# Configuration file asm { # Disable CoFH TileEntity cache (and patch MineFactory Reloaded and Thermal Expansion with a workaround) [default: true] B:cofhWorldTransformer=true # Speedup progressbar [default: true] B:speedupProgressBar=true # If using Bukkit/Thermos, the CraftServer package. [default: org.bukkit.craftbukkit.v1_7_R4.CraftServer] S:thermosCraftServerClass=org.bukkit.craftbukkit.v1_7_R4.CraftServer } debug { # Enable chunk save cme debugging code. [default: false] B:chunkSaveCMEDebug=false # Prints debug log if DimensionManager got crashed [default: true] B:dimensionManagerDebug=true # Enable GL state debug hooks. Will not do anything useful unless mode is changed to nonzero. [default: true] B:renderDebug=false # Default GL state debug mode. 0 - off, 1 - reduced, 2 - full [range: 0 ~ 2, default: 0] I:renderDebugMode=0 } fixes { # Maximum hp for BetterHUD to render as hearts [range: 1 ~ 100000, default: 5000] I:betterHUDHPRenderLimit=5000 # Modify the maximum NBT size limit when received as a network packet, to avoid large NBT-related crashes [default: true] B:changeMaxNetworkNbtSizeLimit=true # Removes duplicate Fermenter and Squeezer recipes and flower registration [default: true] B:deduplicateForestryCompatInBOP=true # Disable Witchery potion extender for Java 12 compat [default: true] B:disableWitcheryPotionExtender=true # Checks saved TileEntity coordinates earlier to provide a more descriptive error message [default: true] B:earlyChunkTileCoordinateCheck=true # Safely enlarge the potion array before other mods [default: true] B:enlargePotionArray=true # Fix BetterHUD armor bar rendering breaking with skulls [default: true] B:fixBetterHUDArmorDisplay=true # Fix BetterHUD freezing the game when trying to render high amounts of hp [default: true] B:fixBetterHUDHPDisplay=true # Fix Bibliocraft packet exploits [default: true] B:fixBibliocraftPackets=true # Fix Bibliocraft path sanitization [default: true] B:fixBibliocraftPathSanitization=true # Fix bogus FMLProxyPacket NPEs on integrated server crashes. [default: true] B:fixBogusIntegratedServerNPEs=true # Fix wrapped chat lines missing colors [default: true] B:fixChatWrappedColors=true # Prevents crash if server sends container with wrong itemStack size [default: true] B:fixContainerPutStacksInSlots=true # Fixes the debug hitbox of the player beeing offset [default: true] B:fixDebugBoundingBox=true # Fix losing bonus hearts on dimension change [default: true] B:fixDimensionChangeHearts=true # Fix deleting stack when eating mushroom stew [default: true] B:fixEatingStackedStew=true # Fix a class name typo in MinecraftForge's initialize method [default: true] B:fixEffectRendererClassTypo=true # Fix enchantment levels not displaying properly above a certain value [default: true] B:fixEnchantmentNumerals=true # Disable ExtraTic's Integration with Metallurgy 3 Precious Materials Module: (Brass, Silver, Electrum & Platinum) [default: false] B:fixExtraTiCTEConflict=false # Fix Extra Utilities drums eating IC2 cells and Forestry capsules [default: true] B:fixExtraUtilitiesDrumEatingCells=true # Fixes rendering issues with transparent items from Extra Utilities [default: true] B:fixExtraUtilitiesItemRendering=true # Fix dupe bug with Division Sigil removing enchantment [default: true] B:fixExtraUtilitiesUnEnchanting=true # Fix fence connections with other types of fence [default: true] B:fixFenceConnections=true # Fix vanilla fire spread sometimes cause NPE on thermos [default: true] B:fixFireSpread=true # Fix Forge fluid container registry key [default: true] B:fixFluidContainerRegistryKey=true # Replace recursion with iteration in FontRenderer line wrapping code [default: true] B:fixFontRendererLinewrapRecursion=true # Fix windowId being set on openContainer even if openGui failed [default: true] B:fixForgeOpenGuiHandlerWindowId=true # Fix the Forge update checker [default: true] B:fixForgeUpdateChecker=true # Fix vanilla issue where player sounds register as animal sounds [default: true] B:fixFriendlyCreatureSounds=true # Fix vanilla light calculation sometimes cause NPE on thermos [default: true] B:fixGetBlockLightValue=true # Fix vanilla GL state bugs causing lighting glitches in various perspectives (MC-10135). [default: true] B:fixGlStateBugs=true # Fix Game Over GUI buttons disabled if switching fullscreen [default: true] B:fixGuiGameOver=true # Fix arm not swinging when having too much haste [default: true] B:fixHasteArmSwing=true # Fix vanilla Hopper hit box [default: true] B:fixHopperHitBox=true # Fix Drawer + Hopper voiding items [default: true] B:fixHopperVoidingItems=true # Fix oversized chat message kicking player. [default: true] B:fixHugeChatKick=true # Fix Hunger Overhaul low stat effects [default: true] B:fixHungerOverhaul=true # Fix some items restore 0 hunger [default: true] B:fixHungerOverhaulRestore0Hunger=true # Fix lag caused by IC2 armor tick [default: true] B:fixIc2ArmorLag=true # Fix IC2's direct inventory access [default: true] B:fixIc2DirectInventoryAccess=true # Fix IC2's armor hover mode [default: true] B:fixIc2HoverMode=true # Prevent IC2's nightvision from blinding you [default: true] B:fixIc2Nightvision=true # Fix IC2's reactor dupe [default: true] B:fixIc2ReactorDupe=true # Fix IC2 not loading translations from resource packs [default: true] B:fixIc2ResourcePackTranslation=true # Fixes various unchecked IC2 getBlock() methods [default: true] B:fixIc2UnprotectedGetBlock=true # Fix Axis aligned Bounding Box of Ignis Fruit [default: true] B:fixIgnisFruitAABB=true # Fix the bug that makes fireballs stop moving when chunk unloads [default: true] B:fixImmobileFireballs=true # Prevents journeymap from using illegal character in file paths [default: true] B:fixJourneymapFilePath=true # Fix jumpy scrolling in the waypoint manager screen [default: true] B:fixJourneymapJumpyScrolling=true # Prevent unbound keybinds from triggering when pressing certain keys [default: true] B:fixJourneymapKeybinds=true # Fix an overflow of the dimension id when a player logins on a server [default: true] B:fixLoginDimensionIDOverflow=true # Fixes the damage of the Thick Neutron Reflectors in the MT Core recipe (Advanced Solar Panels) [default: true] B:fixMTCoreRecipe=true # Allows the server to assign the logged in UUID to the same username when online_mode is false [default: true] B:fixNetHandlerLoginServerOfflineMode=true # Prevents crash if server sends itemStack with index larger than client's container [default: true] B:fixNetHandlerPlayClientHandleSetSlot=true # If fancy graphics are enabled, Nether Leaves render sides with other Nether Leaves adjacent too [default: true] B:fixNetherLeavesFaceRendering=true # Fix NPE in Netty's Bootstrap class [default: true] B:fixNettyNPE=true # Fix northwest bias on RandomPositionGenerator [default: true] B:fixNorthWestBias=true # Forces the chunk loading option from optifine to default since other values can crash the game [default: true] B:fixOptifineChunkLoadingCrash=true # Prevent tall grass and such to affect the perspective camera [default: true] B:fixPerspectiveCamera=true # Allow some mods to properly fetch the player skin [default: true] B:fixPlayerSkinFetching=true # Fix outdated URLs used in the PortalGun mod to download the sound pack [default: true] B:fixPortalGunURLs=true # Properly display level of potion effects in the inventory and on tooltips [default: true] B:fixPotionEffectNumerals=true # Fix crashes with ConcurrentModificationException because of incorrectly iterating over active potions [default: true] B:fixPotionIterating=true # Fix potions >= 128 [default: true] B:fixPotionLimit=true # Preserve the order of quads in terrain pass 1 [default: