{ "questIDHigh:4": 3774498814513663876, "preRequisites:9": { "0:10": { "questIDHigh:4": -8448640167904523586, "questIDLow:4": -5243481096921136607 } }, "questIDLow:4": -8602150355407157686, "properties:10": { "betterquesting:10": { "snd_complete:8": "random.levelup", "taskLogic:8": "AND", "visibility:8": "NORMAL", "isMain:1": 0, "simultaneous:1": 0, "icon:10": { "id:8": "FloodLights:electricIncandescentLightBulb", "Count:3": 1, "Damage:2": 0, "OreDict:8": "" }, "snd_update:8": "random.levelup", "repeatTime:3": -1, "globalShare:1": 0, "questLogic:8": "AND", "repeat_relative:1": 1, "name:8": "A Beginner\u0027s Guide to Particle Physics", "lockedProgress:1": 0, "autoClaim:1": 0, "isSilent:1": 0, "desc:8": "If you\u0027ve built the Source Chamber already, you may have noticed that particles aren\u0027t produced as items, like GT++ ones are. \n\nInstead they\u0027re transmitted through Beamline Pipes from multi to multi, similar to real life.\n\nEach stream of particles transmitted, or \"beam\", has four properties:\n- §\n§\n§6Particle§r: the type of particle carried by the beam\n- §4Energy§r: the amount of energy the particles have\n§r- §9Focus§r: out of 100, how focused the beam is\n§r- §dAmount§r: a measure of the number of particles in the beam\n\nNote that you can see info about a multi\u0027s input and output beams by using a Tricorder on the controller.\n\nFor the recipes you\u0027ll be interested in, i.e. the ones that actually produce items, there\u0027ll be a threshold for allowed input beam energy, a minimum focus value, and an amount value which determines recipe time (more on that in the Target Chamber quest). \nTake a look some TC recipes for an example of this.\n\n\nHave a photon. To hang on your wall." } }, "tasks:9": { "0:10": { "index:3": 0, "taskID:8": "bq_standard:checkbox" } }, "rewards:9": { "0:10": { "rewardID:8": "bq_standard:item", "index:3": 0, "rewards:9": { "0:10": { "id:8": "gtnhlanth:particle", "Count:3": 1, "Damage:2": 1, "OreDict:8": "" } } } } }