tile.structurelib.blockhint.name=Hint tile.structurelib.blockhint.0.name=ヒント 1 ドット tile.structurelib.blockhint.1.name=ヒント 2 ドット tile.structurelib.blockhint.2.name=ヒント 3 ドット tile.structurelib.blockhint.3.name=ヒント 4 ドット tile.structurelib.blockhint.4.name=ヒント 5 ドット tile.structurelib.blockhint.5.name=ヒント 6 ドット tile.structurelib.blockhint.6.name=ヒント 7 ドット tile.structurelib.blockhint.7.name=ヒント 8 ドット tile.structurelib.blockhint.8.name=ヒント 9 ドット tile.structurelib.blockhint.9.name=ヒント 10 ドット tile.structurelib.blockhint.10.name=ヒント 11 ドット tile.structurelib.blockhint.11.name=ヒント 12 ドット tile.structurelib.blockhint.12.name=ヒントブロック tile.structurelib.blockhint.13.name=ヒント 空気 tile.structurelib.blockhint.14.name=ヒント 非空気 tile.structurelib.blockhint.15.name=ヒント Error item.structurelib.frontRotationTool.name=Front Rotation Tool (Standalone) item.structurelib.frontRotationTool.desc.0=Triggers Front Rotation Interface item.structurelib.frontRotationTool.desc.1=Rotates only the front panel, item.structurelib.frontRotationTool.desc.2=which allows structure rotation. item.structurelib.constructableTrigger.name=Multiblock Structure Hologram Projector item.structurelib.constructableTrigger.desc.0=Triggers Constructable Interface item.structurelib.constructableTrigger.desc.1=Shows multiblock construction schematic, item.structurelib.constructableTrigger.desc.2=use on the multiblock controller. item.structurelib.constructableTrigger.desc.3=(Sneak use on controller to build) item.structurelib.constructableTrigger.desc.4=Quantity of schematics in item stack affects tier/mode/type item.structurelib.constructableTrigger.desc.5=Hold §l[LSHIFT]§r to display channel data item.structurelib.constructableTrigger.desc.lshift.0=Contain %d sub channel. item.structurelib.constructableTrigger.too_fast=Please wait %d milliseconds before another autoplace... item.structurelib.constructableTrigger.gui.title=Sub Channels item.structurelib.constructableTrigger.gui.key=Key: item.structurelib.constructableTrigger.gui.value=Value: item.structurelib.constructableTrigger.gui.add=Add item.structurelib.constructableTrigger.gui.set=Set item.structurelib.constructableTrigger.gui.unset=Unset item.structurelib.constructableTrigger.gui.wipe=§4Wipe item.structurelib.constructableTrigger.gui.channels.from=§rMod: §9§o%s item.structurelib.constructableTrigger.gui.info=Many multiblocks support some degree of variation in its structure and use sub channels to indicate which variant to use.\n Sub channels are has a sequence of lower case characters as key and a positive integer as value. Most known sub channels should be available as typeahead completions.\nYou can also drag and drop items from NEI to set the corresponding sub channel value. These items all have a tooltip of §oIndicates value X for sub channel Y§r. channels.structurelib.show_errors=When set, will highlight parts of the multiblock that is definitely wrong structurelib.tooltip.channelvalue=§7Indicates value §6%d§r§7 for sub channel §6%s structurelib.tooltip.indicator_dnd=Drop into GUI to select this value for this channel structurelib.autoplace.built_stat=Built %s blocks structurelib.autoplace.complete=§aThis multiblock has completed! structurelib.autoplace.error.not_enabled=§cThis multiblock does not support autoplace in survival! structurelib.autoplace.error.no_simple_block=§cSuggested to place §r%s§c but none was found structurelib.autoplace.error.no_item_stack=§cSuggested to place block by using §r%s§c but none was found structurelib.autoplace.warning.no_explicit_channel=§6This structure depends on nonexistent sub channel §r%s§6. Using master channel instead. structurelib.blockhint.desc.0=構造物の設置を助ける structurelib.blockhint.0.name=ヒント 1 ドット structurelib.blockhint.1.name=ヒント 2 ドット structurelib.blockhint.2.name=ヒント 3 ドット structurelib.blockhint.3.name=ヒント 4 ドット structurelib.blockhint.4.name=ヒント 5 ドット structurelib.blockhint.5.name=ヒント 6 ドット structurelib.blockhint.6.name=ヒント 7 ドット structurelib.blockhint.7.name=ヒント 8 ドット structurelib.blockhint.8.name=ヒント 9 ドット structurelib.blockhint.9.name=ヒント 10 ドット structurelib.blockhint.10.name=ヒント 11 ドット structurelib.blockhint.11.name=ヒント 12 ドット structurelib.blockhint.desc.1=特定の構造ブロックグループのプレースホルダー structurelib.blockhint.12.name=ヒントブロック structurelib.blockhint.desc.2=プレースホルダー structurelib.blockhint.13.name=ヒント 空気 structurelib.blockhint.desc.3=空気が"設置"されていることを確認してください structurelib.blockhint.14.name=ヒント 非空気 structurelib.blockhint.desc.4=空気が"設置"されていないことを確認してください structurelib.blockhint.15.name=ヒント Error structurelib.blockhint.desc.5=ERROR, なにを期待していた? itemGroup.structurelib=StructureLib structurelib.facing.0=down normal none structurelib.facing.1=down normal horizontal structurelib.facing.2=down normal vertical structurelib.facing.3=down normal both structurelib.facing.4=down clockwise none structurelib.facing.5=down clockwise horizontal structurelib.facing.6=down clockwise vertical structurelib.facing.7=down clockwise both structurelib.facing.8=down upside down structurelib.facing.9=down upside down structurelib.facing.10=down upside down structurelib.facing.11=down upside down structurelib.facing.12=down counter clockwise structurelib.facing.13=down counter clockwise structurelib.facing.14=down counter clockwise structurelib.facing.15=down counter clockwise structurelib.facing.16=up normal none structurelib.facing.17=up normal horizontal structurelib.facing.18=up normal vertical structurelib.facing.19=up normal both structurelib.facing.20=up clockwise none structurelib.facing.21=up clockwise horizontal structurelib.facing.22=up clockwise vertical structurelib.facing.23=up clockwise