true] B:fixPreserveQuadOrder=true # Fix redstone torch leaking world [default: true] B:fixRedstoneTorchWorldLeak=true # Fix EffectRenderer and RenderGlobal leaking world instance when leaving world [default: true] B:fixRenderersWorldLeak=true # Fix game window becoming not resizable after toggling fullscrean in any way [default: true] B:fixResizableFullscreen=true # Fix resource pack folder not opening on Windows if file path has a space [default: true] B:fixResourcePackOpening=true # Fix Thaumcraft Aspects being sorted by tag instead of by name [default: true] B:fixThaumcraftAspectSorting=true # Fix golem's marker loading failure when dimensionId larger than MAX_BYTE [default: true] B:fixThaumcraftGolemMarkerLoading=true # Fix Thaumcraft leaves frequent ticking [default: true] B:fixThaumcraftLeavesLag=true # Implement a proper hashing method for WorldCoordinates [default: true] B:fixThaumcraftWorldCoordinatesHashingMethod=true # Fix time commands with GC [default: true] B:fixTimeCommandWithGC=true # Fix too many allocations from Chunk Coordinate Int Pair [default: true] B:fixTooManyAllocationsChunkPositionIntPair=true # Fix exiting fullscreen when you tab out of the game [default: true] B:fixUnfocusedFullscreen=true # Fix URISyntaxException in forge. [default: true] B:fixUrlDetection=true # Fixes various unchecked vanilla getBlock() methods [default: true] B:fixVanillaUnprotectedGetBlock=true # Fixes village unchecked getBlock() calls [default: true] B:fixVillageUncheckedGetBlock=true # Fix some NullPointerExceptions [default: true] B:fixVoxelMapChunkNPE=true # Fix Y coordinate being off by one [default: true] B:fixVoxelMapYCoord=true # Fixes Witchery player skins reflections with inhabited mirrors [default: true] B:fixWitcheryReflections=true # Enhanced Witchery Thunder Detection for rituals and Witch Hunters [default: true] B:fixWitcheryThunderDetection=true # Fix unprotected getBlock() in World [default: true] B:fixWorldGetBlock=true # Fix WorldServer leaking entities when no players are present in a dimension [default: true] B:fixWorldServerLeakingUnloadedEntities=true # Fix scrolling in the world map screen [default: true] B:fixXaerosWorldMapScroll=true # Fix ZTones packet exploits [default: true] B:fixZTonesPackets=true # Increase the maximum network packet size from the default of 2MiB [default: true] B:increasePacketSizeLimit=true # Stacks picked up per tick [range: 1 ~ 64, default: 36] I:itemStacksPickedUpPerTick=36 # BiomesOPlenty Java 12 compatibility patches. [default: true] B:java12BopCompat=true # Immersive Engineering Java 12 compatibility patch [default: true] B:java12ImmersiveEngineeringCompat=true # Lotr Java 12 compatibility patch [default: true] B:java12LotrCompat=true # Minechem Java 12 compatibility patch [default: true] B:java12MineChemCompat=true # Log oversized chat message to console. WARNING: might create huge log files if this happens very often. [default: true] B:logHugeChat=true # The maximum NBT size limit in bytes when received as a network packet, the vanilla value is 2097152 (2 MiB). [range: 1024 ~ 1073741824, default: 268435456] I:maxNetworkNbtSizeLimit=268435456 # Optimize inventory access to IC2 nuclear reactor [default: true] B:optimizeIc2ReactorInventoryAccess=true # Fix too early light initialization [default: true] B:optimizeWorldUpdateLight=true # The maximum size limit in bytes of a network packet to accept, the vanilla value is 2097152 (2 MiB). [range: 1024 ~ 1073741824, default: 268435456] I:packetSizeLimit=268435456 # Prevent crash with Thermal Dynamics from Negative Array Exceptions from item duct transfers [default: true] B:preventThermalDynamicsNASE=true # Spigot-style extended chunk format to remove the 2MB chunk size limit [default: true] B:remove2MBChunkLimit=true # Remove the BOP warning on first world generation (ignored when dreamcraft