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2025-09-28 22:52:54 +02:00

479 lines
13 KiB
INI

# Configuration file
automation {
I:formationPlaneEntityLimit=128
# #Network bytes information update Frequency(s) default:1.0
D:networkBytesUpdateFrequency=1.0
}
battery {
I:chargedStaff=8000
I:colorApplicator=20000
I:entropyManipulator=200000
I:matterCannon=200000
I:portableCell=200000
I:wirelessTerminal=1600000
}
client {
# Possible Values: NAME, AMOUNT, CRAFTS, MOD, PERCENT
S:CRAFTING_SORT_BY=NAME
# Possible Values: BUTTON, TILE
S:CRAFTING_STATUS=TILE
# Possible Values: YES, NO, UNDECIDED
S:HIDE_STORED=NO
# Possible Values: NATURAL, ALPHANUM
S:INTERFACE_TERMINAL_SECTION_ORDER=NATURAL
I:InterfaceTerminalSmallSize=6
I:MEMonitorableSmallSize=6
# Possible Values: ACTIVE, DISABLED
S:PINS_STATE=DISABLED
# Possible Values: AE, EU, WA, RF, MK
S:PowerUnit=AE
# Possible Values: YES, NO, UNDECIDED
S:SAVE_SEARCH=NO
# Possible Values: MANUAL_SEARCH, AUTOSEARCH, NEI_AUTOSEARCH, NEI_MANUAL_SEARCH
S:SEARCH_MODE=AUTOSEARCH
# Possible Values: YES, NO, UNDECIDED
S:SEARCH_TOOLTIPS=YES
# Possible Values: ASCENDING, DESCENDING
S:SORT_DIRECTION=ASCENDING
# Possible Values: SMALL, DYNAMIC, LARGE
S:TERMINAL_FONT_SIZE=SMALL
# Possible Values: TALL, FULL, SMALL
S:TERMINAL_STYLE=TALL
# Controls buttons on Crafting Screen : Capped at 9
I:craftAmtButton1=1
# Controls buttons on Crafting Screen : Capped at 99
I:craftAmtButton2=10
# Controls buttons on Crafting Screen : Capped at 999
I:craftAmtButton3=100
# Controls buttons on Crafting Screen : Capped at 9999
I:craftAmtButton4=1000
B:disableColoredCableRecipesInNEI=true
B:enableEffects=true
# Controls buttons on Level Emitter Screen : Capped at 9
I:levelAmtButton1=1
# Controls buttons on Level Emitter Screen : Capped at 99
I:levelAmtButton2=10
# Controls buttons on Level Emitter Screen : Capped at 999
I:levelAmtButton3=100
# Controls buttons on Level Emitter Screen : Capped at 9999
I:levelAmtButton4=1000
B:preserveSearchBar=true
# Controls buttons on Priority Screen : Capped at 9
I:priorityAmtButton1=1
# Controls buttons on Priority Screen : Capped at 99
I:priorityAmtButton2=10
# Controls buttons on Priority Screen : Capped at 999
I:priorityAmtButton3=100
# Controls buttons on Priority Screen : Capped at 9999
I:priorityAmtButton4=1000
B:showOnlyInterfacesWithFreeSlotsInInterfaceTerminal=false
B:useColoredCraftingStatus=true
B:useTerminalUseLargeFont=false
}
condenser {
I:MatterBalls=512
I:Singularity=512000
}
craftingcpu {
I:craftingCalculationTimePerTick=5
}
debug {
B:CaptureGridAccessExceptionStacks=false
I:CraftingCalculatorVersion=2
B:LogPathFinding=false
B:LogTiming=false
}
features {
world {
B:CertusQuartzWorldGen=false
B:ChestLoot=true
B:DecorativeLights=true
B:DecorativeQuartzBlocks=true
B:Flour=true
B:GrindStone=false
B:Inscriber=true
B:MeteoriteWorldGen=true
B:SkyStoneChests=true
B:SpawnPressesInMeteorites=true
B:TinyTNT=true
B:VillagerTrading=true
}
toolsclassifications {
B:CertusQuartzTools=true
B:NetherQuartzTools=true
B:PoweredTools=true
}
tools {
B:ChargedStaff=true
B:ColorApplicator=true
B:EntropyManipulator=true
B:MatterCannon=true
B:MeteoriteCompass=true
B:PaintBalls=true
B:QuartzAxe=true
B:QuartzHoe=true
B:QuartzKnife=true
B:QuartzPickaxe=true
B:QuartzSpade=true
B:QuartzSword=true
B:QuartzWrench=true
B:WirelessAccessTerminal=true
}
networkfeatures {
B:Channels=true
B:PowerGen=true
B:QuantumNetworkBridge=true
B:Security=true
B:SpatialIO=true
}
networkbuses {
B:AnnihilationPlane=true
