5111 lines
325 KiB
INI
5111 lines
325 KiB
INI
# Configuration file
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biome {
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vanilla {
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beach {
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# [default: true]
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B:"Allow Villages"=true
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# [default: false]
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B:"Allow Volcanoes"=false
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# This setting controls the size of caves.
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# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Density"=-1
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# This setting controls the number of caves that generate.
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# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Frequency"=-1
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# [default: true]
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B:"RTG Decoration: Palm Trees"=true
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Cobble Block"=
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# If you're using a custom cliff cobble block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Cobble Block Meta"=
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Stone Block"=
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# If you're using a custom cliff stone block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Stone Block Meta"=
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# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Filler Block"=
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# If you're using a custom filler block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Filler Block Meta"=
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# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Top Block"=
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# If you're using a custom top block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Top Block Meta"=
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# This setting controls the number of ravines that generate.
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# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
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# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
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# [range: -1 ~ 100, default: -1]
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I:"Ravine Frequency"=-1
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# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
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# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
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B:"Use RTG Decorations"=true
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# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
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# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
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B:"Use RTG Surfaces"=true
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# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
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# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
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# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
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# [range: -1 ~ 2147483647, default: -1]
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I:"Volcano Chance"=-1
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}
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birchforest {
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# [default: true]
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B:"Allow Villages"=true
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# [default: false]
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B:"Allow Volcanoes"=false
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# This setting controls the size of caves.
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# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Density"=-1
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# This setting controls the number of caves that generate.
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# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Frequency"=-1
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# [default: true]
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B:"RTG Decoration: Logs"=true
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Cobble Block"=
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# If you're using a custom cliff cobble block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Cobble Block Meta"=
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Stone Block"=
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# If you're using a custom cliff stone block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Stone Block Meta"=
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# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Filler Block"=
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# If you're using a custom filler block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Filler Block Meta"=
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# [default: ]
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S:"RTG Surface: Mix Block"=
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# [default: ]
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S:"RTG Surface: Mix Block Meta"=
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# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Top Block"=
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# If you're using a custom top block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Top Block Meta"=
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# This setting controls the number of ravines that generate.
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# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
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# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
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# [range: -1 ~ 100, default: -1]
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I:"Ravine Frequency"=-1
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# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
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# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
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B:"Use RTG Decorations"=true
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# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
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# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
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B:"Use RTG Surfaces"=true
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# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
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# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
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# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
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# [range: -1 ~ 2147483647, default: -1]
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I:"Volcano Chance"=-1
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}
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birchforesthills {
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# [default: true]
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B:"Allow Villages"=true
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# [default: false]
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B:"Allow Volcanoes"=false
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# This setting controls the size of caves.
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# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Density"=-1
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|
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# This setting controls the number of caves that generate.
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# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
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# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
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# [range: -1 ~ 40, default: -1]
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I:"Cave Frequency"=-1
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# [default: true]
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B:"RTG Decoration: Logs"=true
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Cobble Block"=
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# If you're using a custom cliff cobble block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Cobble Block Meta"=
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# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
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# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Stone Block"=
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# If you're using a custom cliff stone block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Stone Block Meta"=
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# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Filler Block"=
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# If you're using a custom filler block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
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# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Filler Block Meta"=
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# [default: ]
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S:"RTG Surface: Mix Block"=
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# [default: ]
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S:"RTG Surface: Mix Block Meta"=
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# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Top Block"=
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# If you're using a custom top block, enter its numeric data value here.
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# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
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|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Top Block Meta"=
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# This setting controls the number of ravines that generate.
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# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
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# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
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# [range: -1 ~ 100, default: -1]
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I:"Ravine Frequency"=-1
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# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
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# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
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B:"Use RTG Decorations"=true
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# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
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# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
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B:"Use RTG Surfaces"=true
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# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
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# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
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# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
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# [range: -1 ~ 2147483647, default: -1]
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I:"Volcano Chance"=-1
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}
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birchforesthillsm {
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# [default: true]
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B:"Allow Villages"=true
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# [default: false]
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B:"Allow Volcanoes"=false
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# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
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I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
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I:"Cave Frequency"=-1
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|
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# [default: true]
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B:"RTG Decoration: Logs"=true
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|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Cobble Block"=
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|
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# If you're using a custom cliff cobble block, enter its numeric data value here.
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|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
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|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Cobble Block Meta"=
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|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Cliff Stone Block"=
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|
|
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# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
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|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Cliff Stone Block Meta"=
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|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Filler Block"=
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|
|
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# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Filler Block Meta"=
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|
|
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# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
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S:"RTG Surface: Top Block"=
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|
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# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
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S:"RTG Surface: Top Block Meta"=
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# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
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I:"Ravine Frequency"=-1
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|
|
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# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
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|
|
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# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
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B:"Use RTG Surfaces"=true
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|
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# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
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# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
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# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
birchforestm {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
coldbeach {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
coldtaiga {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
coldtaigahills {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
coldtaigam {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
deepocean {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
desert {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
deserthills {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
desertm {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
extremehills {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Filler Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
extremehillsedge {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Filler Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
extremehillsm {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Filler Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
extremehillsplus {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
extremehillsplusm {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
flowerforest {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
forest {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
foresthills {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
frozenocean {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
frozenriver {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
icemountains {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Filler Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
iceplains {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
iceplainsspikes {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# 1/x chance that packed ice spikes/lakes will generate when they normally would.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to 0 to disable ice spikes.
