77 lines
2.3 KiB
INI
77 lines
2.3 KiB
INI
# Configuration file
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~CONFIG_VERSION: V1
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client {
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hologram {
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# Ticks before a hologram disappears. [range: 1 ~ 20000, default: 400]
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I:hintLifespan=400
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# Alpha value of hologram particles. Higher the value, the more "ghostly" the hologram will appear to be. [range: 1 ~ 255, default: 192]
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I:hintTransparency=192
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# An attempt will be made to prune old holograms when a new hologram is about to be projected [range: 1 ~ 100, default: 1]
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I:maxCoexisting=1
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# An attempt will be made to remove an existing hologram if it collides with a new hologram. [default: true]
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B:removeColliding=true
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}
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}
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common {
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hologram {
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# Max number of elements can be placed in one round of auto place.
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# As expected, server side settings will overrides client settings.
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# Certain larger multi might increase these values beyond this configured value. [range: 1 ~ 200, default: 25]
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I:autoPlaceBudget=25
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# Unit: millisecond. Minimal interval between two auto place round.
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# As expected, server side settings will overrides client settings.
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# Note this relates to the wall clock, not in game ticks.
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# Value smaller than default is likely to be perceived as no minimal interval whatsoever. [range: 0 ~ 20000, default: 300]
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I:autoPlaceInterval=300
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}
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}
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registries {
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inventoryproviders {
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# stuff in this list will be disabled
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S:disabled <
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>
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# stuff not in this list will be automatically available after all entries listed here in their natural order, unless explicitly disabled in disabled config below.
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S:ordering <
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5000-main-inventory
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5001-baubles
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6000-adventure-backpack
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7000-ender-inventory
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>
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}
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stackextractors {
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# stuff in this list will be disabled
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S:disabled <
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>
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# stuff not in this list will be automatically available after all entries listed here in their natural order, unless explicitly disabled in disabled config below.
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S:ordering <
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0999-ae2fc-need-before-ae2
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0999-ae2wct-need-before-ae2
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1000-adventure-backpack
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1000-ae2-portable-cell
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1000-ae2-wireless
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1000-forestry-backpack
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>
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}
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}
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