the §6Redstone Sniffer§r!%n%nFor §cregular wireless redstone§f§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.%n%nFor §cadvanced wireless covers§f§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. +betterquesting.quest.07lxVb9wQWSSoZRcvIswZQ.desc=Ever wonder where your redstone transmitters are? Or wish they were labeled? Maybe your teammate placed one down, didn't tell you, and now you're stuck wondering what private frequency they placed?%n%nNow, you have a way to do all of that.%n%nIntroducing the §6Redstone Sniffer§r!%n%nFor §cregular wireless redstone§r, the sniffer will list all currently used frequencies, tell you whether that frequency is private, and gives you an option to label it.%n%nFor §cadvanced wireless covers§r, the sniffer will additionally tell you where that cover is currently located, including in other dimensions, and offers you the option to also highlight or teleport to it. # Quest: Raw Carbon Fiber betterquesting.quest.0fzaxas8R8OJzvYvqX5d9w.name=§a§lRaw Carbon Fiber @@ -2425,7 +2425,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAug.name=§a§lDimensional Goal: Mars betterquesting.quest.AAAAAAAAAAAAAAAAAAAAug.desc=Mars has a few new ores you need to find like tungsten, uranium and desh. You can centrifuge uranium-238 for U-235 and plutonium-239, which can also be centrifuged to get Pu-241 if you happen to need it. # Quest: Dimensional Goal: Phobos -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.name=§a§k§l§r§a§lDimensional Goal: Phobos +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.name=§a§lDimensional Goal: Phobos betterquesting.quest.AAAAAAAAAAAAAAAAAAAAuw.desc=Phobos has new ores, go get them!%n%n[note]Honestly, aside from the dungeon, Phobos has all the ores you need.[/note] # Quest: Dimensional goal: Deimos @@ -2445,19 +2445,19 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyA.name=§a§lAdvanced Mob Protection betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyA.desc=Like the chandelier, the magnum torch prevents monsters from spawning. However, its range is quite big, so a single one might be enough for your entire base. The range is 64 blocks horizontally in each direction, and 32 up and down.%n%n[warn]Don't forget, monsters can still follow you home![/warn] # Quest: Graphene -betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.name=§a§k§r§a§lGraphene +betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.name=§a§lGraphene betterquesting.quest.AAAAAAAAAAAAAAAAAAABig.desc=Graphene is a material that is just one atom layer thick. It has very favorable electric properties. To create though you will have to make some Graphene you can use a powerful adhesive to pull a single layer of material away from Graphite. # Quest: Advanced Glue -betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.name=§a§k§r§a§lAdvanced Glue +betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.name=§a§lAdvanced Glue betterquesting.quest.AAAAAAAAAAAAAAAAAAAByw.desc=Combine that with Acetone or Methyl Acetate to obtain Advanced Glue. # Quest: Polyvinyl Acetate -betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.name=§a§k§r§a§lPolyvinyl Acetate +betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.name=§a§lPolyvinyl Acetate betterquesting.quest.AAAAAAAAAAAAAAAAAAABzA.desc=You know how polymerization works by now. Use Air or Oxygen and optionally Titaniumtetrachloride to obtain Polyvinyl Acetate. # Quest: Vinyl Acetate -betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.name=§a§k§r§a§lVinyl Acetate +betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.name=§a§lVinyl Acetate betterquesting.quest.AAAAAAAAAAAAAAAAAAABzQ.desc=Graphene is required for IV motors. This organic compound is just a stepping stone.%n%n§6Already automated Graphene? Hold 128 dust to complete this questline. # Quest: Indium @@ -2485,7 +2485,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2Q.name=§a§lRadon Loop betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2Q.desc=Radon is needed for EV emitters and sensors.%n%nIf you can get some Plutonium 239 and Uranium 238, you can use the LCR recipe and just keep cycling the Plutonium around to get more. # Quest: EV Chemical Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.name=§b§a§lEV Chemical Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.name=§a§lEV Chemical Reactor betterquesting.quest.AAAAAAAAAAAAAAAAAAAE2g.desc=An EV chemical reactor is required to get some indium or make your radon production much faster. If you already made a large chemical reactor use that instead.%n%n[note]Complete either task.[/note] # Quest: Reactor Fuels @@ -2497,7 +2497,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3A.name=§a§lOther Ores betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3A.desc=You can find several other ores on these planets (some of which actually don't have a use, honestly), but the most useful right now are probably the ones on the right. There's also Draconium, Jade, Mirabilite, Tanzanite, Vinteum, and Vyroxes. # Quest: You're Gonna Hate This 1-4 in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.name=§a§f§a§lYou're Gonna Hate This 1-4 in EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.name=§a§lYou're Gonna Hate This 1-4 in EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAE3Q.desc=Pompalar, pistonlar, konveyör modülleri ve robot kolları EV'de en çok ihtiyaç duyulan makine parçalarıdır. Git ve her birinden birer tane üret. # Quest: You're Gonna Hate This 5 and 6 in EV @@ -2525,7 +2525,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE4w.name=§a§lSeçkin Nanobilgisayar betterquesting.quest.AAAAAAAAAAAAAAAAAAAE4w.desc=Seçkin nano bilgisayar bir IV devresidir. # Quest: EV Chemical Bath -betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.name=§a§f§a§lEV Chemical Bath +betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.name=§a§lEV Chemical Bath betterquesting.quest.AAAAAAAAAAAAAAAAAAAE5A.desc=An HV chemical bath or better is needed for the quantum eye. If you make an EV one you can also process Ilmenite better. # Quest: Nano Mainframe @@ -2537,7 +2537,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7w.name=§a§lBlue Steel betterquesting.quest.AAAAAAAAAAAAAAAAAAAE7w.desc=Sunnarium batteries are made out of blue steel: a mixture of steel, black steel, brass and rose gold. # Quest: EV Circuit Assembler -betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.name=§b§a§lEV Circuit Assembler +betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.name=§a§lEV Circuit Assembler betterquesting.quest.AAAAAAAAAAAAAAAAAAAExw.desc=An EV circuit assembler requires IV Circuits to craft. With this assembler you can make higher tier circuits. # Quest: Epoxid @@ -2550,7 +2550,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEzA.desc=Epichlorohydrin is another prod # Quest: Phenol betterquesting.quest.AAAAAAAAAAAAAAAAAAAEzQ.name=§a§lPhenol -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEzQ.desc=The next circuit line requires Epoxid. To start, let's get some Phenol.%n%nThe easiest way is to get phenol out of heavy fuel. There are other ways, like getting it out of wood tar from a pyrolyse oven, isopropylbenzene and oxygen, or chlorobenzene and water.%n%n§6Already automated Epoxid? Hold 128 sheets to skip this questline. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEzQ.desc=Bir sonraki devre hattı için Epoksi gerekiyor. Başlamak için biraz Fenol alalım.%n%nEn kolay yol, ağır yakıttan fenol elde etmektir. Piroliz fırınından elde edilen odun katranından, izopropilbenzen ve oksijenden veya klorobenzen ve sudan elde etmek gibi başka yollar da vardır.%n%n§6Epoxid zaten otomatikleştirildi mi? Bu görev dizisini atlamak için 128 levha tut. # Quest: Bisphenol A betterquesting.quest.AAAAAAAAAAAAAAAAAAAEzg.name=§a§lBisphenol A @@ -2565,7 +2565,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfg.name=§a§lEV Assembler betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfg.desc=An EV assembler is required to make lapotron crystals, coils, and other stuff. # Quest: EV Laser Engraver -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.name=§a§k§r§a§lEV Laser Engraver +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.name=§a§lEV Laser Engraver betterquesting.quest.AAAAAAAAAAAAAAAAAAAFfw.desc=An EV precision laser is required to make quantum crystals. # Quest: EV Superconductors (2048 EU/t) @@ -2621,11 +2621,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGjQ.name=§a§lEmpty Fiber Reinforced Gl betterquesting.quest.AAAAAAAAAAAAAAAAAAAGjQ.desc=Fiber Reinforced circuit boards require fiber-reinforced epoxid resin sheets, aluminium foil, and sulfuric acid to make an empty board. By adding energetic alloy foil and Iron(III) Chloride or Sodium Persulfate you can craft a More Advanced Circuit Board.%n%n[note]With these new boards you can make Lapotronic Energy Orbs. You could use them to upgrade your LSC. The boards are also used in IV for the next circuit line.[/note] # Quest: Cutting Up Stuff at EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.name=§9§a§lCutting Up Stuff at EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.name=§a§lCutting Up Stuff at EV betterquesting.quest.AAAAAAAAAAAAAAAAAAAH4g.desc=Now that you've reached EV you're going to need a more advanced cutting machine. Better get one built. # Quest: More Power Needed, Sir! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.name=§b§a§lMore Power Needed, Sir! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.name=§a§lMore Power Needed, Sir! betterquesting.quest.AAAAAAAAAAAAAAAAAAAH5w.desc=EBF and LCR recipes are going to need even more power. You'll need to craft EV energy hatches to supply them and keep them running. # Quest: Portable Hole? How About Portable Chunk! @@ -2650,7 +2650,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHYw.desc=For more tungsten and tungstens # Quest: What's in the Box? betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.name=§a§lWhat's in the Box? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.desc=Tired of waiting around for hours with radium in your inventory, waiting for it to decay? With a lead-lined box you can safely leave your radium in it and it'll decay while you do real work.%n%n[note]You may not be able to shift-click items in and out, but pipes still work. You can not use a WA.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHhQ.desc=Tired of waiting around for hours with radium in your inventory, waiting for it to decay? With a §5Lead-Lined Box§r you can safely leave your radium in it and it'll decay while you do real work.%n%n[note]Pipes work with it, but you can not use a WA.[/note]%n%nAdditionally, you can also choose to use the §5Decay Warehouse§r for this task; it's more efficient but comes at a much higher cost. (More info in Multiblock Goals tab) # Quest: Platinum Processing, Step 4 betterquesting.quest.AAAAAAAAAAAAAAAAAAAI-A.name=§a§lPlatini işlemek, Adım 4 @@ -2705,7 +2705,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJkg.name=§a§lDaha Yüksek Seviye Kablo betterquesting.quest.AAAAAAAAAAAAAAAAAAAJkg.desc=Daha yüksek kademe kablolar yapmak için Polifenilen Sülfür Folyolar ve Silisyum ile yapmak isteyeceksin. IV katmanında hem Tungsten hem de Platine ihtiyacın olacak. # Quest: Advanced Ilmenite Processing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.name=§a§f§a§lAdvanced Ilmenite Processing +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.name=§a§lAdvanced Ilmenite Processing betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAg.desc=Get the most out of your Ilmenite by putting the crushed ore into an EV Chemical Bath with Sulfuric Acid. The acid can even be fully recycled. # Quest: Water, Fast @@ -2721,7 +2721,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALSg.name=§a§lTungstate Processing - St betterquesting.quest.AAAAAAAAAAAAAAAAAAALSg.desc=Next up is Tungsten Trioxide. Note that you got back all of the Calcium Chloride. If you process Scheelite ore at all, you'll want to set up an electrolyzer. # Quest: Playing With Dust in EV -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.name=§a§9§a§9§l§9§a§lPlaying With Dust in EV +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.name=§a§lPlaying With Dust in EV betterquesting.quest.AAAAAAAAAAAAAAAAAAALpA.desc=The EV Autoclave is needed to process tungsten and other high tier materials. # Quest: Power of the Sun from Nuclear @@ -2732,8 +2732,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMAg.desc=Your good old singleblock Molec betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.name=§a§lFour fluids in the one Hatch! betterquesting.quest.JkWQZxq_TECWjHhjywrZZA.desc=Now that you're in EV tier you now have access to the Quadruple input hatches. These hatches can hold four different fluids in the one hatch which saves valuable spots in your multiblocks.%n%nPerfect to be placed in your EBFs. -# Quest: EV Field Generators -betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.name=§a§lEV Field Generators +# Quest: EV Field Generator +betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.name=§a§lEV Field Generator betterquesting.quest.Jna1jgAySNSs8nS0YMXpLw.desc=With Field Generators you can make your first Quantum Chests or Quantum Tanks. But the first two should be for your T2 rocket.%n%n[note]Note that the Assembler recipe is more resource efficient.[/note] # Quest: Supersized Buses @@ -2749,6 +2749,10 @@ betterquesting.quest.kQL8JceoSMSLDU_2AFjoqw.desc=Well, maybe it's not as extreme betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.name=Kademe 5 - IV betterquesting.questline.AAAAAAAAAAAAAAAAAAAABw.desc=This tier is all about the platline, and making the assembly line. They're both super hard, but necessary. This is probably where most people drop out. Good luck! +# Quest: IV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.name=§b§lIV Field Generator +betterquesting.quest.6ENNFc4RS3u2sQFL5fnz1A.desc=Oh look, the latest and greatest field generator! I wonder what you'll end up using these for... maybe a Tree Growth Simulator? Maybe a new Matter Manipulator? + # Quest: Tier 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.name=§b§lKademe 5 (IV) betterquesting.quest.AAAAAAAAAAAAAAAAAAAA1Q.desc=IV-Level. You will need Tungstensteel for machines. Suggested planets and moons to visit: Mars, Phobos, Deimos.%n%nMake sure to get a set of TPV coils for your EBF.%n%nYou should've learned "how to GregTech" by now. If not, go clean up the machine craters in your base...%n%nMany GT++ multiblock machines unlock at this tier. Make sure you have an Alloy Blast Smelter ready to go and check the GT++ tab. @@ -2766,7 +2770,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_Q.name=§b§lCallisto Trip betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_Q.desc=Callisto Ice is a material you need for Tier 4 Rockets. Look for it at Y 40-60. You can also find platinum series and radioactive ores here.%n%n[note]You can also find Mytryl and Ledox here as small ores.[/note] # Quest: Europa Trip -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.name=§b§b§lEuropa Trip +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.name=§b§lEuropa Trip betterquesting.quest.AAAAAAAAAAAAAAAAAAAF_g.desc=Ledox is a material you need for Tier 4 Rockets which can be found on Europa. Look for it at Y 55-65. You can also find Chrome, Molybdenum, Manganese, Tungstate and Rubracium, among others.%n%n[note]You can also get Ledox from small ores on Callisto.[/note] # Quest: IV Superconductors (8192 EU/t) @@ -2850,7 +2854,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGnQ.name=§b§l2-Nitrochlorobenzene betterquesting.quest.AAAAAAAAAAAAAAAAAAAGnQ.desc=Next step is to mix the nitration mixture with your chlorobenzene in the HV chemical reactor to get 2-nitrochlorobenzene. # Quest: 3,3 Dichlorobenzidine -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.name=§c§b§l3,3 Dichlorobenzidine +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.name=§b§l3,3 Dichlorobenzidine betterquesting.quest.AAAAAAAAAAAAAAAAAAAGng.desc=Mixing 2-nitrochlorobenzene with copper dust gives you 3,3 Dichlorobenzidine in an EV Chemical Reactor. # Quest: 3,3 Diaminobenzidine @@ -2887,7 +2891,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpg.desc=Potassium Dichromate is made ou # Quest: Potassium Nitrate betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.name=§b§lPotassium Nitrate -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Potassium Nitrate is made from Potassium and Nitric Acid.%nIf you have some saltpeter you can use that instead.%n%n%nPotassium nitrate can only be crafted while saltpeter has many different sources.%nPick the one you prefer, only one is needed to complete the quest. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGpw.desc=Potassium Nitrate is made from Potassium and Nitric Acid.%nIf you have some saltpeter you can use that instead.%n%nPotassium nitrate can only be crafted while saltpeter has many different sources.%nPick the one you prefer, only one is needed to complete the quest. # Quest: Chromium Trioxide betterquesting.quest.AAAAAAAAAAAAAAAAAAAGqA.name=§b§lChromium Trioxide @@ -3006,7 +3010,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEg.name=§b§lFluid From Sulfur Gas betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEg.desc=Combine the Rhodium Sulfate you got with Water, and you'll get Rhodium Sulfate Solution, as well as some more Leech Residue, and Molten Potassium.%n%nYou get just over 13 ingots' worth of Potassium back, you'll want to use the fluid solidifier and then macerate it to use it again. # Quest: But... This is Expensive! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.name=§a§b§lBut... This is Expensive! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.name=§b§lBut... This is Expensive! betterquesting.quest.AAAAAAAAAAAAAAAAAAAJEw.desc=Gathering Zinc might not have been a pleasant task in the past, but here, it's just used as a catalyst, so you will regain all of it.%n%nWhen you electrolyze the Zinc Sulfate, you get a Sulfur and 4000L Oxygen back too. # Quest: Another One Bites the Salt @@ -3139,7 +3143,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9A.desc=You can process this further wi # Quest: Uranium? betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.name=§b§lUranium? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=§o§r...And sift it to get the uranium. You §odo§o§r get some 235 out of it so time not entirely wasted, hopefully? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9Q.desc=...And sift it to get the uranium. You §odo§r get some 235 out of it so time not entirely wasted, hopefully? # Quest: Dry It Real Good betterquesting.quest.AAAAAAAAAAAAAAAAAAAL9g.name=§b§lDry It Real Good @@ -3276,7 +3280,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAACA.desc=If you have made it this fa # Quest: Netherite Scrap Seed betterquesting.quest.01C00SMsRUyKUD2zJht8tA.name=§c§lNetherite Scrap Seed -betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible.%n%n%n%n +betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=Finally, we can start putting some of that Netherite Scrap to use!%n%nCombine the Hot Neterite Scrap and some Rich Nether Waste in an §5§lAutoclave§r for a §2§l10%%§r chance at getting a §4Netherite Scrap Seed§r. %n%nNotably, as mentioned before, the Netherite Scrap gets recycled during this recipe so it only really costs Rich Nether Waste to create. Given the low probability, you want the recipe to be running as often as possible. # Quest: Dense Netherite Plate betterquesting.quest.4v3YtOxvT8aWIwy7NEJNhw.name=§c§lDense Netherite Plate @@ -3292,7 +3296,7 @@ betterquesting.quest.8zpQos1hR1CbwmWldvxSpg.desc=Heating up the Netherite Scrap # Quest: Netherite Materials betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.name=§c§lNetherite Materials -betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to the ingredients necessary for creating all of the different §4Netherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note] +betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=Now that you've completed the Netherite line and successfully set up your Mk1 Fusion Reactor, you finally have access to §5§lBoron Plasma§r, which is necessary for creating all of the different §4§lNetherite materials§r. %n%nThese will be important for the rest of the game and are used often in a variety of items and materials, so it's important to make upgrades to your line both in terms of power and recipe usage as you continue to progress through the tiers.%n%n[note]UHV power and the QFT are the biggest milestones in terms of recipe upgrades for the line.[/note]%n%n[warn]You must use a High-Current Industrial (Plasma) Arc Furnace, a regular one isn't powerful enough.[/warn] # Quest: Automated Mining betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyQ.name=§c§lAutomated Mining @@ -3303,11 +3307,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.name=§c§lAccelerating Things betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyg.desc=If an ender quarry won't satisfy your needs for MOOORE. A speed upgrade is required. # Quest: Starting Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§l§c§lStarting Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Fusion is a valuable tool you will be using for the rest of the game. It's used to create unique materials & plasmas. It can also be used as a very powerful power source when combined with plasma turbines.%n%nFor your first reactor, you will need a controller, 2-16 fluid input hatches, 1-16 fluid output hatches, and 16 energy hatches. All hatches have to be LuV tier or better. Each hatch provides 2048 EU/t for the recipe, and has a storage capacity of 10M EU.%n%nThis means you can do any fusion recipe that takes 32768 EU/t or less, and has a startup cost of 160M EU or less. Using more fluid hatches means you need less fusion casings. While this doesn't matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.name=§c§lStarting Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvA.desc=Now that your power needs are increasing, you need a way to keep up with demand. To generate over 1A ZPM with a single machine you have two options: solars, and fusion.%n%nWhile solars are simpler to set up, solars cap out at 524288 EU/t. Fusion can reach levels close to eight times that with the right setup.%n%nFor your first reactor, you will need a controller, 1-16 fluid input hatches, 1-16 fluid output hatches, and 16 LuV+ energy hatches. Each energy hatch has an energy capacity of 10M EU and draws up to 2048 EU/t.%n%nThat means you can do any fusion recipe with a start cost of 160M EU or less, and takes 32768 EU/t or less. Using more fluid hatches means you need less fusion casings. While this doesn't matter as much for the mk1 reactor, this principle helps tremendously with the higher reactor tiers. # Quest: Getting Europium -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§b§9§d§l§b§c§lGetting Europium +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.name=§c§lGetting Europium betterquesting.quest.AAAAAAAAAAAAAAAAAAAEvQ.desc=To make a mk2 reactor, ender quarry, T5 rocket, unlock ZPM, or other things, you will need europium. Once you make a t5 rocket you will be able to find this as part of a very rare ore. Until then you need to produce it in the reactor. But it's probably not worth it to look for the ore anyway. # Quest: Now You're Really Gonna Hate This 1-4 in LuV @@ -3359,7 +3363,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmA.name=§c§lElite Circuit Board betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmA.desc=A new circuit line, a new board. Also required for the Hi-Computation Station MK-I. # Quest: LuV Laser Engraver -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.name=§9§a§c§lLuV Laser Engraver +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.name=§c§lLuV Laser Engraver betterquesting.quest.AAAAAAAAAAAAAAAAAAAGmQ.desc=The LuV laser engraver is an important part of lategame circuit production. You need to make crystal CPU's for both the crystal processor series of circuits, and later on for the wetware series.%n%n[note]If you've made the Hyper-Intensity Laser Engraver, you can just upgrade that instead.[/note] # Quest: Crystal Assembly @@ -3460,7 +3464,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALbA.desc=Oh god, why can't I get it in o # Quest: Separate Solvent betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.name=§c§lSeparate Solvent -betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §c§6ALL§r of the ether. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALbQ.desc=Distill the antimony pentachloride solution to get the pure antimony pentachloride liquid. You can recycle §6ALL§r of the ether. # Quest: Fracture Chlorine betterquesting.quest.AAAAAAAAAAAAAAAAAAALbg.name=§c§lFracture Chlorine @@ -3527,7 +3531,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMBQ.name=§c§lMolecular Transformer, fi betterquesting.quest.AAAAAAAAAAAAAAAAAAAMBQ.desc=If you're reading this before LuV and want to know how to make Sunnarium, check out EV or IV quests.%n%n[note]Yes, this multi is somewhat buggy.[/note] # Quest: Sun Fusion -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.name=§l§c§lSun Fusion +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.name=§c§lSun Fusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEw.desc=Alternative way to mass produce Sunnarium. # Quest: Behold: The Netherite Line @@ -3548,7 +3552,7 @@ betterquesting.quest.P_nO8frbRM2c-MLKAaJUkw.desc=§4Netherite Nanoparticles§r c # Quest: Netherite Scrap betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.name=§c§lNetherite Scrap -betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §(§(§3(though, having more scrap handy could improve your setup efficiency).%n%n§rYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!%n%n§r[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] +betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=Netherite Scrap is an integral part of the Netherite refinement process and fortunately you don't need very much of it. Technically you §nonly need two§r pieces of scrap, as they will constantly cycle from hot to cool while never actually being used up in the process §3(though, having more scrap handy could improve your setup efficiency).§r%n%nYou can obtain Netherite Scrap by either §5smelting§r Ancient Debris or using a §5§lForge Hammer§r on it. Though considering the forge hammer offers a §2§l25%%§r chance at gaining an additional scrap, you would be a little crazy to choose the former.%n%nIf you're wondering where you can find Ancient Debris, try scouring the Nether. It's more likely to spawn lower near the lava, and is found sporadically like small ores are rather than being in large veins like usual GT ores. §3Miners can also collect it!§r%n%n[warn]If you don't feel like leaving home, or are lacking blocks within your nether dimension, there is also a §lmeteor§r that can alleviate your Ancient Debris woes.[/warn] # Quest: Netherrack Froth betterquesting.quest.WNC6mX67QGG5gpjX0YkvDw.name=§c§lNetherrack Froth @@ -3645,7 +3649,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAByQ.desc=The Energy Infuser is the tech # Quest: Fusion Reactor MKII - Bigger, Better, Fusor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.name=Fusion Reactor MKII - Bigger, Better, Fusor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Now that you have some Europium, put it to use by making a MK II reactor.%n%nThis one will require the same block placement, but replaces LuV casings with fusion machine casings, superconducting coil blocks with fusion coil blocks, and uses ZPM tier hatches.%n%nEach of the up to 16 ZPM Energy Hatches adds 8192 EU/t power input and 20 MEU starting capacity. Therefore this reactor can handle recipes up to 320M EU at startup. In addition, if you perform a MK I recipe on a MK II, you will overclock it. Fusion overclocking is different from normal GT. It will take 2x the power and the recipe will go 2x faster. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErQ.desc=Now that you have some Europium, put it to use by making a MK II reactor.%n%nThis one requires the same block placement, but replaces the LuV casings with fusion machine casings and the superconducting coil blocks with fusion coil blocks. The energy hatches must now be at least ZPM too.%n%nEach energy hatch has an energy capacity of 20M EU and draws up to 8192 EU/t. That means it can handle start costs up to 320M EU and power consumption up to 131072 EU/t. Furthermore, MK I recipes in a MK II reactor are granted a 2/2 perfect overclock which doubles the speed and power consumption. # Quest: Making Americium betterquesting.quest.AAAAAAAAAAAAAAAAAAAErw.name=Making Americium @@ -3846,7 +3850,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAALQ.desc=Ultimate Voltage! This is t # Quest: Upgrading the Reactor betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.name=Upgrading the Reactor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=A MK II is nice, but why not make a MK III? This time you will need UV or above hatches, as well as the Fusion Machine Casing MK II.%n%nEach of the up to 16 UV Energy Hatches adds 32768 EU/t power input and 40 MEU starting capacity. Therefore this reactor can handle recipes up to 640M EU at startup.%n%nWhen using it for lower tier recipes, the reactor will double the power needed per recipe, while cutting the processing time in half, both for each tier difference. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAErg.desc=A MK II is nice, but why not make a MK III? This time you need UV+ energy hatches, as well as the Fusion Machine Casing MK II.%n%nEach energy hatch has an energy capacity of 40M EU and draws up to 32768 EU/t. That means it can handle start costs up to 640M EU and power consumption up to 131072 EU/t.%n%nThe MK III reactor also grants a 2/2 perfect overclock for every machine tier above the minimum recipe tier. # Quest: I Put Fusion in Your Fusion so you Can Fusion While You Fusion betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsg.name=I Put Fusion in Your Fusion so you Can Fusion While You Fusion @@ -4172,7 +4176,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB0w.desc=There was something sleeping de # Quest: Infinity Helmet betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.name=Infinity Helmet -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=An armor set worthy of a God. This helmet provides infinite saturation.%n%n%nWhile wearing the complete set, you are completely unkillable. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKCA.desc=An armor set worthy of a God. This helmet provides infinite saturation.%n%nWhile wearing the complete set, you are completely unkillable. # Quest: Infinity Chest betterquesting.quest.AAAAAAAAAAAAAAAAAAAKEQ.name=Infinity Chest @@ -4196,7 +4200,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFQ.desc=Infinity pickaxe, never breaks, # Quest: Galaxy in a Bottle...? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.name=Galaxy in a Bottle...? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Good luck with this one, it is many many many times harder than the previous tiers. Required to make extremely endgame materials such as hypogen.%n%nYou may notice the mk4 recipes are §oquite§o §rslow, perhaps consider making a compact reactor instead?%n%n[note]You only have to complete one task to finish this quest.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKFw.desc=Good luck with this one, it is many times harder than the previous tiers. It is required to make extremely endgame materials such as hypogen.%n%nThe MK IV reactor grants 4/4 perfect overclocks for every machine tier above the minimum recipe tier instead of the 2/2 perfect overclocks from the previous tiers. That means the speed and power consumption are both quadrupled instead of doubled each time.%n%nRegardless, you may notice the MK IV recipes are §oquite§o §rslow, perhaps consider making a Compact Fusion Reactor instead?%n%n[note]You only have to complete one task to finish this quest.[/note] # Quest: Hypogen betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.name=Hypogen @@ -4204,7 +4208,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKGA.desc=Here it is, the most high tier # Quest: Well This Looks... Shiny? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.name=Well This Looks... Shiny? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.%n%n§3§3§3§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHA.desc=Eternal singularity, requires nearly every resource in GTNH to construct. A stargate will require hundreds of thousands of these in total.%n%n§3It can be mass produced after spacetime. 4 eternal singularity is enough for now to move on. # Quest: You Know the Drill betterquesting.quest.AAAAAAAAAAAAAAAAAAAKHg.name=You Know the Drill @@ -4236,11 +4240,11 @@ betterquesting.quest.AzTPKiXuRWaBTOFhTeV83Q.desc=An armor set worthy of a God. T # Quest: Something From Nothing, Part 3? betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.name=Something From Nothing, Part 3? -betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this. +betterquesting.quest.BFpBG-zDQSCr3DieB6Cw5g.desc=Suck up liquids like never before! This module replaces the infinite fluid drilling rig, but has the convenience of being inside your space elevator. Look at the NEI recipes to see which fluids you can pump with this.%n%n[note]Will require MK-II motors on Space Elevator to function.[/note] # Quest: Infinity Pants betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.name=Infinity Pants -betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.%n%n%nWhile wearing the complete set, you are completely unkillable. +betterquesting.quest.E851J_UMQl6d9EwLLLg6AQ.desc=An armor set worthy of a God. These pants have no special effects on their own but are required to complete the full infinity set.%n%nWhile wearing the complete set, you are completely unkillable. # Quest: Dreams of Rainbow... Stargates? betterquesting.quest.H3Tvy4ZKSyiQGT16Og90bA.name=Dreams of Rainbow... Stargates? @@ -4264,7 +4268,7 @@ betterquesting.quest.WIx0jq8hS8ifWxZWTmC5yA.desc=The optical supercomputer is th # Quest: The Final Frontier! betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.name=The Final Frontier! -betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=With the §1§lMothership§r (see the Space Race tab for how to build one) you can visit the truly last system: the Amun-Ra system. It has six planets and moons you can visit, each with at least one unique ore vein.%n%n%n§l§nAnubis§r%nInfinity Catalyst vein (Neutronium, Adamantium, Infinity Catalyst, Bedrockium)%n%n§l§nHorus§r%nCosmic Neutronium vein (Neutronium, Cosmic Neutronium, Black Plutonium, Bedrockium)%n%n§l§nMaahes§r%nNaquadria vein (Naquadah, Enriched Naquadah, Naquadria, Trinium)%n%n§l§nMehen Belt§r%nAwakened Draconium vein (Draconium, Draconium, Awakened Draconium, Nether Star)%n%n§l§nNeper§r%nDilithium (Dilithium, Dilithium, Mysterious Crystal, Vinteum)%n%n§l§nSeth§r%nRaw Tengam (Raw Tengam, Raw Tengam, Electrotine, Samarium)%n%n%nRaw Tengam is the vein you will want the most, as you can process Raw Tengam into Attuned Tengam, which is the UEV+ replacement for Magnetic Samarium. On Horus and Neper generate Certus Quartz veins (Certus Quartz, Certus Quartz, Charged Certus Quartz, Quartz Sand) as well §mI can't imagine why you would still need that though§r. +betterquesting.quest.X1tb5rwVSVi5SR5rY7vQIw.desc=With the §1§lMothership§r (see the Space Race tab for how to build one) you can visit the truly last system: the Amun-Ra system. It has six planets and moons you can visit, each with at least one unique ore vein.%n%n§l§nAnubis§r%nInfinity Catalyst vein (Neutronium, Adamantium, Infinity Catalyst, Bedrockium)%n%n§l§nHorus§r%nCosmic Neutronium vein (Neutronium, Cosmic Neutronium, Black Plutonium, Bedrockium)%n%n§l§nMaahes§r%nNaquadria vein (Naquadah, Enriched Naquadah, Naquadria, Trinium)%n%n§l§nMehen Belt§r%nAwakened Draconium vein (Draconium, Draconium, Awakened Draconium, Nether Star)%n%n§l§nNeper§r%nDilithium (Dilithium, Dilithium, Mysterious Crystal, Vinteum)%n%n§l§nSeth§r%nRaw Tengam (Raw Tengam, Raw Tengam, Electrotine, Samarium)%n%nRaw Tengam is the vein you will want the most, as you can process Raw Tengam into Attuned Tengam, which is the UEV+ replacement for Magnetic Samarium. On Horus and Neper generate Certus Quartz veins (Certus Quartz, Certus Quartz, Charged Certus Quartz, Quartz Sand) as well §mI can't imagine why you would still need that though§r. # Quest: Dimensional Breach Imminent betterquesting.quest._TtL1y6-SfCCNKRrWSvrNQ.name=Dimensional Breach Imminent @@ -4296,7 +4300,7 @@ betterquesting.quest.k9PA3buhTvK1EJpPfA8ZAg.desc=Welcome to UEV! Now that you've # Quest: One Last Time betterquesting.quest.msIxGO5gQCWJPmEyp_JhtQ.name=One Last Time -betterquesting.quest.msIxGO5gQCWJPmEyp_JhtQ.desc=For the final circuit line currently in the game, you will need to either make one last circuit assembler, or a UEV hatch for your circuit assembly machine. +betterquesting.quest.msIxGO5gQCWJPmEyp_JhtQ.desc=Oyunda şu anda bulunan son devre hattı için, ya son bir devre montajcısı ya da devre montaj makinen için bir UEV kapağı yapman gerekecek. # Quest: Stabilized Baryonic Matter betterquesting.quest.n8PKF63sSSi0y8ZBb2RIKQ.name=Stabilized Baryonic Matter @@ -4441,7 +4445,7 @@ betterquesting.quest.u-1Y-eQ-TLyw-WGi5EEnVA.desc=Now that you've enjoyed your ex # Quest: Fuwusion MK5 betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.name=Fuwusion MK5 -betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports Perfect Overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] +betterquesting.quest.vLnSpTweSki3BaorBNQhxQ.desc=After seeing how slow Shirabon is to make, you might want to upgrade your Fusion setup.%n%nLike its predecessor, the MK4, this version also supports 4/4 perfect overclocks. Hopefully, this will make your Metastable Oganesson issues a bit more manageable.%n%n[note]You can specify the batch amount in the GUI if you don't want it to handle one-tick recipes.[/note] ## Quest Line: Tier 12 - UMV @@ -4449,7 +4453,7 @@ betterquesting.questline.l37V2WvbSHGZQ5oMgAfBuw.name=Kademe 12 - UMV betterquesting.questline.l37V2WvbSHGZQ5oMgAfBuw.desc=Maybe take a break every now and then... # Quest: Finally, Universium! -betterquesting.quest.21tDEYptRuOgSJym30Watg.name=Finally, Universium! +betterquesting.quest.21tDEYptRuOgSJym30Watg.name=Sonunda, Universyum! betterquesting.quest.21tDEYptRuOgSJym30Watg.desc=You've finally solved it. Who knew that leaving dead stars long enough would cause your artificial solar system to implode and lead to a Big Bang?%n%nIf only you could tap into that much mass right before it started expanding again, you could literally hold the entire universe in the palm of your hand.%n%nThis is your third and final material from the EOH.%n%n[note]It's mainly used for UXV crafts, but your first few should go in the Eternity loop. The quest for it is located in the Endgame Goals tab.%n%nCongrats! You can now craft Magnetohydrodynamically Constrained Star Matter (MHDCSM).[/note] # Quest: Wireless Multi-Amp Hatches @@ -4469,15 +4473,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMoQ.name=You Are Worthy betterquesting.quest.AAAAAAAAAAAAAAAAAAAMoQ.desc=Go no further if you value your sanity. # Quest: Not Quite There Yet -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMqw.name=Not Quite There Yet +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMqw.name=Henüz Tam Orada Değil betterquesting.quest.AAAAAAAAAAAAAAAAAAAMqw.desc=Just a bit more. # Quest: UXV Circuits -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMrA.name=UXV Circuits -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMrA.desc=The final circuit in the game: Quantum Circuit, these will be required for lots of UMV/UXV crafts. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMrA.name=UXV Devreleri +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMrA.desc=Oyundaki son devre: Kuantum Devresi, bunlar birçok UMV/UXV tarifi için gerekli olacaktır. # Quest: White Dwarf Matter -betterquesting.quest.DVLahVNUQ-CvjYwmvkUn-Q.name=White Dwarf Matter +betterquesting.quest.DVLahVNUQ-CvjYwmvkUn-Q.name=Beyaz Cüce Maddesi betterquesting.quest.DVLahVNUQ-CvjYwmvkUn-Q.desc=Who knew that creating artificial solar systems would finally allow you to extract the core of a freshly dead star?%n%nWith your current crude casings, you can only accelerate the life of an artificial solar system to observe white dwarfs.%n%nPerhaps this matter will help you push the process even further.%n%n[note]This is one of the three EOH materials. Use it to upgrade your casings up to T4.[/note] # Quest: Yet Another Space Elevator Upgrade @@ -4485,7 +4489,7 @@ betterquesting.quest.MiGXZ65sRwiAdpsCrVB0Eg.name=Yet Another Space Elevator Upgr betterquesting.quest.MiGXZ65sRwiAdpsCrVB0Eg.desc=This bad boi can handle 18 modules at once. # Quest: Stars, So Many Stars -betterquesting.quest.QO1gudFvTtKgWe9942dW3Q.name=Stars, So Many Stars +betterquesting.quest.QO1gudFvTtKgWe9942dW3Q.name=Yıldızlar, Çok Fazla Yıldızlar betterquesting.quest.QO1gudFvTtKgWe9942dW3Q.desc=Eternal coils? Perfect time for stargate trophy number three.%nYou know the drill, you give 2 stargates' worth of stuff, you get your trophy. Simple as that.%n%n[note]Our journey through time continues onwards, entering the UMV, aka DTPF era.%n%nSurprisingly, it still is the year 2022, but there have been a huge amount of changes since our last stop in the UEV era. The DTPF exists now, hypogen & eternal coils included, and machine parts up to UMV thus are craftable. Wireless energy is a thing now too, both the LSC and the regular hatch kind, and AE2FC is in the pack, allowing direct fluid crafting (meaning no more volumetric flask shuffling).%nThe power situation hasn't changed much since the UEV era, except for dyson being even more bugged and giving free uncapped infinite power (abusing this was obviously labeled as bugabuse).%nSome other new useful things are the MABS, Integrated Ore Factory, Space Elevator, UIV and UMV singleblocks, EIG, EEC, industrial & mega apiary, yottanks, stocking buses, data bank chaining and the Draconic Fusion Crafter.%nThe stargate's cost has now skyrocketed far more than ever before, marking the beginning of this new era of GT:NH endgame, the era of expansion.%n%nThis time around the leading §aGDCloud§r was challenged by the team §aNeo Caelestia§r, who were progressing at a staggering speed, inching ever closer to being first to gate, but ultimately weren't able to fully catch up and thus §aGDCloud§r once again was first to conquer the challenge on the §a19th of November, 2022§r.%n%nP.S.: You know how this works, right? Here's the list:%n-PCB Factory, Component Assemblyline, AAL, Transcendent Plasma Mixer, EOH, QFT%n-Multi-Amp wireless hatches%n-Sub 1-tick OC, Batch Mode, inbuilt Void Protection on multis%n-Level Maintainer, Stocking Hatches, Crafting Input Buses%n%nP.P.S.: Chaotic capacitor bank? What's that?[/note] # Quest: A Second Ring has Hit the Godforge @@ -4498,14 +4502,14 @@ betterquesting.quest.U7Ta5d7PSii76sbIPbltlw.desc=With total mastery of the Forge # Quest: Convergence betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.name=Convergence -betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5§ L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] +betterquesting.quest.XoEzTtuPQjyeHTyqp9eY8Q.desc=Running your Dimensionally Transcendent Plasma Forge for an extended period [note](8 hours)[/note] allows the Multidimensional Spaces to align perfectly.%n%nWith your newly acquired technology, you can now tap into these spaces in perfect sync, enabling your plasma forges to operate at incredible speeds.%n%nThe Transdimensional Alignment Matrix allows the DTPF to run with Perfect Overclocks. To achieve this, you need a full discount, and the extra power cost is offset by using more of the same catalyst.%n%nOverall, it is more efficient and totally worth it.%n%nThis process is extremely catalyst-hungry. Ensure you're producing enough to sustain it.%n%nFor recipes without a catalyst, you must specify the catalyst in the GUI by right-clicking the Convergence button, otherwise it will default to Crude.[/note]%n%n[note]Math for the curious:%n%nTo clear up what exactly happens in the background, here's an explanation on how the extra catalyst values are calculated using an example:%n%nThe example recipe of choice is the molten neutronium recipe using prosaic catalyst, running at 64A UMV (8,589,934,592 EU/t).%nThe recipe uses 14,753L of Prosaic catalyst and 36,484,545,600 EU per recipe without OCs or the catalyst discount. With the discount, the catalyst amount gets cut in half, meaning 7,376.5L of catalyst, which are rounded to 7,376L, and due to the 64A UMV the machine is supplied with the recipe overclocks 3 times, meaning each recipe actually uses 36,484,545,600 * 2^3 = 291,876,364,800 EU.%n%nKnowing the amount of OCs and the base voltage of the recipe, the difference of the needed EU per recipe with and without perfect OC can be calculated, that being 291,876,364,800 - 36,484,545,600 = 255,391,819,200 extra EU due to imperfect OCs.%nTo get the value of needed extra catalyst, this extra EU value has to be divided by the energy density of the relevant catalyst, prosaic in this case.%n%nThe division equates to 255,391,819,200 EU / 66,768,460 EU/L = 3,825.037 L, rounded to 3,825L extra prosaic catalyst per recipe. For the final step, this value has to be multiplied by 0.5 as it's affected by the discount, meaning the total extra catalyst that gets added to the recipe is 3,825L * 0.5 = 1,912.5 L, rounded to 1,912L.%n%nTo summarize it all in a formula:%nAmount extra catalyst per recipe = (B * ((2^x) - 1))/2L%nwhere:%nB is base total EU of the recipe%nx is the number of overclocks%nL is the EU/L of the relevant catalyst [/note] # Quest: What Do I Use This Stuff On? betterquesting.quest._Cwgzi_VR5ChWJSIIrzUvg.name=What Do I Use This Stuff On? betterquesting.quest._Cwgzi_VR5ChWJSIIrzUvg.desc=White Dwarf Matter, your first main EOH material! I must be able to craft all sorts of cool endgame things with this... right?%n%n[note]Currently, besides EOH casing upgrades, White Dwarf Matter is not used anywhere on its own, often paired with Black Dwarf Matter or other later materials. Save it up for now and keep upgrading that EOH![/note] # Quest: Black Dwarf Matter -betterquesting.quest.bPYTUdlkSCiRi0eDHHw7tw.name=Black Dwarf Matter +betterquesting.quest.bPYTUdlkSCiRi0eDHHw7tw.name=Siyah Cüce Madde betterquesting.quest.bPYTUdlkSCiRi0eDHHw7tw.desc=Reinforcing your casings with matter from white dwarfs was a good idea.%n%nYou can now accelerate a solar system until a black dwarf forms. This material will likely be key to observing and understanding what happens next.%n%nThis is the second of your three EOH materials. Use it to upgrade your casings to T7.%n%n[note]The EOH becomes power positive once all the casings are Tier 7.[/note] # Quest: Stellar Catalyst @@ -4513,7 +4517,7 @@ betterquesting.quest.fj2VzJf2Rgev7uY-h3CkJQ.name=Stellar Catalyst betterquesting.quest.fj2VzJf2Rgev7uY-h3CkJQ.desc=Your attempts to improve your dimensional catalyst have been futile so far, but with the Raw Stellar Plasma from your Eye of Harmony, you can finally create a stable and more powerful catalyst.%n%nYou will need some higher-tier plasmas to help maintain its stability as well.%n%n[warn]Handle with care. We are not responsible for your base turning into supermassive black holes. /s[/warn] # Quest: Saving on SpaceTime -betterquesting.quest.hWXZi-whQfmgWO0EII7g2g.name=Saving on SpaceTime +betterquesting.quest.hWXZi-whQfmgWO0EII7g2g.name=UzayZamanda Tasarruf Etmek betterquesting.quest.hWXZi-whQfmgWO0EII7g2g.desc=SpaceTime is quite a challenge, isn't it? You should definitely consider upgrading your Component Assembly Lines to save on some of it.%n%n[note]Did you know you can wall-share the component casings? Just turn one CoAL upside down.[/note] # Quest: Subspace Cooling @@ -4529,7 +4533,7 @@ betterquesting.quest.k0ryGOkkSBOgYUcVY-J4rw.name=The SUCC betterquesting.quest.k0ryGOkkSBOgYUcVY-J4rw.desc=Like its predecessor it can run 4 different recipes at once, but this time each recipe has 16 parallels.%n%nA good solution for your Hydrogen and Helium problems.%n%n[note]This also requires Eternity to craft.[/note] # Quest: An Eye at the End of Time -betterquesting.quest.kazCPEWoSmiZhR4bkHlEBQ.name=An Eye at the End of Time +betterquesting.quest.kazCPEWoSmiZhR4bkHlEBQ.name=Zamanın Sonunda Bir Göz betterquesting.quest.kazCPEWoSmiZhR4bkHlEBQ.desc=So you have made yourself an Eternal DTPF or hopefully a few, and now it is time for the push to the next tier, UXV.%n%nIntroducing the final multiblock in the game, and by far the most expensive.%nIt introduces 4 new materials: Raw Stellar Plasma, White and Black Dwarf Matter and finally Universium.%n%nIt has 3 different tiered casings with 9 tiers each:%n%nSpacetime Compression Field Generator:%n- Determines the tier of the planet block that can be run and decreases the processing time by 3%% per tier.%n%nTime Dilation Field Generator:%n- Decreases recipe time by 50%% per tier, while decreasing the chance of a recipe succeeding by 9.25%% per tier.%n%nStabilisation Field Generator:%n- Increases the chance of a recipe succeeding by 5%% per tier, while decreasing the output of a recipe by 5%% per tier.%n%nLower tier Stabilization Field Generators have a power output penalty.%n%nFinding the best setup of different casing tiers might be a hard task, so a calculator visualizing all the drops and setups has been created: [url]https://docs.google.com/spreadsheets/d/15j30mNnFIWBhwpJGuDrKTfiHBXNEEqyvB_r7ztFWlyQ[/url]%n%n[note]Be sure to read the tooltip of the Eye of Harmony controller, it explains everything in detail! Depending on your GUI scale it might have multiple pages.[/note]%n%n[note]Well... it explains mostly everything. The Eye of Harmony has an inbuilt pity system to make sure you don't lose your mind. Here's a quick rundown on how it operates:%n%n(All chances are decimals here)%nThere is a counter C that starts at the current recipe success chance P. If a recipe fails, (1-P)*P is added to C. If C reaches >= 1, the next roll is guaranteed to succeed and C resets to P. %nIf a recipe succeeds before C reaches >= 1, it resets in a similar manner.%nIf you switch recipes, C will be reset to P of the new recipe, even if the next roll would be a guarantee.%nThe guarantee can be canceled out by overflow penalties as they apply after the pity does. However, they do not reset C, so the guarantee is shifted to the next recipe cycle.%nIf parallels are > 1, pity doesn't apply.[/note]%n # Quest: Storing Computation in the Cloud @@ -4537,11 +4541,11 @@ betterquesting.quest.lBuQcNYjQ8-YsMFqW6U1tQ.name=Storing Computation in the Clou betterquesting.quest.lBuQcNYjQ8-YsMFqW6U1tQ.desc=Wireless Computation is similar to Wireless Data, Cloud Computation Server Hatches send computation to Cloud Computation Client Hatches, which other multiblocks can use.%n%nPlace down a Server Hatch on a Quantum Computer, screwdriver the controller to enable Wireless Mode, then after placing down a Client Hatch, you have to set how much computation it should request from the Server Hatch.%n%n[note]Wireless Data Hatches are N:M instead of 1:1[/note] # Quest: Shirabon -betterquesting.quest.o8_pX-OSRJKBGzDsGujvNw.name=Shirabon -betterquesting.quest.o8_pX-OSRJKBGzDsGujvNw.desc=A helper material needed in some UMV and UXV components. Have fun making millions.%n%n[note]This is extremely slow to make and to process.[/note] +betterquesting.quest.o8_pX-OSRJKBGzDsGujvNw.name=Şirabon +betterquesting.quest.o8_pX-OSRJKBGzDsGujvNw.desc=Bazı UMV ve UXV bileşenlerinde gerekli olan yardımcı malzeme. Milyonlar yapmanın keyfini çıkar.%n%n[note]Üretimi ve işlenmesi son derece yavaştır.[/note] # Quest: UMV Field Generator -betterquesting.quest.rdzpjzaCS2epgavzZr6L9A.name=UMV Field Generator +betterquesting.quest.rdzpjzaCS2epgavzZr6L9A.name=UMV Alan Jeneratörü betterquesting.quest.rdzpjzaCS2epgavzZr6L9A.desc=Another Field Generator... you are almost done. # Quest: UMV Superconductors @@ -4553,11 +4557,11 @@ betterquesting.quest.u-2IsyxKTLiZuTY417qWKw.name=Tier 4 QFT Catalysts betterquesting.quest.u-2IsyxKTLiZuTY417qWKw.desc=With Shirabon now acquired, you can finally create catalysts to use in your Tier 4 QFT.%n%n[note]These are extremely expensive, you may want to look into DTPF convergence, and faster means of creating Metastable Oganesson before you can make many of these.[/note] # Quest: Raw Stellar Plasma -betterquesting.quest.uXczmEsfT2uRCSnx8Vm4RQ.name=Raw Stellar Plasma +betterquesting.quest.uXczmEsfT2uRCSnx8Vm4RQ.name=Ham Yıldız Plazması betterquesting.quest.uXczmEsfT2uRCSnx8Vm4RQ.desc=Created by all tiers of the Eye of Harmony, Raw Stellar Plasma can be used for several things including Stellar Catalyst.%n%n[note]You may want to be careful with this material, as later running EOHs with Astral Arrays requires this instead of Hydrogen and Helium, so make sure to never fully run out![/note] # Quest: Are you Ready? -betterquesting.quest.v5GltE2BTW-Me_rEqy5uFg.name=Are you Ready? +betterquesting.quest.v5GltE2BTW-Me_rEqy5uFg.name=Hazırmısın? betterquesting.quest.v5GltE2BTW-Me_rEqy5uFg.desc=From now on, you'll be dealing with extremely slow recipes.%n%nConsider finishing up your QFTs and upgrading or replacing your old infrastructure to save on TPS.%n%nYou should definitely upgrade your power generation and infrastructure to handle millions of recipes.%n%nThe Eye of Harmony will be consuming most of your power before it starts generating more than it uses.%n%nMay Colen have mercy on your soul.%n%n[note]Welcome to the waiting lounge.[/note] @@ -4571,7 +4575,7 @@ betterquesting.quest.52Yelo6KSLGumzXo-_F5DQ.desc=Or MHDCSM for short.%n%nThis is # Quest: Tier 13 (UXV) betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.name=Tier 13 (UXV) -betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.desc=Welcome to the final tier of NH (for now).%n%nWe hope you enjoy your stay, though be prepared for a lot of waiting.%n%nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.%n%nHave fun crafting 2 Stargates!%n%n[warn]This tier is far from complete. Expect changes.[/warn] +betterquesting.quest.7wI7VuLKRe6lqAJpuYKKJg.desc=Welcome to the final tier of NH (for now).%n%nWe hope you enjoy your stay, though be prepared for a lot of waiting.%n%nNow that you have a reliable way to make MHDCSM, it would be wise to upgrade your EOHs to T9 for the Universium boost.%n%nHave fun crafting the Stargate!%n%n[warn]This tier is far from complete. Expect changes.[/warn] # Quest: The Door to Heaven? betterquesting.quest.AAAAAAAAAAAAAAAAAAAKDA.name=The Door to Heaven? @@ -5065,7 +5069,7 @@ betterquesting.quest.-MexGhcYQ0OUrr5xgriDXQ.desc=In light of your thaumaturgical # Quest: Basic Flight Potion betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.name=Basic Flight Potion -betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.desc=Tired of jetpacks? Want normal flight with no strings attached? Look no further!%n%nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.%n%n[note]Chicken Trophies are a rare drop from killing chickens.[/note]%n%n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent and Blood Orb in an Alchemic Chemistry set.[/note]%n +betterquesting.quest.4LY2S8QsSw-JdMGrF8FUsQ.desc=Tired of jetpacks? Want normal flight with no strings attached? Look no further!%n%nUsing your brand new MV Assembler and a Chicken Trophy, you can craft a basic Potion of Flight from Blood Magic, giving you 7 minutes of Creative flight with 8 uses before you have to make a new one.%n%n[note]Chicken Trophies are a rare drop from killing chickens.[/note]%n%n[note]Once you unlock Blood Magic, you can craft your own Flight Potion Flasks with a duration of up to 19 minutes, and refill them with any Filling Agent in an Alchemic Chemistry set.[/note]%n # Quest: Relocator betterquesting.quest.8QSORTVOSOaUXC6mQurMgA.name=Relocator @@ -5116,8 +5120,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACmw.name=Trainspotting betterquesting.quest.AAAAAAAAAAAAAAAAAAACmw.desc=The wooden tracks can be made without any machine, though always check NEI for assembler recipes for discounts. Functionally equivalent to normal rails, but with a lower maximum speed (for safety reasons).%n%n[note]Hint: You can use your wooden rails for Steve's Carts farms.[/note] # Quest: Rubber Boat -betterquesting.quest.AAAAAAAAAAAAAAAAAAACnA.name=Rubber Boat -betterquesting.quest.AAAAAAAAAAAAAAAAAAACnA.desc=The rubber dinghy requires only a few rubber plates. Like the vanilla wooden boat, it will break and dismantle whenever it hits a surface, however instead of returning sticks and planks, it will return a damaged rubber dinghy, which can be re-crafted with two pieces of rubber back into a usable rubber dinghy! +betterquesting.quest.AAAAAAAAAAAAAAAAAAACnA.name=Kauçuk Tekne +betterquesting.quest.AAAAAAAAAAAAAAAAAAACnA.desc=Kauçuk tekne için sadece birkaç lastik levha gerekir. Vanilya ahşap tekne gibi, bir yüzeye çarptığında kırılır ve parçalanır, ancak çubuklar ve tahtalar yerine, hasarlı bir lastik bot geri döner. Bu bot, iki parça lastikle yeniden işlenerek kullanılabilir bir lastik bota dönüştürülebilir! # Quest: Inflatable Boot betterquesting.quest.AAAAAAAAAAAAAAAAAAACnQ.name=Inflatable Boot @@ -5148,7 +5152,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACpA.name=Crowbar betterquesting.quest.AAAAAAAAAAAAAAAAAAACpA.desc=The crowbar comes in a Railcraft (and thaumcraft versions of RC) and a gregtech variant. It is used to manipulate machines from railcraft, remove plates and any other covers (pumps, conveyor modules, etc.) from gregtech pipes and machines as well as breaking certain objects faster, such as tracks. This tool is also used to access certain inventories from Railcraft.%n%nHold a crowbar and shift-right-click to attach carts. Click the starting cart then continue to click to add more carts to the link. Carts will act slower the more connections are made.%n%nThe crowbar can be used as a weapon, though it costs twice as much durability on attack (just like any other non weapon tool...). # Quest: Minecart -betterquesting.quest.AAAAAAAAAAAAAAAAAAACpQ.name=Minecart +betterquesting.quest.AAAAAAAAAAAAAAAAAAACpQ.name=Vagon betterquesting.quest.AAAAAAAAAAAAAAAAAAACpQ.desc=After you craft your first cart the journey can begin...%n%nWell, not really. You will need some kind of tracks first.%n%n[note]We here at QuestBook, Inc. do not guarantee the usefulness of minecarts or trains in any way. Especially since you can mine out a vein in a single session once you have a hammer and backpacks.[/note]%n%n[warn]WARNING: Unprotected carts can be knocked off their rails by lightning. Cover the area with blocks to prevent carts from disappearing.[/warn]%n%n[warn]Also, make sure to keep your cart in one chunk, or use chunkloaders covering the whole area the cart works within. Loading/unloading chunks may cause carts to disappear or duplicate.[/warn]%n%n[note]You should only make these if you want to have fun with them, as anything they can do is better done by other methods, including the Long Distance Fluid Pipeline. Excessive minecart and train use on servers may cause lag and you may be asked to switch later anyway.[/note] # Quest: The Transcontinental Railroad @@ -5311,6 +5315,10 @@ betterquesting.quest.iWmU5h_ZSPqAcObmxgW5bw.desc=Are you sick and tired of using betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.name=Teleporter betterquesting.quest.tJdwTeS6TOOFACQhNuUvEw.desc=The IndustrialCraft2 Teleporter allows for teleportation between 2 connected teleporters.%nIt requires energy storing block right next to it due to the massive power demand.%n%n[note]The energy required is determined by the distance between the teleporters and amount of items in the inventory.[/note]%n%n[note]The teleporter is quite buggy according to the official wiki.[/note] +# Quest: Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.name=Spare Battery +betterquesting.quest.vv296Z3mSUqkQEaiJqQcOw.desc=The Electric Jetpack may be useful for flight, but it doesn't seem to last very long. %n%nIf only there was an integrated upgradable battery pack you could keep on your player to extend it's range...%n%nOh wait, there is!%n%nThe §5§lCharge Pack§r can be used as a battery pack for charging items both in your hotbar and armor equip to your person. Simply place it in the belt bauble slot and it should be fully functional! The HV one should serve you nicely for now.%n%n[note]You can upgrade the Charge Pack as you unlock items that require higher voltages for charging. The Charge Pack will charge anything of-tier or lower- but not higher.[/note] + ## Quest Line: ...Without Dying betterquesting.questline.AAAAAAAAAAAAAAAAAAAACw.name=...Ölmeden @@ -5502,7 +5510,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADBw.desc=These are the first parts you w # Quest: Seeing Things Brighter betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.name=Seeing Things Brighter -betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.desc=The nano helmet is a bit special. It will provide you with night vision as long as you have energy! +betterquesting.quest.AAAAAAAAAAAAAAAAAAADCA.desc=The nano helmet is a bit special. It will provide you with night vision as long as you have energy!%n%n[note]If you got these from a lootbag, hold these in your hand after completing the "Carbon Parts" quest to skip this quest.[/note] # Quest: Carbon Skin betterquesting.quest.AAAAAAAAAAAAAAAAAAADCw.name=Carbon Skin @@ -5545,7 +5553,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9Q.name=§a§lBest Bolts? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9Q.desc=That meteoric iron you found on the moon, when sent through the EBF, turns into this amazing meteoric steel, able to keep a fine edge. Put some on an Energetic Alloy tool rod to make an awesome bolt. Your next bolt you'll have to figure out yourself.%n%nUse whatever fletching you want. # Quest: Best Crossbow? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.name=§9§k§r§9§m§l§r§m§n§o§r§9§lBest Crossbow? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.name=§9§lBest Crossbow? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF9g.desc=Energetic alloy has proven to be an amazing material. Its light weight and high stiffness makes it perfect for a crossbow limb. It is slightly slower to draw but still has amazing stopping power with its very high bolt speed. Durability is much improved over a carbon limb.%n%nThe material would also make an excellent bolt body. Perhaps you will find a suitable tip to match? # Quest: Electrogoggles @@ -5874,11 +5882,11 @@ betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.name=Excavation Upgrade betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.desc=Mining out large chunks of stone can be a huge pain when it comes to creating bases. Why not craft the excavator upgrade for your Prototype Matter Manipulator so that you have the ability to remove blocks quickly? # Quest: Crystal Shulker Box -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§5§6§lCrystal Shulker Box -betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§6§lCrystal Shulker Box +betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.desc=An enhanced version of the Diamond Shulker that allows you to see the contents within.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Obsidian Barrel -betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§5§6§lObsidian Barrel +betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.name=§5§6§lObsidiyen Varil betterquesting.quest.KfgATF33ToiE0aYS4pp04Q.desc=The Obsidian barrel holds as many items as the Diamond one, and is also immune to explosions. # Quest: Double the Radius = Double the Fun! @@ -5886,8 +5894,8 @@ betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.name=Double the Radius = Double the betterquesting.quest.LaLMF5rFQ0SxAZ5o-C-r5Q.desc=[quest]Advanced MagLev Pylon II (HV)[/quest]%n%nThe HV Pylon has a §c32§r block radius (65x65x65 cube centered around the pylon)%n%nRadius is §9halved§r if the pylon is unpowered. # Quest: Obsidian Shulker Box -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§5§6§lObsidian Shulker Box -betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=The portable equivalent of the Obsidian Barrel that retains it's explosion-proof qualities.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§6§lObsidian Shulker Box +betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=The portable equivalent of the Obsidian Barrel that retains it's explosion-proof qualities.%n%nHas §n108§r slots.%n%n[note]Can be Dyed![/note] # Quest: Manipulator Upgrades betterquesting.quest.NKKa001sQ9qXBPAUEV4Vrg.name=Manipulator Upgrades @@ -5899,7 +5907,7 @@ betterquesting.quest.QMlw6Z67T5-y_qflA7On2Q.desc=Combining diamond chest with ob # Quest: Iron Shulker Box betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.name=§2§lIron Shulker Box -betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=The portable equivalent of the Iron Barrel.%n%nHas §n54§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.StA9TvxxSi2n2c7wQdCAFA.desc=The portable equivalent of the Iron Barrel.%n%nHas §n54§r slots.%n%n[note]Can be Dyed![/note] # Quest: Constructing Additional Pylons! betterquesting.quest.U0LzQUUkRIi-cY3ZpT4uiQ.name=Constructing Additional Pylons! @@ -5911,7 +5919,7 @@ betterquesting.quest.VFVruPLHQAeDthuV-s7HGQ.desc=Concrete. Eh sorry, Hempcrete! # Quest: Gold Shulker Box betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.name=§3§lGold Shulker Box -betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=The portable equivalent of the Gold Barrel.%n%nHas §n81§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=The portable equivalent of the Gold Barrel.%n%nHas §n81§r slots.%n%n[note]Can be Dyed![/note] # Quest: Finally, Some Real Power! betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.name=Finally, Some Real Power! @@ -5919,19 +5927,19 @@ betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.desc=The Energy Tunnel Manipulator U # Quest: Shulker Upgrades betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.name=§3§lShulker Upgrades -betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand. %n%n§n§A§r§lAvailable Upgrades:§l§r%nVanilla -) Copper%nVanilla -) Iron%nCopper -) Iron%nCopper -) Silver%nIron -) Gold%nSilver -) Gold%nGold -) Diamond%nDiamond -) Crystal%nDiamond -) Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n +betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=Shulker boxes in need of an upgrade? Now that you're in MV and have access to §dCrystalline Pink Slime§r dust they can be! No need to gather all new shells, there are 9 upgrade items available. They will preserve the inventory of your shulker so there is no need to empty it beforehand.%n%n§lAvailable Upgrades:§r%nVanilla -> Copper%nVanilla -> Iron%nCopper -> Iron%nCopper -> Silver%nIron -> Gold%nSilver -> Gold%nGold -> Diamond%nDiamond -> Crystal%nDiamond -> Obsidian%n%n[note]Hint: You can also use these upgrades to avoid the 50 vis wand requirement of the higher tier shulkers.[/note]%n # Quest: Diamond Shulker Box betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.name=§5§lDiamond Shulker Box -betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=The portable equivalent of the Diamond Barrel, you'll need to either upgrade your wand or take advantage of the Gold -) Diamond shulker box upgrade.%n%nHas §n108§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.desc=Diamond Varil'in taşınabilir versiyonu olan bu ürünü kullanmak için, ya asanızı yükseltmen ya da Altın-) Elmas shulker kutusu yükseltmesinden yararlanman gerekir.%n%n§n108§n§n§n§n§n§n§n§r yuvası vardır.%n%n[not]Boyanabilir![/not] # Quest: Dark Steel Barrel -betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§5§6§lDark Steel Barrel +betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.name=§5§6§lKara Çelik Varil betterquesting.quest.dNDuychlSiqlrMhfnEKK_w.desc=The Dark Steel barrel holds 135 items! And is also immune to explosions. # Quest: Copper Shulker Box betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.name=§2§lCopper Shulker Box -betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=The portable equivalent of the Copper Barrel.%n%nHas §n45§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.dbax1OsmRpWMg6Pt4tE_ig.desc=The portable equivalent of the Copper Barrel.%n%nHas §n45§r slots.%n%n[note]Can be Dyed![/note] # Quest: Crystal Chest betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.name=§bCrystal Chest @@ -5939,10 +5947,10 @@ betterquesting.quest.e-VLKN-JSRK3V2cmDbm6rw.desc=You've created a chest that all # Quest: Silver Shulker Box betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.name=§3§lSilver Shulker Box -betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=The portable equivalent of the Silver Barrel.%n%nHas §n72§n§n§n§n§n§n§n§r slots.%n%n[note]Can be Dyed![/note] +betterquesting.quest.nc1Pqje3RIe_Yp6WoPOFzg.desc=The portable equivalent of the Silver Barrel.%n%nHas §n72§r slots.%n%n[note]Can be Dyed![/note] # Quest: Draconic Chest -betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§5§6§lDraconic Chest +betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.name=§6§lDraconic Chest betterquesting.quest.njQqj1iCTK-64uA4HfSdVw.desc=The Draconic Chest is a special upgrade of the compressed chest. In addition to a large inventory size and being able to retain it's contents, it has a crafting station and a furnace integrated directly into it. %n%nThe smelting module can be powered by EU or RF and has an internal buffer of it's own. It can smelt up to 5 items at a time. @@ -6256,8 +6264,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.name=§6§lBiraz Çelik Yapma Zaman betterquesting.quest.AAAAAAAAAAAAAAAAAAAATA.desc=Çelik mi lazım? Uhh... peki. Hadi işe koyulalım...%n%nTuğlalı Yüksek Fırın (BBF), çoğu GT multibloklarında olduğu gibi duvarları diğerleriyle paylaşabilir. Bu hava kalitesini nasıl etkileyecek peki...%n%nEğer Taş Tozun azsa, kırıktaşı öğüterek de daha fazlasını elde edebilirsin.%n%nEğer Sertleşmiş Kil içeren bir biyomun yakınında doğarsan, ihtiyacın olan kil tozunu elde etmek için onu öğütebilirsin. Öğütücüde tuğla tozu elde etmek için Köylerden tuğla blokları da kullanabilirsin.%n%Forestry Çalışma Masasını hazırlamak, tek bir tıklamayla üretim için tüm kovaları kullanabileceğin için işini kolaylaştırabilir. # Quest: EBF-Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§r§6§l§5§l§o§l§r§6§lEBF-Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=In order to get aluminium ingots, you need an Electric Blast Furnace. It's another very important step towards victory, so let's get started.%n%nGetting the Mica for the heating coils might be a little tricky, but you can use a substitute for the first tier of coils.%nYou need 2 LV hatches with 4A of 32V total, or 3 LV hatches with MOOOORE power if the multiblock is not fully repaired.%nIn order to not scrape by for Nickel, check out the quest Source of Nickel in the Novice Thaumaturgy tab.%n%n§rA few recipes produce CO2/SO2 as a fluid. This fluid can be collected by placing a fluid output hatch on the top layer of the EBF. You could also enable fluid voiding in the EBF controller block GUI. For recipes with such a C02/S02 output you must do one or the other or the EBF will not start.%nThe amount of fluid recovered depends on the tier of the muffler hatch.%n%nBart's Platinum Series recipes output fluids on the BOTTOM and are NOT affected by the muffler hatch tier, so if you want to do Platinum Stuff later, remember that.%n%nMoron always says - Make Muffler Moint Mup. Or point up, anyways. Before the launch, don't forget to fix maintenance issues and put a programmed circuit if necessary.%n%nIf you want a really fancy EBF, you can add more input fluid hatches and store different fluids in each one.%n%nThe EBF also has a heat adjustment of 100K for each power tier above or below MV. You can only make LV energy hatches right now, but installing two LV energy hatches will overclock the EBF to MV power, eliminating the 100K penalty and setting the initial heat to 1801K.%n%nAs you upgrade your EBF over the course of the game, this heat adjustment will increase. Two MV energy hatches (overclocking to HV) will add +100K, two HV energy hatches (overclocking to EV) will give +200K, and so on. Coils only set the base value. This adjustment does not apply to the Volcanus.%n%nIf the pollution gets really bad, check in GT++ Multiblocks for a pollution scrubber, or upgrade your Muffler. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.name=§6§lEBF-Time +betterquesting.quest.AAAAAAAAAAAAAAAAAAAATQ.desc=In order to get aluminium ingots, you need an Electric Blast Furnace. It's another very important step towards victory, so let's get started.%n%nGetting the Mica for the heating coils might be a little tricky, but you can use a substitute for the first tier of coils.%nYou need 2 LV hatches with 4A of 32V total, or 3 LV hatches with MOOOORE power if the multiblock is not fully repaired.%nIn order to not scrape by for Nickel, check out the quest Source of Nickel in the Novice Thaumaturgy tab.%n%nA few recipes produce CO2/SO2 as a fluid. This fluid can be collected by placing a fluid output hatch on the top layer of the EBF. You could also enable fluid voiding in the EBF controller block GUI. For recipes with such a C02/S02 output you must do one or the other or the EBF will not start.%nThe amount of fluid recovered depends on the tier of the muffler hatch.%n%nBart's Platinum Series recipes output fluids on the BOTTOM and are NOT affected by the muffler hatch tier, so if you want to do Platinum Stuff later, remember that.%n%nBefore the launch, don't forget to fix maintenance issues and put a programmed circuit if necessary.%n%nIf you want a really fancy EBF, you can add more input fluid hatches and store different fluids in each one.%n%nThe EBF also has a heat adjustment of 100K for each power tier above or below MV. You can only make LV energy hatches right now, but installing two LV energy hatches will overclock the EBF to MV power, eliminating the 100K penalty and setting the initial heat to 1801K.%n%nAs you upgrade your EBF over the course of the game, this heat adjustment will increase. Two MV energy hatches (overclocking to HV) will add +100K, two HV energy hatches (overclocking to EV) will give +200K, and so on. Coils only set the base value. This adjustment does not apply to the Volcanus.%n%nIf the pollution gets really bad, check in GT++ Multiblocks for a pollution scrubber, or upgrade your Muffler. # Quest: More Heat - Kanthal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAATg.name=§6§lDaha Sıcak - Kantal Bobin @@ -6276,7 +6284,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUQ.name=§6§lAt the End of... betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUQ.desc=...the universe everything freezes eventually. But waiting for the heat death of the universe might take too long. Therefore, we present you the vacuum freezer. It should be good enough to cool your hot stuff.%n%nIngots that go through the EBF above a certain temperature will come out as hot ingots that need to be cooled.%n%nYou will need a minimum of 16 frost proof machine casings, the rest depends on your setup. # Quest: An Unexpected Bonus -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.name=§7§6§lAn Unexpected Bonus +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.name=§6§lAn Unexpected Bonus betterquesting.quest.AAAAAAAAAAAAAAAAAAAAUg.desc=Because we're nice developers, we decided to add a little bonus if you happen to compress charcoal. Use it in the bricked blast furnace, or in a boiler, it yields 10 times the burn time of a piece of charcoal. So one charcoal for free. This bonus only occurs on the first compression step. (But for fanciness, you should definitely get a quintuple one!)%n%n[note]Of course they're kinda useless unless you're using BBFs or boilers, though you can use them to make industrial diamonds.[/note] # Quest: High-Speed Charcoal @@ -6305,7 +6313,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB3Q.desc=This one is optional now. But s # Quest: An Industrial Mobfarm betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.name=§6§lAn Industrial Mobfarm -betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.desc=§6§lExtreme Entity Crusher§r is your newest and probably §lbest§r spawner/grinder, with this you are not only able to get drops without any §lTPS§r issues but also with style and §lextreme§r efficiency.%n%nOf course that depends on the quality of your sword; damage, looting, and durability are the only stats that will translate towards the efficacy of the machine. §3(weapon is optional however, there are spikes in it after all!)§r%n%nWill ocassionally spawn infernal mobs if possible and will use §2§lx8§r power with every infernal spawn so you need to take that into account!%n%nIf you are actively using the Blood Magic "§c§lWell of Suffering§r" ritual to power your altar, this multi may be used in combination with it to 'generate' and 'kill' mobs automatically for life essence, so you don't need a setup involving an actual spawner!%n%n§lNotes:§r%nWill generate §2§l120L§r of liquid XP with every cycle.%nIn case of any problems with multiblock animation just use §5soldering iron§r on the machine to disable it.%nRead the tooltip! There are a few unique quality of life settings that you may find of use.%n%n[warn]Enchanting the spikes does nothing to effect the machine.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABdQ.desc=§6§lExtreme Entity Crusher§r is your newest and probably §lbest§r spawner/grinder, with this you are not only able to get drops without any §lTPS§r issues but also with style and §lextreme§r efficiency.%n%nOf course that depends on the quality of your sword; damage, looting, and durability are the only stats that will translate towards the efficacy of the machine. §3(weapon is optional however, there are spikes in it after all!)§r%n%nWill ocassionally spawn infernal mobs if possible and will use §2§lx8§r power with every infernal spawn so you need to take that into account!%n%nIf you are actively using the Blood Magic "§c§lWell of Suffering§r" ritual to power your altar, this multi may be used in combination with it to 'generate' and 'kill' mobs automatically for life essence, so you don't need a setup involving an actual spawner!%n%n§lNotes:§r%nWill generate §2§l120L§r of liquid XP with every cycle.%nIn case of any problems with multiblock animation just use §5soldering iron§r on the machine to disable it.%nRead the tooltip! There are a few unique quality of life settings that you may find of use.%n%n[warn]Enchanting the spikes in the structure does nothing to effect the machine.