|
|
# [range: 0 ~ 2147483647, default: 1]
|
|
I:"Packed Ice Spike/Lake Chance"=1
|
|
|
|
# [default: false]
|
|
B:"RTG Decoration: Ice Shrubs"=false
|
|
|
|
# [default: false]
|
|
B:"RTG Decoration: Ice Trees"=false
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
jungle {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: true]
|
|
B:"Allow Volcanoes"=true
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Cactus"=true
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: 72]
|
|
I:"Volcano Chance"=72
|
|
}
|
|
|
|
jungleedge {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: true]
|
|
B:"Allow Volcanoes"=true
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: 72]
|
|
I:"Volcano Chance"=72
|
|
}
|
|
|
|
jungleedgem {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: true]
|
|
B:"Allow Volcanoes"=true
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: 72]
|
|
I:"Volcano Chance"=72
|
|
}
|
|
|
|
junglehills {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: true]
|
|
B:"Allow Volcanoes"=true
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Cactus"=true
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: 72]
|
|
I:"Volcano Chance"=72
|
|
}
|
|
|
|
junglem {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: true]
|
|
B:"Allow Volcanoes"=true
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Cactus"=true
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: 72]
|
|
I:"Volcano Chance"=72
|
|
}
|
|
|
|
megasprucetaiga {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: true]
|
|
B:"Allow Volcanoes"=true
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
megataiga {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: true]
|
|
B:"Allow Volcanoes"=true
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
megataigahills {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: true]
|
|
B:"Allow Volcanoes"=true
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
mesa {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
mesabryce {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
mesaplateau {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
mesaplateauf {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
mesaplateaufm {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
mesaplateaum {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
mushroomisland {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
mushroomislandshore {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
ocean {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
plains {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
redwoodtaigahills {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
river {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
roofedforest {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Cobwebs"=true
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
roofedforestm {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
savanna {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block"=
|
|
|
|
# [default: ]
|
|
S:"RTG Surface: Mix Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
savannam {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
savannaplateau {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
savannaplateaum {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
stonebeach {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
sunflowerplains {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
swampland {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
swamplandm {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
taiga {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
taigahills {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
taigam {
|
|
# [default: true]
|
|
B:"Allow Villages"=true
|
|
|
|
# [default: false]
|
|
B:"Allow Volcanoes"=false
|
|
|
|
# This setting controls the size of caves.
|
|
# HIGHER values = BIGGER caves & MORE lag. (14 = vanilla cave density)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Density"=-1
|
|
|
|
# This setting controls the number of caves that generate.
|
|
# LOWER values = MORE caves & MORE lag. (6 = vanilla cave frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable caves for this biome.
|
|
# [range: -1 ~ 40, default: -1]
|
|
I:"Cave Frequency"=-1
|
|
|
|
# [default: true]
|
|
B:"RTG Decoration: Logs"=true
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff cobble block, enter a valid block ID here (e.g. minecraft:cobblestone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block"=
|
|
|
|
# If you're using a custom cliff cobble block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff cobble block, you would enter minecraft:wool for the Cliff Cobble Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Cobble Block Meta"=
|
|
|
|
# Cliff blocks are the blocks that are used on the cliffs of mountains (usually a blend of stone & cobblestone).
|
|
# If you want to change this biome's cliff stone block, enter a valid block ID here (e.g. minecraft:stone).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Cliff Stone Block"=
|
|
|
|
# If you're using a custom cliff stone block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's cliff stone block, you would enter minecraft:wool for the Cliff Stone Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Cliff Stone Block Meta"=
|
|
|
|
# If you want to change this biome's filler block (the block underneath the top block), enter a valid block ID here (e.g. minecraft:dirt).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Filler Block"=
|
|
|
|
# If you're using a custom filler block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's filler block, you would enter minecraft:wool for the Filler Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Filler Block Meta"=
|
|
|
|
# If you want to change this biome's top block, enter a valid block ID here (e.g. minecraft:grass).
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Block_IDs [default: ]
|
|
S:"RTG Surface: Top Block"=
|
|
|
|
# If you're using a custom top block, enter its numeric data value here.
|
|
# For example, if you want to use red wool for this biome's top block, you would enter minecraft:wool for the Top Block ID,
|
|
# and you would enter 6 here, because red wool has a data value of 6. (For most blocks, this value will be 0.)
|
|
# For more info, visit https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening [default: ]
|
|
S:"RTG Surface: Top Block Meta"=
|
|
|
|
# This setting controls the number of ravines that generate.
|
|
# LOWER values = MORE ravines & MORE lag. (50 = vanilla ravine frequency)
|
|
# Set to -1 to use global setting. Set to 0 to disable ravines for this biome.
|
|
# [range: -1 ~ 100, default: -1]
|
|
I:"Ravine Frequency"=-1
|
|
|
|
# If FALSE, no RTG decorations will generate in this biome. Instead, only vanilla decorations will generate.
|
|
# RTG decorations include custom trees, shrubs, boulders, etc. [default: true]
|
|
B:"Use RTG Decorations"=true
|
|
|
|
# If FALSE, no RTG surfaces will be used in this biome. Instead, only vanilla surfaces will be used.
|
|
# RTG surfaces include custom top & filler blocks, and 'mix' blocks like podzol in Forests. [default: true]
|
|
B:"Use RTG Surfaces"=true
|
|
|
|
# 1/x chance that a volcano will generate if this biome has volcanoes enabled.
|
|
# 1 = Always generate if possible; 2 = 50% chance; 4 = 25% chance
|
|
# Set to -1 to use global setting. Set to 0 to disable volcanoes for this biome.
|
|
# [range: -1 ~ 2147483647, default: -1]
|
|
I:"Volcano Chance"=-1
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|