66 lines
3.0 KiB
INI
66 lines
3.0 KiB
INI
# Configuration file
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debug {
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# Enable debug output to fml-client-latest.log [default: false]
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B:DoDebugMessages=false
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}
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main {
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# Define your Blocks here. Syntax is: [modID]:[BlockID];[DimID];... if you don't add a Dimension (e.g. minecraft:dirt) it will be denied in every dimension [default: ]
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S:BlockList <
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>
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# Set this to true to prevent even Server-OPs/Admins from placing forbidden blocks and using forbidden items [default: false]
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B:DenyCreativeMode=false
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# Define your Items here. Syntax is: [modID]:[ItemID];[DimID];... if you don't add a Dimension (e.g. minecraft:dirt instead of minecraft:dirt;12) it will be denied in every dimension [default: ]
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S:ItemList <
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Avaritia:Endest_Pearl;0;-1;1;7;
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gregtech:gt.metaitem.01:32405;
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gregtech:gt.metaitem.01:32406;
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gregtech:gt.metaitem.01:32407;
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gregtech:gt.metaitem.01:32408;
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gregtech:gt.metaitem.01:32409;
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gregtech:gt.metaitem.01:32410;
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gregtech:gt.metaitem.01:32411;
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gregtech:gt.metaitem.01:32412;
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gregtech:gt.metaitem.01:32413;
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TConstruct:buckets:24;0;-1;1;7;
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IguanaTweaksTConstruct:clayBucketsTinkers:24;0;-1;1;7;
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TwilightForest:item.tfspawnegg:182;0;-1;1;26;27;28;29;30;
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TwilightForest:item.tfspawnegg:189;0;-1;1;26;27;28;29;30;
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TwilightForest:item.tfspawnegg:190;0;-1;1;26;27;28;29;30;
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TwilightForest:item.tfspawnegg:205;0;-1;1;26;27;28;29;30;
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TwilightForest:item.tfspawnegg:217;0;-1;1;26;27;28;29;30;
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TwilightForest:item.tfspawnegg:224;0;-1;1;26;27;28;29;30;
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TwilightForest:item.tfspawnegg:226;0;-1;1;26;27;28;29;30;
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TwilightForest:item.tfspawnegg:231;0;-1;1;26;27;28;29;30;
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>
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# Define a few reject messages that are being sent to the player if they try to use a monitored item [default: [You can't use that here], [You are too jelly to use this], [The item seems to be broken...], [YOU SHALL NOT USE (this Item)]]
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S:ItemRejectMessages <
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You can't use that here
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You are too jelly to use this
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The item seems to be broken...
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YOU SHALL NOT USE (this Item)
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>
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# Leave it blank for no sound effect, or put in a valid sound-reference like this: [modID]:[soundeffectID] [default: minecraft:ambient.weather.thunder]
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S:PlaySFXOnBlockDeny=minecraft:ambient.weather.thunder
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# Leave it blank for no sound effect, or put in a valid sound-reference like this: [modID]:[soundeffectID] [default: minecraft:ambient.weather.thunder]
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S:PlaySFXOnItemDeny=minecraft:ambient.weather.thunder
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# Define a few reject messages that are being sent to the player if they try to place a monitored Block [default: [You can't place that here], [You are too jelly to place this], [The block doesn't want to be here], [YOU SHALL NOT PLACE (this Block)], [*poof*]]
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S:RejectMessages <
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You can't place that here
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You are too jelly to place this
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The block doesn't want to be here
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YOU SHALL NOT PLACE (this Block)
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*poof*
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>
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}
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