# Configuration file general { # The damage threshold for auto-refill. If the item has less than this amount of durability, it will be refilled. [range: -2147483648 ~ 2147483647, default: 1] I:autoRefillDamageThreshold=1 # The color of the sort button in hex format (e.g. #FFFFFFFF or 0xFFFFFFFF). [default: #FFFFFFFF] S:buttonColor=#FFFFFFFF # Enable the auto-refill feature. [default: true] B:enableAutoRefill=true # Enable the hotbar sort feature. [default: true] B:enableHotbarSort=true # Enable the hotbar swap feature. [default: true] B:enableHotbarSwap=true # If enabled, items with max stack size of 1 (e.g., tools, armor, etc.) # will not be split when sorting. This helps avoid cluttering the inventory with duplicate single-item stacks. [default: true] B:preventSplit=true # Sound played when the sort button is pressed. [default: gui.button.press] S:sortSound=gui.button.press ########################################################################################################## # dropoff #--------------------------------------------------------------------------------------------------------# # DropOff Configuration ########################################################################################################## dropoff { # Show a chat message after dropping off items. [default: true] B:dropoffChatMessage=true # Throttle drop-off packets in milliseconds. [range: -2147483648 ~ 2147483647, default: 500] I:dropoffPacketThrottleInMS=500 # Time quota for drop-off in milliseconds. [range: -2147483648 ~ 2147483647, default: 1] I:dropoffQuotaInMS=1 # The radius (in blocks) around the player to scan for drop-off targets. [range: -2147483648 ~ 2147483647, default: 4] I:dropoffRadius=4 # Render a highlight on eligible drop-off containers. [default: true] B:dropoffRender=true # Valid inventory names for drop-off targeting (substring match). [default: [Chest], [Barrel], [Drawer], [Crate]] S:dropoffTargetNames < Chest Barrel Drawer Crate > # Enable the drop-off button in the player inventory. [default: true] B:enableDropOff=true ########################################################################################################## # button #--------------------------------------------------------------------------------------------------------# # DropOff Button Configuration ########################################################################################################## button { # X position of the drop-off button in the player inventory. [range: -2147483648 ~ 2147483647, default: 160] I:buttonX=160 # Y position of the drop-off button in the player inventory. [range: -2147483648 ~ 2147483647, default: 5] I:buttonY=5 # Show the drop-off button in the player inventory. [default: true] B:showButton=true } } ########################################################################################################## # usageticker #--------------------------------------------------------------------------------------------------------# # Usage Ticker Configuration ########################################################################################################## usageticker { # Show usage ticker for armor. [default: true] B:enableArmor=true # Show usage ticker for main hand. [default: true] B:enableMainHand=true # Enable usage ticker module. [default: true] B:enableModule=false # Show usage ticker for off hand. [default: true] B:enableOffHand=true } }