Files
Gregtech-New-Bastards/.minecraft/config/OpenBlocks.cfg
2025-08-23 05:19:43 +02:00

329 lines
4.9 KiB
INI

# Configuration file
additional {
S:disableMobNames <
>
B:dumpDeadPlayersInventories=true
}
blocks {
B:autoanvil=true
B:autoenchantmenttable=true
B:beartrap=true
B:bigbutton=true
B:blockPlacer=true
B:blockbreaker=true
B:builder_guide=true
B:cannon=true
B:canvas=true
B:canvasglass=true
B:donationStation=true
B:drawingtable=true
B:elevator=true
B:elevator_rotating=true
B:fan=true
B:flag=true
B:goldenegg=true
B:grave=true
B:guide=true
B:heal=false
B:imaginary=true
B:itemDropper=true
B:ladder=true
B:paintcan=true
B:paintmixer=true
B:path=true
B:projector=true
B:projector.working=true
B:ropeladder=true
B:scaffolding=true
B:sky=true
B:sponge=true
B:sprinkler=true
B:tank=false
B:target=true
B:trophy=true
B:vacuumhopper=true
B:village_highlighter=true
B:xpbottler=true
B:xpdrain=true
B:xpshower=true
}
cartographer {
S:blockBlacklist <
"Natura:Cloud"
>
B:reportInvalidRequest=false
}
crane {
B:addTurtles=false
B:boringMode=true
B:doCraneCollisionCheck=false
B:showTurtles=false
D:turtleMagnetDeactivateRange=3.0
D:turtleMagnetRange=32.0
}
cursor {
I:cursorMaxDamage=128
I:cursorMaxDistance=64
}
debug {
B:goldenEyeDebug=true
B:gravesDebug=false
}
devnull {
B:sneakClickToGui=true
}
dropblock {
B:centerOnBlock=false
D:elevatorXpDrainRatio=0.0
B:ignoreAllBlocks=false
B:ignoreHalfBlocks=false
B:irregularBlocksArePassable=true
I:maxPassThrough=4
I:searchDistance=20
S:specialBlockRules <
>
}
egg {
B:pickBlocks=true
}
fan {
D:fanForce=0.05
D:fanRange=10.0
B:isRedstoneActivated=true
}
features {
B:explosiveEnchantGrief=true
I:explosiveEnchantmentId=211
I:flimFlamEnchantmentId=213
B:infoBook=false
I:lastStandEnchantmentId=212
S:lastStandFormula=max(1, 50*(1-(hp-dmg))/ench)
I:xpToLiquidRatio=20
}
general {
# List of dimension IDs where the glider doesn't work
I:BlacklistedDimensions <
95
94
93
92
86
85
84
83
82
81
77
74
71
69
63
54
51
49
48
47
46
45
44
43
42
41
40
39
38
37
36
35
33
32
31
30
29
28
25
>
}
glasses {
D:opacity=0.95
B:useTexture=true
}
graves {
B:canSpawnBase=true
B:destructiveGraves=false
I:maximalPosY=249
I:minimalPosY=6
B:requiresGraveInInv=false
D:skeletonSpawnRate=0.002
I:spawnRange=10
B:spawnSkeletons=true
D:specialActionFrequency=0.03
B:storeContents=true
B:voidFix=true
}
guide {
I:redstoneSensitivity=1
D:renderDistanceSq=65536.0
B:useAdvancedRenderer=true
}
hacks {
B:enableExperimentalFeatures=false
}
hangglider {
B:enableThermal=true
}
imaginary {
D:fadingSpeed=0.0075
D:numberOfUses=10.0
}
items {
B:cartographer=true
B:craneBackpack=true
B:craneControl=true
B:crayonGlasses=true
B:cursor=true
B:devnull=true
B:emptyMap=true
B:epicEraser=true
B:filledbucket=true
B:goldenEye=true
B:hangglider=true
B:heightMap=true
B:infoBook=true
B:luggage=true
B:paintBrush=true
B:pedometer=true
B:pencilGlasses=true
B:seriousGlasses=true
B:sleepingBag=true
B:slimalyzer=true
B:sonicglasses=true
B:spongeonastick=true
B:squeegee=true
B:stencil=true
B:tastyClay=true
B:technicolorGlasses=true
B:wrench=true
}
ladder {
B:infiniteMode=false
}
loot {
B:donationStation=false
B:paintBrush=false
B:sonicGlasses=false
B:stencil=false
B:technicolorGlasses=true
}
magnet {
B:pickBlocks=true
B:pickEntities=true
}
projector {
I:brightness=-1
I:lightLevel=10
B:lightUpWhenWorking=true
B:renderHolographicCone=true
B:renderHolographicGrid=false
}
radio {
I:radioVillagerId=6156
B:radioVillagerSellsRecords=true
}
scaffolding {
I:despawnRate=4
}
sponge {
I:spongeRange=3
I:spongeStickUseCount=256
}
sprinkler {
I:bonemealConsumeRate=300
I:bonemealFertilizeChance=10
I:effectiveRange=4
I:fertilizeChance=25
I:internalTankCapacity=1000
I:waterConsumeRate=2
}
tanks {
I:bucketsPerTank=16
B:displayAllFluids=true
B:emitLight=true
I:fluidDifferenceUpdateThreshold=0
B:tankTicks=true
}
tomfoolery {
B:doItWhileTyping=false
S:flimFlamBlacklist <
>
B:reverseBlacklist=false
B:safeOnly=false
I:sillyLoreDisplay=1
B:weAreSeriousPeople=true
}
trophy {
D:trophyDropChance=0.01
S:trophyDropChanceFormula=let([bias=rand()/4, selection=rand()], (looting + bias) * chance - selection)
}