clientstuff

This commit is contained in:
2025-10-27 11:53:18 +01:00
parent 503b04656d
commit d22cef5355
1575 changed files with 795737 additions and 610 deletions

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# Configuration file
"end biomes to generate" {
B:"Spectral Garden"=true
}
"nether biomes to generate" {
B:Boneyard=true
B:"Corrupted Sands"=true
B:"Phantasmagoric Inferno"=true
B:"Polar Chasm"=true
B:Undergarden=true
B:"Visceral Heap"=true
}
"overworld (river) biomes to generate" {
B:"Dry River"=true
B:"Lush River"=true
}
"overworld (sub) biomes to generate" {
B:"Alps Forest"=true
B:"Canyon Ravine"=true
B:"Coral Reef"=true
B:Glacier=true
B:"Kelp Forest"=true
B:"Land of Lakes Marsh"=true
B:Mangrove=true
B:"Meadow Forest"=true
B:Oasis=true
B:Quagmire=true
B:Scrubland=true
B:"Seasonal Forest Clearing"=true
B:Silkglades=true
B:"Spruce Woods"=true
B:Tropics=true
B:Volcano=true
}
"overworld biomes to generate" {
B:Alps=true
B:Arctic=true
B:"Bamboo Forest"=true
B:Bayou=true
B:Bog=true
B:"Boreal Forest"=true
B:Brushland=true
B:Canyon=true
B:Chaparral=true
B:"Cherry Blossom Grove"=true
B:"Coniferous Forest"=true
B:Crag=true
B:"Dead Forest"=true
B:"Dead Swamp"=true
B:"Deciduous Forest"=true
B:"Dense Forest"=true
B:"Eucalyptus Forest"=true
B:Fen=true
B:"Flower Field"=true
B:"Frost Forest"=true
B:"Fungi Forest"=true
B:Garden=true
B:Grassland=true
B:Grove=true
B:Heathland=true
B:Highland=true
B:"Jade Cliffs"=true
B:"Land of Lakes"=true
B:"Lavender Fields"=true
B:"Lush Desert"=true
B:"Lush Swamp"=true
B:"Maple Woods"=true
B:Marsh=true
B:Meadow=true
B:Moor=true
B:Mountain=true
B:"Mystic Grove"=true
B:"Ominous Woods"=true
B:Orchard=true
B:"Origin Valley"=true
B:Outback=true
B:Prairie=true
B:Rainforest=true
B:"Redwood Forest"=true
B:"Sacred Springs"=true
B:"Seasonal Forest"=true
B:Shield=true
B:Shrubland=true
B:Sludgepit=true
B:"Snowy Coniferous Forest"=true
B:Steppe=true
B:"Temperate Rainforest"=true
B:Thicket=true
B:"Tropical Rainforest"=true
B:Tundra=true
B:Wasteland=true
B:Wetland=true
B:Woodland=true
B:"Xeric Shrubland"=true
}
"special biomes to generate" {
B:"Deep Ocean"=true
B:"Frozen Ocean"=true
B:Jungle=true
B:"Mega Taiga"=true
B:"Mesa Plateau"=true
B:"Mesa Plateau F"=true
B:"Mushroom Island"=true
B:Ocean=true
}
"vanilla biomes to override" {
B:"Birch Forest"=true
B:"Birch Forest Hills"=true
B:"Cold Taiga"=true
B:"Cold Taiga Hills"=true
B:Desert=true
B:DesertHills=true
B:"Extreme Hills"=true
B:"Extreme Hills Edge"=true
B:Forest=true
B:ForestHills=true
B:Hell=true
B:"Ice Plains"=true
B:Jungle=true
B:JungleEdge=true
B:JungleHills=true
B:Mesa=true
B:"Mesa Plateau"=true
B:"Mesa Plateau F"=true
B:MushroomIsland=true
B:MushroomIslandShore=true
B:Ocean=true
B:Plains=true
B:River=true
B:"Roofed Forest"=true
B:Savanna=true
B:"Savanna Plateau"=true
B:Swampland=true
B:Taiga=true
B:TaigaHills=true
}

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# Configuration file
"debug settings" {
# Turn debug mode on/off
B:"Debug Mode"=false
}
"mob settings" {
B:"Spawn Glob"=true
B:"Spawn Jungle Spider"=true
B:"Spawn Phantom"=true
B:"Spawn Pixie"=true
B:"Spawn Rosester"=true
B:"Spawn all mobs"=true
}
versions {
S:"Trail Version"=
}