[/warn] # Quest: Powderbarrels betterquesting.quest.AAAAAAAAAAAAAAAAAAAC-Q.name=§6§lPowderbarrels @@ -6385,7 +6393,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADDQ.desc=This oven is the best way to ge # Quest: It's Time to Get More Steam betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.name=§6§lIt's Time to Get More Steam -betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=As soon as you have the ability to store energy in large quantities, it would be necessary to have a way to generate energy in large quantities. You need a large bronze boiler. But in order to make this boiler, you will need a mountain of bronze. This boiler produces 800L of steam per tick. This is enough to run 10 basic steam turbines.%n%nThe large boiler can use either water or distilled water. Water is consumed at a rate of 1L of water per 150L of steam.%n%nTo make a large boiler you must make a 3x3x5 structure with Bronze Pipe Casings in the center of the middle 3 levels. The lowest level must contain at least 1 or 2 input hatches, 1 or 2 input buses, 3 or 4 fireboxes, 1 muffler, and one maintenance hatch. The lowest level can not contain any plated bricks. All hatches, buses, and mufflers must have their back side touching a firebox. The output hatch can be placed on any of the upper 4 levels.%n%n§c§cWarning: Different from other boilers, Large Boilers must contain water at all times while active. If at any point the Boiler runs out of water while it is active, it will explode. +betterquesting.quest.AAAAAAAAAAAAAAAAAAADEA.desc=As soon as you have the ability to store energy in large quantities, it would be necessary to have a way to generate energy in large quantities. You need a large bronze boiler. But in order to make this boiler, you will need a mountain of bronze. This boiler produces 800L of steam per tick. This is enough to run 10 basic steam turbines.%n%nThe large boiler can use either water or distilled water. Water is consumed at a rate of 1L of water per 150L of steam.%n%nTo make a large boiler you must make a 3x3x5 structure with Bronze Pipe Casings in the center of the middle 3 levels. The lowest level must contain at least 1 or 2 input hatches, 1 or 2 input buses, 3 or 4 fireboxes, 1 muffler, and one maintenance hatch. The lowest level can not contain any plated bricks. All hatches, buses, and mufflers must have their back side touching a firebox. The output hatch can be placed on any of the upper 4 levels.%n%n§cWarning: Different from other boilers, Large Boilers must contain water at all times while active. If at any point the Boiler runs out of water while it is active, it will explode. # Quest: Steam is Never Enough betterquesting.quest.AAAAAAAAAAAAAAAAAAADEg.name=§6§lSteam is Never Enough @@ -6405,7 +6413,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADZg.desc=Smelting up to nine items at on # Quest: Cleanroom betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.name=§6§lTemizoda -betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.desc=If you want to make more advanced (and cheaper!) circuits, you will need a Cleanroom. The Cleanroom is an interesting multiblock, because you will be placing other machines §oinside§r of the room!%n%nThe cleanroom is a hollow multiblock between 3x4x3 and 15x15x15 (WxHxL) blocks. The base does not need to be a square; a rectangular shape is fine. The top layer is built out of Filter Machine Casings, except for the edges, which are Plascrete Blocks. The controller needs to be in the center of the top layer. If the width or length of the room are even, then it can be any one of the two (or four) middle blocks. The rest of the structure is built out of Plascrete Blocks.%n%nUp to 30%% of those Plascrete Blocks can be replaced by other valid blocks or materials:%n%nA Reinforced Door lets you get in and out of the cleanroom. Make sure to keep the doors closed, or the cleanroom will rapidly lose efficiency. Travel Anchors and Elevators also work, you can even embed them in the floor if you want to.%n%nIn order to automate power and item transport through the walls, you can use Cable Diodes or Machine Hulls. Just be really careful when upgrading your machines to a higher voltage. Be sure to remove the machine hulls and diodes and replace them with the new power tier, or else you will be very sad. You don't need to do this for ones you only use to pass items through.%n%nIf you want to see inside, you can use any EV+ tier glass (for example, Reinforced Glass or Managlass). If the Cleanroom does not form, mind the 30%% limit: often the problem is that you added too much glass.%n%nFinally, the Cleanroom itself will need a Maintenance and Energy Hatch to run. The power usage of this multiblock is a bit unusual. It starts out at 40 EU/t and then gradually goes down. But even when it uses 40 EU/t - which is usually MV - a single LV energy hatch suffices, as long as you give it enough power. Just keep in mind that this makes the Cleanroom an exception, not the rule.%n%nLet's build a 5x5x5 room for now. You can expand it later as needed. Give it power and let it run until it reaches 100%% efficiency. Below 100%% efficiency, machines inside the cleanroom have a chance to void outputs, so you want to keep the cleanroom running at all times!%n%nAny maintenance issue reduces the maximum efficiency by 10%%. Monitor your cleanroom with a Hand Scanner, Industrial Information Panel, or using a Needs Maintenance Cover and a Redstone Powered Light or Howler Alarm.%n%n%n[note]Multiblocks such as the Large Chemical Reactor or Hyper-Intensity Laser Engraver don't need to be in a cleanroom. However, you will still need the cleanroom later on for other machines, like Bio Labs.[/note]%n%n[note]Other helpful hints: you can use an AE Wireless Connector or a Transvector Interface for item transport to avoid machine hulls, and use a higher tier energy hatch to reach 100%% efficiency faster.[/note]%n%n[warn]Keep in mind that you can not use anything in the cleanroom that causes pollution, or the cleanroom will stop working.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAADrA.desc=If you want to make more advanced (and cheaper!) circuits, you will need a Cleanroom. The Cleanroom is an interesting multiblock, because you will be placing other machines §oinside§r of the room!%n%nThe cleanroom is a hollow multiblock between 3x4x3 and 15x15x15 (WxHxL) blocks. The base does not need to be a square; a rectangular shape is fine. The top layer is built out of Filter Machine Casings, except for the edges, which are Plascrete Blocks. The controller needs to be in the center of the top layer. If the width or length of the room are even, then it can be any one of the two (or four) middle blocks. The rest of the structure is built out of Plascrete Blocks.%n%nUp to 30%% of those Plascrete Blocks can be replaced by other valid blocks or materials:%n%nA Reinforced Door lets you get in and out of the cleanroom. Make sure to keep the doors closed, or the cleanroom will rapidly lose efficiency. Travel Anchors and Elevators also work, you can even embed them in the floor if you want to.%n%nIn order to automate power and item transport through the walls, you can use Cable Diodes or Machine Hulls. Just be really careful when upgrading your machines to a higher voltage. Be sure to remove the machine hulls and diodes and replace them with the new power tier, or else you will be very sad. You don't need to do this for ones you only use to pass items through.%n%nIf you want to see inside, you can use any EV+ tier glass (for example, Reinforced Glass or Managlass). If the Cleanroom does not form, mind the 30%% limit: often the problem is that you added too much glass.%n%nFinally, the Cleanroom itself will need a Maintenance and Energy Hatch to run. The power usage of this multiblock is a bit unusual. It starts out at 40 EU/t and then gradually goes down. But even when it uses 40 EU/t - which is usually MV - a single LV energy hatch suffices, as long as you give it enough power. Just keep in mind that this makes the Cleanroom an exception, not the rule.%n%nLet's build a 5x5x5 room for now. You can expand it later as needed. Give it power and let it run until it reaches 100%% efficiency. Below 100%% efficiency, machines inside the cleanroom have a chance to void outputs, so you want to keep the cleanroom running at all times!%n%nAny maintenance issue reduces the maximum efficiency by 10%%. Monitor your cleanroom with a Hand Scanner, Industrial Information Panel, or using a Needs Maintenance Cover and a Redstone Powered Light or Howler Alarm.%n%n[note]Multiblocks such as the Large Chemical Reactor or Hyper-Intensity Laser Engraver don't need to be in a cleanroom. However, you will still need the cleanroom later on for other machines, like Bio Labs.[/note]%n%n[note]Other helpful hints: you can use an AE Wireless Connector or a Transvector Interface for item transport to avoid machine hulls, and use a higher tier energy hatch to reach 100%% efficiency faster.[/note]%n%n[warn]Keep in mind that you can not use anything in the cleanroom that causes pollution, or the cleanroom will stop working.[/warn] # Quest: A Very Useful Scanner betterquesting.quest.AAAAAAAAAAAAAAAAAAADrQ.name=§6§lA Very Useful Scanner @@ -6481,7 +6489,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAA.desc=Bir sonraki kademe Borosilikat # Quest: Bacterial Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.name=§6§lBacterial Vat -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=The Bacterial Vat is a unique multiblock machine with its own recipes. But it also has advanced versions of many brewery recipes.%n%nThe Vat isn't mandatory in this tier, but there are many useful recipes and you'll need it later on, so let's build one!%n%nAll recipes require a §cculture§r, some recipes require a specific §cGlass-Tier.%n%n§rThe culture is made in a BioLab and §lput in the controller.%n%n§l§rThe Glass-Tier is calculated as LV = Tier 1, so this quest requires you to make tier 3 glass. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAQ.desc=The Bacterial Vat is a unique multiblock machine with its own recipes. But it also has advanced versions of many brewery recipes.%n%nThe Vat isn't mandatory in this tier, but there are many useful recipes and you'll need it later on, so let's build one!%n%nAll recipes require a §cculture§r, some recipes require a specific §cGlass-Tier.§r%n%nThe culture is made in a BioLab and §lput in the controller.§r%n%nThe Glass-Tier is calculated as LV = Tier 1, so this quest requires you to make tier 3 glass. # Quest: Sievert for the Vat betterquesting.quest.AAAAAAAAAAAAAAAAAAAKAw.name=§6§lSievert for the Vat @@ -6533,7 +6541,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALKA.desc=The ability to rotate MBs and v # Quest: HSS-S Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.name=§6§lHSS-S Bobin -betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Technically this coil tier can be skipped. But you need LuV to get the next one, so you should really get these coils for now.%n%n%nTo process more advanced materials like LuV Superconductor Base you need more than 5400K. Time to upgrade your EBF to 6300K. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALTA.desc=Technically this coil tier can be skipped. But you need LuV to get the next one, so you should really get these coils for now.%n%nTo process more advanced materials like LuV Superconductor Base you need more than 5400K. Time to upgrade your EBF to 6300K. # Quest: Trinium Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.name=§6§lTrinyum Bobin @@ -6541,7 +6549,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALTQ.desc=To process more advanced materi # Quest: Neutron Activator betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.name=§6§lNeutron Activator -betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=You will need machine to process the naquadah in the future.%n%nThis machine is different from most multis. It needs to use [warn]Neutron Accelerator[/warn] this special hatch instead of energy hatch to keep it running.%n%nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn't meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.%n%nWhen all Neutron Accelerators aren't running, NKE will decrease 72keV/s.%n%nNeutron Activator will explode when NKE is over 1200MeV.%n%n§dYou can enable batch mode with wire cutters.§r%n%n[note]The more height/speed casings you have, the more inefficient the EU->eV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAALeA.desc=The Neutron Activator is a unique machine that you will use for processing Naquadah, and eventually Naquadah Fuel should you choose to do so.%n%nUnlike traditional multis, instead of using a regular energy hatch, this machine relies on a Neutron Accelerator that will need to be regulated by a Sensor Hatch. §3(The Neutron Accelerator needs to be provided power just like an energy hatch)§r%n%nThe accelerator will increase its Neutron Kinetic Energy (NKE) and when the NKE is between the requested number which you can see in NEI, the machine will work and output the right products. However, if you turn on the Neutron Activator when NKE doesn't meet the requirement, it will still consume your input material but output trash. So be careful with the NKE when you run this machine.%n%nWhen all Neutron Accelerators aren't running, NKE will decrease 72keV/s.%n%nNeutron Activator will explode when NKE is over 1200MeV.%n%n§dYou can enable batch mode with wire cutters.§r%n%n[note]The more height/speed casings you have, the more inefficient the EU->eV conversion becomes, so you then need more power. The math is as follows: Multiply recipe time by 0.9 for each height above 4 and multiply eV you get from your input power by 0.95 for each height above 4.[/note] # Quest: Neutron Sensor betterquesting.quest.AAAAAAAAAAAAAAAAAAALeQ.name=§6§lNeutron Sensor @@ -6555,9 +6563,9 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALeg.desc=It is used to accelerate the NK betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.name=§6§lOops betterquesting.quest.AAAAAAAAAAAAAAAAAAALew.desc=If you failed to meet the NKE as NEI requested, you can recycle something useful in this place. -# Quest: §A§AAir-Filter -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lAir-Filter -betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Electric Air Filter%n%nThis wonderful multiblock comes in 3 versions:§9 §rT1 for LV, T2 for late HV and T3 for IV.%n%n§r§9§rIt has 2 modes:%n%n§9§r- a normal mode, where one chunk is processed at a time in the working area, in order, per pollution cleaning cycle.%n- a random mode, where the chunk being cleaned is picked randomly between all the polluted chunks in the working area.%n§r%nTo cycle between the modes, right-click on the controller with a screwdriver.%n%n§9§rThe controller can change its working area from 1x1 to (2*tier+1) x (2*tier+1) chunks. To do that, right-click with a screwdriver on the controller while sneaking. The default size is the maximum working area.%n%n§r§9§rThe pollution removal calculation is equals (by default) to 30 * bonusMultiTier * Muffler Hatches * Turbine Eff * Multiblock Eff * 2.5 ^ Effective Tier where:%n%n- BonusMultiTier is a boost given by the multiblock tier. T1 is 1 (0%%), T2 is 1.05 (5%%) and T3 is 1.10 (10%%)%n%n- Muffler Hatches is the amount of muffler hatches on the multiblock (up to 8)%n%n- Turbine Eff is the efficiency of the turbine chosen to run the multi. It won't run if there is no turbine in the controller.%n%n- Multiblock Eff is the efficiency of the multiblock (100%% when no maintenance issue, -10%% per issue)%n%n- Effective Tier is the Effective Tier of the multi: the minimum tier between the electric tier of the multi and the tier of the muffler hatches%n%n§rThe pollution cleaning is boosted by two (by default) when using an Absorption Filter. When added in the input bus, it will be consumed and used for 30 (by default) successful pollution cleaning cycle. If a chunk with no pollution in it is processed, that doesn't count as successful, and the multi decides that a chunk has no pollution if the pollution is below 10k gibbl (by default). After the 30th successful pollution cleaning cycle, the output bus will give a Dirty Absorption Filter.%n%nTo know if an Absorption Filter is present and how many remaining cycles there are, use a portable scanner on the controller.%n%n§9§rA pollution cycle lasts 10s, and the cleaning is done every second. +# Quest: Air-Filter +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.name=§6§lAir-Filter +betterquesting.quest.AAAAAAAAAAAAAAAAAAALpQ.desc=Electric Air Filter%n%nThis wonderful multiblock comes in 3 versions: T1 for LV, T2 for late HV and T3 for IV.%n%nIt has 2 modes:%n%n- a normal mode, where one chunk is processed at a time in the working area, in order, per pollution cleaning cycle.%n- a random mode, where the chunk being cleaned is picked randomly between all the polluted chunks in the working area.%n To cycle between the modes, right-click on the controller with a screwdriver.%n%nThe controller can change its working area from 1x1 to (2*tier+1) x (2*tier+1) chunks. To do that, right-click with a screwdriver on the controller while sneaking. The default size is the maximum working area.%n%nThe pollution removal calculation is equals (by default) to 30 * bonusMultiTier * Muffler Hatches * Turbine Eff * Multiblock Eff * 2.5 ^ Effective Tier where:%n%n- BonusMultiTier is a boost given by the multiblock tier. T1 is 1 (0%%), T2 is 1.05 (5%%) and T3 is 1.10 (10%%)%n%n- Muffler Hatches is the amount of muffler hatches on the multiblock (up to 8)%n%n- Turbine Eff is the efficiency of the turbine chosen to run the multi. It won't run if there is no turbine in the controller.%n%n- Multiblock Eff is the efficiency of the multiblock (100%% when no maintenance issue, -10%% per issue)%n%n- Effective Tier is the Effective Tier of the multi: the minimum tier between the electric tier of the multi and the tier of the muffler hatches.%n%nThe pollution cleaning is boosted by two (by default) when using an Absorption Filter. When added in the input bus, it will be consumed and used for 30 (by default) successful pollution cleaning cycle. If a chunk with no pollution in it is processed, that doesn't count as successful, and the multi decides that a chunk has no pollution if the pollution is below 10k gibbl (by default). After the 30th successful pollution cleaning cycle, the output bus will give a Dirty Absorption Filter.%n%nTo know if an Absorption Filter is present and how many remaining cycles there are, use a portable scanner on the controller.%n%nA pollution cycle lasts 10s, and the cleaning is done every second. # Quest: Absorption Filter betterquesting.quest.AAAAAAAAAAAAAAAAAAALpg.name=§6§lAbsorption Filter @@ -6577,15 +6585,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2Q.desc=The QFT uses the kind of cataly # Quest: Tier 2 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.name=Tier 2 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Consider improving your QFT's focusing capabilities by replacing your §b§3Neutron Shielding Core§f §r§rcasings with §b§3Cosmic Fabric Shielding Core§f §rcasings. Like the tier 2 manipulators, these also require §b§3Hyper-Stable Self-Healing Adhesive§§§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2g.desc=Consider improving your QFT's focusing capabilities by replacing your §3Neutron Shielding Core§r casings with §3Cosmic Fabric Shielding Core§r casings. Like the tier 2 manipulators, these also require §3Hyper-Stable Self-Healing Adhesive§r. # Quest: Tier 3 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.name=Tier 3 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Consider improving your QFT's focusing capabilities even further by replacing your §§§3Cosmic Fabric Shielding Core§f §rcasings with §b§3Infinity Infused Shielding Core§f §rcasings. Like the tier 3 manipulators, these also require §b§3Superconductor Rare-Earth Composite§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM2w.desc=Consider improving your QFT's focusing capabilities even further by replacing your §3Cosmic Fabric Shielding Core§r casings with §3Infinity Infused Shielding Core§r casings. Like the tier 3 manipulators, these also require §3Superconductor Rare-Earth Composite§r. # Quest: Tier 4 Shielding betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.name=Tier 4 Shielding -betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §b§3Infinity Infused Shielding Core§f §rcasings with §b§3SpaceTime Bending Core§f §rcasings. Like the tier 4 manipulators, these also require §b§3Black Body Naquadria Supersolid§f§r. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3A.desc=Consider pushing your QFT's focusing capability to its final form by replacing your §3Infinity Infused Shielding Core§r casings with §3SpaceTime Bending Core§r casings. Like the tier 4 manipulators, these also require §3Black Body Naquadria Supersolid§r. # Quest: Your New Friend betterquesting.quest.AAAAAAAAAAAAAAAAAAAMEQ.name=§6§lYour New Friend @@ -6605,15 +6613,15 @@ betterquesting.quest.Ds_ok-hRS2ODJNs3LUP9kw.desc=Sustainability. It's not the na # Quest: Tier 2 Manipulating betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.name=Tier 2 Manipulating -betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §b§3Neutron Pulse Manipulator§f §rcasings § with §b§3Cosmic Fabric Manipulator§f §rcasings. Once installed, the QFT can perform the §6§6monaline skip§f,§r § the §6§6first two naqline skips§f§r, and the §6netherite line skip§r.%n%n§rThese casings require more advanced materials, including §b§3Hyper-Stable Self-Healing Adhesive§f§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! +betterquesting.quest.Mf1D7e-LTaW3rbBRYmxBAQ.desc=After significant progression, you'll be able to upgrade the QFT to tier 2 by replacing the §3Neutron Pulse Manipulator§r casings with §3Cosmic Fabric Manipulator§r casings. Once installed, the QFT can perform the §6monaline skip§r, the §6first two naqline skips§r, and the §6netherite line skip§r.%n%nThese casings require more advanced materials, including §3Hyper-Stable Self-Healing Adhesive§r, which can only be crafted in a tier 1 QFT. This adhesive isn’t just excellent at sticking things together - it’s also built to withstand the intense energy flow of a tier 2, 3, or even tier 4 QFT! §o%n%nWho knows what kinds of materials you’ll need after this?! # Quest: A Beginner's Guide to Particle Physics betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.name=A Beginner's Guide to Particle Physics -betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=If you've built the Source Chamber already, you may have noticed that particles aren't produced as items, like GT++ ones are.%n%nInstead they're transmitted through Beamline Pipes from multi to multi, similar to real life.%n%nEach stream of particles transmitted, or "beam", has four properties:%n- §%n§%n§6Particle§r: the type of particle carried by the beam%n- §4Energy§r: the amount of energy the particles have%n§r- §9Focus§r: out of 100, how focused the beam is%n§r- §dAmount§r: a measure of the number of particles in the beam%n%nNote that you can see info about a multi's input and output beams by using a Tricorder on the controller.%n%nFor the recipes you'll be interested in, i.e. the ones that actually produce items, there'll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).%nTake a look some TC recipes for an example of this.%n%n%nHave a photon. To hang on your wall. +betterquesting.quest.NGG2rHQ4T4SInwXT8XTGSg.desc=If you've built the Source Chamber already, you may have noticed that particles aren't produced as items, like GT++ ones are.%n%nInstead they're transmitted through Beamline Pipes from multi to multi, similar to real life.%n%nEach stream of particles transmitted, or "beam", has four properties:%n- §6Particle§r: the type of particle carried by the beam%n- §4Energy§r: the amount of energy the particles have%n- §9Focus§r: out of 100, how focused the beam is%n- §dAmount§r: a measure of the number of particles in the beam%n%nNote that you can see info about a multi's input and output beams by using a Tricorder on the controller.%n%nFor the recipes you'll be interested in, i.e. the ones that actually produce items, there'll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest).%nTake a look some TC recipes for an example of this.%n%nHave a photon. To hang on your wall. # Quest: Producing Solar Panels in BULK!! betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.name=Producing Solar Panels in BULK!! -betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]The Solar Factory![/quest]%n%nThe structure has §c3§r tiers, each of which allow greater production than the previous tier. %n%nRecipes in NEI display the minimum wafer tier required. %nWafer Tiers: %n%n§6Monocrystalline%nPhosphorous%nNaquadah%nEuropium%nAmericium%nPhotonically Prepared%nPhotonically Enhanced§r%n%nMachine parallels are based on Precise Casing Tier:%n%n§6MK-I: §f§c8x§r%n§6MK-II: §f§c16x§r%n§6MK-III: §f§c32x§r%n§6MK-IV: §f§c64x§r%n%n§lTier §b2:§r%n%n§aSupports Multi-Amp energy hatches§r%n§c25%%§f§r more outputs for every Wafer tier §oabove§r the minimum required.%n§r§r§rThe bonus to outputs occurs after parallels, but §9cannot be greater§f§r than §c100%%§r%nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.%n%n§lTier §b3:§r%n%n§aSupports Laser Energy hatches§r%nBonus per increased wafer tier is increased to §c50%%§f%n§rZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. %n%n%n%n +betterquesting.quest.NVgXYF-TQvqYnLn1NLM6pw.desc=[quest]The Solar Factory![/quest]%n%nThe structure has tiers, each of which allow greater production than the previous tier. %n%nRecipes in NEI display the minimum wafer tier required. %nWafer Tiers: %n%n§6Monocrystalline%nPhosphorous%nNaquadah%nEuropium%nAmericium%nPhotonically Prepared%nPhotonically Enhanced§r%n%nMachine parallels are based on Precise Casing Tier:%n%n§6MK-I: §c8x§r%n§6MK-II: §c16x§r%n§6MK-III: §c32x§r%n§6MK-IV: §c64x§r%n%n§lTier §b2:§r%n%n§aSupports Multi-Amp energy hatches§r%n§c25%%§r more outputs for every Wafer tier §oabove§r the minimum required.%nThe bonus to outputs occurs after parallels, but §9cannot be greater§r than §c100%%§r%nLV-LuV Solar Panels can be made without the previous panel, but at a higher cost.%n%n§lTier §b3:§r%n%n§aSupports Laser Energy hatches§r%nBonus per increased wafer tier is increased to §c50%%§r%nZPM-UV Solar Panels can be made without the previous panel, but at a higher cost. # Quest: Synchrotron (No Relation to the Catalyst) betterquesting.quest.QfQHCy0PRn-rABmKuvwQfw.name=Synchrotron (No Relation to the Catalyst) @@ -6633,7 +6641,7 @@ betterquesting.quest.Z_jn8qzFQr6FWHzmt2i3Aw.desc=Multiblock machines enforce inp # Quest: Decay Warehouse betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.name=Decay Warehouse -betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. %n%nThe decay speed of the isotope is §c§adependent§r on its half-life.%n%nIsotopes will decay §9regardless§f§r of whether the warehouse is on or powered. %n%nThe Warehouse's capacity equals the chest's capacity divided by §c400§f§r.%n%nCapacity of the multiblock for each chest:%n%n§6Super Chest I:§f §c10,000%n§6Super Chest II:§f §c20,000%n§6Super Chest III:§f §c40,000%n§6Super Chest IV:§f §c80,000%n§6Super Chest V:§f §c160,000%n§6Quantum Chest I:§f §c320,000%n§6Quantum Chest II:§f §c640,000%n§6Quantum Chest III:§f §c1,280,000%n§6Quantum Chest IV:§f §c2,560,000%n§6Quantum Chest V:§f §c5,368,000§r%n%n[note]Right click the controller with a §aScrewdriver§f§r to dump stored isotopes into an output bus.%n%nRight click the controller with a §aPlunger§f§r to empty it. [/note]%n%n[warn]The Warehouse's contents are §nvoided§r when the controller is broken[/warn] +betterquesting.quest.bLz_cD33RE24mtOb2aLxXg.desc=The Decay Warehouse stores a single type of radioactive isotope and allows it to decay over time. %n%nThe decay speed of the isotope is §adependent§r on its half-life.%n%nIsotopes will decay §9regardless§r of whether the warehouse is on or powered. %n%nThe Warehouse's capacity equals the chest's capacity divided by §c400§r.%n%nCapacity of the multiblock for each chest:%n%n§6Super Chest I:§r §c10,000%n§6Super Chest II:§r §c20,000%n§6Super Chest III:§r §c40,000%n§6Super Chest IV:§r §c80,000%n§6Super Chest V:§r §c160,000%n§6Quantum Chest I:§r §c320,000%n§6Quantum Chest II:§r §c640,000%n§6Quantum Chest III:§r §c1,280,000%n§6Quantum Chest IV:§r §c2,560,000%n§6Quantum Chest V:§r §c5,368,000§r%n%n[note]Right click the controller with a §aScrewdriver§r to dump stored isotopes into an output bus.%n%nRight click the controller with a §aPlunger§r to empty it. [/note]%n%n[warn]The Warehouse's contents are §nvoided§r when the controller is broken[/warn] # Quest: Don't Lose That Multiblock Miner! betterquesting.quest.b_Ll4zvSRfCMgmqiBa4Xkw.name=Don't Lose That Multiblock Miner! @@ -6653,14 +6661,14 @@ betterquesting.quest.isBmh7T0Sr63O2m5N4pCIQ.desc=Now that you've reached ZPM, yo # Quest: Digging Deep for Water betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.name=§6§lSu için Derinlere İnmek -betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).%n%nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.%n%n§3§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r%n%n[note]P.S. The optional quest item count includes the cost for the controller. [/note] +betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=Is the Water Tank not cutting it anymore? Have you set up in a dry biome and are in desperate need of more water? Fear not, for the Steam Water Pump can solve your issues! This Multiblock is able to produce large amounts of Water if fed with Steam (1500L/s).%n%nLike other Steam Multiblocks, it can be upgraded by using Steel Frame Boxes instead of Bronze ones, which doubles the Water output at no additional Steam cost.%n%n§4It is, however, still dependent on how humid the Biome you are in is, so keep that in mind.§r%n%n[note]P.S. The optional quest item count includes the cost for the controller. [/note] # Quest: UMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.name=§6§lUMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.desc=The next tier of Borosilicate glass is Transcendent (12). # Quest: Component Assembly Line -betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§l§6§lComponent Assembly Line +betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§lComponent Assembly Line betterquesting.quest.n7yjRSr0R7O2agebw73FGA.desc=Check the NEI pages to see all the nice recipes this machine can handle for you. Great to craft GT components in bulk. # Quest: UEV Glass @@ -6669,10 +6677,10 @@ betterquesting.quest.pbLvv9tvQaKGp2Y2usPMSw.desc=The next tier of Borosilicate g # Quest: A Not So Useful Scanner... betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.name=§6§lA Not So Useful Scanner... -betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...but a very useful meter.%n%nGT EU Meter will give you basic information about electricity in your cables and machines.%n%n%n[note]A more advanced version is available in MV and will allow you to gather much more data, so come back to this tab later to find it.[/note] +betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.desc=...but a very useful meter.%n%nGT EU Meter will give you basic information about electricity in your cables and machines.%n%n[note]A more advanced version is available in MV and will allow you to gather much more data, so come back to this tab later to find it.[/note] -# Quest: §A§ADrone are not Drones! -betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§6§6§l§r§6§l§5§l§o§l§r§6§A§l§A§6§lDrone are not Drones! +# Quest: Drone are not Drones! +betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.name=§6§lDrone are not Drones! betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.desc=...but they can be as industrious as bees. These new electric friends are great companions for Multiblock machines: maintenance, control, management—they can do it all.%n%n§lThe Drone Centre is a newly designed machine. It doesn't need power; just put a drone into it and it will start running.%nOnce running, the drone will automatically scan for a '§lDrone Downlink Module§r' (replacing maintenance hatches on Multiblock machines) within a certain range and attempt to establish a connection with the host. If successful, you can remotely control this Multiblock machine from the Drone Centre GUI! Additionally, you can rename the machine for easier identification.%n%n[note]You can rename it either by right-clicking the Drone Downlink Module or in the Drone Centre GUI.[/note]%n%nPlacing more advanced drones will increase the range of the Drone Centre, with no limit on the amount of drones.%n%n[warn]Notice that drones may crash during operation—the probability decreases from Tier 1 to Tier 3, and Tier 3 Anti-Gravity Drones never crash.%nBesides, If the machine host is too far from the Drone Centre, the GUI remote control function will be disabled, but the turn-on/off-all-button and maintenance functions will still work.[/warn]%n§6§l%nMaybe one day, our drone can control machines on other planets...drive engine online! # Quest: UIV Glass @@ -6693,11 +6701,11 @@ betterquesting.quest.tQecVBhjRRyfR3sqeNBrtA.desc=If you ever thought that the st # Quest: Tier 4 Manipulating betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.name=Tier 4 Manipulating -betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §b§3Infinity Infused Manipulator§f §rcasings with §b§3SpaceTime Continuum Ripper§f §rcasings. This final upgrade unlocks all skips, including the §6§6bio cell§f §rskip, the §6§6kevlar skip§f §rand the §6§6radox + xenoxene skip§f§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §b§3Black Body Naquadria Supersolid§f§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. +betterquesting.quest.tXVcSBqQQnS4tF8VoMqr6Q.desc=§lFinally, you have done it§r! You can now upgrade your QFT to the ultimate tier by replacing your §3Infinity Infused Manipulator§r casings with §3SpaceTime Continuum Ripper§r casings. This final upgrade unlocks all skips, including the §6bio cell skip, the kevlar skip and the radox + xenoxene skip§r.%n%nEven with all previous upgrades, the final leap remained out of reach. Chemical skips for foundational components used in the earlier stages of the QFT, such as bioware circuits, were still impossible - §ountil now§r. Reaching the theoretical limit of the QFT demands a material far beyond anything seen before, hidden deep within the second half of the Naquadah line.%n%nThe material you require will be your magnum opus - the §3Black Body Naquadria Supersolid§r. This extraordinary substance acts as a perfect black body - absorbing all radiation without reflection - and behaves as a supersolid, flowing like a fluid with zero viscosity. Combining these properties in a single material ensures stable, effortless quantum energy flow at any voltage level, even at the MAX tier!%n%nWith this breakthrough, your QFT is fully unlocked, capable of creating components up to the UHV tier. # Quest: Tier 3 Manipulating betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.name=Tier 3 Manipulating -betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §b§3Cosmic Fabric Manipulator§f §rcasings with §b§3§b§3Infinity Infused Manipulator§§§f §rcasings. This tier unlocks two powerful new skips: the §6§6final naqline skip§f §rand the §6§6stem cell skip§f§r.%n%nThis new casing requires even more advanced materials still, including the §b§3Superconductor Rare-Earth Composite§f§r, which can only be crafted in a tier 2 QFT. Unlike §b§3Hyper-Stable Self-Healing Adhesive§f§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! +betterquesting.quest.vK1Ed8HPTTms4QxfaA_P8Q.desc=With access to even more advanced materials, you can upgrade your QFT to tier 3 by replacing the §3Cosmic Fabric Manipulator§r casings with §3Infinity Infused Manipulator§r casings. This tier unlocks two powerful new skips: the §6final naqline skip§r and the §6stem cell skip§r.%n%nThis new casing requires even more advanced materials still, including the §3Superconductor Rare-Earth Composite§r, which can only be crafted in a tier 2 QFT. Unlike §3Hyper-Stable Self-Healing Adhesive§r, which focused on structural integrity, this composite is designed purely for energy transmission. With automatic self-repair now fully handled, we can shift our focus to increasing the energy flow between components and into the multi itself.%n%nStandard superconductors break down under quantum stress - but this composite eliminates all resistance across the outer shell. Its precisely layered rare-earth elements create such gradual transitions that quantum flow moves effortlessly, with no losses or destabilizing effects.%n%n§oWhat will you discover next?! # Quest: More Algae Uses betterquesting.quest.wgxwGsMBScCIIWzrgyfb8w.name=More Algae Uses @@ -6710,7 +6718,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAEQ.desc=This tab showcases new high # Quest: A steam-powered whirl! betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.name=A steam-powered whirl! -betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.%n%nIf you think separation is taking forever, the Steam Separator will speed things up!%n%n§3§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future. +betterquesting.quest.0rUmaWIPQPaL93q-_pgKXw.desc=How does one centrifuge rare materials in the Steam Age? The answer is by building and using the Steam Separator, of course! By using steam to create a spinning force, this Multiblock can separate different materials quickly and easily.%n%nIf you think separation is taking forever, the Steam Separator will speed things up!%n%n§3This Multiblock can process recipes up to LV Tier, and does accept an Output Hatch for recipes. But if you are looking to use recipes which require Fluid Inputs, you might have to build an LV Centrifuge in the future. # Quest: Big Beautiful Brewery betterquesting.quest.3SzKMSj0StOAOzVmInDjZQ.name=Big Beautiful Brewery @@ -6870,7 +6878,7 @@ betterquesting.quest.RFgYQ7LAQD-p1gHMaeg5Sg.desc=Upon reaching the land of IV ma # Quest: See You Lather betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.name=See You Lather -betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Just in time for the huge number of crystal rods you'll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!%n%nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.§l%n§§§r§6§9(Parallel = Item Pipe Casing Tier * 8)§r%n%nAdditionally, it has a 300%% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80%% of the EU/t normally required +betterquesting.quest.VJN1qfd5SjCkm7CXVd9Pag.desc=Just in time for the huge number of crystal rods you'll need to get your Applied Energistics system up and running, the Industrial Precision Lathe!%n%nThe number of recipes that can be processed in parallel by the IPL depends on the item pipe casing.%n§9(Parallel = Item Pipe Casing Tier * 8)§r%n%nAdditionally, it has a 300%% speed boost on all recipes compared to the singleblock of that voltage and only consumes 80%% of the EU/t normally required # Quest: Steam Blender? betterquesting.quest.WEwrzX4ZRkSxJ3M6cBesfA.name=Steam Blender? @@ -6914,7 +6922,7 @@ betterquesting.quest.gMRufFtRRRa30LE21boFNQ.desc=If you've ever needed to wait o # Quest: High Voltage Multiblocks betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.name=High Voltage Multiblocks -betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§l§r, which will allow you to get all byproducts from distillation instead of targeting just one. +betterquesting.quest.pKSx6HEUS0WkL6qkwo742g.desc=Time to scale up production! In HV, a handful of new powerful multiblocks are available to you. In particular, take a look at the §lLarge Chemical Reactor§r, which always perfectly overclocks, as well as the §lDistillation Tower§r, which will allow you to get all byproducts from distillation instead of targeting just one. # Quest: Under Pressure betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.name=Under Pressure @@ -6922,7 +6930,7 @@ betterquesting.quest.qDZZLi21TrmdWXwo_KimIw.desc=Bigger, better, faster. The Lar # Quest: STEAM-POWERED BREAKTHROUGH betterquesting.quest.quLxATDCQFWsrZRuh_gspA.name=STEAM-POWERED BREAKTHROUGH -betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.