is present) [default: false] B:removeBOPWarning=false # Disable the creative search tab since it can be very laggy in large modpacks [default: true] B:removeCreativeSearchTab=true # Remove old/stale/outdated update checks. [default: true] B:removeUpdateChecks=true # Drastically speedup animated textures (Basically the same as with optifine animations off but animations are working) [default: true] B:speedupAnimations=true # Stop "You can only sleep at night" message filling the chat [default: true] B:squashBedErrorMessage=true # Limits the amount of times the ItemPickupEvent triggers per tick since it can lead to a lot of lag [default: true] B:throttleItemPickupEvent=true # Triggers all conflicting key bindings on key press instead of a random one [default: true] B:triggerAllConflictingKeybindings=true # Validate vanilla packet encodings before sending in addition to on reception [default: true] B:validatePacketEncodingBeforeSending=true # Should the extended packet validation error cause a crash (true) or just print out an error to the log (false) [default: false] B:validatePacketEncodingBeforeSendingShouldCrash=false } speedups { # Optimize ASMDataTable getAnnotationsFor for faster startup [default: true] B:optimizeASMDataTable=true # Optimize texture loading [default: true] B:optimizeTextureLoading=true # Optimize tileEntity removal in World.class [default: true] B:optimizeTileentityRemoval=true # Replace reflection in VoxelMap to directly access the fields instead. [default: true] B:replaceVoxelMapReflection=true # Speedup biome fog rendering in BiomesOPlenty [default: true] B:speedupBOPFogHandling=true # Speedup ChunkCoordinates hashCode [default: true] B:speedupChunkCoordinatesHashCode=true # Speed up grass block random ticking [default: true] B:speedupGrassBlockRandomTicking=true # Speedup Vanilla Furnace recipe lookup [default: true] B:speedupVanillaFurnace=true # Sets TCP_NODELAY to true, reducing network latency in multiplayer. Works on server as well as client. From makamys/CoreTweaks [default: true] B:tcpNoDelay=true } tweaks { # Add CV support to Thaumcraft wand recharge pedestal [default: true] B:addCVSupportToWandPedestal=true # Adds system info to the F3 overlay (Java version and vendor; GPU name; OpenGL version; CPU cores; OS name, version and architecture) [default: true] B:addSystemInfo=true # Add a debug message in the chat when toggling vanilla debug options [default: true] B:addToggleDebugMessage=true # Uses arabic numbers for enchantment levels and potion amplifier levels instead of roman numbers [default: false] B:arabicNumbersForEnchantsPotions=false # Minechem Atropine High (Delirium) effect ID [range: 1 ~ 255, default: 255] I:atropineHighID=255 # Sets the interval for auto saves in ticks (20 ticks = 1 second) [range: 1 ~ 2147483647, default: 900] I:autoSaveInterval=900 # Show "cannot sleep" messages above hotbar [default: true] B:bedMessageAboveHotbar=true # Changes the file extension of VoxelMap's cache files from .zip to .data to stop the TechnicLauncher from deleting them when updating [default: true] B:changeCacheFileExtension=true # Moves the sprint keybind to the movement category [default: true] B:changeSprintCategory=true # Amount of chat lines kept (Vanilla: 100) [range: 100 ~ 32767, default: 8191] I:chatLength=8191 # Compacts identical consecutive chat messages together [default: true] B:compactChat=true # Specify default LAN port to open an integrated server on. Set to 0 to always open the server on an automatically allocated port. [range: 0 ~ 65535, default: 25565] I:defaultLanPort=25565 # Disables the spawn of zombie aid when zombie is killed by Extra Utilities Spikes, since it can spawn them too far. [default: true] B:disableAidSpawnByXUSpikes=true # Disable terrain generation for new generated chunks (all blocks become air, biomes