Files
Gregtech-New-Bastards/.minecraft/config/bugtorch/mixinsModSupport.cfg
2025-08-23 05:19:43 +02:00

59 lines
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INI

# Configuration file
"bug fixes" {
# Makes several TEs from MrCrayfish's Furniture Mod implement ISidedInventory correctly. [default: true]
B:fixCrayfishFurnitureNullPointerExceptions=true
# Makes Gany's Surface trapdoors use the correct back texture when open. [default: true]
B:fixGanysSurfaceOpenTrapdoorBackTexture=true
# Prevents LLibrary from trying to get non-json text from pastebin that it would then try to parse as JSON. [default: true]
B:fixLLibraryMalformedJsonCrash=true
# Makes Thaumcraft candles not cause an array out of bounds exception if rendered with metadata greater than 15. [default: true]
B:fixThaumcraftCandleColorArrayOutOfBounds=true
# Makes Witchery Garlic Garlands use correct block bounds on every rotation. [default: true]
B:fixWitcheryGarlicGarlandBlockBounds=true
# Makes Witchery Leaves respect Optifine-like render settings.
# Disabled if NotFine is installed, it implements this fix. [default: true]
B:fixWitcheryLeavesOptifineRendering=true
# Partially fixes a Forge shearing bug that impacts Witchery Leaves. [default: true]
B:fixWitcheryLeavesShearDupe=true
}
"performance improvements" {
# Makes Aether II reuse the same player renderer object across frames. [default: true]
B:reuseAetherIIRenderPlayer=true
}
tweaks {
# Disables MrCrayfish's Furniture Mod achievements. [default: false]
B:disableCrayfishFurnitureAchievements=false
# Blacklist entities from Extra Utilities Golden Lasso. [default: [noppes.npcs.entity.EntityCustomNpc]]
S:extraUtilitiesGoldenLassoBlacklist <
noppes.npcs.entity.EntityCustomNpc
>
# Filters Village Names Nitwit villagers from Extra Utilities Trading Post. [default: true]
B:extraUtilitiesTradingPostVillageNamesNitwitFilter=true
# Use a pastebin proxy to keep LLibrary from crashing with some regional blocks. [default: false]
B:proxyLLibraryPastebin=false
# Amount of flat player health to remove each darkness tick.
# Set to 0 to disable. [range: 0.0 ~ 20000.0, default: 0.0]
S:scaledExtraUtilitiesDarknessDamageMaxHealthFlat=0.0
# Portion of max player health to remove each darkness tick.
# Set to 0 to disable. [range: 0.0 ~ 1.0, default: 0.0]
S:scaledExtraUtilitiesDarknessDamageMaxHealthMult=0.0
}