%n%nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.%n%n§TThey do however have some quirks that need to be taken care of:%n%n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest%n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)%n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block%n%n§W[note]With this quest, you have started your journey with Mass Processing. However, don't get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note] +betterquesting.quest.quLxATDCQFWsrZRuh_gspA.desc=You should have quite the collection of single block Steam machines by now. While these may have gotten you through processing small amounts of materials, there will be a time when you will have to process a multitude of items. This is where Multiblocks come in.%n%nWhile these Multiblocks have a material cost that is way higher than their single block counterparts, they have certain bonuses: they use less Steam, and they can process recipes in parallel, which means that a single recipe cycle can craft multiple items at once, if the Steam provided is enough to sustain it.%n%nThey do however have some quirks that need to be taken care of:%n%n-These Multiblocks require §4§lvery specific§r I/O blocks, use only those that are part of the quest%n-They process up to 8 items, where the Basic Tier is made of Bronze and High Pressure Tier is made of Steel (checkout the Multiblock Preview in NEI which will show you different levels of tiers)%n-The Tier and amount of parallel processing can be seen via WAILA if you are looking at the Controller Block%n%n[note]With this quest, you have started your journey with Mass Processing. However, don't get too excited quite yet. While there are some Multiblocks accessible in the Steam Age, most of them only unlock in EV or later, including better versions of these Multiblocks.[/note] # Quest: Steam stomping! betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.name=Steam stomping! @@ -6930,7 +6938,7 @@ betterquesting.quest.s6AEHSKiQe2XveT_oDZbZg.desc=While the Forge Hammer is quite # Quest: Engraving With Style betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.name=Engraving With Style -betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.%n%nBy using more powerful §lLaser Source Hatches§l §rin the structure, you can gain more parallels and run higher tier recipes.%n%n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note] +betterquesting.quest.uP_FwHb_QTyAPaoZ80u74A.desc=Sick of having to swap out lenses or make tens of laser engravers for your cleanroom? The Hyper-Intensity Laser Engraver is here for you. This multiblock can handle all of your engraving needs.%n%nBy using more powerful §lLaser Source Hatches§r in the structure, you can gain more parallels and run higher tier recipes.%n%n[note]Laser source hatches are usually used for power transmission, but not here! No matter what laser hatch you use, it will NOT change the power input of HILE - it is determined by the standard energy hatch as usual.[/note] # Quest: Extreme Voltage Multiblocks betterquesting.quest.w5O5rPL_Q_GDp8lxWMd0DQ.name=Extreme Voltage Multiblocks @@ -7063,7 +7071,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFew.desc=Using Steam as your single powe # Quest: What Was That? I Can't Hear You Over the Engine! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.name=What Was That? I Can't Hear You Over the Engine! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it's almost a 1:1 ratio between the two materials, so this is a good generator when you've accumulated several stacks of Tungstensteel.%n%nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §e§b§a2.5M EU per bucket§a§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.%n%n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well. §f§rIt needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn't working all the time or if you upgrade to a Cryogenic Freezer, +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFyQ.desc=The Extreme Combustion Engine is an upgrade to the Large Combustion Engine, the IV version that needs Tungstensteel instead of Titanium. The structure is essentially the same, and it's almost a 1:1 ratio between the two materials, so this is a good generator when you've accumulated several stacks of Tungstensteel.%n%nThe caveat is that it only accepts High Octane Gasoline. This is the last and most powerful type of combustion fluid made from Oil, and it has the longest processing line of them all. As a reward, it has an excellent §a2.5M EU per bucket§r, and you can burn it here alongside some Liquid Oxygen for almost §a4 IV amps per tick.%n%n§cThe Liquid Oxygen is very important, because it greatly boosts the speed of the multi and the fuel efficiency as well.§r It needs 40 L/s, so you will need more than one Vacuum Freezer to supply it continuously: for an ECE that is always running, you will need a double Vacuum Freezer, 1 EV and 1 HV. You can run fewer freezers if you overclock them, if the ECE isn't working all the time or if you upgrade to a Cryogenic Freezer, # Quest: Power of the Sun at EV Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAGiA.name=§b§lPower of the Sun at EV Level @@ -7187,7 +7195,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4g.desc=This is the HV version, with th # Quest: Even Better Diesel betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.name=Even Better Diesel -betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§a§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.%n%nUnfortunately, the next fuel, unlocked in EV, doesn't come from Diesel. It's a completely different processing line, should you wish to tackle it later. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAK4w.desc=In HV, you unlock yet another generator, but also Cetane-Boosted Diesel. After a bunch of reactions, you can get a superpowered combustion fuel that is worth §a1M EU per bucket§r and run it for quite a while on these improved generators. You will also unlock the Distillation Tower here, so you might get even more fuel that you can burn in these generators.%n%nUnfortunately, the next fuel, unlocked in EV, doesn't come from Diesel. It's a completely different processing line, should you wish to tackle it later. # Quest: Putting the 'Semi' Back Into Generators LV betterquesting.quest.AAAAAAAAAAAAAAAAAAAK5A.name=Putting the 'Semi' Back Into Generators LV @@ -7427,7 +7435,7 @@ betterquesting.quest.J2ok3rFLS7quyIlHPaN0FQ.desc=At UV you unlock the ability to # Quest: Balance is Everything betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.name=Balance is Everything -betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*§((§3Antimatter§§§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA §rand a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^§ (1.5 - §2§nM§r§)) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§e§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c§%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §c§n§b§n0.10§r +betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it's a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nEach cycle, the base production of antimatter per hatch is:%n(1/16)*(§3Antimatter§r)^(0.5 + §6§nC§r).%nThen each hatch will pull a random number from a normal distribution of 0.2 + §b§nA§r and a variance of 1, multiplying the base production with it, meaning the total antimatter change may be negative.%n%nThis causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^(1.5 - §2§nM§r) EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have its §2exponent§r reduced:%nMolten Purified Tengam Exponent = §2§n0.1§r%nTachyon-Rich Fluid Exponent = §2§n0.2§r%nMolten MagMatter = §2§n0.3§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^(1.5 - §5§nG§r) EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n0.05§r%nSpatially Enlarged Fluid Exponent = §5§n0.10§r%nMolten Eternity Exponent = §5§n0.15§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,05§r%nMolten MHDSCM Exponent = §6§n0,10§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §baverage§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V average = §c%n§b§n0.05§r%nDepleted Naquadah Fuel Mk VI average = §b§n0.10§r # Quest: Naquadah Based Fuel MkVI betterquesting.quest.KHL_yx4XTKOtsHHZ60ZZpg.name=Naquadah Temelli Yakıt MkVI @@ -7495,7 +7503,7 @@ betterquesting.quest.yDY1ALr9QdG8zTbEszNaMw.desc=High pressure, superheated load ## Quest Line: Storing and Transforming EU -betterquesting.questline.AAAAAAAAAAAAAAAAAAAAIQ.name=EU'nun Depolanması ve Dönüştürülmesi +betterquesting.questline.AAAAAAAAAAAAAAAAAAAAIQ.name=EU Depolama ve Dönüştürme betterquesting.questline.AAAAAAAAAAAAAAAAAAAAIQ.desc=You can find ways to store EU here and ways to transform between voltages. # Quest: IV 16A Hatches @@ -7506,6 +7514,10 @@ betterquesting.quest.-H2HWiVlTn-1IT2aaXhLkg.desc=These ones do 16A. betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.name=Can we get much higher? betterquesting.quest.13PWs3MhTUOgkIQq8EKhaQ.desc=With the EU transfer rates! +# Quest: Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.name=Energized Wireless Dynamo Hatch +betterquesting.quest.49YfyyG5R8KKRRUKePOqfQ.desc=The §5§lEnergized Wireless Dynamo Hatch§r acts just as you may expect; it will inject EU directly from an energy-producing multiblock into your wireless EU network. No need for those pesky laser conduits and LSC middlemen!%n%n[warn]The dynamo transfer rate is the same as the laser source it's crafted with: §l65kA UMV§r. Also has a very large internal storage.[/warn]%n%n[note]Great for §lDyson§r & §lLarge Naquadah Reactor§r.[/note] + # Quest: MV Battery Hulls betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.name=MV Battery Hulls betterquesting.quest.AAAAAAAAAAAAAAAAAAAC9g.desc=Better machines need better batteries. Let's make some MV battery hulls for new batteries.%n%nIt's up to you what kind of battery to make, but realistically you'll probably make Sodium or Lithium. @@ -7716,7 +7728,7 @@ betterquesting.quest.EOlpI83vT36jaFwDH7pS7w.desc=To insert and extract many amps # Quest: Power Goggles betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.name=Power Goggles -betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Wanna see how your LSC is doing but don't want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!%n%nBy §adefault§f§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.%n%nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§f§r air to unlink.%n%nIf you wish to move or modify the display you can do so by opening the power goggles config menu!%n%n[warn]Make sure to check your keybinds! There's also a keybind for toggling the power chart![/warn] +betterquesting.quest.GvlZG9IESmW2qsEMw-hkIw.desc=Wanna see how your LSC is doing but don't want to run to it or your information panel every time? Get yourself a pair of §6§oPower Goggles§r to see your energy storage straight from the HUD!%n%nBy §adefault§r the goggles are §cunlinked§r and will monitor the amount of energy in your wireless network.%n%nTo link the goggles to an LSC, §cRight+Click§r the controller with the goggles in your hand. §cShift+Right Click§r air to unlink.%n%nIf you wish to move or modify the display you can do so by opening the power goggles config menu!%n%n[warn]Make sure to check your keybinds! There's also a keybind for toggling the power chart!%n%nOr, if you don't wanna deal with that, you can use the /powergoggles command[/warn] # Quest: EV 64A Hatches betterquesting.quest.M_HRDMb8Q2GnvpgfgsRnRw.name=EV 64A Hatches @@ -8735,7 +8747,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzw.name=§6§lSalt Water and Chlorobenz betterquesting.quest.AAAAAAAAAAAAAAAAAAAGzw.desc=Mars is rich in Salt Water and Chlorobenzene. If you run low on chlorine you can electrolyze the fluids. # Quest: Nitrogen Tetroxide -betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.name=§b§a§9§lNitrogen Tetroxide +betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.name=§9§lNitrogen Tetroxide betterquesting.quest.AAAAAAAAAAAAAAAAAAAI9Q.desc=Azot Tetroksit yapmak için Kimya Tesisinde Turuncu Metal Katalizörü ile biraz Bakır Tozu ve Nitrik Asit karıştırmak gerekir. Paladyuma ihtiyaç duyar, bu yüzden elinde biraz olduğundan emin ol. # Quest: Hydrazine @@ -9025,7 +9037,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYA.desc=The item stock keeper looks at # Quest: Crafting Chip betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.name=Crafting Chip -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYQ.desc=The crafting chip does exactly what it says. It's not just for default crafting. You can use it with GT machines. Just put in the matrix that it should insert and the output is what it should extract. A great use for them is in combination with fluid canners or super tanks for filling cells.%n%n[note]While these chips are really powerful for your PRT system they become a lag hazard relatively quickly, so be careful.[/note] # Quest: Request Pipe betterquesting.quest.AAAAAAAAAAAAAAAAAAAGYg.name=Request Pipe @@ -9440,7 +9452,7 @@ betterquesting.quest.5PUj-2T3QZOIq4a33qGXlA.desc=Final one (so far) # Quest: Knowing your Throughput! betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.name=Knowing your Throughput! -betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]ME Throughput Monitor[/quest]%n%nThe ME Throughput Monitor will show the speed of items entering your network.%n%nClicking with an item will add it to the monitor.%n%nUse a §aWrench§f§r to lock the monitor%n%nWhen the monitor is locked, use §cShift+Right Click§f§r to change the measured time frame. %n%nModes: %n%n§6Per Tick%nPer Second%nPer Minute%nPer Hour +betterquesting.quest.8RZ1YKxCQACS3_7rdoHMMA.desc=[quest]ME Throughput Monitor[/quest]%n%nThe ME Throughput Monitor will show the speed of items entering your network.%n%nClicking with an item will add it to the monitor.%n%nUse a §aWrench§r to lock the monitor%n%nWhen the monitor is locked, use §cShift+Right Click§r to change the measured time frame. %n%nModes: %n%n§6Per Tick%nPer Second%nPer Minute%nPer Hour # Quest: It's Storage Time! betterquesting.quest.AAAAAAAAAAAAAAAAAAAAsg.name=It's Storage Time! @@ -9556,7 +9568,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEA.desc=The purified versions of Nether # Quest: Wireless Setup betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.name=Wireless Setup -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.%n%nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.%n%nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.%n%nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.%n%nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.%n%n%nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEg.desc=Allows you to configure which users, and what permissions the users have with the ME System. By existing it enforces permissions on the usage of the system.%n%nThe security system does not prevent destructive tampering, removing cables / machines or breaking of drives. If you need to protect your system from physical vandalism you will need another form of physical security. This block provides network level security.%n%nThe player who places the ME security terminal has full control over the network and cannot exclude themselves any rights. By adding a blank biometric card you define a default behavior for every player who has no biometric card registered.%n%nIn addition to security on the software layer, you can link up your wireless terminal with the network and access it wirelessly.%n%nIf you have one on your main network, your subnets may also need one to have access to your main network, but this is not always the case depending on how you set it up.%n%nThe ME Wireless Access Point wireless access via a wireless terminal. Range and power usage is determined based on the number of wireless boosters installed into the ME wireless access point. A network can have any number of ME wireless access points with any number of wireless boosters in each one, allowing you to optimize power usage and range by altering your setup. # Quest: Dense Boys betterquesting.quest.AAAAAAAAAAAAAAAAAAAFEw.name=Dense Boys @@ -9720,7 +9732,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2Q.desc=The Pattern Encoder will allow # Quest: Visualizing How Much Your Stuff betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.name=Visualizing How Much Your Stuff -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you're running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.%n%nRight-click with item: Will display the current level of that item if not locked.%nRight-click with empty hand: Will reset the display if not locked.%nRight-click with AE2 wrench or network tool: Will toggle the lock.%n%n%nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.%n%nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it's not the displayed item!%nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.%nRight-clicking (while locked): Attempts to pull out a stack of the item displayed. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2g.desc=The ME Storage Monitor allows you to visualize how much of an item you have. For example you can tell if you're running low on circuits and should make more, or how a long crafting process is proceeding. There are a couple of ways to use them.%n%nRight-click with item: Will display the current level of that item if not locked.%nRight-click with empty hand: Will reset the display if not locked.%nRight-click with AE2 wrench or network tool: Will toggle the lock.%n%nThe ME Conversion Monitor is the upgraded version of the ME Storage Monitor. It adds the ability to directly withdraw from or store items into the ME Network. It has the normal interactions, plus more.%n%nShift-right-clicking with item: Attempts to insert the item stack into the network. This works even if it's not the displayed item!%nShift-double-right-clicking: Attempts to insert all item stacks of the type displayed into the network.%nRight-clicking (while locked): Attempts to pull out a stack of the item displayed. # Quest: Redstone Based on Storage Level betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ2w.name=Redstone Based on Storage Level @@ -9780,7 +9792,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6g.desc=They're exactly what they sound # Quest: Deck of Cards betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.name=Deck of Cards -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=§rThese cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.%n%n§6Redstone Card:§r%n%n§rThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options:§r%n%n§cAlways active%nActive with redstone signal%nActive without redstone signal%nActivate once per pulse%n%n§r§6Capacity Card: §f%n%n§rThe Capacity Card adds more slots for items that use them. %n%n§rIf you add this to an Export Bus, an icon is added to select item priority.%n%n§6Crafting Card: §f%n%n§rThe Crafting Card allows you to automatically request autocrafting of items.%n%n§9In an ME Interface:§f%n%n§rIf you put in items to be stocked, if there aren't enough, it'll craft them until it reaches the selected amount. %n%n§rThese crafts are being stocked for recipes that the ME Interface has.§r%n%n[note]If you want them to be seen by the network, you'll need to put a storage bus on the ME Interface.[/note]%n%n§9In an ME Level Emitter:%n%n§e§aFirst Mode:§f§r §UIt'll emit a redstone signal while the specific item is being crafted.§r%n%n§e§aSecond Mode:§r§r§r§r It will emit a redstone signal once a crafting job for the item has been requested,§r [warn]but it won't send the items to be crafted.[/warn] %n%n§rThis is useful if you're using a dummy pattern, and are using the level emitter to tell something else to happen. %n%n§rYou still need to get the item(s) requested back into the system so it doesn't tie up a crafting CPU though.%n%n§9In an ME Export Bus:§f%n%n§rIt'll attempt to send whatever item(s) are selected in the export bus' GUI.%n%n§e§aFirst Mode:§f§r It'll§r send available items first, then create crafting jobs for the rest. %n%n§e§aSecond Mode:§f§r It will only send crafted items.%n%n§6Acceleration Card:§f%n%n§rThe Acceleration Card makes the device/fixture work faster. %n%n§r[note]You'll probably want a lot of these.[/note]%n%n§6Inverter Card:§f%n%n§rThe Inverter Card allows you to invert the item filter of certain fixtures.%n%n§6Fuzzy Card:§f%n%n§rThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. %n%n§rIf you just want it to be fuzzy for NBT, set to §9Match Any.§f§f %n%n§rIf it is set to §c99%%§f§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ6w.desc=These cards add additional functionality to certain devices or fixtures. They specify what devices they work on in the tooltip.%n%n§6Redstone Card: §r%n%nThe Redstone Card adds redstone interactivity to the devices it can be used on, with the following options: %n%n§cAlways active%nActive with redstone signal%nActive without redstone signal%nActivate once per pulse§r%n%n§6Capacity Card: §r%n%nThe Capacity Card adds more slots for items that use them. %n%nIf you add this to an Export Bus, an icon is added to select item priority.%n%n§6Crafting Card: §r%n%nThe Crafting Card allows you to automatically request autocrafting of items.%n%n§9In an ME Interface: §r%n%nIf you put in items to be stocked, if there aren't enough, it'll craft them until it reaches the selected amount. %n%nThese crafts are being stocked for recipes that the ME Interface has.%n%n[note]If you want them to be seen by the network, you'll need to put a storage bus on the ME Interface.[/note]%n%n§9In an ME Level Emitter: §r%n%n§aFirst Mode: §rIt'll emit a redstone signal while the specific item is being crafted.%n%n§aSecond Mode: §rIt will emit a redstone signal once a crafting job for the item has been requested, [warn]but it won't send the items to be crafted.[/warn] %n%nThis is useful if you're using a dummy pattern, and are using the level emitter to tell something else to happen. %n%nYou still need to get the item(s) requested back into the system so it doesn't tie up a crafting CPU though.%n%n§9In an ME Export Bus: §r%n%nIt'll attempt to send whatever item(s) are selected in the export bus' GUI.%n%n§aFirst Mode: §rIt'll send available items first, then create crafting jobs for the rest. %n%n§aSecond Mode: §rIt will only send crafted items.%n%n§6Acceleration Card: §r%n%nThe Acceleration Card makes the device/fixture work faster. %n%n[note]You'll probably want a lot of these.[/note]%n%n§6Inverter Card: §r%n%nThe Inverter Card allows you to invert the item filter of certain fixtures.%n%n§6Fuzzy Card: §r%n%nThe Fuzzy Card allows you to apply fuzzy logic to filtering to allow items with different NBT or damage data to be counted as the same. This is different from metadata. %n%nIf you just want it to be fuzzy for NBT, set to §9Match Any.§r %n%nIf it is set to §c99%%§r, it will work on anything that is damaged. You can use the Inverter Card to reverse this. # Quest: Fluids of the Trade betterquesting.quest.AAAAAAAAAAAAAAAAAAAJ7A.name=Fluids of the Trade @@ -10028,7 +10040,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMsg.desc=Fluid crafting directly integra # Quest: Starting Your AE2 Journey betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.name=§5§lStarting Your AE2 Journey -betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§2§2§1§b§r§21. The Wiki:§r§r§o§o §o§o§r[url]§o§o§rhttps://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n§r- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n%n§b§r§22. The Discord: §o§r[url]https://discord.gg/gtnh[/url]%n%n§r- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n%n§b§r§23. Video Tutorials: §r[url]§o§rhttps://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n§r- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. +betterquesting.quest.BKJ_IdnHR6ideLC6NnyyPg.desc=§nApplied Energistics 2 is an integral part of GTNH gameplay. %n§r%nAE2 is the primary networking and logistics management mod in GTNH for Items, Fluids, and Crafting. You will use it starting from EV and onward for most automations you perform. Given the sheer density of this modpack there are a variety of unique tools and features added specifically to aid in your adventure. Most of these tools are covered in this quest tab.%n%nThere is a lot to learn, but don't feel overburdened! Your abilities will continue to grow the more time you spend with it. There are a wide variety of helpful resources to take advantage of in addition to this book when it comes to learning:%n%n§21. The Wiki: §r[url]https://wiki.gtnewhorizons.com/wiki/Applied_Energistics_2[/url]%n%n- The Wiki has a lot of great starter information on what various systems do. They also have a lot of machine specific automation tutorials so be sure to check the Wiki if you're struggling or want a point of reference.%n%n§22. The Discord: §r[url]https://discord.gg/gtnh[/url]%n%n- The Discord is full of experienced AE2ers', check out #ae2-help to find plenty of people who will take time to help you figure something out.%n%n§23. Video Tutorials: §r[url]https://www.youtube.com/watch?v=LUYVmIAEC-I[/url]%n%n- There are a lot of great GTNH content creators who make high quality video tutorials for this. Here is a link to AE2 Fundamentals by IX. There's an advanced version as well. # Quest: Advanced Wireless Setup Kit betterquesting.quest.CbUsVtoETCy-CB3AlgHRjg.name=Advanced Wireless Setup Kit @@ -10068,7 +10080,7 @@ betterquesting.quest.O0tN--UDTlCbt5ufLodVqA.desc=Do you really need this? # Quest: Another Digital Singularity betterquesting.quest.QF-_KNlHSnObOPmrJptkwQ.name=Another Digital Singularity -betterquesting.quest.QF-_KNlHSnObOPmrJptkwQ.desc=You've probably drained quite a few of them at this point.%n%n[note]Have you heard about YOTTanks?[/note] +betterquesting.quest.QF-_KNlHSnObOPmrJptkwQ.desc=Muhtemelen şu ana kadar birçoğunu bitirmişsindir.%n%n[note]YOTTanks'ı duydun mu?[/note] # Quest: 4096k Essentia Component betterquesting.quest.QHyLarPvSnCb30EbaBQdaw.name=4096k Essentia Component @@ -10076,7 +10088,7 @@ betterquesting.quest.QHyLarPvSnCb30EbaBQdaw.desc=Same as 1k. # Quest: Yet Another Singularity?!?! betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.name=Yet Another Singularity?!?! -betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?%n%nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).%n%n§c§rThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can't read numbers, is a lot.%n%nEnjoy crafting one :) You'll need to kill some Chaos Guardians for it. +betterquesting.quest.SDGKHP7fQx-c3gUBv4DwuQ.desc=Ever wanted to order 10 million billion billion chests and noticed that your crafting storage was just not big enough?%n%nWell, here is your solution, provided to you by the good folks over at GTNHCorp (Name Pending).%n%nThe §cSingularity Crafting Storage§r has a storage of 9,223,372,036,854,775,807 Bytes, which, if you can't read numbers, is a lot.%n%nEnjoy crafting one :) You'll need to kill some Chaos Guardians for it. # Quest: Cards for AE2 Nerds! betterquesting.quest.TP2PEGHQRnGKgKYFziEjrg.name=Cards for AE2 Nerds! @@ -10241,7 +10253,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACBA.desc=You'll probably end up with a l # Quest: Arnie's Blender betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.name=Arnie's Blender -betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely§ nothing§r to do with breakfast. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACBQ.desc=They say breakfast is the most important meal of the day. This machine turns raw meat into liquid protein, which is used to create bees from scratch. Which has §oabsolutely nothing§r to do with breakfast. # Quest: And There Shall be Light betterquesting.quest.AAAAAAAAAAAAAAAAAAACBg.name=And There Shall be Light @@ -11275,7 +11287,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRA.desc=Living Matter is a combination # Quest: Silverfish Blood betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.name=Silverfish Blood -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%n%nIt is used to brew Infestation Remedy. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRQ.desc=Using a normal sword, the chance of it dropping Blood per Silverfish is 1 in 56.%nGolden swords increase the chance to 1 in 14.%n%nIt is used to brew Infestation Remedy. # Quest: Infestation Remedy betterquesting.quest.AAAAAAAAAAAAAAAAAAAJRg.name=Infestation Remedy @@ -11351,8 +11363,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAA4A.name=Witchy (Wo)man betterquesting.quest.AAAAAAAAAAAAAAAAAAAA4A.desc=If you've made the spinning wheel and done the research, you can make these.%n%nThe vis discount is very useful both to craft more efficiently and to ease your wand progression. Maybe you should look around for more discounts? # Quest: Searching for Answers -betterquesting.quest.AAAAAAAAAAAAAAAAAAAA4Q.name=Searching for Answers -betterquesting.quest.AAAAAAAAAAAAAAAAAAAA4Q.desc=Last night you had a dream. A dimension, so strange and different, almost... magical? Like the saplings you found. You decided to go there and look for answers.%n%nFirst, place water in a 2x2 grid, with 12 flowers surrounding it. Then toss in a portal crystal to open it up. And no, a diamond is not enough.%n%n§3You should be able to use any vanilla flower. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAA4Q.name=Cevapları Aramak +betterquesting.quest.AAAAAAAAAAAAAAAAAAAA4Q.desc=Dün gece bir rüya gördün. Çok garip ve farklı, neredeyse... büyülü bir boyut. Bulduğun fidanlar gibi. Oraya gidip cevapları aramaya karar verdin.%n%nÖnce, 2x2'lik bir ızgaraya su koy ve etrafını 12 çiçekle çevrele. Sonra bir portal kristali atarak onu açın. Hayır, elmas yeterli değildir.%n%n§3Herhangi bir vanilya çiçeğini kullanabilirsin. # Quest: See the Unseen betterquesting.quest.AAAAAAAAAAAAAAAAAAAA4g.name=See the Unseen @@ -11367,7 +11379,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5Q.name=Infused Stones betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5Q.desc=This whole place here is filled with magic. No matter where you look at, it's just everywhere. You wonder what happens to regular stone if it's exposed to large amounts of magic for such a long time. Maybe it's time to go mining?%n%nThere are 3 veins. There's amber and cinnabar in each. They aren't super useful, but make sure to keep hold of some at least.%n%nEven when you find these infused stones, they won't drop the infused shards you desperately need. Rather, you have to process the raw ores themselves. The easiest way to do that is to throw these raw ores in your Forge Hammer.%n%nLater when you have a Sifter, you can sift purified ores for more shards. An autoclave can also turn shard dust into a shard. Maybe there's a magical way to do the same thing? # Quest: Your First Wand -betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5g.name=Your First Wand +betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5g.name=İlk Değneğin betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5g.desc=You're sure that this place will give you all the answers you're looking for! To continue, you need something to handle the magic energy called "vis". Guess it's time to craft your first wand.%n%nIf you haven't started on defeating the TF bosses yet, you'll need to do so to proceed. All wands require some kind of TF boss drop, with better wands needing later boss's drops. Once you've defeated them once, you can buy a spawn egg (only usable in the TF) or use the trophy+salis mundus to make more of the drop.%n%n§3You should look for wand recipes in NEI. Not all of them are correct in the Thaumonomicon. # Quest: Tome of Knowledge @@ -11479,7 +11491,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAABLg.name=A New Way to "Farm" Resources betterquesting.quest.AAAAAAAAAAAAAAAAAAABLg.desc=While regular plants are mostly used to make food, these magical plants (courtesy of Thaumic Bases) will grow you some good ol' resources!%n%nSpecifically, you have the ability to create Redlon (for Redstone), Metalleat (for Iron). Lucrite (for Gold), and Lazullia (for Lapis Lazuli).%n%nThere's also the fabled "Rainbow Cacti", which should help those who like to build with various colors... # Quest: Lead, Galena, Silver and Cryolite -betterquesting.quest.AAAAAAAAAAAAAAAAAAACYg.name=Lead, Galena, Silver and Cryolite +betterquesting.quest.AAAAAAAAAAAAAAAAAAACYg.name=Kurşun, Galena, Gümüş ve Kriyolit betterquesting.quest.AAAAAAAAAAAAAAAAAAACYg.desc=You can't find Lead in the Overworld or the Nether. So it's time to explore the mysterious Twilight Forest a bit and find a Cryolite vein at Y 5-40.%n%nYou can get Lead, Silver, Cryolite for Aluminium production and Galena, which is more lead, in the vein.%n%nThere is some Silver in small ores in the OW and Nether, but this is a better source. # Quest: Enchanted Earth @@ -11499,11 +11511,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADbw.name=Primal Charm betterquesting.quest.AAAAAAAAAAAAAAAAAAADbw.desc=With your new 50 vis wand you are able to make a Scepter which holds up to 75 vis.%nFirst you need some primal charms which cost 50 vis to craft. # Quest: Magic Feather -betterquesting.quest.AAAAAAAAAAAAAAAAAAAELg.name=Magic Feather +betterquesting.quest.AAAAAAAAAAAAAAAAAAAELg.name=Sihirli Tüy betterquesting.quest.AAAAAAAAAAAAAAAAAAAELg.desc=In order to understand where you are, and where you §owant§r to be, you'll need a map. This is a magical place, so why not a magical map? The main part is a Magic Map Focus.%n%nFirst, go find some Raven feathers. You can get them by killing Ravens. They like to hang out near the obsidian pillars.%n%nThen you need some Torchberries (found underground) and some Glowstone dust. # Quest: Magic Map -betterquesting.quest.AAAAAAAAAAAAAAAAAAAELw.name=Magic Map +betterquesting.quest.AAAAAAAAAAAAAAAAAAAELw.name=Sihirli Harita betterquesting.quest.AAAAAAAAAAAAAAAAAAAELw.desc=For the magic map you need the magic map focus and a paper stack, made from a stack of paper.%n%nIt will fill in the area near you, and reveal boss locations. You need to kill these to get access to the rest of the Twilight Forest. Start with the Naga.%n%nYou can see what to do next in the TF achievement tab. There's also quests for the boss kills on the kill all the things tab. You can only get one map every 24 hours, so be careful with it.%n%n§4Only use the map in the Twilight Forest, using the map in any other dimension will lag the server! # Quest: Scribing Tool @@ -11547,7 +11559,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBg.name=Primal Shrooms betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBg.desc=Primal shrooms allow you to refill wands easier before you can move nodes to your base.%n%nGo and find some Vishrooms in a magical forest biome. Try using a Nature's Compass. Or buy some using coins if no biome is close to your location.%n%n1 pumpkin and 4 tiny piles of stone dust are the perfect combo to make these.%n%nWhenever they're fully grown, you can break them to get some vis orbs to drop, just like enemies do. You do need to be holding the wand to collect it though. For these to grow, they will need a certain light level. # Quest: Stuck in the Twilight Forest? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFWA.name=Stuck in the Twilight Forest? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFWA.name=Twilight Forest'te sıkışıp kaldın mı? betterquesting.quest.AAAAAAAAAAAAAAAAAAAFWA.desc=If you're in the Twilight Forest and your portal gets broken, you're kinda stuck. Every 24h you're able to exchange some materials to get a new portal crystal to escape.%n%n§3Also consider making an extra yourself and sticking it in a chest on the TF side, just in case. # Quest: Where'd I Put That Amber? @@ -11556,11 +11568,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFWQ.desc=Every Thaumcraft Infused Stone # Quest: Just Tell Me What to Scan Already! betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.name=Just Tell Me What to Scan Already! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Don't want to guess at what has what aspect? Just want to get to work? Then scan this stuff. The first set should be scanned in order. If any of them don't work, try scanning something else first (especially the third set).%n%nWatering Can%nTorch%nCoal%nGrass Block%nTrapdoor%nChest%nGlass Block%nBleached Bone Block%nChicken%nSoul Sand%nPaper%nRotten Flesh%nWheat%nFlint%nObsidian%n%nAsh Cloud%nAny Dye%nWool%nSpider Eye%nSnowball%nMilk Bucket%nVanilla Hoe%nVanilla Pickaxe%nArrow%nVanilla Armor%nQuicksilver%nFence Gate%nIron Nugget%nGold%nZombie Brain%nEnder Pearl%nSlimeball%nTainted Anything. Try overfilling your cauldron to create flux goo to make the slimes (not in your base)%nEthereal Essence (any Aspect) from wisps OR Terra Wart%n%nObzinite Ingot%nPlatinum Metallic Powder%nFine Copper Wire%nMagnetite Dust%nThorium Dust%nA Pig%nNetherrack%nGold Armor%nBed%nLead (not the metal)%nGhast Tear%nClock%nCrystal Matrix Ingot%n%nThe last 5 aspects might only be obtainable by combining aspects or by creating a node that has them. You can combine:%n%nCognito + Ordo%nCognito + Vitium%nVacuos + Motus%nLux + Primordium%nHumanus + Iter%n%n%n%nNote that the above list is for aspects, you may need to scan things like the Nether Portal to unlock certain researches. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAFtQ.desc=Don't want to guess at what has what aspect? Just want to get to work? Then scan this stuff. The first set should be scanned in order. If any of them don't work, try scanning something else first (especially the third set).%n%nWatering Can%nTorch%nCoal%nGrass Block%nTrapdoor%nChest%nGlass Block%nBleached Bone Block%nChicken%nSoul Sand%nPaper%nRotten Flesh%nWheat%nFlint%nObsidian%n%nAsh Cloud%nAny Dye%nWool%nSpider Eye%nSnowball%nMilk Bucket%nVanilla Hoe%nVanilla Pickaxe%nArrow%nVanilla Armor%nQuicksilver%nFence Gate%nIron Nugget%nGold%nZombie Brain%nEnder Pearl%nSlimeball%nTainted Anything. Try overfilling your cauldron to create flux goo to make the slimes (not in your base)%nEthereal Essence (any Aspect) from wisps OR Terra Wart%n%nObzinite Ingot%nPlatinum Metallic Powder%nFine Copper Wire%nMagnetite Dust%nThorium Dust%nA Pig%nNetherrack%nGold Armor%nBed%nLead (not the metal)%nGhast Tear%nClock%nCrystal Matrix Ingot%n%nThe last 5 aspects might only be obtainable by combining aspects or by creating a node that has them. You can combine:%n%nCognito + Ordo%nCognito + Vitium%nVacuos + Motus%nLux + Primordium%nHumanus + Iter%n%nNote that the above list is for aspects, you may need to scan things like the Nether Portal to unlock certain researches. # Quest: Warp Warnings betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.name=Warp Warnings -betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character's mind and soul, inflicting progressively more dire effects upon them.%n%nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?%n%nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don't want to spawn a Wither in your base.