clientstuff
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151
.minecraft/config/biomesoplenty/biomegen.cfg
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151
.minecraft/config/biomesoplenty/biomegen.cfg
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# Configuration file
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"end biomes to generate" {
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B:"Spectral Garden"=true
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}
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"nether biomes to generate" {
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B:Boneyard=true
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B:"Corrupted Sands"=true
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B:"Phantasmagoric Inferno"=true
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B:"Polar Chasm"=true
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B:Undergarden=true
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B:"Visceral Heap"=true
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}
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"overworld (river) biomes to generate" {
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B:"Dry River"=true
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B:"Lush River"=true
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}
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"overworld (sub) biomes to generate" {
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B:"Alps Forest"=true
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B:"Canyon Ravine"=true
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B:"Coral Reef"=true
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B:Glacier=true
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B:"Kelp Forest"=true
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B:"Land of Lakes Marsh"=true
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B:Mangrove=true
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B:"Meadow Forest"=true
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B:Oasis=true
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B:Quagmire=true
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B:Scrubland=true
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B:"Seasonal Forest Clearing"=true
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B:Silkglades=true
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B:"Spruce Woods"=true
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B:Tropics=true
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B:Volcano=true
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}
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"overworld biomes to generate" {
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B:Alps=true
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B:Arctic=true
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B:"Bamboo Forest"=true
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B:Bayou=true
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B:Bog=true
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B:"Boreal Forest"=true
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B:Brushland=true
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B:Canyon=true
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B:Chaparral=true
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B:"Cherry Blossom Grove"=true
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B:"Coniferous Forest"=true
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B:Crag=true
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B:"Dead Forest"=true
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B:"Dead Swamp"=true
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B:"Deciduous Forest"=true
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B:"Dense Forest"=true
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B:"Eucalyptus Forest"=true
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B:Fen=true
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B:"Flower Field"=true
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B:"Frost Forest"=true
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B:"Fungi Forest"=true
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B:Garden=true
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B:Grassland=true
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B:Grove=true
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B:Heathland=true
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B:Highland=true
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B:"Jade Cliffs"=true
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B:"Land of Lakes"=true
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B:"Lavender Fields"=true
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B:"Lush Desert"=true
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B:"Lush Swamp"=true
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B:"Maple Woods"=true
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B:Marsh=true
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B:Meadow=true
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B:Moor=true
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B:Mountain=true
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B:"Mystic Grove"=true
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B:"Ominous Woods"=true
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B:Orchard=true
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B:"Origin Valley"=true
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B:Outback=true
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B:Prairie=true
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B:Rainforest=true
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B:"Redwood Forest"=true
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B:"Sacred Springs"=true
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B:"Seasonal Forest"=true
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B:Shield=true
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B:Shrubland=true
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B:Sludgepit=true
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B:"Snowy Coniferous Forest"=true
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B:Steppe=true
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B:"Temperate Rainforest"=true
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B:Thicket=true
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B:"Tropical Rainforest"=true
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B:Tundra=true
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B:Wasteland=true
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B:Wetland=true
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B:Woodland=true
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B:"Xeric Shrubland"=true
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}
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"special biomes to generate" {
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B:"Deep Ocean"=true
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B:"Frozen Ocean"=true
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B:Jungle=true
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B:"Mega Taiga"=true
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B:"Mesa Plateau"=true
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B:"Mesa Plateau F"=true
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B:"Mushroom Island"=true
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B:Ocean=true
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}
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"vanilla biomes to override" {
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B:"Birch Forest"=true
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B:"Birch Forest Hills"=true
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B:"Cold Taiga"=true
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B:"Cold Taiga Hills"=true
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B:Desert=true
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B:DesertHills=true
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B:"Extreme Hills"=true
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B:"Extreme Hills Edge"=true
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B:Forest=true
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B:ForestHills=true
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B:Hell=true
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B:"Ice Plains"=true
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B:Jungle=true
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B:JungleEdge=true
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B:JungleHills=true
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B:Mesa=true
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B:"Mesa Plateau"=true
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B:"Mesa Plateau F"=true
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B:MushroomIsland=true
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B:MushroomIslandShore=true
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B:Ocean=true
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B:Plains=true
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B:River=true
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B:"Roofed Forest"=true
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B:Savanna=true
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B:"Savanna Plateau"=true
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B:Swampland=true
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B:Taiga=true
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B:TaigaHills=true
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}
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23
.minecraft/config/biomesoplenty/main.cfg
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23
.minecraft/config/biomesoplenty/main.cfg
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# Configuration file
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"debug settings" {
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# Turn debug mode on/off
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B:"Debug Mode"=false
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}
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"mob settings" {
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B:"Spawn Glob"=true
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B:"Spawn Jungle Spider"=true
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B:"Spawn Phantom"=true
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B:"Spawn Pixie"=true
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B:"Spawn Rosester"=true
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B:"Spawn all mobs"=true
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}
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versions {
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S:"Trail Version"=
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}
