clientstuff
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@@ -214,6 +214,10 @@ debugging {
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general {
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# 'max-tick-time' property introduced with Minecraft 1.8. Stops the server if a game tick is taking too long to process
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# Default value: 0 (off) [default: true]
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B:enable_max_tick_time_property=true
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# Backports 1.20's 'pause-when-empty-seconds' server property
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# Default value: 0 (off) [default: true]
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B:enable_pause_when_empty_property=true
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@@ -244,6 +248,27 @@ login {
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}
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mixins {
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# Adds a permission node (serverutilities.bypass_player_limit) that allows for joining while server is full. [default: true]
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B:bypassPlayerLimit=true
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# Enable the mixins that control enderman behavior. This is required by world:enable_endermen.
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# Allowed values:
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# TRUE = Enable the enderman mixins.
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# FALSE = Disable the enderman mixins. [default: true]
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B:endermen=true
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}
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pregen {
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# When pregeneration is active, queue this many chunks per tick. [range: -2147483648 ~ 2147483647, default: 1]
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I:chunksPerTick=1
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# The maximum time to spend on pregeneration per tick, in milliseconds. Note that chunk unloading also takes time, and isn't limited by this config! [range: 1.4E-45 ~ 3.4028235E38, default: 25.0]
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S:timeLimitMs=25.0
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}
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ranks {
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# Add permissions for commands and allow them to be controlled by ranks. [default: true]
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B:command_permissions=true
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@@ -328,6 +353,15 @@ world {
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S:disabled_right_click_items <
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>
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# Requires chunk_claiming and mixins:endermen to be true.
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# Allowed values:
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# DEFAULT = Teams can decide their enderman setting
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# TRUE = Enderman block interactions on for everyone.
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# FALSE = Enderman block interactions disabled for everyone.
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# Possible values: [TRUE, FALSE, DEFAULT]
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# [default: DEFAULT]
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S:enable_endermen=DEFAULT
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# Allowed values:
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# DEFAULT = Teams can decide their explosion setting
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# TRUE = Explosions on for everyone.
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