# Configuration file debug { # Enable debug output to fml-client-latest.log [default: false] B:DoDebugMessages=false } modfixes { # Set to true to enable OilSpawn from this Mod. Make sure to disable Oil-Spawn in BuildCraft if you do [default: false] B:GenerateOil=true # Set to true to allow Minetweaker to override the vanilla furnace fuel handler, allowing the burn value of WOOD material items to be changed. [default: true] B:MinetweakerFurnaceFixEnabled=true ########################################################################################################## # oilgen #--------------------------------------------------------------------------------------------------------# # The OilgenChance is based on height of the biome. On high-y biomes, the basic chance is divided by 2, on low-y biomes like oceans, it is multiplied by 1.8. # The multiplier set here for -OilBoostBiomes- Biomes is applied after those multipliers are set. ########################################################################################################## oilgen { # Boost factor of oil spheres in certain Biomes that are listed in -OilBoostBiomes- [range: 0.0 ~ 50.0, default: 2.5] S:OilBiomeBoostFactor=3.5 # List BiomeIDs (Numbers only; One per line!) where no oil should be generated [default: ] S:OilBiomeIDBlackList < 16 21 29 43 44 52 62 65 76 87 97 99 107 113 123 192 > # List BiomeIDs (Numbers only; One per line!) where the boost multiplicator is applied. Leave empty to disable Biome-Boost [default: ] S:OilBoostBiomes < 0 2 5 12 30 32 42 45 48 51 57 58 64 70 71 92 95 104 110 115 119 122 193 202 224 225 226 228 230 235 > # Threshold at which an oil-deposit will be considered as 'large' and the fountain will be higher and thicker. [range: 0 ~ 100, default: 14] I:OilDepositThresholdLarge=14 # Threshold at which an oil-deposit will be considered as 'medium' and the fountain will be higher and thicker. [range: 0 ~ 100, default: 11] I:OilDepositThresholdMedium=11 # The minimum distance of 2 Oil-Deposits in chunks. Modulo-Based; A 2 here means an deposit can only spawn in chunks that have a number that is a multiple of 2 (Chunknumber * 16 = X/Z coord) [range: 0 ~ 1024, default: 2] I:OilDepostMinDistance=2 # List DimensionIDs (Numbers only; One per line!) here where the OilGenerator should do its work [default: [0]] S:OilDimensionWhitelist < 0 > # Visible height of the fountain above the oil-deposit for LARGE deposits [range: 0 ~ 100, default: 16] I:OilFountainSizeLarge=16 # Visible height of the fountain above the oil-deposit for MEDIUM deposits [range: 0 ~ 100, default: 5] I:OilFountainSizeSmall=5 # General OilGen factor [range: 0.0 ~ 2000.0, default: 30.0] S:OilSphereChance=60.0 # The maximum radius of an underground OilSphere. The final size is calculated by OilSphereMinRadius + Random(OilSphereMaxSize-OilSphereMinRadius) [range: 3 ~ 50, default: 15] I:OilSphereMaxSize=15 # The minimum radius of an underground OilSphere [range: 0 ~ 20, default: 8] I:OilSphereMinRadius=8 } } modules { # A complete, full working example for a custom chest, with its own renderer for items and blocks, custom sound and a GUI [default: true] B:BabyChest=true # Set to true to enable CustomDrops module. This needs a separate config file which is created once you start with this setting enabled [default: false] B:CustomDrops=true # Set to true to enable CustomFuels module. Allows you to set burn-time values to almost any item [default: false] B:CustomFuels=true # Set to true to enable CustomToolTips module. This needs a separate config file which is created once you start with this setting enabled [default: false] B:CustomToolTips=true # Set to true to display modpack version on debug GUI (F3) [default: true] B:DebugVersionDisplay=true # Enables crafting recipes for Forestry stamps and Chunk Loader Coins. Only works on single player [default: true] B:ForestryStampsAndChunkLoaderCoinsEnabled=true # Enables crafting recipes for Forestry stamps and Chunk Loader Coins on server [default: false] B:ForestryStampsAndChunkLoaderCoinsServerEnabled=false # Set to true to display GTNH buttons in the pause menu [default: true] B:"GTNH Pause menu buttons"=true # Set to true to enable HazardousItems module. This needs a separate config file which is created once you start with this setting enabled [default: false] B:HazardousItems=true # Set to true to show login message with modpack version [default: true] B:LoginMessage=true # Version of the Modpack [default: 2.9.x] S:ModPackVersion=2.9.x # Set to false to prevent the OreDict register for SpaceStones and SpaceDusts [default: true] B:OreDictItems=true }