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# Configuration file
"hard-coded colors" {
B:"Enable Fog Colors"=true
B:"Enable Sky Colors"=true
}
"miscellanious settings" {
B:"Add Custom Dungeon Loot"=true
B:"Behave Normally During Special Events"=false
B:"Enable Biomes O' Plenty Main Menu Panorama"=true
B:"Enable Poison Ivy Effects"=true
B:"Enable Spring Water Regeneration Effect"=true
}
"spawn settings" {
B:"Only Spawn On Beaches"=true
# Must be 256 or higher
I:"Spawn Location Search Radius"=1024
}

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# Configuration file
"allow strongholds" {
B:Alps=true
B:Arctic=true
B:"Bamboo Forest"=true
B:Bayou=true
B:Bog=true
B:"Boreal Forest"=true
B:Brushland=true
B:Canyon=true
B:Chaparral=true
B:"Cherry Blossom Grove"=true
B:"Coniferous Forest"=true
B:Crag=true
B:"Dead Forest"=true
B:"Dead Swamp"=true
B:"Deciduous Forest"=true
B:"Dense Forest"=false
B:"Eucalyptus Forest"=false
B:Fen=true
B:"Flower Field"=true
B:"Frost Forest"=true
B:"Fungi Forest"=true
B:Garden=true
B:Grassland=true
B:Grove=true
B:Heathland=true
B:Highland=true
B:"Jade Cliffs"=true
B:"Land of Lakes"=false
B:"Lavender Fields"=true
B:"Lush Desert"=true
B:"Lush Swamp"=true
B:"Maple Woods"=true
B:Marsh=true
B:Meadow=true
B:Moor=true
B:Mountain=true
B:"Mystic Grove"=true
B:"Ominous Woods"=true
B:Orchard=true
B:"Origin Valley"=false
B:Outback=true
B:Prairie=true
B:Rainforest=true
B:"Redwood Forest"=true
B:"Sacred Springs"=true
B:"Seasonal Forest"=true
B:Shield=true
B:Shrubland=true
B:Sludgepit=true
B:"Snowy Coniferous Forest"=true
B:Steppe=true
B:"Temperate Rainforest"=true
B:Thicket=true
B:"Tropical Rainforest"=true
B:Tundra=true
B:Wasteland=true
B:Wetland=true
B:Woodland=true
B:"Xeric Shrubland"=false
}

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# Configuration file
"allow villages" {
B:Alps=false
B:Arctic=true
B:"Bamboo Forest"=false
B:Bayou=false
B:Bog=false
B:"Boreal Forest"=false
B:Brushland=true
B:Canyon=false
B:Chaparral=true
B:"Cherry Blossom Grove"=false
B:"Coniferous Forest"=false
B:Crag=false
B:"Dead Forest"=true
B:"Dead Swamp"=false
B:"Deciduous Forest"=false
B:"Dense Forest"=false
B:"Eucalyptus Forest"=false
B:Fen=false
B:"Flower Field"=false
B:"Frost Forest"=true
B:"Fungi Forest"=false
B:Garden=false
B:Grassland=true
B:Grove=true
B:Heathland=true
B:Highland=false
B:"Jade Cliffs"=false
B:"Land of Lakes"=false
B:"Lavender Fields"=false
B:"Lush Desert"=false
B:"Lush Swamp"=false
B:"Maple Woods"=false
B:Marsh=false
B:Meadow=true
B:Moor=false
B:Mountain=false
B:"Mystic Grove"=false
B:"Ominous Woods"=false
B:Orchard=false
B:"Origin Valley"=false
B:Outback=true
B:Prairie=true
B:Rainforest=false
B:"Redwood Forest"=false
B:"Sacred Springs"=false
B:"Seasonal Forest"=false
B:Shield=false
B:Shrubland=true
B:Sludgepit=false
B:"Snowy Coniferous Forest"=false
B:Steppe=true
B:"Temperate Rainforest"=false
B:Thicket=false
B:"Tropical Rainforest"=false
B:Tundra=true
B:Wasteland=false
B:Wetland=false
B:Woodland=false
B:"Xeric Shrubland"=false
}
"biomes o' plenty world type settings" {
# In Vanilla it is set to 32
I:"Distance between villages"=32
}