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samsonsin 90b3575aea initial
2025-05-29 23:26:10 +02:00

151 lines
1.9 KiB
INI

// === INDUSTRIAL APIARY UPGRADES ===
// See http://bdew.net/gendustry/configuration/apiary-upgrades/
cfg Upgrades {
cfg prod {
id = 0
max = 8
production *= 1.2
energy *= 1.4
}
cfg life {
id = 1
max = 4
energy *= 1.05
lifespan /= 1.5
}
cfg flowering {
id = 2
max = 8
energy *= 1.1
flowering *= 1.2
}
cfg territory {
id = 3
max = 4
energy *= 1.05
territory *= 1.5
}
cfg humidifier {
id = 4
max = 8
energy *= 1.05
humidity += 0.25
}
cfg dryer {
id = 5
max = 8
energy *= 1.05
humidity -= 0.25
}
cfg heater {
id = 6
max = 8
energy *= 1.05
temperature += 0.25
}
cfg cooler {
id = 7
max = 8
energy *= 1.05
temperature -= 0.25
}
cfg sealing {
id = 10
max = 1
energy *= 1.05
sealed = Y
}
cfg light {
id = 11
max = 1
energy *= 1.05
selfLighted = Y
}
cfg sky {
id = 12
max = 1
energy *= 1.05
sunlightSimulated = Y
}
cfg hell {
id = 13
max = 1
energy *= 1.5
biomeOverride = Hell
}
cfg auto {
id = 14
max = 1
energy *= 1.1
automated = Y
}
cfg sieve {
id = 15
max = 1
energy *= 1.25
collectingPollen = Y
}
cfg desert {
id = 16
max = 1
energy *= 1.20
biomeOverride = Desert
}
cfg plains {
id = 17
max = 1
energy *= 1.20
biomeOverride = Plains
}
cfg jungle {
id = 18
max = 1
energy *= 1.20
biomeOverride = Jungle
}
cfg stabilizer {
id = 19
max = 1
energy *= 2.5
geneticDecay *= 0
}
cfg winter {
id = 20
max = 1
energy *= 1.5
biomeOverride = Taiga
}
cfg ocean {
id = 21
max = 1
energy *= 1.20
biomeOverride = Ocean
}
cfg scrubber {
id = 22
max = 1
energy *= 1.3
flowering *= 0
}
}