B:CraftingTerminal=true
B:ExportBus=true
B:FormationPlane=true
B:IdentityAnnihilationPlane=true
B:ImportBus=true
B:LevelEmitter=true
B:P2PTunnel=true
B:PartConversionMonitor=true
B:PartThroughputMonitor=true
B:StorageBus=true
B:StorageMonitor=true
}
portablecell {
B:PortableCell=true
}
storage {
B:IOPort=true
B:MEChest=true
B:MEDrive=true
B:StorageCells=true
B:XtremeStorageCells=true
}
networktool {
B:NetworkTool=true
}
highercapacity {
B:DenseCables=true
B:DenseEnergyCells=true
}
p2ptunnels {
B:P2PTunnelEU=true
B:P2PTunnelGregtech=true
B:P2PTunnelItems=true
B:P2PTunnelLight=true
B:P2PTunnelLiquids=true
B:P2PTunnelME=true
B:P2PTunnelOpenComputers=true
B:P2PTunnelPressure=true
B:P2PTunnelRF=true
B:P2PTunnelRedstone=true
B:P2PTunnelSound=true
}
blockfeatures {
B:MassCannonBlockDamage=true
B:TinyTNTBlockDamage=true
}
facades {
B:Facades=true
}
misc {
B:Achievements=true
B:ComplexPatternLog=false
B:CraftingLog=false
B:Creative=true
B:DebugLogging=false
B:GrinderLogging=false
B:IntegrationLogging=false
B:LightDetector=true
B:LogSecurityAudits=false
B:Logging=true
B:PacketLogging=false
B:UnsupportedDeveloperTools=false
B:UpdateLogging=false
B:WebsiteRecipes=false
}
crafting {
B:CustomRecipes=false
B:EnableDisassemblyCrafting=true
B:EnableFacadeCrafting=true
B:InWorldFluix=true
B:InWorldPurification=true
B:InWorldSingularity=true
B:InterfaceTerminal=true
}
rendering {
B:AlphaPass=true
}
craftingfeatures {
B:CraftingCPU=true
B:MolecularAssembler=true
B:Patterns=true
B:PatternsOptimizer=true
B:XtremeCraftingCPU=true
}
commands {
B:ChunkLoggerTrace=false
}
advancednetworktool {
B:AdvancedNetworkTool=true
}
}
grindstone {
S:grinderOres <
>
D:oreDoublePercentage=0.0
}
misc {
B:LimitCraftingCPUSpill=true
I:MaxCraftingSteps=2000000
I:MaxCraftingTreeVisualizationSize=33554432
}
##########################################################################################################
# modintegration
#--------------------------------------------------------------------------------------------------------#
# Valid Values are 'AUTO', 'ON', or 'OFF' - defaults to 'AUTO' ; Suggested that you leave this alone unless your experiencing an issue, or wish to disable the integration for a reason.
##########################################################################################################
modintegration {
S:BetterStorage=AUTO
S:BuildCraftBuilders=AUTO
S:BuildCraftCore=AUTO
S:BuildCraftTransport=AUTO
S:Chisel=AUTO
S:CoFHWrench=AUTO
S:ColoredLightsCore=AUTO
S:CraftGuide=AUTO
S:DeepStorageUnit=AUTO
S:Factorization=AUTO
S:ForgeMultiPart=AUTO
S:GregTech=AUTO
S:ImmibisMicroblocks=AUTO
S:IndustrialCraft2=OFF
S:InventoryTweaks=AUTO
S:Jabba=AUTO
S:Mekanism=AUTO
S:MineFactoryReloaded=AUTO
S:NotEnoughItems=AUTO
S:OpenComputers=AUTO
S:PneumaticCraft=AUTO
S:Railcraft=OFF
S:RedstoneFluxPower-Items=AUTO
S:RedstoneFluxPower-Tiles=AUTO
S:RotaryCraft=AUTO
S:RotatableBlocks=AUTO
S:ThaumicTinkerer=AUTO
S:Waila=AUTO
}
##########################################################################################################
# orecamouflage
#--------------------------------------------------------------------------------------------------------#
# AE2 Automatically uses alternative ores present in your instance of MC to blend better with its surroundings, if you prefer you can disable this selectively using these flags; Its important to note, that some if these items even if enabled may not be craftable in game because other items are overriding their recipes.