both structurelib.facing.24=up upside down structurelib.facing.25=up upside down structurelib.facing.26=up upside down structurelib.facing.27=up upside down structurelib.facing.28=up counter clockwise structurelib.facing.29=up counter clockwise structurelib.facing.30=up counter clockwise structurelib.facing.31=up counter clockwise structurelib.facing.32=north normal none structurelib.facing.33=north normal horizontal structurelib.facing.34=north normal vertical structurelib.facing.35=north normal both structurelib.facing.36=north clockwise none structurelib.facing.37=north clockwise horizontal structurelib.facing.38=north clockwise vertical structurelib.facing.39=north clockwise both structurelib.facing.40=north upside down structurelib.facing.41=north upside down structurelib.facing.42=north upside down structurelib.facing.43=north upside down structurelib.facing.44=north counter clockwise structurelib.facing.45=north counter clockwise structurelib.facing.46=north counter clockwise structurelib.facing.47=north counter clockwise structurelib.facing.48=south normal none structurelib.facing.49=south normal horizontal structurelib.facing.50=south normal vertical structurelib.facing.51=south normal both structurelib.facing.52=south clockwise none structurelib.facing.53=south clockwise horizontal structurelib.facing.54=south clockwise vertical structurelib.facing.55=south clockwise both structurelib.facing.56=south upside down structurelib.facing.57=south upside down structurelib.facing.58=south upside down structurelib.facing.59=south upside down structurelib.facing.60=south counter clockwise structurelib.facing.61=south counter clockwise structurelib.facing.62=south counter clockwise structurelib.facing.63=south counter clockwise structurelib.facing.64=west normal none structurelib.facing.65=west normal horizontal structurelib.facing.66=west normal vertical structurelib.facing.67=west normal both structurelib.facing.68=west clockwise none structurelib.facing.69=west clockwise horizontal structurelib.facing.70=west clockwise vertical structurelib.facing.71=west clockwise both structurelib.facing.72=west upside down structurelib.facing.73=west upside down structurelib.facing.74=west upside down structurelib.facing.75=west upside down structurelib.facing.76=west counter clockwise structurelib.facing.77=west counter clockwise structurelib.facing.78=west counter clockwise structurelib.facing.79=west counter clockwise structurelib.facing.80=east normal none structurelib.facing.81=east normal horizontal structurelib.facing.82=east normal vertical structurelib.facing.83=east normal both structurelib.facing.84=east clockwise none structurelib.facing.85=east clockwise horizontal structurelib.facing.86=east clockwise vertical structurelib.facing.87=east clockwise both structurelib.facing.88=east upside down structurelib.facing.89=east upside down structurelib.facing.90=east upside down structurelib.facing.91=east upside down structurelib.facing.92=east counter clockwise structurelib.facing.93=east counter clockwise structurelib.facing.94=east counter clockwise structurelib.facing.95=east counter clockwise structurelib.config.client=Client Side Configurations structurelib.config.client.tooltip=Configurations that only changes how the game looks like, but not how it functions. structurelib.config.client.hologram=Hologram Configurations structurelib.config.client.hologram.tooltip=Configurations that changes how the hologram got projected into the world by default. structurelib.config.client.hologram.maxCoexisting=Max Coexisting Holograms structurelib.config.client.hologram.maxCoexisting.tooltip=Number of holograms that can coexist. Usually all hints generated by one right click belongs to one hologram. An attempt will be made to prune old holograms when a new hologram is about to be projected and this limit would be exceeded. structurelib.config.client.hologram.removeColliding=Remove Colliding Holograms structurelib.config.client.hologram.removeColliding.tooltip=Whether an attempt will be made to remove any existing hologram that collides with a new hologram. structurelib.config.registries=Sorted Registries structurelib.config.registries.tooltip=Sorted Registry is how StructureLib internally keep track of certain features. Each individual elements may be reordered, disabled and enabled at user's command. Changes will be synced to server if needed.\nThis gui can also be accessed in game by shift right clicking air with Multiblock Structure Hologram Projector. structurelib.config.registries.stackextractors=Stack Extractors structurelib.config.registries.stackextractors.tooltip=Controls which inventory-from-stack functions are enabled during survival autoplace structurelib.config.registries.inventoryproviders=Inventory Providers structurelib.config.registries.inventoryproviders.tooltip=Controls which inventories functions are enabled during survival autoplace structurelib.configgui.enabled=Enabled Entry structurelib.configgui.disabled=Disabled Entry structurelib.configgui.drag.tooltip=Drag this button to reorder this element. structurelib.sortedregistry.inventoryproviders.5000-main-inventory=Main Player Inventory structurelib.sortedregistry.inventoryproviders.5000-main-inventory.tooltip=36 slots of item in your main inventory. Armor slots excluded. structurelib.sortedregistry.inventoryproviders.7000-ender-inventory=Ender Chest Inventory structurelib.sortedregistry.inventoryproviders.7000-ender-inventory.tooltip=Links to your vanilla ender chest inventory. Require at least one "ender backpack like" item in main inventory to work.