Added Sildurs Enhanced Default Shaderpack
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#include "/composite.fsh"
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#include "/composite.vsh"
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#include "/composite1.fsh"
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#include "/composite1.vsh"
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#include "/final.fsh"
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#include "/final.vsh"
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#include "/gbuffers_skytextured.fsh"
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#include "/gbuffers_skytextured.vsh"
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#include "/gbuffers_textured.fsh"
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#include "/gbuffers_textured.vsh"
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#version 120
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//Iris needs dummy files or nether and end are broken if shadowtextures are loaded (since MC 1.21)
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void main() {
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}
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#version 120
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//Iris needs dummy files or nether and end are broken if shadowtextures are loaded (since MC 1.21)
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void main() {
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}
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