%n%n[note]If you're still early on in your thaumcraft journey, Warp shouldn't be something that scares you away from progressing further. You'll only stumble upon dangerous warp effects once you've done a lot of research. If you still wanna play it safe, make sure to avoid research that's labeled with "§d§5Forbidden Knowledge§r" [/note]%n%n5 warp: Message%n10 warp: Fake Explosion%n15 warp: Coin, Pumpkin%n20 warp: Lay Eggs, Spawn Phantoms%n25 warp: Fake Creeper, Fake Rain%n30 warp: GregTech Fake Sounds, Spawn Bats%n35 warp: Blood, Fake Enderman%n40 warp: Spawn Friendly Creeper%n45 warp: Jump Boost, Nausea%n50 warp: Insomnia, Vis Drain, Strange Noise%n55 warp: Thunderstorm%n60 warp: Spawn Fire Bats%n65 warp: Blindness, Poison%n70 warp: Livestock Rain%n75 warp: Spawn Doppelganger%n80 warp: Spawn Endermen, Wither Potion%n85 warp: Wind%n90 warp: Ender Pearl%n95 warp: Blaze Fireball%n100 warp: Litmus Paper, Junk, Call from the Deep%n110 warp: Obsidian%n120 warp: Lightning%n125 warp: Inventory Swap%n130 warp: Random Teleport%n140 warp: Acceleration%n150 warp: Fake Wither, Inventory Scramble%n160 warp: Countdown Bomb%n170 warp: Mushrooms%n175 warp: Snow%n180 warp: Decay%n190 warp: Swamp%n200 warp: Spawn Wither +betterquesting.quest.AAAAAAAAAAAAAAAAAAAG8g.desc=Thaumcraft offers considerable power from its devices and tools. But power comes with a price.... That price is represented by Warp: A corruption of the character's mind and soul, inflicting progressively more dire effects upon them.%n%nWhile the effects of warp can range from annoying to deadly, accumulating enough of it can also grant you access to greater power... at the cost of increasing madness, and attention from dark powers. At least, others may call it madness... but is it truly insanity, when the voices in your head grant useful knowledge?%n%nWarp Theory adds a bunch of new Warp Effects to the Player. Be very careful because you don't want to spawn a Wither in your base.%n%n[note]If you're still early on in your thaumcraft journey, Warp shouldn't be something that scares you away from progressing further. You'll only stumble upon dangerous warp effects once you've done a lot of research. If you still wanna play it safe, make sure to avoid research that's labeled with "§5Forbidden Knowledge§r" [/note]%n%n5 warp: Message%n10 warp: Fake Explosion%n15 warp: Coin, Pumpkin%n20 warp: Lay Eggs, Spawn Phantoms%n25 warp: Fake Creeper, Fake Rain%n30 warp: GregTech Fake Sounds, Spawn Bats%n35 warp: Blood, Fake Enderman%n40 warp: Spawn Friendly Creeper%n45 warp: Jump Boost, Nausea%n50 warp: Insomnia, Vis Drain, Strange Noise%n55 warp: Thunderstorm%n60 warp: Spawn Fire Bats%n65 warp: Blindness, Poison%n70 warp: Livestock Rain%n75 warp: Spawn Doppelganger%n80 warp: Spawn Endermen, Wither Potion%n85 warp: Wind%n90 warp: Ender Pearl%n95 warp: Blaze Fireball%n100 warp: Litmus Paper, Junk, Call from the Deep%n110 warp: Obsidian%n120 warp: Lightning%n125 warp: Inventory Swap%n130 warp: Random Teleport%n140 warp: Acceleration%n150 warp: Fake Wither, Inventory Scramble%n160 warp: Countdown Bomb%n170 warp: Mushrooms%n175 warp: Snow%n180 warp: Decay%n190 warp: Swamp%n200 warp: Spawn Wither # Quest: The Night's Not Dark Anymore betterquesting.quest.AAAAAAAAAAAAAAAAAAAGHQ.name=The Night's Not Dark Anymore @@ -11575,7 +11587,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAH-g.name=So Thirsty betterquesting.quest.AAAAAAAAAAAAAAAAAAAH-g.desc=Just listening to this tank gulp water makes me thirsty. If placed next to a water source block, it is a decent water source. It also supports several upgrades to speed and capacity. Try out this glyph near your cows, and get a tank full of milk for all your cheese and butter needs. # Quest: Ardite and Cobalt Mining -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHLQ.name=Ardite and Cobalt Mining +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHLQ.name=Ardite ve Kobalt Madenciliği betterquesting.quest.AAAAAAAAAAAAAAAAAAAHLQ.desc=Ironwood is a much harder and durable material than you imagined at first. Making Tools and Armor gives them unique features. With a pickaxe, you can mine ores up to Cobalt level, meaning you can harvest Ardite and Cobalt without an EBF. # Quest: Low on Sticks? @@ -11583,8 +11595,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHLg.name=Low on Sticks? betterquesting.quest.AAAAAAAAAAAAAAAAAAAHLg.desc=If you stay in the Twilight Forest for more than a few minutes you'll find Canopy Trees. This big tree generates a lot of logs for your Coke ovens and some roots when planted which give sticks. Be careful that no building or chest right beside or above the tree otherwise the tree replaces it. You might find a use for this, to sinfully get above a ceiling you really shouldn't. # Quest: A Better Fluid Pipe -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_g.name=A Better Fluid Pipe -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_g.desc=Now that you have lead you can convert your bronze pipes to potin pipes with higher capacities. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_g.name=Daha İyi Bir Sıvı Borusu +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_g.desc=Artık kurşun elde ettiğine göre, bronz borularını daha yüksek kapasiteli potin borulara dönüştürebilirsin. # Quest: 3 Plus 4, Carry the 2... betterquesting.quest.AAAAAAAAAAAAAAAAAAAHeA.name=3 Plus 4, Carry the 2... @@ -11672,7 +11684,7 @@ betterquesting.quest.TjJv9pSOSaW1kwzoTZ9qRw.desc=No matter how much of a crack s # Quest: A Pechuliar Merchant betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.name=A Pechuliar Merchant -betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.desc=During your travels, you've heard about a forest filled to the brim with magic. In that forest, there is a rumor about an interesting little fellow who can trade magical artifacts, including infused shards! Supposedly, they scour the world for gems and gold, but are cold to wanderers who have no valuables to their name.%n%nYou wonder if you can find this merchant and obtain their wares. If only there was a tool that could help find this... §5§o"Magical Forest"§f§r.%n%n[note]Note: This quest accepts meeting any type of Pech, not just Pech Foragers.[/note] +betterquesting.quest.TvVeFhtYQCSmlekVCdADaQ.desc=During your travels, you've heard about a forest filled to the brim with magic. In that forest, there is a rumor about an interesting little fellow who can trade magical artifacts, including infused shards! Supposedly, they scour the world for gems and gold, but are cold to wanderers who have no valuables to their name.%n%nYou wonder if you can find this merchant and obtain their wares. If only there was a tool that could help find this... §5§o"Magical Forest"§r.%n%n[note]Note: This quest accepts meeting any type of Pech, not just Pech Foragers.[/note] # Quest: Need More Sugar? betterquesting.quest.UAWjHTM_SAW95_Cji-9PiA.name=Need More Sugar? @@ -11720,7 +11732,7 @@ betterquesting.quest.xoH_knd-RV-22QEfLUtuDA.desc=So you want to move essentia fr # Quest: Infinite Durability betterquesting.quest.yT18iStZRzKem7FYnZoRzw.name=Infinite Durability -betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!%n%n§b§3[note]Doesn't work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note] +betterquesting.quest.yT18iStZRzKem7FYnZoRzw.desc=Pipe some liquid Instrumentum into this bad boy and you can repair anything with Vanilla durability!%n%n§3[note]Doesn't work on Blood Magic potions, TiC tools, GT tools and tools with charge. Every point of Instrumentum equals eight points of durability.[/note] ## Quest Line: Adept Thaumaturgy @@ -11905,7 +11917,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAESg.desc=Bathing in a spa will automate # Quest: Temp Warp Remover Soap betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.name=Temp Warp Remover Soap -betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAESw.desc=This soap is very special. It will remove temporary warp and has a small chance to also remove some normal warp, if you are lucky. Taking a bath first increases your chances.%n%nThis can later be upgraded to remove your permanent warp.%n%n[note]Hint: You need to chisel your tallow block for the recipe to work.[/note] # Quest: Beacon betterquesting.quest.AAAAAAAAAAAAAAAAAAAETg.name=Beacon @@ -12005,7 +12017,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiA.desc=So many options for my next wan # Quest: Ignore the Glint in Their Eyes betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.name=Ignore the Glint in Their Eyes -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§2§b§3You only need to complete one task. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyA.desc=Well this is a bad idea, but since when has that stopped you before, golems with brains, what could go wrong?%n%n§3You only need to complete one task. # Quest: The BEST Soap! betterquesting.quest.Jl453zbkSfC4pl9kglgy6A.name=The BEST Soap! @@ -12017,11 +12029,11 @@ betterquesting.quest.LIZCdBLfQquQpULGmFDixw.desc=These caps are even better than # Quest: Dynamism Tablets betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.name=Dynamism Tablets -betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid HV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. It can also place the held item on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone pulse. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the dynamism tablet. However, they do work with Tinkers Tools%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] +betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The Dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid MV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. If it holds a block/seed/sapling, it can also place it on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone signal. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the Dynamism tablet. However, they do work with Tinkers Tools.%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] # Quest: Check Your Warp For Free! betterquesting.quest.TBMfXgORRHuggrozS7vsVA.name=Check Your Warp For Free! -betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §l§5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. +betterquesting.quest.TBMfXgORRHuggrozS7vsVA.desc=Don't want to spend your Salis Mundus on Litmus Paper anymore? This device can significantly reduce your Litmus Paper usage!%n%nWhile holding this item, you gain a HUD Icon on the top left of your screen, which tells you how much warp you have. It does not tell you the exact warp values, but it helps you estimate it.%n%nHere's how to read it:%nYour §5§lPermanent Warp§r is displayed as a dark purple bar%nYour §5Normal Warp§r is displayed as a light purple bar%nYour §dTemporary Warp§r is displayed as a pink bar%n%nThe bar is full at 100 total warp. # Quest: Who Came Up With This Name?? betterquesting.quest.lMDEhTDISSG1u2HYaZVg9w.name=Who Came Up With This Name?? @@ -12138,7 +12150,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEVg.desc=Did you ever have a dream where # Quest: Journey to the Center of the Earth betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.name=Journey to the Center of the Earth -betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:%n%nA) Seemingly empty of life%nB) Full of Bedrock you need to clear away with your new pickaxe%nC) Full of ore veins going up and down%nD) Some of these ores are strange and §odifferent§ §r from the ones you are used to%nE) Since Miners cannot break Bedrock, if you wish to use one, you'll have to do it for it first.%nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you'll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)%n%nAmong the ore samples you seem to have brought back with you, you find a number of "basic" and "intermediate" ores and gems, as well as a few you don't recognize! Perhaps a return trip is in order?%n%nAlso, you seem to smell like cheese for some reason? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAJag.desc=After acquiring your new pickaxe and clearing away a mountain or two, you wonder if maybe you should go...§odeeper§r. After trying it out on some Bedrock, you see a way down into the very depths of the planet. After exploring this new realm you make a note that it is:%n%nA) Seemingly empty of life%nB) Full of Bedrock you need to clear away with your new pickaxe%nC) Full of ore veins going up and down%nD) Some of these ores are strange and §odifferent§r from the ones you are used to%nE) Since Miners cannot break Bedrock, if you wish to use one, you'll have to do it for it first.%nF) After leaving you wake up on the surface somewhere nearby, your lack of memories of such is probably due to Oxygen deprivation. §oProbably§r. (After leaving the Bedrock Dim, you'll be thrown out somewhere nearby on what is hopefully the surface, and not inside a block, but no guarantees!)%n%nAmong the ore samples you seem to have brought back with you, you find a number of "basic" and "intermediate" ores and gems, as well as a few you don't recognize! Perhaps a return trip is in order?%n%nAlso, you seem to smell like cheese for some reason? # Quest: Ichor Core betterquesting.quest.AAAAAAAAAAAAAAAAAAAKpg.name=Ichor Core @@ -12452,7 +12464,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMwg.desc=Have you ever seen a slime and # Quest: Flower!!! Unlimited Flower!!! betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.name=Flower!!! Unlimited Flower!!! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§o§o§r another way of getting these, but you'll have to figure that one out for yourself. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMww.desc=The jaded amaranthus causes mystical flowers to grow all around it. Their vibrant petals can be used for magic, so you no longer have to go foraging for mushrooms.%n%nThere §ois§r another way of getting these, but you'll have to figure that one out for yourself. # Quest: Obligatory Lava Power betterquesting.quest.AAAAAAAAAAAAAAAAAAAMxA.name=Obligatory Lava Power @@ -12513,7 +12525,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAABTA.desc=In order to get started with yo # Quest: Offerings betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.name=Offerings -betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern.; you will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAABTQ.desc=For all your offering needs. And of course, it looks fancy!%n%nAn altar is created by placing six altar blocks in a 2x3 pattern or by placing nine altar blocks in a 3x3 pattern. You will know it's correct when a red cloth appears over the top of the altar.%n%nRight-clicking on it will bring up a screen showing how much power the altar has collected, how much it can collect and its current recharge rate. It is important to check that there is sufficient available power to perform a given rite or use a distillery, or certain kettle or cauldron recipes.%n%nThe maximum amount of power available is determined by how many natural items are in the vicinity of the altar: dirt, grass, trees, plants, etc. all contribute; stone and sand do not. The important thing is to have a diverse mix of different plants, trees and crops (plants from other mods are supported to an extent as well).%n%nCertain objects (or foci) placed on the altar boost its focusing capabilities. This can increase the rate at which the altar replenishes focus, the focus capacity, and the focus range. Only one of each type of item (skull, chalice, etc.) has an effect. There may also be other less savory foci that dark magic practitioners could make use of. %n%n [note]P.S. The 3x3 Altar doesn't provide any practical benefits over its 3x2 counterpart, however enjoy the increased ability to center it within your builds.[/note] # Quest: ...Cauldron Bubble betterquesting.quest.AAAAAAAAAAAAAAAAAAABTg.name=...Cauldron Bubble @@ -12878,7 +12890,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAHA.desc=When regular magic just won # Quest: Incense Crucible betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.name=Incense Crucible -betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §a§9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 +betterquesting.quest.1PpNSMRMR_-6fCQnguQX-A.desc=The forefather of the 1.12.2 Incense Altar.%n%nThe bonuses it gives are mostly similar, but the way it works is completely different.%nEach incense is meant to be tiered one after another. Currently you can only use §eWood Ash§r and §4Byrrus (Red)§r.%n%nWhite smoke will come out when there is an incense in the crucible, and the crucible will light up when it finds a player to increase the incense value of.%nOnce the player has an incense value greater than 0, their sacrificial knife will get super-charged, allowing the player to completely sacrifice all of their hearts but one.%n%nPutting §eWood Ash§r in the crucible will increase the incense value from §90§r to §9400§r.%n§4Byrrus§r increases it from §9400§r to §9800§r. It cannot get you from §90§r to §9800§r alone.%n%nThe LP you get from self-sacrifice will get a boost depending on your §9Incense Value§r.%n%n§dLP§r = §d200LP§r * §cHeartSacrificed§r * §bIncenseModifier§r%n%n§bIncenseModifier§r = §9IncenseValue§r * 0.001 # Quest: Tier 2 Sigils betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5A.name=Tier 2 Sigils @@ -13479,7 +13491,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALJg.desc=Imps are little orange creature # Quest: Time to Kill (Shulker) betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.name=Time to Kill (Shulker) -betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker doesn't spawn naturally so you will need to obtain it's spawn egg to complete this quest. You can do so in the coins tab or through crafting. +betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=The Shulker can spawn in the Lich or Ghast Queen Tower in the Twilight Forest. You can also optionally obtain it's spawn egg either with the crafting recipe or through the repeatable quest. # Quest: Time to Kill (Rabbit) betterquesting.quest.UfPfIUITQrG1E1G33eQ__g.name=Time to Kill (Rabbit) @@ -14222,15 +14234,15 @@ betterquesting.quest.1FFkSYHcQPO_6U185CKBiw.name=Waterproof Tech betterquesting.quest.1FFkSYHcQPO_6U185CKBiw.desc=With the ability to bend spacetime at your will, you can prevent fluids and electronics from interacting.%n%nFluid containing patterns can be processed.%n%n[note]Otherwise it works like crafting input bus.[/note] # Quest: Steel Barrel -betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.name=§3§lSteel Barrel +betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.name=§3§lÇelik Varil betterquesting.quest.25yJ-u9OSG-GiMnQY9vWfQ.desc=The Steel barrel also has 72 slots. # Quest: Integrated Ore Factory - All in One! -betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.name=§6§6§6§lIntegrated Ore Factory - All in One! +betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.name=§6§lIntegrated Ore Factory - All in One! betterquesting.quest.3hN7FykMSJSWSykZiEWvfQ.desc=The Integrated Ore Factory allows you to process ores through multiple processes at once. # Quest: Copper Barrel -betterquesting.quest.9B9CvQD0R8iLv-CBMTYZGQ.name=§2§lCopper Barrel +betterquesting.quest.9B9CvQD0R8iLv-CBMTYZGQ.name=§2§lBakır Varil betterquesting.quest.9B9CvQD0R8iLv-CBMTYZGQ.desc=The Copper barrel has 45 slots. # Quest: Main Quests and Secondary Quests @@ -14242,12 +14254,12 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.name=§1§lCanavar Avcısı betterquesting.quest.AAAAAAAAAAAAAAAAAAAACw.desc=Daha kullanışlı bir şey yapmanın zamanı geldi: Bir kılıç!%n%nArtık bir kılıcın olduğuna göre, Tüm Şeyleri Öldür sekmesinde canavar öldürmelerin için kredi alacaksın. Dikkatli ol, bu dünyadaki canavarlar seni çiğneyip tükürecek!%n%nEk silah görevlerini Etrafta Dolaşmak sekmesinde bulabilirsin. # Quest: What's That...? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAADg.name=§1§lO da Ne...? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAADg.name=§9§lO da Ne...? betterquesting.quest.AAAAAAAAAAAAAAAAAAAADg.desc=Çok ağaç gördün ancak bazıları gerçekten özel görünüyor. Bu ağaçların evini yapmak için oduna ya da kömüre dönüştürülmekte kullanıldığında fazlasını yaptığından eminsin. Bu ağaçların yakında™ çok önemli olacağından eminsin.%n%nBu ağaçları bulabileceğin en iyi yer bir Büyülü Orman ancak Büyülü Orman bulamazsan, Bahçe ya da Kiraz Ağacı Korusunu deneyebilirsin. Ya da rastgele bir yerde karşılaşabilirsin. %n%nEğer bulmakta güçlük çekiyorsan Paralar sekmesine gidip satın alabilirsin. # Quest: Steam-a-licious! betterquesting.quest.AAAAAAAAAAAAAAAAAAAARg.name=§3§lSteam-a-licious! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAARg.desc=You've almost made it. One last crafting step is required in order to advance to Tier 1. Keep going!%n%nThis Steam Turbine generates electricity from Steam. The power source you've been using is the same, but from this point on you will generate EU, and bring it to your machines via cables, instead of bringing the Steam directly to them. Luckily, electric machines don't need an exhaust port, and they are considerably more efficient than Bronze machines.%n%nAt a later point, you will most likely switch from Steam to another fuel, though. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAARg.desc=Neredeyse başardın. Kademe 1'e geçmek için son bir üretim adımı daha gerekiyor. Devam et!%n%nBu Buhar Türbini, buhardan elektrik üretir. Kullandığınız güç kaynağı aynıdır, ancak bu noktadan itibaren buharı doğrudan makinelere götürmek yerine, EU üretecek ve kablolarla makinelere ulaştıracaksın. Neyse ki, elektrikli makineler egzoz deliğine ihtiyaç duymazlar ve Bronz makinelerden çok daha verimlidirler.%n%nAncak, daha sonra büyük olasılıkla buhardan başka bir yakıta geçeceksin. # Quest: Dark Steel Tools betterquesting.quest.AAAAAAAAAAAAAAAAAAAAjA.name=§6§lDark Steel Tools @@ -14315,11 +14327,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACFA.desc=The Combustion Generator produc # Quest: Hydrogen, Methane or Some Farts... (Natural gas) betterquesting.quest.AAAAAAAAAAAAAAAAAAACFQ.name=§5§lHidrojen, Metan veya Bazı Osuruklar... (Doğal gaz) -betterquesting.quest.AAAAAAAAAAAAAAAAAAACFQ.desc=Some centrifugal processes leave gases behind like Hydrogen or Methane. Centrifuge some Brown and Yellow Limonite to get Hydrogen or dump your unused food in a Centrifuge to get Methane gas. Wood will even give 60 mb per log, and many other crops will also generate Methane this way.%n%nThe main powergen line that uses this generator is Benzene, but that needs MV tier.%n%nIf you're dealing with fully renewable powergen, this is the type of generator you'll use the most. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACFQ.desc=Bazı santrifüj işlemleri hidrojen veya metan gibi gazlar bırakır. Hidrojen elde etmek için kahverengi ve sarı limoniti santrifüjle veya metan gazı elde etmek için kullanılmayan yiyeceklerini santrifüje at. Odun, her bir kütük başına 60 ml verir ve diğer birçok ürün de bu şekilde metan üretir.%n%nBu jeneratörü kullanan ana güç üretim hattı benzendir, ancak bunun için MV seviyesi gerekir.%n%nTamamen yenilenebilir güç üretimi ile uğraşıyorsan, en çok kullanacağın jeneratör türü budur. # Quest: Hello Baron, How's Your Black Gold Today? betterquesting.quest.AAAAAAAAAAAAAAAAAAACIg.name=§5§lMerhaba Baron, Siyah Altının Bugün Nasıl? -betterquesting.quest.AAAAAAAAAAAAAAAAAAACIg.desc=During your travels you may have seen some huge oil spouts. Now's the time to make a pump and go collect this black gold into tanks. Oil can be burned directly in a combustion generator (onsite to power the pump, perhaps?) or be refined for better fuels and crafting materials.%n%nBring a generator or battery buffer (with full batteries obviously) with you to power the pump. Thanks to the advancement of technology the pump can auto output on top. Stacking multiple pumps makes them work faster. In that case, oil has to be removed from the bottom of the stack using a pump cover or other means like a conduit.%n%nTaller spouts have more oil. But for the LV pump, it's better to use the short spouts if possible since it doesn't have enough range to fully collect the larger ones in the horizontal range. Save the taller spouts for MV or HV pumps.%n%nMining pipes are needed for pumping the oil, same as the auto miner. When it hits the bottom (or something in the way), if there's no fluid left to collect, it will start retracting the pipes. Same thing if you disable it with a soft mallet. You can also change the range with a screwdriver if there's a reason to do that, like collecting lava in a limited area faster.%n%nThese are GT machines, so remember to protect them (and their power sources!) from rain on all sides. And set a waypoint with JourneyMaps so you don't forget where you placed it!%n%n[note]Once you run out of surface oil, you'll want to turn to:%n1) Oilsands ore, though this is better suited for making heavy oil%n2) Making oil from logs in a pyrolyze oven%n4) Bacterial Vat (EV+)%n5) Crops%n6) Bees%n7) Underground (UG) oil. Dimensions generally have a couple fluids that can be accessed with a multiblock version of the pump, available in MV+[/note]%n%n[note]Heavy oil cannot be used until MV for anything except lubricant and burning in semifluid generator since it requires MV distillery.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAACIg.desc=Seyahatlerin sırasında devasa petrol fışkırmaları görmüş olabilirsin. Şimdi bir pompa yapıp bu siyah altını tanklara toplamaya başlayabilirsin. Petrol, bir yanma jeneratöründe doğrudan yakılabilir (pompa için yerinde enerji sağlamak amacıyla) veya daha iyi yakıtlar ve zanaat malzemeleri elde etmek için rafine edilebilir.%n%nPompa için enerji sağlamak amacıyla bir jeneratör veya pil tamponu (tabii ki dolu pillerle) yanında getir. Teknolojinin gelişmesi sayesinde pompa üstten otomatik olarak çıktı verebilir. Birden fazla pompayı üst üste koymak, daha hızlı çalışmasını sağlar. Bu durumda, petrol, bir pompa kapağı veya bir boru gibi başka bir araç kullanılarak yığının altından çıkarılmalıdır.%n%nDaha uzun fıskiyelerde daha fazla petrol bulunur. Ancak LV pompa için, yatay alanda daha büyük olanları tamamen toplamak için yeterli menzili olmadığı için, mümkünse kısa fıskiyeleri kullanmak daha iyidir. Daha uzun fışkırmış petrolleri MV veya HV pompalar için sakla.%n%nOtomatik madenci gibi, yağı pompalamak için madencilik boruları gereklidir. Dibe (veya yoluna çıkan bir şeye) çarptığında, toplanacak sıvı kalmazsa boruları geri çekmeye başlar. Yumuşak bir çekiçle devre dışı bırakırsan da aynı şey olur. Sınırlı bir alanda lavı daha hızlı toplamak gibi bir neden varsa, tornavida ile menzili de değiştirebilirsin.%n%nBunlar GT makineleridir, bu nedenle her yönden yağmurdan korumayı (ve güç kaynaklarını da!) unutma.%n%n[note]Yüzey petrolü bittiğinde, şunlara yönelmek isteyeceksin:%n1) Yağlı kum cevheri, ancak bu ağır petrol üretimi için daha uygundur%n2) Piroliz fırınında kütüklerden yağ üretimi%n4) Bakteriyel Fıçı (EV+)%n5) Mahsuller%n6) Arılar%n7) Yeraltı (UG) petrolü. Boyutlarda genellikle MV+'da bulunan çok bloklu pompa versiyonu ile erişilebilen birkaç sıvı vardır[/not]%n%n[not]Ağır petrol, MV damıtma cihazı gerektirdiği için, yağlayıcı ve yarı sıvı jeneratörde yakıt olarak kullanılmak dışında MV'ye kadar hiçbir şey için kullanılamaz.[/note] # Quest: Working Table 2.0 betterquesting.quest.AAAAAAAAAAAAAAAAAAACQA.name=Çalışma Masası 2.0 @@ -14331,7 +14343,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACSg.desc=Want to make some automated far # Quest: Battery Alloy betterquesting.quest.AAAAAAAAAAAAAAAAAAACYQ.name=§5§lPil Alaşımı -betterquesting.quest.AAAAAAAAAAAAAAAAAAACYQ.desc=Mixing antimony and lead in the alloy smelter will give you battery alloy. Combine it with tin cable and voila, there's your small battery hull.%n%nSmall = LV, Medium = MV, Large = HV. It gets weirder after that.%n%nNote that if you make the battery alloy in the mixer you need to use dusts, but if you use the alloy smelter you can use either.%n%nCheck out the quest tab Storing and Transforming EU for all details about EU power storage. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACYQ.desc=Alaşım İzabesi fırınında antimon ve kurşunu karıştırarak pil alaşımı elde edebilirsin. Bunu kalay kablo ile birleştirin ve işte, küçük pil gövden hazır.%n%nKüçük = LV, Orta = MV, Büyük = HV. Bundan sonra işler daha da garipleşiyor.%n%nKarıştırıcıda pil alaşımı yaparsan toz kullanman gerektiğini, ancak alaşım izabesinde her ikisini de kullanabileceğini unutma.%n%nEU güç depolama ile ilgili tüm ayrıntılar için görev sekmesi EU Depolama ve Dönüştürme'ye bakın. # Quest: Advanced Nano Chestplate betterquesting.quest.AAAAAAAAAAAAAAAAAAACjg.name=Advanced Nano Chestplate @@ -14418,7 +14430,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcw.name=§9§lKinetic Water Power HV betterquesting.quest.AAAAAAAAAAAAAAAAAAAEcw.desc=The Kinetic Water Generator allows Kinetic Units to be produced via the movement of water in river and ocean biomes. As with the Kinetic Wind Generator, it requires either Gearbox Rotor. Search NEI for appropriate options.%n%nIf the Kinetic Water Generator's Rotor isn't entirely submerged in water, it will alert you there is "no room for the rotor". If the Kinetic Water Generator isn't placed in a river, ocean or deep ocean biome, it will alert you it "must be placed in a river or ocean biome". Check the Game Mechanics spreadsheet on Discord for a list of biomes and their tags.%n%nWhile inconvenient, the Water Generator runs more consistently.%n%n[warn]You can use Witchery (for example) to convert biomes.[/warn] # Quest: Rotor -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.name=§c§9§lRotor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.name=§9§lRotor betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdA.desc=The Kinetic Wind and Water Generators need Gearbox Rotors to function. They can be added and removed with standard automation. Higher tier rotors will last longer. In addition, the iridium ones don't break. The IC2 ones might bug out for durability loss though. Energetic is probably the best for now, since it can give out a full amp, and more is wasted.%n%n[note]You only need to make one rotor to complete this quest.[/note] # Quest: Wind Meter @@ -14427,7 +14439,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdQ.desc=The Windmeter measures wind str # Quest: Sending the Power Back betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.name=§9§lSending the Power Back -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=Kinetic generator compatibility has been improved so that you no longer need transformers, you can connect directly with a cable. But why not use your transformer to send the power back to base more efficiently, it's a loss of about 57/512EU per A just going from 160 straight down to 63 without it. If you transform up (after going through 1 block of cable to transform it to GT power), you only lose about 57/2048EU per A, much better.%n%n[warn]IC2 machines don't care about rain, but remember to cover your transformer.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=Kinetic generator compatibility has been improved so that you no longer need transformers, you can connect directly with a cable. But why not use your transformer to send the power back to base more efficiently, it's a loss of about 97EU per HV amp just going from 160 straight down to 63 without it. If you transform up (after going through 1 block of cable to transform it to GT power), you only lose about 97EU per EV amp, which saves 4x the energy in regard to cable loss.%n%n[warn]IC2 machines don't care about rain, but remember to cover your transformer.[/warn] # Quest: GT6-Styled Pipes betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeg.name=§2§lGT6-Tipi Borular @@ -14451,18 +14463,18 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgQ.desc=To make your crossbow even bett # Quest: Magnalium Crossbow Bolts betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.name=§5§lMagnalium Crossbow Bolts -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.desc=Magnalium bolts are much better than your old wooden bolts.%n%nYou can use nether quartz on the bolts to make them even better. This requires a free modifier slot.%n%nExperiment with NEI to find other good bolt materials.%n%nTo make these bolts, you must use a Fluid Solidifier instead of the Tinker's casting table. It's important that you get the molten iron out of the smeltery and into the Fluid Solidifier, the GT molten iron won't work.%n%nThe bolts should be in your inventory if you want to pick up the ones you fired. You can't pick them up if the bolts are in Battlegear slots. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEgg.desc=Magnalium bolts are much better than your old wooden bolts.%n%nYou can use nether quartz on the bolts to make them even better. This requires a free modifier slot.%n%nExperiment with NEI to find other good bolt materials.%n%nTo make these bolts, you must use a Fluid Solidifier instead of the Tinker's casting table. It's important that you get the molten iron out of the smeltery and into the Fluid Solidifier, the GT molten iron won't work.%n%nThe bolts should be in your inventory or in a bauble slot if you want to pick up the ones you fired. # Quest: Wooden Bolts betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.name=§3§lTahta Cıvatalar -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=Your crossbow need some ammo to shoot with. Let's craft some wooden bolts. For now, you can put either iron, obzinite, or steel on the tip of your bolts using the Smeltery. For higher tier bolts and tips you will need to pump metals into a Fluid Solidifier with the correct tool rod inserted.%n%n[warn]For upgrades:[/warn]%n[note]Nether Quartz - More damage%nMoss - Self-Repair (unlock in GTNH Thaumcraft tab)[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEhA.desc=Your crossbow need some ammo to shoot with. Let's craft some wooden bolts. For now, you can put either iron, obzinite, or steel on the tip of your bolts using the Smeltery. For higher tier bolts and tips you will need to pump metals into a Fluid Solidifier with the correct tool rod inserted.%n%n[warn]For upgrades:[/warn]%n§lNether Quartz§r - More damage%n§lMoss§r - Self-Repair (unlock in GTNH Thaumcraft tab)%n%n[note]You can store these in a bauble slot to save on inventory space![/note] # Quest: Making Power With Your Plasma -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§d§l§f§c§lMaking Power With Your Plasma +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.name=§c§lMaking Power With Your Plasma betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsA.desc=Now that you have a reactor, it's time to utilize it to create power.%n%nThe simplest plasma you can make for power is Helium plasma, but it also provides a lot of power. Deuterium is renewable from water, and you can get Helium-3 from Endstone.%n%nHowever, you will need a way to convert the plasma into EU. To do this you will need a large plasma turbine. This will also need a dynamo hatch that can handle the power you're outputting. For Helium plasma, you will want a LuV Buffered Dynamo or above. # Quest: Turbine Time -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.name=§a§b§c§d§e§f§d§l§l§c§lTurbine Time +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.name=§c§lTurbine Time betterquesting.quest.AAAAAAAAAAAAAAAAAAAEsQ.desc=Your fancy new Large Plasma Turbine will need a rotor to go inside of it.%n%nYou can make it out of any GT material, but the best right now is NORMAL Draconium. [warn]Always test in Creative first![/warn]%n%nWhen using turbines, be careful of flow rates. To find the optimal flow rate, you divide the optimal energy flow rate listed on the turbine, by the energy value for the plasma. You can also use the Large Turbine Calculator (there's a link on the main spreadsheet, which is linked to in discord), or scan the multiblock's controller while feeding it a minimal amount of plasma to see what the optimal flow is. Make sure to use a Fluid Regulator set to this flow rate for highest fuel efficiency, or go beyond it to get more EU/t at a cost to efficiency, with Plasma Turbines being the best at retaining efficiency beyond the optimal flow.%n%nIf you go beyond the optimal flow, you will get a higher EU/t value, but less fuel efficiency, and the maximum EU/t value depends on the turbine type and its Overflow Efficiency tier. For this type of turbine, tier 1 reaches the max at 250%% of optimal flow to produce 158%% of the EU/t, tier 2 reaches the max at 400%% of optimal flow to produce 214%% of the EU/t and tier 3 reaches the max at 550%% of optimal flow to produce 301%% of the EU/t. The closer you get to this maximum, the more fuel efficiency you're throwing away.%n%nThe choice is yours!%n%n[note]For a lot of extra information on fusion, check out the new quest line called Powerful Nuclear Physics.[/note] # Quest: All Alone in the Night @@ -14486,7 +14498,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF3Q.name=§9§lBackup Your Stuff... betterquesting.quest.AAAAAAAAAAAAAAAAAAAF3Q.desc=The mod ServerUtilities (SU) is included in the pack to backup your world. You can adjust save path, frequency, and the number of backups to keep in its settings at '.minecraft\serverutilities\serverutilities.cfg'.%n%nIf you need to restore from a backup, you can find them in the backups folder in the instance directory.%n%nRemember that the mods JourneyMap and Thaumcraft Node Tracker store information outside of what most solutions backup, so please backup your journeymap and tcnodetracker folders yourself.%n%nThe Thaumcraft data is a little buggy, losing scanned aspect data and Thaumonomicon data, so consider backing it up as well. The file is at 'saves\\playerdata\.thaum'.%n%nIf you move to another drive or computer, don't forget to migrate all the backed up files, not just the world folder. # Quest: Nobody Wants an Explosion... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF3w.name=6§lKimse Bir Patlama İstemiyor... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF3w.name=§6§lKimse Bir Patlama İstemiyor... betterquesting.quest.AAAAAAAAAAAAAAAAAAAF3w.desc=..değil mi? Bu yüzden Multibloklar inşa ederken şunlara dikkat et:%n%n1. Multiblok yığın sınırlarını aşma.%n%n2. Mümkünse, yığın dışından gelen kaynaklara güvenme. Su kaynağını yerel olarak temin ettiğinden emin ol.%n%nElektrikli makinelerin yağmur veya kar yağmasından hoşlanmadığını unutma. Yangın çıkarırlar ve bu yangınlar patlamaya neden olabilir. Bu patlama diğer makineleri de patlatır ve tüm üssün yerle bir olana kadar zincirleme reaksiyon yaratır. Yedeklemelerin önemli olmasının nedenlerinden biri budur. Dışarıda dikkatli ol!%n%nEn kötü durumda, patlamanın nedenini izleyen logs/Explosion.log dosyası vardır. Ancak, bu dosya dünya yüklendiğinde sıfırlanıyor gibi görünüyor. # Quest: Not Enough Items - Now with Bookmarks and Recent History! @@ -14555,11 +14567,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHMQ.desc=Fark etmediysen, bu dünya her # Quest: Moron's Manual for Effective EBFing betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.name=§6§lMoron's Manual for Effective EBFing -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Welcome to the latest Moron's Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.%n%nSetup%nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody's friend!%n%nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!%n%nMake sure your muffler hatch is placed on the top middle block. The EBF can't work if it is not spreading those delightful odors!