remain) [default: false] B:disableChunkTerrainGeneration=false # Disable all extra mod chunk population for new generated chunks (e.g. Natura's clouds) [default: false] B:disableModdedChunkPopulation=false # Disable Minecraft Realms button on main menu [default: true] B:disableRealmsButton=true # Disable world type associated chunk population for new generated chunks (e.g. vanilla structures in Overworld) [default: false] B:disableWorldTypeChunkPopulation=false # Display fluid localized name in IC2 fluid cell tooltip [default: true] B:displayIc2FluidLocalizedName=true # Stop inverting colors of crosshair [default: false] B:dontInvertCrosshairColor=false # Drop picked loot on entity despawn [default: true] B:dropPickedLootOnDespawn=true # Open an integrated server on a static port. [default: true] B:enableDefaultLanPort=true # Use CMD key on MacOS to COPY / INSERT / SELECT in text fields (Chat, NEI, Server IP etc.) [default: true] B:enableMacosCmdShortcuts=true # Shows renderer's impact on FPS in vanilla lagometer [default: true] B:enableTileRendererProfiler=true # Remove the blueish sky tint from night vision [default: false] B:enhanceNightVision=false # Ender Quarry RF Storage Override (ExU default value: 10000000) (0 to use default value) [range: 0 ~ 2147483647, default: 0] I:extraUtilitiesEnderQuarryOverride=200000000 # Allows blocks to be placed at a faster rate (toggleable via keybind) [default: false] B:fastBlockPlacing=false # Fix Project Red components popping off on unloaded chunks [default: true] B:fixComponentsPoppingOff=true # Fix hotbars being dark when Project Red is installed [default: true] B:fixHudLightingGlitch=true # Fix vanilla potion effects rendering above the NEI tooltips in the inventory [default: true] B:fixPotionEffectRender=true # Prevents the inventory from shifting when the player has active potion effects [default: true] B:fixPotionRenderOffset=true # Stops rendering the crosshair when you are playing in third person [default: true] B:hideCrosshairInThirdPerson=true # Prevent IC2's reactor's coolant slots from being accessed by automations if not a fluid reactor [default: true] B:hideIc2ReactorSlots=true # Stops rendering potion particles from yourself [default: true] B:hidePotionParticlesFromSelf=true # Give IC2 cells containers like GregTech cells do [default: true] B:ic2CellWithContainer=true # IC2 seed max stack size [range: 1 ~ 64, default: 64] I:ic2SeedMaxStackSize=64 # Increase particle limit [default: true] B:increaseParticleLimit=true # Wake up passive & personal anchors on player login [default: true] B:installAnchorAlarm=true # Makes the chat history longer instead of 100 lines [default: true] B:longerChat=true # Allows you to send longer chat messages, up to 256 characters, instead of 100 in vanilla. [default: true] B:longerSentMessages=true # Allow 5 Fir Sapling planted together ('+' shape) to grow to a big fir tree [default: true] B:makeBigFirsPlantable=true # Adds pick block functionality to survival mode [default: true] B:modernPickBlock=true # Particle limit (Vanilla: 4000) [range: 4000 ~ 16000, default: 8000] I:particleLimit=8000 # Prevent monsters from picking up loot. [default: true] B:preventPickupLoot=true # Removes the 'GL error' message that appears when using a shader in Optifine/Shadersmod [default: true] B:removeOptifineGLErrors=true # Stop playing a sound when spawning a minecart in the world [default: true] B:removeSpawningMinecartSound=true # Implement container for thirsty tank [default: true] B:thirstyTankContainer=true # Doesn't render the black box behind messages when the chat is closed [default: true] B:transparentChat=true # Unbinds keybinds of certain ARR mods to avoid keybinds conflicts [default: true] B:unbindKeybindsByDefault=true # Reduces water opacity from 3 to 1, to match modern [default: false] B:useLighterWater=false }