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Gregtech-New-Bastards/.minecraft/config/GTNewHorizons/blocklimiter.cfg
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2025-05-29 23:26:10 +02:00

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# Configuration file
debug {
# Enable debug output to fml-client-latest.log [default: false]
B:DoDebugMessages=false
}
main {
# Define your Blocks here. Syntax is: [modID]:[BlockID];[DimID];... if you don't add a Dimension (e.g. minecraft:dirt) it will be denied in every dimension [default: ]
S:BlockList <
>
# Set this to true to prevent even Server-OPs/Admins from placing forbidden blocks and using forbidden items [default: false]
B:DenyCreativeMode=false
# Define your Items here. Syntax is: [modID]:[ItemID];[DimID];... if you don't add a Dimension (e.g. minecraft:dirt instead of minecraft:dirt;12) it will be denied in every dimension [default: ]
S:ItemList <
Avaritia:Endest_Pearl;0;-1;1;7;
gregtech:gt.metaitem.01:32405;
gregtech:gt.metaitem.01:32406;
gregtech:gt.metaitem.01:32407;
gregtech:gt.metaitem.01:32408;
gregtech:gt.metaitem.01:32409;
gregtech:gt.metaitem.01:32410;
gregtech:gt.metaitem.01:32411;
gregtech:gt.metaitem.01:32412;
gregtech:gt.metaitem.01:32413;
TConstruct:buckets:24;0;-1;1;7;
IguanaTweaksTConstruct:clayBucketsTinkers:24;0;-1;1;7;
TwilightForest:item.tfspawnegg:182;0;-1;1;26;27;28;29;30;
TwilightForest:item.tfspawnegg:189;0;-1;1;26;27;28;29;30;
TwilightForest:item.tfspawnegg:190;0;-1;1;26;27;28;29;30;
TwilightForest:item.tfspawnegg:205;0;-1;1;26;27;28;29;30;
TwilightForest:item.tfspawnegg:217;0;-1;1;26;27;28;29;30;
TwilightForest:item.tfspawnegg:224;0;-1;1;26;27;28;29;30;
TwilightForest:item.tfspawnegg:226;0;-1;1;26;27;28;29;30;
TwilightForest:item.tfspawnegg:231;0;-1;1;26;27;28;29;30;
>
# Define a few reject messages that are being sent to the player if they try to use a monitored item [default: [You can't use that here], [You are too jelly to use this], [The item seems to be broken...], [YOU SHALL NOT USE (this Item)]]
S:ItemRejectMessages <
You can't use that here
You are too jelly to use this
The item seems to be broken...
YOU SHALL NOT USE (this Item)
>
# Leave it blank for no sound effect, or put in a valid sound-reference like this: [modID]:[soundeffectID] [default: minecraft:ambient.weather.thunder]
S:PlaySFXOnBlockDeny=minecraft:ambient.weather.thunder
# Leave it blank for no sound effect, or put in a valid sound-reference like this: [modID]:[soundeffectID] [default: minecraft:ambient.weather.thunder]
S:PlaySFXOnItemDeny=minecraft:ambient.weather.thunder
# Define a few reject messages that are being sent to the player if they try to place a monitored Block [default: [You can't place that here], [You are too jelly to place this], [The block doesn't want to be here], [YOU SHALL NOT PLACE (this Block)], [*poof*]]
S:RejectMessages <
You can't place that here
You are too jelly to place this
The block doesn't want to be here
YOU SHALL NOT PLACE (this Block)
*poof*
>
}