%n%nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you'll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you're poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers' generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.%n%nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they're full, so keep an eye on them!%n%nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHPQ.desc=Welcome to the latest Moron's Manual, Effective EBFing! This manual covers common problems encountered when using the GregTech 1000 Electric Blast Furnace.%n%nSetup%nWhen setting up your EBF, make sure to place it a few chunks away from things pollution affects, like farmland. Pollution is nobody's friend!%n%nDuring setup, make sure the center of the EBF is hollow. Sometimes things can sneak in there without you noticing, like a Thaumcraft light orb!%n%nMake sure your muffler hatch is placed on a middle block. The EBF can't work if it is not spreading those delightful odors!%n%nWhen placing your power hatches, make sure to minimize the distance between any generators and the EBF. Especially at LV, those few blocks make a big difference! Every amp of energy traveling over a cable loses a little bit - and you'll need as much as you can get! Your best setup is to put two generators right next to each hatch, with a 2A cable. If you're poor, you could use 2 battery buffers with 2 batteries each directly attached to each hatch. Make sure to top off the buffers' generators. If you make 9 slot battery buffers, you can fill them up over time to get longer running time until you get stable power.%n%nOutput hatches and buses will automatically push into tanks and inventories placed next to them such as chests or BC tanks. They will also void if they're full, so keep an eye on them!%n%nWhen building multiple EBFs, the GregTech 1000 Electric Blast Furnace can share walls. This can save you on input and output hatches too. Not recommended for energy and maintenance hatches! # Quest: Circuit Programming betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.name=§5§lDevre Programlama -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.%n%nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don't have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.%n%nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:%n%n1) Find a correct crafting recipe with a screwdriver in NEI and use that.%n%n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won't work. Eventually you can also make an electric screwdriver.%n%n3) Use the BartWorks Circuit Programmer. It's only available in MV, but it does not use any durability and runs on EU.%n%n4) Use the GT++ Circuit Programmer block. It isn't portable and only available in MV, but it allows for automation.%n%n%nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_w.desc=Some machines have a very, very large number of recipes. To avoid conflicts, many recipes have programmed circuits to ensure that the correct recipe is used. These programmed circuits are not consumed.%n%nIn this modpack, all singleblock GT machines now come with an icon in the GUI on the bottom-right that represents a ghost circuit. Click it or scroll to choose the number you need. If you do that, you don't have to insert a physical circuit. This is going to be your main option for all single block machines. This option is now also available for input buses of multiblocks, which you will use much later.%n%nThere are a few places throughout the modpack where you still need the physical circuits. You can turn an LV circuit into a programmed circuit in the crafting grid and then program it in various ways:%n%n1) Find a correct crafting recipe with a screwdriver in NEI and use that.%n%n2) Right-click while holding the programmed circuit to open an easy menu. You still need to at least have the screwdriver in your inventory though or it won't work. Eventually you can also make an electric screwdriver.%n%n3) Use the BartWorks Circuit Programmer. It's only available in MV, but it does not use any durability and runs on EU.%n%n4) Use the GT++ Circuit Programmer block. It isn't portable and only available in MV, but it allows for automation.%n%nThe tasks in this quest are just the showcase of what programming circuits there are. You can just click the checkmark once you understand how the programmed circuits work. # Quest: Double the Fun betterquesting.quest.AAAAAAAAAAAAAAAAAAAHaw.name=§a§lDouble the Fun @@ -14587,7 +14599,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYA.desc=If you want to pass multiple am # Quest: E_TOO_MANY_KEYS betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.name=§9§lE_TOO_MANY_KEYS -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=ERROR: Too many keys to fit a 104 key keyboard.%n%nThere are many keybinds in this modpack. To avoid conflicts, most of them are unbound by default. Only the ones available from the start are bound. Note that NEI keybinds are found in the NEI menu and not with the rest of the keybinds.%n%nHere is the list of what some of them do :%n%n%nBetterQuesting%nGRAVE - Open Questbook%n%nDraconic Evolution%nV - Place the item you are holding on the block you are looking at%n%nJourneymap%nB - Create a Waypoint%nCtrl+B - Open the Waypoint Manager%nJ - Open Fullscreen Map%n= - Zoom In (works on minimap too)%n- - Zoom out%n%nInventory Tweaks%nR - Sort Inventory%n%nShare Where I am%nINSERT - Places a temporary beam where you are looking at that will be seen by you and other players%nSHIFT + INSERT - Places a temporary beam where §oyou§r are that will be seen by you and other players%nCTRL + INSERT - Shares the position you are looking at with other players%nCTRL + SHIFT + INSERT - Shares your position with other players%n%nWaila - Shows information about what you are looking at%nNUMPAD1 - show/hide the Waila HUD%nNUMPAD3 - shows how to craft what you are looking at%nNUMPAD4 - shows the crafting usages of the thing you are looking at%n%n%n[note]If you have a non-standard keyboard layout, using the java 17-21 version of GTNH §omight§r help you in being able to use certain keys for keybinds.%n[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=ERROR: Too many keys to fit a 104 key keyboard.%n%nThere are many keybinds in this modpack. To avoid conflicts, most of them are unbound by default. Only the ones available from the start are bound. Note that NEI keybinds are found in the NEI menu and not with the rest of the keybinds.%n%nHere is the list of what some of them do :%n%nBetterQuesting%nGRAVE - Open Questbook%n%nDraconic Evolution%nV - Place the item you are holding on the block you are looking at%n%nJourneymap%nB - Create a Waypoint%nCtrl+B - Open the Waypoint Manager%nJ - Open Fullscreen Map%n= - Zoom In (works on minimap too)%n- - Zoom out%n%nInventory Tweaks%nR - Sort Inventory%n%nShare Where I am%nINSERT - Places a temporary beam where you are looking at that will be seen by you and other players%nSHIFT + INSERT - Places a temporary beam where §oyou§r are that will be seen by you and other players%nCTRL + INSERT - Shares the position you are looking at with other players%nCTRL + SHIFT + INSERT - Shares your position with other players%n%nWaila - Shows information about what you are looking at%nNUMPAD1 - show/hide the Waila HUD%nNUMPAD3 - shows how to craft what you are looking at%nNUMPAD4 - shows the crafting usages of the thing you are looking at%n%n[note]If you have a non-standard keyboard layout, using the Java 17-25 version of GTNH §omight§r help you in being able to use certain keys for keybinds.%n[/note] # Quest: Safety First betterquesting.quest.AAAAAAAAAAAAAAAAAAAIcQ.name=§3§lSafety First @@ -14687,15 +14699,15 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMQQ.desc=IV brings forth GT++ multis, in # Quest: Faster Crops betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.name=§6§lFaster Crops -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.%n§rIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.%nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.%nTo see the structure, place the controller on ground and use a structure hologram to build.%nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.%nShift-click with screwdriver to change crop type (IC2/normal), sadly you can't farm both in one machine.%nThere are 3 modes to manage your crops (change with screwdriver):%n%n§lSetup mode (input):%n§rIn this mode you can plant your crops in the machine.%nJust put them in the input bus and enable the machine with a soft mallet.%nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)%nWhen the bus is empty, just disable it and change the mode.%nKeep in mind that there is limited space of slots for your crops depending on the voltage.%nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.%nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.%n%n§lSetup mode (output):%n§rThis mode allows you to move your Greenhouse or upgrade your crops.%nWhen the machine is running in this mode it will output all planted crops in the output bus.%n%n§lNormal operation:%n§rWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r%n%nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.%n%nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400%% more drops§r !). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200%% per crop in normal mode or +10%% in IC2 mode. The bonus is applied evenly on crops. Examples:%nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150%% wheat drops and +50%% tea drops.%nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40%% drops.%n%nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.%n%n§lLast notes:%n§rThe animation can't be disabled.%nThe lamps can be inverted.%nThe dirt must be tilled.%nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.%nThis MB was created to farm tea because I wanted to. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMRg.desc=Welcome to my ted talk, today we talk about the §6§lExtreme Industrial Greenhouse.§r%nIt is the most advanced and §l§nLAG FREE§r crop farm that will allow you to supply the amount of tea you need.%nThe machine starts at §5EV§r, but to farm IC2 crops you will need at least §dLuV§r power.%nTo see the structure, place the controller on the ground and use a structure hologram to build.%nThe glass tier limits the energy tier until [note]UV[/note]. With [note]UV[/note] glass you can have an energy tier as high as you want.%nShift-click with screwdriver to change crop type (IC2/normal), sadly you can't farm both in one machine.%nThere are 3 modes to manage your crops (change with screwdriver):%n%n§lSetup mode (input):§r%nIn this mode you can plant your crops in the machine.%nJust put them in the input bus and enable the machine with a soft mallet.%nAdditionally, you need to insert block that is required for IC2 crop to grow (if any)%nWhen the bus is empty, just disable it and change the mode.%nKeep in mind that there is limited space of slots for your crops depending on the voltage.%nWith normal crops you start with 1 slot and that multiplies by 2 every tier past §5EV§r, every slot can take 64 crops of the same type.%nWith IC2 crops you start with 4 slots and that multiplies by 4 every tier past §dLuV§r, every slot can take only 1 crop.%n%n§lSetup mode (output):§r%nThis mode allows you to move your Greenhouse or upgrade your crops.%nWhen the machine is running in this mode it will output all planted crops in the output bus.%n%n§lNormal operation:§r%nWith normal crops it is a straightforward process. Base processing time is 5 seconds, at the end of operation all crops are grown and the outputs are added to the output bus. Additionally the time is lower every tier past §5EV§r §o(The time is divided by the number of tiers past §6HV§r§o, minimum 1 second. WOW)§r%n%nIC2 crops on the other hand, are not that easy. They are normally simulated, but accelerated 32 times. Process time is 5 seconds. You can check the progress of the growing process with a tricorder.%n%nIf you want to grow your crops even faster, then you can use a fertilizer (up to §l400%% more drops§r!). Machine will take fertilizer from the input buses on start of the operation and will be applied to that operation only. Each fertilizer gives +200%% per crop in normal mode or +10%% in IC2 mode. The bonus is applied evenly on crops. Examples:%nNormal mode, 3 wheat seeds, 1 tea seeds, you insert 1 fertilizer, you will get +150%% wheat drops and +50%% tea drops.%nIC2 mode, 16 melon seed bags, you insert 64 fertilizer, you will get +40%% drops.%n%nAdditionally, all your crops need water to grow. Every single crop drinks 1000L per operation. So for example if you have planted 576 tea seeds at [note]UV[/note] voltage you will need 576000 L per second.%n%n§lLast notes:§r%nThe animation can't be disabled.%nThe lamps can be inverted.%nThe dirt must be tilled.%nIf you encounter any issue or have any suggestion please open an issue on GitHub and ping §l@kuba6000§r.%nThis MB was created to farm tea because I wanted to. # Quest: UV Power Per Turbine betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.name=UV Power Per Turbine betterquesting.quest.AAAAAAAAAAAAAAAAAAAMXQ.desc=Once you progress enough in ZPM to make ZPM Dynamo Hatches, you can increase each turbine's output to 524,288 EU/t. At this number, you'll be a lot less limited by the turbine material, and it's possible to increase the total power output of one Fusion Reactor considerably. You can cover the total Helium Plasma output from one reactor with 3 Plasma Turbines, if you choose the right materials:%n%nLarge High Durability Compound Steel 235%% 473,759 EU/t%nLarge Atomic Separation Catalyst 206%% 409,663 EU/t%nLarge Adamantium 206%% 413,280 EU/t%nLarge Draconium 175%% 220,500 EU/t (durable)%nLarge Neutronium 165%% 249,480 EU/t (very durable)%n%nThe power output and final efficiency can vary a lot, based on which turbines you're using. Some of them, like Ichorium and Neutronium, last basically forever, while others will need to be replaced from time to time but offer higher efficiency. If you want to get more power per turbine, to reach closer to the dynamo's limit, you can increase the flow of plasma to the turbine, but be careful! You can't go beyond the dynamo's limit, and you will also lose efficiency as you increase the flow amount. More concrete values for efficiency loss can be found in the Plasma Turbine quest in the LuV page.%n%nMake a normal or buffered ZPM dynamo to complete the quest. -# Quest: High Temperature Super Breeder -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§6§6§lHigh Temperature Super Breeder -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of pebble reactors?%n%nIt's called the High Temperature Gas-cooled Reactor (HTGR), and it uses fuel pebbles and consumes power. However, it doesn't really make a lot of power, and doesn't even match the EU/t of THTR, despite being much more expensive. The multiblock structure is basically the same, a huge reactor around 12x12x12 blocks in size, with 500+ casings made with Europium. What it doesn't make in power, it compensates in breeding, however.%n%nFor the unaware, this is expensive. Pebble reactors work by stuffing the reactor absolutely full of pebbles, and then the reaction will keep going for, essentially, forever. In this case, you will have a fully automated source of almost endless Lutetium, Plutonium and other things that will be explained in the following quests, alongside the production of fuel and the processing of outputs. What this means is that this is an expensive multiblock, but it's placed at a tier in which this expense is actually reasonable, if there is a need for immense, endless breeding of many outputs.%n%nIf you're on the fence about building this, check the next quests to learn more about the fuel and outputs.%n%nNotes:%n%nHTGR has an internal buffer for fuel and only one input bus is required (any will do), as well as only one output bus (reactor automatically compresses every 64 burned pellets into one ball, so you need 6 slots or more to avoid problems with voiding at full capacity).%n%nReactor requires only 72k out of 720k pebbles to operate, but running at minimum capacity means that you will not get any bonuses, such as lower recipe time and higher amount of pebbles processed per cycle.%n%nThis multi consumes 1A LuV when operating, no matter how many pebbles are inside, but it also generates Hot Coolant as it runs. If you use it to generate power, you will gain more EU than is consumed by the reactor.%n%nIn this reactor, the throughput increases with the amount of pebbles put into it.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock. +# Quest: High Temperature Gas-cooled Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.name=§6§6§6§lHigh Temperature Gas-cooled Reactor +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMbg.desc=Have you heard of gas-cooled reactors? Have you heard of Pebble Bed reactors? Well now you have both!%n%nThe High Temperature Gas-cooled Reactor (HTGR) uses specially prepared fuel pellets to heat coolant gas (helium) that's pumped in a closed loop through the reactor and heat exchangers. The reactor requires a constant supply of helium gas and power in order to power the pump that keeps the coolant loop working.%n%nThis reactor allows breeding of rare resources (§5Indium§r,§9Osmium§r), fissile materials (§aU235§r,§cPu239§r,§4Pu241§r), can supply you with §dLutetium§r and also unlocks alternative recipes for §dEuropium§r and §7Americium§r via the elusive §2Promethium§r.%n%nThe disadvantage of this reactor is it's expensive nature. Pebble reactors work by stuffing the reactor full of pebbles, none of which require rare resources but rather a large amount of common ones. Even though a lot can be recycled, you still need to keep the reactor filled to get decent speed. As a reward for this upkeep cost, you get a decent production for many different outputs.%n[note]%nNotes:%n%nHTGR has an internal buffer for fuel and gets faster the more fuel you put inside according to the formula §6eff=1-(1-x)^3§r%n%nThis multi consumes 0.2A IV when operating and this amount increases when lacking helium gas. %nThe amount of Helium gas increases with the amount of helium gas stored.%n%nReactor speeds up immensely when supplied with either/both IC2 Coolant or Water, if the amount of supplied fluid is not full the bonus speed is applied linearly.%n%nBy typing HTGR in NEI, you can see all the items that are related to this multiblock.%n%nFor exact numbers visit HTGR-Controller-Tooltip.as/always%n[/note] # Quest: Two Million Turbines betterquesting.quest.AAAAAAAAAAAAAAAAAAAMcw.name=Two Million Turbines @@ -14711,7 +14723,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMiQ.desc=You probably also want a good o # Quest: Hypogen Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.name=§6§lHipojen Bobin -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§o§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkg.desc=Forged from the blood of an ageless dragon, and melded together by the power of fusion beyond what you thought was the reality. No natural element, or combination of elements, could match up to this glowing orange material, not even the Awakened Draconium you got your hands on before.%n%nWhat truly happened inside that Mk4 Fusion Reactor? What §ois§r this material? Its dust pulsates visibly, at different rates depending on the size of the dust itself. Hypogen approaches a state of complete balance as it approaches the block size, and it is obvious to you what needs to be done with it.%n%nIt absorbs and radiates energy without any effort, but it would be stupid to attempt making coils out of this without assistance. Wetware wasn't good enough anymore, and only the most advanced living circuit could withstand the erratic behavior Hypogen demonstrates.%n%nProvides 12601K heat. Almost certainly, this will end up on your DTPF. # Quest: Eternal Coil Upgrade betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.name=§6§lEbedi Bobin @@ -14719,7 +14731,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMkw.desc=Beyond spacetime, beyond realit # Quest: Power in the Ether betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.name=Power in the Ether -betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.desc=These new hatches allow you to wirelessly send, store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy/dynamo hatches. A dynamo hatch will consume EU and store it in a global network linked to your user. The wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.%n%nYou can share a wireless network with others by adding them to your network with /gt global_energy_join user1 user2. This will make user1 use user2's energy when interacting with the global network. You can leave a network at any time by doing /gt global_energy_join your_name your_name.%n%nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.%n%n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAMow.desc=These new hatches allow you to wirelessly store and receive energy from any location in any dimension. They can be placed in any existing multi block structure and will function as normal energy hatches. %n%nAdditionally, the wireless covers can be used for singleblock machines such as a World Accelerator or a BioLab.%n%nThe wireless network can store a total of 2^(2^31) EU, far exceeding even a max tier LSC.%n%nYou can share a wireless network with others by adding them to your network with §5/gt global_energy_join §3user1§r §2user2§r. This will make §3user1§r use §2user2's§r energy when interacting with the global network. You can leave a network at any time by doing §5/gt global_energy_join§r §4your_name your_name§r.%n%nYou cannot connect wires to these blocks. These are also designed to be highly lag efficient, meaning EU is added at large intervals to prevent needless calculations from occurring. This will also save you some TPS lag from vast wire networks.%n%n[note]If your calculator is giving up, 2^(2^31) is a number with 646,456,994 digits.[/note] # Quest: PCB Factory betterquesting.quest.AAAAAAAAAAAAAAAAAAAMyQ.name=PCB Factory @@ -14755,23 +14767,23 @@ betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.desc=The §4§lMatter Manipulator§r # Quest: Matter Manipulator MKII betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.name=§c§lMatter Manipulator MKII -betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§o§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3%n§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3%n§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter +betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter # Quest: Ozonation betterquesting.quest.E9atHD5uR9CC0G1qEeFDmQ.name=§c§lOzonation betterquesting.quest.E9atHD5uR9CC0G1qEeFDmQ.desc=Want even more speed on your wafer processing? Using Grade 2 Purified Water, made by ozonation, you can now reduce processing time by 50%%. To run this machine, you will need to make large amounts of Ozone Gas by bombarding air with a strong laser. If you haven't already, you should definitely make the Hyper-Intensity Laser Engraver multiblock to speed up this process.%n%n[note]This multiblock is very picky about where the ozone input hatch goes. If you can't figure out why it's not forming, chances are you forgot to place this hatch in the correct location. Use the hologram projector to see where it goes.[/note] # Quest: A Portable Barrel? -betterquesting.quest.EDtFbLVvQX2Y5mQp84W9bw.name=§2§lA Portable Barrel? +betterquesting.quest.EDtFbLVvQX2Y5mQp84W9bw.name=§2§lTaşınabilir Varil? betterquesting.quest.EDtFbLVvQX2Y5mQp84W9bw.desc=As an upgrade to the barrels, EFR also adds the ever-familiar shulker box! The shulker box allows you to portably tote it's contents. You can find the research for them in the New Horizons tab of the Thaumonomicon.%n%nThese have seven additional tiers much like the barrels and chests that give you additional storage space. %n%nYou can dye any tier by shapelessly crafting them with a dye, and undye them by shapelessly crafting them alone. They §nwill§r retain their inventory. %n%n[note]There are many ways to obtain shulker shells:%n1. Fighting Shulkers in the Twilight Forest Lich & Ghast Queen Towers.%n2. Fighting Shulkers from the eggs in the Coins tab%n3. Manually crafting the shells[/note] # Quest: Gold Barrel -betterquesting.quest.GuylOTxSSraeAtj16fZ9-w.name=§3§lGold Barrel +betterquesting.quest.GuylOTxSSraeAtj16fZ9-w.name=§3§lAltın Varil betterquesting.quest.GuylOTxSSraeAtj16fZ9-w.desc=The Gold barrel has 81 slots. # Quest: Diamond Barrel -betterquesting.quest.PjAewUoJTnilPpIT-Ce0tA.name=§5§lDiamond Barrel -betterquesting.quest.PjAewUoJTnilPpIT-Ce0tA.desc=The Diamond barrel has 108 slots. +betterquesting.quest.PjAewUoJTnilPpIT-Ce0tA.name=§5§lElmas Varil +betterquesting.quest.PjAewUoJTnilPpIT-Ce0tA.desc=Elmas varil 108 yuvaya sahiptir. # Quest: Large Molecular Assembler betterquesting.quest.Q10xj-OrTE67wsWuTNCAAQ.name=Large Molecular Assembler @@ -14809,6 +14821,10 @@ betterquesting.quest._zwtTNh-SG6B4wp221XPcQ.desc=The MKIII is the final upgrade betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.name=§6§lCreative Flight With MagLev betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.desc=Getting annoyed trying to reach pipes and conduits around your base? Look no further than the §5§lMagLev Harness§r!%n%nWith the MagLev, you can have creative flight whenever you are within range of a MagLev Pylon and have the Harness equip.%n%nThis will work even when unpowered, however the range of the Pylon gets doubled when it's given §21A§r of it's corresponding tier of power. The MagLev will only draw power while you are in-range, not passively. A Harness can only be tethered to one Pylon at a time, but a Pylon can attach to any number of Harnesses. Will only consume 1A §nregardless§r of how many Harnesses are tethered to the Pylon§r.%n%n[note]Check the tooltip to see the range of your chosen Pylon, the MV one has a maximum range of 16 (33 x 33 x 33) when powered![/note] +# Quest: Powerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.name=§6§lPowerfail Notifications +betterquesting.quest.a59175-ZS16kxwUW_BCuEQ.desc=Congratuations on your first EBF!%n%nThroughout your GTNH gameplay you will end up creating hundreds of multiblocks, and will very likely run into a multitude of power failures at some point. %n%nFortunately, we have a dedicated system for helping you stay informed of exactly when and where these power failures occur §3(though the 'why' portion is up to you to figure out!)§r.%n%nWhen a multiblock powerfails, you will receive a notification in §5chat§r, in addition to a visible icon on §5screen§r, and an icon visible on your §5map§r. %n%n§lYou can clear these notifications by§r:%n- Clicking into the multiblock that has powerfailed%n- Deleting the notification in JourneyMap%n- Typing §4/powerfails clear§r%n%nFor those playing §2multiplayer§r, anyone who is on your §2team§r will receive the §2same notifications§r. §2§nOne person§r clearing a notification should clear it for§2 §nall players§r.%n%n[note]This feature uses the same team system as wireless EU. Use to team up.[/note]%n%nAll of these features can be turned off in the gregtech config. If you want the on screen icon to disappear use §4§l/powerfails hide§r. For all in-game options use §4§l/powerfails help§r. + # Quest: Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.name=Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.desc=Absolute Baryonic Perfection! This multiblock allows you to create water that is pure even on the subatomic level. Not a single quark is out of place in Grade 8 Purified Water. Thanks to this purity, even more advanced processes are possible, starting with reducing the processing time of Optical Boules and increasing yield on Optical Chips.%n%nWhile the tooltip is certainly a lot less intimidating than the one of the Degasser, automating this process will not be an easy challenge. Have fun solving the puzzle! @@ -14818,7 +14834,7 @@ betterquesting.quest.eon8hLumTS-E7MYJ4TFT3w.name=pH Neutralization betterquesting.quest.eon8hLumTS-E7MYJ4TFT3w.desc=If you want to process your Europium-Doped Wafers with a significant speed boost, this machine is for you. Using the pH neutral water you get from this machine, you can process wafers twice as fast.%n%nThis is the first real complex automation challenge in the waterline, it's up to you to figure out how you want to deal with the pH neutralization process. Have fun!%n%n[note]This multiblock is very picky about where its hatches for acids and bases go. If you can't figure out why it's not forming, chances are you forgot to place these hatches in the correct location. Use the hologram projector to see where they go.[/note] # Quest: Silver Barrel -betterquesting.quest.fhzjYvdATJuUQTMUO1pVvA.name=§3§lSilver Barrel +betterquesting.quest.fhzjYvdATJuUQTMUO1pVvA.name=§3§lGümüş Varil betterquesting.quest.fhzjYvdATJuUQTMUO1pVvA.desc=The Silver barrel has 72 slots. # Quest: Multiblock Revolution @@ -14827,7 +14843,7 @@ betterquesting.quest.hEsmeH74S4aOOrROI1AHxQ.desc=The steam machines you have bee # Quest: NEI Next Level Recipe Search betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.name=§2§lNEI Next Level Recipe Search -betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search got improved even further!%n%nSelect a search mode extended+ to try it out!%n%nHere backticks `` are used around the search queries. You don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it would return all the recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that! For example `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from mods, containing §9Gregtech§r in their name, with §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lany§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lany§r items from the inputs or outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou could add spaces for readability too, because (unless you have space mode on) spaces could be used anywhere while in extended+ mode. +betterquesting.quest.hmQlN9vLSEOyCnCSOOXz7Q.desc=NEI recipe search has been improved even further!%n%nAs you might already know, §orecipe§r search works §lONLY§r inside the §orecipe§r search field just like in other search modes. This is the small field that replaces the §orecipe§r page number, when you click on the magnifying glass on the left from that number when viewing recipes. Extended+ does §lNOT§r give you the ability to search §orecipes§r in the big main search field below.%n%nSelect the search mode "extended+" to try it out!%n%nHere backticks `` are used around the search queries, but you don't need them when searching.%n%nBy default the search works like in the extended mode, searching in §lany§r of the inputs and outputs of a recipe. So if you search a recipe by `§1-§rdust`, it will return all recipes where there's at least one item that doesn't have §o"dust"§r.%n%nLet's say you want to search only in §linputs§r. Put §a<§r before your search query to do that. For example: `§a<§riron` returns all the recipes with §o"iron"§r in one of the §linputs§r, `§a<§rsteel§5@gregtech§r` returns the recipes with at least one item from any mod containing §9Gregtech§r in their name, using §o"steel"§r.%n%nBut then, if you search by `§a<§1-§rdust` it still returns the recipes with §o"dust"§r on the left. Why is that? Because §a<§r searches among §lall§r items. So if there's one item that doesn't have §o"dust"§r, then it would still match the recipe, even if the rest of the inputs are dusts.%n%nTo solve this, use §a<&§r instead. Like this: `§a<&§1-§rdust`. It returns §lall§r the recipes without §o"dust"§r among the inputs! §a<&§r sets a §lstrict§r condition on §lall§r inputs, unlike §a<§r that sets a condition on §lany§r input.%n%nTo filter the §loutputs§r use §a>§r and §a>&§r. They work the same way, but allow you to filter the §loutputs§r of a recipe. So `§a>§rgold` gives you the recipes with at least one §loutput§r with §o"gold"§r. And `§a>&§rgold` gives you the recipes with §o"gold"§r in every outputted item.%n%nWant to combine multiple conditions? Sure, just put them one after another in any order. E.g. you could search for `§a<§riron§a>§rsteel`, `§a<&§r §1-§b$dust§r §a<§r cell`, `§a>&§1-§rdust cell`.%n%nOr even for `dust§a>§rcell`. Here the non-prefixed part works like default, searching among §lall§r items from the inputs and outputs. So this query returns the recipes with §o"dust"§r in one of the inputs or outputs and §o"cell"§r in one of the outputs.%n%nIn some recipes you might have items that don't belong to inputs or outputs. In order to filter them use `§a^§r` and `§a^&§r` respectively.%n%nYou can add spaces for readability too, because (unless you have space mode on) spaces can be used anywhere while in extended+ mode. # Quest: Never Hungry Again betterquesting.quest.hvukogcPRX-hht60vc0Zgw.name=Never Hungry Again @@ -14846,7 +14862,7 @@ betterquesting.quest.mMCFuGqxQTuuLnJgEldztA.name=§c§lClarifier betterquesting.quest.mMCFuGqxQTuuLnJgEldztA.desc=The first step in the water purification process is the clarifier. Operating this machine is a simple task, you will just need to maintain a steady supply of Activated Carbon for the filters. Using this machine, you will be able to make Grade 1 Purified Water, which can speed up processing of Naquadah-Doped Boules and Wafers by 25%%. # Quest: Iron Barrel -betterquesting.quest.ne_onBK6TP2F_ySPabM7Lw.name=§2§lIron Barrel +betterquesting.quest.ne_onBK6TP2F_ySPabM7Lw.name=§2§lDemir Varil betterquesting.quest.ne_onBK6TP2F_ySPabM7Lw.desc=The Iron barrel has 54 slots. # Quest: Purifying Water With Plasma @@ -14862,7 +14878,7 @@ betterquesting.quest.sZ9d2SzSSLSc9tccXG_L4g.name=Flocculation betterquesting.quest.sZ9d2SzSSLSc9tccXG_L4g.desc=You want to start using your new Europium to make even better wafers, but it turns out that your old methods of creating purified water are no longer enough. You will need to use the Flocculation Purification Unit to make even better purified water first. To run this machine, you will need large amounts of Polyaluminium Chloride, but luckily you can get all your Chlorine back if you properly recycle the waste liquid. # Quest: Dark Steel Chest -betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.name=§5§6§lDark Steel Chest +betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.name=§6§lDark Steel Chest betterquesting.quest.t6xRGFm_S2SG6_-xNh8mwQ.desc=After embracing the dark side you get access to the new even bigger dark steel chest... perhaps another upgrade will be available in the future?%n%n[note]Just as with the previous chests you can also upgrade with a fitting upgrade item.[/note] # Quest: Thaumometric Essentia Cell @@ -14876,6 +14892,10 @@ betterquesting.quest.xdiDnTdpTgW6POwCuDlPgg.desc=After meddling with the 4th Dim betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.name=Trigger: Nano Boots of the Traveller Skip betterquesting.quest.5RrDJZBfTligyX8_wR-EDA.desc= +# Quest: Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.name=Trigger: Nightvision Goggle Skip +betterquesting.quest.5bnuPY-USBW37JbkO5VzOw.desc=Skip is here for those who get the goggles in a lootbag + # Quest: Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.name=Trigger: Hafnium Skip betterquesting.quest.5pXaevjTR-atLo3tdEZMEw.desc=No Description @@ -14934,7 +14954,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAISw.desc=Complete collecting the hybrids # Quest: Bees Template betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.name=Bees Template -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIbw.desc=Get the princess bee and reward bag in NEI first.%nCopy this quest.%nPress Icon and set the icon to the bee.%nChange the name, description, and rewards.%n%nPress Task, and select the stone, and replace it with the princess.%nBefore closing, select the ... next to the bee name and press Raw NBT%nGo into Tag, Genome, Chromosomes. The first one is the name and must stay.%nGo inside there and delete the first entry, keep both of the species so players%nmust have purebreeds.%nDelete the rest of the chromosomes.%nDelete the rest of the entries for Genome.%n%nPress Requirements. Remove the Infinity unlock requirement and select the required bee quests. Use the common bees quest if nothing applies.%n%nChange Show:Hidden to Show:Normal.%n%nTo reduce waste in the questbook file ideally you should also go into the advanced options, then press ... for the icon, and remove unnecessary NBT there as well. Just leave the species as above.%n%n§3You can change the visibility of requirements by pressing the eye symbol in the requirements menu. # Quest: Trigger: Silicone Rubber Skip betterquesting.quest.AAAAAAAAAAAAAAAAAAAL2A.name=Trigger: Silicone Rubber Skip diff --git a/.minecraft/config/txloader/load/betterquesting/lang/zh_CN.lang b/.minecraft/config/txloader/load/betterquesting/lang/zh_CN.lang index 1edad03c..b2c96655 100644 --- a/.minecraft/config/txloader/load/betterquesting/lang/zh_CN.lang +++ b/.minecraft/config/txloader/load/betterquesting/lang/zh_CN.lang @@ -42,16 +42,16 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAACQ.name=§9§l着火了,着火了,爷 betterquesting.quest.AAAAAAAAAAAAAAAAAAAACQ.desc=该烧一些木料了不是吗?虽然你不能用这玩意儿烧出木炭,但你肯定很快™就能找到它的用法.%n%n译者注:"很快™",原文为"soon™".用于指某件事应该很快就会到来,但迟迟不来,所以在单词后面加上商标,表明已经说过很多次"soon"了. # Quest: Rest in Pieces -betterquesting.quest.AAAAAAAAAAAAAAAAAAAACg.name=§9§l息止安所(这不清真) +betterquesting.quest.AAAAAAAAAAAAAAAAAAAACg.name=§9§l息止安所(这不清真) betterquesting.quest.AAAAAAAAAAAAAAAAAAAACg.desc=狩猎时间!去杀一些猪来取得肉. # Quest: Fluffy and Red betterquesting.quest.AAAAAAAAAAAAAAAAAAAADA.name=§9§l蓬松的红色羊毛 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAADA.desc=史诗任务:屠杀绵羊!(顺便捡些羊毛,不用我说你也知道那可以用来做成床吧.) +betterquesting.quest.AAAAAAAAAAAAAAAAAAAADA.desc=史诗任务:屠杀绵羊!(顺便捡些羊毛,不用我说你也知道那可以用来做成床吧。) # Quest: SO...TIRED...MUST...SLEEP... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAADQ.name=§9§l好累...必须...睡觉... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAADQ.desc=睡觉时间到,这也是这个初阶教程的终点.%n%n恭喜!你完成了新手任务!你已经独自建造了属于自己的第一个窝,现在应该也拥有了一个稳定的食物来源.%n%n期待在第0阶见到你!%n%n[note](任意颜色的床都可以完成这个任务)[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAADQ.name=§9§l好累…必须…睡觉… +betterquesting.quest.AAAAAAAAAAAAAAAAAAAADQ.desc=睡觉时间到,这也是这个初阶教程的终点。%n%n恭喜!你完成了新手任务!你已经独自建造了属于自己的第一个窝,现在应该也拥有了一个稳定的食物来源。%n%n期待在第0阶见到你!%n%n[note](任意颜色的床都可以完成这个任务)[/note] # Quest: Collecting Some Berries betterquesting.quest.AAAAAAAAAAAAAAAAAAAB1Q.name=§9§l收集一些浆果 @@ -74,8 +74,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAABjA.name=§9§l目标 betterquesting.quest.AAAAAAAAAAAAAAAAAAABjA.desc=GTNH是一个有漫长旅途的整合包,有大量的自定义内容和超过三千个任务来指引你前进.%n%n我们建议在每个阶段都设定一个小目标,看看你的旅程能走多远.%n%n游戏后期的最终目标是制造一两个星门,但是星门的配方非常离谱,只有极少数玩家做出来过.%n%n如果你需要一个大目标,我么建议看看其他不那么疯狂的东西.%n如果你是第一次玩这个整合包,不如尝试争取上一次月球.%n如果你还没有做过装配线自动化,不妨试试这个挑战.%n又或者制造一枚T8火箭,这是最后一种常规火箭,你需要达到UHV才能把它造出来. # Quest: Even more challenges needed? -betterquesting.quest.AAAAAAAAAAAAAAAAAAABjQ.name=§9§l还需要更多挑战? -betterquesting.quest.AAAAAAAAAAAAAAAAAAABjQ.desc=也许你已经在GTNH玩了好几周目了?也许你甚至还做出过一个星门?或者你只是想寻找别样的体验?别担心,我们会给你更多的选择:%n%n- 极限模式。无论是原版MC的极限模式,还是BQ的极限模式(它更宽容一点)都可以。也许这听起来不可能,但确实已经有人在原版极限模式下到达了UEV+。这显然不适合所有人,但如果你想挑战的话,就做好重开几次的准备吧。%n%n -全程不制作火箭。是的,这就是所谓的§o不上天挑战§r,现在这个模式已经得到了一定程度上的支持,你能做到这个包里几乎所有可以做的事情。使用蜜蜂、作物还有血魔法的坠星作为主要资源来源吧。但是需要注意的是,这个挑战相当折磨,而且耗时不菲。例如,你可能会需要收集大量铝矿沙砾或者利用铝土处理线来获得你的第一个钛。或者在早期几乎没有科技帮助的条件开始养蜂。%n%n- 空岛。是的,空岛。这也被称作为折磨花园,且无疑是非常坐牢的。目前没有完全支持空岛的版本,但一些玩家已经研究出了如何用尽可能少的改动来使空岛GTNH变得可玩。试试去GTNH官方群问问,或在官方的discord频道中寻找所有的细节。但不要指望这个尝试会带来什么乐趣。%n%n- 速通。一些玩家已经设计出了初版的速通规则并开始尝试记录速通到一个较前期的目标,例如焦炉。问问周围或在官方discord频道搜索一下细节。也许你只是想看看他们是怎么做的? +betterquesting.quest.AAAAAAAAAAAAAAAAAAABjQ.name=§9§l还需要更多挑战? +betterquesting.quest.AAAAAAAAAAAAAAAAAAABjQ.desc=也许你已经在GTNH玩了好几周目了?也许你甚至还做出过一个星门?或者你只是想寻找别样的体验?