{ "preRequisites:9": { "0:10": { "questIDHigh:4": 0, "questIDLow:4": 2467 }, "1:10": { "questIDHigh:4": 0, "questIDLow:4": 2582 }, "2:10": { "questIDHigh:4": 0, "questIDLow:4": 2665 }, "3:10": { "questIDHigh:4": 0, "questIDLow:4": 2588 } }, "properties:10": { "betterquesting:10": { "autoClaim:1": 0, "desc:8": "What? You filled up the Quantum storage cell? I hope it was with something better than Cobblestone. Anyway, you\u0027d better make something EVEN bigger then.\n\nHmm, adding even more storage capacity to a single cell would result in something so dense with information that it would just collapse into a singularity. So why not be smart about it? Just use an already existing singularity! Build a sturdy casing around it and add some connecting components, and you should be good. Better use an eternal singularity, though, to make sure things remain stable.\n\n[note]The Digital Singularity can store more than 4 quintillion items. If you manage to fill one up, please contact the dev team so that they can ban you for cheating... eh, I mean, congratulate you on your achievement, of course![/note]", "globalShare:1": 1, "icon:10": { "Count:3": 1, "Damage:2": 0, "OreDict:8": "", "id:8": "appliedenergistics2:item.ItemExtremeStorageCell.Singularity", "tag:10": {} }, "isGlobal:1": 0, "isMain:1": 0, "isSilent:1": 0, "lockedProgress:1": 0, "name:8": "A Digital Singularity", "partySingleReward:1": 0, "questLogic:8": "AND", "repeatTime:3": -1, "repeat_relative:1": 1, "simultaneous:1": 0, "snd_complete:8": "random.levelup", "snd_update:8": "random.levelup", "taskLogic:8": "AND", "visibility:8": "NORMAL" } }, "questIDHigh:4": 0, "questIDLow:4": 468, "rewards:9": {}, "tasks:9": { "0:10": { "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, "ignoreNBT:1": 1, "index:3": 0, "partialMatch:1": 1, "requiredItems:9": { "0:10": { "Count:3": 1, "Damage:2": 0, "OreDict:8": "", "id:8": "appliedenergistics2:item.ItemExtremeStorageCell.Singularity", "tag:10": {} } }, "taskID:8": "bq_standard:retrieval" } } }