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25
.minecraft/config/biomesoplenty/misc.cfg
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25
.minecraft/config/biomesoplenty/misc.cfg
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# Configuration file
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"hard-coded colors" {
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B:"Enable Fog Colors"=true
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B:"Enable Sky Colors"=true
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}
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"miscellanious settings" {
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B:"Add Custom Dungeon Loot"=true
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B:"Behave Normally During Special Events"=false
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B:"Enable Biomes O' Plenty Main Menu Panorama"=true
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B:"Enable Poison Ivy Effects"=true
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B:"Enable Spring Water Regeneration Effect"=true
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}
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"spawn settings" {
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B:"Only Spawn On Beaches"=true
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# Must be 256 or higher
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I:"Spawn Location Search Radius"=1024
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}
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65
.minecraft/config/biomesoplenty/structures/strongholds.cfg
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65
.minecraft/config/biomesoplenty/structures/strongholds.cfg
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# Configuration file
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"allow strongholds" {
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B:Alps=true
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B:Arctic=true
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B:"Bamboo Forest"=true
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B:Bayou=true
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B:Bog=true
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B:"Boreal Forest"=true
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B:Brushland=true
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B:Canyon=true
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B:Chaparral=true
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B:"Cherry Blossom Grove"=true
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B:"Coniferous Forest"=true
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B:Crag=true
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B:"Dead Forest"=true
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B:"Dead Swamp"=true
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B:"Deciduous Forest"=true
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B:"Dense Forest"=false
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B:"Eucalyptus Forest"=false
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B:Fen=true
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B:"Flower Field"=true
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B:"Frost Forest"=true
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B:"Fungi Forest"=true
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B:Garden=true
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B:Grassland=true
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B:Grove=true
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B:Heathland=true
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B:Highland=true
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B:"Jade Cliffs"=true
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B:"Land of Lakes"=false
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B:"Lavender Fields"=true
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B:"Lush Desert"=true
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B:"Lush Swamp"=true
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B:"Maple Woods"=true
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B:Marsh=true
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B:Meadow=true
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B:Moor=true
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B:Mountain=true
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B:"Mystic Grove"=true
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B:"Ominous Woods"=true
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B:Orchard=true
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B:"Origin Valley"=false
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B:Outback=true
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B:Prairie=true
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B:Rainforest=true
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B:"Redwood Forest"=true
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B:"Sacred Springs"=true
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B:"Seasonal Forest"=true
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B:Shield=true
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B:Shrubland=true
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B:Sludgepit=true
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B:"Snowy Coniferous Forest"=true
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B:Steppe=true
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B:"Temperate Rainforest"=true
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B:Thicket=true
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B:"Tropical Rainforest"=true
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B:Tundra=true
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B:Wasteland=true
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B:Wetland=true
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B:Woodland=true
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B:"Xeric Shrubland"=false
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}
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71
.minecraft/config/biomesoplenty/structures/villages.cfg
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71
.minecraft/config/biomesoplenty/structures/villages.cfg
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# Configuration file
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"allow villages" {
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B:Alps=false
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B:Arctic=true
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B:"Bamboo Forest"=false
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B:Bayou=false
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B:Bog=false
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B:"Boreal Forest"=false
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B:Brushland=true
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B:Canyon=false
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B:Chaparral=true
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B:"Cherry Blossom Grove"=false
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B:"Coniferous Forest"=false
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B:Crag=false
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B:"Dead Forest"=true
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B:"Dead Swamp"=false
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B:"Deciduous Forest"=false
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B:"Dense Forest"=false
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B:"Eucalyptus Forest"=false
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B:Fen=false
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B:"Flower Field"=false
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B:"Frost Forest"=true
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B:"Fungi Forest"=false
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B:Garden=false
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B:Grassland=true
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B:Grove=true
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B:Heathland=true
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B:Highland=false
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B:"Jade Cliffs"=false
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B:"Land of Lakes"=false
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B:"Lavender Fields"=false
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B:"Lush Desert"=false
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B:"Lush Swamp"=false
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B:"Maple Woods"=false
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B:Marsh=false
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B:Meadow=true
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B:Moor=false
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B:Mountain=false
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B:"Mystic Grove"=false
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B:"Ominous Woods"=false
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B:Orchard=false
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B:"Origin Valley"=false
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B:Outback=true
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B:Prairie=true
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B:Rainforest=false
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B:"Redwood Forest"=false
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B:"Sacred Springs"=false
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B:"Seasonal Forest"=false
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B:Shield=false
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B:Shrubland=true
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B:Sludgepit=false
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B:"Snowy Coniferous Forest"=false
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B:Steppe=true
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B:"Temperate Rainforest"=false
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B:Thicket=false
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B:"Tropical Rainforest"=false
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B:Tundra=true
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B:Wasteland=false
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B:Wetland=false
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B:Woodland=false
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B:"Xeric Shrubland"=false
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}
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"biomes o' plenty world type settings" {
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# In Vanilla it is set to 32
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I:"Distance between villages"=32
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}
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