别担心,我们会给你更多的选择:%n%n- 极限模式。无论是原版MC的极限模式,还是BQ的极限模式(它更宽容一点)都可以。也许这听起来不可能,但确实已经有人在原版极限模式下到达了UEV+。这显然不适合所有人,但如果你想挑战的话,就做好重开几次的准备吧。%n%n- 全程不制作火箭。是的,这就是所谓的§o不上天挑战§r,现在这个模式已经得到了一定程度上的支持,你能做到这个包里几乎所有可以做的事情。使用蜜蜂、作物还有血魔法的坠星作为主要资源来源吧。但是需要注意的是,这个挑战相当折磨,而且耗时不菲。例如,你可能会需要收集大量铝矿沙砾或者利用铝土处理线来获得你的第一个钛。或者在早期几乎没有科技帮助的条件开始养蜂。%n%n- 空岛。是的,空岛。这也被称作为折磨花园,且无疑是非常坐牢的。目前没有完全支持空岛的版本,但一些玩家已经研究出了如何用尽可能少的改动来使空岛GTNH变得可玩。试试去GTNH官方群问问,或在官方的discord频道中寻找所有的细节。但不要指望这个尝试会带来什么乐趣。%n%n- 速通。一些玩家已经设计出了初版的速通规则并开始尝试记录速通到一个较前期的目标,例如焦炉。问问周围或在官方discord频道搜索一下细节。也许你只是想看看他们是怎么做的? # Quest: Oak Trees Are Not Apple Trees betterquesting.quest.AAAAAAAAAAAAAAAAAAABuA.name=§9§l橡树不是苹果树 @@ -123,7 +123,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHOQ.desc=跳上跳下很累人,并会使 # Quest: Staying Cool in the Heat betterquesting.quest.AAAAAAAAAAAAAAAAAAAHQA.name=§9§l在高温下保持凉爽 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHQA.desc=如果你碰巧找到了雪原生物群系,你就能获得雪来制作美味的冰沙.这可比单独吃浆果更有饱腹感. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHQA.desc=如果你碰巧找到了雪原生物群系,你就能获得雪来制作美味的冰沙。这可比单独吃浆果更有饱腹感。 # Quest: Loading the Chunks betterquesting.quest.AAAAAAAAAAAAAAAAAAALOg.name=§9§l加载区块 @@ -152,7 +152,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALDw.desc=本任务涵盖了所有的覆 # Quest: Lootbag Uptiering betterquesting.quest.ZM4oSqeWQRW1Y-zoE01ivg.name=战利品袋升级 -betterquesting.quest.ZM4oSqeWQRW1Y-zoE01ivg.desc=在 GTNH 中,战利品袋(lootbag)是非常实用的资源加速工具.它们有许多不同的类型,并且这些类型都拥有升级路径,可以获得更好的资源.%n%n当你想要升级战利品袋时,有两条路径可选:附魔幸运,或者升级袋子本身.给战利品袋附魔幸运可以提升开启时获得稀有掉落的几率,而升级袋子本身则会将掉落池切换为更高级袋子的物品池.值得注意的是,如果你选择提升袋子等级,需要消耗3个前一级的袋子,所以在升级前要确认是否值得这样做.%n%n§2如果你想要最大化收益,推荐同时提升袋子等级并附加幸运附魔.%n§r%n[note]请务必使用NEI查看所有相关信息.对战利品袋按下U,你就能看到潜在掉落物,不同幸运等级对应的掉落几率,以及提升袋子等级所需的合成配方.[/note]%n +betterquesting.quest.ZM4oSqeWQRW1Y-zoE01ivg.desc=在GTNH中,战利品袋(lootbag)是非常实用的资源加速工具。它们有许多不同的类型,并且这些类型都拥有升级路径,可以获得更好的资源。%n%n当你想要升级战利品袋时,有两条路径可选:附魔幸运,或者升级战利品袋本身。给战利品袋附魔幸运可以提升开启时获得稀有掉落的几率,而升级战利品袋本身则会将掉落池切换为更高级战利品袋的掉落池。值得注意的是,如果你选择提升战利品袋等级,需要消耗3个前一级的战利品袋,所以在升级前要确认是否值得这样做。%n%n§2如果你想要最大化收益,推荐同时提升战利品袋等级并附加幸运附魔。%n§r%n[note]请务必使用NEI查看所有相关信息。对战利品袋按下U,你就能看到潜在掉落物,不同幸运等级对应的掉落几率,以及提升袋子等级所需的合成配方。[/note]%n ## Quest Line: Tier 0 - Stone Age @@ -160,12 +160,12 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAQ.name=第0阶-石器时代 betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAQ.desc=起步的"第0阶".本章节将帮助你度过初始艰难的阶段,直到你成功制作出第一台蒸汽机,并准备用于真正的GT机器. # Quest: Do You Really Need Them All? -betterquesting.quest.4g20EVdxSWyOUMhZXkcIWQ.name=§2§l我去年买了个包 +betterquesting.quest.4g20EVdxSWyOUMhZXkcIWQ.name=§2§l你真的全都需要吗? betterquesting.quest.4g20EVdxSWyOUMhZXkcIWQ.desc=还有更多背包:守财奴、神秘使、铁路工.……%n%n[note]提示:向下滑到底[/note] # Quest: A Better Furnace! betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.name=更好的熔炉! -betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=制作一个工业高炉吧!%n%n享受更快的熔炼速度! +betterquesting.quest.5EdKBIyDTYa7xhnSCUZmiQ.desc=制作一个高炉吧!%n%n享受更快的熔炼速度! # Quest: Ready, Set, Go! betterquesting.quest.AAAAAAAAAAAAAAAAAAAADw.name=§2§l准备出发! @@ -233,7 +233,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIA.desc=在你找到方法运水后,你 # Quest: Tinker-Time betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIQ.name=§2§l匠魂时间 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIQ.desc=用木头玩意去杀猪猪或牛群确实挺有趣的,但它们并不耐用,何况还不能修.再加上它这点伤害会让精英怪嘲笑你的. 不过,你发现了一种新的工具不仅可以被修复还可以升级!但你绝对需要更进阶的制作技术. 如果你想要使用橡木以外的其他木材来制作台子,可以将它们转换为默认的橡木样式以完成此任务. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIQ.desc=用木头玩意去杀猪猪或牛群确实挺有趣的,但它们并不耐用,何况还不能修。再加上它这点伤害会让精英怪嘲笑你的。不过,你发现了一类新的工具,它们不仅可以被修复,还可以升级!但为了制作它们,你必须使用更进阶的制作技术。%n%n[note]如果你找不到橡木来制作部件加工台,你可以用无序合成将你的部件加工台转换为橡木变种以完成此任务。[/note] # Quest: Zinc Gravel betterquesting.quest.AAAAAAAAAAAAAAAAAAAAIg.name=§2§l锌矿砂砾 @@ -265,7 +265,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKA.desc=当你为你的基础蒸汽机 # Quest: Don't Burn Your Fingers! betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.name=§2§l别烫到你的手指! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.desc=你先前决定该是时候做些美味比萨了,结果却是烫到了自己的手指头.读了本古老的秘籍后,你发现有一副魔法道具让你可以拿起任何高温的东西,包括一桶岩浆!%n%n§6§5手套要装备在Baubles饰品栏内,且需对应好左右手,当位置错误时,你会收到通知.%n%n§r手套只对你手上拿着的物品有效.我想知道是否有办法能一次多带几桶? +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKQ.desc=你先前决定该是时候做些美味比萨了,结果却是烫到了自己的手指头。读了本古老的秘籍后,你发现有一副魔法道具让你可以拿起任何高温的东西,包括一桶岩浆!%n%n§6§5手套需要被要装备在Baubles饰品栏内,左右手位置随意。%n%n§r手套只对你手上拿着的物品有效。我在想是否有办法能一次多带几桶呢? # Quest: Cow Tipper betterquesting.quest.AAAAAAAAAAAAAAAAAAAAKg.name=§2§r§2§l屠牛者 @@ -305,14 +305,14 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAB5Q.desc=你的新焦炉需要大量的 # Quest: Tanned Leather betterquesting.quest.AAAAAAAAAAAAAAAAAAAB5g.name=§2§l柔软的皮革 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB5g.desc=你已经找到了一种更加耐用的皮革. 首先用皮革、线和织棉制作一些钉紧的皮革,然后将钉紧的皮革放到晾晒架上面晾干,大概等个十来分钟你就可以得到柔软的皮革了.存些货供以后使用吧. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB5g.desc=你发现了一种使皮革更加耐用的处理方法。用四张皮革、一些线和织棉制作钉紧的皮革,将其放到晾干架上面晾干,十来分钟后你就可以得到柔软的皮革了。囤一些供以后使用吧。 # Quest: Need More Space? betterquesting.quest.AAAAAAAAAAAAAAAAAAAB5w.name=§2§l需要更多的空间吗? betterquesting.quest.AAAAAAAAAAAAAAAAAAAB5w.desc=如你所知:柔软的皮革可以制作一些很不错的背包. 现在让我们制作一个"挖掘者背包"和一个"采矿者背包". 每一种背包所能存放的物品不同.所以带上你的背包在实际使用中慢慢了解吧. 提示:手持背包按住Shift点击右键可以改变背包的工作模式. # Quest: You Need Them All! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAB6A.name=§2§l我去年买了个包 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAB6A.name=§2§l你全部都需要! betterquesting.quest.AAAAAAAAAAAAAAAAAAAB6A.desc=还有更多背包:林业员、建筑师、狩猎者…… # Quest: A Better Lunch Bag @@ -461,12 +461,12 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAg.name=第0.5阶-蒸汽时代 betterquesting.questline.AAAAAAAAAAAAAAAAAAAAAg.desc=此章节的主题是从蒸汽走向电力.同时这个阶段制造的大部分机器,会随着升压陪你走过整个游戏. # Quest: Better Tank... Iron Tank -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEA.name=§3§l更好的水槽...铁储罐 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEA.desc=想要在一个水槽中储存超过16桶液体?那就做一个铁储罐或升级你的小水槽.%n%n钻石储罐可以储存64桶,而黑曜石储罐则可以防爆.后面还有更大的储罐,不过你可能更喜欢GT的超级缸或是大型流体单元. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEA.name=§3§l更好的储罐...铁储罐 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAEA.desc=想要在一个储罐中储存超过16桶液体?那就做一个铁储罐或升级你的小储罐。%n%n钻石储罐可以储存64桶流体,而黑曜石储罐则可以防爆。后面还有更大的储罐,不过你可能更喜欢GT的储罐或是大型流体单元. # Quest: Welcome to Tier 0.5, Steam! betterquesting.quest.AAAAAAAAAAAAAAAAAAAALA.name=§3§l欢迎来到第0.5阶,蒸汽! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAALA.desc=欢迎,到目前为止做得很好!在本阶段你将拥有你的第一台机器,获得更多矿物产物,并且可以更有效率地制作青铜锭.%n%n至于水源问题,查看多方块栏中的"缺水危机"任务.%n%n要用管道连接你的锅炉,请确保从底部供水,底部只会接收水,而不会输出蒸汽,这样就不用担心管道被融化了. 木质管道就能胜任此事.确保你的水源源不绝[warn]因为直接向炽热的干锅炉加水将导致爆炸![/warn]%n%n蒸汽会从侧面输出.记住,蒸汽是很烫的!它会摧毁木质管道,所以你得换成青铜管道,而且如果你碰到充满蒸汽的管道,将会被烫伤.用木板或纸盖住它们.或者不要在其上或周围行走.%n%n另外,这些蒸汽机器没有自带自动化输出,如果要GUI中的功能,你得做个用电的. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAALA.desc=欢迎,到目前为止做得很好!在本阶段你将拥有你的第一台机器,获得更多矿物,并且可以更高效地制作青铜锭。%n%n至于供水问题,查看多方块栏中的“缺水危机”任务。%n%n要用管道连接你的锅炉,请确保从底部供水,底部只会接收水,而不会输出蒸汽,这样就不用担心管道被烧化了。木质管道就能足够了。确保你的水源源不绝——[warn]因为直接向干枯且炽热的锅炉的锅炉加水将会爆炸![/warn]%n%n蒸汽会从侧面输出。记住,蒸汽是很烫的!它会烧毁木质管道,所以你得换成青铜管道,而且如果你碰到充满蒸汽的管道,就会被烫伤。用木板或纸盖住它们。或者不要在其上或周围散步。%n%n另外,这些蒸汽机器并不自带自动输出。如果你想要,那得做个用电的。 # Quest: More Advanced Alloys betterquesting.quest.AAAAAAAAAAAAAAAAAAAALg.name=§3§l更多高级合金 @@ -669,7 +669,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADQw.name=§3§l电阻 betterquesting.quest.AAAAAAAAAAAAAAAAAAADQw.desc=每个电路板都需要两个电阻.%n%n稍后你还可以制造更好版本的电阻. # Quest: Lapis, Lazurite, Sodalite, Calcite -betterquesting.quest.AAAAAAAAAAAAAAAAAAADYw.name=§3§l青金岩、青金石、方纳石、方解石 +betterquesting.quest.AAAAAAAAAAAAAAAAAAADYw.name=§3§l青金石、蓝金石、方钠石、方解石 betterquesting.quest.AAAAAAAAAAAAAAAAAAADYw.desc=为了你的砖高炉你必须找到一条含有方解石的青金石矿脉.%n%n你可以在主世界或者暮色森林(LV)(20—50层)找到矿脉. # Quest: Gypsum @@ -698,7 +698,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADtA.desc=当你有了一点钢并且能 # Quest: New Source of Glowstone betterquesting.quest.AAAAAAAAAAAAAAAAAAAERA.name=§3§l新的获得荧石的渠道 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAERA.desc=你在下界发现了一些和荧石很类似的植物. 将它们种植到主世界中.这样你就不需要在下界去寻找荧石了. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAERA.desc=在下界寻找一些(潘马斯的)辉光花,将它们种植到主世界中。这样你就不需要再去下界寻找荧石了。 # Quest: The Iron Guy betterquesting.quest.AAAAAAAAAAAAAAAAAAAEUw.name=§3§l铁家伙 @@ -774,7 +774,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAH6g.desc=NEI具有内置搜索功能,用 # Quest: Flaming idiots betterquesting.quest.AAAAAAAAAAAAAAAAAAAHNQ.name=§3§l燃烧的笨蛋 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHNQ.desc=烈焰人都是精英怪,并且都很调皮.远离瘟疫烈焰人(Plague-blaze).带上精良的武器和装甲然后准备战斗吧. %n%n或者你可以用些科技的力量换种方式摧毁它们. %n%n再或者,别找它们的麻烦了,换种方式获取烈焰棒吧.(比方说种田) +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHNQ.desc=烈焰人都是精英怪,并且非常讨厌。像躲避瘟疫一样躲避他们吧。带上精良的武器和盔甲,准备战斗吧。%n%n或者你可以用科技消灭它们。 %n%n再或者,别找它们的麻烦了,换种方式获取烈焰棒吧。(比方说种田) # Quest: Repairing Your Hazmat Suit betterquesting.quest.AAAAAAAAAAAAAAAAAAAHYA.name=§3§l修理你的防化服 @@ -923,11 +923,11 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAAZg.desc=绝对必要的机器.能以最 # Quest: Getting Ready for Tier 2, MV betterquesting.quest.AAAAAAAAAAAAAAAAAAAAZw.name=§5§l准备好,第2阶段,MV -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAZw.desc=想要进一步发展,你需要铝,非常多的铝.但现在只需要8个铝锭就可以完成这个任务.%n%n你的第一个选择是氧化铝粉.黏土可能也是最好的氧化铝来源.但那需要MV级机器,在攒够铝粉,完成准备工作之前,你需要寻找替代方案.目前,你能通过离心处理矿石获得的多种含杂粉;或是通过在工业高炉中用碳粉配合熔炼红宝石、蓝宝石或绿色蓝宝石,都可以获得它.请查看多方块任务栏内的工业高炉(EBF)任务.%n%n你还需要用工业高炉将氧化铝转化为铝锭.为了这一步你需要冰晶石,去暮色森林找找个冰晶石矿脉吧. 相关任务是魔法学徒页面中的"铅、方铅、银和冰晶石".%n%n你的第二个选择是使用铝粉.但是你还不能直接冶炼铝粉,即便拥有工业高炉也不行.这需要更高的炉温. 现在,你要么用匠魂的冶炼厂,要么用GT的压缩机将粉处理成生铝,然后将其在工业高炉中熔炼成锭.%n%n等你把这些都完成了之后,这个阶段也就差不多了,不过你还需要不错的电路板(MV)才能解锁下一阶段.%n%n不要忘了看看"摆脱死亡"和"游历四方"任务栏里解锁的新任务.%n%n[note]如果你在更新到2.1.1.4之前探索过暮色森林,在已生成区块中是无法找到冰晶石的,需要探索新的区块.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAZw.desc=想要进一步发展,你需要铝,非常多的铝,但现在只需要8个铝锭就可以完成这个任务。%n%n你的第一个选择是氧化铝粉。黏土或者从峡谷生物群系找到的硬化黏土可能是最好的氧化铝来源,但那需要MV级机器,所以在攒够第一轮氧化铝粉之前,你需要寻找替代方案。目前,你可以通过离心多种来自矿石的含杂粉,或是通过在工业高炉中把红宝石、蓝宝石或绿色蓝宝石与碳粉一起熔炼来获得它。请查看多方块任务栏内的工业高炉任务.%n%n你还需要用工业高炉将氧化铝转化为铝锭。为了这一步你需要冰晶石,去暮色森林找个冰晶石矿脉吧。相关任务是魔法学徒页面中的“铅、方铅、银和冰晶石”。%n%n你的第二个选择是使用铝粉。但是你还不能直接冶炼铝粉,即便有工业高炉也不行,因为熔炼铝粉需要更高的炉温。现在,你要先用匠魂的冶炼炉或者GT的压缩机将粉处理成生铝,然后将其在工业高炉中熔炼成锭。%n%n等你把这些都完成了之后,这个阶段也就差不多了,不过你还需要优质电子电路(MV)才能解锁下一阶段。%n%n不要忘了看看“摆脱死亡”和“游历四方”任务栏里解锁的新任务。%n%n[note]如果你在更新到2.1.1.4之前探索过暮色森林,在已生成区块中是无法找到冰晶石的,需要探索新的区块。[/note] # Quest: Your Magic Progression betterquesting.quest.AAAAAAAAAAAAAAAAAAAAaA.name=§5§l你的魔法之路 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAAaA.desc=现在你炼出了铝,可以开始研究魔法了.如果你还没解锁神秘任务,试着找到银树树苗跟宏伟之树树苗.%n%n你还可以使用硬币购买这些树苗.如果你仍未找到的话,这就去看看吧! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAAaA.desc=现在你炼出了铝,可以开始研究魔法了.如果你还没解锁神秘任务,试着找到银树树苗跟宏伟之木树苗.%n%n你还可以使用硬币购买这些树苗.如果你仍未找到的话,这就去看看吧! # Quest: Saving Metal With Bending betterquesting.quest.AAAAAAAAAAAAAAAAAAAAaQ.name=§5§l卷板机万岁 @@ -967,7 +967,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAC6Q.desc=为了获得"进阶电路基板 # Quest: Diodes betterquesting.quest.AAAAAAAAAAAAAAAAAAAC6w.name=§5§l二极管 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAC6w.desc=优质的电子电路板需要二极管.有两种主要方法可以制造它们.你可以将砷化镓晶体打粉后与细铜导线和熔融玻璃结合来获得二极管.等到你拥有了太阳能级硅后,你就能在工业高炉中制造单晶硅,处理得到硅晶圆. 请注意,晶圆可以大大提高镓和砷的利用效率,因此即使减少晶圆数量也是值得的.%n%n老生常谈,时时检查NEI(特别是解锁了新材料后),不要一个合成表用一辈子.%n有了聚乙烯之后,你就能用细退火铜导线替代细铜导线,实现再次增产. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAC6w.desc=优质电子电路板需要二极管。有两种主要方法可以制造它们。你可以将砷化镓晶体打粉后与细铜导线和熔融玻璃结合来获得二极管。等到你拥有了太阳能级硅后,你就能在工业高炉中用砷化镓制造硅晶圆,从而生产更多二极管。请注意,晶圆可以大大提高镓和砷的利用效率,因此即使单个晶圆所能产出的二极管减少了,这也是值得的.%n%n老生常谈,时时检查NEI(特别是解锁了新材料后),不要一个合成表用一辈子。有了聚乙烯之后,你就能用细退火铜导线替代细铜导线,实现再次增产。 # Quest: Empty Circuit Board betterquesting.quest.AAAAAAAAAAAAAAAAAAAC7A.name=§5§l电路基板 @@ -1158,8 +1158,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAACzA.name=§5§l处理赛特斯石英 betterquesting.quest.AAAAAAAAAAAAAAAAAAACzA.desc=为了制造发射器和传感器,你需要获取一些赛特斯石英. # Quest: Good Circuits -betterquesting.quest.AAAAAAAAAAAAAAAAAAACzQ.name=§5§l进阶电子电路(Good Circuits.) -betterquesting.quest.AAAAAAAAAAAAAAAAAAACzQ.desc=进阶电子电路是基础电子电路的改良版.它是MV等级的电路板,是所有MV机器的必要组件.%n%n想要开启MV时代,你还需要建造一台工业高炉并完成铝任务,因为§o所有东西§r都需要铝.%n%n此任务也会解锁红石计划的任务,红石计划是可选的早期自动化方案之一. +betterquesting.quest.AAAAAAAAAAAAAAAAAAACzQ.name=§5§l优质电子电路 +betterquesting.quest.AAAAAAAAAAAAAAAAAAACzQ.desc=优质电子电路是基础电子电路的改良版.它是MV等级的电路板,是所有MV机器的必要组件.%n%n想要开启MV时代,你还需要建造一台工业高炉并完成铝任务,因为§o所有东西§r都需要铝.%n%n此任务也会解锁红石计划的任务,红石计划是可选的早期自动化方案之一. # Quest: Dust to Crystals betterquesting.quest.AAAAAAAAAAAAAAAAAAADAw.name=§5§l化尘为晶 @@ -1183,7 +1183,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAADSA.desc=你可以从你的蒸馏产物 # Quest: Sifting Machine betterquesting.quest.AAAAAAAAAAAAAAAAAAADZQ.name=§5§l筛选机 -betterquesting.quest.AAAAAAAAAAAAAAAAAAADZQ.desc=你需要无瑕或精致的钻石、绿宝石、红宝石或其他宝石吗?或是你对更多的燧石、煤炭,以及一些非矿物出产更感兴趣?那么,是时候做一台筛选机了.%n%n你可以寻找贫瘠锌矿石(查看NEI)或到下界寻找闪锌矿.%n%n由于筛选机只接受洗净的矿粉,不过你也可以把粉碎矿石丢入装有水的坩埚内,即可轻松获得它.%n%n[note]注意你需要聚乙烯来制作这台机器![/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAADZQ.desc=你需要无瑕或精致的钻石、绿宝石、红宝石或其他宝石吗?或是你对从矿石里获取更多燧石、煤或者其他什么东西的办法感兴趣?那么,是时候做一台筛选机了。%n%n你可以寻找贫瘠锌矿石(查看NEI)或到下界寻找闪锌矿。%n%n筛选机只接受洗净的矿石,但你只要把粉碎的矿石丢入装有水的炼药锅内,就能轻松获得洗净的矿石。%n%n[note]注意:你需要聚乙烯来制作这台机器![/note] # Quest: GT Tanks, the LV Version betterquesting.quest.AAAAAAAAAAAAAAAAAAADew.name=§5§lGT储罐,LV版 @@ -1267,7 +1267,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEjg.desc=下界有各种各样的石英. # Quest: Lithium betterquesting.quest.AAAAAAAAAAAAAAAAAAAEjw.name=§5§l锂 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEjw.desc=锂粉可以通过洗矿厂洗涤锂云母矿石或者离心锂云母矿石或锂辉石矿石得到. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEjw.desc=锂粉可以通过洗矿厂洗涤锂云母矿石或者离心锂云母矿石或锂辉石矿石得到。等到MV你就可以电解黏土粉获取锂了。到峡谷生物群系去找硬化黏土,然后打成粉。 # Quest: Sodium betterquesting.quest.AAAAAAAAAAAAAAAAAAAEkA.name=§5§l钠 @@ -1299,7 +1299,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFBQ.desc=钻石锥刺会伤害除底部 # Quest: §§Black and Decker betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.name=§§§5§lBlack and Decker(美国一家著名电动工具公司) -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.desc=厌倦了因为工具时不时坏掉而不得不一直更换? 现在已经有了钢,是时候制作电动版的螺丝刀和扳手了! 像电池一样给它们充电,它们的使用寿命比正常版本的工具长得多.%n%n你可以使用锂电池,如果预算紧缺,用镉电池/钠电池也行,这不会减少它们的能量容量. 以后,脉冲合金可以制造出耐久出色的优质工具. 不过还会有更多你可能会使用的优秀工具材料,所以看着NEI自己挑吧! %n%n同样也有MV和HV版本的电动工具,但它们分别要求你能制造铝或不锈钢. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGAQ.desc=厌倦了因为工具时不时坏掉而不得不一直更换?现在已经有了钢,是时候制作电动版的螺丝刀和扳手了!像电池一样给它们充电,它们的使用寿命比正常版本的工具长得多。%n%n你可以使用锂电池,如果预算紧缺,用镉电池/钠电池也行。然而,这确实会减少它们的能量容量。以后,脉冲合金可以制造出耐久出色的优质工具。不过还会有更多的优秀工具材料,你以后可以接触到,所以看着NEI自己挑吧!%n%n同样也有MV和HV版本的电动工具,但它们分别要求你能制造铝或不锈钢。 # Quest: Magnesium Source betterquesting.quest.AAAAAAAAAAAAAAAAAAAGBA.name=§5§l镁 @@ -1323,7 +1323,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHAA.desc=当你使用地震勘探者时, # Quest: Better Gallium and Arsenic Sources betterquesting.quest.AAAAAAAAAAAAAAAAAAAHBA.name=§5§l镓和砷的更好来源 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHBA.desc=有许多方式来增产镓。%n%n1、寻找锌矿砂砾并且处理它以获得镓。%n%n2、培育锌蜜蜂,将获得的镓蜂窝和氢氯酸反应。这种蜜蜂不需要太多的蜜蜂育种进度,并且处理其蜂窝只要LV电压。%n%n3、使用IC作物获得锌叶子,可以将粉碎的锌矿石、闪锌矿石变为四倍的洗净矿石。%n%n4、将热力离心后的矿石放入HV粉碎机,你就有10%%的几率获得镓粉。%n%n5、使用月球上丰富的铝土矿。%n%n6、击杀暮色森林中的红帽地精或红毛工兵。另外,地精会掉落砷粉。%n%n7、神秘炼金复制粒。这个操作要求涉足§l禁忌§r研究,所以你见得会想用这个方法。%n%n至于砷,暮色森林中的辉钴矿是不错的来源,参见任务“钴和砷从辉钴来”。%n%nIC作物镍叶草可以使辉钴矿增产四倍。 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHBA.desc=有许多方式来增产镓。%n%n1、寻找锌矿砂砾并且处理它以获得镓。%n%n2、培育锌蜜蜂,将获得的镓蜂窝和氢氯酸反应。这种蜜蜂不需要太多的蜜蜂育种进度,并且处理其蜂窝只要LV电压。%n%n3、使用IC作物获得锌叶子,可以将粉碎的锌矿石、闪锌矿石变为四倍的洗净矿石。%n%n4、将热力离心后的矿石放入HV粉碎机,你就有10%%的几率获得镓粉。%n%n5、使用月球上丰富的铝土矿。%n%n6、击杀暮色森林中的红帽地精或红毛工兵。另外,地精会掉落砷粉。%n%n7、神秘炼金复制粒。这个操作要求涉足§l禁忌§r研究,所以你不一定会用这个方法。%n%n至于砷,暮色森林中的辉钴矿是不错的来源,参见任务“钴和砷从辉钴来”。%n%nIC作物镍叶草可以使辉钴矿增产四倍。 # Quest: Filling the World With Fluids... betterquesting.quest.AAAAAAAAAAAAAAAAAAAHNg.name=§5§l让世界充满液体... @@ -1836,7 +1836,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGPg.desc=是时候制造组装机的MV # Quest: Chemical Dehydrator betterquesting.quest.AAAAAAAAAAAAAAAAAAAGTg.name=§6§l化学脱水机 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGTg.desc=将你的葡萄脱水制成葡萄干.或是在MV阶段制作一些苯乙烯,苯或乙烯. 无论用来做什么,这个机器不容错过. 化学脱水机还可以处理晾干架的配方. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGTg.desc=将你的葡萄脱水制成葡萄干。也可以在MV阶段制作一些苯乙烯、苯或乙烯。无论用来做什么,这个机器不容错过。%n%n它还可以处理晾干架的配方。 # Quest: Silicon Solar Grade betterquesting.quest.AAAAAAAAAAAAAAAAAAAG_A.name=§6§l太阳能级硅 @@ -1848,7 +1848,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAGaw.desc=...所以砍掉它们的脑袋 # Quest: Pipes, Pipes Everywhere betterquesting.quest.AAAAAAAAAAAAAAAAAAAGyA.name=§6§l管道,管道无处不在 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAGyA.desc=现在你已经进入MV,你将需要开始自动化流程. 如聚乙烯、氧气、氮气、氢气、橡胶、木炭等.更快的物品管道将有助于在你的基地内快速运输物品. 现在,使用你的漂亮的新压模机来制作一些黄铜物品管道.%n%n奖励-加固物品管道-允许你确定目的地的优先级(利用路由值).在处理路径时,加固管道另一侧的位置与普通管道相比远得多. 当你想要让溢出(或不匹配)的物品去其他地方时非常方便!%n%n至于更高等级,在NEI中查找"*item pipe",或者直接查看数据表格. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAGyA.desc=现在你已经进入MV,你将需要开始自动化流程. 如聚乙烯、氧气、氮气、氢气、橡胶、木炭等.更快的物品管道将有助于在你的基地内快速运输物品. 现在,使用你的漂亮的新压模机来制作一些黄铜物品管道.%n%n奖励-低优先物品管道-允许你确定目的地的优先级(利用路由值).在处理路径时,低优先管道另一侧的位置与普通管道相比远得多. 当你想要让溢出(或不匹配)的物品去其他地方时非常方便!%n%n至于更高等级,在NEI中查找"*item pipe",或者直接查看数据表格. # Quest: Borax Electrolyzing betterquesting.quest.AAAAAAAAAAAAAAAAAAAH-w.name=§6§l电解硼砂 @@ -2097,7 +2097,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9Q.desc=贴片元件(SMD)是一种更 # Quest: Workstations, Your First EV Circuit betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.name=§9§l工作站,你的第一种EV电路板 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=你的第一种EV电路板是工作站。%n%n你可以在合金炉中将银和蓝石混合制成蓝色合金。如果你没有蓝石,用搅拌机将红石与琥珀金混合即可。玩得开心!%n%n另外请注意,就处理蓝色合金来说,流体固化器比压模机快多了。 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAD9g.desc=你的第一种EV电路板是工作站。%n%n你可以在合金炉中将银和蓝石混合制成蓝色合金。如果你没有蓝石,用搅拌机将红石与琥珀金混合即可。玩得开心! # Quest: Playing With Dust betterquesting.quest.AAAAAAAAAAAAAAAAAAADAQ.name=§9§l玩泥巴 @@ -3276,7 +3276,7 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAACA.desc=你已经走了这么远了 # Quest: Netherite Scrap Seed betterquesting.quest.01C00SMsRUyKUD2zJht8tA.name=§c§l下界合金碎片种子 -betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=终于,我们可以开始利用一些下界合金碎片了%n%n将热下界合金碎片与一些富集地狱废水在一个§5§l高压釜§r中合成,有§2§l10%%§r的几率获得一个§4下界合金碎片种子§r.%n%n需要注意的是,如之前所提到的,下界合金碎片在这个配方中会被循环利用,所以真正的消耗只是富集下界废水.鉴于概率较低,你需要让这个配方尽可能频繁地运行.%n%n%n%n +betterquesting.quest.01C00SMsRUyKUD2zJht8tA.desc=终于,我们可以开始利用一些下界合金碎片了!%n%n将热下界合金碎片与一些富集地狱废水在一个§5§l高压釜§r中合成,有§2§l10%%§r的几率获得一个§4下界合金碎片种子§r。%n%n需要注意的是,如之前所提到的,下界合金碎片在这个配方中会被循环利用,所以真正的消耗只是富集下界废水。鉴于概率较低,你需要让这个配方尽可能频繁地运行。%n%n%n%n # Quest: Dense Netherite Plate betterquesting.quest.4v3YtOxvT8aWIwy7NEJNhw.name=§c§l致密下界合金板 @@ -3292,7 +3292,7 @@ betterquesting.quest.8zpQos1hR1CbwmWldvxSpg.desc=加热下界合金碎片是个 # Quest: Netherite Materials betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.name=§c§l下界合金材料 -betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=现在你已经完成了下界合金生产线,并成功搭建了Mk1聚变反应堆.你终于可以获取制造所有不同§4下界合金材料§r所需的原料.%n%n这些材料在接下来的游戏中非常重要,并且会被广泛用于各种物品和材料.因此在你继续此阶段时,无论是电力还是配方使用,都需要对生产线进行升级.%n%n[note]在产线升级方面,UHV级电力和量子操纵者是最重要的里程碑.[/note] +betterquesting.quest.9dt9i3MYRa-NB6KROtAYFA.desc=现在你已经完成了下界合金生产线,并成功搭建了Mk1聚变反应堆。你终于可以获取制造所有不同§4下界合金材料§r所需的原料。%n%n这些材料在接下来的游戏中非常重要,并且会被广泛用于各种物品和材料。因此在你继续此阶段时,无论是电力还是配方使用,都需要对生产线进行升级。%n%n[note]在产线升级方面,UHV级电力和量子操纵者是最重要的里程碑。[/note] # Quest: Automated Mining betterquesting.quest.AAAAAAAAAAAAAAAAAAAAyQ.name=§c§l自动挖掘 @@ -3444,7 +3444,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKeA.desc=制作晶体芯片原料时,要 # Quest: Ether Strike! betterquesting.quest.AAAAAAAAAAAAAAAAAAALaQ.name=§c§l乙醚冲击(Ether Strike)! -betterquesting.quest.AAAAAAAAAAAAAAAAAAALaQ.desc=硅岩非常稳定,以至于大部分酸无法与其发生反应,所以你需要更强的酸才能将其溶解.%n%n让我们制备一些必要的有机溶剂,用以合成这种酸. +betterquesting.quest.AAAAAAAAAAAAAAAAAAALaQ.desc=硅岩非常稳定,以至于大部分酸无法与其发生反应,你需要更强的酸才能将其溶解。%n%n让我们制备一些必要的有机溶剂,用以合成这种酸。%n%n[warn]如果你已经搭建了硅岩产线,手持64个硅岩锭/粉来跳过这些任务。[/warn] # Quest: Antimony and Chlorine betterquesting.quest.AAAAAAAAAAAAAAAAAAALag.name=§c§l锑和氯 @@ -3548,7 +3548,7 @@ betterquesting.quest.P_nO8frbRM2c-MLKAaJUkw.desc=§4下界合金纳米颗粒§r # Quest: Netherite Scrap betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.name=§c§l下界合金碎片 -betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=下界合金碎片是你下界合金生产线不可或缺的一部分,幸运的是你不需要很多。技术上来说,由于它们可以在冷热直接不断循环而不会真正消耗,你§n只需要两个§r§r碎片§(§(§3(虽然说准备更多的碎片会提升你的产线效率)。%n%n§r你可以通过§5熔炼§r远古残骸或使用§5§l锻造锤§r处理来获得下界合金碎片;不过考虑到锻造锤能提供§2§l25%%§r获得一个额外碎片的概率,选择第一种方式的你一定有点大病。%n%n如果你不知道要去哪里找远古残骸,试试去下界跑图。残骸更有可能在岩浆下生成,而且是类似贫瘠矿石的零星分布而非和其他GT矿石一样在矿脉中生成。§3采矿机也可以挖掘它!%n%n§r[warn]如果你不想离开家或者你的下界空空荡荡,也有一颗§l坠星§r能满足你的远古残骸需求。[/warn] +betterquesting.quest.SmLW-ht6TrKSmAUDyDoNqg.desc=下界合金碎片是你下界合金生产线不可或缺的一部分,幸运的是你不需要很多。技术上来说,由于它们可以在冷热之间不断循环而不会真正消耗,你§n只需要两个§r§r碎片§(§(§3(虽然说准备更多的碎片会提升你的产线效率)。%n%n§r你可以通过§5熔炼§r远古残骸或使用§5§l锻造锤§r处理来获得下界合金碎片;不过考虑到锻造锤能提供§2§l25%%§r获得一个额外碎片的概率,选择第一种方式的你一定有点大病。%n%n如果你不知道要去哪里找远古残骸,试试去下界跑图。残骸更有可能在岩浆下生成,而且是类似贫瘠矿石的零星分布而非和其他GT矿石一样在矿脉中生成。§3采矿机也可以挖掘它!%n%n§r[warn]如果你不想离开家或者你的下界空空荡荡,也有一颗§l坠星§r能满足你的远古残骸需求。[/warn] # Quest: Netherrack Froth betterquesting.quest.WNC6mX67QGG5gpjX0YkvDw.name=§c§l地狱岩泡沫 @@ -3560,7 +3560,7 @@ betterquesting.quest.XDZFjGB9RlWlrW0mHFoL0g.desc=随着下界合金线到来的 # Quest: Poor Nether Waste betterquesting.quest.afDCORKvSI-Vk_Mh2-rnZw.name=§c§l稀释下界废水 -betterquesting.quest.afDCORKvSI-Vk_Mh2-rnZw.desc=当你收集到足够的泡沫后,可以通过§5§l真空熔炉§r处理以获得许多有用的资源.最重要的是,在这里我们可以提取出§4贫瘠下界废料§r 这是下界合金生产线中非常宝贵的一种流体. +betterquesting.quest.afDCORKvSI-Vk_Mh2-rnZw.desc=当你收集到足够的泡沫后,可以通过§5§l真空炉§r处理以获得许多有用的资源。最重要的是,在这里我们可以提取出§4贫瘠下界废水§r;这是下界合金生产线中非常宝贵的一种流体。 # Quest: Relentless Glue betterquesting.quest.eZADH1WASo6NLBUTKjLNGQ.name=§c§l顽固胶水 @@ -3568,7 +3568,7 @@ betterquesting.quest.eZADH1WASo6NLBUTKjLNGQ.desc=氰基丙烯酸乙酯,俗称超 # Quest: Rich Nether Waste betterquesting.quest.nx7KEyhlTc6qYVM1vImkBA.name=§c§l贫瘠下界废水 -betterquesting.quest.nx7KEyhlTc6qYVM1vImkBA.desc=§n其中一种§r使用贫瘠下界废料的方法,是将其与之前获得的地狱泥在§5§l搅拌机§r中混合,以合成§4富集下界废水§r.%n%n我们将在下一步中使用富集下界废水,它在相当长的一段时间里都会很重要.不过当你到达§4§lUHV§r阶段时,它最终会在产线中失去必要性. +betterquesting.quest.nx7KEyhlTc6qYVM1vImkBA.desc=§n其中一种§r使用贫瘠下界废水的方法,是将其与之前获得的地狱泥在§5§l搅拌机§r中混合,以合成§4富集下界废水§r。%n%n我们将在下一步中使用富集下界废水,它在相当长的一段时间里都会很重要。不过当你到达§4§lUHV§r阶段时,它最终会在产线中失去必要性。 # Quest: Brittle Netherite Scrap betterquesting.quest.rlVdurFlSbuoWZAIUG0-aA.name=§c§l易碎的下界合金碎片 @@ -3589,11 +3589,11 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAHg.desc=恭喜,你已经完成了 # Quest: Prismatic Naquadah Composite Slurry betterquesting.quest.-wpUfFlVT5GytSWoT6QAdg.name=海晶硅岩混合砂浆 -betterquesting.quest.-wpUfFlVT5GytSWoT6QAdg.desc=Why stop at §2Prismatic Naquadah§r? Given it's pliant nature you suspect that it may be advantageous to use it's unique strength to form new, much more durable, foil types.%n%nCombing the §2Prismatic Naquadah§r with your choice of §2binding powder§r in a §5§lMixer§r and you'll create exactly the type of substance you were looking for; A §3Prismatic Naquadah Composite Slurry§r to mold into foil. +betterquesting.quest.-wpUfFlVT5GytSWoT6QAdg.desc=何必止步于§2海晶硅岩§r?有鉴于其良好的韧性和强度,你猜测它可以用于制作耐久度高得多的新型片状材料。%n%n在§5§l搅拌机§r中将§2海晶硅岩§r与你自选的§2结合剂§r混合,就能制造出你所想的那种物质——可制作出片状材料的§3海晶硅岩混合砂浆§r。 # Quest: Prismatic Acid -betterquesting.quest.9CIs8MP4TBuyRgn8lDu3Mg.name=Prismatic Acid -betterquesting.quest.9CIs8MP4TBuyRgn8lDu3Mg.desc=Almost there I promise!%n%nNow that you have obtained the §2Prismatic Gas§o§r, you must cool it down in a §5§lVacuum Freezer§r with the assistance of §2Liquid Nitrogen§r. This will give you §3Prismatic Acid§r.%n%n[warn]Aside from continuing down this line, you can also use Prismatic Acid in the processing of Gaia blocks later.[/warn]%n +betterquesting.quest.9CIs8MP4TBuyRgn8lDu3Mg.name=海晶酸 +betterquesting.quest.9CIs8MP4TBuyRgn8lDu3Mg.desc=我保证,真的快到头了!%n%n你已经得到了§2海晶气§o§r,现在你必须在§5§l真空冷冻机§r中借助§2液氮§r将它冷却下来。这样你就能得到§3海晶酸§r。%n%n[warn]除了能够继续推进这条任务线,海晶酸还可用于稍后对盖亚块的处理。[/warn]%n # Quest: Power, So Much Power! betterquesting.quest.AAAAAAAAAAAAAAAAAAABdw.name=能量,很多的能量! @@ -3800,44 +3800,44 @@ betterquesting.quest.J9eklidSTbyHgMgImYT3-g.name=海晶石溶液 betterquesting.quest.J9eklidSTbyHgMgImYT3-g.desc=在你获取了一些§2海晶石§r之后,你必须用在§5§l溶解罐§r中用§2工业氢氟酸§r和§2过氧化氢§r来处理它。使用这些原料你可以获取你的第一批§3海晶石溶液§r。%n%n[warn]在您成功制造出第一批工业氢氟酸后,强烈建议您检查化工厂配方以进一步制造它![/warn] # Quest: Prismarine!? What Do I Need That For? -betterquesting.quest.JhZaTiUfTH2AfBcHulTMVA.name=Prismarine!? What Do I Need That For? -betterquesting.quest.JhZaTiUfTH2AfBcHulTMVA.desc=§5§lPrismarine§r is an ancient material long reumored to have originated from structures found deep within the ocean. Learning how to create this is extremely important, and may lead to advancements in technology with further exploration into the substrate.%n%nYou can get Prismarine in a few different ways as shown resource-wise by the optional tasks:%n%n§31. Through Botania by transmutating §nNether Quartz§r§3 directly to §nPrismarine§r§3 via an §nAlchemical Catalyst or the Fountain of Alchemy§r%n§r%n§22. Using §nRed Algae Biomass§r§2 and §nCertus Quartz§r §2dust in an §nAutoclave%n§r%n§c3. Using §nRed Algae Biomass§r§c and §nPrismatic Combs§r §cin an §nAutoclave.%n§r%nWhich method you choose is entirely up to you and dependent on what infrastructure you have setup thus-far. Either way you would be wise to make a robust setup as you will be needing a decent amount of Prismarine in the future.%n%n[warn]Hold 16 Naquarite Insulator Foil to skip the Prismarine line Quests.[/warn] +betterquesting.quest.JhZaTiUfTH2AfBcHulTMVA.name=海晶石?!我要这个有啥用? +betterquesting.quest.JhZaTiUfTH2AfBcHulTMVA.desc=§5§l海晶石§r是一种古老的材料,据传来自于深海里的建筑结构。学会制造它非常重要,并且对这种基质的深入研究可能会带来科技水平的发展。%n%n你可以通过不同的方法和物质(按顺序展示在可选任务中)获取海晶石:%n%n§31、使用植物魔法,通过§n炼金催化剂或炼金喷泉§r§3将§n下界石英§r§3嬗变为§n海晶石§r%n§r%n§22、将§n红藻生物质§r§2和§n赛特斯石英§r§2粉放入§n高压釜%n§r%n§c3、将§n红藻生物质§r§c和§n海晶蜂巢§r§c放入§n高压釜。%n§r%n使用哪个方法完全取决于你(以及你目前已经搭建的机器)。无论如何,你最好搭建一个扛造的产线,因为你将来会需要好一些海晶石。%n%n[warn]手持16个硅岩通用绝缘箔以跳过海晶石任务线。[/warn] # Quest: Prismatic Gas -betterquesting.quest.Oh_EQhvBQUqHeVcUyifCXQ.name=Prismatic Gas -betterquesting.quest.Oh_EQhvBQUqHeVcUyifCXQ.desc=The §2Prismatic Crystal§r will then be processed in a §5§lVacuum Furnace§r with §2Boron Plasma§r in order to successfully convert it to the highly sought after §3Prismatic Gas§r. +betterquesting.quest.Oh_EQhvBQUqHeVcUyifCXQ.name=海晶气 +betterquesting.quest.Oh_EQhvBQUqHeVcUyifCXQ.desc=之后,在§5§l真空干燥炉§r中用§2硼等离子体§r处理§2海晶晶体§r,将其转化为人们狂热追求的§3海晶气§r。 # Quest: Naquarite Universal Insulator Foil -betterquesting.quest.fVoSLYPcSmKd-gLhBJHK9A.name=Naquarite Universal Insulator Foil -betterquesting.quest.fVoSLYPcSmKd-gLhBJHK9A.desc=Finally, you can combine the §2Radiation-Proof Composite Sheet§r with §2Netherite Foil§r and §2Manyullyn§r in the §5§lForming Press§r to create §3Naquarite Universal Insulator Foil§r. This incredibly strong foil can be used to bind ingredients to all of your future coils due to it's unrivaled radiation and heat resistance. +betterquesting.quest.fVoSLYPcSmKd-gLhBJHK9A.name=硅岩通用绝缘箔 +betterquesting.quest.fVoSLYPcSmKd-gLhBJHK9A.desc=最终,你可以在§5§l冲压机床§r中将§2防辐射海晶硅岩复合片§r、§2下界合金箔§r和§2玛玉灵§r结合,得到§3硅岩通用绝缘箔§r。得益于其无可匹敌的辐射与热抗性,这种强得可怕的片状材料会出现在未来的所有线圈中,用于将各部分结合在一起。 # Quest: Prismarine Precipitate -betterquesting.quest.fc7Q6J-BThCf_NbvM0ki2Q.name=Prismarine Precipitate -betterquesting.quest.fc7Q6J-BThCf_NbvM0ki2Q.desc=After creating the §2Prismarine-Rich Nitrobenzene Solution§r, you'll need to process it using a §5§lChemical Plant§r with §2Strontium Hydroxide§r. Once processed, you can successfully obtain your first §3Prismarine Precipitate§r.%n%n[warn]The Strontium is completely recyclable in the line, so no need to worry about it's continuous production.[/warn] +betterquesting.quest.fc7Q6J-BThCf_NbvM0ki2Q.name=海晶沉淀 +betterquesting.quest.fc7Q6J-BThCf_NbvM0ki2Q.desc=在制得§2富海晶硝基苯溶液§r后,你需要将其置于§5§l化工厂§r中,并使用§2氢氧化锶§r对其进行处理。处理完毕后,即可成功获得你的第一份§3海晶沉淀§r。%n%n[warn]在该工艺中,锶元素是完全循环的,因此无需费心向产线中持续添加它。[/warn] # Quest: Prismarine Recycling betterquesting.quest.kWoNH5tTQX2VIFmkui4YKA.name=海晶石回收 -betterquesting.quest.kWoNH5tTQX2VIFmkui4YKA.desc=§2海晶参杂的过氧化氢§r在这个产线中,是不同阶段的副产物。最好能将其回收掉为额外的§3海晶石溶液§r。当然,你不是必须这样做,但是不这样做会显得很不明智。 +betterquesting.quest.kWoNH5tTQX2VIFmkui4YKA.desc=在这个产线的不同阶段中,§2海晶参杂的过氧化氢§r是副产物。最好能将其回收掉为额外的§3海晶石溶液§r。当然,你不是必须这样做,但是这是明智的选择。 # Quest: Superdense betterquesting.quest.sB_lbhZZRnmZNjJiF8-1Hg.name=极度致密 betterquesting.quest.sB_lbhZZRnmZNjJiF8-1Hg.desc=您现在正在制造的先进机器需要更高级的材料,以及材料所需要的更先进的加工方法.在ZPM中,您可以建造热等静压装置,它是大型电动压缩机的升级版.这种多方块结构可以在极高的压力下将材料加热到极高的温度,从而制造出瑕疵极少的超致密板材料.%n%n这台机器会在运行时会升温,必须给它一定的时间冷却.如果它达到了最大热阈值,配方处理速度会大大降低,甚至吞掉输入的物品.使用更好的线圈来延长过热所需时间,并使用热传感器仓室来自动化.%n%n[note]可以运行NEI中标注"需要热等静压装置"的压缩配方.[/note] # Quest: Prismatic Naquadah Composite Sheet -betterquesting.quest.sHI1n7unRWecpNcyBAgUfw.name=Prismatic Naquadah Composite Sheet -betterquesting.quest.sHI1n7unRWecpNcyBAgUfw.desc=§5§lDehydrating§r this §2Prismatic Naquqdah Composite Slurry§r over the top of §2Tungsten Carbide§r & §2Lead foil§r creates a completely §3Radiation-Proof Composite Sheet§r. This will prove to be very useful in protecting your environment from radiation emitting structures. +betterquesting.quest.sHI1n7unRWecpNcyBAgUfw.name=海晶硅岩复合片 +betterquesting.quest.sHI1n7unRWecpNcyBAgUfw.desc=在§2碳化钨§r和§2铅箔§r之上对§2海晶硅岩混合砂浆§r进行§5§l脱水处理§r,即可制得完全的§3防辐射海晶硅岩复合片§r。该材料在屏蔽辐射性结构所产生的辐射、保护周边环境安全方面非常实用。 # Quest: Prismatic Crystal -betterquesting.quest.xQE-vyLyTeCn0SEIHjbkNQ.name=Prismatic Crystal -betterquesting.quest.xQE-vyLyTeCn0SEIHjbkNQ.desc=After finally getting the §2Prismarine Precipitate§r, the logical next step is to crystallize the Prismarine into a §3Prismatic Crystal§r. Using a §2Magneto-Resonance Lens§r we can do this in a §5§lLaser Engraver§r with the assistance of §2Molten Crystalline Alloy§r. +betterquesting.quest.xQE-vyLyTeCn0SEIHjbkNQ.name=海晶晶体 +betterquesting.quest.xQE-vyLyTeCn0SEIHjbkNQ.desc=在成功制得§2海晶沉淀§r后,合乎逻辑的下一步是将其晶体化为§3海晶晶体§r。为此,我们可以使用§2磁共振石透镜§r,并在§2熔融晶化合金§r的辅助下通过§5§l激光蚀刻机§r完成这过程。 # Quest: Prismarine-Rich Nitrobenzene Solution -betterquesting.quest.ydavD3O5QcKvxk2wIDtakw.name=Prismarine-Rich Nitrobenzene Solution -betterquesting.quest.ydavD3O5QcKvxk2wIDtakw.desc=After you've gotten ahold of some §2Prismarine Solution§r, combine it with §2Nitrobenzene§r in a §5§lChemical Bath§r in order to create a §3rich solution mixture§r. %n%nAdditionally, you will start to receive some §3Prismarine-Contaminated Hydrogen Peroxide§r byproduct. +betterquesting.quest.ydavD3O5QcKvxk2wIDtakw.name=富海晶硝基苯溶液 +betterquesting.quest.ydavD3O5QcKvxk2wIDtakw.desc=在获得一定量的§2海晶石溶液§r后,将其与§2硝基苯§r置于§5§l化学浸洗机§r中进行反应,即可制得§3富海晶硝基苯溶液§r。%n%n此外,此过程还将产生一些§3海晶参杂的过氧化氢§r。 # Quest: Prismatic Naquadah -betterquesting.quest.zIDk7MniRMGE9u_1Slo2qg.name=Prismatic Naquadah -betterquesting.quest.zIDk7MniRMGE9u_1Slo2qg.desc=Woah, a new metal?%n%nBy combining the forces of your newly created §2Enriched Naquqdah§r and §2Prismatic Acid§r in the §5Alloy Blast Smelter§r, you find that a new metal forms; §3Prismatic Naquadah§r. %n%n[warn]This extremely strong, yet pliant material will be used in quite a few different structures and materials going forth.[/warn] +betterquesting.quest.zIDk7MniRMGE9u_1Slo2qg.name=海晶硅岩 +betterquesting.quest.zIDk7MniRMGE9u_1Slo2qg.desc=哇,一种新的金属?%n%n将你新制得的§2富集硅岩§r和§2海晶酸§r在§5§l合金冶炼炉§r中结合,你会发现形成了一种新型金属:§3海晶硅岩§r。%n%n[warn]这种极其坚固但又柔韧异常的材料,后续将会被用于多种不同的结构和材料之中。[/warn] ## Quest Line: Tier 8 - UV @@ -4928,7 +4928,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHDQ.desc=石芯草(Stonelilly)使你能 # Quest: Growing some Glowstone betterquesting.quest.AAAAAAAAAAAAAAAAAAAHDg.name=种植荧石 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHDg.desc=你已经到过下界并收集了荧石.除了合成用途,你还可以用它来照明.你可以将荧石涂色(不幸的是,在1.7.10,不支持彩光)或者用手锯将其切成小粒,这样既能照明又不占太大地方.%n%n你能找到或培育出多种能出产荧石的植物,比如辉光花. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHDg.desc=有多种作物能够产出荧石——例如(BOP的)夜光花、夜光珊瑚和夜光菇。地狱疣是这些作物的好来源。 # Quest: Leaves of Steel betterquesting.quest.AAAAAAAAAAAAAAAAAAAHDw.name=钢叶 @@ -5870,8 +5870,8 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3g.name=栈桥 betterquesting.quest.AAAAAAAAAAAAAAAAAAAM3g.desc=栈桥Mod添加了多种装饰性方块来装饰你的工厂.%n%n脚手架和施工脚手架对于你可以飞行之前的空中建造很有用.它们像梯子一样可以攀爬,并在轻击时立刻破坏掉落.及时在攀爬时松开移动键,也不好从脚手架上摔落.如果使用固体方块右击施工脚手架,脚手架将会被替换为该固体方块.%n%n栈桥可以相互连接形成一条宽阔的通道.可以通过警示胶带和霓虹灯装饰栈桥,后者可以提供昏暗的照明.%n%n笼式扶梯可以让你上下移动而不会摔落,并且比原版梯子快得多.%n%n支柱只是一个装饰性方块,它们可以在任意方向互相连接,并向具有梯子的功能.%n%n坚实铁轨可以让矿车在没有方块支撑的情况下通过.使用焊枪右键坚实铁轨可以永久为其充能,而不需要红石火把.如果你还没有足够的娱乐项目,用它们建造一个过山车吧!%n%n焊枪可以让你通过右键单击移除栈桥的栏杆或地板.用焊枪可以在栈桥栏杆上打开一个允许你进出的通道,但不要违反"安全生产管理条例".GT或Forge兼容的扳手也有相同的功能,所以你没有必要制作焊枪. # Quest: Excavation Upgrade -betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.name=Excavation Upgrade -betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.desc=Mining out large chunks of stone can be a huge pain when it comes to creating bases. Why not craft the excavator upgrade for your Prototype Matter Manipulator so that you have the ability to remove blocks quickly? +betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.name=挖掘升级组件 +betterquesting.quest.Avz75EgSTdG48xI3HPGUMA.desc=在建造基地时,开采好几个区块的石头可能是一件极其令人痛苦的事情。不妨为你的物质操纵者安装操纵者挖掘升级,以便获得快速移除方块的能力。 # Quest: Crystal Shulker Box betterquesting.quest.DSkXvzhRSKiwFLJywGDMRg.name=§5§6§l水晶潜影盒 @@ -5890,8 +5890,8 @@ betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.name=§5§6§l黑曜石潜影盒 betterquesting.quest.MbFXZcovQ1GRxQCeS2PUuw.desc=具有防爆特性的便携式等效黑曜石桶。%n%n拥有§n108§r个槽位。%n%n[note]可染色![/note] # Quest: Manipulator Upgrades -betterquesting.quest.NKKa001sQ9qXBPAUEV4Vrg.name=Manipulator Upgrades -betterquesting.quest.NKKa001sQ9qXBPAUEV4Vrg.desc=Now that you have a Matter Manipulator... why not make it better?%n%nThese upgrades will give huge quality of life improvements when using should you choose to craft them. %n%n[note]Pay attention to the applicable tier of MM before you do so![/note] +betterquesting.quest.NKKa001sQ9qXBPAUEV4Vrg.name=物质操纵者的升级 +betterquesting.quest.NKKa001sQ9qXBPAUEV4Vrg.desc=既然你已经拥有了一台物质操纵者...为何不让它变得更强?%n%n若你选择制作这些升级模块,它们将为你的使用体验带来显著的提升。%n%n[note]在这么干之前,请务必留意升级模块所适用的物质操纵者等级![/note] # Quest: Obsidian Chest betterquesting.quest.QMlw6Z67T5-y_qflA7On2Q.name=§8黑曜石箱子 @@ -5914,12 +5914,12 @@ betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.name=§3§l金潜影盒 betterquesting.quest.YFUK2QflT1G3_WC8XBp2Wg.desc=金桶的便携版。%n%n拥有§n81§r个格子。%n%n[note]可染色![/note] # Quest: Finally, Some Real Power! -betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.name=Finally, Some Real Power! -betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.desc=The Energy Tunnel Manipulator Upgrade is incredibly useful for the heavy potential Matter Manipulator usage in §4§lUHV+§r. %n%nYou can now link directly with either the §5§lQuantum Link§r or a §5§lLaser Target Hatch§r for much quicker recharging. No need to rely on those slow wireless chargers any longer! +betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.name=终于,真正的力量! +betterquesting.quest.YxYz1jL6RSWHCxMlTHeJFw.desc=对于在§4§lUHV+§r阶段物质操纵者的高强度使用需求而言,操纵者能量通道升级至关重要。%n%n你现在可以将其直接与§5§l量子上行链路§r或§5§l激光靶仓§r相连,以实现快速充电。现在,你无需再依赖那些缓慢的无线充电器了! # Quest: Shulker Upgrades betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.name=§3§l潜影盒升级 -betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=需要升级潜影盒?无需收集全新外壳,现有9种升级物品可供选择。它们会保留潜影盒内原有物品,无需事先清空。%n%n§n§A§r§l可用升级方案:§l§r%n原版→铜质%n原版→铁质%n铜质→铁质%n铜质→银质%n铁质→金质%n银质→金质%n金质→钻石%n钻石→水晶%n钻石→黑曜石%n%n[note]提示:这些升级物品还可用于绕过高阶潜影盒对50点充能魔杖的要求。[/note]%n +betterquesting.quest.Zza5BrD7TduqKby_b3wQsQ.desc=需要升级潜影盒?既然你已经进入了MV阶段,你可以获取§d晶化粉红史莱姆§r来做到这一点!无需收集全新外壳,现有9种升级物品可供选择。它们会保留潜影盒内原有物品,无需事先清空。%n%n§n§A§r§l可用升级方案:§l§r%n原版→铜质%n原版→铁质%n铜质→铁质%n铜质→银质%n铁质→金质%n银质→金质%n金质→钻石%n钻石→水晶%n钻石→黑曜石%n%n[note]提示:这些升级物品还可用于绕过高阶潜影盒对50点充能魔杖的要求。[/note]%n # Quest: Diamond Shulker Box betterquesting.quest.aIt1E54yQaSOg4CMz-Xegw.name=§5§l钻石潜影盒 @@ -6237,7 +6237,7 @@ betterquesting.quest.7p2Sqx7dR8mfVCNUYEUIuQ.desc=使用真空冷冻机可以制 # Quest: Collision Course betterquesting.quest.9Pc7p99ASnybsIbWmmg0LQ.name=撞击轨道 -betterquesting.quest.9Pc7p99ASnybsIbWmmg0LQ.desc=最后,要实际获得一些 IC,请在§9高能束流聚焦对撞靶室§r中使用你的光子。%n%n请注意,束流靶腔配方中列出的 EU/t 值只是一个最小值,因为配方时间完全由你提供给多方块的光子数量决定。%n%n更具体地说,你可以通过将配方所需数量除以输入粒子束的数量,然后乘以 5 秒来获得配方时间。 +betterquesting.quest.9Pc7p99ASnybsIbWmmg0LQ.desc=最后,要实际获得一些IC,请在§9高能束流聚焦对撞靶室§r中使用你的光子。%n%n请注意,束流靶腔配方中列出的 EU/t 值只是一个最小值,因为配方时间完全由你提供给多方块的光子数量决定。%n%n更具体地说,你可以通过将配方所需数量除以输入粒子束的数量,然后乘以 5 秒来获得配方时间。 # Quest: Multiblock Tanks... Railcraft Tanks betterquesting.quest.AAAAAAAAAAAAAAAAAAAALQ.name=§6§l多方块储罐...RC蓄水器 @@ -6625,7 +6625,7 @@ betterquesting.quest.XKKP2E5ORG-ju42dSDd3sw.desc=为了压缩无尽催化剂和 # Quest: Hundreds of Thousands of eV betterquesting.quest.Y1kiJC_kRGKkW7h3qOPI8A.name=成百上千的eV -betterquesting.quest.Y1kiJC_kRGKkW7h3qOPI8A.desc=线性加速器(LINAC)可以用于提高粒子束的能量,前提是粒子束的粒子是带电的。你需要不断地为其提供冷却剂,否则每次冷却剂耗尽时,你都会遇到维护问题。%n%n输出能量可以通过增加 EU/t(随立方根比例增长)或增加长度(线性增长)来提高。然而,增加长度也会降低聚焦程度。%n%n聚焦程度可以通过使用更好/温度更低的冷却剂来提高(在tooltip中列出了选项)。%n%n请注意,粒子数量不会改变。 +betterquesting.quest.Y1kiJC_kRGKkW7h3qOPI8A.desc=线性加速器(LINAC)可以用于提高粒子束的能量,前提是粒子束的粒子是带电的。你需要不断地为其提供冷却剂,否则每次冷却剂耗尽时,你都会遇到维护问题。%n%n输出能量可以通过增加EU/t(随立方根比例增长)或增加长度(线性增长)来提高。然而,增加长度也会降低聚焦程度。%n%n聚焦程度可以通过使用更好/温度更低的冷却剂来提高(在tooltip中列出了选项)。%n%n请注意,粒子数量不会改变。 # Quest: Playing with Colors! betterquesting.quest.Z_jn8qzFQr6FWHzmt2i3Aw.name=§6§l与色彩共舞! @@ -6644,8 +6644,8 @@ betterquesting.quest.eur7SqfIT8GEE_NxscJj8Q.name=利用这些藻类 betterquesting.quest.eur7SqfIT8GEE_NxscJj8Q.desc=很好!你已经制造了化工厂和一台藻类农场。是时候好好利用它了,而不是把它们弃之不顾。你可以用藻类制作很多配方,但让我们从一个简单的开始。%n%n为此,你需要一些褐藻生物质和绿藻生物质。这意味着藻类农场底部至少需要HV机械方块。HV藻类农场每35秒最多可生产8个褐藻生物质,而最差情况下每105秒只能生产2个,而EV藻类农场每30秒最多可生产20个,在最差情况下90秒只能生产12个。%n%n有了绿藻生物质和褐藻生物质后,将它们与蒸馏水一起放入二级化工厂(钢制)就能得到硫酸。硫酸本身的生产成本很低,但这些机器做起来可有点贵!以后还可以使用另一种硫酸配方,但需要更高级的藻类生物质和更高等级的化工厂。 # Quest: Nano Forge Tier 4 -betterquesting.quest.hUEbNbngSA6JxT_Pjq8DNw.name=Nano Forge Tier 4 -betterquesting.quest.hUEbNbngSA6JxT_Pjq8DNw.desc=The Transcendent nanite has the required complexity and speed to create most nanites, but lacks the strength required to handle the exotic, hyper-dense, magnetic forms of matter you need to manipulate in order to advance. Fortunately with Eternity, you have found an ample replacement that should be up to the task... But you suspect that you'll need a far more complicated structure to be able to contain such a process.%n%n[note]Grants the ability to create §lMagmatter Nanites§r in addition to a greater speed at the cost of assembling a more expensive structure.[/note] +betterquesting.quest.hUEbNbngSA6JxT_Pjq8DNw.name=4阶纳米锻炉 +betterquesting.quest.hUEbNbngSA6JxT_Pjq8DNw.desc=超时空金属纳米蜂群具备制造大多数纳米蜂群所需的复杂度与速度,但其强度不足以处理那些奇异、超密、磁性的物质形态,而这些正是为了进阶所必须的。幸运的是,永恒纳米蜂群可作为充足的替代方案,理应胜任此任……但你推测,你需要一种更加复杂的结构来承载此类加工过程。%n%n[note]此结构拥有高速制造§l磁物质纳米蜂群§r的能力,但代价是需要组装为更加昂贵的设备。[/note] # Quest: No More (IC) Engraving betterquesting.quest.isBmh7T0Sr63O2m5N4pCIQ.name=丢掉(IC)蚀刻吧 @@ -6657,7 +6657,7 @@ betterquesting.quest.jreOZVXRQa2sGXViV7-3Gg.desc=集水器不够用了吗?你 # Quest: UMV Glass betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.name=§6§lUMV玻璃 -betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.desc=The next tier of Borosilicate glass is Transcendent (12). +betterquesting.quest.m5N5Q9QEREyzF1B4eObk0Q.desc=下一阶硼玻璃需要掺杂超时空金属 (12). # Quest: Component Assembly Line betterquesting.quest.n7yjRSr0R7O2agebw73FGA.name=§6§l§6§l部件装配线 @@ -6665,7 +6665,7 @@ betterquesting.quest.n7yjRSr0R7O2agebw73FGA.desc=去NEI页面查看这个机器 # Quest: UEV Glass betterquesting.quest.pbLvv9tvQaKGp2Y2usPMSw.name=§6§lUEV玻璃 -betterquesting.quest.pbLvv9tvQaKGp2Y2usPMSw.desc=The next tier of Borosilicate glass is Cosmic Neutronium (10). +betterquesting.quest.pbLvv9tvQaKGp2Y2usPMSw.desc=下一阶硼玻璃需要掺杂宇宙中子态素 (10). # Quest: A Not So Useful Scanner... betterquesting.quest.pd68ySXjTD6yW1MN6x6swg.name=§6§l一个不那么有用的扫描仪... @@ -6677,11 +6677,11 @@ betterquesting.quest.prKPwVNgSgOE1NGPiEEF-g.desc=...但是它们可以像蜜蜂 # Quest: UIV Glass betterquesting.quest.qnXgpGxbRc-nHbshgUs1jA.name=§6§lUIV玻璃 -betterquesting.quest.qnXgpGxbRc-nHbshgUs1jA.desc=The next tier of Borosilicate glass is Infinity (11). +betterquesting.quest.qnXgpGxbRc-nHbshgUs1jA.desc=下一阶硼玻璃需要掺杂无尽 (11). # Quest: UHV Glass betterquesting.quest.r9VceRoLQr-bpZq_EVu1Ig.name=§6§lUHV玻璃 -betterquesting.quest.r9VceRoLQr-bpZq_EVu1Ig.desc=The next tier of Borosilicate glass is Neutronium (9). +betterquesting.quest.r9VceRoLQr-bpZq_EVu1Ig.desc=下一阶硼玻璃需要掺杂中子(9). # Quest: Draconic Development betterquesting.quest.rZCrzZ3QTni28BdPZf2-0w.name=龙之进化发展 @@ -6766,7 +6766,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7Q.desc=成百上千玻璃的最佳来 # Quest: Bate Bate Chocolate betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7g.name=搅拌/搅拌/巧克力 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7g.desc=奶奶,你能教我们巧克力之歌吗?%n乐意之至!%n你会跟我们一起唱巧克力之歌吗?%n太棒了,跟着奶奶一起唱!%n%n搅拌,搅拌,巧克力%n搅拌,搅拌,巧克力%n搅拌,搅拌,巧克力%n搅拌,搅拌,巧克力%n%n搅拌好吃的巧克力,巧克力%n搅拌好吃的巧克力,巧克力%n搅拌,搅拌,巧克力%n搅拌,搅拌,巧克力%n%n[note]译者注:《搅拌,搅拌,巧克力》(Bate-Bate-Chocolate)是墨西哥传统儿歌.任务书原文歌词部分均为西班牙文.[\note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7g.desc=奶奶,你能教我们巧克力之歌吗?%n乐意之至!%n你会跟我们一起唱巧克力之歌吗?%n太棒了,跟着奶奶一起唱!%n%n搅拌,搅拌,巧克力%n搅拌,搅拌,巧克力%n搅拌,搅拌,巧克力%n搅拌,搅拌,巧克力%n%n搅拌好吃的巧克力,巧克力%n搅拌好吃的巧克力,巧克力%n搅拌,搅拌,巧克力%n搅拌,搅拌,巧克力%n%n[note]译者注:《搅拌,搅拌,巧克力》(Bate-Bate-Chocolate)是墨西哥传统儿歌.任务书原文歌词部分均为西班牙文.