##########################################################################################################
orecamouflage {
# OreDictionary Names: crystalCertusQuartz
B:CertusQuartzCrystal=true
# OreDictionary Names: dustCertusQuartz
B:CertusQuartzDust=true
# OreDictionary Names: dustEnder,dustEnderPearl
B:EnderDust=true
# OreDictionary Names: dustWheat
B:Flour=true
# OreDictionary Names: dustGold
B:GoldDust=true
# OreDictionary Names: dustIron
B:IronDust=true
# OreDictionary Names: nuggetIron
B:IronNugget=true
# OreDictionary Names: dustNetherQuartz
B:NetherQuartzDust=true
# OreDictionary Names: itemSilicon
B:Silicon=true
B:WoodenGear=true
}
powerratios {
D:IC2=2.0
D:Mekanism=0.2
D:RotaryCraft=8.884150675195451E-5
D:ThermalExpansion=0.5
D:TunnelPowerLoss=0.05
D:UsageMultiplier=10.0
}
spatialio {
D:spatialPowerExponent=1.35
D:spatialPowerMultiplier=1250.0
I:storageBiomeID=135
I:storageProviderID=-11
}
##########################################################################################################
# tickrates
#--------------------------------------------------------------------------------------------------------#
# Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.
##########################################################################################################
tickrates {
I:AnnihilationPlane.max=120
I:AnnihilationPlane.min=2
I:ExportBus.max=60
I:ExportBus.min=5
I:IOPort.max=5
I:IOPort.min=1
I:ImportBus.max=40
I:ImportBus.min=5
I:Inscriber.max=1
I:Inscriber.min=1
I:Interface.max=120
I:Interface.min=5
I:ItemTunnel.max=60
I:ItemTunnel.min=5
I:LevelEmitterDelay=40
I:LightTunnel.max=120
I:LightTunnel.min=5
I:METunnel.max=20
I:METunnel.min=5
I:OpenComputersTunnel.max=5
I:OpenComputersTunnel.min=1
I:PressureTunnel.max=120
I:PressureTunnel.min=1
I:SoundTunnel.max=120
I:SoundTunnel.min=20
I:StorageBus.max=60
I:StorageBus.min=5
I:ThroughputMonitor.max=100
I:ThroughputMonitor.min=20
I:VibrationChamber.max=40
I:VibrationChamber.min=10
}
##########################################################################################################
# wireless
#--------------------------------------------------------------------------------------------------------#
# Range= WirelessBaseRange + WirelessBoosterRangeMultiplier * Math.pow( boosters, WirelessBoosterExp )
# PowerDrain= WirelessBaseCost + WirelessCostMultiplier * Math.pow( boosters, 1 + boosters / WirelessHighWirelessCount )
##########################################################################################################
wireless {
D:WirelessBaseCost=8.0
D:WirelessBaseRange=16.0
D:WirelessBoosterExp=1.5
D:WirelessBoosterRangeMultiplier=1.0
D:WirelessConnectorPowerBase=1.0
D:WirelessConnectorPowerDistanceMultiplier=0.1
D:WirelessCostMultiplier=1.0
D:WirelessTerminalDrainMultiplier=1.0
}
##########################################################################################################
# worldgen
#--------------------------------------------------------------------------------------------------------#
# The meteorite dimension whitelist list can be used alone or in unison with the meteorite (in)valid blocks whitelist.
# Default debris is the following (in this order) Stone, Cobblestone, biomeFillerBlock (what's under the top block, usually dirt), Gravel, biomeTopBlock (usually grass)
# Format: dimensionID, modID:blockID:metadata, modID:blockID:metadata, modID:blockID:metadata, modID:blockID:metadata, modID:blockID:metadata
# --------------------------------------------------------------------------------------------------------#
# The meteorite (in)valid spawn blocks list can be used alone or in unison with the meteorite dimension whitelist. Format: modId:blockID, modId:blockID, etc.
##########################################################################################################
worldgen {
S:meteoriteDimensionWhitelist <
0, DEFAULT, DEFAULT, DEFAULT, DEFAULT, DEFAULT
29, GalacticraftMars:tile.mars:9, GalacticraftMars:tile.mars:4, GalacticraftMars:tile.mars:6, minecraft:sand:1, GalacticraftMars:tile.mars:5
>
S:meteoriteInvalidSpawnBlocks <
>
S:meteoriteSpawnChance <
0=0.3
>
S:meteoriteValidSpawnBlocks <
GalacticraftMars:tile.mars
>
S:minMeteoriteDistance <
0=707
>
I:quartzOresClusterAmount=15
I:quartzOresPerCluster=4
D:spawnChargedChance=0.07999998331069946
}