# Configuration file general { # Damage Text Color [default: RED] S:"Damage Color"=RED # Heal Text Color [default: GREEN] S:"Heal Color"=GREEN # Particles Size [default: 3.0] D:"Particles Size"=3.0 # Render particles though walls [default: false] B:"Render through walls"=false # Show Damage Indicators [default: true] B:"Show Damage Particles"=true }