# Configuration file debug { } general { # Patch NEI for good recipe support. B:enablePatchNEI=true # Enables Chunk Loading by Poppet Shelves. B:allowPoppetShelfChunkLoading=true } predictions { # Adjusts weight for 'Good' Baba Yaga spawns I:chancePredictionSpawnBabaYagaGood=2 # Adjusts weight for 'Bad' Baba Yaga spawns I:chancePredictionSpawnBabaYagaBad=2 # Adjusts weight for Extra Coal Drops I:chancePredictionExtraCoal=13 # Adjusts weight for Ent Spawn I:chancePredictionSpawnEnt=3 # Adjusts weight for 'Stumble & Fall' I:chancePredictionStumbleAndFall=13 # Adjusts weight for 'Get Wet' I:chancePredictionGetWet=13 # Adjusts weight for Extra Iron Drops I:chancePredictionExtraIron=8 # Adjusts weight for Zombie Spawn I:chancePredictionSpawnZombie=13 # Adjusts weight for Friendly Animal Spawn I:chancePredictionSpawnProtectiveAnimal=13 # Adjusts weight for Skeleton Spawn I:chancePredictionSpawnSkeleton=13 # Adjusts weight for Buried Treasure spawn I:chancePredictionSpawnBuriedTreasure=2 # Adjusts weight for Nether Teleport I:chancePredictionTeleportNether=3 # Adjusts weight for I:chancePredictionSpawnFriendlyWolf=3 # Adjusts weight for Bonus Diamond/Emerald drop from stone I:chancePredictionFindShinies=3 # Adjusts weight for Villager + Player lovemaking event I:chancePredictionVillagerLove=2 }