# Configuration file additional { S:disableMobNames < > B:dumpDeadPlayersInventories=true } blocks { B:autoanvil=true B:autoenchantmenttable=true B:beartrap=true B:bigbutton=true B:blockPlacer=true B:blockbreaker=true B:builder_guide=true B:cannon=true B:canvas=true B:canvasglass=true B:donationStation=true B:drawingtable=true B:elevator=true B:elevator_rotating=true B:fan=true B:flag=true B:goldenegg=true B:grave=true B:guide=true B:heal=false B:imaginary=true B:itemDropper=true B:ladder=true B:paintcan=true B:paintmixer=true B:path=true B:projector=true B:projector.working=true B:ropeladder=true B:scaffolding=true B:sky=true B:sponge=true B:sprinkler=true B:tank=false B:target=true B:trophy=true B:vacuumhopper=true B:village_highlighter=true B:xpbottler=true B:xpdrain=true B:xpshower=true } cartographer { S:blockBlacklist < "Natura:Cloud" > B:reportInvalidRequest=false } crane { B:addTurtles=false B:boringMode=true B:doCraneCollisionCheck=false B:showTurtles=false D:turtleMagnetDeactivateRange=3.0 D:turtleMagnetRange=32.0 } cursor { I:cursorMaxDamage=128 I:cursorMaxDistance=64 } debug { B:goldenEyeDebug=true B:gravesDebug=false } devnull { B:sneakClickToGui=true } dropblock { B:centerOnBlock=false D:elevatorXpDrainRatio=0.0 B:ignoreAllBlocks=false B:ignoreHalfBlocks=false B:irregularBlocksArePassable=true I:maxPassThrough=4 I:searchDistance=20 S:specialBlockRules < > } egg { B:pickBlocks=true } fan { D:fanForce=0.05 D:fanRange=10.0 B:isRedstoneActivated=true } features { B:explosiveEnchantGrief=true I:explosiveEnchantmentId=211 I:flimFlamEnchantmentId=213 B:infoBook=false I:lastStandEnchantmentId=212 S:lastStandFormula=max(1, 50*(1-(hp-dmg))/ench) I:xpToLiquidRatio=20 } general { # List of dimension IDs where the glider doesn't work I:BlacklistedDimensions < 95 94 93 92 86 85 84 83 82 81 77 74 71 69 63 54 51 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 33 32 31 30 29 28 25 > } glasses { D:opacity=0.95 B:useTexture=true } graves { B:canSpawnBase=true B:destructiveGraves=false I:maximalPosY=249 I:minimalPosY=6 B:requiresGraveInInv=false D:skeletonSpawnRate=0.002 I:spawnRange=10 B:spawnSkeletons=true D:specialActionFrequency=0.03 B:storeContents=true B:voidFix=true } guide { I:redstoneSensitivity=1 D:renderDistanceSq=65536.0 B:useAdvancedRenderer=true } hacks { B:enableExperimentalFeatures=false } hangglider { B:enableThermal=true } imaginary { D:fadingSpeed=0.0075 D:numberOfUses=10.0 } items { B:cartographer=true B:craneBackpack=true B:craneControl=true B:crayonGlasses=true B:cursor=true B:devnull=true B:emptyMap=true B:epicEraser=true B:filledbucket=true B:goldenEye=true B:hangglider=true B:heightMap=true B:infoBook=true B:luggage=true B:paintBrush=true B:pedometer=true B:pencilGlasses=true B:seriousGlasses=true B:sleepingBag=true B:slimalyzer=true B:sonicglasses=true B:spongeonastick=true B:squeegee=true B:stencil=true B:tastyClay=true B:technicolorGlasses=true B:wrench=true } ladder { B:infiniteMode=false } loot { B:donationStation=false B:paintBrush=false B:sonicGlasses=false B:stencil=false B:technicolorGlasses=true } magnet { B:pickBlocks=true B:pickEntities=true } projector { I:brightness=-1 I:lightLevel=10 B:lightUpWhenWorking=true B:renderHolographicCone=true B:renderHolographicGrid=false } radio { I:radioVillagerId=6156 B:radioVillagerSellsRecords=true } scaffolding { I:despawnRate=4 } sponge { I:spongeRange=3 I:spongeStickUseCount=256 } sprinkler { I:bonemealConsumeRate=300 I:bonemealFertilizeChance=10 I:effectiveRange=4 I:fertilizeChance=25 I:internalTankCapacity=1000 I:waterConsumeRate=2 } tanks { I:bucketsPerTank=16 B:displayAllFluids=true B:emitLight=true I:fluidDifferenceUpdateThreshold=0 B:tankTicks=true } tomfoolery { B:doItWhileTyping=false S:flimFlamBlacklist < > B:reverseBlacklist=false B:safeOnly=false I:sillyLoreDisplay=1 B:weAreSeriousPeople=true } trophy { D:trophyDropChance=0.01 S:trophyDropChanceFormula=let([bias=rand()/4, selection=rand()], (looting + bias) * chance - selection) }