# Configuration file ########################################################################################################## # abandoned ideas #--------------------------------------------------------------------------------------------------------# # Scrapped concepts, abandoned ideas, old versions of changed content, etc. ########################################################################################################## "abandoned ideas" { # [default: true] B:enableOldGravel=true # [default: true] B:enableOldRoses=true } ########################################################################################################## # bedrock parity #--------------------------------------------------------------------------------------------------------# # Features that differ from Bedrock Edition in one way or another, or new content that isn't in Java Edition at all. ########################################################################################################## "bedrock parity" { # Clicking a Shulker to dye them. As an added bonus, you can also click them with a water bucket (water is not consumed) or pour water on them to remove the dye. [default: true] B:dyableShulkers=true } ########################################################################################################## # custom tweaks #--------------------------------------------------------------------------------------------------------# # Tweaks made that are original and not vanilla in any way. ########################################################################################################## "custom tweaks" { # When greater than 1, boosts vertical(up/down) creative flight speed when sprinting. [range: 1.0 ~ 5.0, default: 1.0] S:creativeFlightVerticalModifier=1.0 # If you want cobblestone to be replaced with cobbled deepslate during world generation. [default: false] B:deepslateReplacesCobblestone=false # For compatibility reasons, you may want the Shulker to spawn anywhere in the End in random groups like Endermen. These are uncommon. # Shulkers spawned in this way will despawn naturally, unless seated, given armor through a dispenser, or name tagged. Right now Shulkers are otherwise inacessible. [default: false] B:shulkersSpawnAnywhere=false # If spawn anywhere is enabled, spawn Shulkers matching the color of modded biome blocks. Currently supports Enderlicious and Hardcore Ender Expansion terrain blocks. [default: true] B:spawnAnywhereShulkerColors=true # Squids will blind players when they take damage. [default: false] B:squidsBlindPlayers=false # If you want stonecutters to deal damage to players standing on them. [default: false] B:stonecutterSawHurts=false }