Files
Gregtech-New-Bastards/.minecraft/config/GalacticGreg/GalacticGreg.cfg
samsonsin 90b3575aea initial
2025-05-29 23:26:10 +02:00

49 lines
1.5 KiB
INI

# Configuration file
buildinmods {
B:RegisterGalacticCraftCore=false
B:RegisterGalacticCraftPlanets=false
B:RegisterGalaxySpace=false
B:RegisterVanillaDim=false
}
debug {
# Enable debug output, not recommended for servers [default: false]
B:PrintDebugMessagesToFMLLog=false
# Enable trace output. Warning: This will produce gazillions of log entries [default: false]
B:PrintTraceMessagesToFMLLog=false
# Enable to profile oregen and register the ingame command ggregprofiler [default: false]
B:ProfileOreGen=false
# In quiet-mode only errors, warnings and fatals will be printed to the logfile/console [default: false]
B:QuietMode=false
# Report if a ore tileentity could not be placed [default: false]
B:ReportOreGenFailures=false
}
extras {
# Define the chest you wish to use as LootChest. use the <ModID>:<Name>:<meta> format or leave empty for the default Minecraft Chest [default: ]
S:CustomLootChest=
# If set to true, you can export any structure stored on a AE2 spatial storage disk. (Can't be spawned yet, WiP). Requires SchematicsEnabled to be true [default: false]
B:EnableAEExportCommand=false
# Enables/disables the dungeon-chest generator system for asteroids. New config values will be generated if set to true [default: true]
B:LootChestsEnabled=true
# Enable the experimental Schematics-handler to spawn exported schematics in dimensions. This is WiP, use at own risk [default: false]
B:SchematicsEnabled=false
}
main {
B:IHaveConfiguredEverything=true
}