[/note] # Quest: Play doh for big girls and boys betterquesting.quest.AAAAAAAAAAAAAAAAAAAH7w.name=大男孩大女孩的大玩具 @@ -7471,7 +7471,7 @@ betterquesting.quest._O6stWM3RR-qJdcvs0i-Mw.desc=你已经精通反物质的生 # Quest: Welcome to the Plasma Chain betterquesting.quest.bNiieqPgSFqwFpC2DZkj-g.name=欢迎来到等离子体系列任务 -betterquesting.quest.bNiieqPgSFqwFpC2DZkj-g.desc=你好!如果你已经解锁了核聚变,你就可以开启这个任务系列了,不过请记住,它被分为了三个部分(即三条核聚变产链):每个部分对应了一个等级的核聚变反应堆,从Mk-I到Mk-III%n%n所有这些核聚变产链都有一个电子表格,但其中有些反应堆数量的数字并不正确。要查看它,请访问以下GitHub链接中的Excel表格:[url]https://github.com/GTNewHorizons/GTplusplus/pull/669[/url]%n%n这些任务追踪了一些真正强大的等离子体的制造流程,当你将产线规模提升至压缩核聚变反应堆与特大等离子涡轮时,这些等离子体在游戏末期的初始阶段的发电中大放异彩。如你所见,当你使用优良材料(如三元金属,无尽等)时,这些巨型涡轮会旋转得非常快,但它们会根据使用的等离子体的燃料热值施加EU/t惩罚。这意味着氦等离子体和锡等离子体在这里的效果要比在大型等离子涡轮中弱得多。%n%n这条产线的最终产物是天体钨等离子体,即使使用时空涡轮也不会有惩罚,而且平均到每个压缩核聚变反应堆时可以在某种程度上达到氦等离子体的产出。最后一步是最慢的,但如果没有其他瓶颈,一个压缩核聚变反应堆进行最后一步反应,在特大等离子涡轮中使用无尽制成的特大涡轮时大约会有§2§l超过8B EU/t§r的产出。%n%n然而,达到这个目标并不容易,整个过程使用了15种聚变配方,材料自动化程度远远高于任何简单的聚变配置。这条任务链将会解释哪些简单,哪些不简单,或者甚至成为瓶颈。如果你完成了这系列任务,你将获得稳定的电力来源,直到你后续采用了戴森球或者其它接下来出现的发电手段,并且这条产线在未来仍然有用! +betterquesting.quest.bNiieqPgSFqwFpC2DZkj-g.desc=你好!如果你已经解锁了核聚变,你就可以开启这个任务系列了,不过请记住,它被分为了三个部分(即三条核聚变产链):每个部分对应了一个等级的核聚变反应堆,从Mk-I到Mk-III。%n%n关于等离子体发电法,你可以从以下wiki链接中获取更多细节信息:[url]https://wiki.gtnewhorizons.com/wiki/Fusion_Reactor[/url]%n%n这些任务追踪了一些真正强大的等离子体的制造流程,当你将产线规模提升至压缩核聚变反应堆与特大等离子涡轮时,这些等离子体在游戏末期的初始阶段的发电中大放异彩。如你所见,当你使用优良材料(如三元金属、无尽等)时,这些巨型涡轮会旋转得非常快,但它们会根据使用的等离子体的燃料热值施加EU/t惩罚。这意味着氦等离子体和锡等离子体在这里的效果要比在大型等离子涡轮中弱得多。%n%n这条产线的最终产物是天体钨等离子体,即使使用时空涡轮也不会有惩罚,而且平均到每个压缩核聚变反应堆时可以在某种程度上达到氦等离子体的产出。最后一步是最慢的,但如果没有其他瓶颈,一个压缩核聚变反应堆进行最后一步反应,在特大等离子涡轮中使用无尽制成的特大涡轮时大约会有§2§l超过8B EU/t§r的产出。%n%n然而,达到这个目标并不容易,整个过程使用了15种聚变配方,材料自动化程度远远高于任何简单的聚变配置。这条任务链将会解释哪些简单,哪些不简单,或者甚至成为瓶颈。如果你完成了这系列任务,你将获得稳定的电力来源,直到你后续采用了戴森球或者其它接下来出现的发电手段,并且这条产线在未来仍然有用! # Quest: XL Turbo SC Steam Turbine betterquesting.quest.bz_RazGFSl6k7fUkEt1Lzw.name=特大超临界蒸汽涡轮 @@ -11332,15 +11332,15 @@ betterquesting.questline.AAAAAAAAAAAAAAAAAAAAFg.desc=魔法的奥秘皆藏于此 # Quest: The Choice: Ordo betterquesting.quest.AAAAAAAAAAAAAAAAAAAA-A.name=选择:秩序 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAA-A.desc=给我6个秩序魔晶,我就会把这个灵气节点给你.哦,不过注意.别把这个节点和其他的灵气节点放得太近,如果你放得太近,这个灵气节点内部的"VIS"可能就会被强大的灵气节点吞噬掉. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAA-A.desc=给我6个秩序魔晶,我就会把这个灵气节点给你。希望它能为你带来好处。不过注意,别把这个节点和其他的灵气节点放得太近,如果你放得太近,灵气节点的vis可能就会被更强大的灵气节点吞噬掉。 # Quest: The Choice: Aqua betterquesting.quest.AAAAAAAAAAAAAAAAAAAA-Q.name=选择:水 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAA-Q.desc=给我6个水之魔晶,我就会把这个灵气节点给你.哦,不过注意.别把这个节点和其他的灵气节点放得太近,如果你放得太近,这个灵气节点内部的"VIS"可能就会被强大的灵气节点吞噬掉. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAA-Q.desc=给我6个水之魔晶,我就会把这个灵气节点给你。希望它能为你带来好处。不过注意,别把这个节点和其他的灵气节点放得太近,如果你放得太近,灵气节点的vis可能就会被更强大的灵气节点吞噬掉。 # Quest: The Choice: Aer betterquesting.quest.AAAAAAAAAAAAAAAAAAAA-g.name=选择:风 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAA-g.desc=给我6个风之魔晶,我就会把这个灵气节点给你.哦,不过注意.别把这个节点和其他的灵气节点放得太近,如果你放得太近,这个灵气节点内部的"VIS"可能就会被强大的灵气节点吞噬掉. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAA-g.desc=给我6个风之魔晶,我就会把这个灵气节点给你。希望它能为你带来好处。不过注意,别把这个节点和其他的灵气节点放得太近,如果你放得太近,灵气节点的vis可能就会被更强大的灵气节点吞噬掉。 # Quest: Not Just For Decoration betterquesting.quest.AAAAAAAAAAAAAAAAAAAA-w.name=不仅是用来装饰 @@ -11368,7 +11368,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5Q.desc=不管你在这个维度哪个 # Quest: Your First Wand betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5g.name=你的第一根法杖 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5g.desc=你确信在这个世界可以找到你想要的答案.为了继续奥法之旅,你需要一些道具来处理被称为"VIS"的魔法能量.你猜应该制作你的第一根法杖了!%n%n如果你还没有开始讨伐暮色森林的BOSS们,那得抓紧了. 所有的法杖都需要某种暮色BOSS的掉落物,更好的法杖需要更后面的BOSS掉落物.当你首次击杀BOSS之后,就可以买到刷怪蛋了(只能在暮色使用),也可以用战利品+世界盐直接合成掉落物.%n%n§3你应当在NEIz中查看法杖合成表. 魔导手册中的合成表并不完全正确. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5g.desc=你确信此处就是一切答案的埋藏之地!为了继续奥法之旅,你需要一些道具来处理被称为“vis”的魔法能量。也许是时候制作你的第一根法杖了。%n%n如果你还没有开始讨伐暮色森林的BOSS们,那得抓紧了。所有的法杖都需要某种暮色BOSS的掉落物,更好的法杖需要更后期的BOSS掉落物。在首次击杀BOSS之后,你可以通过购买刷怪蛋(只能在暮色森林使用)或是战利品+世界盐的方式获取更多掉落物。%n%n§3你应当在NEI中查看法杖合成表。魔导手册中的合成表并不全都正确。 # Quest: Tome of Knowledge betterquesting.quest.AAAAAAAAAAAAAAAAAAAA5w.name=魔导手册 @@ -11424,23 +11424,23 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAA8w.desc=作为一名神秘使,你喜欢 # Quest: The Choice: Ignis betterquesting.quest.AAAAAAAAAAAAAAAAAAAA9A.name=选择:火 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAA9A.desc=给我6个火之魔晶,我就会把这个灵气节点给你.哦,不过注意.别把这个节点和其他的灵气节点放得太近,如果你放得太近,这个灵气节点内部的"VIS"可能就会被强大的灵气节点吞噬掉. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAA9A.desc=给我6个火之魔晶,我就会把这个灵气节点给你。希望它能为你带来好处。不过注意,别把这个节点和其他的灵气节点放得太近,如果你放得太近,灵气节点的vis可能就会被更强大的灵气节点吞噬掉。 # Quest: The Choice... betterquesting.quest.AAAAAAAAAAAAAAAAAAAA9Q.name=选择... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAA9Q.desc=到目前为止,你应该已经收集了许多灵气节点的位置来从中获得"VIS".但是你也可能注意到了,有些类型的灵气节点中的元素含量很低,比如说"秩序"或者"火". 不过有一个好消息,给我一些魔晶,我将给你一些我原来的灵气节点.虽然都是苍白节点,但是我感觉这还是挺有用的. 但是在选择前请三思,你只能在6中节点中选择一种! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAA9Q.desc=到目前为止,你应该已经收集了一些(或者很多)灵气节点的位置并从中获得vis。但是你也可能注意到了,某些特定要素可能很短缺。比如说"秩序"或者"火"。不过有一个好消息,给我一些魔晶,我将给你一些我的老节点。虽然都是苍白节点,但是他们仍然能帮助你摆脱困境。但是在选择前请三思,你只能选择一个! # Quest: The Choice: Terra betterquesting.quest.AAAAAAAAAAAAAAAAAAAA9g.name=选择:地 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAA9g.desc=给我6个地之魔晶,我就会把这个灵气节点给你.哦,不过注意.别把这个节点和其他的灵气节点放得太近,如果你放得太近,这个灵气节点内部的"VIS"可能就会被强大的灵气节点吞噬掉. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAA9g.desc=给我6个地之魔晶,我就会把这个灵气节点给你。希望它能为你带来好处。不过注意,别把这个节点和其他的灵气节点放得太近,如果你放得太近,灵气节点的vis可能就会被更强大的灵气节点吞噬掉。 # Quest: The Choice: Perditio betterquesting.quest.AAAAAAAAAAAAAAAAAAAA9w.name=选择:混沌 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAA9w.desc=给我6个混沌魔晶,我就会把这个灵气节点给你.哦,不过注意.别把这个节点和其他的灵气节点放得太近,如果你放得太近,这个灵气节点内部的"VIS"可能就会被强大的灵气节点吞噬掉. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAA9w.desc=给我6个混沌魔晶,我就会把这个灵气节点给你。希望它能为你带来好处。不过注意,别把这个节点和其他的灵气节点放得太近,如果你放得太近,灵气节点的vis可能就会被更强大的灵气节点吞噬掉。 # Quest: This is the End... betterquesting.quest.AAAAAAAAAAAAAAAAAAAA_A.name=你已经出师了! -betterquesting.quest.AAAAAAAAAAAAAAAAAAAA_A.desc=...年轻的学徒.你已经熟练掌握了如何使用法杖操纵6种基本元素,也精通了如何向各种物品中注入源质和"VIS"的方法.但是请记住年轻人,在探究魔法的同时,你会接触到一些邪恶力量.这种邪恶的力量会引导你去探究那些禁忌的魔法.我看到了未来可能会发生的一些事情...异常的天气、虚弱的身体、恍惚的神志、实体化的心魔,甚至会有邪恶的守卫传送到你的身边.一路小心,我的朋友... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAA_A.desc=…年轻的学徒.你已经熟练掌握了如何使用法杖操纵6种基本元素,也精通了如何向各种物品中注入源质和vis的方法,也制作出了你能熟练使用的魔杖。但是请小心年轻人,你深入的越多,则越多的黑暗和邪恶会诱惑你去前往魔法的禁忌之路。我看到了那些...变化的天气、随机的传送、恍惚的神志、甚至一个凋灵就在某人旁边并闯入我们的宇宙。一路小心,我的朋友... # Quest: Turning Liquids Into Essentia betterquesting.quest.AAAAAAAAAAAAAAAAAAAA_Q.name=尝试把液体炼化成源质 @@ -11468,7 +11468,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAABAg.desc=好吧,它确实需要一点火 # Quest: Infinite Water! betterquesting.quest.AAAAAAAAAAAAAAAAAAABAw.name=无限的水源 -betterquesting.quest.AAAAAAAAAAAAAAAAAAABAw.desc=你的努力终于迎来了结果!你再也不用为了水源而发愁了.通过魔法你终于找到了一种获得无限水源的方法!(魔导手册秘术学) +betterquesting.quest.AAAAAAAAAAAAAAAAAAABAw.desc=你的努力终于迎来了结果!你再也不用为了水源而发愁了。通过魔法你终于找到了一种获得无限水源的方法!(魔导手册秘术学) # Quest: Improved Armor: Samurai Style betterquesting.quest.AAAAAAAAAAAAAAAAAAABIg.name=强化护甲:武士风格 @@ -12016,8 +12016,8 @@ betterquesting.quest.LIZCdBLfQquQpULGmFDixw.name=......还是? betterquesting.quest.LIZCdBLfQquQpULGmFDixw.desc=这对杖端比神秘锭还要更好! # Quest: Dynamism Tablets -betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.name=Dynamism Tablets -betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=The dynamism tablet is a block that simulates the functionality of a left and right-click autoclicker. It can be obtained fairly early in the game (early-mid HV), and is a useful tool for simple automation.%n%nUpon placing, the tablet will target the block that it's facing (the direction is indicated by a small dot on the overlay) and will start once you give it an item in its slot. It can also place the held item on the block below it.%n%nIt can be configured to either left/right click and also has an option to only be active when it receives a redstone pulse. Hoppers or item pipes of any sort also allow the tablet to receive items.%n%nNote that some special mob drops or special interactions (like BM sacrificial knife) are disabled for the dynamism tablet. However, they do work with Tinkers Tools%n%n[note]This item has received a rework in 2.8 and has had most of its bugs fixed. If you still encounter any bugs, feel free to report it on our GitHub page or discord server.[/note] +betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.name=活化工具台 +betterquesting.quest.PFguzsBlTrKLXNv9miH-xg.desc=活化工具台是一个可以模拟左右键自动点击的方块。它可在游戏前期(MV前中期)获得,是你实现简易自动化的实用工具。%n%n放置后,工具台将瞄准其朝向的方块(方向由覆盖层上的小圆点指示),并在你于其物品槽中放入物品后启动。它亦可将持有的方块/种子/树苗放置于其下方的方块上。%n%n可将其配置为左键或右键点击,同时也可设置为仅在接收到红石信号时激活。漏斗或任何类型的物品管道均可向工具台输入物品。%n%n请注意,活化工具台无法获取某些特殊生物掉落物或执行特殊交互(如血魔法的祭祀匕首)。事实上,他们可以使用匠魂工具%n%n[note]此物品在2.8版本中已重构,大部分错误已修复。若你仍遇到任何问题,欢迎在我们的GitHub页面或Discord服务器上提交报告。[/note] # Quest: Check Your Warp For Free! betterquesting.quest.TBMfXgORRHuggrozS7vsVA.name=自由检查您的扭曲值! @@ -12029,7 +12029,7 @@ betterquesting.quest.lMDEhTDISSG1u2HYaZVg9w.desc=祛邪肥皂的效力不够强 # Quest: Research Completer betterquesting.quest.q9PTMZlaR-GCnyoGNoO8Pw.name=奥法研究阐释者 -betterquesting.quest.q9PTMZlaR-GCnyoGNoO8Pw.desc=说实话……没有哪个(头脑清醒的)人会愿意手动完成所有研究!%n%n既然你已经学会了收集节点和制作魔杖充能台,现在可以着手建造研究完成装置了。本任务展示了最低配置所需的方块数量,但该结构的长度最多可延伸至13格。%n%n这台机器会消耗EU电力,并通过吞噬放置在中央的节点来兑换已完成的研究笔记。如果你建造的是加长版机器,强烈建议在节点下方安装节点稳定器,防止它们互相吞噬破坏。%n%n[note]注意:研究完成装置本身也需要§l先解锁研究§r,你可以在电力魔法工具分类中找到它。[/note] +betterquesting.quest.q9PTMZlaR-GCnyoGNoO8Pw.desc=说实话……没有哪个(头脑清醒的)人会愿意手动完成所有研究!%n%n既然你已经学会了收集节点和制作魔杖充能台,现在可以着手建造研究完成装置了。本任务展示了最低配置所需的方块数量,但该结构的长度最多可延伸至13格。%n%n这台机器会消耗EU电力,并通过吞噬放置在中央的节点来兑换已完成的研究笔记。如果你建造的是加长版机器,强烈建议在节点下方安装节点稳定器,防止它们互相吞噬破坏。%n%n[note]注意:研究阐释者本身也需要§l先解锁研究§r,你可以在电力魔法工具分类中找到它。[/note] ## Quest Line: Kaaami, Haaaami, ... HA! @@ -12471,8 +12471,8 @@ betterquesting.quest.EP-xPjNWRnKCWRJjGzySvQ.name=魔力喷泉 betterquesting.quest.EP-xPjNWRnKCWRJjGzySvQ.desc=魔力喷泉可以快速且无缝地自动化魔力池的配方.%n%n你可以按照植物魔法辞典或NEI中的说明组装多方块结构.组装完成后,用森林法杖右键它会显示结构是否完整以及内部存储的魔力量.%n%n你可以像对待魔力池那样通过魔力发射器或火花直接向控制器输送魔力.技术上并不必须使用放在多方块结构中心的魔力池来使其运行,但中心放置是为了方便(而且有额外缓冲也无妨).%n%n物品可以从控制器的任意一侧输入,但只能从底部输出.在早期自动化阶段,推荐直接使用漏斗.一旦解锁AE2,你可以在控制器下方放置一个ME接口并配好合适的样板,它就会自动发送和拉取物品.%n%n[warn]你不能使用这个多方块来合成炼金或炼造配方,这些是需要更高级机械臂技术解锁的独立多方块.[/warn]%n%n[note]该结构完全支持共享墙壁,它的设计允许四个不同的魔力喷泉共享中心的魔力池.[/note]%n # Quest: Asgardandelion -betterquesting.quest.M7CE2a0uSOSZZsyNloB0zg.name=Asgardandelion -betterquesting.quest.M7CE2a0uSOSZZsyNloB0zg.desc=A passive mana generating flower that can produce a never-ending torrent of mana. +betterquesting.quest.M7CE2a0uSOSZZsyNloB0zg.name=阿斯加德蒲公英 +betterquesting.quest.M7CE2a0uSOSZZsyNloB0zg.desc=这是可以被动产生魔力的花卉,能够生成一股永不枯竭的魔力洪流。 # Quest: Fountain Of Alchemy betterquesting.quest.MJgg4KT4Q1Gi-2hgQ9Sz6w.name=炼金喷泉 @@ -12483,24 +12483,24 @@ betterquesting.quest.V76lvP8lSsewcKfwxHirPw.name=人造精灵门 betterquesting.quest.V76lvP8lSsewcKfwxHirPw.desc=人造精灵门是普通精灵门的高级版本,更容易实现自动化,它速度更快TPS占用更低,并且兼容AE2.%n%n与魔力喷泉类似,控制器可以通过魔力发射器或火花输入魔力,物品输入可以从任何一面进行,而输出则限制在底部.%n%n[note]在运行时,它的被动魔力消耗比普通精灵传送门更高,所以请确保你的魔力产出充足.[/note] # Quest: Laputa I -betterquesting.quest.YO0JcMSOQVa3-WoWP1l78Q.name=Laputa I -betterquesting.quest.YO0JcMSOQVa3-WoWP1l78Q.desc=The item when used will raise a sphere of land into the air, centered on the selected block. The radius of the sphere and the height elevated are determined by the Shard Power. The process is not instant, and instead will move each block at a time until every block within a radius is moved. Blocks that rely on walls or floors, such as torches and crops, will drop in the process, as the required support is not moved alongside. +betterquesting.quest.YO0JcMSOQVa3-WoWP1l78Q.name=I级拉普达碎片 +betterquesting.quest.YO0JcMSOQVa3-WoWP1l78Q.desc=当使用时,该物品会将一片以所选方块为中心的球形区域的地面抬升到空中。球形区域的半径和抬升高度由碎片的能量等级决定。这个过程不是立刻完成的,而是会逐一移动每一个方块,直到范围内所有方块移动完成。诸如火把、作物等依赖墙面或地面支撑的方块,在此过程中将会掉落,因为它们的支撑物未被一起移动。 # Quest: The Everlasting Guilty Pool -betterquesting.quest.cejGOPB2QiuW5833Z5ontA.name=The Everlasting Guilty Pool -betterquesting.quest.cejGOPB2QiuW5833Z5ontA.desc=Mana for all of your needs, endless amounts of mana. +betterquesting.quest.cejGOPB2QiuW5833Z5ontA.name=永恒魔力池 +betterquesting.quest.cejGOPB2QiuW5833Z5ontA.desc=满足你的一切魔力需求,提供无穷无尽的魔力。 # Quest: LAPUTA XX -betterquesting.quest.hHjJCOZtR-GM69bGHq845w.name=LAPUTA XX +betterquesting.quest.hHjJCOZtR-GM69bGHq845w.name=XX级拉普达碎片 betterquesting.quest.hHjJCOZtR-GM69bGHq845w.desc=拉普达碎片的最强形态…或许你不该想着如何使用它,而是该考虑下流星。 # Quest: Loonium betterquesting.quest.r3fKz87vRk23Tv2TRGarvg.name=聚宝花 -betterquesting.quest.r3fKz87vRk23Tv2TRGarvg.desc=This flower uses mana to randomly produce dungeon loot that would be found in chests in your world. This loot drops as items. It can be disabled at will by applying a redstone signal.%n%n[note]Here you have a list of all possible drops[/note]%n%n[url]https://docs.google.com/spreadsheets/d/1EzFQYnL53GdzXxs6H2lVM2QJEgNEAUG1vSS-15DPPSM/edit?gid=0#gid=0[/url] +betterquesting.quest.r3fKz87vRk23Tv2TRGarvg.desc=聚宝花通过消耗魔力,可随机生成与世界中的宝箱所获等同的地牢战利品。这些战利品将以物品形式直接掉落。对其施加红石信号即可随时禁用该功能。%n%n[note]以下为所有可能掉落物的列表[/note]%n%n[url]https://docs.google.com/spreadsheets/d/1EzFQYnL53GdzXxs6H2lVM2QJEgNEAUG1vSS-15DPPSM/edit?gid=0#gid=0[/url] # Quest: Creative Mana Tablet betterquesting.quest.ykz6BsyOTl2m_xfS28ofXA.name=创造魔力石板 -betterquesting.quest.ykz6BsyOTl2m_xfS28ofXA.desc=This tablet holds the power of gaia in your hands, it gives infinite mana to any tool you have... +betterquesting.quest.ykz6BsyOTl2m_xfS28ofXA.desc=此石板将盖亚之力置于掌中,可以为你持有的任何工具提供无限魔力... ## Quest Line: Look to the Edges @@ -13479,7 +13479,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAALJg.desc=小恶魔是一种会在整个 # Quest: Time to Kill (Shulker) betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.name=杀戮时刻(潜影贝) -betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=潜影贝不会自然生成,所以你需要得到一些潜影贝蛋来完成这个任务。你可以在奖励页兑换,或者通过合成来获得蛋。 +betterquesting.quest.PpBmbfhnSGqI7R_Mm_vJGw.desc=潜影贝会在暮色森林的巫妖塔或恶魂之后塔内生成,你也可以通过配方合成或者任务奖励页面兑换它的刷怪蛋。 # Quest: Time to Kill (Rabbit) betterquesting.quest.UfPfIUITQrG1E1G33eQ__g.name=杀戮时刻(兔子) @@ -14427,7 +14427,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAEdQ.desc=风力计可以测试当前位 # Quest: Sending the Power Back betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.name=§9§l将能量送回 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=动能发电机的兼容性得到了提升,现在无需变压器即可正常通过线缆输出能量.但在输电的时候,使用变压器升压仍然不失为一种极佳的降低损耗方式.举个例子,从160格的发电机传输到63格地表,1线损的线缆,如果是HV输电,线损就会是97/每A512EU,将近五分之一的损失;而如果是EV输电,那么就是97/每A2048EU,不到1/20的损失,这不就好多了嘛.(升压前需要通过一段线缆,将发电机输出的IC-EU转化为GT-EU)%n%n[warn]IC2机器不怕被雨淋,但别忘了遮盖变压器.[/warn] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeQ.desc=动能发电机的兼容性得到了提升,现在无需变压器即可正常通过线缆输出能量。但在输电的时候,使用变压器升压仍然不失为一种极佳的降低损耗方式。举个例子,从160格的发电机传输到63格地表,使用1线损的线缆,如果是HV电压,线损率就会是97V/512V,将近五分之一的损失;而如果是EV电压,那么就是97V/2048V,损失不足1/20,只有HV输电的四分之一。(升压前需要通过一段线缆,将发电机输出的IC-EU转化为GT-EU)%n%n[warn]IC2机器不怕被雨淋,但别忘了遮盖变压器。[/warn] # Quest: GT6-Styled Pipes betterquesting.quest.AAAAAAAAAAAAAAAAAAAEeg.name=§2§lGT6型管道 @@ -14482,12 +14482,12 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAF3A.name=§9§l更好的任务? betterquesting.quest.AAAAAAAAAAAAAAAAAAAF3A.desc=对于任务书,更好的任务(Better-Questing)mod有许多有用的命令.你需要开启作弊模式来使用这些命令.%n%n/bq_admin default load%n在更新完整合包之后用这个命令来更更新任务书.这个命令会从文件重载任务数据库.你的存档中的任务书版本可能和更新后的整合包中的不同.%n%n/bq_admin edit%n打开/关闭编辑模式.右键点击任务可以打开一个菜单来共享它或者复制它的ID.%n%n/bq_admin reset all <玩家>%n重置所有任务. 当你想要重新开始或是正在编辑任务书时,请使用这个命令. 当你在服务器上,需要后缀玩家指定重置目标,如果是单机那就可以跳过这部分.%n%n/bq_admin reset <任务ID> <玩家>%n重置指定的任务,由任务ID指定. 不过有时候直接进入编辑模式然后使用编辑工具重置任务更简单.%n%n/bq_admin complete <任务ID> <玩家>%n完成指定任务,与重置类似. 完成后可以正常获取任务奖励.当任务损坏无法正常完成时,请使用此命令,然后到Github进行反馈,但是请先看看是否已有issue.%n%n/bq_admin default save%n编辑任务书后保存更改. %n%n/bq_copyquests <已完成任务的玩家> <新玩家>%n如果你想要和队伍中的其他玩家同步任务进度,请使用这个命令.不过这样他不能从这些任务中获取奖励!%n%n/bq_admin hardcore%n启用任务书极限模式.开局3条命,祝你好运. 可在杀戮时刻任务栏获取额外的生命红心.%n%n除了消耗类型的任务外,如果一个人完成了任务,队伍中的每个人都会同时完成该任务.但是如果有人后来加入了你的队伍,你需要通过上面的/bq_copyquests或者手动让他们先达到任务前置要求.否则,你完成的任务将不会计入他们,因为他们没有满足该任务的要求.%n%n如果你的单人游戏未开启作弊模式,可以在ESC的界面,打开"对局域网开放",启用作弊. 不过这会使暂停不可用,所以你得考虑过后重新加载你的世界. 如果你是在私人服务器上,那么可以直接在后台使用这些命令,不过需要去掉"/". 你还可以编辑level.dat文件,把'allowCommands'设为1. 记得先备份,然后再编辑level.dat文件.%n%n[warn]为了妥善保存任务,你必须在打开游戏的时候登录Mojang帐户. 抱歉,这是此mod的限制.[/warn] # Quest: Backup Your Stuff... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF3Q.name=§9§l备份你的存档... +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF3Q.name=§9§l备份你的存档… betterquesting.quest.AAAAAAAAAAAAAAAAAAAF3Q.desc=整合包加入了ServerUtilities-mod用于备份你的存档.你可以在它的配置目录'.minecraft\serverutilities\serverutilities.cfg'中根据需要调整备份位置,备份频率,保留的备份数量等等.%n%n如果你需要从备份中还原,默认情况下,请到.minecraft\backups目录下寻找备份文件%n%n不过别忘了,大多数的备份方式不会备份旅行地图和TC节点追踪信息,所以请自行备份这些内容.%n%n另外,神秘的数据也有点小bug,会丢失已扫描要素和魔导手册数据,所以也可以考虑备份一下此文件,文件位置在'saves\<世界名称>\playerdata\<玩家名>.thaum'.%n%n如果你需要把游戏迁移到另一个磁盘或者另一台电脑,不要忘记迁移所有的备份文件,而不只是存档文件夹. %n%n译者注:你还可以到官方的wiki https://gtnh.miraheze.org/ 查看可自行添加的mod列表,同时进修你的游戏理解. wiki中有许多非常有用的信息,还有先行者的经验之谈,尤其对新手来说,不容错过.%n%n 中文WIKI 可添加MOD:§9gtnh.huijiwiki.com/p/386§r # Quest: Nobody Wants an Explosion... betterquesting.quest.AAAAAAAAAAAAAAAAAAAF3w.name=§6§l没有人想爆炸... -betterquesting.quest.AAAAAAAAAAAAAAAAAAAF3w.desc=...当然! 因此,在构建多方块时,请确保:%n%n1、不要跨区块.%n%n2、如果可以,不要依赖多方块所在区块之外的资源供应.确保你在当地供应水源.%n%n时刻注意机器不喜欢淋雨,否则附近就会着火.而机器附近的火有随机几率引爆机器.这种爆炸还会引爆其他机器,造成连锁反应,直到你的基地变成一个大坑. 这就是需要备份的原因之一. 注意安全!%n%n如果最坏的情况已经发生了,可以到"logs/Explosion.log"文件里追踪是什么导致的爆炸. 不过这个文件似乎会在世界加载时重置.%n%n译者注:机器六面中任何一面接触到雨,都可能会使附近着火从而引发爆炸! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAF3w.desc=…是吧?因此在构建多方块时,请确保:%n%n1、不要跨区块。%n%n2、如果可以,不要依赖多方块所在区块之外的资源供应。确保你在当地供应水源。%n%n时刻注意电力机器不喜欢淋雨,否则他们就会着火。而这些火有几率引爆机器。这种爆炸还会引爆其他机器,造成连锁反应,直到你的基地变成一个大坑。这就是需要备份的原因之一。注意安全!%n%n如果最坏的情况已经发生了,可以到"logs/Explosion.log"文件里追踪是什么导致的爆炸。不过这个文件似乎会在世界加载时重置。%n%n译者注:机器六面中任何一面接触到雨,都可能会使附近着火从而引发爆炸! # Quest: Not Enough Items - Now with Bookmarks and Recent History! betterquesting.quest.AAAAAAAAAAAAAAAAAAAF4Q.name=§2§lNot enough items(NEI)-现在有书签和历史记录了! @@ -14535,7 +14535,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAFzQ.desc=碳弩臂的耐久是镁铝合 # Quest: Traveller's Shoes Upgrades betterquesting.quest.AAAAAAAAAAAAAAAAAAAG-g.name=旅行者靴子升级 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAG-g.desc=你的靴子可以配备一些升级,如水上步行,二重跳,铅靴或黏滑靴子.%n%n水上步行可以让你走过水.%n二重跳让你可以在空中再次跳跃.%n铅靴允许你在水下行走,防止你游泳,还可以获得额外空气.%n黏滑靴子可减少你受到的掉落伤害.%n%n提示:%n自动修复也可以添加到靴子上.%n%n每件护甲都有3个用于升级的插槽. +betterquesting.quest.AAAAAAAAAAAAAAAAAAAG-g.desc=你的靴子可以配备一些升级,如水上行走、二重跳、铅靴子或黏滑靴子。你得将靴子放在合成站中央。%n%n水上行走可以让你在水面行走。%n二重跳让你可以在空中再次跳跃。%n铅靴使你不能游泳但可以在水底行走,还可能附赠一串咕噜咕噜声。记得带上你的水肺药水。%n黏滑靴子可减少你受到的掉落伤害。%n%n提示:%n自动修复也可以添加到靴子上。%n每件护甲都有3个强化槽位。 # Quest: Witchery Seeds betterquesting.quest.AAAAAAAAAAAAAAAAAAAGGA.name=巫术种子 @@ -14547,7 +14547,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAHHQ.desc=有时候你只需要一个二 # Quest: Mushroom Biomes? Why Are There So Many? betterquesting.quest.AAAAAAAAAAAAAAAAAAAHKg.name=§9§l蘑菇岛?为什么有这么多蘑菇岛? -betterquesting.quest.AAAAAAAAAAAAAAAAAAAHKg.desc=GTNH整合包使用真实世界生成(Realistic World Generator,RWG)。%n%n如果你使用原版的世界生成,你将会得到不计其数的蘑菇岛。如果你遇到这个问题,你最好去重新生成一下世界。%n%n如果你在服务器中遇到这个问题,将“level-type=rwg”添加到属性文件(server.properties)中,然后创建一个新的世界。 +betterquesting.quest.AAAAAAAAAAAAAAAAAAAHKg.desc=GTNH整合包使用真实世界生成(Realistic World Generator,RWG)。%n%n如果你使用原版的世界生成,你将会得到不计其数的蘑菇岛。如果你遇到这个问题,你最好用RWG重新生成一个新的世界。%n%n如果你在服务器中遇到这个问题,将“level-type=rwg”添加到属性文件(server.properties)中,然后创建一个新的世界。 # Quest: Moron's Manual for Massacring Monsters betterquesting.quest.AAAAAAAAAAAAAAAAAAAHMQ.name=§9§l怪物屠宰"智者"手册 @@ -14591,7 +14591,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAIYQ.desc=错误:需要绑定的按键太 # Quest: Safety First betterquesting.quest.AAAAAAAAAAAAAAAAAAAIcQ.name=§3§l安全第一 -betterquesting.quest.AAAAAAAAAAAAAAAAAAAIcQ.desc=对于那些GT新手,这里有些用电方面的提示和警告.%n%n机器不喜欢淋雨,否则附近就会着火.而机器附近的火有随机几率引爆机器.另外,给机器过高电压也会造成爆炸.%n%n在线缆里传输过高电压或过大电流会造成线缆被烧毁并在附近着火,而这可能造成机器爆炸.确保发电机和电池提供的电流数不超过线缆/导线的传输能力.%n%n一台产生1A电流的发电机可能可以为多台机器供电-如果那些机器运行的配方低于满电压的话.举个例子,研磨机处理矿石时只需2EU/t,所以你可以用一台1A发电机带动好几台台研磨机,如果线缆不太长的话.(因为线损计算单位为/电流/米.请注意,线缆会优于导线.)但是要当心!有时配方会需要超过你预想的高电压,比如研磨机沙子-->石英矿砂这个配方.%n%n大部分机器只会用到1A,但有些例外,如电弧炉、热力离心机、世界加速器、质量发生器.注意,为了确保运行时电力充足,机器可以接受比运行所需更高的电流(通常为2A),这在线损较高(通常是在LV阶段),机器接收到的1A电力包损失了太多时,尤其重要.机器接受最大电流的公式是:[(2*配方EU/t)/机器电压]+1.("[]"表示向下取整) 选用线缆时请牢记这点.%n%n某些机器专用于处理多A电流,比如电池箱、变压器和线缆二级管.请查看"EU的存储与变压"任务栏,以了解更多信息.%n%n如果你需要输送大电流,可以使用更粗的线缆或超导导线(MV+,另外ULV和LV也有自己的无线损线缆).在后期,你还可以用激光仓输送巨量电流. 甚至还有无线EU网络,不过现在还可望而不可即.%n%n跳电的单方块机器在有电后会重新开始处理,不会吞掉物品.但多方块机器跳电就会吞掉物品了.%n%n请注意,任何发送EU的方块都存在内阻,电压损失为每安培2^(电压等级-1). 比如LV损失1EU,MV损失2EU,以此类推.因此连续使用大量电池箱会对能量造成极大浪费,尤其在低电压阶段,甚至一个电池箱都会造成MV工业高炉无法稳定运行,或许发电机直供会更好? 当然,如果你想在长距离内保持电流输送始终处于峰值,还是偶尔需要借助电池箱的,不过随着电压的升高,其内阻造成的损失影响也越来越小.%n%n如果这里还没有看明白的话,请转到[url]https://wiki.gtnewhorizons.com/wiki/Electricity[/url] 阅读更多信息.%n%n如果你更喜欢看视频学习,那么Youtube上也有些很棒的资源,比如HamCorp的电力指南:[url]https://www.youtube.com/watch?v=lpDPY8J-4QY[/url]%n%n中文 WIKI 电力:[url]gtnh.huijiwiki.com/p/149[/url] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAIcQ.desc=对于那些GT新手,这里有些用电方面的提示和警告.%n%n机器不喜欢淋雨,否则附近就会着火.而机器附近的火有随机几率引爆机器.另外,给机器过高电压也会造成爆炸.%n%n在线缆里传输过高电压或过大电流会造成线缆被烧毁并在附近着火,而这可能造成机器爆炸.确保发电机和电池提供的电流数不超过线缆/导线的传输能力.%n%n一台产生1A电流的发电机可能可以为多台机器供电-如果那些机器运行的配方低于满电压的话.举个例子,研磨机处理矿石时只需2EU/t,所以你可以用一台1A发电机带动好几台研磨机,如果线缆不太长的话.(因为线损计算单位为/电流/米.请注意,线缆会优于导线.)但是要当心!有时配方会需要超过你预想的高电压,比如研磨机沙子-->石英矿砂这个配方.%n%n大部分机器只会用到1A,但有些例外,如电弧炉、热力离心机、世界加速器、质量发生器.注意,为了确保运行时电力充足,机器可以接受比运行所需更高的电流(通常为2A),这在线损较高(通常是在LV阶段),机器接收到的1A电力包损失了太多时,尤其重要.机器接受最大电流的公式是:[(2*配方EU/t)/机器电压]+1.("[]"表示向下取整) 选用线缆时请牢记这点.%n%n某些机器专用于处理多A电流,比如电池箱、变压器和线缆二级管.请查看"EU的存储与变压"任务栏,以了解更多信息.%n%n如果你需要输送大电流,可以使用更粗的线缆或超导导线(MV+,另外ULV和LV也有自己的无线损线缆).在后期,你还可以用激光仓输送巨量电流. 甚至还有无线EU网络,不过现在还可望而不可即.%n%n跳电的单方块机器在有电后会重新开始处理,不会吞掉物品.但多方块机器跳电就会吞掉物品了.%n%n请注意,任何发送EU的方块都存在内阻,电压损失为每安培2^(电压等级-1). 比如LV损失1EU,MV损失2EU,以此类推.因此连续使用大量电池箱会对能量造成极大浪费,尤其在低电压阶段,甚至一个电池箱都会造成MV工业高炉无法稳定运行,或许发电机直供会更好? 当然,如果你想在长距离内保持电流输送始终处于峰值,还是偶尔需要借助电池箱的,不过随着电压的升高,其内阻造成的损失影响也越来越小.%n%n如果这里还没有看明白的话,请转到[url]https://wiki.gtnewhorizons.com/wiki/Electricity[/url] 阅读更多信息.%n%n如果你更喜欢看视频学习,那么Youtube上也有些很棒的资源,比如HamCorp的电力指南:[url]https://www.youtube.com/watch?v=lpDPY8J-4QY[/url]%n%n中文 WIKI 电力:[url]gtnh.huijiwiki.com/p/149[/url] # Quest: Moron's Guide to Breeding Better Bees betterquesting.quest.AAAAAAAAAAAAAAAAAAAIoQ.name=蜜蜂培育"智者"手册 @@ -14750,12 +14750,12 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAMzw.name=1阶纳米锻炉 betterquesting.quest.AAAAAAAAAAAAAAAAAAAMzw.desc=一定有种方式,可以让纳米机器人,在机器中参与加工.虽说可以在装配线中制造碳纳米蜂群,但效率极低.一定还有更好的方式.%n%n这台纳米锻炉如何,它能够将方块切割成纳米级薄片,然后制成第一个纳米蜂群,而生产出来的纳米蜂群又可以参与制造,几秒内即可造出数以千计的同类.%n%n[note]纳米锻炉是一台庞大的多方块机器,在几分钟内需要消耗更加庞大的能量.支持TecTech的多A能源仓/激光仓.需要在控制器的GUI中放入一个碳纳米蜂群,方可解锁1阶配方.[/note]%n%n[note]另外,NEI中纳米锻炉配方没有最低电压要求.如果你想要让配方正常运行,只需达到其功率即可,不用管电压.[/note] # Quest: Prototype Matter Manipulator -betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.name=§9§l物质操纵者原型机 -betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.desc=The §4§lMatter Manipulator§r is an extremely powerful tool that you can use during your entire playthrough. It is essentially a survival version of world-edit that is custom made for the GTNH player's convenience.%n%nThe §3§lPrototype Matter Manipulator§r is expectedly the least powerful, most rudimentary version. You can only use the §5§lGeometry Mode§r to create and manipulate shapes for use in building. You will §nnot§r be able to remove blocks until you install an upgrade unlocked in §2§lEV§r.%n%nFor the most accurate and detailed information visit: [url]https://github.com/RecursivePineapple/MatterManipulator/blob/master/README.md[/url]%n%n[note]The best way to learn about it is to use it! Experiment with the UI and become familiar with how it works.[/note]%n%n[warn]Checkout the Building Better Bases tab for the complete Manipulator questline.[/warn] +betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.name=§9§l原型物质操纵者 +betterquesting.quest.AVth34rQQ3iuYeQaKrsSQg.desc=§4§l物质操纵者§r是一件极其强大的的工具,你在整个游戏进程中皆可使用。它本质上是一个为了GTNH玩家的便利,量身定制的,生存模式下的World-Edit。%n%n§3§l原型物质操纵者§r是其功能最少、最为基础的版本,仅能使用§5§l几何模式§r来创建和操纵用于建筑的形状。在安装§2§lEV§r阶段解锁的升级模块前,你§n无法§r清除方块。%n%n欲获取最准确与详尽的信息,请访问:[url]https://github.com/RecursivePineapple/MatterManipulator/blob/master/README.md[/url]%n%n[note]了解它的最佳方式就是使用它!请尝试操纵它的UI并熟悉它的工作原理。[/note]%n%n[warn]完整的操纵者任务线请查阅“基地建设”任务栏。[/warn] # Quest: Matter Manipulator MKII -betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.name=§c§lMatter Manipulator MKII -betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=The MKII is the penultimate upgrade in the Matter Manipulator line. This one being much more powerful, storing §210x§o§r the power, with a range of §2128 Blocks§r, and the ability to place §2256 Blocks/Second§r.%n%nIn addition to all of the MKI features you now unlock §5two powerful new modes§r:%n%n§l- Copy / Paste§r: Copy a selection of blocks and paste it as many times as you'd like. Works best with GT & AE2.%n%n§l- Move§r: Similar to Copy / Paste, but will physically relocate something already built.%n%nHere is a short list of things that are copied / moved with the MM, the more complete list is on the Readme, but this should give you a general idea of how versatile it is.%n§3%n§lGregTech:§r%n%n- Pipe/Cable connections%n- Machine color%n- Machine front & output directions%n- Basic machine settings (auto outputs, etc)%n- Hatch settings (sorting, stack limiting, etc)%n- Multi machine settings (void protection, batch mode, etc)%n- Multi rotation%n- Covers%n- Strong redstone output%n- Custom names%n- Ghost circuits%n- Bus/hatch item/fluid lock%n- Modes (for machines that use the new mode system)%n- Data stick data%n- TecTech machine input parameters%n- ME output bus/hatch capacity%n§3%n§lAE2:§r%n%n- Any coloring%n- The orientation%n- The configuration%n- The upgrades%n- Custom names%n- Any stored cells (will also automatically configure cells & install their upgrades)%n- Any patterns (will encode but not decode patterns)%n- Priority Settings%n- P2P Settings%n- OreDict / Regular Filter +betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.name=§c§l物质操纵者 MKII +betterquesting.quest.D6AFvlXcQbqDncL9y2HXEw.desc=MKII版本是物质操纵者系列中次顶级的升级型号。该型号更加的强大,其能量存储相较于上一代提升§210倍§o§r,方块作用范围达§2128格§r,并且放置速度达到§2每秒256个方块§r。%n%n除了具备MKI的全部功能外,你现在还可使用§5两种强大的新模式§r:%n%n§l- 复制/粘贴模式§r:选择一片区域,复制其中的方块,并可根据需要多次粘贴。与GT和AE2兼容性最佳。%n%n§l- 移动模式§r:与复制/粘贴类似,但会物理上的迁移已放置的方块。%n%n以下是一份可由物质操纵者复制/移动的内容简表,更完整的列表请参阅Readme文档,但此表应能让你大致了解它的功能之多。%n§3%n§l格雷科技:§r%n%n- 管道/线缆连接%n- 机器颜色%n- 机器朝向与输出方向%n- 基础机器设置(自动输出等)%n- 仓室设置(排序、堆叠限制等)%n- 多方块机器设置(溢出保护、批处理模式等)%n- 多方块结构旋转%n- 覆盖板%n- 强红石信号输出%n- 自定义名称%n- 虚拟电路%n- 总线/仓室的物品/流体锁定%n- 模式(适用于使用新式模式系统的机器)%n- 闪存数据%n- TecTech机器输入参数%n- ME输出总线/仓室容量%n§3%n§lAE2:§r%n%n- 颜色设置%n- 朝向%n- 配置%n- 升级组件%n- 自定义名称%n- 存储元件(将自动配置元件并安装其升级)%n- 任何样板(包括编码样板,但是空白样板不行)%n- 优先级设置%n- P2P设置%n- 矿物辞典/常规过滤器 # Quest: Ozonation betterquesting.quest.E9atHD5uR9CC0G1qEeFDmQ.name=§c§l臭氧化 @@ -14798,16 +14798,16 @@ betterquesting.quest.WqDynhbQQ4GdNMKm0BlbcQ.name=高能激光净化 betterquesting.quest.WqDynhbQQ4GdNMKm0BlbcQ.desc=为了获得更纯净的水,您需要使用强激光来精确轰击水并去除杂质.与以往的净化水产线一样,这个多方块机器提出了一个复杂的自动化难题. # Quest: Matter Manipulator MKI -betterquesting.quest.Y4bRCOWFTgyxdTJXWXjFfA.name=§b§lMatter Manipulator MKI -betterquesting.quest.Y4bRCOWFTgyxdTJXWXjFfA.desc=The MKI is where you really start unlocking the potential of the Matter Manipulator. This new one has a §264 Block§r range and a §264 Block/Second§r speed limit.%n%nUnlike it's prototype predecessor, this now has §53 new modes§r made available to you:%n%n§l- Geometry§r: Places standard blocks in a selected and configurable shape.%n%n§l- Cable§r: Allows you to place AE and GT cables & pipes in lines (and connecting them automatically).%n%n§l- Exchange§r: Allows you to swap large swaths of blocks like the TC Equal Trade Focus.%n%nAdditionally, it can now connect to your §5AE network§r for automatically transferring items and liquids. You can link the tool in your security terminal and use it while within wireless range.%n%nWhen something is placed into the world, the tool will §3pull§r from inventories in this order:%n1 - ME system%n2 - Player's inventory%n3 - Uplink§r%n%nWhen something is removed from the world, the tool will §3push§r into inventories in this order:%n1 - ME system%n2 - Uplink%n3 - Player's inventory%n4 - The Ground (Items Only)%n%n[note]This also comes stock with the ability to remove blocks, so there is no need for another excavation upgrade.[/note] +betterquesting.quest.Y4bRCOWFTgyxdTJXWXjFfA.name=§b§l物质操纵者 MKI +betterquesting.quest.Y4bRCOWFTgyxdTJXWXjFfA.desc=MKI版本是你真正开始利用物质操纵者潜能的起点。该新型号具有§264格§r的方块作用范围和§264方块/秒§r的速度限制。%n%n与其原型机不同,它现为你提供§53种全新模式§r:%n%n§l- 几何模式§r:以可选且可配置的形状放置标准方块。%n%n§l- 线缆模式§r:允许你以直线方式放置AE与GT的线缆及管道(并自动连接它们)。%n%n§l- 替换模式§r:允许你大面积替换方块,其功能类似于神秘时代的法杖核心:更替。%n%n此外,它现在可以连接到你的§5AE网络§r,以实现物品与液体的自动传输。你可在安全终端中链接该工具,并在无线范围内使用它。%n%n当方块等被放置进世界中时,工具将按以下顺序从库存中§3提取§r:%n1 - ME系统%n2 - 玩家物品栏%n3 - 上行链路§r%n%n当方块等从世界中被移除时,工具将按以下顺序将物品§3存入§r库存:%n1 - ME系统%n2 - 上行链路%n3 - 玩家物品栏%n4 - 地面(仅物品)%n%n[note]该型号默认已具备移除方块的能力,因此无需再安装额外的挖掘升级。[/note] # Quest: Matter Manipulator MKIII betterquesting.quest._zwtTNh-SG6B4wp221XPcQ.name=物质操纵者 MKIII -betterquesting.quest._zwtTNh-SG6B4wp221XPcQ.desc=The MKIII is the final upgrade in the Matter Manipulator series, and grants you access to it's most heightened capabilities. With §210x§r the EU storage as the MKII, it also boasts an §5§lUnlimited§r block range and can handle placing §21024 Blocks / Second§r.%n%nFeature wise, the MKIII comes with all of the same abilities as the MKII, except now with the ability to use the §3§lQuantum Uplink§r, though you won't be able to build that multiblock until §4§lUV§r. +betterquesting.quest._zwtTNh-SG6B4wp221XPcQ.desc=MKIII是物质操纵者系列中的最终型号,使你能够使用其最高级的功能。其EU存储容量为MKII的§210倍§r,拥有§5§l无限§r的方块作用范围,并且放置速度高达§2每秒1024个方块§r。%n%n功能方面,MKIII具备MKII的全部能力,且新增了使用§3§l量子上行链路§r的能力,但你需要达到§4§lUV§r阶段才能建造该多方块结构。 # Quest: Creative Flight With MagLev -betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.name=§6§lCreative Flight With MagLev -betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.desc=Getting annoyed trying to reach pipes and conduits around your base? Look no further than the §5§lMagLev Harness§r!%n%nWith the MagLev, you can have creative flight whenever you are within range of a MagLev Pylon and have the Harness equip.%n%nThis will work even when unpowered, however the range of the Pylon gets doubled when it's given §21A§r of it's corresponding tier of power. The MagLev will only draw power while you are in-range, not passively. A Harness can only be tethered to one Pylon at a time, but a Pylon can attach to any number of Harnesses. Will only consume 1A §nregardless§r of how many Harnesses are tethered to the Pylon§r.%n%n[note]Check the tooltip to see the range of your chosen Pylon, the MV one has a maximum range of 16 (33 x 33 x 33) when powered![/note] +betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.name=§6§l借助磁悬浮实现创造飞行 +betterquesting.quest.a-g__0y_SGyed_E6IkIrsg.desc=还在为够不到基地的管道和电缆而抓狂吗?§5§l磁浮缰绳§r是你的不二之选!%n%n当你装备磁浮缰绳并处在磁悬浮能量塔的范围内时,你可以随时进行创造飞行。%n%n即使未通电,该能量塔依旧可以正常工作,若是为其提供§21A§r对应电压的电力,它的作用范围将扩大一倍。磁悬浮仅在你处于能量塔作用范围内才会耗电,而非持续的被动耗电。一副磁浮缰绳仅可与一台能量塔绑定,但是一台能量塔可以同时绑定多人的磁浮缰绳。§n无论§r能量塔绑定多少副磁浮缰绳,它的功耗始终为1A§r。%n%n[note]查看你所选能量塔的物品介绍,在通电情况下,MV级能量塔的最大作用范围为16格 (33 x 33 x 33) ![/note] # Quest: Absolute Purity betterquesting.quest.bNVzOxCORxuo_lhAh13r0A.name=绝对纯净 diff --git a/.minecraft/config/txloader/load/mainmenu/version.txt b/.minecraft/config/txloader/load/mainmenu/version.txt index e34881b1..c92d41b6 100644 --- a/.minecraft/config/txloader/load/mainmenu/version.txt +++ b/.minecraft/config/txloader/load/mainmenu/version.txt @@ 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b/.minecraft/mods/bogosorter-1.2.68-GTNH.jar new file mode 100644 index 00000000..fd02f1c6 Binary files /dev/null and b/.minecraft/mods/bogosorter-1.2.68-GTNH.jar differ diff --git a/.minecraft/mods/chisel-2.16.13-GTNH.jar b/.minecraft/mods/chisel-2.16.14-GTNH.jar similarity index 87% rename from .minecraft/mods/chisel-2.16.13-GTNH.jar rename to .minecraft/mods/chisel-2.16.14-GTNH.jar index 3abc02c4..43d5672f 100644 Binary files a/.minecraft/mods/chisel-2.16.13-GTNH.jar and b/.minecraft/mods/chisel-2.16.14-GTNH.jar differ diff --git a/.minecraft/mods/custommainmenu-1.12.1.jar b/.minecraft/mods/custommainmenu-1.12.2.jar similarity index 66% rename from .minecraft/mods/custommainmenu-1.12.1.jar rename to .minecraft/mods/custommainmenu-1.12.2.jar index 3004723c..c43a8854 100644 Binary files a/.minecraft/mods/custommainmenu-1.12.1.jar and b/.minecraft/mods/custommainmenu-1.12.2.jar differ diff --git a/.minecraft/mods/eternalsingularity-1.2.1.jar 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b/.minecraft/mods/gtnhlib-0.7.0.jar differ diff --git a/.minecraft/mods/hodgepodge-2.6.108.jar b/.minecraft/mods/hodgepodge-2.6.110.jar similarity index 58% rename from .minecraft/mods/hodgepodge-2.6.108.jar rename to .minecraft/mods/hodgepodge-2.6.110.jar index 2e3aa866..5c66ec08 100644 Binary files a/.minecraft/mods/hodgepodge-2.6.108.jar and b/.minecraft/mods/hodgepodge-2.6.110.jar differ diff --git a/.minecraft/mods/lwjgl3ify-2.1.15.jar b/.minecraft/mods/lwjgl3ify-2.1.16.jar similarity index 72% rename from .minecraft/mods/lwjgl3ify-2.1.15.jar rename to .minecraft/mods/lwjgl3ify-2.1.16.jar index 8e8dda2f..ab5386db 100644 Binary files a/.minecraft/mods/lwjgl3ify-2.1.15.jar and b/.minecraft/mods/lwjgl3ify-2.1.16.jar differ diff --git a/.minecraft/mods/matter-manipulator-0.0.49-GTNH.jar b/.minecraft/mods/matter-manipulator-0.0.51-GTNH.jar similarity index 73% rename from .minecraft/mods/matter-manipulator-0.0.49-GTNH.jar rename to .minecraft/mods/matter-manipulator-0.0.51-GTNH.jar index 032a36ae..e3a44ed1 100644 Binary files a/.minecraft/mods/matter-manipulator-0.0.49-GTNH.jar and b/.minecraft/mods/matter-manipulator-0.0.51-GTNH.jar differ diff --git a/.minecraft/mods/mobsinfo-0.5.4-GTNH.jar b/.minecraft/mods/mobsinfo-0.5.6-GTNH.jar similarity index 77% rename from .minecraft/mods/mobsinfo-0.5.4-GTNH.jar rename to .minecraft/mods/mobsinfo-0.5.6-GTNH.jar index 6b515d80..1e82b154 100644 Binary files a/.minecraft/mods/mobsinfo-0.5.4-GTNH.jar and b/.minecraft/mods/mobsinfo-0.5.6-GTNH.jar differ diff --git a/instance.cfg b/instance.cfg index 7f1bcd70..3ee0cec6 100644 --- a/instance.cfg +++ b/instance.cfg @@ -9,6 +9,6 @@ OverrideMemory=false OverrideNativeWorkarounds=false OverrideWindow=false iconKey=gtnh_icon -name=Gregtech-New-Bastards-2.8.0 +name=Gregtech-New-Bastards-2.8.1 notes= diff --git a/libraries/lwjgl3ify-2.1.15-forgePatches.jar b/libraries/lwjgl3ify-2.1.16-forgePatches.jar similarity index 95% rename from libraries/lwjgl3ify-2.1.15-forgePatches.jar rename to libraries/lwjgl3ify-2.1.16-forgePatches.jar index fdc7324d..1aa91fa1 100644 Binary files a/libraries/lwjgl3ify-2.1.15-forgePatches.jar and b/libraries/lwjgl3ify-2.1.16-forgePatches.jar differ diff --git a/mmc-pack.json b/mmc-pack.json index d7033e3c..9c7fd5a2 100644 --- a/mmc-pack.json +++ b/mmc-pack.json @@ -23,7 +23,7 @@ }, { "cachedName": "LWJGL3ify Early Classpath", - "cachedVersion": "2.1.15", + "cachedVersion": "2.1.16", "uid": "me.eigenraven.lwjgl3ify.forgepatches" }, { @@ -40,7 +40,7 @@ }, { "cachedName": "LWJGL3ify launch args", - "cachedVersion": "2.1.15", + "cachedVersion": "2.1.16", "uid": "me.eigenraven.lwjgl3ify.launchargs" } ], diff --git a/patches/me.eigenraven.lwjgl3ify.forgepatches.json b/patches/me.eigenraven.lwjgl3ify.forgepatches.json index bfc468ce..e50b0233 100644 --- a/patches/me.eigenraven.lwjgl3ify.forgepatches.json +++ b/patches/me.eigenraven.lwjgl3ify.forgepatches.json @@ -2,14 +2,14 @@ "formatVersion": 1, "name": "LWJGL3ify Early Classpath", "uid": "me.eigenraven.lwjgl3ify.forgepatches", - "version": "2.1.15", + "version": "2.1.16", "order": 3, "+jvmArgs": [ - "-Dfile.encoding=UTF-8", "-Djava.system.class.loader=com.gtnewhorizons.retrofuturabootstrap.RfbSystemClassLoader", "--add-opens", "java.base/java.io=ALL-UNNAMED", "--add-opens", "java.base/java.lang.invoke=ALL-UNNAMED", "--add-opens", "java.base/java.lang.ref=ALL-UNNAMED", "--add-opens", "java.base/java.lang.reflect=ALL-UNNAMED", "--add-opens", "java.base/java.lang=ALL-UNNAMED", "--add-opens", "java.base/java.net.spi=ALL-UNNAMED", "--add-opens", "java.base/java.net=ALL-UNNAMED", "--add-opens", "java.base/java.nio.channels=ALL-UNNAMED", "--add-opens", "java.base/java.nio.charset=ALL-UNNAMED", "--add-opens", "java.base/java.nio.file=ALL-UNNAMED", "--add-opens", "java.base/java.nio=ALL-UNNAMED", "--add-opens", "java.base/java.text=ALL-UNNAMED", "--add-opens", "java.base/java.time.chrono=ALL-UNNAMED", "--add-opens", "java.base/java.time.format=ALL-UNNAMED", "--add-opens", "java.base/java.time.temporal=ALL-UNNAMED", "--add-opens", "java.base/java.time.zone=ALL-UNNAMED", "--add-opens", "java.base/java.time=ALL-UNNAMED", "--add-opens", "java.base/java.util.concurrent.atomics=ALL-UNNAMED", "--add-opens", "java.base/java.util.concurrent.locks=ALL-UNNAMED", "--add-opens", "java.base/java.util.jar=ALL-UNNAMED", "--add-opens", "java.base/java.util.zip=ALL-UNNAMED", "--add-opens", "java.base/java.util=ALL-UNNAMED", "--add-opens", "java.base/jdk.internal.loader=ALL-UNNAMED", "--add-opens", "java.base/jdk.internal.misc=ALL-UNNAMED", "--add-opens", "java.base/jdk.internal.ref=ALL-UNNAMED", "--add-opens", "java.base/jdk.internal.reflect=ALL-UNNAMED", "--add-opens", "java.base/sun.nio.ch=ALL-UNNAMED", "--add-opens", "java.desktop/com.sun.imageio.plugins.png=ALL-UNNAMED", "--add-opens", "java.desktop/sun.awt.image=ALL-UNNAMED", "--add-opens", "java.desktop/sun.awt=ALL-UNNAMED", "--add-opens", "java.sql.rowset/javax.sql.rowset.serial=ALL-UNNAMED", "--add-opens", "jdk.dynalink/jdk.dynalink.beans=ALL-UNNAMED", "--add-opens", "jdk.naming.dns/com.sun.jndi.dns=ALL-UNNAMED,java.naming" + "-Dfile.encoding=UTF-8", "-Djava.system.class.loader=com.gtnewhorizons.retrofuturabootstrap.RfbSystemClassLoader", "--add-opens", "java.base/java.io=ALL-UNNAMED", "--add-opens", "java.base/java.lang.invoke=ALL-UNNAMED", "--add-opens", "java.base/java.lang.ref=ALL-UNNAMED", "--add-opens", "java.base/java.lang.reflect=ALL-UNNAMED", "--add-opens", "java.base/java.lang=ALL-UNNAMED", "--add-opens", "java.base/java.net.spi=ALL-UNNAMED", "--add-opens", "java.base/java.net=ALL-UNNAMED", "--add-opens", "java.base/java.nio.channels=ALL-UNNAMED", "--add-opens", "java.base/java.nio.charset=ALL-UNNAMED", "--add-opens", "java.base/java.nio.file=ALL-UNNAMED", "--add-opens", "java.base/java.nio=ALL-UNNAMED", "--add-opens", "java.base/java.text=ALL-UNNAMED", "--add-opens", "java.base/java.time.chrono=ALL-UNNAMED", "--add-opens", "java.base/java.time.format=ALL-UNNAMED", "--add-opens", "java.base/java.time.temporal=ALL-UNNAMED", "--add-opens", "java.base/java.time.zone=ALL-UNNAMED", "--add-opens", "java.base/java.time=ALL-UNNAMED", "--add-opens", "java.base/java.util.concurrent.atomic=ALL-UNNAMED", "--add-opens", "java.base/java.util.concurrent.locks=ALL-UNNAMED", "--add-opens", "java.base/java.util.jar=ALL-UNNAMED", "--add-opens", "java.base/java.util.zip=ALL-UNNAMED", "--add-opens", "java.base/java.util=ALL-UNNAMED", "--add-opens", "java.base/jdk.internal.loader=ALL-UNNAMED", "--add-opens", "java.base/jdk.internal.misc=ALL-UNNAMED", "--add-opens", "java.base/jdk.internal.ref=ALL-UNNAMED", "--add-opens", "java.base/jdk.internal.reflect=ALL-UNNAMED", "--add-opens", "java.base/sun.nio.ch=ALL-UNNAMED", "--add-opens", "java.desktop/com.sun.imageio.plugins.png=ALL-UNNAMED", "--add-opens", "java.desktop/sun.awt.image=ALL-UNNAMED", "--add-opens", "java.desktop/sun.awt=ALL-UNNAMED", "--add-opens", "java.sql.rowset/javax.sql.rowset.serial=ALL-UNNAMED", "--add-opens", "jdk.dynalink/jdk.dynalink.beans=ALL-UNNAMED", "--add-opens", "jdk.naming.dns/com.sun.jndi.dns=ALL-UNNAMED,java.naming" ], "libraries": [ { - "name": "com.github.GTNewHorizons:lwjgl3ify:2.1.15:forgePatches", + "name": "com.github.GTNewHorizons:lwjgl3ify:2.1.16:forgePatches", "MMC-hint": "local" } ] diff --git a/patches/me.eigenraven.lwjgl3ify.launchargs.json b/patches/me.eigenraven.lwjgl3ify.launchargs.json index 4f96210d..25baa3ee 100644 --- a/patches/me.eigenraven.lwjgl3ify.launchargs.json +++ b/patches/me.eigenraven.lwjgl3ify.launchargs.json @@ -2,7 +2,7 @@ "formatVersion": 1, "name": "LWJGL3ify launch args", "uid": "me.eigenraven.lwjgl3ify.launchargs", - "version": "2.1.15", + "version": "2.1.16", "order": 100, "mainClass": "com.gtnewhorizons.retrofuturabootstrap.Main" }